minecraft:air
minecraft:stone[variant=stone]
minecraft:stone[variant=granite]
minecraft:stone[variant=smooth_granite]
minecraft:stone[variant=diorite]
minecraft:stone[variant=smooth_diorite]
minecraft:stone[variant=andesite]
minecraft:stone[variant=smooth_andesite]
minecraft:grass[snowy=true]
minecraft:grass[snowy=false]
minecraft:dirt[snowy=true,variant=dirt]
minecraft:dirt[snowy=true,variant=coarse_dirt]
minecraft:dirt[snowy=true,variant=podzol]
minecraft:dirt[snowy=false,variant=dirt]
minecraft:dirt[snowy=false,variant=coarse_dirt]
minecraft:dirt[snowy=false,variant=podzol]
minecraft:cobblestone
minecraft:planks[variant=oak]
minecraft:planks[variant=spruce]
minecraft:planks[variant=birch]
minecraft:planks[variant=jungle]
minecraft:planks[variant=acacia]
minecraft:planks[variant=dark_oak]
minecraft:sapling[stage=0,type=oak]
minecraft:sapling[stage=0,type=spruce]
minecraft:sapling[stage=0,type=birch]
minecraft:sapling[stage=0,type=jungle]
minecraft:sapling[stage=0,type=acacia]
minecraft:sapling[stage=0,type=dark_oak]
minecraft:sapling[stage=1,type=oak]
minecraft:sapling[stage=1,type=spruce]
minecraft:sapling[stage=1,type=birch]
minecraft:sapling[stage=1,type=jungle]
minecraft:sapling[stage=1,type=acacia]
minecraft:sapling[stage=1,type=dark_oak]
minecraft:bedrock
minecraft:flowing_water[level=0]
minecraft:flowing_water[level=1]
minecraft:flowing_water[level=2]
minecraft:flowing_water[level=3]
minecraft:flowing_water[level=4]
minecraft:flowing_water[level=5]
minecraft:flowing_water[level=6]
minecraft:flowing_water[level=7]
minecraft:flowing_water[level=8]
minecraft:flowing_water[level=9]
minecraft:flowing_water[level=10]
minecraft:flowing_water[level=11]
minecraft:flowing_water[level=12]
minecraft:flowing_water[level=13]
minecraft:flowing_water[level=14]
minecraft:flowing_water[level=15]
minecraft:water[level=0]
minecraft:water[level=1]
minecraft:water[level=2]
minecraft:water[level=3]
minecraft:water[level=4]
minecraft:water[level=5]
minecraft:water[level=6]
minecraft:water[level=7]
minecraft:water[level=8]
minecraft:water[level=9]
minecraft:water[level=10]
minecraft:water[level=11]
minecraft:water[level=12]
minecraft:water[level=13]
minecraft:water[level=14]
minecraft:water[level=15]
minecraft:flowing_lava[level=0]
minecraft:flowing_lava[level=1]
minecraft:flowing_lava[level=2]
minecraft:flowing_lava[level=3]
minecraft:flowing_lava[level=4]
minecraft:flowing_lava[level=5]
minecraft:flowing_lava[level=6]
minecraft:flowing_lava[level=7]
minecraft:flowing_lava[level=8]
minecraft:flowing_lava[level=9]
minecraft:flowing_lava[level=10]
minecraft:flowing_lava[level=11]
minecraft:flowing_lava[level=12]
minecraft:flowing_lava[level=13]
minecraft:flowing_lava[level=14]
minecraft:flowing_lava[level=15]
minecraft:lava[level=0]
minecraft:lava[level=1]
minecraft:lava[level=2]
minecraft:lava[level=3]
minecraft:lava[level=4]
minecraft:lava[level=5]
minecraft:lava[level=6]
minecraft:lava[level=7]
minecraft:lava[level=8]
minecraft:lava[level=9]
minecraft:lava[level=10]
minecraft:lava[level=11]
minecraft:lava[level=12]
minecraft:lava[level=13]
minecraft:lava[level=14]
minecraft:lava[level=15]
minecraft:sand[variant=sand]
minecraft:sand[variant=red_sand]
minecraft:gravel
minecraft:gold_ore
minecraft:iron_ore
minecraft:coal_ore
minecraft:log[axis=x,variant=oak]
minecraft:log[axis=x,variant=spruce]
minecraft:log[axis=x,variant=birch]
minecraft:log[axis=x,variant=jungle]
minecraft:log[axis=y,variant=oak]
minecraft:log[axis=y,variant=spruce]
minecraft:log[axis=y,variant=birch]
minecraft:log[axis=y,variant=jungle]
minecraft:log[axis=z,variant=oak]
minecraft:log[axis=z,variant=spruce]
minecraft:log[axis=z,variant=birch]
minecraft:log[axis=z,variant=jungle]
minecraft:log[axis=none,variant=oak]
minecraft:log[axis=none,variant=spruce]
minecraft:log[axis=none,variant=birch]
minecraft:log[axis=none,variant=jungle]
minecraft:leaves[check_decay=true,decayable=true,variant=oak]
minecraft:leaves[check_decay=true,decayable=true,variant=spruce]
minecraft:leaves[check_decay=true,decayable=true,variant=birch]
minecraft:leaves[check_decay=true,decayable=true,variant=jungle]
minecraft:leaves[check_decay=true,decayable=false,variant=oak]
minecraft:leaves[check_decay=true,decayable=false,variant=spruce]
minecraft:leaves[check_decay=true,decayable=false,variant=birch]
minecraft:leaves[check_decay=true,decayable=false,variant=jungle]
minecraft:leaves[check_decay=false,decayable=true,variant=oak]
minecraft:leaves[check_decay=false,decayable=true,variant=spruce]
minecraft:leaves[check_decay=false,decayable=true,variant=birch]
minecraft:leaves[check_decay=false,decayable=true,variant=jungle]
minecraft:leaves[check_decay=false,decayable=false,variant=oak]
minecraft:leaves[check_decay=false,decayable=false,variant=spruce]
minecraft:leaves[check_decay=false,decayable=false,variant=birch]
minecraft:leaves[check_decay=false,decayable=false,variant=jungle]
minecraft:sponge[wet=true]
minecraft:sponge[wet=false]
minecraft:glass
minecraft:lapis_ore
minecraft:lapis_block
minecraft:dispenser[facing=down,triggered=true]
minecraft:dispenser[facing=down,triggered=false]
minecraft:dispenser[facing=up,triggered=true]
minecraft:dispenser[facing=up,triggered=false]
minecraft:dispenser[facing=north,triggered=true]
minecraft:dispenser[facing=north,triggered=false]
minecraft:dispenser[facing=south,triggered=true]
minecraft:dispenser[facing=south,triggered=false]
minecraft:dispenser[facing=west,triggered=true]
minecraft:dispenser[facing=west,triggered=false]
minecraft:dispenser[facing=east,triggered=true]
minecraft:dispenser[facing=east,triggered=false]
minecraft:sandstone[type=sandstone]
minecraft:sandstone[type=chiseled_sandstone]
minecraft:sandstone[type=smooth_sandstone]
minecraft:noteblock
minecraft:bed[facing=north,occupied=true,part=head]
minecraft:bed[facing=north,occupied=true,part=foot]
minecraft:bed[facing=north,occupied=false,part=head]
minecraft:bed[facing=north,occupied=false,part=foot]
minecraft:bed[facing=south,occupied=true,part=head]
minecraft:bed[facing=south,occupied=true,part=foot]
minecraft:bed[facing=south,occupied=false,part=head]
minecraft:bed[facing=south,occupied=false,part=foot]
minecraft:bed[facing=west,occupied=true,part=head]
minecraft:bed[facing=west,occupied=true,part=foot]
minecraft:bed[facing=west,occupied=false,part=head]
minecraft:bed[facing=west,occupied=false,part=foot]
minecraft:bed[facing=east,occupied=true,part=head]
minecraft:bed[facing=east,occupied=true,part=foot]
minecraft:bed[facing=east,occupied=false,part=head]
minecraft:bed[facing=east,occupied=false,part=foot]
minecraft:golden_rail[powered=true,shape=north_south]
minecraft:golden_rail[powered=true,shape=east_west]
minecraft:golden_rail[powered=true,shape=ascending_east]
minecraft:golden_rail[powered=true,shape=ascending_west]
minecraft:golden_rail[powered=true,shape=ascending_north]
minecraft:golden_rail[powered=true,shape=ascending_south]
minecraft:golden_rail[powered=false,shape=north_south]
minecraft:golden_rail[powered=false,shape=east_west]
minecraft:golden_rail[powered=false,shape=ascending_east]
minecraft:golden_rail[powered=false,shape=ascending_west]
minecraft:golden_rail[powered=false,shape=ascending_north]
minecraft:golden_rail[powered=false,shape=ascending_south]
minecraft:detector_rail[powered=true,shape=north_south]
minecraft:detector_rail[powered=true,shape=east_west]
minecraft:detector_rail[powered=true,shape=ascending_east]
minecraft:detector_rail[powered=true,shape=ascending_west]
minecraft:detector_rail[powered=true,shape=ascending_north]
minecraft:detector_rail[powered=true,shape=ascending_south]
minecraft:detector_rail[powered=false,shape=north_south]
minecraft:detector_rail[powered=false,shape=east_west]
minecraft:detector_rail[powered=false,shape=ascending_east]
minecraft:detector_rail[powered=false,shape=ascending_west]
minecraft:detector_rail[powered=false,shape=ascending_north]
minecraft:detector_rail[powered=false,shape=ascending_south]
minecraft:sticky_piston[extended=true,facing=down]
minecraft:sticky_piston[extended=true,facing=up]
minecraft:sticky_piston[extended=true,facing=north]
minecraft:sticky_piston[extended=true,facing=south]
minecraft:sticky_piston[extended=true,facing=west]
minecraft:sticky_piston[extended=true,facing=east]
minecraft:sticky_piston[extended=false,facing=down]
minecraft:sticky_piston[extended=false,facing=up]
minecraft:sticky_piston[extended=false,facing=north]
minecraft:sticky_piston[extended=false,facing=south]
minecraft:sticky_piston[extended=false,facing=west]
minecraft:sticky_piston[extended=false,facing=east]
minecraft:web
minecraft:tallgrass[type=dead_bush]
minecraft:tallgrass[type=tall_grass]
minecraft:tallgrass[type=fern]
minecraft:deadbush
minecraft:piston[extended=true,facing=down]
minecraft:piston[extended=true,facing=up]
minecraft:piston[extended=true,facing=north]
minecraft:piston[extended=true,facing=south]
minecraft:piston[extended=true,facing=west]
minecraft:piston[extended=true,facing=east]
minecraft:piston[extended=false,facing=down]
minecraft:piston[extended=false,facing=up]
minecraft:piston[extended=false,facing=north]
minecraft:piston[extended=false,facing=south]
minecraft:piston[extended=false,facing=west]
minecraft:piston[extended=false,facing=east]
minecraft:piston_head[facing=down,short=true,type=normal]
minecraft:piston_head[facing=down,short=true,type=sticky]
minecraft:piston_head[facing=down,short=false,type=normal]
minecraft:piston_head[facing=down,short=false,type=sticky]
minecraft:piston_head[facing=up,short=true,type=normal]
minecraft:piston_head[facing=up,short=true,type=sticky]
minecraft:piston_head[facing=up,short=false,type=normal]
minecraft:piston_head[facing=up,short=false,type=sticky]
minecraft:piston_head[facing=north,short=true,type=normal]
minecraft:piston_head[facing=north,short=true,type=sticky]
minecraft:piston_head[facing=north,short=false,type=normal]
minecraft:piston_head[facing=north,short=false,type=sticky]
minecraft:piston_head[facing=south,short=true,type=normal]
minecraft:piston_head[facing=south,short=true,type=sticky]
minecraft:piston_head[facing=south,short=false,type=normal]
minecraft:piston_head[facing=south,short=false,type=sticky]
minecraft:piston_head[facing=west,short=true,type=normal]
minecraft:piston_head[facing=west,short=true,type=sticky]
minecraft:piston_head[facing=west,short=false,type=normal]
minecraft:piston_head[facing=west,short=false,type=sticky]
minecraft:piston_head[facing=east,short=true,type=normal]
minecraft:piston_head[facing=east,short=true,type=sticky]
minecraft:piston_head[facing=east,short=false,type=normal]
minecraft:piston_head[facing=east,short=false,type=sticky]
minecraft:wool[color=white]
minecraft:wool[color=orange]
minecraft:wool[color=magenta]
minecraft:wool[color=light_blue]
minecraft:wool[color=yellow]
minecraft:wool[color=lime]
minecraft:wool[color=pink]
minecraft:wool[color=gray]
minecraft:wool[color=silver]
minecraft:wool[color=cyan]
minecraft:wool[color=purple]
minecraft:wool[color=blue]
minecraft:wool[color=brown]
minecraft:wool[color=green]
minecraft:wool[color=red]
minecraft:wool[color=black]
minecraft:piston_extension[facing=down,type=normal]
minecraft:piston_extension[facing=down,type=sticky]
minecraft:piston_extension[facing=up,type=normal]
minecraft:piston_extension[facing=up,type=sticky]
minecraft:piston_extension[facing=north,type=normal]
minecraft:piston_extension[facing=north,type=sticky]
minecraft:piston_extension[facing=south,type=normal]
minecraft:piston_extension[facing=south,type=sticky]
minecraft:piston_extension[facing=west,type=normal]
minecraft:piston_extension[facing=west,type=sticky]
minecraft:piston_extension[facing=east,type=normal]
minecraft:piston_extension[facing=east,type=sticky]
minecraft:yellow_flower[type=dandelion]
minecraft:red_flower[type=poppy]
minecraft:red_flower[type=blue_orchid]
minecraft:red_flower[type=allium]
minecraft:red_flower[type=houstonia]
minecraft:red_flower[type=red_tulip]
minecraft:red_flower[type=orange_tulip]
minecraft:red_flower[type=white_tulip]
minecraft:red_flower[type=pink_tulip]
minecraft:red_flower[type=oxeye_daisy]
minecraft:brown_mushroom
minecraft:red_mushroom
minecraft:gold_block
minecraft:iron_block
minecraft:double_stone_slab[seamless=true,variant=stone]
minecraft:double_stone_slab[seamless=true,variant=sandstone]
minecraft:double_stone_slab[seamless=true,variant=wood_old]
minecraft:double_stone_slab[seamless=true,variant=cobblestone]
minecraft:double_stone_slab[seamless=true,variant=brick]
minecraft:double_stone_slab[seamless=true,variant=stone_brick]
minecraft:double_stone_slab[seamless=true,variant=nether_brick]
minecraft:double_stone_slab[seamless=true,variant=quartz]
minecraft:double_stone_slab[seamless=false,variant=stone]
minecraft:double_stone_slab[seamless=false,variant=sandstone]
minecraft:double_stone_slab[seamless=false,variant=wood_old]
minecraft:double_stone_slab[seamless=false,variant=cobblestone]
minecraft:double_stone_slab[seamless=false,variant=brick]
minecraft:double_stone_slab[seamless=false,variant=stone_brick]
minecraft:double_stone_slab[seamless=false,variant=nether_brick]
minecraft:double_stone_slab[seamless=false,variant=quartz]
minecraft:stone_slab[half=top,variant=stone]
minecraft:stone_slab[half=top,variant=sandstone]
minecraft:stone_slab[half=top,variant=wood_old]
minecraft:stone_slab[half=top,variant=cobblestone]
minecraft:stone_slab[half=top,variant=brick]
minecraft:stone_slab[half=top,variant=stone_brick]
minecraft:stone_slab[half=top,variant=nether_brick]
minecraft:stone_slab[half=top,variant=quartz]
minecraft:stone_slab[half=bottom,variant=stone]
minecraft:stone_slab[half=bottom,variant=sandstone]
minecraft:stone_slab[half=bottom,variant=wood_old]
minecraft:stone_slab[half=bottom,variant=cobblestone]
minecraft:stone_slab[half=bottom,variant=brick]
minecraft:stone_slab[half=bottom,variant=stone_brick]
minecraft:stone_slab[half=bottom,variant=nether_brick]
minecraft:stone_slab[half=bottom,variant=quartz]
minecraft:brick_block
minecraft:tnt[explode=true]
minecraft:tnt[explode=false]
minecraft:bookshelf
minecraft:mossy_cobblestone
minecraft:obsidian
minecraft:torch[facing=up]
minecraft:torch[facing=north]
minecraft:torch[facing=south]
minecraft:torch[facing=west]
minecraft:torch[facing=east]
minecraft:fire[age=0,east=true,north=true,south=true,up=true,west=true]
minecraft:fire[age=0,east=true,north=true,south=true,up=true,west=false]
minecraft:fire[age=0,east=true,north=true,south=true,up=false,west=true]
minecraft:fire[age=0,east=true,north=true,south=true,up=false,west=false]
minecraft:fire[age=0,east=true,north=true,south=false,up=true,west=true]
minecraft:fire[age=0,east=true,north=true,south=false,up=true,west=false]
minecraft:fire[age=0,east=true,north=true,south=false,up=false,west=true]
minecraft:fire[age=0,east=true,north=true,south=false,up=false,west=false]
minecraft:fire[age=0,east=true,north=false,south=true,up=true,west=true]
minecraft:fire[age=0,east=true,north=false,south=true,up=true,west=false]
minecraft:fire[age=0,east=true,north=false,south=true,up=false,west=true]
minecraft:fire[age=0,east=true,north=false,south=true,up=false,west=false]
minecraft:fire[age=0,east=true,north=false,south=false,up=true,west=true]
minecraft:fire[age=0,east=true,north=false,south=false,up=true,west=false]
minecraft:fire[age=0,east=true,north=false,south=false,up=false,west=true]
minecraft:fire[age=0,east=true,north=false,south=false,up=false,west=false]
minecraft:fire[age=0,east=false,north=true,south=true,up=true,west=true]
minecraft:fire[age=0,east=false,north=true,south=true,up=true,west=false]
minecraft:fire[age=0,east=false,north=true,south=true,up=false,west=true]
minecraft:fire[age=0,east=false,north=true,south=true,up=false,west=false]
minecraft:fire[age=0,east=false,north=true,south=false,up=true,west=true]
minecraft:fire[age=0,east=false,north=true,south=false,up=true,west=false]
minecraft:fire[age=0,east=false,north=true,south=false,up=false,west=true]
minecraft:fire[age=0,east=false,north=true,south=false,up=false,west=false]
minecraft:fire[age=0,east=false,north=false,south=true,up=true,west=true]
minecraft:fire[age=0,east=false,north=false,south=true,up=true,west=false]
minecraft:fire[age=0,east=false,north=false,south=true,up=false,west=true]
minecraft:fire[age=0,east=false,north=false,south=true,up=false,west=false]
minecraft:fire[age=0,east=false,north=false,south=false,up=true,west=true]
minecraft:fire[age=0,east=false,north=false,south=false,up=true,west=false]
minecraft:fire[age=0,east=false,north=false,south=false,up=false,west=true]
minecraft:fire[age=0,east=false,north=false,south=false,up=false,west=false]
minecraft:fire[age=1,east=true,north=true,south=true,up=true,west=true]
minecraft:fire[age=1,east=true,north=true,south=true,up=true,west=false]
minecraft:fire[age=1,east=true,north=true,south=true,up=false,west=true]
minecraft:fire[age=1,east=true,north=true,south=true,up=false,west=false]
minecraft:fire[age=1,east=true,north=true,south=false,up=true,west=true]
minecraft:fire[age=1,east=true,north=true,south=false,up=true,west=false]
minecraft:fire[age=1,east=true,north=true,south=false,up=false,west=true]
minecraft:fire[age=1,east=true,north=true,south=false,up=false,west=false]
minecraft:fire[age=1,east=true,north=false,south=true,up=true,west=true]
minecraft:fire[age=1,east=true,north=false,south=true,up=true,west=false]
minecraft:fire[age=1,east=true,north=false,south=true,up=false,west=true]
minecraft:fire[age=1,east=true,north=false,south=true,up=false,west=false]
minecraft:fire[age=1,east=true,north=false,south=false,up=true,west=true]
minecraft:fire[age=1,east=true,north=false,south=false,up=true,west=false]
minecraft:fire[age=1,east=true,north=false,south=false,up=false,west=true]
minecraft:fire[age=1,east=true,north=false,south=false,up=false,west=false]
minecraft:fire[age=1,east=false,north=true,south=true,up=true,west=true]
minecraft:fire[age=1,east=false,north=true,south=true,up=true,west=false]
minecraft:fire[age=1,east=false,north=true,south=true,up=false,west=true]
minecraft:fire[age=1,east=false,north=true,south=true,up=false,west=false]
minecraft:fire[age=1,east=false,north=true,south=false,up=true,west=true]
minecraft:fire[age=1,east=false,north=true,south=false,up=true,west=false]
minecraft:fire[age=1,east=false,north=true,south=false,up=false,west=true]
minecraft:fire[age=1,east=false,north=true,south=false,up=false,west=false]
minecraft:fire[age=1,east=false,north=false,south=true,up=true,west=true]
minecraft:fire[age=1,east=false,north=false,south=true,up=true,west=false]
minecraft:fire[age=1,east=false,north=false,south=true,up=false,west=true]
minecraft:fire[age=1,east=false,north=false,south=true,up=false,west=false]
minecraft:fire[age=1,east=false,north=false,south=false,up=true,west=true]
minecraft:fire[age=1,east=false,north=false,south=false,up=true,west=false]
minecraft:fire[age=1,east=false,north=false,south=false,up=false,west=true]
minecraft:fire[age=1,east=false,north=false,south=false,up=false,west=false]
minecraft:fire[age=2,east=true,north=true,south=true,up=true,west=true]
minecraft:fire[age=2,east=true,north=true,south=true,up=true,west=false]
minecraft:fire[age=2,east=true,north=true,south=true,up=false,west=true]
minecraft:fire[age=2,east=true,north=true,south=true,up=false,west=false]
minecraft:fire[age=2,east=true,north=true,south=false,up=true,west=true]
minecraft:fire[age=2,east=true,north=true,south=false,up=true,west=false]
minecraft:fire[age=2,east=true,north=true,south=false,up=false,west=true]
minecraft:fire[age=2,east=true,north=true,south=false,up=false,west=false]
minecraft:fire[age=2,east=true,north=false,south=true,up=true,west=true]
minecraft:fire[age=2,east=true,north=false,south=true,up=true,west=false]
minecraft:fire[age=2,east=true,north=false,south=true,up=false,west=true]
minecraft:fire[age=2,east=true,north=false,south=true,up=false,west=false]
minecraft:fire[age=2,east=true,north=false,south=false,up=true,west=true]
minecraft:fire[age=2,east=true,north=false,south=false,up=true,west=false]
minecraft:fire[age=2,east=true,north=false,south=false,up=false,west=true]
minecraft:fire[age=2,east=true,north=false,south=false,up=false,west=false]
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minecraft:fire[age=10,east=false,north=true,south=false,up=true,west=true]
minecraft:fire[age=10,east=false,north=true,south=false,up=true,west=false]
minecraft:fire[age=10,east=false,north=true,south=false,up=false,west=true]
minecraft:fire[age=10,east=false,north=true,south=false,up=false,west=false]
minecraft:fire[age=10,east=false,north=false,south=true,up=true,west=true]
minecraft:fire[age=10,east=false,north=false,south=true,up=true,west=false]
minecraft:fire[age=10,east=false,north=false,south=true,up=false,west=true]
minecraft:fire[age=10,east=false,north=false,south=true,up=false,west=false]
minecraft:fire[age=10,east=false,north=false,south=false,up=true,west=true]
minecraft:fire[age=10,east=false,north=false,south=false,up=true,west=false]
minecraft:fire[age=10,east=false,north=false,south=false,up=false,west=true]
minecraft:fire[age=10,east=false,north=false,south=false,up=false,west=false]
minecraft:fire[age=11,east=true,north=true,south=true,up=true,west=true]
minecraft:fire[age=11,east=true,north=true,south=true,up=true,west=false]
minecraft:fire[age=11,east=true,north=true,south=true,up=false,west=true]
minecraft:fire[age=11,east=true,north=true,south=true,up=false,west=false]
minecraft:fire[age=11,east=true,north=true,south=false,up=true,west=true]
minecraft:fire[age=11,east=true,north=true,south=false,up=true,west=false]
minecraft:fire[age=11,east=true,north=true,south=false,up=false,west=true]
minecraft:fire[age=11,east=true,north=true,south=false,up=false,west=false]
minecraft:fire[age=11,east=true,north=false,south=true,up=true,west=true]
minecraft:fire[age=11,east=true,north=false,south=true,up=true,west=false]
minecraft:fire[age=11,east=true,north=false,south=true,up=false,west=true]
minecraft:fire[age=11,east=true,north=false,south=true,up=false,west=false]
minecraft:fire[age=11,east=true,north=false,south=false,up=true,west=true]
minecraft:fire[age=11,east=true,north=false,south=false,up=true,west=false]
minecraft:fire[age=11,east=true,north=false,south=false,up=false,west=true]
minecraft:fire[age=11,east=true,north=false,south=false,up=false,west=false]
minecraft:fire[age=11,east=false,north=true,south=true,up=true,west=true]
minecraft:fire[age=11,east=false,north=true,south=true,up=true,west=false]
minecraft:fire[age=11,east=false,north=true,south=true,up=false,west=true]
minecraft:fire[age=11,east=false,north=true,south=true,up=false,west=false]
minecraft:fire[age=11,east=false,north=true,south=false,up=true,west=true]
minecraft:fire[age=11,east=false,north=true,south=false,up=true,west=false]
minecraft:fire[age=11,east=false,north=true,south=false,up=false,west=true]
minecraft:fire[age=11,east=false,north=true,south=false,up=false,west=false]
minecraft:fire[age=11,east=false,north=false,south=true,up=true,west=true]
minecraft:fire[age=11,east=false,north=false,south=true,up=true,west=false]
minecraft:fire[age=11,east=false,north=false,south=true,up=false,west=true]
minecraft:fire[age=11,east=false,north=false,south=true,up=false,west=false]
minecraft:fire[age=11,east=false,north=false,south=false,up=true,west=true]
minecraft:fire[age=11,east=false,north=false,south=false,up=true,west=false]
minecraft:fire[age=11,east=false,north=false,south=false,up=false,west=true]
minecraft:fire[age=11,east=false,north=false,south=false,up=false,west=false]
minecraft:fire[age=12,east=true,north=true,south=true,up=true,west=true]
minecraft:fire[age=12,east=true,north=true,south=true,up=true,west=false]
minecraft:fire[age=12,east=true,north=true,south=true,up=false,west=true]
minecraft:fire[age=12,east=true,north=true,south=true,up=false,west=false]
minecraft:fire[age=12,east=true,north=true,south=false,up=true,west=true]
minecraft:fire[age=12,east=true,north=true,south=false,up=true,west=false]
minecraft:fire[age=12,east=true,north=true,south=false,up=false,west=true]
minecraft:fire[age=12,east=true,north=true,south=false,up=false,west=false]
minecraft:fire[age=12,east=true,north=false,south=true,up=true,west=true]
minecraft:fire[age=12,east=true,north=false,south=true,up=true,west=false]
minecraft:fire[age=12,east=true,north=false,south=true,up=false,west=true]
minecraft:fire[age=12,east=true,north=false,south=true,up=false,west=false]
minecraft:fire[age=12,east=true,north=false,south=false,up=true,west=true]
minecraft:fire[age=12,east=true,north=false,south=false,up=true,west=false]
minecraft:fire[age=12,east=true,north=false,south=false,up=false,west=true]
minecraft:fire[age=12,east=true,north=false,south=false,up=false,west=false]
minecraft:fire[age=12,east=false,north=true,south=true,up=true,west=true]
minecraft:fire[age=12,east=false,north=true,south=true,up=true,west=false]
minecraft:fire[age=12,east=false,north=true,south=true,up=false,west=true]
minecraft:fire[age=12,east=false,north=true,south=true,up=false,west=false]
minecraft:fire[age=12,east=false,north=true,south=false,up=true,west=true]
minecraft:fire[age=12,east=false,north=true,south=false,up=true,west=false]
minecraft:fire[age=12,east=false,north=true,south=false,up=false,west=true]
minecraft:fire[age=12,east=false,north=true,south=false,up=false,west=false]
minecraft:fire[age=12,east=false,north=false,south=true,up=true,west=true]
minecraft:fire[age=12,east=false,north=false,south=true,up=true,west=false]
minecraft:fire[age=12,east=false,north=false,south=true,up=false,west=true]
minecraft:fire[age=12,east=false,north=false,south=true,up=false,west=false]
minecraft:fire[age=12,east=false,north=false,south=false,up=true,west=true]
minecraft:fire[age=12,east=false,north=false,south=false,up=true,west=false]
minecraft:fire[age=12,east=false,north=false,south=false,up=false,west=true]
minecraft:fire[age=12,east=false,north=false,south=false,up=false,west=false]
minecraft:fire[age=13,east=true,north=true,south=true,up=true,west=true]
minecraft:fire[age=13,east=true,north=true,south=true,up=true,west=false]
minecraft:fire[age=13,east=true,north=true,south=true,up=false,west=true]
minecraft:fire[age=13,east=true,north=true,south=true,up=false,west=false]
minecraft:fire[age=13,east=true,north=true,south=false,up=true,west=true]
minecraft:fire[age=13,east=true,north=true,south=false,up=true,west=false]
minecraft:fire[age=13,east=true,north=true,south=false,up=false,west=true]
minecraft:fire[age=13,east=true,north=true,south=false,up=false,west=false]
minecraft:fire[age=13,east=true,north=false,south=true,up=true,west=true]
minecraft:fire[age=13,east=true,north=false,south=true,up=true,west=false]
minecraft:fire[age=13,east=true,north=false,south=true,up=false,west=true]
minecraft:fire[age=13,east=true,north=false,south=true,up=false,west=false]
minecraft:fire[age=13,east=true,north=false,south=false,up=true,west=true]
minecraft:fire[age=13,east=true,north=false,south=false,up=true,west=false]
minecraft:fire[age=13,east=true,north=false,south=false,up=false,west=true]
minecraft:fire[age=13,east=true,north=false,south=false,up=false,west=false]
minecraft:fire[age=13,east=false,north=true,south=true,up=true,west=true]
minecraft:fire[age=13,east=false,north=true,south=true,up=true,west=false]
minecraft:fire[age=13,east=false,north=true,south=true,up=false,west=true]
minecraft:fire[age=13,east=false,north=true,south=true,up=false,west=false]
minecraft:fire[age=13,east=false,north=true,south=false,up=true,west=true]
minecraft:fire[age=13,east=false,north=true,south=false,up=true,west=false]
minecraft:fire[age=13,east=false,north=true,south=false,up=false,west=true]
minecraft:fire[age=13,east=false,north=true,south=false,up=false,west=false]
minecraft:fire[age=13,east=false,north=false,south=true,up=true,west=true]
minecraft:fire[age=13,east=false,north=false,south=true,up=true,west=false]
minecraft:fire[age=13,east=false,north=false,south=true,up=false,west=true]
minecraft:fire[age=13,east=false,north=false,south=true,up=false,west=false]
minecraft:fire[age=13,east=false,north=false,south=false,up=true,west=true]
minecraft:fire[age=13,east=false,north=false,south=false,up=true,west=false]
minecraft:fire[age=13,east=false,north=false,south=false,up=false,west=true]
minecraft:fire[age=13,east=false,north=false,south=false,up=false,west=false]
minecraft:fire[age=14,east=true,north=true,south=true,up=true,west=true]
minecraft:fire[age=14,east=true,north=true,south=true,up=true,west=false]
minecraft:fire[age=14,east=true,north=true,south=true,up=false,west=true]
minecraft:fire[age=14,east=true,north=true,south=true,up=false,west=false]
minecraft:fire[age=14,east=true,north=true,south=false,up=true,west=true]
minecraft:fire[age=14,east=true,north=true,south=false,up=true,west=false]
minecraft:fire[age=14,east=true,north=true,south=false,up=false,west=true]
minecraft:fire[age=14,east=true,north=true,south=false,up=false,west=false]
minecraft:fire[age=14,east=true,north=false,south=true,up=true,west=true]
minecraft:fire[age=14,east=true,north=false,south=true,up=true,west=false]
minecraft:fire[age=14,east=true,north=false,south=true,up=false,west=true]
minecraft:fire[age=14,east=true,north=false,south=true,up=false,west=false]
minecraft:fire[age=14,east=true,north=false,south=false,up=true,west=true]
minecraft:fire[age=14,east=true,north=false,south=false,up=true,west=false]
minecraft:fire[age=14,east=true,north=false,south=false,up=false,west=true]
minecraft:fire[age=14,east=true,north=false,south=false,up=false,west=false]
minecraft:fire[age=14,east=false,north=true,south=true,up=true,west=true]
minecraft:fire[age=14,east=false,north=true,south=true,up=true,west=false]
minecraft:fire[age=14,east=false,north=true,south=true,up=false,west=true]
minecraft:fire[age=14,east=false,north=true,south=true,up=false,west=false]
minecraft:fire[age=14,east=false,north=true,south=false,up=true,west=true]
minecraft:fire[age=14,east=false,north=true,south=false,up=true,west=false]
minecraft:fire[age=14,east=false,north=true,south=false,up=false,west=true]
minecraft:fire[age=14,east=false,north=true,south=false,up=false,west=false]
minecraft:fire[age=14,east=false,north=false,south=true,up=true,west=true]
minecraft:fire[age=14,east=false,north=false,south=true,up=true,west=false]
minecraft:fire[age=14,east=false,north=false,south=true,up=false,west=true]
minecraft:fire[age=14,east=false,north=false,south=true,up=false,west=false]
minecraft:fire[age=14,east=false,north=false,south=false,up=true,west=true]
minecraft:fire[age=14,east=false,north=false,south=false,up=true,west=false]
minecraft:fire[age=14,east=false,north=false,south=false,up=false,west=true]
minecraft:fire[age=14,east=false,north=false,south=false,up=false,west=false]
minecraft:fire[age=15,east=true,north=true,south=true,up=true,west=true]
minecraft:fire[age=15,east=true,north=true,south=true,up=true,west=false]
minecraft:fire[age=15,east=true,north=true,south=true,up=false,west=true]
minecraft:fire[age=15,east=true,north=true,south=true,up=false,west=false]
minecraft:fire[age=15,east=true,north=true,south=false,up=true,west=true]
minecraft:fire[age=15,east=true,north=true,south=false,up=true,west=false]
minecraft:fire[age=15,east=true,north=true,south=false,up=false,west=true]
minecraft:fire[age=15,east=true,north=true,south=false,up=false,west=false]
minecraft:fire[age=15,east=true,north=false,south=true,up=true,west=true]
minecraft:fire[age=15,east=true,north=false,south=true,up=true,west=false]
minecraft:fire[age=15,east=true,north=false,south=true,up=false,west=true]
minecraft:fire[age=15,east=true,north=false,south=true,up=false,west=false]
minecraft:fire[age=15,east=true,north=false,south=false,up=true,west=true]
minecraft:fire[age=15,east=true,north=false,south=false,up=true,west=false]
minecraft:fire[age=15,east=true,north=false,south=false,up=false,west=true]
minecraft:fire[age=15,east=true,north=false,south=false,up=false,west=false]
minecraft:fire[age=15,east=false,north=true,south=true,up=true,west=true]
minecraft:fire[age=15,east=false,north=true,south=true,up=true,west=false]
minecraft:fire[age=15,east=false,north=true,south=true,up=false,west=true]
minecraft:fire[age=15,east=false,north=true,south=true,up=false,west=false]
minecraft:fire[age=15,east=false,north=true,south=false,up=true,west=true]
minecraft:fire[age=15,east=false,north=true,south=false,up=true,west=false]
minecraft:fire[age=15,east=false,north=true,south=false,up=false,west=true]
minecraft:fire[age=15,east=false,north=true,south=false,up=false,west=false]
minecraft:fire[age=15,east=false,north=false,south=true,up=true,west=true]
minecraft:fire[age=15,east=false,north=false,south=true,up=true,west=false]
minecraft:fire[age=15,east=false,north=false,south=true,up=false,west=true]
minecraft:fire[age=15,east=false,north=false,south=true,up=false,west=false]
minecraft:fire[age=15,east=false,north=false,south=false,up=true,west=true]
minecraft:fire[age=15,east=false,north=false,south=false,up=true,west=false]
minecraft:fire[age=15,east=false,north=false,south=false,up=false,west=true]
minecraft:fire[age=15,east=false,north=false,south=false,up=false,west=false]
minecraft:mob_spawner
minecraft:oak_stairs[facing=north,half=top,shape=straight]
minecraft:oak_stairs[facing=north,half=top,shape=inner_left]
minecraft:oak_stairs[facing=north,half=top,shape=inner_right]
minecraft:oak_stairs[facing=north,half=top,shape=outer_left]
minecraft:oak_stairs[facing=north,half=top,shape=outer_right]
minecraft:oak_stairs[facing=north,half=bottom,shape=straight]
minecraft:oak_stairs[facing=north,half=bottom,shape=inner_left]
minecraft:oak_stairs[facing=north,half=bottom,shape=inner_right]
minecraft:oak_stairs[facing=north,half=bottom,shape=outer_left]
minecraft:oak_stairs[facing=north,half=bottom,shape=outer_right]
minecraft:oak_stairs[facing=south,half=top,shape=straight]
minecraft:oak_stairs[facing=south,half=top,shape=inner_left]
minecraft:oak_stairs[facing=south,half=top,shape=inner_right]
minecraft:oak_stairs[facing=south,half=top,shape=outer_left]
minecraft:oak_stairs[facing=south,half=top,shape=outer_right]
minecraft:oak_stairs[facing=south,half=bottom,shape=straight]
minecraft:oak_stairs[facing=south,half=bottom,shape=inner_left]
minecraft:oak_stairs[facing=south,half=bottom,shape=inner_right]
minecraft:oak_stairs[facing=south,half=bottom,shape=outer_left]
minecraft:oak_stairs[facing=south,half=bottom,shape=outer_right]
minecraft:oak_stairs[facing=west,half=top,shape=straight]
minecraft:oak_stairs[facing=west,half=top,shape=inner_left]
minecraft:oak_stairs[facing=west,half=top,shape=inner_right]
minecraft:oak_stairs[facing=west,half=top,shape=outer_left]
minecraft:oak_stairs[facing=west,half=top,shape=outer_right]
minecraft:oak_stairs[facing=west,half=bottom,shape=straight]
minecraft:oak_stairs[facing=west,half=bottom,shape=inner_left]
minecraft:oak_stairs[facing=west,half=bottom,shape=inner_right]
minecraft:oak_stairs[facing=west,half=bottom,shape=outer_left]
minecraft:oak_stairs[facing=west,half=bottom,shape=outer_right]
minecraft:oak_stairs[facing=east,half=top,shape=straight]
minecraft:oak_stairs[facing=east,half=top,shape=inner_left]
minecraft:oak_stairs[facing=east,half=top,shape=inner_right]
minecraft:oak_stairs[facing=east,half=top,shape=outer_left]
minecraft:oak_stairs[facing=east,half=top,shape=outer_right]
minecraft:oak_stairs[facing=east,half=bottom,shape=straight]
minecraft:oak_stairs[facing=east,half=bottom,shape=inner_left]
minecraft:oak_stairs[facing=east,half=bottom,shape=inner_right]
minecraft:oak_stairs[facing=east,half=bottom,shape=outer_left]
minecraft:oak_stairs[facing=east,half=bottom,shape=outer_right]
minecraft:chest[facing=north]
minecraft:chest[facing=south]
minecraft:chest[facing=west]
minecraft:chest[facing=east]
minecraft:redstone_wire[east=up,north=up,power=0,south=up,west=up]
minecraft:redstone_wire[east=up,north=up,power=0,south=up,west=side]
minecraft:redstone_wire[east=up,north=up,power=0,south=up,west=none]
minecraft:redstone_wire[east=up,north=up,power=0,south=side,west=up]
minecraft:redstone_wire[east=up,north=up,power=0,south=side,west=side]
minecraft:redstone_wire[east=up,north=up,power=0,south=side,west=none]
minecraft:redstone_wire[east=up,north=up,power=0,south=none,west=up]
minecraft:redstone_wire[east=up,north=up,power=0,south=none,west=side]
minecraft:redstone_wire[east=up,north=up,power=0,south=none,west=none]
minecraft:redstone_wire[east=up,north=up,power=1,south=up,west=up]
minecraft:redstone_wire[east=up,north=up,power=1,south=up,west=side]
minecraft:redstone_wire[east=up,north=up,power=1,south=up,west=none]
minecraft:redstone_wire[east=up,north=up,power=1,south=side,west=up]
minecraft:redstone_wire[east=up,north=up,power=1,south=side,west=side]
minecraft:redstone_wire[east=up,north=up,power=1,south=side,west=none]
minecraft:redstone_wire[east=up,north=up,power=1,south=none,west=up]
minecraft:redstone_wire[east=up,north=up,power=1,south=none,west=side]
minecraft:redstone_wire[east=up,north=up,power=1,south=none,west=none]
minecraft:redstone_wire[east=up,north=up,power=2,south=up,west=up]
minecraft:redstone_wire[east=up,north=up,power=2,south=up,west=side]
minecraft:redstone_wire[east=up,north=up,power=2,south=up,west=none]
minecraft:redstone_wire[east=up,north=up,power=2,south=side,west=up]
minecraft:redstone_wire[east=up,north=up,power=2,south=side,west=side]
minecraft:redstone_wire[east=up,north=up,power=2,south=side,west=none]
minecraft:redstone_wire[east=up,north=up,power=2,south=none,west=up]
minecraft:redstone_wire[east=up,north=up,power=2,south=none,west=side]
minecraft:redstone_wire[east=up,north=up,power=2,south=none,west=none]
minecraft:redstone_wire[east=up,north=up,power=3,south=up,west=up]
minecraft:redstone_wire[east=up,north=up,power=3,south=up,west=side]
minecraft:redstone_wire[east=up,north=up,power=3,south=up,west=none]
minecraft:redstone_wire[east=up,north=up,power=3,south=side,west=up]
minecraft:redstone_wire[east=up,north=up,power=3,south=side,west=side]
minecraft:redstone_wire[east=up,north=up,power=3,south=side,west=none]
minecraft:redstone_wire[east=up,north=up,power=3,south=none,west=up]
minecraft:redstone_wire[east=up,north=up,power=3,south=none,west=side]
minecraft:redstone_wire[east=up,north=up,power=3,south=none,west=none]
minecraft:redstone_wire[east=up,north=up,power=4,south=up,west=up]
minecraft:redstone_wire[east=up,north=up,power=4,south=up,west=side]
minecraft:redstone_wire[east=up,north=up,power=4,south=up,west=none]
minecraft:redstone_wire[east=up,north=up,power=4,south=side,west=up]
minecraft:redstone_wire[east=up,north=up,power=4,south=side,west=side]
minecraft:redstone_wire[east=up,north=up,power=4,south=side,west=none]
minecraft:redstone_wire[east=up,north=up,power=4,south=none,west=up]
minecraft:redstone_wire[east=up,north=up,power=4,south=none,west=side]
minecraft:redstone_wire[east=up,north=up,power=4,south=none,west=none]
minecraft:redstone_wire[east=up,north=up,power=5,south=up,west=up]
minecraft:redstone_wire[east=up,north=up,power=5,south=up,west=side]
minecraft:redstone_wire[east=up,north=up,power=5,south=up,west=none]
minecraft:redstone_wire[east=up,north=up,power=5,south=side,west=up]
minecraft:redstone_wire[east=up,north=up,power=5,south=side,west=side]
minecraft:redstone_wire[east=up,north=up,power=5,south=side,west=none]
minecraft:redstone_wire[east=up,north=up,power=5,south=none,west=up]
minecraft:redstone_wire[east=up,north=up,power=5,south=none,west=side]
minecraft:redstone_wire[east=up,north=up,power=5,south=none,west=none]
minecraft:redstone_wire[east=up,north=up,power=6,south=up,west=up]
minecraft:redstone_wire[east=up,north=up,power=6,south=up,west=side]
minecraft:redstone_wire[east=up,north=up,power=6,south=up,west=none]
minecraft:redstone_wire[east=up,north=up,power=6,south=side,west=up]
minecraft:redstone_wire[east=up,north=up,power=6,south=side,west=side]
minecraft:redstone_wire[east=up,north=up,power=6,south=side,west=none]
minecraft:redstone_wire[east=up,north=up,power=6,south=none,west=up]
minecraft:redstone_wire[east=up,north=up,power=6,south=none,west=side]
minecraft:redstone_wire[east=up,north=up,power=6,south=none,west=none]
minecraft:redstone_wire[east=up,north=up,power=7,south=up,west=up]
minecraft:redstone_wire[east=up,north=up,power=7,south=up,west=side]
minecraft:redstone_wire[east=up,north=up,power=7,south=up,west=none]
minecraft:redstone_wire[east=up,north=up,power=7,south=side,west=up]
minecraft:redstone_wire[east=up,north=up,power=7,south=side,west=side]
minecraft:redstone_wire[east=up,north=up,power=7,south=side,west=none]
minecraft:redstone_wire[east=up,north=up,power=7,south=none,west=up]
minecraft:redstone_wire[east=up,north=up,power=7,south=none,west=side]
minecraft:redstone_wire[east=up,north=up,power=7,south=none,west=none]
minecraft:redstone_wire[east=up,north=up,power=8,south=up,west=up]
minecraft:redstone_wire[east=up,north=up,power=8,south=up,west=side]
minecraft:redstone_wire[east=up,north=up,power=8,south=up,west=none]
minecraft:redstone_wire[east=up,north=up,power=8,south=side,west=up]
minecraft:redstone_wire[east=up,north=up,power=8,south=side,west=side]
minecraft:redstone_wire[east=up,north=up,power=8,south=side,west=none]
minecraft:redstone_wire[east=up,north=up,power=8,south=none,west=up]
minecraft:redstone_wire[east=up,north=up,power=8,south=none,west=side]
minecraft:redstone_wire[east=up,north=up,power=8,south=none,west=none]
minecraft:redstone_wire[east=up,north=up,power=9,south=up,west=up]
minecraft:redstone_wire[east=up,north=up,power=9,south=up,west=side]
minecraft:redstone_wire[east=up,north=up,power=9,south=up,west=none]
minecraft:redstone_wire[east=up,north=up,power=9,south=side,west=up]
minecraft:redstone_wire[east=up,north=up,power=9,south=side,west=side]
minecraft:redstone_wire[east=up,north=up,power=9,south=side,west=none]
minecraft:redstone_wire[east=up,north=up,power=9,south=none,west=up]
minecraft:redstone_wire[east=up,north=up,power=9,south=none,west=side]
minecraft:redstone_wire[east=up,north=up,power=9,south=none,west=none]
minecraft:redstone_wire[east=up,north=up,power=10,south=up,west=up]
minecraft:redstone_wire[east=up,north=up,power=10,south=up,west=side]
minecraft:redstone_wire[east=up,north=up,power=10,south=up,west=none]
minecraft:redstone_wire[east=up,north=up,power=10,south=side,west=up]
minecraft:redstone_wire[east=up,north=up,power=10,south=side,west=side]
minecraft:redstone_wire[east=up,north=up,power=10,south=side,west=none]
minecraft:redstone_wire[east=up,north=up,power=10,south=none,west=up]
minecraft:redstone_wire[east=up,north=up,power=10,south=none,west=side]
minecraft:redstone_wire[east=up,north=up,power=10,south=none,west=none]
minecraft:redstone_wire[east=up,north=up,power=11,south=up,west=up]
minecraft:redstone_wire[east=up,north=up,power=11,south=up,west=side]
minecraft:redstone_wire[east=up,north=up,power=11,south=up,west=none]
minecraft:redstone_wire[east=up,north=up,power=11,south=side,west=up]
minecraft:redstone_wire[east=up,north=up,power=11,south=side,west=side]
minecraft:redstone_wire[east=up,north=up,power=11,south=side,west=none]
minecraft:redstone_wire[east=up,north=up,power=11,south=none,west=up]
minecraft:redstone_wire[east=up,north=up,power=11,south=none,west=side]
minecraft:redstone_wire[east=up,north=up,power=11,south=none,west=none]
minecraft:redstone_wire[east=up,north=up,power=12,south=up,west=up]
minecraft:redstone_wire[east=up,north=up,power=12,south=up,west=side]
minecraft:redstone_wire[east=up,north=up,power=12,south=up,west=none]
minecraft:redstone_wire[east=up,north=up,power=12,south=side,west=up]
minecraft:redstone_wire[east=up,north=up,power=12,south=side,west=side]
minecraft:redstone_wire[east=up,north=up,power=12,south=side,west=none]
minecraft:redstone_wire[east=up,north=up,power=12,south=none,west=up]
minecraft:redstone_wire[east=up,north=up,power=12,south=none,west=side]
minecraft:redstone_wire[east=up,north=up,power=12,south=none,west=none]
minecraft:redstone_wire[east=up,north=up,power=13,south=up,west=up]
minecraft:redstone_wire[east=up,north=up,power=13,south=up,west=side]
minecraft:redstone_wire[east=up,north=up,power=13,south=up,west=none]
minecraft:redstone_wire[east=up,north=up,power=13,south=side,west=up]
minecraft:redstone_wire[east=up,north=up,power=13,south=side,west=side]
minecraft:redstone_wire[east=up,north=up,power=13,south=side,west=none]
minecraft:redstone_wire[east=up,north=up,power=13,south=none,west=up]
minecraft:redstone_wire[east=up,north=up,power=13,south=none,west=side]
minecraft:redstone_wire[east=up,north=up,power=13,south=none,west=none]
minecraft:redstone_wire[east=up,north=up,power=14,south=up,west=up]
minecraft:redstone_wire[east=up,north=up,power=14,south=up,west=side]
minecraft:redstone_wire[east=up,north=up,power=14,south=up,west=none]
minecraft:redstone_wire[east=up,north=up,power=14,south=side,west=up]
minecraft:redstone_wire[east=up,north=up,power=14,south=side,west=side]
minecraft:redstone_wire[east=up,north=up,power=14,south=side,west=none]
minecraft:redstone_wire[east=up,north=up,power=14,south=none,west=up]
minecraft:redstone_wire[east=up,north=up,power=14,south=none,west=side]
minecraft:redstone_wire[east=up,north=up,power=14,south=none,west=none]
minecraft:redstone_wire[east=up,north=up,power=15,south=up,west=up]
minecraft:redstone_wire[east=up,north=up,power=15,south=up,west=side]
minecraft:redstone_wire[east=up,north=up,power=15,south=up,west=none]
minecraft:redstone_wire[east=up,north=up,power=15,south=side,west=up]
minecraft:redstone_wire[east=up,north=up,power=15,south=side,west=side]
minecraft:redstone_wire[east=up,north=up,power=15,south=side,west=none]
minecraft:redstone_wire[east=up,north=up,power=15,south=none,west=up]
minecraft:redstone_wire[east=up,north=up,power=15,south=none,west=side]
minecraft:redstone_wire[east=up,north=up,power=15,south=none,west=none]
minecraft:redstone_wire[east=up,north=side,power=0,south=up,west=up]
minecraft:redstone_wire[east=up,north=side,power=0,south=up,west=side]
minecraft:redstone_wire[east=up,north=side,power=0,south=up,west=none]
minecraft:redstone_wire[east=up,north=side,power=0,south=side,west=up]
minecraft:redstone_wire[east=up,north=side,power=0,south=side,west=side]
minecraft:redstone_wire[east=up,north=side,power=0,south=side,west=none]
minecraft:redstone_wire[east=up,north=side,power=0,south=none,west=up]
minecraft:redstone_wire[east=up,north=side,power=0,south=none,west=side]
minecraft:redstone_wire[east=up,north=side,power=0,south=none,west=none]
minecraft:redstone_wire[east=up,north=side,power=1,south=up,west=up]
minecraft:redstone_wire[east=up,north=side,power=1,south=up,west=side]
minecraft:redstone_wire[east=up,north=side,power=1,south=up,west=none]
minecraft:redstone_wire[east=up,north=side,power=1,south=side,west=up]
minecraft:redstone_wire[east=up,north=side,power=1,south=side,west=side]
minecraft:redstone_wire[east=up,north=side,power=1,south=side,west=none]
minecraft:redstone_wire[east=up,north=side,power=1,south=none,west=up]
minecraft:redstone_wire[east=up,north=side,power=1,south=none,west=side]
minecraft:redstone_wire[east=up,north=side,power=1,south=none,west=none]
minecraft:redstone_wire[east=up,north=side,power=2,south=up,west=up]
minecraft:redstone_wire[east=up,north=side,power=2,south=up,west=side]
minecraft:redstone_wire[east=up,north=side,power=2,south=up,west=none]
minecraft:redstone_wire[east=up,north=side,power=2,south=side,west=up]
minecraft:redstone_wire[east=up,north=side,power=2,south=side,west=side]
minecraft:redstone_wire[east=up,north=side,power=2,south=side,west=none]
minecraft:redstone_wire[east=up,north=side,power=2,south=none,west=up]
minecraft:redstone_wire[east=up,north=side,power=2,south=none,west=side]
minecraft:redstone_wire[east=up,north=side,power=2,south=none,west=none]
minecraft:redstone_wire[east=up,north=side,power=3,south=up,west=up]
minecraft:redstone_wire[east=up,north=side,power=3,south=up,west=side]
minecraft:redstone_wire[east=up,north=side,power=3,south=up,west=none]
minecraft:redstone_wire[east=up,north=side,power=3,south=side,west=up]
minecraft:redstone_wire[east=up,north=side,power=3,south=side,west=side]
minecraft:redstone_wire[east=up,north=side,power=3,south=side,west=none]
minecraft:redstone_wire[east=up,north=side,power=3,south=none,west=up]
minecraft:redstone_wire[east=up,north=side,power=3,south=none,west=side]
minecraft:redstone_wire[east=up,north=side,power=3,south=none,west=none]
minecraft:redstone_wire[east=up,north=side,power=4,south=up,west=up]
minecraft:redstone_wire[east=up,north=side,power=4,south=up,west=side]
minecraft:redstone_wire[east=up,north=side,power=4,south=up,west=none]
minecraft:redstone_wire[east=up,north=side,power=4,south=side,west=up]
minecraft:redstone_wire[east=up,north=side,power=4,south=side,west=side]
minecraft:redstone_wire[east=up,north=side,power=4,south=side,west=none]
minecraft:redstone_wire[east=up,north=side,power=4,south=none,west=up]
minecraft:redstone_wire[east=up,north=side,power=4,south=none,west=side]
minecraft:redstone_wire[east=up,north=side,power=4,south=none,west=none]
minecraft:redstone_wire[east=up,north=side,power=5,south=up,west=up]
minecraft:redstone_wire[east=up,north=side,power=5,south=up,west=side]
minecraft:redstone_wire[east=up,north=side,power=5,south=up,west=none]
minecraft:redstone_wire[east=up,north=side,power=5,south=side,west=up]
minecraft:redstone_wire[east=up,north=side,power=5,south=side,west=side]
minecraft:redstone_wire[east=up,north=side,power=5,south=side,west=none]
minecraft:redstone_wire[east=up,north=side,power=5,south=none,west=up]
minecraft:redstone_wire[east=up,north=side,power=5,south=none,west=side]
minecraft:redstone_wire[east=up,north=side,power=5,south=none,west=none]
minecraft:redstone_wire[east=up,north=side,power=6,south=up,west=up]
minecraft:redstone_wire[east=up,north=side,power=6,south=up,west=side]
minecraft:redstone_wire[east=up,north=side,power=6,south=up,west=none]
minecraft:redstone_wire[east=up,north=side,power=6,south=side,west=up]
minecraft:redstone_wire[east=up,north=side,power=6,south=side,west=side]
minecraft:redstone_wire[east=up,north=side,power=6,south=side,west=none]
minecraft:redstone_wire[east=up,north=side,power=6,south=none,west=up]
minecraft:redstone_wire[east=up,north=side,power=6,south=none,west=side]
minecraft:redstone_wire[east=up,north=side,power=6,south=none,west=none]
minecraft:redstone_wire[east=up,north=side,power=7,south=up,west=up]
minecraft:redstone_wire[east=up,north=side,power=7,south=up,west=side]
minecraft:redstone_wire[east=up,north=side,power=7,south=up,west=none]
minecraft:redstone_wire[east=up,north=side,power=7,south=side,west=up]
minecraft:redstone_wire[east=up,north=side,power=7,south=side,west=side]
minecraft:redstone_wire[east=up,north=side,power=7,south=side,west=none]
minecraft:redstone_wire[east=up,north=side,power=7,south=none,west=up]
minecraft:redstone_wire[east=up,north=side,power=7,south=none,west=side]
minecraft:redstone_wire[east=up,north=side,power=7,south=none,west=none]
minecraft:redstone_wire[east=up,north=side,power=8,south=up,west=up]
minecraft:redstone_wire[east=up,north=side,power=8,south=up,west=side]
minecraft:redstone_wire[east=up,north=side,power=8,south=up,west=none]
minecraft:redstone_wire[east=up,north=side,power=8,south=side,west=up]
minecraft:redstone_wire[east=up,north=side,power=8,south=side,west=side]
minecraft:redstone_wire[east=up,north=side,power=8,south=side,west=none]
minecraft:redstone_wire[east=up,north=side,power=8,south=none,west=up]
minecraft:redstone_wire[east=up,north=side,power=8,south=none,west=side]
minecraft:redstone_wire[east=up,north=side,power=8,south=none,west=none]
minecraft:redstone_wire[east=up,north=side,power=9,south=up,west=up]
minecraft:redstone_wire[east=up,north=side,power=9,south=up,west=side]
minecraft:redstone_wire[east=up,north=side,power=9,south=up,west=none]
minecraft:redstone_wire[east=up,north=side,power=9,south=side,west=up]
minecraft:redstone_wire[east=up,north=side,power=9,south=side,west=side]
minecraft:redstone_wire[east=up,north=side,power=9,south=side,west=none]
minecraft:redstone_wire[east=up,north=side,power=9,south=none,west=up]
minecraft:redstone_wire[east=up,north=side,power=9,south=none,west=side]
minecraft:redstone_wire[east=up,north=side,power=9,south=none,west=none]
minecraft:redstone_wire[east=up,north=side,power=10,south=up,west=up]
minecraft:redstone_wire[east=up,north=side,power=10,south=up,west=side]
minecraft:redstone_wire[east=up,north=side,power=10,south=up,west=none]
minecraft:redstone_wire[east=up,north=side,power=10,south=side,west=up]
minecraft:redstone_wire[east=up,north=side,power=10,south=side,west=side]
minecraft:redstone_wire[east=up,north=side,power=10,south=side,west=none]
minecraft:redstone_wire[east=up,north=side,power=10,south=none,west=up]
minecraft:redstone_wire[east=up,north=side,power=10,south=none,west=side]
minecraft:redstone_wire[east=up,north=side,power=10,south=none,west=none]
minecraft:redstone_wire[east=up,north=side,power=11,south=up,west=up]
minecraft:redstone_wire[east=up,north=side,power=11,south=up,west=side]
minecraft:redstone_wire[east=up,north=side,power=11,south=up,west=none]
minecraft:redstone_wire[east=up,north=side,power=11,south=side,west=up]
minecraft:redstone_wire[east=up,north=side,power=11,south=side,west=side]
minecraft:redstone_wire[east=up,north=side,power=11,south=side,west=none]
minecraft:redstone_wire[east=up,north=side,power=11,south=none,west=up]
minecraft:redstone_wire[east=up,north=side,power=11,south=none,west=side]
minecraft:redstone_wire[east=up,north=side,power=11,south=none,west=none]
minecraft:redstone_wire[east=up,north=side,power=12,south=up,west=up]
minecraft:redstone_wire[east=up,north=side,power=12,south=up,west=side]
minecraft:redstone_wire[east=up,north=side,power=12,south=up,west=none]
minecraft:redstone_wire[east=up,north=side,power=12,south=side,west=up]
minecraft:redstone_wire[east=up,north=side,power=12,south=side,west=side]
minecraft:redstone_wire[east=up,north=side,power=12,south=side,west=none]
minecraft:redstone_wire[east=up,north=side,power=12,south=none,west=up]
minecraft:redstone_wire[east=up,north=side,power=12,south=none,west=side]
minecraft:redstone_wire[east=up,north=side,power=12,south=none,west=none]
minecraft:redstone_wire[east=up,north=side,power=13,south=up,west=up]
minecraft:redstone_wire[east=up,north=side,power=13,south=up,west=side]
minecraft:redstone_wire[east=up,north=side,power=13,south=up,west=none]
minecraft:redstone_wire[east=up,north=side,power=13,south=side,west=up]
minecraft:redstone_wire[east=up,north=side,power=13,south=side,west=side]
minecraft:redstone_wire[east=up,north=side,power=13,south=side,west=none]
minecraft:redstone_wire[east=up,north=side,power=13,south=none,west=up]
minecraft:redstone_wire[east=up,north=side,power=13,south=none,west=side]
minecraft:redstone_wire[east=up,north=side,power=13,south=none,west=none]
minecraft:redstone_wire[east=up,north=side,power=14,south=up,west=up]
minecraft:redstone_wire[east=up,north=side,power=14,south=up,west=side]
minecraft:redstone_wire[east=up,north=side,power=14,south=up,west=none]
minecraft:redstone_wire[east=up,north=side,power=14,south=side,west=up]
minecraft:redstone_wire[east=up,north=side,power=14,south=side,west=side]
minecraft:redstone_wire[east=up,north=side,power=14,south=side,west=none]
minecraft:redstone_wire[east=up,north=side,power=14,south=none,west=up]
minecraft:redstone_wire[east=up,north=side,power=14,south=none,west=side]
minecraft:redstone_wire[east=up,north=side,power=14,south=none,west=none]
minecraft:redstone_wire[east=up,north=side,power=15,south=up,west=up]
minecraft:redstone_wire[east=up,north=side,power=15,south=up,west=side]
minecraft:redstone_wire[east=up,north=side,power=15,south=up,west=none]
minecraft:redstone_wire[east=up,north=side,power=15,south=side,west=up]
minecraft:redstone_wire[east=up,north=side,power=15,south=side,west=side]
minecraft:redstone_wire[east=up,north=side,power=15,south=side,west=none]
minecraft:redstone_wire[east=up,north=side,power=15,south=none,west=up]
minecraft:redstone_wire[east=up,north=side,power=15,south=none,west=side]
minecraft:redstone_wire[east=up,north=side,power=15,south=none,west=none]
minecraft:redstone_wire[east=up,north=none,power=0,south=up,west=up]
minecraft:redstone_wire[east=up,north=none,power=0,south=up,west=side]
minecraft:redstone_wire[east=up,north=none,power=0,south=up,west=none]
minecraft:redstone_wire[east=up,north=none,power=0,south=side,west=up]
minecraft:redstone_wire[east=up,north=none,power=0,south=side,west=side]
minecraft:redstone_wire[east=up,north=none,power=0,south=side,west=none]
minecraft:redstone_wire[east=up,north=none,power=0,south=none,west=up]
minecraft:redstone_wire[east=up,north=none,power=0,south=none,west=side]
minecraft:redstone_wire[east=up,north=none,power=0,south=none,west=none]
minecraft:redstone_wire[east=up,north=none,power=1,south=up,west=up]
minecraft:redstone_wire[east=up,north=none,power=1,south=up,west=side]
minecraft:redstone_wire[east=up,north=none,power=1,south=up,west=none]
minecraft:redstone_wire[east=up,north=none,power=1,south=side,west=up]
minecraft:redstone_wire[east=up,north=none,power=1,south=side,west=side]
minecraft:redstone_wire[east=up,north=none,power=1,south=side,west=none]
minecraft:redstone_wire[east=up,north=none,power=1,south=none,west=up]
minecraft:redstone_wire[east=up,north=none,power=1,south=none,west=side]
minecraft:redstone_wire[east=up,north=none,power=1,south=none,west=none]
minecraft:redstone_wire[east=up,north=none,power=2,south=up,west=up]
minecraft:redstone_wire[east=up,north=none,power=2,south=up,west=side]
minecraft:redstone_wire[east=up,north=none,power=2,south=up,west=none]
minecraft:redstone_wire[east=up,north=none,power=2,south=side,west=up]
minecraft:redstone_wire[east=up,north=none,power=2,south=side,west=side]
minecraft:redstone_wire[east=up,north=none,power=2,south=side,west=none]
minecraft:redstone_wire[east=up,north=none,power=2,south=none,west=up]
minecraft:redstone_wire[east=up,north=none,power=2,south=none,west=side]
minecraft:redstone_wire[east=up,north=none,power=2,south=none,west=none]
minecraft:redstone_wire[east=up,north=none,power=3,south=up,west=up]
minecraft:redstone_wire[east=up,north=none,power=3,south=up,west=side]
minecraft:redstone_wire[east=up,north=none,power=3,south=up,west=none]
minecraft:redstone_wire[east=up,north=none,power=3,south=side,west=up]
minecraft:redstone_wire[east=up,north=none,power=3,south=side,west=side]
minecraft:redstone_wire[east=up,north=none,power=3,south=side,west=none]
minecraft:redstone_wire[east=up,north=none,power=3,south=none,west=up]
minecraft:redstone_wire[east=up,north=none,power=3,south=none,west=side]
minecraft:redstone_wire[east=up,north=none,power=3,south=none,west=none]
minecraft:redstone_wire[east=up,north=none,power=4,south=up,west=up]
minecraft:redstone_wire[east=up,north=none,power=4,south=up,west=side]
minecraft:redstone_wire[east=up,north=none,power=4,south=up,west=none]
minecraft:redstone_wire[east=up,north=none,power=4,south=side,west=up]
minecraft:redstone_wire[east=up,north=none,power=4,south=side,west=side]
minecraft:redstone_wire[east=up,north=none,power=4,south=side,west=none]
minecraft:redstone_wire[east=up,north=none,power=4,south=none,west=up]
minecraft:redstone_wire[east=up,north=none,power=4,south=none,west=side]
minecraft:redstone_wire[east=up,north=none,power=4,south=none,west=none]
minecraft:redstone_wire[east=up,north=none,power=5,south=up,west=up]
minecraft:redstone_wire[east=up,north=none,power=5,south=up,west=side]
minecraft:redstone_wire[east=up,north=none,power=5,south=up,west=none]
minecraft:redstone_wire[east=up,north=none,power=5,south=side,west=up]
minecraft:redstone_wire[east=up,north=none,power=5,south=side,west=side]
minecraft:redstone_wire[east=up,north=none,power=5,south=side,west=none]
minecraft:redstone_wire[east=up,north=none,power=5,south=none,west=up]
minecraft:redstone_wire[east=up,north=none,power=5,south=none,west=side]
minecraft:redstone_wire[east=up,north=none,power=5,south=none,west=none]
minecraft:redstone_wire[east=up,north=none,power=6,south=up,west=up]
minecraft:redstone_wire[east=up,north=none,power=6,south=up,west=side]
minecraft:redstone_wire[east=up,north=none,power=6,south=up,west=none]
minecraft:redstone_wire[east=up,north=none,power=6,south=side,west=up]
minecraft:redstone_wire[east=up,north=none,power=6,south=side,west=side]
minecraft:redstone_wire[east=up,north=none,power=6,south=side,west=none]
minecraft:redstone_wire[east=up,north=none,power=6,south=none,west=up]
minecraft:redstone_wire[east=up,north=none,power=6,south=none,west=side]
minecraft:redstone_wire[east=up,north=none,power=6,south=none,west=none]
minecraft:redstone_wire[east=up,north=none,power=7,south=up,west=up]
minecraft:redstone_wire[east=up,north=none,power=7,south=up,west=side]
minecraft:redstone_wire[east=up,north=none,power=7,south=up,west=none]
minecraft:redstone_wire[east=up,north=none,power=7,south=side,west=up]
minecraft:redstone_wire[east=up,north=none,power=7,south=side,west=side]
minecraft:redstone_wire[east=up,north=none,power=7,south=side,west=none]
minecraft:redstone_wire[east=up,north=none,power=7,south=none,west=up]
minecraft:redstone_wire[east=up,north=none,power=7,south=none,west=side]
minecraft:redstone_wire[east=up,north=none,power=7,south=none,west=none]
minecraft:redstone_wire[east=up,north=none,power=8,south=up,west=up]
minecraft:redstone_wire[east=up,north=none,power=8,south=up,west=side]
minecraft:redstone_wire[east=up,north=none,power=8,south=up,west=none]
minecraft:redstone_wire[east=up,north=none,power=8,south=side,west=up]
minecraft:redstone_wire[east=up,north=none,power=8,south=side,west=side]
minecraft:redstone_wire[east=up,north=none,power=8,south=side,west=none]
minecraft:redstone_wire[east=up,north=none,power=8,south=none,west=up]
minecraft:redstone_wire[east=up,north=none,power=8,south=none,west=side]
minecraft:redstone_wire[east=up,north=none,power=8,south=none,west=none]
minecraft:redstone_wire[east=up,north=none,power=9,south=up,west=up]
minecraft:redstone_wire[east=up,north=none,power=9,south=up,west=side]
minecraft:redstone_wire[east=up,north=none,power=9,south=up,west=none]
minecraft:redstone_wire[east=up,north=none,power=9,south=side,west=up]
minecraft:redstone_wire[east=up,north=none,power=9,south=side,west=side]
minecraft:redstone_wire[east=up,north=none,power=9,south=side,west=none]
minecraft:redstone_wire[east=up,north=none,power=9,south=none,west=up]
minecraft:redstone_wire[east=up,north=none,power=9,south=none,west=side]
minecraft:redstone_wire[east=up,north=none,power=9,south=none,west=none]
minecraft:redstone_wire[east=up,north=none,power=10,south=up,west=up]
minecraft:redstone_wire[east=up,north=none,power=10,south=up,west=side]
minecraft:redstone_wire[east=up,north=none,power=10,south=up,west=none]
minecraft:redstone_wire[east=up,north=none,power=10,south=side,west=up]
minecraft:redstone_wire[east=up,north=none,power=10,south=side,west=side]
minecraft:redstone_wire[east=up,north=none,power=10,south=side,west=none]
minecraft:redstone_wire[east=up,north=none,power=10,south=none,west=up]
minecraft:redstone_wire[east=up,north=none,power=10,south=none,west=side]
minecraft:redstone_wire[east=up,north=none,power=10,south=none,west=none]
minecraft:redstone_wire[east=up,north=none,power=11,south=up,west=up]
minecraft:redstone_wire[east=up,north=none,power=11,south=up,west=side]
minecraft:redstone_wire[east=up,north=none,power=11,south=up,west=none]
minecraft:redstone_wire[east=up,north=none,power=11,south=side,west=up]
minecraft:redstone_wire[east=up,north=none,power=11,south=side,west=side]
minecraft:redstone_wire[east=up,north=none,power=11,south=side,west=none]
minecraft:redstone_wire[east=up,north=none,power=11,south=none,west=up]
minecraft:redstone_wire[east=up,north=none,power=11,south=none,west=side]
minecraft:redstone_wire[east=up,north=none,power=11,south=none,west=none]
minecraft:redstone_wire[east=up,north=none,power=12,south=up,west=up]
minecraft:redstone_wire[east=up,north=none,power=12,south=up,west=side]
minecraft:redstone_wire[east=up,north=none,power=12,south=up,west=none]
minecraft:redstone_wire[east=up,north=none,power=12,south=side,west=up]
minecraft:redstone_wire[east=up,north=none,power=12,south=side,west=side]
minecraft:redstone_wire[east=up,north=none,power=12,south=side,west=none]
minecraft:redstone_wire[east=up,north=none,power=12,south=none,west=up]
minecraft:redstone_wire[east=up,north=none,power=12,south=none,west=side]
minecraft:redstone_wire[east=up,north=none,power=12,south=none,west=none]
minecraft:redstone_wire[east=up,north=none,power=13,south=up,west=up]
minecraft:redstone_wire[east=up,north=none,power=13,south=up,west=side]
minecraft:redstone_wire[east=up,north=none,power=13,south=up,west=none]
minecraft:redstone_wire[east=up,north=none,power=13,south=side,west=up]
minecraft:redstone_wire[east=up,north=none,power=13,south=side,west=side]
minecraft:redstone_wire[east=up,north=none,power=13,south=side,west=none]
minecraft:redstone_wire[east=up,north=none,power=13,south=none,west=up]
minecraft:redstone_wire[east=up,north=none,power=13,south=none,west=side]
minecraft:redstone_wire[east=up,north=none,power=13,south=none,west=none]
minecraft:redstone_wire[east=up,north=none,power=14,south=up,west=up]
minecraft:redstone_wire[east=up,north=none,power=14,south=up,west=side]
minecraft:redstone_wire[east=up,north=none,power=14,south=up,west=none]
minecraft:redstone_wire[east=up,north=none,power=14,south=side,west=up]
minecraft:redstone_wire[east=up,north=none,power=14,south=side,west=side]
minecraft:redstone_wire[east=up,north=none,power=14,south=side,west=none]
minecraft:redstone_wire[east=up,north=none,power=14,south=none,west=up]
minecraft:redstone_wire[east=up,north=none,power=14,south=none,west=side]
minecraft:redstone_wire[east=up,north=none,power=14,south=none,west=none]
minecraft:redstone_wire[east=up,north=none,power=15,south=up,west=up]
minecraft:redstone_wire[east=up,north=none,power=15,south=up,west=side]
minecraft:redstone_wire[east=up,north=none,power=15,south=up,west=none]
minecraft:redstone_wire[east=up,north=none,power=15,south=side,west=up]
minecraft:redstone_wire[east=up,north=none,power=15,south=side,west=side]
minecraft:redstone_wire[east=up,north=none,power=15,south=side,west=none]
minecraft:redstone_wire[east=up,north=none,power=15,south=none,west=up]
minecraft:redstone_wire[east=up,north=none,power=15,south=none,west=side]
minecraft:redstone_wire[east=up,north=none,power=15,south=none,west=none]
minecraft:redstone_wire[east=side,north=up,power=0,south=up,west=up]
minecraft:redstone_wire[east=side,north=up,power=0,south=up,west=side]
minecraft:redstone_wire[east=side,north=up,power=0,south=up,west=none]
minecraft:redstone_wire[east=side,north=up,power=0,south=side,west=up]
minecraft:redstone_wire[east=side,north=up,power=0,south=side,west=side]
minecraft:redstone_wire[east=side,north=up,power=0,south=side,west=none]
minecraft:redstone_wire[east=side,north=up,power=0,south=none,west=up]
minecraft:redstone_wire[east=side,north=up,power=0,south=none,west=side]
minecraft:redstone_wire[east=side,north=up,power=0,south=none,west=none]
minecraft:redstone_wire[east=side,north=up,power=1,south=up,west=up]
minecraft:redstone_wire[east=side,north=up,power=1,south=up,west=side]
minecraft:redstone_wire[east=side,north=up,power=1,south=up,west=none]
minecraft:redstone_wire[east=side,north=up,power=1,south=side,west=up]
minecraft:redstone_wire[east=side,north=up,power=1,south=side,west=side]
minecraft:redstone_wire[east=side,north=up,power=1,south=side,west=none]
minecraft:redstone_wire[east=side,north=up,power=1,south=none,west=up]
minecraft:redstone_wire[east=side,north=up,power=1,south=none,west=side]
minecraft:redstone_wire[east=side,north=up,power=1,south=none,west=none]
minecraft:redstone_wire[east=side,north=up,power=2,south=up,west=up]
minecraft:redstone_wire[east=side,north=up,power=2,south=up,west=side]
minecraft:redstone_wire[east=side,north=up,power=2,south=up,west=none]
minecraft:redstone_wire[east=side,north=up,power=2,south=side,west=up]
minecraft:redstone_wire[east=side,north=up,power=2,south=side,west=side]
minecraft:redstone_wire[east=side,north=up,power=2,south=side,west=none]
minecraft:redstone_wire[east=side,north=up,power=2,south=none,west=up]
minecraft:redstone_wire[east=side,north=up,power=2,south=none,west=side]
minecraft:redstone_wire[east=side,north=up,power=2,south=none,west=none]
minecraft:redstone_wire[east=side,north=up,power=3,south=up,west=up]
minecraft:redstone_wire[east=side,north=up,power=3,south=up,west=side]
minecraft:redstone_wire[east=side,north=up,power=3,south=up,west=none]
minecraft:redstone_wire[east=side,north=up,power=3,south=side,west=up]
minecraft:redstone_wire[east=side,north=up,power=3,south=side,west=side]
minecraft:redstone_wire[east=side,north=up,power=3,south=side,west=none]
minecraft:redstone_wire[east=side,north=up,power=3,south=none,west=up]
minecraft:redstone_wire[east=side,north=up,power=3,south=none,west=side]
minecraft:redstone_wire[east=side,north=up,power=3,south=none,west=none]
minecraft:redstone_wire[east=side,north=up,power=4,south=up,west=up]
minecraft:redstone_wire[east=side,north=up,power=4,south=up,west=side]
minecraft:redstone_wire[east=side,north=up,power=4,south=up,west=none]
minecraft:redstone_wire[east=side,north=up,power=4,south=side,west=up]
minecraft:redstone_wire[east=side,north=up,power=4,south=side,west=side]
minecraft:redstone_wire[east=side,north=up,power=4,south=side,west=none]
minecraft:redstone_wire[east=side,north=up,power=4,south=none,west=up]
minecraft:redstone_wire[east=side,north=up,power=4,south=none,west=side]
minecraft:redstone_wire[east=side,north=up,power=4,south=none,west=none]
minecraft:redstone_wire[east=side,north=up,power=5,south=up,west=up]
minecraft:redstone_wire[east=side,north=up,power=5,south=up,west=side]
minecraft:redstone_wire[east=side,north=up,power=5,south=up,west=none]
minecraft:redstone_wire[east=side,north=up,power=5,south=side,west=up]
minecraft:redstone_wire[east=side,north=up,power=5,south=side,west=side]
minecraft:redstone_wire[east=side,north=up,power=5,south=side,west=none]
minecraft:redstone_wire[east=side,north=up,power=5,south=none,west=up]
minecraft:redstone_wire[east=side,north=up,power=5,south=none,west=side]
minecraft:redstone_wire[east=side,north=up,power=5,south=none,west=none]
minecraft:redstone_wire[east=side,north=up,power=6,south=up,west=up]
minecraft:redstone_wire[east=side,north=up,power=6,south=up,west=side]
minecraft:redstone_wire[east=side,north=up,power=6,south=up,west=none]
minecraft:redstone_wire[east=side,north=up,power=6,south=side,west=up]
minecraft:redstone_wire[east=side,north=up,power=6,south=side,west=side]
minecraft:redstone_wire[east=side,north=up,power=6,south=side,west=none]
minecraft:redstone_wire[east=side,north=up,power=6,south=none,west=up]
minecraft:redstone_wire[east=side,north=up,power=6,south=none,west=side]
minecraft:redstone_wire[east=side,north=up,power=6,south=none,west=none]
minecraft:redstone_wire[east=side,north=up,power=7,south=up,west=up]
minecraft:redstone_wire[east=side,north=up,power=7,south=up,west=side]
minecraft:redstone_wire[east=side,north=up,power=7,south=up,west=none]
minecraft:redstone_wire[east=side,north=up,power=7,south=side,west=up]
minecraft:redstone_wire[east=side,north=up,power=7,south=side,west=side]
minecraft:redstone_wire[east=side,north=up,power=7,south=side,west=none]
minecraft:redstone_wire[east=side,north=up,power=7,south=none,west=up]
minecraft:redstone_wire[east=side,north=up,power=7,south=none,west=side]
minecraft:redstone_wire[east=side,north=up,power=7,south=none,west=none]
minecraft:redstone_wire[east=side,north=up,power=8,south=up,west=up]
minecraft:redstone_wire[east=side,north=up,power=8,south=up,west=side]
minecraft:redstone_wire[east=side,north=up,power=8,south=up,west=none]
minecraft:redstone_wire[east=side,north=up,power=8,south=side,west=up]
minecraft:redstone_wire[east=side,north=up,power=8,south=side,west=side]
minecraft:redstone_wire[east=side,north=up,power=8,south=side,west=none]
minecraft:redstone_wire[east=side,north=up,power=8,south=none,west=up]
minecraft:redstone_wire[east=side,north=up,power=8,south=none,west=side]
minecraft:redstone_wire[east=side,north=up,power=8,south=none,west=none]
minecraft:redstone_wire[east=side,north=up,power=9,south=up,west=up]
minecraft:redstone_wire[east=side,north=up,power=9,south=up,west=side]
minecraft:redstone_wire[east=side,north=up,power=9,south=up,west=none]
minecraft:redstone_wire[east=side,north=up,power=9,south=side,west=up]
minecraft:redstone_wire[east=side,north=up,power=9,south=side,west=side]
minecraft:redstone_wire[east=side,north=up,power=9,south=side,west=none]
minecraft:redstone_wire[east=side,north=up,power=9,south=none,west=up]
minecraft:redstone_wire[east=side,north=up,power=9,south=none,west=side]
minecraft:redstone_wire[east=side,north=up,power=9,south=none,west=none]
minecraft:redstone_wire[east=side,north=up,power=10,south=up,west=up]
minecraft:redstone_wire[east=side,north=up,power=10,south=up,west=side]
minecraft:redstone_wire[east=side,north=up,power=10,south=up,west=none]
minecraft:redstone_wire[east=side,north=up,power=10,south=side,west=up]
minecraft:redstone_wire[east=side,north=up,power=10,south=side,west=side]
minecraft:redstone_wire[east=side,north=up,power=10,south=side,west=none]
minecraft:redstone_wire[east=side,north=up,power=10,south=none,west=up]
minecraft:redstone_wire[east=side,north=up,power=10,south=none,west=side]
minecraft:redstone_wire[east=side,north=up,power=10,south=none,west=none]
minecraft:redstone_wire[east=side,north=up,power=11,south=up,west=up]
minecraft:redstone_wire[east=side,north=up,power=11,south=up,west=side]
minecraft:redstone_wire[east=side,north=up,power=11,south=up,west=none]
minecraft:redstone_wire[east=side,north=up,power=11,south=side,west=up]
minecraft:redstone_wire[east=side,north=up,power=11,south=side,west=side]
minecraft:redstone_wire[east=side,north=up,power=11,south=side,west=none]
minecraft:redstone_wire[east=side,north=up,power=11,south=none,west=up]
minecraft:redstone_wire[east=side,north=up,power=11,south=none,west=side]
minecraft:redstone_wire[east=side,north=up,power=11,south=none,west=none]
minecraft:redstone_wire[east=side,north=up,power=12,south=up,west=up]
minecraft:redstone_wire[east=side,north=up,power=12,south=up,west=side]
minecraft:redstone_wire[east=side,north=up,power=12,south=up,west=none]
minecraft:redstone_wire[east=side,north=up,power=12,south=side,west=up]
minecraft:redstone_wire[east=side,north=up,power=12,south=side,west=side]
minecraft:redstone_wire[east=side,north=up,power=12,south=side,west=none]
minecraft:redstone_wire[east=side,north=up,power=12,south=none,west=up]
minecraft:redstone_wire[east=side,north=up,power=12,south=none,west=side]
minecraft:redstone_wire[east=side,north=up,power=12,south=none,west=none]
minecraft:redstone_wire[east=side,north=up,power=13,south=up,west=up]
minecraft:redstone_wire[east=side,north=up,power=13,south=up,west=side]
minecraft:redstone_wire[east=side,north=up,power=13,south=up,west=none]
minecraft:redstone_wire[east=side,north=up,power=13,south=side,west=up]
minecraft:redstone_wire[east=side,north=up,power=13,south=side,west=side]
minecraft:redstone_wire[east=side,north=up,power=13,south=side,west=none]
minecraft:redstone_wire[east=side,north=up,power=13,south=none,west=up]
minecraft:redstone_wire[east=side,north=up,power=13,south=none,west=side]
minecraft:redstone_wire[east=side,north=up,power=13,south=none,west=none]
minecraft:redstone_wire[east=side,north=up,power=14,south=up,west=up]
minecraft:redstone_wire[east=side,north=up,power=14,south=up,west=side]
minecraft:redstone_wire[east=side,north=up,power=14,south=up,west=none]
minecraft:redstone_wire[east=side,north=up,power=14,south=side,west=up]
minecraft:redstone_wire[east=side,north=up,power=14,south=side,west=side]
minecraft:redstone_wire[east=side,north=up,power=14,south=side,west=none]
minecraft:redstone_wire[east=side,north=up,power=14,south=none,west=up]
minecraft:redstone_wire[east=side,north=up,power=14,south=none,west=side]
minecraft:redstone_wire[east=side,north=up,power=14,south=none,west=none]
minecraft:redstone_wire[east=side,north=up,power=15,south=up,west=up]
minecraft:redstone_wire[east=side,north=up,power=15,south=up,west=side]
minecraft:redstone_wire[east=side,north=up,power=15,south=up,west=none]
minecraft:redstone_wire[east=side,north=up,power=15,south=side,west=up]
minecraft:redstone_wire[east=side,north=up,power=15,south=side,west=side]
minecraft:redstone_wire[east=side,north=up,power=15,south=side,west=none]
minecraft:redstone_wire[east=side,north=up,power=15,south=none,west=up]
minecraft:redstone_wire[east=side,north=up,power=15,south=none,west=side]
minecraft:redstone_wire[east=side,north=up,power=15,south=none,west=none]
minecraft:redstone_wire[east=side,north=side,power=0,south=up,west=up]
minecraft:redstone_wire[east=side,north=side,power=0,south=up,west=side]
minecraft:redstone_wire[east=side,north=side,power=0,south=up,west=none]
minecraft:redstone_wire[east=side,north=side,power=0,south=side,west=up]
minecraft:redstone_wire[east=side,north=side,power=0,south=side,west=side]
minecraft:redstone_wire[east=side,north=side,power=0,south=side,west=none]
minecraft:redstone_wire[east=side,north=side,power=0,south=none,west=up]
minecraft:redstone_wire[east=side,north=side,power=0,south=none,west=side]
minecraft:redstone_wire[east=side,north=side,power=0,south=none,west=none]
minecraft:redstone_wire[east=side,north=side,power=1,south=up,west=up]
minecraft:redstone_wire[east=side,north=side,power=1,south=up,west=side]
minecraft:redstone_wire[east=side,north=side,power=1,south=up,west=none]
minecraft:redstone_wire[east=side,north=side,power=1,south=side,west=up]
minecraft:redstone_wire[east=side,north=side,power=1,south=side,west=side]
minecraft:redstone_wire[east=side,north=side,power=1,south=side,west=none]
minecraft:redstone_wire[east=side,north=side,power=1,south=none,west=up]
minecraft:redstone_wire[east=side,north=side,power=1,south=none,west=side]
minecraft:redstone_wire[east=side,north=side,power=1,south=none,west=none]
minecraft:redstone_wire[east=side,north=side,power=2,south=up,west=up]
minecraft:redstone_wire[east=side,north=side,power=2,south=up,west=side]
minecraft:redstone_wire[east=side,north=side,power=2,south=up,west=none]
minecraft:redstone_wire[east=side,north=side,power=2,south=side,west=up]
minecraft:redstone_wire[east=side,north=side,power=2,south=side,west=side]
minecraft:redstone_wire[east=side,north=side,power=2,south=side,west=none]
minecraft:redstone_wire[east=side,north=side,power=2,south=none,west=up]
minecraft:redstone_wire[east=side,north=side,power=2,south=none,west=side]
minecraft:redstone_wire[east=side,north=side,power=2,south=none,west=none]
minecraft:redstone_wire[east=side,north=side,power=3,south=up,west=up]
minecraft:redstone_wire[east=side,north=side,power=3,south=up,west=side]
minecraft:redstone_wire[east=side,north=side,power=3,south=up,west=none]
minecraft:redstone_wire[east=side,north=side,power=3,south=side,west=up]
minecraft:redstone_wire[east=side,north=side,power=3,south=side,west=side]
minecraft:redstone_wire[east=side,north=side,power=3,south=side,west=none]
minecraft:redstone_wire[east=side,north=side,power=3,south=none,west=up]
minecraft:redstone_wire[east=side,north=side,power=3,south=none,west=side]
minecraft:redstone_wire[east=side,north=side,power=3,south=none,west=none]
minecraft:redstone_wire[east=side,north=side,power=4,south=up,west=up]
minecraft:redstone_wire[east=side,north=side,power=4,south=up,west=side]
minecraft:redstone_wire[east=side,north=side,power=4,south=up,west=none]
minecraft:redstone_wire[east=side,north=side,power=4,south=side,west=up]
minecraft:redstone_wire[east=side,north=side,power=4,south=side,west=side]
minecraft:redstone_wire[east=side,north=side,power=4,south=side,west=none]
minecraft:redstone_wire[east=side,north=side,power=4,south=none,west=up]
minecraft:redstone_wire[east=side,north=side,power=4,south=none,west=side]
minecraft:redstone_wire[east=side,north=side,power=4,south=none,west=none]
minecraft:redstone_wire[east=side,north=side,power=5,south=up,west=up]
minecraft:redstone_wire[east=side,north=side,power=5,south=up,west=side]
minecraft:redstone_wire[east=side,north=side,power=5,south=up,west=none]
minecraft:redstone_wire[east=side,north=side,power=5,south=side,west=up]
minecraft:redstone_wire[east=side,north=side,power=5,south=side,west=side]
minecraft:redstone_wire[east=side,north=side,power=5,south=side,west=none]
minecraft:redstone_wire[east=side,north=side,power=5,south=none,west=up]
minecraft:redstone_wire[east=side,north=side,power=5,south=none,west=side]
minecraft:redstone_wire[east=side,north=side,power=5,south=none,west=none]
minecraft:redstone_wire[east=side,north=side,power=6,south=up,west=up]
minecraft:redstone_wire[east=side,north=side,power=6,south=up,west=side]
minecraft:redstone_wire[east=side,north=side,power=6,south=up,west=none]
minecraft:redstone_wire[east=side,north=side,power=6,south=side,west=up]
minecraft:redstone_wire[east=side,north=side,power=6,south=side,west=side]
minecraft:redstone_wire[east=side,north=side,power=6,south=side,west=none]
minecraft:redstone_wire[east=side,north=side,power=6,south=none,west=up]
minecraft:redstone_wire[east=side,north=side,power=6,south=none,west=side]
minecraft:redstone_wire[east=side,north=side,power=6,south=none,west=none]
minecraft:redstone_wire[east=side,north=side,power=7,south=up,west=up]
minecraft:redstone_wire[east=side,north=side,power=7,south=up,west=side]
minecraft:redstone_wire[east=side,north=side,power=7,south=up,west=none]
minecraft:redstone_wire[east=side,north=side,power=7,south=side,west=up]
minecraft:redstone_wire[east=side,north=side,power=7,south=side,west=side]
minecraft:redstone_wire[east=side,north=side,power=7,south=side,west=none]
minecraft:redstone_wire[east=side,north=side,power=7,south=none,west=up]
minecraft:redstone_wire[east=side,north=side,power=7,south=none,west=side]
minecraft:redstone_wire[east=side,north=side,power=7,south=none,west=none]
minecraft:redstone_wire[east=side,north=side,power=8,south=up,west=up]
minecraft:redstone_wire[east=side,north=side,power=8,south=up,west=side]
minecraft:redstone_wire[east=side,north=side,power=8,south=up,west=none]
minecraft:redstone_wire[east=side,north=side,power=8,south=side,west=up]
minecraft:redstone_wire[east=side,north=side,power=8,south=side,west=side]
minecraft:redstone_wire[east=side,north=side,power=8,south=side,west=none]
minecraft:redstone_wire[east=side,north=side,power=8,south=none,west=up]
minecraft:redstone_wire[east=side,north=side,power=8,south=none,west=side]
minecraft:redstone_wire[east=side,north=side,power=8,south=none,west=none]
minecraft:redstone_wire[east=side,north=side,power=9,south=up,west=up]
minecraft:redstone_wire[east=side,north=side,power=9,south=up,west=side]
minecraft:redstone_wire[east=side,north=side,power=9,south=up,west=none]
minecraft:redstone_wire[east=side,north=side,power=9,south=side,west=up]
minecraft:redstone_wire[east=side,north=side,power=9,south=side,west=side]
minecraft:redstone_wire[east=side,north=side,power=9,south=side,west=none]
minecraft:redstone_wire[east=side,north=side,power=9,south=none,west=up]
minecraft:redstone_wire[east=side,north=side,power=9,south=none,west=side]
minecraft:redstone_wire[east=side,north=side,power=9,south=none,west=none]
minecraft:redstone_wire[east=side,north=side,power=10,south=up,west=up]
minecraft:redstone_wire[east=side,north=side,power=10,south=up,west=side]
minecraft:redstone_wire[east=side,north=side,power=10,south=up,west=none]
minecraft:redstone_wire[east=side,north=side,power=10,south=side,west=up]
minecraft:redstone_wire[east=side,north=side,power=10,south=side,west=side]
minecraft:redstone_wire[east=side,north=side,power=10,south=side,west=none]
minecraft:redstone_wire[east=side,north=side,power=10,south=none,west=up]
minecraft:redstone_wire[east=side,north=side,power=10,south=none,west=side]
minecraft:redstone_wire[east=side,north=side,power=10,south=none,west=none]
minecraft:redstone_wire[east=side,north=side,power=11,south=up,west=up]
minecraft:redstone_wire[east=side,north=side,power=11,south=up,west=side]
minecraft:redstone_wire[east=side,north=side,power=11,south=up,west=none]
minecraft:redstone_wire[east=side,north=side,power=11,south=side,west=up]
minecraft:redstone_wire[east=side,north=side,power=11,south=side,west=side]
minecraft:redstone_wire[east=side,north=side,power=11,south=side,west=none]
minecraft:redstone_wire[east=side,north=side,power=11,south=none,west=up]
minecraft:redstone_wire[east=side,north=side,power=11,south=none,west=side]
minecraft:redstone_wire[east=side,north=side,power=11,south=none,west=none]
minecraft:redstone_wire[east=side,north=side,power=12,south=up,west=up]
minecraft:redstone_wire[east=side,north=side,power=12,south=up,west=side]
minecraft:redstone_wire[east=side,north=side,power=12,south=up,west=none]
minecraft:redstone_wire[east=side,north=side,power=12,south=side,west=up]
minecraft:redstone_wire[east=side,north=side,power=12,south=side,west=side]
minecraft:redstone_wire[east=side,north=side,power=12,south=side,west=none]
minecraft:redstone_wire[east=side,north=side,power=12,south=none,west=up]
minecraft:redstone_wire[east=side,north=side,power=12,south=none,west=side]
minecraft:redstone_wire[east=side,north=side,power=12,south=none,west=none]
minecraft:redstone_wire[east=side,north=side,power=13,south=up,west=up]
minecraft:redstone_wire[east=side,north=side,power=13,south=up,west=side]
minecraft:redstone_wire[east=side,north=side,power=13,south=up,west=none]
minecraft:redstone_wire[east=side,north=side,power=13,south=side,west=up]
minecraft:redstone_wire[east=side,north=side,power=13,south=side,west=side]
minecraft:redstone_wire[east=side,north=side,power=13,south=side,west=none]
minecraft:redstone_wire[east=side,north=side,power=13,south=none,west=up]
minecraft:redstone_wire[east=side,north=side,power=13,south=none,west=side]
minecraft:redstone_wire[east=side,north=side,power=13,south=none,west=none]
minecraft:redstone_wire[east=side,north=side,power=14,south=up,west=up]
minecraft:redstone_wire[east=side,north=side,power=14,south=up,west=side]
minecraft:redstone_wire[east=side,north=side,power=14,south=up,west=none]
minecraft:redstone_wire[east=side,north=side,power=14,south=side,west=up]
minecraft:redstone_wire[east=side,north=side,power=14,south=side,west=side]
minecraft:redstone_wire[east=side,north=side,power=14,south=side,west=none]
minecraft:redstone_wire[east=side,north=side,power=14,south=none,west=up]
minecraft:redstone_wire[east=side,north=side,power=14,south=none,west=side]
minecraft:redstone_wire[east=side,north=side,power=14,south=none,west=none]
minecraft:redstone_wire[east=side,north=side,power=15,south=up,west=up]
minecraft:redstone_wire[east=side,north=side,power=15,south=up,west=side]
minecraft:redstone_wire[east=side,north=side,power=15,south=up,west=none]
minecraft:redstone_wire[east=side,north=side,power=15,south=side,west=up]
minecraft:redstone_wire[east=side,north=side,power=15,south=side,west=side]
minecraft:redstone_wire[east=side,north=side,power=15,south=side,west=none]
minecraft:redstone_wire[east=side,north=side,power=15,south=none,west=up]
minecraft:redstone_wire[east=side,north=side,power=15,south=none,west=side]
minecraft:redstone_wire[east=side,north=side,power=15,south=none,west=none]
minecraft:redstone_wire[east=side,north=none,power=0,south=up,west=up]
minecraft:redstone_wire[east=side,north=none,power=0,south=up,west=side]
minecraft:redstone_wire[east=side,north=none,power=0,south=up,west=none]
minecraft:redstone_wire[east=side,north=none,power=0,south=side,west=up]
minecraft:redstone_wire[east=side,north=none,power=0,south=side,west=side]
minecraft:redstone_wire[east=side,north=none,power=0,south=side,west=none]
minecraft:redstone_wire[east=side,north=none,power=0,south=none,west=up]
minecraft:redstone_wire[east=side,north=none,power=0,south=none,west=side]
minecraft:redstone_wire[east=side,north=none,power=0,south=none,west=none]
minecraft:redstone_wire[east=side,north=none,power=1,south=up,west=up]
minecraft:redstone_wire[east=side,north=none,power=1,south=up,west=side]
minecraft:redstone_wire[east=side,north=none,power=1,south=up,west=none]
minecraft:redstone_wire[east=side,north=none,power=1,south=side,west=up]
minecraft:redstone_wire[east=side,north=none,power=1,south=side,west=side]
minecraft:redstone_wire[east=side,north=none,power=1,south=side,west=none]
minecraft:redstone_wire[east=side,north=none,power=1,south=none,west=up]
minecraft:redstone_wire[east=side,north=none,power=1,south=none,west=side]
minecraft:redstone_wire[east=side,north=none,power=1,south=none,west=none]
minecraft:redstone_wire[east=side,north=none,power=2,south=up,west=up]
minecraft:redstone_wire[east=side,north=none,power=2,south=up,west=side]
minecraft:redstone_wire[east=side,north=none,power=2,south=up,west=none]
minecraft:redstone_wire[east=side,north=none,power=2,south=side,west=up]
minecraft:redstone_wire[east=side,north=none,power=2,south=side,west=side]
minecraft:redstone_wire[east=side,north=none,power=2,south=side,west=none]
minecraft:redstone_wire[east=side,north=none,power=2,south=none,west=up]
minecraft:redstone_wire[east=side,north=none,power=2,south=none,west=side]
minecraft:redstone_wire[east=side,north=none,power=2,south=none,west=none]
minecraft:redstone_wire[east=side,north=none,power=3,south=up,west=up]
minecraft:redstone_wire[east=side,north=none,power=3,south=up,west=side]
minecraft:redstone_wire[east=side,north=none,power=3,south=up,west=none]
minecraft:redstone_wire[east=side,north=none,power=3,south=side,west=up]
minecraft:redstone_wire[east=side,north=none,power=3,south=side,west=side]
minecraft:redstone_wire[east=side,north=none,power=3,south=side,west=none]
minecraft:redstone_wire[east=side,north=none,power=3,south=none,west=up]
minecraft:redstone_wire[east=side,north=none,power=3,south=none,west=side]
minecraft:redstone_wire[east=side,north=none,power=3,south=none,west=none]
minecraft:redstone_wire[east=side,north=none,power=4,south=up,west=up]
minecraft:redstone_wire[east=side,north=none,power=4,south=up,west=side]
minecraft:redstone_wire[east=side,north=none,power=4,south=up,west=none]
minecraft:redstone_wire[east=side,north=none,power=4,south=side,west=up]
minecraft:redstone_wire[east=side,north=none,power=4,south=side,west=side]
minecraft:redstone_wire[east=side,north=none,power=4,south=side,west=none]
minecraft:redstone_wire[east=side,north=none,power=4,south=none,west=up]
minecraft:redstone_wire[east=side,north=none,power=4,south=none,west=side]
minecraft:redstone_wire[east=side,north=none,power=4,south=none,west=none]
minecraft:redstone_wire[east=side,north=none,power=5,south=up,west=up]
minecraft:redstone_wire[east=side,north=none,power=5,south=up,west=side]
minecraft:redstone_wire[east=side,north=none,power=5,south=up,west=none]
minecraft:redstone_wire[east=side,north=none,power=5,south=side,west=up]
minecraft:redstone_wire[east=side,north=none,power=5,south=side,west=side]
minecraft:redstone_wire[east=side,north=none,power=5,south=side,west=none]
minecraft:redstone_wire[east=side,north=none,power=5,south=none,west=up]
minecraft:redstone_wire[east=side,north=none,power=5,south=none,west=side]
minecraft:redstone_wire[east=side,north=none,power=5,south=none,west=none]
minecraft:redstone_wire[east=side,north=none,power=6,south=up,west=up]
minecraft:redstone_wire[east=side,north=none,power=6,south=up,west=side]
minecraft:redstone_wire[east=side,north=none,power=6,south=up,west=none]
minecraft:redstone_wire[east=side,north=none,power=6,south=side,west=up]
minecraft:redstone_wire[east=side,north=none,power=6,south=side,west=side]
minecraft:redstone_wire[east=side,north=none,power=6,south=side,west=none]
minecraft:redstone_wire[east=side,north=none,power=6,south=none,west=up]
minecraft:redstone_wire[east=side,north=none,power=6,south=none,west=side]
minecraft:redstone_wire[east=side,north=none,power=6,south=none,west=none]
minecraft:redstone_wire[east=side,north=none,power=7,south=up,west=up]
minecraft:redstone_wire[east=side,north=none,power=7,south=up,west=side]
minecraft:redstone_wire[east=side,north=none,power=7,south=up,west=none]
minecraft:redstone_wire[east=side,north=none,power=7,south=side,west=up]
minecraft:redstone_wire[east=side,north=none,power=7,south=side,west=side]
minecraft:redstone_wire[east=side,north=none,power=7,south=side,west=none]
minecraft:redstone_wire[east=side,north=none,power=7,south=none,west=up]
minecraft:redstone_wire[east=side,north=none,power=7,south=none,west=side]
minecraft:redstone_wire[east=side,north=none,power=7,south=none,west=none]
minecraft:redstone_wire[east=side,north=none,power=8,south=up,west=up]
minecraft:redstone_wire[east=side,north=none,power=8,south=up,west=side]
minecraft:redstone_wire[east=side,north=none,power=8,south=up,west=none]
minecraft:redstone_wire[east=side,north=none,power=8,south=side,west=up]
minecraft:redstone_wire[east=side,north=none,power=8,south=side,west=side]
minecraft:redstone_wire[east=side,north=none,power=8,south=side,west=none]
minecraft:redstone_wire[east=side,north=none,power=8,south=none,west=up]
minecraft:redstone_wire[east=side,north=none,power=8,south=none,west=side]
minecraft:redstone_wire[east=side,north=none,power=8,south=none,west=none]
minecraft:redstone_wire[east=side,north=none,power=9,south=up,west=up]
minecraft:redstone_wire[east=side,north=none,power=9,south=up,west=side]
minecraft:redstone_wire[east=side,north=none,power=9,south=up,west=none]
minecraft:redstone_wire[east=side,north=none,power=9,south=side,west=up]
minecraft:redstone_wire[east=side,north=none,power=9,south=side,west=side]
minecraft:redstone_wire[east=side,north=none,power=9,south=side,west=none]
minecraft:redstone_wire[east=side,north=none,power=9,south=none,west=up]
minecraft:redstone_wire[east=side,north=none,power=9,south=none,west=side]
minecraft:redstone_wire[east=side,north=none,power=9,south=none,west=none]
minecraft:redstone_wire[east=side,north=none,power=10,south=up,west=up]
minecraft:redstone_wire[east=side,north=none,power=10,south=up,west=side]
minecraft:redstone_wire[east=side,north=none,power=10,south=up,west=none]
minecraft:redstone_wire[east=side,north=none,power=10,south=side,west=up]
minecraft:redstone_wire[east=side,north=none,power=10,south=side,west=side]
minecraft:redstone_wire[east=side,north=none,power=10,south=side,west=none]
minecraft:redstone_wire[east=side,north=none,power=10,south=none,west=up]
minecraft:redstone_wire[east=side,north=none,power=10,south=none,west=side]
minecraft:redstone_wire[east=side,north=none,power=10,south=none,west=none]
minecraft:redstone_wire[east=side,north=none,power=11,south=up,west=up]
minecraft:redstone_wire[east=side,north=none,power=11,south=up,west=side]
minecraft:redstone_wire[east=side,north=none,power=11,south=up,west=none]
minecraft:redstone_wire[east=side,north=none,power=11,south=side,west=up]
minecraft:redstone_wire[east=side,north=none,power=11,south=side,west=side]
minecraft:redstone_wire[east=side,north=none,power=11,south=side,west=none]
minecraft:redstone_wire[east=side,north=none,power=11,south=none,west=up]
minecraft:redstone_wire[east=side,north=none,power=11,south=none,west=side]
minecraft:redstone_wire[east=side,north=none,power=11,south=none,west=none]
minecraft:redstone_wire[east=side,north=none,power=12,south=up,west=up]
minecraft:redstone_wire[east=side,north=none,power=12,south=up,west=side]
minecraft:redstone_wire[east=side,north=none,power=12,south=up,west=none]
minecraft:redstone_wire[east=side,north=none,power=12,south=side,west=up]
minecraft:redstone_wire[east=side,north=none,power=12,south=side,west=side]
minecraft:redstone_wire[east=side,north=none,power=12,south=side,west=none]
minecraft:redstone_wire[east=side,north=none,power=12,south=none,west=up]
minecraft:redstone_wire[east=side,north=none,power=12,south=none,west=side]
minecraft:redstone_wire[east=side,north=none,power=12,south=none,west=none]
minecraft:redstone_wire[east=side,north=none,power=13,south=up,west=up]
minecraft:redstone_wire[east=side,north=none,power=13,south=up,west=side]
minecraft:redstone_wire[east=side,north=none,power=13,south=up,west=none]
minecraft:redstone_wire[east=side,north=none,power=13,south=side,west=up]
minecraft:redstone_wire[east=side,north=none,power=13,south=side,west=side]
minecraft:redstone_wire[east=side,north=none,power=13,south=side,west=none]
minecraft:redstone_wire[east=side,north=none,power=13,south=none,west=up]
minecraft:redstone_wire[east=side,north=none,power=13,south=none,west=side]
minecraft:redstone_wire[east=side,north=none,power=13,south=none,west=none]
minecraft:redstone_wire[east=side,north=none,power=14,south=up,west=up]
minecraft:redstone_wire[east=side,north=none,power=14,south=up,west=side]
minecraft:redstone_wire[east=side,north=none,power=14,south=up,west=none]
minecraft:redstone_wire[east=side,north=none,power=14,south=side,west=up]
minecraft:redstone_wire[east=side,north=none,power=14,south=side,west=side]
minecraft:redstone_wire[east=side,north=none,power=14,south=side,west=none]
minecraft:redstone_wire[east=side,north=none,power=14,south=none,west=up]
minecraft:redstone_wire[east=side,north=none,power=14,south=none,west=side]
minecraft:redstone_wire[east=side,north=none,power=14,south=none,west=none]
minecraft:redstone_wire[east=side,north=none,power=15,south=up,west=up]
minecraft:redstone_wire[east=side,north=none,power=15,south=up,west=side]
minecraft:redstone_wire[east=side,north=none,power=15,south=up,west=none]
minecraft:redstone_wire[east=side,north=none,power=15,south=side,west=up]
minecraft:redstone_wire[east=side,north=none,power=15,south=side,west=side]
minecraft:redstone_wire[east=side,north=none,power=15,south=side,west=none]
minecraft:redstone_wire[east=side,north=none,power=15,south=none,west=up]
minecraft:redstone_wire[east=side,north=none,power=15,south=none,west=side]
minecraft:redstone_wire[east=side,north=none,power=15,south=none,west=none]
minecraft:redstone_wire[east=none,north=up,power=0,south=up,west=up]
minecraft:redstone_wire[east=none,north=up,power=0,south=up,west=side]
minecraft:redstone_wire[east=none,north=up,power=0,south=up,west=none]
minecraft:redstone_wire[east=none,north=up,power=0,south=side,west=up]
minecraft:redstone_wire[east=none,north=up,power=0,south=side,west=side]
minecraft:redstone_wire[east=none,north=up,power=0,south=side,west=none]
minecraft:redstone_wire[east=none,north=up,power=0,south=none,west=up]
minecraft:redstone_wire[east=none,north=up,power=0,south=none,west=side]
minecraft:redstone_wire[east=none,north=up,power=0,south=none,west=none]
minecraft:redstone_wire[east=none,north=up,power=1,south=up,west=up]
minecraft:redstone_wire[east=none,north=up,power=1,south=up,west=side]
minecraft:redstone_wire[east=none,north=up,power=1,south=up,west=none]
minecraft:redstone_wire[east=none,north=up,power=1,south=side,west=up]
minecraft:redstone_wire[east=none,north=up,power=1,south=side,west=side]
minecraft:redstone_wire[east=none,north=up,power=1,south=side,west=none]
minecraft:redstone_wire[east=none,north=up,power=1,south=none,west=up]
minecraft:redstone_wire[east=none,north=up,power=1,south=none,west=side]
minecraft:redstone_wire[east=none,north=up,power=1,south=none,west=none]
minecraft:redstone_wire[east=none,north=up,power=2,south=up,west=up]
minecraft:redstone_wire[east=none,north=up,power=2,south=up,west=side]
minecraft:redstone_wire[east=none,north=up,power=2,south=up,west=none]
minecraft:redstone_wire[east=none,north=up,power=2,south=side,west=up]
minecraft:redstone_wire[east=none,north=up,power=2,south=side,west=side]
minecraft:redstone_wire[east=none,north=up,power=2,south=side,west=none]
minecraft:redstone_wire[east=none,north=up,power=2,south=none,west=up]
minecraft:redstone_wire[east=none,north=up,power=2,south=none,west=side]
minecraft:redstone_wire[east=none,north=up,power=2,south=none,west=none]
minecraft:redstone_wire[east=none,north=up,power=3,south=up,west=up]
minecraft:redstone_wire[east=none,north=up,power=3,south=up,west=side]
minecraft:redstone_wire[east=none,north=up,power=3,south=up,west=none]
minecraft:redstone_wire[east=none,north=up,power=3,south=side,west=up]
minecraft:redstone_wire[east=none,north=up,power=3,south=side,west=side]
minecraft:redstone_wire[east=none,north=up,power=3,south=side,west=none]
minecraft:redstone_wire[east=none,north=up,power=3,south=none,west=up]
minecraft:redstone_wire[east=none,north=up,power=3,south=none,west=side]
minecraft:redstone_wire[east=none,north=up,power=3,south=none,west=none]
minecraft:redstone_wire[east=none,north=up,power=4,south=up,west=up]
minecraft:redstone_wire[east=none,north=up,power=4,south=up,west=side]
minecraft:redstone_wire[east=none,north=up,power=4,south=up,west=none]
minecraft:redstone_wire[east=none,north=up,power=4,south=side,west=up]
minecraft:redstone_wire[east=none,north=up,power=4,south=side,west=side]
minecraft:redstone_wire[east=none,north=up,power=4,south=side,west=none]
minecraft:redstone_wire[east=none,north=up,power=4,south=none,west=up]
minecraft:redstone_wire[east=none,north=up,power=4,south=none,west=side]
minecraft:redstone_wire[east=none,north=up,power=4,south=none,west=none]
minecraft:redstone_wire[east=none,north=up,power=5,south=up,west=up]
minecraft:redstone_wire[east=none,north=up,power=5,south=up,west=side]
minecraft:redstone_wire[east=none,north=up,power=5,south=up,west=none]
minecraft:redstone_wire[east=none,north=up,power=5,south=side,west=up]
minecraft:redstone_wire[east=none,north=up,power=5,south=side,west=side]
minecraft:redstone_wire[east=none,north=up,power=5,south=side,west=none]
minecraft:redstone_wire[east=none,north=up,power=5,south=none,west=up]
minecraft:redstone_wire[east=none,north=up,power=5,south=none,west=side]
minecraft:redstone_wire[east=none,north=up,power=5,south=none,west=none]
minecraft:redstone_wire[east=none,north=up,power=6,south=up,west=up]
minecraft:redstone_wire[east=none,north=up,power=6,south=up,west=side]
minecraft:redstone_wire[east=none,north=up,power=6,south=up,west=none]
minecraft:redstone_wire[east=none,north=up,power=6,south=side,west=up]
minecraft:redstone_wire[east=none,north=up,power=6,south=side,west=side]
minecraft:redstone_wire[east=none,north=up,power=6,south=side,west=none]
minecraft:redstone_wire[east=none,north=up,power=6,south=none,west=up]
minecraft:redstone_wire[east=none,north=up,power=6,south=none,west=side]
minecraft:redstone_wire[east=none,north=up,power=6,south=none,west=none]
minecraft:redstone_wire[east=none,north=up,power=7,south=up,west=up]
minecraft:redstone_wire[east=none,north=up,power=7,south=up,west=side]
minecraft:redstone_wire[east=none,north=up,power=7,south=up,west=none]
minecraft:redstone_wire[east=none,north=up,power=7,south=side,west=up]
minecraft:redstone_wire[east=none,north=up,power=7,south=side,west=side]
minecraft:redstone_wire[east=none,north=up,power=7,south=side,west=none]
minecraft:redstone_wire[east=none,north=up,power=7,south=none,west=up]
minecraft:redstone_wire[east=none,north=up,power=7,south=none,west=side]
minecraft:redstone_wire[east=none,north=up,power=7,south=none,west=none]
minecraft:redstone_wire[east=none,north=up,power=8,south=up,west=up]
minecraft:redstone_wire[east=none,north=up,power=8,south=up,west=side]
minecraft:redstone_wire[east=none,north=up,power=8,south=up,west=none]
minecraft:redstone_wire[east=none,north=up,power=8,south=side,west=up]
minecraft:redstone_wire[east=none,north=up,power=8,south=side,west=side]
minecraft:redstone_wire[east=none,north=up,power=8,south=side,west=none]
minecraft:redstone_wire[east=none,north=up,power=8,south=none,west=up]
minecraft:redstone_wire[east=none,north=up,power=8,south=none,west=side]
minecraft:redstone_wire[east=none,north=up,power=8,south=none,west=none]
minecraft:redstone_wire[east=none,north=up,power=9,south=up,west=up]
minecraft:redstone_wire[east=none,north=up,power=9,south=up,west=side]
minecraft:redstone_wire[east=none,north=up,power=9,south=up,west=none]
minecraft:redstone_wire[east=none,north=up,power=9,south=side,west=up]
minecraft:redstone_wire[east=none,north=up,power=9,south=side,west=side]
minecraft:redstone_wire[east=none,north=up,power=9,south=side,west=none]
minecraft:redstone_wire[east=none,north=up,power=9,south=none,west=up]
minecraft:redstone_wire[east=none,north=up,power=9,south=none,west=side]
minecraft:redstone_wire[east=none,north=up,power=9,south=none,west=none]
minecraft:redstone_wire[east=none,north=up,power=10,south=up,west=up]
minecraft:redstone_wire[east=none,north=up,power=10,south=up,west=side]
minecraft:redstone_wire[east=none,north=up,power=10,south=up,west=none]
minecraft:redstone_wire[east=none,north=up,power=10,south=side,west=up]
minecraft:redstone_wire[east=none,north=up,power=10,south=side,west=side]
minecraft:redstone_wire[east=none,north=up,power=10,south=side,west=none]
minecraft:redstone_wire[east=none,north=up,power=10,south=none,west=up]
minecraft:redstone_wire[east=none,north=up,power=10,south=none,west=side]
minecraft:redstone_wire[east=none,north=up,power=10,south=none,west=none]
minecraft:redstone_wire[east=none,north=up,power=11,south=up,west=up]
minecraft:redstone_wire[east=none,north=up,power=11,south=up,west=side]
minecraft:redstone_wire[east=none,north=up,power=11,south=up,west=none]
minecraft:redstone_wire[east=none,north=up,power=11,south=side,west=up]
minecraft:redstone_wire[east=none,north=up,power=11,south=side,west=side]
minecraft:redstone_wire[east=none,north=up,power=11,south=side,west=none]
minecraft:redstone_wire[east=none,north=up,power=11,south=none,west=up]
minecraft:redstone_wire[east=none,north=up,power=11,south=none,west=side]
minecraft:redstone_wire[east=none,north=up,power=11,south=none,west=none]
minecraft:redstone_wire[east=none,north=up,power=12,south=up,west=up]
minecraft:redstone_wire[east=none,north=up,power=12,south=up,west=side]
minecraft:redstone_wire[east=none,north=up,power=12,south=up,west=none]
minecraft:redstone_wire[east=none,north=up,power=12,south=side,west=up]
minecraft:redstone_wire[east=none,north=up,power=12,south=side,west=side]
minecraft:redstone_wire[east=none,north=up,power=12,south=side,west=none]
minecraft:redstone_wire[east=none,north=up,power=12,south=none,west=up]
minecraft:redstone_wire[east=none,north=up,power=12,south=none,west=side]
minecraft:redstone_wire[east=none,north=up,power=12,south=none,west=none]
minecraft:redstone_wire[east=none,north=up,power=13,south=up,west=up]
minecraft:redstone_wire[east=none,north=up,power=13,south=up,west=side]
minecraft:redstone_wire[east=none,north=up,power=13,south=up,west=none]
minecraft:redstone_wire[east=none,north=up,power=13,south=side,west=up]
minecraft:redstone_wire[east=none,north=up,power=13,south=side,west=side]
minecraft:redstone_wire[east=none,north=up,power=13,south=side,west=none]
minecraft:redstone_wire[east=none,north=up,power=13,south=none,west=up]
minecraft:redstone_wire[east=none,north=up,power=13,south=none,west=side]
minecraft:redstone_wire[east=none,north=up,power=13,south=none,west=none]
minecraft:redstone_wire[east=none,north=up,power=14,south=up,west=up]
minecraft:redstone_wire[east=none,north=up,power=14,south=up,west=side]
minecraft:redstone_wire[east=none,north=up,power=14,south=up,west=none]
minecraft:redstone_wire[east=none,north=up,power=14,south=side,west=up]
minecraft:redstone_wire[east=none,north=up,power=14,south=side,west=side]
minecraft:redstone_wire[east=none,north=up,power=14,south=side,west=none]
minecraft:redstone_wire[east=none,north=up,power=14,south=none,west=up]
minecraft:redstone_wire[east=none,north=up,power=14,south=none,west=side]
minecraft:redstone_wire[east=none,north=up,power=14,south=none,west=none]
minecraft:redstone_wire[east=none,north=up,power=15,south=up,west=up]
minecraft:redstone_wire[east=none,north=up,power=15,south=up,west=side]
minecraft:redstone_wire[east=none,north=up,power=15,south=up,west=none]
minecraft:redstone_wire[east=none,north=up,power=15,south=side,west=up]
minecraft:redstone_wire[east=none,north=up,power=15,south=side,west=side]
minecraft:redstone_wire[east=none,north=up,power=15,south=side,west=none]
minecraft:redstone_wire[east=none,north=up,power=15,south=none,west=up]
minecraft:redstone_wire[east=none,north=up,power=15,south=none,west=side]
minecraft:redstone_wire[east=none,north=up,power=15,south=none,west=none]
minecraft:redstone_wire[east=none,north=side,power=0,south=up,west=up]
minecraft:redstone_wire[east=none,north=side,power=0,south=up,west=side]
minecraft:redstone_wire[east=none,north=side,power=0,south=up,west=none]
minecraft:redstone_wire[east=none,north=side,power=0,south=side,west=up]
minecraft:redstone_wire[east=none,north=side,power=0,south=side,west=side]
minecraft:redstone_wire[east=none,north=side,power=0,south=side,west=none]
minecraft:redstone_wire[east=none,north=side,power=0,south=none,west=up]
minecraft:redstone_wire[east=none,north=side,power=0,south=none,west=side]
minecraft:redstone_wire[east=none,north=side,power=0,south=none,west=none]
minecraft:redstone_wire[east=none,north=side,power=1,south=up,west=up]
minecraft:redstone_wire[east=none,north=side,power=1,south=up,west=side]
minecraft:redstone_wire[east=none,north=side,power=1,south=up,west=none]
minecraft:redstone_wire[east=none,north=side,power=1,south=side,west=up]
minecraft:redstone_wire[east=none,north=side,power=1,south=side,west=side]
minecraft:redstone_wire[east=none,north=side,power=1,south=side,west=none]
minecraft:redstone_wire[east=none,north=side,power=1,south=none,west=up]
minecraft:redstone_wire[east=none,north=side,power=1,south=none,west=side]
minecraft:redstone_wire[east=none,north=side,power=1,south=none,west=none]
minecraft:redstone_wire[east=none,north=side,power=2,south=up,west=up]
minecraft:redstone_wire[east=none,north=side,power=2,south=up,west=side]
minecraft:redstone_wire[east=none,north=side,power=2,south=up,west=none]
minecraft:redstone_wire[east=none,north=side,power=2,south=side,west=up]
minecraft:redstone_wire[east=none,north=side,power=2,south=side,west=side]
minecraft:redstone_wire[east=none,north=side,power=2,south=side,west=none]
minecraft:redstone_wire[east=none,north=side,power=2,south=none,west=up]
minecraft:redstone_wire[east=none,north=side,power=2,south=none,west=side]
minecraft:redstone_wire[east=none,north=side,power=2,south=none,west=none]
minecraft:redstone_wire[east=none,north=side,power=3,south=up,west=up]
minecraft:redstone_wire[east=none,north=side,power=3,south=up,west=side]
minecraft:redstone_wire[east=none,north=side,power=3,south=up,west=none]
minecraft:redstone_wire[east=none,north=side,power=3,south=side,west=up]
minecraft:redstone_wire[east=none,north=side,power=3,south=side,west=side]
minecraft:redstone_wire[east=none,north=side,power=3,south=side,west=none]
minecraft:redstone_wire[east=none,north=side,power=3,south=none,west=up]
minecraft:redstone_wire[east=none,north=side,power=3,south=none,west=side]
minecraft:redstone_wire[east=none,north=side,power=3,south=none,west=none]
minecraft:redstone_wire[east=none,north=side,power=4,south=up,west=up]
minecraft:redstone_wire[east=none,north=side,power=4,south=up,west=side]
minecraft:redstone_wire[east=none,north=side,power=4,south=up,west=none]
minecraft:redstone_wire[east=none,north=side,power=4,south=side,west=up]
minecraft:redstone_wire[east=none,north=side,power=4,south=side,west=side]
minecraft:redstone_wire[east=none,north=side,power=4,south=side,west=none]
minecraft:redstone_wire[east=none,north=side,power=4,south=none,west=up]
minecraft:redstone_wire[east=none,north=side,power=4,south=none,west=side]
minecraft:redstone_wire[east=none,north=side,power=4,south=none,west=none]
minecraft:redstone_wire[east=none,north=side,power=5,south=up,west=up]
minecraft:redstone_wire[east=none,north=side,power=5,south=up,west=side]
minecraft:redstone_wire[east=none,north=side,power=5,south=up,west=none]
minecraft:redstone_wire[east=none,north=side,power=5,south=side,west=up]
minecraft:redstone_wire[east=none,north=side,power=5,south=side,west=side]
minecraft:redstone_wire[east=none,north=side,power=5,south=side,west=none]
minecraft:redstone_wire[east=none,north=side,power=5,south=none,west=up]
minecraft:redstone_wire[east=none,north=side,power=5,south=none,west=side]
minecraft:redstone_wire[east=none,north=side,power=5,south=none,west=none]
minecraft:redstone_wire[east=none,north=side,power=6,south=up,west=up]
minecraft:redstone_wire[east=none,north=side,power=6,south=up,west=side]
minecraft:redstone_wire[east=none,north=side,power=6,south=up,west=none]
minecraft:redstone_wire[east=none,north=side,power=6,south=side,west=up]
minecraft:redstone_wire[east=none,north=side,power=6,south=side,west=side]
minecraft:redstone_wire[east=none,north=side,power=6,south=side,west=none]
minecraft:redstone_wire[east=none,north=side,power=6,south=none,west=up]
minecraft:redstone_wire[east=none,north=side,power=6,south=none,west=side]
minecraft:redstone_wire[east=none,north=side,power=6,south=none,west=none]
minecraft:redstone_wire[east=none,north=side,power=7,south=up,west=up]
minecraft:redstone_wire[east=none,north=side,power=7,south=up,west=side]
minecraft:redstone_wire[east=none,north=side,power=7,south=up,west=none]
minecraft:redstone_wire[east=none,north=side,power=7,south=side,west=up]
minecraft:redstone_wire[east=none,north=side,power=7,south=side,west=side]
minecraft:redstone_wire[east=none,north=side,power=7,south=side,west=none]
minecraft:redstone_wire[east=none,north=side,power=7,south=none,west=up]
minecraft:redstone_wire[east=none,north=side,power=7,south=none,west=side]
minecraft:redstone_wire[east=none,north=side,power=7,south=none,west=none]
minecraft:redstone_wire[east=none,north=side,power=8,south=up,west=up]
minecraft:redstone_wire[east=none,north=side,power=8,south=up,west=side]
minecraft:redstone_wire[east=none,north=side,power=8,south=up,west=none]
minecraft:redstone_wire[east=none,north=side,power=8,south=side,west=up]
minecraft:redstone_wire[east=none,north=side,power=8,south=side,west=side]
minecraft:redstone_wire[east=none,north=side,power=8,south=side,west=none]
minecraft:redstone_wire[east=none,north=side,power=8,south=none,west=up]
minecraft:redstone_wire[east=none,north=side,power=8,south=none,west=side]
minecraft:redstone_wire[east=none,north=side,power=8,south=none,west=none]
minecraft:redstone_wire[east=none,north=side,power=9,south=up,west=up]
minecraft:redstone_wire[east=none,north=side,power=9,south=up,west=side]
minecraft:redstone_wire[east=none,north=side,power=9,south=up,west=none]
minecraft:redstone_wire[east=none,north=side,power=9,south=side,west=up]
minecraft:redstone_wire[east=none,north=side,power=9,south=side,west=side]
minecraft:redstone_wire[east=none,north=side,power=9,south=side,west=none]
minecraft:redstone_wire[east=none,north=side,power=9,south=none,west=up]
minecraft:redstone_wire[east=none,north=side,power=9,south=none,west=side]
minecraft:redstone_wire[east=none,north=side,power=9,south=none,west=none]
minecraft:redstone_wire[east=none,north=side,power=10,south=up,west=up]
minecraft:redstone_wire[east=none,north=side,power=10,south=up,west=side]
minecraft:redstone_wire[east=none,north=side,power=10,south=up,west=none]
minecraft:redstone_wire[east=none,north=side,power=10,south=side,west=up]
minecraft:redstone_wire[east=none,north=side,power=10,south=side,west=side]
minecraft:redstone_wire[east=none,north=side,power=10,south=side,west=none]
minecraft:redstone_wire[east=none,north=side,power=10,south=none,west=up]
minecraft:redstone_wire[east=none,north=side,power=10,south=none,west=side]
minecraft:redstone_wire[east=none,north=side,power=10,south=none,west=none]
minecraft:redstone_wire[east=none,north=side,power=11,south=up,west=up]
minecraft:redstone_wire[east=none,north=side,power=11,south=up,west=side]
minecraft:redstone_wire[east=none,north=side,power=11,south=up,west=none]
minecraft:redstone_wire[east=none,north=side,power=11,south=side,west=up]
minecraft:redstone_wire[east=none,north=side,power=11,south=side,west=side]
minecraft:redstone_wire[east=none,north=side,power=11,south=side,west=none]
minecraft:redstone_wire[east=none,north=side,power=11,south=none,west=up]
minecraft:redstone_wire[east=none,north=side,power=11,south=none,west=side]
minecraft:redstone_wire[east=none,north=side,power=11,south=none,west=none]
minecraft:redstone_wire[east=none,north=side,power=12,south=up,west=up]
minecraft:redstone_wire[east=none,north=side,power=12,south=up,west=side]
minecraft:redstone_wire[east=none,north=side,power=12,south=up,west=none]
minecraft:redstone_wire[east=none,north=side,power=12,south=side,west=up]
minecraft:redstone_wire[east=none,north=side,power=12,south=side,west=side]
minecraft:redstone_wire[east=none,north=side,power=12,south=side,west=none]
minecraft:redstone_wire[east=none,north=side,power=12,south=none,west=up]
minecraft:redstone_wire[east=none,north=side,power=12,south=none,west=side]
minecraft:redstone_wire[east=none,north=side,power=12,south=none,west=none]
minecraft:redstone_wire[east=none,north=side,power=13,south=up,west=up]
minecraft:redstone_wire[east=none,north=side,power=13,south=up,west=side]
minecraft:redstone_wire[east=none,north=side,power=13,south=up,west=none]
minecraft:redstone_wire[east=none,north=side,power=13,south=side,west=up]
minecraft:redstone_wire[east=none,north=side,power=13,south=side,west=side]
minecraft:redstone_wire[east=none,north=side,power=13,south=side,west=none]
minecraft:redstone_wire[east=none,north=side,power=13,south=none,west=up]
minecraft:redstone_wire[east=none,north=side,power=13,south=none,west=side]
minecraft:redstone_wire[east=none,north=side,power=13,south=none,west=none]
minecraft:redstone_wire[east=none,north=side,power=14,south=up,west=up]
minecraft:redstone_wire[east=none,north=side,power=14,south=up,west=side]
minecraft:redstone_wire[east=none,north=side,power=14,south=up,west=none]
minecraft:redstone_wire[east=none,north=side,power=14,south=side,west=up]
minecraft:redstone_wire[east=none,north=side,power=14,south=side,west=side]
minecraft:redstone_wire[east=none,north=side,power=14,south=side,west=none]
minecraft:redstone_wire[east=none,north=side,power=14,south=none,west=up]
minecraft:redstone_wire[east=none,north=side,power=14,south=none,west=side]
minecraft:redstone_wire[east=none,north=side,power=14,south=none,west=none]
minecraft:redstone_wire[east=none,north=side,power=15,south=up,west=up]
minecraft:redstone_wire[east=none,north=side,power=15,south=up,west=side]
minecraft:redstone_wire[east=none,north=side,power=15,south=up,west=none]
minecraft:redstone_wire[east=none,north=side,power=15,south=side,west=up]
minecraft:redstone_wire[east=none,north=side,power=15,south=side,west=side]
minecraft:redstone_wire[east=none,north=side,power=15,south=side,west=none]
minecraft:redstone_wire[east=none,north=side,power=15,south=none,west=up]
minecraft:redstone_wire[east=none,north=side,power=15,south=none,west=side]
minecraft:redstone_wire[east=none,north=side,power=15,south=none,west=none]
minecraft:redstone_wire[east=none,north=none,power=0,south=up,west=up]
minecraft:redstone_wire[east=none,north=none,power=0,south=up,west=side]
minecraft:redstone_wire[east=none,north=none,power=0,south=up,west=none]
minecraft:redstone_wire[east=none,north=none,power=0,south=side,west=up]
minecraft:redstone_wire[east=none,north=none,power=0,south=side,west=side]
minecraft:redstone_wire[east=none,north=none,power=0,south=side,west=none]
minecraft:redstone_wire[east=none,north=none,power=0,south=none,west=up]
minecraft:redstone_wire[east=none,north=none,power=0,south=none,west=side]
minecraft:redstone_wire[east=none,north=none,power=0,south=none,west=none]
minecraft:redstone_wire[east=none,north=none,power=1,south=up,west=up]
minecraft:redstone_wire[east=none,north=none,power=1,south=up,west=side]
minecraft:redstone_wire[east=none,north=none,power=1,south=up,west=none]
minecraft:redstone_wire[east=none,north=none,power=1,south=side,west=up]
minecraft:redstone_wire[east=none,north=none,power=1,south=side,west=side]
minecraft:redstone_wire[east=none,north=none,power=1,south=side,west=none]
minecraft:redstone_wire[east=none,north=none,power=1,south=none,west=up]
minecraft:redstone_wire[east=none,north=none,power=1,south=none,west=side]
minecraft:redstone_wire[east=none,north=none,power=1,south=none,west=none]
minecraft:redstone_wire[east=none,north=none,power=2,south=up,west=up]
minecraft:redstone_wire[east=none,north=none,power=2,south=up,west=side]
minecraft:redstone_wire[east=none,north=none,power=2,south=up,west=none]
minecraft:redstone_wire[east=none,north=none,power=2,south=side,west=up]
minecraft:redstone_wire[east=none,north=none,power=2,south=side,west=side]
minecraft:redstone_wire[east=none,north=none,power=2,south=side,west=none]
minecraft:redstone_wire[east=none,north=none,power=2,south=none,west=up]
minecraft:redstone_wire[east=none,north=none,power=2,south=none,west=side]
minecraft:redstone_wire[east=none,north=none,power=2,south=none,west=none]
minecraft:redstone_wire[east=none,north=none,power=3,south=up,west=up]
minecraft:redstone_wire[east=none,north=none,power=3,south=up,west=side]
minecraft:redstone_wire[east=none,north=none,power=3,south=up,west=none]
minecraft:redstone_wire[east=none,north=none,power=3,south=side,west=up]
minecraft:redstone_wire[east=none,north=none,power=3,south=side,west=side]
minecraft:redstone_wire[east=none,north=none,power=3,south=side,west=none]
minecraft:redstone_wire[east=none,north=none,power=3,south=none,west=up]
minecraft:redstone_wire[east=none,north=none,power=3,south=none,west=side]
minecraft:redstone_wire[east=none,north=none,power=3,south=none,west=none]
minecraft:redstone_wire[east=none,north=none,power=4,south=up,west=up]
minecraft:redstone_wire[east=none,north=none,power=4,south=up,west=side]
minecraft:redstone_wire[east=none,north=none,power=4,south=up,west=none]
minecraft:redstone_wire[east=none,north=none,power=4,south=side,west=up]
minecraft:redstone_wire[east=none,north=none,power=4,south=side,west=side]
minecraft:redstone_wire[east=none,north=none,power=4,south=side,west=none]
minecraft:redstone_wire[east=none,north=none,power=4,south=none,west=up]
minecraft:redstone_wire[east=none,north=none,power=4,south=none,west=side]
minecraft:redstone_wire[east=none,north=none,power=4,south=none,west=none]
minecraft:redstone_wire[east=none,north=none,power=5,south=up,west=up]
minecraft:redstone_wire[east=none,north=none,power=5,south=up,west=side]
minecraft:redstone_wire[east=none,north=none,power=5,south=up,west=none]
minecraft:redstone_wire[east=none,north=none,power=5,south=side,west=up]
minecraft:redstone_wire[east=none,north=none,power=5,south=side,west=side]
minecraft:redstone_wire[east=none,north=none,power=5,south=side,west=none]
minecraft:redstone_wire[east=none,north=none,power=5,south=none,west=up]
minecraft:redstone_wire[east=none,north=none,power=5,south=none,west=side]
minecraft:redstone_wire[east=none,north=none,power=5,south=none,west=none]
minecraft:redstone_wire[east=none,north=none,power=6,south=up,west=up]
minecraft:redstone_wire[east=none,north=none,power=6,south=up,west=side]
minecraft:redstone_wire[east=none,north=none,power=6,south=up,west=none]
minecraft:redstone_wire[east=none,north=none,power=6,south=side,west=up]
minecraft:redstone_wire[east=none,north=none,power=6,south=side,west=side]
minecraft:redstone_wire[east=none,north=none,power=6,south=side,west=none]
minecraft:redstone_wire[east=none,north=none,power=6,south=none,west=up]
minecraft:redstone_wire[east=none,north=none,power=6,south=none,west=side]
minecraft:redstone_wire[east=none,north=none,power=6,south=none,west=none]
minecraft:redstone_wire[east=none,north=none,power=7,south=up,west=up]
minecraft:redstone_wire[east=none,north=none,power=7,south=up,west=side]
minecraft:redstone_wire[east=none,north=none,power=7,south=up,west=none]
minecraft:redstone_wire[east=none,north=none,power=7,south=side,west=up]
minecraft:redstone_wire[east=none,north=none,power=7,south=side,west=side]
minecraft:redstone_wire[east=none,north=none,power=7,south=side,west=none]
minecraft:redstone_wire[east=none,north=none,power=7,south=none,west=up]
minecraft:redstone_wire[east=none,north=none,power=7,south=none,west=side]
minecraft:redstone_wire[east=none,north=none,power=7,south=none,west=none]
minecraft:redstone_wire[east=none,north=none,power=8,south=up,west=up]
minecraft:redstone_wire[east=none,north=none,power=8,south=up,west=side]
minecraft:redstone_wire[east=none,north=none,power=8,south=up,west=none]
minecraft:redstone_wire[east=none,north=none,power=8,south=side,west=up]
minecraft:redstone_wire[east=none,north=none,power=8,south=side,west=side]
minecraft:redstone_wire[east=none,north=none,power=8,south=side,west=none]
minecraft:redstone_wire[east=none,north=none,power=8,south=none,west=up]
minecraft:redstone_wire[east=none,north=none,power=8,south=none,west=side]
minecraft:redstone_wire[east=none,north=none,power=8,south=none,west=none]
minecraft:redstone_wire[east=none,north=none,power=9,south=up,west=up]
minecraft:redstone_wire[east=none,north=none,power=9,south=up,west=side]
minecraft:redstone_wire[east=none,north=none,power=9,south=up,west=none]
minecraft:redstone_wire[east=none,north=none,power=9,south=side,west=up]
minecraft:redstone_wire[east=none,north=none,power=9,south=side,west=side]
minecraft:redstone_wire[east=none,north=none,power=9,south=side,west=none]
minecraft:redstone_wire[east=none,north=none,power=9,south=none,west=up]
minecraft:redstone_wire[east=none,north=none,power=9,south=none,west=side]
minecraft:redstone_wire[east=none,north=none,power=9,south=none,west=none]
minecraft:redstone_wire[east=none,north=none,power=10,south=up,west=up]
minecraft:redstone_wire[east=none,north=none,power=10,south=up,west=side]
minecraft:redstone_wire[east=none,north=none,power=10,south=up,west=none]
minecraft:redstone_wire[east=none,north=none,power=10,south=side,west=up]
minecraft:redstone_wire[east=none,north=none,power=10,south=side,west=side]
minecraft:redstone_wire[east=none,north=none,power=10,south=side,west=none]
minecraft:redstone_wire[east=none,north=none,power=10,south=none,west=up]
minecraft:redstone_wire[east=none,north=none,power=10,south=none,west=side]
minecraft:redstone_wire[east=none,north=none,power=10,south=none,west=none]
minecraft:redstone_wire[east=none,north=none,power=11,south=up,west=up]
minecraft:redstone_wire[east=none,north=none,power=11,south=up,west=side]
minecraft:redstone_wire[east=none,north=none,power=11,south=up,west=none]
minecraft:redstone_wire[east=none,north=none,power=11,south=side,west=up]
minecraft:redstone_wire[east=none,north=none,power=11,south=side,west=side]
minecraft:redstone_wire[east=none,north=none,power=11,south=side,west=none]
minecraft:redstone_wire[east=none,north=none,power=11,south=none,west=up]
minecraft:redstone_wire[east=none,north=none,power=11,south=none,west=side]
minecraft:redstone_wire[east=none,north=none,power=11,south=none,west=none]
minecraft:redstone_wire[east=none,north=none,power=12,south=up,west=up]
minecraft:redstone_wire[east=none,north=none,power=12,south=up,west=side]
minecraft:redstone_wire[east=none,north=none,power=12,south=up,west=none]
minecraft:redstone_wire[east=none,north=none,power=12,south=side,west=up]
minecraft:redstone_wire[east=none,north=none,power=12,south=side,west=side]
minecraft:redstone_wire[east=none,north=none,power=12,south=side,west=none]
minecraft:redstone_wire[east=none,north=none,power=12,south=none,west=up]
minecraft:redstone_wire[east=none,north=none,power=12,south=none,west=side]
minecraft:redstone_wire[east=none,north=none,power=12,south=none,west=none]
minecraft:redstone_wire[east=none,north=none,power=13,south=up,west=up]
minecraft:redstone_wire[east=none,north=none,power=13,south=up,west=side]
minecraft:redstone_wire[east=none,north=none,power=13,south=up,west=none]
minecraft:redstone_wire[east=none,north=none,power=13,south=side,west=up]
minecraft:redstone_wire[east=none,north=none,power=13,south=side,west=side]
minecraft:redstone_wire[east=none,north=none,power=13,south=side,west=none]
minecraft:redstone_wire[east=none,north=none,power=13,south=none,west=up]
minecraft:redstone_wire[east=none,north=none,power=13,south=none,west=side]
minecraft:redstone_wire[east=none,north=none,power=13,south=none,west=none]
minecraft:redstone_wire[east=none,north=none,power=14,south=up,west=up]
minecraft:redstone_wire[east=none,north=none,power=14,south=up,west=side]
minecraft:redstone_wire[east=none,north=none,power=14,south=up,west=none]
minecraft:redstone_wire[east=none,north=none,power=14,south=side,west=up]
minecraft:redstone_wire[east=none,north=none,power=14,south=side,west=side]
minecraft:redstone_wire[east=none,north=none,power=14,south=side,west=none]
minecraft:redstone_wire[east=none,north=none,power=14,south=none,west=up]
minecraft:redstone_wire[east=none,north=none,power=14,south=none,west=side]
minecraft:redstone_wire[east=none,north=none,power=14,south=none,west=none]
minecraft:redstone_wire[east=none,north=none,power=15,south=up,west=up]
minecraft:redstone_wire[east=none,north=none,power=15,south=up,west=side]
minecraft:redstone_wire[east=none,north=none,power=15,south=up,west=none]
minecraft:redstone_wire[east=none,north=none,power=15,south=side,west=up]
minecraft:redstone_wire[east=none,north=none,power=15,south=side,west=side]
minecraft:redstone_wire[east=none,north=none,power=15,south=side,west=none]
minecraft:redstone_wire[east=none,north=none,power=15,south=none,west=up]
minecraft:redstone_wire[east=none,north=none,power=15,south=none,west=side]
minecraft:redstone_wire[east=none,north=none,power=15,south=none,west=none]
minecraft:diamond_ore
minecraft:diamond_block
minecraft:crafting_table
minecraft:wheat[age=0]
minecraft:wheat[age=1]
minecraft:wheat[age=2]
minecraft:wheat[age=3]
minecraft:wheat[age=4]
minecraft:wheat[age=5]
minecraft:wheat[age=6]
minecraft:wheat[age=7]
minecraft:farmland[moisture=0]
minecraft:farmland[moisture=1]
minecraft:farmland[moisture=2]
minecraft:farmland[moisture=3]
minecraft:farmland[moisture=4]
minecraft:farmland[moisture=5]
minecraft:farmland[moisture=6]
minecraft:farmland[moisture=7]
minecraft:furnace[facing=north]
minecraft:furnace[facing=south]
minecraft:furnace[facing=west]
minecraft:furnace[facing=east]
minecraft:lit_furnace[facing=north]
minecraft:lit_furnace[facing=south]
minecraft:lit_furnace[facing=west]
minecraft:lit_furnace[facing=east]
minecraft:standing_sign[rotation=0]
minecraft:standing_sign[rotation=1]
minecraft:standing_sign[rotation=2]
minecraft:standing_sign[rotation=3]
minecraft:standing_sign[rotation=4]
minecraft:standing_sign[rotation=5]
minecraft:standing_sign[rotation=6]
minecraft:standing_sign[rotation=7]
minecraft:standing_sign[rotation=8]
minecraft:standing_sign[rotation=9]
minecraft:standing_sign[rotation=10]
minecraft:standing_sign[rotation=11]
minecraft:standing_sign[rotation=12]
minecraft:standing_sign[rotation=13]
minecraft:standing_sign[rotation=14]
minecraft:standing_sign[rotation=15]
minecraft:wooden_door[facing=north,half=upper,hinge=left,open=true,powered=true]
minecraft:wooden_door[facing=north,half=upper,hinge=left,open=true,powered=false]
minecraft:wooden_door[facing=north,half=upper,hinge=left,open=false,powered=true]
minecraft:wooden_door[facing=north,half=upper,hinge=left,open=false,powered=false]
minecraft:wooden_door[facing=north,half=upper,hinge=right,open=true,powered=true]
minecraft:wooden_door[facing=north,half=upper,hinge=right,open=true,powered=false]
minecraft:wooden_door[facing=north,half=upper,hinge=right,open=false,powered=true]
minecraft:wooden_door[facing=north,half=upper,hinge=right,open=false,powered=false]
minecraft:wooden_door[facing=north,half=lower,hinge=left,open=true,powered=true]
minecraft:wooden_door[facing=north,half=lower,hinge=left,open=true,powered=false]
minecraft:wooden_door[facing=north,half=lower,hinge=left,open=false,powered=true]
minecraft:wooden_door[facing=north,half=lower,hinge=left,open=false,powered=false]
minecraft:wooden_door[facing=north,half=lower,hinge=right,open=true,powered=true]
minecraft:wooden_door[facing=north,half=lower,hinge=right,open=true,powered=false]
minecraft:wooden_door[facing=north,half=lower,hinge=right,open=false,powered=true]
minecraft:wooden_door[facing=north,half=lower,hinge=right,open=false,powered=false]
minecraft:wooden_door[facing=south,half=upper,hinge=left,open=true,powered=true]
minecraft:wooden_door[facing=south,half=upper,hinge=left,open=true,powered=false]
minecraft:wooden_door[facing=south,half=upper,hinge=left,open=false,powered=true]
minecraft:wooden_door[facing=south,half=upper,hinge=left,open=false,powered=false]
minecraft:wooden_door[facing=south,half=upper,hinge=right,open=true,powered=true]
minecraft:wooden_door[facing=south,half=upper,hinge=right,open=true,powered=false]
minecraft:wooden_door[facing=south,half=upper,hinge=right,open=false,powered=true]
minecraft:wooden_door[facing=south,half=upper,hinge=right,open=false,powered=false]
minecraft:wooden_door[facing=south,half=lower,hinge=left,open=true,powered=true]
minecraft:wooden_door[facing=south,half=lower,hinge=left,open=true,powered=false]
minecraft:wooden_door[facing=south,half=lower,hinge=left,open=false,powered=true]
minecraft:wooden_door[facing=south,half=lower,hinge=left,open=false,powered=false]
minecraft:wooden_door[facing=south,half=lower,hinge=right,open=true,powered=true]
minecraft:wooden_door[facing=south,half=lower,hinge=right,open=true,powered=false]
minecraft:wooden_door[facing=south,half=lower,hinge=right,open=false,powered=true]
minecraft:wooden_door[facing=south,half=lower,hinge=right,open=false,powered=false]
minecraft:wooden_door[facing=west,half=upper,hinge=left,open=true,powered=true]
minecraft:wooden_door[facing=west,half=upper,hinge=left,open=true,powered=false]
minecraft:wooden_door[facing=west,half=upper,hinge=left,open=false,powered=true]
minecraft:wooden_door[facing=west,half=upper,hinge=left,open=false,powered=false]
minecraft:wooden_door[facing=west,half=upper,hinge=right,open=true,powered=true]
minecraft:wooden_door[facing=west,half=upper,hinge=right,open=true,powered=false]
minecraft:wooden_door[facing=west,half=upper,hinge=right,open=false,powered=true]
minecraft:wooden_door[facing=west,half=upper,hinge=right,open=false,powered=false]
minecraft:wooden_door[facing=west,half=lower,hinge=left,open=true,powered=true]
minecraft:wooden_door[facing=west,half=lower,hinge=left,open=true,powered=false]
minecraft:wooden_door[facing=west,half=lower,hinge=left,open=false,powered=true]
minecraft:wooden_door[facing=west,half=lower,hinge=left,open=false,powered=false]
minecraft:wooden_door[facing=west,half=lower,hinge=right,open=true,powered=true]
minecraft:wooden_door[facing=west,half=lower,hinge=right,open=true,powered=false]
minecraft:wooden_door[facing=west,half=lower,hinge=right,open=false,powered=true]
minecraft:wooden_door[facing=west,half=lower,hinge=right,open=false,powered=false]
minecraft:wooden_door[facing=east,half=upper,hinge=left,open=true,powered=true]
minecraft:wooden_door[facing=east,half=upper,hinge=left,open=true,powered=false]
minecraft:wooden_door[facing=east,half=upper,hinge=left,open=false,powered=true]
minecraft:wooden_door[facing=east,half=upper,hinge=left,open=false,powered=false]
minecraft:wooden_door[facing=east,half=upper,hinge=right,open=true,powered=true]
minecraft:wooden_door[facing=east,half=upper,hinge=right,open=true,powered=false]
minecraft:wooden_door[facing=east,half=upper,hinge=right,open=false,powered=true]
minecraft:wooden_door[facing=east,half=upper,hinge=right,open=false,powered=false]
minecraft:wooden_door[facing=east,half=lower,hinge=left,open=true,powered=true]
minecraft:wooden_door[facing=east,half=lower,hinge=left,open=true,powered=false]
minecraft:wooden_door[facing=east,half=lower,hinge=left,open=false,powered=true]
minecraft:wooden_door[facing=east,half=lower,hinge=left,open=false,powered=false]
minecraft:wooden_door[facing=east,half=lower,hinge=right,open=true,powered=true]
minecraft:wooden_door[facing=east,half=lower,hinge=right,open=true,powered=false]
minecraft:wooden_door[facing=east,half=lower,hinge=right,open=false,powered=true]
minecraft:wooden_door[facing=east,half=lower,hinge=right,open=false,powered=false]
minecraft:ladder[facing=north]
minecraft:ladder[facing=south]
minecraft:ladder[facing=west]
minecraft:ladder[facing=east]
minecraft:rail[shape=north_south]
minecraft:rail[shape=east_west]
minecraft:rail[shape=ascending_east]
minecraft:rail[shape=ascending_west]
minecraft:rail[shape=ascending_north]
minecraft:rail[shape=ascending_south]
minecraft:rail[shape=south_east]
minecraft:rail[shape=south_west]
minecraft:rail[shape=north_west]
minecraft:rail[shape=north_east]
minecraft:stone_stairs[facing=north,half=top,shape=straight]
minecraft:stone_stairs[facing=north,half=top,shape=inner_left]
minecraft:stone_stairs[facing=north,half=top,shape=inner_right]
minecraft:stone_stairs[facing=north,half=top,shape=outer_left]
minecraft:stone_stairs[facing=north,half=top,shape=outer_right]
minecraft:stone_stairs[facing=north,half=bottom,shape=straight]
minecraft:stone_stairs[facing=north,half=bottom,shape=inner_left]
minecraft:stone_stairs[facing=north,half=bottom,shape=inner_right]
minecraft:stone_stairs[facing=north,half=bottom,shape=outer_left]
minecraft:stone_stairs[facing=north,half=bottom,shape=outer_right]
minecraft:stone_stairs[facing=south,half=top,shape=straight]
minecraft:stone_stairs[facing=south,half=top,shape=inner_left]
minecraft:stone_stairs[facing=south,half=top,shape=inner_right]
minecraft:stone_stairs[facing=south,half=top,shape=outer_left]
minecraft:stone_stairs[facing=south,half=top,shape=outer_right]
minecraft:stone_stairs[facing=south,half=bottom,shape=straight]
minecraft:stone_stairs[facing=south,half=bottom,shape=inner_left]
minecraft:stone_stairs[facing=south,half=bottom,shape=inner_right]
minecraft:stone_stairs[facing=south,half=bottom,shape=outer_left]
minecraft:stone_stairs[facing=south,half=bottom,shape=outer_right]
minecraft:stone_stairs[facing=west,half=top,shape=straight]
minecraft:stone_stairs[facing=west,half=top,shape=inner_left]
minecraft:stone_stairs[facing=west,half=top,shape=inner_right]
minecraft:stone_stairs[facing=west,half=top,shape=outer_left]
minecraft:stone_stairs[facing=west,half=top,shape=outer_right]
minecraft:stone_stairs[facing=west,half=bottom,shape=straight]
minecraft:stone_stairs[facing=west,half=bottom,shape=inner_left]
minecraft:stone_stairs[facing=west,half=bottom,shape=inner_right]
minecraft:stone_stairs[facing=west,half=bottom,shape=outer_left]
minecraft:stone_stairs[facing=west,half=bottom,shape=outer_right]
minecraft:stone_stairs[facing=east,half=top,shape=straight]
minecraft:stone_stairs[facing=east,half=top,shape=inner_left]
minecraft:stone_stairs[facing=east,half=top,shape=inner_right]
minecraft:stone_stairs[facing=east,half=top,shape=outer_left]
minecraft:stone_stairs[facing=east,half=top,shape=outer_right]
minecraft:stone_stairs[facing=east,half=bottom,shape=straight]
minecraft:stone_stairs[facing=east,half=bottom,shape=inner_left]
minecraft:stone_stairs[facing=east,half=bottom,shape=inner_right]
minecraft:stone_stairs[facing=east,half=bottom,shape=outer_left]
minecraft:stone_stairs[facing=east,half=bottom,shape=outer_right]
minecraft:wall_sign[facing=north]
minecraft:wall_sign[facing=south]
minecraft:wall_sign[facing=west]
minecraft:wall_sign[facing=east]
minecraft:lever[facing=down_x,powered=true]
minecraft:lever[facing=down_x,powered=false]
minecraft:lever[facing=east,powered=true]
minecraft:lever[facing=east,powered=false]
minecraft:lever[facing=west,powered=true]
minecraft:lever[facing=west,powered=false]
minecraft:lever[facing=south,powered=true]
minecraft:lever[facing=south,powered=false]
minecraft:lever[facing=north,powered=true]
minecraft:lever[facing=north,powered=false]
minecraft:lever[facing=up_z,powered=true]
minecraft:lever[facing=up_z,powered=false]
minecraft:lever[facing=up_x,powered=true]
minecraft:lever[facing=up_x,powered=false]
minecraft:lever[facing=down_z,powered=true]
minecraft:lever[facing=down_z,powered=false]
minecraft:stone_pressure_plate[powered=true]
minecraft:stone_pressure_plate[powered=false]
minecraft:iron_door[facing=north,half=upper,hinge=left,open=true,powered=true]
minecraft:iron_door[facing=north,half=upper,hinge=left,open=true,powered=false]
minecraft:iron_door[facing=north,half=upper,hinge=left,open=false,powered=true]
minecraft:iron_door[facing=north,half=upper,hinge=left,open=false,powered=false]
minecraft:iron_door[facing=north,half=upper,hinge=right,open=true,powered=true]
minecraft:iron_door[facing=north,half=upper,hinge=right,open=true,powered=false]
minecraft:iron_door[facing=north,half=upper,hinge=right,open=false,powered=true]
minecraft:iron_door[facing=north,half=upper,hinge=right,open=false,powered=false]
minecraft:iron_door[facing=north,half=lower,hinge=left,open=true,powered=true]
minecraft:iron_door[facing=north,half=lower,hinge=left,open=true,powered=false]
minecraft:iron_door[facing=north,half=lower,hinge=left,open=false,powered=true]
minecraft:iron_door[facing=north,half=lower,hinge=left,open=false,powered=false]
minecraft:iron_door[facing=north,half=lower,hinge=right,open=true,powered=true]
minecraft:iron_door[facing=north,half=lower,hinge=right,open=true,powered=false]
minecraft:iron_door[facing=north,half=lower,hinge=right,open=false,powered=true]
minecraft:iron_door[facing=north,half=lower,hinge=right,open=false,powered=false]
minecraft:iron_door[facing=south,half=upper,hinge=left,open=true,powered=true]
minecraft:iron_door[facing=south,half=upper,hinge=left,open=true,powered=false]
minecraft:iron_door[facing=south,half=upper,hinge=left,open=false,powered=true]
minecraft:iron_door[facing=south,half=upper,hinge=left,open=false,powered=false]
minecraft:iron_door[facing=south,half=upper,hinge=right,open=true,powered=true]
minecraft:iron_door[facing=south,half=upper,hinge=right,open=true,powered=false]
minecraft:iron_door[facing=south,half=upper,hinge=right,open=false,powered=true]
minecraft:iron_door[facing=south,half=upper,hinge=right,open=false,powered=false]
minecraft:iron_door[facing=south,half=lower,hinge=left,open=true,powered=true]
minecraft:iron_door[facing=south,half=lower,hinge=left,open=true,powered=false]
minecraft:iron_door[facing=south,half=lower,hinge=left,open=false,powered=true]
minecraft:iron_door[facing=south,half=lower,hinge=left,open=false,powered=false]
minecraft:iron_door[facing=south,half=lower,hinge=right,open=true,powered=true]
minecraft:iron_door[facing=south,half=lower,hinge=right,open=true,powered=false]
minecraft:iron_door[facing=south,half=lower,hinge=right,open=false,powered=true]
minecraft:iron_door[facing=south,half=lower,hinge=right,open=false,powered=false]
minecraft:iron_door[facing=west,half=upper,hinge=left,open=true,powered=true]
minecraft:iron_door[facing=west,half=upper,hinge=left,open=true,powered=false]
minecraft:iron_door[facing=west,half=upper,hinge=left,open=false,powered=true]
minecraft:iron_door[facing=west,half=upper,hinge=left,open=false,powered=false]
minecraft:iron_door[facing=west,half=upper,hinge=right,open=true,powered=true]
minecraft:iron_door[facing=west,half=upper,hinge=right,open=true,powered=false]
minecraft:iron_door[facing=west,half=upper,hinge=right,open=false,powered=true]
minecraft:iron_door[facing=west,half=upper,hinge=right,open=false,powered=false]
minecraft:iron_door[facing=west,half=lower,hinge=left,open=true,powered=true]
minecraft:iron_door[facing=west,half=lower,hinge=left,open=true,powered=false]
minecraft:iron_door[facing=west,half=lower,hinge=left,open=false,powered=true]
minecraft:iron_door[facing=west,half=lower,hinge=left,open=false,powered=false]
minecraft:iron_door[facing=west,half=lower,hinge=right,open=true,powered=true]
minecraft:iron_door[facing=west,half=lower,hinge=right,open=true,powered=false]
minecraft:iron_door[facing=west,half=lower,hinge=right,open=false,powered=true]
minecraft:iron_door[facing=west,half=lower,hinge=right,open=false,powered=false]
minecraft:iron_door[facing=east,half=upper,hinge=left,open=true,powered=true]
minecraft:iron_door[facing=east,half=upper,hinge=left,open=true,powered=false]
minecraft:iron_door[facing=east,half=upper,hinge=left,open=false,powered=true]
minecraft:iron_door[facing=east,half=upper,hinge=left,open=false,powered=false]
minecraft:iron_door[facing=east,half=upper,hinge=right,open=true,powered=true]
minecraft:iron_door[facing=east,half=upper,hinge=right,open=true,powered=false]
minecraft:iron_door[facing=east,half=upper,hinge=right,open=false,powered=true]
minecraft:iron_door[facing=east,half=upper,hinge=right,open=false,powered=false]
minecraft:iron_door[facing=east,half=lower,hinge=left,open=true,powered=true]
minecraft:iron_door[facing=east,half=lower,hinge=left,open=true,powered=false]
minecraft:iron_door[facing=east,half=lower,hinge=left,open=false,powered=true]
minecraft:iron_door[facing=east,half=lower,hinge=left,open=false,powered=false]
minecraft:iron_door[facing=east,half=lower,hinge=right,open=true,powered=true]
minecraft:iron_door[facing=east,half=lower,hinge=right,open=true,powered=false]
minecraft:iron_door[facing=east,half=lower,hinge=right,open=false,powered=true]
minecraft:iron_door[facing=east,half=lower,hinge=right,open=false,powered=false]
minecraft:wooden_pressure_plate[powered=true]
minecraft:wooden_pressure_plate[powered=false]
minecraft:redstone_ore
minecraft:lit_redstone_ore
minecraft:unlit_redstone_torch[facing=up]
minecraft:unlit_redstone_torch[facing=north]
minecraft:unlit_redstone_torch[facing=south]
minecraft:unlit_redstone_torch[facing=west]
minecraft:unlit_redstone_torch[facing=east]
minecraft:redstone_torch[facing=up]
minecraft:redstone_torch[facing=north]
minecraft:redstone_torch[facing=south]
minecraft:redstone_torch[facing=west]
minecraft:redstone_torch[facing=east]
minecraft:stone_button[facing=down,powered=true]
minecraft:stone_button[facing=down,powered=false]
minecraft:stone_button[facing=up,powered=true]
minecraft:stone_button[facing=up,powered=false]
minecraft:stone_button[facing=north,powered=true]
minecraft:stone_button[facing=north,powered=false]
minecraft:stone_button[facing=south,powered=true]
minecraft:stone_button[facing=south,powered=false]
minecraft:stone_button[facing=west,powered=true]
minecraft:stone_button[facing=west,powered=false]
minecraft:stone_button[facing=east,powered=true]
minecraft:stone_button[facing=east,powered=false]
minecraft:snow_layer[layers=1]
minecraft:snow_layer[layers=2]
minecraft:snow_layer[layers=3]
minecraft:snow_layer[layers=4]
minecraft:snow_layer[layers=5]
minecraft:snow_layer[layers=6]
minecraft:snow_layer[layers=7]
minecraft:snow_layer[layers=8]
minecraft:ice
minecraft:snow
minecraft:cactus[age=0]
minecraft:cactus[age=1]
minecraft:cactus[age=2]
minecraft:cactus[age=3]
minecraft:cactus[age=4]
minecraft:cactus[age=5]
minecraft:cactus[age=6]
minecraft:cactus[age=7]
minecraft:cactus[age=8]
minecraft:cactus[age=9]
minecraft:cactus[age=10]
minecraft:cactus[age=11]
minecraft:cactus[age=12]
minecraft:cactus[age=13]
minecraft:cactus[age=14]
minecraft:cactus[age=15]
minecraft:clay
minecraft:reeds[age=0]
minecraft:reeds[age=1]
minecraft:reeds[age=2]
minecraft:reeds[age=3]
minecraft:reeds[age=4]
minecraft:reeds[age=5]
minecraft:reeds[age=6]
minecraft:reeds[age=7]
minecraft:reeds[age=8]
minecraft:reeds[age=9]
minecraft:reeds[age=10]
minecraft:reeds[age=11]
minecraft:reeds[age=12]
minecraft:reeds[age=13]
minecraft:reeds[age=14]
minecraft:reeds[age=15]
minecraft:jukebox[has_record=true]
minecraft:jukebox[has_record=false]
minecraft:fence[east=true,north=true,south=true,west=true]
minecraft:fence[east=true,north=true,south=true,west=false]
minecraft:fence[east=true,north=true,south=false,west=true]
minecraft:fence[east=true,north=true,south=false,west=false]
minecraft:fence[east=true,north=false,south=true,west=true]
minecraft:fence[east=true,north=false,south=true,west=false]
minecraft:fence[east=true,north=false,south=false,west=true]
minecraft:fence[east=true,north=false,south=false,west=false]
minecraft:fence[east=false,north=true,south=true,west=true]
minecraft:fence[east=false,north=true,south=true,west=false]
minecraft:fence[east=false,north=true,south=false,west=true]
minecraft:fence[east=false,north=true,south=false,west=false]
minecraft:fence[east=false,north=false,south=true,west=true]
minecraft:fence[east=false,north=false,south=true,west=false]
minecraft:fence[east=false,north=false,south=false,west=true]
minecraft:fence[east=false,north=false,south=false,west=false]
minecraft:pumpkin[facing=north]
minecraft:pumpkin[facing=south]
minecraft:pumpkin[facing=west]
minecraft:pumpkin[facing=east]
minecraft:netherrack
minecraft:soul_sand
minecraft:glowstone
minecraft:portal[axis=x]
minecraft:portal[axis=z]
minecraft:lit_pumpkin[facing=north]
minecraft:lit_pumpkin[facing=south]
minecraft:lit_pumpkin[facing=west]
minecraft:lit_pumpkin[facing=east]
minecraft:cake[bites=0]
minecraft:cake[bites=1]
minecraft:cake[bites=2]
minecraft:cake[bites=3]
minecraft:cake[bites=4]
minecraft:cake[bites=5]
minecraft:cake[bites=6]
minecraft:unpowered_repeater[delay=1,facing=north,locked=true]
minecraft:unpowered_repeater[delay=1,facing=north,locked=false]
minecraft:unpowered_repeater[delay=1,facing=south,locked=true]
minecraft:unpowered_repeater[delay=1,facing=south,locked=false]
minecraft:unpowered_repeater[delay=1,facing=west,locked=true]
minecraft:unpowered_repeater[delay=1,facing=west,locked=false]
minecraft:unpowered_repeater[delay=1,facing=east,locked=true]
minecraft:unpowered_repeater[delay=1,facing=east,locked=false]
minecraft:unpowered_repeater[delay=2,facing=north,locked=true]
minecraft:unpowered_repeater[delay=2,facing=north,locked=false]
minecraft:unpowered_repeater[delay=2,facing=south,locked=true]
minecraft:unpowered_repeater[delay=2,facing=south,locked=false]
minecraft:unpowered_repeater[delay=2,facing=west,locked=true]
minecraft:unpowered_repeater[delay=2,facing=west,locked=false]
minecraft:unpowered_repeater[delay=2,facing=east,locked=true]
minecraft:unpowered_repeater[delay=2,facing=east,locked=false]
minecraft:unpowered_repeater[delay=3,facing=north,locked=true]
minecraft:unpowered_repeater[delay=3,facing=north,locked=false]
minecraft:unpowered_repeater[delay=3,facing=south,locked=true]
minecraft:unpowered_repeater[delay=3,facing=south,locked=false]
minecraft:unpowered_repeater[delay=3,facing=west,locked=true]
minecraft:unpowered_repeater[delay=3,facing=west,locked=false]
minecraft:unpowered_repeater[delay=3,facing=east,locked=true]
minecraft:unpowered_repeater[delay=3,facing=east,locked=false]
minecraft:unpowered_repeater[delay=4,facing=north,locked=true]
minecraft:unpowered_repeater[delay=4,facing=north,locked=false]
minecraft:unpowered_repeater[delay=4,facing=south,locked=true]
minecraft:unpowered_repeater[delay=4,facing=south,locked=false]
minecraft:unpowered_repeater[delay=4,facing=west,locked=true]
minecraft:unpowered_repeater[delay=4,facing=west,locked=false]
minecraft:unpowered_repeater[delay=4,facing=east,locked=true]
minecraft:unpowered_repeater[delay=4,facing=east,locked=false]
minecraft:powered_repeater[delay=1,facing=north,locked=true]
minecraft:powered_repeater[delay=1,facing=north,locked=false]
minecraft:powered_repeater[delay=1,facing=south,locked=true]
minecraft:powered_repeater[delay=1,facing=south,locked=false]
minecraft:powered_repeater[delay=1,facing=west,locked=true]
minecraft:powered_repeater[delay=1,facing=west,locked=false]
minecraft:powered_repeater[delay=1,facing=east,locked=true]
minecraft:powered_repeater[delay=1,facing=east,locked=false]
minecraft:powered_repeater[delay=2,facing=north,locked=true]
minecraft:powered_repeater[delay=2,facing=north,locked=false]
minecraft:powered_repeater[delay=2,facing=south,locked=true]
minecraft:powered_repeater[delay=2,facing=south,locked=false]
minecraft:powered_repeater[delay=2,facing=west,locked=true]
minecraft:powered_repeater[delay=2,facing=west,locked=false]
minecraft:powered_repeater[delay=2,facing=east,locked=true]
minecraft:powered_repeater[delay=2,facing=east,locked=false]
minecraft:powered_repeater[delay=3,facing=north,locked=true]
minecraft:powered_repeater[delay=3,facing=north,locked=false]
minecraft:powered_repeater[delay=3,facing=south,locked=true]
minecraft:powered_repeater[delay=3,facing=south,locked=false]
minecraft:powered_repeater[delay=3,facing=west,locked=true]
minecraft:powered_repeater[delay=3,facing=west,locked=false]
minecraft:powered_repeater[delay=3,facing=east,locked=true]
minecraft:powered_repeater[delay=3,facing=east,locked=false]
minecraft:powered_repeater[delay=4,facing=north,locked=true]
minecraft:powered_repeater[delay=4,facing=north,locked=false]
minecraft:powered_repeater[delay=4,facing=south,locked=true]
minecraft:powered_repeater[delay=4,facing=south,locked=false]
minecraft:powered_repeater[delay=4,facing=west,locked=true]
minecraft:powered_repeater[delay=4,facing=west,locked=false]
minecraft:powered_repeater[delay=4,facing=east,locked=true]
minecraft:powered_repeater[delay=4,facing=east,locked=false]
minecraft:stained_glass[color=white]
minecraft:stained_glass[color=orange]
minecraft:stained_glass[color=magenta]
minecraft:stained_glass[color=light_blue]
minecraft:stained_glass[color=yellow]
minecraft:stained_glass[color=lime]
minecraft:stained_glass[color=pink]
minecraft:stained_glass[color=gray]
minecraft:stained_glass[color=silver]
minecraft:stained_glass[color=cyan]
minecraft:stained_glass[color=purple]
minecraft:stained_glass[color=blue]
minecraft:stained_glass[color=brown]
minecraft:stained_glass[color=green]
minecraft:stained_glass[color=red]
minecraft:stained_glass[color=black]
minecraft:trapdoor[facing=north,half=top,open=true]
minecraft:trapdoor[facing=north,half=top,open=false]
minecraft:trapdoor[facing=north,half=bottom,open=true]
minecraft:trapdoor[facing=north,half=bottom,open=false]
minecraft:trapdoor[facing=south,half=top,open=true]
minecraft:trapdoor[facing=south,half=top,open=false]
minecraft:trapdoor[facing=south,half=bottom,open=true]
minecraft:trapdoor[facing=south,half=bottom,open=false]
minecraft:trapdoor[facing=west,half=top,open=true]
minecraft:trapdoor[facing=west,half=top,open=false]
minecraft:trapdoor[facing=west,half=bottom,open=true]
minecraft:trapdoor[facing=west,half=bottom,open=false]
minecraft:trapdoor[facing=east,half=top,open=true]
minecraft:trapdoor[facing=east,half=top,open=false]
minecraft:trapdoor[facing=east,half=bottom,open=true]
minecraft:trapdoor[facing=east,half=bottom,open=false]
minecraft:monster_egg[variant=stone]
minecraft:monster_egg[variant=cobblestone]
minecraft:monster_egg[variant=stone_brick]
minecraft:monster_egg[variant=mossy_brick]
minecraft:monster_egg[variant=cracked_brick]
minecraft:monster_egg[variant=chiseled_brick]
minecraft:stonebrick[variant=stonebrick]
minecraft:stonebrick[variant=mossy_stonebrick]
minecraft:stonebrick[variant=cracked_stonebrick]
minecraft:stonebrick[variant=chiseled_stonebrick]
minecraft:brown_mushroom_block[variant=north_west]
minecraft:brown_mushroom_block[variant=north]
minecraft:brown_mushroom_block[variant=north_east]
minecraft:brown_mushroom_block[variant=west]
minecraft:brown_mushroom_block[variant=center]
minecraft:brown_mushroom_block[variant=east]
minecraft:brown_mushroom_block[variant=south_west]
minecraft:brown_mushroom_block[variant=south]
minecraft:brown_mushroom_block[variant=south_east]
minecraft:brown_mushroom_block[variant=stem]
minecraft:brown_mushroom_block[variant=all_inside]
minecraft:brown_mushroom_block[variant=all_outside]
minecraft:brown_mushroom_block[variant=all_stem]
minecraft:red_mushroom_block[variant=north_west]
minecraft:red_mushroom_block[variant=north]
minecraft:red_mushroom_block[variant=north_east]
minecraft:red_mushroom_block[variant=west]
minecraft:red_mushroom_block[variant=center]
minecraft:red_mushroom_block[variant=east]
minecraft:red_mushroom_block[variant=south_west]
minecraft:red_mushroom_block[variant=south]
minecraft:red_mushroom_block[variant=south_east]
minecraft:red_mushroom_block[variant=stem]
minecraft:red_mushroom_block[variant=all_inside]
minecraft:red_mushroom_block[variant=all_outside]
minecraft:red_mushroom_block[variant=all_stem]
minecraft:iron_bars[east=true,north=true,south=true,west=true]
minecraft:iron_bars[east=true,north=true,south=true,west=false]
minecraft:iron_bars[east=true,north=true,south=false,west=true]
minecraft:iron_bars[east=true,north=true,south=false,west=false]
minecraft:iron_bars[east=true,north=false,south=true,west=true]
minecraft:iron_bars[east=true,north=false,south=true,west=false]
minecraft:iron_bars[east=true,north=false,south=false,west=true]
minecraft:iron_bars[east=true,north=false,south=false,west=false]
minecraft:iron_bars[east=false,north=true,south=true,west=true]
minecraft:iron_bars[east=false,north=true,south=true,west=false]
minecraft:iron_bars[east=false,north=true,south=false,west=true]
minecraft:iron_bars[east=false,north=true,south=false,west=false]
minecraft:iron_bars[east=false,north=false,south=true,west=true]
minecraft:iron_bars[east=false,north=false,south=true,west=false]
minecraft:iron_bars[east=false,north=false,south=false,west=true]
minecraft:iron_bars[east=false,north=false,south=false,west=false]
minecraft:glass_pane[east=true,north=true,south=true,west=true]
minecraft:glass_pane[east=true,north=true,south=true,west=false]
minecraft:glass_pane[east=true,north=true,south=false,west=true]
minecraft:glass_pane[east=true,north=true,south=false,west=false]
minecraft:glass_pane[east=true,north=false,south=true,west=true]
minecraft:glass_pane[east=true,north=false,south=true,west=false]
minecraft:glass_pane[east=true,north=false,south=false,west=true]
minecraft:glass_pane[east=true,north=false,south=false,west=false]
minecraft:glass_pane[east=false,north=true,south=true,west=true]
minecraft:glass_pane[east=false,north=true,south=true,west=false]
minecraft:glass_pane[east=false,north=true,south=false,west=true]
minecraft:glass_pane[east=false,north=true,south=false,west=false]
minecraft:glass_pane[east=false,north=false,south=true,west=true]
minecraft:glass_pane[east=false,north=false,south=true,west=false]
minecraft:glass_pane[east=false,north=false,south=false,west=true]
minecraft:glass_pane[east=false,north=false,south=false,west=false]
minecraft:melon_block
minecraft:pumpkin_stem[age=0,facing=up]
minecraft:pumpkin_stem[age=0,facing=north]
minecraft:pumpkin_stem[age=0,facing=south]
minecraft:pumpkin_stem[age=0,facing=west]
minecraft:pumpkin_stem[age=0,facing=east]
minecraft:pumpkin_stem[age=1,facing=up]
minecraft:pumpkin_stem[age=1,facing=north]
minecraft:pumpkin_stem[age=1,facing=south]
minecraft:pumpkin_stem[age=1,facing=west]
minecraft:pumpkin_stem[age=1,facing=east]
minecraft:pumpkin_stem[age=2,facing=up]
minecraft:pumpkin_stem[age=2,facing=north]
minecraft:pumpkin_stem[age=2,facing=south]
minecraft:pumpkin_stem[age=2,facing=west]
minecraft:pumpkin_stem[age=2,facing=east]
minecraft:pumpkin_stem[age=3,facing=up]
minecraft:pumpkin_stem[age=3,facing=north]
minecraft:pumpkin_stem[age=3,facing=south]
minecraft:pumpkin_stem[age=3,facing=west]
minecraft:pumpkin_stem[age=3,facing=east]
minecraft:pumpkin_stem[age=4,facing=up]
minecraft:pumpkin_stem[age=4,facing=north]
minecraft:pumpkin_stem[age=4,facing=south]
minecraft:pumpkin_stem[age=4,facing=west]
minecraft:pumpkin_stem[age=4,facing=east]
minecraft:pumpkin_stem[age=5,facing=up]
minecraft:pumpkin_stem[age=5,facing=north]
minecraft:pumpkin_stem[age=5,facing=south]
minecraft:pumpkin_stem[age=5,facing=west]
minecraft:pumpkin_stem[age=5,facing=east]
minecraft:pumpkin_stem[age=6,facing=up]
minecraft:pumpkin_stem[age=6,facing=north]
minecraft:pumpkin_stem[age=6,facing=south]
minecraft:pumpkin_stem[age=6,facing=west]
minecraft:pumpkin_stem[age=6,facing=east]
minecraft:pumpkin_stem[age=7,facing=up]
minecraft:pumpkin_stem[age=7,facing=north]
minecraft:pumpkin_stem[age=7,facing=south]
minecraft:pumpkin_stem[age=7,facing=west]
minecraft:pumpkin_stem[age=7,facing=east]
minecraft:melon_stem[age=0,facing=up]
minecraft:melon_stem[age=0,facing=north]
minecraft:melon_stem[age=0,facing=south]
minecraft:melon_stem[age=0,facing=west]
minecraft:melon_stem[age=0,facing=east]
minecraft:melon_stem[age=1,facing=up]
minecraft:melon_stem[age=1,facing=north]
minecraft:melon_stem[age=1,facing=south]
minecraft:melon_stem[age=1,facing=west]
minecraft:melon_stem[age=1,facing=east]
minecraft:melon_stem[age=2,facing=up]
minecraft:melon_stem[age=2,facing=north]
minecraft:melon_stem[age=2,facing=south]
minecraft:melon_stem[age=2,facing=west]
minecraft:melon_stem[age=2,facing=east]
minecraft:melon_stem[age=3,facing=up]
minecraft:melon_stem[age=3,facing=north]
minecraft:melon_stem[age=3,facing=south]
minecraft:melon_stem[age=3,facing=west]
minecraft:melon_stem[age=3,facing=east]
minecraft:melon_stem[age=4,facing=up]
minecraft:melon_stem[age=4,facing=north]
minecraft:melon_stem[age=4,facing=south]
minecraft:melon_stem[age=4,facing=west]
minecraft:melon_stem[age=4,facing=east]
minecraft:melon_stem[age=5,facing=up]
minecraft:melon_stem[age=5,facing=north]
minecraft:melon_stem[age=5,facing=south]
minecraft:melon_stem[age=5,facing=west]
minecraft:melon_stem[age=5,facing=east]
minecraft:melon_stem[age=6,facing=up]
minecraft:melon_stem[age=6,facing=north]
minecraft:melon_stem[age=6,facing=south]
minecraft:melon_stem[age=6,facing=west]
minecraft:melon_stem[age=6,facing=east]
minecraft:melon_stem[age=7,facing=up]
minecraft:melon_stem[age=7,facing=north]
minecraft:melon_stem[age=7,facing=south]
minecraft:melon_stem[age=7,facing=west]
minecraft:melon_stem[age=7,facing=east]
minecraft:vine[east=true,north=true,south=true,up=true,west=true]
minecraft:vine[east=true,north=true,south=true,up=true,west=false]
minecraft:vine[east=true,north=true,south=true,up=false,west=true]
minecraft:vine[east=true,north=true,south=true,up=false,west=false]
minecraft:vine[east=true,north=true,south=false,up=true,west=true]
minecraft:vine[east=true,north=true,south=false,up=true,west=false]
minecraft:vine[east=true,north=true,south=false,up=false,west=true]
minecraft:vine[east=true,north=true,south=false,up=false,west=false]
minecraft:vine[east=true,north=false,south=true,up=true,west=true]
minecraft:vine[east=true,north=false,south=true,up=true,west=false]
minecraft:vine[east=true,north=false,south=true,up=false,west=true]
minecraft:vine[east=true,north=false,south=true,up=false,west=false]
minecraft:vine[east=true,north=false,south=false,up=true,west=true]
minecraft:vine[east=true,north=false,south=false,up=true,west=false]
minecraft:vine[east=true,north=false,south=false,up=false,west=true]
minecraft:vine[east=true,north=false,south=false,up=false,west=false]
minecraft:vine[east=false,north=true,south=true,up=true,west=true]
minecraft:vine[east=false,north=true,south=true,up=true,west=false]
minecraft:vine[east=false,north=true,south=true,up=false,west=true]
minecraft:vine[east=false,north=true,south=true,up=false,west=false]
minecraft:vine[east=false,north=true,south=false,up=true,west=true]
minecraft:vine[east=false,north=true,south=false,up=true,west=false]
minecraft:vine[east=false,north=true,south=false,up=false,west=true]
minecraft:vine[east=false,north=true,south=false,up=false,west=false]
minecraft:vine[east=false,north=false,south=true,up=true,west=true]
minecraft:vine[east=false,north=false,south=true,up=true,west=false]
minecraft:vine[east=false,north=false,south=true,up=false,west=true]
minecraft:vine[east=false,north=false,south=true,up=false,west=false]
minecraft:vine[east=false,north=false,south=false,up=true,west=true]
minecraft:vine[east=false,north=false,south=false,up=true,west=false]
minecraft:vine[east=false,north=false,south=false,up=false,west=true]
minecraft:vine[east=false,north=false,south=false,up=false,west=false]
minecraft:fence_gate[facing=north,in_wall=true,open=true,powered=true]
minecraft:fence_gate[facing=north,in_wall=true,open=true,powered=false]
minecraft:fence_gate[facing=north,in_wall=true,open=false,powered=true]
minecraft:fence_gate[facing=north,in_wall=true,open=false,powered=false]
minecraft:fence_gate[facing=north,in_wall=false,open=true,powered=true]
minecraft:fence_gate[facing=north,in_wall=false,open=true,powered=false]
minecraft:fence_gate[facing=north,in_wall=false,open=false,powered=true]
minecraft:fence_gate[facing=north,in_wall=false,open=false,powered=false]
minecraft:fence_gate[facing=south,in_wall=true,open=true,powered=true]
minecraft:fence_gate[facing=south,in_wall=true,open=true,powered=false]
minecraft:fence_gate[facing=south,in_wall=true,open=false,powered=true]
minecraft:fence_gate[facing=south,in_wall=true,open=false,powered=false]
minecraft:fence_gate[facing=south,in_wall=false,open=true,powered=true]
minecraft:fence_gate[facing=south,in_wall=false,open=true,powered=false]
minecraft:fence_gate[facing=south,in_wall=false,open=false,powered=true]
minecraft:fence_gate[facing=south,in_wall=false,open=false,powered=false]
minecraft:fence_gate[facing=west,in_wall=true,open=true,powered=true]
minecraft:fence_gate[facing=west,in_wall=true,open=true,powered=false]
minecraft:fence_gate[facing=west,in_wall=true,open=false,powered=true]
minecraft:fence_gate[facing=west,in_wall=true,open=false,powered=false]
minecraft:fence_gate[facing=west,in_wall=false,open=true,powered=true]
minecraft:fence_gate[facing=west,in_wall=false,open=true,powered=false]
minecraft:fence_gate[facing=west,in_wall=false,open=false,powered=true]
minecraft:fence_gate[facing=west,in_wall=false,open=false,powered=false]
minecraft:fence_gate[facing=east,in_wall=true,open=true,powered=true]
minecraft:fence_gate[facing=east,in_wall=true,open=true,powered=false]
minecraft:fence_gate[facing=east,in_wall=true,open=false,powered=true]
minecraft:fence_gate[facing=east,in_wall=true,open=false,powered=false]
minecraft:fence_gate[facing=east,in_wall=false,open=true,powered=true]
minecraft:fence_gate[facing=east,in_wall=false,open=true,powered=false]
minecraft:fence_gate[facing=east,in_wall=false,open=false,powered=true]
minecraft:fence_gate[facing=east,in_wall=false,open=false,powered=false]
minecraft:brick_stairs[facing=north,half=top,shape=straight]
minecraft:brick_stairs[facing=north,half=top,shape=inner_left]
minecraft:brick_stairs[facing=north,half=top,shape=inner_right]
minecraft:brick_stairs[facing=north,half=top,shape=outer_left]
minecraft:brick_stairs[facing=north,half=top,shape=outer_right]
minecraft:brick_stairs[facing=north,half=bottom,shape=straight]
minecraft:brick_stairs[facing=north,half=bottom,shape=inner_left]
minecraft:brick_stairs[facing=north,half=bottom,shape=inner_right]
minecraft:brick_stairs[facing=north,half=bottom,shape=outer_left]
minecraft:brick_stairs[facing=north,half=bottom,shape=outer_right]
minecraft:brick_stairs[facing=south,half=top,shape=straight]
minecraft:brick_stairs[facing=south,half=top,shape=inner_left]
minecraft:brick_stairs[facing=south,half=top,shape=inner_right]
minecraft:brick_stairs[facing=south,half=top,shape=outer_left]
minecraft:brick_stairs[facing=south,half=top,shape=outer_right]
minecraft:brick_stairs[facing=south,half=bottom,shape=straight]
minecraft:brick_stairs[facing=south,half=bottom,shape=inner_left]
minecraft:brick_stairs[facing=south,half=bottom,shape=inner_right]
minecraft:brick_stairs[facing=south,half=bottom,shape=outer_left]
minecraft:brick_stairs[facing=south,half=bottom,shape=outer_right]
minecraft:brick_stairs[facing=west,half=top,shape=straight]
minecraft:brick_stairs[facing=west,half=top,shape=inner_left]
minecraft:brick_stairs[facing=west,half=top,shape=inner_right]
minecraft:brick_stairs[facing=west,half=top,shape=outer_left]
minecraft:brick_stairs[facing=west,half=top,shape=outer_right]
minecraft:brick_stairs[facing=west,half=bottom,shape=straight]
minecraft:brick_stairs[facing=west,half=bottom,shape=inner_left]
minecraft:brick_stairs[facing=west,half=bottom,shape=inner_right]
minecraft:brick_stairs[facing=west,half=bottom,shape=outer_left]
minecraft:brick_stairs[facing=west,half=bottom,shape=outer_right]
minecraft:brick_stairs[facing=east,half=top,shape=straight]
minecraft:brick_stairs[facing=east,half=top,shape=inner_left]
minecraft:brick_stairs[facing=east,half=top,shape=inner_right]
minecraft:brick_stairs[facing=east,half=top,shape=outer_left]
minecraft:brick_stairs[facing=east,half=top,shape=outer_right]
minecraft:brick_stairs[facing=east,half=bottom,shape=straight]
minecraft:brick_stairs[facing=east,half=bottom,shape=inner_left]
minecraft:brick_stairs[facing=east,half=bottom,shape=inner_right]
minecraft:brick_stairs[facing=east,half=bottom,shape=outer_left]
minecraft:brick_stairs[facing=east,half=bottom,shape=outer_right]
minecraft:stone_brick_stairs[facing=north,half=top,shape=straight]
minecraft:stone_brick_stairs[facing=north,half=top,shape=inner_left]
minecraft:stone_brick_stairs[facing=north,half=top,shape=inner_right]
minecraft:stone_brick_stairs[facing=north,half=top,shape=outer_left]
minecraft:stone_brick_stairs[facing=north,half=top,shape=outer_right]
minecraft:stone_brick_stairs[facing=north,half=bottom,shape=straight]
minecraft:stone_brick_stairs[facing=north,half=bottom,shape=inner_left]
minecraft:stone_brick_stairs[facing=north,half=bottom,shape=inner_right]
minecraft:stone_brick_stairs[facing=north,half=bottom,shape=outer_left]
minecraft:stone_brick_stairs[facing=north,half=bottom,shape=outer_right]
minecraft:stone_brick_stairs[facing=south,half=top,shape=straight]
minecraft:stone_brick_stairs[facing=south,half=top,shape=inner_left]
minecraft:stone_brick_stairs[facing=south,half=top,shape=inner_right]
minecraft:stone_brick_stairs[facing=south,half=top,shape=outer_left]
minecraft:stone_brick_stairs[facing=south,half=top,shape=outer_right]
minecraft:stone_brick_stairs[facing=south,half=bottom,shape=straight]
minecraft:stone_brick_stairs[facing=south,half=bottom,shape=inner_left]
minecraft:stone_brick_stairs[facing=south,half=bottom,shape=inner_right]
minecraft:stone_brick_stairs[facing=south,half=bottom,shape=outer_left]
minecraft:stone_brick_stairs[facing=south,half=bottom,shape=outer_right]
minecraft:stone_brick_stairs[facing=west,half=top,shape=straight]
minecraft:stone_brick_stairs[facing=west,half=top,shape=inner_left]
minecraft:stone_brick_stairs[facing=west,half=top,shape=inner_right]
minecraft:stone_brick_stairs[facing=west,half=top,shape=outer_left]
minecraft:stone_brick_stairs[facing=west,half=top,shape=outer_right]
minecraft:stone_brick_stairs[facing=west,half=bottom,shape=straight]
minecraft:stone_brick_stairs[facing=west,half=bottom,shape=inner_left]
minecraft:stone_brick_stairs[facing=west,half=bottom,shape=inner_right]
minecraft:stone_brick_stairs[facing=west,half=bottom,shape=outer_left]
minecraft:stone_brick_stairs[facing=west,half=bottom,shape=outer_right]
minecraft:stone_brick_stairs[facing=east,half=top,shape=straight]
minecraft:stone_brick_stairs[facing=east,half=top,shape=inner_left]
minecraft:stone_brick_stairs[facing=east,half=top,shape=inner_right]
minecraft:stone_brick_stairs[facing=east,half=top,shape=outer_left]
minecraft:stone_brick_stairs[facing=east,half=top,shape=outer_right]
minecraft:stone_brick_stairs[facing=east,half=bottom,shape=straight]
minecraft:stone_brick_stairs[facing=east,half=bottom,shape=inner_left]
minecraft:stone_brick_stairs[facing=east,half=bottom,shape=inner_right]
minecraft:stone_brick_stairs[facing=east,half=bottom,shape=outer_left]
minecraft:stone_brick_stairs[facing=east,half=bottom,shape=outer_right]
minecraft:mycelium[snowy=true]
minecraft:mycelium[snowy=false]
minecraft:waterlily
minecraft:nether_brick
minecraft:nether_brick_fence[east=true,north=true,south=true,west=true]
minecraft:nether_brick_fence[east=true,north=true,south=true,west=false]
minecraft:nether_brick_fence[east=true,north=true,south=false,west=true]
minecraft:nether_brick_fence[east=true,north=true,south=false,west=false]
minecraft:nether_brick_fence[east=true,north=false,south=true,west=true]
minecraft:nether_brick_fence[east=true,north=false,south=true,west=false]
minecraft:nether_brick_fence[east=true,north=false,south=false,west=true]
minecraft:nether_brick_fence[east=true,north=false,south=false,west=false]
minecraft:nether_brick_fence[east=false,north=true,south=true,west=true]
minecraft:nether_brick_fence[east=false,north=true,south=true,west=false]
minecraft:nether_brick_fence[east=false,north=true,south=false,west=true]
minecraft:nether_brick_fence[east=false,north=true,south=false,west=false]
minecraft:nether_brick_fence[east=false,north=false,south=true,west=true]
minecraft:nether_brick_fence[east=false,north=false,south=true,west=false]
minecraft:nether_brick_fence[east=false,north=false,south=false,west=true]
minecraft:nether_brick_fence[east=false,north=false,south=false,west=false]
minecraft:nether_brick_stairs[facing=north,half=top,shape=straight]
minecraft:nether_brick_stairs[facing=north,half=top,shape=inner_left]
minecraft:nether_brick_stairs[facing=north,half=top,shape=inner_right]
minecraft:nether_brick_stairs[facing=north,half=top,shape=outer_left]
minecraft:nether_brick_stairs[facing=north,half=top,shape=outer_right]
minecraft:nether_brick_stairs[facing=north,half=bottom,shape=straight]
minecraft:nether_brick_stairs[facing=north,half=bottom,shape=inner_left]
minecraft:nether_brick_stairs[facing=north,half=bottom,shape=inner_right]
minecraft:nether_brick_stairs[facing=north,half=bottom,shape=outer_left]
minecraft:nether_brick_stairs[facing=north,half=bottom,shape=outer_right]
minecraft:nether_brick_stairs[facing=south,half=top,shape=straight]
minecraft:nether_brick_stairs[facing=south,half=top,shape=inner_left]
minecraft:nether_brick_stairs[facing=south,half=top,shape=inner_right]
minecraft:nether_brick_stairs[facing=south,half=top,shape=outer_left]
minecraft:nether_brick_stairs[facing=south,half=top,shape=outer_right]
minecraft:nether_brick_stairs[facing=south,half=bottom,shape=straight]
minecraft:nether_brick_stairs[facing=south,half=bottom,shape=inner_left]
minecraft:nether_brick_stairs[facing=south,half=bottom,shape=inner_right]
minecraft:nether_brick_stairs[facing=south,half=bottom,shape=outer_left]
minecraft:nether_brick_stairs[facing=south,half=bottom,shape=outer_right]
minecraft:nether_brick_stairs[facing=west,half=top,shape=straight]
minecraft:nether_brick_stairs[facing=west,half=top,shape=inner_left]
minecraft:nether_brick_stairs[facing=west,half=top,shape=inner_right]
minecraft:nether_brick_stairs[facing=west,half=top,shape=outer_left]
minecraft:nether_brick_stairs[facing=west,half=top,shape=outer_right]
minecraft:nether_brick_stairs[facing=west,half=bottom,shape=straight]
minecraft:nether_brick_stairs[facing=west,half=bottom,shape=inner_left]
minecraft:nether_brick_stairs[facing=west,half=bottom,shape=inner_right]
minecraft:nether_brick_stairs[facing=west,half=bottom,shape=outer_left]
minecraft:nether_brick_stairs[facing=west,half=bottom,shape=outer_right]
minecraft:nether_brick_stairs[facing=east,half=top,shape=straight]
minecraft:nether_brick_stairs[facing=east,half=top,shape=inner_left]
minecraft:nether_brick_stairs[facing=east,half=top,shape=inner_right]
minecraft:nether_brick_stairs[facing=east,half=top,shape=outer_left]
minecraft:nether_brick_stairs[facing=east,half=top,shape=outer_right]
minecraft:nether_brick_stairs[facing=east,half=bottom,shape=straight]
minecraft:nether_brick_stairs[facing=east,half=bottom,shape=inner_left]
minecraft:nether_brick_stairs[facing=east,half=bottom,shape=inner_right]
minecraft:nether_brick_stairs[facing=east,half=bottom,shape=outer_left]
minecraft:nether_brick_stairs[facing=east,half=bottom,shape=outer_right]
minecraft:nether_wart[age=0]
minecraft:nether_wart[age=1]
minecraft:nether_wart[age=2]
minecraft:nether_wart[age=3]
minecraft:enchanting_table
minecraft:brewing_stand[has_bottle_0=true,has_bottle_1=true,has_bottle_2=true]
minecraft:brewing_stand[has_bottle_0=true,has_bottle_1=true,has_bottle_2=false]
minecraft:brewing_stand[has_bottle_0=true,has_bottle_1=false,has_bottle_2=true]
minecraft:brewing_stand[has_bottle_0=true,has_bottle_1=false,has_bottle_2=false]
minecraft:brewing_stand[has_bottle_0=false,has_bottle_1=true,has_bottle_2=true]
minecraft:brewing_stand[has_bottle_0=false,has_bottle_1=true,has_bottle_2=false]
minecraft:brewing_stand[has_bottle_0=false,has_bottle_1=false,has_bottle_2=true]
minecraft:brewing_stand[has_bottle_0=false,has_bottle_1=false,has_bottle_2=false]
minecraft:cauldron[level=0]
minecraft:cauldron[level=1]
minecraft:cauldron[level=2]
minecraft:cauldron[level=3]
minecraft:end_portal
minecraft:end_portal_frame[eye=true,facing=north]
minecraft:end_portal_frame[eye=true,facing=south]
minecraft:end_portal_frame[eye=true,facing=west]
minecraft:end_portal_frame[eye=true,facing=east]
minecraft:end_portal_frame[eye=false,facing=north]
minecraft:end_portal_frame[eye=false,facing=south]
minecraft:end_portal_frame[eye=false,facing=west]
minecraft:end_portal_frame[eye=false,facing=east]
minecraft:end_stone
minecraft:dragon_egg
minecraft:redstone_lamp
minecraft:lit_redstone_lamp
minecraft:double_wooden_slab[variant=oak]
minecraft:double_wooden_slab[variant=spruce]
minecraft:double_wooden_slab[variant=birch]
minecraft:double_wooden_slab[variant=jungle]
minecraft:double_wooden_slab[variant=acacia]
minecraft:double_wooden_slab[variant=dark_oak]
minecraft:wooden_slab[half=top,variant=oak]
minecraft:wooden_slab[half=top,variant=spruce]
minecraft:wooden_slab[half=top,variant=birch]
minecraft:wooden_slab[half=top,variant=jungle]
minecraft:wooden_slab[half=top,variant=acacia]
minecraft:wooden_slab[half=top,variant=dark_oak]
minecraft:wooden_slab[half=bottom,variant=oak]
minecraft:wooden_slab[half=bottom,variant=spruce]
minecraft:wooden_slab[half=bottom,variant=birch]
minecraft:wooden_slab[half=bottom,variant=jungle]
minecraft:wooden_slab[half=bottom,variant=acacia]
minecraft:wooden_slab[half=bottom,variant=dark_oak]
minecraft:cocoa[age=0,facing=north]
minecraft:cocoa[age=0,facing=south]
minecraft:cocoa[age=0,facing=west]
minecraft:cocoa[age=0,facing=east]
minecraft:cocoa[age=1,facing=north]
minecraft:cocoa[age=1,facing=south]
minecraft:cocoa[age=1,facing=west]
minecraft:cocoa[age=1,facing=east]
minecraft:cocoa[age=2,facing=north]
minecraft:cocoa[age=2,facing=south]
minecraft:cocoa[age=2,facing=west]
minecraft:cocoa[age=2,facing=east]
minecraft:sandstone_stairs[facing=north,half=top,shape=straight]
minecraft:sandstone_stairs[facing=north,half=top,shape=inner_left]
minecraft:sandstone_stairs[facing=north,half=top,shape=inner_right]
minecraft:sandstone_stairs[facing=north,half=top,shape=outer_left]
minecraft:sandstone_stairs[facing=north,half=top,shape=outer_right]
minecraft:sandstone_stairs[facing=north,half=bottom,shape=straight]
minecraft:sandstone_stairs[facing=north,half=bottom,shape=inner_left]
minecraft:sandstone_stairs[facing=north,half=bottom,shape=inner_right]
minecraft:sandstone_stairs[facing=north,half=bottom,shape=outer_left]
minecraft:sandstone_stairs[facing=north,half=bottom,shape=outer_right]
minecraft:sandstone_stairs[facing=south,half=top,shape=straight]
minecraft:sandstone_stairs[facing=south,half=top,shape=inner_left]
minecraft:sandstone_stairs[facing=south,half=top,shape=inner_right]
minecraft:sandstone_stairs[facing=south,half=top,shape=outer_left]
minecraft:sandstone_stairs[facing=south,half=top,shape=outer_right]
minecraft:sandstone_stairs[facing=south,half=bottom,shape=straight]
minecraft:sandstone_stairs[facing=south,half=bottom,shape=inner_left]
minecraft:sandstone_stairs[facing=south,half=bottom,shape=inner_right]
minecraft:sandstone_stairs[facing=south,half=bottom,shape=outer_left]
minecraft:sandstone_stairs[facing=south,half=bottom,shape=outer_right]
minecraft:sandstone_stairs[facing=west,half=top,shape=straight]
minecraft:sandstone_stairs[facing=west,half=top,shape=inner_left]
minecraft:sandstone_stairs[facing=west,half=top,shape=inner_right]
minecraft:sandstone_stairs[facing=west,half=top,shape=outer_left]
minecraft:sandstone_stairs[facing=west,half=top,shape=outer_right]
minecraft:sandstone_stairs[facing=west,half=bottom,shape=straight]
minecraft:sandstone_stairs[facing=west,half=bottom,shape=inner_left]
minecraft:sandstone_stairs[facing=west,half=bottom,shape=inner_right]
minecraft:sandstone_stairs[facing=west,half=bottom,shape=outer_left]
minecraft:sandstone_stairs[facing=west,half=bottom,shape=outer_right]
minecraft:sandstone_stairs[facing=east,half=top,shape=straight]
minecraft:sandstone_stairs[facing=east,half=top,shape=inner_left]
minecraft:sandstone_stairs[facing=east,half=top,shape=inner_right]
minecraft:sandstone_stairs[facing=east,half=top,shape=outer_left]
minecraft:sandstone_stairs[facing=east,half=top,shape=outer_right]
minecraft:sandstone_stairs[facing=east,half=bottom,shape=straight]
minecraft:sandstone_stairs[facing=east,half=bottom,shape=inner_left]
minecraft:sandstone_stairs[facing=east,half=bottom,shape=inner_right]
minecraft:sandstone_stairs[facing=east,half=bottom,shape=outer_left]
minecraft:sandstone_stairs[facing=east,half=bottom,shape=outer_right]
minecraft:emerald_ore
minecraft:ender_chest[facing=north]
minecraft:ender_chest[facing=south]
minecraft:ender_chest[facing=west]
minecraft:ender_chest[facing=east]
minecraft:tripwire_hook[attached=true,facing=north,powered=true]
minecraft:tripwire_hook[attached=true,facing=north,powered=false]
minecraft:tripwire_hook[attached=true,facing=south,powered=true]
minecraft:tripwire_hook[attached=true,facing=south,powered=false]
minecraft:tripwire_hook[attached=true,facing=west,powered=true]
minecraft:tripwire_hook[attached=true,facing=west,powered=false]
minecraft:tripwire_hook[attached=true,facing=east,powered=true]
minecraft:tripwire_hook[attached=true,facing=east,powered=false]
minecraft:tripwire_hook[attached=false,facing=north,powered=true]
minecraft:tripwire_hook[attached=false,facing=north,powered=false]
minecraft:tripwire_hook[attached=false,facing=south,powered=true]
minecraft:tripwire_hook[attached=false,facing=south,powered=false]
minecraft:tripwire_hook[attached=false,facing=west,powered=true]
minecraft:tripwire_hook[attached=false,facing=west,powered=false]
minecraft:tripwire_hook[attached=false,facing=east,powered=true]
minecraft:tripwire_hook[attached=false,facing=east,powered=false]
minecraft:tripwire[attached=true,disarmed=true,east=true,north=true,powered=true,south=true,west=true]
minecraft:tripwire[attached=true,disarmed=true,east=true,north=true,powered=true,south=true,west=false]
minecraft:tripwire[attached=true,disarmed=true,east=true,north=true,powered=true,south=false,west=true]
minecraft:tripwire[attached=true,disarmed=true,east=true,north=true,powered=true,south=false,west=false]
minecraft:tripwire[attached=true,disarmed=true,east=true,north=true,powered=false,south=true,west=true]
minecraft:tripwire[attached=true,disarmed=true,east=true,north=true,powered=false,south=true,west=false]
minecraft:tripwire[attached=true,disarmed=true,east=true,north=true,powered=false,south=false,west=true]
minecraft:tripwire[attached=true,disarmed=true,east=true,north=true,powered=false,south=false,west=false]
minecraft:tripwire[attached=true,disarmed=true,east=true,north=false,powered=true,south=true,west=true]
minecraft:tripwire[attached=true,disarmed=true,east=true,north=false,powered=true,south=true,west=false]
minecraft:tripwire[attached=true,disarmed=true,east=true,north=false,powered=true,south=false,west=true]
minecraft:tripwire[attached=true,disarmed=true,east=true,north=false,powered=true,south=false,west=false]
minecraft:tripwire[attached=true,disarmed=true,east=true,north=false,powered=false,south=true,west=true]
minecraft:tripwire[attached=true,disarmed=true,east=true,north=false,powered=false,south=true,west=false]
minecraft:tripwire[attached=true,disarmed=true,east=true,north=false,powered=false,south=false,west=true]
minecraft:tripwire[attached=true,disarmed=true,east=true,north=false,powered=false,south=false,west=false]
minecraft:tripwire[attached=true,disarmed=true,east=false,north=true,powered=true,south=true,west=true]
minecraft:tripwire[attached=true,disarmed=true,east=false,north=true,powered=true,south=true,west=false]
minecraft:tripwire[attached=true,disarmed=true,east=false,north=true,powered=true,south=false,west=true]
minecraft:tripwire[attached=true,disarmed=true,east=false,north=true,powered=true,south=false,west=false]
minecraft:tripwire[attached=true,disarmed=true,east=false,north=true,powered=false,south=true,west=true]
minecraft:tripwire[attached=true,disarmed=true,east=false,north=true,powered=false,south=true,west=false]
minecraft:tripwire[attached=true,disarmed=true,east=false,north=true,powered=false,south=false,west=true]
minecraft:tripwire[attached=true,disarmed=true,east=false,north=true,powered=false,south=false,west=false]
minecraft:tripwire[attached=true,disarmed=true,east=false,north=false,powered=true,south=true,west=true]
minecraft:tripwire[attached=true,disarmed=true,east=false,north=false,powered=true,south=true,west=false]
minecraft:tripwire[attached=true,disarmed=true,east=false,north=false,powered=true,south=false,west=true]
minecraft:tripwire[attached=true,disarmed=true,east=false,north=false,powered=true,south=false,west=false]
minecraft:tripwire[attached=true,disarmed=true,east=false,north=false,powered=false,south=true,west=true]
minecraft:tripwire[attached=true,disarmed=true,east=false,north=false,powered=false,south=true,west=false]
minecraft:tripwire[attached=true,disarmed=true,east=false,north=false,powered=false,south=false,west=true]
minecraft:tripwire[attached=true,disarmed=true,east=false,north=false,powered=false,south=false,west=false]
minecraft:tripwire[attached=true,disarmed=false,east=true,north=true,powered=true,south=true,west=true]
minecraft:tripwire[attached=true,disarmed=false,east=true,north=true,powered=true,south=true,west=false]
minecraft:tripwire[attached=true,disarmed=false,east=true,north=true,powered=true,south=false,west=true]
minecraft:tripwire[attached=true,disarmed=false,east=true,north=true,powered=true,south=false,west=false]
minecraft:tripwire[attached=true,disarmed=false,east=true,north=true,powered=false,south=true,west=true]
minecraft:tripwire[attached=true,disarmed=false,east=true,north=true,powered=false,south=true,west=false]
minecraft:tripwire[attached=true,disarmed=false,east=true,north=true,powered=false,south=false,west=true]
minecraft:tripwire[attached=true,disarmed=false,east=true,north=true,powered=false,south=false,west=false]
minecraft:tripwire[attached=true,disarmed=false,east=true,north=false,powered=true,south=true,west=true]
minecraft:tripwire[attached=true,disarmed=false,east=true,north=false,powered=true,south=true,west=false]
minecraft:tripwire[attached=true,disarmed=false,east=true,north=false,powered=true,south=false,west=true]
minecraft:tripwire[attached=true,disarmed=false,east=true,north=false,powered=true,south=false,west=false]
minecraft:tripwire[attached=true,disarmed=false,east=true,north=false,powered=false,south=true,west=true]
minecraft:tripwire[attached=true,disarmed=false,east=true,north=false,powered=false,south=true,west=false]
minecraft:tripwire[attached=true,disarmed=false,east=true,north=false,powered=false,south=false,west=true]
minecraft:tripwire[attached=true,disarmed=false,east=true,north=false,powered=false,south=false,west=false]
minecraft:tripwire[attached=true,disarmed=false,east=false,north=true,powered=true,south=true,west=true]
minecraft:tripwire[attached=true,disarmed=false,east=false,north=true,powered=true,south=true,west=false]
minecraft:tripwire[attached=true,disarmed=false,east=false,north=true,powered=true,south=false,west=true]
minecraft:tripwire[attached=true,disarmed=false,east=false,north=true,powered=true,south=false,west=false]
minecraft:tripwire[attached=true,disarmed=false,east=false,north=true,powered=false,south=true,west=true]
minecraft:tripwire[attached=true,disarmed=false,east=false,north=true,powered=false,south=true,west=false]
minecraft:tripwire[attached=true,disarmed=false,east=false,north=true,powered=false,south=false,west=true]
minecraft:tripwire[attached=true,disarmed=false,east=false,north=true,powered=false,south=false,west=false]
minecraft:tripwire[attached=true,disarmed=false,east=false,north=false,powered=true,south=true,west=true]
minecraft:tripwire[attached=true,disarmed=false,east=false,north=false,powered=true,south=true,west=false]
minecraft:tripwire[attached=true,disarmed=false,east=false,north=false,powered=true,south=false,west=true]
minecraft:tripwire[attached=true,disarmed=false,east=false,north=false,powered=true,south=false,west=false]
minecraft:tripwire[attached=true,disarmed=false,east=false,north=false,powered=false,south=true,west=true]
minecraft:tripwire[attached=true,disarmed=false,east=false,north=false,powered=false,south=true,west=false]
minecraft:tripwire[attached=true,disarmed=false,east=false,north=false,powered=false,south=false,west=true]
minecraft:tripwire[attached=true,disarmed=false,east=false,north=false,powered=false,south=false,west=false]
minecraft:tripwire[attached=false,disarmed=true,east=true,north=true,powered=true,south=true,west=true]
minecraft:tripwire[attached=false,disarmed=true,east=true,north=true,powered=true,south=true,west=false]
minecraft:tripwire[attached=false,disarmed=true,east=true,north=true,powered=true,south=false,west=true]
minecraft:tripwire[attached=false,disarmed=true,east=true,north=true,powered=true,south=false,west=false]
minecraft:tripwire[attached=false,disarmed=true,east=true,north=true,powered=false,south=true,west=true]
minecraft:tripwire[attached=false,disarmed=true,east=true,north=true,powered=false,south=true,west=false]
minecraft:tripwire[attached=false,disarmed=true,east=true,north=true,powered=false,south=false,west=true]
minecraft:tripwire[attached=false,disarmed=true,east=true,north=true,powered=false,south=false,west=false]
minecraft:tripwire[attached=false,disarmed=true,east=true,north=false,powered=true,south=true,west=true]
minecraft:tripwire[attached=false,disarmed=true,east=true,north=false,powered=true,south=true,west=false]
minecraft:tripwire[attached=false,disarmed=true,east=true,north=false,powered=true,south=false,west=true]
minecraft:tripwire[attached=false,disarmed=true,east=true,north=false,powered=true,south=false,west=false]
minecraft:tripwire[attached=false,disarmed=true,east=true,north=false,powered=false,south=true,west=true]
minecraft:tripwire[attached=false,disarmed=true,east=true,north=false,powered=false,south=true,west=false]
minecraft:tripwire[attached=false,disarmed=true,east=true,north=false,powered=false,south=false,west=true]
minecraft:tripwire[attached=false,disarmed=true,east=true,north=false,powered=false,south=false,west=false]
minecraft:tripwire[attached=false,disarmed=true,east=false,north=true,powered=true,south=true,west=true]
minecraft:tripwire[attached=false,disarmed=true,east=false,north=true,powered=true,south=true,west=false]
minecraft:tripwire[attached=false,disarmed=true,east=false,north=true,powered=true,south=false,west=true]
minecraft:tripwire[attached=false,disarmed=true,east=false,north=true,powered=true,south=false,west=false]
minecraft:tripwire[attached=false,disarmed=true,east=false,north=true,powered=false,south=true,west=true]
minecraft:tripwire[attached=false,disarmed=true,east=false,north=true,powered=false,south=true,west=false]
minecraft:tripwire[attached=false,disarmed=true,east=false,north=true,powered=false,south=false,west=true]
minecraft:tripwire[attached=false,disarmed=true,east=false,north=true,powered=false,south=false,west=false]
minecraft:tripwire[attached=false,disarmed=true,east=false,north=false,powered=true,south=true,west=true]
minecraft:tripwire[attached=false,disarmed=true,east=false,north=false,powered=true,south=true,west=false]
minecraft:tripwire[attached=false,disarmed=true,east=false,north=false,powered=true,south=false,west=true]
minecraft:tripwire[attached=false,disarmed=true,east=false,north=false,powered=true,south=false,west=false]
minecraft:tripwire[attached=false,disarmed=true,east=false,north=false,powered=false,south=true,west=true]
minecraft:tripwire[attached=false,disarmed=true,east=false,north=false,powered=false,south=true,west=false]
minecraft:tripwire[attached=false,disarmed=true,east=false,north=false,powered=false,south=false,west=true]
minecraft:tripwire[attached=false,disarmed=true,east=false,north=false,powered=false,south=false,west=false]
minecraft:tripwire[attached=false,disarmed=false,east=true,north=true,powered=true,south=true,west=true]
minecraft:tripwire[attached=false,disarmed=false,east=true,north=true,powered=true,south=true,west=false]
minecraft:tripwire[attached=false,disarmed=false,east=true,north=true,powered=true,south=false,west=true]
minecraft:tripwire[attached=false,disarmed=false,east=true,north=true,powered=true,south=false,west=false]
minecraft:tripwire[attached=false,disarmed=false,east=true,north=true,powered=false,south=true,west=true]
minecraft:tripwire[attached=false,disarmed=false,east=true,north=true,powered=false,south=true,west=false]
minecraft:tripwire[attached=false,disarmed=false,east=true,north=true,powered=false,south=false,west=true]
minecraft:tripwire[attached=false,disarmed=false,east=true,north=true,powered=false,south=false,west=false]
minecraft:tripwire[attached=false,disarmed=false,east=true,north=false,powered=true,south=true,west=true]
minecraft:tripwire[attached=false,disarmed=false,east=true,north=false,powered=true,south=true,west=false]
minecraft:tripwire[attached=false,disarmed=false,east=true,north=false,powered=true,south=false,west=true]
minecraft:tripwire[attached=false,disarmed=false,east=true,north=false,powered=true,south=false,west=false]
minecraft:tripwire[attached=false,disarmed=false,east=true,north=false,powered=false,south=true,west=true]
minecraft:tripwire[attached=false,disarmed=false,east=true,north=false,powered=false,south=true,west=false]
minecraft:tripwire[attached=false,disarmed=false,east=true,north=false,powered=false,south=false,west=true]
minecraft:tripwire[attached=false,disarmed=false,east=true,north=false,powered=false,south=false,west=false]
minecraft:tripwire[attached=false,disarmed=false,east=false,north=true,powered=true,south=true,west=true]
minecraft:tripwire[attached=false,disarmed=false,east=false,north=true,powered=true,south=true,west=false]
minecraft:tripwire[attached=false,disarmed=false,east=false,north=true,powered=true,south=false,west=true]
minecraft:tripwire[attached=false,disarmed=false,east=false,north=true,powered=true,south=false,west=false]
minecraft:tripwire[attached=false,disarmed=false,east=false,north=true,powered=false,south=true,west=true]
minecraft:tripwire[attached=false,disarmed=false,east=false,north=true,powered=false,south=true,west=false]
minecraft:tripwire[attached=false,disarmed=false,east=false,north=true,powered=false,south=false,west=true]
minecraft:tripwire[attached=false,disarmed=false,east=false,north=true,powered=false,south=false,west=false]
minecraft:tripwire[attached=false,disarmed=false,east=false,north=false,powered=true,south=true,west=true]
minecraft:tripwire[attached=false,disarmed=false,east=false,north=false,powered=true,south=true,west=false]
minecraft:tripwire[attached=false,disarmed=false,east=false,north=false,powered=true,south=false,west=true]
minecraft:tripwire[attached=false,disarmed=false,east=false,north=false,powered=true,south=false,west=false]
minecraft:tripwire[attached=false,disarmed=false,east=false,north=false,powered=false,south=true,west=true]
minecraft:tripwire[attached=false,disarmed=false,east=false,north=false,powered=false,south=true,west=false]
minecraft:tripwire[attached=false,disarmed=false,east=false,north=false,powered=false,south=false,west=true]
minecraft:tripwire[attached=false,disarmed=false,east=false,north=false,powered=false,south=false,west=false]
minecraft:emerald_block
minecraft:spruce_stairs[facing=north,half=top,shape=straight]
minecraft:spruce_stairs[facing=north,half=top,shape=inner_left]
minecraft:spruce_stairs[facing=north,half=top,shape=inner_right]
minecraft:spruce_stairs[facing=north,half=top,shape=outer_left]
minecraft:spruce_stairs[facing=north,half=top,shape=outer_right]
minecraft:spruce_stairs[facing=north,half=bottom,shape=straight]
minecraft:spruce_stairs[facing=north,half=bottom,shape=inner_left]
minecraft:spruce_stairs[facing=north,half=bottom,shape=inner_right]
minecraft:spruce_stairs[facing=north,half=bottom,shape=outer_left]
minecraft:spruce_stairs[facing=north,half=bottom,shape=outer_right]
minecraft:spruce_stairs[facing=south,half=top,shape=straight]
minecraft:spruce_stairs[facing=south,half=top,shape=inner_left]
minecraft:spruce_stairs[facing=south,half=top,shape=inner_right]
minecraft:spruce_stairs[facing=south,half=top,shape=outer_left]
minecraft:spruce_stairs[facing=south,half=top,shape=outer_right]
minecraft:spruce_stairs[facing=south,half=bottom,shape=straight]
minecraft:spruce_stairs[facing=south,half=bottom,shape=inner_left]
minecraft:spruce_stairs[facing=south,half=bottom,shape=inner_right]
minecraft:spruce_stairs[facing=south,half=bottom,shape=outer_left]
minecraft:spruce_stairs[facing=south,half=bottom,shape=outer_right]
minecraft:spruce_stairs[facing=west,half=top,shape=straight]
minecraft:spruce_stairs[facing=west,half=top,shape=inner_left]
minecraft:spruce_stairs[facing=west,half=top,shape=inner_right]
minecraft:spruce_stairs[facing=west,half=top,shape=outer_left]
minecraft:spruce_stairs[facing=west,half=top,shape=outer_right]
minecraft:spruce_stairs[facing=west,half=bottom,shape=straight]
minecraft:spruce_stairs[facing=west,half=bottom,shape=inner_left]
minecraft:spruce_stairs[facing=west,half=bottom,shape=inner_right]
minecraft:spruce_stairs[facing=west,half=bottom,shape=outer_left]
minecraft:spruce_stairs[facing=west,half=bottom,shape=outer_right]
minecraft:spruce_stairs[facing=east,half=top,shape=straight]
minecraft:spruce_stairs[facing=east,half=top,shape=inner_left]
minecraft:spruce_stairs[facing=east,half=top,shape=inner_right]
minecraft:spruce_stairs[facing=east,half=top,shape=outer_left]
minecraft:spruce_stairs[facing=east,half=top,shape=outer_right]
minecraft:spruce_stairs[facing=east,half=bottom,shape=straight]
minecraft:spruce_stairs[facing=east,half=bottom,shape=inner_left]
minecraft:spruce_stairs[facing=east,half=bottom,shape=inner_right]
minecraft:spruce_stairs[facing=east,half=bottom,shape=outer_left]
minecraft:spruce_stairs[facing=east,half=bottom,shape=outer_right]
minecraft:birch_stairs[facing=north,half=top,shape=straight]
minecraft:birch_stairs[facing=north,half=top,shape=inner_left]
minecraft:birch_stairs[facing=north,half=top,shape=inner_right]
minecraft:birch_stairs[facing=north,half=top,shape=outer_left]
minecraft:birch_stairs[facing=north,half=top,shape=outer_right]
minecraft:birch_stairs[facing=north,half=bottom,shape=straight]
minecraft:birch_stairs[facing=north,half=bottom,shape=inner_left]
minecraft:birch_stairs[facing=north,half=bottom,shape=inner_right]
minecraft:birch_stairs[facing=north,half=bottom,shape=outer_left]
minecraft:birch_stairs[facing=north,half=bottom,shape=outer_right]
minecraft:birch_stairs[facing=south,half=top,shape=straight]
minecraft:birch_stairs[facing=south,half=top,shape=inner_left]
minecraft:birch_stairs[facing=south,half=top,shape=inner_right]
minecraft:birch_stairs[facing=south,half=top,shape=outer_left]
minecraft:birch_stairs[facing=south,half=top,shape=outer_right]
minecraft:birch_stairs[facing=south,half=bottom,shape=straight]
minecraft:birch_stairs[facing=south,half=bottom,shape=inner_left]
minecraft:birch_stairs[facing=south,half=bottom,shape=inner_right]
minecraft:birch_stairs[facing=south,half=bottom,shape=outer_left]
minecraft:birch_stairs[facing=south,half=bottom,shape=outer_right]
minecraft:birch_stairs[facing=west,half=top,shape=straight]
minecraft:birch_stairs[facing=west,half=top,shape=inner_left]
minecraft:birch_stairs[facing=west,half=top,shape=inner_right]
minecraft:birch_stairs[facing=west,half=top,shape=outer_left]
minecraft:birch_stairs[facing=west,half=top,shape=outer_right]
minecraft:birch_stairs[facing=west,half=bottom,shape=straight]
minecraft:birch_stairs[facing=west,half=bottom,shape=inner_left]
minecraft:birch_stairs[facing=west,half=bottom,shape=inner_right]
minecraft:birch_stairs[facing=west,half=bottom,shape=outer_left]
minecraft:birch_stairs[facing=west,half=bottom,shape=outer_right]
minecraft:birch_stairs[facing=east,half=top,shape=straight]
minecraft:birch_stairs[facing=east,half=top,shape=inner_left]
minecraft:birch_stairs[facing=east,half=top,shape=inner_right]
minecraft:birch_stairs[facing=east,half=top,shape=outer_left]
minecraft:birch_stairs[facing=east,half=top,shape=outer_right]
minecraft:birch_stairs[facing=east,half=bottom,shape=straight]
minecraft:birch_stairs[facing=east,half=bottom,shape=inner_left]
minecraft:birch_stairs[facing=east,half=bottom,shape=inner_right]
minecraft:birch_stairs[facing=east,half=bottom,shape=outer_left]
minecraft:birch_stairs[facing=east,half=bottom,shape=outer_right]
minecraft:jungle_stairs[facing=north,half=top,shape=straight]
minecraft:jungle_stairs[facing=north,half=top,shape=inner_left]
minecraft:jungle_stairs[facing=north,half=top,shape=inner_right]
minecraft:jungle_stairs[facing=north,half=top,shape=outer_left]
minecraft:jungle_stairs[facing=north,half=top,shape=outer_right]
minecraft:jungle_stairs[facing=north,half=bottom,shape=straight]
minecraft:jungle_stairs[facing=north,half=bottom,shape=inner_left]
minecraft:jungle_stairs[facing=north,half=bottom,shape=inner_right]
minecraft:jungle_stairs[facing=north,half=bottom,shape=outer_left]
minecraft:jungle_stairs[facing=north,half=bottom,shape=outer_right]
minecraft:jungle_stairs[facing=south,half=top,shape=straight]
minecraft:jungle_stairs[facing=south,half=top,shape=inner_left]
minecraft:jungle_stairs[facing=south,half=top,shape=inner_right]
minecraft:jungle_stairs[facing=south,half=top,shape=outer_left]
minecraft:jungle_stairs[facing=south,half=top,shape=outer_right]
minecraft:jungle_stairs[facing=south,half=bottom,shape=straight]
minecraft:jungle_stairs[facing=south,half=bottom,shape=inner_left]
minecraft:jungle_stairs[facing=south,half=bottom,shape=inner_right]
minecraft:jungle_stairs[facing=south,half=bottom,shape=outer_left]
minecraft:jungle_stairs[facing=south,half=bottom,shape=outer_right]
minecraft:jungle_stairs[facing=west,half=top,shape=straight]
minecraft:jungle_stairs[facing=west,half=top,shape=inner_left]
minecraft:jungle_stairs[facing=west,half=top,shape=inner_right]
minecraft:jungle_stairs[facing=west,half=top,shape=outer_left]
minecraft:jungle_stairs[facing=west,half=top,shape=outer_right]
minecraft:jungle_stairs[facing=west,half=bottom,shape=straight]
minecraft:jungle_stairs[facing=west,half=bottom,shape=inner_left]
minecraft:jungle_stairs[facing=west,half=bottom,shape=inner_right]
minecraft:jungle_stairs[facing=west,half=bottom,shape=outer_left]
minecraft:jungle_stairs[facing=west,half=bottom,shape=outer_right]
minecraft:jungle_stairs[facing=east,half=top,shape=straight]
minecraft:jungle_stairs[facing=east,half=top,shape=inner_left]
minecraft:jungle_stairs[facing=east,half=top,shape=inner_right]
minecraft:jungle_stairs[facing=east,half=top,shape=outer_left]
minecraft:jungle_stairs[facing=east,half=top,shape=outer_right]
minecraft:jungle_stairs[facing=east,half=bottom,shape=straight]
minecraft:jungle_stairs[facing=east,half=bottom,shape=inner_left]
minecraft:jungle_stairs[facing=east,half=bottom,shape=inner_right]
minecraft:jungle_stairs[facing=east,half=bottom,shape=outer_left]
minecraft:jungle_stairs[facing=east,half=bottom,shape=outer_right]
minecraft:command_block[conditional=true,facing=down]
minecraft:command_block[conditional=true,facing=up]
minecraft:command_block[conditional=true,facing=north]
minecraft:command_block[conditional=true,facing=south]
minecraft:command_block[conditional=true,facing=west]
minecraft:command_block[conditional=true,facing=east]
minecraft:command_block[conditional=false,facing=down]
minecraft:command_block[conditional=false,facing=up]
minecraft:command_block[conditional=false,facing=north]
minecraft:command_block[conditional=false,facing=south]
minecraft:command_block[conditional=false,facing=west]
minecraft:command_block[conditional=false,facing=east]
minecraft:beacon
minecraft:cobblestone_wall[east=true,north=true,south=true,up=true,variant=cobblestone,west=true]
minecraft:cobblestone_wall[east=true,north=true,south=true,up=true,variant=cobblestone,west=false]
minecraft:cobblestone_wall[east=true,north=true,south=true,up=true,variant=mossy_cobblestone,west=true]
minecraft:cobblestone_wall[east=true,north=true,south=true,up=true,variant=mossy_cobblestone,west=false]
minecraft:cobblestone_wall[east=true,north=true,south=true,up=false,variant=cobblestone,west=true]
minecraft:cobblestone_wall[east=true,north=true,south=true,up=false,variant=cobblestone,west=false]
minecraft:cobblestone_wall[east=true,north=true,south=true,up=false,variant=mossy_cobblestone,west=true]
minecraft:cobblestone_wall[east=true,north=true,south=true,up=false,variant=mossy_cobblestone,west=false]
minecraft:cobblestone_wall[east=true,north=true,south=false,up=true,variant=cobblestone,west=true]
minecraft:cobblestone_wall[east=true,north=true,south=false,up=true,variant=cobblestone,west=false]
minecraft:cobblestone_wall[east=true,north=true,south=false,up=true,variant=mossy_cobblestone,west=true]
minecraft:cobblestone_wall[east=true,north=true,south=false,up=true,variant=mossy_cobblestone,west=false]
minecraft:cobblestone_wall[east=true,north=true,south=false,up=false,variant=cobblestone,west=true]
minecraft:cobblestone_wall[east=true,north=true,south=false,up=false,variant=cobblestone,west=false]
minecraft:cobblestone_wall[east=true,north=true,south=false,up=false,variant=mossy_cobblestone,west=true]
minecraft:cobblestone_wall[east=true,north=true,south=false,up=false,variant=mossy_cobblestone,west=false]
minecraft:cobblestone_wall[east=true,north=false,south=true,up=true,variant=cobblestone,west=true]
minecraft:cobblestone_wall[east=true,north=false,south=true,up=true,variant=cobblestone,west=false]
minecraft:cobblestone_wall[east=true,north=false,south=true,up=true,variant=mossy_cobblestone,west=true]
minecraft:cobblestone_wall[east=true,north=false,south=true,up=true,variant=mossy_cobblestone,west=false]
minecraft:cobblestone_wall[east=true,north=false,south=true,up=false,variant=cobblestone,west=true]
minecraft:cobblestone_wall[east=true,north=false,south=true,up=false,variant=cobblestone,west=false]
minecraft:cobblestone_wall[east=true,north=false,south=true,up=false,variant=mossy_cobblestone,west=true]
minecraft:cobblestone_wall[east=true,north=false,south=true,up=false,variant=mossy_cobblestone,west=false]
minecraft:cobblestone_wall[east=true,north=false,south=false,up=true,variant=cobblestone,west=true]
minecraft:cobblestone_wall[east=true,north=false,south=false,up=true,variant=cobblestone,west=false]
minecraft:cobblestone_wall[east=true,north=false,south=false,up=true,variant=mossy_cobblestone,west=true]
minecraft:cobblestone_wall[east=true,north=false,south=false,up=true,variant=mossy_cobblestone,west=false]
minecraft:cobblestone_wall[east=true,north=false,south=false,up=false,variant=cobblestone,west=true]
minecraft:cobblestone_wall[east=true,north=false,south=false,up=false,variant=cobblestone,west=false]
minecraft:cobblestone_wall[east=true,north=false,south=false,up=false,variant=mossy_cobblestone,west=true]
minecraft:cobblestone_wall[east=true,north=false,south=false,up=false,variant=mossy_cobblestone,west=false]
minecraft:cobblestone_wall[east=false,north=true,south=true,up=true,variant=cobblestone,west=true]
minecraft:cobblestone_wall[east=false,north=true,south=true,up=true,variant=cobblestone,west=false]
minecraft:cobblestone_wall[east=false,north=true,south=true,up=true,variant=mossy_cobblestone,west=true]
minecraft:cobblestone_wall[east=false,north=true,south=true,up=true,variant=mossy_cobblestone,west=false]
minecraft:cobblestone_wall[east=false,north=true,south=true,up=false,variant=cobblestone,west=true]
minecraft:cobblestone_wall[east=false,north=true,south=true,up=false,variant=cobblestone,west=false]
minecraft:cobblestone_wall[east=false,north=true,south=true,up=false,variant=mossy_cobblestone,west=true]
minecraft:cobblestone_wall[east=false,north=true,south=true,up=false,variant=mossy_cobblestone,west=false]
minecraft:cobblestone_wall[east=false,north=true,south=false,up=true,variant=cobblestone,west=true]
minecraft:cobblestone_wall[east=false,north=true,south=false,up=true,variant=cobblestone,west=false]
minecraft:cobblestone_wall[east=false,north=true,south=false,up=true,variant=mossy_cobblestone,west=true]
minecraft:cobblestone_wall[east=false,north=true,south=false,up=true,variant=mossy_cobblestone,west=false]
minecraft:cobblestone_wall[east=false,north=true,south=false,up=false,variant=cobblestone,west=true]
minecraft:cobblestone_wall[east=false,north=true,south=false,up=false,variant=cobblestone,west=false]
minecraft:cobblestone_wall[east=false,north=true,south=false,up=false,variant=mossy_cobblestone,west=true]
minecraft:cobblestone_wall[east=false,north=true,south=false,up=false,variant=mossy_cobblestone,west=false]
minecraft:cobblestone_wall[east=false,north=false,south=true,up=true,variant=cobblestone,west=true]
minecraft:cobblestone_wall[east=false,north=false,south=true,up=true,variant=cobblestone,west=false]
minecraft:cobblestone_wall[east=false,north=false,south=true,up=true,variant=mossy_cobblestone,west=true]
minecraft:cobblestone_wall[east=false,north=false,south=true,up=true,variant=mossy_cobblestone,west=false]
minecraft:cobblestone_wall[east=false,north=false,south=true,up=false,variant=cobblestone,west=true]
minecraft:cobblestone_wall[east=false,north=false,south=true,up=false,variant=cobblestone,west=false]
minecraft:cobblestone_wall[east=false,north=false,south=true,up=false,variant=mossy_cobblestone,west=true]
minecraft:cobblestone_wall[east=false,north=false,south=true,up=false,variant=mossy_cobblestone,west=false]
minecraft:cobblestone_wall[east=false,north=false,south=false,up=true,variant=cobblestone,west=true]
minecraft:cobblestone_wall[east=false,north=false,south=false,up=true,variant=cobblestone,west=false]
minecraft:cobblestone_wall[east=false,north=false,south=false,up=true,variant=mossy_cobblestone,west=true]
minecraft:cobblestone_wall[east=false,north=false,south=false,up=true,variant=mossy_cobblestone,west=false]
minecraft:cobblestone_wall[east=false,north=false,south=false,up=false,variant=cobblestone,west=true]
minecraft:cobblestone_wall[east=false,north=false,south=false,up=false,variant=cobblestone,west=false]
minecraft:cobblestone_wall[east=false,north=false,south=false,up=false,variant=mossy_cobblestone,west=true]
minecraft:cobblestone_wall[east=false,north=false,south=false,up=false,variant=mossy_cobblestone,west=false]
minecraft:flower_pot[contents=empty,legacy_data=0]
minecraft:flower_pot[contents=empty,legacy_data=1]
minecraft:flower_pot[contents=empty,legacy_data=2]
minecraft:flower_pot[contents=empty,legacy_data=3]
minecraft:flower_pot[contents=empty,legacy_data=4]
minecraft:flower_pot[contents=empty,legacy_data=5]
minecraft:flower_pot[contents=empty,legacy_data=6]
minecraft:flower_pot[contents=empty,legacy_data=7]
minecraft:flower_pot[contents=empty,legacy_data=8]
minecraft:flower_pot[contents=empty,legacy_data=9]
minecraft:flower_pot[contents=empty,legacy_data=10]
minecraft:flower_pot[contents=empty,legacy_data=11]
minecraft:flower_pot[contents=empty,legacy_data=12]
minecraft:flower_pot[contents=empty,legacy_data=13]
minecraft:flower_pot[contents=empty,legacy_data=14]
minecraft:flower_pot[contents=empty,legacy_data=15]
minecraft:flower_pot[contents=rose,legacy_data=0]
minecraft:flower_pot[contents=rose,legacy_data=1]
minecraft:flower_pot[contents=rose,legacy_data=2]
minecraft:flower_pot[contents=rose,legacy_data=3]
minecraft:flower_pot[contents=rose,legacy_data=4]
minecraft:flower_pot[contents=rose,legacy_data=5]
minecraft:flower_pot[contents=rose,legacy_data=6]
minecraft:flower_pot[contents=rose,legacy_data=7]
minecraft:flower_pot[contents=rose,legacy_data=8]
minecraft:flower_pot[contents=rose,legacy_data=9]
minecraft:flower_pot[contents=rose,legacy_data=10]
minecraft:flower_pot[contents=rose,legacy_data=11]
minecraft:flower_pot[contents=rose,legacy_data=12]
minecraft:flower_pot[contents=rose,legacy_data=13]
minecraft:flower_pot[contents=rose,legacy_data=14]
minecraft:flower_pot[contents=rose,legacy_data=15]
minecraft:flower_pot[contents=blue_orchid,legacy_data=0]
minecraft:flower_pot[contents=blue_orchid,legacy_data=1]
minecraft:flower_pot[contents=blue_orchid,legacy_data=2]
minecraft:flower_pot[contents=blue_orchid,legacy_data=3]
minecraft:flower_pot[contents=blue_orchid,legacy_data=4]
minecraft:flower_pot[contents=blue_orchid,legacy_data=5]
minecraft:flower_pot[contents=blue_orchid,legacy_data=6]
minecraft:flower_pot[contents=blue_orchid,legacy_data=7]
minecraft:flower_pot[contents=blue_orchid,legacy_data=8]
minecraft:flower_pot[contents=blue_orchid,legacy_data=9]
minecraft:flower_pot[contents=blue_orchid,legacy_data=10]
minecraft:flower_pot[contents=blue_orchid,legacy_data=11]
minecraft:flower_pot[contents=blue_orchid,legacy_data=12]
minecraft:flower_pot[contents=blue_orchid,legacy_data=13]
minecraft:flower_pot[contents=blue_orchid,legacy_data=14]
minecraft:flower_pot[contents=blue_orchid,legacy_data=15]
minecraft:flower_pot[contents=allium,legacy_data=0]
minecraft:flower_pot[contents=allium,legacy_data=1]
minecraft:flower_pot[contents=allium,legacy_data=2]
minecraft:flower_pot[contents=allium,legacy_data=3]
minecraft:flower_pot[contents=allium,legacy_data=4]
minecraft:flower_pot[contents=allium,legacy_data=5]
minecraft:flower_pot[contents=allium,legacy_data=6]
minecraft:flower_pot[contents=allium,legacy_data=7]
minecraft:flower_pot[contents=allium,legacy_data=8]
minecraft:flower_pot[contents=allium,legacy_data=9]
minecraft:flower_pot[contents=allium,legacy_data=10]
minecraft:flower_pot[contents=allium,legacy_data=11]
minecraft:flower_pot[contents=allium,legacy_data=12]
minecraft:flower_pot[contents=allium,legacy_data=13]
minecraft:flower_pot[contents=allium,legacy_data=14]
minecraft:flower_pot[contents=allium,legacy_data=15]
minecraft:flower_pot[contents=houstonia,legacy_data=0]
minecraft:flower_pot[contents=houstonia,legacy_data=1]
minecraft:flower_pot[contents=houstonia,legacy_data=2]
minecraft:flower_pot[contents=houstonia,legacy_data=3]
minecraft:flower_pot[contents=houstonia,legacy_data=4]
minecraft:flower_pot[contents=houstonia,legacy_data=5]
minecraft:flower_pot[contents=houstonia,legacy_data=6]
minecraft:flower_pot[contents=houstonia,legacy_data=7]
minecraft:flower_pot[contents=houstonia,legacy_data=8]
minecraft:flower_pot[contents=houstonia,legacy_data=9]
minecraft:flower_pot[contents=houstonia,legacy_data=10]
minecraft:flower_pot[contents=houstonia,legacy_data=11]
minecraft:flower_pot[contents=houstonia,legacy_data=12]
minecraft:flower_pot[contents=houstonia,legacy_data=13]
minecraft:flower_pot[contents=houstonia,legacy_data=14]
minecraft:flower_pot[contents=houstonia,legacy_data=15]
minecraft:flower_pot[contents=red_tulip,legacy_data=0]
minecraft:flower_pot[contents=red_tulip,legacy_data=1]
minecraft:flower_pot[contents=red_tulip,legacy_data=2]
minecraft:flower_pot[contents=red_tulip,legacy_data=3]
minecraft:flower_pot[contents=red_tulip,legacy_data=4]
minecraft:flower_pot[contents=red_tulip,legacy_data=5]
minecraft:flower_pot[contents=red_tulip,legacy_data=6]
minecraft:flower_pot[contents=red_tulip,legacy_data=7]
minecraft:flower_pot[contents=red_tulip,legacy_data=8]
minecraft:flower_pot[contents=red_tulip,legacy_data=9]
minecraft:flower_pot[contents=red_tulip,legacy_data=10]
minecraft:flower_pot[contents=red_tulip,legacy_data=11]
minecraft:flower_pot[contents=red_tulip,legacy_data=12]
minecraft:flower_pot[contents=red_tulip,legacy_data=13]
minecraft:flower_pot[contents=red_tulip,legacy_data=14]
minecraft:flower_pot[contents=red_tulip,legacy_data=15]
minecraft:flower_pot[contents=orange_tulip,legacy_data=0]
minecraft:flower_pot[contents=orange_tulip,legacy_data=1]
minecraft:flower_pot[contents=orange_tulip,legacy_data=2]
minecraft:flower_pot[contents=orange_tulip,legacy_data=3]
minecraft:flower_pot[contents=orange_tulip,legacy_data=4]
minecraft:flower_pot[contents=orange_tulip,legacy_data=5]
minecraft:flower_pot[contents=orange_tulip,legacy_data=6]
minecraft:flower_pot[contents=orange_tulip,legacy_data=7]
minecraft:flower_pot[contents=orange_tulip,legacy_data=8]
minecraft:flower_pot[contents=orange_tulip,legacy_data=9]
minecraft:flower_pot[contents=orange_tulip,legacy_data=10]
minecraft:flower_pot[contents=orange_tulip,legacy_data=11]
minecraft:flower_pot[contents=orange_tulip,legacy_data=12]
minecraft:flower_pot[contents=orange_tulip,legacy_data=13]
minecraft:flower_pot[contents=orange_tulip,legacy_data=14]
minecraft:flower_pot[contents=orange_tulip,legacy_data=15]
minecraft:flower_pot[contents=white_tulip,legacy_data=0]
minecraft:flower_pot[contents=white_tulip,legacy_data=1]
minecraft:flower_pot[contents=white_tulip,legacy_data=2]
minecraft:flower_pot[contents=white_tulip,legacy_data=3]
minecraft:flower_pot[contents=white_tulip,legacy_data=4]
minecraft:flower_pot[contents=white_tulip,legacy_data=5]
minecraft:flower_pot[contents=white_tulip,legacy_data=6]
minecraft:flower_pot[contents=white_tulip,legacy_data=7]
minecraft:flower_pot[contents=white_tulip,legacy_data=8]
minecraft:flower_pot[contents=white_tulip,legacy_data=9]
minecraft:flower_pot[contents=white_tulip,legacy_data=10]
minecraft:flower_pot[contents=white_tulip,legacy_data=11]
minecraft:flower_pot[contents=white_tulip,legacy_data=12]
minecraft:flower_pot[contents=white_tulip,legacy_data=13]
minecraft:flower_pot[contents=white_tulip,legacy_data=14]
minecraft:flower_pot[contents=white_tulip,legacy_data=15]
minecraft:flower_pot[contents=pink_tulip,legacy_data=0]
minecraft:flower_pot[contents=pink_tulip,legacy_data=1]
minecraft:flower_pot[contents=pink_tulip,legacy_data=2]
minecraft:flower_pot[contents=pink_tulip,legacy_data=3]
minecraft:flower_pot[contents=pink_tulip,legacy_data=4]
minecraft:flower_pot[contents=pink_tulip,legacy_data=5]
minecraft:flower_pot[contents=pink_tulip,legacy_data=6]
minecraft:flower_pot[contents=pink_tulip,legacy_data=7]
minecraft:flower_pot[contents=pink_tulip,legacy_data=8]
minecraft:flower_pot[contents=pink_tulip,legacy_data=9]
minecraft:flower_pot[contents=pink_tulip,legacy_data=10]
minecraft:flower_pot[contents=pink_tulip,legacy_data=11]
minecraft:flower_pot[contents=pink_tulip,legacy_data=12]
minecraft:flower_pot[contents=pink_tulip,legacy_data=13]
minecraft:flower_pot[contents=pink_tulip,legacy_data=14]
minecraft:flower_pot[contents=pink_tulip,legacy_data=15]
minecraft:flower_pot[contents=oxeye_daisy,legacy_data=0]
minecraft:flower_pot[contents=oxeye_daisy,legacy_data=1]
minecraft:flower_pot[contents=oxeye_daisy,legacy_data=2]
minecraft:flower_pot[contents=oxeye_daisy,legacy_data=3]
minecraft:flower_pot[contents=oxeye_daisy,legacy_data=4]
minecraft:flower_pot[contents=oxeye_daisy,legacy_data=5]
minecraft:flower_pot[contents=oxeye_daisy,legacy_data=6]
minecraft:flower_pot[contents=oxeye_daisy,legacy_data=7]
minecraft:flower_pot[contents=oxeye_daisy,legacy_data=8]
minecraft:flower_pot[contents=oxeye_daisy,legacy_data=9]
minecraft:flower_pot[contents=oxeye_daisy,legacy_data=10]
minecraft:flower_pot[contents=oxeye_daisy,legacy_data=11]
minecraft:flower_pot[contents=oxeye_daisy,legacy_data=12]
minecraft:flower_pot[contents=oxeye_daisy,legacy_data=13]
minecraft:flower_pot[contents=oxeye_daisy,legacy_data=14]
minecraft:flower_pot[contents=oxeye_daisy,legacy_data=15]
minecraft:flower_pot[contents=dandelion,legacy_data=0]
minecraft:flower_pot[contents=dandelion,legacy_data=1]
minecraft:flower_pot[contents=dandelion,legacy_data=2]
minecraft:flower_pot[contents=dandelion,legacy_data=3]
minecraft:flower_pot[contents=dandelion,legacy_data=4]
minecraft:flower_pot[contents=dandelion,legacy_data=5]
minecraft:flower_pot[contents=dandelion,legacy_data=6]
minecraft:flower_pot[contents=dandelion,legacy_data=7]
minecraft:flower_pot[contents=dandelion,legacy_data=8]
minecraft:flower_pot[contents=dandelion,legacy_data=9]
minecraft:flower_pot[contents=dandelion,legacy_data=10]
minecraft:flower_pot[contents=dandelion,legacy_data=11]
minecraft:flower_pot[contents=dandelion,legacy_data=12]
minecraft:flower_pot[contents=dandelion,legacy_data=13]
minecraft:flower_pot[contents=dandelion,legacy_data=14]
minecraft:flower_pot[contents=dandelion,legacy_data=15]
minecraft:flower_pot[contents=oak_sapling,legacy_data=0]
minecraft:flower_pot[contents=oak_sapling,legacy_data=1]
minecraft:flower_pot[contents=oak_sapling,legacy_data=2]
minecraft:flower_pot[contents=oak_sapling,legacy_data=3]
minecraft:flower_pot[contents=oak_sapling,legacy_data=4]
minecraft:flower_pot[contents=oak_sapling,legacy_data=5]
minecraft:flower_pot[contents=oak_sapling,legacy_data=6]
minecraft:flower_pot[contents=oak_sapling,legacy_data=7]
minecraft:flower_pot[contents=oak_sapling,legacy_data=8]
minecraft:flower_pot[contents=oak_sapling,legacy_data=9]
minecraft:flower_pot[contents=oak_sapling,legacy_data=10]
minecraft:flower_pot[contents=oak_sapling,legacy_data=11]
minecraft:flower_pot[contents=oak_sapling,legacy_data=12]
minecraft:flower_pot[contents=oak_sapling,legacy_data=13]
minecraft:flower_pot[contents=oak_sapling,legacy_data=14]
minecraft:flower_pot[contents=oak_sapling,legacy_data=15]
minecraft:flower_pot[contents=spruce_sapling,legacy_data=0]
minecraft:flower_pot[contents=spruce_sapling,legacy_data=1]
minecraft:flower_pot[contents=spruce_sapling,legacy_data=2]
minecraft:flower_pot[contents=spruce_sapling,legacy_data=3]
minecraft:flower_pot[contents=spruce_sapling,legacy_data=4]
minecraft:flower_pot[contents=spruce_sapling,legacy_data=5]
minecraft:flower_pot[contents=spruce_sapling,legacy_data=6]
minecraft:flower_pot[contents=spruce_sapling,legacy_data=7]
minecraft:flower_pot[contents=spruce_sapling,legacy_data=8]
minecraft:flower_pot[contents=spruce_sapling,legacy_data=9]
minecraft:flower_pot[contents=spruce_sapling,legacy_data=10]
minecraft:flower_pot[contents=spruce_sapling,legacy_data=11]
minecraft:flower_pot[contents=spruce_sapling,legacy_data=12]
minecraft:flower_pot[contents=spruce_sapling,legacy_data=13]
minecraft:flower_pot[contents=spruce_sapling,legacy_data=14]
minecraft:flower_pot[contents=spruce_sapling,legacy_data=15]
minecraft:flower_pot[contents=birch_sapling,legacy_data=0]
minecraft:flower_pot[contents=birch_sapling,legacy_data=1]
minecraft:flower_pot[contents=birch_sapling,legacy_data=2]
minecraft:flower_pot[contents=birch_sapling,legacy_data=3]
minecraft:flower_pot[contents=birch_sapling,legacy_data=4]
minecraft:flower_pot[contents=birch_sapling,legacy_data=5]
minecraft:flower_pot[contents=birch_sapling,legacy_data=6]
minecraft:flower_pot[contents=birch_sapling,legacy_data=7]
minecraft:flower_pot[contents=birch_sapling,legacy_data=8]
minecraft:flower_pot[contents=birch_sapling,legacy_data=9]
minecraft:flower_pot[contents=birch_sapling,legacy_data=10]
minecraft:flower_pot[contents=birch_sapling,legacy_data=11]
minecraft:flower_pot[contents=birch_sapling,legacy_data=12]
minecraft:flower_pot[contents=birch_sapling,legacy_data=13]
minecraft:flower_pot[contents=birch_sapling,legacy_data=14]
minecraft:flower_pot[contents=birch_sapling,legacy_data=15]
minecraft:flower_pot[contents=jungle_sapling,legacy_data=0]
minecraft:flower_pot[contents=jungle_sapling,legacy_data=1]
minecraft:flower_pot[contents=jungle_sapling,legacy_data=2]
minecraft:flower_pot[contents=jungle_sapling,legacy_data=3]
minecraft:flower_pot[contents=jungle_sapling,legacy_data=4]
minecraft:flower_pot[contents=jungle_sapling,legacy_data=5]
minecraft:flower_pot[contents=jungle_sapling,legacy_data=6]
minecraft:flower_pot[contents=jungle_sapling,legacy_data=7]
minecraft:flower_pot[contents=jungle_sapling,legacy_data=8]
minecraft:flower_pot[contents=jungle_sapling,legacy_data=9]
minecraft:flower_pot[contents=jungle_sapling,legacy_data=10]
minecraft:flower_pot[contents=jungle_sapling,legacy_data=11]
minecraft:flower_pot[contents=jungle_sapling,legacy_data=12]
minecraft:flower_pot[contents=jungle_sapling,legacy_data=13]
minecraft:flower_pot[contents=jungle_sapling,legacy_data=14]
minecraft:flower_pot[contents=jungle_sapling,legacy_data=15]
minecraft:flower_pot[contents=acacia_sapling,legacy_data=0]
minecraft:flower_pot[contents=acacia_sapling,legacy_data=1]
minecraft:flower_pot[contents=acacia_sapling,legacy_data=2]
minecraft:flower_pot[contents=acacia_sapling,legacy_data=3]
minecraft:flower_pot[contents=acacia_sapling,legacy_data=4]
minecraft:flower_pot[contents=acacia_sapling,legacy_data=5]
minecraft:flower_pot[contents=acacia_sapling,legacy_data=6]
minecraft:flower_pot[contents=acacia_sapling,legacy_data=7]
minecraft:flower_pot[contents=acacia_sapling,legacy_data=8]
minecraft:flower_pot[contents=acacia_sapling,legacy_data=9]
minecraft:flower_pot[contents=acacia_sapling,legacy_data=10]
minecraft:flower_pot[contents=acacia_sapling,legacy_data=11]
minecraft:flower_pot[contents=acacia_sapling,legacy_data=12]
minecraft:flower_pot[contents=acacia_sapling,legacy_data=13]
minecraft:flower_pot[contents=acacia_sapling,legacy_data=14]
minecraft:flower_pot[contents=acacia_sapling,legacy_data=15]
minecraft:flower_pot[contents=dark_oak_sapling,legacy_data=0]
minecraft:flower_pot[contents=dark_oak_sapling,legacy_data=1]
minecraft:flower_pot[contents=dark_oak_sapling,legacy_data=2]
minecraft:flower_pot[contents=dark_oak_sapling,legacy_data=3]
minecraft:flower_pot[contents=dark_oak_sapling,legacy_data=4]
minecraft:flower_pot[contents=dark_oak_sapling,legacy_data=5]
minecraft:flower_pot[contents=dark_oak_sapling,legacy_data=6]
minecraft:flower_pot[contents=dark_oak_sapling,legacy_data=7]
minecraft:flower_pot[contents=dark_oak_sapling,legacy_data=8]
minecraft:flower_pot[contents=dark_oak_sapling,legacy_data=9]
minecraft:flower_pot[contents=dark_oak_sapling,legacy_data=10]
minecraft:flower_pot[contents=dark_oak_sapling,legacy_data=11]
minecraft:flower_pot[contents=dark_oak_sapling,legacy_data=12]
minecraft:flower_pot[contents=dark_oak_sapling,legacy_data=13]
minecraft:flower_pot[contents=dark_oak_sapling,legacy_data=14]
minecraft:flower_pot[contents=dark_oak_sapling,legacy_data=15]
minecraft:flower_pot[contents=mushroom_red,legacy_data=0]
minecraft:flower_pot[contents=mushroom_red,legacy_data=1]
minecraft:flower_pot[contents=mushroom_red,legacy_data=2]
minecraft:flower_pot[contents=mushroom_red,legacy_data=3]
minecraft:flower_pot[contents=mushroom_red,legacy_data=4]
minecraft:flower_pot[contents=mushroom_red,legacy_data=5]
minecraft:flower_pot[contents=mushroom_red,legacy_data=6]
minecraft:flower_pot[contents=mushroom_red,legacy_data=7]
minecraft:flower_pot[contents=mushroom_red,legacy_data=8]
minecraft:flower_pot[contents=mushroom_red,legacy_data=9]
minecraft:flower_pot[contents=mushroom_red,legacy_data=10]
minecraft:flower_pot[contents=mushroom_red,legacy_data=11]
minecraft:flower_pot[contents=mushroom_red,legacy_data=12]
minecraft:flower_pot[contents=mushroom_red,legacy_data=13]
minecraft:flower_pot[contents=mushroom_red,legacy_data=14]
minecraft:flower_pot[contents=mushroom_red,legacy_data=15]
minecraft:flower_pot[contents=mushroom_brown,legacy_data=0]
minecraft:flower_pot[contents=mushroom_brown,legacy_data=1]
minecraft:flower_pot[contents=mushroom_brown,legacy_data=2]
minecraft:flower_pot[contents=mushroom_brown,legacy_data=3]
minecraft:flower_pot[contents=mushroom_brown,legacy_data=4]
minecraft:flower_pot[contents=mushroom_brown,legacy_data=5]
minecraft:flower_pot[contents=mushroom_brown,legacy_data=6]
minecraft:flower_pot[contents=mushroom_brown,legacy_data=7]
minecraft:flower_pot[contents=mushroom_brown,legacy_data=8]
minecraft:flower_pot[contents=mushroom_brown,legacy_data=9]
minecraft:flower_pot[contents=mushroom_brown,legacy_data=10]
minecraft:flower_pot[contents=mushroom_brown,legacy_data=11]
minecraft:flower_pot[contents=mushroom_brown,legacy_data=12]
minecraft:flower_pot[contents=mushroom_brown,legacy_data=13]
minecraft:flower_pot[contents=mushroom_brown,legacy_data=14]
minecraft:flower_pot[contents=mushroom_brown,legacy_data=15]
minecraft:flower_pot[contents=dead_bush,legacy_data=0]
minecraft:flower_pot[contents=dead_bush,legacy_data=1]
minecraft:flower_pot[contents=dead_bush,legacy_data=2]
minecraft:flower_pot[contents=dead_bush,legacy_data=3]
minecraft:flower_pot[contents=dead_bush,legacy_data=4]
minecraft:flower_pot[contents=dead_bush,legacy_data=5]
minecraft:flower_pot[contents=dead_bush,legacy_data=6]
minecraft:flower_pot[contents=dead_bush,legacy_data=7]
minecraft:flower_pot[contents=dead_bush,legacy_data=8]
minecraft:flower_pot[contents=dead_bush,legacy_data=9]
minecraft:flower_pot[contents=dead_bush,legacy_data=10]
minecraft:flower_pot[contents=dead_bush,legacy_data=11]
minecraft:flower_pot[contents=dead_bush,legacy_data=12]
minecraft:flower_pot[contents=dead_bush,legacy_data=13]
minecraft:flower_pot[contents=dead_bush,legacy_data=14]
minecraft:flower_pot[contents=dead_bush,legacy_data=15]
minecraft:flower_pot[contents=fern,legacy_data=0]
minecraft:flower_pot[contents=fern,legacy_data=1]
minecraft:flower_pot[contents=fern,legacy_data=2]
minecraft:flower_pot[contents=fern,legacy_data=3]
minecraft:flower_pot[contents=fern,legacy_data=4]
minecraft:flower_pot[contents=fern,legacy_data=5]
minecraft:flower_pot[contents=fern,legacy_data=6]
minecraft:flower_pot[contents=fern,legacy_data=7]
minecraft:flower_pot[contents=fern,legacy_data=8]
minecraft:flower_pot[contents=fern,legacy_data=9]
minecraft:flower_pot[contents=fern,legacy_data=10]
minecraft:flower_pot[contents=fern,legacy_data=11]
minecraft:flower_pot[contents=fern,legacy_data=12]
minecraft:flower_pot[contents=fern,legacy_data=13]
minecraft:flower_pot[contents=fern,legacy_data=14]
minecraft:flower_pot[contents=fern,legacy_data=15]
minecraft:flower_pot[contents=cactus,legacy_data=0]
minecraft:flower_pot[contents=cactus,legacy_data=1]
minecraft:flower_pot[contents=cactus,legacy_data=2]
minecraft:flower_pot[contents=cactus,legacy_data=3]
minecraft:flower_pot[contents=cactus,legacy_data=4]
minecraft:flower_pot[contents=cactus,legacy_data=5]
minecraft:flower_pot[contents=cactus,legacy_data=6]
minecraft:flower_pot[contents=cactus,legacy_data=7]
minecraft:flower_pot[contents=cactus,legacy_data=8]
minecraft:flower_pot[contents=cactus,legacy_data=9]
minecraft:flower_pot[contents=cactus,legacy_data=10]
minecraft:flower_pot[contents=cactus,legacy_data=11]
minecraft:flower_pot[contents=cactus,legacy_data=12]
minecraft:flower_pot[contents=cactus,legacy_data=13]
minecraft:flower_pot[contents=cactus,legacy_data=14]
minecraft:flower_pot[contents=cactus,legacy_data=15]
minecraft:carrots[age=0]
minecraft:carrots[age=1]
minecraft:carrots[age=2]
minecraft:carrots[age=3]
minecraft:carrots[age=4]
minecraft:carrots[age=5]
minecraft:carrots[age=6]
minecraft:carrots[age=7]
minecraft:potatoes[age=0]
minecraft:potatoes[age=1]
minecraft:potatoes[age=2]
minecraft:potatoes[age=3]
minecraft:potatoes[age=4]
minecraft:potatoes[age=5]
minecraft:potatoes[age=6]
minecraft:potatoes[age=7]
minecraft:wooden_button[facing=down,powered=true]
minecraft:wooden_button[facing=down,powered=false]
minecraft:wooden_button[facing=up,powered=true]
minecraft:wooden_button[facing=up,powered=false]
minecraft:wooden_button[facing=north,powered=true]
minecraft:wooden_button[facing=north,powered=false]
minecraft:wooden_button[facing=south,powered=true]
minecraft:wooden_button[facing=south,powered=false]
minecraft:wooden_button[facing=west,powered=true]
minecraft:wooden_button[facing=west,powered=false]
minecraft:wooden_button[facing=east,powered=true]
minecraft:wooden_button[facing=east,powered=false]
minecraft:skull[facing=down,nodrop=true]
minecraft:skull[facing=down,nodrop=false]
minecraft:skull[facing=up,nodrop=true]
minecraft:skull[facing=up,nodrop=false]
minecraft:skull[facing=north,nodrop=true]
minecraft:skull[facing=north,nodrop=false]
minecraft:skull[facing=south,nodrop=true]
minecraft:skull[facing=south,nodrop=false]
minecraft:skull[facing=west,nodrop=true]
minecraft:skull[facing=west,nodrop=false]
minecraft:skull[facing=east,nodrop=true]
minecraft:skull[facing=east,nodrop=false]
minecraft:anvil[damage=0,facing=north]
minecraft:anvil[damage=0,facing=south]
minecraft:anvil[damage=0,facing=west]
minecraft:anvil[damage=0,facing=east]
minecraft:anvil[damage=1,facing=north]
minecraft:anvil[damage=1,facing=south]
minecraft:anvil[damage=1,facing=west]
minecraft:anvil[damage=1,facing=east]
minecraft:anvil[damage=2,facing=north]
minecraft:anvil[damage=2,facing=south]
minecraft:anvil[damage=2,facing=west]
minecraft:anvil[damage=2,facing=east]
minecraft:trapped_chest[facing=north]
minecraft:trapped_chest[facing=south]
minecraft:trapped_chest[facing=west]
minecraft:trapped_chest[facing=east]
minecraft:light_weighted_pressure_plate[power=0]
minecraft:light_weighted_pressure_plate[power=1]
minecraft:light_weighted_pressure_plate[power=2]
minecraft:light_weighted_pressure_plate[power=3]
minecraft:light_weighted_pressure_plate[power=4]
minecraft:light_weighted_pressure_plate[power=5]
minecraft:light_weighted_pressure_plate[power=6]
minecraft:light_weighted_pressure_plate[power=7]
minecraft:light_weighted_pressure_plate[power=8]
minecraft:light_weighted_pressure_plate[power=9]
minecraft:light_weighted_pressure_plate[power=10]
minecraft:light_weighted_pressure_plate[power=11]
minecraft:light_weighted_pressure_plate[power=12]
minecraft:light_weighted_pressure_plate[power=13]
minecraft:light_weighted_pressure_plate[power=14]
minecraft:light_weighted_pressure_plate[power=15]
minecraft:heavy_weighted_pressure_plate[power=0]
minecraft:heavy_weighted_pressure_plate[power=1]
minecraft:heavy_weighted_pressure_plate[power=2]
minecraft:heavy_weighted_pressure_plate[power=3]
minecraft:heavy_weighted_pressure_plate[power=4]
minecraft:heavy_weighted_pressure_plate[power=5]
minecraft:heavy_weighted_pressure_plate[power=6]
minecraft:heavy_weighted_pressure_plate[power=7]
minecraft:heavy_weighted_pressure_plate[power=8]
minecraft:heavy_weighted_pressure_plate[power=9]
minecraft:heavy_weighted_pressure_plate[power=10]
minecraft:heavy_weighted_pressure_plate[power=11]
minecraft:heavy_weighted_pressure_plate[power=12]
minecraft:heavy_weighted_pressure_plate[power=13]
minecraft:heavy_weighted_pressure_plate[power=14]
minecraft:heavy_weighted_pressure_plate[power=15]
minecraft:unpowered_comparator[facing=north,mode=compare,powered=true]
minecraft:unpowered_comparator[facing=north,mode=compare,powered=false]
minecraft:unpowered_comparator[facing=north,mode=subtract,powered=true]
minecraft:unpowered_comparator[facing=north,mode=subtract,powered=false]
minecraft:unpowered_comparator[facing=south,mode=compare,powered=true]
minecraft:unpowered_comparator[facing=south,mode=compare,powered=false]
minecraft:unpowered_comparator[facing=south,mode=subtract,powered=true]
minecraft:unpowered_comparator[facing=south,mode=subtract,powered=false]
minecraft:unpowered_comparator[facing=west,mode=compare,powered=true]
minecraft:unpowered_comparator[facing=west,mode=compare,powered=false]
minecraft:unpowered_comparator[facing=west,mode=subtract,powered=true]
minecraft:unpowered_comparator[facing=west,mode=subtract,powered=false]
minecraft:unpowered_comparator[facing=east,mode=compare,powered=true]
minecraft:unpowered_comparator[facing=east,mode=compare,powered=false]
minecraft:unpowered_comparator[facing=east,mode=subtract,powered=true]
minecraft:unpowered_comparator[facing=east,mode=subtract,powered=false]
minecraft:powered_comparator[facing=north,mode=compare,powered=true]
minecraft:powered_comparator[facing=north,mode=compare,powered=false]
minecraft:powered_comparator[facing=north,mode=subtract,powered=true]
minecraft:powered_comparator[facing=north,mode=subtract,powered=false]
minecraft:powered_comparator[facing=south,mode=compare,powered=true]
minecraft:powered_comparator[facing=south,mode=compare,powered=false]
minecraft:powered_comparator[facing=south,mode=subtract,powered=true]
minecraft:powered_comparator[facing=south,mode=subtract,powered=false]
minecraft:powered_comparator[facing=west,mode=compare,powered=true]
minecraft:powered_comparator[facing=west,mode=compare,powered=false]
minecraft:powered_comparator[facing=west,mode=subtract,powered=true]
minecraft:powered_comparator[facing=west,mode=subtract,powered=false]
minecraft:powered_comparator[facing=east,mode=compare,powered=true]
minecraft:powered_comparator[facing=east,mode=compare,powered=false]
minecraft:powered_comparator[facing=east,mode=subtract,powered=true]
minecraft:powered_comparator[facing=east,mode=subtract,powered=false]
minecraft:daylight_detector[power=0]
minecraft:daylight_detector[power=1]
minecraft:daylight_detector[power=2]
minecraft:daylight_detector[power=3]
minecraft:daylight_detector[power=4]
minecraft:daylight_detector[power=5]
minecraft:daylight_detector[power=6]
minecraft:daylight_detector[power=7]
minecraft:daylight_detector[power=8]
minecraft:daylight_detector[power=9]
minecraft:daylight_detector[power=10]
minecraft:daylight_detector[power=11]
minecraft:daylight_detector[power=12]
minecraft:daylight_detector[power=13]
minecraft:daylight_detector[power=14]
minecraft:daylight_detector[power=15]
minecraft:redstone_block
minecraft:quartz_ore
minecraft:hopper[enabled=true,facing=down]
minecraft:hopper[enabled=true,facing=north]
minecraft:hopper[enabled=true,facing=south]
minecraft:hopper[enabled=true,facing=west]
minecraft:hopper[enabled=true,facing=east]
minecraft:hopper[enabled=false,facing=down]
minecraft:hopper[enabled=false,facing=north]
minecraft:hopper[enabled=false,facing=south]
minecraft:hopper[enabled=false,facing=west]
minecraft:hopper[enabled=false,facing=east]
minecraft:quartz_block[variant=default]
minecraft:quartz_block[variant=chiseled]
minecraft:quartz_block[variant=lines_y]
minecraft:quartz_block[variant=lines_x]
minecraft:quartz_block[variant=lines_z]
minecraft:quartz_stairs[facing=north,half=top,shape=straight]
minecraft:quartz_stairs[facing=north,half=top,shape=inner_left]
minecraft:quartz_stairs[facing=north,half=top,shape=inner_right]
minecraft:quartz_stairs[facing=north,half=top,shape=outer_left]
minecraft:quartz_stairs[facing=north,half=top,shape=outer_right]
minecraft:quartz_stairs[facing=north,half=bottom,shape=straight]
minecraft:quartz_stairs[facing=north,half=bottom,shape=inner_left]
minecraft:quartz_stairs[facing=north,half=bottom,shape=inner_right]
minecraft:quartz_stairs[facing=north,half=bottom,shape=outer_left]
minecraft:quartz_stairs[facing=north,half=bottom,shape=outer_right]
minecraft:quartz_stairs[facing=south,half=top,shape=straight]
minecraft:quartz_stairs[facing=south,half=top,shape=inner_left]
minecraft:quartz_stairs[facing=south,half=top,shape=inner_right]
minecraft:quartz_stairs[facing=south,half=top,shape=outer_left]
minecraft:quartz_stairs[facing=south,half=top,shape=outer_right]
minecraft:quartz_stairs[facing=south,half=bottom,shape=straight]
minecraft:quartz_stairs[facing=south,half=bottom,shape=inner_left]
minecraft:quartz_stairs[facing=south,half=bottom,shape=inner_right]
minecraft:quartz_stairs[facing=south,half=bottom,shape=outer_left]
minecraft:quartz_stairs[facing=south,half=bottom,shape=outer_right]
minecraft:quartz_stairs[facing=west,half=top,shape=straight]
minecraft:quartz_stairs[facing=west,half=top,shape=inner_left]
minecraft:quartz_stairs[facing=west,half=top,shape=inner_right]
minecraft:quartz_stairs[facing=west,half=top,shape=outer_left]
minecraft:quartz_stairs[facing=west,half=top,shape=outer_right]
minecraft:quartz_stairs[facing=west,half=bottom,shape=straight]
minecraft:quartz_stairs[facing=west,half=bottom,shape=inner_left]
minecraft:quartz_stairs[facing=west,half=bottom,shape=inner_right]
minecraft:quartz_stairs[facing=west,half=bottom,shape=outer_left]
minecraft:quartz_stairs[facing=west,half=bottom,shape=outer_right]
minecraft:quartz_stairs[facing=east,half=top,shape=straight]
minecraft:quartz_stairs[facing=east,half=top,shape=inner_left]
minecraft:quartz_stairs[facing=east,half=top,shape=inner_right]
minecraft:quartz_stairs[facing=east,half=top,shape=outer_left]
minecraft:quartz_stairs[facing=east,half=top,shape=outer_right]
minecraft:quartz_stairs[facing=east,half=bottom,shape=straight]
minecraft:quartz_stairs[facing=east,half=bottom,shape=inner_left]
minecraft:quartz_stairs[facing=east,half=bottom,shape=inner_right]
minecraft:quartz_stairs[facing=east,half=bottom,shape=outer_left]
minecraft:quartz_stairs[facing=east,half=bottom,shape=outer_right]
minecraft:activator_rail[powered=true,shape=north_south]
minecraft:activator_rail[powered=true,shape=east_west]
minecraft:activator_rail[powered=true,shape=ascending_east]
minecraft:activator_rail[powered=true,shape=ascending_west]
minecraft:activator_rail[powered=true,shape=ascending_north]
minecraft:activator_rail[powered=true,shape=ascending_south]
minecraft:activator_rail[powered=false,shape=north_south]
minecraft:activator_rail[powered=false,shape=east_west]
minecraft:activator_rail[powered=false,shape=ascending_east]
minecraft:activator_rail[powered=false,shape=ascending_west]
minecraft:activator_rail[powered=false,shape=ascending_north]
minecraft:activator_rail[powered=false,shape=ascending_south]
minecraft:dropper[facing=down,triggered=true]
minecraft:dropper[facing=down,triggered=false]
minecraft:dropper[facing=up,triggered=true]
minecraft:dropper[facing=up,triggered=false]
minecraft:dropper[facing=north,triggered=true]
minecraft:dropper[facing=north,triggered=false]
minecraft:dropper[facing=south,triggered=true]
minecraft:dropper[facing=south,triggered=false]
minecraft:dropper[facing=west,triggered=true]
minecraft:dropper[facing=west,triggered=false]
minecraft:dropper[facing=east,triggered=true]
minecraft:dropper[facing=east,triggered=false]
minecraft:stained_hardened_clay[color=white]
minecraft:stained_hardened_clay[color=orange]
minecraft:stained_hardened_clay[color=magenta]
minecraft:stained_hardened_clay[color=light_blue]
minecraft:stained_hardened_clay[color=yellow]
minecraft:stained_hardened_clay[color=lime]
minecraft:stained_hardened_clay[color=pink]
minecraft:stained_hardened_clay[color=gray]
minecraft:stained_hardened_clay[color=silver]
minecraft:stained_hardened_clay[color=cyan]
minecraft:stained_hardened_clay[color=purple]
minecraft:stained_hardened_clay[color=blue]
minecraft:stained_hardened_clay[color=brown]
minecraft:stained_hardened_clay[color=green]
minecraft:stained_hardened_clay[color=red]
minecraft:stained_hardened_clay[color=black]
minecraft:stained_glass_pane[color=white,east=true,north=true,south=true,west=true]
minecraft:stained_glass_pane[color=white,east=true,north=true,south=true,west=false]
minecraft:stained_glass_pane[color=white,east=true,north=true,south=false,west=true]
minecraft:stained_glass_pane[color=white,east=true,north=true,south=false,west=false]
minecraft:stained_glass_pane[color=white,east=true,north=false,south=true,west=true]
minecraft:stained_glass_pane[color=white,east=true,north=false,south=true,west=false]
minecraft:stained_glass_pane[color=white,east=true,north=false,south=false,west=true]
minecraft:stained_glass_pane[color=white,east=true,north=false,south=false,west=false]
minecraft:stained_glass_pane[color=white,east=false,north=true,south=true,west=true]
minecraft:stained_glass_pane[color=white,east=false,north=true,south=true,west=false]
minecraft:stained_glass_pane[color=white,east=false,north=true,south=false,west=true]
minecraft:stained_glass_pane[color=white,east=false,north=true,south=false,west=false]
minecraft:stained_glass_pane[color=white,east=false,north=false,south=true,west=true]
minecraft:stained_glass_pane[color=white,east=false,north=false,south=true,west=false]
minecraft:stained_glass_pane[color=white,east=false,north=false,south=false,west=true]
minecraft:stained_glass_pane[color=white,east=false,north=false,south=false,west=false]
minecraft:stained_glass_pane[color=orange,east=true,north=true,south=true,west=true]
minecraft:stained_glass_pane[color=orange,east=true,north=true,south=true,west=false]
minecraft:stained_glass_pane[color=orange,east=true,north=true,south=false,west=true]
minecraft:stained_glass_pane[color=orange,east=true,north=true,south=false,west=false]
minecraft:stained_glass_pane[color=orange,east=true,north=false,south=true,west=true]
minecraft:stained_glass_pane[color=orange,east=true,north=false,south=true,west=false]
minecraft:stained_glass_pane[color=orange,east=true,north=false,south=false,west=true]
minecraft:stained_glass_pane[color=orange,east=true,north=false,south=false,west=false]
minecraft:stained_glass_pane[color=orange,east=false,north=true,south=true,west=true]
minecraft:stained_glass_pane[color=orange,east=false,north=true,south=true,west=false]
minecraft:stained_glass_pane[color=orange,east=false,north=true,south=false,west=true]
minecraft:stained_glass_pane[color=orange,east=false,north=true,south=false,west=false]
minecraft:stained_glass_pane[color=orange,east=false,north=false,south=true,west=true]
minecraft:stained_glass_pane[color=orange,east=false,north=false,south=true,west=false]
minecraft:stained_glass_pane[color=orange,east=false,north=false,south=false,west=true]
minecraft:stained_glass_pane[color=orange,east=false,north=false,south=false,west=false]
minecraft:stained_glass_pane[color=magenta,east=true,north=true,south=true,west=true]
minecraft:stained_glass_pane[color=magenta,east=true,north=true,south=true,west=false]
minecraft:stained_glass_pane[color=magenta,east=true,north=true,south=false,west=true]
minecraft:stained_glass_pane[color=magenta,east=true,north=true,south=false,west=false]
minecraft:stained_glass_pane[color=magenta,east=true,north=false,south=true,west=true]
minecraft:stained_glass_pane[color=magenta,east=true,north=false,south=true,west=false]
minecraft:stained_glass_pane[color=magenta,east=true,north=false,south=false,west=true]
minecraft:stained_glass_pane[color=magenta,east=true,north=false,south=false,west=false]
minecraft:stained_glass_pane[color=magenta,east=false,north=true,south=true,west=true]
minecraft:stained_glass_pane[color=magenta,east=false,north=true,south=true,west=false]
minecraft:stained_glass_pane[color=magenta,east=false,north=true,south=false,west=true]
minecraft:stained_glass_pane[color=magenta,east=false,north=true,south=false,west=false]
minecraft:stained_glass_pane[color=magenta,east=false,north=false,south=true,west=true]
minecraft:stained_glass_pane[color=magenta,east=false,north=false,south=true,west=false]
minecraft:stained_glass_pane[color=magenta,east=false,north=false,south=false,west=true]
minecraft:stained_glass_pane[color=magenta,east=false,north=false,south=false,west=false]
minecraft:stained_glass_pane[color=light_blue,east=true,north=true,south=true,west=true]
minecraft:stained_glass_pane[color=light_blue,east=true,north=true,south=true,west=false]
minecraft:stained_glass_pane[color=light_blue,east=true,north=true,south=false,west=true]
minecraft:stained_glass_pane[color=light_blue,east=true,north=true,south=false,west=false]
minecraft:stained_glass_pane[color=light_blue,east=true,north=false,south=true,west=true]
minecraft:stained_glass_pane[color=light_blue,east=true,north=false,south=true,west=false]
minecraft:stained_glass_pane[color=light_blue,east=true,north=false,south=false,west=true]
minecraft:stained_glass_pane[color=light_blue,east=true,north=false,south=false,west=false]
minecraft:stained_glass_pane[color=light_blue,east=false,north=true,south=true,west=true]
minecraft:stained_glass_pane[color=light_blue,east=false,north=true,south=true,west=false]
minecraft:stained_glass_pane[color=light_blue,east=false,north=true,south=false,west=true]
minecraft:stained_glass_pane[color=light_blue,east=false,north=true,south=false,west=false]
minecraft:stained_glass_pane[color=light_blue,east=false,north=false,south=true,west=true]
minecraft:stained_glass_pane[color=light_blue,east=false,north=false,south=true,west=false]
minecraft:stained_glass_pane[color=light_blue,east=false,north=false,south=false,west=true]
minecraft:stained_glass_pane[color=light_blue,east=false,north=false,south=false,west=false]
minecraft:stained_glass_pane[color=yellow,east=true,north=true,south=true,west=true]
minecraft:stained_glass_pane[color=yellow,east=true,north=true,south=true,west=false]
minecraft:stained_glass_pane[color=yellow,east=true,north=true,south=false,west=true]
minecraft:stained_glass_pane[color=yellow,east=true,north=true,south=false,west=false]
minecraft:stained_glass_pane[color=yellow,east=true,north=false,south=true,west=true]
minecraft:stained_glass_pane[color=yellow,east=true,north=false,south=true,west=false]
minecraft:stained_glass_pane[color=yellow,east=true,north=false,south=false,west=true]
minecraft:stained_glass_pane[color=yellow,east=true,north=false,south=false,west=false]
minecraft:stained_glass_pane[color=yellow,east=false,north=true,south=true,west=true]
minecraft:stained_glass_pane[color=yellow,east=false,north=true,south=true,west=false]
minecraft:stained_glass_pane[color=yellow,east=false,north=true,south=false,west=true]
minecraft:stained_glass_pane[color=yellow,east=false,north=true,south=false,west=false]
minecraft:stained_glass_pane[color=yellow,east=false,north=false,south=true,west=true]
minecraft:stained_glass_pane[color=yellow,east=false,north=false,south=true,west=false]
minecraft:stained_glass_pane[color=yellow,east=false,north=false,south=false,west=true]
minecraft:stained_glass_pane[color=yellow,east=false,north=false,south=false,west=false]
minecraft:stained_glass_pane[color=lime,east=true,north=true,south=true,west=true]
minecraft:stained_glass_pane[color=lime,east=true,north=true,south=true,west=false]
minecraft:stained_glass_pane[color=lime,east=true,north=true,south=false,west=true]
minecraft:stained_glass_pane[color=lime,east=true,north=true,south=false,west=false]
minecraft:stained_glass_pane[color=lime,east=true,north=false,south=true,west=true]
minecraft:stained_glass_pane[color=lime,east=true,north=false,south=true,west=false]
minecraft:stained_glass_pane[color=lime,east=true,north=false,south=false,west=true]
minecraft:stained_glass_pane[color=lime,east=true,north=false,south=false,west=false]
minecraft:stained_glass_pane[color=lime,east=false,north=true,south=true,west=true]
minecraft:stained_glass_pane[color=lime,east=false,north=true,south=true,west=false]
minecraft:stained_glass_pane[color=lime,east=false,north=true,south=false,west=true]
minecraft:stained_glass_pane[color=lime,east=false,north=true,south=false,west=false]
minecraft:stained_glass_pane[color=lime,east=false,north=false,south=true,west=true]
minecraft:stained_glass_pane[color=lime,east=false,north=false,south=true,west=false]
minecraft:stained_glass_pane[color=lime,east=false,north=false,south=false,west=true]
minecraft:stained_glass_pane[color=lime,east=false,north=false,south=false,west=false]
minecraft:stained_glass_pane[color=pink,east=true,north=true,south=true,west=true]
minecraft:stained_glass_pane[color=pink,east=true,north=true,south=true,west=false]
minecraft:stained_glass_pane[color=pink,east=true,north=true,south=false,west=true]
minecraft:stained_glass_pane[color=pink,east=true,north=true,south=false,west=false]
minecraft:stained_glass_pane[color=pink,east=true,north=false,south=true,west=true]
minecraft:stained_glass_pane[color=pink,east=true,north=false,south=true,west=false]
minecraft:stained_glass_pane[color=pink,east=true,north=false,south=false,west=true]
minecraft:stained_glass_pane[color=pink,east=true,north=false,south=false,west=false]
minecraft:stained_glass_pane[color=pink,east=false,north=true,south=true,west=true]
minecraft:stained_glass_pane[color=pink,east=false,north=true,south=true,west=false]
minecraft:stained_glass_pane[color=pink,east=false,north=true,south=false,west=true]
minecraft:stained_glass_pane[color=pink,east=false,north=true,south=false,west=false]
minecraft:stained_glass_pane[color=pink,east=false,north=false,south=true,west=true]
minecraft:stained_glass_pane[color=pink,east=false,north=false,south=true,west=false]
minecraft:stained_glass_pane[color=pink,east=false,north=false,south=false,west=true]
minecraft:stained_glass_pane[color=pink,east=false,north=false,south=false,west=false]
minecraft:stained_glass_pane[color=gray,east=true,north=true,south=true,west=true]
minecraft:stained_glass_pane[color=gray,east=true,north=true,south=true,west=false]
minecraft:stained_glass_pane[color=gray,east=true,north=true,south=false,west=true]
minecraft:stained_glass_pane[color=gray,east=true,north=true,south=false,west=false]
minecraft:stained_glass_pane[color=gray,east=true,north=false,south=true,west=true]
minecraft:stained_glass_pane[color=gray,east=true,north=false,south=true,west=false]
minecraft:stained_glass_pane[color=gray,east=true,north=false,south=false,west=true]
minecraft:stained_glass_pane[color=gray,east=true,north=false,south=false,west=false]
minecraft:stained_glass_pane[color=gray,east=false,north=true,south=true,west=true]
minecraft:stained_glass_pane[color=gray,east=false,north=true,south=true,west=false]
minecraft:stained_glass_pane[color=gray,east=false,north=true,south=false,west=true]
minecraft:stained_glass_pane[color=gray,east=false,north=true,south=false,west=false]
minecraft:stained_glass_pane[color=gray,east=false,north=false,south=true,west=true]
minecraft:stained_glass_pane[color=gray,east=false,north=false,south=true,west=false]
minecraft:stained_glass_pane[color=gray,east=false,north=false,south=false,west=true]
minecraft:stained_glass_pane[color=gray,east=false,north=false,south=false,west=false]
minecraft:stained_glass_pane[color=silver,east=true,north=true,south=true,west=true]
minecraft:stained_glass_pane[color=silver,east=true,north=true,south=true,west=false]
minecraft:stained_glass_pane[color=silver,east=true,north=true,south=false,west=true]
minecraft:stained_glass_pane[color=silver,east=true,north=true,south=false,west=false]
minecraft:stained_glass_pane[color=silver,east=true,north=false,south=true,west=true]
minecraft:stained_glass_pane[color=silver,east=true,north=false,south=true,west=false]
minecraft:stained_glass_pane[color=silver,east=true,north=false,south=false,west=true]
minecraft:stained_glass_pane[color=silver,east=true,north=false,south=false,west=false]
minecraft:stained_glass_pane[color=silver,east=false,north=true,south=true,west=true]
minecraft:stained_glass_pane[color=silver,east=false,north=true,south=true,west=false]
minecraft:stained_glass_pane[color=silver,east=false,north=true,south=false,west=true]
minecraft:stained_glass_pane[color=silver,east=false,north=true,south=false,west=false]
minecraft:stained_glass_pane[color=silver,east=false,north=false,south=true,west=true]
minecraft:stained_glass_pane[color=silver,east=false,north=false,south=true,west=false]
minecraft:stained_glass_pane[color=silver,east=false,north=false,south=false,west=true]
minecraft:stained_glass_pane[color=silver,east=false,north=false,south=false,west=false]
minecraft:stained_glass_pane[color=cyan,east=true,north=true,south=true,west=true]
minecraft:stained_glass_pane[color=cyan,east=true,north=true,south=true,west=false]
minecraft:stained_glass_pane[color=cyan,east=true,north=true,south=false,west=true]
minecraft:stained_glass_pane[color=cyan,east=true,north=true,south=false,west=false]
minecraft:stained_glass_pane[color=cyan,east=true,north=false,south=true,west=true]
minecraft:stained_glass_pane[color=cyan,east=true,north=false,south=true,west=false]
minecraft:stained_glass_pane[color=cyan,east=true,north=false,south=false,west=true]
minecraft:stained_glass_pane[color=cyan,east=true,north=false,south=false,west=false]
minecraft:stained_glass_pane[color=cyan,east=false,north=true,south=true,west=true]
minecraft:stained_glass_pane[color=cyan,east=false,north=true,south=true,west=false]
minecraft:stained_glass_pane[color=cyan,east=false,north=true,south=false,west=true]
minecraft:stained_glass_pane[color=cyan,east=false,north=true,south=false,west=false]
minecraft:stained_glass_pane[color=cyan,east=false,north=false,south=true,west=true]
minecraft:stained_glass_pane[color=cyan,east=false,north=false,south=true,west=false]
minecraft:stained_glass_pane[color=cyan,east=false,north=false,south=false,west=true]
minecraft:stained_glass_pane[color=cyan,east=false,north=false,south=false,west=false]
minecraft:stained_glass_pane[color=purple,east=true,north=true,south=true,west=true]
minecraft:stained_glass_pane[color=purple,east=true,north=true,south=true,west=false]
minecraft:stained_glass_pane[color=purple,east=true,north=true,south=false,west=true]
minecraft:stained_glass_pane[color=purple,east=true,north=true,south=false,west=false]
minecraft:stained_glass_pane[color=purple,east=true,north=false,south=true,west=true]
minecraft:stained_glass_pane[color=purple,east=true,north=false,south=true,west=false]
minecraft:stained_glass_pane[color=purple,east=true,north=false,south=false,west=true]
minecraft:stained_glass_pane[color=purple,east=true,north=false,south=false,west=false]
minecraft:stained_glass_pane[color=purple,east=false,north=true,south=true,west=true]
minecraft:stained_glass_pane[color=purple,east=false,north=true,south=true,west=false]
minecraft:stained_glass_pane[color=purple,east=false,north=true,south=false,west=true]
minecraft:stained_glass_pane[color=purple,east=false,north=true,south=false,west=false]
minecraft:stained_glass_pane[color=purple,east=false,north=false,south=true,west=true]
minecraft:stained_glass_pane[color=purple,east=false,north=false,south=true,west=false]
minecraft:stained_glass_pane[color=purple,east=false,north=false,south=false,west=true]
minecraft:stained_glass_pane[color=purple,east=false,north=false,south=false,west=false]
minecraft:stained_glass_pane[color=blue,east=true,north=true,south=true,west=true]
minecraft:stained_glass_pane[color=blue,east=true,north=true,south=true,west=false]
minecraft:stained_glass_pane[color=blue,east=true,north=true,south=false,west=true]
minecraft:stained_glass_pane[color=blue,east=true,north=true,south=false,west=false]
minecraft:stained_glass_pane[color=blue,east=true,north=false,south=true,west=true]
minecraft:stained_glass_pane[color=blue,east=true,north=false,south=true,west=false]
minecraft:stained_glass_pane[color=blue,east=true,north=false,south=false,west=true]
minecraft:stained_glass_pane[color=blue,east=true,north=false,south=false,west=false]
minecraft:stained_glass_pane[color=blue,east=false,north=true,south=true,west=true]
minecraft:stained_glass_pane[color=blue,east=false,north=true,south=true,west=false]
minecraft:stained_glass_pane[color=blue,east=false,north=true,south=false,west=true]
minecraft:stained_glass_pane[color=blue,east=false,north=true,south=false,west=false]
minecraft:stained_glass_pane[color=blue,east=false,north=false,south=true,west=true]
minecraft:stained_glass_pane[color=blue,east=false,north=false,south=true,west=false]
minecraft:stained_glass_pane[color=blue,east=false,north=false,south=false,west=true]
minecraft:stained_glass_pane[color=blue,east=false,north=false,south=false,west=false]
minecraft:stained_glass_pane[color=brown,east=true,north=true,south=true,west=true]
minecraft:stained_glass_pane[color=brown,east=true,north=true,south=true,west=false]
minecraft:stained_glass_pane[color=brown,east=true,north=true,south=false,west=true]
minecraft:stained_glass_pane[color=brown,east=true,north=true,south=false,west=false]
minecraft:stained_glass_pane[color=brown,east=true,north=false,south=true,west=true]
minecraft:stained_glass_pane[color=brown,east=true,north=false,south=true,west=false]
minecraft:stained_glass_pane[color=brown,east=true,north=false,south=false,west=true]
minecraft:stained_glass_pane[color=brown,east=true,north=false,south=false,west=false]
minecraft:stained_glass_pane[color=brown,east=false,north=true,south=true,west=true]
minecraft:stained_glass_pane[color=brown,east=false,north=true,south=true,west=false]
minecraft:stained_glass_pane[color=brown,east=false,north=true,south=false,west=true]
minecraft:stained_glass_pane[color=brown,east=false,north=true,south=false,west=false]
minecraft:stained_glass_pane[color=brown,east=false,north=false,south=true,west=true]
minecraft:stained_glass_pane[color=brown,east=false,north=false,south=true,west=false]
minecraft:stained_glass_pane[color=brown,east=false,north=false,south=false,west=true]
minecraft:stained_glass_pane[color=brown,east=false,north=false,south=false,west=false]
minecraft:stained_glass_pane[color=green,east=true,north=true,south=true,west=true]
minecraft:stained_glass_pane[color=green,east=true,north=true,south=true,west=false]
minecraft:stained_glass_pane[color=green,east=true,north=true,south=false,west=true]
minecraft:stained_glass_pane[color=green,east=true,north=true,south=false,west=false]
minecraft:stained_glass_pane[color=green,east=true,north=false,south=true,west=true]
minecraft:stained_glass_pane[color=green,east=true,north=false,south=true,west=false]
minecraft:stained_glass_pane[color=green,east=true,north=false,south=false,west=true]
minecraft:stained_glass_pane[color=green,east=true,north=false,south=false,west=false]
minecraft:stained_glass_pane[color=green,east=false,north=true,south=true,west=true]
minecraft:stained_glass_pane[color=green,east=false,north=true,south=true,west=false]
minecraft:stained_glass_pane[color=green,east=false,north=true,south=false,west=true]
minecraft:stained_glass_pane[color=green,east=false,north=true,south=false,west=false]
minecraft:stained_glass_pane[color=green,east=false,north=false,south=true,west=true]
minecraft:stained_glass_pane[color=green,east=false,north=false,south=true,west=false]
minecraft:stained_glass_pane[color=green,east=false,north=false,south=false,west=true]
minecraft:stained_glass_pane[color=green,east=false,north=false,south=false,west=false]
minecraft:stained_glass_pane[color=red,east=true,north=true,south=true,west=true]
minecraft:stained_glass_pane[color=red,east=true,north=true,south=true,west=false]
minecraft:stained_glass_pane[color=red,east=true,north=true,south=false,west=true]
minecraft:stained_glass_pane[color=red,east=true,north=true,south=false,west=false]
minecraft:stained_glass_pane[color=red,east=true,north=false,south=true,west=true]
minecraft:stained_glass_pane[color=red,east=true,north=false,south=true,west=false]
minecraft:stained_glass_pane[color=red,east=true,north=false,south=false,west=true]
minecraft:stained_glass_pane[color=red,east=true,north=false,south=false,west=false]
minecraft:stained_glass_pane[color=red,east=false,north=true,south=true,west=true]
minecraft:stained_glass_pane[color=red,east=false,north=true,south=true,west=false]
minecraft:stained_glass_pane[color=red,east=false,north=true,south=false,west=true]
minecraft:stained_glass_pane[color=red,east=false,north=true,south=false,west=false]
minecraft:stained_glass_pane[color=red,east=false,north=false,south=true,west=true]
minecraft:stained_glass_pane[color=red,east=false,north=false,south=true,west=false]
minecraft:stained_glass_pane[color=red,east=false,north=false,south=false,west=true]
minecraft:stained_glass_pane[color=red,east=false,north=false,south=false,west=false]
minecraft:stained_glass_pane[color=black,east=true,north=true,south=true,west=true]
minecraft:stained_glass_pane[color=black,east=true,north=true,south=true,west=false]
minecraft:stained_glass_pane[color=black,east=true,north=true,south=false,west=true]
minecraft:stained_glass_pane[color=black,east=true,north=true,south=false,west=false]
minecraft:stained_glass_pane[color=black,east=true,north=false,south=true,west=true]
minecraft:stained_glass_pane[color=black,east=true,north=false,south=true,west=false]
minecraft:stained_glass_pane[color=black,east=true,north=false,south=false,west=true]
minecraft:stained_glass_pane[color=black,east=true,north=false,south=false,west=false]
minecraft:stained_glass_pane[color=black,east=false,north=true,south=true,west=true]
minecraft:stained_glass_pane[color=black,east=false,north=true,south=true,west=false]
minecraft:stained_glass_pane[color=black,east=false,north=true,south=false,west=true]
minecraft:stained_glass_pane[color=black,east=false,north=true,south=false,west=false]
minecraft:stained_glass_pane[color=black,east=false,north=false,south=true,west=true]
minecraft:stained_glass_pane[color=black,east=false,north=false,south=true,west=false]
minecraft:stained_glass_pane[color=black,east=false,north=false,south=false,west=true]
minecraft:stained_glass_pane[color=black,east=false,north=false,south=false,west=false]
minecraft:leaves2[check_decay=true,decayable=true,variant=acacia]
minecraft:leaves2[check_decay=true,decayable=true,variant=dark_oak]
minecraft:leaves2[check_decay=true,decayable=false,variant=acacia]
minecraft:leaves2[check_decay=true,decayable=false,variant=dark_oak]
minecraft:leaves2[check_decay=false,decayable=true,variant=acacia]
minecraft:leaves2[check_decay=false,decayable=true,variant=dark_oak]
minecraft:leaves2[check_decay=false,decayable=false,variant=acacia]
minecraft:leaves2[check_decay=false,decayable=false,variant=dark_oak]
minecraft:log2[axis=x,variant=acacia]
minecraft:log2[axis=x,variant=dark_oak]
minecraft:log2[axis=y,variant=acacia]
minecraft:log2[axis=y,variant=dark_oak]
minecraft:log2[axis=z,variant=acacia]
minecraft:log2[axis=z,variant=dark_oak]
minecraft:log2[axis=none,variant=acacia]
minecraft:log2[axis=none,variant=dark_oak]
minecraft:acacia_stairs[facing=north,half=top,shape=straight]
minecraft:acacia_stairs[facing=north,half=top,shape=inner_left]
minecraft:acacia_stairs[facing=north,half=top,shape=inner_right]
minecraft:acacia_stairs[facing=north,half=top,shape=outer_left]
minecraft:acacia_stairs[facing=north,half=top,shape=outer_right]
minecraft:acacia_stairs[facing=north,half=bottom,shape=straight]
minecraft:acacia_stairs[facing=north,half=bottom,shape=inner_left]
minecraft:acacia_stairs[facing=north,half=bottom,shape=inner_right]
minecraft:acacia_stairs[facing=north,half=bottom,shape=outer_left]
minecraft:acacia_stairs[facing=north,half=bottom,shape=outer_right]
minecraft:acacia_stairs[facing=south,half=top,shape=straight]
minecraft:acacia_stairs[facing=south,half=top,shape=inner_left]
minecraft:acacia_stairs[facing=south,half=top,shape=inner_right]
minecraft:acacia_stairs[facing=south,half=top,shape=outer_left]
minecraft:acacia_stairs[facing=south,half=top,shape=outer_right]
minecraft:acacia_stairs[facing=south,half=bottom,shape=straight]
minecraft:acacia_stairs[facing=south,half=bottom,shape=inner_left]
minecraft:acacia_stairs[facing=south,half=bottom,shape=inner_right]
minecraft:acacia_stairs[facing=south,half=bottom,shape=outer_left]
minecraft:acacia_stairs[facing=south,half=bottom,shape=outer_right]
minecraft:acacia_stairs[facing=west,half=top,shape=straight]
minecraft:acacia_stairs[facing=west,half=top,shape=inner_left]
minecraft:acacia_stairs[facing=west,half=top,shape=inner_right]
minecraft:acacia_stairs[facing=west,half=top,shape=outer_left]
minecraft:acacia_stairs[facing=west,half=top,shape=outer_right]
minecraft:acacia_stairs[facing=west,half=bottom,shape=straight]
minecraft:acacia_stairs[facing=west,half=bottom,shape=inner_left]
minecraft:acacia_stairs[facing=west,half=bottom,shape=inner_right]
minecraft:acacia_stairs[facing=west,half=bottom,shape=outer_left]
minecraft:acacia_stairs[facing=west,half=bottom,shape=outer_right]
minecraft:acacia_stairs[facing=east,half=top,shape=straight]
minecraft:acacia_stairs[facing=east,half=top,shape=inner_left]
minecraft:acacia_stairs[facing=east,half=top,shape=inner_right]
minecraft:acacia_stairs[facing=east,half=top,shape=outer_left]
minecraft:acacia_stairs[facing=east,half=top,shape=outer_right]
minecraft:acacia_stairs[facing=east,half=bottom,shape=straight]
minecraft:acacia_stairs[facing=east,half=bottom,shape=inner_left]
minecraft:acacia_stairs[facing=east,half=bottom,shape=inner_right]
minecraft:acacia_stairs[facing=east,half=bottom,shape=outer_left]
minecraft:acacia_stairs[facing=east,half=bottom,shape=outer_right]
minecraft:dark_oak_stairs[facing=north,half=top,shape=straight]
minecraft:dark_oak_stairs[facing=north,half=top,shape=inner_left]
minecraft:dark_oak_stairs[facing=north,half=top,shape=inner_right]
minecraft:dark_oak_stairs[facing=north,half=top,shape=outer_left]
minecraft:dark_oak_stairs[facing=north,half=top,shape=outer_right]
minecraft:dark_oak_stairs[facing=north,half=bottom,shape=straight]
minecraft:dark_oak_stairs[facing=north,half=bottom,shape=inner_left]
minecraft:dark_oak_stairs[facing=north,half=bottom,shape=inner_right]
minecraft:dark_oak_stairs[facing=north,half=bottom,shape=outer_left]
minecraft:dark_oak_stairs[facing=north,half=bottom,shape=outer_right]
minecraft:dark_oak_stairs[facing=south,half=top,shape=straight]
minecraft:dark_oak_stairs[facing=south,half=top,shape=inner_left]
minecraft:dark_oak_stairs[facing=south,half=top,shape=inner_right]
minecraft:dark_oak_stairs[facing=south,half=top,shape=outer_left]
minecraft:dark_oak_stairs[facing=south,half=top,shape=outer_right]
minecraft:dark_oak_stairs[facing=south,half=bottom,shape=straight]
minecraft:dark_oak_stairs[facing=south,half=bottom,shape=inner_left]
minecraft:dark_oak_stairs[facing=south,half=bottom,shape=inner_right]
minecraft:dark_oak_stairs[facing=south,half=bottom,shape=outer_left]
minecraft:dark_oak_stairs[facing=south,half=bottom,shape=outer_right]
minecraft:dark_oak_stairs[facing=west,half=top,shape=straight]
minecraft:dark_oak_stairs[facing=west,half=top,shape=inner_left]
minecraft:dark_oak_stairs[facing=west,half=top,shape=inner_right]
minecraft:dark_oak_stairs[facing=west,half=top,shape=outer_left]
minecraft:dark_oak_stairs[facing=west,half=top,shape=outer_right]
minecraft:dark_oak_stairs[facing=west,half=bottom,shape=straight]
minecraft:dark_oak_stairs[facing=west,half=bottom,shape=inner_left]
minecraft:dark_oak_stairs[facing=west,half=bottom,shape=inner_right]
minecraft:dark_oak_stairs[facing=west,half=bottom,shape=outer_left]
minecraft:dark_oak_stairs[facing=west,half=bottom,shape=outer_right]
minecraft:dark_oak_stairs[facing=east,half=top,shape=straight]
minecraft:dark_oak_stairs[facing=east,half=top,shape=inner_left]
minecraft:dark_oak_stairs[facing=east,half=top,shape=inner_right]
minecraft:dark_oak_stairs[facing=east,half=top,shape=outer_left]
minecraft:dark_oak_stairs[facing=east,half=top,shape=outer_right]
minecraft:dark_oak_stairs[facing=east,half=bottom,shape=straight]
minecraft:dark_oak_stairs[facing=east,half=bottom,shape=inner_left]
minecraft:dark_oak_stairs[facing=east,half=bottom,shape=inner_right]
minecraft:dark_oak_stairs[facing=east,half=bottom,shape=outer_left]
minecraft:dark_oak_stairs[facing=east,half=bottom,shape=outer_right]
minecraft:slime
minecraft:barrier
minecraft:iron_trapdoor[facing=north,half=top,open=true]
minecraft:iron_trapdoor[facing=north,half=top,open=false]
minecraft:iron_trapdoor[facing=north,half=bottom,open=true]
minecraft:iron_trapdoor[facing=north,half=bottom,open=false]
minecraft:iron_trapdoor[facing=south,half=top,open=true]
minecraft:iron_trapdoor[facing=south,half=top,open=false]
minecraft:iron_trapdoor[facing=south,half=bottom,open=true]
minecraft:iron_trapdoor[facing=south,half=bottom,open=false]
minecraft:iron_trapdoor[facing=west,half=top,open=true]
minecraft:iron_trapdoor[facing=west,half=top,open=false]
minecraft:iron_trapdoor[facing=west,half=bottom,open=true]
minecraft:iron_trapdoor[facing=west,half=bottom,open=false]
minecraft:iron_trapdoor[facing=east,half=top,open=true]
minecraft:iron_trapdoor[facing=east,half=top,open=false]
minecraft:iron_trapdoor[facing=east,half=bottom,open=true]
minecraft:iron_trapdoor[facing=east,half=bottom,open=false]
minecraft:prismarine[variant=prismarine]
minecraft:prismarine[variant=prismarine_bricks]
minecraft:prismarine[variant=dark_prismarine]
minecraft:sea_lantern
minecraft:hay_block[axis=x]
minecraft:hay_block[axis=y]
minecraft:hay_block[axis=z]
minecraft:carpet[color=white]
minecraft:carpet[color=orange]
minecraft:carpet[color=magenta]
minecraft:carpet[color=light_blue]
minecraft:carpet[color=yellow]
minecraft:carpet[color=lime]
minecraft:carpet[color=pink]
minecraft:carpet[color=gray]
minecraft:carpet[color=silver]
minecraft:carpet[color=cyan]
minecraft:carpet[color=purple]
minecraft:carpet[color=blue]
minecraft:carpet[color=brown]
minecraft:carpet[color=green]
minecraft:carpet[color=red]
minecraft:carpet[color=black]
minecraft:hardened_clay
minecraft:coal_block
minecraft:packed_ice
minecraft:double_plant[facing=north,half=upper,variant=sunflower]
minecraft:double_plant[facing=north,half=upper,variant=syringa]
minecraft:double_plant[facing=north,half=upper,variant=double_grass]
minecraft:double_plant[facing=north,half=upper,variant=double_fern]
minecraft:double_plant[facing=north,half=upper,variant=double_rose]
minecraft:double_plant[facing=north,half=upper,variant=paeonia]
minecraft:double_plant[facing=north,half=lower,variant=sunflower]
minecraft:double_plant[facing=north,half=lower,variant=syringa]
minecraft:double_plant[facing=north,half=lower,variant=double_grass]
minecraft:double_plant[facing=north,half=lower,variant=double_fern]
minecraft:double_plant[facing=north,half=lower,variant=double_rose]
minecraft:double_plant[facing=north,half=lower,variant=paeonia]
minecraft:double_plant[facing=south,half=upper,variant=sunflower]
minecraft:double_plant[facing=south,half=upper,variant=syringa]
minecraft:double_plant[facing=south,half=upper,variant=double_grass]
minecraft:double_plant[facing=south,half=upper,variant=double_fern]
minecraft:double_plant[facing=south,half=upper,variant=double_rose]
minecraft:double_plant[facing=south,half=upper,variant=paeonia]
minecraft:double_plant[facing=south,half=lower,variant=sunflower]
minecraft:double_plant[facing=south,half=lower,variant=syringa]
minecraft:double_plant[facing=south,half=lower,variant=double_grass]
minecraft:double_plant[facing=south,half=lower,variant=double_fern]
minecraft:double_plant[facing=south,half=lower,variant=double_rose]
minecraft:double_plant[facing=south,half=lower,variant=paeonia]
minecraft:double_plant[facing=west,half=upper,variant=sunflower]
minecraft:double_plant[facing=west,half=upper,variant=syringa]
minecraft:double_plant[facing=west,half=upper,variant=double_grass]
minecraft:double_plant[facing=west,half=upper,variant=double_fern]
minecraft:double_plant[facing=west,half=upper,variant=double_rose]
minecraft:double_plant[facing=west,half=upper,variant=paeonia]
minecraft:double_plant[facing=west,half=lower,variant=sunflower]
minecraft:double_plant[facing=west,half=lower,variant=syringa]
minecraft:double_plant[facing=west,half=lower,variant=double_grass]
minecraft:double_plant[facing=west,half=lower,variant=double_fern]
minecraft:double_plant[facing=west,half=lower,variant=double_rose]
minecraft:double_plant[facing=west,half=lower,variant=paeonia]
minecraft:double_plant[facing=east,half=upper,variant=sunflower]
minecraft:double_plant[facing=east,half=upper,variant=syringa]
minecraft:double_plant[facing=east,half=upper,variant=double_grass]
minecraft:double_plant[facing=east,half=upper,variant=double_fern]
minecraft:double_plant[facing=east,half=upper,variant=double_rose]
minecraft:double_plant[facing=east,half=upper,variant=paeonia]
minecraft:double_plant[facing=east,half=lower,variant=sunflower]
minecraft:double_plant[facing=east,half=lower,variant=syringa]
minecraft:double_plant[facing=east,half=lower,variant=double_grass]
minecraft:double_plant[facing=east,half=lower,variant=double_fern]
minecraft:double_plant[facing=east,half=lower,variant=double_rose]
minecraft:double_plant[facing=east,half=lower,variant=paeonia]
minecraft:standing_banner[rotation=0]
minecraft:standing_banner[rotation=1]
minecraft:standing_banner[rotation=2]
minecraft:standing_banner[rotation=3]
minecraft:standing_banner[rotation=4]
minecraft:standing_banner[rotation=5]
minecraft:standing_banner[rotation=6]
minecraft:standing_banner[rotation=7]
minecraft:standing_banner[rotation=8]
minecraft:standing_banner[rotation=9]
minecraft:standing_banner[rotation=10]
minecraft:standing_banner[rotation=11]
minecraft:standing_banner[rotation=12]
minecraft:standing_banner[rotation=13]
minecraft:standing_banner[rotation=14]
minecraft:standing_banner[rotation=15]
minecraft:wall_banner[facing=north]
minecraft:wall_banner[facing=south]
minecraft:wall_banner[facing=west]
minecraft:wall_banner[facing=east]
minecraft:daylight_detector_inverted[power=0]
minecraft:daylight_detector_inverted[power=1]
minecraft:daylight_detector_inverted[power=2]
minecraft:daylight_detector_inverted[power=3]
minecraft:daylight_detector_inverted[power=4]
minecraft:daylight_detector_inverted[power=5]
minecraft:daylight_detector_inverted[power=6]
minecraft:daylight_detector_inverted[power=7]
minecraft:daylight_detector_inverted[power=8]
minecraft:daylight_detector_inverted[power=9]
minecraft:daylight_detector_inverted[power=10]
minecraft:daylight_detector_inverted[power=11]
minecraft:daylight_detector_inverted[power=12]
minecraft:daylight_detector_inverted[power=13]
minecraft:daylight_detector_inverted[power=14]
minecraft:daylight_detector_inverted[power=15]
minecraft:red_sandstone[type=red_sandstone]
minecraft:red_sandstone[type=chiseled_red_sandstone]
minecraft:red_sandstone[type=smooth_red_sandstone]
minecraft:red_sandstone_stairs[facing=north,half=top,shape=straight]
minecraft:red_sandstone_stairs[facing=north,half=top,shape=inner_left]
minecraft:red_sandstone_stairs[facing=north,half=top,shape=inner_right]
minecraft:red_sandstone_stairs[facing=north,half=top,shape=outer_left]
minecraft:red_sandstone_stairs[facing=north,half=top,shape=outer_right]
minecraft:red_sandstone_stairs[facing=north,half=bottom,shape=straight]
minecraft:red_sandstone_stairs[facing=north,half=bottom,shape=inner_left]
minecraft:red_sandstone_stairs[facing=north,half=bottom,shape=inner_right]
minecraft:red_sandstone_stairs[facing=north,half=bottom,shape=outer_left]
minecraft:red_sandstone_stairs[facing=north,half=bottom,shape=outer_right]
minecraft:red_sandstone_stairs[facing=south,half=top,shape=straight]
minecraft:red_sandstone_stairs[facing=south,half=top,shape=inner_left]
minecraft:red_sandstone_stairs[facing=south,half=top,shape=inner_right]
minecraft:red_sandstone_stairs[facing=south,half=top,shape=outer_left]
minecraft:red_sandstone_stairs[facing=south,half=top,shape=outer_right]
minecraft:red_sandstone_stairs[facing=south,half=bottom,shape=straight]
minecraft:red_sandstone_stairs[facing=south,half=bottom,shape=inner_left]
minecraft:red_sandstone_stairs[facing=south,half=bottom,shape=inner_right]
minecraft:red_sandstone_stairs[facing=south,half=bottom,shape=outer_left]
minecraft:red_sandstone_stairs[facing=south,half=bottom,shape=outer_right]
minecraft:red_sandstone_stairs[facing=west,half=top,shape=straight]
minecraft:red_sandstone_stairs[facing=west,half=top,shape=inner_left]
minecraft:red_sandstone_stairs[facing=west,half=top,shape=inner_right]
minecraft:red_sandstone_stairs[facing=west,half=top,shape=outer_left]
minecraft:red_sandstone_stairs[facing=west,half=top,shape=outer_right]
minecraft:red_sandstone_stairs[facing=west,half=bottom,shape=straight]
minecraft:red_sandstone_stairs[facing=west,half=bottom,shape=inner_left]
minecraft:red_sandstone_stairs[facing=west,half=bottom,shape=inner_right]
minecraft:red_sandstone_stairs[facing=west,half=bottom,shape=outer_left]
minecraft:red_sandstone_stairs[facing=west,half=bottom,shape=outer_right]
minecraft:red_sandstone_stairs[facing=east,half=top,shape=straight]
minecraft:red_sandstone_stairs[facing=east,half=top,shape=inner_left]
minecraft:red_sandstone_stairs[facing=east,half=top,shape=inner_right]
minecraft:red_sandstone_stairs[facing=east,half=top,shape=outer_left]
minecraft:red_sandstone_stairs[facing=east,half=top,shape=outer_right]
minecraft:red_sandstone_stairs[facing=east,half=bottom,shape=straight]
minecraft:red_sandstone_stairs[facing=east,half=bottom,shape=inner_left]
minecraft:red_sandstone_stairs[facing=east,half=bottom,shape=inner_right]
minecraft:red_sandstone_stairs[facing=east,half=bottom,shape=outer_left]
minecraft:red_sandstone_stairs[facing=east,half=bottom,shape=outer_right]
minecraft:double_stone_slab2[seamless=true,variant=red_sandstone]
minecraft:double_stone_slab2[seamless=false,variant=red_sandstone]
minecraft:stone_slab2[half=top,variant=red_sandstone]
minecraft:stone_slab2[half=bottom,variant=red_sandstone]
minecraft:spruce_fence_gate[facing=north,in_wall=true,open=true,powered=true]
minecraft:spruce_fence_gate[facing=north,in_wall=true,open=true,powered=false]
minecraft:spruce_fence_gate[facing=north,in_wall=true,open=false,powered=true]
minecraft:spruce_fence_gate[facing=north,in_wall=true,open=false,powered=false]
minecraft:spruce_fence_gate[facing=north,in_wall=false,open=true,powered=true]
minecraft:spruce_fence_gate[facing=north,in_wall=false,open=true,powered=false]
minecraft:spruce_fence_gate[facing=north,in_wall=false,open=false,powered=true]
minecraft:spruce_fence_gate[facing=north,in_wall=false,open=false,powered=false]
minecraft:spruce_fence_gate[facing=south,in_wall=true,open=true,powered=true]
minecraft:spruce_fence_gate[facing=south,in_wall=true,open=true,powered=false]
minecraft:spruce_fence_gate[facing=south,in_wall=true,open=false,powered=true]
minecraft:spruce_fence_gate[facing=south,in_wall=true,open=false,powered=false]
minecraft:spruce_fence_gate[facing=south,in_wall=false,open=true,powered=true]
minecraft:spruce_fence_gate[facing=south,in_wall=false,open=true,powered=false]
minecraft:spruce_fence_gate[facing=south,in_wall=false,open=false,powered=true]
minecraft:spruce_fence_gate[facing=south,in_wall=false,open=false,powered=false]
minecraft:spruce_fence_gate[facing=west,in_wall=true,open=true,powered=true]
minecraft:spruce_fence_gate[facing=west,in_wall=true,open=true,powered=false]
minecraft:spruce_fence_gate[facing=west,in_wall=true,open=false,powered=true]
minecraft:spruce_fence_gate[facing=west,in_wall=true,open=false,powered=false]
minecraft:spruce_fence_gate[facing=west,in_wall=false,open=true,powered=true]
minecraft:spruce_fence_gate[facing=west,in_wall=false,open=true,powered=false]
minecraft:spruce_fence_gate[facing=west,in_wall=false,open=false,powered=true]
minecraft:spruce_fence_gate[facing=west,in_wall=false,open=false,powered=false]
minecraft:spruce_fence_gate[facing=east,in_wall=true,open=true,powered=true]
minecraft:spruce_fence_gate[facing=east,in_wall=true,open=true,powered=false]
minecraft:spruce_fence_gate[facing=east,in_wall=true,open=false,powered=true]
minecraft:spruce_fence_gate[facing=east,in_wall=true,open=false,powered=false]
minecraft:spruce_fence_gate[facing=east,in_wall=false,open=true,powered=true]
minecraft:spruce_fence_gate[facing=east,in_wall=false,open=true,powered=false]
minecraft:spruce_fence_gate[facing=east,in_wall=false,open=false,powered=true]
minecraft:spruce_fence_gate[facing=east,in_wall=false,open=false,powered=false]
minecraft:birch_fence_gate[facing=north,in_wall=true,open=true,powered=true]
minecraft:birch_fence_gate[facing=north,in_wall=true,open=true,powered=false]
minecraft:birch_fence_gate[facing=north,in_wall=true,open=false,powered=true]
minecraft:birch_fence_gate[facing=north,in_wall=true,open=false,powered=false]
minecraft:birch_fence_gate[facing=north,in_wall=false,open=true,powered=true]
minecraft:birch_fence_gate[facing=north,in_wall=false,open=true,powered=false]
minecraft:birch_fence_gate[facing=north,in_wall=false,open=false,powered=true]
minecraft:birch_fence_gate[facing=north,in_wall=false,open=false,powered=false]
minecraft:birch_fence_gate[facing=south,in_wall=true,open=true,powered=true]
minecraft:birch_fence_gate[facing=south,in_wall=true,open=true,powered=false]
minecraft:birch_fence_gate[facing=south,in_wall=true,open=false,powered=true]
minecraft:birch_fence_gate[facing=south,in_wall=true,open=false,powered=false]
minecraft:birch_fence_gate[facing=south,in_wall=false,open=true,powered=true]
minecraft:birch_fence_gate[facing=south,in_wall=false,open=true,powered=false]
minecraft:birch_fence_gate[facing=south,in_wall=false,open=false,powered=true]
minecraft:birch_fence_gate[facing=south,in_wall=false,open=false,powered=false]
minecraft:birch_fence_gate[facing=west,in_wall=true,open=true,powered=true]
minecraft:birch_fence_gate[facing=west,in_wall=true,open=true,powered=false]
minecraft:birch_fence_gate[facing=west,in_wall=true,open=false,powered=true]
minecraft:birch_fence_gate[facing=west,in_wall=true,open=false,powered=false]
minecraft:birch_fence_gate[facing=west,in_wall=false,open=true,powered=true]
minecraft:birch_fence_gate[facing=west,in_wall=false,open=true,powered=false]
minecraft:birch_fence_gate[facing=west,in_wall=false,open=false,powered=true]
minecraft:birch_fence_gate[facing=west,in_wall=false,open=false,powered=false]
minecraft:birch_fence_gate[facing=east,in_wall=true,open=true,powered=true]
minecraft:birch_fence_gate[facing=east,in_wall=true,open=true,powered=false]
minecraft:birch_fence_gate[facing=east,in_wall=true,open=false,powered=true]
minecraft:birch_fence_gate[facing=east,in_wall=true,open=false,powered=false]
minecraft:birch_fence_gate[facing=east,in_wall=false,open=true,powered=true]
minecraft:birch_fence_gate[facing=east,in_wall=false,open=true,powered=false]
minecraft:birch_fence_gate[facing=east,in_wall=false,open=false,powered=true]
minecraft:birch_fence_gate[facing=east,in_wall=false,open=false,powered=false]
minecraft:jungle_fence_gate[facing=north,in_wall=true,open=true,powered=true]
minecraft:jungle_fence_gate[facing=north,in_wall=true,open=true,powered=false]
minecraft:jungle_fence_gate[facing=north,in_wall=true,open=false,powered=true]
minecraft:jungle_fence_gate[facing=north,in_wall=true,open=false,powered=false]
minecraft:jungle_fence_gate[facing=north,in_wall=false,open=true,powered=true]
minecraft:jungle_fence_gate[facing=north,in_wall=false,open=true,powered=false]
minecraft:jungle_fence_gate[facing=north,in_wall=false,open=false,powered=true]
minecraft:jungle_fence_gate[facing=north,in_wall=false,open=false,powered=false]
minecraft:jungle_fence_gate[facing=south,in_wall=true,open=true,powered=true]
minecraft:jungle_fence_gate[facing=south,in_wall=true,open=true,powered=false]
minecraft:jungle_fence_gate[facing=south,in_wall=true,open=false,powered=true]
minecraft:jungle_fence_gate[facing=south,in_wall=true,open=false,powered=false]
minecraft:jungle_fence_gate[facing=south,in_wall=false,open=true,powered=true]
minecraft:jungle_fence_gate[facing=south,in_wall=false,open=true,powered=false]
minecraft:jungle_fence_gate[facing=south,in_wall=false,open=false,powered=true]
minecraft:jungle_fence_gate[facing=south,in_wall=false,open=false,powered=false]
minecraft:jungle_fence_gate[facing=west,in_wall=true,open=true,powered=true]
minecraft:jungle_fence_gate[facing=west,in_wall=true,open=true,powered=false]
minecraft:jungle_fence_gate[facing=west,in_wall=true,open=false,powered=true]
minecraft:jungle_fence_gate[facing=west,in_wall=true,open=false,powered=false]
minecraft:jungle_fence_gate[facing=west,in_wall=false,open=true,powered=true]
minecraft:jungle_fence_gate[facing=west,in_wall=false,open=true,powered=false]
minecraft:jungle_fence_gate[facing=west,in_wall=false,open=false,powered=true]
minecraft:jungle_fence_gate[facing=west,in_wall=false,open=false,powered=false]
minecraft:jungle_fence_gate[facing=east,in_wall=true,open=true,powered=true]
minecraft:jungle_fence_gate[facing=east,in_wall=true,open=true,powered=false]
minecraft:jungle_fence_gate[facing=east,in_wall=true,open=false,powered=true]
minecraft:jungle_fence_gate[facing=east,in_wall=true,open=false,powered=false]
minecraft:jungle_fence_gate[facing=east,in_wall=false,open=true,powered=true]
minecraft:jungle_fence_gate[facing=east,in_wall=false,open=true,powered=false]
minecraft:jungle_fence_gate[facing=east,in_wall=false,open=false,powered=true]
minecraft:jungle_fence_gate[facing=east,in_wall=false,open=false,powered=false]
minecraft:dark_oak_fence_gate[facing=north,in_wall=true,open=true,powered=true]
minecraft:dark_oak_fence_gate[facing=north,in_wall=true,open=true,powered=false]
minecraft:dark_oak_fence_gate[facing=north,in_wall=true,open=false,powered=true]
minecraft:dark_oak_fence_gate[facing=north,in_wall=true,open=false,powered=false]
minecraft:dark_oak_fence_gate[facing=north,in_wall=false,open=true,powered=true]
minecraft:dark_oak_fence_gate[facing=north,in_wall=false,open=true,powered=false]
minecraft:dark_oak_fence_gate[facing=north,in_wall=false,open=false,powered=true]
minecraft:dark_oak_fence_gate[facing=north,in_wall=false,open=false,powered=false]
minecraft:dark_oak_fence_gate[facing=south,in_wall=true,open=true,powered=true]
minecraft:dark_oak_fence_gate[facing=south,in_wall=true,open=true,powered=false]
minecraft:dark_oak_fence_gate[facing=south,in_wall=true,open=false,powered=true]
minecraft:dark_oak_fence_gate[facing=south,in_wall=true,open=false,powered=false]
minecraft:dark_oak_fence_gate[facing=south,in_wall=false,open=true,powered=true]
minecraft:dark_oak_fence_gate[facing=south,in_wall=false,open=true,powered=false]
minecraft:dark_oak_fence_gate[facing=south,in_wall=false,open=false,powered=true]
minecraft:dark_oak_fence_gate[facing=south,in_wall=false,open=false,powered=false]
minecraft:dark_oak_fence_gate[facing=west,in_wall=true,open=true,powered=true]
minecraft:dark_oak_fence_gate[facing=west,in_wall=true,open=true,powered=false]
minecraft:dark_oak_fence_gate[facing=west,in_wall=true,open=false,powered=true]
minecraft:dark_oak_fence_gate[facing=west,in_wall=true,open=false,powered=false]
minecraft:dark_oak_fence_gate[facing=west,in_wall=false,open=true,powered=true]
minecraft:dark_oak_fence_gate[facing=west,in_wall=false,open=true,powered=false]
minecraft:dark_oak_fence_gate[facing=west,in_wall=false,open=false,powered=true]
minecraft:dark_oak_fence_gate[facing=west,in_wall=false,open=false,powered=false]
minecraft:dark_oak_fence_gate[facing=east,in_wall=true,open=true,powered=true]
minecraft:dark_oak_fence_gate[facing=east,in_wall=true,open=true,powered=false]
minecraft:dark_oak_fence_gate[facing=east,in_wall=true,open=false,powered=true]
minecraft:dark_oak_fence_gate[facing=east,in_wall=true,open=false,powered=false]
minecraft:dark_oak_fence_gate[facing=east,in_wall=false,open=true,powered=true]
minecraft:dark_oak_fence_gate[facing=east,in_wall=false,open=true,powered=false]
minecraft:dark_oak_fence_gate[facing=east,in_wall=false,open=false,powered=true]
minecraft:dark_oak_fence_gate[facing=east,in_wall=false,open=false,powered=false]
minecraft:acacia_fence_gate[facing=north,in_wall=true,open=true,powered=true]
minecraft:acacia_fence_gate[facing=north,in_wall=true,open=true,powered=false]
minecraft:acacia_fence_gate[facing=north,in_wall=true,open=false,powered=true]
minecraft:acacia_fence_gate[facing=north,in_wall=true,open=false,powered=false]
minecraft:acacia_fence_gate[facing=north,in_wall=false,open=true,powered=true]
minecraft:acacia_fence_gate[facing=north,in_wall=false,open=true,powered=false]
minecraft:acacia_fence_gate[facing=north,in_wall=false,open=false,powered=true]
minecraft:acacia_fence_gate[facing=north,in_wall=false,open=false,powered=false]
minecraft:acacia_fence_gate[facing=south,in_wall=true,open=true,powered=true]
minecraft:acacia_fence_gate[facing=south,in_wall=true,open=true,powered=false]
minecraft:acacia_fence_gate[facing=south,in_wall=true,open=false,powered=true]
minecraft:acacia_fence_gate[facing=south,in_wall=true,open=false,powered=false]
minecraft:acacia_fence_gate[facing=south,in_wall=false,open=true,powered=true]
minecraft:acacia_fence_gate[facing=south,in_wall=false,open=true,powered=false]
minecraft:acacia_fence_gate[facing=south,in_wall=false,open=false,powered=true]
minecraft:acacia_fence_gate[facing=south,in_wall=false,open=false,powered=false]
minecraft:acacia_fence_gate[facing=west,in_wall=true,open=true,powered=true]
minecraft:acacia_fence_gate[facing=west,in_wall=true,open=true,powered=false]
minecraft:acacia_fence_gate[facing=west,in_wall=true,open=false,powered=true]
minecraft:acacia_fence_gate[facing=west,in_wall=true,open=false,powered=false]
minecraft:acacia_fence_gate[facing=west,in_wall=false,open=true,powered=true]
minecraft:acacia_fence_gate[facing=west,in_wall=false,open=true,powered=false]
minecraft:acacia_fence_gate[facing=west,in_wall=false,open=false,powered=true]
minecraft:acacia_fence_gate[facing=west,in_wall=false,open=false,powered=false]
minecraft:acacia_fence_gate[facing=east,in_wall=true,open=true,powered=true]
minecraft:acacia_fence_gate[facing=east,in_wall=true,open=true,powered=false]
minecraft:acacia_fence_gate[facing=east,in_wall=true,open=false,powered=true]
minecraft:acacia_fence_gate[facing=east,in_wall=true,open=false,powered=false]
minecraft:acacia_fence_gate[facing=east,in_wall=false,open=true,powered=true]
minecraft:acacia_fence_gate[facing=east,in_wall=false,open=true,powered=false]
minecraft:acacia_fence_gate[facing=east,in_wall=false,open=false,powered=true]
minecraft:acacia_fence_gate[facing=east,in_wall=false,open=false,powered=false]
minecraft:spruce_fence[east=true,north=true,south=true,west=true]
minecraft:spruce_fence[east=true,north=true,south=true,west=false]
minecraft:spruce_fence[east=true,north=true,south=false,west=true]
minecraft:spruce_fence[east=true,north=true,south=false,west=false]
minecraft:spruce_fence[east=true,north=false,south=true,west=true]
minecraft:spruce_fence[east=true,north=false,south=true,west=false]
minecraft:spruce_fence[east=true,north=false,south=false,west=true]
minecraft:spruce_fence[east=true,north=false,south=false,west=false]
minecraft:spruce_fence[east=false,north=true,south=true,west=true]
minecraft:spruce_fence[east=false,north=true,south=true,west=false]
minecraft:spruce_fence[east=false,north=true,south=false,west=true]
minecraft:spruce_fence[east=false,north=true,south=false,west=false]
minecraft:spruce_fence[east=false,north=false,south=true,west=true]
minecraft:spruce_fence[east=false,north=false,south=true,west=false]
minecraft:spruce_fence[east=false,north=false,south=false,west=true]
minecraft:spruce_fence[east=false,north=false,south=false,west=false]
minecraft:birch_fence[east=true,north=true,south=true,west=true]
minecraft:birch_fence[east=true,north=true,south=true,west=false]
minecraft:birch_fence[east=true,north=true,south=false,west=true]
minecraft:birch_fence[east=true,north=true,south=false,west=false]
minecraft:birch_fence[east=true,north=false,south=true,west=true]
minecraft:birch_fence[east=true,north=false,south=true,west=false]
minecraft:birch_fence[east=true,north=false,south=false,west=true]
minecraft:birch_fence[east=true,north=false,south=false,west=false]
minecraft:birch_fence[east=false,north=true,south=true,west=true]
minecraft:birch_fence[east=false,north=true,south=true,west=false]
minecraft:birch_fence[east=false,north=true,south=false,west=true]
minecraft:birch_fence[east=false,north=true,south=false,west=false]
minecraft:birch_fence[east=false,north=false,south=true,west=true]
minecraft:birch_fence[east=false,north=false,south=true,west=false]
minecraft:birch_fence[east=false,north=false,south=false,west=true]
minecraft:birch_fence[east=false,north=false,south=false,west=false]
minecraft:jungle_fence[east=true,north=true,south=true,west=true]
minecraft:jungle_fence[east=true,north=true,south=true,west=false]
minecraft:jungle_fence[east=true,north=true,south=false,west=true]
minecraft:jungle_fence[east=true,north=true,south=false,west=false]
minecraft:jungle_fence[east=true,north=false,south=true,west=true]
minecraft:jungle_fence[east=true,north=false,south=true,west=false]
minecraft:jungle_fence[east=true,north=false,south=false,west=true]
minecraft:jungle_fence[east=true,north=false,south=false,west=false]
minecraft:jungle_fence[east=false,north=true,south=true,west=true]
minecraft:jungle_fence[east=false,north=true,south=true,west=false]
minecraft:jungle_fence[east=false,north=true,south=false,west=true]
minecraft:jungle_fence[east=false,north=true,south=false,west=false]
minecraft:jungle_fence[east=false,north=false,south=true,west=true]
minecraft:jungle_fence[east=false,north=false,south=true,west=false]
minecraft:jungle_fence[east=false,north=false,south=false,west=true]
minecraft:jungle_fence[east=false,north=false,south=false,west=false]
minecraft:dark_oak_fence[east=true,north=true,south=true,west=true]
minecraft:dark_oak_fence[east=true,north=true,south=true,west=false]
minecraft:dark_oak_fence[east=true,north=true,south=false,west=true]
minecraft:dark_oak_fence[east=true,north=true,south=false,west=false]
minecraft:dark_oak_fence[east=true,north=false,south=true,west=true]
minecraft:dark_oak_fence[east=true,north=false,south=true,west=false]
minecraft:dark_oak_fence[east=true,north=false,south=false,west=true]
minecraft:dark_oak_fence[east=true,north=false,south=false,west=false]
minecraft:dark_oak_fence[east=false,north=true,south=true,west=true]
minecraft:dark_oak_fence[east=false,north=true,south=true,west=false]
minecraft:dark_oak_fence[east=false,north=true,south=false,west=true]
minecraft:dark_oak_fence[east=false,north=true,south=false,west=false]
minecraft:dark_oak_fence[east=false,north=false,south=true,west=true]
minecraft:dark_oak_fence[east=false,north=false,south=true,west=false]
minecraft:dark_oak_fence[east=false,north=false,south=false,west=true]
minecraft:dark_oak_fence[east=false,north=false,south=false,west=false]
minecraft:acacia_fence[east=true,north=true,south=true,west=true]
minecraft:acacia_fence[east=true,north=true,south=true,west=false]
minecraft:acacia_fence[east=true,north=true,south=false,west=true]
minecraft:acacia_fence[east=true,north=true,south=false,west=false]
minecraft:acacia_fence[east=true,north=false,south=true,west=true]
minecraft:acacia_fence[east=true,north=false,south=true,west=false]
minecraft:acacia_fence[east=true,north=false,south=false,west=true]
minecraft:acacia_fence[east=true,north=false,south=false,west=false]
minecraft:acacia_fence[east=false,north=true,south=true,west=true]
minecraft:acacia_fence[east=false,north=true,south=true,west=false]
minecraft:acacia_fence[east=false,north=true,south=false,west=true]
minecraft:acacia_fence[east=false,north=true,south=false,west=false]
minecraft:acacia_fence[east=false,north=false,south=true,west=true]
minecraft:acacia_fence[east=false,north=false,south=true,west=false]
minecraft:acacia_fence[east=false,north=false,south=false,west=true]
minecraft:acacia_fence[east=false,north=false,south=false,west=false]
minecraft:spruce_door[facing=north,half=upper,hinge=left,open=true,powered=true]
minecraft:spruce_door[facing=north,half=upper,hinge=left,open=true,powered=false]
minecraft:spruce_door[facing=north,half=upper,hinge=left,open=false,powered=true]
minecraft:spruce_door[facing=north,half=upper,hinge=left,open=false,powered=false]
minecraft:spruce_door[facing=north,half=upper,hinge=right,open=true,powered=true]
minecraft:spruce_door[facing=north,half=upper,hinge=right,open=true,powered=false]
minecraft:spruce_door[facing=north,half=upper,hinge=right,open=false,powered=true]
minecraft:spruce_door[facing=north,half=upper,hinge=right,open=false,powered=false]
minecraft:spruce_door[facing=north,half=lower,hinge=left,open=true,powered=true]
minecraft:spruce_door[facing=north,half=lower,hinge=left,open=true,powered=false]
minecraft:spruce_door[facing=north,half=lower,hinge=left,open=false,powered=true]
minecraft:spruce_door[facing=north,half=lower,hinge=left,open=false,powered=false]
minecraft:spruce_door[facing=north,half=lower,hinge=right,open=true,powered=true]
minecraft:spruce_door[facing=north,half=lower,hinge=right,open=true,powered=false]
minecraft:spruce_door[facing=north,half=lower,hinge=right,open=false,powered=true]
minecraft:spruce_door[facing=north,half=lower,hinge=right,open=false,powered=false]
minecraft:spruce_door[facing=south,half=upper,hinge=left,open=true,powered=true]
minecraft:spruce_door[facing=south,half=upper,hinge=left,open=true,powered=false]
minecraft:spruce_door[facing=south,half=upper,hinge=left,open=false,powered=true]
minecraft:spruce_door[facing=south,half=upper,hinge=left,open=false,powered=false]
minecraft:spruce_door[facing=south,half=upper,hinge=right,open=true,powered=true]
minecraft:spruce_door[facing=south,half=upper,hinge=right,open=true,powered=false]
minecraft:spruce_door[facing=south,half=upper,hinge=right,open=false,powered=true]
minecraft:spruce_door[facing=south,half=upper,hinge=right,open=false,powered=false]
minecraft:spruce_door[facing=south,half=lower,hinge=left,open=true,powered=true]
minecraft:spruce_door[facing=south,half=lower,hinge=left,open=true,powered=false]
minecraft:spruce_door[facing=south,half=lower,hinge=left,open=false,powered=true]
minecraft:spruce_door[facing=south,half=lower,hinge=left,open=false,powered=false]
minecraft:spruce_door[facing=south,half=lower,hinge=right,open=true,powered=true]
minecraft:spruce_door[facing=south,half=lower,hinge=right,open=true,powered=false]
minecraft:spruce_door[facing=south,half=lower,hinge=right,open=false,powered=true]
minecraft:spruce_door[facing=south,half=lower,hinge=right,open=false,powered=false]
minecraft:spruce_door[facing=west,half=upper,hinge=left,open=true,powered=true]
minecraft:spruce_door[facing=west,half=upper,hinge=left,open=true,powered=false]
minecraft:spruce_door[facing=west,half=upper,hinge=left,open=false,powered=true]
minecraft:spruce_door[facing=west,half=upper,hinge=left,open=false,powered=false]
minecraft:spruce_door[facing=west,half=upper,hinge=right,open=true,powered=true]
minecraft:spruce_door[facing=west,half=upper,hinge=right,open=true,powered=false]
minecraft:spruce_door[facing=west,half=upper,hinge=right,open=false,powered=true]
minecraft:spruce_door[facing=west,half=upper,hinge=right,open=false,powered=false]
minecraft:spruce_door[facing=west,half=lower,hinge=left,open=true,powered=true]
minecraft:spruce_door[facing=west,half=lower,hinge=left,open=true,powered=false]
minecraft:spruce_door[facing=west,half=lower,hinge=left,open=false,powered=true]
minecraft:spruce_door[facing=west,half=lower,hinge=left,open=false,powered=false]
minecraft:spruce_door[facing=west,half=lower,hinge=right,open=true,powered=true]
minecraft:spruce_door[facing=west,half=lower,hinge=right,open=true,powered=false]
minecraft:spruce_door[facing=west,half=lower,hinge=right,open=false,powered=true]
minecraft:spruce_door[facing=west,half=lower,hinge=right,open=false,powered=false]
minecraft:spruce_door[facing=east,half=upper,hinge=left,open=true,powered=true]
minecraft:spruce_door[facing=east,half=upper,hinge=left,open=true,powered=false]
minecraft:spruce_door[facing=east,half=upper,hinge=left,open=false,powered=true]
minecraft:spruce_door[facing=east,half=upper,hinge=left,open=false,powered=false]
minecraft:spruce_door[facing=east,half=upper,hinge=right,open=true,powered=true]
minecraft:spruce_door[facing=east,half=upper,hinge=right,open=true,powered=false]
minecraft:spruce_door[facing=east,half=upper,hinge=right,open=false,powered=true]
minecraft:spruce_door[facing=east,half=upper,hinge=right,open=false,powered=false]
minecraft:spruce_door[facing=east,half=lower,hinge=left,open=true,powered=true]
minecraft:spruce_door[facing=east,half=lower,hinge=left,open=true,powered=false]
minecraft:spruce_door[facing=east,half=lower,hinge=left,open=false,powered=true]
minecraft:spruce_door[facing=east,half=lower,hinge=left,open=false,powered=false]
minecraft:spruce_door[facing=east,half=lower,hinge=right,open=true,powered=true]
minecraft:spruce_door[facing=east,half=lower,hinge=right,open=true,powered=false]
minecraft:spruce_door[facing=east,half=lower,hinge=right,open=false,powered=true]
minecraft:spruce_door[facing=east,half=lower,hinge=right,open=false,powered=false]
minecraft:birch_door[facing=north,half=upper,hinge=left,open=true,powered=true]
minecraft:birch_door[facing=north,half=upper,hinge=left,open=true,powered=false]
minecraft:birch_door[facing=north,half=upper,hinge=left,open=false,powered=true]
minecraft:birch_door[facing=north,half=upper,hinge=left,open=false,powered=false]
minecraft:birch_door[facing=north,half=upper,hinge=right,open=true,powered=true]
minecraft:birch_door[facing=north,half=upper,hinge=right,open=true,powered=false]
minecraft:birch_door[facing=north,half=upper,hinge=right,open=false,powered=true]
minecraft:birch_door[facing=north,half=upper,hinge=right,open=false,powered=false]
minecraft:birch_door[facing=north,half=lower,hinge=left,open=true,powered=true]
minecraft:birch_door[facing=north,half=lower,hinge=left,open=true,powered=false]
minecraft:birch_door[facing=north,half=lower,hinge=left,open=false,powered=true]
minecraft:birch_door[facing=north,half=lower,hinge=left,open=false,powered=false]
minecraft:birch_door[facing=north,half=lower,hinge=right,open=true,powered=true]
minecraft:birch_door[facing=north,half=lower,hinge=right,open=true,powered=false]
minecraft:birch_door[facing=north,half=lower,hinge=right,open=false,powered=true]
minecraft:birch_door[facing=north,half=lower,hinge=right,open=false,powered=false]
minecraft:birch_door[facing=south,half=upper,hinge=left,open=true,powered=true]
minecraft:birch_door[facing=south,half=upper,hinge=left,open=true,powered=false]
minecraft:birch_door[facing=south,half=upper,hinge=left,open=false,powered=true]
minecraft:birch_door[facing=south,half=upper,hinge=left,open=false,powered=false]
minecraft:birch_door[facing=south,half=upper,hinge=right,open=true,powered=true]
minecraft:birch_door[facing=south,half=upper,hinge=right,open=true,powered=false]
minecraft:birch_door[facing=south,half=upper,hinge=right,open=false,powered=true]
minecraft:birch_door[facing=south,half=upper,hinge=right,open=false,powered=false]
minecraft:birch_door[facing=south,half=lower,hinge=left,open=true,powered=true]
minecraft:birch_door[facing=south,half=lower,hinge=left,open=true,powered=false]
minecraft:birch_door[facing=south,half=lower,hinge=left,open=false,powered=true]
minecraft:birch_door[facing=south,half=lower,hinge=left,open=false,powered=false]
minecraft:birch_door[facing=south,half=lower,hinge=right,open=true,powered=true]
minecraft:birch_door[facing=south,half=lower,hinge=right,open=true,powered=false]
minecraft:birch_door[facing=south,half=lower,hinge=right,open=false,powered=true]
minecraft:birch_door[facing=south,half=lower,hinge=right,open=false,powered=false]
minecraft:birch_door[facing=west,half=upper,hinge=left,open=true,powered=true]
minecraft:birch_door[facing=west,half=upper,hinge=left,open=true,powered=false]
minecraft:birch_door[facing=west,half=upper,hinge=left,open=false,powered=true]
minecraft:birch_door[facing=west,half=upper,hinge=left,open=false,powered=false]
minecraft:birch_door[facing=west,half=upper,hinge=right,open=true,powered=true]
minecraft:birch_door[facing=west,half=upper,hinge=right,open=true,powered=false]
minecraft:birch_door[facing=west,half=upper,hinge=right,open=false,powered=true]
minecraft:birch_door[facing=west,half=upper,hinge=right,open=false,powered=false]
minecraft:birch_door[facing=west,half=lower,hinge=left,open=true,powered=true]
minecraft:birch_door[facing=west,half=lower,hinge=left,open=true,powered=false]
minecraft:birch_door[facing=west,half=lower,hinge=left,open=false,powered=true]
minecraft:birch_door[facing=west,half=lower,hinge=left,open=false,powered=false]
minecraft:birch_door[facing=west,half=lower,hinge=right,open=true,powered=true]
minecraft:birch_door[facing=west,half=lower,hinge=right,open=true,powered=false]
minecraft:birch_door[facing=west,half=lower,hinge=right,open=false,powered=true]
minecraft:birch_door[facing=west,half=lower,hinge=right,open=false,powered=false]
minecraft:birch_door[facing=east,half=upper,hinge=left,open=true,powered=true]
minecraft:birch_door[facing=east,half=upper,hinge=left,open=true,powered=false]
minecraft:birch_door[facing=east,half=upper,hinge=left,open=false,powered=true]
minecraft:birch_door[facing=east,half=upper,hinge=left,open=false,powered=false]
minecraft:birch_door[facing=east,half=upper,hinge=right,open=true,powered=true]
minecraft:birch_door[facing=east,half=upper,hinge=right,open=true,powered=false]
minecraft:birch_door[facing=east,half=upper,hinge=right,open=false,powered=true]
minecraft:birch_door[facing=east,half=upper,hinge=right,open=false,powered=false]
minecraft:birch_door[facing=east,half=lower,hinge=left,open=true,powered=true]
minecraft:birch_door[facing=east,half=lower,hinge=left,open=true,powered=false]
minecraft:birch_door[facing=east,half=lower,hinge=left,open=false,powered=true]
minecraft:birch_door[facing=east,half=lower,hinge=left,open=false,powered=false]
minecraft:birch_door[facing=east,half=lower,hinge=right,open=true,powered=true]
minecraft:birch_door[facing=east,half=lower,hinge=right,open=true,powered=false]
minecraft:birch_door[facing=east,half=lower,hinge=right,open=false,powered=true]
minecraft:birch_door[facing=east,half=lower,hinge=right,open=false,powered=false]
minecraft:jungle_door[facing=north,half=upper,hinge=left,open=true,powered=true]
minecraft:jungle_door[facing=north,half=upper,hinge=left,open=true,powered=false]
minecraft:jungle_door[facing=north,half=upper,hinge=left,open=false,powered=true]
minecraft:jungle_door[facing=north,half=upper,hinge=left,open=false,powered=false]
minecraft:jungle_door[facing=north,half=upper,hinge=right,open=true,powered=true]
minecraft:jungle_door[facing=north,half=upper,hinge=right,open=true,powered=false]
minecraft:jungle_door[facing=north,half=upper,hinge=right,open=false,powered=true]
minecraft:jungle_door[facing=north,half=upper,hinge=right,open=false,powered=false]
minecraft:jungle_door[facing=north,half=lower,hinge=left,open=true,powered=true]
minecraft:jungle_door[facing=north,half=lower,hinge=left,open=true,powered=false]
minecraft:jungle_door[facing=north,half=lower,hinge=left,open=false,powered=true]
minecraft:jungle_door[facing=north,half=lower,hinge=left,open=false,powered=false]
minecraft:jungle_door[facing=north,half=lower,hinge=right,open=true,powered=true]
minecraft:jungle_door[facing=north,half=lower,hinge=right,open=true,powered=false]
minecraft:jungle_door[facing=north,half=lower,hinge=right,open=false,powered=true]
minecraft:jungle_door[facing=north,half=lower,hinge=right,open=false,powered=false]
minecraft:jungle_door[facing=south,half=upper,hinge=left,open=true,powered=true]
minecraft:jungle_door[facing=south,half=upper,hinge=left,open=true,powered=false]
minecraft:jungle_door[facing=south,half=upper,hinge=left,open=false,powered=true]
minecraft:jungle_door[facing=south,half=upper,hinge=left,open=false,powered=false]
minecraft:jungle_door[facing=south,half=upper,hinge=right,open=true,powered=true]
minecraft:jungle_door[facing=south,half=upper,hinge=right,open=true,powered=false]
minecraft:jungle_door[facing=south,half=upper,hinge=right,open=false,powered=true]
minecraft:jungle_door[facing=south,half=upper,hinge=right,open=false,powered=false]
minecraft:jungle_door[facing=south,half=lower,hinge=left,open=true,powered=true]
minecraft:jungle_door[facing=south,half=lower,hinge=left,open=true,powered=false]
minecraft:jungle_door[facing=south,half=lower,hinge=left,open=false,powered=true]
minecraft:jungle_door[facing=south,half=lower,hinge=left,open=false,powered=false]
minecraft:jungle_door[facing=south,half=lower,hinge=right,open=true,powered=true]
minecraft:jungle_door[facing=south,half=lower,hinge=right,open=true,powered=false]
minecraft:jungle_door[facing=south,half=lower,hinge=right,open=false,powered=true]
minecraft:jungle_door[facing=south,half=lower,hinge=right,open=false,powered=false]
minecraft:jungle_door[facing=west,half=upper,hinge=left,open=true,powered=true]
minecraft:jungle_door[facing=west,half=upper,hinge=left,open=true,powered=false]
minecraft:jungle_door[facing=west,half=upper,hinge=left,open=false,powered=true]
minecraft:jungle_door[facing=west,half=upper,hinge=left,open=false,powered=false]
minecraft:jungle_door[facing=west,half=upper,hinge=right,open=true,powered=true]
minecraft:jungle_door[facing=west,half=upper,hinge=right,open=true,powered=false]
minecraft:jungle_door[facing=west,half=upper,hinge=right,open=false,powered=true]
minecraft:jungle_door[facing=west,half=upper,hinge=right,open=false,powered=false]
minecraft:jungle_door[facing=west,half=lower,hinge=left,open=true,powered=true]
minecraft:jungle_door[facing=west,half=lower,hinge=left,open=true,powered=false]
minecraft:jungle_door[facing=west,half=lower,hinge=left,open=false,powered=true]
minecraft:jungle_door[facing=west,half=lower,hinge=left,open=false,powered=false]
minecraft:jungle_door[facing=west,half=lower,hinge=right,open=true,powered=true]
minecraft:jungle_door[facing=west,half=lower,hinge=right,open=true,powered=false]
minecraft:jungle_door[facing=west,half=lower,hinge=right,open=false,powered=true]
minecraft:jungle_door[facing=west,half=lower,hinge=right,open=false,powered=false]
minecraft:jungle_door[facing=east,half=upper,hinge=left,open=true,powered=true]
minecraft:jungle_door[facing=east,half=upper,hinge=left,open=true,powered=false]
minecraft:jungle_door[facing=east,half=upper,hinge=left,open=false,powered=true]
minecraft:jungle_door[facing=east,half=upper,hinge=left,open=false,powered=false]
minecraft:jungle_door[facing=east,half=upper,hinge=right,open=true,powered=true]
minecraft:jungle_door[facing=east,half=upper,hinge=right,open=true,powered=false]
minecraft:jungle_door[facing=east,half=upper,hinge=right,open=false,powered=true]
minecraft:jungle_door[facing=east,half=upper,hinge=right,open=false,powered=false]
minecraft:jungle_door[facing=east,half=lower,hinge=left,open=true,powered=true]
minecraft:jungle_door[facing=east,half=lower,hinge=left,open=true,powered=false]
minecraft:jungle_door[facing=east,half=lower,hinge=left,open=false,powered=true]
minecraft:jungle_door[facing=east,half=lower,hinge=left,open=false,powered=false]
minecraft:jungle_door[facing=east,half=lower,hinge=right,open=true,powered=true]
minecraft:jungle_door[facing=east,half=lower,hinge=right,open=true,powered=false]
minecraft:jungle_door[facing=east,half=lower,hinge=right,open=false,powered=true]
minecraft:jungle_door[facing=east,half=lower,hinge=right,open=false,powered=false]
minecraft:acacia_door[facing=north,half=upper,hinge=left,open=true,powered=true]
minecraft:acacia_door[facing=north,half=upper,hinge=left,open=true,powered=false]
minecraft:acacia_door[facing=north,half=upper,hinge=left,open=false,powered=true]
minecraft:acacia_door[facing=north,half=upper,hinge=left,open=false,powered=false]
minecraft:acacia_door[facing=north,half=upper,hinge=right,open=true,powered=true]
minecraft:acacia_door[facing=north,half=upper,hinge=right,open=true,powered=false]
minecraft:acacia_door[facing=north,half=upper,hinge=right,open=false,powered=true]
minecraft:acacia_door[facing=north,half=upper,hinge=right,open=false,powered=false]
minecraft:acacia_door[facing=north,half=lower,hinge=left,open=true,powered=true]
minecraft:acacia_door[facing=north,half=lower,hinge=left,open=true,powered=false]
minecraft:acacia_door[facing=north,half=lower,hinge=left,open=false,powered=true]
minecraft:acacia_door[facing=north,half=lower,hinge=left,open=false,powered=false]
minecraft:acacia_door[facing=north,half=lower,hinge=right,open=true,powered=true]
minecraft:acacia_door[facing=north,half=lower,hinge=right,open=true,powered=false]
minecraft:acacia_door[facing=north,half=lower,hinge=right,open=false,powered=true]
minecraft:acacia_door[facing=north,half=lower,hinge=right,open=false,powered=false]
minecraft:acacia_door[facing=south,half=upper,hinge=left,open=true,powered=true]
minecraft:acacia_door[facing=south,half=upper,hinge=left,open=true,powered=false]
minecraft:acacia_door[facing=south,half=upper,hinge=left,open=false,powered=true]
minecraft:acacia_door[facing=south,half=upper,hinge=left,open=false,powered=false]
minecraft:acacia_door[facing=south,half=upper,hinge=right,open=true,powered=true]
minecraft:acacia_door[facing=south,half=upper,hinge=right,open=true,powered=false]
minecraft:acacia_door[facing=south,half=upper,hinge=right,open=false,powered=true]
minecraft:acacia_door[facing=south,half=upper,hinge=right,open=false,powered=false]
minecraft:acacia_door[facing=south,half=lower,hinge=left,open=true,powered=true]
minecraft:acacia_door[facing=south,half=lower,hinge=left,open=true,powered=false]
minecraft:acacia_door[facing=south,half=lower,hinge=left,open=false,powered=true]
minecraft:acacia_door[facing=south,half=lower,hinge=left,open=false,powered=false]
minecraft:acacia_door[facing=south,half=lower,hinge=right,open=true,powered=true]
minecraft:acacia_door[facing=south,half=lower,hinge=right,open=true,powered=false]
minecraft:acacia_door[facing=south,half=lower,hinge=right,open=false,powered=true]
minecraft:acacia_door[facing=south,half=lower,hinge=right,open=false,powered=false]
minecraft:acacia_door[facing=west,half=upper,hinge=left,open=true,powered=true]
minecraft:acacia_door[facing=west,half=upper,hinge=left,open=true,powered=false]
minecraft:acacia_door[facing=west,half=upper,hinge=left,open=false,powered=true]
minecraft:acacia_door[facing=west,half=upper,hinge=left,open=false,powered=false]
minecraft:acacia_door[facing=west,half=upper,hinge=right,open=true,powered=true]
minecraft:acacia_door[facing=west,half=upper,hinge=right,open=true,powered=false]
minecraft:acacia_door[facing=west,half=upper,hinge=right,open=false,powered=true]
minecraft:acacia_door[facing=west,half=upper,hinge=right,open=false,powered=false]
minecraft:acacia_door[facing=west,half=lower,hinge=left,open=true,powered=true]
minecraft:acacia_door[facing=west,half=lower,hinge=left,open=true,powered=false]
minecraft:acacia_door[facing=west,half=lower,hinge=left,open=false,powered=true]
minecraft:acacia_door[facing=west,half=lower,hinge=left,open=false,powered=false]
minecraft:acacia_door[facing=west,half=lower,hinge=right,open=true,powered=true]
minecraft:acacia_door[facing=west,half=lower,hinge=right,open=true,powered=false]
minecraft:acacia_door[facing=west,half=lower,hinge=right,open=false,powered=true]
minecraft:acacia_door[facing=west,half=lower,hinge=right,open=false,powered=false]
minecraft:acacia_door[facing=east,half=upper,hinge=left,open=true,powered=true]
minecraft:acacia_door[facing=east,half=upper,hinge=left,open=true,powered=false]
minecraft:acacia_door[facing=east,half=upper,hinge=left,open=false,powered=true]
minecraft:acacia_door[facing=east,half=upper,hinge=left,open=false,powered=false]
minecraft:acacia_door[facing=east,half=upper,hinge=right,open=true,powered=true]
minecraft:acacia_door[facing=east,half=upper,hinge=right,open=true,powered=false]
minecraft:acacia_door[facing=east,half=upper,hinge=right,open=false,powered=true]
minecraft:acacia_door[facing=east,half=upper,hinge=right,open=false,powered=false]
minecraft:acacia_door[facing=east,half=lower,hinge=left,open=true,powered=true]
minecraft:acacia_door[facing=east,half=lower,hinge=left,open=true,powered=false]
minecraft:acacia_door[facing=east,half=lower,hinge=left,open=false,powered=true]
minecraft:acacia_door[facing=east,half=lower,hinge=left,open=false,powered=false]
minecraft:acacia_door[facing=east,half=lower,hinge=right,open=true,powered=true]
minecraft:acacia_door[facing=east,half=lower,hinge=right,open=true,powered=false]
minecraft:acacia_door[facing=east,half=lower,hinge=right,open=false,powered=true]
minecraft:acacia_door[facing=east,half=lower,hinge=right,open=false,powered=false]
minecraft:dark_oak_door[facing=north,half=upper,hinge=left,open=true,powered=true]
minecraft:dark_oak_door[facing=north,half=upper,hinge=left,open=true,powered=false]
minecraft:dark_oak_door[facing=north,half=upper,hinge=left,open=false,powered=true]
minecraft:dark_oak_door[facing=north,half=upper,hinge=left,open=false,powered=false]
minecraft:dark_oak_door[facing=north,half=upper,hinge=right,open=true,powered=true]
minecraft:dark_oak_door[facing=north,half=upper,hinge=right,open=true,powered=false]
minecraft:dark_oak_door[facing=north,half=upper,hinge=right,open=false,powered=true]
minecraft:dark_oak_door[facing=north,half=upper,hinge=right,open=false,powered=false]
minecraft:dark_oak_door[facing=north,half=lower,hinge=left,open=true,powered=true]
minecraft:dark_oak_door[facing=north,half=lower,hinge=left,open=true,powered=false]
minecraft:dark_oak_door[facing=north,half=lower,hinge=left,open=false,powered=true]
minecraft:dark_oak_door[facing=north,half=lower,hinge=left,open=false,powered=false]
minecraft:dark_oak_door[facing=north,half=lower,hinge=right,open=true,powered=true]
minecraft:dark_oak_door[facing=north,half=lower,hinge=right,open=true,powered=false]
minecraft:dark_oak_door[facing=north,half=lower,hinge=right,open=false,powered=true]
minecraft:dark_oak_door[facing=north,half=lower,hinge=right,open=false,powered=false]
minecraft:dark_oak_door[facing=south,half=upper,hinge=left,open=true,powered=true]
minecraft:dark_oak_door[facing=south,half=upper,hinge=left,open=true,powered=false]
minecraft:dark_oak_door[facing=south,half=upper,hinge=left,open=false,powered=true]
minecraft:dark_oak_door[facing=south,half=upper,hinge=left,open=false,powered=false]
minecraft:dark_oak_door[facing=south,half=upper,hinge=right,open=true,powered=true]
minecraft:dark_oak_door[facing=south,half=upper,hinge=right,open=true,powered=false]
minecraft:dark_oak_door[facing=south,half=upper,hinge=right,open=false,powered=true]
minecraft:dark_oak_door[facing=south,half=upper,hinge=right,open=false,powered=false]
minecraft:dark_oak_door[facing=south,half=lower,hinge=left,open=true,powered=true]
minecraft:dark_oak_door[facing=south,half=lower,hinge=left,open=true,powered=false]
minecraft:dark_oak_door[facing=south,half=lower,hinge=left,open=false,powered=true]
minecraft:dark_oak_door[facing=south,half=lower,hinge=left,open=false,powered=false]
minecraft:dark_oak_door[facing=south,half=lower,hinge=right,open=true,powered=true]
minecraft:dark_oak_door[facing=south,half=lower,hinge=right,open=true,powered=false]
minecraft:dark_oak_door[facing=south,half=lower,hinge=right,open=false,powered=true]
minecraft:dark_oak_door[facing=south,half=lower,hinge=right,open=false,powered=false]
minecraft:dark_oak_door[facing=west,half=upper,hinge=left,open=true,powered=true]
minecraft:dark_oak_door[facing=west,half=upper,hinge=left,open=true,powered=false]
minecraft:dark_oak_door[facing=west,half=upper,hinge=left,open=false,powered=true]
minecraft:dark_oak_door[facing=west,half=upper,hinge=left,open=false,powered=false]
minecraft:dark_oak_door[facing=west,half=upper,hinge=right,open=true,powered=true]
minecraft:dark_oak_door[facing=west,half=upper,hinge=right,open=true,powered=false]
minecraft:dark_oak_door[facing=west,half=upper,hinge=right,open=false,powered=true]
minecraft:dark_oak_door[facing=west,half=upper,hinge=right,open=false,powered=false]
minecraft:dark_oak_door[facing=west,half=lower,hinge=left,open=true,powered=true]
minecraft:dark_oak_door[facing=west,half=lower,hinge=left,open=true,powered=false]
minecraft:dark_oak_door[facing=west,half=lower,hinge=left,open=false,powered=true]
minecraft:dark_oak_door[facing=west,half=lower,hinge=left,open=false,powered=false]
minecraft:dark_oak_door[facing=west,half=lower,hinge=right,open=true,powered=true]
minecraft:dark_oak_door[facing=west,half=lower,hinge=right,open=true,powered=false]
minecraft:dark_oak_door[facing=west,half=lower,hinge=right,open=false,powered=true]
minecraft:dark_oak_door[facing=west,half=lower,hinge=right,open=false,powered=false]
minecraft:dark_oak_door[facing=east,half=upper,hinge=left,open=true,powered=true]
minecraft:dark_oak_door[facing=east,half=upper,hinge=left,open=true,powered=false]
minecraft:dark_oak_door[facing=east,half=upper,hinge=left,open=false,powered=true]
minecraft:dark_oak_door[facing=east,half=upper,hinge=left,open=false,powered=false]
minecraft:dark_oak_door[facing=east,half=upper,hinge=right,open=true,powered=true]
minecraft:dark_oak_door[facing=east,half=upper,hinge=right,open=true,powered=false]
minecraft:dark_oak_door[facing=east,half=upper,hinge=right,open=false,powered=true]
minecraft:dark_oak_door[facing=east,half=upper,hinge=right,open=false,powered=false]
minecraft:dark_oak_door[facing=east,half=lower,hinge=left,open=true,powered=true]
minecraft:dark_oak_door[facing=east,half=lower,hinge=left,open=true,powered=false]
minecraft:dark_oak_door[facing=east,half=lower,hinge=left,open=false,powered=true]
minecraft:dark_oak_door[facing=east,half=lower,hinge=left,open=false,powered=false]
minecraft:dark_oak_door[facing=east,half=lower,hinge=right,open=true,powered=true]
minecraft:dark_oak_door[facing=east,half=lower,hinge=right,open=true,powered=false]
minecraft:dark_oak_door[facing=east,half=lower,hinge=right,open=false,powered=true]
minecraft:dark_oak_door[facing=east,half=lower,hinge=right,open=false,powered=false]
minecraft:end_rod[facing=down]
minecraft:end_rod[facing=up]
minecraft:end_rod[facing=north]
minecraft:end_rod[facing=south]
minecraft:end_rod[facing=west]
minecraft:end_rod[facing=east]
minecraft:chorus_plant[down=true,east=true,north=true,south=true,up=true,west=true]
minecraft:chorus_plant[down=true,east=true,north=true,south=true,up=true,west=false]
minecraft:chorus_plant[down=true,east=true,north=true,south=true,up=false,west=true]
minecraft:chorus_plant[down=true,east=true,north=true,south=true,up=false,west=false]
minecraft:chorus_plant[down=true,east=true,north=true,south=false,up=true,west=true]
minecraft:chorus_plant[down=true,east=true,north=true,south=false,up=true,west=false]
minecraft:chorus_plant[down=true,east=true,north=true,south=false,up=false,west=true]
minecraft:chorus_plant[down=true,east=true,north=true,south=false,up=false,west=false]
minecraft:chorus_plant[down=true,east=true,north=false,south=true,up=true,west=true]
minecraft:chorus_plant[down=true,east=true,north=false,south=true,up=true,west=false]
minecraft:chorus_plant[down=true,east=true,north=false,south=true,up=false,west=true]
minecraft:chorus_plant[down=true,east=true,north=false,south=true,up=false,west=false]
minecraft:chorus_plant[down=true,east=true,north=false,south=false,up=true,west=true]
minecraft:chorus_plant[down=true,east=true,north=false,south=false,up=true,west=false]
minecraft:chorus_plant[down=true,east=true,north=false,south=false,up=false,west=true]
minecraft:chorus_plant[down=true,east=true,north=false,south=false,up=false,west=false]
minecraft:chorus_plant[down=true,east=false,north=true,south=true,up=true,west=true]
minecraft:chorus_plant[down=true,east=false,north=true,south=true,up=true,west=false]
minecraft:chorus_plant[down=true,east=false,north=true,south=true,up=false,west=true]
minecraft:chorus_plant[down=true,east=false,north=true,south=true,up=false,west=false]
minecraft:chorus_plant[down=true,east=false,north=true,south=false,up=true,west=true]
minecraft:chorus_plant[down=true,east=false,north=true,south=false,up=true,west=false]
minecraft:chorus_plant[down=true,east=false,north=true,south=false,up=false,west=true]
minecraft:chorus_plant[down=true,east=false,north=true,south=false,up=false,west=false]
minecraft:chorus_plant[down=true,east=false,north=false,south=true,up=true,west=true]
minecraft:chorus_plant[down=true,east=false,north=false,south=true,up=true,west=false]
minecraft:chorus_plant[down=true,east=false,north=false,south=true,up=false,west=true]
minecraft:chorus_plant[down=true,east=false,north=false,south=true,up=false,west=false]
minecraft:chorus_plant[down=true,east=false,north=false,south=false,up=true,west=true]
minecraft:chorus_plant[down=true,east=false,north=false,south=false,up=true,west=false]
minecraft:chorus_plant[down=true,east=false,north=false,south=false,up=false,west=true]
minecraft:chorus_plant[down=true,east=false,north=false,south=false,up=false,west=false]
minecraft:chorus_plant[down=false,east=true,north=true,south=true,up=true,west=true]
minecraft:chorus_plant[down=false,east=true,north=true,south=true,up=true,west=false]
minecraft:chorus_plant[down=false,east=true,north=true,south=true,up=false,west=true]
minecraft:chorus_plant[down=false,east=true,north=true,south=true,up=false,west=false]
minecraft:chorus_plant[down=false,east=true,north=true,south=false,up=true,west=true]
minecraft:chorus_plant[down=false,east=true,north=true,south=false,up=true,west=false]
minecraft:chorus_plant[down=false,east=true,north=true,south=false,up=false,west=true]
minecraft:chorus_plant[down=false,east=true,north=true,south=false,up=false,west=false]
minecraft:chorus_plant[down=false,east=true,north=false,south=true,up=true,west=true]
minecraft:chorus_plant[down=false,east=true,north=false,south=true,up=true,west=false]
minecraft:chorus_plant[down=false,east=true,north=false,south=true,up=false,west=true]
minecraft:chorus_plant[down=false,east=true,north=false,south=true,up=false,west=false]
minecraft:chorus_plant[down=false,east=true,north=false,south=false,up=true,west=true]
minecraft:chorus_plant[down=false,east=true,north=false,south=false,up=true,west=false]
minecraft:chorus_plant[down=false,east=true,north=false,south=false,up=false,west=true]
minecraft:chorus_plant[down=false,east=true,north=false,south=false,up=false,west=false]
minecraft:chorus_plant[down=false,east=false,north=true,south=true,up=true,west=true]
minecraft:chorus_plant[down=false,east=false,north=true,south=true,up=true,west=false]
minecraft:chorus_plant[down=false,east=false,north=true,south=true,up=false,west=true]
minecraft:chorus_plant[down=false,east=false,north=true,south=true,up=false,west=false]
minecraft:chorus_plant[down=false,east=false,north=true,south=false,up=true,west=true]
minecraft:chorus_plant[down=false,east=false,north=true,south=false,up=true,west=false]
minecraft:chorus_plant[down=false,east=false,north=true,south=false,up=false,west=true]
minecraft:chorus_plant[down=false,east=false,north=true,south=false,up=false,west=false]
minecraft:chorus_plant[down=false,east=false,north=false,south=true,up=true,west=true]
minecraft:chorus_plant[down=false,east=false,north=false,south=true,up=true,west=false]
minecraft:chorus_plant[down=false,east=false,north=false,south=true,up=false,west=true]
minecraft:chorus_plant[down=false,east=false,north=false,south=true,up=false,west=false]
minecraft:chorus_plant[down=false,east=false,north=false,south=false,up=true,west=true]
minecraft:chorus_plant[down=false,east=false,north=false,south=false,up=true,west=false]
minecraft:chorus_plant[down=false,east=false,north=false,south=false,up=false,west=true]
minecraft:chorus_plant[down=false,east=false,north=false,south=false,up=false,west=false]
minecraft:chorus_flower[age=0]
minecraft:chorus_flower[age=1]
minecraft:chorus_flower[age=2]
minecraft:chorus_flower[age=3]
minecraft:chorus_flower[age=4]
minecraft:chorus_flower[age=5]
minecraft:purpur_block
minecraft:purpur_pillar[axis=x]
minecraft:purpur_pillar[axis=y]
minecraft:purpur_pillar[axis=z]
minecraft:purpur_stairs[facing=north,half=top,shape=straight]
minecraft:purpur_stairs[facing=north,half=top,shape=inner_left]
minecraft:purpur_stairs[facing=north,half=top,shape=inner_right]
minecraft:purpur_stairs[facing=north,half=top,shape=outer_left]
minecraft:purpur_stairs[facing=north,half=top,shape=outer_right]
minecraft:purpur_stairs[facing=north,half=bottom,shape=straight]
minecraft:purpur_stairs[facing=north,half=bottom,shape=inner_left]
minecraft:purpur_stairs[facing=north,half=bottom,shape=inner_right]
minecraft:purpur_stairs[facing=north,half=bottom,shape=outer_left]
minecraft:purpur_stairs[facing=north,half=bottom,shape=outer_right]
minecraft:purpur_stairs[facing=south,half=top,shape=straight]
minecraft:purpur_stairs[facing=south,half=top,shape=inner_left]
minecraft:purpur_stairs[facing=south,half=top,shape=inner_right]
minecraft:purpur_stairs[facing=south,half=top,shape=outer_left]
minecraft:purpur_stairs[facing=south,half=top,shape=outer_right]
minecraft:purpur_stairs[facing=south,half=bottom,shape=straight]
minecraft:purpur_stairs[facing=south,half=bottom,shape=inner_left]
minecraft:purpur_stairs[facing=south,half=bottom,shape=inner_right]
minecraft:purpur_stairs[facing=south,half=bottom,shape=outer_left]
minecraft:purpur_stairs[facing=south,half=bottom,shape=outer_right]
minecraft:purpur_stairs[facing=west,half=top,shape=straight]
minecraft:purpur_stairs[facing=west,half=top,shape=inner_left]
minecraft:purpur_stairs[facing=west,half=top,shape=inner_right]
minecraft:purpur_stairs[facing=west,half=top,shape=outer_left]
minecraft:purpur_stairs[facing=west,half=top,shape=outer_right]
minecraft:purpur_stairs[facing=west,half=bottom,shape=straight]
minecraft:purpur_stairs[facing=west,half=bottom,shape=inner_left]
minecraft:purpur_stairs[facing=west,half=bottom,shape=inner_right]
minecraft:purpur_stairs[facing=west,half=bottom,shape=outer_left]
minecraft:purpur_stairs[facing=west,half=bottom,shape=outer_right]
minecraft:purpur_stairs[facing=east,half=top,shape=straight]
minecraft:purpur_stairs[facing=east,half=top,shape=inner_left]
minecraft:purpur_stairs[facing=east,half=top,shape=inner_right]
minecraft:purpur_stairs[facing=east,half=top,shape=outer_left]
minecraft:purpur_stairs[facing=east,half=top,shape=outer_right]
minecraft:purpur_stairs[facing=east,half=bottom,shape=straight]
minecraft:purpur_stairs[facing=east,half=bottom,shape=inner_left]
minecraft:purpur_stairs[facing=east,half=bottom,shape=inner_right]
minecraft:purpur_stairs[facing=east,half=bottom,shape=outer_left]
minecraft:purpur_stairs[facing=east,half=bottom,shape=outer_right]
minecraft:purpur_double_slab[variant=default]
minecraft:purpur_slab[half=top,variant=default]
minecraft:purpur_slab[half=bottom,variant=default]
minecraft:end_bricks
minecraft:beetroots[age=0]
minecraft:beetroots[age=1]
minecraft:beetroots[age=2]
minecraft:beetroots[age=3]
minecraft:grass_path
minecraft:end_gateway
minecraft:repeating_command_block[conditional=true,facing=down]
minecraft:repeating_command_block[conditional=true,facing=up]
minecraft:repeating_command_block[conditional=true,facing=north]
minecraft:repeating_command_block[conditional=true,facing=south]
minecraft:repeating_command_block[conditional=true,facing=west]
minecraft:repeating_command_block[conditional=true,facing=east]
minecraft:repeating_command_block[conditional=false,facing=down]
minecraft:repeating_command_block[conditional=false,facing=up]
minecraft:repeating_command_block[conditional=false,facing=north]
minecraft:repeating_command_block[conditional=false,facing=south]
minecraft:repeating_command_block[conditional=false,facing=west]
minecraft:repeating_command_block[conditional=false,facing=east]
minecraft:chain_command_block[conditional=true,facing=down]
minecraft:chain_command_block[conditional=true,facing=up]
minecraft:chain_command_block[conditional=true,facing=north]
minecraft:chain_command_block[conditional=true,facing=south]
minecraft:chain_command_block[conditional=true,facing=west]
minecraft:chain_command_block[conditional=true,facing=east]
minecraft:chain_command_block[conditional=false,facing=down]
minecraft:chain_command_block[conditional=false,facing=up]
minecraft:chain_command_block[conditional=false,facing=north]
minecraft:chain_command_block[conditional=false,facing=south]
minecraft:chain_command_block[conditional=false,facing=west]
minecraft:chain_command_block[conditional=false,facing=east]
minecraft:frosted_ice[age=0]
minecraft:frosted_ice[age=1]
minecraft:frosted_ice[age=2]
minecraft:frosted_ice[age=3]
minecraft:magma
minecraft:nether_wart_block
minecraft:red_nether_brick
minecraft:bone_block[axis=x]
minecraft:bone_block[axis=y]
minecraft:bone_block[axis=z]
minecraft:structure_void
minecraft:observer[facing=down,powered=true]
minecraft:observer[facing=down,powered=false]
minecraft:observer[facing=up,powered=true]
minecraft:observer[facing=up,powered=false]
minecraft:observer[facing=north,powered=true]
minecraft:observer[facing=north,powered=false]
minecraft:observer[facing=south,powered=true]
minecraft:observer[facing=south,powered=false]
minecraft:observer[facing=west,powered=true]
minecraft:observer[facing=west,powered=false]
minecraft:observer[facing=east,powered=true]
minecraft:observer[facing=east,powered=false]
minecraft:white_shulker_box[facing=down]
minecraft:white_shulker_box[facing=up]
minecraft:white_shulker_box[facing=north]
minecraft:white_shulker_box[facing=south]
minecraft:white_shulker_box[facing=west]
minecraft:white_shulker_box[facing=east]
minecraft:orange_shulker_box[facing=down]
minecraft:orange_shulker_box[facing=up]
minecraft:orange_shulker_box[facing=north]
minecraft:orange_shulker_box[facing=south]
minecraft:orange_shulker_box[facing=west]
minecraft:orange_shulker_box[facing=east]
minecraft:magenta_shulker_box[facing=down]
minecraft:magenta_shulker_box[facing=up]
minecraft:magenta_shulker_box[facing=north]
minecraft:magenta_shulker_box[facing=south]
minecraft:magenta_shulker_box[facing=west]
minecraft:magenta_shulker_box[facing=east]
minecraft:light_blue_shulker_box[facing=down]
minecraft:light_blue_shulker_box[facing=up]
minecraft:light_blue_shulker_box[facing=north]
minecraft:light_blue_shulker_box[facing=south]
minecraft:light_blue_shulker_box[facing=west]
minecraft:light_blue_shulker_box[facing=east]
minecraft:yellow_shulker_box[facing=down]
minecraft:yellow_shulker_box[facing=up]
minecraft:yellow_shulker_box[facing=north]
minecraft:yellow_shulker_box[facing=south]
minecraft:yellow_shulker_box[facing=west]
minecraft:yellow_shulker_box[facing=east]
minecraft:lime_shulker_box[facing=down]
minecraft:lime_shulker_box[facing=up]
minecraft:lime_shulker_box[facing=north]
minecraft:lime_shulker_box[facing=south]
minecraft:lime_shulker_box[facing=west]
minecraft:lime_shulker_box[facing=east]
minecraft:pink_shulker_box[facing=down]
minecraft:pink_shulker_box[facing=up]
minecraft:pink_shulker_box[facing=north]
minecraft:pink_shulker_box[facing=south]
minecraft:pink_shulker_box[facing=west]
minecraft:pink_shulker_box[facing=east]
minecraft:gray_shulker_box[facing=down]
minecraft:gray_shulker_box[facing=up]
minecraft:gray_shulker_box[facing=north]
minecraft:gray_shulker_box[facing=south]
minecraft:gray_shulker_box[facing=west]
minecraft:gray_shulker_box[facing=east]
minecraft:silver_shulker_box[facing=down]
minecraft:silver_shulker_box[facing=up]
minecraft:silver_shulker_box[facing=north]
minecraft:silver_shulker_box[facing=south]
minecraft:silver_shulker_box[facing=west]
minecraft:silver_shulker_box[facing=east]
minecraft:cyan_shulker_box[facing=down]
minecraft:cyan_shulker_box[facing=up]
minecraft:cyan_shulker_box[facing=north]
minecraft:cyan_shulker_box[facing=south]
minecraft:cyan_shulker_box[facing=west]
minecraft:cyan_shulker_box[facing=east]
minecraft:purple_shulker_box[facing=down]
minecraft:purple_shulker_box[facing=up]
minecraft:purple_shulker_box[facing=north]
minecraft:purple_shulker_box[facing=south]
minecraft:purple_shulker_box[facing=west]
minecraft:purple_shulker_box[facing=east]
minecraft:blue_shulker_box[facing=down]
minecraft:blue_shulker_box[facing=up]
minecraft:blue_shulker_box[facing=north]
minecraft:blue_shulker_box[facing=south]
minecraft:blue_shulker_box[facing=west]
minecraft:blue_shulker_box[facing=east]
minecraft:brown_shulker_box[facing=down]
minecraft:brown_shulker_box[facing=up]
minecraft:brown_shulker_box[facing=north]
minecraft:brown_shulker_box[facing=south]
minecraft:brown_shulker_box[facing=west]
minecraft:brown_shulker_box[facing=east]
minecraft:green_shulker_box[facing=down]
minecraft:green_shulker_box[facing=up]
minecraft:green_shulker_box[facing=north]
minecraft:green_shulker_box[facing=south]
minecraft:green_shulker_box[facing=west]
minecraft:green_shulker_box[facing=east]
minecraft:red_shulker_box[facing=down]
minecraft:red_shulker_box[facing=up]
minecraft:red_shulker_box[facing=north]
minecraft:red_shulker_box[facing=south]
minecraft:red_shulker_box[facing=west]
minecraft:red_shulker_box[facing=east]
minecraft:black_shulker_box[facing=down]
minecraft:black_shulker_box[facing=up]
minecraft:black_shulker_box[facing=north]
minecraft:black_shulker_box[facing=south]
minecraft:black_shulker_box[facing=west]
minecraft:black_shulker_box[facing=east]
minecraft:white_glazed_terracotta[facing=north]
minecraft:white_glazed_terracotta[facing=south]
minecraft:white_glazed_terracotta[facing=west]
minecraft:white_glazed_terracotta[facing=east]
minecraft:orange_glazed_terracotta[facing=north]
minecraft:orange_glazed_terracotta[facing=south]
minecraft:orange_glazed_terracotta[facing=west]
minecraft:orange_glazed_terracotta[facing=east]
minecraft:magenta_glazed_terracotta[facing=north]
minecraft:magenta_glazed_terracotta[facing=south]
minecraft:magenta_glazed_terracotta[facing=west]
minecraft:magenta_glazed_terracotta[facing=east]
minecraft:light_blue_glazed_terracotta[facing=north]
minecraft:light_blue_glazed_terracotta[facing=south]
minecraft:light_blue_glazed_terracotta[facing=west]
minecraft:light_blue_glazed_terracotta[facing=east]
minecraft:yellow_glazed_terracotta[facing=north]
minecraft:yellow_glazed_terracotta[facing=south]
minecraft:yellow_glazed_terracotta[facing=west]
minecraft:yellow_glazed_terracotta[facing=east]
minecraft:lime_glazed_terracotta[facing=north]
minecraft:lime_glazed_terracotta[facing=south]
minecraft:lime_glazed_terracotta[facing=west]
minecraft:lime_glazed_terracotta[facing=east]
minecraft:pink_glazed_terracotta[facing=north]
minecraft:pink_glazed_terracotta[facing=south]
minecraft:pink_glazed_terracotta[facing=west]
minecraft:pink_glazed_terracotta[facing=east]
minecraft:gray_glazed_terracotta[facing=north]
minecraft:gray_glazed_terracotta[facing=south]
minecraft:gray_glazed_terracotta[facing=west]
minecraft:gray_glazed_terracotta[facing=east]
minecraft:silver_glazed_terracotta[facing=north]
minecraft:silver_glazed_terracotta[facing=south]
minecraft:silver_glazed_terracotta[facing=west]
minecraft:silver_glazed_terracotta[facing=east]
minecraft:cyan_glazed_terracotta[facing=north]
minecraft:cyan_glazed_terracotta[facing=south]
minecraft:cyan_glazed_terracotta[facing=west]
minecraft:cyan_glazed_terracotta[facing=east]
minecraft:purple_glazed_terracotta[facing=north]
minecraft:purple_glazed_terracotta[facing=south]
minecraft:purple_glazed_terracotta[facing=west]
minecraft:purple_glazed_terracotta[facing=east]
minecraft:blue_glazed_terracotta[facing=north]
minecraft:blue_glazed_terracotta[facing=south]
minecraft:blue_glazed_terracotta[facing=west]
minecraft:blue_glazed_terracotta[facing=east]
minecraft:brown_glazed_terracotta[facing=north]
minecraft:brown_glazed_terracotta[facing=south]
minecraft:brown_glazed_terracotta[facing=west]
minecraft:brown_glazed_terracotta[facing=east]
minecraft:green_glazed_terracotta[facing=north]
minecraft:green_glazed_terracotta[facing=south]
minecraft:green_glazed_terracotta[facing=west]
minecraft:green_glazed_terracotta[facing=east]
minecraft:red_glazed_terracotta[facing=north]
minecraft:red_glazed_terracotta[facing=south]
minecraft:red_glazed_terracotta[facing=west]
minecraft:red_glazed_terracotta[facing=east]
minecraft:black_glazed_terracotta[facing=north]
minecraft:black_glazed_terracotta[facing=south]
minecraft:black_glazed_terracotta[facing=west]
minecraft:black_glazed_terracotta[facing=east]
minecraft:concrete[color=white]
minecraft:concrete[color=orange]
minecraft:concrete[color=magenta]
minecraft:concrete[color=light_blue]
minecraft:concrete[color=yellow]
minecraft:concrete[color=lime]
minecraft:concrete[color=pink]
minecraft:concrete[color=gray]
minecraft:concrete[color=silver]
minecraft:concrete[color=cyan]
minecraft:concrete[color=purple]
minecraft:concrete[color=blue]
minecraft:concrete[color=brown]
minecraft:concrete[color=green]
minecraft:concrete[color=red]
minecraft:concrete[color=black]
minecraft:concrete_powder[color=white]
minecraft:concrete_powder[color=orange]
minecraft:concrete_powder[color=magenta]
minecraft:concrete_powder[color=light_blue]
minecraft:concrete_powder[color=yellow]
minecraft:concrete_powder[color=lime]
minecraft:concrete_powder[color=pink]
minecraft:concrete_powder[color=gray]
minecraft:concrete_powder[color=silver]
minecraft:concrete_powder[color=cyan]
minecraft:concrete_powder[color=purple]
minecraft:concrete_powder[color=blue]
minecraft:concrete_powder[color=brown]
minecraft:concrete_powder[color=green]
minecraft:concrete_powder[color=red]
minecraft:concrete_powder[color=black]
minecraft:structure_block[mode=save]
minecraft:structure_block[mode=load]
minecraft:structure_block[mode=corner]
minecraft:structure_block[mode=data]
ae2stuff:encoder[active=true,facing=down]
ae2stuff:encoder[active=true,facing=up]
ae2stuff:encoder[active=true,facing=north]
ae2stuff:encoder[active=true,facing=south]
ae2stuff:encoder[active=true,facing=west]
ae2stuff:encoder[active=true,facing=east]
ae2stuff:encoder[active=false,facing=down]
ae2stuff:encoder[active=false,facing=up]
ae2stuff:encoder[active=false,facing=north]
ae2stuff:encoder[active=false,facing=south]
ae2stuff:encoder[active=false,facing=west]
ae2stuff:encoder[active=false,facing=east]
ae2stuff:grower[active=true]
ae2stuff:grower[active=false]
ae2stuff:inscriber[active=true]
ae2stuff:inscriber[active=false]
ae2stuff:wireless[active=true]
ae2stuff:wireless[active=false]
biomesoplenty:grass[snowy=true,variant=spectral_moss]
biomesoplenty:grass[snowy=true,variant=overgrown_stone]
biomesoplenty:grass[snowy=true,variant=loamy]
biomesoplenty:grass[snowy=true,variant=sandy]
biomesoplenty:grass[snowy=true,variant=silty]
biomesoplenty:grass[snowy=true,variant=origin]
biomesoplenty:grass[snowy=true,variant=overgrown_netherrack]
biomesoplenty:grass[snowy=true,variant=daisy]
biomesoplenty:grass[snowy=true,variant=mycelial_netherrack]
biomesoplenty:grass[snowy=false,variant=spectral_moss]
biomesoplenty:grass[snowy=false,variant=overgrown_stone]
biomesoplenty:grass[snowy=false,variant=loamy]
biomesoplenty:grass[snowy=false,variant=sandy]
biomesoplenty:grass[snowy=false,variant=silty]
biomesoplenty:grass[snowy=false,variant=origin]
biomesoplenty:grass[snowy=false,variant=overgrown_netherrack]
biomesoplenty:grass[snowy=false,variant=daisy]
biomesoplenty:grass[snowy=false,variant=mycelial_netherrack]
biomesoplenty:dirt[coarse=true,variant=loamy]
biomesoplenty:dirt[coarse=true,variant=sandy]
biomesoplenty:dirt[coarse=true,variant=silty]
biomesoplenty:dirt[coarse=false,variant=loamy]
biomesoplenty:dirt[coarse=false,variant=sandy]
biomesoplenty:dirt[coarse=false,variant=silty]
biomesoplenty:grass_path[variant=loamy]
biomesoplenty:grass_path[variant=sandy]
biomesoplenty:grass_path[variant=silty]
biomesoplenty:farmland_0[moisture=0,variant=loamy]
biomesoplenty:farmland_0[moisture=0,variant=sandy]
biomesoplenty:farmland_0[moisture=1,variant=loamy]
biomesoplenty:farmland_0[moisture=1,variant=sandy]
biomesoplenty:farmland_0[moisture=2,variant=loamy]
biomesoplenty:farmland_0[moisture=2,variant=sandy]
biomesoplenty:farmland_0[moisture=3,variant=loamy]
biomesoplenty:farmland_0[moisture=3,variant=sandy]
biomesoplenty:farmland_0[moisture=4,variant=loamy]
biomesoplenty:farmland_0[moisture=4,variant=sandy]
biomesoplenty:farmland_0[moisture=5,variant=loamy]
biomesoplenty:farmland_0[moisture=5,variant=sandy]
biomesoplenty:farmland_0[moisture=6,variant=loamy]
biomesoplenty:farmland_0[moisture=6,variant=sandy]
biomesoplenty:farmland_0[moisture=7,variant=loamy]
biomesoplenty:farmland_0[moisture=7,variant=sandy]
biomesoplenty:farmland_1[moisture=0,variant=silty]
biomesoplenty:farmland_1[moisture=1,variant=silty]
biomesoplenty:farmland_1[moisture=2,variant=silty]
biomesoplenty:farmland_1[moisture=3,variant=silty]
biomesoplenty:farmland_1[moisture=4,variant=silty]
biomesoplenty:farmland_1[moisture=5,variant=silty]
biomesoplenty:farmland_1[moisture=6,variant=silty]
biomesoplenty:farmland_1[moisture=7,variant=silty]
biomesoplenty:white_sand
biomesoplenty:white_sandstone[variant=default]
biomesoplenty:white_sandstone[variant=chiseled]
biomesoplenty:white_sandstone[variant=smooth]
biomesoplenty:white_sandstone_stairs[facing=north,half=top,shape=straight]
biomesoplenty:white_sandstone_stairs[facing=north,half=top,shape=inner_left]
biomesoplenty:white_sandstone_stairs[facing=north,half=top,shape=inner_right]
biomesoplenty:white_sandstone_stairs[facing=north,half=top,shape=outer_left]
biomesoplenty:white_sandstone_stairs[facing=north,half=top,shape=outer_right]
biomesoplenty:white_sandstone_stairs[facing=north,half=bottom,shape=straight]
biomesoplenty:white_sandstone_stairs[facing=north,half=bottom,shape=inner_left]
biomesoplenty:white_sandstone_stairs[facing=north,half=bottom,shape=inner_right]
biomesoplenty:white_sandstone_stairs[facing=north,half=bottom,shape=outer_left]
biomesoplenty:white_sandstone_stairs[facing=north,half=bottom,shape=outer_right]
biomesoplenty:white_sandstone_stairs[facing=south,half=top,shape=straight]
biomesoplenty:white_sandstone_stairs[facing=south,half=top,shape=inner_left]
biomesoplenty:white_sandstone_stairs[facing=south,half=top,shape=inner_right]
biomesoplenty:white_sandstone_stairs[facing=south,half=top,shape=outer_left]
biomesoplenty:white_sandstone_stairs[facing=south,half=top,shape=outer_right]
biomesoplenty:white_sandstone_stairs[facing=south,half=bottom,shape=straight]
biomesoplenty:white_sandstone_stairs[facing=south,half=bottom,shape=inner_left]
biomesoplenty:white_sandstone_stairs[facing=south,half=bottom,shape=inner_right]
biomesoplenty:white_sandstone_stairs[facing=south,half=bottom,shape=outer_left]
biomesoplenty:white_sandstone_stairs[facing=south,half=bottom,shape=outer_right]
biomesoplenty:white_sandstone_stairs[facing=west,half=top,shape=straight]
biomesoplenty:white_sandstone_stairs[facing=west,half=top,shape=inner_left]
biomesoplenty:white_sandstone_stairs[facing=west,half=top,shape=inner_right]
biomesoplenty:white_sandstone_stairs[facing=west,half=top,shape=outer_left]
biomesoplenty:white_sandstone_stairs[facing=west,half=top,shape=outer_right]
biomesoplenty:white_sandstone_stairs[facing=west,half=bottom,shape=straight]
biomesoplenty:white_sandstone_stairs[facing=west,half=bottom,shape=inner_left]
biomesoplenty:white_sandstone_stairs[facing=west,half=bottom,shape=inner_right]
biomesoplenty:white_sandstone_stairs[facing=west,half=bottom,shape=outer_left]
biomesoplenty:white_sandstone_stairs[facing=west,half=bottom,shape=outer_right]
biomesoplenty:white_sandstone_stairs[facing=east,half=top,shape=straight]
biomesoplenty:white_sandstone_stairs[facing=east,half=top,shape=inner_left]
biomesoplenty:white_sandstone_stairs[facing=east,half=top,shape=inner_right]
biomesoplenty:white_sandstone_stairs[facing=east,half=top,shape=outer_left]
biomesoplenty:white_sandstone_stairs[facing=east,half=top,shape=outer_right]
biomesoplenty:white_sandstone_stairs[facing=east,half=bottom,shape=straight]
biomesoplenty:white_sandstone_stairs[facing=east,half=bottom,shape=inner_left]
biomesoplenty:white_sandstone_stairs[facing=east,half=bottom,shape=inner_right]
biomesoplenty:white_sandstone_stairs[facing=east,half=bottom,shape=outer_left]
biomesoplenty:white_sandstone_stairs[facing=east,half=bottom,shape=outer_right]
biomesoplenty:dried_sand
biomesoplenty:hard_ice
biomesoplenty:ash_block
biomesoplenty:mud[variant=mud]
biomesoplenty:flesh
biomesoplenty:crystal
biomesoplenty:biome_block
biomesoplenty:gem_ore[variant=amethyst]
biomesoplenty:gem_ore[variant=ruby]
biomesoplenty:gem_ore[variant=peridot]
biomesoplenty:gem_ore[variant=topaz]
biomesoplenty:gem_ore[variant=tanzanite]
biomesoplenty:gem_ore[variant=malachite]
biomesoplenty:gem_ore[variant=sapphire]
biomesoplenty:gem_ore[variant=amber]
biomesoplenty:gem_block[variant=amethyst]
biomesoplenty:gem_block[variant=ruby]
biomesoplenty:gem_block[variant=peridot]
biomesoplenty:gem_block[variant=topaz]
biomesoplenty:gem_block[variant=tanzanite]
biomesoplenty:gem_block[variant=malachite]
biomesoplenty:gem_block[variant=sapphire]
biomesoplenty:gem_block[variant=amber]
biomesoplenty:hive[variant=hive]
biomesoplenty:hive[variant=honeycomb]
biomesoplenty:hive[variant=empty_honeycomb]
biomesoplenty:hive[variant=filled_honeycomb]
biomesoplenty:honey_block
biomesoplenty:blue_fire
biomesoplenty:bamboo_thatching
biomesoplenty:mud_brick_block
biomesoplenty:mud_brick_stairs[facing=north,half=top,shape=straight]
biomesoplenty:mud_brick_stairs[facing=north,half=top,shape=inner_left]
biomesoplenty:mud_brick_stairs[facing=north,half=top,shape=inner_right]
biomesoplenty:mud_brick_stairs[facing=north,half=top,shape=outer_left]
biomesoplenty:mud_brick_stairs[facing=north,half=top,shape=outer_right]
biomesoplenty:mud_brick_stairs[facing=north,half=bottom,shape=straight]
biomesoplenty:mud_brick_stairs[facing=north,half=bottom,shape=inner_left]
biomesoplenty:mud_brick_stairs[facing=north,half=bottom,shape=inner_right]
biomesoplenty:mud_brick_stairs[facing=north,half=bottom,shape=outer_left]
biomesoplenty:mud_brick_stairs[facing=north,half=bottom,shape=outer_right]
biomesoplenty:mud_brick_stairs[facing=south,half=top,shape=straight]
biomesoplenty:mud_brick_stairs[facing=south,half=top,shape=inner_left]
biomesoplenty:mud_brick_stairs[facing=south,half=top,shape=inner_right]
biomesoplenty:mud_brick_stairs[facing=south,half=top,shape=outer_left]
biomesoplenty:mud_brick_stairs[facing=south,half=top,shape=outer_right]
biomesoplenty:mud_brick_stairs[facing=south,half=bottom,shape=straight]
biomesoplenty:mud_brick_stairs[facing=south,half=bottom,shape=inner_left]
biomesoplenty:mud_brick_stairs[facing=south,half=bottom,shape=inner_right]
biomesoplenty:mud_brick_stairs[facing=south,half=bottom,shape=outer_left]
biomesoplenty:mud_brick_stairs[facing=south,half=bottom,shape=outer_right]
biomesoplenty:mud_brick_stairs[facing=west,half=top,shape=straight]
biomesoplenty:mud_brick_stairs[facing=west,half=top,shape=inner_left]
biomesoplenty:mud_brick_stairs[facing=west,half=top,shape=inner_right]
biomesoplenty:mud_brick_stairs[facing=west,half=top,shape=outer_left]
biomesoplenty:mud_brick_stairs[facing=west,half=top,shape=outer_right]
biomesoplenty:mud_brick_stairs[facing=west,half=bottom,shape=straight]
biomesoplenty:mud_brick_stairs[facing=west,half=bottom,shape=inner_left]
biomesoplenty:mud_brick_stairs[facing=west,half=bottom,shape=inner_right]
biomesoplenty:mud_brick_stairs[facing=west,half=bottom,shape=outer_left]
biomesoplenty:mud_brick_stairs[facing=west,half=bottom,shape=outer_right]
biomesoplenty:mud_brick_stairs[facing=east,half=top,shape=straight]
biomesoplenty:mud_brick_stairs[facing=east,half=top,shape=inner_left]
biomesoplenty:mud_brick_stairs[facing=east,half=top,shape=inner_right]
biomesoplenty:mud_brick_stairs[facing=east,half=top,shape=outer_left]
biomesoplenty:mud_brick_stairs[facing=east,half=top,shape=outer_right]
biomesoplenty:mud_brick_stairs[facing=east,half=bottom,shape=straight]
biomesoplenty:mud_brick_stairs[facing=east,half=bottom,shape=inner_left]
biomesoplenty:mud_brick_stairs[facing=east,half=bottom,shape=inner_right]
biomesoplenty:mud_brick_stairs[facing=east,half=bottom,shape=outer_left]
biomesoplenty:mud_brick_stairs[facing=east,half=bottom,shape=outer_right]
biomesoplenty:other_slab[half=top,variant=mud_brick]
biomesoplenty:other_slab[half=top,variant=white_sandstone]
biomesoplenty:other_slab[half=bottom,variant=mud_brick]
biomesoplenty:other_slab[half=bottom,variant=white_sandstone]
biomesoplenty:double_other_slab[half=top,variant=mud_brick]
biomesoplenty:double_other_slab[half=top,variant=white_sandstone]
biomesoplenty:double_other_slab[half=bottom,variant=mud_brick]
biomesoplenty:double_other_slab[half=bottom,variant=white_sandstone]
biomesoplenty:log_0[axis=x,variant=sacred_oak]
biomesoplenty:log_0[axis=x,variant=cherry]
biomesoplenty:log_0[axis=x,variant=umbran]
biomesoplenty:log_0[axis=x,variant=fir]
biomesoplenty:log_0[axis=y,variant=sacred_oak]
biomesoplenty:log_0[axis=y,variant=cherry]
biomesoplenty:log_0[axis=y,variant=umbran]
biomesoplenty:log_0[axis=y,variant=fir]
biomesoplenty:log_0[axis=z,variant=sacred_oak]
biomesoplenty:log_0[axis=z,variant=cherry]
biomesoplenty:log_0[axis=z,variant=umbran]
biomesoplenty:log_0[axis=z,variant=fir]
biomesoplenty:log_0[axis=none,variant=sacred_oak]
biomesoplenty:log_0[axis=none,variant=cherry]
biomesoplenty:log_0[axis=none,variant=umbran]
biomesoplenty:log_0[axis=none,variant=fir]
biomesoplenty:log_1[axis=x,variant=ethereal]
biomesoplenty:log_1[axis=x,variant=magic]
biomesoplenty:log_1[axis=x,variant=mangrove]
biomesoplenty:log_1[axis=x,variant=palm]
biomesoplenty:log_1[axis=y,variant=ethereal]
biomesoplenty:log_1[axis=y,variant=magic]
biomesoplenty:log_1[axis=y,variant=mangrove]
biomesoplenty:log_1[axis=y,variant=palm]
biomesoplenty:log_1[axis=z,variant=ethereal]
biomesoplenty:log_1[axis=z,variant=magic]
biomesoplenty:log_1[axis=z,variant=mangrove]
biomesoplenty:log_1[axis=z,variant=palm]
biomesoplenty:log_1[axis=none,variant=ethereal]
biomesoplenty:log_1[axis=none,variant=magic]
biomesoplenty:log_1[axis=none,variant=mangrove]
biomesoplenty:log_1[axis=none,variant=palm]
biomesoplenty:log_2[axis=x,variant=redwood]
biomesoplenty:log_2[axis=x,variant=willow]
biomesoplenty:log_2[axis=x,variant=pine]
biomesoplenty:log_2[axis=x,variant=hellbark]
biomesoplenty:log_2[axis=y,variant=redwood]
biomesoplenty:log_2[axis=y,variant=willow]
biomesoplenty:log_2[axis=y,variant=pine]
biomesoplenty:log_2[axis=y,variant=hellbark]
biomesoplenty:log_2[axis=z,variant=redwood]
biomesoplenty:log_2[axis=z,variant=willow]
biomesoplenty:log_2[axis=z,variant=pine]
biomesoplenty:log_2[axis=z,variant=hellbark]
biomesoplenty:log_2[axis=none,variant=redwood]
biomesoplenty:log_2[axis=none,variant=willow]
biomesoplenty:log_2[axis=none,variant=pine]
biomesoplenty:log_2[axis=none,variant=hellbark]
biomesoplenty:log_3[axis=x,variant=jacaranda]
biomesoplenty:log_3[axis=x,variant=mahogany]
biomesoplenty:log_3[axis=x,variant=ebony]
biomesoplenty:log_3[axis=x,variant=eucalyptus]
biomesoplenty:log_3[axis=y,variant=jacaranda]
biomesoplenty:log_3[axis=y,variant=mahogany]
biomesoplenty:log_3[axis=y,variant=ebony]
biomesoplenty:log_3[axis=y,variant=eucalyptus]
biomesoplenty:log_3[axis=z,variant=jacaranda]
biomesoplenty:log_3[axis=z,variant=mahogany]
biomesoplenty:log_3[axis=z,variant=ebony]
biomesoplenty:log_3[axis=z,variant=eucalyptus]
biomesoplenty:log_3[axis=none,variant=jacaranda]
biomesoplenty:log_3[axis=none,variant=mahogany]
biomesoplenty:log_3[axis=none,variant=ebony]
biomesoplenty:log_3[axis=none,variant=eucalyptus]
biomesoplenty:log_4[axis=x,variant=giant_flower]
biomesoplenty:log_4[axis=x,variant=dead]
biomesoplenty:log_4[axis=y,variant=giant_flower]
biomesoplenty:log_4[axis=y,variant=dead]
biomesoplenty:log_4[axis=z,variant=giant_flower]
biomesoplenty:log_4[axis=z,variant=dead]
biomesoplenty:log_4[axis=none,variant=giant_flower]
biomesoplenty:log_4[axis=none,variant=dead]
biomesoplenty:leaves_0[check_decay=true,decayable=true,variant=yellow_autumn]
biomesoplenty:leaves_0[check_decay=true,decayable=true,variant=orange_autumn]
biomesoplenty:leaves_0[check_decay=true,decayable=true,variant=bamboo]
biomesoplenty:leaves_0[check_decay=true,decayable=true,variant=magic]
biomesoplenty:leaves_0[check_decay=true,decayable=false,variant=yellow_autumn]
biomesoplenty:leaves_0[check_decay=true,decayable=false,variant=orange_autumn]
biomesoplenty:leaves_0[check_decay=true,decayable=false,variant=bamboo]
biomesoplenty:leaves_0[check_decay=true,decayable=false,variant=magic]
biomesoplenty:leaves_0[check_decay=false,decayable=true,variant=yellow_autumn]
biomesoplenty:leaves_0[check_decay=false,decayable=true,variant=orange_autumn]
biomesoplenty:leaves_0[check_decay=false,decayable=true,variant=bamboo]
biomesoplenty:leaves_0[check_decay=false,decayable=true,variant=magic]
biomesoplenty:leaves_0[check_decay=false,decayable=false,variant=yellow_autumn]
biomesoplenty:leaves_0[check_decay=false,decayable=false,variant=orange_autumn]
biomesoplenty:leaves_0[check_decay=false,decayable=false,variant=bamboo]
biomesoplenty:leaves_0[check_decay=false,decayable=false,variant=magic]
biomesoplenty:leaves_1[check_decay=true,decayable=true,variant=umbran]
biomesoplenty:leaves_1[check_decay=true,decayable=true,variant=dead]
biomesoplenty:leaves_1[check_decay=true,decayable=true,variant=fir]
biomesoplenty:leaves_1[check_decay=true,decayable=true,variant=ethereal]
biomesoplenty:leaves_1[check_decay=true,decayable=false,variant=umbran]
biomesoplenty:leaves_1[check_decay=true,decayable=false,variant=dead]
biomesoplenty:leaves_1[check_decay=true,decayable=false,variant=fir]
biomesoplenty:leaves_1[check_decay=true,decayable=false,variant=ethereal]
biomesoplenty:leaves_1[check_decay=false,decayable=true,variant=umbran]
biomesoplenty:leaves_1[check_decay=false,decayable=true,variant=dead]
biomesoplenty:leaves_1[check_decay=false,decayable=true,variant=fir]
biomesoplenty:leaves_1[check_decay=false,decayable=true,variant=ethereal]
biomesoplenty:leaves_1[check_decay=false,decayable=false,variant=umbran]
biomesoplenty:leaves_1[check_decay=false,decayable=false,variant=dead]
biomesoplenty:leaves_1[check_decay=false,decayable=false,variant=fir]
biomesoplenty:leaves_1[check_decay=false,decayable=false,variant=ethereal]
biomesoplenty:leaves_2[check_decay=true,decayable=true,variant=origin]
biomesoplenty:leaves_2[check_decay=true,decayable=true,variant=pink_cherry]
biomesoplenty:leaves_2[check_decay=true,decayable=true,variant=white_cherry]
biomesoplenty:leaves_2[check_decay=true,decayable=true,variant=maple]
biomesoplenty:leaves_2[check_decay=true,decayable=false,variant=origin]
biomesoplenty:leaves_2[check_decay=true,decayable=false,variant=pink_cherry]
biomesoplenty:leaves_2[check_decay=true,decayable=false,variant=white_cherry]
biomesoplenty:leaves_2[check_decay=true,decayable=false,variant=maple]
biomesoplenty:leaves_2[check_decay=false,decayable=true,variant=origin]
biomesoplenty:leaves_2[check_decay=false,decayable=true,variant=pink_cherry]
biomesoplenty:leaves_2[check_decay=false,decayable=true,variant=white_cherry]
biomesoplenty:leaves_2[check_decay=false,decayable=true,variant=maple]
biomesoplenty:leaves_2[check_decay=false,decayable=false,variant=origin]
biomesoplenty:leaves_2[check_decay=false,decayable=false,variant=pink_cherry]
biomesoplenty:leaves_2[check_decay=false,decayable=false,variant=white_cherry]
biomesoplenty:leaves_2[check_decay=false,decayable=false,variant=maple]
biomesoplenty:leaves_3[check_decay=true,decayable=true,variant=hellbark]
biomesoplenty:leaves_3[check_decay=true,decayable=true,variant=flowering]
biomesoplenty:leaves_3[check_decay=true,decayable=true,variant=jacaranda]
biomesoplenty:leaves_3[check_decay=true,decayable=true,variant=sacred_oak]
biomesoplenty:leaves_3[check_decay=true,decayable=false,variant=hellbark]
biomesoplenty:leaves_3[check_decay=true,decayable=false,variant=flowering]
biomesoplenty:leaves_3[check_decay=true,decayable=false,variant=jacaranda]
biomesoplenty:leaves_3[check_decay=true,decayable=false,variant=sacred_oak]
biomesoplenty:leaves_3[check_decay=false,decayable=true,variant=hellbark]
biomesoplenty:leaves_3[check_decay=false,decayable=true,variant=flowering]
biomesoplenty:leaves_3[check_decay=false,decayable=true,variant=jacaranda]
biomesoplenty:leaves_3[check_decay=false,decayable=true,variant=sacred_oak]
biomesoplenty:leaves_3[check_decay=false,decayable=false,variant=hellbark]
biomesoplenty:leaves_3[check_decay=false,decayable=false,variant=flowering]
biomesoplenty:leaves_3[check_decay=false,decayable=false,variant=jacaranda]
biomesoplenty:leaves_3[check_decay=false,decayable=false,variant=sacred_oak]
biomesoplenty:leaves_4[check_decay=true,decayable=true,variant=mangrove]
biomesoplenty:leaves_4[check_decay=true,decayable=true,variant=palm]
biomesoplenty:leaves_4[check_decay=true,decayable=true,variant=redwood]
biomesoplenty:leaves_4[check_decay=true,decayable=true,variant=willow]
biomesoplenty:leaves_4[check_decay=true,decayable=false,variant=mangrove]
biomesoplenty:leaves_4[check_decay=true,decayable=false,variant=palm]
biomesoplenty:leaves_4[check_decay=true,decayable=false,variant=redwood]
biomesoplenty:leaves_4[check_decay=true,decayable=false,variant=willow]
biomesoplenty:leaves_4[check_decay=false,decayable=true,variant=mangrove]
biomesoplenty:leaves_4[check_decay=false,decayable=true,variant=palm]
biomesoplenty:leaves_4[check_decay=false,decayable=true,variant=redwood]
biomesoplenty:leaves_4[check_decay=false,decayable=true,variant=willow]
biomesoplenty:leaves_4[check_decay=false,decayable=false,variant=mangrove]
biomesoplenty:leaves_4[check_decay=false,decayable=false,variant=palm]
biomesoplenty:leaves_4[check_decay=false,decayable=false,variant=redwood]
biomesoplenty:leaves_4[check_decay=false,decayable=false,variant=willow]
biomesoplenty:leaves_5[check_decay=true,decayable=true,variant=pine]
biomesoplenty:leaves_5[check_decay=true,decayable=true,variant=mahogany]
biomesoplenty:leaves_5[check_decay=true,decayable=true,variant=ebony]
biomesoplenty:leaves_5[check_decay=true,decayable=true,variant=eucalyptus]
biomesoplenty:leaves_5[check_decay=true,decayable=false,variant=pine]
biomesoplenty:leaves_5[check_decay=true,decayable=false,variant=mahogany]
biomesoplenty:leaves_5[check_decay=true,decayable=false,variant=ebony]
biomesoplenty:leaves_5[check_decay=true,decayable=false,variant=eucalyptus]
biomesoplenty:leaves_5[check_decay=false,decayable=true,variant=pine]
biomesoplenty:leaves_5[check_decay=false,decayable=true,variant=mahogany]
biomesoplenty:leaves_5[check_decay=false,decayable=true,variant=ebony]
biomesoplenty:leaves_5[check_decay=false,decayable=true,variant=eucalyptus]
biomesoplenty:leaves_5[check_decay=false,decayable=false,variant=pine]
biomesoplenty:leaves_5[check_decay=false,decayable=false,variant=mahogany]
biomesoplenty:leaves_5[check_decay=false,decayable=false,variant=ebony]
biomesoplenty:leaves_5[check_decay=false,decayable=false,variant=eucalyptus]
biomesoplenty:leaves_6[check_decay=true,decayable=true,variant=red_big_flower]
biomesoplenty:leaves_6[check_decay=true,decayable=true,variant=yellow_big_flower]
biomesoplenty:leaves_6[check_decay=true,decayable=false,variant=red_big_flower]
biomesoplenty:leaves_6[check_decay=true,decayable=false,variant=yellow_big_flower]
biomesoplenty:leaves_6[check_decay=false,decayable=true,variant=red_big_flower]
biomesoplenty:leaves_6[check_decay=false,decayable=true,variant=yellow_big_flower]
biomesoplenty:leaves_6[check_decay=false,decayable=false,variant=red_big_flower]
biomesoplenty:leaves_6[check_decay=false,decayable=false,variant=yellow_big_flower]
biomesoplenty:planks_0[variant=sacred_oak]
biomesoplenty:planks_0[variant=cherry]
biomesoplenty:planks_0[variant=umbran]
biomesoplenty:planks_0[variant=fir]
biomesoplenty:planks_0[variant=ethereal]
biomesoplenty:planks_0[variant=magic]
biomesoplenty:planks_0[variant=mangrove]
biomesoplenty:planks_0[variant=palm]
biomesoplenty:planks_0[variant=redwood]
biomesoplenty:planks_0[variant=willow]
biomesoplenty:planks_0[variant=pine]
biomesoplenty:planks_0[variant=hellbark]
biomesoplenty:planks_0[variant=jacaranda]
biomesoplenty:planks_0[variant=mahogany]
biomesoplenty:planks_0[variant=ebony]
biomesoplenty:planks_0[variant=eucalyptus]
biomesoplenty:sacred_oak_stairs[facing=north,half=top,shape=straight]
biomesoplenty:sacred_oak_stairs[facing=north,half=top,shape=inner_left]
biomesoplenty:sacred_oak_stairs[facing=north,half=top,shape=inner_right]
biomesoplenty:sacred_oak_stairs[facing=north,half=top,shape=outer_left]
biomesoplenty:sacred_oak_stairs[facing=north,half=top,shape=outer_right]
biomesoplenty:sacred_oak_stairs[facing=north,half=bottom,shape=straight]
biomesoplenty:sacred_oak_stairs[facing=north,half=bottom,shape=inner_left]
biomesoplenty:sacred_oak_stairs[facing=north,half=bottom,shape=inner_right]
biomesoplenty:sacred_oak_stairs[facing=north,half=bottom,shape=outer_left]
biomesoplenty:sacred_oak_stairs[facing=north,half=bottom,shape=outer_right]
biomesoplenty:sacred_oak_stairs[facing=south,half=top,shape=straight]
biomesoplenty:sacred_oak_stairs[facing=south,half=top,shape=inner_left]
biomesoplenty:sacred_oak_stairs[facing=south,half=top,shape=inner_right]
biomesoplenty:sacred_oak_stairs[facing=south,half=top,shape=outer_left]
biomesoplenty:sacred_oak_stairs[facing=south,half=top,shape=outer_right]
biomesoplenty:sacred_oak_stairs[facing=south,half=bottom,shape=straight]
biomesoplenty:sacred_oak_stairs[facing=south,half=bottom,shape=inner_left]
biomesoplenty:sacred_oak_stairs[facing=south,half=bottom,shape=inner_right]
biomesoplenty:sacred_oak_stairs[facing=south,half=bottom,shape=outer_left]
biomesoplenty:sacred_oak_stairs[facing=south,half=bottom,shape=outer_right]
biomesoplenty:sacred_oak_stairs[facing=west,half=top,shape=straight]
biomesoplenty:sacred_oak_stairs[facing=west,half=top,shape=inner_left]
biomesoplenty:sacred_oak_stairs[facing=west,half=top,shape=inner_right]
biomesoplenty:sacred_oak_stairs[facing=west,half=top,shape=outer_left]
biomesoplenty:sacred_oak_stairs[facing=west,half=top,shape=outer_right]
biomesoplenty:sacred_oak_stairs[facing=west,half=bottom,shape=straight]
biomesoplenty:sacred_oak_stairs[facing=west,half=bottom,shape=inner_left]
biomesoplenty:sacred_oak_stairs[facing=west,half=bottom,shape=inner_right]
biomesoplenty:sacred_oak_stairs[facing=west,half=bottom,shape=outer_left]
biomesoplenty:sacred_oak_stairs[facing=west,half=bottom,shape=outer_right]
biomesoplenty:sacred_oak_stairs[facing=east,half=top,shape=straight]
biomesoplenty:sacred_oak_stairs[facing=east,half=top,shape=inner_left]
biomesoplenty:sacred_oak_stairs[facing=east,half=top,shape=inner_right]
biomesoplenty:sacred_oak_stairs[facing=east,half=top,shape=outer_left]
biomesoplenty:sacred_oak_stairs[facing=east,half=top,shape=outer_right]
biomesoplenty:sacred_oak_stairs[facing=east,half=bottom,shape=straight]
biomesoplenty:sacred_oak_stairs[facing=east,half=bottom,shape=inner_left]
biomesoplenty:sacred_oak_stairs[facing=east,half=bottom,shape=inner_right]
biomesoplenty:sacred_oak_stairs[facing=east,half=bottom,shape=outer_left]
biomesoplenty:sacred_oak_stairs[facing=east,half=bottom,shape=outer_right]
biomesoplenty:cherry_stairs[facing=north,half=top,shape=straight]
biomesoplenty:cherry_stairs[facing=north,half=top,shape=inner_left]
biomesoplenty:cherry_stairs[facing=north,half=top,shape=inner_right]
biomesoplenty:cherry_stairs[facing=north,half=top,shape=outer_left]
biomesoplenty:cherry_stairs[facing=north,half=top,shape=outer_right]
biomesoplenty:cherry_stairs[facing=north,half=bottom,shape=straight]
biomesoplenty:cherry_stairs[facing=north,half=bottom,shape=inner_left]
biomesoplenty:cherry_stairs[facing=north,half=bottom,shape=inner_right]
biomesoplenty:cherry_stairs[facing=north,half=bottom,shape=outer_left]
biomesoplenty:cherry_stairs[facing=north,half=bottom,shape=outer_right]
biomesoplenty:cherry_stairs[facing=south,half=top,shape=straight]
biomesoplenty:cherry_stairs[facing=south,half=top,shape=inner_left]
biomesoplenty:cherry_stairs[facing=south,half=top,shape=inner_right]
biomesoplenty:cherry_stairs[facing=south,half=top,shape=outer_left]
biomesoplenty:cherry_stairs[facing=south,half=top,shape=outer_right]
biomesoplenty:cherry_stairs[facing=south,half=bottom,shape=straight]
biomesoplenty:cherry_stairs[facing=south,half=bottom,shape=inner_left]
biomesoplenty:cherry_stairs[facing=south,half=bottom,shape=inner_right]
biomesoplenty:cherry_stairs[facing=south,half=bottom,shape=outer_left]
biomesoplenty:cherry_stairs[facing=south,half=bottom,shape=outer_right]
biomesoplenty:cherry_stairs[facing=west,half=top,shape=straight]
biomesoplenty:cherry_stairs[facing=west,half=top,shape=inner_left]
biomesoplenty:cherry_stairs[facing=west,half=top,shape=inner_right]
biomesoplenty:cherry_stairs[facing=west,half=top,shape=outer_left]
biomesoplenty:cherry_stairs[facing=west,half=top,shape=outer_right]
biomesoplenty:cherry_stairs[facing=west,half=bottom,shape=straight]
biomesoplenty:cherry_stairs[facing=west,half=bottom,shape=inner_left]
biomesoplenty:cherry_stairs[facing=west,half=bottom,shape=inner_right]
biomesoplenty:cherry_stairs[facing=west,half=bottom,shape=outer_left]
biomesoplenty:cherry_stairs[facing=west,half=bottom,shape=outer_right]
biomesoplenty:cherry_stairs[facing=east,half=top,shape=straight]
biomesoplenty:cherry_stairs[facing=east,half=top,shape=inner_left]
biomesoplenty:cherry_stairs[facing=east,half=top,shape=inner_right]
biomesoplenty:cherry_stairs[facing=east,half=top,shape=outer_left]
biomesoplenty:cherry_stairs[facing=east,half=top,shape=outer_right]
biomesoplenty:cherry_stairs[facing=east,half=bottom,shape=straight]
biomesoplenty:cherry_stairs[facing=east,half=bottom,shape=inner_left]
biomesoplenty:cherry_stairs[facing=east,half=bottom,shape=inner_right]
biomesoplenty:cherry_stairs[facing=east,half=bottom,shape=outer_left]
biomesoplenty:cherry_stairs[facing=east,half=bottom,shape=outer_right]
biomesoplenty:umbran_stairs[facing=north,half=top,shape=straight]
biomesoplenty:umbran_stairs[facing=north,half=top,shape=inner_left]
biomesoplenty:umbran_stairs[facing=north,half=top,shape=inner_right]
biomesoplenty:umbran_stairs[facing=north,half=top,shape=outer_left]
biomesoplenty:umbran_stairs[facing=north,half=top,shape=outer_right]
biomesoplenty:umbran_stairs[facing=north,half=bottom,shape=straight]
biomesoplenty:umbran_stairs[facing=north,half=bottom,shape=inner_left]
biomesoplenty:umbran_stairs[facing=north,half=bottom,shape=inner_right]
biomesoplenty:umbran_stairs[facing=north,half=bottom,shape=outer_left]
biomesoplenty:umbran_stairs[facing=north,half=bottom,shape=outer_right]
biomesoplenty:umbran_stairs[facing=south,half=top,shape=straight]
biomesoplenty:umbran_stairs[facing=south,half=top,shape=inner_left]
biomesoplenty:umbran_stairs[facing=south,half=top,shape=inner_right]
biomesoplenty:umbran_stairs[facing=south,half=top,shape=outer_left]
biomesoplenty:umbran_stairs[facing=south,half=top,shape=outer_right]
biomesoplenty:umbran_stairs[facing=south,half=bottom,shape=straight]
biomesoplenty:umbran_stairs[facing=south,half=bottom,shape=inner_left]
biomesoplenty:umbran_stairs[facing=south,half=bottom,shape=inner_right]
biomesoplenty:umbran_stairs[facing=south,half=bottom,shape=outer_left]
biomesoplenty:umbran_stairs[facing=south,half=bottom,shape=outer_right]
biomesoplenty:umbran_stairs[facing=west,half=top,shape=straight]
biomesoplenty:umbran_stairs[facing=west,half=top,shape=inner_left]
biomesoplenty:umbran_stairs[facing=west,half=top,shape=inner_right]
biomesoplenty:umbran_stairs[facing=west,half=top,shape=outer_left]
biomesoplenty:umbran_stairs[facing=west,half=top,shape=outer_right]
biomesoplenty:umbran_stairs[facing=west,half=bottom,shape=straight]
biomesoplenty:umbran_stairs[facing=west,half=bottom,shape=inner_left]
biomesoplenty:umbran_stairs[facing=west,half=bottom,shape=inner_right]
biomesoplenty:umbran_stairs[facing=west,half=bottom,shape=outer_left]
biomesoplenty:umbran_stairs[facing=west,half=bottom,shape=outer_right]
biomesoplenty:umbran_stairs[facing=east,half=top,shape=straight]
biomesoplenty:umbran_stairs[facing=east,half=top,shape=inner_left]
biomesoplenty:umbran_stairs[facing=east,half=top,shape=inner_right]
biomesoplenty:umbran_stairs[facing=east,half=top,shape=outer_left]
biomesoplenty:umbran_stairs[facing=east,half=top,shape=outer_right]
biomesoplenty:umbran_stairs[facing=east,half=bottom,shape=straight]
biomesoplenty:umbran_stairs[facing=east,half=bottom,shape=inner_left]
biomesoplenty:umbran_stairs[facing=east,half=bottom,shape=inner_right]
biomesoplenty:umbran_stairs[facing=east,half=bottom,shape=outer_left]
biomesoplenty:umbran_stairs[facing=east,half=bottom,shape=outer_right]
biomesoplenty:fir_stairs[facing=north,half=top,shape=straight]
biomesoplenty:fir_stairs[facing=north,half=top,shape=inner_left]
biomesoplenty:fir_stairs[facing=north,half=top,shape=inner_right]
biomesoplenty:fir_stairs[facing=north,half=top,shape=outer_left]
biomesoplenty:fir_stairs[facing=north,half=top,shape=outer_right]
biomesoplenty:fir_stairs[facing=north,half=bottom,shape=straight]
biomesoplenty:fir_stairs[facing=north,half=bottom,shape=inner_left]
biomesoplenty:fir_stairs[facing=north,half=bottom,shape=inner_right]
biomesoplenty:fir_stairs[facing=north,half=bottom,shape=outer_left]
biomesoplenty:fir_stairs[facing=north,half=bottom,shape=outer_right]
biomesoplenty:fir_stairs[facing=south,half=top,shape=straight]
biomesoplenty:fir_stairs[facing=south,half=top,shape=inner_left]
biomesoplenty:fir_stairs[facing=south,half=top,shape=inner_right]
biomesoplenty:fir_stairs[facing=south,half=top,shape=outer_left]
biomesoplenty:fir_stairs[facing=south,half=top,shape=outer_right]
biomesoplenty:fir_stairs[facing=south,half=bottom,shape=straight]
biomesoplenty:fir_stairs[facing=south,half=bottom,shape=inner_left]
biomesoplenty:fir_stairs[facing=south,half=bottom,shape=inner_right]
biomesoplenty:fir_stairs[facing=south,half=bottom,shape=outer_left]
biomesoplenty:fir_stairs[facing=south,half=bottom,shape=outer_right]
biomesoplenty:fir_stairs[facing=west,half=top,shape=straight]
biomesoplenty:fir_stairs[facing=west,half=top,shape=inner_left]
biomesoplenty:fir_stairs[facing=west,half=top,shape=inner_right]
biomesoplenty:fir_stairs[facing=west,half=top,shape=outer_left]
biomesoplenty:fir_stairs[facing=west,half=top,shape=outer_right]
biomesoplenty:fir_stairs[facing=west,half=bottom,shape=straight]
biomesoplenty:fir_stairs[facing=west,half=bottom,shape=inner_left]
biomesoplenty:fir_stairs[facing=west,half=bottom,shape=inner_right]
biomesoplenty:fir_stairs[facing=west,half=bottom,shape=outer_left]
biomesoplenty:fir_stairs[facing=west,half=bottom,shape=outer_right]
biomesoplenty:fir_stairs[facing=east,half=top,shape=straight]
biomesoplenty:fir_stairs[facing=east,half=top,shape=inner_left]
biomesoplenty:fir_stairs[facing=east,half=top,shape=inner_right]
biomesoplenty:fir_stairs[facing=east,half=top,shape=outer_left]
biomesoplenty:fir_stairs[facing=east,half=top,shape=outer_right]
biomesoplenty:fir_stairs[facing=east,half=bottom,shape=straight]
biomesoplenty:fir_stairs[facing=east,half=bottom,shape=inner_left]
biomesoplenty:fir_stairs[facing=east,half=bottom,shape=inner_right]
biomesoplenty:fir_stairs[facing=east,half=bottom,shape=outer_left]
biomesoplenty:fir_stairs[facing=east,half=bottom,shape=outer_right]
biomesoplenty:ethereal_stairs[facing=north,half=top,shape=straight]
biomesoplenty:ethereal_stairs[facing=north,half=top,shape=inner_left]
biomesoplenty:ethereal_stairs[facing=north,half=top,shape=inner_right]
biomesoplenty:ethereal_stairs[facing=north,half=top,shape=outer_left]
biomesoplenty:ethereal_stairs[facing=north,half=top,shape=outer_right]
biomesoplenty:ethereal_stairs[facing=north,half=bottom,shape=straight]
biomesoplenty:ethereal_stairs[facing=north,half=bottom,shape=inner_left]
biomesoplenty:ethereal_stairs[facing=north,half=bottom,shape=inner_right]
biomesoplenty:ethereal_stairs[facing=north,half=bottom,shape=outer_left]
biomesoplenty:ethereal_stairs[facing=north,half=bottom,shape=outer_right]
biomesoplenty:ethereal_stairs[facing=south,half=top,shape=straight]
biomesoplenty:ethereal_stairs[facing=south,half=top,shape=inner_left]
biomesoplenty:ethereal_stairs[facing=south,half=top,shape=inner_right]
biomesoplenty:ethereal_stairs[facing=south,half=top,shape=outer_left]
biomesoplenty:ethereal_stairs[facing=south,half=top,shape=outer_right]
biomesoplenty:ethereal_stairs[facing=south,half=bottom,shape=straight]
biomesoplenty:ethereal_stairs[facing=south,half=bottom,shape=inner_left]
biomesoplenty:ethereal_stairs[facing=south,half=bottom,shape=inner_right]
biomesoplenty:ethereal_stairs[facing=south,half=bottom,shape=outer_left]
biomesoplenty:ethereal_stairs[facing=south,half=bottom,shape=outer_right]
biomesoplenty:ethereal_stairs[facing=west,half=top,shape=straight]
biomesoplenty:ethereal_stairs[facing=west,half=top,shape=inner_left]
biomesoplenty:ethereal_stairs[facing=west,half=top,shape=inner_right]
biomesoplenty:ethereal_stairs[facing=west,half=top,shape=outer_left]
biomesoplenty:ethereal_stairs[facing=west,half=top,shape=outer_right]
biomesoplenty:ethereal_stairs[facing=west,half=bottom,shape=straight]
biomesoplenty:ethereal_stairs[facing=west,half=bottom,shape=inner_left]
biomesoplenty:ethereal_stairs[facing=west,half=bottom,shape=inner_right]
biomesoplenty:ethereal_stairs[facing=west,half=bottom,shape=outer_left]
biomesoplenty:ethereal_stairs[facing=west,half=bottom,shape=outer_right]
biomesoplenty:ethereal_stairs[facing=east,half=top,shape=straight]
biomesoplenty:ethereal_stairs[facing=east,half=top,shape=inner_left]
biomesoplenty:ethereal_stairs[facing=east,half=top,shape=inner_right]
biomesoplenty:ethereal_stairs[facing=east,half=top,shape=outer_left]
biomesoplenty:ethereal_stairs[facing=east,half=top,shape=outer_right]
biomesoplenty:ethereal_stairs[facing=east,half=bottom,shape=straight]
biomesoplenty:ethereal_stairs[facing=east,half=bottom,shape=inner_left]
biomesoplenty:ethereal_stairs[facing=east,half=bottom,shape=inner_right]
biomesoplenty:ethereal_stairs[facing=east,half=bottom,shape=outer_left]
biomesoplenty:ethereal_stairs[facing=east,half=bottom,shape=outer_right]
biomesoplenty:magic_stairs[facing=north,half=top,shape=straight]
biomesoplenty:magic_stairs[facing=north,half=top,shape=inner_left]
biomesoplenty:magic_stairs[facing=north,half=top,shape=inner_right]
biomesoplenty:magic_stairs[facing=north,half=top,shape=outer_left]
biomesoplenty:magic_stairs[facing=north,half=top,shape=outer_right]
biomesoplenty:magic_stairs[facing=north,half=bottom,shape=straight]
biomesoplenty:magic_stairs[facing=north,half=bottom,shape=inner_left]
biomesoplenty:magic_stairs[facing=north,half=bottom,shape=inner_right]
biomesoplenty:magic_stairs[facing=north,half=bottom,shape=outer_left]
biomesoplenty:magic_stairs[facing=north,half=bottom,shape=outer_right]
biomesoplenty:magic_stairs[facing=south,half=top,shape=straight]
biomesoplenty:magic_stairs[facing=south,half=top,shape=inner_left]
biomesoplenty:magic_stairs[facing=south,half=top,shape=inner_right]
biomesoplenty:magic_stairs[facing=south,half=top,shape=outer_left]
biomesoplenty:magic_stairs[facing=south,half=top,shape=outer_right]
biomesoplenty:magic_stairs[facing=south,half=bottom,shape=straight]
biomesoplenty:magic_stairs[facing=south,half=bottom,shape=inner_left]
biomesoplenty:magic_stairs[facing=south,half=bottom,shape=inner_right]
biomesoplenty:magic_stairs[facing=south,half=bottom,shape=outer_left]
biomesoplenty:magic_stairs[facing=south,half=bottom,shape=outer_right]
biomesoplenty:magic_stairs[facing=west,half=top,shape=straight]
biomesoplenty:magic_stairs[facing=west,half=top,shape=inner_left]
biomesoplenty:magic_stairs[facing=west,half=top,shape=inner_right]
biomesoplenty:magic_stairs[facing=west,half=top,shape=outer_left]
biomesoplenty:magic_stairs[facing=west,half=top,shape=outer_right]
biomesoplenty:magic_stairs[facing=west,half=bottom,shape=straight]
biomesoplenty:magic_stairs[facing=west,half=bottom,shape=inner_left]
biomesoplenty:magic_stairs[facing=west,half=bottom,shape=inner_right]
biomesoplenty:magic_stairs[facing=west,half=bottom,shape=outer_left]
biomesoplenty:magic_stairs[facing=west,half=bottom,shape=outer_right]
biomesoplenty:magic_stairs[facing=east,half=top,shape=straight]
biomesoplenty:magic_stairs[facing=east,half=top,shape=inner_left]
biomesoplenty:magic_stairs[facing=east,half=top,shape=inner_right]
biomesoplenty:magic_stairs[facing=east,half=top,shape=outer_left]
biomesoplenty:magic_stairs[facing=east,half=top,shape=outer_right]
biomesoplenty:magic_stairs[facing=east,half=bottom,shape=straight]
biomesoplenty:magic_stairs[facing=east,half=bottom,shape=inner_left]
biomesoplenty:magic_stairs[facing=east,half=bottom,shape=inner_right]
biomesoplenty:magic_stairs[facing=east,half=bottom,shape=outer_left]
biomesoplenty:magic_stairs[facing=east,half=bottom,shape=outer_right]
biomesoplenty:mangrove_stairs[facing=north,half=top,shape=straight]
biomesoplenty:mangrove_stairs[facing=north,half=top,shape=inner_left]
biomesoplenty:mangrove_stairs[facing=north,half=top,shape=inner_right]
biomesoplenty:mangrove_stairs[facing=north,half=top,shape=outer_left]
biomesoplenty:mangrove_stairs[facing=north,half=top,shape=outer_right]
biomesoplenty:mangrove_stairs[facing=north,half=bottom,shape=straight]
biomesoplenty:mangrove_stairs[facing=north,half=bottom,shape=inner_left]
biomesoplenty:mangrove_stairs[facing=north,half=bottom,shape=inner_right]
biomesoplenty:mangrove_stairs[facing=north,half=bottom,shape=outer_left]
biomesoplenty:mangrove_stairs[facing=north,half=bottom,shape=outer_right]
biomesoplenty:mangrove_stairs[facing=south,half=top,shape=straight]
biomesoplenty:mangrove_stairs[facing=south,half=top,shape=inner_left]
biomesoplenty:mangrove_stairs[facing=south,half=top,shape=inner_right]
biomesoplenty:mangrove_stairs[facing=south,half=top,shape=outer_left]
biomesoplenty:mangrove_stairs[facing=south,half=top,shape=outer_right]
biomesoplenty:mangrove_stairs[facing=south,half=bottom,shape=straight]
biomesoplenty:mangrove_stairs[facing=south,half=bottom,shape=inner_left]
biomesoplenty:mangrove_stairs[facing=south,half=bottom,shape=inner_right]
biomesoplenty:mangrove_stairs[facing=south,half=bottom,shape=outer_left]
biomesoplenty:mangrove_stairs[facing=south,half=bottom,shape=outer_right]
biomesoplenty:mangrove_stairs[facing=west,half=top,shape=straight]
biomesoplenty:mangrove_stairs[facing=west,half=top,shape=inner_left]
biomesoplenty:mangrove_stairs[facing=west,half=top,shape=inner_right]
biomesoplenty:mangrove_stairs[facing=west,half=top,shape=outer_left]
biomesoplenty:mangrove_stairs[facing=west,half=top,shape=outer_right]
biomesoplenty:mangrove_stairs[facing=west,half=bottom,shape=straight]
biomesoplenty:mangrove_stairs[facing=west,half=bottom,shape=inner_left]
biomesoplenty:mangrove_stairs[facing=west,half=bottom,shape=inner_right]
biomesoplenty:mangrove_stairs[facing=west,half=bottom,shape=outer_left]
biomesoplenty:mangrove_stairs[facing=west,half=bottom,shape=outer_right]
biomesoplenty:mangrove_stairs[facing=east,half=top,shape=straight]
biomesoplenty:mangrove_stairs[facing=east,half=top,shape=inner_left]
biomesoplenty:mangrove_stairs[facing=east,half=top,shape=inner_right]
biomesoplenty:mangrove_stairs[facing=east,half=top,shape=outer_left]
biomesoplenty:mangrove_stairs[facing=east,half=top,shape=outer_right]
biomesoplenty:mangrove_stairs[facing=east,half=bottom,shape=straight]
biomesoplenty:mangrove_stairs[facing=east,half=bottom,shape=inner_left]
biomesoplenty:mangrove_stairs[facing=east,half=bottom,shape=inner_right]
biomesoplenty:mangrove_stairs[facing=east,half=bottom,shape=outer_left]
biomesoplenty:mangrove_stairs[facing=east,half=bottom,shape=outer_right]
biomesoplenty:palm_stairs[facing=north,half=top,shape=straight]
biomesoplenty:palm_stairs[facing=north,half=top,shape=inner_left]
biomesoplenty:palm_stairs[facing=north,half=top,shape=inner_right]
biomesoplenty:palm_stairs[facing=north,half=top,shape=outer_left]
biomesoplenty:palm_stairs[facing=north,half=top,shape=outer_right]
biomesoplenty:palm_stairs[facing=north,half=bottom,shape=straight]
biomesoplenty:palm_stairs[facing=north,half=bottom,shape=inner_left]
biomesoplenty:palm_stairs[facing=north,half=bottom,shape=inner_right]
biomesoplenty:palm_stairs[facing=north,half=bottom,shape=outer_left]
biomesoplenty:palm_stairs[facing=north,half=bottom,shape=outer_right]
biomesoplenty:palm_stairs[facing=south,half=top,shape=straight]
biomesoplenty:palm_stairs[facing=south,half=top,shape=inner_left]
biomesoplenty:palm_stairs[facing=south,half=top,shape=inner_right]
biomesoplenty:palm_stairs[facing=south,half=top,shape=outer_left]
biomesoplenty:palm_stairs[facing=south,half=top,shape=outer_right]
biomesoplenty:palm_stairs[facing=south,half=bottom,shape=straight]
biomesoplenty:palm_stairs[facing=south,half=bottom,shape=inner_left]
biomesoplenty:palm_stairs[facing=south,half=bottom,shape=inner_right]
biomesoplenty:palm_stairs[facing=south,half=bottom,shape=outer_left]
biomesoplenty:palm_stairs[facing=south,half=bottom,shape=outer_right]
biomesoplenty:palm_stairs[facing=west,half=top,shape=straight]
biomesoplenty:palm_stairs[facing=west,half=top,shape=inner_left]
biomesoplenty:palm_stairs[facing=west,half=top,shape=inner_right]
biomesoplenty:palm_stairs[facing=west,half=top,shape=outer_left]
biomesoplenty:palm_stairs[facing=west,half=top,shape=outer_right]
biomesoplenty:palm_stairs[facing=west,half=bottom,shape=straight]
biomesoplenty:palm_stairs[facing=west,half=bottom,shape=inner_left]
biomesoplenty:palm_stairs[facing=west,half=bottom,shape=inner_right]
biomesoplenty:palm_stairs[facing=west,half=bottom,shape=outer_left]
biomesoplenty:palm_stairs[facing=west,half=bottom,shape=outer_right]
biomesoplenty:palm_stairs[facing=east,half=top,shape=straight]
biomesoplenty:palm_stairs[facing=east,half=top,shape=inner_left]
biomesoplenty:palm_stairs[facing=east,half=top,shape=inner_right]
biomesoplenty:palm_stairs[facing=east,half=top,shape=outer_left]
biomesoplenty:palm_stairs[facing=east,half=top,shape=outer_right]
biomesoplenty:palm_stairs[facing=east,half=bottom,shape=straight]
biomesoplenty:palm_stairs[facing=east,half=bottom,shape=inner_left]
biomesoplenty:palm_stairs[facing=east,half=bottom,shape=inner_right]
biomesoplenty:palm_stairs[facing=east,half=bottom,shape=outer_left]
biomesoplenty:palm_stairs[facing=east,half=bottom,shape=outer_right]
biomesoplenty:redwood_stairs[facing=north,half=top,shape=straight]
biomesoplenty:redwood_stairs[facing=north,half=top,shape=inner_left]
biomesoplenty:redwood_stairs[facing=north,half=top,shape=inner_right]
biomesoplenty:redwood_stairs[facing=north,half=top,shape=outer_left]
biomesoplenty:redwood_stairs[facing=north,half=top,shape=outer_right]
biomesoplenty:redwood_stairs[facing=north,half=bottom,shape=straight]
biomesoplenty:redwood_stairs[facing=north,half=bottom,shape=inner_left]
biomesoplenty:redwood_stairs[facing=north,half=bottom,shape=inner_right]
biomesoplenty:redwood_stairs[facing=north,half=bottom,shape=outer_left]
biomesoplenty:redwood_stairs[facing=north,half=bottom,shape=outer_right]
biomesoplenty:redwood_stairs[facing=south,half=top,shape=straight]
biomesoplenty:redwood_stairs[facing=south,half=top,shape=inner_left]
biomesoplenty:redwood_stairs[facing=south,half=top,shape=inner_right]
biomesoplenty:redwood_stairs[facing=south,half=top,shape=outer_left]
biomesoplenty:redwood_stairs[facing=south,half=top,shape=outer_right]
biomesoplenty:redwood_stairs[facing=south,half=bottom,shape=straight]
biomesoplenty:redwood_stairs[facing=south,half=bottom,shape=inner_left]
biomesoplenty:redwood_stairs[facing=south,half=bottom,shape=inner_right]
biomesoplenty:redwood_stairs[facing=south,half=bottom,shape=outer_left]
biomesoplenty:redwood_stairs[facing=south,half=bottom,shape=outer_right]
biomesoplenty:redwood_stairs[facing=west,half=top,shape=straight]
biomesoplenty:redwood_stairs[facing=west,half=top,shape=inner_left]
biomesoplenty:redwood_stairs[facing=west,half=top,shape=inner_right]
biomesoplenty:redwood_stairs[facing=west,half=top,shape=outer_left]
biomesoplenty:redwood_stairs[facing=west,half=top,shape=outer_right]
biomesoplenty:redwood_stairs[facing=west,half=bottom,shape=straight]
biomesoplenty:redwood_stairs[facing=west,half=bottom,shape=inner_left]
biomesoplenty:redwood_stairs[facing=west,half=bottom,shape=inner_right]
biomesoplenty:redwood_stairs[facing=west,half=bottom,shape=outer_left]
biomesoplenty:redwood_stairs[facing=west,half=bottom,shape=outer_right]
biomesoplenty:redwood_stairs[facing=east,half=top,shape=straight]
biomesoplenty:redwood_stairs[facing=east,half=top,shape=inner_left]
biomesoplenty:redwood_stairs[facing=east,half=top,shape=inner_right]
biomesoplenty:redwood_stairs[facing=east,half=top,shape=outer_left]
biomesoplenty:redwood_stairs[facing=east,half=top,shape=outer_right]
biomesoplenty:redwood_stairs[facing=east,half=bottom,shape=straight]
biomesoplenty:redwood_stairs[facing=east,half=bottom,shape=inner_left]
biomesoplenty:redwood_stairs[facing=east,half=bottom,shape=inner_right]
biomesoplenty:redwood_stairs[facing=east,half=bottom,shape=outer_left]
biomesoplenty:redwood_stairs[facing=east,half=bottom,shape=outer_right]
biomesoplenty:willow_stairs[facing=north,half=top,shape=straight]
biomesoplenty:willow_stairs[facing=north,half=top,shape=inner_left]
biomesoplenty:willow_stairs[facing=north,half=top,shape=inner_right]
biomesoplenty:willow_stairs[facing=north,half=top,shape=outer_left]
biomesoplenty:willow_stairs[facing=north,half=top,shape=outer_right]
biomesoplenty:willow_stairs[facing=north,half=bottom,shape=straight]
biomesoplenty:willow_stairs[facing=north,half=bottom,shape=inner_left]
biomesoplenty:willow_stairs[facing=north,half=bottom,shape=inner_right]
biomesoplenty:willow_stairs[facing=north,half=bottom,shape=outer_left]
biomesoplenty:willow_stairs[facing=north,half=bottom,shape=outer_right]
biomesoplenty:willow_stairs[facing=south,half=top,shape=straight]
biomesoplenty:willow_stairs[facing=south,half=top,shape=inner_left]
biomesoplenty:willow_stairs[facing=south,half=top,shape=inner_right]
biomesoplenty:willow_stairs[facing=south,half=top,shape=outer_left]
biomesoplenty:willow_stairs[facing=south,half=top,shape=outer_right]
biomesoplenty:willow_stairs[facing=south,half=bottom,shape=straight]
biomesoplenty:willow_stairs[facing=south,half=bottom,shape=inner_left]
biomesoplenty:willow_stairs[facing=south,half=bottom,shape=inner_right]
biomesoplenty:willow_stairs[facing=south,half=bottom,shape=outer_left]
biomesoplenty:willow_stairs[facing=south,half=bottom,shape=outer_right]
biomesoplenty:willow_stairs[facing=west,half=top,shape=straight]
biomesoplenty:willow_stairs[facing=west,half=top,shape=inner_left]
biomesoplenty:willow_stairs[facing=west,half=top,shape=inner_right]
biomesoplenty:willow_stairs[facing=west,half=top,shape=outer_left]
biomesoplenty:willow_stairs[facing=west,half=top,shape=outer_right]
biomesoplenty:willow_stairs[facing=west,half=bottom,shape=straight]
biomesoplenty:willow_stairs[facing=west,half=bottom,shape=inner_left]
biomesoplenty:willow_stairs[facing=west,half=bottom,shape=inner_right]
biomesoplenty:willow_stairs[facing=west,half=bottom,shape=outer_left]
biomesoplenty:willow_stairs[facing=west,half=bottom,shape=outer_right]
biomesoplenty:willow_stairs[facing=east,half=top,shape=straight]
biomesoplenty:willow_stairs[facing=east,half=top,shape=inner_left]
biomesoplenty:willow_stairs[facing=east,half=top,shape=inner_right]
biomesoplenty:willow_stairs[facing=east,half=top,shape=outer_left]
biomesoplenty:willow_stairs[facing=east,half=top,shape=outer_right]
biomesoplenty:willow_stairs[facing=east,half=bottom,shape=straight]
biomesoplenty:willow_stairs[facing=east,half=bottom,shape=inner_left]
biomesoplenty:willow_stairs[facing=east,half=bottom,shape=inner_right]
biomesoplenty:willow_stairs[facing=east,half=bottom,shape=outer_left]
biomesoplenty:willow_stairs[facing=east,half=bottom,shape=outer_right]
biomesoplenty:pine_stairs[facing=north,half=top,shape=straight]
biomesoplenty:pine_stairs[facing=north,half=top,shape=inner_left]
biomesoplenty:pine_stairs[facing=north,half=top,shape=inner_right]
biomesoplenty:pine_stairs[facing=north,half=top,shape=outer_left]
biomesoplenty:pine_stairs[facing=north,half=top,shape=outer_right]
biomesoplenty:pine_stairs[facing=north,half=bottom,shape=straight]
biomesoplenty:pine_stairs[facing=north,half=bottom,shape=inner_left]
biomesoplenty:pine_stairs[facing=north,half=bottom,shape=inner_right]
biomesoplenty:pine_stairs[facing=north,half=bottom,shape=outer_left]
biomesoplenty:pine_stairs[facing=north,half=bottom,shape=outer_right]
biomesoplenty:pine_stairs[facing=south,half=top,shape=straight]
biomesoplenty:pine_stairs[facing=south,half=top,shape=inner_left]
biomesoplenty:pine_stairs[facing=south,half=top,shape=inner_right]
biomesoplenty:pine_stairs[facing=south,half=top,shape=outer_left]
biomesoplenty:pine_stairs[facing=south,half=top,shape=outer_right]
biomesoplenty:pine_stairs[facing=south,half=bottom,shape=straight]
biomesoplenty:pine_stairs[facing=south,half=bottom,shape=inner_left]
biomesoplenty:pine_stairs[facing=south,half=bottom,shape=inner_right]
biomesoplenty:pine_stairs[facing=south,half=bottom,shape=outer_left]
biomesoplenty:pine_stairs[facing=south,half=bottom,shape=outer_right]
biomesoplenty:pine_stairs[facing=west,half=top,shape=straight]
biomesoplenty:pine_stairs[facing=west,half=top,shape=inner_left]
biomesoplenty:pine_stairs[facing=west,half=top,shape=inner_right]
biomesoplenty:pine_stairs[facing=west,half=top,shape=outer_left]
biomesoplenty:pine_stairs[facing=west,half=top,shape=outer_right]
biomesoplenty:pine_stairs[facing=west,half=bottom,shape=straight]
biomesoplenty:pine_stairs[facing=west,half=bottom,shape=inner_left]
biomesoplenty:pine_stairs[facing=west,half=bottom,shape=inner_right]
biomesoplenty:pine_stairs[facing=west,half=bottom,shape=outer_left]
biomesoplenty:pine_stairs[facing=west,half=bottom,shape=outer_right]
biomesoplenty:pine_stairs[facing=east,half=top,shape=straight]
biomesoplenty:pine_stairs[facing=east,half=top,shape=inner_left]
biomesoplenty:pine_stairs[facing=east,half=top,shape=inner_right]
biomesoplenty:pine_stairs[facing=east,half=top,shape=outer_left]
biomesoplenty:pine_stairs[facing=east,half=top,shape=outer_right]
biomesoplenty:pine_stairs[facing=east,half=bottom,shape=straight]
biomesoplenty:pine_stairs[facing=east,half=bottom,shape=inner_left]
biomesoplenty:pine_stairs[facing=east,half=bottom,shape=inner_right]
biomesoplenty:pine_stairs[facing=east,half=bottom,shape=outer_left]
biomesoplenty:pine_stairs[facing=east,half=bottom,shape=outer_right]
biomesoplenty:hellbark_stairs[facing=north,half=top,shape=straight]
biomesoplenty:hellbark_stairs[facing=north,half=top,shape=inner_left]
biomesoplenty:hellbark_stairs[facing=north,half=top,shape=inner_right]
biomesoplenty:hellbark_stairs[facing=north,half=top,shape=outer_left]
biomesoplenty:hellbark_stairs[facing=north,half=top,shape=outer_right]
biomesoplenty:hellbark_stairs[facing=north,half=bottom,shape=straight]
biomesoplenty:hellbark_stairs[facing=north,half=bottom,shape=inner_left]
biomesoplenty:hellbark_stairs[facing=north,half=bottom,shape=inner_right]
biomesoplenty:hellbark_stairs[facing=north,half=bottom,shape=outer_left]
biomesoplenty:hellbark_stairs[facing=north,half=bottom,shape=outer_right]
biomesoplenty:hellbark_stairs[facing=south,half=top,shape=straight]
biomesoplenty:hellbark_stairs[facing=south,half=top,shape=inner_left]
biomesoplenty:hellbark_stairs[facing=south,half=top,shape=inner_right]
biomesoplenty:hellbark_stairs[facing=south,half=top,shape=outer_left]
biomesoplenty:hellbark_stairs[facing=south,half=top,shape=outer_right]
biomesoplenty:hellbark_stairs[facing=south,half=bottom,shape=straight]
biomesoplenty:hellbark_stairs[facing=south,half=bottom,shape=inner_left]
biomesoplenty:hellbark_stairs[facing=south,half=bottom,shape=inner_right]
biomesoplenty:hellbark_stairs[facing=south,half=bottom,shape=outer_left]
biomesoplenty:hellbark_stairs[facing=south,half=bottom,shape=outer_right]
biomesoplenty:hellbark_stairs[facing=west,half=top,shape=straight]
biomesoplenty:hellbark_stairs[facing=west,half=top,shape=inner_left]
biomesoplenty:hellbark_stairs[facing=west,half=top,shape=inner_right]
biomesoplenty:hellbark_stairs[facing=west,half=top,shape=outer_left]
biomesoplenty:hellbark_stairs[facing=west,half=top,shape=outer_right]
biomesoplenty:hellbark_stairs[facing=west,half=bottom,shape=straight]
biomesoplenty:hellbark_stairs[facing=west,half=bottom,shape=inner_left]
biomesoplenty:hellbark_stairs[facing=west,half=bottom,shape=inner_right]
biomesoplenty:hellbark_stairs[facing=west,half=bottom,shape=outer_left]
biomesoplenty:hellbark_stairs[facing=west,half=bottom,shape=outer_right]
biomesoplenty:hellbark_stairs[facing=east,half=top,shape=straight]
biomesoplenty:hellbark_stairs[facing=east,half=top,shape=inner_left]
biomesoplenty:hellbark_stairs[facing=east,half=top,shape=inner_right]
biomesoplenty:hellbark_stairs[facing=east,half=top,shape=outer_left]
biomesoplenty:hellbark_stairs[facing=east,half=top,shape=outer_right]
biomesoplenty:hellbark_stairs[facing=east,half=bottom,shape=straight]
biomesoplenty:hellbark_stairs[facing=east,half=bottom,shape=inner_left]
biomesoplenty:hellbark_stairs[facing=east,half=bottom,shape=inner_right]
biomesoplenty:hellbark_stairs[facing=east,half=bottom,shape=outer_left]
biomesoplenty:hellbark_stairs[facing=east,half=bottom,shape=outer_right]
biomesoplenty:jacaranda_stairs[facing=north,half=top,shape=straight]
biomesoplenty:jacaranda_stairs[facing=north,half=top,shape=inner_left]
biomesoplenty:jacaranda_stairs[facing=north,half=top,shape=inner_right]
biomesoplenty:jacaranda_stairs[facing=north,half=top,shape=outer_left]
biomesoplenty:jacaranda_stairs[facing=north,half=top,shape=outer_right]
biomesoplenty:jacaranda_stairs[facing=north,half=bottom,shape=straight]
biomesoplenty:jacaranda_stairs[facing=north,half=bottom,shape=inner_left]
biomesoplenty:jacaranda_stairs[facing=north,half=bottom,shape=inner_right]
biomesoplenty:jacaranda_stairs[facing=north,half=bottom,shape=outer_left]
biomesoplenty:jacaranda_stairs[facing=north,half=bottom,shape=outer_right]
biomesoplenty:jacaranda_stairs[facing=south,half=top,shape=straight]
biomesoplenty:jacaranda_stairs[facing=south,half=top,shape=inner_left]
biomesoplenty:jacaranda_stairs[facing=south,half=top,shape=inner_right]
biomesoplenty:jacaranda_stairs[facing=south,half=top,shape=outer_left]
biomesoplenty:jacaranda_stairs[facing=south,half=top,shape=outer_right]
biomesoplenty:jacaranda_stairs[facing=south,half=bottom,shape=straight]
biomesoplenty:jacaranda_stairs[facing=south,half=bottom,shape=inner_left]
biomesoplenty:jacaranda_stairs[facing=south,half=bottom,shape=inner_right]
biomesoplenty:jacaranda_stairs[facing=south,half=bottom,shape=outer_left]
biomesoplenty:jacaranda_stairs[facing=south,half=bottom,shape=outer_right]
biomesoplenty:jacaranda_stairs[facing=west,half=top,shape=straight]
biomesoplenty:jacaranda_stairs[facing=west,half=top,shape=inner_left]
biomesoplenty:jacaranda_stairs[facing=west,half=top,shape=inner_right]
biomesoplenty:jacaranda_stairs[facing=west,half=top,shape=outer_left]
biomesoplenty:jacaranda_stairs[facing=west,half=top,shape=outer_right]
biomesoplenty:jacaranda_stairs[facing=west,half=bottom,shape=straight]
biomesoplenty:jacaranda_stairs[facing=west,half=bottom,shape=inner_left]
biomesoplenty:jacaranda_stairs[facing=west,half=bottom,shape=inner_right]
biomesoplenty:jacaranda_stairs[facing=west,half=bottom,shape=outer_left]
biomesoplenty:jacaranda_stairs[facing=west,half=bottom,shape=outer_right]
biomesoplenty:jacaranda_stairs[facing=east,half=top,shape=straight]
biomesoplenty:jacaranda_stairs[facing=east,half=top,shape=inner_left]
biomesoplenty:jacaranda_stairs[facing=east,half=top,shape=inner_right]
biomesoplenty:jacaranda_stairs[facing=east,half=top,shape=outer_left]
biomesoplenty:jacaranda_stairs[facing=east,half=top,shape=outer_right]
biomesoplenty:jacaranda_stairs[facing=east,half=bottom,shape=straight]
biomesoplenty:jacaranda_stairs[facing=east,half=bottom,shape=inner_left]
biomesoplenty:jacaranda_stairs[facing=east,half=bottom,shape=inner_right]
biomesoplenty:jacaranda_stairs[facing=east,half=bottom,shape=outer_left]
biomesoplenty:jacaranda_stairs[facing=east,half=bottom,shape=outer_right]
biomesoplenty:mahogany_stairs[facing=north,half=top,shape=straight]
biomesoplenty:mahogany_stairs[facing=north,half=top,shape=inner_left]
biomesoplenty:mahogany_stairs[facing=north,half=top,shape=inner_right]
biomesoplenty:mahogany_stairs[facing=north,half=top,shape=outer_left]
biomesoplenty:mahogany_stairs[facing=north,half=top,shape=outer_right]
biomesoplenty:mahogany_stairs[facing=north,half=bottom,shape=straight]
biomesoplenty:mahogany_stairs[facing=north,half=bottom,shape=inner_left]
biomesoplenty:mahogany_stairs[facing=north,half=bottom,shape=inner_right]
biomesoplenty:mahogany_stairs[facing=north,half=bottom,shape=outer_left]
biomesoplenty:mahogany_stairs[facing=north,half=bottom,shape=outer_right]
biomesoplenty:mahogany_stairs[facing=south,half=top,shape=straight]
biomesoplenty:mahogany_stairs[facing=south,half=top,shape=inner_left]
biomesoplenty:mahogany_stairs[facing=south,half=top,shape=inner_right]
biomesoplenty:mahogany_stairs[facing=south,half=top,shape=outer_left]
biomesoplenty:mahogany_stairs[facing=south,half=top,shape=outer_right]
biomesoplenty:mahogany_stairs[facing=south,half=bottom,shape=straight]
biomesoplenty:mahogany_stairs[facing=south,half=bottom,shape=inner_left]
biomesoplenty:mahogany_stairs[facing=south,half=bottom,shape=inner_right]
biomesoplenty:mahogany_stairs[facing=south,half=bottom,shape=outer_left]
biomesoplenty:mahogany_stairs[facing=south,half=bottom,shape=outer_right]
biomesoplenty:mahogany_stairs[facing=west,half=top,shape=straight]
biomesoplenty:mahogany_stairs[facing=west,half=top,shape=inner_left]
biomesoplenty:mahogany_stairs[facing=west,half=top,shape=inner_right]
biomesoplenty:mahogany_stairs[facing=west,half=top,shape=outer_left]
biomesoplenty:mahogany_stairs[facing=west,half=top,shape=outer_right]
biomesoplenty:mahogany_stairs[facing=west,half=bottom,shape=straight]
biomesoplenty:mahogany_stairs[facing=west,half=bottom,shape=inner_left]
biomesoplenty:mahogany_stairs[facing=west,half=bottom,shape=inner_right]
biomesoplenty:mahogany_stairs[facing=west,half=bottom,shape=outer_left]
biomesoplenty:mahogany_stairs[facing=west,half=bottom,shape=outer_right]
biomesoplenty:mahogany_stairs[facing=east,half=top,shape=straight]
biomesoplenty:mahogany_stairs[facing=east,half=top,shape=inner_left]
biomesoplenty:mahogany_stairs[facing=east,half=top,shape=inner_right]
biomesoplenty:mahogany_stairs[facing=east,half=top,shape=outer_left]
biomesoplenty:mahogany_stairs[facing=east,half=top,shape=outer_right]
biomesoplenty:mahogany_stairs[facing=east,half=bottom,shape=straight]
biomesoplenty:mahogany_stairs[facing=east,half=bottom,shape=inner_left]
biomesoplenty:mahogany_stairs[facing=east,half=bottom,shape=inner_right]
biomesoplenty:mahogany_stairs[facing=east,half=bottom,shape=outer_left]
biomesoplenty:mahogany_stairs[facing=east,half=bottom,shape=outer_right]
biomesoplenty:ebony_stairs[facing=north,half=top,shape=straight]
biomesoplenty:ebony_stairs[facing=north,half=top,shape=inner_left]
biomesoplenty:ebony_stairs[facing=north,half=top,shape=inner_right]
biomesoplenty:ebony_stairs[facing=north,half=top,shape=outer_left]
biomesoplenty:ebony_stairs[facing=north,half=top,shape=outer_right]
biomesoplenty:ebony_stairs[facing=north,half=bottom,shape=straight]
biomesoplenty:ebony_stairs[facing=north,half=bottom,shape=inner_left]
biomesoplenty:ebony_stairs[facing=north,half=bottom,shape=inner_right]
biomesoplenty:ebony_stairs[facing=north,half=bottom,shape=outer_left]
biomesoplenty:ebony_stairs[facing=north,half=bottom,shape=outer_right]
biomesoplenty:ebony_stairs[facing=south,half=top,shape=straight]
biomesoplenty:ebony_stairs[facing=south,half=top,shape=inner_left]
biomesoplenty:ebony_stairs[facing=south,half=top,shape=inner_right]
biomesoplenty:ebony_stairs[facing=south,half=top,shape=outer_left]
biomesoplenty:ebony_stairs[facing=south,half=top,shape=outer_right]
biomesoplenty:ebony_stairs[facing=south,half=bottom,shape=straight]
biomesoplenty:ebony_stairs[facing=south,half=bottom,shape=inner_left]
biomesoplenty:ebony_stairs[facing=south,half=bottom,shape=inner_right]
biomesoplenty:ebony_stairs[facing=south,half=bottom,shape=outer_left]
biomesoplenty:ebony_stairs[facing=south,half=bottom,shape=outer_right]
biomesoplenty:ebony_stairs[facing=west,half=top,shape=straight]
biomesoplenty:ebony_stairs[facing=west,half=top,shape=inner_left]
biomesoplenty:ebony_stairs[facing=west,half=top,shape=inner_right]
biomesoplenty:ebony_stairs[facing=west,half=top,shape=outer_left]
biomesoplenty:ebony_stairs[facing=west,half=top,shape=outer_right]
biomesoplenty:ebony_stairs[facing=west,half=bottom,shape=straight]
biomesoplenty:ebony_stairs[facing=west,half=bottom,shape=inner_left]
biomesoplenty:ebony_stairs[facing=west,half=bottom,shape=inner_right]
biomesoplenty:ebony_stairs[facing=west,half=bottom,shape=outer_left]
biomesoplenty:ebony_stairs[facing=west,half=bottom,shape=outer_right]
biomesoplenty:ebony_stairs[facing=east,half=top,shape=straight]
biomesoplenty:ebony_stairs[facing=east,half=top,shape=inner_left]
biomesoplenty:ebony_stairs[facing=east,half=top,shape=inner_right]
biomesoplenty:ebony_stairs[facing=east,half=top,shape=outer_left]
biomesoplenty:ebony_stairs[facing=east,half=top,shape=outer_right]
biomesoplenty:ebony_stairs[facing=east,half=bottom,shape=straight]
biomesoplenty:ebony_stairs[facing=east,half=bottom,shape=inner_left]
biomesoplenty:ebony_stairs[facing=east,half=bottom,shape=inner_right]
biomesoplenty:ebony_stairs[facing=east,half=bottom,shape=outer_left]
biomesoplenty:ebony_stairs[facing=east,half=bottom,shape=outer_right]
biomesoplenty:eucalyptus_stairs[facing=north,half=top,shape=straight]
biomesoplenty:eucalyptus_stairs[facing=north,half=top,shape=inner_left]
biomesoplenty:eucalyptus_stairs[facing=north,half=top,shape=inner_right]
biomesoplenty:eucalyptus_stairs[facing=north,half=top,shape=outer_left]
biomesoplenty:eucalyptus_stairs[facing=north,half=top,shape=outer_right]
biomesoplenty:eucalyptus_stairs[facing=north,half=bottom,shape=straight]
biomesoplenty:eucalyptus_stairs[facing=north,half=bottom,shape=inner_left]
biomesoplenty:eucalyptus_stairs[facing=north,half=bottom,shape=inner_right]
biomesoplenty:eucalyptus_stairs[facing=north,half=bottom,shape=outer_left]
biomesoplenty:eucalyptus_stairs[facing=north,half=bottom,shape=outer_right]
biomesoplenty:eucalyptus_stairs[facing=south,half=top,shape=straight]
biomesoplenty:eucalyptus_stairs[facing=south,half=top,shape=inner_left]
biomesoplenty:eucalyptus_stairs[facing=south,half=top,shape=inner_right]
biomesoplenty:eucalyptus_stairs[facing=south,half=top,shape=outer_left]
biomesoplenty:eucalyptus_stairs[facing=south,half=top,shape=outer_right]
biomesoplenty:eucalyptus_stairs[facing=south,half=bottom,shape=straight]
biomesoplenty:eucalyptus_stairs[facing=south,half=bottom,shape=inner_left]
biomesoplenty:eucalyptus_stairs[facing=south,half=bottom,shape=inner_right]
biomesoplenty:eucalyptus_stairs[facing=south,half=bottom,shape=outer_left]
biomesoplenty:eucalyptus_stairs[facing=south,half=bottom,shape=outer_right]
biomesoplenty:eucalyptus_stairs[facing=west,half=top,shape=straight]
biomesoplenty:eucalyptus_stairs[facing=west,half=top,shape=inner_left]
biomesoplenty:eucalyptus_stairs[facing=west,half=top,shape=inner_right]
biomesoplenty:eucalyptus_stairs[facing=west,half=top,shape=outer_left]
biomesoplenty:eucalyptus_stairs[facing=west,half=top,shape=outer_right]
biomesoplenty:eucalyptus_stairs[facing=west,half=bottom,shape=straight]
biomesoplenty:eucalyptus_stairs[facing=west,half=bottom,shape=inner_left]
biomesoplenty:eucalyptus_stairs[facing=west,half=bottom,shape=inner_right]
biomesoplenty:eucalyptus_stairs[facing=west,half=bottom,shape=outer_left]
biomesoplenty:eucalyptus_stairs[facing=west,half=bottom,shape=outer_right]
biomesoplenty:eucalyptus_stairs[facing=east,half=top,shape=straight]
biomesoplenty:eucalyptus_stairs[facing=east,half=top,shape=inner_left]
biomesoplenty:eucalyptus_stairs[facing=east,half=top,shape=inner_right]
biomesoplenty:eucalyptus_stairs[facing=east,half=top,shape=outer_left]
biomesoplenty:eucalyptus_stairs[facing=east,half=top,shape=outer_right]
biomesoplenty:eucalyptus_stairs[facing=east,half=bottom,shape=straight]
biomesoplenty:eucalyptus_stairs[facing=east,half=bottom,shape=inner_left]
biomesoplenty:eucalyptus_stairs[facing=east,half=bottom,shape=inner_right]
biomesoplenty:eucalyptus_stairs[facing=east,half=bottom,shape=outer_left]
biomesoplenty:eucalyptus_stairs[facing=east,half=bottom,shape=outer_right]
biomesoplenty:wood_slab_0[half=top,variant=sacred_oak]
biomesoplenty:wood_slab_0[half=top,variant=cherry]
biomesoplenty:wood_slab_0[half=top,variant=umbran]
biomesoplenty:wood_slab_0[half=top,variant=fir]
biomesoplenty:wood_slab_0[half=top,variant=ethereal]
biomesoplenty:wood_slab_0[half=top,variant=magic]
biomesoplenty:wood_slab_0[half=top,variant=mangrove]
biomesoplenty:wood_slab_0[half=top,variant=palm]
biomesoplenty:wood_slab_0[half=bottom,variant=sacred_oak]
biomesoplenty:wood_slab_0[half=bottom,variant=cherry]
biomesoplenty:wood_slab_0[half=bottom,variant=umbran]
biomesoplenty:wood_slab_0[half=bottom,variant=fir]
biomesoplenty:wood_slab_0[half=bottom,variant=ethereal]
biomesoplenty:wood_slab_0[half=bottom,variant=magic]
biomesoplenty:wood_slab_0[half=bottom,variant=mangrove]
biomesoplenty:wood_slab_0[half=bottom,variant=palm]
biomesoplenty:double_wood_slab_0[half=top,variant=sacred_oak]
biomesoplenty:double_wood_slab_0[half=top,variant=cherry]
biomesoplenty:double_wood_slab_0[half=top,variant=umbran]
biomesoplenty:double_wood_slab_0[half=top,variant=fir]
biomesoplenty:double_wood_slab_0[half=top,variant=ethereal]
biomesoplenty:double_wood_slab_0[half=top,variant=magic]
biomesoplenty:double_wood_slab_0[half=top,variant=mangrove]
biomesoplenty:double_wood_slab_0[half=top,variant=palm]
biomesoplenty:double_wood_slab_0[half=bottom,variant=sacred_oak]
biomesoplenty:double_wood_slab_0[half=bottom,variant=cherry]
biomesoplenty:double_wood_slab_0[half=bottom,variant=umbran]
biomesoplenty:double_wood_slab_0[half=bottom,variant=fir]
biomesoplenty:double_wood_slab_0[half=bottom,variant=ethereal]
biomesoplenty:double_wood_slab_0[half=bottom,variant=magic]
biomesoplenty:double_wood_slab_0[half=bottom,variant=mangrove]
biomesoplenty:double_wood_slab_0[half=bottom,variant=palm]
biomesoplenty:wood_slab_1[half=top,variant=redwood]
biomesoplenty:wood_slab_1[half=top,variant=willow]
biomesoplenty:wood_slab_1[half=top,variant=pine]
biomesoplenty:wood_slab_1[half=top,variant=hellbark]
biomesoplenty:wood_slab_1[half=top,variant=jacaranda]
biomesoplenty:wood_slab_1[half=top,variant=mahogany]
biomesoplenty:wood_slab_1[half=top,variant=ebony]
biomesoplenty:wood_slab_1[half=top,variant=eucalyptus]
biomesoplenty:wood_slab_1[half=bottom,variant=redwood]
biomesoplenty:wood_slab_1[half=bottom,variant=willow]
biomesoplenty:wood_slab_1[half=bottom,variant=pine]
biomesoplenty:wood_slab_1[half=bottom,variant=hellbark]
biomesoplenty:wood_slab_1[half=bottom,variant=jacaranda]
biomesoplenty:wood_slab_1[half=bottom,variant=mahogany]
biomesoplenty:wood_slab_1[half=bottom,variant=ebony]
biomesoplenty:wood_slab_1[half=bottom,variant=eucalyptus]
biomesoplenty:double_wood_slab_1[half=top,variant=redwood]
biomesoplenty:double_wood_slab_1[half=top,variant=willow]
biomesoplenty:double_wood_slab_1[half=top,variant=pine]
biomesoplenty:double_wood_slab_1[half=top,variant=hellbark]
biomesoplenty:double_wood_slab_1[half=top,variant=jacaranda]
biomesoplenty:double_wood_slab_1[half=top,variant=mahogany]
biomesoplenty:double_wood_slab_1[half=top,variant=ebony]
biomesoplenty:double_wood_slab_1[half=top,variant=eucalyptus]
biomesoplenty:double_wood_slab_1[half=bottom,variant=redwood]
biomesoplenty:double_wood_slab_1[half=bottom,variant=willow]
biomesoplenty:double_wood_slab_1[half=bottom,variant=pine]
biomesoplenty:double_wood_slab_1[half=bottom,variant=hellbark]
biomesoplenty:double_wood_slab_1[half=bottom,variant=jacaranda]
biomesoplenty:double_wood_slab_1[half=bottom,variant=mahogany]
biomesoplenty:double_wood_slab_1[half=bottom,variant=ebony]
biomesoplenty:double_wood_slab_1[half=bottom,variant=eucalyptus]
biomesoplenty:sacred_oak_fence[east=true,north=true,south=true,west=true]
biomesoplenty:sacred_oak_fence[east=true,north=true,south=true,west=false]
biomesoplenty:sacred_oak_fence[east=true,north=true,south=false,west=true]
biomesoplenty:sacred_oak_fence[east=true,north=true,south=false,west=false]
biomesoplenty:sacred_oak_fence[east=true,north=false,south=true,west=true]
biomesoplenty:sacred_oak_fence[east=true,north=false,south=true,west=false]
biomesoplenty:sacred_oak_fence[east=true,north=false,south=false,west=true]
biomesoplenty:sacred_oak_fence[east=true,north=false,south=false,west=false]
biomesoplenty:sacred_oak_fence[east=false,north=true,south=true,west=true]
biomesoplenty:sacred_oak_fence[east=false,north=true,south=true,west=false]
biomesoplenty:sacred_oak_fence[east=false,north=true,south=false,west=true]
biomesoplenty:sacred_oak_fence[east=false,north=true,south=false,west=false]
biomesoplenty:sacred_oak_fence[east=false,north=false,south=true,west=true]
biomesoplenty:sacred_oak_fence[east=false,north=false,south=true,west=false]
biomesoplenty:sacred_oak_fence[east=false,north=false,south=false,west=true]
biomesoplenty:sacred_oak_fence[east=false,north=false,south=false,west=false]
biomesoplenty:cherry_fence[east=true,north=true,south=true,west=true]
biomesoplenty:cherry_fence[east=true,north=true,south=true,west=false]
biomesoplenty:cherry_fence[east=true,north=true,south=false,west=true]
biomesoplenty:cherry_fence[east=true,north=true,south=false,west=false]
biomesoplenty:cherry_fence[east=true,north=false,south=true,west=true]
biomesoplenty:cherry_fence[east=true,north=false,south=true,west=false]
biomesoplenty:cherry_fence[east=true,north=false,south=false,west=true]
biomesoplenty:cherry_fence[east=true,north=false,south=false,west=false]
biomesoplenty:cherry_fence[east=false,north=true,south=true,west=true]
biomesoplenty:cherry_fence[east=false,north=true,south=true,west=false]
biomesoplenty:cherry_fence[east=false,north=true,south=false,west=true]
biomesoplenty:cherry_fence[east=false,north=true,south=false,west=false]
biomesoplenty:cherry_fence[east=false,north=false,south=true,west=true]
biomesoplenty:cherry_fence[east=false,north=false,south=true,west=false]
biomesoplenty:cherry_fence[east=false,north=false,south=false,west=true]
biomesoplenty:cherry_fence[east=false,north=false,south=false,west=false]
biomesoplenty:umbran_fence[east=true,north=true,south=true,west=true]
biomesoplenty:umbran_fence[east=true,north=true,south=true,west=false]
biomesoplenty:umbran_fence[east=true,north=true,south=false,west=true]
biomesoplenty:umbran_fence[east=true,north=true,south=false,west=false]
biomesoplenty:umbran_fence[east=true,north=false,south=true,west=true]
biomesoplenty:umbran_fence[east=true,north=false,south=true,west=false]
biomesoplenty:umbran_fence[east=true,north=false,south=false,west=true]
biomesoplenty:umbran_fence[east=true,north=false,south=false,west=false]
biomesoplenty:umbran_fence[east=false,north=true,south=true,west=true]
biomesoplenty:umbran_fence[east=false,north=true,south=true,west=false]
biomesoplenty:umbran_fence[east=false,north=true,south=false,west=true]
biomesoplenty:umbran_fence[east=false,north=true,south=false,west=false]
biomesoplenty:umbran_fence[east=false,north=false,south=true,west=true]
biomesoplenty:umbran_fence[east=false,north=false,south=true,west=false]
biomesoplenty:umbran_fence[east=false,north=false,south=false,west=true]
biomesoplenty:umbran_fence[east=false,north=false,south=false,west=false]
biomesoplenty:fir_fence[east=true,north=true,south=true,west=true]
biomesoplenty:fir_fence[east=true,north=true,south=true,west=false]
biomesoplenty:fir_fence[east=true,north=true,south=false,west=true]
biomesoplenty:fir_fence[east=true,north=true,south=false,west=false]
biomesoplenty:fir_fence[east=true,north=false,south=true,west=true]
biomesoplenty:fir_fence[east=true,north=false,south=true,west=false]
biomesoplenty:fir_fence[east=true,north=false,south=false,west=true]
biomesoplenty:fir_fence[east=true,north=false,south=false,west=false]
biomesoplenty:fir_fence[east=false,north=true,south=true,west=true]
biomesoplenty:fir_fence[east=false,north=true,south=true,west=false]
biomesoplenty:fir_fence[east=false,north=true,south=false,west=true]
biomesoplenty:fir_fence[east=false,north=true,south=false,west=false]
biomesoplenty:fir_fence[east=false,north=false,south=true,west=true]
biomesoplenty:fir_fence[east=false,north=false,south=true,west=false]
biomesoplenty:fir_fence[east=false,north=false,south=false,west=true]
biomesoplenty:fir_fence[east=false,north=false,south=false,west=false]
biomesoplenty:ethereal_fence[east=true,north=true,south=true,west=true]
biomesoplenty:ethereal_fence[east=true,north=true,south=true,west=false]
biomesoplenty:ethereal_fence[east=true,north=true,south=false,west=true]
biomesoplenty:ethereal_fence[east=true,north=true,south=false,west=false]
biomesoplenty:ethereal_fence[east=true,north=false,south=true,west=true]
biomesoplenty:ethereal_fence[east=true,north=false,south=true,west=false]
biomesoplenty:ethereal_fence[east=true,north=false,south=false,west=true]
biomesoplenty:ethereal_fence[east=true,north=false,south=false,west=false]
biomesoplenty:ethereal_fence[east=false,north=true,south=true,west=true]
biomesoplenty:ethereal_fence[east=false,north=true,south=true,west=false]
biomesoplenty:ethereal_fence[east=false,north=true,south=false,west=true]
biomesoplenty:ethereal_fence[east=false,north=true,south=false,west=false]
biomesoplenty:ethereal_fence[east=false,north=false,south=true,west=true]
biomesoplenty:ethereal_fence[east=false,north=false,south=true,west=false]
biomesoplenty:ethereal_fence[east=false,north=false,south=false,west=true]
biomesoplenty:ethereal_fence[east=false,north=false,south=false,west=false]
biomesoplenty:magic_fence[east=true,north=true,south=true,west=true]
biomesoplenty:magic_fence[east=true,north=true,south=true,west=false]
biomesoplenty:magic_fence[east=true,north=true,south=false,west=true]
biomesoplenty:magic_fence[east=true,north=true,south=false,west=false]
biomesoplenty:magic_fence[east=true,north=false,south=true,west=true]
biomesoplenty:magic_fence[east=true,north=false,south=true,west=false]
biomesoplenty:magic_fence[east=true,north=false,south=false,west=true]
biomesoplenty:magic_fence[east=true,north=false,south=false,west=false]
biomesoplenty:magic_fence[east=false,north=true,south=true,west=true]
biomesoplenty:magic_fence[east=false,north=true,south=true,west=false]
biomesoplenty:magic_fence[east=false,north=true,south=false,west=true]
biomesoplenty:magic_fence[east=false,north=true,south=false,west=false]
biomesoplenty:magic_fence[east=false,north=false,south=true,west=true]
biomesoplenty:magic_fence[east=false,north=false,south=true,west=false]
biomesoplenty:magic_fence[east=false,north=false,south=false,west=true]
biomesoplenty:magic_fence[east=false,north=false,south=false,west=false]
biomesoplenty:mangrove_fence[east=true,north=true,south=true,west=true]
biomesoplenty:mangrove_fence[east=true,north=true,south=true,west=false]
biomesoplenty:mangrove_fence[east=true,north=true,south=false,west=true]
biomesoplenty:mangrove_fence[east=true,north=true,south=false,west=false]
biomesoplenty:mangrove_fence[east=true,north=false,south=true,west=true]
biomesoplenty:mangrove_fence[east=true,north=false,south=true,west=false]
biomesoplenty:mangrove_fence[east=true,north=false,south=false,west=true]
biomesoplenty:mangrove_fence[east=true,north=false,south=false,west=false]
biomesoplenty:mangrove_fence[east=false,north=true,south=true,west=true]
biomesoplenty:mangrove_fence[east=false,north=true,south=true,west=false]
biomesoplenty:mangrove_fence[east=false,north=true,south=false,west=true]
biomesoplenty:mangrove_fence[east=false,north=true,south=false,west=false]
biomesoplenty:mangrove_fence[east=false,north=false,south=true,west=true]
biomesoplenty:mangrove_fence[east=false,north=false,south=true,west=false]
biomesoplenty:mangrove_fence[east=false,north=false,south=false,west=true]
biomesoplenty:mangrove_fence[east=false,north=false,south=false,west=false]
biomesoplenty:palm_fence[east=true,north=true,south=true,west=true]
biomesoplenty:palm_fence[east=true,north=true,south=true,west=false]
biomesoplenty:palm_fence[east=true,north=true,south=false,west=true]
biomesoplenty:palm_fence[east=true,north=true,south=false,west=false]
biomesoplenty:palm_fence[east=true,north=false,south=true,west=true]
biomesoplenty:palm_fence[east=true,north=false,south=true,west=false]
biomesoplenty:palm_fence[east=true,north=false,south=false,west=true]
biomesoplenty:palm_fence[east=true,north=false,south=false,west=false]
biomesoplenty:palm_fence[east=false,north=true,south=true,west=true]
biomesoplenty:palm_fence[east=false,north=true,south=true,west=false]
biomesoplenty:palm_fence[east=false,north=true,south=false,west=true]
biomesoplenty:palm_fence[east=false,north=true,south=false,west=false]
biomesoplenty:palm_fence[east=false,north=false,south=true,west=true]
biomesoplenty:palm_fence[east=false,north=false,south=true,west=false]
biomesoplenty:palm_fence[east=false,north=false,south=false,west=true]
biomesoplenty:palm_fence[east=false,north=false,south=false,west=false]
biomesoplenty:redwood_fence[east=true,north=true,south=true,west=true]
biomesoplenty:redwood_fence[east=true,north=true,south=true,west=false]
biomesoplenty:redwood_fence[east=true,north=true,south=false,west=true]
biomesoplenty:redwood_fence[east=true,north=true,south=false,west=false]
biomesoplenty:redwood_fence[east=true,north=false,south=true,west=true]
biomesoplenty:redwood_fence[east=true,north=false,south=true,west=false]
biomesoplenty:redwood_fence[east=true,north=false,south=false,west=true]
biomesoplenty:redwood_fence[east=true,north=false,south=false,west=false]
biomesoplenty:redwood_fence[east=false,north=true,south=true,west=true]
biomesoplenty:redwood_fence[east=false,north=true,south=true,west=false]
biomesoplenty:redwood_fence[east=false,north=true,south=false,west=true]
biomesoplenty:redwood_fence[east=false,north=true,south=false,west=false]
biomesoplenty:redwood_fence[east=false,north=false,south=true,west=true]
biomesoplenty:redwood_fence[east=false,north=false,south=true,west=false]
biomesoplenty:redwood_fence[east=false,north=false,south=false,west=true]
biomesoplenty:redwood_fence[east=false,north=false,south=false,west=false]
biomesoplenty:willow_fence[east=true,north=true,south=true,west=true]
biomesoplenty:willow_fence[east=true,north=true,south=true,west=false]
biomesoplenty:willow_fence[east=true,north=true,south=false,west=true]
biomesoplenty:willow_fence[east=true,north=true,south=false,west=false]
biomesoplenty:willow_fence[east=true,north=false,south=true,west=true]
biomesoplenty:willow_fence[east=true,north=false,south=true,west=false]
biomesoplenty:willow_fence[east=true,north=false,south=false,west=true]
biomesoplenty:willow_fence[east=true,north=false,south=false,west=false]
biomesoplenty:willow_fence[east=false,north=true,south=true,west=true]
biomesoplenty:willow_fence[east=false,north=true,south=true,west=false]
biomesoplenty:willow_fence[east=false,north=true,south=false,west=true]
biomesoplenty:willow_fence[east=false,north=true,south=false,west=false]
biomesoplenty:willow_fence[east=false,north=false,south=true,west=true]
biomesoplenty:willow_fence[east=false,north=false,south=true,west=false]
biomesoplenty:willow_fence[east=false,north=false,south=false,west=true]
biomesoplenty:willow_fence[east=false,north=false,south=false,west=false]
biomesoplenty:pine_fence[east=true,north=true,south=true,west=true]
biomesoplenty:pine_fence[east=true,north=true,south=true,west=false]
biomesoplenty:pine_fence[east=true,north=true,south=false,west=true]
biomesoplenty:pine_fence[east=true,north=true,south=false,west=false]
biomesoplenty:pine_fence[east=true,north=false,south=true,west=true]
biomesoplenty:pine_fence[east=true,north=false,south=true,west=false]
biomesoplenty:pine_fence[east=true,north=false,south=false,west=true]
biomesoplenty:pine_fence[east=true,north=false,south=false,west=false]
biomesoplenty:pine_fence[east=false,north=true,south=true,west=true]
biomesoplenty:pine_fence[east=false,north=true,south=true,west=false]
biomesoplenty:pine_fence[east=false,north=true,south=false,west=true]
biomesoplenty:pine_fence[east=false,north=true,south=false,west=false]
biomesoplenty:pine_fence[east=false,north=false,south=true,west=true]
biomesoplenty:pine_fence[east=false,north=false,south=true,west=false]
biomesoplenty:pine_fence[east=false,north=false,south=false,west=true]
biomesoplenty:pine_fence[east=false,north=false,south=false,west=false]
biomesoplenty:hellbark_fence[east=true,north=true,south=true,west=true]
biomesoplenty:hellbark_fence[east=true,north=true,south=true,west=false]
biomesoplenty:hellbark_fence[east=true,north=true,south=false,west=true]
biomesoplenty:hellbark_fence[east=true,north=true,south=false,west=false]
biomesoplenty:hellbark_fence[east=true,north=false,south=true,west=true]
biomesoplenty:hellbark_fence[east=true,north=false,south=true,west=false]
biomesoplenty:hellbark_fence[east=true,north=false,south=false,west=true]
biomesoplenty:hellbark_fence[east=true,north=false,south=false,west=false]
biomesoplenty:hellbark_fence[east=false,north=true,south=true,west=true]
biomesoplenty:hellbark_fence[east=false,north=true,south=true,west=false]
biomesoplenty:hellbark_fence[east=false,north=true,south=false,west=true]
biomesoplenty:hellbark_fence[east=false,north=true,south=false,west=false]
biomesoplenty:hellbark_fence[east=false,north=false,south=true,west=true]
biomesoplenty:hellbark_fence[east=false,north=false,south=true,west=false]
biomesoplenty:hellbark_fence[east=false,north=false,south=false,west=true]
biomesoplenty:hellbark_fence[east=false,north=false,south=false,west=false]
biomesoplenty:jacaranda_fence[east=true,north=true,south=true,west=true]
biomesoplenty:jacaranda_fence[east=true,north=true,south=true,west=false]
biomesoplenty:jacaranda_fence[east=true,north=true,south=false,west=true]
biomesoplenty:jacaranda_fence[east=true,north=true,south=false,west=false]
biomesoplenty:jacaranda_fence[east=true,north=false,south=true,west=true]
biomesoplenty:jacaranda_fence[east=true,north=false,south=true,west=false]
biomesoplenty:jacaranda_fence[east=true,north=false,south=false,west=true]
biomesoplenty:jacaranda_fence[east=true,north=false,south=false,west=false]
biomesoplenty:jacaranda_fence[east=false,north=true,south=true,west=true]
biomesoplenty:jacaranda_fence[east=false,north=true,south=true,west=false]
biomesoplenty:jacaranda_fence[east=false,north=true,south=false,west=true]
biomesoplenty:jacaranda_fence[east=false,north=true,south=false,west=false]
biomesoplenty:jacaranda_fence[east=false,north=false,south=true,west=true]
biomesoplenty:jacaranda_fence[east=false,north=false,south=true,west=false]
biomesoplenty:jacaranda_fence[east=false,north=false,south=false,west=true]
biomesoplenty:jacaranda_fence[east=false,north=false,south=false,west=false]
biomesoplenty:mahogany_fence[east=true,north=true,south=true,west=true]
biomesoplenty:mahogany_fence[east=true,north=true,south=true,west=false]
biomesoplenty:mahogany_fence[east=true,north=true,south=false,west=true]
biomesoplenty:mahogany_fence[east=true,north=true,south=false,west=false]
biomesoplenty:mahogany_fence[east=true,north=false,south=true,west=true]
biomesoplenty:mahogany_fence[east=true,north=false,south=true,west=false]
biomesoplenty:mahogany_fence[east=true,north=false,south=false,west=true]
biomesoplenty:mahogany_fence[east=true,north=false,south=false,west=false]
biomesoplenty:mahogany_fence[east=false,north=true,south=true,west=true]
biomesoplenty:mahogany_fence[east=false,north=true,south=true,west=false]
biomesoplenty:mahogany_fence[east=false,north=true,south=false,west=true]
biomesoplenty:mahogany_fence[east=false,north=true,south=false,west=false]
biomesoplenty:mahogany_fence[east=false,north=false,south=true,west=true]
biomesoplenty:mahogany_fence[east=false,north=false,south=true,west=false]
biomesoplenty:mahogany_fence[east=false,north=false,south=false,west=true]
biomesoplenty:mahogany_fence[east=false,north=false,south=false,west=false]
biomesoplenty:ebony_fence[east=true,north=true,south=true,west=true]
biomesoplenty:ebony_fence[east=true,north=true,south=true,west=false]
biomesoplenty:ebony_fence[east=true,north=true,south=false,west=true]
biomesoplenty:ebony_fence[east=true,north=true,south=false,west=false]
biomesoplenty:ebony_fence[east=true,north=false,south=true,west=true]
biomesoplenty:ebony_fence[east=true,north=false,south=true,west=false]
biomesoplenty:ebony_fence[east=true,north=false,south=false,west=true]
biomesoplenty:ebony_fence[east=true,north=false,south=false,west=false]
biomesoplenty:ebony_fence[east=false,north=true,south=true,west=true]
biomesoplenty:ebony_fence[east=false,north=true,south=true,west=false]
biomesoplenty:ebony_fence[east=false,north=true,south=false,west=true]
biomesoplenty:ebony_fence[east=false,north=true,south=false,west=false]
biomesoplenty:ebony_fence[east=false,north=false,south=true,west=true]
biomesoplenty:ebony_fence[east=false,north=false,south=true,west=false]
biomesoplenty:ebony_fence[east=false,north=false,south=false,west=true]
biomesoplenty:ebony_fence[east=false,north=false,south=false,west=false]
biomesoplenty:eucalyptus_fence[east=true,north=true,south=true,west=true]
biomesoplenty:eucalyptus_fence[east=true,north=true,south=true,west=false]
biomesoplenty:eucalyptus_fence[east=true,north=true,south=false,west=true]
biomesoplenty:eucalyptus_fence[east=true,north=true,south=false,west=false]
biomesoplenty:eucalyptus_fence[east=true,north=false,south=true,west=true]
biomesoplenty:eucalyptus_fence[east=true,north=false,south=true,west=false]
biomesoplenty:eucalyptus_fence[east=true,north=false,south=false,west=true]
biomesoplenty:eucalyptus_fence[east=true,north=false,south=false,west=false]
biomesoplenty:eucalyptus_fence[east=false,north=true,south=true,west=true]
biomesoplenty:eucalyptus_fence[east=false,north=true,south=true,west=false]
biomesoplenty:eucalyptus_fence[east=false,north=true,south=false,west=true]
biomesoplenty:eucalyptus_fence[east=false,north=true,south=false,west=false]
biomesoplenty:eucalyptus_fence[east=false,north=false,south=true,west=true]
biomesoplenty:eucalyptus_fence[east=false,north=false,south=true,west=false]
biomesoplenty:eucalyptus_fence[east=false,north=false,south=false,west=true]
biomesoplenty:eucalyptus_fence[east=false,north=false,south=false,west=false]
biomesoplenty:sacred_oak_fence_gate[facing=north,in_wall=true,open=true,powered=true]
biomesoplenty:sacred_oak_fence_gate[facing=north,in_wall=true,open=true,powered=false]
biomesoplenty:sacred_oak_fence_gate[facing=north,in_wall=true,open=false,powered=true]
biomesoplenty:sacred_oak_fence_gate[facing=north,in_wall=true,open=false,powered=false]
biomesoplenty:sacred_oak_fence_gate[facing=north,in_wall=false,open=true,powered=true]
biomesoplenty:sacred_oak_fence_gate[facing=north,in_wall=false,open=true,powered=false]
biomesoplenty:sacred_oak_fence_gate[facing=north,in_wall=false,open=false,powered=true]
biomesoplenty:sacred_oak_fence_gate[facing=north,in_wall=false,open=false,powered=false]
biomesoplenty:sacred_oak_fence_gate[facing=south,in_wall=true,open=true,powered=true]
biomesoplenty:sacred_oak_fence_gate[facing=south,in_wall=true,open=true,powered=false]
biomesoplenty:sacred_oak_fence_gate[facing=south,in_wall=true,open=false,powered=true]
biomesoplenty:sacred_oak_fence_gate[facing=south,in_wall=true,open=false,powered=false]
biomesoplenty:sacred_oak_fence_gate[facing=south,in_wall=false,open=true,powered=true]
biomesoplenty:sacred_oak_fence_gate[facing=south,in_wall=false,open=true,powered=false]
biomesoplenty:sacred_oak_fence_gate[facing=south,in_wall=false,open=false,powered=true]
biomesoplenty:sacred_oak_fence_gate[facing=south,in_wall=false,open=false,powered=false]
biomesoplenty:sacred_oak_fence_gate[facing=west,in_wall=true,open=true,powered=true]
biomesoplenty:sacred_oak_fence_gate[facing=west,in_wall=true,open=true,powered=false]
biomesoplenty:sacred_oak_fence_gate[facing=west,in_wall=true,open=false,powered=true]
biomesoplenty:sacred_oak_fence_gate[facing=west,in_wall=true,open=false,powered=false]
biomesoplenty:sacred_oak_fence_gate[facing=west,in_wall=false,open=true,powered=true]
biomesoplenty:sacred_oak_fence_gate[facing=west,in_wall=false,open=true,powered=false]
biomesoplenty:sacred_oak_fence_gate[facing=west,in_wall=false,open=false,powered=true]
biomesoplenty:sacred_oak_fence_gate[facing=west,in_wall=false,open=false,powered=false]
biomesoplenty:sacred_oak_fence_gate[facing=east,in_wall=true,open=true,powered=true]
biomesoplenty:sacred_oak_fence_gate[facing=east,in_wall=true,open=true,powered=false]
biomesoplenty:sacred_oak_fence_gate[facing=east,in_wall=true,open=false,powered=true]
biomesoplenty:sacred_oak_fence_gate[facing=east,in_wall=true,open=false,powered=false]
biomesoplenty:sacred_oak_fence_gate[facing=east,in_wall=false,open=true,powered=true]
biomesoplenty:sacred_oak_fence_gate[facing=east,in_wall=false,open=true,powered=false]
biomesoplenty:sacred_oak_fence_gate[facing=east,in_wall=false,open=false,powered=true]
biomesoplenty:sacred_oak_fence_gate[facing=east,in_wall=false,open=false,powered=false]
biomesoplenty:cherry_fence_gate[facing=north,in_wall=true,open=true,powered=true]
biomesoplenty:cherry_fence_gate[facing=north,in_wall=true,open=true,powered=false]
biomesoplenty:cherry_fence_gate[facing=north,in_wall=true,open=false,powered=true]
biomesoplenty:cherry_fence_gate[facing=north,in_wall=true,open=false,powered=false]
biomesoplenty:cherry_fence_gate[facing=north,in_wall=false,open=true,powered=true]
biomesoplenty:cherry_fence_gate[facing=north,in_wall=false,open=true,powered=false]
biomesoplenty:cherry_fence_gate[facing=north,in_wall=false,open=false,powered=true]
biomesoplenty:cherry_fence_gate[facing=north,in_wall=false,open=false,powered=false]
biomesoplenty:cherry_fence_gate[facing=south,in_wall=true,open=true,powered=true]
biomesoplenty:cherry_fence_gate[facing=south,in_wall=true,open=true,powered=false]
biomesoplenty:cherry_fence_gate[facing=south,in_wall=true,open=false,powered=true]
biomesoplenty:cherry_fence_gate[facing=south,in_wall=true,open=false,powered=false]
biomesoplenty:cherry_fence_gate[facing=south,in_wall=false,open=true,powered=true]
biomesoplenty:cherry_fence_gate[facing=south,in_wall=false,open=true,powered=false]
biomesoplenty:cherry_fence_gate[facing=south,in_wall=false,open=false,powered=true]
biomesoplenty:cherry_fence_gate[facing=south,in_wall=false,open=false,powered=false]
biomesoplenty:cherry_fence_gate[facing=west,in_wall=true,open=true,powered=true]
biomesoplenty:cherry_fence_gate[facing=west,in_wall=true,open=true,powered=false]
biomesoplenty:cherry_fence_gate[facing=west,in_wall=true,open=false,powered=true]
biomesoplenty:cherry_fence_gate[facing=west,in_wall=true,open=false,powered=false]
biomesoplenty:cherry_fence_gate[facing=west,in_wall=false,open=true,powered=true]
biomesoplenty:cherry_fence_gate[facing=west,in_wall=false,open=true,powered=false]
biomesoplenty:cherry_fence_gate[facing=west,in_wall=false,open=false,powered=true]
biomesoplenty:cherry_fence_gate[facing=west,in_wall=false,open=false,powered=false]
biomesoplenty:cherry_fence_gate[facing=east,in_wall=true,open=true,powered=true]
biomesoplenty:cherry_fence_gate[facing=east,in_wall=true,open=true,powered=false]
biomesoplenty:cherry_fence_gate[facing=east,in_wall=true,open=false,powered=true]
biomesoplenty:cherry_fence_gate[facing=east,in_wall=true,open=false,powered=false]
biomesoplenty:cherry_fence_gate[facing=east,in_wall=false,open=true,powered=true]
biomesoplenty:cherry_fence_gate[facing=east,in_wall=false,open=true,powered=false]
biomesoplenty:cherry_fence_gate[facing=east,in_wall=false,open=false,powered=true]
biomesoplenty:cherry_fence_gate[facing=east,in_wall=false,open=false,powered=false]
biomesoplenty:umbran_fence_gate[facing=north,in_wall=true,open=true,powered=true]
biomesoplenty:umbran_fence_gate[facing=north,in_wall=true,open=true,powered=false]
biomesoplenty:umbran_fence_gate[facing=north,in_wall=true,open=false,powered=true]
biomesoplenty:umbran_fence_gate[facing=north,in_wall=true,open=false,powered=false]
biomesoplenty:umbran_fence_gate[facing=north,in_wall=false,open=true,powered=true]
biomesoplenty:umbran_fence_gate[facing=north,in_wall=false,open=true,powered=false]
biomesoplenty:umbran_fence_gate[facing=north,in_wall=false,open=false,powered=true]
biomesoplenty:umbran_fence_gate[facing=north,in_wall=false,open=false,powered=false]
biomesoplenty:umbran_fence_gate[facing=south,in_wall=true,open=true,powered=true]
biomesoplenty:umbran_fence_gate[facing=south,in_wall=true,open=true,powered=false]
biomesoplenty:umbran_fence_gate[facing=south,in_wall=true,open=false,powered=true]
biomesoplenty:umbran_fence_gate[facing=south,in_wall=true,open=false,powered=false]
biomesoplenty:umbran_fence_gate[facing=south,in_wall=false,open=true,powered=true]
biomesoplenty:umbran_fence_gate[facing=south,in_wall=false,open=true,powered=false]
biomesoplenty:umbran_fence_gate[facing=south,in_wall=false,open=false,powered=true]
biomesoplenty:umbran_fence_gate[facing=south,in_wall=false,open=false,powered=false]
biomesoplenty:umbran_fence_gate[facing=west,in_wall=true,open=true,powered=true]
biomesoplenty:umbran_fence_gate[facing=west,in_wall=true,open=true,powered=false]
biomesoplenty:umbran_fence_gate[facing=west,in_wall=true,open=false,powered=true]
biomesoplenty:umbran_fence_gate[facing=west,in_wall=true,open=false,powered=false]
biomesoplenty:umbran_fence_gate[facing=west,in_wall=false,open=true,powered=true]
biomesoplenty:umbran_fence_gate[facing=west,in_wall=false,open=true,powered=false]
biomesoplenty:umbran_fence_gate[facing=west,in_wall=false,open=false,powered=true]
biomesoplenty:umbran_fence_gate[facing=west,in_wall=false,open=false,powered=false]
biomesoplenty:umbran_fence_gate[facing=east,in_wall=true,open=true,powered=true]
biomesoplenty:umbran_fence_gate[facing=east,in_wall=true,open=true,powered=false]
biomesoplenty:umbran_fence_gate[facing=east,in_wall=true,open=false,powered=true]
biomesoplenty:umbran_fence_gate[facing=east,in_wall=true,open=false,powered=false]
biomesoplenty:umbran_fence_gate[facing=east,in_wall=false,open=true,powered=true]
biomesoplenty:umbran_fence_gate[facing=east,in_wall=false,open=true,powered=false]
biomesoplenty:umbran_fence_gate[facing=east,in_wall=false,open=false,powered=true]
biomesoplenty:umbran_fence_gate[facing=east,in_wall=false,open=false,powered=false]
biomesoplenty:fir_fence_gate[facing=north,in_wall=true,open=true,powered=true]
biomesoplenty:fir_fence_gate[facing=north,in_wall=true,open=true,powered=false]
biomesoplenty:fir_fence_gate[facing=north,in_wall=true,open=false,powered=true]
biomesoplenty:fir_fence_gate[facing=north,in_wall=true,open=false,powered=false]
biomesoplenty:fir_fence_gate[facing=north,in_wall=false,open=true,powered=true]
biomesoplenty:fir_fence_gate[facing=north,in_wall=false,open=true,powered=false]
biomesoplenty:fir_fence_gate[facing=north,in_wall=false,open=false,powered=true]
biomesoplenty:fir_fence_gate[facing=north,in_wall=false,open=false,powered=false]
biomesoplenty:fir_fence_gate[facing=south,in_wall=true,open=true,powered=true]
biomesoplenty:fir_fence_gate[facing=south,in_wall=true,open=true,powered=false]
biomesoplenty:fir_fence_gate[facing=south,in_wall=true,open=false,powered=true]
biomesoplenty:fir_fence_gate[facing=south,in_wall=true,open=false,powered=false]
biomesoplenty:fir_fence_gate[facing=south,in_wall=false,open=true,powered=true]
biomesoplenty:fir_fence_gate[facing=south,in_wall=false,open=true,powered=false]
biomesoplenty:fir_fence_gate[facing=south,in_wall=false,open=false,powered=true]
biomesoplenty:fir_fence_gate[facing=south,in_wall=false,open=false,powered=false]
biomesoplenty:fir_fence_gate[facing=west,in_wall=true,open=true,powered=true]
biomesoplenty:fir_fence_gate[facing=west,in_wall=true,open=true,powered=false]
biomesoplenty:fir_fence_gate[facing=west,in_wall=true,open=false,powered=true]
biomesoplenty:fir_fence_gate[facing=west,in_wall=true,open=false,powered=false]
biomesoplenty:fir_fence_gate[facing=west,in_wall=false,open=true,powered=true]
biomesoplenty:fir_fence_gate[facing=west,in_wall=false,open=true,powered=false]
biomesoplenty:fir_fence_gate[facing=west,in_wall=false,open=false,powered=true]
biomesoplenty:fir_fence_gate[facing=west,in_wall=false,open=false,powered=false]
biomesoplenty:fir_fence_gate[facing=east,in_wall=true,open=true,powered=true]
biomesoplenty:fir_fence_gate[facing=east,in_wall=true,open=true,powered=false]
biomesoplenty:fir_fence_gate[facing=east,in_wall=true,open=false,powered=true]
biomesoplenty:fir_fence_gate[facing=east,in_wall=true,open=false,powered=false]
biomesoplenty:fir_fence_gate[facing=east,in_wall=false,open=true,powered=true]
biomesoplenty:fir_fence_gate[facing=east,in_wall=false,open=true,powered=false]
biomesoplenty:fir_fence_gate[facing=east,in_wall=false,open=false,powered=true]
biomesoplenty:fir_fence_gate[facing=east,in_wall=false,open=false,powered=false]
biomesoplenty:ethereal_fence_gate[facing=north,in_wall=true,open=true,powered=true]
biomesoplenty:ethereal_fence_gate[facing=north,in_wall=true,open=true,powered=false]
biomesoplenty:ethereal_fence_gate[facing=north,in_wall=true,open=false,powered=true]
biomesoplenty:ethereal_fence_gate[facing=north,in_wall=true,open=false,powered=false]
biomesoplenty:ethereal_fence_gate[facing=north,in_wall=false,open=true,powered=true]
biomesoplenty:ethereal_fence_gate[facing=north,in_wall=false,open=true,powered=false]
biomesoplenty:ethereal_fence_gate[facing=north,in_wall=false,open=false,powered=true]
biomesoplenty:ethereal_fence_gate[facing=north,in_wall=false,open=false,powered=false]
biomesoplenty:ethereal_fence_gate[facing=south,in_wall=true,open=true,powered=true]
biomesoplenty:ethereal_fence_gate[facing=south,in_wall=true,open=true,powered=false]
biomesoplenty:ethereal_fence_gate[facing=south,in_wall=true,open=false,powered=true]
biomesoplenty:ethereal_fence_gate[facing=south,in_wall=true,open=false,powered=false]
biomesoplenty:ethereal_fence_gate[facing=south,in_wall=false,open=true,powered=true]
biomesoplenty:ethereal_fence_gate[facing=south,in_wall=false,open=true,powered=false]
biomesoplenty:ethereal_fence_gate[facing=south,in_wall=false,open=false,powered=true]
biomesoplenty:ethereal_fence_gate[facing=south,in_wall=false,open=false,powered=false]
biomesoplenty:ethereal_fence_gate[facing=west,in_wall=true,open=true,powered=true]
biomesoplenty:ethereal_fence_gate[facing=west,in_wall=true,open=true,powered=false]
biomesoplenty:ethereal_fence_gate[facing=west,in_wall=true,open=false,powered=true]
biomesoplenty:ethereal_fence_gate[facing=west,in_wall=true,open=false,powered=false]
biomesoplenty:ethereal_fence_gate[facing=west,in_wall=false,open=true,powered=true]
biomesoplenty:ethereal_fence_gate[facing=west,in_wall=false,open=true,powered=false]
biomesoplenty:ethereal_fence_gate[facing=west,in_wall=false,open=false,powered=true]
biomesoplenty:ethereal_fence_gate[facing=west,in_wall=false,open=false,powered=false]
biomesoplenty:ethereal_fence_gate[facing=east,in_wall=true,open=true,powered=true]
biomesoplenty:ethereal_fence_gate[facing=east,in_wall=true,open=true,powered=false]
biomesoplenty:ethereal_fence_gate[facing=east,in_wall=true,open=false,powered=true]
biomesoplenty:ethereal_fence_gate[facing=east,in_wall=true,open=false,powered=false]
biomesoplenty:ethereal_fence_gate[facing=east,in_wall=false,open=true,powered=true]
biomesoplenty:ethereal_fence_gate[facing=east,in_wall=false,open=true,powered=false]
biomesoplenty:ethereal_fence_gate[facing=east,in_wall=false,open=false,powered=true]
biomesoplenty:ethereal_fence_gate[facing=east,in_wall=false,open=false,powered=false]
biomesoplenty:magic_fence_gate[facing=north,in_wall=true,open=true,powered=true]
biomesoplenty:magic_fence_gate[facing=north,in_wall=true,open=true,powered=false]
biomesoplenty:magic_fence_gate[facing=north,in_wall=true,open=false,powered=true]
biomesoplenty:magic_fence_gate[facing=north,in_wall=true,open=false,powered=false]
biomesoplenty:magic_fence_gate[facing=north,in_wall=false,open=true,powered=true]
biomesoplenty:magic_fence_gate[facing=north,in_wall=false,open=true,powered=false]
biomesoplenty:magic_fence_gate[facing=north,in_wall=false,open=false,powered=true]
biomesoplenty:magic_fence_gate[facing=north,in_wall=false,open=false,powered=false]
biomesoplenty:magic_fence_gate[facing=south,in_wall=true,open=true,powered=true]
biomesoplenty:magic_fence_gate[facing=south,in_wall=true,open=true,powered=false]
biomesoplenty:magic_fence_gate[facing=south,in_wall=true,open=false,powered=true]
biomesoplenty:magic_fence_gate[facing=south,in_wall=true,open=false,powered=false]
biomesoplenty:magic_fence_gate[facing=south,in_wall=false,open=true,powered=true]
biomesoplenty:magic_fence_gate[facing=south,in_wall=false,open=true,powered=false]
biomesoplenty:magic_fence_gate[facing=south,in_wall=false,open=false,powered=true]
biomesoplenty:magic_fence_gate[facing=south,in_wall=false,open=false,powered=false]
biomesoplenty:magic_fence_gate[facing=west,in_wall=true,open=true,powered=true]
biomesoplenty:magic_fence_gate[facing=west,in_wall=true,open=true,powered=false]
biomesoplenty:magic_fence_gate[facing=west,in_wall=true,open=false,powered=true]
biomesoplenty:magic_fence_gate[facing=west,in_wall=true,open=false,powered=false]
biomesoplenty:magic_fence_gate[facing=west,in_wall=false,open=true,powered=true]
biomesoplenty:magic_fence_gate[facing=west,in_wall=false,open=true,powered=false]
biomesoplenty:magic_fence_gate[facing=west,in_wall=false,open=false,powered=true]
biomesoplenty:magic_fence_gate[facing=west,in_wall=false,open=false,powered=false]
biomesoplenty:magic_fence_gate[facing=east,in_wall=true,open=true,powered=true]
biomesoplenty:magic_fence_gate[facing=east,in_wall=true,open=true,powered=false]
biomesoplenty:magic_fence_gate[facing=east,in_wall=true,open=false,powered=true]
biomesoplenty:magic_fence_gate[facing=east,in_wall=true,open=false,powered=false]
biomesoplenty:magic_fence_gate[facing=east,in_wall=false,open=true,powered=true]
biomesoplenty:magic_fence_gate[facing=east,in_wall=false,open=true,powered=false]
biomesoplenty:magic_fence_gate[facing=east,in_wall=false,open=false,powered=true]
biomesoplenty:magic_fence_gate[facing=east,in_wall=false,open=false,powered=false]
biomesoplenty:mangrove_fence_gate[facing=north,in_wall=true,open=true,powered=true]
biomesoplenty:mangrove_fence_gate[facing=north,in_wall=true,open=true,powered=false]
biomesoplenty:mangrove_fence_gate[facing=north,in_wall=true,open=false,powered=true]
biomesoplenty:mangrove_fence_gate[facing=north,in_wall=true,open=false,powered=false]
biomesoplenty:mangrove_fence_gate[facing=north,in_wall=false,open=true,powered=true]
biomesoplenty:mangrove_fence_gate[facing=north,in_wall=false,open=true,powered=false]
biomesoplenty:mangrove_fence_gate[facing=north,in_wall=false,open=false,powered=true]
biomesoplenty:mangrove_fence_gate[facing=north,in_wall=false,open=false,powered=false]
biomesoplenty:mangrove_fence_gate[facing=south,in_wall=true,open=true,powered=true]
biomesoplenty:mangrove_fence_gate[facing=south,in_wall=true,open=true,powered=false]
biomesoplenty:mangrove_fence_gate[facing=south,in_wall=true,open=false,powered=true]
biomesoplenty:mangrove_fence_gate[facing=south,in_wall=true,open=false,powered=false]
biomesoplenty:mangrove_fence_gate[facing=south,in_wall=false,open=true,powered=true]
biomesoplenty:mangrove_fence_gate[facing=south,in_wall=false,open=true,powered=false]
biomesoplenty:mangrove_fence_gate[facing=south,in_wall=false,open=false,powered=true]
biomesoplenty:mangrove_fence_gate[facing=south,in_wall=false,open=false,powered=false]
biomesoplenty:mangrove_fence_gate[facing=west,in_wall=true,open=true,powered=true]
biomesoplenty:mangrove_fence_gate[facing=west,in_wall=true,open=true,powered=false]
biomesoplenty:mangrove_fence_gate[facing=west,in_wall=true,open=false,powered=true]
biomesoplenty:mangrove_fence_gate[facing=west,in_wall=true,open=false,powered=false]
biomesoplenty:mangrove_fence_gate[facing=west,in_wall=false,open=true,powered=true]
biomesoplenty:mangrove_fence_gate[facing=west,in_wall=false,open=true,powered=false]
biomesoplenty:mangrove_fence_gate[facing=west,in_wall=false,open=false,powered=true]
biomesoplenty:mangrove_fence_gate[facing=west,in_wall=false,open=false,powered=false]
biomesoplenty:mangrove_fence_gate[facing=east,in_wall=true,open=true,powered=true]
biomesoplenty:mangrove_fence_gate[facing=east,in_wall=true,open=true,powered=false]
biomesoplenty:mangrove_fence_gate[facing=east,in_wall=true,open=false,powered=true]
biomesoplenty:mangrove_fence_gate[facing=east,in_wall=true,open=false,powered=false]
biomesoplenty:mangrove_fence_gate[facing=east,in_wall=false,open=true,powered=true]
biomesoplenty:mangrove_fence_gate[facing=east,in_wall=false,open=true,powered=false]
biomesoplenty:mangrove_fence_gate[facing=east,in_wall=false,open=false,powered=true]
biomesoplenty:mangrove_fence_gate[facing=east,in_wall=false,open=false,powered=false]
biomesoplenty:palm_fence_gate[facing=north,in_wall=true,open=true,powered=true]
biomesoplenty:palm_fence_gate[facing=north,in_wall=true,open=true,powered=false]
biomesoplenty:palm_fence_gate[facing=north,in_wall=true,open=false,powered=true]
biomesoplenty:palm_fence_gate[facing=north,in_wall=true,open=false,powered=false]
biomesoplenty:palm_fence_gate[facing=north,in_wall=false,open=true,powered=true]
biomesoplenty:palm_fence_gate[facing=north,in_wall=false,open=true,powered=false]
biomesoplenty:palm_fence_gate[facing=north,in_wall=false,open=false,powered=true]
biomesoplenty:palm_fence_gate[facing=north,in_wall=false,open=false,powered=false]
biomesoplenty:palm_fence_gate[facing=south,in_wall=true,open=true,powered=true]
biomesoplenty:palm_fence_gate[facing=south,in_wall=true,open=true,powered=false]
biomesoplenty:palm_fence_gate[facing=south,in_wall=true,open=false,powered=true]
biomesoplenty:palm_fence_gate[facing=south,in_wall=true,open=false,powered=false]
biomesoplenty:palm_fence_gate[facing=south,in_wall=false,open=true,powered=true]
biomesoplenty:palm_fence_gate[facing=south,in_wall=false,open=true,powered=false]
biomesoplenty:palm_fence_gate[facing=south,in_wall=false,open=false,powered=true]
biomesoplenty:palm_fence_gate[facing=south,in_wall=false,open=false,powered=false]
biomesoplenty:palm_fence_gate[facing=west,in_wall=true,open=true,powered=true]
biomesoplenty:palm_fence_gate[facing=west,in_wall=true,open=true,powered=false]
biomesoplenty:palm_fence_gate[facing=west,in_wall=true,open=false,powered=true]
biomesoplenty:palm_fence_gate[facing=west,in_wall=true,open=false,powered=false]
biomesoplenty:palm_fence_gate[facing=west,in_wall=false,open=true,powered=true]
biomesoplenty:palm_fence_gate[facing=west,in_wall=false,open=true,powered=false]
biomesoplenty:palm_fence_gate[facing=west,in_wall=false,open=false,powered=true]
biomesoplenty:palm_fence_gate[facing=west,in_wall=false,open=false,powered=false]
biomesoplenty:palm_fence_gate[facing=east,in_wall=true,open=true,powered=true]
biomesoplenty:palm_fence_gate[facing=east,in_wall=true,open=true,powered=false]
biomesoplenty:palm_fence_gate[facing=east,in_wall=true,open=false,powered=true]
biomesoplenty:palm_fence_gate[facing=east,in_wall=true,open=false,powered=false]
biomesoplenty:palm_fence_gate[facing=east,in_wall=false,open=true,powered=true]
biomesoplenty:palm_fence_gate[facing=east,in_wall=false,open=true,powered=false]
biomesoplenty:palm_fence_gate[facing=east,in_wall=false,open=false,powered=true]
biomesoplenty:palm_fence_gate[facing=east,in_wall=false,open=false,powered=false]
biomesoplenty:redwood_fence_gate[facing=north,in_wall=true,open=true,powered=true]
biomesoplenty:redwood_fence_gate[facing=north,in_wall=true,open=true,powered=false]
biomesoplenty:redwood_fence_gate[facing=north,in_wall=true,open=false,powered=true]
biomesoplenty:redwood_fence_gate[facing=north,in_wall=true,open=false,powered=false]
biomesoplenty:redwood_fence_gate[facing=north,in_wall=false,open=true,powered=true]
biomesoplenty:redwood_fence_gate[facing=north,in_wall=false,open=true,powered=false]
biomesoplenty:redwood_fence_gate[facing=north,in_wall=false,open=false,powered=true]
biomesoplenty:redwood_fence_gate[facing=north,in_wall=false,open=false,powered=false]
biomesoplenty:redwood_fence_gate[facing=south,in_wall=true,open=true,powered=true]
biomesoplenty:redwood_fence_gate[facing=south,in_wall=true,open=true,powered=false]
biomesoplenty:redwood_fence_gate[facing=south,in_wall=true,open=false,powered=true]
biomesoplenty:redwood_fence_gate[facing=south,in_wall=true,open=false,powered=false]
biomesoplenty:redwood_fence_gate[facing=south,in_wall=false,open=true,powered=true]
biomesoplenty:redwood_fence_gate[facing=south,in_wall=false,open=true,powered=false]
biomesoplenty:redwood_fence_gate[facing=south,in_wall=false,open=false,powered=true]
biomesoplenty:redwood_fence_gate[facing=south,in_wall=false,open=false,powered=false]
biomesoplenty:redwood_fence_gate[facing=west,in_wall=true,open=true,powered=true]
biomesoplenty:redwood_fence_gate[facing=west,in_wall=true,open=true,powered=false]
biomesoplenty:redwood_fence_gate[facing=west,in_wall=true,open=false,powered=true]
biomesoplenty:redwood_fence_gate[facing=west,in_wall=true,open=false,powered=false]
biomesoplenty:redwood_fence_gate[facing=west,in_wall=false,open=true,powered=true]
biomesoplenty:redwood_fence_gate[facing=west,in_wall=false,open=true,powered=false]
biomesoplenty:redwood_fence_gate[facing=west,in_wall=false,open=false,powered=true]
biomesoplenty:redwood_fence_gate[facing=west,in_wall=false,open=false,powered=false]
biomesoplenty:redwood_fence_gate[facing=east,in_wall=true,open=true,powered=true]
biomesoplenty:redwood_fence_gate[facing=east,in_wall=true,open=true,powered=false]
biomesoplenty:redwood_fence_gate[facing=east,in_wall=true,open=false,powered=true]
biomesoplenty:redwood_fence_gate[facing=east,in_wall=true,open=false,powered=false]
biomesoplenty:redwood_fence_gate[facing=east,in_wall=false,open=true,powered=true]
biomesoplenty:redwood_fence_gate[facing=east,in_wall=false,open=true,powered=false]
biomesoplenty:redwood_fence_gate[facing=east,in_wall=false,open=false,powered=true]
biomesoplenty:redwood_fence_gate[facing=east,in_wall=false,open=false,powered=false]
biomesoplenty:willow_fence_gate[facing=north,in_wall=true,open=true,powered=true]
biomesoplenty:willow_fence_gate[facing=north,in_wall=true,open=true,powered=false]
biomesoplenty:willow_fence_gate[facing=north,in_wall=true,open=false,powered=true]
biomesoplenty:willow_fence_gate[facing=north,in_wall=true,open=false,powered=false]
biomesoplenty:willow_fence_gate[facing=north,in_wall=false,open=true,powered=true]
biomesoplenty:willow_fence_gate[facing=north,in_wall=false,open=true,powered=false]
biomesoplenty:willow_fence_gate[facing=north,in_wall=false,open=false,powered=true]
biomesoplenty:willow_fence_gate[facing=north,in_wall=false,open=false,powered=false]
biomesoplenty:willow_fence_gate[facing=south,in_wall=true,open=true,powered=true]
biomesoplenty:willow_fence_gate[facing=south,in_wall=true,open=true,powered=false]
biomesoplenty:willow_fence_gate[facing=south,in_wall=true,open=false,powered=true]
biomesoplenty:willow_fence_gate[facing=south,in_wall=true,open=false,powered=false]
biomesoplenty:willow_fence_gate[facing=south,in_wall=false,open=true,powered=true]
biomesoplenty:willow_fence_gate[facing=south,in_wall=false,open=true,powered=false]
biomesoplenty:willow_fence_gate[facing=south,in_wall=false,open=false,powered=true]
biomesoplenty:willow_fence_gate[facing=south,in_wall=false,open=false,powered=false]
biomesoplenty:willow_fence_gate[facing=west,in_wall=true,open=true,powered=true]
biomesoplenty:willow_fence_gate[facing=west,in_wall=true,open=true,powered=false]
biomesoplenty:willow_fence_gate[facing=west,in_wall=true,open=false,powered=true]
biomesoplenty:willow_fence_gate[facing=west,in_wall=true,open=false,powered=false]
biomesoplenty:willow_fence_gate[facing=west,in_wall=false,open=true,powered=true]
biomesoplenty:willow_fence_gate[facing=west,in_wall=false,open=true,powered=false]
biomesoplenty:willow_fence_gate[facing=west,in_wall=false,open=false,powered=true]
biomesoplenty:willow_fence_gate[facing=west,in_wall=false,open=false,powered=false]
biomesoplenty:willow_fence_gate[facing=east,in_wall=true,open=true,powered=true]
biomesoplenty:willow_fence_gate[facing=east,in_wall=true,open=true,powered=false]
biomesoplenty:willow_fence_gate[facing=east,in_wall=true,open=false,powered=true]
biomesoplenty:willow_fence_gate[facing=east,in_wall=true,open=false,powered=false]
biomesoplenty:willow_fence_gate[facing=east,in_wall=false,open=true,powered=true]
biomesoplenty:willow_fence_gate[facing=east,in_wall=false,open=true,powered=false]
biomesoplenty:willow_fence_gate[facing=east,in_wall=false,open=false,powered=true]
biomesoplenty:willow_fence_gate[facing=east,in_wall=false,open=false,powered=false]
biomesoplenty:pine_fence_gate[facing=north,in_wall=true,open=true,powered=true]
biomesoplenty:pine_fence_gate[facing=north,in_wall=true,open=true,powered=false]
biomesoplenty:pine_fence_gate[facing=north,in_wall=true,open=false,powered=true]
biomesoplenty:pine_fence_gate[facing=north,in_wall=true,open=false,powered=false]
biomesoplenty:pine_fence_gate[facing=north,in_wall=false,open=true,powered=true]
biomesoplenty:pine_fence_gate[facing=north,in_wall=false,open=true,powered=false]
biomesoplenty:pine_fence_gate[facing=north,in_wall=false,open=false,powered=true]
biomesoplenty:pine_fence_gate[facing=north,in_wall=false,open=false,powered=false]
biomesoplenty:pine_fence_gate[facing=south,in_wall=true,open=true,powered=true]
biomesoplenty:pine_fence_gate[facing=south,in_wall=true,open=true,powered=false]
biomesoplenty:pine_fence_gate[facing=south,in_wall=true,open=false,powered=true]
biomesoplenty:pine_fence_gate[facing=south,in_wall=true,open=false,powered=false]
biomesoplenty:pine_fence_gate[facing=south,in_wall=false,open=true,powered=true]
biomesoplenty:pine_fence_gate[facing=south,in_wall=false,open=true,powered=false]
biomesoplenty:pine_fence_gate[facing=south,in_wall=false,open=false,powered=true]
biomesoplenty:pine_fence_gate[facing=south,in_wall=false,open=false,powered=false]
biomesoplenty:pine_fence_gate[facing=west,in_wall=true,open=true,powered=true]
biomesoplenty:pine_fence_gate[facing=west,in_wall=true,open=true,powered=false]
biomesoplenty:pine_fence_gate[facing=west,in_wall=true,open=false,powered=true]
biomesoplenty:pine_fence_gate[facing=west,in_wall=true,open=false,powered=false]
biomesoplenty:pine_fence_gate[facing=west,in_wall=false,open=true,powered=true]
biomesoplenty:pine_fence_gate[facing=west,in_wall=false,open=true,powered=false]
biomesoplenty:pine_fence_gate[facing=west,in_wall=false,open=false,powered=true]
biomesoplenty:pine_fence_gate[facing=west,in_wall=false,open=false,powered=false]
biomesoplenty:pine_fence_gate[facing=east,in_wall=true,open=true,powered=true]
biomesoplenty:pine_fence_gate[facing=east,in_wall=true,open=true,powered=false]
biomesoplenty:pine_fence_gate[facing=east,in_wall=true,open=false,powered=true]
biomesoplenty:pine_fence_gate[facing=east,in_wall=true,open=false,powered=false]
biomesoplenty:pine_fence_gate[facing=east,in_wall=false,open=true,powered=true]
biomesoplenty:pine_fence_gate[facing=east,in_wall=false,open=true,powered=false]
biomesoplenty:pine_fence_gate[facing=east,in_wall=false,open=false,powered=true]
biomesoplenty:pine_fence_gate[facing=east,in_wall=false,open=false,powered=false]
biomesoplenty:hellbark_fence_gate[facing=north,in_wall=true,open=true,powered=true]
biomesoplenty:hellbark_fence_gate[facing=north,in_wall=true,open=true,powered=false]
biomesoplenty:hellbark_fence_gate[facing=north,in_wall=true,open=false,powered=true]
biomesoplenty:hellbark_fence_gate[facing=north,in_wall=true,open=false,powered=false]
biomesoplenty:hellbark_fence_gate[facing=north,in_wall=false,open=true,powered=true]
biomesoplenty:hellbark_fence_gate[facing=north,in_wall=false,open=true,powered=false]
biomesoplenty:hellbark_fence_gate[facing=north,in_wall=false,open=false,powered=true]
biomesoplenty:hellbark_fence_gate[facing=north,in_wall=false,open=false,powered=false]
biomesoplenty:hellbark_fence_gate[facing=south,in_wall=true,open=true,powered=true]
biomesoplenty:hellbark_fence_gate[facing=south,in_wall=true,open=true,powered=false]
biomesoplenty:hellbark_fence_gate[facing=south,in_wall=true,open=false,powered=true]
biomesoplenty:hellbark_fence_gate[facing=south,in_wall=true,open=false,powered=false]
biomesoplenty:hellbark_fence_gate[facing=south,in_wall=false,open=true,powered=true]
biomesoplenty:hellbark_fence_gate[facing=south,in_wall=false,open=true,powered=false]
biomesoplenty:hellbark_fence_gate[facing=south,in_wall=false,open=false,powered=true]
biomesoplenty:hellbark_fence_gate[facing=south,in_wall=false,open=false,powered=false]
biomesoplenty:hellbark_fence_gate[facing=west,in_wall=true,open=true,powered=true]
biomesoplenty:hellbark_fence_gate[facing=west,in_wall=true,open=true,powered=false]
biomesoplenty:hellbark_fence_gate[facing=west,in_wall=true,open=false,powered=true]
biomesoplenty:hellbark_fence_gate[facing=west,in_wall=true,open=false,powered=false]
biomesoplenty:hellbark_fence_gate[facing=west,in_wall=false,open=true,powered=true]
biomesoplenty:hellbark_fence_gate[facing=west,in_wall=false,open=true,powered=false]
biomesoplenty:hellbark_fence_gate[facing=west,in_wall=false,open=false,powered=true]
biomesoplenty:hellbark_fence_gate[facing=west,in_wall=false,open=false,powered=false]
biomesoplenty:hellbark_fence_gate[facing=east,in_wall=true,open=true,powered=true]
biomesoplenty:hellbark_fence_gate[facing=east,in_wall=true,open=true,powered=false]
biomesoplenty:hellbark_fence_gate[facing=east,in_wall=true,open=false,powered=true]
biomesoplenty:hellbark_fence_gate[facing=east,in_wall=true,open=false,powered=false]
biomesoplenty:hellbark_fence_gate[facing=east,in_wall=false,open=true,powered=true]
biomesoplenty:hellbark_fence_gate[facing=east,in_wall=false,open=true,powered=false]
biomesoplenty:hellbark_fence_gate[facing=east,in_wall=false,open=false,powered=true]
biomesoplenty:hellbark_fence_gate[facing=east,in_wall=false,open=false,powered=false]
biomesoplenty:jacaranda_fence_gate[facing=north,in_wall=true,open=true,powered=true]
biomesoplenty:jacaranda_fence_gate[facing=north,in_wall=true,open=true,powered=false]
biomesoplenty:jacaranda_fence_gate[facing=north,in_wall=true,open=false,powered=true]
biomesoplenty:jacaranda_fence_gate[facing=north,in_wall=true,open=false,powered=false]
biomesoplenty:jacaranda_fence_gate[facing=north,in_wall=false,open=true,powered=true]
biomesoplenty:jacaranda_fence_gate[facing=north,in_wall=false,open=true,powered=false]
biomesoplenty:jacaranda_fence_gate[facing=north,in_wall=false,open=false,powered=true]
biomesoplenty:jacaranda_fence_gate[facing=north,in_wall=false,open=false,powered=false]
biomesoplenty:jacaranda_fence_gate[facing=south,in_wall=true,open=true,powered=true]
biomesoplenty:jacaranda_fence_gate[facing=south,in_wall=true,open=true,powered=false]
biomesoplenty:jacaranda_fence_gate[facing=south,in_wall=true,open=false,powered=true]
biomesoplenty:jacaranda_fence_gate[facing=south,in_wall=true,open=false,powered=false]
biomesoplenty:jacaranda_fence_gate[facing=south,in_wall=false,open=true,powered=true]
biomesoplenty:jacaranda_fence_gate[facing=south,in_wall=false,open=true,powered=false]
biomesoplenty:jacaranda_fence_gate[facing=south,in_wall=false,open=false,powered=true]
biomesoplenty:jacaranda_fence_gate[facing=south,in_wall=false,open=false,powered=false]
biomesoplenty:jacaranda_fence_gate[facing=west,in_wall=true,open=true,powered=true]
biomesoplenty:jacaranda_fence_gate[facing=west,in_wall=true,open=true,powered=false]
biomesoplenty:jacaranda_fence_gate[facing=west,in_wall=true,open=false,powered=true]
biomesoplenty:jacaranda_fence_gate[facing=west,in_wall=true,open=false,powered=false]
biomesoplenty:jacaranda_fence_gate[facing=west,in_wall=false,open=true,powered=true]
biomesoplenty:jacaranda_fence_gate[facing=west,in_wall=false,open=true,powered=false]
biomesoplenty:jacaranda_fence_gate[facing=west,in_wall=false,open=false,powered=true]
biomesoplenty:jacaranda_fence_gate[facing=west,in_wall=false,open=false,powered=false]
biomesoplenty:jacaranda_fence_gate[facing=east,in_wall=true,open=true,powered=true]
biomesoplenty:jacaranda_fence_gate[facing=east,in_wall=true,open=true,powered=false]
biomesoplenty:jacaranda_fence_gate[facing=east,in_wall=true,open=false,powered=true]
biomesoplenty:jacaranda_fence_gate[facing=east,in_wall=true,open=false,powered=false]
biomesoplenty:jacaranda_fence_gate[facing=east,in_wall=false,open=true,powered=true]
biomesoplenty:jacaranda_fence_gate[facing=east,in_wall=false,open=true,powered=false]
biomesoplenty:jacaranda_fence_gate[facing=east,in_wall=false,open=false,powered=true]
biomesoplenty:jacaranda_fence_gate[facing=east,in_wall=false,open=false,powered=false]
biomesoplenty:mahogany_fence_gate[facing=north,in_wall=true,open=true,powered=true]
biomesoplenty:mahogany_fence_gate[facing=north,in_wall=true,open=true,powered=false]
biomesoplenty:mahogany_fence_gate[facing=north,in_wall=true,open=false,powered=true]
biomesoplenty:mahogany_fence_gate[facing=north,in_wall=true,open=false,powered=false]
biomesoplenty:mahogany_fence_gate[facing=north,in_wall=false,open=true,powered=true]
biomesoplenty:mahogany_fence_gate[facing=north,in_wall=false,open=true,powered=false]
biomesoplenty:mahogany_fence_gate[facing=north,in_wall=false,open=false,powered=true]
biomesoplenty:mahogany_fence_gate[facing=north,in_wall=false,open=false,powered=false]
biomesoplenty:mahogany_fence_gate[facing=south,in_wall=true,open=true,powered=true]
biomesoplenty:mahogany_fence_gate[facing=south,in_wall=true,open=true,powered=false]
biomesoplenty:mahogany_fence_gate[facing=south,in_wall=true,open=false,powered=true]
biomesoplenty:mahogany_fence_gate[facing=south,in_wall=true,open=false,powered=false]
biomesoplenty:mahogany_fence_gate[facing=south,in_wall=false,open=true,powered=true]
biomesoplenty:mahogany_fence_gate[facing=south,in_wall=false,open=true,powered=false]
biomesoplenty:mahogany_fence_gate[facing=south,in_wall=false,open=false,powered=true]
biomesoplenty:mahogany_fence_gate[facing=south,in_wall=false,open=false,powered=false]
biomesoplenty:mahogany_fence_gate[facing=west,in_wall=true,open=true,powered=true]
biomesoplenty:mahogany_fence_gate[facing=west,in_wall=true,open=true,powered=false]
biomesoplenty:mahogany_fence_gate[facing=west,in_wall=true,open=false,powered=true]
biomesoplenty:mahogany_fence_gate[facing=west,in_wall=true,open=false,powered=false]
biomesoplenty:mahogany_fence_gate[facing=west,in_wall=false,open=true,powered=true]
biomesoplenty:mahogany_fence_gate[facing=west,in_wall=false,open=true,powered=false]
biomesoplenty:mahogany_fence_gate[facing=west,in_wall=false,open=false,powered=true]
biomesoplenty:mahogany_fence_gate[facing=west,in_wall=false,open=false,powered=false]
biomesoplenty:mahogany_fence_gate[facing=east,in_wall=true,open=true,powered=true]
biomesoplenty:mahogany_fence_gate[facing=east,in_wall=true,open=true,powered=false]
biomesoplenty:mahogany_fence_gate[facing=east,in_wall=true,open=false,powered=true]
biomesoplenty:mahogany_fence_gate[facing=east,in_wall=true,open=false,powered=false]
biomesoplenty:mahogany_fence_gate[facing=east,in_wall=false,open=true,powered=true]
biomesoplenty:mahogany_fence_gate[facing=east,in_wall=false,open=true,powered=false]
biomesoplenty:mahogany_fence_gate[facing=east,in_wall=false,open=false,powered=true]
biomesoplenty:mahogany_fence_gate[facing=east,in_wall=false,open=false,powered=false]
biomesoplenty:ebony_fence_gate[facing=north,in_wall=true,open=true,powered=true]
biomesoplenty:ebony_fence_gate[facing=north,in_wall=true,open=true,powered=false]
biomesoplenty:ebony_fence_gate[facing=north,in_wall=true,open=false,powered=true]
biomesoplenty:ebony_fence_gate[facing=north,in_wall=true,open=false,powered=false]
biomesoplenty:ebony_fence_gate[facing=north,in_wall=false,open=true,powered=true]
biomesoplenty:ebony_fence_gate[facing=north,in_wall=false,open=true,powered=false]
biomesoplenty:ebony_fence_gate[facing=north,in_wall=false,open=false,powered=true]
biomesoplenty:ebony_fence_gate[facing=north,in_wall=false,open=false,powered=false]
biomesoplenty:ebony_fence_gate[facing=south,in_wall=true,open=true,powered=true]
biomesoplenty:ebony_fence_gate[facing=south,in_wall=true,open=true,powered=false]
biomesoplenty:ebony_fence_gate[facing=south,in_wall=true,open=false,powered=true]
biomesoplenty:ebony_fence_gate[facing=south,in_wall=true,open=false,powered=false]
biomesoplenty:ebony_fence_gate[facing=south,in_wall=false,open=true,powered=true]
biomesoplenty:ebony_fence_gate[facing=south,in_wall=false,open=true,powered=false]
biomesoplenty:ebony_fence_gate[facing=south,in_wall=false,open=false,powered=true]
biomesoplenty:ebony_fence_gate[facing=south,in_wall=false,open=false,powered=false]
biomesoplenty:ebony_fence_gate[facing=west,in_wall=true,open=true,powered=true]
biomesoplenty:ebony_fence_gate[facing=west,in_wall=true,open=true,powered=false]
biomesoplenty:ebony_fence_gate[facing=west,in_wall=true,open=false,powered=true]
biomesoplenty:ebony_fence_gate[facing=west,in_wall=true,open=false,powered=false]
biomesoplenty:ebony_fence_gate[facing=west,in_wall=false,open=true,powered=true]
biomesoplenty:ebony_fence_gate[facing=west,in_wall=false,open=true,powered=false]
biomesoplenty:ebony_fence_gate[facing=west,in_wall=false,open=false,powered=true]
biomesoplenty:ebony_fence_gate[facing=west,in_wall=false,open=false,powered=false]
biomesoplenty:ebony_fence_gate[facing=east,in_wall=true,open=true,powered=true]
biomesoplenty:ebony_fence_gate[facing=east,in_wall=true,open=true,powered=false]
biomesoplenty:ebony_fence_gate[facing=east,in_wall=true,open=false,powered=true]
biomesoplenty:ebony_fence_gate[facing=east,in_wall=true,open=false,powered=false]
biomesoplenty:ebony_fence_gate[facing=east,in_wall=false,open=true,powered=true]
biomesoplenty:ebony_fence_gate[facing=east,in_wall=false,open=true,powered=false]
biomesoplenty:ebony_fence_gate[facing=east,in_wall=false,open=false,powered=true]
biomesoplenty:ebony_fence_gate[facing=east,in_wall=false,open=false,powered=false]
biomesoplenty:eucalyptus_fence_gate[facing=north,in_wall=true,open=true,powered=true]
biomesoplenty:eucalyptus_fence_gate[facing=north,in_wall=true,open=true,powered=false]
biomesoplenty:eucalyptus_fence_gate[facing=north,in_wall=true,open=false,powered=true]
biomesoplenty:eucalyptus_fence_gate[facing=north,in_wall=true,open=false,powered=false]
biomesoplenty:eucalyptus_fence_gate[facing=north,in_wall=false,open=true,powered=true]
biomesoplenty:eucalyptus_fence_gate[facing=north,in_wall=false,open=true,powered=false]
biomesoplenty:eucalyptus_fence_gate[facing=north,in_wall=false,open=false,powered=true]
biomesoplenty:eucalyptus_fence_gate[facing=north,in_wall=false,open=false,powered=false]
biomesoplenty:eucalyptus_fence_gate[facing=south,in_wall=true,open=true,powered=true]
biomesoplenty:eucalyptus_fence_gate[facing=south,in_wall=true,open=true,powered=false]
biomesoplenty:eucalyptus_fence_gate[facing=south,in_wall=true,open=false,powered=true]
biomesoplenty:eucalyptus_fence_gate[facing=south,in_wall=true,open=false,powered=false]
biomesoplenty:eucalyptus_fence_gate[facing=south,in_wall=false,open=true,powered=true]
biomesoplenty:eucalyptus_fence_gate[facing=south,in_wall=false,open=true,powered=false]
biomesoplenty:eucalyptus_fence_gate[facing=south,in_wall=false,open=false,powered=true]
biomesoplenty:eucalyptus_fence_gate[facing=south,in_wall=false,open=false,powered=false]
biomesoplenty:eucalyptus_fence_gate[facing=west,in_wall=true,open=true,powered=true]
biomesoplenty:eucalyptus_fence_gate[facing=west,in_wall=true,open=true,powered=false]
biomesoplenty:eucalyptus_fence_gate[facing=west,in_wall=true,open=false,powered=true]
biomesoplenty:eucalyptus_fence_gate[facing=west,in_wall=true,open=false,powered=false]
biomesoplenty:eucalyptus_fence_gate[facing=west,in_wall=false,open=true,powered=true]
biomesoplenty:eucalyptus_fence_gate[facing=west,in_wall=false,open=true,powered=false]
biomesoplenty:eucalyptus_fence_gate[facing=west,in_wall=false,open=false,powered=true]
biomesoplenty:eucalyptus_fence_gate[facing=west,in_wall=false,open=false,powered=false]
biomesoplenty:eucalyptus_fence_gate[facing=east,in_wall=true,open=true,powered=true]
biomesoplenty:eucalyptus_fence_gate[facing=east,in_wall=true,open=true,powered=false]
biomesoplenty:eucalyptus_fence_gate[facing=east,in_wall=true,open=false,powered=true]
biomesoplenty:eucalyptus_fence_gate[facing=east,in_wall=true,open=false,powered=false]
biomesoplenty:eucalyptus_fence_gate[facing=east,in_wall=false,open=true,powered=true]
biomesoplenty:eucalyptus_fence_gate[facing=east,in_wall=false,open=true,powered=false]
biomesoplenty:eucalyptus_fence_gate[facing=east,in_wall=false,open=false,powered=true]
biomesoplenty:eucalyptus_fence_gate[facing=east,in_wall=false,open=false,powered=false]
biomesoplenty:sacred_oak_door_block[facing=north,half=upper,hinge=left,open=true,powered=true]
biomesoplenty:sacred_oak_door_block[facing=north,half=upper,hinge=left,open=true,powered=false]
biomesoplenty:sacred_oak_door_block[facing=north,half=upper,hinge=left,open=false,powered=true]
biomesoplenty:sacred_oak_door_block[facing=north,half=upper,hinge=left,open=false,powered=false]
biomesoplenty:sacred_oak_door_block[facing=north,half=upper,hinge=right,open=true,powered=true]
biomesoplenty:sacred_oak_door_block[facing=north,half=upper,hinge=right,open=true,powered=false]
biomesoplenty:sacred_oak_door_block[facing=north,half=upper,hinge=right,open=false,powered=true]
biomesoplenty:sacred_oak_door_block[facing=north,half=upper,hinge=right,open=false,powered=false]
biomesoplenty:sacred_oak_door_block[facing=north,half=lower,hinge=left,open=true,powered=true]
biomesoplenty:sacred_oak_door_block[facing=north,half=lower,hinge=left,open=true,powered=false]
biomesoplenty:sacred_oak_door_block[facing=north,half=lower,hinge=left,open=false,powered=true]
biomesoplenty:sacred_oak_door_block[facing=north,half=lower,hinge=left,open=false,powered=false]
biomesoplenty:sacred_oak_door_block[facing=north,half=lower,hinge=right,open=true,powered=true]
biomesoplenty:sacred_oak_door_block[facing=north,half=lower,hinge=right,open=true,powered=false]
biomesoplenty:sacred_oak_door_block[facing=north,half=lower,hinge=right,open=false,powered=true]
biomesoplenty:sacred_oak_door_block[facing=north,half=lower,hinge=right,open=false,powered=false]
biomesoplenty:sacred_oak_door_block[facing=south,half=upper,hinge=left,open=true,powered=true]
biomesoplenty:sacred_oak_door_block[facing=south,half=upper,hinge=left,open=true,powered=false]
biomesoplenty:sacred_oak_door_block[facing=south,half=upper,hinge=left,open=false,powered=true]
biomesoplenty:sacred_oak_door_block[facing=south,half=upper,hinge=left,open=false,powered=false]
biomesoplenty:sacred_oak_door_block[facing=south,half=upper,hinge=right,open=true,powered=true]
biomesoplenty:sacred_oak_door_block[facing=south,half=upper,hinge=right,open=true,powered=false]
biomesoplenty:sacred_oak_door_block[facing=south,half=upper,hinge=right,open=false,powered=true]
biomesoplenty:sacred_oak_door_block[facing=south,half=upper,hinge=right,open=false,powered=false]
biomesoplenty:sacred_oak_door_block[facing=south,half=lower,hinge=left,open=true,powered=true]
biomesoplenty:sacred_oak_door_block[facing=south,half=lower,hinge=left,open=true,powered=false]
biomesoplenty:sacred_oak_door_block[facing=south,half=lower,hinge=left,open=false,powered=true]
biomesoplenty:sacred_oak_door_block[facing=south,half=lower,hinge=left,open=false,powered=false]
biomesoplenty:sacred_oak_door_block[facing=south,half=lower,hinge=right,open=true,powered=true]
biomesoplenty:sacred_oak_door_block[facing=south,half=lower,hinge=right,open=true,powered=false]
biomesoplenty:sacred_oak_door_block[facing=south,half=lower,hinge=right,open=false,powered=true]
biomesoplenty:sacred_oak_door_block[facing=south,half=lower,hinge=right,open=false,powered=false]
biomesoplenty:sacred_oak_door_block[facing=west,half=upper,hinge=left,open=true,powered=true]
biomesoplenty:sacred_oak_door_block[facing=west,half=upper,hinge=left,open=true,powered=false]
biomesoplenty:sacred_oak_door_block[facing=west,half=upper,hinge=left,open=false,powered=true]
biomesoplenty:sacred_oak_door_block[facing=west,half=upper,hinge=left,open=false,powered=false]
biomesoplenty:sacred_oak_door_block[facing=west,half=upper,hinge=right,open=true,powered=true]
biomesoplenty:sacred_oak_door_block[facing=west,half=upper,hinge=right,open=true,powered=false]
biomesoplenty:sacred_oak_door_block[facing=west,half=upper,hinge=right,open=false,powered=true]
biomesoplenty:sacred_oak_door_block[facing=west,half=upper,hinge=right,open=false,powered=false]
biomesoplenty:sacred_oak_door_block[facing=west,half=lower,hinge=left,open=true,powered=true]
biomesoplenty:sacred_oak_door_block[facing=west,half=lower,hinge=left,open=true,powered=false]
biomesoplenty:sacred_oak_door_block[facing=west,half=lower,hinge=left,open=false,powered=true]
biomesoplenty:sacred_oak_door_block[facing=west,half=lower,hinge=left,open=false,powered=false]
biomesoplenty:sacred_oak_door_block[facing=west,half=lower,hinge=right,open=true,powered=true]
biomesoplenty:sacred_oak_door_block[facing=west,half=lower,hinge=right,open=true,powered=false]
biomesoplenty:sacred_oak_door_block[facing=west,half=lower,hinge=right,open=false,powered=true]
biomesoplenty:sacred_oak_door_block[facing=west,half=lower,hinge=right,open=false,powered=false]
biomesoplenty:sacred_oak_door_block[facing=east,half=upper,hinge=left,open=true,powered=true]
biomesoplenty:sacred_oak_door_block[facing=east,half=upper,hinge=left,open=true,powered=false]
biomesoplenty:sacred_oak_door_block[facing=east,half=upper,hinge=left,open=false,powered=true]
biomesoplenty:sacred_oak_door_block[facing=east,half=upper,hinge=left,open=false,powered=false]
biomesoplenty:sacred_oak_door_block[facing=east,half=upper,hinge=right,open=true,powered=true]
biomesoplenty:sacred_oak_door_block[facing=east,half=upper,hinge=right,open=true,powered=false]
biomesoplenty:sacred_oak_door_block[facing=east,half=upper,hinge=right,open=false,powered=true]
biomesoplenty:sacred_oak_door_block[facing=east,half=upper,hinge=right,open=false,powered=false]
biomesoplenty:sacred_oak_door_block[facing=east,half=lower,hinge=left,open=true,powered=true]
biomesoplenty:sacred_oak_door_block[facing=east,half=lower,hinge=left,open=true,powered=false]
biomesoplenty:sacred_oak_door_block[facing=east,half=lower,hinge=left,open=false,powered=true]
biomesoplenty:sacred_oak_door_block[facing=east,half=lower,hinge=left,open=false,powered=false]
biomesoplenty:sacred_oak_door_block[facing=east,half=lower,hinge=right,open=true,powered=true]
biomesoplenty:sacred_oak_door_block[facing=east,half=lower,hinge=right,open=true,powered=false]
biomesoplenty:sacred_oak_door_block[facing=east,half=lower,hinge=right,open=false,powered=true]
biomesoplenty:sacred_oak_door_block[facing=east,half=lower,hinge=right,open=false,powered=false]
biomesoplenty:cherry_door_block[facing=north,half=upper,hinge=left,open=true,powered=true]
biomesoplenty:cherry_door_block[facing=north,half=upper,hinge=left,open=true,powered=false]
biomesoplenty:cherry_door_block[facing=north,half=upper,hinge=left,open=false,powered=true]
biomesoplenty:cherry_door_block[facing=north,half=upper,hinge=left,open=false,powered=false]
biomesoplenty:cherry_door_block[facing=north,half=upper,hinge=right,open=true,powered=true]
biomesoplenty:cherry_door_block[facing=north,half=upper,hinge=right,open=true,powered=false]
biomesoplenty:cherry_door_block[facing=north,half=upper,hinge=right,open=false,powered=true]
biomesoplenty:cherry_door_block[facing=north,half=upper,hinge=right,open=false,powered=false]
biomesoplenty:cherry_door_block[facing=north,half=lower,hinge=left,open=true,powered=true]
biomesoplenty:cherry_door_block[facing=north,half=lower,hinge=left,open=true,powered=false]
biomesoplenty:cherry_door_block[facing=north,half=lower,hinge=left,open=false,powered=true]
biomesoplenty:cherry_door_block[facing=north,half=lower,hinge=left,open=false,powered=false]
biomesoplenty:cherry_door_block[facing=north,half=lower,hinge=right,open=true,powered=true]
biomesoplenty:cherry_door_block[facing=north,half=lower,hinge=right,open=true,powered=false]
biomesoplenty:cherry_door_block[facing=north,half=lower,hinge=right,open=false,powered=true]
biomesoplenty:cherry_door_block[facing=north,half=lower,hinge=right,open=false,powered=false]
biomesoplenty:cherry_door_block[facing=south,half=upper,hinge=left,open=true,powered=true]
biomesoplenty:cherry_door_block[facing=south,half=upper,hinge=left,open=true,powered=false]
biomesoplenty:cherry_door_block[facing=south,half=upper,hinge=left,open=false,powered=true]
biomesoplenty:cherry_door_block[facing=south,half=upper,hinge=left,open=false,powered=false]
biomesoplenty:cherry_door_block[facing=south,half=upper,hinge=right,open=true,powered=true]
biomesoplenty:cherry_door_block[facing=south,half=upper,hinge=right,open=true,powered=false]
biomesoplenty:cherry_door_block[facing=south,half=upper,hinge=right,open=false,powered=true]
biomesoplenty:cherry_door_block[facing=south,half=upper,hinge=right,open=false,powered=false]
biomesoplenty:cherry_door_block[facing=south,half=lower,hinge=left,open=true,powered=true]
biomesoplenty:cherry_door_block[facing=south,half=lower,hinge=left,open=true,powered=false]
biomesoplenty:cherry_door_block[facing=south,half=lower,hinge=left,open=false,powered=true]
biomesoplenty:cherry_door_block[facing=south,half=lower,hinge=left,open=false,powered=false]
biomesoplenty:cherry_door_block[facing=south,half=lower,hinge=right,open=true,powered=true]
biomesoplenty:cherry_door_block[facing=south,half=lower,hinge=right,open=true,powered=false]
biomesoplenty:cherry_door_block[facing=south,half=lower,hinge=right,open=false,powered=true]
biomesoplenty:cherry_door_block[facing=south,half=lower,hinge=right,open=false,powered=false]
biomesoplenty:cherry_door_block[facing=west,half=upper,hinge=left,open=true,powered=true]
biomesoplenty:cherry_door_block[facing=west,half=upper,hinge=left,open=true,powered=false]
biomesoplenty:cherry_door_block[facing=west,half=upper,hinge=left,open=false,powered=true]
biomesoplenty:cherry_door_block[facing=west,half=upper,hinge=left,open=false,powered=false]
biomesoplenty:cherry_door_block[facing=west,half=upper,hinge=right,open=true,powered=true]
biomesoplenty:cherry_door_block[facing=west,half=upper,hinge=right,open=true,powered=false]
biomesoplenty:cherry_door_block[facing=west,half=upper,hinge=right,open=false,powered=true]
biomesoplenty:cherry_door_block[facing=west,half=upper,hinge=right,open=false,powered=false]
biomesoplenty:cherry_door_block[facing=west,half=lower,hinge=left,open=true,powered=true]
biomesoplenty:cherry_door_block[facing=west,half=lower,hinge=left,open=true,powered=false]
biomesoplenty:cherry_door_block[facing=west,half=lower,hinge=left,open=false,powered=true]
biomesoplenty:cherry_door_block[facing=west,half=lower,hinge=left,open=false,powered=false]
biomesoplenty:cherry_door_block[facing=west,half=lower,hinge=right,open=true,powered=true]
biomesoplenty:cherry_door_block[facing=west,half=lower,hinge=right,open=true,powered=false]
biomesoplenty:cherry_door_block[facing=west,half=lower,hinge=right,open=false,powered=true]
biomesoplenty:cherry_door_block[facing=west,half=lower,hinge=right,open=false,powered=false]
biomesoplenty:cherry_door_block[facing=east,half=upper,hinge=left,open=true,powered=true]
biomesoplenty:cherry_door_block[facing=east,half=upper,hinge=left,open=true,powered=false]
biomesoplenty:cherry_door_block[facing=east,half=upper,hinge=left,open=false,powered=true]
biomesoplenty:cherry_door_block[facing=east,half=upper,hinge=left,open=false,powered=false]
biomesoplenty:cherry_door_block[facing=east,half=upper,hinge=right,open=true,powered=true]
biomesoplenty:cherry_door_block[facing=east,half=upper,hinge=right,open=true,powered=false]
biomesoplenty:cherry_door_block[facing=east,half=upper,hinge=right,open=false,powered=true]
biomesoplenty:cherry_door_block[facing=east,half=upper,hinge=right,open=false,powered=false]
biomesoplenty:cherry_door_block[facing=east,half=lower,hinge=left,open=true,powered=true]
biomesoplenty:cherry_door_block[facing=east,half=lower,hinge=left,open=true,powered=false]
biomesoplenty:cherry_door_block[facing=east,half=lower,hinge=left,open=false,powered=true]
biomesoplenty:cherry_door_block[facing=east,half=lower,hinge=left,open=false,powered=false]
biomesoplenty:cherry_door_block[facing=east,half=lower,hinge=right,open=true,powered=true]
biomesoplenty:cherry_door_block[facing=east,half=lower,hinge=right,open=true,powered=false]
biomesoplenty:cherry_door_block[facing=east,half=lower,hinge=right,open=false,powered=true]
biomesoplenty:cherry_door_block[facing=east,half=lower,hinge=right,open=false,powered=false]
biomesoplenty:umbran_door_block[facing=north,half=upper,hinge=left,open=true,powered=true]
biomesoplenty:umbran_door_block[facing=north,half=upper,hinge=left,open=true,powered=false]
biomesoplenty:umbran_door_block[facing=north,half=upper,hinge=left,open=false,powered=true]
biomesoplenty:umbran_door_block[facing=north,half=upper,hinge=left,open=false,powered=false]
biomesoplenty:umbran_door_block[facing=north,half=upper,hinge=right,open=true,powered=true]
biomesoplenty:umbran_door_block[facing=north,half=upper,hinge=right,open=true,powered=false]
biomesoplenty:umbran_door_block[facing=north,half=upper,hinge=right,open=false,powered=true]
biomesoplenty:umbran_door_block[facing=north,half=upper,hinge=right,open=false,powered=false]
biomesoplenty:umbran_door_block[facing=north,half=lower,hinge=left,open=true,powered=true]
biomesoplenty:umbran_door_block[facing=north,half=lower,hinge=left,open=true,powered=false]
biomesoplenty:umbran_door_block[facing=north,half=lower,hinge=left,open=false,powered=true]
biomesoplenty:umbran_door_block[facing=north,half=lower,hinge=left,open=false,powered=false]
biomesoplenty:umbran_door_block[facing=north,half=lower,hinge=right,open=true,powered=true]
biomesoplenty:umbran_door_block[facing=north,half=lower,hinge=right,open=true,powered=false]
biomesoplenty:umbran_door_block[facing=north,half=lower,hinge=right,open=false,powered=true]
biomesoplenty:umbran_door_block[facing=north,half=lower,hinge=right,open=false,powered=false]
biomesoplenty:umbran_door_block[facing=south,half=upper,hinge=left,open=true,powered=true]
biomesoplenty:umbran_door_block[facing=south,half=upper,hinge=left,open=true,powered=false]
biomesoplenty:umbran_door_block[facing=south,half=upper,hinge=left,open=false,powered=true]
biomesoplenty:umbran_door_block[facing=south,half=upper,hinge=left,open=false,powered=false]
biomesoplenty:umbran_door_block[facing=south,half=upper,hinge=right,open=true,powered=true]
biomesoplenty:umbran_door_block[facing=south,half=upper,hinge=right,open=true,powered=false]
biomesoplenty:umbran_door_block[facing=south,half=upper,hinge=right,open=false,powered=true]
biomesoplenty:umbran_door_block[facing=south,half=upper,hinge=right,open=false,powered=false]
biomesoplenty:umbran_door_block[facing=south,half=lower,hinge=left,open=true,powered=true]
biomesoplenty:umbran_door_block[facing=south,half=lower,hinge=left,open=true,powered=false]
biomesoplenty:umbran_door_block[facing=south,half=lower,hinge=left,open=false,powered=true]
biomesoplenty:umbran_door_block[facing=south,half=lower,hinge=left,open=false,powered=false]
biomesoplenty:umbran_door_block[facing=south,half=lower,hinge=right,open=true,powered=true]
biomesoplenty:umbran_door_block[facing=south,half=lower,hinge=right,open=true,powered=false]
biomesoplenty:umbran_door_block[facing=south,half=lower,hinge=right,open=false,powered=true]
biomesoplenty:umbran_door_block[facing=south,half=lower,hinge=right,open=false,powered=false]
biomesoplenty:umbran_door_block[facing=west,half=upper,hinge=left,open=true,powered=true]
biomesoplenty:umbran_door_block[facing=west,half=upper,hinge=left,open=true,powered=false]
biomesoplenty:umbran_door_block[facing=west,half=upper,hinge=left,open=false,powered=true]
biomesoplenty:umbran_door_block[facing=west,half=upper,hinge=left,open=false,powered=false]
biomesoplenty:umbran_door_block[facing=west,half=upper,hinge=right,open=true,powered=true]
biomesoplenty:umbran_door_block[facing=west,half=upper,hinge=right,open=true,powered=false]
biomesoplenty:umbran_door_block[facing=west,half=upper,hinge=right,open=false,powered=true]
biomesoplenty:umbran_door_block[facing=west,half=upper,hinge=right,open=false,powered=false]
biomesoplenty:umbran_door_block[facing=west,half=lower,hinge=left,open=true,powered=true]
biomesoplenty:umbran_door_block[facing=west,half=lower,hinge=left,open=true,powered=false]
biomesoplenty:umbran_door_block[facing=west,half=lower,hinge=left,open=false,powered=true]
biomesoplenty:umbran_door_block[facing=west,half=lower,hinge=left,open=false,powered=false]
biomesoplenty:umbran_door_block[facing=west,half=lower,hinge=right,open=true,powered=true]
biomesoplenty:umbran_door_block[facing=west,half=lower,hinge=right,open=true,powered=false]
biomesoplenty:umbran_door_block[facing=west,half=lower,hinge=right,open=false,powered=true]
biomesoplenty:umbran_door_block[facing=west,half=lower,hinge=right,open=false,powered=false]
biomesoplenty:umbran_door_block[facing=east,half=upper,hinge=left,open=true,powered=true]
biomesoplenty:umbran_door_block[facing=east,half=upper,hinge=left,open=true,powered=false]
biomesoplenty:umbran_door_block[facing=east,half=upper,hinge=left,open=false,powered=true]
biomesoplenty:umbran_door_block[facing=east,half=upper,hinge=left,open=false,powered=false]
biomesoplenty:umbran_door_block[facing=east,half=upper,hinge=right,open=true,powered=true]
biomesoplenty:umbran_door_block[facing=east,half=upper,hinge=right,open=true,powered=false]
biomesoplenty:umbran_door_block[facing=east,half=upper,hinge=right,open=false,powered=true]
biomesoplenty:umbran_door_block[facing=east,half=upper,hinge=right,open=false,powered=false]
biomesoplenty:umbran_door_block[facing=east,half=lower,hinge=left,open=true,powered=true]
biomesoplenty:umbran_door_block[facing=east,half=lower,hinge=left,open=true,powered=false]
biomesoplenty:umbran_door_block[facing=east,half=lower,hinge=left,open=false,powered=true]
biomesoplenty:umbran_door_block[facing=east,half=lower,hinge=left,open=false,powered=false]
biomesoplenty:umbran_door_block[facing=east,half=lower,hinge=right,open=true,powered=true]
biomesoplenty:umbran_door_block[facing=east,half=lower,hinge=right,open=true,powered=false]
biomesoplenty:umbran_door_block[facing=east,half=lower,hinge=right,open=false,powered=true]
biomesoplenty:umbran_door_block[facing=east,half=lower,hinge=right,open=false,powered=false]
biomesoplenty:fir_door_block[facing=north,half=upper,hinge=left,open=true,powered=true]
biomesoplenty:fir_door_block[facing=north,half=upper,hinge=left,open=true,powered=false]
biomesoplenty:fir_door_block[facing=north,half=upper,hinge=left,open=false,powered=true]
biomesoplenty:fir_door_block[facing=north,half=upper,hinge=left,open=false,powered=false]
biomesoplenty:fir_door_block[facing=north,half=upper,hinge=right,open=true,powered=true]
biomesoplenty:fir_door_block[facing=north,half=upper,hinge=right,open=true,powered=false]
biomesoplenty:fir_door_block[facing=north,half=upper,hinge=right,open=false,powered=true]
biomesoplenty:fir_door_block[facing=north,half=upper,hinge=right,open=false,powered=false]
biomesoplenty:fir_door_block[facing=north,half=lower,hinge=left,open=true,powered=true]
biomesoplenty:fir_door_block[facing=north,half=lower,hinge=left,open=true,powered=false]
biomesoplenty:fir_door_block[facing=north,half=lower,hinge=left,open=false,powered=true]
biomesoplenty:fir_door_block[facing=north,half=lower,hinge=left,open=false,powered=false]
biomesoplenty:fir_door_block[facing=north,half=lower,hinge=right,open=true,powered=true]
biomesoplenty:fir_door_block[facing=north,half=lower,hinge=right,open=true,powered=false]
biomesoplenty:fir_door_block[facing=north,half=lower,hinge=right,open=false,powered=true]
biomesoplenty:fir_door_block[facing=north,half=lower,hinge=right,open=false,powered=false]
biomesoplenty:fir_door_block[facing=south,half=upper,hinge=left,open=true,powered=true]
biomesoplenty:fir_door_block[facing=south,half=upper,hinge=left,open=true,powered=false]
biomesoplenty:fir_door_block[facing=south,half=upper,hinge=left,open=false,powered=true]
biomesoplenty:fir_door_block[facing=south,half=upper,hinge=left,open=false,powered=false]
biomesoplenty:fir_door_block[facing=south,half=upper,hinge=right,open=true,powered=true]
biomesoplenty:fir_door_block[facing=south,half=upper,hinge=right,open=true,powered=false]
biomesoplenty:fir_door_block[facing=south,half=upper,hinge=right,open=false,powered=true]
biomesoplenty:fir_door_block[facing=south,half=upper,hinge=right,open=false,powered=false]
biomesoplenty:fir_door_block[facing=south,half=lower,hinge=left,open=true,powered=true]
biomesoplenty:fir_door_block[facing=south,half=lower,hinge=left,open=true,powered=false]
biomesoplenty:fir_door_block[facing=south,half=lower,hinge=left,open=false,powered=true]
biomesoplenty:fir_door_block[facing=south,half=lower,hinge=left,open=false,powered=false]
biomesoplenty:fir_door_block[facing=south,half=lower,hinge=right,open=true,powered=true]
biomesoplenty:fir_door_block[facing=south,half=lower,hinge=right,open=true,powered=false]
biomesoplenty:fir_door_block[facing=south,half=lower,hinge=right,open=false,powered=true]
biomesoplenty:fir_door_block[facing=south,half=lower,hinge=right,open=false,powered=false]
biomesoplenty:fir_door_block[facing=west,half=upper,hinge=left,open=true,powered=true]
biomesoplenty:fir_door_block[facing=west,half=upper,hinge=left,open=true,powered=false]
biomesoplenty:fir_door_block[facing=west,half=upper,hinge=left,open=false,powered=true]
biomesoplenty:fir_door_block[facing=west,half=upper,hinge=left,open=false,powered=false]
biomesoplenty:fir_door_block[facing=west,half=upper,hinge=right,open=true,powered=true]
biomesoplenty:fir_door_block[facing=west,half=upper,hinge=right,open=true,powered=false]
biomesoplenty:fir_door_block[facing=west,half=upper,hinge=right,open=false,powered=true]
biomesoplenty:fir_door_block[facing=west,half=upper,hinge=right,open=false,powered=false]
biomesoplenty:fir_door_block[facing=west,half=lower,hinge=left,open=true,powered=true]
biomesoplenty:fir_door_block[facing=west,half=lower,hinge=left,open=true,powered=false]
biomesoplenty:fir_door_block[facing=west,half=lower,hinge=left,open=false,powered=true]
biomesoplenty:fir_door_block[facing=west,half=lower,hinge=left,open=false,powered=false]
biomesoplenty:fir_door_block[facing=west,half=lower,hinge=right,open=true,powered=true]
biomesoplenty:fir_door_block[facing=west,half=lower,hinge=right,open=true,powered=false]
biomesoplenty:fir_door_block[facing=west,half=lower,hinge=right,open=false,powered=true]
biomesoplenty:fir_door_block[facing=west,half=lower,hinge=right,open=false,powered=false]
biomesoplenty:fir_door_block[facing=east,half=upper,hinge=left,open=true,powered=true]
biomesoplenty:fir_door_block[facing=east,half=upper,hinge=left,open=true,powered=false]
biomesoplenty:fir_door_block[facing=east,half=upper,hinge=left,open=false,powered=true]
biomesoplenty:fir_door_block[facing=east,half=upper,hinge=left,open=false,powered=false]
biomesoplenty:fir_door_block[facing=east,half=upper,hinge=right,open=true,powered=true]
biomesoplenty:fir_door_block[facing=east,half=upper,hinge=right,open=true,powered=false]
biomesoplenty:fir_door_block[facing=east,half=upper,hinge=right,open=false,powered=true]
biomesoplenty:fir_door_block[facing=east,half=upper,hinge=right,open=false,powered=false]
biomesoplenty:fir_door_block[facing=east,half=lower,hinge=left,open=true,powered=true]
biomesoplenty:fir_door_block[facing=east,half=lower,hinge=left,open=true,powered=false]
biomesoplenty:fir_door_block[facing=east,half=lower,hinge=left,open=false,powered=true]
biomesoplenty:fir_door_block[facing=east,half=lower,hinge=left,open=false,powered=false]
biomesoplenty:fir_door_block[facing=east,half=lower,hinge=right,open=true,powered=true]
biomesoplenty:fir_door_block[facing=east,half=lower,hinge=right,open=true,powered=false]
biomesoplenty:fir_door_block[facing=east,half=lower,hinge=right,open=false,powered=true]
biomesoplenty:fir_door_block[facing=east,half=lower,hinge=right,open=false,powered=false]
biomesoplenty:ethereal_door_block[facing=north,half=upper,hinge=left,open=true,powered=true]
biomesoplenty:ethereal_door_block[facing=north,half=upper,hinge=left,open=true,powered=false]
biomesoplenty:ethereal_door_block[facing=north,half=upper,hinge=left,open=false,powered=true]
biomesoplenty:ethereal_door_block[facing=north,half=upper,hinge=left,open=false,powered=false]
biomesoplenty:ethereal_door_block[facing=north,half=upper,hinge=right,open=true,powered=true]
biomesoplenty:ethereal_door_block[facing=north,half=upper,hinge=right,open=true,powered=false]
biomesoplenty:ethereal_door_block[facing=north,half=upper,hinge=right,open=false,powered=true]
biomesoplenty:ethereal_door_block[facing=north,half=upper,hinge=right,open=false,powered=false]
biomesoplenty:ethereal_door_block[facing=north,half=lower,hinge=left,open=true,powered=true]
biomesoplenty:ethereal_door_block[facing=north,half=lower,hinge=left,open=true,powered=false]
biomesoplenty:ethereal_door_block[facing=north,half=lower,hinge=left,open=false,powered=true]
biomesoplenty:ethereal_door_block[facing=north,half=lower,hinge=left,open=false,powered=false]
biomesoplenty:ethereal_door_block[facing=north,half=lower,hinge=right,open=true,powered=true]
biomesoplenty:ethereal_door_block[facing=north,half=lower,hinge=right,open=true,powered=false]
biomesoplenty:ethereal_door_block[facing=north,half=lower,hinge=right,open=false,powered=true]
biomesoplenty:ethereal_door_block[facing=north,half=lower,hinge=right,open=false,powered=false]
biomesoplenty:ethereal_door_block[facing=south,half=upper,hinge=left,open=true,powered=true]
biomesoplenty:ethereal_door_block[facing=south,half=upper,hinge=left,open=true,powered=false]
biomesoplenty:ethereal_door_block[facing=south,half=upper,hinge=left,open=false,powered=true]
biomesoplenty:ethereal_door_block[facing=south,half=upper,hinge=left,open=false,powered=false]
biomesoplenty:ethereal_door_block[facing=south,half=upper,hinge=right,open=true,powered=true]
biomesoplenty:ethereal_door_block[facing=south,half=upper,hinge=right,open=true,powered=false]
biomesoplenty:ethereal_door_block[facing=south,half=upper,hinge=right,open=false,powered=true]
biomesoplenty:ethereal_door_block[facing=south,half=upper,hinge=right,open=false,powered=false]
biomesoplenty:ethereal_door_block[facing=south,half=lower,hinge=left,open=true,powered=true]
biomesoplenty:ethereal_door_block[facing=south,half=lower,hinge=left,open=true,powered=false]
biomesoplenty:ethereal_door_block[facing=south,half=lower,hinge=left,open=false,powered=true]
biomesoplenty:ethereal_door_block[facing=south,half=lower,hinge=left,open=false,powered=false]
biomesoplenty:ethereal_door_block[facing=south,half=lower,hinge=right,open=true,powered=true]
biomesoplenty:ethereal_door_block[facing=south,half=lower,hinge=right,open=true,powered=false]
biomesoplenty:ethereal_door_block[facing=south,half=lower,hinge=right,open=false,powered=true]
biomesoplenty:ethereal_door_block[facing=south,half=lower,hinge=right,open=false,powered=false]
biomesoplenty:ethereal_door_block[facing=west,half=upper,hinge=left,open=true,powered=true]
biomesoplenty:ethereal_door_block[facing=west,half=upper,hinge=left,open=true,powered=false]
biomesoplenty:ethereal_door_block[facing=west,half=upper,hinge=left,open=false,powered=true]
biomesoplenty:ethereal_door_block[facing=west,half=upper,hinge=left,open=false,powered=false]
biomesoplenty:ethereal_door_block[facing=west,half=upper,hinge=right,open=true,powered=true]
biomesoplenty:ethereal_door_block[facing=west,half=upper,hinge=right,open=true,powered=false]
biomesoplenty:ethereal_door_block[facing=west,half=upper,hinge=right,open=false,powered=true]
biomesoplenty:ethereal_door_block[facing=west,half=upper,hinge=right,open=false,powered=false]
biomesoplenty:ethereal_door_block[facing=west,half=lower,hinge=left,open=true,powered=true]
biomesoplenty:ethereal_door_block[facing=west,half=lower,hinge=left,open=true,powered=false]
biomesoplenty:ethereal_door_block[facing=west,half=lower,hinge=left,open=false,powered=true]
biomesoplenty:ethereal_door_block[facing=west,half=lower,hinge=left,open=false,powered=false]
biomesoplenty:ethereal_door_block[facing=west,half=lower,hinge=right,open=true,powered=true]
biomesoplenty:ethereal_door_block[facing=west,half=lower,hinge=right,open=true,powered=false]
biomesoplenty:ethereal_door_block[facing=west,half=lower,hinge=right,open=false,powered=true]
biomesoplenty:ethereal_door_block[facing=west,half=lower,hinge=right,open=false,powered=false]
biomesoplenty:ethereal_door_block[facing=east,half=upper,hinge=left,open=true,powered=true]
biomesoplenty:ethereal_door_block[facing=east,half=upper,hinge=left,open=true,powered=false]
biomesoplenty:ethereal_door_block[facing=east,half=upper,hinge=left,open=false,powered=true]
biomesoplenty:ethereal_door_block[facing=east,half=upper,hinge=left,open=false,powered=false]
biomesoplenty:ethereal_door_block[facing=east,half=upper,hinge=right,open=true,powered=true]
biomesoplenty:ethereal_door_block[facing=east,half=upper,hinge=right,open=true,powered=false]
biomesoplenty:ethereal_door_block[facing=east,half=upper,hinge=right,open=false,powered=true]
biomesoplenty:ethereal_door_block[facing=east,half=upper,hinge=right,open=false,powered=false]
biomesoplenty:ethereal_door_block[facing=east,half=lower,hinge=left,open=true,powered=true]
biomesoplenty:ethereal_door_block[facing=east,half=lower,hinge=left,open=true,powered=false]
biomesoplenty:ethereal_door_block[facing=east,half=lower,hinge=left,open=false,powered=true]
biomesoplenty:ethereal_door_block[facing=east,half=lower,hinge=left,open=false,powered=false]
biomesoplenty:ethereal_door_block[facing=east,half=lower,hinge=right,open=true,powered=true]
biomesoplenty:ethereal_door_block[facing=east,half=lower,hinge=right,open=true,powered=false]
biomesoplenty:ethereal_door_block[facing=east,half=lower,hinge=right,open=false,powered=true]
biomesoplenty:ethereal_door_block[facing=east,half=lower,hinge=right,open=false,powered=false]
biomesoplenty:magic_door_block[facing=north,half=upper,hinge=left,open=true,powered=true]
biomesoplenty:magic_door_block[facing=north,half=upper,hinge=left,open=true,powered=false]
biomesoplenty:magic_door_block[facing=north,half=upper,hinge=left,open=false,powered=true]
biomesoplenty:magic_door_block[facing=north,half=upper,hinge=left,open=false,powered=false]
biomesoplenty:magic_door_block[facing=north,half=upper,hinge=right,open=true,powered=true]
biomesoplenty:magic_door_block[facing=north,half=upper,hinge=right,open=true,powered=false]
biomesoplenty:magic_door_block[facing=north,half=upper,hinge=right,open=false,powered=true]
biomesoplenty:magic_door_block[facing=north,half=upper,hinge=right,open=false,powered=false]
biomesoplenty:magic_door_block[facing=north,half=lower,hinge=left,open=true,powered=true]
biomesoplenty:magic_door_block[facing=north,half=lower,hinge=left,open=true,powered=false]
biomesoplenty:magic_door_block[facing=north,half=lower,hinge=left,open=false,powered=true]
biomesoplenty:magic_door_block[facing=north,half=lower,hinge=left,open=false,powered=false]
biomesoplenty:magic_door_block[facing=north,half=lower,hinge=right,open=true,powered=true]
biomesoplenty:magic_door_block[facing=north,half=lower,hinge=right,open=true,powered=false]
biomesoplenty:magic_door_block[facing=north,half=lower,hinge=right,open=false,powered=true]
biomesoplenty:magic_door_block[facing=north,half=lower,hinge=right,open=false,powered=false]
biomesoplenty:magic_door_block[facing=south,half=upper,hinge=left,open=true,powered=true]
biomesoplenty:magic_door_block[facing=south,half=upper,hinge=left,open=true,powered=false]
biomesoplenty:magic_door_block[facing=south,half=upper,hinge=left,open=false,powered=true]
biomesoplenty:magic_door_block[facing=south,half=upper,hinge=left,open=false,powered=false]
biomesoplenty:magic_door_block[facing=south,half=upper,hinge=right,open=true,powered=true]
biomesoplenty:magic_door_block[facing=south,half=upper,hinge=right,open=true,powered=false]
biomesoplenty:magic_door_block[facing=south,half=upper,hinge=right,open=false,powered=true]
biomesoplenty:magic_door_block[facing=south,half=upper,hinge=right,open=false,powered=false]
biomesoplenty:magic_door_block[facing=south,half=lower,hinge=left,open=true,powered=true]
biomesoplenty:magic_door_block[facing=south,half=lower,hinge=left,open=true,powered=false]
biomesoplenty:magic_door_block[facing=south,half=lower,hinge=left,open=false,powered=true]
biomesoplenty:magic_door_block[facing=south,half=lower,hinge=left,open=false,powered=false]
biomesoplenty:magic_door_block[facing=south,half=lower,hinge=right,open=true,powered=true]
biomesoplenty:magic_door_block[facing=south,half=lower,hinge=right,open=true,powered=false]
biomesoplenty:magic_door_block[facing=south,half=lower,hinge=right,open=false,powered=true]
biomesoplenty:magic_door_block[facing=south,half=lower,hinge=right,open=false,powered=false]
biomesoplenty:magic_door_block[facing=west,half=upper,hinge=left,open=true,powered=true]
biomesoplenty:magic_door_block[facing=west,half=upper,hinge=left,open=true,powered=false]
biomesoplenty:magic_door_block[facing=west,half=upper,hinge=left,open=false,powered=true]
biomesoplenty:magic_door_block[facing=west,half=upper,hinge=left,open=false,powered=false]
biomesoplenty:magic_door_block[facing=west,half=upper,hinge=right,open=true,powered=true]
biomesoplenty:magic_door_block[facing=west,half=upper,hinge=right,open=true,powered=false]
biomesoplenty:magic_door_block[facing=west,half=upper,hinge=right,open=false,powered=true]
biomesoplenty:magic_door_block[facing=west,half=upper,hinge=right,open=false,powered=false]
biomesoplenty:magic_door_block[facing=west,half=lower,hinge=left,open=true,powered=true]
biomesoplenty:magic_door_block[facing=west,half=lower,hinge=left,open=true,powered=false]
biomesoplenty:magic_door_block[facing=west,half=lower,hinge=left,open=false,powered=true]
biomesoplenty:magic_door_block[facing=west,half=lower,hinge=left,open=false,powered=false]
biomesoplenty:magic_door_block[facing=west,half=lower,hinge=right,open=true,powered=true]
biomesoplenty:magic_door_block[facing=west,half=lower,hinge=right,open=true,powered=false]
biomesoplenty:magic_door_block[facing=west,half=lower,hinge=right,open=false,powered=true]
biomesoplenty:magic_door_block[facing=west,half=lower,hinge=right,open=false,powered=false]
biomesoplenty:magic_door_block[facing=east,half=upper,hinge=left,open=true,powered=true]
biomesoplenty:magic_door_block[facing=east,half=upper,hinge=left,open=true,powered=false]
biomesoplenty:magic_door_block[facing=east,half=upper,hinge=left,open=false,powered=true]
biomesoplenty:magic_door_block[facing=east,half=upper,hinge=left,open=false,powered=false]
biomesoplenty:magic_door_block[facing=east,half=upper,hinge=right,open=true,powered=true]
biomesoplenty:magic_door_block[facing=east,half=upper,hinge=right,open=true,powered=false]
biomesoplenty:magic_door_block[facing=east,half=upper,hinge=right,open=false,powered=true]
biomesoplenty:magic_door_block[facing=east,half=upper,hinge=right,open=false,powered=false]
biomesoplenty:magic_door_block[facing=east,half=lower,hinge=left,open=true,powered=true]
biomesoplenty:magic_door_block[facing=east,half=lower,hinge=left,open=true,powered=false]
biomesoplenty:magic_door_block[facing=east,half=lower,hinge=left,open=false,powered=true]
biomesoplenty:magic_door_block[facing=east,half=lower,hinge=left,open=false,powered=false]
biomesoplenty:magic_door_block[facing=east,half=lower,hinge=right,open=true,powered=true]
biomesoplenty:magic_door_block[facing=east,half=lower,hinge=right,open=true,powered=false]
biomesoplenty:magic_door_block[facing=east,half=lower,hinge=right,open=false,powered=true]
biomesoplenty:magic_door_block[facing=east,half=lower,hinge=right,open=false,powered=false]
biomesoplenty:mangrove_door_block[facing=north,half=upper,hinge=left,open=true,powered=true]
biomesoplenty:mangrove_door_block[facing=north,half=upper,hinge=left,open=true,powered=false]
biomesoplenty:mangrove_door_block[facing=north,half=upper,hinge=left,open=false,powered=true]
biomesoplenty:mangrove_door_block[facing=north,half=upper,hinge=left,open=false,powered=false]
biomesoplenty:mangrove_door_block[facing=north,half=upper,hinge=right,open=true,powered=true]
biomesoplenty:mangrove_door_block[facing=north,half=upper,hinge=right,open=true,powered=false]
biomesoplenty:mangrove_door_block[facing=north,half=upper,hinge=right,open=false,powered=true]
biomesoplenty:mangrove_door_block[facing=north,half=upper,hinge=right,open=false,powered=false]
biomesoplenty:mangrove_door_block[facing=north,half=lower,hinge=left,open=true,powered=true]
biomesoplenty:mangrove_door_block[facing=north,half=lower,hinge=left,open=true,powered=false]
biomesoplenty:mangrove_door_block[facing=north,half=lower,hinge=left,open=false,powered=true]
biomesoplenty:mangrove_door_block[facing=north,half=lower,hinge=left,open=false,powered=false]
biomesoplenty:mangrove_door_block[facing=north,half=lower,hinge=right,open=true,powered=true]
biomesoplenty:mangrove_door_block[facing=north,half=lower,hinge=right,open=true,powered=false]
biomesoplenty:mangrove_door_block[facing=north,half=lower,hinge=right,open=false,powered=true]
biomesoplenty:mangrove_door_block[facing=north,half=lower,hinge=right,open=false,powered=false]
biomesoplenty:mangrove_door_block[facing=south,half=upper,hinge=left,open=true,powered=true]
biomesoplenty:mangrove_door_block[facing=south,half=upper,hinge=left,open=true,powered=false]
biomesoplenty:mangrove_door_block[facing=south,half=upper,hinge=left,open=false,powered=true]
biomesoplenty:mangrove_door_block[facing=south,half=upper,hinge=left,open=false,powered=false]
biomesoplenty:mangrove_door_block[facing=south,half=upper,hinge=right,open=true,powered=true]
biomesoplenty:mangrove_door_block[facing=south,half=upper,hinge=right,open=true,powered=false]
biomesoplenty:mangrove_door_block[facing=south,half=upper,hinge=right,open=false,powered=true]
biomesoplenty:mangrove_door_block[facing=south,half=upper,hinge=right,open=false,powered=false]
biomesoplenty:mangrove_door_block[facing=south,half=lower,hinge=left,open=true,powered=true]
biomesoplenty:mangrove_door_block[facing=south,half=lower,hinge=left,open=true,powered=false]
biomesoplenty:mangrove_door_block[facing=south,half=lower,hinge=left,open=false,powered=true]
biomesoplenty:mangrove_door_block[facing=south,half=lower,hinge=left,open=false,powered=false]
biomesoplenty:mangrove_door_block[facing=south,half=lower,hinge=right,open=true,powered=true]
biomesoplenty:mangrove_door_block[facing=south,half=lower,hinge=right,open=true,powered=false]
biomesoplenty:mangrove_door_block[facing=south,half=lower,hinge=right,open=false,powered=true]
biomesoplenty:mangrove_door_block[facing=south,half=lower,hinge=right,open=false,powered=false]
biomesoplenty:mangrove_door_block[facing=west,half=upper,hinge=left,open=true,powered=true]
biomesoplenty:mangrove_door_block[facing=west,half=upper,hinge=left,open=true,powered=false]
biomesoplenty:mangrove_door_block[facing=west,half=upper,hinge=left,open=false,powered=true]
biomesoplenty:mangrove_door_block[facing=west,half=upper,hinge=left,open=false,powered=false]
biomesoplenty:mangrove_door_block[facing=west,half=upper,hinge=right,open=true,powered=true]
biomesoplenty:mangrove_door_block[facing=west,half=upper,hinge=right,open=true,powered=false]
biomesoplenty:mangrove_door_block[facing=west,half=upper,hinge=right,open=false,powered=true]
biomesoplenty:mangrove_door_block[facing=west,half=upper,hinge=right,open=false,powered=false]
biomesoplenty:mangrove_door_block[facing=west,half=lower,hinge=left,open=true,powered=true]
biomesoplenty:mangrove_door_block[facing=west,half=lower,hinge=left,open=true,powered=false]
biomesoplenty:mangrove_door_block[facing=west,half=lower,hinge=left,open=false,powered=true]
biomesoplenty:mangrove_door_block[facing=west,half=lower,hinge=left,open=false,powered=false]
biomesoplenty:mangrove_door_block[facing=west,half=lower,hinge=right,open=true,powered=true]
biomesoplenty:mangrove_door_block[facing=west,half=lower,hinge=right,open=true,powered=false]
biomesoplenty:mangrove_door_block[facing=west,half=lower,hinge=right,open=false,powered=true]
biomesoplenty:mangrove_door_block[facing=west,half=lower,hinge=right,open=false,powered=false]
biomesoplenty:mangrove_door_block[facing=east,half=upper,hinge=left,open=true,powered=true]
biomesoplenty:mangrove_door_block[facing=east,half=upper,hinge=left,open=true,powered=false]
biomesoplenty:mangrove_door_block[facing=east,half=upper,hinge=left,open=false,powered=true]
biomesoplenty:mangrove_door_block[facing=east,half=upper,hinge=left,open=false,powered=false]
biomesoplenty:mangrove_door_block[facing=east,half=upper,hinge=right,open=true,powered=true]
biomesoplenty:mangrove_door_block[facing=east,half=upper,hinge=right,open=true,powered=false]
biomesoplenty:mangrove_door_block[facing=east,half=upper,hinge=right,open=false,powered=true]
biomesoplenty:mangrove_door_block[facing=east,half=upper,hinge=right,open=false,powered=false]
biomesoplenty:mangrove_door_block[facing=east,half=lower,hinge=left,open=true,powered=true]
biomesoplenty:mangrove_door_block[facing=east,half=lower,hinge=left,open=true,powered=false]
biomesoplenty:mangrove_door_block[facing=east,half=lower,hinge=left,open=false,powered=true]
biomesoplenty:mangrove_door_block[facing=east,half=lower,hinge=left,open=false,powered=false]
biomesoplenty:mangrove_door_block[facing=east,half=lower,hinge=right,open=true,powered=true]
biomesoplenty:mangrove_door_block[facing=east,half=lower,hinge=right,open=true,powered=false]
biomesoplenty:mangrove_door_block[facing=east,half=lower,hinge=right,open=false,powered=true]
biomesoplenty:mangrove_door_block[facing=east,half=lower,hinge=right,open=false,powered=false]
biomesoplenty:palm_door_block[facing=north,half=upper,hinge=left,open=true,powered=true]
biomesoplenty:palm_door_block[facing=north,half=upper,hinge=left,open=true,powered=false]
biomesoplenty:palm_door_block[facing=north,half=upper,hinge=left,open=false,powered=true]
biomesoplenty:palm_door_block[facing=north,half=upper,hinge=left,open=false,powered=false]
biomesoplenty:palm_door_block[facing=north,half=upper,hinge=right,open=true,powered=true]
biomesoplenty:palm_door_block[facing=north,half=upper,hinge=right,open=true,powered=false]
biomesoplenty:palm_door_block[facing=north,half=upper,hinge=right,open=false,powered=true]
biomesoplenty:palm_door_block[facing=north,half=upper,hinge=right,open=false,powered=false]
biomesoplenty:palm_door_block[facing=north,half=lower,hinge=left,open=true,powered=true]
biomesoplenty:palm_door_block[facing=north,half=lower,hinge=left,open=true,powered=false]
biomesoplenty:palm_door_block[facing=north,half=lower,hinge=left,open=false,powered=true]
biomesoplenty:palm_door_block[facing=north,half=lower,hinge=left,open=false,powered=false]
biomesoplenty:palm_door_block[facing=north,half=lower,hinge=right,open=true,powered=true]
biomesoplenty:palm_door_block[facing=north,half=lower,hinge=right,open=true,powered=false]
biomesoplenty:palm_door_block[facing=north,half=lower,hinge=right,open=false,powered=true]
biomesoplenty:palm_door_block[facing=north,half=lower,hinge=right,open=false,powered=false]
biomesoplenty:palm_door_block[facing=south,half=upper,hinge=left,open=true,powered=true]
biomesoplenty:palm_door_block[facing=south,half=upper,hinge=left,open=true,powered=false]
biomesoplenty:palm_door_block[facing=south,half=upper,hinge=left,open=false,powered=true]
biomesoplenty:palm_door_block[facing=south,half=upper,hinge=left,open=false,powered=false]
biomesoplenty:palm_door_block[facing=south,half=upper,hinge=right,open=true,powered=true]
biomesoplenty:palm_door_block[facing=south,half=upper,hinge=right,open=true,powered=false]
biomesoplenty:palm_door_block[facing=south,half=upper,hinge=right,open=false,powered=true]
biomesoplenty:palm_door_block[facing=south,half=upper,hinge=right,open=false,powered=false]
biomesoplenty:palm_door_block[facing=south,half=lower,hinge=left,open=true,powered=true]
biomesoplenty:palm_door_block[facing=south,half=lower,hinge=left,open=true,powered=false]
biomesoplenty:palm_door_block[facing=south,half=lower,hinge=left,open=false,powered=true]
biomesoplenty:palm_door_block[facing=south,half=lower,hinge=left,open=false,powered=false]
biomesoplenty:palm_door_block[facing=south,half=lower,hinge=right,open=true,powered=true]
biomesoplenty:palm_door_block[facing=south,half=lower,hinge=right,open=true,powered=false]
biomesoplenty:palm_door_block[facing=south,half=lower,hinge=right,open=false,powered=true]
biomesoplenty:palm_door_block[facing=south,half=lower,hinge=right,open=false,powered=false]
biomesoplenty:palm_door_block[facing=west,half=upper,hinge=left,open=true,powered=true]
biomesoplenty:palm_door_block[facing=west,half=upper,hinge=left,open=true,powered=false]
biomesoplenty:palm_door_block[facing=west,half=upper,hinge=left,open=false,powered=true]
biomesoplenty:palm_door_block[facing=west,half=upper,hinge=left,open=false,powered=false]
biomesoplenty:palm_door_block[facing=west,half=upper,hinge=right,open=true,powered=true]
biomesoplenty:palm_door_block[facing=west,half=upper,hinge=right,open=true,powered=false]
biomesoplenty:palm_door_block[facing=west,half=upper,hinge=right,open=false,powered=true]
biomesoplenty:palm_door_block[facing=west,half=upper,hinge=right,open=false,powered=false]
biomesoplenty:palm_door_block[facing=west,half=lower,hinge=left,open=true,powered=true]
biomesoplenty:palm_door_block[facing=west,half=lower,hinge=left,open=true,powered=false]
biomesoplenty:palm_door_block[facing=west,half=lower,hinge=left,open=false,powered=true]
biomesoplenty:palm_door_block[facing=west,half=lower,hinge=left,open=false,powered=false]
biomesoplenty:palm_door_block[facing=west,half=lower,hinge=right,open=true,powered=true]
biomesoplenty:palm_door_block[facing=west,half=lower,hinge=right,open=true,powered=false]
biomesoplenty:palm_door_block[facing=west,half=lower,hinge=right,open=false,powered=true]
biomesoplenty:palm_door_block[facing=west,half=lower,hinge=right,open=false,powered=false]
biomesoplenty:palm_door_block[facing=east,half=upper,hinge=left,open=true,powered=true]
biomesoplenty:palm_door_block[facing=east,half=upper,hinge=left,open=true,powered=false]
biomesoplenty:palm_door_block[facing=east,half=upper,hinge=left,open=false,powered=true]
biomesoplenty:palm_door_block[facing=east,half=upper,hinge=left,open=false,powered=false]
biomesoplenty:palm_door_block[facing=east,half=upper,hinge=right,open=true,powered=true]
biomesoplenty:palm_door_block[facing=east,half=upper,hinge=right,open=true,powered=false]
biomesoplenty:palm_door_block[facing=east,half=upper,hinge=right,open=false,powered=true]
biomesoplenty:palm_door_block[facing=east,half=upper,hinge=right,open=false,powered=false]
biomesoplenty:palm_door_block[facing=east,half=lower,hinge=left,open=true,powered=true]
biomesoplenty:palm_door_block[facing=east,half=lower,hinge=left,open=true,powered=false]
biomesoplenty:palm_door_block[facing=east,half=lower,hinge=left,open=false,powered=true]
biomesoplenty:palm_door_block[facing=east,half=lower,hinge=left,open=false,powered=false]
biomesoplenty:palm_door_block[facing=east,half=lower,hinge=right,open=true,powered=true]
biomesoplenty:palm_door_block[facing=east,half=lower,hinge=right,open=true,powered=false]
biomesoplenty:palm_door_block[facing=east,half=lower,hinge=right,open=false,powered=true]
biomesoplenty:palm_door_block[facing=east,half=lower,hinge=right,open=false,powered=false]
biomesoplenty:redwood_door_block[facing=north,half=upper,hinge=left,open=true,powered=true]
biomesoplenty:redwood_door_block[facing=north,half=upper,hinge=left,open=true,powered=false]
biomesoplenty:redwood_door_block[facing=north,half=upper,hinge=left,open=false,powered=true]
biomesoplenty:redwood_door_block[facing=north,half=upper,hinge=left,open=false,powered=false]
biomesoplenty:redwood_door_block[facing=north,half=upper,hinge=right,open=true,powered=true]
biomesoplenty:redwood_door_block[facing=north,half=upper,hinge=right,open=true,powered=false]
biomesoplenty:redwood_door_block[facing=north,half=upper,hinge=right,open=false,powered=true]
biomesoplenty:redwood_door_block[facing=north,half=upper,hinge=right,open=false,powered=false]
biomesoplenty:redwood_door_block[facing=north,half=lower,hinge=left,open=true,powered=true]
biomesoplenty:redwood_door_block[facing=north,half=lower,hinge=left,open=true,powered=false]
biomesoplenty:redwood_door_block[facing=north,half=lower,hinge=left,open=false,powered=true]
biomesoplenty:redwood_door_block[facing=north,half=lower,hinge=left,open=false,powered=false]
biomesoplenty:redwood_door_block[facing=north,half=lower,hinge=right,open=true,powered=true]
biomesoplenty:redwood_door_block[facing=north,half=lower,hinge=right,open=true,powered=false]
biomesoplenty:redwood_door_block[facing=north,half=lower,hinge=right,open=false,powered=true]
biomesoplenty:redwood_door_block[facing=north,half=lower,hinge=right,open=false,powered=false]
biomesoplenty:redwood_door_block[facing=south,half=upper,hinge=left,open=true,powered=true]
biomesoplenty:redwood_door_block[facing=south,half=upper,hinge=left,open=true,powered=false]
biomesoplenty:redwood_door_block[facing=south,half=upper,hinge=left,open=false,powered=true]
biomesoplenty:redwood_door_block[facing=south,half=upper,hinge=left,open=false,powered=false]
biomesoplenty:redwood_door_block[facing=south,half=upper,hinge=right,open=true,powered=true]
biomesoplenty:redwood_door_block[facing=south,half=upper,hinge=right,open=true,powered=false]
biomesoplenty:redwood_door_block[facing=south,half=upper,hinge=right,open=false,powered=true]
biomesoplenty:redwood_door_block[facing=south,half=upper,hinge=right,open=false,powered=false]
biomesoplenty:redwood_door_block[facing=south,half=lower,hinge=left,open=true,powered=true]
biomesoplenty:redwood_door_block[facing=south,half=lower,hinge=left,open=true,powered=false]
biomesoplenty:redwood_door_block[facing=south,half=lower,hinge=left,open=false,powered=true]
biomesoplenty:redwood_door_block[facing=south,half=lower,hinge=left,open=false,powered=false]
biomesoplenty:redwood_door_block[facing=south,half=lower,hinge=right,open=true,powered=true]
biomesoplenty:redwood_door_block[facing=south,half=lower,hinge=right,open=true,powered=false]
biomesoplenty:redwood_door_block[facing=south,half=lower,hinge=right,open=false,powered=true]
biomesoplenty:redwood_door_block[facing=south,half=lower,hinge=right,open=false,powered=false]
biomesoplenty:redwood_door_block[facing=west,half=upper,hinge=left,open=true,powered=true]
biomesoplenty:redwood_door_block[facing=west,half=upper,hinge=left,open=true,powered=false]
biomesoplenty:redwood_door_block[facing=west,half=upper,hinge=left,open=false,powered=true]
biomesoplenty:redwood_door_block[facing=west,half=upper,hinge=left,open=false,powered=false]
biomesoplenty:redwood_door_block[facing=west,half=upper,hinge=right,open=true,powered=true]
biomesoplenty:redwood_door_block[facing=west,half=upper,hinge=right,open=true,powered=false]
biomesoplenty:redwood_door_block[facing=west,half=upper,hinge=right,open=false,powered=true]
biomesoplenty:redwood_door_block[facing=west,half=upper,hinge=right,open=false,powered=false]
biomesoplenty:redwood_door_block[facing=west,half=lower,hinge=left,open=true,powered=true]
biomesoplenty:redwood_door_block[facing=west,half=lower,hinge=left,open=true,powered=false]
biomesoplenty:redwood_door_block[facing=west,half=lower,hinge=left,open=false,powered=true]
biomesoplenty:redwood_door_block[facing=west,half=lower,hinge=left,open=false,powered=false]
biomesoplenty:redwood_door_block[facing=west,half=lower,hinge=right,open=true,powered=true]
biomesoplenty:redwood_door_block[facing=west,half=lower,hinge=right,open=true,powered=false]
biomesoplenty:redwood_door_block[facing=west,half=lower,hinge=right,open=false,powered=true]
biomesoplenty:redwood_door_block[facing=west,half=lower,hinge=right,open=false,powered=false]
biomesoplenty:redwood_door_block[facing=east,half=upper,hinge=left,open=true,powered=true]
biomesoplenty:redwood_door_block[facing=east,half=upper,hinge=left,open=true,powered=false]
biomesoplenty:redwood_door_block[facing=east,half=upper,hinge=left,open=false,powered=true]
biomesoplenty:redwood_door_block[facing=east,half=upper,hinge=left,open=false,powered=false]
biomesoplenty:redwood_door_block[facing=east,half=upper,hinge=right,open=true,powered=true]
biomesoplenty:redwood_door_block[facing=east,half=upper,hinge=right,open=true,powered=false]
biomesoplenty:redwood_door_block[facing=east,half=upper,hinge=right,open=false,powered=true]
biomesoplenty:redwood_door_block[facing=east,half=upper,hinge=right,open=false,powered=false]
biomesoplenty:redwood_door_block[facing=east,half=lower,hinge=left,open=true,powered=true]
biomesoplenty:redwood_door_block[facing=east,half=lower,hinge=left,open=true,powered=false]
biomesoplenty:redwood_door_block[facing=east,half=lower,hinge=left,open=false,powered=true]
biomesoplenty:redwood_door_block[facing=east,half=lower,hinge=left,open=false,powered=false]
biomesoplenty:redwood_door_block[facing=east,half=lower,hinge=right,open=true,powered=true]
biomesoplenty:redwood_door_block[facing=east,half=lower,hinge=right,open=true,powered=false]
biomesoplenty:redwood_door_block[facing=east,half=lower,hinge=right,open=false,powered=true]
biomesoplenty:redwood_door_block[facing=east,half=lower,hinge=right,open=false,powered=false]
biomesoplenty:willow_door_block[facing=north,half=upper,hinge=left,open=true,powered=true]
biomesoplenty:willow_door_block[facing=north,half=upper,hinge=left,open=true,powered=false]
biomesoplenty:willow_door_block[facing=north,half=upper,hinge=left,open=false,powered=true]
biomesoplenty:willow_door_block[facing=north,half=upper,hinge=left,open=false,powered=false]
biomesoplenty:willow_door_block[facing=north,half=upper,hinge=right,open=true,powered=true]
biomesoplenty:willow_door_block[facing=north,half=upper,hinge=right,open=true,powered=false]
biomesoplenty:willow_door_block[facing=north,half=upper,hinge=right,open=false,powered=true]
biomesoplenty:willow_door_block[facing=north,half=upper,hinge=right,open=false,powered=false]
biomesoplenty:willow_door_block[facing=north,half=lower,hinge=left,open=true,powered=true]
biomesoplenty:willow_door_block[facing=north,half=lower,hinge=left,open=true,powered=false]
biomesoplenty:willow_door_block[facing=north,half=lower,hinge=left,open=false,powered=true]
biomesoplenty:willow_door_block[facing=north,half=lower,hinge=left,open=false,powered=false]
biomesoplenty:willow_door_block[facing=north,half=lower,hinge=right,open=true,powered=true]
biomesoplenty:willow_door_block[facing=north,half=lower,hinge=right,open=true,powered=false]
biomesoplenty:willow_door_block[facing=north,half=lower,hinge=right,open=false,powered=true]
biomesoplenty:willow_door_block[facing=north,half=lower,hinge=right,open=false,powered=false]
biomesoplenty:willow_door_block[facing=south,half=upper,hinge=left,open=true,powered=true]
biomesoplenty:willow_door_block[facing=south,half=upper,hinge=left,open=true,powered=false]
biomesoplenty:willow_door_block[facing=south,half=upper,hinge=left,open=false,powered=true]
biomesoplenty:willow_door_block[facing=south,half=upper,hinge=left,open=false,powered=false]
biomesoplenty:willow_door_block[facing=south,half=upper,hinge=right,open=true,powered=true]
biomesoplenty:willow_door_block[facing=south,half=upper,hinge=right,open=true,powered=false]
biomesoplenty:willow_door_block[facing=south,half=upper,hinge=right,open=false,powered=true]
biomesoplenty:willow_door_block[facing=south,half=upper,hinge=right,open=false,powered=false]
biomesoplenty:willow_door_block[facing=south,half=lower,hinge=left,open=true,powered=true]
biomesoplenty:willow_door_block[facing=south,half=lower,hinge=left,open=true,powered=false]
biomesoplenty:willow_door_block[facing=south,half=lower,hinge=left,open=false,powered=true]
biomesoplenty:willow_door_block[facing=south,half=lower,hinge=left,open=false,powered=false]
biomesoplenty:willow_door_block[facing=south,half=lower,hinge=right,open=true,powered=true]
biomesoplenty:willow_door_block[facing=south,half=lower,hinge=right,open=true,powered=false]
biomesoplenty:willow_door_block[facing=south,half=lower,hinge=right,open=false,powered=true]
biomesoplenty:willow_door_block[facing=south,half=lower,hinge=right,open=false,powered=false]
biomesoplenty:willow_door_block[facing=west,half=upper,hinge=left,open=true,powered=true]
biomesoplenty:willow_door_block[facing=west,half=upper,hinge=left,open=true,powered=false]
biomesoplenty:willow_door_block[facing=west,half=upper,hinge=left,open=false,powered=true]
biomesoplenty:willow_door_block[facing=west,half=upper,hinge=left,open=false,powered=false]
biomesoplenty:willow_door_block[facing=west,half=upper,hinge=right,open=true,powered=true]
biomesoplenty:willow_door_block[facing=west,half=upper,hinge=right,open=true,powered=false]
biomesoplenty:willow_door_block[facing=west,half=upper,hinge=right,open=false,powered=true]
biomesoplenty:willow_door_block[facing=west,half=upper,hinge=right,open=false,powered=false]
biomesoplenty:willow_door_block[facing=west,half=lower,hinge=left,open=true,powered=true]
biomesoplenty:willow_door_block[facing=west,half=lower,hinge=left,open=true,powered=false]
biomesoplenty:willow_door_block[facing=west,half=lower,hinge=left,open=false,powered=true]
biomesoplenty:willow_door_block[facing=west,half=lower,hinge=left,open=false,powered=false]
biomesoplenty:willow_door_block[facing=west,half=lower,hinge=right,open=true,powered=true]
biomesoplenty:willow_door_block[facing=west,half=lower,hinge=right,open=true,powered=false]
biomesoplenty:willow_door_block[facing=west,half=lower,hinge=right,open=false,powered=true]
biomesoplenty:willow_door_block[facing=west,half=lower,hinge=right,open=false,powered=false]
biomesoplenty:willow_door_block[facing=east,half=upper,hinge=left,open=true,powered=true]
biomesoplenty:willow_door_block[facing=east,half=upper,hinge=left,open=true,powered=false]
biomesoplenty:willow_door_block[facing=east,half=upper,hinge=left,open=false,powered=true]
biomesoplenty:willow_door_block[facing=east,half=upper,hinge=left,open=false,powered=false]
biomesoplenty:willow_door_block[facing=east,half=upper,hinge=right,open=true,powered=true]
biomesoplenty:willow_door_block[facing=east,half=upper,hinge=right,open=true,powered=false]
biomesoplenty:willow_door_block[facing=east,half=upper,hinge=right,open=false,powered=true]
biomesoplenty:willow_door_block[facing=east,half=upper,hinge=right,open=false,powered=false]
biomesoplenty:willow_door_block[facing=east,half=lower,hinge=left,open=true,powered=true]
biomesoplenty:willow_door_block[facing=east,half=lower,hinge=left,open=true,powered=false]
biomesoplenty:willow_door_block[facing=east,half=lower,hinge=left,open=false,powered=true]
biomesoplenty:willow_door_block[facing=east,half=lower,hinge=left,open=false,powered=false]
biomesoplenty:willow_door_block[facing=east,half=lower,hinge=right,open=true,powered=true]
biomesoplenty:willow_door_block[facing=east,half=lower,hinge=right,open=true,powered=false]
biomesoplenty:willow_door_block[facing=east,half=lower,hinge=right,open=false,powered=true]
biomesoplenty:willow_door_block[facing=east,half=lower,hinge=right,open=false,powered=false]
biomesoplenty:pine_door_block[facing=north,half=upper,hinge=left,open=true,powered=true]
biomesoplenty:pine_door_block[facing=north,half=upper,hinge=left,open=true,powered=false]
biomesoplenty:pine_door_block[facing=north,half=upper,hinge=left,open=false,powered=true]
biomesoplenty:pine_door_block[facing=north,half=upper,hinge=left,open=false,powered=false]
biomesoplenty:pine_door_block[facing=north,half=upper,hinge=right,open=true,powered=true]
biomesoplenty:pine_door_block[facing=north,half=upper,hinge=right,open=true,powered=false]
biomesoplenty:pine_door_block[facing=north,half=upper,hinge=right,open=false,powered=true]
biomesoplenty:pine_door_block[facing=north,half=upper,hinge=right,open=false,powered=false]
biomesoplenty:pine_door_block[facing=north,half=lower,hinge=left,open=true,powered=true]
biomesoplenty:pine_door_block[facing=north,half=lower,hinge=left,open=true,powered=false]
biomesoplenty:pine_door_block[facing=north,half=lower,hinge=left,open=false,powered=true]
biomesoplenty:pine_door_block[facing=north,half=lower,hinge=left,open=false,powered=false]
biomesoplenty:pine_door_block[facing=north,half=lower,hinge=right,open=true,powered=true]
biomesoplenty:pine_door_block[facing=north,half=lower,hinge=right,open=true,powered=false]
biomesoplenty:pine_door_block[facing=north,half=lower,hinge=right,open=false,powered=true]
biomesoplenty:pine_door_block[facing=north,half=lower,hinge=right,open=false,powered=false]
biomesoplenty:pine_door_block[facing=south,half=upper,hinge=left,open=true,powered=true]
biomesoplenty:pine_door_block[facing=south,half=upper,hinge=left,open=true,powered=false]
biomesoplenty:pine_door_block[facing=south,half=upper,hinge=left,open=false,powered=true]
biomesoplenty:pine_door_block[facing=south,half=upper,hinge=left,open=false,powered=false]
biomesoplenty:pine_door_block[facing=south,half=upper,hinge=right,open=true,powered=true]
biomesoplenty:pine_door_block[facing=south,half=upper,hinge=right,open=true,powered=false]
biomesoplenty:pine_door_block[facing=south,half=upper,hinge=right,open=false,powered=true]
biomesoplenty:pine_door_block[facing=south,half=upper,hinge=right,open=false,powered=false]
biomesoplenty:pine_door_block[facing=south,half=lower,hinge=left,open=true,powered=true]
biomesoplenty:pine_door_block[facing=south,half=lower,hinge=left,open=true,powered=false]
biomesoplenty:pine_door_block[facing=south,half=lower,hinge=left,open=false,powered=true]
biomesoplenty:pine_door_block[facing=south,half=lower,hinge=left,open=false,powered=false]
biomesoplenty:pine_door_block[facing=south,half=lower,hinge=right,open=true,powered=true]
biomesoplenty:pine_door_block[facing=south,half=lower,hinge=right,open=true,powered=false]
biomesoplenty:pine_door_block[facing=south,half=lower,hinge=right,open=false,powered=true]
biomesoplenty:pine_door_block[facing=south,half=lower,hinge=right,open=false,powered=false]
biomesoplenty:pine_door_block[facing=west,half=upper,hinge=left,open=true,powered=true]
biomesoplenty:pine_door_block[facing=west,half=upper,hinge=left,open=true,powered=false]
biomesoplenty:pine_door_block[facing=west,half=upper,hinge=left,open=false,powered=true]
biomesoplenty:pine_door_block[facing=west,half=upper,hinge=left,open=false,powered=false]
biomesoplenty:pine_door_block[facing=west,half=upper,hinge=right,open=true,powered=true]
biomesoplenty:pine_door_block[facing=west,half=upper,hinge=right,open=true,powered=false]
biomesoplenty:pine_door_block[facing=west,half=upper,hinge=right,open=false,powered=true]
biomesoplenty:pine_door_block[facing=west,half=upper,hinge=right,open=false,powered=false]
biomesoplenty:pine_door_block[facing=west,half=lower,hinge=left,open=true,powered=true]
biomesoplenty:pine_door_block[facing=west,half=lower,hinge=left,open=true,powered=false]
biomesoplenty:pine_door_block[facing=west,half=lower,hinge=left,open=false,powered=true]
biomesoplenty:pine_door_block[facing=west,half=lower,hinge=left,open=false,powered=false]
biomesoplenty:pine_door_block[facing=west,half=lower,hinge=right,open=true,powered=true]
biomesoplenty:pine_door_block[facing=west,half=lower,hinge=right,open=true,powered=false]
biomesoplenty:pine_door_block[facing=west,half=lower,hinge=right,open=false,powered=true]
biomesoplenty:pine_door_block[facing=west,half=lower,hinge=right,open=false,powered=false]
biomesoplenty:pine_door_block[facing=east,half=upper,hinge=left,open=true,powered=true]
biomesoplenty:pine_door_block[facing=east,half=upper,hinge=left,open=true,powered=false]
biomesoplenty:pine_door_block[facing=east,half=upper,hinge=left,open=false,powered=true]
biomesoplenty:pine_door_block[facing=east,half=upper,hinge=left,open=false,powered=false]
biomesoplenty:pine_door_block[facing=east,half=upper,hinge=right,open=true,powered=true]
biomesoplenty:pine_door_block[facing=east,half=upper,hinge=right,open=true,powered=false]
biomesoplenty:pine_door_block[facing=east,half=upper,hinge=right,open=false,powered=true]
biomesoplenty:pine_door_block[facing=east,half=upper,hinge=right,open=false,powered=false]
biomesoplenty:pine_door_block[facing=east,half=lower,hinge=left,open=true,powered=true]
biomesoplenty:pine_door_block[facing=east,half=lower,hinge=left,open=true,powered=false]
biomesoplenty:pine_door_block[facing=east,half=lower,hinge=left,open=false,powered=true]
biomesoplenty:pine_door_block[facing=east,half=lower,hinge=left,open=false,powered=false]
biomesoplenty:pine_door_block[facing=east,half=lower,hinge=right,open=true,powered=true]
biomesoplenty:pine_door_block[facing=east,half=lower,hinge=right,open=true,powered=false]
biomesoplenty:pine_door_block[facing=east,half=lower,hinge=right,open=false,powered=true]
biomesoplenty:pine_door_block[facing=east,half=lower,hinge=right,open=false,powered=false]
biomesoplenty:hellbark_door_block[facing=north,half=upper,hinge=left,open=true,powered=true]
biomesoplenty:hellbark_door_block[facing=north,half=upper,hinge=left,open=true,powered=false]
biomesoplenty:hellbark_door_block[facing=north,half=upper,hinge=left,open=false,powered=true]
biomesoplenty:hellbark_door_block[facing=north,half=upper,hinge=left,open=false,powered=false]
biomesoplenty:hellbark_door_block[facing=north,half=upper,hinge=right,open=true,powered=true]
biomesoplenty:hellbark_door_block[facing=north,half=upper,hinge=right,open=true,powered=false]
biomesoplenty:hellbark_door_block[facing=north,half=upper,hinge=right,open=false,powered=true]
biomesoplenty:hellbark_door_block[facing=north,half=upper,hinge=right,open=false,powered=false]
biomesoplenty:hellbark_door_block[facing=north,half=lower,hinge=left,open=true,powered=true]
biomesoplenty:hellbark_door_block[facing=north,half=lower,hinge=left,open=true,powered=false]
biomesoplenty:hellbark_door_block[facing=north,half=lower,hinge=left,open=false,powered=true]
biomesoplenty:hellbark_door_block[facing=north,half=lower,hinge=left,open=false,powered=false]
biomesoplenty:hellbark_door_block[facing=north,half=lower,hinge=right,open=true,powered=true]
biomesoplenty:hellbark_door_block[facing=north,half=lower,hinge=right,open=true,powered=false]
biomesoplenty:hellbark_door_block[facing=north,half=lower,hinge=right,open=false,powered=true]
biomesoplenty:hellbark_door_block[facing=north,half=lower,hinge=right,open=false,powered=false]
biomesoplenty:hellbark_door_block[facing=south,half=upper,hinge=left,open=true,powered=true]
biomesoplenty:hellbark_door_block[facing=south,half=upper,hinge=left,open=true,powered=false]
biomesoplenty:hellbark_door_block[facing=south,half=upper,hinge=left,open=false,powered=true]
biomesoplenty:hellbark_door_block[facing=south,half=upper,hinge=left,open=false,powered=false]
biomesoplenty:hellbark_door_block[facing=south,half=upper,hinge=right,open=true,powered=true]
biomesoplenty:hellbark_door_block[facing=south,half=upper,hinge=right,open=true,powered=false]
biomesoplenty:hellbark_door_block[facing=south,half=upper,hinge=right,open=false,powered=true]
biomesoplenty:hellbark_door_block[facing=south,half=upper,hinge=right,open=false,powered=false]
biomesoplenty:hellbark_door_block[facing=south,half=lower,hinge=left,open=true,powered=true]
biomesoplenty:hellbark_door_block[facing=south,half=lower,hinge=left,open=true,powered=false]
biomesoplenty:hellbark_door_block[facing=south,half=lower,hinge=left,open=false,powered=true]
biomesoplenty:hellbark_door_block[facing=south,half=lower,hinge=left,open=false,powered=false]
biomesoplenty:hellbark_door_block[facing=south,half=lower,hinge=right,open=true,powered=true]
biomesoplenty:hellbark_door_block[facing=south,half=lower,hinge=right,open=true,powered=false]
biomesoplenty:hellbark_door_block[facing=south,half=lower,hinge=right,open=false,powered=true]
biomesoplenty:hellbark_door_block[facing=south,half=lower,hinge=right,open=false,powered=false]
biomesoplenty:hellbark_door_block[facing=west,half=upper,hinge=left,open=true,powered=true]
biomesoplenty:hellbark_door_block[facing=west,half=upper,hinge=left,open=true,powered=false]
biomesoplenty:hellbark_door_block[facing=west,half=upper,hinge=left,open=false,powered=true]
biomesoplenty:hellbark_door_block[facing=west,half=upper,hinge=left,open=false,powered=false]
biomesoplenty:hellbark_door_block[facing=west,half=upper,hinge=right,open=true,powered=true]
biomesoplenty:hellbark_door_block[facing=west,half=upper,hinge=right,open=true,powered=false]
biomesoplenty:hellbark_door_block[facing=west,half=upper,hinge=right,open=false,powered=true]
biomesoplenty:hellbark_door_block[facing=west,half=upper,hinge=right,open=false,powered=false]
biomesoplenty:hellbark_door_block[facing=west,half=lower,hinge=left,open=true,powered=true]
biomesoplenty:hellbark_door_block[facing=west,half=lower,hinge=left,open=true,powered=false]
biomesoplenty:hellbark_door_block[facing=west,half=lower,hinge=left,open=false,powered=true]
biomesoplenty:hellbark_door_block[facing=west,half=lower,hinge=left,open=false,powered=false]
biomesoplenty:hellbark_door_block[facing=west,half=lower,hinge=right,open=true,powered=true]
biomesoplenty:hellbark_door_block[facing=west,half=lower,hinge=right,open=true,powered=false]
biomesoplenty:hellbark_door_block[facing=west,half=lower,hinge=right,open=false,powered=true]
biomesoplenty:hellbark_door_block[facing=west,half=lower,hinge=right,open=false,powered=false]
biomesoplenty:hellbark_door_block[facing=east,half=upper,hinge=left,open=true,powered=true]
biomesoplenty:hellbark_door_block[facing=east,half=upper,hinge=left,open=true,powered=false]
biomesoplenty:hellbark_door_block[facing=east,half=upper,hinge=left,open=false,powered=true]
biomesoplenty:hellbark_door_block[facing=east,half=upper,hinge=left,open=false,powered=false]
biomesoplenty:hellbark_door_block[facing=east,half=upper,hinge=right,open=true,powered=true]
biomesoplenty:hellbark_door_block[facing=east,half=upper,hinge=right,open=true,powered=false]
biomesoplenty:hellbark_door_block[facing=east,half=upper,hinge=right,open=false,powered=true]
biomesoplenty:hellbark_door_block[facing=east,half=upper,hinge=right,open=false,powered=false]
biomesoplenty:hellbark_door_block[facing=east,half=lower,hinge=left,open=true,powered=true]
biomesoplenty:hellbark_door_block[facing=east,half=lower,hinge=left,open=true,powered=false]
biomesoplenty:hellbark_door_block[facing=east,half=lower,hinge=left,open=false,powered=true]
biomesoplenty:hellbark_door_block[facing=east,half=lower,hinge=left,open=false,powered=false]
biomesoplenty:hellbark_door_block[facing=east,half=lower,hinge=right,open=true,powered=true]
biomesoplenty:hellbark_door_block[facing=east,half=lower,hinge=right,open=true,powered=false]
biomesoplenty:hellbark_door_block[facing=east,half=lower,hinge=right,open=false,powered=true]
biomesoplenty:hellbark_door_block[facing=east,half=lower,hinge=right,open=false,powered=false]
biomesoplenty:jacaranda_door_block[facing=north,half=upper,hinge=left,open=true,powered=true]
biomesoplenty:jacaranda_door_block[facing=north,half=upper,hinge=left,open=true,powered=false]
biomesoplenty:jacaranda_door_block[facing=north,half=upper,hinge=left,open=false,powered=true]
biomesoplenty:jacaranda_door_block[facing=north,half=upper,hinge=left,open=false,powered=false]
biomesoplenty:jacaranda_door_block[facing=north,half=upper,hinge=right,open=true,powered=true]
biomesoplenty:jacaranda_door_block[facing=north,half=upper,hinge=right,open=true,powered=false]
biomesoplenty:jacaranda_door_block[facing=north,half=upper,hinge=right,open=false,powered=true]
biomesoplenty:jacaranda_door_block[facing=north,half=upper,hinge=right,open=false,powered=false]
biomesoplenty:jacaranda_door_block[facing=north,half=lower,hinge=left,open=true,powered=true]
biomesoplenty:jacaranda_door_block[facing=north,half=lower,hinge=left,open=true,powered=false]
biomesoplenty:jacaranda_door_block[facing=north,half=lower,hinge=left,open=false,powered=true]
biomesoplenty:jacaranda_door_block[facing=north,half=lower,hinge=left,open=false,powered=false]
biomesoplenty:jacaranda_door_block[facing=north,half=lower,hinge=right,open=true,powered=true]
biomesoplenty:jacaranda_door_block[facing=north,half=lower,hinge=right,open=true,powered=false]
biomesoplenty:jacaranda_door_block[facing=north,half=lower,hinge=right,open=false,powered=true]
biomesoplenty:jacaranda_door_block[facing=north,half=lower,hinge=right,open=false,powered=false]
biomesoplenty:jacaranda_door_block[facing=south,half=upper,hinge=left,open=true,powered=true]
biomesoplenty:jacaranda_door_block[facing=south,half=upper,hinge=left,open=true,powered=false]
biomesoplenty:jacaranda_door_block[facing=south,half=upper,hinge=left,open=false,powered=true]
biomesoplenty:jacaranda_door_block[facing=south,half=upper,hinge=left,open=false,powered=false]
biomesoplenty:jacaranda_door_block[facing=south,half=upper,hinge=right,open=true,powered=true]
biomesoplenty:jacaranda_door_block[facing=south,half=upper,hinge=right,open=true,powered=false]
biomesoplenty:jacaranda_door_block[facing=south,half=upper,hinge=right,open=false,powered=true]
biomesoplenty:jacaranda_door_block[facing=south,half=upper,hinge=right,open=false,powered=false]
biomesoplenty:jacaranda_door_block[facing=south,half=lower,hinge=left,open=true,powered=true]
biomesoplenty:jacaranda_door_block[facing=south,half=lower,hinge=left,open=true,powered=false]
biomesoplenty:jacaranda_door_block[facing=south,half=lower,hinge=left,open=false,powered=true]
biomesoplenty:jacaranda_door_block[facing=south,half=lower,hinge=left,open=false,powered=false]
biomesoplenty:jacaranda_door_block[facing=south,half=lower,hinge=right,open=true,powered=true]
biomesoplenty:jacaranda_door_block[facing=south,half=lower,hinge=right,open=true,powered=false]
biomesoplenty:jacaranda_door_block[facing=south,half=lower,hinge=right,open=false,powered=true]
biomesoplenty:jacaranda_door_block[facing=south,half=lower,hinge=right,open=false,powered=false]
biomesoplenty:jacaranda_door_block[facing=west,half=upper,hinge=left,open=true,powered=true]
biomesoplenty:jacaranda_door_block[facing=west,half=upper,hinge=left,open=true,powered=false]
biomesoplenty:jacaranda_door_block[facing=west,half=upper,hinge=left,open=false,powered=true]
biomesoplenty:jacaranda_door_block[facing=west,half=upper,hinge=left,open=false,powered=false]
biomesoplenty:jacaranda_door_block[facing=west,half=upper,hinge=right,open=true,powered=true]
biomesoplenty:jacaranda_door_block[facing=west,half=upper,hinge=right,open=true,powered=false]
biomesoplenty:jacaranda_door_block[facing=west,half=upper,hinge=right,open=false,powered=true]
biomesoplenty:jacaranda_door_block[facing=west,half=upper,hinge=right,open=false,powered=false]
biomesoplenty:jacaranda_door_block[facing=west,half=lower,hinge=left,open=true,powered=true]
biomesoplenty:jacaranda_door_block[facing=west,half=lower,hinge=left,open=true,powered=false]
biomesoplenty:jacaranda_door_block[facing=west,half=lower,hinge=left,open=false,powered=true]
biomesoplenty:jacaranda_door_block[facing=west,half=lower,hinge=left,open=false,powered=false]
biomesoplenty:jacaranda_door_block[facing=west,half=lower,hinge=right,open=true,powered=true]
biomesoplenty:jacaranda_door_block[facing=west,half=lower,hinge=right,open=true,powered=false]
biomesoplenty:jacaranda_door_block[facing=west,half=lower,hinge=right,open=false,powered=true]
biomesoplenty:jacaranda_door_block[facing=west,half=lower,hinge=right,open=false,powered=false]
biomesoplenty:jacaranda_door_block[facing=east,half=upper,hinge=left,open=true,powered=true]
biomesoplenty:jacaranda_door_block[facing=east,half=upper,hinge=left,open=true,powered=false]
biomesoplenty:jacaranda_door_block[facing=east,half=upper,hinge=left,open=false,powered=true]
biomesoplenty:jacaranda_door_block[facing=east,half=upper,hinge=left,open=false,powered=false]
biomesoplenty:jacaranda_door_block[facing=east,half=upper,hinge=right,open=true,powered=true]
biomesoplenty:jacaranda_door_block[facing=east,half=upper,hinge=right,open=true,powered=false]
biomesoplenty:jacaranda_door_block[facing=east,half=upper,hinge=right,open=false,powered=true]
biomesoplenty:jacaranda_door_block[facing=east,half=upper,hinge=right,open=false,powered=false]
biomesoplenty:jacaranda_door_block[facing=east,half=lower,hinge=left,open=true,powered=true]
biomesoplenty:jacaranda_door_block[facing=east,half=lower,hinge=left,open=true,powered=false]
biomesoplenty:jacaranda_door_block[facing=east,half=lower,hinge=left,open=false,powered=true]
biomesoplenty:jacaranda_door_block[facing=east,half=lower,hinge=left,open=false,powered=false]
biomesoplenty:jacaranda_door_block[facing=east,half=lower,hinge=right,open=true,powered=true]
biomesoplenty:jacaranda_door_block[facing=east,half=lower,hinge=right,open=true,powered=false]
biomesoplenty:jacaranda_door_block[facing=east,half=lower,hinge=right,open=false,powered=true]
biomesoplenty:jacaranda_door_block[facing=east,half=lower,hinge=right,open=false,powered=false]
biomesoplenty:mahogany_door_block[facing=north,half=upper,hinge=left,open=true,powered=true]
biomesoplenty:mahogany_door_block[facing=north,half=upper,hinge=left,open=true,powered=false]
biomesoplenty:mahogany_door_block[facing=north,half=upper,hinge=left,open=false,powered=true]
biomesoplenty:mahogany_door_block[facing=north,half=upper,hinge=left,open=false,powered=false]
biomesoplenty:mahogany_door_block[facing=north,half=upper,hinge=right,open=true,powered=true]
biomesoplenty:mahogany_door_block[facing=north,half=upper,hinge=right,open=true,powered=false]
biomesoplenty:mahogany_door_block[facing=north,half=upper,hinge=right,open=false,powered=true]
biomesoplenty:mahogany_door_block[facing=north,half=upper,hinge=right,open=false,powered=false]
biomesoplenty:mahogany_door_block[facing=north,half=lower,hinge=left,open=true,powered=true]
biomesoplenty:mahogany_door_block[facing=north,half=lower,hinge=left,open=true,powered=false]
biomesoplenty:mahogany_door_block[facing=north,half=lower,hinge=left,open=false,powered=true]
biomesoplenty:mahogany_door_block[facing=north,half=lower,hinge=left,open=false,powered=false]
biomesoplenty:mahogany_door_block[facing=north,half=lower,hinge=right,open=true,powered=true]
biomesoplenty:mahogany_door_block[facing=north,half=lower,hinge=right,open=true,powered=false]
biomesoplenty:mahogany_door_block[facing=north,half=lower,hinge=right,open=false,powered=true]
biomesoplenty:mahogany_door_block[facing=north,half=lower,hinge=right,open=false,powered=false]
biomesoplenty:mahogany_door_block[facing=south,half=upper,hinge=left,open=true,powered=true]
biomesoplenty:mahogany_door_block[facing=south,half=upper,hinge=left,open=true,powered=false]
biomesoplenty:mahogany_door_block[facing=south,half=upper,hinge=left,open=false,powered=true]
biomesoplenty:mahogany_door_block[facing=south,half=upper,hinge=left,open=false,powered=false]
biomesoplenty:mahogany_door_block[facing=south,half=upper,hinge=right,open=true,powered=true]
biomesoplenty:mahogany_door_block[facing=south,half=upper,hinge=right,open=true,powered=false]
biomesoplenty:mahogany_door_block[facing=south,half=upper,hinge=right,open=false,powered=true]
biomesoplenty:mahogany_door_block[facing=south,half=upper,hinge=right,open=false,powered=false]
biomesoplenty:mahogany_door_block[facing=south,half=lower,hinge=left,open=true,powered=true]
biomesoplenty:mahogany_door_block[facing=south,half=lower,hinge=left,open=true,powered=false]
biomesoplenty:mahogany_door_block[facing=south,half=lower,hinge=left,open=false,powered=true]
biomesoplenty:mahogany_door_block[facing=south,half=lower,hinge=left,open=false,powered=false]
biomesoplenty:mahogany_door_block[facing=south,half=lower,hinge=right,open=true,powered=true]
biomesoplenty:mahogany_door_block[facing=south,half=lower,hinge=right,open=true,powered=false]
biomesoplenty:mahogany_door_block[facing=south,half=lower,hinge=right,open=false,powered=true]
biomesoplenty:mahogany_door_block[facing=south,half=lower,hinge=right,open=false,powered=false]
biomesoplenty:mahogany_door_block[facing=west,half=upper,hinge=left,open=true,powered=true]
biomesoplenty:mahogany_door_block[facing=west,half=upper,hinge=left,open=true,powered=false]
biomesoplenty:mahogany_door_block[facing=west,half=upper,hinge=left,open=false,powered=true]
biomesoplenty:mahogany_door_block[facing=west,half=upper,hinge=left,open=false,powered=false]
biomesoplenty:mahogany_door_block[facing=west,half=upper,hinge=right,open=true,powered=true]
biomesoplenty:mahogany_door_block[facing=west,half=upper,hinge=right,open=true,powered=false]
biomesoplenty:mahogany_door_block[facing=west,half=upper,hinge=right,open=false,powered=true]
biomesoplenty:mahogany_door_block[facing=west,half=upper,hinge=right,open=false,powered=false]
biomesoplenty:mahogany_door_block[facing=west,half=lower,hinge=left,open=true,powered=true]
biomesoplenty:mahogany_door_block[facing=west,half=lower,hinge=left,open=true,powered=false]
biomesoplenty:mahogany_door_block[facing=west,half=lower,hinge=left,open=false,powered=true]
biomesoplenty:mahogany_door_block[facing=west,half=lower,hinge=left,open=false,powered=false]
biomesoplenty:mahogany_door_block[facing=west,half=lower,hinge=right,open=true,powered=true]
biomesoplenty:mahogany_door_block[facing=west,half=lower,hinge=right,open=true,powered=false]
biomesoplenty:mahogany_door_block[facing=west,half=lower,hinge=right,open=false,powered=true]
biomesoplenty:mahogany_door_block[facing=west,half=lower,hinge=right,open=false,powered=false]
biomesoplenty:mahogany_door_block[facing=east,half=upper,hinge=left,open=true,powered=true]
biomesoplenty:mahogany_door_block[facing=east,half=upper,hinge=left,open=true,powered=false]
biomesoplenty:mahogany_door_block[facing=east,half=upper,hinge=left,open=false,powered=true]
biomesoplenty:mahogany_door_block[facing=east,half=upper,hinge=left,open=false,powered=false]
biomesoplenty:mahogany_door_block[facing=east,half=upper,hinge=right,open=true,powered=true]
biomesoplenty:mahogany_door_block[facing=east,half=upper,hinge=right,open=true,powered=false]
biomesoplenty:mahogany_door_block[facing=east,half=upper,hinge=right,open=false,powered=true]
biomesoplenty:mahogany_door_block[facing=east,half=upper,hinge=right,open=false,powered=false]
biomesoplenty:mahogany_door_block[facing=east,half=lower,hinge=left,open=true,powered=true]
biomesoplenty:mahogany_door_block[facing=east,half=lower,hinge=left,open=true,powered=false]
biomesoplenty:mahogany_door_block[facing=east,half=lower,hinge=left,open=false,powered=true]
biomesoplenty:mahogany_door_block[facing=east,half=lower,hinge=left,open=false,powered=false]
biomesoplenty:mahogany_door_block[facing=east,half=lower,hinge=right,open=true,powered=true]
biomesoplenty:mahogany_door_block[facing=east,half=lower,hinge=right,open=true,powered=false]
biomesoplenty:mahogany_door_block[facing=east,half=lower,hinge=right,open=false,powered=true]
biomesoplenty:mahogany_door_block[facing=east,half=lower,hinge=right,open=false,powered=false]
biomesoplenty:ebony_door_block[facing=north,half=upper,hinge=left,open=true,powered=true]
biomesoplenty:ebony_door_block[facing=north,half=upper,hinge=left,open=true,powered=false]
biomesoplenty:ebony_door_block[facing=north,half=upper,hinge=left,open=false,powered=true]
biomesoplenty:ebony_door_block[facing=north,half=upper,hinge=left,open=false,powered=false]
biomesoplenty:ebony_door_block[facing=north,half=upper,hinge=right,open=true,powered=true]
biomesoplenty:ebony_door_block[facing=north,half=upper,hinge=right,open=true,powered=false]
biomesoplenty:ebony_door_block[facing=north,half=upper,hinge=right,open=false,powered=true]
biomesoplenty:ebony_door_block[facing=north,half=upper,hinge=right,open=false,powered=false]
biomesoplenty:ebony_door_block[facing=north,half=lower,hinge=left,open=true,powered=true]
biomesoplenty:ebony_door_block[facing=north,half=lower,hinge=left,open=true,powered=false]
biomesoplenty:ebony_door_block[facing=north,half=lower,hinge=left,open=false,powered=true]
biomesoplenty:ebony_door_block[facing=north,half=lower,hinge=left,open=false,powered=false]
biomesoplenty:ebony_door_block[facing=north,half=lower,hinge=right,open=true,powered=true]
biomesoplenty:ebony_door_block[facing=north,half=lower,hinge=right,open=true,powered=false]
biomesoplenty:ebony_door_block[facing=north,half=lower,hinge=right,open=false,powered=true]
biomesoplenty:ebony_door_block[facing=north,half=lower,hinge=right,open=false,powered=false]
biomesoplenty:ebony_door_block[facing=south,half=upper,hinge=left,open=true,powered=true]
biomesoplenty:ebony_door_block[facing=south,half=upper,hinge=left,open=true,powered=false]
biomesoplenty:ebony_door_block[facing=south,half=upper,hinge=left,open=false,powered=true]
biomesoplenty:ebony_door_block[facing=south,half=upper,hinge=left,open=false,powered=false]
biomesoplenty:ebony_door_block[facing=south,half=upper,hinge=right,open=true,powered=true]
biomesoplenty:ebony_door_block[facing=south,half=upper,hinge=right,open=true,powered=false]
biomesoplenty:ebony_door_block[facing=south,half=upper,hinge=right,open=false,powered=true]
biomesoplenty:ebony_door_block[facing=south,half=upper,hinge=right,open=false,powered=false]
biomesoplenty:ebony_door_block[facing=south,half=lower,hinge=left,open=true,powered=true]
biomesoplenty:ebony_door_block[facing=south,half=lower,hinge=left,open=true,powered=false]
biomesoplenty:ebony_door_block[facing=south,half=lower,hinge=left,open=false,powered=true]
biomesoplenty:ebony_door_block[facing=south,half=lower,hinge=left,open=false,powered=false]
biomesoplenty:ebony_door_block[facing=south,half=lower,hinge=right,open=true,powered=true]
biomesoplenty:ebony_door_block[facing=south,half=lower,hinge=right,open=true,powered=false]
biomesoplenty:ebony_door_block[facing=south,half=lower,hinge=right,open=false,powered=true]
biomesoplenty:ebony_door_block[facing=south,half=lower,hinge=right,open=false,powered=false]
biomesoplenty:ebony_door_block[facing=west,half=upper,hinge=left,open=true,powered=true]
biomesoplenty:ebony_door_block[facing=west,half=upper,hinge=left,open=true,powered=false]
biomesoplenty:ebony_door_block[facing=west,half=upper,hinge=left,open=false,powered=true]
biomesoplenty:ebony_door_block[facing=west,half=upper,hinge=left,open=false,powered=false]
biomesoplenty:ebony_door_block[facing=west,half=upper,hinge=right,open=true,powered=true]
biomesoplenty:ebony_door_block[facing=west,half=upper,hinge=right,open=true,powered=false]
biomesoplenty:ebony_door_block[facing=west,half=upper,hinge=right,open=false,powered=true]
biomesoplenty:ebony_door_block[facing=west,half=upper,hinge=right,open=false,powered=false]
biomesoplenty:ebony_door_block[facing=west,half=lower,hinge=left,open=true,powered=true]
biomesoplenty:ebony_door_block[facing=west,half=lower,hinge=left,open=true,powered=false]
biomesoplenty:ebony_door_block[facing=west,half=lower,hinge=left,open=false,powered=true]
biomesoplenty:ebony_door_block[facing=west,half=lower,hinge=left,open=false,powered=false]
biomesoplenty:ebony_door_block[facing=west,half=lower,hinge=right,open=true,powered=true]
biomesoplenty:ebony_door_block[facing=west,half=lower,hinge=right,open=true,powered=false]
biomesoplenty:ebony_door_block[facing=west,half=lower,hinge=right,open=false,powered=true]
biomesoplenty:ebony_door_block[facing=west,half=lower,hinge=right,open=false,powered=false]
biomesoplenty:ebony_door_block[facing=east,half=upper,hinge=left,open=true,powered=true]
biomesoplenty:ebony_door_block[facing=east,half=upper,hinge=left,open=true,powered=false]
biomesoplenty:ebony_door_block[facing=east,half=upper,hinge=left,open=false,powered=true]
biomesoplenty:ebony_door_block[facing=east,half=upper,hinge=left,open=false,powered=false]
biomesoplenty:ebony_door_block[facing=east,half=upper,hinge=right,open=true,powered=true]
biomesoplenty:ebony_door_block[facing=east,half=upper,hinge=right,open=true,powered=false]
biomesoplenty:ebony_door_block[facing=east,half=upper,hinge=right,open=false,powered=true]
biomesoplenty:ebony_door_block[facing=east,half=upper,hinge=right,open=false,powered=false]
biomesoplenty:ebony_door_block[facing=east,half=lower,hinge=left,open=true,powered=true]
biomesoplenty:ebony_door_block[facing=east,half=lower,hinge=left,open=true,powered=false]
biomesoplenty:ebony_door_block[facing=east,half=lower,hinge=left,open=false,powered=true]
biomesoplenty:ebony_door_block[facing=east,half=lower,hinge=left,open=false,powered=false]
biomesoplenty:ebony_door_block[facing=east,half=lower,hinge=right,open=true,powered=true]
biomesoplenty:ebony_door_block[facing=east,half=lower,hinge=right,open=true,powered=false]
biomesoplenty:ebony_door_block[facing=east,half=lower,hinge=right,open=false,powered=true]
biomesoplenty:ebony_door_block[facing=east,half=lower,hinge=right,open=false,powered=false]
biomesoplenty:eucalyptus_door_block[facing=north,half=upper,hinge=left,open=true,powered=true]
biomesoplenty:eucalyptus_door_block[facing=north,half=upper,hinge=left,open=true,powered=false]
biomesoplenty:eucalyptus_door_block[facing=north,half=upper,hinge=left,open=false,powered=true]
biomesoplenty:eucalyptus_door_block[facing=north,half=upper,hinge=left,open=false,powered=false]
biomesoplenty:eucalyptus_door_block[facing=north,half=upper,hinge=right,open=true,powered=true]
biomesoplenty:eucalyptus_door_block[facing=north,half=upper,hinge=right,open=true,powered=false]
biomesoplenty:eucalyptus_door_block[facing=north,half=upper,hinge=right,open=false,powered=true]
biomesoplenty:eucalyptus_door_block[facing=north,half=upper,hinge=right,open=false,powered=false]
biomesoplenty:eucalyptus_door_block[facing=north,half=lower,hinge=left,open=true,powered=true]
biomesoplenty:eucalyptus_door_block[facing=north,half=lower,hinge=left,open=true,powered=false]
biomesoplenty:eucalyptus_door_block[facing=north,half=lower,hinge=left,open=false,powered=true]
biomesoplenty:eucalyptus_door_block[facing=north,half=lower,hinge=left,open=false,powered=false]
biomesoplenty:eucalyptus_door_block[facing=north,half=lower,hinge=right,open=true,powered=true]
biomesoplenty:eucalyptus_door_block[facing=north,half=lower,hinge=right,open=true,powered=false]
biomesoplenty:eucalyptus_door_block[facing=north,half=lower,hinge=right,open=false,powered=true]
biomesoplenty:eucalyptus_door_block[facing=north,half=lower,hinge=right,open=false,powered=false]
biomesoplenty:eucalyptus_door_block[facing=south,half=upper,hinge=left,open=true,powered=true]
biomesoplenty:eucalyptus_door_block[facing=south,half=upper,hinge=left,open=true,powered=false]
biomesoplenty:eucalyptus_door_block[facing=south,half=upper,hinge=left,open=false,powered=true]
biomesoplenty:eucalyptus_door_block[facing=south,half=upper,hinge=left,open=false,powered=false]
biomesoplenty:eucalyptus_door_block[facing=south,half=upper,hinge=right,open=true,powered=true]
biomesoplenty:eucalyptus_door_block[facing=south,half=upper,hinge=right,open=true,powered=false]
biomesoplenty:eucalyptus_door_block[facing=south,half=upper,hinge=right,open=false,powered=true]
biomesoplenty:eucalyptus_door_block[facing=south,half=upper,hinge=right,open=false,powered=false]
biomesoplenty:eucalyptus_door_block[facing=south,half=lower,hinge=left,open=true,powered=true]
biomesoplenty:eucalyptus_door_block[facing=south,half=lower,hinge=left,open=true,powered=false]
biomesoplenty:eucalyptus_door_block[facing=south,half=lower,hinge=left,open=false,powered=true]
biomesoplenty:eucalyptus_door_block[facing=south,half=lower,hinge=left,open=false,powered=false]
biomesoplenty:eucalyptus_door_block[facing=south,half=lower,hinge=right,open=true,powered=true]
biomesoplenty:eucalyptus_door_block[facing=south,half=lower,hinge=right,open=true,powered=false]
biomesoplenty:eucalyptus_door_block[facing=south,half=lower,hinge=right,open=false,powered=true]
biomesoplenty:eucalyptus_door_block[facing=south,half=lower,hinge=right,open=false,powered=false]
biomesoplenty:eucalyptus_door_block[facing=west,half=upper,hinge=left,open=true,powered=true]
biomesoplenty:eucalyptus_door_block[facing=west,half=upper,hinge=left,open=true,powered=false]
biomesoplenty:eucalyptus_door_block[facing=west,half=upper,hinge=left,open=false,powered=true]
biomesoplenty:eucalyptus_door_block[facing=west,half=upper,hinge=left,open=false,powered=false]
biomesoplenty:eucalyptus_door_block[facing=west,half=upper,hinge=right,open=true,powered=true]
biomesoplenty:eucalyptus_door_block[facing=west,half=upper,hinge=right,open=true,powered=false]
biomesoplenty:eucalyptus_door_block[facing=west,half=upper,hinge=right,open=false,powered=true]
biomesoplenty:eucalyptus_door_block[facing=west,half=upper,hinge=right,open=false,powered=false]
biomesoplenty:eucalyptus_door_block[facing=west,half=lower,hinge=left,open=true,powered=true]
biomesoplenty:eucalyptus_door_block[facing=west,half=lower,hinge=left,open=true,powered=false]
biomesoplenty:eucalyptus_door_block[facing=west,half=lower,hinge=left,open=false,powered=true]
biomesoplenty:eucalyptus_door_block[facing=west,half=lower,hinge=left,open=false,powered=false]
biomesoplenty:eucalyptus_door_block[facing=west,half=lower,hinge=right,open=true,powered=true]
biomesoplenty:eucalyptus_door_block[facing=west,half=lower,hinge=right,open=true,powered=false]
biomesoplenty:eucalyptus_door_block[facing=west,half=lower,hinge=right,open=false,powered=true]
biomesoplenty:eucalyptus_door_block[facing=west,half=lower,hinge=right,open=false,powered=false]
biomesoplenty:eucalyptus_door_block[facing=east,half=upper,hinge=left,open=true,powered=true]
biomesoplenty:eucalyptus_door_block[facing=east,half=upper,hinge=left,open=true,powered=false]
biomesoplenty:eucalyptus_door_block[facing=east,half=upper,hinge=left,open=false,powered=true]
biomesoplenty:eucalyptus_door_block[facing=east,half=upper,hinge=left,open=false,powered=false]
biomesoplenty:eucalyptus_door_block[facing=east,half=upper,hinge=right,open=true,powered=true]
biomesoplenty:eucalyptus_door_block[facing=east,half=upper,hinge=right,open=true,powered=false]
biomesoplenty:eucalyptus_door_block[facing=east,half=upper,hinge=right,open=false,powered=true]
biomesoplenty:eucalyptus_door_block[facing=east,half=upper,hinge=right,open=false,powered=false]
biomesoplenty:eucalyptus_door_block[facing=east,half=lower,hinge=left,open=true,powered=true]
biomesoplenty:eucalyptus_door_block[facing=east,half=lower,hinge=left,open=true,powered=false]
biomesoplenty:eucalyptus_door_block[facing=east,half=lower,hinge=left,open=false,powered=true]
biomesoplenty:eucalyptus_door_block[facing=east,half=lower,hinge=left,open=false,powered=false]
biomesoplenty:eucalyptus_door_block[facing=east,half=lower,hinge=right,open=true,powered=true]
biomesoplenty:eucalyptus_door_block[facing=east,half=lower,hinge=right,open=true,powered=false]
biomesoplenty:eucalyptus_door_block[facing=east,half=lower,hinge=right,open=false,powered=true]
biomesoplenty:eucalyptus_door_block[facing=east,half=lower,hinge=right,open=false,powered=false]
biomesoplenty:coral[level=0,variant=pink]
biomesoplenty:coral[level=0,variant=orange]
biomesoplenty:coral[level=0,variant=blue]
biomesoplenty:coral[level=0,variant=glowing]
biomesoplenty:coral[level=0,variant=algae]
biomesoplenty:coral[level=1,variant=pink]
biomesoplenty:coral[level=1,variant=orange]
biomesoplenty:coral[level=1,variant=blue]
biomesoplenty:coral[level=1,variant=glowing]
biomesoplenty:coral[level=1,variant=algae]
biomesoplenty:coral[level=2,variant=pink]
biomesoplenty:coral[level=2,variant=orange]
biomesoplenty:coral[level=2,variant=blue]
biomesoplenty:coral[level=2,variant=glowing]
biomesoplenty:coral[level=2,variant=algae]
biomesoplenty:coral[level=3,variant=pink]
biomesoplenty:coral[level=3,variant=orange]
biomesoplenty:coral[level=3,variant=blue]
biomesoplenty:coral[level=3,variant=glowing]
biomesoplenty:coral[level=3,variant=algae]
biomesoplenty:coral[level=4,variant=pink]
biomesoplenty:coral[level=4,variant=orange]
biomesoplenty:coral[level=4,variant=blue]
biomesoplenty:coral[level=4,variant=glowing]
biomesoplenty:coral[level=4,variant=algae]
biomesoplenty:coral[level=5,variant=pink]
biomesoplenty:coral[level=5,variant=orange]
biomesoplenty:coral[level=5,variant=blue]
biomesoplenty:coral[level=5,variant=glowing]
biomesoplenty:coral[level=5,variant=algae]
biomesoplenty:coral[level=6,variant=pink]
biomesoplenty:coral[level=6,variant=orange]
biomesoplenty:coral[level=6,variant=blue]
biomesoplenty:coral[level=6,variant=glowing]
biomesoplenty:coral[level=6,variant=algae]
biomesoplenty:coral[level=7,variant=pink]
biomesoplenty:coral[level=7,variant=orange]
biomesoplenty:coral[level=7,variant=blue]
biomesoplenty:coral[level=7,variant=glowing]
biomesoplenty:coral[level=7,variant=algae]
biomesoplenty:coral[level=8,variant=pink]
biomesoplenty:coral[level=8,variant=orange]
biomesoplenty:coral[level=8,variant=blue]
biomesoplenty:coral[level=8,variant=glowing]
biomesoplenty:coral[level=8,variant=algae]
biomesoplenty:coral[level=9,variant=pink]
biomesoplenty:coral[level=9,variant=orange]
biomesoplenty:coral[level=9,variant=blue]
biomesoplenty:coral[level=9,variant=glowing]
biomesoplenty:coral[level=9,variant=algae]
biomesoplenty:coral[level=10,variant=pink]
biomesoplenty:coral[level=10,variant=orange]
biomesoplenty:coral[level=10,variant=blue]
biomesoplenty:coral[level=10,variant=glowing]
biomesoplenty:coral[level=10,variant=algae]
biomesoplenty:coral[level=11,variant=pink]
biomesoplenty:coral[level=11,variant=orange]
biomesoplenty:coral[level=11,variant=blue]
biomesoplenty:coral[level=11,variant=glowing]
biomesoplenty:coral[level=11,variant=algae]
biomesoplenty:coral[level=12,variant=pink]
biomesoplenty:coral[level=12,variant=orange]
biomesoplenty:coral[level=12,variant=blue]
biomesoplenty:coral[level=12,variant=glowing]
biomesoplenty:coral[level=12,variant=algae]
biomesoplenty:coral[level=13,variant=pink]
biomesoplenty:coral[level=13,variant=orange]
biomesoplenty:coral[level=13,variant=blue]
biomesoplenty:coral[level=13,variant=glowing]
biomesoplenty:coral[level=13,variant=algae]
biomesoplenty:coral[level=14,variant=pink]
biomesoplenty:coral[level=14,variant=orange]
biomesoplenty:coral[level=14,variant=blue]
biomesoplenty:coral[level=14,variant=glowing]
biomesoplenty:coral[level=14,variant=algae]
biomesoplenty:coral[level=15,variant=pink]
biomesoplenty:coral[level=15,variant=orange]
biomesoplenty:coral[level=15,variant=blue]
biomesoplenty:coral[level=15,variant=glowing]
biomesoplenty:coral[level=15,variant=algae]
biomesoplenty:seaweed[level=0,position=single,variant=kelp]
biomesoplenty:seaweed[level=0,position=bottom,variant=kelp]
biomesoplenty:seaweed[level=0,position=middle,variant=kelp]
biomesoplenty:seaweed[level=0,position=top,variant=kelp]
biomesoplenty:seaweed[level=1,position=single,variant=kelp]
biomesoplenty:seaweed[level=1,position=bottom,variant=kelp]
biomesoplenty:seaweed[level=1,position=middle,variant=kelp]
biomesoplenty:seaweed[level=1,position=top,variant=kelp]
biomesoplenty:seaweed[level=2,position=single,variant=kelp]
biomesoplenty:seaweed[level=2,position=bottom,variant=kelp]
biomesoplenty:seaweed[level=2,position=middle,variant=kelp]
biomesoplenty:seaweed[level=2,position=top,variant=kelp]
biomesoplenty:seaweed[level=3,position=single,variant=kelp]
biomesoplenty:seaweed[level=3,position=bottom,variant=kelp]
biomesoplenty:seaweed[level=3,position=middle,variant=kelp]
biomesoplenty:seaweed[level=3,position=top,variant=kelp]
biomesoplenty:seaweed[level=4,position=single,variant=kelp]
biomesoplenty:seaweed[level=4,position=bottom,variant=kelp]
biomesoplenty:seaweed[level=4,position=middle,variant=kelp]
biomesoplenty:seaweed[level=4,position=top,variant=kelp]
biomesoplenty:seaweed[level=5,position=single,variant=kelp]
biomesoplenty:seaweed[level=5,position=bottom,variant=kelp]
biomesoplenty:seaweed[level=5,position=middle,variant=kelp]
biomesoplenty:seaweed[level=5,position=top,variant=kelp]
biomesoplenty:seaweed[level=6,position=single,variant=kelp]
biomesoplenty:seaweed[level=6,position=bottom,variant=kelp]
biomesoplenty:seaweed[level=6,position=middle,variant=kelp]
biomesoplenty:seaweed[level=6,position=top,variant=kelp]
biomesoplenty:seaweed[level=7,position=single,variant=kelp]
biomesoplenty:seaweed[level=7,position=bottom,variant=kelp]
biomesoplenty:seaweed[level=7,position=middle,variant=kelp]
biomesoplenty:seaweed[level=7,position=top,variant=kelp]
biomesoplenty:seaweed[level=8,position=single,variant=kelp]
biomesoplenty:seaweed[level=8,position=bottom,variant=kelp]
biomesoplenty:seaweed[level=8,position=middle,variant=kelp]
biomesoplenty:seaweed[level=8,position=top,variant=kelp]
biomesoplenty:seaweed[level=9,position=single,variant=kelp]
biomesoplenty:seaweed[level=9,position=bottom,variant=kelp]
biomesoplenty:seaweed[level=9,position=middle,variant=kelp]
biomesoplenty:seaweed[level=9,position=top,variant=kelp]
biomesoplenty:seaweed[level=10,position=single,variant=kelp]
biomesoplenty:seaweed[level=10,position=bottom,variant=kelp]
biomesoplenty:seaweed[level=10,position=middle,variant=kelp]
biomesoplenty:seaweed[level=10,position=top,variant=kelp]
biomesoplenty:seaweed[level=11,position=single,variant=kelp]
biomesoplenty:seaweed[level=11,position=bottom,variant=kelp]
biomesoplenty:seaweed[level=11,position=middle,variant=kelp]
biomesoplenty:seaweed[level=11,position=top,variant=kelp]
biomesoplenty:seaweed[level=12,position=single,variant=kelp]
biomesoplenty:seaweed[level=12,position=bottom,variant=kelp]
biomesoplenty:seaweed[level=12,position=middle,variant=kelp]
biomesoplenty:seaweed[level=12,position=top,variant=kelp]
biomesoplenty:seaweed[level=13,position=single,variant=kelp]
biomesoplenty:seaweed[level=13,position=bottom,variant=kelp]
biomesoplenty:seaweed[level=13,position=middle,variant=kelp]
biomesoplenty:seaweed[level=13,position=top,variant=kelp]
biomesoplenty:seaweed[level=14,position=single,variant=kelp]
biomesoplenty:seaweed[level=14,position=bottom,variant=kelp]
biomesoplenty:seaweed[level=14,position=middle,variant=kelp]
biomesoplenty:seaweed[level=14,position=top,variant=kelp]
biomesoplenty:seaweed[level=15,position=single,variant=kelp]
biomesoplenty:seaweed[level=15,position=bottom,variant=kelp]
biomesoplenty:seaweed[level=15,position=middle,variant=kelp]
biomesoplenty:seaweed[level=15,position=top,variant=kelp]
biomesoplenty:waterlily[variant=medium]
biomesoplenty:waterlily[variant=small]
biomesoplenty:waterlily[variant=tiny]
biomesoplenty:waterlily[variant=flower]
biomesoplenty:bamboo[age=0]
biomesoplenty:bamboo[age=1]
biomesoplenty:bamboo[age=2]
biomesoplenty:bamboo[age=3]
biomesoplenty:bamboo[age=4]
biomesoplenty:bamboo[age=5]
biomesoplenty:bamboo[age=6]
biomesoplenty:bamboo[age=7]
biomesoplenty:bamboo[age=8]
biomesoplenty:bamboo[age=9]
biomesoplenty:bamboo[age=10]
biomesoplenty:bamboo[age=11]
biomesoplenty:bamboo[age=12]
biomesoplenty:bamboo[age=13]
biomesoplenty:bamboo[age=14]
biomesoplenty:bamboo[age=15]
biomesoplenty:sapling_0[stage=0,variant=yellow_autumn]
biomesoplenty:sapling_0[stage=0,variant=orange_autumn]
biomesoplenty:sapling_0[stage=0,variant=bamboo]
biomesoplenty:sapling_0[stage=0,variant=magic]
biomesoplenty:sapling_0[stage=0,variant=umbran]
biomesoplenty:sapling_0[stage=0,variant=dead]
biomesoplenty:sapling_0[stage=0,variant=fir]
biomesoplenty:sapling_0[stage=0,variant=ethereal]
biomesoplenty:sapling_0[stage=1,variant=yellow_autumn]
biomesoplenty:sapling_0[stage=1,variant=orange_autumn]
biomesoplenty:sapling_0[stage=1,variant=bamboo]
biomesoplenty:sapling_0[stage=1,variant=magic]
biomesoplenty:sapling_0[stage=1,variant=umbran]
biomesoplenty:sapling_0[stage=1,variant=dead]
biomesoplenty:sapling_0[stage=1,variant=fir]
biomesoplenty:sapling_0[stage=1,variant=ethereal]
biomesoplenty:sapling_1[stage=0,variant=origin]
biomesoplenty:sapling_1[stage=0,variant=pink_cherry]
biomesoplenty:sapling_1[stage=0,variant=white_cherry]
biomesoplenty:sapling_1[stage=0,variant=maple]
biomesoplenty:sapling_1[stage=0,variant=hellbark]
biomesoplenty:sapling_1[stage=0,variant=flowering]
biomesoplenty:sapling_1[stage=0,variant=jacaranda]
biomesoplenty:sapling_1[stage=0,variant=sacred_oak]
biomesoplenty:sapling_1[stage=1,variant=origin]
biomesoplenty:sapling_1[stage=1,variant=pink_cherry]
biomesoplenty:sapling_1[stage=1,variant=white_cherry]
biomesoplenty:sapling_1[stage=1,variant=maple]
biomesoplenty:sapling_1[stage=1,variant=hellbark]
biomesoplenty:sapling_1[stage=1,variant=flowering]
biomesoplenty:sapling_1[stage=1,variant=jacaranda]
biomesoplenty:sapling_1[stage=1,variant=sacred_oak]
biomesoplenty:sapling_2[stage=0,variant=mangrove]
biomesoplenty:sapling_2[stage=0,variant=palm]
biomesoplenty:sapling_2[stage=0,variant=redwood]
biomesoplenty:sapling_2[stage=0,variant=willow]
biomesoplenty:sapling_2[stage=0,variant=pine]
biomesoplenty:sapling_2[stage=0,variant=mahogany]
biomesoplenty:sapling_2[stage=0,variant=ebony]
biomesoplenty:sapling_2[stage=0,variant=eucalyptus]
biomesoplenty:sapling_2[stage=1,variant=mangrove]
biomesoplenty:sapling_2[stage=1,variant=palm]
biomesoplenty:sapling_2[stage=1,variant=redwood]
biomesoplenty:sapling_2[stage=1,variant=willow]
biomesoplenty:sapling_2[stage=1,variant=pine]
biomesoplenty:sapling_2[stage=1,variant=mahogany]
biomesoplenty:sapling_2[stage=1,variant=ebony]
biomesoplenty:sapling_2[stage=1,variant=eucalyptus]
biomesoplenty:plant_0[variant=shortgrass]
biomesoplenty:plant_0[variant=mediumgrass]
biomesoplenty:plant_0[variant=bush]
biomesoplenty:plant_0[variant=sprout]
biomesoplenty:plant_0[variant=poisonivy]
biomesoplenty:plant_0[variant=berrybush]
biomesoplenty:plant_0[variant=shrub]
biomesoplenty:plant_0[variant=wheatgrass]
biomesoplenty:plant_0[variant=dampgrass]
biomesoplenty:plant_0[variant=koru]
biomesoplenty:plant_0[variant=cloverpatch]
biomesoplenty:plant_0[variant=leafpile]
biomesoplenty:plant_0[variant=deadleafpile]
biomesoplenty:plant_0[variant=deadgrass]
biomesoplenty:plant_0[variant=desertgrass]
biomesoplenty:plant_0[variant=desertsprouts]
biomesoplenty:plant_1[variant=dunegrass]
biomesoplenty:plant_1[variant=spectralfern]
biomesoplenty:plant_1[variant=thorn]
biomesoplenty:plant_1[variant=wildrice]
biomesoplenty:plant_1[variant=cattail]
biomesoplenty:plant_1[variant=rivercane]
biomesoplenty:plant_1[variant=tinycactus]
biomesoplenty:plant_1[variant=devilweed]
biomesoplenty:plant_1[variant=reed]
biomesoplenty:plant_1[variant=root]
biomesoplenty:plant_1[variant=rafflesia]
biomesoplenty:plant_1[variant=barley]
biomesoplenty:double_plant[half=lower,variant=flax]
biomesoplenty:double_plant[half=lower,variant=tall_cattail]
biomesoplenty:double_plant[half=lower,variant=eyebulb]
biomesoplenty:double_plant[half=lower,variant=sea_oats]
biomesoplenty:double_plant[half=upper,variant=flax]
biomesoplenty:double_plant[half=upper,variant=tall_cattail]
biomesoplenty:double_plant[half=upper,variant=eyebulb]
biomesoplenty:double_plant[half=upper,variant=sea_oats]
biomesoplenty:mushroom[variant=toadstool]
biomesoplenty:mushroom[variant=portobello]
biomesoplenty:mushroom[variant=blue_milk_cap]
biomesoplenty:mushroom[variant=glowshroom]
biomesoplenty:mushroom[variant=flat_mushroom]
biomesoplenty:mushroom[variant=shadow_shroom]
biomesoplenty:bramble_plant[down=true,east=true,north=true,south=true,up=true,west=true]
biomesoplenty:bramble_plant[down=true,east=true,north=true,south=true,up=true,west=false]
biomesoplenty:bramble_plant[down=true,east=true,north=true,south=true,up=false,west=true]
biomesoplenty:bramble_plant[down=true,east=true,north=true,south=true,up=false,west=false]
biomesoplenty:bramble_plant[down=true,east=true,north=true,south=false,up=true,west=true]
biomesoplenty:bramble_plant[down=true,east=true,north=true,south=false,up=true,west=false]
biomesoplenty:bramble_plant[down=true,east=true,north=true,south=false,up=false,west=true]
biomesoplenty:bramble_plant[down=true,east=true,north=true,south=false,up=false,west=false]
biomesoplenty:bramble_plant[down=true,east=true,north=false,south=true,up=true,west=true]
biomesoplenty:bramble_plant[down=true,east=true,north=false,south=true,up=true,west=false]
biomesoplenty:bramble_plant[down=true,east=true,north=false,south=true,up=false,west=true]
biomesoplenty:bramble_plant[down=true,east=true,north=false,south=true,up=false,west=false]
biomesoplenty:bramble_plant[down=true,east=true,north=false,south=false,up=true,west=true]
biomesoplenty:bramble_plant[down=true,east=true,north=false,south=false,up=true,west=false]
biomesoplenty:bramble_plant[down=true,east=true,north=false,south=false,up=false,west=true]
biomesoplenty:bramble_plant[down=true,east=true,north=false,south=false,up=false,west=false]
biomesoplenty:bramble_plant[down=true,east=false,north=true,south=true,up=true,west=true]
biomesoplenty:bramble_plant[down=true,east=false,north=true,south=true,up=true,west=false]
biomesoplenty:bramble_plant[down=true,east=false,north=true,south=true,up=false,west=true]
biomesoplenty:bramble_plant[down=true,east=false,north=true,south=true,up=false,west=false]
biomesoplenty:bramble_plant[down=true,east=false,north=true,south=false,up=true,west=true]
biomesoplenty:bramble_plant[down=true,east=false,north=true,south=false,up=true,west=false]
biomesoplenty:bramble_plant[down=true,east=false,north=true,south=false,up=false,west=true]
biomesoplenty:bramble_plant[down=true,east=false,north=true,south=false,up=false,west=false]
biomesoplenty:bramble_plant[down=true,east=false,north=false,south=true,up=true,west=true]
biomesoplenty:bramble_plant[down=true,east=false,north=false,south=true,up=true,west=false]
biomesoplenty:bramble_plant[down=true,east=false,north=false,south=true,up=false,west=true]
biomesoplenty:bramble_plant[down=true,east=false,north=false,south=true,up=false,west=false]
biomesoplenty:bramble_plant[down=true,east=false,north=false,south=false,up=true,west=true]
biomesoplenty:bramble_plant[down=true,east=false,north=false,south=false,up=true,west=false]
biomesoplenty:bramble_plant[down=true,east=false,north=false,south=false,up=false,west=true]
biomesoplenty:bramble_plant[down=true,east=false,north=false,south=false,up=false,west=false]
biomesoplenty:bramble_plant[down=false,east=true,north=true,south=true,up=true,west=true]
biomesoplenty:bramble_plant[down=false,east=true,north=true,south=true,up=true,west=false]
biomesoplenty:bramble_plant[down=false,east=true,north=true,south=true,up=false,west=true]
biomesoplenty:bramble_plant[down=false,east=true,north=true,south=true,up=false,west=false]
biomesoplenty:bramble_plant[down=false,east=true,north=true,south=false,up=true,west=true]
biomesoplenty:bramble_plant[down=false,east=true,north=true,south=false,up=true,west=false]
biomesoplenty:bramble_plant[down=false,east=true,north=true,south=false,up=false,west=true]
biomesoplenty:bramble_plant[down=false,east=true,north=true,south=false,up=false,west=false]
biomesoplenty:bramble_plant[down=false,east=true,north=false,south=true,up=true,west=true]
biomesoplenty:bramble_plant[down=false,east=true,north=false,south=true,up=true,west=false]
biomesoplenty:bramble_plant[down=false,east=true,north=false,south=true,up=false,west=true]
biomesoplenty:bramble_plant[down=false,east=true,north=false,south=true,up=false,west=false]
biomesoplenty:bramble_plant[down=false,east=true,north=false,south=false,up=true,west=true]
biomesoplenty:bramble_plant[down=false,east=true,north=false,south=false,up=true,west=false]
biomesoplenty:bramble_plant[down=false,east=true,north=false,south=false,up=false,west=true]
biomesoplenty:bramble_plant[down=false,east=true,north=false,south=false,up=false,west=false]
biomesoplenty:bramble_plant[down=false,east=false,north=true,south=true,up=true,west=true]
biomesoplenty:bramble_plant[down=false,east=false,north=true,south=true,up=true,west=false]
biomesoplenty:bramble_plant[down=false,east=false,north=true,south=true,up=false,west=true]
biomesoplenty:bramble_plant[down=false,east=false,north=true,south=true,up=false,west=false]
biomesoplenty:bramble_plant[down=false,east=false,north=true,south=false,up=true,west=true]
biomesoplenty:bramble_plant[down=false,east=false,north=true,south=false,up=true,west=false]
biomesoplenty:bramble_plant[down=false,east=false,north=true,south=false,up=false,west=true]
biomesoplenty:bramble_plant[down=false,east=false,north=true,south=false,up=false,west=false]
biomesoplenty:bramble_plant[down=false,east=false,north=false,south=true,up=true,west=true]
biomesoplenty:bramble_plant[down=false,east=false,north=false,south=true,up=true,west=false]
biomesoplenty:bramble_plant[down=false,east=false,north=false,south=true,up=false,west=true]
biomesoplenty:bramble_plant[down=false,east=false,north=false,south=true,up=false,west=false]
biomesoplenty:bramble_plant[down=false,east=false,north=false,south=false,up=true,west=true]
biomesoplenty:bramble_plant[down=false,east=false,north=false,south=false,up=true,west=false]
biomesoplenty:bramble_plant[down=false,east=false,north=false,south=false,up=false,west=true]
biomesoplenty:bramble_plant[down=false,east=false,north=false,south=false,up=false,west=false]
biomesoplenty:flower_0[variant=clover]
biomesoplenty:flower_0[variant=swampflower]
biomesoplenty:flower_0[variant=deathbloom]
biomesoplenty:flower_0[variant=glowflower]
biomesoplenty:flower_0[variant=blue_hydrangea]
biomesoplenty:flower_0[variant=orange_cosmos]
biomesoplenty:flower_0[variant=pink_daffodil]
biomesoplenty:flower_0[variant=wildflower]
biomesoplenty:flower_0[variant=violet]
biomesoplenty:flower_0[variant=white_anemone]
biomesoplenty:flower_0[variant=enderlotus]
biomesoplenty:flower_0[variant=bromeliad]
biomesoplenty:flower_0[variant=wilted_lily]
biomesoplenty:flower_0[variant=pink_hibiscus]
biomesoplenty:flower_0[variant=lily_of_the_valley]
biomesoplenty:flower_0[variant=burning_blossom]
biomesoplenty:flower_1[variant=lavender]
biomesoplenty:flower_1[variant=goldenrod]
biomesoplenty:flower_1[variant=bluebells]
biomesoplenty:flower_1[variant=miners_delight]
biomesoplenty:flower_1[variant=icy_iris]
biomesoplenty:flower_1[variant=rose]
biomesoplenty:ivy[east=true,north=true,south=true,up=true,west=true]
biomesoplenty:ivy[east=true,north=true,south=true,up=true,west=false]
biomesoplenty:ivy[east=true,north=true,south=true,up=false,west=true]
biomesoplenty:ivy[east=true,north=true,south=true,up=false,west=false]
biomesoplenty:ivy[east=true,north=true,south=false,up=true,west=true]
biomesoplenty:ivy[east=true,north=true,south=false,up=true,west=false]
biomesoplenty:ivy[east=true,north=true,south=false,up=false,west=true]
biomesoplenty:ivy[east=true,north=true,south=false,up=false,west=false]
biomesoplenty:ivy[east=true,north=false,south=true,up=true,west=true]
biomesoplenty:ivy[east=true,north=false,south=true,up=true,west=false]
biomesoplenty:ivy[east=true,north=false,south=true,up=false,west=true]
biomesoplenty:ivy[east=true,north=false,south=true,up=false,west=false]
biomesoplenty:ivy[east=true,north=false,south=false,up=true,west=true]
biomesoplenty:ivy[east=true,north=false,south=false,up=true,west=false]
biomesoplenty:ivy[east=true,north=false,south=false,up=false,west=true]
biomesoplenty:ivy[east=true,north=false,south=false,up=false,west=false]
biomesoplenty:ivy[east=false,north=true,south=true,up=true,west=true]
biomesoplenty:ivy[east=false,north=true,south=true,up=true,west=false]
biomesoplenty:ivy[east=false,north=true,south=true,up=false,west=true]
biomesoplenty:ivy[east=false,north=true,south=true,up=false,west=false]
biomesoplenty:ivy[east=false,north=true,south=false,up=true,west=true]
biomesoplenty:ivy[east=false,north=true,south=false,up=true,west=false]
biomesoplenty:ivy[east=false,north=true,south=false,up=false,west=true]
biomesoplenty:ivy[east=false,north=true,south=false,up=false,west=false]
biomesoplenty:ivy[east=false,north=false,south=true,up=true,west=true]
biomesoplenty:ivy[east=false,north=false,south=true,up=true,west=false]
biomesoplenty:ivy[east=false,north=false,south=true,up=false,west=true]
biomesoplenty:ivy[east=false,north=false,south=true,up=false,west=false]
biomesoplenty:ivy[east=false,north=false,south=false,up=true,west=true]
biomesoplenty:ivy[east=false,north=false,south=false,up=true,west=false]
biomesoplenty:ivy[east=false,north=false,south=false,up=false,west=true]
biomesoplenty:ivy[east=false,north=false,south=false,up=false,west=false]
biomesoplenty:willow_vine[east=true,north=true,south=true,up=true,west=true]
biomesoplenty:willow_vine[east=true,north=true,south=true,up=true,west=false]
biomesoplenty:willow_vine[east=true,north=true,south=true,up=false,west=true]
biomesoplenty:willow_vine[east=true,north=true,south=true,up=false,west=false]
biomesoplenty:willow_vine[east=true,north=true,south=false,up=true,west=true]
biomesoplenty:willow_vine[east=true,north=true,south=false,up=true,west=false]
biomesoplenty:willow_vine[east=true,north=true,south=false,up=false,west=true]
biomesoplenty:willow_vine[east=true,north=true,south=false,up=false,west=false]
biomesoplenty:willow_vine[east=true,north=false,south=true,up=true,west=true]
biomesoplenty:willow_vine[east=true,north=false,south=true,up=true,west=false]
biomesoplenty:willow_vine[east=true,north=false,south=true,up=false,west=true]
biomesoplenty:willow_vine[east=true,north=false,south=true,up=false,west=false]
biomesoplenty:willow_vine[east=true,north=false,south=false,up=true,west=true]
biomesoplenty:willow_vine[east=true,north=false,south=false,up=true,west=false]
biomesoplenty:willow_vine[east=true,north=false,south=false,up=false,west=true]
biomesoplenty:willow_vine[east=true,north=false,south=false,up=false,west=false]
biomesoplenty:willow_vine[east=false,north=true,south=true,up=true,west=true]
biomesoplenty:willow_vine[east=false,north=true,south=true,up=true,west=false]
biomesoplenty:willow_vine[east=false,north=true,south=true,up=false,west=true]
biomesoplenty:willow_vine[east=false,north=true,south=true,up=false,west=false]
biomesoplenty:willow_vine[east=false,north=true,south=false,up=true,west=true]
biomesoplenty:willow_vine[east=false,north=true,south=false,up=true,west=false]
biomesoplenty:willow_vine[east=false,north=true,south=false,up=false,west=true]
biomesoplenty:willow_vine[east=false,north=true,south=false,up=false,west=false]
biomesoplenty:willow_vine[east=false,north=false,south=true,up=true,west=true]
biomesoplenty:willow_vine[east=false,north=false,south=true,up=true,west=false]
biomesoplenty:willow_vine[east=false,north=false,south=true,up=false,west=true]
biomesoplenty:willow_vine[east=false,north=false,south=true,up=false,west=false]
biomesoplenty:willow_vine[east=false,north=false,south=false,up=true,west=true]
biomesoplenty:willow_vine[east=false,north=false,south=false,up=true,west=false]
biomesoplenty:willow_vine[east=false,north=false,south=false,up=false,west=true]
biomesoplenty:willow_vine[east=false,north=false,south=false,up=false,west=false]
biomesoplenty:terrarium[variant=fern]
biomesoplenty:terrarium[variant=mushroom]
biomesoplenty:terrarium[variant=cactus]
biomesoplenty:terrarium[variant=flax]
biomesoplenty:terrarium[variant=flower]
biomesoplenty:terrarium[variant=koru]
biomesoplenty:terrarium[variant=bamboo]
biomesoplenty:terrarium[variant=beach]
biomesoplenty:terrarium[variant=glowshroom]
biomesoplenty:terrarium[variant=dead]
biomesoplenty:terrarium[variant=mystic]
biomesoplenty:terrarium[variant=ominous]
biomesoplenty:terrarium[variant=wasteland]
biomesoplenty:terrarium[variant=origin]
biomesoplenty:terrarium[variant=nether]
biomesoplenty:terrarium[variant=ender]
biomesoplenty:sand[level=0]
biomesoplenty:sand[level=1]
biomesoplenty:sand[level=2]
biomesoplenty:sand[level=3]
biomesoplenty:sand[level=4]
biomesoplenty:sand[level=5]
biomesoplenty:sand[level=6]
biomesoplenty:sand[level=7]
biomesoplenty:sand[level=8]
biomesoplenty:sand[level=9]
biomesoplenty:sand[level=10]
biomesoplenty:sand[level=11]
biomesoplenty:sand[level=12]
biomesoplenty:sand[level=13]
biomesoplenty:sand[level=14]
biomesoplenty:sand[level=15]
biomesoplenty:honey[level=0]
biomesoplenty:honey[level=1]
biomesoplenty:honey[level=2]
biomesoplenty:honey[level=3]
biomesoplenty:honey[level=4]
biomesoplenty:honey[level=5]
biomesoplenty:honey[level=6]
biomesoplenty:honey[level=7]
biomesoplenty:honey[level=8]
biomesoplenty:honey[level=9]
biomesoplenty:honey[level=10]
biomesoplenty:honey[level=11]
biomesoplenty:honey[level=12]
biomesoplenty:honey[level=13]
biomesoplenty:honey[level=14]
biomesoplenty:honey[level=15]
biomesoplenty:blood[level=0]
biomesoplenty:blood[level=1]
biomesoplenty:blood[level=2]
biomesoplenty:blood[level=3]
biomesoplenty:blood[level=4]
biomesoplenty:blood[level=5]
biomesoplenty:blood[level=6]
biomesoplenty:blood[level=7]
biomesoplenty:blood[level=8]
biomesoplenty:blood[level=9]
biomesoplenty:blood[level=10]
biomesoplenty:blood[level=11]
biomesoplenty:blood[level=12]
biomesoplenty:blood[level=13]
biomesoplenty:blood[level=14]
biomesoplenty:blood[level=15]
biomesoplenty:poison[level=0]
biomesoplenty:poison[level=1]
biomesoplenty:poison[level=2]
biomesoplenty:poison[level=3]
biomesoplenty:poison[level=4]
biomesoplenty:poison[level=5]
biomesoplenty:poison[level=6]
biomesoplenty:poison[level=7]
biomesoplenty:poison[level=8]
biomesoplenty:poison[level=9]
biomesoplenty:poison[level=10]
biomesoplenty:poison[level=11]
biomesoplenty:poison[level=12]
biomesoplenty:poison[level=13]
biomesoplenty:poison[level=14]
biomesoplenty:poison[level=15]
biomesoplenty:hot_spring_water[level=0]
biomesoplenty:hot_spring_water[level=1]
biomesoplenty:hot_spring_water[level=2]
biomesoplenty:hot_spring_water[level=3]
biomesoplenty:hot_spring_water[level=4]
biomesoplenty:hot_spring_water[level=5]
biomesoplenty:hot_spring_water[level=6]
biomesoplenty:hot_spring_water[level=7]
biomesoplenty:hot_spring_water[level=8]
biomesoplenty:hot_spring_water[level=9]
biomesoplenty:hot_spring_water[level=10]
biomesoplenty:hot_spring_water[level=11]
biomesoplenty:hot_spring_water[level=12]
biomesoplenty:hot_spring_water[level=13]
biomesoplenty:hot_spring_water[level=14]
biomesoplenty:hot_spring_water[level=15]
animania:slop[level=0]
animania:slop[level=1]
animania:slop[level=2]
animania:slop[level=3]
animania:slop[level=4]
animania:slop[level=5]
animania:slop[level=6]
animania:slop[level=7]
animania:slop[level=8]
animania:slop[level=9]
animania:slop[level=10]
animania:slop[level=11]
animania:slop[level=12]
animania:slop[level=13]
animania:slop[level=14]
animania:slop[level=15]
animania:milk_holstein[level=0]
animania:milk_holstein[level=1]
animania:milk_holstein[level=2]
animania:milk_holstein[level=3]
animania:milk_holstein[level=4]
animania:milk_holstein[level=5]
animania:milk_holstein[level=6]
animania:milk_holstein[level=7]
animania:milk_holstein[level=8]
animania:milk_holstein[level=9]
animania:milk_holstein[level=10]
animania:milk_holstein[level=11]
animania:milk_holstein[level=12]
animania:milk_holstein[level=13]
animania:milk_holstein[level=14]
animania:milk_holstein[level=15]
animania:milk_friesian[level=0]
animania:milk_friesian[level=1]
animania:milk_friesian[level=2]
animania:milk_friesian[level=3]
animania:milk_friesian[level=4]
animania:milk_friesian[level=5]
animania:milk_friesian[level=6]
animania:milk_friesian[level=7]
animania:milk_friesian[level=8]
animania:milk_friesian[level=9]
animania:milk_friesian[level=10]
animania:milk_friesian[level=11]
animania:milk_friesian[level=12]
animania:milk_friesian[level=13]
animania:milk_friesian[level=14]
animania:milk_friesian[level=15]
animania:milk_jersey[level=0]
animania:milk_jersey[level=1]
animania:milk_jersey[level=2]
animania:milk_jersey[level=3]
animania:milk_jersey[level=4]
animania:milk_jersey[level=5]
animania:milk_jersey[level=6]
animania:milk_jersey[level=7]
animania:milk_jersey[level=8]
animania:milk_jersey[level=9]
animania:milk_jersey[level=10]
animania:milk_jersey[level=11]
animania:milk_jersey[level=12]
animania:milk_jersey[level=13]
animania:milk_jersey[level=14]
animania:milk_jersey[level=15]
animania:milk_goat[level=0]
animania:milk_goat[level=1]
animania:milk_goat[level=2]
animania:milk_goat[level=3]
animania:milk_goat[level=4]
animania:milk_goat[level=5]
animania:milk_goat[level=6]
animania:milk_goat[level=7]
animania:milk_goat[level=8]
animania:milk_goat[level=9]
animania:milk_goat[level=10]
animania:milk_goat[level=11]
animania:milk_goat[level=12]
animania:milk_goat[level=13]
animania:milk_goat[level=14]
animania:milk_goat[level=15]
animania:milk_sheep[level=0]
animania:milk_sheep[level=1]
animania:milk_sheep[level=2]
animania:milk_sheep[level=3]
animania:milk_sheep[level=4]
animania:milk_sheep[level=5]
animania:milk_sheep[level=6]
animania:milk_sheep[level=7]
animania:milk_sheep[level=8]
animania:milk_sheep[level=9]
animania:milk_sheep[level=10]
animania:milk_sheep[level=11]
animania:milk_sheep[level=12]
animania:milk_sheep[level=13]
animania:milk_sheep[level=14]
animania:milk_sheep[level=15]
animania:honey[level=0]
animania:honey[level=1]
animania:honey[level=2]
animania:honey[level=3]
animania:honey[level=4]
animania:honey[level=5]
animania:honey[level=6]
animania:honey[level=7]
animania:honey[level=8]
animania:honey[level=9]
animania:honey[level=10]
animania:honey[level=11]
animania:honey[level=12]
animania:honey[level=13]
animania:honey[level=14]
animania:honey[level=15]
thermalfoundation:ore[type=copper]
thermalfoundation:ore[type=tin]
thermalfoundation:ore[type=silver]
thermalfoundation:ore[type=lead]
thermalfoundation:ore[type=aluminum]
thermalfoundation:ore[type=nickel]
thermalfoundation:ore[type=platinum]
thermalfoundation:ore[type=iridium]
thermalfoundation:ore[type=mithril]
thermalfoundation:ore_fluid[type=crude_oil_sand]
thermalfoundation:ore_fluid[type=crude_oil_gravel]
thermalfoundation:ore_fluid[type=redstone]
thermalfoundation:ore_fluid[type=glowstone]
thermalfoundation:ore_fluid[type=ender]
thermalfoundation:ore_fluid[type=crude_oil_red_sand]
thermalfoundation:storage[type=copper]
thermalfoundation:storage[type=tin]
thermalfoundation:storage[type=silver]
thermalfoundation:storage[type=lead]
thermalfoundation:storage[type=aluminum]
thermalfoundation:storage[type=nickel]
thermalfoundation:storage[type=platinum]
thermalfoundation:storage[type=iridium]
thermalfoundation:storage[type=mithril]
thermalfoundation:storage_alloy[type=steel]
thermalfoundation:storage_alloy[type=electrum]
thermalfoundation:storage_alloy[type=invar]
thermalfoundation:storage_alloy[type=bronze]
thermalfoundation:storage_alloy[type=constantan]
thermalfoundation:storage_alloy[type=signalum]
thermalfoundation:storage_alloy[type=lumium]
thermalfoundation:storage_alloy[type=enderium]
thermalfoundation:storage_resource[type=charcoal]
thermalfoundation:storage_resource[type=coke]
thermalfoundation:glass[type=copper]
thermalfoundation:glass[type=tin]
thermalfoundation:glass[type=silver]
thermalfoundation:glass[type=lead]
thermalfoundation:glass[type=aluminum]
thermalfoundation:glass[type=nickel]
thermalfoundation:glass[type=platinum]
thermalfoundation:glass[type=iridium]
thermalfoundation:glass[type=mithril]
thermalfoundation:glass_alloy[type=steel]
thermalfoundation:glass_alloy[type=electrum]
thermalfoundation:glass_alloy[type=invar]
thermalfoundation:glass_alloy[type=bronze]
thermalfoundation:glass_alloy[type=constantan]
thermalfoundation:glass_alloy[type=signalum]
thermalfoundation:glass_alloy[type=lumium]
thermalfoundation:glass_alloy[type=enderium]
thermalfoundation:rockwool[type=black]
thermalfoundation:rockwool[type=red]
thermalfoundation:rockwool[type=green]
thermalfoundation:rockwool[type=brown]
thermalfoundation:rockwool[type=blue]
thermalfoundation:rockwool[type=purple]
thermalfoundation:rockwool[type=cyan]
thermalfoundation:rockwool[type=silver]
thermalfoundation:rockwool[type=gray]
thermalfoundation:rockwool[type=pink]
thermalfoundation:rockwool[type=lime]
thermalfoundation:rockwool[type=yellow]
thermalfoundation:rockwool[type=light_blue]
thermalfoundation:rockwool[type=magenta]
thermalfoundation:rockwool[type=orange]
thermalfoundation:rockwool[type=white]
thermalfoundation:fluid_crude_oil[level=0]
thermalfoundation:fluid_crude_oil[level=1]
thermalfoundation:fluid_crude_oil[level=2]
thermalfoundation:fluid_crude_oil[level=3]
thermalfoundation:fluid_crude_oil[level=4]
thermalfoundation:fluid_crude_oil[level=5]
thermalfoundation:fluid_crude_oil[level=6]
thermalfoundation:fluid_crude_oil[level=7]
thermalfoundation:fluid_crude_oil[level=8]
thermalfoundation:fluid_crude_oil[level=9]
thermalfoundation:fluid_crude_oil[level=10]
thermalfoundation:fluid_crude_oil[level=11]
thermalfoundation:fluid_crude_oil[level=12]
thermalfoundation:fluid_crude_oil[level=13]
thermalfoundation:fluid_crude_oil[level=14]
thermalfoundation:fluid_crude_oil[level=15]
thermalfoundation:fluid_redstone[level=0]
thermalfoundation:fluid_redstone[level=1]
thermalfoundation:fluid_redstone[level=2]
thermalfoundation:fluid_redstone[level=3]
thermalfoundation:fluid_redstone[level=4]
thermalfoundation:fluid_redstone[level=5]
thermalfoundation:fluid_redstone[level=6]
thermalfoundation:fluid_redstone[level=7]
thermalfoundation:fluid_redstone[level=8]
thermalfoundation:fluid_redstone[level=9]
thermalfoundation:fluid_redstone[level=10]
thermalfoundation:fluid_redstone[level=11]
thermalfoundation:fluid_redstone[level=12]
thermalfoundation:fluid_redstone[level=13]
thermalfoundation:fluid_redstone[level=14]
thermalfoundation:fluid_redstone[level=15]
thermalfoundation:fluid_glowstone[level=0]
thermalfoundation:fluid_glowstone[level=1]
thermalfoundation:fluid_glowstone[level=2]
thermalfoundation:fluid_glowstone[level=3]
thermalfoundation:fluid_glowstone[level=4]
thermalfoundation:fluid_glowstone[level=5]
thermalfoundation:fluid_glowstone[level=6]
thermalfoundation:fluid_glowstone[level=7]
thermalfoundation:fluid_glowstone[level=8]
thermalfoundation:fluid_glowstone[level=9]
thermalfoundation:fluid_glowstone[level=10]
thermalfoundation:fluid_glowstone[level=11]
thermalfoundation:fluid_glowstone[level=12]
thermalfoundation:fluid_glowstone[level=13]
thermalfoundation:fluid_glowstone[level=14]
thermalfoundation:fluid_glowstone[level=15]
thermalfoundation:fluid_ender[level=0]
thermalfoundation:fluid_ender[level=1]
thermalfoundation:fluid_ender[level=2]
thermalfoundation:fluid_ender[level=3]
thermalfoundation:fluid_ender[level=4]
thermalfoundation:fluid_ender[level=5]
thermalfoundation:fluid_ender[level=6]
thermalfoundation:fluid_ender[level=7]
thermalfoundation:fluid_ender[level=8]
thermalfoundation:fluid_ender[level=9]
thermalfoundation:fluid_ender[level=10]
thermalfoundation:fluid_ender[level=11]
thermalfoundation:fluid_ender[level=12]
thermalfoundation:fluid_ender[level=13]
thermalfoundation:fluid_ender[level=14]
thermalfoundation:fluid_ender[level=15]
thermalfoundation:fluid_pyrotheum[level=0]
thermalfoundation:fluid_pyrotheum[level=1]
thermalfoundation:fluid_pyrotheum[level=2]
thermalfoundation:fluid_pyrotheum[level=3]
thermalfoundation:fluid_pyrotheum[level=4]
thermalfoundation:fluid_pyrotheum[level=5]
thermalfoundation:fluid_pyrotheum[level=6]
thermalfoundation:fluid_pyrotheum[level=7]
thermalfoundation:fluid_pyrotheum[level=8]
thermalfoundation:fluid_pyrotheum[level=9]
thermalfoundation:fluid_pyrotheum[level=10]
thermalfoundation:fluid_pyrotheum[level=11]
thermalfoundation:fluid_pyrotheum[level=12]
thermalfoundation:fluid_pyrotheum[level=13]
thermalfoundation:fluid_pyrotheum[level=14]
thermalfoundation:fluid_pyrotheum[level=15]
thermalfoundation:fluid_cryotheum[level=0]
thermalfoundation:fluid_cryotheum[level=1]
thermalfoundation:fluid_cryotheum[level=2]
thermalfoundation:fluid_cryotheum[level=3]
thermalfoundation:fluid_cryotheum[level=4]
thermalfoundation:fluid_cryotheum[level=5]
thermalfoundation:fluid_cryotheum[level=6]
thermalfoundation:fluid_cryotheum[level=7]
thermalfoundation:fluid_cryotheum[level=8]
thermalfoundation:fluid_cryotheum[level=9]
thermalfoundation:fluid_cryotheum[level=10]
thermalfoundation:fluid_cryotheum[level=11]
thermalfoundation:fluid_cryotheum[level=12]
thermalfoundation:fluid_cryotheum[level=13]
thermalfoundation:fluid_cryotheum[level=14]
thermalfoundation:fluid_cryotheum[level=15]
thermalfoundation:fluid_aerotheum[level=0]
thermalfoundation:fluid_aerotheum[level=1]
thermalfoundation:fluid_aerotheum[level=2]
thermalfoundation:fluid_aerotheum[level=3]
thermalfoundation:fluid_aerotheum[level=4]
thermalfoundation:fluid_aerotheum[level=5]
thermalfoundation:fluid_aerotheum[level=6]
thermalfoundation:fluid_aerotheum[level=7]
thermalfoundation:fluid_aerotheum[level=8]
thermalfoundation:fluid_aerotheum[level=9]
thermalfoundation:fluid_aerotheum[level=10]
thermalfoundation:fluid_aerotheum[level=11]
thermalfoundation:fluid_aerotheum[level=12]
thermalfoundation:fluid_aerotheum[level=13]
thermalfoundation:fluid_aerotheum[level=14]
thermalfoundation:fluid_aerotheum[level=15]
thermalfoundation:fluid_petrotheum[level=0]
thermalfoundation:fluid_petrotheum[level=1]
thermalfoundation:fluid_petrotheum[level=2]
thermalfoundation:fluid_petrotheum[level=3]
thermalfoundation:fluid_petrotheum[level=4]
thermalfoundation:fluid_petrotheum[level=5]
thermalfoundation:fluid_petrotheum[level=6]
thermalfoundation:fluid_petrotheum[level=7]
thermalfoundation:fluid_petrotheum[level=8]
thermalfoundation:fluid_petrotheum[level=9]
thermalfoundation:fluid_petrotheum[level=10]
thermalfoundation:fluid_petrotheum[level=11]
thermalfoundation:fluid_petrotheum[level=12]
thermalfoundation:fluid_petrotheum[level=13]
thermalfoundation:fluid_petrotheum[level=14]
thermalfoundation:fluid_petrotheum[level=15]
thermalfoundation:fluid_mana[level=0]
thermalfoundation:fluid_mana[level=1]
thermalfoundation:fluid_mana[level=2]
thermalfoundation:fluid_mana[level=3]
thermalfoundation:fluid_mana[level=4]
thermalfoundation:fluid_mana[level=5]
thermalfoundation:fluid_mana[level=6]
thermalfoundation:fluid_mana[level=7]
thermalfoundation:fluid_mana[level=8]
thermalfoundation:fluid_mana[level=9]
thermalfoundation:fluid_mana[level=10]
thermalfoundation:fluid_mana[level=11]
thermalfoundation:fluid_mana[level=12]
thermalfoundation:fluid_mana[level=13]
thermalfoundation:fluid_mana[level=14]
thermalfoundation:fluid_mana[level=15]
draconicevolution:draconium_ore[type=normal]
draconicevolution:draconium_ore[type=nether]
draconicevolution:draconium_ore[type=end]
draconicevolution:draconium_block[charged=true]
draconicevolution:draconium_block[charged=false]
draconicevolution:draconic_block
draconicevolution:infused_obsidian
draconicevolution:portal[axis=x,drawdown=true,draweast=true,drawup=true,drawwest=true,visible=true]
draconicevolution:portal[axis=x,drawdown=true,draweast=true,drawup=true,drawwest=true,visible=false]
draconicevolution:portal[axis=x,drawdown=true,draweast=true,drawup=true,drawwest=false,visible=true]
draconicevolution:portal[axis=x,drawdown=true,draweast=true,drawup=true,drawwest=false,visible=false]
draconicevolution:portal[axis=x,drawdown=true,draweast=true,drawup=false,drawwest=true,visible=true]
draconicevolution:portal[axis=x,drawdown=true,draweast=true,drawup=false,drawwest=true,visible=false]
draconicevolution:portal[axis=x,drawdown=true,draweast=true,drawup=false,drawwest=false,visible=true]
draconicevolution:portal[axis=x,drawdown=true,draweast=true,drawup=false,drawwest=false,visible=false]
draconicevolution:portal[axis=x,drawdown=true,draweast=false,drawup=true,drawwest=true,visible=true]
draconicevolution:portal[axis=x,drawdown=true,draweast=false,drawup=true,drawwest=true,visible=false]
draconicevolution:portal[axis=x,drawdown=true,draweast=false,drawup=true,drawwest=false,visible=true]
draconicevolution:portal[axis=x,drawdown=true,draweast=false,drawup=true,drawwest=false,visible=false]
draconicevolution:portal[axis=x,drawdown=true,draweast=false,drawup=false,drawwest=true,visible=true]
draconicevolution:portal[axis=x,drawdown=true,draweast=false,drawup=false,drawwest=true,visible=false]
draconicevolution:portal[axis=x,drawdown=true,draweast=false,drawup=false,drawwest=false,visible=true]
draconicevolution:portal[axis=x,drawdown=true,draweast=false,drawup=false,drawwest=false,visible=false]
draconicevolution:portal[axis=x,drawdown=false,draweast=true,drawup=true,drawwest=true,visible=true]
draconicevolution:portal[axis=x,drawdown=false,draweast=true,drawup=true,drawwest=true,visible=false]
draconicevolution:portal[axis=x,drawdown=false,draweast=true,drawup=true,drawwest=false,visible=true]
draconicevolution:portal[axis=x,drawdown=false,draweast=true,drawup=true,drawwest=false,visible=false]
draconicevolution:portal[axis=x,drawdown=false,draweast=true,drawup=false,drawwest=true,visible=true]
draconicevolution:portal[axis=x,drawdown=false,draweast=true,drawup=false,drawwest=true,visible=false]
draconicevolution:portal[axis=x,drawdown=false,draweast=true,drawup=false,drawwest=false,visible=true]
draconicevolution:portal[axis=x,drawdown=false,draweast=true,drawup=false,drawwest=false,visible=false]
draconicevolution:portal[axis=x,drawdown=false,draweast=false,drawup=true,drawwest=true,visible=true]
draconicevolution:portal[axis=x,drawdown=false,draweast=false,drawup=true,drawwest=true,visible=false]
draconicevolution:portal[axis=x,drawdown=false,draweast=false,drawup=true,drawwest=false,visible=true]
draconicevolution:portal[axis=x,drawdown=false,draweast=false,drawup=true,drawwest=false,visible=false]
draconicevolution:portal[axis=x,drawdown=false,draweast=false,drawup=false,drawwest=true,visible=true]
draconicevolution:portal[axis=x,drawdown=false,draweast=false,drawup=false,drawwest=true,visible=false]
draconicevolution:portal[axis=x,drawdown=false,draweast=false,drawup=false,drawwest=false,visible=true]
draconicevolution:portal[axis=x,drawdown=false,draweast=false,drawup=false,drawwest=false,visible=false]
draconicevolution:portal[axis=y,drawdown=true,draweast=true,drawup=true,drawwest=true,visible=true]
draconicevolution:portal[axis=y,drawdown=true,draweast=true,drawup=true,drawwest=true,visible=false]
draconicevolution:portal[axis=y,drawdown=true,draweast=true,drawup=true,drawwest=false,visible=true]
draconicevolution:portal[axis=y,drawdown=true,draweast=true,drawup=true,drawwest=false,visible=false]
draconicevolution:portal[axis=y,drawdown=true,draweast=true,drawup=false,drawwest=true,visible=true]
draconicevolution:portal[axis=y,drawdown=true,draweast=true,drawup=false,drawwest=true,visible=false]
draconicevolution:portal[axis=y,drawdown=true,draweast=true,drawup=false,drawwest=false,visible=true]
draconicevolution:portal[axis=y,drawdown=true,draweast=true,drawup=false,drawwest=false,visible=false]
draconicevolution:portal[axis=y,drawdown=true,draweast=false,drawup=true,drawwest=true,visible=true]
draconicevolution:portal[axis=y,drawdown=true,draweast=false,drawup=true,drawwest=true,visible=false]
draconicevolution:portal[axis=y,drawdown=true,draweast=false,drawup=true,drawwest=false,visible=true]
draconicevolution:portal[axis=y,drawdown=true,draweast=false,drawup=true,drawwest=false,visible=false]
draconicevolution:portal[axis=y,drawdown=true,draweast=false,drawup=false,drawwest=true,visible=true]
draconicevolution:portal[axis=y,drawdown=true,draweast=false,drawup=false,drawwest=true,visible=false]
draconicevolution:portal[axis=y,drawdown=true,draweast=false,drawup=false,drawwest=false,visible=true]
draconicevolution:portal[axis=y,drawdown=true,draweast=false,drawup=false,drawwest=false,visible=false]
draconicevolution:portal[axis=y,drawdown=false,draweast=true,drawup=true,drawwest=true,visible=true]
draconicevolution:portal[axis=y,drawdown=false,draweast=true,drawup=true,drawwest=true,visible=false]
draconicevolution:portal[axis=y,drawdown=false,draweast=true,drawup=true,drawwest=false,visible=true]
draconicevolution:portal[axis=y,drawdown=false,draweast=true,drawup=true,drawwest=false,visible=false]
draconicevolution:portal[axis=y,drawdown=false,draweast=true,drawup=false,drawwest=true,visible=true]
draconicevolution:portal[axis=y,drawdown=false,draweast=true,drawup=false,drawwest=true,visible=false]
draconicevolution:portal[axis=y,drawdown=false,draweast=true,drawup=false,drawwest=false,visible=true]
draconicevolution:portal[axis=y,drawdown=false,draweast=true,drawup=false,drawwest=false,visible=false]
draconicevolution:portal[axis=y,drawdown=false,draweast=false,drawup=true,drawwest=true,visible=true]
draconicevolution:portal[axis=y,drawdown=false,draweast=false,drawup=true,drawwest=true,visible=false]
draconicevolution:portal[axis=y,drawdown=false,draweast=false,drawup=true,drawwest=false,visible=true]
draconicevolution:portal[axis=y,drawdown=false,draweast=false,drawup=true,drawwest=false,visible=false]
draconicevolution:portal[axis=y,drawdown=false,draweast=false,drawup=false,drawwest=true,visible=true]
draconicevolution:portal[axis=y,drawdown=false,draweast=false,drawup=false,drawwest=true,visible=false]
draconicevolution:portal[axis=y,drawdown=false,draweast=false,drawup=false,drawwest=false,visible=true]
draconicevolution:portal[axis=y,drawdown=false,draweast=false,drawup=false,drawwest=false,visible=false]
draconicevolution:portal[axis=z,drawdown=true,draweast=true,drawup=true,drawwest=true,visible=true]
draconicevolution:portal[axis=z,drawdown=true,draweast=true,drawup=true,drawwest=true,visible=false]
draconicevolution:portal[axis=z,drawdown=true,draweast=true,drawup=true,drawwest=false,visible=true]
draconicevolution:portal[axis=z,drawdown=true,draweast=true,drawup=true,drawwest=false,visible=false]
draconicevolution:portal[axis=z,drawdown=true,draweast=true,drawup=false,drawwest=true,visible=true]
draconicevolution:portal[axis=z,drawdown=true,draweast=true,drawup=false,drawwest=true,visible=false]
draconicevolution:portal[axis=z,drawdown=true,draweast=true,drawup=false,drawwest=false,visible=true]
draconicevolution:portal[axis=z,drawdown=true,draweast=true,drawup=false,drawwest=false,visible=false]
draconicevolution:portal[axis=z,drawdown=true,draweast=false,drawup=true,drawwest=true,visible=true]
draconicevolution:portal[axis=z,drawdown=true,draweast=false,drawup=true,drawwest=true,visible=false]
draconicevolution:portal[axis=z,drawdown=true,draweast=false,drawup=true,drawwest=false,visible=true]
draconicevolution:portal[axis=z,drawdown=true,draweast=false,drawup=true,drawwest=false,visible=false]
draconicevolution:portal[axis=z,drawdown=true,draweast=false,drawup=false,drawwest=true,visible=true]
draconicevolution:portal[axis=z,drawdown=true,draweast=false,drawup=false,drawwest=true,visible=false]
draconicevolution:portal[axis=z,drawdown=true,draweast=false,drawup=false,drawwest=false,visible=true]
draconicevolution:portal[axis=z,drawdown=true,draweast=false,drawup=false,drawwest=false,visible=false]
draconicevolution:portal[axis=z,drawdown=false,draweast=true,drawup=true,drawwest=true,visible=true]
draconicevolution:portal[axis=z,drawdown=false,draweast=true,drawup=true,drawwest=true,visible=false]
draconicevolution:portal[axis=z,drawdown=false,draweast=true,drawup=true,drawwest=false,visible=true]
draconicevolution:portal[axis=z,drawdown=false,draweast=true,drawup=true,drawwest=false,visible=false]
draconicevolution:portal[axis=z,drawdown=false,draweast=true,drawup=false,drawwest=true,visible=true]
draconicevolution:portal[axis=z,drawdown=false,draweast=true,drawup=false,drawwest=true,visible=false]
draconicevolution:portal[axis=z,drawdown=false,draweast=true,drawup=false,drawwest=false,visible=true]
draconicevolution:portal[axis=z,drawdown=false,draweast=true,drawup=false,drawwest=false,visible=false]
draconicevolution:portal[axis=z,drawdown=false,draweast=false,drawup=true,drawwest=true,visible=true]
draconicevolution:portal[axis=z,drawdown=false,draweast=false,drawup=true,drawwest=true,visible=false]
draconicevolution:portal[axis=z,drawdown=false,draweast=false,drawup=true,drawwest=false,visible=true]
draconicevolution:portal[axis=z,drawdown=false,draweast=false,drawup=true,drawwest=false,visible=false]
draconicevolution:portal[axis=z,drawdown=false,draweast=false,drawup=false,drawwest=true,visible=true]
draconicevolution:portal[axis=z,drawdown=false,draweast=false,drawup=false,drawwest=true,visible=false]
draconicevolution:portal[axis=z,drawdown=false,draweast=false,drawup=false,drawwest=false,visible=true]
draconicevolution:portal[axis=z,drawdown=false,draweast=false,drawup=false,drawwest=false,visible=false]
draconicevolution:item_dislocation_inhibitor
draconicevolution:generator[active=true,facing=north]
draconicevolution:generator[active=true,facing=south]
draconicevolution:generator[active=true,facing=west]
draconicevolution:generator[active=true,facing=east]
draconicevolution:generator[active=false,facing=north]
draconicevolution:generator[active=false,facing=south]
draconicevolution:generator[active=false,facing=west]
draconicevolution:generator[active=false,facing=east]
draconicevolution:grinder[active=true,facing=north]
draconicevolution:grinder[active=true,facing=south]
draconicevolution:grinder[active=true,facing=west]
draconicevolution:grinder[active=true,facing=east]
draconicevolution:grinder[active=false,facing=north]
draconicevolution:grinder[active=false,facing=south]
draconicevolution:grinder[active=false,facing=west]
draconicevolution:grinder[active=false,facing=east]
draconicevolution:particle_generator[type=normal]
draconicevolution:particle_generator[type=inverted]
draconicevolution:particle_generator[type=stabilizer]
draconicevolution:particle_generator[type=stabilizer2]
draconicevolution:energy_infuser
draconicevolution:dislocator_receptacle[active=true,camo=true]
draconicevolution:dislocator_receptacle[active=true,camo=false]
draconicevolution:dislocator_receptacle[active=false,camo=true]
draconicevolution:dislocator_receptacle[active=false,camo=false]
draconicevolution:dislocator_pedestal
draconicevolution:rain_sensor[active=true]
draconicevolution:rain_sensor[active=false]
draconicevolution:diss_enchanter
draconicevolution:potentiometer[facing=down]
draconicevolution:potentiometer[facing=up]
draconicevolution:potentiometer[facing=north]
draconicevolution:potentiometer[facing=south]
draconicevolution:potentiometer[facing=west]
draconicevolution:potentiometer[facing=east]
draconicevolution:entity_detector[advanced=true]
draconicevolution:entity_detector[advanced=false]
draconicevolution:energy_storage_core[active=true,modelrender=0]
draconicevolution:energy_storage_core[active=true,modelrender=1]
draconicevolution:energy_storage_core[active=true,modelrender=2]
draconicevolution:energy_storage_core[active=false,modelrender=0]
draconicevolution:energy_storage_core[active=false,modelrender=1]
draconicevolution:energy_storage_core[active=false,modelrender=2]
draconicevolution:energy_pylon[facing=up,output=true]
draconicevolution:energy_pylon[facing=up,output=false]
draconicevolution:energy_pylon[facing=down,output=true]
draconicevolution:energy_pylon[facing=down,output=false]
draconicevolution:energy_pylon[facing=null,output=true]
draconicevolution:energy_pylon[facing=null,output=false]
draconicevolution:invis_e_core_block
draconicevolution:fusion_crafting_core
draconicevolution:crafting_injector[facing=down,tier=basic]
draconicevolution:crafting_injector[facing=down,tier=wyvern]
draconicevolution:crafting_injector[facing=down,tier=draconic]
draconicevolution:crafting_injector[facing=down,tier=chaotic]
draconicevolution:crafting_injector[facing=up,tier=basic]
draconicevolution:crafting_injector[facing=up,tier=wyvern]
draconicevolution:crafting_injector[facing=up,tier=draconic]
draconicevolution:crafting_injector[facing=up,tier=chaotic]
draconicevolution:crafting_injector[facing=north,tier=basic]
draconicevolution:crafting_injector[facing=north,tier=wyvern]
draconicevolution:crafting_injector[facing=north,tier=draconic]
draconicevolution:crafting_injector[facing=north,tier=chaotic]
draconicevolution:crafting_injector[facing=south,tier=basic]
draconicevolution:crafting_injector[facing=south,tier=wyvern]
draconicevolution:crafting_injector[facing=south,tier=draconic]
draconicevolution:crafting_injector[facing=south,tier=chaotic]
draconicevolution:crafting_injector[facing=west,tier=basic]
draconicevolution:crafting_injector[facing=west,tier=wyvern]
draconicevolution:crafting_injector[facing=west,tier=draconic]
draconicevolution:crafting_injector[facing=west,tier=chaotic]
draconicevolution:crafting_injector[facing=east,tier=basic]
draconicevolution:crafting_injector[facing=east,tier=wyvern]
draconicevolution:crafting_injector[facing=east,tier=draconic]
draconicevolution:crafting_injector[facing=east,tier=chaotic]
draconicevolution:celestial_manipulator
draconicevolution:energy_crystal[tier=0,type=relay]
draconicevolution:energy_crystal[tier=0,type=crystal_io]
draconicevolution:energy_crystal[tier=0,type=wireless]
draconicevolution:energy_crystal[tier=1,type=relay]
draconicevolution:energy_crystal[tier=1,type=crystal_io]
draconicevolution:energy_crystal[tier=1,type=wireless]
draconicevolution:energy_crystal[tier=2,type=relay]
draconicevolution:energy_crystal[tier=2,type=crystal_io]
draconicevolution:energy_crystal[tier=2,type=wireless]
draconicevolution:flow_gate[facing=down,type=flux]
draconicevolution:flow_gate[facing=down,type=fluid]
draconicevolution:flow_gate[facing=up,type=flux]
draconicevolution:flow_gate[facing=up,type=fluid]
draconicevolution:flow_gate[facing=north,type=flux]
draconicevolution:flow_gate[facing=north,type=fluid]
draconicevolution:flow_gate[facing=south,type=flux]
draconicevolution:flow_gate[facing=south,type=fluid]
draconicevolution:flow_gate[facing=west,type=flux]
draconicevolution:flow_gate[facing=west,type=fluid]
draconicevolution:flow_gate[facing=east,type=flux]
draconicevolution:flow_gate[facing=east,type=fluid]
draconicevolution:reactor_core
draconicevolution:reactor_component[type=stabilizer]
draconicevolution:reactor_component[type=injector]
draconicevolution:draconic_spawner
draconicevolution:draconium_chest
draconicevolution:chaos_crystal
draconicevolution:chaos_shard_atmos
draconicevolution:creative_rf_source
draconicevolution:placed_item[facing=down]
draconicevolution:placed_item[facing=up]
draconicevolution:placed_item[facing=north]
draconicevolution:placed_item[facing=south]
draconicevolution:placed_item[facing=west]
draconicevolution:placed_item[facing=east]
thermalexpansion:machine[type=furnace]
thermalexpansion:machine[type=pulverizer]
thermalexpansion:machine[type=sawmill]
thermalexpansion:machine[type=smelter]
thermalexpansion:machine[type=insolator]
thermalexpansion:machine[type=compactor]
thermalexpansion:machine[type=crucible]
thermalexpansion:machine[type=refinery]
thermalexpansion:machine[type=transposer]
thermalexpansion:machine[type=charger]
thermalexpansion:machine[type=centrifuge]
thermalexpansion:machine[type=crafter]
thermalexpansion:machine[type=brewer]
thermalexpansion:machine[type=enchanter]
thermalexpansion:machine[type=precipitator]
thermalexpansion:machine[type=extruder]
thermalexpansion:apparatus[type=breaker]
thermalexpansion:apparatus[type=collector]
thermalexpansion:device[type=water_gen]
thermalexpansion:device[type=nullifier]
thermalexpansion:device[type=heat_sink]
thermalexpansion:device[type=tapper]
thermalexpansion:device[type=fisher]
thermalexpansion:device[type=item_buffer]
thermalexpansion:device[type=fluid_buffer]
thermalexpansion:device[type=lexicon]
thermalexpansion:device[type=xp_collector]
thermalexpansion:device[type=diffuser]
thermalexpansion:device[type=factorizer]
thermalexpansion:device[type=mob_catcher]
thermalexpansion:device[type=item_collector]
thermalexpansion:device[type=chunk_loader]
thermalexpansion:dynamo[type=steam]
thermalexpansion:dynamo[type=magmatic]
thermalexpansion:dynamo[type=compression]
thermalexpansion:dynamo[type=reactant]
thermalexpansion:dynamo[type=enervation]
thermalexpansion:dynamo[type=numismatic]
thermalexpansion:cell
thermalexpansion:tank
thermalexpansion:cache
thermalexpansion:strongbox
props:blockprops[facing=north]
props:blockprops[facing=south]
props:blockprops[facing=west]
props:blockprops[facing=east]
props:blockfake[facing=north]
props:blockfake[facing=south]
props:blockfake[facing=west]
props:blockfake[facing=east]
enderstorage:ender_storage[type=ender_chest]
enderstorage:ender_storage[type=ender_tank]
extrautils2:soundmuffler
extrautils2:enderlilly[growth=0,ready_to_grow=true]
extrautils2:enderlilly[growth=0,ready_to_grow=false]
extrautils2:enderlilly[growth=1,ready_to_grow=true]
extrautils2:enderlilly[growth=1,ready_to_grow=false]
extrautils2:enderlilly[growth=2,ready_to_grow=true]
extrautils2:enderlilly[growth=2,ready_to_grow=false]
extrautils2:enderlilly[growth=3,ready_to_grow=true]
extrautils2:enderlilly[growth=3,ready_to_grow=false]
extrautils2:enderlilly[growth=4,ready_to_grow=true]
extrautils2:enderlilly[growth=4,ready_to_grow=false]
extrautils2:enderlilly[growth=5,ready_to_grow=true]
extrautils2:enderlilly[growth=5,ready_to_grow=false]
extrautils2:enderlilly[growth=6,ready_to_grow=true]
extrautils2:enderlilly[growth=6,ready_to_grow=false]
extrautils2:enderlilly[growth=7,ready_to_grow=true]
extrautils2:enderlilly[growth=7,ready_to_grow=false]
extrautils2:decorativesolidwood[decorstates=magical_planks]
extrautils2:decorativesolidwood[decorstates=magical_wood]
extrautils2:decorativesolidwood[decorstates=diagonalwood]
extrautils2:trashcan[facing=north]
extrautils2:trashcan[facing=south]
extrautils2:trashcan[facing=west]
extrautils2:trashcan[facing=east]
extrautils2:trashcanfluid[facing=north]
extrautils2:trashcanfluid[facing=south]
extrautils2:trashcanfluid[facing=west]
extrautils2:trashcanfluid[facing=east]
extrautils2:trashcanenergy[facing=north]
extrautils2:trashcanenergy[facing=south]
extrautils2:trashcanenergy[facing=west]
extrautils2:trashcanenergy[facing=east]
extrautils2:angelblock
extrautils2:passivegenerator[active=true,generatortype=solar]
extrautils2:passivegenerator[active=true,generatortype=lunar]
extrautils2:passivegenerator[active=true,generatortype=lava]
extrautils2:passivegenerator[active=true,generatortype=water]
extrautils2:passivegenerator[active=true,generatortype=wind]
extrautils2:passivegenerator[active=true,generatortype=fire]
extrautils2:passivegenerator[active=true,generatortype=creative]
extrautils2:passivegenerator[active=true,generatortype=player_wind_up]
extrautils2:passivegenerator[active=true,generatortype=dragon_egg]
extrautils2:passivegenerator[active=false,generatortype=solar]
extrautils2:passivegenerator[active=false,generatortype=lunar]
extrautils2:passivegenerator[active=false,generatortype=lava]
extrautils2:passivegenerator[active=false,generatortype=water]
extrautils2:passivegenerator[active=false,generatortype=wind]
extrautils2:passivegenerator[active=false,generatortype=fire]
extrautils2:passivegenerator[active=false,generatortype=creative]
extrautils2:passivegenerator[active=false,generatortype=player_wind_up]
extrautils2:passivegenerator[active=false,generatortype=dragon_egg]
extrautils2:supermobspawner
extrautils2:cursedearth[decay=0]
extrautils2:cursedearth[decay=1]
extrautils2:cursedearth[decay=2]
extrautils2:cursedearth[decay=3]
extrautils2:cursedearth[decay=4]
extrautils2:cursedearth[decay=5]
extrautils2:cursedearth[decay=6]
extrautils2:cursedearth[decay=7]
extrautils2:cursedearth[decay=8]
extrautils2:cursedearth[decay=9]
extrautils2:cursedearth[decay=10]
extrautils2:cursedearth[decay=11]
extrautils2:cursedearth[decay=12]
extrautils2:cursedearth[decay=13]
extrautils2:cursedearth[decay=14]
extrautils2:cursedearth[decay=15]
extrautils2:redstoneclock[powerstate=enabled_not_powered]
extrautils2:redstoneclock[powerstate=enabled_powered]
extrautils2:redstoneclock[powerstate=disabled]
extrautils2:compressedcobblestone[compression_level_cobblestone=1]
extrautils2:compressedcobblestone[compression_level_cobblestone=2]
extrautils2:compressedcobblestone[compression_level_cobblestone=3]
extrautils2:compressedcobblestone[compression_level_cobblestone=4]
extrautils2:compressedcobblestone[compression_level_cobblestone=5]
extrautils2:compressedcobblestone[compression_level_cobblestone=6]
extrautils2:compressedcobblestone[compression_level_cobblestone=7]
extrautils2:compressedcobblestone[compression_level_cobblestone=8]
extrautils2:compresseddirt[compression_level_dirt=1]
extrautils2:compresseddirt[compression_level_dirt=2]
extrautils2:compresseddirt[compression_level_dirt=3]
extrautils2:compresseddirt[compression_level_dirt=4]
extrautils2:compressedsand[compression_level_sand=1]
extrautils2:compressedsand[compression_level_sand=2]
extrautils2:compressedgravel[compression_level_gravel=1]
extrautils2:compressedgravel[compression_level_gravel=2]
extrautils2:compressednetherrack[compression_level_netherrack=1]
extrautils2:compressednetherrack[compression_level_netherrack=2]
extrautils2:compressednetherrack[compression_level_netherrack=3]
extrautils2:compressednetherrack[compression_level_netherrack=4]
extrautils2:compressednetherrack[compression_level_netherrack=5]
extrautils2:compressednetherrack[compression_level_netherrack=6]
extrautils2:redorchid[growth=0]
extrautils2:redorchid[growth=1]
extrautils2:redorchid[growth=2]
extrautils2:redorchid[growth=3]
extrautils2:redorchid[growth=4]
extrautils2:redorchid[growth=5]
extrautils2:redorchid[growth=6]
extrautils2:poweroverload
extrautils2:resonator[active=true]
extrautils2:resonator[active=false]
extrautils2:spotlight[facing=down]
extrautils2:spotlight[facing=up]
extrautils2:spotlight[facing=north]
extrautils2:spotlight[facing=south]
extrautils2:spotlight[facing=west]
extrautils2:spotlight[facing=east]
extrautils2:screen[active=true,facing=north]
extrautils2:screen[active=true,facing=south]
extrautils2:screen[active=true,facing=west]
extrautils2:screen[active=true,facing=east]
extrautils2:screen[active=false,facing=north]
extrautils2:screen[active=false,facing=south]
extrautils2:screen[active=false,facing=west]
extrautils2:screen[active=false,facing=east]
extrautils2:decorativesolid[decorstates=borderstone]
extrautils2:decorativesolid[decorstates=stonecross]
extrautils2:decorativesolid[decorstates=stoneslab]
extrautils2:decorativesolid[decorstates=stoneburnt]
extrautils2:decorativesolid[decorstates=sandy_glass]
extrautils2:decorativesolid[decorstates=truchet]
extrautils2:decorativesolid[decorstates=blue_quartz]
extrautils2:decorativesolid[decorstates=burnt_quartz]
extrautils2:decorativesolid[decorstates=rainbow]
extrautils2:decorativeglass[decorstates=glass]
extrautils2:decorativeglass[decorstates=glass_border]
extrautils2:decorativeglass[decorstates=glass_diamonds]
extrautils2:decorativeglass[decorstates=darkglass]
extrautils2:decorativeglass[decorstates=glass_glowstone]
extrautils2:decorativeglass[decorstates=glass_redstone]
extrautils2:ineffableglass[decorstates=normal]
extrautils2:ineffableglass[decorstates=reverse]
extrautils2:ineffableglass[decorstates=clear]
extrautils2:ineffableglass[decorstates=dark]
extrautils2:moonstone
extrautils2:pipe[blocked_down=true,blocked_east=true,blocked_north=true,blocked_south=true,blocked_up=true,blocked_west=true]
extrautils2:pipe[blocked_down=true,blocked_east=true,blocked_north=true,blocked_south=true,blocked_up=true,blocked_west=false]
extrautils2:pipe[blocked_down=true,blocked_east=true,blocked_north=true,blocked_south=true,blocked_up=false,blocked_west=true]
extrautils2:pipe[blocked_down=true,blocked_east=true,blocked_north=true,blocked_south=true,blocked_up=false,blocked_west=false]
extrautils2:pipe[blocked_down=true,blocked_east=true,blocked_north=true,blocked_south=false,blocked_up=true,blocked_west=true]
extrautils2:pipe[blocked_down=true,blocked_east=true,blocked_north=true,blocked_south=false,blocked_up=true,blocked_west=false]
extrautils2:pipe[blocked_down=true,blocked_east=true,blocked_north=true,blocked_south=false,blocked_up=false,blocked_west=true]
extrautils2:pipe[blocked_down=true,blocked_east=true,blocked_north=true,blocked_south=false,blocked_up=false,blocked_west=false]
extrautils2:pipe[blocked_down=true,blocked_east=true,blocked_north=false,blocked_south=true,blocked_up=true,blocked_west=true]
extrautils2:pipe[blocked_down=true,blocked_east=true,blocked_north=false,blocked_south=true,blocked_up=true,blocked_west=false]
extrautils2:pipe[blocked_down=true,blocked_east=true,blocked_north=false,blocked_south=true,blocked_up=false,blocked_west=true]
extrautils2:pipe[blocked_down=true,blocked_east=true,blocked_north=false,blocked_south=true,blocked_up=false,blocked_west=false]
extrautils2:pipe[blocked_down=true,blocked_east=true,blocked_north=false,blocked_south=false,blocked_up=true,blocked_west=true]
extrautils2:pipe[blocked_down=true,blocked_east=true,blocked_north=false,blocked_south=false,blocked_up=true,blocked_west=false]
extrautils2:pipe[blocked_down=true,blocked_east=true,blocked_north=false,blocked_south=false,blocked_up=false,blocked_west=true]
extrautils2:pipe[blocked_down=true,blocked_east=true,blocked_north=false,blocked_south=false,blocked_up=false,blocked_west=false]
extrautils2:pipe_1[blocked_down=true,blocked_east=false,blocked_north=true,blocked_south=true,blocked_up=true,blocked_west=true]
extrautils2:pipe_1[blocked_down=true,blocked_east=false,blocked_north=true,blocked_south=true,blocked_up=true,blocked_west=false]
extrautils2:pipe_1[blocked_down=true,blocked_east=false,blocked_north=true,blocked_south=true,blocked_up=false,blocked_west=true]
extrautils2:pipe_1[blocked_down=true,blocked_east=false,blocked_north=true,blocked_south=true,blocked_up=false,blocked_west=false]
extrautils2:pipe_1[blocked_down=true,blocked_east=false,blocked_north=true,blocked_south=false,blocked_up=true,blocked_west=true]
extrautils2:pipe_1[blocked_down=true,blocked_east=false,blocked_north=true,blocked_south=false,blocked_up=true,blocked_west=false]
extrautils2:pipe_1[blocked_down=true,blocked_east=false,blocked_north=true,blocked_south=false,blocked_up=false,blocked_west=true]
extrautils2:pipe_1[blocked_down=true,blocked_east=false,blocked_north=true,blocked_south=false,blocked_up=false,blocked_west=false]
extrautils2:pipe_1[blocked_down=true,blocked_east=false,blocked_north=false,blocked_south=true,blocked_up=true,blocked_west=true]
extrautils2:pipe_1[blocked_down=true,blocked_east=false,blocked_north=false,blocked_south=true,blocked_up=true,blocked_west=false]
extrautils2:pipe_1[blocked_down=true,blocked_east=false,blocked_north=false,blocked_south=true,blocked_up=false,blocked_west=true]
extrautils2:pipe_1[blocked_down=true,blocked_east=false,blocked_north=false,blocked_south=true,blocked_up=false,blocked_west=false]
extrautils2:pipe_1[blocked_down=true,blocked_east=false,blocked_north=false,blocked_south=false,blocked_up=true,blocked_west=true]
extrautils2:pipe_1[blocked_down=true,blocked_east=false,blocked_north=false,blocked_south=false,blocked_up=true,blocked_west=false]
extrautils2:pipe_1[blocked_down=true,blocked_east=false,blocked_north=false,blocked_south=false,blocked_up=false,blocked_west=true]
extrautils2:pipe_1[blocked_down=true,blocked_east=false,blocked_north=false,blocked_south=false,blocked_up=false,blocked_west=false]
extrautils2:pipe_2[blocked_down=false,blocked_east=true,blocked_north=true,blocked_south=true,blocked_up=true,blocked_west=true]
extrautils2:pipe_2[blocked_down=false,blocked_east=true,blocked_north=true,blocked_south=true,blocked_up=true,blocked_west=false]
extrautils2:pipe_2[blocked_down=false,blocked_east=true,blocked_north=true,blocked_south=true,blocked_up=false,blocked_west=true]
extrautils2:pipe_2[blocked_down=false,blocked_east=true,blocked_north=true,blocked_south=true,blocked_up=false,blocked_west=false]
extrautils2:pipe_2[blocked_down=false,blocked_east=true,blocked_north=true,blocked_south=false,blocked_up=true,blocked_west=true]
extrautils2:pipe_2[blocked_down=false,blocked_east=true,blocked_north=true,blocked_south=false,blocked_up=true,blocked_west=false]
extrautils2:pipe_2[blocked_down=false,blocked_east=true,blocked_north=true,blocked_south=false,blocked_up=false,blocked_west=true]
extrautils2:pipe_2[blocked_down=false,blocked_east=true,blocked_north=true,blocked_south=false,blocked_up=false,blocked_west=false]
extrautils2:pipe_2[blocked_down=false,blocked_east=true,blocked_north=false,blocked_south=true,blocked_up=true,blocked_west=true]
extrautils2:pipe_2[blocked_down=false,blocked_east=true,blocked_north=false,blocked_south=true,blocked_up=true,blocked_west=false]
extrautils2:pipe_2[blocked_down=false,blocked_east=true,blocked_north=false,blocked_south=true,blocked_up=false,blocked_west=true]
extrautils2:pipe_2[blocked_down=false,blocked_east=true,blocked_north=false,blocked_south=true,blocked_up=false,blocked_west=false]
extrautils2:pipe_2[blocked_down=false,blocked_east=true,blocked_north=false,blocked_south=false,blocked_up=true,blocked_west=true]
extrautils2:pipe_2[blocked_down=false,blocked_east=true,blocked_north=false,blocked_south=false,blocked_up=true,blocked_west=false]
extrautils2:pipe_2[blocked_down=false,blocked_east=true,blocked_north=false,blocked_south=false,blocked_up=false,blocked_west=true]
extrautils2:pipe_2[blocked_down=false,blocked_east=true,blocked_north=false,blocked_south=false,blocked_up=false,blocked_west=false]
extrautils2:pipe_3[blocked_down=false,blocked_east=false,blocked_north=true,blocked_south=true,blocked_up=true,blocked_west=true]
extrautils2:pipe_3[blocked_down=false,blocked_east=false,blocked_north=true,blocked_south=true,blocked_up=true,blocked_west=false]
extrautils2:pipe_3[blocked_down=false,blocked_east=false,blocked_north=true,blocked_south=true,blocked_up=false,blocked_west=true]
extrautils2:pipe_3[blocked_down=false,blocked_east=false,blocked_north=true,blocked_south=true,blocked_up=false,blocked_west=false]
extrautils2:pipe_3[blocked_down=false,blocked_east=false,blocked_north=true,blocked_south=false,blocked_up=true,blocked_west=true]
extrautils2:pipe_3[blocked_down=false,blocked_east=false,blocked_north=true,blocked_south=false,blocked_up=true,blocked_west=false]
extrautils2:pipe_3[blocked_down=false,blocked_east=false,blocked_north=true,blocked_south=false,blocked_up=false,blocked_west=true]
extrautils2:pipe_3[blocked_down=false,blocked_east=false,blocked_north=true,blocked_south=false,blocked_up=false,blocked_west=false]
extrautils2:pipe_3[blocked_down=false,blocked_east=false,blocked_north=false,blocked_south=true,blocked_up=true,blocked_west=true]
extrautils2:pipe_3[blocked_down=false,blocked_east=false,blocked_north=false,blocked_south=true,blocked_up=true,blocked_west=false]
extrautils2:pipe_3[blocked_down=false,blocked_east=false,blocked_north=false,blocked_south=true,blocked_up=false,blocked_west=true]
extrautils2:pipe_3[blocked_down=false,blocked_east=false,blocked_north=false,blocked_south=true,blocked_up=false,blocked_west=false]
extrautils2:pipe_3[blocked_down=false,blocked_east=false,blocked_north=false,blocked_south=false,blocked_up=true,blocked_west=true]
extrautils2:pipe_3[blocked_down=false,blocked_east=false,blocked_north=false,blocked_south=false,blocked_up=true,blocked_west=false]
extrautils2:pipe_3[blocked_down=false,blocked_east=false,blocked_north=false,blocked_south=false,blocked_up=false,blocked_west=true]
extrautils2:pipe_3[blocked_down=false,blocked_east=false,blocked_north=false,blocked_south=false,blocked_up=false,blocked_west=false]
extrautils2:transferholder[active=true]
extrautils2:transferholder[active=false]
extrautils2:playerchest[active=true,facing=north,player_online=true]
extrautils2:playerchest[active=true,facing=north,player_online=false]
extrautils2:playerchest[active=true,facing=south,player_online=true]
extrautils2:playerchest[active=true,facing=south,player_online=false]
extrautils2:playerchest[active=true,facing=west,player_online=true]
extrautils2:playerchest[active=true,facing=west,player_online=false]
extrautils2:playerchest[active=true,facing=east,player_online=true]
extrautils2:playerchest[active=true,facing=east,player_online=false]
extrautils2:playerchest[active=false,facing=north,player_online=true]
extrautils2:playerchest[active=false,facing=north,player_online=false]
extrautils2:playerchest[active=false,facing=south,player_online=true]
extrautils2:playerchest[active=false,facing=south,player_online=false]
extrautils2:playerchest[active=false,facing=west,player_online=true]
extrautils2:playerchest[active=false,facing=west,player_online=false]
extrautils2:playerchest[active=false,facing=east,player_online=true]
extrautils2:playerchest[active=false,facing=east,player_online=false]
extrautils2:chunkloader[active=true,facing=north]
extrautils2:chunkloader[active=true,facing=south]
extrautils2:chunkloader[active=true,facing=west]
extrautils2:chunkloader[active=true,facing=east]
extrautils2:chunkloader[active=false,facing=north]
extrautils2:chunkloader[active=false,facing=south]
extrautils2:chunkloader[active=false,facing=west]
extrautils2:chunkloader[active=false,facing=east]
extrautils2:indexer[active=true,facing=north]
extrautils2:indexer[active=true,facing=south]
extrautils2:indexer[active=true,facing=west]
extrautils2:indexer[active=true,facing=east]
extrautils2:indexer[active=false,facing=north]
extrautils2:indexer[active=false,facing=south]
extrautils2:indexer[active=false,facing=west]
extrautils2:indexer[active=false,facing=east]
extrautils2:crafter
extrautils2:scanner[facing=down]
extrautils2:scanner[facing=up]
extrautils2:scanner[facing=north]
extrautils2:scanner[facing=south]
extrautils2:scanner[facing=west]
extrautils2:scanner[facing=east]
extrautils2:miner[active=true,facing=down]
extrautils2:miner[active=true,facing=up]
extrautils2:miner[active=true,facing=north]
extrautils2:miner[active=true,facing=south]
extrautils2:miner[active=true,facing=west]
extrautils2:miner[active=true,facing=east]
extrautils2:miner[active=false,facing=down]
extrautils2:miner[active=false,facing=up]
extrautils2:miner[active=false,facing=north]
extrautils2:miner[active=false,facing=south]
extrautils2:miner[active=false,facing=west]
extrautils2:miner[active=false,facing=east]
extrautils2:user[active=true,facing=down]
extrautils2:user[active=true,facing=up]
extrautils2:user[active=true,facing=north]
extrautils2:user[active=true,facing=south]
extrautils2:user[active=true,facing=west]
extrautils2:user[active=true,facing=east]
extrautils2:user[active=false,facing=down]
extrautils2:user[active=false,facing=up]
extrautils2:user[active=false,facing=north]
extrautils2:user[active=false,facing=south]
extrautils2:user[active=false,facing=west]
extrautils2:user[active=false,facing=east]
extrautils2:klein
extrautils2:drum[capacity=drum_16]
extrautils2:drum[capacity=drum_256]
extrautils2:drum[capacity=drum_4096]
extrautils2:drum[capacity=drum_65536]
extrautils2:drum[capacity=drum_creative]
extrautils2:machine[active=true,energy=uses_energy,facing=north]
extrautils2:machine[active=true,energy=uses_energy,facing=south]
extrautils2:machine[active=true,energy=uses_energy,facing=west]
extrautils2:machine[active=true,energy=uses_energy,facing=east]
extrautils2:machine[active=true,energy=generates_energy,facing=north]
extrautils2:machine[active=true,energy=generates_energy,facing=south]
extrautils2:machine[active=true,energy=generates_energy,facing=west]
extrautils2:machine[active=true,energy=generates_energy,facing=east]
extrautils2:machine[active=false,energy=uses_energy,facing=north]
extrautils2:machine[active=false,energy=uses_energy,facing=south]
extrautils2:machine[active=false,energy=uses_energy,facing=west]
extrautils2:machine[active=false,energy=uses_energy,facing=east]
extrautils2:machine[active=false,energy=generates_energy,facing=north]
extrautils2:machine[active=false,energy=generates_energy,facing=south]
extrautils2:machine[active=false,energy=generates_energy,facing=west]
extrautils2:machine[active=false,energy=generates_energy,facing=east]
extrautils2:teleporter[type=overworld,unbreakable=true]
extrautils2:teleporter[type=overworld,unbreakable=false]
extrautils2:teleporter[type=deep_dark,unbreakable=true]
extrautils2:teleporter[type=deep_dark,unbreakable=false]
extrautils2:teleporter[type=special_dim,unbreakable=true]
extrautils2:teleporter[type=special_dim,unbreakable=false]
extrautils2:powertransmitter[facing=down]
extrautils2:powertransmitter[facing=up]
extrautils2:powertransmitter[facing=north]
extrautils2:powertransmitter[facing=south]
extrautils2:powertransmitter[facing=west]
extrautils2:powertransmitter[facing=east]
extrautils2:powerbattery
extrautils2:quarryproxy[facing=down]
extrautils2:quarryproxy[facing=up]
extrautils2:quarryproxy[facing=north]
extrautils2:quarryproxy[facing=south]
extrautils2:quarryproxy[facing=west]
extrautils2:quarryproxy[facing=east]
extrautils2:quarry
extrautils2:spike_wood[facing=down]
extrautils2:spike_wood[facing=up]
extrautils2:spike_wood[facing=north]
extrautils2:spike_wood[facing=south]
extrautils2:spike_wood[facing=west]
extrautils2:spike_wood[facing=east]
extrautils2:spike_stone[facing=down]
extrautils2:spike_stone[facing=up]
extrautils2:spike_stone[facing=north]
extrautils2:spike_stone[facing=south]
extrautils2:spike_stone[facing=west]
extrautils2:spike_stone[facing=east]
extrautils2:spike_iron[facing=down]
extrautils2:spike_iron[facing=up]
extrautils2:spike_iron[facing=north]
extrautils2:spike_iron[facing=south]
extrautils2:spike_iron[facing=west]
extrautils2:spike_iron[facing=east]
extrautils2:spike_gold[facing=down]
extrautils2:spike_gold[facing=up]
extrautils2:spike_gold[facing=north]
extrautils2:spike_gold[facing=south]
extrautils2:spike_gold[facing=west]
extrautils2:spike_gold[facing=east]
extrautils2:spike_diamond[facing=down]
extrautils2:spike_diamond[facing=up]
extrautils2:spike_diamond[facing=north]
extrautils2:spike_diamond[facing=south]
extrautils2:spike_diamond[facing=west]
extrautils2:spike_diamond[facing=east]
extrautils2:spike_creative[facing=down]
extrautils2:spike_creative[facing=up]
extrautils2:spike_creative[facing=north]
extrautils2:spike_creative[facing=south]
extrautils2:spike_creative[facing=west]
extrautils2:spike_creative[facing=east]
extrautils2:redstonelantern[power=0]
extrautils2:redstonelantern[power=1]
extrautils2:redstonelantern[power=2]
extrautils2:redstonelantern[power=3]
extrautils2:redstonelantern[power=4]
extrautils2:redstonelantern[power=5]
extrautils2:redstonelantern[power=6]
extrautils2:redstonelantern[power=7]
extrautils2:redstonelantern[power=8]
extrautils2:redstonelantern[power=9]
extrautils2:redstonelantern[power=10]
extrautils2:redstonelantern[power=11]
extrautils2:redstonelantern[power=12]
extrautils2:redstonelantern[power=13]
extrautils2:redstonelantern[power=14]
extrautils2:redstonelantern[power=15]
extrautils2:largishchest[facing=north]
extrautils2:largishchest[facing=south]
extrautils2:largishchest[facing=west]
extrautils2:largishchest[facing=east]
extrautils2:minichest[facing=north]
extrautils2:minichest[facing=south]
extrautils2:minichest[facing=west]
extrautils2:minichest[facing=east]
extrautils2:rainbowgenerator[state=full]
extrautils2:rainbowgenerator[state=bottom_half]
extrautils2:rainbowgenerator[state=top_half]
extrautils2:simpledecorative[type=block_enchanted]
extrautils2:simpledecorative[type=block_demonic]
extrautils2:simpledecorative[type=block_evil]
extrautils2:creativechest[facing=north]
extrautils2:creativechest[facing=south]
extrautils2:creativechest[facing=west]
extrautils2:creativechest[facing=east]
extrautils2:creativeenergy
extrautils2:creativeharvest
extrautils2:terraformer[type=controller]
extrautils2:terraformer[type=antenna]
extrautils2:terraformer[type=humidifier]
extrautils2:terraformer[type=dehumidifier]
extrautils2:terraformer[type=heater]
extrautils2:terraformer[type=cooler]
extrautils2:terraformer[type=dehostilifier]
extrautils2:terraformer[type=magic_absorbtion]
extrautils2:terraformer[type=magic_infuser]
extrautils2:terraformer[type=climograph_base]
extrautils2:trashchest[facing=north]
extrautils2:trashchest[facing=south]
extrautils2:trashchest[facing=west]
extrautils2:trashchest[facing=east]
extrautils2:opinium
extrautils2:analogcrafter
extrautils2:decorativebedrock[type=bedrock_bricks]
extrautils2:decorativebedrock[type=bedrock_slabs]
extrautils2:decorativebedrock[type=bedrock_cobblestone]
extrautils2:interactionproxy
extrautils2:ironwood_leaves[check_decay=true,decayable=true,treetype=raw]
extrautils2:ironwood_leaves[check_decay=true,decayable=true,treetype=burnt]
extrautils2:ironwood_leaves[check_decay=true,decayable=false,treetype=raw]
extrautils2:ironwood_leaves[check_decay=true,decayable=false,treetype=burnt]
extrautils2:ironwood_leaves[check_decay=false,decayable=true,treetype=raw]
extrautils2:ironwood_leaves[check_decay=false,decayable=true,treetype=burnt]
extrautils2:ironwood_leaves[check_decay=false,decayable=false,treetype=raw]
extrautils2:ironwood_leaves[check_decay=false,decayable=false,treetype=burnt]
extrautils2:ironwood_log[axis=x,treetype=raw]
extrautils2:ironwood_log[axis=x,treetype=burnt]
extrautils2:ironwood_log[axis=y,treetype=raw]
extrautils2:ironwood_log[axis=y,treetype=burnt]
extrautils2:ironwood_log[axis=z,treetype=raw]
extrautils2:ironwood_log[axis=z,treetype=burnt]
extrautils2:ironwood_log[axis=none,treetype=raw]
extrautils2:ironwood_log[axis=none,treetype=burnt]
extrautils2:ironwood_sapling[stage=0,treetype=raw]
extrautils2:ironwood_sapling[stage=0,treetype=burnt]
extrautils2:ironwood_sapling[stage=1,treetype=raw]
extrautils2:ironwood_sapling[stage=1,treetype=burnt]
extrautils2:ironwood_planks[treetype=raw]
extrautils2:ironwood_planks[treetype=burnt]
ic2:te[facing=down,material=field_151573_f,transparent=true,type=invalid]
ic2:te[facing=down,material=field_151573_f,transparent=true,type=barrel]
ic2:te[facing=down,material=field_151573_f,transparent=true,type=barrel_active]
ic2:te[facing=down,material=field_151573_f,transparent=true,type=wall]
ic2:te[facing=down,material=field_151573_f,transparent=true,type=itnt]
ic2:te[facing=down,material=field_151573_f,transparent=true,type=nuke]
ic2:te[facing=down,material=field_151573_f,transparent=true,type=generator]
ic2:te[facing=down,material=field_151573_f,transparent=true,type=generator_active]
ic2:te[facing=down,material=field_151573_f,transparent=true,type=geo_generator]
ic2:te[facing=down,material=field_151573_f,transparent=true,type=geo_generator_active]
ic2:te[facing=down,material=field_151573_f,transparent=true,type=kinetic_generator]
ic2:te[facing=down,material=field_151573_f,transparent=true,type=kinetic_generator_active]
ic2:te[facing=down,material=field_151573_f,transparent=true,type=rt_generator]
ic2:te[facing=down,material=field_151573_f,transparent=true,type=rt_generator_active]
ic2:te[facing=down,material=field_151573_f,transparent=true,type=semifluid_generator]
ic2:te[facing=down,material=field_151573_f,transparent=true,type=semifluid_generator_active]
ic2:te[facing=down,material=field_151573_f,transparent=true,type=solar_generator]
ic2:te[facing=down,material=field_151573_f,transparent=true,type=solar_generator_active]
ic2:te[facing=down,material=field_151573_f,transparent=true,type=stirling_generator]
ic2:te[facing=down,material=field_151573_f,transparent=true,type=stirling_generator_active]
ic2:te[facing=down,material=field_151573_f,transparent=true,type=water_generator]
ic2:te[facing=down,material=field_151573_f,transparent=true,type=water_generator_active]
ic2:te[facing=down,material=field_151573_f,transparent=true,type=wind_generator]
ic2:te[facing=down,material=field_151573_f,transparent=true,type=wind_generator_active]
ic2:te[facing=down,material=field_151573_f,transparent=true,type=electric_heat_generator]
ic2:te[facing=down,material=field_151573_f,transparent=true,type=electric_heat_generator_active]
ic2:te[facing=down,material=field_151573_f,transparent=true,type=fluid_heat_generator]
ic2:te[facing=down,material=field_151573_f,transparent=true,type=fluid_heat_generator_active]
ic2:te[facing=down,material=field_151573_f,transparent=true,type=rt_heat_generator]
ic2:te[facing=down,material=field_151573_f,transparent=true,type=rt_heat_generator_active]
ic2:te[facing=down,material=field_151573_f,transparent=true,type=solid_heat_generator]
ic2:te[facing=down,material=field_151573_f,transparent=true,type=solid_heat_generator_active]
ic2:te[facing=down,material=field_151573_f,transparent=true,type=electric_kinetic_generator]
ic2:te[facing=down,material=field_151573_f,transparent=true,type=electric_kinetic_generator_active]
ic2:te[facing=down,material=field_151573_f,transparent=true,type=manual_kinetic_generator]
ic2:te[facing=down,material=field_151573_f,transparent=true,type=steam_kinetic_generator]
ic2:te[facing=down,material=field_151573_f,transparent=true,type=steam_kinetic_generator_active]
ic2:te[facing=down,material=field_151573_f,transparent=true,type=stirling_kinetic_generator]
ic2:te[facing=down,material=field_151573_f,transparent=true,type=stirling_kinetic_generator_active]
ic2:te[facing=down,material=field_151573_f,transparent=true,type=water_kinetic_generator]
ic2:te[facing=down,material=field_151573_f,transparent=true,type=water_kinetic_generator_active]
ic2:te[facing=down,material=field_151573_f,transparent=true,type=wind_kinetic_generator]
ic2:te[facing=down,material=field_151573_f,transparent=true,type=wind_kinetic_generator_active]
ic2:te[facing=down,material=field_151573_f,transparent=true,type=nuclear_reactor]
ic2:te[facing=down,material=field_151573_f,transparent=true,type=nuclear_reactor_active]
ic2:te[facing=down,material=field_151573_f,transparent=true,type=reactor_access_hatch]
ic2:te[facing=down,material=field_151573_f,transparent=true,type=reactor_chamber]
ic2:te[facing=down,material=field_151573_f,transparent=true,type=reactor_fluid_port]
ic2:te[facing=down,material=field_151573_f,transparent=true,type=reactor_redstone_port]
ic2:te[facing=down,material=field_151573_f,transparent=true,type=condenser]
ic2:te[facing=down,material=field_151573_f,transparent=true,type=condenser_active]
ic2:te[facing=down,material=field_151573_f,transparent=true,type=fluid_bottler]
ic2:te[facing=down,material=field_151573_f,transparent=true,type=fluid_bottler_active]
ic2:te[facing=down,material=field_151573_f,transparent=true,type=fluid_distributor]
ic2:te[facing=down,material=field_151573_f,transparent=true,type=fluid_distributor_active]
ic2:te[facing=down,material=field_151573_f,transparent=true,type=fluid_regulator]
ic2:te[facing=down,material=field_151573_f,transparent=true,type=fluid_regulator_active]
ic2:te[facing=down,material=field_151573_f,transparent=true,type=liquid_heat_exchanger]
ic2:te[facing=down,material=field_151573_f,transparent=true,type=liquid_heat_exchanger_active]
ic2:te[facing=down,material=field_151573_f,transparent=true,type=pump]
ic2:te[facing=down,material=field_151573_f,transparent=true,type=pump_active]
ic2:te[facing=down,material=field_151573_f,transparent=true,type=solar_distiller]
ic2:te[facing=down,material=field_151573_f,transparent=true,type=steam_generator]
ic2:te[facing=down,material=field_151573_f,transparent=true,type=steam_generator_active]
ic2:te[facing=down,material=field_151573_f,transparent=true,type=item_buffer]
ic2:te[facing=down,material=field_151573_f,transparent=true,type=luminator_flat]
ic2:te[facing=down,material=field_151573_f,transparent=true,type=luminator_flat_active]
ic2:te[facing=down,material=field_151573_f,transparent=true,type=magnetizer]
ic2:te[facing=down,material=field_151573_f,transparent=true,type=sorting_machine]
ic2:te[facing=down,material=field_151573_f,transparent=true,type=teleporter]
ic2:te[facing=down,material=field_151573_f,transparent=true,type=teleporter_active]
ic2:te[facing=down,material=field_151573_f,transparent=true,type=terraformer]
ic2:te[facing=down,material=field_151573_f,transparent=true,type=terraformer_active]
ic2:te[facing=down,material=field_151573_f,transparent=true,type=tesla_coil]
ic2:te[facing=down,material=field_151573_f,transparent=true,type=canner]
ic2:te[facing=down,material=field_151573_f,transparent=true,type=canner_active]
ic2:te[facing=down,material=field_151573_f,transparent=true,type=compressor]
ic2:te[facing=down,material=field_151573_f,transparent=true,type=compressor_active]
ic2:te[facing=down,material=field_151573_f,transparent=true,type=electric_furnace]
ic2:te[facing=down,material=field_151573_f,transparent=true,type=electric_furnace_active]
ic2:te[facing=down,material=field_151573_f,transparent=true,type=extractor]
ic2:te[facing=down,material=field_151573_f,transparent=true,type=extractor_active]
ic2:te[facing=down,material=field_151573_f,transparent=true,type=iron_furnace]
ic2:te[facing=down,material=field_151573_f,transparent=true,type=iron_furnace_active]
ic2:te[facing=down,material=field_151573_f,transparent=true,type=macerator]
ic2:te[facing=down,material=field_151573_f,transparent=true,type=macerator_active]
ic2:te[facing=down,material=field_151573_f,transparent=true,type=recycler]
ic2:te[facing=down,material=field_151573_f,transparent=true,type=recycler_active]
ic2:te[facing=down,material=field_151573_f,transparent=true,type=solid_canner]
ic2:te[facing=down,material=field_151573_f,transparent=true,type=solid_canner_active]
ic2:te[facing=down,material=field_151573_f,transparent=true,type=blast_furnace]
ic2:te[facing=down,material=field_151573_f,transparent=true,type=blast_furnace_active]
ic2:te[facing=down,material=field_151573_f,transparent=true,type=block_cutter]
ic2:te[facing=down,material=field_151573_f,transparent=true,type=block_cutter_active]
ic2:te[facing=down,material=field_151573_f,transparent=true,type=centrifuge]
ic2:te[facing=down,material=field_151573_f,transparent=true,type=centrifuge_active]
ic2:te[facing=down,material=field_151573_f,transparent=true,type=fermenter]
ic2:te[facing=down,material=field_151573_f,transparent=true,type=fermenter_active]
ic2:te[facing=down,material=field_151573_f,transparent=true,type=induction_furnace]
ic2:te[facing=down,material=field_151573_f,transparent=true,type=induction_furnace_active]
ic2:te[facing=down,material=field_151573_f,transparent=true,type=metal_former]
ic2:te[facing=down,material=field_151573_f,transparent=true,type=metal_former_active]
ic2:te[facing=down,material=field_151573_f,transparent=true,type=ore_washing_plant]
ic2:te[facing=down,material=field_151573_f,transparent=true,type=ore_washing_plant_active]
ic2:te[facing=down,material=field_151573_f,transparent=true,type=advanced_miner]
ic2:te[facing=down,material=field_151573_f,transparent=true,type=advanced_miner_active]
ic2:te[facing=down,material=field_151573_f,transparent=true,type=crop_harvester]
ic2:te[facing=down,material=field_151573_f,transparent=true,type=cropmatron]
ic2:te[facing=down,material=field_151573_f,transparent=true,type=miner]
ic2:te[facing=down,material=field_151573_f,transparent=true,type=miner_active]
ic2:te[facing=down,material=field_151573_f,transparent=true,type=mass_fabricator]
ic2:te[facing=down,material=field_151573_f,transparent=true,type=mass_fabricator_active]
ic2:te[facing=down,material=field_151573_f,transparent=true,type=uu_assembly_bench]
ic2:te[facing=down,material=field_151573_f,transparent=true,type=uu_assembly_bench_active]
ic2:te[facing=down,material=field_151573_f,transparent=true,type=matter_generator]
ic2:te[facing=down,material=field_151573_f,transparent=true,type=matter_generator_active]
ic2:te[facing=down,material=field_151573_f,transparent=true,type=pattern_storage]
ic2:te[facing=down,material=field_151573_f,transparent=true,type=replicator]
ic2:te[facing=down,material=field_151573_f,transparent=true,type=replicator_active]
ic2:te[facing=down,material=field_151573_f,transparent=true,type=scanner]
ic2:te[facing=down,material=field_151573_f,transparent=true,type=scanner_active]
ic2:te[facing=down,material=field_151573_f,transparent=true,type=energy_o_mat]
ic2:te[facing=down,material=field_151573_f,transparent=true,type=personal_chest]
ic2:te[facing=down,material=field_151573_f,transparent=true,type=trade_o_mat]
ic2:te[facing=down,material=field_151573_f,transparent=true,type=cable]
ic2:te[facing=down,material=field_151573_f,transparent=true,type=detector_cable]
ic2:te[facing=down,material=field_151573_f,transparent=true,type=splitter_cable]
ic2:te[facing=down,material=field_151573_f,transparent=true,type=chargepad_batbox]
ic2:te[facing=down,material=field_151573_f,transparent=true,type=chargepad_batbox_active]
ic2:te[facing=down,material=field_151573_f,transparent=true,type=chargepad_cesu]
ic2:te[facing=down,material=field_151573_f,transparent=true,type=chargepad_cesu_active]
ic2:te[facing=down,material=field_151573_f,transparent=true,type=chargepad_mfe]
ic2:te[facing=down,material=field_151573_f,transparent=true,type=chargepad_mfe_active]
ic2:te[facing=down,material=field_151573_f,transparent=true,type=chargepad_mfsu]
ic2:te[facing=down,material=field_151573_f,transparent=true,type=chargepad_mfsu_active]
ic2:te[facing=down,material=field_151573_f,transparent=true,type=batbox]
ic2:te[facing=down,material=field_151573_f,transparent=true,type=cesu]
ic2:te[facing=down,material=field_151573_f,transparent=true,type=mfe]
ic2:te[facing=down,material=field_151573_f,transparent=true,type=mfsu]
ic2:te[facing=down,material=field_151573_f,transparent=true,type=electrolyzer]
ic2:te[facing=down,material=field_151573_f,transparent=true,type=electrolyzer_active]
ic2:te[facing=down,material=field_151573_f,transparent=true,type=lv_transformer]
ic2:te[facing=down,material=field_151573_f,transparent=true,type=mv_transformer]
ic2:te[facing=down,material=field_151573_f,transparent=true,type=hv_transformer]
ic2:te[facing=down,material=field_151573_f,transparent=true,type=ev_transformer]
ic2:te[facing=down,material=field_151573_f,transparent=true,type=tank]
ic2:te[facing=down,material=field_151573_f,transparent=true,type=chunk_loader]
ic2:te[facing=down,material=field_151573_f,transparent=true,type=chunk_loader_active]
ic2:te[facing=down,material=field_151573_f,transparent=true,type=item_buffer_2]
ic2:te[facing=down,material=field_151573_f,transparent=true,type=creative_generator]
ic2:te[facing=down,material=field_151573_f,transparent=true,type=creative_generator_active]
ic2:te[facing=down,material=field_151573_f,transparent=true,type=steam_repressurizer]
ic2:te[facing=down,material=field_151573_f,transparent=true,type=steam_repressurizer_active]
ic2:te[facing=down,material=field_151573_f,transparent=true,type=weighted_fluid_distributor]
ic2:te[facing=down,material=field_151573_f,transparent=true,type=weighted_item_distributor]
ic2:te[facing=down,material=field_151573_f,transparent=true,type=rci_rsh]
ic2:te[facing=down,material=field_151573_f,transparent=true,type=rci_rsh_active]
ic2:te[facing=down,material=field_151573_f,transparent=true,type=rci_lzh]
ic2:te[facing=down,material=field_151573_f,transparent=true,type=rci_lzh_active]
ic2:te[facing=down,material=field_151573_f,transparent=true,type=crop]
ic2:te[facing=down,material=field_151573_f,transparent=true,type=industrial_workbench]
ic2:te[facing=down,material=field_151573_f,transparent=true,type=batch_crafter]
ic2:te[facing=down,material=field_151573_f,transparent=true,type=batch_crafter_active]
ic2:te[facing=down,material=field_151573_f,transparent=false,type=invalid]
ic2:te[facing=down,material=field_151573_f,transparent=false,type=barrel]
ic2:te[facing=down,material=field_151573_f,transparent=false,type=barrel_active]
ic2:te[facing=down,material=field_151573_f,transparent=false,type=wall]
ic2:te[facing=down,material=field_151573_f,transparent=false,type=itnt]
ic2:te[facing=down,material=field_151573_f,transparent=false,type=nuke]
ic2:te[facing=down,material=field_151573_f,transparent=false,type=generator]
ic2:te[facing=down,material=field_151573_f,transparent=false,type=generator_active]
ic2:te[facing=down,material=field_151573_f,transparent=false,type=geo_generator]
ic2:te[facing=down,material=field_151573_f,transparent=false,type=geo_generator_active]
ic2:te[facing=down,material=field_151573_f,transparent=false,type=kinetic_generator]
ic2:te[facing=down,material=field_151573_f,transparent=false,type=kinetic_generator_active]
ic2:te[facing=down,material=field_151573_f,transparent=false,type=rt_generator]
ic2:te[facing=down,material=field_151573_f,transparent=false,type=rt_generator_active]
ic2:te[facing=down,material=field_151573_f,transparent=false,type=semifluid_generator]
ic2:te[facing=down,material=field_151573_f,transparent=false,type=semifluid_generator_active]
ic2:te[facing=down,material=field_151573_f,transparent=false,type=solar_generator]
ic2:te[facing=down,material=field_151573_f,transparent=false,type=solar_generator_active]
ic2:te[facing=down,material=field_151573_f,transparent=false,type=stirling_generator]
ic2:te[facing=down,material=field_151573_f,transparent=false,type=stirling_generator_active]
ic2:te[facing=down,material=field_151573_f,transparent=false,type=water_generator]
ic2:te[facing=down,material=field_151573_f,transparent=false,type=water_generator_active]
ic2:te[facing=down,material=field_151573_f,transparent=false,type=wind_generator]
ic2:te[facing=down,material=field_151573_f,transparent=false,type=wind_generator_active]
ic2:te[facing=down,material=field_151573_f,transparent=false,type=electric_heat_generator]
ic2:te[facing=down,material=field_151573_f,transparent=false,type=electric_heat_generator_active]
ic2:te[facing=down,material=field_151573_f,transparent=false,type=fluid_heat_generator]
ic2:te[facing=down,material=field_151573_f,transparent=false,type=fluid_heat_generator_active]
ic2:te[facing=down,material=field_151573_f,transparent=false,type=rt_heat_generator]
ic2:te[facing=down,material=field_151573_f,transparent=false,type=rt_heat_generator_active]
ic2:te[facing=down,material=field_151573_f,transparent=false,type=solid_heat_generator]
ic2:te[facing=down,material=field_151573_f,transparent=false,type=solid_heat_generator_active]
ic2:te[facing=down,material=field_151573_f,transparent=false,type=electric_kinetic_generator]
ic2:te[facing=down,material=field_151573_f,transparent=false,type=electric_kinetic_generator_active]
ic2:te[facing=down,material=field_151573_f,transparent=false,type=manual_kinetic_generator]
ic2:te[facing=down,material=field_151573_f,transparent=false,type=steam_kinetic_generator]
ic2:te[facing=down,material=field_151573_f,transparent=false,type=steam_kinetic_generator_active]
ic2:te[facing=down,material=field_151573_f,transparent=false,type=stirling_kinetic_generator]
ic2:te[facing=down,material=field_151573_f,transparent=false,type=stirling_kinetic_generator_active]
ic2:te[facing=down,material=field_151573_f,transparent=false,type=water_kinetic_generator]
ic2:te[facing=down,material=field_151573_f,transparent=false,type=water_kinetic_generator_active]
ic2:te[facing=down,material=field_151573_f,transparent=false,type=wind_kinetic_generator]
ic2:te[facing=down,material=field_151573_f,transparent=false,type=wind_kinetic_generator_active]
ic2:te[facing=down,material=field_151573_f,transparent=false,type=nuclear_reactor]
ic2:te[facing=down,material=field_151573_f,transparent=false,type=nuclear_reactor_active]
ic2:te[facing=down,material=field_151573_f,transparent=false,type=reactor_access_hatch]
ic2:te[facing=down,material=field_151573_f,transparent=false,type=reactor_chamber]
ic2:te[facing=down,material=field_151573_f,transparent=false,type=reactor_fluid_port]
ic2:te[facing=down,material=field_151573_f,transparent=false,type=reactor_redstone_port]
ic2:te[facing=down,material=field_151573_f,transparent=false,type=condenser]
ic2:te[facing=down,material=field_151573_f,transparent=false,type=condenser_active]
ic2:te[facing=down,material=field_151573_f,transparent=false,type=fluid_bottler]
ic2:te[facing=down,material=field_151573_f,transparent=false,type=fluid_bottler_active]
ic2:te[facing=down,material=field_151573_f,transparent=false,type=fluid_distributor]
ic2:te[facing=down,material=field_151573_f,transparent=false,type=fluid_distributor_active]
ic2:te[facing=down,material=field_151573_f,transparent=false,type=fluid_regulator]
ic2:te[facing=down,material=field_151573_f,transparent=false,type=fluid_regulator_active]
ic2:te[facing=down,material=field_151573_f,transparent=false,type=liquid_heat_exchanger]
ic2:te[facing=down,material=field_151573_f,transparent=false,type=liquid_heat_exchanger_active]
ic2:te[facing=down,material=field_151573_f,transparent=false,type=pump]
ic2:te[facing=down,material=field_151573_f,transparent=false,type=pump_active]
ic2:te[facing=down,material=field_151573_f,transparent=false,type=solar_distiller]
ic2:te[facing=down,material=field_151573_f,transparent=false,type=steam_generator]
ic2:te[facing=down,material=field_151573_f,transparent=false,type=steam_generator_active]
ic2:te[facing=down,material=field_151573_f,transparent=false,type=item_buffer]
ic2:te[facing=down,material=field_151573_f,transparent=false,type=luminator_flat]
ic2:te[facing=down,material=field_151573_f,transparent=false,type=luminator_flat_active]
ic2:te[facing=down,material=field_151573_f,transparent=false,type=magnetizer]
ic2:te[facing=down,material=field_151573_f,transparent=false,type=sorting_machine]
ic2:te[facing=down,material=field_151573_f,transparent=false,type=teleporter]
ic2:te[facing=down,material=field_151573_f,transparent=false,type=teleporter_active]
ic2:te[facing=down,material=field_151573_f,transparent=false,type=terraformer]
ic2:te[facing=down,material=field_151573_f,transparent=false,type=terraformer_active]
ic2:te[facing=down,material=field_151573_f,transparent=false,type=tesla_coil]
ic2:te[facing=down,material=field_151573_f,transparent=false,type=canner]
ic2:te[facing=down,material=field_151573_f,transparent=false,type=canner_active]
ic2:te[facing=down,material=field_151573_f,transparent=false,type=compressor]
ic2:te[facing=down,material=field_151573_f,transparent=false,type=compressor_active]
ic2:te[facing=down,material=field_151573_f,transparent=false,type=electric_furnace]
ic2:te[facing=down,material=field_151573_f,transparent=false,type=electric_furnace_active]
ic2:te[facing=down,material=field_151573_f,transparent=false,type=extractor]
ic2:te[facing=down,material=field_151573_f,transparent=false,type=extractor_active]
ic2:te[facing=down,material=field_151573_f,transparent=false,type=iron_furnace]
ic2:te[facing=down,material=field_151573_f,transparent=false,type=iron_furnace_active]
ic2:te[facing=down,material=field_151573_f,transparent=false,type=macerator]
ic2:te[facing=down,material=field_151573_f,transparent=false,type=macerator_active]
ic2:te[facing=down,material=field_151573_f,transparent=false,type=recycler]
ic2:te[facing=down,material=field_151573_f,transparent=false,type=recycler_active]
ic2:te[facing=down,material=field_151573_f,transparent=false,type=solid_canner]
ic2:te[facing=down,material=field_151573_f,transparent=false,type=solid_canner_active]
ic2:te[facing=down,material=field_151573_f,transparent=false,type=blast_furnace]
ic2:te[facing=down,material=field_151573_f,transparent=false,type=blast_furnace_active]
ic2:te[facing=down,material=field_151573_f,transparent=false,type=block_cutter]
ic2:te[facing=down,material=field_151573_f,transparent=false,type=block_cutter_active]
ic2:te[facing=down,material=field_151573_f,transparent=false,type=centrifuge]
ic2:te[facing=down,material=field_151573_f,transparent=false,type=centrifuge_active]
ic2:te[facing=down,material=field_151573_f,transparent=false,type=fermenter]
ic2:te[facing=down,material=field_151573_f,transparent=false,type=fermenter_active]
ic2:te[facing=down,material=field_151573_f,transparent=false,type=induction_furnace]
ic2:te[facing=down,material=field_151573_f,transparent=false,type=induction_furnace_active]
ic2:te[facing=down,material=field_151573_f,transparent=false,type=metal_former]
ic2:te[facing=down,material=field_151573_f,transparent=false,type=metal_former_active]
ic2:te[facing=down,material=field_151573_f,transparent=false,type=ore_washing_plant]
ic2:te[facing=down,material=field_151573_f,transparent=false,type=ore_washing_plant_active]
ic2:te[facing=down,material=field_151573_f,transparent=false,type=advanced_miner]
ic2:te[facing=down,material=field_151573_f,transparent=false,type=advanced_miner_active]
ic2:te[facing=down,material=field_151573_f,transparent=false,type=crop_harvester]
ic2:te[facing=down,material=field_151573_f,transparent=false,type=cropmatron]
ic2:te[facing=down,material=field_151573_f,transparent=false,type=miner]
ic2:te[facing=down,material=field_151573_f,transparent=false,type=miner_active]
ic2:te[facing=down,material=field_151573_f,transparent=false,type=mass_fabricator]
ic2:te[facing=down,material=field_151573_f,transparent=false,type=mass_fabricator_active]
ic2:te[facing=down,material=field_151573_f,transparent=false,type=uu_assembly_bench]
ic2:te[facing=down,material=field_151573_f,transparent=false,type=uu_assembly_bench_active]
ic2:te[facing=down,material=field_151573_f,transparent=false,type=matter_generator]
ic2:te[facing=down,material=field_151573_f,transparent=false,type=matter_generator_active]
ic2:te[facing=down,material=field_151573_f,transparent=false,type=pattern_storage]
ic2:te[facing=down,material=field_151573_f,transparent=false,type=replicator]
ic2:te[facing=down,material=field_151573_f,transparent=false,type=replicator_active]
ic2:te[facing=down,material=field_151573_f,transparent=false,type=scanner]
ic2:te[facing=down,material=field_151573_f,transparent=false,type=scanner_active]
ic2:te[facing=down,material=field_151573_f,transparent=false,type=energy_o_mat]
ic2:te[facing=down,material=field_151573_f,transparent=false,type=personal_chest]
ic2:te[facing=down,material=field_151573_f,transparent=false,type=trade_o_mat]
ic2:te[facing=down,material=field_151573_f,transparent=false,type=cable]
ic2:te[facing=down,material=field_151573_f,transparent=false,type=detector_cable]
ic2:te[facing=down,material=field_151573_f,transparent=false,type=splitter_cable]
ic2:te[facing=down,material=field_151573_f,transparent=false,type=chargepad_batbox]
ic2:te[facing=down,material=field_151573_f,transparent=false,type=chargepad_batbox_active]
ic2:te[facing=down,material=field_151573_f,transparent=false,type=chargepad_cesu]
ic2:te[facing=down,material=field_151573_f,transparent=false,type=chargepad_cesu_active]
ic2:te[facing=down,material=field_151573_f,transparent=false,type=chargepad_mfe]
ic2:te[facing=down,material=field_151573_f,transparent=false,type=chargepad_mfe_active]
ic2:te[facing=down,material=field_151573_f,transparent=false,type=chargepad_mfsu]
ic2:te[facing=down,material=field_151573_f,transparent=false,type=chargepad_mfsu_active]
ic2:te[facing=down,material=field_151573_f,transparent=false,type=batbox]
ic2:te[facing=down,material=field_151573_f,transparent=false,type=cesu]
ic2:te[facing=down,material=field_151573_f,transparent=false,type=mfe]
ic2:te[facing=down,material=field_151573_f,transparent=false,type=mfsu]
ic2:te[facing=down,material=field_151573_f,transparent=false,type=electrolyzer]
ic2:te[facing=down,material=field_151573_f,transparent=false,type=electrolyzer_active]
ic2:te[facing=down,material=field_151573_f,transparent=false,type=lv_transformer]
ic2:te[facing=down,material=field_151573_f,transparent=false,type=mv_transformer]
ic2:te[facing=down,material=field_151573_f,transparent=false,type=hv_transformer]
ic2:te[facing=down,material=field_151573_f,transparent=false,type=ev_transformer]
ic2:te[facing=down,material=field_151573_f,transparent=false,type=tank]
ic2:te[facing=down,material=field_151573_f,transparent=false,type=chunk_loader]
ic2:te[facing=down,material=field_151573_f,transparent=false,type=chunk_loader_active]
ic2:te[facing=down,material=field_151573_f,transparent=false,type=item_buffer_2]
ic2:te[facing=down,material=field_151573_f,transparent=false,type=creative_generator]
ic2:te[facing=down,material=field_151573_f,transparent=false,type=creative_generator_active]
ic2:te[facing=down,material=field_151573_f,transparent=false,type=steam_repressurizer]
ic2:te[facing=down,material=field_151573_f,transparent=false,type=steam_repressurizer_active]
ic2:te[facing=down,material=field_151573_f,transparent=false,type=weighted_fluid_distributor]
ic2:te[facing=down,material=field_151573_f,transparent=false,type=weighted_item_distributor]
ic2:te[facing=down,material=field_151573_f,transparent=false,type=rci_rsh]
ic2:te[facing=down,material=field_151573_f,transparent=false,type=rci_rsh_active]
ic2:te[facing=down,material=field_151573_f,transparent=false,type=rci_lzh]
ic2:te[facing=down,material=field_151573_f,transparent=false,type=rci_lzh_active]
ic2:te[facing=down,material=field_151573_f,transparent=false,type=crop]
ic2:te[facing=down,material=field_151573_f,transparent=false,type=industrial_workbench]
ic2:te[facing=down,material=field_151573_f,transparent=false,type=batch_crafter]
ic2:te[facing=down,material=field_151573_f,transparent=false,type=batch_crafter_active]
ic2:te[facing=down,material=field_151580_n,transparent=true,type=invalid]
ic2:te[facing=down,material=field_151580_n,transparent=true,type=barrel]
ic2:te[facing=down,material=field_151580_n,transparent=true,type=barrel_active]
ic2:te[facing=down,material=field_151580_n,transparent=true,type=wall]
ic2:te[facing=down,material=field_151580_n,transparent=true,type=itnt]
ic2:te[facing=down,material=field_151580_n,transparent=true,type=nuke]
ic2:te[facing=down,material=field_151580_n,transparent=true,type=generator]
ic2:te[facing=down,material=field_151580_n,transparent=true,type=generator_active]
ic2:te[facing=down,material=field_151580_n,transparent=true,type=geo_generator]
ic2:te[facing=down,material=field_151580_n,transparent=true,type=geo_generator_active]
ic2:te[facing=down,material=field_151580_n,transparent=true,type=kinetic_generator]
ic2:te[facing=down,material=field_151580_n,transparent=true,type=kinetic_generator_active]
ic2:te[facing=down,material=field_151580_n,transparent=true,type=rt_generator]
ic2:te[facing=down,material=field_151580_n,transparent=true,type=rt_generator_active]
ic2:te[facing=down,material=field_151580_n,transparent=true,type=semifluid_generator]
ic2:te[facing=down,material=field_151580_n,transparent=true,type=semifluid_generator_active]
ic2:te[facing=down,material=field_151580_n,transparent=true,type=solar_generator]
ic2:te[facing=down,material=field_151580_n,transparent=true,type=solar_generator_active]
ic2:te[facing=down,material=field_151580_n,transparent=true,type=stirling_generator]
ic2:te[facing=down,material=field_151580_n,transparent=true,type=stirling_generator_active]
ic2:te[facing=down,material=field_151580_n,transparent=true,type=water_generator]
ic2:te[facing=down,material=field_151580_n,transparent=true,type=water_generator_active]
ic2:te[facing=down,material=field_151580_n,transparent=true,type=wind_generator]
ic2:te[facing=down,material=field_151580_n,transparent=true,type=wind_generator_active]
ic2:te[facing=down,material=field_151580_n,transparent=true,type=electric_heat_generator]
ic2:te[facing=down,material=field_151580_n,transparent=true,type=electric_heat_generator_active]
ic2:te[facing=down,material=field_151580_n,transparent=true,type=fluid_heat_generator]
ic2:te[facing=down,material=field_151580_n,transparent=true,type=fluid_heat_generator_active]
ic2:te[facing=down,material=field_151580_n,transparent=true,type=rt_heat_generator]
ic2:te[facing=down,material=field_151580_n,transparent=true,type=rt_heat_generator_active]
ic2:te[facing=down,material=field_151580_n,transparent=true,type=solid_heat_generator]
ic2:te[facing=down,material=field_151580_n,transparent=true,type=solid_heat_generator_active]
ic2:te[facing=down,material=field_151580_n,transparent=true,type=electric_kinetic_generator]
ic2:te[facing=down,material=field_151580_n,transparent=true,type=electric_kinetic_generator_active]
ic2:te[facing=down,material=field_151580_n,transparent=true,type=manual_kinetic_generator]
ic2:te[facing=down,material=field_151580_n,transparent=true,type=steam_kinetic_generator]
ic2:te[facing=down,material=field_151580_n,transparent=true,type=steam_kinetic_generator_active]
ic2:te[facing=down,material=field_151580_n,transparent=true,type=stirling_kinetic_generator]
ic2:te[facing=down,material=field_151580_n,transparent=true,type=stirling_kinetic_generator_active]
ic2:te[facing=down,material=field_151580_n,transparent=true,type=water_kinetic_generator]
ic2:te[facing=down,material=field_151580_n,transparent=true,type=water_kinetic_generator_active]
ic2:te[facing=down,material=field_151580_n,transparent=true,type=wind_kinetic_generator]
ic2:te[facing=down,material=field_151580_n,transparent=true,type=wind_kinetic_generator_active]
ic2:te[facing=down,material=field_151580_n,transparent=true,type=nuclear_reactor]
ic2:te[facing=down,material=field_151580_n,transparent=true,type=nuclear_reactor_active]
ic2:te[facing=down,material=field_151580_n,transparent=true,type=reactor_access_hatch]
ic2:te[facing=down,material=field_151580_n,transparent=true,type=reactor_chamber]
ic2:te[facing=down,material=field_151580_n,transparent=true,type=reactor_fluid_port]
ic2:te[facing=down,material=field_151580_n,transparent=true,type=reactor_redstone_port]
ic2:te[facing=down,material=field_151580_n,transparent=true,type=condenser]
ic2:te[facing=down,material=field_151580_n,transparent=true,type=condenser_active]
ic2:te[facing=down,material=field_151580_n,transparent=true,type=fluid_bottler]
ic2:te[facing=down,material=field_151580_n,transparent=true,type=fluid_bottler_active]
ic2:te[facing=down,material=field_151580_n,transparent=true,type=fluid_distributor]
ic2:te[facing=down,material=field_151580_n,transparent=true,type=fluid_distributor_active]
ic2:te[facing=down,material=field_151580_n,transparent=true,type=fluid_regulator]
ic2:te[facing=down,material=field_151580_n,transparent=true,type=fluid_regulator_active]
ic2:te[facing=down,material=field_151580_n,transparent=true,type=liquid_heat_exchanger]
ic2:te[facing=down,material=field_151580_n,transparent=true,type=liquid_heat_exchanger_active]
ic2:te[facing=down,material=field_151580_n,transparent=true,type=pump]
ic2:te[facing=down,material=field_151580_n,transparent=true,type=pump_active]
ic2:te[facing=down,material=field_151580_n,transparent=true,type=solar_distiller]
ic2:te[facing=down,material=field_151580_n,transparent=true,type=steam_generator]
ic2:te[facing=down,material=field_151580_n,transparent=true,type=steam_generator_active]
ic2:te[facing=down,material=field_151580_n,transparent=true,type=item_buffer]
ic2:te[facing=down,material=field_151580_n,transparent=true,type=luminator_flat]
ic2:te[facing=down,material=field_151580_n,transparent=true,type=luminator_flat_active]
ic2:te[facing=down,material=field_151580_n,transparent=true,type=magnetizer]
ic2:te[facing=down,material=field_151580_n,transparent=true,type=sorting_machine]
ic2:te[facing=down,material=field_151580_n,transparent=true,type=teleporter]
ic2:te[facing=down,material=field_151580_n,transparent=true,type=teleporter_active]
ic2:te[facing=down,material=field_151580_n,transparent=true,type=terraformer]
ic2:te[facing=down,material=field_151580_n,transparent=true,type=terraformer_active]
ic2:te[facing=down,material=field_151580_n,transparent=true,type=tesla_coil]
ic2:te[facing=down,material=field_151580_n,transparent=true,type=canner]
ic2:te[facing=down,material=field_151580_n,transparent=true,type=canner_active]
ic2:te[facing=down,material=field_151580_n,transparent=true,type=compressor]
ic2:te[facing=down,material=field_151580_n,transparent=true,type=compressor_active]
ic2:te[facing=down,material=field_151580_n,transparent=true,type=electric_furnace]
ic2:te[facing=down,material=field_151580_n,transparent=true,type=electric_furnace_active]
ic2:te[facing=down,material=field_151580_n,transparent=true,type=extractor]
ic2:te[facing=down,material=field_151580_n,transparent=true,type=extractor_active]
ic2:te[facing=down,material=field_151580_n,transparent=true,type=iron_furnace]
ic2:te[facing=down,material=field_151580_n,transparent=true,type=iron_furnace_active]
ic2:te[facing=down,material=field_151580_n,transparent=true,type=macerator]
ic2:te[facing=down,material=field_151580_n,transparent=true,type=macerator_active]
ic2:te[facing=down,material=field_151580_n,transparent=true,type=recycler]
ic2:te[facing=down,material=field_151580_n,transparent=true,type=recycler_active]
ic2:te[facing=down,material=field_151580_n,transparent=true,type=solid_canner]
ic2:te[facing=down,material=field_151580_n,transparent=true,type=solid_canner_active]
ic2:te[facing=down,material=field_151580_n,transparent=true,type=blast_furnace]
ic2:te[facing=down,material=field_151580_n,transparent=true,type=blast_furnace_active]
ic2:te[facing=down,material=field_151580_n,transparent=true,type=block_cutter]
ic2:te[facing=down,material=field_151580_n,transparent=true,type=block_cutter_active]
ic2:te[facing=down,material=field_151580_n,transparent=true,type=centrifuge]
ic2:te[facing=down,material=field_151580_n,transparent=true,type=centrifuge_active]
ic2:te[facing=down,material=field_151580_n,transparent=true,type=fermenter]
ic2:te[facing=down,material=field_151580_n,transparent=true,type=fermenter_active]
ic2:te[facing=down,material=field_151580_n,transparent=true,type=induction_furnace]
ic2:te[facing=down,material=field_151580_n,transparent=true,type=induction_furnace_active]
ic2:te[facing=down,material=field_151580_n,transparent=true,type=metal_former]
ic2:te[facing=down,material=field_151580_n,transparent=true,type=metal_former_active]
ic2:te[facing=down,material=field_151580_n,transparent=true,type=ore_washing_plant]
ic2:te[facing=down,material=field_151580_n,transparent=true,type=ore_washing_plant_active]
ic2:te[facing=down,material=field_151580_n,transparent=true,type=advanced_miner]
ic2:te[facing=down,material=field_151580_n,transparent=true,type=advanced_miner_active]
ic2:te[facing=down,material=field_151580_n,transparent=true,type=crop_harvester]
ic2:te[facing=down,material=field_151580_n,transparent=true,type=cropmatron]
ic2:te[facing=down,material=field_151580_n,transparent=true,type=miner]
ic2:te[facing=down,material=field_151580_n,transparent=true,type=miner_active]
ic2:te[facing=down,material=field_151580_n,transparent=true,type=mass_fabricator]
ic2:te[facing=down,material=field_151580_n,transparent=true,type=mass_fabricator_active]
ic2:te[facing=down,material=field_151580_n,transparent=true,type=uu_assembly_bench]
ic2:te[facing=down,material=field_151580_n,transparent=true,type=uu_assembly_bench_active]
ic2:te[facing=down,material=field_151580_n,transparent=true,type=matter_generator]
ic2:te[facing=down,material=field_151580_n,transparent=true,type=matter_generator_active]
ic2:te[facing=down,material=field_151580_n,transparent=true,type=pattern_storage]
ic2:te[facing=down,material=field_151580_n,transparent=true,type=replicator]
ic2:te[facing=down,material=field_151580_n,transparent=true,type=replicator_active]
ic2:te[facing=down,material=field_151580_n,transparent=true,type=scanner]
ic2:te[facing=down,material=field_151580_n,transparent=true,type=scanner_active]
ic2:te[facing=down,material=field_151580_n,transparent=true,type=energy_o_mat]
ic2:te[facing=down,material=field_151580_n,transparent=true,type=personal_chest]
ic2:te[facing=down,material=field_151580_n,transparent=true,type=trade_o_mat]
ic2:te[facing=down,material=field_151580_n,transparent=true,type=cable]
ic2:te[facing=down,material=field_151580_n,transparent=true,type=detector_cable]
ic2:te[facing=down,material=field_151580_n,transparent=true,type=splitter_cable]
ic2:te[facing=down,material=field_151580_n,transparent=true,type=chargepad_batbox]
ic2:te[facing=down,material=field_151580_n,transparent=true,type=chargepad_batbox_active]
ic2:te[facing=down,material=field_151580_n,transparent=true,type=chargepad_cesu]
ic2:te[facing=down,material=field_151580_n,transparent=true,type=chargepad_cesu_active]
ic2:te[facing=down,material=field_151580_n,transparent=true,type=chargepad_mfe]
ic2:te[facing=down,material=field_151580_n,transparent=true,type=chargepad_mfe_active]
ic2:te[facing=down,material=field_151580_n,transparent=true,type=chargepad_mfsu]
ic2:te[facing=down,material=field_151580_n,transparent=true,type=chargepad_mfsu_active]
ic2:te[facing=down,material=field_151580_n,transparent=true,type=batbox]
ic2:te[facing=down,material=field_151580_n,transparent=true,type=cesu]
ic2:te[facing=down,material=field_151580_n,transparent=true,type=mfe]
ic2:te[facing=down,material=field_151580_n,transparent=true,type=mfsu]
ic2:te[facing=down,material=field_151580_n,transparent=true,type=electrolyzer]
ic2:te[facing=down,material=field_151580_n,transparent=true,type=electrolyzer_active]
ic2:te[facing=down,material=field_151580_n,transparent=true,type=lv_transformer]
ic2:te[facing=down,material=field_151580_n,transparent=true,type=mv_transformer]
ic2:te[facing=down,material=field_151580_n,transparent=true,type=hv_transformer]
ic2:te[facing=down,material=field_151580_n,transparent=true,type=ev_transformer]
ic2:te[facing=down,material=field_151580_n,transparent=true,type=tank]
ic2:te[facing=down,material=field_151580_n,transparent=true,type=chunk_loader]
ic2:te[facing=down,material=field_151580_n,transparent=true,type=chunk_loader_active]
ic2:te[facing=down,material=field_151580_n,transparent=true,type=item_buffer_2]
ic2:te[facing=down,material=field_151580_n,transparent=true,type=creative_generator]
ic2:te[facing=down,material=field_151580_n,transparent=true,type=creative_generator_active]
ic2:te[facing=down,material=field_151580_n,transparent=true,type=steam_repressurizer]
ic2:te[facing=down,material=field_151580_n,transparent=true,type=steam_repressurizer_active]
ic2:te[facing=down,material=field_151580_n,transparent=true,type=weighted_fluid_distributor]
ic2:te[facing=down,material=field_151580_n,transparent=true,type=weighted_item_distributor]
ic2:te[facing=down,material=field_151580_n,transparent=true,type=rci_rsh]
ic2:te[facing=down,material=field_151580_n,transparent=true,type=rci_rsh_active]
ic2:te[facing=down,material=field_151580_n,transparent=true,type=rci_lzh]
ic2:te[facing=down,material=field_151580_n,transparent=true,type=rci_lzh_active]
ic2:te[facing=down,material=field_151580_n,transparent=true,type=crop]
ic2:te[facing=down,material=field_151580_n,transparent=true,type=industrial_workbench]
ic2:te[facing=down,material=field_151580_n,transparent=true,type=batch_crafter]
ic2:te[facing=down,material=field_151580_n,transparent=true,type=batch_crafter_active]
ic2:te[facing=down,material=field_151580_n,transparent=false,type=invalid]
ic2:te[facing=down,material=field_151580_n,transparent=false,type=barrel]
ic2:te[facing=down,material=field_151580_n,transparent=false,type=barrel_active]
ic2:te[facing=down,material=field_151580_n,transparent=false,type=wall]
ic2:te[facing=down,material=field_151580_n,transparent=false,type=itnt]
ic2:te[facing=down,material=field_151580_n,transparent=false,type=nuke]
ic2:te[facing=down,material=field_151580_n,transparent=false,type=generator]
ic2:te[facing=down,material=field_151580_n,transparent=false,type=generator_active]
ic2:te[facing=down,material=field_151580_n,transparent=false,type=geo_generator]
ic2:te[facing=down,material=field_151580_n,transparent=false,type=geo_generator_active]
ic2:te[facing=down,material=field_151580_n,transparent=false,type=kinetic_generator]
ic2:te[facing=down,material=field_151580_n,transparent=false,type=kinetic_generator_active]
ic2:te[facing=down,material=field_151580_n,transparent=false,type=rt_generator]
ic2:te[facing=down,material=field_151580_n,transparent=false,type=rt_generator_active]
ic2:te[facing=down,material=field_151580_n,transparent=false,type=semifluid_generator]
ic2:te[facing=down,material=field_151580_n,transparent=false,type=semifluid_generator_active]
ic2:te[facing=down,material=field_151580_n,transparent=false,type=solar_generator]
ic2:te[facing=down,material=field_151580_n,transparent=false,type=solar_generator_active]
ic2:te[facing=down,material=field_151580_n,transparent=false,type=stirling_generator]
ic2:te[facing=down,material=field_151580_n,transparent=false,type=stirling_generator_active]
ic2:te[facing=down,material=field_151580_n,transparent=false,type=water_generator]
ic2:te[facing=down,material=field_151580_n,transparent=false,type=water_generator_active]
ic2:te[facing=down,material=field_151580_n,transparent=false,type=wind_generator]
ic2:te[facing=down,material=field_151580_n,transparent=false,type=wind_generator_active]
ic2:te[facing=down,material=field_151580_n,transparent=false,type=electric_heat_generator]
ic2:te[facing=down,material=field_151580_n,transparent=false,type=electric_heat_generator_active]
ic2:te[facing=down,material=field_151580_n,transparent=false,type=fluid_heat_generator]
ic2:te[facing=down,material=field_151580_n,transparent=false,type=fluid_heat_generator_active]
ic2:te[facing=down,material=field_151580_n,transparent=false,type=rt_heat_generator]
ic2:te[facing=down,material=field_151580_n,transparent=false,type=rt_heat_generator_active]
ic2:te[facing=down,material=field_151580_n,transparent=false,type=solid_heat_generator]
ic2:te[facing=down,material=field_151580_n,transparent=false,type=solid_heat_generator_active]
ic2:te[facing=down,material=field_151580_n,transparent=false,type=electric_kinetic_generator]
ic2:te[facing=down,material=field_151580_n,transparent=false,type=electric_kinetic_generator_active]
ic2:te[facing=down,material=field_151580_n,transparent=false,type=manual_kinetic_generator]
ic2:te[facing=down,material=field_151580_n,transparent=false,type=steam_kinetic_generator]
ic2:te[facing=down,material=field_151580_n,transparent=false,type=steam_kinetic_generator_active]
ic2:te[facing=down,material=field_151580_n,transparent=false,type=stirling_kinetic_generator]
ic2:te[facing=down,material=field_151580_n,transparent=false,type=stirling_kinetic_generator_active]
ic2:te[facing=down,material=field_151580_n,transparent=false,type=water_kinetic_generator]
ic2:te[facing=down,material=field_151580_n,transparent=false,type=water_kinetic_generator_active]
ic2:te[facing=down,material=field_151580_n,transparent=false,type=wind_kinetic_generator]
ic2:te[facing=down,material=field_151580_n,transparent=false,type=wind_kinetic_generator_active]
ic2:te[facing=down,material=field_151580_n,transparent=false,type=nuclear_reactor]
ic2:te[facing=down,material=field_151580_n,transparent=false,type=nuclear_reactor_active]
ic2:te[facing=down,material=field_151580_n,transparent=false,type=reactor_access_hatch]
ic2:te[facing=down,material=field_151580_n,transparent=false,type=reactor_chamber]
ic2:te[facing=down,material=field_151580_n,transparent=false,type=reactor_fluid_port]
ic2:te[facing=down,material=field_151580_n,transparent=false,type=reactor_redstone_port]
ic2:te[facing=down,material=field_151580_n,transparent=false,type=condenser]
ic2:te[facing=down,material=field_151580_n,transparent=false,type=condenser_active]
ic2:te[facing=down,material=field_151580_n,transparent=false,type=fluid_bottler]
ic2:te[facing=down,material=field_151580_n,transparent=false,type=fluid_bottler_active]
ic2:te[facing=down,material=field_151580_n,transparent=false,type=fluid_distributor]
ic2:te[facing=down,material=field_151580_n,transparent=false,type=fluid_distributor_active]
ic2:te[facing=down,material=field_151580_n,transparent=false,type=fluid_regulator]
ic2:te[facing=down,material=field_151580_n,transparent=false,type=fluid_regulator_active]
ic2:te[facing=down,material=field_151580_n,transparent=false,type=liquid_heat_exchanger]
ic2:te[facing=down,material=field_151580_n,transparent=false,type=liquid_heat_exchanger_active]
ic2:te[facing=down,material=field_151580_n,transparent=false,type=pump]
ic2:te[facing=down,material=field_151580_n,transparent=false,type=pump_active]
ic2:te[facing=down,material=field_151580_n,transparent=false,type=solar_distiller]
ic2:te[facing=down,material=field_151580_n,transparent=false,type=steam_generator]
ic2:te[facing=down,material=field_151580_n,transparent=false,type=steam_generator_active]
ic2:te[facing=down,material=field_151580_n,transparent=false,type=item_buffer]
ic2:te[facing=down,material=field_151580_n,transparent=false,type=luminator_flat]
ic2:te[facing=down,material=field_151580_n,transparent=false,type=luminator_flat_active]
ic2:te[facing=down,material=field_151580_n,transparent=false,type=magnetizer]
ic2:te[facing=down,material=field_151580_n,transparent=false,type=sorting_machine]
ic2:te[facing=down,material=field_151580_n,transparent=false,type=teleporter]
ic2:te[facing=down,material=field_151580_n,transparent=false,type=teleporter_active]
ic2:te[facing=down,material=field_151580_n,transparent=false,type=terraformer]
ic2:te[facing=down,material=field_151580_n,transparent=false,type=terraformer_active]
ic2:te[facing=down,material=field_151580_n,transparent=false,type=tesla_coil]
ic2:te[facing=down,material=field_151580_n,transparent=false,type=canner]
ic2:te[facing=down,material=field_151580_n,transparent=false,type=canner_active]
ic2:te[facing=down,material=field_151580_n,transparent=false,type=compressor]
ic2:te[facing=down,material=field_151580_n,transparent=false,type=compressor_active]
ic2:te[facing=down,material=field_151580_n,transparent=false,type=electric_furnace]
ic2:te[facing=down,material=field_151580_n,transparent=false,type=electric_furnace_active]
ic2:te[facing=down,material=field_151580_n,transparent=false,type=extractor]
ic2:te[facing=down,material=field_151580_n,transparent=false,type=extractor_active]
ic2:te[facing=down,material=field_151580_n,transparent=false,type=iron_furnace]
ic2:te[facing=down,material=field_151580_n,transparent=false,type=iron_furnace_active]
ic2:te[facing=down,material=field_151580_n,transparent=false,type=macerator]
ic2:te[facing=down,material=field_151580_n,transparent=false,type=macerator_active]
ic2:te[facing=down,material=field_151580_n,transparent=false,type=recycler]
ic2:te[facing=down,material=field_151580_n,transparent=false,type=recycler_active]
ic2:te[facing=down,material=field_151580_n,transparent=false,type=solid_canner]
ic2:te[facing=down,material=field_151580_n,transparent=false,type=solid_canner_active]
ic2:te[facing=down,material=field_151580_n,transparent=false,type=blast_furnace]
ic2:te[facing=down,material=field_151580_n,transparent=false,type=blast_furnace_active]
ic2:te[facing=down,material=field_151580_n,transparent=false,type=block_cutter]
ic2:te[facing=down,material=field_151580_n,transparent=false,type=block_cutter_active]
ic2:te[facing=down,material=field_151580_n,transparent=false,type=centrifuge]
ic2:te[facing=down,material=field_151580_n,transparent=false,type=centrifuge_active]
ic2:te[facing=down,material=field_151580_n,transparent=false,type=fermenter]
ic2:te[facing=down,material=field_151580_n,transparent=false,type=fermenter_active]
ic2:te[facing=down,material=field_151580_n,transparent=false,type=induction_furnace]
ic2:te[facing=down,material=field_151580_n,transparent=false,type=induction_furnace_active]
ic2:te[facing=down,material=field_151580_n,transparent=false,type=metal_former]
ic2:te[facing=down,material=field_151580_n,transparent=false,type=metal_former_active]
ic2:te[facing=down,material=field_151580_n,transparent=false,type=ore_washing_plant]
ic2:te[facing=down,material=field_151580_n,transparent=false,type=ore_washing_plant_active]
ic2:te[facing=down,material=field_151580_n,transparent=false,type=advanced_miner]
ic2:te[facing=down,material=field_151580_n,transparent=false,type=advanced_miner_active]
ic2:te[facing=down,material=field_151580_n,transparent=false,type=crop_harvester]
ic2:te[facing=down,material=field_151580_n,transparent=false,type=cropmatron]
ic2:te[facing=down,material=field_151580_n,transparent=false,type=miner]
ic2:te[facing=down,material=field_151580_n,transparent=false,type=miner_active]
ic2:te[facing=down,material=field_151580_n,transparent=false,type=mass_fabricator]
ic2:te[facing=down,material=field_151580_n,transparent=false,type=mass_fabricator_active]
ic2:te[facing=down,material=field_151580_n,transparent=false,type=uu_assembly_bench]
ic2:te[facing=down,material=field_151580_n,transparent=false,type=uu_assembly_bench_active]
ic2:te[facing=down,material=field_151580_n,transparent=false,type=matter_generator]
ic2:te[facing=down,material=field_151580_n,transparent=false,type=matter_generator_active]
ic2:te[facing=down,material=field_151580_n,transparent=false,type=pattern_storage]
ic2:te[facing=down,material=field_151580_n,transparent=false,type=replicator]
ic2:te[facing=down,material=field_151580_n,transparent=false,type=replicator_active]
ic2:te[facing=down,material=field_151580_n,transparent=false,type=scanner]
ic2:te[facing=down,material=field_151580_n,transparent=false,type=scanner_active]
ic2:te[facing=down,material=field_151580_n,transparent=false,type=energy_o_mat]
ic2:te[facing=down,material=field_151580_n,transparent=false,type=personal_chest]
ic2:te[facing=down,material=field_151580_n,transparent=false,type=trade_o_mat]
ic2:te[facing=down,material=field_151580_n,transparent=false,type=cable]
ic2:te[facing=down,material=field_151580_n,transparent=false,type=detector_cable]
ic2:te[facing=down,material=field_151580_n,transparent=false,type=splitter_cable]
ic2:te[facing=down,material=field_151580_n,transparent=false,type=chargepad_batbox]
ic2:te[facing=down,material=field_151580_n,transparent=false,type=chargepad_batbox_active]
ic2:te[facing=down,material=field_151580_n,transparent=false,type=chargepad_cesu]
ic2:te[facing=down,material=field_151580_n,transparent=false,type=chargepad_cesu_active]
ic2:te[facing=down,material=field_151580_n,transparent=false,type=chargepad_mfe]
ic2:te[facing=down,material=field_151580_n,transparent=false,type=chargepad_mfe_active]
ic2:te[facing=down,material=field_151580_n,transparent=false,type=chargepad_mfsu]
ic2:te[facing=down,material=field_151580_n,transparent=false,type=chargepad_mfsu_active]
ic2:te[facing=down,material=field_151580_n,transparent=false,type=batbox]
ic2:te[facing=down,material=field_151580_n,transparent=false,type=cesu]
ic2:te[facing=down,material=field_151580_n,transparent=false,type=mfe]
ic2:te[facing=down,material=field_151580_n,transparent=false,type=mfsu]
ic2:te[facing=down,material=field_151580_n,transparent=false,type=electrolyzer]
ic2:te[facing=down,material=field_151580_n,transparent=false,type=electrolyzer_active]
ic2:te[facing=down,material=field_151580_n,transparent=false,type=lv_transformer]
ic2:te[facing=down,material=field_151580_n,transparent=false,type=mv_transformer]
ic2:te[facing=down,material=field_151580_n,transparent=false,type=hv_transformer]
ic2:te[facing=down,material=field_151580_n,transparent=false,type=ev_transformer]
ic2:te[facing=down,material=field_151580_n,transparent=false,type=tank]
ic2:te[facing=down,material=field_151580_n,transparent=false,type=chunk_loader]
ic2:te[facing=down,material=field_151580_n,transparent=false,type=chunk_loader_active]
ic2:te[facing=down,material=field_151580_n,transparent=false,type=item_buffer_2]
ic2:te[facing=down,material=field_151580_n,transparent=false,type=creative_generator]
ic2:te[facing=down,material=field_151580_n,transparent=false,type=creative_generator_active]
ic2:te[facing=down,material=field_151580_n,transparent=false,type=steam_repressurizer]
ic2:te[facing=down,material=field_151580_n,transparent=false,type=steam_repressurizer_active]
ic2:te[facing=down,material=field_151580_n,transparent=false,type=weighted_fluid_distributor]
ic2:te[facing=down,material=field_151580_n,transparent=false,type=weighted_item_distributor]
ic2:te[facing=down,material=field_151580_n,transparent=false,type=rci_rsh]
ic2:te[facing=down,material=field_151580_n,transparent=false,type=rci_rsh_active]
ic2:te[facing=down,material=field_151580_n,transparent=false,type=rci_lzh]
ic2:te[facing=down,material=field_151580_n,transparent=false,type=rci_lzh_active]
ic2:te[facing=down,material=field_151580_n,transparent=false,type=crop]
ic2:te[facing=down,material=field_151580_n,transparent=false,type=industrial_workbench]
ic2:te[facing=down,material=field_151580_n,transparent=false,type=batch_crafter]
ic2:te[facing=down,material=field_151580_n,transparent=false,type=batch_crafter_active]
ic2:te[facing=down,material=field_151585_k,transparent=true,type=invalid]
ic2:te[facing=down,material=field_151585_k,transparent=true,type=barrel]
ic2:te[facing=down,material=field_151585_k,transparent=true,type=barrel_active]
ic2:te[facing=down,material=field_151585_k,transparent=true,type=wall]
ic2:te[facing=down,material=field_151585_k,transparent=true,type=itnt]
ic2:te[facing=down,material=field_151585_k,transparent=true,type=nuke]
ic2:te[facing=down,material=field_151585_k,transparent=true,type=generator]
ic2:te[facing=down,material=field_151585_k,transparent=true,type=generator_active]
ic2:te[facing=down,material=field_151585_k,transparent=true,type=geo_generator]
ic2:te[facing=down,material=field_151585_k,transparent=true,type=geo_generator_active]
ic2:te[facing=down,material=field_151585_k,transparent=true,type=kinetic_generator]
ic2:te[facing=down,material=field_151585_k,transparent=true,type=kinetic_generator_active]
ic2:te[facing=down,material=field_151585_k,transparent=true,type=rt_generator]
ic2:te[facing=down,material=field_151585_k,transparent=true,type=rt_generator_active]
ic2:te[facing=down,material=field_151585_k,transparent=true,type=semifluid_generator]
ic2:te[facing=down,material=field_151585_k,transparent=true,type=semifluid_generator_active]
ic2:te[facing=down,material=field_151585_k,transparent=true,type=solar_generator]
ic2:te[facing=down,material=field_151585_k,transparent=true,type=solar_generator_active]
ic2:te[facing=down,material=field_151585_k,transparent=true,type=stirling_generator]
ic2:te[facing=down,material=field_151585_k,transparent=true,type=stirling_generator_active]
ic2:te[facing=down,material=field_151585_k,transparent=true,type=water_generator]
ic2:te[facing=down,material=field_151585_k,transparent=true,type=water_generator_active]
ic2:te[facing=down,material=field_151585_k,transparent=true,type=wind_generator]
ic2:te[facing=down,material=field_151585_k,transparent=true,type=wind_generator_active]
ic2:te[facing=down,material=field_151585_k,transparent=true,type=electric_heat_generator]
ic2:te[facing=down,material=field_151585_k,transparent=true,type=electric_heat_generator_active]
ic2:te[facing=down,material=field_151585_k,transparent=true,type=fluid_heat_generator]
ic2:te[facing=down,material=field_151585_k,transparent=true,type=fluid_heat_generator_active]
ic2:te[facing=down,material=field_151585_k,transparent=true,type=rt_heat_generator]
ic2:te[facing=down,material=field_151585_k,transparent=true,type=rt_heat_generator_active]
ic2:te[facing=down,material=field_151585_k,transparent=true,type=solid_heat_generator]
ic2:te[facing=down,material=field_151585_k,transparent=true,type=solid_heat_generator_active]
ic2:te[facing=down,material=field_151585_k,transparent=true,type=electric_kinetic_generator]
ic2:te[facing=down,material=field_151585_k,transparent=true,type=electric_kinetic_generator_active]
ic2:te[facing=down,material=field_151585_k,transparent=true,type=manual_kinetic_generator]
ic2:te[facing=down,material=field_151585_k,transparent=true,type=steam_kinetic_generator]
ic2:te[facing=down,material=field_151585_k,transparent=true,type=steam_kinetic_generator_active]
ic2:te[facing=down,material=field_151585_k,transparent=true,type=stirling_kinetic_generator]
ic2:te[facing=down,material=field_151585_k,transparent=true,type=stirling_kinetic_generator_active]
ic2:te[facing=down,material=field_151585_k,transparent=true,type=water_kinetic_generator]
ic2:te[facing=down,material=field_151585_k,transparent=true,type=water_kinetic_generator_active]
ic2:te[facing=down,material=field_151585_k,transparent=true,type=wind_kinetic_generator]
ic2:te[facing=down,material=field_151585_k,transparent=true,type=wind_kinetic_generator_active]
ic2:te[facing=down,material=field_151585_k,transparent=true,type=nuclear_reactor]
ic2:te[facing=down,material=field_151585_k,transparent=true,type=nuclear_reactor_active]
ic2:te[facing=down,material=field_151585_k,transparent=true,type=reactor_access_hatch]
ic2:te[facing=down,material=field_151585_k,transparent=true,type=reactor_chamber]
ic2:te[facing=down,material=field_151585_k,transparent=true,type=reactor_fluid_port]
ic2:te[facing=down,material=field_151585_k,transparent=true,type=reactor_redstone_port]
ic2:te[facing=down,material=field_151585_k,transparent=true,type=condenser]
ic2:te[facing=down,material=field_151585_k,transparent=true,type=condenser_active]
ic2:te[facing=down,material=field_151585_k,transparent=true,type=fluid_bottler]
ic2:te[facing=down,material=field_151585_k,transparent=true,type=fluid_bottler_active]
ic2:te[facing=down,material=field_151585_k,transparent=true,type=fluid_distributor]
ic2:te[facing=down,material=field_151585_k,transparent=true,type=fluid_distributor_active]
ic2:te[facing=down,material=field_151585_k,transparent=true,type=fluid_regulator]
ic2:te[facing=down,material=field_151585_k,transparent=true,type=fluid_regulator_active]
ic2:te[facing=down,material=field_151585_k,transparent=true,type=liquid_heat_exchanger]
ic2:te[facing=down,material=field_151585_k,transparent=true,type=liquid_heat_exchanger_active]
ic2:te[facing=down,material=field_151585_k,transparent=true,type=pump]
ic2:te[facing=down,material=field_151585_k,transparent=true,type=pump_active]
ic2:te[facing=down,material=field_151585_k,transparent=true,type=solar_distiller]
ic2:te[facing=down,material=field_151585_k,transparent=true,type=steam_generator]
ic2:te[facing=down,material=field_151585_k,transparent=true,type=steam_generator_active]
ic2:te[facing=down,material=field_151585_k,transparent=true,type=item_buffer]
ic2:te[facing=down,material=field_151585_k,transparent=true,type=luminator_flat]
ic2:te[facing=down,material=field_151585_k,transparent=true,type=luminator_flat_active]
ic2:te[facing=down,material=field_151585_k,transparent=true,type=magnetizer]
ic2:te[facing=down,material=field_151585_k,transparent=true,type=sorting_machine]
ic2:te[facing=down,material=field_151585_k,transparent=true,type=teleporter]
ic2:te[facing=down,material=field_151585_k,transparent=true,type=teleporter_active]
ic2:te[facing=down,material=field_151585_k,transparent=true,type=terraformer]
ic2:te[facing=down,material=field_151585_k,transparent=true,type=terraformer_active]
ic2:te[facing=down,material=field_151585_k,transparent=true,type=tesla_coil]
ic2:te[facing=down,material=field_151585_k,transparent=true,type=canner]
ic2:te[facing=down,material=field_151585_k,transparent=true,type=canner_active]
ic2:te[facing=down,material=field_151585_k,transparent=true,type=compressor]
ic2:te[facing=down,material=field_151585_k,transparent=true,type=compressor_active]
ic2:te[facing=down,material=field_151585_k,transparent=true,type=electric_furnace]
ic2:te[facing=down,material=field_151585_k,transparent=true,type=electric_furnace_active]
ic2:te[facing=down,material=field_151585_k,transparent=true,type=extractor]
ic2:te[facing=down,material=field_151585_k,transparent=true,type=extractor_active]
ic2:te[facing=down,material=field_151585_k,transparent=true,type=iron_furnace]
ic2:te[facing=down,material=field_151585_k,transparent=true,type=iron_furnace_active]
ic2:te[facing=down,material=field_151585_k,transparent=true,type=macerator]
ic2:te[facing=down,material=field_151585_k,transparent=true,type=macerator_active]
ic2:te[facing=down,material=field_151585_k,transparent=true,type=recycler]
ic2:te[facing=down,material=field_151585_k,transparent=true,type=recycler_active]
ic2:te[facing=down,material=field_151585_k,transparent=true,type=solid_canner]
ic2:te[facing=down,material=field_151585_k,transparent=true,type=solid_canner_active]
ic2:te[facing=down,material=field_151585_k,transparent=true,type=blast_furnace]
ic2:te[facing=down,material=field_151585_k,transparent=true,type=blast_furnace_active]
ic2:te[facing=down,material=field_151585_k,transparent=true,type=block_cutter]
ic2:te[facing=down,material=field_151585_k,transparent=true,type=block_cutter_active]
ic2:te[facing=down,material=field_151585_k,transparent=true,type=centrifuge]
ic2:te[facing=down,material=field_151585_k,transparent=true,type=centrifuge_active]
ic2:te[facing=down,material=field_151585_k,transparent=true,type=fermenter]
ic2:te[facing=down,material=field_151585_k,transparent=true,type=fermenter_active]
ic2:te[facing=down,material=field_151585_k,transparent=true,type=induction_furnace]
ic2:te[facing=down,material=field_151585_k,transparent=true,type=induction_furnace_active]
ic2:te[facing=down,material=field_151585_k,transparent=true,type=metal_former]
ic2:te[facing=down,material=field_151585_k,transparent=true,type=metal_former_active]
ic2:te[facing=down,material=field_151585_k,transparent=true,type=ore_washing_plant]
ic2:te[facing=down,material=field_151585_k,transparent=true,type=ore_washing_plant_active]
ic2:te[facing=down,material=field_151585_k,transparent=true,type=advanced_miner]
ic2:te[facing=down,material=field_151585_k,transparent=true,type=advanced_miner_active]
ic2:te[facing=down,material=field_151585_k,transparent=true,type=crop_harvester]
ic2:te[facing=down,material=field_151585_k,transparent=true,type=cropmatron]
ic2:te[facing=down,material=field_151585_k,transparent=true,type=miner]
ic2:te[facing=down,material=field_151585_k,transparent=true,type=miner_active]
ic2:te[facing=down,material=field_151585_k,transparent=true,type=mass_fabricator]
ic2:te[facing=down,material=field_151585_k,transparent=true,type=mass_fabricator_active]
ic2:te[facing=down,material=field_151585_k,transparent=true,type=uu_assembly_bench]
ic2:te[facing=down,material=field_151585_k,transparent=true,type=uu_assembly_bench_active]
ic2:te[facing=down,material=field_151585_k,transparent=true,type=matter_generator]
ic2:te[facing=down,material=field_151585_k,transparent=true,type=matter_generator_active]
ic2:te[facing=down,material=field_151585_k,transparent=true,type=pattern_storage]
ic2:te[facing=down,material=field_151585_k,transparent=true,type=replicator]
ic2:te[facing=down,material=field_151585_k,transparent=true,type=replicator_active]
ic2:te[facing=down,material=field_151585_k,transparent=true,type=scanner]
ic2:te[facing=down,material=field_151585_k,transparent=true,type=scanner_active]
ic2:te[facing=down,material=field_151585_k,transparent=true,type=energy_o_mat]
ic2:te[facing=down,material=field_151585_k,transparent=true,type=personal_chest]
ic2:te[facing=down,material=field_151585_k,transparent=true,type=trade_o_mat]
ic2:te[facing=down,material=field_151585_k,transparent=true,type=cable]
ic2:te[facing=down,material=field_151585_k,transparent=true,type=detector_cable]
ic2:te[facing=down,material=field_151585_k,transparent=true,type=splitter_cable]
ic2:te[facing=down,material=field_151585_k,transparent=true,type=chargepad_batbox]
ic2:te[facing=down,material=field_151585_k,transparent=true,type=chargepad_batbox_active]
ic2:te[facing=down,material=field_151585_k,transparent=true,type=chargepad_cesu]
ic2:te[facing=down,material=field_151585_k,transparent=true,type=chargepad_cesu_active]
ic2:te[facing=down,material=field_151585_k,transparent=true,type=chargepad_mfe]
ic2:te[facing=down,material=field_151585_k,transparent=true,type=chargepad_mfe_active]
ic2:te[facing=down,material=field_151585_k,transparent=true,type=chargepad_mfsu]
ic2:te[facing=down,material=field_151585_k,transparent=true,type=chargepad_mfsu_active]
ic2:te[facing=down,material=field_151585_k,transparent=true,type=batbox]
ic2:te[facing=down,material=field_151585_k,transparent=true,type=cesu]
ic2:te[facing=down,material=field_151585_k,transparent=true,type=mfe]
ic2:te[facing=down,material=field_151585_k,transparent=true,type=mfsu]
ic2:te[facing=down,material=field_151585_k,transparent=true,type=electrolyzer]
ic2:te[facing=down,material=field_151585_k,transparent=true,type=electrolyzer_active]
ic2:te[facing=down,material=field_151585_k,transparent=true,type=lv_transformer]
ic2:te[facing=down,material=field_151585_k,transparent=true,type=mv_transformer]
ic2:te[facing=down,material=field_151585_k,transparent=true,type=hv_transformer]
ic2:te[facing=down,material=field_151585_k,transparent=true,type=ev_transformer]
ic2:te[facing=down,material=field_151585_k,transparent=true,type=tank]
ic2:te[facing=down,material=field_151585_k,transparent=true,type=chunk_loader]
ic2:te[facing=down,material=field_151585_k,transparent=true,type=chunk_loader_active]
ic2:te[facing=down,material=field_151585_k,transparent=true,type=item_buffer_2]
ic2:te[facing=down,material=field_151585_k,transparent=true,type=creative_generator]
ic2:te[facing=down,material=field_151585_k,transparent=true,type=creative_generator_active]
ic2:te[facing=down,material=field_151585_k,transparent=true,type=steam_repressurizer]
ic2:te[facing=down,material=field_151585_k,transparent=true,type=steam_repressurizer_active]
ic2:te[facing=down,material=field_151585_k,transparent=true,type=weighted_fluid_distributor]
ic2:te[facing=down,material=field_151585_k,transparent=true,type=weighted_item_distributor]
ic2:te[facing=down,material=field_151585_k,transparent=true,type=rci_rsh]
ic2:te[facing=down,material=field_151585_k,transparent=true,type=rci_rsh_active]
ic2:te[facing=down,material=field_151585_k,transparent=true,type=rci_lzh]
ic2:te[facing=down,material=field_151585_k,transparent=true,type=rci_lzh_active]
ic2:te[facing=down,material=field_151585_k,transparent=true,type=crop]
ic2:te[facing=down,material=field_151585_k,transparent=true,type=industrial_workbench]
ic2:te[facing=down,material=field_151585_k,transparent=true,type=batch_crafter]
ic2:te[facing=down,material=field_151585_k,transparent=true,type=batch_crafter_active]
ic2:te[facing=down,material=field_151585_k,transparent=false,type=invalid]
ic2:te[facing=down,material=field_151585_k,transparent=false,type=barrel]
ic2:te[facing=down,material=field_151585_k,transparent=false,type=barrel_active]
ic2:te[facing=down,material=field_151585_k,transparent=false,type=wall]
ic2:te[facing=down,material=field_151585_k,transparent=false,type=itnt]
ic2:te[facing=down,material=field_151585_k,transparent=false,type=nuke]
ic2:te[facing=down,material=field_151585_k,transparent=false,type=generator]
ic2:te[facing=down,material=field_151585_k,transparent=false,type=generator_active]
ic2:te[facing=down,material=field_151585_k,transparent=false,type=geo_generator]
ic2:te[facing=down,material=field_151585_k,transparent=false,type=geo_generator_active]
ic2:te[facing=down,material=field_151585_k,transparent=false,type=kinetic_generator]
ic2:te[facing=down,material=field_151585_k,transparent=false,type=kinetic_generator_active]
ic2:te[facing=down,material=field_151585_k,transparent=false,type=rt_generator]
ic2:te[facing=down,material=field_151585_k,transparent=false,type=rt_generator_active]
ic2:te[facing=down,material=field_151585_k,transparent=false,type=semifluid_generator]
ic2:te[facing=down,material=field_151585_k,transparent=false,type=semifluid_generator_active]
ic2:te[facing=down,material=field_151585_k,transparent=false,type=solar_generator]
ic2:te[facing=down,material=field_151585_k,transparent=false,type=solar_generator_active]
ic2:te[facing=down,material=field_151585_k,transparent=false,type=stirling_generator]
ic2:te[facing=down,material=field_151585_k,transparent=false,type=stirling_generator_active]
ic2:te[facing=down,material=field_151585_k,transparent=false,type=water_generator]
ic2:te[facing=down,material=field_151585_k,transparent=false,type=water_generator_active]
ic2:te[facing=down,material=field_151585_k,transparent=false,type=wind_generator]
ic2:te[facing=down,material=field_151585_k,transparent=false,type=wind_generator_active]
ic2:te[facing=down,material=field_151585_k,transparent=false,type=electric_heat_generator]
ic2:te[facing=down,material=field_151585_k,transparent=false,type=electric_heat_generator_active]
ic2:te[facing=down,material=field_151585_k,transparent=false,type=fluid_heat_generator]
ic2:te[facing=down,material=field_151585_k,transparent=false,type=fluid_heat_generator_active]
ic2:te[facing=down,material=field_151585_k,transparent=false,type=rt_heat_generator]
ic2:te[facing=down,material=field_151585_k,transparent=false,type=rt_heat_generator_active]
ic2:te[facing=down,material=field_151585_k,transparent=false,type=solid_heat_generator]
ic2:te[facing=down,material=field_151585_k,transparent=false,type=solid_heat_generator_active]
ic2:te[facing=down,material=field_151585_k,transparent=false,type=electric_kinetic_generator]
ic2:te[facing=down,material=field_151585_k,transparent=false,type=electric_kinetic_generator_active]
ic2:te[facing=down,material=field_151585_k,transparent=false,type=manual_kinetic_generator]
ic2:te[facing=down,material=field_151585_k,transparent=false,type=steam_kinetic_generator]
ic2:te[facing=down,material=field_151585_k,transparent=false,type=steam_kinetic_generator_active]
ic2:te[facing=down,material=field_151585_k,transparent=false,type=stirling_kinetic_generator]
ic2:te[facing=down,material=field_151585_k,transparent=false,type=stirling_kinetic_generator_active]
ic2:te[facing=down,material=field_151585_k,transparent=false,type=water_kinetic_generator]
ic2:te[facing=down,material=field_151585_k,transparent=false,type=water_kinetic_generator_active]
ic2:te[facing=down,material=field_151585_k,transparent=false,type=wind_kinetic_generator]
ic2:te[facing=down,material=field_151585_k,transparent=false,type=wind_kinetic_generator_active]
ic2:te[facing=down,material=field_151585_k,transparent=false,type=nuclear_reactor]
ic2:te[facing=down,material=field_151585_k,transparent=false,type=nuclear_reactor_active]
ic2:te[facing=down,material=field_151585_k,transparent=false,type=reactor_access_hatch]
ic2:te[facing=down,material=field_151585_k,transparent=false,type=reactor_chamber]
ic2:te[facing=down,material=field_151585_k,transparent=false,type=reactor_fluid_port]
ic2:te[facing=down,material=field_151585_k,transparent=false,type=reactor_redstone_port]
ic2:te[facing=down,material=field_151585_k,transparent=false,type=condenser]
ic2:te[facing=down,material=field_151585_k,transparent=false,type=condenser_active]
ic2:te[facing=down,material=field_151585_k,transparent=false,type=fluid_bottler]
ic2:te[facing=down,material=field_151585_k,transparent=false,type=fluid_bottler_active]
ic2:te[facing=down,material=field_151585_k,transparent=false,type=fluid_distributor]
ic2:te[facing=down,material=field_151585_k,transparent=false,type=fluid_distributor_active]
ic2:te[facing=down,material=field_151585_k,transparent=false,type=fluid_regulator]
ic2:te[facing=down,material=field_151585_k,transparent=false,type=fluid_regulator_active]
ic2:te[facing=down,material=field_151585_k,transparent=false,type=liquid_heat_exchanger]
ic2:te[facing=down,material=field_151585_k,transparent=false,type=liquid_heat_exchanger_active]
ic2:te[facing=down,material=field_151585_k,transparent=false,type=pump]
ic2:te[facing=down,material=field_151585_k,transparent=false,type=pump_active]
ic2:te[facing=down,material=field_151585_k,transparent=false,type=solar_distiller]
ic2:te[facing=down,material=field_151585_k,transparent=false,type=steam_generator]
ic2:te[facing=down,material=field_151585_k,transparent=false,type=steam_generator_active]
ic2:te[facing=down,material=field_151585_k,transparent=false,type=item_buffer]
ic2:te[facing=down,material=field_151585_k,transparent=false,type=luminator_flat]
ic2:te[facing=down,material=field_151585_k,transparent=false,type=luminator_flat_active]
ic2:te[facing=down,material=field_151585_k,transparent=false,type=magnetizer]
ic2:te[facing=down,material=field_151585_k,transparent=false,type=sorting_machine]
ic2:te[facing=down,material=field_151585_k,transparent=false,type=teleporter]
ic2:te[facing=down,material=field_151585_k,transparent=false,type=teleporter_active]
ic2:te[facing=down,material=field_151585_k,transparent=false,type=terraformer]
ic2:te[facing=down,material=field_151585_k,transparent=false,type=terraformer_active]
ic2:te[facing=down,material=field_151585_k,transparent=false,type=tesla_coil]
ic2:te[facing=down,material=field_151585_k,transparent=false,type=canner]
ic2:te[facing=down,material=field_151585_k,transparent=false,type=canner_active]
ic2:te[facing=down,material=field_151585_k,transparent=false,type=compressor]
ic2:te[facing=down,material=field_151585_k,transparent=false,type=compressor_active]
ic2:te[facing=down,material=field_151585_k,transparent=false,type=electric_furnace]
ic2:te[facing=down,material=field_151585_k,transparent=false,type=electric_furnace_active]
ic2:te[facing=down,material=field_151585_k,transparent=false,type=extractor]
ic2:te[facing=down,material=field_151585_k,transparent=false,type=extractor_active]
ic2:te[facing=down,material=field_151585_k,transparent=false,type=iron_furnace]
ic2:te[facing=down,material=field_151585_k,transparent=false,type=iron_furnace_active]
ic2:te[facing=down,material=field_151585_k,transparent=false,type=macerator]
ic2:te[facing=down,material=field_151585_k,transparent=false,type=macerator_active]
ic2:te[facing=down,material=field_151585_k,transparent=false,type=recycler]
ic2:te[facing=down,material=field_151585_k,transparent=false,type=recycler_active]
ic2:te[facing=down,material=field_151585_k,transparent=false,type=solid_canner]
ic2:te[facing=down,material=field_151585_k,transparent=false,type=solid_canner_active]
ic2:te[facing=down,material=field_151585_k,transparent=false,type=blast_furnace]
ic2:te[facing=down,material=field_151585_k,transparent=false,type=blast_furnace_active]
ic2:te[facing=down,material=field_151585_k,transparent=false,type=block_cutter]
ic2:te[facing=down,material=field_151585_k,transparent=false,type=block_cutter_active]
ic2:te[facing=down,material=field_151585_k,transparent=false,type=centrifuge]
ic2:te[facing=down,material=field_151585_k,transparent=false,type=centrifuge_active]
ic2:te[facing=down,material=field_151585_k,transparent=false,type=fermenter]
ic2:te[facing=down,material=field_151585_k,transparent=false,type=fermenter_active]
ic2:te[facing=down,material=field_151585_k,transparent=false,type=induction_furnace]
ic2:te[facing=down,material=field_151585_k,transparent=false,type=induction_furnace_active]
ic2:te[facing=down,material=field_151585_k,transparent=false,type=metal_former]
ic2:te[facing=down,material=field_151585_k,transparent=false,type=metal_former_active]
ic2:te[facing=down,material=field_151585_k,transparent=false,type=ore_washing_plant]
ic2:te[facing=down,material=field_151585_k,transparent=false,type=ore_washing_plant_active]
ic2:te[facing=down,material=field_151585_k,transparent=false,type=advanced_miner]
ic2:te[facing=down,material=field_151585_k,transparent=false,type=advanced_miner_active]
ic2:te[facing=down,material=field_151585_k,transparent=false,type=crop_harvester]
ic2:te[facing=down,material=field_151585_k,transparent=false,type=cropmatron]
ic2:te[facing=down,material=field_151585_k,transparent=false,type=miner]
ic2:te[facing=down,material=field_151585_k,transparent=false,type=miner_active]
ic2:te[facing=down,material=field_151585_k,transparent=false,type=mass_fabricator]
ic2:te[facing=down,material=field_151585_k,transparent=false,type=mass_fabricator_active]
ic2:te[facing=down,material=field_151585_k,transparent=false,type=uu_assembly_bench]
ic2:te[facing=down,material=field_151585_k,transparent=false,type=uu_assembly_bench_active]
ic2:te[facing=down,material=field_151585_k,transparent=false,type=matter_generator]
ic2:te[facing=down,material=field_151585_k,transparent=false,type=matter_generator_active]
ic2:te[facing=down,material=field_151585_k,transparent=false,type=pattern_storage]
ic2:te[facing=down,material=field_151585_k,transparent=false,type=replicator]
ic2:te[facing=down,material=field_151585_k,transparent=false,type=replicator_active]
ic2:te[facing=down,material=field_151585_k,transparent=false,type=scanner]
ic2:te[facing=down,material=field_151585_k,transparent=false,type=scanner_active]
ic2:te[facing=down,material=field_151585_k,transparent=false,type=energy_o_mat]
ic2:te[facing=down,material=field_151585_k,transparent=false,type=personal_chest]
ic2:te[facing=down,material=field_151585_k,transparent=false,type=trade_o_mat]
ic2:te[facing=down,material=field_151585_k,transparent=false,type=cable]
ic2:te[facing=down,material=field_151585_k,transparent=false,type=detector_cable]
ic2:te[facing=down,material=field_151585_k,transparent=false,type=splitter_cable]
ic2:te[facing=down,material=field_151585_k,transparent=false,type=chargepad_batbox]
ic2:te[facing=down,material=field_151585_k,transparent=false,type=chargepad_batbox_active]
ic2:te[facing=down,material=field_151585_k,transparent=false,type=chargepad_cesu]
ic2:te[facing=down,material=field_151585_k,transparent=false,type=chargepad_cesu_active]
ic2:te[facing=down,material=field_151585_k,transparent=false,type=chargepad_mfe]
ic2:te[facing=down,material=field_151585_k,transparent=false,type=chargepad_mfe_active]
ic2:te[facing=down,material=field_151585_k,transparent=false,type=chargepad_mfsu]
ic2:te[facing=down,material=field_151585_k,transparent=false,type=chargepad_mfsu_active]
ic2:te[facing=down,material=field_151585_k,transparent=false,type=batbox]
ic2:te[facing=down,material=field_151585_k,transparent=false,type=cesu]
ic2:te[facing=down,material=field_151585_k,transparent=false,type=mfe]
ic2:te[facing=down,material=field_151585_k,transparent=false,type=mfsu]
ic2:te[facing=down,material=field_151585_k,transparent=false,type=electrolyzer]
ic2:te[facing=down,material=field_151585_k,transparent=false,type=electrolyzer_active]
ic2:te[facing=down,material=field_151585_k,transparent=false,type=lv_transformer]
ic2:te[facing=down,material=field_151585_k,transparent=false,type=mv_transformer]
ic2:te[facing=down,material=field_151585_k,transparent=false,type=hv_transformer]
ic2:te[facing=down,material=field_151585_k,transparent=false,type=ev_transformer]
ic2:te[facing=down,material=field_151585_k,transparent=false,type=tank]
ic2:te[facing=down,material=field_151585_k,transparent=false,type=chunk_loader]
ic2:te[facing=down,material=field_151585_k,transparent=false,type=chunk_loader_active]
ic2:te[facing=down,material=field_151585_k,transparent=false,type=item_buffer_2]
ic2:te[facing=down,material=field_151585_k,transparent=false,type=creative_generator]
ic2:te[facing=down,material=field_151585_k,transparent=false,type=creative_generator_active]
ic2:te[facing=down,material=field_151585_k,transparent=false,type=steam_repressurizer]
ic2:te[facing=down,material=field_151585_k,transparent=false,type=steam_repressurizer_active]
ic2:te[facing=down,material=field_151585_k,transparent=false,type=weighted_fluid_distributor]
ic2:te[facing=down,material=field_151585_k,transparent=false,type=weighted_item_distributor]
ic2:te[facing=down,material=field_151585_k,transparent=false,type=rci_rsh]
ic2:te[facing=down,material=field_151585_k,transparent=false,type=rci_rsh_active]
ic2:te[facing=down,material=field_151585_k,transparent=false,type=rci_lzh]
ic2:te[facing=down,material=field_151585_k,transparent=false,type=rci_lzh_active]
ic2:te[facing=down,material=field_151585_k,transparent=false,type=crop]
ic2:te[facing=down,material=field_151585_k,transparent=false,type=industrial_workbench]
ic2:te[facing=down,material=field_151585_k,transparent=false,type=batch_crafter]
ic2:te[facing=down,material=field_151585_k,transparent=false,type=batch_crafter_active]
ic2:te[facing=up,material=field_151573_f,transparent=true,type=invalid]
ic2:te[facing=up,material=field_151573_f,transparent=true,type=barrel]
ic2:te[facing=up,material=field_151573_f,transparent=true,type=barrel_active]
ic2:te[facing=up,material=field_151573_f,transparent=true,type=wall]
ic2:te[facing=up,material=field_151573_f,transparent=true,type=itnt]
ic2:te[facing=up,material=field_151573_f,transparent=true,type=nuke]
ic2:te[facing=up,material=field_151573_f,transparent=true,type=generator]
ic2:te[facing=up,material=field_151573_f,transparent=true,type=generator_active]
ic2:te[facing=up,material=field_151573_f,transparent=true,type=geo_generator]
ic2:te[facing=up,material=field_151573_f,transparent=true,type=geo_generator_active]
ic2:te[facing=up,material=field_151573_f,transparent=true,type=kinetic_generator]
ic2:te[facing=up,material=field_151573_f,transparent=true,type=kinetic_generator_active]
ic2:te[facing=up,material=field_151573_f,transparent=true,type=rt_generator]
ic2:te[facing=up,material=field_151573_f,transparent=true,type=rt_generator_active]
ic2:te[facing=up,material=field_151573_f,transparent=true,type=semifluid_generator]
ic2:te[facing=up,material=field_151573_f,transparent=true,type=semifluid_generator_active]
ic2:te[facing=up,material=field_151573_f,transparent=true,type=solar_generator]
ic2:te[facing=up,material=field_151573_f,transparent=true,type=solar_generator_active]
ic2:te[facing=up,material=field_151573_f,transparent=true,type=stirling_generator]
ic2:te[facing=up,material=field_151573_f,transparent=true,type=stirling_generator_active]
ic2:te[facing=up,material=field_151573_f,transparent=true,type=water_generator]
ic2:te[facing=up,material=field_151573_f,transparent=true,type=water_generator_active]
ic2:te[facing=up,material=field_151573_f,transparent=true,type=wind_generator]
ic2:te[facing=up,material=field_151573_f,transparent=true,type=wind_generator_active]
ic2:te[facing=up,material=field_151573_f,transparent=true,type=electric_heat_generator]
ic2:te[facing=up,material=field_151573_f,transparent=true,type=electric_heat_generator_active]
ic2:te[facing=up,material=field_151573_f,transparent=true,type=fluid_heat_generator]
ic2:te[facing=up,material=field_151573_f,transparent=true,type=fluid_heat_generator_active]
ic2:te[facing=up,material=field_151573_f,transparent=true,type=rt_heat_generator]
ic2:te[facing=up,material=field_151573_f,transparent=true,type=rt_heat_generator_active]
ic2:te[facing=up,material=field_151573_f,transparent=true,type=solid_heat_generator]
ic2:te[facing=up,material=field_151573_f,transparent=true,type=solid_heat_generator_active]
ic2:te[facing=up,material=field_151573_f,transparent=true,type=electric_kinetic_generator]
ic2:te[facing=up,material=field_151573_f,transparent=true,type=electric_kinetic_generator_active]
ic2:te[facing=up,material=field_151573_f,transparent=true,type=manual_kinetic_generator]
ic2:te[facing=up,material=field_151573_f,transparent=true,type=steam_kinetic_generator]
ic2:te[facing=up,material=field_151573_f,transparent=true,type=steam_kinetic_generator_active]
ic2:te[facing=up,material=field_151573_f,transparent=true,type=stirling_kinetic_generator]
ic2:te[facing=up,material=field_151573_f,transparent=true,type=stirling_kinetic_generator_active]
ic2:te[facing=up,material=field_151573_f,transparent=true,type=water_kinetic_generator]
ic2:te[facing=up,material=field_151573_f,transparent=true,type=water_kinetic_generator_active]
ic2:te[facing=up,material=field_151573_f,transparent=true,type=wind_kinetic_generator]
ic2:te[facing=up,material=field_151573_f,transparent=true,type=wind_kinetic_generator_active]
ic2:te[facing=up,material=field_151573_f,transparent=true,type=nuclear_reactor]
ic2:te[facing=up,material=field_151573_f,transparent=true,type=nuclear_reactor_active]
ic2:te[facing=up,material=field_151573_f,transparent=true,type=reactor_access_hatch]
ic2:te[facing=up,material=field_151573_f,transparent=true,type=reactor_chamber]
ic2:te[facing=up,material=field_151573_f,transparent=true,type=reactor_fluid_port]
ic2:te[facing=up,material=field_151573_f,transparent=true,type=reactor_redstone_port]
ic2:te[facing=up,material=field_151573_f,transparent=true,type=condenser]
ic2:te[facing=up,material=field_151573_f,transparent=true,type=condenser_active]
ic2:te[facing=up,material=field_151573_f,transparent=true,type=fluid_bottler]
ic2:te[facing=up,material=field_151573_f,transparent=true,type=fluid_bottler_active]
ic2:te[facing=up,material=field_151573_f,transparent=true,type=fluid_distributor]
ic2:te[facing=up,material=field_151573_f,transparent=true,type=fluid_distributor_active]
ic2:te[facing=up,material=field_151573_f,transparent=true,type=fluid_regulator]
ic2:te[facing=up,material=field_151573_f,transparent=true,type=fluid_regulator_active]
ic2:te[facing=up,material=field_151573_f,transparent=true,type=liquid_heat_exchanger]
ic2:te[facing=up,material=field_151573_f,transparent=true,type=liquid_heat_exchanger_active]
ic2:te[facing=up,material=field_151573_f,transparent=true,type=pump]
ic2:te[facing=up,material=field_151573_f,transparent=true,type=pump_active]
ic2:te[facing=up,material=field_151573_f,transparent=true,type=solar_distiller]
ic2:te[facing=up,material=field_151573_f,transparent=true,type=steam_generator]
ic2:te[facing=up,material=field_151573_f,transparent=true,type=steam_generator_active]
ic2:te[facing=up,material=field_151573_f,transparent=true,type=item_buffer]
ic2:te[facing=up,material=field_151573_f,transparent=true,type=luminator_flat]
ic2:te[facing=up,material=field_151573_f,transparent=true,type=luminator_flat_active]
ic2:te[facing=up,material=field_151573_f,transparent=true,type=magnetizer]
ic2:te[facing=up,material=field_151573_f,transparent=true,type=sorting_machine]
ic2:te[facing=up,material=field_151573_f,transparent=true,type=teleporter]
ic2:te[facing=up,material=field_151573_f,transparent=true,type=teleporter_active]
ic2:te[facing=up,material=field_151573_f,transparent=true,type=terraformer]
ic2:te[facing=up,material=field_151573_f,transparent=true,type=terraformer_active]
ic2:te[facing=up,material=field_151573_f,transparent=true,type=tesla_coil]
ic2:te[facing=up,material=field_151573_f,transparent=true,type=canner]
ic2:te[facing=up,material=field_151573_f,transparent=true,type=canner_active]
ic2:te[facing=up,material=field_151573_f,transparent=true,type=compressor]
ic2:te[facing=up,material=field_151573_f,transparent=true,type=compressor_active]
ic2:te[facing=up,material=field_151573_f,transparent=true,type=electric_furnace]
ic2:te[facing=up,material=field_151573_f,transparent=true,type=electric_furnace_active]
ic2:te[facing=up,material=field_151573_f,transparent=true,type=extractor]
ic2:te[facing=up,material=field_151573_f,transparent=true,type=extractor_active]
ic2:te[facing=up,material=field_151573_f,transparent=true,type=iron_furnace]
ic2:te[facing=up,material=field_151573_f,transparent=true,type=iron_furnace_active]
ic2:te[facing=up,material=field_151573_f,transparent=true,type=macerator]
ic2:te[facing=up,material=field_151573_f,transparent=true,type=macerator_active]
ic2:te[facing=up,material=field_151573_f,transparent=true,type=recycler]
ic2:te[facing=up,material=field_151573_f,transparent=true,type=recycler_active]
ic2:te[facing=up,material=field_151573_f,transparent=true,type=solid_canner]
ic2:te[facing=up,material=field_151573_f,transparent=true,type=solid_canner_active]
ic2:te[facing=up,material=field_151573_f,transparent=true,type=blast_furnace]
ic2:te[facing=up,material=field_151573_f,transparent=true,type=blast_furnace_active]
ic2:te[facing=up,material=field_151573_f,transparent=true,type=block_cutter]
ic2:te[facing=up,material=field_151573_f,transparent=true,type=block_cutter_active]
ic2:te[facing=up,material=field_151573_f,transparent=true,type=centrifuge]
ic2:te[facing=up,material=field_151573_f,transparent=true,type=centrifuge_active]
ic2:te[facing=up,material=field_151573_f,transparent=true,type=fermenter]
ic2:te[facing=up,material=field_151573_f,transparent=true,type=fermenter_active]
ic2:te[facing=up,material=field_151573_f,transparent=true,type=induction_furnace]
ic2:te[facing=up,material=field_151573_f,transparent=true,type=induction_furnace_active]
ic2:te[facing=up,material=field_151573_f,transparent=true,type=metal_former]
ic2:te[facing=up,material=field_151573_f,transparent=true,type=metal_former_active]
ic2:te[facing=up,material=field_151573_f,transparent=true,type=ore_washing_plant]
ic2:te[facing=up,material=field_151573_f,transparent=true,type=ore_washing_plant_active]
ic2:te[facing=up,material=field_151573_f,transparent=true,type=advanced_miner]
ic2:te[facing=up,material=field_151573_f,transparent=true,type=advanced_miner_active]
ic2:te[facing=up,material=field_151573_f,transparent=true,type=crop_harvester]
ic2:te[facing=up,material=field_151573_f,transparent=true,type=cropmatron]
ic2:te[facing=up,material=field_151573_f,transparent=true,type=miner]
ic2:te[facing=up,material=field_151573_f,transparent=true,type=miner_active]
ic2:te[facing=up,material=field_151573_f,transparent=true,type=mass_fabricator]
ic2:te[facing=up,material=field_151573_f,transparent=true,type=mass_fabricator_active]
ic2:te[facing=up,material=field_151573_f,transparent=true,type=uu_assembly_bench]
ic2:te[facing=up,material=field_151573_f,transparent=true,type=uu_assembly_bench_active]
ic2:te[facing=up,material=field_151573_f,transparent=true,type=matter_generator]
ic2:te[facing=up,material=field_151573_f,transparent=true,type=matter_generator_active]
ic2:te[facing=up,material=field_151573_f,transparent=true,type=pattern_storage]
ic2:te[facing=up,material=field_151573_f,transparent=true,type=replicator]
ic2:te[facing=up,material=field_151573_f,transparent=true,type=replicator_active]
ic2:te[facing=up,material=field_151573_f,transparent=true,type=scanner]
ic2:te[facing=up,material=field_151573_f,transparent=true,type=scanner_active]
ic2:te[facing=up,material=field_151573_f,transparent=true,type=energy_o_mat]
ic2:te[facing=up,material=field_151573_f,transparent=true,type=personal_chest]
ic2:te[facing=up,material=field_151573_f,transparent=true,type=trade_o_mat]
ic2:te[facing=up,material=field_151573_f,transparent=true,type=cable]
ic2:te[facing=up,material=field_151573_f,transparent=true,type=detector_cable]
ic2:te[facing=up,material=field_151573_f,transparent=true,type=splitter_cable]
ic2:te[facing=up,material=field_151573_f,transparent=true,type=chargepad_batbox]
ic2:te[facing=up,material=field_151573_f,transparent=true,type=chargepad_batbox_active]
ic2:te[facing=up,material=field_151573_f,transparent=true,type=chargepad_cesu]
ic2:te[facing=up,material=field_151573_f,transparent=true,type=chargepad_cesu_active]
ic2:te[facing=up,material=field_151573_f,transparent=true,type=chargepad_mfe]
ic2:te[facing=up,material=field_151573_f,transparent=true,type=chargepad_mfe_active]
ic2:te[facing=up,material=field_151573_f,transparent=true,type=chargepad_mfsu]
ic2:te[facing=up,material=field_151573_f,transparent=true,type=chargepad_mfsu_active]
ic2:te[facing=up,material=field_151573_f,transparent=true,type=batbox]
ic2:te[facing=up,material=field_151573_f,transparent=true,type=cesu]
ic2:te[facing=up,material=field_151573_f,transparent=true,type=mfe]
ic2:te[facing=up,material=field_151573_f,transparent=true,type=mfsu]
ic2:te[facing=up,material=field_151573_f,transparent=true,type=electrolyzer]
ic2:te[facing=up,material=field_151573_f,transparent=true,type=electrolyzer_active]
ic2:te[facing=up,material=field_151573_f,transparent=true,type=lv_transformer]
ic2:te[facing=up,material=field_151573_f,transparent=true,type=mv_transformer]
ic2:te[facing=up,material=field_151573_f,transparent=true,type=hv_transformer]
ic2:te[facing=up,material=field_151573_f,transparent=true,type=ev_transformer]
ic2:te[facing=up,material=field_151573_f,transparent=true,type=tank]
ic2:te[facing=up,material=field_151573_f,transparent=true,type=chunk_loader]
ic2:te[facing=up,material=field_151573_f,transparent=true,type=chunk_loader_active]
ic2:te[facing=up,material=field_151573_f,transparent=true,type=item_buffer_2]
ic2:te[facing=up,material=field_151573_f,transparent=true,type=creative_generator]
ic2:te[facing=up,material=field_151573_f,transparent=true,type=creative_generator_active]
ic2:te[facing=up,material=field_151573_f,transparent=true,type=steam_repressurizer]
ic2:te[facing=up,material=field_151573_f,transparent=true,type=steam_repressurizer_active]
ic2:te[facing=up,material=field_151573_f,transparent=true,type=weighted_fluid_distributor]
ic2:te[facing=up,material=field_151573_f,transparent=true,type=weighted_item_distributor]
ic2:te[facing=up,material=field_151573_f,transparent=true,type=rci_rsh]
ic2:te[facing=up,material=field_151573_f,transparent=true,type=rci_rsh_active]
ic2:te[facing=up,material=field_151573_f,transparent=true,type=rci_lzh]
ic2:te[facing=up,material=field_151573_f,transparent=true,type=rci_lzh_active]
ic2:te[facing=up,material=field_151573_f,transparent=true,type=crop]
ic2:te[facing=up,material=field_151573_f,transparent=true,type=industrial_workbench]
ic2:te[facing=up,material=field_151573_f,transparent=true,type=batch_crafter]
ic2:te[facing=up,material=field_151573_f,transparent=true,type=batch_crafter_active]
ic2:te[facing=up,material=field_151573_f,transparent=false,type=invalid]
ic2:te[facing=up,material=field_151573_f,transparent=false,type=barrel]
ic2:te[facing=up,material=field_151573_f,transparent=false,type=barrel_active]
ic2:te[facing=up,material=field_151573_f,transparent=false,type=wall]
ic2:te[facing=up,material=field_151573_f,transparent=false,type=itnt]
ic2:te[facing=up,material=field_151573_f,transparent=false,type=nuke]
ic2:te[facing=up,material=field_151573_f,transparent=false,type=generator]
ic2:te[facing=up,material=field_151573_f,transparent=false,type=generator_active]
ic2:te[facing=up,material=field_151573_f,transparent=false,type=geo_generator]
ic2:te[facing=up,material=field_151573_f,transparent=false,type=geo_generator_active]
ic2:te[facing=up,material=field_151573_f,transparent=false,type=kinetic_generator]
ic2:te[facing=up,material=field_151573_f,transparent=false,type=kinetic_generator_active]
ic2:te[facing=up,material=field_151573_f,transparent=false,type=rt_generator]
ic2:te[facing=up,material=field_151573_f,transparent=false,type=rt_generator_active]
ic2:te[facing=up,material=field_151573_f,transparent=false,type=semifluid_generator]
ic2:te[facing=up,material=field_151573_f,transparent=false,type=semifluid_generator_active]
ic2:te[facing=up,material=field_151573_f,transparent=false,type=solar_generator]
ic2:te[facing=up,material=field_151573_f,transparent=false,type=solar_generator_active]
ic2:te[facing=up,material=field_151573_f,transparent=false,type=stirling_generator]
ic2:te[facing=up,material=field_151573_f,transparent=false,type=stirling_generator_active]
ic2:te[facing=up,material=field_151573_f,transparent=false,type=water_generator]
ic2:te[facing=up,material=field_151573_f,transparent=false,type=water_generator_active]
ic2:te[facing=up,material=field_151573_f,transparent=false,type=wind_generator]
ic2:te[facing=up,material=field_151573_f,transparent=false,type=wind_generator_active]
ic2:te[facing=up,material=field_151573_f,transparent=false,type=electric_heat_generator]
ic2:te[facing=up,material=field_151573_f,transparent=false,type=electric_heat_generator_active]
ic2:te[facing=up,material=field_151573_f,transparent=false,type=fluid_heat_generator]
ic2:te[facing=up,material=field_151573_f,transparent=false,type=fluid_heat_generator_active]
ic2:te[facing=up,material=field_151573_f,transparent=false,type=rt_heat_generator]
ic2:te[facing=up,material=field_151573_f,transparent=false,type=rt_heat_generator_active]
ic2:te[facing=up,material=field_151573_f,transparent=false,type=solid_heat_generator]
ic2:te[facing=up,material=field_151573_f,transparent=false,type=solid_heat_generator_active]
ic2:te[facing=up,material=field_151573_f,transparent=false,type=electric_kinetic_generator]
ic2:te[facing=up,material=field_151573_f,transparent=false,type=electric_kinetic_generator_active]
ic2:te[facing=up,material=field_151573_f,transparent=false,type=manual_kinetic_generator]
ic2:te[facing=up,material=field_151573_f,transparent=false,type=steam_kinetic_generator]
ic2:te[facing=up,material=field_151573_f,transparent=false,type=steam_kinetic_generator_active]
ic2:te[facing=up,material=field_151573_f,transparent=false,type=stirling_kinetic_generator]
ic2:te[facing=up,material=field_151573_f,transparent=false,type=stirling_kinetic_generator_active]
ic2:te[facing=up,material=field_151573_f,transparent=false,type=water_kinetic_generator]
ic2:te[facing=up,material=field_151573_f,transparent=false,type=water_kinetic_generator_active]
ic2:te[facing=up,material=field_151573_f,transparent=false,type=wind_kinetic_generator]
ic2:te[facing=up,material=field_151573_f,transparent=false,type=wind_kinetic_generator_active]
ic2:te[facing=up,material=field_151573_f,transparent=false,type=nuclear_reactor]
ic2:te[facing=up,material=field_151573_f,transparent=false,type=nuclear_reactor_active]
ic2:te[facing=up,material=field_151573_f,transparent=false,type=reactor_access_hatch]
ic2:te[facing=up,material=field_151573_f,transparent=false,type=reactor_chamber]
ic2:te[facing=up,material=field_151573_f,transparent=false,type=reactor_fluid_port]
ic2:te[facing=up,material=field_151573_f,transparent=false,type=reactor_redstone_port]
ic2:te[facing=up,material=field_151573_f,transparent=false,type=condenser]
ic2:te[facing=up,material=field_151573_f,transparent=false,type=condenser_active]
ic2:te[facing=up,material=field_151573_f,transparent=false,type=fluid_bottler]
ic2:te[facing=up,material=field_151573_f,transparent=false,type=fluid_bottler_active]
ic2:te[facing=up,material=field_151573_f,transparent=false,type=fluid_distributor]
ic2:te[facing=up,material=field_151573_f,transparent=false,type=fluid_distributor_active]
ic2:te[facing=up,material=field_151573_f,transparent=false,type=fluid_regulator]
ic2:te[facing=up,material=field_151573_f,transparent=false,type=fluid_regulator_active]
ic2:te[facing=up,material=field_151573_f,transparent=false,type=liquid_heat_exchanger]
ic2:te[facing=up,material=field_151573_f,transparent=false,type=liquid_heat_exchanger_active]
ic2:te[facing=up,material=field_151573_f,transparent=false,type=pump]
ic2:te[facing=up,material=field_151573_f,transparent=false,type=pump_active]
ic2:te[facing=up,material=field_151573_f,transparent=false,type=solar_distiller]
ic2:te[facing=up,material=field_151573_f,transparent=false,type=steam_generator]
ic2:te[facing=up,material=field_151573_f,transparent=false,type=steam_generator_active]
ic2:te[facing=up,material=field_151573_f,transparent=false,type=item_buffer]
ic2:te[facing=up,material=field_151573_f,transparent=false,type=luminator_flat]
ic2:te[facing=up,material=field_151573_f,transparent=false,type=luminator_flat_active]
ic2:te[facing=up,material=field_151573_f,transparent=false,type=magnetizer]
ic2:te[facing=up,material=field_151573_f,transparent=false,type=sorting_machine]
ic2:te[facing=up,material=field_151573_f,transparent=false,type=teleporter]
ic2:te[facing=up,material=field_151573_f,transparent=false,type=teleporter_active]
ic2:te[facing=up,material=field_151573_f,transparent=false,type=terraformer]
ic2:te[facing=up,material=field_151573_f,transparent=false,type=terraformer_active]
ic2:te[facing=up,material=field_151573_f,transparent=false,type=tesla_coil]
ic2:te[facing=up,material=field_151573_f,transparent=false,type=canner]
ic2:te[facing=up,material=field_151573_f,transparent=false,type=canner_active]
ic2:te[facing=up,material=field_151573_f,transparent=false,type=compressor]
ic2:te[facing=up,material=field_151573_f,transparent=false,type=compressor_active]
ic2:te[facing=up,material=field_151573_f,transparent=false,type=electric_furnace]
ic2:te[facing=up,material=field_151573_f,transparent=false,type=electric_furnace_active]
ic2:te[facing=up,material=field_151573_f,transparent=false,type=extractor]
ic2:te[facing=up,material=field_151573_f,transparent=false,type=extractor_active]
ic2:te[facing=up,material=field_151573_f,transparent=false,type=iron_furnace]
ic2:te[facing=up,material=field_151573_f,transparent=false,type=iron_furnace_active]
ic2:te[facing=up,material=field_151573_f,transparent=false,type=macerator]
ic2:te[facing=up,material=field_151573_f,transparent=false,type=macerator_active]
ic2:te[facing=up,material=field_151573_f,transparent=false,type=recycler]
ic2:te[facing=up,material=field_151573_f,transparent=false,type=recycler_active]
ic2:te[facing=up,material=field_151573_f,transparent=false,type=solid_canner]
ic2:te[facing=up,material=field_151573_f,transparent=false,type=solid_canner_active]
ic2:te[facing=up,material=field_151573_f,transparent=false,type=blast_furnace]
ic2:te[facing=up,material=field_151573_f,transparent=false,type=blast_furnace_active]
ic2:te[facing=up,material=field_151573_f,transparent=false,type=block_cutter]
ic2:te[facing=up,material=field_151573_f,transparent=false,type=block_cutter_active]
ic2:te[facing=up,material=field_151573_f,transparent=false,type=centrifuge]
ic2:te[facing=up,material=field_151573_f,transparent=false,type=centrifuge_active]
ic2:te[facing=up,material=field_151573_f,transparent=false,type=fermenter]
ic2:te[facing=up,material=field_151573_f,transparent=false,type=fermenter_active]
ic2:te[facing=up,material=field_151573_f,transparent=false,type=induction_furnace]
ic2:te[facing=up,material=field_151573_f,transparent=false,type=induction_furnace_active]
ic2:te[facing=up,material=field_151573_f,transparent=false,type=metal_former]
ic2:te[facing=up,material=field_151573_f,transparent=false,type=metal_former_active]
ic2:te[facing=up,material=field_151573_f,transparent=false,type=ore_washing_plant]
ic2:te[facing=up,material=field_151573_f,transparent=false,type=ore_washing_plant_active]
ic2:te[facing=up,material=field_151573_f,transparent=false,type=advanced_miner]
ic2:te[facing=up,material=field_151573_f,transparent=false,type=advanced_miner_active]
ic2:te[facing=up,material=field_151573_f,transparent=false,type=crop_harvester]
ic2:te[facing=up,material=field_151573_f,transparent=false,type=cropmatron]
ic2:te[facing=up,material=field_151573_f,transparent=false,type=miner]
ic2:te[facing=up,material=field_151573_f,transparent=false,type=miner_active]
ic2:te[facing=up,material=field_151573_f,transparent=false,type=mass_fabricator]
ic2:te[facing=up,material=field_151573_f,transparent=false,type=mass_fabricator_active]
ic2:te[facing=up,material=field_151573_f,transparent=false,type=uu_assembly_bench]
ic2:te[facing=up,material=field_151573_f,transparent=false,type=uu_assembly_bench_active]
ic2:te[facing=up,material=field_151573_f,transparent=false,type=matter_generator]
ic2:te[facing=up,material=field_151573_f,transparent=false,type=matter_generator_active]
ic2:te[facing=up,material=field_151573_f,transparent=false,type=pattern_storage]
ic2:te[facing=up,material=field_151573_f,transparent=false,type=replicator]
ic2:te[facing=up,material=field_151573_f,transparent=false,type=replicator_active]
ic2:te[facing=up,material=field_151573_f,transparent=false,type=scanner]
ic2:te[facing=up,material=field_151573_f,transparent=false,type=scanner_active]
ic2:te[facing=up,material=field_151573_f,transparent=false,type=energy_o_mat]
ic2:te[facing=up,material=field_151573_f,transparent=false,type=personal_chest]
ic2:te[facing=up,material=field_151573_f,transparent=false,type=trade_o_mat]
ic2:te[facing=up,material=field_151573_f,transparent=false,type=cable]
ic2:te[facing=up,material=field_151573_f,transparent=false,type=detector_cable]
ic2:te[facing=up,material=field_151573_f,transparent=false,type=splitter_cable]
ic2:te[facing=up,material=field_151573_f,transparent=false,type=chargepad_batbox]
ic2:te[facing=up,material=field_151573_f,transparent=false,type=chargepad_batbox_active]
ic2:te[facing=up,material=field_151573_f,transparent=false,type=chargepad_cesu]
ic2:te[facing=up,material=field_151573_f,transparent=false,type=chargepad_cesu_active]
ic2:te[facing=up,material=field_151573_f,transparent=false,type=chargepad_mfe]
ic2:te[facing=up,material=field_151573_f,transparent=false,type=chargepad_mfe_active]
ic2:te[facing=up,material=field_151573_f,transparent=false,type=chargepad_mfsu]
ic2:te[facing=up,material=field_151573_f,transparent=false,type=chargepad_mfsu_active]
ic2:te[facing=up,material=field_151573_f,transparent=false,type=batbox]
ic2:te[facing=up,material=field_151573_f,transparent=false,type=cesu]
ic2:te[facing=up,material=field_151573_f,transparent=false,type=mfe]
ic2:te[facing=up,material=field_151573_f,transparent=false,type=mfsu]
ic2:te[facing=up,material=field_151573_f,transparent=false,type=electrolyzer]
ic2:te[facing=up,material=field_151573_f,transparent=false,type=electrolyzer_active]
ic2:te[facing=up,material=field_151573_f,transparent=false,type=lv_transformer]
ic2:te[facing=up,material=field_151573_f,transparent=false,type=mv_transformer]
ic2:te[facing=up,material=field_151573_f,transparent=false,type=hv_transformer]
ic2:te[facing=up,material=field_151573_f,transparent=false,type=ev_transformer]
ic2:te[facing=up,material=field_151573_f,transparent=false,type=tank]
ic2:te[facing=up,material=field_151573_f,transparent=false,type=chunk_loader]
ic2:te[facing=up,material=field_151573_f,transparent=false,type=chunk_loader_active]
ic2:te[facing=up,material=field_151573_f,transparent=false,type=item_buffer_2]
ic2:te[facing=up,material=field_151573_f,transparent=false,type=creative_generator]
ic2:te[facing=up,material=field_151573_f,transparent=false,type=creative_generator_active]
ic2:te[facing=up,material=field_151573_f,transparent=false,type=steam_repressurizer]
ic2:te[facing=up,material=field_151573_f,transparent=false,type=steam_repressurizer_active]
ic2:te[facing=up,material=field_151573_f,transparent=false,type=weighted_fluid_distributor]
ic2:te[facing=up,material=field_151573_f,transparent=false,type=weighted_item_distributor]
ic2:te[facing=up,material=field_151573_f,transparent=false,type=rci_rsh]
ic2:te[facing=up,material=field_151573_f,transparent=false,type=rci_rsh_active]
ic2:te[facing=up,material=field_151573_f,transparent=false,type=rci_lzh]
ic2:te[facing=up,material=field_151573_f,transparent=false,type=rci_lzh_active]
ic2:te[facing=up,material=field_151573_f,transparent=false,type=crop]
ic2:te[facing=up,material=field_151573_f,transparent=false,type=industrial_workbench]
ic2:te[facing=up,material=field_151573_f,transparent=false,type=batch_crafter]
ic2:te[facing=up,material=field_151573_f,transparent=false,type=batch_crafter_active]
ic2:te[facing=up,material=field_151580_n,transparent=true,type=invalid]
ic2:te[facing=up,material=field_151580_n,transparent=true,type=barrel]
ic2:te[facing=up,material=field_151580_n,transparent=true,type=barrel_active]
ic2:te[facing=up,material=field_151580_n,transparent=true,type=wall]
ic2:te[facing=up,material=field_151580_n,transparent=true,type=itnt]
ic2:te[facing=up,material=field_151580_n,transparent=true,type=nuke]
ic2:te[facing=up,material=field_151580_n,transparent=true,type=generator]
ic2:te[facing=up,material=field_151580_n,transparent=true,type=generator_active]
ic2:te[facing=up,material=field_151580_n,transparent=true,type=geo_generator]
ic2:te[facing=up,material=field_151580_n,transparent=true,type=geo_generator_active]
ic2:te[facing=up,material=field_151580_n,transparent=true,type=kinetic_generator]
ic2:te[facing=up,material=field_151580_n,transparent=true,type=kinetic_generator_active]
ic2:te[facing=up,material=field_151580_n,transparent=true,type=rt_generator]
ic2:te[facing=up,material=field_151580_n,transparent=true,type=rt_generator_active]
ic2:te[facing=up,material=field_151580_n,transparent=true,type=semifluid_generator]
ic2:te[facing=up,material=field_151580_n,transparent=true,type=semifluid_generator_active]
ic2:te[facing=up,material=field_151580_n,transparent=true,type=solar_generator]
ic2:te[facing=up,material=field_151580_n,transparent=true,type=solar_generator_active]
ic2:te[facing=up,material=field_151580_n,transparent=true,type=stirling_generator]
ic2:te[facing=up,material=field_151580_n,transparent=true,type=stirling_generator_active]
ic2:te[facing=up,material=field_151580_n,transparent=true,type=water_generator]
ic2:te[facing=up,material=field_151580_n,transparent=true,type=water_generator_active]
ic2:te[facing=up,material=field_151580_n,transparent=true,type=wind_generator]
ic2:te[facing=up,material=field_151580_n,transparent=true,type=wind_generator_active]
ic2:te[facing=up,material=field_151580_n,transparent=true,type=electric_heat_generator]
ic2:te[facing=up,material=field_151580_n,transparent=true,type=electric_heat_generator_active]
ic2:te[facing=up,material=field_151580_n,transparent=true,type=fluid_heat_generator]
ic2:te[facing=up,material=field_151580_n,transparent=true,type=fluid_heat_generator_active]
ic2:te[facing=up,material=field_151580_n,transparent=true,type=rt_heat_generator]
ic2:te[facing=up,material=field_151580_n,transparent=true,type=rt_heat_generator_active]
ic2:te[facing=up,material=field_151580_n,transparent=true,type=solid_heat_generator]
ic2:te[facing=up,material=field_151580_n,transparent=true,type=solid_heat_generator_active]
ic2:te[facing=up,material=field_151580_n,transparent=true,type=electric_kinetic_generator]
ic2:te[facing=up,material=field_151580_n,transparent=true,type=electric_kinetic_generator_active]
ic2:te[facing=up,material=field_151580_n,transparent=true,type=manual_kinetic_generator]
ic2:te[facing=up,material=field_151580_n,transparent=true,type=steam_kinetic_generator]
ic2:te[facing=up,material=field_151580_n,transparent=true,type=steam_kinetic_generator_active]
ic2:te[facing=up,material=field_151580_n,transparent=true,type=stirling_kinetic_generator]
ic2:te[facing=up,material=field_151580_n,transparent=true,type=stirling_kinetic_generator_active]
ic2:te[facing=up,material=field_151580_n,transparent=true,type=water_kinetic_generator]
ic2:te[facing=up,material=field_151580_n,transparent=true,type=water_kinetic_generator_active]
ic2:te[facing=up,material=field_151580_n,transparent=true,type=wind_kinetic_generator]
ic2:te[facing=up,material=field_151580_n,transparent=true,type=wind_kinetic_generator_active]
ic2:te[facing=up,material=field_151580_n,transparent=true,type=nuclear_reactor]
ic2:te[facing=up,material=field_151580_n,transparent=true,type=nuclear_reactor_active]
ic2:te[facing=up,material=field_151580_n,transparent=true,type=reactor_access_hatch]
ic2:te[facing=up,material=field_151580_n,transparent=true,type=reactor_chamber]
ic2:te[facing=up,material=field_151580_n,transparent=true,type=reactor_fluid_port]
ic2:te[facing=up,material=field_151580_n,transparent=true,type=reactor_redstone_port]
ic2:te[facing=up,material=field_151580_n,transparent=true,type=condenser]
ic2:te[facing=up,material=field_151580_n,transparent=true,type=condenser_active]
ic2:te[facing=up,material=field_151580_n,transparent=true,type=fluid_bottler]
ic2:te[facing=up,material=field_151580_n,transparent=true,type=fluid_bottler_active]
ic2:te[facing=up,material=field_151580_n,transparent=true,type=fluid_distributor]
ic2:te[facing=up,material=field_151580_n,transparent=true,type=fluid_distributor_active]
ic2:te[facing=up,material=field_151580_n,transparent=true,type=fluid_regulator]
ic2:te[facing=up,material=field_151580_n,transparent=true,type=fluid_regulator_active]
ic2:te[facing=up,material=field_151580_n,transparent=true,type=liquid_heat_exchanger]
ic2:te[facing=up,material=field_151580_n,transparent=true,type=liquid_heat_exchanger_active]
ic2:te[facing=up,material=field_151580_n,transparent=true,type=pump]
ic2:te[facing=up,material=field_151580_n,transparent=true,type=pump_active]
ic2:te[facing=up,material=field_151580_n,transparent=true,type=solar_distiller]
ic2:te[facing=up,material=field_151580_n,transparent=true,type=steam_generator]
ic2:te[facing=up,material=field_151580_n,transparent=true,type=steam_generator_active]
ic2:te[facing=up,material=field_151580_n,transparent=true,type=item_buffer]
ic2:te[facing=up,material=field_151580_n,transparent=true,type=luminator_flat]
ic2:te[facing=up,material=field_151580_n,transparent=true,type=luminator_flat_active]
ic2:te[facing=up,material=field_151580_n,transparent=true,type=magnetizer]
ic2:te[facing=up,material=field_151580_n,transparent=true,type=sorting_machine]
ic2:te[facing=up,material=field_151580_n,transparent=true,type=teleporter]
ic2:te[facing=up,material=field_151580_n,transparent=true,type=teleporter_active]
ic2:te[facing=up,material=field_151580_n,transparent=true,type=terraformer]
ic2:te[facing=up,material=field_151580_n,transparent=true,type=terraformer_active]
ic2:te[facing=up,material=field_151580_n,transparent=true,type=tesla_coil]
ic2:te[facing=up,material=field_151580_n,transparent=true,type=canner]
ic2:te[facing=up,material=field_151580_n,transparent=true,type=canner_active]
ic2:te[facing=up,material=field_151580_n,transparent=true,type=compressor]
ic2:te[facing=up,material=field_151580_n,transparent=true,type=compressor_active]
ic2:te[facing=up,material=field_151580_n,transparent=true,type=electric_furnace]
ic2:te[facing=up,material=field_151580_n,transparent=true,type=electric_furnace_active]
ic2:te[facing=up,material=field_151580_n,transparent=true,type=extractor]
ic2:te[facing=up,material=field_151580_n,transparent=true,type=extractor_active]
ic2:te[facing=up,material=field_151580_n,transparent=true,type=iron_furnace]
ic2:te[facing=up,material=field_151580_n,transparent=true,type=iron_furnace_active]
ic2:te[facing=up,material=field_151580_n,transparent=true,type=macerator]
ic2:te[facing=up,material=field_151580_n,transparent=true,type=macerator_active]
ic2:te[facing=up,material=field_151580_n,transparent=true,type=recycler]
ic2:te[facing=up,material=field_151580_n,transparent=true,type=recycler_active]
ic2:te[facing=up,material=field_151580_n,transparent=true,type=solid_canner]
ic2:te[facing=up,material=field_151580_n,transparent=true,type=solid_canner_active]
ic2:te[facing=up,material=field_151580_n,transparent=true,type=blast_furnace]
ic2:te[facing=up,material=field_151580_n,transparent=true,type=blast_furnace_active]
ic2:te[facing=up,material=field_151580_n,transparent=true,type=block_cutter]
ic2:te[facing=up,material=field_151580_n,transparent=true,type=block_cutter_active]
ic2:te[facing=up,material=field_151580_n,transparent=true,type=centrifuge]
ic2:te[facing=up,material=field_151580_n,transparent=true,type=centrifuge_active]
ic2:te[facing=up,material=field_151580_n,transparent=true,type=fermenter]
ic2:te[facing=up,material=field_151580_n,transparent=true,type=fermenter_active]
ic2:te[facing=up,material=field_151580_n,transparent=true,type=induction_furnace]
ic2:te[facing=up,material=field_151580_n,transparent=true,type=induction_furnace_active]
ic2:te[facing=up,material=field_151580_n,transparent=true,type=metal_former]
ic2:te[facing=up,material=field_151580_n,transparent=true,type=metal_former_active]
ic2:te[facing=up,material=field_151580_n,transparent=true,type=ore_washing_plant]
ic2:te[facing=up,material=field_151580_n,transparent=true,type=ore_washing_plant_active]
ic2:te[facing=up,material=field_151580_n,transparent=true,type=advanced_miner]
ic2:te[facing=up,material=field_151580_n,transparent=true,type=advanced_miner_active]
ic2:te[facing=up,material=field_151580_n,transparent=true,type=crop_harvester]
ic2:te[facing=up,material=field_151580_n,transparent=true,type=cropmatron]
ic2:te[facing=up,material=field_151580_n,transparent=true,type=miner]
ic2:te[facing=up,material=field_151580_n,transparent=true,type=miner_active]
ic2:te[facing=up,material=field_151580_n,transparent=true,type=mass_fabricator]
ic2:te[facing=up,material=field_151580_n,transparent=true,type=mass_fabricator_active]
ic2:te[facing=up,material=field_151580_n,transparent=true,type=uu_assembly_bench]
ic2:te[facing=up,material=field_151580_n,transparent=true,type=uu_assembly_bench_active]
ic2:te[facing=up,material=field_151580_n,transparent=true,type=matter_generator]
ic2:te[facing=up,material=field_151580_n,transparent=true,type=matter_generator_active]
ic2:te[facing=up,material=field_151580_n,transparent=true,type=pattern_storage]
ic2:te[facing=up,material=field_151580_n,transparent=true,type=replicator]
ic2:te[facing=up,material=field_151580_n,transparent=true,type=replicator_active]
ic2:te[facing=up,material=field_151580_n,transparent=true,type=scanner]
ic2:te[facing=up,material=field_151580_n,transparent=true,type=scanner_active]
ic2:te[facing=up,material=field_151580_n,transparent=true,type=energy_o_mat]
ic2:te[facing=up,material=field_151580_n,transparent=true,type=personal_chest]
ic2:te[facing=up,material=field_151580_n,transparent=true,type=trade_o_mat]
ic2:te[facing=up,material=field_151580_n,transparent=true,type=cable]
ic2:te[facing=up,material=field_151580_n,transparent=true,type=detector_cable]
ic2:te[facing=up,material=field_151580_n,transparent=true,type=splitter_cable]
ic2:te[facing=up,material=field_151580_n,transparent=true,type=chargepad_batbox]
ic2:te[facing=up,material=field_151580_n,transparent=true,type=chargepad_batbox_active]
ic2:te[facing=up,material=field_151580_n,transparent=true,type=chargepad_cesu]
ic2:te[facing=up,material=field_151580_n,transparent=true,type=chargepad_cesu_active]
ic2:te[facing=up,material=field_151580_n,transparent=true,type=chargepad_mfe]
ic2:te[facing=up,material=field_151580_n,transparent=true,type=chargepad_mfe_active]
ic2:te[facing=up,material=field_151580_n,transparent=true,type=chargepad_mfsu]
ic2:te[facing=up,material=field_151580_n,transparent=true,type=chargepad_mfsu_active]
ic2:te[facing=up,material=field_151580_n,transparent=true,type=batbox]
ic2:te[facing=up,material=field_151580_n,transparent=true,type=cesu]
ic2:te[facing=up,material=field_151580_n,transparent=true,type=mfe]
ic2:te[facing=up,material=field_151580_n,transparent=true,type=mfsu]
ic2:te[facing=up,material=field_151580_n,transparent=true,type=electrolyzer]
ic2:te[facing=up,material=field_151580_n,transparent=true,type=electrolyzer_active]
ic2:te[facing=up,material=field_151580_n,transparent=true,type=lv_transformer]
ic2:te[facing=up,material=field_151580_n,transparent=true,type=mv_transformer]
ic2:te[facing=up,material=field_151580_n,transparent=true,type=hv_transformer]
ic2:te[facing=up,material=field_151580_n,transparent=true,type=ev_transformer]
ic2:te[facing=up,material=field_151580_n,transparent=true,type=tank]
ic2:te[facing=up,material=field_151580_n,transparent=true,type=chunk_loader]
ic2:te[facing=up,material=field_151580_n,transparent=true,type=chunk_loader_active]
ic2:te[facing=up,material=field_151580_n,transparent=true,type=item_buffer_2]
ic2:te[facing=up,material=field_151580_n,transparent=true,type=creative_generator]
ic2:te[facing=up,material=field_151580_n,transparent=true,type=creative_generator_active]
ic2:te[facing=up,material=field_151580_n,transparent=true,type=steam_repressurizer]
ic2:te[facing=up,material=field_151580_n,transparent=true,type=steam_repressurizer_active]
ic2:te[facing=up,material=field_151580_n,transparent=true,type=weighted_fluid_distributor]
ic2:te[facing=up,material=field_151580_n,transparent=true,type=weighted_item_distributor]
ic2:te[facing=up,material=field_151580_n,transparent=true,type=rci_rsh]
ic2:te[facing=up,material=field_151580_n,transparent=true,type=rci_rsh_active]
ic2:te[facing=up,material=field_151580_n,transparent=true,type=rci_lzh]
ic2:te[facing=up,material=field_151580_n,transparent=true,type=rci_lzh_active]
ic2:te[facing=up,material=field_151580_n,transparent=true,type=crop]
ic2:te[facing=up,material=field_151580_n,transparent=true,type=industrial_workbench]
ic2:te[facing=up,material=field_151580_n,transparent=true,type=batch_crafter]
ic2:te[facing=up,material=field_151580_n,transparent=true,type=batch_crafter_active]
ic2:te[facing=up,material=field_151580_n,transparent=false,type=invalid]
ic2:te[facing=up,material=field_151580_n,transparent=false,type=barrel]
ic2:te[facing=up,material=field_151580_n,transparent=false,type=barrel_active]
ic2:te[facing=up,material=field_151580_n,transparent=false,type=wall]
ic2:te[facing=up,material=field_151580_n,transparent=false,type=itnt]
ic2:te[facing=up,material=field_151580_n,transparent=false,type=nuke]
ic2:te[facing=up,material=field_151580_n,transparent=false,type=generator]
ic2:te[facing=up,material=field_151580_n,transparent=false,type=generator_active]
ic2:te[facing=up,material=field_151580_n,transparent=false,type=geo_generator]
ic2:te[facing=up,material=field_151580_n,transparent=false,type=geo_generator_active]
ic2:te[facing=up,material=field_151580_n,transparent=false,type=kinetic_generator]
ic2:te[facing=up,material=field_151580_n,transparent=false,type=kinetic_generator_active]
ic2:te[facing=up,material=field_151580_n,transparent=false,type=rt_generator]
ic2:te[facing=up,material=field_151580_n,transparent=false,type=rt_generator_active]
ic2:te[facing=up,material=field_151580_n,transparent=false,type=semifluid_generator]
ic2:te[facing=up,material=field_151580_n,transparent=false,type=semifluid_generator_active]
ic2:te[facing=up,material=field_151580_n,transparent=false,type=solar_generator]
ic2:te[facing=up,material=field_151580_n,transparent=false,type=solar_generator_active]
ic2:te[facing=up,material=field_151580_n,transparent=false,type=stirling_generator]
ic2:te[facing=up,material=field_151580_n,transparent=false,type=stirling_generator_active]
ic2:te[facing=up,material=field_151580_n,transparent=false,type=water_generator]
ic2:te[facing=up,material=field_151580_n,transparent=false,type=water_generator_active]
ic2:te[facing=up,material=field_151580_n,transparent=false,type=wind_generator]
ic2:te[facing=up,material=field_151580_n,transparent=false,type=wind_generator_active]
ic2:te[facing=up,material=field_151580_n,transparent=false,type=electric_heat_generator]
ic2:te[facing=up,material=field_151580_n,transparent=false,type=electric_heat_generator_active]
ic2:te[facing=up,material=field_151580_n,transparent=false,type=fluid_heat_generator]
ic2:te[facing=up,material=field_151580_n,transparent=false,type=fluid_heat_generator_active]
ic2:te[facing=up,material=field_151580_n,transparent=false,type=rt_heat_generator]
ic2:te[facing=up,material=field_151580_n,transparent=false,type=rt_heat_generator_active]
ic2:te[facing=up,material=field_151580_n,transparent=false,type=solid_heat_generator]
ic2:te[facing=up,material=field_151580_n,transparent=false,type=solid_heat_generator_active]
ic2:te[facing=up,material=field_151580_n,transparent=false,type=electric_kinetic_generator]
ic2:te[facing=up,material=field_151580_n,transparent=false,type=electric_kinetic_generator_active]
ic2:te[facing=up,material=field_151580_n,transparent=false,type=manual_kinetic_generator]
ic2:te[facing=up,material=field_151580_n,transparent=false,type=steam_kinetic_generator]
ic2:te[facing=up,material=field_151580_n,transparent=false,type=steam_kinetic_generator_active]
ic2:te[facing=up,material=field_151580_n,transparent=false,type=stirling_kinetic_generator]
ic2:te[facing=up,material=field_151580_n,transparent=false,type=stirling_kinetic_generator_active]
ic2:te[facing=up,material=field_151580_n,transparent=false,type=water_kinetic_generator]
ic2:te[facing=up,material=field_151580_n,transparent=false,type=water_kinetic_generator_active]
ic2:te[facing=up,material=field_151580_n,transparent=false,type=wind_kinetic_generator]
ic2:te[facing=up,material=field_151580_n,transparent=false,type=wind_kinetic_generator_active]
ic2:te[facing=up,material=field_151580_n,transparent=false,type=nuclear_reactor]
ic2:te[facing=up,material=field_151580_n,transparent=false,type=nuclear_reactor_active]
ic2:te[facing=up,material=field_151580_n,transparent=false,type=reactor_access_hatch]
ic2:te[facing=up,material=field_151580_n,transparent=false,type=reactor_chamber]
ic2:te[facing=up,material=field_151580_n,transparent=false,type=reactor_fluid_port]
ic2:te[facing=up,material=field_151580_n,transparent=false,type=reactor_redstone_port]
ic2:te[facing=up,material=field_151580_n,transparent=false,type=condenser]
ic2:te[facing=up,material=field_151580_n,transparent=false,type=condenser_active]
ic2:te[facing=up,material=field_151580_n,transparent=false,type=fluid_bottler]
ic2:te[facing=up,material=field_151580_n,transparent=false,type=fluid_bottler_active]
ic2:te[facing=up,material=field_151580_n,transparent=false,type=fluid_distributor]
ic2:te[facing=up,material=field_151580_n,transparent=false,type=fluid_distributor_active]
ic2:te[facing=up,material=field_151580_n,transparent=false,type=fluid_regulator]
ic2:te[facing=up,material=field_151580_n,transparent=false,type=fluid_regulator_active]
ic2:te[facing=up,material=field_151580_n,transparent=false,type=liquid_heat_exchanger]
ic2:te[facing=up,material=field_151580_n,transparent=false,type=liquid_heat_exchanger_active]
ic2:te[facing=up,material=field_151580_n,transparent=false,type=pump]
ic2:te[facing=up,material=field_151580_n,transparent=false,type=pump_active]
ic2:te[facing=up,material=field_151580_n,transparent=false,type=solar_distiller]
ic2:te[facing=up,material=field_151580_n,transparent=false,type=steam_generator]
ic2:te[facing=up,material=field_151580_n,transparent=false,type=steam_generator_active]
ic2:te[facing=up,material=field_151580_n,transparent=false,type=item_buffer]
ic2:te[facing=up,material=field_151580_n,transparent=false,type=luminator_flat]
ic2:te[facing=up,material=field_151580_n,transparent=false,type=luminator_flat_active]
ic2:te[facing=up,material=field_151580_n,transparent=false,type=magnetizer]
ic2:te[facing=up,material=field_151580_n,transparent=false,type=sorting_machine]
ic2:te[facing=up,material=field_151580_n,transparent=false,type=teleporter]
ic2:te[facing=up,material=field_151580_n,transparent=false,type=teleporter_active]
ic2:te[facing=up,material=field_151580_n,transparent=false,type=terraformer]
ic2:te[facing=up,material=field_151580_n,transparent=false,type=terraformer_active]
ic2:te[facing=up,material=field_151580_n,transparent=false,type=tesla_coil]
ic2:te[facing=up,material=field_151580_n,transparent=false,type=canner]
ic2:te[facing=up,material=field_151580_n,transparent=false,type=canner_active]
ic2:te[facing=up,material=field_151580_n,transparent=false,type=compressor]
ic2:te[facing=up,material=field_151580_n,transparent=false,type=compressor_active]
ic2:te[facing=up,material=field_151580_n,transparent=false,type=electric_furnace]
ic2:te[facing=up,material=field_151580_n,transparent=false,type=electric_furnace_active]
ic2:te[facing=up,material=field_151580_n,transparent=false,type=extractor]
ic2:te[facing=up,material=field_151580_n,transparent=false,type=extractor_active]
ic2:te[facing=up,material=field_151580_n,transparent=false,type=iron_furnace]
ic2:te[facing=up,material=field_151580_n,transparent=false,type=iron_furnace_active]
ic2:te[facing=up,material=field_151580_n,transparent=false,type=macerator]
ic2:te[facing=up,material=field_151580_n,transparent=false,type=macerator_active]
ic2:te[facing=up,material=field_151580_n,transparent=false,type=recycler]
ic2:te[facing=up,material=field_151580_n,transparent=false,type=recycler_active]
ic2:te[facing=up,material=field_151580_n,transparent=false,type=solid_canner]
ic2:te[facing=up,material=field_151580_n,transparent=false,type=solid_canner_active]
ic2:te[facing=up,material=field_151580_n,transparent=false,type=blast_furnace]
ic2:te[facing=up,material=field_151580_n,transparent=false,type=blast_furnace_active]
ic2:te[facing=up,material=field_151580_n,transparent=false,type=block_cutter]
ic2:te[facing=up,material=field_151580_n,transparent=false,type=block_cutter_active]
ic2:te[facing=up,material=field_151580_n,transparent=false,type=centrifuge]
ic2:te[facing=up,material=field_151580_n,transparent=false,type=centrifuge_active]
ic2:te[facing=up,material=field_151580_n,transparent=false,type=fermenter]
ic2:te[facing=up,material=field_151580_n,transparent=false,type=fermenter_active]
ic2:te[facing=up,material=field_151580_n,transparent=false,type=induction_furnace]
ic2:te[facing=up,material=field_151580_n,transparent=false,type=induction_furnace_active]
ic2:te[facing=up,material=field_151580_n,transparent=false,type=metal_former]
ic2:te[facing=up,material=field_151580_n,transparent=false,type=metal_former_active]
ic2:te[facing=up,material=field_151580_n,transparent=false,type=ore_washing_plant]
ic2:te[facing=up,material=field_151580_n,transparent=false,type=ore_washing_plant_active]
ic2:te[facing=up,material=field_151580_n,transparent=false,type=advanced_miner]
ic2:te[facing=up,material=field_151580_n,transparent=false,type=advanced_miner_active]
ic2:te[facing=up,material=field_151580_n,transparent=false,type=crop_harvester]
ic2:te[facing=up,material=field_151580_n,transparent=false,type=cropmatron]
ic2:te[facing=up,material=field_151580_n,transparent=false,type=miner]
ic2:te[facing=up,material=field_151580_n,transparent=false,type=miner_active]
ic2:te[facing=up,material=field_151580_n,transparent=false,type=mass_fabricator]
ic2:te[facing=up,material=field_151580_n,transparent=false,type=mass_fabricator_active]
ic2:te[facing=up,material=field_151580_n,transparent=false,type=uu_assembly_bench]
ic2:te[facing=up,material=field_151580_n,transparent=false,type=uu_assembly_bench_active]
ic2:te[facing=up,material=field_151580_n,transparent=false,type=matter_generator]
ic2:te[facing=up,material=field_151580_n,transparent=false,type=matter_generator_active]
ic2:te[facing=up,material=field_151580_n,transparent=false,type=pattern_storage]
ic2:te[facing=up,material=field_151580_n,transparent=false,type=replicator]
ic2:te[facing=up,material=field_151580_n,transparent=false,type=replicator_active]
ic2:te[facing=up,material=field_151580_n,transparent=false,type=scanner]
ic2:te[facing=up,material=field_151580_n,transparent=false,type=scanner_active]
ic2:te[facing=up,material=field_151580_n,transparent=false,type=energy_o_mat]
ic2:te[facing=up,material=field_151580_n,transparent=false,type=personal_chest]
ic2:te[facing=up,material=field_151580_n,transparent=false,type=trade_o_mat]
ic2:te[facing=up,material=field_151580_n,transparent=false,type=cable]
ic2:te[facing=up,material=field_151580_n,transparent=false,type=detector_cable]
ic2:te[facing=up,material=field_151580_n,transparent=false,type=splitter_cable]
ic2:te[facing=up,material=field_151580_n,transparent=false,type=chargepad_batbox]
ic2:te[facing=up,material=field_151580_n,transparent=false,type=chargepad_batbox_active]
ic2:te[facing=up,material=field_151580_n,transparent=false,type=chargepad_cesu]
ic2:te[facing=up,material=field_151580_n,transparent=false,type=chargepad_cesu_active]
ic2:te[facing=up,material=field_151580_n,transparent=false,type=chargepad_mfe]
ic2:te[facing=up,material=field_151580_n,transparent=false,type=chargepad_mfe_active]
ic2:te[facing=up,material=field_151580_n,transparent=false,type=chargepad_mfsu]
ic2:te[facing=up,material=field_151580_n,transparent=false,type=chargepad_mfsu_active]
ic2:te[facing=up,material=field_151580_n,transparent=false,type=batbox]
ic2:te[facing=up,material=field_151580_n,transparent=false,type=cesu]
ic2:te[facing=up,material=field_151580_n,transparent=false,type=mfe]
ic2:te[facing=up,material=field_151580_n,transparent=false,type=mfsu]
ic2:te[facing=up,material=field_151580_n,transparent=false,type=electrolyzer]
ic2:te[facing=up,material=field_151580_n,transparent=false,type=electrolyzer_active]
ic2:te[facing=up,material=field_151580_n,transparent=false,type=lv_transformer]
ic2:te[facing=up,material=field_151580_n,transparent=false,type=mv_transformer]
ic2:te[facing=up,material=field_151580_n,transparent=false,type=hv_transformer]
ic2:te[facing=up,material=field_151580_n,transparent=false,type=ev_transformer]
ic2:te[facing=up,material=field_151580_n,transparent=false,type=tank]
ic2:te[facing=up,material=field_151580_n,transparent=false,type=chunk_loader]
ic2:te[facing=up,material=field_151580_n,transparent=false,type=chunk_loader_active]
ic2:te[facing=up,material=field_151580_n,transparent=false,type=item_buffer_2]
ic2:te[facing=up,material=field_151580_n,transparent=false,type=creative_generator]
ic2:te[facing=up,material=field_151580_n,transparent=false,type=creative_generator_active]
ic2:te[facing=up,material=field_151580_n,transparent=false,type=steam_repressurizer]
ic2:te[facing=up,material=field_151580_n,transparent=false,type=steam_repressurizer_active]
ic2:te[facing=up,material=field_151580_n,transparent=false,type=weighted_fluid_distributor]
ic2:te[facing=up,material=field_151580_n,transparent=false,type=weighted_item_distributor]
ic2:te[facing=up,material=field_151580_n,transparent=false,type=rci_rsh]
ic2:te[facing=up,material=field_151580_n,transparent=false,type=rci_rsh_active]
ic2:te[facing=up,material=field_151580_n,transparent=false,type=rci_lzh]
ic2:te[facing=up,material=field_151580_n,transparent=false,type=rci_lzh_active]
ic2:te[facing=up,material=field_151580_n,transparent=false,type=crop]
ic2:te[facing=up,material=field_151580_n,transparent=false,type=industrial_workbench]
ic2:te[facing=up,material=field_151580_n,transparent=false,type=batch_crafter]
ic2:te[facing=up,material=field_151580_n,transparent=false,type=batch_crafter_active]
ic2:te[facing=up,material=field_151585_k,transparent=true,type=invalid]
ic2:te[facing=up,material=field_151585_k,transparent=true,type=barrel]
ic2:te[facing=up,material=field_151585_k,transparent=true,type=barrel_active]
ic2:te[facing=up,material=field_151585_k,transparent=true,type=wall]
ic2:te[facing=up,material=field_151585_k,transparent=true,type=itnt]
ic2:te[facing=up,material=field_151585_k,transparent=true,type=nuke]
ic2:te[facing=up,material=field_151585_k,transparent=true,type=generator]
ic2:te[facing=up,material=field_151585_k,transparent=true,type=generator_active]
ic2:te[facing=up,material=field_151585_k,transparent=true,type=geo_generator]
ic2:te[facing=up,material=field_151585_k,transparent=true,type=geo_generator_active]
ic2:te[facing=up,material=field_151585_k,transparent=true,type=kinetic_generator]
ic2:te[facing=up,material=field_151585_k,transparent=true,type=kinetic_generator_active]
ic2:te[facing=up,material=field_151585_k,transparent=true,type=rt_generator]
ic2:te[facing=up,material=field_151585_k,transparent=true,type=rt_generator_active]
ic2:te[facing=up,material=field_151585_k,transparent=true,type=semifluid_generator]
ic2:te[facing=up,material=field_151585_k,transparent=true,type=semifluid_generator_active]
ic2:te[facing=up,material=field_151585_k,transparent=true,type=solar_generator]
ic2:te[facing=up,material=field_151585_k,transparent=true,type=solar_generator_active]
ic2:te[facing=up,material=field_151585_k,transparent=true,type=stirling_generator]
ic2:te[facing=up,material=field_151585_k,transparent=true,type=stirling_generator_active]
ic2:te[facing=up,material=field_151585_k,transparent=true,type=water_generator]
ic2:te[facing=up,material=field_151585_k,transparent=true,type=water_generator_active]
ic2:te[facing=up,material=field_151585_k,transparent=true,type=wind_generator]
ic2:te[facing=up,material=field_151585_k,transparent=true,type=wind_generator_active]
ic2:te[facing=up,material=field_151585_k,transparent=true,type=electric_heat_generator]
ic2:te[facing=up,material=field_151585_k,transparent=true,type=electric_heat_generator_active]
ic2:te[facing=up,material=field_151585_k,transparent=true,type=fluid_heat_generator]
ic2:te[facing=up,material=field_151585_k,transparent=true,type=fluid_heat_generator_active]
ic2:te[facing=up,material=field_151585_k,transparent=true,type=rt_heat_generator]
ic2:te[facing=up,material=field_151585_k,transparent=true,type=rt_heat_generator_active]
ic2:te[facing=up,material=field_151585_k,transparent=true,type=solid_heat_generator]
ic2:te[facing=up,material=field_151585_k,transparent=true,type=solid_heat_generator_active]
ic2:te[facing=up,material=field_151585_k,transparent=true,type=electric_kinetic_generator]
ic2:te[facing=up,material=field_151585_k,transparent=true,type=electric_kinetic_generator_active]
ic2:te[facing=up,material=field_151585_k,transparent=true,type=manual_kinetic_generator]
ic2:te[facing=up,material=field_151585_k,transparent=true,type=steam_kinetic_generator]
ic2:te[facing=up,material=field_151585_k,transparent=true,type=steam_kinetic_generator_active]
ic2:te[facing=up,material=field_151585_k,transparent=true,type=stirling_kinetic_generator]
ic2:te[facing=up,material=field_151585_k,transparent=true,type=stirling_kinetic_generator_active]
ic2:te[facing=up,material=field_151585_k,transparent=true,type=water_kinetic_generator]
ic2:te[facing=up,material=field_151585_k,transparent=true,type=water_kinetic_generator_active]
ic2:te[facing=up,material=field_151585_k,transparent=true,type=wind_kinetic_generator]
ic2:te[facing=up,material=field_151585_k,transparent=true,type=wind_kinetic_generator_active]
ic2:te[facing=up,material=field_151585_k,transparent=true,type=nuclear_reactor]
ic2:te[facing=up,material=field_151585_k,transparent=true,type=nuclear_reactor_active]
ic2:te[facing=up,material=field_151585_k,transparent=true,type=reactor_access_hatch]
ic2:te[facing=up,material=field_151585_k,transparent=true,type=reactor_chamber]
ic2:te[facing=up,material=field_151585_k,transparent=true,type=reactor_fluid_port]
ic2:te[facing=up,material=field_151585_k,transparent=true,type=reactor_redstone_port]
ic2:te[facing=up,material=field_151585_k,transparent=true,type=condenser]
ic2:te[facing=up,material=field_151585_k,transparent=true,type=condenser_active]
ic2:te[facing=up,material=field_151585_k,transparent=true,type=fluid_bottler]
ic2:te[facing=up,material=field_151585_k,transparent=true,type=fluid_bottler_active]
ic2:te[facing=up,material=field_151585_k,transparent=true,type=fluid_distributor]
ic2:te[facing=up,material=field_151585_k,transparent=true,type=fluid_distributor_active]
ic2:te[facing=up,material=field_151585_k,transparent=true,type=fluid_regulator]
ic2:te[facing=up,material=field_151585_k,transparent=true,type=fluid_regulator_active]
ic2:te[facing=up,material=field_151585_k,transparent=true,type=liquid_heat_exchanger]
ic2:te[facing=up,material=field_151585_k,transparent=true,type=liquid_heat_exchanger_active]
ic2:te[facing=up,material=field_151585_k,transparent=true,type=pump]
ic2:te[facing=up,material=field_151585_k,transparent=true,type=pump_active]
ic2:te[facing=up,material=field_151585_k,transparent=true,type=solar_distiller]
ic2:te[facing=up,material=field_151585_k,transparent=true,type=steam_generator]
ic2:te[facing=up,material=field_151585_k,transparent=true,type=steam_generator_active]
ic2:te[facing=up,material=field_151585_k,transparent=true,type=item_buffer]
ic2:te[facing=up,material=field_151585_k,transparent=true,type=luminator_flat]
ic2:te[facing=up,material=field_151585_k,transparent=true,type=luminator_flat_active]
ic2:te[facing=up,material=field_151585_k,transparent=true,type=magnetizer]
ic2:te[facing=up,material=field_151585_k,transparent=true,type=sorting_machine]
ic2:te[facing=up,material=field_151585_k,transparent=true,type=teleporter]
ic2:te[facing=up,material=field_151585_k,transparent=true,type=teleporter_active]
ic2:te[facing=up,material=field_151585_k,transparent=true,type=terraformer]
ic2:te[facing=up,material=field_151585_k,transparent=true,type=terraformer_active]
ic2:te[facing=up,material=field_151585_k,transparent=true,type=tesla_coil]
ic2:te[facing=up,material=field_151585_k,transparent=true,type=canner]
ic2:te[facing=up,material=field_151585_k,transparent=true,type=canner_active]
ic2:te[facing=up,material=field_151585_k,transparent=true,type=compressor]
ic2:te[facing=up,material=field_151585_k,transparent=true,type=compressor_active]
ic2:te[facing=up,material=field_151585_k,transparent=true,type=electric_furnace]
ic2:te[facing=up,material=field_151585_k,transparent=true,type=electric_furnace_active]
ic2:te[facing=up,material=field_151585_k,transparent=true,type=extractor]
ic2:te[facing=up,material=field_151585_k,transparent=true,type=extractor_active]
ic2:te[facing=up,material=field_151585_k,transparent=true,type=iron_furnace]
ic2:te[facing=up,material=field_151585_k,transparent=true,type=iron_furnace_active]
ic2:te[facing=up,material=field_151585_k,transparent=true,type=macerator]
ic2:te[facing=up,material=field_151585_k,transparent=true,type=macerator_active]
ic2:te[facing=up,material=field_151585_k,transparent=true,type=recycler]
ic2:te[facing=up,material=field_151585_k,transparent=true,type=recycler_active]
ic2:te[facing=up,material=field_151585_k,transparent=true,type=solid_canner]
ic2:te[facing=up,material=field_151585_k,transparent=true,type=solid_canner_active]
ic2:te[facing=up,material=field_151585_k,transparent=true,type=blast_furnace]
ic2:te[facing=up,material=field_151585_k,transparent=true,type=blast_furnace_active]
ic2:te[facing=up,material=field_151585_k,transparent=true,type=block_cutter]
ic2:te[facing=up,material=field_151585_k,transparent=true,type=block_cutter_active]
ic2:te[facing=up,material=field_151585_k,transparent=true,type=centrifuge]
ic2:te[facing=up,material=field_151585_k,transparent=true,type=centrifuge_active]
ic2:te[facing=up,material=field_151585_k,transparent=true,type=fermenter]
ic2:te[facing=up,material=field_151585_k,transparent=true,type=fermenter_active]
ic2:te[facing=up,material=field_151585_k,transparent=true,type=induction_furnace]
ic2:te[facing=up,material=field_151585_k,transparent=true,type=induction_furnace_active]
ic2:te[facing=up,material=field_151585_k,transparent=true,type=metal_former]
ic2:te[facing=up,material=field_151585_k,transparent=true,type=metal_former_active]
ic2:te[facing=up,material=field_151585_k,transparent=true,type=ore_washing_plant]
ic2:te[facing=up,material=field_151585_k,transparent=true,type=ore_washing_plant_active]
ic2:te[facing=up,material=field_151585_k,transparent=true,type=advanced_miner]
ic2:te[facing=up,material=field_151585_k,transparent=true,type=advanced_miner_active]
ic2:te[facing=up,material=field_151585_k,transparent=true,type=crop_harvester]
ic2:te[facing=up,material=field_151585_k,transparent=true,type=cropmatron]
ic2:te[facing=up,material=field_151585_k,transparent=true,type=miner]
ic2:te[facing=up,material=field_151585_k,transparent=true,type=miner_active]
ic2:te[facing=up,material=field_151585_k,transparent=true,type=mass_fabricator]
ic2:te[facing=up,material=field_151585_k,transparent=true,type=mass_fabricator_active]
ic2:te[facing=up,material=field_151585_k,transparent=true,type=uu_assembly_bench]
ic2:te[facing=up,material=field_151585_k,transparent=true,type=uu_assembly_bench_active]
ic2:te[facing=up,material=field_151585_k,transparent=true,type=matter_generator]
ic2:te[facing=up,material=field_151585_k,transparent=true,type=matter_generator_active]
ic2:te[facing=up,material=field_151585_k,transparent=true,type=pattern_storage]
ic2:te[facing=up,material=field_151585_k,transparent=true,type=replicator]
ic2:te[facing=up,material=field_151585_k,transparent=true,type=replicator_active]
ic2:te[facing=up,material=field_151585_k,transparent=true,type=scanner]
ic2:te[facing=up,material=field_151585_k,transparent=true,type=scanner_active]
ic2:te[facing=up,material=field_151585_k,transparent=true,type=energy_o_mat]
ic2:te[facing=up,material=field_151585_k,transparent=true,type=personal_chest]
ic2:te[facing=up,material=field_151585_k,transparent=true,type=trade_o_mat]
ic2:te[facing=up,material=field_151585_k,transparent=true,type=cable]
ic2:te[facing=up,material=field_151585_k,transparent=true,type=detector_cable]
ic2:te[facing=up,material=field_151585_k,transparent=true,type=splitter_cable]
ic2:te[facing=up,material=field_151585_k,transparent=true,type=chargepad_batbox]
ic2:te[facing=up,material=field_151585_k,transparent=true,type=chargepad_batbox_active]
ic2:te[facing=up,material=field_151585_k,transparent=true,type=chargepad_cesu]
ic2:te[facing=up,material=field_151585_k,transparent=true,type=chargepad_cesu_active]
ic2:te[facing=up,material=field_151585_k,transparent=true,type=chargepad_mfe]
ic2:te[facing=up,material=field_151585_k,transparent=true,type=chargepad_mfe_active]
ic2:te[facing=up,material=field_151585_k,transparent=true,type=chargepad_mfsu]
ic2:te[facing=up,material=field_151585_k,transparent=true,type=chargepad_mfsu_active]
ic2:te[facing=up,material=field_151585_k,transparent=true,type=batbox]
ic2:te[facing=up,material=field_151585_k,transparent=true,type=cesu]
ic2:te[facing=up,material=field_151585_k,transparent=true,type=mfe]
ic2:te[facing=up,material=field_151585_k,transparent=true,type=mfsu]
ic2:te[facing=up,material=field_151585_k,transparent=true,type=electrolyzer]
ic2:te[facing=up,material=field_151585_k,transparent=true,type=electrolyzer_active]
ic2:te[facing=up,material=field_151585_k,transparent=true,type=lv_transformer]
ic2:te[facing=up,material=field_151585_k,transparent=true,type=mv_transformer]
ic2:te[facing=up,material=field_151585_k,transparent=true,type=hv_transformer]
ic2:te[facing=up,material=field_151585_k,transparent=true,type=ev_transformer]
ic2:te[facing=up,material=field_151585_k,transparent=true,type=tank]
ic2:te[facing=up,material=field_151585_k,transparent=true,type=chunk_loader]
ic2:te[facing=up,material=field_151585_k,transparent=true,type=chunk_loader_active]
ic2:te[facing=up,material=field_151585_k,transparent=true,type=item_buffer_2]
ic2:te[facing=up,material=field_151585_k,transparent=true,type=creative_generator]
ic2:te[facing=up,material=field_151585_k,transparent=true,type=creative_generator_active]
ic2:te[facing=up,material=field_151585_k,transparent=true,type=steam_repressurizer]
ic2:te[facing=up,material=field_151585_k,transparent=true,type=steam_repressurizer_active]
ic2:te[facing=up,material=field_151585_k,transparent=true,type=weighted_fluid_distributor]
ic2:te[facing=up,material=field_151585_k,transparent=true,type=weighted_item_distributor]
ic2:te[facing=up,material=field_151585_k,transparent=true,type=rci_rsh]
ic2:te[facing=up,material=field_151585_k,transparent=true,type=rci_rsh_active]
ic2:te[facing=up,material=field_151585_k,transparent=true,type=rci_lzh]
ic2:te[facing=up,material=field_151585_k,transparent=true,type=rci_lzh_active]
ic2:te[facing=up,material=field_151585_k,transparent=true,type=crop]
ic2:te[facing=up,material=field_151585_k,transparent=true,type=industrial_workbench]
ic2:te[facing=up,material=field_151585_k,transparent=true,type=batch_crafter]
ic2:te[facing=up,material=field_151585_k,transparent=true,type=batch_crafter_active]
ic2:te[facing=up,material=field_151585_k,transparent=false,type=invalid]
ic2:te[facing=up,material=field_151585_k,transparent=false,type=barrel]
ic2:te[facing=up,material=field_151585_k,transparent=false,type=barrel_active]
ic2:te[facing=up,material=field_151585_k,transparent=false,type=wall]
ic2:te[facing=up,material=field_151585_k,transparent=false,type=itnt]
ic2:te[facing=up,material=field_151585_k,transparent=false,type=nuke]
ic2:te[facing=up,material=field_151585_k,transparent=false,type=generator]
ic2:te[facing=up,material=field_151585_k,transparent=false,type=generator_active]
ic2:te[facing=up,material=field_151585_k,transparent=false,type=geo_generator]
ic2:te[facing=up,material=field_151585_k,transparent=false,type=geo_generator_active]
ic2:te[facing=up,material=field_151585_k,transparent=false,type=kinetic_generator]
ic2:te[facing=up,material=field_151585_k,transparent=false,type=kinetic_generator_active]
ic2:te[facing=up,material=field_151585_k,transparent=false,type=rt_generator]
ic2:te[facing=up,material=field_151585_k,transparent=false,type=rt_generator_active]
ic2:te[facing=up,material=field_151585_k,transparent=false,type=semifluid_generator]
ic2:te[facing=up,material=field_151585_k,transparent=false,type=semifluid_generator_active]
ic2:te[facing=up,material=field_151585_k,transparent=false,type=solar_generator]
ic2:te[facing=up,material=field_151585_k,transparent=false,type=solar_generator_active]
ic2:te[facing=up,material=field_151585_k,transparent=false,type=stirling_generator]
ic2:te[facing=up,material=field_151585_k,transparent=false,type=stirling_generator_active]
ic2:te[facing=up,material=field_151585_k,transparent=false,type=water_generator]
ic2:te[facing=up,material=field_151585_k,transparent=false,type=water_generator_active]
ic2:te[facing=up,material=field_151585_k,transparent=false,type=wind_generator]
ic2:te[facing=up,material=field_151585_k,transparent=false,type=wind_generator_active]
ic2:te[facing=up,material=field_151585_k,transparent=false,type=electric_heat_generator]
ic2:te[facing=up,material=field_151585_k,transparent=false,type=electric_heat_generator_active]
ic2:te[facing=up,material=field_151585_k,transparent=false,type=fluid_heat_generator]
ic2:te[facing=up,material=field_151585_k,transparent=false,type=fluid_heat_generator_active]
ic2:te[facing=up,material=field_151585_k,transparent=false,type=rt_heat_generator]
ic2:te[facing=up,material=field_151585_k,transparent=false,type=rt_heat_generator_active]
ic2:te[facing=up,material=field_151585_k,transparent=false,type=solid_heat_generator]
ic2:te[facing=up,material=field_151585_k,transparent=false,type=solid_heat_generator_active]
ic2:te[facing=up,material=field_151585_k,transparent=false,type=electric_kinetic_generator]
ic2:te[facing=up,material=field_151585_k,transparent=false,type=electric_kinetic_generator_active]
ic2:te[facing=up,material=field_151585_k,transparent=false,type=manual_kinetic_generator]
ic2:te[facing=up,material=field_151585_k,transparent=false,type=steam_kinetic_generator]
ic2:te[facing=up,material=field_151585_k,transparent=false,type=steam_kinetic_generator_active]
ic2:te[facing=up,material=field_151585_k,transparent=false,type=stirling_kinetic_generator]
ic2:te[facing=up,material=field_151585_k,transparent=false,type=stirling_kinetic_generator_active]
ic2:te[facing=up,material=field_151585_k,transparent=false,type=water_kinetic_generator]
ic2:te[facing=up,material=field_151585_k,transparent=false,type=water_kinetic_generator_active]
ic2:te[facing=up,material=field_151585_k,transparent=false,type=wind_kinetic_generator]
ic2:te[facing=up,material=field_151585_k,transparent=false,type=wind_kinetic_generator_active]
ic2:te[facing=up,material=field_151585_k,transparent=false,type=nuclear_reactor]
ic2:te[facing=up,material=field_151585_k,transparent=false,type=nuclear_reactor_active]
ic2:te[facing=up,material=field_151585_k,transparent=false,type=reactor_access_hatch]
ic2:te[facing=up,material=field_151585_k,transparent=false,type=reactor_chamber]
ic2:te[facing=up,material=field_151585_k,transparent=false,type=reactor_fluid_port]
ic2:te[facing=up,material=field_151585_k,transparent=false,type=reactor_redstone_port]
ic2:te[facing=up,material=field_151585_k,transparent=false,type=condenser]
ic2:te[facing=up,material=field_151585_k,transparent=false,type=condenser_active]
ic2:te[facing=up,material=field_151585_k,transparent=false,type=fluid_bottler]
ic2:te[facing=up,material=field_151585_k,transparent=false,type=fluid_bottler_active]
ic2:te[facing=up,material=field_151585_k,transparent=false,type=fluid_distributor]
ic2:te[facing=up,material=field_151585_k,transparent=false,type=fluid_distributor_active]
ic2:te[facing=up,material=field_151585_k,transparent=false,type=fluid_regulator]
ic2:te[facing=up,material=field_151585_k,transparent=false,type=fluid_regulator_active]
ic2:te[facing=up,material=field_151585_k,transparent=false,type=liquid_heat_exchanger]
ic2:te[facing=up,material=field_151585_k,transparent=false,type=liquid_heat_exchanger_active]
ic2:te[facing=up,material=field_151585_k,transparent=false,type=pump]
ic2:te[facing=up,material=field_151585_k,transparent=false,type=pump_active]
ic2:te[facing=up,material=field_151585_k,transparent=false,type=solar_distiller]
ic2:te[facing=up,material=field_151585_k,transparent=false,type=steam_generator]
ic2:te[facing=up,material=field_151585_k,transparent=false,type=steam_generator_active]
ic2:te[facing=up,material=field_151585_k,transparent=false,type=item_buffer]
ic2:te[facing=up,material=field_151585_k,transparent=false,type=luminator_flat]
ic2:te[facing=up,material=field_151585_k,transparent=false,type=luminator_flat_active]
ic2:te[facing=up,material=field_151585_k,transparent=false,type=magnetizer]
ic2:te[facing=up,material=field_151585_k,transparent=false,type=sorting_machine]
ic2:te[facing=up,material=field_151585_k,transparent=false,type=teleporter]
ic2:te[facing=up,material=field_151585_k,transparent=false,type=teleporter_active]
ic2:te[facing=up,material=field_151585_k,transparent=false,type=terraformer]
ic2:te[facing=up,material=field_151585_k,transparent=false,type=terraformer_active]
ic2:te[facing=up,material=field_151585_k,transparent=false,type=tesla_coil]
ic2:te[facing=up,material=field_151585_k,transparent=false,type=canner]
ic2:te[facing=up,material=field_151585_k,transparent=false,type=canner_active]
ic2:te[facing=up,material=field_151585_k,transparent=false,type=compressor]
ic2:te[facing=up,material=field_151585_k,transparent=false,type=compressor_active]
ic2:te[facing=up,material=field_151585_k,transparent=false,type=electric_furnace]
ic2:te[facing=up,material=field_151585_k,transparent=false,type=electric_furnace_active]
ic2:te[facing=up,material=field_151585_k,transparent=false,type=extractor]
ic2:te[facing=up,material=field_151585_k,transparent=false,type=extractor_active]
ic2:te[facing=up,material=field_151585_k,transparent=false,type=iron_furnace]
ic2:te[facing=up,material=field_151585_k,transparent=false,type=iron_furnace_active]
ic2:te[facing=up,material=field_151585_k,transparent=false,type=macerator]
ic2:te[facing=up,material=field_151585_k,transparent=false,type=macerator_active]
ic2:te[facing=up,material=field_151585_k,transparent=false,type=recycler]
ic2:te[facing=up,material=field_151585_k,transparent=false,type=recycler_active]
ic2:te[facing=up,material=field_151585_k,transparent=false,type=solid_canner]
ic2:te[facing=up,material=field_151585_k,transparent=false,type=solid_canner_active]
ic2:te[facing=up,material=field_151585_k,transparent=false,type=blast_furnace]
ic2:te[facing=up,material=field_151585_k,transparent=false,type=blast_furnace_active]
ic2:te[facing=up,material=field_151585_k,transparent=false,type=block_cutter]
ic2:te[facing=up,material=field_151585_k,transparent=false,type=block_cutter_active]
ic2:te[facing=up,material=field_151585_k,transparent=false,type=centrifuge]
ic2:te[facing=up,material=field_151585_k,transparent=false,type=centrifuge_active]
ic2:te[facing=up,material=field_151585_k,transparent=false,type=fermenter]
ic2:te[facing=up,material=field_151585_k,transparent=false,type=fermenter_active]
ic2:te[facing=up,material=field_151585_k,transparent=false,type=induction_furnace]
ic2:te[facing=up,material=field_151585_k,transparent=false,type=induction_furnace_active]
ic2:te[facing=up,material=field_151585_k,transparent=false,type=metal_former]
ic2:te[facing=up,material=field_151585_k,transparent=false,type=metal_former_active]
ic2:te[facing=up,material=field_151585_k,transparent=false,type=ore_washing_plant]
ic2:te[facing=up,material=field_151585_k,transparent=false,type=ore_washing_plant_active]
ic2:te[facing=up,material=field_151585_k,transparent=false,type=advanced_miner]
ic2:te[facing=up,material=field_151585_k,transparent=false,type=advanced_miner_active]
ic2:te[facing=up,material=field_151585_k,transparent=false,type=crop_harvester]
ic2:te[facing=up,material=field_151585_k,transparent=false,type=cropmatron]
ic2:te[facing=up,material=field_151585_k,transparent=false,type=miner]
ic2:te[facing=up,material=field_151585_k,transparent=false,type=miner_active]
ic2:te[facing=up,material=field_151585_k,transparent=false,type=mass_fabricator]
ic2:te[facing=up,material=field_151585_k,transparent=false,type=mass_fabricator_active]
ic2:te[facing=up,material=field_151585_k,transparent=false,type=uu_assembly_bench]
ic2:te[facing=up,material=field_151585_k,transparent=false,type=uu_assembly_bench_active]
ic2:te[facing=up,material=field_151585_k,transparent=false,type=matter_generator]
ic2:te[facing=up,material=field_151585_k,transparent=false,type=matter_generator_active]
ic2:te[facing=up,material=field_151585_k,transparent=false,type=pattern_storage]
ic2:te[facing=up,material=field_151585_k,transparent=false,type=replicator]
ic2:te[facing=up,material=field_151585_k,transparent=false,type=replicator_active]
ic2:te[facing=up,material=field_151585_k,transparent=false,type=scanner]
ic2:te[facing=up,material=field_151585_k,transparent=false,type=scanner_active]
ic2:te[facing=up,material=field_151585_k,transparent=false,type=energy_o_mat]
ic2:te[facing=up,material=field_151585_k,transparent=false,type=personal_chest]
ic2:te[facing=up,material=field_151585_k,transparent=false,type=trade_o_mat]
ic2:te[facing=up,material=field_151585_k,transparent=false,type=cable]
ic2:te[facing=up,material=field_151585_k,transparent=false,type=detector_cable]
ic2:te[facing=up,material=field_151585_k,transparent=false,type=splitter_cable]
ic2:te[facing=up,material=field_151585_k,transparent=false,type=chargepad_batbox]
ic2:te[facing=up,material=field_151585_k,transparent=false,type=chargepad_batbox_active]
ic2:te[facing=up,material=field_151585_k,transparent=false,type=chargepad_cesu]
ic2:te[facing=up,material=field_151585_k,transparent=false,type=chargepad_cesu_active]
ic2:te[facing=up,material=field_151585_k,transparent=false,type=chargepad_mfe]
ic2:te[facing=up,material=field_151585_k,transparent=false,type=chargepad_mfe_active]
ic2:te[facing=up,material=field_151585_k,transparent=false,type=chargepad_mfsu]
ic2:te[facing=up,material=field_151585_k,transparent=false,type=chargepad_mfsu_active]
ic2:te[facing=up,material=field_151585_k,transparent=false,type=batbox]
ic2:te[facing=up,material=field_151585_k,transparent=false,type=cesu]
ic2:te[facing=up,material=field_151585_k,transparent=false,type=mfe]
ic2:te[facing=up,material=field_151585_k,transparent=false,type=mfsu]
ic2:te[facing=up,material=field_151585_k,transparent=false,type=electrolyzer]
ic2:te[facing=up,material=field_151585_k,transparent=false,type=electrolyzer_active]
ic2:te[facing=up,material=field_151585_k,transparent=false,type=lv_transformer]
ic2:te[facing=up,material=field_151585_k,transparent=false,type=mv_transformer]
ic2:te[facing=up,material=field_151585_k,transparent=false,type=hv_transformer]
ic2:te[facing=up,material=field_151585_k,transparent=false,type=ev_transformer]
ic2:te[facing=up,material=field_151585_k,transparent=false,type=tank]
ic2:te[facing=up,material=field_151585_k,transparent=false,type=chunk_loader]
ic2:te[facing=up,material=field_151585_k,transparent=false,type=chunk_loader_active]
ic2:te[facing=up,material=field_151585_k,transparent=false,type=item_buffer_2]
ic2:te[facing=up,material=field_151585_k,transparent=false,type=creative_generator]
ic2:te[facing=up,material=field_151585_k,transparent=false,type=creative_generator_active]
ic2:te[facing=up,material=field_151585_k,transparent=false,type=steam_repressurizer]
ic2:te[facing=up,material=field_151585_k,transparent=false,type=steam_repressurizer_active]
ic2:te[facing=up,material=field_151585_k,transparent=false,type=weighted_fluid_distributor]
ic2:te[facing=up,material=field_151585_k,transparent=false,type=weighted_item_distributor]
ic2:te[facing=up,material=field_151585_k,transparent=false,type=rci_rsh]
ic2:te[facing=up,material=field_151585_k,transparent=false,type=rci_rsh_active]
ic2:te[facing=up,material=field_151585_k,transparent=false,type=rci_lzh]
ic2:te[facing=up,material=field_151585_k,transparent=false,type=rci_lzh_active]
ic2:te[facing=up,material=field_151585_k,transparent=false,type=crop]
ic2:te[facing=up,material=field_151585_k,transparent=false,type=industrial_workbench]
ic2:te[facing=up,material=field_151585_k,transparent=false,type=batch_crafter]
ic2:te[facing=up,material=field_151585_k,transparent=false,type=batch_crafter_active]
ic2:te[facing=north,material=field_151573_f,transparent=true,type=invalid]
ic2:te[facing=north,material=field_151573_f,transparent=true,type=barrel]
ic2:te[facing=north,material=field_151573_f,transparent=true,type=barrel_active]
ic2:te[facing=north,material=field_151573_f,transparent=true,type=wall]
ic2:te[facing=north,material=field_151573_f,transparent=true,type=itnt]
ic2:te[facing=north,material=field_151573_f,transparent=true,type=nuke]
ic2:te[facing=north,material=field_151573_f,transparent=true,type=generator]
ic2:te[facing=north,material=field_151573_f,transparent=true,type=generator_active]
ic2:te[facing=north,material=field_151573_f,transparent=true,type=geo_generator]
ic2:te[facing=north,material=field_151573_f,transparent=true,type=geo_generator_active]
ic2:te[facing=north,material=field_151573_f,transparent=true,type=kinetic_generator]
ic2:te[facing=north,material=field_151573_f,transparent=true,type=kinetic_generator_active]
ic2:te[facing=north,material=field_151573_f,transparent=true,type=rt_generator]
ic2:te[facing=north,material=field_151573_f,transparent=true,type=rt_generator_active]
ic2:te[facing=north,material=field_151573_f,transparent=true,type=semifluid_generator]
ic2:te[facing=north,material=field_151573_f,transparent=true,type=semifluid_generator_active]
ic2:te[facing=north,material=field_151573_f,transparent=true,type=solar_generator]
ic2:te[facing=north,material=field_151573_f,transparent=true,type=solar_generator_active]
ic2:te[facing=north,material=field_151573_f,transparent=true,type=stirling_generator]
ic2:te[facing=north,material=field_151573_f,transparent=true,type=stirling_generator_active]
ic2:te[facing=north,material=field_151573_f,transparent=true,type=water_generator]
ic2:te[facing=north,material=field_151573_f,transparent=true,type=water_generator_active]
ic2:te[facing=north,material=field_151573_f,transparent=true,type=wind_generator]
ic2:te[facing=north,material=field_151573_f,transparent=true,type=wind_generator_active]
ic2:te[facing=north,material=field_151573_f,transparent=true,type=electric_heat_generator]
ic2:te[facing=north,material=field_151573_f,transparent=true,type=electric_heat_generator_active]
ic2:te[facing=north,material=field_151573_f,transparent=true,type=fluid_heat_generator]
ic2:te[facing=north,material=field_151573_f,transparent=true,type=fluid_heat_generator_active]
ic2:te[facing=north,material=field_151573_f,transparent=true,type=rt_heat_generator]
ic2:te[facing=north,material=field_151573_f,transparent=true,type=rt_heat_generator_active]
ic2:te[facing=north,material=field_151573_f,transparent=true,type=solid_heat_generator]
ic2:te[facing=north,material=field_151573_f,transparent=true,type=solid_heat_generator_active]
ic2:te[facing=north,material=field_151573_f,transparent=true,type=electric_kinetic_generator]
ic2:te[facing=north,material=field_151573_f,transparent=true,type=electric_kinetic_generator_active]
ic2:te[facing=north,material=field_151573_f,transparent=true,type=manual_kinetic_generator]
ic2:te[facing=north,material=field_151573_f,transparent=true,type=steam_kinetic_generator]
ic2:te[facing=north,material=field_151573_f,transparent=true,type=steam_kinetic_generator_active]
ic2:te[facing=north,material=field_151573_f,transparent=true,type=stirling_kinetic_generator]
ic2:te[facing=north,material=field_151573_f,transparent=true,type=stirling_kinetic_generator_active]
ic2:te[facing=north,material=field_151573_f,transparent=true,type=water_kinetic_generator]
ic2:te[facing=north,material=field_151573_f,transparent=true,type=water_kinetic_generator_active]
ic2:te[facing=north,material=field_151573_f,transparent=true,type=wind_kinetic_generator]
ic2:te[facing=north,material=field_151573_f,transparent=true,type=wind_kinetic_generator_active]
ic2:te[facing=north,material=field_151573_f,transparent=true,type=nuclear_reactor]
ic2:te[facing=north,material=field_151573_f,transparent=true,type=nuclear_reactor_active]
ic2:te[facing=north,material=field_151573_f,transparent=true,type=reactor_access_hatch]
ic2:te[facing=north,material=field_151573_f,transparent=true,type=reactor_chamber]
ic2:te[facing=north,material=field_151573_f,transparent=true,type=reactor_fluid_port]
ic2:te[facing=north,material=field_151573_f,transparent=true,type=reactor_redstone_port]
ic2:te[facing=north,material=field_151573_f,transparent=true,type=condenser]
ic2:te[facing=north,material=field_151573_f,transparent=true,type=condenser_active]
ic2:te[facing=north,material=field_151573_f,transparent=true,type=fluid_bottler]
ic2:te[facing=north,material=field_151573_f,transparent=true,type=fluid_bottler_active]
ic2:te[facing=north,material=field_151573_f,transparent=true,type=fluid_distributor]
ic2:te[facing=north,material=field_151573_f,transparent=true,type=fluid_distributor_active]
ic2:te[facing=north,material=field_151573_f,transparent=true,type=fluid_regulator]
ic2:te[facing=north,material=field_151573_f,transparent=true,type=fluid_regulator_active]
ic2:te[facing=north,material=field_151573_f,transparent=true,type=liquid_heat_exchanger]
ic2:te[facing=north,material=field_151573_f,transparent=true,type=liquid_heat_exchanger_active]
ic2:te[facing=north,material=field_151573_f,transparent=true,type=pump]
ic2:te[facing=north,material=field_151573_f,transparent=true,type=pump_active]
ic2:te[facing=north,material=field_151573_f,transparent=true,type=solar_distiller]
ic2:te[facing=north,material=field_151573_f,transparent=true,type=steam_generator]
ic2:te[facing=north,material=field_151573_f,transparent=true,type=steam_generator_active]
ic2:te[facing=north,material=field_151573_f,transparent=true,type=item_buffer]
ic2:te[facing=north,material=field_151573_f,transparent=true,type=luminator_flat]
ic2:te[facing=north,material=field_151573_f,transparent=true,type=luminator_flat_active]
ic2:te[facing=north,material=field_151573_f,transparent=true,type=magnetizer]
ic2:te[facing=north,material=field_151573_f,transparent=true,type=sorting_machine]
ic2:te[facing=north,material=field_151573_f,transparent=true,type=teleporter]
ic2:te[facing=north,material=field_151573_f,transparent=true,type=teleporter_active]
ic2:te[facing=north,material=field_151573_f,transparent=true,type=terraformer]
ic2:te[facing=north,material=field_151573_f,transparent=true,type=terraformer_active]
ic2:te[facing=north,material=field_151573_f,transparent=true,type=tesla_coil]
ic2:te[facing=north,material=field_151573_f,transparent=true,type=canner]
ic2:te[facing=north,material=field_151573_f,transparent=true,type=canner_active]
ic2:te[facing=north,material=field_151573_f,transparent=true,type=compressor]
ic2:te[facing=north,material=field_151573_f,transparent=true,type=compressor_active]
ic2:te[facing=north,material=field_151573_f,transparent=true,type=electric_furnace]
ic2:te[facing=north,material=field_151573_f,transparent=true,type=electric_furnace_active]
ic2:te[facing=north,material=field_151573_f,transparent=true,type=extractor]
ic2:te[facing=north,material=field_151573_f,transparent=true,type=extractor_active]
ic2:te[facing=north,material=field_151573_f,transparent=true,type=iron_furnace]
ic2:te[facing=north,material=field_151573_f,transparent=true,type=iron_furnace_active]
ic2:te[facing=north,material=field_151573_f,transparent=true,type=macerator]
ic2:te[facing=north,material=field_151573_f,transparent=true,type=macerator_active]
ic2:te[facing=north,material=field_151573_f,transparent=true,type=recycler]
ic2:te[facing=north,material=field_151573_f,transparent=true,type=recycler_active]
ic2:te[facing=north,material=field_151573_f,transparent=true,type=solid_canner]
ic2:te[facing=north,material=field_151573_f,transparent=true,type=solid_canner_active]
ic2:te[facing=north,material=field_151573_f,transparent=true,type=blast_furnace]
ic2:te[facing=north,material=field_151573_f,transparent=true,type=blast_furnace_active]
ic2:te[facing=north,material=field_151573_f,transparent=true,type=block_cutter]
ic2:te[facing=north,material=field_151573_f,transparent=true,type=block_cutter_active]
ic2:te[facing=north,material=field_151573_f,transparent=true,type=centrifuge]
ic2:te[facing=north,material=field_151573_f,transparent=true,type=centrifuge_active]
ic2:te[facing=north,material=field_151573_f,transparent=true,type=fermenter]
ic2:te[facing=north,material=field_151573_f,transparent=true,type=fermenter_active]
ic2:te[facing=north,material=field_151573_f,transparent=true,type=induction_furnace]
ic2:te[facing=north,material=field_151573_f,transparent=true,type=induction_furnace_active]
ic2:te[facing=north,material=field_151573_f,transparent=true,type=metal_former]
ic2:te[facing=north,material=field_151573_f,transparent=true,type=metal_former_active]
ic2:te[facing=north,material=field_151573_f,transparent=true,type=ore_washing_plant]
ic2:te[facing=north,material=field_151573_f,transparent=true,type=ore_washing_plant_active]
ic2:te[facing=north,material=field_151573_f,transparent=true,type=advanced_miner]
ic2:te[facing=north,material=field_151573_f,transparent=true,type=advanced_miner_active]
ic2:te[facing=north,material=field_151573_f,transparent=true,type=crop_harvester]
ic2:te[facing=north,material=field_151573_f,transparent=true,type=cropmatron]
ic2:te[facing=north,material=field_151573_f,transparent=true,type=miner]
ic2:te[facing=north,material=field_151573_f,transparent=true,type=miner_active]
ic2:te[facing=north,material=field_151573_f,transparent=true,type=mass_fabricator]
ic2:te[facing=north,material=field_151573_f,transparent=true,type=mass_fabricator_active]
ic2:te[facing=north,material=field_151573_f,transparent=true,type=uu_assembly_bench]
ic2:te[facing=north,material=field_151573_f,transparent=true,type=uu_assembly_bench_active]
ic2:te[facing=north,material=field_151573_f,transparent=true,type=matter_generator]
ic2:te[facing=north,material=field_151573_f,transparent=true,type=matter_generator_active]
ic2:te[facing=north,material=field_151573_f,transparent=true,type=pattern_storage]
ic2:te[facing=north,material=field_151573_f,transparent=true,type=replicator]
ic2:te[facing=north,material=field_151573_f,transparent=true,type=replicator_active]
ic2:te[facing=north,material=field_151573_f,transparent=true,type=scanner]
ic2:te[facing=north,material=field_151573_f,transparent=true,type=scanner_active]
ic2:te[facing=north,material=field_151573_f,transparent=true,type=energy_o_mat]
ic2:te[facing=north,material=field_151573_f,transparent=true,type=personal_chest]
ic2:te[facing=north,material=field_151573_f,transparent=true,type=trade_o_mat]
ic2:te[facing=north,material=field_151573_f,transparent=true,type=cable]
ic2:te[facing=north,material=field_151573_f,transparent=true,type=detector_cable]
ic2:te[facing=north,material=field_151573_f,transparent=true,type=splitter_cable]
ic2:te[facing=north,material=field_151573_f,transparent=true,type=chargepad_batbox]
ic2:te[facing=north,material=field_151573_f,transparent=true,type=chargepad_batbox_active]
ic2:te[facing=north,material=field_151573_f,transparent=true,type=chargepad_cesu]
ic2:te[facing=north,material=field_151573_f,transparent=true,type=chargepad_cesu_active]
ic2:te[facing=north,material=field_151573_f,transparent=true,type=chargepad_mfe]
ic2:te[facing=north,material=field_151573_f,transparent=true,type=chargepad_mfe_active]
ic2:te[facing=north,material=field_151573_f,transparent=true,type=chargepad_mfsu]
ic2:te[facing=north,material=field_151573_f,transparent=true,type=chargepad_mfsu_active]
ic2:te[facing=north,material=field_151573_f,transparent=true,type=batbox]
ic2:te[facing=north,material=field_151573_f,transparent=true,type=cesu]
ic2:te[facing=north,material=field_151573_f,transparent=true,type=mfe]
ic2:te[facing=north,material=field_151573_f,transparent=true,type=mfsu]
ic2:te[facing=north,material=field_151573_f,transparent=true,type=electrolyzer]
ic2:te[facing=north,material=field_151573_f,transparent=true,type=electrolyzer_active]
ic2:te[facing=north,material=field_151573_f,transparent=true,type=lv_transformer]
ic2:te[facing=north,material=field_151573_f,transparent=true,type=mv_transformer]
ic2:te[facing=north,material=field_151573_f,transparent=true,type=hv_transformer]
ic2:te[facing=north,material=field_151573_f,transparent=true,type=ev_transformer]
ic2:te[facing=north,material=field_151573_f,transparent=true,type=tank]
ic2:te[facing=north,material=field_151573_f,transparent=true,type=chunk_loader]
ic2:te[facing=north,material=field_151573_f,transparent=true,type=chunk_loader_active]
ic2:te[facing=north,material=field_151573_f,transparent=true,type=item_buffer_2]
ic2:te[facing=north,material=field_151573_f,transparent=true,type=creative_generator]
ic2:te[facing=north,material=field_151573_f,transparent=true,type=creative_generator_active]
ic2:te[facing=north,material=field_151573_f,transparent=true,type=steam_repressurizer]
ic2:te[facing=north,material=field_151573_f,transparent=true,type=steam_repressurizer_active]
ic2:te[facing=north,material=field_151573_f,transparent=true,type=weighted_fluid_distributor]
ic2:te[facing=north,material=field_151573_f,transparent=true,type=weighted_item_distributor]
ic2:te[facing=north,material=field_151573_f,transparent=true,type=rci_rsh]
ic2:te[facing=north,material=field_151573_f,transparent=true,type=rci_rsh_active]
ic2:te[facing=north,material=field_151573_f,transparent=true,type=rci_lzh]
ic2:te[facing=north,material=field_151573_f,transparent=true,type=rci_lzh_active]
ic2:te[facing=north,material=field_151573_f,transparent=true,type=crop]
ic2:te[facing=north,material=field_151573_f,transparent=true,type=industrial_workbench]
ic2:te[facing=north,material=field_151573_f,transparent=true,type=batch_crafter]
ic2:te[facing=north,material=field_151573_f,transparent=true,type=batch_crafter_active]
ic2:te[facing=north,material=field_151573_f,transparent=false,type=invalid]
ic2:te[facing=north,material=field_151573_f,transparent=false,type=barrel]
ic2:te[facing=north,material=field_151573_f,transparent=false,type=barrel_active]
ic2:te[facing=north,material=field_151573_f,transparent=false,type=wall]
ic2:te[facing=north,material=field_151573_f,transparent=false,type=itnt]
ic2:te[facing=north,material=field_151573_f,transparent=false,type=nuke]
ic2:te[facing=north,material=field_151573_f,transparent=false,type=generator]
ic2:te[facing=north,material=field_151573_f,transparent=false,type=generator_active]
ic2:te[facing=north,material=field_151573_f,transparent=false,type=geo_generator]
ic2:te[facing=north,material=field_151573_f,transparent=false,type=geo_generator_active]
ic2:te[facing=north,material=field_151573_f,transparent=false,type=kinetic_generator]
ic2:te[facing=north,material=field_151573_f,transparent=false,type=kinetic_generator_active]
ic2:te[facing=north,material=field_151573_f,transparent=false,type=rt_generator]
ic2:te[facing=north,material=field_151573_f,transparent=false,type=rt_generator_active]
ic2:te[facing=north,material=field_151573_f,transparent=false,type=semifluid_generator]
ic2:te[facing=north,material=field_151573_f,transparent=false,type=semifluid_generator_active]
ic2:te[facing=north,material=field_151573_f,transparent=false,type=solar_generator]
ic2:te[facing=north,material=field_151573_f,transparent=false,type=solar_generator_active]
ic2:te[facing=north,material=field_151573_f,transparent=false,type=stirling_generator]
ic2:te[facing=north,material=field_151573_f,transparent=false,type=stirling_generator_active]
ic2:te[facing=north,material=field_151573_f,transparent=false,type=water_generator]
ic2:te[facing=north,material=field_151573_f,transparent=false,type=water_generator_active]
ic2:te[facing=north,material=field_151573_f,transparent=false,type=wind_generator]
ic2:te[facing=north,material=field_151573_f,transparent=false,type=wind_generator_active]
ic2:te[facing=north,material=field_151573_f,transparent=false,type=electric_heat_generator]
ic2:te[facing=north,material=field_151573_f,transparent=false,type=electric_heat_generator_active]
ic2:te[facing=north,material=field_151573_f,transparent=false,type=fluid_heat_generator]
ic2:te[facing=north,material=field_151573_f,transparent=false,type=fluid_heat_generator_active]
ic2:te[facing=north,material=field_151573_f,transparent=false,type=rt_heat_generator]
ic2:te[facing=north,material=field_151573_f,transparent=false,type=rt_heat_generator_active]
ic2:te[facing=north,material=field_151573_f,transparent=false,type=solid_heat_generator]
ic2:te[facing=north,material=field_151573_f,transparent=false,type=solid_heat_generator_active]
ic2:te[facing=north,material=field_151573_f,transparent=false,type=electric_kinetic_generator]
ic2:te[facing=north,material=field_151573_f,transparent=false,type=electric_kinetic_generator_active]
ic2:te[facing=north,material=field_151573_f,transparent=false,type=manual_kinetic_generator]
ic2:te[facing=north,material=field_151573_f,transparent=false,type=steam_kinetic_generator]
ic2:te[facing=north,material=field_151573_f,transparent=false,type=steam_kinetic_generator_active]
ic2:te[facing=north,material=field_151573_f,transparent=false,type=stirling_kinetic_generator]
ic2:te[facing=north,material=field_151573_f,transparent=false,type=stirling_kinetic_generator_active]
ic2:te[facing=north,material=field_151573_f,transparent=false,type=water_kinetic_generator]
ic2:te[facing=north,material=field_151573_f,transparent=false,type=water_kinetic_generator_active]
ic2:te[facing=north,material=field_151573_f,transparent=false,type=wind_kinetic_generator]
ic2:te[facing=north,material=field_151573_f,transparent=false,type=wind_kinetic_generator_active]
ic2:te[facing=north,material=field_151573_f,transparent=false,type=nuclear_reactor]
ic2:te[facing=north,material=field_151573_f,transparent=false,type=nuclear_reactor_active]
ic2:te[facing=north,material=field_151573_f,transparent=false,type=reactor_access_hatch]
ic2:te[facing=north,material=field_151573_f,transparent=false,type=reactor_chamber]
ic2:te[facing=north,material=field_151573_f,transparent=false,type=reactor_fluid_port]
ic2:te[facing=north,material=field_151573_f,transparent=false,type=reactor_redstone_port]
ic2:te[facing=north,material=field_151573_f,transparent=false,type=condenser]
ic2:te[facing=north,material=field_151573_f,transparent=false,type=condenser_active]
ic2:te[facing=north,material=field_151573_f,transparent=false,type=fluid_bottler]
ic2:te[facing=north,material=field_151573_f,transparent=false,type=fluid_bottler_active]
ic2:te[facing=north,material=field_151573_f,transparent=false,type=fluid_distributor]
ic2:te[facing=north,material=field_151573_f,transparent=false,type=fluid_distributor_active]
ic2:te[facing=north,material=field_151573_f,transparent=false,type=fluid_regulator]
ic2:te[facing=north,material=field_151573_f,transparent=false,type=fluid_regulator_active]
ic2:te[facing=north,material=field_151573_f,transparent=false,type=liquid_heat_exchanger]
ic2:te[facing=north,material=field_151573_f,transparent=false,type=liquid_heat_exchanger_active]
ic2:te[facing=north,material=field_151573_f,transparent=false,type=pump]
ic2:te[facing=north,material=field_151573_f,transparent=false,type=pump_active]
ic2:te[facing=north,material=field_151573_f,transparent=false,type=solar_distiller]
ic2:te[facing=north,material=field_151573_f,transparent=false,type=steam_generator]
ic2:te[facing=north,material=field_151573_f,transparent=false,type=steam_generator_active]
ic2:te[facing=north,material=field_151573_f,transparent=false,type=item_buffer]
ic2:te[facing=north,material=field_151573_f,transparent=false,type=luminator_flat]
ic2:te[facing=north,material=field_151573_f,transparent=false,type=luminator_flat_active]
ic2:te[facing=north,material=field_151573_f,transparent=false,type=magnetizer]
ic2:te[facing=north,material=field_151573_f,transparent=false,type=sorting_machine]
ic2:te[facing=north,material=field_151573_f,transparent=false,type=teleporter]
ic2:te[facing=north,material=field_151573_f,transparent=false,type=teleporter_active]
ic2:te[facing=north,material=field_151573_f,transparent=false,type=terraformer]
ic2:te[facing=north,material=field_151573_f,transparent=false,type=terraformer_active]
ic2:te[facing=north,material=field_151573_f,transparent=false,type=tesla_coil]
ic2:te[facing=north,material=field_151573_f,transparent=false,type=canner]
ic2:te[facing=north,material=field_151573_f,transparent=false,type=canner_active]
ic2:te[facing=north,material=field_151573_f,transparent=false,type=compressor]
ic2:te[facing=north,material=field_151573_f,transparent=false,type=compressor_active]
ic2:te[facing=north,material=field_151573_f,transparent=false,type=electric_furnace]
ic2:te[facing=north,material=field_151573_f,transparent=false,type=electric_furnace_active]
ic2:te[facing=north,material=field_151573_f,transparent=false,type=extractor]
ic2:te[facing=north,material=field_151573_f,transparent=false,type=extractor_active]
ic2:te[facing=north,material=field_151573_f,transparent=false,type=iron_furnace]
ic2:te[facing=north,material=field_151573_f,transparent=false,type=iron_furnace_active]
ic2:te[facing=north,material=field_151573_f,transparent=false,type=macerator]
ic2:te[facing=north,material=field_151573_f,transparent=false,type=macerator_active]
ic2:te[facing=north,material=field_151573_f,transparent=false,type=recycler]
ic2:te[facing=north,material=field_151573_f,transparent=false,type=recycler_active]
ic2:te[facing=north,material=field_151573_f,transparent=false,type=solid_canner]
ic2:te[facing=north,material=field_151573_f,transparent=false,type=solid_canner_active]
ic2:te[facing=north,material=field_151573_f,transparent=false,type=blast_furnace]
ic2:te[facing=north,material=field_151573_f,transparent=false,type=blast_furnace_active]
ic2:te[facing=north,material=field_151573_f,transparent=false,type=block_cutter]
ic2:te[facing=north,material=field_151573_f,transparent=false,type=block_cutter_active]
ic2:te[facing=north,material=field_151573_f,transparent=false,type=centrifuge]
ic2:te[facing=north,material=field_151573_f,transparent=false,type=centrifuge_active]
ic2:te[facing=north,material=field_151573_f,transparent=false,type=fermenter]
ic2:te[facing=north,material=field_151573_f,transparent=false,type=fermenter_active]
ic2:te[facing=north,material=field_151573_f,transparent=false,type=induction_furnace]
ic2:te[facing=north,material=field_151573_f,transparent=false,type=induction_furnace_active]
ic2:te[facing=north,material=field_151573_f,transparent=false,type=metal_former]
ic2:te[facing=north,material=field_151573_f,transparent=false,type=metal_former_active]
ic2:te[facing=north,material=field_151573_f,transparent=false,type=ore_washing_plant]
ic2:te[facing=north,material=field_151573_f,transparent=false,type=ore_washing_plant_active]
ic2:te[facing=north,material=field_151573_f,transparent=false,type=advanced_miner]
ic2:te[facing=north,material=field_151573_f,transparent=false,type=advanced_miner_active]
ic2:te[facing=north,material=field_151573_f,transparent=false,type=crop_harvester]
ic2:te[facing=north,material=field_151573_f,transparent=false,type=cropmatron]
ic2:te[facing=north,material=field_151573_f,transparent=false,type=miner]
ic2:te[facing=north,material=field_151573_f,transparent=false,type=miner_active]
ic2:te[facing=north,material=field_151573_f,transparent=false,type=mass_fabricator]
ic2:te[facing=north,material=field_151573_f,transparent=false,type=mass_fabricator_active]
ic2:te[facing=north,material=field_151573_f,transparent=false,type=uu_assembly_bench]
ic2:te[facing=north,material=field_151573_f,transparent=false,type=uu_assembly_bench_active]
ic2:te[facing=north,material=field_151573_f,transparent=false,type=matter_generator]
ic2:te[facing=north,material=field_151573_f,transparent=false,type=matter_generator_active]
ic2:te[facing=north,material=field_151573_f,transparent=false,type=pattern_storage]
ic2:te[facing=north,material=field_151573_f,transparent=false,type=replicator]
ic2:te[facing=north,material=field_151573_f,transparent=false,type=replicator_active]
ic2:te[facing=north,material=field_151573_f,transparent=false,type=scanner]
ic2:te[facing=north,material=field_151573_f,transparent=false,type=scanner_active]
ic2:te[facing=north,material=field_151573_f,transparent=false,type=energy_o_mat]
ic2:te[facing=north,material=field_151573_f,transparent=false,type=personal_chest]
ic2:te[facing=north,material=field_151573_f,transparent=false,type=trade_o_mat]
ic2:te[facing=north,material=field_151573_f,transparent=false,type=cable]
ic2:te[facing=north,material=field_151573_f,transparent=false,type=detector_cable]
ic2:te[facing=north,material=field_151573_f,transparent=false,type=splitter_cable]
ic2:te[facing=north,material=field_151573_f,transparent=false,type=chargepad_batbox]
ic2:te[facing=north,material=field_151573_f,transparent=false,type=chargepad_batbox_active]
ic2:te[facing=north,material=field_151573_f,transparent=false,type=chargepad_cesu]
ic2:te[facing=north,material=field_151573_f,transparent=false,type=chargepad_cesu_active]
ic2:te[facing=north,material=field_151573_f,transparent=false,type=chargepad_mfe]
ic2:te[facing=north,material=field_151573_f,transparent=false,type=chargepad_mfe_active]
ic2:te[facing=north,material=field_151573_f,transparent=false,type=chargepad_mfsu]
ic2:te[facing=north,material=field_151573_f,transparent=false,type=chargepad_mfsu_active]
ic2:te[facing=north,material=field_151573_f,transparent=false,type=batbox]
ic2:te[facing=north,material=field_151573_f,transparent=false,type=cesu]
ic2:te[facing=north,material=field_151573_f,transparent=false,type=mfe]
ic2:te[facing=north,material=field_151573_f,transparent=false,type=mfsu]
ic2:te[facing=north,material=field_151573_f,transparent=false,type=electrolyzer]
ic2:te[facing=north,material=field_151573_f,transparent=false,type=electrolyzer_active]
ic2:te[facing=north,material=field_151573_f,transparent=false,type=lv_transformer]
ic2:te[facing=north,material=field_151573_f,transparent=false,type=mv_transformer]
ic2:te[facing=north,material=field_151573_f,transparent=false,type=hv_transformer]
ic2:te[facing=north,material=field_151573_f,transparent=false,type=ev_transformer]
ic2:te[facing=north,material=field_151573_f,transparent=false,type=tank]
ic2:te[facing=north,material=field_151573_f,transparent=false,type=chunk_loader]
ic2:te[facing=north,material=field_151573_f,transparent=false,type=chunk_loader_active]
ic2:te[facing=north,material=field_151573_f,transparent=false,type=item_buffer_2]
ic2:te[facing=north,material=field_151573_f,transparent=false,type=creative_generator]
ic2:te[facing=north,material=field_151573_f,transparent=false,type=creative_generator_active]
ic2:te[facing=north,material=field_151573_f,transparent=false,type=steam_repressurizer]
ic2:te[facing=north,material=field_151573_f,transparent=false,type=steam_repressurizer_active]
ic2:te[facing=north,material=field_151573_f,transparent=false,type=weighted_fluid_distributor]
ic2:te[facing=north,material=field_151573_f,transparent=false,type=weighted_item_distributor]
ic2:te[facing=north,material=field_151573_f,transparent=false,type=rci_rsh]
ic2:te[facing=north,material=field_151573_f,transparent=false,type=rci_rsh_active]
ic2:te[facing=north,material=field_151573_f,transparent=false,type=rci_lzh]
ic2:te[facing=north,material=field_151573_f,transparent=false,type=rci_lzh_active]
ic2:te[facing=north,material=field_151573_f,transparent=false,type=crop]
ic2:te[facing=north,material=field_151573_f,transparent=false,type=industrial_workbench]
ic2:te[facing=north,material=field_151573_f,transparent=false,type=batch_crafter]
ic2:te[facing=north,material=field_151573_f,transparent=false,type=batch_crafter_active]
ic2:te[facing=north,material=field_151580_n,transparent=true,type=invalid]
ic2:te[facing=north,material=field_151580_n,transparent=true,type=barrel]
ic2:te[facing=north,material=field_151580_n,transparent=true,type=barrel_active]
ic2:te[facing=north,material=field_151580_n,transparent=true,type=wall]
ic2:te[facing=north,material=field_151580_n,transparent=true,type=itnt]
ic2:te[facing=north,material=field_151580_n,transparent=true,type=nuke]
ic2:te[facing=north,material=field_151580_n,transparent=true,type=generator]
ic2:te[facing=north,material=field_151580_n,transparent=true,type=generator_active]
ic2:te[facing=north,material=field_151580_n,transparent=true,type=geo_generator]
ic2:te[facing=north,material=field_151580_n,transparent=true,type=geo_generator_active]
ic2:te[facing=north,material=field_151580_n,transparent=true,type=kinetic_generator]
ic2:te[facing=north,material=field_151580_n,transparent=true,type=kinetic_generator_active]
ic2:te[facing=north,material=field_151580_n,transparent=true,type=rt_generator]
ic2:te[facing=north,material=field_151580_n,transparent=true,type=rt_generator_active]
ic2:te[facing=north,material=field_151580_n,transparent=true,type=semifluid_generator]
ic2:te[facing=north,material=field_151580_n,transparent=true,type=semifluid_generator_active]
ic2:te[facing=north,material=field_151580_n,transparent=true,type=solar_generator]
ic2:te[facing=north,material=field_151580_n,transparent=true,type=solar_generator_active]
ic2:te[facing=north,material=field_151580_n,transparent=true,type=stirling_generator]
ic2:te[facing=north,material=field_151580_n,transparent=true,type=stirling_generator_active]
ic2:te[facing=north,material=field_151580_n,transparent=true,type=water_generator]
ic2:te[facing=north,material=field_151580_n,transparent=true,type=water_generator_active]
ic2:te[facing=north,material=field_151580_n,transparent=true,type=wind_generator]
ic2:te[facing=north,material=field_151580_n,transparent=true,type=wind_generator_active]
ic2:te[facing=north,material=field_151580_n,transparent=true,type=electric_heat_generator]
ic2:te[facing=north,material=field_151580_n,transparent=true,type=electric_heat_generator_active]
ic2:te[facing=north,material=field_151580_n,transparent=true,type=fluid_heat_generator]
ic2:te[facing=north,material=field_151580_n,transparent=true,type=fluid_heat_generator_active]
ic2:te[facing=north,material=field_151580_n,transparent=true,type=rt_heat_generator]
ic2:te[facing=north,material=field_151580_n,transparent=true,type=rt_heat_generator_active]
ic2:te[facing=north,material=field_151580_n,transparent=true,type=solid_heat_generator]
ic2:te[facing=north,material=field_151580_n,transparent=true,type=solid_heat_generator_active]
ic2:te[facing=north,material=field_151580_n,transparent=true,type=electric_kinetic_generator]
ic2:te[facing=north,material=field_151580_n,transparent=true,type=electric_kinetic_generator_active]
ic2:te[facing=north,material=field_151580_n,transparent=true,type=manual_kinetic_generator]
ic2:te[facing=north,material=field_151580_n,transparent=true,type=steam_kinetic_generator]
ic2:te[facing=north,material=field_151580_n,transparent=true,type=steam_kinetic_generator_active]
ic2:te[facing=north,material=field_151580_n,transparent=true,type=stirling_kinetic_generator]
ic2:te[facing=north,material=field_151580_n,transparent=true,type=stirling_kinetic_generator_active]
ic2:te[facing=north,material=field_151580_n,transparent=true,type=water_kinetic_generator]
ic2:te[facing=north,material=field_151580_n,transparent=true,type=water_kinetic_generator_active]
ic2:te[facing=north,material=field_151580_n,transparent=true,type=wind_kinetic_generator]
ic2:te[facing=north,material=field_151580_n,transparent=true,type=wind_kinetic_generator_active]
ic2:te[facing=north,material=field_151580_n,transparent=true,type=nuclear_reactor]
ic2:te[facing=north,material=field_151580_n,transparent=true,type=nuclear_reactor_active]
ic2:te[facing=north,material=field_151580_n,transparent=true,type=reactor_access_hatch]
ic2:te[facing=north,material=field_151580_n,transparent=true,type=reactor_chamber]
ic2:te[facing=north,material=field_151580_n,transparent=true,type=reactor_fluid_port]
ic2:te[facing=north,material=field_151580_n,transparent=true,type=reactor_redstone_port]
ic2:te[facing=north,material=field_151580_n,transparent=true,type=condenser]
ic2:te[facing=north,material=field_151580_n,transparent=true,type=condenser_active]
ic2:te[facing=north,material=field_151580_n,transparent=true,type=fluid_bottler]
ic2:te[facing=north,material=field_151580_n,transparent=true,type=fluid_bottler_active]
ic2:te[facing=north,material=field_151580_n,transparent=true,type=fluid_distributor]
ic2:te[facing=north,material=field_151580_n,transparent=true,type=fluid_distributor_active]
ic2:te[facing=north,material=field_151580_n,transparent=true,type=fluid_regulator]
ic2:te[facing=north,material=field_151580_n,transparent=true,type=fluid_regulator_active]
ic2:te[facing=north,material=field_151580_n,transparent=true,type=liquid_heat_exchanger]
ic2:te[facing=north,material=field_151580_n,transparent=true,type=liquid_heat_exchanger_active]
ic2:te[facing=north,material=field_151580_n,transparent=true,type=pump]
ic2:te[facing=north,material=field_151580_n,transparent=true,type=pump_active]
ic2:te[facing=north,material=field_151580_n,transparent=true,type=solar_distiller]
ic2:te[facing=north,material=field_151580_n,transparent=true,type=steam_generator]
ic2:te[facing=north,material=field_151580_n,transparent=true,type=steam_generator_active]
ic2:te[facing=north,material=field_151580_n,transparent=true,type=item_buffer]
ic2:te[facing=north,material=field_151580_n,transparent=true,type=luminator_flat]
ic2:te[facing=north,material=field_151580_n,transparent=true,type=luminator_flat_active]
ic2:te[facing=north,material=field_151580_n,transparent=true,type=magnetizer]
ic2:te[facing=north,material=field_151580_n,transparent=true,type=sorting_machine]
ic2:te[facing=north,material=field_151580_n,transparent=true,type=teleporter]
ic2:te[facing=north,material=field_151580_n,transparent=true,type=teleporter_active]
ic2:te[facing=north,material=field_151580_n,transparent=true,type=terraformer]
ic2:te[facing=north,material=field_151580_n,transparent=true,type=terraformer_active]
ic2:te[facing=north,material=field_151580_n,transparent=true,type=tesla_coil]
ic2:te[facing=north,material=field_151580_n,transparent=true,type=canner]
ic2:te[facing=north,material=field_151580_n,transparent=true,type=canner_active]
ic2:te[facing=north,material=field_151580_n,transparent=true,type=compressor]
ic2:te[facing=north,material=field_151580_n,transparent=true,type=compressor_active]
ic2:te[facing=north,material=field_151580_n,transparent=true,type=electric_furnace]
ic2:te[facing=north,material=field_151580_n,transparent=true,type=electric_furnace_active]
ic2:te[facing=north,material=field_151580_n,transparent=true,type=extractor]
ic2:te[facing=north,material=field_151580_n,transparent=true,type=extractor_active]
ic2:te[facing=north,material=field_151580_n,transparent=true,type=iron_furnace]
ic2:te[facing=north,material=field_151580_n,transparent=true,type=iron_furnace_active]
ic2:te[facing=north,material=field_151580_n,transparent=true,type=macerator]
ic2:te[facing=north,material=field_151580_n,transparent=true,type=macerator_active]
ic2:te[facing=north,material=field_151580_n,transparent=true,type=recycler]
ic2:te[facing=north,material=field_151580_n,transparent=true,type=recycler_active]
ic2:te[facing=north,material=field_151580_n,transparent=true,type=solid_canner]
ic2:te[facing=north,material=field_151580_n,transparent=true,type=solid_canner_active]
ic2:te[facing=north,material=field_151580_n,transparent=true,type=blast_furnace]
ic2:te[facing=north,material=field_151580_n,transparent=true,type=blast_furnace_active]
ic2:te[facing=north,material=field_151580_n,transparent=true,type=block_cutter]
ic2:te[facing=north,material=field_151580_n,transparent=true,type=block_cutter_active]
ic2:te[facing=north,material=field_151580_n,transparent=true,type=centrifuge]
ic2:te[facing=north,material=field_151580_n,transparent=true,type=centrifuge_active]
ic2:te[facing=north,material=field_151580_n,transparent=true,type=fermenter]
ic2:te[facing=north,material=field_151580_n,transparent=true,type=fermenter_active]
ic2:te[facing=north,material=field_151580_n,transparent=true,type=induction_furnace]
ic2:te[facing=north,material=field_151580_n,transparent=true,type=induction_furnace_active]
ic2:te[facing=north,material=field_151580_n,transparent=true,type=metal_former]
ic2:te[facing=north,material=field_151580_n,transparent=true,type=metal_former_active]
ic2:te[facing=north,material=field_151580_n,transparent=true,type=ore_washing_plant]
ic2:te[facing=north,material=field_151580_n,transparent=true,type=ore_washing_plant_active]
ic2:te[facing=north,material=field_151580_n,transparent=true,type=advanced_miner]
ic2:te[facing=north,material=field_151580_n,transparent=true,type=advanced_miner_active]
ic2:te[facing=north,material=field_151580_n,transparent=true,type=crop_harvester]
ic2:te[facing=north,material=field_151580_n,transparent=true,type=cropmatron]
ic2:te[facing=north,material=field_151580_n,transparent=true,type=miner]
ic2:te[facing=north,material=field_151580_n,transparent=true,type=miner_active]
ic2:te[facing=north,material=field_151580_n,transparent=true,type=mass_fabricator]
ic2:te[facing=north,material=field_151580_n,transparent=true,type=mass_fabricator_active]
ic2:te[facing=north,material=field_151580_n,transparent=true,type=uu_assembly_bench]
ic2:te[facing=north,material=field_151580_n,transparent=true,type=uu_assembly_bench_active]
ic2:te[facing=north,material=field_151580_n,transparent=true,type=matter_generator]
ic2:te[facing=north,material=field_151580_n,transparent=true,type=matter_generator_active]
ic2:te[facing=north,material=field_151580_n,transparent=true,type=pattern_storage]
ic2:te[facing=north,material=field_151580_n,transparent=true,type=replicator]
ic2:te[facing=north,material=field_151580_n,transparent=true,type=replicator_active]
ic2:te[facing=north,material=field_151580_n,transparent=true,type=scanner]
ic2:te[facing=north,material=field_151580_n,transparent=true,type=scanner_active]
ic2:te[facing=north,material=field_151580_n,transparent=true,type=energy_o_mat]
ic2:te[facing=north,material=field_151580_n,transparent=true,type=personal_chest]
ic2:te[facing=north,material=field_151580_n,transparent=true,type=trade_o_mat]
ic2:te[facing=north,material=field_151580_n,transparent=true,type=cable]
ic2:te[facing=north,material=field_151580_n,transparent=true,type=detector_cable]
ic2:te[facing=north,material=field_151580_n,transparent=true,type=splitter_cable]
ic2:te[facing=north,material=field_151580_n,transparent=true,type=chargepad_batbox]
ic2:te[facing=north,material=field_151580_n,transparent=true,type=chargepad_batbox_active]
ic2:te[facing=north,material=field_151580_n,transparent=true,type=chargepad_cesu]
ic2:te[facing=north,material=field_151580_n,transparent=true,type=chargepad_cesu_active]
ic2:te[facing=north,material=field_151580_n,transparent=true,type=chargepad_mfe]
ic2:te[facing=north,material=field_151580_n,transparent=true,type=chargepad_mfe_active]
ic2:te[facing=north,material=field_151580_n,transparent=true,type=chargepad_mfsu]
ic2:te[facing=north,material=field_151580_n,transparent=true,type=chargepad_mfsu_active]
ic2:te[facing=north,material=field_151580_n,transparent=true,type=batbox]
ic2:te[facing=north,material=field_151580_n,transparent=true,type=cesu]
ic2:te[facing=north,material=field_151580_n,transparent=true,type=mfe]
ic2:te[facing=north,material=field_151580_n,transparent=true,type=mfsu]
ic2:te[facing=north,material=field_151580_n,transparent=true,type=electrolyzer]
ic2:te[facing=north,material=field_151580_n,transparent=true,type=electrolyzer_active]
ic2:te[facing=north,material=field_151580_n,transparent=true,type=lv_transformer]
ic2:te[facing=north,material=field_151580_n,transparent=true,type=mv_transformer]
ic2:te[facing=north,material=field_151580_n,transparent=true,type=hv_transformer]
ic2:te[facing=north,material=field_151580_n,transparent=true,type=ev_transformer]
ic2:te[facing=north,material=field_151580_n,transparent=true,type=tank]
ic2:te[facing=north,material=field_151580_n,transparent=true,type=chunk_loader]
ic2:te[facing=north,material=field_151580_n,transparent=true,type=chunk_loader_active]
ic2:te[facing=north,material=field_151580_n,transparent=true,type=item_buffer_2]
ic2:te[facing=north,material=field_151580_n,transparent=true,type=creative_generator]
ic2:te[facing=north,material=field_151580_n,transparent=true,type=creative_generator_active]
ic2:te[facing=north,material=field_151580_n,transparent=true,type=steam_repressurizer]
ic2:te[facing=north,material=field_151580_n,transparent=true,type=steam_repressurizer_active]
ic2:te[facing=north,material=field_151580_n,transparent=true,type=weighted_fluid_distributor]
ic2:te[facing=north,material=field_151580_n,transparent=true,type=weighted_item_distributor]
ic2:te[facing=north,material=field_151580_n,transparent=true,type=rci_rsh]
ic2:te[facing=north,material=field_151580_n,transparent=true,type=rci_rsh_active]
ic2:te[facing=north,material=field_151580_n,transparent=true,type=rci_lzh]
ic2:te[facing=north,material=field_151580_n,transparent=true,type=rci_lzh_active]
ic2:te[facing=north,material=field_151580_n,transparent=true,type=crop]
ic2:te[facing=north,material=field_151580_n,transparent=true,type=industrial_workbench]
ic2:te[facing=north,material=field_151580_n,transparent=true,type=batch_crafter]
ic2:te[facing=north,material=field_151580_n,transparent=true,type=batch_crafter_active]
ic2:te[facing=north,material=field_151580_n,transparent=false,type=invalid]
ic2:te[facing=north,material=field_151580_n,transparent=false,type=barrel]
ic2:te[facing=north,material=field_151580_n,transparent=false,type=barrel_active]
ic2:te[facing=north,material=field_151580_n,transparent=false,type=wall]
ic2:te[facing=north,material=field_151580_n,transparent=false,type=itnt]
ic2:te[facing=north,material=field_151580_n,transparent=false,type=nuke]
ic2:te[facing=north,material=field_151580_n,transparent=false,type=generator]
ic2:te[facing=north,material=field_151580_n,transparent=false,type=generator_active]
ic2:te[facing=north,material=field_151580_n,transparent=false,type=geo_generator]
ic2:te[facing=north,material=field_151580_n,transparent=false,type=geo_generator_active]
ic2:te[facing=north,material=field_151580_n,transparent=false,type=kinetic_generator]
ic2:te[facing=north,material=field_151580_n,transparent=false,type=kinetic_generator_active]
ic2:te[facing=north,material=field_151580_n,transparent=false,type=rt_generator]
ic2:te[facing=north,material=field_151580_n,transparent=false,type=rt_generator_active]
ic2:te[facing=north,material=field_151580_n,transparent=false,type=semifluid_generator]
ic2:te[facing=north,material=field_151580_n,transparent=false,type=semifluid_generator_active]
ic2:te[facing=north,material=field_151580_n,transparent=false,type=solar_generator]
ic2:te[facing=north,material=field_151580_n,transparent=false,type=solar_generator_active]
ic2:te[facing=north,material=field_151580_n,transparent=false,type=stirling_generator]
ic2:te[facing=north,material=field_151580_n,transparent=false,type=stirling_generator_active]
ic2:te[facing=north,material=field_151580_n,transparent=false,type=water_generator]
ic2:te[facing=north,material=field_151580_n,transparent=false,type=water_generator_active]
ic2:te[facing=north,material=field_151580_n,transparent=false,type=wind_generator]
ic2:te[facing=north,material=field_151580_n,transparent=false,type=wind_generator_active]
ic2:te[facing=north,material=field_151580_n,transparent=false,type=electric_heat_generator]
ic2:te[facing=north,material=field_151580_n,transparent=false,type=electric_heat_generator_active]
ic2:te[facing=north,material=field_151580_n,transparent=false,type=fluid_heat_generator]
ic2:te[facing=north,material=field_151580_n,transparent=false,type=fluid_heat_generator_active]
ic2:te[facing=north,material=field_151580_n,transparent=false,type=rt_heat_generator]
ic2:te[facing=north,material=field_151580_n,transparent=false,type=rt_heat_generator_active]
ic2:te[facing=north,material=field_151580_n,transparent=false,type=solid_heat_generator]
ic2:te[facing=north,material=field_151580_n,transparent=false,type=solid_heat_generator_active]
ic2:te[facing=north,material=field_151580_n,transparent=false,type=electric_kinetic_generator]
ic2:te[facing=north,material=field_151580_n,transparent=false,type=electric_kinetic_generator_active]
ic2:te[facing=north,material=field_151580_n,transparent=false,type=manual_kinetic_generator]
ic2:te[facing=north,material=field_151580_n,transparent=false,type=steam_kinetic_generator]
ic2:te[facing=north,material=field_151580_n,transparent=false,type=steam_kinetic_generator_active]
ic2:te[facing=north,material=field_151580_n,transparent=false,type=stirling_kinetic_generator]
ic2:te[facing=north,material=field_151580_n,transparent=false,type=stirling_kinetic_generator_active]
ic2:te[facing=north,material=field_151580_n,transparent=false,type=water_kinetic_generator]
ic2:te[facing=north,material=field_151580_n,transparent=false,type=water_kinetic_generator_active]
ic2:te[facing=north,material=field_151580_n,transparent=false,type=wind_kinetic_generator]
ic2:te[facing=north,material=field_151580_n,transparent=false,type=wind_kinetic_generator_active]
ic2:te[facing=north,material=field_151580_n,transparent=false,type=nuclear_reactor]
ic2:te[facing=north,material=field_151580_n,transparent=false,type=nuclear_reactor_active]
ic2:te[facing=north,material=field_151580_n,transparent=false,type=reactor_access_hatch]
ic2:te[facing=north,material=field_151580_n,transparent=false,type=reactor_chamber]
ic2:te[facing=north,material=field_151580_n,transparent=false,type=reactor_fluid_port]
ic2:te[facing=north,material=field_151580_n,transparent=false,type=reactor_redstone_port]
ic2:te[facing=north,material=field_151580_n,transparent=false,type=condenser]
ic2:te[facing=north,material=field_151580_n,transparent=false,type=condenser_active]
ic2:te[facing=north,material=field_151580_n,transparent=false,type=fluid_bottler]
ic2:te[facing=north,material=field_151580_n,transparent=false,type=fluid_bottler_active]
ic2:te[facing=north,material=field_151580_n,transparent=false,type=fluid_distributor]
ic2:te[facing=north,material=field_151580_n,transparent=false,type=fluid_distributor_active]
ic2:te[facing=north,material=field_151580_n,transparent=false,type=fluid_regulator]
ic2:te[facing=north,material=field_151580_n,transparent=false,type=fluid_regulator_active]
ic2:te[facing=north,material=field_151580_n,transparent=false,type=liquid_heat_exchanger]
ic2:te[facing=north,material=field_151580_n,transparent=false,type=liquid_heat_exchanger_active]
ic2:te[facing=north,material=field_151580_n,transparent=false,type=pump]
ic2:te[facing=north,material=field_151580_n,transparent=false,type=pump_active]
ic2:te[facing=north,material=field_151580_n,transparent=false,type=solar_distiller]
ic2:te[facing=north,material=field_151580_n,transparent=false,type=steam_generator]
ic2:te[facing=north,material=field_151580_n,transparent=false,type=steam_generator_active]
ic2:te[facing=north,material=field_151580_n,transparent=false,type=item_buffer]
ic2:te[facing=north,material=field_151580_n,transparent=false,type=luminator_flat]
ic2:te[facing=north,material=field_151580_n,transparent=false,type=luminator_flat_active]
ic2:te[facing=north,material=field_151580_n,transparent=false,type=magnetizer]
ic2:te[facing=north,material=field_151580_n,transparent=false,type=sorting_machine]
ic2:te[facing=north,material=field_151580_n,transparent=false,type=teleporter]
ic2:te[facing=north,material=field_151580_n,transparent=false,type=teleporter_active]
ic2:te[facing=north,material=field_151580_n,transparent=false,type=terraformer]
ic2:te[facing=north,material=field_151580_n,transparent=false,type=terraformer_active]
ic2:te[facing=north,material=field_151580_n,transparent=false,type=tesla_coil]
ic2:te[facing=north,material=field_151580_n,transparent=false,type=canner]
ic2:te[facing=north,material=field_151580_n,transparent=false,type=canner_active]
ic2:te[facing=north,material=field_151580_n,transparent=false,type=compressor]
ic2:te[facing=north,material=field_151580_n,transparent=false,type=compressor_active]
ic2:te[facing=north,material=field_151580_n,transparent=false,type=electric_furnace]
ic2:te[facing=north,material=field_151580_n,transparent=false,type=electric_furnace_active]
ic2:te[facing=north,material=field_151580_n,transparent=false,type=extractor]
ic2:te[facing=north,material=field_151580_n,transparent=false,type=extractor_active]
ic2:te[facing=north,material=field_151580_n,transparent=false,type=iron_furnace]
ic2:te[facing=north,material=field_151580_n,transparent=false,type=iron_furnace_active]
ic2:te[facing=north,material=field_151580_n,transparent=false,type=macerator]
ic2:te[facing=north,material=field_151580_n,transparent=false,type=macerator_active]
ic2:te[facing=north,material=field_151580_n,transparent=false,type=recycler]
ic2:te[facing=north,material=field_151580_n,transparent=false,type=recycler_active]
ic2:te[facing=north,material=field_151580_n,transparent=false,type=solid_canner]
ic2:te[facing=north,material=field_151580_n,transparent=false,type=solid_canner_active]
ic2:te[facing=north,material=field_151580_n,transparent=false,type=blast_furnace]
ic2:te[facing=north,material=field_151580_n,transparent=false,type=blast_furnace_active]
ic2:te[facing=north,material=field_151580_n,transparent=false,type=block_cutter]
ic2:te[facing=north,material=field_151580_n,transparent=false,type=block_cutter_active]
ic2:te[facing=north,material=field_151580_n,transparent=false,type=centrifuge]
ic2:te[facing=north,material=field_151580_n,transparent=false,type=centrifuge_active]
ic2:te[facing=north,material=field_151580_n,transparent=false,type=fermenter]
ic2:te[facing=north,material=field_151580_n,transparent=false,type=fermenter_active]
ic2:te[facing=north,material=field_151580_n,transparent=false,type=induction_furnace]
ic2:te[facing=north,material=field_151580_n,transparent=false,type=induction_furnace_active]
ic2:te[facing=north,material=field_151580_n,transparent=false,type=metal_former]
ic2:te[facing=north,material=field_151580_n,transparent=false,type=metal_former_active]
ic2:te[facing=north,material=field_151580_n,transparent=false,type=ore_washing_plant]
ic2:te[facing=north,material=field_151580_n,transparent=false,type=ore_washing_plant_active]
ic2:te[facing=north,material=field_151580_n,transparent=false,type=advanced_miner]
ic2:te[facing=north,material=field_151580_n,transparent=false,type=advanced_miner_active]
ic2:te[facing=north,material=field_151580_n,transparent=false,type=crop_harvester]
ic2:te[facing=north,material=field_151580_n,transparent=false,type=cropmatron]
ic2:te[facing=north,material=field_151580_n,transparent=false,type=miner]
ic2:te[facing=north,material=field_151580_n,transparent=false,type=miner_active]
ic2:te[facing=north,material=field_151580_n,transparent=false,type=mass_fabricator]
ic2:te[facing=north,material=field_151580_n,transparent=false,type=mass_fabricator_active]
ic2:te[facing=north,material=field_151580_n,transparent=false,type=uu_assembly_bench]
ic2:te[facing=north,material=field_151580_n,transparent=false,type=uu_assembly_bench_active]
ic2:te[facing=north,material=field_151580_n,transparent=false,type=matter_generator]
ic2:te[facing=north,material=field_151580_n,transparent=false,type=matter_generator_active]
ic2:te[facing=north,material=field_151580_n,transparent=false,type=pattern_storage]
ic2:te[facing=north,material=field_151580_n,transparent=false,type=replicator]
ic2:te[facing=north,material=field_151580_n,transparent=false,type=replicator_active]
ic2:te[facing=north,material=field_151580_n,transparent=false,type=scanner]
ic2:te[facing=north,material=field_151580_n,transparent=false,type=scanner_active]
ic2:te[facing=north,material=field_151580_n,transparent=false,type=energy_o_mat]
ic2:te[facing=north,material=field_151580_n,transparent=false,type=personal_chest]
ic2:te[facing=north,material=field_151580_n,transparent=false,type=trade_o_mat]
ic2:te[facing=north,material=field_151580_n,transparent=false,type=cable]
ic2:te[facing=north,material=field_151580_n,transparent=false,type=detector_cable]
ic2:te[facing=north,material=field_151580_n,transparent=false,type=splitter_cable]
ic2:te[facing=north,material=field_151580_n,transparent=false,type=chargepad_batbox]
ic2:te[facing=north,material=field_151580_n,transparent=false,type=chargepad_batbox_active]
ic2:te[facing=north,material=field_151580_n,transparent=false,type=chargepad_cesu]
ic2:te[facing=north,material=field_151580_n,transparent=false,type=chargepad_cesu_active]
ic2:te[facing=north,material=field_151580_n,transparent=false,type=chargepad_mfe]
ic2:te[facing=north,material=field_151580_n,transparent=false,type=chargepad_mfe_active]
ic2:te[facing=north,material=field_151580_n,transparent=false,type=chargepad_mfsu]
ic2:te[facing=north,material=field_151580_n,transparent=false,type=chargepad_mfsu_active]
ic2:te[facing=north,material=field_151580_n,transparent=false,type=batbox]
ic2:te[facing=north,material=field_151580_n,transparent=false,type=cesu]
ic2:te[facing=north,material=field_151580_n,transparent=false,type=mfe]
ic2:te[facing=north,material=field_151580_n,transparent=false,type=mfsu]
ic2:te[facing=north,material=field_151580_n,transparent=false,type=electrolyzer]
ic2:te[facing=north,material=field_151580_n,transparent=false,type=electrolyzer_active]
ic2:te[facing=north,material=field_151580_n,transparent=false,type=lv_transformer]
ic2:te[facing=north,material=field_151580_n,transparent=false,type=mv_transformer]
ic2:te[facing=north,material=field_151580_n,transparent=false,type=hv_transformer]
ic2:te[facing=north,material=field_151580_n,transparent=false,type=ev_transformer]
ic2:te[facing=north,material=field_151580_n,transparent=false,type=tank]
ic2:te[facing=north,material=field_151580_n,transparent=false,type=chunk_loader]
ic2:te[facing=north,material=field_151580_n,transparent=false,type=chunk_loader_active]
ic2:te[facing=north,material=field_151580_n,transparent=false,type=item_buffer_2]
ic2:te[facing=north,material=field_151580_n,transparent=false,type=creative_generator]
ic2:te[facing=north,material=field_151580_n,transparent=false,type=creative_generator_active]
ic2:te[facing=north,material=field_151580_n,transparent=false,type=steam_repressurizer]
ic2:te[facing=north,material=field_151580_n,transparent=false,type=steam_repressurizer_active]
ic2:te[facing=north,material=field_151580_n,transparent=false,type=weighted_fluid_distributor]
ic2:te[facing=north,material=field_151580_n,transparent=false,type=weighted_item_distributor]
ic2:te[facing=north,material=field_151580_n,transparent=false,type=rci_rsh]
ic2:te[facing=north,material=field_151580_n,transparent=false,type=rci_rsh_active]
ic2:te[facing=north,material=field_151580_n,transparent=false,type=rci_lzh]
ic2:te[facing=north,material=field_151580_n,transparent=false,type=rci_lzh_active]
ic2:te[facing=north,material=field_151580_n,transparent=false,type=crop]
ic2:te[facing=north,material=field_151580_n,transparent=false,type=industrial_workbench]
ic2:te[facing=north,material=field_151580_n,transparent=false,type=batch_crafter]
ic2:te[facing=north,material=field_151580_n,transparent=false,type=batch_crafter_active]
ic2:te[facing=north,material=field_151585_k,transparent=true,type=invalid]
ic2:te[facing=north,material=field_151585_k,transparent=true,type=barrel]
ic2:te[facing=north,material=field_151585_k,transparent=true,type=barrel_active]
ic2:te[facing=north,material=field_151585_k,transparent=true,type=wall]
ic2:te[facing=north,material=field_151585_k,transparent=true,type=itnt]
ic2:te[facing=north,material=field_151585_k,transparent=true,type=nuke]
ic2:te[facing=north,material=field_151585_k,transparent=true,type=generator]
ic2:te[facing=north,material=field_151585_k,transparent=true,type=generator_active]
ic2:te[facing=north,material=field_151585_k,transparent=true,type=geo_generator]
ic2:te[facing=north,material=field_151585_k,transparent=true,type=geo_generator_active]
ic2:te[facing=north,material=field_151585_k,transparent=true,type=kinetic_generator]
ic2:te[facing=north,material=field_151585_k,transparent=true,type=kinetic_generator_active]
ic2:te[facing=north,material=field_151585_k,transparent=true,type=rt_generator]
ic2:te[facing=north,material=field_151585_k,transparent=true,type=rt_generator_active]
ic2:te[facing=north,material=field_151585_k,transparent=true,type=semifluid_generator]
ic2:te[facing=north,material=field_151585_k,transparent=true,type=semifluid_generator_active]
ic2:te[facing=north,material=field_151585_k,transparent=true,type=solar_generator]
ic2:te[facing=north,material=field_151585_k,transparent=true,type=solar_generator_active]
ic2:te[facing=north,material=field_151585_k,transparent=true,type=stirling_generator]
ic2:te[facing=north,material=field_151585_k,transparent=true,type=stirling_generator_active]
ic2:te[facing=north,material=field_151585_k,transparent=true,type=water_generator]
ic2:te[facing=north,material=field_151585_k,transparent=true,type=water_generator_active]
ic2:te[facing=north,material=field_151585_k,transparent=true,type=wind_generator]
ic2:te[facing=north,material=field_151585_k,transparent=true,type=wind_generator_active]
ic2:te[facing=north,material=field_151585_k,transparent=true,type=electric_heat_generator]
ic2:te[facing=north,material=field_151585_k,transparent=true,type=electric_heat_generator_active]
ic2:te[facing=north,material=field_151585_k,transparent=true,type=fluid_heat_generator]
ic2:te[facing=north,material=field_151585_k,transparent=true,type=fluid_heat_generator_active]
ic2:te[facing=north,material=field_151585_k,transparent=true,type=rt_heat_generator]
ic2:te[facing=north,material=field_151585_k,transparent=true,type=rt_heat_generator_active]
ic2:te[facing=north,material=field_151585_k,transparent=true,type=solid_heat_generator]
ic2:te[facing=north,material=field_151585_k,transparent=true,type=solid_heat_generator_active]
ic2:te[facing=north,material=field_151585_k,transparent=true,type=electric_kinetic_generator]
ic2:te[facing=north,material=field_151585_k,transparent=true,type=electric_kinetic_generator_active]
ic2:te[facing=north,material=field_151585_k,transparent=true,type=manual_kinetic_generator]
ic2:te[facing=north,material=field_151585_k,transparent=true,type=steam_kinetic_generator]
ic2:te[facing=north,material=field_151585_k,transparent=true,type=steam_kinetic_generator_active]
ic2:te[facing=north,material=field_151585_k,transparent=true,type=stirling_kinetic_generator]
ic2:te[facing=north,material=field_151585_k,transparent=true,type=stirling_kinetic_generator_active]
ic2:te[facing=north,material=field_151585_k,transparent=true,type=water_kinetic_generator]
ic2:te[facing=north,material=field_151585_k,transparent=true,type=water_kinetic_generator_active]
ic2:te[facing=north,material=field_151585_k,transparent=true,type=wind_kinetic_generator]
ic2:te[facing=north,material=field_151585_k,transparent=true,type=wind_kinetic_generator_active]
ic2:te[facing=north,material=field_151585_k,transparent=true,type=nuclear_reactor]
ic2:te[facing=north,material=field_151585_k,transparent=true,type=nuclear_reactor_active]
ic2:te[facing=north,material=field_151585_k,transparent=true,type=reactor_access_hatch]
ic2:te[facing=north,material=field_151585_k,transparent=true,type=reactor_chamber]
ic2:te[facing=north,material=field_151585_k,transparent=true,type=reactor_fluid_port]
ic2:te[facing=north,material=field_151585_k,transparent=true,type=reactor_redstone_port]
ic2:te[facing=north,material=field_151585_k,transparent=true,type=condenser]
ic2:te[facing=north,material=field_151585_k,transparent=true,type=condenser_active]
ic2:te[facing=north,material=field_151585_k,transparent=true,type=fluid_bottler]
ic2:te[facing=north,material=field_151585_k,transparent=true,type=fluid_bottler_active]
ic2:te[facing=north,material=field_151585_k,transparent=true,type=fluid_distributor]
ic2:te[facing=north,material=field_151585_k,transparent=true,type=fluid_distributor_active]
ic2:te[facing=north,material=field_151585_k,transparent=true,type=fluid_regulator]
ic2:te[facing=north,material=field_151585_k,transparent=true,type=fluid_regulator_active]
ic2:te[facing=north,material=field_151585_k,transparent=true,type=liquid_heat_exchanger]
ic2:te[facing=north,material=field_151585_k,transparent=true,type=liquid_heat_exchanger_active]
ic2:te[facing=north,material=field_151585_k,transparent=true,type=pump]
ic2:te[facing=north,material=field_151585_k,transparent=true,type=pump_active]
ic2:te[facing=north,material=field_151585_k,transparent=true,type=solar_distiller]
ic2:te[facing=north,material=field_151585_k,transparent=true,type=steam_generator]
ic2:te[facing=north,material=field_151585_k,transparent=true,type=steam_generator_active]
ic2:te[facing=north,material=field_151585_k,transparent=true,type=item_buffer]
ic2:te[facing=north,material=field_151585_k,transparent=true,type=luminator_flat]
ic2:te[facing=north,material=field_151585_k,transparent=true,type=luminator_flat_active]
ic2:te[facing=north,material=field_151585_k,transparent=true,type=magnetizer]
ic2:te[facing=north,material=field_151585_k,transparent=true,type=sorting_machine]
ic2:te[facing=north,material=field_151585_k,transparent=true,type=teleporter]
ic2:te[facing=north,material=field_151585_k,transparent=true,type=teleporter_active]
ic2:te[facing=north,material=field_151585_k,transparent=true,type=terraformer]
ic2:te[facing=north,material=field_151585_k,transparent=true,type=terraformer_active]
ic2:te[facing=north,material=field_151585_k,transparent=true,type=tesla_coil]
ic2:te[facing=north,material=field_151585_k,transparent=true,type=canner]
ic2:te[facing=north,material=field_151585_k,transparent=true,type=canner_active]
ic2:te[facing=north,material=field_151585_k,transparent=true,type=compressor]
ic2:te[facing=north,material=field_151585_k,transparent=true,type=compressor_active]
ic2:te[facing=north,material=field_151585_k,transparent=true,type=electric_furnace]
ic2:te[facing=north,material=field_151585_k,transparent=true,type=electric_furnace_active]
ic2:te[facing=north,material=field_151585_k,transparent=true,type=extractor]
ic2:te[facing=north,material=field_151585_k,transparent=true,type=extractor_active]
ic2:te[facing=north,material=field_151585_k,transparent=true,type=iron_furnace]
ic2:te[facing=north,material=field_151585_k,transparent=true,type=iron_furnace_active]
ic2:te[facing=north,material=field_151585_k,transparent=true,type=macerator]
ic2:te[facing=north,material=field_151585_k,transparent=true,type=macerator_active]
ic2:te[facing=north,material=field_151585_k,transparent=true,type=recycler]
ic2:te[facing=north,material=field_151585_k,transparent=true,type=recycler_active]
ic2:te[facing=north,material=field_151585_k,transparent=true,type=solid_canner]
ic2:te[facing=north,material=field_151585_k,transparent=true,type=solid_canner_active]
ic2:te[facing=north,material=field_151585_k,transparent=true,type=blast_furnace]
ic2:te[facing=north,material=field_151585_k,transparent=true,type=blast_furnace_active]
ic2:te[facing=north,material=field_151585_k,transparent=true,type=block_cutter]
ic2:te[facing=north,material=field_151585_k,transparent=true,type=block_cutter_active]
ic2:te[facing=north,material=field_151585_k,transparent=true,type=centrifuge]
ic2:te[facing=north,material=field_151585_k,transparent=true,type=centrifuge_active]
ic2:te[facing=north,material=field_151585_k,transparent=true,type=fermenter]
ic2:te[facing=north,material=field_151585_k,transparent=true,type=fermenter_active]
ic2:te[facing=north,material=field_151585_k,transparent=true,type=induction_furnace]
ic2:te[facing=north,material=field_151585_k,transparent=true,type=induction_furnace_active]
ic2:te[facing=north,material=field_151585_k,transparent=true,type=metal_former]
ic2:te[facing=north,material=field_151585_k,transparent=true,type=metal_former_active]
ic2:te[facing=north,material=field_151585_k,transparent=true,type=ore_washing_plant]
ic2:te[facing=north,material=field_151585_k,transparent=true,type=ore_washing_plant_active]
ic2:te[facing=north,material=field_151585_k,transparent=true,type=advanced_miner]
ic2:te[facing=north,material=field_151585_k,transparent=true,type=advanced_miner_active]
ic2:te[facing=north,material=field_151585_k,transparent=true,type=crop_harvester]
ic2:te[facing=north,material=field_151585_k,transparent=true,type=cropmatron]
ic2:te[facing=north,material=field_151585_k,transparent=true,type=miner]
ic2:te[facing=north,material=field_151585_k,transparent=true,type=miner_active]
ic2:te[facing=north,material=field_151585_k,transparent=true,type=mass_fabricator]
ic2:te[facing=north,material=field_151585_k,transparent=true,type=mass_fabricator_active]
ic2:te[facing=north,material=field_151585_k,transparent=true,type=uu_assembly_bench]
ic2:te[facing=north,material=field_151585_k,transparent=true,type=uu_assembly_bench_active]
ic2:te[facing=north,material=field_151585_k,transparent=true,type=matter_generator]
ic2:te[facing=north,material=field_151585_k,transparent=true,type=matter_generator_active]
ic2:te[facing=north,material=field_151585_k,transparent=true,type=pattern_storage]
ic2:te[facing=north,material=field_151585_k,transparent=true,type=replicator]
ic2:te[facing=north,material=field_151585_k,transparent=true,type=replicator_active]
ic2:te[facing=north,material=field_151585_k,transparent=true,type=scanner]
ic2:te[facing=north,material=field_151585_k,transparent=true,type=scanner_active]
ic2:te[facing=north,material=field_151585_k,transparent=true,type=energy_o_mat]
ic2:te[facing=north,material=field_151585_k,transparent=true,type=personal_chest]
ic2:te[facing=north,material=field_151585_k,transparent=true,type=trade_o_mat]
ic2:te[facing=north,material=field_151585_k,transparent=true,type=cable]
ic2:te[facing=north,material=field_151585_k,transparent=true,type=detector_cable]
ic2:te[facing=north,material=field_151585_k,transparent=true,type=splitter_cable]
ic2:te[facing=north,material=field_151585_k,transparent=true,type=chargepad_batbox]
ic2:te[facing=north,material=field_151585_k,transparent=true,type=chargepad_batbox_active]
ic2:te[facing=north,material=field_151585_k,transparent=true,type=chargepad_cesu]
ic2:te[facing=north,material=field_151585_k,transparent=true,type=chargepad_cesu_active]
ic2:te[facing=north,material=field_151585_k,transparent=true,type=chargepad_mfe]
ic2:te[facing=north,material=field_151585_k,transparent=true,type=chargepad_mfe_active]
ic2:te[facing=north,material=field_151585_k,transparent=true,type=chargepad_mfsu]
ic2:te[facing=north,material=field_151585_k,transparent=true,type=chargepad_mfsu_active]
ic2:te[facing=north,material=field_151585_k,transparent=true,type=batbox]
ic2:te[facing=north,material=field_151585_k,transparent=true,type=cesu]
ic2:te[facing=north,material=field_151585_k,transparent=true,type=mfe]
ic2:te[facing=north,material=field_151585_k,transparent=true,type=mfsu]
ic2:te[facing=north,material=field_151585_k,transparent=true,type=electrolyzer]
ic2:te[facing=north,material=field_151585_k,transparent=true,type=electrolyzer_active]
ic2:te[facing=north,material=field_151585_k,transparent=true,type=lv_transformer]
ic2:te[facing=north,material=field_151585_k,transparent=true,type=mv_transformer]
ic2:te[facing=north,material=field_151585_k,transparent=true,type=hv_transformer]
ic2:te[facing=north,material=field_151585_k,transparent=true,type=ev_transformer]
ic2:te[facing=north,material=field_151585_k,transparent=true,type=tank]
ic2:te[facing=north,material=field_151585_k,transparent=true,type=chunk_loader]
ic2:te[facing=north,material=field_151585_k,transparent=true,type=chunk_loader_active]
ic2:te[facing=north,material=field_151585_k,transparent=true,type=item_buffer_2]
ic2:te[facing=north,material=field_151585_k,transparent=true,type=creative_generator]
ic2:te[facing=north,material=field_151585_k,transparent=true,type=creative_generator_active]
ic2:te[facing=north,material=field_151585_k,transparent=true,type=steam_repressurizer]
ic2:te[facing=north,material=field_151585_k,transparent=true,type=steam_repressurizer_active]
ic2:te[facing=north,material=field_151585_k,transparent=true,type=weighted_fluid_distributor]
ic2:te[facing=north,material=field_151585_k,transparent=true,type=weighted_item_distributor]
ic2:te[facing=north,material=field_151585_k,transparent=true,type=rci_rsh]
ic2:te[facing=north,material=field_151585_k,transparent=true,type=rci_rsh_active]
ic2:te[facing=north,material=field_151585_k,transparent=true,type=rci_lzh]
ic2:te[facing=north,material=field_151585_k,transparent=true,type=rci_lzh_active]
ic2:te[facing=north,material=field_151585_k,transparent=true,type=crop]
ic2:te[facing=north,material=field_151585_k,transparent=true,type=industrial_workbench]
ic2:te[facing=north,material=field_151585_k,transparent=true,type=batch_crafter]
ic2:te[facing=north,material=field_151585_k,transparent=true,type=batch_crafter_active]
ic2:te[facing=north,material=field_151585_k,transparent=false,type=invalid]
ic2:te[facing=north,material=field_151585_k,transparent=false,type=barrel]
ic2:te[facing=north,material=field_151585_k,transparent=false,type=barrel_active]
ic2:te[facing=north,material=field_151585_k,transparent=false,type=wall]
ic2:te[facing=north,material=field_151585_k,transparent=false,type=itnt]
ic2:te[facing=north,material=field_151585_k,transparent=false,type=nuke]
ic2:te[facing=north,material=field_151585_k,transparent=false,type=generator]
ic2:te[facing=north,material=field_151585_k,transparent=false,type=generator_active]
ic2:te[facing=north,material=field_151585_k,transparent=false,type=geo_generator]
ic2:te[facing=north,material=field_151585_k,transparent=false,type=geo_generator_active]
ic2:te[facing=north,material=field_151585_k,transparent=false,type=kinetic_generator]
ic2:te[facing=north,material=field_151585_k,transparent=false,type=kinetic_generator_active]
ic2:te[facing=north,material=field_151585_k,transparent=false,type=rt_generator]
ic2:te[facing=north,material=field_151585_k,transparent=false,type=rt_generator_active]
ic2:te[facing=north,material=field_151585_k,transparent=false,type=semifluid_generator]
ic2:te[facing=north,material=field_151585_k,transparent=false,type=semifluid_generator_active]
ic2:te[facing=north,material=field_151585_k,transparent=false,type=solar_generator]
ic2:te[facing=north,material=field_151585_k,transparent=false,type=solar_generator_active]
ic2:te[facing=north,material=field_151585_k,transparent=false,type=stirling_generator]
ic2:te[facing=north,material=field_151585_k,transparent=false,type=stirling_generator_active]
ic2:te[facing=north,material=field_151585_k,transparent=false,type=water_generator]
ic2:te[facing=north,material=field_151585_k,transparent=false,type=water_generator_active]
ic2:te[facing=north,material=field_151585_k,transparent=false,type=wind_generator]
ic2:te[facing=north,material=field_151585_k,transparent=false,type=wind_generator_active]
ic2:te[facing=north,material=field_151585_k,transparent=false,type=electric_heat_generator]
ic2:te[facing=north,material=field_151585_k,transparent=false,type=electric_heat_generator_active]
ic2:te[facing=north,material=field_151585_k,transparent=false,type=fluid_heat_generator]
ic2:te[facing=north,material=field_151585_k,transparent=false,type=fluid_heat_generator_active]
ic2:te[facing=north,material=field_151585_k,transparent=false,type=rt_heat_generator]
ic2:te[facing=north,material=field_151585_k,transparent=false,type=rt_heat_generator_active]
ic2:te[facing=north,material=field_151585_k,transparent=false,type=solid_heat_generator]
ic2:te[facing=north,material=field_151585_k,transparent=false,type=solid_heat_generator_active]
ic2:te[facing=north,material=field_151585_k,transparent=false,type=electric_kinetic_generator]
ic2:te[facing=north,material=field_151585_k,transparent=false,type=electric_kinetic_generator_active]
ic2:te[facing=north,material=field_151585_k,transparent=false,type=manual_kinetic_generator]
ic2:te[facing=north,material=field_151585_k,transparent=false,type=steam_kinetic_generator]
ic2:te[facing=north,material=field_151585_k,transparent=false,type=steam_kinetic_generator_active]
ic2:te[facing=north,material=field_151585_k,transparent=false,type=stirling_kinetic_generator]
ic2:te[facing=north,material=field_151585_k,transparent=false,type=stirling_kinetic_generator_active]
ic2:te[facing=north,material=field_151585_k,transparent=false,type=water_kinetic_generator]
ic2:te[facing=north,material=field_151585_k,transparent=false,type=water_kinetic_generator_active]
ic2:te[facing=north,material=field_151585_k,transparent=false,type=wind_kinetic_generator]
ic2:te[facing=north,material=field_151585_k,transparent=false,type=wind_kinetic_generator_active]
ic2:te[facing=north,material=field_151585_k,transparent=false,type=nuclear_reactor]
ic2:te[facing=north,material=field_151585_k,transparent=false,type=nuclear_reactor_active]
ic2:te[facing=north,material=field_151585_k,transparent=false,type=reactor_access_hatch]
ic2:te[facing=north,material=field_151585_k,transparent=false,type=reactor_chamber]
ic2:te[facing=north,material=field_151585_k,transparent=false,type=reactor_fluid_port]
ic2:te[facing=north,material=field_151585_k,transparent=false,type=reactor_redstone_port]
ic2:te[facing=north,material=field_151585_k,transparent=false,type=condenser]
ic2:te[facing=north,material=field_151585_k,transparent=false,type=condenser_active]
ic2:te[facing=north,material=field_151585_k,transparent=false,type=fluid_bottler]
ic2:te[facing=north,material=field_151585_k,transparent=false,type=fluid_bottler_active]
ic2:te[facing=north,material=field_151585_k,transparent=false,type=fluid_distributor]
ic2:te[facing=north,material=field_151585_k,transparent=false,type=fluid_distributor_active]
ic2:te[facing=north,material=field_151585_k,transparent=false,type=fluid_regulator]
ic2:te[facing=north,material=field_151585_k,transparent=false,type=fluid_regulator_active]
ic2:te[facing=north,material=field_151585_k,transparent=false,type=liquid_heat_exchanger]
ic2:te[facing=north,material=field_151585_k,transparent=false,type=liquid_heat_exchanger_active]
ic2:te[facing=north,material=field_151585_k,transparent=false,type=pump]
ic2:te[facing=north,material=field_151585_k,transparent=false,type=pump_active]
ic2:te[facing=north,material=field_151585_k,transparent=false,type=solar_distiller]
ic2:te[facing=north,material=field_151585_k,transparent=false,type=steam_generator]
ic2:te[facing=north,material=field_151585_k,transparent=false,type=steam_generator_active]
ic2:te[facing=north,material=field_151585_k,transparent=false,type=item_buffer]
ic2:te[facing=north,material=field_151585_k,transparent=false,type=luminator_flat]
ic2:te[facing=north,material=field_151585_k,transparent=false,type=luminator_flat_active]
ic2:te[facing=north,material=field_151585_k,transparent=false,type=magnetizer]
ic2:te[facing=north,material=field_151585_k,transparent=false,type=sorting_machine]
ic2:te[facing=north,material=field_151585_k,transparent=false,type=teleporter]
ic2:te[facing=north,material=field_151585_k,transparent=false,type=teleporter_active]
ic2:te[facing=north,material=field_151585_k,transparent=false,type=terraformer]
ic2:te[facing=north,material=field_151585_k,transparent=false,type=terraformer_active]
ic2:te[facing=north,material=field_151585_k,transparent=false,type=tesla_coil]
ic2:te[facing=north,material=field_151585_k,transparent=false,type=canner]
ic2:te[facing=north,material=field_151585_k,transparent=false,type=canner_active]
ic2:te[facing=north,material=field_151585_k,transparent=false,type=compressor]
ic2:te[facing=north,material=field_151585_k,transparent=false,type=compressor_active]
ic2:te[facing=north,material=field_151585_k,transparent=false,type=electric_furnace]
ic2:te[facing=north,material=field_151585_k,transparent=false,type=electric_furnace_active]
ic2:te[facing=north,material=field_151585_k,transparent=false,type=extractor]
ic2:te[facing=north,material=field_151585_k,transparent=false,type=extractor_active]
ic2:te[facing=north,material=field_151585_k,transparent=false,type=iron_furnace]
ic2:te[facing=north,material=field_151585_k,transparent=false,type=iron_furnace_active]
ic2:te[facing=north,material=field_151585_k,transparent=false,type=macerator]
ic2:te[facing=north,material=field_151585_k,transparent=false,type=macerator_active]
ic2:te[facing=north,material=field_151585_k,transparent=false,type=recycler]
ic2:te[facing=north,material=field_151585_k,transparent=false,type=recycler_active]
ic2:te[facing=north,material=field_151585_k,transparent=false,type=solid_canner]
ic2:te[facing=north,material=field_151585_k,transparent=false,type=solid_canner_active]
ic2:te[facing=north,material=field_151585_k,transparent=false,type=blast_furnace]
ic2:te[facing=north,material=field_151585_k,transparent=false,type=blast_furnace_active]
ic2:te[facing=north,material=field_151585_k,transparent=false,type=block_cutter]
ic2:te[facing=north,material=field_151585_k,transparent=false,type=block_cutter_active]
ic2:te[facing=north,material=field_151585_k,transparent=false,type=centrifuge]
ic2:te[facing=north,material=field_151585_k,transparent=false,type=centrifuge_active]
ic2:te[facing=north,material=field_151585_k,transparent=false,type=fermenter]
ic2:te[facing=north,material=field_151585_k,transparent=false,type=fermenter_active]
ic2:te[facing=north,material=field_151585_k,transparent=false,type=induction_furnace]
ic2:te[facing=north,material=field_151585_k,transparent=false,type=induction_furnace_active]
ic2:te[facing=north,material=field_151585_k,transparent=false,type=metal_former]
ic2:te[facing=north,material=field_151585_k,transparent=false,type=metal_former_active]
ic2:te[facing=north,material=field_151585_k,transparent=false,type=ore_washing_plant]
ic2:te[facing=north,material=field_151585_k,transparent=false,type=ore_washing_plant_active]
ic2:te[facing=north,material=field_151585_k,transparent=false,type=advanced_miner]
ic2:te[facing=north,material=field_151585_k,transparent=false,type=advanced_miner_active]
ic2:te[facing=north,material=field_151585_k,transparent=false,type=crop_harvester]
ic2:te[facing=north,material=field_151585_k,transparent=false,type=cropmatron]
ic2:te[facing=north,material=field_151585_k,transparent=false,type=miner]
ic2:te[facing=north,material=field_151585_k,transparent=false,type=miner_active]
ic2:te[facing=north,material=field_151585_k,transparent=false,type=mass_fabricator]
ic2:te[facing=north,material=field_151585_k,transparent=false,type=mass_fabricator_active]
ic2:te[facing=north,material=field_151585_k,transparent=false,type=uu_assembly_bench]
ic2:te[facing=north,material=field_151585_k,transparent=false,type=uu_assembly_bench_active]
ic2:te[facing=north,material=field_151585_k,transparent=false,type=matter_generator]
ic2:te[facing=north,material=field_151585_k,transparent=false,type=matter_generator_active]
ic2:te[facing=north,material=field_151585_k,transparent=false,type=pattern_storage]
ic2:te[facing=north,material=field_151585_k,transparent=false,type=replicator]
ic2:te[facing=north,material=field_151585_k,transparent=false,type=replicator_active]
ic2:te[facing=north,material=field_151585_k,transparent=false,type=scanner]
ic2:te[facing=north,material=field_151585_k,transparent=false,type=scanner_active]
ic2:te[facing=north,material=field_151585_k,transparent=false,type=energy_o_mat]
ic2:te[facing=north,material=field_151585_k,transparent=false,type=personal_chest]
ic2:te[facing=north,material=field_151585_k,transparent=false,type=trade_o_mat]
ic2:te[facing=north,material=field_151585_k,transparent=false,type=cable]
ic2:te[facing=north,material=field_151585_k,transparent=false,type=detector_cable]
ic2:te[facing=north,material=field_151585_k,transparent=false,type=splitter_cable]
ic2:te[facing=north,material=field_151585_k,transparent=false,type=chargepad_batbox]
ic2:te[facing=north,material=field_151585_k,transparent=false,type=chargepad_batbox_active]
ic2:te[facing=north,material=field_151585_k,transparent=false,type=chargepad_cesu]
ic2:te[facing=north,material=field_151585_k,transparent=false,type=chargepad_cesu_active]
ic2:te[facing=north,material=field_151585_k,transparent=false,type=chargepad_mfe]
ic2:te[facing=north,material=field_151585_k,transparent=false,type=chargepad_mfe_active]
ic2:te[facing=north,material=field_151585_k,transparent=false,type=chargepad_mfsu]
ic2:te[facing=north,material=field_151585_k,transparent=false,type=chargepad_mfsu_active]
ic2:te[facing=north,material=field_151585_k,transparent=false,type=batbox]
ic2:te[facing=north,material=field_151585_k,transparent=false,type=cesu]
ic2:te[facing=north,material=field_151585_k,transparent=false,type=mfe]
ic2:te[facing=north,material=field_151585_k,transparent=false,type=mfsu]
ic2:te[facing=north,material=field_151585_k,transparent=false,type=electrolyzer]
ic2:te[facing=north,material=field_151585_k,transparent=false,type=electrolyzer_active]
ic2:te[facing=north,material=field_151585_k,transparent=false,type=lv_transformer]
ic2:te[facing=north,material=field_151585_k,transparent=false,type=mv_transformer]
ic2:te[facing=north,material=field_151585_k,transparent=false,type=hv_transformer]
ic2:te[facing=north,material=field_151585_k,transparent=false,type=ev_transformer]
ic2:te[facing=north,material=field_151585_k,transparent=false,type=tank]
ic2:te[facing=north,material=field_151585_k,transparent=false,type=chunk_loader]
ic2:te[facing=north,material=field_151585_k,transparent=false,type=chunk_loader_active]
ic2:te[facing=north,material=field_151585_k,transparent=false,type=item_buffer_2]
ic2:te[facing=north,material=field_151585_k,transparent=false,type=creative_generator]
ic2:te[facing=north,material=field_151585_k,transparent=false,type=creative_generator_active]
ic2:te[facing=north,material=field_151585_k,transparent=false,type=steam_repressurizer]
ic2:te[facing=north,material=field_151585_k,transparent=false,type=steam_repressurizer_active]
ic2:te[facing=north,material=field_151585_k,transparent=false,type=weighted_fluid_distributor]
ic2:te[facing=north,material=field_151585_k,transparent=false,type=weighted_item_distributor]
ic2:te[facing=north,material=field_151585_k,transparent=false,type=rci_rsh]
ic2:te[facing=north,material=field_151585_k,transparent=false,type=rci_rsh_active]
ic2:te[facing=north,material=field_151585_k,transparent=false,type=rci_lzh]
ic2:te[facing=north,material=field_151585_k,transparent=false,type=rci_lzh_active]
ic2:te[facing=north,material=field_151585_k,transparent=false,type=crop]
ic2:te[facing=north,material=field_151585_k,transparent=false,type=industrial_workbench]
ic2:te[facing=north,material=field_151585_k,transparent=false,type=batch_crafter]
ic2:te[facing=north,material=field_151585_k,transparent=false,type=batch_crafter_active]
ic2:te[facing=south,material=field_151573_f,transparent=true,type=invalid]
ic2:te[facing=south,material=field_151573_f,transparent=true,type=barrel]
ic2:te[facing=south,material=field_151573_f,transparent=true,type=barrel_active]
ic2:te[facing=south,material=field_151573_f,transparent=true,type=wall]
ic2:te[facing=south,material=field_151573_f,transparent=true,type=itnt]
ic2:te[facing=south,material=field_151573_f,transparent=true,type=nuke]
ic2:te[facing=south,material=field_151573_f,transparent=true,type=generator]
ic2:te[facing=south,material=field_151573_f,transparent=true,type=generator_active]
ic2:te[facing=south,material=field_151573_f,transparent=true,type=geo_generator]
ic2:te[facing=south,material=field_151573_f,transparent=true,type=geo_generator_active]
ic2:te[facing=south,material=field_151573_f,transparent=true,type=kinetic_generator]
ic2:te[facing=south,material=field_151573_f,transparent=true,type=kinetic_generator_active]
ic2:te[facing=south,material=field_151573_f,transparent=true,type=rt_generator]
ic2:te[facing=south,material=field_151573_f,transparent=true,type=rt_generator_active]
ic2:te[facing=south,material=field_151573_f,transparent=true,type=semifluid_generator]
ic2:te[facing=south,material=field_151573_f,transparent=true,type=semifluid_generator_active]
ic2:te[facing=south,material=field_151573_f,transparent=true,type=solar_generator]
ic2:te[facing=south,material=field_151573_f,transparent=true,type=solar_generator_active]
ic2:te[facing=south,material=field_151573_f,transparent=true,type=stirling_generator]
ic2:te[facing=south,material=field_151573_f,transparent=true,type=stirling_generator_active]
ic2:te[facing=south,material=field_151573_f,transparent=true,type=water_generator]
ic2:te[facing=south,material=field_151573_f,transparent=true,type=water_generator_active]
ic2:te[facing=south,material=field_151573_f,transparent=true,type=wind_generator]
ic2:te[facing=south,material=field_151573_f,transparent=true,type=wind_generator_active]
ic2:te[facing=south,material=field_151573_f,transparent=true,type=electric_heat_generator]
ic2:te[facing=south,material=field_151573_f,transparent=true,type=electric_heat_generator_active]
ic2:te[facing=south,material=field_151573_f,transparent=true,type=fluid_heat_generator]
ic2:te[facing=south,material=field_151573_f,transparent=true,type=fluid_heat_generator_active]
ic2:te[facing=south,material=field_151573_f,transparent=true,type=rt_heat_generator]
ic2:te[facing=south,material=field_151573_f,transparent=true,type=rt_heat_generator_active]
ic2:te[facing=south,material=field_151573_f,transparent=true,type=solid_heat_generator]
ic2:te[facing=south,material=field_151573_f,transparent=true,type=solid_heat_generator_active]
ic2:te[facing=south,material=field_151573_f,transparent=true,type=electric_kinetic_generator]
ic2:te[facing=south,material=field_151573_f,transparent=true,type=electric_kinetic_generator_active]
ic2:te[facing=south,material=field_151573_f,transparent=true,type=manual_kinetic_generator]
ic2:te[facing=south,material=field_151573_f,transparent=true,type=steam_kinetic_generator]
ic2:te[facing=south,material=field_151573_f,transparent=true,type=steam_kinetic_generator_active]
ic2:te[facing=south,material=field_151573_f,transparent=true,type=stirling_kinetic_generator]
ic2:te[facing=south,material=field_151573_f,transparent=true,type=stirling_kinetic_generator_active]
ic2:te[facing=south,material=field_151573_f,transparent=true,type=water_kinetic_generator]
ic2:te[facing=south,material=field_151573_f,transparent=true,type=water_kinetic_generator_active]
ic2:te[facing=south,material=field_151573_f,transparent=true,type=wind_kinetic_generator]
ic2:te[facing=south,material=field_151573_f,transparent=true,type=wind_kinetic_generator_active]
ic2:te[facing=south,material=field_151573_f,transparent=true,type=nuclear_reactor]
ic2:te[facing=south,material=field_151573_f,transparent=true,type=nuclear_reactor_active]
ic2:te[facing=south,material=field_151573_f,transparent=true,type=reactor_access_hatch]
ic2:te[facing=south,material=field_151573_f,transparent=true,type=reactor_chamber]
ic2:te[facing=south,material=field_151573_f,transparent=true,type=reactor_fluid_port]
ic2:te[facing=south,material=field_151573_f,transparent=true,type=reactor_redstone_port]
ic2:te[facing=south,material=field_151573_f,transparent=true,type=condenser]
ic2:te[facing=south,material=field_151573_f,transparent=true,type=condenser_active]
ic2:te[facing=south,material=field_151573_f,transparent=true,type=fluid_bottler]
ic2:te[facing=south,material=field_151573_f,transparent=true,type=fluid_bottler_active]
ic2:te[facing=south,material=field_151573_f,transparent=true,type=fluid_distributor]
ic2:te[facing=south,material=field_151573_f,transparent=true,type=fluid_distributor_active]
ic2:te[facing=south,material=field_151573_f,transparent=true,type=fluid_regulator]
ic2:te[facing=south,material=field_151573_f,transparent=true,type=fluid_regulator_active]
ic2:te[facing=south,material=field_151573_f,transparent=true,type=liquid_heat_exchanger]
ic2:te[facing=south,material=field_151573_f,transparent=true,type=liquid_heat_exchanger_active]
ic2:te[facing=south,material=field_151573_f,transparent=true,type=pump]
ic2:te[facing=south,material=field_151573_f,transparent=true,type=pump_active]
ic2:te[facing=south,material=field_151573_f,transparent=true,type=solar_distiller]
ic2:te[facing=south,material=field_151573_f,transparent=true,type=steam_generator]
ic2:te[facing=south,material=field_151573_f,transparent=true,type=steam_generator_active]
ic2:te[facing=south,material=field_151573_f,transparent=true,type=item_buffer]
ic2:te[facing=south,material=field_151573_f,transparent=true,type=luminator_flat]
ic2:te[facing=south,material=field_151573_f,transparent=true,type=luminator_flat_active]
ic2:te[facing=south,material=field_151573_f,transparent=true,type=magnetizer]
ic2:te[facing=south,material=field_151573_f,transparent=true,type=sorting_machine]
ic2:te[facing=south,material=field_151573_f,transparent=true,type=teleporter]
ic2:te[facing=south,material=field_151573_f,transparent=true,type=teleporter_active]
ic2:te[facing=south,material=field_151573_f,transparent=true,type=terraformer]
ic2:te[facing=south,material=field_151573_f,transparent=true,type=terraformer_active]
ic2:te[facing=south,material=field_151573_f,transparent=true,type=tesla_coil]
ic2:te[facing=south,material=field_151573_f,transparent=true,type=canner]
ic2:te[facing=south,material=field_151573_f,transparent=true,type=canner_active]
ic2:te[facing=south,material=field_151573_f,transparent=true,type=compressor]
ic2:te[facing=south,material=field_151573_f,transparent=true,type=compressor_active]
ic2:te[facing=south,material=field_151573_f,transparent=true,type=electric_furnace]
ic2:te[facing=south,material=field_151573_f,transparent=true,type=electric_furnace_active]
ic2:te[facing=south,material=field_151573_f,transparent=true,type=extractor]
ic2:te[facing=south,material=field_151573_f,transparent=true,type=extractor_active]
ic2:te[facing=south,material=field_151573_f,transparent=true,type=iron_furnace]
ic2:te[facing=south,material=field_151573_f,transparent=true,type=iron_furnace_active]
ic2:te[facing=south,material=field_151573_f,transparent=true,type=macerator]
ic2:te[facing=south,material=field_151573_f,transparent=true,type=macerator_active]
ic2:te[facing=south,material=field_151573_f,transparent=true,type=recycler]
ic2:te[facing=south,material=field_151573_f,transparent=true,type=recycler_active]
ic2:te[facing=south,material=field_151573_f,transparent=true,type=solid_canner]
ic2:te[facing=south,material=field_151573_f,transparent=true,type=solid_canner_active]
ic2:te[facing=south,material=field_151573_f,transparent=true,type=blast_furnace]
ic2:te[facing=south,material=field_151573_f,transparent=true,type=blast_furnace_active]
ic2:te[facing=south,material=field_151573_f,transparent=true,type=block_cutter]
ic2:te[facing=south,material=field_151573_f,transparent=true,type=block_cutter_active]
ic2:te[facing=south,material=field_151573_f,transparent=true,type=centrifuge]
ic2:te[facing=south,material=field_151573_f,transparent=true,type=centrifuge_active]
ic2:te[facing=south,material=field_151573_f,transparent=true,type=fermenter]
ic2:te[facing=south,material=field_151573_f,transparent=true,type=fermenter_active]
ic2:te[facing=south,material=field_151573_f,transparent=true,type=induction_furnace]
ic2:te[facing=south,material=field_151573_f,transparent=true,type=induction_furnace_active]
ic2:te[facing=south,material=field_151573_f,transparent=true,type=metal_former]
ic2:te[facing=south,material=field_151573_f,transparent=true,type=metal_former_active]
ic2:te[facing=south,material=field_151573_f,transparent=true,type=ore_washing_plant]
ic2:te[facing=south,material=field_151573_f,transparent=true,type=ore_washing_plant_active]
ic2:te[facing=south,material=field_151573_f,transparent=true,type=advanced_miner]
ic2:te[facing=south,material=field_151573_f,transparent=true,type=advanced_miner_active]
ic2:te[facing=south,material=field_151573_f,transparent=true,type=crop_harvester]
ic2:te[facing=south,material=field_151573_f,transparent=true,type=cropmatron]
ic2:te[facing=south,material=field_151573_f,transparent=true,type=miner]
ic2:te[facing=south,material=field_151573_f,transparent=true,type=miner_active]
ic2:te[facing=south,material=field_151573_f,transparent=true,type=mass_fabricator]
ic2:te[facing=south,material=field_151573_f,transparent=true,type=mass_fabricator_active]
ic2:te[facing=south,material=field_151573_f,transparent=true,type=uu_assembly_bench]
ic2:te[facing=south,material=field_151573_f,transparent=true,type=uu_assembly_bench_active]
ic2:te[facing=south,material=field_151573_f,transparent=true,type=matter_generator]
ic2:te[facing=south,material=field_151573_f,transparent=true,type=matter_generator_active]
ic2:te[facing=south,material=field_151573_f,transparent=true,type=pattern_storage]
ic2:te[facing=south,material=field_151573_f,transparent=true,type=replicator]
ic2:te[facing=south,material=field_151573_f,transparent=true,type=replicator_active]
ic2:te[facing=south,material=field_151573_f,transparent=true,type=scanner]
ic2:te[facing=south,material=field_151573_f,transparent=true,type=scanner_active]
ic2:te[facing=south,material=field_151573_f,transparent=true,type=energy_o_mat]
ic2:te[facing=south,material=field_151573_f,transparent=true,type=personal_chest]
ic2:te[facing=south,material=field_151573_f,transparent=true,type=trade_o_mat]
ic2:te[facing=south,material=field_151573_f,transparent=true,type=cable]
ic2:te[facing=south,material=field_151573_f,transparent=true,type=detector_cable]
ic2:te[facing=south,material=field_151573_f,transparent=true,type=splitter_cable]
ic2:te[facing=south,material=field_151573_f,transparent=true,type=chargepad_batbox]
ic2:te[facing=south,material=field_151573_f,transparent=true,type=chargepad_batbox_active]
ic2:te[facing=south,material=field_151573_f,transparent=true,type=chargepad_cesu]
ic2:te[facing=south,material=field_151573_f,transparent=true,type=chargepad_cesu_active]
ic2:te[facing=south,material=field_151573_f,transparent=true,type=chargepad_mfe]
ic2:te[facing=south,material=field_151573_f,transparent=true,type=chargepad_mfe_active]
ic2:te[facing=south,material=field_151573_f,transparent=true,type=chargepad_mfsu]
ic2:te[facing=south,material=field_151573_f,transparent=true,type=chargepad_mfsu_active]
ic2:te[facing=south,material=field_151573_f,transparent=true,type=batbox]
ic2:te[facing=south,material=field_151573_f,transparent=true,type=cesu]
ic2:te[facing=south,material=field_151573_f,transparent=true,type=mfe]
ic2:te[facing=south,material=field_151573_f,transparent=true,type=mfsu]
ic2:te[facing=south,material=field_151573_f,transparent=true,type=electrolyzer]
ic2:te[facing=south,material=field_151573_f,transparent=true,type=electrolyzer_active]
ic2:te[facing=south,material=field_151573_f,transparent=true,type=lv_transformer]
ic2:te[facing=south,material=field_151573_f,transparent=true,type=mv_transformer]
ic2:te[facing=south,material=field_151573_f,transparent=true,type=hv_transformer]
ic2:te[facing=south,material=field_151573_f,transparent=true,type=ev_transformer]
ic2:te[facing=south,material=field_151573_f,transparent=true,type=tank]
ic2:te[facing=south,material=field_151573_f,transparent=true,type=chunk_loader]
ic2:te[facing=south,material=field_151573_f,transparent=true,type=chunk_loader_active]
ic2:te[facing=south,material=field_151573_f,transparent=true,type=item_buffer_2]
ic2:te[facing=south,material=field_151573_f,transparent=true,type=creative_generator]
ic2:te[facing=south,material=field_151573_f,transparent=true,type=creative_generator_active]
ic2:te[facing=south,material=field_151573_f,transparent=true,type=steam_repressurizer]
ic2:te[facing=south,material=field_151573_f,transparent=true,type=steam_repressurizer_active]
ic2:te[facing=south,material=field_151573_f,transparent=true,type=weighted_fluid_distributor]
ic2:te[facing=south,material=field_151573_f,transparent=true,type=weighted_item_distributor]
ic2:te[facing=south,material=field_151573_f,transparent=true,type=rci_rsh]
ic2:te[facing=south,material=field_151573_f,transparent=true,type=rci_rsh_active]
ic2:te[facing=south,material=field_151573_f,transparent=true,type=rci_lzh]
ic2:te[facing=south,material=field_151573_f,transparent=true,type=rci_lzh_active]
ic2:te[facing=south,material=field_151573_f,transparent=true,type=crop]
ic2:te[facing=south,material=field_151573_f,transparent=true,type=industrial_workbench]
ic2:te[facing=south,material=field_151573_f,transparent=true,type=batch_crafter]
ic2:te[facing=south,material=field_151573_f,transparent=true,type=batch_crafter_active]
ic2:te[facing=south,material=field_151573_f,transparent=false,type=invalid]
ic2:te[facing=south,material=field_151573_f,transparent=false,type=barrel]
ic2:te[facing=south,material=field_151573_f,transparent=false,type=barrel_active]
ic2:te[facing=south,material=field_151573_f,transparent=false,type=wall]
ic2:te[facing=south,material=field_151573_f,transparent=false,type=itnt]
ic2:te[facing=south,material=field_151573_f,transparent=false,type=nuke]
ic2:te[facing=south,material=field_151573_f,transparent=false,type=generator]
ic2:te[facing=south,material=field_151573_f,transparent=false,type=generator_active]
ic2:te[facing=south,material=field_151573_f,transparent=false,type=geo_generator]
ic2:te[facing=south,material=field_151573_f,transparent=false,type=geo_generator_active]
ic2:te[facing=south,material=field_151573_f,transparent=false,type=kinetic_generator]
ic2:te[facing=south,material=field_151573_f,transparent=false,type=kinetic_generator_active]
ic2:te[facing=south,material=field_151573_f,transparent=false,type=rt_generator]
ic2:te[facing=south,material=field_151573_f,transparent=false,type=rt_generator_active]
ic2:te[facing=south,material=field_151573_f,transparent=false,type=semifluid_generator]
ic2:te[facing=south,material=field_151573_f,transparent=false,type=semifluid_generator_active]
ic2:te[facing=south,material=field_151573_f,transparent=false,type=solar_generator]
ic2:te[facing=south,material=field_151573_f,transparent=false,type=solar_generator_active]
ic2:te[facing=south,material=field_151573_f,transparent=false,type=stirling_generator]
ic2:te[facing=south,material=field_151573_f,transparent=false,type=stirling_generator_active]
ic2:te[facing=south,material=field_151573_f,transparent=false,type=water_generator]
ic2:te[facing=south,material=field_151573_f,transparent=false,type=water_generator_active]
ic2:te[facing=south,material=field_151573_f,transparent=false,type=wind_generator]
ic2:te[facing=south,material=field_151573_f,transparent=false,type=wind_generator_active]
ic2:te[facing=south,material=field_151573_f,transparent=false,type=electric_heat_generator]
ic2:te[facing=south,material=field_151573_f,transparent=false,type=electric_heat_generator_active]
ic2:te[facing=south,material=field_151573_f,transparent=false,type=fluid_heat_generator]
ic2:te[facing=south,material=field_151573_f,transparent=false,type=fluid_heat_generator_active]
ic2:te[facing=south,material=field_151573_f,transparent=false,type=rt_heat_generator]
ic2:te[facing=south,material=field_151573_f,transparent=false,type=rt_heat_generator_active]
ic2:te[facing=south,material=field_151573_f,transparent=false,type=solid_heat_generator]
ic2:te[facing=south,material=field_151573_f,transparent=false,type=solid_heat_generator_active]
ic2:te[facing=south,material=field_151573_f,transparent=false,type=electric_kinetic_generator]
ic2:te[facing=south,material=field_151573_f,transparent=false,type=electric_kinetic_generator_active]
ic2:te[facing=south,material=field_151573_f,transparent=false,type=manual_kinetic_generator]
ic2:te[facing=south,material=field_151573_f,transparent=false,type=steam_kinetic_generator]
ic2:te[facing=south,material=field_151573_f,transparent=false,type=steam_kinetic_generator_active]
ic2:te[facing=south,material=field_151573_f,transparent=false,type=stirling_kinetic_generator]
ic2:te[facing=south,material=field_151573_f,transparent=false,type=stirling_kinetic_generator_active]
ic2:te[facing=south,material=field_151573_f,transparent=false,type=water_kinetic_generator]
ic2:te[facing=south,material=field_151573_f,transparent=false,type=water_kinetic_generator_active]
ic2:te[facing=south,material=field_151573_f,transparent=false,type=wind_kinetic_generator]
ic2:te[facing=south,material=field_151573_f,transparent=false,type=wind_kinetic_generator_active]
ic2:te[facing=south,material=field_151573_f,transparent=false,type=nuclear_reactor]
ic2:te[facing=south,material=field_151573_f,transparent=false,type=nuclear_reactor_active]
ic2:te[facing=south,material=field_151573_f,transparent=false,type=reactor_access_hatch]
ic2:te[facing=south,material=field_151573_f,transparent=false,type=reactor_chamber]
ic2:te[facing=south,material=field_151573_f,transparent=false,type=reactor_fluid_port]
ic2:te[facing=south,material=field_151573_f,transparent=false,type=reactor_redstone_port]
ic2:te[facing=south,material=field_151573_f,transparent=false,type=condenser]
ic2:te[facing=south,material=field_151573_f,transparent=false,type=condenser_active]
ic2:te[facing=south,material=field_151573_f,transparent=false,type=fluid_bottler]
ic2:te[facing=south,material=field_151573_f,transparent=false,type=fluid_bottler_active]
ic2:te[facing=south,material=field_151573_f,transparent=false,type=fluid_distributor]
ic2:te[facing=south,material=field_151573_f,transparent=false,type=fluid_distributor_active]
ic2:te[facing=south,material=field_151573_f,transparent=false,type=fluid_regulator]
ic2:te[facing=south,material=field_151573_f,transparent=false,type=fluid_regulator_active]
ic2:te[facing=south,material=field_151573_f,transparent=false,type=liquid_heat_exchanger]
ic2:te[facing=south,material=field_151573_f,transparent=false,type=liquid_heat_exchanger_active]
ic2:te[facing=south,material=field_151573_f,transparent=false,type=pump]
ic2:te[facing=south,material=field_151573_f,transparent=false,type=pump_active]
ic2:te[facing=south,material=field_151573_f,transparent=false,type=solar_distiller]
ic2:te[facing=south,material=field_151573_f,transparent=false,type=steam_generator]
ic2:te[facing=south,material=field_151573_f,transparent=false,type=steam_generator_active]
ic2:te[facing=south,material=field_151573_f,transparent=false,type=item_buffer]
ic2:te[facing=south,material=field_151573_f,transparent=false,type=luminator_flat]
ic2:te[facing=south,material=field_151573_f,transparent=false,type=luminator_flat_active]
ic2:te[facing=south,material=field_151573_f,transparent=false,type=magnetizer]
ic2:te[facing=south,material=field_151573_f,transparent=false,type=sorting_machine]
ic2:te[facing=south,material=field_151573_f,transparent=false,type=teleporter]
ic2:te[facing=south,material=field_151573_f,transparent=false,type=teleporter_active]
ic2:te[facing=south,material=field_151573_f,transparent=false,type=terraformer]
ic2:te[facing=south,material=field_151573_f,transparent=false,type=terraformer_active]
ic2:te[facing=south,material=field_151573_f,transparent=false,type=tesla_coil]
ic2:te[facing=south,material=field_151573_f,transparent=false,type=canner]
ic2:te[facing=south,material=field_151573_f,transparent=false,type=canner_active]
ic2:te[facing=south,material=field_151573_f,transparent=false,type=compressor]
ic2:te[facing=south,material=field_151573_f,transparent=false,type=compressor_active]
ic2:te[facing=south,material=field_151573_f,transparent=false,type=electric_furnace]
ic2:te[facing=south,material=field_151573_f,transparent=false,type=electric_furnace_active]
ic2:te[facing=south,material=field_151573_f,transparent=false,type=extractor]
ic2:te[facing=south,material=field_151573_f,transparent=false,type=extractor_active]
ic2:te[facing=south,material=field_151573_f,transparent=false,type=iron_furnace]
ic2:te[facing=south,material=field_151573_f,transparent=false,type=iron_furnace_active]
ic2:te[facing=south,material=field_151573_f,transparent=false,type=macerator]
ic2:te[facing=south,material=field_151573_f,transparent=false,type=macerator_active]
ic2:te[facing=south,material=field_151573_f,transparent=false,type=recycler]
ic2:te[facing=south,material=field_151573_f,transparent=false,type=recycler_active]
ic2:te[facing=south,material=field_151573_f,transparent=false,type=solid_canner]
ic2:te[facing=south,material=field_151573_f,transparent=false,type=solid_canner_active]
ic2:te[facing=south,material=field_151573_f,transparent=false,type=blast_furnace]
ic2:te[facing=south,material=field_151573_f,transparent=false,type=blast_furnace_active]
ic2:te[facing=south,material=field_151573_f,transparent=false,type=block_cutter]
ic2:te[facing=south,material=field_151573_f,transparent=false,type=block_cutter_active]
ic2:te[facing=south,material=field_151573_f,transparent=false,type=centrifuge]
ic2:te[facing=south,material=field_151573_f,transparent=false,type=centrifuge_active]
ic2:te[facing=south,material=field_151573_f,transparent=false,type=fermenter]
ic2:te[facing=south,material=field_151573_f,transparent=false,type=fermenter_active]
ic2:te[facing=south,material=field_151573_f,transparent=false,type=induction_furnace]
ic2:te[facing=south,material=field_151573_f,transparent=false,type=induction_furnace_active]
ic2:te[facing=south,material=field_151573_f,transparent=false,type=metal_former]
ic2:te[facing=south,material=field_151573_f,transparent=false,type=metal_former_active]
ic2:te[facing=south,material=field_151573_f,transparent=false,type=ore_washing_plant]
ic2:te[facing=south,material=field_151573_f,transparent=false,type=ore_washing_plant_active]
ic2:te[facing=south,material=field_151573_f,transparent=false,type=advanced_miner]
ic2:te[facing=south,material=field_151573_f,transparent=false,type=advanced_miner_active]
ic2:te[facing=south,material=field_151573_f,transparent=false,type=crop_harvester]
ic2:te[facing=south,material=field_151573_f,transparent=false,type=cropmatron]
ic2:te[facing=south,material=field_151573_f,transparent=false,type=miner]
ic2:te[facing=south,material=field_151573_f,transparent=false,type=miner_active]
ic2:te[facing=south,material=field_151573_f,transparent=false,type=mass_fabricator]
ic2:te[facing=south,material=field_151573_f,transparent=false,type=mass_fabricator_active]
ic2:te[facing=south,material=field_151573_f,transparent=false,type=uu_assembly_bench]
ic2:te[facing=south,material=field_151573_f,transparent=false,type=uu_assembly_bench_active]
ic2:te[facing=south,material=field_151573_f,transparent=false,type=matter_generator]
ic2:te[facing=south,material=field_151573_f,transparent=false,type=matter_generator_active]
ic2:te[facing=south,material=field_151573_f,transparent=false,type=pattern_storage]
ic2:te[facing=south,material=field_151573_f,transparent=false,type=replicator]
ic2:te[facing=south,material=field_151573_f,transparent=false,type=replicator_active]
ic2:te[facing=south,material=field_151573_f,transparent=false,type=scanner]
ic2:te[facing=south,material=field_151573_f,transparent=false,type=scanner_active]
ic2:te[facing=south,material=field_151573_f,transparent=false,type=energy_o_mat]
ic2:te[facing=south,material=field_151573_f,transparent=false,type=personal_chest]
ic2:te[facing=south,material=field_151573_f,transparent=false,type=trade_o_mat]
ic2:te[facing=south,material=field_151573_f,transparent=false,type=cable]
ic2:te[facing=south,material=field_151573_f,transparent=false,type=detector_cable]
ic2:te[facing=south,material=field_151573_f,transparent=false,type=splitter_cable]
ic2:te[facing=south,material=field_151573_f,transparent=false,type=chargepad_batbox]
ic2:te[facing=south,material=field_151573_f,transparent=false,type=chargepad_batbox_active]
ic2:te[facing=south,material=field_151573_f,transparent=false,type=chargepad_cesu]
ic2:te[facing=south,material=field_151573_f,transparent=false,type=chargepad_cesu_active]
ic2:te[facing=south,material=field_151573_f,transparent=false,type=chargepad_mfe]
ic2:te[facing=south,material=field_151573_f,transparent=false,type=chargepad_mfe_active]
ic2:te[facing=south,material=field_151573_f,transparent=false,type=chargepad_mfsu]
ic2:te[facing=south,material=field_151573_f,transparent=false,type=chargepad_mfsu_active]
ic2:te[facing=south,material=field_151573_f,transparent=false,type=batbox]
ic2:te[facing=south,material=field_151573_f,transparent=false,type=cesu]
ic2:te[facing=south,material=field_151573_f,transparent=false,type=mfe]
ic2:te[facing=south,material=field_151573_f,transparent=false,type=mfsu]
ic2:te[facing=south,material=field_151573_f,transparent=false,type=electrolyzer]
ic2:te[facing=south,material=field_151573_f,transparent=false,type=electrolyzer_active]
ic2:te[facing=south,material=field_151573_f,transparent=false,type=lv_transformer]
ic2:te[facing=south,material=field_151573_f,transparent=false,type=mv_transformer]
ic2:te[facing=south,material=field_151573_f,transparent=false,type=hv_transformer]
ic2:te[facing=south,material=field_151573_f,transparent=false,type=ev_transformer]
ic2:te[facing=south,material=field_151573_f,transparent=false,type=tank]
ic2:te[facing=south,material=field_151573_f,transparent=false,type=chunk_loader]
ic2:te[facing=south,material=field_151573_f,transparent=false,type=chunk_loader_active]
ic2:te[facing=south,material=field_151573_f,transparent=false,type=item_buffer_2]
ic2:te[facing=south,material=field_151573_f,transparent=false,type=creative_generator]
ic2:te[facing=south,material=field_151573_f,transparent=false,type=creative_generator_active]
ic2:te[facing=south,material=field_151573_f,transparent=false,type=steam_repressurizer]
ic2:te[facing=south,material=field_151573_f,transparent=false,type=steam_repressurizer_active]
ic2:te[facing=south,material=field_151573_f,transparent=false,type=weighted_fluid_distributor]
ic2:te[facing=south,material=field_151573_f,transparent=false,type=weighted_item_distributor]
ic2:te[facing=south,material=field_151573_f,transparent=false,type=rci_rsh]
ic2:te[facing=south,material=field_151573_f,transparent=false,type=rci_rsh_active]
ic2:te[facing=south,material=field_151573_f,transparent=false,type=rci_lzh]
ic2:te[facing=south,material=field_151573_f,transparent=false,type=rci_lzh_active]
ic2:te[facing=south,material=field_151573_f,transparent=false,type=crop]
ic2:te[facing=south,material=field_151573_f,transparent=false,type=industrial_workbench]
ic2:te[facing=south,material=field_151573_f,transparent=false,type=batch_crafter]
ic2:te[facing=south,material=field_151573_f,transparent=false,type=batch_crafter_active]
ic2:te[facing=south,material=field_151580_n,transparent=true,type=invalid]
ic2:te[facing=south,material=field_151580_n,transparent=true,type=barrel]
ic2:te[facing=south,material=field_151580_n,transparent=true,type=barrel_active]
ic2:te[facing=south,material=field_151580_n,transparent=true,type=wall]
ic2:te[facing=south,material=field_151580_n,transparent=true,type=itnt]
ic2:te[facing=south,material=field_151580_n,transparent=true,type=nuke]
ic2:te[facing=south,material=field_151580_n,transparent=true,type=generator]
ic2:te[facing=south,material=field_151580_n,transparent=true,type=generator_active]
ic2:te[facing=south,material=field_151580_n,transparent=true,type=geo_generator]
ic2:te[facing=south,material=field_151580_n,transparent=true,type=geo_generator_active]
ic2:te[facing=south,material=field_151580_n,transparent=true,type=kinetic_generator]
ic2:te[facing=south,material=field_151580_n,transparent=true,type=kinetic_generator_active]
ic2:te[facing=south,material=field_151580_n,transparent=true,type=rt_generator]
ic2:te[facing=south,material=field_151580_n,transparent=true,type=rt_generator_active]
ic2:te[facing=south,material=field_151580_n,transparent=true,type=semifluid_generator]
ic2:te[facing=south,material=field_151580_n,transparent=true,type=semifluid_generator_active]
ic2:te[facing=south,material=field_151580_n,transparent=true,type=solar_generator]
ic2:te[facing=south,material=field_151580_n,transparent=true,type=solar_generator_active]
ic2:te[facing=south,material=field_151580_n,transparent=true,type=stirling_generator]
ic2:te[facing=south,material=field_151580_n,transparent=true,type=stirling_generator_active]
ic2:te[facing=south,material=field_151580_n,transparent=true,type=water_generator]
ic2:te[facing=south,material=field_151580_n,transparent=true,type=water_generator_active]
ic2:te[facing=south,material=field_151580_n,transparent=true,type=wind_generator]
ic2:te[facing=south,material=field_151580_n,transparent=true,type=wind_generator_active]
ic2:te[facing=south,material=field_151580_n,transparent=true,type=electric_heat_generator]
ic2:te[facing=south,material=field_151580_n,transparent=true,type=electric_heat_generator_active]
ic2:te[facing=south,material=field_151580_n,transparent=true,type=fluid_heat_generator]
ic2:te[facing=south,material=field_151580_n,transparent=true,type=fluid_heat_generator_active]
ic2:te[facing=south,material=field_151580_n,transparent=true,type=rt_heat_generator]
ic2:te[facing=south,material=field_151580_n,transparent=true,type=rt_heat_generator_active]
ic2:te[facing=south,material=field_151580_n,transparent=true,type=solid_heat_generator]
ic2:te[facing=south,material=field_151580_n,transparent=true,type=solid_heat_generator_active]
ic2:te[facing=south,material=field_151580_n,transparent=true,type=electric_kinetic_generator]
ic2:te[facing=south,material=field_151580_n,transparent=true,type=electric_kinetic_generator_active]
ic2:te[facing=south,material=field_151580_n,transparent=true,type=manual_kinetic_generator]
ic2:te[facing=south,material=field_151580_n,transparent=true,type=steam_kinetic_generator]
ic2:te[facing=south,material=field_151580_n,transparent=true,type=steam_kinetic_generator_active]
ic2:te[facing=south,material=field_151580_n,transparent=true,type=stirling_kinetic_generator]
ic2:te[facing=south,material=field_151580_n,transparent=true,type=stirling_kinetic_generator_active]
ic2:te[facing=south,material=field_151580_n,transparent=true,type=water_kinetic_generator]
ic2:te[facing=south,material=field_151580_n,transparent=true,type=water_kinetic_generator_active]
ic2:te[facing=south,material=field_151580_n,transparent=true,type=wind_kinetic_generator]
ic2:te[facing=south,material=field_151580_n,transparent=true,type=wind_kinetic_generator_active]
ic2:te[facing=south,material=field_151580_n,transparent=true,type=nuclear_reactor]
ic2:te[facing=south,material=field_151580_n,transparent=true,type=nuclear_reactor_active]
ic2:te[facing=south,material=field_151580_n,transparent=true,type=reactor_access_hatch]
ic2:te[facing=south,material=field_151580_n,transparent=true,type=reactor_chamber]
ic2:te[facing=south,material=field_151580_n,transparent=true,type=reactor_fluid_port]
ic2:te[facing=south,material=field_151580_n,transparent=true,type=reactor_redstone_port]
ic2:te[facing=south,material=field_151580_n,transparent=true,type=condenser]
ic2:te[facing=south,material=field_151580_n,transparent=true,type=condenser_active]
ic2:te[facing=south,material=field_151580_n,transparent=true,type=fluid_bottler]
ic2:te[facing=south,material=field_151580_n,transparent=true,type=fluid_bottler_active]
ic2:te[facing=south,material=field_151580_n,transparent=true,type=fluid_distributor]
ic2:te[facing=south,material=field_151580_n,transparent=true,type=fluid_distributor_active]
ic2:te[facing=south,material=field_151580_n,transparent=true,type=fluid_regulator]
ic2:te[facing=south,material=field_151580_n,transparent=true,type=fluid_regulator_active]
ic2:te[facing=south,material=field_151580_n,transparent=true,type=liquid_heat_exchanger]
ic2:te[facing=south,material=field_151580_n,transparent=true,type=liquid_heat_exchanger_active]
ic2:te[facing=south,material=field_151580_n,transparent=true,type=pump]
ic2:te[facing=south,material=field_151580_n,transparent=true,type=pump_active]
ic2:te[facing=south,material=field_151580_n,transparent=true,type=solar_distiller]
ic2:te[facing=south,material=field_151580_n,transparent=true,type=steam_generator]
ic2:te[facing=south,material=field_151580_n,transparent=true,type=steam_generator_active]
ic2:te[facing=south,material=field_151580_n,transparent=true,type=item_buffer]
ic2:te[facing=south,material=field_151580_n,transparent=true,type=luminator_flat]
ic2:te[facing=south,material=field_151580_n,transparent=true,type=luminator_flat_active]
ic2:te[facing=south,material=field_151580_n,transparent=true,type=magnetizer]
ic2:te[facing=south,material=field_151580_n,transparent=true,type=sorting_machine]
ic2:te[facing=south,material=field_151580_n,transparent=true,type=teleporter]
ic2:te[facing=south,material=field_151580_n,transparent=true,type=teleporter_active]
ic2:te[facing=south,material=field_151580_n,transparent=true,type=terraformer]
ic2:te[facing=south,material=field_151580_n,transparent=true,type=terraformer_active]
ic2:te[facing=south,material=field_151580_n,transparent=true,type=tesla_coil]
ic2:te[facing=south,material=field_151580_n,transparent=true,type=canner]
ic2:te[facing=south,material=field_151580_n,transparent=true,type=canner_active]
ic2:te[facing=south,material=field_151580_n,transparent=true,type=compressor]
ic2:te[facing=south,material=field_151580_n,transparent=true,type=compressor_active]
ic2:te[facing=south,material=field_151580_n,transparent=true,type=electric_furnace]
ic2:te[facing=south,material=field_151580_n,transparent=true,type=electric_furnace_active]
ic2:te[facing=south,material=field_151580_n,transparent=true,type=extractor]
ic2:te[facing=south,material=field_151580_n,transparent=true,type=extractor_active]
ic2:te[facing=south,material=field_151580_n,transparent=true,type=iron_furnace]
ic2:te[facing=south,material=field_151580_n,transparent=true,type=iron_furnace_active]
ic2:te[facing=south,material=field_151580_n,transparent=true,type=macerator]
ic2:te[facing=south,material=field_151580_n,transparent=true,type=macerator_active]
ic2:te[facing=south,material=field_151580_n,transparent=true,type=recycler]
ic2:te[facing=south,material=field_151580_n,transparent=true,type=recycler_active]
ic2:te[facing=south,material=field_151580_n,transparent=true,type=solid_canner]
ic2:te[facing=south,material=field_151580_n,transparent=true,type=solid_canner_active]
ic2:te[facing=south,material=field_151580_n,transparent=true,type=blast_furnace]
ic2:te[facing=south,material=field_151580_n,transparent=true,type=blast_furnace_active]
ic2:te[facing=south,material=field_151580_n,transparent=true,type=block_cutter]
ic2:te[facing=south,material=field_151580_n,transparent=true,type=block_cutter_active]
ic2:te[facing=south,material=field_151580_n,transparent=true,type=centrifuge]
ic2:te[facing=south,material=field_151580_n,transparent=true,type=centrifuge_active]
ic2:te[facing=south,material=field_151580_n,transparent=true,type=fermenter]
ic2:te[facing=south,material=field_151580_n,transparent=true,type=fermenter_active]
ic2:te[facing=south,material=field_151580_n,transparent=true,type=induction_furnace]
ic2:te[facing=south,material=field_151580_n,transparent=true,type=induction_furnace_active]
ic2:te[facing=south,material=field_151580_n,transparent=true,type=metal_former]
ic2:te[facing=south,material=field_151580_n,transparent=true,type=metal_former_active]
ic2:te[facing=south,material=field_151580_n,transparent=true,type=ore_washing_plant]
ic2:te[facing=south,material=field_151580_n,transparent=true,type=ore_washing_plant_active]
ic2:te[facing=south,material=field_151580_n,transparent=true,type=advanced_miner]
ic2:te[facing=south,material=field_151580_n,transparent=true,type=advanced_miner_active]
ic2:te[facing=south,material=field_151580_n,transparent=true,type=crop_harvester]
ic2:te[facing=south,material=field_151580_n,transparent=true,type=cropmatron]
ic2:te[facing=south,material=field_151580_n,transparent=true,type=miner]
ic2:te[facing=south,material=field_151580_n,transparent=true,type=miner_active]
ic2:te[facing=south,material=field_151580_n,transparent=true,type=mass_fabricator]
ic2:te[facing=south,material=field_151580_n,transparent=true,type=mass_fabricator_active]
ic2:te[facing=south,material=field_151580_n,transparent=true,type=uu_assembly_bench]
ic2:te[facing=south,material=field_151580_n,transparent=true,type=uu_assembly_bench_active]
ic2:te[facing=south,material=field_151580_n,transparent=true,type=matter_generator]
ic2:te[facing=south,material=field_151580_n,transparent=true,type=matter_generator_active]
ic2:te[facing=south,material=field_151580_n,transparent=true,type=pattern_storage]
ic2:te[facing=south,material=field_151580_n,transparent=true,type=replicator]
ic2:te[facing=south,material=field_151580_n,transparent=true,type=replicator_active]
ic2:te[facing=south,material=field_151580_n,transparent=true,type=scanner]
ic2:te[facing=south,material=field_151580_n,transparent=true,type=scanner_active]
ic2:te[facing=south,material=field_151580_n,transparent=true,type=energy_o_mat]
ic2:te[facing=south,material=field_151580_n,transparent=true,type=personal_chest]
ic2:te[facing=south,material=field_151580_n,transparent=true,type=trade_o_mat]
ic2:te[facing=south,material=field_151580_n,transparent=true,type=cable]
ic2:te[facing=south,material=field_151580_n,transparent=true,type=detector_cable]
ic2:te[facing=south,material=field_151580_n,transparent=true,type=splitter_cable]
ic2:te[facing=south,material=field_151580_n,transparent=true,type=chargepad_batbox]
ic2:te[facing=south,material=field_151580_n,transparent=true,type=chargepad_batbox_active]
ic2:te[facing=south,material=field_151580_n,transparent=true,type=chargepad_cesu]
ic2:te[facing=south,material=field_151580_n,transparent=true,type=chargepad_cesu_active]
ic2:te[facing=south,material=field_151580_n,transparent=true,type=chargepad_mfe]
ic2:te[facing=south,material=field_151580_n,transparent=true,type=chargepad_mfe_active]
ic2:te[facing=south,material=field_151580_n,transparent=true,type=chargepad_mfsu]
ic2:te[facing=south,material=field_151580_n,transparent=true,type=chargepad_mfsu_active]
ic2:te[facing=south,material=field_151580_n,transparent=true,type=batbox]
ic2:te[facing=south,material=field_151580_n,transparent=true,type=cesu]
ic2:te[facing=south,material=field_151580_n,transparent=true,type=mfe]
ic2:te[facing=south,material=field_151580_n,transparent=true,type=mfsu]
ic2:te[facing=south,material=field_151580_n,transparent=true,type=electrolyzer]
ic2:te[facing=south,material=field_151580_n,transparent=true,type=electrolyzer_active]
ic2:te[facing=south,material=field_151580_n,transparent=true,type=lv_transformer]
ic2:te[facing=south,material=field_151580_n,transparent=true,type=mv_transformer]
ic2:te[facing=south,material=field_151580_n,transparent=true,type=hv_transformer]
ic2:te[facing=south,material=field_151580_n,transparent=true,type=ev_transformer]
ic2:te[facing=south,material=field_151580_n,transparent=true,type=tank]
ic2:te[facing=south,material=field_151580_n,transparent=true,type=chunk_loader]
ic2:te[facing=south,material=field_151580_n,transparent=true,type=chunk_loader_active]
ic2:te[facing=south,material=field_151580_n,transparent=true,type=item_buffer_2]
ic2:te[facing=south,material=field_151580_n,transparent=true,type=creative_generator]
ic2:te[facing=south,material=field_151580_n,transparent=true,type=creative_generator_active]
ic2:te[facing=south,material=field_151580_n,transparent=true,type=steam_repressurizer]
ic2:te[facing=south,material=field_151580_n,transparent=true,type=steam_repressurizer_active]
ic2:te[facing=south,material=field_151580_n,transparent=true,type=weighted_fluid_distributor]
ic2:te[facing=south,material=field_151580_n,transparent=true,type=weighted_item_distributor]
ic2:te[facing=south,material=field_151580_n,transparent=true,type=rci_rsh]
ic2:te[facing=south,material=field_151580_n,transparent=true,type=rci_rsh_active]
ic2:te[facing=south,material=field_151580_n,transparent=true,type=rci_lzh]
ic2:te[facing=south,material=field_151580_n,transparent=true,type=rci_lzh_active]
ic2:te[facing=south,material=field_151580_n,transparent=true,type=crop]
ic2:te[facing=south,material=field_151580_n,transparent=true,type=industrial_workbench]
ic2:te[facing=south,material=field_151580_n,transparent=true,type=batch_crafter]
ic2:te[facing=south,material=field_151580_n,transparent=true,type=batch_crafter_active]
ic2:te[facing=south,material=field_151580_n,transparent=false,type=invalid]
ic2:te[facing=south,material=field_151580_n,transparent=false,type=barrel]
ic2:te[facing=south,material=field_151580_n,transparent=false,type=barrel_active]
ic2:te[facing=south,material=field_151580_n,transparent=false,type=wall]
ic2:te[facing=south,material=field_151580_n,transparent=false,type=itnt]
ic2:te[facing=south,material=field_151580_n,transparent=false,type=nuke]
ic2:te[facing=south,material=field_151580_n,transparent=false,type=generator]
ic2:te[facing=south,material=field_151580_n,transparent=false,type=generator_active]
ic2:te[facing=south,material=field_151580_n,transparent=false,type=geo_generator]
ic2:te[facing=south,material=field_151580_n,transparent=false,type=geo_generator_active]
ic2:te[facing=south,material=field_151580_n,transparent=false,type=kinetic_generator]
ic2:te[facing=south,material=field_151580_n,transparent=false,type=kinetic_generator_active]
ic2:te[facing=south,material=field_151580_n,transparent=false,type=rt_generator]
ic2:te[facing=south,material=field_151580_n,transparent=false,type=rt_generator_active]
ic2:te[facing=south,material=field_151580_n,transparent=false,type=semifluid_generator]
ic2:te[facing=south,material=field_151580_n,transparent=false,type=semifluid_generator_active]
ic2:te[facing=south,material=field_151580_n,transparent=false,type=solar_generator]
ic2:te[facing=south,material=field_151580_n,transparent=false,type=solar_generator_active]
ic2:te[facing=south,material=field_151580_n,transparent=false,type=stirling_generator]
ic2:te[facing=south,material=field_151580_n,transparent=false,type=stirling_generator_active]
ic2:te[facing=south,material=field_151580_n,transparent=false,type=water_generator]
ic2:te[facing=south,material=field_151580_n,transparent=false,type=water_generator_active]
ic2:te[facing=south,material=field_151580_n,transparent=false,type=wind_generator]
ic2:te[facing=south,material=field_151580_n,transparent=false,type=wind_generator_active]
ic2:te[facing=south,material=field_151580_n,transparent=false,type=electric_heat_generator]
ic2:te[facing=south,material=field_151580_n,transparent=false,type=electric_heat_generator_active]
ic2:te[facing=south,material=field_151580_n,transparent=false,type=fluid_heat_generator]
ic2:te[facing=south,material=field_151580_n,transparent=false,type=fluid_heat_generator_active]
ic2:te[facing=south,material=field_151580_n,transparent=false,type=rt_heat_generator]
ic2:te[facing=south,material=field_151580_n,transparent=false,type=rt_heat_generator_active]
ic2:te[facing=south,material=field_151580_n,transparent=false,type=solid_heat_generator]
ic2:te[facing=south,material=field_151580_n,transparent=false,type=solid_heat_generator_active]
ic2:te[facing=south,material=field_151580_n,transparent=false,type=electric_kinetic_generator]
ic2:te[facing=south,material=field_151580_n,transparent=false,type=electric_kinetic_generator_active]
ic2:te[facing=south,material=field_151580_n,transparent=false,type=manual_kinetic_generator]
ic2:te[facing=south,material=field_151580_n,transparent=false,type=steam_kinetic_generator]
ic2:te[facing=south,material=field_151580_n,transparent=false,type=steam_kinetic_generator_active]
ic2:te[facing=south,material=field_151580_n,transparent=false,type=stirling_kinetic_generator]
ic2:te[facing=south,material=field_151580_n,transparent=false,type=stirling_kinetic_generator_active]
ic2:te[facing=south,material=field_151580_n,transparent=false,type=water_kinetic_generator]
ic2:te[facing=south,material=field_151580_n,transparent=false,type=water_kinetic_generator_active]
ic2:te[facing=south,material=field_151580_n,transparent=false,type=wind_kinetic_generator]
ic2:te[facing=south,material=field_151580_n,transparent=false,type=wind_kinetic_generator_active]
ic2:te[facing=south,material=field_151580_n,transparent=false,type=nuclear_reactor]
ic2:te[facing=south,material=field_151580_n,transparent=false,type=nuclear_reactor_active]
ic2:te[facing=south,material=field_151580_n,transparent=false,type=reactor_access_hatch]
ic2:te[facing=south,material=field_151580_n,transparent=false,type=reactor_chamber]
ic2:te[facing=south,material=field_151580_n,transparent=false,type=reactor_fluid_port]
ic2:te[facing=south,material=field_151580_n,transparent=false,type=reactor_redstone_port]
ic2:te[facing=south,material=field_151580_n,transparent=false,type=condenser]
ic2:te[facing=south,material=field_151580_n,transparent=false,type=condenser_active]
ic2:te[facing=south,material=field_151580_n,transparent=false,type=fluid_bottler]
ic2:te[facing=south,material=field_151580_n,transparent=false,type=fluid_bottler_active]
ic2:te[facing=south,material=field_151580_n,transparent=false,type=fluid_distributor]
ic2:te[facing=south,material=field_151580_n,transparent=false,type=fluid_distributor_active]
ic2:te[facing=south,material=field_151580_n,transparent=false,type=fluid_regulator]
ic2:te[facing=south,material=field_151580_n,transparent=false,type=fluid_regulator_active]
ic2:te[facing=south,material=field_151580_n,transparent=false,type=liquid_heat_exchanger]
ic2:te[facing=south,material=field_151580_n,transparent=false,type=liquid_heat_exchanger_active]
ic2:te[facing=south,material=field_151580_n,transparent=false,type=pump]
ic2:te[facing=south,material=field_151580_n,transparent=false,type=pump_active]
ic2:te[facing=south,material=field_151580_n,transparent=false,type=solar_distiller]
ic2:te[facing=south,material=field_151580_n,transparent=false,type=steam_generator]
ic2:te[facing=south,material=field_151580_n,transparent=false,type=steam_generator_active]
ic2:te[facing=south,material=field_151580_n,transparent=false,type=item_buffer]
ic2:te[facing=south,material=field_151580_n,transparent=false,type=luminator_flat]
ic2:te[facing=south,material=field_151580_n,transparent=false,type=luminator_flat_active]
ic2:te[facing=south,material=field_151580_n,transparent=false,type=magnetizer]
ic2:te[facing=south,material=field_151580_n,transparent=false,type=sorting_machine]
ic2:te[facing=south,material=field_151580_n,transparent=false,type=teleporter]
ic2:te[facing=south,material=field_151580_n,transparent=false,type=teleporter_active]
ic2:te[facing=south,material=field_151580_n,transparent=false,type=terraformer]
ic2:te[facing=south,material=field_151580_n,transparent=false,type=terraformer_active]
ic2:te[facing=south,material=field_151580_n,transparent=false,type=tesla_coil]
ic2:te[facing=south,material=field_151580_n,transparent=false,type=canner]
ic2:te[facing=south,material=field_151580_n,transparent=false,type=canner_active]
ic2:te[facing=south,material=field_151580_n,transparent=false,type=compressor]
ic2:te[facing=south,material=field_151580_n,transparent=false,type=compressor_active]
ic2:te[facing=south,material=field_151580_n,transparent=false,type=electric_furnace]
ic2:te[facing=south,material=field_151580_n,transparent=false,type=electric_furnace_active]
ic2:te[facing=south,material=field_151580_n,transparent=false,type=extractor]
ic2:te[facing=south,material=field_151580_n,transparent=false,type=extractor_active]
ic2:te[facing=south,material=field_151580_n,transparent=false,type=iron_furnace]
ic2:te[facing=south,material=field_151580_n,transparent=false,type=iron_furnace_active]
ic2:te[facing=south,material=field_151580_n,transparent=false,type=macerator]
ic2:te[facing=south,material=field_151580_n,transparent=false,type=macerator_active]
ic2:te[facing=south,material=field_151580_n,transparent=false,type=recycler]
ic2:te[facing=south,material=field_151580_n,transparent=false,type=recycler_active]
ic2:te[facing=south,material=field_151580_n,transparent=false,type=solid_canner]
ic2:te[facing=south,material=field_151580_n,transparent=false,type=solid_canner_active]
ic2:te[facing=south,material=field_151580_n,transparent=false,type=blast_furnace]
ic2:te[facing=south,material=field_151580_n,transparent=false,type=blast_furnace_active]
ic2:te[facing=south,material=field_151580_n,transparent=false,type=block_cutter]
ic2:te[facing=south,material=field_151580_n,transparent=false,type=block_cutter_active]
ic2:te[facing=south,material=field_151580_n,transparent=false,type=centrifuge]
ic2:te[facing=south,material=field_151580_n,transparent=false,type=centrifuge_active]
ic2:te[facing=south,material=field_151580_n,transparent=false,type=fermenter]
ic2:te[facing=south,material=field_151580_n,transparent=false,type=fermenter_active]
ic2:te[facing=south,material=field_151580_n,transparent=false,type=induction_furnace]
ic2:te[facing=south,material=field_151580_n,transparent=false,type=induction_furnace_active]
ic2:te[facing=south,material=field_151580_n,transparent=false,type=metal_former]
ic2:te[facing=south,material=field_151580_n,transparent=false,type=metal_former_active]
ic2:te[facing=south,material=field_151580_n,transparent=false,type=ore_washing_plant]
ic2:te[facing=south,material=field_151580_n,transparent=false,type=ore_washing_plant_active]
ic2:te[facing=south,material=field_151580_n,transparent=false,type=advanced_miner]
ic2:te[facing=south,material=field_151580_n,transparent=false,type=advanced_miner_active]
ic2:te[facing=south,material=field_151580_n,transparent=false,type=crop_harvester]
ic2:te[facing=south,material=field_151580_n,transparent=false,type=cropmatron]
ic2:te[facing=south,material=field_151580_n,transparent=false,type=miner]
ic2:te[facing=south,material=field_151580_n,transparent=false,type=miner_active]
ic2:te[facing=south,material=field_151580_n,transparent=false,type=mass_fabricator]
ic2:te[facing=south,material=field_151580_n,transparent=false,type=mass_fabricator_active]
ic2:te[facing=south,material=field_151580_n,transparent=false,type=uu_assembly_bench]
ic2:te[facing=south,material=field_151580_n,transparent=false,type=uu_assembly_bench_active]
ic2:te[facing=south,material=field_151580_n,transparent=false,type=matter_generator]
ic2:te[facing=south,material=field_151580_n,transparent=false,type=matter_generator_active]
ic2:te[facing=south,material=field_151580_n,transparent=false,type=pattern_storage]
ic2:te[facing=south,material=field_151580_n,transparent=false,type=replicator]
ic2:te[facing=south,material=field_151580_n,transparent=false,type=replicator_active]
ic2:te[facing=south,material=field_151580_n,transparent=false,type=scanner]
ic2:te[facing=south,material=field_151580_n,transparent=false,type=scanner_active]
ic2:te[facing=south,material=field_151580_n,transparent=false,type=energy_o_mat]
ic2:te[facing=south,material=field_151580_n,transparent=false,type=personal_chest]
ic2:te[facing=south,material=field_151580_n,transparent=false,type=trade_o_mat]
ic2:te[facing=south,material=field_151580_n,transparent=false,type=cable]
ic2:te[facing=south,material=field_151580_n,transparent=false,type=detector_cable]
ic2:te[facing=south,material=field_151580_n,transparent=false,type=splitter_cable]
ic2:te[facing=south,material=field_151580_n,transparent=false,type=chargepad_batbox]
ic2:te[facing=south,material=field_151580_n,transparent=false,type=chargepad_batbox_active]
ic2:te[facing=south,material=field_151580_n,transparent=false,type=chargepad_cesu]
ic2:te[facing=south,material=field_151580_n,transparent=false,type=chargepad_cesu_active]
ic2:te[facing=south,material=field_151580_n,transparent=false,type=chargepad_mfe]
ic2:te[facing=south,material=field_151580_n,transparent=false,type=chargepad_mfe_active]
ic2:te[facing=south,material=field_151580_n,transparent=false,type=chargepad_mfsu]
ic2:te[facing=south,material=field_151580_n,transparent=false,type=chargepad_mfsu_active]
ic2:te[facing=south,material=field_151580_n,transparent=false,type=batbox]
ic2:te[facing=south,material=field_151580_n,transparent=false,type=cesu]
ic2:te[facing=south,material=field_151580_n,transparent=false,type=mfe]
ic2:te[facing=south,material=field_151580_n,transparent=false,type=mfsu]
ic2:te[facing=south,material=field_151580_n,transparent=false,type=electrolyzer]
ic2:te[facing=south,material=field_151580_n,transparent=false,type=electrolyzer_active]
ic2:te[facing=south,material=field_151580_n,transparent=false,type=lv_transformer]
ic2:te[facing=south,material=field_151580_n,transparent=false,type=mv_transformer]
ic2:te[facing=south,material=field_151580_n,transparent=false,type=hv_transformer]
ic2:te[facing=south,material=field_151580_n,transparent=false,type=ev_transformer]
ic2:te[facing=south,material=field_151580_n,transparent=false,type=tank]
ic2:te[facing=south,material=field_151580_n,transparent=false,type=chunk_loader]
ic2:te[facing=south,material=field_151580_n,transparent=false,type=chunk_loader_active]
ic2:te[facing=south,material=field_151580_n,transparent=false,type=item_buffer_2]
ic2:te[facing=south,material=field_151580_n,transparent=false,type=creative_generator]
ic2:te[facing=south,material=field_151580_n,transparent=false,type=creative_generator_active]
ic2:te[facing=south,material=field_151580_n,transparent=false,type=steam_repressurizer]
ic2:te[facing=south,material=field_151580_n,transparent=false,type=steam_repressurizer_active]
ic2:te[facing=south,material=field_151580_n,transparent=false,type=weighted_fluid_distributor]
ic2:te[facing=south,material=field_151580_n,transparent=false,type=weighted_item_distributor]
ic2:te[facing=south,material=field_151580_n,transparent=false,type=rci_rsh]
ic2:te[facing=south,material=field_151580_n,transparent=false,type=rci_rsh_active]
ic2:te[facing=south,material=field_151580_n,transparent=false,type=rci_lzh]
ic2:te[facing=south,material=field_151580_n,transparent=false,type=rci_lzh_active]
ic2:te[facing=south,material=field_151580_n,transparent=false,type=crop]
ic2:te[facing=south,material=field_151580_n,transparent=false,type=industrial_workbench]
ic2:te[facing=south,material=field_151580_n,transparent=false,type=batch_crafter]
ic2:te[facing=south,material=field_151580_n,transparent=false,type=batch_crafter_active]
ic2:te[facing=south,material=field_151585_k,transparent=true,type=invalid]
ic2:te[facing=south,material=field_151585_k,transparent=true,type=barrel]
ic2:te[facing=south,material=field_151585_k,transparent=true,type=barrel_active]
ic2:te[facing=south,material=field_151585_k,transparent=true,type=wall]
ic2:te[facing=south,material=field_151585_k,transparent=true,type=itnt]
ic2:te[facing=south,material=field_151585_k,transparent=true,type=nuke]
ic2:te[facing=south,material=field_151585_k,transparent=true,type=generator]
ic2:te[facing=south,material=field_151585_k,transparent=true,type=generator_active]
ic2:te[facing=south,material=field_151585_k,transparent=true,type=geo_generator]
ic2:te[facing=south,material=field_151585_k,transparent=true,type=geo_generator_active]
ic2:te[facing=south,material=field_151585_k,transparent=true,type=kinetic_generator]
ic2:te[facing=south,material=field_151585_k,transparent=true,type=kinetic_generator_active]
ic2:te[facing=south,material=field_151585_k,transparent=true,type=rt_generator]
ic2:te[facing=south,material=field_151585_k,transparent=true,type=rt_generator_active]
ic2:te[facing=south,material=field_151585_k,transparent=true,type=semifluid_generator]
ic2:te[facing=south,material=field_151585_k,transparent=true,type=semifluid_generator_active]
ic2:te[facing=south,material=field_151585_k,transparent=true,type=solar_generator]
ic2:te[facing=south,material=field_151585_k,transparent=true,type=solar_generator_active]
ic2:te[facing=south,material=field_151585_k,transparent=true,type=stirling_generator]
ic2:te[facing=south,material=field_151585_k,transparent=true,type=stirling_generator_active]
ic2:te[facing=south,material=field_151585_k,transparent=true,type=water_generator]
ic2:te[facing=south,material=field_151585_k,transparent=true,type=water_generator_active]
ic2:te[facing=south,material=field_151585_k,transparent=true,type=wind_generator]
ic2:te[facing=south,material=field_151585_k,transparent=true,type=wind_generator_active]
ic2:te[facing=south,material=field_151585_k,transparent=true,type=electric_heat_generator]
ic2:te[facing=south,material=field_151585_k,transparent=true,type=electric_heat_generator_active]
ic2:te[facing=south,material=field_151585_k,transparent=true,type=fluid_heat_generator]
ic2:te[facing=south,material=field_151585_k,transparent=true,type=fluid_heat_generator_active]
ic2:te[facing=south,material=field_151585_k,transparent=true,type=rt_heat_generator]
ic2:te[facing=south,material=field_151585_k,transparent=true,type=rt_heat_generator_active]
ic2:te[facing=south,material=field_151585_k,transparent=true,type=solid_heat_generator]
ic2:te[facing=south,material=field_151585_k,transparent=true,type=solid_heat_generator_active]
ic2:te[facing=south,material=field_151585_k,transparent=true,type=electric_kinetic_generator]
ic2:te[facing=south,material=field_151585_k,transparent=true,type=electric_kinetic_generator_active]
ic2:te[facing=south,material=field_151585_k,transparent=true,type=manual_kinetic_generator]
ic2:te[facing=south,material=field_151585_k,transparent=true,type=steam_kinetic_generator]
ic2:te[facing=south,material=field_151585_k,transparent=true,type=steam_kinetic_generator_active]
ic2:te[facing=south,material=field_151585_k,transparent=true,type=stirling_kinetic_generator]
ic2:te[facing=south,material=field_151585_k,transparent=true,type=stirling_kinetic_generator_active]
ic2:te[facing=south,material=field_151585_k,transparent=true,type=water_kinetic_generator]
ic2:te[facing=south,material=field_151585_k,transparent=true,type=water_kinetic_generator_active]
ic2:te[facing=south,material=field_151585_k,transparent=true,type=wind_kinetic_generator]
ic2:te[facing=south,material=field_151585_k,transparent=true,type=wind_kinetic_generator_active]
ic2:te[facing=south,material=field_151585_k,transparent=true,type=nuclear_reactor]
ic2:te[facing=south,material=field_151585_k,transparent=true,type=nuclear_reactor_active]
ic2:te[facing=south,material=field_151585_k,transparent=true,type=reactor_access_hatch]
ic2:te[facing=south,material=field_151585_k,transparent=true,type=reactor_chamber]
ic2:te[facing=south,material=field_151585_k,transparent=true,type=reactor_fluid_port]
ic2:te[facing=south,material=field_151585_k,transparent=true,type=reactor_redstone_port]
ic2:te[facing=south,material=field_151585_k,transparent=true,type=condenser]
ic2:te[facing=south,material=field_151585_k,transparent=true,type=condenser_active]
ic2:te[facing=south,material=field_151585_k,transparent=true,type=fluid_bottler]
ic2:te[facing=south,material=field_151585_k,transparent=true,type=fluid_bottler_active]
ic2:te[facing=south,material=field_151585_k,transparent=true,type=fluid_distributor]
ic2:te[facing=south,material=field_151585_k,transparent=true,type=fluid_distributor_active]
ic2:te[facing=south,material=field_151585_k,transparent=true,type=fluid_regulator]
ic2:te[facing=south,material=field_151585_k,transparent=true,type=fluid_regulator_active]
ic2:te[facing=south,material=field_151585_k,transparent=true,type=liquid_heat_exchanger]
ic2:te[facing=south,material=field_151585_k,transparent=true,type=liquid_heat_exchanger_active]
ic2:te[facing=south,material=field_151585_k,transparent=true,type=pump]
ic2:te[facing=south,material=field_151585_k,transparent=true,type=pump_active]
ic2:te[facing=south,material=field_151585_k,transparent=true,type=solar_distiller]
ic2:te[facing=south,material=field_151585_k,transparent=true,type=steam_generator]
ic2:te[facing=south,material=field_151585_k,transparent=true,type=steam_generator_active]
ic2:te[facing=south,material=field_151585_k,transparent=true,type=item_buffer]
ic2:te[facing=south,material=field_151585_k,transparent=true,type=luminator_flat]
ic2:te[facing=south,material=field_151585_k,transparent=true,type=luminator_flat_active]
ic2:te[facing=south,material=field_151585_k,transparent=true,type=magnetizer]
ic2:te[facing=south,material=field_151585_k,transparent=true,type=sorting_machine]
ic2:te[facing=south,material=field_151585_k,transparent=true,type=teleporter]
ic2:te[facing=south,material=field_151585_k,transparent=true,type=teleporter_active]
ic2:te[facing=south,material=field_151585_k,transparent=true,type=terraformer]
ic2:te[facing=south,material=field_151585_k,transparent=true,type=terraformer_active]
ic2:te[facing=south,material=field_151585_k,transparent=true,type=tesla_coil]
ic2:te[facing=south,material=field_151585_k,transparent=true,type=canner]
ic2:te[facing=south,material=field_151585_k,transparent=true,type=canner_active]
ic2:te[facing=south,material=field_151585_k,transparent=true,type=compressor]
ic2:te[facing=south,material=field_151585_k,transparent=true,type=compressor_active]
ic2:te[facing=south,material=field_151585_k,transparent=true,type=electric_furnace]
ic2:te[facing=south,material=field_151585_k,transparent=true,type=electric_furnace_active]
ic2:te[facing=south,material=field_151585_k,transparent=true,type=extractor]
ic2:te[facing=south,material=field_151585_k,transparent=true,type=extractor_active]
ic2:te[facing=south,material=field_151585_k,transparent=true,type=iron_furnace]
ic2:te[facing=south,material=field_151585_k,transparent=true,type=iron_furnace_active]
ic2:te[facing=south,material=field_151585_k,transparent=true,type=macerator]
ic2:te[facing=south,material=field_151585_k,transparent=true,type=macerator_active]
ic2:te[facing=south,material=field_151585_k,transparent=true,type=recycler]
ic2:te[facing=south,material=field_151585_k,transparent=true,type=recycler_active]
ic2:te[facing=south,material=field_151585_k,transparent=true,type=solid_canner]
ic2:te[facing=south,material=field_151585_k,transparent=true,type=solid_canner_active]
ic2:te[facing=south,material=field_151585_k,transparent=true,type=blast_furnace]
ic2:te[facing=south,material=field_151585_k,transparent=true,type=blast_furnace_active]
ic2:te[facing=south,material=field_151585_k,transparent=true,type=block_cutter]
ic2:te[facing=south,material=field_151585_k,transparent=true,type=block_cutter_active]
ic2:te[facing=south,material=field_151585_k,transparent=true,type=centrifuge]
ic2:te[facing=south,material=field_151585_k,transparent=true,type=centrifuge_active]
ic2:te[facing=south,material=field_151585_k,transparent=true,type=fermenter]
ic2:te[facing=south,material=field_151585_k,transparent=true,type=fermenter_active]
ic2:te[facing=south,material=field_151585_k,transparent=true,type=induction_furnace]
ic2:te[facing=south,material=field_151585_k,transparent=true,type=induction_furnace_active]
ic2:te[facing=south,material=field_151585_k,transparent=true,type=metal_former]
ic2:te[facing=south,material=field_151585_k,transparent=true,type=metal_former_active]
ic2:te[facing=south,material=field_151585_k,transparent=true,type=ore_washing_plant]
ic2:te[facing=south,material=field_151585_k,transparent=true,type=ore_washing_plant_active]
ic2:te[facing=south,material=field_151585_k,transparent=true,type=advanced_miner]
ic2:te[facing=south,material=field_151585_k,transparent=true,type=advanced_miner_active]
ic2:te[facing=south,material=field_151585_k,transparent=true,type=crop_harvester]
ic2:te[facing=south,material=field_151585_k,transparent=true,type=cropmatron]
ic2:te[facing=south,material=field_151585_k,transparent=true,type=miner]
ic2:te[facing=south,material=field_151585_k,transparent=true,type=miner_active]
ic2:te[facing=south,material=field_151585_k,transparent=true,type=mass_fabricator]
ic2:te[facing=south,material=field_151585_k,transparent=true,type=mass_fabricator_active]
ic2:te[facing=south,material=field_151585_k,transparent=true,type=uu_assembly_bench]
ic2:te[facing=south,material=field_151585_k,transparent=true,type=uu_assembly_bench_active]
ic2:te[facing=south,material=field_151585_k,transparent=true,type=matter_generator]
ic2:te[facing=south,material=field_151585_k,transparent=true,type=matter_generator_active]
ic2:te[facing=south,material=field_151585_k,transparent=true,type=pattern_storage]
ic2:te[facing=south,material=field_151585_k,transparent=true,type=replicator]
ic2:te[facing=south,material=field_151585_k,transparent=true,type=replicator_active]
ic2:te[facing=south,material=field_151585_k,transparent=true,type=scanner]
ic2:te[facing=south,material=field_151585_k,transparent=true,type=scanner_active]
ic2:te[facing=south,material=field_151585_k,transparent=true,type=energy_o_mat]
ic2:te[facing=south,material=field_151585_k,transparent=true,type=personal_chest]
ic2:te[facing=south,material=field_151585_k,transparent=true,type=trade_o_mat]
ic2:te[facing=south,material=field_151585_k,transparent=true,type=cable]
ic2:te[facing=south,material=field_151585_k,transparent=true,type=detector_cable]
ic2:te[facing=south,material=field_151585_k,transparent=true,type=splitter_cable]
ic2:te[facing=south,material=field_151585_k,transparent=true,type=chargepad_batbox]
ic2:te[facing=south,material=field_151585_k,transparent=true,type=chargepad_batbox_active]
ic2:te[facing=south,material=field_151585_k,transparent=true,type=chargepad_cesu]
ic2:te[facing=south,material=field_151585_k,transparent=true,type=chargepad_cesu_active]
ic2:te[facing=south,material=field_151585_k,transparent=true,type=chargepad_mfe]
ic2:te[facing=south,material=field_151585_k,transparent=true,type=chargepad_mfe_active]
ic2:te[facing=south,material=field_151585_k,transparent=true,type=chargepad_mfsu]
ic2:te[facing=south,material=field_151585_k,transparent=true,type=chargepad_mfsu_active]
ic2:te[facing=south,material=field_151585_k,transparent=true,type=batbox]
ic2:te[facing=south,material=field_151585_k,transparent=true,type=cesu]
ic2:te[facing=south,material=field_151585_k,transparent=true,type=mfe]
ic2:te[facing=south,material=field_151585_k,transparent=true,type=mfsu]
ic2:te[facing=south,material=field_151585_k,transparent=true,type=electrolyzer]
ic2:te[facing=south,material=field_151585_k,transparent=true,type=electrolyzer_active]
ic2:te[facing=south,material=field_151585_k,transparent=true,type=lv_transformer]
ic2:te[facing=south,material=field_151585_k,transparent=true,type=mv_transformer]
ic2:te[facing=south,material=field_151585_k,transparent=true,type=hv_transformer]
ic2:te[facing=south,material=field_151585_k,transparent=true,type=ev_transformer]
ic2:te[facing=south,material=field_151585_k,transparent=true,type=tank]
ic2:te[facing=south,material=field_151585_k,transparent=true,type=chunk_loader]
ic2:te[facing=south,material=field_151585_k,transparent=true,type=chunk_loader_active]
ic2:te[facing=south,material=field_151585_k,transparent=true,type=item_buffer_2]
ic2:te[facing=south,material=field_151585_k,transparent=true,type=creative_generator]
ic2:te[facing=south,material=field_151585_k,transparent=true,type=creative_generator_active]
ic2:te[facing=south,material=field_151585_k,transparent=true,type=steam_repressurizer]
ic2:te[facing=south,material=field_151585_k,transparent=true,type=steam_repressurizer_active]
ic2:te[facing=south,material=field_151585_k,transparent=true,type=weighted_fluid_distributor]
ic2:te[facing=south,material=field_151585_k,transparent=true,type=weighted_item_distributor]
ic2:te[facing=south,material=field_151585_k,transparent=true,type=rci_rsh]
ic2:te[facing=south,material=field_151585_k,transparent=true,type=rci_rsh_active]
ic2:te[facing=south,material=field_151585_k,transparent=true,type=rci_lzh]
ic2:te[facing=south,material=field_151585_k,transparent=true,type=rci_lzh_active]
ic2:te[facing=south,material=field_151585_k,transparent=true,type=crop]
ic2:te[facing=south,material=field_151585_k,transparent=true,type=industrial_workbench]
ic2:te[facing=south,material=field_151585_k,transparent=true,type=batch_crafter]
ic2:te[facing=south,material=field_151585_k,transparent=true,type=batch_crafter_active]
ic2:te[facing=south,material=field_151585_k,transparent=false,type=invalid]
ic2:te[facing=south,material=field_151585_k,transparent=false,type=barrel]
ic2:te[facing=south,material=field_151585_k,transparent=false,type=barrel_active]
ic2:te[facing=south,material=field_151585_k,transparent=false,type=wall]
ic2:te[facing=south,material=field_151585_k,transparent=false,type=itnt]
ic2:te[facing=south,material=field_151585_k,transparent=false,type=nuke]
ic2:te[facing=south,material=field_151585_k,transparent=false,type=generator]
ic2:te[facing=south,material=field_151585_k,transparent=false,type=generator_active]
ic2:te[facing=south,material=field_151585_k,transparent=false,type=geo_generator]
ic2:te[facing=south,material=field_151585_k,transparent=false,type=geo_generator_active]
ic2:te[facing=south,material=field_151585_k,transparent=false,type=kinetic_generator]
ic2:te[facing=south,material=field_151585_k,transparent=false,type=kinetic_generator_active]
ic2:te[facing=south,material=field_151585_k,transparent=false,type=rt_generator]
ic2:te[facing=south,material=field_151585_k,transparent=false,type=rt_generator_active]
ic2:te[facing=south,material=field_151585_k,transparent=false,type=semifluid_generator]
ic2:te[facing=south,material=field_151585_k,transparent=false,type=semifluid_generator_active]
ic2:te[facing=south,material=field_151585_k,transparent=false,type=solar_generator]
ic2:te[facing=south,material=field_151585_k,transparent=false,type=solar_generator_active]
ic2:te[facing=south,material=field_151585_k,transparent=false,type=stirling_generator]
ic2:te[facing=south,material=field_151585_k,transparent=false,type=stirling_generator_active]
ic2:te[facing=south,material=field_151585_k,transparent=false,type=water_generator]
ic2:te[facing=south,material=field_151585_k,transparent=false,type=water_generator_active]
ic2:te[facing=south,material=field_151585_k,transparent=false,type=wind_generator]
ic2:te[facing=south,material=field_151585_k,transparent=false,type=wind_generator_active]
ic2:te[facing=south,material=field_151585_k,transparent=false,type=electric_heat_generator]
ic2:te[facing=south,material=field_151585_k,transparent=false,type=electric_heat_generator_active]
ic2:te[facing=south,material=field_151585_k,transparent=false,type=fluid_heat_generator]
ic2:te[facing=south,material=field_151585_k,transparent=false,type=fluid_heat_generator_active]
ic2:te[facing=south,material=field_151585_k,transparent=false,type=rt_heat_generator]
ic2:te[facing=south,material=field_151585_k,transparent=false,type=rt_heat_generator_active]
ic2:te[facing=south,material=field_151585_k,transparent=false,type=solid_heat_generator]
ic2:te[facing=south,material=field_151585_k,transparent=false,type=solid_heat_generator_active]
ic2:te[facing=south,material=field_151585_k,transparent=false,type=electric_kinetic_generator]
ic2:te[facing=south,material=field_151585_k,transparent=false,type=electric_kinetic_generator_active]
ic2:te[facing=south,material=field_151585_k,transparent=false,type=manual_kinetic_generator]
ic2:te[facing=south,material=field_151585_k,transparent=false,type=steam_kinetic_generator]
ic2:te[facing=south,material=field_151585_k,transparent=false,type=steam_kinetic_generator_active]
ic2:te[facing=south,material=field_151585_k,transparent=false,type=stirling_kinetic_generator]
ic2:te[facing=south,material=field_151585_k,transparent=false,type=stirling_kinetic_generator_active]
ic2:te[facing=south,material=field_151585_k,transparent=false,type=water_kinetic_generator]
ic2:te[facing=south,material=field_151585_k,transparent=false,type=water_kinetic_generator_active]
ic2:te[facing=south,material=field_151585_k,transparent=false,type=wind_kinetic_generator]
ic2:te[facing=south,material=field_151585_k,transparent=false,type=wind_kinetic_generator_active]
ic2:te[facing=south,material=field_151585_k,transparent=false,type=nuclear_reactor]
ic2:te[facing=south,material=field_151585_k,transparent=false,type=nuclear_reactor_active]
ic2:te[facing=south,material=field_151585_k,transparent=false,type=reactor_access_hatch]
ic2:te[facing=south,material=field_151585_k,transparent=false,type=reactor_chamber]
ic2:te[facing=south,material=field_151585_k,transparent=false,type=reactor_fluid_port]
ic2:te[facing=south,material=field_151585_k,transparent=false,type=reactor_redstone_port]
ic2:te[facing=south,material=field_151585_k,transparent=false,type=condenser]
ic2:te[facing=south,material=field_151585_k,transparent=false,type=condenser_active]
ic2:te[facing=south,material=field_151585_k,transparent=false,type=fluid_bottler]
ic2:te[facing=south,material=field_151585_k,transparent=false,type=fluid_bottler_active]
ic2:te[facing=south,material=field_151585_k,transparent=false,type=fluid_distributor]
ic2:te[facing=south,material=field_151585_k,transparent=false,type=fluid_distributor_active]
ic2:te[facing=south,material=field_151585_k,transparent=false,type=fluid_regulator]
ic2:te[facing=south,material=field_151585_k,transparent=false,type=fluid_regulator_active]
ic2:te[facing=south,material=field_151585_k,transparent=false,type=liquid_heat_exchanger]
ic2:te[facing=south,material=field_151585_k,transparent=false,type=liquid_heat_exchanger_active]
ic2:te[facing=south,material=field_151585_k,transparent=false,type=pump]
ic2:te[facing=south,material=field_151585_k,transparent=false,type=pump_active]
ic2:te[facing=south,material=field_151585_k,transparent=false,type=solar_distiller]
ic2:te[facing=south,material=field_151585_k,transparent=false,type=steam_generator]
ic2:te[facing=south,material=field_151585_k,transparent=false,type=steam_generator_active]
ic2:te[facing=south,material=field_151585_k,transparent=false,type=item_buffer]
ic2:te[facing=south,material=field_151585_k,transparent=false,type=luminator_flat]
ic2:te[facing=south,material=field_151585_k,transparent=false,type=luminator_flat_active]
ic2:te[facing=south,material=field_151585_k,transparent=false,type=magnetizer]
ic2:te[facing=south,material=field_151585_k,transparent=false,type=sorting_machine]
ic2:te[facing=south,material=field_151585_k,transparent=false,type=teleporter]
ic2:te[facing=south,material=field_151585_k,transparent=false,type=teleporter_active]
ic2:te[facing=south,material=field_151585_k,transparent=false,type=terraformer]
ic2:te[facing=south,material=field_151585_k,transparent=false,type=terraformer_active]
ic2:te[facing=south,material=field_151585_k,transparent=false,type=tesla_coil]
ic2:te[facing=south,material=field_151585_k,transparent=false,type=canner]
ic2:te[facing=south,material=field_151585_k,transparent=false,type=canner_active]
ic2:te[facing=south,material=field_151585_k,transparent=false,type=compressor]
ic2:te[facing=south,material=field_151585_k,transparent=false,type=compressor_active]
ic2:te[facing=south,material=field_151585_k,transparent=false,type=electric_furnace]
ic2:te[facing=south,material=field_151585_k,transparent=false,type=electric_furnace_active]
ic2:te[facing=south,material=field_151585_k,transparent=false,type=extractor]
ic2:te[facing=south,material=field_151585_k,transparent=false,type=extractor_active]
ic2:te[facing=south,material=field_151585_k,transparent=false,type=iron_furnace]
ic2:te[facing=south,material=field_151585_k,transparent=false,type=iron_furnace_active]
ic2:te[facing=south,material=field_151585_k,transparent=false,type=macerator]
ic2:te[facing=south,material=field_151585_k,transparent=false,type=macerator_active]
ic2:te[facing=south,material=field_151585_k,transparent=false,type=recycler]
ic2:te[facing=south,material=field_151585_k,transparent=false,type=recycler_active]
ic2:te[facing=south,material=field_151585_k,transparent=false,type=solid_canner]
ic2:te[facing=south,material=field_151585_k,transparent=false,type=solid_canner_active]
ic2:te[facing=south,material=field_151585_k,transparent=false,type=blast_furnace]
ic2:te[facing=south,material=field_151585_k,transparent=false,type=blast_furnace_active]
ic2:te[facing=south,material=field_151585_k,transparent=false,type=block_cutter]
ic2:te[facing=south,material=field_151585_k,transparent=false,type=block_cutter_active]
ic2:te[facing=south,material=field_151585_k,transparent=false,type=centrifuge]
ic2:te[facing=south,material=field_151585_k,transparent=false,type=centrifuge_active]
ic2:te[facing=south,material=field_151585_k,transparent=false,type=fermenter]
ic2:te[facing=south,material=field_151585_k,transparent=false,type=fermenter_active]
ic2:te[facing=south,material=field_151585_k,transparent=false,type=induction_furnace]
ic2:te[facing=south,material=field_151585_k,transparent=false,type=induction_furnace_active]
ic2:te[facing=south,material=field_151585_k,transparent=false,type=metal_former]
ic2:te[facing=south,material=field_151585_k,transparent=false,type=metal_former_active]
ic2:te[facing=south,material=field_151585_k,transparent=false,type=ore_washing_plant]
ic2:te[facing=south,material=field_151585_k,transparent=false,type=ore_washing_plant_active]
ic2:te[facing=south,material=field_151585_k,transparent=false,type=advanced_miner]
ic2:te[facing=south,material=field_151585_k,transparent=false,type=advanced_miner_active]
ic2:te[facing=south,material=field_151585_k,transparent=false,type=crop_harvester]
ic2:te[facing=south,material=field_151585_k,transparent=false,type=cropmatron]
ic2:te[facing=south,material=field_151585_k,transparent=false,type=miner]
ic2:te[facing=south,material=field_151585_k,transparent=false,type=miner_active]
ic2:te[facing=south,material=field_151585_k,transparent=false,type=mass_fabricator]
ic2:te[facing=south,material=field_151585_k,transparent=false,type=mass_fabricator_active]
ic2:te[facing=south,material=field_151585_k,transparent=false,type=uu_assembly_bench]
ic2:te[facing=south,material=field_151585_k,transparent=false,type=uu_assembly_bench_active]
ic2:te[facing=south,material=field_151585_k,transparent=false,type=matter_generator]
ic2:te[facing=south,material=field_151585_k,transparent=false,type=matter_generator_active]
ic2:te[facing=south,material=field_151585_k,transparent=false,type=pattern_storage]
ic2:te[facing=south,material=field_151585_k,transparent=false,type=replicator]
ic2:te[facing=south,material=field_151585_k,transparent=false,type=replicator_active]
ic2:te[facing=south,material=field_151585_k,transparent=false,type=scanner]
ic2:te[facing=south,material=field_151585_k,transparent=false,type=scanner_active]
ic2:te[facing=south,material=field_151585_k,transparent=false,type=energy_o_mat]
ic2:te[facing=south,material=field_151585_k,transparent=false,type=personal_chest]
ic2:te[facing=south,material=field_151585_k,transparent=false,type=trade_o_mat]
ic2:te[facing=south,material=field_151585_k,transparent=false,type=cable]
ic2:te[facing=south,material=field_151585_k,transparent=false,type=detector_cable]
ic2:te[facing=south,material=field_151585_k,transparent=false,type=splitter_cable]
ic2:te[facing=south,material=field_151585_k,transparent=false,type=chargepad_batbox]
ic2:te[facing=south,material=field_151585_k,transparent=false,type=chargepad_batbox_active]
ic2:te[facing=south,material=field_151585_k,transparent=false,type=chargepad_cesu]
ic2:te[facing=south,material=field_151585_k,transparent=false,type=chargepad_cesu_active]
ic2:te[facing=south,material=field_151585_k,transparent=false,type=chargepad_mfe]
ic2:te[facing=south,material=field_151585_k,transparent=false,type=chargepad_mfe_active]
ic2:te[facing=south,material=field_151585_k,transparent=false,type=chargepad_mfsu]
ic2:te[facing=south,material=field_151585_k,transparent=false,type=chargepad_mfsu_active]
ic2:te[facing=south,material=field_151585_k,transparent=false,type=batbox]
ic2:te[facing=south,material=field_151585_k,transparent=false,type=cesu]
ic2:te[facing=south,material=field_151585_k,transparent=false,type=mfe]
ic2:te[facing=south,material=field_151585_k,transparent=false,type=mfsu]
ic2:te[facing=south,material=field_151585_k,transparent=false,type=electrolyzer]
ic2:te[facing=south,material=field_151585_k,transparent=false,type=electrolyzer_active]
ic2:te[facing=south,material=field_151585_k,transparent=false,type=lv_transformer]
ic2:te[facing=south,material=field_151585_k,transparent=false,type=mv_transformer]
ic2:te[facing=south,material=field_151585_k,transparent=false,type=hv_transformer]
ic2:te[facing=south,material=field_151585_k,transparent=false,type=ev_transformer]
ic2:te[facing=south,material=field_151585_k,transparent=false,type=tank]
ic2:te[facing=south,material=field_151585_k,transparent=false,type=chunk_loader]
ic2:te[facing=south,material=field_151585_k,transparent=false,type=chunk_loader_active]
ic2:te[facing=south,material=field_151585_k,transparent=false,type=item_buffer_2]
ic2:te[facing=south,material=field_151585_k,transparent=false,type=creative_generator]
ic2:te[facing=south,material=field_151585_k,transparent=false,type=creative_generator_active]
ic2:te[facing=south,material=field_151585_k,transparent=false,type=steam_repressurizer]
ic2:te[facing=south,material=field_151585_k,transparent=false,type=steam_repressurizer_active]
ic2:te[facing=south,material=field_151585_k,transparent=false,type=weighted_fluid_distributor]
ic2:te[facing=south,material=field_151585_k,transparent=false,type=weighted_item_distributor]
ic2:te[facing=south,material=field_151585_k,transparent=false,type=rci_rsh]
ic2:te[facing=south,material=field_151585_k,transparent=false,type=rci_rsh_active]
ic2:te[facing=south,material=field_151585_k,transparent=false,type=rci_lzh]
ic2:te[facing=south,material=field_151585_k,transparent=false,type=rci_lzh_active]
ic2:te[facing=south,material=field_151585_k,transparent=false,type=crop]
ic2:te[facing=south,material=field_151585_k,transparent=false,type=industrial_workbench]
ic2:te[facing=south,material=field_151585_k,transparent=false,type=batch_crafter]
ic2:te[facing=south,material=field_151585_k,transparent=false,type=batch_crafter_active]
ic2:te[facing=west,material=field_151573_f,transparent=true,type=invalid]
ic2:te[facing=west,material=field_151573_f,transparent=true,type=barrel]
ic2:te[facing=west,material=field_151573_f,transparent=true,type=barrel_active]
ic2:te[facing=west,material=field_151573_f,transparent=true,type=wall]
ic2:te[facing=west,material=field_151573_f,transparent=true,type=itnt]
ic2:te[facing=west,material=field_151573_f,transparent=true,type=nuke]
ic2:te[facing=west,material=field_151573_f,transparent=true,type=generator]
ic2:te[facing=west,material=field_151573_f,transparent=true,type=generator_active]
ic2:te[facing=west,material=field_151573_f,transparent=true,type=geo_generator]
ic2:te[facing=west,material=field_151573_f,transparent=true,type=geo_generator_active]
ic2:te[facing=west,material=field_151573_f,transparent=true,type=kinetic_generator]
ic2:te[facing=west,material=field_151573_f,transparent=true,type=kinetic_generator_active]
ic2:te[facing=west,material=field_151573_f,transparent=true,type=rt_generator]
ic2:te[facing=west,material=field_151573_f,transparent=true,type=rt_generator_active]
ic2:te[facing=west,material=field_151573_f,transparent=true,type=semifluid_generator]
ic2:te[facing=west,material=field_151573_f,transparent=true,type=semifluid_generator_active]
ic2:te[facing=west,material=field_151573_f,transparent=true,type=solar_generator]
ic2:te[facing=west,material=field_151573_f,transparent=true,type=solar_generator_active]
ic2:te[facing=west,material=field_151573_f,transparent=true,type=stirling_generator]
ic2:te[facing=west,material=field_151573_f,transparent=true,type=stirling_generator_active]
ic2:te[facing=west,material=field_151573_f,transparent=true,type=water_generator]
ic2:te[facing=west,material=field_151573_f,transparent=true,type=water_generator_active]
ic2:te[facing=west,material=field_151573_f,transparent=true,type=wind_generator]
ic2:te[facing=west,material=field_151573_f,transparent=true,type=wind_generator_active]
ic2:te[facing=west,material=field_151573_f,transparent=true,type=electric_heat_generator]
ic2:te[facing=west,material=field_151573_f,transparent=true,type=electric_heat_generator_active]
ic2:te[facing=west,material=field_151573_f,transparent=true,type=fluid_heat_generator]
ic2:te[facing=west,material=field_151573_f,transparent=true,type=fluid_heat_generator_active]
ic2:te[facing=west,material=field_151573_f,transparent=true,type=rt_heat_generator]
ic2:te[facing=west,material=field_151573_f,transparent=true,type=rt_heat_generator_active]
ic2:te[facing=west,material=field_151573_f,transparent=true,type=solid_heat_generator]
ic2:te[facing=west,material=field_151573_f,transparent=true,type=solid_heat_generator_active]
ic2:te[facing=west,material=field_151573_f,transparent=true,type=electric_kinetic_generator]
ic2:te[facing=west,material=field_151573_f,transparent=true,type=electric_kinetic_generator_active]
ic2:te[facing=west,material=field_151573_f,transparent=true,type=manual_kinetic_generator]
ic2:te[facing=west,material=field_151573_f,transparent=true,type=steam_kinetic_generator]
ic2:te[facing=west,material=field_151573_f,transparent=true,type=steam_kinetic_generator_active]
ic2:te[facing=west,material=field_151573_f,transparent=true,type=stirling_kinetic_generator]
ic2:te[facing=west,material=field_151573_f,transparent=true,type=stirling_kinetic_generator_active]
ic2:te[facing=west,material=field_151573_f,transparent=true,type=water_kinetic_generator]
ic2:te[facing=west,material=field_151573_f,transparent=true,type=water_kinetic_generator_active]
ic2:te[facing=west,material=field_151573_f,transparent=true,type=wind_kinetic_generator]
ic2:te[facing=west,material=field_151573_f,transparent=true,type=wind_kinetic_generator_active]
ic2:te[facing=west,material=field_151573_f,transparent=true,type=nuclear_reactor]
ic2:te[facing=west,material=field_151573_f,transparent=true,type=nuclear_reactor_active]
ic2:te[facing=west,material=field_151573_f,transparent=true,type=reactor_access_hatch]
ic2:te[facing=west,material=field_151573_f,transparent=true,type=reactor_chamber]
ic2:te[facing=west,material=field_151573_f,transparent=true,type=reactor_fluid_port]
ic2:te[facing=west,material=field_151573_f,transparent=true,type=reactor_redstone_port]
ic2:te[facing=west,material=field_151573_f,transparent=true,type=condenser]
ic2:te[facing=west,material=field_151573_f,transparent=true,type=condenser_active]
ic2:te[facing=west,material=field_151573_f,transparent=true,type=fluid_bottler]
ic2:te[facing=west,material=field_151573_f,transparent=true,type=fluid_bottler_active]
ic2:te[facing=west,material=field_151573_f,transparent=true,type=fluid_distributor]
ic2:te[facing=west,material=field_151573_f,transparent=true,type=fluid_distributor_active]
ic2:te[facing=west,material=field_151573_f,transparent=true,type=fluid_regulator]
ic2:te[facing=west,material=field_151573_f,transparent=true,type=fluid_regulator_active]
ic2:te[facing=west,material=field_151573_f,transparent=true,type=liquid_heat_exchanger]
ic2:te[facing=west,material=field_151573_f,transparent=true,type=liquid_heat_exchanger_active]
ic2:te[facing=west,material=field_151573_f,transparent=true,type=pump]
ic2:te[facing=west,material=field_151573_f,transparent=true,type=pump_active]
ic2:te[facing=west,material=field_151573_f,transparent=true,type=solar_distiller]
ic2:te[facing=west,material=field_151573_f,transparent=true,type=steam_generator]
ic2:te[facing=west,material=field_151573_f,transparent=true,type=steam_generator_active]
ic2:te[facing=west,material=field_151573_f,transparent=true,type=item_buffer]
ic2:te[facing=west,material=field_151573_f,transparent=true,type=luminator_flat]
ic2:te[facing=west,material=field_151573_f,transparent=true,type=luminator_flat_active]
ic2:te[facing=west,material=field_151573_f,transparent=true,type=magnetizer]
ic2:te[facing=west,material=field_151573_f,transparent=true,type=sorting_machine]
ic2:te[facing=west,material=field_151573_f,transparent=true,type=teleporter]
ic2:te[facing=west,material=field_151573_f,transparent=true,type=teleporter_active]
ic2:te[facing=west,material=field_151573_f,transparent=true,type=terraformer]
ic2:te[facing=west,material=field_151573_f,transparent=true,type=terraformer_active]
ic2:te[facing=west,material=field_151573_f,transparent=true,type=tesla_coil]
ic2:te[facing=west,material=field_151573_f,transparent=true,type=canner]
ic2:te[facing=west,material=field_151573_f,transparent=true,type=canner_active]
ic2:te[facing=west,material=field_151573_f,transparent=true,type=compressor]
ic2:te[facing=west,material=field_151573_f,transparent=true,type=compressor_active]
ic2:te[facing=west,material=field_151573_f,transparent=true,type=electric_furnace]
ic2:te[facing=west,material=field_151573_f,transparent=true,type=electric_furnace_active]
ic2:te[facing=west,material=field_151573_f,transparent=true,type=extractor]
ic2:te[facing=west,material=field_151573_f,transparent=true,type=extractor_active]
ic2:te[facing=west,material=field_151573_f,transparent=true,type=iron_furnace]
ic2:te[facing=west,material=field_151573_f,transparent=true,type=iron_furnace_active]
ic2:te[facing=west,material=field_151573_f,transparent=true,type=macerator]
ic2:te[facing=west,material=field_151573_f,transparent=true,type=macerator_active]
ic2:te[facing=west,material=field_151573_f,transparent=true,type=recycler]
ic2:te[facing=west,material=field_151573_f,transparent=true,type=recycler_active]
ic2:te[facing=west,material=field_151573_f,transparent=true,type=solid_canner]
ic2:te[facing=west,material=field_151573_f,transparent=true,type=solid_canner_active]
ic2:te[facing=west,material=field_151573_f,transparent=true,type=blast_furnace]
ic2:te[facing=west,material=field_151573_f,transparent=true,type=blast_furnace_active]
ic2:te[facing=west,material=field_151573_f,transparent=true,type=block_cutter]
ic2:te[facing=west,material=field_151573_f,transparent=true,type=block_cutter_active]
ic2:te[facing=west,material=field_151573_f,transparent=true,type=centrifuge]
ic2:te[facing=west,material=field_151573_f,transparent=true,type=centrifuge_active]
ic2:te[facing=west,material=field_151573_f,transparent=true,type=fermenter]
ic2:te[facing=west,material=field_151573_f,transparent=true,type=fermenter_active]
ic2:te[facing=west,material=field_151573_f,transparent=true,type=induction_furnace]
ic2:te[facing=west,material=field_151573_f,transparent=true,type=induction_furnace_active]
ic2:te[facing=west,material=field_151573_f,transparent=true,type=metal_former]
ic2:te[facing=west,material=field_151573_f,transparent=true,type=metal_former_active]
ic2:te[facing=west,material=field_151573_f,transparent=true,type=ore_washing_plant]
ic2:te[facing=west,material=field_151573_f,transparent=true,type=ore_washing_plant_active]
ic2:te[facing=west,material=field_151573_f,transparent=true,type=advanced_miner]
ic2:te[facing=west,material=field_151573_f,transparent=true,type=advanced_miner_active]
ic2:te[facing=west,material=field_151573_f,transparent=true,type=crop_harvester]
ic2:te[facing=west,material=field_151573_f,transparent=true,type=cropmatron]
ic2:te[facing=west,material=field_151573_f,transparent=true,type=miner]
ic2:te[facing=west,material=field_151573_f,transparent=true,type=miner_active]
ic2:te[facing=west,material=field_151573_f,transparent=true,type=mass_fabricator]
ic2:te[facing=west,material=field_151573_f,transparent=true,type=mass_fabricator_active]
ic2:te[facing=west,material=field_151573_f,transparent=true,type=uu_assembly_bench]
ic2:te[facing=west,material=field_151573_f,transparent=true,type=uu_assembly_bench_active]
ic2:te[facing=west,material=field_151573_f,transparent=true,type=matter_generator]
ic2:te[facing=west,material=field_151573_f,transparent=true,type=matter_generator_active]
ic2:te[facing=west,material=field_151573_f,transparent=true,type=pattern_storage]
ic2:te[facing=west,material=field_151573_f,transparent=true,type=replicator]
ic2:te[facing=west,material=field_151573_f,transparent=true,type=replicator_active]
ic2:te[facing=west,material=field_151573_f,transparent=true,type=scanner]
ic2:te[facing=west,material=field_151573_f,transparent=true,type=scanner_active]
ic2:te[facing=west,material=field_151573_f,transparent=true,type=energy_o_mat]
ic2:te[facing=west,material=field_151573_f,transparent=true,type=personal_chest]
ic2:te[facing=west,material=field_151573_f,transparent=true,type=trade_o_mat]
ic2:te[facing=west,material=field_151573_f,transparent=true,type=cable]
ic2:te[facing=west,material=field_151573_f,transparent=true,type=detector_cable]
ic2:te[facing=west,material=field_151573_f,transparent=true,type=splitter_cable]
ic2:te[facing=west,material=field_151573_f,transparent=true,type=chargepad_batbox]
ic2:te[facing=west,material=field_151573_f,transparent=true,type=chargepad_batbox_active]
ic2:te[facing=west,material=field_151573_f,transparent=true,type=chargepad_cesu]
ic2:te[facing=west,material=field_151573_f,transparent=true,type=chargepad_cesu_active]
ic2:te[facing=west,material=field_151573_f,transparent=true,type=chargepad_mfe]
ic2:te[facing=west,material=field_151573_f,transparent=true,type=chargepad_mfe_active]
ic2:te[facing=west,material=field_151573_f,transparent=true,type=chargepad_mfsu]
ic2:te[facing=west,material=field_151573_f,transparent=true,type=chargepad_mfsu_active]
ic2:te[facing=west,material=field_151573_f,transparent=true,type=batbox]
ic2:te[facing=west,material=field_151573_f,transparent=true,type=cesu]
ic2:te[facing=west,material=field_151573_f,transparent=true,type=mfe]
ic2:te[facing=west,material=field_151573_f,transparent=true,type=mfsu]
ic2:te[facing=west,material=field_151573_f,transparent=true,type=electrolyzer]
ic2:te[facing=west,material=field_151573_f,transparent=true,type=electrolyzer_active]
ic2:te[facing=west,material=field_151573_f,transparent=true,type=lv_transformer]
ic2:te[facing=west,material=field_151573_f,transparent=true,type=mv_transformer]
ic2:te[facing=west,material=field_151573_f,transparent=true,type=hv_transformer]
ic2:te[facing=west,material=field_151573_f,transparent=true,type=ev_transformer]
ic2:te[facing=west,material=field_151573_f,transparent=true,type=tank]
ic2:te[facing=west,material=field_151573_f,transparent=true,type=chunk_loader]
ic2:te[facing=west,material=field_151573_f,transparent=true,type=chunk_loader_active]
ic2:te[facing=west,material=field_151573_f,transparent=true,type=item_buffer_2]
ic2:te[facing=west,material=field_151573_f,transparent=true,type=creative_generator]
ic2:te[facing=west,material=field_151573_f,transparent=true,type=creative_generator_active]
ic2:te[facing=west,material=field_151573_f,transparent=true,type=steam_repressurizer]
ic2:te[facing=west,material=field_151573_f,transparent=true,type=steam_repressurizer_active]
ic2:te[facing=west,material=field_151573_f,transparent=true,type=weighted_fluid_distributor]
ic2:te[facing=west,material=field_151573_f,transparent=true,type=weighted_item_distributor]
ic2:te[facing=west,material=field_151573_f,transparent=true,type=rci_rsh]
ic2:te[facing=west,material=field_151573_f,transparent=true,type=rci_rsh_active]
ic2:te[facing=west,material=field_151573_f,transparent=true,type=rci_lzh]
ic2:te[facing=west,material=field_151573_f,transparent=true,type=rci_lzh_active]
ic2:te[facing=west,material=field_151573_f,transparent=true,type=crop]
ic2:te[facing=west,material=field_151573_f,transparent=true,type=industrial_workbench]
ic2:te[facing=west,material=field_151573_f,transparent=true,type=batch_crafter]
ic2:te[facing=west,material=field_151573_f,transparent=true,type=batch_crafter_active]
ic2:te[facing=west,material=field_151573_f,transparent=false,type=invalid]
ic2:te[facing=west,material=field_151573_f,transparent=false,type=barrel]
ic2:te[facing=west,material=field_151573_f,transparent=false,type=barrel_active]
ic2:te[facing=west,material=field_151573_f,transparent=false,type=wall]
ic2:te[facing=west,material=field_151573_f,transparent=false,type=itnt]
ic2:te[facing=west,material=field_151573_f,transparent=false,type=nuke]
ic2:te[facing=west,material=field_151573_f,transparent=false,type=generator]
ic2:te[facing=west,material=field_151573_f,transparent=false,type=generator_active]
ic2:te[facing=west,material=field_151573_f,transparent=false,type=geo_generator]
ic2:te[facing=west,material=field_151573_f,transparent=false,type=geo_generator_active]
ic2:te[facing=west,material=field_151573_f,transparent=false,type=kinetic_generator]
ic2:te[facing=west,material=field_151573_f,transparent=false,type=kinetic_generator_active]
ic2:te[facing=west,material=field_151573_f,transparent=false,type=rt_generator]
ic2:te[facing=west,material=field_151573_f,transparent=false,type=rt_generator_active]
ic2:te[facing=west,material=field_151573_f,transparent=false,type=semifluid_generator]
ic2:te[facing=west,material=field_151573_f,transparent=false,type=semifluid_generator_active]
ic2:te[facing=west,material=field_151573_f,transparent=false,type=solar_generator]
ic2:te[facing=west,material=field_151573_f,transparent=false,type=solar_generator_active]
ic2:te[facing=west,material=field_151573_f,transparent=false,type=stirling_generator]
ic2:te[facing=west,material=field_151573_f,transparent=false,type=stirling_generator_active]
ic2:te[facing=west,material=field_151573_f,transparent=false,type=water_generator]
ic2:te[facing=west,material=field_151573_f,transparent=false,type=water_generator_active]
ic2:te[facing=west,material=field_151573_f,transparent=false,type=wind_generator]
ic2:te[facing=west,material=field_151573_f,transparent=false,type=wind_generator_active]
ic2:te[facing=west,material=field_151573_f,transparent=false,type=electric_heat_generator]
ic2:te[facing=west,material=field_151573_f,transparent=false,type=electric_heat_generator_active]
ic2:te[facing=west,material=field_151573_f,transparent=false,type=fluid_heat_generator]
ic2:te[facing=west,material=field_151573_f,transparent=false,type=fluid_heat_generator_active]
ic2:te[facing=west,material=field_151573_f,transparent=false,type=rt_heat_generator]
ic2:te[facing=west,material=field_151573_f,transparent=false,type=rt_heat_generator_active]
ic2:te[facing=west,material=field_151573_f,transparent=false,type=solid_heat_generator]
ic2:te[facing=west,material=field_151573_f,transparent=false,type=solid_heat_generator_active]
ic2:te[facing=west,material=field_151573_f,transparent=false,type=electric_kinetic_generator]
ic2:te[facing=west,material=field_151573_f,transparent=false,type=electric_kinetic_generator_active]
ic2:te[facing=west,material=field_151573_f,transparent=false,type=manual_kinetic_generator]
ic2:te[facing=west,material=field_151573_f,transparent=false,type=steam_kinetic_generator]
ic2:te[facing=west,material=field_151573_f,transparent=false,type=steam_kinetic_generator_active]
ic2:te[facing=west,material=field_151573_f,transparent=false,type=stirling_kinetic_generator]
ic2:te[facing=west,material=field_151573_f,transparent=false,type=stirling_kinetic_generator_active]
ic2:te[facing=west,material=field_151573_f,transparent=false,type=water_kinetic_generator]
ic2:te[facing=west,material=field_151573_f,transparent=false,type=water_kinetic_generator_active]
ic2:te[facing=west,material=field_151573_f,transparent=false,type=wind_kinetic_generator]
ic2:te[facing=west,material=field_151573_f,transparent=false,type=wind_kinetic_generator_active]
ic2:te[facing=west,material=field_151573_f,transparent=false,type=nuclear_reactor]
ic2:te[facing=west,material=field_151573_f,transparent=false,type=nuclear_reactor_active]
ic2:te[facing=west,material=field_151573_f,transparent=false,type=reactor_access_hatch]
ic2:te[facing=west,material=field_151573_f,transparent=false,type=reactor_chamber]
ic2:te[facing=west,material=field_151573_f,transparent=false,type=reactor_fluid_port]
ic2:te[facing=west,material=field_151573_f,transparent=false,type=reactor_redstone_port]
ic2:te[facing=west,material=field_151573_f,transparent=false,type=condenser]
ic2:te[facing=west,material=field_151573_f,transparent=false,type=condenser_active]
ic2:te[facing=west,material=field_151573_f,transparent=false,type=fluid_bottler]
ic2:te[facing=west,material=field_151573_f,transparent=false,type=fluid_bottler_active]
ic2:te[facing=west,material=field_151573_f,transparent=false,type=fluid_distributor]
ic2:te[facing=west,material=field_151573_f,transparent=false,type=fluid_distributor_active]
ic2:te[facing=west,material=field_151573_f,transparent=false,type=fluid_regulator]
ic2:te[facing=west,material=field_151573_f,transparent=false,type=fluid_regulator_active]
ic2:te[facing=west,material=field_151573_f,transparent=false,type=liquid_heat_exchanger]
ic2:te[facing=west,material=field_151573_f,transparent=false,type=liquid_heat_exchanger_active]
ic2:te[facing=west,material=field_151573_f,transparent=false,type=pump]
ic2:te[facing=west,material=field_151573_f,transparent=false,type=pump_active]
ic2:te[facing=west,material=field_151573_f,transparent=false,type=solar_distiller]
ic2:te[facing=west,material=field_151573_f,transparent=false,type=steam_generator]
ic2:te[facing=west,material=field_151573_f,transparent=false,type=steam_generator_active]
ic2:te[facing=west,material=field_151573_f,transparent=false,type=item_buffer]
ic2:te[facing=west,material=field_151573_f,transparent=false,type=luminator_flat]
ic2:te[facing=west,material=field_151573_f,transparent=false,type=luminator_flat_active]
ic2:te[facing=west,material=field_151573_f,transparent=false,type=magnetizer]
ic2:te[facing=west,material=field_151573_f,transparent=false,type=sorting_machine]
ic2:te[facing=west,material=field_151573_f,transparent=false,type=teleporter]
ic2:te[facing=west,material=field_151573_f,transparent=false,type=teleporter_active]
ic2:te[facing=west,material=field_151573_f,transparent=false,type=terraformer]
ic2:te[facing=west,material=field_151573_f,transparent=false,type=terraformer_active]
ic2:te[facing=west,material=field_151573_f,transparent=false,type=tesla_coil]
ic2:te[facing=west,material=field_151573_f,transparent=false,type=canner]
ic2:te[facing=west,material=field_151573_f,transparent=false,type=canner_active]
ic2:te[facing=west,material=field_151573_f,transparent=false,type=compressor]
ic2:te[facing=west,material=field_151573_f,transparent=false,type=compressor_active]
ic2:te[facing=west,material=field_151573_f,transparent=false,type=electric_furnace]
ic2:te[facing=west,material=field_151573_f,transparent=false,type=electric_furnace_active]
ic2:te[facing=west,material=field_151573_f,transparent=false,type=extractor]
ic2:te[facing=west,material=field_151573_f,transparent=false,type=extractor_active]
ic2:te[facing=west,material=field_151573_f,transparent=false,type=iron_furnace]
ic2:te[facing=west,material=field_151573_f,transparent=false,type=iron_furnace_active]
ic2:te[facing=west,material=field_151573_f,transparent=false,type=macerator]
ic2:te[facing=west,material=field_151573_f,transparent=false,type=macerator_active]
ic2:te[facing=west,material=field_151573_f,transparent=false,type=recycler]
ic2:te[facing=west,material=field_151573_f,transparent=false,type=recycler_active]
ic2:te[facing=west,material=field_151573_f,transparent=false,type=solid_canner]
ic2:te[facing=west,material=field_151573_f,transparent=false,type=solid_canner_active]
ic2:te[facing=west,material=field_151573_f,transparent=false,type=blast_furnace]
ic2:te[facing=west,material=field_151573_f,transparent=false,type=blast_furnace_active]
ic2:te[facing=west,material=field_151573_f,transparent=false,type=block_cutter]
ic2:te[facing=west,material=field_151573_f,transparent=false,type=block_cutter_active]
ic2:te[facing=west,material=field_151573_f,transparent=false,type=centrifuge]
ic2:te[facing=west,material=field_151573_f,transparent=false,type=centrifuge_active]
ic2:te[facing=west,material=field_151573_f,transparent=false,type=fermenter]
ic2:te[facing=west,material=field_151573_f,transparent=false,type=fermenter_active]
ic2:te[facing=west,material=field_151573_f,transparent=false,type=induction_furnace]
ic2:te[facing=west,material=field_151573_f,transparent=false,type=induction_furnace_active]
ic2:te[facing=west,material=field_151573_f,transparent=false,type=metal_former]
ic2:te[facing=west,material=field_151573_f,transparent=false,type=metal_former_active]
ic2:te[facing=west,material=field_151573_f,transparent=false,type=ore_washing_plant]
ic2:te[facing=west,material=field_151573_f,transparent=false,type=ore_washing_plant_active]
ic2:te[facing=west,material=field_151573_f,transparent=false,type=advanced_miner]
ic2:te[facing=west,material=field_151573_f,transparent=false,type=advanced_miner_active]
ic2:te[facing=west,material=field_151573_f,transparent=false,type=crop_harvester]
ic2:te[facing=west,material=field_151573_f,transparent=false,type=cropmatron]
ic2:te[facing=west,material=field_151573_f,transparent=false,type=miner]
ic2:te[facing=west,material=field_151573_f,transparent=false,type=miner_active]
ic2:te[facing=west,material=field_151573_f,transparent=false,type=mass_fabricator]
ic2:te[facing=west,material=field_151573_f,transparent=false,type=mass_fabricator_active]
ic2:te[facing=west,material=field_151573_f,transparent=false,type=uu_assembly_bench]
ic2:te[facing=west,material=field_151573_f,transparent=false,type=uu_assembly_bench_active]
ic2:te[facing=west,material=field_151573_f,transparent=false,type=matter_generator]
ic2:te[facing=west,material=field_151573_f,transparent=false,type=matter_generator_active]
ic2:te[facing=west,material=field_151573_f,transparent=false,type=pattern_storage]
ic2:te[facing=west,material=field_151573_f,transparent=false,type=replicator]
ic2:te[facing=west,material=field_151573_f,transparent=false,type=replicator_active]
ic2:te[facing=west,material=field_151573_f,transparent=false,type=scanner]
ic2:te[facing=west,material=field_151573_f,transparent=false,type=scanner_active]
ic2:te[facing=west,material=field_151573_f,transparent=false,type=energy_o_mat]
ic2:te[facing=west,material=field_151573_f,transparent=false,type=personal_chest]
ic2:te[facing=west,material=field_151573_f,transparent=false,type=trade_o_mat]
ic2:te[facing=west,material=field_151573_f,transparent=false,type=cable]
ic2:te[facing=west,material=field_151573_f,transparent=false,type=detector_cable]
ic2:te[facing=west,material=field_151573_f,transparent=false,type=splitter_cable]
ic2:te[facing=west,material=field_151573_f,transparent=false,type=chargepad_batbox]
ic2:te[facing=west,material=field_151573_f,transparent=false,type=chargepad_batbox_active]
ic2:te[facing=west,material=field_151573_f,transparent=false,type=chargepad_cesu]
ic2:te[facing=west,material=field_151573_f,transparent=false,type=chargepad_cesu_active]
ic2:te[facing=west,material=field_151573_f,transparent=false,type=chargepad_mfe]
ic2:te[facing=west,material=field_151573_f,transparent=false,type=chargepad_mfe_active]
ic2:te[facing=west,material=field_151573_f,transparent=false,type=chargepad_mfsu]
ic2:te[facing=west,material=field_151573_f,transparent=false,type=chargepad_mfsu_active]
ic2:te[facing=west,material=field_151573_f,transparent=false,type=batbox]
ic2:te[facing=west,material=field_151573_f,transparent=false,type=cesu]
ic2:te[facing=west,material=field_151573_f,transparent=false,type=mfe]
ic2:te[facing=west,material=field_151573_f,transparent=false,type=mfsu]
ic2:te[facing=west,material=field_151573_f,transparent=false,type=electrolyzer]
ic2:te[facing=west,material=field_151573_f,transparent=false,type=electrolyzer_active]
ic2:te[facing=west,material=field_151573_f,transparent=false,type=lv_transformer]
ic2:te[facing=west,material=field_151573_f,transparent=false,type=mv_transformer]
ic2:te[facing=west,material=field_151573_f,transparent=false,type=hv_transformer]
ic2:te[facing=west,material=field_151573_f,transparent=false,type=ev_transformer]
ic2:te[facing=west,material=field_151573_f,transparent=false,type=tank]
ic2:te[facing=west,material=field_151573_f,transparent=false,type=chunk_loader]
ic2:te[facing=west,material=field_151573_f,transparent=false,type=chunk_loader_active]
ic2:te[facing=west,material=field_151573_f,transparent=false,type=item_buffer_2]
ic2:te[facing=west,material=field_151573_f,transparent=false,type=creative_generator]
ic2:te[facing=west,material=field_151573_f,transparent=false,type=creative_generator_active]
ic2:te[facing=west,material=field_151573_f,transparent=false,type=steam_repressurizer]
ic2:te[facing=west,material=field_151573_f,transparent=false,type=steam_repressurizer_active]
ic2:te[facing=west,material=field_151573_f,transparent=false,type=weighted_fluid_distributor]
ic2:te[facing=west,material=field_151573_f,transparent=false,type=weighted_item_distributor]
ic2:te[facing=west,material=field_151573_f,transparent=false,type=rci_rsh]
ic2:te[facing=west,material=field_151573_f,transparent=false,type=rci_rsh_active]
ic2:te[facing=west,material=field_151573_f,transparent=false,type=rci_lzh]
ic2:te[facing=west,material=field_151573_f,transparent=false,type=rci_lzh_active]
ic2:te[facing=west,material=field_151573_f,transparent=false,type=crop]
ic2:te[facing=west,material=field_151573_f,transparent=false,type=industrial_workbench]
ic2:te[facing=west,material=field_151573_f,transparent=false,type=batch_crafter]
ic2:te[facing=west,material=field_151573_f,transparent=false,type=batch_crafter_active]
ic2:te[facing=west,material=field_151580_n,transparent=true,type=invalid]
ic2:te[facing=west,material=field_151580_n,transparent=true,type=barrel]
ic2:te[facing=west,material=field_151580_n,transparent=true,type=barrel_active]
ic2:te[facing=west,material=field_151580_n,transparent=true,type=wall]
ic2:te[facing=west,material=field_151580_n,transparent=true,type=itnt]
ic2:te[facing=west,material=field_151580_n,transparent=true,type=nuke]
ic2:te[facing=west,material=field_151580_n,transparent=true,type=generator]
ic2:te[facing=west,material=field_151580_n,transparent=true,type=generator_active]
ic2:te[facing=west,material=field_151580_n,transparent=true,type=geo_generator]
ic2:te[facing=west,material=field_151580_n,transparent=true,type=geo_generator_active]
ic2:te[facing=west,material=field_151580_n,transparent=true,type=kinetic_generator]
ic2:te[facing=west,material=field_151580_n,transparent=true,type=kinetic_generator_active]
ic2:te[facing=west,material=field_151580_n,transparent=true,type=rt_generator]
ic2:te[facing=west,material=field_151580_n,transparent=true,type=rt_generator_active]
ic2:te[facing=west,material=field_151580_n,transparent=true,type=semifluid_generator]
ic2:te[facing=west,material=field_151580_n,transparent=true,type=semifluid_generator_active]
ic2:te[facing=west,material=field_151580_n,transparent=true,type=solar_generator]
ic2:te[facing=west,material=field_151580_n,transparent=true,type=solar_generator_active]
ic2:te[facing=west,material=field_151580_n,transparent=true,type=stirling_generator]
ic2:te[facing=west,material=field_151580_n,transparent=true,type=stirling_generator_active]
ic2:te[facing=west,material=field_151580_n,transparent=true,type=water_generator]
ic2:te[facing=west,material=field_151580_n,transparent=true,type=water_generator_active]
ic2:te[facing=west,material=field_151580_n,transparent=true,type=wind_generator]
ic2:te[facing=west,material=field_151580_n,transparent=true,type=wind_generator_active]
ic2:te[facing=west,material=field_151580_n,transparent=true,type=electric_heat_generator]
ic2:te[facing=west,material=field_151580_n,transparent=true,type=electric_heat_generator_active]
ic2:te[facing=west,material=field_151580_n,transparent=true,type=fluid_heat_generator]
ic2:te[facing=west,material=field_151580_n,transparent=true,type=fluid_heat_generator_active]
ic2:te[facing=west,material=field_151580_n,transparent=true,type=rt_heat_generator]
ic2:te[facing=west,material=field_151580_n,transparent=true,type=rt_heat_generator_active]
ic2:te[facing=west,material=field_151580_n,transparent=true,type=solid_heat_generator]
ic2:te[facing=west,material=field_151580_n,transparent=true,type=solid_heat_generator_active]
ic2:te[facing=west,material=field_151580_n,transparent=true,type=electric_kinetic_generator]
ic2:te[facing=west,material=field_151580_n,transparent=true,type=electric_kinetic_generator_active]
ic2:te[facing=west,material=field_151580_n,transparent=true,type=manual_kinetic_generator]
ic2:te[facing=west,material=field_151580_n,transparent=true,type=steam_kinetic_generator]
ic2:te[facing=west,material=field_151580_n,transparent=true,type=steam_kinetic_generator_active]
ic2:te[facing=west,material=field_151580_n,transparent=true,type=stirling_kinetic_generator]
ic2:te[facing=west,material=field_151580_n,transparent=true,type=stirling_kinetic_generator_active]
ic2:te[facing=west,material=field_151580_n,transparent=true,type=water_kinetic_generator]
ic2:te[facing=west,material=field_151580_n,transparent=true,type=water_kinetic_generator_active]
ic2:te[facing=west,material=field_151580_n,transparent=true,type=wind_kinetic_generator]
ic2:te[facing=west,material=field_151580_n,transparent=true,type=wind_kinetic_generator_active]
ic2:te[facing=west,material=field_151580_n,transparent=true,type=nuclear_reactor]
ic2:te[facing=west,material=field_151580_n,transparent=true,type=nuclear_reactor_active]
ic2:te[facing=west,material=field_151580_n,transparent=true,type=reactor_access_hatch]
ic2:te[facing=west,material=field_151580_n,transparent=true,type=reactor_chamber]
ic2:te[facing=west,material=field_151580_n,transparent=true,type=reactor_fluid_port]
ic2:te[facing=west,material=field_151580_n,transparent=true,type=reactor_redstone_port]
ic2:te[facing=west,material=field_151580_n,transparent=true,type=condenser]
ic2:te[facing=west,material=field_151580_n,transparent=true,type=condenser_active]
ic2:te[facing=west,material=field_151580_n,transparent=true,type=fluid_bottler]
ic2:te[facing=west,material=field_151580_n,transparent=true,type=fluid_bottler_active]
ic2:te[facing=west,material=field_151580_n,transparent=true,type=fluid_distributor]
ic2:te[facing=west,material=field_151580_n,transparent=true,type=fluid_distributor_active]
ic2:te[facing=west,material=field_151580_n,transparent=true,type=fluid_regulator]
ic2:te[facing=west,material=field_151580_n,transparent=true,type=fluid_regulator_active]
ic2:te[facing=west,material=field_151580_n,transparent=true,type=liquid_heat_exchanger]
ic2:te[facing=west,material=field_151580_n,transparent=true,type=liquid_heat_exchanger_active]
ic2:te[facing=west,material=field_151580_n,transparent=true,type=pump]
ic2:te[facing=west,material=field_151580_n,transparent=true,type=pump_active]
ic2:te[facing=west,material=field_151580_n,transparent=true,type=solar_distiller]
ic2:te[facing=west,material=field_151580_n,transparent=true,type=steam_generator]
ic2:te[facing=west,material=field_151580_n,transparent=true,type=steam_generator_active]
ic2:te[facing=west,material=field_151580_n,transparent=true,type=item_buffer]
ic2:te[facing=west,material=field_151580_n,transparent=true,type=luminator_flat]
ic2:te[facing=west,material=field_151580_n,transparent=true,type=luminator_flat_active]
ic2:te[facing=west,material=field_151580_n,transparent=true,type=magnetizer]
ic2:te[facing=west,material=field_151580_n,transparent=true,type=sorting_machine]
ic2:te[facing=west,material=field_151580_n,transparent=true,type=teleporter]
ic2:te[facing=west,material=field_151580_n,transparent=true,type=teleporter_active]
ic2:te[facing=west,material=field_151580_n,transparent=true,type=terraformer]
ic2:te[facing=west,material=field_151580_n,transparent=true,type=terraformer_active]
ic2:te[facing=west,material=field_151580_n,transparent=true,type=tesla_coil]
ic2:te[facing=west,material=field_151580_n,transparent=true,type=canner]
ic2:te[facing=west,material=field_151580_n,transparent=true,type=canner_active]
ic2:te[facing=west,material=field_151580_n,transparent=true,type=compressor]
ic2:te[facing=west,material=field_151580_n,transparent=true,type=compressor_active]
ic2:te[facing=west,material=field_151580_n,transparent=true,type=electric_furnace]
ic2:te[facing=west,material=field_151580_n,transparent=true,type=electric_furnace_active]
ic2:te[facing=west,material=field_151580_n,transparent=true,type=extractor]
ic2:te[facing=west,material=field_151580_n,transparent=true,type=extractor_active]
ic2:te[facing=west,material=field_151580_n,transparent=true,type=iron_furnace]
ic2:te[facing=west,material=field_151580_n,transparent=true,type=iron_furnace_active]
ic2:te[facing=west,material=field_151580_n,transparent=true,type=macerator]
ic2:te[facing=west,material=field_151580_n,transparent=true,type=macerator_active]
ic2:te[facing=west,material=field_151580_n,transparent=true,type=recycler]
ic2:te[facing=west,material=field_151580_n,transparent=true,type=recycler_active]
ic2:te[facing=west,material=field_151580_n,transparent=true,type=solid_canner]
ic2:te[facing=west,material=field_151580_n,transparent=true,type=solid_canner_active]
ic2:te[facing=west,material=field_151580_n,transparent=true,type=blast_furnace]
ic2:te[facing=west,material=field_151580_n,transparent=true,type=blast_furnace_active]
ic2:te[facing=west,material=field_151580_n,transparent=true,type=block_cutter]
ic2:te[facing=west,material=field_151580_n,transparent=true,type=block_cutter_active]
ic2:te[facing=west,material=field_151580_n,transparent=true,type=centrifuge]
ic2:te[facing=west,material=field_151580_n,transparent=true,type=centrifuge_active]
ic2:te[facing=west,material=field_151580_n,transparent=true,type=fermenter]
ic2:te[facing=west,material=field_151580_n,transparent=true,type=fermenter_active]
ic2:te[facing=west,material=field_151580_n,transparent=true,type=induction_furnace]
ic2:te[facing=west,material=field_151580_n,transparent=true,type=induction_furnace_active]
ic2:te[facing=west,material=field_151580_n,transparent=true,type=metal_former]
ic2:te[facing=west,material=field_151580_n,transparent=true,type=metal_former_active]
ic2:te[facing=west,material=field_151580_n,transparent=true,type=ore_washing_plant]
ic2:te[facing=west,material=field_151580_n,transparent=true,type=ore_washing_plant_active]
ic2:te[facing=west,material=field_151580_n,transparent=true,type=advanced_miner]
ic2:te[facing=west,material=field_151580_n,transparent=true,type=advanced_miner_active]
ic2:te[facing=west,material=field_151580_n,transparent=true,type=crop_harvester]
ic2:te[facing=west,material=field_151580_n,transparent=true,type=cropmatron]
ic2:te[facing=west,material=field_151580_n,transparent=true,type=miner]
ic2:te[facing=west,material=field_151580_n,transparent=true,type=miner_active]
ic2:te[facing=west,material=field_151580_n,transparent=true,type=mass_fabricator]
ic2:te[facing=west,material=field_151580_n,transparent=true,type=mass_fabricator_active]
ic2:te[facing=west,material=field_151580_n,transparent=true,type=uu_assembly_bench]
ic2:te[facing=west,material=field_151580_n,transparent=true,type=uu_assembly_bench_active]
ic2:te[facing=west,material=field_151580_n,transparent=true,type=matter_generator]
ic2:te[facing=west,material=field_151580_n,transparent=true,type=matter_generator_active]
ic2:te[facing=west,material=field_151580_n,transparent=true,type=pattern_storage]
ic2:te[facing=west,material=field_151580_n,transparent=true,type=replicator]
ic2:te[facing=west,material=field_151580_n,transparent=true,type=replicator_active]
ic2:te[facing=west,material=field_151580_n,transparent=true,type=scanner]
ic2:te[facing=west,material=field_151580_n,transparent=true,type=scanner_active]
ic2:te[facing=west,material=field_151580_n,transparent=true,type=energy_o_mat]
ic2:te[facing=west,material=field_151580_n,transparent=true,type=personal_chest]
ic2:te[facing=west,material=field_151580_n,transparent=true,type=trade_o_mat]
ic2:te[facing=west,material=field_151580_n,transparent=true,type=cable]
ic2:te[facing=west,material=field_151580_n,transparent=true,type=detector_cable]
ic2:te[facing=west,material=field_151580_n,transparent=true,type=splitter_cable]
ic2:te[facing=west,material=field_151580_n,transparent=true,type=chargepad_batbox]
ic2:te[facing=west,material=field_151580_n,transparent=true,type=chargepad_batbox_active]
ic2:te[facing=west,material=field_151580_n,transparent=true,type=chargepad_cesu]
ic2:te[facing=west,material=field_151580_n,transparent=true,type=chargepad_cesu_active]
ic2:te[facing=west,material=field_151580_n,transparent=true,type=chargepad_mfe]
ic2:te[facing=west,material=field_151580_n,transparent=true,type=chargepad_mfe_active]
ic2:te[facing=west,material=field_151580_n,transparent=true,type=chargepad_mfsu]
ic2:te[facing=west,material=field_151580_n,transparent=true,type=chargepad_mfsu_active]
ic2:te[facing=west,material=field_151580_n,transparent=true,type=batbox]
ic2:te[facing=west,material=field_151580_n,transparent=true,type=cesu]
ic2:te[facing=west,material=field_151580_n,transparent=true,type=mfe]
ic2:te[facing=west,material=field_151580_n,transparent=true,type=mfsu]
ic2:te[facing=west,material=field_151580_n,transparent=true,type=electrolyzer]
ic2:te[facing=west,material=field_151580_n,transparent=true,type=electrolyzer_active]
ic2:te[facing=west,material=field_151580_n,transparent=true,type=lv_transformer]
ic2:te[facing=west,material=field_151580_n,transparent=true,type=mv_transformer]
ic2:te[facing=west,material=field_151580_n,transparent=true,type=hv_transformer]
ic2:te[facing=west,material=field_151580_n,transparent=true,type=ev_transformer]
ic2:te[facing=west,material=field_151580_n,transparent=true,type=tank]
ic2:te[facing=west,material=field_151580_n,transparent=true,type=chunk_loader]
ic2:te[facing=west,material=field_151580_n,transparent=true,type=chunk_loader_active]
ic2:te[facing=west,material=field_151580_n,transparent=true,type=item_buffer_2]
ic2:te[facing=west,material=field_151580_n,transparent=true,type=creative_generator]
ic2:te[facing=west,material=field_151580_n,transparent=true,type=creative_generator_active]
ic2:te[facing=west,material=field_151580_n,transparent=true,type=steam_repressurizer]
ic2:te[facing=west,material=field_151580_n,transparent=true,type=steam_repressurizer_active]
ic2:te[facing=west,material=field_151580_n,transparent=true,type=weighted_fluid_distributor]
ic2:te[facing=west,material=field_151580_n,transparent=true,type=weighted_item_distributor]
ic2:te[facing=west,material=field_151580_n,transparent=true,type=rci_rsh]
ic2:te[facing=west,material=field_151580_n,transparent=true,type=rci_rsh_active]
ic2:te[facing=west,material=field_151580_n,transparent=true,type=rci_lzh]
ic2:te[facing=west,material=field_151580_n,transparent=true,type=rci_lzh_active]
ic2:te[facing=west,material=field_151580_n,transparent=true,type=crop]
ic2:te[facing=west,material=field_151580_n,transparent=true,type=industrial_workbench]
ic2:te[facing=west,material=field_151580_n,transparent=true,type=batch_crafter]
ic2:te[facing=west,material=field_151580_n,transparent=true,type=batch_crafter_active]
ic2:te[facing=west,material=field_151580_n,transparent=false,type=invalid]
ic2:te[facing=west,material=field_151580_n,transparent=false,type=barrel]
ic2:te[facing=west,material=field_151580_n,transparent=false,type=barrel_active]
ic2:te[facing=west,material=field_151580_n,transparent=false,type=wall]
ic2:te[facing=west,material=field_151580_n,transparent=false,type=itnt]
ic2:te[facing=west,material=field_151580_n,transparent=false,type=nuke]
ic2:te[facing=west,material=field_151580_n,transparent=false,type=generator]
ic2:te[facing=west,material=field_151580_n,transparent=false,type=generator_active]
ic2:te[facing=west,material=field_151580_n,transparent=false,type=geo_generator]
ic2:te[facing=west,material=field_151580_n,transparent=false,type=geo_generator_active]
ic2:te[facing=west,material=field_151580_n,transparent=false,type=kinetic_generator]
ic2:te[facing=west,material=field_151580_n,transparent=false,type=kinetic_generator_active]
ic2:te[facing=west,material=field_151580_n,transparent=false,type=rt_generator]
ic2:te[facing=west,material=field_151580_n,transparent=false,type=rt_generator_active]
ic2:te[facing=west,material=field_151580_n,transparent=false,type=semifluid_generator]
ic2:te[facing=west,material=field_151580_n,transparent=false,type=semifluid_generator_active]
ic2:te[facing=west,material=field_151580_n,transparent=false,type=solar_generator]
ic2:te[facing=west,material=field_151580_n,transparent=false,type=solar_generator_active]
ic2:te[facing=west,material=field_151580_n,transparent=false,type=stirling_generator]
ic2:te[facing=west,material=field_151580_n,transparent=false,type=stirling_generator_active]
ic2:te[facing=west,material=field_151580_n,transparent=false,type=water_generator]
ic2:te[facing=west,material=field_151580_n,transparent=false,type=water_generator_active]
ic2:te[facing=west,material=field_151580_n,transparent=false,type=wind_generator]
ic2:te[facing=west,material=field_151580_n,transparent=false,type=wind_generator_active]
ic2:te[facing=west,material=field_151580_n,transparent=false,type=electric_heat_generator]
ic2:te[facing=west,material=field_151580_n,transparent=false,type=electric_heat_generator_active]
ic2:te[facing=west,material=field_151580_n,transparent=false,type=fluid_heat_generator]
ic2:te[facing=west,material=field_151580_n,transparent=false,type=fluid_heat_generator_active]
ic2:te[facing=west,material=field_151580_n,transparent=false,type=rt_heat_generator]
ic2:te[facing=west,material=field_151580_n,transparent=false,type=rt_heat_generator_active]
ic2:te[facing=west,material=field_151580_n,transparent=false,type=solid_heat_generator]
ic2:te[facing=west,material=field_151580_n,transparent=false,type=solid_heat_generator_active]
ic2:te[facing=west,material=field_151580_n,transparent=false,type=electric_kinetic_generator]
ic2:te[facing=west,material=field_151580_n,transparent=false,type=electric_kinetic_generator_active]
ic2:te[facing=west,material=field_151580_n,transparent=false,type=manual_kinetic_generator]
ic2:te[facing=west,material=field_151580_n,transparent=false,type=steam_kinetic_generator]
ic2:te[facing=west,material=field_151580_n,transparent=false,type=steam_kinetic_generator_active]
ic2:te[facing=west,material=field_151580_n,transparent=false,type=stirling_kinetic_generator]
ic2:te[facing=west,material=field_151580_n,transparent=false,type=stirling_kinetic_generator_active]
ic2:te[facing=west,material=field_151580_n,transparent=false,type=water_kinetic_generator]
ic2:te[facing=west,material=field_151580_n,transparent=false,type=water_kinetic_generator_active]
ic2:te[facing=west,material=field_151580_n,transparent=false,type=wind_kinetic_generator]
ic2:te[facing=west,material=field_151580_n,transparent=false,type=wind_kinetic_generator_active]
ic2:te[facing=west,material=field_151580_n,transparent=false,type=nuclear_reactor]
ic2:te[facing=west,material=field_151580_n,transparent=false,type=nuclear_reactor_active]
ic2:te[facing=west,material=field_151580_n,transparent=false,type=reactor_access_hatch]
ic2:te[facing=west,material=field_151580_n,transparent=false,type=reactor_chamber]
ic2:te[facing=west,material=field_151580_n,transparent=false,type=reactor_fluid_port]
ic2:te[facing=west,material=field_151580_n,transparent=false,type=reactor_redstone_port]
ic2:te[facing=west,material=field_151580_n,transparent=false,type=condenser]
ic2:te[facing=west,material=field_151580_n,transparent=false,type=condenser_active]
ic2:te[facing=west,material=field_151580_n,transparent=false,type=fluid_bottler]
ic2:te[facing=west,material=field_151580_n,transparent=false,type=fluid_bottler_active]
ic2:te[facing=west,material=field_151580_n,transparent=false,type=fluid_distributor]
ic2:te[facing=west,material=field_151580_n,transparent=false,type=fluid_distributor_active]
ic2:te[facing=west,material=field_151580_n,transparent=false,type=fluid_regulator]
ic2:te[facing=west,material=field_151580_n,transparent=false,type=fluid_regulator_active]
ic2:te[facing=west,material=field_151580_n,transparent=false,type=liquid_heat_exchanger]
ic2:te[facing=west,material=field_151580_n,transparent=false,type=liquid_heat_exchanger_active]
ic2:te[facing=west,material=field_151580_n,transparent=false,type=pump]
ic2:te[facing=west,material=field_151580_n,transparent=false,type=pump_active]
ic2:te[facing=west,material=field_151580_n,transparent=false,type=solar_distiller]
ic2:te[facing=west,material=field_151580_n,transparent=false,type=steam_generator]
ic2:te[facing=west,material=field_151580_n,transparent=false,type=steam_generator_active]
ic2:te[facing=west,material=field_151580_n,transparent=false,type=item_buffer]
ic2:te[facing=west,material=field_151580_n,transparent=false,type=luminator_flat]
ic2:te[facing=west,material=field_151580_n,transparent=false,type=luminator_flat_active]
ic2:te[facing=west,material=field_151580_n,transparent=false,type=magnetizer]
ic2:te[facing=west,material=field_151580_n,transparent=false,type=sorting_machine]
ic2:te[facing=west,material=field_151580_n,transparent=false,type=teleporter]
ic2:te[facing=west,material=field_151580_n,transparent=false,type=teleporter_active]
ic2:te[facing=west,material=field_151580_n,transparent=false,type=terraformer]
ic2:te[facing=west,material=field_151580_n,transparent=false,type=terraformer_active]
ic2:te[facing=west,material=field_151580_n,transparent=false,type=tesla_coil]
ic2:te[facing=west,material=field_151580_n,transparent=false,type=canner]
ic2:te[facing=west,material=field_151580_n,transparent=false,type=canner_active]
ic2:te[facing=west,material=field_151580_n,transparent=false,type=compressor]
ic2:te[facing=west,material=field_151580_n,transparent=false,type=compressor_active]
ic2:te[facing=west,material=field_151580_n,transparent=false,type=electric_furnace]
ic2:te[facing=west,material=field_151580_n,transparent=false,type=electric_furnace_active]
ic2:te[facing=west,material=field_151580_n,transparent=false,type=extractor]
ic2:te[facing=west,material=field_151580_n,transparent=false,type=extractor_active]
ic2:te[facing=west,material=field_151580_n,transparent=false,type=iron_furnace]
ic2:te[facing=west,material=field_151580_n,transparent=false,type=iron_furnace_active]
ic2:te[facing=west,material=field_151580_n,transparent=false,type=macerator]
ic2:te[facing=west,material=field_151580_n,transparent=false,type=macerator_active]
ic2:te[facing=west,material=field_151580_n,transparent=false,type=recycler]
ic2:te[facing=west,material=field_151580_n,transparent=false,type=recycler_active]
ic2:te[facing=west,material=field_151580_n,transparent=false,type=solid_canner]
ic2:te[facing=west,material=field_151580_n,transparent=false,type=solid_canner_active]
ic2:te[facing=west,material=field_151580_n,transparent=false,type=blast_furnace]
ic2:te[facing=west,material=field_151580_n,transparent=false,type=blast_furnace_active]
ic2:te[facing=west,material=field_151580_n,transparent=false,type=block_cutter]
ic2:te[facing=west,material=field_151580_n,transparent=false,type=block_cutter_active]
ic2:te[facing=west,material=field_151580_n,transparent=false,type=centrifuge]
ic2:te[facing=west,material=field_151580_n,transparent=false,type=centrifuge_active]
ic2:te[facing=west,material=field_151580_n,transparent=false,type=fermenter]
ic2:te[facing=west,material=field_151580_n,transparent=false,type=fermenter_active]
ic2:te[facing=west,material=field_151580_n,transparent=false,type=induction_furnace]
ic2:te[facing=west,material=field_151580_n,transparent=false,type=induction_furnace_active]
ic2:te[facing=west,material=field_151580_n,transparent=false,type=metal_former]
ic2:te[facing=west,material=field_151580_n,transparent=false,type=metal_former_active]
ic2:te[facing=west,material=field_151580_n,transparent=false,type=ore_washing_plant]
ic2:te[facing=west,material=field_151580_n,transparent=false,type=ore_washing_plant_active]
ic2:te[facing=west,material=field_151580_n,transparent=false,type=advanced_miner]
ic2:te[facing=west,material=field_151580_n,transparent=false,type=advanced_miner_active]
ic2:te[facing=west,material=field_151580_n,transparent=false,type=crop_harvester]
ic2:te[facing=west,material=field_151580_n,transparent=false,type=cropmatron]
ic2:te[facing=west,material=field_151580_n,transparent=false,type=miner]
ic2:te[facing=west,material=field_151580_n,transparent=false,type=miner_active]
ic2:te[facing=west,material=field_151580_n,transparent=false,type=mass_fabricator]
ic2:te[facing=west,material=field_151580_n,transparent=false,type=mass_fabricator_active]
ic2:te[facing=west,material=field_151580_n,transparent=false,type=uu_assembly_bench]
ic2:te[facing=west,material=field_151580_n,transparent=false,type=uu_assembly_bench_active]
ic2:te[facing=west,material=field_151580_n,transparent=false,type=matter_generator]
ic2:te[facing=west,material=field_151580_n,transparent=false,type=matter_generator_active]
ic2:te[facing=west,material=field_151580_n,transparent=false,type=pattern_storage]
ic2:te[facing=west,material=field_151580_n,transparent=false,type=replicator]
ic2:te[facing=west,material=field_151580_n,transparent=false,type=replicator_active]
ic2:te[facing=west,material=field_151580_n,transparent=false,type=scanner]
ic2:te[facing=west,material=field_151580_n,transparent=false,type=scanner_active]
ic2:te[facing=west,material=field_151580_n,transparent=false,type=energy_o_mat]
ic2:te[facing=west,material=field_151580_n,transparent=false,type=personal_chest]
ic2:te[facing=west,material=field_151580_n,transparent=false,type=trade_o_mat]
ic2:te[facing=west,material=field_151580_n,transparent=false,type=cable]
ic2:te[facing=west,material=field_151580_n,transparent=false,type=detector_cable]
ic2:te[facing=west,material=field_151580_n,transparent=false,type=splitter_cable]
ic2:te[facing=west,material=field_151580_n,transparent=false,type=chargepad_batbox]
ic2:te[facing=west,material=field_151580_n,transparent=false,type=chargepad_batbox_active]
ic2:te[facing=west,material=field_151580_n,transparent=false,type=chargepad_cesu]
ic2:te[facing=west,material=field_151580_n,transparent=false,type=chargepad_cesu_active]
ic2:te[facing=west,material=field_151580_n,transparent=false,type=chargepad_mfe]
ic2:te[facing=west,material=field_151580_n,transparent=false,type=chargepad_mfe_active]
ic2:te[facing=west,material=field_151580_n,transparent=false,type=chargepad_mfsu]
ic2:te[facing=west,material=field_151580_n,transparent=false,type=chargepad_mfsu_active]
ic2:te[facing=west,material=field_151580_n,transparent=false,type=batbox]
ic2:te[facing=west,material=field_151580_n,transparent=false,type=cesu]
ic2:te[facing=west,material=field_151580_n,transparent=false,type=mfe]
ic2:te[facing=west,material=field_151580_n,transparent=false,type=mfsu]
ic2:te[facing=west,material=field_151580_n,transparent=false,type=electrolyzer]
ic2:te[facing=west,material=field_151580_n,transparent=false,type=electrolyzer_active]
ic2:te[facing=west,material=field_151580_n,transparent=false,type=lv_transformer]
ic2:te[facing=west,material=field_151580_n,transparent=false,type=mv_transformer]
ic2:te[facing=west,material=field_151580_n,transparent=false,type=hv_transformer]
ic2:te[facing=west,material=field_151580_n,transparent=false,type=ev_transformer]
ic2:te[facing=west,material=field_151580_n,transparent=false,type=tank]
ic2:te[facing=west,material=field_151580_n,transparent=false,type=chunk_loader]
ic2:te[facing=west,material=field_151580_n,transparent=false,type=chunk_loader_active]
ic2:te[facing=west,material=field_151580_n,transparent=false,type=item_buffer_2]
ic2:te[facing=west,material=field_151580_n,transparent=false,type=creative_generator]
ic2:te[facing=west,material=field_151580_n,transparent=false,type=creative_generator_active]
ic2:te[facing=west,material=field_151580_n,transparent=false,type=steam_repressurizer]
ic2:te[facing=west,material=field_151580_n,transparent=false,type=steam_repressurizer_active]
ic2:te[facing=west,material=field_151580_n,transparent=false,type=weighted_fluid_distributor]
ic2:te[facing=west,material=field_151580_n,transparent=false,type=weighted_item_distributor]
ic2:te[facing=west,material=field_151580_n,transparent=false,type=rci_rsh]
ic2:te[facing=west,material=field_151580_n,transparent=false,type=rci_rsh_active]
ic2:te[facing=west,material=field_151580_n,transparent=false,type=rci_lzh]
ic2:te[facing=west,material=field_151580_n,transparent=false,type=rci_lzh_active]
ic2:te[facing=west,material=field_151580_n,transparent=false,type=crop]
ic2:te[facing=west,material=field_151580_n,transparent=false,type=industrial_workbench]
ic2:te[facing=west,material=field_151580_n,transparent=false,type=batch_crafter]
ic2:te[facing=west,material=field_151580_n,transparent=false,type=batch_crafter_active]
ic2:te[facing=west,material=field_151585_k,transparent=true,type=invalid]
ic2:te[facing=west,material=field_151585_k,transparent=true,type=barrel]
ic2:te[facing=west,material=field_151585_k,transparent=true,type=barrel_active]
ic2:te[facing=west,material=field_151585_k,transparent=true,type=wall]
ic2:te[facing=west,material=field_151585_k,transparent=true,type=itnt]
ic2:te[facing=west,material=field_151585_k,transparent=true,type=nuke]
ic2:te[facing=west,material=field_151585_k,transparent=true,type=generator]
ic2:te[facing=west,material=field_151585_k,transparent=true,type=generator_active]
ic2:te[facing=west,material=field_151585_k,transparent=true,type=geo_generator]
ic2:te[facing=west,material=field_151585_k,transparent=true,type=geo_generator_active]
ic2:te[facing=west,material=field_151585_k,transparent=true,type=kinetic_generator]
ic2:te[facing=west,material=field_151585_k,transparent=true,type=kinetic_generator_active]
ic2:te[facing=west,material=field_151585_k,transparent=true,type=rt_generator]
ic2:te[facing=west,material=field_151585_k,transparent=true,type=rt_generator_active]
ic2:te[facing=west,material=field_151585_k,transparent=true,type=semifluid_generator]
ic2:te[facing=west,material=field_151585_k,transparent=true,type=semifluid_generator_active]
ic2:te[facing=west,material=field_151585_k,transparent=true,type=solar_generator]
ic2:te[facing=west,material=field_151585_k,transparent=true,type=solar_generator_active]
ic2:te[facing=west,material=field_151585_k,transparent=true,type=stirling_generator]
ic2:te[facing=west,material=field_151585_k,transparent=true,type=stirling_generator_active]
ic2:te[facing=west,material=field_151585_k,transparent=true,type=water_generator]
ic2:te[facing=west,material=field_151585_k,transparent=true,type=water_generator_active]
ic2:te[facing=west,material=field_151585_k,transparent=true,type=wind_generator]
ic2:te[facing=west,material=field_151585_k,transparent=true,type=wind_generator_active]
ic2:te[facing=west,material=field_151585_k,transparent=true,type=electric_heat_generator]
ic2:te[facing=west,material=field_151585_k,transparent=true,type=electric_heat_generator_active]
ic2:te[facing=west,material=field_151585_k,transparent=true,type=fluid_heat_generator]
ic2:te[facing=west,material=field_151585_k,transparent=true,type=fluid_heat_generator_active]
ic2:te[facing=west,material=field_151585_k,transparent=true,type=rt_heat_generator]
ic2:te[facing=west,material=field_151585_k,transparent=true,type=rt_heat_generator_active]
ic2:te[facing=west,material=field_151585_k,transparent=true,type=solid_heat_generator]
ic2:te[facing=west,material=field_151585_k,transparent=true,type=solid_heat_generator_active]
ic2:te[facing=west,material=field_151585_k,transparent=true,type=electric_kinetic_generator]
ic2:te[facing=west,material=field_151585_k,transparent=true,type=electric_kinetic_generator_active]
ic2:te[facing=west,material=field_151585_k,transparent=true,type=manual_kinetic_generator]
ic2:te[facing=west,material=field_151585_k,transparent=true,type=steam_kinetic_generator]
ic2:te[facing=west,material=field_151585_k,transparent=true,type=steam_kinetic_generator_active]
ic2:te[facing=west,material=field_151585_k,transparent=true,type=stirling_kinetic_generator]
ic2:te[facing=west,material=field_151585_k,transparent=true,type=stirling_kinetic_generator_active]
ic2:te[facing=west,material=field_151585_k,transparent=true,type=water_kinetic_generator]
ic2:te[facing=west,material=field_151585_k,transparent=true,type=water_kinetic_generator_active]
ic2:te[facing=west,material=field_151585_k,transparent=true,type=wind_kinetic_generator]
ic2:te[facing=west,material=field_151585_k,transparent=true,type=wind_kinetic_generator_active]
ic2:te[facing=west,material=field_151585_k,transparent=true,type=nuclear_reactor]
ic2:te[facing=west,material=field_151585_k,transparent=true,type=nuclear_reactor_active]
ic2:te[facing=west,material=field_151585_k,transparent=true,type=reactor_access_hatch]
ic2:te[facing=west,material=field_151585_k,transparent=true,type=reactor_chamber]
ic2:te[facing=west,material=field_151585_k,transparent=true,type=reactor_fluid_port]
ic2:te[facing=west,material=field_151585_k,transparent=true,type=reactor_redstone_port]
ic2:te[facing=west,material=field_151585_k,transparent=true,type=condenser]
ic2:te[facing=west,material=field_151585_k,transparent=true,type=condenser_active]
ic2:te[facing=west,material=field_151585_k,transparent=true,type=fluid_bottler]
ic2:te[facing=west,material=field_151585_k,transparent=true,type=fluid_bottler_active]
ic2:te[facing=west,material=field_151585_k,transparent=true,type=fluid_distributor]
ic2:te[facing=west,material=field_151585_k,transparent=true,type=fluid_distributor_active]
ic2:te[facing=west,material=field_151585_k,transparent=true,type=fluid_regulator]
ic2:te[facing=west,material=field_151585_k,transparent=true,type=fluid_regulator_active]
ic2:te[facing=west,material=field_151585_k,transparent=true,type=liquid_heat_exchanger]
ic2:te[facing=west,material=field_151585_k,transparent=true,type=liquid_heat_exchanger_active]
ic2:te[facing=west,material=field_151585_k,transparent=true,type=pump]
ic2:te[facing=west,material=field_151585_k,transparent=true,type=pump_active]
ic2:te[facing=west,material=field_151585_k,transparent=true,type=solar_distiller]
ic2:te[facing=west,material=field_151585_k,transparent=true,type=steam_generator]
ic2:te[facing=west,material=field_151585_k,transparent=true,type=steam_generator_active]
ic2:te[facing=west,material=field_151585_k,transparent=true,type=item_buffer]
ic2:te[facing=west,material=field_151585_k,transparent=true,type=luminator_flat]
ic2:te[facing=west,material=field_151585_k,transparent=true,type=luminator_flat_active]
ic2:te[facing=west,material=field_151585_k,transparent=true,type=magnetizer]
ic2:te[facing=west,material=field_151585_k,transparent=true,type=sorting_machine]
ic2:te[facing=west,material=field_151585_k,transparent=true,type=teleporter]
ic2:te[facing=west,material=field_151585_k,transparent=true,type=teleporter_active]
ic2:te[facing=west,material=field_151585_k,transparent=true,type=terraformer]
ic2:te[facing=west,material=field_151585_k,transparent=true,type=terraformer_active]
ic2:te[facing=west,material=field_151585_k,transparent=true,type=tesla_coil]
ic2:te[facing=west,material=field_151585_k,transparent=true,type=canner]
ic2:te[facing=west,material=field_151585_k,transparent=true,type=canner_active]
ic2:te[facing=west,material=field_151585_k,transparent=true,type=compressor]
ic2:te[facing=west,material=field_151585_k,transparent=true,type=compressor_active]
ic2:te[facing=west,material=field_151585_k,transparent=true,type=electric_furnace]
ic2:te[facing=west,material=field_151585_k,transparent=true,type=electric_furnace_active]
ic2:te[facing=west,material=field_151585_k,transparent=true,type=extractor]
ic2:te[facing=west,material=field_151585_k,transparent=true,type=extractor_active]
ic2:te[facing=west,material=field_151585_k,transparent=true,type=iron_furnace]
ic2:te[facing=west,material=field_151585_k,transparent=true,type=iron_furnace_active]
ic2:te[facing=west,material=field_151585_k,transparent=true,type=macerator]
ic2:te[facing=west,material=field_151585_k,transparent=true,type=macerator_active]
ic2:te[facing=west,material=field_151585_k,transparent=true,type=recycler]
ic2:te[facing=west,material=field_151585_k,transparent=true,type=recycler_active]
ic2:te[facing=west,material=field_151585_k,transparent=true,type=solid_canner]
ic2:te[facing=west,material=field_151585_k,transparent=true,type=solid_canner_active]
ic2:te[facing=west,material=field_151585_k,transparent=true,type=blast_furnace]
ic2:te[facing=west,material=field_151585_k,transparent=true,type=blast_furnace_active]
ic2:te[facing=west,material=field_151585_k,transparent=true,type=block_cutter]
ic2:te[facing=west,material=field_151585_k,transparent=true,type=block_cutter_active]
ic2:te[facing=west,material=field_151585_k,transparent=true,type=centrifuge]
ic2:te[facing=west,material=field_151585_k,transparent=true,type=centrifuge_active]
ic2:te[facing=west,material=field_151585_k,transparent=true,type=fermenter]
ic2:te[facing=west,material=field_151585_k,transparent=true,type=fermenter_active]
ic2:te[facing=west,material=field_151585_k,transparent=true,type=induction_furnace]
ic2:te[facing=west,material=field_151585_k,transparent=true,type=induction_furnace_active]
ic2:te[facing=west,material=field_151585_k,transparent=true,type=metal_former]
ic2:te[facing=west,material=field_151585_k,transparent=true,type=metal_former_active]
ic2:te[facing=west,material=field_151585_k,transparent=true,type=ore_washing_plant]
ic2:te[facing=west,material=field_151585_k,transparent=true,type=ore_washing_plant_active]
ic2:te[facing=west,material=field_151585_k,transparent=true,type=advanced_miner]
ic2:te[facing=west,material=field_151585_k,transparent=true,type=advanced_miner_active]
ic2:te[facing=west,material=field_151585_k,transparent=true,type=crop_harvester]
ic2:te[facing=west,material=field_151585_k,transparent=true,type=cropmatron]
ic2:te[facing=west,material=field_151585_k,transparent=true,type=miner]
ic2:te[facing=west,material=field_151585_k,transparent=true,type=miner_active]
ic2:te[facing=west,material=field_151585_k,transparent=true,type=mass_fabricator]
ic2:te[facing=west,material=field_151585_k,transparent=true,type=mass_fabricator_active]
ic2:te[facing=west,material=field_151585_k,transparent=true,type=uu_assembly_bench]
ic2:te[facing=west,material=field_151585_k,transparent=true,type=uu_assembly_bench_active]
ic2:te[facing=west,material=field_151585_k,transparent=true,type=matter_generator]
ic2:te[facing=west,material=field_151585_k,transparent=true,type=matter_generator_active]
ic2:te[facing=west,material=field_151585_k,transparent=true,type=pattern_storage]
ic2:te[facing=west,material=field_151585_k,transparent=true,type=replicator]
ic2:te[facing=west,material=field_151585_k,transparent=true,type=replicator_active]
ic2:te[facing=west,material=field_151585_k,transparent=true,type=scanner]
ic2:te[facing=west,material=field_151585_k,transparent=true,type=scanner_active]
ic2:te[facing=west,material=field_151585_k,transparent=true,type=energy_o_mat]
ic2:te[facing=west,material=field_151585_k,transparent=true,type=personal_chest]
ic2:te[facing=west,material=field_151585_k,transparent=true,type=trade_o_mat]
ic2:te[facing=west,material=field_151585_k,transparent=true,type=cable]
ic2:te[facing=west,material=field_151585_k,transparent=true,type=detector_cable]
ic2:te[facing=west,material=field_151585_k,transparent=true,type=splitter_cable]
ic2:te[facing=west,material=field_151585_k,transparent=true,type=chargepad_batbox]
ic2:te[facing=west,material=field_151585_k,transparent=true,type=chargepad_batbox_active]
ic2:te[facing=west,material=field_151585_k,transparent=true,type=chargepad_cesu]
ic2:te[facing=west,material=field_151585_k,transparent=true,type=chargepad_cesu_active]
ic2:te[facing=west,material=field_151585_k,transparent=true,type=chargepad_mfe]
ic2:te[facing=west,material=field_151585_k,transparent=true,type=chargepad_mfe_active]
ic2:te[facing=west,material=field_151585_k,transparent=true,type=chargepad_mfsu]
ic2:te[facing=west,material=field_151585_k,transparent=true,type=chargepad_mfsu_active]
ic2:te[facing=west,material=field_151585_k,transparent=true,type=batbox]
ic2:te[facing=west,material=field_151585_k,transparent=true,type=cesu]
ic2:te[facing=west,material=field_151585_k,transparent=true,type=mfe]
ic2:te[facing=west,material=field_151585_k,transparent=true,type=mfsu]
ic2:te[facing=west,material=field_151585_k,transparent=true,type=electrolyzer]
ic2:te[facing=west,material=field_151585_k,transparent=true,type=electrolyzer_active]
ic2:te[facing=west,material=field_151585_k,transparent=true,type=lv_transformer]
ic2:te[facing=west,material=field_151585_k,transparent=true,type=mv_transformer]
ic2:te[facing=west,material=field_151585_k,transparent=true,type=hv_transformer]
ic2:te[facing=west,material=field_151585_k,transparent=true,type=ev_transformer]
ic2:te[facing=west,material=field_151585_k,transparent=true,type=tank]
ic2:te[facing=west,material=field_151585_k,transparent=true,type=chunk_loader]
ic2:te[facing=west,material=field_151585_k,transparent=true,type=chunk_loader_active]
ic2:te[facing=west,material=field_151585_k,transparent=true,type=item_buffer_2]
ic2:te[facing=west,material=field_151585_k,transparent=true,type=creative_generator]
ic2:te[facing=west,material=field_151585_k,transparent=true,type=creative_generator_active]
ic2:te[facing=west,material=field_151585_k,transparent=true,type=steam_repressurizer]
ic2:te[facing=west,material=field_151585_k,transparent=true,type=steam_repressurizer_active]
ic2:te[facing=west,material=field_151585_k,transparent=true,type=weighted_fluid_distributor]
ic2:te[facing=west,material=field_151585_k,transparent=true,type=weighted_item_distributor]
ic2:te[facing=west,material=field_151585_k,transparent=true,type=rci_rsh]
ic2:te[facing=west,material=field_151585_k,transparent=true,type=rci_rsh_active]
ic2:te[facing=west,material=field_151585_k,transparent=true,type=rci_lzh]
ic2:te[facing=west,material=field_151585_k,transparent=true,type=rci_lzh_active]
ic2:te[facing=west,material=field_151585_k,transparent=true,type=crop]
ic2:te[facing=west,material=field_151585_k,transparent=true,type=industrial_workbench]
ic2:te[facing=west,material=field_151585_k,transparent=true,type=batch_crafter]
ic2:te[facing=west,material=field_151585_k,transparent=true,type=batch_crafter_active]
ic2:te[facing=west,material=field_151585_k,transparent=false,type=invalid]
ic2:te[facing=west,material=field_151585_k,transparent=false,type=barrel]
ic2:te[facing=west,material=field_151585_k,transparent=false,type=barrel_active]
ic2:te[facing=west,material=field_151585_k,transparent=false,type=wall]
ic2:te[facing=west,material=field_151585_k,transparent=false,type=itnt]
ic2:te[facing=west,material=field_151585_k,transparent=false,type=nuke]
ic2:te[facing=west,material=field_151585_k,transparent=false,type=generator]
ic2:te[facing=west,material=field_151585_k,transparent=false,type=generator_active]
ic2:te[facing=west,material=field_151585_k,transparent=false,type=geo_generator]
ic2:te[facing=west,material=field_151585_k,transparent=false,type=geo_generator_active]
ic2:te[facing=west,material=field_151585_k,transparent=false,type=kinetic_generator]
ic2:te[facing=west,material=field_151585_k,transparent=false,type=kinetic_generator_active]
ic2:te[facing=west,material=field_151585_k,transparent=false,type=rt_generator]
ic2:te[facing=west,material=field_151585_k,transparent=false,type=rt_generator_active]
ic2:te[facing=west,material=field_151585_k,transparent=false,type=semifluid_generator]
ic2:te[facing=west,material=field_151585_k,transparent=false,type=semifluid_generator_active]
ic2:te[facing=west,material=field_151585_k,transparent=false,type=solar_generator]
ic2:te[facing=west,material=field_151585_k,transparent=false,type=solar_generator_active]
ic2:te[facing=west,material=field_151585_k,transparent=false,type=stirling_generator]
ic2:te[facing=west,material=field_151585_k,transparent=false,type=stirling_generator_active]
ic2:te[facing=west,material=field_151585_k,transparent=false,type=water_generator]
ic2:te[facing=west,material=field_151585_k,transparent=false,type=water_generator_active]
ic2:te[facing=west,material=field_151585_k,transparent=false,type=wind_generator]
ic2:te[facing=west,material=field_151585_k,transparent=false,type=wind_generator_active]
ic2:te[facing=west,material=field_151585_k,transparent=false,type=electric_heat_generator]
ic2:te[facing=west,material=field_151585_k,transparent=false,type=electric_heat_generator_active]
ic2:te[facing=west,material=field_151585_k,transparent=false,type=fluid_heat_generator]
ic2:te[facing=west,material=field_151585_k,transparent=false,type=fluid_heat_generator_active]
ic2:te[facing=west,material=field_151585_k,transparent=false,type=rt_heat_generator]
ic2:te[facing=west,material=field_151585_k,transparent=false,type=rt_heat_generator_active]
ic2:te[facing=west,material=field_151585_k,transparent=false,type=solid_heat_generator]
ic2:te[facing=west,material=field_151585_k,transparent=false,type=solid_heat_generator_active]
ic2:te[facing=west,material=field_151585_k,transparent=false,type=electric_kinetic_generator]
ic2:te[facing=west,material=field_151585_k,transparent=false,type=electric_kinetic_generator_active]
ic2:te[facing=west,material=field_151585_k,transparent=false,type=manual_kinetic_generator]
ic2:te[facing=west,material=field_151585_k,transparent=false,type=steam_kinetic_generator]
ic2:te[facing=west,material=field_151585_k,transparent=false,type=steam_kinetic_generator_active]
ic2:te[facing=west,material=field_151585_k,transparent=false,type=stirling_kinetic_generator]
ic2:te[facing=west,material=field_151585_k,transparent=false,type=stirling_kinetic_generator_active]
ic2:te[facing=west,material=field_151585_k,transparent=false,type=water_kinetic_generator]
ic2:te[facing=west,material=field_151585_k,transparent=false,type=water_kinetic_generator_active]
ic2:te[facing=west,material=field_151585_k,transparent=false,type=wind_kinetic_generator]
ic2:te[facing=west,material=field_151585_k,transparent=false,type=wind_kinetic_generator_active]
ic2:te[facing=west,material=field_151585_k,transparent=false,type=nuclear_reactor]
ic2:te[facing=west,material=field_151585_k,transparent=false,type=nuclear_reactor_active]
ic2:te[facing=west,material=field_151585_k,transparent=false,type=reactor_access_hatch]
ic2:te[facing=west,material=field_151585_k,transparent=false,type=reactor_chamber]
ic2:te[facing=west,material=field_151585_k,transparent=false,type=reactor_fluid_port]
ic2:te[facing=west,material=field_151585_k,transparent=false,type=reactor_redstone_port]
ic2:te[facing=west,material=field_151585_k,transparent=false,type=condenser]
ic2:te[facing=west,material=field_151585_k,transparent=false,type=condenser_active]
ic2:te[facing=west,material=field_151585_k,transparent=false,type=fluid_bottler]
ic2:te[facing=west,material=field_151585_k,transparent=false,type=fluid_bottler_active]
ic2:te[facing=west,material=field_151585_k,transparent=false,type=fluid_distributor]
ic2:te[facing=west,material=field_151585_k,transparent=false,type=fluid_distributor_active]
ic2:te[facing=west,material=field_151585_k,transparent=false,type=fluid_regulator]
ic2:te[facing=west,material=field_151585_k,transparent=false,type=fluid_regulator_active]
ic2:te[facing=west,material=field_151585_k,transparent=false,type=liquid_heat_exchanger]
ic2:te[facing=west,material=field_151585_k,transparent=false,type=liquid_heat_exchanger_active]
ic2:te[facing=west,material=field_151585_k,transparent=false,type=pump]
ic2:te[facing=west,material=field_151585_k,transparent=false,type=pump_active]
ic2:te[facing=west,material=field_151585_k,transparent=false,type=solar_distiller]
ic2:te[facing=west,material=field_151585_k,transparent=false,type=steam_generator]
ic2:te[facing=west,material=field_151585_k,transparent=false,type=steam_generator_active]
ic2:te[facing=west,material=field_151585_k,transparent=false,type=item_buffer]
ic2:te[facing=west,material=field_151585_k,transparent=false,type=luminator_flat]
ic2:te[facing=west,material=field_151585_k,transparent=false,type=luminator_flat_active]
ic2:te[facing=west,material=field_151585_k,transparent=false,type=magnetizer]
ic2:te[facing=west,material=field_151585_k,transparent=false,type=sorting_machine]
ic2:te[facing=west,material=field_151585_k,transparent=false,type=teleporter]
ic2:te[facing=west,material=field_151585_k,transparent=false,type=teleporter_active]
ic2:te[facing=west,material=field_151585_k,transparent=false,type=terraformer]
ic2:te[facing=west,material=field_151585_k,transparent=false,type=terraformer_active]
ic2:te[facing=west,material=field_151585_k,transparent=false,type=tesla_coil]
ic2:te[facing=west,material=field_151585_k,transparent=false,type=canner]
ic2:te[facing=west,material=field_151585_k,transparent=false,type=canner_active]
ic2:te[facing=west,material=field_151585_k,transparent=false,type=compressor]
ic2:te[facing=west,material=field_151585_k,transparent=false,type=compressor_active]
ic2:te[facing=west,material=field_151585_k,transparent=false,type=electric_furnace]
ic2:te[facing=west,material=field_151585_k,transparent=false,type=electric_furnace_active]
ic2:te[facing=west,material=field_151585_k,transparent=false,type=extractor]
ic2:te[facing=west,material=field_151585_k,transparent=false,type=extractor_active]
ic2:te[facing=west,material=field_151585_k,transparent=false,type=iron_furnace]
ic2:te[facing=west,material=field_151585_k,transparent=false,type=iron_furnace_active]
ic2:te[facing=west,material=field_151585_k,transparent=false,type=macerator]
ic2:te[facing=west,material=field_151585_k,transparent=false,type=macerator_active]
ic2:te[facing=west,material=field_151585_k,transparent=false,type=recycler]
ic2:te[facing=west,material=field_151585_k,transparent=false,type=recycler_active]
ic2:te[facing=west,material=field_151585_k,transparent=false,type=solid_canner]
ic2:te[facing=west,material=field_151585_k,transparent=false,type=solid_canner_active]
ic2:te[facing=west,material=field_151585_k,transparent=false,type=blast_furnace]
ic2:te[facing=west,material=field_151585_k,transparent=false,type=blast_furnace_active]
ic2:te[facing=west,material=field_151585_k,transparent=false,type=block_cutter]
ic2:te[facing=west,material=field_151585_k,transparent=false,type=block_cutter_active]
ic2:te[facing=west,material=field_151585_k,transparent=false,type=centrifuge]
ic2:te[facing=west,material=field_151585_k,transparent=false,type=centrifuge_active]
ic2:te[facing=west,material=field_151585_k,transparent=false,type=fermenter]
ic2:te[facing=west,material=field_151585_k,transparent=false,type=fermenter_active]
ic2:te[facing=west,material=field_151585_k,transparent=false,type=induction_furnace]
ic2:te[facing=west,material=field_151585_k,transparent=false,type=induction_furnace_active]
ic2:te[facing=west,material=field_151585_k,transparent=false,type=metal_former]
ic2:te[facing=west,material=field_151585_k,transparent=false,type=metal_former_active]
ic2:te[facing=west,material=field_151585_k,transparent=false,type=ore_washing_plant]
ic2:te[facing=west,material=field_151585_k,transparent=false,type=ore_washing_plant_active]
ic2:te[facing=west,material=field_151585_k,transparent=false,type=advanced_miner]
ic2:te[facing=west,material=field_151585_k,transparent=false,type=advanced_miner_active]
ic2:te[facing=west,material=field_151585_k,transparent=false,type=crop_harvester]
ic2:te[facing=west,material=field_151585_k,transparent=false,type=cropmatron]
ic2:te[facing=west,material=field_151585_k,transparent=false,type=miner]
ic2:te[facing=west,material=field_151585_k,transparent=false,type=miner_active]
ic2:te[facing=west,material=field_151585_k,transparent=false,type=mass_fabricator]
ic2:te[facing=west,material=field_151585_k,transparent=false,type=mass_fabricator_active]
ic2:te[facing=west,material=field_151585_k,transparent=false,type=uu_assembly_bench]
ic2:te[facing=west,material=field_151585_k,transparent=false,type=uu_assembly_bench_active]
ic2:te[facing=west,material=field_151585_k,transparent=false,type=matter_generator]
ic2:te[facing=west,material=field_151585_k,transparent=false,type=matter_generator_active]
ic2:te[facing=west,material=field_151585_k,transparent=false,type=pattern_storage]
ic2:te[facing=west,material=field_151585_k,transparent=false,type=replicator]
ic2:te[facing=west,material=field_151585_k,transparent=false,type=replicator_active]
ic2:te[facing=west,material=field_151585_k,transparent=false,type=scanner]
ic2:te[facing=west,material=field_151585_k,transparent=false,type=scanner_active]
ic2:te[facing=west,material=field_151585_k,transparent=false,type=energy_o_mat]
ic2:te[facing=west,material=field_151585_k,transparent=false,type=personal_chest]
ic2:te[facing=west,material=field_151585_k,transparent=false,type=trade_o_mat]
ic2:te[facing=west,material=field_151585_k,transparent=false,type=cable]
ic2:te[facing=west,material=field_151585_k,transparent=false,type=detector_cable]
ic2:te[facing=west,material=field_151585_k,transparent=false,type=splitter_cable]
ic2:te[facing=west,material=field_151585_k,transparent=false,type=chargepad_batbox]
ic2:te[facing=west,material=field_151585_k,transparent=false,type=chargepad_batbox_active]
ic2:te[facing=west,material=field_151585_k,transparent=false,type=chargepad_cesu]
ic2:te[facing=west,material=field_151585_k,transparent=false,type=chargepad_cesu_active]
ic2:te[facing=west,material=field_151585_k,transparent=false,type=chargepad_mfe]
ic2:te[facing=west,material=field_151585_k,transparent=false,type=chargepad_mfe_active]
ic2:te[facing=west,material=field_151585_k,transparent=false,type=chargepad_mfsu]
ic2:te[facing=west,material=field_151585_k,transparent=false,type=chargepad_mfsu_active]
ic2:te[facing=west,material=field_151585_k,transparent=false,type=batbox]
ic2:te[facing=west,material=field_151585_k,transparent=false,type=cesu]
ic2:te[facing=west,material=field_151585_k,transparent=false,type=mfe]
ic2:te[facing=west,material=field_151585_k,transparent=false,type=mfsu]
ic2:te[facing=west,material=field_151585_k,transparent=false,type=electrolyzer]
ic2:te[facing=west,material=field_151585_k,transparent=false,type=electrolyzer_active]
ic2:te[facing=west,material=field_151585_k,transparent=false,type=lv_transformer]
ic2:te[facing=west,material=field_151585_k,transparent=false,type=mv_transformer]
ic2:te[facing=west,material=field_151585_k,transparent=false,type=hv_transformer]
ic2:te[facing=west,material=field_151585_k,transparent=false,type=ev_transformer]
ic2:te[facing=west,material=field_151585_k,transparent=false,type=tank]
ic2:te[facing=west,material=field_151585_k,transparent=false,type=chunk_loader]
ic2:te[facing=west,material=field_151585_k,transparent=false,type=chunk_loader_active]
ic2:te[facing=west,material=field_151585_k,transparent=false,type=item_buffer_2]
ic2:te[facing=west,material=field_151585_k,transparent=false,type=creative_generator]
ic2:te[facing=west,material=field_151585_k,transparent=false,type=creative_generator_active]
ic2:te[facing=west,material=field_151585_k,transparent=false,type=steam_repressurizer]
ic2:te[facing=west,material=field_151585_k,transparent=false,type=steam_repressurizer_active]
ic2:te[facing=west,material=field_151585_k,transparent=false,type=weighted_fluid_distributor]
ic2:te[facing=west,material=field_151585_k,transparent=false,type=weighted_item_distributor]
ic2:te[facing=west,material=field_151585_k,transparent=false,type=rci_rsh]
ic2:te[facing=west,material=field_151585_k,transparent=false,type=rci_rsh_active]
ic2:te[facing=west,material=field_151585_k,transparent=false,type=rci_lzh]
ic2:te[facing=west,material=field_151585_k,transparent=false,type=rci_lzh_active]
ic2:te[facing=west,material=field_151585_k,transparent=false,type=crop]
ic2:te[facing=west,material=field_151585_k,transparent=false,type=industrial_workbench]
ic2:te[facing=west,material=field_151585_k,transparent=false,type=batch_crafter]
ic2:te[facing=west,material=field_151585_k,transparent=false,type=batch_crafter_active]
ic2:te[facing=east,material=field_151573_f,transparent=true,type=invalid]
ic2:te[facing=east,material=field_151573_f,transparent=true,type=barrel]
ic2:te[facing=east,material=field_151573_f,transparent=true,type=barrel_active]
ic2:te[facing=east,material=field_151573_f,transparent=true,type=wall]
ic2:te[facing=east,material=field_151573_f,transparent=true,type=itnt]
ic2:te[facing=east,material=field_151573_f,transparent=true,type=nuke]
ic2:te[facing=east,material=field_151573_f,transparent=true,type=generator]
ic2:te[facing=east,material=field_151573_f,transparent=true,type=generator_active]
ic2:te[facing=east,material=field_151573_f,transparent=true,type=geo_generator]
ic2:te[facing=east,material=field_151573_f,transparent=true,type=geo_generator_active]
ic2:te[facing=east,material=field_151573_f,transparent=true,type=kinetic_generator]
ic2:te[facing=east,material=field_151573_f,transparent=true,type=kinetic_generator_active]
ic2:te[facing=east,material=field_151573_f,transparent=true,type=rt_generator]
ic2:te[facing=east,material=field_151573_f,transparent=true,type=rt_generator_active]
ic2:te[facing=east,material=field_151573_f,transparent=true,type=semifluid_generator]
ic2:te[facing=east,material=field_151573_f,transparent=true,type=semifluid_generator_active]
ic2:te[facing=east,material=field_151573_f,transparent=true,type=solar_generator]
ic2:te[facing=east,material=field_151573_f,transparent=true,type=solar_generator_active]
ic2:te[facing=east,material=field_151573_f,transparent=true,type=stirling_generator]
ic2:te[facing=east,material=field_151573_f,transparent=true,type=stirling_generator_active]
ic2:te[facing=east,material=field_151573_f,transparent=true,type=water_generator]
ic2:te[facing=east,material=field_151573_f,transparent=true,type=water_generator_active]
ic2:te[facing=east,material=field_151573_f,transparent=true,type=wind_generator]
ic2:te[facing=east,material=field_151573_f,transparent=true,type=wind_generator_active]
ic2:te[facing=east,material=field_151573_f,transparent=true,type=electric_heat_generator]
ic2:te[facing=east,material=field_151573_f,transparent=true,type=electric_heat_generator_active]
ic2:te[facing=east,material=field_151573_f,transparent=true,type=fluid_heat_generator]
ic2:te[facing=east,material=field_151573_f,transparent=true,type=fluid_heat_generator_active]
ic2:te[facing=east,material=field_151573_f,transparent=true,type=rt_heat_generator]
ic2:te[facing=east,material=field_151573_f,transparent=true,type=rt_heat_generator_active]
ic2:te[facing=east,material=field_151573_f,transparent=true,type=solid_heat_generator]
ic2:te[facing=east,material=field_151573_f,transparent=true,type=solid_heat_generator_active]
ic2:te[facing=east,material=field_151573_f,transparent=true,type=electric_kinetic_generator]
ic2:te[facing=east,material=field_151573_f,transparent=true,type=electric_kinetic_generator_active]
ic2:te[facing=east,material=field_151573_f,transparent=true,type=manual_kinetic_generator]
ic2:te[facing=east,material=field_151573_f,transparent=true,type=steam_kinetic_generator]
ic2:te[facing=east,material=field_151573_f,transparent=true,type=steam_kinetic_generator_active]
ic2:te[facing=east,material=field_151573_f,transparent=true,type=stirling_kinetic_generator]
ic2:te[facing=east,material=field_151573_f,transparent=true,type=stirling_kinetic_generator_active]
ic2:te[facing=east,material=field_151573_f,transparent=true,type=water_kinetic_generator]
ic2:te[facing=east,material=field_151573_f,transparent=true,type=water_kinetic_generator_active]
ic2:te[facing=east,material=field_151573_f,transparent=true,type=wind_kinetic_generator]
ic2:te[facing=east,material=field_151573_f,transparent=true,type=wind_kinetic_generator_active]
ic2:te[facing=east,material=field_151573_f,transparent=true,type=nuclear_reactor]
ic2:te[facing=east,material=field_151573_f,transparent=true,type=nuclear_reactor_active]
ic2:te[facing=east,material=field_151573_f,transparent=true,type=reactor_access_hatch]
ic2:te[facing=east,material=field_151573_f,transparent=true,type=reactor_chamber]
ic2:te[facing=east,material=field_151573_f,transparent=true,type=reactor_fluid_port]
ic2:te[facing=east,material=field_151573_f,transparent=true,type=reactor_redstone_port]
ic2:te[facing=east,material=field_151573_f,transparent=true,type=condenser]
ic2:te[facing=east,material=field_151573_f,transparent=true,type=condenser_active]
ic2:te[facing=east,material=field_151573_f,transparent=true,type=fluid_bottler]
ic2:te[facing=east,material=field_151573_f,transparent=true,type=fluid_bottler_active]
ic2:te[facing=east,material=field_151573_f,transparent=true,type=fluid_distributor]
ic2:te[facing=east,material=field_151573_f,transparent=true,type=fluid_distributor_active]
ic2:te[facing=east,material=field_151573_f,transparent=true,type=fluid_regulator]
ic2:te[facing=east,material=field_151573_f,transparent=true,type=fluid_regulator_active]
ic2:te[facing=east,material=field_151573_f,transparent=true,type=liquid_heat_exchanger]
ic2:te[facing=east,material=field_151573_f,transparent=true,type=liquid_heat_exchanger_active]
ic2:te[facing=east,material=field_151573_f,transparent=true,type=pump]
ic2:te[facing=east,material=field_151573_f,transparent=true,type=pump_active]
ic2:te[facing=east,material=field_151573_f,transparent=true,type=solar_distiller]
ic2:te[facing=east,material=field_151573_f,transparent=true,type=steam_generator]
ic2:te[facing=east,material=field_151573_f,transparent=true,type=steam_generator_active]
ic2:te[facing=east,material=field_151573_f,transparent=true,type=item_buffer]
ic2:te[facing=east,material=field_151573_f,transparent=true,type=luminator_flat]
ic2:te[facing=east,material=field_151573_f,transparent=true,type=luminator_flat_active]
ic2:te[facing=east,material=field_151573_f,transparent=true,type=magnetizer]
ic2:te[facing=east,material=field_151573_f,transparent=true,type=sorting_machine]
ic2:te[facing=east,material=field_151573_f,transparent=true,type=teleporter]
ic2:te[facing=east,material=field_151573_f,transparent=true,type=teleporter_active]
ic2:te[facing=east,material=field_151573_f,transparent=true,type=terraformer]
ic2:te[facing=east,material=field_151573_f,transparent=true,type=terraformer_active]
ic2:te[facing=east,material=field_151573_f,transparent=true,type=tesla_coil]
ic2:te[facing=east,material=field_151573_f,transparent=true,type=canner]
ic2:te[facing=east,material=field_151573_f,transparent=true,type=canner_active]
ic2:te[facing=east,material=field_151573_f,transparent=true,type=compressor]
ic2:te[facing=east,material=field_151573_f,transparent=true,type=compressor_active]
ic2:te[facing=east,material=field_151573_f,transparent=true,type=electric_furnace]
ic2:te[facing=east,material=field_151573_f,transparent=true,type=electric_furnace_active]
ic2:te[facing=east,material=field_151573_f,transparent=true,type=extractor]
ic2:te[facing=east,material=field_151573_f,transparent=true,type=extractor_active]
ic2:te[facing=east,material=field_151573_f,transparent=true,type=iron_furnace]
ic2:te[facing=east,material=field_151573_f,transparent=true,type=iron_furnace_active]
ic2:te[facing=east,material=field_151573_f,transparent=true,type=macerator]
ic2:te[facing=east,material=field_151573_f,transparent=true,type=macerator_active]
ic2:te[facing=east,material=field_151573_f,transparent=true,type=recycler]
ic2:te[facing=east,material=field_151573_f,transparent=true,type=recycler_active]
ic2:te[facing=east,material=field_151573_f,transparent=true,type=solid_canner]
ic2:te[facing=east,material=field_151573_f,transparent=true,type=solid_canner_active]
ic2:te[facing=east,material=field_151573_f,transparent=true,type=blast_furnace]
ic2:te[facing=east,material=field_151573_f,transparent=true,type=blast_furnace_active]
ic2:te[facing=east,material=field_151573_f,transparent=true,type=block_cutter]
ic2:te[facing=east,material=field_151573_f,transparent=true,type=block_cutter_active]
ic2:te[facing=east,material=field_151573_f,transparent=true,type=centrifuge]
ic2:te[facing=east,material=field_151573_f,transparent=true,type=centrifuge_active]
ic2:te[facing=east,material=field_151573_f,transparent=true,type=fermenter]
ic2:te[facing=east,material=field_151573_f,transparent=true,type=fermenter_active]
ic2:te[facing=east,material=field_151573_f,transparent=true,type=induction_furnace]
ic2:te[facing=east,material=field_151573_f,transparent=true,type=induction_furnace_active]
ic2:te[facing=east,material=field_151573_f,transparent=true,type=metal_former]
ic2:te[facing=east,material=field_151573_f,transparent=true,type=metal_former_active]
ic2:te[facing=east,material=field_151573_f,transparent=true,type=ore_washing_plant]
ic2:te[facing=east,material=field_151573_f,transparent=true,type=ore_washing_plant_active]
ic2:te[facing=east,material=field_151573_f,transparent=true,type=advanced_miner]
ic2:te[facing=east,material=field_151573_f,transparent=true,type=advanced_miner_active]
ic2:te[facing=east,material=field_151573_f,transparent=true,type=crop_harvester]
ic2:te[facing=east,material=field_151573_f,transparent=true,type=cropmatron]
ic2:te[facing=east,material=field_151573_f,transparent=true,type=miner]
ic2:te[facing=east,material=field_151573_f,transparent=true,type=miner_active]
ic2:te[facing=east,material=field_151573_f,transparent=true,type=mass_fabricator]
ic2:te[facing=east,material=field_151573_f,transparent=true,type=mass_fabricator_active]
ic2:te[facing=east,material=field_151573_f,transparent=true,type=uu_assembly_bench]
ic2:te[facing=east,material=field_151573_f,transparent=true,type=uu_assembly_bench_active]
ic2:te[facing=east,material=field_151573_f,transparent=true,type=matter_generator]
ic2:te[facing=east,material=field_151573_f,transparent=true,type=matter_generator_active]
ic2:te[facing=east,material=field_151573_f,transparent=true,type=pattern_storage]
ic2:te[facing=east,material=field_151573_f,transparent=true,type=replicator]
ic2:te[facing=east,material=field_151573_f,transparent=true,type=replicator_active]
ic2:te[facing=east,material=field_151573_f,transparent=true,type=scanner]
ic2:te[facing=east,material=field_151573_f,transparent=true,type=scanner_active]
ic2:te[facing=east,material=field_151573_f,transparent=true,type=energy_o_mat]
ic2:te[facing=east,material=field_151573_f,transparent=true,type=personal_chest]
ic2:te[facing=east,material=field_151573_f,transparent=true,type=trade_o_mat]
ic2:te[facing=east,material=field_151573_f,transparent=true,type=cable]
ic2:te[facing=east,material=field_151573_f,transparent=true,type=detector_cable]
ic2:te[facing=east,material=field_151573_f,transparent=true,type=splitter_cable]
ic2:te[facing=east,material=field_151573_f,transparent=true,type=chargepad_batbox]
ic2:te[facing=east,material=field_151573_f,transparent=true,type=chargepad_batbox_active]
ic2:te[facing=east,material=field_151573_f,transparent=true,type=chargepad_cesu]
ic2:te[facing=east,material=field_151573_f,transparent=true,type=chargepad_cesu_active]
ic2:te[facing=east,material=field_151573_f,transparent=true,type=chargepad_mfe]
ic2:te[facing=east,material=field_151573_f,transparent=true,type=chargepad_mfe_active]
ic2:te[facing=east,material=field_151573_f,transparent=true,type=chargepad_mfsu]
ic2:te[facing=east,material=field_151573_f,transparent=true,type=chargepad_mfsu_active]
ic2:te[facing=east,material=field_151573_f,transparent=true,type=batbox]
ic2:te[facing=east,material=field_151573_f,transparent=true,type=cesu]
ic2:te[facing=east,material=field_151573_f,transparent=true,type=mfe]
ic2:te[facing=east,material=field_151573_f,transparent=true,type=mfsu]
ic2:te[facing=east,material=field_151573_f,transparent=true,type=electrolyzer]
ic2:te[facing=east,material=field_151573_f,transparent=true,type=electrolyzer_active]
ic2:te[facing=east,material=field_151573_f,transparent=true,type=lv_transformer]
ic2:te[facing=east,material=field_151573_f,transparent=true,type=mv_transformer]
ic2:te[facing=east,material=field_151573_f,transparent=true,type=hv_transformer]
ic2:te[facing=east,material=field_151573_f,transparent=true,type=ev_transformer]
ic2:te[facing=east,material=field_151573_f,transparent=true,type=tank]
ic2:te[facing=east,material=field_151573_f,transparent=true,type=chunk_loader]
ic2:te[facing=east,material=field_151573_f,transparent=true,type=chunk_loader_active]
ic2:te[facing=east,material=field_151573_f,transparent=true,type=item_buffer_2]
ic2:te[facing=east,material=field_151573_f,transparent=true,type=creative_generator]
ic2:te[facing=east,material=field_151573_f,transparent=true,type=creative_generator_active]
ic2:te[facing=east,material=field_151573_f,transparent=true,type=steam_repressurizer]
ic2:te[facing=east,material=field_151573_f,transparent=true,type=steam_repressurizer_active]
ic2:te[facing=east,material=field_151573_f,transparent=true,type=weighted_fluid_distributor]
ic2:te[facing=east,material=field_151573_f,transparent=true,type=weighted_item_distributor]
ic2:te[facing=east,material=field_151573_f,transparent=true,type=rci_rsh]
ic2:te[facing=east,material=field_151573_f,transparent=true,type=rci_rsh_active]
ic2:te[facing=east,material=field_151573_f,transparent=true,type=rci_lzh]
ic2:te[facing=east,material=field_151573_f,transparent=true,type=rci_lzh_active]
ic2:te[facing=east,material=field_151573_f,transparent=true,type=crop]
ic2:te[facing=east,material=field_151573_f,transparent=true,type=industrial_workbench]
ic2:te[facing=east,material=field_151573_f,transparent=true,type=batch_crafter]
ic2:te[facing=east,material=field_151573_f,transparent=true,type=batch_crafter_active]
ic2:te[facing=east,material=field_151573_f,transparent=false,type=invalid]
ic2:te[facing=east,material=field_151573_f,transparent=false,type=barrel]
ic2:te[facing=east,material=field_151573_f,transparent=false,type=barrel_active]
ic2:te[facing=east,material=field_151573_f,transparent=false,type=wall]
ic2:te[facing=east,material=field_151573_f,transparent=false,type=itnt]
ic2:te[facing=east,material=field_151573_f,transparent=false,type=nuke]
ic2:te[facing=east,material=field_151573_f,transparent=false,type=generator]
ic2:te[facing=east,material=field_151573_f,transparent=false,type=generator_active]
ic2:te[facing=east,material=field_151573_f,transparent=false,type=geo_generator]
ic2:te[facing=east,material=field_151573_f,transparent=false,type=geo_generator_active]
ic2:te[facing=east,material=field_151573_f,transparent=false,type=kinetic_generator]
ic2:te[facing=east,material=field_151573_f,transparent=false,type=kinetic_generator_active]
ic2:te[facing=east,material=field_151573_f,transparent=false,type=rt_generator]
ic2:te[facing=east,material=field_151573_f,transparent=false,type=rt_generator_active]
ic2:te[facing=east,material=field_151573_f,transparent=false,type=semifluid_generator]
ic2:te[facing=east,material=field_151573_f,transparent=false,type=semifluid_generator_active]
ic2:te[facing=east,material=field_151573_f,transparent=false,type=solar_generator]
ic2:te[facing=east,material=field_151573_f,transparent=false,type=solar_generator_active]
ic2:te[facing=east,material=field_151573_f,transparent=false,type=stirling_generator]
ic2:te[facing=east,material=field_151573_f,transparent=false,type=stirling_generator_active]
ic2:te[facing=east,material=field_151573_f,transparent=false,type=water_generator]
ic2:te[facing=east,material=field_151573_f,transparent=false,type=water_generator_active]
ic2:te[facing=east,material=field_151573_f,transparent=false,type=wind_generator]
ic2:te[facing=east,material=field_151573_f,transparent=false,type=wind_generator_active]
ic2:te[facing=east,material=field_151573_f,transparent=false,type=electric_heat_generator]
ic2:te[facing=east,material=field_151573_f,transparent=false,type=electric_heat_generator_active]
ic2:te[facing=east,material=field_151573_f,transparent=false,type=fluid_heat_generator]
ic2:te[facing=east,material=field_151573_f,transparent=false,type=fluid_heat_generator_active]
ic2:te[facing=east,material=field_151573_f,transparent=false,type=rt_heat_generator]
ic2:te[facing=east,material=field_151573_f,transparent=false,type=rt_heat_generator_active]
ic2:te[facing=east,material=field_151573_f,transparent=false,type=solid_heat_generator]
ic2:te[facing=east,material=field_151573_f,transparent=false,type=solid_heat_generator_active]
ic2:te[facing=east,material=field_151573_f,transparent=false,type=electric_kinetic_generator]
ic2:te[facing=east,material=field_151573_f,transparent=false,type=electric_kinetic_generator_active]
ic2:te[facing=east,material=field_151573_f,transparent=false,type=manual_kinetic_generator]
ic2:te[facing=east,material=field_151573_f,transparent=false,type=steam_kinetic_generator]
ic2:te[facing=east,material=field_151573_f,transparent=false,type=steam_kinetic_generator_active]
ic2:te[facing=east,material=field_151573_f,transparent=false,type=stirling_kinetic_generator]
ic2:te[facing=east,material=field_151573_f,transparent=false,type=stirling_kinetic_generator_active]
ic2:te[facing=east,material=field_151573_f,transparent=false,type=water_kinetic_generator]
ic2:te[facing=east,material=field_151573_f,transparent=false,type=water_kinetic_generator_active]
ic2:te[facing=east,material=field_151573_f,transparent=false,type=wind_kinetic_generator]
ic2:te[facing=east,material=field_151573_f,transparent=false,type=wind_kinetic_generator_active]
ic2:te[facing=east,material=field_151573_f,transparent=false,type=nuclear_reactor]
ic2:te[facing=east,material=field_151573_f,transparent=false,type=nuclear_reactor_active]
ic2:te[facing=east,material=field_151573_f,transparent=false,type=reactor_access_hatch]
ic2:te[facing=east,material=field_151573_f,transparent=false,type=reactor_chamber]
ic2:te[facing=east,material=field_151573_f,transparent=false,type=reactor_fluid_port]
ic2:te[facing=east,material=field_151573_f,transparent=false,type=reactor_redstone_port]
ic2:te[facing=east,material=field_151573_f,transparent=false,type=condenser]
ic2:te[facing=east,material=field_151573_f,transparent=false,type=condenser_active]
ic2:te[facing=east,material=field_151573_f,transparent=false,type=fluid_bottler]
ic2:te[facing=east,material=field_151573_f,transparent=false,type=fluid_bottler_active]
ic2:te[facing=east,material=field_151573_f,transparent=false,type=fluid_distributor]
ic2:te[facing=east,material=field_151573_f,transparent=false,type=fluid_distributor_active]
ic2:te[facing=east,material=field_151573_f,transparent=false,type=fluid_regulator]
ic2:te[facing=east,material=field_151573_f,transparent=false,type=fluid_regulator_active]
ic2:te[facing=east,material=field_151573_f,transparent=false,type=liquid_heat_exchanger]
ic2:te[facing=east,material=field_151573_f,transparent=false,type=liquid_heat_exchanger_active]
ic2:te[facing=east,material=field_151573_f,transparent=false,type=pump]
ic2:te[facing=east,material=field_151573_f,transparent=false,type=pump_active]
ic2:te[facing=east,material=field_151573_f,transparent=false,type=solar_distiller]
ic2:te[facing=east,material=field_151573_f,transparent=false,type=steam_generator]
ic2:te[facing=east,material=field_151573_f,transparent=false,type=steam_generator_active]
ic2:te[facing=east,material=field_151573_f,transparent=false,type=item_buffer]
ic2:te[facing=east,material=field_151573_f,transparent=false,type=luminator_flat]
ic2:te[facing=east,material=field_151573_f,transparent=false,type=luminator_flat_active]
ic2:te[facing=east,material=field_151573_f,transparent=false,type=magnetizer]
ic2:te[facing=east,material=field_151573_f,transparent=false,type=sorting_machine]
ic2:te[facing=east,material=field_151573_f,transparent=false,type=teleporter]
ic2:te[facing=east,material=field_151573_f,transparent=false,type=teleporter_active]
ic2:te[facing=east,material=field_151573_f,transparent=false,type=terraformer]
ic2:te[facing=east,material=field_151573_f,transparent=false,type=terraformer_active]
ic2:te[facing=east,material=field_151573_f,transparent=false,type=tesla_coil]
ic2:te[facing=east,material=field_151573_f,transparent=false,type=canner]
ic2:te[facing=east,material=field_151573_f,transparent=false,type=canner_active]
ic2:te[facing=east,material=field_151573_f,transparent=false,type=compressor]
ic2:te[facing=east,material=field_151573_f,transparent=false,type=compressor_active]
ic2:te[facing=east,material=field_151573_f,transparent=false,type=electric_furnace]
ic2:te[facing=east,material=field_151573_f,transparent=false,type=electric_furnace_active]
ic2:te[facing=east,material=field_151573_f,transparent=false,type=extractor]
ic2:te[facing=east,material=field_151573_f,transparent=false,type=extractor_active]
ic2:te[facing=east,material=field_151573_f,transparent=false,type=iron_furnace]
ic2:te[facing=east,material=field_151573_f,transparent=false,type=iron_furnace_active]
ic2:te[facing=east,material=field_151573_f,transparent=false,type=macerator]
ic2:te[facing=east,material=field_151573_f,transparent=false,type=macerator_active]
ic2:te[facing=east,material=field_151573_f,transparent=false,type=recycler]
ic2:te[facing=east,material=field_151573_f,transparent=false,type=recycler_active]
ic2:te[facing=east,material=field_151573_f,transparent=false,type=solid_canner]
ic2:te[facing=east,material=field_151573_f,transparent=false,type=solid_canner_active]
ic2:te[facing=east,material=field_151573_f,transparent=false,type=blast_furnace]
ic2:te[facing=east,material=field_151573_f,transparent=false,type=blast_furnace_active]
ic2:te[facing=east,material=field_151573_f,transparent=false,type=block_cutter]
ic2:te[facing=east,material=field_151573_f,transparent=false,type=block_cutter_active]
ic2:te[facing=east,material=field_151573_f,transparent=false,type=centrifuge]
ic2:te[facing=east,material=field_151573_f,transparent=false,type=centrifuge_active]
ic2:te[facing=east,material=field_151573_f,transparent=false,type=fermenter]
ic2:te[facing=east,material=field_151573_f,transparent=false,type=fermenter_active]
ic2:te[facing=east,material=field_151573_f,transparent=false,type=induction_furnace]
ic2:te[facing=east,material=field_151573_f,transparent=false,type=induction_furnace_active]
ic2:te[facing=east,material=field_151573_f,transparent=false,type=metal_former]
ic2:te[facing=east,material=field_151573_f,transparent=false,type=metal_former_active]
ic2:te[facing=east,material=field_151573_f,transparent=false,type=ore_washing_plant]
ic2:te[facing=east,material=field_151573_f,transparent=false,type=ore_washing_plant_active]
ic2:te[facing=east,material=field_151573_f,transparent=false,type=advanced_miner]
ic2:te[facing=east,material=field_151573_f,transparent=false,type=advanced_miner_active]
ic2:te[facing=east,material=field_151573_f,transparent=false,type=crop_harvester]
ic2:te[facing=east,material=field_151573_f,transparent=false,type=cropmatron]
ic2:te[facing=east,material=field_151573_f,transparent=false,type=miner]
ic2:te[facing=east,material=field_151573_f,transparent=false,type=miner_active]
ic2:te[facing=east,material=field_151573_f,transparent=false,type=mass_fabricator]
ic2:te[facing=east,material=field_151573_f,transparent=false,type=mass_fabricator_active]
ic2:te[facing=east,material=field_151573_f,transparent=false,type=uu_assembly_bench]
ic2:te[facing=east,material=field_151573_f,transparent=false,type=uu_assembly_bench_active]
ic2:te[facing=east,material=field_151573_f,transparent=false,type=matter_generator]
ic2:te[facing=east,material=field_151573_f,transparent=false,type=matter_generator_active]
ic2:te[facing=east,material=field_151573_f,transparent=false,type=pattern_storage]
ic2:te[facing=east,material=field_151573_f,transparent=false,type=replicator]
ic2:te[facing=east,material=field_151573_f,transparent=false,type=replicator_active]
ic2:te[facing=east,material=field_151573_f,transparent=false,type=scanner]
ic2:te[facing=east,material=field_151573_f,transparent=false,type=scanner_active]
ic2:te[facing=east,material=field_151573_f,transparent=false,type=energy_o_mat]
ic2:te[facing=east,material=field_151573_f,transparent=false,type=personal_chest]
ic2:te[facing=east,material=field_151573_f,transparent=false,type=trade_o_mat]
ic2:te[facing=east,material=field_151573_f,transparent=false,type=cable]
ic2:te[facing=east,material=field_151573_f,transparent=false,type=detector_cable]
ic2:te[facing=east,material=field_151573_f,transparent=false,type=splitter_cable]
ic2:te[facing=east,material=field_151573_f,transparent=false,type=chargepad_batbox]
ic2:te[facing=east,material=field_151573_f,transparent=false,type=chargepad_batbox_active]
ic2:te[facing=east,material=field_151573_f,transparent=false,type=chargepad_cesu]
ic2:te[facing=east,material=field_151573_f,transparent=false,type=chargepad_cesu_active]
ic2:te[facing=east,material=field_151573_f,transparent=false,type=chargepad_mfe]
ic2:te[facing=east,material=field_151573_f,transparent=false,type=chargepad_mfe_active]
ic2:te[facing=east,material=field_151573_f,transparent=false,type=chargepad_mfsu]
ic2:te[facing=east,material=field_151573_f,transparent=false,type=chargepad_mfsu_active]
ic2:te[facing=east,material=field_151573_f,transparent=false,type=batbox]
ic2:te[facing=east,material=field_151573_f,transparent=false,type=cesu]
ic2:te[facing=east,material=field_151573_f,transparent=false,type=mfe]
ic2:te[facing=east,material=field_151573_f,transparent=false,type=mfsu]
ic2:te[facing=east,material=field_151573_f,transparent=false,type=electrolyzer]
ic2:te[facing=east,material=field_151573_f,transparent=false,type=electrolyzer_active]
ic2:te[facing=east,material=field_151573_f,transparent=false,type=lv_transformer]
ic2:te[facing=east,material=field_151573_f,transparent=false,type=mv_transformer]
ic2:te[facing=east,material=field_151573_f,transparent=false,type=hv_transformer]
ic2:te[facing=east,material=field_151573_f,transparent=false,type=ev_transformer]
ic2:te[facing=east,material=field_151573_f,transparent=false,type=tank]
ic2:te[facing=east,material=field_151573_f,transparent=false,type=chunk_loader]
ic2:te[facing=east,material=field_151573_f,transparent=false,type=chunk_loader_active]
ic2:te[facing=east,material=field_151573_f,transparent=false,type=item_buffer_2]
ic2:te[facing=east,material=field_151573_f,transparent=false,type=creative_generator]
ic2:te[facing=east,material=field_151573_f,transparent=false,type=creative_generator_active]
ic2:te[facing=east,material=field_151573_f,transparent=false,type=steam_repressurizer]
ic2:te[facing=east,material=field_151573_f,transparent=false,type=steam_repressurizer_active]
ic2:te[facing=east,material=field_151573_f,transparent=false,type=weighted_fluid_distributor]
ic2:te[facing=east,material=field_151573_f,transparent=false,type=weighted_item_distributor]
ic2:te[facing=east,material=field_151573_f,transparent=false,type=rci_rsh]
ic2:te[facing=east,material=field_151573_f,transparent=false,type=rci_rsh_active]
ic2:te[facing=east,material=field_151573_f,transparent=false,type=rci_lzh]
ic2:te[facing=east,material=field_151573_f,transparent=false,type=rci_lzh_active]
ic2:te[facing=east,material=field_151573_f,transparent=false,type=crop]
ic2:te[facing=east,material=field_151573_f,transparent=false,type=industrial_workbench]
ic2:te[facing=east,material=field_151573_f,transparent=false,type=batch_crafter]
ic2:te[facing=east,material=field_151573_f,transparent=false,type=batch_crafter_active]
ic2:te[facing=east,material=field_151580_n,transparent=true,type=invalid]
ic2:te[facing=east,material=field_151580_n,transparent=true,type=barrel]
ic2:te[facing=east,material=field_151580_n,transparent=true,type=barrel_active]
ic2:te[facing=east,material=field_151580_n,transparent=true,type=wall]
ic2:te[facing=east,material=field_151580_n,transparent=true,type=itnt]
ic2:te[facing=east,material=field_151580_n,transparent=true,type=nuke]
ic2:te[facing=east,material=field_151580_n,transparent=true,type=generator]
ic2:te[facing=east,material=field_151580_n,transparent=true,type=generator_active]
ic2:te[facing=east,material=field_151580_n,transparent=true,type=geo_generator]
ic2:te[facing=east,material=field_151580_n,transparent=true,type=geo_generator_active]
ic2:te[facing=east,material=field_151580_n,transparent=true,type=kinetic_generator]
ic2:te[facing=east,material=field_151580_n,transparent=true,type=kinetic_generator_active]
ic2:te[facing=east,material=field_151580_n,transparent=true,type=rt_generator]
ic2:te[facing=east,material=field_151580_n,transparent=true,type=rt_generator_active]
ic2:te[facing=east,material=field_151580_n,transparent=true,type=semifluid_generator]
ic2:te[facing=east,material=field_151580_n,transparent=true,type=semifluid_generator_active]
ic2:te[facing=east,material=field_151580_n,transparent=true,type=solar_generator]
ic2:te[facing=east,material=field_151580_n,transparent=true,type=solar_generator_active]
ic2:te[facing=east,material=field_151580_n,transparent=true,type=stirling_generator]
ic2:te[facing=east,material=field_151580_n,transparent=true,type=stirling_generator_active]
ic2:te[facing=east,material=field_151580_n,transparent=true,type=water_generator]
ic2:te[facing=east,material=field_151580_n,transparent=true,type=water_generator_active]
ic2:te[facing=east,material=field_151580_n,transparent=true,type=wind_generator]
ic2:te[facing=east,material=field_151580_n,transparent=true,type=wind_generator_active]
ic2:te[facing=east,material=field_151580_n,transparent=true,type=electric_heat_generator]
ic2:te[facing=east,material=field_151580_n,transparent=true,type=electric_heat_generator_active]
ic2:te[facing=east,material=field_151580_n,transparent=true,type=fluid_heat_generator]
ic2:te[facing=east,material=field_151580_n,transparent=true,type=fluid_heat_generator_active]
ic2:te[facing=east,material=field_151580_n,transparent=true,type=rt_heat_generator]
ic2:te[facing=east,material=field_151580_n,transparent=true,type=rt_heat_generator_active]
ic2:te[facing=east,material=field_151580_n,transparent=true,type=solid_heat_generator]
ic2:te[facing=east,material=field_151580_n,transparent=true,type=solid_heat_generator_active]
ic2:te[facing=east,material=field_151580_n,transparent=true,type=electric_kinetic_generator]
ic2:te[facing=east,material=field_151580_n,transparent=true,type=electric_kinetic_generator_active]
ic2:te[facing=east,material=field_151580_n,transparent=true,type=manual_kinetic_generator]
ic2:te[facing=east,material=field_151580_n,transparent=true,type=steam_kinetic_generator]
ic2:te[facing=east,material=field_151580_n,transparent=true,type=steam_kinetic_generator_active]
ic2:te[facing=east,material=field_151580_n,transparent=true,type=stirling_kinetic_generator]
ic2:te[facing=east,material=field_151580_n,transparent=true,type=stirling_kinetic_generator_active]
ic2:te[facing=east,material=field_151580_n,transparent=true,type=water_kinetic_generator]
ic2:te[facing=east,material=field_151580_n,transparent=true,type=water_kinetic_generator_active]
ic2:te[facing=east,material=field_151580_n,transparent=true,type=wind_kinetic_generator]
ic2:te[facing=east,material=field_151580_n,transparent=true,type=wind_kinetic_generator_active]
ic2:te[facing=east,material=field_151580_n,transparent=true,type=nuclear_reactor]
ic2:te[facing=east,material=field_151580_n,transparent=true,type=nuclear_reactor_active]
ic2:te[facing=east,material=field_151580_n,transparent=true,type=reactor_access_hatch]
ic2:te[facing=east,material=field_151580_n,transparent=true,type=reactor_chamber]
ic2:te[facing=east,material=field_151580_n,transparent=true,type=reactor_fluid_port]
ic2:te[facing=east,material=field_151580_n,transparent=true,type=reactor_redstone_port]
ic2:te[facing=east,material=field_151580_n,transparent=true,type=condenser]
ic2:te[facing=east,material=field_151580_n,transparent=true,type=condenser_active]
ic2:te[facing=east,material=field_151580_n,transparent=true,type=fluid_bottler]
ic2:te[facing=east,material=field_151580_n,transparent=true,type=fluid_bottler_active]
ic2:te[facing=east,material=field_151580_n,transparent=true,type=fluid_distributor]
ic2:te[facing=east,material=field_151580_n,transparent=true,type=fluid_distributor_active]
ic2:te[facing=east,material=field_151580_n,transparent=true,type=fluid_regulator]
ic2:te[facing=east,material=field_151580_n,transparent=true,type=fluid_regulator_active]
ic2:te[facing=east,material=field_151580_n,transparent=true,type=liquid_heat_exchanger]
ic2:te[facing=east,material=field_151580_n,transparent=true,type=liquid_heat_exchanger_active]
ic2:te[facing=east,material=field_151580_n,transparent=true,type=pump]
ic2:te[facing=east,material=field_151580_n,transparent=true,type=pump_active]
ic2:te[facing=east,material=field_151580_n,transparent=true,type=solar_distiller]
ic2:te[facing=east,material=field_151580_n,transparent=true,type=steam_generator]
ic2:te[facing=east,material=field_151580_n,transparent=true,type=steam_generator_active]
ic2:te[facing=east,material=field_151580_n,transparent=true,type=item_buffer]
ic2:te[facing=east,material=field_151580_n,transparent=true,type=luminator_flat]
ic2:te[facing=east,material=field_151580_n,transparent=true,type=luminator_flat_active]
ic2:te[facing=east,material=field_151580_n,transparent=true,type=magnetizer]
ic2:te[facing=east,material=field_151580_n,transparent=true,type=sorting_machine]
ic2:te[facing=east,material=field_151580_n,transparent=true,type=teleporter]
ic2:te[facing=east,material=field_151580_n,transparent=true,type=teleporter_active]
ic2:te[facing=east,material=field_151580_n,transparent=true,type=terraformer]
ic2:te[facing=east,material=field_151580_n,transparent=true,type=terraformer_active]
ic2:te[facing=east,material=field_151580_n,transparent=true,type=tesla_coil]
ic2:te[facing=east,material=field_151580_n,transparent=true,type=canner]
ic2:te[facing=east,material=field_151580_n,transparent=true,type=canner_active]
ic2:te[facing=east,material=field_151580_n,transparent=true,type=compressor]
ic2:te[facing=east,material=field_151580_n,transparent=true,type=compressor_active]
ic2:te[facing=east,material=field_151580_n,transparent=true,type=electric_furnace]
ic2:te[facing=east,material=field_151580_n,transparent=true,type=electric_furnace_active]
ic2:te[facing=east,material=field_151580_n,transparent=true,type=extractor]
ic2:te[facing=east,material=field_151580_n,transparent=true,type=extractor_active]
ic2:te[facing=east,material=field_151580_n,transparent=true,type=iron_furnace]
ic2:te[facing=east,material=field_151580_n,transparent=true,type=iron_furnace_active]
ic2:te[facing=east,material=field_151580_n,transparent=true,type=macerator]
ic2:te[facing=east,material=field_151580_n,transparent=true,type=macerator_active]
ic2:te[facing=east,material=field_151580_n,transparent=true,type=recycler]
ic2:te[facing=east,material=field_151580_n,transparent=true,type=recycler_active]
ic2:te[facing=east,material=field_151580_n,transparent=true,type=solid_canner]
ic2:te[facing=east,material=field_151580_n,transparent=true,type=solid_canner_active]
ic2:te[facing=east,material=field_151580_n,transparent=true,type=blast_furnace]
ic2:te[facing=east,material=field_151580_n,transparent=true,type=blast_furnace_active]
ic2:te[facing=east,material=field_151580_n,transparent=true,type=block_cutter]
ic2:te[facing=east,material=field_151580_n,transparent=true,type=block_cutter_active]
ic2:te[facing=east,material=field_151580_n,transparent=true,type=centrifuge]
ic2:te[facing=east,material=field_151580_n,transparent=true,type=centrifuge_active]
ic2:te[facing=east,material=field_151580_n,transparent=true,type=fermenter]
ic2:te[facing=east,material=field_151580_n,transparent=true,type=fermenter_active]
ic2:te[facing=east,material=field_151580_n,transparent=true,type=induction_furnace]
ic2:te[facing=east,material=field_151580_n,transparent=true,type=induction_furnace_active]
ic2:te[facing=east,material=field_151580_n,transparent=true,type=metal_former]
ic2:te[facing=east,material=field_151580_n,transparent=true,type=metal_former_active]
ic2:te[facing=east,material=field_151580_n,transparent=true,type=ore_washing_plant]
ic2:te[facing=east,material=field_151580_n,transparent=true,type=ore_washing_plant_active]
ic2:te[facing=east,material=field_151580_n,transparent=true,type=advanced_miner]
ic2:te[facing=east,material=field_151580_n,transparent=true,type=advanced_miner_active]
ic2:te[facing=east,material=field_151580_n,transparent=true,type=crop_harvester]
ic2:te[facing=east,material=field_151580_n,transparent=true,type=cropmatron]
ic2:te[facing=east,material=field_151580_n,transparent=true,type=miner]
ic2:te[facing=east,material=field_151580_n,transparent=true,type=miner_active]
ic2:te[facing=east,material=field_151580_n,transparent=true,type=mass_fabricator]
ic2:te[facing=east,material=field_151580_n,transparent=true,type=mass_fabricator_active]
ic2:te[facing=east,material=field_151580_n,transparent=true,type=uu_assembly_bench]
ic2:te[facing=east,material=field_151580_n,transparent=true,type=uu_assembly_bench_active]
ic2:te[facing=east,material=field_151580_n,transparent=true,type=matter_generator]
ic2:te[facing=east,material=field_151580_n,transparent=true,type=matter_generator_active]
ic2:te[facing=east,material=field_151580_n,transparent=true,type=pattern_storage]
ic2:te[facing=east,material=field_151580_n,transparent=true,type=replicator]
ic2:te[facing=east,material=field_151580_n,transparent=true,type=replicator_active]
ic2:te[facing=east,material=field_151580_n,transparent=true,type=scanner]
ic2:te[facing=east,material=field_151580_n,transparent=true,type=scanner_active]
ic2:te[facing=east,material=field_151580_n,transparent=true,type=energy_o_mat]
ic2:te[facing=east,material=field_151580_n,transparent=true,type=personal_chest]
ic2:te[facing=east,material=field_151580_n,transparent=true,type=trade_o_mat]
ic2:te[facing=east,material=field_151580_n,transparent=true,type=cable]
ic2:te[facing=east,material=field_151580_n,transparent=true,type=detector_cable]
ic2:te[facing=east,material=field_151580_n,transparent=true,type=splitter_cable]
ic2:te[facing=east,material=field_151580_n,transparent=true,type=chargepad_batbox]
ic2:te[facing=east,material=field_151580_n,transparent=true,type=chargepad_batbox_active]
ic2:te[facing=east,material=field_151580_n,transparent=true,type=chargepad_cesu]
ic2:te[facing=east,material=field_151580_n,transparent=true,type=chargepad_cesu_active]
ic2:te[facing=east,material=field_151580_n,transparent=true,type=chargepad_mfe]
ic2:te[facing=east,material=field_151580_n,transparent=true,type=chargepad_mfe_active]
ic2:te[facing=east,material=field_151580_n,transparent=true,type=chargepad_mfsu]
ic2:te[facing=east,material=field_151580_n,transparent=true,type=chargepad_mfsu_active]
ic2:te[facing=east,material=field_151580_n,transparent=true,type=batbox]
ic2:te[facing=east,material=field_151580_n,transparent=true,type=cesu]
ic2:te[facing=east,material=field_151580_n,transparent=true,type=mfe]
ic2:te[facing=east,material=field_151580_n,transparent=true,type=mfsu]
ic2:te[facing=east,material=field_151580_n,transparent=true,type=electrolyzer]
ic2:te[facing=east,material=field_151580_n,transparent=true,type=electrolyzer_active]
ic2:te[facing=east,material=field_151580_n,transparent=true,type=lv_transformer]
ic2:te[facing=east,material=field_151580_n,transparent=true,type=mv_transformer]
ic2:te[facing=east,material=field_151580_n,transparent=true,type=hv_transformer]
ic2:te[facing=east,material=field_151580_n,transparent=true,type=ev_transformer]
ic2:te[facing=east,material=field_151580_n,transparent=true,type=tank]
ic2:te[facing=east,material=field_151580_n,transparent=true,type=chunk_loader]
ic2:te[facing=east,material=field_151580_n,transparent=true,type=chunk_loader_active]
ic2:te[facing=east,material=field_151580_n,transparent=true,type=item_buffer_2]
ic2:te[facing=east,material=field_151580_n,transparent=true,type=creative_generator]
ic2:te[facing=east,material=field_151580_n,transparent=true,type=creative_generator_active]
ic2:te[facing=east,material=field_151580_n,transparent=true,type=steam_repressurizer]
ic2:te[facing=east,material=field_151580_n,transparent=true,type=steam_repressurizer_active]
ic2:te[facing=east,material=field_151580_n,transparent=true,type=weighted_fluid_distributor]
ic2:te[facing=east,material=field_151580_n,transparent=true,type=weighted_item_distributor]
ic2:te[facing=east,material=field_151580_n,transparent=true,type=rci_rsh]
ic2:te[facing=east,material=field_151580_n,transparent=true,type=rci_rsh_active]
ic2:te[facing=east,material=field_151580_n,transparent=true,type=rci_lzh]
ic2:te[facing=east,material=field_151580_n,transparent=true,type=rci_lzh_active]
ic2:te[facing=east,material=field_151580_n,transparent=true,type=crop]
ic2:te[facing=east,material=field_151580_n,transparent=true,type=industrial_workbench]
ic2:te[facing=east,material=field_151580_n,transparent=true,type=batch_crafter]
ic2:te[facing=east,material=field_151580_n,transparent=true,type=batch_crafter_active]
ic2:te[facing=east,material=field_151580_n,transparent=false,type=invalid]
ic2:te[facing=east,material=field_151580_n,transparent=false,type=barrel]
ic2:te[facing=east,material=field_151580_n,transparent=false,type=barrel_active]
ic2:te[facing=east,material=field_151580_n,transparent=false,type=wall]
ic2:te[facing=east,material=field_151580_n,transparent=false,type=itnt]
ic2:te[facing=east,material=field_151580_n,transparent=false,type=nuke]
ic2:te[facing=east,material=field_151580_n,transparent=false,type=generator]
ic2:te[facing=east,material=field_151580_n,transparent=false,type=generator_active]
ic2:te[facing=east,material=field_151580_n,transparent=false,type=geo_generator]
ic2:te[facing=east,material=field_151580_n,transparent=false,type=geo_generator_active]
ic2:te[facing=east,material=field_151580_n,transparent=false,type=kinetic_generator]
ic2:te[facing=east,material=field_151580_n,transparent=false,type=kinetic_generator_active]
ic2:te[facing=east,material=field_151580_n,transparent=false,type=rt_generator]
ic2:te[facing=east,material=field_151580_n,transparent=false,type=rt_generator_active]
ic2:te[facing=east,material=field_151580_n,transparent=false,type=semifluid_generator]
ic2:te[facing=east,material=field_151580_n,transparent=false,type=semifluid_generator_active]
ic2:te[facing=east,material=field_151580_n,transparent=false,type=solar_generator]
ic2:te[facing=east,material=field_151580_n,transparent=false,type=solar_generator_active]
ic2:te[facing=east,material=field_151580_n,transparent=false,type=stirling_generator]
ic2:te[facing=east,material=field_151580_n,transparent=false,type=stirling_generator_active]
ic2:te[facing=east,material=field_151580_n,transparent=false,type=water_generator]
ic2:te[facing=east,material=field_151580_n,transparent=false,type=water_generator_active]
ic2:te[facing=east,material=field_151580_n,transparent=false,type=wind_generator]
ic2:te[facing=east,material=field_151580_n,transparent=false,type=wind_generator_active]
ic2:te[facing=east,material=field_151580_n,transparent=false,type=electric_heat_generator]
ic2:te[facing=east,material=field_151580_n,transparent=false,type=electric_heat_generator_active]
ic2:te[facing=east,material=field_151580_n,transparent=false,type=fluid_heat_generator]
ic2:te[facing=east,material=field_151580_n,transparent=false,type=fluid_heat_generator_active]
ic2:te[facing=east,material=field_151580_n,transparent=false,type=rt_heat_generator]
ic2:te[facing=east,material=field_151580_n,transparent=false,type=rt_heat_generator_active]
ic2:te[facing=east,material=field_151580_n,transparent=false,type=solid_heat_generator]
ic2:te[facing=east,material=field_151580_n,transparent=false,type=solid_heat_generator_active]
ic2:te[facing=east,material=field_151580_n,transparent=false,type=electric_kinetic_generator]
ic2:te[facing=east,material=field_151580_n,transparent=false,type=electric_kinetic_generator_active]
ic2:te[facing=east,material=field_151580_n,transparent=false,type=manual_kinetic_generator]
ic2:te[facing=east,material=field_151580_n,transparent=false,type=steam_kinetic_generator]
ic2:te[facing=east,material=field_151580_n,transparent=false,type=steam_kinetic_generator_active]
ic2:te[facing=east,material=field_151580_n,transparent=false,type=stirling_kinetic_generator]
ic2:te[facing=east,material=field_151580_n,transparent=false,type=stirling_kinetic_generator_active]
ic2:te[facing=east,material=field_151580_n,transparent=false,type=water_kinetic_generator]
ic2:te[facing=east,material=field_151580_n,transparent=false,type=water_kinetic_generator_active]
ic2:te[facing=east,material=field_151580_n,transparent=false,type=wind_kinetic_generator]
ic2:te[facing=east,material=field_151580_n,transparent=false,type=wind_kinetic_generator_active]
ic2:te[facing=east,material=field_151580_n,transparent=false,type=nuclear_reactor]
ic2:te[facing=east,material=field_151580_n,transparent=false,type=nuclear_reactor_active]
ic2:te[facing=east,material=field_151580_n,transparent=false,type=reactor_access_hatch]
ic2:te[facing=east,material=field_151580_n,transparent=false,type=reactor_chamber]
ic2:te[facing=east,material=field_151580_n,transparent=false,type=reactor_fluid_port]
ic2:te[facing=east,material=field_151580_n,transparent=false,type=reactor_redstone_port]
ic2:te[facing=east,material=field_151580_n,transparent=false,type=condenser]
ic2:te[facing=east,material=field_151580_n,transparent=false,type=condenser_active]
ic2:te[facing=east,material=field_151580_n,transparent=false,type=fluid_bottler]
ic2:te[facing=east,material=field_151580_n,transparent=false,type=fluid_bottler_active]
ic2:te[facing=east,material=field_151580_n,transparent=false,type=fluid_distributor]
ic2:te[facing=east,material=field_151580_n,transparent=false,type=fluid_distributor_active]
ic2:te[facing=east,material=field_151580_n,transparent=false,type=fluid_regulator]
ic2:te[facing=east,material=field_151580_n,transparent=false,type=fluid_regulator_active]
ic2:te[facing=east,material=field_151580_n,transparent=false,type=liquid_heat_exchanger]
ic2:te[facing=east,material=field_151580_n,transparent=false,type=liquid_heat_exchanger_active]
ic2:te[facing=east,material=field_151580_n,transparent=false,type=pump]
ic2:te[facing=east,material=field_151580_n,transparent=false,type=pump_active]
ic2:te[facing=east,material=field_151580_n,transparent=false,type=solar_distiller]
ic2:te[facing=east,material=field_151580_n,transparent=false,type=steam_generator]
ic2:te[facing=east,material=field_151580_n,transparent=false,type=steam_generator_active]
ic2:te[facing=east,material=field_151580_n,transparent=false,type=item_buffer]
ic2:te[facing=east,material=field_151580_n,transparent=false,type=luminator_flat]
ic2:te[facing=east,material=field_151580_n,transparent=false,type=luminator_flat_active]
ic2:te[facing=east,material=field_151580_n,transparent=false,type=magnetizer]
ic2:te[facing=east,material=field_151580_n,transparent=false,type=sorting_machine]
ic2:te[facing=east,material=field_151580_n,transparent=false,type=teleporter]
ic2:te[facing=east,material=field_151580_n,transparent=false,type=teleporter_active]
ic2:te[facing=east,material=field_151580_n,transparent=false,type=terraformer]
ic2:te[facing=east,material=field_151580_n,transparent=false,type=terraformer_active]
ic2:te[facing=east,material=field_151580_n,transparent=false,type=tesla_coil]
ic2:te[facing=east,material=field_151580_n,transparent=false,type=canner]
ic2:te[facing=east,material=field_151580_n,transparent=false,type=canner_active]
ic2:te[facing=east,material=field_151580_n,transparent=false,type=compressor]
ic2:te[facing=east,material=field_151580_n,transparent=false,type=compressor_active]
ic2:te[facing=east,material=field_151580_n,transparent=false,type=electric_furnace]
ic2:te[facing=east,material=field_151580_n,transparent=false,type=electric_furnace_active]
ic2:te[facing=east,material=field_151580_n,transparent=false,type=extractor]
ic2:te[facing=east,material=field_151580_n,transparent=false,type=extractor_active]
ic2:te[facing=east,material=field_151580_n,transparent=false,type=iron_furnace]
ic2:te[facing=east,material=field_151580_n,transparent=false,type=iron_furnace_active]
ic2:te[facing=east,material=field_151580_n,transparent=false,type=macerator]
ic2:te[facing=east,material=field_151580_n,transparent=false,type=macerator_active]
ic2:te[facing=east,material=field_151580_n,transparent=false,type=recycler]
ic2:te[facing=east,material=field_151580_n,transparent=false,type=recycler_active]
ic2:te[facing=east,material=field_151580_n,transparent=false,type=solid_canner]
ic2:te[facing=east,material=field_151580_n,transparent=false,type=solid_canner_active]
ic2:te[facing=east,material=field_151580_n,transparent=false,type=blast_furnace]
ic2:te[facing=east,material=field_151580_n,transparent=false,type=blast_furnace_active]
ic2:te[facing=east,material=field_151580_n,transparent=false,type=block_cutter]
ic2:te[facing=east,material=field_151580_n,transparent=false,type=block_cutter_active]
ic2:te[facing=east,material=field_151580_n,transparent=false,type=centrifuge]
ic2:te[facing=east,material=field_151580_n,transparent=false,type=centrifuge_active]
ic2:te[facing=east,material=field_151580_n,transparent=false,type=fermenter]
ic2:te[facing=east,material=field_151580_n,transparent=false,type=fermenter_active]
ic2:te[facing=east,material=field_151580_n,transparent=false,type=induction_furnace]
ic2:te[facing=east,material=field_151580_n,transparent=false,type=induction_furnace_active]
ic2:te[facing=east,material=field_151580_n,transparent=false,type=metal_former]
ic2:te[facing=east,material=field_151580_n,transparent=false,type=metal_former_active]
ic2:te[facing=east,material=field_151580_n,transparent=false,type=ore_washing_plant]
ic2:te[facing=east,material=field_151580_n,transparent=false,type=ore_washing_plant_active]
ic2:te[facing=east,material=field_151580_n,transparent=false,type=advanced_miner]
ic2:te[facing=east,material=field_151580_n,transparent=false,type=advanced_miner_active]
ic2:te[facing=east,material=field_151580_n,transparent=false,type=crop_harvester]
ic2:te[facing=east,material=field_151580_n,transparent=false,type=cropmatron]
ic2:te[facing=east,material=field_151580_n,transparent=false,type=miner]
ic2:te[facing=east,material=field_151580_n,transparent=false,type=miner_active]
ic2:te[facing=east,material=field_151580_n,transparent=false,type=mass_fabricator]
ic2:te[facing=east,material=field_151580_n,transparent=false,type=mass_fabricator_active]
ic2:te[facing=east,material=field_151580_n,transparent=false,type=uu_assembly_bench]
ic2:te[facing=east,material=field_151580_n,transparent=false,type=uu_assembly_bench_active]
ic2:te[facing=east,material=field_151580_n,transparent=false,type=matter_generator]
ic2:te[facing=east,material=field_151580_n,transparent=false,type=matter_generator_active]
ic2:te[facing=east,material=field_151580_n,transparent=false,type=pattern_storage]
ic2:te[facing=east,material=field_151580_n,transparent=false,type=replicator]
ic2:te[facing=east,material=field_151580_n,transparent=false,type=replicator_active]
ic2:te[facing=east,material=field_151580_n,transparent=false,type=scanner]
ic2:te[facing=east,material=field_151580_n,transparent=false,type=scanner_active]
ic2:te[facing=east,material=field_151580_n,transparent=false,type=energy_o_mat]
ic2:te[facing=east,material=field_151580_n,transparent=false,type=personal_chest]
ic2:te[facing=east,material=field_151580_n,transparent=false,type=trade_o_mat]
ic2:te[facing=east,material=field_151580_n,transparent=false,type=cable]
ic2:te[facing=east,material=field_151580_n,transparent=false,type=detector_cable]
ic2:te[facing=east,material=field_151580_n,transparent=false,type=splitter_cable]
ic2:te[facing=east,material=field_151580_n,transparent=false,type=chargepad_batbox]
ic2:te[facing=east,material=field_151580_n,transparent=false,type=chargepad_batbox_active]
ic2:te[facing=east,material=field_151580_n,transparent=false,type=chargepad_cesu]
ic2:te[facing=east,material=field_151580_n,transparent=false,type=chargepad_cesu_active]
ic2:te[facing=east,material=field_151580_n,transparent=false,type=chargepad_mfe]
ic2:te[facing=east,material=field_151580_n,transparent=false,type=chargepad_mfe_active]
ic2:te[facing=east,material=field_151580_n,transparent=false,type=chargepad_mfsu]
ic2:te[facing=east,material=field_151580_n,transparent=false,type=chargepad_mfsu_active]
ic2:te[facing=east,material=field_151580_n,transparent=false,type=batbox]
ic2:te[facing=east,material=field_151580_n,transparent=false,type=cesu]
ic2:te[facing=east,material=field_151580_n,transparent=false,type=mfe]
ic2:te[facing=east,material=field_151580_n,transparent=false,type=mfsu]
ic2:te[facing=east,material=field_151580_n,transparent=false,type=electrolyzer]
ic2:te[facing=east,material=field_151580_n,transparent=false,type=electrolyzer_active]
ic2:te[facing=east,material=field_151580_n,transparent=false,type=lv_transformer]
ic2:te[facing=east,material=field_151580_n,transparent=false,type=mv_transformer]
ic2:te[facing=east,material=field_151580_n,transparent=false,type=hv_transformer]
ic2:te[facing=east,material=field_151580_n,transparent=false,type=ev_transformer]
ic2:te[facing=east,material=field_151580_n,transparent=false,type=tank]
ic2:te[facing=east,material=field_151580_n,transparent=false,type=chunk_loader]
ic2:te[facing=east,material=field_151580_n,transparent=false,type=chunk_loader_active]
ic2:te[facing=east,material=field_151580_n,transparent=false,type=item_buffer_2]
ic2:te[facing=east,material=field_151580_n,transparent=false,type=creative_generator]
ic2:te[facing=east,material=field_151580_n,transparent=false,type=creative_generator_active]
ic2:te[facing=east,material=field_151580_n,transparent=false,type=steam_repressurizer]
ic2:te[facing=east,material=field_151580_n,transparent=false,type=steam_repressurizer_active]
ic2:te[facing=east,material=field_151580_n,transparent=false,type=weighted_fluid_distributor]
ic2:te[facing=east,material=field_151580_n,transparent=false,type=weighted_item_distributor]
ic2:te[facing=east,material=field_151580_n,transparent=false,type=rci_rsh]
ic2:te[facing=east,material=field_151580_n,transparent=false,type=rci_rsh_active]
ic2:te[facing=east,material=field_151580_n,transparent=false,type=rci_lzh]
ic2:te[facing=east,material=field_151580_n,transparent=false,type=rci_lzh_active]
ic2:te[facing=east,material=field_151580_n,transparent=false,type=crop]
ic2:te[facing=east,material=field_151580_n,transparent=false,type=industrial_workbench]
ic2:te[facing=east,material=field_151580_n,transparent=false,type=batch_crafter]
ic2:te[facing=east,material=field_151580_n,transparent=false,type=batch_crafter_active]
ic2:te[facing=east,material=field_151585_k,transparent=true,type=invalid]
ic2:te[facing=east,material=field_151585_k,transparent=true,type=barrel]
ic2:te[facing=east,material=field_151585_k,transparent=true,type=barrel_active]
ic2:te[facing=east,material=field_151585_k,transparent=true,type=wall]
ic2:te[facing=east,material=field_151585_k,transparent=true,type=itnt]
ic2:te[facing=east,material=field_151585_k,transparent=true,type=nuke]
ic2:te[facing=east,material=field_151585_k,transparent=true,type=generator]
ic2:te[facing=east,material=field_151585_k,transparent=true,type=generator_active]
ic2:te[facing=east,material=field_151585_k,transparent=true,type=geo_generator]
ic2:te[facing=east,material=field_151585_k,transparent=true,type=geo_generator_active]
ic2:te[facing=east,material=field_151585_k,transparent=true,type=kinetic_generator]
ic2:te[facing=east,material=field_151585_k,transparent=true,type=kinetic_generator_active]
ic2:te[facing=east,material=field_151585_k,transparent=true,type=rt_generator]
ic2:te[facing=east,material=field_151585_k,transparent=true,type=rt_generator_active]
ic2:te[facing=east,material=field_151585_k,transparent=true,type=semifluid_generator]
ic2:te[facing=east,material=field_151585_k,transparent=true,type=semifluid_generator_active]
ic2:te[facing=east,material=field_151585_k,transparent=true,type=solar_generator]
ic2:te[facing=east,material=field_151585_k,transparent=true,type=solar_generator_active]
ic2:te[facing=east,material=field_151585_k,transparent=true,type=stirling_generator]
ic2:te[facing=east,material=field_151585_k,transparent=true,type=stirling_generator_active]
ic2:te[facing=east,material=field_151585_k,transparent=true,type=water_generator]
ic2:te[facing=east,material=field_151585_k,transparent=true,type=water_generator_active]
ic2:te[facing=east,material=field_151585_k,transparent=true,type=wind_generator]
ic2:te[facing=east,material=field_151585_k,transparent=true,type=wind_generator_active]
ic2:te[facing=east,material=field_151585_k,transparent=true,type=electric_heat_generator]
ic2:te[facing=east,material=field_151585_k,transparent=true,type=electric_heat_generator_active]
ic2:te[facing=east,material=field_151585_k,transparent=true,type=fluid_heat_generator]
ic2:te[facing=east,material=field_151585_k,transparent=true,type=fluid_heat_generator_active]
ic2:te[facing=east,material=field_151585_k,transparent=true,type=rt_heat_generator]
ic2:te[facing=east,material=field_151585_k,transparent=true,type=rt_heat_generator_active]
ic2:te[facing=east,material=field_151585_k,transparent=true,type=solid_heat_generator]
ic2:te[facing=east,material=field_151585_k,transparent=true,type=solid_heat_generator_active]
ic2:te[facing=east,material=field_151585_k,transparent=true,type=electric_kinetic_generator]
ic2:te[facing=east,material=field_151585_k,transparent=true,type=electric_kinetic_generator_active]
ic2:te[facing=east,material=field_151585_k,transparent=true,type=manual_kinetic_generator]
ic2:te[facing=east,material=field_151585_k,transparent=true,type=steam_kinetic_generator]
ic2:te[facing=east,material=field_151585_k,transparent=true,type=steam_kinetic_generator_active]
ic2:te[facing=east,material=field_151585_k,transparent=true,type=stirling_kinetic_generator]
ic2:te[facing=east,material=field_151585_k,transparent=true,type=stirling_kinetic_generator_active]
ic2:te[facing=east,material=field_151585_k,transparent=true,type=water_kinetic_generator]
ic2:te[facing=east,material=field_151585_k,transparent=true,type=water_kinetic_generator_active]
ic2:te[facing=east,material=field_151585_k,transparent=true,type=wind_kinetic_generator]
ic2:te[facing=east,material=field_151585_k,transparent=true,type=wind_kinetic_generator_active]
ic2:te[facing=east,material=field_151585_k,transparent=true,type=nuclear_reactor]
ic2:te[facing=east,material=field_151585_k,transparent=true,type=nuclear_reactor_active]
ic2:te[facing=east,material=field_151585_k,transparent=true,type=reactor_access_hatch]
ic2:te[facing=east,material=field_151585_k,transparent=true,type=reactor_chamber]
ic2:te[facing=east,material=field_151585_k,transparent=true,type=reactor_fluid_port]
ic2:te[facing=east,material=field_151585_k,transparent=true,type=reactor_redstone_port]
ic2:te[facing=east,material=field_151585_k,transparent=true,type=condenser]
ic2:te[facing=east,material=field_151585_k,transparent=true,type=condenser_active]
ic2:te[facing=east,material=field_151585_k,transparent=true,type=fluid_bottler]
ic2:te[facing=east,material=field_151585_k,transparent=true,type=fluid_bottler_active]
ic2:te[facing=east,material=field_151585_k,transparent=true,type=fluid_distributor]
ic2:te[facing=east,material=field_151585_k,transparent=true,type=fluid_distributor_active]
ic2:te[facing=east,material=field_151585_k,transparent=true,type=fluid_regulator]
ic2:te[facing=east,material=field_151585_k,transparent=true,type=fluid_regulator_active]
ic2:te[facing=east,material=field_151585_k,transparent=true,type=liquid_heat_exchanger]
ic2:te[facing=east,material=field_151585_k,transparent=true,type=liquid_heat_exchanger_active]
ic2:te[facing=east,material=field_151585_k,transparent=true,type=pump]
ic2:te[facing=east,material=field_151585_k,transparent=true,type=pump_active]
ic2:te[facing=east,material=field_151585_k,transparent=true,type=solar_distiller]
ic2:te[facing=east,material=field_151585_k,transparent=true,type=steam_generator]
ic2:te[facing=east,material=field_151585_k,transparent=true,type=steam_generator_active]
ic2:te[facing=east,material=field_151585_k,transparent=true,type=item_buffer]
ic2:te[facing=east,material=field_151585_k,transparent=true,type=luminator_flat]
ic2:te[facing=east,material=field_151585_k,transparent=true,type=luminator_flat_active]
ic2:te[facing=east,material=field_151585_k,transparent=true,type=magnetizer]
ic2:te[facing=east,material=field_151585_k,transparent=true,type=sorting_machine]
ic2:te[facing=east,material=field_151585_k,transparent=true,type=teleporter]
ic2:te[facing=east,material=field_151585_k,transparent=true,type=teleporter_active]
ic2:te[facing=east,material=field_151585_k,transparent=true,type=terraformer]
ic2:te[facing=east,material=field_151585_k,transparent=true,type=terraformer_active]
ic2:te[facing=east,material=field_151585_k,transparent=true,type=tesla_coil]
ic2:te[facing=east,material=field_151585_k,transparent=true,type=canner]
ic2:te[facing=east,material=field_151585_k,transparent=true,type=canner_active]
ic2:te[facing=east,material=field_151585_k,transparent=true,type=compressor]
ic2:te[facing=east,material=field_151585_k,transparent=true,type=compressor_active]
ic2:te[facing=east,material=field_151585_k,transparent=true,type=electric_furnace]
ic2:te[facing=east,material=field_151585_k,transparent=true,type=electric_furnace_active]
ic2:te[facing=east,material=field_151585_k,transparent=true,type=extractor]
ic2:te[facing=east,material=field_151585_k,transparent=true,type=extractor_active]
ic2:te[facing=east,material=field_151585_k,transparent=true,type=iron_furnace]
ic2:te[facing=east,material=field_151585_k,transparent=true,type=iron_furnace_active]
ic2:te[facing=east,material=field_151585_k,transparent=true,type=macerator]
ic2:te[facing=east,material=field_151585_k,transparent=true,type=macerator_active]
ic2:te[facing=east,material=field_151585_k,transparent=true,type=recycler]
ic2:te[facing=east,material=field_151585_k,transparent=true,type=recycler_active]
ic2:te[facing=east,material=field_151585_k,transparent=true,type=solid_canner]
ic2:te[facing=east,material=field_151585_k,transparent=true,type=solid_canner_active]
ic2:te[facing=east,material=field_151585_k,transparent=true,type=blast_furnace]
ic2:te[facing=east,material=field_151585_k,transparent=true,type=blast_furnace_active]
ic2:te[facing=east,material=field_151585_k,transparent=true,type=block_cutter]
ic2:te[facing=east,material=field_151585_k,transparent=true,type=block_cutter_active]
ic2:te[facing=east,material=field_151585_k,transparent=true,type=centrifuge]
ic2:te[facing=east,material=field_151585_k,transparent=true,type=centrifuge_active]
ic2:te[facing=east,material=field_151585_k,transparent=true,type=fermenter]
ic2:te[facing=east,material=field_151585_k,transparent=true,type=fermenter_active]
ic2:te[facing=east,material=field_151585_k,transparent=true,type=induction_furnace]
ic2:te[facing=east,material=field_151585_k,transparent=true,type=induction_furnace_active]
ic2:te[facing=east,material=field_151585_k,transparent=true,type=metal_former]
ic2:te[facing=east,material=field_151585_k,transparent=true,type=metal_former_active]
ic2:te[facing=east,material=field_151585_k,transparent=true,type=ore_washing_plant]
ic2:te[facing=east,material=field_151585_k,transparent=true,type=ore_washing_plant_active]
ic2:te[facing=east,material=field_151585_k,transparent=true,type=advanced_miner]
ic2:te[facing=east,material=field_151585_k,transparent=true,type=advanced_miner_active]
ic2:te[facing=east,material=field_151585_k,transparent=true,type=crop_harvester]
ic2:te[facing=east,material=field_151585_k,transparent=true,type=cropmatron]
ic2:te[facing=east,material=field_151585_k,transparent=true,type=miner]
ic2:te[facing=east,material=field_151585_k,transparent=true,type=miner_active]
ic2:te[facing=east,material=field_151585_k,transparent=true,type=mass_fabricator]
ic2:te[facing=east,material=field_151585_k,transparent=true,type=mass_fabricator_active]
ic2:te[facing=east,material=field_151585_k,transparent=true,type=uu_assembly_bench]
ic2:te[facing=east,material=field_151585_k,transparent=true,type=uu_assembly_bench_active]
ic2:te[facing=east,material=field_151585_k,transparent=true,type=matter_generator]
ic2:te[facing=east,material=field_151585_k,transparent=true,type=matter_generator_active]
ic2:te[facing=east,material=field_151585_k,transparent=true,type=pattern_storage]
ic2:te[facing=east,material=field_151585_k,transparent=true,type=replicator]
ic2:te[facing=east,material=field_151585_k,transparent=true,type=replicator_active]
ic2:te[facing=east,material=field_151585_k,transparent=true,type=scanner]
ic2:te[facing=east,material=field_151585_k,transparent=true,type=scanner_active]
ic2:te[facing=east,material=field_151585_k,transparent=true,type=energy_o_mat]
ic2:te[facing=east,material=field_151585_k,transparent=true,type=personal_chest]
ic2:te[facing=east,material=field_151585_k,transparent=true,type=trade_o_mat]
ic2:te[facing=east,material=field_151585_k,transparent=true,type=cable]
ic2:te[facing=east,material=field_151585_k,transparent=true,type=detector_cable]
ic2:te[facing=east,material=field_151585_k,transparent=true,type=splitter_cable]
ic2:te[facing=east,material=field_151585_k,transparent=true,type=chargepad_batbox]
ic2:te[facing=east,material=field_151585_k,transparent=true,type=chargepad_batbox_active]
ic2:te[facing=east,material=field_151585_k,transparent=true,type=chargepad_cesu]
ic2:te[facing=east,material=field_151585_k,transparent=true,type=chargepad_cesu_active]
ic2:te[facing=east,material=field_151585_k,transparent=true,type=chargepad_mfe]
ic2:te[facing=east,material=field_151585_k,transparent=true,type=chargepad_mfe_active]
ic2:te[facing=east,material=field_151585_k,transparent=true,type=chargepad_mfsu]
ic2:te[facing=east,material=field_151585_k,transparent=true,type=chargepad_mfsu_active]
ic2:te[facing=east,material=field_151585_k,transparent=true,type=batbox]
ic2:te[facing=east,material=field_151585_k,transparent=true,type=cesu]
ic2:te[facing=east,material=field_151585_k,transparent=true,type=mfe]
ic2:te[facing=east,material=field_151585_k,transparent=true,type=mfsu]
ic2:te[facing=east,material=field_151585_k,transparent=true,type=electrolyzer]
ic2:te[facing=east,material=field_151585_k,transparent=true,type=electrolyzer_active]
ic2:te[facing=east,material=field_151585_k,transparent=true,type=lv_transformer]
ic2:te[facing=east,material=field_151585_k,transparent=true,type=mv_transformer]
ic2:te[facing=east,material=field_151585_k,transparent=true,type=hv_transformer]
ic2:te[facing=east,material=field_151585_k,transparent=true,type=ev_transformer]
ic2:te[facing=east,material=field_151585_k,transparent=true,type=tank]
ic2:te[facing=east,material=field_151585_k,transparent=true,type=chunk_loader]
ic2:te[facing=east,material=field_151585_k,transparent=true,type=chunk_loader_active]
ic2:te[facing=east,material=field_151585_k,transparent=true,type=item_buffer_2]
ic2:te[facing=east,material=field_151585_k,transparent=true,type=creative_generator]
ic2:te[facing=east,material=field_151585_k,transparent=true,type=creative_generator_active]
ic2:te[facing=east,material=field_151585_k,transparent=true,type=steam_repressurizer]
ic2:te[facing=east,material=field_151585_k,transparent=true,type=steam_repressurizer_active]
ic2:te[facing=east,material=field_151585_k,transparent=true,type=weighted_fluid_distributor]
ic2:te[facing=east,material=field_151585_k,transparent=true,type=weighted_item_distributor]
ic2:te[facing=east,material=field_151585_k,transparent=true,type=rci_rsh]
ic2:te[facing=east,material=field_151585_k,transparent=true,type=rci_rsh_active]
ic2:te[facing=east,material=field_151585_k,transparent=true,type=rci_lzh]
ic2:te[facing=east,material=field_151585_k,transparent=true,type=rci_lzh_active]
ic2:te[facing=east,material=field_151585_k,transparent=true,type=crop]
ic2:te[facing=east,material=field_151585_k,transparent=true,type=industrial_workbench]
ic2:te[facing=east,material=field_151585_k,transparent=true,type=batch_crafter]
ic2:te[facing=east,material=field_151585_k,transparent=true,type=batch_crafter_active]
ic2:te[facing=east,material=field_151585_k,transparent=false,type=invalid]
ic2:te[facing=east,material=field_151585_k,transparent=false,type=barrel]
ic2:te[facing=east,material=field_151585_k,transparent=false,type=barrel_active]
ic2:te[facing=east,material=field_151585_k,transparent=false,type=wall]
ic2:te[facing=east,material=field_151585_k,transparent=false,type=itnt]
ic2:te[facing=east,material=field_151585_k,transparent=false,type=nuke]
ic2:te[facing=east,material=field_151585_k,transparent=false,type=generator]
ic2:te[facing=east,material=field_151585_k,transparent=false,type=generator_active]
ic2:te[facing=east,material=field_151585_k,transparent=false,type=geo_generator]
ic2:te[facing=east,material=field_151585_k,transparent=false,type=geo_generator_active]
ic2:te[facing=east,material=field_151585_k,transparent=false,type=kinetic_generator]
ic2:te[facing=east,material=field_151585_k,transparent=false,type=kinetic_generator_active]
ic2:te[facing=east,material=field_151585_k,transparent=false,type=rt_generator]
ic2:te[facing=east,material=field_151585_k,transparent=false,type=rt_generator_active]
ic2:te[facing=east,material=field_151585_k,transparent=false,type=semifluid_generator]
ic2:te[facing=east,material=field_151585_k,transparent=false,type=semifluid_generator_active]
ic2:te[facing=east,material=field_151585_k,transparent=false,type=solar_generator]
ic2:te[facing=east,material=field_151585_k,transparent=false,type=solar_generator_active]
ic2:te[facing=east,material=field_151585_k,transparent=false,type=stirling_generator]
ic2:te[facing=east,material=field_151585_k,transparent=false,type=stirling_generator_active]
ic2:te[facing=east,material=field_151585_k,transparent=false,type=water_generator]
ic2:te[facing=east,material=field_151585_k,transparent=false,type=water_generator_active]
ic2:te[facing=east,material=field_151585_k,transparent=false,type=wind_generator]
ic2:te[facing=east,material=field_151585_k,transparent=false,type=wind_generator_active]
ic2:te[facing=east,material=field_151585_k,transparent=false,type=electric_heat_generator]
ic2:te[facing=east,material=field_151585_k,transparent=false,type=electric_heat_generator_active]
ic2:te[facing=east,material=field_151585_k,transparent=false,type=fluid_heat_generator]
ic2:te[facing=east,material=field_151585_k,transparent=false,type=fluid_heat_generator_active]
ic2:te[facing=east,material=field_151585_k,transparent=false,type=rt_heat_generator]
ic2:te[facing=east,material=field_151585_k,transparent=false,type=rt_heat_generator_active]
ic2:te[facing=east,material=field_151585_k,transparent=false,type=solid_heat_generator]
ic2:te[facing=east,material=field_151585_k,transparent=false,type=solid_heat_generator_active]
ic2:te[facing=east,material=field_151585_k,transparent=false,type=electric_kinetic_generator]
ic2:te[facing=east,material=field_151585_k,transparent=false,type=electric_kinetic_generator_active]
ic2:te[facing=east,material=field_151585_k,transparent=false,type=manual_kinetic_generator]
ic2:te[facing=east,material=field_151585_k,transparent=false,type=steam_kinetic_generator]
ic2:te[facing=east,material=field_151585_k,transparent=false,type=steam_kinetic_generator_active]
ic2:te[facing=east,material=field_151585_k,transparent=false,type=stirling_kinetic_generator]
ic2:te[facing=east,material=field_151585_k,transparent=false,type=stirling_kinetic_generator_active]
ic2:te[facing=east,material=field_151585_k,transparent=false,type=water_kinetic_generator]
ic2:te[facing=east,material=field_151585_k,transparent=false,type=water_kinetic_generator_active]
ic2:te[facing=east,material=field_151585_k,transparent=false,type=wind_kinetic_generator]
ic2:te[facing=east,material=field_151585_k,transparent=false,type=wind_kinetic_generator_active]
ic2:te[facing=east,material=field_151585_k,transparent=false,type=nuclear_reactor]
ic2:te[facing=east,material=field_151585_k,transparent=false,type=nuclear_reactor_active]
ic2:te[facing=east,material=field_151585_k,transparent=false,type=reactor_access_hatch]
ic2:te[facing=east,material=field_151585_k,transparent=false,type=reactor_chamber]
ic2:te[facing=east,material=field_151585_k,transparent=false,type=reactor_fluid_port]
ic2:te[facing=east,material=field_151585_k,transparent=false,type=reactor_redstone_port]
ic2:te[facing=east,material=field_151585_k,transparent=false,type=condenser]
ic2:te[facing=east,material=field_151585_k,transparent=false,type=condenser_active]
ic2:te[facing=east,material=field_151585_k,transparent=false,type=fluid_bottler]
ic2:te[facing=east,material=field_151585_k,transparent=false,type=fluid_bottler_active]
ic2:te[facing=east,material=field_151585_k,transparent=false,type=fluid_distributor]
ic2:te[facing=east,material=field_151585_k,transparent=false,type=fluid_distributor_active]
ic2:te[facing=east,material=field_151585_k,transparent=false,type=fluid_regulator]
ic2:te[facing=east,material=field_151585_k,transparent=false,type=fluid_regulator_active]
ic2:te[facing=east,material=field_151585_k,transparent=false,type=liquid_heat_exchanger]
ic2:te[facing=east,material=field_151585_k,transparent=false,type=liquid_heat_exchanger_active]
ic2:te[facing=east,material=field_151585_k,transparent=false,type=pump]
ic2:te[facing=east,material=field_151585_k,transparent=false,type=pump_active]
ic2:te[facing=east,material=field_151585_k,transparent=false,type=solar_distiller]
ic2:te[facing=east,material=field_151585_k,transparent=false,type=steam_generator]
ic2:te[facing=east,material=field_151585_k,transparent=false,type=steam_generator_active]
ic2:te[facing=east,material=field_151585_k,transparent=false,type=item_buffer]
ic2:te[facing=east,material=field_151585_k,transparent=false,type=luminator_flat]
ic2:te[facing=east,material=field_151585_k,transparent=false,type=luminator_flat_active]
ic2:te[facing=east,material=field_151585_k,transparent=false,type=magnetizer]
ic2:te[facing=east,material=field_151585_k,transparent=false,type=sorting_machine]
ic2:te[facing=east,material=field_151585_k,transparent=false,type=teleporter]
ic2:te[facing=east,material=field_151585_k,transparent=false,type=teleporter_active]
ic2:te[facing=east,material=field_151585_k,transparent=false,type=terraformer]
ic2:te[facing=east,material=field_151585_k,transparent=false,type=terraformer_active]
ic2:te[facing=east,material=field_151585_k,transparent=false,type=tesla_coil]
ic2:te[facing=east,material=field_151585_k,transparent=false,type=canner]
ic2:te[facing=east,material=field_151585_k,transparent=false,type=canner_active]
ic2:te[facing=east,material=field_151585_k,transparent=false,type=compressor]
ic2:te[facing=east,material=field_151585_k,transparent=false,type=compressor_active]
ic2:te[facing=east,material=field_151585_k,transparent=false,type=electric_furnace]
ic2:te[facing=east,material=field_151585_k,transparent=false,type=electric_furnace_active]
ic2:te[facing=east,material=field_151585_k,transparent=false,type=extractor]
ic2:te[facing=east,material=field_151585_k,transparent=false,type=extractor_active]
ic2:te[facing=east,material=field_151585_k,transparent=false,type=iron_furnace]
ic2:te[facing=east,material=field_151585_k,transparent=false,type=iron_furnace_active]
ic2:te[facing=east,material=field_151585_k,transparent=false,type=macerator]
ic2:te[facing=east,material=field_151585_k,transparent=false,type=macerator_active]
ic2:te[facing=east,material=field_151585_k,transparent=false,type=recycler]
ic2:te[facing=east,material=field_151585_k,transparent=false,type=recycler_active]
ic2:te[facing=east,material=field_151585_k,transparent=false,type=solid_canner]
ic2:te[facing=east,material=field_151585_k,transparent=false,type=solid_canner_active]
ic2:te[facing=east,material=field_151585_k,transparent=false,type=blast_furnace]
ic2:te[facing=east,material=field_151585_k,transparent=false,type=blast_furnace_active]
ic2:te[facing=east,material=field_151585_k,transparent=false,type=block_cutter]
ic2:te[facing=east,material=field_151585_k,transparent=false,type=block_cutter_active]
ic2:te[facing=east,material=field_151585_k,transparent=false,type=centrifuge]
ic2:te[facing=east,material=field_151585_k,transparent=false,type=centrifuge_active]
ic2:te[facing=east,material=field_151585_k,transparent=false,type=fermenter]
ic2:te[facing=east,material=field_151585_k,transparent=false,type=fermenter_active]
ic2:te[facing=east,material=field_151585_k,transparent=false,type=induction_furnace]
ic2:te[facing=east,material=field_151585_k,transparent=false,type=induction_furnace_active]
ic2:te[facing=east,material=field_151585_k,transparent=false,type=metal_former]
ic2:te[facing=east,material=field_151585_k,transparent=false,type=metal_former_active]
ic2:te[facing=east,material=field_151585_k,transparent=false,type=ore_washing_plant]
ic2:te[facing=east,material=field_151585_k,transparent=false,type=ore_washing_plant_active]
ic2:te[facing=east,material=field_151585_k,transparent=false,type=advanced_miner]
ic2:te[facing=east,material=field_151585_k,transparent=false,type=advanced_miner_active]
ic2:te[facing=east,material=field_151585_k,transparent=false,type=crop_harvester]
ic2:te[facing=east,material=field_151585_k,transparent=false,type=cropmatron]
ic2:te[facing=east,material=field_151585_k,transparent=false,type=miner]
ic2:te[facing=east,material=field_151585_k,transparent=false,type=miner_active]
ic2:te[facing=east,material=field_151585_k,transparent=false,type=mass_fabricator]
ic2:te[facing=east,material=field_151585_k,transparent=false,type=mass_fabricator_active]
ic2:te[facing=east,material=field_151585_k,transparent=false,type=uu_assembly_bench]
ic2:te[facing=east,material=field_151585_k,transparent=false,type=uu_assembly_bench_active]
ic2:te[facing=east,material=field_151585_k,transparent=false,type=matter_generator]
ic2:te[facing=east,material=field_151585_k,transparent=false,type=matter_generator_active]
ic2:te[facing=east,material=field_151585_k,transparent=false,type=pattern_storage]
ic2:te[facing=east,material=field_151585_k,transparent=false,type=replicator]
ic2:te[facing=east,material=field_151585_k,transparent=false,type=replicator_active]
ic2:te[facing=east,material=field_151585_k,transparent=false,type=scanner]
ic2:te[facing=east,material=field_151585_k,transparent=false,type=scanner_active]
ic2:te[facing=east,material=field_151585_k,transparent=false,type=energy_o_mat]
ic2:te[facing=east,material=field_151585_k,transparent=false,type=personal_chest]
ic2:te[facing=east,material=field_151585_k,transparent=false,type=trade_o_mat]
ic2:te[facing=east,material=field_151585_k,transparent=false,type=cable]
ic2:te[facing=east,material=field_151585_k,transparent=false,type=detector_cable]
ic2:te[facing=east,material=field_151585_k,transparent=false,type=splitter_cable]
ic2:te[facing=east,material=field_151585_k,transparent=false,type=chargepad_batbox]
ic2:te[facing=east,material=field_151585_k,transparent=false,type=chargepad_batbox_active]
ic2:te[facing=east,material=field_151585_k,transparent=false,type=chargepad_cesu]
ic2:te[facing=east,material=field_151585_k,transparent=false,type=chargepad_cesu_active]
ic2:te[facing=east,material=field_151585_k,transparent=false,type=chargepad_mfe]
ic2:te[facing=east,material=field_151585_k,transparent=false,type=chargepad_mfe_active]
ic2:te[facing=east,material=field_151585_k,transparent=false,type=chargepad_mfsu]
ic2:te[facing=east,material=field_151585_k,transparent=false,type=chargepad_mfsu_active]
ic2:te[facing=east,material=field_151585_k,transparent=false,type=batbox]
ic2:te[facing=east,material=field_151585_k,transparent=false,type=cesu]
ic2:te[facing=east,material=field_151585_k,transparent=false,type=mfe]
ic2:te[facing=east,material=field_151585_k,transparent=false,type=mfsu]
ic2:te[facing=east,material=field_151585_k,transparent=false,type=electrolyzer]
ic2:te[facing=east,material=field_151585_k,transparent=false,type=electrolyzer_active]
ic2:te[facing=east,material=field_151585_k,transparent=false,type=lv_transformer]
ic2:te[facing=east,material=field_151585_k,transparent=false,type=mv_transformer]
ic2:te[facing=east,material=field_151585_k,transparent=false,type=hv_transformer]
ic2:te[facing=east,material=field_151585_k,transparent=false,type=ev_transformer]
ic2:te[facing=east,material=field_151585_k,transparent=false,type=tank]
ic2:te[facing=east,material=field_151585_k,transparent=false,type=chunk_loader]
ic2:te[facing=east,material=field_151585_k,transparent=false,type=chunk_loader_active]
ic2:te[facing=east,material=field_151585_k,transparent=false,type=item_buffer_2]
ic2:te[facing=east,material=field_151585_k,transparent=false,type=creative_generator]
ic2:te[facing=east,material=field_151585_k,transparent=false,type=creative_generator_active]
ic2:te[facing=east,material=field_151585_k,transparent=false,type=steam_repressurizer]
ic2:te[facing=east,material=field_151585_k,transparent=false,type=steam_repressurizer_active]
ic2:te[facing=east,material=field_151585_k,transparent=false,type=weighted_fluid_distributor]
ic2:te[facing=east,material=field_151585_k,transparent=false,type=weighted_item_distributor]
ic2:te[facing=east,material=field_151585_k,transparent=false,type=rci_rsh]
ic2:te[facing=east,material=field_151585_k,transparent=false,type=rci_rsh_active]
ic2:te[facing=east,material=field_151585_k,transparent=false,type=rci_lzh]
ic2:te[facing=east,material=field_151585_k,transparent=false,type=rci_lzh_active]
ic2:te[facing=east,material=field_151585_k,transparent=false,type=crop]
ic2:te[facing=east,material=field_151585_k,transparent=false,type=industrial_workbench]
ic2:te[facing=east,material=field_151585_k,transparent=false,type=batch_crafter]
ic2:te[facing=east,material=field_151585_k,transparent=false,type=batch_crafter_active]
ic2:resource[type=basalt]
ic2:resource[type=copper_ore]
ic2:resource[type=lead_ore]
ic2:resource[type=tin_ore]
ic2:resource[type=uranium_ore]
ic2:resource[type=bronze_block]
ic2:resource[type=copper_block]
ic2:resource[type=lead_block]
ic2:resource[type=steel_block]
ic2:resource[type=tin_block]
ic2:resource[type=uranium_block]
ic2:resource[type=reinforced_stone]
ic2:resource[type=machine]
ic2:resource[type=advanced_machine]
ic2:resource[type=reactor_vessel]
ic2:resource[type=silver_block]
ic2:leaves[check_decay=true,decayable=true,type=rubber]
ic2:leaves[check_decay=true,decayable=false,type=rubber]
ic2:leaves[check_decay=false,decayable=true,type=rubber]
ic2:leaves[check_decay=false,decayable=false,type=rubber]
ic2:rubber_wood[state=plain_y]
ic2:rubber_wood[state=plain_x]
ic2:rubber_wood[state=plain_z]
ic2:rubber_wood[state=dry_north]
ic2:rubber_wood[state=dry_south]
ic2:rubber_wood[state=dry_west]
ic2:rubber_wood[state=dry_east]
ic2:rubber_wood[state=wet_north]
ic2:rubber_wood[state=wet_south]
ic2:rubber_wood[state=wet_west]
ic2:rubber_wood[state=wet_east]
ic2:sapling
ic2:scaffold[type=wood]
ic2:scaffold[type=reinforced_wood]
ic2:scaffold[type=iron]
ic2:scaffold[type=reinforced_iron]
ic2:fence[east=true,north=true,south=true,type=iron,west=true]
ic2:fence[east=true,north=true,south=true,type=iron,west=false]
ic2:fence[east=true,north=true,south=false,type=iron,west=true]
ic2:fence[east=true,north=true,south=false,type=iron,west=false]
ic2:fence[east=true,north=false,south=true,type=iron,west=true]
ic2:fence[east=true,north=false,south=true,type=iron,west=false]
ic2:fence[east=true,north=false,south=false,type=iron,west=true]
ic2:fence[east=true,north=false,south=false,type=iron,west=false]
ic2:fence[east=false,north=true,south=true,type=iron,west=true]
ic2:fence[east=false,north=true,south=true,type=iron,west=false]
ic2:fence[east=false,north=true,south=false,type=iron,west=true]
ic2:fence[east=false,north=true,south=false,type=iron,west=false]
ic2:fence[east=false,north=false,south=true,type=iron,west=true]
ic2:fence[east=false,north=false,south=true,type=iron,west=false]
ic2:fence[east=false,north=false,south=false,type=iron,west=true]
ic2:fence[east=false,north=false,south=false,type=iron,west=false]
ic2:sheet[type=resin]
ic2:sheet[type=rubber]
ic2:sheet[type=wool]
ic2:glass[type=reinforced]
ic2:foam[type=normal]
ic2:foam[type=reinforced]
ic2:wall[type=black]
ic2:wall[type=blue]
ic2:wall[type=brown]
ic2:wall[type=cyan]
ic2:wall[type=gray]
ic2:wall[type=green]
ic2:wall[type=light_blue]
ic2:wall[type=light_gray]
ic2:wall[type=lime]
ic2:wall[type=magenta]
ic2:wall[type=orange]
ic2:wall[type=pink]
ic2:wall[type=purple]
ic2:wall[type=red]
ic2:wall[type=white]
ic2:wall[type=yellow]
ic2:mining_pipe[type=pipe]
ic2:mining_pipe[type=tip]
ic2:reinforced_door[facing=north,half=upper,hinge=left,open=true,powered=true]
ic2:reinforced_door[facing=north,half=upper,hinge=left,open=true,powered=false]
ic2:reinforced_door[facing=north,half=upper,hinge=left,open=false,powered=true]
ic2:reinforced_door[facing=north,half=upper,hinge=left,open=false,powered=false]
ic2:reinforced_door[facing=north,half=upper,hinge=right,open=true,powered=true]
ic2:reinforced_door[facing=north,half=upper,hinge=right,open=true,powered=false]
ic2:reinforced_door[facing=north,half=upper,hinge=right,open=false,powered=true]
ic2:reinforced_door[facing=north,half=upper,hinge=right,open=false,powered=false]
ic2:reinforced_door[facing=north,half=lower,hinge=left,open=true,powered=true]
ic2:reinforced_door[facing=north,half=lower,hinge=left,open=true,powered=false]
ic2:reinforced_door[facing=north,half=lower,hinge=left,open=false,powered=true]
ic2:reinforced_door[facing=north,half=lower,hinge=left,open=false,powered=false]
ic2:reinforced_door[facing=north,half=lower,hinge=right,open=true,powered=true]
ic2:reinforced_door[facing=north,half=lower,hinge=right,open=true,powered=false]
ic2:reinforced_door[facing=north,half=lower,hinge=right,open=false,powered=true]
ic2:reinforced_door[facing=north,half=lower,hinge=right,open=false,powered=false]
ic2:reinforced_door[facing=south,half=upper,hinge=left,open=true,powered=true]
ic2:reinforced_door[facing=south,half=upper,hinge=left,open=true,powered=false]
ic2:reinforced_door[facing=south,half=upper,hinge=left,open=false,powered=true]
ic2:reinforced_door[facing=south,half=upper,hinge=left,open=false,powered=false]
ic2:reinforced_door[facing=south,half=upper,hinge=right,open=true,powered=true]
ic2:reinforced_door[facing=south,half=upper,hinge=right,open=true,powered=false]
ic2:reinforced_door[facing=south,half=upper,hinge=right,open=false,powered=true]
ic2:reinforced_door[facing=south,half=upper,hinge=right,open=false,powered=false]
ic2:reinforced_door[facing=south,half=lower,hinge=left,open=true,powered=true]
ic2:reinforced_door[facing=south,half=lower,hinge=left,open=true,powered=false]
ic2:reinforced_door[facing=south,half=lower,hinge=left,open=false,powered=true]
ic2:reinforced_door[facing=south,half=lower,hinge=left,open=false,powered=false]
ic2:reinforced_door[facing=south,half=lower,hinge=right,open=true,powered=true]
ic2:reinforced_door[facing=south,half=lower,hinge=right,open=true,powered=false]
ic2:reinforced_door[facing=south,half=lower,hinge=right,open=false,powered=true]
ic2:reinforced_door[facing=south,half=lower,hinge=right,open=false,powered=false]
ic2:reinforced_door[facing=west,half=upper,hinge=left,open=true,powered=true]
ic2:reinforced_door[facing=west,half=upper,hinge=left,open=true,powered=false]
ic2:reinforced_door[facing=west,half=upper,hinge=left,open=false,powered=true]
ic2:reinforced_door[facing=west,half=upper,hinge=left,open=false,powered=false]
ic2:reinforced_door[facing=west,half=upper,hinge=right,open=true,powered=true]
ic2:reinforced_door[facing=west,half=upper,hinge=right,open=true,powered=false]
ic2:reinforced_door[facing=west,half=upper,hinge=right,open=false,powered=true]
ic2:reinforced_door[facing=west,half=upper,hinge=right,open=false,powered=false]
ic2:reinforced_door[facing=west,half=lower,hinge=left,open=true,powered=true]
ic2:reinforced_door[facing=west,half=lower,hinge=left,open=true,powered=false]
ic2:reinforced_door[facing=west,half=lower,hinge=left,open=false,powered=true]
ic2:reinforced_door[facing=west,half=lower,hinge=left,open=false,powered=false]
ic2:reinforced_door[facing=west,half=lower,hinge=right,open=true,powered=true]
ic2:reinforced_door[facing=west,half=lower,hinge=right,open=true,powered=false]
ic2:reinforced_door[facing=west,half=lower,hinge=right,open=false,powered=true]
ic2:reinforced_door[facing=west,half=lower,hinge=right,open=false,powered=false]
ic2:reinforced_door[facing=east,half=upper,hinge=left,open=true,powered=true]
ic2:reinforced_door[facing=east,half=upper,hinge=left,open=true,powered=false]
ic2:reinforced_door[facing=east,half=upper,hinge=left,open=false,powered=true]
ic2:reinforced_door[facing=east,half=upper,hinge=left,open=false,powered=false]
ic2:reinforced_door[facing=east,half=upper,hinge=right,open=true,powered=true]
ic2:reinforced_door[facing=east,half=upper,hinge=right,open=true,powered=false]
ic2:reinforced_door[facing=east,half=upper,hinge=right,open=false,powered=true]
ic2:reinforced_door[facing=east,half=upper,hinge=right,open=false,powered=false]
ic2:reinforced_door[facing=east,half=lower,hinge=left,open=true,powered=true]
ic2:reinforced_door[facing=east,half=lower,hinge=left,open=true,powered=false]
ic2:reinforced_door[facing=east,half=lower,hinge=left,open=false,powered=true]
ic2:reinforced_door[facing=east,half=lower,hinge=left,open=false,powered=false]
ic2:reinforced_door[facing=east,half=lower,hinge=right,open=true,powered=true]
ic2:reinforced_door[facing=east,half=lower,hinge=right,open=true,powered=false]
ic2:reinforced_door[facing=east,half=lower,hinge=right,open=false,powered=true]
ic2:reinforced_door[facing=east,half=lower,hinge=right,open=false,powered=false]
ic2:dynamite[facing=up,linked=true]
ic2:dynamite[facing=up,linked=false]
ic2:dynamite[facing=north,linked=true]
ic2:dynamite[facing=north,linked=false]
ic2:dynamite[facing=south,linked=true]
ic2:dynamite[facing=south,linked=false]
ic2:dynamite[facing=west,linked=true]
ic2:dynamite[facing=west,linked=false]
ic2:dynamite[facing=east,linked=true]
ic2:dynamite[facing=east,linked=false]
ic2:uu_matter[level=0]
ic2:uu_matter[level=1]
ic2:uu_matter[level=2]
ic2:uu_matter[level=3]
ic2:uu_matter[level=4]
ic2:uu_matter[level=5]
ic2:uu_matter[level=6]
ic2:uu_matter[level=7]
ic2:uu_matter[level=8]
ic2:uu_matter[level=9]
ic2:uu_matter[level=10]
ic2:uu_matter[level=11]
ic2:uu_matter[level=12]
ic2:uu_matter[level=13]
ic2:uu_matter[level=14]
ic2:uu_matter[level=15]
ic2:construction_foam[level=0]
ic2:construction_foam[level=1]
ic2:construction_foam[level=2]
ic2:construction_foam[level=3]
ic2:construction_foam[level=4]
ic2:construction_foam[level=5]
ic2:construction_foam[level=6]
ic2:construction_foam[level=7]
ic2:construction_foam[level=8]
ic2:construction_foam[level=9]
ic2:construction_foam[level=10]
ic2:construction_foam[level=11]
ic2:construction_foam[level=12]
ic2:construction_foam[level=13]
ic2:construction_foam[level=14]
ic2:construction_foam[level=15]
ic2:coolant[level=0]
ic2:coolant[level=1]
ic2:coolant[level=2]
ic2:coolant[level=3]
ic2:coolant[level=4]
ic2:coolant[level=5]
ic2:coolant[level=6]
ic2:coolant[level=7]
ic2:coolant[level=8]
ic2:coolant[level=9]
ic2:coolant[level=10]
ic2:coolant[level=11]
ic2:coolant[level=12]
ic2:coolant[level=13]
ic2:coolant[level=14]
ic2:coolant[level=15]
ic2:hot_coolant[level=0]
ic2:hot_coolant[level=1]
ic2:hot_coolant[level=2]
ic2:hot_coolant[level=3]
ic2:hot_coolant[level=4]
ic2:hot_coolant[level=5]
ic2:hot_coolant[level=6]
ic2:hot_coolant[level=7]
ic2:hot_coolant[level=8]
ic2:hot_coolant[level=9]
ic2:hot_coolant[level=10]
ic2:hot_coolant[level=11]
ic2:hot_coolant[level=12]
ic2:hot_coolant[level=13]
ic2:hot_coolant[level=14]
ic2:hot_coolant[level=15]
ic2:pahoehoe_lava[level=0]
ic2:pahoehoe_lava[level=1]
ic2:pahoehoe_lava[level=2]
ic2:pahoehoe_lava[level=3]
ic2:pahoehoe_lava[level=4]
ic2:pahoehoe_lava[level=5]
ic2:pahoehoe_lava[level=6]
ic2:pahoehoe_lava[level=7]
ic2:pahoehoe_lava[level=8]
ic2:pahoehoe_lava[level=9]
ic2:pahoehoe_lava[level=10]
ic2:pahoehoe_lava[level=11]
ic2:pahoehoe_lava[level=12]
ic2:pahoehoe_lava[level=13]
ic2:pahoehoe_lava[level=14]
ic2:pahoehoe_lava[level=15]
ic2:biomass[level=0]
ic2:biomass[level=1]
ic2:biomass[level=2]
ic2:biomass[level=3]
ic2:biomass[level=4]
ic2:biomass[level=5]
ic2:biomass[level=6]
ic2:biomass[level=7]
ic2:biomass[level=8]
ic2:biomass[level=9]
ic2:biomass[level=10]
ic2:biomass[level=11]
ic2:biomass[level=12]
ic2:biomass[level=13]
ic2:biomass[level=14]
ic2:biomass[level=15]
ic2:biogas[level=0]
ic2:biogas[level=1]
ic2:biogas[level=2]
ic2:biogas[level=3]
ic2:biogas[level=4]
ic2:biogas[level=5]
ic2:biogas[level=6]
ic2:biogas[level=7]
ic2:biogas[level=8]
ic2:biogas[level=9]
ic2:biogas[level=10]
ic2:biogas[level=11]
ic2:biogas[level=12]
ic2:biogas[level=13]
ic2:biogas[level=14]
ic2:biogas[level=15]
ic2:distilled_water[level=0]
ic2:distilled_water[level=1]
ic2:distilled_water[level=2]
ic2:distilled_water[level=3]
ic2:distilled_water[level=4]
ic2:distilled_water[level=5]
ic2:distilled_water[level=6]
ic2:distilled_water[level=7]
ic2:distilled_water[level=8]
ic2:distilled_water[level=9]
ic2:distilled_water[level=10]
ic2:distilled_water[level=11]
ic2:distilled_water[level=12]
ic2:distilled_water[level=13]
ic2:distilled_water[level=14]
ic2:distilled_water[level=15]
ic2:superheated_steam[level=0]
ic2:superheated_steam[level=1]
ic2:superheated_steam[level=2]
ic2:superheated_steam[level=3]
ic2:superheated_steam[level=4]
ic2:superheated_steam[level=5]
ic2:superheated_steam[level=6]
ic2:superheated_steam[level=7]
ic2:superheated_steam[level=8]
ic2:superheated_steam[level=9]
ic2:superheated_steam[level=10]
ic2:superheated_steam[level=11]
ic2:superheated_steam[level=12]
ic2:superheated_steam[level=13]
ic2:superheated_steam[level=14]
ic2:superheated_steam[level=15]
ic2:steam[level=0]
ic2:steam[level=1]
ic2:steam[level=2]
ic2:steam[level=3]
ic2:steam[level=4]
ic2:steam[level=5]
ic2:steam[level=6]
ic2:steam[level=7]
ic2:steam[level=8]
ic2:steam[level=9]
ic2:steam[level=10]
ic2:steam[level=11]
ic2:steam[level=12]
ic2:steam[level=13]
ic2:steam[level=14]
ic2:steam[level=15]
ic2:hot_water[level=0]
ic2:hot_water[level=1]
ic2:hot_water[level=2]
ic2:hot_water[level=3]
ic2:hot_water[level=4]
ic2:hot_water[level=5]
ic2:hot_water[level=6]
ic2:hot_water[level=7]
ic2:hot_water[level=8]
ic2:hot_water[level=9]
ic2:hot_water[level=10]
ic2:hot_water[level=11]
ic2:hot_water[level=12]
ic2:hot_water[level=13]
ic2:hot_water[level=14]
ic2:hot_water[level=15]
ic2:weed_ex[level=0]
ic2:weed_ex[level=1]
ic2:weed_ex[level=2]
ic2:weed_ex[level=3]
ic2:weed_ex[level=4]
ic2:weed_ex[level=5]
ic2:weed_ex[level=6]
ic2:weed_ex[level=7]
ic2:weed_ex[level=8]
ic2:weed_ex[level=9]
ic2:weed_ex[level=10]
ic2:weed_ex[level=11]
ic2:weed_ex[level=12]
ic2:weed_ex[level=13]
ic2:weed_ex[level=14]
ic2:weed_ex[level=15]
ic2:air[level=0]
ic2:air[level=1]
ic2:air[level=2]
ic2:air[level=3]
ic2:air[level=4]
ic2:air[level=5]
ic2:air[level=6]
ic2:air[level=7]
ic2:air[level=8]
ic2:air[level=9]
ic2:air[level=10]
ic2:air[level=11]
ic2:air[level=12]
ic2:air[level=13]
ic2:air[level=14]
ic2:air[level=15]
ic2:hydrogen[level=0]
ic2:hydrogen[level=1]
ic2:hydrogen[level=2]
ic2:hydrogen[level=3]
ic2:hydrogen[level=4]
ic2:hydrogen[level=5]
ic2:hydrogen[level=6]
ic2:hydrogen[level=7]
ic2:hydrogen[level=8]
ic2:hydrogen[level=9]
ic2:hydrogen[level=10]
ic2:hydrogen[level=11]
ic2:hydrogen[level=12]
ic2:hydrogen[level=13]
ic2:hydrogen[level=14]
ic2:hydrogen[level=15]
ic2:oxygen[level=0]
ic2:oxygen[level=1]
ic2:oxygen[level=2]
ic2:oxygen[level=3]
ic2:oxygen[level=4]
ic2:oxygen[level=5]
ic2:oxygen[level=6]
ic2:oxygen[level=7]
ic2:oxygen[level=8]
ic2:oxygen[level=9]
ic2:oxygen[level=10]
ic2:oxygen[level=11]
ic2:oxygen[level=12]
ic2:oxygen[level=13]
ic2:oxygen[level=14]
ic2:oxygen[level=15]
ic2:heavy_water[level=0]
ic2:heavy_water[level=1]
ic2:heavy_water[level=2]
ic2:heavy_water[level=3]
ic2:heavy_water[level=4]
ic2:heavy_water[level=5]
ic2:heavy_water[level=6]
ic2:heavy_water[level=7]
ic2:heavy_water[level=8]
ic2:heavy_water[level=9]
ic2:heavy_water[level=10]
ic2:heavy_water[level=11]
ic2:heavy_water[level=12]
ic2:heavy_water[level=13]
ic2:heavy_water[level=14]
ic2:heavy_water[level=15]
sonarcore:reinforcedstoneblock
sonarcore:reinforcedstonestairs[facing=north,half=top,shape=straight]
sonarcore:reinforcedstonestairs[facing=north,half=top,shape=inner_left]
sonarcore:reinforcedstonestairs[facing=north,half=top,shape=inner_right]
sonarcore:reinforcedstonestairs[facing=north,half=top,shape=outer_left]
sonarcore:reinforcedstonestairs[facing=north,half=top,shape=outer_right]
sonarcore:reinforcedstonestairs[facing=north,half=bottom,shape=straight]
sonarcore:reinforcedstonestairs[facing=north,half=bottom,shape=inner_left]
sonarcore:reinforcedstonestairs[facing=north,half=bottom,shape=inner_right]
sonarcore:reinforcedstonestairs[facing=north,half=bottom,shape=outer_left]
sonarcore:reinforcedstonestairs[facing=north,half=bottom,shape=outer_right]
sonarcore:reinforcedstonestairs[facing=south,half=top,shape=straight]
sonarcore:reinforcedstonestairs[facing=south,half=top,shape=inner_left]
sonarcore:reinforcedstonestairs[facing=south,half=top,shape=inner_right]
sonarcore:reinforcedstonestairs[facing=south,half=top,shape=outer_left]
sonarcore:reinforcedstonestairs[facing=south,half=top,shape=outer_right]
sonarcore:reinforcedstonestairs[facing=south,half=bottom,shape=straight]
sonarcore:reinforcedstonestairs[facing=south,half=bottom,shape=inner_left]
sonarcore:reinforcedstonestairs[facing=south,half=bottom,shape=inner_right]
sonarcore:reinforcedstonestairs[facing=south,half=bottom,shape=outer_left]
sonarcore:reinforcedstonestairs[facing=south,half=bottom,shape=outer_right]
sonarcore:reinforcedstonestairs[facing=west,half=top,shape=straight]
sonarcore:reinforcedstonestairs[facing=west,half=top,shape=inner_left]
sonarcore:reinforcedstonestairs[facing=west,half=top,shape=inner_right]
sonarcore:reinforcedstonestairs[facing=west,half=top,shape=outer_left]
sonarcore:reinforcedstonestairs[facing=west,half=top,shape=outer_right]
sonarcore:reinforcedstonestairs[facing=west,half=bottom,shape=straight]
sonarcore:reinforcedstonestairs[facing=west,half=bottom,shape=inner_left]
sonarcore:reinforcedstonestairs[facing=west,half=bottom,shape=inner_right]
sonarcore:reinforcedstonestairs[facing=west,half=bottom,shape=outer_left]
sonarcore:reinforcedstonestairs[facing=west,half=bottom,shape=outer_right]
sonarcore:reinforcedstonestairs[facing=east,half=top,shape=straight]
sonarcore:reinforcedstonestairs[facing=east,half=top,shape=inner_left]
sonarcore:reinforcedstonestairs[facing=east,half=top,shape=inner_right]
sonarcore:reinforcedstonestairs[facing=east,half=top,shape=outer_left]
sonarcore:reinforcedstonestairs[facing=east,half=top,shape=outer_right]
sonarcore:reinforcedstonestairs[facing=east,half=bottom,shape=straight]
sonarcore:reinforcedstonestairs[facing=east,half=bottom,shape=inner_left]
sonarcore:reinforcedstonestairs[facing=east,half=bottom,shape=inner_right]
sonarcore:reinforcedstonestairs[facing=east,half=bottom,shape=outer_left]
sonarcore:reinforcedstonestairs[facing=east,half=bottom,shape=outer_right]
sonarcore:reinforcedstonefence[east=true,north=true,south=true,west=true]
sonarcore:reinforcedstonefence[east=true,north=true,south=true,west=false]
sonarcore:reinforcedstonefence[east=true,north=true,south=false,west=true]
sonarcore:reinforcedstonefence[east=true,north=true,south=false,west=false]
sonarcore:reinforcedstonefence[east=true,north=false,south=true,west=true]
sonarcore:reinforcedstonefence[east=true,north=false,south=true,west=false]
sonarcore:reinforcedstonefence[east=true,north=false,south=false,west=true]
sonarcore:reinforcedstonefence[east=true,north=false,south=false,west=false]
sonarcore:reinforcedstonefence[east=false,north=true,south=true,west=true]
sonarcore:reinforcedstonefence[east=false,north=true,south=true,west=false]
sonarcore:reinforcedstonefence[east=false,north=true,south=false,west=true]
sonarcore:reinforcedstonefence[east=false,north=true,south=false,west=false]
sonarcore:reinforcedstonefence[east=false,north=false,south=true,west=true]
sonarcore:reinforcedstonefence[east=false,north=false,south=true,west=false]
sonarcore:reinforcedstonefence[east=false,north=false,south=false,west=true]
sonarcore:reinforcedstonefence[east=false,north=false,south=false,west=false]
sonarcore:reinforcedstonegate[facing=north,in_wall=true,open=true,powered=true]
sonarcore:reinforcedstonegate[facing=north,in_wall=true,open=true,powered=false]
sonarcore:reinforcedstonegate[facing=north,in_wall=true,open=false,powered=true]
sonarcore:reinforcedstonegate[facing=north,in_wall=true,open=false,powered=false]
sonarcore:reinforcedstonegate[facing=north,in_wall=false,open=true,powered=true]
sonarcore:reinforcedstonegate[facing=north,in_wall=false,open=true,powered=false]
sonarcore:reinforcedstonegate[facing=north,in_wall=false,open=false,powered=true]
sonarcore:reinforcedstonegate[facing=north,in_wall=false,open=false,powered=false]
sonarcore:reinforcedstonegate[facing=south,in_wall=true,open=true,powered=true]
sonarcore:reinforcedstonegate[facing=south,in_wall=true,open=true,powered=false]
sonarcore:reinforcedstonegate[facing=south,in_wall=true,open=false,powered=true]
sonarcore:reinforcedstonegate[facing=south,in_wall=true,open=false,powered=false]
sonarcore:reinforcedstonegate[facing=south,in_wall=false,open=true,powered=true]
sonarcore:reinforcedstonegate[facing=south,in_wall=false,open=true,powered=false]
sonarcore:reinforcedstonegate[facing=south,in_wall=false,open=false,powered=true]
sonarcore:reinforcedstonegate[facing=south,in_wall=false,open=false,powered=false]
sonarcore:reinforcedstonegate[facing=west,in_wall=true,open=true,powered=true]
sonarcore:reinforcedstonegate[facing=west,in_wall=true,open=true,powered=false]
sonarcore:reinforcedstonegate[facing=west,in_wall=true,open=false,powered=true]
sonarcore:reinforcedstonegate[facing=west,in_wall=true,open=false,powered=false]
sonarcore:reinforcedstonegate[facing=west,in_wall=false,open=true,powered=true]
sonarcore:reinforcedstonegate[facing=west,in_wall=false,open=true,powered=false]
sonarcore:reinforcedstonegate[facing=west,in_wall=false,open=false,powered=true]
sonarcore:reinforcedstonegate[facing=west,in_wall=false,open=false,powered=false]
sonarcore:reinforcedstonegate[facing=east,in_wall=true,open=true,powered=true]
sonarcore:reinforcedstonegate[facing=east,in_wall=true,open=true,powered=false]
sonarcore:reinforcedstonegate[facing=east,in_wall=true,open=false,powered=true]
sonarcore:reinforcedstonegate[facing=east,in_wall=true,open=false,powered=false]
sonarcore:reinforcedstonegate[facing=east,in_wall=false,open=true,powered=true]
sonarcore:reinforcedstonegate[facing=east,in_wall=false,open=true,powered=false]
sonarcore:reinforcedstonegate[facing=east,in_wall=false,open=false,powered=true]
sonarcore:reinforcedstonegate[facing=east,in_wall=false,open=false,powered=false]
sonarcore:reinforcedstonebrick
sonarcore:reinforcedstonebrickstairs[facing=north,half=top,shape=straight]
sonarcore:reinforcedstonebrickstairs[facing=north,half=top,shape=inner_left]
sonarcore:reinforcedstonebrickstairs[facing=north,half=top,shape=inner_right]
sonarcore:reinforcedstonebrickstairs[facing=north,half=top,shape=outer_left]
sonarcore:reinforcedstonebrickstairs[facing=north,half=top,shape=outer_right]
sonarcore:reinforcedstonebrickstairs[facing=north,half=bottom,shape=straight]
sonarcore:reinforcedstonebrickstairs[facing=north,half=bottom,shape=inner_left]
sonarcore:reinforcedstonebrickstairs[facing=north,half=bottom,shape=inner_right]
sonarcore:reinforcedstonebrickstairs[facing=north,half=bottom,shape=outer_left]
sonarcore:reinforcedstonebrickstairs[facing=north,half=bottom,shape=outer_right]
sonarcore:reinforcedstonebrickstairs[facing=south,half=top,shape=straight]
sonarcore:reinforcedstonebrickstairs[facing=south,half=top,shape=inner_left]
sonarcore:reinforcedstonebrickstairs[facing=south,half=top,shape=inner_right]
sonarcore:reinforcedstonebrickstairs[facing=south,half=top,shape=outer_left]
sonarcore:reinforcedstonebrickstairs[facing=south,half=top,shape=outer_right]
sonarcore:reinforcedstonebrickstairs[facing=south,half=bottom,shape=straight]
sonarcore:reinforcedstonebrickstairs[facing=south,half=bottom,shape=inner_left]
sonarcore:reinforcedstonebrickstairs[facing=south,half=bottom,shape=inner_right]
sonarcore:reinforcedstonebrickstairs[facing=south,half=bottom,shape=outer_left]
sonarcore:reinforcedstonebrickstairs[facing=south,half=bottom,shape=outer_right]
sonarcore:reinforcedstonebrickstairs[facing=west,half=top,shape=straight]
sonarcore:reinforcedstonebrickstairs[facing=west,half=top,shape=inner_left]
sonarcore:reinforcedstonebrickstairs[facing=west,half=top,shape=inner_right]
sonarcore:reinforcedstonebrickstairs[facing=west,half=top,shape=outer_left]
sonarcore:reinforcedstonebrickstairs[facing=west,half=top,shape=outer_right]
sonarcore:reinforcedstonebrickstairs[facing=west,half=bottom,shape=straight]
sonarcore:reinforcedstonebrickstairs[facing=west,half=bottom,shape=inner_left]
sonarcore:reinforcedstonebrickstairs[facing=west,half=bottom,shape=inner_right]
sonarcore:reinforcedstonebrickstairs[facing=west,half=bottom,shape=outer_left]
sonarcore:reinforcedstonebrickstairs[facing=west,half=bottom,shape=outer_right]
sonarcore:reinforcedstonebrickstairs[facing=east,half=top,shape=straight]
sonarcore:reinforcedstonebrickstairs[facing=east,half=top,shape=inner_left]
sonarcore:reinforcedstonebrickstairs[facing=east,half=top,shape=inner_right]
sonarcore:reinforcedstonebrickstairs[facing=east,half=top,shape=outer_left]
sonarcore:reinforcedstonebrickstairs[facing=east,half=top,shape=outer_right]
sonarcore:reinforcedstonebrickstairs[facing=east,half=bottom,shape=straight]
sonarcore:reinforcedstonebrickstairs[facing=east,half=bottom,shape=inner_left]
sonarcore:reinforcedstonebrickstairs[facing=east,half=bottom,shape=inner_right]
sonarcore:reinforcedstonebrickstairs[facing=east,half=bottom,shape=outer_left]
sonarcore:reinforcedstonebrickstairs[facing=east,half=bottom,shape=outer_right]
sonarcore:reinforcedstonebrickfence[east=true,north=true,south=true,west=true]
sonarcore:reinforcedstonebrickfence[east=true,north=true,south=true,west=false]
sonarcore:reinforcedstonebrickfence[east=true,north=true,south=false,west=true]
sonarcore:reinforcedstonebrickfence[east=true,north=true,south=false,west=false]
sonarcore:reinforcedstonebrickfence[east=true,north=false,south=true,west=true]
sonarcore:reinforcedstonebrickfence[east=true,north=false,south=true,west=false]
sonarcore:reinforcedstonebrickfence[east=true,north=false,south=false,west=true]
sonarcore:reinforcedstonebrickfence[east=true,north=false,south=false,west=false]
sonarcore:reinforcedstonebrickfence[east=false,north=true,south=true,west=true]
sonarcore:reinforcedstonebrickfence[east=false,north=true,south=true,west=false]
sonarcore:reinforcedstonebrickfence[east=false,north=true,south=false,west=true]
sonarcore:reinforcedstonebrickfence[east=false,north=true,south=false,west=false]
sonarcore:reinforcedstonebrickfence[east=false,north=false,south=true,west=true]
sonarcore:reinforcedstonebrickfence[east=false,north=false,south=true,west=false]
sonarcore:reinforcedstonebrickfence[east=false,north=false,south=false,west=true]
sonarcore:reinforcedstonebrickfence[east=false,north=false,south=false,west=false]
sonarcore:reinforcedstonebrickgate[facing=north,in_wall=true,open=true,powered=true]
sonarcore:reinforcedstonebrickgate[facing=north,in_wall=true,open=true,powered=false]
sonarcore:reinforcedstonebrickgate[facing=north,in_wall=true,open=false,powered=true]
sonarcore:reinforcedstonebrickgate[facing=north,in_wall=true,open=false,powered=false]
sonarcore:reinforcedstonebrickgate[facing=north,in_wall=false,open=true,powered=true]
sonarcore:reinforcedstonebrickgate[facing=north,in_wall=false,open=true,powered=false]
sonarcore:reinforcedstonebrickgate[facing=north,in_wall=false,open=false,powered=true]
sonarcore:reinforcedstonebrickgate[facing=north,in_wall=false,open=false,powered=false]
sonarcore:reinforcedstonebrickgate[facing=south,in_wall=true,open=true,powered=true]
sonarcore:reinforcedstonebrickgate[facing=south,in_wall=true,open=true,powered=false]
sonarcore:reinforcedstonebrickgate[facing=south,in_wall=true,open=false,powered=true]
sonarcore:reinforcedstonebrickgate[facing=south,in_wall=true,open=false,powered=false]
sonarcore:reinforcedstonebrickgate[facing=south,in_wall=false,open=true,powered=true]
sonarcore:reinforcedstonebrickgate[facing=south,in_wall=false,open=true,powered=false]
sonarcore:reinforcedstonebrickgate[facing=south,in_wall=false,open=false,powered=true]
sonarcore:reinforcedstonebrickgate[facing=south,in_wall=false,open=false,powered=false]
sonarcore:reinforcedstonebrickgate[facing=west,in_wall=true,open=true,powered=true]
sonarcore:reinforcedstonebrickgate[facing=west,in_wall=true,open=true,powered=false]
sonarcore:reinforcedstonebrickgate[facing=west,in_wall=true,open=false,powered=true]
sonarcore:reinforcedstonebrickgate[facing=west,in_wall=true,open=false,powered=false]
sonarcore:reinforcedstonebrickgate[facing=west,in_wall=false,open=true,powered=true]
sonarcore:reinforcedstonebrickgate[facing=west,in_wall=false,open=true,powered=false]
sonarcore:reinforcedstonebrickgate[facing=west,in_wall=false,open=false,powered=true]
sonarcore:reinforcedstonebrickgate[facing=west,in_wall=false,open=false,powered=false]
sonarcore:reinforcedstonebrickgate[facing=east,in_wall=true,open=true,powered=true]
sonarcore:reinforcedstonebrickgate[facing=east,in_wall=true,open=true,powered=false]
sonarcore:reinforcedstonebrickgate[facing=east,in_wall=true,open=false,powered=true]
sonarcore:reinforcedstonebrickgate[facing=east,in_wall=true,open=false,powered=false]
sonarcore:reinforcedstonebrickgate[facing=east,in_wall=false,open=true,powered=true]
sonarcore:reinforcedstonebrickgate[facing=east,in_wall=false,open=true,powered=false]
sonarcore:reinforcedstonebrickgate[facing=east,in_wall=false,open=false,powered=true]
sonarcore:reinforcedstonebrickgate[facing=east,in_wall=false,open=false,powered=false]
sonarcore:reinforceddirtblock
sonarcore:reinforceddirtstairs[facing=north,half=top,shape=straight]
sonarcore:reinforceddirtstairs[facing=north,half=top,shape=inner_left]
sonarcore:reinforceddirtstairs[facing=north,half=top,shape=inner_right]
sonarcore:reinforceddirtstairs[facing=north,half=top,shape=outer_left]
sonarcore:reinforceddirtstairs[facing=north,half=top,shape=outer_right]
sonarcore:reinforceddirtstairs[facing=north,half=bottom,shape=straight]
sonarcore:reinforceddirtstairs[facing=north,half=bottom,shape=inner_left]
sonarcore:reinforceddirtstairs[facing=north,half=bottom,shape=inner_right]
sonarcore:reinforceddirtstairs[facing=north,half=bottom,shape=outer_left]
sonarcore:reinforceddirtstairs[facing=north,half=bottom,shape=outer_right]
sonarcore:reinforceddirtstairs[facing=south,half=top,shape=straight]
sonarcore:reinforceddirtstairs[facing=south,half=top,shape=inner_left]
sonarcore:reinforceddirtstairs[facing=south,half=top,shape=inner_right]
sonarcore:reinforceddirtstairs[facing=south,half=top,shape=outer_left]
sonarcore:reinforceddirtstairs[facing=south,half=top,shape=outer_right]
sonarcore:reinforceddirtstairs[facing=south,half=bottom,shape=straight]
sonarcore:reinforceddirtstairs[facing=south,half=bottom,shape=inner_left]
sonarcore:reinforceddirtstairs[facing=south,half=bottom,shape=inner_right]
sonarcore:reinforceddirtstairs[facing=south,half=bottom,shape=outer_left]
sonarcore:reinforceddirtstairs[facing=south,half=bottom,shape=outer_right]
sonarcore:reinforceddirtstairs[facing=west,half=top,shape=straight]
sonarcore:reinforceddirtstairs[facing=west,half=top,shape=inner_left]
sonarcore:reinforceddirtstairs[facing=west,half=top,shape=inner_right]
sonarcore:reinforceddirtstairs[facing=west,half=top,shape=outer_left]
sonarcore:reinforceddirtstairs[facing=west,half=top,shape=outer_right]
sonarcore:reinforceddirtstairs[facing=west,half=bottom,shape=straight]
sonarcore:reinforceddirtstairs[facing=west,half=bottom,shape=inner_left]
sonarcore:reinforceddirtstairs[facing=west,half=bottom,shape=inner_right]
sonarcore:reinforceddirtstairs[facing=west,half=bottom,shape=outer_left]
sonarcore:reinforceddirtstairs[facing=west,half=bottom,shape=outer_right]
sonarcore:reinforceddirtstairs[facing=east,half=top,shape=straight]
sonarcore:reinforceddirtstairs[facing=east,half=top,shape=inner_left]
sonarcore:reinforceddirtstairs[facing=east,half=top,shape=inner_right]
sonarcore:reinforceddirtstairs[facing=east,half=top,shape=outer_left]
sonarcore:reinforceddirtstairs[facing=east,half=top,shape=outer_right]
sonarcore:reinforceddirtstairs[facing=east,half=bottom,shape=straight]
sonarcore:reinforceddirtstairs[facing=east,half=bottom,shape=inner_left]
sonarcore:reinforceddirtstairs[facing=east,half=bottom,shape=inner_right]
sonarcore:reinforceddirtstairs[facing=east,half=bottom,shape=outer_left]
sonarcore:reinforceddirtstairs[facing=east,half=bottom,shape=outer_right]
sonarcore:reinforceddirtfence[east=true,north=true,south=true,west=true]
sonarcore:reinforceddirtfence[east=true,north=true,south=true,west=false]
sonarcore:reinforceddirtfence[east=true,north=true,south=false,west=true]
sonarcore:reinforceddirtfence[east=true,north=true,south=false,west=false]
sonarcore:reinforceddirtfence[east=true,north=false,south=true,west=true]
sonarcore:reinforceddirtfence[east=true,north=false,south=true,west=false]
sonarcore:reinforceddirtfence[east=true,north=false,south=false,west=true]
sonarcore:reinforceddirtfence[east=true,north=false,south=false,west=false]
sonarcore:reinforceddirtfence[east=false,north=true,south=true,west=true]
sonarcore:reinforceddirtfence[east=false,north=true,south=true,west=false]
sonarcore:reinforceddirtfence[east=false,north=true,south=false,west=true]
sonarcore:reinforceddirtfence[east=false,north=true,south=false,west=false]
sonarcore:reinforceddirtfence[east=false,north=false,south=true,west=true]
sonarcore:reinforceddirtfence[east=false,north=false,south=true,west=false]
sonarcore:reinforceddirtfence[east=false,north=false,south=false,west=true]
sonarcore:reinforceddirtfence[east=false,north=false,south=false,west=false]
sonarcore:reinforceddirtgate[facing=north,in_wall=true,open=true,powered=true]
sonarcore:reinforceddirtgate[facing=north,in_wall=true,open=true,powered=false]
sonarcore:reinforceddirtgate[facing=north,in_wall=true,open=false,powered=true]
sonarcore:reinforceddirtgate[facing=north,in_wall=true,open=false,powered=false]
sonarcore:reinforceddirtgate[facing=north,in_wall=false,open=true,powered=true]
sonarcore:reinforceddirtgate[facing=north,in_wall=false,open=true,powered=false]
sonarcore:reinforceddirtgate[facing=north,in_wall=false,open=false,powered=true]
sonarcore:reinforceddirtgate[facing=north,in_wall=false,open=false,powered=false]
sonarcore:reinforceddirtgate[facing=south,in_wall=true,open=true,powered=true]
sonarcore:reinforceddirtgate[facing=south,in_wall=true,open=true,powered=false]
sonarcore:reinforceddirtgate[facing=south,in_wall=true,open=false,powered=true]
sonarcore:reinforceddirtgate[facing=south,in_wall=true,open=false,powered=false]
sonarcore:reinforceddirtgate[facing=south,in_wall=false,open=true,powered=true]
sonarcore:reinforceddirtgate[facing=south,in_wall=false,open=true,powered=false]
sonarcore:reinforceddirtgate[facing=south,in_wall=false,open=false,powered=true]
sonarcore:reinforceddirtgate[facing=south,in_wall=false,open=false,powered=false]
sonarcore:reinforceddirtgate[facing=west,in_wall=true,open=true,powered=true]
sonarcore:reinforceddirtgate[facing=west,in_wall=true,open=true,powered=false]
sonarcore:reinforceddirtgate[facing=west,in_wall=true,open=false,powered=true]
sonarcore:reinforceddirtgate[facing=west,in_wall=true,open=false,powered=false]
sonarcore:reinforceddirtgate[facing=west,in_wall=false,open=true,powered=true]
sonarcore:reinforceddirtgate[facing=west,in_wall=false,open=true,powered=false]
sonarcore:reinforceddirtgate[facing=west,in_wall=false,open=false,powered=true]
sonarcore:reinforceddirtgate[facing=west,in_wall=false,open=false,powered=false]
sonarcore:reinforceddirtgate[facing=east,in_wall=true,open=true,powered=true]
sonarcore:reinforceddirtgate[facing=east,in_wall=true,open=true,powered=false]
sonarcore:reinforceddirtgate[facing=east,in_wall=true,open=false,powered=true]
sonarcore:reinforceddirtgate[facing=east,in_wall=true,open=false,powered=false]
sonarcore:reinforceddirtgate[facing=east,in_wall=false,open=true,powered=true]
sonarcore:reinforceddirtgate[facing=east,in_wall=false,open=true,powered=false]
sonarcore:reinforceddirtgate[facing=east,in_wall=false,open=false,powered=true]
sonarcore:reinforceddirtgate[facing=east,in_wall=false,open=false,powered=false]
sonarcore:reinforceddirtbrick
sonarcore:reinforceddirtbrickstairs[facing=north,half=top,shape=straight]
sonarcore:reinforceddirtbrickstairs[facing=north,half=top,shape=inner_left]
sonarcore:reinforceddirtbrickstairs[facing=north,half=top,shape=inner_right]
sonarcore:reinforceddirtbrickstairs[facing=north,half=top,shape=outer_left]
sonarcore:reinforceddirtbrickstairs[facing=north,half=top,shape=outer_right]
sonarcore:reinforceddirtbrickstairs[facing=north,half=bottom,shape=straight]
sonarcore:reinforceddirtbrickstairs[facing=north,half=bottom,shape=inner_left]
sonarcore:reinforceddirtbrickstairs[facing=north,half=bottom,shape=inner_right]
sonarcore:reinforceddirtbrickstairs[facing=north,half=bottom,shape=outer_left]
sonarcore:reinforceddirtbrickstairs[facing=north,half=bottom,shape=outer_right]
sonarcore:reinforceddirtbrickstairs[facing=south,half=top,shape=straight]
sonarcore:reinforceddirtbrickstairs[facing=south,half=top,shape=inner_left]
sonarcore:reinforceddirtbrickstairs[facing=south,half=top,shape=inner_right]
sonarcore:reinforceddirtbrickstairs[facing=south,half=top,shape=outer_left]
sonarcore:reinforceddirtbrickstairs[facing=south,half=top,shape=outer_right]
sonarcore:reinforceddirtbrickstairs[facing=south,half=bottom,shape=straight]
sonarcore:reinforceddirtbrickstairs[facing=south,half=bottom,shape=inner_left]
sonarcore:reinforceddirtbrickstairs[facing=south,half=bottom,shape=inner_right]
sonarcore:reinforceddirtbrickstairs[facing=south,half=bottom,shape=outer_left]
sonarcore:reinforceddirtbrickstairs[facing=south,half=bottom,shape=outer_right]
sonarcore:reinforceddirtbrickstairs[facing=west,half=top,shape=straight]
sonarcore:reinforceddirtbrickstairs[facing=west,half=top,shape=inner_left]
sonarcore:reinforceddirtbrickstairs[facing=west,half=top,shape=inner_right]
sonarcore:reinforceddirtbrickstairs[facing=west,half=top,shape=outer_left]
sonarcore:reinforceddirtbrickstairs[facing=west,half=top,shape=outer_right]
sonarcore:reinforceddirtbrickstairs[facing=west,half=bottom,shape=straight]
sonarcore:reinforceddirtbrickstairs[facing=west,half=bottom,shape=inner_left]
sonarcore:reinforceddirtbrickstairs[facing=west,half=bottom,shape=inner_right]
sonarcore:reinforceddirtbrickstairs[facing=west,half=bottom,shape=outer_left]
sonarcore:reinforceddirtbrickstairs[facing=west,half=bottom,shape=outer_right]
sonarcore:reinforceddirtbrickstairs[facing=east,half=top,shape=straight]
sonarcore:reinforceddirtbrickstairs[facing=east,half=top,shape=inner_left]
sonarcore:reinforceddirtbrickstairs[facing=east,half=top,shape=inner_right]
sonarcore:reinforceddirtbrickstairs[facing=east,half=top,shape=outer_left]
sonarcore:reinforceddirtbrickstairs[facing=east,half=top,shape=outer_right]
sonarcore:reinforceddirtbrickstairs[facing=east,half=bottom,shape=straight]
sonarcore:reinforceddirtbrickstairs[facing=east,half=bottom,shape=inner_left]
sonarcore:reinforceddirtbrickstairs[facing=east,half=bottom,shape=inner_right]
sonarcore:reinforceddirtbrickstairs[facing=east,half=bottom,shape=outer_left]
sonarcore:reinforceddirtbrickstairs[facing=east,half=bottom,shape=outer_right]
sonarcore:reinforceddirtbrickfence[east=true,north=true,south=true,west=true]
sonarcore:reinforceddirtbrickfence[east=true,north=true,south=true,west=false]
sonarcore:reinforceddirtbrickfence[east=true,north=true,south=false,west=true]
sonarcore:reinforceddirtbrickfence[east=true,north=true,south=false,west=false]
sonarcore:reinforceddirtbrickfence[east=true,north=false,south=true,west=true]
sonarcore:reinforceddirtbrickfence[east=true,north=false,south=true,west=false]
sonarcore:reinforceddirtbrickfence[east=true,north=false,south=false,west=true]
sonarcore:reinforceddirtbrickfence[east=true,north=false,south=false,west=false]
sonarcore:reinforceddirtbrickfence[east=false,north=true,south=true,west=true]
sonarcore:reinforceddirtbrickfence[east=false,north=true,south=true,west=false]
sonarcore:reinforceddirtbrickfence[east=false,north=true,south=false,west=true]
sonarcore:reinforceddirtbrickfence[east=false,north=true,south=false,west=false]
sonarcore:reinforceddirtbrickfence[east=false,north=false,south=true,west=true]
sonarcore:reinforceddirtbrickfence[east=false,north=false,south=true,west=false]
sonarcore:reinforceddirtbrickfence[east=false,north=false,south=false,west=true]
sonarcore:reinforceddirtbrickfence[east=false,north=false,south=false,west=false]
sonarcore:reinforceddirtbrickgate[facing=north,in_wall=true,open=true,powered=true]
sonarcore:reinforceddirtbrickgate[facing=north,in_wall=true,open=true,powered=false]
sonarcore:reinforceddirtbrickgate[facing=north,in_wall=true,open=false,powered=true]
sonarcore:reinforceddirtbrickgate[facing=north,in_wall=true,open=false,powered=false]
sonarcore:reinforceddirtbrickgate[facing=north,in_wall=false,open=true,powered=true]
sonarcore:reinforceddirtbrickgate[facing=north,in_wall=false,open=true,powered=false]
sonarcore:reinforceddirtbrickgate[facing=north,in_wall=false,open=false,powered=true]
sonarcore:reinforceddirtbrickgate[facing=north,in_wall=false,open=false,powered=false]
sonarcore:reinforceddirtbrickgate[facing=south,in_wall=true,open=true,powered=true]
sonarcore:reinforceddirtbrickgate[facing=south,in_wall=true,open=true,powered=false]
sonarcore:reinforceddirtbrickgate[facing=south,in_wall=true,open=false,powered=true]
sonarcore:reinforceddirtbrickgate[facing=south,in_wall=true,open=false,powered=false]
sonarcore:reinforceddirtbrickgate[facing=south,in_wall=false,open=true,powered=true]
sonarcore:reinforceddirtbrickgate[facing=south,in_wall=false,open=true,powered=false]
sonarcore:reinforceddirtbrickgate[facing=south,in_wall=false,open=false,powered=true]
sonarcore:reinforceddirtbrickgate[facing=south,in_wall=false,open=false,powered=false]
sonarcore:reinforceddirtbrickgate[facing=west,in_wall=true,open=true,powered=true]
sonarcore:reinforceddirtbrickgate[facing=west,in_wall=true,open=true,powered=false]
sonarcore:reinforceddirtbrickgate[facing=west,in_wall=true,open=false,powered=true]
sonarcore:reinforceddirtbrickgate[facing=west,in_wall=true,open=false,powered=false]
sonarcore:reinforceddirtbrickgate[facing=west,in_wall=false,open=true,powered=true]
sonarcore:reinforceddirtbrickgate[facing=west,in_wall=false,open=true,powered=false]
sonarcore:reinforceddirtbrickgate[facing=west,in_wall=false,open=false,powered=true]
sonarcore:reinforceddirtbrickgate[facing=west,in_wall=false,open=false,powered=false]
sonarcore:reinforceddirtbrickgate[facing=east,in_wall=true,open=true,powered=true]
sonarcore:reinforceddirtbrickgate[facing=east,in_wall=true,open=true,powered=false]
sonarcore:reinforceddirtbrickgate[facing=east,in_wall=true,open=false,powered=true]
sonarcore:reinforceddirtbrickgate[facing=east,in_wall=true,open=false,powered=false]
sonarcore:reinforceddirtbrickgate[facing=east,in_wall=false,open=true,powered=true]
sonarcore:reinforceddirtbrickgate[facing=east,in_wall=false,open=true,powered=false]
sonarcore:reinforceddirtbrickgate[facing=east,in_wall=false,open=false,powered=true]
sonarcore:reinforceddirtbrickgate[facing=east,in_wall=false,open=false,powered=false]
sonarcore:stablestone_normal[down=true,east=true,north=true,south=true,up=true,west=true]
sonarcore:stablestone_normal[down=true,east=true,north=true,south=true,up=true,west=false]
sonarcore:stablestone_normal[down=true,east=true,north=true,south=true,up=false,west=true]
sonarcore:stablestone_normal[down=true,east=true,north=true,south=true,up=false,west=false]
sonarcore:stablestone_normal[down=true,east=true,north=true,south=false,up=true,west=true]
sonarcore:stablestone_normal[down=true,east=true,north=true,south=false,up=true,west=false]
sonarcore:stablestone_normal[down=true,east=true,north=true,south=false,up=false,west=true]
sonarcore:stablestone_normal[down=true,east=true,north=true,south=false,up=false,west=false]
sonarcore:stablestone_normal[down=true,east=true,north=false,south=true,up=true,west=true]
sonarcore:stablestone_normal[down=true,east=true,north=false,south=true,up=true,west=false]
sonarcore:stablestone_normal[down=true,east=true,north=false,south=true,up=false,west=true]
sonarcore:stablestone_normal[down=true,east=true,north=false,south=true,up=false,west=false]
sonarcore:stablestone_normal[down=true,east=true,north=false,south=false,up=true,west=true]
sonarcore:stablestone_normal[down=true,east=true,north=false,south=false,up=true,west=false]
sonarcore:stablestone_normal[down=true,east=true,north=false,south=false,up=false,west=true]
sonarcore:stablestone_normal[down=true,east=true,north=false,south=false,up=false,west=false]
sonarcore:stablestone_normal[down=true,east=false,north=true,south=true,up=true,west=true]
sonarcore:stablestone_normal[down=true,east=false,north=true,south=true,up=true,west=false]
sonarcore:stablestone_normal[down=true,east=false,north=true,south=true,up=false,west=true]
sonarcore:stablestone_normal[down=true,east=false,north=true,south=true,up=false,west=false]
sonarcore:stablestone_normal[down=true,east=false,north=true,south=false,up=true,west=true]
sonarcore:stablestone_normal[down=true,east=false,north=true,south=false,up=true,west=false]
sonarcore:stablestone_normal[down=true,east=false,north=true,south=false,up=false,west=true]
sonarcore:stablestone_normal[down=true,east=false,north=true,south=false,up=false,west=false]
sonarcore:stablestone_normal[down=true,east=false,north=false,south=true,up=true,west=true]
sonarcore:stablestone_normal[down=true,east=false,north=false,south=true,up=true,west=false]
sonarcore:stablestone_normal[down=true,east=false,north=false,south=true,up=false,west=true]
sonarcore:stablestone_normal[down=true,east=false,north=false,south=true,up=false,west=false]
sonarcore:stablestone_normal[down=true,east=false,north=false,south=false,up=true,west=true]
sonarcore:stablestone_normal[down=true,east=false,north=false,south=false,up=true,west=false]
sonarcore:stablestone_normal[down=true,east=false,north=false,south=false,up=false,west=true]
sonarcore:stablestone_normal[down=true,east=false,north=false,south=false,up=false,west=false]
sonarcore:stablestone_normal[down=false,east=true,north=true,south=true,up=true,west=true]
sonarcore:stablestone_normal[down=false,east=true,north=true,south=true,up=true,west=false]
sonarcore:stablestone_normal[down=false,east=true,north=true,south=true,up=false,west=true]
sonarcore:stablestone_normal[down=false,east=true,north=true,south=true,up=false,west=false]
sonarcore:stablestone_normal[down=false,east=true,north=true,south=false,up=true,west=true]
sonarcore:stablestone_normal[down=false,east=true,north=true,south=false,up=true,west=false]
sonarcore:stablestone_normal[down=false,east=true,north=true,south=false,up=false,west=true]
sonarcore:stablestone_normal[down=false,east=true,north=true,south=false,up=false,west=false]
sonarcore:stablestone_normal[down=false,east=true,north=false,south=true,up=true,west=true]
sonarcore:stablestone_normal[down=false,east=true,north=false,south=true,up=true,west=false]
sonarcore:stablestone_normal[down=false,east=true,north=false,south=true,up=false,west=true]
sonarcore:stablestone_normal[down=false,east=true,north=false,south=true,up=false,west=false]
sonarcore:stablestone_normal[down=false,east=true,north=false,south=false,up=true,west=true]
sonarcore:stablestone_normal[down=false,east=true,north=false,south=false,up=true,west=false]
sonarcore:stablestone_normal[down=false,east=true,north=false,south=false,up=false,west=true]
sonarcore:stablestone_normal[down=false,east=true,north=false,south=false,up=false,west=false]
sonarcore:stablestone_normal[down=false,east=false,north=true,south=true,up=true,west=true]
sonarcore:stablestone_normal[down=false,east=false,north=true,south=true,up=true,west=false]
sonarcore:stablestone_normal[down=false,east=false,north=true,south=true,up=false,west=true]
sonarcore:stablestone_normal[down=false,east=false,north=true,south=true,up=false,west=false]
sonarcore:stablestone_normal[down=false,east=false,north=true,south=false,up=true,west=true]
sonarcore:stablestone_normal[down=false,east=false,north=true,south=false,up=true,west=false]
sonarcore:stablestone_normal[down=false,east=false,north=true,south=false,up=false,west=true]
sonarcore:stablestone_normal[down=false,east=false,north=true,south=false,up=false,west=false]
sonarcore:stablestone_normal[down=false,east=false,north=false,south=true,up=true,west=true]
sonarcore:stablestone_normal[down=false,east=false,north=false,south=true,up=true,west=false]
sonarcore:stablestone_normal[down=false,east=false,north=false,south=true,up=false,west=true]
sonarcore:stablestone_normal[down=false,east=false,north=false,south=true,up=false,west=false]
sonarcore:stablestone_normal[down=false,east=false,north=false,south=false,up=true,west=true]
sonarcore:stablestone_normal[down=false,east=false,north=false,south=false,up=true,west=false]
sonarcore:stablestone_normal[down=false,east=false,north=false,south=false,up=false,west=true]
sonarcore:stablestone_normal[down=false,east=false,north=false,south=false,up=false,west=false]
sonarcore:stablestonerimmed_normal[down=true,east=true,north=true,south=true,up=true,west=true]
sonarcore:stablestonerimmed_normal[down=true,east=true,north=true,south=true,up=true,west=false]
sonarcore:stablestonerimmed_normal[down=true,east=true,north=true,south=true,up=false,west=true]
sonarcore:stablestonerimmed_normal[down=true,east=true,north=true,south=true,up=false,west=false]
sonarcore:stablestonerimmed_normal[down=true,east=true,north=true,south=false,up=true,west=true]
sonarcore:stablestonerimmed_normal[down=true,east=true,north=true,south=false,up=true,west=false]
sonarcore:stablestonerimmed_normal[down=true,east=true,north=true,south=false,up=false,west=true]
sonarcore:stablestonerimmed_normal[down=true,east=true,north=true,south=false,up=false,west=false]
sonarcore:stablestonerimmed_normal[down=true,east=true,north=false,south=true,up=true,west=true]
sonarcore:stablestonerimmed_normal[down=true,east=true,north=false,south=true,up=true,west=false]
sonarcore:stablestonerimmed_normal[down=true,east=true,north=false,south=true,up=false,west=true]
sonarcore:stablestonerimmed_normal[down=true,east=true,north=false,south=true,up=false,west=false]
sonarcore:stablestonerimmed_normal[down=true,east=true,north=false,south=false,up=true,west=true]
sonarcore:stablestonerimmed_normal[down=true,east=true,north=false,south=false,up=true,west=false]
sonarcore:stablestonerimmed_normal[down=true,east=true,north=false,south=false,up=false,west=true]
sonarcore:stablestonerimmed_normal[down=true,east=true,north=false,south=false,up=false,west=false]
sonarcore:stablestonerimmed_normal[down=true,east=false,north=true,south=true,up=true,west=true]
sonarcore:stablestonerimmed_normal[down=true,east=false,north=true,south=true,up=true,west=false]
sonarcore:stablestonerimmed_normal[down=true,east=false,north=true,south=true,up=false,west=true]
sonarcore:stablestonerimmed_normal[down=true,east=false,north=true,south=true,up=false,west=false]
sonarcore:stablestonerimmed_normal[down=true,east=false,north=true,south=false,up=true,west=true]
sonarcore:stablestonerimmed_normal[down=true,east=false,north=true,south=false,up=true,west=false]
sonarcore:stablestonerimmed_normal[down=true,east=false,north=true,south=false,up=false,west=true]
sonarcore:stablestonerimmed_normal[down=true,east=false,north=true,south=false,up=false,west=false]
sonarcore:stablestonerimmed_normal[down=true,east=false,north=false,south=true,up=true,west=true]
sonarcore:stablestonerimmed_normal[down=true,east=false,north=false,south=true,up=true,west=false]
sonarcore:stablestonerimmed_normal[down=true,east=false,north=false,south=true,up=false,west=true]
sonarcore:stablestonerimmed_normal[down=true,east=false,north=false,south=true,up=false,west=false]
sonarcore:stablestonerimmed_normal[down=true,east=false,north=false,south=false,up=true,west=true]
sonarcore:stablestonerimmed_normal[down=true,east=false,north=false,south=false,up=true,west=false]
sonarcore:stablestonerimmed_normal[down=true,east=false,north=false,south=false,up=false,west=true]
sonarcore:stablestonerimmed_normal[down=true,east=false,north=false,south=false,up=false,west=false]
sonarcore:stablestonerimmed_normal[down=false,east=true,north=true,south=true,up=true,west=true]
sonarcore:stablestonerimmed_normal[down=false,east=true,north=true,south=true,up=true,west=false]
sonarcore:stablestonerimmed_normal[down=false,east=true,north=true,south=true,up=false,west=true]
sonarcore:stablestonerimmed_normal[down=false,east=true,north=true,south=true,up=false,west=false]
sonarcore:stablestonerimmed_normal[down=false,east=true,north=true,south=false,up=true,west=true]
sonarcore:stablestonerimmed_normal[down=false,east=true,north=true,south=false,up=true,west=false]
sonarcore:stablestonerimmed_normal[down=false,east=true,north=true,south=false,up=false,west=true]
sonarcore:stablestonerimmed_normal[down=false,east=true,north=true,south=false,up=false,west=false]
sonarcore:stablestonerimmed_normal[down=false,east=true,north=false,south=true,up=true,west=true]
sonarcore:stablestonerimmed_normal[down=false,east=true,north=false,south=true,up=true,west=false]
sonarcore:stablestonerimmed_normal[down=false,east=true,north=false,south=true,up=false,west=true]
sonarcore:stablestonerimmed_normal[down=false,east=true,north=false,south=true,up=false,west=false]
sonarcore:stablestonerimmed_normal[down=false,east=true,north=false,south=false,up=true,west=true]
sonarcore:stablestonerimmed_normal[down=false,east=true,north=false,south=false,up=true,west=false]
sonarcore:stablestonerimmed_normal[down=false,east=true,north=false,south=false,up=false,west=true]
sonarcore:stablestonerimmed_normal[down=false,east=true,north=false,south=false,up=false,west=false]
sonarcore:stablestonerimmed_normal[down=false,east=false,north=true,south=true,up=true,west=true]
sonarcore:stablestonerimmed_normal[down=false,east=false,north=true,south=true,up=true,west=false]
sonarcore:stablestonerimmed_normal[down=false,east=false,north=true,south=true,up=false,west=true]
sonarcore:stablestonerimmed_normal[down=false,east=false,north=true,south=true,up=false,west=false]
sonarcore:stablestonerimmed_normal[down=false,east=false,north=true,south=false,up=true,west=true]
sonarcore:stablestonerimmed_normal[down=false,east=false,north=true,south=false,up=true,west=false]
sonarcore:stablestonerimmed_normal[down=false,east=false,north=true,south=false,up=false,west=true]
sonarcore:stablestonerimmed_normal[down=false,east=false,north=true,south=false,up=false,west=false]
sonarcore:stablestonerimmed_normal[down=false,east=false,north=false,south=true,up=true,west=true]
sonarcore:stablestonerimmed_normal[down=false,east=false,north=false,south=true,up=true,west=false]
sonarcore:stablestonerimmed_normal[down=false,east=false,north=false,south=true,up=false,west=true]
sonarcore:stablestonerimmed_normal[down=false,east=false,north=false,south=true,up=false,west=false]
sonarcore:stablestonerimmed_normal[down=false,east=false,north=false,south=false,up=true,west=true]
sonarcore:stablestonerimmed_normal[down=false,east=false,north=false,south=false,up=true,west=false]
sonarcore:stablestonerimmed_normal[down=false,east=false,north=false,south=false,up=false,west=true]
sonarcore:stablestonerimmed_normal[down=false,east=false,north=false,south=false,up=false,west=false]
sonarcore:stablestoneblackrimmed_normal[down=true,east=true,north=true,south=true,up=true,west=true]
sonarcore:stablestoneblackrimmed_normal[down=true,east=true,north=true,south=true,up=true,west=false]
sonarcore:stablestoneblackrimmed_normal[down=true,east=true,north=true,south=true,up=false,west=true]
sonarcore:stablestoneblackrimmed_normal[down=true,east=true,north=true,south=true,up=false,west=false]
sonarcore:stablestoneblackrimmed_normal[down=true,east=true,north=true,south=false,up=true,west=true]
sonarcore:stablestoneblackrimmed_normal[down=true,east=true,north=true,south=false,up=true,west=false]
sonarcore:stablestoneblackrimmed_normal[down=true,east=true,north=true,south=false,up=false,west=true]
sonarcore:stablestoneblackrimmed_normal[down=true,east=true,north=true,south=false,up=false,west=false]
sonarcore:stablestoneblackrimmed_normal[down=true,east=true,north=false,south=true,up=true,west=true]
sonarcore:stablestoneblackrimmed_normal[down=true,east=true,north=false,south=true,up=true,west=false]
sonarcore:stablestoneblackrimmed_normal[down=true,east=true,north=false,south=true,up=false,west=true]
sonarcore:stablestoneblackrimmed_normal[down=true,east=true,north=false,south=true,up=false,west=false]
sonarcore:stablestoneblackrimmed_normal[down=true,east=true,north=false,south=false,up=true,west=true]
sonarcore:stablestoneblackrimmed_normal[down=true,east=true,north=false,south=false,up=true,west=false]
sonarcore:stablestoneblackrimmed_normal[down=true,east=true,north=false,south=false,up=false,west=true]
sonarcore:stablestoneblackrimmed_normal[down=true,east=true,north=false,south=false,up=false,west=false]
sonarcore:stablestoneblackrimmed_normal[down=true,east=false,north=true,south=true,up=true,west=true]
sonarcore:stablestoneblackrimmed_normal[down=true,east=false,north=true,south=true,up=true,west=false]
sonarcore:stablestoneblackrimmed_normal[down=true,east=false,north=true,south=true,up=false,west=true]
sonarcore:stablestoneblackrimmed_normal[down=true,east=false,north=true,south=true,up=false,west=false]
sonarcore:stablestoneblackrimmed_normal[down=true,east=false,north=true,south=false,up=true,west=true]
sonarcore:stablestoneblackrimmed_normal[down=true,east=false,north=true,south=false,up=true,west=false]
sonarcore:stablestoneblackrimmed_normal[down=true,east=false,north=true,south=false,up=false,west=true]
sonarcore:stablestoneblackrimmed_normal[down=true,east=false,north=true,south=false,up=false,west=false]
sonarcore:stablestoneblackrimmed_normal[down=true,east=false,north=false,south=true,up=true,west=true]
sonarcore:stablestoneblackrimmed_normal[down=true,east=false,north=false,south=true,up=true,west=false]
sonarcore:stablestoneblackrimmed_normal[down=true,east=false,north=false,south=true,up=false,west=true]
sonarcore:stablestoneblackrimmed_normal[down=true,east=false,north=false,south=true,up=false,west=false]
sonarcore:stablestoneblackrimmed_normal[down=true,east=false,north=false,south=false,up=true,west=true]
sonarcore:stablestoneblackrimmed_normal[down=true,east=false,north=false,south=false,up=true,west=false]
sonarcore:stablestoneblackrimmed_normal[down=true,east=false,north=false,south=false,up=false,west=true]
sonarcore:stablestoneblackrimmed_normal[down=true,east=false,north=false,south=false,up=false,west=false]
sonarcore:stablestoneblackrimmed_normal[down=false,east=true,north=true,south=true,up=true,west=true]
sonarcore:stablestoneblackrimmed_normal[down=false,east=true,north=true,south=true,up=true,west=false]
sonarcore:stablestoneblackrimmed_normal[down=false,east=true,north=true,south=true,up=false,west=true]
sonarcore:stablestoneblackrimmed_normal[down=false,east=true,north=true,south=true,up=false,west=false]
sonarcore:stablestoneblackrimmed_normal[down=false,east=true,north=true,south=false,up=true,west=true]
sonarcore:stablestoneblackrimmed_normal[down=false,east=true,north=true,south=false,up=true,west=false]
sonarcore:stablestoneblackrimmed_normal[down=false,east=true,north=true,south=false,up=false,west=true]
sonarcore:stablestoneblackrimmed_normal[down=false,east=true,north=true,south=false,up=false,west=false]
sonarcore:stablestoneblackrimmed_normal[down=false,east=true,north=false,south=true,up=true,west=true]
sonarcore:stablestoneblackrimmed_normal[down=false,east=true,north=false,south=true,up=true,west=false]
sonarcore:stablestoneblackrimmed_normal[down=false,east=true,north=false,south=true,up=false,west=true]
sonarcore:stablestoneblackrimmed_normal[down=false,east=true,north=false,south=true,up=false,west=false]
sonarcore:stablestoneblackrimmed_normal[down=false,east=true,north=false,south=false,up=true,west=true]
sonarcore:stablestoneblackrimmed_normal[down=false,east=true,north=false,south=false,up=true,west=false]
sonarcore:stablestoneblackrimmed_normal[down=false,east=true,north=false,south=false,up=false,west=true]
sonarcore:stablestoneblackrimmed_normal[down=false,east=true,north=false,south=false,up=false,west=false]
sonarcore:stablestoneblackrimmed_normal[down=false,east=false,north=true,south=true,up=true,west=true]
sonarcore:stablestoneblackrimmed_normal[down=false,east=false,north=true,south=true,up=true,west=false]
sonarcore:stablestoneblackrimmed_normal[down=false,east=false,north=true,south=true,up=false,west=true]
sonarcore:stablestoneblackrimmed_normal[down=false,east=false,north=true,south=true,up=false,west=false]
sonarcore:stablestoneblackrimmed_normal[down=false,east=false,north=true,south=false,up=true,west=true]
sonarcore:stablestoneblackrimmed_normal[down=false,east=false,north=true,south=false,up=true,west=false]
sonarcore:stablestoneblackrimmed_normal[down=false,east=false,north=true,south=false,up=false,west=true]
sonarcore:stablestoneblackrimmed_normal[down=false,east=false,north=true,south=false,up=false,west=false]
sonarcore:stablestoneblackrimmed_normal[down=false,east=false,north=false,south=true,up=true,west=true]
sonarcore:stablestoneblackrimmed_normal[down=false,east=false,north=false,south=true,up=true,west=false]
sonarcore:stablestoneblackrimmed_normal[down=false,east=false,north=false,south=true,up=false,west=true]
sonarcore:stablestoneblackrimmed_normal[down=false,east=false,north=false,south=true,up=false,west=false]
sonarcore:stablestoneblackrimmed_normal[down=false,east=false,north=false,south=false,up=true,west=true]
sonarcore:stablestoneblackrimmed_normal[down=false,east=false,north=false,south=false,up=true,west=false]
sonarcore:stablestoneblackrimmed_normal[down=false,east=false,north=false,south=false,up=false,west=true]
sonarcore:stablestoneblackrimmed_normal[down=false,east=false,north=false,south=false,up=false,west=false]
sonarcore:stablestone_black[down=true,east=true,north=true,south=true,up=true,west=true]
sonarcore:stablestone_black[down=true,east=true,north=true,south=true,up=true,west=false]
sonarcore:stablestone_black[down=true,east=true,north=true,south=true,up=false,west=true]
sonarcore:stablestone_black[down=true,east=true,north=true,south=true,up=false,west=false]
sonarcore:stablestone_black[down=true,east=true,north=true,south=false,up=true,west=true]
sonarcore:stablestone_black[down=true,east=true,north=true,south=false,up=true,west=false]
sonarcore:stablestone_black[down=true,east=true,north=true,south=false,up=false,west=true]
sonarcore:stablestone_black[down=true,east=true,north=true,south=false,up=false,west=false]
sonarcore:stablestone_black[down=true,east=true,north=false,south=true,up=true,west=true]
sonarcore:stablestone_black[down=true,east=true,north=false,south=true,up=true,west=false]
sonarcore:stablestone_black[down=true,east=true,north=false,south=true,up=false,west=true]
sonarcore:stablestone_black[down=true,east=true,north=false,south=true,up=false,west=false]
sonarcore:stablestone_black[down=true,east=true,north=false,south=false,up=true,west=true]
sonarcore:stablestone_black[down=true,east=true,north=false,south=false,up=true,west=false]
sonarcore:stablestone_black[down=true,east=true,north=false,south=false,up=false,west=true]
sonarcore:stablestone_black[down=true,east=true,north=false,south=false,up=false,west=false]
sonarcore:stablestone_black[down=true,east=false,north=true,south=true,up=true,west=true]
sonarcore:stablestone_black[down=true,east=false,north=true,south=true,up=true,west=false]
sonarcore:stablestone_black[down=true,east=false,north=true,south=true,up=false,west=true]
sonarcore:stablestone_black[down=true,east=false,north=true,south=true,up=false,west=false]
sonarcore:stablestone_black[down=true,east=false,north=true,south=false,up=true,west=true]
sonarcore:stablestone_black[down=true,east=false,north=true,south=false,up=true,west=false]
sonarcore:stablestone_black[down=true,east=false,north=true,south=false,up=false,west=true]
sonarcore:stablestone_black[down=true,east=false,north=true,south=false,up=false,west=false]
sonarcore:stablestone_black[down=true,east=false,north=false,south=true,up=true,west=true]
sonarcore:stablestone_black[down=true,east=false,north=false,south=true,up=true,west=false]
sonarcore:stablestone_black[down=true,east=false,north=false,south=true,up=false,west=true]
sonarcore:stablestone_black[down=true,east=false,north=false,south=true,up=false,west=false]
sonarcore:stablestone_black[down=true,east=false,north=false,south=false,up=true,west=true]
sonarcore:stablestone_black[down=true,east=false,north=false,south=false,up=true,west=false]
sonarcore:stablestone_black[down=true,east=false,north=false,south=false,up=false,west=true]
sonarcore:stablestone_black[down=true,east=false,north=false,south=false,up=false,west=false]
sonarcore:stablestone_black[down=false,east=true,north=true,south=true,up=true,west=true]
sonarcore:stablestone_black[down=false,east=true,north=true,south=true,up=true,west=false]
sonarcore:stablestone_black[down=false,east=true,north=true,south=true,up=false,west=true]
sonarcore:stablestone_black[down=false,east=true,north=true,south=true,up=false,west=false]
sonarcore:stablestone_black[down=false,east=true,north=true,south=false,up=true,west=true]
sonarcore:stablestone_black[down=false,east=true,north=true,south=false,up=true,west=false]
sonarcore:stablestone_black[down=false,east=true,north=true,south=false,up=false,west=true]
sonarcore:stablestone_black[down=false,east=true,north=true,south=false,up=false,west=false]
sonarcore:stablestone_black[down=false,east=true,north=false,south=true,up=true,west=true]
sonarcore:stablestone_black[down=false,east=true,north=false,south=true,up=true,west=false]
sonarcore:stablestone_black[down=false,east=true,north=false,south=true,up=false,west=true]
sonarcore:stablestone_black[down=false,east=true,north=false,south=true,up=false,west=false]
sonarcore:stablestone_black[down=false,east=true,north=false,south=false,up=true,west=true]
sonarcore:stablestone_black[down=false,east=true,north=false,south=false,up=true,west=false]
sonarcore:stablestone_black[down=false,east=true,north=false,south=false,up=false,west=true]
sonarcore:stablestone_black[down=false,east=true,north=false,south=false,up=false,west=false]
sonarcore:stablestone_black[down=false,east=false,north=true,south=true,up=true,west=true]
sonarcore:stablestone_black[down=false,east=false,north=true,south=true,up=true,west=false]
sonarcore:stablestone_black[down=false,east=false,north=true,south=true,up=false,west=true]
sonarcore:stablestone_black[down=false,east=false,north=true,south=true,up=false,west=false]
sonarcore:stablestone_black[down=false,east=false,north=true,south=false,up=true,west=true]
sonarcore:stablestone_black[down=false,east=false,north=true,south=false,up=true,west=false]
sonarcore:stablestone_black[down=false,east=false,north=true,south=false,up=false,west=true]
sonarcore:stablestone_black[down=false,east=false,north=true,south=false,up=false,west=false]
sonarcore:stablestone_black[down=false,east=false,north=false,south=true,up=true,west=true]
sonarcore:stablestone_black[down=false,east=false,north=false,south=true,up=true,west=false]
sonarcore:stablestone_black[down=false,east=false,north=false,south=true,up=false,west=true]
sonarcore:stablestone_black[down=false,east=false,north=false,south=true,up=false,west=false]
sonarcore:stablestone_black[down=false,east=false,north=false,south=false,up=true,west=true]
sonarcore:stablestone_black[down=false,east=false,north=false,south=false,up=true,west=false]
sonarcore:stablestone_black[down=false,east=false,north=false,south=false,up=false,west=true]
sonarcore:stablestone_black[down=false,east=false,north=false,south=false,up=false,west=false]
sonarcore:stablestonerimmed_black[down=true,east=true,north=true,south=true,up=true,west=true]
sonarcore:stablestonerimmed_black[down=true,east=true,north=true,south=true,up=true,west=false]
sonarcore:stablestonerimmed_black[down=true,east=true,north=true,south=true,up=false,west=true]
sonarcore:stablestonerimmed_black[down=true,east=true,north=true,south=true,up=false,west=false]
sonarcore:stablestonerimmed_black[down=true,east=true,north=true,south=false,up=true,west=true]
sonarcore:stablestonerimmed_black[down=true,east=true,north=true,south=false,up=true,west=false]
sonarcore:stablestonerimmed_black[down=true,east=true,north=true,south=false,up=false,west=true]
sonarcore:stablestonerimmed_black[down=true,east=true,north=true,south=false,up=false,west=false]
sonarcore:stablestonerimmed_black[down=true,east=true,north=false,south=true,up=true,west=true]
sonarcore:stablestonerimmed_black[down=true,east=true,north=false,south=true,up=true,west=false]
sonarcore:stablestonerimmed_black[down=true,east=true,north=false,south=true,up=false,west=true]
sonarcore:stablestonerimmed_black[down=true,east=true,north=false,south=true,up=false,west=false]
sonarcore:stablestonerimmed_black[down=true,east=true,north=false,south=false,up=true,west=true]
sonarcore:stablestonerimmed_black[down=true,east=true,north=false,south=false,up=true,west=false]
sonarcore:stablestonerimmed_black[down=true,east=true,north=false,south=false,up=false,west=true]
sonarcore:stablestonerimmed_black[down=true,east=true,north=false,south=false,up=false,west=false]
sonarcore:stablestonerimmed_black[down=true,east=false,north=true,south=true,up=true,west=true]
sonarcore:stablestonerimmed_black[down=true,east=false,north=true,south=true,up=true,west=false]
sonarcore:stablestonerimmed_black[down=true,east=false,north=true,south=true,up=false,west=true]
sonarcore:stablestonerimmed_black[down=true,east=false,north=true,south=true,up=false,west=false]
sonarcore:stablestonerimmed_black[down=true,east=false,north=true,south=false,up=true,west=true]
sonarcore:stablestonerimmed_black[down=true,east=false,north=true,south=false,up=true,west=false]
sonarcore:stablestonerimmed_black[down=true,east=false,north=true,south=false,up=false,west=true]
sonarcore:stablestonerimmed_black[down=true,east=false,north=true,south=false,up=false,west=false]
sonarcore:stablestonerimmed_black[down=true,east=false,north=false,south=true,up=true,west=true]
sonarcore:stablestonerimmed_black[down=true,east=false,north=false,south=true,up=true,west=false]
sonarcore:stablestonerimmed_black[down=true,east=false,north=false,south=true,up=false,west=true]
sonarcore:stablestonerimmed_black[down=true,east=false,north=false,south=true,up=false,west=false]
sonarcore:stablestonerimmed_black[down=true,east=false,north=false,south=false,up=true,west=true]
sonarcore:stablestonerimmed_black[down=true,east=false,north=false,south=false,up=true,west=false]
sonarcore:stablestonerimmed_black[down=true,east=false,north=false,south=false,up=false,west=true]
sonarcore:stablestonerimmed_black[down=true,east=false,north=false,south=false,up=false,west=false]
sonarcore:stablestonerimmed_black[down=false,east=true,north=true,south=true,up=true,west=true]
sonarcore:stablestonerimmed_black[down=false,east=true,north=true,south=true,up=true,west=false]
sonarcore:stablestonerimmed_black[down=false,east=true,north=true,south=true,up=false,west=true]
sonarcore:stablestonerimmed_black[down=false,east=true,north=true,south=true,up=false,west=false]
sonarcore:stablestonerimmed_black[down=false,east=true,north=true,south=false,up=true,west=true]
sonarcore:stablestonerimmed_black[down=false,east=true,north=true,south=false,up=true,west=false]
sonarcore:stablestonerimmed_black[down=false,east=true,north=true,south=false,up=false,west=true]
sonarcore:stablestonerimmed_black[down=false,east=true,north=true,south=false,up=false,west=false]
sonarcore:stablestonerimmed_black[down=false,east=true,north=false,south=true,up=true,west=true]
sonarcore:stablestonerimmed_black[down=false,east=true,north=false,south=true,up=true,west=false]
sonarcore:stablestonerimmed_black[down=false,east=true,north=false,south=true,up=false,west=true]
sonarcore:stablestonerimmed_black[down=false,east=true,north=false,south=true,up=false,west=false]
sonarcore:stablestonerimmed_black[down=false,east=true,north=false,south=false,up=true,west=true]
sonarcore:stablestonerimmed_black[down=false,east=true,north=false,south=false,up=true,west=false]
sonarcore:stablestonerimmed_black[down=false,east=true,north=false,south=false,up=false,west=true]
sonarcore:stablestonerimmed_black[down=false,east=true,north=false,south=false,up=false,west=false]
sonarcore:stablestonerimmed_black[down=false,east=false,north=true,south=true,up=true,west=true]
sonarcore:stablestonerimmed_black[down=false,east=false,north=true,south=true,up=true,west=false]
sonarcore:stablestonerimmed_black[down=false,east=false,north=true,south=true,up=false,west=true]
sonarcore:stablestonerimmed_black[down=false,east=false,north=true,south=true,up=false,west=false]
sonarcore:stablestonerimmed_black[down=false,east=false,north=true,south=false,up=true,west=true]
sonarcore:stablestonerimmed_black[down=false,east=false,north=true,south=false,up=true,west=false]
sonarcore:stablestonerimmed_black[down=false,east=false,north=true,south=false,up=false,west=true]
sonarcore:stablestonerimmed_black[down=false,east=false,north=true,south=false,up=false,west=false]
sonarcore:stablestonerimmed_black[down=false,east=false,north=false,south=true,up=true,west=true]
sonarcore:stablestonerimmed_black[down=false,east=false,north=false,south=true,up=true,west=false]
sonarcore:stablestonerimmed_black[down=false,east=false,north=false,south=true,up=false,west=true]
sonarcore:stablestonerimmed_black[down=false,east=false,north=false,south=true,up=false,west=false]
sonarcore:stablestonerimmed_black[down=false,east=false,north=false,south=false,up=true,west=true]
sonarcore:stablestonerimmed_black[down=false,east=false,north=false,south=false,up=true,west=false]
sonarcore:stablestonerimmed_black[down=false,east=false,north=false,south=false,up=false,west=true]
sonarcore:stablestonerimmed_black[down=false,east=false,north=false,south=false,up=false,west=false]
sonarcore:stablestoneblackrimmed_black[down=true,east=true,north=true,south=true,up=true,west=true]
sonarcore:stablestoneblackrimmed_black[down=true,east=true,north=true,south=true,up=true,west=false]
sonarcore:stablestoneblackrimmed_black[down=true,east=true,north=true,south=true,up=false,west=true]
sonarcore:stablestoneblackrimmed_black[down=true,east=true,north=true,south=true,up=false,west=false]
sonarcore:stablestoneblackrimmed_black[down=true,east=true,north=true,south=false,up=true,west=true]
sonarcore:stablestoneblackrimmed_black[down=true,east=true,north=true,south=false,up=true,west=false]
sonarcore:stablestoneblackrimmed_black[down=true,east=true,north=true,south=false,up=false,west=true]
sonarcore:stablestoneblackrimmed_black[down=true,east=true,north=true,south=false,up=false,west=false]
sonarcore:stablestoneblackrimmed_black[down=true,east=true,north=false,south=true,up=true,west=true]
sonarcore:stablestoneblackrimmed_black[down=true,east=true,north=false,south=true,up=true,west=false]
sonarcore:stablestoneblackrimmed_black[down=true,east=true,north=false,south=true,up=false,west=true]
sonarcore:stablestoneblackrimmed_black[down=true,east=true,north=false,south=true,up=false,west=false]
sonarcore:stablestoneblackrimmed_black[down=true,east=true,north=false,south=false,up=true,west=true]
sonarcore:stablestoneblackrimmed_black[down=true,east=true,north=false,south=false,up=true,west=false]
sonarcore:stablestoneblackrimmed_black[down=true,east=true,north=false,south=false,up=false,west=true]
sonarcore:stablestoneblackrimmed_black[down=true,east=true,north=false,south=false,up=false,west=false]
sonarcore:stablestoneblackrimmed_black[down=true,east=false,north=true,south=true,up=true,west=true]
sonarcore:stablestoneblackrimmed_black[down=true,east=false,north=true,south=true,up=true,west=false]
sonarcore:stablestoneblackrimmed_black[down=true,east=false,north=true,south=true,up=false,west=true]
sonarcore:stablestoneblackrimmed_black[down=true,east=false,north=true,south=true,up=false,west=false]
sonarcore:stablestoneblackrimmed_black[down=true,east=false,north=true,south=false,up=true,west=true]
sonarcore:stablestoneblackrimmed_black[down=true,east=false,north=true,south=false,up=true,west=false]
sonarcore:stablestoneblackrimmed_black[down=true,east=false,north=true,south=false,up=false,west=true]
sonarcore:stablestoneblackrimmed_black[down=true,east=false,north=true,south=false,up=false,west=false]
sonarcore:stablestoneblackrimmed_black[down=true,east=false,north=false,south=true,up=true,west=true]
sonarcore:stablestoneblackrimmed_black[down=true,east=false,north=false,south=true,up=true,west=false]
sonarcore:stablestoneblackrimmed_black[down=true,east=false,north=false,south=true,up=false,west=true]
sonarcore:stablestoneblackrimmed_black[down=true,east=false,north=false,south=true,up=false,west=false]
sonarcore:stablestoneblackrimmed_black[down=true,east=false,north=false,south=false,up=true,west=true]
sonarcore:stablestoneblackrimmed_black[down=true,east=false,north=false,south=false,up=true,west=false]
sonarcore:stablestoneblackrimmed_black[down=true,east=false,north=false,south=false,up=false,west=true]
sonarcore:stablestoneblackrimmed_black[down=true,east=false,north=false,south=false,up=false,west=false]
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sonarcore:stablestoneblackrimmed_black[down=false,east=false,north=true,south=true,up=true,west=true]
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sonarcore:stablestoneblackrimmed_black[down=false,east=false,north=true,south=true,up=false,west=true]
sonarcore:stablestoneblackrimmed_black[down=false,east=false,north=true,south=true,up=false,west=false]
sonarcore:stablestoneblackrimmed_black[down=false,east=false,north=true,south=false,up=true,west=true]
sonarcore:stablestoneblackrimmed_black[down=false,east=false,north=true,south=false,up=true,west=false]
sonarcore:stablestoneblackrimmed_black[down=false,east=false,north=true,south=false,up=false,west=true]
sonarcore:stablestoneblackrimmed_black[down=false,east=false,north=true,south=false,up=false,west=false]
sonarcore:stablestoneblackrimmed_black[down=false,east=false,north=false,south=true,up=true,west=true]
sonarcore:stablestoneblackrimmed_black[down=false,east=false,north=false,south=true,up=true,west=false]
sonarcore:stablestoneblackrimmed_black[down=false,east=false,north=false,south=true,up=false,west=true]
sonarcore:stablestoneblackrimmed_black[down=false,east=false,north=false,south=true,up=false,west=false]
sonarcore:stablestoneblackrimmed_black[down=false,east=false,north=false,south=false,up=true,west=true]
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sonarcore:stablestoneblackrimmed_black[down=false,east=false,north=false,south=false,up=false,west=true]
sonarcore:stablestoneblackrimmed_black[down=false,east=false,north=false,south=false,up=false,west=false]
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sonarcore:stablestone_blue[down=true,east=true,north=true,south=true,up=true,west=false]
sonarcore:stablestone_blue[down=true,east=true,north=true,south=true,up=false,west=true]
sonarcore:stablestone_blue[down=true,east=true,north=true,south=true,up=false,west=false]
sonarcore:stablestone_blue[down=true,east=true,north=true,south=false,up=true,west=true]
sonarcore:stablestone_blue[down=true,east=true,north=true,south=false,up=true,west=false]
sonarcore:stablestone_blue[down=true,east=true,north=true,south=false,up=false,west=true]
sonarcore:stablestone_blue[down=true,east=true,north=true,south=false,up=false,west=false]
sonarcore:stablestone_blue[down=true,east=true,north=false,south=true,up=true,west=true]
sonarcore:stablestone_blue[down=true,east=true,north=false,south=true,up=true,west=false]
sonarcore:stablestone_blue[down=true,east=true,north=false,south=true,up=false,west=true]
sonarcore:stablestone_blue[down=true,east=true,north=false,south=true,up=false,west=false]
sonarcore:stablestone_blue[down=true,east=true,north=false,south=false,up=true,west=true]
sonarcore:stablestone_blue[down=true,east=true,north=false,south=false,up=true,west=false]
sonarcore:stablestone_blue[down=true,east=true,north=false,south=false,up=false,west=true]
sonarcore:stablestone_blue[down=true,east=true,north=false,south=false,up=false,west=false]
sonarcore:stablestone_blue[down=true,east=false,north=true,south=true,up=true,west=true]
sonarcore:stablestone_blue[down=true,east=false,north=true,south=true,up=true,west=false]
sonarcore:stablestone_blue[down=true,east=false,north=true,south=true,up=false,west=true]
sonarcore:stablestone_blue[down=true,east=false,north=true,south=true,up=false,west=false]
sonarcore:stablestone_blue[down=true,east=false,north=true,south=false,up=true,west=true]
sonarcore:stablestone_blue[down=true,east=false,north=true,south=false,up=true,west=false]
sonarcore:stablestone_blue[down=true,east=false,north=true,south=false,up=false,west=true]
sonarcore:stablestone_blue[down=true,east=false,north=true,south=false,up=false,west=false]
sonarcore:stablestone_blue[down=true,east=false,north=false,south=true,up=true,west=true]
sonarcore:stablestone_blue[down=true,east=false,north=false,south=true,up=true,west=false]
sonarcore:stablestone_blue[down=true,east=false,north=false,south=true,up=false,west=true]
sonarcore:stablestone_blue[down=true,east=false,north=false,south=true,up=false,west=false]
sonarcore:stablestone_blue[down=true,east=false,north=false,south=false,up=true,west=true]
sonarcore:stablestone_blue[down=true,east=false,north=false,south=false,up=true,west=false]
sonarcore:stablestone_blue[down=true,east=false,north=false,south=false,up=false,west=true]
sonarcore:stablestone_blue[down=true,east=false,north=false,south=false,up=false,west=false]
sonarcore:stablestone_blue[down=false,east=true,north=true,south=true,up=true,west=true]
sonarcore:stablestone_blue[down=false,east=true,north=true,south=true,up=true,west=false]
sonarcore:stablestone_blue[down=false,east=true,north=true,south=true,up=false,west=true]
sonarcore:stablestone_blue[down=false,east=true,north=true,south=true,up=false,west=false]
sonarcore:stablestone_blue[down=false,east=true,north=true,south=false,up=true,west=true]
sonarcore:stablestone_blue[down=false,east=true,north=true,south=false,up=true,west=false]
sonarcore:stablestone_blue[down=false,east=true,north=true,south=false,up=false,west=true]
sonarcore:stablestone_blue[down=false,east=true,north=true,south=false,up=false,west=false]
sonarcore:stablestone_blue[down=false,east=true,north=false,south=true,up=true,west=true]
sonarcore:stablestone_blue[down=false,east=true,north=false,south=true,up=true,west=false]
sonarcore:stablestone_blue[down=false,east=true,north=false,south=true,up=false,west=true]
sonarcore:stablestone_blue[down=false,east=true,north=false,south=true,up=false,west=false]
sonarcore:stablestone_blue[down=false,east=true,north=false,south=false,up=true,west=true]
sonarcore:stablestone_blue[down=false,east=true,north=false,south=false,up=true,west=false]
sonarcore:stablestone_blue[down=false,east=true,north=false,south=false,up=false,west=true]
sonarcore:stablestone_blue[down=false,east=true,north=false,south=false,up=false,west=false]
sonarcore:stablestone_blue[down=false,east=false,north=true,south=true,up=true,west=true]
sonarcore:stablestone_blue[down=false,east=false,north=true,south=true,up=true,west=false]
sonarcore:stablestone_blue[down=false,east=false,north=true,south=true,up=false,west=true]
sonarcore:stablestone_blue[down=false,east=false,north=true,south=true,up=false,west=false]
sonarcore:stablestone_blue[down=false,east=false,north=true,south=false,up=true,west=true]
sonarcore:stablestone_blue[down=false,east=false,north=true,south=false,up=true,west=false]
sonarcore:stablestone_blue[down=false,east=false,north=true,south=false,up=false,west=true]
sonarcore:stablestone_blue[down=false,east=false,north=true,south=false,up=false,west=false]
sonarcore:stablestone_blue[down=false,east=false,north=false,south=true,up=true,west=true]
sonarcore:stablestone_blue[down=false,east=false,north=false,south=true,up=true,west=false]
sonarcore:stablestone_blue[down=false,east=false,north=false,south=true,up=false,west=true]
sonarcore:stablestone_blue[down=false,east=false,north=false,south=true,up=false,west=false]
sonarcore:stablestone_blue[down=false,east=false,north=false,south=false,up=true,west=true]
sonarcore:stablestone_blue[down=false,east=false,north=false,south=false,up=true,west=false]
sonarcore:stablestone_blue[down=false,east=false,north=false,south=false,up=false,west=true]
sonarcore:stablestone_blue[down=false,east=false,north=false,south=false,up=false,west=false]
sonarcore:stablestonerimmed_blue[down=true,east=true,north=true,south=true,up=true,west=true]
sonarcore:stablestonerimmed_blue[down=true,east=true,north=true,south=true,up=true,west=false]
sonarcore:stablestonerimmed_blue[down=true,east=true,north=true,south=true,up=false,west=true]
sonarcore:stablestonerimmed_blue[down=true,east=true,north=true,south=true,up=false,west=false]
sonarcore:stablestonerimmed_blue[down=true,east=true,north=true,south=false,up=true,west=true]
sonarcore:stablestonerimmed_blue[down=true,east=true,north=true,south=false,up=true,west=false]
sonarcore:stablestonerimmed_blue[down=true,east=true,north=true,south=false,up=false,west=true]
sonarcore:stablestonerimmed_blue[down=true,east=true,north=true,south=false,up=false,west=false]
sonarcore:stablestonerimmed_blue[down=true,east=true,north=false,south=true,up=true,west=true]
sonarcore:stablestonerimmed_blue[down=true,east=true,north=false,south=true,up=true,west=false]
sonarcore:stablestonerimmed_blue[down=true,east=true,north=false,south=true,up=false,west=true]
sonarcore:stablestonerimmed_blue[down=true,east=true,north=false,south=true,up=false,west=false]
sonarcore:stablestonerimmed_blue[down=true,east=true,north=false,south=false,up=true,west=true]
sonarcore:stablestonerimmed_blue[down=true,east=true,north=false,south=false,up=true,west=false]
sonarcore:stablestonerimmed_blue[down=true,east=true,north=false,south=false,up=false,west=true]
sonarcore:stablestonerimmed_blue[down=true,east=true,north=false,south=false,up=false,west=false]
sonarcore:stablestonerimmed_blue[down=true,east=false,north=true,south=true,up=true,west=true]
sonarcore:stablestonerimmed_blue[down=true,east=false,north=true,south=true,up=true,west=false]
sonarcore:stablestonerimmed_blue[down=true,east=false,north=true,south=true,up=false,west=true]
sonarcore:stablestonerimmed_blue[down=true,east=false,north=true,south=true,up=false,west=false]
sonarcore:stablestonerimmed_blue[down=true,east=false,north=true,south=false,up=true,west=true]
sonarcore:stablestonerimmed_blue[down=true,east=false,north=true,south=false,up=true,west=false]
sonarcore:stablestonerimmed_blue[down=true,east=false,north=true,south=false,up=false,west=true]
sonarcore:stablestonerimmed_blue[down=true,east=false,north=true,south=false,up=false,west=false]
sonarcore:stablestonerimmed_blue[down=true,east=false,north=false,south=true,up=true,west=true]
sonarcore:stablestonerimmed_blue[down=true,east=false,north=false,south=true,up=true,west=false]
sonarcore:stablestonerimmed_blue[down=true,east=false,north=false,south=true,up=false,west=true]
sonarcore:stablestonerimmed_blue[down=true,east=false,north=false,south=true,up=false,west=false]
sonarcore:stablestonerimmed_blue[down=true,east=false,north=false,south=false,up=true,west=true]
sonarcore:stablestonerimmed_blue[down=true,east=false,north=false,south=false,up=true,west=false]
sonarcore:stablestonerimmed_blue[down=true,east=false,north=false,south=false,up=false,west=true]
sonarcore:stablestonerimmed_blue[down=true,east=false,north=false,south=false,up=false,west=false]
sonarcore:stablestonerimmed_blue[down=false,east=true,north=true,south=true,up=true,west=true]
sonarcore:stablestonerimmed_blue[down=false,east=true,north=true,south=true,up=true,west=false]
sonarcore:stablestonerimmed_blue[down=false,east=true,north=true,south=true,up=false,west=true]
sonarcore:stablestonerimmed_blue[down=false,east=true,north=true,south=true,up=false,west=false]
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sonarcore:stablestonerimmed_blue[down=false,east=true,north=true,south=false,up=false,west=true]
sonarcore:stablestonerimmed_blue[down=false,east=true,north=true,south=false,up=false,west=false]
sonarcore:stablestonerimmed_blue[down=false,east=true,north=false,south=true,up=true,west=true]
sonarcore:stablestonerimmed_blue[down=false,east=true,north=false,south=true,up=true,west=false]
sonarcore:stablestonerimmed_blue[down=false,east=true,north=false,south=true,up=false,west=true]
sonarcore:stablestonerimmed_blue[down=false,east=true,north=false,south=true,up=false,west=false]
sonarcore:stablestonerimmed_blue[down=false,east=true,north=false,south=false,up=true,west=true]
sonarcore:stablestonerimmed_blue[down=false,east=true,north=false,south=false,up=true,west=false]
sonarcore:stablestonerimmed_blue[down=false,east=true,north=false,south=false,up=false,west=true]
sonarcore:stablestonerimmed_blue[down=false,east=true,north=false,south=false,up=false,west=false]
sonarcore:stablestonerimmed_blue[down=false,east=false,north=true,south=true,up=true,west=true]
sonarcore:stablestonerimmed_blue[down=false,east=false,north=true,south=true,up=true,west=false]
sonarcore:stablestonerimmed_blue[down=false,east=false,north=true,south=true,up=false,west=true]
sonarcore:stablestonerimmed_blue[down=false,east=false,north=true,south=true,up=false,west=false]
sonarcore:stablestonerimmed_blue[down=false,east=false,north=true,south=false,up=true,west=true]
sonarcore:stablestonerimmed_blue[down=false,east=false,north=true,south=false,up=true,west=false]
sonarcore:stablestonerimmed_blue[down=false,east=false,north=true,south=false,up=false,west=true]
sonarcore:stablestonerimmed_blue[down=false,east=false,north=true,south=false,up=false,west=false]
sonarcore:stablestonerimmed_blue[down=false,east=false,north=false,south=true,up=true,west=true]
sonarcore:stablestonerimmed_blue[down=false,east=false,north=false,south=true,up=true,west=false]
sonarcore:stablestonerimmed_blue[down=false,east=false,north=false,south=true,up=false,west=true]
sonarcore:stablestonerimmed_blue[down=false,east=false,north=false,south=true,up=false,west=false]
sonarcore:stablestonerimmed_blue[down=false,east=false,north=false,south=false,up=true,west=true]
sonarcore:stablestonerimmed_blue[down=false,east=false,north=false,south=false,up=true,west=false]
sonarcore:stablestonerimmed_blue[down=false,east=false,north=false,south=false,up=false,west=true]
sonarcore:stablestonerimmed_blue[down=false,east=false,north=false,south=false,up=false,west=false]
sonarcore:stablestoneblackrimmed_blue[down=true,east=true,north=true,south=true,up=true,west=true]
sonarcore:stablestoneblackrimmed_blue[down=true,east=true,north=true,south=true,up=true,west=false]
sonarcore:stablestoneblackrimmed_blue[down=true,east=true,north=true,south=true,up=false,west=true]
sonarcore:stablestoneblackrimmed_blue[down=true,east=true,north=true,south=true,up=false,west=false]
sonarcore:stablestoneblackrimmed_blue[down=true,east=true,north=true,south=false,up=true,west=true]
sonarcore:stablestoneblackrimmed_blue[down=true,east=true,north=true,south=false,up=true,west=false]
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sonarcore:stablestoneblackrimmed_blue[down=true,east=true,north=true,south=false,up=false,west=false]
sonarcore:stablestoneblackrimmed_blue[down=true,east=true,north=false,south=true,up=true,west=true]
sonarcore:stablestoneblackrimmed_blue[down=true,east=true,north=false,south=true,up=true,west=false]
sonarcore:stablestoneblackrimmed_blue[down=true,east=true,north=false,south=true,up=false,west=true]
sonarcore:stablestoneblackrimmed_blue[down=true,east=true,north=false,south=true,up=false,west=false]
sonarcore:stablestoneblackrimmed_blue[down=true,east=true,north=false,south=false,up=true,west=true]
sonarcore:stablestoneblackrimmed_blue[down=true,east=true,north=false,south=false,up=true,west=false]
sonarcore:stablestoneblackrimmed_blue[down=true,east=true,north=false,south=false,up=false,west=true]
sonarcore:stablestoneblackrimmed_blue[down=true,east=true,north=false,south=false,up=false,west=false]
sonarcore:stablestoneblackrimmed_blue[down=true,east=false,north=true,south=true,up=true,west=true]
sonarcore:stablestoneblackrimmed_blue[down=true,east=false,north=true,south=true,up=true,west=false]
sonarcore:stablestoneblackrimmed_blue[down=true,east=false,north=true,south=true,up=false,west=true]
sonarcore:stablestoneblackrimmed_blue[down=true,east=false,north=true,south=true,up=false,west=false]
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sonarcore:stablestoneblackrimmed_blue[down=true,east=false,north=false,south=false,up=true,west=true]
sonarcore:stablestoneblackrimmed_blue[down=true,east=false,north=false,south=false,up=true,west=false]
sonarcore:stablestoneblackrimmed_blue[down=true,east=false,north=false,south=false,up=false,west=true]
sonarcore:stablestoneblackrimmed_blue[down=true,east=false,north=false,south=false,up=false,west=false]
sonarcore:stablestoneblackrimmed_blue[down=false,east=true,north=true,south=true,up=true,west=true]
sonarcore:stablestoneblackrimmed_blue[down=false,east=true,north=true,south=true,up=true,west=false]
sonarcore:stablestoneblackrimmed_blue[down=false,east=true,north=true,south=true,up=false,west=true]
sonarcore:stablestoneblackrimmed_blue[down=false,east=true,north=true,south=true,up=false,west=false]
sonarcore:stablestoneblackrimmed_blue[down=false,east=true,north=true,south=false,up=true,west=true]
sonarcore:stablestoneblackrimmed_blue[down=false,east=true,north=true,south=false,up=true,west=false]
sonarcore:stablestoneblackrimmed_blue[down=false,east=true,north=true,south=false,up=false,west=true]
sonarcore:stablestoneblackrimmed_blue[down=false,east=true,north=true,south=false,up=false,west=false]
sonarcore:stablestoneblackrimmed_blue[down=false,east=true,north=false,south=true,up=true,west=true]
sonarcore:stablestoneblackrimmed_blue[down=false,east=true,north=false,south=true,up=true,west=false]
sonarcore:stablestoneblackrimmed_blue[down=false,east=true,north=false,south=true,up=false,west=true]
sonarcore:stablestoneblackrimmed_blue[down=false,east=true,north=false,south=true,up=false,west=false]
sonarcore:stablestoneblackrimmed_blue[down=false,east=true,north=false,south=false,up=true,west=true]
sonarcore:stablestoneblackrimmed_blue[down=false,east=true,north=false,south=false,up=true,west=false]
sonarcore:stablestoneblackrimmed_blue[down=false,east=true,north=false,south=false,up=false,west=true]
sonarcore:stablestoneblackrimmed_blue[down=false,east=true,north=false,south=false,up=false,west=false]
sonarcore:stablestoneblackrimmed_blue[down=false,east=false,north=true,south=true,up=true,west=true]
sonarcore:stablestoneblackrimmed_blue[down=false,east=false,north=true,south=true,up=true,west=false]
sonarcore:stablestoneblackrimmed_blue[down=false,east=false,north=true,south=true,up=false,west=true]
sonarcore:stablestoneblackrimmed_blue[down=false,east=false,north=true,south=true,up=false,west=false]
sonarcore:stablestoneblackrimmed_blue[down=false,east=false,north=true,south=false,up=true,west=true]
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sonarcore:stablestoneblackrimmed_blue[down=false,east=false,north=true,south=false,up=false,west=true]
sonarcore:stablestoneblackrimmed_blue[down=false,east=false,north=true,south=false,up=false,west=false]
sonarcore:stablestoneblackrimmed_blue[down=false,east=false,north=false,south=true,up=true,west=true]
sonarcore:stablestoneblackrimmed_blue[down=false,east=false,north=false,south=true,up=true,west=false]
sonarcore:stablestoneblackrimmed_blue[down=false,east=false,north=false,south=true,up=false,west=true]
sonarcore:stablestoneblackrimmed_blue[down=false,east=false,north=false,south=true,up=false,west=false]
sonarcore:stablestoneblackrimmed_blue[down=false,east=false,north=false,south=false,up=true,west=true]
sonarcore:stablestoneblackrimmed_blue[down=false,east=false,north=false,south=false,up=true,west=false]
sonarcore:stablestoneblackrimmed_blue[down=false,east=false,north=false,south=false,up=false,west=true]
sonarcore:stablestoneblackrimmed_blue[down=false,east=false,north=false,south=false,up=false,west=false]
sonarcore:stablestone_brown[down=true,east=true,north=true,south=true,up=true,west=true]
sonarcore:stablestone_brown[down=true,east=true,north=true,south=true,up=true,west=false]
sonarcore:stablestone_brown[down=true,east=true,north=true,south=true,up=false,west=true]
sonarcore:stablestone_brown[down=true,east=true,north=true,south=true,up=false,west=false]
sonarcore:stablestone_brown[down=true,east=true,north=true,south=false,up=true,west=true]
sonarcore:stablestone_brown[down=true,east=true,north=true,south=false,up=true,west=false]
sonarcore:stablestone_brown[down=true,east=true,north=true,south=false,up=false,west=true]
sonarcore:stablestone_brown[down=true,east=true,north=true,south=false,up=false,west=false]
sonarcore:stablestone_brown[down=true,east=true,north=false,south=true,up=true,west=true]
sonarcore:stablestone_brown[down=true,east=true,north=false,south=true,up=true,west=false]
sonarcore:stablestone_brown[down=true,east=true,north=false,south=true,up=false,west=true]
sonarcore:stablestone_brown[down=true,east=true,north=false,south=true,up=false,west=false]
sonarcore:stablestone_brown[down=true,east=true,north=false,south=false,up=true,west=true]
sonarcore:stablestone_brown[down=true,east=true,north=false,south=false,up=true,west=false]
sonarcore:stablestone_brown[down=true,east=true,north=false,south=false,up=false,west=true]
sonarcore:stablestone_brown[down=true,east=true,north=false,south=false,up=false,west=false]
sonarcore:stablestone_brown[down=true,east=false,north=true,south=true,up=true,west=true]
sonarcore:stablestone_brown[down=true,east=false,north=true,south=true,up=true,west=false]
sonarcore:stablestone_brown[down=true,east=false,north=true,south=true,up=false,west=true]
sonarcore:stablestone_brown[down=true,east=false,north=true,south=true,up=false,west=false]
sonarcore:stablestone_brown[down=true,east=false,north=true,south=false,up=true,west=true]
sonarcore:stablestone_brown[down=true,east=false,north=true,south=false,up=true,west=false]
sonarcore:stablestone_brown[down=true,east=false,north=true,south=false,up=false,west=true]
sonarcore:stablestone_brown[down=true,east=false,north=true,south=false,up=false,west=false]
sonarcore:stablestone_brown[down=true,east=false,north=false,south=true,up=true,west=true]
sonarcore:stablestone_brown[down=true,east=false,north=false,south=true,up=true,west=false]
sonarcore:stablestone_brown[down=true,east=false,north=false,south=true,up=false,west=true]
sonarcore:stablestone_brown[down=true,east=false,north=false,south=true,up=false,west=false]
sonarcore:stablestone_brown[down=true,east=false,north=false,south=false,up=true,west=true]
sonarcore:stablestone_brown[down=true,east=false,north=false,south=false,up=true,west=false]
sonarcore:stablestone_brown[down=true,east=false,north=false,south=false,up=false,west=true]
sonarcore:stablestone_brown[down=true,east=false,north=false,south=false,up=false,west=false]
sonarcore:stablestone_brown[down=false,east=true,north=true,south=true,up=true,west=true]
sonarcore:stablestone_brown[down=false,east=true,north=true,south=true,up=true,west=false]
sonarcore:stablestone_brown[down=false,east=true,north=true,south=true,up=false,west=true]
sonarcore:stablestone_brown[down=false,east=true,north=true,south=true,up=false,west=false]
sonarcore:stablestone_brown[down=false,east=true,north=true,south=false,up=true,west=true]
sonarcore:stablestone_brown[down=false,east=true,north=true,south=false,up=true,west=false]
sonarcore:stablestone_brown[down=false,east=true,north=true,south=false,up=false,west=true]
sonarcore:stablestone_brown[down=false,east=true,north=true,south=false,up=false,west=false]
sonarcore:stablestone_brown[down=false,east=true,north=false,south=true,up=true,west=true]
sonarcore:stablestone_brown[down=false,east=true,north=false,south=true,up=true,west=false]
sonarcore:stablestone_brown[down=false,east=true,north=false,south=true,up=false,west=true]
sonarcore:stablestone_brown[down=false,east=true,north=false,south=true,up=false,west=false]
sonarcore:stablestone_brown[down=false,east=true,north=false,south=false,up=true,west=true]
sonarcore:stablestone_brown[down=false,east=true,north=false,south=false,up=true,west=false]
sonarcore:stablestone_brown[down=false,east=true,north=false,south=false,up=false,west=true]
sonarcore:stablestone_brown[down=false,east=true,north=false,south=false,up=false,west=false]
sonarcore:stablestone_brown[down=false,east=false,north=true,south=true,up=true,west=true]
sonarcore:stablestone_brown[down=false,east=false,north=true,south=true,up=true,west=false]
sonarcore:stablestone_brown[down=false,east=false,north=true,south=true,up=false,west=true]
sonarcore:stablestone_brown[down=false,east=false,north=true,south=true,up=false,west=false]
sonarcore:stablestone_brown[down=false,east=false,north=true,south=false,up=true,west=true]
sonarcore:stablestone_brown[down=false,east=false,north=true,south=false,up=true,west=false]
sonarcore:stablestone_brown[down=false,east=false,north=true,south=false,up=false,west=true]
sonarcore:stablestone_brown[down=false,east=false,north=true,south=false,up=false,west=false]
sonarcore:stablestone_brown[down=false,east=false,north=false,south=true,up=true,west=true]
sonarcore:stablestone_brown[down=false,east=false,north=false,south=true,up=true,west=false]
sonarcore:stablestone_brown[down=false,east=false,north=false,south=true,up=false,west=true]
sonarcore:stablestone_brown[down=false,east=false,north=false,south=true,up=false,west=false]
sonarcore:stablestone_brown[down=false,east=false,north=false,south=false,up=true,west=true]
sonarcore:stablestone_brown[down=false,east=false,north=false,south=false,up=true,west=false]
sonarcore:stablestone_brown[down=false,east=false,north=false,south=false,up=false,west=true]
sonarcore:stablestone_brown[down=false,east=false,north=false,south=false,up=false,west=false]
sonarcore:stablestonerimmed_brown[down=true,east=true,north=true,south=true,up=true,west=true]
sonarcore:stablestonerimmed_brown[down=true,east=true,north=true,south=true,up=true,west=false]
sonarcore:stablestonerimmed_brown[down=true,east=true,north=true,south=true,up=false,west=true]
sonarcore:stablestonerimmed_brown[down=true,east=true,north=true,south=true,up=false,west=false]
sonarcore:stablestonerimmed_brown[down=true,east=true,north=true,south=false,up=true,west=true]
sonarcore:stablestonerimmed_brown[down=true,east=true,north=true,south=false,up=true,west=false]
sonarcore:stablestonerimmed_brown[down=true,east=true,north=true,south=false,up=false,west=true]
sonarcore:stablestonerimmed_brown[down=true,east=true,north=true,south=false,up=false,west=false]
sonarcore:stablestonerimmed_brown[down=true,east=true,north=false,south=true,up=true,west=true]
sonarcore:stablestonerimmed_brown[down=true,east=true,north=false,south=true,up=true,west=false]
sonarcore:stablestonerimmed_brown[down=true,east=true,north=false,south=true,up=false,west=true]
sonarcore:stablestonerimmed_brown[down=true,east=true,north=false,south=true,up=false,west=false]
sonarcore:stablestonerimmed_brown[down=true,east=true,north=false,south=false,up=true,west=true]
sonarcore:stablestonerimmed_brown[down=true,east=true,north=false,south=false,up=true,west=false]
sonarcore:stablestonerimmed_brown[down=true,east=true,north=false,south=false,up=false,west=true]
sonarcore:stablestonerimmed_brown[down=true,east=true,north=false,south=false,up=false,west=false]
sonarcore:stablestonerimmed_brown[down=true,east=false,north=true,south=true,up=true,west=true]
sonarcore:stablestonerimmed_brown[down=true,east=false,north=true,south=true,up=true,west=false]
sonarcore:stablestonerimmed_brown[down=true,east=false,north=true,south=true,up=false,west=true]
sonarcore:stablestonerimmed_brown[down=true,east=false,north=true,south=true,up=false,west=false]
sonarcore:stablestonerimmed_brown[down=true,east=false,north=true,south=false,up=true,west=true]
sonarcore:stablestonerimmed_brown[down=true,east=false,north=true,south=false,up=true,west=false]
sonarcore:stablestonerimmed_brown[down=true,east=false,north=true,south=false,up=false,west=true]
sonarcore:stablestonerimmed_brown[down=true,east=false,north=true,south=false,up=false,west=false]
sonarcore:stablestonerimmed_brown[down=true,east=false,north=false,south=true,up=true,west=true]
sonarcore:stablestonerimmed_brown[down=true,east=false,north=false,south=true,up=true,west=false]
sonarcore:stablestonerimmed_brown[down=true,east=false,north=false,south=true,up=false,west=true]
sonarcore:stablestonerimmed_brown[down=true,east=false,north=false,south=true,up=false,west=false]
sonarcore:stablestonerimmed_brown[down=true,east=false,north=false,south=false,up=true,west=true]
sonarcore:stablestonerimmed_brown[down=true,east=false,north=false,south=false,up=true,west=false]
sonarcore:stablestonerimmed_brown[down=true,east=false,north=false,south=false,up=false,west=true]
sonarcore:stablestonerimmed_brown[down=true,east=false,north=false,south=false,up=false,west=false]
sonarcore:stablestonerimmed_brown[down=false,east=true,north=true,south=true,up=true,west=true]
sonarcore:stablestonerimmed_brown[down=false,east=true,north=true,south=true,up=true,west=false]
sonarcore:stablestonerimmed_brown[down=false,east=true,north=true,south=true,up=false,west=true]
sonarcore:stablestonerimmed_brown[down=false,east=true,north=true,south=true,up=false,west=false]
sonarcore:stablestonerimmed_brown[down=false,east=true,north=true,south=false,up=true,west=true]
sonarcore:stablestonerimmed_brown[down=false,east=true,north=true,south=false,up=true,west=false]
sonarcore:stablestonerimmed_brown[down=false,east=true,north=true,south=false,up=false,west=true]
sonarcore:stablestonerimmed_brown[down=false,east=true,north=true,south=false,up=false,west=false]
sonarcore:stablestonerimmed_brown[down=false,east=true,north=false,south=true,up=true,west=true]
sonarcore:stablestonerimmed_brown[down=false,east=true,north=false,south=true,up=true,west=false]
sonarcore:stablestonerimmed_brown[down=false,east=true,north=false,south=true,up=false,west=true]
sonarcore:stablestonerimmed_brown[down=false,east=true,north=false,south=true,up=false,west=false]
sonarcore:stablestonerimmed_brown[down=false,east=true,north=false,south=false,up=true,west=true]
sonarcore:stablestonerimmed_brown[down=false,east=true,north=false,south=false,up=true,west=false]
sonarcore:stablestonerimmed_brown[down=false,east=true,north=false,south=false,up=false,west=true]
sonarcore:stablestonerimmed_brown[down=false,east=true,north=false,south=false,up=false,west=false]
sonarcore:stablestonerimmed_brown[down=false,east=false,north=true,south=true,up=true,west=true]
sonarcore:stablestonerimmed_brown[down=false,east=false,north=true,south=true,up=true,west=false]
sonarcore:stablestonerimmed_brown[down=false,east=false,north=true,south=true,up=false,west=true]
sonarcore:stablestonerimmed_brown[down=false,east=false,north=true,south=true,up=false,west=false]
sonarcore:stablestonerimmed_brown[down=false,east=false,north=true,south=false,up=true,west=true]
sonarcore:stablestonerimmed_brown[down=false,east=false,north=true,south=false,up=true,west=false]
sonarcore:stablestonerimmed_brown[down=false,east=false,north=true,south=false,up=false,west=true]
sonarcore:stablestonerimmed_brown[down=false,east=false,north=true,south=false,up=false,west=false]
sonarcore:stablestonerimmed_brown[down=false,east=false,north=false,south=true,up=true,west=true]
sonarcore:stablestonerimmed_brown[down=false,east=false,north=false,south=true,up=true,west=false]
sonarcore:stablestonerimmed_brown[down=false,east=false,north=false,south=true,up=false,west=true]
sonarcore:stablestonerimmed_brown[down=false,east=false,north=false,south=true,up=false,west=false]
sonarcore:stablestonerimmed_brown[down=false,east=false,north=false,south=false,up=true,west=true]
sonarcore:stablestonerimmed_brown[down=false,east=false,north=false,south=false,up=true,west=false]
sonarcore:stablestonerimmed_brown[down=false,east=false,north=false,south=false,up=false,west=true]
sonarcore:stablestonerimmed_brown[down=false,east=false,north=false,south=false,up=false,west=false]
sonarcore:stablestoneblackrimmed_brown[down=true,east=true,north=true,south=true,up=true,west=true]
sonarcore:stablestoneblackrimmed_brown[down=true,east=true,north=true,south=true,up=true,west=false]
sonarcore:stablestoneblackrimmed_brown[down=true,east=true,north=true,south=true,up=false,west=true]
sonarcore:stablestoneblackrimmed_brown[down=true,east=true,north=true,south=true,up=false,west=false]
sonarcore:stablestoneblackrimmed_brown[down=true,east=true,north=true,south=false,up=true,west=true]
sonarcore:stablestoneblackrimmed_brown[down=true,east=true,north=true,south=false,up=true,west=false]
sonarcore:stablestoneblackrimmed_brown[down=true,east=true,north=true,south=false,up=false,west=true]
sonarcore:stablestoneblackrimmed_brown[down=true,east=true,north=true,south=false,up=false,west=false]
sonarcore:stablestoneblackrimmed_brown[down=true,east=true,north=false,south=true,up=true,west=true]
sonarcore:stablestoneblackrimmed_brown[down=true,east=true,north=false,south=true,up=true,west=false]
sonarcore:stablestoneblackrimmed_brown[down=true,east=true,north=false,south=true,up=false,west=true]
sonarcore:stablestoneblackrimmed_brown[down=true,east=true,north=false,south=true,up=false,west=false]
sonarcore:stablestoneblackrimmed_brown[down=true,east=true,north=false,south=false,up=true,west=true]
sonarcore:stablestoneblackrimmed_brown[down=true,east=true,north=false,south=false,up=true,west=false]
sonarcore:stablestoneblackrimmed_brown[down=true,east=true,north=false,south=false,up=false,west=true]
sonarcore:stablestoneblackrimmed_brown[down=true,east=true,north=false,south=false,up=false,west=false]
sonarcore:stablestoneblackrimmed_brown[down=true,east=false,north=true,south=true,up=true,west=true]
sonarcore:stablestoneblackrimmed_brown[down=true,east=false,north=true,south=true,up=true,west=false]
sonarcore:stablestoneblackrimmed_brown[down=true,east=false,north=true,south=true,up=false,west=true]
sonarcore:stablestoneblackrimmed_brown[down=true,east=false,north=true,south=true,up=false,west=false]
sonarcore:stablestoneblackrimmed_brown[down=true,east=false,north=true,south=false,up=true,west=true]
sonarcore:stablestoneblackrimmed_brown[down=true,east=false,north=true,south=false,up=true,west=false]
sonarcore:stablestoneblackrimmed_brown[down=true,east=false,north=true,south=false,up=false,west=true]
sonarcore:stablestoneblackrimmed_brown[down=true,east=false,north=true,south=false,up=false,west=false]
sonarcore:stablestoneblackrimmed_brown[down=true,east=false,north=false,south=true,up=true,west=true]
sonarcore:stablestoneblackrimmed_brown[down=true,east=false,north=false,south=true,up=true,west=false]
sonarcore:stablestoneblackrimmed_brown[down=true,east=false,north=false,south=true,up=false,west=true]
sonarcore:stablestoneblackrimmed_brown[down=true,east=false,north=false,south=true,up=false,west=false]
sonarcore:stablestoneblackrimmed_brown[down=true,east=false,north=false,south=false,up=true,west=true]
sonarcore:stablestoneblackrimmed_brown[down=true,east=false,north=false,south=false,up=true,west=false]
sonarcore:stablestoneblackrimmed_brown[down=true,east=false,north=false,south=false,up=false,west=true]
sonarcore:stablestoneblackrimmed_brown[down=true,east=false,north=false,south=false,up=false,west=false]
sonarcore:stablestoneblackrimmed_brown[down=false,east=true,north=true,south=true,up=true,west=true]
sonarcore:stablestoneblackrimmed_brown[down=false,east=true,north=true,south=true,up=true,west=false]
sonarcore:stablestoneblackrimmed_brown[down=false,east=true,north=true,south=true,up=false,west=true]
sonarcore:stablestoneblackrimmed_brown[down=false,east=true,north=true,south=true,up=false,west=false]
sonarcore:stablestoneblackrimmed_brown[down=false,east=true,north=true,south=false,up=true,west=true]
sonarcore:stablestoneblackrimmed_brown[down=false,east=true,north=true,south=false,up=true,west=false]
sonarcore:stablestoneblackrimmed_brown[down=false,east=true,north=true,south=false,up=false,west=true]
sonarcore:stablestoneblackrimmed_brown[down=false,east=true,north=true,south=false,up=false,west=false]
sonarcore:stablestoneblackrimmed_brown[down=false,east=true,north=false,south=true,up=true,west=true]
sonarcore:stablestoneblackrimmed_brown[down=false,east=true,north=false,south=true,up=true,west=false]
sonarcore:stablestoneblackrimmed_brown[down=false,east=true,north=false,south=true,up=false,west=true]
sonarcore:stablestoneblackrimmed_brown[down=false,east=true,north=false,south=true,up=false,west=false]
sonarcore:stablestoneblackrimmed_brown[down=false,east=true,north=false,south=false,up=true,west=true]
sonarcore:stablestoneblackrimmed_brown[down=false,east=true,north=false,south=false,up=true,west=false]
sonarcore:stablestoneblackrimmed_brown[down=false,east=true,north=false,south=false,up=false,west=true]
sonarcore:stablestoneblackrimmed_brown[down=false,east=true,north=false,south=false,up=false,west=false]
sonarcore:stablestoneblackrimmed_brown[down=false,east=false,north=true,south=true,up=true,west=true]
sonarcore:stablestoneblackrimmed_brown[down=false,east=false,north=true,south=true,up=true,west=false]
sonarcore:stablestoneblackrimmed_brown[down=false,east=false,north=true,south=true,up=false,west=true]
sonarcore:stablestoneblackrimmed_brown[down=false,east=false,north=true,south=true,up=false,west=false]
sonarcore:stablestoneblackrimmed_brown[down=false,east=false,north=true,south=false,up=true,west=true]
sonarcore:stablestoneblackrimmed_brown[down=false,east=false,north=true,south=false,up=true,west=false]
sonarcore:stablestoneblackrimmed_brown[down=false,east=false,north=true,south=false,up=false,west=true]
sonarcore:stablestoneblackrimmed_brown[down=false,east=false,north=true,south=false,up=false,west=false]
sonarcore:stablestoneblackrimmed_brown[down=false,east=false,north=false,south=true,up=true,west=true]
sonarcore:stablestoneblackrimmed_brown[down=false,east=false,north=false,south=true,up=true,west=false]
sonarcore:stablestoneblackrimmed_brown[down=false,east=false,north=false,south=true,up=false,west=true]
sonarcore:stablestoneblackrimmed_brown[down=false,east=false,north=false,south=true,up=false,west=false]
sonarcore:stablestoneblackrimmed_brown[down=false,east=false,north=false,south=false,up=true,west=true]
sonarcore:stablestoneblackrimmed_brown[down=false,east=false,north=false,south=false,up=true,west=false]
sonarcore:stablestoneblackrimmed_brown[down=false,east=false,north=false,south=false,up=false,west=true]
sonarcore:stablestoneblackrimmed_brown[down=false,east=false,north=false,south=false,up=false,west=false]
sonarcore:stablestone_cyan[down=true,east=true,north=true,south=true,up=true,west=true]
sonarcore:stablestone_cyan[down=true,east=true,north=true,south=true,up=true,west=false]
sonarcore:stablestone_cyan[down=true,east=true,north=true,south=true,up=false,west=true]
sonarcore:stablestone_cyan[down=true,east=true,north=true,south=true,up=false,west=false]
sonarcore:stablestone_cyan[down=true,east=true,north=true,south=false,up=true,west=true]
sonarcore:stablestone_cyan[down=true,east=true,north=true,south=false,up=true,west=false]
sonarcore:stablestone_cyan[down=true,east=true,north=true,south=false,up=false,west=true]
sonarcore:stablestone_cyan[down=true,east=true,north=true,south=false,up=false,west=false]
sonarcore:stablestone_cyan[down=true,east=true,north=false,south=true,up=true,west=true]
sonarcore:stablestone_cyan[down=true,east=true,north=false,south=true,up=true,west=false]
sonarcore:stablestone_cyan[down=true,east=true,north=false,south=true,up=false,west=true]
sonarcore:stablestone_cyan[down=true,east=true,north=false,south=true,up=false,west=false]
sonarcore:stablestone_cyan[down=true,east=true,north=false,south=false,up=true,west=true]
sonarcore:stablestone_cyan[down=true,east=true,north=false,south=false,up=true,west=false]
sonarcore:stablestone_cyan[down=true,east=true,north=false,south=false,up=false,west=true]
sonarcore:stablestone_cyan[down=true,east=true,north=false,south=false,up=false,west=false]
sonarcore:stablestone_cyan[down=true,east=false,north=true,south=true,up=true,west=true]
sonarcore:stablestone_cyan[down=true,east=false,north=true,south=true,up=true,west=false]
sonarcore:stablestone_cyan[down=true,east=false,north=true,south=true,up=false,west=true]
sonarcore:stablestone_cyan[down=true,east=false,north=true,south=true,up=false,west=false]
sonarcore:stablestone_cyan[down=true,east=false,north=true,south=false,up=true,west=true]
sonarcore:stablestone_cyan[down=true,east=false,north=true,south=false,up=true,west=false]
sonarcore:stablestone_cyan[down=true,east=false,north=true,south=false,up=false,west=true]
sonarcore:stablestone_cyan[down=true,east=false,north=true,south=false,up=false,west=false]
sonarcore:stablestone_cyan[down=true,east=false,north=false,south=true,up=true,west=true]
sonarcore:stablestone_cyan[down=true,east=false,north=false,south=true,up=true,west=false]
sonarcore:stablestone_cyan[down=true,east=false,north=false,south=true,up=false,west=true]
sonarcore:stablestone_cyan[down=true,east=false,north=false,south=true,up=false,west=false]
sonarcore:stablestone_cyan[down=true,east=false,north=false,south=false,up=true,west=true]
sonarcore:stablestone_cyan[down=true,east=false,north=false,south=false,up=true,west=false]
sonarcore:stablestone_cyan[down=true,east=false,north=false,south=false,up=false,west=true]
sonarcore:stablestone_cyan[down=true,east=false,north=false,south=false,up=false,west=false]
sonarcore:stablestone_cyan[down=false,east=true,north=true,south=true,up=true,west=true]
sonarcore:stablestone_cyan[down=false,east=true,north=true,south=true,up=true,west=false]
sonarcore:stablestone_cyan[down=false,east=true,north=true,south=true,up=false,west=true]
sonarcore:stablestone_cyan[down=false,east=true,north=true,south=true,up=false,west=false]
sonarcore:stablestone_cyan[down=false,east=true,north=true,south=false,up=true,west=true]
sonarcore:stablestone_cyan[down=false,east=true,north=true,south=false,up=true,west=false]
sonarcore:stablestone_cyan[down=false,east=true,north=true,south=false,up=false,west=true]
sonarcore:stablestone_cyan[down=false,east=true,north=true,south=false,up=false,west=false]
sonarcore:stablestone_cyan[down=false,east=true,north=false,south=true,up=true,west=true]
sonarcore:stablestone_cyan[down=false,east=true,north=false,south=true,up=true,west=false]
sonarcore:stablestone_cyan[down=false,east=true,north=false,south=true,up=false,west=true]
sonarcore:stablestone_cyan[down=false,east=true,north=false,south=true,up=false,west=false]
sonarcore:stablestone_cyan[down=false,east=true,north=false,south=false,up=true,west=true]
sonarcore:stablestone_cyan[down=false,east=true,north=false,south=false,up=true,west=false]
sonarcore:stablestone_cyan[down=false,east=true,north=false,south=false,up=false,west=true]
sonarcore:stablestone_cyan[down=false,east=true,north=false,south=false,up=false,west=false]
sonarcore:stablestone_cyan[down=false,east=false,north=true,south=true,up=true,west=true]
sonarcore:stablestone_cyan[down=false,east=false,north=true,south=true,up=true,west=false]
sonarcore:stablestone_cyan[down=false,east=false,north=true,south=true,up=false,west=true]
sonarcore:stablestone_cyan[down=false,east=false,north=true,south=true,up=false,west=false]
sonarcore:stablestone_cyan[down=false,east=false,north=true,south=false,up=true,west=true]
sonarcore:stablestone_cyan[down=false,east=false,north=true,south=false,up=true,west=false]
sonarcore:stablestone_cyan[down=false,east=false,north=true,south=false,up=false,west=true]
sonarcore:stablestone_cyan[down=false,east=false,north=true,south=false,up=false,west=false]
sonarcore:stablestone_cyan[down=false,east=false,north=false,south=true,up=true,west=true]
sonarcore:stablestone_cyan[down=false,east=false,north=false,south=true,up=true,west=false]
sonarcore:stablestone_cyan[down=false,east=false,north=false,south=true,up=false,west=true]
sonarcore:stablestone_cyan[down=false,east=false,north=false,south=true,up=false,west=false]
sonarcore:stablestone_cyan[down=false,east=false,north=false,south=false,up=true,west=true]
sonarcore:stablestone_cyan[down=false,east=false,north=false,south=false,up=true,west=false]
sonarcore:stablestone_cyan[down=false,east=false,north=false,south=false,up=false,west=true]
sonarcore:stablestone_cyan[down=false,east=false,north=false,south=false,up=false,west=false]
sonarcore:stablestonerimmed_cyan[down=true,east=true,north=true,south=true,up=true,west=true]
sonarcore:stablestonerimmed_cyan[down=true,east=true,north=true,south=true,up=true,west=false]
sonarcore:stablestonerimmed_cyan[down=true,east=true,north=true,south=true,up=false,west=true]
sonarcore:stablestonerimmed_cyan[down=true,east=true,north=true,south=true,up=false,west=false]
sonarcore:stablestonerimmed_cyan[down=true,east=true,north=true,south=false,up=true,west=true]
sonarcore:stablestonerimmed_cyan[down=true,east=true,north=true,south=false,up=true,west=false]
sonarcore:stablestonerimmed_cyan[down=true,east=true,north=true,south=false,up=false,west=true]
sonarcore:stablestonerimmed_cyan[down=true,east=true,north=true,south=false,up=false,west=false]
sonarcore:stablestonerimmed_cyan[down=true,east=true,north=false,south=true,up=true,west=true]
sonarcore:stablestonerimmed_cyan[down=true,east=true,north=false,south=true,up=true,west=false]
sonarcore:stablestonerimmed_cyan[down=true,east=true,north=false,south=true,up=false,west=true]
sonarcore:stablestonerimmed_cyan[down=true,east=true,north=false,south=true,up=false,west=false]
sonarcore:stablestonerimmed_cyan[down=true,east=true,north=false,south=false,up=true,west=true]
sonarcore:stablestonerimmed_cyan[down=true,east=true,north=false,south=false,up=true,west=false]
sonarcore:stablestonerimmed_cyan[down=true,east=true,north=false,south=false,up=false,west=true]
sonarcore:stablestonerimmed_cyan[down=true,east=true,north=false,south=false,up=false,west=false]
sonarcore:stablestonerimmed_cyan[down=true,east=false,north=true,south=true,up=true,west=true]
sonarcore:stablestonerimmed_cyan[down=true,east=false,north=true,south=true,up=true,west=false]
sonarcore:stablestonerimmed_cyan[down=true,east=false,north=true,south=true,up=false,west=true]
sonarcore:stablestonerimmed_cyan[down=true,east=false,north=true,south=true,up=false,west=false]
sonarcore:stablestonerimmed_cyan[down=true,east=false,north=true,south=false,up=true,west=true]
sonarcore:stablestonerimmed_cyan[down=true,east=false,north=true,south=false,up=true,west=false]
sonarcore:stablestonerimmed_cyan[down=true,east=false,north=true,south=false,up=false,west=true]
sonarcore:stablestonerimmed_cyan[down=true,east=false,north=true,south=false,up=false,west=false]
sonarcore:stablestonerimmed_cyan[down=true,east=false,north=false,south=true,up=true,west=true]
sonarcore:stablestonerimmed_cyan[down=true,east=false,north=false,south=true,up=true,west=false]
sonarcore:stablestonerimmed_cyan[down=true,east=false,north=false,south=true,up=false,west=true]
sonarcore:stablestonerimmed_cyan[down=true,east=false,north=false,south=true,up=false,west=false]
sonarcore:stablestonerimmed_cyan[down=true,east=false,north=false,south=false,up=true,west=true]
sonarcore:stablestonerimmed_cyan[down=true,east=false,north=false,south=false,up=true,west=false]
sonarcore:stablestonerimmed_cyan[down=true,east=false,north=false,south=false,up=false,west=true]
sonarcore:stablestonerimmed_cyan[down=true,east=false,north=false,south=false,up=false,west=false]
sonarcore:stablestonerimmed_cyan[down=false,east=true,north=true,south=true,up=true,west=true]
sonarcore:stablestonerimmed_cyan[down=false,east=true,north=true,south=true,up=true,west=false]
sonarcore:stablestonerimmed_cyan[down=false,east=true,north=true,south=true,up=false,west=true]
sonarcore:stablestonerimmed_cyan[down=false,east=true,north=true,south=true,up=false,west=false]
sonarcore:stablestonerimmed_cyan[down=false,east=true,north=true,south=false,up=true,west=true]
sonarcore:stablestonerimmed_cyan[down=false,east=true,north=true,south=false,up=true,west=false]
sonarcore:stablestonerimmed_cyan[down=false,east=true,north=true,south=false,up=false,west=true]
sonarcore:stablestonerimmed_cyan[down=false,east=true,north=true,south=false,up=false,west=false]
sonarcore:stablestonerimmed_cyan[down=false,east=true,north=false,south=true,up=true,west=true]
sonarcore:stablestonerimmed_cyan[down=false,east=true,north=false,south=true,up=true,west=false]
sonarcore:stablestonerimmed_cyan[down=false,east=true,north=false,south=true,up=false,west=true]
sonarcore:stablestonerimmed_cyan[down=false,east=true,north=false,south=true,up=false,west=false]
sonarcore:stablestonerimmed_cyan[down=false,east=true,north=false,south=false,up=true,west=true]
sonarcore:stablestonerimmed_cyan[down=false,east=true,north=false,south=false,up=true,west=false]
sonarcore:stablestonerimmed_cyan[down=false,east=true,north=false,south=false,up=false,west=true]
sonarcore:stablestonerimmed_cyan[down=false,east=true,north=false,south=false,up=false,west=false]
sonarcore:stablestonerimmed_cyan[down=false,east=false,north=true,south=true,up=true,west=true]
sonarcore:stablestonerimmed_cyan[down=false,east=false,north=true,south=true,up=true,west=false]
sonarcore:stablestonerimmed_cyan[down=false,east=false,north=true,south=true,up=false,west=true]
sonarcore:stablestonerimmed_cyan[down=false,east=false,north=true,south=true,up=false,west=false]
sonarcore:stablestonerimmed_cyan[down=false,east=false,north=true,south=false,up=true,west=true]
sonarcore:stablestonerimmed_cyan[down=false,east=false,north=true,south=false,up=true,west=false]
sonarcore:stablestonerimmed_cyan[down=false,east=false,north=true,south=false,up=false,west=true]
sonarcore:stablestonerimmed_cyan[down=false,east=false,north=true,south=false,up=false,west=false]
sonarcore:stablestonerimmed_cyan[down=false,east=false,north=false,south=true,up=true,west=true]
sonarcore:stablestonerimmed_cyan[down=false,east=false,north=false,south=true,up=true,west=false]
sonarcore:stablestonerimmed_cyan[down=false,east=false,north=false,south=true,up=false,west=true]
sonarcore:stablestonerimmed_cyan[down=false,east=false,north=false,south=true,up=false,west=false]
sonarcore:stablestonerimmed_cyan[down=false,east=false,north=false,south=false,up=true,west=true]
sonarcore:stablestonerimmed_cyan[down=false,east=false,north=false,south=false,up=true,west=false]
sonarcore:stablestonerimmed_cyan[down=false,east=false,north=false,south=false,up=false,west=true]
sonarcore:stablestonerimmed_cyan[down=false,east=false,north=false,south=false,up=false,west=false]
sonarcore:stablestoneblackrimmed_cyan[down=true,east=true,north=true,south=true,up=true,west=true]
sonarcore:stablestoneblackrimmed_cyan[down=true,east=true,north=true,south=true,up=true,west=false]
sonarcore:stablestoneblackrimmed_cyan[down=true,east=true,north=true,south=true,up=false,west=true]
sonarcore:stablestoneblackrimmed_cyan[down=true,east=true,north=true,south=true,up=false,west=false]
sonarcore:stablestoneblackrimmed_cyan[down=true,east=true,north=true,south=false,up=true,west=true]
sonarcore:stablestoneblackrimmed_cyan[down=true,east=true,north=true,south=false,up=true,west=false]
sonarcore:stablestoneblackrimmed_cyan[down=true,east=true,north=true,south=false,up=false,west=true]
sonarcore:stablestoneblackrimmed_cyan[down=true,east=true,north=true,south=false,up=false,west=false]
sonarcore:stablestoneblackrimmed_cyan[down=true,east=true,north=false,south=true,up=true,west=true]
sonarcore:stablestoneblackrimmed_cyan[down=true,east=true,north=false,south=true,up=true,west=false]
sonarcore:stablestoneblackrimmed_cyan[down=true,east=true,north=false,south=true,up=false,west=true]
sonarcore:stablestoneblackrimmed_cyan[down=true,east=true,north=false,south=true,up=false,west=false]
sonarcore:stablestoneblackrimmed_cyan[down=true,east=true,north=false,south=false,up=true,west=true]
sonarcore:stablestoneblackrimmed_cyan[down=true,east=true,north=false,south=false,up=true,west=false]
sonarcore:stablestoneblackrimmed_cyan[down=true,east=true,north=false,south=false,up=false,west=true]
sonarcore:stablestoneblackrimmed_cyan[down=true,east=true,north=false,south=false,up=false,west=false]
sonarcore:stablestoneblackrimmed_cyan[down=true,east=false,north=true,south=true,up=true,west=true]
sonarcore:stablestoneblackrimmed_cyan[down=true,east=false,north=true,south=true,up=true,west=false]
sonarcore:stablestoneblackrimmed_cyan[down=true,east=false,north=true,south=true,up=false,west=true]
sonarcore:stablestoneblackrimmed_cyan[down=true,east=false,north=true,south=true,up=false,west=false]
sonarcore:stablestoneblackrimmed_cyan[down=true,east=false,north=true,south=false,up=true,west=true]
sonarcore:stablestoneblackrimmed_cyan[down=true,east=false,north=true,south=false,up=true,west=false]
sonarcore:stablestoneblackrimmed_cyan[down=true,east=false,north=true,south=false,up=false,west=true]
sonarcore:stablestoneblackrimmed_cyan[down=true,east=false,north=true,south=false,up=false,west=false]
sonarcore:stablestoneblackrimmed_cyan[down=true,east=false,north=false,south=true,up=true,west=true]
sonarcore:stablestoneblackrimmed_cyan[down=true,east=false,north=false,south=true,up=true,west=false]
sonarcore:stablestoneblackrimmed_cyan[down=true,east=false,north=false,south=true,up=false,west=true]
sonarcore:stablestoneblackrimmed_cyan[down=true,east=false,north=false,south=true,up=false,west=false]
sonarcore:stablestoneblackrimmed_cyan[down=true,east=false,north=false,south=false,up=true,west=true]
sonarcore:stablestoneblackrimmed_cyan[down=true,east=false,north=false,south=false,up=true,west=false]
sonarcore:stablestoneblackrimmed_cyan[down=true,east=false,north=false,south=false,up=false,west=true]
sonarcore:stablestoneblackrimmed_cyan[down=true,east=false,north=false,south=false,up=false,west=false]
sonarcore:stablestoneblackrimmed_cyan[down=false,east=true,north=true,south=true,up=true,west=true]
sonarcore:stablestoneblackrimmed_cyan[down=false,east=true,north=true,south=true,up=true,west=false]
sonarcore:stablestoneblackrimmed_cyan[down=false,east=true,north=true,south=true,up=false,west=true]
sonarcore:stablestoneblackrimmed_cyan[down=false,east=true,north=true,south=true,up=false,west=false]
sonarcore:stablestoneblackrimmed_cyan[down=false,east=true,north=true,south=false,up=true,west=true]
sonarcore:stablestoneblackrimmed_cyan[down=false,east=true,north=true,south=false,up=true,west=false]
sonarcore:stablestoneblackrimmed_cyan[down=false,east=true,north=true,south=false,up=false,west=true]
sonarcore:stablestoneblackrimmed_cyan[down=false,east=true,north=true,south=false,up=false,west=false]
sonarcore:stablestoneblackrimmed_cyan[down=false,east=true,north=false,south=true,up=true,west=true]
sonarcore:stablestoneblackrimmed_cyan[down=false,east=true,north=false,south=true,up=true,west=false]
sonarcore:stablestoneblackrimmed_cyan[down=false,east=true,north=false,south=true,up=false,west=true]
sonarcore:stablestoneblackrimmed_cyan[down=false,east=true,north=false,south=true,up=false,west=false]
sonarcore:stablestoneblackrimmed_cyan[down=false,east=true,north=false,south=false,up=true,west=true]
sonarcore:stablestoneblackrimmed_cyan[down=false,east=true,north=false,south=false,up=true,west=false]
sonarcore:stablestoneblackrimmed_cyan[down=false,east=true,north=false,south=false,up=false,west=true]
sonarcore:stablestoneblackrimmed_cyan[down=false,east=true,north=false,south=false,up=false,west=false]
sonarcore:stablestoneblackrimmed_cyan[down=false,east=false,north=true,south=true,up=true,west=true]
sonarcore:stablestoneblackrimmed_cyan[down=false,east=false,north=true,south=true,up=true,west=false]
sonarcore:stablestoneblackrimmed_cyan[down=false,east=false,north=true,south=true,up=false,west=true]
sonarcore:stablestoneblackrimmed_cyan[down=false,east=false,north=true,south=true,up=false,west=false]
sonarcore:stablestoneblackrimmed_cyan[down=false,east=false,north=true,south=false,up=true,west=true]
sonarcore:stablestoneblackrimmed_cyan[down=false,east=false,north=true,south=false,up=true,west=false]
sonarcore:stablestoneblackrimmed_cyan[down=false,east=false,north=true,south=false,up=false,west=true]
sonarcore:stablestoneblackrimmed_cyan[down=false,east=false,north=true,south=false,up=false,west=false]
sonarcore:stablestoneblackrimmed_cyan[down=false,east=false,north=false,south=true,up=true,west=true]
sonarcore:stablestoneblackrimmed_cyan[down=false,east=false,north=false,south=true,up=true,west=false]
sonarcore:stablestoneblackrimmed_cyan[down=false,east=false,north=false,south=true,up=false,west=true]
sonarcore:stablestoneblackrimmed_cyan[down=false,east=false,north=false,south=true,up=false,west=false]
sonarcore:stablestoneblackrimmed_cyan[down=false,east=false,north=false,south=false,up=true,west=true]
sonarcore:stablestoneblackrimmed_cyan[down=false,east=false,north=false,south=false,up=true,west=false]
sonarcore:stablestoneblackrimmed_cyan[down=false,east=false,north=false,south=false,up=false,west=true]
sonarcore:stablestoneblackrimmed_cyan[down=false,east=false,north=false,south=false,up=false,west=false]
sonarcore:stablestone_green[down=true,east=true,north=true,south=true,up=true,west=true]
sonarcore:stablestone_green[down=true,east=true,north=true,south=true,up=true,west=false]
sonarcore:stablestone_green[down=true,east=true,north=true,south=true,up=false,west=true]
sonarcore:stablestone_green[down=true,east=true,north=true,south=true,up=false,west=false]
sonarcore:stablestone_green[down=true,east=true,north=true,south=false,up=true,west=true]
sonarcore:stablestone_green[down=true,east=true,north=true,south=false,up=true,west=false]
sonarcore:stablestone_green[down=true,east=true,north=true,south=false,up=false,west=true]
sonarcore:stablestone_green[down=true,east=true,north=true,south=false,up=false,west=false]
sonarcore:stablestone_green[down=true,east=true,north=false,south=true,up=true,west=true]
sonarcore:stablestone_green[down=true,east=true,north=false,south=true,up=true,west=false]
sonarcore:stablestone_green[down=true,east=true,north=false,south=true,up=false,west=true]
sonarcore:stablestone_green[down=true,east=true,north=false,south=true,up=false,west=false]
sonarcore:stablestone_green[down=true,east=true,north=false,south=false,up=true,west=true]
sonarcore:stablestone_green[down=true,east=true,north=false,south=false,up=true,west=false]
sonarcore:stablestone_green[down=true,east=true,north=false,south=false,up=false,west=true]
sonarcore:stablestone_green[down=true,east=true,north=false,south=false,up=false,west=false]
sonarcore:stablestone_green[down=true,east=false,north=true,south=true,up=true,west=true]
sonarcore:stablestone_green[down=true,east=false,north=true,south=true,up=true,west=false]
sonarcore:stablestone_green[down=true,east=false,north=true,south=true,up=false,west=true]
sonarcore:stablestone_green[down=true,east=false,north=true,south=true,up=false,west=false]
sonarcore:stablestone_green[down=true,east=false,north=true,south=false,up=true,west=true]
sonarcore:stablestone_green[down=true,east=false,north=true,south=false,up=true,west=false]
sonarcore:stablestone_green[down=true,east=false,north=true,south=false,up=false,west=true]
sonarcore:stablestone_green[down=true,east=false,north=true,south=false,up=false,west=false]
sonarcore:stablestone_green[down=true,east=false,north=false,south=true,up=true,west=true]
sonarcore:stablestone_green[down=true,east=false,north=false,south=true,up=true,west=false]
sonarcore:stablestone_green[down=true,east=false,north=false,south=true,up=false,west=true]
sonarcore:stablestone_green[down=true,east=false,north=false,south=true,up=false,west=false]
sonarcore:stablestone_green[down=true,east=false,north=false,south=false,up=true,west=true]
sonarcore:stablestone_green[down=true,east=false,north=false,south=false,up=true,west=false]
sonarcore:stablestone_green[down=true,east=false,north=false,south=false,up=false,west=true]
sonarcore:stablestone_green[down=true,east=false,north=false,south=false,up=false,west=false]
sonarcore:stablestone_green[down=false,east=true,north=true,south=true,up=true,west=true]
sonarcore:stablestone_green[down=false,east=true,north=true,south=true,up=true,west=false]
sonarcore:stablestone_green[down=false,east=true,north=true,south=true,up=false,west=true]
sonarcore:stablestone_green[down=false,east=true,north=true,south=true,up=false,west=false]
sonarcore:stablestone_green[down=false,east=true,north=true,south=false,up=true,west=true]
sonarcore:stablestone_green[down=false,east=true,north=true,south=false,up=true,west=false]
sonarcore:stablestone_green[down=false,east=true,north=true,south=false,up=false,west=true]
sonarcore:stablestone_green[down=false,east=true,north=true,south=false,up=false,west=false]
sonarcore:stablestone_green[down=false,east=true,north=false,south=true,up=true,west=true]
sonarcore:stablestone_green[down=false,east=true,north=false,south=true,up=true,west=false]
sonarcore:stablestone_green[down=false,east=true,north=false,south=true,up=false,west=true]
sonarcore:stablestone_green[down=false,east=true,north=false,south=true,up=false,west=false]
sonarcore:stablestone_green[down=false,east=true,north=false,south=false,up=true,west=true]
sonarcore:stablestone_green[down=false,east=true,north=false,south=false,up=true,west=false]
sonarcore:stablestone_green[down=false,east=true,north=false,south=false,up=false,west=true]
sonarcore:stablestone_green[down=false,east=true,north=false,south=false,up=false,west=false]
sonarcore:stablestone_green[down=false,east=false,north=true,south=true,up=true,west=true]
sonarcore:stablestone_green[down=false,east=false,north=true,south=true,up=true,west=false]
sonarcore:stablestone_green[down=false,east=false,north=true,south=true,up=false,west=true]
sonarcore:stablestone_green[down=false,east=false,north=true,south=true,up=false,west=false]
sonarcore:stablestone_green[down=false,east=false,north=true,south=false,up=true,west=true]
sonarcore:stablestone_green[down=false,east=false,north=true,south=false,up=true,west=false]
sonarcore:stablestone_green[down=false,east=false,north=true,south=false,up=false,west=true]
sonarcore:stablestone_green[down=false,east=false,north=true,south=false,up=false,west=false]
sonarcore:stablestone_green[down=false,east=false,north=false,south=true,up=true,west=true]
sonarcore:stablestone_green[down=false,east=false,north=false,south=true,up=true,west=false]
sonarcore:stablestone_green[down=false,east=false,north=false,south=true,up=false,west=true]
sonarcore:stablestone_green[down=false,east=false,north=false,south=true,up=false,west=false]
sonarcore:stablestone_green[down=false,east=false,north=false,south=false,up=true,west=true]
sonarcore:stablestone_green[down=false,east=false,north=false,south=false,up=true,west=false]
sonarcore:stablestone_green[down=false,east=false,north=false,south=false,up=false,west=true]
sonarcore:stablestone_green[down=false,east=false,north=false,south=false,up=false,west=false]
sonarcore:stablestonerimmed_green[down=true,east=true,north=true,south=true,up=true,west=true]
sonarcore:stablestonerimmed_green[down=true,east=true,north=true,south=true,up=true,west=false]
sonarcore:stablestonerimmed_green[down=true,east=true,north=true,south=true,up=false,west=true]
sonarcore:stablestonerimmed_green[down=true,east=true,north=true,south=true,up=false,west=false]
sonarcore:stablestonerimmed_green[down=true,east=true,north=true,south=false,up=true,west=true]
sonarcore:stablestonerimmed_green[down=true,east=true,north=true,south=false,up=true,west=false]
sonarcore:stablestonerimmed_green[down=true,east=true,north=true,south=false,up=false,west=true]
sonarcore:stablestonerimmed_green[down=true,east=true,north=true,south=false,up=false,west=false]
sonarcore:stablestonerimmed_green[down=true,east=true,north=false,south=true,up=true,west=true]
sonarcore:stablestonerimmed_green[down=true,east=true,north=false,south=true,up=true,west=false]
sonarcore:stablestonerimmed_green[down=true,east=true,north=false,south=true,up=false,west=true]
sonarcore:stablestonerimmed_green[down=true,east=true,north=false,south=true,up=false,west=false]
sonarcore:stablestonerimmed_green[down=true,east=true,north=false,south=false,up=true,west=true]
sonarcore:stablestonerimmed_green[down=true,east=true,north=false,south=false,up=true,west=false]
sonarcore:stablestonerimmed_green[down=true,east=true,north=false,south=false,up=false,west=true]
sonarcore:stablestonerimmed_green[down=true,east=true,north=false,south=false,up=false,west=false]
sonarcore:stablestonerimmed_green[down=true,east=false,north=true,south=true,up=true,west=true]
sonarcore:stablestonerimmed_green[down=true,east=false,north=true,south=true,up=true,west=false]
sonarcore:stablestonerimmed_green[down=true,east=false,north=true,south=true,up=false,west=true]
sonarcore:stablestonerimmed_green[down=true,east=false,north=true,south=true,up=false,west=false]
sonarcore:stablestonerimmed_green[down=true,east=false,north=true,south=false,up=true,west=true]
sonarcore:stablestonerimmed_green[down=true,east=false,north=true,south=false,up=true,west=false]
sonarcore:stablestonerimmed_green[down=true,east=false,north=true,south=false,up=false,west=true]
sonarcore:stablestonerimmed_green[down=true,east=false,north=true,south=false,up=false,west=false]
sonarcore:stablestonerimmed_green[down=true,east=false,north=false,south=true,up=true,west=true]
sonarcore:stablestonerimmed_green[down=true,east=false,north=false,south=true,up=true,west=false]
sonarcore:stablestonerimmed_green[down=true,east=false,north=false,south=true,up=false,west=true]
sonarcore:stablestonerimmed_green[down=true,east=false,north=false,south=true,up=false,west=false]
sonarcore:stablestonerimmed_green[down=true,east=false,north=false,south=false,up=true,west=true]
sonarcore:stablestonerimmed_green[down=true,east=false,north=false,south=false,up=true,west=false]
sonarcore:stablestonerimmed_green[down=true,east=false,north=false,south=false,up=false,west=true]
sonarcore:stablestonerimmed_green[down=true,east=false,north=false,south=false,up=false,west=false]
sonarcore:stablestonerimmed_green[down=false,east=true,north=true,south=true,up=true,west=true]
sonarcore:stablestonerimmed_green[down=false,east=true,north=true,south=true,up=true,west=false]
sonarcore:stablestonerimmed_green[down=false,east=true,north=true,south=true,up=false,west=true]
sonarcore:stablestonerimmed_green[down=false,east=true,north=true,south=true,up=false,west=false]
sonarcore:stablestonerimmed_green[down=false,east=true,north=true,south=false,up=true,west=true]
sonarcore:stablestonerimmed_green[down=false,east=true,north=true,south=false,up=true,west=false]
sonarcore:stablestonerimmed_green[down=false,east=true,north=true,south=false,up=false,west=true]
sonarcore:stablestonerimmed_green[down=false,east=true,north=true,south=false,up=false,west=false]
sonarcore:stablestonerimmed_green[down=false,east=true,north=false,south=true,up=true,west=true]
sonarcore:stablestonerimmed_green[down=false,east=true,north=false,south=true,up=true,west=false]
sonarcore:stablestonerimmed_green[down=false,east=true,north=false,south=true,up=false,west=true]
sonarcore:stablestonerimmed_green[down=false,east=true,north=false,south=true,up=false,west=false]
sonarcore:stablestonerimmed_green[down=false,east=true,north=false,south=false,up=true,west=true]
sonarcore:stablestonerimmed_green[down=false,east=true,north=false,south=false,up=true,west=false]
sonarcore:stablestonerimmed_green[down=false,east=true,north=false,south=false,up=false,west=true]
sonarcore:stablestonerimmed_green[down=false,east=true,north=false,south=false,up=false,west=false]
sonarcore:stablestonerimmed_green[down=false,east=false,north=true,south=true,up=true,west=true]
sonarcore:stablestonerimmed_green[down=false,east=false,north=true,south=true,up=true,west=false]
sonarcore:stablestonerimmed_green[down=false,east=false,north=true,south=true,up=false,west=true]
sonarcore:stablestonerimmed_green[down=false,east=false,north=true,south=true,up=false,west=false]
sonarcore:stablestonerimmed_green[down=false,east=false,north=true,south=false,up=true,west=true]
sonarcore:stablestonerimmed_green[down=false,east=false,north=true,south=false,up=true,west=false]
sonarcore:stablestonerimmed_green[down=false,east=false,north=true,south=false,up=false,west=true]
sonarcore:stablestonerimmed_green[down=false,east=false,north=true,south=false,up=false,west=false]
sonarcore:stablestonerimmed_green[down=false,east=false,north=false,south=true,up=true,west=true]
sonarcore:stablestonerimmed_green[down=false,east=false,north=false,south=true,up=true,west=false]
sonarcore:stablestonerimmed_green[down=false,east=false,north=false,south=true,up=false,west=true]
sonarcore:stablestonerimmed_green[down=false,east=false,north=false,south=true,up=false,west=false]
sonarcore:stablestonerimmed_green[down=false,east=false,north=false,south=false,up=true,west=true]
sonarcore:stablestonerimmed_green[down=false,east=false,north=false,south=false,up=true,west=false]
sonarcore:stablestonerimmed_green[down=false,east=false,north=false,south=false,up=false,west=true]
sonarcore:stablestonerimmed_green[down=false,east=false,north=false,south=false,up=false,west=false]
sonarcore:stablestoneblackrimmed_green[down=true,east=true,north=true,south=true,up=true,west=true]
sonarcore:stablestoneblackrimmed_green[down=true,east=true,north=true,south=true,up=true,west=false]
sonarcore:stablestoneblackrimmed_green[down=true,east=true,north=true,south=true,up=false,west=true]
sonarcore:stablestoneblackrimmed_green[down=true,east=true,north=true,south=true,up=false,west=false]
sonarcore:stablestoneblackrimmed_green[down=true,east=true,north=true,south=false,up=true,west=true]
sonarcore:stablestoneblackrimmed_green[down=true,east=true,north=true,south=false,up=true,west=false]
sonarcore:stablestoneblackrimmed_green[down=true,east=true,north=true,south=false,up=false,west=true]
sonarcore:stablestoneblackrimmed_green[down=true,east=true,north=true,south=false,up=false,west=false]
sonarcore:stablestoneblackrimmed_green[down=true,east=true,north=false,south=true,up=true,west=true]
sonarcore:stablestoneblackrimmed_green[down=true,east=true,north=false,south=true,up=true,west=false]
sonarcore:stablestoneblackrimmed_green[down=true,east=true,north=false,south=true,up=false,west=true]
sonarcore:stablestoneblackrimmed_green[down=true,east=true,north=false,south=true,up=false,west=false]
sonarcore:stablestoneblackrimmed_green[down=true,east=true,north=false,south=false,up=true,west=true]
sonarcore:stablestoneblackrimmed_green[down=true,east=true,north=false,south=false,up=true,west=false]
sonarcore:stablestoneblackrimmed_green[down=true,east=true,north=false,south=false,up=false,west=true]
sonarcore:stablestoneblackrimmed_green[down=true,east=true,north=false,south=false,up=false,west=false]
sonarcore:stablestoneblackrimmed_green[down=true,east=false,north=true,south=true,up=true,west=true]
sonarcore:stablestoneblackrimmed_green[down=true,east=false,north=true,south=true,up=true,west=false]
sonarcore:stablestoneblackrimmed_green[down=true,east=false,north=true,south=true,up=false,west=true]
sonarcore:stablestoneblackrimmed_green[down=true,east=false,north=true,south=true,up=false,west=false]
sonarcore:stablestoneblackrimmed_green[down=true,east=false,north=true,south=false,up=true,west=true]
sonarcore:stablestoneblackrimmed_green[down=true,east=false,north=true,south=false,up=true,west=false]
sonarcore:stablestoneblackrimmed_green[down=true,east=false,north=true,south=false,up=false,west=true]
sonarcore:stablestoneblackrimmed_green[down=true,east=false,north=true,south=false,up=false,west=false]
sonarcore:stablestoneblackrimmed_green[down=true,east=false,north=false,south=true,up=true,west=true]
sonarcore:stablestoneblackrimmed_green[down=true,east=false,north=false,south=true,up=true,west=false]
sonarcore:stablestoneblackrimmed_green[down=true,east=false,north=false,south=true,up=false,west=true]
sonarcore:stablestoneblackrimmed_green[down=true,east=false,north=false,south=true,up=false,west=false]
sonarcore:stablestoneblackrimmed_green[down=true,east=false,north=false,south=false,up=true,west=true]
sonarcore:stablestoneblackrimmed_green[down=true,east=false,north=false,south=false,up=true,west=false]
sonarcore:stablestoneblackrimmed_green[down=true,east=false,north=false,south=false,up=false,west=true]
sonarcore:stablestoneblackrimmed_green[down=true,east=false,north=false,south=false,up=false,west=false]
sonarcore:stablestoneblackrimmed_green[down=false,east=true,north=true,south=true,up=true,west=true]
sonarcore:stablestoneblackrimmed_green[down=false,east=true,north=true,south=true,up=true,west=false]
sonarcore:stablestoneblackrimmed_green[down=false,east=true,north=true,south=true,up=false,west=true]
sonarcore:stablestoneblackrimmed_green[down=false,east=true,north=true,south=true,up=false,west=false]
sonarcore:stablestoneblackrimmed_green[down=false,east=true,north=true,south=false,up=true,west=true]
sonarcore:stablestoneblackrimmed_green[down=false,east=true,north=true,south=false,up=true,west=false]
sonarcore:stablestoneblackrimmed_green[down=false,east=true,north=true,south=false,up=false,west=true]
sonarcore:stablestoneblackrimmed_green[down=false,east=true,north=true,south=false,up=false,west=false]
sonarcore:stablestoneblackrimmed_green[down=false,east=true,north=false,south=true,up=true,west=true]
sonarcore:stablestoneblackrimmed_green[down=false,east=true,north=false,south=true,up=true,west=false]
sonarcore:stablestoneblackrimmed_green[down=false,east=true,north=false,south=true,up=false,west=true]
sonarcore:stablestoneblackrimmed_green[down=false,east=true,north=false,south=true,up=false,west=false]
sonarcore:stablestoneblackrimmed_green[down=false,east=true,north=false,south=false,up=true,west=true]
sonarcore:stablestoneblackrimmed_green[down=false,east=true,north=false,south=false,up=true,west=false]
sonarcore:stablestoneblackrimmed_green[down=false,east=true,north=false,south=false,up=false,west=true]
sonarcore:stablestoneblackrimmed_green[down=false,east=true,north=false,south=false,up=false,west=false]
sonarcore:stablestoneblackrimmed_green[down=false,east=false,north=true,south=true,up=true,west=true]
sonarcore:stablestoneblackrimmed_green[down=false,east=false,north=true,south=true,up=true,west=false]
sonarcore:stablestoneblackrimmed_green[down=false,east=false,north=true,south=true,up=false,west=true]
sonarcore:stablestoneblackrimmed_green[down=false,east=false,north=true,south=true,up=false,west=false]
sonarcore:stablestoneblackrimmed_green[down=false,east=false,north=true,south=false,up=true,west=true]
sonarcore:stablestoneblackrimmed_green[down=false,east=false,north=true,south=false,up=true,west=false]
sonarcore:stablestoneblackrimmed_green[down=false,east=false,north=true,south=false,up=false,west=true]
sonarcore:stablestoneblackrimmed_green[down=false,east=false,north=true,south=false,up=false,west=false]
sonarcore:stablestoneblackrimmed_green[down=false,east=false,north=false,south=true,up=true,west=true]
sonarcore:stablestoneblackrimmed_green[down=false,east=false,north=false,south=true,up=true,west=false]
sonarcore:stablestoneblackrimmed_green[down=false,east=false,north=false,south=true,up=false,west=true]
sonarcore:stablestoneblackrimmed_green[down=false,east=false,north=false,south=true,up=false,west=false]
sonarcore:stablestoneblackrimmed_green[down=false,east=false,north=false,south=false,up=true,west=true]
sonarcore:stablestoneblackrimmed_green[down=false,east=false,north=false,south=false,up=true,west=false]
sonarcore:stablestoneblackrimmed_green[down=false,east=false,north=false,south=false,up=false,west=true]
sonarcore:stablestoneblackrimmed_green[down=false,east=false,north=false,south=false,up=false,west=false]
sonarcore:stablestone_lightblue[down=true,east=true,north=true,south=true,up=true,west=true]
sonarcore:stablestone_lightblue[down=true,east=true,north=true,south=true,up=true,west=false]
sonarcore:stablestone_lightblue[down=true,east=true,north=true,south=true,up=false,west=true]
sonarcore:stablestone_lightblue[down=true,east=true,north=true,south=true,up=false,west=false]
sonarcore:stablestone_lightblue[down=true,east=true,north=true,south=false,up=true,west=true]
sonarcore:stablestone_lightblue[down=true,east=true,north=true,south=false,up=true,west=false]
sonarcore:stablestone_lightblue[down=true,east=true,north=true,south=false,up=false,west=true]
sonarcore:stablestone_lightblue[down=true,east=true,north=true,south=false,up=false,west=false]
sonarcore:stablestone_lightblue[down=true,east=true,north=false,south=true,up=true,west=true]
sonarcore:stablestone_lightblue[down=true,east=true,north=false,south=true,up=true,west=false]
sonarcore:stablestone_lightblue[down=true,east=true,north=false,south=true,up=false,west=true]
sonarcore:stablestone_lightblue[down=true,east=true,north=false,south=true,up=false,west=false]
sonarcore:stablestone_lightblue[down=true,east=true,north=false,south=false,up=true,west=true]
sonarcore:stablestone_lightblue[down=true,east=true,north=false,south=false,up=true,west=false]
sonarcore:stablestone_lightblue[down=true,east=true,north=false,south=false,up=false,west=true]
sonarcore:stablestone_lightblue[down=true,east=true,north=false,south=false,up=false,west=false]
sonarcore:stablestone_lightblue[down=true,east=false,north=true,south=true,up=true,west=true]
sonarcore:stablestone_lightblue[down=true,east=false,north=true,south=true,up=true,west=false]
sonarcore:stablestone_lightblue[down=true,east=false,north=true,south=true,up=false,west=true]
sonarcore:stablestone_lightblue[down=true,east=false,north=true,south=true,up=false,west=false]
sonarcore:stablestone_lightblue[down=true,east=false,north=true,south=false,up=true,west=true]
sonarcore:stablestone_lightblue[down=true,east=false,north=true,south=false,up=true,west=false]
sonarcore:stablestone_lightblue[down=true,east=false,north=true,south=false,up=false,west=true]
sonarcore:stablestone_lightblue[down=true,east=false,north=true,south=false,up=false,west=false]
sonarcore:stablestone_lightblue[down=true,east=false,north=false,south=true,up=true,west=true]
sonarcore:stablestone_lightblue[down=true,east=false,north=false,south=true,up=true,west=false]
sonarcore:stablestone_lightblue[down=true,east=false,north=false,south=true,up=false,west=true]
sonarcore:stablestone_lightblue[down=true,east=false,north=false,south=true,up=false,west=false]
sonarcore:stablestone_lightblue[down=true,east=false,north=false,south=false,up=true,west=true]
sonarcore:stablestone_lightblue[down=true,east=false,north=false,south=false,up=true,west=false]
sonarcore:stablestone_lightblue[down=true,east=false,north=false,south=false,up=false,west=true]
sonarcore:stablestone_lightblue[down=true,east=false,north=false,south=false,up=false,west=false]
sonarcore:stablestone_lightblue[down=false,east=true,north=true,south=true,up=true,west=true]
sonarcore:stablestone_lightblue[down=false,east=true,north=true,south=true,up=true,west=false]
sonarcore:stablestone_lightblue[down=false,east=true,north=true,south=true,up=false,west=true]
sonarcore:stablestone_lightblue[down=false,east=true,north=true,south=true,up=false,west=false]
sonarcore:stablestone_lightblue[down=false,east=true,north=true,south=false,up=true,west=true]
sonarcore:stablestone_lightblue[down=false,east=true,north=true,south=false,up=true,west=false]
sonarcore:stablestone_lightblue[down=false,east=true,north=true,south=false,up=false,west=true]
sonarcore:stablestone_lightblue[down=false,east=true,north=true,south=false,up=false,west=false]
sonarcore:stablestone_lightblue[down=false,east=true,north=false,south=true,up=true,west=true]
sonarcore:stablestone_lightblue[down=false,east=true,north=false,south=true,up=true,west=false]
sonarcore:stablestone_lightblue[down=false,east=true,north=false,south=true,up=false,west=true]
sonarcore:stablestone_lightblue[down=false,east=true,north=false,south=true,up=false,west=false]
sonarcore:stablestone_lightblue[down=false,east=true,north=false,south=false,up=true,west=true]
sonarcore:stablestone_lightblue[down=false,east=true,north=false,south=false,up=true,west=false]
sonarcore:stablestone_lightblue[down=false,east=true,north=false,south=false,up=false,west=true]
sonarcore:stablestone_lightblue[down=false,east=true,north=false,south=false,up=false,west=false]
sonarcore:stablestone_lightblue[down=false,east=false,north=true,south=true,up=true,west=true]
sonarcore:stablestone_lightblue[down=false,east=false,north=true,south=true,up=true,west=false]
sonarcore:stablestone_lightblue[down=false,east=false,north=true,south=true,up=false,west=true]
sonarcore:stablestone_lightblue[down=false,east=false,north=true,south=true,up=false,west=false]
sonarcore:stablestone_lightblue[down=false,east=false,north=true,south=false,up=true,west=true]
sonarcore:stablestone_lightblue[down=false,east=false,north=true,south=false,up=true,west=false]
sonarcore:stablestone_lightblue[down=false,east=false,north=true,south=false,up=false,west=true]
sonarcore:stablestone_lightblue[down=false,east=false,north=true,south=false,up=false,west=false]
sonarcore:stablestone_lightblue[down=false,east=false,north=false,south=true,up=true,west=true]
sonarcore:stablestone_lightblue[down=false,east=false,north=false,south=true,up=true,west=false]
sonarcore:stablestone_lightblue[down=false,east=false,north=false,south=true,up=false,west=true]
sonarcore:stablestone_lightblue[down=false,east=false,north=false,south=true,up=false,west=false]
sonarcore:stablestone_lightblue[down=false,east=false,north=false,south=false,up=true,west=true]
sonarcore:stablestone_lightblue[down=false,east=false,north=false,south=false,up=true,west=false]
sonarcore:stablestone_lightblue[down=false,east=false,north=false,south=false,up=false,west=true]
sonarcore:stablestone_lightblue[down=false,east=false,north=false,south=false,up=false,west=false]
sonarcore:stablestonerimmed_lightblue[down=true,east=true,north=true,south=true,up=true,west=true]
sonarcore:stablestonerimmed_lightblue[down=true,east=true,north=true,south=true,up=true,west=false]
sonarcore:stablestonerimmed_lightblue[down=true,east=true,north=true,south=true,up=false,west=true]
sonarcore:stablestonerimmed_lightblue[down=true,east=true,north=true,south=true,up=false,west=false]
sonarcore:stablestonerimmed_lightblue[down=true,east=true,north=true,south=false,up=true,west=true]
sonarcore:stablestonerimmed_lightblue[down=true,east=true,north=true,south=false,up=true,west=false]
sonarcore:stablestonerimmed_lightblue[down=true,east=true,north=true,south=false,up=false,west=true]
sonarcore:stablestonerimmed_lightblue[down=true,east=true,north=true,south=false,up=false,west=false]
sonarcore:stablestonerimmed_lightblue[down=true,east=true,north=false,south=true,up=true,west=true]
sonarcore:stablestonerimmed_lightblue[down=true,east=true,north=false,south=true,up=true,west=false]
sonarcore:stablestonerimmed_lightblue[down=true,east=true,north=false,south=true,up=false,west=true]
sonarcore:stablestonerimmed_lightblue[down=true,east=true,north=false,south=true,up=false,west=false]
sonarcore:stablestonerimmed_lightblue[down=true,east=true,north=false,south=false,up=true,west=true]
sonarcore:stablestonerimmed_lightblue[down=true,east=true,north=false,south=false,up=true,west=false]
sonarcore:stablestonerimmed_lightblue[down=true,east=true,north=false,south=false,up=false,west=true]
sonarcore:stablestonerimmed_lightblue[down=true,east=true,north=false,south=false,up=false,west=false]
sonarcore:stablestonerimmed_lightblue[down=true,east=false,north=true,south=true,up=true,west=true]
sonarcore:stablestonerimmed_lightblue[down=true,east=false,north=true,south=true,up=true,west=false]
sonarcore:stablestonerimmed_lightblue[down=true,east=false,north=true,south=true,up=false,west=true]
sonarcore:stablestonerimmed_lightblue[down=true,east=false,north=true,south=true,up=false,west=false]
sonarcore:stablestonerimmed_lightblue[down=true,east=false,north=true,south=false,up=true,west=true]
sonarcore:stablestonerimmed_lightblue[down=true,east=false,north=true,south=false,up=true,west=false]
sonarcore:stablestonerimmed_lightblue[down=true,east=false,north=true,south=false,up=false,west=true]
sonarcore:stablestonerimmed_lightblue[down=true,east=false,north=true,south=false,up=false,west=false]
sonarcore:stablestonerimmed_lightblue[down=true,east=false,north=false,south=true,up=true,west=true]
sonarcore:stablestonerimmed_lightblue[down=true,east=false,north=false,south=true,up=true,west=false]
sonarcore:stablestonerimmed_lightblue[down=true,east=false,north=false,south=true,up=false,west=true]
sonarcore:stablestonerimmed_lightblue[down=true,east=false,north=false,south=true,up=false,west=false]
sonarcore:stablestonerimmed_lightblue[down=true,east=false,north=false,south=false,up=true,west=true]
sonarcore:stablestonerimmed_lightblue[down=true,east=false,north=false,south=false,up=true,west=false]
sonarcore:stablestonerimmed_lightblue[down=true,east=false,north=false,south=false,up=false,west=true]
sonarcore:stablestonerimmed_lightblue[down=true,east=false,north=false,south=false,up=false,west=false]
sonarcore:stablestonerimmed_lightblue[down=false,east=true,north=true,south=true,up=true,west=true]
sonarcore:stablestonerimmed_lightblue[down=false,east=true,north=true,south=true,up=true,west=false]
sonarcore:stablestonerimmed_lightblue[down=false,east=true,north=true,south=true,up=false,west=true]
sonarcore:stablestonerimmed_lightblue[down=false,east=true,north=true,south=true,up=false,west=false]
sonarcore:stablestonerimmed_lightblue[down=false,east=true,north=true,south=false,up=true,west=true]
sonarcore:stablestonerimmed_lightblue[down=false,east=true,north=true,south=false,up=true,west=false]
sonarcore:stablestonerimmed_lightblue[down=false,east=true,north=true,south=false,up=false,west=true]
sonarcore:stablestonerimmed_lightblue[down=false,east=true,north=true,south=false,up=false,west=false]
sonarcore:stablestonerimmed_lightblue[down=false,east=true,north=false,south=true,up=true,west=true]
sonarcore:stablestonerimmed_lightblue[down=false,east=true,north=false,south=true,up=true,west=false]
sonarcore:stablestonerimmed_lightblue[down=false,east=true,north=false,south=true,up=false,west=true]
sonarcore:stablestonerimmed_lightblue[down=false,east=true,north=false,south=true,up=false,west=false]
sonarcore:stablestonerimmed_lightblue[down=false,east=true,north=false,south=false,up=true,west=true]
sonarcore:stablestonerimmed_lightblue[down=false,east=true,north=false,south=false,up=true,west=false]
sonarcore:stablestonerimmed_lightblue[down=false,east=true,north=false,south=false,up=false,west=true]
sonarcore:stablestonerimmed_lightblue[down=false,east=true,north=false,south=false,up=false,west=false]
sonarcore:stablestonerimmed_lightblue[down=false,east=false,north=true,south=true,up=true,west=true]
sonarcore:stablestonerimmed_lightblue[down=false,east=false,north=true,south=true,up=true,west=false]
sonarcore:stablestonerimmed_lightblue[down=false,east=false,north=true,south=true,up=false,west=true]
sonarcore:stablestonerimmed_lightblue[down=false,east=false,north=true,south=true,up=false,west=false]
sonarcore:stablestonerimmed_lightblue[down=false,east=false,north=true,south=false,up=true,west=true]
sonarcore:stablestonerimmed_lightblue[down=false,east=false,north=true,south=false,up=true,west=false]
sonarcore:stablestonerimmed_lightblue[down=false,east=false,north=true,south=false,up=false,west=true]
sonarcore:stablestonerimmed_lightblue[down=false,east=false,north=true,south=false,up=false,west=false]
sonarcore:stablestonerimmed_lightblue[down=false,east=false,north=false,south=true,up=true,west=true]
sonarcore:stablestonerimmed_lightblue[down=false,east=false,north=false,south=true,up=true,west=false]
sonarcore:stablestonerimmed_lightblue[down=false,east=false,north=false,south=true,up=false,west=true]
sonarcore:stablestonerimmed_lightblue[down=false,east=false,north=false,south=true,up=false,west=false]
sonarcore:stablestonerimmed_lightblue[down=false,east=false,north=false,south=false,up=true,west=true]
sonarcore:stablestonerimmed_lightblue[down=false,east=false,north=false,south=false,up=true,west=false]
sonarcore:stablestonerimmed_lightblue[down=false,east=false,north=false,south=false,up=false,west=true]
sonarcore:stablestonerimmed_lightblue[down=false,east=false,north=false,south=false,up=false,west=false]
sonarcore:stablestoneblackrimmed_lightblue[down=true,east=true,north=true,south=true,up=true,west=true]
sonarcore:stablestoneblackrimmed_lightblue[down=true,east=true,north=true,south=true,up=true,west=false]
sonarcore:stablestoneblackrimmed_lightblue[down=true,east=true,north=true,south=true,up=false,west=true]
sonarcore:stablestoneblackrimmed_lightblue[down=true,east=true,north=true,south=true,up=false,west=false]
sonarcore:stablestoneblackrimmed_lightblue[down=true,east=true,north=true,south=false,up=true,west=true]
sonarcore:stablestoneblackrimmed_lightblue[down=true,east=true,north=true,south=false,up=true,west=false]
sonarcore:stablestoneblackrimmed_lightblue[down=true,east=true,north=true,south=false,up=false,west=true]
sonarcore:stablestoneblackrimmed_lightblue[down=true,east=true,north=true,south=false,up=false,west=false]
sonarcore:stablestoneblackrimmed_lightblue[down=true,east=true,north=false,south=true,up=true,west=true]
sonarcore:stablestoneblackrimmed_lightblue[down=true,east=true,north=false,south=true,up=true,west=false]
sonarcore:stablestoneblackrimmed_lightblue[down=true,east=true,north=false,south=true,up=false,west=true]
sonarcore:stablestoneblackrimmed_lightblue[down=true,east=true,north=false,south=true,up=false,west=false]
sonarcore:stablestoneblackrimmed_lightblue[down=true,east=true,north=false,south=false,up=true,west=true]
sonarcore:stablestoneblackrimmed_lightblue[down=true,east=true,north=false,south=false,up=true,west=false]
sonarcore:stablestoneblackrimmed_lightblue[down=true,east=true,north=false,south=false,up=false,west=true]
sonarcore:stablestoneblackrimmed_lightblue[down=true,east=true,north=false,south=false,up=false,west=false]
sonarcore:stablestoneblackrimmed_lightblue[down=true,east=false,north=true,south=true,up=true,west=true]
sonarcore:stablestoneblackrimmed_lightblue[down=true,east=false,north=true,south=true,up=true,west=false]
sonarcore:stablestoneblackrimmed_lightblue[down=true,east=false,north=true,south=true,up=false,west=true]
sonarcore:stablestoneblackrimmed_lightblue[down=true,east=false,north=true,south=true,up=false,west=false]
sonarcore:stablestoneblackrimmed_lightblue[down=true,east=false,north=true,south=false,up=true,west=true]
sonarcore:stablestoneblackrimmed_lightblue[down=true,east=false,north=true,south=false,up=true,west=false]
sonarcore:stablestoneblackrimmed_lightblue[down=true,east=false,north=true,south=false,up=false,west=true]
sonarcore:stablestoneblackrimmed_lightblue[down=true,east=false,north=true,south=false,up=false,west=false]
sonarcore:stablestoneblackrimmed_lightblue[down=true,east=false,north=false,south=true,up=true,west=true]
sonarcore:stablestoneblackrimmed_lightblue[down=true,east=false,north=false,south=true,up=true,west=false]
sonarcore:stablestoneblackrimmed_lightblue[down=true,east=false,north=false,south=true,up=false,west=true]
sonarcore:stablestoneblackrimmed_lightblue[down=true,east=false,north=false,south=true,up=false,west=false]
sonarcore:stablestoneblackrimmed_lightblue[down=true,east=false,north=false,south=false,up=true,west=true]
sonarcore:stablestoneblackrimmed_lightblue[down=true,east=false,north=false,south=false,up=true,west=false]
sonarcore:stablestoneblackrimmed_lightblue[down=true,east=false,north=false,south=false,up=false,west=true]
sonarcore:stablestoneblackrimmed_lightblue[down=true,east=false,north=false,south=false,up=false,west=false]
sonarcore:stablestoneblackrimmed_lightblue[down=false,east=true,north=true,south=true,up=true,west=true]
sonarcore:stablestoneblackrimmed_lightblue[down=false,east=true,north=true,south=true,up=true,west=false]
sonarcore:stablestoneblackrimmed_lightblue[down=false,east=true,north=true,south=true,up=false,west=true]
sonarcore:stablestoneblackrimmed_lightblue[down=false,east=true,north=true,south=true,up=false,west=false]
sonarcore:stablestoneblackrimmed_lightblue[down=false,east=true,north=true,south=false,up=true,west=true]
sonarcore:stablestoneblackrimmed_lightblue[down=false,east=true,north=true,south=false,up=true,west=false]
sonarcore:stablestoneblackrimmed_lightblue[down=false,east=true,north=true,south=false,up=false,west=true]
sonarcore:stablestoneblackrimmed_lightblue[down=false,east=true,north=true,south=false,up=false,west=false]
sonarcore:stablestoneblackrimmed_lightblue[down=false,east=true,north=false,south=true,up=true,west=true]
sonarcore:stablestoneblackrimmed_lightblue[down=false,east=true,north=false,south=true,up=true,west=false]
sonarcore:stablestoneblackrimmed_lightblue[down=false,east=true,north=false,south=true,up=false,west=true]
sonarcore:stablestoneblackrimmed_lightblue[down=false,east=true,north=false,south=true,up=false,west=false]
sonarcore:stablestoneblackrimmed_lightblue[down=false,east=true,north=false,south=false,up=true,west=true]
sonarcore:stablestoneblackrimmed_lightblue[down=false,east=true,north=false,south=false,up=true,west=false]
sonarcore:stablestoneblackrimmed_lightblue[down=false,east=true,north=false,south=false,up=false,west=true]
sonarcore:stablestoneblackrimmed_lightblue[down=false,east=true,north=false,south=false,up=false,west=false]
sonarcore:stablestoneblackrimmed_lightblue[down=false,east=false,north=true,south=true,up=true,west=true]
sonarcore:stablestoneblackrimmed_lightblue[down=false,east=false,north=true,south=true,up=true,west=false]
sonarcore:stablestoneblackrimmed_lightblue[down=false,east=false,north=true,south=true,up=false,west=true]
sonarcore:stablestoneblackrimmed_lightblue[down=false,east=false,north=true,south=true,up=false,west=false]
sonarcore:stablestoneblackrimmed_lightblue[down=false,east=false,north=true,south=false,up=true,west=true]
sonarcore:stablestoneblackrimmed_lightblue[down=false,east=false,north=true,south=false,up=true,west=false]
sonarcore:stablestoneblackrimmed_lightblue[down=false,east=false,north=true,south=false,up=false,west=true]
sonarcore:stablestoneblackrimmed_lightblue[down=false,east=false,north=true,south=false,up=false,west=false]
sonarcore:stablestoneblackrimmed_lightblue[down=false,east=false,north=false,south=true,up=true,west=true]
sonarcore:stablestoneblackrimmed_lightblue[down=false,east=false,north=false,south=true,up=true,west=false]
sonarcore:stablestoneblackrimmed_lightblue[down=false,east=false,north=false,south=true,up=false,west=true]
sonarcore:stablestoneblackrimmed_lightblue[down=false,east=false,north=false,south=true,up=false,west=false]
sonarcore:stablestoneblackrimmed_lightblue[down=false,east=false,north=false,south=false,up=true,west=true]
sonarcore:stablestoneblackrimmed_lightblue[down=false,east=false,north=false,south=false,up=true,west=false]
sonarcore:stablestoneblackrimmed_lightblue[down=false,east=false,north=false,south=false,up=false,west=true]
sonarcore:stablestoneblackrimmed_lightblue[down=false,east=false,north=false,south=false,up=false,west=false]
sonarcore:stablestone_lightgrey[down=true,east=true,north=true,south=true,up=true,west=true]
sonarcore:stablestone_lightgrey[down=true,east=true,north=true,south=true,up=true,west=false]
sonarcore:stablestone_lightgrey[down=true,east=true,north=true,south=true,up=false,west=true]
sonarcore:stablestone_lightgrey[down=true,east=true,north=true,south=true,up=false,west=false]
sonarcore:stablestone_lightgrey[down=true,east=true,north=true,south=false,up=true,west=true]
sonarcore:stablestone_lightgrey[down=true,east=true,north=true,south=false,up=true,west=false]
sonarcore:stablestone_lightgrey[down=true,east=true,north=true,south=false,up=false,west=true]
sonarcore:stablestone_lightgrey[down=true,east=true,north=true,south=false,up=false,west=false]
sonarcore:stablestone_lightgrey[down=true,east=true,north=false,south=true,up=true,west=true]
sonarcore:stablestone_lightgrey[down=true,east=true,north=false,south=true,up=true,west=false]
sonarcore:stablestone_lightgrey[down=true,east=true,north=false,south=true,up=false,west=true]
sonarcore:stablestone_lightgrey[down=true,east=true,north=false,south=true,up=false,west=false]
sonarcore:stablestone_lightgrey[down=true,east=true,north=false,south=false,up=true,west=true]
sonarcore:stablestone_lightgrey[down=true,east=true,north=false,south=false,up=true,west=false]
sonarcore:stablestone_lightgrey[down=true,east=true,north=false,south=false,up=false,west=true]
sonarcore:stablestone_lightgrey[down=true,east=true,north=false,south=false,up=false,west=false]
sonarcore:stablestone_lightgrey[down=true,east=false,north=true,south=true,up=true,west=true]
sonarcore:stablestone_lightgrey[down=true,east=false,north=true,south=true,up=true,west=false]
sonarcore:stablestone_lightgrey[down=true,east=false,north=true,south=true,up=false,west=true]
sonarcore:stablestone_lightgrey[down=true,east=false,north=true,south=true,up=false,west=false]
sonarcore:stablestone_lightgrey[down=true,east=false,north=true,south=false,up=true,west=true]
sonarcore:stablestone_lightgrey[down=true,east=false,north=true,south=false,up=true,west=false]
sonarcore:stablestone_lightgrey[down=true,east=false,north=true,south=false,up=false,west=true]
sonarcore:stablestone_lightgrey[down=true,east=false,north=true,south=false,up=false,west=false]
sonarcore:stablestone_lightgrey[down=true,east=false,north=false,south=true,up=true,west=true]
sonarcore:stablestone_lightgrey[down=true,east=false,north=false,south=true,up=true,west=false]
sonarcore:stablestone_lightgrey[down=true,east=false,north=false,south=true,up=false,west=true]
sonarcore:stablestone_lightgrey[down=true,east=false,north=false,south=true,up=false,west=false]
sonarcore:stablestone_lightgrey[down=true,east=false,north=false,south=false,up=true,west=true]
sonarcore:stablestone_lightgrey[down=true,east=false,north=false,south=false,up=true,west=false]
sonarcore:stablestone_lightgrey[down=true,east=false,north=false,south=false,up=false,west=true]
sonarcore:stablestone_lightgrey[down=true,east=false,north=false,south=false,up=false,west=false]
sonarcore:stablestone_lightgrey[down=false,east=true,north=true,south=true,up=true,west=true]
sonarcore:stablestone_lightgrey[down=false,east=true,north=true,south=true,up=true,west=false]
sonarcore:stablestone_lightgrey[down=false,east=true,north=true,south=true,up=false,west=true]
sonarcore:stablestone_lightgrey[down=false,east=true,north=true,south=true,up=false,west=false]
sonarcore:stablestone_lightgrey[down=false,east=true,north=true,south=false,up=true,west=true]
sonarcore:stablestone_lightgrey[down=false,east=true,north=true,south=false,up=true,west=false]
sonarcore:stablestone_lightgrey[down=false,east=true,north=true,south=false,up=false,west=true]
sonarcore:stablestone_lightgrey[down=false,east=true,north=true,south=false,up=false,west=false]
sonarcore:stablestone_lightgrey[down=false,east=true,north=false,south=true,up=true,west=true]
sonarcore:stablestone_lightgrey[down=false,east=true,north=false,south=true,up=true,west=false]
sonarcore:stablestone_lightgrey[down=false,east=true,north=false,south=true,up=false,west=true]
sonarcore:stablestone_lightgrey[down=false,east=true,north=false,south=true,up=false,west=false]
sonarcore:stablestone_lightgrey[down=false,east=true,north=false,south=false,up=true,west=true]
sonarcore:stablestone_lightgrey[down=false,east=true,north=false,south=false,up=true,west=false]
sonarcore:stablestone_lightgrey[down=false,east=true,north=false,south=false,up=false,west=true]
sonarcore:stablestone_lightgrey[down=false,east=true,north=false,south=false,up=false,west=false]
sonarcore:stablestone_lightgrey[down=false,east=false,north=true,south=true,up=true,west=true]
sonarcore:stablestone_lightgrey[down=false,east=false,north=true,south=true,up=true,west=false]
sonarcore:stablestone_lightgrey[down=false,east=false,north=true,south=true,up=false,west=true]
sonarcore:stablestone_lightgrey[down=false,east=false,north=true,south=true,up=false,west=false]
sonarcore:stablestone_lightgrey[down=false,east=false,north=true,south=false,up=true,west=true]
sonarcore:stablestone_lightgrey[down=false,east=false,north=true,south=false,up=true,west=false]
sonarcore:stablestone_lightgrey[down=false,east=false,north=true,south=false,up=false,west=true]
sonarcore:stablestone_lightgrey[down=false,east=false,north=true,south=false,up=false,west=false]
sonarcore:stablestone_lightgrey[down=false,east=false,north=false,south=true,up=true,west=true]
sonarcore:stablestone_lightgrey[down=false,east=false,north=false,south=true,up=true,west=false]
sonarcore:stablestone_lightgrey[down=false,east=false,north=false,south=true,up=false,west=true]
sonarcore:stablestone_lightgrey[down=false,east=false,north=false,south=true,up=false,west=false]
sonarcore:stablestone_lightgrey[down=false,east=false,north=false,south=false,up=true,west=true]
sonarcore:stablestone_lightgrey[down=false,east=false,north=false,south=false,up=true,west=false]
sonarcore:stablestone_lightgrey[down=false,east=false,north=false,south=false,up=false,west=true]
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sonarcore:stablestonerimmed_orange[down=false,east=true,north=false,south=true,up=false,west=true]
sonarcore:stablestonerimmed_orange[down=false,east=true,north=false,south=true,up=false,west=false]
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sonarcore:stablestonerimmed_orange[down=false,east=true,north=false,south=false,up=true,west=false]
sonarcore:stablestonerimmed_orange[down=false,east=true,north=false,south=false,up=false,west=true]
sonarcore:stablestonerimmed_orange[down=false,east=true,north=false,south=false,up=false,west=false]
sonarcore:stablestonerimmed_orange[down=false,east=false,north=true,south=true,up=true,west=true]
sonarcore:stablestonerimmed_orange[down=false,east=false,north=true,south=true,up=true,west=false]
sonarcore:stablestonerimmed_orange[down=false,east=false,north=true,south=true,up=false,west=true]
sonarcore:stablestonerimmed_orange[down=false,east=false,north=true,south=true,up=false,west=false]
sonarcore:stablestonerimmed_orange[down=false,east=false,north=true,south=false,up=true,west=true]
sonarcore:stablestonerimmed_orange[down=false,east=false,north=true,south=false,up=true,west=false]
sonarcore:stablestonerimmed_orange[down=false,east=false,north=true,south=false,up=false,west=true]
sonarcore:stablestonerimmed_orange[down=false,east=false,north=true,south=false,up=false,west=false]
sonarcore:stablestonerimmed_orange[down=false,east=false,north=false,south=true,up=true,west=true]
sonarcore:stablestonerimmed_orange[down=false,east=false,north=false,south=true,up=true,west=false]
sonarcore:stablestonerimmed_orange[down=false,east=false,north=false,south=true,up=false,west=true]
sonarcore:stablestonerimmed_orange[down=false,east=false,north=false,south=true,up=false,west=false]
sonarcore:stablestonerimmed_orange[down=false,east=false,north=false,south=false,up=true,west=true]
sonarcore:stablestonerimmed_orange[down=false,east=false,north=false,south=false,up=true,west=false]
sonarcore:stablestonerimmed_orange[down=false,east=false,north=false,south=false,up=false,west=true]
sonarcore:stablestonerimmed_orange[down=false,east=false,north=false,south=false,up=false,west=false]
sonarcore:stablestoneblackrimmed_orange[down=true,east=true,north=true,south=true,up=true,west=true]
sonarcore:stablestoneblackrimmed_orange[down=true,east=true,north=true,south=true,up=true,west=false]
sonarcore:stablestoneblackrimmed_orange[down=true,east=true,north=true,south=true,up=false,west=true]
sonarcore:stablestoneblackrimmed_orange[down=true,east=true,north=true,south=true,up=false,west=false]
sonarcore:stablestoneblackrimmed_orange[down=true,east=true,north=true,south=false,up=true,west=true]
sonarcore:stablestoneblackrimmed_orange[down=true,east=true,north=true,south=false,up=true,west=false]
sonarcore:stablestoneblackrimmed_orange[down=true,east=true,north=true,south=false,up=false,west=true]
sonarcore:stablestoneblackrimmed_orange[down=true,east=true,north=true,south=false,up=false,west=false]
sonarcore:stablestoneblackrimmed_orange[down=true,east=true,north=false,south=true,up=true,west=true]
sonarcore:stablestoneblackrimmed_orange[down=true,east=true,north=false,south=true,up=true,west=false]
sonarcore:stablestoneblackrimmed_orange[down=true,east=true,north=false,south=true,up=false,west=true]
sonarcore:stablestoneblackrimmed_orange[down=true,east=true,north=false,south=true,up=false,west=false]
sonarcore:stablestoneblackrimmed_orange[down=true,east=true,north=false,south=false,up=true,west=true]
sonarcore:stablestoneblackrimmed_orange[down=true,east=true,north=false,south=false,up=true,west=false]
sonarcore:stablestoneblackrimmed_orange[down=true,east=true,north=false,south=false,up=false,west=true]
sonarcore:stablestoneblackrimmed_orange[down=true,east=true,north=false,south=false,up=false,west=false]
sonarcore:stablestoneblackrimmed_orange[down=true,east=false,north=true,south=true,up=true,west=true]
sonarcore:stablestoneblackrimmed_orange[down=true,east=false,north=true,south=true,up=true,west=false]
sonarcore:stablestoneblackrimmed_orange[down=true,east=false,north=true,south=true,up=false,west=true]
sonarcore:stablestoneblackrimmed_orange[down=true,east=false,north=true,south=true,up=false,west=false]
sonarcore:stablestoneblackrimmed_orange[down=true,east=false,north=true,south=false,up=true,west=true]
sonarcore:stablestoneblackrimmed_orange[down=true,east=false,north=true,south=false,up=true,west=false]
sonarcore:stablestoneblackrimmed_orange[down=true,east=false,north=true,south=false,up=false,west=true]
sonarcore:stablestoneblackrimmed_orange[down=true,east=false,north=true,south=false,up=false,west=false]
sonarcore:stablestoneblackrimmed_orange[down=true,east=false,north=false,south=true,up=true,west=true]
sonarcore:stablestoneblackrimmed_orange[down=true,east=false,north=false,south=true,up=true,west=false]
sonarcore:stablestoneblackrimmed_orange[down=true,east=false,north=false,south=true,up=false,west=true]
sonarcore:stablestoneblackrimmed_orange[down=true,east=false,north=false,south=true,up=false,west=false]
sonarcore:stablestoneblackrimmed_orange[down=true,east=false,north=false,south=false,up=true,west=true]
sonarcore:stablestoneblackrimmed_orange[down=true,east=false,north=false,south=false,up=true,west=false]
sonarcore:stablestoneblackrimmed_orange[down=true,east=false,north=false,south=false,up=false,west=true]
sonarcore:stablestoneblackrimmed_orange[down=true,east=false,north=false,south=false,up=false,west=false]
sonarcore:stablestoneblackrimmed_orange[down=false,east=true,north=true,south=true,up=true,west=true]
sonarcore:stablestoneblackrimmed_orange[down=false,east=true,north=true,south=true,up=true,west=false]
sonarcore:stablestoneblackrimmed_orange[down=false,east=true,north=true,south=true,up=false,west=true]
sonarcore:stablestoneblackrimmed_orange[down=false,east=true,north=true,south=true,up=false,west=false]
sonarcore:stablestoneblackrimmed_orange[down=false,east=true,north=true,south=false,up=true,west=true]
sonarcore:stablestoneblackrimmed_orange[down=false,east=true,north=true,south=false,up=true,west=false]
sonarcore:stablestoneblackrimmed_orange[down=false,east=true,north=true,south=false,up=false,west=true]
sonarcore:stablestoneblackrimmed_orange[down=false,east=true,north=true,south=false,up=false,west=false]
sonarcore:stablestoneblackrimmed_orange[down=false,east=true,north=false,south=true,up=true,west=true]
sonarcore:stablestoneblackrimmed_orange[down=false,east=true,north=false,south=true,up=true,west=false]
sonarcore:stablestoneblackrimmed_orange[down=false,east=true,north=false,south=true,up=false,west=true]
sonarcore:stablestoneblackrimmed_orange[down=false,east=true,north=false,south=true,up=false,west=false]
sonarcore:stablestoneblackrimmed_orange[down=false,east=true,north=false,south=false,up=true,west=true]
sonarcore:stablestoneblackrimmed_orange[down=false,east=true,north=false,south=false,up=true,west=false]
sonarcore:stablestoneblackrimmed_orange[down=false,east=true,north=false,south=false,up=false,west=true]
sonarcore:stablestoneblackrimmed_orange[down=false,east=true,north=false,south=false,up=false,west=false]
sonarcore:stablestoneblackrimmed_orange[down=false,east=false,north=true,south=true,up=true,west=true]
sonarcore:stablestoneblackrimmed_orange[down=false,east=false,north=true,south=true,up=true,west=false]
sonarcore:stablestoneblackrimmed_orange[down=false,east=false,north=true,south=true,up=false,west=true]
sonarcore:stablestoneblackrimmed_orange[down=false,east=false,north=true,south=true,up=false,west=false]
sonarcore:stablestoneblackrimmed_orange[down=false,east=false,north=true,south=false,up=true,west=true]
sonarcore:stablestoneblackrimmed_orange[down=false,east=false,north=true,south=false,up=true,west=false]
sonarcore:stablestoneblackrimmed_orange[down=false,east=false,north=true,south=false,up=false,west=true]
sonarcore:stablestoneblackrimmed_orange[down=false,east=false,north=true,south=false,up=false,west=false]
sonarcore:stablestoneblackrimmed_orange[down=false,east=false,north=false,south=true,up=true,west=true]
sonarcore:stablestoneblackrimmed_orange[down=false,east=false,north=false,south=true,up=true,west=false]
sonarcore:stablestoneblackrimmed_orange[down=false,east=false,north=false,south=true,up=false,west=true]
sonarcore:stablestoneblackrimmed_orange[down=false,east=false,north=false,south=true,up=false,west=false]
sonarcore:stablestoneblackrimmed_orange[down=false,east=false,north=false,south=false,up=true,west=true]
sonarcore:stablestoneblackrimmed_orange[down=false,east=false,north=false,south=false,up=true,west=false]
sonarcore:stablestoneblackrimmed_orange[down=false,east=false,north=false,south=false,up=false,west=true]
sonarcore:stablestoneblackrimmed_orange[down=false,east=false,north=false,south=false,up=false,west=false]
sonarcore:stablestone_pink[down=true,east=true,north=true,south=true,up=true,west=true]
sonarcore:stablestone_pink[down=true,east=true,north=true,south=true,up=true,west=false]
sonarcore:stablestone_pink[down=true,east=true,north=true,south=true,up=false,west=true]
sonarcore:stablestone_pink[down=true,east=true,north=true,south=true,up=false,west=false]
sonarcore:stablestone_pink[down=true,east=true,north=true,south=false,up=true,west=true]
sonarcore:stablestone_pink[down=true,east=true,north=true,south=false,up=true,west=false]
sonarcore:stablestone_pink[down=true,east=true,north=true,south=false,up=false,west=true]
sonarcore:stablestone_pink[down=true,east=true,north=true,south=false,up=false,west=false]
sonarcore:stablestone_pink[down=true,east=true,north=false,south=true,up=true,west=true]
sonarcore:stablestone_pink[down=true,east=true,north=false,south=true,up=true,west=false]
sonarcore:stablestone_pink[down=true,east=true,north=false,south=true,up=false,west=true]
sonarcore:stablestone_pink[down=true,east=true,north=false,south=true,up=false,west=false]
sonarcore:stablestone_pink[down=true,east=true,north=false,south=false,up=true,west=true]
sonarcore:stablestone_pink[down=true,east=true,north=false,south=false,up=true,west=false]
sonarcore:stablestone_pink[down=true,east=true,north=false,south=false,up=false,west=true]
sonarcore:stablestone_pink[down=true,east=true,north=false,south=false,up=false,west=false]
sonarcore:stablestone_pink[down=true,east=false,north=true,south=true,up=true,west=true]
sonarcore:stablestone_pink[down=true,east=false,north=true,south=true,up=true,west=false]
sonarcore:stablestone_pink[down=true,east=false,north=true,south=true,up=false,west=true]
sonarcore:stablestone_pink[down=true,east=false,north=true,south=true,up=false,west=false]
sonarcore:stablestone_pink[down=true,east=false,north=true,south=false,up=true,west=true]
sonarcore:stablestone_pink[down=true,east=false,north=true,south=false,up=true,west=false]
sonarcore:stablestone_pink[down=true,east=false,north=true,south=false,up=false,west=true]
sonarcore:stablestone_pink[down=true,east=false,north=true,south=false,up=false,west=false]
sonarcore:stablestone_pink[down=true,east=false,north=false,south=true,up=true,west=true]
sonarcore:stablestone_pink[down=true,east=false,north=false,south=true,up=true,west=false]
sonarcore:stablestone_pink[down=true,east=false,north=false,south=true,up=false,west=true]
sonarcore:stablestone_pink[down=true,east=false,north=false,south=true,up=false,west=false]
sonarcore:stablestone_pink[down=true,east=false,north=false,south=false,up=true,west=true]
sonarcore:stablestone_pink[down=true,east=false,north=false,south=false,up=true,west=false]
sonarcore:stablestone_pink[down=true,east=false,north=false,south=false,up=false,west=true]
sonarcore:stablestone_pink[down=true,east=false,north=false,south=false,up=false,west=false]
sonarcore:stablestone_pink[down=false,east=true,north=true,south=true,up=true,west=true]
sonarcore:stablestone_pink[down=false,east=true,north=true,south=true,up=true,west=false]
sonarcore:stablestone_pink[down=false,east=true,north=true,south=true,up=false,west=true]
sonarcore:stablestone_pink[down=false,east=true,north=true,south=true,up=false,west=false]
sonarcore:stablestone_pink[down=false,east=true,north=true,south=false,up=true,west=true]
sonarcore:stablestone_pink[down=false,east=true,north=true,south=false,up=true,west=false]
sonarcore:stablestone_pink[down=false,east=true,north=true,south=false,up=false,west=true]
sonarcore:stablestone_pink[down=false,east=true,north=true,south=false,up=false,west=false]
sonarcore:stablestone_pink[down=false,east=true,north=false,south=true,up=true,west=true]
sonarcore:stablestone_pink[down=false,east=true,north=false,south=true,up=true,west=false]
sonarcore:stablestone_pink[down=false,east=true,north=false,south=true,up=false,west=true]
sonarcore:stablestone_pink[down=false,east=true,north=false,south=true,up=false,west=false]
sonarcore:stablestone_pink[down=false,east=true,north=false,south=false,up=true,west=true]
sonarcore:stablestone_pink[down=false,east=true,north=false,south=false,up=true,west=false]
sonarcore:stablestone_pink[down=false,east=true,north=false,south=false,up=false,west=true]
sonarcore:stablestone_pink[down=false,east=true,north=false,south=false,up=false,west=false]
sonarcore:stablestone_pink[down=false,east=false,north=true,south=true,up=true,west=true]
sonarcore:stablestone_pink[down=false,east=false,north=true,south=true,up=true,west=false]
sonarcore:stablestone_pink[down=false,east=false,north=true,south=true,up=false,west=true]
sonarcore:stablestone_pink[down=false,east=false,north=true,south=true,up=false,west=false]
sonarcore:stablestone_pink[down=false,east=false,north=true,south=false,up=true,west=true]
sonarcore:stablestone_pink[down=false,east=false,north=true,south=false,up=true,west=false]
sonarcore:stablestone_pink[down=false,east=false,north=true,south=false,up=false,west=true]
sonarcore:stablestone_pink[down=false,east=false,north=true,south=false,up=false,west=false]
sonarcore:stablestone_pink[down=false,east=false,north=false,south=true,up=true,west=true]
sonarcore:stablestone_pink[down=false,east=false,north=false,south=true,up=true,west=false]
sonarcore:stablestone_pink[down=false,east=false,north=false,south=true,up=false,west=true]
sonarcore:stablestone_pink[down=false,east=false,north=false,south=true,up=false,west=false]
sonarcore:stablestone_pink[down=false,east=false,north=false,south=false,up=true,west=true]
sonarcore:stablestone_pink[down=false,east=false,north=false,south=false,up=true,west=false]
sonarcore:stablestone_pink[down=false,east=false,north=false,south=false,up=false,west=true]
sonarcore:stablestone_pink[down=false,east=false,north=false,south=false,up=false,west=false]
sonarcore:stablestonerimmed_pink[down=true,east=true,north=true,south=true,up=true,west=true]
sonarcore:stablestonerimmed_pink[down=true,east=true,north=true,south=true,up=true,west=false]
sonarcore:stablestonerimmed_pink[down=true,east=true,north=true,south=true,up=false,west=true]
sonarcore:stablestonerimmed_pink[down=true,east=true,north=true,south=true,up=false,west=false]
sonarcore:stablestonerimmed_pink[down=true,east=true,north=true,south=false,up=true,west=true]
sonarcore:stablestonerimmed_pink[down=true,east=true,north=true,south=false,up=true,west=false]
sonarcore:stablestonerimmed_pink[down=true,east=true,north=true,south=false,up=false,west=true]
sonarcore:stablestonerimmed_pink[down=true,east=true,north=true,south=false,up=false,west=false]
sonarcore:stablestonerimmed_pink[down=true,east=true,north=false,south=true,up=true,west=true]
sonarcore:stablestonerimmed_pink[down=true,east=true,north=false,south=true,up=true,west=false]
sonarcore:stablestonerimmed_pink[down=true,east=true,north=false,south=true,up=false,west=true]
sonarcore:stablestonerimmed_pink[down=true,east=true,north=false,south=true,up=false,west=false]
sonarcore:stablestonerimmed_pink[down=true,east=true,north=false,south=false,up=true,west=true]
sonarcore:stablestonerimmed_pink[down=true,east=true,north=false,south=false,up=true,west=false]
sonarcore:stablestonerimmed_pink[down=true,east=true,north=false,south=false,up=false,west=true]
sonarcore:stablestonerimmed_pink[down=true,east=true,north=false,south=false,up=false,west=false]
sonarcore:stablestonerimmed_pink[down=true,east=false,north=true,south=true,up=true,west=true]
sonarcore:stablestonerimmed_pink[down=true,east=false,north=true,south=true,up=true,west=false]
sonarcore:stablestonerimmed_pink[down=true,east=false,north=true,south=true,up=false,west=true]
sonarcore:stablestonerimmed_pink[down=true,east=false,north=true,south=true,up=false,west=false]
sonarcore:stablestonerimmed_pink[down=true,east=false,north=true,south=false,up=true,west=true]
sonarcore:stablestonerimmed_pink[down=true,east=false,north=true,south=false,up=true,west=false]
sonarcore:stablestonerimmed_pink[down=true,east=false,north=true,south=false,up=false,west=true]
sonarcore:stablestonerimmed_pink[down=true,east=false,north=true,south=false,up=false,west=false]
sonarcore:stablestonerimmed_pink[down=true,east=false,north=false,south=true,up=true,west=true]
sonarcore:stablestonerimmed_pink[down=true,east=false,north=false,south=true,up=true,west=false]
sonarcore:stablestonerimmed_pink[down=true,east=false,north=false,south=true,up=false,west=true]
sonarcore:stablestonerimmed_pink[down=true,east=false,north=false,south=true,up=false,west=false]
sonarcore:stablestonerimmed_pink[down=true,east=false,north=false,south=false,up=true,west=true]
sonarcore:stablestonerimmed_pink[down=true,east=false,north=false,south=false,up=true,west=false]
sonarcore:stablestonerimmed_pink[down=true,east=false,north=false,south=false,up=false,west=true]
sonarcore:stablestonerimmed_pink[down=true,east=false,north=false,south=false,up=false,west=false]
sonarcore:stablestonerimmed_pink[down=false,east=true,north=true,south=true,up=true,west=true]
sonarcore:stablestonerimmed_pink[down=false,east=true,north=true,south=true,up=true,west=false]
sonarcore:stablestonerimmed_pink[down=false,east=true,north=true,south=true,up=false,west=true]
sonarcore:stablestonerimmed_pink[down=false,east=true,north=true,south=true,up=false,west=false]
sonarcore:stablestonerimmed_pink[down=false,east=true,north=true,south=false,up=true,west=true]
sonarcore:stablestonerimmed_pink[down=false,east=true,north=true,south=false,up=true,west=false]
sonarcore:stablestonerimmed_pink[down=false,east=true,north=true,south=false,up=false,west=true]
sonarcore:stablestonerimmed_pink[down=false,east=true,north=true,south=false,up=false,west=false]
sonarcore:stablestonerimmed_pink[down=false,east=true,north=false,south=true,up=true,west=true]
sonarcore:stablestonerimmed_pink[down=false,east=true,north=false,south=true,up=true,west=false]
sonarcore:stablestonerimmed_pink[down=false,east=true,north=false,south=true,up=false,west=true]
sonarcore:stablestonerimmed_pink[down=false,east=true,north=false,south=true,up=false,west=false]
sonarcore:stablestonerimmed_pink[down=false,east=true,north=false,south=false,up=true,west=true]
sonarcore:stablestonerimmed_pink[down=false,east=true,north=false,south=false,up=true,west=false]
sonarcore:stablestonerimmed_pink[down=false,east=true,north=false,south=false,up=false,west=true]
sonarcore:stablestonerimmed_pink[down=false,east=true,north=false,south=false,up=false,west=false]
sonarcore:stablestonerimmed_pink[down=false,east=false,north=true,south=true,up=true,west=true]
sonarcore:stablestonerimmed_pink[down=false,east=false,north=true,south=true,up=true,west=false]
sonarcore:stablestonerimmed_pink[down=false,east=false,north=true,south=true,up=false,west=true]
sonarcore:stablestonerimmed_pink[down=false,east=false,north=true,south=true,up=false,west=false]
sonarcore:stablestonerimmed_pink[down=false,east=false,north=true,south=false,up=true,west=true]
sonarcore:stablestonerimmed_pink[down=false,east=false,north=true,south=false,up=true,west=false]
sonarcore:stablestonerimmed_pink[down=false,east=false,north=true,south=false,up=false,west=true]
sonarcore:stablestonerimmed_pink[down=false,east=false,north=true,south=false,up=false,west=false]
sonarcore:stablestonerimmed_pink[down=false,east=false,north=false,south=true,up=true,west=true]
sonarcore:stablestonerimmed_pink[down=false,east=false,north=false,south=true,up=true,west=false]
sonarcore:stablestonerimmed_pink[down=false,east=false,north=false,south=true,up=false,west=true]
sonarcore:stablestonerimmed_pink[down=false,east=false,north=false,south=true,up=false,west=false]
sonarcore:stablestonerimmed_pink[down=false,east=false,north=false,south=false,up=true,west=true]
sonarcore:stablestonerimmed_pink[down=false,east=false,north=false,south=false,up=true,west=false]
sonarcore:stablestonerimmed_pink[down=false,east=false,north=false,south=false,up=false,west=true]
sonarcore:stablestonerimmed_pink[down=false,east=false,north=false,south=false,up=false,west=false]
sonarcore:stablestoneblackrimmed_pink[down=true,east=true,north=true,south=true,up=true,west=true]
sonarcore:stablestoneblackrimmed_pink[down=true,east=true,north=true,south=true,up=true,west=false]
sonarcore:stablestoneblackrimmed_pink[down=true,east=true,north=true,south=true,up=false,west=true]
sonarcore:stablestoneblackrimmed_pink[down=true,east=true,north=true,south=true,up=false,west=false]
sonarcore:stablestoneblackrimmed_pink[down=true,east=true,north=true,south=false,up=true,west=true]
sonarcore:stablestoneblackrimmed_pink[down=true,east=true,north=true,south=false,up=true,west=false]
sonarcore:stablestoneblackrimmed_pink[down=true,east=true,north=true,south=false,up=false,west=true]
sonarcore:stablestoneblackrimmed_pink[down=true,east=true,north=true,south=false,up=false,west=false]
sonarcore:stablestoneblackrimmed_pink[down=true,east=true,north=false,south=true,up=true,west=true]
sonarcore:stablestoneblackrimmed_pink[down=true,east=true,north=false,south=true,up=true,west=false]
sonarcore:stablestoneblackrimmed_pink[down=true,east=true,north=false,south=true,up=false,west=true]
sonarcore:stablestoneblackrimmed_pink[down=true,east=true,north=false,south=true,up=false,west=false]
sonarcore:stablestoneblackrimmed_pink[down=true,east=true,north=false,south=false,up=true,west=true]
sonarcore:stablestoneblackrimmed_pink[down=true,east=true,north=false,south=false,up=true,west=false]
sonarcore:stablestoneblackrimmed_pink[down=true,east=true,north=false,south=false,up=false,west=true]
sonarcore:stablestoneblackrimmed_pink[down=true,east=true,north=false,south=false,up=false,west=false]
sonarcore:stablestoneblackrimmed_pink[down=true,east=false,north=true,south=true,up=true,west=true]
sonarcore:stablestoneblackrimmed_pink[down=true,east=false,north=true,south=true,up=true,west=false]
sonarcore:stablestoneblackrimmed_pink[down=true,east=false,north=true,south=true,up=false,west=true]
sonarcore:stablestoneblackrimmed_pink[down=true,east=false,north=true,south=true,up=false,west=false]
sonarcore:stablestoneblackrimmed_pink[down=true,east=false,north=true,south=false,up=true,west=true]
sonarcore:stablestoneblackrimmed_pink[down=true,east=false,north=true,south=false,up=true,west=false]
sonarcore:stablestoneblackrimmed_pink[down=true,east=false,north=true,south=false,up=false,west=true]
sonarcore:stablestoneblackrimmed_pink[down=true,east=false,north=true,south=false,up=false,west=false]
sonarcore:stablestoneblackrimmed_pink[down=true,east=false,north=false,south=true,up=true,west=true]
sonarcore:stablestoneblackrimmed_pink[down=true,east=false,north=false,south=true,up=true,west=false]
sonarcore:stablestoneblackrimmed_pink[down=true,east=false,north=false,south=true,up=false,west=true]
sonarcore:stablestoneblackrimmed_pink[down=true,east=false,north=false,south=true,up=false,west=false]
sonarcore:stablestoneblackrimmed_pink[down=true,east=false,north=false,south=false,up=true,west=true]
sonarcore:stablestoneblackrimmed_pink[down=true,east=false,north=false,south=false,up=true,west=false]
sonarcore:stablestoneblackrimmed_pink[down=true,east=false,north=false,south=false,up=false,west=true]
sonarcore:stablestoneblackrimmed_pink[down=true,east=false,north=false,south=false,up=false,west=false]
sonarcore:stablestoneblackrimmed_pink[down=false,east=true,north=true,south=true,up=true,west=true]
sonarcore:stablestoneblackrimmed_pink[down=false,east=true,north=true,south=true,up=true,west=false]
sonarcore:stablestoneblackrimmed_pink[down=false,east=true,north=true,south=true,up=false,west=true]
sonarcore:stablestoneblackrimmed_pink[down=false,east=true,north=true,south=true,up=false,west=false]
sonarcore:stablestoneblackrimmed_pink[down=false,east=true,north=true,south=false,up=true,west=true]
sonarcore:stablestoneblackrimmed_pink[down=false,east=true,north=true,south=false,up=true,west=false]
sonarcore:stablestoneblackrimmed_pink[down=false,east=true,north=true,south=false,up=false,west=true]
sonarcore:stablestoneblackrimmed_pink[down=false,east=true,north=true,south=false,up=false,west=false]
sonarcore:stablestoneblackrimmed_pink[down=false,east=true,north=false,south=true,up=true,west=true]
sonarcore:stablestoneblackrimmed_pink[down=false,east=true,north=false,south=true,up=true,west=false]
sonarcore:stablestoneblackrimmed_pink[down=false,east=true,north=false,south=true,up=false,west=true]
sonarcore:stablestoneblackrimmed_pink[down=false,east=true,north=false,south=true,up=false,west=false]
sonarcore:stablestoneblackrimmed_pink[down=false,east=true,north=false,south=false,up=true,west=true]
sonarcore:stablestoneblackrimmed_pink[down=false,east=true,north=false,south=false,up=true,west=false]
sonarcore:stablestoneblackrimmed_pink[down=false,east=true,north=false,south=false,up=false,west=true]
sonarcore:stablestoneblackrimmed_pink[down=false,east=true,north=false,south=false,up=false,west=false]
sonarcore:stablestoneblackrimmed_pink[down=false,east=false,north=true,south=true,up=true,west=true]
sonarcore:stablestoneblackrimmed_pink[down=false,east=false,north=true,south=true,up=true,west=false]
sonarcore:stablestoneblackrimmed_pink[down=false,east=false,north=true,south=true,up=false,west=true]
sonarcore:stablestoneblackrimmed_pink[down=false,east=false,north=true,south=true,up=false,west=false]
sonarcore:stablestoneblackrimmed_pink[down=false,east=false,north=true,south=false,up=true,west=true]
sonarcore:stablestoneblackrimmed_pink[down=false,east=false,north=true,south=false,up=true,west=false]
sonarcore:stablestoneblackrimmed_pink[down=false,east=false,north=true,south=false,up=false,west=true]
sonarcore:stablestoneblackrimmed_pink[down=false,east=false,north=true,south=false,up=false,west=false]
sonarcore:stablestoneblackrimmed_pink[down=false,east=false,north=false,south=true,up=true,west=true]
sonarcore:stablestoneblackrimmed_pink[down=false,east=false,north=false,south=true,up=true,west=false]
sonarcore:stablestoneblackrimmed_pink[down=false,east=false,north=false,south=true,up=false,west=true]
sonarcore:stablestoneblackrimmed_pink[down=false,east=false,north=false,south=true,up=false,west=false]
sonarcore:stablestoneblackrimmed_pink[down=false,east=false,north=false,south=false,up=true,west=true]
sonarcore:stablestoneblackrimmed_pink[down=false,east=false,north=false,south=false,up=true,west=false]
sonarcore:stablestoneblackrimmed_pink[down=false,east=false,north=false,south=false,up=false,west=true]
sonarcore:stablestoneblackrimmed_pink[down=false,east=false,north=false,south=false,up=false,west=false]
sonarcore:stablestone_plain[down=true,east=true,north=true,south=true,up=true,west=true]
sonarcore:stablestone_plain[down=true,east=true,north=true,south=true,up=true,west=false]
sonarcore:stablestone_plain[down=true,east=true,north=true,south=true,up=false,west=true]
sonarcore:stablestone_plain[down=true,east=true,north=true,south=true,up=false,west=false]
sonarcore:stablestone_plain[down=true,east=true,north=true,south=false,up=true,west=true]
sonarcore:stablestone_plain[down=true,east=true,north=true,south=false,up=true,west=false]
sonarcore:stablestone_plain[down=true,east=true,north=true,south=false,up=false,west=true]
sonarcore:stablestone_plain[down=true,east=true,north=true,south=false,up=false,west=false]
sonarcore:stablestone_plain[down=true,east=true,north=false,south=true,up=true,west=true]
sonarcore:stablestone_plain[down=true,east=true,north=false,south=true,up=true,west=false]
sonarcore:stablestone_plain[down=true,east=true,north=false,south=true,up=false,west=true]
sonarcore:stablestone_plain[down=true,east=true,north=false,south=true,up=false,west=false]
sonarcore:stablestone_plain[down=true,east=true,north=false,south=false,up=true,west=true]
sonarcore:stablestone_plain[down=true,east=true,north=false,south=false,up=true,west=false]
sonarcore:stablestone_plain[down=true,east=true,north=false,south=false,up=false,west=true]
sonarcore:stablestone_plain[down=true,east=true,north=false,south=false,up=false,west=false]
sonarcore:stablestone_plain[down=true,east=false,north=true,south=true,up=true,west=true]
sonarcore:stablestone_plain[down=true,east=false,north=true,south=true,up=true,west=false]
sonarcore:stablestone_plain[down=true,east=false,north=true,south=true,up=false,west=true]
sonarcore:stablestone_plain[down=true,east=false,north=true,south=true,up=false,west=false]
sonarcore:stablestone_plain[down=true,east=false,north=true,south=false,up=true,west=true]
sonarcore:stablestone_plain[down=true,east=false,north=true,south=false,up=true,west=false]
sonarcore:stablestone_plain[down=true,east=false,north=true,south=false,up=false,west=true]
sonarcore:stablestone_plain[down=true,east=false,north=true,south=false,up=false,west=false]
sonarcore:stablestone_plain[down=true,east=false,north=false,south=true,up=true,west=true]
sonarcore:stablestone_plain[down=true,east=false,north=false,south=true,up=true,west=false]
sonarcore:stablestone_plain[down=true,east=false,north=false,south=true,up=false,west=true]
sonarcore:stablestone_plain[down=true,east=false,north=false,south=true,up=false,west=false]
sonarcore:stablestone_plain[down=true,east=false,north=false,south=false,up=true,west=true]
sonarcore:stablestone_plain[down=true,east=false,north=false,south=false,up=true,west=false]
sonarcore:stablestone_plain[down=true,east=false,north=false,south=false,up=false,west=true]
sonarcore:stablestone_plain[down=true,east=false,north=false,south=false,up=false,west=false]
sonarcore:stablestone_plain[down=false,east=true,north=true,south=true,up=true,west=true]
sonarcore:stablestone_plain[down=false,east=true,north=true,south=true,up=true,west=false]
sonarcore:stablestone_plain[down=false,east=true,north=true,south=true,up=false,west=true]
sonarcore:stablestone_plain[down=false,east=true,north=true,south=true,up=false,west=false]
sonarcore:stablestone_plain[down=false,east=true,north=true,south=false,up=true,west=true]
sonarcore:stablestone_plain[down=false,east=true,north=true,south=false,up=true,west=false]
sonarcore:stablestone_plain[down=false,east=true,north=true,south=false,up=false,west=true]
sonarcore:stablestone_plain[down=false,east=true,north=true,south=false,up=false,west=false]
sonarcore:stablestone_plain[down=false,east=true,north=false,south=true,up=true,west=true]
sonarcore:stablestone_plain[down=false,east=true,north=false,south=true,up=true,west=false]
sonarcore:stablestone_plain[down=false,east=true,north=false,south=true,up=false,west=true]
sonarcore:stablestone_plain[down=false,east=true,north=false,south=true,up=false,west=false]
sonarcore:stablestone_plain[down=false,east=true,north=false,south=false,up=true,west=true]
sonarcore:stablestone_plain[down=false,east=true,north=false,south=false,up=true,west=false]
sonarcore:stablestone_plain[down=false,east=true,north=false,south=false,up=false,west=true]
sonarcore:stablestone_plain[down=false,east=true,north=false,south=false,up=false,west=false]
sonarcore:stablestone_plain[down=false,east=false,north=true,south=true,up=true,west=true]
sonarcore:stablestone_plain[down=false,east=false,north=true,south=true,up=true,west=false]
sonarcore:stablestone_plain[down=false,east=false,north=true,south=true,up=false,west=true]
sonarcore:stablestone_plain[down=false,east=false,north=true,south=true,up=false,west=false]
sonarcore:stablestone_plain[down=false,east=false,north=true,south=false,up=true,west=true]
sonarcore:stablestone_plain[down=false,east=false,north=true,south=false,up=true,west=false]
sonarcore:stablestone_plain[down=false,east=false,north=true,south=false,up=false,west=true]
sonarcore:stablestone_plain[down=false,east=false,north=true,south=false,up=false,west=false]
sonarcore:stablestone_plain[down=false,east=false,north=false,south=true,up=true,west=true]
sonarcore:stablestone_plain[down=false,east=false,north=false,south=true,up=true,west=false]
sonarcore:stablestone_plain[down=false,east=false,north=false,south=true,up=false,west=true]
sonarcore:stablestone_plain[down=false,east=false,north=false,south=true,up=false,west=false]
sonarcore:stablestone_plain[down=false,east=false,north=false,south=false,up=true,west=true]
sonarcore:stablestone_plain[down=false,east=false,north=false,south=false,up=true,west=false]
sonarcore:stablestone_plain[down=false,east=false,north=false,south=false,up=false,west=true]
sonarcore:stablestone_plain[down=false,east=false,north=false,south=false,up=false,west=false]
sonarcore:stablestonerimmed_plain[down=true,east=true,north=true,south=true,up=true,west=true]
sonarcore:stablestonerimmed_plain[down=true,east=true,north=true,south=true,up=true,west=false]
sonarcore:stablestonerimmed_plain[down=true,east=true,north=true,south=true,up=false,west=true]
sonarcore:stablestonerimmed_plain[down=true,east=true,north=true,south=true,up=false,west=false]
sonarcore:stablestonerimmed_plain[down=true,east=true,north=true,south=false,up=true,west=true]
sonarcore:stablestonerimmed_plain[down=true,east=true,north=true,south=false,up=true,west=false]
sonarcore:stablestonerimmed_plain[down=true,east=true,north=true,south=false,up=false,west=true]
sonarcore:stablestonerimmed_plain[down=true,east=true,north=true,south=false,up=false,west=false]
sonarcore:stablestonerimmed_plain[down=true,east=true,north=false,south=true,up=true,west=true]
sonarcore:stablestonerimmed_plain[down=true,east=true,north=false,south=true,up=true,west=false]
sonarcore:stablestonerimmed_plain[down=true,east=true,north=false,south=true,up=false,west=true]
sonarcore:stablestonerimmed_plain[down=true,east=true,north=false,south=true,up=false,west=false]
sonarcore:stablestonerimmed_plain[down=true,east=true,north=false,south=false,up=true,west=true]
sonarcore:stablestonerimmed_plain[down=true,east=true,north=false,south=false,up=true,west=false]
sonarcore:stablestonerimmed_plain[down=true,east=true,north=false,south=false,up=false,west=true]
sonarcore:stablestonerimmed_plain[down=true,east=true,north=false,south=false,up=false,west=false]
sonarcore:stablestonerimmed_plain[down=true,east=false,north=true,south=true,up=true,west=true]
sonarcore:stablestonerimmed_plain[down=true,east=false,north=true,south=true,up=true,west=false]
sonarcore:stablestonerimmed_plain[down=true,east=false,north=true,south=true,up=false,west=true]
sonarcore:stablestonerimmed_plain[down=true,east=false,north=true,south=true,up=false,west=false]
sonarcore:stablestonerimmed_plain[down=true,east=false,north=true,south=false,up=true,west=true]
sonarcore:stablestonerimmed_plain[down=true,east=false,north=true,south=false,up=true,west=false]
sonarcore:stablestonerimmed_plain[down=true,east=false,north=true,south=false,up=false,west=true]
sonarcore:stablestonerimmed_plain[down=true,east=false,north=true,south=false,up=false,west=false]
sonarcore:stablestonerimmed_plain[down=true,east=false,north=false,south=true,up=true,west=true]
sonarcore:stablestonerimmed_plain[down=true,east=false,north=false,south=true,up=true,west=false]
sonarcore:stablestonerimmed_plain[down=true,east=false,north=false,south=true,up=false,west=true]
sonarcore:stablestonerimmed_plain[down=true,east=false,north=false,south=true,up=false,west=false]
sonarcore:stablestonerimmed_plain[down=true,east=false,north=false,south=false,up=true,west=true]
sonarcore:stablestonerimmed_plain[down=true,east=false,north=false,south=false,up=true,west=false]
sonarcore:stablestonerimmed_plain[down=true,east=false,north=false,south=false,up=false,west=true]
sonarcore:stablestonerimmed_plain[down=true,east=false,north=false,south=false,up=false,west=false]
sonarcore:stablestonerimmed_plain[down=false,east=true,north=true,south=true,up=true,west=true]
sonarcore:stablestonerimmed_plain[down=false,east=true,north=true,south=true,up=true,west=false]
sonarcore:stablestonerimmed_plain[down=false,east=true,north=true,south=true,up=false,west=true]
sonarcore:stablestonerimmed_plain[down=false,east=true,north=true,south=true,up=false,west=false]
sonarcore:stablestonerimmed_plain[down=false,east=true,north=true,south=false,up=true,west=true]
sonarcore:stablestonerimmed_plain[down=false,east=true,north=true,south=false,up=true,west=false]
sonarcore:stablestonerimmed_plain[down=false,east=true,north=true,south=false,up=false,west=true]
sonarcore:stablestonerimmed_plain[down=false,east=true,north=true,south=false,up=false,west=false]
sonarcore:stablestonerimmed_plain[down=false,east=true,north=false,south=true,up=true,west=true]
sonarcore:stablestonerimmed_plain[down=false,east=true,north=false,south=true,up=true,west=false]
sonarcore:stablestonerimmed_plain[down=false,east=true,north=false,south=true,up=false,west=true]
sonarcore:stablestonerimmed_plain[down=false,east=true,north=false,south=true,up=false,west=false]
sonarcore:stablestonerimmed_plain[down=false,east=true,north=false,south=false,up=true,west=true]
sonarcore:stablestonerimmed_plain[down=false,east=true,north=false,south=false,up=true,west=false]
sonarcore:stablestonerimmed_plain[down=false,east=true,north=false,south=false,up=false,west=true]
sonarcore:stablestonerimmed_plain[down=false,east=true,north=false,south=false,up=false,west=false]
sonarcore:stablestonerimmed_plain[down=false,east=false,north=true,south=true,up=true,west=true]
sonarcore:stablestonerimmed_plain[down=false,east=false,north=true,south=true,up=true,west=false]
sonarcore:stablestonerimmed_plain[down=false,east=false,north=true,south=true,up=false,west=true]
sonarcore:stablestonerimmed_plain[down=false,east=false,north=true,south=true,up=false,west=false]
sonarcore:stablestonerimmed_plain[down=false,east=false,north=true,south=false,up=true,west=true]
sonarcore:stablestonerimmed_plain[down=false,east=false,north=true,south=false,up=true,west=false]
sonarcore:stablestonerimmed_plain[down=false,east=false,north=true,south=false,up=false,west=true]
sonarcore:stablestonerimmed_plain[down=false,east=false,north=true,south=false,up=false,west=false]
sonarcore:stablestonerimmed_plain[down=false,east=false,north=false,south=true,up=true,west=true]
sonarcore:stablestonerimmed_plain[down=false,east=false,north=false,south=true,up=true,west=false]
sonarcore:stablestonerimmed_plain[down=false,east=false,north=false,south=true,up=false,west=true]
sonarcore:stablestonerimmed_plain[down=false,east=false,north=false,south=true,up=false,west=false]
sonarcore:stablestonerimmed_plain[down=false,east=false,north=false,south=false,up=true,west=true]
sonarcore:stablestonerimmed_plain[down=false,east=false,north=false,south=false,up=true,west=false]
sonarcore:stablestonerimmed_plain[down=false,east=false,north=false,south=false,up=false,west=true]
sonarcore:stablestonerimmed_plain[down=false,east=false,north=false,south=false,up=false,west=false]
sonarcore:stablestoneblackrimmed_plain[down=true,east=true,north=true,south=true,up=true,west=true]
sonarcore:stablestoneblackrimmed_plain[down=true,east=true,north=true,south=true,up=true,west=false]
sonarcore:stablestoneblackrimmed_plain[down=true,east=true,north=true,south=true,up=false,west=true]
sonarcore:stablestoneblackrimmed_plain[down=true,east=true,north=true,south=true,up=false,west=false]
sonarcore:stablestoneblackrimmed_plain[down=true,east=true,north=true,south=false,up=true,west=true]
sonarcore:stablestoneblackrimmed_plain[down=true,east=true,north=true,south=false,up=true,west=false]
sonarcore:stablestoneblackrimmed_plain[down=true,east=true,north=true,south=false,up=false,west=true]
sonarcore:stablestoneblackrimmed_plain[down=true,east=true,north=true,south=false,up=false,west=false]
sonarcore:stablestoneblackrimmed_plain[down=true,east=true,north=false,south=true,up=true,west=true]
sonarcore:stablestoneblackrimmed_plain[down=true,east=true,north=false,south=true,up=true,west=false]
sonarcore:stablestoneblackrimmed_plain[down=true,east=true,north=false,south=true,up=false,west=true]
sonarcore:stablestoneblackrimmed_plain[down=true,east=true,north=false,south=true,up=false,west=false]
sonarcore:stablestoneblackrimmed_plain[down=true,east=true,north=false,south=false,up=true,west=true]
sonarcore:stablestoneblackrimmed_plain[down=true,east=true,north=false,south=false,up=true,west=false]
sonarcore:stablestoneblackrimmed_plain[down=true,east=true,north=false,south=false,up=false,west=true]
sonarcore:stablestoneblackrimmed_plain[down=true,east=true,north=false,south=false,up=false,west=false]
sonarcore:stablestoneblackrimmed_plain[down=true,east=false,north=true,south=true,up=true,west=true]
sonarcore:stablestoneblackrimmed_plain[down=true,east=false,north=true,south=true,up=true,west=false]
sonarcore:stablestoneblackrimmed_plain[down=true,east=false,north=true,south=true,up=false,west=true]
sonarcore:stablestoneblackrimmed_plain[down=true,east=false,north=true,south=true,up=false,west=false]
sonarcore:stablestoneblackrimmed_plain[down=true,east=false,north=true,south=false,up=true,west=true]
sonarcore:stablestoneblackrimmed_plain[down=true,east=false,north=true,south=false,up=true,west=false]
sonarcore:stablestoneblackrimmed_plain[down=true,east=false,north=true,south=false,up=false,west=true]
sonarcore:stablestoneblackrimmed_plain[down=true,east=false,north=true,south=false,up=false,west=false]
sonarcore:stablestoneblackrimmed_plain[down=true,east=false,north=false,south=true,up=true,west=true]
sonarcore:stablestoneblackrimmed_plain[down=true,east=false,north=false,south=true,up=true,west=false]
sonarcore:stablestoneblackrimmed_plain[down=true,east=false,north=false,south=true,up=false,west=true]
sonarcore:stablestoneblackrimmed_plain[down=true,east=false,north=false,south=true,up=false,west=false]
sonarcore:stablestoneblackrimmed_plain[down=true,east=false,north=false,south=false,up=true,west=true]
sonarcore:stablestoneblackrimmed_plain[down=true,east=false,north=false,south=false,up=true,west=false]
sonarcore:stablestoneblackrimmed_plain[down=true,east=false,north=false,south=false,up=false,west=true]
sonarcore:stablestoneblackrimmed_plain[down=true,east=false,north=false,south=false,up=false,west=false]
sonarcore:stablestoneblackrimmed_plain[down=false,east=true,north=true,south=true,up=true,west=true]
sonarcore:stablestoneblackrimmed_plain[down=false,east=true,north=true,south=true,up=true,west=false]
sonarcore:stablestoneblackrimmed_plain[down=false,east=true,north=true,south=true,up=false,west=true]
sonarcore:stablestoneblackrimmed_plain[down=false,east=true,north=true,south=true,up=false,west=false]
sonarcore:stablestoneblackrimmed_plain[down=false,east=true,north=true,south=false,up=true,west=true]
sonarcore:stablestoneblackrimmed_plain[down=false,east=true,north=true,south=false,up=true,west=false]
sonarcore:stablestoneblackrimmed_plain[down=false,east=true,north=true,south=false,up=false,west=true]
sonarcore:stablestoneblackrimmed_plain[down=false,east=true,north=true,south=false,up=false,west=false]
sonarcore:stablestoneblackrimmed_plain[down=false,east=true,north=false,south=true,up=true,west=true]
sonarcore:stablestoneblackrimmed_plain[down=false,east=true,north=false,south=true,up=true,west=false]
sonarcore:stablestoneblackrimmed_plain[down=false,east=true,north=false,south=true,up=false,west=true]
sonarcore:stablestoneblackrimmed_plain[down=false,east=true,north=false,south=true,up=false,west=false]
sonarcore:stablestoneblackrimmed_plain[down=false,east=true,north=false,south=false,up=true,west=true]
sonarcore:stablestoneblackrimmed_plain[down=false,east=true,north=false,south=false,up=true,west=false]
sonarcore:stablestoneblackrimmed_plain[down=false,east=true,north=false,south=false,up=false,west=true]
sonarcore:stablestoneblackrimmed_plain[down=false,east=true,north=false,south=false,up=false,west=false]
sonarcore:stablestoneblackrimmed_plain[down=false,east=false,north=true,south=true,up=true,west=true]
sonarcore:stablestoneblackrimmed_plain[down=false,east=false,north=true,south=true,up=true,west=false]
sonarcore:stablestoneblackrimmed_plain[down=false,east=false,north=true,south=true,up=false,west=true]
sonarcore:stablestoneblackrimmed_plain[down=false,east=false,north=true,south=true,up=false,west=false]
sonarcore:stablestoneblackrimmed_plain[down=false,east=false,north=true,south=false,up=true,west=true]
sonarcore:stablestoneblackrimmed_plain[down=false,east=false,north=true,south=false,up=true,west=false]
sonarcore:stablestoneblackrimmed_plain[down=false,east=false,north=true,south=false,up=false,west=true]
sonarcore:stablestoneblackrimmed_plain[down=false,east=false,north=true,south=false,up=false,west=false]
sonarcore:stablestoneblackrimmed_plain[down=false,east=false,north=false,south=true,up=true,west=true]
sonarcore:stablestoneblackrimmed_plain[down=false,east=false,north=false,south=true,up=true,west=false]
sonarcore:stablestoneblackrimmed_plain[down=false,east=false,north=false,south=true,up=false,west=true]
sonarcore:stablestoneblackrimmed_plain[down=false,east=false,north=false,south=true,up=false,west=false]
sonarcore:stablestoneblackrimmed_plain[down=false,east=false,north=false,south=false,up=true,west=true]
sonarcore:stablestoneblackrimmed_plain[down=false,east=false,north=false,south=false,up=true,west=false]
sonarcore:stablestoneblackrimmed_plain[down=false,east=false,north=false,south=false,up=false,west=true]
sonarcore:stablestoneblackrimmed_plain[down=false,east=false,north=false,south=false,up=false,west=false]
sonarcore:stablestone_purple[down=true,east=true,north=true,south=true,up=true,west=true]
sonarcore:stablestone_purple[down=true,east=true,north=true,south=true,up=true,west=false]
sonarcore:stablestone_purple[down=true,east=true,north=true,south=true,up=false,west=true]
sonarcore:stablestone_purple[down=true,east=true,north=true,south=true,up=false,west=false]
sonarcore:stablestone_purple[down=true,east=true,north=true,south=false,up=true,west=true]
sonarcore:stablestone_purple[down=true,east=true,north=true,south=false,up=true,west=false]
sonarcore:stablestone_purple[down=true,east=true,north=true,south=false,up=false,west=true]
sonarcore:stablestone_purple[down=true,east=true,north=true,south=false,up=false,west=false]
sonarcore:stablestone_purple[down=true,east=true,north=false,south=true,up=true,west=true]
sonarcore:stablestone_purple[down=true,east=true,north=false,south=true,up=true,west=false]
sonarcore:stablestone_purple[down=true,east=true,north=false,south=true,up=false,west=true]
sonarcore:stablestone_purple[down=true,east=true,north=false,south=true,up=false,west=false]
sonarcore:stablestone_purple[down=true,east=true,north=false,south=false,up=true,west=true]
sonarcore:stablestone_purple[down=true,east=true,north=false,south=false,up=true,west=false]
sonarcore:stablestone_purple[down=true,east=true,north=false,south=false,up=false,west=true]
sonarcore:stablestone_purple[down=true,east=true,north=false,south=false,up=false,west=false]
sonarcore:stablestone_purple[down=true,east=false,north=true,south=true,up=true,west=true]
sonarcore:stablestone_purple[down=true,east=false,north=true,south=true,up=true,west=false]
sonarcore:stablestone_purple[down=true,east=false,north=true,south=true,up=false,west=true]
sonarcore:stablestone_purple[down=true,east=false,north=true,south=true,up=false,west=false]
sonarcore:stablestone_purple[down=true,east=false,north=true,south=false,up=true,west=true]
sonarcore:stablestone_purple[down=true,east=false,north=true,south=false,up=true,west=false]
sonarcore:stablestone_purple[down=true,east=false,north=true,south=false,up=false,west=true]
sonarcore:stablestone_purple[down=true,east=false,north=true,south=false,up=false,west=false]
sonarcore:stablestone_purple[down=true,east=false,north=false,south=true,up=true,west=true]
sonarcore:stablestone_purple[down=true,east=false,north=false,south=true,up=true,west=false]
sonarcore:stablestone_purple[down=true,east=false,north=false,south=true,up=false,west=true]
sonarcore:stablestone_purple[down=true,east=false,north=false,south=true,up=false,west=false]
sonarcore:stablestone_purple[down=true,east=false,north=false,south=false,up=true,west=true]
sonarcore:stablestone_purple[down=true,east=false,north=false,south=false,up=true,west=false]
sonarcore:stablestone_purple[down=true,east=false,north=false,south=false,up=false,west=true]
sonarcore:stablestone_purple[down=true,east=false,north=false,south=false,up=false,west=false]
sonarcore:stablestone_purple[down=false,east=true,north=true,south=true,up=true,west=true]
sonarcore:stablestone_purple[down=false,east=true,north=true,south=true,up=true,west=false]
sonarcore:stablestone_purple[down=false,east=true,north=true,south=true,up=false,west=true]
sonarcore:stablestone_purple[down=false,east=true,north=true,south=true,up=false,west=false]
sonarcore:stablestone_purple[down=false,east=true,north=true,south=false,up=true,west=true]
sonarcore:stablestone_purple[down=false,east=true,north=true,south=false,up=true,west=false]
sonarcore:stablestone_purple[down=false,east=true,north=true,south=false,up=false,west=true]
sonarcore:stablestone_purple[down=false,east=true,north=true,south=false,up=false,west=false]
sonarcore:stablestone_purple[down=false,east=true,north=false,south=true,up=true,west=true]
sonarcore:stablestone_purple[down=false,east=true,north=false,south=true,up=true,west=false]
sonarcore:stablestone_purple[down=false,east=true,north=false,south=true,up=false,west=true]
sonarcore:stablestone_purple[down=false,east=true,north=false,south=true,up=false,west=false]
sonarcore:stablestone_purple[down=false,east=true,north=false,south=false,up=true,west=true]
sonarcore:stablestone_purple[down=false,east=true,north=false,south=false,up=true,west=false]
sonarcore:stablestone_purple[down=false,east=true,north=false,south=false,up=false,west=true]
sonarcore:stablestone_purple[down=false,east=true,north=false,south=false,up=false,west=false]
sonarcore:stablestone_purple[down=false,east=false,north=true,south=true,up=true,west=true]
sonarcore:stablestone_purple[down=false,east=false,north=true,south=true,up=true,west=false]
sonarcore:stablestone_purple[down=false,east=false,north=true,south=true,up=false,west=true]
sonarcore:stablestone_purple[down=false,east=false,north=true,south=true,up=false,west=false]
sonarcore:stablestone_purple[down=false,east=false,north=true,south=false,up=true,west=true]
sonarcore:stablestone_purple[down=false,east=false,north=true,south=false,up=true,west=false]
sonarcore:stablestone_purple[down=false,east=false,north=true,south=false,up=false,west=true]
sonarcore:stablestone_purple[down=false,east=false,north=true,south=false,up=false,west=false]
sonarcore:stablestone_purple[down=false,east=false,north=false,south=true,up=true,west=true]
sonarcore:stablestone_purple[down=false,east=false,north=false,south=true,up=true,west=false]
sonarcore:stablestone_purple[down=false,east=false,north=false,south=true,up=false,west=true]
sonarcore:stablestone_purple[down=false,east=false,north=false,south=true,up=false,west=false]
sonarcore:stablestone_purple[down=false,east=false,north=false,south=false,up=true,west=true]
sonarcore:stablestone_purple[down=false,east=false,north=false,south=false,up=true,west=false]
sonarcore:stablestone_purple[down=false,east=false,north=false,south=false,up=false,west=true]
sonarcore:stablestone_purple[down=false,east=false,north=false,south=false,up=false,west=false]
sonarcore:stablestonerimmed_purple[down=true,east=true,north=true,south=true,up=true,west=true]
sonarcore:stablestonerimmed_purple[down=true,east=true,north=true,south=true,up=true,west=false]
sonarcore:stablestonerimmed_purple[down=true,east=true,north=true,south=true,up=false,west=true]
sonarcore:stablestonerimmed_purple[down=true,east=true,north=true,south=true,up=false,west=false]
sonarcore:stablestonerimmed_purple[down=true,east=true,north=true,south=false,up=true,west=true]
sonarcore:stablestonerimmed_purple[down=true,east=true,north=true,south=false,up=true,west=false]
sonarcore:stablestonerimmed_purple[down=true,east=true,north=true,south=false,up=false,west=true]
sonarcore:stablestonerimmed_purple[down=true,east=true,north=true,south=false,up=false,west=false]
sonarcore:stablestonerimmed_purple[down=true,east=true,north=false,south=true,up=true,west=true]
sonarcore:stablestonerimmed_purple[down=true,east=true,north=false,south=true,up=true,west=false]
sonarcore:stablestonerimmed_purple[down=true,east=true,north=false,south=true,up=false,west=true]
sonarcore:stablestonerimmed_purple[down=true,east=true,north=false,south=true,up=false,west=false]
sonarcore:stablestonerimmed_purple[down=true,east=true,north=false,south=false,up=true,west=true]
sonarcore:stablestonerimmed_purple[down=true,east=true,north=false,south=false,up=true,west=false]
sonarcore:stablestonerimmed_purple[down=true,east=true,north=false,south=false,up=false,west=true]
sonarcore:stablestonerimmed_purple[down=true,east=true,north=false,south=false,up=false,west=false]
sonarcore:stablestonerimmed_purple[down=true,east=false,north=true,south=true,up=true,west=true]
sonarcore:stablestonerimmed_purple[down=true,east=false,north=true,south=true,up=true,west=false]
sonarcore:stablestonerimmed_purple[down=true,east=false,north=true,south=true,up=false,west=true]
sonarcore:stablestonerimmed_purple[down=true,east=false,north=true,south=true,up=false,west=false]
sonarcore:stablestonerimmed_purple[down=true,east=false,north=true,south=false,up=true,west=true]
sonarcore:stablestonerimmed_purple[down=true,east=false,north=true,south=false,up=true,west=false]
sonarcore:stablestonerimmed_purple[down=true,east=false,north=true,south=false,up=false,west=true]
sonarcore:stablestonerimmed_purple[down=true,east=false,north=true,south=false,up=false,west=false]
sonarcore:stablestonerimmed_purple[down=true,east=false,north=false,south=true,up=true,west=true]
sonarcore:stablestonerimmed_purple[down=true,east=false,north=false,south=true,up=true,west=false]
sonarcore:stablestonerimmed_purple[down=true,east=false,north=false,south=true,up=false,west=true]
sonarcore:stablestonerimmed_purple[down=true,east=false,north=false,south=true,up=false,west=false]
sonarcore:stablestonerimmed_purple[down=true,east=false,north=false,south=false,up=true,west=true]
sonarcore:stablestonerimmed_purple[down=true,east=false,north=false,south=false,up=true,west=false]
sonarcore:stablestonerimmed_purple[down=true,east=false,north=false,south=false,up=false,west=true]
sonarcore:stablestonerimmed_purple[down=true,east=false,north=false,south=false,up=false,west=false]
sonarcore:stablestonerimmed_purple[down=false,east=true,north=true,south=true,up=true,west=true]
sonarcore:stablestonerimmed_purple[down=false,east=true,north=true,south=true,up=true,west=false]
sonarcore:stablestonerimmed_purple[down=false,east=true,north=true,south=true,up=false,west=true]
sonarcore:stablestonerimmed_purple[down=false,east=true,north=true,south=true,up=false,west=false]
sonarcore:stablestonerimmed_purple[down=false,east=true,north=true,south=false,up=true,west=true]
sonarcore:stablestonerimmed_purple[down=false,east=true,north=true,south=false,up=true,west=false]
sonarcore:stablestonerimmed_purple[down=false,east=true,north=true,south=false,up=false,west=true]
sonarcore:stablestonerimmed_purple[down=false,east=true,north=true,south=false,up=false,west=false]
sonarcore:stablestonerimmed_purple[down=false,east=true,north=false,south=true,up=true,west=true]
sonarcore:stablestonerimmed_purple[down=false,east=true,north=false,south=true,up=true,west=false]
sonarcore:stablestonerimmed_purple[down=false,east=true,north=false,south=true,up=false,west=true]
sonarcore:stablestonerimmed_purple[down=false,east=true,north=false,south=true,up=false,west=false]
sonarcore:stablestonerimmed_purple[down=false,east=true,north=false,south=false,up=true,west=true]
sonarcore:stablestonerimmed_purple[down=false,east=true,north=false,south=false,up=true,west=false]
sonarcore:stablestonerimmed_purple[down=false,east=true,north=false,south=false,up=false,west=true]
sonarcore:stablestonerimmed_purple[down=false,east=true,north=false,south=false,up=false,west=false]
sonarcore:stablestonerimmed_purple[down=false,east=false,north=true,south=true,up=true,west=true]
sonarcore:stablestonerimmed_purple[down=false,east=false,north=true,south=true,up=true,west=false]
sonarcore:stablestonerimmed_purple[down=false,east=false,north=true,south=true,up=false,west=true]
sonarcore:stablestonerimmed_purple[down=false,east=false,north=true,south=true,up=false,west=false]
sonarcore:stablestonerimmed_purple[down=false,east=false,north=true,south=false,up=true,west=true]
sonarcore:stablestonerimmed_purple[down=false,east=false,north=true,south=false,up=true,west=false]
sonarcore:stablestonerimmed_purple[down=false,east=false,north=true,south=false,up=false,west=true]
sonarcore:stablestonerimmed_purple[down=false,east=false,north=true,south=false,up=false,west=false]
sonarcore:stablestonerimmed_purple[down=false,east=false,north=false,south=true,up=true,west=true]
sonarcore:stablestonerimmed_purple[down=false,east=false,north=false,south=true,up=true,west=false]
sonarcore:stablestonerimmed_purple[down=false,east=false,north=false,south=true,up=false,west=true]
sonarcore:stablestonerimmed_purple[down=false,east=false,north=false,south=true,up=false,west=false]
sonarcore:stablestonerimmed_purple[down=false,east=false,north=false,south=false,up=true,west=true]
sonarcore:stablestonerimmed_purple[down=false,east=false,north=false,south=false,up=true,west=false]
sonarcore:stablestonerimmed_purple[down=false,east=false,north=false,south=false,up=false,west=true]
sonarcore:stablestonerimmed_purple[down=false,east=false,north=false,south=false,up=false,west=false]
sonarcore:stablestoneblackrimmed_purple[down=true,east=true,north=true,south=true,up=true,west=true]
sonarcore:stablestoneblackrimmed_purple[down=true,east=true,north=true,south=true,up=true,west=false]
sonarcore:stablestoneblackrimmed_purple[down=true,east=true,north=true,south=true,up=false,west=true]
sonarcore:stablestoneblackrimmed_purple[down=true,east=true,north=true,south=true,up=false,west=false]
sonarcore:stablestoneblackrimmed_purple[down=true,east=true,north=true,south=false,up=true,west=true]
sonarcore:stablestoneblackrimmed_purple[down=true,east=true,north=true,south=false,up=true,west=false]
sonarcore:stablestoneblackrimmed_purple[down=true,east=true,north=true,south=false,up=false,west=true]
sonarcore:stablestoneblackrimmed_purple[down=true,east=true,north=true,south=false,up=false,west=false]
sonarcore:stablestoneblackrimmed_purple[down=true,east=true,north=false,south=true,up=true,west=true]
sonarcore:stablestoneblackrimmed_purple[down=true,east=true,north=false,south=true,up=true,west=false]
sonarcore:stablestoneblackrimmed_purple[down=true,east=true,north=false,south=true,up=false,west=true]
sonarcore:stablestoneblackrimmed_purple[down=true,east=true,north=false,south=true,up=false,west=false]
sonarcore:stablestoneblackrimmed_purple[down=true,east=true,north=false,south=false,up=true,west=true]
sonarcore:stablestoneblackrimmed_purple[down=true,east=true,north=false,south=false,up=true,west=false]
sonarcore:stablestoneblackrimmed_purple[down=true,east=true,north=false,south=false,up=false,west=true]
sonarcore:stablestoneblackrimmed_purple[down=true,east=true,north=false,south=false,up=false,west=false]
sonarcore:stablestoneblackrimmed_purple[down=true,east=false,north=true,south=true,up=true,west=true]
sonarcore:stablestoneblackrimmed_purple[down=true,east=false,north=true,south=true,up=true,west=false]
sonarcore:stablestoneblackrimmed_purple[down=true,east=false,north=true,south=true,up=false,west=true]
sonarcore:stablestoneblackrimmed_purple[down=true,east=false,north=true,south=true,up=false,west=false]
sonarcore:stablestoneblackrimmed_purple[down=true,east=false,north=true,south=false,up=true,west=true]
sonarcore:stablestoneblackrimmed_purple[down=true,east=false,north=true,south=false,up=true,west=false]
sonarcore:stablestoneblackrimmed_purple[down=true,east=false,north=true,south=false,up=false,west=true]
sonarcore:stablestoneblackrimmed_purple[down=true,east=false,north=true,south=false,up=false,west=false]
sonarcore:stablestoneblackrimmed_purple[down=true,east=false,north=false,south=true,up=true,west=true]
sonarcore:stablestoneblackrimmed_purple[down=true,east=false,north=false,south=true,up=true,west=false]
sonarcore:stablestoneblackrimmed_purple[down=true,east=false,north=false,south=true,up=false,west=true]
sonarcore:stablestoneblackrimmed_purple[down=true,east=false,north=false,south=true,up=false,west=false]
sonarcore:stablestoneblackrimmed_purple[down=true,east=false,north=false,south=false,up=true,west=true]
sonarcore:stablestoneblackrimmed_purple[down=true,east=false,north=false,south=false,up=true,west=false]
sonarcore:stablestoneblackrimmed_purple[down=true,east=false,north=false,south=false,up=false,west=true]
sonarcore:stablestoneblackrimmed_purple[down=true,east=false,north=false,south=false,up=false,west=false]
sonarcore:stablestoneblackrimmed_purple[down=false,east=true,north=true,south=true,up=true,west=true]
sonarcore:stablestoneblackrimmed_purple[down=false,east=true,north=true,south=true,up=true,west=false]
sonarcore:stablestoneblackrimmed_purple[down=false,east=true,north=true,south=true,up=false,west=true]
sonarcore:stablestoneblackrimmed_purple[down=false,east=true,north=true,south=true,up=false,west=false]
sonarcore:stablestoneblackrimmed_purple[down=false,east=true,north=true,south=false,up=true,west=true]
sonarcore:stablestoneblackrimmed_purple[down=false,east=true,north=true,south=false,up=true,west=false]
sonarcore:stablestoneblackrimmed_purple[down=false,east=true,north=true,south=false,up=false,west=true]
sonarcore:stablestoneblackrimmed_purple[down=false,east=true,north=true,south=false,up=false,west=false]
sonarcore:stablestoneblackrimmed_purple[down=false,east=true,north=false,south=true,up=true,west=true]
sonarcore:stablestoneblackrimmed_purple[down=false,east=true,north=false,south=true,up=true,west=false]
sonarcore:stablestoneblackrimmed_purple[down=false,east=true,north=false,south=true,up=false,west=true]
sonarcore:stablestoneblackrimmed_purple[down=false,east=true,north=false,south=true,up=false,west=false]
sonarcore:stablestoneblackrimmed_purple[down=false,east=true,north=false,south=false,up=true,west=true]
sonarcore:stablestoneblackrimmed_purple[down=false,east=true,north=false,south=false,up=true,west=false]
sonarcore:stablestoneblackrimmed_purple[down=false,east=true,north=false,south=false,up=false,west=true]
sonarcore:stablestoneblackrimmed_purple[down=false,east=true,north=false,south=false,up=false,west=false]
sonarcore:stablestoneblackrimmed_purple[down=false,east=false,north=true,south=true,up=true,west=true]
sonarcore:stablestoneblackrimmed_purple[down=false,east=false,north=true,south=true,up=true,west=false]
sonarcore:stablestoneblackrimmed_purple[down=false,east=false,north=true,south=true,up=false,west=true]
sonarcore:stablestoneblackrimmed_purple[down=false,east=false,north=true,south=true,up=false,west=false]
sonarcore:stablestoneblackrimmed_purple[down=false,east=false,north=true,south=false,up=true,west=true]
sonarcore:stablestoneblackrimmed_purple[down=false,east=false,north=true,south=false,up=true,west=false]
sonarcore:stablestoneblackrimmed_purple[down=false,east=false,north=true,south=false,up=false,west=true]
sonarcore:stablestoneblackrimmed_purple[down=false,east=false,north=true,south=false,up=false,west=false]
sonarcore:stablestoneblackrimmed_purple[down=false,east=false,north=false,south=true,up=true,west=true]
sonarcore:stablestoneblackrimmed_purple[down=false,east=false,north=false,south=true,up=true,west=false]
sonarcore:stablestoneblackrimmed_purple[down=false,east=false,north=false,south=true,up=false,west=true]
sonarcore:stablestoneblackrimmed_purple[down=false,east=false,north=false,south=true,up=false,west=false]
sonarcore:stablestoneblackrimmed_purple[down=false,east=false,north=false,south=false,up=true,west=true]
sonarcore:stablestoneblackrimmed_purple[down=false,east=false,north=false,south=false,up=true,west=false]
sonarcore:stablestoneblackrimmed_purple[down=false,east=false,north=false,south=false,up=false,west=true]
sonarcore:stablestoneblackrimmed_purple[down=false,east=false,north=false,south=false,up=false,west=false]
sonarcore:stablestone_red[down=true,east=true,north=true,south=true,up=true,west=true]
sonarcore:stablestone_red[down=true,east=true,north=true,south=true,up=true,west=false]
sonarcore:stablestone_red[down=true,east=true,north=true,south=true,up=false,west=true]
sonarcore:stablestone_red[down=true,east=true,north=true,south=true,up=false,west=false]
sonarcore:stablestone_red[down=true,east=true,north=true,south=false,up=true,west=true]
sonarcore:stablestone_red[down=true,east=true,north=true,south=false,up=true,west=false]
sonarcore:stablestone_red[down=true,east=true,north=true,south=false,up=false,west=true]
sonarcore:stablestone_red[down=true,east=true,north=true,south=false,up=false,west=false]
sonarcore:stablestone_red[down=true,east=true,north=false,south=true,up=true,west=true]
sonarcore:stablestone_red[down=true,east=true,north=false,south=true,up=true,west=false]
sonarcore:stablestone_red[down=true,east=true,north=false,south=true,up=false,west=true]
sonarcore:stablestone_red[down=true,east=true,north=false,south=true,up=false,west=false]
sonarcore:stablestone_red[down=true,east=true,north=false,south=false,up=true,west=true]
sonarcore:stablestone_red[down=true,east=true,north=false,south=false,up=true,west=false]
sonarcore:stablestone_red[down=true,east=true,north=false,south=false,up=false,west=true]
sonarcore:stablestone_red[down=true,east=true,north=false,south=false,up=false,west=false]
sonarcore:stablestone_red[down=true,east=false,north=true,south=true,up=true,west=true]
sonarcore:stablestone_red[down=true,east=false,north=true,south=true,up=true,west=false]
sonarcore:stablestone_red[down=true,east=false,north=true,south=true,up=false,west=true]
sonarcore:stablestone_red[down=true,east=false,north=true,south=true,up=false,west=false]
sonarcore:stablestone_red[down=true,east=false,north=true,south=false,up=true,west=true]
sonarcore:stablestone_red[down=true,east=false,north=true,south=false,up=true,west=false]
sonarcore:stablestone_red[down=true,east=false,north=true,south=false,up=false,west=true]
sonarcore:stablestone_red[down=true,east=false,north=true,south=false,up=false,west=false]
sonarcore:stablestone_red[down=true,east=false,north=false,south=true,up=true,west=true]
sonarcore:stablestone_red[down=true,east=false,north=false,south=true,up=true,west=false]
sonarcore:stablestone_red[down=true,east=false,north=false,south=true,up=false,west=true]
sonarcore:stablestone_red[down=true,east=false,north=false,south=true,up=false,west=false]
sonarcore:stablestone_red[down=true,east=false,north=false,south=false,up=true,west=true]
sonarcore:stablestone_red[down=true,east=false,north=false,south=false,up=true,west=false]
sonarcore:stablestone_red[down=true,east=false,north=false,south=false,up=false,west=true]
sonarcore:stablestone_red[down=true,east=false,north=false,south=false,up=false,west=false]
sonarcore:stablestone_red[down=false,east=true,north=true,south=true,up=true,west=true]
sonarcore:stablestone_red[down=false,east=true,north=true,south=true,up=true,west=false]
sonarcore:stablestone_red[down=false,east=true,north=true,south=true,up=false,west=true]
sonarcore:stablestone_red[down=false,east=true,north=true,south=true,up=false,west=false]
sonarcore:stablestone_red[down=false,east=true,north=true,south=false,up=true,west=true]
sonarcore:stablestone_red[down=false,east=true,north=true,south=false,up=true,west=false]
sonarcore:stablestone_red[down=false,east=true,north=true,south=false,up=false,west=true]
sonarcore:stablestone_red[down=false,east=true,north=true,south=false,up=false,west=false]
sonarcore:stablestone_red[down=false,east=true,north=false,south=true,up=true,west=true]
sonarcore:stablestone_red[down=false,east=true,north=false,south=true,up=true,west=false]
sonarcore:stablestone_red[down=false,east=true,north=false,south=true,up=false,west=true]
sonarcore:stablestone_red[down=false,east=true,north=false,south=true,up=false,west=false]
sonarcore:stablestone_red[down=false,east=true,north=false,south=false,up=true,west=true]
sonarcore:stablestone_red[down=false,east=true,north=false,south=false,up=true,west=false]
sonarcore:stablestone_red[down=false,east=true,north=false,south=false,up=false,west=true]
sonarcore:stablestone_red[down=false,east=true,north=false,south=false,up=false,west=false]
sonarcore:stablestone_red[down=false,east=false,north=true,south=true,up=true,west=true]
sonarcore:stablestone_red[down=false,east=false,north=true,south=true,up=true,west=false]
sonarcore:stablestone_red[down=false,east=false,north=true,south=true,up=false,west=true]
sonarcore:stablestone_red[down=false,east=false,north=true,south=true,up=false,west=false]
sonarcore:stablestone_red[down=false,east=false,north=true,south=false,up=true,west=true]
sonarcore:stablestone_red[down=false,east=false,north=true,south=false,up=true,west=false]
sonarcore:stablestone_red[down=false,east=false,north=true,south=false,up=false,west=true]
sonarcore:stablestone_red[down=false,east=false,north=true,south=false,up=false,west=false]
sonarcore:stablestone_red[down=false,east=false,north=false,south=true,up=true,west=true]
sonarcore:stablestone_red[down=false,east=false,north=false,south=true,up=true,west=false]
sonarcore:stablestone_red[down=false,east=false,north=false,south=true,up=false,west=true]
sonarcore:stablestone_red[down=false,east=false,north=false,south=true,up=false,west=false]
sonarcore:stablestone_red[down=false,east=false,north=false,south=false,up=true,west=true]
sonarcore:stablestone_red[down=false,east=false,north=false,south=false,up=true,west=false]
sonarcore:stablestone_red[down=false,east=false,north=false,south=false,up=false,west=true]
sonarcore:stablestone_red[down=false,east=false,north=false,south=false,up=false,west=false]
sonarcore:stablestonerimmed_red[down=true,east=true,north=true,south=true,up=true,west=true]
sonarcore:stablestonerimmed_red[down=true,east=true,north=true,south=true,up=true,west=false]
sonarcore:stablestonerimmed_red[down=true,east=true,north=true,south=true,up=false,west=true]
sonarcore:stablestonerimmed_red[down=true,east=true,north=true,south=true,up=false,west=false]
sonarcore:stablestonerimmed_red[down=true,east=true,north=true,south=false,up=true,west=true]
sonarcore:stablestonerimmed_red[down=true,east=true,north=true,south=false,up=true,west=false]
sonarcore:stablestonerimmed_red[down=true,east=true,north=true,south=false,up=false,west=true]
sonarcore:stablestonerimmed_red[down=true,east=true,north=true,south=false,up=false,west=false]
sonarcore:stablestonerimmed_red[down=true,east=true,north=false,south=true,up=true,west=true]
sonarcore:stablestonerimmed_red[down=true,east=true,north=false,south=true,up=true,west=false]
sonarcore:stablestonerimmed_red[down=true,east=true,north=false,south=true,up=false,west=true]
sonarcore:stablestonerimmed_red[down=true,east=true,north=false,south=true,up=false,west=false]
sonarcore:stablestonerimmed_red[down=true,east=true,north=false,south=false,up=true,west=true]
sonarcore:stablestonerimmed_red[down=true,east=true,north=false,south=false,up=true,west=false]
sonarcore:stablestonerimmed_red[down=true,east=true,north=false,south=false,up=false,west=true]
sonarcore:stablestonerimmed_red[down=true,east=true,north=false,south=false,up=false,west=false]
sonarcore:stablestonerimmed_red[down=true,east=false,north=true,south=true,up=true,west=true]
sonarcore:stablestonerimmed_red[down=true,east=false,north=true,south=true,up=true,west=false]
sonarcore:stablestonerimmed_red[down=true,east=false,north=true,south=true,up=false,west=true]
sonarcore:stablestonerimmed_red[down=true,east=false,north=true,south=true,up=false,west=false]
sonarcore:stablestonerimmed_red[down=true,east=false,north=true,south=false,up=true,west=true]
sonarcore:stablestonerimmed_red[down=true,east=false,north=true,south=false,up=true,west=false]
sonarcore:stablestonerimmed_red[down=true,east=false,north=true,south=false,up=false,west=true]
sonarcore:stablestonerimmed_red[down=true,east=false,north=true,south=false,up=false,west=false]
sonarcore:stablestonerimmed_red[down=true,east=false,north=false,south=true,up=true,west=true]
sonarcore:stablestonerimmed_red[down=true,east=false,north=false,south=true,up=true,west=false]
sonarcore:stablestonerimmed_red[down=true,east=false,north=false,south=true,up=false,west=true]
sonarcore:stablestonerimmed_red[down=true,east=false,north=false,south=true,up=false,west=false]
sonarcore:stablestonerimmed_red[down=true,east=false,north=false,south=false,up=true,west=true]
sonarcore:stablestonerimmed_red[down=true,east=false,north=false,south=false,up=true,west=false]
sonarcore:stablestonerimmed_red[down=true,east=false,north=false,south=false,up=false,west=true]
sonarcore:stablestonerimmed_red[down=true,east=false,north=false,south=false,up=false,west=false]
sonarcore:stablestonerimmed_red[down=false,east=true,north=true,south=true,up=true,west=true]
sonarcore:stablestonerimmed_red[down=false,east=true,north=true,south=true,up=true,west=false]
sonarcore:stablestonerimmed_red[down=false,east=true,north=true,south=true,up=false,west=true]
sonarcore:stablestonerimmed_red[down=false,east=true,north=true,south=true,up=false,west=false]
sonarcore:stablestonerimmed_red[down=false,east=true,north=true,south=false,up=true,west=true]
sonarcore:stablestonerimmed_red[down=false,east=true,north=true,south=false,up=true,west=false]
sonarcore:stablestonerimmed_red[down=false,east=true,north=true,south=false,up=false,west=true]
sonarcore:stablestonerimmed_red[down=false,east=true,north=true,south=false,up=false,west=false]
sonarcore:stablestonerimmed_red[down=false,east=true,north=false,south=true,up=true,west=true]
sonarcore:stablestonerimmed_red[down=false,east=true,north=false,south=true,up=true,west=false]
sonarcore:stablestonerimmed_red[down=false,east=true,north=false,south=true,up=false,west=true]
sonarcore:stablestonerimmed_red[down=false,east=true,north=false,south=true,up=false,west=false]
sonarcore:stablestonerimmed_red[down=false,east=true,north=false,south=false,up=true,west=true]
sonarcore:stablestonerimmed_red[down=false,east=true,north=false,south=false,up=true,west=false]
sonarcore:stablestonerimmed_red[down=false,east=true,north=false,south=false,up=false,west=true]
sonarcore:stablestonerimmed_red[down=false,east=true,north=false,south=false,up=false,west=false]
sonarcore:stablestonerimmed_red[down=false,east=false,north=true,south=true,up=true,west=true]
sonarcore:stablestonerimmed_red[down=false,east=false,north=true,south=true,up=true,west=false]
sonarcore:stablestonerimmed_red[down=false,east=false,north=true,south=true,up=false,west=true]
sonarcore:stablestonerimmed_red[down=false,east=false,north=true,south=true,up=false,west=false]
sonarcore:stablestonerimmed_red[down=false,east=false,north=true,south=false,up=true,west=true]
sonarcore:stablestonerimmed_red[down=false,east=false,north=true,south=false,up=true,west=false]
sonarcore:stablestonerimmed_red[down=false,east=false,north=true,south=false,up=false,west=true]
sonarcore:stablestonerimmed_red[down=false,east=false,north=true,south=false,up=false,west=false]
sonarcore:stablestonerimmed_red[down=false,east=false,north=false,south=true,up=true,west=true]
sonarcore:stablestonerimmed_red[down=false,east=false,north=false,south=true,up=true,west=false]
sonarcore:stablestonerimmed_red[down=false,east=false,north=false,south=true,up=false,west=true]
sonarcore:stablestonerimmed_red[down=false,east=false,north=false,south=true,up=false,west=false]
sonarcore:stablestonerimmed_red[down=false,east=false,north=false,south=false,up=true,west=true]
sonarcore:stablestonerimmed_red[down=false,east=false,north=false,south=false,up=true,west=false]
sonarcore:stablestonerimmed_red[down=false,east=false,north=false,south=false,up=false,west=true]
sonarcore:stablestonerimmed_red[down=false,east=false,north=false,south=false,up=false,west=false]
sonarcore:stablestoneblackrimmed_red[down=true,east=true,north=true,south=true,up=true,west=true]
sonarcore:stablestoneblackrimmed_red[down=true,east=true,north=true,south=true,up=true,west=false]
sonarcore:stablestoneblackrimmed_red[down=true,east=true,north=true,south=true,up=false,west=true]
sonarcore:stablestoneblackrimmed_red[down=true,east=true,north=true,south=true,up=false,west=false]
sonarcore:stablestoneblackrimmed_red[down=true,east=true,north=true,south=false,up=true,west=true]
sonarcore:stablestoneblackrimmed_red[down=true,east=true,north=true,south=false,up=true,west=false]
sonarcore:stablestoneblackrimmed_red[down=true,east=true,north=true,south=false,up=false,west=true]
sonarcore:stablestoneblackrimmed_red[down=true,east=true,north=true,south=false,up=false,west=false]
sonarcore:stablestoneblackrimmed_red[down=true,east=true,north=false,south=true,up=true,west=true]
sonarcore:stablestoneblackrimmed_red[down=true,east=true,north=false,south=true,up=true,west=false]
sonarcore:stablestoneblackrimmed_red[down=true,east=true,north=false,south=true,up=false,west=true]
sonarcore:stablestoneblackrimmed_red[down=true,east=true,north=false,south=true,up=false,west=false]
sonarcore:stablestoneblackrimmed_red[down=true,east=true,north=false,south=false,up=true,west=true]
sonarcore:stablestoneblackrimmed_red[down=true,east=true,north=false,south=false,up=true,west=false]
sonarcore:stablestoneblackrimmed_red[down=true,east=true,north=false,south=false,up=false,west=true]
sonarcore:stablestoneblackrimmed_red[down=true,east=true,north=false,south=false,up=false,west=false]
sonarcore:stablestoneblackrimmed_red[down=true,east=false,north=true,south=true,up=true,west=true]
sonarcore:stablestoneblackrimmed_red[down=true,east=false,north=true,south=true,up=true,west=false]
sonarcore:stablestoneblackrimmed_red[down=true,east=false,north=true,south=true,up=false,west=true]
sonarcore:stablestoneblackrimmed_red[down=true,east=false,north=true,south=true,up=false,west=false]
sonarcore:stablestoneblackrimmed_red[down=true,east=false,north=true,south=false,up=true,west=true]
sonarcore:stablestoneblackrimmed_red[down=true,east=false,north=true,south=false,up=true,west=false]
sonarcore:stablestoneblackrimmed_red[down=true,east=false,north=true,south=false,up=false,west=true]
sonarcore:stablestoneblackrimmed_red[down=true,east=false,north=true,south=false,up=false,west=false]
sonarcore:stablestoneblackrimmed_red[down=true,east=false,north=false,south=true,up=true,west=true]
sonarcore:stablestoneblackrimmed_red[down=true,east=false,north=false,south=true,up=true,west=false]
sonarcore:stablestoneblackrimmed_red[down=true,east=false,north=false,south=true,up=false,west=true]
sonarcore:stablestoneblackrimmed_red[down=true,east=false,north=false,south=true,up=false,west=false]
sonarcore:stablestoneblackrimmed_red[down=true,east=false,north=false,south=false,up=true,west=true]
sonarcore:stablestoneblackrimmed_red[down=true,east=false,north=false,south=false,up=true,west=false]
sonarcore:stablestoneblackrimmed_red[down=true,east=false,north=false,south=false,up=false,west=true]
sonarcore:stablestoneblackrimmed_red[down=true,east=false,north=false,south=false,up=false,west=false]
sonarcore:stablestoneblackrimmed_red[down=false,east=true,north=true,south=true,up=true,west=true]
sonarcore:stablestoneblackrimmed_red[down=false,east=true,north=true,south=true,up=true,west=false]
sonarcore:stablestoneblackrimmed_red[down=false,east=true,north=true,south=true,up=false,west=true]
sonarcore:stablestoneblackrimmed_red[down=false,east=true,north=true,south=true,up=false,west=false]
sonarcore:stablestoneblackrimmed_red[down=false,east=true,north=true,south=false,up=true,west=true]
sonarcore:stablestoneblackrimmed_red[down=false,east=true,north=true,south=false,up=true,west=false]
sonarcore:stablestoneblackrimmed_red[down=false,east=true,north=true,south=false,up=false,west=true]
sonarcore:stablestoneblackrimmed_red[down=false,east=true,north=true,south=false,up=false,west=false]
sonarcore:stablestoneblackrimmed_red[down=false,east=true,north=false,south=true,up=true,west=true]
sonarcore:stablestoneblackrimmed_red[down=false,east=true,north=false,south=true,up=true,west=false]
sonarcore:stablestoneblackrimmed_red[down=false,east=true,north=false,south=true,up=false,west=true]
sonarcore:stablestoneblackrimmed_red[down=false,east=true,north=false,south=true,up=false,west=false]
sonarcore:stablestoneblackrimmed_red[down=false,east=true,north=false,south=false,up=true,west=true]
sonarcore:stablestoneblackrimmed_red[down=false,east=true,north=false,south=false,up=true,west=false]
sonarcore:stablestoneblackrimmed_red[down=false,east=true,north=false,south=false,up=false,west=true]
sonarcore:stablestoneblackrimmed_red[down=false,east=true,north=false,south=false,up=false,west=false]
sonarcore:stablestoneblackrimmed_red[down=false,east=false,north=true,south=true,up=true,west=true]
sonarcore:stablestoneblackrimmed_red[down=false,east=false,north=true,south=true,up=true,west=false]
sonarcore:stablestoneblackrimmed_red[down=false,east=false,north=true,south=true,up=false,west=true]
sonarcore:stablestoneblackrimmed_red[down=false,east=false,north=true,south=true,up=false,west=false]
sonarcore:stablestoneblackrimmed_red[down=false,east=false,north=true,south=false,up=true,west=true]
sonarcore:stablestoneblackrimmed_red[down=false,east=false,north=true,south=false,up=true,west=false]
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sonarcore:stablestoneblackrimmed_red[down=false,east=false,north=false,south=true,up=false,west=false]
sonarcore:stablestoneblackrimmed_red[down=false,east=false,north=false,south=false,up=true,west=true]
sonarcore:stablestoneblackrimmed_red[down=false,east=false,north=false,south=false,up=true,west=false]
sonarcore:stablestoneblackrimmed_red[down=false,east=false,north=false,south=false,up=false,west=true]
sonarcore:stablestoneblackrimmed_red[down=false,east=false,north=false,south=false,up=false,west=false]
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sonarcore:stablestone_yellow[down=true,east=true,north=true,south=true,up=true,west=false]
sonarcore:stablestone_yellow[down=true,east=true,north=true,south=true,up=false,west=true]
sonarcore:stablestone_yellow[down=true,east=true,north=true,south=true,up=false,west=false]
sonarcore:stablestone_yellow[down=true,east=true,north=true,south=false,up=true,west=true]
sonarcore:stablestone_yellow[down=true,east=true,north=true,south=false,up=true,west=false]
sonarcore:stablestone_yellow[down=true,east=true,north=true,south=false,up=false,west=true]
sonarcore:stablestone_yellow[down=true,east=true,north=true,south=false,up=false,west=false]
sonarcore:stablestone_yellow[down=true,east=true,north=false,south=true,up=true,west=true]
sonarcore:stablestone_yellow[down=true,east=true,north=false,south=true,up=true,west=false]
sonarcore:stablestone_yellow[down=true,east=true,north=false,south=true,up=false,west=true]
sonarcore:stablestone_yellow[down=true,east=true,north=false,south=true,up=false,west=false]
sonarcore:stablestone_yellow[down=true,east=true,north=false,south=false,up=true,west=true]
sonarcore:stablestone_yellow[down=true,east=true,north=false,south=false,up=true,west=false]
sonarcore:stablestone_yellow[down=true,east=true,north=false,south=false,up=false,west=true]
sonarcore:stablestone_yellow[down=true,east=true,north=false,south=false,up=false,west=false]
sonarcore:stablestone_yellow[down=true,east=false,north=true,south=true,up=true,west=true]
sonarcore:stablestone_yellow[down=true,east=false,north=true,south=true,up=true,west=false]
sonarcore:stablestone_yellow[down=true,east=false,north=true,south=true,up=false,west=true]
sonarcore:stablestone_yellow[down=true,east=false,north=true,south=true,up=false,west=false]
sonarcore:stablestone_yellow[down=true,east=false,north=true,south=false,up=true,west=true]
sonarcore:stablestone_yellow[down=true,east=false,north=true,south=false,up=true,west=false]
sonarcore:stablestone_yellow[down=true,east=false,north=true,south=false,up=false,west=true]
sonarcore:stablestone_yellow[down=true,east=false,north=true,south=false,up=false,west=false]
sonarcore:stablestone_yellow[down=true,east=false,north=false,south=true,up=true,west=true]
sonarcore:stablestone_yellow[down=true,east=false,north=false,south=true,up=true,west=false]
sonarcore:stablestone_yellow[down=true,east=false,north=false,south=true,up=false,west=true]
sonarcore:stablestone_yellow[down=true,east=false,north=false,south=true,up=false,west=false]
sonarcore:stablestone_yellow[down=true,east=false,north=false,south=false,up=true,west=true]
sonarcore:stablestone_yellow[down=true,east=false,north=false,south=false,up=true,west=false]
sonarcore:stablestone_yellow[down=true,east=false,north=false,south=false,up=false,west=true]
sonarcore:stablestone_yellow[down=true,east=false,north=false,south=false,up=false,west=false]
sonarcore:stablestone_yellow[down=false,east=true,north=true,south=true,up=true,west=true]
sonarcore:stablestone_yellow[down=false,east=true,north=true,south=true,up=true,west=false]
sonarcore:stablestone_yellow[down=false,east=true,north=true,south=true,up=false,west=true]
sonarcore:stablestone_yellow[down=false,east=true,north=true,south=true,up=false,west=false]
sonarcore:stablestone_yellow[down=false,east=true,north=true,south=false,up=true,west=true]
sonarcore:stablestone_yellow[down=false,east=true,north=true,south=false,up=true,west=false]
sonarcore:stablestone_yellow[down=false,east=true,north=true,south=false,up=false,west=true]
sonarcore:stablestone_yellow[down=false,east=true,north=true,south=false,up=false,west=false]
sonarcore:stablestone_yellow[down=false,east=true,north=false,south=true,up=true,west=true]
sonarcore:stablestone_yellow[down=false,east=true,north=false,south=true,up=true,west=false]
sonarcore:stablestone_yellow[down=false,east=true,north=false,south=true,up=false,west=true]
sonarcore:stablestone_yellow[down=false,east=true,north=false,south=true,up=false,west=false]
sonarcore:stablestone_yellow[down=false,east=true,north=false,south=false,up=true,west=true]
sonarcore:stablestone_yellow[down=false,east=true,north=false,south=false,up=true,west=false]
sonarcore:stablestone_yellow[down=false,east=true,north=false,south=false,up=false,west=true]
sonarcore:stablestone_yellow[down=false,east=true,north=false,south=false,up=false,west=false]
sonarcore:stablestone_yellow[down=false,east=false,north=true,south=true,up=true,west=true]
sonarcore:stablestone_yellow[down=false,east=false,north=true,south=true,up=true,west=false]
sonarcore:stablestone_yellow[down=false,east=false,north=true,south=true,up=false,west=true]
sonarcore:stablestone_yellow[down=false,east=false,north=true,south=true,up=false,west=false]
sonarcore:stablestone_yellow[down=false,east=false,north=true,south=false,up=true,west=true]
sonarcore:stablestone_yellow[down=false,east=false,north=true,south=false,up=true,west=false]
sonarcore:stablestone_yellow[down=false,east=false,north=true,south=false,up=false,west=true]
sonarcore:stablestone_yellow[down=false,east=false,north=true,south=false,up=false,west=false]
sonarcore:stablestone_yellow[down=false,east=false,north=false,south=true,up=true,west=true]
sonarcore:stablestone_yellow[down=false,east=false,north=false,south=true,up=true,west=false]
sonarcore:stablestone_yellow[down=false,east=false,north=false,south=true,up=false,west=true]
sonarcore:stablestone_yellow[down=false,east=false,north=false,south=true,up=false,west=false]
sonarcore:stablestone_yellow[down=false,east=false,north=false,south=false,up=true,west=true]
sonarcore:stablestone_yellow[down=false,east=false,north=false,south=false,up=true,west=false]
sonarcore:stablestone_yellow[down=false,east=false,north=false,south=false,up=false,west=true]
sonarcore:stablestone_yellow[down=false,east=false,north=false,south=false,up=false,west=false]
sonarcore:stablestonerimmed_yellow[down=true,east=true,north=true,south=true,up=true,west=true]
sonarcore:stablestonerimmed_yellow[down=true,east=true,north=true,south=true,up=true,west=false]
sonarcore:stablestonerimmed_yellow[down=true,east=true,north=true,south=true,up=false,west=true]
sonarcore:stablestonerimmed_yellow[down=true,east=true,north=true,south=true,up=false,west=false]
sonarcore:stablestonerimmed_yellow[down=true,east=true,north=true,south=false,up=true,west=true]
sonarcore:stablestonerimmed_yellow[down=true,east=true,north=true,south=false,up=true,west=false]
sonarcore:stablestonerimmed_yellow[down=true,east=true,north=true,south=false,up=false,west=true]
sonarcore:stablestonerimmed_yellow[down=true,east=true,north=true,south=false,up=false,west=false]
sonarcore:stablestonerimmed_yellow[down=true,east=true,north=false,south=true,up=true,west=true]
sonarcore:stablestonerimmed_yellow[down=true,east=true,north=false,south=true,up=true,west=false]
sonarcore:stablestonerimmed_yellow[down=true,east=true,north=false,south=true,up=false,west=true]
sonarcore:stablestonerimmed_yellow[down=true,east=true,north=false,south=true,up=false,west=false]
sonarcore:stablestonerimmed_yellow[down=true,east=true,north=false,south=false,up=true,west=true]
sonarcore:stablestonerimmed_yellow[down=true,east=true,north=false,south=false,up=true,west=false]
sonarcore:stablestonerimmed_yellow[down=true,east=true,north=false,south=false,up=false,west=true]
sonarcore:stablestonerimmed_yellow[down=true,east=true,north=false,south=false,up=false,west=false]
sonarcore:stablestonerimmed_yellow[down=true,east=false,north=true,south=true,up=true,west=true]
sonarcore:stablestonerimmed_yellow[down=true,east=false,north=true,south=true,up=true,west=false]
sonarcore:stablestonerimmed_yellow[down=true,east=false,north=true,south=true,up=false,west=true]
sonarcore:stablestonerimmed_yellow[down=true,east=false,north=true,south=true,up=false,west=false]
sonarcore:stablestonerimmed_yellow[down=true,east=false,north=true,south=false,up=true,west=true]
sonarcore:stablestonerimmed_yellow[down=true,east=false,north=true,south=false,up=true,west=false]
sonarcore:stablestonerimmed_yellow[down=true,east=false,north=true,south=false,up=false,west=true]
sonarcore:stablestonerimmed_yellow[down=true,east=false,north=true,south=false,up=false,west=false]
sonarcore:stablestonerimmed_yellow[down=true,east=false,north=false,south=true,up=true,west=true]
sonarcore:stablestonerimmed_yellow[down=true,east=false,north=false,south=true,up=true,west=false]
sonarcore:stablestonerimmed_yellow[down=true,east=false,north=false,south=true,up=false,west=true]
sonarcore:stablestonerimmed_yellow[down=true,east=false,north=false,south=true,up=false,west=false]
sonarcore:stablestonerimmed_yellow[down=true,east=false,north=false,south=false,up=true,west=true]
sonarcore:stablestonerimmed_yellow[down=true,east=false,north=false,south=false,up=true,west=false]
sonarcore:stablestonerimmed_yellow[down=true,east=false,north=false,south=false,up=false,west=true]
sonarcore:stablestonerimmed_yellow[down=true,east=false,north=false,south=false,up=false,west=false]
sonarcore:stablestonerimmed_yellow[down=false,east=true,north=true,south=true,up=true,west=true]
sonarcore:stablestonerimmed_yellow[down=false,east=true,north=true,south=true,up=true,west=false]
sonarcore:stablestonerimmed_yellow[down=false,east=true,north=true,south=true,up=false,west=true]
sonarcore:stablestonerimmed_yellow[down=false,east=true,north=true,south=true,up=false,west=false]
sonarcore:stablestonerimmed_yellow[down=false,east=true,north=true,south=false,up=true,west=true]
sonarcore:stablestonerimmed_yellow[down=false,east=true,north=true,south=false,up=true,west=false]
sonarcore:stablestonerimmed_yellow[down=false,east=true,north=true,south=false,up=false,west=true]
sonarcore:stablestonerimmed_yellow[down=false,east=true,north=true,south=false,up=false,west=false]
sonarcore:stablestonerimmed_yellow[down=false,east=true,north=false,south=true,up=true,west=true]
sonarcore:stablestonerimmed_yellow[down=false,east=true,north=false,south=true,up=true,west=false]
sonarcore:stablestonerimmed_yellow[down=false,east=true,north=false,south=true,up=false,west=true]
sonarcore:stablestonerimmed_yellow[down=false,east=true,north=false,south=true,up=false,west=false]
sonarcore:stablestonerimmed_yellow[down=false,east=true,north=false,south=false,up=true,west=true]
sonarcore:stablestonerimmed_yellow[down=false,east=true,north=false,south=false,up=true,west=false]
sonarcore:stablestonerimmed_yellow[down=false,east=true,north=false,south=false,up=false,west=true]
sonarcore:stablestonerimmed_yellow[down=false,east=true,north=false,south=false,up=false,west=false]
sonarcore:stablestonerimmed_yellow[down=false,east=false,north=true,south=true,up=true,west=true]
sonarcore:stablestonerimmed_yellow[down=false,east=false,north=true,south=true,up=true,west=false]
sonarcore:stablestonerimmed_yellow[down=false,east=false,north=true,south=true,up=false,west=true]
sonarcore:stablestonerimmed_yellow[down=false,east=false,north=true,south=true,up=false,west=false]
sonarcore:stablestonerimmed_yellow[down=false,east=false,north=true,south=false,up=true,west=true]
sonarcore:stablestonerimmed_yellow[down=false,east=false,north=true,south=false,up=true,west=false]
sonarcore:stablestonerimmed_yellow[down=false,east=false,north=true,south=false,up=false,west=true]
sonarcore:stablestonerimmed_yellow[down=false,east=false,north=true,south=false,up=false,west=false]
sonarcore:stablestonerimmed_yellow[down=false,east=false,north=false,south=true,up=true,west=true]
sonarcore:stablestonerimmed_yellow[down=false,east=false,north=false,south=true,up=true,west=false]
sonarcore:stablestonerimmed_yellow[down=false,east=false,north=false,south=true,up=false,west=true]
sonarcore:stablestonerimmed_yellow[down=false,east=false,north=false,south=true,up=false,west=false]
sonarcore:stablestonerimmed_yellow[down=false,east=false,north=false,south=false,up=true,west=true]
sonarcore:stablestonerimmed_yellow[down=false,east=false,north=false,south=false,up=true,west=false]
sonarcore:stablestonerimmed_yellow[down=false,east=false,north=false,south=false,up=false,west=true]
sonarcore:stablestonerimmed_yellow[down=false,east=false,north=false,south=false,up=false,west=false]
sonarcore:stablestoneblackrimmed_yellow[down=true,east=true,north=true,south=true,up=true,west=true]
sonarcore:stablestoneblackrimmed_yellow[down=true,east=true,north=true,south=true,up=true,west=false]
sonarcore:stablestoneblackrimmed_yellow[down=true,east=true,north=true,south=true,up=false,west=true]
sonarcore:stablestoneblackrimmed_yellow[down=true,east=true,north=true,south=true,up=false,west=false]
sonarcore:stablestoneblackrimmed_yellow[down=true,east=true,north=true,south=false,up=true,west=true]
sonarcore:stablestoneblackrimmed_yellow[down=true,east=true,north=true,south=false,up=true,west=false]
sonarcore:stablestoneblackrimmed_yellow[down=true,east=true,north=true,south=false,up=false,west=true]
sonarcore:stablestoneblackrimmed_yellow[down=true,east=true,north=true,south=false,up=false,west=false]
sonarcore:stablestoneblackrimmed_yellow[down=true,east=true,north=false,south=true,up=true,west=true]
sonarcore:stablestoneblackrimmed_yellow[down=true,east=true,north=false,south=true,up=true,west=false]
sonarcore:stablestoneblackrimmed_yellow[down=true,east=true,north=false,south=true,up=false,west=true]
sonarcore:stablestoneblackrimmed_yellow[down=true,east=true,north=false,south=true,up=false,west=false]
sonarcore:stablestoneblackrimmed_yellow[down=true,east=true,north=false,south=false,up=true,west=true]
sonarcore:stablestoneblackrimmed_yellow[down=true,east=true,north=false,south=false,up=true,west=false]
sonarcore:stablestoneblackrimmed_yellow[down=true,east=true,north=false,south=false,up=false,west=true]
sonarcore:stablestoneblackrimmed_yellow[down=true,east=true,north=false,south=false,up=false,west=false]
sonarcore:stablestoneblackrimmed_yellow[down=true,east=false,north=true,south=true,up=true,west=true]
sonarcore:stablestoneblackrimmed_yellow[down=true,east=false,north=true,south=true,up=true,west=false]
sonarcore:stablestoneblackrimmed_yellow[down=true,east=false,north=true,south=true,up=false,west=true]
sonarcore:stablestoneblackrimmed_yellow[down=true,east=false,north=true,south=true,up=false,west=false]
sonarcore:stablestoneblackrimmed_yellow[down=true,east=false,north=true,south=false,up=true,west=true]
sonarcore:stablestoneblackrimmed_yellow[down=true,east=false,north=true,south=false,up=true,west=false]
sonarcore:stablestoneblackrimmed_yellow[down=true,east=false,north=true,south=false,up=false,west=true]
sonarcore:stablestoneblackrimmed_yellow[down=true,east=false,north=true,south=false,up=false,west=false]
sonarcore:stablestoneblackrimmed_yellow[down=true,east=false,north=false,south=true,up=true,west=true]
sonarcore:stablestoneblackrimmed_yellow[down=true,east=false,north=false,south=true,up=true,west=false]
sonarcore:stablestoneblackrimmed_yellow[down=true,east=false,north=false,south=true,up=false,west=true]
sonarcore:stablestoneblackrimmed_yellow[down=true,east=false,north=false,south=true,up=false,west=false]
sonarcore:stablestoneblackrimmed_yellow[down=true,east=false,north=false,south=false,up=true,west=true]
sonarcore:stablestoneblackrimmed_yellow[down=true,east=false,north=false,south=false,up=true,west=false]
sonarcore:stablestoneblackrimmed_yellow[down=true,east=false,north=false,south=false,up=false,west=true]
sonarcore:stablestoneblackrimmed_yellow[down=true,east=false,north=false,south=false,up=false,west=false]
sonarcore:stablestoneblackrimmed_yellow[down=false,east=true,north=true,south=true,up=true,west=true]
sonarcore:stablestoneblackrimmed_yellow[down=false,east=true,north=true,south=true,up=true,west=false]
sonarcore:stablestoneblackrimmed_yellow[down=false,east=true,north=true,south=true,up=false,west=true]
sonarcore:stablestoneblackrimmed_yellow[down=false,east=true,north=true,south=true,up=false,west=false]
sonarcore:stablestoneblackrimmed_yellow[down=false,east=true,north=true,south=false,up=true,west=true]
sonarcore:stablestoneblackrimmed_yellow[down=false,east=true,north=true,south=false,up=true,west=false]
sonarcore:stablestoneblackrimmed_yellow[down=false,east=true,north=true,south=false,up=false,west=true]
sonarcore:stablestoneblackrimmed_yellow[down=false,east=true,north=true,south=false,up=false,west=false]
sonarcore:stablestoneblackrimmed_yellow[down=false,east=true,north=false,south=true,up=true,west=true]
sonarcore:stablestoneblackrimmed_yellow[down=false,east=true,north=false,south=true,up=true,west=false]
sonarcore:stablestoneblackrimmed_yellow[down=false,east=true,north=false,south=true,up=false,west=true]
sonarcore:stablestoneblackrimmed_yellow[down=false,east=true,north=false,south=true,up=false,west=false]
sonarcore:stablestoneblackrimmed_yellow[down=false,east=true,north=false,south=false,up=true,west=true]
sonarcore:stablestoneblackrimmed_yellow[down=false,east=true,north=false,south=false,up=true,west=false]
sonarcore:stablestoneblackrimmed_yellow[down=false,east=true,north=false,south=false,up=false,west=true]
sonarcore:stablestoneblackrimmed_yellow[down=false,east=true,north=false,south=false,up=false,west=false]
sonarcore:stablestoneblackrimmed_yellow[down=false,east=false,north=true,south=true,up=true,west=true]
sonarcore:stablestoneblackrimmed_yellow[down=false,east=false,north=true,south=true,up=true,west=false]
sonarcore:stablestoneblackrimmed_yellow[down=false,east=false,north=true,south=true,up=false,west=true]
sonarcore:stablestoneblackrimmed_yellow[down=false,east=false,north=true,south=true,up=false,west=false]
sonarcore:stablestoneblackrimmed_yellow[down=false,east=false,north=true,south=false,up=true,west=true]
sonarcore:stablestoneblackrimmed_yellow[down=false,east=false,north=true,south=false,up=true,west=false]
sonarcore:stablestoneblackrimmed_yellow[down=false,east=false,north=true,south=false,up=false,west=true]
sonarcore:stablestoneblackrimmed_yellow[down=false,east=false,north=true,south=false,up=false,west=false]
sonarcore:stablestoneblackrimmed_yellow[down=false,east=false,north=false,south=true,up=true,west=true]
sonarcore:stablestoneblackrimmed_yellow[down=false,east=false,north=false,south=true,up=true,west=false]
sonarcore:stablestoneblackrimmed_yellow[down=false,east=false,north=false,south=true,up=false,west=true]
sonarcore:stablestoneblackrimmed_yellow[down=false,east=false,north=false,south=true,up=false,west=false]
sonarcore:stablestoneblackrimmed_yellow[down=false,east=false,north=false,south=false,up=true,west=true]
sonarcore:stablestoneblackrimmed_yellow[down=false,east=false,north=false,south=false,up=true,west=false]
sonarcore:stablestoneblackrimmed_yellow[down=false,east=false,north=false,south=false,up=false,west=true]
sonarcore:stablestoneblackrimmed_yellow[down=false,east=false,north=false,south=false,up=false,west=false]
sonarcore:stableglass[down=true,east=true,north=true,south=true,up=true,west=true]
sonarcore:stableglass[down=true,east=true,north=true,south=true,up=true,west=false]
sonarcore:stableglass[down=true,east=true,north=true,south=true,up=false,west=true]
sonarcore:stableglass[down=true,east=true,north=true,south=true,up=false,west=false]
sonarcore:stableglass[down=true,east=true,north=true,south=false,up=true,west=true]
sonarcore:stableglass[down=true,east=true,north=true,south=false,up=true,west=false]
sonarcore:stableglass[down=true,east=true,north=true,south=false,up=false,west=true]
sonarcore:stableglass[down=true,east=true,north=true,south=false,up=false,west=false]
sonarcore:stableglass[down=true,east=true,north=false,south=true,up=true,west=true]
sonarcore:stableglass[down=true,east=true,north=false,south=true,up=true,west=false]
sonarcore:stableglass[down=true,east=true,north=false,south=true,up=false,west=true]
sonarcore:stableglass[down=true,east=true,north=false,south=true,up=false,west=false]
sonarcore:stableglass[down=true,east=true,north=false,south=false,up=true,west=true]
sonarcore:stableglass[down=true,east=true,north=false,south=false,up=true,west=false]
sonarcore:stableglass[down=true,east=true,north=false,south=false,up=false,west=true]
sonarcore:stableglass[down=true,east=true,north=false,south=false,up=false,west=false]
sonarcore:stableglass[down=true,east=false,north=true,south=true,up=true,west=true]
sonarcore:stableglass[down=true,east=false,north=true,south=true,up=true,west=false]
sonarcore:stableglass[down=true,east=false,north=true,south=true,up=false,west=true]
sonarcore:stableglass[down=true,east=false,north=true,south=true,up=false,west=false]
sonarcore:stableglass[down=true,east=false,north=true,south=false,up=true,west=true]
sonarcore:stableglass[down=true,east=false,north=true,south=false,up=true,west=false]
sonarcore:stableglass[down=true,east=false,north=true,south=false,up=false,west=true]
sonarcore:stableglass[down=true,east=false,north=true,south=false,up=false,west=false]
sonarcore:stableglass[down=true,east=false,north=false,south=true,up=true,west=true]
sonarcore:stableglass[down=true,east=false,north=false,south=true,up=true,west=false]
sonarcore:stableglass[down=true,east=false,north=false,south=true,up=false,west=true]
sonarcore:stableglass[down=true,east=false,north=false,south=true,up=false,west=false]
sonarcore:stableglass[down=true,east=false,north=false,south=false,up=true,west=true]
sonarcore:stableglass[down=true,east=false,north=false,south=false,up=true,west=false]
sonarcore:stableglass[down=true,east=false,north=false,south=false,up=false,west=true]
sonarcore:stableglass[down=true,east=false,north=false,south=false,up=false,west=false]
sonarcore:stableglass[down=false,east=true,north=true,south=true,up=true,west=true]
sonarcore:stableglass[down=false,east=true,north=true,south=true,up=true,west=false]
sonarcore:stableglass[down=false,east=true,north=true,south=true,up=false,west=true]
sonarcore:stableglass[down=false,east=true,north=true,south=true,up=false,west=false]
sonarcore:stableglass[down=false,east=true,north=true,south=false,up=true,west=true]
sonarcore:stableglass[down=false,east=true,north=true,south=false,up=true,west=false]
sonarcore:stableglass[down=false,east=true,north=true,south=false,up=false,west=true]
sonarcore:stableglass[down=false,east=true,north=true,south=false,up=false,west=false]
sonarcore:stableglass[down=false,east=true,north=false,south=true,up=true,west=true]
sonarcore:stableglass[down=false,east=true,north=false,south=true,up=true,west=false]
sonarcore:stableglass[down=false,east=true,north=false,south=true,up=false,west=true]
sonarcore:stableglass[down=false,east=true,north=false,south=true,up=false,west=false]
sonarcore:stableglass[down=false,east=true,north=false,south=false,up=true,west=true]
sonarcore:stableglass[down=false,east=true,north=false,south=false,up=true,west=false]
sonarcore:stableglass[down=false,east=true,north=false,south=false,up=false,west=true]
sonarcore:stableglass[down=false,east=true,north=false,south=false,up=false,west=false]
sonarcore:stableglass[down=false,east=false,north=true,south=true,up=true,west=true]
sonarcore:stableglass[down=false,east=false,north=true,south=true,up=true,west=false]
sonarcore:stableglass[down=false,east=false,north=true,south=true,up=false,west=true]
sonarcore:stableglass[down=false,east=false,north=true,south=true,up=false,west=false]
sonarcore:stableglass[down=false,east=false,north=true,south=false,up=true,west=true]
sonarcore:stableglass[down=false,east=false,north=true,south=false,up=true,west=false]
sonarcore:stableglass[down=false,east=false,north=true,south=false,up=false,west=true]
sonarcore:stableglass[down=false,east=false,north=true,south=false,up=false,west=false]
sonarcore:stableglass[down=false,east=false,north=false,south=true,up=true,west=true]
sonarcore:stableglass[down=false,east=false,north=false,south=true,up=true,west=false]
sonarcore:stableglass[down=false,east=false,north=false,south=true,up=false,west=true]
sonarcore:stableglass[down=false,east=false,north=false,south=true,up=false,west=false]
sonarcore:stableglass[down=false,east=false,north=false,south=false,up=true,west=true]
sonarcore:stableglass[down=false,east=false,north=false,south=false,up=true,west=false]
sonarcore:stableglass[down=false,east=false,north=false,south=false,up=false,west=true]
sonarcore:stableglass[down=false,east=false,north=false,south=false,up=false,west=false]
sonarcore:clearstableglass[down=true,east=true,north=true,south=true,up=true,west=true]
sonarcore:clearstableglass[down=true,east=true,north=true,south=true,up=true,west=false]
sonarcore:clearstableglass[down=true,east=true,north=true,south=true,up=false,west=true]
sonarcore:clearstableglass[down=true,east=true,north=true,south=true,up=false,west=false]
sonarcore:clearstableglass[down=true,east=true,north=true,south=false,up=true,west=true]
sonarcore:clearstableglass[down=true,east=true,north=true,south=false,up=true,west=false]
sonarcore:clearstableglass[down=true,east=true,north=true,south=false,up=false,west=true]
sonarcore:clearstableglass[down=true,east=true,north=true,south=false,up=false,west=false]
sonarcore:clearstableglass[down=true,east=true,north=false,south=true,up=true,west=true]
sonarcore:clearstableglass[down=true,east=true,north=false,south=true,up=true,west=false]
sonarcore:clearstableglass[down=true,east=true,north=false,south=true,up=false,west=true]
sonarcore:clearstableglass[down=true,east=true,north=false,south=true,up=false,west=false]
sonarcore:clearstableglass[down=true,east=true,north=false,south=false,up=true,west=true]
sonarcore:clearstableglass[down=true,east=true,north=false,south=false,up=true,west=false]
sonarcore:clearstableglass[down=true,east=true,north=false,south=false,up=false,west=true]
sonarcore:clearstableglass[down=true,east=true,north=false,south=false,up=false,west=false]
sonarcore:clearstableglass[down=true,east=false,north=true,south=true,up=true,west=true]
sonarcore:clearstableglass[down=true,east=false,north=true,south=true,up=true,west=false]
sonarcore:clearstableglass[down=true,east=false,north=true,south=true,up=false,west=true]
sonarcore:clearstableglass[down=true,east=false,north=true,south=true,up=false,west=false]
sonarcore:clearstableglass[down=true,east=false,north=true,south=false,up=true,west=true]
sonarcore:clearstableglass[down=true,east=false,north=true,south=false,up=true,west=false]
sonarcore:clearstableglass[down=true,east=false,north=true,south=false,up=false,west=true]
sonarcore:clearstableglass[down=true,east=false,north=true,south=false,up=false,west=false]
sonarcore:clearstableglass[down=true,east=false,north=false,south=true,up=true,west=true]
sonarcore:clearstableglass[down=true,east=false,north=false,south=true,up=true,west=false]
sonarcore:clearstableglass[down=true,east=false,north=false,south=true,up=false,west=true]
sonarcore:clearstableglass[down=true,east=false,north=false,south=true,up=false,west=false]
sonarcore:clearstableglass[down=true,east=false,north=false,south=false,up=true,west=true]
sonarcore:clearstableglass[down=true,east=false,north=false,south=false,up=true,west=false]
sonarcore:clearstableglass[down=true,east=false,north=false,south=false,up=false,west=true]
sonarcore:clearstableglass[down=true,east=false,north=false,south=false,up=false,west=false]
sonarcore:clearstableglass[down=false,east=true,north=true,south=true,up=true,west=true]
sonarcore:clearstableglass[down=false,east=true,north=true,south=true,up=true,west=false]
sonarcore:clearstableglass[down=false,east=true,north=true,south=true,up=false,west=true]
sonarcore:clearstableglass[down=false,east=true,north=true,south=true,up=false,west=false]
sonarcore:clearstableglass[down=false,east=true,north=true,south=false,up=true,west=true]
sonarcore:clearstableglass[down=false,east=true,north=true,south=false,up=true,west=false]
sonarcore:clearstableglass[down=false,east=true,north=true,south=false,up=false,west=true]
sonarcore:clearstableglass[down=false,east=true,north=true,south=false,up=false,west=false]
sonarcore:clearstableglass[down=false,east=true,north=false,south=true,up=true,west=true]
sonarcore:clearstableglass[down=false,east=true,north=false,south=true,up=true,west=false]
sonarcore:clearstableglass[down=false,east=true,north=false,south=true,up=false,west=true]
sonarcore:clearstableglass[down=false,east=true,north=false,south=true,up=false,west=false]
sonarcore:clearstableglass[down=false,east=true,north=false,south=false,up=true,west=true]
sonarcore:clearstableglass[down=false,east=true,north=false,south=false,up=true,west=false]
sonarcore:clearstableglass[down=false,east=true,north=false,south=false,up=false,west=true]
sonarcore:clearstableglass[down=false,east=true,north=false,south=false,up=false,west=false]
sonarcore:clearstableglass[down=false,east=false,north=true,south=true,up=true,west=true]
sonarcore:clearstableglass[down=false,east=false,north=true,south=true,up=true,west=false]
sonarcore:clearstableglass[down=false,east=false,north=true,south=true,up=false,west=true]
sonarcore:clearstableglass[down=false,east=false,north=true,south=true,up=false,west=false]
sonarcore:clearstableglass[down=false,east=false,north=true,south=false,up=true,west=true]
sonarcore:clearstableglass[down=false,east=false,north=true,south=false,up=true,west=false]
sonarcore:clearstableglass[down=false,east=false,north=true,south=false,up=false,west=true]
sonarcore:clearstableglass[down=false,east=false,north=true,south=false,up=false,west=false]
sonarcore:clearstableglass[down=false,east=false,north=false,south=true,up=true,west=true]
sonarcore:clearstableglass[down=false,east=false,north=false,south=true,up=true,west=false]
sonarcore:clearstableglass[down=false,east=false,north=false,south=true,up=false,west=true]
sonarcore:clearstableglass[down=false,east=false,north=false,south=true,up=false,west=false]
sonarcore:clearstableglass[down=false,east=false,north=false,south=false,up=true,west=true]
sonarcore:clearstableglass[down=false,east=false,north=false,south=false,up=true,west=false]
sonarcore:clearstableglass[down=false,east=false,north=false,south=false,up=false,west=true]
sonarcore:clearstableglass[down=false,east=false,north=false,south=false,up=false,west=false]
fluxnetworks:fluxblock
fluxnetworks:fluxplug[connected=true,down=true,east=true,north=true,south=true,up=true,west=true]
fluxnetworks:fluxplug[connected=true,down=true,east=true,north=true,south=true,up=true,west=false]
fluxnetworks:fluxplug[connected=true,down=true,east=true,north=true,south=true,up=false,west=true]
fluxnetworks:fluxplug[connected=true,down=true,east=true,north=true,south=true,up=false,west=false]
fluxnetworks:fluxplug[connected=true,down=true,east=true,north=true,south=false,up=true,west=true]
fluxnetworks:fluxplug[connected=true,down=true,east=true,north=true,south=false,up=true,west=false]
fluxnetworks:fluxplug[connected=true,down=true,east=true,north=true,south=false,up=false,west=true]
fluxnetworks:fluxplug[connected=true,down=true,east=true,north=true,south=false,up=false,west=false]
fluxnetworks:fluxplug[connected=true,down=true,east=true,north=false,south=true,up=true,west=true]
fluxnetworks:fluxplug[connected=true,down=true,east=true,north=false,south=true,up=true,west=false]
fluxnetworks:fluxplug[connected=true,down=true,east=true,north=false,south=true,up=false,west=true]
fluxnetworks:fluxplug[connected=true,down=true,east=true,north=false,south=true,up=false,west=false]
fluxnetworks:fluxplug[connected=true,down=true,east=true,north=false,south=false,up=true,west=true]
fluxnetworks:fluxplug[connected=true,down=true,east=true,north=false,south=false,up=true,west=false]
fluxnetworks:fluxplug[connected=true,down=true,east=true,north=false,south=false,up=false,west=true]
fluxnetworks:fluxplug[connected=true,down=true,east=true,north=false,south=false,up=false,west=false]
fluxnetworks:fluxplug[connected=true,down=true,east=false,north=true,south=true,up=true,west=true]
fluxnetworks:fluxplug[connected=true,down=true,east=false,north=true,south=true,up=true,west=false]
fluxnetworks:fluxplug[connected=true,down=true,east=false,north=true,south=true,up=false,west=true]
fluxnetworks:fluxplug[connected=true,down=true,east=false,north=true,south=true,up=false,west=false]
fluxnetworks:fluxplug[connected=true,down=true,east=false,north=true,south=false,up=true,west=true]
fluxnetworks:fluxplug[connected=true,down=true,east=false,north=true,south=false,up=true,west=false]
fluxnetworks:fluxplug[connected=true,down=true,east=false,north=true,south=false,up=false,west=true]
fluxnetworks:fluxplug[connected=true,down=true,east=false,north=true,south=false,up=false,west=false]
fluxnetworks:fluxplug[connected=true,down=true,east=false,north=false,south=true,up=true,west=true]
fluxnetworks:fluxplug[connected=true,down=true,east=false,north=false,south=true,up=true,west=false]
fluxnetworks:fluxplug[connected=true,down=true,east=false,north=false,south=true,up=false,west=true]
fluxnetworks:fluxplug[connected=true,down=true,east=false,north=false,south=true,up=false,west=false]
fluxnetworks:fluxplug[connected=true,down=true,east=false,north=false,south=false,up=true,west=true]
fluxnetworks:fluxplug[connected=true,down=true,east=false,north=false,south=false,up=true,west=false]
fluxnetworks:fluxplug[connected=true,down=true,east=false,north=false,south=false,up=false,west=true]
fluxnetworks:fluxplug[connected=true,down=true,east=false,north=false,south=false,up=false,west=false]
fluxnetworks:fluxplug[connected=true,down=false,east=true,north=true,south=true,up=true,west=true]
fluxnetworks:fluxplug[connected=true,down=false,east=true,north=true,south=true,up=true,west=false]
fluxnetworks:fluxplug[connected=true,down=false,east=true,north=true,south=true,up=false,west=true]
fluxnetworks:fluxplug[connected=true,down=false,east=true,north=true,south=true,up=false,west=false]
fluxnetworks:fluxplug[connected=true,down=false,east=true,north=true,south=false,up=true,west=true]
fluxnetworks:fluxplug[connected=true,down=false,east=true,north=true,south=false,up=true,west=false]
fluxnetworks:fluxplug[connected=true,down=false,east=true,north=true,south=false,up=false,west=true]
fluxnetworks:fluxplug[connected=true,down=false,east=true,north=true,south=false,up=false,west=false]
fluxnetworks:fluxplug[connected=true,down=false,east=true,north=false,south=true,up=true,west=true]
fluxnetworks:fluxplug[connected=true,down=false,east=true,north=false,south=true,up=true,west=false]
fluxnetworks:fluxplug[connected=true,down=false,east=true,north=false,south=true,up=false,west=true]
fluxnetworks:fluxplug[connected=true,down=false,east=true,north=false,south=true,up=false,west=false]
fluxnetworks:fluxplug[connected=true,down=false,east=true,north=false,south=false,up=true,west=true]
fluxnetworks:fluxplug[connected=true,down=false,east=true,north=false,south=false,up=true,west=false]
fluxnetworks:fluxplug[connected=true,down=false,east=true,north=false,south=false,up=false,west=true]
fluxnetworks:fluxplug[connected=true,down=false,east=true,north=false,south=false,up=false,west=false]
fluxnetworks:fluxplug[connected=true,down=false,east=false,north=true,south=true,up=true,west=true]
fluxnetworks:fluxplug[connected=true,down=false,east=false,north=true,south=true,up=true,west=false]
fluxnetworks:fluxplug[connected=true,down=false,east=false,north=true,south=true,up=false,west=true]
fluxnetworks:fluxplug[connected=true,down=false,east=false,north=true,south=true,up=false,west=false]
fluxnetworks:fluxplug[connected=true,down=false,east=false,north=true,south=false,up=true,west=true]
fluxnetworks:fluxplug[connected=true,down=false,east=false,north=true,south=false,up=true,west=false]
fluxnetworks:fluxplug[connected=true,down=false,east=false,north=true,south=false,up=false,west=true]
fluxnetworks:fluxplug[connected=true,down=false,east=false,north=true,south=false,up=false,west=false]
fluxnetworks:fluxplug[connected=true,down=false,east=false,north=false,south=true,up=true,west=true]
fluxnetworks:fluxplug[connected=true,down=false,east=false,north=false,south=true,up=true,west=false]
fluxnetworks:fluxplug[connected=true,down=false,east=false,north=false,south=true,up=false,west=true]
fluxnetworks:fluxplug[connected=true,down=false,east=false,north=false,south=true,up=false,west=false]
fluxnetworks:fluxplug[connected=true,down=false,east=false,north=false,south=false,up=true,west=true]
fluxnetworks:fluxplug[connected=true,down=false,east=false,north=false,south=false,up=true,west=false]
fluxnetworks:fluxplug[connected=true,down=false,east=false,north=false,south=false,up=false,west=true]
fluxnetworks:fluxplug[connected=true,down=false,east=false,north=false,south=false,up=false,west=false]
fluxnetworks:fluxplug[connected=false,down=true,east=true,north=true,south=true,up=true,west=true]
fluxnetworks:fluxplug[connected=false,down=true,east=true,north=true,south=true,up=true,west=false]
fluxnetworks:fluxplug[connected=false,down=true,east=true,north=true,south=true,up=false,west=true]
fluxnetworks:fluxplug[connected=false,down=true,east=true,north=true,south=true,up=false,west=false]
fluxnetworks:fluxplug[connected=false,down=true,east=true,north=true,south=false,up=true,west=true]
fluxnetworks:fluxplug[connected=false,down=true,east=true,north=true,south=false,up=true,west=false]
fluxnetworks:fluxplug[connected=false,down=true,east=true,north=true,south=false,up=false,west=true]
fluxnetworks:fluxplug[connected=false,down=true,east=true,north=true,south=false,up=false,west=false]
fluxnetworks:fluxplug[connected=false,down=true,east=true,north=false,south=true,up=true,west=true]
fluxnetworks:fluxplug[connected=false,down=true,east=true,north=false,south=true,up=true,west=false]
fluxnetworks:fluxplug[connected=false,down=true,east=true,north=false,south=true,up=false,west=true]
fluxnetworks:fluxplug[connected=false,down=true,east=true,north=false,south=true,up=false,west=false]
fluxnetworks:fluxplug[connected=false,down=true,east=true,north=false,south=false,up=true,west=true]
fluxnetworks:fluxplug[connected=false,down=true,east=true,north=false,south=false,up=true,west=false]
fluxnetworks:fluxplug[connected=false,down=true,east=true,north=false,south=false,up=false,west=true]
fluxnetworks:fluxplug[connected=false,down=true,east=true,north=false,south=false,up=false,west=false]
fluxnetworks:fluxplug[connected=false,down=true,east=false,north=true,south=true,up=true,west=true]
fluxnetworks:fluxplug[connected=false,down=true,east=false,north=true,south=true,up=true,west=false]
fluxnetworks:fluxplug[connected=false,down=true,east=false,north=true,south=true,up=false,west=true]
fluxnetworks:fluxplug[connected=false,down=true,east=false,north=true,south=true,up=false,west=false]
fluxnetworks:fluxplug[connected=false,down=true,east=false,north=true,south=false,up=true,west=true]
fluxnetworks:fluxplug[connected=false,down=true,east=false,north=true,south=false,up=true,west=false]
fluxnetworks:fluxplug[connected=false,down=true,east=false,north=true,south=false,up=false,west=true]
fluxnetworks:fluxplug[connected=false,down=true,east=false,north=true,south=false,up=false,west=false]
fluxnetworks:fluxplug[connected=false,down=true,east=false,north=false,south=true,up=true,west=true]
fluxnetworks:fluxplug[connected=false,down=true,east=false,north=false,south=true,up=true,west=false]
fluxnetworks:fluxplug[connected=false,down=true,east=false,north=false,south=true,up=false,west=true]
fluxnetworks:fluxplug[connected=false,down=true,east=false,north=false,south=true,up=false,west=false]
fluxnetworks:fluxplug[connected=false,down=true,east=false,north=false,south=false,up=true,west=true]
fluxnetworks:fluxplug[connected=false,down=true,east=false,north=false,south=false,up=true,west=false]
fluxnetworks:fluxplug[connected=false,down=true,east=false,north=false,south=false,up=false,west=true]
fluxnetworks:fluxplug[connected=false,down=true,east=false,north=false,south=false,up=false,west=false]
fluxnetworks:fluxplug[connected=false,down=false,east=true,north=true,south=true,up=true,west=true]
fluxnetworks:fluxplug[connected=false,down=false,east=true,north=true,south=true,up=true,west=false]
fluxnetworks:fluxplug[connected=false,down=false,east=true,north=true,south=true,up=false,west=true]
fluxnetworks:fluxplug[connected=false,down=false,east=true,north=true,south=true,up=false,west=false]
fluxnetworks:fluxplug[connected=false,down=false,east=true,north=true,south=false,up=true,west=true]
fluxnetworks:fluxplug[connected=false,down=false,east=true,north=true,south=false,up=true,west=false]
fluxnetworks:fluxplug[connected=false,down=false,east=true,north=true,south=false,up=false,west=true]
fluxnetworks:fluxplug[connected=false,down=false,east=true,north=true,south=false,up=false,west=false]
fluxnetworks:fluxplug[connected=false,down=false,east=true,north=false,south=true,up=true,west=true]
fluxnetworks:fluxplug[connected=false,down=false,east=true,north=false,south=true,up=true,west=false]
fluxnetworks:fluxplug[connected=false,down=false,east=true,north=false,south=true,up=false,west=true]
fluxnetworks:fluxplug[connected=false,down=false,east=true,north=false,south=true,up=false,west=false]
fluxnetworks:fluxplug[connected=false,down=false,east=true,north=false,south=false,up=true,west=true]
fluxnetworks:fluxplug[connected=false,down=false,east=true,north=false,south=false,up=true,west=false]
fluxnetworks:fluxplug[connected=false,down=false,east=true,north=false,south=false,up=false,west=true]
fluxnetworks:fluxplug[connected=false,down=false,east=true,north=false,south=false,up=false,west=false]
fluxnetworks:fluxplug[connected=false,down=false,east=false,north=true,south=true,up=true,west=true]
fluxnetworks:fluxplug[connected=false,down=false,east=false,north=true,south=true,up=true,west=false]
fluxnetworks:fluxplug[connected=false,down=false,east=false,north=true,south=true,up=false,west=true]
fluxnetworks:fluxplug[connected=false,down=false,east=false,north=true,south=true,up=false,west=false]
fluxnetworks:fluxplug[connected=false,down=false,east=false,north=true,south=false,up=true,west=true]
fluxnetworks:fluxplug[connected=false,down=false,east=false,north=true,south=false,up=true,west=false]
fluxnetworks:fluxplug[connected=false,down=false,east=false,north=true,south=false,up=false,west=true]
fluxnetworks:fluxplug[connected=false,down=false,east=false,north=true,south=false,up=false,west=false]
fluxnetworks:fluxplug[connected=false,down=false,east=false,north=false,south=true,up=true,west=true]
fluxnetworks:fluxplug[connected=false,down=false,east=false,north=false,south=true,up=true,west=false]
fluxnetworks:fluxplug[connected=false,down=false,east=false,north=false,south=true,up=false,west=true]
fluxnetworks:fluxplug[connected=false,down=false,east=false,north=false,south=true,up=false,west=false]
fluxnetworks:fluxplug[connected=false,down=false,east=false,north=false,south=false,up=true,west=true]
fluxnetworks:fluxplug[connected=false,down=false,east=false,north=false,south=false,up=true,west=false]
fluxnetworks:fluxplug[connected=false,down=false,east=false,north=false,south=false,up=false,west=true]
fluxnetworks:fluxplug[connected=false,down=false,east=false,north=false,south=false,up=false,west=false]
fluxnetworks:fluxpoint[connected=true,down=true,east=true,north=true,south=true,up=true,west=true]
fluxnetworks:fluxpoint[connected=true,down=true,east=true,north=true,south=true,up=true,west=false]
fluxnetworks:fluxpoint[connected=true,down=true,east=true,north=true,south=true,up=false,west=true]
fluxnetworks:fluxpoint[connected=true,down=true,east=true,north=true,south=true,up=false,west=false]
fluxnetworks:fluxpoint[connected=true,down=true,east=true,north=true,south=false,up=true,west=true]
fluxnetworks:fluxpoint[connected=true,down=true,east=true,north=true,south=false,up=true,west=false]
fluxnetworks:fluxpoint[connected=true,down=true,east=true,north=true,south=false,up=false,west=true]
fluxnetworks:fluxpoint[connected=true,down=true,east=true,north=true,south=false,up=false,west=false]
fluxnetworks:fluxpoint[connected=true,down=true,east=true,north=false,south=true,up=true,west=true]
fluxnetworks:fluxpoint[connected=true,down=true,east=true,north=false,south=true,up=true,west=false]
fluxnetworks:fluxpoint[connected=true,down=true,east=true,north=false,south=true,up=false,west=true]
fluxnetworks:fluxpoint[connected=true,down=true,east=true,north=false,south=true,up=false,west=false]
fluxnetworks:fluxpoint[connected=true,down=true,east=true,north=false,south=false,up=true,west=true]
fluxnetworks:fluxpoint[connected=true,down=true,east=true,north=false,south=false,up=true,west=false]
fluxnetworks:fluxpoint[connected=true,down=true,east=true,north=false,south=false,up=false,west=true]
fluxnetworks:fluxpoint[connected=true,down=true,east=true,north=false,south=false,up=false,west=false]
fluxnetworks:fluxpoint[connected=true,down=true,east=false,north=true,south=true,up=true,west=true]
fluxnetworks:fluxpoint[connected=true,down=true,east=false,north=true,south=true,up=true,west=false]
fluxnetworks:fluxpoint[connected=true,down=true,east=false,north=true,south=true,up=false,west=true]
fluxnetworks:fluxpoint[connected=true,down=true,east=false,north=true,south=true,up=false,west=false]
fluxnetworks:fluxpoint[connected=true,down=true,east=false,north=true,south=false,up=true,west=true]
fluxnetworks:fluxpoint[connected=true,down=true,east=false,north=true,south=false,up=true,west=false]
fluxnetworks:fluxpoint[connected=true,down=true,east=false,north=true,south=false,up=false,west=true]
fluxnetworks:fluxpoint[connected=true,down=true,east=false,north=true,south=false,up=false,west=false]
fluxnetworks:fluxpoint[connected=true,down=true,east=false,north=false,south=true,up=true,west=true]
fluxnetworks:fluxpoint[connected=true,down=true,east=false,north=false,south=true,up=true,west=false]
fluxnetworks:fluxpoint[connected=true,down=true,east=false,north=false,south=true,up=false,west=true]
fluxnetworks:fluxpoint[connected=true,down=true,east=false,north=false,south=true,up=false,west=false]
fluxnetworks:fluxpoint[connected=true,down=true,east=false,north=false,south=false,up=true,west=true]
fluxnetworks:fluxpoint[connected=true,down=true,east=false,north=false,south=false,up=true,west=false]
fluxnetworks:fluxpoint[connected=true,down=true,east=false,north=false,south=false,up=false,west=true]
fluxnetworks:fluxpoint[connected=true,down=true,east=false,north=false,south=false,up=false,west=false]
fluxnetworks:fluxpoint[connected=true,down=false,east=true,north=true,south=true,up=true,west=true]
fluxnetworks:fluxpoint[connected=true,down=false,east=true,north=true,south=true,up=true,west=false]
fluxnetworks:fluxpoint[connected=true,down=false,east=true,north=true,south=true,up=false,west=true]
fluxnetworks:fluxpoint[connected=true,down=false,east=true,north=true,south=true,up=false,west=false]
fluxnetworks:fluxpoint[connected=true,down=false,east=true,north=true,south=false,up=true,west=true]
fluxnetworks:fluxpoint[connected=true,down=false,east=true,north=true,south=false,up=true,west=false]
fluxnetworks:fluxpoint[connected=true,down=false,east=true,north=true,south=false,up=false,west=true]
fluxnetworks:fluxpoint[connected=true,down=false,east=true,north=true,south=false,up=false,west=false]
fluxnetworks:fluxpoint[connected=true,down=false,east=true,north=false,south=true,up=true,west=true]
fluxnetworks:fluxpoint[connected=true,down=false,east=true,north=false,south=true,up=true,west=false]
fluxnetworks:fluxpoint[connected=true,down=false,east=true,north=false,south=true,up=false,west=true]
fluxnetworks:fluxpoint[connected=true,down=false,east=true,north=false,south=true,up=false,west=false]
fluxnetworks:fluxpoint[connected=true,down=false,east=true,north=false,south=false,up=true,west=true]
fluxnetworks:fluxpoint[connected=true,down=false,east=true,north=false,south=false,up=true,west=false]
fluxnetworks:fluxpoint[connected=true,down=false,east=true,north=false,south=false,up=false,west=true]
fluxnetworks:fluxpoint[connected=true,down=false,east=true,north=false,south=false,up=false,west=false]
fluxnetworks:fluxpoint[connected=true,down=false,east=false,north=true,south=true,up=true,west=true]
fluxnetworks:fluxpoint[connected=true,down=false,east=false,north=true,south=true,up=true,west=false]
fluxnetworks:fluxpoint[connected=true,down=false,east=false,north=true,south=true,up=false,west=true]
fluxnetworks:fluxpoint[connected=true,down=false,east=false,north=true,south=true,up=false,west=false]
fluxnetworks:fluxpoint[connected=true,down=false,east=false,north=true,south=false,up=true,west=true]
fluxnetworks:fluxpoint[connected=true,down=false,east=false,north=true,south=false,up=true,west=false]
fluxnetworks:fluxpoint[connected=true,down=false,east=false,north=true,south=false,up=false,west=true]
fluxnetworks:fluxpoint[connected=true,down=false,east=false,north=true,south=false,up=false,west=false]
fluxnetworks:fluxpoint[connected=true,down=false,east=false,north=false,south=true,up=true,west=true]
fluxnetworks:fluxpoint[connected=true,down=false,east=false,north=false,south=true,up=true,west=false]
fluxnetworks:fluxpoint[connected=true,down=false,east=false,north=false,south=true,up=false,west=true]
fluxnetworks:fluxpoint[connected=true,down=false,east=false,north=false,south=true,up=false,west=false]
fluxnetworks:fluxpoint[connected=true,down=false,east=false,north=false,south=false,up=true,west=true]
fluxnetworks:fluxpoint[connected=true,down=false,east=false,north=false,south=false,up=true,west=false]
fluxnetworks:fluxpoint[connected=true,down=false,east=false,north=false,south=false,up=false,west=true]
fluxnetworks:fluxpoint[connected=true,down=false,east=false,north=false,south=false,up=false,west=false]
fluxnetworks:fluxpoint[connected=false,down=true,east=true,north=true,south=true,up=true,west=true]
fluxnetworks:fluxpoint[connected=false,down=true,east=true,north=true,south=true,up=true,west=false]
fluxnetworks:fluxpoint[connected=false,down=true,east=true,north=true,south=true,up=false,west=true]
fluxnetworks:fluxpoint[connected=false,down=true,east=true,north=true,south=true,up=false,west=false]
fluxnetworks:fluxpoint[connected=false,down=true,east=true,north=true,south=false,up=true,west=true]
fluxnetworks:fluxpoint[connected=false,down=true,east=true,north=true,south=false,up=true,west=false]
fluxnetworks:fluxpoint[connected=false,down=true,east=true,north=true,south=false,up=false,west=true]
fluxnetworks:fluxpoint[connected=false,down=true,east=true,north=true,south=false,up=false,west=false]
fluxnetworks:fluxpoint[connected=false,down=true,east=true,north=false,south=true,up=true,west=true]
fluxnetworks:fluxpoint[connected=false,down=true,east=true,north=false,south=true,up=true,west=false]
fluxnetworks:fluxpoint[connected=false,down=true,east=true,north=false,south=true,up=false,west=true]
fluxnetworks:fluxpoint[connected=false,down=true,east=true,north=false,south=true,up=false,west=false]
fluxnetworks:fluxpoint[connected=false,down=true,east=true,north=false,south=false,up=true,west=true]
fluxnetworks:fluxpoint[connected=false,down=true,east=true,north=false,south=false,up=true,west=false]
fluxnetworks:fluxpoint[connected=false,down=true,east=true,north=false,south=false,up=false,west=true]
fluxnetworks:fluxpoint[connected=false,down=true,east=true,north=false,south=false,up=false,west=false]
fluxnetworks:fluxpoint[connected=false,down=true,east=false,north=true,south=true,up=true,west=true]
fluxnetworks:fluxpoint[connected=false,down=true,east=false,north=true,south=true,up=true,west=false]
fluxnetworks:fluxpoint[connected=false,down=true,east=false,north=true,south=true,up=false,west=true]
fluxnetworks:fluxpoint[connected=false,down=true,east=false,north=true,south=true,up=false,west=false]
fluxnetworks:fluxpoint[connected=false,down=true,east=false,north=true,south=false,up=true,west=true]
fluxnetworks:fluxpoint[connected=false,down=true,east=false,north=true,south=false,up=true,west=false]
fluxnetworks:fluxpoint[connected=false,down=true,east=false,north=true,south=false,up=false,west=true]
fluxnetworks:fluxpoint[connected=false,down=true,east=false,north=true,south=false,up=false,west=false]
fluxnetworks:fluxpoint[connected=false,down=true,east=false,north=false,south=true,up=true,west=true]
fluxnetworks:fluxpoint[connected=false,down=true,east=false,north=false,south=true,up=true,west=false]
fluxnetworks:fluxpoint[connected=false,down=true,east=false,north=false,south=true,up=false,west=true]
fluxnetworks:fluxpoint[connected=false,down=true,east=false,north=false,south=true,up=false,west=false]
fluxnetworks:fluxpoint[connected=false,down=true,east=false,north=false,south=false,up=true,west=true]
fluxnetworks:fluxpoint[connected=false,down=true,east=false,north=false,south=false,up=true,west=false]
fluxnetworks:fluxpoint[connected=false,down=true,east=false,north=false,south=false,up=false,west=true]
fluxnetworks:fluxpoint[connected=false,down=true,east=false,north=false,south=false,up=false,west=false]
fluxnetworks:fluxpoint[connected=false,down=false,east=true,north=true,south=true,up=true,west=true]
fluxnetworks:fluxpoint[connected=false,down=false,east=true,north=true,south=true,up=true,west=false]
fluxnetworks:fluxpoint[connected=false,down=false,east=true,north=true,south=true,up=false,west=true]
fluxnetworks:fluxpoint[connected=false,down=false,east=true,north=true,south=true,up=false,west=false]
fluxnetworks:fluxpoint[connected=false,down=false,east=true,north=true,south=false,up=true,west=true]
fluxnetworks:fluxpoint[connected=false,down=false,east=true,north=true,south=false,up=true,west=false]
fluxnetworks:fluxpoint[connected=false,down=false,east=true,north=true,south=false,up=false,west=true]
fluxnetworks:fluxpoint[connected=false,down=false,east=true,north=true,south=false,up=false,west=false]
fluxnetworks:fluxpoint[connected=false,down=false,east=true,north=false,south=true,up=true,west=true]
fluxnetworks:fluxpoint[connected=false,down=false,east=true,north=false,south=true,up=true,west=false]
fluxnetworks:fluxpoint[connected=false,down=false,east=true,north=false,south=true,up=false,west=true]
fluxnetworks:fluxpoint[connected=false,down=false,east=true,north=false,south=true,up=false,west=false]
fluxnetworks:fluxpoint[connected=false,down=false,east=true,north=false,south=false,up=true,west=true]
fluxnetworks:fluxpoint[connected=false,down=false,east=true,north=false,south=false,up=true,west=false]
fluxnetworks:fluxpoint[connected=false,down=false,east=true,north=false,south=false,up=false,west=true]
fluxnetworks:fluxpoint[connected=false,down=false,east=true,north=false,south=false,up=false,west=false]
fluxnetworks:fluxpoint[connected=false,down=false,east=false,north=true,south=true,up=true,west=true]
fluxnetworks:fluxpoint[connected=false,down=false,east=false,north=true,south=true,up=true,west=false]
fluxnetworks:fluxpoint[connected=false,down=false,east=false,north=true,south=true,up=false,west=true]
fluxnetworks:fluxpoint[connected=false,down=false,east=false,north=true,south=true,up=false,west=false]
fluxnetworks:fluxpoint[connected=false,down=false,east=false,north=true,south=false,up=true,west=true]
fluxnetworks:fluxpoint[connected=false,down=false,east=false,north=true,south=false,up=true,west=false]
fluxnetworks:fluxpoint[connected=false,down=false,east=false,north=true,south=false,up=false,west=true]
fluxnetworks:fluxpoint[connected=false,down=false,east=false,north=true,south=false,up=false,west=false]
fluxnetworks:fluxpoint[connected=false,down=false,east=false,north=false,south=true,up=true,west=true]
fluxnetworks:fluxpoint[connected=false,down=false,east=false,north=false,south=true,up=true,west=false]
fluxnetworks:fluxpoint[connected=false,down=false,east=false,north=false,south=true,up=false,west=true]
fluxnetworks:fluxpoint[connected=false,down=false,east=false,north=false,south=true,up=false,west=false]
fluxnetworks:fluxpoint[connected=false,down=false,east=false,north=false,south=false,up=true,west=true]
fluxnetworks:fluxpoint[connected=false,down=false,east=false,north=false,south=false,up=true,west=false]
fluxnetworks:fluxpoint[connected=false,down=false,east=false,north=false,south=false,up=false,west=true]
fluxnetworks:fluxpoint[connected=false,down=false,east=false,north=false,south=false,up=false,west=false]
fluxnetworks:fluxcontroller[connected=true]
fluxnetworks:fluxcontroller[connected=false]
fluxnetworks:fluxstorage[connected=true]
fluxnetworks:fluxstorage[connected=false]
fluxnetworks:herculeanfluxstorage[connected=true]
fluxnetworks:herculeanfluxstorage[connected=false]
fluxnetworks:gargantuanfluxstorage[connected=true]
fluxnetworks:gargantuanfluxstorage[connected=false]
forgemultipartcbe:multipart_block
advgenerators:turbine_controller
advgenerators:exchanger_controller
advgenerators:steam_turbine_controller
advgenerators:syngas_controller
advgenerators:rf_output
advgenerators:eu_output_lv[facing=down]
advgenerators:eu_output_lv[facing=up]
advgenerators:eu_output_lv[facing=north]
advgenerators:eu_output_lv[facing=south]
advgenerators:eu_output_lv[facing=west]
advgenerators:eu_output_lv[facing=east]
advgenerators:eu_output_mv[facing=down]
advgenerators:eu_output_mv[facing=up]
advgenerators:eu_output_mv[facing=north]
advgenerators:eu_output_mv[facing=south]
advgenerators:eu_output_mv[facing=west]
advgenerators:eu_output_mv[facing=east]
advgenerators:eu_output_hv[facing=down]
advgenerators:eu_output_hv[facing=up]
advgenerators:eu_output_hv[facing=north]
advgenerators:eu_output_hv[facing=south]
advgenerators:eu_output_hv[facing=west]
advgenerators:eu_output_hv[facing=east]
advgenerators:eu_output_ev[facing=down]
advgenerators:eu_output_ev[facing=up]
advgenerators:eu_output_ev[facing=north]
advgenerators:eu_output_ev[facing=south]
advgenerators:eu_output_ev[facing=west]
advgenerators:eu_output_ev[facing=east]
advgenerators:eu_output_iv[facing=down]
advgenerators:eu_output_iv[facing=up]
advgenerators:eu_output_iv[facing=north]
advgenerators:eu_output_iv[facing=south]
advgenerators:eu_output_iv[facing=west]
advgenerators:eu_output_iv[facing=east]
advgenerators:forge_output
advgenerators:gas_input
advgenerators:fluid_input
advgenerators:fluid_output_select
advgenerators:item_input
advgenerators:item_output
advgenerators:fuel_tank
advgenerators:heating_chamber
advgenerators:mixing_chamber
advgenerators:heat_exchanger
advgenerators:sensor[facing=down,signal=true]
advgenerators:sensor[facing=down,signal=false]
advgenerators:sensor[facing=up,signal=true]
advgenerators:sensor[facing=up,signal=false]
advgenerators:sensor[facing=north,signal=true]
advgenerators:sensor[facing=north,signal=false]
advgenerators:sensor[facing=south,signal=true]
advgenerators:sensor[facing=south,signal=false]
advgenerators:sensor[facing=west,signal=true]
advgenerators:sensor[facing=west,signal=false]
advgenerators:sensor[facing=east,signal=true]
advgenerators:sensor[facing=east,signal=false]
advgenerators:control[powered=true]
advgenerators:control[powered=false]
advgenerators:efficiency_upgrade_tier1
advgenerators:efficiency_upgrade_tier2
advgenerators:steam[level=0]
advgenerators:steam[level=1]
advgenerators:steam[level=2]
advgenerators:steam[level=3]
advgenerators:steam[level=4]
advgenerators:steam[level=5]
advgenerators:steam[level=6]
advgenerators:steam[level=7]
advgenerators:steam[level=8]
advgenerators:steam[level=9]
advgenerators:steam[level=10]
advgenerators:steam[level=11]
advgenerators:steam[level=12]
advgenerators:steam[level=13]
advgenerators:steam[level=14]
advgenerators:steam[level=15]
advgenerators:syngas_flaming
advgenerators:syngas[level=0]
advgenerators:syngas[level=1]
advgenerators:syngas[level=2]
advgenerators:syngas[level=3]
advgenerators:syngas[level=4]
advgenerators:syngas[level=5]
advgenerators:syngas[level=6]
advgenerators:syngas[level=7]
advgenerators:syngas[level=8]
advgenerators:syngas[level=9]
advgenerators:syngas[level=10]
advgenerators:syngas[level=11]
advgenerators:syngas[level=12]
advgenerators:syngas[level=13]
advgenerators:syngas[level=14]
advgenerators:syngas[level=15]
advgenerators:turbine_enderium
advgenerators:turbine_steel
advgenerators:turbine_gold
advgenerators:turbine_bronze
advgenerators:turbine_manyullyn
advgenerators:turbine_iron
advgenerators:turbine_adv_alloy
advgenerators:power_capacitor_redstone
advgenerators:power_capacitor_advanced
advgenerators:power_capacitor_dense
jaff:tank[down=true,east=true,level=0,north=true,south=true,up=true,west=true]
jaff:tank[down=true,east=true,level=0,north=true,south=true,up=true,west=false]
jaff:tank[down=true,east=true,level=0,north=true,south=true,up=false,west=true]
jaff:tank[down=true,east=true,level=0,north=true,south=true,up=false,west=false]
jaff:tank[down=true,east=true,level=0,north=true,south=false,up=true,west=true]
jaff:tank[down=true,east=true,level=0,north=true,south=false,up=true,west=false]
jaff:tank[down=true,east=true,level=0,north=true,south=false,up=false,west=true]
jaff:tank[down=true,east=true,level=0,north=true,south=false,up=false,west=false]
jaff:tank[down=true,east=true,level=0,north=false,south=true,up=true,west=true]
jaff:tank[down=true,east=true,level=0,north=false,south=true,up=true,west=false]
jaff:tank[down=true,east=true,level=0,north=false,south=true,up=false,west=true]
jaff:tank[down=true,east=true,level=0,north=false,south=true,up=false,west=false]
jaff:tank[down=true,east=true,level=0,north=false,south=false,up=true,west=true]
jaff:tank[down=true,east=true,level=0,north=false,south=false,up=true,west=false]
jaff:tank[down=true,east=true,level=0,north=false,south=false,up=false,west=true]
jaff:tank[down=true,east=true,level=0,north=false,south=false,up=false,west=false]
jaff:tank[down=true,east=true,level=1,north=true,south=true,up=true,west=true]
jaff:tank[down=true,east=true,level=1,north=true,south=true,up=true,west=false]
jaff:tank[down=true,east=true,level=1,north=true,south=true,up=false,west=true]
jaff:tank[down=true,east=true,level=1,north=true,south=true,up=false,west=false]
jaff:tank[down=true,east=true,level=1,north=true,south=false,up=true,west=true]
jaff:tank[down=true,east=true,level=1,north=true,south=false,up=true,west=false]
jaff:tank[down=true,east=true,level=1,north=true,south=false,up=false,west=true]
jaff:tank[down=true,east=true,level=1,north=true,south=false,up=false,west=false]
jaff:tank[down=true,east=true,level=1,north=false,south=true,up=true,west=true]
jaff:tank[down=true,east=true,level=1,north=false,south=true,up=true,west=false]
jaff:tank[down=true,east=true,level=1,north=false,south=true,up=false,west=true]
jaff:tank[down=true,east=true,level=1,north=false,south=true,up=false,west=false]
jaff:tank[down=true,east=true,level=1,north=false,south=false,up=true,west=true]
jaff:tank[down=true,east=true,level=1,north=false,south=false,up=true,west=false]
jaff:tank[down=true,east=true,level=1,north=false,south=false,up=false,west=true]
jaff:tank[down=true,east=true,level=1,north=false,south=false,up=false,west=false]
jaff:tank[down=true,east=true,level=2,north=true,south=true,up=true,west=true]
jaff:tank[down=true,east=true,level=2,north=true,south=true,up=true,west=false]
jaff:tank[down=true,east=true,level=2,north=true,south=true,up=false,west=true]
jaff:tank[down=true,east=true,level=2,north=true,south=true,up=false,west=false]
jaff:tank[down=true,east=true,level=2,north=true,south=false,up=true,west=true]
jaff:tank[down=true,east=true,level=2,north=true,south=false,up=true,west=false]
jaff:tank[down=true,east=true,level=2,north=true,south=false,up=false,west=true]
jaff:tank[down=true,east=true,level=2,north=true,south=false,up=false,west=false]
jaff:tank[down=true,east=true,level=2,north=false,south=true,up=true,west=true]
jaff:tank[down=true,east=true,level=2,north=false,south=true,up=true,west=false]
jaff:tank[down=true,east=true,level=2,north=false,south=true,up=false,west=true]
jaff:tank[down=true,east=true,level=2,north=false,south=true,up=false,west=false]
jaff:tank[down=true,east=true,level=2,north=false,south=false,up=true,west=true]
jaff:tank[down=true,east=true,level=2,north=false,south=false,up=true,west=false]
jaff:tank[down=true,east=true,level=2,north=false,south=false,up=false,west=true]
jaff:tank[down=true,east=true,level=2,north=false,south=false,up=false,west=false]
jaff:tank[down=true,east=true,level=3,north=true,south=true,up=true,west=true]
jaff:tank[down=true,east=true,level=3,north=true,south=true,up=true,west=false]
jaff:tank[down=true,east=true,level=3,north=true,south=true,up=false,west=true]
jaff:tank[down=true,east=true,level=3,north=true,south=true,up=false,west=false]
jaff:tank[down=true,east=true,level=3,north=true,south=false,up=true,west=true]
jaff:tank[down=true,east=true,level=3,north=true,south=false,up=true,west=false]
jaff:tank[down=true,east=true,level=3,north=true,south=false,up=false,west=true]
jaff:tank[down=true,east=true,level=3,north=true,south=false,up=false,west=false]
jaff:tank[down=true,east=true,level=3,north=false,south=true,up=true,west=true]
jaff:tank[down=true,east=true,level=3,north=false,south=true,up=true,west=false]
jaff:tank[down=true,east=true,level=3,north=false,south=true,up=false,west=true]
jaff:tank[down=true,east=true,level=3,north=false,south=true,up=false,west=false]
jaff:tank[down=true,east=true,level=3,north=false,south=false,up=true,west=true]
jaff:tank[down=true,east=true,level=3,north=false,south=false,up=true,west=false]
jaff:tank[down=true,east=true,level=3,north=false,south=false,up=false,west=true]
jaff:tank[down=true,east=true,level=3,north=false,south=false,up=false,west=false]
jaff:tank[down=true,east=true,level=4,north=true,south=true,up=true,west=true]
jaff:tank[down=true,east=true,level=4,north=true,south=true,up=true,west=false]
jaff:tank[down=true,east=true,level=4,north=true,south=true,up=false,west=true]
jaff:tank[down=true,east=true,level=4,north=true,south=true,up=false,west=false]
jaff:tank[down=true,east=true,level=4,north=true,south=false,up=true,west=true]
jaff:tank[down=true,east=true,level=4,north=true,south=false,up=true,west=false]
jaff:tank[down=true,east=true,level=4,north=true,south=false,up=false,west=true]
jaff:tank[down=true,east=true,level=4,north=true,south=false,up=false,west=false]
jaff:tank[down=true,east=true,level=4,north=false,south=true,up=true,west=true]
jaff:tank[down=true,east=true,level=4,north=false,south=true,up=true,west=false]
jaff:tank[down=true,east=true,level=4,north=false,south=true,up=false,west=true]
jaff:tank[down=true,east=true,level=4,north=false,south=true,up=false,west=false]
jaff:tank[down=true,east=true,level=4,north=false,south=false,up=true,west=true]
jaff:tank[down=true,east=true,level=4,north=false,south=false,up=true,west=false]
jaff:tank[down=true,east=true,level=4,north=false,south=false,up=false,west=true]
jaff:tank[down=true,east=true,level=4,north=false,south=false,up=false,west=false]
jaff:tank[down=true,east=true,level=5,north=true,south=true,up=true,west=true]
jaff:tank[down=true,east=true,level=5,north=true,south=true,up=true,west=false]
jaff:tank[down=true,east=true,level=5,north=true,south=true,up=false,west=true]
jaff:tank[down=true,east=true,level=5,north=true,south=true,up=false,west=false]
jaff:tank[down=true,east=true,level=5,north=true,south=false,up=true,west=true]
jaff:tank[down=true,east=true,level=5,north=true,south=false,up=true,west=false]
jaff:tank[down=true,east=true,level=5,north=true,south=false,up=false,west=true]
jaff:tank[down=true,east=true,level=5,north=true,south=false,up=false,west=false]
jaff:tank[down=true,east=true,level=5,north=false,south=true,up=true,west=true]
jaff:tank[down=true,east=true,level=5,north=false,south=true,up=true,west=false]
jaff:tank[down=true,east=true,level=5,north=false,south=true,up=false,west=true]
jaff:tank[down=true,east=true,level=5,north=false,south=true,up=false,west=false]
jaff:tank[down=true,east=true,level=5,north=false,south=false,up=true,west=true]
jaff:tank[down=true,east=true,level=5,north=false,south=false,up=true,west=false]
jaff:tank[down=true,east=true,level=5,north=false,south=false,up=false,west=true]
jaff:tank[down=true,east=true,level=5,north=false,south=false,up=false,west=false]
jaff:tank[down=true,east=true,level=6,north=true,south=true,up=true,west=true]
jaff:tank[down=true,east=true,level=6,north=true,south=true,up=true,west=false]
jaff:tank[down=true,east=true,level=6,north=true,south=true,up=false,west=true]
jaff:tank[down=true,east=true,level=6,north=true,south=true,up=false,west=false]
jaff:tank[down=true,east=true,level=6,north=true,south=false,up=true,west=true]
jaff:tank[down=true,east=true,level=6,north=true,south=false,up=true,west=false]
jaff:tank[down=true,east=true,level=6,north=true,south=false,up=false,west=true]
jaff:tank[down=true,east=true,level=6,north=true,south=false,up=false,west=false]
jaff:tank[down=true,east=true,level=6,north=false,south=true,up=true,west=true]
jaff:tank[down=true,east=true,level=6,north=false,south=true,up=true,west=false]
jaff:tank[down=true,east=true,level=6,north=false,south=true,up=false,west=true]
jaff:tank[down=true,east=true,level=6,north=false,south=true,up=false,west=false]
jaff:tank[down=true,east=true,level=6,north=false,south=false,up=true,west=true]
jaff:tank[down=true,east=true,level=6,north=false,south=false,up=true,west=false]
jaff:tank[down=true,east=true,level=6,north=false,south=false,up=false,west=true]
jaff:tank[down=true,east=true,level=6,north=false,south=false,up=false,west=false]
jaff:tank[down=true,east=true,level=7,north=true,south=true,up=true,west=true]
jaff:tank[down=true,east=true,level=7,north=true,south=true,up=true,west=false]
jaff:tank[down=true,east=true,level=7,north=true,south=true,up=false,west=true]
jaff:tank[down=true,east=true,level=7,north=true,south=true,up=false,west=false]
jaff:tank[down=true,east=true,level=7,north=true,south=false,up=true,west=true]
jaff:tank[down=true,east=true,level=7,north=true,south=false,up=true,west=false]
jaff:tank[down=true,east=true,level=7,north=true,south=false,up=false,west=true]
jaff:tank[down=true,east=true,level=7,north=true,south=false,up=false,west=false]
jaff:tank[down=true,east=true,level=7,north=false,south=true,up=true,west=true]
jaff:tank[down=true,east=true,level=7,north=false,south=true,up=true,west=false]
jaff:tank[down=true,east=true,level=7,north=false,south=true,up=false,west=true]
jaff:tank[down=true,east=true,level=7,north=false,south=true,up=false,west=false]
jaff:tank[down=true,east=true,level=7,north=false,south=false,up=true,west=true]
jaff:tank[down=true,east=true,level=7,north=false,south=false,up=true,west=false]
jaff:tank[down=true,east=true,level=7,north=false,south=false,up=false,west=true]
jaff:tank[down=true,east=true,level=7,north=false,south=false,up=false,west=false]
jaff:tank[down=true,east=true,level=8,north=true,south=true,up=true,west=true]
jaff:tank[down=true,east=true,level=8,north=true,south=true,up=true,west=false]
jaff:tank[down=true,east=true,level=8,north=true,south=true,up=false,west=true]
jaff:tank[down=true,east=true,level=8,north=true,south=true,up=false,west=false]
jaff:tank[down=true,east=true,level=8,north=true,south=false,up=true,west=true]
jaff:tank[down=true,east=true,level=8,north=true,south=false,up=true,west=false]
jaff:tank[down=true,east=true,level=8,north=true,south=false,up=false,west=true]
jaff:tank[down=true,east=true,level=8,north=true,south=false,up=false,west=false]
jaff:tank[down=true,east=true,level=8,north=false,south=true,up=true,west=true]
jaff:tank[down=true,east=true,level=8,north=false,south=true,up=true,west=false]
jaff:tank[down=true,east=true,level=8,north=false,south=true,up=false,west=true]
jaff:tank[down=true,east=true,level=8,north=false,south=true,up=false,west=false]
jaff:tank[down=true,east=true,level=8,north=false,south=false,up=true,west=true]
jaff:tank[down=true,east=true,level=8,north=false,south=false,up=true,west=false]
jaff:tank[down=true,east=true,level=8,north=false,south=false,up=false,west=true]
jaff:tank[down=true,east=true,level=8,north=false,south=false,up=false,west=false]
jaff:tank[down=true,east=true,level=9,north=true,south=true,up=true,west=true]
jaff:tank[down=true,east=true,level=9,north=true,south=true,up=true,west=false]
jaff:tank[down=true,east=true,level=9,north=true,south=true,up=false,west=true]
jaff:tank[down=true,east=true,level=9,north=true,south=true,up=false,west=false]
jaff:tank[down=true,east=true,level=9,north=true,south=false,up=true,west=true]
jaff:tank[down=true,east=true,level=9,north=true,south=false,up=true,west=false]
jaff:tank[down=true,east=true,level=9,north=true,south=false,up=false,west=true]
jaff:tank[down=true,east=true,level=9,north=true,south=false,up=false,west=false]
jaff:tank[down=true,east=true,level=9,north=false,south=true,up=true,west=true]
jaff:tank[down=true,east=true,level=9,north=false,south=true,up=true,west=false]
jaff:tank[down=true,east=true,level=9,north=false,south=true,up=false,west=true]
jaff:tank[down=true,east=true,level=9,north=false,south=true,up=false,west=false]
jaff:tank[down=true,east=true,level=9,north=false,south=false,up=true,west=true]
jaff:tank[down=true,east=true,level=9,north=false,south=false,up=true,west=false]
jaff:tank[down=true,east=true,level=9,north=false,south=false,up=false,west=true]
jaff:tank[down=true,east=true,level=9,north=false,south=false,up=false,west=false]
jaff:tank[down=true,east=true,level=10,north=true,south=true,up=true,west=true]
jaff:tank[down=true,east=true,level=10,north=true,south=true,up=true,west=false]
jaff:tank[down=true,east=true,level=10,north=true,south=true,up=false,west=true]
jaff:tank[down=true,east=true,level=10,north=true,south=true,up=false,west=false]
jaff:tank[down=true,east=true,level=10,north=true,south=false,up=true,west=true]
jaff:tank[down=true,east=true,level=10,north=true,south=false,up=true,west=false]
jaff:tank[down=true,east=true,level=10,north=true,south=false,up=false,west=true]
jaff:tank[down=true,east=true,level=10,north=true,south=false,up=false,west=false]
jaff:tank[down=true,east=true,level=10,north=false,south=true,up=true,west=true]
jaff:tank[down=true,east=true,level=10,north=false,south=true,up=true,west=false]
jaff:tank[down=true,east=true,level=10,north=false,south=true,up=false,west=true]
jaff:tank[down=true,east=true,level=10,north=false,south=true,up=false,west=false]
jaff:tank[down=true,east=true,level=10,north=false,south=false,up=true,west=true]
jaff:tank[down=true,east=true,level=10,north=false,south=false,up=true,west=false]
jaff:tank[down=true,east=true,level=10,north=false,south=false,up=false,west=true]
jaff:tank[down=true,east=true,level=10,north=false,south=false,up=false,west=false]
jaff:tank[down=true,east=true,level=11,north=true,south=true,up=true,west=true]
jaff:tank[down=true,east=true,level=11,north=true,south=true,up=true,west=false]
jaff:tank[down=true,east=true,level=11,north=true,south=true,up=false,west=true]
jaff:tank[down=true,east=true,level=11,north=true,south=true,up=false,west=false]
jaff:tank[down=true,east=true,level=11,north=true,south=false,up=true,west=true]
jaff:tank[down=true,east=true,level=11,north=true,south=false,up=true,west=false]
jaff:tank[down=true,east=true,level=11,north=true,south=false,up=false,west=true]
jaff:tank[down=true,east=true,level=11,north=true,south=false,up=false,west=false]
jaff:tank[down=true,east=true,level=11,north=false,south=true,up=true,west=true]
jaff:tank[down=true,east=true,level=11,north=false,south=true,up=true,west=false]
jaff:tank[down=true,east=true,level=11,north=false,south=true,up=false,west=true]
jaff:tank[down=true,east=true,level=11,north=false,south=true,up=false,west=false]
jaff:tank[down=true,east=true,level=11,north=false,south=false,up=true,west=true]
jaff:tank[down=true,east=true,level=11,north=false,south=false,up=true,west=false]
jaff:tank[down=true,east=true,level=11,north=false,south=false,up=false,west=true]
jaff:tank[down=true,east=true,level=11,north=false,south=false,up=false,west=false]
jaff:tank[down=true,east=true,level=12,north=true,south=true,up=true,west=true]
jaff:tank[down=true,east=true,level=12,north=true,south=true,up=true,west=false]
jaff:tank[down=true,east=true,level=12,north=true,south=true,up=false,west=true]
jaff:tank[down=true,east=true,level=12,north=true,south=true,up=false,west=false]
jaff:tank[down=true,east=true,level=12,north=true,south=false,up=true,west=true]
jaff:tank[down=true,east=true,level=12,north=true,south=false,up=true,west=false]
jaff:tank[down=true,east=true,level=12,north=true,south=false,up=false,west=true]
jaff:tank[down=true,east=true,level=12,north=true,south=false,up=false,west=false]
jaff:tank[down=true,east=true,level=12,north=false,south=true,up=true,west=true]
jaff:tank[down=true,east=true,level=12,north=false,south=true,up=true,west=false]
jaff:tank[down=true,east=true,level=12,north=false,south=true,up=false,west=true]
jaff:tank[down=true,east=true,level=12,north=false,south=true,up=false,west=false]
jaff:tank[down=true,east=true,level=12,north=false,south=false,up=true,west=true]
jaff:tank[down=true,east=true,level=12,north=false,south=false,up=true,west=false]
jaff:tank[down=true,east=true,level=12,north=false,south=false,up=false,west=true]
jaff:tank[down=true,east=true,level=12,north=false,south=false,up=false,west=false]
jaff:tank[down=true,east=true,level=13,north=true,south=true,up=true,west=true]
jaff:tank[down=true,east=true,level=13,north=true,south=true,up=true,west=false]
jaff:tank[down=true,east=true,level=13,north=true,south=true,up=false,west=true]
jaff:tank[down=true,east=true,level=13,north=true,south=true,up=false,west=false]
jaff:tank[down=true,east=true,level=13,north=true,south=false,up=true,west=true]
jaff:tank[down=true,east=true,level=13,north=true,south=false,up=true,west=false]
jaff:tank[down=true,east=true,level=13,north=true,south=false,up=false,west=true]
jaff:tank[down=true,east=true,level=13,north=true,south=false,up=false,west=false]
jaff:tank[down=true,east=true,level=13,north=false,south=true,up=true,west=true]
jaff:tank[down=true,east=true,level=13,north=false,south=true,up=true,west=false]
jaff:tank[down=true,east=true,level=13,north=false,south=true,up=false,west=true]
jaff:tank[down=true,east=true,level=13,north=false,south=true,up=false,west=false]
jaff:tank[down=true,east=true,level=13,north=false,south=false,up=true,west=true]
jaff:tank[down=true,east=true,level=13,north=false,south=false,up=true,west=false]
jaff:tank[down=true,east=true,level=13,north=false,south=false,up=false,west=true]
jaff:tank[down=true,east=true,level=13,north=false,south=false,up=false,west=false]
jaff:tank[down=true,east=true,level=14,north=true,south=true,up=true,west=true]
jaff:tank[down=true,east=true,level=14,north=true,south=true,up=true,west=false]
jaff:tank[down=true,east=true,level=14,north=true,south=true,up=false,west=true]
jaff:tank[down=true,east=true,level=14,north=true,south=true,up=false,west=false]
jaff:tank[down=true,east=true,level=14,north=true,south=false,up=true,west=true]
jaff:tank[down=true,east=true,level=14,north=true,south=false,up=true,west=false]
jaff:tank[down=true,east=true,level=14,north=true,south=false,up=false,west=true]
jaff:tank[down=true,east=true,level=14,north=true,south=false,up=false,west=false]
jaff:tank[down=true,east=true,level=14,north=false,south=true,up=true,west=true]
jaff:tank[down=true,east=true,level=14,north=false,south=true,up=true,west=false]
jaff:tank[down=true,east=true,level=14,north=false,south=true,up=false,west=true]
jaff:tank[down=true,east=true,level=14,north=false,south=true,up=false,west=false]
jaff:tank[down=true,east=true,level=14,north=false,south=false,up=true,west=true]
jaff:tank[down=true,east=true,level=14,north=false,south=false,up=true,west=false]
jaff:tank[down=true,east=true,level=14,north=false,south=false,up=false,west=true]
jaff:tank[down=true,east=true,level=14,north=false,south=false,up=false,west=false]
jaff:tank[down=true,east=true,level=15,north=true,south=true,up=true,west=true]
jaff:tank[down=true,east=true,level=15,north=true,south=true,up=true,west=false]
jaff:tank[down=true,east=true,level=15,north=true,south=true,up=false,west=true]
jaff:tank[down=true,east=true,level=15,north=true,south=true,up=false,west=false]
jaff:tank[down=true,east=true,level=15,north=true,south=false,up=true,west=true]
jaff:tank[down=true,east=true,level=15,north=true,south=false,up=true,west=false]
jaff:tank[down=true,east=true,level=15,north=true,south=false,up=false,west=true]
jaff:tank[down=true,east=true,level=15,north=true,south=false,up=false,west=false]
jaff:tank[down=true,east=true,level=15,north=false,south=true,up=true,west=true]
jaff:tank[down=true,east=true,level=15,north=false,south=true,up=true,west=false]
jaff:tank[down=true,east=true,level=15,north=false,south=true,up=false,west=true]
jaff:tank[down=true,east=true,level=15,north=false,south=true,up=false,west=false]
jaff:tank[down=true,east=true,level=15,north=false,south=false,up=true,west=true]
jaff:tank[down=true,east=true,level=15,north=false,south=false,up=true,west=false]
jaff:tank[down=true,east=true,level=15,north=false,south=false,up=false,west=true]
jaff:tank[down=true,east=true,level=15,north=false,south=false,up=false,west=false]
jaff:tank[down=true,east=false,level=0,north=true,south=true,up=true,west=true]
jaff:tank[down=true,east=false,level=0,north=true,south=true,up=true,west=false]
jaff:tank[down=true,east=false,level=0,north=true,south=true,up=false,west=true]
jaff:tank[down=true,east=false,level=0,north=true,south=true,up=false,west=false]
jaff:tank[down=true,east=false,level=0,north=true,south=false,up=true,west=true]
jaff:tank[down=true,east=false,level=0,north=true,south=false,up=true,west=false]
jaff:tank[down=true,east=false,level=0,north=true,south=false,up=false,west=true]
jaff:tank[down=true,east=false,level=0,north=true,south=false,up=false,west=false]
jaff:tank[down=true,east=false,level=0,north=false,south=true,up=true,west=true]
jaff:tank[down=true,east=false,level=0,north=false,south=true,up=true,west=false]
jaff:tank[down=true,east=false,level=0,north=false,south=true,up=false,west=true]
jaff:tank[down=true,east=false,level=0,north=false,south=true,up=false,west=false]
jaff:tank[down=true,east=false,level=0,north=false,south=false,up=true,west=true]
jaff:tank[down=true,east=false,level=0,north=false,south=false,up=true,west=false]
jaff:tank[down=true,east=false,level=0,north=false,south=false,up=false,west=true]
jaff:tank[down=true,east=false,level=0,north=false,south=false,up=false,west=false]
jaff:tank[down=true,east=false,level=1,north=true,south=true,up=true,west=true]
jaff:tank[down=true,east=false,level=1,north=true,south=true,up=true,west=false]
jaff:tank[down=true,east=false,level=1,north=true,south=true,up=false,west=true]
jaff:tank[down=true,east=false,level=1,north=true,south=true,up=false,west=false]
jaff:tank[down=true,east=false,level=1,north=true,south=false,up=true,west=true]
jaff:tank[down=true,east=false,level=1,north=true,south=false,up=true,west=false]
jaff:tank[down=true,east=false,level=1,north=true,south=false,up=false,west=true]
jaff:tank[down=true,east=false,level=1,north=true,south=false,up=false,west=false]
jaff:tank[down=true,east=false,level=1,north=false,south=true,up=true,west=true]
jaff:tank[down=true,east=false,level=1,north=false,south=true,up=true,west=false]
jaff:tank[down=true,east=false,level=1,north=false,south=true,up=false,west=true]
jaff:tank[down=true,east=false,level=1,north=false,south=true,up=false,west=false]
jaff:tank[down=true,east=false,level=1,north=false,south=false,up=true,west=true]
jaff:tank[down=true,east=false,level=1,north=false,south=false,up=true,west=false]
jaff:tank[down=true,east=false,level=1,north=false,south=false,up=false,west=true]
jaff:tank[down=true,east=false,level=1,north=false,south=false,up=false,west=false]
jaff:tank[down=true,east=false,level=2,north=true,south=true,up=true,west=true]
jaff:tank[down=true,east=false,level=2,north=true,south=true,up=true,west=false]
jaff:tank[down=true,east=false,level=2,north=true,south=true,up=false,west=true]
jaff:tank[down=true,east=false,level=2,north=true,south=true,up=false,west=false]
jaff:tank[down=true,east=false,level=2,north=true,south=false,up=true,west=true]
jaff:tank[down=true,east=false,level=2,north=true,south=false,up=true,west=false]
jaff:tank[down=true,east=false,level=2,north=true,south=false,up=false,west=true]
jaff:tank[down=true,east=false,level=2,north=true,south=false,up=false,west=false]
jaff:tank[down=true,east=false,level=2,north=false,south=true,up=true,west=true]
jaff:tank[down=true,east=false,level=2,north=false,south=true,up=true,west=false]
jaff:tank[down=true,east=false,level=2,north=false,south=true,up=false,west=true]
jaff:tank[down=true,east=false,level=2,north=false,south=true,up=false,west=false]
jaff:tank[down=true,east=false,level=2,north=false,south=false,up=true,west=true]
jaff:tank[down=true,east=false,level=2,north=false,south=false,up=true,west=false]
jaff:tank[down=true,east=false,level=2,north=false,south=false,up=false,west=true]
jaff:tank[down=true,east=false,level=2,north=false,south=false,up=false,west=false]
jaff:tank[down=true,east=false,level=3,north=true,south=true,up=true,west=true]
jaff:tank[down=true,east=false,level=3,north=true,south=true,up=true,west=false]
jaff:tank[down=true,east=false,level=3,north=true,south=true,up=false,west=true]
jaff:tank[down=true,east=false,level=3,north=true,south=true,up=false,west=false]
jaff:tank[down=true,east=false,level=3,north=true,south=false,up=true,west=true]
jaff:tank[down=true,east=false,level=3,north=true,south=false,up=true,west=false]
jaff:tank[down=true,east=false,level=3,north=true,south=false,up=false,west=true]
jaff:tank[down=true,east=false,level=3,north=true,south=false,up=false,west=false]
jaff:tank[down=true,east=false,level=3,north=false,south=true,up=true,west=true]
jaff:tank[down=true,east=false,level=3,north=false,south=true,up=true,west=false]
jaff:tank[down=true,east=false,level=3,north=false,south=true,up=false,west=true]
jaff:tank[down=true,east=false,level=3,north=false,south=true,up=false,west=false]
jaff:tank[down=true,east=false,level=3,north=false,south=false,up=true,west=true]
jaff:tank[down=true,east=false,level=3,north=false,south=false,up=true,west=false]
jaff:tank[down=true,east=false,level=3,north=false,south=false,up=false,west=true]
jaff:tank[down=true,east=false,level=3,north=false,south=false,up=false,west=false]
jaff:tank[down=true,east=false,level=4,north=true,south=true,up=true,west=true]
jaff:tank[down=true,east=false,level=4,north=true,south=true,up=true,west=false]
jaff:tank[down=true,east=false,level=4,north=true,south=true,up=false,west=true]
jaff:tank[down=true,east=false,level=4,north=true,south=true,up=false,west=false]
jaff:tank[down=true,east=false,level=4,north=true,south=false,up=true,west=true]
jaff:tank[down=true,east=false,level=4,north=true,south=false,up=true,west=false]
jaff:tank[down=true,east=false,level=4,north=true,south=false,up=false,west=true]
jaff:tank[down=true,east=false,level=4,north=true,south=false,up=false,west=false]
jaff:tank[down=true,east=false,level=4,north=false,south=true,up=true,west=true]
jaff:tank[down=true,east=false,level=4,north=false,south=true,up=true,west=false]
jaff:tank[down=true,east=false,level=4,north=false,south=true,up=false,west=true]
jaff:tank[down=true,east=false,level=4,north=false,south=true,up=false,west=false]
jaff:tank[down=true,east=false,level=4,north=false,south=false,up=true,west=true]
jaff:tank[down=true,east=false,level=4,north=false,south=false,up=true,west=false]
jaff:tank[down=true,east=false,level=4,north=false,south=false,up=false,west=true]
jaff:tank[down=true,east=false,level=4,north=false,south=false,up=false,west=false]
jaff:tank[down=true,east=false,level=5,north=true,south=true,up=true,west=true]
jaff:tank[down=true,east=false,level=5,north=true,south=true,up=true,west=false]
jaff:tank[down=true,east=false,level=5,north=true,south=true,up=false,west=true]
jaff:tank[down=true,east=false,level=5,north=true,south=true,up=false,west=false]
jaff:tank[down=true,east=false,level=5,north=true,south=false,up=true,west=true]
jaff:tank[down=true,east=false,level=5,north=true,south=false,up=true,west=false]
jaff:tank[down=true,east=false,level=5,north=true,south=false,up=false,west=true]
jaff:tank[down=true,east=false,level=5,north=true,south=false,up=false,west=false]
jaff:tank[down=true,east=false,level=5,north=false,south=true,up=true,west=true]
jaff:tank[down=true,east=false,level=5,north=false,south=true,up=true,west=false]
jaff:tank[down=true,east=false,level=5,north=false,south=true,up=false,west=true]
jaff:tank[down=true,east=false,level=5,north=false,south=true,up=false,west=false]
jaff:tank[down=true,east=false,level=5,north=false,south=false,up=true,west=true]
jaff:tank[down=true,east=false,level=5,north=false,south=false,up=true,west=false]
jaff:tank[down=true,east=false,level=5,north=false,south=false,up=false,west=true]
jaff:tank[down=true,east=false,level=5,north=false,south=false,up=false,west=false]
jaff:tank[down=true,east=false,level=6,north=true,south=true,up=true,west=true]
jaff:tank[down=true,east=false,level=6,north=true,south=true,up=true,west=false]
jaff:tank[down=true,east=false,level=6,north=true,south=true,up=false,west=true]
jaff:tank[down=true,east=false,level=6,north=true,south=true,up=false,west=false]
jaff:tank[down=true,east=false,level=6,north=true,south=false,up=true,west=true]
jaff:tank[down=true,east=false,level=6,north=true,south=false,up=true,west=false]
jaff:tank[down=true,east=false,level=6,north=true,south=false,up=false,west=true]
jaff:tank[down=true,east=false,level=6,north=true,south=false,up=false,west=false]
jaff:tank[down=true,east=false,level=6,north=false,south=true,up=true,west=true]
jaff:tank[down=true,east=false,level=6,north=false,south=true,up=true,west=false]
jaff:tank[down=true,east=false,level=6,north=false,south=true,up=false,west=true]
jaff:tank[down=true,east=false,level=6,north=false,south=true,up=false,west=false]
jaff:tank[down=true,east=false,level=6,north=false,south=false,up=true,west=true]
jaff:tank[down=true,east=false,level=6,north=false,south=false,up=true,west=false]
jaff:tank[down=true,east=false,level=6,north=false,south=false,up=false,west=true]
jaff:tank[down=true,east=false,level=6,north=false,south=false,up=false,west=false]
jaff:tank[down=true,east=false,level=7,north=true,south=true,up=true,west=true]
jaff:tank[down=true,east=false,level=7,north=true,south=true,up=true,west=false]
jaff:tank[down=true,east=false,level=7,north=true,south=true,up=false,west=true]
jaff:tank[down=true,east=false,level=7,north=true,south=true,up=false,west=false]
jaff:tank[down=true,east=false,level=7,north=true,south=false,up=true,west=true]
jaff:tank[down=true,east=false,level=7,north=true,south=false,up=true,west=false]
jaff:tank[down=true,east=false,level=7,north=true,south=false,up=false,west=true]
jaff:tank[down=true,east=false,level=7,north=true,south=false,up=false,west=false]
jaff:tank[down=true,east=false,level=7,north=false,south=true,up=true,west=true]
jaff:tank[down=true,east=false,level=7,north=false,south=true,up=true,west=false]
jaff:tank[down=true,east=false,level=7,north=false,south=true,up=false,west=true]
jaff:tank[down=true,east=false,level=7,north=false,south=true,up=false,west=false]
jaff:tank[down=true,east=false,level=7,north=false,south=false,up=true,west=true]
jaff:tank[down=true,east=false,level=7,north=false,south=false,up=true,west=false]
jaff:tank[down=true,east=false,level=7,north=false,south=false,up=false,west=true]
jaff:tank[down=true,east=false,level=7,north=false,south=false,up=false,west=false]
jaff:tank[down=true,east=false,level=8,north=true,south=true,up=true,west=true]
jaff:tank[down=true,east=false,level=8,north=true,south=true,up=true,west=false]
jaff:tank[down=true,east=false,level=8,north=true,south=true,up=false,west=true]
jaff:tank[down=true,east=false,level=8,north=true,south=true,up=false,west=false]
jaff:tank[down=true,east=false,level=8,north=true,south=false,up=true,west=true]
jaff:tank[down=true,east=false,level=8,north=true,south=false,up=true,west=false]
jaff:tank[down=true,east=false,level=8,north=true,south=false,up=false,west=true]
jaff:tank[down=true,east=false,level=8,north=true,south=false,up=false,west=false]
jaff:tank[down=true,east=false,level=8,north=false,south=true,up=true,west=true]
jaff:tank[down=true,east=false,level=8,north=false,south=true,up=true,west=false]
jaff:tank[down=true,east=false,level=8,north=false,south=true,up=false,west=true]
jaff:tank[down=true,east=false,level=8,north=false,south=true,up=false,west=false]
jaff:tank[down=true,east=false,level=8,north=false,south=false,up=true,west=true]
jaff:tank[down=true,east=false,level=8,north=false,south=false,up=true,west=false]
jaff:tank[down=true,east=false,level=8,north=false,south=false,up=false,west=true]
jaff:tank[down=true,east=false,level=8,north=false,south=false,up=false,west=false]
jaff:tank[down=true,east=false,level=9,north=true,south=true,up=true,west=true]
jaff:tank[down=true,east=false,level=9,north=true,south=true,up=true,west=false]
jaff:tank[down=true,east=false,level=9,north=true,south=true,up=false,west=true]
jaff:tank[down=true,east=false,level=9,north=true,south=true,up=false,west=false]
jaff:tank[down=true,east=false,level=9,north=true,south=false,up=true,west=true]
jaff:tank[down=true,east=false,level=9,north=true,south=false,up=true,west=false]
jaff:tank[down=true,east=false,level=9,north=true,south=false,up=false,west=true]
jaff:tank[down=true,east=false,level=9,north=true,south=false,up=false,west=false]
jaff:tank[down=true,east=false,level=9,north=false,south=true,up=true,west=true]
jaff:tank[down=true,east=false,level=9,north=false,south=true,up=true,west=false]
jaff:tank[down=true,east=false,level=9,north=false,south=true,up=false,west=true]
jaff:tank[down=true,east=false,level=9,north=false,south=true,up=false,west=false]
jaff:tank[down=true,east=false,level=9,north=false,south=false,up=true,west=true]
jaff:tank[down=true,east=false,level=9,north=false,south=false,up=true,west=false]
jaff:tank[down=true,east=false,level=9,north=false,south=false,up=false,west=true]
jaff:tank[down=true,east=false,level=9,north=false,south=false,up=false,west=false]
jaff:tank[down=true,east=false,level=10,north=true,south=true,up=true,west=true]
jaff:tank[down=true,east=false,level=10,north=true,south=true,up=true,west=false]
jaff:tank[down=true,east=false,level=10,north=true,south=true,up=false,west=true]
jaff:tank[down=true,east=false,level=10,north=true,south=true,up=false,west=false]
jaff:tank[down=true,east=false,level=10,north=true,south=false,up=true,west=true]
jaff:tank[down=true,east=false,level=10,north=true,south=false,up=true,west=false]
jaff:tank[down=true,east=false,level=10,north=true,south=false,up=false,west=true]
jaff:tank[down=true,east=false,level=10,north=true,south=false,up=false,west=false]
jaff:tank[down=true,east=false,level=10,north=false,south=true,up=true,west=true]
jaff:tank[down=true,east=false,level=10,north=false,south=true,up=true,west=false]
jaff:tank[down=true,east=false,level=10,north=false,south=true,up=false,west=true]
jaff:tank[down=true,east=false,level=10,north=false,south=true,up=false,west=false]
jaff:tank[down=true,east=false,level=10,north=false,south=false,up=true,west=true]
jaff:tank[down=true,east=false,level=10,north=false,south=false,up=true,west=false]
jaff:tank[down=true,east=false,level=10,north=false,south=false,up=false,west=true]
jaff:tank[down=true,east=false,level=10,north=false,south=false,up=false,west=false]
jaff:tank[down=true,east=false,level=11,north=true,south=true,up=true,west=true]
jaff:tank[down=true,east=false,level=11,north=true,south=true,up=true,west=false]
jaff:tank[down=true,east=false,level=11,north=true,south=true,up=false,west=true]
jaff:tank[down=true,east=false,level=11,north=true,south=true,up=false,west=false]
jaff:tank[down=true,east=false,level=11,north=true,south=false,up=true,west=true]
jaff:tank[down=true,east=false,level=11,north=true,south=false,up=true,west=false]
jaff:tank[down=true,east=false,level=11,north=true,south=false,up=false,west=true]
jaff:tank[down=true,east=false,level=11,north=true,south=false,up=false,west=false]
jaff:tank[down=true,east=false,level=11,north=false,south=true,up=true,west=true]
jaff:tank[down=true,east=false,level=11,north=false,south=true,up=true,west=false]
jaff:tank[down=true,east=false,level=11,north=false,south=true,up=false,west=true]
jaff:tank[down=true,east=false,level=11,north=false,south=true,up=false,west=false]
jaff:tank[down=true,east=false,level=11,north=false,south=false,up=true,west=true]
jaff:tank[down=true,east=false,level=11,north=false,south=false,up=true,west=false]
jaff:tank[down=true,east=false,level=11,north=false,south=false,up=false,west=true]
jaff:tank[down=true,east=false,level=11,north=false,south=false,up=false,west=false]
jaff:tank[down=true,east=false,level=12,north=true,south=true,up=true,west=true]
jaff:tank[down=true,east=false,level=12,north=true,south=true,up=true,west=false]
jaff:tank[down=true,east=false,level=12,north=true,south=true,up=false,west=true]
jaff:tank[down=true,east=false,level=12,north=true,south=true,up=false,west=false]
jaff:tank[down=true,east=false,level=12,north=true,south=false,up=true,west=true]
jaff:tank[down=true,east=false,level=12,north=true,south=false,up=true,west=false]
jaff:tank[down=true,east=false,level=12,north=true,south=false,up=false,west=true]
jaff:tank[down=true,east=false,level=12,north=true,south=false,up=false,west=false]
jaff:tank[down=true,east=false,level=12,north=false,south=true,up=true,west=true]
jaff:tank[down=true,east=false,level=12,north=false,south=true,up=true,west=false]
jaff:tank[down=true,east=false,level=12,north=false,south=true,up=false,west=true]
jaff:tank[down=true,east=false,level=12,north=false,south=true,up=false,west=false]
jaff:tank[down=true,east=false,level=12,north=false,south=false,up=true,west=true]
jaff:tank[down=true,east=false,level=12,north=false,south=false,up=true,west=false]
jaff:tank[down=true,east=false,level=12,north=false,south=false,up=false,west=true]
jaff:tank[down=true,east=false,level=12,north=false,south=false,up=false,west=false]
jaff:tank[down=true,east=false,level=13,north=true,south=true,up=true,west=true]
jaff:tank[down=true,east=false,level=13,north=true,south=true,up=true,west=false]
jaff:tank[down=true,east=false,level=13,north=true,south=true,up=false,west=true]
jaff:tank[down=true,east=false,level=13,north=true,south=true,up=false,west=false]
jaff:tank[down=true,east=false,level=13,north=true,south=false,up=true,west=true]
jaff:tank[down=true,east=false,level=13,north=true,south=false,up=true,west=false]
jaff:tank[down=true,east=false,level=13,north=true,south=false,up=false,west=true]
jaff:tank[down=true,east=false,level=13,north=true,south=false,up=false,west=false]
jaff:tank[down=true,east=false,level=13,north=false,south=true,up=true,west=true]
jaff:tank[down=true,east=false,level=13,north=false,south=true,up=true,west=false]
jaff:tank[down=true,east=false,level=13,north=false,south=true,up=false,west=true]
jaff:tank[down=true,east=false,level=13,north=false,south=true,up=false,west=false]
jaff:tank[down=true,east=false,level=13,north=false,south=false,up=true,west=true]
jaff:tank[down=true,east=false,level=13,north=false,south=false,up=true,west=false]
jaff:tank[down=true,east=false,level=13,north=false,south=false,up=false,west=true]
jaff:tank[down=true,east=false,level=13,north=false,south=false,up=false,west=false]
jaff:tank[down=true,east=false,level=14,north=true,south=true,up=true,west=true]
jaff:tank[down=true,east=false,level=14,north=true,south=true,up=true,west=false]
jaff:tank[down=true,east=false,level=14,north=true,south=true,up=false,west=true]
jaff:tank[down=true,east=false,level=14,north=true,south=true,up=false,west=false]
jaff:tank[down=true,east=false,level=14,north=true,south=false,up=true,west=true]
jaff:tank[down=true,east=false,level=14,north=true,south=false,up=true,west=false]
jaff:tank[down=true,east=false,level=14,north=true,south=false,up=false,west=true]
jaff:tank[down=true,east=false,level=14,north=true,south=false,up=false,west=false]
jaff:tank[down=true,east=false,level=14,north=false,south=true,up=true,west=true]
jaff:tank[down=true,east=false,level=14,north=false,south=true,up=true,west=false]
jaff:tank[down=true,east=false,level=14,north=false,south=true,up=false,west=true]
jaff:tank[down=true,east=false,level=14,north=false,south=true,up=false,west=false]
jaff:tank[down=true,east=false,level=14,north=false,south=false,up=true,west=true]
jaff:tank[down=true,east=false,level=14,north=false,south=false,up=true,west=false]
jaff:tank[down=true,east=false,level=14,north=false,south=false,up=false,west=true]
jaff:tank[down=true,east=false,level=14,north=false,south=false,up=false,west=false]
jaff:tank[down=true,east=false,level=15,north=true,south=true,up=true,west=true]
jaff:tank[down=true,east=false,level=15,north=true,south=true,up=true,west=false]
jaff:tank[down=true,east=false,level=15,north=true,south=true,up=false,west=true]
jaff:tank[down=true,east=false,level=15,north=true,south=true,up=false,west=false]
jaff:tank[down=true,east=false,level=15,north=true,south=false,up=true,west=true]
jaff:tank[down=true,east=false,level=15,north=true,south=false,up=true,west=false]
jaff:tank[down=true,east=false,level=15,north=true,south=false,up=false,west=true]
jaff:tank[down=true,east=false,level=15,north=true,south=false,up=false,west=false]
jaff:tank[down=true,east=false,level=15,north=false,south=true,up=true,west=true]
jaff:tank[down=true,east=false,level=15,north=false,south=true,up=true,west=false]
jaff:tank[down=true,east=false,level=15,north=false,south=true,up=false,west=true]
jaff:tank[down=true,east=false,level=15,north=false,south=true,up=false,west=false]
jaff:tank[down=true,east=false,level=15,north=false,south=false,up=true,west=true]
jaff:tank[down=true,east=false,level=15,north=false,south=false,up=true,west=false]
jaff:tank[down=true,east=false,level=15,north=false,south=false,up=false,west=true]
jaff:tank[down=true,east=false,level=15,north=false,south=false,up=false,west=false]
jaff:tank[down=false,east=true,level=0,north=true,south=true,up=true,west=true]
jaff:tank[down=false,east=true,level=0,north=true,south=true,up=true,west=false]
jaff:tank[down=false,east=true,level=0,north=true,south=true,up=false,west=true]
jaff:tank[down=false,east=true,level=0,north=true,south=true,up=false,west=false]
jaff:tank[down=false,east=true,level=0,north=true,south=false,up=true,west=true]
jaff:tank[down=false,east=true,level=0,north=true,south=false,up=true,west=false]
jaff:tank[down=false,east=true,level=0,north=true,south=false,up=false,west=true]
jaff:tank[down=false,east=true,level=0,north=true,south=false,up=false,west=false]
jaff:tank[down=false,east=true,level=0,north=false,south=true,up=true,west=true]
jaff:tank[down=false,east=true,level=0,north=false,south=true,up=true,west=false]
jaff:tank[down=false,east=true,level=0,north=false,south=true,up=false,west=true]
jaff:tank[down=false,east=true,level=0,north=false,south=true,up=false,west=false]
jaff:tank[down=false,east=true,level=0,north=false,south=false,up=true,west=true]
jaff:tank[down=false,east=true,level=0,north=false,south=false,up=true,west=false]
jaff:tank[down=false,east=true,level=0,north=false,south=false,up=false,west=true]
jaff:tank[down=false,east=true,level=0,north=false,south=false,up=false,west=false]
jaff:tank[down=false,east=true,level=1,north=true,south=true,up=true,west=true]
jaff:tank[down=false,east=true,level=1,north=true,south=true,up=true,west=false]
jaff:tank[down=false,east=true,level=1,north=true,south=true,up=false,west=true]
jaff:tank[down=false,east=true,level=1,north=true,south=true,up=false,west=false]
jaff:tank[down=false,east=true,level=1,north=true,south=false,up=true,west=true]
jaff:tank[down=false,east=true,level=1,north=true,south=false,up=true,west=false]
jaff:tank[down=false,east=true,level=1,north=true,south=false,up=false,west=true]
jaff:tank[down=false,east=true,level=1,north=true,south=false,up=false,west=false]
jaff:tank[down=false,east=true,level=1,north=false,south=true,up=true,west=true]
jaff:tank[down=false,east=true,level=1,north=false,south=true,up=true,west=false]
jaff:tank[down=false,east=true,level=1,north=false,south=true,up=false,west=true]
jaff:tank[down=false,east=true,level=1,north=false,south=true,up=false,west=false]
jaff:tank[down=false,east=true,level=1,north=false,south=false,up=true,west=true]
jaff:tank[down=false,east=true,level=1,north=false,south=false,up=true,west=false]
jaff:tank[down=false,east=true,level=1,north=false,south=false,up=false,west=true]
jaff:tank[down=false,east=true,level=1,north=false,south=false,up=false,west=false]
jaff:tank[down=false,east=true,level=2,north=true,south=true,up=true,west=true]
jaff:tank[down=false,east=true,level=2,north=true,south=true,up=true,west=false]
jaff:tank[down=false,east=true,level=2,north=true,south=true,up=false,west=true]
jaff:tank[down=false,east=true,level=2,north=true,south=true,up=false,west=false]
jaff:tank[down=false,east=true,level=2,north=true,south=false,up=true,west=true]
jaff:tank[down=false,east=true,level=2,north=true,south=false,up=true,west=false]
jaff:tank[down=false,east=true,level=2,north=true,south=false,up=false,west=true]
jaff:tank[down=false,east=true,level=2,north=true,south=false,up=false,west=false]
jaff:tank[down=false,east=true,level=2,north=false,south=true,up=true,west=true]
jaff:tank[down=false,east=true,level=2,north=false,south=true,up=true,west=false]
jaff:tank[down=false,east=true,level=2,north=false,south=true,up=false,west=true]
jaff:tank[down=false,east=true,level=2,north=false,south=true,up=false,west=false]
jaff:tank[down=false,east=true,level=2,north=false,south=false,up=true,west=true]
jaff:tank[down=false,east=true,level=2,north=false,south=false,up=true,west=false]
jaff:tank[down=false,east=true,level=2,north=false,south=false,up=false,west=true]
jaff:tank[down=false,east=true,level=2,north=false,south=false,up=false,west=false]
jaff:tank[down=false,east=true,level=3,north=true,south=true,up=true,west=true]
jaff:tank[down=false,east=true,level=3,north=true,south=true,up=true,west=false]
jaff:tank[down=false,east=true,level=3,north=true,south=true,up=false,west=true]
jaff:tank[down=false,east=true,level=3,north=true,south=true,up=false,west=false]
jaff:tank[down=false,east=true,level=3,north=true,south=false,up=true,west=true]
jaff:tank[down=false,east=true,level=3,north=true,south=false,up=true,west=false]
jaff:tank[down=false,east=true,level=3,north=true,south=false,up=false,west=true]
jaff:tank[down=false,east=true,level=3,north=true,south=false,up=false,west=false]
jaff:tank[down=false,east=true,level=3,north=false,south=true,up=true,west=true]
jaff:tank[down=false,east=true,level=3,north=false,south=true,up=true,west=false]
jaff:tank[down=false,east=true,level=3,north=false,south=true,up=false,west=true]
jaff:tank[down=false,east=true,level=3,north=false,south=true,up=false,west=false]
jaff:tank[down=false,east=true,level=3,north=false,south=false,up=true,west=true]
jaff:tank[down=false,east=true,level=3,north=false,south=false,up=true,west=false]
jaff:tank[down=false,east=true,level=3,north=false,south=false,up=false,west=true]
jaff:tank[down=false,east=true,level=3,north=false,south=false,up=false,west=false]
jaff:tank[down=false,east=true,level=4,north=true,south=true,up=true,west=true]
jaff:tank[down=false,east=true,level=4,north=true,south=true,up=true,west=false]
jaff:tank[down=false,east=true,level=4,north=true,south=true,up=false,west=true]
jaff:tank[down=false,east=true,level=4,north=true,south=true,up=false,west=false]
jaff:tank[down=false,east=true,level=4,north=true,south=false,up=true,west=true]
jaff:tank[down=false,east=true,level=4,north=true,south=false,up=true,west=false]
jaff:tank[down=false,east=true,level=4,north=true,south=false,up=false,west=true]
jaff:tank[down=false,east=true,level=4,north=true,south=false,up=false,west=false]
jaff:tank[down=false,east=true,level=4,north=false,south=true,up=true,west=true]
jaff:tank[down=false,east=true,level=4,north=false,south=true,up=true,west=false]
jaff:tank[down=false,east=true,level=4,north=false,south=true,up=false,west=true]
jaff:tank[down=false,east=true,level=4,north=false,south=true,up=false,west=false]
jaff:tank[down=false,east=true,level=4,north=false,south=false,up=true,west=true]
jaff:tank[down=false,east=true,level=4,north=false,south=false,up=true,west=false]
jaff:tank[down=false,east=true,level=4,north=false,south=false,up=false,west=true]
jaff:tank[down=false,east=true,level=4,north=false,south=false,up=false,west=false]
jaff:tank[down=false,east=true,level=5,north=true,south=true,up=true,west=true]
jaff:tank[down=false,east=true,level=5,north=true,south=true,up=true,west=false]
jaff:tank[down=false,east=true,level=5,north=true,south=true,up=false,west=true]
jaff:tank[down=false,east=true,level=5,north=true,south=true,up=false,west=false]
jaff:tank[down=false,east=true,level=5,north=true,south=false,up=true,west=true]
jaff:tank[down=false,east=true,level=5,north=true,south=false,up=true,west=false]
jaff:tank[down=false,east=true,level=5,north=true,south=false,up=false,west=true]
jaff:tank[down=false,east=true,level=5,north=true,south=false,up=false,west=false]
jaff:tank[down=false,east=true,level=5,north=false,south=true,up=true,west=true]
jaff:tank[down=false,east=true,level=5,north=false,south=true,up=true,west=false]
jaff:tank[down=false,east=true,level=5,north=false,south=true,up=false,west=true]
jaff:tank[down=false,east=true,level=5,north=false,south=true,up=false,west=false]
jaff:tank[down=false,east=true,level=5,north=false,south=false,up=true,west=true]
jaff:tank[down=false,east=true,level=5,north=false,south=false,up=true,west=false]
jaff:tank[down=false,east=true,level=5,north=false,south=false,up=false,west=true]
jaff:tank[down=false,east=true,level=5,north=false,south=false,up=false,west=false]
jaff:tank[down=false,east=true,level=6,north=true,south=true,up=true,west=true]
jaff:tank[down=false,east=true,level=6,north=true,south=true,up=true,west=false]
jaff:tank[down=false,east=true,level=6,north=true,south=true,up=false,west=true]
jaff:tank[down=false,east=true,level=6,north=true,south=true,up=false,west=false]
jaff:tank[down=false,east=true,level=6,north=true,south=false,up=true,west=true]
jaff:tank[down=false,east=true,level=6,north=true,south=false,up=true,west=false]
jaff:tank[down=false,east=true,level=6,north=true,south=false,up=false,west=true]
jaff:tank[down=false,east=true,level=6,north=true,south=false,up=false,west=false]
jaff:tank[down=false,east=true,level=6,north=false,south=true,up=true,west=true]
jaff:tank[down=false,east=true,level=6,north=false,south=true,up=true,west=false]
jaff:tank[down=false,east=true,level=6,north=false,south=true,up=false,west=true]
jaff:tank[down=false,east=true,level=6,north=false,south=true,up=false,west=false]
jaff:tank[down=false,east=true,level=6,north=false,south=false,up=true,west=true]
jaff:tank[down=false,east=true,level=6,north=false,south=false,up=true,west=false]
jaff:tank[down=false,east=true,level=6,north=false,south=false,up=false,west=true]
jaff:tank[down=false,east=true,level=6,north=false,south=false,up=false,west=false]
jaff:tank[down=false,east=true,level=7,north=true,south=true,up=true,west=true]
jaff:tank[down=false,east=true,level=7,north=true,south=true,up=true,west=false]
jaff:tank[down=false,east=true,level=7,north=true,south=true,up=false,west=true]
jaff:tank[down=false,east=true,level=7,north=true,south=true,up=false,west=false]
jaff:tank[down=false,east=true,level=7,north=true,south=false,up=true,west=true]
jaff:tank[down=false,east=true,level=7,north=true,south=false,up=true,west=false]
jaff:tank[down=false,east=true,level=7,north=true,south=false,up=false,west=true]
jaff:tank[down=false,east=true,level=7,north=true,south=false,up=false,west=false]
jaff:tank[down=false,east=true,level=7,north=false,south=true,up=true,west=true]
jaff:tank[down=false,east=true,level=7,north=false,south=true,up=true,west=false]
jaff:tank[down=false,east=true,level=7,north=false,south=true,up=false,west=true]
jaff:tank[down=false,east=true,level=7,north=false,south=true,up=false,west=false]
jaff:tank[down=false,east=true,level=7,north=false,south=false,up=true,west=true]
jaff:tank[down=false,east=true,level=7,north=false,south=false,up=true,west=false]
jaff:tank[down=false,east=true,level=7,north=false,south=false,up=false,west=true]
jaff:tank[down=false,east=true,level=7,north=false,south=false,up=false,west=false]
jaff:tank[down=false,east=true,level=8,north=true,south=true,up=true,west=true]
jaff:tank[down=false,east=true,level=8,north=true,south=true,up=true,west=false]
jaff:tank[down=false,east=true,level=8,north=true,south=true,up=false,west=true]
jaff:tank[down=false,east=true,level=8,north=true,south=true,up=false,west=false]
jaff:tank[down=false,east=true,level=8,north=true,south=false,up=true,west=true]
jaff:tank[down=false,east=true,level=8,north=true,south=false,up=true,west=false]
jaff:tank[down=false,east=true,level=8,north=true,south=false,up=false,west=true]
jaff:tank[down=false,east=true,level=8,north=true,south=false,up=false,west=false]
jaff:tank[down=false,east=true,level=8,north=false,south=true,up=true,west=true]
jaff:tank[down=false,east=true,level=8,north=false,south=true,up=true,west=false]
jaff:tank[down=false,east=true,level=8,north=false,south=true,up=false,west=true]
jaff:tank[down=false,east=true,level=8,north=false,south=true,up=false,west=false]
jaff:tank[down=false,east=true,level=8,north=false,south=false,up=true,west=true]
jaff:tank[down=false,east=true,level=8,north=false,south=false,up=true,west=false]
jaff:tank[down=false,east=true,level=8,north=false,south=false,up=false,west=true]
jaff:tank[down=false,east=true,level=8,north=false,south=false,up=false,west=false]
jaff:tank[down=false,east=true,level=9,north=true,south=true,up=true,west=true]
jaff:tank[down=false,east=true,level=9,north=true,south=true,up=true,west=false]
jaff:tank[down=false,east=true,level=9,north=true,south=true,up=false,west=true]
jaff:tank[down=false,east=true,level=9,north=true,south=true,up=false,west=false]
jaff:tank[down=false,east=true,level=9,north=true,south=false,up=true,west=true]
jaff:tank[down=false,east=true,level=9,north=true,south=false,up=true,west=false]
jaff:tank[down=false,east=true,level=9,north=true,south=false,up=false,west=true]
jaff:tank[down=false,east=true,level=9,north=true,south=false,up=false,west=false]
jaff:tank[down=false,east=true,level=9,north=false,south=true,up=true,west=true]
jaff:tank[down=false,east=true,level=9,north=false,south=true,up=true,west=false]
jaff:tank[down=false,east=true,level=9,north=false,south=true,up=false,west=true]
jaff:tank[down=false,east=true,level=9,north=false,south=true,up=false,west=false]
jaff:tank[down=false,east=true,level=9,north=false,south=false,up=true,west=true]
jaff:tank[down=false,east=true,level=9,north=false,south=false,up=true,west=false]
jaff:tank[down=false,east=true,level=9,north=false,south=false,up=false,west=true]
jaff:tank[down=false,east=true,level=9,north=false,south=false,up=false,west=false]
jaff:tank[down=false,east=true,level=10,north=true,south=true,up=true,west=true]
jaff:tank[down=false,east=true,level=10,north=true,south=true,up=true,west=false]
jaff:tank[down=false,east=true,level=10,north=true,south=true,up=false,west=true]
jaff:tank[down=false,east=true,level=10,north=true,south=true,up=false,west=false]
jaff:tank[down=false,east=true,level=10,north=true,south=false,up=true,west=true]
jaff:tank[down=false,east=true,level=10,north=true,south=false,up=true,west=false]
jaff:tank[down=false,east=true,level=10,north=true,south=false,up=false,west=true]
jaff:tank[down=false,east=true,level=10,north=true,south=false,up=false,west=false]
jaff:tank[down=false,east=true,level=10,north=false,south=true,up=true,west=true]
jaff:tank[down=false,east=true,level=10,north=false,south=true,up=true,west=false]
jaff:tank[down=false,east=true,level=10,north=false,south=true,up=false,west=true]
jaff:tank[down=false,east=true,level=10,north=false,south=true,up=false,west=false]
jaff:tank[down=false,east=true,level=10,north=false,south=false,up=true,west=true]
jaff:tank[down=false,east=true,level=10,north=false,south=false,up=true,west=false]
jaff:tank[down=false,east=true,level=10,north=false,south=false,up=false,west=true]
jaff:tank[down=false,east=true,level=10,north=false,south=false,up=false,west=false]
jaff:tank[down=false,east=true,level=11,north=true,south=true,up=true,west=true]
jaff:tank[down=false,east=true,level=11,north=true,south=true,up=true,west=false]
jaff:tank[down=false,east=true,level=11,north=true,south=true,up=false,west=true]
jaff:tank[down=false,east=true,level=11,north=true,south=true,up=false,west=false]
jaff:tank[down=false,east=true,level=11,north=true,south=false,up=true,west=true]
jaff:tank[down=false,east=true,level=11,north=true,south=false,up=true,west=false]
jaff:tank[down=false,east=true,level=11,north=true,south=false,up=false,west=true]
jaff:tank[down=false,east=true,level=11,north=true,south=false,up=false,west=false]
jaff:tank[down=false,east=true,level=11,north=false,south=true,up=true,west=true]
jaff:tank[down=false,east=true,level=11,north=false,south=true,up=true,west=false]
jaff:tank[down=false,east=true,level=11,north=false,south=true,up=false,west=true]
jaff:tank[down=false,east=true,level=11,north=false,south=true,up=false,west=false]
jaff:tank[down=false,east=true,level=11,north=false,south=false,up=true,west=true]
jaff:tank[down=false,east=true,level=11,north=false,south=false,up=true,west=false]
jaff:tank[down=false,east=true,level=11,north=false,south=false,up=false,west=true]
jaff:tank[down=false,east=true,level=11,north=false,south=false,up=false,west=false]
jaff:tank[down=false,east=true,level=12,north=true,south=true,up=true,west=true]
jaff:tank[down=false,east=true,level=12,north=true,south=true,up=true,west=false]
jaff:tank[down=false,east=true,level=12,north=true,south=true,up=false,west=true]
jaff:tank[down=false,east=true,level=12,north=true,south=true,up=false,west=false]
jaff:tank[down=false,east=true,level=12,north=true,south=false,up=true,west=true]
jaff:tank[down=false,east=true,level=12,north=true,south=false,up=true,west=false]
jaff:tank[down=false,east=true,level=12,north=true,south=false,up=false,west=true]
jaff:tank[down=false,east=true,level=12,north=true,south=false,up=false,west=false]
jaff:tank[down=false,east=true,level=12,north=false,south=true,up=true,west=true]
jaff:tank[down=false,east=true,level=12,north=false,south=true,up=true,west=false]
jaff:tank[down=false,east=true,level=12,north=false,south=true,up=false,west=true]
jaff:tank[down=false,east=true,level=12,north=false,south=true,up=false,west=false]
jaff:tank[down=false,east=true,level=12,north=false,south=false,up=true,west=true]
jaff:tank[down=false,east=true,level=12,north=false,south=false,up=true,west=false]
jaff:tank[down=false,east=true,level=12,north=false,south=false,up=false,west=true]
jaff:tank[down=false,east=true,level=12,north=false,south=false,up=false,west=false]
jaff:tank[down=false,east=true,level=13,north=true,south=true,up=true,west=true]
jaff:tank[down=false,east=true,level=13,north=true,south=true,up=true,west=false]
jaff:tank[down=false,east=true,level=13,north=true,south=true,up=false,west=true]
jaff:tank[down=false,east=true,level=13,north=true,south=true,up=false,west=false]
jaff:tank[down=false,east=true,level=13,north=true,south=false,up=true,west=true]
jaff:tank[down=false,east=true,level=13,north=true,south=false,up=true,west=false]
jaff:tank[down=false,east=true,level=13,north=true,south=false,up=false,west=true]
jaff:tank[down=false,east=true,level=13,north=true,south=false,up=false,west=false]
jaff:tank[down=false,east=true,level=13,north=false,south=true,up=true,west=true]
jaff:tank[down=false,east=true,level=13,north=false,south=true,up=true,west=false]
jaff:tank[down=false,east=true,level=13,north=false,south=true,up=false,west=true]
jaff:tank[down=false,east=true,level=13,north=false,south=true,up=false,west=false]
jaff:tank[down=false,east=true,level=13,north=false,south=false,up=true,west=true]
jaff:tank[down=false,east=true,level=13,north=false,south=false,up=true,west=false]
jaff:tank[down=false,east=true,level=13,north=false,south=false,up=false,west=true]
jaff:tank[down=false,east=true,level=13,north=false,south=false,up=false,west=false]
jaff:tank[down=false,east=true,level=14,north=true,south=true,up=true,west=true]
jaff:tank[down=false,east=true,level=14,north=true,south=true,up=true,west=false]
jaff:tank[down=false,east=true,level=14,north=true,south=true,up=false,west=true]
jaff:tank[down=false,east=true,level=14,north=true,south=true,up=false,west=false]
jaff:tank[down=false,east=true,level=14,north=true,south=false,up=true,west=true]
jaff:tank[down=false,east=true,level=14,north=true,south=false,up=true,west=false]
jaff:tank[down=false,east=true,level=14,north=true,south=false,up=false,west=true]
jaff:tank[down=false,east=true,level=14,north=true,south=false,up=false,west=false]
jaff:tank[down=false,east=true,level=14,north=false,south=true,up=true,west=true]
jaff:tank[down=false,east=true,level=14,north=false,south=true,up=true,west=false]
jaff:tank[down=false,east=true,level=14,north=false,south=true,up=false,west=true]
jaff:tank[down=false,east=true,level=14,north=false,south=true,up=false,west=false]
jaff:tank[down=false,east=true,level=14,north=false,south=false,up=true,west=true]
jaff:tank[down=false,east=true,level=14,north=false,south=false,up=true,west=false]
jaff:tank[down=false,east=true,level=14,north=false,south=false,up=false,west=true]
jaff:tank[down=false,east=true,level=14,north=false,south=false,up=false,west=false]
jaff:tank[down=false,east=true,level=15,north=true,south=true,up=true,west=true]
jaff:tank[down=false,east=true,level=15,north=true,south=true,up=true,west=false]
jaff:tank[down=false,east=true,level=15,north=true,south=true,up=false,west=true]
jaff:tank[down=false,east=true,level=15,north=true,south=true,up=false,west=false]
jaff:tank[down=false,east=true,level=15,north=true,south=false,up=true,west=true]
jaff:tank[down=false,east=true,level=15,north=true,south=false,up=true,west=false]
jaff:tank[down=false,east=true,level=15,north=true,south=false,up=false,west=true]
jaff:tank[down=false,east=true,level=15,north=true,south=false,up=false,west=false]
jaff:tank[down=false,east=true,level=15,north=false,south=true,up=true,west=true]
jaff:tank[down=false,east=true,level=15,north=false,south=true,up=true,west=false]
jaff:tank[down=false,east=true,level=15,north=false,south=true,up=false,west=true]
jaff:tank[down=false,east=true,level=15,north=false,south=true,up=false,west=false]
jaff:tank[down=false,east=true,level=15,north=false,south=false,up=true,west=true]
jaff:tank[down=false,east=true,level=15,north=false,south=false,up=true,west=false]
jaff:tank[down=false,east=true,level=15,north=false,south=false,up=false,west=true]
jaff:tank[down=false,east=true,level=15,north=false,south=false,up=false,west=false]
jaff:tank[down=false,east=false,level=0,north=true,south=true,up=true,west=true]
jaff:tank[down=false,east=false,level=0,north=true,south=true,up=true,west=false]
jaff:tank[down=false,east=false,level=0,north=true,south=true,up=false,west=true]
jaff:tank[down=false,east=false,level=0,north=true,south=true,up=false,west=false]
jaff:tank[down=false,east=false,level=0,north=true,south=false,up=true,west=true]
jaff:tank[down=false,east=false,level=0,north=true,south=false,up=true,west=false]
jaff:tank[down=false,east=false,level=0,north=true,south=false,up=false,west=true]
jaff:tank[down=false,east=false,level=0,north=true,south=false,up=false,west=false]
jaff:tank[down=false,east=false,level=0,north=false,south=true,up=true,west=true]
jaff:tank[down=false,east=false,level=0,north=false,south=true,up=true,west=false]
jaff:tank[down=false,east=false,level=0,north=false,south=true,up=false,west=true]
jaff:tank[down=false,east=false,level=0,north=false,south=true,up=false,west=false]
jaff:tank[down=false,east=false,level=0,north=false,south=false,up=true,west=true]
jaff:tank[down=false,east=false,level=0,north=false,south=false,up=true,west=false]
jaff:tank[down=false,east=false,level=0,north=false,south=false,up=false,west=true]
jaff:tank[down=false,east=false,level=0,north=false,south=false,up=false,west=false]
jaff:tank[down=false,east=false,level=1,north=true,south=true,up=true,west=true]
jaff:tank[down=false,east=false,level=1,north=true,south=true,up=true,west=false]
jaff:tank[down=false,east=false,level=1,north=true,south=true,up=false,west=true]
jaff:tank[down=false,east=false,level=1,north=true,south=true,up=false,west=false]
jaff:tank[down=false,east=false,level=1,north=true,south=false,up=true,west=true]
jaff:tank[down=false,east=false,level=1,north=true,south=false,up=true,west=false]
jaff:tank[down=false,east=false,level=1,north=true,south=false,up=false,west=true]
jaff:tank[down=false,east=false,level=1,north=true,south=false,up=false,west=false]
jaff:tank[down=false,east=false,level=1,north=false,south=true,up=true,west=true]
jaff:tank[down=false,east=false,level=1,north=false,south=true,up=true,west=false]
jaff:tank[down=false,east=false,level=1,north=false,south=true,up=false,west=true]
jaff:tank[down=false,east=false,level=1,north=false,south=true,up=false,west=false]
jaff:tank[down=false,east=false,level=1,north=false,south=false,up=true,west=true]
jaff:tank[down=false,east=false,level=1,north=false,south=false,up=true,west=false]
jaff:tank[down=false,east=false,level=1,north=false,south=false,up=false,west=true]
jaff:tank[down=false,east=false,level=1,north=false,south=false,up=false,west=false]
jaff:tank[down=false,east=false,level=2,north=true,south=true,up=true,west=true]
jaff:tank[down=false,east=false,level=2,north=true,south=true,up=true,west=false]
jaff:tank[down=false,east=false,level=2,north=true,south=true,up=false,west=true]
jaff:tank[down=false,east=false,level=2,north=true,south=true,up=false,west=false]
jaff:tank[down=false,east=false,level=2,north=true,south=false,up=true,west=true]
jaff:tank[down=false,east=false,level=2,north=true,south=false,up=true,west=false]
jaff:tank[down=false,east=false,level=2,north=true,south=false,up=false,west=true]
jaff:tank[down=false,east=false,level=2,north=true,south=false,up=false,west=false]
jaff:tank[down=false,east=false,level=2,north=false,south=true,up=true,west=true]
jaff:tank[down=false,east=false,level=2,north=false,south=true,up=true,west=false]
jaff:tank[down=false,east=false,level=2,north=false,south=true,up=false,west=true]
jaff:tank[down=false,east=false,level=2,north=false,south=true,up=false,west=false]
jaff:tank[down=false,east=false,level=2,north=false,south=false,up=true,west=true]
jaff:tank[down=false,east=false,level=2,north=false,south=false,up=true,west=false]
jaff:tank[down=false,east=false,level=2,north=false,south=false,up=false,west=true]
jaff:tank[down=false,east=false,level=2,north=false,south=false,up=false,west=false]
jaff:tank[down=false,east=false,level=3,north=true,south=true,up=true,west=true]
jaff:tank[down=false,east=false,level=3,north=true,south=true,up=true,west=false]
jaff:tank[down=false,east=false,level=3,north=true,south=true,up=false,west=true]
jaff:tank[down=false,east=false,level=3,north=true,south=true,up=false,west=false]
jaff:tank[down=false,east=false,level=3,north=true,south=false,up=true,west=true]
jaff:tank[down=false,east=false,level=3,north=true,south=false,up=true,west=false]
jaff:tank[down=false,east=false,level=3,north=true,south=false,up=false,west=true]
jaff:tank[down=false,east=false,level=3,north=true,south=false,up=false,west=false]
jaff:tank[down=false,east=false,level=3,north=false,south=true,up=true,west=true]
jaff:tank[down=false,east=false,level=3,north=false,south=true,up=true,west=false]
jaff:tank[down=false,east=false,level=3,north=false,south=true,up=false,west=true]
jaff:tank[down=false,east=false,level=3,north=false,south=true,up=false,west=false]
jaff:tank[down=false,east=false,level=3,north=false,south=false,up=true,west=true]
jaff:tank[down=false,east=false,level=3,north=false,south=false,up=true,west=false]
jaff:tank[down=false,east=false,level=3,north=false,south=false,up=false,west=true]
jaff:tank[down=false,east=false,level=3,north=false,south=false,up=false,west=false]
jaff:tank[down=false,east=false,level=4,north=true,south=true,up=true,west=true]
jaff:tank[down=false,east=false,level=4,north=true,south=true,up=true,west=false]
jaff:tank[down=false,east=false,level=4,north=true,south=true,up=false,west=true]
jaff:tank[down=false,east=false,level=4,north=true,south=true,up=false,west=false]
jaff:tank[down=false,east=false,level=4,north=true,south=false,up=true,west=true]
jaff:tank[down=false,east=false,level=4,north=true,south=false,up=true,west=false]
jaff:tank[down=false,east=false,level=4,north=true,south=false,up=false,west=true]
jaff:tank[down=false,east=false,level=4,north=true,south=false,up=false,west=false]
jaff:tank[down=false,east=false,level=4,north=false,south=true,up=true,west=true]
jaff:tank[down=false,east=false,level=4,north=false,south=true,up=true,west=false]
jaff:tank[down=false,east=false,level=4,north=false,south=true,up=false,west=true]
jaff:tank[down=false,east=false,level=4,north=false,south=true,up=false,west=false]
jaff:tank[down=false,east=false,level=4,north=false,south=false,up=true,west=true]
jaff:tank[down=false,east=false,level=4,north=false,south=false,up=true,west=false]
jaff:tank[down=false,east=false,level=4,north=false,south=false,up=false,west=true]
jaff:tank[down=false,east=false,level=4,north=false,south=false,up=false,west=false]
jaff:tank[down=false,east=false,level=5,north=true,south=true,up=true,west=true]
jaff:tank[down=false,east=false,level=5,north=true,south=true,up=true,west=false]
jaff:tank[down=false,east=false,level=5,north=true,south=true,up=false,west=true]
jaff:tank[down=false,east=false,level=5,north=true,south=true,up=false,west=false]
jaff:tank[down=false,east=false,level=5,north=true,south=false,up=true,west=true]
jaff:tank[down=false,east=false,level=5,north=true,south=false,up=true,west=false]
jaff:tank[down=false,east=false,level=5,north=true,south=false,up=false,west=true]
jaff:tank[down=false,east=false,level=5,north=true,south=false,up=false,west=false]
jaff:tank[down=false,east=false,level=5,north=false,south=true,up=true,west=true]
jaff:tank[down=false,east=false,level=5,north=false,south=true,up=true,west=false]
jaff:tank[down=false,east=false,level=5,north=false,south=true,up=false,west=true]
jaff:tank[down=false,east=false,level=5,north=false,south=true,up=false,west=false]
jaff:tank[down=false,east=false,level=5,north=false,south=false,up=true,west=true]
jaff:tank[down=false,east=false,level=5,north=false,south=false,up=true,west=false]
jaff:tank[down=false,east=false,level=5,north=false,south=false,up=false,west=true]
jaff:tank[down=false,east=false,level=5,north=false,south=false,up=false,west=false]
jaff:tank[down=false,east=false,level=6,north=true,south=true,up=true,west=true]
jaff:tank[down=false,east=false,level=6,north=true,south=true,up=true,west=false]
jaff:tank[down=false,east=false,level=6,north=true,south=true,up=false,west=true]
jaff:tank[down=false,east=false,level=6,north=true,south=true,up=false,west=false]
jaff:tank[down=false,east=false,level=6,north=true,south=false,up=true,west=true]
jaff:tank[down=false,east=false,level=6,north=true,south=false,up=true,west=false]
jaff:tank[down=false,east=false,level=6,north=true,south=false,up=false,west=true]
jaff:tank[down=false,east=false,level=6,north=true,south=false,up=false,west=false]
jaff:tank[down=false,east=false,level=6,north=false,south=true,up=true,west=true]
jaff:tank[down=false,east=false,level=6,north=false,south=true,up=true,west=false]
jaff:tank[down=false,east=false,level=6,north=false,south=true,up=false,west=true]
jaff:tank[down=false,east=false,level=6,north=false,south=true,up=false,west=false]
jaff:tank[down=false,east=false,level=6,north=false,south=false,up=true,west=true]
jaff:tank[down=false,east=false,level=6,north=false,south=false,up=true,west=false]
jaff:tank[down=false,east=false,level=6,north=false,south=false,up=false,west=true]
jaff:tank[down=false,east=false,level=6,north=false,south=false,up=false,west=false]
jaff:tank[down=false,east=false,level=7,north=true,south=true,up=true,west=true]
jaff:tank[down=false,east=false,level=7,north=true,south=true,up=true,west=false]
jaff:tank[down=false,east=false,level=7,north=true,south=true,up=false,west=true]
jaff:tank[down=false,east=false,level=7,north=true,south=true,up=false,west=false]
jaff:tank[down=false,east=false,level=7,north=true,south=false,up=true,west=true]
jaff:tank[down=false,east=false,level=7,north=true,south=false,up=true,west=false]
jaff:tank[down=false,east=false,level=7,north=true,south=false,up=false,west=true]
jaff:tank[down=false,east=false,level=7,north=true,south=false,up=false,west=false]
jaff:tank[down=false,east=false,level=7,north=false,south=true,up=true,west=true]
jaff:tank[down=false,east=false,level=7,north=false,south=true,up=true,west=false]
jaff:tank[down=false,east=false,level=7,north=false,south=true,up=false,west=true]
jaff:tank[down=false,east=false,level=7,north=false,south=true,up=false,west=false]
jaff:tank[down=false,east=false,level=7,north=false,south=false,up=true,west=true]
jaff:tank[down=false,east=false,level=7,north=false,south=false,up=true,west=false]
jaff:tank[down=false,east=false,level=7,north=false,south=false,up=false,west=true]
jaff:tank[down=false,east=false,level=7,north=false,south=false,up=false,west=false]
jaff:tank[down=false,east=false,level=8,north=true,south=true,up=true,west=true]
jaff:tank[down=false,east=false,level=8,north=true,south=true,up=true,west=false]
jaff:tank[down=false,east=false,level=8,north=true,south=true,up=false,west=true]
jaff:tank[down=false,east=false,level=8,north=true,south=true,up=false,west=false]
jaff:tank[down=false,east=false,level=8,north=true,south=false,up=true,west=true]
jaff:tank[down=false,east=false,level=8,north=true,south=false,up=true,west=false]
jaff:tank[down=false,east=false,level=8,north=true,south=false,up=false,west=true]
jaff:tank[down=false,east=false,level=8,north=true,south=false,up=false,west=false]
jaff:tank[down=false,east=false,level=8,north=false,south=true,up=true,west=true]
jaff:tank[down=false,east=false,level=8,north=false,south=true,up=true,west=false]
jaff:tank[down=false,east=false,level=8,north=false,south=true,up=false,west=true]
jaff:tank[down=false,east=false,level=8,north=false,south=true,up=false,west=false]
jaff:tank[down=false,east=false,level=8,north=false,south=false,up=true,west=true]
jaff:tank[down=false,east=false,level=8,north=false,south=false,up=true,west=false]
jaff:tank[down=false,east=false,level=8,north=false,south=false,up=false,west=true]
jaff:tank[down=false,east=false,level=8,north=false,south=false,up=false,west=false]
jaff:tank[down=false,east=false,level=9,north=true,south=true,up=true,west=true]
jaff:tank[down=false,east=false,level=9,north=true,south=true,up=true,west=false]
jaff:tank[down=false,east=false,level=9,north=true,south=true,up=false,west=true]
jaff:tank[down=false,east=false,level=9,north=true,south=true,up=false,west=false]
jaff:tank[down=false,east=false,level=9,north=true,south=false,up=true,west=true]
jaff:tank[down=false,east=false,level=9,north=true,south=false,up=true,west=false]
jaff:tank[down=false,east=false,level=9,north=true,south=false,up=false,west=true]
jaff:tank[down=false,east=false,level=9,north=true,south=false,up=false,west=false]
jaff:tank[down=false,east=false,level=9,north=false,south=true,up=true,west=true]
jaff:tank[down=false,east=false,level=9,north=false,south=true,up=true,west=false]
jaff:tank[down=false,east=false,level=9,north=false,south=true,up=false,west=true]
jaff:tank[down=false,east=false,level=9,north=false,south=true,up=false,west=false]
jaff:tank[down=false,east=false,level=9,north=false,south=false,up=true,west=true]
jaff:tank[down=false,east=false,level=9,north=false,south=false,up=true,west=false]
jaff:tank[down=false,east=false,level=9,north=false,south=false,up=false,west=true]
jaff:tank[down=false,east=false,level=9,north=false,south=false,up=false,west=false]
jaff:tank[down=false,east=false,level=10,north=true,south=true,up=true,west=true]
jaff:tank[down=false,east=false,level=10,north=true,south=true,up=true,west=false]
jaff:tank[down=false,east=false,level=10,north=true,south=true,up=false,west=true]
jaff:tank[down=false,east=false,level=10,north=true,south=true,up=false,west=false]
jaff:tank[down=false,east=false,level=10,north=true,south=false,up=true,west=true]
jaff:tank[down=false,east=false,level=10,north=true,south=false,up=true,west=false]
jaff:tank[down=false,east=false,level=10,north=true,south=false,up=false,west=true]
jaff:tank[down=false,east=false,level=10,north=true,south=false,up=false,west=false]
jaff:tank[down=false,east=false,level=10,north=false,south=true,up=true,west=true]
jaff:tank[down=false,east=false,level=10,north=false,south=true,up=true,west=false]
jaff:tank[down=false,east=false,level=10,north=false,south=true,up=false,west=true]
jaff:tank[down=false,east=false,level=10,north=false,south=true,up=false,west=false]
jaff:tank[down=false,east=false,level=10,north=false,south=false,up=true,west=true]
jaff:tank[down=false,east=false,level=10,north=false,south=false,up=true,west=false]
jaff:tank[down=false,east=false,level=10,north=false,south=false,up=false,west=true]
jaff:tank[down=false,east=false,level=10,north=false,south=false,up=false,west=false]
jaff:tank[down=false,east=false,level=11,north=true,south=true,up=true,west=true]
jaff:tank[down=false,east=false,level=11,north=true,south=true,up=true,west=false]
jaff:tank[down=false,east=false,level=11,north=true,south=true,up=false,west=true]
jaff:tank[down=false,east=false,level=11,north=true,south=true,up=false,west=false]
jaff:tank[down=false,east=false,level=11,north=true,south=false,up=true,west=true]
jaff:tank[down=false,east=false,level=11,north=true,south=false,up=true,west=false]
jaff:tank[down=false,east=false,level=11,north=true,south=false,up=false,west=true]
jaff:tank[down=false,east=false,level=11,north=true,south=false,up=false,west=false]
jaff:tank[down=false,east=false,level=11,north=false,south=true,up=true,west=true]
jaff:tank[down=false,east=false,level=11,north=false,south=true,up=true,west=false]
jaff:tank[down=false,east=false,level=11,north=false,south=true,up=false,west=true]
jaff:tank[down=false,east=false,level=11,north=false,south=true,up=false,west=false]
jaff:tank[down=false,east=false,level=11,north=false,south=false,up=true,west=true]
jaff:tank[down=false,east=false,level=11,north=false,south=false,up=true,west=false]
jaff:tank[down=false,east=false,level=11,north=false,south=false,up=false,west=true]
jaff:tank[down=false,east=false,level=11,north=false,south=false,up=false,west=false]
jaff:tank[down=false,east=false,level=12,north=true,south=true,up=true,west=true]
jaff:tank[down=false,east=false,level=12,north=true,south=true,up=true,west=false]
jaff:tank[down=false,east=false,level=12,north=true,south=true,up=false,west=true]
jaff:tank[down=false,east=false,level=12,north=true,south=true,up=false,west=false]
jaff:tank[down=false,east=false,level=12,north=true,south=false,up=true,west=true]
jaff:tank[down=false,east=false,level=12,north=true,south=false,up=true,west=false]
jaff:tank[down=false,east=false,level=12,north=true,south=false,up=false,west=true]
jaff:tank[down=false,east=false,level=12,north=true,south=false,up=false,west=false]
jaff:tank[down=false,east=false,level=12,north=false,south=true,up=true,west=true]
jaff:tank[down=false,east=false,level=12,north=false,south=true,up=true,west=false]
jaff:tank[down=false,east=false,level=12,north=false,south=true,up=false,west=true]
jaff:tank[down=false,east=false,level=12,north=false,south=true,up=false,west=false]
jaff:tank[down=false,east=false,level=12,north=false,south=false,up=true,west=true]
jaff:tank[down=false,east=false,level=12,north=false,south=false,up=true,west=false]
jaff:tank[down=false,east=false,level=12,north=false,south=false,up=false,west=true]
jaff:tank[down=false,east=false,level=12,north=false,south=false,up=false,west=false]
jaff:tank[down=false,east=false,level=13,north=true,south=true,up=true,west=true]
jaff:tank[down=false,east=false,level=13,north=true,south=true,up=true,west=false]
jaff:tank[down=false,east=false,level=13,north=true,south=true,up=false,west=true]
jaff:tank[down=false,east=false,level=13,north=true,south=true,up=false,west=false]
jaff:tank[down=false,east=false,level=13,north=true,south=false,up=true,west=true]
jaff:tank[down=false,east=false,level=13,north=true,south=false,up=true,west=false]
jaff:tank[down=false,east=false,level=13,north=true,south=false,up=false,west=true]
jaff:tank[down=false,east=false,level=13,north=true,south=false,up=false,west=false]
jaff:tank[down=false,east=false,level=13,north=false,south=true,up=true,west=true]
jaff:tank[down=false,east=false,level=13,north=false,south=true,up=true,west=false]
jaff:tank[down=false,east=false,level=13,north=false,south=true,up=false,west=true]
jaff:tank[down=false,east=false,level=13,north=false,south=true,up=false,west=false]
jaff:tank[down=false,east=false,level=13,north=false,south=false,up=true,west=true]
jaff:tank[down=false,east=false,level=13,north=false,south=false,up=true,west=false]
jaff:tank[down=false,east=false,level=13,north=false,south=false,up=false,west=true]
jaff:tank[down=false,east=false,level=13,north=false,south=false,up=false,west=false]
jaff:tank[down=false,east=false,level=14,north=true,south=true,up=true,west=true]
jaff:tank[down=false,east=false,level=14,north=true,south=true,up=true,west=false]
jaff:tank[down=false,east=false,level=14,north=true,south=true,up=false,west=true]
jaff:tank[down=false,east=false,level=14,north=true,south=true,up=false,west=false]
jaff:tank[down=false,east=false,level=14,north=true,south=false,up=true,west=true]
jaff:tank[down=false,east=false,level=14,north=true,south=false,up=true,west=false]
jaff:tank[down=false,east=false,level=14,north=true,south=false,up=false,west=true]
jaff:tank[down=false,east=false,level=14,north=true,south=false,up=false,west=false]
jaff:tank[down=false,east=false,level=14,north=false,south=true,up=true,west=true]
jaff:tank[down=false,east=false,level=14,north=false,south=true,up=true,west=false]
jaff:tank[down=false,east=false,level=14,north=false,south=true,up=false,west=true]
jaff:tank[down=false,east=false,level=14,north=false,south=true,up=false,west=false]
jaff:tank[down=false,east=false,level=14,north=false,south=false,up=true,west=true]
jaff:tank[down=false,east=false,level=14,north=false,south=false,up=true,west=false]
jaff:tank[down=false,east=false,level=14,north=false,south=false,up=false,west=true]
jaff:tank[down=false,east=false,level=14,north=false,south=false,up=false,west=false]
jaff:tank[down=false,east=false,level=15,north=true,south=true,up=true,west=true]
jaff:tank[down=false,east=false,level=15,north=true,south=true,up=true,west=false]
jaff:tank[down=false,east=false,level=15,north=true,south=true,up=false,west=true]
jaff:tank[down=false,east=false,level=15,north=true,south=true,up=false,west=false]
jaff:tank[down=false,east=false,level=15,north=true,south=false,up=true,west=true]
jaff:tank[down=false,east=false,level=15,north=true,south=false,up=true,west=false]
jaff:tank[down=false,east=false,level=15,north=true,south=false,up=false,west=true]
jaff:tank[down=false,east=false,level=15,north=true,south=false,up=false,west=false]
jaff:tank[down=false,east=false,level=15,north=false,south=true,up=true,west=true]
jaff:tank[down=false,east=false,level=15,north=false,south=true,up=true,west=false]
jaff:tank[down=false,east=false,level=15,north=false,south=true,up=false,west=true]
jaff:tank[down=false,east=false,level=15,north=false,south=true,up=false,west=false]
jaff:tank[down=false,east=false,level=15,north=false,south=false,up=true,west=true]
jaff:tank[down=false,east=false,level=15,north=false,south=false,up=true,west=false]
jaff:tank[down=false,east=false,level=15,north=false,south=false,up=false,west=true]
jaff:tank[down=false,east=false,level=15,north=false,south=false,up=false,west=false]
mysticalagradditions:molten_soulium[level=0]
mysticalagradditions:molten_soulium[level=1]
mysticalagradditions:molten_soulium[level=2]
mysticalagradditions:molten_soulium[level=3]
mysticalagradditions:molten_soulium[level=4]
mysticalagradditions:molten_soulium[level=5]
mysticalagradditions:molten_soulium[level=6]
mysticalagradditions:molten_soulium[level=7]
mysticalagradditions:molten_soulium[level=8]
mysticalagradditions:molten_soulium[level=9]
mysticalagradditions:molten_soulium[level=10]
mysticalagradditions:molten_soulium[level=11]
mysticalagradditions:molten_soulium[level=12]
mysticalagradditions:molten_soulium[level=13]
mysticalagradditions:molten_soulium[level=14]
mysticalagradditions:molten_soulium[level=15]
mysticalagradditions:molten_base_essence[level=0]
mysticalagradditions:molten_base_essence[level=1]
mysticalagradditions:molten_base_essence[level=2]
mysticalagradditions:molten_base_essence[level=3]
mysticalagradditions:molten_base_essence[level=4]
mysticalagradditions:molten_base_essence[level=5]
mysticalagradditions:molten_base_essence[level=6]
mysticalagradditions:molten_base_essence[level=7]
mysticalagradditions:molten_base_essence[level=8]
mysticalagradditions:molten_base_essence[level=9]
mysticalagradditions:molten_base_essence[level=10]
mysticalagradditions:molten_base_essence[level=11]
mysticalagradditions:molten_base_essence[level=12]
mysticalagradditions:molten_base_essence[level=13]
mysticalagradditions:molten_base_essence[level=14]
mysticalagradditions:molten_base_essence[level=15]
mysticalagradditions:molten_inferium[level=0]
mysticalagradditions:molten_inferium[level=1]
mysticalagradditions:molten_inferium[level=2]
mysticalagradditions:molten_inferium[level=3]
mysticalagradditions:molten_inferium[level=4]
mysticalagradditions:molten_inferium[level=5]
mysticalagradditions:molten_inferium[level=6]
mysticalagradditions:molten_inferium[level=7]
mysticalagradditions:molten_inferium[level=8]
mysticalagradditions:molten_inferium[level=9]
mysticalagradditions:molten_inferium[level=10]
mysticalagradditions:molten_inferium[level=11]
mysticalagradditions:molten_inferium[level=12]
mysticalagradditions:molten_inferium[level=13]
mysticalagradditions:molten_inferium[level=14]
mysticalagradditions:molten_inferium[level=15]
mysticalagradditions:molten_prudentium[level=0]
mysticalagradditions:molten_prudentium[level=1]
mysticalagradditions:molten_prudentium[level=2]
mysticalagradditions:molten_prudentium[level=3]
mysticalagradditions:molten_prudentium[level=4]
mysticalagradditions:molten_prudentium[level=5]
mysticalagradditions:molten_prudentium[level=6]
mysticalagradditions:molten_prudentium[level=7]
mysticalagradditions:molten_prudentium[level=8]
mysticalagradditions:molten_prudentium[level=9]
mysticalagradditions:molten_prudentium[level=10]
mysticalagradditions:molten_prudentium[level=11]
mysticalagradditions:molten_prudentium[level=12]
mysticalagradditions:molten_prudentium[level=13]
mysticalagradditions:molten_prudentium[level=14]
mysticalagradditions:molten_prudentium[level=15]
mysticalagradditions:molten_intermedium[level=0]
mysticalagradditions:molten_intermedium[level=1]
mysticalagradditions:molten_intermedium[level=2]
mysticalagradditions:molten_intermedium[level=3]
mysticalagradditions:molten_intermedium[level=4]
mysticalagradditions:molten_intermedium[level=5]
mysticalagradditions:molten_intermedium[level=6]
mysticalagradditions:molten_intermedium[level=7]
mysticalagradditions:molten_intermedium[level=8]
mysticalagradditions:molten_intermedium[level=9]
mysticalagradditions:molten_intermedium[level=10]
mysticalagradditions:molten_intermedium[level=11]
mysticalagradditions:molten_intermedium[level=12]
mysticalagradditions:molten_intermedium[level=13]
mysticalagradditions:molten_intermedium[level=14]
mysticalagradditions:molten_intermedium[level=15]
mysticalagradditions:molten_superium[level=0]
mysticalagradditions:molten_superium[level=1]
mysticalagradditions:molten_superium[level=2]
mysticalagradditions:molten_superium[level=3]
mysticalagradditions:molten_superium[level=4]
mysticalagradditions:molten_superium[level=5]
mysticalagradditions:molten_superium[level=6]
mysticalagradditions:molten_superium[level=7]
mysticalagradditions:molten_superium[level=8]
mysticalagradditions:molten_superium[level=9]
mysticalagradditions:molten_superium[level=10]
mysticalagradditions:molten_superium[level=11]
mysticalagradditions:molten_superium[level=12]
mysticalagradditions:molten_superium[level=13]
mysticalagradditions:molten_superium[level=14]
mysticalagradditions:molten_superium[level=15]
mysticalagradditions:molten_supremium[level=0]
mysticalagradditions:molten_supremium[level=1]
mysticalagradditions:molten_supremium[level=2]
mysticalagradditions:molten_supremium[level=3]
mysticalagradditions:molten_supremium[level=4]
mysticalagradditions:molten_supremium[level=5]
mysticalagradditions:molten_supremium[level=6]
mysticalagradditions:molten_supremium[level=7]
mysticalagradditions:molten_supremium[level=8]
mysticalagradditions:molten_supremium[level=9]
mysticalagradditions:molten_supremium[level=10]
mysticalagradditions:molten_supremium[level=11]
mysticalagradditions:molten_supremium[level=12]
mysticalagradditions:molten_supremium[level=13]
mysticalagradditions:molten_supremium[level=14]
mysticalagradditions:molten_supremium[level=15]
randomthings:fertilizeddirt
randomthings:fertilizeddirttilled
randomthings:playerinterface
randomthings:creativeplayerinterface
randomthings:lapisglass
randomthings:lapislamp
randomthings:dyeingmachine
randomthings:onlinedetector[powered=true]
randomthings:onlinedetector[powered=false]
randomthings:chatdetector[powered=true]
randomthings:chatdetector[powered=false]
randomthings:enderbridge[active=true,facing=down]
randomthings:enderbridge[active=true,facing=up]
randomthings:enderbridge[active=true,facing=north]
randomthings:enderbridge[active=true,facing=south]
randomthings:enderbridge[active=true,facing=west]
randomthings:enderbridge[active=true,facing=east]
randomthings:enderbridge[active=false,facing=down]
randomthings:enderbridge[active=false,facing=up]
randomthings:enderbridge[active=false,facing=north]
randomthings:enderbridge[active=false,facing=south]
randomthings:enderbridge[active=false,facing=west]
randomthings:enderbridge[active=false,facing=east]
randomthings:prismarineenderbridge[active=true,facing=down]
randomthings:prismarineenderbridge[active=true,facing=up]
randomthings:prismarineenderbridge[active=true,facing=north]
randomthings:prismarineenderbridge[active=true,facing=south]
randomthings:prismarineenderbridge[active=true,facing=west]
randomthings:prismarineenderbridge[active=true,facing=east]
randomthings:prismarineenderbridge[active=false,facing=down]
randomthings:prismarineenderbridge[active=false,facing=up]
randomthings:prismarineenderbridge[active=false,facing=north]
randomthings:prismarineenderbridge[active=false,facing=south]
randomthings:prismarineenderbridge[active=false,facing=west]
randomthings:prismarineenderbridge[active=false,facing=east]
randomthings:enderanchor
randomthings:beanstalk
randomthings:lesserbeanstalk
randomthings:beanpod
randomthings:beansprout[age=0]
randomthings:beansprout[age=1]
randomthings:beansprout[age=2]
randomthings:beansprout[age=3]
randomthings:beansprout[age=4]
randomthings:beansprout[age=5]
randomthings:beansprout[age=6]
randomthings:beansprout[age=7]
randomthings:lightredirector[down=true,east=true,north=true,south=true,up=true,west=true]
randomthings:lightredirector[down=true,east=true,north=true,south=true,up=true,west=false]
randomthings:lightredirector[down=true,east=true,north=true,south=true,up=false,west=true]
randomthings:lightredirector[down=true,east=true,north=true,south=true,up=false,west=false]
randomthings:lightredirector[down=true,east=true,north=true,south=false,up=true,west=true]
randomthings:lightredirector[down=true,east=true,north=true,south=false,up=true,west=false]
randomthings:lightredirector[down=true,east=true,north=true,south=false,up=false,west=true]
randomthings:lightredirector[down=true,east=true,north=true,south=false,up=false,west=false]
randomthings:lightredirector[down=true,east=true,north=false,south=true,up=true,west=true]
randomthings:lightredirector[down=true,east=true,north=false,south=true,up=true,west=false]
randomthings:lightredirector[down=true,east=true,north=false,south=true,up=false,west=true]
randomthings:lightredirector[down=true,east=true,north=false,south=true,up=false,west=false]
randomthings:lightredirector[down=true,east=true,north=false,south=false,up=true,west=true]
randomthings:lightredirector[down=true,east=true,north=false,south=false,up=true,west=false]
randomthings:lightredirector[down=true,east=true,north=false,south=false,up=false,west=true]
randomthings:lightredirector[down=true,east=true,north=false,south=false,up=false,west=false]
randomthings:lightredirector[down=true,east=false,north=true,south=true,up=true,west=true]
randomthings:lightredirector[down=true,east=false,north=true,south=true,up=true,west=false]
randomthings:lightredirector[down=true,east=false,north=true,south=true,up=false,west=true]
randomthings:lightredirector[down=true,east=false,north=true,south=true,up=false,west=false]
randomthings:lightredirector[down=true,east=false,north=true,south=false,up=true,west=true]
randomthings:lightredirector[down=true,east=false,north=true,south=false,up=true,west=false]
randomthings:lightredirector[down=true,east=false,north=true,south=false,up=false,west=true]
randomthings:lightredirector[down=true,east=false,north=true,south=false,up=false,west=false]
randomthings:lightredirector[down=true,east=false,north=false,south=true,up=true,west=true]
randomthings:lightredirector[down=true,east=false,north=false,south=true,up=true,west=false]
randomthings:lightredirector[down=true,east=false,north=false,south=true,up=false,west=true]
randomthings:lightredirector[down=true,east=false,north=false,south=true,up=false,west=false]
randomthings:lightredirector[down=true,east=false,north=false,south=false,up=true,west=true]
randomthings:lightredirector[down=true,east=false,north=false,south=false,up=true,west=false]
randomthings:lightredirector[down=true,east=false,north=false,south=false,up=false,west=true]
randomthings:lightredirector[down=true,east=false,north=false,south=false,up=false,west=false]
randomthings:lightredirector[down=false,east=true,north=true,south=true,up=true,west=true]
randomthings:lightredirector[down=false,east=true,north=true,south=true,up=true,west=false]
randomthings:lightredirector[down=false,east=true,north=true,south=true,up=false,west=true]
randomthings:lightredirector[down=false,east=true,north=true,south=true,up=false,west=false]
randomthings:lightredirector[down=false,east=true,north=true,south=false,up=true,west=true]
randomthings:lightredirector[down=false,east=true,north=true,south=false,up=true,west=false]
randomthings:lightredirector[down=false,east=true,north=true,south=false,up=false,west=true]
randomthings:lightredirector[down=false,east=true,north=true,south=false,up=false,west=false]
randomthings:lightredirector[down=false,east=true,north=false,south=true,up=true,west=true]
randomthings:lightredirector[down=false,east=true,north=false,south=true,up=true,west=false]
randomthings:lightredirector[down=false,east=true,north=false,south=true,up=false,west=true]
randomthings:lightredirector[down=false,east=true,north=false,south=true,up=false,west=false]
randomthings:lightredirector[down=false,east=true,north=false,south=false,up=true,west=true]
randomthings:lightredirector[down=false,east=true,north=false,south=false,up=true,west=false]
randomthings:lightredirector[down=false,east=true,north=false,south=false,up=false,west=true]
randomthings:lightredirector[down=false,east=true,north=false,south=false,up=false,west=false]
randomthings:lightredirector[down=false,east=false,north=true,south=true,up=true,west=true]
randomthings:lightredirector[down=false,east=false,north=true,south=true,up=true,west=false]
randomthings:lightredirector[down=false,east=false,north=true,south=true,up=false,west=true]
randomthings:lightredirector[down=false,east=false,north=true,south=true,up=false,west=false]
randomthings:lightredirector[down=false,east=false,north=true,south=false,up=true,west=true]
randomthings:lightredirector[down=false,east=false,north=true,south=false,up=true,west=false]
randomthings:lightredirector[down=false,east=false,north=true,south=false,up=false,west=true]
randomthings:lightredirector[down=false,east=false,north=true,south=false,up=false,west=false]
randomthings:lightredirector[down=false,east=false,north=false,south=true,up=true,west=true]
randomthings:lightredirector[down=false,east=false,north=false,south=true,up=true,west=false]
randomthings:lightredirector[down=false,east=false,north=false,south=true,up=false,west=true]
randomthings:lightredirector[down=false,east=false,north=false,south=true,up=false,west=false]
randomthings:lightredirector[down=false,east=false,north=false,south=false,up=true,west=true]
randomthings:lightredirector[down=false,east=false,north=false,south=false,up=true,west=false]
randomthings:lightredirector[down=false,east=false,north=false,south=false,up=false,west=true]
randomthings:lightredirector[down=false,east=false,north=false,south=false,up=false,west=false]
randomthings:imbuingstation
randomthings:spectreblock
randomthings:specialchest[facing=north]
randomthings:specialchest[facing=south]
randomthings:specialchest[facing=west]
randomthings:specialchest[facing=east]
randomthings:analogemitter[facing=down]
randomthings:analogemitter[facing=up]
randomthings:analogemitter[facing=north]
randomthings:analogemitter[facing=south]
randomthings:analogemitter[facing=west]
randomthings:analogemitter[facing=east]
randomthings:fluiddisplay
randomthings:customworkbench
randomthings:endermailbox[active=true,facing=north]
randomthings:endermailbox[active=true,facing=south]
randomthings:endermailbox[active=true,facing=west]
randomthings:endermailbox[active=true,facing=east]
randomthings:endermailbox[active=false,facing=north]
randomthings:endermailbox[active=false,facing=south]
randomthings:endermailbox[active=false,facing=west]
randomthings:endermailbox[active=false,facing=east]
randomthings:pitcherplant
randomthings:platform[variant=oak]
randomthings:platform[variant=spruce]
randomthings:platform[variant=birch]
randomthings:platform[variant=jungle]
randomthings:platform[variant=acacia]
randomthings:platform[variant=darkoak]
randomthings:entitydetector
randomthings:quartzlamp
randomthings:quartzglass
randomthings:potionvaporizer[facing=down]
randomthings:potionvaporizer[facing=up]
randomthings:potionvaporizer[facing=north]
randomthings:potionvaporizer[facing=south]
randomthings:potionvaporizer[facing=west]
randomthings:potionvaporizer[facing=east]
randomthings:voxelprojector
randomthings:contactbutton[facing=down,powered=true]
randomthings:contactbutton[facing=down,powered=false]
randomthings:contactbutton[facing=up,powered=true]
randomthings:contactbutton[facing=up,powered=false]
randomthings:contactbutton[facing=north,powered=true]
randomthings:contactbutton[facing=north,powered=false]
randomthings:contactbutton[facing=south,powered=true]
randomthings:contactbutton[facing=south,powered=false]
randomthings:contactbutton[facing=west,powered=true]
randomthings:contactbutton[facing=west,powered=false]
randomthings:contactbutton[facing=east,powered=true]
randomthings:contactbutton[facing=east,powered=false]
randomthings:contactlever[facing=down,powered=true]
randomthings:contactlever[facing=down,powered=false]
randomthings:contactlever[facing=up,powered=true]
randomthings:contactlever[facing=up,powered=false]
randomthings:contactlever[facing=north,powered=true]
randomthings:contactlever[facing=north,powered=false]
randomthings:contactlever[facing=south,powered=true]
randomthings:contactlever[facing=south,powered=false]
randomthings:contactlever[facing=west,powered=true]
randomthings:contactlever[facing=west,powered=false]
randomthings:contactlever[facing=east,powered=true]
randomthings:contactlever[facing=east,powered=false]
randomthings:sakanade
randomthings:rainshield
randomthings:blockbreaker[facing=down]
randomthings:blockbreaker[facing=up]
randomthings:blockbreaker[facing=north]
randomthings:blockbreaker[facing=south]
randomthings:blockbreaker[facing=west]
randomthings:blockbreaker[facing=east]
randomthings:superlubricentice
randomthings:compressedslimeblock[compression=0]
randomthings:compressedslimeblock[compression=1]
randomthings:compressedslimeblock[compression=2]
randomthings:superlubricentplatform
randomthings:filteredsuperlubricentplatform
randomthings:redstoneobserver
randomthings:biomeradar
randomthings:irondropper[facing=down]
randomthings:irondropper[facing=up]
randomthings:irondropper[facing=north]
randomthings:irondropper[facing=south]
randomthings:irondropper[facing=west]
randomthings:irondropper[facing=east]
randomthings:igniter[facing=down]
randomthings:igniter[facing=up]
randomthings:igniter[facing=north]
randomthings:igniter[facing=south]
randomthings:igniter[facing=west]
randomthings:igniter[facing=east]
randomthings:blockofsticks[returning=true]
randomthings:blockofsticks[returning=false]
randomthings:blazingfire[age=0,east=true,north=true,south=true,up=true,west=true]
randomthings:blazingfire[age=0,east=true,north=true,south=true,up=true,west=false]
randomthings:blazingfire[age=0,east=true,north=true,south=true,up=false,west=true]
randomthings:blazingfire[age=0,east=true,north=true,south=true,up=false,west=false]
randomthings:blazingfire[age=0,east=true,north=true,south=false,up=true,west=true]
randomthings:blazingfire[age=0,east=true,north=true,south=false,up=true,west=false]
randomthings:blazingfire[age=0,east=true,north=true,south=false,up=false,west=true]
randomthings:blazingfire[age=0,east=true,north=true,south=false,up=false,west=false]
randomthings:blazingfire[age=0,east=true,north=false,south=true,up=true,west=true]
randomthings:blazingfire[age=0,east=true,north=false,south=true,up=true,west=false]
randomthings:blazingfire[age=0,east=true,north=false,south=true,up=false,west=true]
randomthings:blazingfire[age=0,east=true,north=false,south=true,up=false,west=false]
randomthings:blazingfire[age=0,east=true,north=false,south=false,up=true,west=true]
randomthings:blazingfire[age=0,east=true,north=false,south=false,up=true,west=false]
randomthings:blazingfire[age=0,east=true,north=false,south=false,up=false,west=true]
randomthings:blazingfire[age=0,east=true,north=false,south=false,up=false,west=false]
randomthings:blazingfire[age=0,east=false,north=true,south=true,up=true,west=true]
randomthings:blazingfire[age=0,east=false,north=true,south=true,up=true,west=false]
randomthings:blazingfire[age=0,east=false,north=true,south=true,up=false,west=true]
randomthings:blazingfire[age=0,east=false,north=true,south=true,up=false,west=false]
randomthings:blazingfire[age=0,east=false,north=true,south=false,up=true,west=true]
randomthings:blazingfire[age=0,east=false,north=true,south=false,up=true,west=false]
randomthings:blazingfire[age=0,east=false,north=true,south=false,up=false,west=true]
randomthings:blazingfire[age=0,east=false,north=true,south=false,up=false,west=false]
randomthings:blazingfire[age=0,east=false,north=false,south=true,up=true,west=true]
randomthings:blazingfire[age=0,east=false,north=false,south=true,up=true,west=false]
randomthings:blazingfire[age=0,east=false,north=false,south=true,up=false,west=true]
randomthings:blazingfire[age=0,east=false,north=false,south=true,up=false,west=false]
randomthings:blazingfire[age=0,east=false,north=false,south=false,up=true,west=true]
randomthings:blazingfire[age=0,east=false,north=false,south=false,up=true,west=false]
randomthings:blazingfire[age=0,east=false,north=false,south=false,up=false,west=true]
randomthings:blazingfire[age=0,east=false,north=false,south=false,up=false,west=false]
randomthings:blazingfire[age=1,east=true,north=true,south=true,up=true,west=true]
randomthings:blazingfire[age=1,east=true,north=true,south=true,up=true,west=false]
randomthings:blazingfire[age=1,east=true,north=true,south=true,up=false,west=true]
randomthings:blazingfire[age=1,east=true,north=true,south=true,up=false,west=false]
randomthings:blazingfire[age=1,east=true,north=true,south=false,up=true,west=true]
randomthings:blazingfire[age=1,east=true,north=true,south=false,up=true,west=false]
randomthings:blazingfire[age=1,east=true,north=true,south=false,up=false,west=true]
randomthings:blazingfire[age=1,east=true,north=true,south=false,up=false,west=false]
randomthings:blazingfire[age=1,east=true,north=false,south=true,up=true,west=true]
randomthings:blazingfire[age=1,east=true,north=false,south=true,up=true,west=false]
randomthings:blazingfire[age=1,east=true,north=false,south=true,up=false,west=true]
randomthings:blazingfire[age=1,east=true,north=false,south=true,up=false,west=false]
randomthings:blazingfire[age=1,east=true,north=false,south=false,up=true,west=true]
randomthings:blazingfire[age=1,east=true,north=false,south=false,up=true,west=false]
randomthings:blazingfire[age=1,east=true,north=false,south=false,up=false,west=true]
randomthings:blazingfire[age=1,east=true,north=false,south=false,up=false,west=false]
randomthings:blazingfire[age=1,east=false,north=true,south=true,up=true,west=true]
randomthings:blazingfire[age=1,east=false,north=true,south=true,up=true,west=false]
randomthings:blazingfire[age=1,east=false,north=true,south=true,up=false,west=true]
randomthings:blazingfire[age=1,east=false,north=true,south=true,up=false,west=false]
randomthings:blazingfire[age=1,east=false,north=true,south=false,up=true,west=true]
randomthings:blazingfire[age=1,east=false,north=true,south=false,up=true,west=false]
randomthings:blazingfire[age=1,east=false,north=true,south=false,up=false,west=true]
randomthings:blazingfire[age=1,east=false,north=true,south=false,up=false,west=false]
randomthings:blazingfire[age=1,east=false,north=false,south=true,up=true,west=true]
randomthings:blazingfire[age=1,east=false,north=false,south=true,up=true,west=false]
randomthings:blazingfire[age=1,east=false,north=false,south=true,up=false,west=true]
randomthings:blazingfire[age=1,east=false,north=false,south=true,up=false,west=false]
randomthings:blazingfire[age=1,east=false,north=false,south=false,up=true,west=true]
randomthings:blazingfire[age=1,east=false,north=false,south=false,up=true,west=false]
randomthings:blazingfire[age=1,east=false,north=false,south=false,up=false,west=true]
randomthings:blazingfire[age=1,east=false,north=false,south=false,up=false,west=false]
randomthings:blazingfire[age=2,east=true,north=true,south=true,up=true,west=true]
randomthings:blazingfire[age=2,east=true,north=true,south=true,up=true,west=false]
randomthings:blazingfire[age=2,east=true,north=true,south=true,up=false,west=true]
randomthings:blazingfire[age=2,east=true,north=true,south=true,up=false,west=false]
randomthings:blazingfire[age=2,east=true,north=true,south=false,up=true,west=true]
randomthings:blazingfire[age=2,east=true,north=true,south=false,up=true,west=false]
randomthings:blazingfire[age=2,east=true,north=true,south=false,up=false,west=true]
randomthings:blazingfire[age=2,east=true,north=true,south=false,up=false,west=false]
randomthings:blazingfire[age=2,east=true,north=false,south=true,up=true,west=true]
randomthings:blazingfire[age=2,east=true,north=false,south=true,up=true,west=false]
randomthings:blazingfire[age=2,east=true,north=false,south=true,up=false,west=true]
randomthings:blazingfire[age=2,east=true,north=false,south=true,up=false,west=false]
randomthings:blazingfire[age=2,east=true,north=false,south=false,up=true,west=true]
randomthings:blazingfire[age=2,east=true,north=false,south=false,up=true,west=false]
randomthings:blazingfire[age=2,east=true,north=false,south=false,up=false,west=true]
randomthings:blazingfire[age=2,east=true,north=false,south=false,up=false,west=false]
randomthings:blazingfire[age=2,east=false,north=true,south=true,up=true,west=true]
randomthings:blazingfire[age=2,east=false,north=true,south=true,up=true,west=false]
randomthings:blazingfire[age=2,east=false,north=true,south=true,up=false,west=true]
randomthings:blazingfire[age=2,east=false,north=true,south=true,up=false,west=false]
randomthings:blazingfire[age=2,east=false,north=true,south=false,up=true,west=true]
randomthings:blazingfire[age=2,east=false,north=true,south=false,up=true,west=false]
randomthings:blazingfire[age=2,east=false,north=true,south=false,up=false,west=true]
randomthings:blazingfire[age=2,east=false,north=true,south=false,up=false,west=false]
randomthings:blazingfire[age=2,east=false,north=false,south=true,up=true,west=true]
randomthings:blazingfire[age=2,east=false,north=false,south=true,up=true,west=false]
randomthings:blazingfire[age=2,east=false,north=false,south=true,up=false,west=true]
randomthings:blazingfire[age=2,east=false,north=false,south=true,up=false,west=false]
randomthings:blazingfire[age=2,east=false,north=false,south=false,up=true,west=true]
randomthings:blazingfire[age=2,east=false,north=false,south=false,up=true,west=false]
randomthings:blazingfire[age=2,east=false,north=false,south=false,up=false,west=true]
randomthings:blazingfire[age=2,east=false,north=false,south=false,up=false,west=false]
randomthings:blazingfire[age=3,east=true,north=true,south=true,up=true,west=true]
randomthings:blazingfire[age=3,east=true,north=true,south=true,up=true,west=false]
randomthings:blazingfire[age=3,east=true,north=true,south=true,up=false,west=true]
randomthings:blazingfire[age=3,east=true,north=true,south=true,up=false,west=false]
randomthings:blazingfire[age=3,east=true,north=true,south=false,up=true,west=true]
randomthings:blazingfire[age=3,east=true,north=true,south=false,up=true,west=false]
randomthings:blazingfire[age=3,east=true,north=true,south=false,up=false,west=true]
randomthings:blazingfire[age=3,east=true,north=true,south=false,up=false,west=false]
randomthings:blazingfire[age=3,east=true,north=false,south=true,up=true,west=true]
randomthings:blazingfire[age=3,east=true,north=false,south=true,up=true,west=false]
randomthings:blazingfire[age=3,east=true,north=false,south=true,up=false,west=true]
randomthings:blazingfire[age=3,east=true,north=false,south=true,up=false,west=false]
randomthings:blazingfire[age=3,east=true,north=false,south=false,up=true,west=true]
randomthings:blazingfire[age=3,east=true,north=false,south=false,up=true,west=false]
randomthings:blazingfire[age=3,east=true,north=false,south=false,up=false,west=true]
randomthings:blazingfire[age=3,east=true,north=false,south=false,up=false,west=false]
randomthings:blazingfire[age=3,east=false,north=true,south=true,up=true,west=true]
randomthings:blazingfire[age=3,east=false,north=true,south=true,up=true,west=false]
randomthings:blazingfire[age=3,east=false,north=true,south=true,up=false,west=true]
randomthings:blazingfire[age=3,east=false,north=true,south=true,up=false,west=false]
randomthings:blazingfire[age=3,east=false,north=true,south=false,up=true,west=true]
randomthings:blazingfire[age=3,east=false,north=true,south=false,up=true,west=false]
randomthings:blazingfire[age=3,east=false,north=true,south=false,up=false,west=true]
randomthings:blazingfire[age=3,east=false,north=true,south=false,up=false,west=false]
randomthings:blazingfire[age=3,east=false,north=false,south=true,up=true,west=true]
randomthings:blazingfire[age=3,east=false,north=false,south=true,up=true,west=false]
randomthings:blazingfire[age=3,east=false,north=false,south=true,up=false,west=true]
randomthings:blazingfire[age=3,east=false,north=false,south=true,up=false,west=false]
randomthings:blazingfire[age=3,east=false,north=false,south=false,up=true,west=true]
randomthings:blazingfire[age=3,east=false,north=false,south=false,up=true,west=false]
randomthings:blazingfire[age=3,east=false,north=false,south=false,up=false,west=true]
randomthings:blazingfire[age=3,east=false,north=false,south=false,up=false,west=false]
randomthings:blazingfire[age=4,east=true,north=true,south=true,up=true,west=true]
randomthings:blazingfire[age=4,east=true,north=true,south=true,up=true,west=false]
randomthings:blazingfire[age=4,east=true,north=true,south=true,up=false,west=true]
randomthings:blazingfire[age=4,east=true,north=true,south=true,up=false,west=false]
randomthings:blazingfire[age=4,east=true,north=true,south=false,up=true,west=true]
randomthings:blazingfire[age=4,east=true,north=true,south=false,up=true,west=false]
randomthings:blazingfire[age=4,east=true,north=true,south=false,up=false,west=true]
randomthings:blazingfire[age=4,east=true,north=true,south=false,up=false,west=false]
randomthings:blazingfire[age=4,east=true,north=false,south=true,up=true,west=true]
randomthings:blazingfire[age=4,east=true,north=false,south=true,up=true,west=false]
randomthings:blazingfire[age=4,east=true,north=false,south=true,up=false,west=true]
randomthings:blazingfire[age=4,east=true,north=false,south=true,up=false,west=false]
randomthings:blazingfire[age=4,east=true,north=false,south=false,up=true,west=true]
randomthings:blazingfire[age=4,east=true,north=false,south=false,up=true,west=false]
randomthings:blazingfire[age=4,east=true,north=false,south=false,up=false,west=true]
randomthings:blazingfire[age=4,east=true,north=false,south=false,up=false,west=false]
randomthings:blazingfire[age=4,east=false,north=true,south=true,up=true,west=true]
randomthings:blazingfire[age=4,east=false,north=true,south=true,up=true,west=false]
randomthings:blazingfire[age=4,east=false,north=true,south=true,up=false,west=true]
randomthings:blazingfire[age=4,east=false,north=true,south=true,up=false,west=false]
randomthings:blazingfire[age=4,east=false,north=true,south=false,up=true,west=true]
randomthings:blazingfire[age=4,east=false,north=true,south=false,up=true,west=false]
randomthings:blazingfire[age=4,east=false,north=true,south=false,up=false,west=true]
randomthings:blazingfire[age=4,east=false,north=true,south=false,up=false,west=false]
randomthings:blazingfire[age=4,east=false,north=false,south=true,up=true,west=true]
randomthings:blazingfire[age=4,east=false,north=false,south=true,up=true,west=false]
randomthings:blazingfire[age=4,east=false,north=false,south=true,up=false,west=true]
randomthings:blazingfire[age=4,east=false,north=false,south=true,up=false,west=false]
randomthings:blazingfire[age=4,east=false,north=false,south=false,up=true,west=true]
randomthings:blazingfire[age=4,east=false,north=false,south=false,up=true,west=false]
randomthings:blazingfire[age=4,east=false,north=false,south=false,up=false,west=true]
randomthings:blazingfire[age=4,east=false,north=false,south=false,up=false,west=false]
randomthings:blazingfire[age=5,east=true,north=true,south=true,up=true,west=true]
randomthings:blazingfire[age=5,east=true,north=true,south=true,up=true,west=false]
randomthings:blazingfire[age=5,east=true,north=true,south=true,up=false,west=true]
randomthings:blazingfire[age=5,east=true,north=true,south=true,up=false,west=false]
randomthings:blazingfire[age=5,east=true,north=true,south=false,up=true,west=true]
randomthings:blazingfire[age=5,east=true,north=true,south=false,up=true,west=false]
randomthings:blazingfire[age=5,east=true,north=true,south=false,up=false,west=true]
randomthings:blazingfire[age=5,east=true,north=true,south=false,up=false,west=false]
randomthings:blazingfire[age=5,east=true,north=false,south=true,up=true,west=true]
randomthings:blazingfire[age=5,east=true,north=false,south=true,up=true,west=false]
randomthings:blazingfire[age=5,east=true,north=false,south=true,up=false,west=true]
randomthings:blazingfire[age=5,east=true,north=false,south=true,up=false,west=false]
randomthings:blazingfire[age=5,east=true,north=false,south=false,up=true,west=true]
randomthings:blazingfire[age=5,east=true,north=false,south=false,up=true,west=false]
randomthings:blazingfire[age=5,east=true,north=false,south=false,up=false,west=true]
randomthings:blazingfire[age=5,east=true,north=false,south=false,up=false,west=false]
randomthings:blazingfire[age=5,east=false,north=true,south=true,up=true,west=true]
randomthings:blazingfire[age=5,east=false,north=true,south=true,up=true,west=false]
randomthings:blazingfire[age=5,east=false,north=true,south=true,up=false,west=true]
randomthings:blazingfire[age=5,east=false,north=true,south=true,up=false,west=false]
randomthings:blazingfire[age=5,east=false,north=true,south=false,up=true,west=true]
randomthings:blazingfire[age=5,east=false,north=true,south=false,up=true,west=false]
randomthings:blazingfire[age=5,east=false,north=true,south=false,up=false,west=true]
randomthings:blazingfire[age=5,east=false,north=true,south=false,up=false,west=false]
randomthings:blazingfire[age=5,east=false,north=false,south=true,up=true,west=true]
randomthings:blazingfire[age=5,east=false,north=false,south=true,up=true,west=false]
randomthings:blazingfire[age=5,east=false,north=false,south=true,up=false,west=true]
randomthings:blazingfire[age=5,east=false,north=false,south=true,up=false,west=false]
randomthings:blazingfire[age=5,east=false,north=false,south=false,up=true,west=true]
randomthings:blazingfire[age=5,east=false,north=false,south=false,up=true,west=false]
randomthings:blazingfire[age=5,east=false,north=false,south=false,up=false,west=true]
randomthings:blazingfire[age=5,east=false,north=false,south=false,up=false,west=false]
randomthings:blazingfire[age=6,east=true,north=true,south=true,up=true,west=true]
randomthings:blazingfire[age=6,east=true,north=true,south=true,up=true,west=false]
randomthings:blazingfire[age=6,east=true,north=true,south=true,up=false,west=true]
randomthings:blazingfire[age=6,east=true,north=true,south=true,up=false,west=false]
randomthings:blazingfire[age=6,east=true,north=true,south=false,up=true,west=true]
randomthings:blazingfire[age=6,east=true,north=true,south=false,up=true,west=false]
randomthings:blazingfire[age=6,east=true,north=true,south=false,up=false,west=true]
randomthings:blazingfire[age=6,east=true,north=true,south=false,up=false,west=false]
randomthings:blazingfire[age=6,east=true,north=false,south=true,up=true,west=true]
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randomthings:blazingfire[age=6,east=true,north=false,south=true,up=false,west=false]
randomthings:blazingfire[age=6,east=true,north=false,south=false,up=true,west=true]
randomthings:blazingfire[age=6,east=true,north=false,south=false,up=true,west=false]
randomthings:blazingfire[age=6,east=true,north=false,south=false,up=false,west=true]
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randomthings:blazingfire[age=6,east=false,north=true,south=true,up=false,west=true]
randomthings:blazingfire[age=6,east=false,north=true,south=true,up=false,west=false]
randomthings:blazingfire[age=6,east=false,north=true,south=false,up=true,west=true]
randomthings:blazingfire[age=6,east=false,north=true,south=false,up=true,west=false]
randomthings:blazingfire[age=6,east=false,north=true,south=false,up=false,west=true]
randomthings:blazingfire[age=6,east=false,north=true,south=false,up=false,west=false]
randomthings:blazingfire[age=6,east=false,north=false,south=true,up=true,west=true]
randomthings:blazingfire[age=6,east=false,north=false,south=true,up=true,west=false]
randomthings:blazingfire[age=6,east=false,north=false,south=true,up=false,west=true]
randomthings:blazingfire[age=6,east=false,north=false,south=true,up=false,west=false]
randomthings:blazingfire[age=6,east=false,north=false,south=false,up=true,west=true]
randomthings:blazingfire[age=6,east=false,north=false,south=false,up=true,west=false]
randomthings:blazingfire[age=6,east=false,north=false,south=false,up=false,west=true]
randomthings:blazingfire[age=6,east=false,north=false,south=false,up=false,west=false]
randomthings:blazingfire[age=7,east=true,north=true,south=true,up=true,west=true]
randomthings:blazingfire[age=7,east=true,north=true,south=true,up=true,west=false]
randomthings:blazingfire[age=7,east=true,north=true,south=true,up=false,west=true]
randomthings:blazingfire[age=7,east=true,north=true,south=true,up=false,west=false]
randomthings:blazingfire[age=7,east=true,north=true,south=false,up=true,west=true]
randomthings:blazingfire[age=7,east=true,north=true,south=false,up=true,west=false]
randomthings:blazingfire[age=7,east=true,north=true,south=false,up=false,west=true]
randomthings:blazingfire[age=7,east=true,north=true,south=false,up=false,west=false]
randomthings:blazingfire[age=7,east=true,north=false,south=true,up=true,west=true]
randomthings:blazingfire[age=7,east=true,north=false,south=true,up=true,west=false]
randomthings:blazingfire[age=7,east=true,north=false,south=true,up=false,west=true]
randomthings:blazingfire[age=7,east=true,north=false,south=true,up=false,west=false]
randomthings:blazingfire[age=7,east=true,north=false,south=false,up=true,west=true]
randomthings:blazingfire[age=7,east=true,north=false,south=false,up=true,west=false]
randomthings:blazingfire[age=7,east=true,north=false,south=false,up=false,west=true]
randomthings:blazingfire[age=7,east=true,north=false,south=false,up=false,west=false]
randomthings:blazingfire[age=7,east=false,north=true,south=true,up=true,west=true]
randomthings:blazingfire[age=7,east=false,north=true,south=true,up=true,west=false]
randomthings:blazingfire[age=7,east=false,north=true,south=true,up=false,west=true]
randomthings:blazingfire[age=7,east=false,north=true,south=true,up=false,west=false]
randomthings:blazingfire[age=7,east=false,north=true,south=false,up=true,west=true]
randomthings:blazingfire[age=7,east=false,north=true,south=false,up=true,west=false]
randomthings:blazingfire[age=7,east=false,north=true,south=false,up=false,west=true]
randomthings:blazingfire[age=7,east=false,north=true,south=false,up=false,west=false]
randomthings:blazingfire[age=7,east=false,north=false,south=true,up=true,west=true]
randomthings:blazingfire[age=7,east=false,north=false,south=true,up=true,west=false]
randomthings:blazingfire[age=7,east=false,north=false,south=true,up=false,west=true]
randomthings:blazingfire[age=7,east=false,north=false,south=true,up=false,west=false]
randomthings:blazingfire[age=7,east=false,north=false,south=false,up=true,west=true]
randomthings:blazingfire[age=7,east=false,north=false,south=false,up=true,west=false]
randomthings:blazingfire[age=7,east=false,north=false,south=false,up=false,west=true]
randomthings:blazingfire[age=7,east=false,north=false,south=false,up=false,west=false]
randomthings:blazingfire[age=8,east=true,north=true,south=true,up=true,west=true]
randomthings:blazingfire[age=8,east=true,north=true,south=true,up=true,west=false]
randomthings:blazingfire[age=8,east=true,north=true,south=true,up=false,west=true]
randomthings:blazingfire[age=8,east=true,north=true,south=true,up=false,west=false]
randomthings:blazingfire[age=8,east=true,north=true,south=false,up=true,west=true]
randomthings:blazingfire[age=8,east=true,north=true,south=false,up=true,west=false]
randomthings:blazingfire[age=8,east=true,north=true,south=false,up=false,west=true]
randomthings:blazingfire[age=8,east=true,north=true,south=false,up=false,west=false]
randomthings:blazingfire[age=8,east=true,north=false,south=true,up=true,west=true]
randomthings:blazingfire[age=8,east=true,north=false,south=true,up=true,west=false]
randomthings:blazingfire[age=8,east=true,north=false,south=true,up=false,west=true]
randomthings:blazingfire[age=8,east=true,north=false,south=true,up=false,west=false]
randomthings:blazingfire[age=8,east=true,north=false,south=false,up=true,west=true]
randomthings:blazingfire[age=8,east=true,north=false,south=false,up=true,west=false]
randomthings:blazingfire[age=8,east=true,north=false,south=false,up=false,west=true]
randomthings:blazingfire[age=8,east=true,north=false,south=false,up=false,west=false]
randomthings:blazingfire[age=8,east=false,north=true,south=true,up=true,west=true]
randomthings:blazingfire[age=8,east=false,north=true,south=true,up=true,west=false]
randomthings:blazingfire[age=8,east=false,north=true,south=true,up=false,west=true]
randomthings:blazingfire[age=8,east=false,north=true,south=true,up=false,west=false]
randomthings:blazingfire[age=8,east=false,north=true,south=false,up=true,west=true]
randomthings:blazingfire[age=8,east=false,north=true,south=false,up=true,west=false]
randomthings:blazingfire[age=8,east=false,north=true,south=false,up=false,west=true]
randomthings:blazingfire[age=8,east=false,north=true,south=false,up=false,west=false]
randomthings:blazingfire[age=8,east=false,north=false,south=true,up=true,west=true]
randomthings:blazingfire[age=8,east=false,north=false,south=true,up=true,west=false]
randomthings:blazingfire[age=8,east=false,north=false,south=true,up=false,west=true]
randomthings:blazingfire[age=8,east=false,north=false,south=true,up=false,west=false]
randomthings:blazingfire[age=8,east=false,north=false,south=false,up=true,west=true]
randomthings:blazingfire[age=8,east=false,north=false,south=false,up=true,west=false]
randomthings:blazingfire[age=8,east=false,north=false,south=false,up=false,west=true]
randomthings:blazingfire[age=8,east=false,north=false,south=false,up=false,west=false]
randomthings:blazingfire[age=9,east=true,north=true,south=true,up=true,west=true]
randomthings:blazingfire[age=9,east=true,north=true,south=true,up=true,west=false]
randomthings:blazingfire[age=9,east=true,north=true,south=true,up=false,west=true]
randomthings:blazingfire[age=9,east=true,north=true,south=true,up=false,west=false]
randomthings:blazingfire[age=9,east=true,north=true,south=false,up=true,west=true]
randomthings:blazingfire[age=9,east=true,north=true,south=false,up=true,west=false]
randomthings:blazingfire[age=9,east=true,north=true,south=false,up=false,west=true]
randomthings:blazingfire[age=9,east=true,north=true,south=false,up=false,west=false]
randomthings:blazingfire[age=9,east=true,north=false,south=true,up=true,west=true]
randomthings:blazingfire[age=9,east=true,north=false,south=true,up=true,west=false]
randomthings:blazingfire[age=9,east=true,north=false,south=true,up=false,west=true]
randomthings:blazingfire[age=9,east=true,north=false,south=true,up=false,west=false]
randomthings:blazingfire[age=9,east=true,north=false,south=false,up=true,west=true]
randomthings:blazingfire[age=9,east=true,north=false,south=false,up=true,west=false]
randomthings:blazingfire[age=9,east=true,north=false,south=false,up=false,west=true]
randomthings:blazingfire[age=9,east=true,north=false,south=false,up=false,west=false]
randomthings:blazingfire[age=9,east=false,north=true,south=true,up=true,west=true]
randomthings:blazingfire[age=9,east=false,north=true,south=true,up=true,west=false]
randomthings:blazingfire[age=9,east=false,north=true,south=true,up=false,west=true]
randomthings:blazingfire[age=9,east=false,north=true,south=true,up=false,west=false]
randomthings:blazingfire[age=9,east=false,north=true,south=false,up=true,west=true]
randomthings:blazingfire[age=9,east=false,north=true,south=false,up=true,west=false]
randomthings:blazingfire[age=9,east=false,north=true,south=false,up=false,west=true]
randomthings:blazingfire[age=9,east=false,north=true,south=false,up=false,west=false]
randomthings:blazingfire[age=9,east=false,north=false,south=true,up=true,west=true]
randomthings:blazingfire[age=9,east=false,north=false,south=true,up=true,west=false]
randomthings:blazingfire[age=9,east=false,north=false,south=true,up=false,west=true]
randomthings:blazingfire[age=9,east=false,north=false,south=true,up=false,west=false]
randomthings:blazingfire[age=9,east=false,north=false,south=false,up=true,west=true]
randomthings:blazingfire[age=9,east=false,north=false,south=false,up=true,west=false]
randomthings:blazingfire[age=9,east=false,north=false,south=false,up=false,west=true]
randomthings:blazingfire[age=9,east=false,north=false,south=false,up=false,west=false]
randomthings:blazingfire[age=10,east=true,north=true,south=true,up=true,west=true]
randomthings:blazingfire[age=10,east=true,north=true,south=true,up=true,west=false]
randomthings:blazingfire[age=10,east=true,north=true,south=true,up=false,west=true]
randomthings:blazingfire[age=10,east=true,north=true,south=true,up=false,west=false]
randomthings:blazingfire[age=10,east=true,north=true,south=false,up=true,west=true]
randomthings:blazingfire[age=10,east=true,north=true,south=false,up=true,west=false]
randomthings:blazingfire[age=10,east=true,north=true,south=false,up=false,west=true]
randomthings:blazingfire[age=10,east=true,north=true,south=false,up=false,west=false]
randomthings:blazingfire[age=10,east=true,north=false,south=true,up=true,west=true]
randomthings:blazingfire[age=10,east=true,north=false,south=true,up=true,west=false]
randomthings:blazingfire[age=10,east=true,north=false,south=true,up=false,west=true]
randomthings:blazingfire[age=10,east=true,north=false,south=true,up=false,west=false]
randomthings:blazingfire[age=10,east=true,north=false,south=false,up=true,west=true]
randomthings:blazingfire[age=10,east=true,north=false,south=false,up=true,west=false]
randomthings:blazingfire[age=10,east=true,north=false,south=false,up=false,west=true]
randomthings:blazingfire[age=10,east=true,north=false,south=false,up=false,west=false]
randomthings:blazingfire[age=10,east=false,north=true,south=true,up=true,west=true]
randomthings:blazingfire[age=10,east=false,north=true,south=true,up=true,west=false]
randomthings:blazingfire[age=10,east=false,north=true,south=true,up=false,west=true]
randomthings:blazingfire[age=10,east=false,north=true,south=true,up=false,west=false]
randomthings:blazingfire[age=10,east=false,north=true,south=false,up=true,west=true]
randomthings:blazingfire[age=10,east=false,north=true,south=false,up=true,west=false]
randomthings:blazingfire[age=10,east=false,north=true,south=false,up=false,west=true]
randomthings:blazingfire[age=10,east=false,north=true,south=false,up=false,west=false]
randomthings:blazingfire[age=10,east=false,north=false,south=true,up=true,west=true]
randomthings:blazingfire[age=10,east=false,north=false,south=true,up=true,west=false]
randomthings:blazingfire[age=10,east=false,north=false,south=true,up=false,west=true]
randomthings:blazingfire[age=10,east=false,north=false,south=true,up=false,west=false]
randomthings:blazingfire[age=10,east=false,north=false,south=false,up=true,west=true]
randomthings:blazingfire[age=10,east=false,north=false,south=false,up=true,west=false]
randomthings:blazingfire[age=10,east=false,north=false,south=false,up=false,west=true]
randomthings:blazingfire[age=10,east=false,north=false,south=false,up=false,west=false]
randomthings:blazingfire[age=11,east=true,north=true,south=true,up=true,west=true]
randomthings:blazingfire[age=11,east=true,north=true,south=true,up=true,west=false]
randomthings:blazingfire[age=11,east=true,north=true,south=true,up=false,west=true]
randomthings:blazingfire[age=11,east=true,north=true,south=true,up=false,west=false]
randomthings:blazingfire[age=11,east=true,north=true,south=false,up=true,west=true]
randomthings:blazingfire[age=11,east=true,north=true,south=false,up=true,west=false]
randomthings:blazingfire[age=11,east=true,north=true,south=false,up=false,west=true]
randomthings:blazingfire[age=11,east=true,north=true,south=false,up=false,west=false]
randomthings:blazingfire[age=11,east=true,north=false,south=true,up=true,west=true]
randomthings:blazingfire[age=11,east=true,north=false,south=true,up=true,west=false]
randomthings:blazingfire[age=11,east=true,north=false,south=true,up=false,west=true]
randomthings:blazingfire[age=11,east=true,north=false,south=true,up=false,west=false]
randomthings:blazingfire[age=11,east=true,north=false,south=false,up=true,west=true]
randomthings:blazingfire[age=11,east=true,north=false,south=false,up=true,west=false]
randomthings:blazingfire[age=11,east=true,north=false,south=false,up=false,west=true]
randomthings:blazingfire[age=11,east=true,north=false,south=false,up=false,west=false]
randomthings:blazingfire[age=11,east=false,north=true,south=true,up=true,west=true]
randomthings:blazingfire[age=11,east=false,north=true,south=true,up=true,west=false]
randomthings:blazingfire[age=11,east=false,north=true,south=true,up=false,west=true]
randomthings:blazingfire[age=11,east=false,north=true,south=true,up=false,west=false]
randomthings:blazingfire[age=11,east=false,north=true,south=false,up=true,west=true]
randomthings:blazingfire[age=11,east=false,north=true,south=false,up=true,west=false]
randomthings:blazingfire[age=11,east=false,north=true,south=false,up=false,west=true]
randomthings:blazingfire[age=11,east=false,north=true,south=false,up=false,west=false]
randomthings:blazingfire[age=11,east=false,north=false,south=true,up=true,west=true]
randomthings:blazingfire[age=11,east=false,north=false,south=true,up=true,west=false]
randomthings:blazingfire[age=11,east=false,north=false,south=true,up=false,west=true]
randomthings:blazingfire[age=11,east=false,north=false,south=true,up=false,west=false]
randomthings:blazingfire[age=11,east=false,north=false,south=false,up=true,west=true]
randomthings:blazingfire[age=11,east=false,north=false,south=false,up=true,west=false]
randomthings:blazingfire[age=11,east=false,north=false,south=false,up=false,west=true]
randomthings:blazingfire[age=11,east=false,north=false,south=false,up=false,west=false]
randomthings:blazingfire[age=12,east=true,north=true,south=true,up=true,west=true]
randomthings:blazingfire[age=12,east=true,north=true,south=true,up=true,west=false]
randomthings:blazingfire[age=12,east=true,north=true,south=true,up=false,west=true]
randomthings:blazingfire[age=12,east=true,north=true,south=true,up=false,west=false]
randomthings:blazingfire[age=12,east=true,north=true,south=false,up=true,west=true]
randomthings:blazingfire[age=12,east=true,north=true,south=false,up=true,west=false]
randomthings:blazingfire[age=12,east=true,north=true,south=false,up=false,west=true]
randomthings:blazingfire[age=12,east=true,north=true,south=false,up=false,west=false]
randomthings:blazingfire[age=12,east=true,north=false,south=true,up=true,west=true]
randomthings:blazingfire[age=12,east=true,north=false,south=true,up=true,west=false]
randomthings:blazingfire[age=12,east=true,north=false,south=true,up=false,west=true]
randomthings:blazingfire[age=12,east=true,north=false,south=true,up=false,west=false]
randomthings:blazingfire[age=12,east=true,north=false,south=false,up=true,west=true]
randomthings:blazingfire[age=12,east=true,north=false,south=false,up=true,west=false]
randomthings:blazingfire[age=12,east=true,north=false,south=false,up=false,west=true]
randomthings:blazingfire[age=12,east=true,north=false,south=false,up=false,west=false]
randomthings:blazingfire[age=12,east=false,north=true,south=true,up=true,west=true]
randomthings:blazingfire[age=12,east=false,north=true,south=true,up=true,west=false]
randomthings:blazingfire[age=12,east=false,north=true,south=true,up=false,west=true]
randomthings:blazingfire[age=12,east=false,north=true,south=true,up=false,west=false]
randomthings:blazingfire[age=12,east=false,north=true,south=false,up=true,west=true]
randomthings:blazingfire[age=12,east=false,north=true,south=false,up=true,west=false]
randomthings:blazingfire[age=12,east=false,north=true,south=false,up=false,west=true]
randomthings:blazingfire[age=12,east=false,north=true,south=false,up=false,west=false]
randomthings:blazingfire[age=12,east=false,north=false,south=true,up=true,west=true]
randomthings:blazingfire[age=12,east=false,north=false,south=true,up=true,west=false]
randomthings:blazingfire[age=12,east=false,north=false,south=true,up=false,west=true]
randomthings:blazingfire[age=12,east=false,north=false,south=true,up=false,west=false]
randomthings:blazingfire[age=12,east=false,north=false,south=false,up=true,west=true]
randomthings:blazingfire[age=12,east=false,north=false,south=false,up=true,west=false]
randomthings:blazingfire[age=12,east=false,north=false,south=false,up=false,west=true]
randomthings:blazingfire[age=12,east=false,north=false,south=false,up=false,west=false]
randomthings:blazingfire[age=13,east=true,north=true,south=true,up=true,west=true]
randomthings:blazingfire[age=13,east=true,north=true,south=true,up=true,west=false]
randomthings:blazingfire[age=13,east=true,north=true,south=true,up=false,west=true]
randomthings:blazingfire[age=13,east=true,north=true,south=true,up=false,west=false]
randomthings:blazingfire[age=13,east=true,north=true,south=false,up=true,west=true]
randomthings:blazingfire[age=13,east=true,north=true,south=false,up=true,west=false]
randomthings:blazingfire[age=13,east=true,north=true,south=false,up=false,west=true]
randomthings:blazingfire[age=13,east=true,north=true,south=false,up=false,west=false]
randomthings:blazingfire[age=13,east=true,north=false,south=true,up=true,west=true]
randomthings:blazingfire[age=13,east=true,north=false,south=true,up=true,west=false]
randomthings:blazingfire[age=13,east=true,north=false,south=true,up=false,west=true]
randomthings:blazingfire[age=13,east=true,north=false,south=true,up=false,west=false]
randomthings:blazingfire[age=13,east=true,north=false,south=false,up=true,west=true]
randomthings:blazingfire[age=13,east=true,north=false,south=false,up=true,west=false]
randomthings:blazingfire[age=13,east=true,north=false,south=false,up=false,west=true]
randomthings:blazingfire[age=13,east=true,north=false,south=false,up=false,west=false]
randomthings:blazingfire[age=13,east=false,north=true,south=true,up=true,west=true]
randomthings:blazingfire[age=13,east=false,north=true,south=true,up=true,west=false]
randomthings:blazingfire[age=13,east=false,north=true,south=true,up=false,west=true]
randomthings:blazingfire[age=13,east=false,north=true,south=true,up=false,west=false]
randomthings:blazingfire[age=13,east=false,north=true,south=false,up=true,west=true]
randomthings:blazingfire[age=13,east=false,north=true,south=false,up=true,west=false]
randomthings:blazingfire[age=13,east=false,north=true,south=false,up=false,west=true]
randomthings:blazingfire[age=13,east=false,north=true,south=false,up=false,west=false]
randomthings:blazingfire[age=13,east=false,north=false,south=true,up=true,west=true]
randomthings:blazingfire[age=13,east=false,north=false,south=true,up=true,west=false]
randomthings:blazingfire[age=13,east=false,north=false,south=true,up=false,west=true]
randomthings:blazingfire[age=13,east=false,north=false,south=true,up=false,west=false]
randomthings:blazingfire[age=13,east=false,north=false,south=false,up=true,west=true]
randomthings:blazingfire[age=13,east=false,north=false,south=false,up=true,west=false]
randomthings:blazingfire[age=13,east=false,north=false,south=false,up=false,west=true]
randomthings:blazingfire[age=13,east=false,north=false,south=false,up=false,west=false]
randomthings:blazingfire[age=14,east=true,north=true,south=true,up=true,west=true]
randomthings:blazingfire[age=14,east=true,north=true,south=true,up=true,west=false]
randomthings:blazingfire[age=14,east=true,north=true,south=true,up=false,west=true]
randomthings:blazingfire[age=14,east=true,north=true,south=true,up=false,west=false]
randomthings:blazingfire[age=14,east=true,north=true,south=false,up=true,west=true]
randomthings:blazingfire[age=14,east=true,north=true,south=false,up=true,west=false]
randomthings:blazingfire[age=14,east=true,north=true,south=false,up=false,west=true]
randomthings:blazingfire[age=14,east=true,north=true,south=false,up=false,west=false]
randomthings:blazingfire[age=14,east=true,north=false,south=true,up=true,west=true]
randomthings:blazingfire[age=14,east=true,north=false,south=true,up=true,west=false]
randomthings:blazingfire[age=14,east=true,north=false,south=true,up=false,west=true]
randomthings:blazingfire[age=14,east=true,north=false,south=true,up=false,west=false]
randomthings:blazingfire[age=14,east=true,north=false,south=false,up=true,west=true]
randomthings:blazingfire[age=14,east=true,north=false,south=false,up=true,west=false]
randomthings:blazingfire[age=14,east=true,north=false,south=false,up=false,west=true]
randomthings:blazingfire[age=14,east=true,north=false,south=false,up=false,west=false]
randomthings:blazingfire[age=14,east=false,north=true,south=true,up=true,west=true]
randomthings:blazingfire[age=14,east=false,north=true,south=true,up=true,west=false]
randomthings:blazingfire[age=14,east=false,north=true,south=true,up=false,west=true]
randomthings:blazingfire[age=14,east=false,north=true,south=true,up=false,west=false]
randomthings:blazingfire[age=14,east=false,north=true,south=false,up=true,west=true]
randomthings:blazingfire[age=14,east=false,north=true,south=false,up=true,west=false]
randomthings:blazingfire[age=14,east=false,north=true,south=false,up=false,west=true]
randomthings:blazingfire[age=14,east=false,north=true,south=false,up=false,west=false]
randomthings:blazingfire[age=14,east=false,north=false,south=true,up=true,west=true]
randomthings:blazingfire[age=14,east=false,north=false,south=true,up=true,west=false]
randomthings:blazingfire[age=14,east=false,north=false,south=true,up=false,west=true]
randomthings:blazingfire[age=14,east=false,north=false,south=true,up=false,west=false]
randomthings:blazingfire[age=14,east=false,north=false,south=false,up=true,west=true]
randomthings:blazingfire[age=14,east=false,north=false,south=false,up=true,west=false]
randomthings:blazingfire[age=14,east=false,north=false,south=false,up=false,west=true]
randomthings:blazingfire[age=14,east=false,north=false,south=false,up=false,west=false]
randomthings:blazingfire[age=15,east=true,north=true,south=true,up=true,west=true]
randomthings:blazingfire[age=15,east=true,north=true,south=true,up=true,west=false]
randomthings:blazingfire[age=15,east=true,north=true,south=true,up=false,west=true]
randomthings:blazingfire[age=15,east=true,north=true,south=true,up=false,west=false]
randomthings:blazingfire[age=15,east=true,north=true,south=false,up=true,west=true]
randomthings:blazingfire[age=15,east=true,north=true,south=false,up=true,west=false]
randomthings:blazingfire[age=15,east=true,north=true,south=false,up=false,west=true]
randomthings:blazingfire[age=15,east=true,north=true,south=false,up=false,west=false]
randomthings:blazingfire[age=15,east=true,north=false,south=true,up=true,west=true]
randomthings:blazingfire[age=15,east=true,north=false,south=true,up=true,west=false]
randomthings:blazingfire[age=15,east=true,north=false,south=true,up=false,west=true]
randomthings:blazingfire[age=15,east=true,north=false,south=true,up=false,west=false]
randomthings:blazingfire[age=15,east=true,north=false,south=false,up=true,west=true]
randomthings:blazingfire[age=15,east=true,north=false,south=false,up=true,west=false]
randomthings:blazingfire[age=15,east=true,north=false,south=false,up=false,west=true]
randomthings:blazingfire[age=15,east=true,north=false,south=false,up=false,west=false]
randomthings:blazingfire[age=15,east=false,north=true,south=true,up=true,west=true]
randomthings:blazingfire[age=15,east=false,north=true,south=true,up=true,west=false]
randomthings:blazingfire[age=15,east=false,north=true,south=true,up=false,west=true]
randomthings:blazingfire[age=15,east=false,north=true,south=true,up=false,west=false]
randomthings:blazingfire[age=15,east=false,north=true,south=false,up=true,west=true]
randomthings:blazingfire[age=15,east=false,north=true,south=false,up=true,west=false]
randomthings:blazingfire[age=15,east=false,north=true,south=false,up=false,west=true]
randomthings:blazingfire[age=15,east=false,north=true,south=false,up=false,west=false]
randomthings:blazingfire[age=15,east=false,north=false,south=true,up=true,west=true]
randomthings:blazingfire[age=15,east=false,north=false,south=true,up=true,west=false]
randomthings:blazingfire[age=15,east=false,north=false,south=true,up=false,west=true]
randomthings:blazingfire[age=15,east=false,north=false,south=true,up=false,west=false]
randomthings:blazingfire[age=15,east=false,north=false,south=false,up=true,west=true]
randomthings:blazingfire[age=15,east=false,north=false,south=false,up=true,west=false]
randomthings:blazingfire[age=15,east=false,north=false,south=false,up=false,west=true]
randomthings:blazingfire[age=15,east=false,north=false,south=false,up=false,west=false]
randomthings:luminousblock[color=white]
randomthings:luminousblock[color=orange]
randomthings:luminousblock[color=magenta]
randomthings:luminousblock[color=light_blue]
randomthings:luminousblock[color=yellow]
randomthings:luminousblock[color=lime]
randomthings:luminousblock[color=pink]
randomthings:luminousblock[color=gray]
randomthings:luminousblock[color=silver]
randomthings:luminousblock[color=cyan]
randomthings:luminousblock[color=purple]
randomthings:luminousblock[color=blue]
randomthings:luminousblock[color=brown]
randomthings:luminousblock[color=green]
randomthings:luminousblock[color=red]
randomthings:luminousblock[color=black]
randomthings:translucentluminousblock[color=white]
randomthings:translucentluminousblock[color=orange]
randomthings:translucentluminousblock[color=magenta]
randomthings:translucentluminousblock[color=light_blue]
randomthings:translucentluminousblock[color=yellow]
randomthings:translucentluminousblock[color=lime]
randomthings:translucentluminousblock[color=pink]
randomthings:translucentluminousblock[color=gray]
randomthings:translucentluminousblock[color=silver]
randomthings:translucentluminousblock[color=cyan]
randomthings:translucentluminousblock[color=purple]
randomthings:translucentluminousblock[color=blue]
randomthings:translucentluminousblock[color=brown]
randomthings:translucentluminousblock[color=green]
randomthings:translucentluminousblock[color=red]
randomthings:translucentluminousblock[color=black]
randomthings:inventoryrerouter[facing=down]
randomthings:inventoryrerouter[facing=up]
randomthings:inventoryrerouter[facing=north]
randomthings:inventoryrerouter[facing=south]
randomthings:inventoryrerouter[facing=west]
randomthings:inventoryrerouter[facing=east]
randomthings:runebase
randomthings:slimecube[powered=true]
randomthings:slimecube[powered=false]
randomthings:peacecandle
randomthings:notificationinterface
randomthings:glowingmushroom
randomthings:inventorytester[facing=down]
randomthings:inventorytester[facing=up]
randomthings:inventorytester[facing=north]
randomthings:inventorytester[facing=south]
randomthings:inventorytester[facing=west]
randomthings:inventorytester[facing=east]
randomthings:superlubricentstone
randomthings:globalchatdetector[powered=true]
randomthings:globalchatdetector[powered=false]
randomthings:triggerglass[triggered=true]
randomthings:triggerglass[triggered=false]
randomthings:blockdestabilizer[facing=down]
randomthings:blockdestabilizer[facing=up]
randomthings:blockdestabilizer[facing=north]
randomthings:blockdestabilizer[facing=south]
randomthings:blockdestabilizer[facing=west]
randomthings:blockdestabilizer[facing=east]
randomthings:lotus[age=0]
randomthings:lotus[age=1]
randomthings:lotus[age=2]
randomthings:lotus[age=3]
randomthings:ancientfurnace
randomthings:ancientbrick[variant=runes]
randomthings:ancientbrick[variant=default]
randomthings:ancientbrick[variant=empty]
randomthings:ancientbrick[variant=full]
randomthings:ancientbrick[variant=output]
randomthings:soundbox[has_pattern=true]
randomthings:soundbox[has_pattern=false]
randomthings:sounddampener
randomthings:diaphanousblock
randomthings:sidedredstone[facing=down]
randomthings:sidedredstone[facing=up]
randomthings:sidedredstone[facing=north]
randomthings:sidedredstone[facing=south]
randomthings:sidedredstone[facing=west]
randomthings:sidedredstone[facing=east]
randomthings:spectrelens
randomthings:spectreenergyinjector
randomthings:plate_processing[inputfacing=north,outputfacing=north]
randomthings:plate_processing[inputfacing=north,outputfacing=south]
randomthings:plate_processing[inputfacing=north,outputfacing=west]
randomthings:plate_processing[inputfacing=north,outputfacing=east]
randomthings:plate_processing[inputfacing=south,outputfacing=north]
randomthings:plate_processing[inputfacing=south,outputfacing=south]
randomthings:plate_processing[inputfacing=south,outputfacing=west]
randomthings:plate_processing[inputfacing=south,outputfacing=east]
randomthings:plate_processing[inputfacing=west,outputfacing=north]
randomthings:plate_processing[inputfacing=west,outputfacing=south]
randomthings:plate_processing[inputfacing=west,outputfacing=west]
randomthings:plate_processing[inputfacing=west,outputfacing=east]
randomthings:plate_processing[inputfacing=east,outputfacing=north]
randomthings:plate_processing[inputfacing=east,outputfacing=south]
randomthings:plate_processing[inputfacing=east,outputfacing=west]
randomthings:plate_processing[inputfacing=east,outputfacing=east]
randomthings:spectrecoil_normal[facing=down]
randomthings:spectrecoil_normal[facing=up]
randomthings:spectrecoil_normal[facing=north]
randomthings:spectrecoil_normal[facing=south]
randomthings:spectrecoil_normal[facing=west]
randomthings:spectrecoil_normal[facing=east]
randomthings:spectrecoil_redstone[facing=down]
randomthings:spectrecoil_redstone[facing=up]
randomthings:spectrecoil_redstone[facing=north]
randomthings:spectrecoil_redstone[facing=south]
randomthings:spectrecoil_redstone[facing=west]
randomthings:spectrecoil_redstone[facing=east]
randomthings:spectrecoil_ender[facing=down]
randomthings:spectrecoil_ender[facing=up]
randomthings:spectrecoil_ender[facing=north]
randomthings:spectrecoil_ender[facing=south]
randomthings:spectrecoil_ender[facing=west]
randomthings:spectrecoil_ender[facing=east]
randomthings:spectrecoil_number[facing=down]
randomthings:spectrecoil_number[facing=up]
randomthings:spectrecoil_number[facing=north]
randomthings:spectrecoil_number[facing=south]
randomthings:spectrecoil_number[facing=west]
randomthings:spectrecoil_number[facing=east]
randomthings:spectrecoil_genesis[facing=down]
randomthings:spectrecoil_genesis[facing=up]
randomthings:spectrecoil_genesis[facing=north]
randomthings:spectrecoil_genesis[facing=south]
randomthings:spectrecoil_genesis[facing=west]
randomthings:spectrecoil_genesis[facing=east]
randomthings:advancedredstonerepeater[facing=north,locked=true]
randomthings:advancedredstonerepeater[facing=north,locked=false]
randomthings:advancedredstonerepeater[facing=south,locked=true]
randomthings:advancedredstonerepeater[facing=south,locked=false]
randomthings:advancedredstonerepeater[facing=west,locked=true]
randomthings:advancedredstonerepeater[facing=west,locked=false]
randomthings:advancedredstonerepeater[facing=east,locked=true]
randomthings:advancedredstonerepeater[facing=east,locked=false]
randomthings:advancedredstonerepeater_powered[facing=north,locked=true]
randomthings:advancedredstonerepeater_powered[facing=north,locked=false]
randomthings:advancedredstonerepeater_powered[facing=south,locked=true]
randomthings:advancedredstonerepeater_powered[facing=south,locked=false]
randomthings:advancedredstonerepeater_powered[facing=west,locked=true]
randomthings:advancedredstonerepeater_powered[facing=west,locked=false]
randomthings:advancedredstonerepeater_powered[facing=east,locked=true]
randomthings:advancedredstonerepeater_powered[facing=east,locked=false]
randomthings:advancedredstonetorch[facing=up]
randomthings:advancedredstonetorch[facing=north]
randomthings:advancedredstonetorch[facing=south]
randomthings:advancedredstonetorch[facing=west]
randomthings:advancedredstonetorch[facing=east]
randomthings:advancedredstonetorch_on[facing=up]
randomthings:advancedredstonetorch_on[facing=north]
randomthings:advancedredstonetorch_on[facing=south]
randomthings:advancedredstonetorch_on[facing=west]
randomthings:advancedredstonetorch_on[facing=east]
randomthings:floobrick
randomthings:spectreplank
randomthings:spectresapling[stage=0]
randomthings:spectresapling[stage=1]
randomthings:spectrelog[axis=x]
randomthings:spectrelog[axis=y]
randomthings:spectrelog[axis=z]
randomthings:spectrelog[axis=none]
randomthings:spectreleaf[check_decay=true,decayable=true]
randomthings:spectreleaf[check_decay=true,decayable=false]
randomthings:spectreleaf[check_decay=false,decayable=true]
randomthings:spectreleaf[check_decay=false,decayable=false]
randomthings:itemcollector[facing=down]
randomthings:itemcollector[facing=up]
randomthings:itemcollector[facing=north]
randomthings:itemcollector[facing=south]
randomthings:itemcollector[facing=west]
randomthings:itemcollector[facing=east]
randomthings:advanceditemcollector[facing=down]
randomthings:advanceditemcollector[facing=up]
randomthings:advanceditemcollector[facing=north]
randomthings:advanceditemcollector[facing=south]
randomthings:advanceditemcollector[facing=west]
randomthings:advanceditemcollector[facing=east]
randomthings:naturecore
randomthings:biomestone[variant=cobble]
randomthings:biomestone[variant=smooth]
randomthings:biomestone[variant=brick]
randomthings:biomestone[variant=cracked]
randomthings:biomestone[variant=chiseled]
randomthings:biomeglass
randomthings:coloredgrass[color=white]
randomthings:coloredgrass[color=orange]
randomthings:coloredgrass[color=magenta]
randomthings:coloredgrass[color=light_blue]
randomthings:coloredgrass[color=yellow]
randomthings:coloredgrass[color=lime]
randomthings:coloredgrass[color=pink]
randomthings:coloredgrass[color=gray]
randomthings:coloredgrass[color=silver]
randomthings:coloredgrass[color=cyan]
randomthings:coloredgrass[color=purple]
randomthings:coloredgrass[color=blue]
randomthings:coloredgrass[color=brown]
randomthings:coloredgrass[color=green]
randomthings:coloredgrass[color=red]
randomthings:coloredgrass[color=black]
randomthings:spectrecore[orientation=nw]
randomthings:spectrecore[orientation=ne]
randomthings:spectrecore[orientation=es]
randomthings:spectrecore[orientation=sw]
randomthings:rainbowlamp[color=white]
randomthings:rainbowlamp[color=orange]
randomthings:rainbowlamp[color=magenta]
randomthings:rainbowlamp[color=light_blue]
randomthings:rainbowlamp[color=yellow]
randomthings:rainbowlamp[color=lime]
randomthings:rainbowlamp[color=pink]
randomthings:rainbowlamp[color=gray]
randomthings:rainbowlamp[color=silver]
randomthings:rainbowlamp[color=cyan]
randomthings:rainbowlamp[color=purple]
randomthings:rainbowlamp[color=blue]
randomthings:rainbowlamp[color=brown]
randomthings:rainbowlamp[color=green]
randomthings:rainbowlamp[color=red]
randomthings:rainbowlamp[color=black]
randomthings:basicredstoneinterface
randomthings:advancedredstoneinterface
randomthings:stainedbrick[color=white]
randomthings:stainedbrick[color=orange]
randomthings:stainedbrick[color=magenta]
randomthings:stainedbrick[color=light_blue]
randomthings:stainedbrick[color=yellow]
randomthings:stainedbrick[color=lime]
randomthings:stainedbrick[color=pink]
randomthings:stainedbrick[color=gray]
randomthings:stainedbrick[color=silver]
randomthings:stainedbrick[color=cyan]
randomthings:stainedbrick[color=purple]
randomthings:stainedbrick[color=blue]
randomthings:stainedbrick[color=brown]
randomthings:stainedbrick[color=green]
randomthings:stainedbrick[color=red]
randomthings:stainedbrick[color=black]
randomthings:luminousstainedbrick[color=white]
randomthings:luminousstainedbrick[color=orange]
randomthings:luminousstainedbrick[color=magenta]
randomthings:luminousstainedbrick[color=light_blue]
randomthings:luminousstainedbrick[color=yellow]
randomthings:luminousstainedbrick[color=lime]
randomthings:luminousstainedbrick[color=pink]
randomthings:luminousstainedbrick[color=gray]
randomthings:luminousstainedbrick[color=silver]
randomthings:luminousstainedbrick[color=cyan]
randomthings:luminousstainedbrick[color=purple]
randomthings:luminousstainedbrick[color=blue]
randomthings:luminousstainedbrick[color=brown]
randomthings:luminousstainedbrick[color=green]
randomthings:luminousstainedbrick[color=red]
randomthings:luminousstainedbrick[color=black]
randomthings:plate_redirector[inputfacing=north,outputfacing=north]
randomthings:plate_redirector[inputfacing=north,outputfacing=south]
randomthings:plate_redirector[inputfacing=north,outputfacing=west]
randomthings:plate_redirector[inputfacing=north,outputfacing=east]
randomthings:plate_redirector[inputfacing=south,outputfacing=north]
randomthings:plate_redirector[inputfacing=south,outputfacing=south]
randomthings:plate_redirector[inputfacing=south,outputfacing=west]
randomthings:plate_redirector[inputfacing=south,outputfacing=east]
randomthings:plate_redirector[inputfacing=west,outputfacing=north]
randomthings:plate_redirector[inputfacing=west,outputfacing=south]
randomthings:plate_redirector[inputfacing=west,outputfacing=west]
randomthings:plate_redirector[inputfacing=west,outputfacing=east]
randomthings:plate_redirector[inputfacing=east,outputfacing=north]
randomthings:plate_redirector[inputfacing=east,outputfacing=south]
randomthings:plate_redirector[inputfacing=east,outputfacing=west]
randomthings:plate_redirector[inputfacing=east,outputfacing=east]
randomthings:plate_filteredredirector[inputfacing=north]
randomthings:plate_filteredredirector[inputfacing=south]
randomthings:plate_filteredredirector[inputfacing=west]
randomthings:plate_filteredredirector[inputfacing=east]
randomthings:plate_redstone[inputfacing=north,outputfacing=north]
randomthings:plate_redstone[inputfacing=north,outputfacing=south]
randomthings:plate_redstone[inputfacing=north,outputfacing=west]
randomthings:plate_redstone[inputfacing=north,outputfacing=east]
randomthings:plate_redstone[inputfacing=south,outputfacing=north]
randomthings:plate_redstone[inputfacing=south,outputfacing=south]
randomthings:plate_redstone[inputfacing=south,outputfacing=west]
randomthings:plate_redstone[inputfacing=south,outputfacing=east]
randomthings:plate_redstone[inputfacing=west,outputfacing=north]
randomthings:plate_redstone[inputfacing=west,outputfacing=south]
randomthings:plate_redstone[inputfacing=west,outputfacing=west]
randomthings:plate_redstone[inputfacing=west,outputfacing=east]
randomthings:plate_redstone[inputfacing=east,outputfacing=north]
randomthings:plate_redstone[inputfacing=east,outputfacing=south]
randomthings:plate_redstone[inputfacing=east,outputfacing=west]
randomthings:plate_redstone[inputfacing=east,outputfacing=east]
randomthings:plate_redstone_powered[inputfacing=north,outputfacing=north]
randomthings:plate_redstone_powered[inputfacing=north,outputfacing=south]
randomthings:plate_redstone_powered[inputfacing=north,outputfacing=west]
randomthings:plate_redstone_powered[inputfacing=north,outputfacing=east]
randomthings:plate_redstone_powered[inputfacing=south,outputfacing=north]
randomthings:plate_redstone_powered[inputfacing=south,outputfacing=south]
randomthings:plate_redstone_powered[inputfacing=south,outputfacing=west]
randomthings:plate_redstone_powered[inputfacing=south,outputfacing=east]
randomthings:plate_redstone_powered[inputfacing=west,outputfacing=north]
randomthings:plate_redstone_powered[inputfacing=west,outputfacing=south]
randomthings:plate_redstone_powered[inputfacing=west,outputfacing=west]
randomthings:plate_redstone_powered[inputfacing=west,outputfacing=east]
randomthings:plate_redstone_powered[inputfacing=east,outputfacing=north]
randomthings:plate_redstone_powered[inputfacing=east,outputfacing=south]
randomthings:plate_redstone_powered[inputfacing=east,outputfacing=west]
randomthings:plate_redstone_powered[inputfacing=east,outputfacing=east]
randomthings:plate_corrector
randomthings:plate_itemsealer
randomthings:plate_itemrejuvenator
randomthings:plate_accelerator
randomthings:plate_accelerator_directional[facing=north]
randomthings:plate_accelerator_directional[facing=south]
randomthings:plate_accelerator_directional[facing=west]
randomthings:plate_accelerator_directional[facing=east]
randomthings:plate_bouncy
randomthings:plate_collection
randomthings:plate_extraction[outputfacing=north]
randomthings:plate_extraction[outputfacing=south]
randomthings:plate_extraction[outputfacing=west]
randomthings:plate_extraction[outputfacing=east]
sereneseasons:greenhouse_glass
sereneseasons:season_sensor_spring[power=0]
sereneseasons:season_sensor_spring[power=1]
sereneseasons:season_sensor_spring[power=2]
sereneseasons:season_sensor_spring[power=3]
sereneseasons:season_sensor_spring[power=4]
sereneseasons:season_sensor_spring[power=5]
sereneseasons:season_sensor_spring[power=6]
sereneseasons:season_sensor_spring[power=7]
sereneseasons:season_sensor_spring[power=8]
sereneseasons:season_sensor_spring[power=9]
sereneseasons:season_sensor_spring[power=10]
sereneseasons:season_sensor_spring[power=11]
sereneseasons:season_sensor_spring[power=12]
sereneseasons:season_sensor_spring[power=13]
sereneseasons:season_sensor_spring[power=14]
sereneseasons:season_sensor_spring[power=15]
sereneseasons:season_sensor_summer[power=0]
sereneseasons:season_sensor_summer[power=1]
sereneseasons:season_sensor_summer[power=2]
sereneseasons:season_sensor_summer[power=3]
sereneseasons:season_sensor_summer[power=4]
sereneseasons:season_sensor_summer[power=5]
sereneseasons:season_sensor_summer[power=6]
sereneseasons:season_sensor_summer[power=7]
sereneseasons:season_sensor_summer[power=8]
sereneseasons:season_sensor_summer[power=9]
sereneseasons:season_sensor_summer[power=10]
sereneseasons:season_sensor_summer[power=11]
sereneseasons:season_sensor_summer[power=12]
sereneseasons:season_sensor_summer[power=13]
sereneseasons:season_sensor_summer[power=14]
sereneseasons:season_sensor_summer[power=15]
sereneseasons:season_sensor_autumn[power=0]
sereneseasons:season_sensor_autumn[power=1]
sereneseasons:season_sensor_autumn[power=2]
sereneseasons:season_sensor_autumn[power=3]
sereneseasons:season_sensor_autumn[power=4]
sereneseasons:season_sensor_autumn[power=5]
sereneseasons:season_sensor_autumn[power=6]
sereneseasons:season_sensor_autumn[power=7]
sereneseasons:season_sensor_autumn[power=8]
sereneseasons:season_sensor_autumn[power=9]
sereneseasons:season_sensor_autumn[power=10]
sereneseasons:season_sensor_autumn[power=11]
sereneseasons:season_sensor_autumn[power=12]
sereneseasons:season_sensor_autumn[power=13]
sereneseasons:season_sensor_autumn[power=14]
sereneseasons:season_sensor_autumn[power=15]
sereneseasons:season_sensor_winter[power=0]
sereneseasons:season_sensor_winter[power=1]
sereneseasons:season_sensor_winter[power=2]
sereneseasons:season_sensor_winter[power=3]
sereneseasons:season_sensor_winter[power=4]
sereneseasons:season_sensor_winter[power=5]
sereneseasons:season_sensor_winter[power=6]
sereneseasons:season_sensor_winter[power=7]
sereneseasons:season_sensor_winter[power=8]
sereneseasons:season_sensor_winter[power=9]
sereneseasons:season_sensor_winter[power=10]
sereneseasons:season_sensor_winter[power=11]
sereneseasons:season_sensor_winter[power=12]
sereneseasons:season_sensor_winter[power=13]
sereneseasons:season_sensor_winter[power=14]
sereneseasons:season_sensor_winter[power=15]
sgcraft:stargatering[variant=0]
sgcraft:stargatering[variant=1]
sgcraft:stargatebase[facing=west]
sgcraft:stargatebase[facing=east]
sgcraft:stargatebase[facing=south]
sgcraft:stargatebase[facing=north]
sgcraft:stargatecontroller[facing=west]
sgcraft:stargatecontroller[facing=east]
sgcraft:stargatecontroller[facing=south]
sgcraft:stargatecontroller[facing=north]
sgcraft:naquadahblock
sgcraft:naquadahore
sgcraft:sgpowerunit
sgcraft:zpm_interface_cart[facing=north,zpm=true]
sgcraft:zpm_interface_cart[facing=north,zpm=false]
sgcraft:zpm_interface_cart[facing=south,zpm=true]
sgcraft:zpm_interface_cart[facing=south,zpm=false]
sgcraft:zpm_interface_cart[facing=west,zpm=true]
sgcraft:zpm_interface_cart[facing=west,zpm=false]
sgcraft:zpm_interface_cart[facing=east,zpm=true]
sgcraft:zpm_interface_cart[facing=east,zpm=false]
sgcraft:zpm_console[facing=north,zpm=true]
sgcraft:zpm_console[facing=north,zpm=false]
sgcraft:zpm_console[facing=south,zpm=true]
sgcraft:zpm_console[facing=south,zpm=false]
sgcraft:zpm_console[facing=west,zpm=true]
sgcraft:zpm_console[facing=west,zpm=false]
sgcraft:zpm_console[facing=east,zpm=true]
sgcraft:zpm_console[facing=east,zpm=false]
sgcraft:ic2powerunit
thermaldynamics:duct_0[meta=0]
thermaldynamics:duct_0[meta=1]
thermaldynamics:duct_0[meta=2]
thermaldynamics:duct_0[meta=3]
thermaldynamics:duct_0[meta=4]
thermaldynamics:duct_0[meta=5]
thermaldynamics:duct_0[meta=6]
thermaldynamics:duct_0[meta=7]
thermaldynamics:duct_0[meta=8]
thermaldynamics:duct_0[meta=9]
thermaldynamics:duct_0[meta=10]
thermaldynamics:duct_0[meta=11]
thermaldynamics:duct_0[meta=12]
thermaldynamics:duct_0[meta=13]
thermaldynamics:duct_0[meta=14]
thermaldynamics:duct_16[meta=0]
thermaldynamics:duct_16[meta=1]
thermaldynamics:duct_16[meta=2]
thermaldynamics:duct_16[meta=3]
thermaldynamics:duct_16[meta=4]
thermaldynamics:duct_16[meta=5]
thermaldynamics:duct_16[meta=6]
thermaldynamics:duct_16[meta=7]
thermaldynamics:duct_16[meta=8]
thermaldynamics:duct_16[meta=9]
thermaldynamics:duct_16[meta=10]
thermaldynamics:duct_16[meta=11]
thermaldynamics:duct_16[meta=12]
thermaldynamics:duct_16[meta=13]
thermaldynamics:duct_16[meta=14]
thermaldynamics:duct_32[meta=0]
thermaldynamics:duct_32[meta=1]
thermaldynamics:duct_32[meta=2]
thermaldynamics:duct_32[meta=3]
thermaldynamics:duct_32[meta=4]
thermaldynamics:duct_32[meta=5]
thermaldynamics:duct_32[meta=6]
thermaldynamics:duct_32[meta=7]
thermaldynamics:duct_32[meta=8]
thermaldynamics:duct_32[meta=9]
thermaldynamics:duct_32[meta=10]
thermaldynamics:duct_32[meta=11]
thermaldynamics:duct_32[meta=12]
thermaldynamics:duct_32[meta=13]
thermaldynamics:duct_32[meta=14]
thermaldynamics:duct_48[meta=0]
thermaldynamics:duct_48[meta=1]
thermaldynamics:duct_48[meta=2]
thermaldynamics:duct_48[meta=3]
thermaldynamics:duct_48[meta=4]
thermaldynamics:duct_48[meta=5]
thermaldynamics:duct_48[meta=6]
thermaldynamics:duct_48[meta=7]
thermaldynamics:duct_48[meta=8]
thermaldynamics:duct_48[meta=9]
thermaldynamics:duct_48[meta=10]
thermaldynamics:duct_48[meta=11]
thermaldynamics:duct_48[meta=12]
thermaldynamics:duct_48[meta=13]
thermaldynamics:duct_48[meta=14]
thermaldynamics:duct_64[meta=0]
thermaldynamics:duct_64[meta=1]
thermaldynamics:duct_64[meta=2]
thermaldynamics:duct_64[meta=3]
thermaldynamics:duct_64[meta=4]
thermaldynamics:duct_64[meta=5]
thermaldynamics:duct_64[meta=6]
thermaldynamics:duct_64[meta=7]
thermaldynamics:duct_64[meta=8]
thermaldynamics:duct_64[meta=9]
thermaldynamics:duct_64[meta=10]
thermaldynamics:duct_64[meta=11]
thermaldynamics:duct_64[meta=12]
thermaldynamics:duct_64[meta=13]
thermaldynamics:duct_64[meta=14]
translocators:craftinggrid
appliedenergistics2:quartz_ore
appliedenergistics2:charged_quartz_ore
appliedenergistics2:matrix_frame
appliedenergistics2:quartz_block
appliedenergistics2:quartz_pillar[axis=x]
appliedenergistics2:quartz_pillar[axis=y]
appliedenergistics2:quartz_pillar[axis=z]
appliedenergistics2:chiseled_quartz_block
appliedenergistics2:quartz_glass
appliedenergistics2:quartz_vibrant_glass
appliedenergistics2:quartz_fixture[facing=down,odd=true]
appliedenergistics2:quartz_fixture[facing=down,odd=false]
appliedenergistics2:quartz_fixture[facing=up,odd=true]
appliedenergistics2:quartz_fixture[facing=up,odd=false]
appliedenergistics2:quartz_fixture[facing=north,odd=true]
appliedenergistics2:quartz_fixture[facing=north,odd=false]
appliedenergistics2:quartz_fixture[facing=south,odd=true]
appliedenergistics2:quartz_fixture[facing=south,odd=false]
appliedenergistics2:quartz_fixture[facing=west,odd=true]
appliedenergistics2:quartz_fixture[facing=west,odd=false]
appliedenergistics2:quartz_fixture[facing=east,odd=true]
appliedenergistics2:quartz_fixture[facing=east,odd=false]
appliedenergistics2:fluix_block
appliedenergistics2:sky_stone_block
appliedenergistics2:smooth_sky_stone_block
appliedenergistics2:sky_stone_brick
appliedenergistics2:sky_stone_small_brick
appliedenergistics2:sky_stone_chest
appliedenergistics2:smooth_sky_stone_chest
appliedenergistics2:sky_compass
appliedenergistics2:grindstone
appliedenergistics2:crank
appliedenergistics2:inscriber
appliedenergistics2:wireless_access_point[state=off]
appliedenergistics2:wireless_access_point[state=on]
appliedenergistics2:wireless_access_point[state=has_channel]
appliedenergistics2:charger
appliedenergistics2:tiny_tnt
appliedenergistics2:security_station[powered=true]
appliedenergistics2:security_station[powered=false]
appliedenergistics2:quantum_ring[formed=true]
appliedenergistics2:quantum_ring[formed=false]
appliedenergistics2:quantum_link[formed=true]
appliedenergistics2:quantum_link[formed=false]
appliedenergistics2:spatial_pylon
appliedenergistics2:spatial_io_port
appliedenergistics2:controller[state=offline,type=block]
appliedenergistics2:controller[state=offline,type=column_x]
appliedenergistics2:controller[state=offline,type=column_y]
appliedenergistics2:controller[state=offline,type=column_z]
appliedenergistics2:controller[state=offline,type=inside_a]
appliedenergistics2:controller[state=offline,type=inside_b]
appliedenergistics2:controller[state=online,type=block]
appliedenergistics2:controller[state=online,type=column_x]
appliedenergistics2:controller[state=online,type=column_y]
appliedenergistics2:controller[state=online,type=column_z]
appliedenergistics2:controller[state=online,type=inside_a]
appliedenergistics2:controller[state=online,type=inside_b]
appliedenergistics2:controller[state=conflicted,type=block]
appliedenergistics2:controller[state=conflicted,type=column_x]
appliedenergistics2:controller[state=conflicted,type=column_y]
appliedenergistics2:controller[state=conflicted,type=column_z]
appliedenergistics2:controller[state=conflicted,type=inside_a]
appliedenergistics2:controller[state=conflicted,type=inside_b]
appliedenergistics2:drive
appliedenergistics2:chest[slot_state=empty]
appliedenergistics2:chest[slot_state=offline]
appliedenergistics2:chest[slot_state=online]
appliedenergistics2:chest[slot_state=types_full]
appliedenergistics2:chest[slot_state=full]
appliedenergistics2:interface[omnidirectional=true]
appliedenergistics2:interface[omnidirectional=false]
appliedenergistics2:fluid_interface
appliedenergistics2:cell_workbench
appliedenergistics2:io_port
appliedenergistics2:condenser
appliedenergistics2:energy_acceptor
appliedenergistics2:vibration_chamber[active=true]
appliedenergistics2:vibration_chamber[active=false]
appliedenergistics2:quartz_growth_accelerator[powered=true]
appliedenergistics2:quartz_growth_accelerator[powered=false]
appliedenergistics2:energy_cell[fullness=0]
appliedenergistics2:energy_cell[fullness=1]
appliedenergistics2:energy_cell[fullness=2]
appliedenergistics2:energy_cell[fullness=3]
appliedenergistics2:energy_cell[fullness=4]
appliedenergistics2:energy_cell[fullness=5]
appliedenergistics2:energy_cell[fullness=6]
appliedenergistics2:energy_cell[fullness=7]
appliedenergistics2:dense_energy_cell[fullness=0]
appliedenergistics2:dense_energy_cell[fullness=1]
appliedenergistics2:dense_energy_cell[fullness=2]
appliedenergistics2:dense_energy_cell[fullness=3]
appliedenergistics2:dense_energy_cell[fullness=4]
appliedenergistics2:dense_energy_cell[fullness=5]
appliedenergistics2:dense_energy_cell[fullness=6]
appliedenergistics2:dense_energy_cell[fullness=7]
appliedenergistics2:creative_energy_cell
appliedenergistics2:crafting_unit[formed=true,powered=true]
appliedenergistics2:crafting_unit[formed=true,powered=false]
appliedenergistics2:crafting_unit[formed=false,powered=true]
appliedenergistics2:crafting_unit[formed=false,powered=false]
appliedenergistics2:crafting_accelerator[formed=true,powered=true]
appliedenergistics2:crafting_accelerator[formed=true,powered=false]
appliedenergistics2:crafting_accelerator[formed=false,powered=true]
appliedenergistics2:crafting_accelerator[formed=false,powered=false]
appliedenergistics2:crafting_storage_1k[formed=true,powered=true]
appliedenergistics2:crafting_storage_1k[formed=true,powered=false]
appliedenergistics2:crafting_storage_1k[formed=false,powered=true]
appliedenergistics2:crafting_storage_1k[formed=false,powered=false]
appliedenergistics2:crafting_storage_4k[formed=true,powered=true]
appliedenergistics2:crafting_storage_4k[formed=true,powered=false]
appliedenergistics2:crafting_storage_4k[formed=false,powered=true]
appliedenergistics2:crafting_storage_4k[formed=false,powered=false]
appliedenergistics2:crafting_storage_16k[formed=true,powered=true]
appliedenergistics2:crafting_storage_16k[formed=true,powered=false]
appliedenergistics2:crafting_storage_16k[formed=false,powered=true]
appliedenergistics2:crafting_storage_16k[formed=false,powered=false]
appliedenergistics2:crafting_storage_64k[formed=true,powered=true]
appliedenergistics2:crafting_storage_64k[formed=true,powered=false]
appliedenergistics2:crafting_storage_64k[formed=false,powered=true]
appliedenergistics2:crafting_storage_64k[formed=false,powered=false]
appliedenergistics2:crafting_monitor[formed=true,powered=true]
appliedenergistics2:crafting_monitor[formed=true,powered=false]
appliedenergistics2:crafting_monitor[formed=false,powered=true]
appliedenergistics2:crafting_monitor[formed=false,powered=false]
appliedenergistics2:molecular_assembler[powered=true]
appliedenergistics2:molecular_assembler[powered=false]
appliedenergistics2:light_detector[facing=down,odd=true]
appliedenergistics2:light_detector[facing=down,odd=false]
appliedenergistics2:light_detector[facing=up,odd=true]
appliedenergistics2:light_detector[facing=up,odd=false]
appliedenergistics2:light_detector[facing=north,odd=true]
appliedenergistics2:light_detector[facing=north,odd=false]
appliedenergistics2:light_detector[facing=south,odd=true]
appliedenergistics2:light_detector[facing=south,odd=false]
appliedenergistics2:light_detector[facing=west,odd=true]
appliedenergistics2:light_detector[facing=west,odd=false]
appliedenergistics2:light_detector[facing=east,odd=true]
appliedenergistics2:light_detector[facing=east,odd=false]
appliedenergistics2:paint
appliedenergistics2:sky_stone_stairs[facing=north,half=top,shape=straight]
appliedenergistics2:sky_stone_stairs[facing=north,half=top,shape=inner_left]
appliedenergistics2:sky_stone_stairs[facing=north,half=top,shape=inner_right]
appliedenergistics2:sky_stone_stairs[facing=north,half=top,shape=outer_left]
appliedenergistics2:sky_stone_stairs[facing=north,half=top,shape=outer_right]
appliedenergistics2:sky_stone_stairs[facing=north,half=bottom,shape=straight]
appliedenergistics2:sky_stone_stairs[facing=north,half=bottom,shape=inner_left]
appliedenergistics2:sky_stone_stairs[facing=north,half=bottom,shape=inner_right]
appliedenergistics2:sky_stone_stairs[facing=north,half=bottom,shape=outer_left]
appliedenergistics2:sky_stone_stairs[facing=north,half=bottom,shape=outer_right]
appliedenergistics2:sky_stone_stairs[facing=south,half=top,shape=straight]
appliedenergistics2:sky_stone_stairs[facing=south,half=top,shape=inner_left]
appliedenergistics2:sky_stone_stairs[facing=south,half=top,shape=inner_right]
appliedenergistics2:sky_stone_stairs[facing=south,half=top,shape=outer_left]
appliedenergistics2:sky_stone_stairs[facing=south,half=top,shape=outer_right]
appliedenergistics2:sky_stone_stairs[facing=south,half=bottom,shape=straight]
appliedenergistics2:sky_stone_stairs[facing=south,half=bottom,shape=inner_left]
appliedenergistics2:sky_stone_stairs[facing=south,half=bottom,shape=inner_right]
appliedenergistics2:sky_stone_stairs[facing=south,half=bottom,shape=outer_left]
appliedenergistics2:sky_stone_stairs[facing=south,half=bottom,shape=outer_right]
appliedenergistics2:sky_stone_stairs[facing=west,half=top,shape=straight]
appliedenergistics2:sky_stone_stairs[facing=west,half=top,shape=inner_left]
appliedenergistics2:sky_stone_stairs[facing=west,half=top,shape=inner_right]
appliedenergistics2:sky_stone_stairs[facing=west,half=top,shape=outer_left]
appliedenergistics2:sky_stone_stairs[facing=west,half=top,shape=outer_right]
appliedenergistics2:sky_stone_stairs[facing=west,half=bottom,shape=straight]
appliedenergistics2:sky_stone_stairs[facing=west,half=bottom,shape=inner_left]
appliedenergistics2:sky_stone_stairs[facing=west,half=bottom,shape=inner_right]
appliedenergistics2:sky_stone_stairs[facing=west,half=bottom,shape=outer_left]
appliedenergistics2:sky_stone_stairs[facing=west,half=bottom,shape=outer_right]
appliedenergistics2:sky_stone_stairs[facing=east,half=top,shape=straight]
appliedenergistics2:sky_stone_stairs[facing=east,half=top,shape=inner_left]
appliedenergistics2:sky_stone_stairs[facing=east,half=top,shape=inner_right]
appliedenergistics2:sky_stone_stairs[facing=east,half=top,shape=outer_left]
appliedenergistics2:sky_stone_stairs[facing=east,half=top,shape=outer_right]
appliedenergistics2:sky_stone_stairs[facing=east,half=bottom,shape=straight]
appliedenergistics2:sky_stone_stairs[facing=east,half=bottom,shape=inner_left]
appliedenergistics2:sky_stone_stairs[facing=east,half=bottom,shape=inner_right]
appliedenergistics2:sky_stone_stairs[facing=east,half=bottom,shape=outer_left]
appliedenergistics2:sky_stone_stairs[facing=east,half=bottom,shape=outer_right]
appliedenergistics2:smooth_sky_stone_stairs[facing=north,half=top,shape=straight]
appliedenergistics2:smooth_sky_stone_stairs[facing=north,half=top,shape=inner_left]
appliedenergistics2:smooth_sky_stone_stairs[facing=north,half=top,shape=inner_right]
appliedenergistics2:smooth_sky_stone_stairs[facing=north,half=top,shape=outer_left]
appliedenergistics2:smooth_sky_stone_stairs[facing=north,half=top,shape=outer_right]
appliedenergistics2:smooth_sky_stone_stairs[facing=north,half=bottom,shape=straight]
appliedenergistics2:smooth_sky_stone_stairs[facing=north,half=bottom,shape=inner_left]
appliedenergistics2:smooth_sky_stone_stairs[facing=north,half=bottom,shape=inner_right]
appliedenergistics2:smooth_sky_stone_stairs[facing=north,half=bottom,shape=outer_left]
appliedenergistics2:smooth_sky_stone_stairs[facing=north,half=bottom,shape=outer_right]
appliedenergistics2:smooth_sky_stone_stairs[facing=south,half=top,shape=straight]
appliedenergistics2:smooth_sky_stone_stairs[facing=south,half=top,shape=inner_left]
appliedenergistics2:smooth_sky_stone_stairs[facing=south,half=top,shape=inner_right]
appliedenergistics2:smooth_sky_stone_stairs[facing=south,half=top,shape=outer_left]
appliedenergistics2:smooth_sky_stone_stairs[facing=south,half=top,shape=outer_right]
appliedenergistics2:smooth_sky_stone_stairs[facing=south,half=bottom,shape=straight]
appliedenergistics2:smooth_sky_stone_stairs[facing=south,half=bottom,shape=inner_left]
appliedenergistics2:smooth_sky_stone_stairs[facing=south,half=bottom,shape=inner_right]
appliedenergistics2:smooth_sky_stone_stairs[facing=south,half=bottom,shape=outer_left]
appliedenergistics2:smooth_sky_stone_stairs[facing=south,half=bottom,shape=outer_right]
appliedenergistics2:smooth_sky_stone_stairs[facing=west,half=top,shape=straight]
appliedenergistics2:smooth_sky_stone_stairs[facing=west,half=top,shape=inner_left]
appliedenergistics2:smooth_sky_stone_stairs[facing=west,half=top,shape=inner_right]
appliedenergistics2:smooth_sky_stone_stairs[facing=west,half=top,shape=outer_left]
appliedenergistics2:smooth_sky_stone_stairs[facing=west,half=top,shape=outer_right]
appliedenergistics2:smooth_sky_stone_stairs[facing=west,half=bottom,shape=straight]
appliedenergistics2:smooth_sky_stone_stairs[facing=west,half=bottom,shape=inner_left]
appliedenergistics2:smooth_sky_stone_stairs[facing=west,half=bottom,shape=inner_right]
appliedenergistics2:smooth_sky_stone_stairs[facing=west,half=bottom,shape=outer_left]
appliedenergistics2:smooth_sky_stone_stairs[facing=west,half=bottom,shape=outer_right]
appliedenergistics2:smooth_sky_stone_stairs[facing=east,half=top,shape=straight]
appliedenergistics2:smooth_sky_stone_stairs[facing=east,half=top,shape=inner_left]
appliedenergistics2:smooth_sky_stone_stairs[facing=east,half=top,shape=inner_right]
appliedenergistics2:smooth_sky_stone_stairs[facing=east,half=top,shape=outer_left]
appliedenergistics2:smooth_sky_stone_stairs[facing=east,half=top,shape=outer_right]
appliedenergistics2:smooth_sky_stone_stairs[facing=east,half=bottom,shape=straight]
appliedenergistics2:smooth_sky_stone_stairs[facing=east,half=bottom,shape=inner_left]
appliedenergistics2:smooth_sky_stone_stairs[facing=east,half=bottom,shape=inner_right]
appliedenergistics2:smooth_sky_stone_stairs[facing=east,half=bottom,shape=outer_left]
appliedenergistics2:smooth_sky_stone_stairs[facing=east,half=bottom,shape=outer_right]
appliedenergistics2:sky_stone_brick_stairs[facing=north,half=top,shape=straight]
appliedenergistics2:sky_stone_brick_stairs[facing=north,half=top,shape=inner_left]
appliedenergistics2:sky_stone_brick_stairs[facing=north,half=top,shape=inner_right]
appliedenergistics2:sky_stone_brick_stairs[facing=north,half=top,shape=outer_left]
appliedenergistics2:sky_stone_brick_stairs[facing=north,half=top,shape=outer_right]
appliedenergistics2:sky_stone_brick_stairs[facing=north,half=bottom,shape=straight]
appliedenergistics2:sky_stone_brick_stairs[facing=north,half=bottom,shape=inner_left]
appliedenergistics2:sky_stone_brick_stairs[facing=north,half=bottom,shape=inner_right]
appliedenergistics2:sky_stone_brick_stairs[facing=north,half=bottom,shape=outer_left]
appliedenergistics2:sky_stone_brick_stairs[facing=north,half=bottom,shape=outer_right]
appliedenergistics2:sky_stone_brick_stairs[facing=south,half=top,shape=straight]
appliedenergistics2:sky_stone_brick_stairs[facing=south,half=top,shape=inner_left]
appliedenergistics2:sky_stone_brick_stairs[facing=south,half=top,shape=inner_right]
appliedenergistics2:sky_stone_brick_stairs[facing=south,half=top,shape=outer_left]
appliedenergistics2:sky_stone_brick_stairs[facing=south,half=top,shape=outer_right]
appliedenergistics2:sky_stone_brick_stairs[facing=south,half=bottom,shape=straight]
appliedenergistics2:sky_stone_brick_stairs[facing=south,half=bottom,shape=inner_left]
appliedenergistics2:sky_stone_brick_stairs[facing=south,half=bottom,shape=inner_right]
appliedenergistics2:sky_stone_brick_stairs[facing=south,half=bottom,shape=outer_left]
appliedenergistics2:sky_stone_brick_stairs[facing=south,half=bottom,shape=outer_right]
appliedenergistics2:sky_stone_brick_stairs[facing=west,half=top,shape=straight]
appliedenergistics2:sky_stone_brick_stairs[facing=west,half=top,shape=inner_left]
appliedenergistics2:sky_stone_brick_stairs[facing=west,half=top,shape=inner_right]
appliedenergistics2:sky_stone_brick_stairs[facing=west,half=top,shape=outer_left]
appliedenergistics2:sky_stone_brick_stairs[facing=west,half=top,shape=outer_right]
appliedenergistics2:sky_stone_brick_stairs[facing=west,half=bottom,shape=straight]
appliedenergistics2:sky_stone_brick_stairs[facing=west,half=bottom,shape=inner_left]
appliedenergistics2:sky_stone_brick_stairs[facing=west,half=bottom,shape=inner_right]
appliedenergistics2:sky_stone_brick_stairs[facing=west,half=bottom,shape=outer_left]
appliedenergistics2:sky_stone_brick_stairs[facing=west,half=bottom,shape=outer_right]
appliedenergistics2:sky_stone_brick_stairs[facing=east,half=top,shape=straight]
appliedenergistics2:sky_stone_brick_stairs[facing=east,half=top,shape=inner_left]
appliedenergistics2:sky_stone_brick_stairs[facing=east,half=top,shape=inner_right]
appliedenergistics2:sky_stone_brick_stairs[facing=east,half=top,shape=outer_left]
appliedenergistics2:sky_stone_brick_stairs[facing=east,half=top,shape=outer_right]
appliedenergistics2:sky_stone_brick_stairs[facing=east,half=bottom,shape=straight]
appliedenergistics2:sky_stone_brick_stairs[facing=east,half=bottom,shape=inner_left]
appliedenergistics2:sky_stone_brick_stairs[facing=east,half=bottom,shape=inner_right]
appliedenergistics2:sky_stone_brick_stairs[facing=east,half=bottom,shape=outer_left]
appliedenergistics2:sky_stone_brick_stairs[facing=east,half=bottom,shape=outer_right]
appliedenergistics2:sky_stone_small_brick_stairs[facing=north,half=top,shape=straight]
appliedenergistics2:sky_stone_small_brick_stairs[facing=north,half=top,shape=inner_left]
appliedenergistics2:sky_stone_small_brick_stairs[facing=north,half=top,shape=inner_right]
appliedenergistics2:sky_stone_small_brick_stairs[facing=north,half=top,shape=outer_left]
appliedenergistics2:sky_stone_small_brick_stairs[facing=north,half=top,shape=outer_right]
appliedenergistics2:sky_stone_small_brick_stairs[facing=north,half=bottom,shape=straight]
appliedenergistics2:sky_stone_small_brick_stairs[facing=north,half=bottom,shape=inner_left]
appliedenergistics2:sky_stone_small_brick_stairs[facing=north,half=bottom,shape=inner_right]
appliedenergistics2:sky_stone_small_brick_stairs[facing=north,half=bottom,shape=outer_left]
appliedenergistics2:sky_stone_small_brick_stairs[facing=north,half=bottom,shape=outer_right]
appliedenergistics2:sky_stone_small_brick_stairs[facing=south,half=top,shape=straight]
appliedenergistics2:sky_stone_small_brick_stairs[facing=south,half=top,shape=inner_left]
appliedenergistics2:sky_stone_small_brick_stairs[facing=south,half=top,shape=inner_right]
appliedenergistics2:sky_stone_small_brick_stairs[facing=south,half=top,shape=outer_left]
appliedenergistics2:sky_stone_small_brick_stairs[facing=south,half=top,shape=outer_right]
appliedenergistics2:sky_stone_small_brick_stairs[facing=south,half=bottom,shape=straight]
appliedenergistics2:sky_stone_small_brick_stairs[facing=south,half=bottom,shape=inner_left]
appliedenergistics2:sky_stone_small_brick_stairs[facing=south,half=bottom,shape=inner_right]
appliedenergistics2:sky_stone_small_brick_stairs[facing=south,half=bottom,shape=outer_left]
appliedenergistics2:sky_stone_small_brick_stairs[facing=south,half=bottom,shape=outer_right]
appliedenergistics2:sky_stone_small_brick_stairs[facing=west,half=top,shape=straight]
appliedenergistics2:sky_stone_small_brick_stairs[facing=west,half=top,shape=inner_left]
appliedenergistics2:sky_stone_small_brick_stairs[facing=west,half=top,shape=inner_right]
appliedenergistics2:sky_stone_small_brick_stairs[facing=west,half=top,shape=outer_left]
appliedenergistics2:sky_stone_small_brick_stairs[facing=west,half=top,shape=outer_right]
appliedenergistics2:sky_stone_small_brick_stairs[facing=west,half=bottom,shape=straight]
appliedenergistics2:sky_stone_small_brick_stairs[facing=west,half=bottom,shape=inner_left]
appliedenergistics2:sky_stone_small_brick_stairs[facing=west,half=bottom,shape=inner_right]
appliedenergistics2:sky_stone_small_brick_stairs[facing=west,half=bottom,shape=outer_left]
appliedenergistics2:sky_stone_small_brick_stairs[facing=west,half=bottom,shape=outer_right]
appliedenergistics2:sky_stone_small_brick_stairs[facing=east,half=top,shape=straight]
appliedenergistics2:sky_stone_small_brick_stairs[facing=east,half=top,shape=inner_left]
appliedenergistics2:sky_stone_small_brick_stairs[facing=east,half=top,shape=inner_right]
appliedenergistics2:sky_stone_small_brick_stairs[facing=east,half=top,shape=outer_left]
appliedenergistics2:sky_stone_small_brick_stairs[facing=east,half=top,shape=outer_right]
appliedenergistics2:sky_stone_small_brick_stairs[facing=east,half=bottom,shape=straight]
appliedenergistics2:sky_stone_small_brick_stairs[facing=east,half=bottom,shape=inner_left]
appliedenergistics2:sky_stone_small_brick_stairs[facing=east,half=bottom,shape=inner_right]
appliedenergistics2:sky_stone_small_brick_stairs[facing=east,half=bottom,shape=outer_left]
appliedenergistics2:sky_stone_small_brick_stairs[facing=east,half=bottom,shape=outer_right]
appliedenergistics2:fluix_stairs[facing=north,half=top,shape=straight]
appliedenergistics2:fluix_stairs[facing=north,half=top,shape=inner_left]
appliedenergistics2:fluix_stairs[facing=north,half=top,shape=inner_right]
appliedenergistics2:fluix_stairs[facing=north,half=top,shape=outer_left]
appliedenergistics2:fluix_stairs[facing=north,half=top,shape=outer_right]
appliedenergistics2:fluix_stairs[facing=north,half=bottom,shape=straight]
appliedenergistics2:fluix_stairs[facing=north,half=bottom,shape=inner_left]
appliedenergistics2:fluix_stairs[facing=north,half=bottom,shape=inner_right]
appliedenergistics2:fluix_stairs[facing=north,half=bottom,shape=outer_left]
appliedenergistics2:fluix_stairs[facing=north,half=bottom,shape=outer_right]
appliedenergistics2:fluix_stairs[facing=south,half=top,shape=straight]
appliedenergistics2:fluix_stairs[facing=south,half=top,shape=inner_left]
appliedenergistics2:fluix_stairs[facing=south,half=top,shape=inner_right]
appliedenergistics2:fluix_stairs[facing=south,half=top,shape=outer_left]
appliedenergistics2:fluix_stairs[facing=south,half=top,shape=outer_right]
appliedenergistics2:fluix_stairs[facing=south,half=bottom,shape=straight]
appliedenergistics2:fluix_stairs[facing=south,half=bottom,shape=inner_left]
appliedenergistics2:fluix_stairs[facing=south,half=bottom,shape=inner_right]
appliedenergistics2:fluix_stairs[facing=south,half=bottom,shape=outer_left]
appliedenergistics2:fluix_stairs[facing=south,half=bottom,shape=outer_right]
appliedenergistics2:fluix_stairs[facing=west,half=top,shape=straight]
appliedenergistics2:fluix_stairs[facing=west,half=top,shape=inner_left]
appliedenergistics2:fluix_stairs[facing=west,half=top,shape=inner_right]
appliedenergistics2:fluix_stairs[facing=west,half=top,shape=outer_left]
appliedenergistics2:fluix_stairs[facing=west,half=top,shape=outer_right]
appliedenergistics2:fluix_stairs[facing=west,half=bottom,shape=straight]
appliedenergistics2:fluix_stairs[facing=west,half=bottom,shape=inner_left]
appliedenergistics2:fluix_stairs[facing=west,half=bottom,shape=inner_right]
appliedenergistics2:fluix_stairs[facing=west,half=bottom,shape=outer_left]
appliedenergistics2:fluix_stairs[facing=west,half=bottom,shape=outer_right]
appliedenergistics2:fluix_stairs[facing=east,half=top,shape=straight]
appliedenergistics2:fluix_stairs[facing=east,half=top,shape=inner_left]
appliedenergistics2:fluix_stairs[facing=east,half=top,shape=inner_right]
appliedenergistics2:fluix_stairs[facing=east,half=top,shape=outer_left]
appliedenergistics2:fluix_stairs[facing=east,half=top,shape=outer_right]
appliedenergistics2:fluix_stairs[facing=east,half=bottom,shape=straight]
appliedenergistics2:fluix_stairs[facing=east,half=bottom,shape=inner_left]
appliedenergistics2:fluix_stairs[facing=east,half=bottom,shape=inner_right]
appliedenergistics2:fluix_stairs[facing=east,half=bottom,shape=outer_left]
appliedenergistics2:fluix_stairs[facing=east,half=bottom,shape=outer_right]
appliedenergistics2:quartz_stairs[facing=north,half=top,shape=straight]
appliedenergistics2:quartz_stairs[facing=north,half=top,shape=inner_left]
appliedenergistics2:quartz_stairs[facing=north,half=top,shape=inner_right]
appliedenergistics2:quartz_stairs[facing=north,half=top,shape=outer_left]
appliedenergistics2:quartz_stairs[facing=north,half=top,shape=outer_right]
appliedenergistics2:quartz_stairs[facing=north,half=bottom,shape=straight]
appliedenergistics2:quartz_stairs[facing=north,half=bottom,shape=inner_left]
appliedenergistics2:quartz_stairs[facing=north,half=bottom,shape=inner_right]
appliedenergistics2:quartz_stairs[facing=north,half=bottom,shape=outer_left]
appliedenergistics2:quartz_stairs[facing=north,half=bottom,shape=outer_right]
appliedenergistics2:quartz_stairs[facing=south,half=top,shape=straight]
appliedenergistics2:quartz_stairs[facing=south,half=top,shape=inner_left]
appliedenergistics2:quartz_stairs[facing=south,half=top,shape=inner_right]
appliedenergistics2:quartz_stairs[facing=south,half=top,shape=outer_left]
appliedenergistics2:quartz_stairs[facing=south,half=top,shape=outer_right]
appliedenergistics2:quartz_stairs[facing=south,half=bottom,shape=straight]
appliedenergistics2:quartz_stairs[facing=south,half=bottom,shape=inner_left]
appliedenergistics2:quartz_stairs[facing=south,half=bottom,shape=inner_right]
appliedenergistics2:quartz_stairs[facing=south,half=bottom,shape=outer_left]
appliedenergistics2:quartz_stairs[facing=south,half=bottom,shape=outer_right]
appliedenergistics2:quartz_stairs[facing=west,half=top,shape=straight]
appliedenergistics2:quartz_stairs[facing=west,half=top,shape=inner_left]
appliedenergistics2:quartz_stairs[facing=west,half=top,shape=inner_right]
appliedenergistics2:quartz_stairs[facing=west,half=top,shape=outer_left]
appliedenergistics2:quartz_stairs[facing=west,half=top,shape=outer_right]
appliedenergistics2:quartz_stairs[facing=west,half=bottom,shape=straight]
appliedenergistics2:quartz_stairs[facing=west,half=bottom,shape=inner_left]
appliedenergistics2:quartz_stairs[facing=west,half=bottom,shape=inner_right]
appliedenergistics2:quartz_stairs[facing=west,half=bottom,shape=outer_left]
appliedenergistics2:quartz_stairs[facing=west,half=bottom,shape=outer_right]
appliedenergistics2:quartz_stairs[facing=east,half=top,shape=straight]
appliedenergistics2:quartz_stairs[facing=east,half=top,shape=inner_left]
appliedenergistics2:quartz_stairs[facing=east,half=top,shape=inner_right]
appliedenergistics2:quartz_stairs[facing=east,half=top,shape=outer_left]
appliedenergistics2:quartz_stairs[facing=east,half=top,shape=outer_right]
appliedenergistics2:quartz_stairs[facing=east,half=bottom,shape=straight]
appliedenergistics2:quartz_stairs[facing=east,half=bottom,shape=inner_left]
appliedenergistics2:quartz_stairs[facing=east,half=bottom,shape=inner_right]
appliedenergistics2:quartz_stairs[facing=east,half=bottom,shape=outer_left]
appliedenergistics2:quartz_stairs[facing=east,half=bottom,shape=outer_right]
appliedenergistics2:chiseled_quartz_stairs[facing=north,half=top,shape=straight]
appliedenergistics2:chiseled_quartz_stairs[facing=north,half=top,shape=inner_left]
appliedenergistics2:chiseled_quartz_stairs[facing=north,half=top,shape=inner_right]
appliedenergistics2:chiseled_quartz_stairs[facing=north,half=top,shape=outer_left]
appliedenergistics2:chiseled_quartz_stairs[facing=north,half=top,shape=outer_right]
appliedenergistics2:chiseled_quartz_stairs[facing=north,half=bottom,shape=straight]
appliedenergistics2:chiseled_quartz_stairs[facing=north,half=bottom,shape=inner_left]
appliedenergistics2:chiseled_quartz_stairs[facing=north,half=bottom,shape=inner_right]
appliedenergistics2:chiseled_quartz_stairs[facing=north,half=bottom,shape=outer_left]
appliedenergistics2:chiseled_quartz_stairs[facing=north,half=bottom,shape=outer_right]
appliedenergistics2:chiseled_quartz_stairs[facing=south,half=top,shape=straight]
appliedenergistics2:chiseled_quartz_stairs[facing=south,half=top,shape=inner_left]
appliedenergistics2:chiseled_quartz_stairs[facing=south,half=top,shape=inner_right]
appliedenergistics2:chiseled_quartz_stairs[facing=south,half=top,shape=outer_left]
appliedenergistics2:chiseled_quartz_stairs[facing=south,half=top,shape=outer_right]
appliedenergistics2:chiseled_quartz_stairs[facing=south,half=bottom,shape=straight]
appliedenergistics2:chiseled_quartz_stairs[facing=south,half=bottom,shape=inner_left]
appliedenergistics2:chiseled_quartz_stairs[facing=south,half=bottom,shape=inner_right]
appliedenergistics2:chiseled_quartz_stairs[facing=south,half=bottom,shape=outer_left]
appliedenergistics2:chiseled_quartz_stairs[facing=south,half=bottom,shape=outer_right]
appliedenergistics2:chiseled_quartz_stairs[facing=west,half=top,shape=straight]
appliedenergistics2:chiseled_quartz_stairs[facing=west,half=top,shape=inner_left]
appliedenergistics2:chiseled_quartz_stairs[facing=west,half=top,shape=inner_right]
appliedenergistics2:chiseled_quartz_stairs[facing=west,half=top,shape=outer_left]
appliedenergistics2:chiseled_quartz_stairs[facing=west,half=top,shape=outer_right]
appliedenergistics2:chiseled_quartz_stairs[facing=west,half=bottom,shape=straight]
appliedenergistics2:chiseled_quartz_stairs[facing=west,half=bottom,shape=inner_left]
appliedenergistics2:chiseled_quartz_stairs[facing=west,half=bottom,shape=inner_right]
appliedenergistics2:chiseled_quartz_stairs[facing=west,half=bottom,shape=outer_left]
appliedenergistics2:chiseled_quartz_stairs[facing=west,half=bottom,shape=outer_right]
appliedenergistics2:chiseled_quartz_stairs[facing=east,half=top,shape=straight]
appliedenergistics2:chiseled_quartz_stairs[facing=east,half=top,shape=inner_left]
appliedenergistics2:chiseled_quartz_stairs[facing=east,half=top,shape=inner_right]
appliedenergistics2:chiseled_quartz_stairs[facing=east,half=top,shape=outer_left]
appliedenergistics2:chiseled_quartz_stairs[facing=east,half=top,shape=outer_right]
appliedenergistics2:chiseled_quartz_stairs[facing=east,half=bottom,shape=straight]
appliedenergistics2:chiseled_quartz_stairs[facing=east,half=bottom,shape=inner_left]
appliedenergistics2:chiseled_quartz_stairs[facing=east,half=bottom,shape=inner_right]
appliedenergistics2:chiseled_quartz_stairs[facing=east,half=bottom,shape=outer_left]
appliedenergistics2:chiseled_quartz_stairs[facing=east,half=bottom,shape=outer_right]
appliedenergistics2:quartz_pillar_stairs[facing=north,half=top,shape=straight]
appliedenergistics2:quartz_pillar_stairs[facing=north,half=top,shape=inner_left]
appliedenergistics2:quartz_pillar_stairs[facing=north,half=top,shape=inner_right]
appliedenergistics2:quartz_pillar_stairs[facing=north,half=top,shape=outer_left]
appliedenergistics2:quartz_pillar_stairs[facing=north,half=top,shape=outer_right]
appliedenergistics2:quartz_pillar_stairs[facing=north,half=bottom,shape=straight]
appliedenergistics2:quartz_pillar_stairs[facing=north,half=bottom,shape=inner_left]
appliedenergistics2:quartz_pillar_stairs[facing=north,half=bottom,shape=inner_right]
appliedenergistics2:quartz_pillar_stairs[facing=north,half=bottom,shape=outer_left]
appliedenergistics2:quartz_pillar_stairs[facing=north,half=bottom,shape=outer_right]
appliedenergistics2:quartz_pillar_stairs[facing=south,half=top,shape=straight]
appliedenergistics2:quartz_pillar_stairs[facing=south,half=top,shape=inner_left]
appliedenergistics2:quartz_pillar_stairs[facing=south,half=top,shape=inner_right]
appliedenergistics2:quartz_pillar_stairs[facing=south,half=top,shape=outer_left]
appliedenergistics2:quartz_pillar_stairs[facing=south,half=top,shape=outer_right]
appliedenergistics2:quartz_pillar_stairs[facing=south,half=bottom,shape=straight]
appliedenergistics2:quartz_pillar_stairs[facing=south,half=bottom,shape=inner_left]
appliedenergistics2:quartz_pillar_stairs[facing=south,half=bottom,shape=inner_right]
appliedenergistics2:quartz_pillar_stairs[facing=south,half=bottom,shape=outer_left]
appliedenergistics2:quartz_pillar_stairs[facing=south,half=bottom,shape=outer_right]
appliedenergistics2:quartz_pillar_stairs[facing=west,half=top,shape=straight]
appliedenergistics2:quartz_pillar_stairs[facing=west,half=top,shape=inner_left]
appliedenergistics2:quartz_pillar_stairs[facing=west,half=top,shape=inner_right]
appliedenergistics2:quartz_pillar_stairs[facing=west,half=top,shape=outer_left]
appliedenergistics2:quartz_pillar_stairs[facing=west,half=top,shape=outer_right]
appliedenergistics2:quartz_pillar_stairs[facing=west,half=bottom,shape=straight]
appliedenergistics2:quartz_pillar_stairs[facing=west,half=bottom,shape=inner_left]
appliedenergistics2:quartz_pillar_stairs[facing=west,half=bottom,shape=inner_right]
appliedenergistics2:quartz_pillar_stairs[facing=west,half=bottom,shape=outer_left]
appliedenergistics2:quartz_pillar_stairs[facing=west,half=bottom,shape=outer_right]
appliedenergistics2:quartz_pillar_stairs[facing=east,half=top,shape=straight]
appliedenergistics2:quartz_pillar_stairs[facing=east,half=top,shape=inner_left]
appliedenergistics2:quartz_pillar_stairs[facing=east,half=top,shape=inner_right]
appliedenergistics2:quartz_pillar_stairs[facing=east,half=top,shape=outer_left]
appliedenergistics2:quartz_pillar_stairs[facing=east,half=top,shape=outer_right]
appliedenergistics2:quartz_pillar_stairs[facing=east,half=bottom,shape=straight]
appliedenergistics2:quartz_pillar_stairs[facing=east,half=bottom,shape=inner_left]
appliedenergistics2:quartz_pillar_stairs[facing=east,half=bottom,shape=inner_right]
appliedenergistics2:quartz_pillar_stairs[facing=east,half=bottom,shape=outer_left]
appliedenergistics2:quartz_pillar_stairs[facing=east,half=bottom,shape=outer_right]
appliedenergistics2:cable_bus
appliedenergistics2:sky_stone_slab[half=top,variant=default]
appliedenergistics2:sky_stone_slab[half=bottom,variant=default]
appliedenergistics2:sky_stone_double_slab[variant=default]
appliedenergistics2:smooth_sky_stone_slab[half=top,variant=default]
appliedenergistics2:smooth_sky_stone_slab[half=bottom,variant=default]
appliedenergistics2:smooth_sky_stone_double_slab[variant=default]
appliedenergistics2:sky_stone_brick_slab[half=top,variant=default]
appliedenergistics2:sky_stone_brick_slab[half=bottom,variant=default]
appliedenergistics2:sky_stone_brick_double_slab[variant=default]
appliedenergistics2:sky_stone_small_brick_slab[half=top,variant=default]
appliedenergistics2:sky_stone_small_brick_slab[half=bottom,variant=default]
appliedenergistics2:sky_stone_small_brick_double_slab[variant=default]
appliedenergistics2:fluix_slab[half=top,variant=default]
appliedenergistics2:fluix_slab[half=bottom,variant=default]
appliedenergistics2:fluix_double_slab[variant=default]
appliedenergistics2:quartz_slab[half=top,variant=default]
appliedenergistics2:quartz_slab[half=bottom,variant=default]
appliedenergistics2:quartz_double_slab[variant=default]
appliedenergistics2:chiseled_quartz_slab[half=top,variant=default]
appliedenergistics2:chiseled_quartz_slab[half=bottom,variant=default]
appliedenergistics2:chiseled_quartz_double_slab[variant=default]
appliedenergistics2:quartz_pillar_slab[half=top,variant=default]
appliedenergistics2:quartz_pillar_slab[half=bottom,variant=default]
appliedenergistics2:quartz_pillar_double_slab[variant=default]
botania:flower[color=white,type=poppy]
botania:flower[color=white,type=blue_orchid]
botania:flower[color=white,type=allium]
botania:flower[color=white,type=houstonia]
botania:flower[color=white,type=red_tulip]
botania:flower[color=white,type=orange_tulip]
botania:flower[color=white,type=white_tulip]
botania:flower[color=white,type=pink_tulip]
botania:flower[color=white,type=oxeye_daisy]
botania:flower[color=orange,type=poppy]
botania:flower[color=orange,type=blue_orchid]
botania:flower[color=orange,type=allium]
botania:flower[color=orange,type=houstonia]
botania:flower[color=orange,type=red_tulip]
botania:flower[color=orange,type=orange_tulip]
botania:flower[color=orange,type=white_tulip]
botania:flower[color=orange,type=pink_tulip]
botania:flower[color=orange,type=oxeye_daisy]
botania:flower[color=magenta,type=poppy]
botania:flower[color=magenta,type=blue_orchid]
botania:flower[color=magenta,type=allium]
botania:flower[color=magenta,type=houstonia]
botania:flower[color=magenta,type=red_tulip]
botania:flower[color=magenta,type=orange_tulip]
botania:flower[color=magenta,type=white_tulip]
botania:flower[color=magenta,type=pink_tulip]
botania:flower[color=magenta,type=oxeye_daisy]
botania:flower[color=light_blue,type=poppy]
botania:flower[color=light_blue,type=blue_orchid]
botania:flower[color=light_blue,type=allium]
botania:flower[color=light_blue,type=houstonia]
botania:flower[color=light_blue,type=red_tulip]
botania:flower[color=light_blue,type=orange_tulip]
botania:flower[color=light_blue,type=white_tulip]
botania:flower[color=light_blue,type=pink_tulip]
botania:flower[color=light_blue,type=oxeye_daisy]
botania:flower[color=yellow,type=poppy]
botania:flower[color=yellow,type=blue_orchid]
botania:flower[color=yellow,type=allium]
botania:flower[color=yellow,type=houstonia]
botania:flower[color=yellow,type=red_tulip]
botania:flower[color=yellow,type=orange_tulip]
botania:flower[color=yellow,type=white_tulip]
botania:flower[color=yellow,type=pink_tulip]
botania:flower[color=yellow,type=oxeye_daisy]
botania:flower[color=lime,type=poppy]
botania:flower[color=lime,type=blue_orchid]
botania:flower[color=lime,type=allium]
botania:flower[color=lime,type=houstonia]
botania:flower[color=lime,type=red_tulip]
botania:flower[color=lime,type=orange_tulip]
botania:flower[color=lime,type=white_tulip]
botania:flower[color=lime,type=pink_tulip]
botania:flower[color=lime,type=oxeye_daisy]
botania:flower[color=pink,type=poppy]
botania:flower[color=pink,type=blue_orchid]
botania:flower[color=pink,type=allium]
botania:flower[color=pink,type=houstonia]
botania:flower[color=pink,type=red_tulip]
botania:flower[color=pink,type=orange_tulip]
botania:flower[color=pink,type=white_tulip]
botania:flower[color=pink,type=pink_tulip]
botania:flower[color=pink,type=oxeye_daisy]
botania:flower[color=gray,type=poppy]
botania:flower[color=gray,type=blue_orchid]
botania:flower[color=gray,type=allium]
botania:flower[color=gray,type=houstonia]
botania:flower[color=gray,type=red_tulip]
botania:flower[color=gray,type=orange_tulip]
botania:flower[color=gray,type=white_tulip]
botania:flower[color=gray,type=pink_tulip]
botania:flower[color=gray,type=oxeye_daisy]
botania:flower[color=silver,type=poppy]
botania:flower[color=silver,type=blue_orchid]
botania:flower[color=silver,type=allium]
botania:flower[color=silver,type=houstonia]
botania:flower[color=silver,type=red_tulip]
botania:flower[color=silver,type=orange_tulip]
botania:flower[color=silver,type=white_tulip]
botania:flower[color=silver,type=pink_tulip]
botania:flower[color=silver,type=oxeye_daisy]
botania:flower[color=cyan,type=poppy]
botania:flower[color=cyan,type=blue_orchid]
botania:flower[color=cyan,type=allium]
botania:flower[color=cyan,type=houstonia]
botania:flower[color=cyan,type=red_tulip]
botania:flower[color=cyan,type=orange_tulip]
botania:flower[color=cyan,type=white_tulip]
botania:flower[color=cyan,type=pink_tulip]
botania:flower[color=cyan,type=oxeye_daisy]
botania:flower[color=purple,type=poppy]
botania:flower[color=purple,type=blue_orchid]
botania:flower[color=purple,type=allium]
botania:flower[color=purple,type=houstonia]
botania:flower[color=purple,type=red_tulip]
botania:flower[color=purple,type=orange_tulip]
botania:flower[color=purple,type=white_tulip]
botania:flower[color=purple,type=pink_tulip]
botania:flower[color=purple,type=oxeye_daisy]
botania:flower[color=blue,type=poppy]
botania:flower[color=blue,type=blue_orchid]
botania:flower[color=blue,type=allium]
botania:flower[color=blue,type=houstonia]
botania:flower[color=blue,type=red_tulip]
botania:flower[color=blue,type=orange_tulip]
botania:flower[color=blue,type=white_tulip]
botania:flower[color=blue,type=pink_tulip]
botania:flower[color=blue,type=oxeye_daisy]
botania:flower[color=brown,type=poppy]
botania:flower[color=brown,type=blue_orchid]
botania:flower[color=brown,type=allium]
botania:flower[color=brown,type=houstonia]
botania:flower[color=brown,type=red_tulip]
botania:flower[color=brown,type=orange_tulip]
botania:flower[color=brown,type=white_tulip]
botania:flower[color=brown,type=pink_tulip]
botania:flower[color=brown,type=oxeye_daisy]
botania:flower[color=green,type=poppy]
botania:flower[color=green,type=blue_orchid]
botania:flower[color=green,type=allium]
botania:flower[color=green,type=houstonia]
botania:flower[color=green,type=red_tulip]
botania:flower[color=green,type=orange_tulip]
botania:flower[color=green,type=white_tulip]
botania:flower[color=green,type=pink_tulip]
botania:flower[color=green,type=oxeye_daisy]
botania:flower[color=red,type=poppy]
botania:flower[color=red,type=blue_orchid]
botania:flower[color=red,type=allium]
botania:flower[color=red,type=houstonia]
botania:flower[color=red,type=red_tulip]
botania:flower[color=red,type=orange_tulip]
botania:flower[color=red,type=white_tulip]
botania:flower[color=red,type=pink_tulip]
botania:flower[color=red,type=oxeye_daisy]
botania:flower[color=black,type=poppy]
botania:flower[color=black,type=blue_orchid]
botania:flower[color=black,type=allium]
botania:flower[color=black,type=houstonia]
botania:flower[color=black,type=red_tulip]
botania:flower[color=black,type=orange_tulip]
botania:flower[color=black,type=white_tulip]
botania:flower[color=black,type=pink_tulip]
botania:flower[color=black,type=oxeye_daisy]
botania:altar[variant=default]
botania:altar[variant=forest]
botania:altar[variant=plains]
botania:altar[variant=mountain]
botania:altar[variant=fungal]
botania:altar[variant=swamp]
botania:altar[variant=desert]
botania:altar[variant=taiga]
botania:altar[variant=mesa]
botania:altar[variant=mossy]
botania:livingrock[variant=default]
botania:livingrock[variant=brick]
botania:livingrock[variant=mossy_brick]
botania:livingrock[variant=cracked_brick]
botania:livingrock[variant=chiseled_brick]
botania:livingwood[variant=default]
botania:livingwood[variant=planks]
botania:livingwood[variant=mossy_planks]
botania:livingwood[variant=framed]
botania:livingwood[variant=pattern_framed]
botania:livingwood[variant=glimmering]
botania:specialflower[color=white,type=poppy]
botania:specialflower[color=white,type=blue_orchid]
botania:specialflower[color=white,type=allium]
botania:specialflower[color=white,type=houstonia]
botania:specialflower[color=white,type=red_tulip]
botania:specialflower[color=white,type=orange_tulip]
botania:specialflower[color=white,type=white_tulip]
botania:specialflower[color=white,type=pink_tulip]
botania:specialflower[color=white,type=oxeye_daisy]
botania:specialflower[color=orange,type=poppy]
botania:specialflower[color=orange,type=blue_orchid]
botania:specialflower[color=orange,type=allium]
botania:specialflower[color=orange,type=houstonia]
botania:specialflower[color=orange,type=red_tulip]
botania:specialflower[color=orange,type=orange_tulip]
botania:specialflower[color=orange,type=white_tulip]
botania:specialflower[color=orange,type=pink_tulip]
botania:specialflower[color=orange,type=oxeye_daisy]
botania:specialflower[color=magenta,type=poppy]
botania:specialflower[color=magenta,type=blue_orchid]
botania:specialflower[color=magenta,type=allium]
botania:specialflower[color=magenta,type=houstonia]
botania:specialflower[color=magenta,type=red_tulip]
botania:specialflower[color=magenta,type=orange_tulip]
botania:specialflower[color=magenta,type=white_tulip]
botania:specialflower[color=magenta,type=pink_tulip]
botania:specialflower[color=magenta,type=oxeye_daisy]
botania:specialflower[color=light_blue,type=poppy]
botania:specialflower[color=light_blue,type=blue_orchid]
botania:specialflower[color=light_blue,type=allium]
botania:specialflower[color=light_blue,type=houstonia]
botania:specialflower[color=light_blue,type=red_tulip]
botania:specialflower[color=light_blue,type=orange_tulip]
botania:specialflower[color=light_blue,type=white_tulip]
botania:specialflower[color=light_blue,type=pink_tulip]
botania:specialflower[color=light_blue,type=oxeye_daisy]
botania:specialflower[color=yellow,type=poppy]
botania:specialflower[color=yellow,type=blue_orchid]
botania:specialflower[color=yellow,type=allium]
botania:specialflower[color=yellow,type=houstonia]
botania:specialflower[color=yellow,type=red_tulip]
botania:specialflower[color=yellow,type=orange_tulip]
botania:specialflower[color=yellow,type=white_tulip]
botania:specialflower[color=yellow,type=pink_tulip]
botania:specialflower[color=yellow,type=oxeye_daisy]
botania:specialflower[color=lime,type=poppy]
botania:specialflower[color=lime,type=blue_orchid]
botania:specialflower[color=lime,type=allium]
botania:specialflower[color=lime,type=houstonia]
botania:specialflower[color=lime,type=red_tulip]
botania:specialflower[color=lime,type=orange_tulip]
botania:specialflower[color=lime,type=white_tulip]
botania:specialflower[color=lime,type=pink_tulip]
botania:specialflower[color=lime,type=oxeye_daisy]
botania:specialflower[color=pink,type=poppy]
botania:specialflower[color=pink,type=blue_orchid]
botania:specialflower[color=pink,type=allium]
botania:specialflower[color=pink,type=houstonia]
botania:specialflower[color=pink,type=red_tulip]
botania:specialflower[color=pink,type=orange_tulip]
botania:specialflower[color=pink,type=white_tulip]
botania:specialflower[color=pink,type=pink_tulip]
botania:specialflower[color=pink,type=oxeye_daisy]
botania:specialflower[color=gray,type=poppy]
botania:specialflower[color=gray,type=blue_orchid]
botania:specialflower[color=gray,type=allium]
botania:specialflower[color=gray,type=houstonia]
botania:specialflower[color=gray,type=red_tulip]
botania:specialflower[color=gray,type=orange_tulip]
botania:specialflower[color=gray,type=white_tulip]
botania:specialflower[color=gray,type=pink_tulip]
botania:specialflower[color=gray,type=oxeye_daisy]
botania:specialflower[color=silver,type=poppy]
botania:specialflower[color=silver,type=blue_orchid]
botania:specialflower[color=silver,type=allium]
botania:specialflower[color=silver,type=houstonia]
botania:specialflower[color=silver,type=red_tulip]
botania:specialflower[color=silver,type=orange_tulip]
botania:specialflower[color=silver,type=white_tulip]
botania:specialflower[color=silver,type=pink_tulip]
botania:specialflower[color=silver,type=oxeye_daisy]
botania:specialflower[color=cyan,type=poppy]
botania:specialflower[color=cyan,type=blue_orchid]
botania:specialflower[color=cyan,type=allium]
botania:specialflower[color=cyan,type=houstonia]
botania:specialflower[color=cyan,type=red_tulip]
botania:specialflower[color=cyan,type=orange_tulip]
botania:specialflower[color=cyan,type=white_tulip]
botania:specialflower[color=cyan,type=pink_tulip]
botania:specialflower[color=cyan,type=oxeye_daisy]
botania:specialflower[color=purple,type=poppy]
botania:specialflower[color=purple,type=blue_orchid]
botania:specialflower[color=purple,type=allium]
botania:specialflower[color=purple,type=houstonia]
botania:specialflower[color=purple,type=red_tulip]
botania:specialflower[color=purple,type=orange_tulip]
botania:specialflower[color=purple,type=white_tulip]
botania:specialflower[color=purple,type=pink_tulip]
botania:specialflower[color=purple,type=oxeye_daisy]
botania:specialflower[color=blue,type=poppy]
botania:specialflower[color=blue,type=blue_orchid]
botania:specialflower[color=blue,type=allium]
botania:specialflower[color=blue,type=houstonia]
botania:specialflower[color=blue,type=red_tulip]
botania:specialflower[color=blue,type=orange_tulip]
botania:specialflower[color=blue,type=white_tulip]
botania:specialflower[color=blue,type=pink_tulip]
botania:specialflower[color=blue,type=oxeye_daisy]
botania:specialflower[color=brown,type=poppy]
botania:specialflower[color=brown,type=blue_orchid]
botania:specialflower[color=brown,type=allium]
botania:specialflower[color=brown,type=houstonia]
botania:specialflower[color=brown,type=red_tulip]
botania:specialflower[color=brown,type=orange_tulip]
botania:specialflower[color=brown,type=white_tulip]
botania:specialflower[color=brown,type=pink_tulip]
botania:specialflower[color=brown,type=oxeye_daisy]
botania:specialflower[color=green,type=poppy]
botania:specialflower[color=green,type=blue_orchid]
botania:specialflower[color=green,type=allium]
botania:specialflower[color=green,type=houstonia]
botania:specialflower[color=green,type=red_tulip]
botania:specialflower[color=green,type=orange_tulip]
botania:specialflower[color=green,type=white_tulip]
botania:specialflower[color=green,type=pink_tulip]
botania:specialflower[color=green,type=oxeye_daisy]
botania:specialflower[color=red,type=poppy]
botania:specialflower[color=red,type=blue_orchid]
botania:specialflower[color=red,type=allium]
botania:specialflower[color=red,type=houstonia]
botania:specialflower[color=red,type=red_tulip]
botania:specialflower[color=red,type=orange_tulip]
botania:specialflower[color=red,type=white_tulip]
botania:specialflower[color=red,type=pink_tulip]
botania:specialflower[color=red,type=oxeye_daisy]
botania:specialflower[color=black,type=poppy]
botania:specialflower[color=black,type=blue_orchid]
botania:specialflower[color=black,type=allium]
botania:specialflower[color=black,type=houstonia]
botania:specialflower[color=black,type=red_tulip]
botania:specialflower[color=black,type=orange_tulip]
botania:specialflower[color=black,type=white_tulip]
botania:specialflower[color=black,type=pink_tulip]
botania:specialflower[color=black,type=oxeye_daisy]
botania:spreader[variant=mana]
botania:spreader[variant=redstone]
botania:spreader[variant=elven]
botania:spreader[variant=gaia]
botania:pool[color=white,variant=default]
botania:pool[color=white,variant=creative]
botania:pool[color=white,variant=diluted]
botania:pool[color=white,variant=fabulous]
botania:pool[color=orange,variant=default]
botania:pool[color=orange,variant=creative]
botania:pool[color=orange,variant=diluted]
botania:pool[color=orange,variant=fabulous]
botania:pool[color=magenta,variant=default]
botania:pool[color=magenta,variant=creative]
botania:pool[color=magenta,variant=diluted]
botania:pool[color=magenta,variant=fabulous]
botania:pool[color=light_blue,variant=default]
botania:pool[color=light_blue,variant=creative]
botania:pool[color=light_blue,variant=diluted]
botania:pool[color=light_blue,variant=fabulous]
botania:pool[color=yellow,variant=default]
botania:pool[color=yellow,variant=creative]
botania:pool[color=yellow,variant=diluted]
botania:pool[color=yellow,variant=fabulous]
botania:pool[color=lime,variant=default]
botania:pool[color=lime,variant=creative]
botania:pool[color=lime,variant=diluted]
botania:pool[color=lime,variant=fabulous]
botania:pool[color=pink,variant=default]
botania:pool[color=pink,variant=creative]
botania:pool[color=pink,variant=diluted]
botania:pool[color=pink,variant=fabulous]
botania:pool[color=gray,variant=default]
botania:pool[color=gray,variant=creative]
botania:pool[color=gray,variant=diluted]
botania:pool[color=gray,variant=fabulous]
botania:pool[color=silver,variant=default]
botania:pool[color=silver,variant=creative]
botania:pool[color=silver,variant=diluted]
botania:pool[color=silver,variant=fabulous]
botania:pool[color=cyan,variant=default]
botania:pool[color=cyan,variant=creative]
botania:pool[color=cyan,variant=diluted]
botania:pool[color=cyan,variant=fabulous]
botania:pool[color=purple,variant=default]
botania:pool[color=purple,variant=creative]
botania:pool[color=purple,variant=diluted]
botania:pool[color=purple,variant=fabulous]
botania:pool[color=blue,variant=default]
botania:pool[color=blue,variant=creative]
botania:pool[color=blue,variant=diluted]
botania:pool[color=blue,variant=fabulous]
botania:pool[color=brown,variant=default]
botania:pool[color=brown,variant=creative]
botania:pool[color=brown,variant=diluted]
botania:pool[color=brown,variant=fabulous]
botania:pool[color=green,variant=default]
botania:pool[color=green,variant=creative]
botania:pool[color=green,variant=diluted]
botania:pool[color=green,variant=fabulous]
botania:pool[color=red,variant=default]
botania:pool[color=red,variant=creative]
botania:pool[color=red,variant=diluted]
botania:pool[color=red,variant=fabulous]
botania:pool[color=black,variant=default]
botania:pool[color=black,variant=creative]
botania:pool[color=black,variant=diluted]
botania:pool[color=black,variant=fabulous]
botania:runealtar
botania:pylon[variant=mana]
botania:pylon[variant=natura]
botania:pylon[variant=gaia]
botania:pistonrelay
botania:distributor
botania:manavoid
botania:manadetector[powered=true]
botania:manadetector[powered=false]
botania:enchanter[facing=x]
botania:enchanter[facing=z]
botania:turntable
botania:tinyplanetblock
botania:alchemycatalyst
botania:opencrate[pattern=none,variant=open]
botania:opencrate[pattern=none,variant=crafty]
botania:opencrate[pattern=crafty_1_1,variant=open]
botania:opencrate[pattern=crafty_1_1,variant=crafty]
botania:opencrate[pattern=crafty_2_2,variant=open]
botania:opencrate[pattern=crafty_2_2,variant=crafty]
botania:opencrate[pattern=crafty_1_2,variant=open]
botania:opencrate[pattern=crafty_1_2,variant=crafty]
botania:opencrate[pattern=crafty_2_1,variant=open]
botania:opencrate[pattern=crafty_2_1,variant=crafty]
botania:opencrate[pattern=crafty_1_3,variant=open]
botania:opencrate[pattern=crafty_1_3,variant=crafty]
botania:opencrate[pattern=crafty_3_1,variant=open]
botania:opencrate[pattern=crafty_3_1,variant=crafty]
botania:opencrate[pattern=crafty_2_3,variant=open]
botania:opencrate[pattern=crafty_2_3,variant=crafty]
botania:opencrate[pattern=crafty_3_2,variant=open]
botania:opencrate[pattern=crafty_3_2,variant=crafty]
botania:opencrate[pattern=crafty_donut,variant=open]
botania:opencrate[pattern=crafty_donut,variant=crafty]
botania:foresteye
botania:storage[variant=manasteel]
botania:storage[variant=terrasteel]
botania:storage[variant=elementium]
botania:storage[variant=mana_diamond]
botania:storage[variant=dragonstone]
botania:forestdrum[variant=wild]
botania:forestdrum[variant=gathering]
botania:forestdrum[variant=canopy]
botania:shinyflower[color=white,type=poppy]
botania:shinyflower[color=white,type=blue_orchid]
botania:shinyflower[color=white,type=allium]
botania:shinyflower[color=white,type=houstonia]
botania:shinyflower[color=white,type=red_tulip]
botania:shinyflower[color=white,type=orange_tulip]
botania:shinyflower[color=white,type=white_tulip]
botania:shinyflower[color=white,type=pink_tulip]
botania:shinyflower[color=white,type=oxeye_daisy]
botania:shinyflower[color=orange,type=poppy]
botania:shinyflower[color=orange,type=blue_orchid]
botania:shinyflower[color=orange,type=allium]
botania:shinyflower[color=orange,type=houstonia]
botania:shinyflower[color=orange,type=red_tulip]
botania:shinyflower[color=orange,type=orange_tulip]
botania:shinyflower[color=orange,type=white_tulip]
botania:shinyflower[color=orange,type=pink_tulip]
botania:shinyflower[color=orange,type=oxeye_daisy]
botania:shinyflower[color=magenta,type=poppy]
botania:shinyflower[color=magenta,type=blue_orchid]
botania:shinyflower[color=magenta,type=allium]
botania:shinyflower[color=magenta,type=houstonia]
botania:shinyflower[color=magenta,type=red_tulip]
botania:shinyflower[color=magenta,type=orange_tulip]
botania:shinyflower[color=magenta,type=white_tulip]
botania:shinyflower[color=magenta,type=pink_tulip]
botania:shinyflower[color=magenta,type=oxeye_daisy]
botania:shinyflower[color=light_blue,type=poppy]
botania:shinyflower[color=light_blue,type=blue_orchid]
botania:shinyflower[color=light_blue,type=allium]
botania:shinyflower[color=light_blue,type=houstonia]
botania:shinyflower[color=light_blue,type=red_tulip]
botania:shinyflower[color=light_blue,type=orange_tulip]
botania:shinyflower[color=light_blue,type=white_tulip]
botania:shinyflower[color=light_blue,type=pink_tulip]
botania:shinyflower[color=light_blue,type=oxeye_daisy]
botania:shinyflower[color=yellow,type=poppy]
botania:shinyflower[color=yellow,type=blue_orchid]
botania:shinyflower[color=yellow,type=allium]
botania:shinyflower[color=yellow,type=houstonia]
botania:shinyflower[color=yellow,type=red_tulip]
botania:shinyflower[color=yellow,type=orange_tulip]
botania:shinyflower[color=yellow,type=white_tulip]
botania:shinyflower[color=yellow,type=pink_tulip]
botania:shinyflower[color=yellow,type=oxeye_daisy]
botania:shinyflower[color=lime,type=poppy]
botania:shinyflower[color=lime,type=blue_orchid]
botania:shinyflower[color=lime,type=allium]
botania:shinyflower[color=lime,type=houstonia]
botania:shinyflower[color=lime,type=red_tulip]
botania:shinyflower[color=lime,type=orange_tulip]
botania:shinyflower[color=lime,type=white_tulip]
botania:shinyflower[color=lime,type=pink_tulip]
botania:shinyflower[color=lime,type=oxeye_daisy]
botania:shinyflower[color=pink,type=poppy]
botania:shinyflower[color=pink,type=blue_orchid]
botania:shinyflower[color=pink,type=allium]
botania:shinyflower[color=pink,type=houstonia]
botania:shinyflower[color=pink,type=red_tulip]
botania:shinyflower[color=pink,type=orange_tulip]
botania:shinyflower[color=pink,type=white_tulip]
botania:shinyflower[color=pink,type=pink_tulip]
botania:shinyflower[color=pink,type=oxeye_daisy]
botania:shinyflower[color=gray,type=poppy]
botania:shinyflower[color=gray,type=blue_orchid]
botania:shinyflower[color=gray,type=allium]
botania:shinyflower[color=gray,type=houstonia]
botania:shinyflower[color=gray,type=red_tulip]
botania:shinyflower[color=gray,type=orange_tulip]
botania:shinyflower[color=gray,type=white_tulip]
botania:shinyflower[color=gray,type=pink_tulip]
botania:shinyflower[color=gray,type=oxeye_daisy]
botania:shinyflower[color=silver,type=poppy]
botania:shinyflower[color=silver,type=blue_orchid]
botania:shinyflower[color=silver,type=allium]
botania:shinyflower[color=silver,type=houstonia]
botania:shinyflower[color=silver,type=red_tulip]
botania:shinyflower[color=silver,type=orange_tulip]
botania:shinyflower[color=silver,type=white_tulip]
botania:shinyflower[color=silver,type=pink_tulip]
botania:shinyflower[color=silver,type=oxeye_daisy]
botania:shinyflower[color=cyan,type=poppy]
botania:shinyflower[color=cyan,type=blue_orchid]
botania:shinyflower[color=cyan,type=allium]
botania:shinyflower[color=cyan,type=houstonia]
botania:shinyflower[color=cyan,type=red_tulip]
botania:shinyflower[color=cyan,type=orange_tulip]
botania:shinyflower[color=cyan,type=white_tulip]
botania:shinyflower[color=cyan,type=pink_tulip]
botania:shinyflower[color=cyan,type=oxeye_daisy]
botania:shinyflower[color=purple,type=poppy]
botania:shinyflower[color=purple,type=blue_orchid]
botania:shinyflower[color=purple,type=allium]
botania:shinyflower[color=purple,type=houstonia]
botania:shinyflower[color=purple,type=red_tulip]
botania:shinyflower[color=purple,type=orange_tulip]
botania:shinyflower[color=purple,type=white_tulip]
botania:shinyflower[color=purple,type=pink_tulip]
botania:shinyflower[color=purple,type=oxeye_daisy]
botania:shinyflower[color=blue,type=poppy]
botania:shinyflower[color=blue,type=blue_orchid]
botania:shinyflower[color=blue,type=allium]
botania:shinyflower[color=blue,type=houstonia]
botania:shinyflower[color=blue,type=red_tulip]
botania:shinyflower[color=blue,type=orange_tulip]
botania:shinyflower[color=blue,type=white_tulip]
botania:shinyflower[color=blue,type=pink_tulip]
botania:shinyflower[color=blue,type=oxeye_daisy]
botania:shinyflower[color=brown,type=poppy]
botania:shinyflower[color=brown,type=blue_orchid]
botania:shinyflower[color=brown,type=allium]
botania:shinyflower[color=brown,type=houstonia]
botania:shinyflower[color=brown,type=red_tulip]
botania:shinyflower[color=brown,type=orange_tulip]
botania:shinyflower[color=brown,type=white_tulip]
botania:shinyflower[color=brown,type=pink_tulip]
botania:shinyflower[color=brown,type=oxeye_daisy]
botania:shinyflower[color=green,type=poppy]
botania:shinyflower[color=green,type=blue_orchid]
botania:shinyflower[color=green,type=allium]
botania:shinyflower[color=green,type=houstonia]
botania:shinyflower[color=green,type=red_tulip]
botania:shinyflower[color=green,type=orange_tulip]
botania:shinyflower[color=green,type=white_tulip]
botania:shinyflower[color=green,type=pink_tulip]
botania:shinyflower[color=green,type=oxeye_daisy]
botania:shinyflower[color=red,type=poppy]
botania:shinyflower[color=red,type=blue_orchid]
botania:shinyflower[color=red,type=allium]
botania:shinyflower[color=red,type=houstonia]
botania:shinyflower[color=red,type=red_tulip]
botania:shinyflower[color=red,type=orange_tulip]
botania:shinyflower[color=red,type=white_tulip]
botania:shinyflower[color=red,type=pink_tulip]
botania:shinyflower[color=red,type=oxeye_daisy]
botania:shinyflower[color=black,type=poppy]
botania:shinyflower[color=black,type=blue_orchid]
botania:shinyflower[color=black,type=allium]
botania:shinyflower[color=black,type=houstonia]
botania:shinyflower[color=black,type=red_tulip]
botania:shinyflower[color=black,type=orange_tulip]
botania:shinyflower[color=black,type=white_tulip]
botania:shinyflower[color=black,type=pink_tulip]
botania:shinyflower[color=black,type=oxeye_daisy]
botania:platform[variant=abstruse]
botania:platform[variant=spectral]
botania:platform[variant=infrangible]
botania:alfheimportal[state=off]
botania:alfheimportal[state=on_z]
botania:alfheimportal[state=on_x]
botania:dreamwood[variant=default]
botania:dreamwood[variant=planks]
botania:dreamwood[variant=mossy_planks]
botania:dreamwood[variant=framed]
botania:dreamwood[variant=pattern_framed]
botania:dreamwood[variant=glimmering]
botania:conjurationcatalyst
botania:bifrost
botania:solidvine[east=true,north=true,south=true,up=true,west=true]
botania:solidvine[east=true,north=true,south=true,up=true,west=false]
botania:solidvine[east=true,north=true,south=true,up=false,west=true]
botania:solidvine[east=true,north=true,south=true,up=false,west=false]
botania:solidvine[east=true,north=true,south=false,up=true,west=true]
botania:solidvine[east=true,north=true,south=false,up=true,west=false]
botania:solidvine[east=true,north=true,south=false,up=false,west=true]
botania:solidvine[east=true,north=true,south=false,up=false,west=false]
botania:solidvine[east=true,north=false,south=true,up=true,west=true]
botania:solidvine[east=true,north=false,south=true,up=true,west=false]
botania:solidvine[east=true,north=false,south=true,up=false,west=true]
botania:solidvine[east=true,north=false,south=true,up=false,west=false]
botania:solidvine[east=true,north=false,south=false,up=true,west=true]
botania:solidvine[east=true,north=false,south=false,up=true,west=false]
botania:solidvine[east=true,north=false,south=false,up=false,west=true]
botania:solidvine[east=true,north=false,south=false,up=false,west=false]
botania:solidvine[east=false,north=true,south=true,up=true,west=true]
botania:solidvine[east=false,north=true,south=true,up=true,west=false]
botania:solidvine[east=false,north=true,south=true,up=false,west=true]
botania:solidvine[east=false,north=true,south=true,up=false,west=false]
botania:solidvine[east=false,north=true,south=false,up=true,west=true]
botania:solidvine[east=false,north=true,south=false,up=true,west=false]
botania:solidvine[east=false,north=true,south=false,up=false,west=true]
botania:solidvine[east=false,north=true,south=false,up=false,west=false]
botania:solidvine[east=false,north=false,south=true,up=true,west=true]
botania:solidvine[east=false,north=false,south=true,up=true,west=false]
botania:solidvine[east=false,north=false,south=true,up=false,west=true]
botania:solidvine[east=false,north=false,south=true,up=false,west=false]
botania:solidvine[east=false,north=false,south=false,up=true,west=true]
botania:solidvine[east=false,north=false,south=false,up=true,west=false]
botania:solidvine[east=false,north=false,south=false,up=false,west=true]
botania:solidvine[east=false,north=false,south=false,up=false,west=false]
botania:buriedpetals[color=white,type=poppy]
botania:buriedpetals[color=white,type=blue_orchid]
botania:buriedpetals[color=white,type=allium]
botania:buriedpetals[color=white,type=houstonia]
botania:buriedpetals[color=white,type=red_tulip]
botania:buriedpetals[color=white,type=orange_tulip]
botania:buriedpetals[color=white,type=white_tulip]
botania:buriedpetals[color=white,type=pink_tulip]
botania:buriedpetals[color=white,type=oxeye_daisy]
botania:buriedpetals[color=orange,type=poppy]
botania:buriedpetals[color=orange,type=blue_orchid]
botania:buriedpetals[color=orange,type=allium]
botania:buriedpetals[color=orange,type=houstonia]
botania:buriedpetals[color=orange,type=red_tulip]
botania:buriedpetals[color=orange,type=orange_tulip]
botania:buriedpetals[color=orange,type=white_tulip]
botania:buriedpetals[color=orange,type=pink_tulip]
botania:buriedpetals[color=orange,type=oxeye_daisy]
botania:buriedpetals[color=magenta,type=poppy]
botania:buriedpetals[color=magenta,type=blue_orchid]
botania:buriedpetals[color=magenta,type=allium]
botania:buriedpetals[color=magenta,type=houstonia]
botania:buriedpetals[color=magenta,type=red_tulip]
botania:buriedpetals[color=magenta,type=orange_tulip]
botania:buriedpetals[color=magenta,type=white_tulip]
botania:buriedpetals[color=magenta,type=pink_tulip]
botania:buriedpetals[color=magenta,type=oxeye_daisy]
botania:buriedpetals[color=light_blue,type=poppy]
botania:buriedpetals[color=light_blue,type=blue_orchid]
botania:buriedpetals[color=light_blue,type=allium]
botania:buriedpetals[color=light_blue,type=houstonia]
botania:buriedpetals[color=light_blue,type=red_tulip]
botania:buriedpetals[color=light_blue,type=orange_tulip]
botania:buriedpetals[color=light_blue,type=white_tulip]
botania:buriedpetals[color=light_blue,type=pink_tulip]
botania:buriedpetals[color=light_blue,type=oxeye_daisy]
botania:buriedpetals[color=yellow,type=poppy]
botania:buriedpetals[color=yellow,type=blue_orchid]
botania:buriedpetals[color=yellow,type=allium]
botania:buriedpetals[color=yellow,type=houstonia]
botania:buriedpetals[color=yellow,type=red_tulip]
botania:buriedpetals[color=yellow,type=orange_tulip]
botania:buriedpetals[color=yellow,type=white_tulip]
botania:buriedpetals[color=yellow,type=pink_tulip]
botania:buriedpetals[color=yellow,type=oxeye_daisy]
botania:buriedpetals[color=lime,type=poppy]
botania:buriedpetals[color=lime,type=blue_orchid]
botania:buriedpetals[color=lime,type=allium]
botania:buriedpetals[color=lime,type=houstonia]
botania:buriedpetals[color=lime,type=red_tulip]
botania:buriedpetals[color=lime,type=orange_tulip]
botania:buriedpetals[color=lime,type=white_tulip]
botania:buriedpetals[color=lime,type=pink_tulip]
botania:buriedpetals[color=lime,type=oxeye_daisy]
botania:buriedpetals[color=pink,type=poppy]
botania:buriedpetals[color=pink,type=blue_orchid]
botania:buriedpetals[color=pink,type=allium]
botania:buriedpetals[color=pink,type=houstonia]
botania:buriedpetals[color=pink,type=red_tulip]
botania:buriedpetals[color=pink,type=orange_tulip]
botania:buriedpetals[color=pink,type=white_tulip]
botania:buriedpetals[color=pink,type=pink_tulip]
botania:buriedpetals[color=pink,type=oxeye_daisy]
botania:buriedpetals[color=gray,type=poppy]
botania:buriedpetals[color=gray,type=blue_orchid]
botania:buriedpetals[color=gray,type=allium]
botania:buriedpetals[color=gray,type=houstonia]
botania:buriedpetals[color=gray,type=red_tulip]
botania:buriedpetals[color=gray,type=orange_tulip]
botania:buriedpetals[color=gray,type=white_tulip]
botania:buriedpetals[color=gray,type=pink_tulip]
botania:buriedpetals[color=gray,type=oxeye_daisy]
botania:buriedpetals[color=silver,type=poppy]
botania:buriedpetals[color=silver,type=blue_orchid]
botania:buriedpetals[color=silver,type=allium]
botania:buriedpetals[color=silver,type=houstonia]
botania:buriedpetals[color=silver,type=red_tulip]
botania:buriedpetals[color=silver,type=orange_tulip]
botania:buriedpetals[color=silver,type=white_tulip]
botania:buriedpetals[color=silver,type=pink_tulip]
botania:buriedpetals[color=silver,type=oxeye_daisy]
botania:buriedpetals[color=cyan,type=poppy]
botania:buriedpetals[color=cyan,type=blue_orchid]
botania:buriedpetals[color=cyan,type=allium]
botania:buriedpetals[color=cyan,type=houstonia]
botania:buriedpetals[color=cyan,type=red_tulip]
botania:buriedpetals[color=cyan,type=orange_tulip]
botania:buriedpetals[color=cyan,type=white_tulip]
botania:buriedpetals[color=cyan,type=pink_tulip]
botania:buriedpetals[color=cyan,type=oxeye_daisy]
botania:buriedpetals[color=purple,type=poppy]
botania:buriedpetals[color=purple,type=blue_orchid]
botania:buriedpetals[color=purple,type=allium]
botania:buriedpetals[color=purple,type=houstonia]
botania:buriedpetals[color=purple,type=red_tulip]
botania:buriedpetals[color=purple,type=orange_tulip]
botania:buriedpetals[color=purple,type=white_tulip]
botania:buriedpetals[color=purple,type=pink_tulip]
botania:buriedpetals[color=purple,type=oxeye_daisy]
botania:buriedpetals[color=blue,type=poppy]
botania:buriedpetals[color=blue,type=blue_orchid]
botania:buriedpetals[color=blue,type=allium]
botania:buriedpetals[color=blue,type=houstonia]
botania:buriedpetals[color=blue,type=red_tulip]
botania:buriedpetals[color=blue,type=orange_tulip]
botania:buriedpetals[color=blue,type=white_tulip]
botania:buriedpetals[color=blue,type=pink_tulip]
botania:buriedpetals[color=blue,type=oxeye_daisy]
botania:buriedpetals[color=brown,type=poppy]
botania:buriedpetals[color=brown,type=blue_orchid]
botania:buriedpetals[color=brown,type=allium]
botania:buriedpetals[color=brown,type=houstonia]
botania:buriedpetals[color=brown,type=red_tulip]
botania:buriedpetals[color=brown,type=orange_tulip]
botania:buriedpetals[color=brown,type=white_tulip]
botania:buriedpetals[color=brown,type=pink_tulip]
botania:buriedpetals[color=brown,type=oxeye_daisy]
botania:buriedpetals[color=green,type=poppy]
botania:buriedpetals[color=green,type=blue_orchid]
botania:buriedpetals[color=green,type=allium]
botania:buriedpetals[color=green,type=houstonia]
botania:buriedpetals[color=green,type=red_tulip]
botania:buriedpetals[color=green,type=orange_tulip]
botania:buriedpetals[color=green,type=white_tulip]
botania:buriedpetals[color=green,type=pink_tulip]
botania:buriedpetals[color=green,type=oxeye_daisy]
botania:buriedpetals[color=red,type=poppy]
botania:buriedpetals[color=red,type=blue_orchid]
botania:buriedpetals[color=red,type=allium]
botania:buriedpetals[color=red,type=houstonia]
botania:buriedpetals[color=red,type=red_tulip]
botania:buriedpetals[color=red,type=orange_tulip]
botania:buriedpetals[color=red,type=white_tulip]
botania:buriedpetals[color=red,type=pink_tulip]
botania:buriedpetals[color=red,type=oxeye_daisy]
botania:buriedpetals[color=black,type=poppy]
botania:buriedpetals[color=black,type=blue_orchid]
botania:buriedpetals[color=black,type=allium]
botania:buriedpetals[color=black,type=houstonia]
botania:buriedpetals[color=black,type=red_tulip]
botania:buriedpetals[color=black,type=orange_tulip]
botania:buriedpetals[color=black,type=white_tulip]
botania:buriedpetals[color=black,type=pink_tulip]
botania:buriedpetals[color=black,type=oxeye_daisy]
botania:miniisland[color=white]
botania:miniisland[color=orange]
botania:miniisland[color=magenta]
botania:miniisland[color=light_blue]
botania:miniisland[color=yellow]
botania:miniisland[color=lime]
botania:miniisland[color=pink]
botania:miniisland[color=gray]
botania:miniisland[color=silver]
botania:miniisland[color=cyan]
botania:miniisland[color=purple]
botania:miniisland[color=blue]
botania:miniisland[color=brown]
botania:miniisland[color=green]
botania:miniisland[color=red]
botania:miniisland[color=black]
botania:tinypotato[facing=north]
botania:tinypotato[facing=south]
botania:tinypotato[facing=west]
botania:tinypotato[facing=east]
botania:spawnerclaw
botania:custombrick[variant=azulejo_0]
botania:custombrick[variant=azulejo_13]
botania:custombrick[variant=azulejo_14]
botania:custombrick[variant=azulejo_15]
botania:custombrick[variant=azulejo_1]
botania:custombrick[variant=azulejo_2]
botania:custombrick[variant=azulejo_3]
botania:custombrick[variant=azulejo_4]
botania:custombrick[variant=azulejo_5]
botania:custombrick[variant=azulejo_6]
botania:custombrick[variant=azulejo_7]
botania:custombrick[variant=azulejo_8]
botania:custombrick[variant=azulejo_9]
botania:custombrick[variant=azulejo_10]
botania:custombrick[variant=azulejo_11]
botania:custombrick[variant=azulejo_12]
botania:endereyeblock[powered=true]
botania:endereyeblock[powered=false]
botania:starfield[powered=true]
botania:starfield[powered=false]
botania:rfgenerator
botania:elfglass
botania:brewery[powered=true]
botania:brewery[powered=false]
botania:managlass
botania:terraplate
botania:redstringcontainer[facing=down]
botania:redstringcontainer[facing=up]
botania:redstringcontainer[facing=north]
botania:redstringcontainer[facing=south]
botania:redstringcontainer[facing=west]
botania:redstringcontainer[facing=east]
botania:redstringdispenser[facing=down,powered=true]
botania:redstringdispenser[facing=down,powered=false]
botania:redstringdispenser[facing=up,powered=true]
botania:redstringdispenser[facing=up,powered=false]
botania:redstringdispenser[facing=north,powered=true]
botania:redstringdispenser[facing=north,powered=false]
botania:redstringdispenser[facing=south,powered=true]
botania:redstringdispenser[facing=south,powered=false]
botania:redstringdispenser[facing=west,powered=true]
botania:redstringdispenser[facing=west,powered=false]
botania:redstringdispenser[facing=east,powered=true]
botania:redstringdispenser[facing=east,powered=false]
botania:redstringfertilizer[facing=down]
botania:redstringfertilizer[facing=up]
botania:redstringfertilizer[facing=north]
botania:redstringfertilizer[facing=south]
botania:redstringfertilizer[facing=west]
botania:redstringfertilizer[facing=east]
botania:redstringcomparator[facing=down]
botania:redstringcomparator[facing=up]
botania:redstringcomparator[facing=north]
botania:redstringcomparator[facing=south]
botania:redstringcomparator[facing=west]
botania:redstringcomparator[facing=east]
botania:redstringrelay[facing=down]
botania:redstringrelay[facing=up]
botania:redstringrelay[facing=north]
botania:redstringrelay[facing=south]
botania:redstringrelay[facing=west]
botania:redstringrelay[facing=east]
botania:floatingspecialflower[color=white]
botania:floatingspecialflower[color=orange]
botania:floatingspecialflower[color=magenta]
botania:floatingspecialflower[color=light_blue]
botania:floatingspecialflower[color=yellow]
botania:floatingspecialflower[color=lime]
botania:floatingspecialflower[color=pink]
botania:floatingspecialflower[color=gray]
botania:floatingspecialflower[color=silver]
botania:floatingspecialflower[color=cyan]
botania:floatingspecialflower[color=purple]
botania:floatingspecialflower[color=blue]
botania:floatingspecialflower[color=brown]
botania:floatingspecialflower[color=green]
botania:floatingspecialflower[color=red]
botania:floatingspecialflower[color=black]
botania:manaflame
botania:prism[has_lens=true,powered=true]
botania:prism[has_lens=true,powered=false]
botania:prism[has_lens=false,powered=true]
botania:prism[has_lens=false,powered=false]
botania:enchantedsoil
botania:petalblock[color=white]
botania:petalblock[color=orange]
botania:petalblock[color=magenta]
botania:petalblock[color=light_blue]
botania:petalblock[color=yellow]
botania:petalblock[color=lime]
botania:petalblock[color=pink]
botania:petalblock[color=gray]
botania:petalblock[color=silver]
botania:petalblock[color=cyan]
botania:petalblock[color=purple]
botania:petalblock[color=blue]
botania:petalblock[color=brown]
botania:petalblock[color=green]
botania:petalblock[color=red]
botania:petalblock[color=black]
botania:corporeaindex
botania:corporeafunnel[powered=true]
botania:corporeafunnel[powered=false]
botania:mushroom[color=white]
botania:mushroom[color=orange]
botania:mushroom[color=magenta]
botania:mushroom[color=light_blue]
botania:mushroom[color=yellow]
botania:mushroom[color=lime]
botania:mushroom[color=pink]
botania:mushroom[color=gray]
botania:mushroom[color=silver]
botania:mushroom[color=cyan]
botania:mushroom[color=purple]
botania:mushroom[color=blue]
botania:mushroom[color=brown]
botania:mushroom[color=green]
botania:mushroom[color=red]
botania:mushroom[color=black]
botania:pump[facing=north,static=true]
botania:pump[facing=north,static=false]
botania:pump[facing=south,static=true]
botania:pump[facing=south,static=false]
botania:pump[facing=west,static=true]
botania:pump[facing=west,static=false]
botania:pump[facing=east,static=true]
botania:pump[facing=east,static=false]
botania:doubleflower1[df_variant=white,facing=north,half=upper,variant=sunflower]
botania:doubleflower1[df_variant=white,facing=north,half=upper,variant=syringa]
botania:doubleflower1[df_variant=white,facing=north,half=upper,variant=double_grass]
botania:doubleflower1[df_variant=white,facing=north,half=upper,variant=double_fern]
botania:doubleflower1[df_variant=white,facing=north,half=upper,variant=double_rose]
botania:doubleflower1[df_variant=white,facing=north,half=upper,variant=paeonia]
botania:doubleflower1[df_variant=white,facing=north,half=lower,variant=sunflower]
botania:doubleflower1[df_variant=white,facing=north,half=lower,variant=syringa]
botania:doubleflower1[df_variant=white,facing=north,half=lower,variant=double_grass]
botania:doubleflower1[df_variant=white,facing=north,half=lower,variant=double_fern]
botania:doubleflower1[df_variant=white,facing=north,half=lower,variant=double_rose]
botania:doubleflower1[df_variant=white,facing=north,half=lower,variant=paeonia]
botania:doubleflower1[df_variant=white,facing=south,half=upper,variant=sunflower]
botania:doubleflower1[df_variant=white,facing=south,half=upper,variant=syringa]
botania:doubleflower1[df_variant=white,facing=south,half=upper,variant=double_grass]
botania:doubleflower1[df_variant=white,facing=south,half=upper,variant=double_fern]
botania:doubleflower1[df_variant=white,facing=south,half=upper,variant=double_rose]
botania:doubleflower1[df_variant=white,facing=south,half=upper,variant=paeonia]
botania:doubleflower1[df_variant=white,facing=south,half=lower,variant=sunflower]
botania:doubleflower1[df_variant=white,facing=south,half=lower,variant=syringa]
botania:doubleflower1[df_variant=white,facing=south,half=lower,variant=double_grass]
botania:doubleflower1[df_variant=white,facing=south,half=lower,variant=double_fern]
botania:doubleflower1[df_variant=white,facing=south,half=lower,variant=double_rose]
botania:doubleflower1[df_variant=white,facing=south,half=lower,variant=paeonia]
botania:doubleflower1[df_variant=white,facing=west,half=upper,variant=sunflower]
botania:doubleflower1[df_variant=white,facing=west,half=upper,variant=syringa]
botania:doubleflower1[df_variant=white,facing=west,half=upper,variant=double_grass]
botania:doubleflower1[df_variant=white,facing=west,half=upper,variant=double_fern]
botania:doubleflower1[df_variant=white,facing=west,half=upper,variant=double_rose]
botania:doubleflower1[df_variant=white,facing=west,half=upper,variant=paeonia]
botania:doubleflower1[df_variant=white,facing=west,half=lower,variant=sunflower]
botania:doubleflower1[df_variant=white,facing=west,half=lower,variant=syringa]
botania:doubleflower1[df_variant=white,facing=west,half=lower,variant=double_grass]
botania:doubleflower1[df_variant=white,facing=west,half=lower,variant=double_fern]
botania:doubleflower1[df_variant=white,facing=west,half=lower,variant=double_rose]
botania:doubleflower1[df_variant=white,facing=west,half=lower,variant=paeonia]
botania:doubleflower1[df_variant=white,facing=east,half=upper,variant=sunflower]
botania:doubleflower1[df_variant=white,facing=east,half=upper,variant=syringa]
botania:doubleflower1[df_variant=white,facing=east,half=upper,variant=double_grass]
botania:doubleflower1[df_variant=white,facing=east,half=upper,variant=double_fern]
botania:doubleflower1[df_variant=white,facing=east,half=upper,variant=double_rose]
botania:doubleflower1[df_variant=white,facing=east,half=upper,variant=paeonia]
botania:doubleflower1[df_variant=white,facing=east,half=lower,variant=sunflower]
botania:doubleflower1[df_variant=white,facing=east,half=lower,variant=syringa]
botania:doubleflower1[df_variant=white,facing=east,half=lower,variant=double_grass]
botania:doubleflower1[df_variant=white,facing=east,half=lower,variant=double_fern]
botania:doubleflower1[df_variant=white,facing=east,half=lower,variant=double_rose]
botania:doubleflower1[df_variant=white,facing=east,half=lower,variant=paeonia]
botania:doubleflower1[df_variant=orange,facing=north,half=upper,variant=sunflower]
botania:doubleflower1[df_variant=orange,facing=north,half=upper,variant=syringa]
botania:doubleflower1[df_variant=orange,facing=north,half=upper,variant=double_grass]
botania:doubleflower1[df_variant=orange,facing=north,half=upper,variant=double_fern]
botania:doubleflower1[df_variant=orange,facing=north,half=upper,variant=double_rose]
botania:doubleflower1[df_variant=orange,facing=north,half=upper,variant=paeonia]
botania:doubleflower1[df_variant=orange,facing=north,half=lower,variant=sunflower]
botania:doubleflower1[df_variant=orange,facing=north,half=lower,variant=syringa]
botania:doubleflower1[df_variant=orange,facing=north,half=lower,variant=double_grass]
botania:doubleflower1[df_variant=orange,facing=north,half=lower,variant=double_fern]
botania:doubleflower1[df_variant=orange,facing=north,half=lower,variant=double_rose]
botania:doubleflower1[df_variant=orange,facing=north,half=lower,variant=paeonia]
botania:doubleflower1[df_variant=orange,facing=south,half=upper,variant=sunflower]
botania:doubleflower1[df_variant=orange,facing=south,half=upper,variant=syringa]
botania:doubleflower1[df_variant=orange,facing=south,half=upper,variant=double_grass]
botania:doubleflower1[df_variant=orange,facing=south,half=upper,variant=double_fern]
botania:doubleflower1[df_variant=orange,facing=south,half=upper,variant=double_rose]
botania:doubleflower1[df_variant=orange,facing=south,half=upper,variant=paeonia]
botania:doubleflower1[df_variant=orange,facing=south,half=lower,variant=sunflower]
botania:doubleflower1[df_variant=orange,facing=south,half=lower,variant=syringa]
botania:doubleflower1[df_variant=orange,facing=south,half=lower,variant=double_grass]
botania:doubleflower1[df_variant=orange,facing=south,half=lower,variant=double_fern]
botania:doubleflower1[df_variant=orange,facing=south,half=lower,variant=double_rose]
botania:doubleflower1[df_variant=orange,facing=south,half=lower,variant=paeonia]
botania:doubleflower1[df_variant=orange,facing=west,half=upper,variant=sunflower]
botania:doubleflower1[df_variant=orange,facing=west,half=upper,variant=syringa]
botania:doubleflower1[df_variant=orange,facing=west,half=upper,variant=double_grass]
botania:doubleflower1[df_variant=orange,facing=west,half=upper,variant=double_fern]
botania:doubleflower1[df_variant=orange,facing=west,half=upper,variant=double_rose]
botania:doubleflower1[df_variant=orange,facing=west,half=upper,variant=paeonia]
botania:doubleflower1[df_variant=orange,facing=west,half=lower,variant=sunflower]
botania:doubleflower1[df_variant=orange,facing=west,half=lower,variant=syringa]
botania:doubleflower1[df_variant=orange,facing=west,half=lower,variant=double_grass]
botania:doubleflower1[df_variant=orange,facing=west,half=lower,variant=double_fern]
botania:doubleflower1[df_variant=orange,facing=west,half=lower,variant=double_rose]
botania:doubleflower1[df_variant=orange,facing=west,half=lower,variant=paeonia]
botania:doubleflower1[df_variant=orange,facing=east,half=upper,variant=sunflower]
botania:doubleflower1[df_variant=orange,facing=east,half=upper,variant=syringa]
botania:doubleflower1[df_variant=orange,facing=east,half=upper,variant=double_grass]
botania:doubleflower1[df_variant=orange,facing=east,half=upper,variant=double_fern]
botania:doubleflower1[df_variant=orange,facing=east,half=upper,variant=double_rose]
botania:doubleflower1[df_variant=orange,facing=east,half=upper,variant=paeonia]
botania:doubleflower1[df_variant=orange,facing=east,half=lower,variant=sunflower]
botania:doubleflower1[df_variant=orange,facing=east,half=lower,variant=syringa]
botania:doubleflower1[df_variant=orange,facing=east,half=lower,variant=double_grass]
botania:doubleflower1[df_variant=orange,facing=east,half=lower,variant=double_fern]
botania:doubleflower1[df_variant=orange,facing=east,half=lower,variant=double_rose]
botania:doubleflower1[df_variant=orange,facing=east,half=lower,variant=paeonia]
botania:doubleflower1[df_variant=magenta,facing=north,half=upper,variant=sunflower]
botania:doubleflower1[df_variant=magenta,facing=north,half=upper,variant=syringa]
botania:doubleflower1[df_variant=magenta,facing=north,half=upper,variant=double_grass]
botania:doubleflower1[df_variant=magenta,facing=north,half=upper,variant=double_fern]
botania:doubleflower1[df_variant=magenta,facing=north,half=upper,variant=double_rose]
botania:doubleflower1[df_variant=magenta,facing=north,half=upper,variant=paeonia]
botania:doubleflower1[df_variant=magenta,facing=north,half=lower,variant=sunflower]
botania:doubleflower1[df_variant=magenta,facing=north,half=lower,variant=syringa]
botania:doubleflower1[df_variant=magenta,facing=north,half=lower,variant=double_grass]
botania:doubleflower1[df_variant=magenta,facing=north,half=lower,variant=double_fern]
botania:doubleflower1[df_variant=magenta,facing=north,half=lower,variant=double_rose]
botania:doubleflower1[df_variant=magenta,facing=north,half=lower,variant=paeonia]
botania:doubleflower1[df_variant=magenta,facing=south,half=upper,variant=sunflower]
botania:doubleflower1[df_variant=magenta,facing=south,half=upper,variant=syringa]
botania:doubleflower1[df_variant=magenta,facing=south,half=upper,variant=double_grass]
botania:doubleflower1[df_variant=magenta,facing=south,half=upper,variant=double_fern]
botania:doubleflower1[df_variant=magenta,facing=south,half=upper,variant=double_rose]
botania:doubleflower1[df_variant=magenta,facing=south,half=upper,variant=paeonia]
botania:doubleflower1[df_variant=magenta,facing=south,half=lower,variant=sunflower]
botania:doubleflower1[df_variant=magenta,facing=south,half=lower,variant=syringa]
botania:doubleflower1[df_variant=magenta,facing=south,half=lower,variant=double_grass]
botania:doubleflower1[df_variant=magenta,facing=south,half=lower,variant=double_fern]
botania:doubleflower1[df_variant=magenta,facing=south,half=lower,variant=double_rose]
botania:doubleflower1[df_variant=magenta,facing=south,half=lower,variant=paeonia]
botania:doubleflower1[df_variant=magenta,facing=west,half=upper,variant=sunflower]
botania:doubleflower1[df_variant=magenta,facing=west,half=upper,variant=syringa]
botania:doubleflower1[df_variant=magenta,facing=west,half=upper,variant=double_grass]
botania:doubleflower1[df_variant=magenta,facing=west,half=upper,variant=double_fern]
botania:doubleflower1[df_variant=magenta,facing=west,half=upper,variant=double_rose]
botania:doubleflower1[df_variant=magenta,facing=west,half=upper,variant=paeonia]
botania:doubleflower1[df_variant=magenta,facing=west,half=lower,variant=sunflower]
botania:doubleflower1[df_variant=magenta,facing=west,half=lower,variant=syringa]
botania:doubleflower1[df_variant=magenta,facing=west,half=lower,variant=double_grass]
botania:doubleflower1[df_variant=magenta,facing=west,half=lower,variant=double_fern]
botania:doubleflower1[df_variant=magenta,facing=west,half=lower,variant=double_rose]
botania:doubleflower1[df_variant=magenta,facing=west,half=lower,variant=paeonia]
botania:doubleflower1[df_variant=magenta,facing=east,half=upper,variant=sunflower]
botania:doubleflower1[df_variant=magenta,facing=east,half=upper,variant=syringa]
botania:doubleflower1[df_variant=magenta,facing=east,half=upper,variant=double_grass]
botania:doubleflower1[df_variant=magenta,facing=east,half=upper,variant=double_fern]
botania:doubleflower1[df_variant=magenta,facing=east,half=upper,variant=double_rose]
botania:doubleflower1[df_variant=magenta,facing=east,half=upper,variant=paeonia]
botania:doubleflower1[df_variant=magenta,facing=east,half=lower,variant=sunflower]
botania:doubleflower1[df_variant=magenta,facing=east,half=lower,variant=syringa]
botania:doubleflower1[df_variant=magenta,facing=east,half=lower,variant=double_grass]
botania:doubleflower1[df_variant=magenta,facing=east,half=lower,variant=double_fern]
botania:doubleflower1[df_variant=magenta,facing=east,half=lower,variant=double_rose]
botania:doubleflower1[df_variant=magenta,facing=east,half=lower,variant=paeonia]
botania:doubleflower1[df_variant=light_blue,facing=north,half=upper,variant=sunflower]
botania:doubleflower1[df_variant=light_blue,facing=north,half=upper,variant=syringa]
botania:doubleflower1[df_variant=light_blue,facing=north,half=upper,variant=double_grass]
botania:doubleflower1[df_variant=light_blue,facing=north,half=upper,variant=double_fern]
botania:doubleflower1[df_variant=light_blue,facing=north,half=upper,variant=double_rose]
botania:doubleflower1[df_variant=light_blue,facing=north,half=upper,variant=paeonia]
botania:doubleflower1[df_variant=light_blue,facing=north,half=lower,variant=sunflower]
botania:doubleflower1[df_variant=light_blue,facing=north,half=lower,variant=syringa]
botania:doubleflower1[df_variant=light_blue,facing=north,half=lower,variant=double_grass]
botania:doubleflower1[df_variant=light_blue,facing=north,half=lower,variant=double_fern]
botania:doubleflower1[df_variant=light_blue,facing=north,half=lower,variant=double_rose]
botania:doubleflower1[df_variant=light_blue,facing=north,half=lower,variant=paeonia]
botania:doubleflower1[df_variant=light_blue,facing=south,half=upper,variant=sunflower]
botania:doubleflower1[df_variant=light_blue,facing=south,half=upper,variant=syringa]
botania:doubleflower1[df_variant=light_blue,facing=south,half=upper,variant=double_grass]
botania:doubleflower1[df_variant=light_blue,facing=south,half=upper,variant=double_fern]
botania:doubleflower1[df_variant=light_blue,facing=south,half=upper,variant=double_rose]
botania:doubleflower1[df_variant=light_blue,facing=south,half=upper,variant=paeonia]
botania:doubleflower1[df_variant=light_blue,facing=south,half=lower,variant=sunflower]
botania:doubleflower1[df_variant=light_blue,facing=south,half=lower,variant=syringa]
botania:doubleflower1[df_variant=light_blue,facing=south,half=lower,variant=double_grass]
botania:doubleflower1[df_variant=light_blue,facing=south,half=lower,variant=double_fern]
botania:doubleflower1[df_variant=light_blue,facing=south,half=lower,variant=double_rose]
botania:doubleflower1[df_variant=light_blue,facing=south,half=lower,variant=paeonia]
botania:doubleflower1[df_variant=light_blue,facing=west,half=upper,variant=sunflower]
botania:doubleflower1[df_variant=light_blue,facing=west,half=upper,variant=syringa]
botania:doubleflower1[df_variant=light_blue,facing=west,half=upper,variant=double_grass]
botania:doubleflower1[df_variant=light_blue,facing=west,half=upper,variant=double_fern]
botania:doubleflower1[df_variant=light_blue,facing=west,half=upper,variant=double_rose]
botania:doubleflower1[df_variant=light_blue,facing=west,half=upper,variant=paeonia]
botania:doubleflower1[df_variant=light_blue,facing=west,half=lower,variant=sunflower]
botania:doubleflower1[df_variant=light_blue,facing=west,half=lower,variant=syringa]
botania:doubleflower1[df_variant=light_blue,facing=west,half=lower,variant=double_grass]
botania:doubleflower1[df_variant=light_blue,facing=west,half=lower,variant=double_fern]
botania:doubleflower1[df_variant=light_blue,facing=west,half=lower,variant=double_rose]
botania:doubleflower1[df_variant=light_blue,facing=west,half=lower,variant=paeonia]
botania:doubleflower1[df_variant=light_blue,facing=east,half=upper,variant=sunflower]
botania:doubleflower1[df_variant=light_blue,facing=east,half=upper,variant=syringa]
botania:doubleflower1[df_variant=light_blue,facing=east,half=upper,variant=double_grass]
botania:doubleflower1[df_variant=light_blue,facing=east,half=upper,variant=double_fern]
botania:doubleflower1[df_variant=light_blue,facing=east,half=upper,variant=double_rose]
botania:doubleflower1[df_variant=light_blue,facing=east,half=upper,variant=paeonia]
botania:doubleflower1[df_variant=light_blue,facing=east,half=lower,variant=sunflower]
botania:doubleflower1[df_variant=light_blue,facing=east,half=lower,variant=syringa]
botania:doubleflower1[df_variant=light_blue,facing=east,half=lower,variant=double_grass]
botania:doubleflower1[df_variant=light_blue,facing=east,half=lower,variant=double_fern]
botania:doubleflower1[df_variant=light_blue,facing=east,half=lower,variant=double_rose]
botania:doubleflower1[df_variant=light_blue,facing=east,half=lower,variant=paeonia]
botania:doubleflower1[df_variant=yellow,facing=north,half=upper,variant=sunflower]
botania:doubleflower1[df_variant=yellow,facing=north,half=upper,variant=syringa]
botania:doubleflower1[df_variant=yellow,facing=north,half=upper,variant=double_grass]
botania:doubleflower1[df_variant=yellow,facing=north,half=upper,variant=double_fern]
botania:doubleflower1[df_variant=yellow,facing=north,half=upper,variant=double_rose]
botania:doubleflower1[df_variant=yellow,facing=north,half=upper,variant=paeonia]
botania:doubleflower1[df_variant=yellow,facing=north,half=lower,variant=sunflower]
botania:doubleflower1[df_variant=yellow,facing=north,half=lower,variant=syringa]
botania:doubleflower1[df_variant=yellow,facing=north,half=lower,variant=double_grass]
botania:doubleflower1[df_variant=yellow,facing=north,half=lower,variant=double_fern]
botania:doubleflower1[df_variant=yellow,facing=north,half=lower,variant=double_rose]
botania:doubleflower1[df_variant=yellow,facing=north,half=lower,variant=paeonia]
botania:doubleflower1[df_variant=yellow,facing=south,half=upper,variant=sunflower]
botania:doubleflower1[df_variant=yellow,facing=south,half=upper,variant=syringa]
botania:doubleflower1[df_variant=yellow,facing=south,half=upper,variant=double_grass]
botania:doubleflower1[df_variant=yellow,facing=south,half=upper,variant=double_fern]
botania:doubleflower1[df_variant=yellow,facing=south,half=upper,variant=double_rose]
botania:doubleflower1[df_variant=yellow,facing=south,half=upper,variant=paeonia]
botania:doubleflower1[df_variant=yellow,facing=south,half=lower,variant=sunflower]
botania:doubleflower1[df_variant=yellow,facing=south,half=lower,variant=syringa]
botania:doubleflower1[df_variant=yellow,facing=south,half=lower,variant=double_grass]
botania:doubleflower1[df_variant=yellow,facing=south,half=lower,variant=double_fern]
botania:doubleflower1[df_variant=yellow,facing=south,half=lower,variant=double_rose]
botania:doubleflower1[df_variant=yellow,facing=south,half=lower,variant=paeonia]
botania:doubleflower1[df_variant=yellow,facing=west,half=upper,variant=sunflower]
botania:doubleflower1[df_variant=yellow,facing=west,half=upper,variant=syringa]
botania:doubleflower1[df_variant=yellow,facing=west,half=upper,variant=double_grass]
botania:doubleflower1[df_variant=yellow,facing=west,half=upper,variant=double_fern]
botania:doubleflower1[df_variant=yellow,facing=west,half=upper,variant=double_rose]
botania:doubleflower1[df_variant=yellow,facing=west,half=upper,variant=paeonia]
botania:doubleflower1[df_variant=yellow,facing=west,half=lower,variant=sunflower]
botania:doubleflower1[df_variant=yellow,facing=west,half=lower,variant=syringa]
botania:doubleflower1[df_variant=yellow,facing=west,half=lower,variant=double_grass]
botania:doubleflower1[df_variant=yellow,facing=west,half=lower,variant=double_fern]
botania:doubleflower1[df_variant=yellow,facing=west,half=lower,variant=double_rose]
botania:doubleflower1[df_variant=yellow,facing=west,half=lower,variant=paeonia]
botania:doubleflower1[df_variant=yellow,facing=east,half=upper,variant=sunflower]
botania:doubleflower1[df_variant=yellow,facing=east,half=upper,variant=syringa]
botania:doubleflower1[df_variant=yellow,facing=east,half=upper,variant=double_grass]
botania:doubleflower1[df_variant=yellow,facing=east,half=upper,variant=double_fern]
botania:doubleflower1[df_variant=yellow,facing=east,half=upper,variant=double_rose]
botania:doubleflower1[df_variant=yellow,facing=east,half=upper,variant=paeonia]
botania:doubleflower1[df_variant=yellow,facing=east,half=lower,variant=sunflower]
botania:doubleflower1[df_variant=yellow,facing=east,half=lower,variant=syringa]
botania:doubleflower1[df_variant=yellow,facing=east,half=lower,variant=double_grass]
botania:doubleflower1[df_variant=yellow,facing=east,half=lower,variant=double_fern]
botania:doubleflower1[df_variant=yellow,facing=east,half=lower,variant=double_rose]
botania:doubleflower1[df_variant=yellow,facing=east,half=lower,variant=paeonia]
botania:doubleflower1[df_variant=lime,facing=north,half=upper,variant=sunflower]
botania:doubleflower1[df_variant=lime,facing=north,half=upper,variant=syringa]
botania:doubleflower1[df_variant=lime,facing=north,half=upper,variant=double_grass]
botania:doubleflower1[df_variant=lime,facing=north,half=upper,variant=double_fern]
botania:doubleflower1[df_variant=lime,facing=north,half=upper,variant=double_rose]
botania:doubleflower1[df_variant=lime,facing=north,half=upper,variant=paeonia]
botania:doubleflower1[df_variant=lime,facing=north,half=lower,variant=sunflower]
botania:doubleflower1[df_variant=lime,facing=north,half=lower,variant=syringa]
botania:doubleflower1[df_variant=lime,facing=north,half=lower,variant=double_grass]
botania:doubleflower1[df_variant=lime,facing=north,half=lower,variant=double_fern]
botania:doubleflower1[df_variant=lime,facing=north,half=lower,variant=double_rose]
botania:doubleflower1[df_variant=lime,facing=north,half=lower,variant=paeonia]
botania:doubleflower1[df_variant=lime,facing=south,half=upper,variant=sunflower]
botania:doubleflower1[df_variant=lime,facing=south,half=upper,variant=syringa]
botania:doubleflower1[df_variant=lime,facing=south,half=upper,variant=double_grass]
botania:doubleflower1[df_variant=lime,facing=south,half=upper,variant=double_fern]
botania:doubleflower1[df_variant=lime,facing=south,half=upper,variant=double_rose]
botania:doubleflower1[df_variant=lime,facing=south,half=upper,variant=paeonia]
botania:doubleflower1[df_variant=lime,facing=south,half=lower,variant=sunflower]
botania:doubleflower1[df_variant=lime,facing=south,half=lower,variant=syringa]
botania:doubleflower1[df_variant=lime,facing=south,half=lower,variant=double_grass]
botania:doubleflower1[df_variant=lime,facing=south,half=lower,variant=double_fern]
botania:doubleflower1[df_variant=lime,facing=south,half=lower,variant=double_rose]
botania:doubleflower1[df_variant=lime,facing=south,half=lower,variant=paeonia]
botania:doubleflower1[df_variant=lime,facing=west,half=upper,variant=sunflower]
botania:doubleflower1[df_variant=lime,facing=west,half=upper,variant=syringa]
botania:doubleflower1[df_variant=lime,facing=west,half=upper,variant=double_grass]
botania:doubleflower1[df_variant=lime,facing=west,half=upper,variant=double_fern]
botania:doubleflower1[df_variant=lime,facing=west,half=upper,variant=double_rose]
botania:doubleflower1[df_variant=lime,facing=west,half=upper,variant=paeonia]
botania:doubleflower1[df_variant=lime,facing=west,half=lower,variant=sunflower]
botania:doubleflower1[df_variant=lime,facing=west,half=lower,variant=syringa]
botania:doubleflower1[df_variant=lime,facing=west,half=lower,variant=double_grass]
botania:doubleflower1[df_variant=lime,facing=west,half=lower,variant=double_fern]
botania:doubleflower1[df_variant=lime,facing=west,half=lower,variant=double_rose]
botania:doubleflower1[df_variant=lime,facing=west,half=lower,variant=paeonia]
botania:doubleflower1[df_variant=lime,facing=east,half=upper,variant=sunflower]
botania:doubleflower1[df_variant=lime,facing=east,half=upper,variant=syringa]
botania:doubleflower1[df_variant=lime,facing=east,half=upper,variant=double_grass]
botania:doubleflower1[df_variant=lime,facing=east,half=upper,variant=double_fern]
botania:doubleflower1[df_variant=lime,facing=east,half=upper,variant=double_rose]
botania:doubleflower1[df_variant=lime,facing=east,half=upper,variant=paeonia]
botania:doubleflower1[df_variant=lime,facing=east,half=lower,variant=sunflower]
botania:doubleflower1[df_variant=lime,facing=east,half=lower,variant=syringa]
botania:doubleflower1[df_variant=lime,facing=east,half=lower,variant=double_grass]
botania:doubleflower1[df_variant=lime,facing=east,half=lower,variant=double_fern]
botania:doubleflower1[df_variant=lime,facing=east,half=lower,variant=double_rose]
botania:doubleflower1[df_variant=lime,facing=east,half=lower,variant=paeonia]
botania:doubleflower1[df_variant=pink,facing=north,half=upper,variant=sunflower]
botania:doubleflower1[df_variant=pink,facing=north,half=upper,variant=syringa]
botania:doubleflower1[df_variant=pink,facing=north,half=upper,variant=double_grass]
botania:doubleflower1[df_variant=pink,facing=north,half=upper,variant=double_fern]
botania:doubleflower1[df_variant=pink,facing=north,half=upper,variant=double_rose]
botania:doubleflower1[df_variant=pink,facing=north,half=upper,variant=paeonia]
botania:doubleflower1[df_variant=pink,facing=north,half=lower,variant=sunflower]
botania:doubleflower1[df_variant=pink,facing=north,half=lower,variant=syringa]
botania:doubleflower1[df_variant=pink,facing=north,half=lower,variant=double_grass]
botania:doubleflower1[df_variant=pink,facing=north,half=lower,variant=double_fern]
botania:doubleflower1[df_variant=pink,facing=north,half=lower,variant=double_rose]
botania:doubleflower1[df_variant=pink,facing=north,half=lower,variant=paeonia]
botania:doubleflower1[df_variant=pink,facing=south,half=upper,variant=sunflower]
botania:doubleflower1[df_variant=pink,facing=south,half=upper,variant=syringa]
botania:doubleflower1[df_variant=pink,facing=south,half=upper,variant=double_grass]
botania:doubleflower1[df_variant=pink,facing=south,half=upper,variant=double_fern]
botania:doubleflower1[df_variant=pink,facing=south,half=upper,variant=double_rose]
botania:doubleflower1[df_variant=pink,facing=south,half=upper,variant=paeonia]
botania:doubleflower1[df_variant=pink,facing=south,half=lower,variant=sunflower]
botania:doubleflower1[df_variant=pink,facing=south,half=lower,variant=syringa]
botania:doubleflower1[df_variant=pink,facing=south,half=lower,variant=double_grass]
botania:doubleflower1[df_variant=pink,facing=south,half=lower,variant=double_fern]
botania:doubleflower1[df_variant=pink,facing=south,half=lower,variant=double_rose]
botania:doubleflower1[df_variant=pink,facing=south,half=lower,variant=paeonia]
botania:doubleflower1[df_variant=pink,facing=west,half=upper,variant=sunflower]
botania:doubleflower1[df_variant=pink,facing=west,half=upper,variant=syringa]
botania:doubleflower1[df_variant=pink,facing=west,half=upper,variant=double_grass]
botania:doubleflower1[df_variant=pink,facing=west,half=upper,variant=double_fern]
botania:doubleflower1[df_variant=pink,facing=west,half=upper,variant=double_rose]
botania:doubleflower1[df_variant=pink,facing=west,half=upper,variant=paeonia]
botania:doubleflower1[df_variant=pink,facing=west,half=lower,variant=sunflower]
botania:doubleflower1[df_variant=pink,facing=west,half=lower,variant=syringa]
botania:doubleflower1[df_variant=pink,facing=west,half=lower,variant=double_grass]
botania:doubleflower1[df_variant=pink,facing=west,half=lower,variant=double_fern]
botania:doubleflower1[df_variant=pink,facing=west,half=lower,variant=double_rose]
botania:doubleflower1[df_variant=pink,facing=west,half=lower,variant=paeonia]
botania:doubleflower1[df_variant=pink,facing=east,half=upper,variant=sunflower]
botania:doubleflower1[df_variant=pink,facing=east,half=upper,variant=syringa]
botania:doubleflower1[df_variant=pink,facing=east,half=upper,variant=double_grass]
botania:doubleflower1[df_variant=pink,facing=east,half=upper,variant=double_fern]
botania:doubleflower1[df_variant=pink,facing=east,half=upper,variant=double_rose]
botania:doubleflower1[df_variant=pink,facing=east,half=upper,variant=paeonia]
botania:doubleflower1[df_variant=pink,facing=east,half=lower,variant=sunflower]
botania:doubleflower1[df_variant=pink,facing=east,half=lower,variant=syringa]
botania:doubleflower1[df_variant=pink,facing=east,half=lower,variant=double_grass]
botania:doubleflower1[df_variant=pink,facing=east,half=lower,variant=double_fern]
botania:doubleflower1[df_variant=pink,facing=east,half=lower,variant=double_rose]
botania:doubleflower1[df_variant=pink,facing=east,half=lower,variant=paeonia]
botania:doubleflower1[df_variant=gray,facing=north,half=upper,variant=sunflower]
botania:doubleflower1[df_variant=gray,facing=north,half=upper,variant=syringa]
botania:doubleflower1[df_variant=gray,facing=north,half=upper,variant=double_grass]
botania:doubleflower1[df_variant=gray,facing=north,half=upper,variant=double_fern]
botania:doubleflower1[df_variant=gray,facing=north,half=upper,variant=double_rose]
botania:doubleflower1[df_variant=gray,facing=north,half=upper,variant=paeonia]
botania:doubleflower1[df_variant=gray,facing=north,half=lower,variant=sunflower]
botania:doubleflower1[df_variant=gray,facing=north,half=lower,variant=syringa]
botania:doubleflower1[df_variant=gray,facing=north,half=lower,variant=double_grass]
botania:doubleflower1[df_variant=gray,facing=north,half=lower,variant=double_fern]
botania:doubleflower1[df_variant=gray,facing=north,half=lower,variant=double_rose]
botania:doubleflower1[df_variant=gray,facing=north,half=lower,variant=paeonia]
botania:doubleflower1[df_variant=gray,facing=south,half=upper,variant=sunflower]
botania:doubleflower1[df_variant=gray,facing=south,half=upper,variant=syringa]
botania:doubleflower1[df_variant=gray,facing=south,half=upper,variant=double_grass]
botania:doubleflower1[df_variant=gray,facing=south,half=upper,variant=double_fern]
botania:doubleflower1[df_variant=gray,facing=south,half=upper,variant=double_rose]
botania:doubleflower1[df_variant=gray,facing=south,half=upper,variant=paeonia]
botania:doubleflower1[df_variant=gray,facing=south,half=lower,variant=sunflower]
botania:doubleflower1[df_variant=gray,facing=south,half=lower,variant=syringa]
botania:doubleflower1[df_variant=gray,facing=south,half=lower,variant=double_grass]
botania:doubleflower1[df_variant=gray,facing=south,half=lower,variant=double_fern]
botania:doubleflower1[df_variant=gray,facing=south,half=lower,variant=double_rose]
botania:doubleflower1[df_variant=gray,facing=south,half=lower,variant=paeonia]
botania:doubleflower1[df_variant=gray,facing=west,half=upper,variant=sunflower]
botania:doubleflower1[df_variant=gray,facing=west,half=upper,variant=syringa]
botania:doubleflower1[df_variant=gray,facing=west,half=upper,variant=double_grass]
botania:doubleflower1[df_variant=gray,facing=west,half=upper,variant=double_fern]
botania:doubleflower1[df_variant=gray,facing=west,half=upper,variant=double_rose]
botania:doubleflower1[df_variant=gray,facing=west,half=upper,variant=paeonia]
botania:doubleflower1[df_variant=gray,facing=west,half=lower,variant=sunflower]
botania:doubleflower1[df_variant=gray,facing=west,half=lower,variant=syringa]
botania:doubleflower1[df_variant=gray,facing=west,half=lower,variant=double_grass]
botania:doubleflower1[df_variant=gray,facing=west,half=lower,variant=double_fern]
botania:doubleflower1[df_variant=gray,facing=west,half=lower,variant=double_rose]
botania:doubleflower1[df_variant=gray,facing=west,half=lower,variant=paeonia]
botania:doubleflower1[df_variant=gray,facing=east,half=upper,variant=sunflower]
botania:doubleflower1[df_variant=gray,facing=east,half=upper,variant=syringa]
botania:doubleflower1[df_variant=gray,facing=east,half=upper,variant=double_grass]
botania:doubleflower1[df_variant=gray,facing=east,half=upper,variant=double_fern]
botania:doubleflower1[df_variant=gray,facing=east,half=upper,variant=double_rose]
botania:doubleflower1[df_variant=gray,facing=east,half=upper,variant=paeonia]
botania:doubleflower1[df_variant=gray,facing=east,half=lower,variant=sunflower]
botania:doubleflower1[df_variant=gray,facing=east,half=lower,variant=syringa]
botania:doubleflower1[df_variant=gray,facing=east,half=lower,variant=double_grass]
botania:doubleflower1[df_variant=gray,facing=east,half=lower,variant=double_fern]
botania:doubleflower1[df_variant=gray,facing=east,half=lower,variant=double_rose]
botania:doubleflower1[df_variant=gray,facing=east,half=lower,variant=paeonia]
botania:doubleflower2[df_variant=silver,facing=north,half=upper,variant=sunflower]
botania:doubleflower2[df_variant=silver,facing=north,half=upper,variant=syringa]
botania:doubleflower2[df_variant=silver,facing=north,half=upper,variant=double_grass]
botania:doubleflower2[df_variant=silver,facing=north,half=upper,variant=double_fern]
botania:doubleflower2[df_variant=silver,facing=north,half=upper,variant=double_rose]
botania:doubleflower2[df_variant=silver,facing=north,half=upper,variant=paeonia]
botania:doubleflower2[df_variant=silver,facing=north,half=lower,variant=sunflower]
botania:doubleflower2[df_variant=silver,facing=north,half=lower,variant=syringa]
botania:doubleflower2[df_variant=silver,facing=north,half=lower,variant=double_grass]
botania:doubleflower2[df_variant=silver,facing=north,half=lower,variant=double_fern]
botania:doubleflower2[df_variant=silver,facing=north,half=lower,variant=double_rose]
botania:doubleflower2[df_variant=silver,facing=north,half=lower,variant=paeonia]
botania:doubleflower2[df_variant=silver,facing=south,half=upper,variant=sunflower]
botania:doubleflower2[df_variant=silver,facing=south,half=upper,variant=syringa]
botania:doubleflower2[df_variant=silver,facing=south,half=upper,variant=double_grass]
botania:doubleflower2[df_variant=silver,facing=south,half=upper,variant=double_fern]
botania:doubleflower2[df_variant=silver,facing=south,half=upper,variant=double_rose]
botania:doubleflower2[df_variant=silver,facing=south,half=upper,variant=paeonia]
botania:doubleflower2[df_variant=silver,facing=south,half=lower,variant=sunflower]
botania:doubleflower2[df_variant=silver,facing=south,half=lower,variant=syringa]
botania:doubleflower2[df_variant=silver,facing=south,half=lower,variant=double_grass]
botania:doubleflower2[df_variant=silver,facing=south,half=lower,variant=double_fern]
botania:doubleflower2[df_variant=silver,facing=south,half=lower,variant=double_rose]
botania:doubleflower2[df_variant=silver,facing=south,half=lower,variant=paeonia]
botania:doubleflower2[df_variant=silver,facing=west,half=upper,variant=sunflower]
botania:doubleflower2[df_variant=silver,facing=west,half=upper,variant=syringa]
botania:doubleflower2[df_variant=silver,facing=west,half=upper,variant=double_grass]
botania:doubleflower2[df_variant=silver,facing=west,half=upper,variant=double_fern]
botania:doubleflower2[df_variant=silver,facing=west,half=upper,variant=double_rose]
botania:doubleflower2[df_variant=silver,facing=west,half=upper,variant=paeonia]
botania:doubleflower2[df_variant=silver,facing=west,half=lower,variant=sunflower]
botania:doubleflower2[df_variant=silver,facing=west,half=lower,variant=syringa]
botania:doubleflower2[df_variant=silver,facing=west,half=lower,variant=double_grass]
botania:doubleflower2[df_variant=silver,facing=west,half=lower,variant=double_fern]
botania:doubleflower2[df_variant=silver,facing=west,half=lower,variant=double_rose]
botania:doubleflower2[df_variant=silver,facing=west,half=lower,variant=paeonia]
botania:doubleflower2[df_variant=silver,facing=east,half=upper,variant=sunflower]
botania:doubleflower2[df_variant=silver,facing=east,half=upper,variant=syringa]
botania:doubleflower2[df_variant=silver,facing=east,half=upper,variant=double_grass]
botania:doubleflower2[df_variant=silver,facing=east,half=upper,variant=double_fern]
botania:doubleflower2[df_variant=silver,facing=east,half=upper,variant=double_rose]
botania:doubleflower2[df_variant=silver,facing=east,half=upper,variant=paeonia]
botania:doubleflower2[df_variant=silver,facing=east,half=lower,variant=sunflower]
botania:doubleflower2[df_variant=silver,facing=east,half=lower,variant=syringa]
botania:doubleflower2[df_variant=silver,facing=east,half=lower,variant=double_grass]
botania:doubleflower2[df_variant=silver,facing=east,half=lower,variant=double_fern]
botania:doubleflower2[df_variant=silver,facing=east,half=lower,variant=double_rose]
botania:doubleflower2[df_variant=silver,facing=east,half=lower,variant=paeonia]
botania:doubleflower2[df_variant=cyan,facing=north,half=upper,variant=sunflower]
botania:doubleflower2[df_variant=cyan,facing=north,half=upper,variant=syringa]
botania:doubleflower2[df_variant=cyan,facing=north,half=upper,variant=double_grass]
botania:doubleflower2[df_variant=cyan,facing=north,half=upper,variant=double_fern]
botania:doubleflower2[df_variant=cyan,facing=north,half=upper,variant=double_rose]
botania:doubleflower2[df_variant=cyan,facing=north,half=upper,variant=paeonia]
botania:doubleflower2[df_variant=cyan,facing=north,half=lower,variant=sunflower]
botania:doubleflower2[df_variant=cyan,facing=north,half=lower,variant=syringa]
botania:doubleflower2[df_variant=cyan,facing=north,half=lower,variant=double_grass]
botania:doubleflower2[df_variant=cyan,facing=north,half=lower,variant=double_fern]
botania:doubleflower2[df_variant=cyan,facing=north,half=lower,variant=double_rose]
botania:doubleflower2[df_variant=cyan,facing=north,half=lower,variant=paeonia]
botania:doubleflower2[df_variant=cyan,facing=south,half=upper,variant=sunflower]
botania:doubleflower2[df_variant=cyan,facing=south,half=upper,variant=syringa]
botania:doubleflower2[df_variant=cyan,facing=south,half=upper,variant=double_grass]
botania:doubleflower2[df_variant=cyan,facing=south,half=upper,variant=double_fern]
botania:doubleflower2[df_variant=cyan,facing=south,half=upper,variant=double_rose]
botania:doubleflower2[df_variant=cyan,facing=south,half=upper,variant=paeonia]
botania:doubleflower2[df_variant=cyan,facing=south,half=lower,variant=sunflower]
botania:doubleflower2[df_variant=cyan,facing=south,half=lower,variant=syringa]
botania:doubleflower2[df_variant=cyan,facing=south,half=lower,variant=double_grass]
botania:doubleflower2[df_variant=cyan,facing=south,half=lower,variant=double_fern]
botania:doubleflower2[df_variant=cyan,facing=south,half=lower,variant=double_rose]
botania:doubleflower2[df_variant=cyan,facing=south,half=lower,variant=paeonia]
botania:doubleflower2[df_variant=cyan,facing=west,half=upper,variant=sunflower]
botania:doubleflower2[df_variant=cyan,facing=west,half=upper,variant=syringa]
botania:doubleflower2[df_variant=cyan,facing=west,half=upper,variant=double_grass]
botania:doubleflower2[df_variant=cyan,facing=west,half=upper,variant=double_fern]
botania:doubleflower2[df_variant=cyan,facing=west,half=upper,variant=double_rose]
botania:doubleflower2[df_variant=cyan,facing=west,half=upper,variant=paeonia]
botania:doubleflower2[df_variant=cyan,facing=west,half=lower,variant=sunflower]
botania:doubleflower2[df_variant=cyan,facing=west,half=lower,variant=syringa]
botania:doubleflower2[df_variant=cyan,facing=west,half=lower,variant=double_grass]
botania:doubleflower2[df_variant=cyan,facing=west,half=lower,variant=double_fern]
botania:doubleflower2[df_variant=cyan,facing=west,half=lower,variant=double_rose]
botania:doubleflower2[df_variant=cyan,facing=west,half=lower,variant=paeonia]
botania:doubleflower2[df_variant=cyan,facing=east,half=upper,variant=sunflower]
botania:doubleflower2[df_variant=cyan,facing=east,half=upper,variant=syringa]
botania:doubleflower2[df_variant=cyan,facing=east,half=upper,variant=double_grass]
botania:doubleflower2[df_variant=cyan,facing=east,half=upper,variant=double_fern]
botania:doubleflower2[df_variant=cyan,facing=east,half=upper,variant=double_rose]
botania:doubleflower2[df_variant=cyan,facing=east,half=upper,variant=paeonia]
botania:doubleflower2[df_variant=cyan,facing=east,half=lower,variant=sunflower]
botania:doubleflower2[df_variant=cyan,facing=east,half=lower,variant=syringa]
botania:doubleflower2[df_variant=cyan,facing=east,half=lower,variant=double_grass]
botania:doubleflower2[df_variant=cyan,facing=east,half=lower,variant=double_fern]
botania:doubleflower2[df_variant=cyan,facing=east,half=lower,variant=double_rose]
botania:doubleflower2[df_variant=cyan,facing=east,half=lower,variant=paeonia]
botania:doubleflower2[df_variant=purple,facing=north,half=upper,variant=sunflower]
botania:doubleflower2[df_variant=purple,facing=north,half=upper,variant=syringa]
botania:doubleflower2[df_variant=purple,facing=north,half=upper,variant=double_grass]
botania:doubleflower2[df_variant=purple,facing=north,half=upper,variant=double_fern]
botania:doubleflower2[df_variant=purple,facing=north,half=upper,variant=double_rose]
botania:doubleflower2[df_variant=purple,facing=north,half=upper,variant=paeonia]
botania:doubleflower2[df_variant=purple,facing=north,half=lower,variant=sunflower]
botania:doubleflower2[df_variant=purple,facing=north,half=lower,variant=syringa]
botania:doubleflower2[df_variant=purple,facing=north,half=lower,variant=double_grass]
botania:doubleflower2[df_variant=purple,facing=north,half=lower,variant=double_fern]
botania:doubleflower2[df_variant=purple,facing=north,half=lower,variant=double_rose]
botania:doubleflower2[df_variant=purple,facing=north,half=lower,variant=paeonia]
botania:doubleflower2[df_variant=purple,facing=south,half=upper,variant=sunflower]
botania:doubleflower2[df_variant=purple,facing=south,half=upper,variant=syringa]
botania:doubleflower2[df_variant=purple,facing=south,half=upper,variant=double_grass]
botania:doubleflower2[df_variant=purple,facing=south,half=upper,variant=double_fern]
botania:doubleflower2[df_variant=purple,facing=south,half=upper,variant=double_rose]
botania:doubleflower2[df_variant=purple,facing=south,half=upper,variant=paeonia]
botania:doubleflower2[df_variant=purple,facing=south,half=lower,variant=sunflower]
botania:doubleflower2[df_variant=purple,facing=south,half=lower,variant=syringa]
botania:doubleflower2[df_variant=purple,facing=south,half=lower,variant=double_grass]
botania:doubleflower2[df_variant=purple,facing=south,half=lower,variant=double_fern]
botania:doubleflower2[df_variant=purple,facing=south,half=lower,variant=double_rose]
botania:doubleflower2[df_variant=purple,facing=south,half=lower,variant=paeonia]
botania:doubleflower2[df_variant=purple,facing=west,half=upper,variant=sunflower]
botania:doubleflower2[df_variant=purple,facing=west,half=upper,variant=syringa]
botania:doubleflower2[df_variant=purple,facing=west,half=upper,variant=double_grass]
botania:doubleflower2[df_variant=purple,facing=west,half=upper,variant=double_fern]
botania:doubleflower2[df_variant=purple,facing=west,half=upper,variant=double_rose]
botania:doubleflower2[df_variant=purple,facing=west,half=upper,variant=paeonia]
botania:doubleflower2[df_variant=purple,facing=west,half=lower,variant=sunflower]
botania:doubleflower2[df_variant=purple,facing=west,half=lower,variant=syringa]
botania:doubleflower2[df_variant=purple,facing=west,half=lower,variant=double_grass]
botania:doubleflower2[df_variant=purple,facing=west,half=lower,variant=double_fern]
botania:doubleflower2[df_variant=purple,facing=west,half=lower,variant=double_rose]
botania:doubleflower2[df_variant=purple,facing=west,half=lower,variant=paeonia]
botania:doubleflower2[df_variant=purple,facing=east,half=upper,variant=sunflower]
botania:doubleflower2[df_variant=purple,facing=east,half=upper,variant=syringa]
botania:doubleflower2[df_variant=purple,facing=east,half=upper,variant=double_grass]
botania:doubleflower2[df_variant=purple,facing=east,half=upper,variant=double_fern]
botania:doubleflower2[df_variant=purple,facing=east,half=upper,variant=double_rose]
botania:doubleflower2[df_variant=purple,facing=east,half=upper,variant=paeonia]
botania:doubleflower2[df_variant=purple,facing=east,half=lower,variant=sunflower]
botania:doubleflower2[df_variant=purple,facing=east,half=lower,variant=syringa]
botania:doubleflower2[df_variant=purple,facing=east,half=lower,variant=double_grass]
botania:doubleflower2[df_variant=purple,facing=east,half=lower,variant=double_fern]
botania:doubleflower2[df_variant=purple,facing=east,half=lower,variant=double_rose]
botania:doubleflower2[df_variant=purple,facing=east,half=lower,variant=paeonia]
botania:doubleflower2[df_variant=blue,facing=north,half=upper,variant=sunflower]
botania:doubleflower2[df_variant=blue,facing=north,half=upper,variant=syringa]
botania:doubleflower2[df_variant=blue,facing=north,half=upper,variant=double_grass]
botania:doubleflower2[df_variant=blue,facing=north,half=upper,variant=double_fern]
botania:doubleflower2[df_variant=blue,facing=north,half=upper,variant=double_rose]
botania:doubleflower2[df_variant=blue,facing=north,half=upper,variant=paeonia]
botania:doubleflower2[df_variant=blue,facing=north,half=lower,variant=sunflower]
botania:doubleflower2[df_variant=blue,facing=north,half=lower,variant=syringa]
botania:doubleflower2[df_variant=blue,facing=north,half=lower,variant=double_grass]
botania:doubleflower2[df_variant=blue,facing=north,half=lower,variant=double_fern]
botania:doubleflower2[df_variant=blue,facing=north,half=lower,variant=double_rose]
botania:doubleflower2[df_variant=blue,facing=north,half=lower,variant=paeonia]
botania:doubleflower2[df_variant=blue,facing=south,half=upper,variant=sunflower]
botania:doubleflower2[df_variant=blue,facing=south,half=upper,variant=syringa]
botania:doubleflower2[df_variant=blue,facing=south,half=upper,variant=double_grass]
botania:doubleflower2[df_variant=blue,facing=south,half=upper,variant=double_fern]
botania:doubleflower2[df_variant=blue,facing=south,half=upper,variant=double_rose]
botania:doubleflower2[df_variant=blue,facing=south,half=upper,variant=paeonia]
botania:doubleflower2[df_variant=blue,facing=south,half=lower,variant=sunflower]
botania:doubleflower2[df_variant=blue,facing=south,half=lower,variant=syringa]
botania:doubleflower2[df_variant=blue,facing=south,half=lower,variant=double_grass]
botania:doubleflower2[df_variant=blue,facing=south,half=lower,variant=double_fern]
botania:doubleflower2[df_variant=blue,facing=south,half=lower,variant=double_rose]
botania:doubleflower2[df_variant=blue,facing=south,half=lower,variant=paeonia]
botania:doubleflower2[df_variant=blue,facing=west,half=upper,variant=sunflower]
botania:doubleflower2[df_variant=blue,facing=west,half=upper,variant=syringa]
botania:doubleflower2[df_variant=blue,facing=west,half=upper,variant=double_grass]
botania:doubleflower2[df_variant=blue,facing=west,half=upper,variant=double_fern]
botania:doubleflower2[df_variant=blue,facing=west,half=upper,variant=double_rose]
botania:doubleflower2[df_variant=blue,facing=west,half=upper,variant=paeonia]
botania:doubleflower2[df_variant=blue,facing=west,half=lower,variant=sunflower]
botania:doubleflower2[df_variant=blue,facing=west,half=lower,variant=syringa]
botania:doubleflower2[df_variant=blue,facing=west,half=lower,variant=double_grass]
botania:doubleflower2[df_variant=blue,facing=west,half=lower,variant=double_fern]
botania:doubleflower2[df_variant=blue,facing=west,half=lower,variant=double_rose]
botania:doubleflower2[df_variant=blue,facing=west,half=lower,variant=paeonia]
botania:doubleflower2[df_variant=blue,facing=east,half=upper,variant=sunflower]
botania:doubleflower2[df_variant=blue,facing=east,half=upper,variant=syringa]
botania:doubleflower2[df_variant=blue,facing=east,half=upper,variant=double_grass]
botania:doubleflower2[df_variant=blue,facing=east,half=upper,variant=double_fern]
botania:doubleflower2[df_variant=blue,facing=east,half=upper,variant=double_rose]
botania:doubleflower2[df_variant=blue,facing=east,half=upper,variant=paeonia]
botania:doubleflower2[df_variant=blue,facing=east,half=lower,variant=sunflower]
botania:doubleflower2[df_variant=blue,facing=east,half=lower,variant=syringa]
botania:doubleflower2[df_variant=blue,facing=east,half=lower,variant=double_grass]
botania:doubleflower2[df_variant=blue,facing=east,half=lower,variant=double_fern]
botania:doubleflower2[df_variant=blue,facing=east,half=lower,variant=double_rose]
botania:doubleflower2[df_variant=blue,facing=east,half=lower,variant=paeonia]
botania:doubleflower2[df_variant=brown,facing=north,half=upper,variant=sunflower]
botania:doubleflower2[df_variant=brown,facing=north,half=upper,variant=syringa]
botania:doubleflower2[df_variant=brown,facing=north,half=upper,variant=double_grass]
botania:doubleflower2[df_variant=brown,facing=north,half=upper,variant=double_fern]
botania:doubleflower2[df_variant=brown,facing=north,half=upper,variant=double_rose]
botania:doubleflower2[df_variant=brown,facing=north,half=upper,variant=paeonia]
botania:doubleflower2[df_variant=brown,facing=north,half=lower,variant=sunflower]
botania:doubleflower2[df_variant=brown,facing=north,half=lower,variant=syringa]
botania:doubleflower2[df_variant=brown,facing=north,half=lower,variant=double_grass]
botania:doubleflower2[df_variant=brown,facing=north,half=lower,variant=double_fern]
botania:doubleflower2[df_variant=brown,facing=north,half=lower,variant=double_rose]
botania:doubleflower2[df_variant=brown,facing=north,half=lower,variant=paeonia]
botania:doubleflower2[df_variant=brown,facing=south,half=upper,variant=sunflower]
botania:doubleflower2[df_variant=brown,facing=south,half=upper,variant=syringa]
botania:doubleflower2[df_variant=brown,facing=south,half=upper,variant=double_grass]
botania:doubleflower2[df_variant=brown,facing=south,half=upper,variant=double_fern]
botania:doubleflower2[df_variant=brown,facing=south,half=upper,variant=double_rose]
botania:doubleflower2[df_variant=brown,facing=south,half=upper,variant=paeonia]
botania:doubleflower2[df_variant=brown,facing=south,half=lower,variant=sunflower]
botania:doubleflower2[df_variant=brown,facing=south,half=lower,variant=syringa]
botania:doubleflower2[df_variant=brown,facing=south,half=lower,variant=double_grass]
botania:doubleflower2[df_variant=brown,facing=south,half=lower,variant=double_fern]
botania:doubleflower2[df_variant=brown,facing=south,half=lower,variant=double_rose]
botania:doubleflower2[df_variant=brown,facing=south,half=lower,variant=paeonia]
botania:doubleflower2[df_variant=brown,facing=west,half=upper,variant=sunflower]
botania:doubleflower2[df_variant=brown,facing=west,half=upper,variant=syringa]
botania:doubleflower2[df_variant=brown,facing=west,half=upper,variant=double_grass]
botania:doubleflower2[df_variant=brown,facing=west,half=upper,variant=double_fern]
botania:doubleflower2[df_variant=brown,facing=west,half=upper,variant=double_rose]
botania:doubleflower2[df_variant=brown,facing=west,half=upper,variant=paeonia]
botania:doubleflower2[df_variant=brown,facing=west,half=lower,variant=sunflower]
botania:doubleflower2[df_variant=brown,facing=west,half=lower,variant=syringa]
botania:doubleflower2[df_variant=brown,facing=west,half=lower,variant=double_grass]
botania:doubleflower2[df_variant=brown,facing=west,half=lower,variant=double_fern]
botania:doubleflower2[df_variant=brown,facing=west,half=lower,variant=double_rose]
botania:doubleflower2[df_variant=brown,facing=west,half=lower,variant=paeonia]
botania:doubleflower2[df_variant=brown,facing=east,half=upper,variant=sunflower]
botania:doubleflower2[df_variant=brown,facing=east,half=upper,variant=syringa]
botania:doubleflower2[df_variant=brown,facing=east,half=upper,variant=double_grass]
botania:doubleflower2[df_variant=brown,facing=east,half=upper,variant=double_fern]
botania:doubleflower2[df_variant=brown,facing=east,half=upper,variant=double_rose]
botania:doubleflower2[df_variant=brown,facing=east,half=upper,variant=paeonia]
botania:doubleflower2[df_variant=brown,facing=east,half=lower,variant=sunflower]
botania:doubleflower2[df_variant=brown,facing=east,half=lower,variant=syringa]
botania:doubleflower2[df_variant=brown,facing=east,half=lower,variant=double_grass]
botania:doubleflower2[df_variant=brown,facing=east,half=lower,variant=double_fern]
botania:doubleflower2[df_variant=brown,facing=east,half=lower,variant=double_rose]
botania:doubleflower2[df_variant=brown,facing=east,half=lower,variant=paeonia]
botania:doubleflower2[df_variant=green,facing=north,half=upper,variant=sunflower]
botania:doubleflower2[df_variant=green,facing=north,half=upper,variant=syringa]
botania:doubleflower2[df_variant=green,facing=north,half=upper,variant=double_grass]
botania:doubleflower2[df_variant=green,facing=north,half=upper,variant=double_fern]
botania:doubleflower2[df_variant=green,facing=north,half=upper,variant=double_rose]
botania:doubleflower2[df_variant=green,facing=north,half=upper,variant=paeonia]
botania:doubleflower2[df_variant=green,facing=north,half=lower,variant=sunflower]
botania:doubleflower2[df_variant=green,facing=north,half=lower,variant=syringa]
botania:doubleflower2[df_variant=green,facing=north,half=lower,variant=double_grass]
botania:doubleflower2[df_variant=green,facing=north,half=lower,variant=double_fern]
botania:doubleflower2[df_variant=green,facing=north,half=lower,variant=double_rose]
botania:doubleflower2[df_variant=green,facing=north,half=lower,variant=paeonia]
botania:doubleflower2[df_variant=green,facing=south,half=upper,variant=sunflower]
botania:doubleflower2[df_variant=green,facing=south,half=upper,variant=syringa]
botania:doubleflower2[df_variant=green,facing=south,half=upper,variant=double_grass]
botania:doubleflower2[df_variant=green,facing=south,half=upper,variant=double_fern]
botania:doubleflower2[df_variant=green,facing=south,half=upper,variant=double_rose]
botania:doubleflower2[df_variant=green,facing=south,half=upper,variant=paeonia]
botania:doubleflower2[df_variant=green,facing=south,half=lower,variant=sunflower]
botania:doubleflower2[df_variant=green,facing=south,half=lower,variant=syringa]
botania:doubleflower2[df_variant=green,facing=south,half=lower,variant=double_grass]
botania:doubleflower2[df_variant=green,facing=south,half=lower,variant=double_fern]
botania:doubleflower2[df_variant=green,facing=south,half=lower,variant=double_rose]
botania:doubleflower2[df_variant=green,facing=south,half=lower,variant=paeonia]
botania:doubleflower2[df_variant=green,facing=west,half=upper,variant=sunflower]
botania:doubleflower2[df_variant=green,facing=west,half=upper,variant=syringa]
botania:doubleflower2[df_variant=green,facing=west,half=upper,variant=double_grass]
botania:doubleflower2[df_variant=green,facing=west,half=upper,variant=double_fern]
botania:doubleflower2[df_variant=green,facing=west,half=upper,variant=double_rose]
botania:doubleflower2[df_variant=green,facing=west,half=upper,variant=paeonia]
botania:doubleflower2[df_variant=green,facing=west,half=lower,variant=sunflower]
botania:doubleflower2[df_variant=green,facing=west,half=lower,variant=syringa]
botania:doubleflower2[df_variant=green,facing=west,half=lower,variant=double_grass]
botania:doubleflower2[df_variant=green,facing=west,half=lower,variant=double_fern]
botania:doubleflower2[df_variant=green,facing=west,half=lower,variant=double_rose]
botania:doubleflower2[df_variant=green,facing=west,half=lower,variant=paeonia]
botania:doubleflower2[df_variant=green,facing=east,half=upper,variant=sunflower]
botania:doubleflower2[df_variant=green,facing=east,half=upper,variant=syringa]
botania:doubleflower2[df_variant=green,facing=east,half=upper,variant=double_grass]
botania:doubleflower2[df_variant=green,facing=east,half=upper,variant=double_fern]
botania:doubleflower2[df_variant=green,facing=east,half=upper,variant=double_rose]
botania:doubleflower2[df_variant=green,facing=east,half=upper,variant=paeonia]
botania:doubleflower2[df_variant=green,facing=east,half=lower,variant=sunflower]
botania:doubleflower2[df_variant=green,facing=east,half=lower,variant=syringa]
botania:doubleflower2[df_variant=green,facing=east,half=lower,variant=double_grass]
botania:doubleflower2[df_variant=green,facing=east,half=lower,variant=double_fern]
botania:doubleflower2[df_variant=green,facing=east,half=lower,variant=double_rose]
botania:doubleflower2[df_variant=green,facing=east,half=lower,variant=paeonia]
botania:doubleflower2[df_variant=red,facing=north,half=upper,variant=sunflower]
botania:doubleflower2[df_variant=red,facing=north,half=upper,variant=syringa]
botania:doubleflower2[df_variant=red,facing=north,half=upper,variant=double_grass]
botania:doubleflower2[df_variant=red,facing=north,half=upper,variant=double_fern]
botania:doubleflower2[df_variant=red,facing=north,half=upper,variant=double_rose]
botania:doubleflower2[df_variant=red,facing=north,half=upper,variant=paeonia]
botania:doubleflower2[df_variant=red,facing=north,half=lower,variant=sunflower]
botania:doubleflower2[df_variant=red,facing=north,half=lower,variant=syringa]
botania:doubleflower2[df_variant=red,facing=north,half=lower,variant=double_grass]
botania:doubleflower2[df_variant=red,facing=north,half=lower,variant=double_fern]
botania:doubleflower2[df_variant=red,facing=north,half=lower,variant=double_rose]
botania:doubleflower2[df_variant=red,facing=north,half=lower,variant=paeonia]
botania:doubleflower2[df_variant=red,facing=south,half=upper,variant=sunflower]
botania:doubleflower2[df_variant=red,facing=south,half=upper,variant=syringa]
botania:doubleflower2[df_variant=red,facing=south,half=upper,variant=double_grass]
botania:doubleflower2[df_variant=red,facing=south,half=upper,variant=double_fern]
botania:doubleflower2[df_variant=red,facing=south,half=upper,variant=double_rose]
botania:doubleflower2[df_variant=red,facing=south,half=upper,variant=paeonia]
botania:doubleflower2[df_variant=red,facing=south,half=lower,variant=sunflower]
botania:doubleflower2[df_variant=red,facing=south,half=lower,variant=syringa]
botania:doubleflower2[df_variant=red,facing=south,half=lower,variant=double_grass]
botania:doubleflower2[df_variant=red,facing=south,half=lower,variant=double_fern]
botania:doubleflower2[df_variant=red,facing=south,half=lower,variant=double_rose]
botania:doubleflower2[df_variant=red,facing=south,half=lower,variant=paeonia]
botania:doubleflower2[df_variant=red,facing=west,half=upper,variant=sunflower]
botania:doubleflower2[df_variant=red,facing=west,half=upper,variant=syringa]
botania:doubleflower2[df_variant=red,facing=west,half=upper,variant=double_grass]
botania:doubleflower2[df_variant=red,facing=west,half=upper,variant=double_fern]
botania:doubleflower2[df_variant=red,facing=west,half=upper,variant=double_rose]
botania:doubleflower2[df_variant=red,facing=west,half=upper,variant=paeonia]
botania:doubleflower2[df_variant=red,facing=west,half=lower,variant=sunflower]
botania:doubleflower2[df_variant=red,facing=west,half=lower,variant=syringa]
botania:doubleflower2[df_variant=red,facing=west,half=lower,variant=double_grass]
botania:doubleflower2[df_variant=red,facing=west,half=lower,variant=double_fern]
botania:doubleflower2[df_variant=red,facing=west,half=lower,variant=double_rose]
botania:doubleflower2[df_variant=red,facing=west,half=lower,variant=paeonia]
botania:doubleflower2[df_variant=red,facing=east,half=upper,variant=sunflower]
botania:doubleflower2[df_variant=red,facing=east,half=upper,variant=syringa]
botania:doubleflower2[df_variant=red,facing=east,half=upper,variant=double_grass]
botania:doubleflower2[df_variant=red,facing=east,half=upper,variant=double_fern]
botania:doubleflower2[df_variant=red,facing=east,half=upper,variant=double_rose]
botania:doubleflower2[df_variant=red,facing=east,half=upper,variant=paeonia]
botania:doubleflower2[df_variant=red,facing=east,half=lower,variant=sunflower]
botania:doubleflower2[df_variant=red,facing=east,half=lower,variant=syringa]
botania:doubleflower2[df_variant=red,facing=east,half=lower,variant=double_grass]
botania:doubleflower2[df_variant=red,facing=east,half=lower,variant=double_fern]
botania:doubleflower2[df_variant=red,facing=east,half=lower,variant=double_rose]
botania:doubleflower2[df_variant=red,facing=east,half=lower,variant=paeonia]
botania:doubleflower2[df_variant=black,facing=north,half=upper,variant=sunflower]
botania:doubleflower2[df_variant=black,facing=north,half=upper,variant=syringa]
botania:doubleflower2[df_variant=black,facing=north,half=upper,variant=double_grass]
botania:doubleflower2[df_variant=black,facing=north,half=upper,variant=double_fern]
botania:doubleflower2[df_variant=black,facing=north,half=upper,variant=double_rose]
botania:doubleflower2[df_variant=black,facing=north,half=upper,variant=paeonia]
botania:doubleflower2[df_variant=black,facing=north,half=lower,variant=sunflower]
botania:doubleflower2[df_variant=black,facing=north,half=lower,variant=syringa]
botania:doubleflower2[df_variant=black,facing=north,half=lower,variant=double_grass]
botania:doubleflower2[df_variant=black,facing=north,half=lower,variant=double_fern]
botania:doubleflower2[df_variant=black,facing=north,half=lower,variant=double_rose]
botania:doubleflower2[df_variant=black,facing=north,half=lower,variant=paeonia]
botania:doubleflower2[df_variant=black,facing=south,half=upper,variant=sunflower]
botania:doubleflower2[df_variant=black,facing=south,half=upper,variant=syringa]
botania:doubleflower2[df_variant=black,facing=south,half=upper,variant=double_grass]
botania:doubleflower2[df_variant=black,facing=south,half=upper,variant=double_fern]
botania:doubleflower2[df_variant=black,facing=south,half=upper,variant=double_rose]
botania:doubleflower2[df_variant=black,facing=south,half=upper,variant=paeonia]
botania:doubleflower2[df_variant=black,facing=south,half=lower,variant=sunflower]
botania:doubleflower2[df_variant=black,facing=south,half=lower,variant=syringa]
botania:doubleflower2[df_variant=black,facing=south,half=lower,variant=double_grass]
botania:doubleflower2[df_variant=black,facing=south,half=lower,variant=double_fern]
botania:doubleflower2[df_variant=black,facing=south,half=lower,variant=double_rose]
botania:doubleflower2[df_variant=black,facing=south,half=lower,variant=paeonia]
botania:doubleflower2[df_variant=black,facing=west,half=upper,variant=sunflower]
botania:doubleflower2[df_variant=black,facing=west,half=upper,variant=syringa]
botania:doubleflower2[df_variant=black,facing=west,half=upper,variant=double_grass]
botania:doubleflower2[df_variant=black,facing=west,half=upper,variant=double_fern]
botania:doubleflower2[df_variant=black,facing=west,half=upper,variant=double_rose]
botania:doubleflower2[df_variant=black,facing=west,half=upper,variant=paeonia]
botania:doubleflower2[df_variant=black,facing=west,half=lower,variant=sunflower]
botania:doubleflower2[df_variant=black,facing=west,half=lower,variant=syringa]
botania:doubleflower2[df_variant=black,facing=west,half=lower,variant=double_grass]
botania:doubleflower2[df_variant=black,facing=west,half=lower,variant=double_fern]
botania:doubleflower2[df_variant=black,facing=west,half=lower,variant=double_rose]
botania:doubleflower2[df_variant=black,facing=west,half=lower,variant=paeonia]
botania:doubleflower2[df_variant=black,facing=east,half=upper,variant=sunflower]
botania:doubleflower2[df_variant=black,facing=east,half=upper,variant=syringa]
botania:doubleflower2[df_variant=black,facing=east,half=upper,variant=double_grass]
botania:doubleflower2[df_variant=black,facing=east,half=upper,variant=double_fern]
botania:doubleflower2[df_variant=black,facing=east,half=upper,variant=double_rose]
botania:doubleflower2[df_variant=black,facing=east,half=upper,variant=paeonia]
botania:doubleflower2[df_variant=black,facing=east,half=lower,variant=sunflower]
botania:doubleflower2[df_variant=black,facing=east,half=lower,variant=syringa]
botania:doubleflower2[df_variant=black,facing=east,half=lower,variant=double_grass]
botania:doubleflower2[df_variant=black,facing=east,half=lower,variant=double_fern]
botania:doubleflower2[df_variant=black,facing=east,half=lower,variant=double_rose]
botania:doubleflower2[df_variant=black,facing=east,half=lower,variant=paeonia]
botania:fakeair
botania:blazeblock
botania:corporeainterceptor[powered=true]
botania:corporeainterceptor[powered=false]
botania:corporeacrystalcube[static=true]
botania:corporeacrystalcube[static=false]
botania:incenseplate[facing=north]
botania:incenseplate[facing=south]
botania:incenseplate[facing=west]
botania:incenseplate[facing=east]
botania:hourglass[powered=true]
botania:hourglass[powered=false]
botania:ghostrail[shape=north_south]
botania:ghostrail[shape=east_west]
botania:ghostrail[shape=ascending_east]
botania:ghostrail[shape=ascending_west]
botania:ghostrail[shape=ascending_north]
botania:ghostrail[shape=ascending_south]
botania:sparkchanger[powered=true]
botania:sparkchanger[powered=false]
botania:root
botania:felpumpkin[facing=north]
botania:felpumpkin[facing=south]
botania:felpumpkin[facing=west]
botania:felpumpkin[facing=east]
botania:cocoon
botania:lightrelay[powered=true,variant=default]
botania:lightrelay[powered=true,variant=detector]
botania:lightrelay[powered=true,variant=fork]
botania:lightrelay[powered=true,variant=toggle]
botania:lightrelay[powered=false,variant=default]
botania:lightrelay[powered=false,variant=detector]
botania:lightrelay[powered=false,variant=fork]
botania:lightrelay[powered=false,variant=toggle]
botania:lightlauncher[powered=true]
botania:lightlauncher[powered=false]
botania:manabomb
botania:cacophoniumblock[powered=true]
botania:cacophoniumblock[powered=false]
botania:bellows[facing=north]
botania:bellows[facing=south]
botania:bellows[facing=west]
botania:bellows[facing=east]
botania:bifrostperm
botania:cellblock
botania:redstringinterceptor[facing=down,powered=true]
botania:redstringinterceptor[facing=down,powered=false]
botania:redstringinterceptor[facing=up,powered=true]
botania:redstringinterceptor[facing=up,powered=false]
botania:redstringinterceptor[facing=north,powered=true]
botania:redstringinterceptor[facing=north,powered=false]
botania:redstringinterceptor[facing=south,powered=true]
botania:redstringinterceptor[facing=south,powered=false]
botania:redstringinterceptor[facing=west,powered=true]
botania:redstringinterceptor[facing=west,powered=false]
botania:redstringinterceptor[facing=east,powered=true]
botania:redstringinterceptor[facing=east,powered=false]
botania:gaiaheadblock[facing=down,nodrop=true]
botania:gaiaheadblock[facing=down,nodrop=false]
botania:gaiaheadblock[facing=up,nodrop=true]
botania:gaiaheadblock[facing=up,nodrop=false]
botania:gaiaheadblock[facing=north,nodrop=true]
botania:gaiaheadblock[facing=north,nodrop=false]
botania:gaiaheadblock[facing=south,nodrop=true]
botania:gaiaheadblock[facing=south,nodrop=false]
botania:gaiaheadblock[facing=west,nodrop=true]
botania:gaiaheadblock[facing=west,nodrop=false]
botania:gaiaheadblock[facing=east,nodrop=true]
botania:gaiaheadblock[facing=east,nodrop=false]
botania:corporearetainer[powered=true]
botania:corporearetainer[powered=false]
botania:teruterubozu
botania:shimmerrock
botania:shimmerwoodplanks
botania:avatar[facing=north]
botania:avatar[facing=south]
botania:avatar[facing=west]
botania:avatar[facing=east]
botania:altgrass[variant=dry]
botania:altgrass[variant=golden]
botania:altgrass[variant=vivid]
botania:altgrass[variant=scorched]
botania:altgrass[variant=infused]
botania:altgrass[variant=mutated]
botania:animatedtorch
botania:livingwood0stairs[facing=north,half=top,shape=straight]
botania:livingwood0stairs[facing=north,half=top,shape=inner_left]
botania:livingwood0stairs[facing=north,half=top,shape=inner_right]
botania:livingwood0stairs[facing=north,half=top,shape=outer_left]
botania:livingwood0stairs[facing=north,half=top,shape=outer_right]
botania:livingwood0stairs[facing=north,half=bottom,shape=straight]
botania:livingwood0stairs[facing=north,half=bottom,shape=inner_left]
botania:livingwood0stairs[facing=north,half=bottom,shape=inner_right]
botania:livingwood0stairs[facing=north,half=bottom,shape=outer_left]
botania:livingwood0stairs[facing=north,half=bottom,shape=outer_right]
botania:livingwood0stairs[facing=south,half=top,shape=straight]
botania:livingwood0stairs[facing=south,half=top,shape=inner_left]
botania:livingwood0stairs[facing=south,half=top,shape=inner_right]
botania:livingwood0stairs[facing=south,half=top,shape=outer_left]
botania:livingwood0stairs[facing=south,half=top,shape=outer_right]
botania:livingwood0stairs[facing=south,half=bottom,shape=straight]
botania:livingwood0stairs[facing=south,half=bottom,shape=inner_left]
botania:livingwood0stairs[facing=south,half=bottom,shape=inner_right]
botania:livingwood0stairs[facing=south,half=bottom,shape=outer_left]
botania:livingwood0stairs[facing=south,half=bottom,shape=outer_right]
botania:livingwood0stairs[facing=west,half=top,shape=straight]
botania:livingwood0stairs[facing=west,half=top,shape=inner_left]
botania:livingwood0stairs[facing=west,half=top,shape=inner_right]
botania:livingwood0stairs[facing=west,half=top,shape=outer_left]
botania:livingwood0stairs[facing=west,half=top,shape=outer_right]
botania:livingwood0stairs[facing=west,half=bottom,shape=straight]
botania:livingwood0stairs[facing=west,half=bottom,shape=inner_left]
botania:livingwood0stairs[facing=west,half=bottom,shape=inner_right]
botania:livingwood0stairs[facing=west,half=bottom,shape=outer_left]
botania:livingwood0stairs[facing=west,half=bottom,shape=outer_right]
botania:livingwood0stairs[facing=east,half=top,shape=straight]
botania:livingwood0stairs[facing=east,half=top,shape=inner_left]
botania:livingwood0stairs[facing=east,half=top,shape=inner_right]
botania:livingwood0stairs[facing=east,half=top,shape=outer_left]
botania:livingwood0stairs[facing=east,half=top,shape=outer_right]
botania:livingwood0stairs[facing=east,half=bottom,shape=straight]
botania:livingwood0stairs[facing=east,half=bottom,shape=inner_left]
botania:livingwood0stairs[facing=east,half=bottom,shape=inner_right]
botania:livingwood0stairs[facing=east,half=bottom,shape=outer_left]
botania:livingwood0stairs[facing=east,half=bottom,shape=outer_right]
botania:livingwood0slab[dummy=singleton,half=top]
botania:livingwood0slab[dummy=singleton,half=bottom]
botania:livingwood0slabfull[dummy=singleton,half=top]
botania:livingwood0slabfull[dummy=singleton,half=bottom]
botania:livingwood0wall[east=true,north=true,south=true,up=true,variant=cobblestone,west=true]
botania:livingwood0wall[east=true,north=true,south=true,up=true,variant=cobblestone,west=false]
botania:livingwood0wall[east=true,north=true,south=true,up=true,variant=mossy_cobblestone,west=true]
botania:livingwood0wall[east=true,north=true,south=true,up=true,variant=mossy_cobblestone,west=false]
botania:livingwood0wall[east=true,north=true,south=true,up=false,variant=cobblestone,west=true]
botania:livingwood0wall[east=true,north=true,south=true,up=false,variant=cobblestone,west=false]
botania:livingwood0wall[east=true,north=true,south=true,up=false,variant=mossy_cobblestone,west=true]
botania:livingwood0wall[east=true,north=true,south=true,up=false,variant=mossy_cobblestone,west=false]
botania:livingwood0wall[east=true,north=true,south=false,up=true,variant=cobblestone,west=true]
botania:livingwood0wall[east=true,north=true,south=false,up=true,variant=cobblestone,west=false]
botania:livingwood0wall[east=true,north=true,south=false,up=true,variant=mossy_cobblestone,west=true]
botania:livingwood0wall[east=true,north=true,south=false,up=true,variant=mossy_cobblestone,west=false]
botania:livingwood0wall[east=true,north=true,south=false,up=false,variant=cobblestone,west=true]
botania:livingwood0wall[east=true,north=true,south=false,up=false,variant=cobblestone,west=false]
botania:livingwood0wall[east=true,north=true,south=false,up=false,variant=mossy_cobblestone,west=true]
botania:livingwood0wall[east=true,north=true,south=false,up=false,variant=mossy_cobblestone,west=false]
botania:livingwood0wall[east=true,north=false,south=true,up=true,variant=cobblestone,west=true]
botania:livingwood0wall[east=true,north=false,south=true,up=true,variant=cobblestone,west=false]
botania:livingwood0wall[east=true,north=false,south=true,up=true,variant=mossy_cobblestone,west=true]
botania:livingwood0wall[east=true,north=false,south=true,up=true,variant=mossy_cobblestone,west=false]
botania:livingwood0wall[east=true,north=false,south=true,up=false,variant=cobblestone,west=true]
botania:livingwood0wall[east=true,north=false,south=true,up=false,variant=cobblestone,west=false]
botania:livingwood0wall[east=true,north=false,south=true,up=false,variant=mossy_cobblestone,west=true]
botania:livingwood0wall[east=true,north=false,south=true,up=false,variant=mossy_cobblestone,west=false]
botania:livingwood0wall[east=true,north=false,south=false,up=true,variant=cobblestone,west=true]
botania:livingwood0wall[east=true,north=false,south=false,up=true,variant=cobblestone,west=false]
botania:livingwood0wall[east=true,north=false,south=false,up=true,variant=mossy_cobblestone,west=true]
botania:livingwood0wall[east=true,north=false,south=false,up=true,variant=mossy_cobblestone,west=false]
botania:livingwood0wall[east=true,north=false,south=false,up=false,variant=cobblestone,west=true]
botania:livingwood0wall[east=true,north=false,south=false,up=false,variant=cobblestone,west=false]
botania:livingwood0wall[east=true,north=false,south=false,up=false,variant=mossy_cobblestone,west=true]
botania:livingwood0wall[east=true,north=false,south=false,up=false,variant=mossy_cobblestone,west=false]
botania:livingwood0wall[east=false,north=true,south=true,up=true,variant=cobblestone,west=true]
botania:livingwood0wall[east=false,north=true,south=true,up=true,variant=cobblestone,west=false]
botania:livingwood0wall[east=false,north=true,south=true,up=true,variant=mossy_cobblestone,west=true]
botania:livingwood0wall[east=false,north=true,south=true,up=true,variant=mossy_cobblestone,west=false]
botania:livingwood0wall[east=false,north=true,south=true,up=false,variant=cobblestone,west=true]
botania:livingwood0wall[east=false,north=true,south=true,up=false,variant=cobblestone,west=false]
botania:livingwood0wall[east=false,north=true,south=true,up=false,variant=mossy_cobblestone,west=true]
botania:livingwood0wall[east=false,north=true,south=true,up=false,variant=mossy_cobblestone,west=false]
botania:livingwood0wall[east=false,north=true,south=false,up=true,variant=cobblestone,west=true]
botania:livingwood0wall[east=false,north=true,south=false,up=true,variant=cobblestone,west=false]
botania:livingwood0wall[east=false,north=true,south=false,up=true,variant=mossy_cobblestone,west=true]
botania:livingwood0wall[east=false,north=true,south=false,up=true,variant=mossy_cobblestone,west=false]
botania:livingwood0wall[east=false,north=true,south=false,up=false,variant=cobblestone,west=true]
botania:livingwood0wall[east=false,north=true,south=false,up=false,variant=cobblestone,west=false]
botania:livingwood0wall[east=false,north=true,south=false,up=false,variant=mossy_cobblestone,west=true]
botania:livingwood0wall[east=false,north=true,south=false,up=false,variant=mossy_cobblestone,west=false]
botania:livingwood0wall[east=false,north=false,south=true,up=true,variant=cobblestone,west=true]
botania:livingwood0wall[east=false,north=false,south=true,up=true,variant=cobblestone,west=false]
botania:livingwood0wall[east=false,north=false,south=true,up=true,variant=mossy_cobblestone,west=true]
botania:livingwood0wall[east=false,north=false,south=true,up=true,variant=mossy_cobblestone,west=false]
botania:livingwood0wall[east=false,north=false,south=true,up=false,variant=cobblestone,west=true]
botania:livingwood0wall[east=false,north=false,south=true,up=false,variant=cobblestone,west=false]
botania:livingwood0wall[east=false,north=false,south=true,up=false,variant=mossy_cobblestone,west=true]
botania:livingwood0wall[east=false,north=false,south=true,up=false,variant=mossy_cobblestone,west=false]
botania:livingwood0wall[east=false,north=false,south=false,up=true,variant=cobblestone,west=true]
botania:livingwood0wall[east=false,north=false,south=false,up=true,variant=cobblestone,west=false]
botania:livingwood0wall[east=false,north=false,south=false,up=true,variant=mossy_cobblestone,west=true]
botania:livingwood0wall[east=false,north=false,south=false,up=true,variant=mossy_cobblestone,west=false]
botania:livingwood0wall[east=false,north=false,south=false,up=false,variant=cobblestone,west=true]
botania:livingwood0wall[east=false,north=false,south=false,up=false,variant=cobblestone,west=false]
botania:livingwood0wall[east=false,north=false,south=false,up=false,variant=mossy_cobblestone,west=true]
botania:livingwood0wall[east=false,north=false,south=false,up=false,variant=mossy_cobblestone,west=false]
botania:livingwood1stairs[facing=north,half=top,shape=straight]
botania:livingwood1stairs[facing=north,half=top,shape=inner_left]
botania:livingwood1stairs[facing=north,half=top,shape=inner_right]
botania:livingwood1stairs[facing=north,half=top,shape=outer_left]
botania:livingwood1stairs[facing=north,half=top,shape=outer_right]
botania:livingwood1stairs[facing=north,half=bottom,shape=straight]
botania:livingwood1stairs[facing=north,half=bottom,shape=inner_left]
botania:livingwood1stairs[facing=north,half=bottom,shape=inner_right]
botania:livingwood1stairs[facing=north,half=bottom,shape=outer_left]
botania:livingwood1stairs[facing=north,half=bottom,shape=outer_right]
botania:livingwood1stairs[facing=south,half=top,shape=straight]
botania:livingwood1stairs[facing=south,half=top,shape=inner_left]
botania:livingwood1stairs[facing=south,half=top,shape=inner_right]
botania:livingwood1stairs[facing=south,half=top,shape=outer_left]
botania:livingwood1stairs[facing=south,half=top,shape=outer_right]
botania:livingwood1stairs[facing=south,half=bottom,shape=straight]
botania:livingwood1stairs[facing=south,half=bottom,shape=inner_left]
botania:livingwood1stairs[facing=south,half=bottom,shape=inner_right]
botania:livingwood1stairs[facing=south,half=bottom,shape=outer_left]
botania:livingwood1stairs[facing=south,half=bottom,shape=outer_right]
botania:livingwood1stairs[facing=west,half=top,shape=straight]
botania:livingwood1stairs[facing=west,half=top,shape=inner_left]
botania:livingwood1stairs[facing=west,half=top,shape=inner_right]
botania:livingwood1stairs[facing=west,half=top,shape=outer_left]
botania:livingwood1stairs[facing=west,half=top,shape=outer_right]
botania:livingwood1stairs[facing=west,half=bottom,shape=straight]
botania:livingwood1stairs[facing=west,half=bottom,shape=inner_left]
botania:livingwood1stairs[facing=west,half=bottom,shape=inner_right]
botania:livingwood1stairs[facing=west,half=bottom,shape=outer_left]
botania:livingwood1stairs[facing=west,half=bottom,shape=outer_right]
botania:livingwood1stairs[facing=east,half=top,shape=straight]
botania:livingwood1stairs[facing=east,half=top,shape=inner_left]
botania:livingwood1stairs[facing=east,half=top,shape=inner_right]
botania:livingwood1stairs[facing=east,half=top,shape=outer_left]
botania:livingwood1stairs[facing=east,half=top,shape=outer_right]
botania:livingwood1stairs[facing=east,half=bottom,shape=straight]
botania:livingwood1stairs[facing=east,half=bottom,shape=inner_left]
botania:livingwood1stairs[facing=east,half=bottom,shape=inner_right]
botania:livingwood1stairs[facing=east,half=bottom,shape=outer_left]
botania:livingwood1stairs[facing=east,half=bottom,shape=outer_right]
botania:livingwood1slab[dummy=singleton,half=top]
botania:livingwood1slab[dummy=singleton,half=bottom]
botania:livingwood1slabfull[dummy=singleton,half=top]
botania:livingwood1slabfull[dummy=singleton,half=bottom]
botania:livingrock0stairs[facing=north,half=top,shape=straight]
botania:livingrock0stairs[facing=north,half=top,shape=inner_left]
botania:livingrock0stairs[facing=north,half=top,shape=inner_right]
botania:livingrock0stairs[facing=north,half=top,shape=outer_left]
botania:livingrock0stairs[facing=north,half=top,shape=outer_right]
botania:livingrock0stairs[facing=north,half=bottom,shape=straight]
botania:livingrock0stairs[facing=north,half=bottom,shape=inner_left]
botania:livingrock0stairs[facing=north,half=bottom,shape=inner_right]
botania:livingrock0stairs[facing=north,half=bottom,shape=outer_left]
botania:livingrock0stairs[facing=north,half=bottom,shape=outer_right]
botania:livingrock0stairs[facing=south,half=top,shape=straight]
botania:livingrock0stairs[facing=south,half=top,shape=inner_left]
botania:livingrock0stairs[facing=south,half=top,shape=inner_right]
botania:livingrock0stairs[facing=south,half=top,shape=outer_left]
botania:livingrock0stairs[facing=south,half=top,shape=outer_right]
botania:livingrock0stairs[facing=south,half=bottom,shape=straight]
botania:livingrock0stairs[facing=south,half=bottom,shape=inner_left]
botania:livingrock0stairs[facing=south,half=bottom,shape=inner_right]
botania:livingrock0stairs[facing=south,half=bottom,shape=outer_left]
botania:livingrock0stairs[facing=south,half=bottom,shape=outer_right]
botania:livingrock0stairs[facing=west,half=top,shape=straight]
botania:livingrock0stairs[facing=west,half=top,shape=inner_left]
botania:livingrock0stairs[facing=west,half=top,shape=inner_right]
botania:livingrock0stairs[facing=west,half=top,shape=outer_left]
botania:livingrock0stairs[facing=west,half=top,shape=outer_right]
botania:livingrock0stairs[facing=west,half=bottom,shape=straight]
botania:livingrock0stairs[facing=west,half=bottom,shape=inner_left]
botania:livingrock0stairs[facing=west,half=bottom,shape=inner_right]
botania:livingrock0stairs[facing=west,half=bottom,shape=outer_left]
botania:livingrock0stairs[facing=west,half=bottom,shape=outer_right]
botania:livingrock0stairs[facing=east,half=top,shape=straight]
botania:livingrock0stairs[facing=east,half=top,shape=inner_left]
botania:livingrock0stairs[facing=east,half=top,shape=inner_right]
botania:livingrock0stairs[facing=east,half=top,shape=outer_left]
botania:livingrock0stairs[facing=east,half=top,shape=outer_right]
botania:livingrock0stairs[facing=east,half=bottom,shape=straight]
botania:livingrock0stairs[facing=east,half=bottom,shape=inner_left]
botania:livingrock0stairs[facing=east,half=bottom,shape=inner_right]
botania:livingrock0stairs[facing=east,half=bottom,shape=outer_left]
botania:livingrock0stairs[facing=east,half=bottom,shape=outer_right]
botania:livingrock0slab[dummy=singleton,half=top]
botania:livingrock0slab[dummy=singleton,half=bottom]
botania:livingrock0slabfull[dummy=singleton,half=top]
botania:livingrock0slabfull[dummy=singleton,half=bottom]
botania:livingrock0wall[east=true,north=true,south=true,up=true,variant=cobblestone,west=true]
botania:livingrock0wall[east=true,north=true,south=true,up=true,variant=cobblestone,west=false]
botania:livingrock0wall[east=true,north=true,south=true,up=true,variant=mossy_cobblestone,west=true]
botania:livingrock0wall[east=true,north=true,south=true,up=true,variant=mossy_cobblestone,west=false]
botania:livingrock0wall[east=true,north=true,south=true,up=false,variant=cobblestone,west=true]
botania:livingrock0wall[east=true,north=true,south=true,up=false,variant=cobblestone,west=false]
botania:livingrock0wall[east=true,north=true,south=true,up=false,variant=mossy_cobblestone,west=true]
botania:livingrock0wall[east=true,north=true,south=true,up=false,variant=mossy_cobblestone,west=false]
botania:livingrock0wall[east=true,north=true,south=false,up=true,variant=cobblestone,west=true]
botania:livingrock0wall[east=true,north=true,south=false,up=true,variant=cobblestone,west=false]
botania:livingrock0wall[east=true,north=true,south=false,up=true,variant=mossy_cobblestone,west=true]
botania:livingrock0wall[east=true,north=true,south=false,up=true,variant=mossy_cobblestone,west=false]
botania:livingrock0wall[east=true,north=true,south=false,up=false,variant=cobblestone,west=true]
botania:livingrock0wall[east=true,north=true,south=false,up=false,variant=cobblestone,west=false]
botania:livingrock0wall[east=true,north=true,south=false,up=false,variant=mossy_cobblestone,west=true]
botania:livingrock0wall[east=true,north=true,south=false,up=false,variant=mossy_cobblestone,west=false]
botania:livingrock0wall[east=true,north=false,south=true,up=true,variant=cobblestone,west=true]
botania:livingrock0wall[east=true,north=false,south=true,up=true,variant=cobblestone,west=false]
botania:livingrock0wall[east=true,north=false,south=true,up=true,variant=mossy_cobblestone,west=true]
botania:livingrock0wall[east=true,north=false,south=true,up=true,variant=mossy_cobblestone,west=false]
botania:livingrock0wall[east=true,north=false,south=true,up=false,variant=cobblestone,west=true]
botania:livingrock0wall[east=true,north=false,south=true,up=false,variant=cobblestone,west=false]
botania:livingrock0wall[east=true,north=false,south=true,up=false,variant=mossy_cobblestone,west=true]
botania:livingrock0wall[east=true,north=false,south=true,up=false,variant=mossy_cobblestone,west=false]
botania:livingrock0wall[east=true,north=false,south=false,up=true,variant=cobblestone,west=true]
botania:livingrock0wall[east=true,north=false,south=false,up=true,variant=cobblestone,west=false]
botania:livingrock0wall[east=true,north=false,south=false,up=true,variant=mossy_cobblestone,west=true]
botania:livingrock0wall[east=true,north=false,south=false,up=true,variant=mossy_cobblestone,west=false]
botania:livingrock0wall[east=true,north=false,south=false,up=false,variant=cobblestone,west=true]
botania:livingrock0wall[east=true,north=false,south=false,up=false,variant=cobblestone,west=false]
botania:livingrock0wall[east=true,north=false,south=false,up=false,variant=mossy_cobblestone,west=true]
botania:livingrock0wall[east=true,north=false,south=false,up=false,variant=mossy_cobblestone,west=false]
botania:livingrock0wall[east=false,north=true,south=true,up=true,variant=cobblestone,west=true]
botania:livingrock0wall[east=false,north=true,south=true,up=true,variant=cobblestone,west=false]
botania:livingrock0wall[east=false,north=true,south=true,up=true,variant=mossy_cobblestone,west=true]
botania:livingrock0wall[east=false,north=true,south=true,up=true,variant=mossy_cobblestone,west=false]
botania:livingrock0wall[east=false,north=true,south=true,up=false,variant=cobblestone,west=true]
botania:livingrock0wall[east=false,north=true,south=true,up=false,variant=cobblestone,west=false]
botania:livingrock0wall[east=false,north=true,south=true,up=false,variant=mossy_cobblestone,west=true]
botania:livingrock0wall[east=false,north=true,south=true,up=false,variant=mossy_cobblestone,west=false]
botania:livingrock0wall[east=false,north=true,south=false,up=true,variant=cobblestone,west=true]
botania:livingrock0wall[east=false,north=true,south=false,up=true,variant=cobblestone,west=false]
botania:livingrock0wall[east=false,north=true,south=false,up=true,variant=mossy_cobblestone,west=true]
botania:livingrock0wall[east=false,north=true,south=false,up=true,variant=mossy_cobblestone,west=false]
botania:livingrock0wall[east=false,north=true,south=false,up=false,variant=cobblestone,west=true]
botania:livingrock0wall[east=false,north=true,south=false,up=false,variant=cobblestone,west=false]
botania:livingrock0wall[east=false,north=true,south=false,up=false,variant=mossy_cobblestone,west=true]
botania:livingrock0wall[east=false,north=true,south=false,up=false,variant=mossy_cobblestone,west=false]
botania:livingrock0wall[east=false,north=false,south=true,up=true,variant=cobblestone,west=true]
botania:livingrock0wall[east=false,north=false,south=true,up=true,variant=cobblestone,west=false]
botania:livingrock0wall[east=false,north=false,south=true,up=true,variant=mossy_cobblestone,west=true]
botania:livingrock0wall[east=false,north=false,south=true,up=true,variant=mossy_cobblestone,west=false]
botania:livingrock0wall[east=false,north=false,south=true,up=false,variant=cobblestone,west=true]
botania:livingrock0wall[east=false,north=false,south=true,up=false,variant=cobblestone,west=false]
botania:livingrock0wall[east=false,north=false,south=true,up=false,variant=mossy_cobblestone,west=true]
botania:livingrock0wall[east=false,north=false,south=true,up=false,variant=mossy_cobblestone,west=false]
botania:livingrock0wall[east=false,north=false,south=false,up=true,variant=cobblestone,west=true]
botania:livingrock0wall[east=false,north=false,south=false,up=true,variant=cobblestone,west=false]
botania:livingrock0wall[east=false,north=false,south=false,up=true,variant=mossy_cobblestone,west=true]
botania:livingrock0wall[east=false,north=false,south=false,up=true,variant=mossy_cobblestone,west=false]
botania:livingrock0wall[east=false,north=false,south=false,up=false,variant=cobblestone,west=true]
botania:livingrock0wall[east=false,north=false,south=false,up=false,variant=cobblestone,west=false]
botania:livingrock0wall[east=false,north=false,south=false,up=false,variant=mossy_cobblestone,west=true]
botania:livingrock0wall[east=false,north=false,south=false,up=false,variant=mossy_cobblestone,west=false]
botania:livingrock1stairs[facing=north,half=top,shape=straight]
botania:livingrock1stairs[facing=north,half=top,shape=inner_left]
botania:livingrock1stairs[facing=north,half=top,shape=inner_right]
botania:livingrock1stairs[facing=north,half=top,shape=outer_left]
botania:livingrock1stairs[facing=north,half=top,shape=outer_right]
botania:livingrock1stairs[facing=north,half=bottom,shape=straight]
botania:livingrock1stairs[facing=north,half=bottom,shape=inner_left]
botania:livingrock1stairs[facing=north,half=bottom,shape=inner_right]
botania:livingrock1stairs[facing=north,half=bottom,shape=outer_left]
botania:livingrock1stairs[facing=north,half=bottom,shape=outer_right]
botania:livingrock1stairs[facing=south,half=top,shape=straight]
botania:livingrock1stairs[facing=south,half=top,shape=inner_left]
botania:livingrock1stairs[facing=south,half=top,shape=inner_right]
botania:livingrock1stairs[facing=south,half=top,shape=outer_left]
botania:livingrock1stairs[facing=south,half=top,shape=outer_right]
botania:livingrock1stairs[facing=south,half=bottom,shape=straight]
botania:livingrock1stairs[facing=south,half=bottom,shape=inner_left]
botania:livingrock1stairs[facing=south,half=bottom,shape=inner_right]
botania:livingrock1stairs[facing=south,half=bottom,shape=outer_left]
botania:livingrock1stairs[facing=south,half=bottom,shape=outer_right]
botania:livingrock1stairs[facing=west,half=top,shape=straight]
botania:livingrock1stairs[facing=west,half=top,shape=inner_left]
botania:livingrock1stairs[facing=west,half=top,shape=inner_right]
botania:livingrock1stairs[facing=west,half=top,shape=outer_left]
botania:livingrock1stairs[facing=west,half=top,shape=outer_right]
botania:livingrock1stairs[facing=west,half=bottom,shape=straight]
botania:livingrock1stairs[facing=west,half=bottom,shape=inner_left]
botania:livingrock1stairs[facing=west,half=bottom,shape=inner_right]
botania:livingrock1stairs[facing=west,half=bottom,shape=outer_left]
botania:livingrock1stairs[facing=west,half=bottom,shape=outer_right]
botania:livingrock1stairs[facing=east,half=top,shape=straight]
botania:livingrock1stairs[facing=east,half=top,shape=inner_left]
botania:livingrock1stairs[facing=east,half=top,shape=inner_right]
botania:livingrock1stairs[facing=east,half=top,shape=outer_left]
botania:livingrock1stairs[facing=east,half=top,shape=outer_right]
botania:livingrock1stairs[facing=east,half=bottom,shape=straight]
botania:livingrock1stairs[facing=east,half=bottom,shape=inner_left]
botania:livingrock1stairs[facing=east,half=bottom,shape=inner_right]
botania:livingrock1stairs[facing=east,half=bottom,shape=outer_left]
botania:livingrock1stairs[facing=east,half=bottom,shape=outer_right]
botania:livingrock1slab[dummy=singleton,half=top]
botania:livingrock1slab[dummy=singleton,half=bottom]
botania:livingrock1slabfull[dummy=singleton,half=top]
botania:livingrock1slabfull[dummy=singleton,half=bottom]
botania:dreamwood0stairs[facing=north,half=top,shape=straight]
botania:dreamwood0stairs[facing=north,half=top,shape=inner_left]
botania:dreamwood0stairs[facing=north,half=top,shape=inner_right]
botania:dreamwood0stairs[facing=north,half=top,shape=outer_left]
botania:dreamwood0stairs[facing=north,half=top,shape=outer_right]
botania:dreamwood0stairs[facing=north,half=bottom,shape=straight]
botania:dreamwood0stairs[facing=north,half=bottom,shape=inner_left]
botania:dreamwood0stairs[facing=north,half=bottom,shape=inner_right]
botania:dreamwood0stairs[facing=north,half=bottom,shape=outer_left]
botania:dreamwood0stairs[facing=north,half=bottom,shape=outer_right]
botania:dreamwood0stairs[facing=south,half=top,shape=straight]
botania:dreamwood0stairs[facing=south,half=top,shape=inner_left]
botania:dreamwood0stairs[facing=south,half=top,shape=inner_right]
botania:dreamwood0stairs[facing=south,half=top,shape=outer_left]
botania:dreamwood0stairs[facing=south,half=top,shape=outer_right]
botania:dreamwood0stairs[facing=south,half=bottom,shape=straight]
botania:dreamwood0stairs[facing=south,half=bottom,shape=inner_left]
botania:dreamwood0stairs[facing=south,half=bottom,shape=inner_right]
botania:dreamwood0stairs[facing=south,half=bottom,shape=outer_left]
botania:dreamwood0stairs[facing=south,half=bottom,shape=outer_right]
botania:dreamwood0stairs[facing=west,half=top,shape=straight]
botania:dreamwood0stairs[facing=west,half=top,shape=inner_left]
botania:dreamwood0stairs[facing=west,half=top,shape=inner_right]
botania:dreamwood0stairs[facing=west,half=top,shape=outer_left]
botania:dreamwood0stairs[facing=west,half=top,shape=outer_right]
botania:dreamwood0stairs[facing=west,half=bottom,shape=straight]
botania:dreamwood0stairs[facing=west,half=bottom,shape=inner_left]
botania:dreamwood0stairs[facing=west,half=bottom,shape=inner_right]
botania:dreamwood0stairs[facing=west,half=bottom,shape=outer_left]
botania:dreamwood0stairs[facing=west,half=bottom,shape=outer_right]
botania:dreamwood0stairs[facing=east,half=top,shape=straight]
botania:dreamwood0stairs[facing=east,half=top,shape=inner_left]
botania:dreamwood0stairs[facing=east,half=top,shape=inner_right]
botania:dreamwood0stairs[facing=east,half=top,shape=outer_left]
botania:dreamwood0stairs[facing=east,half=top,shape=outer_right]
botania:dreamwood0stairs[facing=east,half=bottom,shape=straight]
botania:dreamwood0stairs[facing=east,half=bottom,shape=inner_left]
botania:dreamwood0stairs[facing=east,half=bottom,shape=inner_right]
botania:dreamwood0stairs[facing=east,half=bottom,shape=outer_left]
botania:dreamwood0stairs[facing=east,half=bottom,shape=outer_right]
botania:dreamwood0slab[dummy=singleton,half=top]
botania:dreamwood0slab[dummy=singleton,half=bottom]
botania:dreamwood0slabfull[dummy=singleton,half=top]
botania:dreamwood0slabfull[dummy=singleton,half=bottom]
botania:dreamwood0wall[east=true,north=true,south=true,up=true,variant=cobblestone,west=true]
botania:dreamwood0wall[east=true,north=true,south=true,up=true,variant=cobblestone,west=false]
botania:dreamwood0wall[east=true,north=true,south=true,up=true,variant=mossy_cobblestone,west=true]
botania:dreamwood0wall[east=true,north=true,south=true,up=true,variant=mossy_cobblestone,west=false]
botania:dreamwood0wall[east=true,north=true,south=true,up=false,variant=cobblestone,west=true]
botania:dreamwood0wall[east=true,north=true,south=true,up=false,variant=cobblestone,west=false]
botania:dreamwood0wall[east=true,north=true,south=true,up=false,variant=mossy_cobblestone,west=true]
botania:dreamwood0wall[east=true,north=true,south=true,up=false,variant=mossy_cobblestone,west=false]
botania:dreamwood0wall[east=true,north=true,south=false,up=true,variant=cobblestone,west=true]
botania:dreamwood0wall[east=true,north=true,south=false,up=true,variant=cobblestone,west=false]
botania:dreamwood0wall[east=true,north=true,south=false,up=true,variant=mossy_cobblestone,west=true]
botania:dreamwood0wall[east=true,north=true,south=false,up=true,variant=mossy_cobblestone,west=false]
botania:dreamwood0wall[east=true,north=true,south=false,up=false,variant=cobblestone,west=true]
botania:dreamwood0wall[east=true,north=true,south=false,up=false,variant=cobblestone,west=false]
botania:dreamwood0wall[east=true,north=true,south=false,up=false,variant=mossy_cobblestone,west=true]
botania:dreamwood0wall[east=true,north=true,south=false,up=false,variant=mossy_cobblestone,west=false]
botania:dreamwood0wall[east=true,north=false,south=true,up=true,variant=cobblestone,west=true]
botania:dreamwood0wall[east=true,north=false,south=true,up=true,variant=cobblestone,west=false]
botania:dreamwood0wall[east=true,north=false,south=true,up=true,variant=mossy_cobblestone,west=true]
botania:dreamwood0wall[east=true,north=false,south=true,up=true,variant=mossy_cobblestone,west=false]
botania:dreamwood0wall[east=true,north=false,south=true,up=false,variant=cobblestone,west=true]
botania:dreamwood0wall[east=true,north=false,south=true,up=false,variant=cobblestone,west=false]
botania:dreamwood0wall[east=true,north=false,south=true,up=false,variant=mossy_cobblestone,west=true]
botania:dreamwood0wall[east=true,north=false,south=true,up=false,variant=mossy_cobblestone,west=false]
botania:dreamwood0wall[east=true,north=false,south=false,up=true,variant=cobblestone,west=true]
botania:dreamwood0wall[east=true,north=false,south=false,up=true,variant=cobblestone,west=false]
botania:dreamwood0wall[east=true,north=false,south=false,up=true,variant=mossy_cobblestone,west=true]
botania:dreamwood0wall[east=true,north=false,south=false,up=true,variant=mossy_cobblestone,west=false]
botania:dreamwood0wall[east=true,north=false,south=false,up=false,variant=cobblestone,west=true]
botania:dreamwood0wall[east=true,north=false,south=false,up=false,variant=cobblestone,west=false]
botania:dreamwood0wall[east=true,north=false,south=false,up=false,variant=mossy_cobblestone,west=true]
botania:dreamwood0wall[east=true,north=false,south=false,up=false,variant=mossy_cobblestone,west=false]
botania:dreamwood0wall[east=false,north=true,south=true,up=true,variant=cobblestone,west=true]
botania:dreamwood0wall[east=false,north=true,south=true,up=true,variant=cobblestone,west=false]
botania:dreamwood0wall[east=false,north=true,south=true,up=true,variant=mossy_cobblestone,west=true]
botania:dreamwood0wall[east=false,north=true,south=true,up=true,variant=mossy_cobblestone,west=false]
botania:dreamwood0wall[east=false,north=true,south=true,up=false,variant=cobblestone,west=true]
botania:dreamwood0wall[east=false,north=true,south=true,up=false,variant=cobblestone,west=false]
botania:dreamwood0wall[east=false,north=true,south=true,up=false,variant=mossy_cobblestone,west=true]
botania:dreamwood0wall[east=false,north=true,south=true,up=false,variant=mossy_cobblestone,west=false]
botania:dreamwood0wall[east=false,north=true,south=false,up=true,variant=cobblestone,west=true]
botania:dreamwood0wall[east=false,north=true,south=false,up=true,variant=cobblestone,west=false]
botania:dreamwood0wall[east=false,north=true,south=false,up=true,variant=mossy_cobblestone,west=true]
botania:dreamwood0wall[east=false,north=true,south=false,up=true,variant=mossy_cobblestone,west=false]
botania:dreamwood0wall[east=false,north=true,south=false,up=false,variant=cobblestone,west=true]
botania:dreamwood0wall[east=false,north=true,south=false,up=false,variant=cobblestone,west=false]
botania:dreamwood0wall[east=false,north=true,south=false,up=false,variant=mossy_cobblestone,west=true]
botania:dreamwood0wall[east=false,north=true,south=false,up=false,variant=mossy_cobblestone,west=false]
botania:dreamwood0wall[east=false,north=false,south=true,up=true,variant=cobblestone,west=true]
botania:dreamwood0wall[east=false,north=false,south=true,up=true,variant=cobblestone,west=false]
botania:dreamwood0wall[east=false,north=false,south=true,up=true,variant=mossy_cobblestone,west=true]
botania:dreamwood0wall[east=false,north=false,south=true,up=true,variant=mossy_cobblestone,west=false]
botania:dreamwood0wall[east=false,north=false,south=true,up=false,variant=cobblestone,west=true]
botania:dreamwood0wall[east=false,north=false,south=true,up=false,variant=cobblestone,west=false]
botania:dreamwood0wall[east=false,north=false,south=true,up=false,variant=mossy_cobblestone,west=true]
botania:dreamwood0wall[east=false,north=false,south=true,up=false,variant=mossy_cobblestone,west=false]
botania:dreamwood0wall[east=false,north=false,south=false,up=true,variant=cobblestone,west=true]
botania:dreamwood0wall[east=false,north=false,south=false,up=true,variant=cobblestone,west=false]
botania:dreamwood0wall[east=false,north=false,south=false,up=true,variant=mossy_cobblestone,west=true]
botania:dreamwood0wall[east=false,north=false,south=false,up=true,variant=mossy_cobblestone,west=false]
botania:dreamwood0wall[east=false,north=false,south=false,up=false,variant=cobblestone,west=true]
botania:dreamwood0wall[east=false,north=false,south=false,up=false,variant=cobblestone,west=false]
botania:dreamwood0wall[east=false,north=false,south=false,up=false,variant=mossy_cobblestone,west=true]
botania:dreamwood0wall[east=false,north=false,south=false,up=false,variant=mossy_cobblestone,west=false]
botania:dreamwood1stairs[facing=north,half=top,shape=straight]
botania:dreamwood1stairs[facing=north,half=top,shape=inner_left]
botania:dreamwood1stairs[facing=north,half=top,shape=inner_right]
botania:dreamwood1stairs[facing=north,half=top,shape=outer_left]
botania:dreamwood1stairs[facing=north,half=top,shape=outer_right]
botania:dreamwood1stairs[facing=north,half=bottom,shape=straight]
botania:dreamwood1stairs[facing=north,half=bottom,shape=inner_left]
botania:dreamwood1stairs[facing=north,half=bottom,shape=inner_right]
botania:dreamwood1stairs[facing=north,half=bottom,shape=outer_left]
botania:dreamwood1stairs[facing=north,half=bottom,shape=outer_right]
botania:dreamwood1stairs[facing=south,half=top,shape=straight]
botania:dreamwood1stairs[facing=south,half=top,shape=inner_left]
botania:dreamwood1stairs[facing=south,half=top,shape=inner_right]
botania:dreamwood1stairs[facing=south,half=top,shape=outer_left]
botania:dreamwood1stairs[facing=south,half=top,shape=outer_right]
botania:dreamwood1stairs[facing=south,half=bottom,shape=straight]
botania:dreamwood1stairs[facing=south,half=bottom,shape=inner_left]
botania:dreamwood1stairs[facing=south,half=bottom,shape=inner_right]
botania:dreamwood1stairs[facing=south,half=bottom,shape=outer_left]
botania:dreamwood1stairs[facing=south,half=bottom,shape=outer_right]
botania:dreamwood1stairs[facing=west,half=top,shape=straight]
botania:dreamwood1stairs[facing=west,half=top,shape=inner_left]
botania:dreamwood1stairs[facing=west,half=top,shape=inner_right]
botania:dreamwood1stairs[facing=west,half=top,shape=outer_left]
botania:dreamwood1stairs[facing=west,half=top,shape=outer_right]
botania:dreamwood1stairs[facing=west,half=bottom,shape=straight]
botania:dreamwood1stairs[facing=west,half=bottom,shape=inner_left]
botania:dreamwood1stairs[facing=west,half=bottom,shape=inner_right]
botania:dreamwood1stairs[facing=west,half=bottom,shape=outer_left]
botania:dreamwood1stairs[facing=west,half=bottom,shape=outer_right]
botania:dreamwood1stairs[facing=east,half=top,shape=straight]
botania:dreamwood1stairs[facing=east,half=top,shape=inner_left]
botania:dreamwood1stairs[facing=east,half=top,shape=inner_right]
botania:dreamwood1stairs[facing=east,half=top,shape=outer_left]
botania:dreamwood1stairs[facing=east,half=top,shape=outer_right]
botania:dreamwood1stairs[facing=east,half=bottom,shape=straight]
botania:dreamwood1stairs[facing=east,half=bottom,shape=inner_left]
botania:dreamwood1stairs[facing=east,half=bottom,shape=inner_right]
botania:dreamwood1stairs[facing=east,half=bottom,shape=outer_left]
botania:dreamwood1stairs[facing=east,half=bottom,shape=outer_right]
botania:dreamwood1slab[dummy=singleton,half=top]
botania:dreamwood1slab[dummy=singleton,half=bottom]
botania:dreamwood1slabfull[dummy=singleton,half=top]
botania:dreamwood1slabfull[dummy=singleton,half=bottom]
botania:quartztypedark[variant=normal]
botania:quartztypedark[variant=chiseled]
botania:quartztypedark[variant=pillar_y]
botania:quartztypedark[variant=pillar_x]
botania:quartztypedark[variant=pillar_z]
botania:quartzslabdarkhalf[dummy=singleton,half=top]
botania:quartzslabdarkhalf[dummy=singleton,half=bottom]
botania:quartzslabdarkfull[dummy=singleton,half=top]
botania:quartzslabdarkfull[dummy=singleton,half=bottom]
botania:quartzstairsdark[facing=north,half=top,shape=straight]
botania:quartzstairsdark[facing=north,half=top,shape=inner_left]
botania:quartzstairsdark[facing=north,half=top,shape=inner_right]
botania:quartzstairsdark[facing=north,half=top,shape=outer_left]
botania:quartzstairsdark[facing=north,half=top,shape=outer_right]
botania:quartzstairsdark[facing=north,half=bottom,shape=straight]
botania:quartzstairsdark[facing=north,half=bottom,shape=inner_left]
botania:quartzstairsdark[facing=north,half=bottom,shape=inner_right]
botania:quartzstairsdark[facing=north,half=bottom,shape=outer_left]
botania:quartzstairsdark[facing=north,half=bottom,shape=outer_right]
botania:quartzstairsdark[facing=south,half=top,shape=straight]
botania:quartzstairsdark[facing=south,half=top,shape=inner_left]
botania:quartzstairsdark[facing=south,half=top,shape=inner_right]
botania:quartzstairsdark[facing=south,half=top,shape=outer_left]
botania:quartzstairsdark[facing=south,half=top,shape=outer_right]
botania:quartzstairsdark[facing=south,half=bottom,shape=straight]
botania:quartzstairsdark[facing=south,half=bottom,shape=inner_left]
botania:quartzstairsdark[facing=south,half=bottom,shape=inner_right]
botania:quartzstairsdark[facing=south,half=bottom,shape=outer_left]
botania:quartzstairsdark[facing=south,half=bottom,shape=outer_right]
botania:quartzstairsdark[facing=west,half=top,shape=straight]
botania:quartzstairsdark[facing=west,half=top,shape=inner_left]
botania:quartzstairsdark[facing=west,half=top,shape=inner_right]
botania:quartzstairsdark[facing=west,half=top,shape=outer_left]
botania:quartzstairsdark[facing=west,half=top,shape=outer_right]
botania:quartzstairsdark[facing=west,half=bottom,shape=straight]
botania:quartzstairsdark[facing=west,half=bottom,shape=inner_left]
botania:quartzstairsdark[facing=west,half=bottom,shape=inner_right]
botania:quartzstairsdark[facing=west,half=bottom,shape=outer_left]
botania:quartzstairsdark[facing=west,half=bottom,shape=outer_right]
botania:quartzstairsdark[facing=east,half=top,shape=straight]
botania:quartzstairsdark[facing=east,half=top,shape=inner_left]
botania:quartzstairsdark[facing=east,half=top,shape=inner_right]
botania:quartzstairsdark[facing=east,half=top,shape=outer_left]
botania:quartzstairsdark[facing=east,half=top,shape=outer_right]
botania:quartzstairsdark[facing=east,half=bottom,shape=straight]
botania:quartzstairsdark[facing=east,half=bottom,shape=inner_left]
botania:quartzstairsdark[facing=east,half=bottom,shape=inner_right]
botania:quartzstairsdark[facing=east,half=bottom,shape=outer_left]
botania:quartzstairsdark[facing=east,half=bottom,shape=outer_right]
botania:quartztypemana[variant=normal]
botania:quartztypemana[variant=chiseled]
botania:quartztypemana[variant=pillar_y]
botania:quartztypemana[variant=pillar_x]
botania:quartztypemana[variant=pillar_z]
botania:quartzslabmanahalf[dummy=singleton,half=top]
botania:quartzslabmanahalf[dummy=singleton,half=bottom]
botania:quartzslabmanafull[dummy=singleton,half=top]
botania:quartzslabmanafull[dummy=singleton,half=bottom]
botania:quartzstairsmana[facing=north,half=top,shape=straight]
botania:quartzstairsmana[facing=north,half=top,shape=inner_left]
botania:quartzstairsmana[facing=north,half=top,shape=inner_right]
botania:quartzstairsmana[facing=north,half=top,shape=outer_left]
botania:quartzstairsmana[facing=north,half=top,shape=outer_right]
botania:quartzstairsmana[facing=north,half=bottom,shape=straight]
botania:quartzstairsmana[facing=north,half=bottom,shape=inner_left]
botania:quartzstairsmana[facing=north,half=bottom,shape=inner_right]
botania:quartzstairsmana[facing=north,half=bottom,shape=outer_left]
botania:quartzstairsmana[facing=north,half=bottom,shape=outer_right]
botania:quartzstairsmana[facing=south,half=top,shape=straight]
botania:quartzstairsmana[facing=south,half=top,shape=inner_left]
botania:quartzstairsmana[facing=south,half=top,shape=inner_right]
botania:quartzstairsmana[facing=south,half=top,shape=outer_left]
botania:quartzstairsmana[facing=south,half=top,shape=outer_right]
botania:quartzstairsmana[facing=south,half=bottom,shape=straight]
botania:quartzstairsmana[facing=south,half=bottom,shape=inner_left]
botania:quartzstairsmana[facing=south,half=bottom,shape=inner_right]
botania:quartzstairsmana[facing=south,half=bottom,shape=outer_left]
botania:quartzstairsmana[facing=south,half=bottom,shape=outer_right]
botania:quartzstairsmana[facing=west,half=top,shape=straight]
botania:quartzstairsmana[facing=west,half=top,shape=inner_left]
botania:quartzstairsmana[facing=west,half=top,shape=inner_right]
botania:quartzstairsmana[facing=west,half=top,shape=outer_left]
botania:quartzstairsmana[facing=west,half=top,shape=outer_right]
botania:quartzstairsmana[facing=west,half=bottom,shape=straight]
botania:quartzstairsmana[facing=west,half=bottom,shape=inner_left]
botania:quartzstairsmana[facing=west,half=bottom,shape=inner_right]
botania:quartzstairsmana[facing=west,half=bottom,shape=outer_left]
botania:quartzstairsmana[facing=west,half=bottom,shape=outer_right]
botania:quartzstairsmana[facing=east,half=top,shape=straight]
botania:quartzstairsmana[facing=east,half=top,shape=inner_left]
botania:quartzstairsmana[facing=east,half=top,shape=inner_right]
botania:quartzstairsmana[facing=east,half=top,shape=outer_left]
botania:quartzstairsmana[facing=east,half=top,shape=outer_right]
botania:quartzstairsmana[facing=east,half=bottom,shape=straight]
botania:quartzstairsmana[facing=east,half=bottom,shape=inner_left]
botania:quartzstairsmana[facing=east,half=bottom,shape=inner_right]
botania:quartzstairsmana[facing=east,half=bottom,shape=outer_left]
botania:quartzstairsmana[facing=east,half=bottom,shape=outer_right]
botania:quartztypeblaze[variant=normal]
botania:quartztypeblaze[variant=chiseled]
botania:quartztypeblaze[variant=pillar_y]
botania:quartztypeblaze[variant=pillar_x]
botania:quartztypeblaze[variant=pillar_z]
botania:quartzslabblazehalf[dummy=singleton,half=top]
botania:quartzslabblazehalf[dummy=singleton,half=bottom]
botania:quartzslabblazefull[dummy=singleton,half=top]
botania:quartzslabblazefull[dummy=singleton,half=bottom]
botania:quartzstairsblaze[facing=north,half=top,shape=straight]
botania:quartzstairsblaze[facing=north,half=top,shape=inner_left]
botania:quartzstairsblaze[facing=north,half=top,shape=inner_right]
botania:quartzstairsblaze[facing=north,half=top,shape=outer_left]
botania:quartzstairsblaze[facing=north,half=top,shape=outer_right]
botania:quartzstairsblaze[facing=north,half=bottom,shape=straight]
botania:quartzstairsblaze[facing=north,half=bottom,shape=inner_left]
botania:quartzstairsblaze[facing=north,half=bottom,shape=inner_right]
botania:quartzstairsblaze[facing=north,half=bottom,shape=outer_left]
botania:quartzstairsblaze[facing=north,half=bottom,shape=outer_right]
botania:quartzstairsblaze[facing=south,half=top,shape=straight]
botania:quartzstairsblaze[facing=south,half=top,shape=inner_left]
botania:quartzstairsblaze[facing=south,half=top,shape=inner_right]
botania:quartzstairsblaze[facing=south,half=top,shape=outer_left]
botania:quartzstairsblaze[facing=south,half=top,shape=outer_right]
botania:quartzstairsblaze[facing=south,half=bottom,shape=straight]
botania:quartzstairsblaze[facing=south,half=bottom,shape=inner_left]
botania:quartzstairsblaze[facing=south,half=bottom,shape=inner_right]
botania:quartzstairsblaze[facing=south,half=bottom,shape=outer_left]
botania:quartzstairsblaze[facing=south,half=bottom,shape=outer_right]
botania:quartzstairsblaze[facing=west,half=top,shape=straight]
botania:quartzstairsblaze[facing=west,half=top,shape=inner_left]
botania:quartzstairsblaze[facing=west,half=top,shape=inner_right]
botania:quartzstairsblaze[facing=west,half=top,shape=outer_left]
botania:quartzstairsblaze[facing=west,half=top,shape=outer_right]
botania:quartzstairsblaze[facing=west,half=bottom,shape=straight]
botania:quartzstairsblaze[facing=west,half=bottom,shape=inner_left]
botania:quartzstairsblaze[facing=west,half=bottom,shape=inner_right]
botania:quartzstairsblaze[facing=west,half=bottom,shape=outer_left]
botania:quartzstairsblaze[facing=west,half=bottom,shape=outer_right]
botania:quartzstairsblaze[facing=east,half=top,shape=straight]
botania:quartzstairsblaze[facing=east,half=top,shape=inner_left]
botania:quartzstairsblaze[facing=east,half=top,shape=inner_right]
botania:quartzstairsblaze[facing=east,half=top,shape=outer_left]
botania:quartzstairsblaze[facing=east,half=top,shape=outer_right]
botania:quartzstairsblaze[facing=east,half=bottom,shape=straight]
botania:quartzstairsblaze[facing=east,half=bottom,shape=inner_left]
botania:quartzstairsblaze[facing=east,half=bottom,shape=inner_right]
botania:quartzstairsblaze[facing=east,half=bottom,shape=outer_left]
botania:quartzstairsblaze[facing=east,half=bottom,shape=outer_right]
botania:quartztypelavender[variant=normal]
botania:quartztypelavender[variant=chiseled]
botania:quartztypelavender[variant=pillar_y]
botania:quartztypelavender[variant=pillar_x]
botania:quartztypelavender[variant=pillar_z]
botania:quartzslablavenderhalf[dummy=singleton,half=top]
botania:quartzslablavenderhalf[dummy=singleton,half=bottom]
botania:quartzslablavenderfull[dummy=singleton,half=top]
botania:quartzslablavenderfull[dummy=singleton,half=bottom]
botania:quartzstairslavender[facing=north,half=top,shape=straight]
botania:quartzstairslavender[facing=north,half=top,shape=inner_left]
botania:quartzstairslavender[facing=north,half=top,shape=inner_right]
botania:quartzstairslavender[facing=north,half=top,shape=outer_left]
botania:quartzstairslavender[facing=north,half=top,shape=outer_right]
botania:quartzstairslavender[facing=north,half=bottom,shape=straight]
botania:quartzstairslavender[facing=north,half=bottom,shape=inner_left]
botania:quartzstairslavender[facing=north,half=bottom,shape=inner_right]
botania:quartzstairslavender[facing=north,half=bottom,shape=outer_left]
botania:quartzstairslavender[facing=north,half=bottom,shape=outer_right]
botania:quartzstairslavender[facing=south,half=top,shape=straight]
botania:quartzstairslavender[facing=south,half=top,shape=inner_left]
botania:quartzstairslavender[facing=south,half=top,shape=inner_right]
botania:quartzstairslavender[facing=south,half=top,shape=outer_left]
botania:quartzstairslavender[facing=south,half=top,shape=outer_right]
botania:quartzstairslavender[facing=south,half=bottom,shape=straight]
botania:quartzstairslavender[facing=south,half=bottom,shape=inner_left]
botania:quartzstairslavender[facing=south,half=bottom,shape=inner_right]
botania:quartzstairslavender[facing=south,half=bottom,shape=outer_left]
botania:quartzstairslavender[facing=south,half=bottom,shape=outer_right]
botania:quartzstairslavender[facing=west,half=top,shape=straight]
botania:quartzstairslavender[facing=west,half=top,shape=inner_left]
botania:quartzstairslavender[facing=west,half=top,shape=inner_right]
botania:quartzstairslavender[facing=west,half=top,shape=outer_left]
botania:quartzstairslavender[facing=west,half=top,shape=outer_right]
botania:quartzstairslavender[facing=west,half=bottom,shape=straight]
botania:quartzstairslavender[facing=west,half=bottom,shape=inner_left]
botania:quartzstairslavender[facing=west,half=bottom,shape=inner_right]
botania:quartzstairslavender[facing=west,half=bottom,shape=outer_left]
botania:quartzstairslavender[facing=west,half=bottom,shape=outer_right]
botania:quartzstairslavender[facing=east,half=top,shape=straight]
botania:quartzstairslavender[facing=east,half=top,shape=inner_left]
botania:quartzstairslavender[facing=east,half=top,shape=inner_right]
botania:quartzstairslavender[facing=east,half=top,shape=outer_left]
botania:quartzstairslavender[facing=east,half=top,shape=outer_right]
botania:quartzstairslavender[facing=east,half=bottom,shape=straight]
botania:quartzstairslavender[facing=east,half=bottom,shape=inner_left]
botania:quartzstairslavender[facing=east,half=bottom,shape=inner_right]
botania:quartzstairslavender[facing=east,half=bottom,shape=outer_left]
botania:quartzstairslavender[facing=east,half=bottom,shape=outer_right]
botania:quartztypered[variant=normal]
botania:quartztypered[variant=chiseled]
botania:quartztypered[variant=pillar_y]
botania:quartztypered[variant=pillar_x]
botania:quartztypered[variant=pillar_z]
botania:quartzslabredhalf[dummy=singleton,half=top]
botania:quartzslabredhalf[dummy=singleton,half=bottom]
botania:quartzslabredfull[dummy=singleton,half=top]
botania:quartzslabredfull[dummy=singleton,half=bottom]
botania:quartzstairsred[facing=north,half=top,shape=straight]
botania:quartzstairsred[facing=north,half=top,shape=inner_left]
botania:quartzstairsred[facing=north,half=top,shape=inner_right]
botania:quartzstairsred[facing=north,half=top,shape=outer_left]
botania:quartzstairsred[facing=north,half=top,shape=outer_right]
botania:quartzstairsred[facing=north,half=bottom,shape=straight]
botania:quartzstairsred[facing=north,half=bottom,shape=inner_left]
botania:quartzstairsred[facing=north,half=bottom,shape=inner_right]
botania:quartzstairsred[facing=north,half=bottom,shape=outer_left]
botania:quartzstairsred[facing=north,half=bottom,shape=outer_right]
botania:quartzstairsred[facing=south,half=top,shape=straight]
botania:quartzstairsred[facing=south,half=top,shape=inner_left]
botania:quartzstairsred[facing=south,half=top,shape=inner_right]
botania:quartzstairsred[facing=south,half=top,shape=outer_left]
botania:quartzstairsred[facing=south,half=top,shape=outer_right]
botania:quartzstairsred[facing=south,half=bottom,shape=straight]
botania:quartzstairsred[facing=south,half=bottom,shape=inner_left]
botania:quartzstairsred[facing=south,half=bottom,shape=inner_right]
botania:quartzstairsred[facing=south,half=bottom,shape=outer_left]
botania:quartzstairsred[facing=south,half=bottom,shape=outer_right]
botania:quartzstairsred[facing=west,half=top,shape=straight]
botania:quartzstairsred[facing=west,half=top,shape=inner_left]
botania:quartzstairsred[facing=west,half=top,shape=inner_right]
botania:quartzstairsred[facing=west,half=top,shape=outer_left]
botania:quartzstairsred[facing=west,half=top,shape=outer_right]
botania:quartzstairsred[facing=west,half=bottom,shape=straight]
botania:quartzstairsred[facing=west,half=bottom,shape=inner_left]
botania:quartzstairsred[facing=west,half=bottom,shape=inner_right]
botania:quartzstairsred[facing=west,half=bottom,shape=outer_left]
botania:quartzstairsred[facing=west,half=bottom,shape=outer_right]
botania:quartzstairsred[facing=east,half=top,shape=straight]
botania:quartzstairsred[facing=east,half=top,shape=inner_left]
botania:quartzstairsred[facing=east,half=top,shape=inner_right]
botania:quartzstairsred[facing=east,half=top,shape=outer_left]
botania:quartzstairsred[facing=east,half=top,shape=outer_right]
botania:quartzstairsred[facing=east,half=bottom,shape=straight]
botania:quartzstairsred[facing=east,half=bottom,shape=inner_left]
botania:quartzstairsred[facing=east,half=bottom,shape=inner_right]
botania:quartzstairsred[facing=east,half=bottom,shape=outer_left]
botania:quartzstairsred[facing=east,half=bottom,shape=outer_right]
botania:quartztypeelf[variant=normal]
botania:quartztypeelf[variant=chiseled]
botania:quartztypeelf[variant=pillar_y]
botania:quartztypeelf[variant=pillar_x]
botania:quartztypeelf[variant=pillar_z]
botania:quartzslabelfhalf[dummy=singleton,half=top]
botania:quartzslabelfhalf[dummy=singleton,half=bottom]
botania:quartzslabelffull[dummy=singleton,half=top]
botania:quartzslabelffull[dummy=singleton,half=bottom]
botania:quartzstairself[facing=north,half=top,shape=straight]
botania:quartzstairself[facing=north,half=top,shape=inner_left]
botania:quartzstairself[facing=north,half=top,shape=inner_right]
botania:quartzstairself[facing=north,half=top,shape=outer_left]
botania:quartzstairself[facing=north,half=top,shape=outer_right]
botania:quartzstairself[facing=north,half=bottom,shape=straight]
botania:quartzstairself[facing=north,half=bottom,shape=inner_left]
botania:quartzstairself[facing=north,half=bottom,shape=inner_right]
botania:quartzstairself[facing=north,half=bottom,shape=outer_left]
botania:quartzstairself[facing=north,half=bottom,shape=outer_right]
botania:quartzstairself[facing=south,half=top,shape=straight]
botania:quartzstairself[facing=south,half=top,shape=inner_left]
botania:quartzstairself[facing=south,half=top,shape=inner_right]
botania:quartzstairself[facing=south,half=top,shape=outer_left]
botania:quartzstairself[facing=south,half=top,shape=outer_right]
botania:quartzstairself[facing=south,half=bottom,shape=straight]
botania:quartzstairself[facing=south,half=bottom,shape=inner_left]
botania:quartzstairself[facing=south,half=bottom,shape=inner_right]
botania:quartzstairself[facing=south,half=bottom,shape=outer_left]
botania:quartzstairself[facing=south,half=bottom,shape=outer_right]
botania:quartzstairself[facing=west,half=top,shape=straight]
botania:quartzstairself[facing=west,half=top,shape=inner_left]
botania:quartzstairself[facing=west,half=top,shape=inner_right]
botania:quartzstairself[facing=west,half=top,shape=outer_left]
botania:quartzstairself[facing=west,half=top,shape=outer_right]
botania:quartzstairself[facing=west,half=bottom,shape=straight]
botania:quartzstairself[facing=west,half=bottom,shape=inner_left]
botania:quartzstairself[facing=west,half=bottom,shape=inner_right]
botania:quartzstairself[facing=west,half=bottom,shape=outer_left]
botania:quartzstairself[facing=west,half=bottom,shape=outer_right]
botania:quartzstairself[facing=east,half=top,shape=straight]
botania:quartzstairself[facing=east,half=top,shape=inner_left]
botania:quartzstairself[facing=east,half=top,shape=inner_right]
botania:quartzstairself[facing=east,half=top,shape=outer_left]
botania:quartzstairself[facing=east,half=top,shape=outer_right]
botania:quartzstairself[facing=east,half=bottom,shape=straight]
botania:quartzstairself[facing=east,half=bottom,shape=inner_left]
botania:quartzstairself[facing=east,half=bottom,shape=inner_right]
botania:quartzstairself[facing=east,half=bottom,shape=outer_left]
botania:quartzstairself[facing=east,half=bottom,shape=outer_right]
botania:quartztypesunny[variant=normal]
botania:quartztypesunny[variant=chiseled]
botania:quartztypesunny[variant=pillar_y]
botania:quartztypesunny[variant=pillar_x]
botania:quartztypesunny[variant=pillar_z]
botania:quartzslabsunnyhalf[dummy=singleton,half=top]
botania:quartzslabsunnyhalf[dummy=singleton,half=bottom]
botania:quartzslabsunnyfull[dummy=singleton,half=top]
botania:quartzslabsunnyfull[dummy=singleton,half=bottom]
botania:quartzstairssunny[facing=north,half=top,shape=straight]
botania:quartzstairssunny[facing=north,half=top,shape=inner_left]
botania:quartzstairssunny[facing=north,half=top,shape=inner_right]
botania:quartzstairssunny[facing=north,half=top,shape=outer_left]
botania:quartzstairssunny[facing=north,half=top,shape=outer_right]
botania:quartzstairssunny[facing=north,half=bottom,shape=straight]
botania:quartzstairssunny[facing=north,half=bottom,shape=inner_left]
botania:quartzstairssunny[facing=north,half=bottom,shape=inner_right]
botania:quartzstairssunny[facing=north,half=bottom,shape=outer_left]
botania:quartzstairssunny[facing=north,half=bottom,shape=outer_right]
botania:quartzstairssunny[facing=south,half=top,shape=straight]
botania:quartzstairssunny[facing=south,half=top,shape=inner_left]
botania:quartzstairssunny[facing=south,half=top,shape=inner_right]
botania:quartzstairssunny[facing=south,half=top,shape=outer_left]
botania:quartzstairssunny[facing=south,half=top,shape=outer_right]
botania:quartzstairssunny[facing=south,half=bottom,shape=straight]
botania:quartzstairssunny[facing=south,half=bottom,shape=inner_left]
botania:quartzstairssunny[facing=south,half=bottom,shape=inner_right]
botania:quartzstairssunny[facing=south,half=bottom,shape=outer_left]
botania:quartzstairssunny[facing=south,half=bottom,shape=outer_right]
botania:quartzstairssunny[facing=west,half=top,shape=straight]
botania:quartzstairssunny[facing=west,half=top,shape=inner_left]
botania:quartzstairssunny[facing=west,half=top,shape=inner_right]
botania:quartzstairssunny[facing=west,half=top,shape=outer_left]
botania:quartzstairssunny[facing=west,half=top,shape=outer_right]
botania:quartzstairssunny[facing=west,half=bottom,shape=straight]
botania:quartzstairssunny[facing=west,half=bottom,shape=inner_left]
botania:quartzstairssunny[facing=west,half=bottom,shape=inner_right]
botania:quartzstairssunny[facing=west,half=bottom,shape=outer_left]
botania:quartzstairssunny[facing=west,half=bottom,shape=outer_right]
botania:quartzstairssunny[facing=east,half=top,shape=straight]
botania:quartzstairssunny[facing=east,half=top,shape=inner_left]
botania:quartzstairssunny[facing=east,half=top,shape=inner_right]
botania:quartzstairssunny[facing=east,half=top,shape=outer_left]
botania:quartzstairssunny[facing=east,half=top,shape=outer_right]
botania:quartzstairssunny[facing=east,half=bottom,shape=straight]
botania:quartzstairssunny[facing=east,half=bottom,shape=inner_left]
botania:quartzstairssunny[facing=east,half=bottom,shape=inner_right]
botania:quartzstairssunny[facing=east,half=bottom,shape=outer_left]
botania:quartzstairssunny[facing=east,half=bottom,shape=outer_right]
botania:biomestonea[variant=forest]
botania:biomestonea[variant=plains]
botania:biomestonea[variant=mountain]
botania:biomestonea[variant=fungal]
botania:biomestonea[variant=swamp]
botania:biomestonea[variant=desert]
botania:biomestonea[variant=taiga]
botania:biomestonea[variant=mesa]
botania:biomestonea[variant=forest_cobble]
botania:biomestonea[variant=plains_cobble]
botania:biomestonea[variant=mountain_cobble]
botania:biomestonea[variant=fungal_cobble]
botania:biomestonea[variant=swamp_cobble]
botania:biomestonea[variant=desert_cobble]
botania:biomestonea[variant=taiga_cobble]
botania:biomestonea[variant=mesa_cobble]
botania:biomestoneb[variant=forest]
botania:biomestoneb[variant=plains]
botania:biomestoneb[variant=mountain]
botania:biomestoneb[variant=fungal]
botania:biomestoneb[variant=swamp]
botania:biomestoneb[variant=desert]
botania:biomestoneb[variant=taiga]
botania:biomestoneb[variant=mesa]
botania:biomestoneb[variant=chiseled_forest]
botania:biomestoneb[variant=chiseled_plains]
botania:biomestoneb[variant=chiseled_mountain]
botania:biomestoneb[variant=chiseled_fungal]
botania:biomestoneb[variant=chiseled_swamp]
botania:biomestoneb[variant=chiseled_desert]
botania:biomestoneb[variant=chiseled_taiga]
botania:biomestoneb[variant=chiseled_mesa]
botania:pavement[color=white]
botania:pavement[color=yellow]
botania:pavement[color=blue]
botania:pavement[color=green]
botania:pavement[color=red]
botania:pavement[color=black]
botania:biomestonea0stairs[facing=north,half=top,shape=straight]
botania:biomestonea0stairs[facing=north,half=top,shape=inner_left]
botania:biomestonea0stairs[facing=north,half=top,shape=inner_right]
botania:biomestonea0stairs[facing=north,half=top,shape=outer_left]
botania:biomestonea0stairs[facing=north,half=top,shape=outer_right]
botania:biomestonea0stairs[facing=north,half=bottom,shape=straight]
botania:biomestonea0stairs[facing=north,half=bottom,shape=inner_left]
botania:biomestonea0stairs[facing=north,half=bottom,shape=inner_right]
botania:biomestonea0stairs[facing=north,half=bottom,shape=outer_left]
botania:biomestonea0stairs[facing=north,half=bottom,shape=outer_right]
botania:biomestonea0stairs[facing=south,half=top,shape=straight]
botania:biomestonea0stairs[facing=south,half=top,shape=inner_left]
botania:biomestonea0stairs[facing=south,half=top,shape=inner_right]
botania:biomestonea0stairs[facing=south,half=top,shape=outer_left]
botania:biomestonea0stairs[facing=south,half=top,shape=outer_right]
botania:biomestonea0stairs[facing=south,half=bottom,shape=straight]
botania:biomestonea0stairs[facing=south,half=bottom,shape=inner_left]
botania:biomestonea0stairs[facing=south,half=bottom,shape=inner_right]
botania:biomestonea0stairs[facing=south,half=bottom,shape=outer_left]
botania:biomestonea0stairs[facing=south,half=bottom,shape=outer_right]
botania:biomestonea0stairs[facing=west,half=top,shape=straight]
botania:biomestonea0stairs[facing=west,half=top,shape=inner_left]
botania:biomestonea0stairs[facing=west,half=top,shape=inner_right]
botania:biomestonea0stairs[facing=west,half=top,shape=outer_left]
botania:biomestonea0stairs[facing=west,half=top,shape=outer_right]
botania:biomestonea0stairs[facing=west,half=bottom,shape=straight]
botania:biomestonea0stairs[facing=west,half=bottom,shape=inner_left]
botania:biomestonea0stairs[facing=west,half=bottom,shape=inner_right]
botania:biomestonea0stairs[facing=west,half=bottom,shape=outer_left]
botania:biomestonea0stairs[facing=west,half=bottom,shape=outer_right]
botania:biomestonea0stairs[facing=east,half=top,shape=straight]
botania:biomestonea0stairs[facing=east,half=top,shape=inner_left]
botania:biomestonea0stairs[facing=east,half=top,shape=inner_right]
botania:biomestonea0stairs[facing=east,half=top,shape=outer_left]
botania:biomestonea0stairs[facing=east,half=top,shape=outer_right]
botania:biomestonea0stairs[facing=east,half=bottom,shape=straight]
botania:biomestonea0stairs[facing=east,half=bottom,shape=inner_left]
botania:biomestonea0stairs[facing=east,half=bottom,shape=inner_right]
botania:biomestonea0stairs[facing=east,half=bottom,shape=outer_left]
botania:biomestonea0stairs[facing=east,half=bottom,shape=outer_right]
botania:biomestonea0slab[dummy=singleton,half=top]
botania:biomestonea0slab[dummy=singleton,half=bottom]
botania:biomestonea0slabfull[dummy=singleton,half=top]
botania:biomestonea0slabfull[dummy=singleton,half=bottom]
botania:biomestonea1stairs[facing=north,half=top,shape=straight]
botania:biomestonea1stairs[facing=north,half=top,shape=inner_left]
botania:biomestonea1stairs[facing=north,half=top,shape=inner_right]
botania:biomestonea1stairs[facing=north,half=top,shape=outer_left]
botania:biomestonea1stairs[facing=north,half=top,shape=outer_right]
botania:biomestonea1stairs[facing=north,half=bottom,shape=straight]
botania:biomestonea1stairs[facing=north,half=bottom,shape=inner_left]
botania:biomestonea1stairs[facing=north,half=bottom,shape=inner_right]
botania:biomestonea1stairs[facing=north,half=bottom,shape=outer_left]
botania:biomestonea1stairs[facing=north,half=bottom,shape=outer_right]
botania:biomestonea1stairs[facing=south,half=top,shape=straight]
botania:biomestonea1stairs[facing=south,half=top,shape=inner_left]
botania:biomestonea1stairs[facing=south,half=top,shape=inner_right]
botania:biomestonea1stairs[facing=south,half=top,shape=outer_left]
botania:biomestonea1stairs[facing=south,half=top,shape=outer_right]
botania:biomestonea1stairs[facing=south,half=bottom,shape=straight]
botania:biomestonea1stairs[facing=south,half=bottom,shape=inner_left]
botania:biomestonea1stairs[facing=south,half=bottom,shape=inner_right]
botania:biomestonea1stairs[facing=south,half=bottom,shape=outer_left]
botania:biomestonea1stairs[facing=south,half=bottom,shape=outer_right]
botania:biomestonea1stairs[facing=west,half=top,shape=straight]
botania:biomestonea1stairs[facing=west,half=top,shape=inner_left]
botania:biomestonea1stairs[facing=west,half=top,shape=inner_right]
botania:biomestonea1stairs[facing=west,half=top,shape=outer_left]
botania:biomestonea1stairs[facing=west,half=top,shape=outer_right]
botania:biomestonea1stairs[facing=west,half=bottom,shape=straight]
botania:biomestonea1stairs[facing=west,half=bottom,shape=inner_left]
botania:biomestonea1stairs[facing=west,half=bottom,shape=inner_right]
botania:biomestonea1stairs[facing=west,half=bottom,shape=outer_left]
botania:biomestonea1stairs[facing=west,half=bottom,shape=outer_right]
botania:biomestonea1stairs[facing=east,half=top,shape=straight]
botania:biomestonea1stairs[facing=east,half=top,shape=inner_left]
botania:biomestonea1stairs[facing=east,half=top,shape=inner_right]
botania:biomestonea1stairs[facing=east,half=top,shape=outer_left]
botania:biomestonea1stairs[facing=east,half=top,shape=outer_right]
botania:biomestonea1stairs[facing=east,half=bottom,shape=straight]
botania:biomestonea1stairs[facing=east,half=bottom,shape=inner_left]
botania:biomestonea1stairs[facing=east,half=bottom,shape=inner_right]
botania:biomestonea1stairs[facing=east,half=bottom,shape=outer_left]
botania:biomestonea1stairs[facing=east,half=bottom,shape=outer_right]
botania:biomestonea1slab[dummy=singleton,half=top]
botania:biomestonea1slab[dummy=singleton,half=bottom]
botania:biomestonea1slabfull[dummy=singleton,half=top]
botania:biomestonea1slabfull[dummy=singleton,half=bottom]
botania:biomestonea2stairs[facing=north,half=top,shape=straight]
botania:biomestonea2stairs[facing=north,half=top,shape=inner_left]
botania:biomestonea2stairs[facing=north,half=top,shape=inner_right]
botania:biomestonea2stairs[facing=north,half=top,shape=outer_left]
botania:biomestonea2stairs[facing=north,half=top,shape=outer_right]
botania:biomestonea2stairs[facing=north,half=bottom,shape=straight]
botania:biomestonea2stairs[facing=north,half=bottom,shape=inner_left]
botania:biomestonea2stairs[facing=north,half=bottom,shape=inner_right]
botania:biomestonea2stairs[facing=north,half=bottom,shape=outer_left]
botania:biomestonea2stairs[facing=north,half=bottom,shape=outer_right]
botania:biomestonea2stairs[facing=south,half=top,shape=straight]
botania:biomestonea2stairs[facing=south,half=top,shape=inner_left]
botania:biomestonea2stairs[facing=south,half=top,shape=inner_right]
botania:biomestonea2stairs[facing=south,half=top,shape=outer_left]
botania:biomestonea2stairs[facing=south,half=top,shape=outer_right]
botania:biomestonea2stairs[facing=south,half=bottom,shape=straight]
botania:biomestonea2stairs[facing=south,half=bottom,shape=inner_left]
botania:biomestonea2stairs[facing=south,half=bottom,shape=inner_right]
botania:biomestonea2stairs[facing=south,half=bottom,shape=outer_left]
botania:biomestonea2stairs[facing=south,half=bottom,shape=outer_right]
botania:biomestonea2stairs[facing=west,half=top,shape=straight]
botania:biomestonea2stairs[facing=west,half=top,shape=inner_left]
botania:biomestonea2stairs[facing=west,half=top,shape=inner_right]
botania:biomestonea2stairs[facing=west,half=top,shape=outer_left]
botania:biomestonea2stairs[facing=west,half=top,shape=outer_right]
botania:biomestonea2stairs[facing=west,half=bottom,shape=straight]
botania:biomestonea2stairs[facing=west,half=bottom,shape=inner_left]
botania:biomestonea2stairs[facing=west,half=bottom,shape=inner_right]
botania:biomestonea2stairs[facing=west,half=bottom,shape=outer_left]
botania:biomestonea2stairs[facing=west,half=bottom,shape=outer_right]
botania:biomestonea2stairs[facing=east,half=top,shape=straight]
botania:biomestonea2stairs[facing=east,half=top,shape=inner_left]
botania:biomestonea2stairs[facing=east,half=top,shape=inner_right]
botania:biomestonea2stairs[facing=east,half=top,shape=outer_left]
botania:biomestonea2stairs[facing=east,half=top,shape=outer_right]
botania:biomestonea2stairs[facing=east,half=bottom,shape=straight]
botania:biomestonea2stairs[facing=east,half=bottom,shape=inner_left]
botania:biomestonea2stairs[facing=east,half=bottom,shape=inner_right]
botania:biomestonea2stairs[facing=east,half=bottom,shape=outer_left]
botania:biomestonea2stairs[facing=east,half=bottom,shape=outer_right]
botania:biomestonea2slab[dummy=singleton,half=top]
botania:biomestonea2slab[dummy=singleton,half=bottom]
botania:biomestonea2slabfull[dummy=singleton,half=top]
botania:biomestonea2slabfull[dummy=singleton,half=bottom]
botania:biomestonea3stairs[facing=north,half=top,shape=straight]
botania:biomestonea3stairs[facing=north,half=top,shape=inner_left]
botania:biomestonea3stairs[facing=north,half=top,shape=inner_right]
botania:biomestonea3stairs[facing=north,half=top,shape=outer_left]
botania:biomestonea3stairs[facing=north,half=top,shape=outer_right]
botania:biomestonea3stairs[facing=north,half=bottom,shape=straight]
botania:biomestonea3stairs[facing=north,half=bottom,shape=inner_left]
botania:biomestonea3stairs[facing=north,half=bottom,shape=inner_right]
botania:biomestonea3stairs[facing=north,half=bottom,shape=outer_left]
botania:biomestonea3stairs[facing=north,half=bottom,shape=outer_right]
botania:biomestonea3stairs[facing=south,half=top,shape=straight]
botania:biomestonea3stairs[facing=south,half=top,shape=inner_left]
botania:biomestonea3stairs[facing=south,half=top,shape=inner_right]
botania:biomestonea3stairs[facing=south,half=top,shape=outer_left]
botania:biomestonea3stairs[facing=south,half=top,shape=outer_right]
botania:biomestonea3stairs[facing=south,half=bottom,shape=straight]
botania:biomestonea3stairs[facing=south,half=bottom,shape=inner_left]
botania:biomestonea3stairs[facing=south,half=bottom,shape=inner_right]
botania:biomestonea3stairs[facing=south,half=bottom,shape=outer_left]
botania:biomestonea3stairs[facing=south,half=bottom,shape=outer_right]
botania:biomestonea3stairs[facing=west,half=top,shape=straight]
botania:biomestonea3stairs[facing=west,half=top,shape=inner_left]
botania:biomestonea3stairs[facing=west,half=top,shape=inner_right]
botania:biomestonea3stairs[facing=west,half=top,shape=outer_left]
botania:biomestonea3stairs[facing=west,half=top,shape=outer_right]
botania:biomestonea3stairs[facing=west,half=bottom,shape=straight]
botania:biomestonea3stairs[facing=west,half=bottom,shape=inner_left]
botania:biomestonea3stairs[facing=west,half=bottom,shape=inner_right]
botania:biomestonea3stairs[facing=west,half=bottom,shape=outer_left]
botania:biomestonea3stairs[facing=west,half=bottom,shape=outer_right]
botania:biomestonea3stairs[facing=east,half=top,shape=straight]
botania:biomestonea3stairs[facing=east,half=top,shape=inner_left]
botania:biomestonea3stairs[facing=east,half=top,shape=inner_right]
botania:biomestonea3stairs[facing=east,half=top,shape=outer_left]
botania:biomestonea3stairs[facing=east,half=top,shape=outer_right]
botania:biomestonea3stairs[facing=east,half=bottom,shape=straight]
botania:biomestonea3stairs[facing=east,half=bottom,shape=inner_left]
botania:biomestonea3stairs[facing=east,half=bottom,shape=inner_right]
botania:biomestonea3stairs[facing=east,half=bottom,shape=outer_left]
botania:biomestonea3stairs[facing=east,half=bottom,shape=outer_right]
botania:biomestonea3slab[dummy=singleton,half=top]
botania:biomestonea3slab[dummy=singleton,half=bottom]
botania:biomestonea3slabfull[dummy=singleton,half=top]
botania:biomestonea3slabfull[dummy=singleton,half=bottom]
botania:biomestonea4stairs[facing=north,half=top,shape=straight]
botania:biomestonea4stairs[facing=north,half=top,shape=inner_left]
botania:biomestonea4stairs[facing=north,half=top,shape=inner_right]
botania:biomestonea4stairs[facing=north,half=top,shape=outer_left]
botania:biomestonea4stairs[facing=north,half=top,shape=outer_right]
botania:biomestonea4stairs[facing=north,half=bottom,shape=straight]
botania:biomestonea4stairs[facing=north,half=bottom,shape=inner_left]
botania:biomestonea4stairs[facing=north,half=bottom,shape=inner_right]
botania:biomestonea4stairs[facing=north,half=bottom,shape=outer_left]
botania:biomestonea4stairs[facing=north,half=bottom,shape=outer_right]
botania:biomestonea4stairs[facing=south,half=top,shape=straight]
botania:biomestonea4stairs[facing=south,half=top,shape=inner_left]
botania:biomestonea4stairs[facing=south,half=top,shape=inner_right]
botania:biomestonea4stairs[facing=south,half=top,shape=outer_left]
botania:biomestonea4stairs[facing=south,half=top,shape=outer_right]
botania:biomestonea4stairs[facing=south,half=bottom,shape=straight]
botania:biomestonea4stairs[facing=south,half=bottom,shape=inner_left]
botania:biomestonea4stairs[facing=south,half=bottom,shape=inner_right]
botania:biomestonea4stairs[facing=south,half=bottom,shape=outer_left]
botania:biomestonea4stairs[facing=south,half=bottom,shape=outer_right]
botania:biomestonea4stairs[facing=west,half=top,shape=straight]
botania:biomestonea4stairs[facing=west,half=top,shape=inner_left]
botania:biomestonea4stairs[facing=west,half=top,shape=inner_right]
botania:biomestonea4stairs[facing=west,half=top,shape=outer_left]
botania:biomestonea4stairs[facing=west,half=top,shape=outer_right]
botania:biomestonea4stairs[facing=west,half=bottom,shape=straight]
botania:biomestonea4stairs[facing=west,half=bottom,shape=inner_left]
botania:biomestonea4stairs[facing=west,half=bottom,shape=inner_right]
botania:biomestonea4stairs[facing=west,half=bottom,shape=outer_left]
botania:biomestonea4stairs[facing=west,half=bottom,shape=outer_right]
botania:biomestonea4stairs[facing=east,half=top,shape=straight]
botania:biomestonea4stairs[facing=east,half=top,shape=inner_left]
botania:biomestonea4stairs[facing=east,half=top,shape=inner_right]
botania:biomestonea4stairs[facing=east,half=top,shape=outer_left]
botania:biomestonea4stairs[facing=east,half=top,shape=outer_right]
botania:biomestonea4stairs[facing=east,half=bottom,shape=straight]
botania:biomestonea4stairs[facing=east,half=bottom,shape=inner_left]
botania:biomestonea4stairs[facing=east,half=bottom,shape=inner_right]
botania:biomestonea4stairs[facing=east,half=bottom,shape=outer_left]
botania:biomestonea4stairs[facing=east,half=bottom,shape=outer_right]
botania:biomestonea4slab[dummy=singleton,half=top]
botania:biomestonea4slab[dummy=singleton,half=bottom]
botania:biomestonea4slabfull[dummy=singleton,half=top]
botania:biomestonea4slabfull[dummy=singleton,half=bottom]
botania:biomestonea5stairs[facing=north,half=top,shape=straight]
botania:biomestonea5stairs[facing=north,half=top,shape=inner_left]
botania:biomestonea5stairs[facing=north,half=top,shape=inner_right]
botania:biomestonea5stairs[facing=north,half=top,shape=outer_left]
botania:biomestonea5stairs[facing=north,half=top,shape=outer_right]
botania:biomestonea5stairs[facing=north,half=bottom,shape=straight]
botania:biomestonea5stairs[facing=north,half=bottom,shape=inner_left]
botania:biomestonea5stairs[facing=north,half=bottom,shape=inner_right]
botania:biomestonea5stairs[facing=north,half=bottom,shape=outer_left]
botania:biomestonea5stairs[facing=north,half=bottom,shape=outer_right]
botania:biomestonea5stairs[facing=south,half=top,shape=straight]
botania:biomestonea5stairs[facing=south,half=top,shape=inner_left]
botania:biomestonea5stairs[facing=south,half=top,shape=inner_right]
botania:biomestonea5stairs[facing=south,half=top,shape=outer_left]
botania:biomestonea5stairs[facing=south,half=top,shape=outer_right]
botania:biomestonea5stairs[facing=south,half=bottom,shape=straight]
botania:biomestonea5stairs[facing=south,half=bottom,shape=inner_left]
botania:biomestonea5stairs[facing=south,half=bottom,shape=inner_right]
botania:biomestonea5stairs[facing=south,half=bottom,shape=outer_left]
botania:biomestonea5stairs[facing=south,half=bottom,shape=outer_right]
botania:biomestonea5stairs[facing=west,half=top,shape=straight]
botania:biomestonea5stairs[facing=west,half=top,shape=inner_left]
botania:biomestonea5stairs[facing=west,half=top,shape=inner_right]
botania:biomestonea5stairs[facing=west,half=top,shape=outer_left]
botania:biomestonea5stairs[facing=west,half=top,shape=outer_right]
botania:biomestonea5stairs[facing=west,half=bottom,shape=straight]
botania:biomestonea5stairs[facing=west,half=bottom,shape=inner_left]
botania:biomestonea5stairs[facing=west,half=bottom,shape=inner_right]
botania:biomestonea5stairs[facing=west,half=bottom,shape=outer_left]
botania:biomestonea5stairs[facing=west,half=bottom,shape=outer_right]
botania:biomestonea5stairs[facing=east,half=top,shape=straight]
botania:biomestonea5stairs[facing=east,half=top,shape=inner_left]
botania:biomestonea5stairs[facing=east,half=top,shape=inner_right]
botania:biomestonea5stairs[facing=east,half=top,shape=outer_left]
botania:biomestonea5stairs[facing=east,half=top,shape=outer_right]
botania:biomestonea5stairs[facing=east,half=bottom,shape=straight]
botania:biomestonea5stairs[facing=east,half=bottom,shape=inner_left]
botania:biomestonea5stairs[facing=east,half=bottom,shape=inner_right]
botania:biomestonea5stairs[facing=east,half=bottom,shape=outer_left]
botania:biomestonea5stairs[facing=east,half=bottom,shape=outer_right]
botania:biomestonea5slab[dummy=singleton,half=top]
botania:biomestonea5slab[dummy=singleton,half=bottom]
botania:biomestonea5slabfull[dummy=singleton,half=top]
botania:biomestonea5slabfull[dummy=singleton,half=bottom]
botania:biomestonea6stairs[facing=north,half=top,shape=straight]
botania:biomestonea6stairs[facing=north,half=top,shape=inner_left]
botania:biomestonea6stairs[facing=north,half=top,shape=inner_right]
botania:biomestonea6stairs[facing=north,half=top,shape=outer_left]
botania:biomestonea6stairs[facing=north,half=top,shape=outer_right]
botania:biomestonea6stairs[facing=north,half=bottom,shape=straight]
botania:biomestonea6stairs[facing=north,half=bottom,shape=inner_left]
botania:biomestonea6stairs[facing=north,half=bottom,shape=inner_right]
botania:biomestonea6stairs[facing=north,half=bottom,shape=outer_left]
botania:biomestonea6stairs[facing=north,half=bottom,shape=outer_right]
botania:biomestonea6stairs[facing=south,half=top,shape=straight]
botania:biomestonea6stairs[facing=south,half=top,shape=inner_left]
botania:biomestonea6stairs[facing=south,half=top,shape=inner_right]
botania:biomestonea6stairs[facing=south,half=top,shape=outer_left]
botania:biomestonea6stairs[facing=south,half=top,shape=outer_right]
botania:biomestonea6stairs[facing=south,half=bottom,shape=straight]
botania:biomestonea6stairs[facing=south,half=bottom,shape=inner_left]
botania:biomestonea6stairs[facing=south,half=bottom,shape=inner_right]
botania:biomestonea6stairs[facing=south,half=bottom,shape=outer_left]
botania:biomestonea6stairs[facing=south,half=bottom,shape=outer_right]
botania:biomestonea6stairs[facing=west,half=top,shape=straight]
botania:biomestonea6stairs[facing=west,half=top,shape=inner_left]
botania:biomestonea6stairs[facing=west,half=top,shape=inner_right]
botania:biomestonea6stairs[facing=west,half=top,shape=outer_left]
botania:biomestonea6stairs[facing=west,half=top,shape=outer_right]
botania:biomestonea6stairs[facing=west,half=bottom,shape=straight]
botania:biomestonea6stairs[facing=west,half=bottom,shape=inner_left]
botania:biomestonea6stairs[facing=west,half=bottom,shape=inner_right]
botania:biomestonea6stairs[facing=west,half=bottom,shape=outer_left]
botania:biomestonea6stairs[facing=west,half=bottom,shape=outer_right]
botania:biomestonea6stairs[facing=east,half=top,shape=straight]
botania:biomestonea6stairs[facing=east,half=top,shape=inner_left]
botania:biomestonea6stairs[facing=east,half=top,shape=inner_right]
botania:biomestonea6stairs[facing=east,half=top,shape=outer_left]
botania:biomestonea6stairs[facing=east,half=top,shape=outer_right]
botania:biomestonea6stairs[facing=east,half=bottom,shape=straight]
botania:biomestonea6stairs[facing=east,half=bottom,shape=inner_left]
botania:biomestonea6stairs[facing=east,half=bottom,shape=inner_right]
botania:biomestonea6stairs[facing=east,half=bottom,shape=outer_left]
botania:biomestonea6stairs[facing=east,half=bottom,shape=outer_right]
botania:biomestonea6slab[dummy=singleton,half=top]
botania:biomestonea6slab[dummy=singleton,half=bottom]
botania:biomestonea6slabfull[dummy=singleton,half=top]
botania:biomestonea6slabfull[dummy=singleton,half=bottom]
botania:biomestonea7stairs[facing=north,half=top,shape=straight]
botania:biomestonea7stairs[facing=north,half=top,shape=inner_left]
botania:biomestonea7stairs[facing=north,half=top,shape=inner_right]
botania:biomestonea7stairs[facing=north,half=top,shape=outer_left]
botania:biomestonea7stairs[facing=north,half=top,shape=outer_right]
botania:biomestonea7stairs[facing=north,half=bottom,shape=straight]
botania:biomestonea7stairs[facing=north,half=bottom,shape=inner_left]
botania:biomestonea7stairs[facing=north,half=bottom,shape=inner_right]
botania:biomestonea7stairs[facing=north,half=bottom,shape=outer_left]
botania:biomestonea7stairs[facing=north,half=bottom,shape=outer_right]
botania:biomestonea7stairs[facing=south,half=top,shape=straight]
botania:biomestonea7stairs[facing=south,half=top,shape=inner_left]
botania:biomestonea7stairs[facing=south,half=top,shape=inner_right]
botania:biomestonea7stairs[facing=south,half=top,shape=outer_left]
botania:biomestonea7stairs[facing=south,half=top,shape=outer_right]
botania:biomestonea7stairs[facing=south,half=bottom,shape=straight]
botania:biomestonea7stairs[facing=south,half=bottom,shape=inner_left]
botania:biomestonea7stairs[facing=south,half=bottom,shape=inner_right]
botania:biomestonea7stairs[facing=south,half=bottom,shape=outer_left]
botania:biomestonea7stairs[facing=south,half=bottom,shape=outer_right]
botania:biomestonea7stairs[facing=west,half=top,shape=straight]
botania:biomestonea7stairs[facing=west,half=top,shape=inner_left]
botania:biomestonea7stairs[facing=west,half=top,shape=inner_right]
botania:biomestonea7stairs[facing=west,half=top,shape=outer_left]
botania:biomestonea7stairs[facing=west,half=top,shape=outer_right]
botania:biomestonea7stairs[facing=west,half=bottom,shape=straight]
botania:biomestonea7stairs[facing=west,half=bottom,shape=inner_left]
botania:biomestonea7stairs[facing=west,half=bottom,shape=inner_right]
botania:biomestonea7stairs[facing=west,half=bottom,shape=outer_left]
botania:biomestonea7stairs[facing=west,half=bottom,shape=outer_right]
botania:biomestonea7stairs[facing=east,half=top,shape=straight]
botania:biomestonea7stairs[facing=east,half=top,shape=inner_left]
botania:biomestonea7stairs[facing=east,half=top,shape=inner_right]
botania:biomestonea7stairs[facing=east,half=top,shape=outer_left]
botania:biomestonea7stairs[facing=east,half=top,shape=outer_right]
botania:biomestonea7stairs[facing=east,half=bottom,shape=straight]
botania:biomestonea7stairs[facing=east,half=bottom,shape=inner_left]
botania:biomestonea7stairs[facing=east,half=bottom,shape=inner_right]
botania:biomestonea7stairs[facing=east,half=bottom,shape=outer_left]
botania:biomestonea7stairs[facing=east,half=bottom,shape=outer_right]
botania:biomestonea7slab[dummy=singleton,half=top]
botania:biomestonea7slab[dummy=singleton,half=bottom]
botania:biomestonea7slabfull[dummy=singleton,half=top]
botania:biomestonea7slabfull[dummy=singleton,half=bottom]
botania:biomestonea8stairs[facing=north,half=top,shape=straight]
botania:biomestonea8stairs[facing=north,half=top,shape=inner_left]
botania:biomestonea8stairs[facing=north,half=top,shape=inner_right]
botania:biomestonea8stairs[facing=north,half=top,shape=outer_left]
botania:biomestonea8stairs[facing=north,half=top,shape=outer_right]
botania:biomestonea8stairs[facing=north,half=bottom,shape=straight]
botania:biomestonea8stairs[facing=north,half=bottom,shape=inner_left]
botania:biomestonea8stairs[facing=north,half=bottom,shape=inner_right]
botania:biomestonea8stairs[facing=north,half=bottom,shape=outer_left]
botania:biomestonea8stairs[facing=north,half=bottom,shape=outer_right]
botania:biomestonea8stairs[facing=south,half=top,shape=straight]
botania:biomestonea8stairs[facing=south,half=top,shape=inner_left]
botania:biomestonea8stairs[facing=south,half=top,shape=inner_right]
botania:biomestonea8stairs[facing=south,half=top,shape=outer_left]
botania:biomestonea8stairs[facing=south,half=top,shape=outer_right]
botania:biomestonea8stairs[facing=south,half=bottom,shape=straight]
botania:biomestonea8stairs[facing=south,half=bottom,shape=inner_left]
botania:biomestonea8stairs[facing=south,half=bottom,shape=inner_right]
botania:biomestonea8stairs[facing=south,half=bottom,shape=outer_left]
botania:biomestonea8stairs[facing=south,half=bottom,shape=outer_right]
botania:biomestonea8stairs[facing=west,half=top,shape=straight]
botania:biomestonea8stairs[facing=west,half=top,shape=inner_left]
botania:biomestonea8stairs[facing=west,half=top,shape=inner_right]
botania:biomestonea8stairs[facing=west,half=top,shape=outer_left]
botania:biomestonea8stairs[facing=west,half=top,shape=outer_right]
botania:biomestonea8stairs[facing=west,half=bottom,shape=straight]
botania:biomestonea8stairs[facing=west,half=bottom,shape=inner_left]
botania:biomestonea8stairs[facing=west,half=bottom,shape=inner_right]
botania:biomestonea8stairs[facing=west,half=bottom,shape=outer_left]
botania:biomestonea8stairs[facing=west,half=bottom,shape=outer_right]
botania:biomestonea8stairs[facing=east,half=top,shape=straight]
botania:biomestonea8stairs[facing=east,half=top,shape=inner_left]
botania:biomestonea8stairs[facing=east,half=top,shape=inner_right]
botania:biomestonea8stairs[facing=east,half=top,shape=outer_left]
botania:biomestonea8stairs[facing=east,half=top,shape=outer_right]
botania:biomestonea8stairs[facing=east,half=bottom,shape=straight]
botania:biomestonea8stairs[facing=east,half=bottom,shape=inner_left]
botania:biomestonea8stairs[facing=east,half=bottom,shape=inner_right]
botania:biomestonea8stairs[facing=east,half=bottom,shape=outer_left]
botania:biomestonea8stairs[facing=east,half=bottom,shape=outer_right]
botania:biomestonea8slab[dummy=singleton,half=top]
botania:biomestonea8slab[dummy=singleton,half=bottom]
botania:biomestonea8slabfull[dummy=singleton,half=top]
botania:biomestonea8slabfull[dummy=singleton,half=bottom]
botania:biomestonea9stairs[facing=north,half=top,shape=straight]
botania:biomestonea9stairs[facing=north,half=top,shape=inner_left]
botania:biomestonea9stairs[facing=north,half=top,shape=inner_right]
botania:biomestonea9stairs[facing=north,half=top,shape=outer_left]
botania:biomestonea9stairs[facing=north,half=top,shape=outer_right]
botania:biomestonea9stairs[facing=north,half=bottom,shape=straight]
botania:biomestonea9stairs[facing=north,half=bottom,shape=inner_left]
botania:biomestonea9stairs[facing=north,half=bottom,shape=inner_right]
botania:biomestonea9stairs[facing=north,half=bottom,shape=outer_left]
botania:biomestonea9stairs[facing=north,half=bottom,shape=outer_right]
botania:biomestonea9stairs[facing=south,half=top,shape=straight]
botania:biomestonea9stairs[facing=south,half=top,shape=inner_left]
botania:biomestonea9stairs[facing=south,half=top,shape=inner_right]
botania:biomestonea9stairs[facing=south,half=top,shape=outer_left]
botania:biomestonea9stairs[facing=south,half=top,shape=outer_right]
botania:biomestonea9stairs[facing=south,half=bottom,shape=straight]
botania:biomestonea9stairs[facing=south,half=bottom,shape=inner_left]
botania:biomestonea9stairs[facing=south,half=bottom,shape=inner_right]
botania:biomestonea9stairs[facing=south,half=bottom,shape=outer_left]
botania:biomestonea9stairs[facing=south,half=bottom,shape=outer_right]
botania:biomestonea9stairs[facing=west,half=top,shape=straight]
botania:biomestonea9stairs[facing=west,half=top,shape=inner_left]
botania:biomestonea9stairs[facing=west,half=top,shape=inner_right]
botania:biomestonea9stairs[facing=west,half=top,shape=outer_left]
botania:biomestonea9stairs[facing=west,half=top,shape=outer_right]
botania:biomestonea9stairs[facing=west,half=bottom,shape=straight]
botania:biomestonea9stairs[facing=west,half=bottom,shape=inner_left]
botania:biomestonea9stairs[facing=west,half=bottom,shape=inner_right]
botania:biomestonea9stairs[facing=west,half=bottom,shape=outer_left]
botania:biomestonea9stairs[facing=west,half=bottom,shape=outer_right]
botania:biomestonea9stairs[facing=east,half=top,shape=straight]
botania:biomestonea9stairs[facing=east,half=top,shape=inner_left]
botania:biomestonea9stairs[facing=east,half=top,shape=inner_right]
botania:biomestonea9stairs[facing=east,half=top,shape=outer_left]
botania:biomestonea9stairs[facing=east,half=top,shape=outer_right]
botania:biomestonea9stairs[facing=east,half=bottom,shape=straight]
botania:biomestonea9stairs[facing=east,half=bottom,shape=inner_left]
botania:biomestonea9stairs[facing=east,half=bottom,shape=inner_right]
botania:biomestonea9stairs[facing=east,half=bottom,shape=outer_left]
botania:biomestonea9stairs[facing=east,half=bottom,shape=outer_right]
botania:biomestonea9slab[dummy=singleton,half=top]
botania:biomestonea9slab[dummy=singleton,half=bottom]
botania:biomestonea9slabfull[dummy=singleton,half=top]
botania:biomestonea9slabfull[dummy=singleton,half=bottom]
botania:biomestonea10stairs[facing=north,half=top,shape=straight]
botania:biomestonea10stairs[facing=north,half=top,shape=inner_left]
botania:biomestonea10stairs[facing=north,half=top,shape=inner_right]
botania:biomestonea10stairs[facing=north,half=top,shape=outer_left]
botania:biomestonea10stairs[facing=north,half=top,shape=outer_right]
botania:biomestonea10stairs[facing=north,half=bottom,shape=straight]
botania:biomestonea10stairs[facing=north,half=bottom,shape=inner_left]
botania:biomestonea10stairs[facing=north,half=bottom,shape=inner_right]
botania:biomestonea10stairs[facing=north,half=bottom,shape=outer_left]
botania:biomestonea10stairs[facing=north,half=bottom,shape=outer_right]
botania:biomestonea10stairs[facing=south,half=top,shape=straight]
botania:biomestonea10stairs[facing=south,half=top,shape=inner_left]
botania:biomestonea10stairs[facing=south,half=top,shape=inner_right]
botania:biomestonea10stairs[facing=south,half=top,shape=outer_left]
botania:biomestonea10stairs[facing=south,half=top,shape=outer_right]
botania:biomestonea10stairs[facing=south,half=bottom,shape=straight]
botania:biomestonea10stairs[facing=south,half=bottom,shape=inner_left]
botania:biomestonea10stairs[facing=south,half=bottom,shape=inner_right]
botania:biomestonea10stairs[facing=south,half=bottom,shape=outer_left]
botania:biomestonea10stairs[facing=south,half=bottom,shape=outer_right]
botania:biomestonea10stairs[facing=west,half=top,shape=straight]
botania:biomestonea10stairs[facing=west,half=top,shape=inner_left]
botania:biomestonea10stairs[facing=west,half=top,shape=inner_right]
botania:biomestonea10stairs[facing=west,half=top,shape=outer_left]
botania:biomestonea10stairs[facing=west,half=top,shape=outer_right]
botania:biomestonea10stairs[facing=west,half=bottom,shape=straight]
botania:biomestonea10stairs[facing=west,half=bottom,shape=inner_left]
botania:biomestonea10stairs[facing=west,half=bottom,shape=inner_right]
botania:biomestonea10stairs[facing=west,half=bottom,shape=outer_left]
botania:biomestonea10stairs[facing=west,half=bottom,shape=outer_right]
botania:biomestonea10stairs[facing=east,half=top,shape=straight]
botania:biomestonea10stairs[facing=east,half=top,shape=inner_left]
botania:biomestonea10stairs[facing=east,half=top,shape=inner_right]
botania:biomestonea10stairs[facing=east,half=top,shape=outer_left]
botania:biomestonea10stairs[facing=east,half=top,shape=outer_right]
botania:biomestonea10stairs[facing=east,half=bottom,shape=straight]
botania:biomestonea10stairs[facing=east,half=bottom,shape=inner_left]
botania:biomestonea10stairs[facing=east,half=bottom,shape=inner_right]
botania:biomestonea10stairs[facing=east,half=bottom,shape=outer_left]
botania:biomestonea10stairs[facing=east,half=bottom,shape=outer_right]
botania:biomestonea10slab[dummy=singleton,half=top]
botania:biomestonea10slab[dummy=singleton,half=bottom]
botania:biomestonea10slabfull[dummy=singleton,half=top]
botania:biomestonea10slabfull[dummy=singleton,half=bottom]
botania:biomestonea11stairs[facing=north,half=top,shape=straight]
botania:biomestonea11stairs[facing=north,half=top,shape=inner_left]
botania:biomestonea11stairs[facing=north,half=top,shape=inner_right]
botania:biomestonea11stairs[facing=north,half=top,shape=outer_left]
botania:biomestonea11stairs[facing=north,half=top,shape=outer_right]
botania:biomestonea11stairs[facing=north,half=bottom,shape=straight]
botania:biomestonea11stairs[facing=north,half=bottom,shape=inner_left]
botania:biomestonea11stairs[facing=north,half=bottom,shape=inner_right]
botania:biomestonea11stairs[facing=north,half=bottom,shape=outer_left]
botania:biomestonea11stairs[facing=north,half=bottom,shape=outer_right]
botania:biomestonea11stairs[facing=south,half=top,shape=straight]
botania:biomestonea11stairs[facing=south,half=top,shape=inner_left]
botania:biomestonea11stairs[facing=south,half=top,shape=inner_right]
botania:biomestonea11stairs[facing=south,half=top,shape=outer_left]
botania:biomestonea11stairs[facing=south,half=top,shape=outer_right]
botania:biomestonea11stairs[facing=south,half=bottom,shape=straight]
botania:biomestonea11stairs[facing=south,half=bottom,shape=inner_left]
botania:biomestonea11stairs[facing=south,half=bottom,shape=inner_right]
botania:biomestonea11stairs[facing=south,half=bottom,shape=outer_left]
botania:biomestonea11stairs[facing=south,half=bottom,shape=outer_right]
botania:biomestonea11stairs[facing=west,half=top,shape=straight]
botania:biomestonea11stairs[facing=west,half=top,shape=inner_left]
botania:biomestonea11stairs[facing=west,half=top,shape=inner_right]
botania:biomestonea11stairs[facing=west,half=top,shape=outer_left]
botania:biomestonea11stairs[facing=west,half=top,shape=outer_right]
botania:biomestonea11stairs[facing=west,half=bottom,shape=straight]
botania:biomestonea11stairs[facing=west,half=bottom,shape=inner_left]
botania:biomestonea11stairs[facing=west,half=bottom,shape=inner_right]
botania:biomestonea11stairs[facing=west,half=bottom,shape=outer_left]
botania:biomestonea11stairs[facing=west,half=bottom,shape=outer_right]
botania:biomestonea11stairs[facing=east,half=top,shape=straight]
botania:biomestonea11stairs[facing=east,half=top,shape=inner_left]
botania:biomestonea11stairs[facing=east,half=top,shape=inner_right]
botania:biomestonea11stairs[facing=east,half=top,shape=outer_left]
botania:biomestonea11stairs[facing=east,half=top,shape=outer_right]
botania:biomestonea11stairs[facing=east,half=bottom,shape=straight]
botania:biomestonea11stairs[facing=east,half=bottom,shape=inner_left]
botania:biomestonea11stairs[facing=east,half=bottom,shape=inner_right]
botania:biomestonea11stairs[facing=east,half=bottom,shape=outer_left]
botania:biomestonea11stairs[facing=east,half=bottom,shape=outer_right]
botania:biomestonea11slab[dummy=singleton,half=top]
botania:biomestonea11slab[dummy=singleton,half=bottom]
botania:biomestonea11slabfull[dummy=singleton,half=top]
botania:biomestonea11slabfull[dummy=singleton,half=bottom]
botania:biomestonea12stairs[facing=north,half=top,shape=straight]
botania:biomestonea12stairs[facing=north,half=top,shape=inner_left]
botania:biomestonea12stairs[facing=north,half=top,shape=inner_right]
botania:biomestonea12stairs[facing=north,half=top,shape=outer_left]
botania:biomestonea12stairs[facing=north,half=top,shape=outer_right]
botania:biomestonea12stairs[facing=north,half=bottom,shape=straight]
botania:biomestonea12stairs[facing=north,half=bottom,shape=inner_left]
botania:biomestonea12stairs[facing=north,half=bottom,shape=inner_right]
botania:biomestonea12stairs[facing=north,half=bottom,shape=outer_left]
botania:biomestonea12stairs[facing=north,half=bottom,shape=outer_right]
botania:biomestonea12stairs[facing=south,half=top,shape=straight]
botania:biomestonea12stairs[facing=south,half=top,shape=inner_left]
botania:biomestonea12stairs[facing=south,half=top,shape=inner_right]
botania:biomestonea12stairs[facing=south,half=top,shape=outer_left]
botania:biomestonea12stairs[facing=south,half=top,shape=outer_right]
botania:biomestonea12stairs[facing=south,half=bottom,shape=straight]
botania:biomestonea12stairs[facing=south,half=bottom,shape=inner_left]
botania:biomestonea12stairs[facing=south,half=bottom,shape=inner_right]
botania:biomestonea12stairs[facing=south,half=bottom,shape=outer_left]
botania:biomestonea12stairs[facing=south,half=bottom,shape=outer_right]
botania:biomestonea12stairs[facing=west,half=top,shape=straight]
botania:biomestonea12stairs[facing=west,half=top,shape=inner_left]
botania:biomestonea12stairs[facing=west,half=top,shape=inner_right]
botania:biomestonea12stairs[facing=west,half=top,shape=outer_left]
botania:biomestonea12stairs[facing=west,half=top,shape=outer_right]
botania:biomestonea12stairs[facing=west,half=bottom,shape=straight]
botania:biomestonea12stairs[facing=west,half=bottom,shape=inner_left]
botania:biomestonea12stairs[facing=west,half=bottom,shape=inner_right]
botania:biomestonea12stairs[facing=west,half=bottom,shape=outer_left]
botania:biomestonea12stairs[facing=west,half=bottom,shape=outer_right]
botania:biomestonea12stairs[facing=east,half=top,shape=straight]
botania:biomestonea12stairs[facing=east,half=top,shape=inner_left]
botania:biomestonea12stairs[facing=east,half=top,shape=inner_right]
botania:biomestonea12stairs[facing=east,half=top,shape=outer_left]
botania:biomestonea12stairs[facing=east,half=top,shape=outer_right]
botania:biomestonea12stairs[facing=east,half=bottom,shape=straight]
botania:biomestonea12stairs[facing=east,half=bottom,shape=inner_left]
botania:biomestonea12stairs[facing=east,half=bottom,shape=inner_right]
botania:biomestonea12stairs[facing=east,half=bottom,shape=outer_left]
botania:biomestonea12stairs[facing=east,half=bottom,shape=outer_right]
botania:biomestonea12slab[dummy=singleton,half=top]
botania:biomestonea12slab[dummy=singleton,half=bottom]
botania:biomestonea12slabfull[dummy=singleton,half=top]
botania:biomestonea12slabfull[dummy=singleton,half=bottom]
botania:biomestonea13stairs[facing=north,half=top,shape=straight]
botania:biomestonea13stairs[facing=north,half=top,shape=inner_left]
botania:biomestonea13stairs[facing=north,half=top,shape=inner_right]
botania:biomestonea13stairs[facing=north,half=top,shape=outer_left]
botania:biomestonea13stairs[facing=north,half=top,shape=outer_right]
botania:biomestonea13stairs[facing=north,half=bottom,shape=straight]
botania:biomestonea13stairs[facing=north,half=bottom,shape=inner_left]
botania:biomestonea13stairs[facing=north,half=bottom,shape=inner_right]
botania:biomestonea13stairs[facing=north,half=bottom,shape=outer_left]
botania:biomestonea13stairs[facing=north,half=bottom,shape=outer_right]
botania:biomestonea13stairs[facing=south,half=top,shape=straight]
botania:biomestonea13stairs[facing=south,half=top,shape=inner_left]
botania:biomestonea13stairs[facing=south,half=top,shape=inner_right]
botania:biomestonea13stairs[facing=south,half=top,shape=outer_left]
botania:biomestonea13stairs[facing=south,half=top,shape=outer_right]
botania:biomestonea13stairs[facing=south,half=bottom,shape=straight]
botania:biomestonea13stairs[facing=south,half=bottom,shape=inner_left]
botania:biomestonea13stairs[facing=south,half=bottom,shape=inner_right]
botania:biomestonea13stairs[facing=south,half=bottom,shape=outer_left]
botania:biomestonea13stairs[facing=south,half=bottom,shape=outer_right]
botania:biomestonea13stairs[facing=west,half=top,shape=straight]
botania:biomestonea13stairs[facing=west,half=top,shape=inner_left]
botania:biomestonea13stairs[facing=west,half=top,shape=inner_right]
botania:biomestonea13stairs[facing=west,half=top,shape=outer_left]
botania:biomestonea13stairs[facing=west,half=top,shape=outer_right]
botania:biomestonea13stairs[facing=west,half=bottom,shape=straight]
botania:biomestonea13stairs[facing=west,half=bottom,shape=inner_left]
botania:biomestonea13stairs[facing=west,half=bottom,shape=inner_right]
botania:biomestonea13stairs[facing=west,half=bottom,shape=outer_left]
botania:biomestonea13stairs[facing=west,half=bottom,shape=outer_right]
botania:biomestonea13stairs[facing=east,half=top,shape=straight]
botania:biomestonea13stairs[facing=east,half=top,shape=inner_left]
botania:biomestonea13stairs[facing=east,half=top,shape=inner_right]
botania:biomestonea13stairs[facing=east,half=top,shape=outer_left]
botania:biomestonea13stairs[facing=east,half=top,shape=outer_right]
botania:biomestonea13stairs[facing=east,half=bottom,shape=straight]
botania:biomestonea13stairs[facing=east,half=bottom,shape=inner_left]
botania:biomestonea13stairs[facing=east,half=bottom,shape=inner_right]
botania:biomestonea13stairs[facing=east,half=bottom,shape=outer_left]
botania:biomestonea13stairs[facing=east,half=bottom,shape=outer_right]
botania:biomestonea13slab[dummy=singleton,half=top]
botania:biomestonea13slab[dummy=singleton,half=bottom]
botania:biomestonea13slabfull[dummy=singleton,half=top]
botania:biomestonea13slabfull[dummy=singleton,half=bottom]
botania:biomestonea14stairs[facing=north,half=top,shape=straight]
botania:biomestonea14stairs[facing=north,half=top,shape=inner_left]
botania:biomestonea14stairs[facing=north,half=top,shape=inner_right]
botania:biomestonea14stairs[facing=north,half=top,shape=outer_left]
botania:biomestonea14stairs[facing=north,half=top,shape=outer_right]
botania:biomestonea14stairs[facing=north,half=bottom,shape=straight]
botania:biomestonea14stairs[facing=north,half=bottom,shape=inner_left]
botania:biomestonea14stairs[facing=north,half=bottom,shape=inner_right]
botania:biomestonea14stairs[facing=north,half=bottom,shape=outer_left]
botania:biomestonea14stairs[facing=north,half=bottom,shape=outer_right]
botania:biomestonea14stairs[facing=south,half=top,shape=straight]
botania:biomestonea14stairs[facing=south,half=top,shape=inner_left]
botania:biomestonea14stairs[facing=south,half=top,shape=inner_right]
botania:biomestonea14stairs[facing=south,half=top,shape=outer_left]
botania:biomestonea14stairs[facing=south,half=top,shape=outer_right]
botania:biomestonea14stairs[facing=south,half=bottom,shape=straight]
botania:biomestonea14stairs[facing=south,half=bottom,shape=inner_left]
botania:biomestonea14stairs[facing=south,half=bottom,shape=inner_right]
botania:biomestonea14stairs[facing=south,half=bottom,shape=outer_left]
botania:biomestonea14stairs[facing=south,half=bottom,shape=outer_right]
botania:biomestonea14stairs[facing=west,half=top,shape=straight]
botania:biomestonea14stairs[facing=west,half=top,shape=inner_left]
botania:biomestonea14stairs[facing=west,half=top,shape=inner_right]
botania:biomestonea14stairs[facing=west,half=top,shape=outer_left]
botania:biomestonea14stairs[facing=west,half=top,shape=outer_right]
botania:biomestonea14stairs[facing=west,half=bottom,shape=straight]
botania:biomestonea14stairs[facing=west,half=bottom,shape=inner_left]
botania:biomestonea14stairs[facing=west,half=bottom,shape=inner_right]
botania:biomestonea14stairs[facing=west,half=bottom,shape=outer_left]
botania:biomestonea14stairs[facing=west,half=bottom,shape=outer_right]
botania:biomestonea14stairs[facing=east,half=top,shape=straight]
botania:biomestonea14stairs[facing=east,half=top,shape=inner_left]
botania:biomestonea14stairs[facing=east,half=top,shape=inner_right]
botania:biomestonea14stairs[facing=east,half=top,shape=outer_left]
botania:biomestonea14stairs[facing=east,half=top,shape=outer_right]
botania:biomestonea14stairs[facing=east,half=bottom,shape=straight]
botania:biomestonea14stairs[facing=east,half=bottom,shape=inner_left]
botania:biomestonea14stairs[facing=east,half=bottom,shape=inner_right]
botania:biomestonea14stairs[facing=east,half=bottom,shape=outer_left]
botania:biomestonea14stairs[facing=east,half=bottom,shape=outer_right]
botania:biomestonea14slab[dummy=singleton,half=top]
botania:biomestonea14slab[dummy=singleton,half=bottom]
botania:biomestonea14slabfull[dummy=singleton,half=top]
botania:biomestonea14slabfull[dummy=singleton,half=bottom]
botania:biomestonea15stairs[facing=north,half=top,shape=straight]
botania:biomestonea15stairs[facing=north,half=top,shape=inner_left]
botania:biomestonea15stairs[facing=north,half=top,shape=inner_right]
botania:biomestonea15stairs[facing=north,half=top,shape=outer_left]
botania:biomestonea15stairs[facing=north,half=top,shape=outer_right]
botania:biomestonea15stairs[facing=north,half=bottom,shape=straight]
botania:biomestonea15stairs[facing=north,half=bottom,shape=inner_left]
botania:biomestonea15stairs[facing=north,half=bottom,shape=inner_right]
botania:biomestonea15stairs[facing=north,half=bottom,shape=outer_left]
botania:biomestonea15stairs[facing=north,half=bottom,shape=outer_right]
botania:biomestonea15stairs[facing=south,half=top,shape=straight]
botania:biomestonea15stairs[facing=south,half=top,shape=inner_left]
botania:biomestonea15stairs[facing=south,half=top,shape=inner_right]
botania:biomestonea15stairs[facing=south,half=top,shape=outer_left]
botania:biomestonea15stairs[facing=south,half=top,shape=outer_right]
botania:biomestonea15stairs[facing=south,half=bottom,shape=straight]
botania:biomestonea15stairs[facing=south,half=bottom,shape=inner_left]
botania:biomestonea15stairs[facing=south,half=bottom,shape=inner_right]
botania:biomestonea15stairs[facing=south,half=bottom,shape=outer_left]
botania:biomestonea15stairs[facing=south,half=bottom,shape=outer_right]
botania:biomestonea15stairs[facing=west,half=top,shape=straight]
botania:biomestonea15stairs[facing=west,half=top,shape=inner_left]
botania:biomestonea15stairs[facing=west,half=top,shape=inner_right]
botania:biomestonea15stairs[facing=west,half=top,shape=outer_left]
botania:biomestonea15stairs[facing=west,half=top,shape=outer_right]
botania:biomestonea15stairs[facing=west,half=bottom,shape=straight]
botania:biomestonea15stairs[facing=west,half=bottom,shape=inner_left]
botania:biomestonea15stairs[facing=west,half=bottom,shape=inner_right]
botania:biomestonea15stairs[facing=west,half=bottom,shape=outer_left]
botania:biomestonea15stairs[facing=west,half=bottom,shape=outer_right]
botania:biomestonea15stairs[facing=east,half=top,shape=straight]
botania:biomestonea15stairs[facing=east,half=top,shape=inner_left]
botania:biomestonea15stairs[facing=east,half=top,shape=inner_right]
botania:biomestonea15stairs[facing=east,half=top,shape=outer_left]
botania:biomestonea15stairs[facing=east,half=top,shape=outer_right]
botania:biomestonea15stairs[facing=east,half=bottom,shape=straight]
botania:biomestonea15stairs[facing=east,half=bottom,shape=inner_left]
botania:biomestonea15stairs[facing=east,half=bottom,shape=inner_right]
botania:biomestonea15stairs[facing=east,half=bottom,shape=outer_left]
botania:biomestonea15stairs[facing=east,half=bottom,shape=outer_right]
botania:biomestonea15slab[dummy=singleton,half=top]
botania:biomestonea15slab[dummy=singleton,half=bottom]
botania:biomestonea15slabfull[dummy=singleton,half=top]
botania:biomestonea15slabfull[dummy=singleton,half=bottom]
botania:biomestoneb0stairs[facing=north,half=top,shape=straight]
botania:biomestoneb0stairs[facing=north,half=top,shape=inner_left]
botania:biomestoneb0stairs[facing=north,half=top,shape=inner_right]
botania:biomestoneb0stairs[facing=north,half=top,shape=outer_left]
botania:biomestoneb0stairs[facing=north,half=top,shape=outer_right]
botania:biomestoneb0stairs[facing=north,half=bottom,shape=straight]
botania:biomestoneb0stairs[facing=north,half=bottom,shape=inner_left]
botania:biomestoneb0stairs[facing=north,half=bottom,shape=inner_right]
botania:biomestoneb0stairs[facing=north,half=bottom,shape=outer_left]
botania:biomestoneb0stairs[facing=north,half=bottom,shape=outer_right]
botania:biomestoneb0stairs[facing=south,half=top,shape=straight]
botania:biomestoneb0stairs[facing=south,half=top,shape=inner_left]
botania:biomestoneb0stairs[facing=south,half=top,shape=inner_right]
botania:biomestoneb0stairs[facing=south,half=top,shape=outer_left]
botania:biomestoneb0stairs[facing=south,half=top,shape=outer_right]
botania:biomestoneb0stairs[facing=south,half=bottom,shape=straight]
botania:biomestoneb0stairs[facing=south,half=bottom,shape=inner_left]
botania:biomestoneb0stairs[facing=south,half=bottom,shape=inner_right]
botania:biomestoneb0stairs[facing=south,half=bottom,shape=outer_left]
botania:biomestoneb0stairs[facing=south,half=bottom,shape=outer_right]
botania:biomestoneb0stairs[facing=west,half=top,shape=straight]
botania:biomestoneb0stairs[facing=west,half=top,shape=inner_left]
botania:biomestoneb0stairs[facing=west,half=top,shape=inner_right]
botania:biomestoneb0stairs[facing=west,half=top,shape=outer_left]
botania:biomestoneb0stairs[facing=west,half=top,shape=outer_right]
botania:biomestoneb0stairs[facing=west,half=bottom,shape=straight]
botania:biomestoneb0stairs[facing=west,half=bottom,shape=inner_left]
botania:biomestoneb0stairs[facing=west,half=bottom,shape=inner_right]
botania:biomestoneb0stairs[facing=west,half=bottom,shape=outer_left]
botania:biomestoneb0stairs[facing=west,half=bottom,shape=outer_right]
botania:biomestoneb0stairs[facing=east,half=top,shape=straight]
botania:biomestoneb0stairs[facing=east,half=top,shape=inner_left]
botania:biomestoneb0stairs[facing=east,half=top,shape=inner_right]
botania:biomestoneb0stairs[facing=east,half=top,shape=outer_left]
botania:biomestoneb0stairs[facing=east,half=top,shape=outer_right]
botania:biomestoneb0stairs[facing=east,half=bottom,shape=straight]
botania:biomestoneb0stairs[facing=east,half=bottom,shape=inner_left]
botania:biomestoneb0stairs[facing=east,half=bottom,shape=inner_right]
botania:biomestoneb0stairs[facing=east,half=bottom,shape=outer_left]
botania:biomestoneb0stairs[facing=east,half=bottom,shape=outer_right]
botania:biomestoneb0slab[dummy=singleton,half=top]
botania:biomestoneb0slab[dummy=singleton,half=bottom]
botania:biomestoneb0slabfull[dummy=singleton,half=top]
botania:biomestoneb0slabfull[dummy=singleton,half=bottom]
botania:biomestoneb1stairs[facing=north,half=top,shape=straight]
botania:biomestoneb1stairs[facing=north,half=top,shape=inner_left]
botania:biomestoneb1stairs[facing=north,half=top,shape=inner_right]
botania:biomestoneb1stairs[facing=north,half=top,shape=outer_left]
botania:biomestoneb1stairs[facing=north,half=top,shape=outer_right]
botania:biomestoneb1stairs[facing=north,half=bottom,shape=straight]
botania:biomestoneb1stairs[facing=north,half=bottom,shape=inner_left]
botania:biomestoneb1stairs[facing=north,half=bottom,shape=inner_right]
botania:biomestoneb1stairs[facing=north,half=bottom,shape=outer_left]
botania:biomestoneb1stairs[facing=north,half=bottom,shape=outer_right]
botania:biomestoneb1stairs[facing=south,half=top,shape=straight]
botania:biomestoneb1stairs[facing=south,half=top,shape=inner_left]
botania:biomestoneb1stairs[facing=south,half=top,shape=inner_right]
botania:biomestoneb1stairs[facing=south,half=top,shape=outer_left]
botania:biomestoneb1stairs[facing=south,half=top,shape=outer_right]
botania:biomestoneb1stairs[facing=south,half=bottom,shape=straight]
botania:biomestoneb1stairs[facing=south,half=bottom,shape=inner_left]
botania:biomestoneb1stairs[facing=south,half=bottom,shape=inner_right]
botania:biomestoneb1stairs[facing=south,half=bottom,shape=outer_left]
botania:biomestoneb1stairs[facing=south,half=bottom,shape=outer_right]
botania:biomestoneb1stairs[facing=west,half=top,shape=straight]
botania:biomestoneb1stairs[facing=west,half=top,shape=inner_left]
botania:biomestoneb1stairs[facing=west,half=top,shape=inner_right]
botania:biomestoneb1stairs[facing=west,half=top,shape=outer_left]
botania:biomestoneb1stairs[facing=west,half=top,shape=outer_right]
botania:biomestoneb1stairs[facing=west,half=bottom,shape=straight]
botania:biomestoneb1stairs[facing=west,half=bottom,shape=inner_left]
botania:biomestoneb1stairs[facing=west,half=bottom,shape=inner_right]
botania:biomestoneb1stairs[facing=west,half=bottom,shape=outer_left]
botania:biomestoneb1stairs[facing=west,half=bottom,shape=outer_right]
botania:biomestoneb1stairs[facing=east,half=top,shape=straight]
botania:biomestoneb1stairs[facing=east,half=top,shape=inner_left]
botania:biomestoneb1stairs[facing=east,half=top,shape=inner_right]
botania:biomestoneb1stairs[facing=east,half=top,shape=outer_left]
botania:biomestoneb1stairs[facing=east,half=top,shape=outer_right]
botania:biomestoneb1stairs[facing=east,half=bottom,shape=straight]
botania:biomestoneb1stairs[facing=east,half=bottom,shape=inner_left]
botania:biomestoneb1stairs[facing=east,half=bottom,shape=inner_right]
botania:biomestoneb1stairs[facing=east,half=bottom,shape=outer_left]
botania:biomestoneb1stairs[facing=east,half=bottom,shape=outer_right]
botania:biomestoneb1slab[dummy=singleton,half=top]
botania:biomestoneb1slab[dummy=singleton,half=bottom]
botania:biomestoneb1slabfull[dummy=singleton,half=top]
botania:biomestoneb1slabfull[dummy=singleton,half=bottom]
botania:biomestoneb2stairs[facing=north,half=top,shape=straight]
botania:biomestoneb2stairs[facing=north,half=top,shape=inner_left]
botania:biomestoneb2stairs[facing=north,half=top,shape=inner_right]
botania:biomestoneb2stairs[facing=north,half=top,shape=outer_left]
botania:biomestoneb2stairs[facing=north,half=top,shape=outer_right]
botania:biomestoneb2stairs[facing=north,half=bottom,shape=straight]
botania:biomestoneb2stairs[facing=north,half=bottom,shape=inner_left]
botania:biomestoneb2stairs[facing=north,half=bottom,shape=inner_right]
botania:biomestoneb2stairs[facing=north,half=bottom,shape=outer_left]
botania:biomestoneb2stairs[facing=north,half=bottom,shape=outer_right]
botania:biomestoneb2stairs[facing=south,half=top,shape=straight]
botania:biomestoneb2stairs[facing=south,half=top,shape=inner_left]
botania:biomestoneb2stairs[facing=south,half=top,shape=inner_right]
botania:biomestoneb2stairs[facing=south,half=top,shape=outer_left]
botania:biomestoneb2stairs[facing=south,half=top,shape=outer_right]
botania:biomestoneb2stairs[facing=south,half=bottom,shape=straight]
botania:biomestoneb2stairs[facing=south,half=bottom,shape=inner_left]
botania:biomestoneb2stairs[facing=south,half=bottom,shape=inner_right]
botania:biomestoneb2stairs[facing=south,half=bottom,shape=outer_left]
botania:biomestoneb2stairs[facing=south,half=bottom,shape=outer_right]
botania:biomestoneb2stairs[facing=west,half=top,shape=straight]
botania:biomestoneb2stairs[facing=west,half=top,shape=inner_left]
botania:biomestoneb2stairs[facing=west,half=top,shape=inner_right]
botania:biomestoneb2stairs[facing=west,half=top,shape=outer_left]
botania:biomestoneb2stairs[facing=west,half=top,shape=outer_right]
botania:biomestoneb2stairs[facing=west,half=bottom,shape=straight]
botania:biomestoneb2stairs[facing=west,half=bottom,shape=inner_left]
botania:biomestoneb2stairs[facing=west,half=bottom,shape=inner_right]
botania:biomestoneb2stairs[facing=west,half=bottom,shape=outer_left]
botania:biomestoneb2stairs[facing=west,half=bottom,shape=outer_right]
botania:biomestoneb2stairs[facing=east,half=top,shape=straight]
botania:biomestoneb2stairs[facing=east,half=top,shape=inner_left]
botania:biomestoneb2stairs[facing=east,half=top,shape=inner_right]
botania:biomestoneb2stairs[facing=east,half=top,shape=outer_left]
botania:biomestoneb2stairs[facing=east,half=top,shape=outer_right]
botania:biomestoneb2stairs[facing=east,half=bottom,shape=straight]
botania:biomestoneb2stairs[facing=east,half=bottom,shape=inner_left]
botania:biomestoneb2stairs[facing=east,half=bottom,shape=inner_right]
botania:biomestoneb2stairs[facing=east,half=bottom,shape=outer_left]
botania:biomestoneb2stairs[facing=east,half=bottom,shape=outer_right]
botania:biomestoneb2slab[dummy=singleton,half=top]
botania:biomestoneb2slab[dummy=singleton,half=bottom]
botania:biomestoneb2slabfull[dummy=singleton,half=top]
botania:biomestoneb2slabfull[dummy=singleton,half=bottom]
botania:biomestoneb3stairs[facing=north,half=top,shape=straight]
botania:biomestoneb3stairs[facing=north,half=top,shape=inner_left]
botania:biomestoneb3stairs[facing=north,half=top,shape=inner_right]
botania:biomestoneb3stairs[facing=north,half=top,shape=outer_left]
botania:biomestoneb3stairs[facing=north,half=top,shape=outer_right]
botania:biomestoneb3stairs[facing=north,half=bottom,shape=straight]
botania:biomestoneb3stairs[facing=north,half=bottom,shape=inner_left]
botania:biomestoneb3stairs[facing=north,half=bottom,shape=inner_right]
botania:biomestoneb3stairs[facing=north,half=bottom,shape=outer_left]
botania:biomestoneb3stairs[facing=north,half=bottom,shape=outer_right]
botania:biomestoneb3stairs[facing=south,half=top,shape=straight]
botania:biomestoneb3stairs[facing=south,half=top,shape=inner_left]
botania:biomestoneb3stairs[facing=south,half=top,shape=inner_right]
botania:biomestoneb3stairs[facing=south,half=top,shape=outer_left]
botania:biomestoneb3stairs[facing=south,half=top,shape=outer_right]
botania:biomestoneb3stairs[facing=south,half=bottom,shape=straight]
botania:biomestoneb3stairs[facing=south,half=bottom,shape=inner_left]
botania:biomestoneb3stairs[facing=south,half=bottom,shape=inner_right]
botania:biomestoneb3stairs[facing=south,half=bottom,shape=outer_left]
botania:biomestoneb3stairs[facing=south,half=bottom,shape=outer_right]
botania:biomestoneb3stairs[facing=west,half=top,shape=straight]
botania:biomestoneb3stairs[facing=west,half=top,shape=inner_left]
botania:biomestoneb3stairs[facing=west,half=top,shape=inner_right]
botania:biomestoneb3stairs[facing=west,half=top,shape=outer_left]
botania:biomestoneb3stairs[facing=west,half=top,shape=outer_right]
botania:biomestoneb3stairs[facing=west,half=bottom,shape=straight]
botania:biomestoneb3stairs[facing=west,half=bottom,shape=inner_left]
botania:biomestoneb3stairs[facing=west,half=bottom,shape=inner_right]
botania:biomestoneb3stairs[facing=west,half=bottom,shape=outer_left]
botania:biomestoneb3stairs[facing=west,half=bottom,shape=outer_right]
botania:biomestoneb3stairs[facing=east,half=top,shape=straight]
botania:biomestoneb3stairs[facing=east,half=top,shape=inner_left]
botania:biomestoneb3stairs[facing=east,half=top,shape=inner_right]
botania:biomestoneb3stairs[facing=east,half=top,shape=outer_left]
botania:biomestoneb3stairs[facing=east,half=top,shape=outer_right]
botania:biomestoneb3stairs[facing=east,half=bottom,shape=straight]
botania:biomestoneb3stairs[facing=east,half=bottom,shape=inner_left]
botania:biomestoneb3stairs[facing=east,half=bottom,shape=inner_right]
botania:biomestoneb3stairs[facing=east,half=bottom,shape=outer_left]
botania:biomestoneb3stairs[facing=east,half=bottom,shape=outer_right]
botania:biomestoneb3slab[dummy=singleton,half=top]
botania:biomestoneb3slab[dummy=singleton,half=bottom]
botania:biomestoneb3slabfull[dummy=singleton,half=top]
botania:biomestoneb3slabfull[dummy=singleton,half=bottom]
botania:biomestoneb4stairs[facing=north,half=top,shape=straight]
botania:biomestoneb4stairs[facing=north,half=top,shape=inner_left]
botania:biomestoneb4stairs[facing=north,half=top,shape=inner_right]
botania:biomestoneb4stairs[facing=north,half=top,shape=outer_left]
botania:biomestoneb4stairs[facing=north,half=top,shape=outer_right]
botania:biomestoneb4stairs[facing=north,half=bottom,shape=straight]
botania:biomestoneb4stairs[facing=north,half=bottom,shape=inner_left]
botania:biomestoneb4stairs[facing=north,half=bottom,shape=inner_right]
botania:biomestoneb4stairs[facing=north,half=bottom,shape=outer_left]
botania:biomestoneb4stairs[facing=north,half=bottom,shape=outer_right]
botania:biomestoneb4stairs[facing=south,half=top,shape=straight]
botania:biomestoneb4stairs[facing=south,half=top,shape=inner_left]
botania:biomestoneb4stairs[facing=south,half=top,shape=inner_right]
botania:biomestoneb4stairs[facing=south,half=top,shape=outer_left]
botania:biomestoneb4stairs[facing=south,half=top,shape=outer_right]
botania:biomestoneb4stairs[facing=south,half=bottom,shape=straight]
botania:biomestoneb4stairs[facing=south,half=bottom,shape=inner_left]
botania:biomestoneb4stairs[facing=south,half=bottom,shape=inner_right]
botania:biomestoneb4stairs[facing=south,half=bottom,shape=outer_left]
botania:biomestoneb4stairs[facing=south,half=bottom,shape=outer_right]
botania:biomestoneb4stairs[facing=west,half=top,shape=straight]
botania:biomestoneb4stairs[facing=west,half=top,shape=inner_left]
botania:biomestoneb4stairs[facing=west,half=top,shape=inner_right]
botania:biomestoneb4stairs[facing=west,half=top,shape=outer_left]
botania:biomestoneb4stairs[facing=west,half=top,shape=outer_right]
botania:biomestoneb4stairs[facing=west,half=bottom,shape=straight]
botania:biomestoneb4stairs[facing=west,half=bottom,shape=inner_left]
botania:biomestoneb4stairs[facing=west,half=bottom,shape=inner_right]
botania:biomestoneb4stairs[facing=west,half=bottom,shape=outer_left]
botania:biomestoneb4stairs[facing=west,half=bottom,shape=outer_right]
botania:biomestoneb4stairs[facing=east,half=top,shape=straight]
botania:biomestoneb4stairs[facing=east,half=top,shape=inner_left]
botania:biomestoneb4stairs[facing=east,half=top,shape=inner_right]
botania:biomestoneb4stairs[facing=east,half=top,shape=outer_left]
botania:biomestoneb4stairs[facing=east,half=top,shape=outer_right]
botania:biomestoneb4stairs[facing=east,half=bottom,shape=straight]
botania:biomestoneb4stairs[facing=east,half=bottom,shape=inner_left]
botania:biomestoneb4stairs[facing=east,half=bottom,shape=inner_right]
botania:biomestoneb4stairs[facing=east,half=bottom,shape=outer_left]
botania:biomestoneb4stairs[facing=east,half=bottom,shape=outer_right]
botania:biomestoneb4slab[dummy=singleton,half=top]
botania:biomestoneb4slab[dummy=singleton,half=bottom]
botania:biomestoneb4slabfull[dummy=singleton,half=top]
botania:biomestoneb4slabfull[dummy=singleton,half=bottom]
botania:biomestoneb5stairs[facing=north,half=top,shape=straight]
botania:biomestoneb5stairs[facing=north,half=top,shape=inner_left]
botania:biomestoneb5stairs[facing=north,half=top,shape=inner_right]
botania:biomestoneb5stairs[facing=north,half=top,shape=outer_left]
botania:biomestoneb5stairs[facing=north,half=top,shape=outer_right]
botania:biomestoneb5stairs[facing=north,half=bottom,shape=straight]
botania:biomestoneb5stairs[facing=north,half=bottom,shape=inner_left]
botania:biomestoneb5stairs[facing=north,half=bottom,shape=inner_right]
botania:biomestoneb5stairs[facing=north,half=bottom,shape=outer_left]
botania:biomestoneb5stairs[facing=north,half=bottom,shape=outer_right]
botania:biomestoneb5stairs[facing=south,half=top,shape=straight]
botania:biomestoneb5stairs[facing=south,half=top,shape=inner_left]
botania:biomestoneb5stairs[facing=south,half=top,shape=inner_right]
botania:biomestoneb5stairs[facing=south,half=top,shape=outer_left]
botania:biomestoneb5stairs[facing=south,half=top,shape=outer_right]
botania:biomestoneb5stairs[facing=south,half=bottom,shape=straight]
botania:biomestoneb5stairs[facing=south,half=bottom,shape=inner_left]
botania:biomestoneb5stairs[facing=south,half=bottom,shape=inner_right]
botania:biomestoneb5stairs[facing=south,half=bottom,shape=outer_left]
botania:biomestoneb5stairs[facing=south,half=bottom,shape=outer_right]
botania:biomestoneb5stairs[facing=west,half=top,shape=straight]
botania:biomestoneb5stairs[facing=west,half=top,shape=inner_left]
botania:biomestoneb5stairs[facing=west,half=top,shape=inner_right]
botania:biomestoneb5stairs[facing=west,half=top,shape=outer_left]
botania:biomestoneb5stairs[facing=west,half=top,shape=outer_right]
botania:biomestoneb5stairs[facing=west,half=bottom,shape=straight]
botania:biomestoneb5stairs[facing=west,half=bottom,shape=inner_left]
botania:biomestoneb5stairs[facing=west,half=bottom,shape=inner_right]
botania:biomestoneb5stairs[facing=west,half=bottom,shape=outer_left]
botania:biomestoneb5stairs[facing=west,half=bottom,shape=outer_right]
botania:biomestoneb5stairs[facing=east,half=top,shape=straight]
botania:biomestoneb5stairs[facing=east,half=top,shape=inner_left]
botania:biomestoneb5stairs[facing=east,half=top,shape=inner_right]
botania:biomestoneb5stairs[facing=east,half=top,shape=outer_left]
botania:biomestoneb5stairs[facing=east,half=top,shape=outer_right]
botania:biomestoneb5stairs[facing=east,half=bottom,shape=straight]
botania:biomestoneb5stairs[facing=east,half=bottom,shape=inner_left]
botania:biomestoneb5stairs[facing=east,half=bottom,shape=inner_right]
botania:biomestoneb5stairs[facing=east,half=bottom,shape=outer_left]
botania:biomestoneb5stairs[facing=east,half=bottom,shape=outer_right]
botania:biomestoneb5slab[dummy=singleton,half=top]
botania:biomestoneb5slab[dummy=singleton,half=bottom]
botania:biomestoneb5slabfull[dummy=singleton,half=top]
botania:biomestoneb5slabfull[dummy=singleton,half=bottom]
botania:biomestoneb6stairs[facing=north,half=top,shape=straight]
botania:biomestoneb6stairs[facing=north,half=top,shape=inner_left]
botania:biomestoneb6stairs[facing=north,half=top,shape=inner_right]
botania:biomestoneb6stairs[facing=north,half=top,shape=outer_left]
botania:biomestoneb6stairs[facing=north,half=top,shape=outer_right]
botania:biomestoneb6stairs[facing=north,half=bottom,shape=straight]
botania:biomestoneb6stairs[facing=north,half=bottom,shape=inner_left]
botania:biomestoneb6stairs[facing=north,half=bottom,shape=inner_right]
botania:biomestoneb6stairs[facing=north,half=bottom,shape=outer_left]
botania:biomestoneb6stairs[facing=north,half=bottom,shape=outer_right]
botania:biomestoneb6stairs[facing=south,half=top,shape=straight]
botania:biomestoneb6stairs[facing=south,half=top,shape=inner_left]
botania:biomestoneb6stairs[facing=south,half=top,shape=inner_right]
botania:biomestoneb6stairs[facing=south,half=top,shape=outer_left]
botania:biomestoneb6stairs[facing=south,half=top,shape=outer_right]
botania:biomestoneb6stairs[facing=south,half=bottom,shape=straight]
botania:biomestoneb6stairs[facing=south,half=bottom,shape=inner_left]
botania:biomestoneb6stairs[facing=south,half=bottom,shape=inner_right]
botania:biomestoneb6stairs[facing=south,half=bottom,shape=outer_left]
botania:biomestoneb6stairs[facing=south,half=bottom,shape=outer_right]
botania:biomestoneb6stairs[facing=west,half=top,shape=straight]
botania:biomestoneb6stairs[facing=west,half=top,shape=inner_left]
botania:biomestoneb6stairs[facing=west,half=top,shape=inner_right]
botania:biomestoneb6stairs[facing=west,half=top,shape=outer_left]
botania:biomestoneb6stairs[facing=west,half=top,shape=outer_right]
botania:biomestoneb6stairs[facing=west,half=bottom,shape=straight]
botania:biomestoneb6stairs[facing=west,half=bottom,shape=inner_left]
botania:biomestoneb6stairs[facing=west,half=bottom,shape=inner_right]
botania:biomestoneb6stairs[facing=west,half=bottom,shape=outer_left]
botania:biomestoneb6stairs[facing=west,half=bottom,shape=outer_right]
botania:biomestoneb6stairs[facing=east,half=top,shape=straight]
botania:biomestoneb6stairs[facing=east,half=top,shape=inner_left]
botania:biomestoneb6stairs[facing=east,half=top,shape=inner_right]
botania:biomestoneb6stairs[facing=east,half=top,shape=outer_left]
botania:biomestoneb6stairs[facing=east,half=top,shape=outer_right]
botania:biomestoneb6stairs[facing=east,half=bottom,shape=straight]
botania:biomestoneb6stairs[facing=east,half=bottom,shape=inner_left]
botania:biomestoneb6stairs[facing=east,half=bottom,shape=inner_right]
botania:biomestoneb6stairs[facing=east,half=bottom,shape=outer_left]
botania:biomestoneb6stairs[facing=east,half=bottom,shape=outer_right]
botania:biomestoneb6slab[dummy=singleton,half=top]
botania:biomestoneb6slab[dummy=singleton,half=bottom]
botania:biomestoneb6slabfull[dummy=singleton,half=top]
botania:biomestoneb6slabfull[dummy=singleton,half=bottom]
botania:biomestoneb7stairs[facing=north,half=top,shape=straight]
botania:biomestoneb7stairs[facing=north,half=top,shape=inner_left]
botania:biomestoneb7stairs[facing=north,half=top,shape=inner_right]
botania:biomestoneb7stairs[facing=north,half=top,shape=outer_left]
botania:biomestoneb7stairs[facing=north,half=top,shape=outer_right]
botania:biomestoneb7stairs[facing=north,half=bottom,shape=straight]
botania:biomestoneb7stairs[facing=north,half=bottom,shape=inner_left]
botania:biomestoneb7stairs[facing=north,half=bottom,shape=inner_right]
botania:biomestoneb7stairs[facing=north,half=bottom,shape=outer_left]
botania:biomestoneb7stairs[facing=north,half=bottom,shape=outer_right]
botania:biomestoneb7stairs[facing=south,half=top,shape=straight]
botania:biomestoneb7stairs[facing=south,half=top,shape=inner_left]
botania:biomestoneb7stairs[facing=south,half=top,shape=inner_right]
botania:biomestoneb7stairs[facing=south,half=top,shape=outer_left]
botania:biomestoneb7stairs[facing=south,half=top,shape=outer_right]
botania:biomestoneb7stairs[facing=south,half=bottom,shape=straight]
botania:biomestoneb7stairs[facing=south,half=bottom,shape=inner_left]
botania:biomestoneb7stairs[facing=south,half=bottom,shape=inner_right]
botania:biomestoneb7stairs[facing=south,half=bottom,shape=outer_left]
botania:biomestoneb7stairs[facing=south,half=bottom,shape=outer_right]
botania:biomestoneb7stairs[facing=west,half=top,shape=straight]
botania:biomestoneb7stairs[facing=west,half=top,shape=inner_left]
botania:biomestoneb7stairs[facing=west,half=top,shape=inner_right]
botania:biomestoneb7stairs[facing=west,half=top,shape=outer_left]
botania:biomestoneb7stairs[facing=west,half=top,shape=outer_right]
botania:biomestoneb7stairs[facing=west,half=bottom,shape=straight]
botania:biomestoneb7stairs[facing=west,half=bottom,shape=inner_left]
botania:biomestoneb7stairs[facing=west,half=bottom,shape=inner_right]
botania:biomestoneb7stairs[facing=west,half=bottom,shape=outer_left]
botania:biomestoneb7stairs[facing=west,half=bottom,shape=outer_right]
botania:biomestoneb7stairs[facing=east,half=top,shape=straight]
botania:biomestoneb7stairs[facing=east,half=top,shape=inner_left]
botania:biomestoneb7stairs[facing=east,half=top,shape=inner_right]
botania:biomestoneb7stairs[facing=east,half=top,shape=outer_left]
botania:biomestoneb7stairs[facing=east,half=top,shape=outer_right]
botania:biomestoneb7stairs[facing=east,half=bottom,shape=straight]
botania:biomestoneb7stairs[facing=east,half=bottom,shape=inner_left]
botania:biomestoneb7stairs[facing=east,half=bottom,shape=inner_right]
botania:biomestoneb7stairs[facing=east,half=bottom,shape=outer_left]
botania:biomestoneb7stairs[facing=east,half=bottom,shape=outer_right]
botania:biomestoneb7slab[dummy=singleton,half=top]
botania:biomestoneb7slab[dummy=singleton,half=bottom]
botania:biomestoneb7slabfull[dummy=singleton,half=top]
botania:biomestoneb7slabfull[dummy=singleton,half=bottom]
botania:biomestonea0wall[bswall_variant=forest_cobble,east=true,north=true,south=true,up=true,variant=cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=forest_cobble,east=true,north=true,south=true,up=true,variant=cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=forest_cobble,east=true,north=true,south=true,up=true,variant=mossy_cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=forest_cobble,east=true,north=true,south=true,up=true,variant=mossy_cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=forest_cobble,east=true,north=true,south=true,up=false,variant=cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=forest_cobble,east=true,north=true,south=true,up=false,variant=cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=forest_cobble,east=true,north=true,south=true,up=false,variant=mossy_cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=forest_cobble,east=true,north=true,south=true,up=false,variant=mossy_cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=forest_cobble,east=true,north=true,south=false,up=true,variant=cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=forest_cobble,east=true,north=true,south=false,up=true,variant=cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=forest_cobble,east=true,north=true,south=false,up=true,variant=mossy_cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=forest_cobble,east=true,north=true,south=false,up=true,variant=mossy_cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=forest_cobble,east=true,north=true,south=false,up=false,variant=cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=forest_cobble,east=true,north=true,south=false,up=false,variant=cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=forest_cobble,east=true,north=true,south=false,up=false,variant=mossy_cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=forest_cobble,east=true,north=true,south=false,up=false,variant=mossy_cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=forest_cobble,east=true,north=false,south=true,up=true,variant=cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=forest_cobble,east=true,north=false,south=true,up=true,variant=cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=forest_cobble,east=true,north=false,south=true,up=true,variant=mossy_cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=forest_cobble,east=true,north=false,south=true,up=true,variant=mossy_cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=forest_cobble,east=true,north=false,south=true,up=false,variant=cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=forest_cobble,east=true,north=false,south=true,up=false,variant=cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=forest_cobble,east=true,north=false,south=true,up=false,variant=mossy_cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=forest_cobble,east=true,north=false,south=true,up=false,variant=mossy_cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=forest_cobble,east=true,north=false,south=false,up=true,variant=cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=forest_cobble,east=true,north=false,south=false,up=true,variant=cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=forest_cobble,east=true,north=false,south=false,up=true,variant=mossy_cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=forest_cobble,east=true,north=false,south=false,up=true,variant=mossy_cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=forest_cobble,east=true,north=false,south=false,up=false,variant=cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=forest_cobble,east=true,north=false,south=false,up=false,variant=cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=forest_cobble,east=true,north=false,south=false,up=false,variant=mossy_cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=forest_cobble,east=true,north=false,south=false,up=false,variant=mossy_cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=forest_cobble,east=false,north=true,south=true,up=true,variant=cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=forest_cobble,east=false,north=true,south=true,up=true,variant=cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=forest_cobble,east=false,north=true,south=true,up=true,variant=mossy_cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=forest_cobble,east=false,north=true,south=true,up=true,variant=mossy_cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=forest_cobble,east=false,north=true,south=true,up=false,variant=cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=forest_cobble,east=false,north=true,south=true,up=false,variant=cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=forest_cobble,east=false,north=true,south=true,up=false,variant=mossy_cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=forest_cobble,east=false,north=true,south=true,up=false,variant=mossy_cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=forest_cobble,east=false,north=true,south=false,up=true,variant=cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=forest_cobble,east=false,north=true,south=false,up=true,variant=cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=forest_cobble,east=false,north=true,south=false,up=true,variant=mossy_cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=forest_cobble,east=false,north=true,south=false,up=true,variant=mossy_cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=forest_cobble,east=false,north=true,south=false,up=false,variant=cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=forest_cobble,east=false,north=true,south=false,up=false,variant=cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=forest_cobble,east=false,north=true,south=false,up=false,variant=mossy_cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=forest_cobble,east=false,north=true,south=false,up=false,variant=mossy_cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=forest_cobble,east=false,north=false,south=true,up=true,variant=cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=forest_cobble,east=false,north=false,south=true,up=true,variant=cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=forest_cobble,east=false,north=false,south=true,up=true,variant=mossy_cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=forest_cobble,east=false,north=false,south=true,up=true,variant=mossy_cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=forest_cobble,east=false,north=false,south=true,up=false,variant=cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=forest_cobble,east=false,north=false,south=true,up=false,variant=cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=forest_cobble,east=false,north=false,south=true,up=false,variant=mossy_cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=forest_cobble,east=false,north=false,south=true,up=false,variant=mossy_cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=forest_cobble,east=false,north=false,south=false,up=true,variant=cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=forest_cobble,east=false,north=false,south=false,up=true,variant=cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=forest_cobble,east=false,north=false,south=false,up=true,variant=mossy_cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=forest_cobble,east=false,north=false,south=false,up=true,variant=mossy_cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=forest_cobble,east=false,north=false,south=false,up=false,variant=cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=forest_cobble,east=false,north=false,south=false,up=false,variant=cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=forest_cobble,east=false,north=false,south=false,up=false,variant=mossy_cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=forest_cobble,east=false,north=false,south=false,up=false,variant=mossy_cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=plains_cobble,east=true,north=true,south=true,up=true,variant=cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=plains_cobble,east=true,north=true,south=true,up=true,variant=cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=plains_cobble,east=true,north=true,south=true,up=true,variant=mossy_cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=plains_cobble,east=true,north=true,south=true,up=true,variant=mossy_cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=plains_cobble,east=true,north=true,south=true,up=false,variant=cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=plains_cobble,east=true,north=true,south=true,up=false,variant=cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=plains_cobble,east=true,north=true,south=true,up=false,variant=mossy_cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=plains_cobble,east=true,north=true,south=true,up=false,variant=mossy_cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=plains_cobble,east=true,north=true,south=false,up=true,variant=cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=plains_cobble,east=true,north=true,south=false,up=true,variant=cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=plains_cobble,east=true,north=true,south=false,up=true,variant=mossy_cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=plains_cobble,east=true,north=true,south=false,up=true,variant=mossy_cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=plains_cobble,east=true,north=true,south=false,up=false,variant=cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=plains_cobble,east=true,north=true,south=false,up=false,variant=cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=plains_cobble,east=true,north=true,south=false,up=false,variant=mossy_cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=plains_cobble,east=true,north=true,south=false,up=false,variant=mossy_cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=plains_cobble,east=true,north=false,south=true,up=true,variant=cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=plains_cobble,east=true,north=false,south=true,up=true,variant=cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=plains_cobble,east=true,north=false,south=true,up=true,variant=mossy_cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=plains_cobble,east=true,north=false,south=true,up=true,variant=mossy_cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=plains_cobble,east=true,north=false,south=true,up=false,variant=cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=plains_cobble,east=true,north=false,south=true,up=false,variant=cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=plains_cobble,east=true,north=false,south=true,up=false,variant=mossy_cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=plains_cobble,east=true,north=false,south=true,up=false,variant=mossy_cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=plains_cobble,east=true,north=false,south=false,up=true,variant=cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=plains_cobble,east=true,north=false,south=false,up=true,variant=cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=plains_cobble,east=true,north=false,south=false,up=true,variant=mossy_cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=plains_cobble,east=true,north=false,south=false,up=true,variant=mossy_cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=plains_cobble,east=true,north=false,south=false,up=false,variant=cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=plains_cobble,east=true,north=false,south=false,up=false,variant=cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=plains_cobble,east=true,north=false,south=false,up=false,variant=mossy_cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=plains_cobble,east=true,north=false,south=false,up=false,variant=mossy_cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=plains_cobble,east=false,north=true,south=true,up=true,variant=cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=plains_cobble,east=false,north=true,south=true,up=true,variant=cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=plains_cobble,east=false,north=true,south=true,up=true,variant=mossy_cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=plains_cobble,east=false,north=true,south=true,up=true,variant=mossy_cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=plains_cobble,east=false,north=true,south=true,up=false,variant=cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=plains_cobble,east=false,north=true,south=true,up=false,variant=cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=plains_cobble,east=false,north=true,south=true,up=false,variant=mossy_cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=plains_cobble,east=false,north=true,south=true,up=false,variant=mossy_cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=plains_cobble,east=false,north=true,south=false,up=true,variant=cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=plains_cobble,east=false,north=true,south=false,up=true,variant=cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=plains_cobble,east=false,north=true,south=false,up=true,variant=mossy_cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=plains_cobble,east=false,north=true,south=false,up=true,variant=mossy_cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=plains_cobble,east=false,north=true,south=false,up=false,variant=cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=plains_cobble,east=false,north=true,south=false,up=false,variant=cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=plains_cobble,east=false,north=true,south=false,up=false,variant=mossy_cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=plains_cobble,east=false,north=true,south=false,up=false,variant=mossy_cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=plains_cobble,east=false,north=false,south=true,up=true,variant=cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=plains_cobble,east=false,north=false,south=true,up=true,variant=cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=plains_cobble,east=false,north=false,south=true,up=true,variant=mossy_cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=plains_cobble,east=false,north=false,south=true,up=true,variant=mossy_cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=plains_cobble,east=false,north=false,south=true,up=false,variant=cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=plains_cobble,east=false,north=false,south=true,up=false,variant=cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=plains_cobble,east=false,north=false,south=true,up=false,variant=mossy_cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=plains_cobble,east=false,north=false,south=true,up=false,variant=mossy_cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=plains_cobble,east=false,north=false,south=false,up=true,variant=cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=plains_cobble,east=false,north=false,south=false,up=true,variant=cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=plains_cobble,east=false,north=false,south=false,up=true,variant=mossy_cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=plains_cobble,east=false,north=false,south=false,up=true,variant=mossy_cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=plains_cobble,east=false,north=false,south=false,up=false,variant=cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=plains_cobble,east=false,north=false,south=false,up=false,variant=cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=plains_cobble,east=false,north=false,south=false,up=false,variant=mossy_cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=plains_cobble,east=false,north=false,south=false,up=false,variant=mossy_cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=mountain_cobble,east=true,north=true,south=true,up=true,variant=cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=mountain_cobble,east=true,north=true,south=true,up=true,variant=cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=mountain_cobble,east=true,north=true,south=true,up=true,variant=mossy_cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=mountain_cobble,east=true,north=true,south=true,up=true,variant=mossy_cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=mountain_cobble,east=true,north=true,south=true,up=false,variant=cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=mountain_cobble,east=true,north=true,south=true,up=false,variant=cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=mountain_cobble,east=true,north=true,south=true,up=false,variant=mossy_cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=mountain_cobble,east=true,north=true,south=true,up=false,variant=mossy_cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=mountain_cobble,east=true,north=true,south=false,up=true,variant=cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=mountain_cobble,east=true,north=true,south=false,up=true,variant=cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=mountain_cobble,east=true,north=true,south=false,up=true,variant=mossy_cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=mountain_cobble,east=true,north=true,south=false,up=true,variant=mossy_cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=mountain_cobble,east=true,north=true,south=false,up=false,variant=cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=mountain_cobble,east=true,north=true,south=false,up=false,variant=cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=mountain_cobble,east=true,north=true,south=false,up=false,variant=mossy_cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=mountain_cobble,east=true,north=true,south=false,up=false,variant=mossy_cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=mountain_cobble,east=true,north=false,south=true,up=true,variant=cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=mountain_cobble,east=true,north=false,south=true,up=true,variant=cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=mountain_cobble,east=true,north=false,south=true,up=true,variant=mossy_cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=mountain_cobble,east=true,north=false,south=true,up=true,variant=mossy_cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=mountain_cobble,east=true,north=false,south=true,up=false,variant=cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=mountain_cobble,east=true,north=false,south=true,up=false,variant=cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=mountain_cobble,east=true,north=false,south=true,up=false,variant=mossy_cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=mountain_cobble,east=true,north=false,south=true,up=false,variant=mossy_cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=mountain_cobble,east=true,north=false,south=false,up=true,variant=cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=mountain_cobble,east=true,north=false,south=false,up=true,variant=cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=mountain_cobble,east=true,north=false,south=false,up=true,variant=mossy_cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=mountain_cobble,east=true,north=false,south=false,up=true,variant=mossy_cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=mountain_cobble,east=true,north=false,south=false,up=false,variant=cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=mountain_cobble,east=true,north=false,south=false,up=false,variant=cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=mountain_cobble,east=true,north=false,south=false,up=false,variant=mossy_cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=mountain_cobble,east=true,north=false,south=false,up=false,variant=mossy_cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=mountain_cobble,east=false,north=true,south=true,up=true,variant=cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=mountain_cobble,east=false,north=true,south=true,up=true,variant=cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=mountain_cobble,east=false,north=true,south=true,up=true,variant=mossy_cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=mountain_cobble,east=false,north=true,south=true,up=true,variant=mossy_cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=mountain_cobble,east=false,north=true,south=true,up=false,variant=cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=mountain_cobble,east=false,north=true,south=true,up=false,variant=cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=mountain_cobble,east=false,north=true,south=true,up=false,variant=mossy_cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=mountain_cobble,east=false,north=true,south=true,up=false,variant=mossy_cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=mountain_cobble,east=false,north=true,south=false,up=true,variant=cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=mountain_cobble,east=false,north=true,south=false,up=true,variant=cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=mountain_cobble,east=false,north=true,south=false,up=true,variant=mossy_cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=mountain_cobble,east=false,north=true,south=false,up=true,variant=mossy_cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=mountain_cobble,east=false,north=true,south=false,up=false,variant=cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=mountain_cobble,east=false,north=true,south=false,up=false,variant=cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=mountain_cobble,east=false,north=true,south=false,up=false,variant=mossy_cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=mountain_cobble,east=false,north=true,south=false,up=false,variant=mossy_cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=mountain_cobble,east=false,north=false,south=true,up=true,variant=cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=mountain_cobble,east=false,north=false,south=true,up=true,variant=cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=mountain_cobble,east=false,north=false,south=true,up=true,variant=mossy_cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=mountain_cobble,east=false,north=false,south=true,up=true,variant=mossy_cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=mountain_cobble,east=false,north=false,south=true,up=false,variant=cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=mountain_cobble,east=false,north=false,south=true,up=false,variant=cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=mountain_cobble,east=false,north=false,south=true,up=false,variant=mossy_cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=mountain_cobble,east=false,north=false,south=true,up=false,variant=mossy_cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=mountain_cobble,east=false,north=false,south=false,up=true,variant=cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=mountain_cobble,east=false,north=false,south=false,up=true,variant=cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=mountain_cobble,east=false,north=false,south=false,up=true,variant=mossy_cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=mountain_cobble,east=false,north=false,south=false,up=true,variant=mossy_cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=mountain_cobble,east=false,north=false,south=false,up=false,variant=cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=mountain_cobble,east=false,north=false,south=false,up=false,variant=cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=mountain_cobble,east=false,north=false,south=false,up=false,variant=mossy_cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=mountain_cobble,east=false,north=false,south=false,up=false,variant=mossy_cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=fungal_cobble,east=true,north=true,south=true,up=true,variant=cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=fungal_cobble,east=true,north=true,south=true,up=true,variant=cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=fungal_cobble,east=true,north=true,south=true,up=true,variant=mossy_cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=fungal_cobble,east=true,north=true,south=true,up=true,variant=mossy_cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=fungal_cobble,east=true,north=true,south=true,up=false,variant=cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=fungal_cobble,east=true,north=true,south=true,up=false,variant=cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=fungal_cobble,east=true,north=true,south=true,up=false,variant=mossy_cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=fungal_cobble,east=true,north=true,south=true,up=false,variant=mossy_cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=fungal_cobble,east=true,north=true,south=false,up=true,variant=cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=fungal_cobble,east=true,north=true,south=false,up=true,variant=cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=fungal_cobble,east=true,north=true,south=false,up=true,variant=mossy_cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=fungal_cobble,east=true,north=true,south=false,up=true,variant=mossy_cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=fungal_cobble,east=true,north=true,south=false,up=false,variant=cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=fungal_cobble,east=true,north=true,south=false,up=false,variant=cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=fungal_cobble,east=true,north=true,south=false,up=false,variant=mossy_cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=fungal_cobble,east=true,north=true,south=false,up=false,variant=mossy_cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=fungal_cobble,east=true,north=false,south=true,up=true,variant=cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=fungal_cobble,east=true,north=false,south=true,up=true,variant=cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=fungal_cobble,east=true,north=false,south=true,up=true,variant=mossy_cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=fungal_cobble,east=true,north=false,south=true,up=true,variant=mossy_cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=fungal_cobble,east=true,north=false,south=true,up=false,variant=cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=fungal_cobble,east=true,north=false,south=true,up=false,variant=cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=fungal_cobble,east=true,north=false,south=true,up=false,variant=mossy_cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=fungal_cobble,east=true,north=false,south=true,up=false,variant=mossy_cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=fungal_cobble,east=true,north=false,south=false,up=true,variant=cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=fungal_cobble,east=true,north=false,south=false,up=true,variant=cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=fungal_cobble,east=true,north=false,south=false,up=true,variant=mossy_cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=fungal_cobble,east=true,north=false,south=false,up=true,variant=mossy_cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=fungal_cobble,east=true,north=false,south=false,up=false,variant=cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=fungal_cobble,east=true,north=false,south=false,up=false,variant=cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=fungal_cobble,east=true,north=false,south=false,up=false,variant=mossy_cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=fungal_cobble,east=true,north=false,south=false,up=false,variant=mossy_cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=fungal_cobble,east=false,north=true,south=true,up=true,variant=cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=fungal_cobble,east=false,north=true,south=true,up=true,variant=cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=fungal_cobble,east=false,north=true,south=true,up=true,variant=mossy_cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=fungal_cobble,east=false,north=true,south=true,up=true,variant=mossy_cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=fungal_cobble,east=false,north=true,south=true,up=false,variant=cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=fungal_cobble,east=false,north=true,south=true,up=false,variant=cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=fungal_cobble,east=false,north=true,south=true,up=false,variant=mossy_cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=fungal_cobble,east=false,north=true,south=true,up=false,variant=mossy_cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=fungal_cobble,east=false,north=true,south=false,up=true,variant=cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=fungal_cobble,east=false,north=true,south=false,up=true,variant=cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=fungal_cobble,east=false,north=true,south=false,up=true,variant=mossy_cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=fungal_cobble,east=false,north=true,south=false,up=true,variant=mossy_cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=fungal_cobble,east=false,north=true,south=false,up=false,variant=cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=fungal_cobble,east=false,north=true,south=false,up=false,variant=cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=fungal_cobble,east=false,north=true,south=false,up=false,variant=mossy_cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=fungal_cobble,east=false,north=true,south=false,up=false,variant=mossy_cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=fungal_cobble,east=false,north=false,south=true,up=true,variant=cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=fungal_cobble,east=false,north=false,south=true,up=true,variant=cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=fungal_cobble,east=false,north=false,south=true,up=true,variant=mossy_cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=fungal_cobble,east=false,north=false,south=true,up=true,variant=mossy_cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=fungal_cobble,east=false,north=false,south=true,up=false,variant=cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=fungal_cobble,east=false,north=false,south=true,up=false,variant=cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=fungal_cobble,east=false,north=false,south=true,up=false,variant=mossy_cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=fungal_cobble,east=false,north=false,south=true,up=false,variant=mossy_cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=fungal_cobble,east=false,north=false,south=false,up=true,variant=cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=fungal_cobble,east=false,north=false,south=false,up=true,variant=cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=fungal_cobble,east=false,north=false,south=false,up=true,variant=mossy_cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=fungal_cobble,east=false,north=false,south=false,up=true,variant=mossy_cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=fungal_cobble,east=false,north=false,south=false,up=false,variant=cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=fungal_cobble,east=false,north=false,south=false,up=false,variant=cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=fungal_cobble,east=false,north=false,south=false,up=false,variant=mossy_cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=fungal_cobble,east=false,north=false,south=false,up=false,variant=mossy_cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=swamp_cobble,east=true,north=true,south=true,up=true,variant=cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=swamp_cobble,east=true,north=true,south=true,up=true,variant=cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=swamp_cobble,east=true,north=true,south=true,up=true,variant=mossy_cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=swamp_cobble,east=true,north=true,south=true,up=true,variant=mossy_cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=swamp_cobble,east=true,north=true,south=true,up=false,variant=cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=swamp_cobble,east=true,north=true,south=true,up=false,variant=cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=swamp_cobble,east=true,north=true,south=true,up=false,variant=mossy_cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=swamp_cobble,east=true,north=true,south=true,up=false,variant=mossy_cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=swamp_cobble,east=true,north=true,south=false,up=true,variant=cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=swamp_cobble,east=true,north=true,south=false,up=true,variant=cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=swamp_cobble,east=true,north=true,south=false,up=true,variant=mossy_cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=swamp_cobble,east=true,north=true,south=false,up=true,variant=mossy_cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=swamp_cobble,east=true,north=true,south=false,up=false,variant=cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=swamp_cobble,east=true,north=true,south=false,up=false,variant=cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=swamp_cobble,east=true,north=true,south=false,up=false,variant=mossy_cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=swamp_cobble,east=true,north=true,south=false,up=false,variant=mossy_cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=swamp_cobble,east=true,north=false,south=true,up=true,variant=cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=swamp_cobble,east=true,north=false,south=true,up=true,variant=cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=swamp_cobble,east=true,north=false,south=true,up=true,variant=mossy_cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=swamp_cobble,east=true,north=false,south=true,up=true,variant=mossy_cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=swamp_cobble,east=true,north=false,south=true,up=false,variant=cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=swamp_cobble,east=true,north=false,south=true,up=false,variant=cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=swamp_cobble,east=true,north=false,south=true,up=false,variant=mossy_cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=swamp_cobble,east=true,north=false,south=true,up=false,variant=mossy_cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=swamp_cobble,east=true,north=false,south=false,up=true,variant=cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=swamp_cobble,east=true,north=false,south=false,up=true,variant=cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=swamp_cobble,east=true,north=false,south=false,up=true,variant=mossy_cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=swamp_cobble,east=true,north=false,south=false,up=true,variant=mossy_cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=swamp_cobble,east=true,north=false,south=false,up=false,variant=cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=swamp_cobble,east=true,north=false,south=false,up=false,variant=cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=swamp_cobble,east=true,north=false,south=false,up=false,variant=mossy_cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=swamp_cobble,east=true,north=false,south=false,up=false,variant=mossy_cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=swamp_cobble,east=false,north=true,south=true,up=true,variant=cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=swamp_cobble,east=false,north=true,south=true,up=true,variant=cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=swamp_cobble,east=false,north=true,south=true,up=true,variant=mossy_cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=swamp_cobble,east=false,north=true,south=true,up=true,variant=mossy_cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=swamp_cobble,east=false,north=true,south=true,up=false,variant=cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=swamp_cobble,east=false,north=true,south=true,up=false,variant=cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=swamp_cobble,east=false,north=true,south=true,up=false,variant=mossy_cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=swamp_cobble,east=false,north=true,south=true,up=false,variant=mossy_cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=swamp_cobble,east=false,north=true,south=false,up=true,variant=cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=swamp_cobble,east=false,north=true,south=false,up=true,variant=cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=swamp_cobble,east=false,north=true,south=false,up=true,variant=mossy_cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=swamp_cobble,east=false,north=true,south=false,up=true,variant=mossy_cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=swamp_cobble,east=false,north=true,south=false,up=false,variant=cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=swamp_cobble,east=false,north=true,south=false,up=false,variant=cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=swamp_cobble,east=false,north=true,south=false,up=false,variant=mossy_cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=swamp_cobble,east=false,north=true,south=false,up=false,variant=mossy_cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=swamp_cobble,east=false,north=false,south=true,up=true,variant=cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=swamp_cobble,east=false,north=false,south=true,up=true,variant=cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=swamp_cobble,east=false,north=false,south=true,up=true,variant=mossy_cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=swamp_cobble,east=false,north=false,south=true,up=true,variant=mossy_cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=swamp_cobble,east=false,north=false,south=true,up=false,variant=cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=swamp_cobble,east=false,north=false,south=true,up=false,variant=cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=swamp_cobble,east=false,north=false,south=true,up=false,variant=mossy_cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=swamp_cobble,east=false,north=false,south=true,up=false,variant=mossy_cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=swamp_cobble,east=false,north=false,south=false,up=true,variant=cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=swamp_cobble,east=false,north=false,south=false,up=true,variant=cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=swamp_cobble,east=false,north=false,south=false,up=true,variant=mossy_cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=swamp_cobble,east=false,north=false,south=false,up=true,variant=mossy_cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=swamp_cobble,east=false,north=false,south=false,up=false,variant=cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=swamp_cobble,east=false,north=false,south=false,up=false,variant=cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=swamp_cobble,east=false,north=false,south=false,up=false,variant=mossy_cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=swamp_cobble,east=false,north=false,south=false,up=false,variant=mossy_cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=desert_cobble,east=true,north=true,south=true,up=true,variant=cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=desert_cobble,east=true,north=true,south=true,up=true,variant=cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=desert_cobble,east=true,north=true,south=true,up=true,variant=mossy_cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=desert_cobble,east=true,north=true,south=true,up=true,variant=mossy_cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=desert_cobble,east=true,north=true,south=true,up=false,variant=cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=desert_cobble,east=true,north=true,south=true,up=false,variant=cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=desert_cobble,east=true,north=true,south=true,up=false,variant=mossy_cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=desert_cobble,east=true,north=true,south=true,up=false,variant=mossy_cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=desert_cobble,east=true,north=true,south=false,up=true,variant=cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=desert_cobble,east=true,north=true,south=false,up=true,variant=cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=desert_cobble,east=true,north=true,south=false,up=true,variant=mossy_cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=desert_cobble,east=true,north=true,south=false,up=true,variant=mossy_cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=desert_cobble,east=true,north=true,south=false,up=false,variant=cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=desert_cobble,east=true,north=true,south=false,up=false,variant=cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=desert_cobble,east=true,north=true,south=false,up=false,variant=mossy_cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=desert_cobble,east=true,north=true,south=false,up=false,variant=mossy_cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=desert_cobble,east=true,north=false,south=true,up=true,variant=cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=desert_cobble,east=true,north=false,south=true,up=true,variant=cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=desert_cobble,east=true,north=false,south=true,up=true,variant=mossy_cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=desert_cobble,east=true,north=false,south=true,up=true,variant=mossy_cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=desert_cobble,east=true,north=false,south=true,up=false,variant=cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=desert_cobble,east=true,north=false,south=true,up=false,variant=cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=desert_cobble,east=true,north=false,south=true,up=false,variant=mossy_cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=desert_cobble,east=true,north=false,south=true,up=false,variant=mossy_cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=desert_cobble,east=true,north=false,south=false,up=true,variant=cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=desert_cobble,east=true,north=false,south=false,up=true,variant=cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=desert_cobble,east=true,north=false,south=false,up=true,variant=mossy_cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=desert_cobble,east=true,north=false,south=false,up=true,variant=mossy_cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=desert_cobble,east=true,north=false,south=false,up=false,variant=cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=desert_cobble,east=true,north=false,south=false,up=false,variant=cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=desert_cobble,east=true,north=false,south=false,up=false,variant=mossy_cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=desert_cobble,east=true,north=false,south=false,up=false,variant=mossy_cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=desert_cobble,east=false,north=true,south=true,up=true,variant=cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=desert_cobble,east=false,north=true,south=true,up=true,variant=cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=desert_cobble,east=false,north=true,south=true,up=true,variant=mossy_cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=desert_cobble,east=false,north=true,south=true,up=true,variant=mossy_cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=desert_cobble,east=false,north=true,south=true,up=false,variant=cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=desert_cobble,east=false,north=true,south=true,up=false,variant=cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=desert_cobble,east=false,north=true,south=true,up=false,variant=mossy_cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=desert_cobble,east=false,north=true,south=true,up=false,variant=mossy_cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=desert_cobble,east=false,north=true,south=false,up=true,variant=cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=desert_cobble,east=false,north=true,south=false,up=true,variant=cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=desert_cobble,east=false,north=true,south=false,up=true,variant=mossy_cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=desert_cobble,east=false,north=true,south=false,up=true,variant=mossy_cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=desert_cobble,east=false,north=true,south=false,up=false,variant=cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=desert_cobble,east=false,north=true,south=false,up=false,variant=cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=desert_cobble,east=false,north=true,south=false,up=false,variant=mossy_cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=desert_cobble,east=false,north=true,south=false,up=false,variant=mossy_cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=desert_cobble,east=false,north=false,south=true,up=true,variant=cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=desert_cobble,east=false,north=false,south=true,up=true,variant=cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=desert_cobble,east=false,north=false,south=true,up=true,variant=mossy_cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=desert_cobble,east=false,north=false,south=true,up=true,variant=mossy_cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=desert_cobble,east=false,north=false,south=true,up=false,variant=cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=desert_cobble,east=false,north=false,south=true,up=false,variant=cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=desert_cobble,east=false,north=false,south=true,up=false,variant=mossy_cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=desert_cobble,east=false,north=false,south=true,up=false,variant=mossy_cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=desert_cobble,east=false,north=false,south=false,up=true,variant=cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=desert_cobble,east=false,north=false,south=false,up=true,variant=cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=desert_cobble,east=false,north=false,south=false,up=true,variant=mossy_cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=desert_cobble,east=false,north=false,south=false,up=true,variant=mossy_cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=desert_cobble,east=false,north=false,south=false,up=false,variant=cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=desert_cobble,east=false,north=false,south=false,up=false,variant=cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=desert_cobble,east=false,north=false,south=false,up=false,variant=mossy_cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=desert_cobble,east=false,north=false,south=false,up=false,variant=mossy_cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=taiga_cobble,east=true,north=true,south=true,up=true,variant=cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=taiga_cobble,east=true,north=true,south=true,up=true,variant=cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=taiga_cobble,east=true,north=true,south=true,up=true,variant=mossy_cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=taiga_cobble,east=true,north=true,south=true,up=true,variant=mossy_cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=taiga_cobble,east=true,north=true,south=true,up=false,variant=cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=taiga_cobble,east=true,north=true,south=true,up=false,variant=cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=taiga_cobble,east=true,north=true,south=true,up=false,variant=mossy_cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=taiga_cobble,east=true,north=true,south=true,up=false,variant=mossy_cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=taiga_cobble,east=true,north=true,south=false,up=true,variant=cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=taiga_cobble,east=true,north=true,south=false,up=true,variant=cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=taiga_cobble,east=true,north=true,south=false,up=true,variant=mossy_cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=taiga_cobble,east=true,north=true,south=false,up=true,variant=mossy_cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=taiga_cobble,east=true,north=true,south=false,up=false,variant=cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=taiga_cobble,east=true,north=true,south=false,up=false,variant=cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=taiga_cobble,east=true,north=true,south=false,up=false,variant=mossy_cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=taiga_cobble,east=true,north=true,south=false,up=false,variant=mossy_cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=taiga_cobble,east=true,north=false,south=true,up=true,variant=cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=taiga_cobble,east=true,north=false,south=true,up=true,variant=cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=taiga_cobble,east=true,north=false,south=true,up=true,variant=mossy_cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=taiga_cobble,east=true,north=false,south=true,up=true,variant=mossy_cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=taiga_cobble,east=true,north=false,south=true,up=false,variant=cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=taiga_cobble,east=true,north=false,south=true,up=false,variant=cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=taiga_cobble,east=true,north=false,south=true,up=false,variant=mossy_cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=taiga_cobble,east=true,north=false,south=true,up=false,variant=mossy_cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=taiga_cobble,east=true,north=false,south=false,up=true,variant=cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=taiga_cobble,east=true,north=false,south=false,up=true,variant=cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=taiga_cobble,east=true,north=false,south=false,up=true,variant=mossy_cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=taiga_cobble,east=true,north=false,south=false,up=true,variant=mossy_cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=taiga_cobble,east=true,north=false,south=false,up=false,variant=cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=taiga_cobble,east=true,north=false,south=false,up=false,variant=cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=taiga_cobble,east=true,north=false,south=false,up=false,variant=mossy_cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=taiga_cobble,east=true,north=false,south=false,up=false,variant=mossy_cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=taiga_cobble,east=false,north=true,south=true,up=true,variant=cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=taiga_cobble,east=false,north=true,south=true,up=true,variant=cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=taiga_cobble,east=false,north=true,south=true,up=true,variant=mossy_cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=taiga_cobble,east=false,north=true,south=true,up=true,variant=mossy_cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=taiga_cobble,east=false,north=true,south=true,up=false,variant=cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=taiga_cobble,east=false,north=true,south=true,up=false,variant=cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=taiga_cobble,east=false,north=true,south=true,up=false,variant=mossy_cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=taiga_cobble,east=false,north=true,south=true,up=false,variant=mossy_cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=taiga_cobble,east=false,north=true,south=false,up=true,variant=cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=taiga_cobble,east=false,north=true,south=false,up=true,variant=cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=taiga_cobble,east=false,north=true,south=false,up=true,variant=mossy_cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=taiga_cobble,east=false,north=true,south=false,up=true,variant=mossy_cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=taiga_cobble,east=false,north=true,south=false,up=false,variant=cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=taiga_cobble,east=false,north=true,south=false,up=false,variant=cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=taiga_cobble,east=false,north=true,south=false,up=false,variant=mossy_cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=taiga_cobble,east=false,north=true,south=false,up=false,variant=mossy_cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=taiga_cobble,east=false,north=false,south=true,up=true,variant=cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=taiga_cobble,east=false,north=false,south=true,up=true,variant=cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=taiga_cobble,east=false,north=false,south=true,up=true,variant=mossy_cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=taiga_cobble,east=false,north=false,south=true,up=true,variant=mossy_cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=taiga_cobble,east=false,north=false,south=true,up=false,variant=cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=taiga_cobble,east=false,north=false,south=true,up=false,variant=cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=taiga_cobble,east=false,north=false,south=true,up=false,variant=mossy_cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=taiga_cobble,east=false,north=false,south=true,up=false,variant=mossy_cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=taiga_cobble,east=false,north=false,south=false,up=true,variant=cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=taiga_cobble,east=false,north=false,south=false,up=true,variant=cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=taiga_cobble,east=false,north=false,south=false,up=true,variant=mossy_cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=taiga_cobble,east=false,north=false,south=false,up=true,variant=mossy_cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=taiga_cobble,east=false,north=false,south=false,up=false,variant=cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=taiga_cobble,east=false,north=false,south=false,up=false,variant=cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=taiga_cobble,east=false,north=false,south=false,up=false,variant=mossy_cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=taiga_cobble,east=false,north=false,south=false,up=false,variant=mossy_cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=mesa_cobble,east=true,north=true,south=true,up=true,variant=cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=mesa_cobble,east=true,north=true,south=true,up=true,variant=cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=mesa_cobble,east=true,north=true,south=true,up=true,variant=mossy_cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=mesa_cobble,east=true,north=true,south=true,up=true,variant=mossy_cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=mesa_cobble,east=true,north=true,south=true,up=false,variant=cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=mesa_cobble,east=true,north=true,south=true,up=false,variant=cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=mesa_cobble,east=true,north=true,south=true,up=false,variant=mossy_cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=mesa_cobble,east=true,north=true,south=true,up=false,variant=mossy_cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=mesa_cobble,east=true,north=true,south=false,up=true,variant=cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=mesa_cobble,east=true,north=true,south=false,up=true,variant=cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=mesa_cobble,east=true,north=true,south=false,up=true,variant=mossy_cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=mesa_cobble,east=true,north=true,south=false,up=true,variant=mossy_cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=mesa_cobble,east=true,north=true,south=false,up=false,variant=cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=mesa_cobble,east=true,north=true,south=false,up=false,variant=cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=mesa_cobble,east=true,north=true,south=false,up=false,variant=mossy_cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=mesa_cobble,east=true,north=true,south=false,up=false,variant=mossy_cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=mesa_cobble,east=true,north=false,south=true,up=true,variant=cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=mesa_cobble,east=true,north=false,south=true,up=true,variant=cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=mesa_cobble,east=true,north=false,south=true,up=true,variant=mossy_cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=mesa_cobble,east=true,north=false,south=true,up=true,variant=mossy_cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=mesa_cobble,east=true,north=false,south=true,up=false,variant=cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=mesa_cobble,east=true,north=false,south=true,up=false,variant=cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=mesa_cobble,east=true,north=false,south=true,up=false,variant=mossy_cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=mesa_cobble,east=true,north=false,south=true,up=false,variant=mossy_cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=mesa_cobble,east=true,north=false,south=false,up=true,variant=cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=mesa_cobble,east=true,north=false,south=false,up=true,variant=cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=mesa_cobble,east=true,north=false,south=false,up=true,variant=mossy_cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=mesa_cobble,east=true,north=false,south=false,up=true,variant=mossy_cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=mesa_cobble,east=true,north=false,south=false,up=false,variant=cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=mesa_cobble,east=true,north=false,south=false,up=false,variant=cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=mesa_cobble,east=true,north=false,south=false,up=false,variant=mossy_cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=mesa_cobble,east=true,north=false,south=false,up=false,variant=mossy_cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=mesa_cobble,east=false,north=true,south=true,up=true,variant=cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=mesa_cobble,east=false,north=true,south=true,up=true,variant=cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=mesa_cobble,east=false,north=true,south=true,up=true,variant=mossy_cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=mesa_cobble,east=false,north=true,south=true,up=true,variant=mossy_cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=mesa_cobble,east=false,north=true,south=true,up=false,variant=cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=mesa_cobble,east=false,north=true,south=true,up=false,variant=cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=mesa_cobble,east=false,north=true,south=true,up=false,variant=mossy_cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=mesa_cobble,east=false,north=true,south=true,up=false,variant=mossy_cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=mesa_cobble,east=false,north=true,south=false,up=true,variant=cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=mesa_cobble,east=false,north=true,south=false,up=true,variant=cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=mesa_cobble,east=false,north=true,south=false,up=true,variant=mossy_cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=mesa_cobble,east=false,north=true,south=false,up=true,variant=mossy_cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=mesa_cobble,east=false,north=true,south=false,up=false,variant=cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=mesa_cobble,east=false,north=true,south=false,up=false,variant=cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=mesa_cobble,east=false,north=true,south=false,up=false,variant=mossy_cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=mesa_cobble,east=false,north=true,south=false,up=false,variant=mossy_cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=mesa_cobble,east=false,north=false,south=true,up=true,variant=cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=mesa_cobble,east=false,north=false,south=true,up=true,variant=cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=mesa_cobble,east=false,north=false,south=true,up=true,variant=mossy_cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=mesa_cobble,east=false,north=false,south=true,up=true,variant=mossy_cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=mesa_cobble,east=false,north=false,south=true,up=false,variant=cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=mesa_cobble,east=false,north=false,south=true,up=false,variant=cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=mesa_cobble,east=false,north=false,south=true,up=false,variant=mossy_cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=mesa_cobble,east=false,north=false,south=true,up=false,variant=mossy_cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=mesa_cobble,east=false,north=false,south=false,up=true,variant=cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=mesa_cobble,east=false,north=false,south=false,up=true,variant=cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=mesa_cobble,east=false,north=false,south=false,up=true,variant=mossy_cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=mesa_cobble,east=false,north=false,south=false,up=true,variant=mossy_cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=mesa_cobble,east=false,north=false,south=false,up=false,variant=cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=mesa_cobble,east=false,north=false,south=false,up=false,variant=cobblestone,west=false]
botania:biomestonea0wall[bswall_variant=mesa_cobble,east=false,north=false,south=false,up=false,variant=mossy_cobblestone,west=true]
botania:biomestonea0wall[bswall_variant=mesa_cobble,east=false,north=false,south=false,up=false,variant=mossy_cobblestone,west=false]
botania:pavement0stairs[facing=north,half=top,shape=straight]
botania:pavement0stairs[facing=north,half=top,shape=inner_left]
botania:pavement0stairs[facing=north,half=top,shape=inner_right]
botania:pavement0stairs[facing=north,half=top,shape=outer_left]
botania:pavement0stairs[facing=north,half=top,shape=outer_right]
botania:pavement0stairs[facing=north,half=bottom,shape=straight]
botania:pavement0stairs[facing=north,half=bottom,shape=inner_left]
botania:pavement0stairs[facing=north,half=bottom,shape=inner_right]
botania:pavement0stairs[facing=north,half=bottom,shape=outer_left]
botania:pavement0stairs[facing=north,half=bottom,shape=outer_right]
botania:pavement0stairs[facing=south,half=top,shape=straight]
botania:pavement0stairs[facing=south,half=top,shape=inner_left]
botania:pavement0stairs[facing=south,half=top,shape=inner_right]
botania:pavement0stairs[facing=south,half=top,shape=outer_left]
botania:pavement0stairs[facing=south,half=top,shape=outer_right]
botania:pavement0stairs[facing=south,half=bottom,shape=straight]
botania:pavement0stairs[facing=south,half=bottom,shape=inner_left]
botania:pavement0stairs[facing=south,half=bottom,shape=inner_right]
botania:pavement0stairs[facing=south,half=bottom,shape=outer_left]
botania:pavement0stairs[facing=south,half=bottom,shape=outer_right]
botania:pavement0stairs[facing=west,half=top,shape=straight]
botania:pavement0stairs[facing=west,half=top,shape=inner_left]
botania:pavement0stairs[facing=west,half=top,shape=inner_right]
botania:pavement0stairs[facing=west,half=top,shape=outer_left]
botania:pavement0stairs[facing=west,half=top,shape=outer_right]
botania:pavement0stairs[facing=west,half=bottom,shape=straight]
botania:pavement0stairs[facing=west,half=bottom,shape=inner_left]
botania:pavement0stairs[facing=west,half=bottom,shape=inner_right]
botania:pavement0stairs[facing=west,half=bottom,shape=outer_left]
botania:pavement0stairs[facing=west,half=bottom,shape=outer_right]
botania:pavement0stairs[facing=east,half=top,shape=straight]
botania:pavement0stairs[facing=east,half=top,shape=inner_left]
botania:pavement0stairs[facing=east,half=top,shape=inner_right]
botania:pavement0stairs[facing=east,half=top,shape=outer_left]
botania:pavement0stairs[facing=east,half=top,shape=outer_right]
botania:pavement0stairs[facing=east,half=bottom,shape=straight]
botania:pavement0stairs[facing=east,half=bottom,shape=inner_left]
botania:pavement0stairs[facing=east,half=bottom,shape=inner_right]
botania:pavement0stairs[facing=east,half=bottom,shape=outer_left]
botania:pavement0stairs[facing=east,half=bottom,shape=outer_right]
botania:pavement0slab[dummy=singleton,half=top]
botania:pavement0slab[dummy=singleton,half=bottom]
botania:pavement0slabfull[dummy=singleton,half=top]
botania:pavement0slabfull[dummy=singleton,half=bottom]
botania:pavement1stairs[facing=north,half=top,shape=straight]
botania:pavement1stairs[facing=north,half=top,shape=inner_left]
botania:pavement1stairs[facing=north,half=top,shape=inner_right]
botania:pavement1stairs[facing=north,half=top,shape=outer_left]
botania:pavement1stairs[facing=north,half=top,shape=outer_right]
botania:pavement1stairs[facing=north,half=bottom,shape=straight]
botania:pavement1stairs[facing=north,half=bottom,shape=inner_left]
botania:pavement1stairs[facing=north,half=bottom,shape=inner_right]
botania:pavement1stairs[facing=north,half=bottom,shape=outer_left]
botania:pavement1stairs[facing=north,half=bottom,shape=outer_right]
botania:pavement1stairs[facing=south,half=top,shape=straight]
botania:pavement1stairs[facing=south,half=top,shape=inner_left]
botania:pavement1stairs[facing=south,half=top,shape=inner_right]
botania:pavement1stairs[facing=south,half=top,shape=outer_left]
botania:pavement1stairs[facing=south,half=top,shape=outer_right]
botania:pavement1stairs[facing=south,half=bottom,shape=straight]
botania:pavement1stairs[facing=south,half=bottom,shape=inner_left]
botania:pavement1stairs[facing=south,half=bottom,shape=inner_right]
botania:pavement1stairs[facing=south,half=bottom,shape=outer_left]
botania:pavement1stairs[facing=south,half=bottom,shape=outer_right]
botania:pavement1stairs[facing=west,half=top,shape=straight]
botania:pavement1stairs[facing=west,half=top,shape=inner_left]
botania:pavement1stairs[facing=west,half=top,shape=inner_right]
botania:pavement1stairs[facing=west,half=top,shape=outer_left]
botania:pavement1stairs[facing=west,half=top,shape=outer_right]
botania:pavement1stairs[facing=west,half=bottom,shape=straight]
botania:pavement1stairs[facing=west,half=bottom,shape=inner_left]
botania:pavement1stairs[facing=west,half=bottom,shape=inner_right]
botania:pavement1stairs[facing=west,half=bottom,shape=outer_left]
botania:pavement1stairs[facing=west,half=bottom,shape=outer_right]
botania:pavement1stairs[facing=east,half=top,shape=straight]
botania:pavement1stairs[facing=east,half=top,shape=inner_left]
botania:pavement1stairs[facing=east,half=top,shape=inner_right]
botania:pavement1stairs[facing=east,half=top,shape=outer_left]
botania:pavement1stairs[facing=east,half=top,shape=outer_right]
botania:pavement1stairs[facing=east,half=bottom,shape=straight]
botania:pavement1stairs[facing=east,half=bottom,shape=inner_left]
botania:pavement1stairs[facing=east,half=bottom,shape=inner_right]
botania:pavement1stairs[facing=east,half=bottom,shape=outer_left]
botania:pavement1stairs[facing=east,half=bottom,shape=outer_right]
botania:pavement1slab[dummy=singleton,half=top]
botania:pavement1slab[dummy=singleton,half=bottom]
botania:pavement1slabfull[dummy=singleton,half=top]
botania:pavement1slabfull[dummy=singleton,half=bottom]
botania:pavement2stairs[facing=north,half=top,shape=straight]
botania:pavement2stairs[facing=north,half=top,shape=inner_left]
botania:pavement2stairs[facing=north,half=top,shape=inner_right]
botania:pavement2stairs[facing=north,half=top,shape=outer_left]
botania:pavement2stairs[facing=north,half=top,shape=outer_right]
botania:pavement2stairs[facing=north,half=bottom,shape=straight]
botania:pavement2stairs[facing=north,half=bottom,shape=inner_left]
botania:pavement2stairs[facing=north,half=bottom,shape=inner_right]
botania:pavement2stairs[facing=north,half=bottom,shape=outer_left]
botania:pavement2stairs[facing=north,half=bottom,shape=outer_right]
botania:pavement2stairs[facing=south,half=top,shape=straight]
botania:pavement2stairs[facing=south,half=top,shape=inner_left]
botania:pavement2stairs[facing=south,half=top,shape=inner_right]
botania:pavement2stairs[facing=south,half=top,shape=outer_left]
botania:pavement2stairs[facing=south,half=top,shape=outer_right]
botania:pavement2stairs[facing=south,half=bottom,shape=straight]
botania:pavement2stairs[facing=south,half=bottom,shape=inner_left]
botania:pavement2stairs[facing=south,half=bottom,shape=inner_right]
botania:pavement2stairs[facing=south,half=bottom,shape=outer_left]
botania:pavement2stairs[facing=south,half=bottom,shape=outer_right]
botania:pavement2stairs[facing=west,half=top,shape=straight]
botania:pavement2stairs[facing=west,half=top,shape=inner_left]
botania:pavement2stairs[facing=west,half=top,shape=inner_right]
botania:pavement2stairs[facing=west,half=top,shape=outer_left]
botania:pavement2stairs[facing=west,half=top,shape=outer_right]
botania:pavement2stairs[facing=west,half=bottom,shape=straight]
botania:pavement2stairs[facing=west,half=bottom,shape=inner_left]
botania:pavement2stairs[facing=west,half=bottom,shape=inner_right]
botania:pavement2stairs[facing=west,half=bottom,shape=outer_left]
botania:pavement2stairs[facing=west,half=bottom,shape=outer_right]
botania:pavement2stairs[facing=east,half=top,shape=straight]
botania:pavement2stairs[facing=east,half=top,shape=inner_left]
botania:pavement2stairs[facing=east,half=top,shape=inner_right]
botania:pavement2stairs[facing=east,half=top,shape=outer_left]
botania:pavement2stairs[facing=east,half=top,shape=outer_right]
botania:pavement2stairs[facing=east,half=bottom,shape=straight]
botania:pavement2stairs[facing=east,half=bottom,shape=inner_left]
botania:pavement2stairs[facing=east,half=bottom,shape=inner_right]
botania:pavement2stairs[facing=east,half=bottom,shape=outer_left]
botania:pavement2stairs[facing=east,half=bottom,shape=outer_right]
botania:pavement2slab[dummy=singleton,half=top]
botania:pavement2slab[dummy=singleton,half=bottom]
botania:pavement2slabfull[dummy=singleton,half=top]
botania:pavement2slabfull[dummy=singleton,half=bottom]
botania:pavement3stairs[facing=north,half=top,shape=straight]
botania:pavement3stairs[facing=north,half=top,shape=inner_left]
botania:pavement3stairs[facing=north,half=top,shape=inner_right]
botania:pavement3stairs[facing=north,half=top,shape=outer_left]
botania:pavement3stairs[facing=north,half=top,shape=outer_right]
botania:pavement3stairs[facing=north,half=bottom,shape=straight]
botania:pavement3stairs[facing=north,half=bottom,shape=inner_left]
botania:pavement3stairs[facing=north,half=bottom,shape=inner_right]
botania:pavement3stairs[facing=north,half=bottom,shape=outer_left]
botania:pavement3stairs[facing=north,half=bottom,shape=outer_right]
botania:pavement3stairs[facing=south,half=top,shape=straight]
botania:pavement3stairs[facing=south,half=top,shape=inner_left]
botania:pavement3stairs[facing=south,half=top,shape=inner_right]
botania:pavement3stairs[facing=south,half=top,shape=outer_left]
botania:pavement3stairs[facing=south,half=top,shape=outer_right]
botania:pavement3stairs[facing=south,half=bottom,shape=straight]
botania:pavement3stairs[facing=south,half=bottom,shape=inner_left]
botania:pavement3stairs[facing=south,half=bottom,shape=inner_right]
botania:pavement3stairs[facing=south,half=bottom,shape=outer_left]
botania:pavement3stairs[facing=south,half=bottom,shape=outer_right]
botania:pavement3stairs[facing=west,half=top,shape=straight]
botania:pavement3stairs[facing=west,half=top,shape=inner_left]
botania:pavement3stairs[facing=west,half=top,shape=inner_right]
botania:pavement3stairs[facing=west,half=top,shape=outer_left]
botania:pavement3stairs[facing=west,half=top,shape=outer_right]
botania:pavement3stairs[facing=west,half=bottom,shape=straight]
botania:pavement3stairs[facing=west,half=bottom,shape=inner_left]
botania:pavement3stairs[facing=west,half=bottom,shape=inner_right]
botania:pavement3stairs[facing=west,half=bottom,shape=outer_left]
botania:pavement3stairs[facing=west,half=bottom,shape=outer_right]
botania:pavement3stairs[facing=east,half=top,shape=straight]
botania:pavement3stairs[facing=east,half=top,shape=inner_left]
botania:pavement3stairs[facing=east,half=top,shape=inner_right]
botania:pavement3stairs[facing=east,half=top,shape=outer_left]
botania:pavement3stairs[facing=east,half=top,shape=outer_right]
botania:pavement3stairs[facing=east,half=bottom,shape=straight]
botania:pavement3stairs[facing=east,half=bottom,shape=inner_left]
botania:pavement3stairs[facing=east,half=bottom,shape=inner_right]
botania:pavement3stairs[facing=east,half=bottom,shape=outer_left]
botania:pavement3stairs[facing=east,half=bottom,shape=outer_right]
botania:pavement3slab[dummy=singleton,half=top]
botania:pavement3slab[dummy=singleton,half=bottom]
botania:pavement3slabfull[dummy=singleton,half=top]
botania:pavement3slabfull[dummy=singleton,half=bottom]
botania:pavement4stairs[facing=north,half=top,shape=straight]
botania:pavement4stairs[facing=north,half=top,shape=inner_left]
botania:pavement4stairs[facing=north,half=top,shape=inner_right]
botania:pavement4stairs[facing=north,half=top,shape=outer_left]
botania:pavement4stairs[facing=north,half=top,shape=outer_right]
botania:pavement4stairs[facing=north,half=bottom,shape=straight]
botania:pavement4stairs[facing=north,half=bottom,shape=inner_left]
botania:pavement4stairs[facing=north,half=bottom,shape=inner_right]
botania:pavement4stairs[facing=north,half=bottom,shape=outer_left]
botania:pavement4stairs[facing=north,half=bottom,shape=outer_right]
botania:pavement4stairs[facing=south,half=top,shape=straight]
botania:pavement4stairs[facing=south,half=top,shape=inner_left]
botania:pavement4stairs[facing=south,half=top,shape=inner_right]
botania:pavement4stairs[facing=south,half=top,shape=outer_left]
botania:pavement4stairs[facing=south,half=top,shape=outer_right]
botania:pavement4stairs[facing=south,half=bottom,shape=straight]
botania:pavement4stairs[facing=south,half=bottom,shape=inner_left]
botania:pavement4stairs[facing=south,half=bottom,shape=inner_right]
botania:pavement4stairs[facing=south,half=bottom,shape=outer_left]
botania:pavement4stairs[facing=south,half=bottom,shape=outer_right]
botania:pavement4stairs[facing=west,half=top,shape=straight]
botania:pavement4stairs[facing=west,half=top,shape=inner_left]
botania:pavement4stairs[facing=west,half=top,shape=inner_right]
botania:pavement4stairs[facing=west,half=top,shape=outer_left]
botania:pavement4stairs[facing=west,half=top,shape=outer_right]
botania:pavement4stairs[facing=west,half=bottom,shape=straight]
botania:pavement4stairs[facing=west,half=bottom,shape=inner_left]
botania:pavement4stairs[facing=west,half=bottom,shape=inner_right]
botania:pavement4stairs[facing=west,half=bottom,shape=outer_left]
botania:pavement4stairs[facing=west,half=bottom,shape=outer_right]
botania:pavement4stairs[facing=east,half=top,shape=straight]
botania:pavement4stairs[facing=east,half=top,shape=inner_left]
botania:pavement4stairs[facing=east,half=top,shape=inner_right]
botania:pavement4stairs[facing=east,half=top,shape=outer_left]
botania:pavement4stairs[facing=east,half=top,shape=outer_right]
botania:pavement4stairs[facing=east,half=bottom,shape=straight]
botania:pavement4stairs[facing=east,half=bottom,shape=inner_left]
botania:pavement4stairs[facing=east,half=bottom,shape=inner_right]
botania:pavement4stairs[facing=east,half=bottom,shape=outer_left]
botania:pavement4stairs[facing=east,half=bottom,shape=outer_right]
botania:pavement4slab[dummy=singleton,half=top]
botania:pavement4slab[dummy=singleton,half=bottom]
botania:pavement4slabfull[dummy=singleton,half=top]
botania:pavement4slabfull[dummy=singleton,half=bottom]
botania:pavement5stairs[facing=north,half=top,shape=straight]
botania:pavement5stairs[facing=north,half=top,shape=inner_left]
botania:pavement5stairs[facing=north,half=top,shape=inner_right]
botania:pavement5stairs[facing=north,half=top,shape=outer_left]
botania:pavement5stairs[facing=north,half=top,shape=outer_right]
botania:pavement5stairs[facing=north,half=bottom,shape=straight]
botania:pavement5stairs[facing=north,half=bottom,shape=inner_left]
botania:pavement5stairs[facing=north,half=bottom,shape=inner_right]
botania:pavement5stairs[facing=north,half=bottom,shape=outer_left]
botania:pavement5stairs[facing=north,half=bottom,shape=outer_right]
botania:pavement5stairs[facing=south,half=top,shape=straight]
botania:pavement5stairs[facing=south,half=top,shape=inner_left]
botania:pavement5stairs[facing=south,half=top,shape=inner_right]
botania:pavement5stairs[facing=south,half=top,shape=outer_left]
botania:pavement5stairs[facing=south,half=top,shape=outer_right]
botania:pavement5stairs[facing=south,half=bottom,shape=straight]
botania:pavement5stairs[facing=south,half=bottom,shape=inner_left]
botania:pavement5stairs[facing=south,half=bottom,shape=inner_right]
botania:pavement5stairs[facing=south,half=bottom,shape=outer_left]
botania:pavement5stairs[facing=south,half=bottom,shape=outer_right]
botania:pavement5stairs[facing=west,half=top,shape=straight]
botania:pavement5stairs[facing=west,half=top,shape=inner_left]
botania:pavement5stairs[facing=west,half=top,shape=inner_right]
botania:pavement5stairs[facing=west,half=top,shape=outer_left]
botania:pavement5stairs[facing=west,half=top,shape=outer_right]
botania:pavement5stairs[facing=west,half=bottom,shape=straight]
botania:pavement5stairs[facing=west,half=bottom,shape=inner_left]
botania:pavement5stairs[facing=west,half=bottom,shape=inner_right]
botania:pavement5stairs[facing=west,half=bottom,shape=outer_left]
botania:pavement5stairs[facing=west,half=bottom,shape=outer_right]
botania:pavement5stairs[facing=east,half=top,shape=straight]
botania:pavement5stairs[facing=east,half=top,shape=inner_left]
botania:pavement5stairs[facing=east,half=top,shape=inner_right]
botania:pavement5stairs[facing=east,half=top,shape=outer_left]
botania:pavement5stairs[facing=east,half=top,shape=outer_right]
botania:pavement5stairs[facing=east,half=bottom,shape=straight]
botania:pavement5stairs[facing=east,half=bottom,shape=inner_left]
botania:pavement5stairs[facing=east,half=bottom,shape=inner_right]
botania:pavement5stairs[facing=east,half=bottom,shape=outer_left]
botania:pavement5stairs[facing=east,half=bottom,shape=outer_right]
botania:pavement5slab[dummy=singleton,half=top]
botania:pavement5slab[dummy=singleton,half=bottom]
botania:pavement5slabfull[dummy=singleton,half=top]
botania:pavement5slabfull[dummy=singleton,half=bottom]
botania:shimmerrock0slab[dummy=singleton,half=top]
botania:shimmerrock0slab[dummy=singleton,half=bottom]
botania:shimmerrock0slabfull[dummy=singleton,half=top]
botania:shimmerrock0slabfull[dummy=singleton,half=bottom]
botania:shimmerrock0stairs[facing=north,half=top,shape=straight]
botania:shimmerrock0stairs[facing=north,half=top,shape=inner_left]
botania:shimmerrock0stairs[facing=north,half=top,shape=inner_right]
botania:shimmerrock0stairs[facing=north,half=top,shape=outer_left]
botania:shimmerrock0stairs[facing=north,half=top,shape=outer_right]
botania:shimmerrock0stairs[facing=north,half=bottom,shape=straight]
botania:shimmerrock0stairs[facing=north,half=bottom,shape=inner_left]
botania:shimmerrock0stairs[facing=north,half=bottom,shape=inner_right]
botania:shimmerrock0stairs[facing=north,half=bottom,shape=outer_left]
botania:shimmerrock0stairs[facing=north,half=bottom,shape=outer_right]
botania:shimmerrock0stairs[facing=south,half=top,shape=straight]
botania:shimmerrock0stairs[facing=south,half=top,shape=inner_left]
botania:shimmerrock0stairs[facing=south,half=top,shape=inner_right]
botania:shimmerrock0stairs[facing=south,half=top,shape=outer_left]
botania:shimmerrock0stairs[facing=south,half=top,shape=outer_right]
botania:shimmerrock0stairs[facing=south,half=bottom,shape=straight]
botania:shimmerrock0stairs[facing=south,half=bottom,shape=inner_left]
botania:shimmerrock0stairs[facing=south,half=bottom,shape=inner_right]
botania:shimmerrock0stairs[facing=south,half=bottom,shape=outer_left]
botania:shimmerrock0stairs[facing=south,half=bottom,shape=outer_right]
botania:shimmerrock0stairs[facing=west,half=top,shape=straight]
botania:shimmerrock0stairs[facing=west,half=top,shape=inner_left]
botania:shimmerrock0stairs[facing=west,half=top,shape=inner_right]
botania:shimmerrock0stairs[facing=west,half=top,shape=outer_left]
botania:shimmerrock0stairs[facing=west,half=top,shape=outer_right]
botania:shimmerrock0stairs[facing=west,half=bottom,shape=straight]
botania:shimmerrock0stairs[facing=west,half=bottom,shape=inner_left]
botania:shimmerrock0stairs[facing=west,half=bottom,shape=inner_right]
botania:shimmerrock0stairs[facing=west,half=bottom,shape=outer_left]
botania:shimmerrock0stairs[facing=west,half=bottom,shape=outer_right]
botania:shimmerrock0stairs[facing=east,half=top,shape=straight]
botania:shimmerrock0stairs[facing=east,half=top,shape=inner_left]
botania:shimmerrock0stairs[facing=east,half=top,shape=inner_right]
botania:shimmerrock0stairs[facing=east,half=top,shape=outer_left]
botania:shimmerrock0stairs[facing=east,half=top,shape=outer_right]
botania:shimmerrock0stairs[facing=east,half=bottom,shape=straight]
botania:shimmerrock0stairs[facing=east,half=bottom,shape=inner_left]
botania:shimmerrock0stairs[facing=east,half=bottom,shape=inner_right]
botania:shimmerrock0stairs[facing=east,half=bottom,shape=outer_left]
botania:shimmerrock0stairs[facing=east,half=bottom,shape=outer_right]
botania:shimmerwoodplanks0slab[dummy=singleton,half=top]
botania:shimmerwoodplanks0slab[dummy=singleton,half=bottom]
botania:shimmerwoodplanks0slabfull[dummy=singleton,half=top]
botania:shimmerwoodplanks0slabfull[dummy=singleton,half=bottom]
botania:shimmerwoodplanks0stairs[facing=north,half=top,shape=straight]
botania:shimmerwoodplanks0stairs[facing=north,half=top,shape=inner_left]
botania:shimmerwoodplanks0stairs[facing=north,half=top,shape=inner_right]
botania:shimmerwoodplanks0stairs[facing=north,half=top,shape=outer_left]
botania:shimmerwoodplanks0stairs[facing=north,half=top,shape=outer_right]
botania:shimmerwoodplanks0stairs[facing=north,half=bottom,shape=straight]
botania:shimmerwoodplanks0stairs[facing=north,half=bottom,shape=inner_left]
botania:shimmerwoodplanks0stairs[facing=north,half=bottom,shape=inner_right]
botania:shimmerwoodplanks0stairs[facing=north,half=bottom,shape=outer_left]
botania:shimmerwoodplanks0stairs[facing=north,half=bottom,shape=outer_right]
botania:shimmerwoodplanks0stairs[facing=south,half=top,shape=straight]
botania:shimmerwoodplanks0stairs[facing=south,half=top,shape=inner_left]
botania:shimmerwoodplanks0stairs[facing=south,half=top,shape=inner_right]
botania:shimmerwoodplanks0stairs[facing=south,half=top,shape=outer_left]
botania:shimmerwoodplanks0stairs[facing=south,half=top,shape=outer_right]
botania:shimmerwoodplanks0stairs[facing=south,half=bottom,shape=straight]
botania:shimmerwoodplanks0stairs[facing=south,half=bottom,shape=inner_left]
botania:shimmerwoodplanks0stairs[facing=south,half=bottom,shape=inner_right]
botania:shimmerwoodplanks0stairs[facing=south,half=bottom,shape=outer_left]
botania:shimmerwoodplanks0stairs[facing=south,half=bottom,shape=outer_right]
botania:shimmerwoodplanks0stairs[facing=west,half=top,shape=straight]
botania:shimmerwoodplanks0stairs[facing=west,half=top,shape=inner_left]
botania:shimmerwoodplanks0stairs[facing=west,half=top,shape=inner_right]
botania:shimmerwoodplanks0stairs[facing=west,half=top,shape=outer_left]
botania:shimmerwoodplanks0stairs[facing=west,half=top,shape=outer_right]
botania:shimmerwoodplanks0stairs[facing=west,half=bottom,shape=straight]
botania:shimmerwoodplanks0stairs[facing=west,half=bottom,shape=inner_left]
botania:shimmerwoodplanks0stairs[facing=west,half=bottom,shape=inner_right]
botania:shimmerwoodplanks0stairs[facing=west,half=bottom,shape=outer_left]
botania:shimmerwoodplanks0stairs[facing=west,half=bottom,shape=outer_right]
botania:shimmerwoodplanks0stairs[facing=east,half=top,shape=straight]
botania:shimmerwoodplanks0stairs[facing=east,half=top,shape=inner_left]
botania:shimmerwoodplanks0stairs[facing=east,half=top,shape=inner_right]
botania:shimmerwoodplanks0stairs[facing=east,half=top,shape=outer_left]
botania:shimmerwoodplanks0stairs[facing=east,half=top,shape=outer_right]
botania:shimmerwoodplanks0stairs[facing=east,half=bottom,shape=straight]
botania:shimmerwoodplanks0stairs[facing=east,half=bottom,shape=inner_left]
botania:shimmerwoodplanks0stairs[facing=east,half=bottom,shape=inner_right]
botania:shimmerwoodplanks0stairs[facing=east,half=bottom,shape=outer_left]
botania:shimmerwoodplanks0stairs[facing=east,half=bottom,shape=outer_right]
botania:managlasspane[east=true,north=true,south=true,west=true]
botania:managlasspane[east=true,north=true,south=true,west=false]
botania:managlasspane[east=true,north=true,south=false,west=true]
botania:managlasspane[east=true,north=true,south=false,west=false]
botania:managlasspane[east=true,north=false,south=true,west=true]
botania:managlasspane[east=true,north=false,south=true,west=false]
botania:managlasspane[east=true,north=false,south=false,west=true]
botania:managlasspane[east=true,north=false,south=false,west=false]
botania:managlasspane[east=false,north=true,south=true,west=true]
botania:managlasspane[east=false,north=true,south=true,west=false]
botania:managlasspane[east=false,north=true,south=false,west=true]
botania:managlasspane[east=false,north=true,south=false,west=false]
botania:managlasspane[east=false,north=false,south=true,west=true]
botania:managlasspane[east=false,north=false,south=true,west=false]
botania:managlasspane[east=false,north=false,south=false,west=true]
botania:managlasspane[east=false,north=false,south=false,west=false]
botania:elfglasspane[east=true,north=true,south=true,west=true]
botania:elfglasspane[east=true,north=true,south=true,west=false]
botania:elfglasspane[east=true,north=true,south=false,west=true]
botania:elfglasspane[east=true,north=true,south=false,west=false]
botania:elfglasspane[east=true,north=false,south=true,west=true]
botania:elfglasspane[east=true,north=false,south=true,west=false]
botania:elfglasspane[east=true,north=false,south=false,west=true]
botania:elfglasspane[east=true,north=false,south=false,west=false]
botania:elfglasspane[east=false,north=true,south=true,west=true]
botania:elfglasspane[east=false,north=true,south=true,west=false]
botania:elfglasspane[east=false,north=true,south=false,west=true]
botania:elfglasspane[east=false,north=true,south=false,west=false]
botania:elfglasspane[east=false,north=false,south=true,west=true]
botania:elfglasspane[east=false,north=false,south=true,west=false]
botania:elfglasspane[east=false,north=false,south=false,west=true]
botania:elfglasspane[east=false,north=false,south=false,west=false]
botania:bifrostpermpane[east=true,north=true,south=true,west=true]
botania:bifrostpermpane[east=true,north=true,south=true,west=false]
botania:bifrostpermpane[east=true,north=true,south=false,west=true]
botania:bifrostpermpane[east=true,north=true,south=false,west=false]
botania:bifrostpermpane[east=true,north=false,south=true,west=true]
botania:bifrostpermpane[east=true,north=false,south=true,west=false]
botania:bifrostpermpane[east=true,north=false,south=false,west=true]
botania:bifrostpermpane[east=true,north=false,south=false,west=false]
botania:bifrostpermpane[east=false,north=true,south=true,west=true]
botania:bifrostpermpane[east=false,north=true,south=true,west=false]
botania:bifrostpermpane[east=false,north=true,south=false,west=true]
botania:bifrostpermpane[east=false,north=true,south=false,west=false]
botania:bifrostpermpane[east=false,north=false,south=true,west=true]
botania:bifrostpermpane[east=false,north=false,south=true,west=false]
botania:bifrostpermpane[east=false,north=false,south=false,west=true]
botania:bifrostpermpane[east=false,north=false,south=false,west=false]
natura:clouds[type=white]
natura:clouds[type=dark]
natura:clouds[type=ash]
natura:clouds[type=sulfur]
natura:colored_grass[type=topiary]
natura:colored_grass[type=bluegrass]
natura:colored_grass[type=autumnal]
natura:colored_grass_slab[half=top,type=topiary]
natura:colored_grass_slab[half=top,type=bluegrass]
natura:colored_grass_slab[half=top,type=autumnal]
natura:colored_grass_slab[half=bottom,type=topiary]
natura:colored_grass_slab[half=bottom,type=bluegrass]
natura:colored_grass_slab[half=bottom,type=autumnal]
natura:colored_grass_stairs_topiary[facing=north,half=top,shape=straight]
natura:colored_grass_stairs_topiary[facing=north,half=top,shape=inner_left]
natura:colored_grass_stairs_topiary[facing=north,half=top,shape=inner_right]
natura:colored_grass_stairs_topiary[facing=north,half=top,shape=outer_left]
natura:colored_grass_stairs_topiary[facing=north,half=top,shape=outer_right]
natura:colored_grass_stairs_topiary[facing=north,half=bottom,shape=straight]
natura:colored_grass_stairs_topiary[facing=north,half=bottom,shape=inner_left]
natura:colored_grass_stairs_topiary[facing=north,half=bottom,shape=inner_right]
natura:colored_grass_stairs_topiary[facing=north,half=bottom,shape=outer_left]
natura:colored_grass_stairs_topiary[facing=north,half=bottom,shape=outer_right]
natura:colored_grass_stairs_topiary[facing=south,half=top,shape=straight]
natura:colored_grass_stairs_topiary[facing=south,half=top,shape=inner_left]
natura:colored_grass_stairs_topiary[facing=south,half=top,shape=inner_right]
natura:colored_grass_stairs_topiary[facing=south,half=top,shape=outer_left]
natura:colored_grass_stairs_topiary[facing=south,half=top,shape=outer_right]
natura:colored_grass_stairs_topiary[facing=south,half=bottom,shape=straight]
natura:colored_grass_stairs_topiary[facing=south,half=bottom,shape=inner_left]
natura:colored_grass_stairs_topiary[facing=south,half=bottom,shape=inner_right]
natura:colored_grass_stairs_topiary[facing=south,half=bottom,shape=outer_left]
natura:colored_grass_stairs_topiary[facing=south,half=bottom,shape=outer_right]
natura:colored_grass_stairs_topiary[facing=west,half=top,shape=straight]
natura:colored_grass_stairs_topiary[facing=west,half=top,shape=inner_left]
natura:colored_grass_stairs_topiary[facing=west,half=top,shape=inner_right]
natura:colored_grass_stairs_topiary[facing=west,half=top,shape=outer_left]
natura:colored_grass_stairs_topiary[facing=west,half=top,shape=outer_right]
natura:colored_grass_stairs_topiary[facing=west,half=bottom,shape=straight]
natura:colored_grass_stairs_topiary[facing=west,half=bottom,shape=inner_left]
natura:colored_grass_stairs_topiary[facing=west,half=bottom,shape=inner_right]
natura:colored_grass_stairs_topiary[facing=west,half=bottom,shape=outer_left]
natura:colored_grass_stairs_topiary[facing=west,half=bottom,shape=outer_right]
natura:colored_grass_stairs_topiary[facing=east,half=top,shape=straight]
natura:colored_grass_stairs_topiary[facing=east,half=top,shape=inner_left]
natura:colored_grass_stairs_topiary[facing=east,half=top,shape=inner_right]
natura:colored_grass_stairs_topiary[facing=east,half=top,shape=outer_left]
natura:colored_grass_stairs_topiary[facing=east,half=top,shape=outer_right]
natura:colored_grass_stairs_topiary[facing=east,half=bottom,shape=straight]
natura:colored_grass_stairs_topiary[facing=east,half=bottom,shape=inner_left]
natura:colored_grass_stairs_topiary[facing=east,half=bottom,shape=inner_right]
natura:colored_grass_stairs_topiary[facing=east,half=bottom,shape=outer_left]
natura:colored_grass_stairs_topiary[facing=east,half=bottom,shape=outer_right]
natura:colored_grass_stairs_bluegrass[facing=north,half=top,shape=straight]
natura:colored_grass_stairs_bluegrass[facing=north,half=top,shape=inner_left]
natura:colored_grass_stairs_bluegrass[facing=north,half=top,shape=inner_right]
natura:colored_grass_stairs_bluegrass[facing=north,half=top,shape=outer_left]
natura:colored_grass_stairs_bluegrass[facing=north,half=top,shape=outer_right]
natura:colored_grass_stairs_bluegrass[facing=north,half=bottom,shape=straight]
natura:colored_grass_stairs_bluegrass[facing=north,half=bottom,shape=inner_left]
natura:colored_grass_stairs_bluegrass[facing=north,half=bottom,shape=inner_right]
natura:colored_grass_stairs_bluegrass[facing=north,half=bottom,shape=outer_left]
natura:colored_grass_stairs_bluegrass[facing=north,half=bottom,shape=outer_right]
natura:colored_grass_stairs_bluegrass[facing=south,half=top,shape=straight]
natura:colored_grass_stairs_bluegrass[facing=south,half=top,shape=inner_left]
natura:colored_grass_stairs_bluegrass[facing=south,half=top,shape=inner_right]
natura:colored_grass_stairs_bluegrass[facing=south,half=top,shape=outer_left]
natura:colored_grass_stairs_bluegrass[facing=south,half=top,shape=outer_right]
natura:colored_grass_stairs_bluegrass[facing=south,half=bottom,shape=straight]
natura:colored_grass_stairs_bluegrass[facing=south,half=bottom,shape=inner_left]
natura:colored_grass_stairs_bluegrass[facing=south,half=bottom,shape=inner_right]
natura:colored_grass_stairs_bluegrass[facing=south,half=bottom,shape=outer_left]
natura:colored_grass_stairs_bluegrass[facing=south,half=bottom,shape=outer_right]
natura:colored_grass_stairs_bluegrass[facing=west,half=top,shape=straight]
natura:colored_grass_stairs_bluegrass[facing=west,half=top,shape=inner_left]
natura:colored_grass_stairs_bluegrass[facing=west,half=top,shape=inner_right]
natura:colored_grass_stairs_bluegrass[facing=west,half=top,shape=outer_left]
natura:colored_grass_stairs_bluegrass[facing=west,half=top,shape=outer_right]
natura:colored_grass_stairs_bluegrass[facing=west,half=bottom,shape=straight]
natura:colored_grass_stairs_bluegrass[facing=west,half=bottom,shape=inner_left]
natura:colored_grass_stairs_bluegrass[facing=west,half=bottom,shape=inner_right]
natura:colored_grass_stairs_bluegrass[facing=west,half=bottom,shape=outer_left]
natura:colored_grass_stairs_bluegrass[facing=west,half=bottom,shape=outer_right]
natura:colored_grass_stairs_bluegrass[facing=east,half=top,shape=straight]
natura:colored_grass_stairs_bluegrass[facing=east,half=top,shape=inner_left]
natura:colored_grass_stairs_bluegrass[facing=east,half=top,shape=inner_right]
natura:colored_grass_stairs_bluegrass[facing=east,half=top,shape=outer_left]
natura:colored_grass_stairs_bluegrass[facing=east,half=top,shape=outer_right]
natura:colored_grass_stairs_bluegrass[facing=east,half=bottom,shape=straight]
natura:colored_grass_stairs_bluegrass[facing=east,half=bottom,shape=inner_left]
natura:colored_grass_stairs_bluegrass[facing=east,half=bottom,shape=inner_right]
natura:colored_grass_stairs_bluegrass[facing=east,half=bottom,shape=outer_left]
natura:colored_grass_stairs_bluegrass[facing=east,half=bottom,shape=outer_right]
natura:colored_grass_stairs_autumnal[facing=north,half=top,shape=straight]
natura:colored_grass_stairs_autumnal[facing=north,half=top,shape=inner_left]
natura:colored_grass_stairs_autumnal[facing=north,half=top,shape=inner_right]
natura:colored_grass_stairs_autumnal[facing=north,half=top,shape=outer_left]
natura:colored_grass_stairs_autumnal[facing=north,half=top,shape=outer_right]
natura:colored_grass_stairs_autumnal[facing=north,half=bottom,shape=straight]
natura:colored_grass_stairs_autumnal[facing=north,half=bottom,shape=inner_left]
natura:colored_grass_stairs_autumnal[facing=north,half=bottom,shape=inner_right]
natura:colored_grass_stairs_autumnal[facing=north,half=bottom,shape=outer_left]
natura:colored_grass_stairs_autumnal[facing=north,half=bottom,shape=outer_right]
natura:colored_grass_stairs_autumnal[facing=south,half=top,shape=straight]
natura:colored_grass_stairs_autumnal[facing=south,half=top,shape=inner_left]
natura:colored_grass_stairs_autumnal[facing=south,half=top,shape=inner_right]
natura:colored_grass_stairs_autumnal[facing=south,half=top,shape=outer_left]
natura:colored_grass_stairs_autumnal[facing=south,half=top,shape=outer_right]
natura:colored_grass_stairs_autumnal[facing=south,half=bottom,shape=straight]
natura:colored_grass_stairs_autumnal[facing=south,half=bottom,shape=inner_left]
natura:colored_grass_stairs_autumnal[facing=south,half=bottom,shape=inner_right]
natura:colored_grass_stairs_autumnal[facing=south,half=bottom,shape=outer_left]
natura:colored_grass_stairs_autumnal[facing=south,half=bottom,shape=outer_right]
natura:colored_grass_stairs_autumnal[facing=west,half=top,shape=straight]
natura:colored_grass_stairs_autumnal[facing=west,half=top,shape=inner_left]
natura:colored_grass_stairs_autumnal[facing=west,half=top,shape=inner_right]
natura:colored_grass_stairs_autumnal[facing=west,half=top,shape=outer_left]
natura:colored_grass_stairs_autumnal[facing=west,half=top,shape=outer_right]
natura:colored_grass_stairs_autumnal[facing=west,half=bottom,shape=straight]
natura:colored_grass_stairs_autumnal[facing=west,half=bottom,shape=inner_left]
natura:colored_grass_stairs_autumnal[facing=west,half=bottom,shape=inner_right]
natura:colored_grass_stairs_autumnal[facing=west,half=bottom,shape=outer_left]
natura:colored_grass_stairs_autumnal[facing=west,half=bottom,shape=outer_right]
natura:colored_grass_stairs_autumnal[facing=east,half=top,shape=straight]
natura:colored_grass_stairs_autumnal[facing=east,half=top,shape=inner_left]
natura:colored_grass_stairs_autumnal[facing=east,half=top,shape=inner_right]
natura:colored_grass_stairs_autumnal[facing=east,half=top,shape=outer_left]
natura:colored_grass_stairs_autumnal[facing=east,half=top,shape=outer_right]
natura:colored_grass_stairs_autumnal[facing=east,half=bottom,shape=straight]
natura:colored_grass_stairs_autumnal[facing=east,half=bottom,shape=inner_left]
natura:colored_grass_stairs_autumnal[facing=east,half=bottom,shape=inner_right]
natura:colored_grass_stairs_autumnal[facing=east,half=bottom,shape=outer_left]
natura:colored_grass_stairs_autumnal[facing=east,half=bottom,shape=outer_right]
natura:overworld_logs[axis=x,type=maple]
natura:overworld_logs[axis=x,type=silverbell]
natura:overworld_logs[axis=x,type=amaranth]
natura:overworld_logs[axis=x,type=tiger]
natura:overworld_logs[axis=y,type=maple]
natura:overworld_logs[axis=y,type=silverbell]
natura:overworld_logs[axis=y,type=amaranth]
natura:overworld_logs[axis=y,type=tiger]
natura:overworld_logs[axis=z,type=maple]
natura:overworld_logs[axis=z,type=silverbell]
natura:overworld_logs[axis=z,type=amaranth]
natura:overworld_logs[axis=z,type=tiger]
natura:overworld_logs[axis=none,type=maple]
natura:overworld_logs[axis=none,type=silverbell]
natura:overworld_logs[axis=none,type=amaranth]
natura:overworld_logs[axis=none,type=tiger]
natura:overworld_logs2[axis=x,type=willow]
natura:overworld_logs2[axis=x,type=eucalyptus]
natura:overworld_logs2[axis=x,type=hopseed]
natura:overworld_logs2[axis=x,type=sakura]
natura:overworld_logs2[axis=y,type=willow]
natura:overworld_logs2[axis=y,type=eucalyptus]
natura:overworld_logs2[axis=y,type=hopseed]
natura:overworld_logs2[axis=y,type=sakura]
natura:overworld_logs2[axis=z,type=willow]
natura:overworld_logs2[axis=z,type=eucalyptus]
natura:overworld_logs2[axis=z,type=hopseed]
natura:overworld_logs2[axis=z,type=sakura]
natura:overworld_logs2[axis=none,type=willow]
natura:overworld_logs2[axis=none,type=eucalyptus]
natura:overworld_logs2[axis=none,type=hopseed]
natura:overworld_logs2[axis=none,type=sakura]
natura:redwood_logs[type=bark]
natura:redwood_logs[type=heart]
natura:redwood_logs[type=root]
natura:overworld_leaves[check_decay=true,decayable=true,type=maple]
natura:overworld_leaves[check_decay=true,decayable=true,type=silverbell]
natura:overworld_leaves[check_decay=true,decayable=true,type=amaranth]
natura:overworld_leaves[check_decay=true,decayable=true,type=tiger]
natura:overworld_leaves[check_decay=true,decayable=false,type=maple]
natura:overworld_leaves[check_decay=true,decayable=false,type=silverbell]
natura:overworld_leaves[check_decay=true,decayable=false,type=amaranth]
natura:overworld_leaves[check_decay=true,decayable=false,type=tiger]
natura:overworld_leaves[check_decay=false,decayable=true,type=maple]
natura:overworld_leaves[check_decay=false,decayable=true,type=silverbell]
natura:overworld_leaves[check_decay=false,decayable=true,type=amaranth]
natura:overworld_leaves[check_decay=false,decayable=true,type=tiger]
natura:overworld_leaves[check_decay=false,decayable=false,type=maple]
natura:overworld_leaves[check_decay=false,decayable=false,type=silverbell]
natura:overworld_leaves[check_decay=false,decayable=false,type=amaranth]
natura:overworld_leaves[check_decay=false,decayable=false,type=tiger]
natura:overworld_leaves2[check_decay=true,decayable=true,type=willow]
natura:overworld_leaves2[check_decay=true,decayable=true,type=eucalyptus]
natura:overworld_leaves2[check_decay=true,decayable=true,type=hopseed]
natura:overworld_leaves2[check_decay=true,decayable=true,type=sakura]
natura:overworld_leaves2[check_decay=true,decayable=false,type=willow]
natura:overworld_leaves2[check_decay=true,decayable=false,type=eucalyptus]
natura:overworld_leaves2[check_decay=true,decayable=false,type=hopseed]
natura:overworld_leaves2[check_decay=true,decayable=false,type=sakura]
natura:overworld_leaves2[check_decay=false,decayable=true,type=willow]
natura:overworld_leaves2[check_decay=false,decayable=true,type=eucalyptus]
natura:overworld_leaves2[check_decay=false,decayable=true,type=hopseed]
natura:overworld_leaves2[check_decay=false,decayable=true,type=sakura]
natura:overworld_leaves2[check_decay=false,decayable=false,type=willow]
natura:overworld_leaves2[check_decay=false,decayable=false,type=eucalyptus]
natura:overworld_leaves2[check_decay=false,decayable=false,type=hopseed]
natura:overworld_leaves2[check_decay=false,decayable=false,type=sakura]
natura:redwood_leaves[check_decay=true,decayable=true,type=normal]
natura:redwood_leaves[check_decay=true,decayable=false,type=normal]
natura:redwood_leaves[check_decay=false,decayable=true,type=normal]
natura:redwood_leaves[check_decay=false,decayable=false,type=normal]
natura:overworld_sapling[foliage=maple,stage=0,type=oak]
natura:overworld_sapling[foliage=maple,stage=0,type=spruce]
natura:overworld_sapling[foliage=maple,stage=0,type=birch]
natura:overworld_sapling[foliage=maple,stage=0,type=jungle]
natura:overworld_sapling[foliage=maple,stage=0,type=acacia]
natura:overworld_sapling[foliage=maple,stage=0,type=dark_oak]
natura:overworld_sapling[foliage=maple,stage=1,type=oak]
natura:overworld_sapling[foliage=maple,stage=1,type=spruce]
natura:overworld_sapling[foliage=maple,stage=1,type=birch]
natura:overworld_sapling[foliage=maple,stage=1,type=jungle]
natura:overworld_sapling[foliage=maple,stage=1,type=acacia]
natura:overworld_sapling[foliage=maple,stage=1,type=dark_oak]
natura:overworld_sapling[foliage=silverbell,stage=0,type=oak]
natura:overworld_sapling[foliage=silverbell,stage=0,type=spruce]
natura:overworld_sapling[foliage=silverbell,stage=0,type=birch]
natura:overworld_sapling[foliage=silverbell,stage=0,type=jungle]
natura:overworld_sapling[foliage=silverbell,stage=0,type=acacia]
natura:overworld_sapling[foliage=silverbell,stage=0,type=dark_oak]
natura:overworld_sapling[foliage=silverbell,stage=1,type=oak]
natura:overworld_sapling[foliage=silverbell,stage=1,type=spruce]
natura:overworld_sapling[foliage=silverbell,stage=1,type=birch]
natura:overworld_sapling[foliage=silverbell,stage=1,type=jungle]
natura:overworld_sapling[foliage=silverbell,stage=1,type=acacia]
natura:overworld_sapling[foliage=silverbell,stage=1,type=dark_oak]
natura:overworld_sapling[foliage=amaranth,stage=0,type=oak]
natura:overworld_sapling[foliage=amaranth,stage=0,type=spruce]
natura:overworld_sapling[foliage=amaranth,stage=0,type=birch]
natura:overworld_sapling[foliage=amaranth,stage=0,type=jungle]
natura:overworld_sapling[foliage=amaranth,stage=0,type=acacia]
natura:overworld_sapling[foliage=amaranth,stage=0,type=dark_oak]
natura:overworld_sapling[foliage=amaranth,stage=1,type=oak]
natura:overworld_sapling[foliage=amaranth,stage=1,type=spruce]
natura:overworld_sapling[foliage=amaranth,stage=1,type=birch]
natura:overworld_sapling[foliage=amaranth,stage=1,type=jungle]
natura:overworld_sapling[foliage=amaranth,stage=1,type=acacia]
natura:overworld_sapling[foliage=amaranth,stage=1,type=dark_oak]
natura:overworld_sapling[foliage=tiger,stage=0,type=oak]
natura:overworld_sapling[foliage=tiger,stage=0,type=spruce]
natura:overworld_sapling[foliage=tiger,stage=0,type=birch]
natura:overworld_sapling[foliage=tiger,stage=0,type=jungle]
natura:overworld_sapling[foliage=tiger,stage=0,type=acacia]
natura:overworld_sapling[foliage=tiger,stage=0,type=dark_oak]
natura:overworld_sapling[foliage=tiger,stage=1,type=oak]
natura:overworld_sapling[foliage=tiger,stage=1,type=spruce]
natura:overworld_sapling[foliage=tiger,stage=1,type=birch]
natura:overworld_sapling[foliage=tiger,stage=1,type=jungle]
natura:overworld_sapling[foliage=tiger,stage=1,type=acacia]
natura:overworld_sapling[foliage=tiger,stage=1,type=dark_oak]
natura:overworld_sapling2[foliage=willow,stage=0,type=oak]
natura:overworld_sapling2[foliage=willow,stage=0,type=spruce]
natura:overworld_sapling2[foliage=willow,stage=0,type=birch]
natura:overworld_sapling2[foliage=willow,stage=0,type=jungle]
natura:overworld_sapling2[foliage=willow,stage=0,type=acacia]
natura:overworld_sapling2[foliage=willow,stage=0,type=dark_oak]
natura:overworld_sapling2[foliage=willow,stage=1,type=oak]
natura:overworld_sapling2[foliage=willow,stage=1,type=spruce]
natura:overworld_sapling2[foliage=willow,stage=1,type=birch]
natura:overworld_sapling2[foliage=willow,stage=1,type=jungle]
natura:overworld_sapling2[foliage=willow,stage=1,type=acacia]
natura:overworld_sapling2[foliage=willow,stage=1,type=dark_oak]
natura:overworld_sapling2[foliage=eucalyptus,stage=0,type=oak]
natura:overworld_sapling2[foliage=eucalyptus,stage=0,type=spruce]
natura:overworld_sapling2[foliage=eucalyptus,stage=0,type=birch]
natura:overworld_sapling2[foliage=eucalyptus,stage=0,type=jungle]
natura:overworld_sapling2[foliage=eucalyptus,stage=0,type=acacia]
natura:overworld_sapling2[foliage=eucalyptus,stage=0,type=dark_oak]
natura:overworld_sapling2[foliage=eucalyptus,stage=1,type=oak]
natura:overworld_sapling2[foliage=eucalyptus,stage=1,type=spruce]
natura:overworld_sapling2[foliage=eucalyptus,stage=1,type=birch]
natura:overworld_sapling2[foliage=eucalyptus,stage=1,type=jungle]
natura:overworld_sapling2[foliage=eucalyptus,stage=1,type=acacia]
natura:overworld_sapling2[foliage=eucalyptus,stage=1,type=dark_oak]
natura:overworld_sapling2[foliage=hopseed,stage=0,type=oak]
natura:overworld_sapling2[foliage=hopseed,stage=0,type=spruce]
natura:overworld_sapling2[foliage=hopseed,stage=0,type=birch]
natura:overworld_sapling2[foliage=hopseed,stage=0,type=jungle]
natura:overworld_sapling2[foliage=hopseed,stage=0,type=acacia]
natura:overworld_sapling2[foliage=hopseed,stage=0,type=dark_oak]
natura:overworld_sapling2[foliage=hopseed,stage=1,type=oak]
natura:overworld_sapling2[foliage=hopseed,stage=1,type=spruce]
natura:overworld_sapling2[foliage=hopseed,stage=1,type=birch]
natura:overworld_sapling2[foliage=hopseed,stage=1,type=jungle]
natura:overworld_sapling2[foliage=hopseed,stage=1,type=acacia]
natura:overworld_sapling2[foliage=hopseed,stage=1,type=dark_oak]
natura:overworld_sapling2[foliage=sakura,stage=0,type=oak]
natura:overworld_sapling2[foliage=sakura,stage=0,type=spruce]
natura:overworld_sapling2[foliage=sakura,stage=0,type=birch]
natura:overworld_sapling2[foliage=sakura,stage=0,type=jungle]
natura:overworld_sapling2[foliage=sakura,stage=0,type=acacia]
natura:overworld_sapling2[foliage=sakura,stage=0,type=dark_oak]
natura:overworld_sapling2[foliage=sakura,stage=1,type=oak]
natura:overworld_sapling2[foliage=sakura,stage=1,type=spruce]
natura:overworld_sapling2[foliage=sakura,stage=1,type=birch]
natura:overworld_sapling2[foliage=sakura,stage=1,type=jungle]
natura:overworld_sapling2[foliage=sakura,stage=1,type=acacia]
natura:overworld_sapling2[foliage=sakura,stage=1,type=dark_oak]
natura:redwood_sapling[foliage=redwood,stage=0,type=oak]
natura:redwood_sapling[foliage=redwood,stage=0,type=spruce]
natura:redwood_sapling[foliage=redwood,stage=0,type=birch]
natura:redwood_sapling[foliage=redwood,stage=0,type=jungle]
natura:redwood_sapling[foliage=redwood,stage=0,type=acacia]
natura:redwood_sapling[foliage=redwood,stage=0,type=dark_oak]
natura:redwood_sapling[foliage=redwood,stage=1,type=oak]
natura:redwood_sapling[foliage=redwood,stage=1,type=spruce]
natura:redwood_sapling[foliage=redwood,stage=1,type=birch]
natura:redwood_sapling[foliage=redwood,stage=1,type=jungle]
natura:redwood_sapling[foliage=redwood,stage=1,type=acacia]
natura:redwood_sapling[foliage=redwood,stage=1,type=dark_oak]
natura:bluebells_flower
natura:overworld_planks[type=maple]
natura:overworld_planks[type=silverbell]
natura:overworld_planks[type=amaranth]
natura:overworld_planks[type=tiger]
natura:overworld_planks[type=willow]
natura:overworld_planks[type=eucalyptus]
natura:overworld_planks[type=hopseed]
natura:overworld_planks[type=sakura]
natura:overworld_planks[type=redwood]
natura:overworld_slab[half=top,type=maple]
natura:overworld_slab[half=top,type=silverbell]
natura:overworld_slab[half=top,type=amaranth]
natura:overworld_slab[half=top,type=tiger]
natura:overworld_slab[half=top,type=willow]
natura:overworld_slab[half=bottom,type=maple]
natura:overworld_slab[half=bottom,type=silverbell]
natura:overworld_slab[half=bottom,type=amaranth]
natura:overworld_slab[half=bottom,type=tiger]
natura:overworld_slab[half=bottom,type=willow]
natura:overworld_slab2[half=top,type=eucalyptus]
natura:overworld_slab2[half=top,type=hopseed]
natura:overworld_slab2[half=top,type=sakura]
natura:overworld_slab2[half=top,type=redwood]
natura:overworld_slab2[half=bottom,type=eucalyptus]
natura:overworld_slab2[half=bottom,type=hopseed]
natura:overworld_slab2[half=bottom,type=sakura]
natura:overworld_slab2[half=bottom,type=redwood]
natura:overworld_stairs_maple[facing=north,half=top,shape=straight]
natura:overworld_stairs_maple[facing=north,half=top,shape=inner_left]
natura:overworld_stairs_maple[facing=north,half=top,shape=inner_right]
natura:overworld_stairs_maple[facing=north,half=top,shape=outer_left]
natura:overworld_stairs_maple[facing=north,half=top,shape=outer_right]
natura:overworld_stairs_maple[facing=north,half=bottom,shape=straight]
natura:overworld_stairs_maple[facing=north,half=bottom,shape=inner_left]
natura:overworld_stairs_maple[facing=north,half=bottom,shape=inner_right]
natura:overworld_stairs_maple[facing=north,half=bottom,shape=outer_left]
natura:overworld_stairs_maple[facing=north,half=bottom,shape=outer_right]
natura:overworld_stairs_maple[facing=south,half=top,shape=straight]
natura:overworld_stairs_maple[facing=south,half=top,shape=inner_left]
natura:overworld_stairs_maple[facing=south,half=top,shape=inner_right]
natura:overworld_stairs_maple[facing=south,half=top,shape=outer_left]
natura:overworld_stairs_maple[facing=south,half=top,shape=outer_right]
natura:overworld_stairs_maple[facing=south,half=bottom,shape=straight]
natura:overworld_stairs_maple[facing=south,half=bottom,shape=inner_left]
natura:overworld_stairs_maple[facing=south,half=bottom,shape=inner_right]
natura:overworld_stairs_maple[facing=south,half=bottom,shape=outer_left]
natura:overworld_stairs_maple[facing=south,half=bottom,shape=outer_right]
natura:overworld_stairs_maple[facing=west,half=top,shape=straight]
natura:overworld_stairs_maple[facing=west,half=top,shape=inner_left]
natura:overworld_stairs_maple[facing=west,half=top,shape=inner_right]
natura:overworld_stairs_maple[facing=west,half=top,shape=outer_left]
natura:overworld_stairs_maple[facing=west,half=top,shape=outer_right]
natura:overworld_stairs_maple[facing=west,half=bottom,shape=straight]
natura:overworld_stairs_maple[facing=west,half=bottom,shape=inner_left]
natura:overworld_stairs_maple[facing=west,half=bottom,shape=inner_right]
natura:overworld_stairs_maple[facing=west,half=bottom,shape=outer_left]
natura:overworld_stairs_maple[facing=west,half=bottom,shape=outer_right]
natura:overworld_stairs_maple[facing=east,half=top,shape=straight]
natura:overworld_stairs_maple[facing=east,half=top,shape=inner_left]
natura:overworld_stairs_maple[facing=east,half=top,shape=inner_right]
natura:overworld_stairs_maple[facing=east,half=top,shape=outer_left]
natura:overworld_stairs_maple[facing=east,half=top,shape=outer_right]
natura:overworld_stairs_maple[facing=east,half=bottom,shape=straight]
natura:overworld_stairs_maple[facing=east,half=bottom,shape=inner_left]
natura:overworld_stairs_maple[facing=east,half=bottom,shape=inner_right]
natura:overworld_stairs_maple[facing=east,half=bottom,shape=outer_left]
natura:overworld_stairs_maple[facing=east,half=bottom,shape=outer_right]
natura:overworld_stairs_silverbell[facing=north,half=top,shape=straight]
natura:overworld_stairs_silverbell[facing=north,half=top,shape=inner_left]
natura:overworld_stairs_silverbell[facing=north,half=top,shape=inner_right]
natura:overworld_stairs_silverbell[facing=north,half=top,shape=outer_left]
natura:overworld_stairs_silverbell[facing=north,half=top,shape=outer_right]
natura:overworld_stairs_silverbell[facing=north,half=bottom,shape=straight]
natura:overworld_stairs_silverbell[facing=north,half=bottom,shape=inner_left]
natura:overworld_stairs_silverbell[facing=north,half=bottom,shape=inner_right]
natura:overworld_stairs_silverbell[facing=north,half=bottom,shape=outer_left]
natura:overworld_stairs_silverbell[facing=north,half=bottom,shape=outer_right]
natura:overworld_stairs_silverbell[facing=south,half=top,shape=straight]
natura:overworld_stairs_silverbell[facing=south,half=top,shape=inner_left]
natura:overworld_stairs_silverbell[facing=south,half=top,shape=inner_right]
natura:overworld_stairs_silverbell[facing=south,half=top,shape=outer_left]
natura:overworld_stairs_silverbell[facing=south,half=top,shape=outer_right]
natura:overworld_stairs_silverbell[facing=south,half=bottom,shape=straight]
natura:overworld_stairs_silverbell[facing=south,half=bottom,shape=inner_left]
natura:overworld_stairs_silverbell[facing=south,half=bottom,shape=inner_right]
natura:overworld_stairs_silverbell[facing=south,half=bottom,shape=outer_left]
natura:overworld_stairs_silverbell[facing=south,half=bottom,shape=outer_right]
natura:overworld_stairs_silverbell[facing=west,half=top,shape=straight]
natura:overworld_stairs_silverbell[facing=west,half=top,shape=inner_left]
natura:overworld_stairs_silverbell[facing=west,half=top,shape=inner_right]
natura:overworld_stairs_silverbell[facing=west,half=top,shape=outer_left]
natura:overworld_stairs_silverbell[facing=west,half=top,shape=outer_right]
natura:overworld_stairs_silverbell[facing=west,half=bottom,shape=straight]
natura:overworld_stairs_silverbell[facing=west,half=bottom,shape=inner_left]
natura:overworld_stairs_silverbell[facing=west,half=bottom,shape=inner_right]
natura:overworld_stairs_silverbell[facing=west,half=bottom,shape=outer_left]
natura:overworld_stairs_silverbell[facing=west,half=bottom,shape=outer_right]
natura:overworld_stairs_silverbell[facing=east,half=top,shape=straight]
natura:overworld_stairs_silverbell[facing=east,half=top,shape=inner_left]
natura:overworld_stairs_silverbell[facing=east,half=top,shape=inner_right]
natura:overworld_stairs_silverbell[facing=east,half=top,shape=outer_left]
natura:overworld_stairs_silverbell[facing=east,half=top,shape=outer_right]
natura:overworld_stairs_silverbell[facing=east,half=bottom,shape=straight]
natura:overworld_stairs_silverbell[facing=east,half=bottom,shape=inner_left]
natura:overworld_stairs_silverbell[facing=east,half=bottom,shape=inner_right]
natura:overworld_stairs_silverbell[facing=east,half=bottom,shape=outer_left]
natura:overworld_stairs_silverbell[facing=east,half=bottom,shape=outer_right]
natura:overworld_stairs_amaranth[facing=north,half=top,shape=straight]
natura:overworld_stairs_amaranth[facing=north,half=top,shape=inner_left]
natura:overworld_stairs_amaranth[facing=north,half=top,shape=inner_right]
natura:overworld_stairs_amaranth[facing=north,half=top,shape=outer_left]
natura:overworld_stairs_amaranth[facing=north,half=top,shape=outer_right]
natura:overworld_stairs_amaranth[facing=north,half=bottom,shape=straight]
natura:overworld_stairs_amaranth[facing=north,half=bottom,shape=inner_left]
natura:overworld_stairs_amaranth[facing=north,half=bottom,shape=inner_right]
natura:overworld_stairs_amaranth[facing=north,half=bottom,shape=outer_left]
natura:overworld_stairs_amaranth[facing=north,half=bottom,shape=outer_right]
natura:overworld_stairs_amaranth[facing=south,half=top,shape=straight]
natura:overworld_stairs_amaranth[facing=south,half=top,shape=inner_left]
natura:overworld_stairs_amaranth[facing=south,half=top,shape=inner_right]
natura:overworld_stairs_amaranth[facing=south,half=top,shape=outer_left]
natura:overworld_stairs_amaranth[facing=south,half=top,shape=outer_right]
natura:overworld_stairs_amaranth[facing=south,half=bottom,shape=straight]
natura:overworld_stairs_amaranth[facing=south,half=bottom,shape=inner_left]
natura:overworld_stairs_amaranth[facing=south,half=bottom,shape=inner_right]
natura:overworld_stairs_amaranth[facing=south,half=bottom,shape=outer_left]
natura:overworld_stairs_amaranth[facing=south,half=bottom,shape=outer_right]
natura:overworld_stairs_amaranth[facing=west,half=top,shape=straight]
natura:overworld_stairs_amaranth[facing=west,half=top,shape=inner_left]
natura:overworld_stairs_amaranth[facing=west,half=top,shape=inner_right]
natura:overworld_stairs_amaranth[facing=west,half=top,shape=outer_left]
natura:overworld_stairs_amaranth[facing=west,half=top,shape=outer_right]
natura:overworld_stairs_amaranth[facing=west,half=bottom,shape=straight]
natura:overworld_stairs_amaranth[facing=west,half=bottom,shape=inner_left]
natura:overworld_stairs_amaranth[facing=west,half=bottom,shape=inner_right]
natura:overworld_stairs_amaranth[facing=west,half=bottom,shape=outer_left]
natura:overworld_stairs_amaranth[facing=west,half=bottom,shape=outer_right]
natura:overworld_stairs_amaranth[facing=east,half=top,shape=straight]
natura:overworld_stairs_amaranth[facing=east,half=top,shape=inner_left]
natura:overworld_stairs_amaranth[facing=east,half=top,shape=inner_right]
natura:overworld_stairs_amaranth[facing=east,half=top,shape=outer_left]
natura:overworld_stairs_amaranth[facing=east,half=top,shape=outer_right]
natura:overworld_stairs_amaranth[facing=east,half=bottom,shape=straight]
natura:overworld_stairs_amaranth[facing=east,half=bottom,shape=inner_left]
natura:overworld_stairs_amaranth[facing=east,half=bottom,shape=inner_right]
natura:overworld_stairs_amaranth[facing=east,half=bottom,shape=outer_left]
natura:overworld_stairs_amaranth[facing=east,half=bottom,shape=outer_right]
natura:overworld_stairs_tiger[facing=north,half=top,shape=straight]
natura:overworld_stairs_tiger[facing=north,half=top,shape=inner_left]
natura:overworld_stairs_tiger[facing=north,half=top,shape=inner_right]
natura:overworld_stairs_tiger[facing=north,half=top,shape=outer_left]
natura:overworld_stairs_tiger[facing=north,half=top,shape=outer_right]
natura:overworld_stairs_tiger[facing=north,half=bottom,shape=straight]
natura:overworld_stairs_tiger[facing=north,half=bottom,shape=inner_left]
natura:overworld_stairs_tiger[facing=north,half=bottom,shape=inner_right]
natura:overworld_stairs_tiger[facing=north,half=bottom,shape=outer_left]
natura:overworld_stairs_tiger[facing=north,half=bottom,shape=outer_right]
natura:overworld_stairs_tiger[facing=south,half=top,shape=straight]
natura:overworld_stairs_tiger[facing=south,half=top,shape=inner_left]
natura:overworld_stairs_tiger[facing=south,half=top,shape=inner_right]
natura:overworld_stairs_tiger[facing=south,half=top,shape=outer_left]
natura:overworld_stairs_tiger[facing=south,half=top,shape=outer_right]
natura:overworld_stairs_tiger[facing=south,half=bottom,shape=straight]
natura:overworld_stairs_tiger[facing=south,half=bottom,shape=inner_left]
natura:overworld_stairs_tiger[facing=south,half=bottom,shape=inner_right]
natura:overworld_stairs_tiger[facing=south,half=bottom,shape=outer_left]
natura:overworld_stairs_tiger[facing=south,half=bottom,shape=outer_right]
natura:overworld_stairs_tiger[facing=west,half=top,shape=straight]
natura:overworld_stairs_tiger[facing=west,half=top,shape=inner_left]
natura:overworld_stairs_tiger[facing=west,half=top,shape=inner_right]
natura:overworld_stairs_tiger[facing=west,half=top,shape=outer_left]
natura:overworld_stairs_tiger[facing=west,half=top,shape=outer_right]
natura:overworld_stairs_tiger[facing=west,half=bottom,shape=straight]
natura:overworld_stairs_tiger[facing=west,half=bottom,shape=inner_left]
natura:overworld_stairs_tiger[facing=west,half=bottom,shape=inner_right]
natura:overworld_stairs_tiger[facing=west,half=bottom,shape=outer_left]
natura:overworld_stairs_tiger[facing=west,half=bottom,shape=outer_right]
natura:overworld_stairs_tiger[facing=east,half=top,shape=straight]
natura:overworld_stairs_tiger[facing=east,half=top,shape=inner_left]
natura:overworld_stairs_tiger[facing=east,half=top,shape=inner_right]
natura:overworld_stairs_tiger[facing=east,half=top,shape=outer_left]
natura:overworld_stairs_tiger[facing=east,half=top,shape=outer_right]
natura:overworld_stairs_tiger[facing=east,half=bottom,shape=straight]
natura:overworld_stairs_tiger[facing=east,half=bottom,shape=inner_left]
natura:overworld_stairs_tiger[facing=east,half=bottom,shape=inner_right]
natura:overworld_stairs_tiger[facing=east,half=bottom,shape=outer_left]
natura:overworld_stairs_tiger[facing=east,half=bottom,shape=outer_right]
natura:overworld_stairs_willow[facing=north,half=top,shape=straight]
natura:overworld_stairs_willow[facing=north,half=top,shape=inner_left]
natura:overworld_stairs_willow[facing=north,half=top,shape=inner_right]
natura:overworld_stairs_willow[facing=north,half=top,shape=outer_left]
natura:overworld_stairs_willow[facing=north,half=top,shape=outer_right]
natura:overworld_stairs_willow[facing=north,half=bottom,shape=straight]
natura:overworld_stairs_willow[facing=north,half=bottom,shape=inner_left]
natura:overworld_stairs_willow[facing=north,half=bottom,shape=inner_right]
natura:overworld_stairs_willow[facing=north,half=bottom,shape=outer_left]
natura:overworld_stairs_willow[facing=north,half=bottom,shape=outer_right]
natura:overworld_stairs_willow[facing=south,half=top,shape=straight]
natura:overworld_stairs_willow[facing=south,half=top,shape=inner_left]
natura:overworld_stairs_willow[facing=south,half=top,shape=inner_right]
natura:overworld_stairs_willow[facing=south,half=top,shape=outer_left]
natura:overworld_stairs_willow[facing=south,half=top,shape=outer_right]
natura:overworld_stairs_willow[facing=south,half=bottom,shape=straight]
natura:overworld_stairs_willow[facing=south,half=bottom,shape=inner_left]
natura:overworld_stairs_willow[facing=south,half=bottom,shape=inner_right]
natura:overworld_stairs_willow[facing=south,half=bottom,shape=outer_left]
natura:overworld_stairs_willow[facing=south,half=bottom,shape=outer_right]
natura:overworld_stairs_willow[facing=west,half=top,shape=straight]
natura:overworld_stairs_willow[facing=west,half=top,shape=inner_left]
natura:overworld_stairs_willow[facing=west,half=top,shape=inner_right]
natura:overworld_stairs_willow[facing=west,half=top,shape=outer_left]
natura:overworld_stairs_willow[facing=west,half=top,shape=outer_right]
natura:overworld_stairs_willow[facing=west,half=bottom,shape=straight]
natura:overworld_stairs_willow[facing=west,half=bottom,shape=inner_left]
natura:overworld_stairs_willow[facing=west,half=bottom,shape=inner_right]
natura:overworld_stairs_willow[facing=west,half=bottom,shape=outer_left]
natura:overworld_stairs_willow[facing=west,half=bottom,shape=outer_right]
natura:overworld_stairs_willow[facing=east,half=top,shape=straight]
natura:overworld_stairs_willow[facing=east,half=top,shape=inner_left]
natura:overworld_stairs_willow[facing=east,half=top,shape=inner_right]
natura:overworld_stairs_willow[facing=east,half=top,shape=outer_left]
natura:overworld_stairs_willow[facing=east,half=top,shape=outer_right]
natura:overworld_stairs_willow[facing=east,half=bottom,shape=straight]
natura:overworld_stairs_willow[facing=east,half=bottom,shape=inner_left]
natura:overworld_stairs_willow[facing=east,half=bottom,shape=inner_right]
natura:overworld_stairs_willow[facing=east,half=bottom,shape=outer_left]
natura:overworld_stairs_willow[facing=east,half=bottom,shape=outer_right]
natura:overworld_stairs_eucalyptus[facing=north,half=top,shape=straight]
natura:overworld_stairs_eucalyptus[facing=north,half=top,shape=inner_left]
natura:overworld_stairs_eucalyptus[facing=north,half=top,shape=inner_right]
natura:overworld_stairs_eucalyptus[facing=north,half=top,shape=outer_left]
natura:overworld_stairs_eucalyptus[facing=north,half=top,shape=outer_right]
natura:overworld_stairs_eucalyptus[facing=north,half=bottom,shape=straight]
natura:overworld_stairs_eucalyptus[facing=north,half=bottom,shape=inner_left]
natura:overworld_stairs_eucalyptus[facing=north,half=bottom,shape=inner_right]
natura:overworld_stairs_eucalyptus[facing=north,half=bottom,shape=outer_left]
natura:overworld_stairs_eucalyptus[facing=north,half=bottom,shape=outer_right]
natura:overworld_stairs_eucalyptus[facing=south,half=top,shape=straight]
natura:overworld_stairs_eucalyptus[facing=south,half=top,shape=inner_left]
natura:overworld_stairs_eucalyptus[facing=south,half=top,shape=inner_right]
natura:overworld_stairs_eucalyptus[facing=south,half=top,shape=outer_left]
natura:overworld_stairs_eucalyptus[facing=south,half=top,shape=outer_right]
natura:overworld_stairs_eucalyptus[facing=south,half=bottom,shape=straight]
natura:overworld_stairs_eucalyptus[facing=south,half=bottom,shape=inner_left]
natura:overworld_stairs_eucalyptus[facing=south,half=bottom,shape=inner_right]
natura:overworld_stairs_eucalyptus[facing=south,half=bottom,shape=outer_left]
natura:overworld_stairs_eucalyptus[facing=south,half=bottom,shape=outer_right]
natura:overworld_stairs_eucalyptus[facing=west,half=top,shape=straight]
natura:overworld_stairs_eucalyptus[facing=west,half=top,shape=inner_left]
natura:overworld_stairs_eucalyptus[facing=west,half=top,shape=inner_right]
natura:overworld_stairs_eucalyptus[facing=west,half=top,shape=outer_left]
natura:overworld_stairs_eucalyptus[facing=west,half=top,shape=outer_right]
natura:overworld_stairs_eucalyptus[facing=west,half=bottom,shape=straight]
natura:overworld_stairs_eucalyptus[facing=west,half=bottom,shape=inner_left]
natura:overworld_stairs_eucalyptus[facing=west,half=bottom,shape=inner_right]
natura:overworld_stairs_eucalyptus[facing=west,half=bottom,shape=outer_left]
natura:overworld_stairs_eucalyptus[facing=west,half=bottom,shape=outer_right]
natura:overworld_stairs_eucalyptus[facing=east,half=top,shape=straight]
natura:overworld_stairs_eucalyptus[facing=east,half=top,shape=inner_left]
natura:overworld_stairs_eucalyptus[facing=east,half=top,shape=inner_right]
natura:overworld_stairs_eucalyptus[facing=east,half=top,shape=outer_left]
natura:overworld_stairs_eucalyptus[facing=east,half=top,shape=outer_right]
natura:overworld_stairs_eucalyptus[facing=east,half=bottom,shape=straight]
natura:overworld_stairs_eucalyptus[facing=east,half=bottom,shape=inner_left]
natura:overworld_stairs_eucalyptus[facing=east,half=bottom,shape=inner_right]
natura:overworld_stairs_eucalyptus[facing=east,half=bottom,shape=outer_left]
natura:overworld_stairs_eucalyptus[facing=east,half=bottom,shape=outer_right]
natura:overworld_stairs_hopseed[facing=north,half=top,shape=straight]
natura:overworld_stairs_hopseed[facing=north,half=top,shape=inner_left]
natura:overworld_stairs_hopseed[facing=north,half=top,shape=inner_right]
natura:overworld_stairs_hopseed[facing=north,half=top,shape=outer_left]
natura:overworld_stairs_hopseed[facing=north,half=top,shape=outer_right]
natura:overworld_stairs_hopseed[facing=north,half=bottom,shape=straight]
natura:overworld_stairs_hopseed[facing=north,half=bottom,shape=inner_left]
natura:overworld_stairs_hopseed[facing=north,half=bottom,shape=inner_right]
natura:overworld_stairs_hopseed[facing=north,half=bottom,shape=outer_left]
natura:overworld_stairs_hopseed[facing=north,half=bottom,shape=outer_right]
natura:overworld_stairs_hopseed[facing=south,half=top,shape=straight]
natura:overworld_stairs_hopseed[facing=south,half=top,shape=inner_left]
natura:overworld_stairs_hopseed[facing=south,half=top,shape=inner_right]
natura:overworld_stairs_hopseed[facing=south,half=top,shape=outer_left]
natura:overworld_stairs_hopseed[facing=south,half=top,shape=outer_right]
natura:overworld_stairs_hopseed[facing=south,half=bottom,shape=straight]
natura:overworld_stairs_hopseed[facing=south,half=bottom,shape=inner_left]
natura:overworld_stairs_hopseed[facing=south,half=bottom,shape=inner_right]
natura:overworld_stairs_hopseed[facing=south,half=bottom,shape=outer_left]
natura:overworld_stairs_hopseed[facing=south,half=bottom,shape=outer_right]
natura:overworld_stairs_hopseed[facing=west,half=top,shape=straight]
natura:overworld_stairs_hopseed[facing=west,half=top,shape=inner_left]
natura:overworld_stairs_hopseed[facing=west,half=top,shape=inner_right]
natura:overworld_stairs_hopseed[facing=west,half=top,shape=outer_left]
natura:overworld_stairs_hopseed[facing=west,half=top,shape=outer_right]
natura:overworld_stairs_hopseed[facing=west,half=bottom,shape=straight]
natura:overworld_stairs_hopseed[facing=west,half=bottom,shape=inner_left]
natura:overworld_stairs_hopseed[facing=west,half=bottom,shape=inner_right]
natura:overworld_stairs_hopseed[facing=west,half=bottom,shape=outer_left]
natura:overworld_stairs_hopseed[facing=west,half=bottom,shape=outer_right]
natura:overworld_stairs_hopseed[facing=east,half=top,shape=straight]
natura:overworld_stairs_hopseed[facing=east,half=top,shape=inner_left]
natura:overworld_stairs_hopseed[facing=east,half=top,shape=inner_right]
natura:overworld_stairs_hopseed[facing=east,half=top,shape=outer_left]
natura:overworld_stairs_hopseed[facing=east,half=top,shape=outer_right]
natura:overworld_stairs_hopseed[facing=east,half=bottom,shape=straight]
natura:overworld_stairs_hopseed[facing=east,half=bottom,shape=inner_left]
natura:overworld_stairs_hopseed[facing=east,half=bottom,shape=inner_right]
natura:overworld_stairs_hopseed[facing=east,half=bottom,shape=outer_left]
natura:overworld_stairs_hopseed[facing=east,half=bottom,shape=outer_right]
natura:overworld_stairs_sakura[facing=north,half=top,shape=straight]
natura:overworld_stairs_sakura[facing=north,half=top,shape=inner_left]
natura:overworld_stairs_sakura[facing=north,half=top,shape=inner_right]
natura:overworld_stairs_sakura[facing=north,half=top,shape=outer_left]
natura:overworld_stairs_sakura[facing=north,half=top,shape=outer_right]
natura:overworld_stairs_sakura[facing=north,half=bottom,shape=straight]
natura:overworld_stairs_sakura[facing=north,half=bottom,shape=inner_left]
natura:overworld_stairs_sakura[facing=north,half=bottom,shape=inner_right]
natura:overworld_stairs_sakura[facing=north,half=bottom,shape=outer_left]
natura:overworld_stairs_sakura[facing=north,half=bottom,shape=outer_right]
natura:overworld_stairs_sakura[facing=south,half=top,shape=straight]
natura:overworld_stairs_sakura[facing=south,half=top,shape=inner_left]
natura:overworld_stairs_sakura[facing=south,half=top,shape=inner_right]
natura:overworld_stairs_sakura[facing=south,half=top,shape=outer_left]
natura:overworld_stairs_sakura[facing=south,half=top,shape=outer_right]
natura:overworld_stairs_sakura[facing=south,half=bottom,shape=straight]
natura:overworld_stairs_sakura[facing=south,half=bottom,shape=inner_left]
natura:overworld_stairs_sakura[facing=south,half=bottom,shape=inner_right]
natura:overworld_stairs_sakura[facing=south,half=bottom,shape=outer_left]
natura:overworld_stairs_sakura[facing=south,half=bottom,shape=outer_right]
natura:overworld_stairs_sakura[facing=west,half=top,shape=straight]
natura:overworld_stairs_sakura[facing=west,half=top,shape=inner_left]
natura:overworld_stairs_sakura[facing=west,half=top,shape=inner_right]
natura:overworld_stairs_sakura[facing=west,half=top,shape=outer_left]
natura:overworld_stairs_sakura[facing=west,half=top,shape=outer_right]
natura:overworld_stairs_sakura[facing=west,half=bottom,shape=straight]
natura:overworld_stairs_sakura[facing=west,half=bottom,shape=inner_left]
natura:overworld_stairs_sakura[facing=west,half=bottom,shape=inner_right]
natura:overworld_stairs_sakura[facing=west,half=bottom,shape=outer_left]
natura:overworld_stairs_sakura[facing=west,half=bottom,shape=outer_right]
natura:overworld_stairs_sakura[facing=east,half=top,shape=straight]
natura:overworld_stairs_sakura[facing=east,half=top,shape=inner_left]
natura:overworld_stairs_sakura[facing=east,half=top,shape=inner_right]
natura:overworld_stairs_sakura[facing=east,half=top,shape=outer_left]
natura:overworld_stairs_sakura[facing=east,half=top,shape=outer_right]
natura:overworld_stairs_sakura[facing=east,half=bottom,shape=straight]
natura:overworld_stairs_sakura[facing=east,half=bottom,shape=inner_left]
natura:overworld_stairs_sakura[facing=east,half=bottom,shape=inner_right]
natura:overworld_stairs_sakura[facing=east,half=bottom,shape=outer_left]
natura:overworld_stairs_sakura[facing=east,half=bottom,shape=outer_right]
natura:overworld_stairs_redwood[facing=north,half=top,shape=straight]
natura:overworld_stairs_redwood[facing=north,half=top,shape=inner_left]
natura:overworld_stairs_redwood[facing=north,half=top,shape=inner_right]
natura:overworld_stairs_redwood[facing=north,half=top,shape=outer_left]
natura:overworld_stairs_redwood[facing=north,half=top,shape=outer_right]
natura:overworld_stairs_redwood[facing=north,half=bottom,shape=straight]
natura:overworld_stairs_redwood[facing=north,half=bottom,shape=inner_left]
natura:overworld_stairs_redwood[facing=north,half=bottom,shape=inner_right]
natura:overworld_stairs_redwood[facing=north,half=bottom,shape=outer_left]
natura:overworld_stairs_redwood[facing=north,half=bottom,shape=outer_right]
natura:overworld_stairs_redwood[facing=south,half=top,shape=straight]
natura:overworld_stairs_redwood[facing=south,half=top,shape=inner_left]
natura:overworld_stairs_redwood[facing=south,half=top,shape=inner_right]
natura:overworld_stairs_redwood[facing=south,half=top,shape=outer_left]
natura:overworld_stairs_redwood[facing=south,half=top,shape=outer_right]
natura:overworld_stairs_redwood[facing=south,half=bottom,shape=straight]
natura:overworld_stairs_redwood[facing=south,half=bottom,shape=inner_left]
natura:overworld_stairs_redwood[facing=south,half=bottom,shape=inner_right]
natura:overworld_stairs_redwood[facing=south,half=bottom,shape=outer_left]
natura:overworld_stairs_redwood[facing=south,half=bottom,shape=outer_right]
natura:overworld_stairs_redwood[facing=west,half=top,shape=straight]
natura:overworld_stairs_redwood[facing=west,half=top,shape=inner_left]
natura:overworld_stairs_redwood[facing=west,half=top,shape=inner_right]
natura:overworld_stairs_redwood[facing=west,half=top,shape=outer_left]
natura:overworld_stairs_redwood[facing=west,half=top,shape=outer_right]
natura:overworld_stairs_redwood[facing=west,half=bottom,shape=straight]
natura:overworld_stairs_redwood[facing=west,half=bottom,shape=inner_left]
natura:overworld_stairs_redwood[facing=west,half=bottom,shape=inner_right]
natura:overworld_stairs_redwood[facing=west,half=bottom,shape=outer_left]
natura:overworld_stairs_redwood[facing=west,half=bottom,shape=outer_right]
natura:overworld_stairs_redwood[facing=east,half=top,shape=straight]
natura:overworld_stairs_redwood[facing=east,half=top,shape=inner_left]
natura:overworld_stairs_redwood[facing=east,half=top,shape=inner_right]
natura:overworld_stairs_redwood[facing=east,half=top,shape=outer_left]
natura:overworld_stairs_redwood[facing=east,half=top,shape=outer_right]
natura:overworld_stairs_redwood[facing=east,half=bottom,shape=straight]
natura:overworld_stairs_redwood[facing=east,half=bottom,shape=inner_left]
natura:overworld_stairs_redwood[facing=east,half=bottom,shape=inner_right]
natura:overworld_stairs_redwood[facing=east,half=bottom,shape=outer_left]
natura:overworld_stairs_redwood[facing=east,half=bottom,shape=outer_right]
natura:overworld_berrybush_raspberry[age=0]
natura:overworld_berrybush_raspberry[age=1]
natura:overworld_berrybush_raspberry[age=2]
natura:overworld_berrybush_raspberry[age=3]
natura:overworld_berrybush_blueberry[age=0]
natura:overworld_berrybush_blueberry[age=1]
natura:overworld_berrybush_blueberry[age=2]
natura:overworld_berrybush_blueberry[age=3]
natura:overworld_berrybush_blackberry[age=0]
natura:overworld_berrybush_blackberry[age=1]
natura:overworld_berrybush_blackberry[age=2]
natura:overworld_berrybush_blackberry[age=3]
natura:overworld_berrybush_maloberry[age=0]
natura:overworld_berrybush_maloberry[age=1]
natura:overworld_berrybush_maloberry[age=2]
natura:overworld_berrybush_maloberry[age=3]
natura:barley_crop[age=0]
natura:barley_crop[age=1]
natura:barley_crop[age=2]
natura:barley_crop[age=3]
natura:cotton_crop[age=0]
natura:cotton_crop[age=1]
natura:cotton_crop[age=2]
natura:cotton_crop[age=3]
natura:cotton_crop[age=4]
natura:overworld_door_eucalyptus[facing=north,half=upper,hinge=left,open=true,powered=true]
natura:overworld_door_eucalyptus[facing=north,half=upper,hinge=left,open=true,powered=false]
natura:overworld_door_eucalyptus[facing=north,half=upper,hinge=left,open=false,powered=true]
natura:overworld_door_eucalyptus[facing=north,half=upper,hinge=left,open=false,powered=false]
natura:overworld_door_eucalyptus[facing=north,half=upper,hinge=right,open=true,powered=true]
natura:overworld_door_eucalyptus[facing=north,half=upper,hinge=right,open=true,powered=false]
natura:overworld_door_eucalyptus[facing=north,half=upper,hinge=right,open=false,powered=true]
natura:overworld_door_eucalyptus[facing=north,half=upper,hinge=right,open=false,powered=false]
natura:overworld_door_eucalyptus[facing=north,half=lower,hinge=left,open=true,powered=true]
natura:overworld_door_eucalyptus[facing=north,half=lower,hinge=left,open=true,powered=false]
natura:overworld_door_eucalyptus[facing=north,half=lower,hinge=left,open=false,powered=true]
natura:overworld_door_eucalyptus[facing=north,half=lower,hinge=left,open=false,powered=false]
natura:overworld_door_eucalyptus[facing=north,half=lower,hinge=right,open=true,powered=true]
natura:overworld_door_eucalyptus[facing=north,half=lower,hinge=right,open=true,powered=false]
natura:overworld_door_eucalyptus[facing=north,half=lower,hinge=right,open=false,powered=true]
natura:overworld_door_eucalyptus[facing=north,half=lower,hinge=right,open=false,powered=false]
natura:overworld_door_eucalyptus[facing=south,half=upper,hinge=left,open=true,powered=true]
natura:overworld_door_eucalyptus[facing=south,half=upper,hinge=left,open=true,powered=false]
natura:overworld_door_eucalyptus[facing=south,half=upper,hinge=left,open=false,powered=true]
natura:overworld_door_eucalyptus[facing=south,half=upper,hinge=left,open=false,powered=false]
natura:overworld_door_eucalyptus[facing=south,half=upper,hinge=right,open=true,powered=true]
natura:overworld_door_eucalyptus[facing=south,half=upper,hinge=right,open=true,powered=false]
natura:overworld_door_eucalyptus[facing=south,half=upper,hinge=right,open=false,powered=true]
natura:overworld_door_eucalyptus[facing=south,half=upper,hinge=right,open=false,powered=false]
natura:overworld_door_eucalyptus[facing=south,half=lower,hinge=left,open=true,powered=true]
natura:overworld_door_eucalyptus[facing=south,half=lower,hinge=left,open=true,powered=false]
natura:overworld_door_eucalyptus[facing=south,half=lower,hinge=left,open=false,powered=true]
natura:overworld_door_eucalyptus[facing=south,half=lower,hinge=left,open=false,powered=false]
natura:overworld_door_eucalyptus[facing=south,half=lower,hinge=right,open=true,powered=true]
natura:overworld_door_eucalyptus[facing=south,half=lower,hinge=right,open=true,powered=false]
natura:overworld_door_eucalyptus[facing=south,half=lower,hinge=right,open=false,powered=true]
natura:overworld_door_eucalyptus[facing=south,half=lower,hinge=right,open=false,powered=false]
natura:overworld_door_eucalyptus[facing=west,half=upper,hinge=left,open=true,powered=true]
natura:overworld_door_eucalyptus[facing=west,half=upper,hinge=left,open=true,powered=false]
natura:overworld_door_eucalyptus[facing=west,half=upper,hinge=left,open=false,powered=true]
natura:overworld_door_eucalyptus[facing=west,half=upper,hinge=left,open=false,powered=false]
natura:overworld_door_eucalyptus[facing=west,half=upper,hinge=right,open=true,powered=true]
natura:overworld_door_eucalyptus[facing=west,half=upper,hinge=right,open=true,powered=false]
natura:overworld_door_eucalyptus[facing=west,half=upper,hinge=right,open=false,powered=true]
natura:overworld_door_eucalyptus[facing=west,half=upper,hinge=right,open=false,powered=false]
natura:overworld_door_eucalyptus[facing=west,half=lower,hinge=left,open=true,powered=true]
natura:overworld_door_eucalyptus[facing=west,half=lower,hinge=left,open=true,powered=false]
natura:overworld_door_eucalyptus[facing=west,half=lower,hinge=left,open=false,powered=true]
natura:overworld_door_eucalyptus[facing=west,half=lower,hinge=left,open=false,powered=false]
natura:overworld_door_eucalyptus[facing=west,half=lower,hinge=right,open=true,powered=true]
natura:overworld_door_eucalyptus[facing=west,half=lower,hinge=right,open=true,powered=false]
natura:overworld_door_eucalyptus[facing=west,half=lower,hinge=right,open=false,powered=true]
natura:overworld_door_eucalyptus[facing=west,half=lower,hinge=right,open=false,powered=false]
natura:overworld_door_eucalyptus[facing=east,half=upper,hinge=left,open=true,powered=true]
natura:overworld_door_eucalyptus[facing=east,half=upper,hinge=left,open=true,powered=false]
natura:overworld_door_eucalyptus[facing=east,half=upper,hinge=left,open=false,powered=true]
natura:overworld_door_eucalyptus[facing=east,half=upper,hinge=left,open=false,powered=false]
natura:overworld_door_eucalyptus[facing=east,half=upper,hinge=right,open=true,powered=true]
natura:overworld_door_eucalyptus[facing=east,half=upper,hinge=right,open=true,powered=false]
natura:overworld_door_eucalyptus[facing=east,half=upper,hinge=right,open=false,powered=true]
natura:overworld_door_eucalyptus[facing=east,half=upper,hinge=right,open=false,powered=false]
natura:overworld_door_eucalyptus[facing=east,half=lower,hinge=left,open=true,powered=true]
natura:overworld_door_eucalyptus[facing=east,half=lower,hinge=left,open=true,powered=false]
natura:overworld_door_eucalyptus[facing=east,half=lower,hinge=left,open=false,powered=true]
natura:overworld_door_eucalyptus[facing=east,half=lower,hinge=left,open=false,powered=false]
natura:overworld_door_eucalyptus[facing=east,half=lower,hinge=right,open=true,powered=true]
natura:overworld_door_eucalyptus[facing=east,half=lower,hinge=right,open=true,powered=false]
natura:overworld_door_eucalyptus[facing=east,half=lower,hinge=right,open=false,powered=true]
natura:overworld_door_eucalyptus[facing=east,half=lower,hinge=right,open=false,powered=false]
natura:overworld_door_hopseed[facing=north,half=upper,hinge=left,open=true,powered=true]
natura:overworld_door_hopseed[facing=north,half=upper,hinge=left,open=true,powered=false]
natura:overworld_door_hopseed[facing=north,half=upper,hinge=left,open=false,powered=true]
natura:overworld_door_hopseed[facing=north,half=upper,hinge=left,open=false,powered=false]
natura:overworld_door_hopseed[facing=north,half=upper,hinge=right,open=true,powered=true]
natura:overworld_door_hopseed[facing=north,half=upper,hinge=right,open=true,powered=false]
natura:overworld_door_hopseed[facing=north,half=upper,hinge=right,open=false,powered=true]
natura:overworld_door_hopseed[facing=north,half=upper,hinge=right,open=false,powered=false]
natura:overworld_door_hopseed[facing=north,half=lower,hinge=left,open=true,powered=true]
natura:overworld_door_hopseed[facing=north,half=lower,hinge=left,open=true,powered=false]
natura:overworld_door_hopseed[facing=north,half=lower,hinge=left,open=false,powered=true]
natura:overworld_door_hopseed[facing=north,half=lower,hinge=left,open=false,powered=false]
natura:overworld_door_hopseed[facing=north,half=lower,hinge=right,open=true,powered=true]
natura:overworld_door_hopseed[facing=north,half=lower,hinge=right,open=true,powered=false]
natura:overworld_door_hopseed[facing=north,half=lower,hinge=right,open=false,powered=true]
natura:overworld_door_hopseed[facing=north,half=lower,hinge=right,open=false,powered=false]
natura:overworld_door_hopseed[facing=south,half=upper,hinge=left,open=true,powered=true]
natura:overworld_door_hopseed[facing=south,half=upper,hinge=left,open=true,powered=false]
natura:overworld_door_hopseed[facing=south,half=upper,hinge=left,open=false,powered=true]
natura:overworld_door_hopseed[facing=south,half=upper,hinge=left,open=false,powered=false]
natura:overworld_door_hopseed[facing=south,half=upper,hinge=right,open=true,powered=true]
natura:overworld_door_hopseed[facing=south,half=upper,hinge=right,open=true,powered=false]
natura:overworld_door_hopseed[facing=south,half=upper,hinge=right,open=false,powered=true]
natura:overworld_door_hopseed[facing=south,half=upper,hinge=right,open=false,powered=false]
natura:overworld_door_hopseed[facing=south,half=lower,hinge=left,open=true,powered=true]
natura:overworld_door_hopseed[facing=south,half=lower,hinge=left,open=true,powered=false]
natura:overworld_door_hopseed[facing=south,half=lower,hinge=left,open=false,powered=true]
natura:overworld_door_hopseed[facing=south,half=lower,hinge=left,open=false,powered=false]
natura:overworld_door_hopseed[facing=south,half=lower,hinge=right,open=true,powered=true]
natura:overworld_door_hopseed[facing=south,half=lower,hinge=right,open=true,powered=false]
natura:overworld_door_hopseed[facing=south,half=lower,hinge=right,open=false,powered=true]
natura:overworld_door_hopseed[facing=south,half=lower,hinge=right,open=false,powered=false]
natura:overworld_door_hopseed[facing=west,half=upper,hinge=left,open=true,powered=true]
natura:overworld_door_hopseed[facing=west,half=upper,hinge=left,open=true,powered=false]
natura:overworld_door_hopseed[facing=west,half=upper,hinge=left,open=false,powered=true]
natura:overworld_door_hopseed[facing=west,half=upper,hinge=left,open=false,powered=false]
natura:overworld_door_hopseed[facing=west,half=upper,hinge=right,open=true,powered=true]
natura:overworld_door_hopseed[facing=west,half=upper,hinge=right,open=true,powered=false]
natura:overworld_door_hopseed[facing=west,half=upper,hinge=right,open=false,powered=true]
natura:overworld_door_hopseed[facing=west,half=upper,hinge=right,open=false,powered=false]
natura:overworld_door_hopseed[facing=west,half=lower,hinge=left,open=true,powered=true]
natura:overworld_door_hopseed[facing=west,half=lower,hinge=left,open=true,powered=false]
natura:overworld_door_hopseed[facing=west,half=lower,hinge=left,open=false,powered=true]
natura:overworld_door_hopseed[facing=west,half=lower,hinge=left,open=false,powered=false]
natura:overworld_door_hopseed[facing=west,half=lower,hinge=right,open=true,powered=true]
natura:overworld_door_hopseed[facing=west,half=lower,hinge=right,open=true,powered=false]
natura:overworld_door_hopseed[facing=west,half=lower,hinge=right,open=false,powered=true]
natura:overworld_door_hopseed[facing=west,half=lower,hinge=right,open=false,powered=false]
natura:overworld_door_hopseed[facing=east,half=upper,hinge=left,open=true,powered=true]
natura:overworld_door_hopseed[facing=east,half=upper,hinge=left,open=true,powered=false]
natura:overworld_door_hopseed[facing=east,half=upper,hinge=left,open=false,powered=true]
natura:overworld_door_hopseed[facing=east,half=upper,hinge=left,open=false,powered=false]
natura:overworld_door_hopseed[facing=east,half=upper,hinge=right,open=true,powered=true]
natura:overworld_door_hopseed[facing=east,half=upper,hinge=right,open=true,powered=false]
natura:overworld_door_hopseed[facing=east,half=upper,hinge=right,open=false,powered=true]
natura:overworld_door_hopseed[facing=east,half=upper,hinge=right,open=false,powered=false]
natura:overworld_door_hopseed[facing=east,half=lower,hinge=left,open=true,powered=true]
natura:overworld_door_hopseed[facing=east,half=lower,hinge=left,open=true,powered=false]
natura:overworld_door_hopseed[facing=east,half=lower,hinge=left,open=false,powered=true]
natura:overworld_door_hopseed[facing=east,half=lower,hinge=left,open=false,powered=false]
natura:overworld_door_hopseed[facing=east,half=lower,hinge=right,open=true,powered=true]
natura:overworld_door_hopseed[facing=east,half=lower,hinge=right,open=true,powered=false]
natura:overworld_door_hopseed[facing=east,half=lower,hinge=right,open=false,powered=true]
natura:overworld_door_hopseed[facing=east,half=lower,hinge=right,open=false,powered=false]
natura:overworld_door_sakura[facing=north,half=upper,hinge=left,open=true,powered=true]
natura:overworld_door_sakura[facing=north,half=upper,hinge=left,open=true,powered=false]
natura:overworld_door_sakura[facing=north,half=upper,hinge=left,open=false,powered=true]
natura:overworld_door_sakura[facing=north,half=upper,hinge=left,open=false,powered=false]
natura:overworld_door_sakura[facing=north,half=upper,hinge=right,open=true,powered=true]
natura:overworld_door_sakura[facing=north,half=upper,hinge=right,open=true,powered=false]
natura:overworld_door_sakura[facing=north,half=upper,hinge=right,open=false,powered=true]
natura:overworld_door_sakura[facing=north,half=upper,hinge=right,open=false,powered=false]
natura:overworld_door_sakura[facing=north,half=lower,hinge=left,open=true,powered=true]
natura:overworld_door_sakura[facing=north,half=lower,hinge=left,open=true,powered=false]
natura:overworld_door_sakura[facing=north,half=lower,hinge=left,open=false,powered=true]
natura:overworld_door_sakura[facing=north,half=lower,hinge=left,open=false,powered=false]
natura:overworld_door_sakura[facing=north,half=lower,hinge=right,open=true,powered=true]
natura:overworld_door_sakura[facing=north,half=lower,hinge=right,open=true,powered=false]
natura:overworld_door_sakura[facing=north,half=lower,hinge=right,open=false,powered=true]
natura:overworld_door_sakura[facing=north,half=lower,hinge=right,open=false,powered=false]
natura:overworld_door_sakura[facing=south,half=upper,hinge=left,open=true,powered=true]
natura:overworld_door_sakura[facing=south,half=upper,hinge=left,open=true,powered=false]
natura:overworld_door_sakura[facing=south,half=upper,hinge=left,open=false,powered=true]
natura:overworld_door_sakura[facing=south,half=upper,hinge=left,open=false,powered=false]
natura:overworld_door_sakura[facing=south,half=upper,hinge=right,open=true,powered=true]
natura:overworld_door_sakura[facing=south,half=upper,hinge=right,open=true,powered=false]
natura:overworld_door_sakura[facing=south,half=upper,hinge=right,open=false,powered=true]
natura:overworld_door_sakura[facing=south,half=upper,hinge=right,open=false,powered=false]
natura:overworld_door_sakura[facing=south,half=lower,hinge=left,open=true,powered=true]
natura:overworld_door_sakura[facing=south,half=lower,hinge=left,open=true,powered=false]
natura:overworld_door_sakura[facing=south,half=lower,hinge=left,open=false,powered=true]
natura:overworld_door_sakura[facing=south,half=lower,hinge=left,open=false,powered=false]
natura:overworld_door_sakura[facing=south,half=lower,hinge=right,open=true,powered=true]
natura:overworld_door_sakura[facing=south,half=lower,hinge=right,open=true,powered=false]
natura:overworld_door_sakura[facing=south,half=lower,hinge=right,open=false,powered=true]
natura:overworld_door_sakura[facing=south,half=lower,hinge=right,open=false,powered=false]
natura:overworld_door_sakura[facing=west,half=upper,hinge=left,open=true,powered=true]
natura:overworld_door_sakura[facing=west,half=upper,hinge=left,open=true,powered=false]
natura:overworld_door_sakura[facing=west,half=upper,hinge=left,open=false,powered=true]
natura:overworld_door_sakura[facing=west,half=upper,hinge=left,open=false,powered=false]
natura:overworld_door_sakura[facing=west,half=upper,hinge=right,open=true,powered=true]
natura:overworld_door_sakura[facing=west,half=upper,hinge=right,open=true,powered=false]
natura:overworld_door_sakura[facing=west,half=upper,hinge=right,open=false,powered=true]
natura:overworld_door_sakura[facing=west,half=upper,hinge=right,open=false,powered=false]
natura:overworld_door_sakura[facing=west,half=lower,hinge=left,open=true,powered=true]
natura:overworld_door_sakura[facing=west,half=lower,hinge=left,open=true,powered=false]
natura:overworld_door_sakura[facing=west,half=lower,hinge=left,open=false,powered=true]
natura:overworld_door_sakura[facing=west,half=lower,hinge=left,open=false,powered=false]
natura:overworld_door_sakura[facing=west,half=lower,hinge=right,open=true,powered=true]
natura:overworld_door_sakura[facing=west,half=lower,hinge=right,open=true,powered=false]
natura:overworld_door_sakura[facing=west,half=lower,hinge=right,open=false,powered=true]
natura:overworld_door_sakura[facing=west,half=lower,hinge=right,open=false,powered=false]
natura:overworld_door_sakura[facing=east,half=upper,hinge=left,open=true,powered=true]
natura:overworld_door_sakura[facing=east,half=upper,hinge=left,open=true,powered=false]
natura:overworld_door_sakura[facing=east,half=upper,hinge=left,open=false,powered=true]
natura:overworld_door_sakura[facing=east,half=upper,hinge=left,open=false,powered=false]
natura:overworld_door_sakura[facing=east,half=upper,hinge=right,open=true,powered=true]
natura:overworld_door_sakura[facing=east,half=upper,hinge=right,open=true,powered=false]
natura:overworld_door_sakura[facing=east,half=upper,hinge=right,open=false,powered=true]
natura:overworld_door_sakura[facing=east,half=upper,hinge=right,open=false,powered=false]
natura:overworld_door_sakura[facing=east,half=lower,hinge=left,open=true,powered=true]
natura:overworld_door_sakura[facing=east,half=lower,hinge=left,open=true,powered=false]
natura:overworld_door_sakura[facing=east,half=lower,hinge=left,open=false,powered=true]
natura:overworld_door_sakura[facing=east,half=lower,hinge=left,open=false,powered=false]
natura:overworld_door_sakura[facing=east,half=lower,hinge=right,open=true,powered=true]
natura:overworld_door_sakura[facing=east,half=lower,hinge=right,open=true,powered=false]
natura:overworld_door_sakura[facing=east,half=lower,hinge=right,open=false,powered=true]
natura:overworld_door_sakura[facing=east,half=lower,hinge=right,open=false,powered=false]
natura:overworld_door_redwood[facing=north,half=upper,hinge=left,open=true,powered=true]
natura:overworld_door_redwood[facing=north,half=upper,hinge=left,open=true,powered=false]
natura:overworld_door_redwood[facing=north,half=upper,hinge=left,open=false,powered=true]
natura:overworld_door_redwood[facing=north,half=upper,hinge=left,open=false,powered=false]
natura:overworld_door_redwood[facing=north,half=upper,hinge=right,open=true,powered=true]
natura:overworld_door_redwood[facing=north,half=upper,hinge=right,open=true,powered=false]
natura:overworld_door_redwood[facing=north,half=upper,hinge=right,open=false,powered=true]
natura:overworld_door_redwood[facing=north,half=upper,hinge=right,open=false,powered=false]
natura:overworld_door_redwood[facing=north,half=lower,hinge=left,open=true,powered=true]
natura:overworld_door_redwood[facing=north,half=lower,hinge=left,open=true,powered=false]
natura:overworld_door_redwood[facing=north,half=lower,hinge=left,open=false,powered=true]
natura:overworld_door_redwood[facing=north,half=lower,hinge=left,open=false,powered=false]
natura:overworld_door_redwood[facing=north,half=lower,hinge=right,open=true,powered=true]
natura:overworld_door_redwood[facing=north,half=lower,hinge=right,open=true,powered=false]
natura:overworld_door_redwood[facing=north,half=lower,hinge=right,open=false,powered=true]
natura:overworld_door_redwood[facing=north,half=lower,hinge=right,open=false,powered=false]
natura:overworld_door_redwood[facing=south,half=upper,hinge=left,open=true,powered=true]
natura:overworld_door_redwood[facing=south,half=upper,hinge=left,open=true,powered=false]
natura:overworld_door_redwood[facing=south,half=upper,hinge=left,open=false,powered=true]
natura:overworld_door_redwood[facing=south,half=upper,hinge=left,open=false,powered=false]
natura:overworld_door_redwood[facing=south,half=upper,hinge=right,open=true,powered=true]
natura:overworld_door_redwood[facing=south,half=upper,hinge=right,open=true,powered=false]
natura:overworld_door_redwood[facing=south,half=upper,hinge=right,open=false,powered=true]
natura:overworld_door_redwood[facing=south,half=upper,hinge=right,open=false,powered=false]
natura:overworld_door_redwood[facing=south,half=lower,hinge=left,open=true,powered=true]
natura:overworld_door_redwood[facing=south,half=lower,hinge=left,open=true,powered=false]
natura:overworld_door_redwood[facing=south,half=lower,hinge=left,open=false,powered=true]
natura:overworld_door_redwood[facing=south,half=lower,hinge=left,open=false,powered=false]
natura:overworld_door_redwood[facing=south,half=lower,hinge=right,open=true,powered=true]
natura:overworld_door_redwood[facing=south,half=lower,hinge=right,open=true,powered=false]
natura:overworld_door_redwood[facing=south,half=lower,hinge=right,open=false,powered=true]
natura:overworld_door_redwood[facing=south,half=lower,hinge=right,open=false,powered=false]
natura:overworld_door_redwood[facing=west,half=upper,hinge=left,open=true,powered=true]
natura:overworld_door_redwood[facing=west,half=upper,hinge=left,open=true,powered=false]
natura:overworld_door_redwood[facing=west,half=upper,hinge=left,open=false,powered=true]
natura:overworld_door_redwood[facing=west,half=upper,hinge=left,open=false,powered=false]
natura:overworld_door_redwood[facing=west,half=upper,hinge=right,open=true,powered=true]
natura:overworld_door_redwood[facing=west,half=upper,hinge=right,open=true,powered=false]
natura:overworld_door_redwood[facing=west,half=upper,hinge=right,open=false,powered=true]
natura:overworld_door_redwood[facing=west,half=upper,hinge=right,open=false,powered=false]
natura:overworld_door_redwood[facing=west,half=lower,hinge=left,open=true,powered=true]
natura:overworld_door_redwood[facing=west,half=lower,hinge=left,open=true,powered=false]
natura:overworld_door_redwood[facing=west,half=lower,hinge=left,open=false,powered=true]
natura:overworld_door_redwood[facing=west,half=lower,hinge=left,open=false,powered=false]
natura:overworld_door_redwood[facing=west,half=lower,hinge=right,open=true,powered=true]
natura:overworld_door_redwood[facing=west,half=lower,hinge=right,open=true,powered=false]
natura:overworld_door_redwood[facing=west,half=lower,hinge=right,open=false,powered=true]
natura:overworld_door_redwood[facing=west,half=lower,hinge=right,open=false,powered=false]
natura:overworld_door_redwood[facing=east,half=upper,hinge=left,open=true,powered=true]
natura:overworld_door_redwood[facing=east,half=upper,hinge=left,open=true,powered=false]
natura:overworld_door_redwood[facing=east,half=upper,hinge=left,open=false,powered=true]
natura:overworld_door_redwood[facing=east,half=upper,hinge=left,open=false,powered=false]
natura:overworld_door_redwood[facing=east,half=upper,hinge=right,open=true,powered=true]
natura:overworld_door_redwood[facing=east,half=upper,hinge=right,open=true,powered=false]
natura:overworld_door_redwood[facing=east,half=upper,hinge=right,open=false,powered=true]
natura:overworld_door_redwood[facing=east,half=upper,hinge=right,open=false,powered=false]
natura:overworld_door_redwood[facing=east,half=lower,hinge=left,open=true,powered=true]
natura:overworld_door_redwood[facing=east,half=lower,hinge=left,open=true,powered=false]
natura:overworld_door_redwood[facing=east,half=lower,hinge=left,open=false,powered=true]
natura:overworld_door_redwood[facing=east,half=lower,hinge=left,open=false,powered=false]
natura:overworld_door_redwood[facing=east,half=lower,hinge=right,open=true,powered=true]
natura:overworld_door_redwood[facing=east,half=lower,hinge=right,open=true,powered=false]
natura:overworld_door_redwood[facing=east,half=lower,hinge=right,open=false,powered=true]
natura:overworld_door_redwood[facing=east,half=lower,hinge=right,open=false,powered=false]
natura:overworld_door_redwood_bark[facing=north,half=upper,hinge=left,open=true,powered=true]
natura:overworld_door_redwood_bark[facing=north,half=upper,hinge=left,open=true,powered=false]
natura:overworld_door_redwood_bark[facing=north,half=upper,hinge=left,open=false,powered=true]
natura:overworld_door_redwood_bark[facing=north,half=upper,hinge=left,open=false,powered=false]
natura:overworld_door_redwood_bark[facing=north,half=upper,hinge=right,open=true,powered=true]
natura:overworld_door_redwood_bark[facing=north,half=upper,hinge=right,open=true,powered=false]
natura:overworld_door_redwood_bark[facing=north,half=upper,hinge=right,open=false,powered=true]
natura:overworld_door_redwood_bark[facing=north,half=upper,hinge=right,open=false,powered=false]
natura:overworld_door_redwood_bark[facing=north,half=lower,hinge=left,open=true,powered=true]
natura:overworld_door_redwood_bark[facing=north,half=lower,hinge=left,open=true,powered=false]
natura:overworld_door_redwood_bark[facing=north,half=lower,hinge=left,open=false,powered=true]
natura:overworld_door_redwood_bark[facing=north,half=lower,hinge=left,open=false,powered=false]
natura:overworld_door_redwood_bark[facing=north,half=lower,hinge=right,open=true,powered=true]
natura:overworld_door_redwood_bark[facing=north,half=lower,hinge=right,open=true,powered=false]
natura:overworld_door_redwood_bark[facing=north,half=lower,hinge=right,open=false,powered=true]
natura:overworld_door_redwood_bark[facing=north,half=lower,hinge=right,open=false,powered=false]
natura:overworld_door_redwood_bark[facing=south,half=upper,hinge=left,open=true,powered=true]
natura:overworld_door_redwood_bark[facing=south,half=upper,hinge=left,open=true,powered=false]
natura:overworld_door_redwood_bark[facing=south,half=upper,hinge=left,open=false,powered=true]
natura:overworld_door_redwood_bark[facing=south,half=upper,hinge=left,open=false,powered=false]
natura:overworld_door_redwood_bark[facing=south,half=upper,hinge=right,open=true,powered=true]
natura:overworld_door_redwood_bark[facing=south,half=upper,hinge=right,open=true,powered=false]
natura:overworld_door_redwood_bark[facing=south,half=upper,hinge=right,open=false,powered=true]
natura:overworld_door_redwood_bark[facing=south,half=upper,hinge=right,open=false,powered=false]
natura:overworld_door_redwood_bark[facing=south,half=lower,hinge=left,open=true,powered=true]
natura:overworld_door_redwood_bark[facing=south,half=lower,hinge=left,open=true,powered=false]
natura:overworld_door_redwood_bark[facing=south,half=lower,hinge=left,open=false,powered=true]
natura:overworld_door_redwood_bark[facing=south,half=lower,hinge=left,open=false,powered=false]
natura:overworld_door_redwood_bark[facing=south,half=lower,hinge=right,open=true,powered=true]
natura:overworld_door_redwood_bark[facing=south,half=lower,hinge=right,open=true,powered=false]
natura:overworld_door_redwood_bark[facing=south,half=lower,hinge=right,open=false,powered=true]
natura:overworld_door_redwood_bark[facing=south,half=lower,hinge=right,open=false,powered=false]
natura:overworld_door_redwood_bark[facing=west,half=upper,hinge=left,open=true,powered=true]
natura:overworld_door_redwood_bark[facing=west,half=upper,hinge=left,open=true,powered=false]
natura:overworld_door_redwood_bark[facing=west,half=upper,hinge=left,open=false,powered=true]
natura:overworld_door_redwood_bark[facing=west,half=upper,hinge=left,open=false,powered=false]
natura:overworld_door_redwood_bark[facing=west,half=upper,hinge=right,open=true,powered=true]
natura:overworld_door_redwood_bark[facing=west,half=upper,hinge=right,open=true,powered=false]
natura:overworld_door_redwood_bark[facing=west,half=upper,hinge=right,open=false,powered=true]
natura:overworld_door_redwood_bark[facing=west,half=upper,hinge=right,open=false,powered=false]
natura:overworld_door_redwood_bark[facing=west,half=lower,hinge=left,open=true,powered=true]
natura:overworld_door_redwood_bark[facing=west,half=lower,hinge=left,open=true,powered=false]
natura:overworld_door_redwood_bark[facing=west,half=lower,hinge=left,open=false,powered=true]
natura:overworld_door_redwood_bark[facing=west,half=lower,hinge=left,open=false,powered=false]
natura:overworld_door_redwood_bark[facing=west,half=lower,hinge=right,open=true,powered=true]
natura:overworld_door_redwood_bark[facing=west,half=lower,hinge=right,open=true,powered=false]
natura:overworld_door_redwood_bark[facing=west,half=lower,hinge=right,open=false,powered=true]
natura:overworld_door_redwood_bark[facing=west,half=lower,hinge=right,open=false,powered=false]
natura:overworld_door_redwood_bark[facing=east,half=upper,hinge=left,open=true,powered=true]
natura:overworld_door_redwood_bark[facing=east,half=upper,hinge=left,open=true,powered=false]
natura:overworld_door_redwood_bark[facing=east,half=upper,hinge=left,open=false,powered=true]
natura:overworld_door_redwood_bark[facing=east,half=upper,hinge=left,open=false,powered=false]
natura:overworld_door_redwood_bark[facing=east,half=upper,hinge=right,open=true,powered=true]
natura:overworld_door_redwood_bark[facing=east,half=upper,hinge=right,open=true,powered=false]
natura:overworld_door_redwood_bark[facing=east,half=upper,hinge=right,open=false,powered=true]
natura:overworld_door_redwood_bark[facing=east,half=upper,hinge=right,open=false,powered=false]
natura:overworld_door_redwood_bark[facing=east,half=lower,hinge=left,open=true,powered=true]
natura:overworld_door_redwood_bark[facing=east,half=lower,hinge=left,open=true,powered=false]
natura:overworld_door_redwood_bark[facing=east,half=lower,hinge=left,open=false,powered=true]
natura:overworld_door_redwood_bark[facing=east,half=lower,hinge=left,open=false,powered=false]
natura:overworld_door_redwood_bark[facing=east,half=lower,hinge=right,open=true,powered=true]
natura:overworld_door_redwood_bark[facing=east,half=lower,hinge=right,open=true,powered=false]
natura:overworld_door_redwood_bark[facing=east,half=lower,hinge=right,open=false,powered=true]
natura:overworld_door_redwood_bark[facing=east,half=lower,hinge=right,open=false,powered=false]
natura:overworld_door_tiger[facing=north,half=upper,hinge=left,open=true,powered=true]
natura:overworld_door_tiger[facing=north,half=upper,hinge=left,open=true,powered=false]
natura:overworld_door_tiger[facing=north,half=upper,hinge=left,open=false,powered=true]
natura:overworld_door_tiger[facing=north,half=upper,hinge=left,open=false,powered=false]
natura:overworld_door_tiger[facing=north,half=upper,hinge=right,open=true,powered=true]
natura:overworld_door_tiger[facing=north,half=upper,hinge=right,open=true,powered=false]
natura:overworld_door_tiger[facing=north,half=upper,hinge=right,open=false,powered=true]
natura:overworld_door_tiger[facing=north,half=upper,hinge=right,open=false,powered=false]
natura:overworld_door_tiger[facing=north,half=lower,hinge=left,open=true,powered=true]
natura:overworld_door_tiger[facing=north,half=lower,hinge=left,open=true,powered=false]
natura:overworld_door_tiger[facing=north,half=lower,hinge=left,open=false,powered=true]
natura:overworld_door_tiger[facing=north,half=lower,hinge=left,open=false,powered=false]
natura:overworld_door_tiger[facing=north,half=lower,hinge=right,open=true,powered=true]
natura:overworld_door_tiger[facing=north,half=lower,hinge=right,open=true,powered=false]
natura:overworld_door_tiger[facing=north,half=lower,hinge=right,open=false,powered=true]
natura:overworld_door_tiger[facing=north,half=lower,hinge=right,open=false,powered=false]
natura:overworld_door_tiger[facing=south,half=upper,hinge=left,open=true,powered=true]
natura:overworld_door_tiger[facing=south,half=upper,hinge=left,open=true,powered=false]
natura:overworld_door_tiger[facing=south,half=upper,hinge=left,open=false,powered=true]
natura:overworld_door_tiger[facing=south,half=upper,hinge=left,open=false,powered=false]
natura:overworld_door_tiger[facing=south,half=upper,hinge=right,open=true,powered=true]
natura:overworld_door_tiger[facing=south,half=upper,hinge=right,open=true,powered=false]
natura:overworld_door_tiger[facing=south,half=upper,hinge=right,open=false,powered=true]
natura:overworld_door_tiger[facing=south,half=upper,hinge=right,open=false,powered=false]
natura:overworld_door_tiger[facing=south,half=lower,hinge=left,open=true,powered=true]
natura:overworld_door_tiger[facing=south,half=lower,hinge=left,open=true,powered=false]
natura:overworld_door_tiger[facing=south,half=lower,hinge=left,open=false,powered=true]
natura:overworld_door_tiger[facing=south,half=lower,hinge=left,open=false,powered=false]
natura:overworld_door_tiger[facing=south,half=lower,hinge=right,open=true,powered=true]
natura:overworld_door_tiger[facing=south,half=lower,hinge=right,open=true,powered=false]
natura:overworld_door_tiger[facing=south,half=lower,hinge=right,open=false,powered=true]
natura:overworld_door_tiger[facing=south,half=lower,hinge=right,open=false,powered=false]
natura:overworld_door_tiger[facing=west,half=upper,hinge=left,open=true,powered=true]
natura:overworld_door_tiger[facing=west,half=upper,hinge=left,open=true,powered=false]
natura:overworld_door_tiger[facing=west,half=upper,hinge=left,open=false,powered=true]
natura:overworld_door_tiger[facing=west,half=upper,hinge=left,open=false,powered=false]
natura:overworld_door_tiger[facing=west,half=upper,hinge=right,open=true,powered=true]
natura:overworld_door_tiger[facing=west,half=upper,hinge=right,open=true,powered=false]
natura:overworld_door_tiger[facing=west,half=upper,hinge=right,open=false,powered=true]
natura:overworld_door_tiger[facing=west,half=upper,hinge=right,open=false,powered=false]
natura:overworld_door_tiger[facing=west,half=lower,hinge=left,open=true,powered=true]
natura:overworld_door_tiger[facing=west,half=lower,hinge=left,open=true,powered=false]
natura:overworld_door_tiger[facing=west,half=lower,hinge=left,open=false,powered=true]
natura:overworld_door_tiger[facing=west,half=lower,hinge=left,open=false,powered=false]
natura:overworld_door_tiger[facing=west,half=lower,hinge=right,open=true,powered=true]
natura:overworld_door_tiger[facing=west,half=lower,hinge=right,open=true,powered=false]
natura:overworld_door_tiger[facing=west,half=lower,hinge=right,open=false,powered=true]
natura:overworld_door_tiger[facing=west,half=lower,hinge=right,open=false,powered=false]
natura:overworld_door_tiger[facing=east,half=upper,hinge=left,open=true,powered=true]
natura:overworld_door_tiger[facing=east,half=upper,hinge=left,open=true,powered=false]
natura:overworld_door_tiger[facing=east,half=upper,hinge=left,open=false,powered=true]
natura:overworld_door_tiger[facing=east,half=upper,hinge=left,open=false,powered=false]
natura:overworld_door_tiger[facing=east,half=upper,hinge=right,open=true,powered=true]
natura:overworld_door_tiger[facing=east,half=upper,hinge=right,open=true,powered=false]
natura:overworld_door_tiger[facing=east,half=upper,hinge=right,open=false,powered=true]
natura:overworld_door_tiger[facing=east,half=upper,hinge=right,open=false,powered=false]
natura:overworld_door_tiger[facing=east,half=lower,hinge=left,open=true,powered=true]
natura:overworld_door_tiger[facing=east,half=lower,hinge=left,open=true,powered=false]
natura:overworld_door_tiger[facing=east,half=lower,hinge=left,open=false,powered=true]
natura:overworld_door_tiger[facing=east,half=lower,hinge=left,open=false,powered=false]
natura:overworld_door_tiger[facing=east,half=lower,hinge=right,open=true,powered=true]
natura:overworld_door_tiger[facing=east,half=lower,hinge=right,open=true,powered=false]
natura:overworld_door_tiger[facing=east,half=lower,hinge=right,open=false,powered=true]
natura:overworld_door_tiger[facing=east,half=lower,hinge=right,open=false,powered=false]
natura:overworld_door_maple[facing=north,half=upper,hinge=left,open=true,powered=true]
natura:overworld_door_maple[facing=north,half=upper,hinge=left,open=true,powered=false]
natura:overworld_door_maple[facing=north,half=upper,hinge=left,open=false,powered=true]
natura:overworld_door_maple[facing=north,half=upper,hinge=left,open=false,powered=false]
natura:overworld_door_maple[facing=north,half=upper,hinge=right,open=true,powered=true]
natura:overworld_door_maple[facing=north,half=upper,hinge=right,open=true,powered=false]
natura:overworld_door_maple[facing=north,half=upper,hinge=right,open=false,powered=true]
natura:overworld_door_maple[facing=north,half=upper,hinge=right,open=false,powered=false]
natura:overworld_door_maple[facing=north,half=lower,hinge=left,open=true,powered=true]
natura:overworld_door_maple[facing=north,half=lower,hinge=left,open=true,powered=false]
natura:overworld_door_maple[facing=north,half=lower,hinge=left,open=false,powered=true]
natura:overworld_door_maple[facing=north,half=lower,hinge=left,open=false,powered=false]
natura:overworld_door_maple[facing=north,half=lower,hinge=right,open=true,powered=true]
natura:overworld_door_maple[facing=north,half=lower,hinge=right,open=true,powered=false]
natura:overworld_door_maple[facing=north,half=lower,hinge=right,open=false,powered=true]
natura:overworld_door_maple[facing=north,half=lower,hinge=right,open=false,powered=false]
natura:overworld_door_maple[facing=south,half=upper,hinge=left,open=true,powered=true]
natura:overworld_door_maple[facing=south,half=upper,hinge=left,open=true,powered=false]
natura:overworld_door_maple[facing=south,half=upper,hinge=left,open=false,powered=true]
natura:overworld_door_maple[facing=south,half=upper,hinge=left,open=false,powered=false]
natura:overworld_door_maple[facing=south,half=upper,hinge=right,open=true,powered=true]
natura:overworld_door_maple[facing=south,half=upper,hinge=right,open=true,powered=false]
natura:overworld_door_maple[facing=south,half=upper,hinge=right,open=false,powered=true]
natura:overworld_door_maple[facing=south,half=upper,hinge=right,open=false,powered=false]
natura:overworld_door_maple[facing=south,half=lower,hinge=left,open=true,powered=true]
natura:overworld_door_maple[facing=south,half=lower,hinge=left,open=true,powered=false]
natura:overworld_door_maple[facing=south,half=lower,hinge=left,open=false,powered=true]
natura:overworld_door_maple[facing=south,half=lower,hinge=left,open=false,powered=false]
natura:overworld_door_maple[facing=south,half=lower,hinge=right,open=true,powered=true]
natura:overworld_door_maple[facing=south,half=lower,hinge=right,open=true,powered=false]
natura:overworld_door_maple[facing=south,half=lower,hinge=right,open=false,powered=true]
natura:overworld_door_maple[facing=south,half=lower,hinge=right,open=false,powered=false]
natura:overworld_door_maple[facing=west,half=upper,hinge=left,open=true,powered=true]
natura:overworld_door_maple[facing=west,half=upper,hinge=left,open=true,powered=false]
natura:overworld_door_maple[facing=west,half=upper,hinge=left,open=false,powered=true]
natura:overworld_door_maple[facing=west,half=upper,hinge=left,open=false,powered=false]
natura:overworld_door_maple[facing=west,half=upper,hinge=right,open=true,powered=true]
natura:overworld_door_maple[facing=west,half=upper,hinge=right,open=true,powered=false]
natura:overworld_door_maple[facing=west,half=upper,hinge=right,open=false,powered=true]
natura:overworld_door_maple[facing=west,half=upper,hinge=right,open=false,powered=false]
natura:overworld_door_maple[facing=west,half=lower,hinge=left,open=true,powered=true]
natura:overworld_door_maple[facing=west,half=lower,hinge=left,open=true,powered=false]
natura:overworld_door_maple[facing=west,half=lower,hinge=left,open=false,powered=true]
natura:overworld_door_maple[facing=west,half=lower,hinge=left,open=false,powered=false]
natura:overworld_door_maple[facing=west,half=lower,hinge=right,open=true,powered=true]
natura:overworld_door_maple[facing=west,half=lower,hinge=right,open=true,powered=false]
natura:overworld_door_maple[facing=west,half=lower,hinge=right,open=false,powered=true]
natura:overworld_door_maple[facing=west,half=lower,hinge=right,open=false,powered=false]
natura:overworld_door_maple[facing=east,half=upper,hinge=left,open=true,powered=true]
natura:overworld_door_maple[facing=east,half=upper,hinge=left,open=true,powered=false]
natura:overworld_door_maple[facing=east,half=upper,hinge=left,open=false,powered=true]
natura:overworld_door_maple[facing=east,half=upper,hinge=left,open=false,powered=false]
natura:overworld_door_maple[facing=east,half=upper,hinge=right,open=true,powered=true]
natura:overworld_door_maple[facing=east,half=upper,hinge=right,open=true,powered=false]
natura:overworld_door_maple[facing=east,half=upper,hinge=right,open=false,powered=true]
natura:overworld_door_maple[facing=east,half=upper,hinge=right,open=false,powered=false]
natura:overworld_door_maple[facing=east,half=lower,hinge=left,open=true,powered=true]
natura:overworld_door_maple[facing=east,half=lower,hinge=left,open=true,powered=false]
natura:overworld_door_maple[facing=east,half=lower,hinge=left,open=false,powered=true]
natura:overworld_door_maple[facing=east,half=lower,hinge=left,open=false,powered=false]
natura:overworld_door_maple[facing=east,half=lower,hinge=right,open=true,powered=true]
natura:overworld_door_maple[facing=east,half=lower,hinge=right,open=true,powered=false]
natura:overworld_door_maple[facing=east,half=lower,hinge=right,open=false,powered=true]
natura:overworld_door_maple[facing=east,half=lower,hinge=right,open=false,powered=false]
natura:overworld_door_silverbell[facing=north,half=upper,hinge=left,open=true,powered=true]
natura:overworld_door_silverbell[facing=north,half=upper,hinge=left,open=true,powered=false]
natura:overworld_door_silverbell[facing=north,half=upper,hinge=left,open=false,powered=true]
natura:overworld_door_silverbell[facing=north,half=upper,hinge=left,open=false,powered=false]
natura:overworld_door_silverbell[facing=north,half=upper,hinge=right,open=true,powered=true]
natura:overworld_door_silverbell[facing=north,half=upper,hinge=right,open=true,powered=false]
natura:overworld_door_silverbell[facing=north,half=upper,hinge=right,open=false,powered=true]
natura:overworld_door_silverbell[facing=north,half=upper,hinge=right,open=false,powered=false]
natura:overworld_door_silverbell[facing=north,half=lower,hinge=left,open=true,powered=true]
natura:overworld_door_silverbell[facing=north,half=lower,hinge=left,open=true,powered=false]
natura:overworld_door_silverbell[facing=north,half=lower,hinge=left,open=false,powered=true]
natura:overworld_door_silverbell[facing=north,half=lower,hinge=left,open=false,powered=false]
natura:overworld_door_silverbell[facing=north,half=lower,hinge=right,open=true,powered=true]
natura:overworld_door_silverbell[facing=north,half=lower,hinge=right,open=true,powered=false]
natura:overworld_door_silverbell[facing=north,half=lower,hinge=right,open=false,powered=true]
natura:overworld_door_silverbell[facing=north,half=lower,hinge=right,open=false,powered=false]
natura:overworld_door_silverbell[facing=south,half=upper,hinge=left,open=true,powered=true]
natura:overworld_door_silverbell[facing=south,half=upper,hinge=left,open=true,powered=false]
natura:overworld_door_silverbell[facing=south,half=upper,hinge=left,open=false,powered=true]
natura:overworld_door_silverbell[facing=south,half=upper,hinge=left,open=false,powered=false]
natura:overworld_door_silverbell[facing=south,half=upper,hinge=right,open=true,powered=true]
natura:overworld_door_silverbell[facing=south,half=upper,hinge=right,open=true,powered=false]
natura:overworld_door_silverbell[facing=south,half=upper,hinge=right,open=false,powered=true]
natura:overworld_door_silverbell[facing=south,half=upper,hinge=right,open=false,powered=false]
natura:overworld_door_silverbell[facing=south,half=lower,hinge=left,open=true,powered=true]
natura:overworld_door_silverbell[facing=south,half=lower,hinge=left,open=true,powered=false]
natura:overworld_door_silverbell[facing=south,half=lower,hinge=left,open=false,powered=true]
natura:overworld_door_silverbell[facing=south,half=lower,hinge=left,open=false,powered=false]
natura:overworld_door_silverbell[facing=south,half=lower,hinge=right,open=true,powered=true]
natura:overworld_door_silverbell[facing=south,half=lower,hinge=right,open=true,powered=false]
natura:overworld_door_silverbell[facing=south,half=lower,hinge=right,open=false,powered=true]
natura:overworld_door_silverbell[facing=south,half=lower,hinge=right,open=false,powered=false]
natura:overworld_door_silverbell[facing=west,half=upper,hinge=left,open=true,powered=true]
natura:overworld_door_silverbell[facing=west,half=upper,hinge=left,open=true,powered=false]
natura:overworld_door_silverbell[facing=west,half=upper,hinge=left,open=false,powered=true]
natura:overworld_door_silverbell[facing=west,half=upper,hinge=left,open=false,powered=false]
natura:overworld_door_silverbell[facing=west,half=upper,hinge=right,open=true,powered=true]
natura:overworld_door_silverbell[facing=west,half=upper,hinge=right,open=true,powered=false]
natura:overworld_door_silverbell[facing=west,half=upper,hinge=right,open=false,powered=true]
natura:overworld_door_silverbell[facing=west,half=upper,hinge=right,open=false,powered=false]
natura:overworld_door_silverbell[facing=west,half=lower,hinge=left,open=true,powered=true]
natura:overworld_door_silverbell[facing=west,half=lower,hinge=left,open=true,powered=false]
natura:overworld_door_silverbell[facing=west,half=lower,hinge=left,open=false,powered=true]
natura:overworld_door_silverbell[facing=west,half=lower,hinge=left,open=false,powered=false]
natura:overworld_door_silverbell[facing=west,half=lower,hinge=right,open=true,powered=true]
natura:overworld_door_silverbell[facing=west,half=lower,hinge=right,open=true,powered=false]
natura:overworld_door_silverbell[facing=west,half=lower,hinge=right,open=false,powered=true]
natura:overworld_door_silverbell[facing=west,half=lower,hinge=right,open=false,powered=false]
natura:overworld_door_silverbell[facing=east,half=upper,hinge=left,open=true,powered=true]
natura:overworld_door_silverbell[facing=east,half=upper,hinge=left,open=true,powered=false]
natura:overworld_door_silverbell[facing=east,half=upper,hinge=left,open=false,powered=true]
natura:overworld_door_silverbell[facing=east,half=upper,hinge=left,open=false,powered=false]
natura:overworld_door_silverbell[facing=east,half=upper,hinge=right,open=true,powered=true]
natura:overworld_door_silverbell[facing=east,half=upper,hinge=right,open=true,powered=false]
natura:overworld_door_silverbell[facing=east,half=upper,hinge=right,open=false,powered=true]
natura:overworld_door_silverbell[facing=east,half=upper,hinge=right,open=false,powered=false]
natura:overworld_door_silverbell[facing=east,half=lower,hinge=left,open=true,powered=true]
natura:overworld_door_silverbell[facing=east,half=lower,hinge=left,open=true,powered=false]
natura:overworld_door_silverbell[facing=east,half=lower,hinge=left,open=false,powered=true]
natura:overworld_door_silverbell[facing=east,half=lower,hinge=left,open=false,powered=false]
natura:overworld_door_silverbell[facing=east,half=lower,hinge=right,open=true,powered=true]
natura:overworld_door_silverbell[facing=east,half=lower,hinge=right,open=true,powered=false]
natura:overworld_door_silverbell[facing=east,half=lower,hinge=right,open=false,powered=true]
natura:overworld_door_silverbell[facing=east,half=lower,hinge=right,open=false,powered=false]
natura:saguaro[down=true,east=true,north=true,south=true,up=true,west=true]
natura:saguaro[down=true,east=true,north=true,south=true,up=true,west=false]
natura:saguaro[down=true,east=true,north=true,south=true,up=false,west=true]
natura:saguaro[down=true,east=true,north=true,south=true,up=false,west=false]
natura:saguaro[down=true,east=true,north=true,south=false,up=true,west=true]
natura:saguaro[down=true,east=true,north=true,south=false,up=true,west=false]
natura:saguaro[down=true,east=true,north=true,south=false,up=false,west=true]
natura:saguaro[down=true,east=true,north=true,south=false,up=false,west=false]
natura:saguaro[down=true,east=true,north=false,south=true,up=true,west=true]
natura:saguaro[down=true,east=true,north=false,south=true,up=true,west=false]
natura:saguaro[down=true,east=true,north=false,south=true,up=false,west=true]
natura:saguaro[down=true,east=true,north=false,south=true,up=false,west=false]
natura:saguaro[down=true,east=true,north=false,south=false,up=true,west=true]
natura:saguaro[down=true,east=true,north=false,south=false,up=true,west=false]
natura:saguaro[down=true,east=true,north=false,south=false,up=false,west=true]
natura:saguaro[down=true,east=true,north=false,south=false,up=false,west=false]
natura:saguaro[down=true,east=false,north=true,south=true,up=true,west=true]
natura:saguaro[down=true,east=false,north=true,south=true,up=true,west=false]
natura:saguaro[down=true,east=false,north=true,south=true,up=false,west=true]
natura:saguaro[down=true,east=false,north=true,south=true,up=false,west=false]
natura:saguaro[down=true,east=false,north=true,south=false,up=true,west=true]
natura:saguaro[down=true,east=false,north=true,south=false,up=true,west=false]
natura:saguaro[down=true,east=false,north=true,south=false,up=false,west=true]
natura:saguaro[down=true,east=false,north=true,south=false,up=false,west=false]
natura:saguaro[down=true,east=false,north=false,south=true,up=true,west=true]
natura:saguaro[down=true,east=false,north=false,south=true,up=true,west=false]
natura:saguaro[down=true,east=false,north=false,south=true,up=false,west=true]
natura:saguaro[down=true,east=false,north=false,south=true,up=false,west=false]
natura:saguaro[down=true,east=false,north=false,south=false,up=true,west=true]
natura:saguaro[down=true,east=false,north=false,south=false,up=true,west=false]
natura:saguaro[down=true,east=false,north=false,south=false,up=false,west=true]
natura:saguaro[down=true,east=false,north=false,south=false,up=false,west=false]
natura:saguaro[down=false,east=true,north=true,south=true,up=true,west=true]
natura:saguaro[down=false,east=true,north=true,south=true,up=true,west=false]
natura:saguaro[down=false,east=true,north=true,south=true,up=false,west=true]
natura:saguaro[down=false,east=true,north=true,south=true,up=false,west=false]
natura:saguaro[down=false,east=true,north=true,south=false,up=true,west=true]
natura:saguaro[down=false,east=true,north=true,south=false,up=true,west=false]
natura:saguaro[down=false,east=true,north=true,south=false,up=false,west=true]
natura:saguaro[down=false,east=true,north=true,south=false,up=false,west=false]
natura:saguaro[down=false,east=true,north=false,south=true,up=true,west=true]
natura:saguaro[down=false,east=true,north=false,south=true,up=true,west=false]
natura:saguaro[down=false,east=true,north=false,south=true,up=false,west=true]
natura:saguaro[down=false,east=true,north=false,south=true,up=false,west=false]
natura:saguaro[down=false,east=true,north=false,south=false,up=true,west=true]
natura:saguaro[down=false,east=true,north=false,south=false,up=true,west=false]
natura:saguaro[down=false,east=true,north=false,south=false,up=false,west=true]
natura:saguaro[down=false,east=true,north=false,south=false,up=false,west=false]
natura:saguaro[down=false,east=false,north=true,south=true,up=true,west=true]
natura:saguaro[down=false,east=false,north=true,south=true,up=true,west=false]
natura:saguaro[down=false,east=false,north=true,south=true,up=false,west=true]
natura:saguaro[down=false,east=false,north=true,south=true,up=false,west=false]
natura:saguaro[down=false,east=false,north=true,south=false,up=true,west=true]
natura:saguaro[down=false,east=false,north=true,south=false,up=true,west=false]
natura:saguaro[down=false,east=false,north=true,south=false,up=false,west=true]
natura:saguaro[down=false,east=false,north=true,south=false,up=false,west=false]
natura:saguaro[down=false,east=false,north=false,south=true,up=true,west=true]
natura:saguaro[down=false,east=false,north=false,south=true,up=true,west=false]
natura:saguaro[down=false,east=false,north=false,south=true,up=false,west=true]
natura:saguaro[down=false,east=false,north=false,south=true,up=false,west=false]
natura:saguaro[down=false,east=false,north=false,south=false,up=true,west=true]
natura:saguaro[down=false,east=false,north=false,south=false,up=true,west=false]
natura:saguaro[down=false,east=false,north=false,south=false,up=false,west=true]
natura:saguaro[down=false,east=false,north=false,south=false,up=false,west=false]
natura:saguaro_baby[age=0]
natura:saguaro_baby[age=1]
natura:saguaro_fruit[facing=north]
natura:saguaro_fruit[facing=south]
natura:saguaro_fruit[facing=west]
natura:saguaro_fruit[facing=east]
natura:nether_logs[axis=x,type=ghostwood]
natura:nether_logs[axis=x,type=darkwood]
natura:nether_logs[axis=x,type=fusewood]
natura:nether_logs[axis=y,type=ghostwood]
natura:nether_logs[axis=y,type=darkwood]
natura:nether_logs[axis=y,type=fusewood]
natura:nether_logs[axis=z,type=ghostwood]
natura:nether_logs[axis=z,type=darkwood]
natura:nether_logs[axis=z,type=fusewood]
natura:nether_logs[axis=none,type=ghostwood]
natura:nether_logs[axis=none,type=darkwood]
natura:nether_logs[axis=none,type=fusewood]
natura:nether_logs2[meta=0]
natura:nether_logs2[meta=1]
natura:nether_logs2[meta=2]
natura:nether_logs2[meta=3]
natura:nether_logs2[meta=4]
natura:nether_logs2[meta=5]
natura:nether_logs2[meta=6]
natura:nether_logs2[meta=7]
natura:nether_logs2[meta=8]
natura:nether_logs2[meta=9]
natura:nether_logs2[meta=10]
natura:nether_logs2[meta=11]
natura:nether_logs2[meta=12]
natura:nether_logs2[meta=13]
natura:nether_logs2[meta=14]
natura:nether_logs2[meta=15]
natura:nether_leaves[check_decay=true,decayable=true,type=ghostwood]
natura:nether_leaves[check_decay=true,decayable=true,type=bloodwood]
natura:nether_leaves[check_decay=true,decayable=true,type=fusewood]
natura:nether_leaves[check_decay=true,decayable=false,type=ghostwood]
natura:nether_leaves[check_decay=true,decayable=false,type=bloodwood]
natura:nether_leaves[check_decay=true,decayable=false,type=fusewood]
natura:nether_leaves[check_decay=false,decayable=true,type=ghostwood]
natura:nether_leaves[check_decay=false,decayable=true,type=bloodwood]
natura:nether_leaves[check_decay=false,decayable=true,type=fusewood]
natura:nether_leaves[check_decay=false,decayable=false,type=ghostwood]
natura:nether_leaves[check_decay=false,decayable=false,type=bloodwood]
natura:nether_leaves[check_decay=false,decayable=false,type=fusewood]
natura:nether_leaves2[check_decay=true,decayable=true,type=darkwood]
natura:nether_leaves2[check_decay=true,decayable=true,type=darkwood_flowering]
natura:nether_leaves2[check_decay=true,decayable=true,type=darkwood_fruit]
natura:nether_leaves2[check_decay=true,decayable=false,type=darkwood]
natura:nether_leaves2[check_decay=true,decayable=false,type=darkwood_flowering]
natura:nether_leaves2[check_decay=true,decayable=false,type=darkwood_fruit]
natura:nether_leaves2[check_decay=false,decayable=true,type=darkwood]
natura:nether_leaves2[check_decay=false,decayable=true,type=darkwood_flowering]
natura:nether_leaves2[check_decay=false,decayable=true,type=darkwood_fruit]
natura:nether_leaves2[check_decay=false,decayable=false,type=darkwood]
natura:nether_leaves2[check_decay=false,decayable=false,type=darkwood_flowering]
natura:nether_leaves2[check_decay=false,decayable=false,type=darkwood_fruit]
natura:nether_sapling[foliage=ghostwood,stage=0,type=oak]
natura:nether_sapling[foliage=ghostwood,stage=0,type=spruce]
natura:nether_sapling[foliage=ghostwood,stage=0,type=birch]
natura:nether_sapling[foliage=ghostwood,stage=0,type=jungle]
natura:nether_sapling[foliage=ghostwood,stage=0,type=acacia]
natura:nether_sapling[foliage=ghostwood,stage=0,type=dark_oak]
natura:nether_sapling[foliage=ghostwood,stage=1,type=oak]
natura:nether_sapling[foliage=ghostwood,stage=1,type=spruce]
natura:nether_sapling[foliage=ghostwood,stage=1,type=birch]
natura:nether_sapling[foliage=ghostwood,stage=1,type=jungle]
natura:nether_sapling[foliage=ghostwood,stage=1,type=acacia]
natura:nether_sapling[foliage=ghostwood,stage=1,type=dark_oak]
natura:nether_sapling[foliage=fusewood,stage=0,type=oak]
natura:nether_sapling[foliage=fusewood,stage=0,type=spruce]
natura:nether_sapling[foliage=fusewood,stage=0,type=birch]
natura:nether_sapling[foliage=fusewood,stage=0,type=jungle]
natura:nether_sapling[foliage=fusewood,stage=0,type=acacia]
natura:nether_sapling[foliage=fusewood,stage=0,type=dark_oak]
natura:nether_sapling[foliage=fusewood,stage=1,type=oak]
natura:nether_sapling[foliage=fusewood,stage=1,type=spruce]
natura:nether_sapling[foliage=fusewood,stage=1,type=birch]
natura:nether_sapling[foliage=fusewood,stage=1,type=jungle]
natura:nether_sapling[foliage=fusewood,stage=1,type=acacia]
natura:nether_sapling[foliage=fusewood,stage=1,type=dark_oak]
natura:nether_sapling[foliage=darkwood,stage=0,type=oak]
natura:nether_sapling[foliage=darkwood,stage=0,type=spruce]
natura:nether_sapling[foliage=darkwood,stage=0,type=birch]
natura:nether_sapling[foliage=darkwood,stage=0,type=jungle]
natura:nether_sapling[foliage=darkwood,stage=0,type=acacia]
natura:nether_sapling[foliage=darkwood,stage=0,type=dark_oak]
natura:nether_sapling[foliage=darkwood,stage=1,type=oak]
natura:nether_sapling[foliage=darkwood,stage=1,type=spruce]
natura:nether_sapling[foliage=darkwood,stage=1,type=birch]
natura:nether_sapling[foliage=darkwood,stage=1,type=jungle]
natura:nether_sapling[foliage=darkwood,stage=1,type=acacia]
natura:nether_sapling[foliage=darkwood,stage=1,type=dark_oak]
natura:nether_sapling2[foliage=bloodwood,stage=0,type=oak]
natura:nether_sapling2[foliage=bloodwood,stage=0,type=spruce]
natura:nether_sapling2[foliage=bloodwood,stage=0,type=birch]
natura:nether_sapling2[foliage=bloodwood,stage=0,type=jungle]
natura:nether_sapling2[foliage=bloodwood,stage=0,type=acacia]
natura:nether_sapling2[foliage=bloodwood,stage=0,type=dark_oak]
natura:nether_sapling2[foliage=bloodwood,stage=1,type=oak]
natura:nether_sapling2[foliage=bloodwood,stage=1,type=spruce]
natura:nether_sapling2[foliage=bloodwood,stage=1,type=birch]
natura:nether_sapling2[foliage=bloodwood,stage=1,type=jungle]
natura:nether_sapling2[foliage=bloodwood,stage=1,type=acacia]
natura:nether_sapling2[foliage=bloodwood,stage=1,type=dark_oak]
natura:nether_planks[type=ghostwood]
natura:nether_planks[type=bloodwood]
natura:nether_planks[type=darkwood]
natura:nether_planks[type=fusewood]
natura:nether_slab[half=top,type=ghostwood]
natura:nether_slab[half=top,type=bloodwood]
natura:nether_slab[half=top,type=darkwood]
natura:nether_slab[half=top,type=fusewood]
natura:nether_slab[half=bottom,type=ghostwood]
natura:nether_slab[half=bottom,type=bloodwood]
natura:nether_slab[half=bottom,type=darkwood]
natura:nether_slab[half=bottom,type=fusewood]
natura:nether_heat_sand
natura:nether_tainted_soil[type=tainted_soil]
natura:nether_tainted_soil[type=tainted_farmland_dry]
natura:nether_tainted_soil[type=tainted_farmland_heated]
natura:nether_thorn_vines[east=true,north=true,south=true,up=true,west=true]
natura:nether_thorn_vines[east=true,north=true,south=true,up=true,west=false]
natura:nether_thorn_vines[east=true,north=true,south=true,up=false,west=true]
natura:nether_thorn_vines[east=true,north=true,south=true,up=false,west=false]
natura:nether_thorn_vines[east=true,north=true,south=false,up=true,west=true]
natura:nether_thorn_vines[east=true,north=true,south=false,up=true,west=false]
natura:nether_thorn_vines[east=true,north=true,south=false,up=false,west=true]
natura:nether_thorn_vines[east=true,north=true,south=false,up=false,west=false]
natura:nether_thorn_vines[east=true,north=false,south=true,up=true,west=true]
natura:nether_thorn_vines[east=true,north=false,south=true,up=true,west=false]
natura:nether_thorn_vines[east=true,north=false,south=true,up=false,west=true]
natura:nether_thorn_vines[east=true,north=false,south=true,up=false,west=false]
natura:nether_thorn_vines[east=true,north=false,south=false,up=true,west=true]
natura:nether_thorn_vines[east=true,north=false,south=false,up=true,west=false]
natura:nether_thorn_vines[east=true,north=false,south=false,up=false,west=true]
natura:nether_thorn_vines[east=true,north=false,south=false,up=false,west=false]
natura:nether_thorn_vines[east=false,north=true,south=true,up=true,west=true]
natura:nether_thorn_vines[east=false,north=true,south=true,up=true,west=false]
natura:nether_thorn_vines[east=false,north=true,south=true,up=false,west=true]
natura:nether_thorn_vines[east=false,north=true,south=true,up=false,west=false]
natura:nether_thorn_vines[east=false,north=true,south=false,up=true,west=true]
natura:nether_thorn_vines[east=false,north=true,south=false,up=true,west=false]
natura:nether_thorn_vines[east=false,north=true,south=false,up=false,west=true]
natura:nether_thorn_vines[east=false,north=true,south=false,up=false,west=false]
natura:nether_thorn_vines[east=false,north=false,south=true,up=true,west=true]
natura:nether_thorn_vines[east=false,north=false,south=true,up=true,west=false]
natura:nether_thorn_vines[east=false,north=false,south=true,up=false,west=true]
natura:nether_thorn_vines[east=false,north=false,south=true,up=false,west=false]
natura:nether_thorn_vines[east=false,north=false,south=false,up=true,west=true]
natura:nether_thorn_vines[east=false,north=false,south=false,up=true,west=false]
natura:nether_thorn_vines[east=false,north=false,south=false,up=false,west=true]
natura:nether_thorn_vines[east=false,north=false,south=false,up=false,west=false]
natura:nether_glass[type=soul]
natura:nether_glass[type=heat]
natura:nether_stairs_ghostwood[facing=north,half=top,shape=straight]
natura:nether_stairs_ghostwood[facing=north,half=top,shape=inner_left]
natura:nether_stairs_ghostwood[facing=north,half=top,shape=inner_right]
natura:nether_stairs_ghostwood[facing=north,half=top,shape=outer_left]
natura:nether_stairs_ghostwood[facing=north,half=top,shape=outer_right]
natura:nether_stairs_ghostwood[facing=north,half=bottom,shape=straight]
natura:nether_stairs_ghostwood[facing=north,half=bottom,shape=inner_left]
natura:nether_stairs_ghostwood[facing=north,half=bottom,shape=inner_right]
natura:nether_stairs_ghostwood[facing=north,half=bottom,shape=outer_left]
natura:nether_stairs_ghostwood[facing=north,half=bottom,shape=outer_right]
natura:nether_stairs_ghostwood[facing=south,half=top,shape=straight]
natura:nether_stairs_ghostwood[facing=south,half=top,shape=inner_left]
natura:nether_stairs_ghostwood[facing=south,half=top,shape=inner_right]
natura:nether_stairs_ghostwood[facing=south,half=top,shape=outer_left]
natura:nether_stairs_ghostwood[facing=south,half=top,shape=outer_right]
natura:nether_stairs_ghostwood[facing=south,half=bottom,shape=straight]
natura:nether_stairs_ghostwood[facing=south,half=bottom,shape=inner_left]
natura:nether_stairs_ghostwood[facing=south,half=bottom,shape=inner_right]
natura:nether_stairs_ghostwood[facing=south,half=bottom,shape=outer_left]
natura:nether_stairs_ghostwood[facing=south,half=bottom,shape=outer_right]
natura:nether_stairs_ghostwood[facing=west,half=top,shape=straight]
natura:nether_stairs_ghostwood[facing=west,half=top,shape=inner_left]
natura:nether_stairs_ghostwood[facing=west,half=top,shape=inner_right]
natura:nether_stairs_ghostwood[facing=west,half=top,shape=outer_left]
natura:nether_stairs_ghostwood[facing=west,half=top,shape=outer_right]
natura:nether_stairs_ghostwood[facing=west,half=bottom,shape=straight]
natura:nether_stairs_ghostwood[facing=west,half=bottom,shape=inner_left]
natura:nether_stairs_ghostwood[facing=west,half=bottom,shape=inner_right]
natura:nether_stairs_ghostwood[facing=west,half=bottom,shape=outer_left]
natura:nether_stairs_ghostwood[facing=west,half=bottom,shape=outer_right]
natura:nether_stairs_ghostwood[facing=east,half=top,shape=straight]
natura:nether_stairs_ghostwood[facing=east,half=top,shape=inner_left]
natura:nether_stairs_ghostwood[facing=east,half=top,shape=inner_right]
natura:nether_stairs_ghostwood[facing=east,half=top,shape=outer_left]
natura:nether_stairs_ghostwood[facing=east,half=top,shape=outer_right]
natura:nether_stairs_ghostwood[facing=east,half=bottom,shape=straight]
natura:nether_stairs_ghostwood[facing=east,half=bottom,shape=inner_left]
natura:nether_stairs_ghostwood[facing=east,half=bottom,shape=inner_right]
natura:nether_stairs_ghostwood[facing=east,half=bottom,shape=outer_left]
natura:nether_stairs_ghostwood[facing=east,half=bottom,shape=outer_right]
natura:nether_stairs_bloodwood[facing=north,half=top,shape=straight]
natura:nether_stairs_bloodwood[facing=north,half=top,shape=inner_left]
natura:nether_stairs_bloodwood[facing=north,half=top,shape=inner_right]
natura:nether_stairs_bloodwood[facing=north,half=top,shape=outer_left]
natura:nether_stairs_bloodwood[facing=north,half=top,shape=outer_right]
natura:nether_stairs_bloodwood[facing=north,half=bottom,shape=straight]
natura:nether_stairs_bloodwood[facing=north,half=bottom,shape=inner_left]
natura:nether_stairs_bloodwood[facing=north,half=bottom,shape=inner_right]
natura:nether_stairs_bloodwood[facing=north,half=bottom,shape=outer_left]
natura:nether_stairs_bloodwood[facing=north,half=bottom,shape=outer_right]
natura:nether_stairs_bloodwood[facing=south,half=top,shape=straight]
natura:nether_stairs_bloodwood[facing=south,half=top,shape=inner_left]
natura:nether_stairs_bloodwood[facing=south,half=top,shape=inner_right]
natura:nether_stairs_bloodwood[facing=south,half=top,shape=outer_left]
natura:nether_stairs_bloodwood[facing=south,half=top,shape=outer_right]
natura:nether_stairs_bloodwood[facing=south,half=bottom,shape=straight]
natura:nether_stairs_bloodwood[facing=south,half=bottom,shape=inner_left]
natura:nether_stairs_bloodwood[facing=south,half=bottom,shape=inner_right]
natura:nether_stairs_bloodwood[facing=south,half=bottom,shape=outer_left]
natura:nether_stairs_bloodwood[facing=south,half=bottom,shape=outer_right]
natura:nether_stairs_bloodwood[facing=west,half=top,shape=straight]
natura:nether_stairs_bloodwood[facing=west,half=top,shape=inner_left]
natura:nether_stairs_bloodwood[facing=west,half=top,shape=inner_right]
natura:nether_stairs_bloodwood[facing=west,half=top,shape=outer_left]
natura:nether_stairs_bloodwood[facing=west,half=top,shape=outer_right]
natura:nether_stairs_bloodwood[facing=west,half=bottom,shape=straight]
natura:nether_stairs_bloodwood[facing=west,half=bottom,shape=inner_left]
natura:nether_stairs_bloodwood[facing=west,half=bottom,shape=inner_right]
natura:nether_stairs_bloodwood[facing=west,half=bottom,shape=outer_left]
natura:nether_stairs_bloodwood[facing=west,half=bottom,shape=outer_right]
natura:nether_stairs_bloodwood[facing=east,half=top,shape=straight]
natura:nether_stairs_bloodwood[facing=east,half=top,shape=inner_left]
natura:nether_stairs_bloodwood[facing=east,half=top,shape=inner_right]
natura:nether_stairs_bloodwood[facing=east,half=top,shape=outer_left]
natura:nether_stairs_bloodwood[facing=east,half=top,shape=outer_right]
natura:nether_stairs_bloodwood[facing=east,half=bottom,shape=straight]
natura:nether_stairs_bloodwood[facing=east,half=bottom,shape=inner_left]
natura:nether_stairs_bloodwood[facing=east,half=bottom,shape=inner_right]
natura:nether_stairs_bloodwood[facing=east,half=bottom,shape=outer_left]
natura:nether_stairs_bloodwood[facing=east,half=bottom,shape=outer_right]
natura:nether_stairs_darkwood[facing=north,half=top,shape=straight]
natura:nether_stairs_darkwood[facing=north,half=top,shape=inner_left]
natura:nether_stairs_darkwood[facing=north,half=top,shape=inner_right]
natura:nether_stairs_darkwood[facing=north,half=top,shape=outer_left]
natura:nether_stairs_darkwood[facing=north,half=top,shape=outer_right]
natura:nether_stairs_darkwood[facing=north,half=bottom,shape=straight]
natura:nether_stairs_darkwood[facing=north,half=bottom,shape=inner_left]
natura:nether_stairs_darkwood[facing=north,half=bottom,shape=inner_right]
natura:nether_stairs_darkwood[facing=north,half=bottom,shape=outer_left]
natura:nether_stairs_darkwood[facing=north,half=bottom,shape=outer_right]
natura:nether_stairs_darkwood[facing=south,half=top,shape=straight]
natura:nether_stairs_darkwood[facing=south,half=top,shape=inner_left]
natura:nether_stairs_darkwood[facing=south,half=top,shape=inner_right]
natura:nether_stairs_darkwood[facing=south,half=top,shape=outer_left]
natura:nether_stairs_darkwood[facing=south,half=top,shape=outer_right]
natura:nether_stairs_darkwood[facing=south,half=bottom,shape=straight]
natura:nether_stairs_darkwood[facing=south,half=bottom,shape=inner_left]
natura:nether_stairs_darkwood[facing=south,half=bottom,shape=inner_right]
natura:nether_stairs_darkwood[facing=south,half=bottom,shape=outer_left]
natura:nether_stairs_darkwood[facing=south,half=bottom,shape=outer_right]
natura:nether_stairs_darkwood[facing=west,half=top,shape=straight]
natura:nether_stairs_darkwood[facing=west,half=top,shape=inner_left]
natura:nether_stairs_darkwood[facing=west,half=top,shape=inner_right]
natura:nether_stairs_darkwood[facing=west,half=top,shape=outer_left]
natura:nether_stairs_darkwood[facing=west,half=top,shape=outer_right]
natura:nether_stairs_darkwood[facing=west,half=bottom,shape=straight]
natura:nether_stairs_darkwood[facing=west,half=bottom,shape=inner_left]
natura:nether_stairs_darkwood[facing=west,half=bottom,shape=inner_right]
natura:nether_stairs_darkwood[facing=west,half=bottom,shape=outer_left]
natura:nether_stairs_darkwood[facing=west,half=bottom,shape=outer_right]
natura:nether_stairs_darkwood[facing=east,half=top,shape=straight]
natura:nether_stairs_darkwood[facing=east,half=top,shape=inner_left]
natura:nether_stairs_darkwood[facing=east,half=top,shape=inner_right]
natura:nether_stairs_darkwood[facing=east,half=top,shape=outer_left]
natura:nether_stairs_darkwood[facing=east,half=top,shape=outer_right]
natura:nether_stairs_darkwood[facing=east,half=bottom,shape=straight]
natura:nether_stairs_darkwood[facing=east,half=bottom,shape=inner_left]
natura:nether_stairs_darkwood[facing=east,half=bottom,shape=inner_right]
natura:nether_stairs_darkwood[facing=east,half=bottom,shape=outer_left]
natura:nether_stairs_darkwood[facing=east,half=bottom,shape=outer_right]
natura:nether_stairs_fusewood[facing=north,half=top,shape=straight]
natura:nether_stairs_fusewood[facing=north,half=top,shape=inner_left]
natura:nether_stairs_fusewood[facing=north,half=top,shape=inner_right]
natura:nether_stairs_fusewood[facing=north,half=top,shape=outer_left]
natura:nether_stairs_fusewood[facing=north,half=top,shape=outer_right]
natura:nether_stairs_fusewood[facing=north,half=bottom,shape=straight]
natura:nether_stairs_fusewood[facing=north,half=bottom,shape=inner_left]
natura:nether_stairs_fusewood[facing=north,half=bottom,shape=inner_right]
natura:nether_stairs_fusewood[facing=north,half=bottom,shape=outer_left]
natura:nether_stairs_fusewood[facing=north,half=bottom,shape=outer_right]
natura:nether_stairs_fusewood[facing=south,half=top,shape=straight]
natura:nether_stairs_fusewood[facing=south,half=top,shape=inner_left]
natura:nether_stairs_fusewood[facing=south,half=top,shape=inner_right]
natura:nether_stairs_fusewood[facing=south,half=top,shape=outer_left]
natura:nether_stairs_fusewood[facing=south,half=top,shape=outer_right]
natura:nether_stairs_fusewood[facing=south,half=bottom,shape=straight]
natura:nether_stairs_fusewood[facing=south,half=bottom,shape=inner_left]
natura:nether_stairs_fusewood[facing=south,half=bottom,shape=inner_right]
natura:nether_stairs_fusewood[facing=south,half=bottom,shape=outer_left]
natura:nether_stairs_fusewood[facing=south,half=bottom,shape=outer_right]
natura:nether_stairs_fusewood[facing=west,half=top,shape=straight]
natura:nether_stairs_fusewood[facing=west,half=top,shape=inner_left]
natura:nether_stairs_fusewood[facing=west,half=top,shape=inner_right]
natura:nether_stairs_fusewood[facing=west,half=top,shape=outer_left]
natura:nether_stairs_fusewood[facing=west,half=top,shape=outer_right]
natura:nether_stairs_fusewood[facing=west,half=bottom,shape=straight]
natura:nether_stairs_fusewood[facing=west,half=bottom,shape=inner_left]
natura:nether_stairs_fusewood[facing=west,half=bottom,shape=inner_right]
natura:nether_stairs_fusewood[facing=west,half=bottom,shape=outer_left]
natura:nether_stairs_fusewood[facing=west,half=bottom,shape=outer_right]
natura:nether_stairs_fusewood[facing=east,half=top,shape=straight]
natura:nether_stairs_fusewood[facing=east,half=top,shape=inner_left]
natura:nether_stairs_fusewood[facing=east,half=top,shape=inner_right]
natura:nether_stairs_fusewood[facing=east,half=top,shape=outer_left]
natura:nether_stairs_fusewood[facing=east,half=top,shape=outer_right]
natura:nether_stairs_fusewood[facing=east,half=bottom,shape=straight]
natura:nether_stairs_fusewood[facing=east,half=bottom,shape=inner_left]
natura:nether_stairs_fusewood[facing=east,half=bottom,shape=inner_right]
natura:nether_stairs_fusewood[facing=east,half=bottom,shape=outer_left]
natura:nether_stairs_fusewood[facing=east,half=bottom,shape=outer_right]
natura:nether_berrybush_blightberry[age=0]
natura:nether_berrybush_blightberry[age=1]
natura:nether_berrybush_blightberry[age=2]
natura:nether_berrybush_blightberry[age=3]
natura:nether_berrybush_duskberry[age=0]
natura:nether_berrybush_duskberry[age=1]
natura:nether_berrybush_duskberry[age=2]
natura:nether_berrybush_duskberry[age=3]
natura:nether_berrybush_skyberry[age=0]
natura:nether_berrybush_skyberry[age=1]
natura:nether_berrybush_skyberry[age=2]
natura:nether_berrybush_skyberry[age=3]
natura:nether_berrybush_stingberry[age=0]
natura:nether_berrybush_stingberry[age=1]
natura:nether_berrybush_stingberry[age=2]
natura:nether_berrybush_stingberry[age=3]
natura:respawn_obelisk[type=inactive]
natura:respawn_obelisk[type=active]
natura:nether_glowshroom[type=green]
natura:nether_glowshroom[type=blue]
natura:nether_glowshroom[type=purple]
natura:nether_green_large_glowshroom[variant=north_west]
natura:nether_green_large_glowshroom[variant=north]
natura:nether_green_large_glowshroom[variant=north_east]
natura:nether_green_large_glowshroom[variant=west]
natura:nether_green_large_glowshroom[variant=center]
natura:nether_green_large_glowshroom[variant=east]
natura:nether_green_large_glowshroom[variant=south_west]
natura:nether_green_large_glowshroom[variant=south]
natura:nether_green_large_glowshroom[variant=south_east]
natura:nether_green_large_glowshroom[variant=stem]
natura:nether_green_large_glowshroom[variant=all_inside]
natura:nether_green_large_glowshroom[variant=all_outside]
natura:nether_green_large_glowshroom[variant=all_stem]
natura:nether_blue_large_glowshroom[variant=north_west]
natura:nether_blue_large_glowshroom[variant=north]
natura:nether_blue_large_glowshroom[variant=north_east]
natura:nether_blue_large_glowshroom[variant=west]
natura:nether_blue_large_glowshroom[variant=center]
natura:nether_blue_large_glowshroom[variant=east]
natura:nether_blue_large_glowshroom[variant=south_west]
natura:nether_blue_large_glowshroom[variant=south]
natura:nether_blue_large_glowshroom[variant=south_east]
natura:nether_blue_large_glowshroom[variant=stem]
natura:nether_blue_large_glowshroom[variant=all_inside]
natura:nether_blue_large_glowshroom[variant=all_outside]
natura:nether_blue_large_glowshroom[variant=all_stem]
natura:nether_purple_large_glowshroom[variant=north_west]
natura:nether_purple_large_glowshroom[variant=north]
natura:nether_purple_large_glowshroom[variant=north_east]
natura:nether_purple_large_glowshroom[variant=west]
natura:nether_purple_large_glowshroom[variant=center]
natura:nether_purple_large_glowshroom[variant=east]
natura:nether_purple_large_glowshroom[variant=south_west]
natura:nether_purple_large_glowshroom[variant=south]
natura:nether_purple_large_glowshroom[variant=south_east]
natura:nether_purple_large_glowshroom[variant=stem]
natura:nether_purple_large_glowshroom[variant=all_inside]
natura:nether_purple_large_glowshroom[variant=all_outside]
natura:nether_purple_large_glowshroom[variant=all_stem]
natura:nether_door_ghostwood[facing=north,half=upper,hinge=left,open=true,powered=true]
natura:nether_door_ghostwood[facing=north,half=upper,hinge=left,open=true,powered=false]
natura:nether_door_ghostwood[facing=north,half=upper,hinge=left,open=false,powered=true]
natura:nether_door_ghostwood[facing=north,half=upper,hinge=left,open=false,powered=false]
natura:nether_door_ghostwood[facing=north,half=upper,hinge=right,open=true,powered=true]
natura:nether_door_ghostwood[facing=north,half=upper,hinge=right,open=true,powered=false]
natura:nether_door_ghostwood[facing=north,half=upper,hinge=right,open=false,powered=true]
natura:nether_door_ghostwood[facing=north,half=upper,hinge=right,open=false,powered=false]
natura:nether_door_ghostwood[facing=north,half=lower,hinge=left,open=true,powered=true]
natura:nether_door_ghostwood[facing=north,half=lower,hinge=left,open=true,powered=false]
natura:nether_door_ghostwood[facing=north,half=lower,hinge=left,open=false,powered=true]
natura:nether_door_ghostwood[facing=north,half=lower,hinge=left,open=false,powered=false]
natura:nether_door_ghostwood[facing=north,half=lower,hinge=right,open=true,powered=true]
natura:nether_door_ghostwood[facing=north,half=lower,hinge=right,open=true,powered=false]
natura:nether_door_ghostwood[facing=north,half=lower,hinge=right,open=false,powered=true]
natura:nether_door_ghostwood[facing=north,half=lower,hinge=right,open=false,powered=false]
natura:nether_door_ghostwood[facing=south,half=upper,hinge=left,open=true,powered=true]
natura:nether_door_ghostwood[facing=south,half=upper,hinge=left,open=true,powered=false]
natura:nether_door_ghostwood[facing=south,half=upper,hinge=left,open=false,powered=true]
natura:nether_door_ghostwood[facing=south,half=upper,hinge=left,open=false,powered=false]
natura:nether_door_ghostwood[facing=south,half=upper,hinge=right,open=true,powered=true]
natura:nether_door_ghostwood[facing=south,half=upper,hinge=right,open=true,powered=false]
natura:nether_door_ghostwood[facing=south,half=upper,hinge=right,open=false,powered=true]
natura:nether_door_ghostwood[facing=south,half=upper,hinge=right,open=false,powered=false]
natura:nether_door_ghostwood[facing=south,half=lower,hinge=left,open=true,powered=true]
natura:nether_door_ghostwood[facing=south,half=lower,hinge=left,open=true,powered=false]
natura:nether_door_ghostwood[facing=south,half=lower,hinge=left,open=false,powered=true]
natura:nether_door_ghostwood[facing=south,half=lower,hinge=left,open=false,powered=false]
natura:nether_door_ghostwood[facing=south,half=lower,hinge=right,open=true,powered=true]
natura:nether_door_ghostwood[facing=south,half=lower,hinge=right,open=true,powered=false]
natura:nether_door_ghostwood[facing=south,half=lower,hinge=right,open=false,powered=true]
natura:nether_door_ghostwood[facing=south,half=lower,hinge=right,open=false,powered=false]
natura:nether_door_ghostwood[facing=west,half=upper,hinge=left,open=true,powered=true]
natura:nether_door_ghostwood[facing=west,half=upper,hinge=left,open=true,powered=false]
natura:nether_door_ghostwood[facing=west,half=upper,hinge=left,open=false,powered=true]
natura:nether_door_ghostwood[facing=west,half=upper,hinge=left,open=false,powered=false]
natura:nether_door_ghostwood[facing=west,half=upper,hinge=right,open=true,powered=true]
natura:nether_door_ghostwood[facing=west,half=upper,hinge=right,open=true,powered=false]
natura:nether_door_ghostwood[facing=west,half=upper,hinge=right,open=false,powered=true]
natura:nether_door_ghostwood[facing=west,half=upper,hinge=right,open=false,powered=false]
natura:nether_door_ghostwood[facing=west,half=lower,hinge=left,open=true,powered=true]
natura:nether_door_ghostwood[facing=west,half=lower,hinge=left,open=true,powered=false]
natura:nether_door_ghostwood[facing=west,half=lower,hinge=left,open=false,powered=true]
natura:nether_door_ghostwood[facing=west,half=lower,hinge=left,open=false,powered=false]
natura:nether_door_ghostwood[facing=west,half=lower,hinge=right,open=true,powered=true]
natura:nether_door_ghostwood[facing=west,half=lower,hinge=right,open=true,powered=false]
natura:nether_door_ghostwood[facing=west,half=lower,hinge=right,open=false,powered=true]
natura:nether_door_ghostwood[facing=west,half=lower,hinge=right,open=false,powered=false]
natura:nether_door_ghostwood[facing=east,half=upper,hinge=left,open=true,powered=true]
natura:nether_door_ghostwood[facing=east,half=upper,hinge=left,open=true,powered=false]
natura:nether_door_ghostwood[facing=east,half=upper,hinge=left,open=false,powered=true]
natura:nether_door_ghostwood[facing=east,half=upper,hinge=left,open=false,powered=false]
natura:nether_door_ghostwood[facing=east,half=upper,hinge=right,open=true,powered=true]
natura:nether_door_ghostwood[facing=east,half=upper,hinge=right,open=true,powered=false]
natura:nether_door_ghostwood[facing=east,half=upper,hinge=right,open=false,powered=true]
natura:nether_door_ghostwood[facing=east,half=upper,hinge=right,open=false,powered=false]
natura:nether_door_ghostwood[facing=east,half=lower,hinge=left,open=true,powered=true]
natura:nether_door_ghostwood[facing=east,half=lower,hinge=left,open=true,powered=false]
natura:nether_door_ghostwood[facing=east,half=lower,hinge=left,open=false,powered=true]
natura:nether_door_ghostwood[facing=east,half=lower,hinge=left,open=false,powered=false]
natura:nether_door_ghostwood[facing=east,half=lower,hinge=right,open=true,powered=true]
natura:nether_door_ghostwood[facing=east,half=lower,hinge=right,open=true,powered=false]
natura:nether_door_ghostwood[facing=east,half=lower,hinge=right,open=false,powered=true]
natura:nether_door_ghostwood[facing=east,half=lower,hinge=right,open=false,powered=false]
natura:nether_door_bloodwood[facing=north,half=upper,hinge=left,open=true,powered=true]
natura:nether_door_bloodwood[facing=north,half=upper,hinge=left,open=true,powered=false]
natura:nether_door_bloodwood[facing=north,half=upper,hinge=left,open=false,powered=true]
natura:nether_door_bloodwood[facing=north,half=upper,hinge=left,open=false,powered=false]
natura:nether_door_bloodwood[facing=north,half=upper,hinge=right,open=true,powered=true]
natura:nether_door_bloodwood[facing=north,half=upper,hinge=right,open=true,powered=false]
natura:nether_door_bloodwood[facing=north,half=upper,hinge=right,open=false,powered=true]
natura:nether_door_bloodwood[facing=north,half=upper,hinge=right,open=false,powered=false]
natura:nether_door_bloodwood[facing=north,half=lower,hinge=left,open=true,powered=true]
natura:nether_door_bloodwood[facing=north,half=lower,hinge=left,open=true,powered=false]
natura:nether_door_bloodwood[facing=north,half=lower,hinge=left,open=false,powered=true]
natura:nether_door_bloodwood[facing=north,half=lower,hinge=left,open=false,powered=false]
natura:nether_door_bloodwood[facing=north,half=lower,hinge=right,open=true,powered=true]
natura:nether_door_bloodwood[facing=north,half=lower,hinge=right,open=true,powered=false]
natura:nether_door_bloodwood[facing=north,half=lower,hinge=right,open=false,powered=true]
natura:nether_door_bloodwood[facing=north,half=lower,hinge=right,open=false,powered=false]
natura:nether_door_bloodwood[facing=south,half=upper,hinge=left,open=true,powered=true]
natura:nether_door_bloodwood[facing=south,half=upper,hinge=left,open=true,powered=false]
natura:nether_door_bloodwood[facing=south,half=upper,hinge=left,open=false,powered=true]
natura:nether_door_bloodwood[facing=south,half=upper,hinge=left,open=false,powered=false]
natura:nether_door_bloodwood[facing=south,half=upper,hinge=right,open=true,powered=true]
natura:nether_door_bloodwood[facing=south,half=upper,hinge=right,open=true,powered=false]
natura:nether_door_bloodwood[facing=south,half=upper,hinge=right,open=false,powered=true]
natura:nether_door_bloodwood[facing=south,half=upper,hinge=right,open=false,powered=false]
natura:nether_door_bloodwood[facing=south,half=lower,hinge=left,open=true,powered=true]
natura:nether_door_bloodwood[facing=south,half=lower,hinge=left,open=true,powered=false]
natura:nether_door_bloodwood[facing=south,half=lower,hinge=left,open=false,powered=true]
natura:nether_door_bloodwood[facing=south,half=lower,hinge=left,open=false,powered=false]
natura:nether_door_bloodwood[facing=south,half=lower,hinge=right,open=true,powered=true]
natura:nether_door_bloodwood[facing=south,half=lower,hinge=right,open=true,powered=false]
natura:nether_door_bloodwood[facing=south,half=lower,hinge=right,open=false,powered=true]
natura:nether_door_bloodwood[facing=south,half=lower,hinge=right,open=false,powered=false]
natura:nether_door_bloodwood[facing=west,half=upper,hinge=left,open=true,powered=true]
natura:nether_door_bloodwood[facing=west,half=upper,hinge=left,open=true,powered=false]
natura:nether_door_bloodwood[facing=west,half=upper,hinge=left,open=false,powered=true]
natura:nether_door_bloodwood[facing=west,half=upper,hinge=left,open=false,powered=false]
natura:nether_door_bloodwood[facing=west,half=upper,hinge=right,open=true,powered=true]
natura:nether_door_bloodwood[facing=west,half=upper,hinge=right,open=true,powered=false]
natura:nether_door_bloodwood[facing=west,half=upper,hinge=right,open=false,powered=true]
natura:nether_door_bloodwood[facing=west,half=upper,hinge=right,open=false,powered=false]
natura:nether_door_bloodwood[facing=west,half=lower,hinge=left,open=true,powered=true]
natura:nether_door_bloodwood[facing=west,half=lower,hinge=left,open=true,powered=false]
natura:nether_door_bloodwood[facing=west,half=lower,hinge=left,open=false,powered=true]
natura:nether_door_bloodwood[facing=west,half=lower,hinge=left,open=false,powered=false]
natura:nether_door_bloodwood[facing=west,half=lower,hinge=right,open=true,powered=true]
natura:nether_door_bloodwood[facing=west,half=lower,hinge=right,open=true,powered=false]
natura:nether_door_bloodwood[facing=west,half=lower,hinge=right,open=false,powered=true]
natura:nether_door_bloodwood[facing=west,half=lower,hinge=right,open=false,powered=false]
natura:nether_door_bloodwood[facing=east,half=upper,hinge=left,open=true,powered=true]
natura:nether_door_bloodwood[facing=east,half=upper,hinge=left,open=true,powered=false]
natura:nether_door_bloodwood[facing=east,half=upper,hinge=left,open=false,powered=true]
natura:nether_door_bloodwood[facing=east,half=upper,hinge=left,open=false,powered=false]
natura:nether_door_bloodwood[facing=east,half=upper,hinge=right,open=true,powered=true]
natura:nether_door_bloodwood[facing=east,half=upper,hinge=right,open=true,powered=false]
natura:nether_door_bloodwood[facing=east,half=upper,hinge=right,open=false,powered=true]
natura:nether_door_bloodwood[facing=east,half=upper,hinge=right,open=false,powered=false]
natura:nether_door_bloodwood[facing=east,half=lower,hinge=left,open=true,powered=true]
natura:nether_door_bloodwood[facing=east,half=lower,hinge=left,open=true,powered=false]
natura:nether_door_bloodwood[facing=east,half=lower,hinge=left,open=false,powered=true]
natura:nether_door_bloodwood[facing=east,half=lower,hinge=left,open=false,powered=false]
natura:nether_door_bloodwood[facing=east,half=lower,hinge=right,open=true,powered=true]
natura:nether_door_bloodwood[facing=east,half=lower,hinge=right,open=true,powered=false]
natura:nether_door_bloodwood[facing=east,half=lower,hinge=right,open=false,powered=true]
natura:nether_door_bloodwood[facing=east,half=lower,hinge=right,open=false,powered=false]
natura:nether_door_darkwood[facing=north,half=upper,hinge=left,open=true,powered=true]
natura:nether_door_darkwood[facing=north,half=upper,hinge=left,open=true,powered=false]
natura:nether_door_darkwood[facing=north,half=upper,hinge=left,open=false,powered=true]
natura:nether_door_darkwood[facing=north,half=upper,hinge=left,open=false,powered=false]
natura:nether_door_darkwood[facing=north,half=upper,hinge=right,open=true,powered=true]
natura:nether_door_darkwood[facing=north,half=upper,hinge=right,open=true,powered=false]
natura:nether_door_darkwood[facing=north,half=upper,hinge=right,open=false,powered=true]
natura:nether_door_darkwood[facing=north,half=upper,hinge=right,open=false,powered=false]
natura:nether_door_darkwood[facing=north,half=lower,hinge=left,open=true,powered=true]
natura:nether_door_darkwood[facing=north,half=lower,hinge=left,open=true,powered=false]
natura:nether_door_darkwood[facing=north,half=lower,hinge=left,open=false,powered=true]
natura:nether_door_darkwood[facing=north,half=lower,hinge=left,open=false,powered=false]
natura:nether_door_darkwood[facing=north,half=lower,hinge=right,open=true,powered=true]
natura:nether_door_darkwood[facing=north,half=lower,hinge=right,open=true,powered=false]
natura:nether_door_darkwood[facing=north,half=lower,hinge=right,open=false,powered=true]
natura:nether_door_darkwood[facing=north,half=lower,hinge=right,open=false,powered=false]
natura:nether_door_darkwood[facing=south,half=upper,hinge=left,open=true,powered=true]
natura:nether_door_darkwood[facing=south,half=upper,hinge=left,open=true,powered=false]
natura:nether_door_darkwood[facing=south,half=upper,hinge=left,open=false,powered=true]
natura:nether_door_darkwood[facing=south,half=upper,hinge=left,open=false,powered=false]
natura:nether_door_darkwood[facing=south,half=upper,hinge=right,open=true,powered=true]
natura:nether_door_darkwood[facing=south,half=upper,hinge=right,open=true,powered=false]
natura:nether_door_darkwood[facing=south,half=upper,hinge=right,open=false,powered=true]
natura:nether_door_darkwood[facing=south,half=upper,hinge=right,open=false,powered=false]
natura:nether_door_darkwood[facing=south,half=lower,hinge=left,open=true,powered=true]
natura:nether_door_darkwood[facing=south,half=lower,hinge=left,open=true,powered=false]
natura:nether_door_darkwood[facing=south,half=lower,hinge=left,open=false,powered=true]
natura:nether_door_darkwood[facing=south,half=lower,hinge=left,open=false,powered=false]
natura:nether_door_darkwood[facing=south,half=lower,hinge=right,open=true,powered=true]
natura:nether_door_darkwood[facing=south,half=lower,hinge=right,open=true,powered=false]
natura:nether_door_darkwood[facing=south,half=lower,hinge=right,open=false,powered=true]
natura:nether_door_darkwood[facing=south,half=lower,hinge=right,open=false,powered=false]
natura:nether_door_darkwood[facing=west,half=upper,hinge=left,open=true,powered=true]
natura:nether_door_darkwood[facing=west,half=upper,hinge=left,open=true,powered=false]
natura:nether_door_darkwood[facing=west,half=upper,hinge=left,open=false,powered=true]
natura:nether_door_darkwood[facing=west,half=upper,hinge=left,open=false,powered=false]
natura:nether_door_darkwood[facing=west,half=upper,hinge=right,open=true,powered=true]
natura:nether_door_darkwood[facing=west,half=upper,hinge=right,open=true,powered=false]
natura:nether_door_darkwood[facing=west,half=upper,hinge=right,open=false,powered=true]
natura:nether_door_darkwood[facing=west,half=upper,hinge=right,open=false,powered=false]
natura:nether_door_darkwood[facing=west,half=lower,hinge=left,open=true,powered=true]
natura:nether_door_darkwood[facing=west,half=lower,hinge=left,open=true,powered=false]
natura:nether_door_darkwood[facing=west,half=lower,hinge=left,open=false,powered=true]
natura:nether_door_darkwood[facing=west,half=lower,hinge=left,open=false,powered=false]
natura:nether_door_darkwood[facing=west,half=lower,hinge=right,open=true,powered=true]
natura:nether_door_darkwood[facing=west,half=lower,hinge=right,open=true,powered=false]
natura:nether_door_darkwood[facing=west,half=lower,hinge=right,open=false,powered=true]
natura:nether_door_darkwood[facing=west,half=lower,hinge=right,open=false,powered=false]
natura:nether_door_darkwood[facing=east,half=upper,hinge=left,open=true,powered=true]
natura:nether_door_darkwood[facing=east,half=upper,hinge=left,open=true,powered=false]
natura:nether_door_darkwood[facing=east,half=upper,hinge=left,open=false,powered=true]
natura:nether_door_darkwood[facing=east,half=upper,hinge=left,open=false,powered=false]
natura:nether_door_darkwood[facing=east,half=upper,hinge=right,open=true,powered=true]
natura:nether_door_darkwood[facing=east,half=upper,hinge=right,open=true,powered=false]
natura:nether_door_darkwood[facing=east,half=upper,hinge=right,open=false,powered=true]
natura:nether_door_darkwood[facing=east,half=upper,hinge=right,open=false,powered=false]
natura:nether_door_darkwood[facing=east,half=lower,hinge=left,open=true,powered=true]
natura:nether_door_darkwood[facing=east,half=lower,hinge=left,open=true,powered=false]
natura:nether_door_darkwood[facing=east,half=lower,hinge=left,open=false,powered=true]
natura:nether_door_darkwood[facing=east,half=lower,hinge=left,open=false,powered=false]
natura:nether_door_darkwood[facing=east,half=lower,hinge=right,open=true,powered=true]
natura:nether_door_darkwood[facing=east,half=lower,hinge=right,open=true,powered=false]
natura:nether_door_darkwood[facing=east,half=lower,hinge=right,open=false,powered=true]
natura:nether_door_darkwood[facing=east,half=lower,hinge=right,open=false,powered=false]
natura:nether_door_fusewood[facing=north,half=upper,hinge=left,open=true,powered=true]
natura:nether_door_fusewood[facing=north,half=upper,hinge=left,open=true,powered=false]
natura:nether_door_fusewood[facing=north,half=upper,hinge=left,open=false,powered=true]
natura:nether_door_fusewood[facing=north,half=upper,hinge=left,open=false,powered=false]
natura:nether_door_fusewood[facing=north,half=upper,hinge=right,open=true,powered=true]
natura:nether_door_fusewood[facing=north,half=upper,hinge=right,open=true,powered=false]
natura:nether_door_fusewood[facing=north,half=upper,hinge=right,open=false,powered=true]
natura:nether_door_fusewood[facing=north,half=upper,hinge=right,open=false,powered=false]
natura:nether_door_fusewood[facing=north,half=lower,hinge=left,open=true,powered=true]
natura:nether_door_fusewood[facing=north,half=lower,hinge=left,open=true,powered=false]
natura:nether_door_fusewood[facing=north,half=lower,hinge=left,open=false,powered=true]
natura:nether_door_fusewood[facing=north,half=lower,hinge=left,open=false,powered=false]
natura:nether_door_fusewood[facing=north,half=lower,hinge=right,open=true,powered=true]
natura:nether_door_fusewood[facing=north,half=lower,hinge=right,open=true,powered=false]
natura:nether_door_fusewood[facing=north,half=lower,hinge=right,open=false,powered=true]
natura:nether_door_fusewood[facing=north,half=lower,hinge=right,open=false,powered=false]
natura:nether_door_fusewood[facing=south,half=upper,hinge=left,open=true,powered=true]
natura:nether_door_fusewood[facing=south,half=upper,hinge=left,open=true,powered=false]
natura:nether_door_fusewood[facing=south,half=upper,hinge=left,open=false,powered=true]
natura:nether_door_fusewood[facing=south,half=upper,hinge=left,open=false,powered=false]
natura:nether_door_fusewood[facing=south,half=upper,hinge=right,open=true,powered=true]
natura:nether_door_fusewood[facing=south,half=upper,hinge=right,open=true,powered=false]
natura:nether_door_fusewood[facing=south,half=upper,hinge=right,open=false,powered=true]
natura:nether_door_fusewood[facing=south,half=upper,hinge=right,open=false,powered=false]
natura:nether_door_fusewood[facing=south,half=lower,hinge=left,open=true,powered=true]
natura:nether_door_fusewood[facing=south,half=lower,hinge=left,open=true,powered=false]
natura:nether_door_fusewood[facing=south,half=lower,hinge=left,open=false,powered=true]
natura:nether_door_fusewood[facing=south,half=lower,hinge=left,open=false,powered=false]
natura:nether_door_fusewood[facing=south,half=lower,hinge=right,open=true,powered=true]
natura:nether_door_fusewood[facing=south,half=lower,hinge=right,open=true,powered=false]
natura:nether_door_fusewood[facing=south,half=lower,hinge=right,open=false,powered=true]
natura:nether_door_fusewood[facing=south,half=lower,hinge=right,open=false,powered=false]
natura:nether_door_fusewood[facing=west,half=upper,hinge=left,open=true,powered=true]
natura:nether_door_fusewood[facing=west,half=upper,hinge=left,open=true,powered=false]
natura:nether_door_fusewood[facing=west,half=upper,hinge=left,open=false,powered=true]
natura:nether_door_fusewood[facing=west,half=upper,hinge=left,open=false,powered=false]
natura:nether_door_fusewood[facing=west,half=upper,hinge=right,open=true,powered=true]
natura:nether_door_fusewood[facing=west,half=upper,hinge=right,open=true,powered=false]
natura:nether_door_fusewood[facing=west,half=upper,hinge=right,open=false,powered=true]
natura:nether_door_fusewood[facing=west,half=upper,hinge=right,open=false,powered=false]
natura:nether_door_fusewood[facing=west,half=lower,hinge=left,open=true,powered=true]
natura:nether_door_fusewood[facing=west,half=lower,hinge=left,open=true,powered=false]
natura:nether_door_fusewood[facing=west,half=lower,hinge=left,open=false,powered=true]
natura:nether_door_fusewood[facing=west,half=lower,hinge=left,open=false,powered=false]
natura:nether_door_fusewood[facing=west,half=lower,hinge=right,open=true,powered=true]
natura:nether_door_fusewood[facing=west,half=lower,hinge=right,open=true,powered=false]
natura:nether_door_fusewood[facing=west,half=lower,hinge=right,open=false,powered=true]
natura:nether_door_fusewood[facing=west,half=lower,hinge=right,open=false,powered=false]
natura:nether_door_fusewood[facing=east,half=upper,hinge=left,open=true,powered=true]
natura:nether_door_fusewood[facing=east,half=upper,hinge=left,open=true,powered=false]
natura:nether_door_fusewood[facing=east,half=upper,hinge=left,open=false,powered=true]
natura:nether_door_fusewood[facing=east,half=upper,hinge=left,open=false,powered=false]
natura:nether_door_fusewood[facing=east,half=upper,hinge=right,open=true,powered=true]
natura:nether_door_fusewood[facing=east,half=upper,hinge=right,open=true,powered=false]
natura:nether_door_fusewood[facing=east,half=upper,hinge=right,open=false,powered=true]
natura:nether_door_fusewood[facing=east,half=upper,hinge=right,open=false,powered=false]
natura:nether_door_fusewood[facing=east,half=lower,hinge=left,open=true,powered=true]
natura:nether_door_fusewood[facing=east,half=lower,hinge=left,open=true,powered=false]
natura:nether_door_fusewood[facing=east,half=lower,hinge=left,open=false,powered=true]
natura:nether_door_fusewood[facing=east,half=lower,hinge=left,open=false,powered=false]
natura:nether_door_fusewood[facing=east,half=lower,hinge=right,open=true,powered=true]
natura:nether_door_fusewood[facing=east,half=lower,hinge=right,open=true,powered=false]
natura:nether_door_fusewood[facing=east,half=lower,hinge=right,open=false,powered=true]
natura:nether_door_fusewood[facing=east,half=lower,hinge=right,open=false,powered=false]
natura:blaze_hopper[enabled=true,facing=down]
natura:blaze_hopper[enabled=true,facing=north]
natura:blaze_hopper[enabled=true,facing=south]
natura:blaze_hopper[enabled=true,facing=west]
natura:blaze_hopper[enabled=true,facing=east]
natura:blaze_hopper[enabled=false,facing=down]
natura:blaze_hopper[enabled=false,facing=north]
natura:blaze_hopper[enabled=false,facing=south]
natura:blaze_hopper[enabled=false,facing=west]
natura:blaze_hopper[enabled=false,facing=east]
natura:nether_lever[facing=down_x,powered=true]
natura:nether_lever[facing=down_x,powered=false]
natura:nether_lever[facing=east,powered=true]
natura:nether_lever[facing=east,powered=false]
natura:nether_lever[facing=west,powered=true]
natura:nether_lever[facing=west,powered=false]
natura:nether_lever[facing=south,powered=true]
natura:nether_lever[facing=south,powered=false]
natura:nether_lever[facing=north,powered=true]
natura:nether_lever[facing=north,powered=false]
natura:nether_lever[facing=up_z,powered=true]
natura:nether_lever[facing=up_z,powered=false]
natura:nether_lever[facing=up_x,powered=true]
natura:nether_lever[facing=up_x,powered=false]
natura:nether_lever[facing=down_z,powered=true]
natura:nether_lever[facing=down_z,powered=false]
natura:nether_button[facing=down,powered=true]
natura:nether_button[facing=down,powered=false]
natura:nether_button[facing=up,powered=true]
natura:nether_button[facing=up,powered=false]
natura:nether_button[facing=north,powered=true]
natura:nether_button[facing=north,powered=false]
natura:nether_button[facing=south,powered=true]
natura:nether_button[facing=south,powered=false]
natura:nether_button[facing=west,powered=true]
natura:nether_button[facing=west,powered=false]
natura:nether_button[facing=east,powered=true]
natura:nether_button[facing=east,powered=false]
natura:nether_pressure_plate[powered=true]
natura:nether_pressure_plate[powered=false]
natura:blaze_rail[shape=north_south]
natura:blaze_rail[shape=east_west]
natura:blaze_rail[shape=ascending_east]
natura:blaze_rail[shape=ascending_west]
natura:blaze_rail[shape=ascending_north]
natura:blaze_rail[shape=ascending_south]
natura:blaze_rail[shape=south_east]
natura:blaze_rail[shape=south_west]
natura:blaze_rail[shape=north_west]
natura:blaze_rail[shape=north_east]
natura:blaze_rail_golden[powered=true,shape=north_south]
natura:blaze_rail_golden[powered=true,shape=east_west]
natura:blaze_rail_golden[powered=true,shape=ascending_east]
natura:blaze_rail_golden[powered=true,shape=ascending_west]
natura:blaze_rail_golden[powered=true,shape=ascending_north]
natura:blaze_rail_golden[powered=true,shape=ascending_south]
natura:blaze_rail_golden[powered=false,shape=north_south]
natura:blaze_rail_golden[powered=false,shape=east_west]
natura:blaze_rail_golden[powered=false,shape=ascending_east]
natura:blaze_rail_golden[powered=false,shape=ascending_west]
natura:blaze_rail_golden[powered=false,shape=ascending_north]
natura:blaze_rail_golden[powered=false,shape=ascending_south]
natura:blaze_rail_activator[powered=true,shape=north_south]
natura:blaze_rail_activator[powered=true,shape=east_west]
natura:blaze_rail_activator[powered=true,shape=ascending_east]
natura:blaze_rail_activator[powered=true,shape=ascending_west]
natura:blaze_rail_activator[powered=true,shape=ascending_north]
natura:blaze_rail_activator[powered=true,shape=ascending_south]
natura:blaze_rail_activator[powered=false,shape=north_south]
natura:blaze_rail_activator[powered=false,shape=east_west]
natura:blaze_rail_activator[powered=false,shape=ascending_east]
natura:blaze_rail_activator[powered=false,shape=ascending_west]
natura:blaze_rail_activator[powered=false,shape=ascending_north]
natura:blaze_rail_activator[powered=false,shape=ascending_south]
natura:blaze_rail_detector[powered=true,shape=north_south]
natura:blaze_rail_detector[powered=true,shape=east_west]
natura:blaze_rail_detector[powered=true,shape=ascending_east]
natura:blaze_rail_detector[powered=true,shape=ascending_west]
natura:blaze_rail_detector[powered=true,shape=ascending_north]
natura:blaze_rail_detector[powered=true,shape=ascending_south]
natura:blaze_rail_detector[powered=false,shape=north_south]
natura:blaze_rail_detector[powered=false,shape=east_west]
natura:blaze_rail_detector[powered=false,shape=ascending_east]
natura:blaze_rail_detector[powered=false,shape=ascending_west]
natura:blaze_rail_detector[powered=false,shape=ascending_north]
natura:blaze_rail_detector[powered=false,shape=ascending_south]
natura:netherrack_furnace[facing=north]
natura:netherrack_furnace[facing=south]
natura:netherrack_furnace[facing=west]
natura:netherrack_furnace[facing=east]
natura:lit_netherrack_furnace[facing=north]
natura:lit_netherrack_furnace[facing=south]
natura:lit_netherrack_furnace[facing=west]
natura:lit_netherrack_furnace[facing=east]
natura:maple_button[facing=down,powered=true]
natura:maple_button[facing=down,powered=false]
natura:maple_button[facing=up,powered=true]
natura:maple_button[facing=up,powered=false]
natura:maple_button[facing=north,powered=true]
natura:maple_button[facing=north,powered=false]
natura:maple_button[facing=south,powered=true]
natura:maple_button[facing=south,powered=false]
natura:maple_button[facing=west,powered=true]
natura:maple_button[facing=west,powered=false]
natura:maple_button[facing=east,powered=true]
natura:maple_button[facing=east,powered=false]
natura:maple_pressure_plate[powered=true]
natura:maple_pressure_plate[powered=false]
natura:maple_trap_door[facing=north,half=top,open=true]
natura:maple_trap_door[facing=north,half=top,open=false]
natura:maple_trap_door[facing=north,half=bottom,open=true]
natura:maple_trap_door[facing=north,half=bottom,open=false]
natura:maple_trap_door[facing=south,half=top,open=true]
natura:maple_trap_door[facing=south,half=top,open=false]
natura:maple_trap_door[facing=south,half=bottom,open=true]
natura:maple_trap_door[facing=south,half=bottom,open=false]
natura:maple_trap_door[facing=west,half=top,open=true]
natura:maple_trap_door[facing=west,half=top,open=false]
natura:maple_trap_door[facing=west,half=bottom,open=true]
natura:maple_trap_door[facing=west,half=bottom,open=false]
natura:maple_trap_door[facing=east,half=top,open=true]
natura:maple_trap_door[facing=east,half=top,open=false]
natura:maple_trap_door[facing=east,half=bottom,open=true]
natura:maple_trap_door[facing=east,half=bottom,open=false]
natura:maple_fence[east=true,north=true,south=true,west=true]
natura:maple_fence[east=true,north=true,south=true,west=false]
natura:maple_fence[east=true,north=true,south=false,west=true]
natura:maple_fence[east=true,north=true,south=false,west=false]
natura:maple_fence[east=true,north=false,south=true,west=true]
natura:maple_fence[east=true,north=false,south=true,west=false]
natura:maple_fence[east=true,north=false,south=false,west=true]
natura:maple_fence[east=true,north=false,south=false,west=false]
natura:maple_fence[east=false,north=true,south=true,west=true]
natura:maple_fence[east=false,north=true,south=true,west=false]
natura:maple_fence[east=false,north=true,south=false,west=true]
natura:maple_fence[east=false,north=true,south=false,west=false]
natura:maple_fence[east=false,north=false,south=true,west=true]
natura:maple_fence[east=false,north=false,south=true,west=false]
natura:maple_fence[east=false,north=false,south=false,west=true]
natura:maple_fence[east=false,north=false,south=false,west=false]
natura:maple_fence_gate[facing=north,in_wall=true,open=true,powered=true]
natura:maple_fence_gate[facing=north,in_wall=true,open=true,powered=false]
natura:maple_fence_gate[facing=north,in_wall=true,open=false,powered=true]
natura:maple_fence_gate[facing=north,in_wall=true,open=false,powered=false]
natura:maple_fence_gate[facing=north,in_wall=false,open=true,powered=true]
natura:maple_fence_gate[facing=north,in_wall=false,open=true,powered=false]
natura:maple_fence_gate[facing=north,in_wall=false,open=false,powered=true]
natura:maple_fence_gate[facing=north,in_wall=false,open=false,powered=false]
natura:maple_fence_gate[facing=south,in_wall=true,open=true,powered=true]
natura:maple_fence_gate[facing=south,in_wall=true,open=true,powered=false]
natura:maple_fence_gate[facing=south,in_wall=true,open=false,powered=true]
natura:maple_fence_gate[facing=south,in_wall=true,open=false,powered=false]
natura:maple_fence_gate[facing=south,in_wall=false,open=true,powered=true]
natura:maple_fence_gate[facing=south,in_wall=false,open=true,powered=false]
natura:maple_fence_gate[facing=south,in_wall=false,open=false,powered=true]
natura:maple_fence_gate[facing=south,in_wall=false,open=false,powered=false]
natura:maple_fence_gate[facing=west,in_wall=true,open=true,powered=true]
natura:maple_fence_gate[facing=west,in_wall=true,open=true,powered=false]
natura:maple_fence_gate[facing=west,in_wall=true,open=false,powered=true]
natura:maple_fence_gate[facing=west,in_wall=true,open=false,powered=false]
natura:maple_fence_gate[facing=west,in_wall=false,open=true,powered=true]
natura:maple_fence_gate[facing=west,in_wall=false,open=true,powered=false]
natura:maple_fence_gate[facing=west,in_wall=false,open=false,powered=true]
natura:maple_fence_gate[facing=west,in_wall=false,open=false,powered=false]
natura:maple_fence_gate[facing=east,in_wall=true,open=true,powered=true]
natura:maple_fence_gate[facing=east,in_wall=true,open=true,powered=false]
natura:maple_fence_gate[facing=east,in_wall=true,open=false,powered=true]
natura:maple_fence_gate[facing=east,in_wall=true,open=false,powered=false]
natura:maple_fence_gate[facing=east,in_wall=false,open=true,powered=true]
natura:maple_fence_gate[facing=east,in_wall=false,open=true,powered=false]
natura:maple_fence_gate[facing=east,in_wall=false,open=false,powered=true]
natura:maple_fence_gate[facing=east,in_wall=false,open=false,powered=false]
natura:silverbell_button[facing=down,powered=true]
natura:silverbell_button[facing=down,powered=false]
natura:silverbell_button[facing=up,powered=true]
natura:silverbell_button[facing=up,powered=false]
natura:silverbell_button[facing=north,powered=true]
natura:silverbell_button[facing=north,powered=false]
natura:silverbell_button[facing=south,powered=true]
natura:silverbell_button[facing=south,powered=false]
natura:silverbell_button[facing=west,powered=true]
natura:silverbell_button[facing=west,powered=false]
natura:silverbell_button[facing=east,powered=true]
natura:silverbell_button[facing=east,powered=false]
natura:silverbell_pressure_plate[powered=true]
natura:silverbell_pressure_plate[powered=false]
natura:silverbell_trap_door[facing=north,half=top,open=true]
natura:silverbell_trap_door[facing=north,half=top,open=false]
natura:silverbell_trap_door[facing=north,half=bottom,open=true]
natura:silverbell_trap_door[facing=north,half=bottom,open=false]
natura:silverbell_trap_door[facing=south,half=top,open=true]
natura:silverbell_trap_door[facing=south,half=top,open=false]
natura:silverbell_trap_door[facing=south,half=bottom,open=true]
natura:silverbell_trap_door[facing=south,half=bottom,open=false]
natura:silverbell_trap_door[facing=west,half=top,open=true]
natura:silverbell_trap_door[facing=west,half=top,open=false]
natura:silverbell_trap_door[facing=west,half=bottom,open=true]
natura:silverbell_trap_door[facing=west,half=bottom,open=false]
natura:silverbell_trap_door[facing=east,half=top,open=true]
natura:silverbell_trap_door[facing=east,half=top,open=false]
natura:silverbell_trap_door[facing=east,half=bottom,open=true]
natura:silverbell_trap_door[facing=east,half=bottom,open=false]
natura:silverbell_fence[east=true,north=true,south=true,west=true]
natura:silverbell_fence[east=true,north=true,south=true,west=false]
natura:silverbell_fence[east=true,north=true,south=false,west=true]
natura:silverbell_fence[east=true,north=true,south=false,west=false]
natura:silverbell_fence[east=true,north=false,south=true,west=true]
natura:silverbell_fence[east=true,north=false,south=true,west=false]
natura:silverbell_fence[east=true,north=false,south=false,west=true]
natura:silverbell_fence[east=true,north=false,south=false,west=false]
natura:silverbell_fence[east=false,north=true,south=true,west=true]
natura:silverbell_fence[east=false,north=true,south=true,west=false]
natura:silverbell_fence[east=false,north=true,south=false,west=true]
natura:silverbell_fence[east=false,north=true,south=false,west=false]
natura:silverbell_fence[east=false,north=false,south=true,west=true]
natura:silverbell_fence[east=false,north=false,south=true,west=false]
natura:silverbell_fence[east=false,north=false,south=false,west=true]
natura:silverbell_fence[east=false,north=false,south=false,west=false]
natura:silverbell_fence_gate[facing=north,in_wall=true,open=true,powered=true]
natura:silverbell_fence_gate[facing=north,in_wall=true,open=true,powered=false]
natura:silverbell_fence_gate[facing=north,in_wall=true,open=false,powered=true]
natura:silverbell_fence_gate[facing=north,in_wall=true,open=false,powered=false]
natura:silverbell_fence_gate[facing=north,in_wall=false,open=true,powered=true]
natura:silverbell_fence_gate[facing=north,in_wall=false,open=true,powered=false]
natura:silverbell_fence_gate[facing=north,in_wall=false,open=false,powered=true]
natura:silverbell_fence_gate[facing=north,in_wall=false,open=false,powered=false]
natura:silverbell_fence_gate[facing=south,in_wall=true,open=true,powered=true]
natura:silverbell_fence_gate[facing=south,in_wall=true,open=true,powered=false]
natura:silverbell_fence_gate[facing=south,in_wall=true,open=false,powered=true]
natura:silverbell_fence_gate[facing=south,in_wall=true,open=false,powered=false]
natura:silverbell_fence_gate[facing=south,in_wall=false,open=true,powered=true]
natura:silverbell_fence_gate[facing=south,in_wall=false,open=true,powered=false]
natura:silverbell_fence_gate[facing=south,in_wall=false,open=false,powered=true]
natura:silverbell_fence_gate[facing=south,in_wall=false,open=false,powered=false]
natura:silverbell_fence_gate[facing=west,in_wall=true,open=true,powered=true]
natura:silverbell_fence_gate[facing=west,in_wall=true,open=true,powered=false]
natura:silverbell_fence_gate[facing=west,in_wall=true,open=false,powered=true]
natura:silverbell_fence_gate[facing=west,in_wall=true,open=false,powered=false]
natura:silverbell_fence_gate[facing=west,in_wall=false,open=true,powered=true]
natura:silverbell_fence_gate[facing=west,in_wall=false,open=true,powered=false]
natura:silverbell_fence_gate[facing=west,in_wall=false,open=false,powered=true]
natura:silverbell_fence_gate[facing=west,in_wall=false,open=false,powered=false]
natura:silverbell_fence_gate[facing=east,in_wall=true,open=true,powered=true]
natura:silverbell_fence_gate[facing=east,in_wall=true,open=true,powered=false]
natura:silverbell_fence_gate[facing=east,in_wall=true,open=false,powered=true]
natura:silverbell_fence_gate[facing=east,in_wall=true,open=false,powered=false]
natura:silverbell_fence_gate[facing=east,in_wall=false,open=true,powered=true]
natura:silverbell_fence_gate[facing=east,in_wall=false,open=true,powered=false]
natura:silverbell_fence_gate[facing=east,in_wall=false,open=false,powered=true]
natura:silverbell_fence_gate[facing=east,in_wall=false,open=false,powered=false]
natura:amaranth_button[facing=down,powered=true]
natura:amaranth_button[facing=down,powered=false]
natura:amaranth_button[facing=up,powered=true]
natura:amaranth_button[facing=up,powered=false]
natura:amaranth_button[facing=north,powered=true]
natura:amaranth_button[facing=north,powered=false]
natura:amaranth_button[facing=south,powered=true]
natura:amaranth_button[facing=south,powered=false]
natura:amaranth_button[facing=west,powered=true]
natura:amaranth_button[facing=west,powered=false]
natura:amaranth_button[facing=east,powered=true]
natura:amaranth_button[facing=east,powered=false]
natura:amaranth_pressure_plate[powered=true]
natura:amaranth_pressure_plate[powered=false]
natura:amaranth_trap_door[facing=north,half=top,open=true]
natura:amaranth_trap_door[facing=north,half=top,open=false]
natura:amaranth_trap_door[facing=north,half=bottom,open=true]
natura:amaranth_trap_door[facing=north,half=bottom,open=false]
natura:amaranth_trap_door[facing=south,half=top,open=true]
natura:amaranth_trap_door[facing=south,half=top,open=false]
natura:amaranth_trap_door[facing=south,half=bottom,open=true]
natura:amaranth_trap_door[facing=south,half=bottom,open=false]
natura:amaranth_trap_door[facing=west,half=top,open=true]
natura:amaranth_trap_door[facing=west,half=top,open=false]
natura:amaranth_trap_door[facing=west,half=bottom,open=true]
natura:amaranth_trap_door[facing=west,half=bottom,open=false]
natura:amaranth_trap_door[facing=east,half=top,open=true]
natura:amaranth_trap_door[facing=east,half=top,open=false]
natura:amaranth_trap_door[facing=east,half=bottom,open=true]
natura:amaranth_trap_door[facing=east,half=bottom,open=false]
natura:amaranth_fence[east=true,north=true,south=true,west=true]
natura:amaranth_fence[east=true,north=true,south=true,west=false]
natura:amaranth_fence[east=true,north=true,south=false,west=true]
natura:amaranth_fence[east=true,north=true,south=false,west=false]
natura:amaranth_fence[east=true,north=false,south=true,west=true]
natura:amaranth_fence[east=true,north=false,south=true,west=false]
natura:amaranth_fence[east=true,north=false,south=false,west=true]
natura:amaranth_fence[east=true,north=false,south=false,west=false]
natura:amaranth_fence[east=false,north=true,south=true,west=true]
natura:amaranth_fence[east=false,north=true,south=true,west=false]
natura:amaranth_fence[east=false,north=true,south=false,west=true]
natura:amaranth_fence[east=false,north=true,south=false,west=false]
natura:amaranth_fence[east=false,north=false,south=true,west=true]
natura:amaranth_fence[east=false,north=false,south=true,west=false]
natura:amaranth_fence[east=false,north=false,south=false,west=true]
natura:amaranth_fence[east=false,north=false,south=false,west=false]
natura:amaranth_fence_gate[facing=north,in_wall=true,open=true,powered=true]
natura:amaranth_fence_gate[facing=north,in_wall=true,open=true,powered=false]
natura:amaranth_fence_gate[facing=north,in_wall=true,open=false,powered=true]
natura:amaranth_fence_gate[facing=north,in_wall=true,open=false,powered=false]
natura:amaranth_fence_gate[facing=north,in_wall=false,open=true,powered=true]
natura:amaranth_fence_gate[facing=north,in_wall=false,open=true,powered=false]
natura:amaranth_fence_gate[facing=north,in_wall=false,open=false,powered=true]
natura:amaranth_fence_gate[facing=north,in_wall=false,open=false,powered=false]
natura:amaranth_fence_gate[facing=south,in_wall=true,open=true,powered=true]
natura:amaranth_fence_gate[facing=south,in_wall=true,open=true,powered=false]
natura:amaranth_fence_gate[facing=south,in_wall=true,open=false,powered=true]
natura:amaranth_fence_gate[facing=south,in_wall=true,open=false,powered=false]
natura:amaranth_fence_gate[facing=south,in_wall=false,open=true,powered=true]
natura:amaranth_fence_gate[facing=south,in_wall=false,open=true,powered=false]
natura:amaranth_fence_gate[facing=south,in_wall=false,open=false,powered=true]
natura:amaranth_fence_gate[facing=south,in_wall=false,open=false,powered=false]
natura:amaranth_fence_gate[facing=west,in_wall=true,open=true,powered=true]
natura:amaranth_fence_gate[facing=west,in_wall=true,open=true,powered=false]
natura:amaranth_fence_gate[facing=west,in_wall=true,open=false,powered=true]
natura:amaranth_fence_gate[facing=west,in_wall=true,open=false,powered=false]
natura:amaranth_fence_gate[facing=west,in_wall=false,open=true,powered=true]
natura:amaranth_fence_gate[facing=west,in_wall=false,open=true,powered=false]
natura:amaranth_fence_gate[facing=west,in_wall=false,open=false,powered=true]
natura:amaranth_fence_gate[facing=west,in_wall=false,open=false,powered=false]
natura:amaranth_fence_gate[facing=east,in_wall=true,open=true,powered=true]
natura:amaranth_fence_gate[facing=east,in_wall=true,open=true,powered=false]
natura:amaranth_fence_gate[facing=east,in_wall=true,open=false,powered=true]
natura:amaranth_fence_gate[facing=east,in_wall=true,open=false,powered=false]
natura:amaranth_fence_gate[facing=east,in_wall=false,open=true,powered=true]
natura:amaranth_fence_gate[facing=east,in_wall=false,open=true,powered=false]
natura:amaranth_fence_gate[facing=east,in_wall=false,open=false,powered=true]
natura:amaranth_fence_gate[facing=east,in_wall=false,open=false,powered=false]
natura:tiger_button[facing=down,powered=true]
natura:tiger_button[facing=down,powered=false]
natura:tiger_button[facing=up,powered=true]
natura:tiger_button[facing=up,powered=false]
natura:tiger_button[facing=north,powered=true]
natura:tiger_button[facing=north,powered=false]
natura:tiger_button[facing=south,powered=true]
natura:tiger_button[facing=south,powered=false]
natura:tiger_button[facing=west,powered=true]
natura:tiger_button[facing=west,powered=false]
natura:tiger_button[facing=east,powered=true]
natura:tiger_button[facing=east,powered=false]
natura:tiger_pressure_plate[powered=true]
natura:tiger_pressure_plate[powered=false]
natura:tiger_trap_door[facing=north,half=top,open=true]
natura:tiger_trap_door[facing=north,half=top,open=false]
natura:tiger_trap_door[facing=north,half=bottom,open=true]
natura:tiger_trap_door[facing=north,half=bottom,open=false]
natura:tiger_trap_door[facing=south,half=top,open=true]
natura:tiger_trap_door[facing=south,half=top,open=false]
natura:tiger_trap_door[facing=south,half=bottom,open=true]
natura:tiger_trap_door[facing=south,half=bottom,open=false]
natura:tiger_trap_door[facing=west,half=top,open=true]
natura:tiger_trap_door[facing=west,half=top,open=false]
natura:tiger_trap_door[facing=west,half=bottom,open=true]
natura:tiger_trap_door[facing=west,half=bottom,open=false]
natura:tiger_trap_door[facing=east,half=top,open=true]
natura:tiger_trap_door[facing=east,half=top,open=false]
natura:tiger_trap_door[facing=east,half=bottom,open=true]
natura:tiger_trap_door[facing=east,half=bottom,open=false]
natura:tiger_fence[east=true,north=true,south=true,west=true]
natura:tiger_fence[east=true,north=true,south=true,west=false]
natura:tiger_fence[east=true,north=true,south=false,west=true]
natura:tiger_fence[east=true,north=true,south=false,west=false]
natura:tiger_fence[east=true,north=false,south=true,west=true]
natura:tiger_fence[east=true,north=false,south=true,west=false]
natura:tiger_fence[east=true,north=false,south=false,west=true]
natura:tiger_fence[east=true,north=false,south=false,west=false]
natura:tiger_fence[east=false,north=true,south=true,west=true]
natura:tiger_fence[east=false,north=true,south=true,west=false]
natura:tiger_fence[east=false,north=true,south=false,west=true]
natura:tiger_fence[east=false,north=true,south=false,west=false]
natura:tiger_fence[east=false,north=false,south=true,west=true]
natura:tiger_fence[east=false,north=false,south=true,west=false]
natura:tiger_fence[east=false,north=false,south=false,west=true]
natura:tiger_fence[east=false,north=false,south=false,west=false]
natura:tiger_fence_gate[facing=north,in_wall=true,open=true,powered=true]
natura:tiger_fence_gate[facing=north,in_wall=true,open=true,powered=false]
natura:tiger_fence_gate[facing=north,in_wall=true,open=false,powered=true]
natura:tiger_fence_gate[facing=north,in_wall=true,open=false,powered=false]
natura:tiger_fence_gate[facing=north,in_wall=false,open=true,powered=true]
natura:tiger_fence_gate[facing=north,in_wall=false,open=true,powered=false]
natura:tiger_fence_gate[facing=north,in_wall=false,open=false,powered=true]
natura:tiger_fence_gate[facing=north,in_wall=false,open=false,powered=false]
natura:tiger_fence_gate[facing=south,in_wall=true,open=true,powered=true]
natura:tiger_fence_gate[facing=south,in_wall=true,open=true,powered=false]
natura:tiger_fence_gate[facing=south,in_wall=true,open=false,powered=true]
natura:tiger_fence_gate[facing=south,in_wall=true,open=false,powered=false]
natura:tiger_fence_gate[facing=south,in_wall=false,open=true,powered=true]
natura:tiger_fence_gate[facing=south,in_wall=false,open=true,powered=false]
natura:tiger_fence_gate[facing=south,in_wall=false,open=false,powered=true]
natura:tiger_fence_gate[facing=south,in_wall=false,open=false,powered=false]
natura:tiger_fence_gate[facing=west,in_wall=true,open=true,powered=true]
natura:tiger_fence_gate[facing=west,in_wall=true,open=true,powered=false]
natura:tiger_fence_gate[facing=west,in_wall=true,open=false,powered=true]
natura:tiger_fence_gate[facing=west,in_wall=true,open=false,powered=false]
natura:tiger_fence_gate[facing=west,in_wall=false,open=true,powered=true]
natura:tiger_fence_gate[facing=west,in_wall=false,open=true,powered=false]
natura:tiger_fence_gate[facing=west,in_wall=false,open=false,powered=true]
natura:tiger_fence_gate[facing=west,in_wall=false,open=false,powered=false]
natura:tiger_fence_gate[facing=east,in_wall=true,open=true,powered=true]
natura:tiger_fence_gate[facing=east,in_wall=true,open=true,powered=false]
natura:tiger_fence_gate[facing=east,in_wall=true,open=false,powered=true]
natura:tiger_fence_gate[facing=east,in_wall=true,open=false,powered=false]
natura:tiger_fence_gate[facing=east,in_wall=false,open=true,powered=true]
natura:tiger_fence_gate[facing=east,in_wall=false,open=true,powered=false]
natura:tiger_fence_gate[facing=east,in_wall=false,open=false,powered=true]
natura:tiger_fence_gate[facing=east,in_wall=false,open=false,powered=false]
natura:willow_button[facing=down,powered=true]
natura:willow_button[facing=down,powered=false]
natura:willow_button[facing=up,powered=true]
natura:willow_button[facing=up,powered=false]
natura:willow_button[facing=north,powered=true]
natura:willow_button[facing=north,powered=false]
natura:willow_button[facing=south,powered=true]
natura:willow_button[facing=south,powered=false]
natura:willow_button[facing=west,powered=true]
natura:willow_button[facing=west,powered=false]
natura:willow_button[facing=east,powered=true]
natura:willow_button[facing=east,powered=false]
natura:willow_pressure_plate[powered=true]
natura:willow_pressure_plate[powered=false]
natura:willow_trap_door[facing=north,half=top,open=true]
natura:willow_trap_door[facing=north,half=top,open=false]
natura:willow_trap_door[facing=north,half=bottom,open=true]
natura:willow_trap_door[facing=north,half=bottom,open=false]
natura:willow_trap_door[facing=south,half=top,open=true]
natura:willow_trap_door[facing=south,half=top,open=false]
natura:willow_trap_door[facing=south,half=bottom,open=true]
natura:willow_trap_door[facing=south,half=bottom,open=false]
natura:willow_trap_door[facing=west,half=top,open=true]
natura:willow_trap_door[facing=west,half=top,open=false]
natura:willow_trap_door[facing=west,half=bottom,open=true]
natura:willow_trap_door[facing=west,half=bottom,open=false]
natura:willow_trap_door[facing=east,half=top,open=true]
natura:willow_trap_door[facing=east,half=top,open=false]
natura:willow_trap_door[facing=east,half=bottom,open=true]
natura:willow_trap_door[facing=east,half=bottom,open=false]
natura:willow_fence[east=true,north=true,south=true,west=true]
natura:willow_fence[east=true,north=true,south=true,west=false]
natura:willow_fence[east=true,north=true,south=false,west=true]
natura:willow_fence[east=true,north=true,south=false,west=false]
natura:willow_fence[east=true,north=false,south=true,west=true]
natura:willow_fence[east=true,north=false,south=true,west=false]
natura:willow_fence[east=true,north=false,south=false,west=true]
natura:willow_fence[east=true,north=false,south=false,west=false]
natura:willow_fence[east=false,north=true,south=true,west=true]
natura:willow_fence[east=false,north=true,south=true,west=false]
natura:willow_fence[east=false,north=true,south=false,west=true]
natura:willow_fence[east=false,north=true,south=false,west=false]
natura:willow_fence[east=false,north=false,south=true,west=true]
natura:willow_fence[east=false,north=false,south=true,west=false]
natura:willow_fence[east=false,north=false,south=false,west=true]
natura:willow_fence[east=false,north=false,south=false,west=false]
natura:willow_fence_gate[facing=north,in_wall=true,open=true,powered=true]
natura:willow_fence_gate[facing=north,in_wall=true,open=true,powered=false]
natura:willow_fence_gate[facing=north,in_wall=true,open=false,powered=true]
natura:willow_fence_gate[facing=north,in_wall=true,open=false,powered=false]
natura:willow_fence_gate[facing=north,in_wall=false,open=true,powered=true]
natura:willow_fence_gate[facing=north,in_wall=false,open=true,powered=false]
natura:willow_fence_gate[facing=north,in_wall=false,open=false,powered=true]
natura:willow_fence_gate[facing=north,in_wall=false,open=false,powered=false]
natura:willow_fence_gate[facing=south,in_wall=true,open=true,powered=true]
natura:willow_fence_gate[facing=south,in_wall=true,open=true,powered=false]
natura:willow_fence_gate[facing=south,in_wall=true,open=false,powered=true]
natura:willow_fence_gate[facing=south,in_wall=true,open=false,powered=false]
natura:willow_fence_gate[facing=south,in_wall=false,open=true,powered=true]
natura:willow_fence_gate[facing=south,in_wall=false,open=true,powered=false]
natura:willow_fence_gate[facing=south,in_wall=false,open=false,powered=true]
natura:willow_fence_gate[facing=south,in_wall=false,open=false,powered=false]
natura:willow_fence_gate[facing=west,in_wall=true,open=true,powered=true]
natura:willow_fence_gate[facing=west,in_wall=true,open=true,powered=false]
natura:willow_fence_gate[facing=west,in_wall=true,open=false,powered=true]
natura:willow_fence_gate[facing=west,in_wall=true,open=false,powered=false]
natura:willow_fence_gate[facing=west,in_wall=false,open=true,powered=true]
natura:willow_fence_gate[facing=west,in_wall=false,open=true,powered=false]
natura:willow_fence_gate[facing=west,in_wall=false,open=false,powered=true]
natura:willow_fence_gate[facing=west,in_wall=false,open=false,powered=false]
natura:willow_fence_gate[facing=east,in_wall=true,open=true,powered=true]
natura:willow_fence_gate[facing=east,in_wall=true,open=true,powered=false]
natura:willow_fence_gate[facing=east,in_wall=true,open=false,powered=true]
natura:willow_fence_gate[facing=east,in_wall=true,open=false,powered=false]
natura:willow_fence_gate[facing=east,in_wall=false,open=true,powered=true]
natura:willow_fence_gate[facing=east,in_wall=false,open=true,powered=false]
natura:willow_fence_gate[facing=east,in_wall=false,open=false,powered=true]
natura:willow_fence_gate[facing=east,in_wall=false,open=false,powered=false]
natura:eucalyptus_button[facing=down,powered=true]
natura:eucalyptus_button[facing=down,powered=false]
natura:eucalyptus_button[facing=up,powered=true]
natura:eucalyptus_button[facing=up,powered=false]
natura:eucalyptus_button[facing=north,powered=true]
natura:eucalyptus_button[facing=north,powered=false]
natura:eucalyptus_button[facing=south,powered=true]
natura:eucalyptus_button[facing=south,powered=false]
natura:eucalyptus_button[facing=west,powered=true]
natura:eucalyptus_button[facing=west,powered=false]
natura:eucalyptus_button[facing=east,powered=true]
natura:eucalyptus_button[facing=east,powered=false]
natura:eucalyptus_pressure_plate[powered=true]
natura:eucalyptus_pressure_plate[powered=false]
natura:eucalyptus_trap_door[facing=north,half=top,open=true]
natura:eucalyptus_trap_door[facing=north,half=top,open=false]
natura:eucalyptus_trap_door[facing=north,half=bottom,open=true]
natura:eucalyptus_trap_door[facing=north,half=bottom,open=false]
natura:eucalyptus_trap_door[facing=south,half=top,open=true]
natura:eucalyptus_trap_door[facing=south,half=top,open=false]
natura:eucalyptus_trap_door[facing=south,half=bottom,open=true]
natura:eucalyptus_trap_door[facing=south,half=bottom,open=false]
natura:eucalyptus_trap_door[facing=west,half=top,open=true]
natura:eucalyptus_trap_door[facing=west,half=top,open=false]
natura:eucalyptus_trap_door[facing=west,half=bottom,open=true]
natura:eucalyptus_trap_door[facing=west,half=bottom,open=false]
natura:eucalyptus_trap_door[facing=east,half=top,open=true]
natura:eucalyptus_trap_door[facing=east,half=top,open=false]
natura:eucalyptus_trap_door[facing=east,half=bottom,open=true]
natura:eucalyptus_trap_door[facing=east,half=bottom,open=false]
natura:eucalyptus_fence[east=true,north=true,south=true,west=true]
natura:eucalyptus_fence[east=true,north=true,south=true,west=false]
natura:eucalyptus_fence[east=true,north=true,south=false,west=true]
natura:eucalyptus_fence[east=true,north=true,south=false,west=false]
natura:eucalyptus_fence[east=true,north=false,south=true,west=true]
natura:eucalyptus_fence[east=true,north=false,south=true,west=false]
natura:eucalyptus_fence[east=true,north=false,south=false,west=true]
natura:eucalyptus_fence[east=true,north=false,south=false,west=false]
natura:eucalyptus_fence[east=false,north=true,south=true,west=true]
natura:eucalyptus_fence[east=false,north=true,south=true,west=false]
natura:eucalyptus_fence[east=false,north=true,south=false,west=true]
natura:eucalyptus_fence[east=false,north=true,south=false,west=false]
natura:eucalyptus_fence[east=false,north=false,south=true,west=true]
natura:eucalyptus_fence[east=false,north=false,south=true,west=false]
natura:eucalyptus_fence[east=false,north=false,south=false,west=true]
natura:eucalyptus_fence[east=false,north=false,south=false,west=false]
natura:eucalyptus_fence_gate[facing=north,in_wall=true,open=true,powered=true]
natura:eucalyptus_fence_gate[facing=north,in_wall=true,open=true,powered=false]
natura:eucalyptus_fence_gate[facing=north,in_wall=true,open=false,powered=true]
natura:eucalyptus_fence_gate[facing=north,in_wall=true,open=false,powered=false]
natura:eucalyptus_fence_gate[facing=north,in_wall=false,open=true,powered=true]
natura:eucalyptus_fence_gate[facing=north,in_wall=false,open=true,powered=false]
natura:eucalyptus_fence_gate[facing=north,in_wall=false,open=false,powered=true]
natura:eucalyptus_fence_gate[facing=north,in_wall=false,open=false,powered=false]
natura:eucalyptus_fence_gate[facing=south,in_wall=true,open=true,powered=true]
natura:eucalyptus_fence_gate[facing=south,in_wall=true,open=true,powered=false]
natura:eucalyptus_fence_gate[facing=south,in_wall=true,open=false,powered=true]
natura:eucalyptus_fence_gate[facing=south,in_wall=true,open=false,powered=false]
natura:eucalyptus_fence_gate[facing=south,in_wall=false,open=true,powered=true]
natura:eucalyptus_fence_gate[facing=south,in_wall=false,open=true,powered=false]
natura:eucalyptus_fence_gate[facing=south,in_wall=false,open=false,powered=true]
natura:eucalyptus_fence_gate[facing=south,in_wall=false,open=false,powered=false]
natura:eucalyptus_fence_gate[facing=west,in_wall=true,open=true,powered=true]
natura:eucalyptus_fence_gate[facing=west,in_wall=true,open=true,powered=false]
natura:eucalyptus_fence_gate[facing=west,in_wall=true,open=false,powered=true]
natura:eucalyptus_fence_gate[facing=west,in_wall=true,open=false,powered=false]
natura:eucalyptus_fence_gate[facing=west,in_wall=false,open=true,powered=true]
natura:eucalyptus_fence_gate[facing=west,in_wall=false,open=true,powered=false]
natura:eucalyptus_fence_gate[facing=west,in_wall=false,open=false,powered=true]
natura:eucalyptus_fence_gate[facing=west,in_wall=false,open=false,powered=false]
natura:eucalyptus_fence_gate[facing=east,in_wall=true,open=true,powered=true]
natura:eucalyptus_fence_gate[facing=east,in_wall=true,open=true,powered=false]
natura:eucalyptus_fence_gate[facing=east,in_wall=true,open=false,powered=true]
natura:eucalyptus_fence_gate[facing=east,in_wall=true,open=false,powered=false]
natura:eucalyptus_fence_gate[facing=east,in_wall=false,open=true,powered=true]
natura:eucalyptus_fence_gate[facing=east,in_wall=false,open=true,powered=false]
natura:eucalyptus_fence_gate[facing=east,in_wall=false,open=false,powered=true]
natura:eucalyptus_fence_gate[facing=east,in_wall=false,open=false,powered=false]
natura:hopseed_button[facing=down,powered=true]
natura:hopseed_button[facing=down,powered=false]
natura:hopseed_button[facing=up,powered=true]
natura:hopseed_button[facing=up,powered=false]
natura:hopseed_button[facing=north,powered=true]
natura:hopseed_button[facing=north,powered=false]
natura:hopseed_button[facing=south,powered=true]
natura:hopseed_button[facing=south,powered=false]
natura:hopseed_button[facing=west,powered=true]
natura:hopseed_button[facing=west,powered=false]
natura:hopseed_button[facing=east,powered=true]
natura:hopseed_button[facing=east,powered=false]
natura:hopseed_pressure_plate[powered=true]
natura:hopseed_pressure_plate[powered=false]
natura:hopseed_trap_door[facing=north,half=top,open=true]
natura:hopseed_trap_door[facing=north,half=top,open=false]
natura:hopseed_trap_door[facing=north,half=bottom,open=true]
natura:hopseed_trap_door[facing=north,half=bottom,open=false]
natura:hopseed_trap_door[facing=south,half=top,open=true]
natura:hopseed_trap_door[facing=south,half=top,open=false]
natura:hopseed_trap_door[facing=south,half=bottom,open=true]
natura:hopseed_trap_door[facing=south,half=bottom,open=false]
natura:hopseed_trap_door[facing=west,half=top,open=true]
natura:hopseed_trap_door[facing=west,half=top,open=false]
natura:hopseed_trap_door[facing=west,half=bottom,open=true]
natura:hopseed_trap_door[facing=west,half=bottom,open=false]
natura:hopseed_trap_door[facing=east,half=top,open=true]
natura:hopseed_trap_door[facing=east,half=top,open=false]
natura:hopseed_trap_door[facing=east,half=bottom,open=true]
natura:hopseed_trap_door[facing=east,half=bottom,open=false]
natura:hopseed_fence[east=true,north=true,south=true,west=true]
natura:hopseed_fence[east=true,north=true,south=true,west=false]
natura:hopseed_fence[east=true,north=true,south=false,west=true]
natura:hopseed_fence[east=true,north=true,south=false,west=false]
natura:hopseed_fence[east=true,north=false,south=true,west=true]
natura:hopseed_fence[east=true,north=false,south=true,west=false]
natura:hopseed_fence[east=true,north=false,south=false,west=true]
natura:hopseed_fence[east=true,north=false,south=false,west=false]
natura:hopseed_fence[east=false,north=true,south=true,west=true]
natura:hopseed_fence[east=false,north=true,south=true,west=false]
natura:hopseed_fence[east=false,north=true,south=false,west=true]
natura:hopseed_fence[east=false,north=true,south=false,west=false]
natura:hopseed_fence[east=false,north=false,south=true,west=true]
natura:hopseed_fence[east=false,north=false,south=true,west=false]
natura:hopseed_fence[east=false,north=false,south=false,west=true]
natura:hopseed_fence[east=false,north=false,south=false,west=false]
natura:hopseed_fence_gate[facing=north,in_wall=true,open=true,powered=true]
natura:hopseed_fence_gate[facing=north,in_wall=true,open=true,powered=false]
natura:hopseed_fence_gate[facing=north,in_wall=true,open=false,powered=true]
natura:hopseed_fence_gate[facing=north,in_wall=true,open=false,powered=false]
natura:hopseed_fence_gate[facing=north,in_wall=false,open=true,powered=true]
natura:hopseed_fence_gate[facing=north,in_wall=false,open=true,powered=false]
natura:hopseed_fence_gate[facing=north,in_wall=false,open=false,powered=true]
natura:hopseed_fence_gate[facing=north,in_wall=false,open=false,powered=false]
natura:hopseed_fence_gate[facing=south,in_wall=true,open=true,powered=true]
natura:hopseed_fence_gate[facing=south,in_wall=true,open=true,powered=false]
natura:hopseed_fence_gate[facing=south,in_wall=true,open=false,powered=true]
natura:hopseed_fence_gate[facing=south,in_wall=true,open=false,powered=false]
natura:hopseed_fence_gate[facing=south,in_wall=false,open=true,powered=true]
natura:hopseed_fence_gate[facing=south,in_wall=false,open=true,powered=false]
natura:hopseed_fence_gate[facing=south,in_wall=false,open=false,powered=true]
natura:hopseed_fence_gate[facing=south,in_wall=false,open=false,powered=false]
natura:hopseed_fence_gate[facing=west,in_wall=true,open=true,powered=true]
natura:hopseed_fence_gate[facing=west,in_wall=true,open=true,powered=false]
natura:hopseed_fence_gate[facing=west,in_wall=true,open=false,powered=true]
natura:hopseed_fence_gate[facing=west,in_wall=true,open=false,powered=false]
natura:hopseed_fence_gate[facing=west,in_wall=false,open=true,powered=true]
natura:hopseed_fence_gate[facing=west,in_wall=false,open=true,powered=false]
natura:hopseed_fence_gate[facing=west,in_wall=false,open=false,powered=true]
natura:hopseed_fence_gate[facing=west,in_wall=false,open=false,powered=false]
natura:hopseed_fence_gate[facing=east,in_wall=true,open=true,powered=true]
natura:hopseed_fence_gate[facing=east,in_wall=true,open=true,powered=false]
natura:hopseed_fence_gate[facing=east,in_wall=true,open=false,powered=true]
natura:hopseed_fence_gate[facing=east,in_wall=true,open=false,powered=false]
natura:hopseed_fence_gate[facing=east,in_wall=false,open=true,powered=true]
natura:hopseed_fence_gate[facing=east,in_wall=false,open=true,powered=false]
natura:hopseed_fence_gate[facing=east,in_wall=false,open=false,powered=true]
natura:hopseed_fence_gate[facing=east,in_wall=false,open=false,powered=false]
natura:sakura_button[facing=down,powered=true]
natura:sakura_button[facing=down,powered=false]
natura:sakura_button[facing=up,powered=true]
natura:sakura_button[facing=up,powered=false]
natura:sakura_button[facing=north,powered=true]
natura:sakura_button[facing=north,powered=false]
natura:sakura_button[facing=south,powered=true]
natura:sakura_button[facing=south,powered=false]
natura:sakura_button[facing=west,powered=true]
natura:sakura_button[facing=west,powered=false]
natura:sakura_button[facing=east,powered=true]
natura:sakura_button[facing=east,powered=false]
natura:sakura_pressure_plate[powered=true]
natura:sakura_pressure_plate[powered=false]
natura:sakura_trap_door[facing=north,half=top,open=true]
natura:sakura_trap_door[facing=north,half=top,open=false]
natura:sakura_trap_door[facing=north,half=bottom,open=true]
natura:sakura_trap_door[facing=north,half=bottom,open=false]
natura:sakura_trap_door[facing=south,half=top,open=true]
natura:sakura_trap_door[facing=south,half=top,open=false]
natura:sakura_trap_door[facing=south,half=bottom,open=true]
natura:sakura_trap_door[facing=south,half=bottom,open=false]
natura:sakura_trap_door[facing=west,half=top,open=true]
natura:sakura_trap_door[facing=west,half=top,open=false]
natura:sakura_trap_door[facing=west,half=bottom,open=true]
natura:sakura_trap_door[facing=west,half=bottom,open=false]
natura:sakura_trap_door[facing=east,half=top,open=true]
natura:sakura_trap_door[facing=east,half=top,open=false]
natura:sakura_trap_door[facing=east,half=bottom,open=true]
natura:sakura_trap_door[facing=east,half=bottom,open=false]
natura:sakura_fence[east=true,north=true,south=true,west=true]
natura:sakura_fence[east=true,north=true,south=true,west=false]
natura:sakura_fence[east=true,north=true,south=false,west=true]
natura:sakura_fence[east=true,north=true,south=false,west=false]
natura:sakura_fence[east=true,north=false,south=true,west=true]
natura:sakura_fence[east=true,north=false,south=true,west=false]
natura:sakura_fence[east=true,north=false,south=false,west=true]
natura:sakura_fence[east=true,north=false,south=false,west=false]
natura:sakura_fence[east=false,north=true,south=true,west=true]
natura:sakura_fence[east=false,north=true,south=true,west=false]
natura:sakura_fence[east=false,north=true,south=false,west=true]
natura:sakura_fence[east=false,north=true,south=false,west=false]
natura:sakura_fence[east=false,north=false,south=true,west=true]
natura:sakura_fence[east=false,north=false,south=true,west=false]
natura:sakura_fence[east=false,north=false,south=false,west=true]
natura:sakura_fence[east=false,north=false,south=false,west=false]
natura:sakura_fence_gate[facing=north,in_wall=true,open=true,powered=true]
natura:sakura_fence_gate[facing=north,in_wall=true,open=true,powered=false]
natura:sakura_fence_gate[facing=north,in_wall=true,open=false,powered=true]
natura:sakura_fence_gate[facing=north,in_wall=true,open=false,powered=false]
natura:sakura_fence_gate[facing=north,in_wall=false,open=true,powered=true]
natura:sakura_fence_gate[facing=north,in_wall=false,open=true,powered=false]
natura:sakura_fence_gate[facing=north,in_wall=false,open=false,powered=true]
natura:sakura_fence_gate[facing=north,in_wall=false,open=false,powered=false]
natura:sakura_fence_gate[facing=south,in_wall=true,open=true,powered=true]
natura:sakura_fence_gate[facing=south,in_wall=true,open=true,powered=false]
natura:sakura_fence_gate[facing=south,in_wall=true,open=false,powered=true]
natura:sakura_fence_gate[facing=south,in_wall=true,open=false,powered=false]
natura:sakura_fence_gate[facing=south,in_wall=false,open=true,powered=true]
natura:sakura_fence_gate[facing=south,in_wall=false,open=true,powered=false]
natura:sakura_fence_gate[facing=south,in_wall=false,open=false,powered=true]
natura:sakura_fence_gate[facing=south,in_wall=false,open=false,powered=false]
natura:sakura_fence_gate[facing=west,in_wall=true,open=true,powered=true]
natura:sakura_fence_gate[facing=west,in_wall=true,open=true,powered=false]
natura:sakura_fence_gate[facing=west,in_wall=true,open=false,powered=true]
natura:sakura_fence_gate[facing=west,in_wall=true,open=false,powered=false]
natura:sakura_fence_gate[facing=west,in_wall=false,open=true,powered=true]
natura:sakura_fence_gate[facing=west,in_wall=false,open=true,powered=false]
natura:sakura_fence_gate[facing=west,in_wall=false,open=false,powered=true]
natura:sakura_fence_gate[facing=west,in_wall=false,open=false,powered=false]
natura:sakura_fence_gate[facing=east,in_wall=true,open=true,powered=true]
natura:sakura_fence_gate[facing=east,in_wall=true,open=true,powered=false]
natura:sakura_fence_gate[facing=east,in_wall=true,open=false,powered=true]
natura:sakura_fence_gate[facing=east,in_wall=true,open=false,powered=false]
natura:sakura_fence_gate[facing=east,in_wall=false,open=true,powered=true]
natura:sakura_fence_gate[facing=east,in_wall=false,open=true,powered=false]
natura:sakura_fence_gate[facing=east,in_wall=false,open=false,powered=true]
natura:sakura_fence_gate[facing=east,in_wall=false,open=false,powered=false]
natura:redwood_button[facing=down,powered=true]
natura:redwood_button[facing=down,powered=false]
natura:redwood_button[facing=up,powered=true]
natura:redwood_button[facing=up,powered=false]
natura:redwood_button[facing=north,powered=true]
natura:redwood_button[facing=north,powered=false]
natura:redwood_button[facing=south,powered=true]
natura:redwood_button[facing=south,powered=false]
natura:redwood_button[facing=west,powered=true]
natura:redwood_button[facing=west,powered=false]
natura:redwood_button[facing=east,powered=true]
natura:redwood_button[facing=east,powered=false]
natura:redwood_pressure_plate[powered=true]
natura:redwood_pressure_plate[powered=false]
natura:redwood_trap_door[facing=north,half=top,open=true]
natura:redwood_trap_door[facing=north,half=top,open=false]
natura:redwood_trap_door[facing=north,half=bottom,open=true]
natura:redwood_trap_door[facing=north,half=bottom,open=false]
natura:redwood_trap_door[facing=south,half=top,open=true]
natura:redwood_trap_door[facing=south,half=top,open=false]
natura:redwood_trap_door[facing=south,half=bottom,open=true]
natura:redwood_trap_door[facing=south,half=bottom,open=false]
natura:redwood_trap_door[facing=west,half=top,open=true]
natura:redwood_trap_door[facing=west,half=top,open=false]
natura:redwood_trap_door[facing=west,half=bottom,open=true]
natura:redwood_trap_door[facing=west,half=bottom,open=false]
natura:redwood_trap_door[facing=east,half=top,open=true]
natura:redwood_trap_door[facing=east,half=top,open=false]
natura:redwood_trap_door[facing=east,half=bottom,open=true]
natura:redwood_trap_door[facing=east,half=bottom,open=false]
natura:redwood_fence[east=true,north=true,south=true,west=true]
natura:redwood_fence[east=true,north=true,south=true,west=false]
natura:redwood_fence[east=true,north=true,south=false,west=true]
natura:redwood_fence[east=true,north=true,south=false,west=false]
natura:redwood_fence[east=true,north=false,south=true,west=true]
natura:redwood_fence[east=true,north=false,south=true,west=false]
natura:redwood_fence[east=true,north=false,south=false,west=true]
natura:redwood_fence[east=true,north=false,south=false,west=false]
natura:redwood_fence[east=false,north=true,south=true,west=true]
natura:redwood_fence[east=false,north=true,south=true,west=false]
natura:redwood_fence[east=false,north=true,south=false,west=true]
natura:redwood_fence[east=false,north=true,south=false,west=false]
natura:redwood_fence[east=false,north=false,south=true,west=true]
natura:redwood_fence[east=false,north=false,south=true,west=false]
natura:redwood_fence[east=false,north=false,south=false,west=true]
natura:redwood_fence[east=false,north=false,south=false,west=false]
natura:redwood_fence_gate[facing=north,in_wall=true,open=true,powered=true]
natura:redwood_fence_gate[facing=north,in_wall=true,open=true,powered=false]
natura:redwood_fence_gate[facing=north,in_wall=true,open=false,powered=true]
natura:redwood_fence_gate[facing=north,in_wall=true,open=false,powered=false]
natura:redwood_fence_gate[facing=north,in_wall=false,open=true,powered=true]
natura:redwood_fence_gate[facing=north,in_wall=false,open=true,powered=false]
natura:redwood_fence_gate[facing=north,in_wall=false,open=false,powered=true]
natura:redwood_fence_gate[facing=north,in_wall=false,open=false,powered=false]
natura:redwood_fence_gate[facing=south,in_wall=true,open=true,powered=true]
natura:redwood_fence_gate[facing=south,in_wall=true,open=true,powered=false]
natura:redwood_fence_gate[facing=south,in_wall=true,open=false,powered=true]
natura:redwood_fence_gate[facing=south,in_wall=true,open=false,powered=false]
natura:redwood_fence_gate[facing=south,in_wall=false,open=true,powered=true]
natura:redwood_fence_gate[facing=south,in_wall=false,open=true,powered=false]
natura:redwood_fence_gate[facing=south,in_wall=false,open=false,powered=true]
natura:redwood_fence_gate[facing=south,in_wall=false,open=false,powered=false]
natura:redwood_fence_gate[facing=west,in_wall=true,open=true,powered=true]
natura:redwood_fence_gate[facing=west,in_wall=true,open=true,powered=false]
natura:redwood_fence_gate[facing=west,in_wall=true,open=false,powered=true]
natura:redwood_fence_gate[facing=west,in_wall=true,open=false,powered=false]
natura:redwood_fence_gate[facing=west,in_wall=false,open=true,powered=true]
natura:redwood_fence_gate[facing=west,in_wall=false,open=true,powered=false]
natura:redwood_fence_gate[facing=west,in_wall=false,open=false,powered=true]
natura:redwood_fence_gate[facing=west,in_wall=false,open=false,powered=false]
natura:redwood_fence_gate[facing=east,in_wall=true,open=true,powered=true]
natura:redwood_fence_gate[facing=east,in_wall=true,open=true,powered=false]
natura:redwood_fence_gate[facing=east,in_wall=true,open=false,powered=true]
natura:redwood_fence_gate[facing=east,in_wall=true,open=false,powered=false]
natura:redwood_fence_gate[facing=east,in_wall=false,open=true,powered=true]
natura:redwood_fence_gate[facing=east,in_wall=false,open=true,powered=false]
natura:redwood_fence_gate[facing=east,in_wall=false,open=false,powered=true]
natura:redwood_fence_gate[facing=east,in_wall=false,open=false,powered=false]
natura:overworld_bookshelves[type=maple]
natura:overworld_bookshelves[type=silverbell]
natura:overworld_bookshelves[type=amaranth]
natura:overworld_bookshelves[type=tiger]
natura:overworld_bookshelves[type=willow]
natura:overworld_bookshelves[type=eucalyptus]
natura:overworld_bookshelves[type=hopseed]
natura:overworld_bookshelves[type=sakura]
natura:overworld_bookshelves[type=redwood]
natura:overworld_workbenches[type=maple]
natura:overworld_workbenches[type=silverbell]
natura:overworld_workbenches[type=amaranth]
natura:overworld_workbenches[type=tiger]
natura:overworld_workbenches[type=willow]
natura:overworld_workbenches[type=eucalyptus]
natura:overworld_workbenches[type=hopseed]
natura:overworld_workbenches[type=sakura]
natura:overworld_workbenches[type=redwood]
natura:ghostwood_button[facing=down,powered=true]
natura:ghostwood_button[facing=down,powered=false]
natura:ghostwood_button[facing=up,powered=true]
natura:ghostwood_button[facing=up,powered=false]
natura:ghostwood_button[facing=north,powered=true]
natura:ghostwood_button[facing=north,powered=false]
natura:ghostwood_button[facing=south,powered=true]
natura:ghostwood_button[facing=south,powered=false]
natura:ghostwood_button[facing=west,powered=true]
natura:ghostwood_button[facing=west,powered=false]
natura:ghostwood_button[facing=east,powered=true]
natura:ghostwood_button[facing=east,powered=false]
natura:ghostwood_pressure_plate[powered=true]
natura:ghostwood_pressure_plate[powered=false]
natura:ghostwood_trap_door[facing=north,half=top,open=true]
natura:ghostwood_trap_door[facing=north,half=top,open=false]
natura:ghostwood_trap_door[facing=north,half=bottom,open=true]
natura:ghostwood_trap_door[facing=north,half=bottom,open=false]
natura:ghostwood_trap_door[facing=south,half=top,open=true]
natura:ghostwood_trap_door[facing=south,half=top,open=false]
natura:ghostwood_trap_door[facing=south,half=bottom,open=true]
natura:ghostwood_trap_door[facing=south,half=bottom,open=false]
natura:ghostwood_trap_door[facing=west,half=top,open=true]
natura:ghostwood_trap_door[facing=west,half=top,open=false]
natura:ghostwood_trap_door[facing=west,half=bottom,open=true]
natura:ghostwood_trap_door[facing=west,half=bottom,open=false]
natura:ghostwood_trap_door[facing=east,half=top,open=true]
natura:ghostwood_trap_door[facing=east,half=top,open=false]
natura:ghostwood_trap_door[facing=east,half=bottom,open=true]
natura:ghostwood_trap_door[facing=east,half=bottom,open=false]
natura:ghostwood_fence[east=true,north=true,south=true,west=true]
natura:ghostwood_fence[east=true,north=true,south=true,west=false]
natura:ghostwood_fence[east=true,north=true,south=false,west=true]
natura:ghostwood_fence[east=true,north=true,south=false,west=false]
natura:ghostwood_fence[east=true,north=false,south=true,west=true]
natura:ghostwood_fence[east=true,north=false,south=true,west=false]
natura:ghostwood_fence[east=true,north=false,south=false,west=true]
natura:ghostwood_fence[east=true,north=false,south=false,west=false]
natura:ghostwood_fence[east=false,north=true,south=true,west=true]
natura:ghostwood_fence[east=false,north=true,south=true,west=false]
natura:ghostwood_fence[east=false,north=true,south=false,west=true]
natura:ghostwood_fence[east=false,north=true,south=false,west=false]
natura:ghostwood_fence[east=false,north=false,south=true,west=true]
natura:ghostwood_fence[east=false,north=false,south=true,west=false]
natura:ghostwood_fence[east=false,north=false,south=false,west=true]
natura:ghostwood_fence[east=false,north=false,south=false,west=false]
natura:ghostwood_fence_gate[facing=north,in_wall=true,open=true,powered=true]
natura:ghostwood_fence_gate[facing=north,in_wall=true,open=true,powered=false]
natura:ghostwood_fence_gate[facing=north,in_wall=true,open=false,powered=true]
natura:ghostwood_fence_gate[facing=north,in_wall=true,open=false,powered=false]
natura:ghostwood_fence_gate[facing=north,in_wall=false,open=true,powered=true]
natura:ghostwood_fence_gate[facing=north,in_wall=false,open=true,powered=false]
natura:ghostwood_fence_gate[facing=north,in_wall=false,open=false,powered=true]
natura:ghostwood_fence_gate[facing=north,in_wall=false,open=false,powered=false]
natura:ghostwood_fence_gate[facing=south,in_wall=true,open=true,powered=true]
natura:ghostwood_fence_gate[facing=south,in_wall=true,open=true,powered=false]
natura:ghostwood_fence_gate[facing=south,in_wall=true,open=false,powered=true]
natura:ghostwood_fence_gate[facing=south,in_wall=true,open=false,powered=false]
natura:ghostwood_fence_gate[facing=south,in_wall=false,open=true,powered=true]
natura:ghostwood_fence_gate[facing=south,in_wall=false,open=true,powered=false]
natura:ghostwood_fence_gate[facing=south,in_wall=false,open=false,powered=true]
natura:ghostwood_fence_gate[facing=south,in_wall=false,open=false,powered=false]
natura:ghostwood_fence_gate[facing=west,in_wall=true,open=true,powered=true]
natura:ghostwood_fence_gate[facing=west,in_wall=true,open=true,powered=false]
natura:ghostwood_fence_gate[facing=west,in_wall=true,open=false,powered=true]
natura:ghostwood_fence_gate[facing=west,in_wall=true,open=false,powered=false]
natura:ghostwood_fence_gate[facing=west,in_wall=false,open=true,powered=true]
natura:ghostwood_fence_gate[facing=west,in_wall=false,open=true,powered=false]
natura:ghostwood_fence_gate[facing=west,in_wall=false,open=false,powered=true]
natura:ghostwood_fence_gate[facing=west,in_wall=false,open=false,powered=false]
natura:ghostwood_fence_gate[facing=east,in_wall=true,open=true,powered=true]
natura:ghostwood_fence_gate[facing=east,in_wall=true,open=true,powered=false]
natura:ghostwood_fence_gate[facing=east,in_wall=true,open=false,powered=true]
natura:ghostwood_fence_gate[facing=east,in_wall=true,open=false,powered=false]
natura:ghostwood_fence_gate[facing=east,in_wall=false,open=true,powered=true]
natura:ghostwood_fence_gate[facing=east,in_wall=false,open=true,powered=false]
natura:ghostwood_fence_gate[facing=east,in_wall=false,open=false,powered=true]
natura:ghostwood_fence_gate[facing=east,in_wall=false,open=false,powered=false]
natura:bloodwood_button[facing=down,powered=true]
natura:bloodwood_button[facing=down,powered=false]
natura:bloodwood_button[facing=up,powered=true]
natura:bloodwood_button[facing=up,powered=false]
natura:bloodwood_button[facing=north,powered=true]
natura:bloodwood_button[facing=north,powered=false]
natura:bloodwood_button[facing=south,powered=true]
natura:bloodwood_button[facing=south,powered=false]
natura:bloodwood_button[facing=west,powered=true]
natura:bloodwood_button[facing=west,powered=false]
natura:bloodwood_button[facing=east,powered=true]
natura:bloodwood_button[facing=east,powered=false]
natura:bloodwood_pressure_plate[powered=true]
natura:bloodwood_pressure_plate[powered=false]
natura:bloodwood_trap_door[facing=north,half=top,open=true]
natura:bloodwood_trap_door[facing=north,half=top,open=false]
natura:bloodwood_trap_door[facing=north,half=bottom,open=true]
natura:bloodwood_trap_door[facing=north,half=bottom,open=false]
natura:bloodwood_trap_door[facing=south,half=top,open=true]
natura:bloodwood_trap_door[facing=south,half=top,open=false]
natura:bloodwood_trap_door[facing=south,half=bottom,open=true]
natura:bloodwood_trap_door[facing=south,half=bottom,open=false]
natura:bloodwood_trap_door[facing=west,half=top,open=true]
natura:bloodwood_trap_door[facing=west,half=top,open=false]
natura:bloodwood_trap_door[facing=west,half=bottom,open=true]
natura:bloodwood_trap_door[facing=west,half=bottom,open=false]
natura:bloodwood_trap_door[facing=east,half=top,open=true]
natura:bloodwood_trap_door[facing=east,half=top,open=false]
natura:bloodwood_trap_door[facing=east,half=bottom,open=true]
natura:bloodwood_trap_door[facing=east,half=bottom,open=false]
natura:bloodwood_fence[east=true,north=true,south=true,west=true]
natura:bloodwood_fence[east=true,north=true,south=true,west=false]
natura:bloodwood_fence[east=true,north=true,south=false,west=true]
natura:bloodwood_fence[east=true,north=true,south=false,west=false]
natura:bloodwood_fence[east=true,north=false,south=true,west=true]
natura:bloodwood_fence[east=true,north=false,south=true,west=false]
natura:bloodwood_fence[east=true,north=false,south=false,west=true]
natura:bloodwood_fence[east=true,north=false,south=false,west=false]
natura:bloodwood_fence[east=false,north=true,south=true,west=true]
natura:bloodwood_fence[east=false,north=true,south=true,west=false]
natura:bloodwood_fence[east=false,north=true,south=false,west=true]
natura:bloodwood_fence[east=false,north=true,south=false,west=false]
natura:bloodwood_fence[east=false,north=false,south=true,west=true]
natura:bloodwood_fence[east=false,north=false,south=true,west=false]
natura:bloodwood_fence[east=false,north=false,south=false,west=true]
natura:bloodwood_fence[east=false,north=false,south=false,west=false]
natura:bloodwood_fence_gate[facing=north,in_wall=true,open=true,powered=true]
natura:bloodwood_fence_gate[facing=north,in_wall=true,open=true,powered=false]
natura:bloodwood_fence_gate[facing=north,in_wall=true,open=false,powered=true]
natura:bloodwood_fence_gate[facing=north,in_wall=true,open=false,powered=false]
natura:bloodwood_fence_gate[facing=north,in_wall=false,open=true,powered=true]
natura:bloodwood_fence_gate[facing=north,in_wall=false,open=true,powered=false]
natura:bloodwood_fence_gate[facing=north,in_wall=false,open=false,powered=true]
natura:bloodwood_fence_gate[facing=north,in_wall=false,open=false,powered=false]
natura:bloodwood_fence_gate[facing=south,in_wall=true,open=true,powered=true]
natura:bloodwood_fence_gate[facing=south,in_wall=true,open=true,powered=false]
natura:bloodwood_fence_gate[facing=south,in_wall=true,open=false,powered=true]
natura:bloodwood_fence_gate[facing=south,in_wall=true,open=false,powered=false]
natura:bloodwood_fence_gate[facing=south,in_wall=false,open=true,powered=true]
natura:bloodwood_fence_gate[facing=south,in_wall=false,open=true,powered=false]
natura:bloodwood_fence_gate[facing=south,in_wall=false,open=false,powered=true]
natura:bloodwood_fence_gate[facing=south,in_wall=false,open=false,powered=false]
natura:bloodwood_fence_gate[facing=west,in_wall=true,open=true,powered=true]
natura:bloodwood_fence_gate[facing=west,in_wall=true,open=true,powered=false]
natura:bloodwood_fence_gate[facing=west,in_wall=true,open=false,powered=true]
natura:bloodwood_fence_gate[facing=west,in_wall=true,open=false,powered=false]
natura:bloodwood_fence_gate[facing=west,in_wall=false,open=true,powered=true]
natura:bloodwood_fence_gate[facing=west,in_wall=false,open=true,powered=false]
natura:bloodwood_fence_gate[facing=west,in_wall=false,open=false,powered=true]
natura:bloodwood_fence_gate[facing=west,in_wall=false,open=false,powered=false]
natura:bloodwood_fence_gate[facing=east,in_wall=true,open=true,powered=true]
natura:bloodwood_fence_gate[facing=east,in_wall=true,open=true,powered=false]
natura:bloodwood_fence_gate[facing=east,in_wall=true,open=false,powered=true]
natura:bloodwood_fence_gate[facing=east,in_wall=true,open=false,powered=false]
natura:bloodwood_fence_gate[facing=east,in_wall=false,open=true,powered=true]
natura:bloodwood_fence_gate[facing=east,in_wall=false,open=true,powered=false]
natura:bloodwood_fence_gate[facing=east,in_wall=false,open=false,powered=true]
natura:bloodwood_fence_gate[facing=east,in_wall=false,open=false,powered=false]
natura:fusewood_button[facing=down,powered=true]
natura:fusewood_button[facing=down,powered=false]
natura:fusewood_button[facing=up,powered=true]
natura:fusewood_button[facing=up,powered=false]
natura:fusewood_button[facing=north,powered=true]
natura:fusewood_button[facing=north,powered=false]
natura:fusewood_button[facing=south,powered=true]
natura:fusewood_button[facing=south,powered=false]
natura:fusewood_button[facing=west,powered=true]
natura:fusewood_button[facing=west,powered=false]
natura:fusewood_button[facing=east,powered=true]
natura:fusewood_button[facing=east,powered=false]
natura:fusewood_pressure_plate[powered=true]
natura:fusewood_pressure_plate[powered=false]
natura:fusewood_trap_door[facing=north,half=top,open=true]
natura:fusewood_trap_door[facing=north,half=top,open=false]
natura:fusewood_trap_door[facing=north,half=bottom,open=true]
natura:fusewood_trap_door[facing=north,half=bottom,open=false]
natura:fusewood_trap_door[facing=south,half=top,open=true]
natura:fusewood_trap_door[facing=south,half=top,open=false]
natura:fusewood_trap_door[facing=south,half=bottom,open=true]
natura:fusewood_trap_door[facing=south,half=bottom,open=false]
natura:fusewood_trap_door[facing=west,half=top,open=true]
natura:fusewood_trap_door[facing=west,half=top,open=false]
natura:fusewood_trap_door[facing=west,half=bottom,open=true]
natura:fusewood_trap_door[facing=west,half=bottom,open=false]
natura:fusewood_trap_door[facing=east,half=top,open=true]
natura:fusewood_trap_door[facing=east,half=top,open=false]
natura:fusewood_trap_door[facing=east,half=bottom,open=true]
natura:fusewood_trap_door[facing=east,half=bottom,open=false]
natura:fusewood_fence[east=true,north=true,south=true,west=true]
natura:fusewood_fence[east=true,north=true,south=true,west=false]
natura:fusewood_fence[east=true,north=true,south=false,west=true]
natura:fusewood_fence[east=true,north=true,south=false,west=false]
natura:fusewood_fence[east=true,north=false,south=true,west=true]
natura:fusewood_fence[east=true,north=false,south=true,west=false]
natura:fusewood_fence[east=true,north=false,south=false,west=true]
natura:fusewood_fence[east=true,north=false,south=false,west=false]
natura:fusewood_fence[east=false,north=true,south=true,west=true]
natura:fusewood_fence[east=false,north=true,south=true,west=false]
natura:fusewood_fence[east=false,north=true,south=false,west=true]
natura:fusewood_fence[east=false,north=true,south=false,west=false]
natura:fusewood_fence[east=false,north=false,south=true,west=true]
natura:fusewood_fence[east=false,north=false,south=true,west=false]
natura:fusewood_fence[east=false,north=false,south=false,west=true]
natura:fusewood_fence[east=false,north=false,south=false,west=false]
natura:fusewood_fence_gate[facing=north,in_wall=true,open=true,powered=true]
natura:fusewood_fence_gate[facing=north,in_wall=true,open=true,powered=false]
natura:fusewood_fence_gate[facing=north,in_wall=true,open=false,powered=true]
natura:fusewood_fence_gate[facing=north,in_wall=true,open=false,powered=false]
natura:fusewood_fence_gate[facing=north,in_wall=false,open=true,powered=true]
natura:fusewood_fence_gate[facing=north,in_wall=false,open=true,powered=false]
natura:fusewood_fence_gate[facing=north,in_wall=false,open=false,powered=true]
natura:fusewood_fence_gate[facing=north,in_wall=false,open=false,powered=false]
natura:fusewood_fence_gate[facing=south,in_wall=true,open=true,powered=true]
natura:fusewood_fence_gate[facing=south,in_wall=true,open=true,powered=false]
natura:fusewood_fence_gate[facing=south,in_wall=true,open=false,powered=true]
natura:fusewood_fence_gate[facing=south,in_wall=true,open=false,powered=false]
natura:fusewood_fence_gate[facing=south,in_wall=false,open=true,powered=true]
natura:fusewood_fence_gate[facing=south,in_wall=false,open=true,powered=false]
natura:fusewood_fence_gate[facing=south,in_wall=false,open=false,powered=true]
natura:fusewood_fence_gate[facing=south,in_wall=false,open=false,powered=false]
natura:fusewood_fence_gate[facing=west,in_wall=true,open=true,powered=true]
natura:fusewood_fence_gate[facing=west,in_wall=true,open=true,powered=false]
natura:fusewood_fence_gate[facing=west,in_wall=true,open=false,powered=true]
natura:fusewood_fence_gate[facing=west,in_wall=true,open=false,powered=false]
natura:fusewood_fence_gate[facing=west,in_wall=false,open=true,powered=true]
natura:fusewood_fence_gate[facing=west,in_wall=false,open=true,powered=false]
natura:fusewood_fence_gate[facing=west,in_wall=false,open=false,powered=true]
natura:fusewood_fence_gate[facing=west,in_wall=false,open=false,powered=false]
natura:fusewood_fence_gate[facing=east,in_wall=true,open=true,powered=true]
natura:fusewood_fence_gate[facing=east,in_wall=true,open=true,powered=false]
natura:fusewood_fence_gate[facing=east,in_wall=true,open=false,powered=true]
natura:fusewood_fence_gate[facing=east,in_wall=true,open=false,powered=false]
natura:fusewood_fence_gate[facing=east,in_wall=false,open=true,powered=true]
natura:fusewood_fence_gate[facing=east,in_wall=false,open=true,powered=false]
natura:fusewood_fence_gate[facing=east,in_wall=false,open=false,powered=true]
natura:fusewood_fence_gate[facing=east,in_wall=false,open=false,powered=false]
natura:darkwood_button[facing=down,powered=true]
natura:darkwood_button[facing=down,powered=false]
natura:darkwood_button[facing=up,powered=true]
natura:darkwood_button[facing=up,powered=false]
natura:darkwood_button[facing=north,powered=true]
natura:darkwood_button[facing=north,powered=false]
natura:darkwood_button[facing=south,powered=true]
natura:darkwood_button[facing=south,powered=false]
natura:darkwood_button[facing=west,powered=true]
natura:darkwood_button[facing=west,powered=false]
natura:darkwood_button[facing=east,powered=true]
natura:darkwood_button[facing=east,powered=false]
natura:darkwood_pressure_plate[powered=true]
natura:darkwood_pressure_plate[powered=false]
natura:darkwood_trap_door[facing=north,half=top,open=true]
natura:darkwood_trap_door[facing=north,half=top,open=false]
natura:darkwood_trap_door[facing=north,half=bottom,open=true]
natura:darkwood_trap_door[facing=north,half=bottom,open=false]
natura:darkwood_trap_door[facing=south,half=top,open=true]
natura:darkwood_trap_door[facing=south,half=top,open=false]
natura:darkwood_trap_door[facing=south,half=bottom,open=true]
natura:darkwood_trap_door[facing=south,half=bottom,open=false]
natura:darkwood_trap_door[facing=west,half=top,open=true]
natura:darkwood_trap_door[facing=west,half=top,open=false]
natura:darkwood_trap_door[facing=west,half=bottom,open=true]
natura:darkwood_trap_door[facing=west,half=bottom,open=false]
natura:darkwood_trap_door[facing=east,half=top,open=true]
natura:darkwood_trap_door[facing=east,half=top,open=false]
natura:darkwood_trap_door[facing=east,half=bottom,open=true]
natura:darkwood_trap_door[facing=east,half=bottom,open=false]
natura:darkwood_fence[east=true,north=true,south=true,west=true]
natura:darkwood_fence[east=true,north=true,south=true,west=false]
natura:darkwood_fence[east=true,north=true,south=false,west=true]
natura:darkwood_fence[east=true,north=true,south=false,west=false]
natura:darkwood_fence[east=true,north=false,south=true,west=true]
natura:darkwood_fence[east=true,north=false,south=true,west=false]
natura:darkwood_fence[east=true,north=false,south=false,west=true]
natura:darkwood_fence[east=true,north=false,south=false,west=false]
natura:darkwood_fence[east=false,north=true,south=true,west=true]
natura:darkwood_fence[east=false,north=true,south=true,west=false]
natura:darkwood_fence[east=false,north=true,south=false,west=true]
natura:darkwood_fence[east=false,north=true,south=false,west=false]
natura:darkwood_fence[east=false,north=false,south=true,west=true]
natura:darkwood_fence[east=false,north=false,south=true,west=false]
natura:darkwood_fence[east=false,north=false,south=false,west=true]
natura:darkwood_fence[east=false,north=false,south=false,west=false]
natura:darkwood_fence_gate[facing=north,in_wall=true,open=true,powered=true]
natura:darkwood_fence_gate[facing=north,in_wall=true,open=true,powered=false]
natura:darkwood_fence_gate[facing=north,in_wall=true,open=false,powered=true]
natura:darkwood_fence_gate[facing=north,in_wall=true,open=false,powered=false]
natura:darkwood_fence_gate[facing=north,in_wall=false,open=true,powered=true]
natura:darkwood_fence_gate[facing=north,in_wall=false,open=true,powered=false]
natura:darkwood_fence_gate[facing=north,in_wall=false,open=false,powered=true]
natura:darkwood_fence_gate[facing=north,in_wall=false,open=false,powered=false]
natura:darkwood_fence_gate[facing=south,in_wall=true,open=true,powered=true]
natura:darkwood_fence_gate[facing=south,in_wall=true,open=true,powered=false]
natura:darkwood_fence_gate[facing=south,in_wall=true,open=false,powered=true]
natura:darkwood_fence_gate[facing=south,in_wall=true,open=false,powered=false]
natura:darkwood_fence_gate[facing=south,in_wall=false,open=true,powered=true]
natura:darkwood_fence_gate[facing=south,in_wall=false,open=true,powered=false]
natura:darkwood_fence_gate[facing=south,in_wall=false,open=false,powered=true]
natura:darkwood_fence_gate[facing=south,in_wall=false,open=false,powered=false]
natura:darkwood_fence_gate[facing=west,in_wall=true,open=true,powered=true]
natura:darkwood_fence_gate[facing=west,in_wall=true,open=true,powered=false]
natura:darkwood_fence_gate[facing=west,in_wall=true,open=false,powered=true]
natura:darkwood_fence_gate[facing=west,in_wall=true,open=false,powered=false]
natura:darkwood_fence_gate[facing=west,in_wall=false,open=true,powered=true]
natura:darkwood_fence_gate[facing=west,in_wall=false,open=true,powered=false]
natura:darkwood_fence_gate[facing=west,in_wall=false,open=false,powered=true]
natura:darkwood_fence_gate[facing=west,in_wall=false,open=false,powered=false]
natura:darkwood_fence_gate[facing=east,in_wall=true,open=true,powered=true]
natura:darkwood_fence_gate[facing=east,in_wall=true,open=true,powered=false]
natura:darkwood_fence_gate[facing=east,in_wall=true,open=false,powered=true]
natura:darkwood_fence_gate[facing=east,in_wall=true,open=false,powered=false]
natura:darkwood_fence_gate[facing=east,in_wall=false,open=true,powered=true]
natura:darkwood_fence_gate[facing=east,in_wall=false,open=true,powered=false]
natura:darkwood_fence_gate[facing=east,in_wall=false,open=false,powered=true]
natura:darkwood_fence_gate[facing=east,in_wall=false,open=false,powered=false]
natura:nether_bookshelves[type=ghostwood]
natura:nether_bookshelves[type=bloodwood]
natura:nether_bookshelves[type=darkwood]
natura:nether_bookshelves[type=fusewood]
natura:nether_workbenches[type=ghostwood]
natura:nether_workbenches[type=bloodwood]
natura:nether_workbenches[type=darkwood]
natura:nether_workbenches[type=fusewood]
twilightforest:twilight_log[axis=x,variant=oak]
twilightforest:twilight_log[axis=x,variant=canopy]
twilightforest:twilight_log[axis=x,variant=mangrove]
twilightforest:twilight_log[axis=x,variant=dark]
twilightforest:twilight_log[axis=y,variant=oak]
twilightforest:twilight_log[axis=y,variant=canopy]
twilightforest:twilight_log[axis=y,variant=mangrove]
twilightforest:twilight_log[axis=y,variant=dark]
twilightforest:twilight_log[axis=z,variant=oak]
twilightforest:twilight_log[axis=z,variant=canopy]
twilightforest:twilight_log[axis=z,variant=mangrove]
twilightforest:twilight_log[axis=z,variant=dark]
twilightforest:twilight_log[axis=none,variant=oak]
twilightforest:twilight_log[axis=none,variant=canopy]
twilightforest:twilight_log[axis=none,variant=mangrove]
twilightforest:twilight_log[axis=none,variant=dark]
twilightforest:root[variant=root]
twilightforest:root[variant=liveroot]
twilightforest:twilight_leaves[check_decay=true,decayable=true,variant=oak]
twilightforest:twilight_leaves[check_decay=true,decayable=true,variant=canopy]
twilightforest:twilight_leaves[check_decay=true,decayable=true,variant=mangrove]
twilightforest:twilight_leaves[check_decay=true,decayable=true,variant=rainboak]
twilightforest:twilight_leaves[check_decay=true,decayable=false,variant=oak]
twilightforest:twilight_leaves[check_decay=true,decayable=false,variant=canopy]
twilightforest:twilight_leaves[check_decay=true,decayable=false,variant=mangrove]
twilightforest:twilight_leaves[check_decay=true,decayable=false,variant=rainboak]
twilightforest:twilight_leaves[check_decay=false,decayable=true,variant=oak]
twilightforest:twilight_leaves[check_decay=false,decayable=true,variant=canopy]
twilightforest:twilight_leaves[check_decay=false,decayable=true,variant=mangrove]
twilightforest:twilight_leaves[check_decay=false,decayable=true,variant=rainboak]
twilightforest:twilight_leaves[check_decay=false,decayable=false,variant=oak]
twilightforest:twilight_leaves[check_decay=false,decayable=false,variant=canopy]
twilightforest:twilight_leaves[check_decay=false,decayable=false,variant=mangrove]
twilightforest:twilight_leaves[check_decay=false,decayable=false,variant=rainboak]
twilightforest:firefly[facing=down]
twilightforest:firefly[facing=up]
twilightforest:firefly[facing=north]
twilightforest:firefly[facing=south]
twilightforest:firefly[facing=west]
twilightforest:firefly[facing=east]
twilightforest:cicada[facing=down]
twilightforest:cicada[facing=up]
twilightforest:cicada[facing=north]
twilightforest:cicada[facing=south]
twilightforest:cicada[facing=west]
twilightforest:cicada[facing=east]
twilightforest:twilight_portal[is_one_way=true]
twilightforest:twilight_portal[is_one_way=false]
twilightforest:maze_stone[variant=plain]
twilightforest:maze_stone[variant=brick]
twilightforest:maze_stone[variant=chiseled]
twilightforest:maze_stone[variant=decorative]
twilightforest:maze_stone[variant=cracked]
twilightforest:maze_stone[variant=mossy]
twilightforest:maze_stone[variant=mosaic]
twilightforest:maze_stone[variant=border]
twilightforest:hedge[variant=hedge]
twilightforest:hedge[variant=darkwood_leaves]
twilightforest:boss_spawner[boss=naga]
twilightforest:boss_spawner[boss=lich]
twilightforest:boss_spawner[boss=hydra]
twilightforest:boss_spawner[boss=ur_ghast]
twilightforest:boss_spawner[boss=knight_phantom]
twilightforest:boss_spawner[boss=snow_queen]
twilightforest:boss_spawner[boss=minoshroom]
twilightforest:boss_spawner[boss=alpha_yeti]
twilightforest:boss_spawner[boss=quest_ram]
twilightforest:firefly_jar
twilightforest:twilight_plant[variant=mosspatch]
twilightforest:twilight_plant[variant=mayapple]
twilightforest:twilight_plant[variant=cloverpatch]
twilightforest:twilight_plant[variant=fiddlehead]
twilightforest:twilight_plant[variant=mushgloom]
twilightforest:twilight_plant[variant=forestgrass]
twilightforest:twilight_plant[variant=deadbush]
twilightforest:twilight_plant[variant=torchberry]
twilightforest:twilight_plant[variant=root_strand]
twilightforest:uncrafting_table
twilightforest:fire_jet[variant=smoker]
twilightforest:fire_jet[variant=encased_smoker_off]
twilightforest:fire_jet[variant=encased_smoker_on]
twilightforest:fire_jet[variant=jet_idle]
twilightforest:fire_jet[variant=jet_popping]
twilightforest:fire_jet[variant=jet_flame]
twilightforest:fire_jet[variant=encased_jet_idle]
twilightforest:fire_jet[variant=encased_jet_popping]
twilightforest:fire_jet[variant=encased_jet_flame]
twilightforest:naga_stone[variant=north_head]
twilightforest:naga_stone[variant=south_head]
twilightforest:naga_stone[variant=west_head]
twilightforest:naga_stone[variant=east_head]
twilightforest:naga_stone[variant=north_down]
twilightforest:naga_stone[variant=south_down]
twilightforest:naga_stone[variant=west_down]
twilightforest:naga_stone[variant=east_down]
twilightforest:naga_stone[variant=north_up]
twilightforest:naga_stone[variant=south_up]
twilightforest:naga_stone[variant=east_up]
twilightforest:naga_stone[variant=west_up]
twilightforest:naga_stone[variant=axis_x]
twilightforest:naga_stone[variant=axis_y]
twilightforest:naga_stone[variant=axis_z]
twilightforest:naga_stone[variant=solid]
twilightforest:twilight_sapling[tf_type=oak]
twilightforest:twilight_sapling[tf_type=canopy]
twilightforest:twilight_sapling[tf_type=mangrove]
twilightforest:twilight_sapling[tf_type=darkwood]
twilightforest:twilight_sapling[tf_type=hollow_oak]
twilightforest:twilight_sapling[tf_type=time]
twilightforest:twilight_sapling[tf_type=transformation]
twilightforest:twilight_sapling[tf_type=mining]
twilightforest:twilight_sapling[tf_type=sorting]
twilightforest:twilight_sapling[tf_type=rainbow]
twilightforest:moonworm[facing=down]
twilightforest:moonworm[facing=up]
twilightforest:moonworm[facing=north]
twilightforest:moonworm[facing=south]
twilightforest:moonworm[facing=west]
twilightforest:moonworm[facing=east]
twilightforest:magic_log[axis=x,variant=time]
twilightforest:magic_log[axis=x,variant=trans]
twilightforest:magic_log[axis=x,variant=mine]
twilightforest:magic_log[axis=x,variant=sort]
twilightforest:magic_log[axis=y,variant=time]
twilightforest:magic_log[axis=y,variant=trans]
twilightforest:magic_log[axis=y,variant=mine]
twilightforest:magic_log[axis=y,variant=sort]
twilightforest:magic_log[axis=z,variant=time]
twilightforest:magic_log[axis=z,variant=trans]
twilightforest:magic_log[axis=z,variant=mine]
twilightforest:magic_log[axis=z,variant=sort]
twilightforest:magic_log[axis=none,variant=time]
twilightforest:magic_log[axis=none,variant=trans]
twilightforest:magic_log[axis=none,variant=mine]
twilightforest:magic_log[axis=none,variant=sort]
twilightforest:magic_leaves[check_decay=true,decayable=true,variant=time]
twilightforest:magic_leaves[check_decay=true,decayable=true,variant=trans]
twilightforest:magic_leaves[check_decay=true,decayable=true,variant=mine]
twilightforest:magic_leaves[check_decay=true,decayable=true,variant=sort]
twilightforest:magic_leaves[check_decay=true,decayable=false,variant=time]
twilightforest:magic_leaves[check_decay=true,decayable=false,variant=trans]
twilightforest:magic_leaves[check_decay=true,decayable=false,variant=mine]
twilightforest:magic_leaves[check_decay=true,decayable=false,variant=sort]
twilightforest:magic_leaves[check_decay=false,decayable=true,variant=time]
twilightforest:magic_leaves[check_decay=false,decayable=true,variant=trans]
twilightforest:magic_leaves[check_decay=false,decayable=true,variant=mine]
twilightforest:magic_leaves[check_decay=false,decayable=true,variant=sort]
twilightforest:magic_leaves[check_decay=false,decayable=false,variant=time]
twilightforest:magic_leaves[check_decay=false,decayable=false,variant=trans]
twilightforest:magic_leaves[check_decay=false,decayable=false,variant=mine]
twilightforest:magic_leaves[check_decay=false,decayable=false,variant=sort]
twilightforest:magic_log_core[axis=x,variant=time]
twilightforest:magic_log_core[axis=x,variant=trans]
twilightforest:magic_log_core[axis=x,variant=mine]
twilightforest:magic_log_core[axis=x,variant=sort]
twilightforest:magic_log_core[axis=y,variant=time]
twilightforest:magic_log_core[axis=y,variant=trans]
twilightforest:magic_log_core[axis=y,variant=mine]
twilightforest:magic_log_core[axis=y,variant=sort]
twilightforest:magic_log_core[axis=z,variant=time]
twilightforest:magic_log_core[axis=z,variant=trans]
twilightforest:magic_log_core[axis=z,variant=mine]
twilightforest:magic_log_core[axis=z,variant=sort]
twilightforest:magic_log_core[axis=none,variant=time]
twilightforest:magic_log_core[axis=none,variant=trans]
twilightforest:magic_log_core[axis=none,variant=mine]
twilightforest:magic_log_core[axis=none,variant=sort]
twilightforest:tower_wood[variant=plain]
twilightforest:tower_wood[variant=encased]
twilightforest:tower_wood[variant=cracked]
twilightforest:tower_wood[variant=mossy]
twilightforest:tower_wood[variant=infested]
twilightforest:tower_device[variant=reappearing_inactive]
twilightforest:tower_device[variant=reappearing_active]
twilightforest:tower_device[variant=vanish_inactive]
twilightforest:tower_device[variant=vanish_active]
twilightforest:tower_device[variant=vanish_locked]
twilightforest:tower_device[variant=vanish_unlocked]
twilightforest:tower_device[variant=builder_inactive]
twilightforest:tower_device[variant=builder_active]
twilightforest:tower_device[variant=builder_timeout]
twilightforest:tower_device[variant=antibuilder]
twilightforest:tower_device[variant=ghasttrap_inactive]
twilightforest:tower_device[variant=ghasttrap_active]
twilightforest:tower_device[variant=reactor_inactive]
twilightforest:tower_device[variant=reactor_active]
twilightforest:tower_translucent[variant=reappearing_inactive]
twilightforest:tower_translucent[variant=reappearing_active]
twilightforest:tower_translucent[variant=built_inactive]
twilightforest:tower_translucent[variant=built_active]
twilightforest:tower_translucent[variant=reverter_replacement]
twilightforest:tower_translucent[variant=reactor_debris]
twilightforest:tower_translucent[variant=fake_gold]
twilightforest:tower_translucent[variant=fake_diamond]
twilightforest:trophy[facing=down,nodrop=true]
twilightforest:trophy[facing=down,nodrop=false]
twilightforest:trophy[facing=up,nodrop=true]
twilightforest:trophy[facing=up,nodrop=false]
twilightforest:trophy[facing=north,nodrop=true]
twilightforest:trophy[facing=north,nodrop=false]
twilightforest:trophy[facing=south,nodrop=true]
twilightforest:trophy[facing=south,nodrop=false]
twilightforest:trophy[facing=west,nodrop=true]
twilightforest:trophy[facing=west,nodrop=false]
twilightforest:trophy[facing=east,nodrop=true]
twilightforest:trophy[facing=east,nodrop=false]
twilightforest:stronghold_shield[facing=down]
twilightforest:stronghold_shield[facing=up]
twilightforest:stronghold_shield[facing=north]
twilightforest:stronghold_shield[facing=south]
twilightforest:stronghold_shield[facing=west]
twilightforest:stronghold_shield[facing=east]
twilightforest:trophy_pedestal[facing=north,latent=true]
twilightforest:trophy_pedestal[facing=north,latent=false]
twilightforest:trophy_pedestal[facing=south,latent=true]
twilightforest:trophy_pedestal[facing=south,latent=false]
twilightforest:trophy_pedestal[facing=west,latent=true]
twilightforest:trophy_pedestal[facing=west,latent=false]
twilightforest:trophy_pedestal[facing=east,latent=true]
twilightforest:trophy_pedestal[facing=east,latent=false]
twilightforest:aurora_block[variant=0]
twilightforest:aurora_block[variant=1]
twilightforest:aurora_block[variant=2]
twilightforest:aurora_block[variant=3]
twilightforest:aurora_block[variant=4]
twilightforest:aurora_block[variant=5]
twilightforest:aurora_block[variant=6]
twilightforest:aurora_block[variant=7]
twilightforest:aurora_block[variant=8]
twilightforest:aurora_block[variant=9]
twilightforest:aurora_block[variant=10]
twilightforest:aurora_block[variant=11]
twilightforest:aurora_block[variant=12]
twilightforest:aurora_block[variant=13]
twilightforest:aurora_block[variant=14]
twilightforest:aurora_block[variant=15]
twilightforest:underbrick[variant=normal]
twilightforest:underbrick[variant=mossy]
twilightforest:underbrick[variant=cracked]
twilightforest:underbrick[variant=floor]
twilightforest:thorns[axis=x,east=true,north=true,south=true,variant=brown,west=true]
twilightforest:thorns[axis=x,east=true,north=true,south=true,variant=brown,west=false]
twilightforest:thorns[axis=x,east=true,north=true,south=true,variant=green,west=true]
twilightforest:thorns[axis=x,east=true,north=true,south=true,variant=green,west=false]
twilightforest:thorns[axis=x,east=true,north=true,south=false,variant=brown,west=true]
twilightforest:thorns[axis=x,east=true,north=true,south=false,variant=brown,west=false]
twilightforest:thorns[axis=x,east=true,north=true,south=false,variant=green,west=true]
twilightforest:thorns[axis=x,east=true,north=true,south=false,variant=green,west=false]
twilightforest:thorns[axis=x,east=true,north=false,south=true,variant=brown,west=true]
twilightforest:thorns[axis=x,east=true,north=false,south=true,variant=brown,west=false]
twilightforest:thorns[axis=x,east=true,north=false,south=true,variant=green,west=true]
twilightforest:thorns[axis=x,east=true,north=false,south=true,variant=green,west=false]
twilightforest:thorns[axis=x,east=true,north=false,south=false,variant=brown,west=true]
twilightforest:thorns[axis=x,east=true,north=false,south=false,variant=brown,west=false]
twilightforest:thorns[axis=x,east=true,north=false,south=false,variant=green,west=true]
twilightforest:thorns[axis=x,east=true,north=false,south=false,variant=green,west=false]
twilightforest:thorns[axis=x,east=false,north=true,south=true,variant=brown,west=true]
twilightforest:thorns[axis=x,east=false,north=true,south=true,variant=brown,west=false]
twilightforest:thorns[axis=x,east=false,north=true,south=true,variant=green,west=true]
twilightforest:thorns[axis=x,east=false,north=true,south=true,variant=green,west=false]
twilightforest:thorns[axis=x,east=false,north=true,south=false,variant=brown,west=true]
twilightforest:thorns[axis=x,east=false,north=true,south=false,variant=brown,west=false]
twilightforest:thorns[axis=x,east=false,north=true,south=false,variant=green,west=true]
twilightforest:thorns[axis=x,east=false,north=true,south=false,variant=green,west=false]
twilightforest:thorns[axis=x,east=false,north=false,south=true,variant=brown,west=true]
twilightforest:thorns[axis=x,east=false,north=false,south=true,variant=brown,west=false]
twilightforest:thorns[axis=x,east=false,north=false,south=true,variant=green,west=true]
twilightforest:thorns[axis=x,east=false,north=false,south=true,variant=green,west=false]
twilightforest:thorns[axis=x,east=false,north=false,south=false,variant=brown,west=true]
twilightforest:thorns[axis=x,east=false,north=false,south=false,variant=brown,west=false]
twilightforest:thorns[axis=x,east=false,north=false,south=false,variant=green,west=true]
twilightforest:thorns[axis=x,east=false,north=false,south=false,variant=green,west=false]
twilightforest:thorns[axis=y,east=true,north=true,south=true,variant=brown,west=true]
twilightforest:thorns[axis=y,east=true,north=true,south=true,variant=brown,west=false]
twilightforest:thorns[axis=y,east=true,north=true,south=true,variant=green,west=true]
twilightforest:thorns[axis=y,east=true,north=true,south=true,variant=green,west=false]
twilightforest:thorns[axis=y,east=true,north=true,south=false,variant=brown,west=true]
twilightforest:thorns[axis=y,east=true,north=true,south=false,variant=brown,west=false]
twilightforest:thorns[axis=y,east=true,north=true,south=false,variant=green,west=true]
twilightforest:thorns[axis=y,east=true,north=true,south=false,variant=green,west=false]
twilightforest:thorns[axis=y,east=true,north=false,south=true,variant=brown,west=true]
twilightforest:thorns[axis=y,east=true,north=false,south=true,variant=brown,west=false]
twilightforest:thorns[axis=y,east=true,north=false,south=true,variant=green,west=true]
twilightforest:thorns[axis=y,east=true,north=false,south=true,variant=green,west=false]
twilightforest:thorns[axis=y,east=true,north=false,south=false,variant=brown,west=true]
twilightforest:thorns[axis=y,east=true,north=false,south=false,variant=brown,west=false]
twilightforest:thorns[axis=y,east=true,north=false,south=false,variant=green,west=true]
twilightforest:thorns[axis=y,east=true,north=false,south=false,variant=green,west=false]
twilightforest:thorns[axis=y,east=false,north=true,south=true,variant=brown,west=true]
twilightforest:thorns[axis=y,east=false,north=true,south=true,variant=brown,west=false]
twilightforest:thorns[axis=y,east=false,north=true,south=true,variant=green,west=true]
twilightforest:thorns[axis=y,east=false,north=true,south=true,variant=green,west=false]
twilightforest:thorns[axis=y,east=false,north=true,south=false,variant=brown,west=true]
twilightforest:thorns[axis=y,east=false,north=true,south=false,variant=brown,west=false]
twilightforest:thorns[axis=y,east=false,north=true,south=false,variant=green,west=true]
twilightforest:thorns[axis=y,east=false,north=true,south=false,variant=green,west=false]
twilightforest:thorns[axis=y,east=false,north=false,south=true,variant=brown,west=true]
twilightforest:thorns[axis=y,east=false,north=false,south=true,variant=brown,west=false]
twilightforest:thorns[axis=y,east=false,north=false,south=true,variant=green,west=true]
twilightforest:thorns[axis=y,east=false,north=false,south=true,variant=green,west=false]
twilightforest:thorns[axis=y,east=false,north=false,south=false,variant=brown,west=true]
twilightforest:thorns[axis=y,east=false,north=false,south=false,variant=brown,west=false]
twilightforest:thorns[axis=y,east=false,north=false,south=false,variant=green,west=true]
twilightforest:thorns[axis=y,east=false,north=false,south=false,variant=green,west=false]
twilightforest:thorns[axis=z,east=true,north=true,south=true,variant=brown,west=true]
twilightforest:thorns[axis=z,east=true,north=true,south=true,variant=brown,west=false]
twilightforest:thorns[axis=z,east=true,north=true,south=true,variant=green,west=true]
twilightforest:thorns[axis=z,east=true,north=true,south=true,variant=green,west=false]
twilightforest:thorns[axis=z,east=true,north=true,south=false,variant=brown,west=true]
twilightforest:thorns[axis=z,east=true,north=true,south=false,variant=brown,west=false]
twilightforest:thorns[axis=z,east=true,north=true,south=false,variant=green,west=true]
twilightforest:thorns[axis=z,east=true,north=true,south=false,variant=green,west=false]
twilightforest:thorns[axis=z,east=true,north=false,south=true,variant=brown,west=true]
twilightforest:thorns[axis=z,east=true,north=false,south=true,variant=brown,west=false]
twilightforest:thorns[axis=z,east=true,north=false,south=true,variant=green,west=true]
twilightforest:thorns[axis=z,east=true,north=false,south=true,variant=green,west=false]
twilightforest:thorns[axis=z,east=true,north=false,south=false,variant=brown,west=true]
twilightforest:thorns[axis=z,east=true,north=false,south=false,variant=brown,west=false]
twilightforest:thorns[axis=z,east=true,north=false,south=false,variant=green,west=true]
twilightforest:thorns[axis=z,east=true,north=false,south=false,variant=green,west=false]
twilightforest:thorns[axis=z,east=false,north=true,south=true,variant=brown,west=true]
twilightforest:thorns[axis=z,east=false,north=true,south=true,variant=brown,west=false]
twilightforest:thorns[axis=z,east=false,north=true,south=true,variant=green,west=true]
twilightforest:thorns[axis=z,east=false,north=true,south=true,variant=green,west=false]
twilightforest:thorns[axis=z,east=false,north=true,south=false,variant=brown,west=true]
twilightforest:thorns[axis=z,east=false,north=true,south=false,variant=brown,west=false]
twilightforest:thorns[axis=z,east=false,north=true,south=false,variant=green,west=true]
twilightforest:thorns[axis=z,east=false,north=true,south=false,variant=green,west=false]
twilightforest:thorns[axis=z,east=false,north=false,south=true,variant=brown,west=true]
twilightforest:thorns[axis=z,east=false,north=false,south=true,variant=brown,west=false]
twilightforest:thorns[axis=z,east=false,north=false,south=true,variant=green,west=true]
twilightforest:thorns[axis=z,east=false,north=false,south=true,variant=green,west=false]
twilightforest:thorns[axis=z,east=false,north=false,south=false,variant=brown,west=true]
twilightforest:thorns[axis=z,east=false,north=false,south=false,variant=brown,west=false]
twilightforest:thorns[axis=z,east=false,north=false,south=false,variant=green,west=true]
twilightforest:thorns[axis=z,east=false,north=false,south=false,variant=green,west=false]
twilightforest:burnt_thorns[axis=x,east=true,north=true,south=true,west=true]
twilightforest:burnt_thorns[axis=x,east=true,north=true,south=true,west=false]
twilightforest:burnt_thorns[axis=x,east=true,north=true,south=false,west=true]
twilightforest:burnt_thorns[axis=x,east=true,north=true,south=false,west=false]
twilightforest:burnt_thorns[axis=x,east=true,north=false,south=true,west=true]
twilightforest:burnt_thorns[axis=x,east=true,north=false,south=true,west=false]
twilightforest:burnt_thorns[axis=x,east=true,north=false,south=false,west=true]
twilightforest:burnt_thorns[axis=x,east=true,north=false,south=false,west=false]
twilightforest:burnt_thorns[axis=x,east=false,north=true,south=true,west=true]
twilightforest:burnt_thorns[axis=x,east=false,north=true,south=true,west=false]
twilightforest:burnt_thorns[axis=x,east=false,north=true,south=false,west=true]
twilightforest:burnt_thorns[axis=x,east=false,north=true,south=false,west=false]
twilightforest:burnt_thorns[axis=x,east=false,north=false,south=true,west=true]
twilightforest:burnt_thorns[axis=x,east=false,north=false,south=true,west=false]
twilightforest:burnt_thorns[axis=x,east=false,north=false,south=false,west=true]
twilightforest:burnt_thorns[axis=x,east=false,north=false,south=false,west=false]
twilightforest:burnt_thorns[axis=y,east=true,north=true,south=true,west=true]
twilightforest:burnt_thorns[axis=y,east=true,north=true,south=true,west=false]
twilightforest:burnt_thorns[axis=y,east=true,north=true,south=false,west=true]
twilightforest:burnt_thorns[axis=y,east=true,north=true,south=false,west=false]
twilightforest:burnt_thorns[axis=y,east=true,north=false,south=true,west=true]
twilightforest:burnt_thorns[axis=y,east=true,north=false,south=true,west=false]
twilightforest:burnt_thorns[axis=y,east=true,north=false,south=false,west=true]
twilightforest:burnt_thorns[axis=y,east=true,north=false,south=false,west=false]
twilightforest:burnt_thorns[axis=y,east=false,north=true,south=true,west=true]
twilightforest:burnt_thorns[axis=y,east=false,north=true,south=true,west=false]
twilightforest:burnt_thorns[axis=y,east=false,north=true,south=false,west=true]
twilightforest:burnt_thorns[axis=y,east=false,north=true,south=false,west=false]
twilightforest:burnt_thorns[axis=y,east=false,north=false,south=true,west=true]
twilightforest:burnt_thorns[axis=y,east=false,north=false,south=true,west=false]
twilightforest:burnt_thorns[axis=y,east=false,north=false,south=false,west=true]
twilightforest:burnt_thorns[axis=y,east=false,north=false,south=false,west=false]
twilightforest:burnt_thorns[axis=z,east=true,north=true,south=true,west=true]
twilightforest:burnt_thorns[axis=z,east=true,north=true,south=true,west=false]
twilightforest:burnt_thorns[axis=z,east=true,north=true,south=false,west=true]
twilightforest:burnt_thorns[axis=z,east=true,north=true,south=false,west=false]
twilightforest:burnt_thorns[axis=z,east=true,north=false,south=true,west=true]
twilightforest:burnt_thorns[axis=z,east=true,north=false,south=true,west=false]
twilightforest:burnt_thorns[axis=z,east=true,north=false,south=false,west=true]
twilightforest:burnt_thorns[axis=z,east=true,north=false,south=false,west=false]
twilightforest:burnt_thorns[axis=z,east=false,north=true,south=true,west=true]
twilightforest:burnt_thorns[axis=z,east=false,north=true,south=true,west=false]
twilightforest:burnt_thorns[axis=z,east=false,north=true,south=false,west=true]
twilightforest:burnt_thorns[axis=z,east=false,north=true,south=false,west=false]
twilightforest:burnt_thorns[axis=z,east=false,north=false,south=true,west=true]
twilightforest:burnt_thorns[axis=z,east=false,north=false,south=true,west=false]
twilightforest:burnt_thorns[axis=z,east=false,north=false,south=false,west=true]
twilightforest:burnt_thorns[axis=z,east=false,north=false,south=false,west=false]
twilightforest:thorn_rose
twilightforest:twilight_leaves_3[check_decay=true,decayable=true,variant=thorn]
twilightforest:twilight_leaves_3[check_decay=true,decayable=true,variant=beanstalk]
twilightforest:twilight_leaves_3[check_decay=true,decayable=false,variant=thorn]
twilightforest:twilight_leaves_3[check_decay=true,decayable=false,variant=beanstalk]
twilightforest:twilight_leaves_3[check_decay=false,decayable=true,variant=thorn]
twilightforest:twilight_leaves_3[check_decay=false,decayable=true,variant=beanstalk]
twilightforest:twilight_leaves_3[check_decay=false,decayable=false,variant=thorn]
twilightforest:twilight_leaves_3[check_decay=false,decayable=false,variant=beanstalk]
twilightforest:deadrock[variant=surface]
twilightforest:deadrock[variant=cracked]
twilightforest:deadrock[variant=solid]
twilightforest:dark_leaves
twilightforest:aurora_pillar[axis=x]
twilightforest:aurora_pillar[axis=y]
twilightforest:aurora_pillar[axis=z]
twilightforest:aurora_slab[half=top,variant=aurora]
twilightforest:aurora_slab[half=bottom,variant=aurora]
twilightforest:double_aurora_slab[half=top,variant=aurora]
twilightforest:double_aurora_slab[half=bottom,variant=aurora]
twilightforest:trollsteinn[down=true,east=true,north=true,south=true,up=true,west=true]
twilightforest:trollsteinn[down=true,east=true,north=true,south=true,up=true,west=false]
twilightforest:trollsteinn[down=true,east=true,north=true,south=true,up=false,west=true]
twilightforest:trollsteinn[down=true,east=true,north=true,south=true,up=false,west=false]
twilightforest:trollsteinn[down=true,east=true,north=true,south=false,up=true,west=true]
twilightforest:trollsteinn[down=true,east=true,north=true,south=false,up=true,west=false]
twilightforest:trollsteinn[down=true,east=true,north=true,south=false,up=false,west=true]
twilightforest:trollsteinn[down=true,east=true,north=true,south=false,up=false,west=false]
twilightforest:trollsteinn[down=true,east=true,north=false,south=true,up=true,west=true]
twilightforest:trollsteinn[down=true,east=true,north=false,south=true,up=true,west=false]
twilightforest:trollsteinn[down=true,east=true,north=false,south=true,up=false,west=true]
twilightforest:trollsteinn[down=true,east=true,north=false,south=true,up=false,west=false]
twilightforest:trollsteinn[down=true,east=true,north=false,south=false,up=true,west=true]
twilightforest:trollsteinn[down=true,east=true,north=false,south=false,up=true,west=false]
twilightforest:trollsteinn[down=true,east=true,north=false,south=false,up=false,west=true]
twilightforest:trollsteinn[down=true,east=true,north=false,south=false,up=false,west=false]
twilightforest:trollsteinn[down=true,east=false,north=true,south=true,up=true,west=true]
twilightforest:trollsteinn[down=true,east=false,north=true,south=true,up=true,west=false]
twilightforest:trollsteinn[down=true,east=false,north=true,south=true,up=false,west=true]
twilightforest:trollsteinn[down=true,east=false,north=true,south=true,up=false,west=false]
twilightforest:trollsteinn[down=true,east=false,north=true,south=false,up=true,west=true]
twilightforest:trollsteinn[down=true,east=false,north=true,south=false,up=true,west=false]
twilightforest:trollsteinn[down=true,east=false,north=true,south=false,up=false,west=true]
twilightforest:trollsteinn[down=true,east=false,north=true,south=false,up=false,west=false]
twilightforest:trollsteinn[down=true,east=false,north=false,south=true,up=true,west=true]
twilightforest:trollsteinn[down=true,east=false,north=false,south=true,up=true,west=false]
twilightforest:trollsteinn[down=true,east=false,north=false,south=true,up=false,west=true]
twilightforest:trollsteinn[down=true,east=false,north=false,south=true,up=false,west=false]
twilightforest:trollsteinn[down=true,east=false,north=false,south=false,up=true,west=true]
twilightforest:trollsteinn[down=true,east=false,north=false,south=false,up=true,west=false]
twilightforest:trollsteinn[down=true,east=false,north=false,south=false,up=false,west=true]
twilightforest:trollsteinn[down=true,east=false,north=false,south=false,up=false,west=false]
twilightforest:trollsteinn[down=false,east=true,north=true,south=true,up=true,west=true]
twilightforest:trollsteinn[down=false,east=true,north=true,south=true,up=true,west=false]
twilightforest:trollsteinn[down=false,east=true,north=true,south=true,up=false,west=true]
twilightforest:trollsteinn[down=false,east=true,north=true,south=true,up=false,west=false]
twilightforest:trollsteinn[down=false,east=true,north=true,south=false,up=true,west=true]
twilightforest:trollsteinn[down=false,east=true,north=true,south=false,up=true,west=false]
twilightforest:trollsteinn[down=false,east=true,north=true,south=false,up=false,west=true]
twilightforest:trollsteinn[down=false,east=true,north=true,south=false,up=false,west=false]
twilightforest:trollsteinn[down=false,east=true,north=false,south=true,up=true,west=true]
twilightforest:trollsteinn[down=false,east=true,north=false,south=true,up=true,west=false]
twilightforest:trollsteinn[down=false,east=true,north=false,south=true,up=false,west=true]
twilightforest:trollsteinn[down=false,east=true,north=false,south=true,up=false,west=false]
twilightforest:trollsteinn[down=false,east=true,north=false,south=false,up=true,west=true]
twilightforest:trollsteinn[down=false,east=true,north=false,south=false,up=true,west=false]
twilightforest:trollsteinn[down=false,east=true,north=false,south=false,up=false,west=true]
twilightforest:trollsteinn[down=false,east=true,north=false,south=false,up=false,west=false]
twilightforest:trollsteinn[down=false,east=false,north=true,south=true,up=true,west=true]
twilightforest:trollsteinn[down=false,east=false,north=true,south=true,up=true,west=false]
twilightforest:trollsteinn[down=false,east=false,north=true,south=true,up=false,west=true]
twilightforest:trollsteinn[down=false,east=false,north=true,south=true,up=false,west=false]
twilightforest:trollsteinn[down=false,east=false,north=true,south=false,up=true,west=true]
twilightforest:trollsteinn[down=false,east=false,north=true,south=false,up=true,west=false]
twilightforest:trollsteinn[down=false,east=false,north=true,south=false,up=false,west=true]
twilightforest:trollsteinn[down=false,east=false,north=true,south=false,up=false,west=false]
twilightforest:trollsteinn[down=false,east=false,north=false,south=true,up=true,west=true]
twilightforest:trollsteinn[down=false,east=false,north=false,south=true,up=true,west=false]
twilightforest:trollsteinn[down=false,east=false,north=false,south=true,up=false,west=true]
twilightforest:trollsteinn[down=false,east=false,north=false,south=true,up=false,west=false]
twilightforest:trollsteinn[down=false,east=false,north=false,south=false,up=true,west=true]
twilightforest:trollsteinn[down=false,east=false,north=false,south=false,up=true,west=false]
twilightforest:trollsteinn[down=false,east=false,north=false,south=false,up=false,west=true]
twilightforest:trollsteinn[down=false,east=false,north=false,south=false,up=false,west=false]
twilightforest:wispy_cloud
twilightforest:fluffy_cloud
twilightforest:giant_cobblestone
twilightforest:giant_log
twilightforest:giant_leaves
twilightforest:giant_obsidian
twilightforest:uberous_soil
twilightforest:huge_stalk
twilightforest:huge_mushgloom[variant=north_west]
twilightforest:huge_mushgloom[variant=north]
twilightforest:huge_mushgloom[variant=north_east]
twilightforest:huge_mushgloom[variant=west]
twilightforest:huge_mushgloom[variant=center]
twilightforest:huge_mushgloom[variant=east]
twilightforest:huge_mushgloom[variant=south_west]
twilightforest:huge_mushgloom[variant=south]
twilightforest:huge_mushgloom[variant=south_east]
twilightforest:huge_mushgloom[variant=stem]
twilightforest:huge_mushgloom[variant=all_inside]
twilightforest:huge_mushgloom[variant=all_outside]
twilightforest:huge_mushgloom[variant=all_stem]
twilightforest:trollvidr
twilightforest:unripe_trollber
twilightforest:trollber
twilightforest:knightmetal_block
twilightforest:huge_lilypad[facing=north,piece=nw]
twilightforest:huge_lilypad[facing=north,piece=ne]
twilightforest:huge_lilypad[facing=north,piece=se]
twilightforest:huge_lilypad[facing=north,piece=sw]
twilightforest:huge_lilypad[facing=south,piece=nw]
twilightforest:huge_lilypad[facing=south,piece=ne]
twilightforest:huge_lilypad[facing=south,piece=se]
twilightforest:huge_lilypad[facing=south,piece=sw]
twilightforest:huge_lilypad[facing=west,piece=nw]
twilightforest:huge_lilypad[facing=west,piece=ne]
twilightforest:huge_lilypad[facing=west,piece=se]
twilightforest:huge_lilypad[facing=west,piece=sw]
twilightforest:huge_lilypad[facing=east,piece=nw]
twilightforest:huge_lilypad[facing=east,piece=ne]
twilightforest:huge_lilypad[facing=east,piece=se]
twilightforest:huge_lilypad[facing=east,piece=sw]
twilightforest:huge_waterlily
twilightforest:slider[axis=x,delay=0]
twilightforest:slider[axis=x,delay=1]
twilightforest:slider[axis=x,delay=2]
twilightforest:slider[axis=x,delay=3]
twilightforest:slider[axis=y,delay=0]
twilightforest:slider[axis=y,delay=1]
twilightforest:slider[axis=y,delay=2]
twilightforest:slider[axis=y,delay=3]
twilightforest:slider[axis=z,delay=0]
twilightforest:slider[axis=z,delay=1]
twilightforest:slider[axis=z,delay=2]
twilightforest:slider[axis=z,delay=3]
twilightforest:castle_brick[variant=normal]
twilightforest:castle_brick[variant=worn]
twilightforest:castle_brick[variant=cracked]
twilightforest:castle_brick[variant=roof]
twilightforest:castle_brick[variant=mossy]
twilightforest:castle_brick[variant=frame]
twilightforest:castle_stairs_brick[facing=north,half=top,shape=straight]
twilightforest:castle_stairs_brick[facing=north,half=top,shape=inner_left]
twilightforest:castle_stairs_brick[facing=north,half=top,shape=inner_right]
twilightforest:castle_stairs_brick[facing=north,half=top,shape=outer_left]
twilightforest:castle_stairs_brick[facing=north,half=top,shape=outer_right]
twilightforest:castle_stairs_brick[facing=north,half=bottom,shape=straight]
twilightforest:castle_stairs_brick[facing=north,half=bottom,shape=inner_left]
twilightforest:castle_stairs_brick[facing=north,half=bottom,shape=inner_right]
twilightforest:castle_stairs_brick[facing=north,half=bottom,shape=outer_left]
twilightforest:castle_stairs_brick[facing=north,half=bottom,shape=outer_right]
twilightforest:castle_stairs_brick[facing=south,half=top,shape=straight]
twilightforest:castle_stairs_brick[facing=south,half=top,shape=inner_left]
twilightforest:castle_stairs_brick[facing=south,half=top,shape=inner_right]
twilightforest:castle_stairs_brick[facing=south,half=top,shape=outer_left]
twilightforest:castle_stairs_brick[facing=south,half=top,shape=outer_right]
twilightforest:castle_stairs_brick[facing=south,half=bottom,shape=straight]
twilightforest:castle_stairs_brick[facing=south,half=bottom,shape=inner_left]
twilightforest:castle_stairs_brick[facing=south,half=bottom,shape=inner_right]
twilightforest:castle_stairs_brick[facing=south,half=bottom,shape=outer_left]
twilightforest:castle_stairs_brick[facing=south,half=bottom,shape=outer_right]
twilightforest:castle_stairs_brick[facing=west,half=top,shape=straight]
twilightforest:castle_stairs_brick[facing=west,half=top,shape=inner_left]
twilightforest:castle_stairs_brick[facing=west,half=top,shape=inner_right]
twilightforest:castle_stairs_brick[facing=west,half=top,shape=outer_left]
twilightforest:castle_stairs_brick[facing=west,half=top,shape=outer_right]
twilightforest:castle_stairs_brick[facing=west,half=bottom,shape=straight]
twilightforest:castle_stairs_brick[facing=west,half=bottom,shape=inner_left]
twilightforest:castle_stairs_brick[facing=west,half=bottom,shape=inner_right]
twilightforest:castle_stairs_brick[facing=west,half=bottom,shape=outer_left]
twilightforest:castle_stairs_brick[facing=west,half=bottom,shape=outer_right]
twilightforest:castle_stairs_brick[facing=east,half=top,shape=straight]
twilightforest:castle_stairs_brick[facing=east,half=top,shape=inner_left]
twilightforest:castle_stairs_brick[facing=east,half=top,shape=inner_right]
twilightforest:castle_stairs_brick[facing=east,half=top,shape=outer_left]
twilightforest:castle_stairs_brick[facing=east,half=top,shape=outer_right]
twilightforest:castle_stairs_brick[facing=east,half=bottom,shape=straight]
twilightforest:castle_stairs_brick[facing=east,half=bottom,shape=inner_left]
twilightforest:castle_stairs_brick[facing=east,half=bottom,shape=inner_right]
twilightforest:castle_stairs_brick[facing=east,half=bottom,shape=outer_left]
twilightforest:castle_stairs_brick[facing=east,half=bottom,shape=outer_right]
twilightforest:castle_stairs_worn[facing=north,half=top,shape=straight]
twilightforest:castle_stairs_worn[facing=north,half=top,shape=inner_left]
twilightforest:castle_stairs_worn[facing=north,half=top,shape=inner_right]
twilightforest:castle_stairs_worn[facing=north,half=top,shape=outer_left]
twilightforest:castle_stairs_worn[facing=north,half=top,shape=outer_right]
twilightforest:castle_stairs_worn[facing=north,half=bottom,shape=straight]
twilightforest:castle_stairs_worn[facing=north,half=bottom,shape=inner_left]
twilightforest:castle_stairs_worn[facing=north,half=bottom,shape=inner_right]
twilightforest:castle_stairs_worn[facing=north,half=bottom,shape=outer_left]
twilightforest:castle_stairs_worn[facing=north,half=bottom,shape=outer_right]
twilightforest:castle_stairs_worn[facing=south,half=top,shape=straight]
twilightforest:castle_stairs_worn[facing=south,half=top,shape=inner_left]
twilightforest:castle_stairs_worn[facing=south,half=top,shape=inner_right]
twilightforest:castle_stairs_worn[facing=south,half=top,shape=outer_left]
twilightforest:castle_stairs_worn[facing=south,half=top,shape=outer_right]
twilightforest:castle_stairs_worn[facing=south,half=bottom,shape=straight]
twilightforest:castle_stairs_worn[facing=south,half=bottom,shape=inner_left]
twilightforest:castle_stairs_worn[facing=south,half=bottom,shape=inner_right]
twilightforest:castle_stairs_worn[facing=south,half=bottom,shape=outer_left]
twilightforest:castle_stairs_worn[facing=south,half=bottom,shape=outer_right]
twilightforest:castle_stairs_worn[facing=west,half=top,shape=straight]
twilightforest:castle_stairs_worn[facing=west,half=top,shape=inner_left]
twilightforest:castle_stairs_worn[facing=west,half=top,shape=inner_right]
twilightforest:castle_stairs_worn[facing=west,half=top,shape=outer_left]
twilightforest:castle_stairs_worn[facing=west,half=top,shape=outer_right]
twilightforest:castle_stairs_worn[facing=west,half=bottom,shape=straight]
twilightforest:castle_stairs_worn[facing=west,half=bottom,shape=inner_left]
twilightforest:castle_stairs_worn[facing=west,half=bottom,shape=inner_right]
twilightforest:castle_stairs_worn[facing=west,half=bottom,shape=outer_left]
twilightforest:castle_stairs_worn[facing=west,half=bottom,shape=outer_right]
twilightforest:castle_stairs_worn[facing=east,half=top,shape=straight]
twilightforest:castle_stairs_worn[facing=east,half=top,shape=inner_left]
twilightforest:castle_stairs_worn[facing=east,half=top,shape=inner_right]
twilightforest:castle_stairs_worn[facing=east,half=top,shape=outer_left]
twilightforest:castle_stairs_worn[facing=east,half=top,shape=outer_right]
twilightforest:castle_stairs_worn[facing=east,half=bottom,shape=straight]
twilightforest:castle_stairs_worn[facing=east,half=bottom,shape=inner_left]
twilightforest:castle_stairs_worn[facing=east,half=bottom,shape=inner_right]
twilightforest:castle_stairs_worn[facing=east,half=bottom,shape=outer_left]
twilightforest:castle_stairs_worn[facing=east,half=bottom,shape=outer_right]
twilightforest:castle_stairs_cracked[facing=north,half=top,shape=straight]
twilightforest:castle_stairs_cracked[facing=north,half=top,shape=inner_left]
twilightforest:castle_stairs_cracked[facing=north,half=top,shape=inner_right]
twilightforest:castle_stairs_cracked[facing=north,half=top,shape=outer_left]
twilightforest:castle_stairs_cracked[facing=north,half=top,shape=outer_right]
twilightforest:castle_stairs_cracked[facing=north,half=bottom,shape=straight]
twilightforest:castle_stairs_cracked[facing=north,half=bottom,shape=inner_left]
twilightforest:castle_stairs_cracked[facing=north,half=bottom,shape=inner_right]
twilightforest:castle_stairs_cracked[facing=north,half=bottom,shape=outer_left]
twilightforest:castle_stairs_cracked[facing=north,half=bottom,shape=outer_right]
twilightforest:castle_stairs_cracked[facing=south,half=top,shape=straight]
twilightforest:castle_stairs_cracked[facing=south,half=top,shape=inner_left]
twilightforest:castle_stairs_cracked[facing=south,half=top,shape=inner_right]
twilightforest:castle_stairs_cracked[facing=south,half=top,shape=outer_left]
twilightforest:castle_stairs_cracked[facing=south,half=top,shape=outer_right]
twilightforest:castle_stairs_cracked[facing=south,half=bottom,shape=straight]
twilightforest:castle_stairs_cracked[facing=south,half=bottom,shape=inner_left]
twilightforest:castle_stairs_cracked[facing=south,half=bottom,shape=inner_right]
twilightforest:castle_stairs_cracked[facing=south,half=bottom,shape=outer_left]
twilightforest:castle_stairs_cracked[facing=south,half=bottom,shape=outer_right]
twilightforest:castle_stairs_cracked[facing=west,half=top,shape=straight]
twilightforest:castle_stairs_cracked[facing=west,half=top,shape=inner_left]
twilightforest:castle_stairs_cracked[facing=west,half=top,shape=inner_right]
twilightforest:castle_stairs_cracked[facing=west,half=top,shape=outer_left]
twilightforest:castle_stairs_cracked[facing=west,half=top,shape=outer_right]
twilightforest:castle_stairs_cracked[facing=west,half=bottom,shape=straight]
twilightforest:castle_stairs_cracked[facing=west,half=bottom,shape=inner_left]
twilightforest:castle_stairs_cracked[facing=west,half=bottom,shape=inner_right]
twilightforest:castle_stairs_cracked[facing=west,half=bottom,shape=outer_left]
twilightforest:castle_stairs_cracked[facing=west,half=bottom,shape=outer_right]
twilightforest:castle_stairs_cracked[facing=east,half=top,shape=straight]
twilightforest:castle_stairs_cracked[facing=east,half=top,shape=inner_left]
twilightforest:castle_stairs_cracked[facing=east,half=top,shape=inner_right]
twilightforest:castle_stairs_cracked[facing=east,half=top,shape=outer_left]
twilightforest:castle_stairs_cracked[facing=east,half=top,shape=outer_right]
twilightforest:castle_stairs_cracked[facing=east,half=bottom,shape=straight]
twilightforest:castle_stairs_cracked[facing=east,half=bottom,shape=inner_left]
twilightforest:castle_stairs_cracked[facing=east,half=bottom,shape=inner_right]
twilightforest:castle_stairs_cracked[facing=east,half=bottom,shape=outer_left]
twilightforest:castle_stairs_cracked[facing=east,half=bottom,shape=outer_right]
twilightforest:castle_stairs_mossy[facing=north,half=top,shape=straight]
twilightforest:castle_stairs_mossy[facing=north,half=top,shape=inner_left]
twilightforest:castle_stairs_mossy[facing=north,half=top,shape=inner_right]
twilightforest:castle_stairs_mossy[facing=north,half=top,shape=outer_left]
twilightforest:castle_stairs_mossy[facing=north,half=top,shape=outer_right]
twilightforest:castle_stairs_mossy[facing=north,half=bottom,shape=straight]
twilightforest:castle_stairs_mossy[facing=north,half=bottom,shape=inner_left]
twilightforest:castle_stairs_mossy[facing=north,half=bottom,shape=inner_right]
twilightforest:castle_stairs_mossy[facing=north,half=bottom,shape=outer_left]
twilightforest:castle_stairs_mossy[facing=north,half=bottom,shape=outer_right]
twilightforest:castle_stairs_mossy[facing=south,half=top,shape=straight]
twilightforest:castle_stairs_mossy[facing=south,half=top,shape=inner_left]
twilightforest:castle_stairs_mossy[facing=south,half=top,shape=inner_right]
twilightforest:castle_stairs_mossy[facing=south,half=top,shape=outer_left]
twilightforest:castle_stairs_mossy[facing=south,half=top,shape=outer_right]
twilightforest:castle_stairs_mossy[facing=south,half=bottom,shape=straight]
twilightforest:castle_stairs_mossy[facing=south,half=bottom,shape=inner_left]
twilightforest:castle_stairs_mossy[facing=south,half=bottom,shape=inner_right]
twilightforest:castle_stairs_mossy[facing=south,half=bottom,shape=outer_left]
twilightforest:castle_stairs_mossy[facing=south,half=bottom,shape=outer_right]
twilightforest:castle_stairs_mossy[facing=west,half=top,shape=straight]
twilightforest:castle_stairs_mossy[facing=west,half=top,shape=inner_left]
twilightforest:castle_stairs_mossy[facing=west,half=top,shape=inner_right]
twilightforest:castle_stairs_mossy[facing=west,half=top,shape=outer_left]
twilightforest:castle_stairs_mossy[facing=west,half=top,shape=outer_right]
twilightforest:castle_stairs_mossy[facing=west,half=bottom,shape=straight]
twilightforest:castle_stairs_mossy[facing=west,half=bottom,shape=inner_left]
twilightforest:castle_stairs_mossy[facing=west,half=bottom,shape=inner_right]
twilightforest:castle_stairs_mossy[facing=west,half=bottom,shape=outer_left]
twilightforest:castle_stairs_mossy[facing=west,half=bottom,shape=outer_right]
twilightforest:castle_stairs_mossy[facing=east,half=top,shape=straight]
twilightforest:castle_stairs_mossy[facing=east,half=top,shape=inner_left]
twilightforest:castle_stairs_mossy[facing=east,half=top,shape=inner_right]
twilightforest:castle_stairs_mossy[facing=east,half=top,shape=outer_left]
twilightforest:castle_stairs_mossy[facing=east,half=top,shape=outer_right]
twilightforest:castle_stairs_mossy[facing=east,half=bottom,shape=straight]
twilightforest:castle_stairs_mossy[facing=east,half=bottom,shape=inner_left]
twilightforest:castle_stairs_mossy[facing=east,half=bottom,shape=inner_right]
twilightforest:castle_stairs_mossy[facing=east,half=bottom,shape=outer_left]
twilightforest:castle_stairs_mossy[facing=east,half=bottom,shape=outer_right]
twilightforest:castle_pillar[axis=x,variant=encased]
twilightforest:castle_pillar[axis=x,variant=bold]
twilightforest:castle_pillar[axis=y,variant=encased]
twilightforest:castle_pillar[axis=y,variant=bold]
twilightforest:castle_pillar[axis=z,variant=encased]
twilightforest:castle_pillar[axis=z,variant=bold]
twilightforest:castle_pillar[axis=none,variant=encased]
twilightforest:castle_pillar[axis=none,variant=bold]
twilightforest:castle_stairs[facing=north,half=top,shape=straight,variant=encased]
twilightforest:castle_stairs[facing=north,half=top,shape=straight,variant=bold]
twilightforest:castle_stairs[facing=north,half=top,shape=inner_left,variant=encased]
twilightforest:castle_stairs[facing=north,half=top,shape=inner_left,variant=bold]
twilightforest:castle_stairs[facing=north,half=top,shape=inner_right,variant=encased]
twilightforest:castle_stairs[facing=north,half=top,shape=inner_right,variant=bold]
twilightforest:castle_stairs[facing=north,half=top,shape=outer_left,variant=encased]
twilightforest:castle_stairs[facing=north,half=top,shape=outer_left,variant=bold]
twilightforest:castle_stairs[facing=north,half=top,shape=outer_right,variant=encased]
twilightforest:castle_stairs[facing=north,half=top,shape=outer_right,variant=bold]
twilightforest:castle_stairs[facing=north,half=bottom,shape=straight,variant=encased]
twilightforest:castle_stairs[facing=north,half=bottom,shape=straight,variant=bold]
twilightforest:castle_stairs[facing=north,half=bottom,shape=inner_left,variant=encased]
twilightforest:castle_stairs[facing=north,half=bottom,shape=inner_left,variant=bold]
twilightforest:castle_stairs[facing=north,half=bottom,shape=inner_right,variant=encased]
twilightforest:castle_stairs[facing=north,half=bottom,shape=inner_right,variant=bold]
twilightforest:castle_stairs[facing=north,half=bottom,shape=outer_left,variant=encased]
twilightforest:castle_stairs[facing=north,half=bottom,shape=outer_left,variant=bold]
twilightforest:castle_stairs[facing=north,half=bottom,shape=outer_right,variant=encased]
twilightforest:castle_stairs[facing=north,half=bottom,shape=outer_right,variant=bold]
twilightforest:castle_stairs[facing=south,half=top,shape=straight,variant=encased]
twilightforest:castle_stairs[facing=south,half=top,shape=straight,variant=bold]
twilightforest:castle_stairs[facing=south,half=top,shape=inner_left,variant=encased]
twilightforest:castle_stairs[facing=south,half=top,shape=inner_left,variant=bold]
twilightforest:castle_stairs[facing=south,half=top,shape=inner_right,variant=encased]
twilightforest:castle_stairs[facing=south,half=top,shape=inner_right,variant=bold]
twilightforest:castle_stairs[facing=south,half=top,shape=outer_left,variant=encased]
twilightforest:castle_stairs[facing=south,half=top,shape=outer_left,variant=bold]
twilightforest:castle_stairs[facing=south,half=top,shape=outer_right,variant=encased]
twilightforest:castle_stairs[facing=south,half=top,shape=outer_right,variant=bold]
twilightforest:castle_stairs[facing=south,half=bottom,shape=straight,variant=encased]
twilightforest:castle_stairs[facing=south,half=bottom,shape=straight,variant=bold]
twilightforest:castle_stairs[facing=south,half=bottom,shape=inner_left,variant=encased]
twilightforest:castle_stairs[facing=south,half=bottom,shape=inner_left,variant=bold]
twilightforest:castle_stairs[facing=south,half=bottom,shape=inner_right,variant=encased]
twilightforest:castle_stairs[facing=south,half=bottom,shape=inner_right,variant=bold]
twilightforest:castle_stairs[facing=south,half=bottom,shape=outer_left,variant=encased]
twilightforest:castle_stairs[facing=south,half=bottom,shape=outer_left,variant=bold]
twilightforest:castle_stairs[facing=south,half=bottom,shape=outer_right,variant=encased]
twilightforest:castle_stairs[facing=south,half=bottom,shape=outer_right,variant=bold]
twilightforest:castle_stairs[facing=west,half=top,shape=straight,variant=encased]
twilightforest:castle_stairs[facing=west,half=top,shape=straight,variant=bold]
twilightforest:castle_stairs[facing=west,half=top,shape=inner_left,variant=encased]
twilightforest:castle_stairs[facing=west,half=top,shape=inner_left,variant=bold]
twilightforest:castle_stairs[facing=west,half=top,shape=inner_right,variant=encased]
twilightforest:castle_stairs[facing=west,half=top,shape=inner_right,variant=bold]
twilightforest:castle_stairs[facing=west,half=top,shape=outer_left,variant=encased]
twilightforest:castle_stairs[facing=west,half=top,shape=outer_left,variant=bold]
twilightforest:castle_stairs[facing=west,half=top,shape=outer_right,variant=encased]
twilightforest:castle_stairs[facing=west,half=top,shape=outer_right,variant=bold]
twilightforest:castle_stairs[facing=west,half=bottom,shape=straight,variant=encased]
twilightforest:castle_stairs[facing=west,half=bottom,shape=straight,variant=bold]
twilightforest:castle_stairs[facing=west,half=bottom,shape=inner_left,variant=encased]
twilightforest:castle_stairs[facing=west,half=bottom,shape=inner_left,variant=bold]
twilightforest:castle_stairs[facing=west,half=bottom,shape=inner_right,variant=encased]
twilightforest:castle_stairs[facing=west,half=bottom,shape=inner_right,variant=bold]
twilightforest:castle_stairs[facing=west,half=bottom,shape=outer_left,variant=encased]
twilightforest:castle_stairs[facing=west,half=bottom,shape=outer_left,variant=bold]
twilightforest:castle_stairs[facing=west,half=bottom,shape=outer_right,variant=encased]
twilightforest:castle_stairs[facing=west,half=bottom,shape=outer_right,variant=bold]
twilightforest:castle_stairs[facing=east,half=top,shape=straight,variant=encased]
twilightforest:castle_stairs[facing=east,half=top,shape=straight,variant=bold]
twilightforest:castle_stairs[facing=east,half=top,shape=inner_left,variant=encased]
twilightforest:castle_stairs[facing=east,half=top,shape=inner_left,variant=bold]
twilightforest:castle_stairs[facing=east,half=top,shape=inner_right,variant=encased]
twilightforest:castle_stairs[facing=east,half=top,shape=inner_right,variant=bold]
twilightforest:castle_stairs[facing=east,half=top,shape=outer_left,variant=encased]
twilightforest:castle_stairs[facing=east,half=top,shape=outer_left,variant=bold]
twilightforest:castle_stairs[facing=east,half=top,shape=outer_right,variant=encased]
twilightforest:castle_stairs[facing=east,half=top,shape=outer_right,variant=bold]
twilightforest:castle_stairs[facing=east,half=bottom,shape=straight,variant=encased]
twilightforest:castle_stairs[facing=east,half=bottom,shape=straight,variant=bold]
twilightforest:castle_stairs[facing=east,half=bottom,shape=inner_left,variant=encased]
twilightforest:castle_stairs[facing=east,half=bottom,shape=inner_left,variant=bold]
twilightforest:castle_stairs[facing=east,half=bottom,shape=inner_right,variant=encased]
twilightforest:castle_stairs[facing=east,half=bottom,shape=inner_right,variant=bold]
twilightforest:castle_stairs[facing=east,half=bottom,shape=outer_left,variant=encased]
twilightforest:castle_stairs[facing=east,half=bottom,shape=outer_left,variant=bold]
twilightforest:castle_stairs[facing=east,half=bottom,shape=outer_right,variant=encased]
twilightforest:castle_stairs[facing=east,half=bottom,shape=outer_right,variant=bold]
twilightforest:castle_rune_brick[color=pink]
twilightforest:castle_rune_brick[color=blue]
twilightforest:castle_rune_brick[color=yellow]
twilightforest:castle_rune_brick[color=purple]
twilightforest:force_field[axis=x,color=purple,east=true,north=true,south=true,west=true]
twilightforest:force_field[axis=x,color=purple,east=true,north=true,south=true,west=false]
twilightforest:force_field[axis=x,color=purple,east=true,north=true,south=false,west=true]
twilightforest:force_field[axis=x,color=purple,east=true,north=true,south=false,west=false]
twilightforest:force_field[axis=x,color=purple,east=true,north=false,south=true,west=true]
twilightforest:force_field[axis=x,color=purple,east=true,north=false,south=true,west=false]
twilightforest:force_field[axis=x,color=purple,east=true,north=false,south=false,west=true]
twilightforest:force_field[axis=x,color=purple,east=true,north=false,south=false,west=false]
twilightforest:force_field[axis=x,color=purple,east=false,north=true,south=true,west=true]
twilightforest:force_field[axis=x,color=purple,east=false,north=true,south=true,west=false]
twilightforest:force_field[axis=x,color=purple,east=false,north=true,south=false,west=true]
twilightforest:force_field[axis=x,color=purple,east=false,north=true,south=false,west=false]
twilightforest:force_field[axis=x,color=purple,east=false,north=false,south=true,west=true]
twilightforest:force_field[axis=x,color=purple,east=false,north=false,south=true,west=false]
twilightforest:force_field[axis=x,color=purple,east=false,north=false,south=false,west=true]
twilightforest:force_field[axis=x,color=purple,east=false,north=false,south=false,west=false]
twilightforest:force_field[axis=x,color=pink,east=true,north=true,south=true,west=true]
twilightforest:force_field[axis=x,color=pink,east=true,north=true,south=true,west=false]
twilightforest:force_field[axis=x,color=pink,east=true,north=true,south=false,west=true]
twilightforest:force_field[axis=x,color=pink,east=true,north=true,south=false,west=false]
twilightforest:force_field[axis=x,color=pink,east=true,north=false,south=true,west=true]
twilightforest:force_field[axis=x,color=pink,east=true,north=false,south=true,west=false]
twilightforest:force_field[axis=x,color=pink,east=true,north=false,south=false,west=true]
twilightforest:force_field[axis=x,color=pink,east=true,north=false,south=false,west=false]
twilightforest:force_field[axis=x,color=pink,east=false,north=true,south=true,west=true]
twilightforest:force_field[axis=x,color=pink,east=false,north=true,south=true,west=false]
twilightforest:force_field[axis=x,color=pink,east=false,north=true,south=false,west=true]
twilightforest:force_field[axis=x,color=pink,east=false,north=true,south=false,west=false]
twilightforest:force_field[axis=x,color=pink,east=false,north=false,south=true,west=true]
twilightforest:force_field[axis=x,color=pink,east=false,north=false,south=true,west=false]
twilightforest:force_field[axis=x,color=pink,east=false,north=false,south=false,west=true]
twilightforest:force_field[axis=x,color=pink,east=false,north=false,south=false,west=false]
twilightforest:force_field[axis=x,color=orange,east=true,north=true,south=true,west=true]
twilightforest:force_field[axis=x,color=orange,east=true,north=true,south=true,west=false]
twilightforest:force_field[axis=x,color=orange,east=true,north=true,south=false,west=true]
twilightforest:force_field[axis=x,color=orange,east=true,north=true,south=false,west=false]
twilightforest:force_field[axis=x,color=orange,east=true,north=false,south=true,west=true]
twilightforest:force_field[axis=x,color=orange,east=true,north=false,south=true,west=false]
twilightforest:force_field[axis=x,color=orange,east=true,north=false,south=false,west=true]
twilightforest:force_field[axis=x,color=orange,east=true,north=false,south=false,west=false]
twilightforest:force_field[axis=x,color=orange,east=false,north=true,south=true,west=true]
twilightforest:force_field[axis=x,color=orange,east=false,north=true,south=true,west=false]
twilightforest:force_field[axis=x,color=orange,east=false,north=true,south=false,west=true]
twilightforest:force_field[axis=x,color=orange,east=false,north=true,south=false,west=false]
twilightforest:force_field[axis=x,color=orange,east=false,north=false,south=true,west=true]
twilightforest:force_field[axis=x,color=orange,east=false,north=false,south=true,west=false]
twilightforest:force_field[axis=x,color=orange,east=false,north=false,south=false,west=true]
twilightforest:force_field[axis=x,color=orange,east=false,north=false,south=false,west=false]
twilightforest:force_field[axis=x,color=green,east=true,north=true,south=true,west=true]
twilightforest:force_field[axis=x,color=green,east=true,north=true,south=true,west=false]
twilightforest:force_field[axis=x,color=green,east=true,north=true,south=false,west=true]
twilightforest:force_field[axis=x,color=green,east=true,north=true,south=false,west=false]
twilightforest:force_field[axis=x,color=green,east=true,north=false,south=true,west=true]
twilightforest:force_field[axis=x,color=green,east=true,north=false,south=true,west=false]
twilightforest:force_field[axis=x,color=green,east=true,north=false,south=false,west=true]
twilightforest:force_field[axis=x,color=green,east=true,north=false,south=false,west=false]
twilightforest:force_field[axis=x,color=green,east=false,north=true,south=true,west=true]
twilightforest:force_field[axis=x,color=green,east=false,north=true,south=true,west=false]
twilightforest:force_field[axis=x,color=green,east=false,north=true,south=false,west=true]
twilightforest:force_field[axis=x,color=green,east=false,north=true,south=false,west=false]
twilightforest:force_field[axis=x,color=green,east=false,north=false,south=true,west=true]
twilightforest:force_field[axis=x,color=green,east=false,north=false,south=true,west=false]
twilightforest:force_field[axis=x,color=green,east=false,north=false,south=false,west=true]
twilightforest:force_field[axis=x,color=green,east=false,north=false,south=false,west=false]
twilightforest:force_field[axis=x,color=blue,east=true,north=true,south=true,west=true]
twilightforest:force_field[axis=x,color=blue,east=true,north=true,south=true,west=false]
twilightforest:force_field[axis=x,color=blue,east=true,north=true,south=false,west=true]
twilightforest:force_field[axis=x,color=blue,east=true,north=true,south=false,west=false]
twilightforest:force_field[axis=x,color=blue,east=true,north=false,south=true,west=true]
twilightforest:force_field[axis=x,color=blue,east=true,north=false,south=true,west=false]
twilightforest:force_field[axis=x,color=blue,east=true,north=false,south=false,west=true]
twilightforest:force_field[axis=x,color=blue,east=true,north=false,south=false,west=false]
twilightforest:force_field[axis=x,color=blue,east=false,north=true,south=true,west=true]
twilightforest:force_field[axis=x,color=blue,east=false,north=true,south=true,west=false]
twilightforest:force_field[axis=x,color=blue,east=false,north=true,south=false,west=true]
twilightforest:force_field[axis=x,color=blue,east=false,north=true,south=false,west=false]
twilightforest:force_field[axis=x,color=blue,east=false,north=false,south=true,west=true]
twilightforest:force_field[axis=x,color=blue,east=false,north=false,south=true,west=false]
twilightforest:force_field[axis=x,color=blue,east=false,north=false,south=false,west=true]
twilightforest:force_field[axis=x,color=blue,east=false,north=false,south=false,west=false]
twilightforest:force_field[axis=y,color=purple,east=true,north=true,south=true,west=true]
twilightforest:force_field[axis=y,color=purple,east=true,north=true,south=true,west=false]
twilightforest:force_field[axis=y,color=purple,east=true,north=true,south=false,west=true]
twilightforest:force_field[axis=y,color=purple,east=true,north=true,south=false,west=false]
twilightforest:force_field[axis=y,color=purple,east=true,north=false,south=true,west=true]
twilightforest:force_field[axis=y,color=purple,east=true,north=false,south=true,west=false]
twilightforest:force_field[axis=y,color=purple,east=true,north=false,south=false,west=true]
twilightforest:force_field[axis=y,color=purple,east=true,north=false,south=false,west=false]
twilightforest:force_field[axis=y,color=purple,east=false,north=true,south=true,west=true]
twilightforest:force_field[axis=y,color=purple,east=false,north=true,south=true,west=false]
twilightforest:force_field[axis=y,color=purple,east=false,north=true,south=false,west=true]
twilightforest:force_field[axis=y,color=purple,east=false,north=true,south=false,west=false]
twilightforest:force_field[axis=y,color=purple,east=false,north=false,south=true,west=true]
twilightforest:force_field[axis=y,color=purple,east=false,north=false,south=true,west=false]
twilightforest:force_field[axis=y,color=purple,east=false,north=false,south=false,west=true]
twilightforest:force_field[axis=y,color=purple,east=false,north=false,south=false,west=false]
twilightforest:force_field[axis=y,color=pink,east=true,north=true,south=true,west=true]
twilightforest:force_field[axis=y,color=pink,east=true,north=true,south=true,west=false]
twilightforest:force_field[axis=y,color=pink,east=true,north=true,south=false,west=true]
twilightforest:force_field[axis=y,color=pink,east=true,north=true,south=false,west=false]
twilightforest:force_field[axis=y,color=pink,east=true,north=false,south=true,west=true]
twilightforest:force_field[axis=y,color=pink,east=true,north=false,south=true,west=false]
twilightforest:force_field[axis=y,color=pink,east=true,north=false,south=false,west=true]
twilightforest:force_field[axis=y,color=pink,east=true,north=false,south=false,west=false]
twilightforest:force_field[axis=y,color=pink,east=false,north=true,south=true,west=true]
twilightforest:force_field[axis=y,color=pink,east=false,north=true,south=true,west=false]
twilightforest:force_field[axis=y,color=pink,east=false,north=true,south=false,west=true]
twilightforest:force_field[axis=y,color=pink,east=false,north=true,south=false,west=false]
twilightforest:force_field[axis=y,color=pink,east=false,north=false,south=true,west=true]
twilightforest:force_field[axis=y,color=pink,east=false,north=false,south=true,west=false]
twilightforest:force_field[axis=y,color=pink,east=false,north=false,south=false,west=true]
twilightforest:force_field[axis=y,color=pink,east=false,north=false,south=false,west=false]
twilightforest:force_field[axis=y,color=orange,east=true,north=true,south=true,west=true]
twilightforest:force_field[axis=y,color=orange,east=true,north=true,south=true,west=false]
twilightforest:force_field[axis=y,color=orange,east=true,north=true,south=false,west=true]
twilightforest:force_field[axis=y,color=orange,east=true,north=true,south=false,west=false]
twilightforest:force_field[axis=y,color=orange,east=true,north=false,south=true,west=true]
twilightforest:force_field[axis=y,color=orange,east=true,north=false,south=true,west=false]
twilightforest:force_field[axis=y,color=orange,east=true,north=false,south=false,west=true]
twilightforest:force_field[axis=y,color=orange,east=true,north=false,south=false,west=false]
twilightforest:force_field[axis=y,color=orange,east=false,north=true,south=true,west=true]
twilightforest:force_field[axis=y,color=orange,east=false,north=true,south=true,west=false]
twilightforest:force_field[axis=y,color=orange,east=false,north=true,south=false,west=true]
twilightforest:force_field[axis=y,color=orange,east=false,north=true,south=false,west=false]
twilightforest:force_field[axis=y,color=orange,east=false,north=false,south=true,west=true]
twilightforest:force_field[axis=y,color=orange,east=false,north=false,south=true,west=false]
twilightforest:force_field[axis=y,color=orange,east=false,north=false,south=false,west=true]
twilightforest:force_field[axis=y,color=orange,east=false,north=false,south=false,west=false]
twilightforest:force_field[axis=y,color=green,east=true,north=true,south=true,west=true]
twilightforest:force_field[axis=y,color=green,east=true,north=true,south=true,west=false]
twilightforest:force_field[axis=y,color=green,east=true,north=true,south=false,west=true]
twilightforest:force_field[axis=y,color=green,east=true,north=true,south=false,west=false]
twilightforest:force_field[axis=y,color=green,east=true,north=false,south=true,west=true]
twilightforest:force_field[axis=y,color=green,east=true,north=false,south=true,west=false]
twilightforest:force_field[axis=y,color=green,east=true,north=false,south=false,west=true]
twilightforest:force_field[axis=y,color=green,east=true,north=false,south=false,west=false]
twilightforest:force_field[axis=y,color=green,east=false,north=true,south=true,west=true]
twilightforest:force_field[axis=y,color=green,east=false,north=true,south=true,west=false]
twilightforest:force_field[axis=y,color=green,east=false,north=true,south=false,west=true]
twilightforest:force_field[axis=y,color=green,east=false,north=true,south=false,west=false]
twilightforest:force_field[axis=y,color=green,east=false,north=false,south=true,west=true]
twilightforest:force_field[axis=y,color=green,east=false,north=false,south=true,west=false]
twilightforest:force_field[axis=y,color=green,east=false,north=false,south=false,west=true]
twilightforest:force_field[axis=y,color=green,east=false,north=false,south=false,west=false]
twilightforest:force_field[axis=y,color=blue,east=true,north=true,south=true,west=true]
twilightforest:force_field[axis=y,color=blue,east=true,north=true,south=true,west=false]
twilightforest:force_field[axis=y,color=blue,east=true,north=true,south=false,west=true]
twilightforest:force_field[axis=y,color=blue,east=true,north=true,south=false,west=false]
twilightforest:force_field[axis=y,color=blue,east=true,north=false,south=true,west=true]
twilightforest:force_field[axis=y,color=blue,east=true,north=false,south=true,west=false]
twilightforest:force_field[axis=y,color=blue,east=true,north=false,south=false,west=true]
twilightforest:force_field[axis=y,color=blue,east=true,north=false,south=false,west=false]
twilightforest:force_field[axis=y,color=blue,east=false,north=true,south=true,west=true]
twilightforest:force_field[axis=y,color=blue,east=false,north=true,south=true,west=false]
twilightforest:force_field[axis=y,color=blue,east=false,north=true,south=false,west=true]
twilightforest:force_field[axis=y,color=blue,east=false,north=true,south=false,west=false]
twilightforest:force_field[axis=y,color=blue,east=false,north=false,south=true,west=true]
twilightforest:force_field[axis=y,color=blue,east=false,north=false,south=true,west=false]
twilightforest:force_field[axis=y,color=blue,east=false,north=false,south=false,west=true]
twilightforest:force_field[axis=y,color=blue,east=false,north=false,south=false,west=false]
twilightforest:force_field[axis=z,color=purple,east=true,north=true,south=true,west=true]
twilightforest:force_field[axis=z,color=purple,east=true,north=true,south=true,west=false]
twilightforest:force_field[axis=z,color=purple,east=true,north=true,south=false,west=true]
twilightforest:force_field[axis=z,color=purple,east=true,north=true,south=false,west=false]
twilightforest:force_field[axis=z,color=purple,east=true,north=false,south=true,west=true]
twilightforest:force_field[axis=z,color=purple,east=true,north=false,south=true,west=false]
twilightforest:force_field[axis=z,color=purple,east=true,north=false,south=false,west=true]
twilightforest:force_field[axis=z,color=purple,east=true,north=false,south=false,west=false]
twilightforest:force_field[axis=z,color=purple,east=false,north=true,south=true,west=true]
twilightforest:force_field[axis=z,color=purple,east=false,north=true,south=true,west=false]
twilightforest:force_field[axis=z,color=purple,east=false,north=true,south=false,west=true]
twilightforest:force_field[axis=z,color=purple,east=false,north=true,south=false,west=false]
twilightforest:force_field[axis=z,color=purple,east=false,north=false,south=true,west=true]
twilightforest:force_field[axis=z,color=purple,east=false,north=false,south=true,west=false]
twilightforest:force_field[axis=z,color=purple,east=false,north=false,south=false,west=true]
twilightforest:force_field[axis=z,color=purple,east=false,north=false,south=false,west=false]
twilightforest:force_field[axis=z,color=pink,east=true,north=true,south=true,west=true]
twilightforest:force_field[axis=z,color=pink,east=true,north=true,south=true,west=false]
twilightforest:force_field[axis=z,color=pink,east=true,north=true,south=false,west=true]
twilightforest:force_field[axis=z,color=pink,east=true,north=true,south=false,west=false]
twilightforest:force_field[axis=z,color=pink,east=true,north=false,south=true,west=true]
twilightforest:force_field[axis=z,color=pink,east=true,north=false,south=true,west=false]
twilightforest:force_field[axis=z,color=pink,east=true,north=false,south=false,west=true]
twilightforest:force_field[axis=z,color=pink,east=true,north=false,south=false,west=false]
twilightforest:force_field[axis=z,color=pink,east=false,north=true,south=true,west=true]
twilightforest:force_field[axis=z,color=pink,east=false,north=true,south=true,west=false]
twilightforest:force_field[axis=z,color=pink,east=false,north=true,south=false,west=true]
twilightforest:force_field[axis=z,color=pink,east=false,north=true,south=false,west=false]
twilightforest:force_field[axis=z,color=pink,east=false,north=false,south=true,west=true]
twilightforest:force_field[axis=z,color=pink,east=false,north=false,south=true,west=false]
twilightforest:force_field[axis=z,color=pink,east=false,north=false,south=false,west=true]
twilightforest:force_field[axis=z,color=pink,east=false,north=false,south=false,west=false]
twilightforest:force_field[axis=z,color=orange,east=true,north=true,south=true,west=true]
twilightforest:force_field[axis=z,color=orange,east=true,north=true,south=true,west=false]
twilightforest:force_field[axis=z,color=orange,east=true,north=true,south=false,west=true]
twilightforest:force_field[axis=z,color=orange,east=true,north=true,south=false,west=false]
twilightforest:force_field[axis=z,color=orange,east=true,north=false,south=true,west=true]
twilightforest:force_field[axis=z,color=orange,east=true,north=false,south=true,west=false]
twilightforest:force_field[axis=z,color=orange,east=true,north=false,south=false,west=true]
twilightforest:force_field[axis=z,color=orange,east=true,north=false,south=false,west=false]
twilightforest:force_field[axis=z,color=orange,east=false,north=true,south=true,west=true]
twilightforest:force_field[axis=z,color=orange,east=false,north=true,south=true,west=false]
twilightforest:force_field[axis=z,color=orange,east=false,north=true,south=false,west=true]
twilightforest:force_field[axis=z,color=orange,east=false,north=true,south=false,west=false]
twilightforest:force_field[axis=z,color=orange,east=false,north=false,south=true,west=true]
twilightforest:force_field[axis=z,color=orange,east=false,north=false,south=true,west=false]
twilightforest:force_field[axis=z,color=orange,east=false,north=false,south=false,west=true]
twilightforest:force_field[axis=z,color=orange,east=false,north=false,south=false,west=false]
twilightforest:force_field[axis=z,color=green,east=true,north=true,south=true,west=true]
twilightforest:force_field[axis=z,color=green,east=true,north=true,south=true,west=false]
twilightforest:force_field[axis=z,color=green,east=true,north=true,south=false,west=true]
twilightforest:force_field[axis=z,color=green,east=true,north=true,south=false,west=false]
twilightforest:force_field[axis=z,color=green,east=true,north=false,south=true,west=true]
twilightforest:force_field[axis=z,color=green,east=true,north=false,south=true,west=false]
twilightforest:force_field[axis=z,color=green,east=true,north=false,south=false,west=true]
twilightforest:force_field[axis=z,color=green,east=true,north=false,south=false,west=false]
twilightforest:force_field[axis=z,color=green,east=false,north=true,south=true,west=true]
twilightforest:force_field[axis=z,color=green,east=false,north=true,south=true,west=false]
twilightforest:force_field[axis=z,color=green,east=false,north=true,south=false,west=true]
twilightforest:force_field[axis=z,color=green,east=false,north=true,south=false,west=false]
twilightforest:force_field[axis=z,color=green,east=false,north=false,south=true,west=true]
twilightforest:force_field[axis=z,color=green,east=false,north=false,south=true,west=false]
twilightforest:force_field[axis=z,color=green,east=false,north=false,south=false,west=true]
twilightforest:force_field[axis=z,color=green,east=false,north=false,south=false,west=false]
twilightforest:force_field[axis=z,color=blue,east=true,north=true,south=true,west=true]
twilightforest:force_field[axis=z,color=blue,east=true,north=true,south=true,west=false]
twilightforest:force_field[axis=z,color=blue,east=true,north=true,south=false,west=true]
twilightforest:force_field[axis=z,color=blue,east=true,north=true,south=false,west=false]
twilightforest:force_field[axis=z,color=blue,east=true,north=false,south=true,west=true]
twilightforest:force_field[axis=z,color=blue,east=true,north=false,south=true,west=false]
twilightforest:force_field[axis=z,color=blue,east=true,north=false,south=false,west=true]
twilightforest:force_field[axis=z,color=blue,east=true,north=false,south=false,west=false]
twilightforest:force_field[axis=z,color=blue,east=false,north=true,south=true,west=true]
twilightforest:force_field[axis=z,color=blue,east=false,north=true,south=true,west=false]
twilightforest:force_field[axis=z,color=blue,east=false,north=true,south=false,west=true]
twilightforest:force_field[axis=z,color=blue,east=false,north=true,south=false,west=false]
twilightforest:force_field[axis=z,color=blue,east=false,north=false,south=true,west=true]
twilightforest:force_field[axis=z,color=blue,east=false,north=false,south=true,west=false]
twilightforest:force_field[axis=z,color=blue,east=false,north=false,south=false,west=true]
twilightforest:force_field[axis=z,color=blue,east=false,north=false,south=false,west=false]
twilightforest:cinder_furnace[facing=north]
twilightforest:cinder_furnace[facing=south]
twilightforest:cinder_furnace[facing=west]
twilightforest:cinder_furnace[facing=east]
twilightforest:cinder_furnace_lit[facing=north]
twilightforest:cinder_furnace_lit[facing=south]
twilightforest:cinder_furnace_lit[facing=west]
twilightforest:cinder_furnace_lit[facing=east]
twilightforest:cinder_log[axis=x]
twilightforest:cinder_log[axis=y]
twilightforest:cinder_log[axis=z]
twilightforest:cinder_log[axis=none]
twilightforest:castle_door[active=true,lock_index=0]
twilightforest:castle_door[active=true,lock_index=1]
twilightforest:castle_door[active=true,lock_index=2]
twilightforest:castle_door[active=true,lock_index=3]
twilightforest:castle_door[active=false,lock_index=0]
twilightforest:castle_door[active=false,lock_index=1]
twilightforest:castle_door[active=false,lock_index=2]
twilightforest:castle_door[active=false,lock_index=3]
twilightforest:castle_door_vanished[active=true,lock_index=0]
twilightforest:castle_door_vanished[active=true,lock_index=1]
twilightforest:castle_door_vanished[active=true,lock_index=2]
twilightforest:castle_door_vanished[active=true,lock_index=3]
twilightforest:castle_door_vanished[active=false,lock_index=0]
twilightforest:castle_door_vanished[active=false,lock_index=1]
twilightforest:castle_door_vanished[active=false,lock_index=2]
twilightforest:castle_door_vanished[active=false,lock_index=3]
twilightforest:castle_unlock
twilightforest:experiment_115[omnomnom=0,regenerate=true]
twilightforest:experiment_115[omnomnom=0,regenerate=false]
twilightforest:experiment_115[omnomnom=1,regenerate=true]
twilightforest:experiment_115[omnomnom=1,regenerate=false]
twilightforest:experiment_115[omnomnom=2,regenerate=true]
twilightforest:experiment_115[omnomnom=2,regenerate=false]
twilightforest:experiment_115[omnomnom=3,regenerate=true]
twilightforest:experiment_115[omnomnom=3,regenerate=false]
twilightforest:experiment_115[omnomnom=4,regenerate=true]
twilightforest:experiment_115[omnomnom=4,regenerate=false]
twilightforest:experiment_115[omnomnom=5,regenerate=true]
twilightforest:experiment_115[omnomnom=5,regenerate=false]
twilightforest:experiment_115[omnomnom=6,regenerate=true]
twilightforest:experiment_115[omnomnom=6,regenerate=false]
twilightforest:experiment_115[omnomnom=7,regenerate=true]
twilightforest:experiment_115[omnomnom=7,regenerate=false]
twilightforest:miniature_structure[variant=twilight_portal]
twilightforest:miniature_structure[variant=hedge_maze]
twilightforest:miniature_structure[variant=hollow_hill]
twilightforest:miniature_structure[variant=quest_grove]
twilightforest:miniature_structure[variant=mushroom_tower]
twilightforest:miniature_structure[variant=naga_courtyard]
twilightforest:miniature_structure[variant=lich_tower]
twilightforest:miniature_structure[variant=minotaur_labyrinth]
twilightforest:miniature_structure[variant=hydra_lair]
twilightforest:miniature_structure[variant=goblin_stronghold]
twilightforest:miniature_structure[variant=dark_tower]
twilightforest:miniature_structure[variant=yeti_cave]
twilightforest:miniature_structure[variant=aurora_palace]
twilightforest:miniature_structure[variant=troll_cave_and_cloud_castle]
twilightforest:miniature_structure[variant=final_castle]
twilightforest:block_storage[variant=ironwood]
twilightforest:block_storage[variant=fiery]
twilightforest:block_storage[variant=steelleaf]
twilightforest:block_storage[variant=arctic_fur]
twilightforest:block_storage[variant=carminite]
twilightforest:lapis_block
twilightforest:spiral_bricks[axis=x,diagonal=top_right]
twilightforest:spiral_bricks[axis=x,diagonal=bottom_right]
twilightforest:spiral_bricks[axis=x,diagonal=bottom_left]
twilightforest:spiral_bricks[axis=x,diagonal=top_left]
twilightforest:spiral_bricks[axis=y,diagonal=top_right]
twilightforest:spiral_bricks[axis=y,diagonal=bottom_right]
twilightforest:spiral_bricks[axis=y,diagonal=bottom_left]
twilightforest:spiral_bricks[axis=y,diagonal=top_left]
twilightforest:spiral_bricks[axis=z,diagonal=top_right]
twilightforest:spiral_bricks[axis=z,diagonal=bottom_right]
twilightforest:spiral_bricks[axis=z,diagonal=bottom_left]
twilightforest:spiral_bricks[axis=z,diagonal=top_left]
twilightforest:etched_nagastone[facing=down]
twilightforest:etched_nagastone[facing=up]
twilightforest:etched_nagastone[facing=north]
twilightforest:etched_nagastone[facing=south]
twilightforest:etched_nagastone[facing=west]
twilightforest:etched_nagastone[facing=east]
twilightforest:nagastone_stairs[direction=left,facing=north,half=top,shape=straight]
twilightforest:nagastone_stairs[direction=left,facing=north,half=top,shape=inner_left]
twilightforest:nagastone_stairs[direction=left,facing=north,half=top,shape=inner_right]
twilightforest:nagastone_stairs[direction=left,facing=north,half=top,shape=outer_left]
twilightforest:nagastone_stairs[direction=left,facing=north,half=top,shape=outer_right]
twilightforest:nagastone_stairs[direction=left,facing=north,half=bottom,shape=straight]
twilightforest:nagastone_stairs[direction=left,facing=north,half=bottom,shape=inner_left]
twilightforest:nagastone_stairs[direction=left,facing=north,half=bottom,shape=inner_right]
twilightforest:nagastone_stairs[direction=left,facing=north,half=bottom,shape=outer_left]
twilightforest:nagastone_stairs[direction=left,facing=north,half=bottom,shape=outer_right]
twilightforest:nagastone_stairs[direction=left,facing=south,half=top,shape=straight]
twilightforest:nagastone_stairs[direction=left,facing=south,half=top,shape=inner_left]
twilightforest:nagastone_stairs[direction=left,facing=south,half=top,shape=inner_right]
twilightforest:nagastone_stairs[direction=left,facing=south,half=top,shape=outer_left]
twilightforest:nagastone_stairs[direction=left,facing=south,half=top,shape=outer_right]
twilightforest:nagastone_stairs[direction=left,facing=south,half=bottom,shape=straight]
twilightforest:nagastone_stairs[direction=left,facing=south,half=bottom,shape=inner_left]
twilightforest:nagastone_stairs[direction=left,facing=south,half=bottom,shape=inner_right]
twilightforest:nagastone_stairs[direction=left,facing=south,half=bottom,shape=outer_left]
twilightforest:nagastone_stairs[direction=left,facing=south,half=bottom,shape=outer_right]
twilightforest:nagastone_stairs[direction=left,facing=west,half=top,shape=straight]
twilightforest:nagastone_stairs[direction=left,facing=west,half=top,shape=inner_left]
twilightforest:nagastone_stairs[direction=left,facing=west,half=top,shape=inner_right]
twilightforest:nagastone_stairs[direction=left,facing=west,half=top,shape=outer_left]
twilightforest:nagastone_stairs[direction=left,facing=west,half=top,shape=outer_right]
twilightforest:nagastone_stairs[direction=left,facing=west,half=bottom,shape=straight]
twilightforest:nagastone_stairs[direction=left,facing=west,half=bottom,shape=inner_left]
twilightforest:nagastone_stairs[direction=left,facing=west,half=bottom,shape=inner_right]
twilightforest:nagastone_stairs[direction=left,facing=west,half=bottom,shape=outer_left]
twilightforest:nagastone_stairs[direction=left,facing=west,half=bottom,shape=outer_right]
twilightforest:nagastone_stairs[direction=left,facing=east,half=top,shape=straight]
twilightforest:nagastone_stairs[direction=left,facing=east,half=top,shape=inner_left]
twilightforest:nagastone_stairs[direction=left,facing=east,half=top,shape=inner_right]
twilightforest:nagastone_stairs[direction=left,facing=east,half=top,shape=outer_left]
twilightforest:nagastone_stairs[direction=left,facing=east,half=top,shape=outer_right]
twilightforest:nagastone_stairs[direction=left,facing=east,half=bottom,shape=straight]
twilightforest:nagastone_stairs[direction=left,facing=east,half=bottom,shape=inner_left]
twilightforest:nagastone_stairs[direction=left,facing=east,half=bottom,shape=inner_right]
twilightforest:nagastone_stairs[direction=left,facing=east,half=bottom,shape=outer_left]
twilightforest:nagastone_stairs[direction=left,facing=east,half=bottom,shape=outer_right]
twilightforest:nagastone_stairs[direction=right,facing=north,half=top,shape=straight]
twilightforest:nagastone_stairs[direction=right,facing=north,half=top,shape=inner_left]
twilightforest:nagastone_stairs[direction=right,facing=north,half=top,shape=inner_right]
twilightforest:nagastone_stairs[direction=right,facing=north,half=top,shape=outer_left]
twilightforest:nagastone_stairs[direction=right,facing=north,half=top,shape=outer_right]
twilightforest:nagastone_stairs[direction=right,facing=north,half=bottom,shape=straight]
twilightforest:nagastone_stairs[direction=right,facing=north,half=bottom,shape=inner_left]
twilightforest:nagastone_stairs[direction=right,facing=north,half=bottom,shape=inner_right]
twilightforest:nagastone_stairs[direction=right,facing=north,half=bottom,shape=outer_left]
twilightforest:nagastone_stairs[direction=right,facing=north,half=bottom,shape=outer_right]
twilightforest:nagastone_stairs[direction=right,facing=south,half=top,shape=straight]
twilightforest:nagastone_stairs[direction=right,facing=south,half=top,shape=inner_left]
twilightforest:nagastone_stairs[direction=right,facing=south,half=top,shape=inner_right]
twilightforest:nagastone_stairs[direction=right,facing=south,half=top,shape=outer_left]
twilightforest:nagastone_stairs[direction=right,facing=south,half=top,shape=outer_right]
twilightforest:nagastone_stairs[direction=right,facing=south,half=bottom,shape=straight]
twilightforest:nagastone_stairs[direction=right,facing=south,half=bottom,shape=inner_left]
twilightforest:nagastone_stairs[direction=right,facing=south,half=bottom,shape=inner_right]
twilightforest:nagastone_stairs[direction=right,facing=south,half=bottom,shape=outer_left]
twilightforest:nagastone_stairs[direction=right,facing=south,half=bottom,shape=outer_right]
twilightforest:nagastone_stairs[direction=right,facing=west,half=top,shape=straight]
twilightforest:nagastone_stairs[direction=right,facing=west,half=top,shape=inner_left]
twilightforest:nagastone_stairs[direction=right,facing=west,half=top,shape=inner_right]
twilightforest:nagastone_stairs[direction=right,facing=west,half=top,shape=outer_left]
twilightforest:nagastone_stairs[direction=right,facing=west,half=top,shape=outer_right]
twilightforest:nagastone_stairs[direction=right,facing=west,half=bottom,shape=straight]
twilightforest:nagastone_stairs[direction=right,facing=west,half=bottom,shape=inner_left]
twilightforest:nagastone_stairs[direction=right,facing=west,half=bottom,shape=inner_right]
twilightforest:nagastone_stairs[direction=right,facing=west,half=bottom,shape=outer_left]
twilightforest:nagastone_stairs[direction=right,facing=west,half=bottom,shape=outer_right]
twilightforest:nagastone_stairs[direction=right,facing=east,half=top,shape=straight]
twilightforest:nagastone_stairs[direction=right,facing=east,half=top,shape=inner_left]
twilightforest:nagastone_stairs[direction=right,facing=east,half=top,shape=inner_right]
twilightforest:nagastone_stairs[direction=right,facing=east,half=top,shape=outer_left]
twilightforest:nagastone_stairs[direction=right,facing=east,half=top,shape=outer_right]
twilightforest:nagastone_stairs[direction=right,facing=east,half=bottom,shape=straight]
twilightforest:nagastone_stairs[direction=right,facing=east,half=bottom,shape=inner_left]
twilightforest:nagastone_stairs[direction=right,facing=east,half=bottom,shape=inner_right]
twilightforest:nagastone_stairs[direction=right,facing=east,half=bottom,shape=outer_left]
twilightforest:nagastone_stairs[direction=right,facing=east,half=bottom,shape=outer_right]
twilightforest:nagastone_pillar[axis=x]
twilightforest:nagastone_pillar[axis=y]
twilightforest:nagastone_pillar[axis=z]
twilightforest:etched_nagastone_mossy[facing=down]
twilightforest:etched_nagastone_mossy[facing=up]
twilightforest:etched_nagastone_mossy[facing=north]
twilightforest:etched_nagastone_mossy[facing=south]
twilightforest:etched_nagastone_mossy[facing=west]
twilightforest:etched_nagastone_mossy[facing=east]
twilightforest:nagastone_stairs_mossy[direction=left,facing=north,half=top,shape=straight]
twilightforest:nagastone_stairs_mossy[direction=left,facing=north,half=top,shape=inner_left]
twilightforest:nagastone_stairs_mossy[direction=left,facing=north,half=top,shape=inner_right]
twilightforest:nagastone_stairs_mossy[direction=left,facing=north,half=top,shape=outer_left]
twilightforest:nagastone_stairs_mossy[direction=left,facing=north,half=top,shape=outer_right]
twilightforest:nagastone_stairs_mossy[direction=left,facing=north,half=bottom,shape=straight]
twilightforest:nagastone_stairs_mossy[direction=left,facing=north,half=bottom,shape=inner_left]
twilightforest:nagastone_stairs_mossy[direction=left,facing=north,half=bottom,shape=inner_right]
twilightforest:nagastone_stairs_mossy[direction=left,facing=north,half=bottom,shape=outer_left]
twilightforest:nagastone_stairs_mossy[direction=left,facing=north,half=bottom,shape=outer_right]
twilightforest:nagastone_stairs_mossy[direction=left,facing=south,half=top,shape=straight]
twilightforest:nagastone_stairs_mossy[direction=left,facing=south,half=top,shape=inner_left]
twilightforest:nagastone_stairs_mossy[direction=left,facing=south,half=top,shape=inner_right]
twilightforest:nagastone_stairs_mossy[direction=left,facing=south,half=top,shape=outer_left]
twilightforest:nagastone_stairs_mossy[direction=left,facing=south,half=top,shape=outer_right]
twilightforest:nagastone_stairs_mossy[direction=left,facing=south,half=bottom,shape=straight]
twilightforest:nagastone_stairs_mossy[direction=left,facing=south,half=bottom,shape=inner_left]
twilightforest:nagastone_stairs_mossy[direction=left,facing=south,half=bottom,shape=inner_right]
twilightforest:nagastone_stairs_mossy[direction=left,facing=south,half=bottom,shape=outer_left]
twilightforest:nagastone_stairs_mossy[direction=left,facing=south,half=bottom,shape=outer_right]
twilightforest:nagastone_stairs_mossy[direction=left,facing=west,half=top,shape=straight]
twilightforest:nagastone_stairs_mossy[direction=left,facing=west,half=top,shape=inner_left]
twilightforest:nagastone_stairs_mossy[direction=left,facing=west,half=top,shape=inner_right]
twilightforest:nagastone_stairs_mossy[direction=left,facing=west,half=top,shape=outer_left]
twilightforest:nagastone_stairs_mossy[direction=left,facing=west,half=top,shape=outer_right]
twilightforest:nagastone_stairs_mossy[direction=left,facing=west,half=bottom,shape=straight]
twilightforest:nagastone_stairs_mossy[direction=left,facing=west,half=bottom,shape=inner_left]
twilightforest:nagastone_stairs_mossy[direction=left,facing=west,half=bottom,shape=inner_right]
twilightforest:nagastone_stairs_mossy[direction=left,facing=west,half=bottom,shape=outer_left]
twilightforest:nagastone_stairs_mossy[direction=left,facing=west,half=bottom,shape=outer_right]
twilightforest:nagastone_stairs_mossy[direction=left,facing=east,half=top,shape=straight]
twilightforest:nagastone_stairs_mossy[direction=left,facing=east,half=top,shape=inner_left]
twilightforest:nagastone_stairs_mossy[direction=left,facing=east,half=top,shape=inner_right]
twilightforest:nagastone_stairs_mossy[direction=left,facing=east,half=top,shape=outer_left]
twilightforest:nagastone_stairs_mossy[direction=left,facing=east,half=top,shape=outer_right]
twilightforest:nagastone_stairs_mossy[direction=left,facing=east,half=bottom,shape=straight]
twilightforest:nagastone_stairs_mossy[direction=left,facing=east,half=bottom,shape=inner_left]
twilightforest:nagastone_stairs_mossy[direction=left,facing=east,half=bottom,shape=inner_right]
twilightforest:nagastone_stairs_mossy[direction=left,facing=east,half=bottom,shape=outer_left]
twilightforest:nagastone_stairs_mossy[direction=left,facing=east,half=bottom,shape=outer_right]
twilightforest:nagastone_stairs_mossy[direction=right,facing=north,half=top,shape=straight]
twilightforest:nagastone_stairs_mossy[direction=right,facing=north,half=top,shape=inner_left]
twilightforest:nagastone_stairs_mossy[direction=right,facing=north,half=top,shape=inner_right]
twilightforest:nagastone_stairs_mossy[direction=right,facing=north,half=top,shape=outer_left]
twilightforest:nagastone_stairs_mossy[direction=right,facing=north,half=top,shape=outer_right]
twilightforest:nagastone_stairs_mossy[direction=right,facing=north,half=bottom,shape=straight]
twilightforest:nagastone_stairs_mossy[direction=right,facing=north,half=bottom,shape=inner_left]
twilightforest:nagastone_stairs_mossy[direction=right,facing=north,half=bottom,shape=inner_right]
twilightforest:nagastone_stairs_mossy[direction=right,facing=north,half=bottom,shape=outer_left]
twilightforest:nagastone_stairs_mossy[direction=right,facing=north,half=bottom,shape=outer_right]
twilightforest:nagastone_stairs_mossy[direction=right,facing=south,half=top,shape=straight]
twilightforest:nagastone_stairs_mossy[direction=right,facing=south,half=top,shape=inner_left]
twilightforest:nagastone_stairs_mossy[direction=right,facing=south,half=top,shape=inner_right]
twilightforest:nagastone_stairs_mossy[direction=right,facing=south,half=top,shape=outer_left]
twilightforest:nagastone_stairs_mossy[direction=right,facing=south,half=top,shape=outer_right]
twilightforest:nagastone_stairs_mossy[direction=right,facing=south,half=bottom,shape=straight]
twilightforest:nagastone_stairs_mossy[direction=right,facing=south,half=bottom,shape=inner_left]
twilightforest:nagastone_stairs_mossy[direction=right,facing=south,half=bottom,shape=inner_right]
twilightforest:nagastone_stairs_mossy[direction=right,facing=south,half=bottom,shape=outer_left]
twilightforest:nagastone_stairs_mossy[direction=right,facing=south,half=bottom,shape=outer_right]
twilightforest:nagastone_stairs_mossy[direction=right,facing=west,half=top,shape=straight]
twilightforest:nagastone_stairs_mossy[direction=right,facing=west,half=top,shape=inner_left]
twilightforest:nagastone_stairs_mossy[direction=right,facing=west,half=top,shape=inner_right]
twilightforest:nagastone_stairs_mossy[direction=right,facing=west,half=top,shape=outer_left]
twilightforest:nagastone_stairs_mossy[direction=right,facing=west,half=top,shape=outer_right]
twilightforest:nagastone_stairs_mossy[direction=right,facing=west,half=bottom,shape=straight]
twilightforest:nagastone_stairs_mossy[direction=right,facing=west,half=bottom,shape=inner_left]
twilightforest:nagastone_stairs_mossy[direction=right,facing=west,half=bottom,shape=inner_right]
twilightforest:nagastone_stairs_mossy[direction=right,facing=west,half=bottom,shape=outer_left]
twilightforest:nagastone_stairs_mossy[direction=right,facing=west,half=bottom,shape=outer_right]
twilightforest:nagastone_stairs_mossy[direction=right,facing=east,half=top,shape=straight]
twilightforest:nagastone_stairs_mossy[direction=right,facing=east,half=top,shape=inner_left]
twilightforest:nagastone_stairs_mossy[direction=right,facing=east,half=top,shape=inner_right]
twilightforest:nagastone_stairs_mossy[direction=right,facing=east,half=top,shape=outer_left]
twilightforest:nagastone_stairs_mossy[direction=right,facing=east,half=top,shape=outer_right]
twilightforest:nagastone_stairs_mossy[direction=right,facing=east,half=bottom,shape=straight]
twilightforest:nagastone_stairs_mossy[direction=right,facing=east,half=bottom,shape=inner_left]
twilightforest:nagastone_stairs_mossy[direction=right,facing=east,half=bottom,shape=inner_right]
twilightforest:nagastone_stairs_mossy[direction=right,facing=east,half=bottom,shape=outer_left]
twilightforest:nagastone_stairs_mossy[direction=right,facing=east,half=bottom,shape=outer_right]
twilightforest:nagastone_pillar_mossy[axis=x]
twilightforest:nagastone_pillar_mossy[axis=y]
twilightforest:nagastone_pillar_mossy[axis=z]
twilightforest:etched_nagastone_weathered[facing=down]
twilightforest:etched_nagastone_weathered[facing=up]
twilightforest:etched_nagastone_weathered[facing=north]
twilightforest:etched_nagastone_weathered[facing=south]
twilightforest:etched_nagastone_weathered[facing=west]
twilightforest:etched_nagastone_weathered[facing=east]
twilightforest:nagastone_stairs_weathered[direction=left,facing=north,half=top,shape=straight]
twilightforest:nagastone_stairs_weathered[direction=left,facing=north,half=top,shape=inner_left]
twilightforest:nagastone_stairs_weathered[direction=left,facing=north,half=top,shape=inner_right]
twilightforest:nagastone_stairs_weathered[direction=left,facing=north,half=top,shape=outer_left]
twilightforest:nagastone_stairs_weathered[direction=left,facing=north,half=top,shape=outer_right]
twilightforest:nagastone_stairs_weathered[direction=left,facing=north,half=bottom,shape=straight]
twilightforest:nagastone_stairs_weathered[direction=left,facing=north,half=bottom,shape=inner_left]
twilightforest:nagastone_stairs_weathered[direction=left,facing=north,half=bottom,shape=inner_right]
twilightforest:nagastone_stairs_weathered[direction=left,facing=north,half=bottom,shape=outer_left]
twilightforest:nagastone_stairs_weathered[direction=left,facing=north,half=bottom,shape=outer_right]
twilightforest:nagastone_stairs_weathered[direction=left,facing=south,half=top,shape=straight]
twilightforest:nagastone_stairs_weathered[direction=left,facing=south,half=top,shape=inner_left]
twilightforest:nagastone_stairs_weathered[direction=left,facing=south,half=top,shape=inner_right]
twilightforest:nagastone_stairs_weathered[direction=left,facing=south,half=top,shape=outer_left]
twilightforest:nagastone_stairs_weathered[direction=left,facing=south,half=top,shape=outer_right]
twilightforest:nagastone_stairs_weathered[direction=left,facing=south,half=bottom,shape=straight]
twilightforest:nagastone_stairs_weathered[direction=left,facing=south,half=bottom,shape=inner_left]
twilightforest:nagastone_stairs_weathered[direction=left,facing=south,half=bottom,shape=inner_right]
twilightforest:nagastone_stairs_weathered[direction=left,facing=south,half=bottom,shape=outer_left]
twilightforest:nagastone_stairs_weathered[direction=left,facing=south,half=bottom,shape=outer_right]
twilightforest:nagastone_stairs_weathered[direction=left,facing=west,half=top,shape=straight]
twilightforest:nagastone_stairs_weathered[direction=left,facing=west,half=top,shape=inner_left]
twilightforest:nagastone_stairs_weathered[direction=left,facing=west,half=top,shape=inner_right]
twilightforest:nagastone_stairs_weathered[direction=left,facing=west,half=top,shape=outer_left]
twilightforest:nagastone_stairs_weathered[direction=left,facing=west,half=top,shape=outer_right]
twilightforest:nagastone_stairs_weathered[direction=left,facing=west,half=bottom,shape=straight]
twilightforest:nagastone_stairs_weathered[direction=left,facing=west,half=bottom,shape=inner_left]
twilightforest:nagastone_stairs_weathered[direction=left,facing=west,half=bottom,shape=inner_right]
twilightforest:nagastone_stairs_weathered[direction=left,facing=west,half=bottom,shape=outer_left]
twilightforest:nagastone_stairs_weathered[direction=left,facing=west,half=bottom,shape=outer_right]
twilightforest:nagastone_stairs_weathered[direction=left,facing=east,half=top,shape=straight]
twilightforest:nagastone_stairs_weathered[direction=left,facing=east,half=top,shape=inner_left]
twilightforest:nagastone_stairs_weathered[direction=left,facing=east,half=top,shape=inner_right]
twilightforest:nagastone_stairs_weathered[direction=left,facing=east,half=top,shape=outer_left]
twilightforest:nagastone_stairs_weathered[direction=left,facing=east,half=top,shape=outer_right]
twilightforest:nagastone_stairs_weathered[direction=left,facing=east,half=bottom,shape=straight]
twilightforest:nagastone_stairs_weathered[direction=left,facing=east,half=bottom,shape=inner_left]
twilightforest:nagastone_stairs_weathered[direction=left,facing=east,half=bottom,shape=inner_right]
twilightforest:nagastone_stairs_weathered[direction=left,facing=east,half=bottom,shape=outer_left]
twilightforest:nagastone_stairs_weathered[direction=left,facing=east,half=bottom,shape=outer_right]
twilightforest:nagastone_stairs_weathered[direction=right,facing=north,half=top,shape=straight]
twilightforest:nagastone_stairs_weathered[direction=right,facing=north,half=top,shape=inner_left]
twilightforest:nagastone_stairs_weathered[direction=right,facing=north,half=top,shape=inner_right]
twilightforest:nagastone_stairs_weathered[direction=right,facing=north,half=top,shape=outer_left]
twilightforest:nagastone_stairs_weathered[direction=right,facing=north,half=top,shape=outer_right]
twilightforest:nagastone_stairs_weathered[direction=right,facing=north,half=bottom,shape=straight]
twilightforest:nagastone_stairs_weathered[direction=right,facing=north,half=bottom,shape=inner_left]
twilightforest:nagastone_stairs_weathered[direction=right,facing=north,half=bottom,shape=inner_right]
twilightforest:nagastone_stairs_weathered[direction=right,facing=north,half=bottom,shape=outer_left]
twilightforest:nagastone_stairs_weathered[direction=right,facing=north,half=bottom,shape=outer_right]
twilightforest:nagastone_stairs_weathered[direction=right,facing=south,half=top,shape=straight]
twilightforest:nagastone_stairs_weathered[direction=right,facing=south,half=top,shape=inner_left]
twilightforest:nagastone_stairs_weathered[direction=right,facing=south,half=top,shape=inner_right]
twilightforest:nagastone_stairs_weathered[direction=right,facing=south,half=top,shape=outer_left]
twilightforest:nagastone_stairs_weathered[direction=right,facing=south,half=top,shape=outer_right]
twilightforest:nagastone_stairs_weathered[direction=right,facing=south,half=bottom,shape=straight]
twilightforest:nagastone_stairs_weathered[direction=right,facing=south,half=bottom,shape=inner_left]
twilightforest:nagastone_stairs_weathered[direction=right,facing=south,half=bottom,shape=inner_right]
twilightforest:nagastone_stairs_weathered[direction=right,facing=south,half=bottom,shape=outer_left]
twilightforest:nagastone_stairs_weathered[direction=right,facing=south,half=bottom,shape=outer_right]
twilightforest:nagastone_stairs_weathered[direction=right,facing=west,half=top,shape=straight]
twilightforest:nagastone_stairs_weathered[direction=right,facing=west,half=top,shape=inner_left]
twilightforest:nagastone_stairs_weathered[direction=right,facing=west,half=top,shape=inner_right]
twilightforest:nagastone_stairs_weathered[direction=right,facing=west,half=top,shape=outer_left]
twilightforest:nagastone_stairs_weathered[direction=right,facing=west,half=top,shape=outer_right]
twilightforest:nagastone_stairs_weathered[direction=right,facing=west,half=bottom,shape=straight]
twilightforest:nagastone_stairs_weathered[direction=right,facing=west,half=bottom,shape=inner_left]
twilightforest:nagastone_stairs_weathered[direction=right,facing=west,half=bottom,shape=inner_right]
twilightforest:nagastone_stairs_weathered[direction=right,facing=west,half=bottom,shape=outer_left]
twilightforest:nagastone_stairs_weathered[direction=right,facing=west,half=bottom,shape=outer_right]
twilightforest:nagastone_stairs_weathered[direction=right,facing=east,half=top,shape=straight]
twilightforest:nagastone_stairs_weathered[direction=right,facing=east,half=top,shape=inner_left]
twilightforest:nagastone_stairs_weathered[direction=right,facing=east,half=top,shape=inner_right]
twilightforest:nagastone_stairs_weathered[direction=right,facing=east,half=top,shape=outer_left]
twilightforest:nagastone_stairs_weathered[direction=right,facing=east,half=top,shape=outer_right]
twilightforest:nagastone_stairs_weathered[direction=right,facing=east,half=bottom,shape=straight]
twilightforest:nagastone_stairs_weathered[direction=right,facing=east,half=bottom,shape=inner_left]
twilightforest:nagastone_stairs_weathered[direction=right,facing=east,half=bottom,shape=inner_right]
twilightforest:nagastone_stairs_weathered[direction=right,facing=east,half=bottom,shape=outer_left]
twilightforest:nagastone_stairs_weathered[direction=right,facing=east,half=bottom,shape=outer_right]
twilightforest:nagastone_pillar_weathered[axis=x]
twilightforest:nagastone_pillar_weathered[axis=y]
twilightforest:nagastone_pillar_weathered[axis=z]
twilightforest:auroralized_glass
twilightforest:molten_fierymetal[level=0]
twilightforest:molten_fierymetal[level=1]
twilightforest:molten_fierymetal[level=2]
twilightforest:molten_fierymetal[level=3]
twilightforest:molten_fierymetal[level=4]
twilightforest:molten_fierymetal[level=5]
twilightforest:molten_fierymetal[level=6]
twilightforest:molten_fierymetal[level=7]
twilightforest:molten_fierymetal[level=8]
twilightforest:molten_fierymetal[level=9]
twilightforest:molten_fierymetal[level=10]
twilightforest:molten_fierymetal[level=11]
twilightforest:molten_fierymetal[level=12]
twilightforest:molten_fierymetal[level=13]
twilightforest:molten_fierymetal[level=14]
twilightforest:molten_fierymetal[level=15]
twilightforest:molten_knightmetal[level=0]
twilightforest:molten_knightmetal[level=1]
twilightforest:molten_knightmetal[level=2]
twilightforest:molten_knightmetal[level=3]
twilightforest:molten_knightmetal[level=4]
twilightforest:molten_knightmetal[level=5]
twilightforest:molten_knightmetal[level=6]
twilightforest:molten_knightmetal[level=7]
twilightforest:molten_knightmetal[level=8]
twilightforest:molten_knightmetal[level=9]
twilightforest:molten_knightmetal[level=10]
twilightforest:molten_knightmetal[level=11]
twilightforest:molten_knightmetal[level=12]
twilightforest:molten_knightmetal[level=13]
twilightforest:molten_knightmetal[level=14]
twilightforest:molten_knightmetal[level=15]
twilightforest:fiery_essence[level=0]
twilightforest:fiery_essence[level=1]
twilightforest:fiery_essence[level=2]
twilightforest:fiery_essence[level=3]
twilightforest:fiery_essence[level=4]
twilightforest:fiery_essence[level=5]
twilightforest:fiery_essence[level=6]
twilightforest:fiery_essence[level=7]
twilightforest:fiery_essence[level=8]
twilightforest:fiery_essence[level=9]
twilightforest:fiery_essence[level=10]
twilightforest:fiery_essence[level=11]
twilightforest:fiery_essence[level=12]
twilightforest:fiery_essence[level=13]
twilightforest:fiery_essence[level=14]
twilightforest:fiery_essence[level=15]
enderio:block_fluid_nutrient_distillation[level=0]
enderio:block_fluid_nutrient_distillation[level=1]
enderio:block_fluid_nutrient_distillation[level=2]
enderio:block_fluid_nutrient_distillation[level=3]
enderio:block_fluid_nutrient_distillation[level=4]
enderio:block_fluid_nutrient_distillation[level=5]
enderio:block_fluid_nutrient_distillation[level=6]
enderio:block_fluid_nutrient_distillation[level=7]
enderio:block_fluid_nutrient_distillation[level=8]
enderio:block_fluid_nutrient_distillation[level=9]
enderio:block_fluid_nutrient_distillation[level=10]
enderio:block_fluid_nutrient_distillation[level=11]
enderio:block_fluid_nutrient_distillation[level=12]
enderio:block_fluid_nutrient_distillation[level=13]
enderio:block_fluid_nutrient_distillation[level=14]
enderio:block_fluid_nutrient_distillation[level=15]
enderio:block_fluid_ender_distillation[level=0]
enderio:block_fluid_ender_distillation[level=1]
enderio:block_fluid_ender_distillation[level=2]
enderio:block_fluid_ender_distillation[level=3]
enderio:block_fluid_ender_distillation[level=4]
enderio:block_fluid_ender_distillation[level=5]
enderio:block_fluid_ender_distillation[level=6]
enderio:block_fluid_ender_distillation[level=7]
enderio:block_fluid_ender_distillation[level=8]
enderio:block_fluid_ender_distillation[level=9]
enderio:block_fluid_ender_distillation[level=10]
enderio:block_fluid_ender_distillation[level=11]
enderio:block_fluid_ender_distillation[level=12]
enderio:block_fluid_ender_distillation[level=13]
enderio:block_fluid_ender_distillation[level=14]
enderio:block_fluid_ender_distillation[level=15]
enderio:block_fluid_vapor_of_levity[level=0]
enderio:block_fluid_vapor_of_levity[level=1]
enderio:block_fluid_vapor_of_levity[level=2]
enderio:block_fluid_vapor_of_levity[level=3]
enderio:block_fluid_vapor_of_levity[level=4]
enderio:block_fluid_vapor_of_levity[level=5]
enderio:block_fluid_vapor_of_levity[level=6]
enderio:block_fluid_vapor_of_levity[level=7]
enderio:block_fluid_vapor_of_levity[level=8]
enderio:block_fluid_vapor_of_levity[level=9]
enderio:block_fluid_vapor_of_levity[level=10]
enderio:block_fluid_vapor_of_levity[level=11]
enderio:block_fluid_vapor_of_levity[level=12]
enderio:block_fluid_vapor_of_levity[level=13]
enderio:block_fluid_vapor_of_levity[level=14]
enderio:block_fluid_vapor_of_levity[level=15]
enderio:block_fluid_hootch[level=0]
enderio:block_fluid_hootch[level=1]
enderio:block_fluid_hootch[level=2]
enderio:block_fluid_hootch[level=3]
enderio:block_fluid_hootch[level=4]
enderio:block_fluid_hootch[level=5]
enderio:block_fluid_hootch[level=6]
enderio:block_fluid_hootch[level=7]
enderio:block_fluid_hootch[level=8]
enderio:block_fluid_hootch[level=9]
enderio:block_fluid_hootch[level=10]
enderio:block_fluid_hootch[level=11]
enderio:block_fluid_hootch[level=12]
enderio:block_fluid_hootch[level=13]
enderio:block_fluid_hootch[level=14]
enderio:block_fluid_hootch[level=15]
enderio:block_fluid_rocket_fuel[level=0]
enderio:block_fluid_rocket_fuel[level=1]
enderio:block_fluid_rocket_fuel[level=2]
enderio:block_fluid_rocket_fuel[level=3]
enderio:block_fluid_rocket_fuel[level=4]
enderio:block_fluid_rocket_fuel[level=5]
enderio:block_fluid_rocket_fuel[level=6]
enderio:block_fluid_rocket_fuel[level=7]
enderio:block_fluid_rocket_fuel[level=8]
enderio:block_fluid_rocket_fuel[level=9]
enderio:block_fluid_rocket_fuel[level=10]
enderio:block_fluid_rocket_fuel[level=11]
enderio:block_fluid_rocket_fuel[level=12]
enderio:block_fluid_rocket_fuel[level=13]
enderio:block_fluid_rocket_fuel[level=14]
enderio:block_fluid_rocket_fuel[level=15]
enderio:block_fluid_fire_water[level=0]
enderio:block_fluid_fire_water[level=1]
enderio:block_fluid_fire_water[level=2]
enderio:block_fluid_fire_water[level=3]
enderio:block_fluid_fire_water[level=4]
enderio:block_fluid_fire_water[level=5]
enderio:block_fluid_fire_water[level=6]
enderio:block_fluid_fire_water[level=7]
enderio:block_fluid_fire_water[level=8]
enderio:block_fluid_fire_water[level=9]
enderio:block_fluid_fire_water[level=10]
enderio:block_fluid_fire_water[level=11]
enderio:block_fluid_fire_water[level=12]
enderio:block_fluid_fire_water[level=13]
enderio:block_fluid_fire_water[level=14]
enderio:block_fluid_fire_water[level=15]
enderio:block_fluid_liquid_sunshine[level=0]
enderio:block_fluid_liquid_sunshine[level=1]
enderio:block_fluid_liquid_sunshine[level=2]
enderio:block_fluid_liquid_sunshine[level=3]
enderio:block_fluid_liquid_sunshine[level=4]
enderio:block_fluid_liquid_sunshine[level=5]
enderio:block_fluid_liquid_sunshine[level=6]
enderio:block_fluid_liquid_sunshine[level=7]
enderio:block_fluid_liquid_sunshine[level=8]
enderio:block_fluid_liquid_sunshine[level=9]
enderio:block_fluid_liquid_sunshine[level=10]
enderio:block_fluid_liquid_sunshine[level=11]
enderio:block_fluid_liquid_sunshine[level=12]
enderio:block_fluid_liquid_sunshine[level=13]
enderio:block_fluid_liquid_sunshine[level=14]
enderio:block_fluid_liquid_sunshine[level=15]
enderio:block_fluid_cloud_seed[level=0]
enderio:block_fluid_cloud_seed[level=1]
enderio:block_fluid_cloud_seed[level=2]
enderio:block_fluid_cloud_seed[level=3]
enderio:block_fluid_cloud_seed[level=4]
enderio:block_fluid_cloud_seed[level=5]
enderio:block_fluid_cloud_seed[level=6]
enderio:block_fluid_cloud_seed[level=7]
enderio:block_fluid_cloud_seed[level=8]
enderio:block_fluid_cloud_seed[level=9]
enderio:block_fluid_cloud_seed[level=10]
enderio:block_fluid_cloud_seed[level=11]
enderio:block_fluid_cloud_seed[level=12]
enderio:block_fluid_cloud_seed[level=13]
enderio:block_fluid_cloud_seed[level=14]
enderio:block_fluid_cloud_seed[level=15]
enderio:block_fluid_cloud_seed_concentrated[level=0]
enderio:block_fluid_cloud_seed_concentrated[level=1]
enderio:block_fluid_cloud_seed_concentrated[level=2]
enderio:block_fluid_cloud_seed_concentrated[level=3]
enderio:block_fluid_cloud_seed_concentrated[level=4]
enderio:block_fluid_cloud_seed_concentrated[level=5]
enderio:block_fluid_cloud_seed_concentrated[level=6]
enderio:block_fluid_cloud_seed_concentrated[level=7]
enderio:block_fluid_cloud_seed_concentrated[level=8]
enderio:block_fluid_cloud_seed_concentrated[level=9]
enderio:block_fluid_cloud_seed_concentrated[level=10]
enderio:block_fluid_cloud_seed_concentrated[level=11]
enderio:block_fluid_cloud_seed_concentrated[level=12]
enderio:block_fluid_cloud_seed_concentrated[level=13]
enderio:block_fluid_cloud_seed_concentrated[level=14]
enderio:block_fluid_cloud_seed_concentrated[level=15]
enderio:block_machine_io[iomode=down_none]
enderio:block_machine_io[iomode=down_disabled]
enderio:block_machine_io[iomode=down_disablednocenter]
enderio:block_machine_io[iomode=down_disabledsides]
enderio:block_machine_io[iomode=down_pull]
enderio:block_machine_io[iomode=down_pullsides]
enderio:block_machine_io[iomode=down_pulltopbottom]
enderio:block_machine_io[iomode=down_push]
enderio:block_machine_io[iomode=down_pushpull]
enderio:block_machine_io[iomode=down_pushpullsides]
enderio:block_machine_io[iomode=down_pushpulltopbottom]
enderio:block_machine_io[iomode=down_pushsides]
enderio:block_machine_io[iomode=down_pushtopbottom]
enderio:block_machine_io[iomode=down_selectedface]
enderio:block_machine_io[iomode=down_transcieverdisabled]
enderio:block_machine_io[iomode=down_transcieverpull]
enderio:block_machine_io[iomode=down_transcieverpush]
enderio:block_machine_io[iomode=down_transcieverpushpull]
enderio:block_machine_io[iomode=down_capacitorbank]
enderio:block_machine_io[iomode=down_capacitorbankinput]
enderio:block_machine_io[iomode=down_capacitorbanklocked]
enderio:block_machine_io[iomode=down_capacitorbankoutput]
enderio:block_machine_io[iomode=down_capacitorbankinputsmall]
enderio:block_machine_io[iomode=down_capacitorbanklockedsmall]
enderio:block_machine_io[iomode=down_capacitorbankoutputsmall]
enderio:block_machine_io[iomode=down_reservoir]
enderio:block_machine_io[iomode=up_none]
enderio:block_machine_io[iomode=up_disabled]
enderio:block_machine_io[iomode=up_disablednocenter]
enderio:block_machine_io[iomode=up_disabledsides]
enderio:block_machine_io[iomode=up_pull]
enderio:block_machine_io[iomode=up_pullsides]
enderio:block_machine_io[iomode=up_pulltopbottom]
enderio:block_machine_io[iomode=up_push]
enderio:block_machine_io[iomode=up_pushpull]
enderio:block_machine_io[iomode=up_pushpullsides]
enderio:block_machine_io[iomode=up_pushpulltopbottom]
enderio:block_machine_io[iomode=up_pushsides]
enderio:block_machine_io[iomode=up_pushtopbottom]
enderio:block_machine_io[iomode=up_selectedface]
enderio:block_machine_io[iomode=up_transcieverdisabled]
enderio:block_machine_io[iomode=up_transcieverpull]
enderio:block_machine_io[iomode=up_transcieverpush]
enderio:block_machine_io[iomode=up_transcieverpushpull]
enderio:block_machine_io[iomode=up_capacitorbank]
enderio:block_machine_io[iomode=up_capacitorbankinput]
enderio:block_machine_io[iomode=up_capacitorbanklocked]
enderio:block_machine_io[iomode=up_capacitorbankoutput]
enderio:block_machine_io[iomode=up_capacitorbankinputsmall]
enderio:block_machine_io[iomode=up_capacitorbanklockedsmall]
enderio:block_machine_io[iomode=up_capacitorbankoutputsmall]
enderio:block_machine_io[iomode=up_reservoir]
enderio:block_machine_io[iomode=north_none]
enderio:block_machine_io[iomode=north_disabled]
enderio:block_machine_io[iomode=north_disablednocenter]
enderio:block_machine_io[iomode=north_disabledsides]
enderio:block_machine_io[iomode=north_pull]
enderio:block_machine_io[iomode=north_pullsides]
enderio:block_machine_io[iomode=north_pulltopbottom]
enderio:block_machine_io[iomode=north_push]
enderio:block_machine_io[iomode=north_pushpull]
enderio:block_machine_io[iomode=north_pushpullsides]
enderio:block_machine_io[iomode=north_pushpulltopbottom]
enderio:block_machine_io[iomode=north_pushsides]
enderio:block_machine_io[iomode=north_pushtopbottom]
enderio:block_machine_io[iomode=north_selectedface]
enderio:block_machine_io[iomode=north_transcieverdisabled]
enderio:block_machine_io[iomode=north_transcieverpull]
enderio:block_machine_io[iomode=north_transcieverpush]
enderio:block_machine_io[iomode=north_transcieverpushpull]
enderio:block_machine_io[iomode=north_capacitorbank]
enderio:block_machine_io[iomode=north_capacitorbankinput]
enderio:block_machine_io[iomode=north_capacitorbanklocked]
enderio:block_machine_io[iomode=north_capacitorbankoutput]
enderio:block_machine_io[iomode=north_capacitorbankinputsmall]
enderio:block_machine_io[iomode=north_capacitorbanklockedsmall]
enderio:block_machine_io[iomode=north_capacitorbankoutputsmall]
enderio:block_machine_io[iomode=north_reservoir]
enderio:block_machine_io[iomode=south_none]
enderio:block_machine_io[iomode=south_disabled]
enderio:block_machine_io[iomode=south_disablednocenter]
enderio:block_machine_io[iomode=south_disabledsides]
enderio:block_machine_io[iomode=south_pull]
enderio:block_machine_io[iomode=south_pullsides]
enderio:block_machine_io[iomode=south_pulltopbottom]
enderio:block_machine_io[iomode=south_push]
enderio:block_machine_io[iomode=south_pushpull]
enderio:block_machine_io[iomode=south_pushpullsides]
enderio:block_machine_io[iomode=south_pushpulltopbottom]
enderio:block_machine_io[iomode=south_pushsides]
enderio:block_machine_io[iomode=south_pushtopbottom]
enderio:block_machine_io[iomode=south_selectedface]
enderio:block_machine_io[iomode=south_transcieverdisabled]
enderio:block_machine_io[iomode=south_transcieverpull]
enderio:block_machine_io[iomode=south_transcieverpush]
enderio:block_machine_io[iomode=south_transcieverpushpull]
enderio:block_machine_io[iomode=south_capacitorbank]
enderio:block_machine_io[iomode=south_capacitorbankinput]
enderio:block_machine_io[iomode=south_capacitorbanklocked]
enderio:block_machine_io[iomode=south_capacitorbankoutput]
enderio:block_machine_io[iomode=south_capacitorbankinputsmall]
enderio:block_machine_io[iomode=south_capacitorbanklockedsmall]
enderio:block_machine_io[iomode=south_capacitorbankoutputsmall]
enderio:block_machine_io[iomode=south_reservoir]
enderio:block_machine_io[iomode=west_none]
enderio:block_machine_io[iomode=west_disabled]
enderio:block_machine_io[iomode=west_disablednocenter]
enderio:block_machine_io[iomode=west_disabledsides]
enderio:block_machine_io[iomode=west_pull]
enderio:block_machine_io[iomode=west_pullsides]
enderio:block_machine_io[iomode=west_pulltopbottom]
enderio:block_machine_io[iomode=west_push]
enderio:block_machine_io[iomode=west_pushpull]
enderio:block_machine_io[iomode=west_pushpullsides]
enderio:block_machine_io[iomode=west_pushpulltopbottom]
enderio:block_machine_io[iomode=west_pushsides]
enderio:block_machine_io[iomode=west_pushtopbottom]
enderio:block_machine_io[iomode=west_selectedface]
enderio:block_machine_io[iomode=west_transcieverdisabled]
enderio:block_machine_io[iomode=west_transcieverpull]
enderio:block_machine_io[iomode=west_transcieverpush]
enderio:block_machine_io[iomode=west_transcieverpushpull]
enderio:block_machine_io[iomode=west_capacitorbank]
enderio:block_machine_io[iomode=west_capacitorbankinput]
enderio:block_machine_io[iomode=west_capacitorbanklocked]
enderio:block_machine_io[iomode=west_capacitorbankoutput]
enderio:block_machine_io[iomode=west_capacitorbankinputsmall]
enderio:block_machine_io[iomode=west_capacitorbanklockedsmall]
enderio:block_machine_io[iomode=west_capacitorbankoutputsmall]
enderio:block_machine_io[iomode=west_reservoir]
enderio:block_machine_io[iomode=east_none]
enderio:block_machine_io[iomode=east_disabled]
enderio:block_machine_io[iomode=east_disablednocenter]
enderio:block_machine_io[iomode=east_disabledsides]
enderio:block_machine_io[iomode=east_pull]
enderio:block_machine_io[iomode=east_pullsides]
enderio:block_machine_io[iomode=east_pulltopbottom]
enderio:block_machine_io[iomode=east_push]
enderio:block_machine_io[iomode=east_pushpull]
enderio:block_machine_io[iomode=east_pushpullsides]
enderio:block_machine_io[iomode=east_pushpulltopbottom]
enderio:block_machine_io[iomode=east_pushsides]
enderio:block_machine_io[iomode=east_pushtopbottom]
enderio:block_machine_io[iomode=east_selectedface]
enderio:block_machine_io[iomode=east_transcieverdisabled]
enderio:block_machine_io[iomode=east_transcieverpull]
enderio:block_machine_io[iomode=east_transcieverpush]
enderio:block_machine_io[iomode=east_transcieverpushpull]
enderio:block_machine_io[iomode=east_capacitorbank]
enderio:block_machine_io[iomode=east_capacitorbankinput]
enderio:block_machine_io[iomode=east_capacitorbanklocked]
enderio:block_machine_io[iomode=east_capacitorbankoutput]
enderio:block_machine_io[iomode=east_capacitorbankinputsmall]
enderio:block_machine_io[iomode=east_capacitorbanklockedsmall]
enderio:block_machine_io[iomode=east_capacitorbankoutputsmall]
enderio:block_machine_io[iomode=east_reservoir]
enderio:block_machine_base[sub=defaults]
enderio:block_machine_base[sub=body]
enderio:block_machine_base[sub=body_south]
enderio:block_machine_base[sub=body_west]
enderio:block_machine_base[sub=body_east]
enderio:block_machine_base[sub=soul]
enderio:block_machine_base[sub=soul_south]
enderio:block_machine_base[sub=soul_west]
enderio:block_machine_base[sub=soul_east]
enderio:block_machine_base[sub=paint_overlay]
enderio:block_machine_base[sub=soul_frame]
enderio:block_machine_base[sub=soul_frame_south]
enderio:block_machine_base[sub=soul_frame_west]
enderio:block_machine_base[sub=soul_frame_east]
enderio:block_machine_base[sub=simple_body]
enderio:block_machine_base[sub=simple_body_south]
enderio:block_machine_base[sub=simple_body_west]
enderio:block_machine_base[sub=simple_body_east]
enderio:block_machine_base[sub=enhanced_body]
enderio:block_machine_base[sub=enhanced_body_south]
enderio:block_machine_base[sub=enhanced_body_west]
enderio:block_machine_base[sub=enhanced_body_east]
enderio:block_alloy[variant=electrical_steel]
enderio:block_alloy[variant=energetic_alloy]
enderio:block_alloy[variant=vibrant_alloy]
enderio:block_alloy[variant=redstone_alloy]
enderio:block_alloy[variant=conductive_iron]
enderio:block_alloy[variant=pulsating_iron]
enderio:block_alloy[variant=dark_steel]
enderio:block_alloy[variant=soularium]
enderio:block_alloy[variant=end_steel]
enderio:block_alloy[variant=construction_alloy]
enderio:block_infinity_fog[age=0,harmless=true]
enderio:block_infinity_fog[age=0,harmless=false]
enderio:block_infinity_fog[age=1,harmless=true]
enderio:block_infinity_fog[age=1,harmless=false]
enderio:block_infinity_fog[age=2,harmless=true]
enderio:block_infinity_fog[age=2,harmless=false]
enderio:block_infinity_fog[age=3,harmless=true]
enderio:block_infinity_fog[age=3,harmless=false]
enderio:block_infinity_fog[age=4,harmless=true]
enderio:block_infinity_fog[age=4,harmless=false]
enderio:block_infinity_fog[age=5,harmless=true]
enderio:block_infinity_fog[age=5,harmless=false]
enderio:block_infinity_fog[age=6,harmless=true]
enderio:block_infinity_fog[age=6,harmless=false]
enderio:block_infinity_fog[age=7,harmless=true]
enderio:block_infinity_fog[age=7,harmless=false]
enderio:block_infinity[level=0]
enderio:block_infinity[level=1]
enderio:block_infinity[level=2]
enderio:block_cold_fire[age=0,east=true,north=true,south=true,up=true,west=true]
enderio:block_cold_fire[age=0,east=true,north=true,south=true,up=true,west=false]
enderio:block_cold_fire[age=0,east=true,north=true,south=true,up=false,west=true]
enderio:block_cold_fire[age=0,east=true,north=true,south=true,up=false,west=false]
enderio:block_cold_fire[age=0,east=true,north=true,south=false,up=true,west=true]
enderio:block_cold_fire[age=0,east=true,north=true,south=false,up=true,west=false]
enderio:block_cold_fire[age=0,east=true,north=true,south=false,up=false,west=true]
enderio:block_cold_fire[age=0,east=true,north=true,south=false,up=false,west=false]
enderio:block_cold_fire[age=0,east=true,north=false,south=true,up=true,west=true]
enderio:block_cold_fire[age=0,east=true,north=false,south=true,up=true,west=false]
enderio:block_cold_fire[age=0,east=true,north=false,south=true,up=false,west=true]
enderio:block_cold_fire[age=0,east=true,north=false,south=true,up=false,west=false]
enderio:block_cold_fire[age=0,east=true,north=false,south=false,up=true,west=true]
enderio:block_cold_fire[age=0,east=true,north=false,south=false,up=true,west=false]
enderio:block_cold_fire[age=0,east=true,north=false,south=false,up=false,west=true]
enderio:block_cold_fire[age=0,east=true,north=false,south=false,up=false,west=false]
enderio:block_cold_fire[age=0,east=false,north=true,south=true,up=true,west=true]
enderio:block_cold_fire[age=0,east=false,north=true,south=true,up=true,west=false]
enderio:block_cold_fire[age=0,east=false,north=true,south=true,up=false,west=true]
enderio:block_cold_fire[age=0,east=false,north=true,south=true,up=false,west=false]
enderio:block_cold_fire[age=0,east=false,north=true,south=false,up=true,west=true]
enderio:block_cold_fire[age=0,east=false,north=true,south=false,up=true,west=false]
enderio:block_cold_fire[age=0,east=false,north=true,south=false,up=false,west=true]
enderio:block_cold_fire[age=0,east=false,north=true,south=false,up=false,west=false]
enderio:block_cold_fire[age=0,east=false,north=false,south=true,up=true,west=true]
enderio:block_cold_fire[age=0,east=false,north=false,south=true,up=true,west=false]
enderio:block_cold_fire[age=0,east=false,north=false,south=true,up=false,west=true]
enderio:block_cold_fire[age=0,east=false,north=false,south=true,up=false,west=false]
enderio:block_cold_fire[age=0,east=false,north=false,south=false,up=true,west=true]
enderio:block_cold_fire[age=0,east=false,north=false,south=false,up=true,west=false]
enderio:block_cold_fire[age=0,east=false,north=false,south=false,up=false,west=true]
enderio:block_cold_fire[age=0,east=false,north=false,south=false,up=false,west=false]
enderio:block_cold_fire[age=1,east=true,north=true,south=true,up=true,west=true]
enderio:block_cold_fire[age=1,east=true,north=true,south=true,up=true,west=false]
enderio:block_cold_fire[age=1,east=true,north=true,south=true,up=false,west=true]
enderio:block_cold_fire[age=1,east=true,north=true,south=true,up=false,west=false]
enderio:block_cold_fire[age=1,east=true,north=true,south=false,up=true,west=true]
enderio:block_cold_fire[age=1,east=true,north=true,south=false,up=true,west=false]
enderio:block_cold_fire[age=1,east=true,north=true,south=false,up=false,west=true]
enderio:block_cold_fire[age=1,east=true,north=true,south=false,up=false,west=false]
enderio:block_cold_fire[age=1,east=true,north=false,south=true,up=true,west=true]
enderio:block_cold_fire[age=1,east=true,north=false,south=true,up=true,west=false]
enderio:block_cold_fire[age=1,east=true,north=false,south=true,up=false,west=true]
enderio:block_cold_fire[age=1,east=true,north=false,south=true,up=false,west=false]
enderio:block_cold_fire[age=1,east=true,north=false,south=false,up=true,west=true]
enderio:block_cold_fire[age=1,east=true,north=false,south=false,up=true,west=false]
enderio:block_cold_fire[age=1,east=true,north=false,south=false,up=false,west=true]
enderio:block_cold_fire[age=1,east=true,north=false,south=false,up=false,west=false]
enderio:block_cold_fire[age=1,east=false,north=true,south=true,up=true,west=true]
enderio:block_cold_fire[age=1,east=false,north=true,south=true,up=true,west=false]
enderio:block_cold_fire[age=1,east=false,north=true,south=true,up=false,west=true]
enderio:block_cold_fire[age=1,east=false,north=true,south=true,up=false,west=false]
enderio:block_cold_fire[age=1,east=false,north=true,south=false,up=true,west=true]
enderio:block_cold_fire[age=1,east=false,north=true,south=false,up=true,west=false]
enderio:block_cold_fire[age=1,east=false,north=true,south=false,up=false,west=true]
enderio:block_cold_fire[age=1,east=false,north=true,south=false,up=false,west=false]
enderio:block_cold_fire[age=1,east=false,north=false,south=true,up=true,west=true]
enderio:block_cold_fire[age=1,east=false,north=false,south=true,up=true,west=false]
enderio:block_cold_fire[age=1,east=false,north=false,south=true,up=false,west=true]
enderio:block_cold_fire[age=1,east=false,north=false,south=true,up=false,west=false]
enderio:block_cold_fire[age=1,east=false,north=false,south=false,up=true,west=true]
enderio:block_cold_fire[age=1,east=false,north=false,south=false,up=true,west=false]
enderio:block_cold_fire[age=1,east=false,north=false,south=false,up=false,west=true]
enderio:block_cold_fire[age=1,east=false,north=false,south=false,up=false,west=false]
enderio:block_cold_fire[age=2,east=true,north=true,south=true,up=true,west=true]
enderio:block_cold_fire[age=2,east=true,north=true,south=true,up=true,west=false]
enderio:block_cold_fire[age=2,east=true,north=true,south=true,up=false,west=true]
enderio:block_cold_fire[age=2,east=true,north=true,south=true,up=false,west=false]
enderio:block_cold_fire[age=2,east=true,north=true,south=false,up=true,west=true]
enderio:block_cold_fire[age=2,east=true,north=true,south=false,up=true,west=false]
enderio:block_cold_fire[age=2,east=true,north=true,south=false,up=false,west=true]
enderio:block_cold_fire[age=2,east=true,north=true,south=false,up=false,west=false]
enderio:block_cold_fire[age=2,east=true,north=false,south=true,up=true,west=true]
enderio:block_cold_fire[age=2,east=true,north=false,south=true,up=true,west=false]
enderio:block_cold_fire[age=2,east=true,north=false,south=true,up=false,west=true]
enderio:block_cold_fire[age=2,east=true,north=false,south=true,up=false,west=false]
enderio:block_cold_fire[age=2,east=true,north=false,south=false,up=true,west=true]
enderio:block_cold_fire[age=2,east=true,north=false,south=false,up=true,west=false]
enderio:block_cold_fire[age=2,east=true,north=false,south=false,up=false,west=true]
enderio:block_cold_fire[age=2,east=true,north=false,south=false,up=false,west=false]
enderio:block_cold_fire[age=2,east=false,north=true,south=true,up=true,west=true]
enderio:block_cold_fire[age=2,east=false,north=true,south=true,up=true,west=false]
enderio:block_cold_fire[age=2,east=false,north=true,south=true,up=false,west=true]
enderio:block_cold_fire[age=2,east=false,north=true,south=true,up=false,west=false]
enderio:block_cold_fire[age=2,east=false,north=true,south=false,up=true,west=true]
enderio:block_cold_fire[age=2,east=false,north=true,south=false,up=true,west=false]
enderio:block_cold_fire[age=2,east=false,north=true,south=false,up=false,west=true]
enderio:block_cold_fire[age=2,east=false,north=true,south=false,up=false,west=false]
enderio:block_cold_fire[age=2,east=false,north=false,south=true,up=true,west=true]
enderio:block_cold_fire[age=2,east=false,north=false,south=true,up=true,west=false]
enderio:block_cold_fire[age=2,east=false,north=false,south=true,up=false,west=true]
enderio:block_cold_fire[age=2,east=false,north=false,south=true,up=false,west=false]
enderio:block_cold_fire[age=2,east=false,north=false,south=false,up=true,west=true]
enderio:block_cold_fire[age=2,east=false,north=false,south=false,up=true,west=false]
enderio:block_cold_fire[age=2,east=false,north=false,south=false,up=false,west=true]
enderio:block_cold_fire[age=2,east=false,north=false,south=false,up=false,west=false]
enderio:block_cold_fire[age=3,east=true,north=true,south=true,up=true,west=true]
enderio:block_cold_fire[age=3,east=true,north=true,south=true,up=true,west=false]
enderio:block_cold_fire[age=3,east=true,north=true,south=true,up=false,west=true]
enderio:block_cold_fire[age=3,east=true,north=true,south=true,up=false,west=false]
enderio:block_cold_fire[age=3,east=true,north=true,south=false,up=true,west=true]
enderio:block_cold_fire[age=3,east=true,north=true,south=false,up=true,west=false]
enderio:block_cold_fire[age=3,east=true,north=true,south=false,up=false,west=true]
enderio:block_cold_fire[age=3,east=true,north=true,south=false,up=false,west=false]
enderio:block_cold_fire[age=3,east=true,north=false,south=true,up=true,west=true]
enderio:block_cold_fire[age=3,east=true,north=false,south=true,up=true,west=false]
enderio:block_cold_fire[age=3,east=true,north=false,south=true,up=false,west=true]
enderio:block_cold_fire[age=3,east=true,north=false,south=true,up=false,west=false]
enderio:block_cold_fire[age=3,east=true,north=false,south=false,up=true,west=true]
enderio:block_cold_fire[age=3,east=true,north=false,south=false,up=true,west=false]
enderio:block_cold_fire[age=3,east=true,north=false,south=false,up=false,west=true]
enderio:block_cold_fire[age=3,east=true,north=false,south=false,up=false,west=false]
enderio:block_cold_fire[age=3,east=false,north=true,south=true,up=true,west=true]
enderio:block_cold_fire[age=3,east=false,north=true,south=true,up=true,west=false]
enderio:block_cold_fire[age=3,east=false,north=true,south=true,up=false,west=true]
enderio:block_cold_fire[age=3,east=false,north=true,south=true,up=false,west=false]
enderio:block_cold_fire[age=3,east=false,north=true,south=false,up=true,west=true]
enderio:block_cold_fire[age=3,east=false,north=true,south=false,up=true,west=false]
enderio:block_cold_fire[age=3,east=false,north=true,south=false,up=false,west=true]
enderio:block_cold_fire[age=3,east=false,north=true,south=false,up=false,west=false]
enderio:block_cold_fire[age=3,east=false,north=false,south=true,up=true,west=true]
enderio:block_cold_fire[age=3,east=false,north=false,south=true,up=true,west=false]
enderio:block_cold_fire[age=3,east=false,north=false,south=true,up=false,west=true]
enderio:block_cold_fire[age=3,east=false,north=false,south=true,up=false,west=false]
enderio:block_cold_fire[age=3,east=false,north=false,south=false,up=true,west=true]
enderio:block_cold_fire[age=3,east=false,north=false,south=false,up=true,west=false]
enderio:block_cold_fire[age=3,east=false,north=false,south=false,up=false,west=true]
enderio:block_cold_fire[age=3,east=false,north=false,south=false,up=false,west=false]
enderio:block_cold_fire[age=4,east=true,north=true,south=true,up=true,west=true]
enderio:block_cold_fire[age=4,east=true,north=true,south=true,up=true,west=false]
enderio:block_cold_fire[age=4,east=true,north=true,south=true,up=false,west=true]
enderio:block_cold_fire[age=4,east=true,north=true,south=true,up=false,west=false]
enderio:block_cold_fire[age=4,east=true,north=true,south=false,up=true,west=true]
enderio:block_cold_fire[age=4,east=true,north=true,south=false,up=true,west=false]
enderio:block_cold_fire[age=4,east=true,north=true,south=false,up=false,west=true]
enderio:block_cold_fire[age=4,east=true,north=true,south=false,up=false,west=false]
enderio:block_cold_fire[age=4,east=true,north=false,south=true,up=true,west=true]
enderio:block_cold_fire[age=4,east=true,north=false,south=true,up=true,west=false]
enderio:block_cold_fire[age=4,east=true,north=false,south=true,up=false,west=true]
enderio:block_cold_fire[age=4,east=true,north=false,south=true,up=false,west=false]
enderio:block_cold_fire[age=4,east=true,north=false,south=false,up=true,west=true]
enderio:block_cold_fire[age=4,east=true,north=false,south=false,up=true,west=false]
enderio:block_cold_fire[age=4,east=true,north=false,south=false,up=false,west=true]
enderio:block_cold_fire[age=4,east=true,north=false,south=false,up=false,west=false]
enderio:block_cold_fire[age=4,east=false,north=true,south=true,up=true,west=true]
enderio:block_cold_fire[age=4,east=false,north=true,south=true,up=true,west=false]
enderio:block_cold_fire[age=4,east=false,north=true,south=true,up=false,west=true]
enderio:block_cold_fire[age=4,east=false,north=true,south=true,up=false,west=false]
enderio:block_cold_fire[age=4,east=false,north=true,south=false,up=true,west=true]
enderio:block_cold_fire[age=4,east=false,north=true,south=false,up=true,west=false]
enderio:block_cold_fire[age=4,east=false,north=true,south=false,up=false,west=true]
enderio:block_cold_fire[age=4,east=false,north=true,south=false,up=false,west=false]
enderio:block_cold_fire[age=4,east=false,north=false,south=true,up=true,west=true]
enderio:block_cold_fire[age=4,east=false,north=false,south=true,up=true,west=false]
enderio:block_cold_fire[age=4,east=false,north=false,south=true,up=false,west=true]
enderio:block_cold_fire[age=4,east=false,north=false,south=true,up=false,west=false]
enderio:block_cold_fire[age=4,east=false,north=false,south=false,up=true,west=true]
enderio:block_cold_fire[age=4,east=false,north=false,south=false,up=true,west=false]
enderio:block_cold_fire[age=4,east=false,north=false,south=false,up=false,west=true]
enderio:block_cold_fire[age=4,east=false,north=false,south=false,up=false,west=false]
enderio:block_cold_fire[age=5,east=true,north=true,south=true,up=true,west=true]
enderio:block_cold_fire[age=5,east=true,north=true,south=true,up=true,west=false]
enderio:block_cold_fire[age=5,east=true,north=true,south=true,up=false,west=true]
enderio:block_cold_fire[age=5,east=true,north=true,south=true,up=false,west=false]
enderio:block_cold_fire[age=5,east=true,north=true,south=false,up=true,west=true]
enderio:block_cold_fire[age=5,east=true,north=true,south=false,up=true,west=false]
enderio:block_cold_fire[age=5,east=true,north=true,south=false,up=false,west=true]
enderio:block_cold_fire[age=5,east=true,north=true,south=false,up=false,west=false]
enderio:block_cold_fire[age=5,east=true,north=false,south=true,up=true,west=true]
enderio:block_cold_fire[age=5,east=true,north=false,south=true,up=true,west=false]
enderio:block_cold_fire[age=5,east=true,north=false,south=true,up=false,west=true]
enderio:block_cold_fire[age=5,east=true,north=false,south=true,up=false,west=false]
enderio:block_cold_fire[age=5,east=true,north=false,south=false,up=true,west=true]
enderio:block_cold_fire[age=5,east=true,north=false,south=false,up=true,west=false]
enderio:block_cold_fire[age=5,east=true,north=false,south=false,up=false,west=true]
enderio:block_cold_fire[age=5,east=true,north=false,south=false,up=false,west=false]
enderio:block_cold_fire[age=5,east=false,north=true,south=true,up=true,west=true]
enderio:block_cold_fire[age=5,east=false,north=true,south=true,up=true,west=false]
enderio:block_cold_fire[age=5,east=false,north=true,south=true,up=false,west=true]
enderio:block_cold_fire[age=5,east=false,north=true,south=true,up=false,west=false]
enderio:block_cold_fire[age=5,east=false,north=true,south=false,up=true,west=true]
enderio:block_cold_fire[age=5,east=false,north=true,south=false,up=true,west=false]
enderio:block_cold_fire[age=5,east=false,north=true,south=false,up=false,west=true]
enderio:block_cold_fire[age=5,east=false,north=true,south=false,up=false,west=false]
enderio:block_cold_fire[age=5,east=false,north=false,south=true,up=true,west=true]
enderio:block_cold_fire[age=5,east=false,north=false,south=true,up=true,west=false]
enderio:block_cold_fire[age=5,east=false,north=false,south=true,up=false,west=true]
enderio:block_cold_fire[age=5,east=false,north=false,south=true,up=false,west=false]
enderio:block_cold_fire[age=5,east=false,north=false,south=false,up=true,west=true]
enderio:block_cold_fire[age=5,east=false,north=false,south=false,up=true,west=false]
enderio:block_cold_fire[age=5,east=false,north=false,south=false,up=false,west=true]
enderio:block_cold_fire[age=5,east=false,north=false,south=false,up=false,west=false]
enderio:block_cold_fire[age=6,east=true,north=true,south=true,up=true,west=true]
enderio:block_cold_fire[age=6,east=true,north=true,south=true,up=true,west=false]
enderio:block_cold_fire[age=6,east=true,north=true,south=true,up=false,west=true]
enderio:block_cold_fire[age=6,east=true,north=true,south=true,up=false,west=false]
enderio:block_cold_fire[age=6,east=true,north=true,south=false,up=true,west=true]
enderio:block_cold_fire[age=6,east=true,north=true,south=false,up=true,west=false]
enderio:block_cold_fire[age=6,east=true,north=true,south=false,up=false,west=true]
enderio:block_cold_fire[age=6,east=true,north=true,south=false,up=false,west=false]
enderio:block_cold_fire[age=6,east=true,north=false,south=true,up=true,west=true]
enderio:block_cold_fire[age=6,east=true,north=false,south=true,up=true,west=false]
enderio:block_cold_fire[age=6,east=true,north=false,south=true,up=false,west=true]
enderio:block_cold_fire[age=6,east=true,north=false,south=true,up=false,west=false]
enderio:block_cold_fire[age=6,east=true,north=false,south=false,up=true,west=true]
enderio:block_cold_fire[age=6,east=true,north=false,south=false,up=true,west=false]
enderio:block_cold_fire[age=6,east=true,north=false,south=false,up=false,west=true]
enderio:block_cold_fire[age=6,east=true,north=false,south=false,up=false,west=false]
enderio:block_cold_fire[age=6,east=false,north=true,south=true,up=true,west=true]
enderio:block_cold_fire[age=6,east=false,north=true,south=true,up=true,west=false]
enderio:block_cold_fire[age=6,east=false,north=true,south=true,up=false,west=true]
enderio:block_cold_fire[age=6,east=false,north=true,south=true,up=false,west=false]
enderio:block_cold_fire[age=6,east=false,north=true,south=false,up=true,west=true]
enderio:block_cold_fire[age=6,east=false,north=true,south=false,up=true,west=false]
enderio:block_cold_fire[age=6,east=false,north=true,south=false,up=false,west=true]
enderio:block_cold_fire[age=6,east=false,north=true,south=false,up=false,west=false]
enderio:block_cold_fire[age=6,east=false,north=false,south=true,up=true,west=true]
enderio:block_cold_fire[age=6,east=false,north=false,south=true,up=true,west=false]
enderio:block_cold_fire[age=6,east=false,north=false,south=true,up=false,west=true]
enderio:block_cold_fire[age=6,east=false,north=false,south=true,up=false,west=false]
enderio:block_cold_fire[age=6,east=false,north=false,south=false,up=true,west=true]
enderio:block_cold_fire[age=6,east=false,north=false,south=false,up=true,west=false]
enderio:block_cold_fire[age=6,east=false,north=false,south=false,up=false,west=true]
enderio:block_cold_fire[age=6,east=false,north=false,south=false,up=false,west=false]
enderio:block_cold_fire[age=7,east=true,north=true,south=true,up=true,west=true]
enderio:block_cold_fire[age=7,east=true,north=true,south=true,up=true,west=false]
enderio:block_cold_fire[age=7,east=true,north=true,south=true,up=false,west=true]
enderio:block_cold_fire[age=7,east=true,north=true,south=true,up=false,west=false]
enderio:block_cold_fire[age=7,east=true,north=true,south=false,up=true,west=true]
enderio:block_cold_fire[age=7,east=true,north=true,south=false,up=true,west=false]
enderio:block_cold_fire[age=7,east=true,north=true,south=false,up=false,west=true]
enderio:block_cold_fire[age=7,east=true,north=true,south=false,up=false,west=false]
enderio:block_cold_fire[age=7,east=true,north=false,south=true,up=true,west=true]
enderio:block_cold_fire[age=7,east=true,north=false,south=true,up=true,west=false]
enderio:block_cold_fire[age=7,east=true,north=false,south=true,up=false,west=true]
enderio:block_cold_fire[age=7,east=true,north=false,south=true,up=false,west=false]
enderio:block_cold_fire[age=7,east=true,north=false,south=false,up=true,west=true]
enderio:block_cold_fire[age=7,east=true,north=false,south=false,up=true,west=false]
enderio:block_cold_fire[age=7,east=true,north=false,south=false,up=false,west=true]
enderio:block_cold_fire[age=7,east=true,north=false,south=false,up=false,west=false]
enderio:block_cold_fire[age=7,east=false,north=true,south=true,up=true,west=true]
enderio:block_cold_fire[age=7,east=false,north=true,south=true,up=true,west=false]
enderio:block_cold_fire[age=7,east=false,north=true,south=true,up=false,west=true]
enderio:block_cold_fire[age=7,east=false,north=true,south=true,up=false,west=false]
enderio:block_cold_fire[age=7,east=false,north=true,south=false,up=true,west=true]
enderio:block_cold_fire[age=7,east=false,north=true,south=false,up=true,west=false]
enderio:block_cold_fire[age=7,east=false,north=true,south=false,up=false,west=true]
enderio:block_cold_fire[age=7,east=false,north=true,south=false,up=false,west=false]
enderio:block_cold_fire[age=7,east=false,north=false,south=true,up=true,west=true]
enderio:block_cold_fire[age=7,east=false,north=false,south=true,up=true,west=false]
enderio:block_cold_fire[age=7,east=false,north=false,south=true,up=false,west=true]
enderio:block_cold_fire[age=7,east=false,north=false,south=true,up=false,west=false]
enderio:block_cold_fire[age=7,east=false,north=false,south=false,up=true,west=true]
enderio:block_cold_fire[age=7,east=false,north=false,south=false,up=true,west=false]
enderio:block_cold_fire[age=7,east=false,north=false,south=false,up=false,west=true]
enderio:block_cold_fire[age=7,east=false,north=false,south=false,up=false,west=false]
enderio:block_cold_fire[age=8,east=true,north=true,south=true,up=true,west=true]
enderio:block_cold_fire[age=8,east=true,north=true,south=true,up=true,west=false]
enderio:block_cold_fire[age=8,east=true,north=true,south=true,up=false,west=true]
enderio:block_cold_fire[age=8,east=true,north=true,south=true,up=false,west=false]
enderio:block_cold_fire[age=8,east=true,north=true,south=false,up=true,west=true]
enderio:block_cold_fire[age=8,east=true,north=true,south=false,up=true,west=false]
enderio:block_cold_fire[age=8,east=true,north=true,south=false,up=false,west=true]
enderio:block_cold_fire[age=8,east=true,north=true,south=false,up=false,west=false]
enderio:block_cold_fire[age=8,east=true,north=false,south=true,up=true,west=true]
enderio:block_cold_fire[age=8,east=true,north=false,south=true,up=true,west=false]
enderio:block_cold_fire[age=8,east=true,north=false,south=true,up=false,west=true]
enderio:block_cold_fire[age=8,east=true,north=false,south=true,up=false,west=false]
enderio:block_cold_fire[age=8,east=true,north=false,south=false,up=true,west=true]
enderio:block_cold_fire[age=8,east=true,north=false,south=false,up=true,west=false]
enderio:block_cold_fire[age=8,east=true,north=false,south=false,up=false,west=true]
enderio:block_cold_fire[age=8,east=true,north=false,south=false,up=false,west=false]
enderio:block_cold_fire[age=8,east=false,north=true,south=true,up=true,west=true]
enderio:block_cold_fire[age=8,east=false,north=true,south=true,up=true,west=false]
enderio:block_cold_fire[age=8,east=false,north=true,south=true,up=false,west=true]
enderio:block_cold_fire[age=8,east=false,north=true,south=true,up=false,west=false]
enderio:block_cold_fire[age=8,east=false,north=true,south=false,up=true,west=true]
enderio:block_cold_fire[age=8,east=false,north=true,south=false,up=true,west=false]
enderio:block_cold_fire[age=8,east=false,north=true,south=false,up=false,west=true]
enderio:block_cold_fire[age=8,east=false,north=true,south=false,up=false,west=false]
enderio:block_cold_fire[age=8,east=false,north=false,south=true,up=true,west=true]
enderio:block_cold_fire[age=8,east=false,north=false,south=true,up=true,west=false]
enderio:block_cold_fire[age=8,east=false,north=false,south=true,up=false,west=true]
enderio:block_cold_fire[age=8,east=false,north=false,south=true,up=false,west=false]
enderio:block_cold_fire[age=8,east=false,north=false,south=false,up=true,west=true]
enderio:block_cold_fire[age=8,east=false,north=false,south=false,up=true,west=false]
enderio:block_cold_fire[age=8,east=false,north=false,south=false,up=false,west=true]
enderio:block_cold_fire[age=8,east=false,north=false,south=false,up=false,west=false]
enderio:block_cold_fire[age=9,east=true,north=true,south=true,up=true,west=true]
enderio:block_cold_fire[age=9,east=true,north=true,south=true,up=true,west=false]
enderio:block_cold_fire[age=9,east=true,north=true,south=true,up=false,west=true]
enderio:block_cold_fire[age=9,east=true,north=true,south=true,up=false,west=false]
enderio:block_cold_fire[age=9,east=true,north=true,south=false,up=true,west=true]
enderio:block_cold_fire[age=9,east=true,north=true,south=false,up=true,west=false]
enderio:block_cold_fire[age=9,east=true,north=true,south=false,up=false,west=true]
enderio:block_cold_fire[age=9,east=true,north=true,south=false,up=false,west=false]
enderio:block_cold_fire[age=9,east=true,north=false,south=true,up=true,west=true]
enderio:block_cold_fire[age=9,east=true,north=false,south=true,up=true,west=false]
enderio:block_cold_fire[age=9,east=true,north=false,south=true,up=false,west=true]
enderio:block_cold_fire[age=9,east=true,north=false,south=true,up=false,west=false]
enderio:block_cold_fire[age=9,east=true,north=false,south=false,up=true,west=true]
enderio:block_cold_fire[age=9,east=true,north=false,south=false,up=true,west=false]
enderio:block_cold_fire[age=9,east=true,north=false,south=false,up=false,west=true]
enderio:block_cold_fire[age=9,east=true,north=false,south=false,up=false,west=false]
enderio:block_cold_fire[age=9,east=false,north=true,south=true,up=true,west=true]
enderio:block_cold_fire[age=9,east=false,north=true,south=true,up=true,west=false]
enderio:block_cold_fire[age=9,east=false,north=true,south=true,up=false,west=true]
enderio:block_cold_fire[age=9,east=false,north=true,south=true,up=false,west=false]
enderio:block_cold_fire[age=9,east=false,north=true,south=false,up=true,west=true]
enderio:block_cold_fire[age=9,east=false,north=true,south=false,up=true,west=false]
enderio:block_cold_fire[age=9,east=false,north=true,south=false,up=false,west=true]
enderio:block_cold_fire[age=9,east=false,north=true,south=false,up=false,west=false]
enderio:block_cold_fire[age=9,east=false,north=false,south=true,up=true,west=true]
enderio:block_cold_fire[age=9,east=false,north=false,south=true,up=true,west=false]
enderio:block_cold_fire[age=9,east=false,north=false,south=true,up=false,west=true]
enderio:block_cold_fire[age=9,east=false,north=false,south=true,up=false,west=false]
enderio:block_cold_fire[age=9,east=false,north=false,south=false,up=true,west=true]
enderio:block_cold_fire[age=9,east=false,north=false,south=false,up=true,west=false]
enderio:block_cold_fire[age=9,east=false,north=false,south=false,up=false,west=true]
enderio:block_cold_fire[age=9,east=false,north=false,south=false,up=false,west=false]
enderio:block_cold_fire[age=10,east=true,north=true,south=true,up=true,west=true]
enderio:block_cold_fire[age=10,east=true,north=true,south=true,up=true,west=false]
enderio:block_cold_fire[age=10,east=true,north=true,south=true,up=false,west=true]
enderio:block_cold_fire[age=10,east=true,north=true,south=true,up=false,west=false]
enderio:block_cold_fire[age=10,east=true,north=true,south=false,up=true,west=true]
enderio:block_cold_fire[age=10,east=true,north=true,south=false,up=true,west=false]
enderio:block_cold_fire[age=10,east=true,north=true,south=false,up=false,west=true]
enderio:block_cold_fire[age=10,east=true,north=true,south=false,up=false,west=false]
enderio:block_cold_fire[age=10,east=true,north=false,south=true,up=true,west=true]
enderio:block_cold_fire[age=10,east=true,north=false,south=true,up=true,west=false]
enderio:block_cold_fire[age=10,east=true,north=false,south=true,up=false,west=true]
enderio:block_cold_fire[age=10,east=true,north=false,south=true,up=false,west=false]
enderio:block_cold_fire[age=10,east=true,north=false,south=false,up=true,west=true]
enderio:block_cold_fire[age=10,east=true,north=false,south=false,up=true,west=false]
enderio:block_cold_fire[age=10,east=true,north=false,south=false,up=false,west=true]
enderio:block_cold_fire[age=10,east=true,north=false,south=false,up=false,west=false]
enderio:block_cold_fire[age=10,east=false,north=true,south=true,up=true,west=true]
enderio:block_cold_fire[age=10,east=false,north=true,south=true,up=true,west=false]
enderio:block_cold_fire[age=10,east=false,north=true,south=true,up=false,west=true]
enderio:block_cold_fire[age=10,east=false,north=true,south=true,up=false,west=false]
enderio:block_cold_fire[age=10,east=false,north=true,south=false,up=true,west=true]
enderio:block_cold_fire[age=10,east=false,north=true,south=false,up=true,west=false]
enderio:block_cold_fire[age=10,east=false,north=true,south=false,up=false,west=true]
enderio:block_cold_fire[age=10,east=false,north=true,south=false,up=false,west=false]
enderio:block_cold_fire[age=10,east=false,north=false,south=true,up=true,west=true]
enderio:block_cold_fire[age=10,east=false,north=false,south=true,up=true,west=false]
enderio:block_cold_fire[age=10,east=false,north=false,south=true,up=false,west=true]
enderio:block_cold_fire[age=10,east=false,north=false,south=true,up=false,west=false]
enderio:block_cold_fire[age=10,east=false,north=false,south=false,up=true,west=true]
enderio:block_cold_fire[age=10,east=false,north=false,south=false,up=true,west=false]
enderio:block_cold_fire[age=10,east=false,north=false,south=false,up=false,west=true]
enderio:block_cold_fire[age=10,east=false,north=false,south=false,up=false,west=false]
enderio:block_cold_fire[age=11,east=true,north=true,south=true,up=true,west=true]
enderio:block_cold_fire[age=11,east=true,north=true,south=true,up=true,west=false]
enderio:block_cold_fire[age=11,east=true,north=true,south=true,up=false,west=true]
enderio:block_cold_fire[age=11,east=true,north=true,south=true,up=false,west=false]
enderio:block_cold_fire[age=11,east=true,north=true,south=false,up=true,west=true]
enderio:block_cold_fire[age=11,east=true,north=true,south=false,up=true,west=false]
enderio:block_cold_fire[age=11,east=true,north=true,south=false,up=false,west=true]
enderio:block_cold_fire[age=11,east=true,north=true,south=false,up=false,west=false]
enderio:block_cold_fire[age=11,east=true,north=false,south=true,up=true,west=true]
enderio:block_cold_fire[age=11,east=true,north=false,south=true,up=true,west=false]
enderio:block_cold_fire[age=11,east=true,north=false,south=true,up=false,west=true]
enderio:block_cold_fire[age=11,east=true,north=false,south=true,up=false,west=false]
enderio:block_cold_fire[age=11,east=true,north=false,south=false,up=true,west=true]
enderio:block_cold_fire[age=11,east=true,north=false,south=false,up=true,west=false]
enderio:block_cold_fire[age=11,east=true,north=false,south=false,up=false,west=true]
enderio:block_cold_fire[age=11,east=true,north=false,south=false,up=false,west=false]
enderio:block_cold_fire[age=11,east=false,north=true,south=true,up=true,west=true]
enderio:block_cold_fire[age=11,east=false,north=true,south=true,up=true,west=false]
enderio:block_cold_fire[age=11,east=false,north=true,south=true,up=false,west=true]
enderio:block_cold_fire[age=11,east=false,north=true,south=true,up=false,west=false]
enderio:block_cold_fire[age=11,east=false,north=true,south=false,up=true,west=true]
enderio:block_cold_fire[age=11,east=false,north=true,south=false,up=true,west=false]
enderio:block_cold_fire[age=11,east=false,north=true,south=false,up=false,west=true]
enderio:block_cold_fire[age=11,east=false,north=true,south=false,up=false,west=false]
enderio:block_cold_fire[age=11,east=false,north=false,south=true,up=true,west=true]
enderio:block_cold_fire[age=11,east=false,north=false,south=true,up=true,west=false]
enderio:block_cold_fire[age=11,east=false,north=false,south=true,up=false,west=true]
enderio:block_cold_fire[age=11,east=false,north=false,south=true,up=false,west=false]
enderio:block_cold_fire[age=11,east=false,north=false,south=false,up=true,west=true]
enderio:block_cold_fire[age=11,east=false,north=false,south=false,up=true,west=false]
enderio:block_cold_fire[age=11,east=false,north=false,south=false,up=false,west=true]
enderio:block_cold_fire[age=11,east=false,north=false,south=false,up=false,west=false]
enderio:block_cold_fire[age=12,east=true,north=true,south=true,up=true,west=true]
enderio:block_cold_fire[age=12,east=true,north=true,south=true,up=true,west=false]
enderio:block_cold_fire[age=12,east=true,north=true,south=true,up=false,west=true]
enderio:block_cold_fire[age=12,east=true,north=true,south=true,up=false,west=false]
enderio:block_cold_fire[age=12,east=true,north=true,south=false,up=true,west=true]
enderio:block_cold_fire[age=12,east=true,north=true,south=false,up=true,west=false]
enderio:block_cold_fire[age=12,east=true,north=true,south=false,up=false,west=true]
enderio:block_cold_fire[age=12,east=true,north=true,south=false,up=false,west=false]
enderio:block_cold_fire[age=12,east=true,north=false,south=true,up=true,west=true]
enderio:block_cold_fire[age=12,east=true,north=false,south=true,up=true,west=false]
enderio:block_cold_fire[age=12,east=true,north=false,south=true,up=false,west=true]
enderio:block_cold_fire[age=12,east=true,north=false,south=true,up=false,west=false]
enderio:block_cold_fire[age=12,east=true,north=false,south=false,up=true,west=true]
enderio:block_cold_fire[age=12,east=true,north=false,south=false,up=true,west=false]
enderio:block_cold_fire[age=12,east=true,north=false,south=false,up=false,west=true]
enderio:block_cold_fire[age=12,east=true,north=false,south=false,up=false,west=false]
enderio:block_cold_fire[age=12,east=false,north=true,south=true,up=true,west=true]
enderio:block_cold_fire[age=12,east=false,north=true,south=true,up=true,west=false]
enderio:block_cold_fire[age=12,east=false,north=true,south=true,up=false,west=true]
enderio:block_cold_fire[age=12,east=false,north=true,south=true,up=false,west=false]
enderio:block_cold_fire[age=12,east=false,north=true,south=false,up=true,west=true]
enderio:block_cold_fire[age=12,east=false,north=true,south=false,up=true,west=false]
enderio:block_cold_fire[age=12,east=false,north=true,south=false,up=false,west=true]
enderio:block_cold_fire[age=12,east=false,north=true,south=false,up=false,west=false]
enderio:block_cold_fire[age=12,east=false,north=false,south=true,up=true,west=true]
enderio:block_cold_fire[age=12,east=false,north=false,south=true,up=true,west=false]
enderio:block_cold_fire[age=12,east=false,north=false,south=true,up=false,west=true]
enderio:block_cold_fire[age=12,east=false,north=false,south=true,up=false,west=false]
enderio:block_cold_fire[age=12,east=false,north=false,south=false,up=true,west=true]
enderio:block_cold_fire[age=12,east=false,north=false,south=false,up=true,west=false]
enderio:block_cold_fire[age=12,east=false,north=false,south=false,up=false,west=true]
enderio:block_cold_fire[age=12,east=false,north=false,south=false,up=false,west=false]
enderio:block_cold_fire[age=13,east=true,north=true,south=true,up=true,west=true]
enderio:block_cold_fire[age=13,east=true,north=true,south=true,up=true,west=false]
enderio:block_cold_fire[age=13,east=true,north=true,south=true,up=false,west=true]
enderio:block_cold_fire[age=13,east=true,north=true,south=true,up=false,west=false]
enderio:block_cold_fire[age=13,east=true,north=true,south=false,up=true,west=true]
enderio:block_cold_fire[age=13,east=true,north=true,south=false,up=true,west=false]
enderio:block_cold_fire[age=13,east=true,north=true,south=false,up=false,west=true]
enderio:block_cold_fire[age=13,east=true,north=true,south=false,up=false,west=false]
enderio:block_cold_fire[age=13,east=true,north=false,south=true,up=true,west=true]
enderio:block_cold_fire[age=13,east=true,north=false,south=true,up=true,west=false]
enderio:block_cold_fire[age=13,east=true,north=false,south=true,up=false,west=true]
enderio:block_cold_fire[age=13,east=true,north=false,south=true,up=false,west=false]
enderio:block_cold_fire[age=13,east=true,north=false,south=false,up=true,west=true]
enderio:block_cold_fire[age=13,east=true,north=false,south=false,up=true,west=false]
enderio:block_cold_fire[age=13,east=true,north=false,south=false,up=false,west=true]
enderio:block_cold_fire[age=13,east=true,north=false,south=false,up=false,west=false]
enderio:block_cold_fire[age=13,east=false,north=true,south=true,up=true,west=true]
enderio:block_cold_fire[age=13,east=false,north=true,south=true,up=true,west=false]
enderio:block_cold_fire[age=13,east=false,north=true,south=true,up=false,west=true]
enderio:block_cold_fire[age=13,east=false,north=true,south=true,up=false,west=false]
enderio:block_cold_fire[age=13,east=false,north=true,south=false,up=true,west=true]
enderio:block_cold_fire[age=13,east=false,north=true,south=false,up=true,west=false]
enderio:block_cold_fire[age=13,east=false,north=true,south=false,up=false,west=true]
enderio:block_cold_fire[age=13,east=false,north=true,south=false,up=false,west=false]
enderio:block_cold_fire[age=13,east=false,north=false,south=true,up=true,west=true]
enderio:block_cold_fire[age=13,east=false,north=false,south=true,up=true,west=false]
enderio:block_cold_fire[age=13,east=false,north=false,south=true,up=false,west=true]
enderio:block_cold_fire[age=13,east=false,north=false,south=true,up=false,west=false]
enderio:block_cold_fire[age=13,east=false,north=false,south=false,up=true,west=true]
enderio:block_cold_fire[age=13,east=false,north=false,south=false,up=true,west=false]
enderio:block_cold_fire[age=13,east=false,north=false,south=false,up=false,west=true]
enderio:block_cold_fire[age=13,east=false,north=false,south=false,up=false,west=false]
enderio:block_cold_fire[age=14,east=true,north=true,south=true,up=true,west=true]
enderio:block_cold_fire[age=14,east=true,north=true,south=true,up=true,west=false]
enderio:block_cold_fire[age=14,east=true,north=true,south=true,up=false,west=true]
enderio:block_cold_fire[age=14,east=true,north=true,south=true,up=false,west=false]
enderio:block_cold_fire[age=14,east=true,north=true,south=false,up=true,west=true]
enderio:block_cold_fire[age=14,east=true,north=true,south=false,up=true,west=false]
enderio:block_cold_fire[age=14,east=true,north=true,south=false,up=false,west=true]
enderio:block_cold_fire[age=14,east=true,north=true,south=false,up=false,west=false]
enderio:block_cold_fire[age=14,east=true,north=false,south=true,up=true,west=true]
enderio:block_cold_fire[age=14,east=true,north=false,south=true,up=true,west=false]
enderio:block_cold_fire[age=14,east=true,north=false,south=true,up=false,west=true]
enderio:block_cold_fire[age=14,east=true,north=false,south=true,up=false,west=false]
enderio:block_cold_fire[age=14,east=true,north=false,south=false,up=true,west=true]
enderio:block_cold_fire[age=14,east=true,north=false,south=false,up=true,west=false]
enderio:block_cold_fire[age=14,east=true,north=false,south=false,up=false,west=true]
enderio:block_cold_fire[age=14,east=true,north=false,south=false,up=false,west=false]
enderio:block_cold_fire[age=14,east=false,north=true,south=true,up=true,west=true]
enderio:block_cold_fire[age=14,east=false,north=true,south=true,up=true,west=false]
enderio:block_cold_fire[age=14,east=false,north=true,south=true,up=false,west=true]
enderio:block_cold_fire[age=14,east=false,north=true,south=true,up=false,west=false]
enderio:block_cold_fire[age=14,east=false,north=true,south=false,up=true,west=true]
enderio:block_cold_fire[age=14,east=false,north=true,south=false,up=true,west=false]
enderio:block_cold_fire[age=14,east=false,north=true,south=false,up=false,west=true]
enderio:block_cold_fire[age=14,east=false,north=true,south=false,up=false,west=false]
enderio:block_cold_fire[age=14,east=false,north=false,south=true,up=true,west=true]
enderio:block_cold_fire[age=14,east=false,north=false,south=true,up=true,west=false]
enderio:block_cold_fire[age=14,east=false,north=false,south=true,up=false,west=true]
enderio:block_cold_fire[age=14,east=false,north=false,south=true,up=false,west=false]
enderio:block_cold_fire[age=14,east=false,north=false,south=false,up=true,west=true]
enderio:block_cold_fire[age=14,east=false,north=false,south=false,up=true,west=false]
enderio:block_cold_fire[age=14,east=false,north=false,south=false,up=false,west=true]
enderio:block_cold_fire[age=14,east=false,north=false,south=false,up=false,west=false]
enderio:block_cold_fire[age=15,east=true,north=true,south=true,up=true,west=true]
enderio:block_cold_fire[age=15,east=true,north=true,south=true,up=true,west=false]
enderio:block_cold_fire[age=15,east=true,north=true,south=true,up=false,west=true]
enderio:block_cold_fire[age=15,east=true,north=true,south=true,up=false,west=false]
enderio:block_cold_fire[age=15,east=true,north=true,south=false,up=true,west=true]
enderio:block_cold_fire[age=15,east=true,north=true,south=false,up=true,west=false]
enderio:block_cold_fire[age=15,east=true,north=true,south=false,up=false,west=true]
enderio:block_cold_fire[age=15,east=true,north=true,south=false,up=false,west=false]
enderio:block_cold_fire[age=15,east=true,north=false,south=true,up=true,west=true]
enderio:block_cold_fire[age=15,east=true,north=false,south=true,up=true,west=false]
enderio:block_cold_fire[age=15,east=true,north=false,south=true,up=false,west=true]
enderio:block_cold_fire[age=15,east=true,north=false,south=true,up=false,west=false]
enderio:block_cold_fire[age=15,east=true,north=false,south=false,up=true,west=true]
enderio:block_cold_fire[age=15,east=true,north=false,south=false,up=true,west=false]
enderio:block_cold_fire[age=15,east=true,north=false,south=false,up=false,west=true]
enderio:block_cold_fire[age=15,east=true,north=false,south=false,up=false,west=false]
enderio:block_cold_fire[age=15,east=false,north=true,south=true,up=true,west=true]
enderio:block_cold_fire[age=15,east=false,north=true,south=true,up=true,west=false]
enderio:block_cold_fire[age=15,east=false,north=true,south=true,up=false,west=true]
enderio:block_cold_fire[age=15,east=false,north=true,south=true,up=false,west=false]
enderio:block_cold_fire[age=15,east=false,north=true,south=false,up=true,west=true]
enderio:block_cold_fire[age=15,east=false,north=true,south=false,up=true,west=false]
enderio:block_cold_fire[age=15,east=false,north=true,south=false,up=false,west=true]
enderio:block_cold_fire[age=15,east=false,north=true,south=false,up=false,west=false]
enderio:block_cold_fire[age=15,east=false,north=false,south=true,up=true,west=true]
enderio:block_cold_fire[age=15,east=false,north=false,south=true,up=true,west=false]
enderio:block_cold_fire[age=15,east=false,north=false,south=true,up=false,west=true]
enderio:block_cold_fire[age=15,east=false,north=false,south=true,up=false,west=false]
enderio:block_cold_fire[age=15,east=false,north=false,south=false,up=true,west=true]
enderio:block_cold_fire[age=15,east=false,north=false,south=false,up=true,west=false]
enderio:block_cold_fire[age=15,east=false,north=false,south=false,up=false,west=true]
enderio:block_cold_fire[age=15,east=false,north=false,south=false,up=false,west=false]
enderio:block_dark_steel_anvil[damage=0,facing=north]
enderio:block_dark_steel_anvil[damage=0,facing=south]
enderio:block_dark_steel_anvil[damage=0,facing=west]
enderio:block_dark_steel_anvil[damage=0,facing=east]
enderio:block_dark_steel_anvil[damage=1,facing=north]
enderio:block_dark_steel_anvil[damage=1,facing=south]
enderio:block_dark_steel_anvil[damage=1,facing=west]
enderio:block_dark_steel_anvil[damage=1,facing=east]
enderio:block_dark_steel_anvil[damage=2,facing=north]
enderio:block_dark_steel_anvil[damage=2,facing=south]
enderio:block_dark_steel_anvil[damage=2,facing=west]
enderio:block_dark_steel_anvil[damage=2,facing=east]
enderio:block_dark_steel_ladder[facing=north]
enderio:block_dark_steel_ladder[facing=south]
enderio:block_dark_steel_ladder[facing=west]
enderio:block_dark_steel_ladder[facing=east]
enderio:block_dark_iron_bars[east=true,north=true,south=true,west=true]
enderio:block_dark_iron_bars[east=true,north=true,south=true,west=false]
enderio:block_dark_iron_bars[east=true,north=true,south=false,west=true]
enderio:block_dark_iron_bars[east=true,north=true,south=false,west=false]
enderio:block_dark_iron_bars[east=true,north=false,south=true,west=true]
enderio:block_dark_iron_bars[east=true,north=false,south=true,west=false]
enderio:block_dark_iron_bars[east=true,north=false,south=false,west=true]
enderio:block_dark_iron_bars[east=true,north=false,south=false,west=false]
enderio:block_dark_iron_bars[east=false,north=true,south=true,west=true]
enderio:block_dark_iron_bars[east=false,north=true,south=true,west=false]
enderio:block_dark_iron_bars[east=false,north=true,south=false,west=true]
enderio:block_dark_iron_bars[east=false,north=true,south=false,west=false]
enderio:block_dark_iron_bars[east=false,north=false,south=true,west=true]
enderio:block_dark_iron_bars[east=false,north=false,south=true,west=false]
enderio:block_dark_iron_bars[east=false,north=false,south=false,west=true]
enderio:block_dark_iron_bars[east=false,north=false,south=false,west=false]
enderio:block_dark_steel_trapdoor[facing=north,half=top,open=true]
enderio:block_dark_steel_trapdoor[facing=north,half=top,open=false]
enderio:block_dark_steel_trapdoor[facing=north,half=bottom,open=true]
enderio:block_dark_steel_trapdoor[facing=north,half=bottom,open=false]
enderio:block_dark_steel_trapdoor[facing=south,half=top,open=true]
enderio:block_dark_steel_trapdoor[facing=south,half=top,open=false]
enderio:block_dark_steel_trapdoor[facing=south,half=bottom,open=true]
enderio:block_dark_steel_trapdoor[facing=south,half=bottom,open=false]
enderio:block_dark_steel_trapdoor[facing=west,half=top,open=true]
enderio:block_dark_steel_trapdoor[facing=west,half=top,open=false]
enderio:block_dark_steel_trapdoor[facing=west,half=bottom,open=true]
enderio:block_dark_steel_trapdoor[facing=west,half=bottom,open=false]
enderio:block_dark_steel_trapdoor[facing=east,half=top,open=true]
enderio:block_dark_steel_trapdoor[facing=east,half=top,open=false]
enderio:block_dark_steel_trapdoor[facing=east,half=bottom,open=true]
enderio:block_dark_steel_trapdoor[facing=east,half=bottom,open=false]
enderio:block_dark_steel_door[facing=north,half=upper,hinge=left,open=true,powered=true]
enderio:block_dark_steel_door[facing=north,half=upper,hinge=left,open=true,powered=false]
enderio:block_dark_steel_door[facing=north,half=upper,hinge=left,open=false,powered=true]
enderio:block_dark_steel_door[facing=north,half=upper,hinge=left,open=false,powered=false]
enderio:block_dark_steel_door[facing=north,half=upper,hinge=right,open=true,powered=true]
enderio:block_dark_steel_door[facing=north,half=upper,hinge=right,open=true,powered=false]
enderio:block_dark_steel_door[facing=north,half=upper,hinge=right,open=false,powered=true]
enderio:block_dark_steel_door[facing=north,half=upper,hinge=right,open=false,powered=false]
enderio:block_dark_steel_door[facing=north,half=lower,hinge=left,open=true,powered=true]
enderio:block_dark_steel_door[facing=north,half=lower,hinge=left,open=true,powered=false]
enderio:block_dark_steel_door[facing=north,half=lower,hinge=left,open=false,powered=true]
enderio:block_dark_steel_door[facing=north,half=lower,hinge=left,open=false,powered=false]
enderio:block_dark_steel_door[facing=north,half=lower,hinge=right,open=true,powered=true]
enderio:block_dark_steel_door[facing=north,half=lower,hinge=right,open=true,powered=false]
enderio:block_dark_steel_door[facing=north,half=lower,hinge=right,open=false,powered=true]
enderio:block_dark_steel_door[facing=north,half=lower,hinge=right,open=false,powered=false]
enderio:block_dark_steel_door[facing=south,half=upper,hinge=left,open=true,powered=true]
enderio:block_dark_steel_door[facing=south,half=upper,hinge=left,open=true,powered=false]
enderio:block_dark_steel_door[facing=south,half=upper,hinge=left,open=false,powered=true]
enderio:block_dark_steel_door[facing=south,half=upper,hinge=left,open=false,powered=false]
enderio:block_dark_steel_door[facing=south,half=upper,hinge=right,open=true,powered=true]
enderio:block_dark_steel_door[facing=south,half=upper,hinge=right,open=true,powered=false]
enderio:block_dark_steel_door[facing=south,half=upper,hinge=right,open=false,powered=true]
enderio:block_dark_steel_door[facing=south,half=upper,hinge=right,open=false,powered=false]
enderio:block_dark_steel_door[facing=south,half=lower,hinge=left,open=true,powered=true]
enderio:block_dark_steel_door[facing=south,half=lower,hinge=left,open=true,powered=false]
enderio:block_dark_steel_door[facing=south,half=lower,hinge=left,open=false,powered=true]
enderio:block_dark_steel_door[facing=south,half=lower,hinge=left,open=false,powered=false]
enderio:block_dark_steel_door[facing=south,half=lower,hinge=right,open=true,powered=true]
enderio:block_dark_steel_door[facing=south,half=lower,hinge=right,open=true,powered=false]
enderio:block_dark_steel_door[facing=south,half=lower,hinge=right,open=false,powered=true]
enderio:block_dark_steel_door[facing=south,half=lower,hinge=right,open=false,powered=false]
enderio:block_dark_steel_door[facing=west,half=upper,hinge=left,open=true,powered=true]
enderio:block_dark_steel_door[facing=west,half=upper,hinge=left,open=true,powered=false]
enderio:block_dark_steel_door[facing=west,half=upper,hinge=left,open=false,powered=true]
enderio:block_dark_steel_door[facing=west,half=upper,hinge=left,open=false,powered=false]
enderio:block_dark_steel_door[facing=west,half=upper,hinge=right,open=true,powered=true]
enderio:block_dark_steel_door[facing=west,half=upper,hinge=right,open=true,powered=false]
enderio:block_dark_steel_door[facing=west,half=upper,hinge=right,open=false,powered=true]
enderio:block_dark_steel_door[facing=west,half=upper,hinge=right,open=false,powered=false]
enderio:block_dark_steel_door[facing=west,half=lower,hinge=left,open=true,powered=true]
enderio:block_dark_steel_door[facing=west,half=lower,hinge=left,open=true,powered=false]
enderio:block_dark_steel_door[facing=west,half=lower,hinge=left,open=false,powered=true]
enderio:block_dark_steel_door[facing=west,half=lower,hinge=left,open=false,powered=false]
enderio:block_dark_steel_door[facing=west,half=lower,hinge=right,open=true,powered=true]
enderio:block_dark_steel_door[facing=west,half=lower,hinge=right,open=true,powered=false]
enderio:block_dark_steel_door[facing=west,half=lower,hinge=right,open=false,powered=true]
enderio:block_dark_steel_door[facing=west,half=lower,hinge=right,open=false,powered=false]
enderio:block_dark_steel_door[facing=east,half=upper,hinge=left,open=true,powered=true]
enderio:block_dark_steel_door[facing=east,half=upper,hinge=left,open=true,powered=false]
enderio:block_dark_steel_door[facing=east,half=upper,hinge=left,open=false,powered=true]
enderio:block_dark_steel_door[facing=east,half=upper,hinge=left,open=false,powered=false]
enderio:block_dark_steel_door[facing=east,half=upper,hinge=right,open=true,powered=true]
enderio:block_dark_steel_door[facing=east,half=upper,hinge=right,open=true,powered=false]
enderio:block_dark_steel_door[facing=east,half=upper,hinge=right,open=false,powered=true]
enderio:block_dark_steel_door[facing=east,half=upper,hinge=right,open=false,powered=false]
enderio:block_dark_steel_door[facing=east,half=lower,hinge=left,open=true,powered=true]
enderio:block_dark_steel_door[facing=east,half=lower,hinge=left,open=true,powered=false]
enderio:block_dark_steel_door[facing=east,half=lower,hinge=left,open=false,powered=true]
enderio:block_dark_steel_door[facing=east,half=lower,hinge=left,open=false,powered=false]
enderio:block_dark_steel_door[facing=east,half=lower,hinge=right,open=true,powered=true]
enderio:block_dark_steel_door[facing=east,half=lower,hinge=right,open=true,powered=false]
enderio:block_dark_steel_door[facing=east,half=lower,hinge=right,open=false,powered=true]
enderio:block_dark_steel_door[facing=east,half=lower,hinge=right,open=false,powered=false]
enderio:block_reinforced_obsidian
enderio:block_self_resetting_lever5[facing=down_x,powered=true]
enderio:block_self_resetting_lever5[facing=down_x,powered=false]
enderio:block_self_resetting_lever5[facing=east,powered=true]
enderio:block_self_resetting_lever5[facing=east,powered=false]
enderio:block_self_resetting_lever5[facing=west,powered=true]
enderio:block_self_resetting_lever5[facing=west,powered=false]
enderio:block_self_resetting_lever5[facing=south,powered=true]
enderio:block_self_resetting_lever5[facing=south,powered=false]
enderio:block_self_resetting_lever5[facing=north,powered=true]
enderio:block_self_resetting_lever5[facing=north,powered=false]
enderio:block_self_resetting_lever5[facing=up_z,powered=true]
enderio:block_self_resetting_lever5[facing=up_z,powered=false]
enderio:block_self_resetting_lever5[facing=up_x,powered=true]
enderio:block_self_resetting_lever5[facing=up_x,powered=false]
enderio:block_self_resetting_lever5[facing=down_z,powered=true]
enderio:block_self_resetting_lever5[facing=down_z,powered=false]
enderio:block_self_resetting_lever10[facing=down_x,powered=true]
enderio:block_self_resetting_lever10[facing=down_x,powered=false]
enderio:block_self_resetting_lever10[facing=east,powered=true]
enderio:block_self_resetting_lever10[facing=east,powered=false]
enderio:block_self_resetting_lever10[facing=west,powered=true]
enderio:block_self_resetting_lever10[facing=west,powered=false]
enderio:block_self_resetting_lever10[facing=south,powered=true]
enderio:block_self_resetting_lever10[facing=south,powered=false]
enderio:block_self_resetting_lever10[facing=north,powered=true]
enderio:block_self_resetting_lever10[facing=north,powered=false]
enderio:block_self_resetting_lever10[facing=up_z,powered=true]
enderio:block_self_resetting_lever10[facing=up_z,powered=false]
enderio:block_self_resetting_lever10[facing=up_x,powered=true]
enderio:block_self_resetting_lever10[facing=up_x,powered=false]
enderio:block_self_resetting_lever10[facing=down_z,powered=true]
enderio:block_self_resetting_lever10[facing=down_z,powered=false]
enderio:block_self_resetting_lever30[facing=down_x,powered=true]
enderio:block_self_resetting_lever30[facing=down_x,powered=false]
enderio:block_self_resetting_lever30[facing=east,powered=true]
enderio:block_self_resetting_lever30[facing=east,powered=false]
enderio:block_self_resetting_lever30[facing=west,powered=true]
enderio:block_self_resetting_lever30[facing=west,powered=false]
enderio:block_self_resetting_lever30[facing=south,powered=true]
enderio:block_self_resetting_lever30[facing=south,powered=false]
enderio:block_self_resetting_lever30[facing=north,powered=true]
enderio:block_self_resetting_lever30[facing=north,powered=false]
enderio:block_self_resetting_lever30[facing=up_z,powered=true]
enderio:block_self_resetting_lever30[facing=up_z,powered=false]
enderio:block_self_resetting_lever30[facing=up_x,powered=true]
enderio:block_self_resetting_lever30[facing=up_x,powered=false]
enderio:block_self_resetting_lever30[facing=down_z,powered=true]
enderio:block_self_resetting_lever30[facing=down_z,powered=false]
enderio:block_self_resetting_lever60[facing=down_x,powered=true]
enderio:block_self_resetting_lever60[facing=down_x,powered=false]
enderio:block_self_resetting_lever60[facing=east,powered=true]
enderio:block_self_resetting_lever60[facing=east,powered=false]
enderio:block_self_resetting_lever60[facing=west,powered=true]
enderio:block_self_resetting_lever60[facing=west,powered=false]
enderio:block_self_resetting_lever60[facing=south,powered=true]
enderio:block_self_resetting_lever60[facing=south,powered=false]
enderio:block_self_resetting_lever60[facing=north,powered=true]
enderio:block_self_resetting_lever60[facing=north,powered=false]
enderio:block_self_resetting_lever60[facing=up_z,powered=true]
enderio:block_self_resetting_lever60[facing=up_z,powered=false]
enderio:block_self_resetting_lever60[facing=up_x,powered=true]
enderio:block_self_resetting_lever60[facing=up_x,powered=false]
enderio:block_self_resetting_lever60[facing=down_z,powered=true]
enderio:block_self_resetting_lever60[facing=down_z,powered=false]
enderio:block_self_resetting_lever300[facing=down_x,powered=true]
enderio:block_self_resetting_lever300[facing=down_x,powered=false]
enderio:block_self_resetting_lever300[facing=east,powered=true]
enderio:block_self_resetting_lever300[facing=east,powered=false]
enderio:block_self_resetting_lever300[facing=west,powered=true]
enderio:block_self_resetting_lever300[facing=west,powered=false]
enderio:block_self_resetting_lever300[facing=south,powered=true]
enderio:block_self_resetting_lever300[facing=south,powered=false]
enderio:block_self_resetting_lever300[facing=north,powered=true]
enderio:block_self_resetting_lever300[facing=north,powered=false]
enderio:block_self_resetting_lever300[facing=up_z,powered=true]
enderio:block_self_resetting_lever300[facing=up_z,powered=false]
enderio:block_self_resetting_lever300[facing=up_x,powered=true]
enderio:block_self_resetting_lever300[facing=up_x,powered=false]
enderio:block_self_resetting_lever300[facing=down_z,powered=true]
enderio:block_self_resetting_lever300[facing=down_z,powered=false]
enderio:block_decoration1[type=type00]
enderio:block_decoration1[type=type01]
enderio:block_decoration1[type=type02]
enderio:block_decoration1[type=type03]
enderio:block_decoration1[type=type04]
enderio:block_decoration1[type=type05]
enderio:block_decoration1[type=type06]
enderio:block_decoration1[type=type07]
enderio:block_decoration1[type=type08]
enderio:block_decoration1[type=type09]
enderio:block_decoration1[type=type10]
enderio:block_decoration1[type=type11]
enderio:block_decoration1[type=type12]
enderio:block_decoration1[type=type13]
enderio:block_decoration1[type=type14]
enderio:block_decoration1[type=type15]
enderio:block_decoration2[active=true,facing=south,type=type00]
enderio:block_decoration2[active=true,facing=south,type=type01]
enderio:block_decoration2[active=true,facing=south,type=type02]
enderio:block_decoration2[active=true,facing=south,type=type03]
enderio:block_decoration2[active=true,facing=south,type=type04]
enderio:block_decoration2[active=true,facing=south,type=type05]
enderio:block_decoration2[active=true,facing=south,type=type06]
enderio:block_decoration2[active=true,facing=south,type=type07]
enderio:block_decoration2[active=true,facing=south,type=type08]
enderio:block_decoration2[active=true,facing=south,type=type09]
enderio:block_decoration2[active=true,facing=south,type=type10]
enderio:block_decoration2[active=true,facing=south,type=type11]
enderio:block_decoration2[active=true,facing=south,type=type12]
enderio:block_decoration2[active=true,facing=south,type=type13]
enderio:block_decoration2[active=true,facing=south,type=type14]
enderio:block_decoration2[active=true,facing=south,type=type15]
enderio:block_decoration2[active=true,facing=west,type=type00]
enderio:block_decoration2[active=true,facing=west,type=type01]
enderio:block_decoration2[active=true,facing=west,type=type02]
enderio:block_decoration2[active=true,facing=west,type=type03]
enderio:block_decoration2[active=true,facing=west,type=type04]
enderio:block_decoration2[active=true,facing=west,type=type05]
enderio:block_decoration2[active=true,facing=west,type=type06]
enderio:block_decoration2[active=true,facing=west,type=type07]
enderio:block_decoration2[active=true,facing=west,type=type08]
enderio:block_decoration2[active=true,facing=west,type=type09]
enderio:block_decoration2[active=true,facing=west,type=type10]
enderio:block_decoration2[active=true,facing=west,type=type11]
enderio:block_decoration2[active=true,facing=west,type=type12]
enderio:block_decoration2[active=true,facing=west,type=type13]
enderio:block_decoration2[active=true,facing=west,type=type14]
enderio:block_decoration2[active=true,facing=west,type=type15]
enderio:block_decoration2[active=true,facing=north,type=type00]
enderio:block_decoration2[active=true,facing=north,type=type01]
enderio:block_decoration2[active=true,facing=north,type=type02]
enderio:block_decoration2[active=true,facing=north,type=type03]
enderio:block_decoration2[active=true,facing=north,type=type04]
enderio:block_decoration2[active=true,facing=north,type=type05]
enderio:block_decoration2[active=true,facing=north,type=type06]
enderio:block_decoration2[active=true,facing=north,type=type07]
enderio:block_decoration2[active=true,facing=north,type=type08]
enderio:block_decoration2[active=true,facing=north,type=type09]
enderio:block_decoration2[active=true,facing=north,type=type10]
enderio:block_decoration2[active=true,facing=north,type=type11]
enderio:block_decoration2[active=true,facing=north,type=type12]
enderio:block_decoration2[active=true,facing=north,type=type13]
enderio:block_decoration2[active=true,facing=north,type=type14]
enderio:block_decoration2[active=true,facing=north,type=type15]
enderio:block_decoration2[active=true,facing=east,type=type00]
enderio:block_decoration2[active=true,facing=east,type=type01]
enderio:block_decoration2[active=true,facing=east,type=type02]
enderio:block_decoration2[active=true,facing=east,type=type03]
enderio:block_decoration2[active=true,facing=east,type=type04]
enderio:block_decoration2[active=true,facing=east,type=type05]
enderio:block_decoration2[active=true,facing=east,type=type06]
enderio:block_decoration2[active=true,facing=east,type=type07]
enderio:block_decoration2[active=true,facing=east,type=type08]
enderio:block_decoration2[active=true,facing=east,type=type09]
enderio:block_decoration2[active=true,facing=east,type=type10]
enderio:block_decoration2[active=true,facing=east,type=type11]
enderio:block_decoration2[active=true,facing=east,type=type12]
enderio:block_decoration2[active=true,facing=east,type=type13]
enderio:block_decoration2[active=true,facing=east,type=type14]
enderio:block_decoration2[active=true,facing=east,type=type15]
enderio:block_decoration2[active=false,facing=south,type=type00]
enderio:block_decoration2[active=false,facing=south,type=type01]
enderio:block_decoration2[active=false,facing=south,type=type02]
enderio:block_decoration2[active=false,facing=south,type=type03]
enderio:block_decoration2[active=false,facing=south,type=type04]
enderio:block_decoration2[active=false,facing=south,type=type05]
enderio:block_decoration2[active=false,facing=south,type=type06]
enderio:block_decoration2[active=false,facing=south,type=type07]
enderio:block_decoration2[active=false,facing=south,type=type08]
enderio:block_decoration2[active=false,facing=south,type=type09]
enderio:block_decoration2[active=false,facing=south,type=type10]
enderio:block_decoration2[active=false,facing=south,type=type11]
enderio:block_decoration2[active=false,facing=south,type=type12]
enderio:block_decoration2[active=false,facing=south,type=type13]
enderio:block_decoration2[active=false,facing=south,type=type14]
enderio:block_decoration2[active=false,facing=south,type=type15]
enderio:block_decoration2[active=false,facing=west,type=type00]
enderio:block_decoration2[active=false,facing=west,type=type01]
enderio:block_decoration2[active=false,facing=west,type=type02]
enderio:block_decoration2[active=false,facing=west,type=type03]
enderio:block_decoration2[active=false,facing=west,type=type04]
enderio:block_decoration2[active=false,facing=west,type=type05]
enderio:block_decoration2[active=false,facing=west,type=type06]
enderio:block_decoration2[active=false,facing=west,type=type07]
enderio:block_decoration2[active=false,facing=west,type=type08]
enderio:block_decoration2[active=false,facing=west,type=type09]
enderio:block_decoration2[active=false,facing=west,type=type10]
enderio:block_decoration2[active=false,facing=west,type=type11]
enderio:block_decoration2[active=false,facing=west,type=type12]
enderio:block_decoration2[active=false,facing=west,type=type13]
enderio:block_decoration2[active=false,facing=west,type=type14]
enderio:block_decoration2[active=false,facing=west,type=type15]
enderio:block_decoration2[active=false,facing=north,type=type00]
enderio:block_decoration2[active=false,facing=north,type=type01]
enderio:block_decoration2[active=false,facing=north,type=type02]
enderio:block_decoration2[active=false,facing=north,type=type03]
enderio:block_decoration2[active=false,facing=north,type=type04]
enderio:block_decoration2[active=false,facing=north,type=type05]
enderio:block_decoration2[active=false,facing=north,type=type06]
enderio:block_decoration2[active=false,facing=north,type=type07]
enderio:block_decoration2[active=false,facing=north,type=type08]
enderio:block_decoration2[active=false,facing=north,type=type09]
enderio:block_decoration2[active=false,facing=north,type=type10]
enderio:block_decoration2[active=false,facing=north,type=type11]
enderio:block_decoration2[active=false,facing=north,type=type12]
enderio:block_decoration2[active=false,facing=north,type=type13]
enderio:block_decoration2[active=false,facing=north,type=type14]
enderio:block_decoration2[active=false,facing=north,type=type15]
enderio:block_decoration2[active=false,facing=east,type=type00]
enderio:block_decoration2[active=false,facing=east,type=type01]
enderio:block_decoration2[active=false,facing=east,type=type02]
enderio:block_decoration2[active=false,facing=east,type=type03]
enderio:block_decoration2[active=false,facing=east,type=type04]
enderio:block_decoration2[active=false,facing=east,type=type05]
enderio:block_decoration2[active=false,facing=east,type=type06]
enderio:block_decoration2[active=false,facing=east,type=type07]
enderio:block_decoration2[active=false,facing=east,type=type08]
enderio:block_decoration2[active=false,facing=east,type=type09]
enderio:block_decoration2[active=false,facing=east,type=type10]
enderio:block_decoration2[active=false,facing=east,type=type11]
enderio:block_decoration2[active=false,facing=east,type=type12]
enderio:block_decoration2[active=false,facing=east,type=type13]
enderio:block_decoration2[active=false,facing=east,type=type14]
enderio:block_decoration2[active=false,facing=east,type=type15]
enderio:block_decoration3[active=true,facing=south,type=type00]
enderio:block_decoration3[active=true,facing=south,type=type01]
enderio:block_decoration3[active=true,facing=south,type=type02]
enderio:block_decoration3[active=true,facing=south,type=type03]
enderio:block_decoration3[active=true,facing=south,type=type04]
enderio:block_decoration3[active=true,facing=south,type=type05]
enderio:block_decoration3[active=true,facing=south,type=type06]
enderio:block_decoration3[active=true,facing=south,type=type07]
enderio:block_decoration3[active=true,facing=south,type=type08]
enderio:block_decoration3[active=true,facing=south,type=type09]
enderio:block_decoration3[active=true,facing=south,type=type10]
enderio:block_decoration3[active=true,facing=south,type=type11]
enderio:block_decoration3[active=true,facing=south,type=type12]
enderio:block_decoration3[active=true,facing=south,type=type13]
enderio:block_decoration3[active=true,facing=south,type=type14]
enderio:block_decoration3[active=true,facing=south,type=type15]
enderio:block_decoration3[active=true,facing=west,type=type00]
enderio:block_decoration3[active=true,facing=west,type=type01]
enderio:block_decoration3[active=true,facing=west,type=type02]
enderio:block_decoration3[active=true,facing=west,type=type03]
enderio:block_decoration3[active=true,facing=west,type=type04]
enderio:block_decoration3[active=true,facing=west,type=type05]
enderio:block_decoration3[active=true,facing=west,type=type06]
enderio:block_decoration3[active=true,facing=west,type=type07]
enderio:block_decoration3[active=true,facing=west,type=type08]
enderio:block_decoration3[active=true,facing=west,type=type09]
enderio:block_decoration3[active=true,facing=west,type=type10]
enderio:block_decoration3[active=true,facing=west,type=type11]
enderio:block_decoration3[active=true,facing=west,type=type12]
enderio:block_decoration3[active=true,facing=west,type=type13]
enderio:block_decoration3[active=true,facing=west,type=type14]
enderio:block_decoration3[active=true,facing=west,type=type15]
enderio:block_decoration3[active=true,facing=north,type=type00]
enderio:block_decoration3[active=true,facing=north,type=type01]
enderio:block_decoration3[active=true,facing=north,type=type02]
enderio:block_decoration3[active=true,facing=north,type=type03]
enderio:block_decoration3[active=true,facing=north,type=type04]
enderio:block_decoration3[active=true,facing=north,type=type05]
enderio:block_decoration3[active=true,facing=north,type=type06]
enderio:block_decoration3[active=true,facing=north,type=type07]
enderio:block_decoration3[active=true,facing=north,type=type08]
enderio:block_decoration3[active=true,facing=north,type=type09]
enderio:block_decoration3[active=true,facing=north,type=type10]
enderio:block_decoration3[active=true,facing=north,type=type11]
enderio:block_decoration3[active=true,facing=north,type=type12]
enderio:block_decoration3[active=true,facing=north,type=type13]
enderio:block_decoration3[active=true,facing=north,type=type14]
enderio:block_decoration3[active=true,facing=north,type=type15]
enderio:block_decoration3[active=true,facing=east,type=type00]
enderio:block_decoration3[active=true,facing=east,type=type01]
enderio:block_decoration3[active=true,facing=east,type=type02]
enderio:block_decoration3[active=true,facing=east,type=type03]
enderio:block_decoration3[active=true,facing=east,type=type04]
enderio:block_decoration3[active=true,facing=east,type=type05]
enderio:block_decoration3[active=true,facing=east,type=type06]
enderio:block_decoration3[active=true,facing=east,type=type07]
enderio:block_decoration3[active=true,facing=east,type=type08]
enderio:block_decoration3[active=true,facing=east,type=type09]
enderio:block_decoration3[active=true,facing=east,type=type10]
enderio:block_decoration3[active=true,facing=east,type=type11]
enderio:block_decoration3[active=true,facing=east,type=type12]
enderio:block_decoration3[active=true,facing=east,type=type13]
enderio:block_decoration3[active=true,facing=east,type=type14]
enderio:block_decoration3[active=true,facing=east,type=type15]
enderio:block_decoration3[active=false,facing=south,type=type00]
enderio:block_decoration3[active=false,facing=south,type=type01]
enderio:block_decoration3[active=false,facing=south,type=type02]
enderio:block_decoration3[active=false,facing=south,type=type03]
enderio:block_decoration3[active=false,facing=south,type=type04]
enderio:block_decoration3[active=false,facing=south,type=type05]
enderio:block_decoration3[active=false,facing=south,type=type06]
enderio:block_decoration3[active=false,facing=south,type=type07]
enderio:block_decoration3[active=false,facing=south,type=type08]
enderio:block_decoration3[active=false,facing=south,type=type09]
enderio:block_decoration3[active=false,facing=south,type=type10]
enderio:block_decoration3[active=false,facing=south,type=type11]
enderio:block_decoration3[active=false,facing=south,type=type12]
enderio:block_decoration3[active=false,facing=south,type=type13]
enderio:block_decoration3[active=false,facing=south,type=type14]
enderio:block_decoration3[active=false,facing=south,type=type15]
enderio:block_decoration3[active=false,facing=west,type=type00]
enderio:block_decoration3[active=false,facing=west,type=type01]
enderio:block_decoration3[active=false,facing=west,type=type02]
enderio:block_decoration3[active=false,facing=west,type=type03]
enderio:block_decoration3[active=false,facing=west,type=type04]
enderio:block_decoration3[active=false,facing=west,type=type05]
enderio:block_decoration3[active=false,facing=west,type=type06]
enderio:block_decoration3[active=false,facing=west,type=type07]
enderio:block_decoration3[active=false,facing=west,type=type08]
enderio:block_decoration3[active=false,facing=west,type=type09]
enderio:block_decoration3[active=false,facing=west,type=type10]
enderio:block_decoration3[active=false,facing=west,type=type11]
enderio:block_decoration3[active=false,facing=west,type=type12]
enderio:block_decoration3[active=false,facing=west,type=type13]
enderio:block_decoration3[active=false,facing=west,type=type14]
enderio:block_decoration3[active=false,facing=west,type=type15]
enderio:block_decoration3[active=false,facing=north,type=type00]
enderio:block_decoration3[active=false,facing=north,type=type01]
enderio:block_decoration3[active=false,facing=north,type=type02]
enderio:block_decoration3[active=false,facing=north,type=type03]
enderio:block_decoration3[active=false,facing=north,type=type04]
enderio:block_decoration3[active=false,facing=north,type=type05]
enderio:block_decoration3[active=false,facing=north,type=type06]
enderio:block_decoration3[active=false,facing=north,type=type07]
enderio:block_decoration3[active=false,facing=north,type=type08]
enderio:block_decoration3[active=false,facing=north,type=type09]
enderio:block_decoration3[active=false,facing=north,type=type10]
enderio:block_decoration3[active=false,facing=north,type=type11]
enderio:block_decoration3[active=false,facing=north,type=type12]
enderio:block_decoration3[active=false,facing=north,type=type13]
enderio:block_decoration3[active=false,facing=north,type=type14]
enderio:block_decoration3[active=false,facing=north,type=type15]
enderio:block_decoration3[active=false,facing=east,type=type00]
enderio:block_decoration3[active=false,facing=east,type=type01]
enderio:block_decoration3[active=false,facing=east,type=type02]
enderio:block_decoration3[active=false,facing=east,type=type03]
enderio:block_decoration3[active=false,facing=east,type=type04]
enderio:block_decoration3[active=false,facing=east,type=type05]
enderio:block_decoration3[active=false,facing=east,type=type06]
enderio:block_decoration3[active=false,facing=east,type=type07]
enderio:block_decoration3[active=false,facing=east,type=type08]
enderio:block_decoration3[active=false,facing=east,type=type09]
enderio:block_decoration3[active=false,facing=east,type=type10]
enderio:block_decoration3[active=false,facing=east,type=type11]
enderio:block_decoration3[active=false,facing=east,type=type12]
enderio:block_decoration3[active=false,facing=east,type=type13]
enderio:block_decoration3[active=false,facing=east,type=type14]
enderio:block_decoration3[active=false,facing=east,type=type15]
enderio:block_industrial_insulation
enderio:block_end_iron_bars[east=true,north=true,south=true,west=true]
enderio:block_end_iron_bars[east=true,north=true,south=true,west=false]
enderio:block_end_iron_bars[east=true,north=true,south=false,west=true]
enderio:block_end_iron_bars[east=true,north=true,south=false,west=false]
enderio:block_end_iron_bars[east=true,north=false,south=true,west=true]
enderio:block_end_iron_bars[east=true,north=false,south=true,west=false]
enderio:block_end_iron_bars[east=true,north=false,south=false,west=true]
enderio:block_end_iron_bars[east=true,north=false,south=false,west=false]
enderio:block_end_iron_bars[east=false,north=true,south=true,west=true]
enderio:block_end_iron_bars[east=false,north=true,south=true,west=false]
enderio:block_end_iron_bars[east=false,north=true,south=false,west=true]
enderio:block_end_iron_bars[east=false,north=true,south=false,west=false]
enderio:block_end_iron_bars[east=false,north=false,south=true,west=true]
enderio:block_end_iron_bars[east=false,north=false,south=true,west=false]
enderio:block_end_iron_bars[east=false,north=false,south=false,west=true]
enderio:block_end_iron_bars[east=false,north=false,south=false,west=false]
enderio:block_confusion_charge[explode=true]
enderio:block_confusion_charge[explode=false]
enderio:block_concussion_charge[explode=true]
enderio:block_concussion_charge[explode=false]
enderio:block_ender_charge[explode=true]
enderio:block_ender_charge[explode=false]
enderio:block_painted_fence[east=true,north=true,south=true,west=true]
enderio:block_painted_fence[east=true,north=true,south=true,west=false]
enderio:block_painted_fence[east=true,north=true,south=false,west=true]
enderio:block_painted_fence[east=true,north=true,south=false,west=false]
enderio:block_painted_fence[east=true,north=false,south=true,west=true]
enderio:block_painted_fence[east=true,north=false,south=true,west=false]
enderio:block_painted_fence[east=true,north=false,south=false,west=true]
enderio:block_painted_fence[east=true,north=false,south=false,west=false]
enderio:block_painted_fence[east=false,north=true,south=true,west=true]
enderio:block_painted_fence[east=false,north=true,south=true,west=false]
enderio:block_painted_fence[east=false,north=true,south=false,west=true]
enderio:block_painted_fence[east=false,north=true,south=false,west=false]
enderio:block_painted_fence[east=false,north=false,south=true,west=true]
enderio:block_painted_fence[east=false,north=false,south=true,west=false]
enderio:block_painted_fence[east=false,north=false,south=false,west=true]
enderio:block_painted_fence[east=false,north=false,south=false,west=false]
enderio:block_painted_stone_fence[east=true,north=true,south=true,west=true]
enderio:block_painted_stone_fence[east=true,north=true,south=true,west=false]
enderio:block_painted_stone_fence[east=true,north=true,south=false,west=true]
enderio:block_painted_stone_fence[east=true,north=true,south=false,west=false]
enderio:block_painted_stone_fence[east=true,north=false,south=true,west=true]
enderio:block_painted_stone_fence[east=true,north=false,south=true,west=false]
enderio:block_painted_stone_fence[east=true,north=false,south=false,west=true]
enderio:block_painted_stone_fence[east=true,north=false,south=false,west=false]
enderio:block_painted_stone_fence[east=false,north=true,south=true,west=true]
enderio:block_painted_stone_fence[east=false,north=true,south=true,west=false]
enderio:block_painted_stone_fence[east=false,north=true,south=false,west=true]
enderio:block_painted_stone_fence[east=false,north=true,south=false,west=false]
enderio:block_painted_stone_fence[east=false,north=false,south=true,west=true]
enderio:block_painted_stone_fence[east=false,north=false,south=true,west=false]
enderio:block_painted_stone_fence[east=false,north=false,south=false,west=true]
enderio:block_painted_stone_fence[east=false,north=false,south=false,west=false]
enderio:block_painted_fence_gate[facing=north,in_wall=true,open=true,powered=true]
enderio:block_painted_fence_gate[facing=north,in_wall=true,open=true,powered=false]
enderio:block_painted_fence_gate[facing=north,in_wall=true,open=false,powered=true]
enderio:block_painted_fence_gate[facing=north,in_wall=true,open=false,powered=false]
enderio:block_painted_fence_gate[facing=north,in_wall=false,open=true,powered=true]
enderio:block_painted_fence_gate[facing=north,in_wall=false,open=true,powered=false]
enderio:block_painted_fence_gate[facing=north,in_wall=false,open=false,powered=true]
enderio:block_painted_fence_gate[facing=north,in_wall=false,open=false,powered=false]
enderio:block_painted_fence_gate[facing=south,in_wall=true,open=true,powered=true]
enderio:block_painted_fence_gate[facing=south,in_wall=true,open=true,powered=false]
enderio:block_painted_fence_gate[facing=south,in_wall=true,open=false,powered=true]
enderio:block_painted_fence_gate[facing=south,in_wall=true,open=false,powered=false]
enderio:block_painted_fence_gate[facing=south,in_wall=false,open=true,powered=true]
enderio:block_painted_fence_gate[facing=south,in_wall=false,open=true,powered=false]
enderio:block_painted_fence_gate[facing=south,in_wall=false,open=false,powered=true]
enderio:block_painted_fence_gate[facing=south,in_wall=false,open=false,powered=false]
enderio:block_painted_fence_gate[facing=west,in_wall=true,open=true,powered=true]
enderio:block_painted_fence_gate[facing=west,in_wall=true,open=true,powered=false]
enderio:block_painted_fence_gate[facing=west,in_wall=true,open=false,powered=true]
enderio:block_painted_fence_gate[facing=west,in_wall=true,open=false,powered=false]
enderio:block_painted_fence_gate[facing=west,in_wall=false,open=true,powered=true]
enderio:block_painted_fence_gate[facing=west,in_wall=false,open=true,powered=false]
enderio:block_painted_fence_gate[facing=west,in_wall=false,open=false,powered=true]
enderio:block_painted_fence_gate[facing=west,in_wall=false,open=false,powered=false]
enderio:block_painted_fence_gate[facing=east,in_wall=true,open=true,powered=true]
enderio:block_painted_fence_gate[facing=east,in_wall=true,open=true,powered=false]
enderio:block_painted_fence_gate[facing=east,in_wall=true,open=false,powered=true]
enderio:block_painted_fence_gate[facing=east,in_wall=true,open=false,powered=false]
enderio:block_painted_fence_gate[facing=east,in_wall=false,open=true,powered=true]
enderio:block_painted_fence_gate[facing=east,in_wall=false,open=true,powered=false]
enderio:block_painted_fence_gate[facing=east,in_wall=false,open=false,powered=true]
enderio:block_painted_fence_gate[facing=east,in_wall=false,open=false,powered=false]
enderio:block_painted_wall[east=true,north=true,south=true,up=true,variant=cobblestone,west=true]
enderio:block_painted_wall[east=true,north=true,south=true,up=true,variant=cobblestone,west=false]
enderio:block_painted_wall[east=true,north=true,south=true,up=true,variant=mossy_cobblestone,west=true]
enderio:block_painted_wall[east=true,north=true,south=true,up=true,variant=mossy_cobblestone,west=false]
enderio:block_painted_wall[east=true,north=true,south=true,up=false,variant=cobblestone,west=true]
enderio:block_painted_wall[east=true,north=true,south=true,up=false,variant=cobblestone,west=false]
enderio:block_painted_wall[east=true,north=true,south=true,up=false,variant=mossy_cobblestone,west=true]
enderio:block_painted_wall[east=true,north=true,south=true,up=false,variant=mossy_cobblestone,west=false]
enderio:block_painted_wall[east=true,north=true,south=false,up=true,variant=cobblestone,west=true]
enderio:block_painted_wall[east=true,north=true,south=false,up=true,variant=cobblestone,west=false]
enderio:block_painted_wall[east=true,north=true,south=false,up=true,variant=mossy_cobblestone,west=true]
enderio:block_painted_wall[east=true,north=true,south=false,up=true,variant=mossy_cobblestone,west=false]
enderio:block_painted_wall[east=true,north=true,south=false,up=false,variant=cobblestone,west=true]
enderio:block_painted_wall[east=true,north=true,south=false,up=false,variant=cobblestone,west=false]
enderio:block_painted_wall[east=true,north=true,south=false,up=false,variant=mossy_cobblestone,west=true]
enderio:block_painted_wall[east=true,north=true,south=false,up=false,variant=mossy_cobblestone,west=false]
enderio:block_painted_wall[east=true,north=false,south=true,up=true,variant=cobblestone,west=true]
enderio:block_painted_wall[east=true,north=false,south=true,up=true,variant=cobblestone,west=false]
enderio:block_painted_wall[east=true,north=false,south=true,up=true,variant=mossy_cobblestone,west=true]
enderio:block_painted_wall[east=true,north=false,south=true,up=true,variant=mossy_cobblestone,west=false]
enderio:block_painted_wall[east=true,north=false,south=true,up=false,variant=cobblestone,west=true]
enderio:block_painted_wall[east=true,north=false,south=true,up=false,variant=cobblestone,west=false]
enderio:block_painted_wall[east=true,north=false,south=true,up=false,variant=mossy_cobblestone,west=true]
enderio:block_painted_wall[east=true,north=false,south=true,up=false,variant=mossy_cobblestone,west=false]
enderio:block_painted_wall[east=true,north=false,south=false,up=true,variant=cobblestone,west=true]
enderio:block_painted_wall[east=true,north=false,south=false,up=true,variant=cobblestone,west=false]
enderio:block_painted_wall[east=true,north=false,south=false,up=true,variant=mossy_cobblestone,west=true]
enderio:block_painted_wall[east=true,north=false,south=false,up=true,variant=mossy_cobblestone,west=false]
enderio:block_painted_wall[east=true,north=false,south=false,up=false,variant=cobblestone,west=true]
enderio:block_painted_wall[east=true,north=false,south=false,up=false,variant=cobblestone,west=false]
enderio:block_painted_wall[east=true,north=false,south=false,up=false,variant=mossy_cobblestone,west=true]
enderio:block_painted_wall[east=true,north=false,south=false,up=false,variant=mossy_cobblestone,west=false]
enderio:block_painted_wall[east=false,north=true,south=true,up=true,variant=cobblestone,west=true]
enderio:block_painted_wall[east=false,north=true,south=true,up=true,variant=cobblestone,west=false]
enderio:block_painted_wall[east=false,north=true,south=true,up=true,variant=mossy_cobblestone,west=true]
enderio:block_painted_wall[east=false,north=true,south=true,up=true,variant=mossy_cobblestone,west=false]
enderio:block_painted_wall[east=false,north=true,south=true,up=false,variant=cobblestone,west=true]
enderio:block_painted_wall[east=false,north=true,south=true,up=false,variant=cobblestone,west=false]
enderio:block_painted_wall[east=false,north=true,south=true,up=false,variant=mossy_cobblestone,west=true]
enderio:block_painted_wall[east=false,north=true,south=true,up=false,variant=mossy_cobblestone,west=false]
enderio:block_painted_wall[east=false,north=true,south=false,up=true,variant=cobblestone,west=true]
enderio:block_painted_wall[east=false,north=true,south=false,up=true,variant=cobblestone,west=false]
enderio:block_painted_wall[east=false,north=true,south=false,up=true,variant=mossy_cobblestone,west=true]
enderio:block_painted_wall[east=false,north=true,south=false,up=true,variant=mossy_cobblestone,west=false]
enderio:block_painted_wall[east=false,north=true,south=false,up=false,variant=cobblestone,west=true]
enderio:block_painted_wall[east=false,north=true,south=false,up=false,variant=cobblestone,west=false]
enderio:block_painted_wall[east=false,north=true,south=false,up=false,variant=mossy_cobblestone,west=true]
enderio:block_painted_wall[east=false,north=true,south=false,up=false,variant=mossy_cobblestone,west=false]
enderio:block_painted_wall[east=false,north=false,south=true,up=true,variant=cobblestone,west=true]
enderio:block_painted_wall[east=false,north=false,south=true,up=true,variant=cobblestone,west=false]
enderio:block_painted_wall[east=false,north=false,south=true,up=true,variant=mossy_cobblestone,west=true]
enderio:block_painted_wall[east=false,north=false,south=true,up=true,variant=mossy_cobblestone,west=false]
enderio:block_painted_wall[east=false,north=false,south=true,up=false,variant=cobblestone,west=true]
enderio:block_painted_wall[east=false,north=false,south=true,up=false,variant=cobblestone,west=false]
enderio:block_painted_wall[east=false,north=false,south=true,up=false,variant=mossy_cobblestone,west=true]
enderio:block_painted_wall[east=false,north=false,south=true,up=false,variant=mossy_cobblestone,west=false]
enderio:block_painted_wall[east=false,north=false,south=false,up=true,variant=cobblestone,west=true]
enderio:block_painted_wall[east=false,north=false,south=false,up=true,variant=cobblestone,west=false]
enderio:block_painted_wall[east=false,north=false,south=false,up=true,variant=mossy_cobblestone,west=true]
enderio:block_painted_wall[east=false,north=false,south=false,up=true,variant=mossy_cobblestone,west=false]
enderio:block_painted_wall[east=false,north=false,south=false,up=false,variant=cobblestone,west=true]
enderio:block_painted_wall[east=false,north=false,south=false,up=false,variant=cobblestone,west=false]
enderio:block_painted_wall[east=false,north=false,south=false,up=false,variant=mossy_cobblestone,west=true]
enderio:block_painted_wall[east=false,north=false,south=false,up=false,variant=mossy_cobblestone,west=false]
enderio:block_painted_stair[facing=north,half=top,shape=straight]
enderio:block_painted_stair[facing=north,half=top,shape=inner_left]
enderio:block_painted_stair[facing=north,half=top,shape=inner_right]
enderio:block_painted_stair[facing=north,half=top,shape=outer_left]
enderio:block_painted_stair[facing=north,half=top,shape=outer_right]
enderio:block_painted_stair[facing=north,half=bottom,shape=straight]
enderio:block_painted_stair[facing=north,half=bottom,shape=inner_left]
enderio:block_painted_stair[facing=north,half=bottom,shape=inner_right]
enderio:block_painted_stair[facing=north,half=bottom,shape=outer_left]
enderio:block_painted_stair[facing=north,half=bottom,shape=outer_right]
enderio:block_painted_stair[facing=south,half=top,shape=straight]
enderio:block_painted_stair[facing=south,half=top,shape=inner_left]
enderio:block_painted_stair[facing=south,half=top,shape=inner_right]
enderio:block_painted_stair[facing=south,half=top,shape=outer_left]
enderio:block_painted_stair[facing=south,half=top,shape=outer_right]
enderio:block_painted_stair[facing=south,half=bottom,shape=straight]
enderio:block_painted_stair[facing=south,half=bottom,shape=inner_left]
enderio:block_painted_stair[facing=south,half=bottom,shape=inner_right]
enderio:block_painted_stair[facing=south,half=bottom,shape=outer_left]
enderio:block_painted_stair[facing=south,half=bottom,shape=outer_right]
enderio:block_painted_stair[facing=west,half=top,shape=straight]
enderio:block_painted_stair[facing=west,half=top,shape=inner_left]
enderio:block_painted_stair[facing=west,half=top,shape=inner_right]
enderio:block_painted_stair[facing=west,half=top,shape=outer_left]
enderio:block_painted_stair[facing=west,half=top,shape=outer_right]
enderio:block_painted_stair[facing=west,half=bottom,shape=straight]
enderio:block_painted_stair[facing=west,half=bottom,shape=inner_left]
enderio:block_painted_stair[facing=west,half=bottom,shape=inner_right]
enderio:block_painted_stair[facing=west,half=bottom,shape=outer_left]
enderio:block_painted_stair[facing=west,half=bottom,shape=outer_right]
enderio:block_painted_stair[facing=east,half=top,shape=straight]
enderio:block_painted_stair[facing=east,half=top,shape=inner_left]
enderio:block_painted_stair[facing=east,half=top,shape=inner_right]
enderio:block_painted_stair[facing=east,half=top,shape=outer_left]
enderio:block_painted_stair[facing=east,half=top,shape=outer_right]
enderio:block_painted_stair[facing=east,half=bottom,shape=straight]
enderio:block_painted_stair[facing=east,half=bottom,shape=inner_left]
enderio:block_painted_stair[facing=east,half=bottom,shape=inner_right]
enderio:block_painted_stair[facing=east,half=bottom,shape=outer_left]
enderio:block_painted_stair[facing=east,half=bottom,shape=outer_right]
enderio:block_painted_stone_stair[facing=north,half=top,shape=straight]
enderio:block_painted_stone_stair[facing=north,half=top,shape=inner_left]
enderio:block_painted_stone_stair[facing=north,half=top,shape=inner_right]
enderio:block_painted_stone_stair[facing=north,half=top,shape=outer_left]
enderio:block_painted_stone_stair[facing=north,half=top,shape=outer_right]
enderio:block_painted_stone_stair[facing=north,half=bottom,shape=straight]
enderio:block_painted_stone_stair[facing=north,half=bottom,shape=inner_left]
enderio:block_painted_stone_stair[facing=north,half=bottom,shape=inner_right]
enderio:block_painted_stone_stair[facing=north,half=bottom,shape=outer_left]
enderio:block_painted_stone_stair[facing=north,half=bottom,shape=outer_right]
enderio:block_painted_stone_stair[facing=south,half=top,shape=straight]
enderio:block_painted_stone_stair[facing=south,half=top,shape=inner_left]
enderio:block_painted_stone_stair[facing=south,half=top,shape=inner_right]
enderio:block_painted_stone_stair[facing=south,half=top,shape=outer_left]
enderio:block_painted_stone_stair[facing=south,half=top,shape=outer_right]
enderio:block_painted_stone_stair[facing=south,half=bottom,shape=straight]
enderio:block_painted_stone_stair[facing=south,half=bottom,shape=inner_left]
enderio:block_painted_stone_stair[facing=south,half=bottom,shape=inner_right]
enderio:block_painted_stone_stair[facing=south,half=bottom,shape=outer_left]
enderio:block_painted_stone_stair[facing=south,half=bottom,shape=outer_right]
enderio:block_painted_stone_stair[facing=west,half=top,shape=straight]
enderio:block_painted_stone_stair[facing=west,half=top,shape=inner_left]
enderio:block_painted_stone_stair[facing=west,half=top,shape=inner_right]
enderio:block_painted_stone_stair[facing=west,half=top,shape=outer_left]
enderio:block_painted_stone_stair[facing=west,half=top,shape=outer_right]
enderio:block_painted_stone_stair[facing=west,half=bottom,shape=straight]
enderio:block_painted_stone_stair[facing=west,half=bottom,shape=inner_left]
enderio:block_painted_stone_stair[facing=west,half=bottom,shape=inner_right]
enderio:block_painted_stone_stair[facing=west,half=bottom,shape=outer_left]
enderio:block_painted_stone_stair[facing=west,half=bottom,shape=outer_right]
enderio:block_painted_stone_stair[facing=east,half=top,shape=straight]
enderio:block_painted_stone_stair[facing=east,half=top,shape=inner_left]
enderio:block_painted_stone_stair[facing=east,half=top,shape=inner_right]
enderio:block_painted_stone_stair[facing=east,half=top,shape=outer_left]
enderio:block_painted_stone_stair[facing=east,half=top,shape=outer_right]
enderio:block_painted_stone_stair[facing=east,half=bottom,shape=straight]
enderio:block_painted_stone_stair[facing=east,half=bottom,shape=inner_left]
enderio:block_painted_stone_stair[facing=east,half=bottom,shape=inner_right]
enderio:block_painted_stone_stair[facing=east,half=bottom,shape=outer_left]
enderio:block_painted_stone_stair[facing=east,half=bottom,shape=outer_right]
enderio:block_painted_slab[half=top]
enderio:block_painted_slab[half=bottom]
enderio:block_painted_double_slab
enderio:block_painted_stone_slab[half=top]
enderio:block_painted_stone_slab[half=bottom]
enderio:block_painted_stone_double_slab
enderio:block_painted_glowstone
enderio:block_painted_glowstone_solid
enderio:block_painted_carpet[color=white]
enderio:block_painted_carpet[color=orange]
enderio:block_painted_carpet[color=magenta]
enderio:block_painted_carpet[color=light_blue]
enderio:block_painted_carpet[color=yellow]
enderio:block_painted_carpet[color=lime]
enderio:block_painted_carpet[color=pink]
enderio:block_painted_carpet[color=gray]
enderio:block_painted_carpet[color=silver]
enderio:block_painted_carpet[color=cyan]
enderio:block_painted_carpet[color=purple]
enderio:block_painted_carpet[color=blue]
enderio:block_painted_carpet[color=brown]
enderio:block_painted_carpet[color=green]
enderio:block_painted_carpet[color=red]
enderio:block_painted_carpet[color=black]
enderio:block_painted_pressure_plate[power=0]
enderio:block_painted_pressure_plate[power=1]
enderio:block_painted_pressure_plate[power=2]
enderio:block_painted_pressure_plate[power=3]
enderio:block_painted_pressure_plate[power=4]
enderio:block_painted_pressure_plate[power=5]
enderio:block_painted_pressure_plate[power=6]
enderio:block_painted_pressure_plate[power=7]
enderio:block_painted_pressure_plate[power=8]
enderio:block_painted_pressure_plate[power=9]
enderio:block_painted_pressure_plate[power=10]
enderio:block_painted_pressure_plate[power=11]
enderio:block_painted_pressure_plate[power=12]
enderio:block_painted_pressure_plate[power=13]
enderio:block_painted_pressure_plate[power=14]
enderio:block_painted_pressure_plate[power=15]
enderio:block_painted_redstone
enderio:block_painted_redstone_solid
enderio:block_painted_stone
enderio:block_painted_wooden_trapdoor[facing=north,half=top,open=true]
enderio:block_painted_wooden_trapdoor[facing=north,half=top,open=false]
enderio:block_painted_wooden_trapdoor[facing=north,half=bottom,open=true]
enderio:block_painted_wooden_trapdoor[facing=north,half=bottom,open=false]
enderio:block_painted_wooden_trapdoor[facing=south,half=top,open=true]
enderio:block_painted_wooden_trapdoor[facing=south,half=top,open=false]
enderio:block_painted_wooden_trapdoor[facing=south,half=bottom,open=true]
enderio:block_painted_wooden_trapdoor[facing=south,half=bottom,open=false]
enderio:block_painted_wooden_trapdoor[facing=west,half=top,open=true]
enderio:block_painted_wooden_trapdoor[facing=west,half=top,open=false]
enderio:block_painted_wooden_trapdoor[facing=west,half=bottom,open=true]
enderio:block_painted_wooden_trapdoor[facing=west,half=bottom,open=false]
enderio:block_painted_wooden_trapdoor[facing=east,half=top,open=true]
enderio:block_painted_wooden_trapdoor[facing=east,half=top,open=false]
enderio:block_painted_wooden_trapdoor[facing=east,half=bottom,open=true]
enderio:block_painted_wooden_trapdoor[facing=east,half=bottom,open=false]
enderio:block_painted_iron_trapdoor[facing=north,half=top,open=true]
enderio:block_painted_iron_trapdoor[facing=north,half=top,open=false]
enderio:block_painted_iron_trapdoor[facing=north,half=bottom,open=true]
enderio:block_painted_iron_trapdoor[facing=north,half=bottom,open=false]
enderio:block_painted_iron_trapdoor[facing=south,half=top,open=true]
enderio:block_painted_iron_trapdoor[facing=south,half=top,open=false]
enderio:block_painted_iron_trapdoor[facing=south,half=bottom,open=true]
enderio:block_painted_iron_trapdoor[facing=south,half=bottom,open=false]
enderio:block_painted_iron_trapdoor[facing=west,half=top,open=true]
enderio:block_painted_iron_trapdoor[facing=west,half=top,open=false]
enderio:block_painted_iron_trapdoor[facing=west,half=bottom,open=true]
enderio:block_painted_iron_trapdoor[facing=west,half=bottom,open=false]
enderio:block_painted_iron_trapdoor[facing=east,half=top,open=true]
enderio:block_painted_iron_trapdoor[facing=east,half=top,open=false]
enderio:block_painted_iron_trapdoor[facing=east,half=bottom,open=true]
enderio:block_painted_iron_trapdoor[facing=east,half=bottom,open=false]
enderio:block_painted_dark_steel_trapdoor[facing=north,half=top,open=true]
enderio:block_painted_dark_steel_trapdoor[facing=north,half=top,open=false]
enderio:block_painted_dark_steel_trapdoor[facing=north,half=bottom,open=true]
enderio:block_painted_dark_steel_trapdoor[facing=north,half=bottom,open=false]
enderio:block_painted_dark_steel_trapdoor[facing=south,half=top,open=true]
enderio:block_painted_dark_steel_trapdoor[facing=south,half=top,open=false]
enderio:block_painted_dark_steel_trapdoor[facing=south,half=bottom,open=true]
enderio:block_painted_dark_steel_trapdoor[facing=south,half=bottom,open=false]
enderio:block_painted_dark_steel_trapdoor[facing=west,half=top,open=true]
enderio:block_painted_dark_steel_trapdoor[facing=west,half=top,open=false]
enderio:block_painted_dark_steel_trapdoor[facing=west,half=bottom,open=true]
enderio:block_painted_dark_steel_trapdoor[facing=west,half=bottom,open=false]
enderio:block_painted_dark_steel_trapdoor[facing=east,half=top,open=true]
enderio:block_painted_dark_steel_trapdoor[facing=east,half=top,open=false]
enderio:block_painted_dark_steel_trapdoor[facing=east,half=bottom,open=true]
enderio:block_painted_dark_steel_trapdoor[facing=east,half=bottom,open=false]
enderio:block_painted_wooden_door[facing=north,half=upper,hinge=left,open=true,powered=true]
enderio:block_painted_wooden_door[facing=north,half=upper,hinge=left,open=true,powered=false]
enderio:block_painted_wooden_door[facing=north,half=upper,hinge=left,open=false,powered=true]
enderio:block_painted_wooden_door[facing=north,half=upper,hinge=left,open=false,powered=false]
enderio:block_painted_wooden_door[facing=north,half=upper,hinge=right,open=true,powered=true]
enderio:block_painted_wooden_door[facing=north,half=upper,hinge=right,open=true,powered=false]
enderio:block_painted_wooden_door[facing=north,half=upper,hinge=right,open=false,powered=true]
enderio:block_painted_wooden_door[facing=north,half=upper,hinge=right,open=false,powered=false]
enderio:block_painted_wooden_door[facing=north,half=lower,hinge=left,open=true,powered=true]
enderio:block_painted_wooden_door[facing=north,half=lower,hinge=left,open=true,powered=false]
enderio:block_painted_wooden_door[facing=north,half=lower,hinge=left,open=false,powered=true]
enderio:block_painted_wooden_door[facing=north,half=lower,hinge=left,open=false,powered=false]
enderio:block_painted_wooden_door[facing=north,half=lower,hinge=right,open=true,powered=true]
enderio:block_painted_wooden_door[facing=north,half=lower,hinge=right,open=true,powered=false]
enderio:block_painted_wooden_door[facing=north,half=lower,hinge=right,open=false,powered=true]
enderio:block_painted_wooden_door[facing=north,half=lower,hinge=right,open=false,powered=false]
enderio:block_painted_wooden_door[facing=south,half=upper,hinge=left,open=true,powered=true]
enderio:block_painted_wooden_door[facing=south,half=upper,hinge=left,open=true,powered=false]
enderio:block_painted_wooden_door[facing=south,half=upper,hinge=left,open=false,powered=true]
enderio:block_painted_wooden_door[facing=south,half=upper,hinge=left,open=false,powered=false]
enderio:block_painted_wooden_door[facing=south,half=upper,hinge=right,open=true,powered=true]
enderio:block_painted_wooden_door[facing=south,half=upper,hinge=right,open=true,powered=false]
enderio:block_painted_wooden_door[facing=south,half=upper,hinge=right,open=false,powered=true]
enderio:block_painted_wooden_door[facing=south,half=upper,hinge=right,open=false,powered=false]
enderio:block_painted_wooden_door[facing=south,half=lower,hinge=left,open=true,powered=true]
enderio:block_painted_wooden_door[facing=south,half=lower,hinge=left,open=true,powered=false]
enderio:block_painted_wooden_door[facing=south,half=lower,hinge=left,open=false,powered=true]
enderio:block_painted_wooden_door[facing=south,half=lower,hinge=left,open=false,powered=false]
enderio:block_painted_wooden_door[facing=south,half=lower,hinge=right,open=true,powered=true]
enderio:block_painted_wooden_door[facing=south,half=lower,hinge=right,open=true,powered=false]
enderio:block_painted_wooden_door[facing=south,half=lower,hinge=right,open=false,powered=true]
enderio:block_painted_wooden_door[facing=south,half=lower,hinge=right,open=false,powered=false]
enderio:block_painted_wooden_door[facing=west,half=upper,hinge=left,open=true,powered=true]
enderio:block_painted_wooden_door[facing=west,half=upper,hinge=left,open=true,powered=false]
enderio:block_painted_wooden_door[facing=west,half=upper,hinge=left,open=false,powered=true]
enderio:block_painted_wooden_door[facing=west,half=upper,hinge=left,open=false,powered=false]
enderio:block_painted_wooden_door[facing=west,half=upper,hinge=right,open=true,powered=true]
enderio:block_painted_wooden_door[facing=west,half=upper,hinge=right,open=true,powered=false]
enderio:block_painted_wooden_door[facing=west,half=upper,hinge=right,open=false,powered=true]
enderio:block_painted_wooden_door[facing=west,half=upper,hinge=right,open=false,powered=false]
enderio:block_painted_wooden_door[facing=west,half=lower,hinge=left,open=true,powered=true]
enderio:block_painted_wooden_door[facing=west,half=lower,hinge=left,open=true,powered=false]
enderio:block_painted_wooden_door[facing=west,half=lower,hinge=left,open=false,powered=true]
enderio:block_painted_wooden_door[facing=west,half=lower,hinge=left,open=false,powered=false]
enderio:block_painted_wooden_door[facing=west,half=lower,hinge=right,open=true,powered=true]
enderio:block_painted_wooden_door[facing=west,half=lower,hinge=right,open=true,powered=false]
enderio:block_painted_wooden_door[facing=west,half=lower,hinge=right,open=false,powered=true]
enderio:block_painted_wooden_door[facing=west,half=lower,hinge=right,open=false,powered=false]
enderio:block_painted_wooden_door[facing=east,half=upper,hinge=left,open=true,powered=true]
enderio:block_painted_wooden_door[facing=east,half=upper,hinge=left,open=true,powered=false]
enderio:block_painted_wooden_door[facing=east,half=upper,hinge=left,open=false,powered=true]
enderio:block_painted_wooden_door[facing=east,half=upper,hinge=left,open=false,powered=false]
enderio:block_painted_wooden_door[facing=east,half=upper,hinge=right,open=true,powered=true]
enderio:block_painted_wooden_door[facing=east,half=upper,hinge=right,open=true,powered=false]
enderio:block_painted_wooden_door[facing=east,half=upper,hinge=right,open=false,powered=true]
enderio:block_painted_wooden_door[facing=east,half=upper,hinge=right,open=false,powered=false]
enderio:block_painted_wooden_door[facing=east,half=lower,hinge=left,open=true,powered=true]
enderio:block_painted_wooden_door[facing=east,half=lower,hinge=left,open=true,powered=false]
enderio:block_painted_wooden_door[facing=east,half=lower,hinge=left,open=false,powered=true]
enderio:block_painted_wooden_door[facing=east,half=lower,hinge=left,open=false,powered=false]
enderio:block_painted_wooden_door[facing=east,half=lower,hinge=right,open=true,powered=true]
enderio:block_painted_wooden_door[facing=east,half=lower,hinge=right,open=true,powered=false]
enderio:block_painted_wooden_door[facing=east,half=lower,hinge=right,open=false,powered=true]
enderio:block_painted_wooden_door[facing=east,half=lower,hinge=right,open=false,powered=false]
enderio:block_painted_iron_door[facing=north,half=upper,hinge=left,open=true,powered=true]
enderio:block_painted_iron_door[facing=north,half=upper,hinge=left,open=true,powered=false]
enderio:block_painted_iron_door[facing=north,half=upper,hinge=left,open=false,powered=true]
enderio:block_painted_iron_door[facing=north,half=upper,hinge=left,open=false,powered=false]
enderio:block_painted_iron_door[facing=north,half=upper,hinge=right,open=true,powered=true]
enderio:block_painted_iron_door[facing=north,half=upper,hinge=right,open=true,powered=false]
enderio:block_painted_iron_door[facing=north,half=upper,hinge=right,open=false,powered=true]
enderio:block_painted_iron_door[facing=north,half=upper,hinge=right,open=false,powered=false]
enderio:block_painted_iron_door[facing=north,half=lower,hinge=left,open=true,powered=true]
enderio:block_painted_iron_door[facing=north,half=lower,hinge=left,open=true,powered=false]
enderio:block_painted_iron_door[facing=north,half=lower,hinge=left,open=false,powered=true]
enderio:block_painted_iron_door[facing=north,half=lower,hinge=left,open=false,powered=false]
enderio:block_painted_iron_door[facing=north,half=lower,hinge=right,open=true,powered=true]
enderio:block_painted_iron_door[facing=north,half=lower,hinge=right,open=true,powered=false]
enderio:block_painted_iron_door[facing=north,half=lower,hinge=right,open=false,powered=true]
enderio:block_painted_iron_door[facing=north,half=lower,hinge=right,open=false,powered=false]
enderio:block_painted_iron_door[facing=south,half=upper,hinge=left,open=true,powered=true]
enderio:block_painted_iron_door[facing=south,half=upper,hinge=left,open=true,powered=false]
enderio:block_painted_iron_door[facing=south,half=upper,hinge=left,open=false,powered=true]
enderio:block_painted_iron_door[facing=south,half=upper,hinge=left,open=false,powered=false]
enderio:block_painted_iron_door[facing=south,half=upper,hinge=right,open=true,powered=true]
enderio:block_painted_iron_door[facing=south,half=upper,hinge=right,open=true,powered=false]
enderio:block_painted_iron_door[facing=south,half=upper,hinge=right,open=false,powered=true]
enderio:block_painted_iron_door[facing=south,half=upper,hinge=right,open=false,powered=false]
enderio:block_painted_iron_door[facing=south,half=lower,hinge=left,open=true,powered=true]
enderio:block_painted_iron_door[facing=south,half=lower,hinge=left,open=true,powered=false]
enderio:block_painted_iron_door[facing=south,half=lower,hinge=left,open=false,powered=true]
enderio:block_painted_iron_door[facing=south,half=lower,hinge=left,open=false,powered=false]
enderio:block_painted_iron_door[facing=south,half=lower,hinge=right,open=true,powered=true]
enderio:block_painted_iron_door[facing=south,half=lower,hinge=right,open=true,powered=false]
enderio:block_painted_iron_door[facing=south,half=lower,hinge=right,open=false,powered=true]
enderio:block_painted_iron_door[facing=south,half=lower,hinge=right,open=false,powered=false]
enderio:block_painted_iron_door[facing=west,half=upper,hinge=left,open=true,powered=true]
enderio:block_painted_iron_door[facing=west,half=upper,hinge=left,open=true,powered=false]
enderio:block_painted_iron_door[facing=west,half=upper,hinge=left,open=false,powered=true]
enderio:block_painted_iron_door[facing=west,half=upper,hinge=left,open=false,powered=false]
enderio:block_painted_iron_door[facing=west,half=upper,hinge=right,open=true,powered=true]
enderio:block_painted_iron_door[facing=west,half=upper,hinge=right,open=true,powered=false]
enderio:block_painted_iron_door[facing=west,half=upper,hinge=right,open=false,powered=true]
enderio:block_painted_iron_door[facing=west,half=upper,hinge=right,open=false,powered=false]
enderio:block_painted_iron_door[facing=west,half=lower,hinge=left,open=true,powered=true]
enderio:block_painted_iron_door[facing=west,half=lower,hinge=left,open=true,powered=false]
enderio:block_painted_iron_door[facing=west,half=lower,hinge=left,open=false,powered=true]
enderio:block_painted_iron_door[facing=west,half=lower,hinge=left,open=false,powered=false]
enderio:block_painted_iron_door[facing=west,half=lower,hinge=right,open=true,powered=true]
enderio:block_painted_iron_door[facing=west,half=lower,hinge=right,open=true,powered=false]
enderio:block_painted_iron_door[facing=west,half=lower,hinge=right,open=false,powered=true]
enderio:block_painted_iron_door[facing=west,half=lower,hinge=right,open=false,powered=false]
enderio:block_painted_iron_door[facing=east,half=upper,hinge=left,open=true,powered=true]
enderio:block_painted_iron_door[facing=east,half=upper,hinge=left,open=true,powered=false]
enderio:block_painted_iron_door[facing=east,half=upper,hinge=left,open=false,powered=true]
enderio:block_painted_iron_door[facing=east,half=upper,hinge=left,open=false,powered=false]
enderio:block_painted_iron_door[facing=east,half=upper,hinge=right,open=true,powered=true]
enderio:block_painted_iron_door[facing=east,half=upper,hinge=right,open=true,powered=false]
enderio:block_painted_iron_door[facing=east,half=upper,hinge=right,open=false,powered=true]
enderio:block_painted_iron_door[facing=east,half=upper,hinge=right,open=false,powered=false]
enderio:block_painted_iron_door[facing=east,half=lower,hinge=left,open=true,powered=true]
enderio:block_painted_iron_door[facing=east,half=lower,hinge=left,open=true,powered=false]
enderio:block_painted_iron_door[facing=east,half=lower,hinge=left,open=false,powered=true]
enderio:block_painted_iron_door[facing=east,half=lower,hinge=left,open=false,powered=false]
enderio:block_painted_iron_door[facing=east,half=lower,hinge=right,open=true,powered=true]
enderio:block_painted_iron_door[facing=east,half=lower,hinge=right,open=true,powered=false]
enderio:block_painted_iron_door[facing=east,half=lower,hinge=right,open=false,powered=true]
enderio:block_painted_iron_door[facing=east,half=lower,hinge=right,open=false,powered=false]
enderio:block_painted_dark_steel_door[facing=north,half=upper,hinge=left,open=true,powered=true]
enderio:block_painted_dark_steel_door[facing=north,half=upper,hinge=left,open=true,powered=false]
enderio:block_painted_dark_steel_door[facing=north,half=upper,hinge=left,open=false,powered=true]
enderio:block_painted_dark_steel_door[facing=north,half=upper,hinge=left,open=false,powered=false]
enderio:block_painted_dark_steel_door[facing=north,half=upper,hinge=right,open=true,powered=true]
enderio:block_painted_dark_steel_door[facing=north,half=upper,hinge=right,open=true,powered=false]
enderio:block_painted_dark_steel_door[facing=north,half=upper,hinge=right,open=false,powered=true]
enderio:block_painted_dark_steel_door[facing=north,half=upper,hinge=right,open=false,powered=false]
enderio:block_painted_dark_steel_door[facing=north,half=lower,hinge=left,open=true,powered=true]
enderio:block_painted_dark_steel_door[facing=north,half=lower,hinge=left,open=true,powered=false]
enderio:block_painted_dark_steel_door[facing=north,half=lower,hinge=left,open=false,powered=true]
enderio:block_painted_dark_steel_door[facing=north,half=lower,hinge=left,open=false,powered=false]
enderio:block_painted_dark_steel_door[facing=north,half=lower,hinge=right,open=true,powered=true]
enderio:block_painted_dark_steel_door[facing=north,half=lower,hinge=right,open=true,powered=false]
enderio:block_painted_dark_steel_door[facing=north,half=lower,hinge=right,open=false,powered=true]
enderio:block_painted_dark_steel_door[facing=north,half=lower,hinge=right,open=false,powered=false]
enderio:block_painted_dark_steel_door[facing=south,half=upper,hinge=left,open=true,powered=true]
enderio:block_painted_dark_steel_door[facing=south,half=upper,hinge=left,open=true,powered=false]
enderio:block_painted_dark_steel_door[facing=south,half=upper,hinge=left,open=false,powered=true]
enderio:block_painted_dark_steel_door[facing=south,half=upper,hinge=left,open=false,powered=false]
enderio:block_painted_dark_steel_door[facing=south,half=upper,hinge=right,open=true,powered=true]
enderio:block_painted_dark_steel_door[facing=south,half=upper,hinge=right,open=true,powered=false]
enderio:block_painted_dark_steel_door[facing=south,half=upper,hinge=right,open=false,powered=true]
enderio:block_painted_dark_steel_door[facing=south,half=upper,hinge=right,open=false,powered=false]
enderio:block_painted_dark_steel_door[facing=south,half=lower,hinge=left,open=true,powered=true]
enderio:block_painted_dark_steel_door[facing=south,half=lower,hinge=left,open=true,powered=false]
enderio:block_painted_dark_steel_door[facing=south,half=lower,hinge=left,open=false,powered=true]
enderio:block_painted_dark_steel_door[facing=south,half=lower,hinge=left,open=false,powered=false]
enderio:block_painted_dark_steel_door[facing=south,half=lower,hinge=right,open=true,powered=true]
enderio:block_painted_dark_steel_door[facing=south,half=lower,hinge=right,open=true,powered=false]
enderio:block_painted_dark_steel_door[facing=south,half=lower,hinge=right,open=false,powered=true]
enderio:block_painted_dark_steel_door[facing=south,half=lower,hinge=right,open=false,powered=false]
enderio:block_painted_dark_steel_door[facing=west,half=upper,hinge=left,open=true,powered=true]
enderio:block_painted_dark_steel_door[facing=west,half=upper,hinge=left,open=true,powered=false]
enderio:block_painted_dark_steel_door[facing=west,half=upper,hinge=left,open=false,powered=true]
enderio:block_painted_dark_steel_door[facing=west,half=upper,hinge=left,open=false,powered=false]
enderio:block_painted_dark_steel_door[facing=west,half=upper,hinge=right,open=true,powered=true]
enderio:block_painted_dark_steel_door[facing=west,half=upper,hinge=right,open=true,powered=false]
enderio:block_painted_dark_steel_door[facing=west,half=upper,hinge=right,open=false,powered=true]
enderio:block_painted_dark_steel_door[facing=west,half=upper,hinge=right,open=false,powered=false]
enderio:block_painted_dark_steel_door[facing=west,half=lower,hinge=left,open=true,powered=true]
enderio:block_painted_dark_steel_door[facing=west,half=lower,hinge=left,open=true,powered=false]
enderio:block_painted_dark_steel_door[facing=west,half=lower,hinge=left,open=false,powered=true]
enderio:block_painted_dark_steel_door[facing=west,half=lower,hinge=left,open=false,powered=false]
enderio:block_painted_dark_steel_door[facing=west,half=lower,hinge=right,open=true,powered=true]
enderio:block_painted_dark_steel_door[facing=west,half=lower,hinge=right,open=true,powered=false]
enderio:block_painted_dark_steel_door[facing=west,half=lower,hinge=right,open=false,powered=true]
enderio:block_painted_dark_steel_door[facing=west,half=lower,hinge=right,open=false,powered=false]
enderio:block_painted_dark_steel_door[facing=east,half=upper,hinge=left,open=true,powered=true]
enderio:block_painted_dark_steel_door[facing=east,half=upper,hinge=left,open=true,powered=false]
enderio:block_painted_dark_steel_door[facing=east,half=upper,hinge=left,open=false,powered=true]
enderio:block_painted_dark_steel_door[facing=east,half=upper,hinge=left,open=false,powered=false]
enderio:block_painted_dark_steel_door[facing=east,half=upper,hinge=right,open=true,powered=true]
enderio:block_painted_dark_steel_door[facing=east,half=upper,hinge=right,open=true,powered=false]
enderio:block_painted_dark_steel_door[facing=east,half=upper,hinge=right,open=false,powered=true]
enderio:block_painted_dark_steel_door[facing=east,half=upper,hinge=right,open=false,powered=false]
enderio:block_painted_dark_steel_door[facing=east,half=lower,hinge=left,open=true,powered=true]
enderio:block_painted_dark_steel_door[facing=east,half=lower,hinge=left,open=true,powered=false]
enderio:block_painted_dark_steel_door[facing=east,half=lower,hinge=left,open=false,powered=true]
enderio:block_painted_dark_steel_door[facing=east,half=lower,hinge=left,open=false,powered=false]
enderio:block_painted_dark_steel_door[facing=east,half=lower,hinge=right,open=true,powered=true]
enderio:block_painted_dark_steel_door[facing=east,half=lower,hinge=right,open=true,powered=false]
enderio:block_painted_dark_steel_door[facing=east,half=lower,hinge=right,open=false,powered=true]
enderio:block_painted_dark_steel_door[facing=east,half=lower,hinge=right,open=false,powered=false]
enderio:block_painted_workbench
enderio:block_painted_reinforced_obsidian
enderio:block_exit_rail[shape=north_south]
enderio:block_exit_rail[shape=east_west]
enderio:block_exit_rail[shape=ascending_east]
enderio:block_exit_rail[shape=ascending_west]
enderio:block_exit_rail[shape=ascending_north]
enderio:block_exit_rail[shape=ascending_south]
enderio:block_enderman_skull[variant=base]
enderio:block_enderman_skull[variant=reanimated]
enderio:block_enderman_skull[variant=tormented]
enderio:block_enderman_skull[variant=reanimated_tormented]
enderio:block_fused_quartz[color=white,kind=fused_quartz,render=defaults]
enderio:block_fused_quartz[color=white,kind=fused_quartz,render=auto]
enderio:block_fused_quartz[color=white,kind=fused_quartz,render=sides]
enderio:block_fused_quartz[color=white,kind=fused_quartz,render=north_west_up]
enderio:block_fused_quartz[color=white,kind=fused_quartz,render=north_east_up]
enderio:block_fused_quartz[color=white,kind=fused_quartz,render=south_east_up]
enderio:block_fused_quartz[color=white,kind=fused_quartz,render=south_west_up]
enderio:block_fused_quartz[color=white,kind=fused_quartz,render=north_west_down]
enderio:block_fused_quartz[color=white,kind=fused_quartz,render=north_east_down]
enderio:block_fused_quartz[color=white,kind=fused_quartz,render=south_east_down]
enderio:block_fused_quartz[color=white,kind=fused_quartz,render=south_west_down]
enderio:block_fused_quartz[color=white,kind=fused_quartz,render=north_west]
enderio:block_fused_quartz[color=white,kind=fused_quartz,render=north_east]
enderio:block_fused_quartz[color=white,kind=fused_quartz,render=south_east]
enderio:block_fused_quartz[color=white,kind=fused_quartz,render=south_west]
enderio:block_fused_quartz[color=white,kind=fused_quartz,render=north_up]
enderio:block_fused_quartz[color=white,kind=fused_quartz,render=east_up]
enderio:block_fused_quartz[color=white,kind=fused_quartz,render=west_up]
enderio:block_fused_quartz[color=white,kind=fused_quartz,render=south_up]
enderio:block_fused_quartz[color=white,kind=fused_quartz,render=north_down]
enderio:block_fused_quartz[color=white,kind=fused_quartz,render=east_down]
enderio:block_fused_quartz[color=white,kind=fused_quartz,render=west_down]
enderio:block_fused_quartz[color=white,kind=fused_quartz,render=south_down]
enderio:block_fused_quartz[color=white,kind=fused_glass,render=defaults]
enderio:block_fused_quartz[color=white,kind=fused_glass,render=auto]
enderio:block_fused_quartz[color=white,kind=fused_glass,render=sides]
enderio:block_fused_quartz[color=white,kind=fused_glass,render=north_west_up]
enderio:block_fused_quartz[color=white,kind=fused_glass,render=north_east_up]
enderio:block_fused_quartz[color=white,kind=fused_glass,render=south_east_up]
enderio:block_fused_quartz[color=white,kind=fused_glass,render=south_west_up]
enderio:block_fused_quartz[color=white,kind=fused_glass,render=north_west_down]
enderio:block_fused_quartz[color=white,kind=fused_glass,render=north_east_down]
enderio:block_fused_quartz[color=white,kind=fused_glass,render=south_east_down]
enderio:block_fused_quartz[color=white,kind=fused_glass,render=south_west_down]
enderio:block_fused_quartz[color=white,kind=fused_glass,render=north_west]
enderio:block_fused_quartz[color=white,kind=fused_glass,render=north_east]
enderio:block_fused_quartz[color=white,kind=fused_glass,render=south_east]
enderio:block_fused_quartz[color=white,kind=fused_glass,render=south_west]
enderio:block_fused_quartz[color=white,kind=fused_glass,render=north_up]
enderio:block_fused_quartz[color=white,kind=fused_glass,render=east_up]
enderio:block_fused_quartz[color=white,kind=fused_glass,render=west_up]
enderio:block_fused_quartz[color=white,kind=fused_glass,render=south_up]
enderio:block_fused_quartz[color=white,kind=fused_glass,render=north_down]
enderio:block_fused_quartz[color=white,kind=fused_glass,render=east_down]
enderio:block_fused_quartz[color=white,kind=fused_glass,render=west_down]
enderio:block_fused_quartz[color=white,kind=fused_glass,render=south_down]
enderio:block_fused_quartz[color=white,kind=enlightened_fused_quartz,render=defaults]
enderio:block_fused_quartz[color=white,kind=enlightened_fused_quartz,render=auto]
enderio:block_fused_quartz[color=white,kind=enlightened_fused_quartz,render=sides]
enderio:block_fused_quartz[color=white,kind=enlightened_fused_quartz,render=north_west_up]
enderio:block_fused_quartz[color=white,kind=enlightened_fused_quartz,render=north_east_up]
enderio:block_fused_quartz[color=white,kind=enlightened_fused_quartz,render=south_east_up]
enderio:block_fused_quartz[color=white,kind=enlightened_fused_quartz,render=south_west_up]
enderio:block_fused_quartz[color=white,kind=enlightened_fused_quartz,render=north_west_down]
enderio:block_fused_quartz[color=white,kind=enlightened_fused_quartz,render=north_east_down]
enderio:block_fused_quartz[color=white,kind=enlightened_fused_quartz,render=south_east_down]
enderio:block_fused_quartz[color=white,kind=enlightened_fused_quartz,render=south_west_down]
enderio:block_fused_quartz[color=white,kind=enlightened_fused_quartz,render=north_west]
enderio:block_fused_quartz[color=white,kind=enlightened_fused_quartz,render=north_east]
enderio:block_fused_quartz[color=white,kind=enlightened_fused_quartz,render=south_east]
enderio:block_fused_quartz[color=white,kind=enlightened_fused_quartz,render=south_west]
enderio:block_fused_quartz[color=white,kind=enlightened_fused_quartz,render=north_up]
enderio:block_fused_quartz[color=white,kind=enlightened_fused_quartz,render=east_up]
enderio:block_fused_quartz[color=white,kind=enlightened_fused_quartz,render=west_up]
enderio:block_fused_quartz[color=white,kind=enlightened_fused_quartz,render=south_up]
enderio:block_fused_quartz[color=white,kind=enlightened_fused_quartz,render=north_down]
enderio:block_fused_quartz[color=white,kind=enlightened_fused_quartz,render=east_down]
enderio:block_fused_quartz[color=white,kind=enlightened_fused_quartz,render=west_down]
enderio:block_fused_quartz[color=white,kind=enlightened_fused_quartz,render=south_down]
enderio:block_fused_quartz[color=white,kind=enlightened_fused_glass,render=defaults]
enderio:block_fused_quartz[color=white,kind=enlightened_fused_glass,render=auto]
enderio:block_fused_quartz[color=white,kind=enlightened_fused_glass,render=sides]
enderio:block_fused_quartz[color=white,kind=enlightened_fused_glass,render=north_west_up]
enderio:block_fused_quartz[color=white,kind=enlightened_fused_glass,render=north_east_up]
enderio:block_fused_quartz[color=white,kind=enlightened_fused_glass,render=south_east_up]
enderio:block_fused_quartz[color=white,kind=enlightened_fused_glass,render=south_west_up]
enderio:block_fused_quartz[color=white,kind=enlightened_fused_glass,render=north_west_down]
enderio:block_fused_quartz[color=white,kind=enlightened_fused_glass,render=north_east_down]
enderio:block_fused_quartz[color=white,kind=enlightened_fused_glass,render=south_east_down]
enderio:block_fused_quartz[color=white,kind=enlightened_fused_glass,render=south_west_down]
enderio:block_fused_quartz[color=white,kind=enlightened_fused_glass,render=north_west]
enderio:block_fused_quartz[color=white,kind=enlightened_fused_glass,render=north_east]
enderio:block_fused_quartz[color=white,kind=enlightened_fused_glass,render=south_east]
enderio:block_fused_quartz[color=white,kind=enlightened_fused_glass,render=south_west]
enderio:block_fused_quartz[color=white,kind=enlightened_fused_glass,render=north_up]
enderio:block_fused_quartz[color=white,kind=enlightened_fused_glass,render=east_up]
enderio:block_fused_quartz[color=white,kind=enlightened_fused_glass,render=west_up]
enderio:block_fused_quartz[color=white,kind=enlightened_fused_glass,render=south_up]
enderio:block_fused_quartz[color=white,kind=enlightened_fused_glass,render=north_down]
enderio:block_fused_quartz[color=white,kind=enlightened_fused_glass,render=east_down]
enderio:block_fused_quartz[color=white,kind=enlightened_fused_glass,render=west_down]
enderio:block_fused_quartz[color=white,kind=enlightened_fused_glass,render=south_down]
enderio:block_fused_quartz[color=white,kind=dark_fused_quartz,render=defaults]
enderio:block_fused_quartz[color=white,kind=dark_fused_quartz,render=auto]
enderio:block_fused_quartz[color=white,kind=dark_fused_quartz,render=sides]
enderio:block_fused_quartz[color=white,kind=dark_fused_quartz,render=north_west_up]
enderio:block_fused_quartz[color=white,kind=dark_fused_quartz,render=north_east_up]
enderio:block_fused_quartz[color=white,kind=dark_fused_quartz,render=south_east_up]
enderio:block_fused_quartz[color=white,kind=dark_fused_quartz,render=south_west_up]
enderio:block_fused_quartz[color=white,kind=dark_fused_quartz,render=north_west_down]
enderio:block_fused_quartz[color=white,kind=dark_fused_quartz,render=north_east_down]
enderio:block_fused_quartz[color=white,kind=dark_fused_quartz,render=south_east_down]
enderio:block_fused_quartz[color=white,kind=dark_fused_quartz,render=south_west_down]
enderio:block_fused_quartz[color=white,kind=dark_fused_quartz,render=north_west]
enderio:block_fused_quartz[color=white,kind=dark_fused_quartz,render=north_east]
enderio:block_fused_quartz[color=white,kind=dark_fused_quartz,render=south_east]
enderio:block_fused_quartz[color=white,kind=dark_fused_quartz,render=south_west]
enderio:block_fused_quartz[color=white,kind=dark_fused_quartz,render=north_up]
enderio:block_fused_quartz[color=white,kind=dark_fused_quartz,render=east_up]
enderio:block_fused_quartz[color=white,kind=dark_fused_quartz,render=west_up]
enderio:block_fused_quartz[color=white,kind=dark_fused_quartz,render=south_up]
enderio:block_fused_quartz[color=white,kind=dark_fused_quartz,render=north_down]
enderio:block_fused_quartz[color=white,kind=dark_fused_quartz,render=east_down]
enderio:block_fused_quartz[color=white,kind=dark_fused_quartz,render=west_down]
enderio:block_fused_quartz[color=white,kind=dark_fused_quartz,render=south_down]
enderio:block_fused_quartz[color=white,kind=dark_fused_glass,render=defaults]
enderio:block_fused_quartz[color=white,kind=dark_fused_glass,render=auto]
enderio:block_fused_quartz[color=white,kind=dark_fused_glass,render=sides]
enderio:block_fused_quartz[color=white,kind=dark_fused_glass,render=north_west_up]
enderio:block_fused_quartz[color=white,kind=dark_fused_glass,render=north_east_up]
enderio:block_fused_quartz[color=white,kind=dark_fused_glass,render=south_east_up]
enderio:block_fused_quartz[color=white,kind=dark_fused_glass,render=south_west_up]
enderio:block_fused_quartz[color=white,kind=dark_fused_glass,render=north_west_down]
enderio:block_fused_quartz[color=white,kind=dark_fused_glass,render=north_east_down]
enderio:block_fused_quartz[color=white,kind=dark_fused_glass,render=south_east_down]
enderio:block_fused_quartz[color=white,kind=dark_fused_glass,render=south_west_down]
enderio:block_fused_quartz[color=white,kind=dark_fused_glass,render=north_west]
enderio:block_fused_quartz[color=white,kind=dark_fused_glass,render=north_east]
enderio:block_fused_quartz[color=white,kind=dark_fused_glass,render=south_east]
enderio:block_fused_quartz[color=white,kind=dark_fused_glass,render=south_west]
enderio:block_fused_quartz[color=white,kind=dark_fused_glass,render=north_up]
enderio:block_fused_quartz[color=white,kind=dark_fused_glass,render=east_up]
enderio:block_fused_quartz[color=white,kind=dark_fused_glass,render=west_up]
enderio:block_fused_quartz[color=white,kind=dark_fused_glass,render=south_up]
enderio:block_fused_quartz[color=white,kind=dark_fused_glass,render=north_down]
enderio:block_fused_quartz[color=white,kind=dark_fused_glass,render=east_down]
enderio:block_fused_quartz[color=white,kind=dark_fused_glass,render=west_down]
enderio:block_fused_quartz[color=white,kind=dark_fused_glass,render=south_down]
enderio:block_fused_quartz[color=orange,kind=fused_quartz,render=defaults]
enderio:block_fused_quartz[color=orange,kind=fused_quartz,render=auto]
enderio:block_fused_quartz[color=orange,kind=fused_quartz,render=sides]
enderio:block_fused_quartz[color=orange,kind=fused_quartz,render=north_west_up]
enderio:block_fused_quartz[color=orange,kind=fused_quartz,render=north_east_up]
enderio:block_fused_quartz[color=orange,kind=fused_quartz,render=south_east_up]
enderio:block_fused_quartz[color=orange,kind=fused_quartz,render=south_west_up]
enderio:block_fused_quartz[color=orange,kind=fused_quartz,render=north_west_down]
enderio:block_fused_quartz[color=orange,kind=fused_quartz,render=north_east_down]
enderio:block_fused_quartz[color=orange,kind=fused_quartz,render=south_east_down]
enderio:block_fused_quartz[color=orange,kind=fused_quartz,render=south_west_down]
enderio:block_fused_quartz[color=orange,kind=fused_quartz,render=north_west]
enderio:block_fused_quartz[color=orange,kind=fused_quartz,render=north_east]
enderio:block_fused_quartz[color=orange,kind=fused_quartz,render=south_east]
enderio:block_fused_quartz[color=orange,kind=fused_quartz,render=south_west]
enderio:block_fused_quartz[color=orange,kind=fused_quartz,render=north_up]
enderio:block_fused_quartz[color=orange,kind=fused_quartz,render=east_up]
enderio:block_fused_quartz[color=orange,kind=fused_quartz,render=west_up]
enderio:block_fused_quartz[color=orange,kind=fused_quartz,render=south_up]
enderio:block_fused_quartz[color=orange,kind=fused_quartz,render=north_down]
enderio:block_fused_quartz[color=orange,kind=fused_quartz,render=east_down]
enderio:block_fused_quartz[color=orange,kind=fused_quartz,render=west_down]
enderio:block_fused_quartz[color=orange,kind=fused_quartz,render=south_down]
enderio:block_fused_quartz[color=orange,kind=fused_glass,render=defaults]
enderio:block_fused_quartz[color=orange,kind=fused_glass,render=auto]
enderio:block_fused_quartz[color=orange,kind=fused_glass,render=sides]
enderio:block_fused_quartz[color=orange,kind=fused_glass,render=north_west_up]
enderio:block_fused_quartz[color=orange,kind=fused_glass,render=north_east_up]
enderio:block_fused_quartz[color=orange,kind=fused_glass,render=south_east_up]
enderio:block_fused_quartz[color=orange,kind=fused_glass,render=south_west_up]
enderio:block_fused_quartz[color=orange,kind=fused_glass,render=north_west_down]
enderio:block_fused_quartz[color=orange,kind=fused_glass,render=north_east_down]
enderio:block_fused_quartz[color=orange,kind=fused_glass,render=south_east_down]
enderio:block_fused_quartz[color=orange,kind=fused_glass,render=south_west_down]
enderio:block_fused_quartz[color=orange,kind=fused_glass,render=north_west]
enderio:block_fused_quartz[color=orange,kind=fused_glass,render=north_east]
enderio:block_fused_quartz[color=orange,kind=fused_glass,render=south_east]
enderio:block_fused_quartz[color=orange,kind=fused_glass,render=south_west]
enderio:block_fused_quartz[color=orange,kind=fused_glass,render=north_up]
enderio:block_fused_quartz[color=orange,kind=fused_glass,render=east_up]
enderio:block_fused_quartz[color=orange,kind=fused_glass,render=west_up]
enderio:block_fused_quartz[color=orange,kind=fused_glass,render=south_up]
enderio:block_fused_quartz[color=orange,kind=fused_glass,render=north_down]
enderio:block_fused_quartz[color=orange,kind=fused_glass,render=east_down]
enderio:block_fused_quartz[color=orange,kind=fused_glass,render=west_down]
enderio:block_fused_quartz[color=orange,kind=fused_glass,render=south_down]
enderio:block_fused_quartz[color=orange,kind=enlightened_fused_quartz,render=defaults]
enderio:block_fused_quartz[color=orange,kind=enlightened_fused_quartz,render=auto]
enderio:block_fused_quartz[color=orange,kind=enlightened_fused_quartz,render=sides]
enderio:block_fused_quartz[color=orange,kind=enlightened_fused_quartz,render=north_west_up]
enderio:block_fused_quartz[color=orange,kind=enlightened_fused_quartz,render=north_east_up]
enderio:block_fused_quartz[color=orange,kind=enlightened_fused_quartz,render=south_east_up]
enderio:block_fused_quartz[color=orange,kind=enlightened_fused_quartz,render=south_west_up]
enderio:block_fused_quartz[color=orange,kind=enlightened_fused_quartz,render=north_west_down]
enderio:block_fused_quartz[color=orange,kind=enlightened_fused_quartz,render=north_east_down]
enderio:block_fused_quartz[color=orange,kind=enlightened_fused_quartz,render=south_east_down]
enderio:block_fused_quartz[color=orange,kind=enlightened_fused_quartz,render=south_west_down]
enderio:block_fused_quartz[color=orange,kind=enlightened_fused_quartz,render=north_west]
enderio:block_fused_quartz[color=orange,kind=enlightened_fused_quartz,render=north_east]
enderio:block_fused_quartz[color=orange,kind=enlightened_fused_quartz,render=south_east]
enderio:block_fused_quartz[color=orange,kind=enlightened_fused_quartz,render=south_west]
enderio:block_fused_quartz[color=orange,kind=enlightened_fused_quartz,render=north_up]
enderio:block_fused_quartz[color=orange,kind=enlightened_fused_quartz,render=east_up]
enderio:block_fused_quartz[color=orange,kind=enlightened_fused_quartz,render=west_up]
enderio:block_fused_quartz[color=orange,kind=enlightened_fused_quartz,render=south_up]
enderio:block_fused_quartz[color=orange,kind=enlightened_fused_quartz,render=north_down]
enderio:block_fused_quartz[color=orange,kind=enlightened_fused_quartz,render=east_down]
enderio:block_fused_quartz[color=orange,kind=enlightened_fused_quartz,render=west_down]
enderio:block_fused_quartz[color=orange,kind=enlightened_fused_quartz,render=south_down]
enderio:block_fused_quartz[color=orange,kind=enlightened_fused_glass,render=defaults]
enderio:block_fused_quartz[color=orange,kind=enlightened_fused_glass,render=auto]
enderio:block_fused_quartz[color=orange,kind=enlightened_fused_glass,render=sides]
enderio:block_fused_quartz[color=orange,kind=enlightened_fused_glass,render=north_west_up]
enderio:block_fused_quartz[color=orange,kind=enlightened_fused_glass,render=north_east_up]
enderio:block_fused_quartz[color=orange,kind=enlightened_fused_glass,render=south_east_up]
enderio:block_fused_quartz[color=orange,kind=enlightened_fused_glass,render=south_west_up]
enderio:block_fused_quartz[color=orange,kind=enlightened_fused_glass,render=north_west_down]
enderio:block_fused_quartz[color=orange,kind=enlightened_fused_glass,render=north_east_down]
enderio:block_fused_quartz[color=orange,kind=enlightened_fused_glass,render=south_east_down]
enderio:block_fused_quartz[color=orange,kind=enlightened_fused_glass,render=south_west_down]
enderio:block_fused_quartz[color=orange,kind=enlightened_fused_glass,render=north_west]
enderio:block_fused_quartz[color=orange,kind=enlightened_fused_glass,render=north_east]
enderio:block_fused_quartz[color=orange,kind=enlightened_fused_glass,render=south_east]
enderio:block_fused_quartz[color=orange,kind=enlightened_fused_glass,render=south_west]
enderio:block_fused_quartz[color=orange,kind=enlightened_fused_glass,render=north_up]
enderio:block_fused_quartz[color=orange,kind=enlightened_fused_glass,render=east_up]
enderio:block_fused_quartz[color=orange,kind=enlightened_fused_glass,render=west_up]
enderio:block_fused_quartz[color=orange,kind=enlightened_fused_glass,render=south_up]
enderio:block_fused_quartz[color=orange,kind=enlightened_fused_glass,render=north_down]
enderio:block_fused_quartz[color=orange,kind=enlightened_fused_glass,render=east_down]
enderio:block_fused_quartz[color=orange,kind=enlightened_fused_glass,render=west_down]
enderio:block_fused_quartz[color=orange,kind=enlightened_fused_glass,render=south_down]
enderio:block_fused_quartz[color=orange,kind=dark_fused_quartz,render=defaults]
enderio:block_fused_quartz[color=orange,kind=dark_fused_quartz,render=auto]
enderio:block_fused_quartz[color=orange,kind=dark_fused_quartz,render=sides]
enderio:block_fused_quartz[color=orange,kind=dark_fused_quartz,render=north_west_up]
enderio:block_fused_quartz[color=orange,kind=dark_fused_quartz,render=north_east_up]
enderio:block_fused_quartz[color=orange,kind=dark_fused_quartz,render=south_east_up]
enderio:block_fused_quartz[color=orange,kind=dark_fused_quartz,render=south_west_up]
enderio:block_fused_quartz[color=orange,kind=dark_fused_quartz,render=north_west_down]
enderio:block_fused_quartz[color=orange,kind=dark_fused_quartz,render=north_east_down]
enderio:block_fused_quartz[color=orange,kind=dark_fused_quartz,render=south_east_down]
enderio:block_fused_quartz[color=orange,kind=dark_fused_quartz,render=south_west_down]
enderio:block_fused_quartz[color=orange,kind=dark_fused_quartz,render=north_west]
enderio:block_fused_quartz[color=orange,kind=dark_fused_quartz,render=north_east]
enderio:block_fused_quartz[color=orange,kind=dark_fused_quartz,render=south_east]
enderio:block_fused_quartz[color=orange,kind=dark_fused_quartz,render=south_west]
enderio:block_fused_quartz[color=orange,kind=dark_fused_quartz,render=north_up]
enderio:block_fused_quartz[color=orange,kind=dark_fused_quartz,render=east_up]
enderio:block_fused_quartz[color=orange,kind=dark_fused_quartz,render=west_up]
enderio:block_fused_quartz[color=orange,kind=dark_fused_quartz,render=south_up]
enderio:block_fused_quartz[color=orange,kind=dark_fused_quartz,render=north_down]
enderio:block_fused_quartz[color=orange,kind=dark_fused_quartz,render=east_down]
enderio:block_fused_quartz[color=orange,kind=dark_fused_quartz,render=west_down]
enderio:block_fused_quartz[color=orange,kind=dark_fused_quartz,render=south_down]
enderio:block_fused_quartz[color=orange,kind=dark_fused_glass,render=defaults]
enderio:block_fused_quartz[color=orange,kind=dark_fused_glass,render=auto]
enderio:block_fused_quartz[color=orange,kind=dark_fused_glass,render=sides]
enderio:block_fused_quartz[color=orange,kind=dark_fused_glass,render=north_west_up]
enderio:block_fused_quartz[color=orange,kind=dark_fused_glass,render=north_east_up]
enderio:block_fused_quartz[color=orange,kind=dark_fused_glass,render=south_east_up]
enderio:block_fused_quartz[color=orange,kind=dark_fused_glass,render=south_west_up]
enderio:block_fused_quartz[color=orange,kind=dark_fused_glass,render=north_west_down]
enderio:block_fused_quartz[color=orange,kind=dark_fused_glass,render=north_east_down]
enderio:block_fused_quartz[color=orange,kind=dark_fused_glass,render=south_east_down]
enderio:block_fused_quartz[color=orange,kind=dark_fused_glass,render=south_west_down]
enderio:block_fused_quartz[color=orange,kind=dark_fused_glass,render=north_west]
enderio:block_fused_quartz[color=orange,kind=dark_fused_glass,render=north_east]
enderio:block_fused_quartz[color=orange,kind=dark_fused_glass,render=south_east]
enderio:block_fused_quartz[color=orange,kind=dark_fused_glass,render=south_west]
enderio:block_fused_quartz[color=orange,kind=dark_fused_glass,render=north_up]
enderio:block_fused_quartz[color=orange,kind=dark_fused_glass,render=east_up]
enderio:block_fused_quartz[color=orange,kind=dark_fused_glass,render=west_up]
enderio:block_fused_quartz[color=orange,kind=dark_fused_glass,render=south_up]
enderio:block_fused_quartz[color=orange,kind=dark_fused_glass,render=north_down]
enderio:block_fused_quartz[color=orange,kind=dark_fused_glass,render=east_down]
enderio:block_fused_quartz[color=orange,kind=dark_fused_glass,render=west_down]
enderio:block_fused_quartz[color=orange,kind=dark_fused_glass,render=south_down]
enderio:block_fused_quartz[color=magenta,kind=fused_quartz,render=defaults]
enderio:block_fused_quartz[color=magenta,kind=fused_quartz,render=auto]
enderio:block_fused_quartz[color=magenta,kind=fused_quartz,render=sides]
enderio:block_fused_quartz[color=magenta,kind=fused_quartz,render=north_west_up]
enderio:block_fused_quartz[color=magenta,kind=fused_quartz,render=north_east_up]
enderio:block_fused_quartz[color=magenta,kind=fused_quartz,render=south_east_up]
enderio:block_fused_quartz[color=magenta,kind=fused_quartz,render=south_west_up]
enderio:block_fused_quartz[color=magenta,kind=fused_quartz,render=north_west_down]
enderio:block_fused_quartz[color=magenta,kind=fused_quartz,render=north_east_down]
enderio:block_fused_quartz[color=magenta,kind=fused_quartz,render=south_east_down]
enderio:block_fused_quartz[color=magenta,kind=fused_quartz,render=south_west_down]
enderio:block_fused_quartz[color=magenta,kind=fused_quartz,render=north_west]
enderio:block_fused_quartz[color=magenta,kind=fused_quartz,render=north_east]
enderio:block_fused_quartz[color=magenta,kind=fused_quartz,render=south_east]
enderio:block_fused_quartz[color=magenta,kind=fused_quartz,render=south_west]
enderio:block_fused_quartz[color=magenta,kind=fused_quartz,render=north_up]
enderio:block_fused_quartz[color=magenta,kind=fused_quartz,render=east_up]
enderio:block_fused_quartz[color=magenta,kind=fused_quartz,render=west_up]
enderio:block_fused_quartz[color=magenta,kind=fused_quartz,render=south_up]
enderio:block_fused_quartz[color=magenta,kind=fused_quartz,render=north_down]
enderio:block_fused_quartz[color=magenta,kind=fused_quartz,render=east_down]
enderio:block_fused_quartz[color=magenta,kind=fused_quartz,render=west_down]
enderio:block_fused_quartz[color=magenta,kind=fused_quartz,render=south_down]
enderio:block_fused_quartz[color=magenta,kind=fused_glass,render=defaults]
enderio:block_fused_quartz[color=magenta,kind=fused_glass,render=auto]
enderio:block_fused_quartz[color=magenta,kind=fused_glass,render=sides]
enderio:block_fused_quartz[color=magenta,kind=fused_glass,render=north_west_up]
enderio:block_fused_quartz[color=magenta,kind=fused_glass,render=north_east_up]
enderio:block_fused_quartz[color=magenta,kind=fused_glass,render=south_east_up]
enderio:block_fused_quartz[color=magenta,kind=fused_glass,render=south_west_up]
enderio:block_fused_quartz[color=magenta,kind=fused_glass,render=north_west_down]
enderio:block_fused_quartz[color=magenta,kind=fused_glass,render=north_east_down]
enderio:block_fused_quartz[color=magenta,kind=fused_glass,render=south_east_down]
enderio:block_fused_quartz[color=magenta,kind=fused_glass,render=south_west_down]
enderio:block_fused_quartz[color=magenta,kind=fused_glass,render=north_west]
enderio:block_fused_quartz[color=magenta,kind=fused_glass,render=north_east]
enderio:block_fused_quartz[color=magenta,kind=fused_glass,render=south_east]
enderio:block_fused_quartz[color=magenta,kind=fused_glass,render=south_west]
enderio:block_fused_quartz[color=magenta,kind=fused_glass,render=north_up]
enderio:block_fused_quartz[color=magenta,kind=fused_glass,render=east_up]
enderio:block_fused_quartz[color=magenta,kind=fused_glass,render=west_up]
enderio:block_fused_quartz[color=magenta,kind=fused_glass,render=south_up]
enderio:block_fused_quartz[color=magenta,kind=fused_glass,render=north_down]
enderio:block_fused_quartz[color=magenta,kind=fused_glass,render=east_down]
enderio:block_fused_quartz[color=magenta,kind=fused_glass,render=west_down]
enderio:block_fused_quartz[color=magenta,kind=fused_glass,render=south_down]
enderio:block_fused_quartz[color=magenta,kind=enlightened_fused_quartz,render=defaults]
enderio:block_fused_quartz[color=magenta,kind=enlightened_fused_quartz,render=auto]
enderio:block_fused_quartz[color=magenta,kind=enlightened_fused_quartz,render=sides]
enderio:block_fused_quartz[color=magenta,kind=enlightened_fused_quartz,render=north_west_up]
enderio:block_fused_quartz[color=magenta,kind=enlightened_fused_quartz,render=north_east_up]
enderio:block_fused_quartz[color=magenta,kind=enlightened_fused_quartz,render=south_east_up]
enderio:block_fused_quartz[color=magenta,kind=enlightened_fused_quartz,render=south_west_up]
enderio:block_fused_quartz[color=magenta,kind=enlightened_fused_quartz,render=north_west_down]
enderio:block_fused_quartz[color=magenta,kind=enlightened_fused_quartz,render=north_east_down]
enderio:block_fused_quartz[color=magenta,kind=enlightened_fused_quartz,render=south_east_down]
enderio:block_fused_quartz[color=magenta,kind=enlightened_fused_quartz,render=south_west_down]
enderio:block_fused_quartz[color=magenta,kind=enlightened_fused_quartz,render=north_west]
enderio:block_fused_quartz[color=magenta,kind=enlightened_fused_quartz,render=north_east]
enderio:block_fused_quartz[color=magenta,kind=enlightened_fused_quartz,render=south_east]
enderio:block_fused_quartz[color=magenta,kind=enlightened_fused_quartz,render=south_west]
enderio:block_fused_quartz[color=magenta,kind=enlightened_fused_quartz,render=north_up]
enderio:block_fused_quartz[color=magenta,kind=enlightened_fused_quartz,render=east_up]
enderio:block_fused_quartz[color=magenta,kind=enlightened_fused_quartz,render=west_up]
enderio:block_fused_quartz[color=magenta,kind=enlightened_fused_quartz,render=south_up]
enderio:block_fused_quartz[color=magenta,kind=enlightened_fused_quartz,render=north_down]
enderio:block_fused_quartz[color=magenta,kind=enlightened_fused_quartz,render=east_down]
enderio:block_fused_quartz[color=magenta,kind=enlightened_fused_quartz,render=west_down]
enderio:block_fused_quartz[color=magenta,kind=enlightened_fused_quartz,render=south_down]
enderio:block_fused_quartz[color=magenta,kind=enlightened_fused_glass,render=defaults]
enderio:block_fused_quartz[color=magenta,kind=enlightened_fused_glass,render=auto]
enderio:block_fused_quartz[color=magenta,kind=enlightened_fused_glass,render=sides]
enderio:block_fused_quartz[color=magenta,kind=enlightened_fused_glass,render=north_west_up]
enderio:block_fused_quartz[color=magenta,kind=enlightened_fused_glass,render=north_east_up]
enderio:block_fused_quartz[color=magenta,kind=enlightened_fused_glass,render=south_east_up]
enderio:block_fused_quartz[color=magenta,kind=enlightened_fused_glass,render=south_west_up]
enderio:block_fused_quartz[color=magenta,kind=enlightened_fused_glass,render=north_west_down]
enderio:block_fused_quartz[color=magenta,kind=enlightened_fused_glass,render=north_east_down]
enderio:block_fused_quartz[color=magenta,kind=enlightened_fused_glass,render=south_east_down]
enderio:block_fused_quartz[color=magenta,kind=enlightened_fused_glass,render=south_west_down]
enderio:block_fused_quartz[color=magenta,kind=enlightened_fused_glass,render=north_west]
enderio:block_fused_quartz[color=magenta,kind=enlightened_fused_glass,render=north_east]
enderio:block_fused_quartz[color=magenta,kind=enlightened_fused_glass,render=south_east]
enderio:block_fused_quartz[color=magenta,kind=enlightened_fused_glass,render=south_west]
enderio:block_fused_quartz[color=magenta,kind=enlightened_fused_glass,render=north_up]
enderio:block_fused_quartz[color=magenta,kind=enlightened_fused_glass,render=east_up]
enderio:block_fused_quartz[color=magenta,kind=enlightened_fused_glass,render=west_up]
enderio:block_fused_quartz[color=magenta,kind=enlightened_fused_glass,render=south_up]
enderio:block_fused_quartz[color=magenta,kind=enlightened_fused_glass,render=north_down]
enderio:block_fused_quartz[color=magenta,kind=enlightened_fused_glass,render=east_down]
enderio:block_fused_quartz[color=magenta,kind=enlightened_fused_glass,render=west_down]
enderio:block_fused_quartz[color=magenta,kind=enlightened_fused_glass,render=south_down]
enderio:block_fused_quartz[color=magenta,kind=dark_fused_quartz,render=defaults]
enderio:block_fused_quartz[color=magenta,kind=dark_fused_quartz,render=auto]
enderio:block_fused_quartz[color=magenta,kind=dark_fused_quartz,render=sides]
enderio:block_fused_quartz[color=magenta,kind=dark_fused_quartz,render=north_west_up]
enderio:block_fused_quartz[color=magenta,kind=dark_fused_quartz,render=north_east_up]
enderio:block_fused_quartz[color=magenta,kind=dark_fused_quartz,render=south_east_up]
enderio:block_fused_quartz[color=magenta,kind=dark_fused_quartz,render=south_west_up]
enderio:block_fused_quartz[color=magenta,kind=dark_fused_quartz,render=north_west_down]
enderio:block_fused_quartz[color=magenta,kind=dark_fused_quartz,render=north_east_down]
enderio:block_fused_quartz[color=magenta,kind=dark_fused_quartz,render=south_east_down]
enderio:block_fused_quartz[color=magenta,kind=dark_fused_quartz,render=south_west_down]
enderio:block_fused_quartz[color=magenta,kind=dark_fused_quartz,render=north_west]
enderio:block_fused_quartz[color=magenta,kind=dark_fused_quartz,render=north_east]
enderio:block_fused_quartz[color=magenta,kind=dark_fused_quartz,render=south_east]
enderio:block_fused_quartz[color=magenta,kind=dark_fused_quartz,render=south_west]
enderio:block_fused_quartz[color=magenta,kind=dark_fused_quartz,render=north_up]
enderio:block_fused_quartz[color=magenta,kind=dark_fused_quartz,render=east_up]
enderio:block_fused_quartz[color=magenta,kind=dark_fused_quartz,render=west_up]
enderio:block_fused_quartz[color=magenta,kind=dark_fused_quartz,render=south_up]
enderio:block_fused_quartz[color=magenta,kind=dark_fused_quartz,render=north_down]
enderio:block_fused_quartz[color=magenta,kind=dark_fused_quartz,render=east_down]
enderio:block_fused_quartz[color=magenta,kind=dark_fused_quartz,render=west_down]
enderio:block_fused_quartz[color=magenta,kind=dark_fused_quartz,render=south_down]
enderio:block_fused_quartz[color=magenta,kind=dark_fused_glass,render=defaults]
enderio:block_fused_quartz[color=magenta,kind=dark_fused_glass,render=auto]
enderio:block_fused_quartz[color=magenta,kind=dark_fused_glass,render=sides]
enderio:block_fused_quartz[color=magenta,kind=dark_fused_glass,render=north_west_up]
enderio:block_fused_quartz[color=magenta,kind=dark_fused_glass,render=north_east_up]
enderio:block_fused_quartz[color=magenta,kind=dark_fused_glass,render=south_east_up]
enderio:block_fused_quartz[color=magenta,kind=dark_fused_glass,render=south_west_up]
enderio:block_fused_quartz[color=magenta,kind=dark_fused_glass,render=north_west_down]
enderio:block_fused_quartz[color=magenta,kind=dark_fused_glass,render=north_east_down]
enderio:block_fused_quartz[color=magenta,kind=dark_fused_glass,render=south_east_down]
enderio:block_fused_quartz[color=magenta,kind=dark_fused_glass,render=south_west_down]
enderio:block_fused_quartz[color=magenta,kind=dark_fused_glass,render=north_west]
enderio:block_fused_quartz[color=magenta,kind=dark_fused_glass,render=north_east]
enderio:block_fused_quartz[color=magenta,kind=dark_fused_glass,render=south_east]
enderio:block_fused_quartz[color=magenta,kind=dark_fused_glass,render=south_west]
enderio:block_fused_quartz[color=magenta,kind=dark_fused_glass,render=north_up]
enderio:block_fused_quartz[color=magenta,kind=dark_fused_glass,render=east_up]
enderio:block_fused_quartz[color=magenta,kind=dark_fused_glass,render=west_up]
enderio:block_fused_quartz[color=magenta,kind=dark_fused_glass,render=south_up]
enderio:block_fused_quartz[color=magenta,kind=dark_fused_glass,render=north_down]
enderio:block_fused_quartz[color=magenta,kind=dark_fused_glass,render=east_down]
enderio:block_fused_quartz[color=magenta,kind=dark_fused_glass,render=west_down]
enderio:block_fused_quartz[color=magenta,kind=dark_fused_glass,render=south_down]
enderio:block_fused_quartz[color=light_blue,kind=fused_quartz,render=defaults]
enderio:block_fused_quartz[color=light_blue,kind=fused_quartz,render=auto]
enderio:block_fused_quartz[color=light_blue,kind=fused_quartz,render=sides]
enderio:block_fused_quartz[color=light_blue,kind=fused_quartz,render=north_west_up]
enderio:block_fused_quartz[color=light_blue,kind=fused_quartz,render=north_east_up]
enderio:block_fused_quartz[color=light_blue,kind=fused_quartz,render=south_east_up]
enderio:block_fused_quartz[color=light_blue,kind=fused_quartz,render=south_west_up]
enderio:block_fused_quartz[color=light_blue,kind=fused_quartz,render=north_west_down]
enderio:block_fused_quartz[color=light_blue,kind=fused_quartz,render=north_east_down]
enderio:block_fused_quartz[color=light_blue,kind=fused_quartz,render=south_east_down]
enderio:block_fused_quartz[color=light_blue,kind=fused_quartz,render=south_west_down]
enderio:block_fused_quartz[color=light_blue,kind=fused_quartz,render=north_west]
enderio:block_fused_quartz[color=light_blue,kind=fused_quartz,render=north_east]
enderio:block_fused_quartz[color=light_blue,kind=fused_quartz,render=south_east]
enderio:block_fused_quartz[color=light_blue,kind=fused_quartz,render=south_west]
enderio:block_fused_quartz[color=light_blue,kind=fused_quartz,render=north_up]
enderio:block_fused_quartz[color=light_blue,kind=fused_quartz,render=east_up]
enderio:block_fused_quartz[color=light_blue,kind=fused_quartz,render=west_up]
enderio:block_fused_quartz[color=light_blue,kind=fused_quartz,render=south_up]
enderio:block_fused_quartz[color=light_blue,kind=fused_quartz,render=north_down]
enderio:block_fused_quartz[color=light_blue,kind=fused_quartz,render=east_down]
enderio:block_fused_quartz[color=light_blue,kind=fused_quartz,render=west_down]
enderio:block_fused_quartz[color=light_blue,kind=fused_quartz,render=south_down]
enderio:block_fused_quartz[color=light_blue,kind=fused_glass,render=defaults]
enderio:block_fused_quartz[color=light_blue,kind=fused_glass,render=auto]
enderio:block_fused_quartz[color=light_blue,kind=fused_glass,render=sides]
enderio:block_fused_quartz[color=light_blue,kind=fused_glass,render=north_west_up]
enderio:block_fused_quartz[color=light_blue,kind=fused_glass,render=north_east_up]
enderio:block_fused_quartz[color=light_blue,kind=fused_glass,render=south_east_up]
enderio:block_fused_quartz[color=light_blue,kind=fused_glass,render=south_west_up]
enderio:block_fused_quartz[color=light_blue,kind=fused_glass,render=north_west_down]
enderio:block_fused_quartz[color=light_blue,kind=fused_glass,render=north_east_down]
enderio:block_fused_quartz[color=light_blue,kind=fused_glass,render=south_east_down]
enderio:block_fused_quartz[color=light_blue,kind=fused_glass,render=south_west_down]
enderio:block_fused_quartz[color=light_blue,kind=fused_glass,render=north_west]
enderio:block_fused_quartz[color=light_blue,kind=fused_glass,render=north_east]
enderio:block_fused_quartz[color=light_blue,kind=fused_glass,render=south_east]
enderio:block_fused_quartz[color=light_blue,kind=fused_glass,render=south_west]
enderio:block_fused_quartz[color=light_blue,kind=fused_glass,render=north_up]
enderio:block_fused_quartz[color=light_blue,kind=fused_glass,render=east_up]
enderio:block_fused_quartz[color=light_blue,kind=fused_glass,render=west_up]
enderio:block_fused_quartz[color=light_blue,kind=fused_glass,render=south_up]
enderio:block_fused_quartz[color=light_blue,kind=fused_glass,render=north_down]
enderio:block_fused_quartz[color=light_blue,kind=fused_glass,render=east_down]
enderio:block_fused_quartz[color=light_blue,kind=fused_glass,render=west_down]
enderio:block_fused_quartz[color=light_blue,kind=fused_glass,render=south_down]
enderio:block_fused_quartz[color=light_blue,kind=enlightened_fused_quartz,render=defaults]
enderio:block_fused_quartz[color=light_blue,kind=enlightened_fused_quartz,render=auto]
enderio:block_fused_quartz[color=light_blue,kind=enlightened_fused_quartz,render=sides]
enderio:block_fused_quartz[color=light_blue,kind=enlightened_fused_quartz,render=north_west_up]
enderio:block_fused_quartz[color=light_blue,kind=enlightened_fused_quartz,render=north_east_up]
enderio:block_fused_quartz[color=light_blue,kind=enlightened_fused_quartz,render=south_east_up]
enderio:block_fused_quartz[color=light_blue,kind=enlightened_fused_quartz,render=south_west_up]
enderio:block_fused_quartz[color=light_blue,kind=enlightened_fused_quartz,render=north_west_down]
enderio:block_fused_quartz[color=light_blue,kind=enlightened_fused_quartz,render=north_east_down]
enderio:block_fused_quartz[color=light_blue,kind=enlightened_fused_quartz,render=south_east_down]
enderio:block_fused_quartz[color=light_blue,kind=enlightened_fused_quartz,render=south_west_down]
enderio:block_fused_quartz[color=light_blue,kind=enlightened_fused_quartz,render=north_west]
enderio:block_fused_quartz[color=light_blue,kind=enlightened_fused_quartz,render=north_east]
enderio:block_fused_quartz[color=light_blue,kind=enlightened_fused_quartz,render=south_east]
enderio:block_fused_quartz[color=light_blue,kind=enlightened_fused_quartz,render=south_west]
enderio:block_fused_quartz[color=light_blue,kind=enlightened_fused_quartz,render=north_up]
enderio:block_fused_quartz[color=light_blue,kind=enlightened_fused_quartz,render=east_up]
enderio:block_fused_quartz[color=light_blue,kind=enlightened_fused_quartz,render=west_up]
enderio:block_fused_quartz[color=light_blue,kind=enlightened_fused_quartz,render=south_up]
enderio:block_fused_quartz[color=light_blue,kind=enlightened_fused_quartz,render=north_down]
enderio:block_fused_quartz[color=light_blue,kind=enlightened_fused_quartz,render=east_down]
enderio:block_fused_quartz[color=light_blue,kind=enlightened_fused_quartz,render=west_down]
enderio:block_fused_quartz[color=light_blue,kind=enlightened_fused_quartz,render=south_down]
enderio:block_fused_quartz[color=light_blue,kind=enlightened_fused_glass,render=defaults]
enderio:block_fused_quartz[color=light_blue,kind=enlightened_fused_glass,render=auto]
enderio:block_fused_quartz[color=light_blue,kind=enlightened_fused_glass,render=sides]
enderio:block_fused_quartz[color=light_blue,kind=enlightened_fused_glass,render=north_west_up]
enderio:block_fused_quartz[color=light_blue,kind=enlightened_fused_glass,render=north_east_up]
enderio:block_fused_quartz[color=light_blue,kind=enlightened_fused_glass,render=south_east_up]
enderio:block_fused_quartz[color=light_blue,kind=enlightened_fused_glass,render=south_west_up]
enderio:block_fused_quartz[color=light_blue,kind=enlightened_fused_glass,render=north_west_down]
enderio:block_fused_quartz[color=light_blue,kind=enlightened_fused_glass,render=north_east_down]
enderio:block_fused_quartz[color=light_blue,kind=enlightened_fused_glass,render=south_east_down]
enderio:block_fused_quartz[color=light_blue,kind=enlightened_fused_glass,render=south_west_down]
enderio:block_fused_quartz[color=light_blue,kind=enlightened_fused_glass,render=north_west]
enderio:block_fused_quartz[color=light_blue,kind=enlightened_fused_glass,render=north_east]
enderio:block_fused_quartz[color=light_blue,kind=enlightened_fused_glass,render=south_east]
enderio:block_fused_quartz[color=light_blue,kind=enlightened_fused_glass,render=south_west]
enderio:block_fused_quartz[color=light_blue,kind=enlightened_fused_glass,render=north_up]
enderio:block_fused_quartz[color=light_blue,kind=enlightened_fused_glass,render=east_up]
enderio:block_fused_quartz[color=light_blue,kind=enlightened_fused_glass,render=west_up]
enderio:block_fused_quartz[color=light_blue,kind=enlightened_fused_glass,render=south_up]
enderio:block_fused_quartz[color=light_blue,kind=enlightened_fused_glass,render=north_down]
enderio:block_fused_quartz[color=light_blue,kind=enlightened_fused_glass,render=east_down]
enderio:block_fused_quartz[color=light_blue,kind=enlightened_fused_glass,render=west_down]
enderio:block_fused_quartz[color=light_blue,kind=enlightened_fused_glass,render=south_down]
enderio:block_fused_quartz[color=light_blue,kind=dark_fused_quartz,render=defaults]
enderio:block_fused_quartz[color=light_blue,kind=dark_fused_quartz,render=auto]
enderio:block_fused_quartz[color=light_blue,kind=dark_fused_quartz,render=sides]
enderio:block_fused_quartz[color=light_blue,kind=dark_fused_quartz,render=north_west_up]
enderio:block_fused_quartz[color=light_blue,kind=dark_fused_quartz,render=north_east_up]
enderio:block_fused_quartz[color=light_blue,kind=dark_fused_quartz,render=south_east_up]
enderio:block_fused_quartz[color=light_blue,kind=dark_fused_quartz,render=south_west_up]
enderio:block_fused_quartz[color=light_blue,kind=dark_fused_quartz,render=north_west_down]
enderio:block_fused_quartz[color=light_blue,kind=dark_fused_quartz,render=north_east_down]
enderio:block_fused_quartz[color=light_blue,kind=dark_fused_quartz,render=south_east_down]
enderio:block_fused_quartz[color=light_blue,kind=dark_fused_quartz,render=south_west_down]
enderio:block_fused_quartz[color=light_blue,kind=dark_fused_quartz,render=north_west]
enderio:block_fused_quartz[color=light_blue,kind=dark_fused_quartz,render=north_east]
enderio:block_fused_quartz[color=light_blue,kind=dark_fused_quartz,render=south_east]
enderio:block_fused_quartz[color=light_blue,kind=dark_fused_quartz,render=south_west]
enderio:block_fused_quartz[color=light_blue,kind=dark_fused_quartz,render=north_up]
enderio:block_fused_quartz[color=light_blue,kind=dark_fused_quartz,render=east_up]
enderio:block_fused_quartz[color=light_blue,kind=dark_fused_quartz,render=west_up]
enderio:block_fused_quartz[color=light_blue,kind=dark_fused_quartz,render=south_up]
enderio:block_fused_quartz[color=light_blue,kind=dark_fused_quartz,render=north_down]
enderio:block_fused_quartz[color=light_blue,kind=dark_fused_quartz,render=east_down]
enderio:block_fused_quartz[color=light_blue,kind=dark_fused_quartz,render=west_down]
enderio:block_fused_quartz[color=light_blue,kind=dark_fused_quartz,render=south_down]
enderio:block_fused_quartz[color=light_blue,kind=dark_fused_glass,render=defaults]
enderio:block_fused_quartz[color=light_blue,kind=dark_fused_glass,render=auto]
enderio:block_fused_quartz[color=light_blue,kind=dark_fused_glass,render=sides]
enderio:block_fused_quartz[color=light_blue,kind=dark_fused_glass,render=north_west_up]
enderio:block_fused_quartz[color=light_blue,kind=dark_fused_glass,render=north_east_up]
enderio:block_fused_quartz[color=light_blue,kind=dark_fused_glass,render=south_east_up]
enderio:block_fused_quartz[color=light_blue,kind=dark_fused_glass,render=south_west_up]
enderio:block_fused_quartz[color=light_blue,kind=dark_fused_glass,render=north_west_down]
enderio:block_fused_quartz[color=light_blue,kind=dark_fused_glass,render=north_east_down]
enderio:block_fused_quartz[color=light_blue,kind=dark_fused_glass,render=south_east_down]
enderio:block_fused_quartz[color=light_blue,kind=dark_fused_glass,render=south_west_down]
enderio:block_fused_quartz[color=light_blue,kind=dark_fused_glass,render=north_west]
enderio:block_fused_quartz[color=light_blue,kind=dark_fused_glass,render=north_east]
enderio:block_fused_quartz[color=light_blue,kind=dark_fused_glass,render=south_east]
enderio:block_fused_quartz[color=light_blue,kind=dark_fused_glass,render=south_west]
enderio:block_fused_quartz[color=light_blue,kind=dark_fused_glass,render=north_up]
enderio:block_fused_quartz[color=light_blue,kind=dark_fused_glass,render=east_up]
enderio:block_fused_quartz[color=light_blue,kind=dark_fused_glass,render=west_up]
enderio:block_fused_quartz[color=light_blue,kind=dark_fused_glass,render=south_up]
enderio:block_fused_quartz[color=light_blue,kind=dark_fused_glass,render=north_down]
enderio:block_fused_quartz[color=light_blue,kind=dark_fused_glass,render=east_down]
enderio:block_fused_quartz[color=light_blue,kind=dark_fused_glass,render=west_down]
enderio:block_fused_quartz[color=light_blue,kind=dark_fused_glass,render=south_down]
enderio:block_fused_quartz[color=yellow,kind=fused_quartz,render=defaults]
enderio:block_fused_quartz[color=yellow,kind=fused_quartz,render=auto]
enderio:block_fused_quartz[color=yellow,kind=fused_quartz,render=sides]
enderio:block_fused_quartz[color=yellow,kind=fused_quartz,render=north_west_up]
enderio:block_fused_quartz[color=yellow,kind=fused_quartz,render=north_east_up]
enderio:block_fused_quartz[color=yellow,kind=fused_quartz,render=south_east_up]
enderio:block_fused_quartz[color=yellow,kind=fused_quartz,render=south_west_up]
enderio:block_fused_quartz[color=yellow,kind=fused_quartz,render=north_west_down]
enderio:block_fused_quartz[color=yellow,kind=fused_quartz,render=north_east_down]
enderio:block_fused_quartz[color=yellow,kind=fused_quartz,render=south_east_down]
enderio:block_fused_quartz[color=yellow,kind=fused_quartz,render=south_west_down]
enderio:block_fused_quartz[color=yellow,kind=fused_quartz,render=north_west]
enderio:block_fused_quartz[color=yellow,kind=fused_quartz,render=north_east]
enderio:block_fused_quartz[color=yellow,kind=fused_quartz,render=south_east]
enderio:block_fused_quartz[color=yellow,kind=fused_quartz,render=south_west]
enderio:block_fused_quartz[color=yellow,kind=fused_quartz,render=north_up]
enderio:block_fused_quartz[color=yellow,kind=fused_quartz,render=east_up]
enderio:block_fused_quartz[color=yellow,kind=fused_quartz,render=west_up]
enderio:block_fused_quartz[color=yellow,kind=fused_quartz,render=south_up]
enderio:block_fused_quartz[color=yellow,kind=fused_quartz,render=north_down]
enderio:block_fused_quartz[color=yellow,kind=fused_quartz,render=east_down]
enderio:block_fused_quartz[color=yellow,kind=fused_quartz,render=west_down]
enderio:block_fused_quartz[color=yellow,kind=fused_quartz,render=south_down]
enderio:block_fused_quartz[color=yellow,kind=fused_glass,render=defaults]
enderio:block_fused_quartz[color=yellow,kind=fused_glass,render=auto]
enderio:block_fused_quartz[color=yellow,kind=fused_glass,render=sides]
enderio:block_fused_quartz[color=yellow,kind=fused_glass,render=north_west_up]
enderio:block_fused_quartz[color=yellow,kind=fused_glass,render=north_east_up]
enderio:block_fused_quartz[color=yellow,kind=fused_glass,render=south_east_up]
enderio:block_fused_quartz[color=yellow,kind=fused_glass,render=south_west_up]
enderio:block_fused_quartz[color=yellow,kind=fused_glass,render=north_west_down]
enderio:block_fused_quartz[color=yellow,kind=fused_glass,render=north_east_down]
enderio:block_fused_quartz[color=yellow,kind=fused_glass,render=south_east_down]
enderio:block_fused_quartz[color=yellow,kind=fused_glass,render=south_west_down]
enderio:block_fused_quartz[color=yellow,kind=fused_glass,render=north_west]
enderio:block_fused_quartz[color=yellow,kind=fused_glass,render=north_east]
enderio:block_fused_quartz[color=yellow,kind=fused_glass,render=south_east]
enderio:block_fused_quartz[color=yellow,kind=fused_glass,render=south_west]
enderio:block_fused_quartz[color=yellow,kind=fused_glass,render=north_up]
enderio:block_fused_quartz[color=yellow,kind=fused_glass,render=east_up]
enderio:block_fused_quartz[color=yellow,kind=fused_glass,render=west_up]
enderio:block_fused_quartz[color=yellow,kind=fused_glass,render=south_up]
enderio:block_fused_quartz[color=yellow,kind=fused_glass,render=north_down]
enderio:block_fused_quartz[color=yellow,kind=fused_glass,render=east_down]
enderio:block_fused_quartz[color=yellow,kind=fused_glass,render=west_down]
enderio:block_fused_quartz[color=yellow,kind=fused_glass,render=south_down]
enderio:block_fused_quartz[color=yellow,kind=enlightened_fused_quartz,render=defaults]
enderio:block_fused_quartz[color=yellow,kind=enlightened_fused_quartz,render=auto]
enderio:block_fused_quartz[color=yellow,kind=enlightened_fused_quartz,render=sides]
enderio:block_fused_quartz[color=yellow,kind=enlightened_fused_quartz,render=north_west_up]
enderio:block_fused_quartz[color=yellow,kind=enlightened_fused_quartz,render=north_east_up]
enderio:block_fused_quartz[color=yellow,kind=enlightened_fused_quartz,render=south_east_up]
enderio:block_fused_quartz[color=yellow,kind=enlightened_fused_quartz,render=south_west_up]
enderio:block_fused_quartz[color=yellow,kind=enlightened_fused_quartz,render=north_west_down]
enderio:block_fused_quartz[color=yellow,kind=enlightened_fused_quartz,render=north_east_down]
enderio:block_fused_quartz[color=yellow,kind=enlightened_fused_quartz,render=south_east_down]
enderio:block_fused_quartz[color=yellow,kind=enlightened_fused_quartz,render=south_west_down]
enderio:block_fused_quartz[color=yellow,kind=enlightened_fused_quartz,render=north_west]
enderio:block_fused_quartz[color=yellow,kind=enlightened_fused_quartz,render=north_east]
enderio:block_fused_quartz[color=yellow,kind=enlightened_fused_quartz,render=south_east]
enderio:block_fused_quartz[color=yellow,kind=enlightened_fused_quartz,render=south_west]
enderio:block_fused_quartz[color=yellow,kind=enlightened_fused_quartz,render=north_up]
enderio:block_fused_quartz[color=yellow,kind=enlightened_fused_quartz,render=east_up]
enderio:block_fused_quartz[color=yellow,kind=enlightened_fused_quartz,render=west_up]
enderio:block_fused_quartz[color=yellow,kind=enlightened_fused_quartz,render=south_up]
enderio:block_fused_quartz[color=yellow,kind=enlightened_fused_quartz,render=north_down]
enderio:block_fused_quartz[color=yellow,kind=enlightened_fused_quartz,render=east_down]
enderio:block_fused_quartz[color=yellow,kind=enlightened_fused_quartz,render=west_down]
enderio:block_fused_quartz[color=yellow,kind=enlightened_fused_quartz,render=south_down]
enderio:block_fused_quartz[color=yellow,kind=enlightened_fused_glass,render=defaults]
enderio:block_fused_quartz[color=yellow,kind=enlightened_fused_glass,render=auto]
enderio:block_fused_quartz[color=yellow,kind=enlightened_fused_glass,render=sides]
enderio:block_fused_quartz[color=yellow,kind=enlightened_fused_glass,render=north_west_up]
enderio:block_fused_quartz[color=yellow,kind=enlightened_fused_glass,render=north_east_up]
enderio:block_fused_quartz[color=yellow,kind=enlightened_fused_glass,render=south_east_up]
enderio:block_fused_quartz[color=yellow,kind=enlightened_fused_glass,render=south_west_up]
enderio:block_fused_quartz[color=yellow,kind=enlightened_fused_glass,render=north_west_down]
enderio:block_fused_quartz[color=yellow,kind=enlightened_fused_glass,render=north_east_down]
enderio:block_fused_quartz[color=yellow,kind=enlightened_fused_glass,render=south_east_down]
enderio:block_fused_quartz[color=yellow,kind=enlightened_fused_glass,render=south_west_down]
enderio:block_fused_quartz[color=yellow,kind=enlightened_fused_glass,render=north_west]
enderio:block_fused_quartz[color=yellow,kind=enlightened_fused_glass,render=north_east]
enderio:block_fused_quartz[color=yellow,kind=enlightened_fused_glass,render=south_east]
enderio:block_fused_quartz[color=yellow,kind=enlightened_fused_glass,render=south_west]
enderio:block_fused_quartz[color=yellow,kind=enlightened_fused_glass,render=north_up]
enderio:block_fused_quartz[color=yellow,kind=enlightened_fused_glass,render=east_up]
enderio:block_fused_quartz[color=yellow,kind=enlightened_fused_glass,render=west_up]
enderio:block_fused_quartz[color=yellow,kind=enlightened_fused_glass,render=south_up]
enderio:block_fused_quartz[color=yellow,kind=enlightened_fused_glass,render=north_down]
enderio:block_fused_quartz[color=yellow,kind=enlightened_fused_glass,render=east_down]
enderio:block_fused_quartz[color=yellow,kind=enlightened_fused_glass,render=west_down]
enderio:block_fused_quartz[color=yellow,kind=enlightened_fused_glass,render=south_down]
enderio:block_fused_quartz[color=yellow,kind=dark_fused_quartz,render=defaults]
enderio:block_fused_quartz[color=yellow,kind=dark_fused_quartz,render=auto]
enderio:block_fused_quartz[color=yellow,kind=dark_fused_quartz,render=sides]
enderio:block_fused_quartz[color=yellow,kind=dark_fused_quartz,render=north_west_up]
enderio:block_fused_quartz[color=yellow,kind=dark_fused_quartz,render=north_east_up]
enderio:block_fused_quartz[color=yellow,kind=dark_fused_quartz,render=south_east_up]
enderio:block_fused_quartz[color=yellow,kind=dark_fused_quartz,render=south_west_up]
enderio:block_fused_quartz[color=yellow,kind=dark_fused_quartz,render=north_west_down]
enderio:block_fused_quartz[color=yellow,kind=dark_fused_quartz,render=north_east_down]
enderio:block_fused_quartz[color=yellow,kind=dark_fused_quartz,render=south_east_down]
enderio:block_fused_quartz[color=yellow,kind=dark_fused_quartz,render=south_west_down]
enderio:block_fused_quartz[color=yellow,kind=dark_fused_quartz,render=north_west]
enderio:block_fused_quartz[color=yellow,kind=dark_fused_quartz,render=north_east]
enderio:block_fused_quartz[color=yellow,kind=dark_fused_quartz,render=south_east]
enderio:block_fused_quartz[color=yellow,kind=dark_fused_quartz,render=south_west]
enderio:block_fused_quartz[color=yellow,kind=dark_fused_quartz,render=north_up]
enderio:block_fused_quartz[color=yellow,kind=dark_fused_quartz,render=east_up]
enderio:block_fused_quartz[color=yellow,kind=dark_fused_quartz,render=west_up]
enderio:block_fused_quartz[color=yellow,kind=dark_fused_quartz,render=south_up]
enderio:block_fused_quartz[color=yellow,kind=dark_fused_quartz,render=north_down]
enderio:block_fused_quartz[color=yellow,kind=dark_fused_quartz,render=east_down]
enderio:block_fused_quartz[color=yellow,kind=dark_fused_quartz,render=west_down]
enderio:block_fused_quartz[color=yellow,kind=dark_fused_quartz,render=south_down]
enderio:block_fused_quartz[color=yellow,kind=dark_fused_glass,render=defaults]
enderio:block_fused_quartz[color=yellow,kind=dark_fused_glass,render=auto]
enderio:block_fused_quartz[color=yellow,kind=dark_fused_glass,render=sides]
enderio:block_fused_quartz[color=yellow,kind=dark_fused_glass,render=north_west_up]
enderio:block_fused_quartz[color=yellow,kind=dark_fused_glass,render=north_east_up]
enderio:block_fused_quartz[color=yellow,kind=dark_fused_glass,render=south_east_up]
enderio:block_fused_quartz[color=yellow,kind=dark_fused_glass,render=south_west_up]
enderio:block_fused_quartz[color=yellow,kind=dark_fused_glass,render=north_west_down]
enderio:block_fused_quartz[color=yellow,kind=dark_fused_glass,render=north_east_down]
enderio:block_fused_quartz[color=yellow,kind=dark_fused_glass,render=south_east_down]
enderio:block_fused_quartz[color=yellow,kind=dark_fused_glass,render=south_west_down]
enderio:block_fused_quartz[color=yellow,kind=dark_fused_glass,render=north_west]
enderio:block_fused_quartz[color=yellow,kind=dark_fused_glass,render=north_east]
enderio:block_fused_quartz[color=yellow,kind=dark_fused_glass,render=south_east]
enderio:block_fused_quartz[color=yellow,kind=dark_fused_glass,render=south_west]
enderio:block_fused_quartz[color=yellow,kind=dark_fused_glass,render=north_up]
enderio:block_fused_quartz[color=yellow,kind=dark_fused_glass,render=east_up]
enderio:block_fused_quartz[color=yellow,kind=dark_fused_glass,render=west_up]
enderio:block_fused_quartz[color=yellow,kind=dark_fused_glass,render=south_up]
enderio:block_fused_quartz[color=yellow,kind=dark_fused_glass,render=north_down]
enderio:block_fused_quartz[color=yellow,kind=dark_fused_glass,render=east_down]
enderio:block_fused_quartz[color=yellow,kind=dark_fused_glass,render=west_down]
enderio:block_fused_quartz[color=yellow,kind=dark_fused_glass,render=south_down]
enderio:block_fused_quartz[color=lime,kind=fused_quartz,render=defaults]
enderio:block_fused_quartz[color=lime,kind=fused_quartz,render=auto]
enderio:block_fused_quartz[color=lime,kind=fused_quartz,render=sides]
enderio:block_fused_quartz[color=lime,kind=fused_quartz,render=north_west_up]
enderio:block_fused_quartz[color=lime,kind=fused_quartz,render=north_east_up]
enderio:block_fused_quartz[color=lime,kind=fused_quartz,render=south_east_up]
enderio:block_fused_quartz[color=lime,kind=fused_quartz,render=south_west_up]
enderio:block_fused_quartz[color=lime,kind=fused_quartz,render=north_west_down]
enderio:block_fused_quartz[color=lime,kind=fused_quartz,render=north_east_down]
enderio:block_fused_quartz[color=lime,kind=fused_quartz,render=south_east_down]
enderio:block_fused_quartz[color=lime,kind=fused_quartz,render=south_west_down]
enderio:block_fused_quartz[color=lime,kind=fused_quartz,render=north_west]
enderio:block_fused_quartz[color=lime,kind=fused_quartz,render=north_east]
enderio:block_fused_quartz[color=lime,kind=fused_quartz,render=south_east]
enderio:block_fused_quartz[color=lime,kind=fused_quartz,render=south_west]
enderio:block_fused_quartz[color=lime,kind=fused_quartz,render=north_up]
enderio:block_fused_quartz[color=lime,kind=fused_quartz,render=east_up]
enderio:block_fused_quartz[color=lime,kind=fused_quartz,render=west_up]
enderio:block_fused_quartz[color=lime,kind=fused_quartz,render=south_up]
enderio:block_fused_quartz[color=lime,kind=fused_quartz,render=north_down]
enderio:block_fused_quartz[color=lime,kind=fused_quartz,render=east_down]
enderio:block_fused_quartz[color=lime,kind=fused_quartz,render=west_down]
enderio:block_fused_quartz[color=lime,kind=fused_quartz,render=south_down]
enderio:block_fused_quartz[color=lime,kind=fused_glass,render=defaults]
enderio:block_fused_quartz[color=lime,kind=fused_glass,render=auto]
enderio:block_fused_quartz[color=lime,kind=fused_glass,render=sides]
enderio:block_fused_quartz[color=lime,kind=fused_glass,render=north_west_up]
enderio:block_fused_quartz[color=lime,kind=fused_glass,render=north_east_up]
enderio:block_fused_quartz[color=lime,kind=fused_glass,render=south_east_up]
enderio:block_fused_quartz[color=lime,kind=fused_glass,render=south_west_up]
enderio:block_fused_quartz[color=lime,kind=fused_glass,render=north_west_down]
enderio:block_fused_quartz[color=lime,kind=fused_glass,render=north_east_down]
enderio:block_fused_quartz[color=lime,kind=fused_glass,render=south_east_down]
enderio:block_fused_quartz[color=lime,kind=fused_glass,render=south_west_down]
enderio:block_fused_quartz[color=lime,kind=fused_glass,render=north_west]
enderio:block_fused_quartz[color=lime,kind=fused_glass,render=north_east]
enderio:block_fused_quartz[color=lime,kind=fused_glass,render=south_east]
enderio:block_fused_quartz[color=lime,kind=fused_glass,render=south_west]
enderio:block_fused_quartz[color=lime,kind=fused_glass,render=north_up]
enderio:block_fused_quartz[color=lime,kind=fused_glass,render=east_up]
enderio:block_fused_quartz[color=lime,kind=fused_glass,render=west_up]
enderio:block_fused_quartz[color=lime,kind=fused_glass,render=south_up]
enderio:block_fused_quartz[color=lime,kind=fused_glass,render=north_down]
enderio:block_fused_quartz[color=lime,kind=fused_glass,render=east_down]
enderio:block_fused_quartz[color=lime,kind=fused_glass,render=west_down]
enderio:block_fused_quartz[color=lime,kind=fused_glass,render=south_down]
enderio:block_fused_quartz[color=lime,kind=enlightened_fused_quartz,render=defaults]
enderio:block_fused_quartz[color=lime,kind=enlightened_fused_quartz,render=auto]
enderio:block_fused_quartz[color=lime,kind=enlightened_fused_quartz,render=sides]
enderio:block_fused_quartz[color=lime,kind=enlightened_fused_quartz,render=north_west_up]
enderio:block_fused_quartz[color=lime,kind=enlightened_fused_quartz,render=north_east_up]
enderio:block_fused_quartz[color=lime,kind=enlightened_fused_quartz,render=south_east_up]
enderio:block_fused_quartz[color=lime,kind=enlightened_fused_quartz,render=south_west_up]
enderio:block_fused_quartz[color=lime,kind=enlightened_fused_quartz,render=north_west_down]
enderio:block_fused_quartz[color=lime,kind=enlightened_fused_quartz,render=north_east_down]
enderio:block_fused_quartz[color=lime,kind=enlightened_fused_quartz,render=south_east_down]
enderio:block_fused_quartz[color=lime,kind=enlightened_fused_quartz,render=south_west_down]
enderio:block_fused_quartz[color=lime,kind=enlightened_fused_quartz,render=north_west]
enderio:block_fused_quartz[color=lime,kind=enlightened_fused_quartz,render=north_east]
enderio:block_fused_quartz[color=lime,kind=enlightened_fused_quartz,render=south_east]
enderio:block_fused_quartz[color=lime,kind=enlightened_fused_quartz,render=south_west]
enderio:block_fused_quartz[color=lime,kind=enlightened_fused_quartz,render=north_up]
enderio:block_fused_quartz[color=lime,kind=enlightened_fused_quartz,render=east_up]
enderio:block_fused_quartz[color=lime,kind=enlightened_fused_quartz,render=west_up]
enderio:block_fused_quartz[color=lime,kind=enlightened_fused_quartz,render=south_up]
enderio:block_fused_quartz[color=lime,kind=enlightened_fused_quartz,render=north_down]
enderio:block_fused_quartz[color=lime,kind=enlightened_fused_quartz,render=east_down]
enderio:block_fused_quartz[color=lime,kind=enlightened_fused_quartz,render=west_down]
enderio:block_fused_quartz[color=lime,kind=enlightened_fused_quartz,render=south_down]
enderio:block_fused_quartz[color=lime,kind=enlightened_fused_glass,render=defaults]
enderio:block_fused_quartz[color=lime,kind=enlightened_fused_glass,render=auto]
enderio:block_fused_quartz[color=lime,kind=enlightened_fused_glass,render=sides]
enderio:block_fused_quartz[color=lime,kind=enlightened_fused_glass,render=north_west_up]
enderio:block_fused_quartz[color=lime,kind=enlightened_fused_glass,render=north_east_up]
enderio:block_fused_quartz[color=lime,kind=enlightened_fused_glass,render=south_east_up]
enderio:block_fused_quartz[color=lime,kind=enlightened_fused_glass,render=south_west_up]
enderio:block_fused_quartz[color=lime,kind=enlightened_fused_glass,render=north_west_down]
enderio:block_fused_quartz[color=lime,kind=enlightened_fused_glass,render=north_east_down]
enderio:block_fused_quartz[color=lime,kind=enlightened_fused_glass,render=south_east_down]
enderio:block_fused_quartz[color=lime,kind=enlightened_fused_glass,render=south_west_down]
enderio:block_fused_quartz[color=lime,kind=enlightened_fused_glass,render=north_west]
enderio:block_fused_quartz[color=lime,kind=enlightened_fused_glass,render=north_east]
enderio:block_fused_quartz[color=lime,kind=enlightened_fused_glass,render=south_east]
enderio:block_fused_quartz[color=lime,kind=enlightened_fused_glass,render=south_west]
enderio:block_fused_quartz[color=lime,kind=enlightened_fused_glass,render=north_up]
enderio:block_fused_quartz[color=lime,kind=enlightened_fused_glass,render=east_up]
enderio:block_fused_quartz[color=lime,kind=enlightened_fused_glass,render=west_up]
enderio:block_fused_quartz[color=lime,kind=enlightened_fused_glass,render=south_up]
enderio:block_fused_quartz[color=lime,kind=enlightened_fused_glass,render=north_down]
enderio:block_fused_quartz[color=lime,kind=enlightened_fused_glass,render=east_down]
enderio:block_fused_quartz[color=lime,kind=enlightened_fused_glass,render=west_down]
enderio:block_fused_quartz[color=lime,kind=enlightened_fused_glass,render=south_down]
enderio:block_fused_quartz[color=lime,kind=dark_fused_quartz,render=defaults]
enderio:block_fused_quartz[color=lime,kind=dark_fused_quartz,render=auto]
enderio:block_fused_quartz[color=lime,kind=dark_fused_quartz,render=sides]
enderio:block_fused_quartz[color=lime,kind=dark_fused_quartz,render=north_west_up]
enderio:block_fused_quartz[color=lime,kind=dark_fused_quartz,render=north_east_up]
enderio:block_fused_quartz[color=lime,kind=dark_fused_quartz,render=south_east_up]
enderio:block_fused_quartz[color=lime,kind=dark_fused_quartz,render=south_west_up]
enderio:block_fused_quartz[color=lime,kind=dark_fused_quartz,render=north_west_down]
enderio:block_fused_quartz[color=lime,kind=dark_fused_quartz,render=north_east_down]
enderio:block_fused_quartz[color=lime,kind=dark_fused_quartz,render=south_east_down]
enderio:block_fused_quartz[color=lime,kind=dark_fused_quartz,render=south_west_down]
enderio:block_fused_quartz[color=lime,kind=dark_fused_quartz,render=north_west]
enderio:block_fused_quartz[color=lime,kind=dark_fused_quartz,render=north_east]
enderio:block_fused_quartz[color=lime,kind=dark_fused_quartz,render=south_east]
enderio:block_fused_quartz[color=lime,kind=dark_fused_quartz,render=south_west]
enderio:block_fused_quartz[color=lime,kind=dark_fused_quartz,render=north_up]
enderio:block_fused_quartz[color=lime,kind=dark_fused_quartz,render=east_up]
enderio:block_fused_quartz[color=lime,kind=dark_fused_quartz,render=west_up]
enderio:block_fused_quartz[color=lime,kind=dark_fused_quartz,render=south_up]
enderio:block_fused_quartz[color=lime,kind=dark_fused_quartz,render=north_down]
enderio:block_fused_quartz[color=lime,kind=dark_fused_quartz,render=east_down]
enderio:block_fused_quartz[color=lime,kind=dark_fused_quartz,render=west_down]
enderio:block_fused_quartz[color=lime,kind=dark_fused_quartz,render=south_down]
enderio:block_fused_quartz[color=lime,kind=dark_fused_glass,render=defaults]
enderio:block_fused_quartz[color=lime,kind=dark_fused_glass,render=auto]
enderio:block_fused_quartz[color=lime,kind=dark_fused_glass,render=sides]
enderio:block_fused_quartz[color=lime,kind=dark_fused_glass,render=north_west_up]
enderio:block_fused_quartz[color=lime,kind=dark_fused_glass,render=north_east_up]
enderio:block_fused_quartz[color=lime,kind=dark_fused_glass,render=south_east_up]
enderio:block_fused_quartz[color=lime,kind=dark_fused_glass,render=south_west_up]
enderio:block_fused_quartz[color=lime,kind=dark_fused_glass,render=north_west_down]
enderio:block_fused_quartz[color=lime,kind=dark_fused_glass,render=north_east_down]
enderio:block_fused_quartz[color=lime,kind=dark_fused_glass,render=south_east_down]
enderio:block_fused_quartz[color=lime,kind=dark_fused_glass,render=south_west_down]
enderio:block_fused_quartz[color=lime,kind=dark_fused_glass,render=north_west]
enderio:block_fused_quartz[color=lime,kind=dark_fused_glass,render=north_east]
enderio:block_fused_quartz[color=lime,kind=dark_fused_glass,render=south_east]
enderio:block_fused_quartz[color=lime,kind=dark_fused_glass,render=south_west]
enderio:block_fused_quartz[color=lime,kind=dark_fused_glass,render=north_up]
enderio:block_fused_quartz[color=lime,kind=dark_fused_glass,render=east_up]
enderio:block_fused_quartz[color=lime,kind=dark_fused_glass,render=west_up]
enderio:block_fused_quartz[color=lime,kind=dark_fused_glass,render=south_up]
enderio:block_fused_quartz[color=lime,kind=dark_fused_glass,render=north_down]
enderio:block_fused_quartz[color=lime,kind=dark_fused_glass,render=east_down]
enderio:block_fused_quartz[color=lime,kind=dark_fused_glass,render=west_down]
enderio:block_fused_quartz[color=lime,kind=dark_fused_glass,render=south_down]
enderio:block_fused_quartz[color=pink,kind=fused_quartz,render=defaults]
enderio:block_fused_quartz[color=pink,kind=fused_quartz,render=auto]
enderio:block_fused_quartz[color=pink,kind=fused_quartz,render=sides]
enderio:block_fused_quartz[color=pink,kind=fused_quartz,render=north_west_up]
enderio:block_fused_quartz[color=pink,kind=fused_quartz,render=north_east_up]
enderio:block_fused_quartz[color=pink,kind=fused_quartz,render=south_east_up]
enderio:block_fused_quartz[color=pink,kind=fused_quartz,render=south_west_up]
enderio:block_fused_quartz[color=pink,kind=fused_quartz,render=north_west_down]
enderio:block_fused_quartz[color=pink,kind=fused_quartz,render=north_east_down]
enderio:block_fused_quartz[color=pink,kind=fused_quartz,render=south_east_down]
enderio:block_fused_quartz[color=pink,kind=fused_quartz,render=south_west_down]
enderio:block_fused_quartz[color=pink,kind=fused_quartz,render=north_west]
enderio:block_fused_quartz[color=pink,kind=fused_quartz,render=north_east]
enderio:block_fused_quartz[color=pink,kind=fused_quartz,render=south_east]
enderio:block_fused_quartz[color=pink,kind=fused_quartz,render=south_west]
enderio:block_fused_quartz[color=pink,kind=fused_quartz,render=north_up]
enderio:block_fused_quartz[color=pink,kind=fused_quartz,render=east_up]
enderio:block_fused_quartz[color=pink,kind=fused_quartz,render=west_up]
enderio:block_fused_quartz[color=pink,kind=fused_quartz,render=south_up]
enderio:block_fused_quartz[color=pink,kind=fused_quartz,render=north_down]
enderio:block_fused_quartz[color=pink,kind=fused_quartz,render=east_down]
enderio:block_fused_quartz[color=pink,kind=fused_quartz,render=west_down]
enderio:block_fused_quartz[color=pink,kind=fused_quartz,render=south_down]
enderio:block_fused_quartz[color=pink,kind=fused_glass,render=defaults]
enderio:block_fused_quartz[color=pink,kind=fused_glass,render=auto]
enderio:block_fused_quartz[color=pink,kind=fused_glass,render=sides]
enderio:block_fused_quartz[color=pink,kind=fused_glass,render=north_west_up]
enderio:block_fused_quartz[color=pink,kind=fused_glass,render=north_east_up]
enderio:block_fused_quartz[color=pink,kind=fused_glass,render=south_east_up]
enderio:block_fused_quartz[color=pink,kind=fused_glass,render=south_west_up]
enderio:block_fused_quartz[color=pink,kind=fused_glass,render=north_west_down]
enderio:block_fused_quartz[color=pink,kind=fused_glass,render=north_east_down]
enderio:block_fused_quartz[color=pink,kind=fused_glass,render=south_east_down]
enderio:block_fused_quartz[color=pink,kind=fused_glass,render=south_west_down]
enderio:block_fused_quartz[color=pink,kind=fused_glass,render=north_west]
enderio:block_fused_quartz[color=pink,kind=fused_glass,render=north_east]
enderio:block_fused_quartz[color=pink,kind=fused_glass,render=south_east]
enderio:block_fused_quartz[color=pink,kind=fused_glass,render=south_west]
enderio:block_fused_quartz[color=pink,kind=fused_glass,render=north_up]
enderio:block_fused_quartz[color=pink,kind=fused_glass,render=east_up]
enderio:block_fused_quartz[color=pink,kind=fused_glass,render=west_up]
enderio:block_fused_quartz[color=pink,kind=fused_glass,render=south_up]
enderio:block_fused_quartz[color=pink,kind=fused_glass,render=north_down]
enderio:block_fused_quartz[color=pink,kind=fused_glass,render=east_down]
enderio:block_fused_quartz[color=pink,kind=fused_glass,render=west_down]
enderio:block_fused_quartz[color=pink,kind=fused_glass,render=south_down]
enderio:block_fused_quartz[color=pink,kind=enlightened_fused_quartz,render=defaults]
enderio:block_fused_quartz[color=pink,kind=enlightened_fused_quartz,render=auto]
enderio:block_fused_quartz[color=pink,kind=enlightened_fused_quartz,render=sides]
enderio:block_fused_quartz[color=pink,kind=enlightened_fused_quartz,render=north_west_up]
enderio:block_fused_quartz[color=pink,kind=enlightened_fused_quartz,render=north_east_up]
enderio:block_fused_quartz[color=pink,kind=enlightened_fused_quartz,render=south_east_up]
enderio:block_fused_quartz[color=pink,kind=enlightened_fused_quartz,render=south_west_up]
enderio:block_fused_quartz[color=pink,kind=enlightened_fused_quartz,render=north_west_down]
enderio:block_fused_quartz[color=pink,kind=enlightened_fused_quartz,render=north_east_down]
enderio:block_fused_quartz[color=pink,kind=enlightened_fused_quartz,render=south_east_down]
enderio:block_fused_quartz[color=pink,kind=enlightened_fused_quartz,render=south_west_down]
enderio:block_fused_quartz[color=pink,kind=enlightened_fused_quartz,render=north_west]
enderio:block_fused_quartz[color=pink,kind=enlightened_fused_quartz,render=north_east]
enderio:block_fused_quartz[color=pink,kind=enlightened_fused_quartz,render=south_east]
enderio:block_fused_quartz[color=pink,kind=enlightened_fused_quartz,render=south_west]
enderio:block_fused_quartz[color=pink,kind=enlightened_fused_quartz,render=north_up]
enderio:block_fused_quartz[color=pink,kind=enlightened_fused_quartz,render=east_up]
enderio:block_fused_quartz[color=pink,kind=enlightened_fused_quartz,render=west_up]
enderio:block_fused_quartz[color=pink,kind=enlightened_fused_quartz,render=south_up]
enderio:block_fused_quartz[color=pink,kind=enlightened_fused_quartz,render=north_down]
enderio:block_fused_quartz[color=pink,kind=enlightened_fused_quartz,render=east_down]
enderio:block_fused_quartz[color=pink,kind=enlightened_fused_quartz,render=west_down]
enderio:block_fused_quartz[color=pink,kind=enlightened_fused_quartz,render=south_down]
enderio:block_fused_quartz[color=pink,kind=enlightened_fused_glass,render=defaults]
enderio:block_fused_quartz[color=pink,kind=enlightened_fused_glass,render=auto]
enderio:block_fused_quartz[color=pink,kind=enlightened_fused_glass,render=sides]
enderio:block_fused_quartz[color=pink,kind=enlightened_fused_glass,render=north_west_up]
enderio:block_fused_quartz[color=pink,kind=enlightened_fused_glass,render=north_east_up]
enderio:block_fused_quartz[color=pink,kind=enlightened_fused_glass,render=south_east_up]
enderio:block_fused_quartz[color=pink,kind=enlightened_fused_glass,render=south_west_up]
enderio:block_fused_quartz[color=pink,kind=enlightened_fused_glass,render=north_west_down]
enderio:block_fused_quartz[color=pink,kind=enlightened_fused_glass,render=north_east_down]
enderio:block_fused_quartz[color=pink,kind=enlightened_fused_glass,render=south_east_down]
enderio:block_fused_quartz[color=pink,kind=enlightened_fused_glass,render=south_west_down]
enderio:block_fused_quartz[color=pink,kind=enlightened_fused_glass,render=north_west]
enderio:block_fused_quartz[color=pink,kind=enlightened_fused_glass,render=north_east]
enderio:block_fused_quartz[color=pink,kind=enlightened_fused_glass,render=south_east]
enderio:block_fused_quartz[color=pink,kind=enlightened_fused_glass,render=south_west]
enderio:block_fused_quartz[color=pink,kind=enlightened_fused_glass,render=north_up]
enderio:block_fused_quartz[color=pink,kind=enlightened_fused_glass,render=east_up]
enderio:block_fused_quartz[color=pink,kind=enlightened_fused_glass,render=west_up]
enderio:block_fused_quartz[color=pink,kind=enlightened_fused_glass,render=south_up]
enderio:block_fused_quartz[color=pink,kind=enlightened_fused_glass,render=north_down]
enderio:block_fused_quartz[color=pink,kind=enlightened_fused_glass,render=east_down]
enderio:block_fused_quartz[color=pink,kind=enlightened_fused_glass,render=west_down]
enderio:block_fused_quartz[color=pink,kind=enlightened_fused_glass,render=south_down]
enderio:block_fused_quartz[color=pink,kind=dark_fused_quartz,render=defaults]
enderio:block_fused_quartz[color=pink,kind=dark_fused_quartz,render=auto]
enderio:block_fused_quartz[color=pink,kind=dark_fused_quartz,render=sides]
enderio:block_fused_quartz[color=pink,kind=dark_fused_quartz,render=north_west_up]
enderio:block_fused_quartz[color=pink,kind=dark_fused_quartz,render=north_east_up]
enderio:block_fused_quartz[color=pink,kind=dark_fused_quartz,render=south_east_up]
enderio:block_fused_quartz[color=pink,kind=dark_fused_quartz,render=south_west_up]
enderio:block_fused_quartz[color=pink,kind=dark_fused_quartz,render=north_west_down]
enderio:block_fused_quartz[color=pink,kind=dark_fused_quartz,render=north_east_down]
enderio:block_fused_quartz[color=pink,kind=dark_fused_quartz,render=south_east_down]
enderio:block_fused_quartz[color=pink,kind=dark_fused_quartz,render=south_west_down]
enderio:block_fused_quartz[color=pink,kind=dark_fused_quartz,render=north_west]
enderio:block_fused_quartz[color=pink,kind=dark_fused_quartz,render=north_east]
enderio:block_fused_quartz[color=pink,kind=dark_fused_quartz,render=south_east]
enderio:block_fused_quartz[color=pink,kind=dark_fused_quartz,render=south_west]
enderio:block_fused_quartz[color=pink,kind=dark_fused_quartz,render=north_up]
enderio:block_fused_quartz[color=pink,kind=dark_fused_quartz,render=east_up]
enderio:block_fused_quartz[color=pink,kind=dark_fused_quartz,render=west_up]
enderio:block_fused_quartz[color=pink,kind=dark_fused_quartz,render=south_up]
enderio:block_fused_quartz[color=pink,kind=dark_fused_quartz,render=north_down]
enderio:block_fused_quartz[color=pink,kind=dark_fused_quartz,render=east_down]
enderio:block_fused_quartz[color=pink,kind=dark_fused_quartz,render=west_down]
enderio:block_fused_quartz[color=pink,kind=dark_fused_quartz,render=south_down]
enderio:block_fused_quartz[color=pink,kind=dark_fused_glass,render=defaults]
enderio:block_fused_quartz[color=pink,kind=dark_fused_glass,render=auto]
enderio:block_fused_quartz[color=pink,kind=dark_fused_glass,render=sides]
enderio:block_fused_quartz[color=pink,kind=dark_fused_glass,render=north_west_up]
enderio:block_fused_quartz[color=pink,kind=dark_fused_glass,render=north_east_up]
enderio:block_fused_quartz[color=pink,kind=dark_fused_glass,render=south_east_up]
enderio:block_fused_quartz[color=pink,kind=dark_fused_glass,render=south_west_up]
enderio:block_fused_quartz[color=pink,kind=dark_fused_glass,render=north_west_down]
enderio:block_fused_quartz[color=pink,kind=dark_fused_glass,render=north_east_down]
enderio:block_fused_quartz[color=pink,kind=dark_fused_glass,render=south_east_down]
enderio:block_fused_quartz[color=pink,kind=dark_fused_glass,render=south_west_down]
enderio:block_fused_quartz[color=pink,kind=dark_fused_glass,render=north_west]
enderio:block_fused_quartz[color=pink,kind=dark_fused_glass,render=north_east]
enderio:block_fused_quartz[color=pink,kind=dark_fused_glass,render=south_east]
enderio:block_fused_quartz[color=pink,kind=dark_fused_glass,render=south_west]
enderio:block_fused_quartz[color=pink,kind=dark_fused_glass,render=north_up]
enderio:block_fused_quartz[color=pink,kind=dark_fused_glass,render=east_up]
enderio:block_fused_quartz[color=pink,kind=dark_fused_glass,render=west_up]
enderio:block_fused_quartz[color=pink,kind=dark_fused_glass,render=south_up]
enderio:block_fused_quartz[color=pink,kind=dark_fused_glass,render=north_down]
enderio:block_fused_quartz[color=pink,kind=dark_fused_glass,render=east_down]
enderio:block_fused_quartz[color=pink,kind=dark_fused_glass,render=west_down]
enderio:block_fused_quartz[color=pink,kind=dark_fused_glass,render=south_down]
enderio:block_fused_quartz[color=gray,kind=fused_quartz,render=defaults]
enderio:block_fused_quartz[color=gray,kind=fused_quartz,render=auto]
enderio:block_fused_quartz[color=gray,kind=fused_quartz,render=sides]
enderio:block_fused_quartz[color=gray,kind=fused_quartz,render=north_west_up]
enderio:block_fused_quartz[color=gray,kind=fused_quartz,render=north_east_up]
enderio:block_fused_quartz[color=gray,kind=fused_quartz,render=south_east_up]
enderio:block_fused_quartz[color=gray,kind=fused_quartz,render=south_west_up]
enderio:block_fused_quartz[color=gray,kind=fused_quartz,render=north_west_down]
enderio:block_fused_quartz[color=gray,kind=fused_quartz,render=north_east_down]
enderio:block_fused_quartz[color=gray,kind=fused_quartz,render=south_east_down]
enderio:block_fused_quartz[color=gray,kind=fused_quartz,render=south_west_down]
enderio:block_fused_quartz[color=gray,kind=fused_quartz,render=north_west]
enderio:block_fused_quartz[color=gray,kind=fused_quartz,render=north_east]
enderio:block_fused_quartz[color=gray,kind=fused_quartz,render=south_east]
enderio:block_fused_quartz[color=gray,kind=fused_quartz,render=south_west]
enderio:block_fused_quartz[color=gray,kind=fused_quartz,render=north_up]
enderio:block_fused_quartz[color=gray,kind=fused_quartz,render=east_up]
enderio:block_fused_quartz[color=gray,kind=fused_quartz,render=west_up]
enderio:block_fused_quartz[color=gray,kind=fused_quartz,render=south_up]
enderio:block_fused_quartz[color=gray,kind=fused_quartz,render=north_down]
enderio:block_fused_quartz[color=gray,kind=fused_quartz,render=east_down]
enderio:block_fused_quartz[color=gray,kind=fused_quartz,render=west_down]
enderio:block_fused_quartz[color=gray,kind=fused_quartz,render=south_down]
enderio:block_fused_quartz[color=gray,kind=fused_glass,render=defaults]
enderio:block_fused_quartz[color=gray,kind=fused_glass,render=auto]
enderio:block_fused_quartz[color=gray,kind=fused_glass,render=sides]
enderio:block_fused_quartz[color=gray,kind=fused_glass,render=north_west_up]
enderio:block_fused_quartz[color=gray,kind=fused_glass,render=north_east_up]
enderio:block_fused_quartz[color=gray,kind=fused_glass,render=south_east_up]
enderio:block_fused_quartz[color=gray,kind=fused_glass,render=south_west_up]
enderio:block_fused_quartz[color=gray,kind=fused_glass,render=north_west_down]
enderio:block_fused_quartz[color=gray,kind=fused_glass,render=north_east_down]
enderio:block_fused_quartz[color=gray,kind=fused_glass,render=south_east_down]
enderio:block_fused_quartz[color=gray,kind=fused_glass,render=south_west_down]
enderio:block_fused_quartz[color=gray,kind=fused_glass,render=north_west]
enderio:block_fused_quartz[color=gray,kind=fused_glass,render=north_east]
enderio:block_fused_quartz[color=gray,kind=fused_glass,render=south_east]
enderio:block_fused_quartz[color=gray,kind=fused_glass,render=south_west]
enderio:block_fused_quartz[color=gray,kind=fused_glass,render=north_up]
enderio:block_fused_quartz[color=gray,kind=fused_glass,render=east_up]
enderio:block_fused_quartz[color=gray,kind=fused_glass,render=west_up]
enderio:block_fused_quartz[color=gray,kind=fused_glass,render=south_up]
enderio:block_fused_quartz[color=gray,kind=fused_glass,render=north_down]
enderio:block_fused_quartz[color=gray,kind=fused_glass,render=east_down]
enderio:block_fused_quartz[color=gray,kind=fused_glass,render=west_down]
enderio:block_fused_quartz[color=gray,kind=fused_glass,render=south_down]
enderio:block_fused_quartz[color=gray,kind=enlightened_fused_quartz,render=defaults]
enderio:block_fused_quartz[color=gray,kind=enlightened_fused_quartz,render=auto]
enderio:block_fused_quartz[color=gray,kind=enlightened_fused_quartz,render=sides]
enderio:block_fused_quartz[color=gray,kind=enlightened_fused_quartz,render=north_west_up]
enderio:block_fused_quartz[color=gray,kind=enlightened_fused_quartz,render=north_east_up]
enderio:block_fused_quartz[color=gray,kind=enlightened_fused_quartz,render=south_east_up]
enderio:block_fused_quartz[color=gray,kind=enlightened_fused_quartz,render=south_west_up]
enderio:block_fused_quartz[color=gray,kind=enlightened_fused_quartz,render=north_west_down]
enderio:block_fused_quartz[color=gray,kind=enlightened_fused_quartz,render=north_east_down]
enderio:block_fused_quartz[color=gray,kind=enlightened_fused_quartz,render=south_east_down]
enderio:block_fused_quartz[color=gray,kind=enlightened_fused_quartz,render=south_west_down]
enderio:block_fused_quartz[color=gray,kind=enlightened_fused_quartz,render=north_west]
enderio:block_fused_quartz[color=gray,kind=enlightened_fused_quartz,render=north_east]
enderio:block_fused_quartz[color=gray,kind=enlightened_fused_quartz,render=south_east]
enderio:block_fused_quartz[color=gray,kind=enlightened_fused_quartz,render=south_west]
enderio:block_fused_quartz[color=gray,kind=enlightened_fused_quartz,render=north_up]
enderio:block_fused_quartz[color=gray,kind=enlightened_fused_quartz,render=east_up]
enderio:block_fused_quartz[color=gray,kind=enlightened_fused_quartz,render=west_up]
enderio:block_fused_quartz[color=gray,kind=enlightened_fused_quartz,render=south_up]
enderio:block_fused_quartz[color=gray,kind=enlightened_fused_quartz,render=north_down]
enderio:block_fused_quartz[color=gray,kind=enlightened_fused_quartz,render=east_down]
enderio:block_fused_quartz[color=gray,kind=enlightened_fused_quartz,render=west_down]
enderio:block_fused_quartz[color=gray,kind=enlightened_fused_quartz,render=south_down]
enderio:block_fused_quartz[color=gray,kind=enlightened_fused_glass,render=defaults]
enderio:block_fused_quartz[color=gray,kind=enlightened_fused_glass,render=auto]
enderio:block_fused_quartz[color=gray,kind=enlightened_fused_glass,render=sides]
enderio:block_fused_quartz[color=gray,kind=enlightened_fused_glass,render=north_west_up]
enderio:block_fused_quartz[color=gray,kind=enlightened_fused_glass,render=north_east_up]
enderio:block_fused_quartz[color=gray,kind=enlightened_fused_glass,render=south_east_up]
enderio:block_fused_quartz[color=gray,kind=enlightened_fused_glass,render=south_west_up]
enderio:block_fused_quartz[color=gray,kind=enlightened_fused_glass,render=north_west_down]
enderio:block_fused_quartz[color=gray,kind=enlightened_fused_glass,render=north_east_down]
enderio:block_fused_quartz[color=gray,kind=enlightened_fused_glass,render=south_east_down]
enderio:block_fused_quartz[color=gray,kind=enlightened_fused_glass,render=south_west_down]
enderio:block_fused_quartz[color=gray,kind=enlightened_fused_glass,render=north_west]
enderio:block_fused_quartz[color=gray,kind=enlightened_fused_glass,render=north_east]
enderio:block_fused_quartz[color=gray,kind=enlightened_fused_glass,render=south_east]
enderio:block_fused_quartz[color=gray,kind=enlightened_fused_glass,render=south_west]
enderio:block_fused_quartz[color=gray,kind=enlightened_fused_glass,render=north_up]
enderio:block_fused_quartz[color=gray,kind=enlightened_fused_glass,render=east_up]
enderio:block_fused_quartz[color=gray,kind=enlightened_fused_glass,render=west_up]
enderio:block_fused_quartz[color=gray,kind=enlightened_fused_glass,render=south_up]
enderio:block_fused_quartz[color=gray,kind=enlightened_fused_glass,render=north_down]
enderio:block_fused_quartz[color=gray,kind=enlightened_fused_glass,render=east_down]
enderio:block_fused_quartz[color=gray,kind=enlightened_fused_glass,render=west_down]
enderio:block_fused_quartz[color=gray,kind=enlightened_fused_glass,render=south_down]
enderio:block_fused_quartz[color=gray,kind=dark_fused_quartz,render=defaults]
enderio:block_fused_quartz[color=gray,kind=dark_fused_quartz,render=auto]
enderio:block_fused_quartz[color=gray,kind=dark_fused_quartz,render=sides]
enderio:block_fused_quartz[color=gray,kind=dark_fused_quartz,render=north_west_up]
enderio:block_fused_quartz[color=gray,kind=dark_fused_quartz,render=north_east_up]
enderio:block_fused_quartz[color=gray,kind=dark_fused_quartz,render=south_east_up]
enderio:block_fused_quartz[color=gray,kind=dark_fused_quartz,render=south_west_up]
enderio:block_fused_quartz[color=gray,kind=dark_fused_quartz,render=north_west_down]
enderio:block_fused_quartz[color=gray,kind=dark_fused_quartz,render=north_east_down]
enderio:block_fused_quartz[color=gray,kind=dark_fused_quartz,render=south_east_down]
enderio:block_fused_quartz[color=gray,kind=dark_fused_quartz,render=south_west_down]
enderio:block_fused_quartz[color=gray,kind=dark_fused_quartz,render=north_west]
enderio:block_fused_quartz[color=gray,kind=dark_fused_quartz,render=north_east]
enderio:block_fused_quartz[color=gray,kind=dark_fused_quartz,render=south_east]
enderio:block_fused_quartz[color=gray,kind=dark_fused_quartz,render=south_west]
enderio:block_fused_quartz[color=gray,kind=dark_fused_quartz,render=north_up]
enderio:block_fused_quartz[color=gray,kind=dark_fused_quartz,render=east_up]
enderio:block_fused_quartz[color=gray,kind=dark_fused_quartz,render=west_up]
enderio:block_fused_quartz[color=gray,kind=dark_fused_quartz,render=south_up]
enderio:block_fused_quartz[color=gray,kind=dark_fused_quartz,render=north_down]
enderio:block_fused_quartz[color=gray,kind=dark_fused_quartz,render=east_down]
enderio:block_fused_quartz[color=gray,kind=dark_fused_quartz,render=west_down]
enderio:block_fused_quartz[color=gray,kind=dark_fused_quartz,render=south_down]
enderio:block_fused_quartz[color=gray,kind=dark_fused_glass,render=defaults]
enderio:block_fused_quartz[color=gray,kind=dark_fused_glass,render=auto]
enderio:block_fused_quartz[color=gray,kind=dark_fused_glass,render=sides]
enderio:block_fused_quartz[color=gray,kind=dark_fused_glass,render=north_west_up]
enderio:block_fused_quartz[color=gray,kind=dark_fused_glass,render=north_east_up]
enderio:block_fused_quartz[color=gray,kind=dark_fused_glass,render=south_east_up]
enderio:block_fused_quartz[color=gray,kind=dark_fused_glass,render=south_west_up]
enderio:block_fused_quartz[color=gray,kind=dark_fused_glass,render=north_west_down]
enderio:block_fused_quartz[color=gray,kind=dark_fused_glass,render=north_east_down]
enderio:block_fused_quartz[color=gray,kind=dark_fused_glass,render=south_east_down]
enderio:block_fused_quartz[color=gray,kind=dark_fused_glass,render=south_west_down]
enderio:block_fused_quartz[color=gray,kind=dark_fused_glass,render=north_west]
enderio:block_fused_quartz[color=gray,kind=dark_fused_glass,render=north_east]
enderio:block_fused_quartz[color=gray,kind=dark_fused_glass,render=south_east]
enderio:block_fused_quartz[color=gray,kind=dark_fused_glass,render=south_west]
enderio:block_fused_quartz[color=gray,kind=dark_fused_glass,render=north_up]
enderio:block_fused_quartz[color=gray,kind=dark_fused_glass,render=east_up]
enderio:block_fused_quartz[color=gray,kind=dark_fused_glass,render=west_up]
enderio:block_fused_quartz[color=gray,kind=dark_fused_glass,render=south_up]
enderio:block_fused_quartz[color=gray,kind=dark_fused_glass,render=north_down]
enderio:block_fused_quartz[color=gray,kind=dark_fused_glass,render=east_down]
enderio:block_fused_quartz[color=gray,kind=dark_fused_glass,render=west_down]
enderio:block_fused_quartz[color=gray,kind=dark_fused_glass,render=south_down]
enderio:block_fused_quartz[color=silver,kind=fused_quartz,render=defaults]
enderio:block_fused_quartz[color=silver,kind=fused_quartz,render=auto]
enderio:block_fused_quartz[color=silver,kind=fused_quartz,render=sides]
enderio:block_fused_quartz[color=silver,kind=fused_quartz,render=north_west_up]
enderio:block_fused_quartz[color=silver,kind=fused_quartz,render=north_east_up]
enderio:block_fused_quartz[color=silver,kind=fused_quartz,render=south_east_up]
enderio:block_fused_quartz[color=silver,kind=fused_quartz,render=south_west_up]
enderio:block_fused_quartz[color=silver,kind=fused_quartz,render=north_west_down]
enderio:block_fused_quartz[color=silver,kind=fused_quartz,render=north_east_down]
enderio:block_fused_quartz[color=silver,kind=fused_quartz,render=south_east_down]
enderio:block_fused_quartz[color=silver,kind=fused_quartz,render=south_west_down]
enderio:block_fused_quartz[color=silver,kind=fused_quartz,render=north_west]
enderio:block_fused_quartz[color=silver,kind=fused_quartz,render=north_east]
enderio:block_fused_quartz[color=silver,kind=fused_quartz,render=south_east]
enderio:block_fused_quartz[color=silver,kind=fused_quartz,render=south_west]
enderio:block_fused_quartz[color=silver,kind=fused_quartz,render=north_up]
enderio:block_fused_quartz[color=silver,kind=fused_quartz,render=east_up]
enderio:block_fused_quartz[color=silver,kind=fused_quartz,render=west_up]
enderio:block_fused_quartz[color=silver,kind=fused_quartz,render=south_up]
enderio:block_fused_quartz[color=silver,kind=fused_quartz,render=north_down]
enderio:block_fused_quartz[color=silver,kind=fused_quartz,render=east_down]
enderio:block_fused_quartz[color=silver,kind=fused_quartz,render=west_down]
enderio:block_fused_quartz[color=silver,kind=fused_quartz,render=south_down]
enderio:block_fused_quartz[color=silver,kind=fused_glass,render=defaults]
enderio:block_fused_quartz[color=silver,kind=fused_glass,render=auto]
enderio:block_fused_quartz[color=silver,kind=fused_glass,render=sides]
enderio:block_fused_quartz[color=silver,kind=fused_glass,render=north_west_up]
enderio:block_fused_quartz[color=silver,kind=fused_glass,render=north_east_up]
enderio:block_fused_quartz[color=silver,kind=fused_glass,render=south_east_up]
enderio:block_fused_quartz[color=silver,kind=fused_glass,render=south_west_up]
enderio:block_fused_quartz[color=silver,kind=fused_glass,render=north_west_down]
enderio:block_fused_quartz[color=silver,kind=fused_glass,render=north_east_down]
enderio:block_fused_quartz[color=silver,kind=fused_glass,render=south_east_down]
enderio:block_fused_quartz[color=silver,kind=fused_glass,render=south_west_down]
enderio:block_fused_quartz[color=silver,kind=fused_glass,render=north_west]
enderio:block_fused_quartz[color=silver,kind=fused_glass,render=north_east]
enderio:block_fused_quartz[color=silver,kind=fused_glass,render=south_east]
enderio:block_fused_quartz[color=silver,kind=fused_glass,render=south_west]
enderio:block_fused_quartz[color=silver,kind=fused_glass,render=north_up]
enderio:block_fused_quartz[color=silver,kind=fused_glass,render=east_up]
enderio:block_fused_quartz[color=silver,kind=fused_glass,render=west_up]
enderio:block_fused_quartz[color=silver,kind=fused_glass,render=south_up]
enderio:block_fused_quartz[color=silver,kind=fused_glass,render=north_down]
enderio:block_fused_quartz[color=silver,kind=fused_glass,render=east_down]
enderio:block_fused_quartz[color=silver,kind=fused_glass,render=west_down]
enderio:block_fused_quartz[color=silver,kind=fused_glass,render=south_down]
enderio:block_fused_quartz[color=silver,kind=enlightened_fused_quartz,render=defaults]
enderio:block_fused_quartz[color=silver,kind=enlightened_fused_quartz,render=auto]
enderio:block_fused_quartz[color=silver,kind=enlightened_fused_quartz,render=sides]
enderio:block_fused_quartz[color=silver,kind=enlightened_fused_quartz,render=north_west_up]
enderio:block_fused_quartz[color=silver,kind=enlightened_fused_quartz,render=north_east_up]
enderio:block_fused_quartz[color=silver,kind=enlightened_fused_quartz,render=south_east_up]
enderio:block_fused_quartz[color=silver,kind=enlightened_fused_quartz,render=south_west_up]
enderio:block_fused_quartz[color=silver,kind=enlightened_fused_quartz,render=north_west_down]
enderio:block_fused_quartz[color=silver,kind=enlightened_fused_quartz,render=north_east_down]
enderio:block_fused_quartz[color=silver,kind=enlightened_fused_quartz,render=south_east_down]
enderio:block_fused_quartz[color=silver,kind=enlightened_fused_quartz,render=south_west_down]
enderio:block_fused_quartz[color=silver,kind=enlightened_fused_quartz,render=north_west]
enderio:block_fused_quartz[color=silver,kind=enlightened_fused_quartz,render=north_east]
enderio:block_fused_quartz[color=silver,kind=enlightened_fused_quartz,render=south_east]
enderio:block_fused_quartz[color=silver,kind=enlightened_fused_quartz,render=south_west]
enderio:block_fused_quartz[color=silver,kind=enlightened_fused_quartz,render=north_up]
enderio:block_fused_quartz[color=silver,kind=enlightened_fused_quartz,render=east_up]
enderio:block_fused_quartz[color=silver,kind=enlightened_fused_quartz,render=west_up]
enderio:block_fused_quartz[color=silver,kind=enlightened_fused_quartz,render=south_up]
enderio:block_fused_quartz[color=silver,kind=enlightened_fused_quartz,render=north_down]
enderio:block_fused_quartz[color=silver,kind=enlightened_fused_quartz,render=east_down]
enderio:block_fused_quartz[color=silver,kind=enlightened_fused_quartz,render=west_down]
enderio:block_fused_quartz[color=silver,kind=enlightened_fused_quartz,render=south_down]
enderio:block_fused_quartz[color=silver,kind=enlightened_fused_glass,render=defaults]
enderio:block_fused_quartz[color=silver,kind=enlightened_fused_glass,render=auto]
enderio:block_fused_quartz[color=silver,kind=enlightened_fused_glass,render=sides]
enderio:block_fused_quartz[color=silver,kind=enlightened_fused_glass,render=north_west_up]
enderio:block_fused_quartz[color=silver,kind=enlightened_fused_glass,render=north_east_up]
enderio:block_fused_quartz[color=silver,kind=enlightened_fused_glass,render=south_east_up]
enderio:block_fused_quartz[color=silver,kind=enlightened_fused_glass,render=south_west_up]
enderio:block_fused_quartz[color=silver,kind=enlightened_fused_glass,render=north_west_down]
enderio:block_fused_quartz[color=silver,kind=enlightened_fused_glass,render=north_east_down]
enderio:block_fused_quartz[color=silver,kind=enlightened_fused_glass,render=south_east_down]
enderio:block_fused_quartz[color=silver,kind=enlightened_fused_glass,render=south_west_down]
enderio:block_fused_quartz[color=silver,kind=enlightened_fused_glass,render=north_west]
enderio:block_fused_quartz[color=silver,kind=enlightened_fused_glass,render=north_east]
enderio:block_fused_quartz[color=silver,kind=enlightened_fused_glass,render=south_east]
enderio:block_fused_quartz[color=silver,kind=enlightened_fused_glass,render=south_west]
enderio:block_fused_quartz[color=silver,kind=enlightened_fused_glass,render=north_up]
enderio:block_fused_quartz[color=silver,kind=enlightened_fused_glass,render=east_up]
enderio:block_fused_quartz[color=silver,kind=enlightened_fused_glass,render=west_up]
enderio:block_fused_quartz[color=silver,kind=enlightened_fused_glass,render=south_up]
enderio:block_fused_quartz[color=silver,kind=enlightened_fused_glass,render=north_down]
enderio:block_fused_quartz[color=silver,kind=enlightened_fused_glass,render=east_down]
enderio:block_fused_quartz[color=silver,kind=enlightened_fused_glass,render=west_down]
enderio:block_fused_quartz[color=silver,kind=enlightened_fused_glass,render=south_down]
enderio:block_fused_quartz[color=silver,kind=dark_fused_quartz,render=defaults]
enderio:block_fused_quartz[color=silver,kind=dark_fused_quartz,render=auto]
enderio:block_fused_quartz[color=silver,kind=dark_fused_quartz,render=sides]
enderio:block_fused_quartz[color=silver,kind=dark_fused_quartz,render=north_west_up]
enderio:block_fused_quartz[color=silver,kind=dark_fused_quartz,render=north_east_up]
enderio:block_fused_quartz[color=silver,kind=dark_fused_quartz,render=south_east_up]
enderio:block_fused_quartz[color=silver,kind=dark_fused_quartz,render=south_west_up]
enderio:block_fused_quartz[color=silver,kind=dark_fused_quartz,render=north_west_down]
enderio:block_fused_quartz[color=silver,kind=dark_fused_quartz,render=north_east_down]
enderio:block_fused_quartz[color=silver,kind=dark_fused_quartz,render=south_east_down]
enderio:block_fused_quartz[color=silver,kind=dark_fused_quartz,render=south_west_down]
enderio:block_fused_quartz[color=silver,kind=dark_fused_quartz,render=north_west]
enderio:block_fused_quartz[color=silver,kind=dark_fused_quartz,render=north_east]
enderio:block_fused_quartz[color=silver,kind=dark_fused_quartz,render=south_east]
enderio:block_fused_quartz[color=silver,kind=dark_fused_quartz,render=south_west]
enderio:block_fused_quartz[color=silver,kind=dark_fused_quartz,render=north_up]
enderio:block_fused_quartz[color=silver,kind=dark_fused_quartz,render=east_up]
enderio:block_fused_quartz[color=silver,kind=dark_fused_quartz,render=west_up]
enderio:block_fused_quartz[color=silver,kind=dark_fused_quartz,render=south_up]
enderio:block_fused_quartz[color=silver,kind=dark_fused_quartz,render=north_down]
enderio:block_fused_quartz[color=silver,kind=dark_fused_quartz,render=east_down]
enderio:block_fused_quartz[color=silver,kind=dark_fused_quartz,render=west_down]
enderio:block_fused_quartz[color=silver,kind=dark_fused_quartz,render=south_down]
enderio:block_fused_quartz[color=silver,kind=dark_fused_glass,render=defaults]
enderio:block_fused_quartz[color=silver,kind=dark_fused_glass,render=auto]
enderio:block_fused_quartz[color=silver,kind=dark_fused_glass,render=sides]
enderio:block_fused_quartz[color=silver,kind=dark_fused_glass,render=north_west_up]
enderio:block_fused_quartz[color=silver,kind=dark_fused_glass,render=north_east_up]
enderio:block_fused_quartz[color=silver,kind=dark_fused_glass,render=south_east_up]
enderio:block_fused_quartz[color=silver,kind=dark_fused_glass,render=south_west_up]
enderio:block_fused_quartz[color=silver,kind=dark_fused_glass,render=north_west_down]
enderio:block_fused_quartz[color=silver,kind=dark_fused_glass,render=north_east_down]
enderio:block_fused_quartz[color=silver,kind=dark_fused_glass,render=south_east_down]
enderio:block_fused_quartz[color=silver,kind=dark_fused_glass,render=south_west_down]
enderio:block_fused_quartz[color=silver,kind=dark_fused_glass,render=north_west]
enderio:block_fused_quartz[color=silver,kind=dark_fused_glass,render=north_east]
enderio:block_fused_quartz[color=silver,kind=dark_fused_glass,render=south_east]
enderio:block_fused_quartz[color=silver,kind=dark_fused_glass,render=south_west]
enderio:block_fused_quartz[color=silver,kind=dark_fused_glass,render=north_up]
enderio:block_fused_quartz[color=silver,kind=dark_fused_glass,render=east_up]
enderio:block_fused_quartz[color=silver,kind=dark_fused_glass,render=west_up]
enderio:block_fused_quartz[color=silver,kind=dark_fused_glass,render=south_up]
enderio:block_fused_quartz[color=silver,kind=dark_fused_glass,render=north_down]
enderio:block_fused_quartz[color=silver,kind=dark_fused_glass,render=east_down]
enderio:block_fused_quartz[color=silver,kind=dark_fused_glass,render=west_down]
enderio:block_fused_quartz[color=silver,kind=dark_fused_glass,render=south_down]
enderio:block_fused_quartz[color=cyan,kind=fused_quartz,render=defaults]
enderio:block_fused_quartz[color=cyan,kind=fused_quartz,render=auto]
enderio:block_fused_quartz[color=cyan,kind=fused_quartz,render=sides]
enderio:block_fused_quartz[color=cyan,kind=fused_quartz,render=north_west_up]
enderio:block_fused_quartz[color=cyan,kind=fused_quartz,render=north_east_up]
enderio:block_fused_quartz[color=cyan,kind=fused_quartz,render=south_east_up]
enderio:block_fused_quartz[color=cyan,kind=fused_quartz,render=south_west_up]
enderio:block_fused_quartz[color=cyan,kind=fused_quartz,render=north_west_down]
enderio:block_fused_quartz[color=cyan,kind=fused_quartz,render=north_east_down]
enderio:block_fused_quartz[color=cyan,kind=fused_quartz,render=south_east_down]
enderio:block_fused_quartz[color=cyan,kind=fused_quartz,render=south_west_down]
enderio:block_fused_quartz[color=cyan,kind=fused_quartz,render=north_west]
enderio:block_fused_quartz[color=cyan,kind=fused_quartz,render=north_east]
enderio:block_fused_quartz[color=cyan,kind=fused_quartz,render=south_east]
enderio:block_fused_quartz[color=cyan,kind=fused_quartz,render=south_west]
enderio:block_fused_quartz[color=cyan,kind=fused_quartz,render=north_up]
enderio:block_fused_quartz[color=cyan,kind=fused_quartz,render=east_up]
enderio:block_fused_quartz[color=cyan,kind=fused_quartz,render=west_up]
enderio:block_fused_quartz[color=cyan,kind=fused_quartz,render=south_up]
enderio:block_fused_quartz[color=cyan,kind=fused_quartz,render=north_down]
enderio:block_fused_quartz[color=cyan,kind=fused_quartz,render=east_down]
enderio:block_fused_quartz[color=cyan,kind=fused_quartz,render=west_down]
enderio:block_fused_quartz[color=cyan,kind=fused_quartz,render=south_down]
enderio:block_fused_quartz[color=cyan,kind=fused_glass,render=defaults]
enderio:block_fused_quartz[color=cyan,kind=fused_glass,render=auto]
enderio:block_fused_quartz[color=cyan,kind=fused_glass,render=sides]
enderio:block_fused_quartz[color=cyan,kind=fused_glass,render=north_west_up]
enderio:block_fused_quartz[color=cyan,kind=fused_glass,render=north_east_up]
enderio:block_fused_quartz[color=cyan,kind=fused_glass,render=south_east_up]
enderio:block_fused_quartz[color=cyan,kind=fused_glass,render=south_west_up]
enderio:block_fused_quartz[color=cyan,kind=fused_glass,render=north_west_down]
enderio:block_fused_quartz[color=cyan,kind=fused_glass,render=north_east_down]
enderio:block_fused_quartz[color=cyan,kind=fused_glass,render=south_east_down]
enderio:block_fused_quartz[color=cyan,kind=fused_glass,render=south_west_down]
enderio:block_fused_quartz[color=cyan,kind=fused_glass,render=north_west]
enderio:block_fused_quartz[color=cyan,kind=fused_glass,render=north_east]
enderio:block_fused_quartz[color=cyan,kind=fused_glass,render=south_east]
enderio:block_fused_quartz[color=cyan,kind=fused_glass,render=south_west]
enderio:block_fused_quartz[color=cyan,kind=fused_glass,render=north_up]
enderio:block_fused_quartz[color=cyan,kind=fused_glass,render=east_up]
enderio:block_fused_quartz[color=cyan,kind=fused_glass,render=west_up]
enderio:block_fused_quartz[color=cyan,kind=fused_glass,render=south_up]
enderio:block_fused_quartz[color=cyan,kind=fused_glass,render=north_down]
enderio:block_fused_quartz[color=cyan,kind=fused_glass,render=east_down]
enderio:block_fused_quartz[color=cyan,kind=fused_glass,render=west_down]
enderio:block_fused_quartz[color=cyan,kind=fused_glass,render=south_down]
enderio:block_fused_quartz[color=cyan,kind=enlightened_fused_quartz,render=defaults]
enderio:block_fused_quartz[color=cyan,kind=enlightened_fused_quartz,render=auto]
enderio:block_fused_quartz[color=cyan,kind=enlightened_fused_quartz,render=sides]
enderio:block_fused_quartz[color=cyan,kind=enlightened_fused_quartz,render=north_west_up]
enderio:block_fused_quartz[color=cyan,kind=enlightened_fused_quartz,render=north_east_up]
enderio:block_fused_quartz[color=cyan,kind=enlightened_fused_quartz,render=south_east_up]
enderio:block_fused_quartz[color=cyan,kind=enlightened_fused_quartz,render=south_west_up]
enderio:block_fused_quartz[color=cyan,kind=enlightened_fused_quartz,render=north_west_down]
enderio:block_fused_quartz[color=cyan,kind=enlightened_fused_quartz,render=north_east_down]
enderio:block_fused_quartz[color=cyan,kind=enlightened_fused_quartz,render=south_east_down]
enderio:block_fused_quartz[color=cyan,kind=enlightened_fused_quartz,render=south_west_down]
enderio:block_fused_quartz[color=cyan,kind=enlightened_fused_quartz,render=north_west]
enderio:block_fused_quartz[color=cyan,kind=enlightened_fused_quartz,render=north_east]
enderio:block_fused_quartz[color=cyan,kind=enlightened_fused_quartz,render=south_east]
enderio:block_fused_quartz[color=cyan,kind=enlightened_fused_quartz,render=south_west]
enderio:block_fused_quartz[color=cyan,kind=enlightened_fused_quartz,render=north_up]
enderio:block_fused_quartz[color=cyan,kind=enlightened_fused_quartz,render=east_up]
enderio:block_fused_quartz[color=cyan,kind=enlightened_fused_quartz,render=west_up]
enderio:block_fused_quartz[color=cyan,kind=enlightened_fused_quartz,render=south_up]
enderio:block_fused_quartz[color=cyan,kind=enlightened_fused_quartz,render=north_down]
enderio:block_fused_quartz[color=cyan,kind=enlightened_fused_quartz,render=east_down]
enderio:block_fused_quartz[color=cyan,kind=enlightened_fused_quartz,render=west_down]
enderio:block_fused_quartz[color=cyan,kind=enlightened_fused_quartz,render=south_down]
enderio:block_fused_quartz[color=cyan,kind=enlightened_fused_glass,render=defaults]
enderio:block_fused_quartz[color=cyan,kind=enlightened_fused_glass,render=auto]
enderio:block_fused_quartz[color=cyan,kind=enlightened_fused_glass,render=sides]
enderio:block_fused_quartz[color=cyan,kind=enlightened_fused_glass,render=north_west_up]
enderio:block_fused_quartz[color=cyan,kind=enlightened_fused_glass,render=north_east_up]
enderio:block_fused_quartz[color=cyan,kind=enlightened_fused_glass,render=south_east_up]
enderio:block_fused_quartz[color=cyan,kind=enlightened_fused_glass,render=south_west_up]
enderio:block_fused_quartz[color=cyan,kind=enlightened_fused_glass,render=north_west_down]
enderio:block_fused_quartz[color=cyan,kind=enlightened_fused_glass,render=north_east_down]
enderio:block_fused_quartz[color=cyan,kind=enlightened_fused_glass,render=south_east_down]
enderio:block_fused_quartz[color=cyan,kind=enlightened_fused_glass,render=south_west_down]
enderio:block_fused_quartz[color=cyan,kind=enlightened_fused_glass,render=north_west]
enderio:block_fused_quartz[color=cyan,kind=enlightened_fused_glass,render=north_east]
enderio:block_fused_quartz[color=cyan,kind=enlightened_fused_glass,render=south_east]
enderio:block_fused_quartz[color=cyan,kind=enlightened_fused_glass,render=south_west]
enderio:block_fused_quartz[color=cyan,kind=enlightened_fused_glass,render=north_up]
enderio:block_fused_quartz[color=cyan,kind=enlightened_fused_glass,render=east_up]
enderio:block_fused_quartz[color=cyan,kind=enlightened_fused_glass,render=west_up]
enderio:block_fused_quartz[color=cyan,kind=enlightened_fused_glass,render=south_up]
enderio:block_fused_quartz[color=cyan,kind=enlightened_fused_glass,render=north_down]
enderio:block_fused_quartz[color=cyan,kind=enlightened_fused_glass,render=east_down]
enderio:block_fused_quartz[color=cyan,kind=enlightened_fused_glass,render=west_down]
enderio:block_fused_quartz[color=cyan,kind=enlightened_fused_glass,render=south_down]
enderio:block_fused_quartz[color=cyan,kind=dark_fused_quartz,render=defaults]
enderio:block_fused_quartz[color=cyan,kind=dark_fused_quartz,render=auto]
enderio:block_fused_quartz[color=cyan,kind=dark_fused_quartz,render=sides]
enderio:block_fused_quartz[color=cyan,kind=dark_fused_quartz,render=north_west_up]
enderio:block_fused_quartz[color=cyan,kind=dark_fused_quartz,render=north_east_up]
enderio:block_fused_quartz[color=cyan,kind=dark_fused_quartz,render=south_east_up]
enderio:block_fused_quartz[color=cyan,kind=dark_fused_quartz,render=south_west_up]
enderio:block_fused_quartz[color=cyan,kind=dark_fused_quartz,render=north_west_down]
enderio:block_fused_quartz[color=cyan,kind=dark_fused_quartz,render=north_east_down]
enderio:block_fused_quartz[color=cyan,kind=dark_fused_quartz,render=south_east_down]
enderio:block_fused_quartz[color=cyan,kind=dark_fused_quartz,render=south_west_down]
enderio:block_fused_quartz[color=cyan,kind=dark_fused_quartz,render=north_west]
enderio:block_fused_quartz[color=cyan,kind=dark_fused_quartz,render=north_east]
enderio:block_fused_quartz[color=cyan,kind=dark_fused_quartz,render=south_east]
enderio:block_fused_quartz[color=cyan,kind=dark_fused_quartz,render=south_west]
enderio:block_fused_quartz[color=cyan,kind=dark_fused_quartz,render=north_up]
enderio:block_fused_quartz[color=cyan,kind=dark_fused_quartz,render=east_up]
enderio:block_fused_quartz[color=cyan,kind=dark_fused_quartz,render=west_up]
enderio:block_fused_quartz[color=cyan,kind=dark_fused_quartz,render=south_up]
enderio:block_fused_quartz[color=cyan,kind=dark_fused_quartz,render=north_down]
enderio:block_fused_quartz[color=cyan,kind=dark_fused_quartz,render=east_down]
enderio:block_fused_quartz[color=cyan,kind=dark_fused_quartz,render=west_down]
enderio:block_fused_quartz[color=cyan,kind=dark_fused_quartz,render=south_down]
enderio:block_fused_quartz[color=cyan,kind=dark_fused_glass,render=defaults]
enderio:block_fused_quartz[color=cyan,kind=dark_fused_glass,render=auto]
enderio:block_fused_quartz[color=cyan,kind=dark_fused_glass,render=sides]
enderio:block_fused_quartz[color=cyan,kind=dark_fused_glass,render=north_west_up]
enderio:block_fused_quartz[color=cyan,kind=dark_fused_glass,render=north_east_up]
enderio:block_fused_quartz[color=cyan,kind=dark_fused_glass,render=south_east_up]
enderio:block_fused_quartz[color=cyan,kind=dark_fused_glass,render=south_west_up]
enderio:block_fused_quartz[color=cyan,kind=dark_fused_glass,render=north_west_down]
enderio:block_fused_quartz[color=cyan,kind=dark_fused_glass,render=north_east_down]
enderio:block_fused_quartz[color=cyan,kind=dark_fused_glass,render=south_east_down]
enderio:block_fused_quartz[color=cyan,kind=dark_fused_glass,render=south_west_down]
enderio:block_fused_quartz[color=cyan,kind=dark_fused_glass,render=north_west]
enderio:block_fused_quartz[color=cyan,kind=dark_fused_glass,render=north_east]
enderio:block_fused_quartz[color=cyan,kind=dark_fused_glass,render=south_east]
enderio:block_fused_quartz[color=cyan,kind=dark_fused_glass,render=south_west]
enderio:block_fused_quartz[color=cyan,kind=dark_fused_glass,render=north_up]
enderio:block_fused_quartz[color=cyan,kind=dark_fused_glass,render=east_up]
enderio:block_fused_quartz[color=cyan,kind=dark_fused_glass,render=west_up]
enderio:block_fused_quartz[color=cyan,kind=dark_fused_glass,render=south_up]
enderio:block_fused_quartz[color=cyan,kind=dark_fused_glass,render=north_down]
enderio:block_fused_quartz[color=cyan,kind=dark_fused_glass,render=east_down]
enderio:block_fused_quartz[color=cyan,kind=dark_fused_glass,render=west_down]
enderio:block_fused_quartz[color=cyan,kind=dark_fused_glass,render=south_down]
enderio:block_fused_quartz[color=purple,kind=fused_quartz,render=defaults]
enderio:block_fused_quartz[color=purple,kind=fused_quartz,render=auto]
enderio:block_fused_quartz[color=purple,kind=fused_quartz,render=sides]
enderio:block_fused_quartz[color=purple,kind=fused_quartz,render=north_west_up]
enderio:block_fused_quartz[color=purple,kind=fused_quartz,render=north_east_up]
enderio:block_fused_quartz[color=purple,kind=fused_quartz,render=south_east_up]
enderio:block_fused_quartz[color=purple,kind=fused_quartz,render=south_west_up]
enderio:block_fused_quartz[color=purple,kind=fused_quartz,render=north_west_down]
enderio:block_fused_quartz[color=purple,kind=fused_quartz,render=north_east_down]
enderio:block_fused_quartz[color=purple,kind=fused_quartz,render=south_east_down]
enderio:block_fused_quartz[color=purple,kind=fused_quartz,render=south_west_down]
enderio:block_fused_quartz[color=purple,kind=fused_quartz,render=north_west]
enderio:block_fused_quartz[color=purple,kind=fused_quartz,render=north_east]
enderio:block_fused_quartz[color=purple,kind=fused_quartz,render=south_east]
enderio:block_fused_quartz[color=purple,kind=fused_quartz,render=south_west]
enderio:block_fused_quartz[color=purple,kind=fused_quartz,render=north_up]
enderio:block_fused_quartz[color=purple,kind=fused_quartz,render=east_up]
enderio:block_fused_quartz[color=purple,kind=fused_quartz,render=west_up]
enderio:block_fused_quartz[color=purple,kind=fused_quartz,render=south_up]
enderio:block_fused_quartz[color=purple,kind=fused_quartz,render=north_down]
enderio:block_fused_quartz[color=purple,kind=fused_quartz,render=east_down]
enderio:block_fused_quartz[color=purple,kind=fused_quartz,render=west_down]
enderio:block_fused_quartz[color=purple,kind=fused_quartz,render=south_down]
enderio:block_fused_quartz[color=purple,kind=fused_glass,render=defaults]
enderio:block_fused_quartz[color=purple,kind=fused_glass,render=auto]
enderio:block_fused_quartz[color=purple,kind=fused_glass,render=sides]
enderio:block_fused_quartz[color=purple,kind=fused_glass,render=north_west_up]
enderio:block_fused_quartz[color=purple,kind=fused_glass,render=north_east_up]
enderio:block_fused_quartz[color=purple,kind=fused_glass,render=south_east_up]
enderio:block_fused_quartz[color=purple,kind=fused_glass,render=south_west_up]
enderio:block_fused_quartz[color=purple,kind=fused_glass,render=north_west_down]
enderio:block_fused_quartz[color=purple,kind=fused_glass,render=north_east_down]
enderio:block_fused_quartz[color=purple,kind=fused_glass,render=south_east_down]
enderio:block_fused_quartz[color=purple,kind=fused_glass,render=south_west_down]
enderio:block_fused_quartz[color=purple,kind=fused_glass,render=north_west]
enderio:block_fused_quartz[color=purple,kind=fused_glass,render=north_east]
enderio:block_fused_quartz[color=purple,kind=fused_glass,render=south_east]
enderio:block_fused_quartz[color=purple,kind=fused_glass,render=south_west]
enderio:block_fused_quartz[color=purple,kind=fused_glass,render=north_up]
enderio:block_fused_quartz[color=purple,kind=fused_glass,render=east_up]
enderio:block_fused_quartz[color=purple,kind=fused_glass,render=west_up]
enderio:block_fused_quartz[color=purple,kind=fused_glass,render=south_up]
enderio:block_fused_quartz[color=purple,kind=fused_glass,render=north_down]
enderio:block_fused_quartz[color=purple,kind=fused_glass,render=east_down]
enderio:block_fused_quartz[color=purple,kind=fused_glass,render=west_down]
enderio:block_fused_quartz[color=purple,kind=fused_glass,render=south_down]
enderio:block_fused_quartz[color=purple,kind=enlightened_fused_quartz,render=defaults]
enderio:block_fused_quartz[color=purple,kind=enlightened_fused_quartz,render=auto]
enderio:block_fused_quartz[color=purple,kind=enlightened_fused_quartz,render=sides]
enderio:block_fused_quartz[color=purple,kind=enlightened_fused_quartz,render=north_west_up]
enderio:block_fused_quartz[color=purple,kind=enlightened_fused_quartz,render=north_east_up]
enderio:block_fused_quartz[color=purple,kind=enlightened_fused_quartz,render=south_east_up]
enderio:block_fused_quartz[color=purple,kind=enlightened_fused_quartz,render=south_west_up]
enderio:block_fused_quartz[color=purple,kind=enlightened_fused_quartz,render=north_west_down]
enderio:block_fused_quartz[color=purple,kind=enlightened_fused_quartz,render=north_east_down]
enderio:block_fused_quartz[color=purple,kind=enlightened_fused_quartz,render=south_east_down]
enderio:block_fused_quartz[color=purple,kind=enlightened_fused_quartz,render=south_west_down]
enderio:block_fused_quartz[color=purple,kind=enlightened_fused_quartz,render=north_west]
enderio:block_fused_quartz[color=purple,kind=enlightened_fused_quartz,render=north_east]
enderio:block_fused_quartz[color=purple,kind=enlightened_fused_quartz,render=south_east]
enderio:block_fused_quartz[color=purple,kind=enlightened_fused_quartz,render=south_west]
enderio:block_fused_quartz[color=purple,kind=enlightened_fused_quartz,render=north_up]
enderio:block_fused_quartz[color=purple,kind=enlightened_fused_quartz,render=east_up]
enderio:block_fused_quartz[color=purple,kind=enlightened_fused_quartz,render=west_up]
enderio:block_fused_quartz[color=purple,kind=enlightened_fused_quartz,render=south_up]
enderio:block_fused_quartz[color=purple,kind=enlightened_fused_quartz,render=north_down]
enderio:block_fused_quartz[color=purple,kind=enlightened_fused_quartz,render=east_down]
enderio:block_fused_quartz[color=purple,kind=enlightened_fused_quartz,render=west_down]
enderio:block_fused_quartz[color=purple,kind=enlightened_fused_quartz,render=south_down]
enderio:block_fused_quartz[color=purple,kind=enlightened_fused_glass,render=defaults]
enderio:block_fused_quartz[color=purple,kind=enlightened_fused_glass,render=auto]
enderio:block_fused_quartz[color=purple,kind=enlightened_fused_glass,render=sides]
enderio:block_fused_quartz[color=purple,kind=enlightened_fused_glass,render=north_west_up]
enderio:block_fused_quartz[color=purple,kind=enlightened_fused_glass,render=north_east_up]
enderio:block_fused_quartz[color=purple,kind=enlightened_fused_glass,render=south_east_up]
enderio:block_fused_quartz[color=purple,kind=enlightened_fused_glass,render=south_west_up]
enderio:block_fused_quartz[color=purple,kind=enlightened_fused_glass,render=north_west_down]
enderio:block_fused_quartz[color=purple,kind=enlightened_fused_glass,render=north_east_down]
enderio:block_fused_quartz[color=purple,kind=enlightened_fused_glass,render=south_east_down]
enderio:block_fused_quartz[color=purple,kind=enlightened_fused_glass,render=south_west_down]
enderio:block_fused_quartz[color=purple,kind=enlightened_fused_glass,render=north_west]
enderio:block_fused_quartz[color=purple,kind=enlightened_fused_glass,render=north_east]
enderio:block_fused_quartz[color=purple,kind=enlightened_fused_glass,render=south_east]
enderio:block_fused_quartz[color=purple,kind=enlightened_fused_glass,render=south_west]
enderio:block_fused_quartz[color=purple,kind=enlightened_fused_glass,render=north_up]
enderio:block_fused_quartz[color=purple,kind=enlightened_fused_glass,render=east_up]
enderio:block_fused_quartz[color=purple,kind=enlightened_fused_glass,render=west_up]
enderio:block_fused_quartz[color=purple,kind=enlightened_fused_glass,render=south_up]
enderio:block_fused_quartz[color=purple,kind=enlightened_fused_glass,render=north_down]
enderio:block_fused_quartz[color=purple,kind=enlightened_fused_glass,render=east_down]
enderio:block_fused_quartz[color=purple,kind=enlightened_fused_glass,render=west_down]
enderio:block_fused_quartz[color=purple,kind=enlightened_fused_glass,render=south_down]
enderio:block_fused_quartz[color=purple,kind=dark_fused_quartz,render=defaults]
enderio:block_fused_quartz[color=purple,kind=dark_fused_quartz,render=auto]
enderio:block_fused_quartz[color=purple,kind=dark_fused_quartz,render=sides]
enderio:block_fused_quartz[color=purple,kind=dark_fused_quartz,render=north_west_up]
enderio:block_fused_quartz[color=purple,kind=dark_fused_quartz,render=north_east_up]
enderio:block_fused_quartz[color=purple,kind=dark_fused_quartz,render=south_east_up]
enderio:block_fused_quartz[color=purple,kind=dark_fused_quartz,render=south_west_up]
enderio:block_fused_quartz[color=purple,kind=dark_fused_quartz,render=north_west_down]
enderio:block_fused_quartz[color=purple,kind=dark_fused_quartz,render=north_east_down]
enderio:block_fused_quartz[color=purple,kind=dark_fused_quartz,render=south_east_down]
enderio:block_fused_quartz[color=purple,kind=dark_fused_quartz,render=south_west_down]
enderio:block_fused_quartz[color=purple,kind=dark_fused_quartz,render=north_west]
enderio:block_fused_quartz[color=purple,kind=dark_fused_quartz,render=north_east]
enderio:block_fused_quartz[color=purple,kind=dark_fused_quartz,render=south_east]
enderio:block_fused_quartz[color=purple,kind=dark_fused_quartz,render=south_west]
enderio:block_fused_quartz[color=purple,kind=dark_fused_quartz,render=north_up]
enderio:block_fused_quartz[color=purple,kind=dark_fused_quartz,render=east_up]
enderio:block_fused_quartz[color=purple,kind=dark_fused_quartz,render=west_up]
enderio:block_fused_quartz[color=purple,kind=dark_fused_quartz,render=south_up]
enderio:block_fused_quartz[color=purple,kind=dark_fused_quartz,render=north_down]
enderio:block_fused_quartz[color=purple,kind=dark_fused_quartz,render=east_down]
enderio:block_fused_quartz[color=purple,kind=dark_fused_quartz,render=west_down]
enderio:block_fused_quartz[color=purple,kind=dark_fused_quartz,render=south_down]
enderio:block_fused_quartz[color=purple,kind=dark_fused_glass,render=defaults]
enderio:block_fused_quartz[color=purple,kind=dark_fused_glass,render=auto]
enderio:block_fused_quartz[color=purple,kind=dark_fused_glass,render=sides]
enderio:block_fused_quartz[color=purple,kind=dark_fused_glass,render=north_west_up]
enderio:block_fused_quartz[color=purple,kind=dark_fused_glass,render=north_east_up]
enderio:block_fused_quartz[color=purple,kind=dark_fused_glass,render=south_east_up]
enderio:block_fused_quartz[color=purple,kind=dark_fused_glass,render=south_west_up]
enderio:block_fused_quartz[color=purple,kind=dark_fused_glass,render=north_west_down]
enderio:block_fused_quartz[color=purple,kind=dark_fused_glass,render=north_east_down]
enderio:block_fused_quartz[color=purple,kind=dark_fused_glass,render=south_east_down]
enderio:block_fused_quartz[color=purple,kind=dark_fused_glass,render=south_west_down]
enderio:block_fused_quartz[color=purple,kind=dark_fused_glass,render=north_west]
enderio:block_fused_quartz[color=purple,kind=dark_fused_glass,render=north_east]
enderio:block_fused_quartz[color=purple,kind=dark_fused_glass,render=south_east]
enderio:block_fused_quartz[color=purple,kind=dark_fused_glass,render=south_west]
enderio:block_fused_quartz[color=purple,kind=dark_fused_glass,render=north_up]
enderio:block_fused_quartz[color=purple,kind=dark_fused_glass,render=east_up]
enderio:block_fused_quartz[color=purple,kind=dark_fused_glass,render=west_up]
enderio:block_fused_quartz[color=purple,kind=dark_fused_glass,render=south_up]
enderio:block_fused_quartz[color=purple,kind=dark_fused_glass,render=north_down]
enderio:block_fused_quartz[color=purple,kind=dark_fused_glass,render=east_down]
enderio:block_fused_quartz[color=purple,kind=dark_fused_glass,render=west_down]
enderio:block_fused_quartz[color=purple,kind=dark_fused_glass,render=south_down]
enderio:block_fused_quartz[color=blue,kind=fused_quartz,render=defaults]
enderio:block_fused_quartz[color=blue,kind=fused_quartz,render=auto]
enderio:block_fused_quartz[color=blue,kind=fused_quartz,render=sides]
enderio:block_fused_quartz[color=blue,kind=fused_quartz,render=north_west_up]
enderio:block_fused_quartz[color=blue,kind=fused_quartz,render=north_east_up]
enderio:block_fused_quartz[color=blue,kind=fused_quartz,render=south_east_up]
enderio:block_fused_quartz[color=blue,kind=fused_quartz,render=south_west_up]
enderio:block_fused_quartz[color=blue,kind=fused_quartz,render=north_west_down]
enderio:block_fused_quartz[color=blue,kind=fused_quartz,render=north_east_down]
enderio:block_fused_quartz[color=blue,kind=fused_quartz,render=south_east_down]
enderio:block_fused_quartz[color=blue,kind=fused_quartz,render=south_west_down]
enderio:block_fused_quartz[color=blue,kind=fused_quartz,render=north_west]
enderio:block_fused_quartz[color=blue,kind=fused_quartz,render=north_east]
enderio:block_fused_quartz[color=blue,kind=fused_quartz,render=south_east]
enderio:block_fused_quartz[color=blue,kind=fused_quartz,render=south_west]
enderio:block_fused_quartz[color=blue,kind=fused_quartz,render=north_up]
enderio:block_fused_quartz[color=blue,kind=fused_quartz,render=east_up]
enderio:block_fused_quartz[color=blue,kind=fused_quartz,render=west_up]
enderio:block_fused_quartz[color=blue,kind=fused_quartz,render=south_up]
enderio:block_fused_quartz[color=blue,kind=fused_quartz,render=north_down]
enderio:block_fused_quartz[color=blue,kind=fused_quartz,render=east_down]
enderio:block_fused_quartz[color=blue,kind=fused_quartz,render=west_down]
enderio:block_fused_quartz[color=blue,kind=fused_quartz,render=south_down]
enderio:block_fused_quartz[color=blue,kind=fused_glass,render=defaults]
enderio:block_fused_quartz[color=blue,kind=fused_glass,render=auto]
enderio:block_fused_quartz[color=blue,kind=fused_glass,render=sides]
enderio:block_fused_quartz[color=blue,kind=fused_glass,render=north_west_up]
enderio:block_fused_quartz[color=blue,kind=fused_glass,render=north_east_up]
enderio:block_fused_quartz[color=blue,kind=fused_glass,render=south_east_up]
enderio:block_fused_quartz[color=blue,kind=fused_glass,render=south_west_up]
enderio:block_fused_quartz[color=blue,kind=fused_glass,render=north_west_down]
enderio:block_fused_quartz[color=blue,kind=fused_glass,render=north_east_down]
enderio:block_fused_quartz[color=blue,kind=fused_glass,render=south_east_down]
enderio:block_fused_quartz[color=blue,kind=fused_glass,render=south_west_down]
enderio:block_fused_quartz[color=blue,kind=fused_glass,render=north_west]
enderio:block_fused_quartz[color=blue,kind=fused_glass,render=north_east]
enderio:block_fused_quartz[color=blue,kind=fused_glass,render=south_east]
enderio:block_fused_quartz[color=blue,kind=fused_glass,render=south_west]
enderio:block_fused_quartz[color=blue,kind=fused_glass,render=north_up]
enderio:block_fused_quartz[color=blue,kind=fused_glass,render=east_up]
enderio:block_fused_quartz[color=blue,kind=fused_glass,render=west_up]
enderio:block_fused_quartz[color=blue,kind=fused_glass,render=south_up]
enderio:block_fused_quartz[color=blue,kind=fused_glass,render=north_down]
enderio:block_fused_quartz[color=blue,kind=fused_glass,render=east_down]
enderio:block_fused_quartz[color=blue,kind=fused_glass,render=west_down]
enderio:block_fused_quartz[color=blue,kind=fused_glass,render=south_down]
enderio:block_fused_quartz[color=blue,kind=enlightened_fused_quartz,render=defaults]
enderio:block_fused_quartz[color=blue,kind=enlightened_fused_quartz,render=auto]
enderio:block_fused_quartz[color=blue,kind=enlightened_fused_quartz,render=sides]
enderio:block_fused_quartz[color=blue,kind=enlightened_fused_quartz,render=north_west_up]
enderio:block_fused_quartz[color=blue,kind=enlightened_fused_quartz,render=north_east_up]
enderio:block_fused_quartz[color=blue,kind=enlightened_fused_quartz,render=south_east_up]
enderio:block_fused_quartz[color=blue,kind=enlightened_fused_quartz,render=south_west_up]
enderio:block_fused_quartz[color=blue,kind=enlightened_fused_quartz,render=north_west_down]
enderio:block_fused_quartz[color=blue,kind=enlightened_fused_quartz,render=north_east_down]
enderio:block_fused_quartz[color=blue,kind=enlightened_fused_quartz,render=south_east_down]
enderio:block_fused_quartz[color=blue,kind=enlightened_fused_quartz,render=south_west_down]
enderio:block_fused_quartz[color=blue,kind=enlightened_fused_quartz,render=north_west]
enderio:block_fused_quartz[color=blue,kind=enlightened_fused_quartz,render=north_east]
enderio:block_fused_quartz[color=blue,kind=enlightened_fused_quartz,render=south_east]
enderio:block_fused_quartz[color=blue,kind=enlightened_fused_quartz,render=south_west]
enderio:block_fused_quartz[color=blue,kind=enlightened_fused_quartz,render=north_up]
enderio:block_fused_quartz[color=blue,kind=enlightened_fused_quartz,render=east_up]
enderio:block_fused_quartz[color=blue,kind=enlightened_fused_quartz,render=west_up]
enderio:block_fused_quartz[color=blue,kind=enlightened_fused_quartz,render=south_up]
enderio:block_fused_quartz[color=blue,kind=enlightened_fused_quartz,render=north_down]
enderio:block_fused_quartz[color=blue,kind=enlightened_fused_quartz,render=east_down]
enderio:block_fused_quartz[color=blue,kind=enlightened_fused_quartz,render=west_down]
enderio:block_fused_quartz[color=blue,kind=enlightened_fused_quartz,render=south_down]
enderio:block_fused_quartz[color=blue,kind=enlightened_fused_glass,render=defaults]
enderio:block_fused_quartz[color=blue,kind=enlightened_fused_glass,render=auto]
enderio:block_fused_quartz[color=blue,kind=enlightened_fused_glass,render=sides]
enderio:block_fused_quartz[color=blue,kind=enlightened_fused_glass,render=north_west_up]
enderio:block_fused_quartz[color=blue,kind=enlightened_fused_glass,render=north_east_up]
enderio:block_fused_quartz[color=blue,kind=enlightened_fused_glass,render=south_east_up]
enderio:block_fused_quartz[color=blue,kind=enlightened_fused_glass,render=south_west_up]
enderio:block_fused_quartz[color=blue,kind=enlightened_fused_glass,render=north_west_down]
enderio:block_fused_quartz[color=blue,kind=enlightened_fused_glass,render=north_east_down]
enderio:block_fused_quartz[color=blue,kind=enlightened_fused_glass,render=south_east_down]
enderio:block_fused_quartz[color=blue,kind=enlightened_fused_glass,render=south_west_down]
enderio:block_fused_quartz[color=blue,kind=enlightened_fused_glass,render=north_west]
enderio:block_fused_quartz[color=blue,kind=enlightened_fused_glass,render=north_east]
enderio:block_fused_quartz[color=blue,kind=enlightened_fused_glass,render=south_east]
enderio:block_fused_quartz[color=blue,kind=enlightened_fused_glass,render=south_west]
enderio:block_fused_quartz[color=blue,kind=enlightened_fused_glass,render=north_up]
enderio:block_fused_quartz[color=blue,kind=enlightened_fused_glass,render=east_up]
enderio:block_fused_quartz[color=blue,kind=enlightened_fused_glass,render=west_up]
enderio:block_fused_quartz[color=blue,kind=enlightened_fused_glass,render=south_up]
enderio:block_fused_quartz[color=blue,kind=enlightened_fused_glass,render=north_down]
enderio:block_fused_quartz[color=blue,kind=enlightened_fused_glass,render=east_down]
enderio:block_fused_quartz[color=blue,kind=enlightened_fused_glass,render=west_down]
enderio:block_fused_quartz[color=blue,kind=enlightened_fused_glass,render=south_down]
enderio:block_fused_quartz[color=blue,kind=dark_fused_quartz,render=defaults]
enderio:block_fused_quartz[color=blue,kind=dark_fused_quartz,render=auto]
enderio:block_fused_quartz[color=blue,kind=dark_fused_quartz,render=sides]
enderio:block_fused_quartz[color=blue,kind=dark_fused_quartz,render=north_west_up]
enderio:block_fused_quartz[color=blue,kind=dark_fused_quartz,render=north_east_up]
enderio:block_fused_quartz[color=blue,kind=dark_fused_quartz,render=south_east_up]
enderio:block_fused_quartz[color=blue,kind=dark_fused_quartz,render=south_west_up]
enderio:block_fused_quartz[color=blue,kind=dark_fused_quartz,render=north_west_down]
enderio:block_fused_quartz[color=blue,kind=dark_fused_quartz,render=north_east_down]
enderio:block_fused_quartz[color=blue,kind=dark_fused_quartz,render=south_east_down]
enderio:block_fused_quartz[color=blue,kind=dark_fused_quartz,render=south_west_down]
enderio:block_fused_quartz[color=blue,kind=dark_fused_quartz,render=north_west]
enderio:block_fused_quartz[color=blue,kind=dark_fused_quartz,render=north_east]
enderio:block_fused_quartz[color=blue,kind=dark_fused_quartz,render=south_east]
enderio:block_fused_quartz[color=blue,kind=dark_fused_quartz,render=south_west]
enderio:block_fused_quartz[color=blue,kind=dark_fused_quartz,render=north_up]
enderio:block_fused_quartz[color=blue,kind=dark_fused_quartz,render=east_up]
enderio:block_fused_quartz[color=blue,kind=dark_fused_quartz,render=west_up]
enderio:block_fused_quartz[color=blue,kind=dark_fused_quartz,render=south_up]
enderio:block_fused_quartz[color=blue,kind=dark_fused_quartz,render=north_down]
enderio:block_fused_quartz[color=blue,kind=dark_fused_quartz,render=east_down]
enderio:block_fused_quartz[color=blue,kind=dark_fused_quartz,render=west_down]
enderio:block_fused_quartz[color=blue,kind=dark_fused_quartz,render=south_down]
enderio:block_fused_quartz[color=blue,kind=dark_fused_glass,render=defaults]
enderio:block_fused_quartz[color=blue,kind=dark_fused_glass,render=auto]
enderio:block_fused_quartz[color=blue,kind=dark_fused_glass,render=sides]
enderio:block_fused_quartz[color=blue,kind=dark_fused_glass,render=north_west_up]
enderio:block_fused_quartz[color=blue,kind=dark_fused_glass,render=north_east_up]
enderio:block_fused_quartz[color=blue,kind=dark_fused_glass,render=south_east_up]
enderio:block_fused_quartz[color=blue,kind=dark_fused_glass,render=south_west_up]
enderio:block_fused_quartz[color=blue,kind=dark_fused_glass,render=north_west_down]
enderio:block_fused_quartz[color=blue,kind=dark_fused_glass,render=north_east_down]
enderio:block_fused_quartz[color=blue,kind=dark_fused_glass,render=south_east_down]
enderio:block_fused_quartz[color=blue,kind=dark_fused_glass,render=south_west_down]
enderio:block_fused_quartz[color=blue,kind=dark_fused_glass,render=north_west]
enderio:block_fused_quartz[color=blue,kind=dark_fused_glass,render=north_east]
enderio:block_fused_quartz[color=blue,kind=dark_fused_glass,render=south_east]
enderio:block_fused_quartz[color=blue,kind=dark_fused_glass,render=south_west]
enderio:block_fused_quartz[color=blue,kind=dark_fused_glass,render=north_up]
enderio:block_fused_quartz[color=blue,kind=dark_fused_glass,render=east_up]
enderio:block_fused_quartz[color=blue,kind=dark_fused_glass,render=west_up]
enderio:block_fused_quartz[color=blue,kind=dark_fused_glass,render=south_up]
enderio:block_fused_quartz[color=blue,kind=dark_fused_glass,render=north_down]
enderio:block_fused_quartz[color=blue,kind=dark_fused_glass,render=east_down]
enderio:block_fused_quartz[color=blue,kind=dark_fused_glass,render=west_down]
enderio:block_fused_quartz[color=blue,kind=dark_fused_glass,render=south_down]
enderio:block_fused_quartz[color=brown,kind=fused_quartz,render=defaults]
enderio:block_fused_quartz[color=brown,kind=fused_quartz,render=auto]
enderio:block_fused_quartz[color=brown,kind=fused_quartz,render=sides]
enderio:block_fused_quartz[color=brown,kind=fused_quartz,render=north_west_up]
enderio:block_fused_quartz[color=brown,kind=fused_quartz,render=north_east_up]
enderio:block_fused_quartz[color=brown,kind=fused_quartz,render=south_east_up]
enderio:block_fused_quartz[color=brown,kind=fused_quartz,render=south_west_up]
enderio:block_fused_quartz[color=brown,kind=fused_quartz,render=north_west_down]
enderio:block_fused_quartz[color=brown,kind=fused_quartz,render=north_east_down]
enderio:block_fused_quartz[color=brown,kind=fused_quartz,render=south_east_down]
enderio:block_fused_quartz[color=brown,kind=fused_quartz,render=south_west_down]
enderio:block_fused_quartz[color=brown,kind=fused_quartz,render=north_west]
enderio:block_fused_quartz[color=brown,kind=fused_quartz,render=north_east]
enderio:block_fused_quartz[color=brown,kind=fused_quartz,render=south_east]
enderio:block_fused_quartz[color=brown,kind=fused_quartz,render=south_west]
enderio:block_fused_quartz[color=brown,kind=fused_quartz,render=north_up]
enderio:block_fused_quartz[color=brown,kind=fused_quartz,render=east_up]
enderio:block_fused_quartz[color=brown,kind=fused_quartz,render=west_up]
enderio:block_fused_quartz[color=brown,kind=fused_quartz,render=south_up]
enderio:block_fused_quartz[color=brown,kind=fused_quartz,render=north_down]
enderio:block_fused_quartz[color=brown,kind=fused_quartz,render=east_down]
enderio:block_fused_quartz[color=brown,kind=fused_quartz,render=west_down]
enderio:block_fused_quartz[color=brown,kind=fused_quartz,render=south_down]
enderio:block_fused_quartz[color=brown,kind=fused_glass,render=defaults]
enderio:block_fused_quartz[color=brown,kind=fused_glass,render=auto]
enderio:block_fused_quartz[color=brown,kind=fused_glass,render=sides]
enderio:block_fused_quartz[color=brown,kind=fused_glass,render=north_west_up]
enderio:block_fused_quartz[color=brown,kind=fused_glass,render=north_east_up]
enderio:block_fused_quartz[color=brown,kind=fused_glass,render=south_east_up]
enderio:block_fused_quartz[color=brown,kind=fused_glass,render=south_west_up]
enderio:block_fused_quartz[color=brown,kind=fused_glass,render=north_west_down]
enderio:block_fused_quartz[color=brown,kind=fused_glass,render=north_east_down]
enderio:block_fused_quartz[color=brown,kind=fused_glass,render=south_east_down]
enderio:block_fused_quartz[color=brown,kind=fused_glass,render=south_west_down]
enderio:block_fused_quartz[color=brown,kind=fused_glass,render=north_west]
enderio:block_fused_quartz[color=brown,kind=fused_glass,render=north_east]
enderio:block_fused_quartz[color=brown,kind=fused_glass,render=south_east]
enderio:block_fused_quartz[color=brown,kind=fused_glass,render=south_west]
enderio:block_fused_quartz[color=brown,kind=fused_glass,render=north_up]
enderio:block_fused_quartz[color=brown,kind=fused_glass,render=east_up]
enderio:block_fused_quartz[color=brown,kind=fused_glass,render=west_up]
enderio:block_fused_quartz[color=brown,kind=fused_glass,render=south_up]
enderio:block_fused_quartz[color=brown,kind=fused_glass,render=north_down]
enderio:block_fused_quartz[color=brown,kind=fused_glass,render=east_down]
enderio:block_fused_quartz[color=brown,kind=fused_glass,render=west_down]
enderio:block_fused_quartz[color=brown,kind=fused_glass,render=south_down]
enderio:block_fused_quartz[color=brown,kind=enlightened_fused_quartz,render=defaults]
enderio:block_fused_quartz[color=brown,kind=enlightened_fused_quartz,render=auto]
enderio:block_fused_quartz[color=brown,kind=enlightened_fused_quartz,render=sides]
enderio:block_fused_quartz[color=brown,kind=enlightened_fused_quartz,render=north_west_up]
enderio:block_fused_quartz[color=brown,kind=enlightened_fused_quartz,render=north_east_up]
enderio:block_fused_quartz[color=brown,kind=enlightened_fused_quartz,render=south_east_up]
enderio:block_fused_quartz[color=brown,kind=enlightened_fused_quartz,render=south_west_up]
enderio:block_fused_quartz[color=brown,kind=enlightened_fused_quartz,render=north_west_down]
enderio:block_fused_quartz[color=brown,kind=enlightened_fused_quartz,render=north_east_down]
enderio:block_fused_quartz[color=brown,kind=enlightened_fused_quartz,render=south_east_down]
enderio:block_fused_quartz[color=brown,kind=enlightened_fused_quartz,render=south_west_down]
enderio:block_fused_quartz[color=brown,kind=enlightened_fused_quartz,render=north_west]
enderio:block_fused_quartz[color=brown,kind=enlightened_fused_quartz,render=north_east]
enderio:block_fused_quartz[color=brown,kind=enlightened_fused_quartz,render=south_east]
enderio:block_fused_quartz[color=brown,kind=enlightened_fused_quartz,render=south_west]
enderio:block_fused_quartz[color=brown,kind=enlightened_fused_quartz,render=north_up]
enderio:block_fused_quartz[color=brown,kind=enlightened_fused_quartz,render=east_up]
enderio:block_fused_quartz[color=brown,kind=enlightened_fused_quartz,render=west_up]
enderio:block_fused_quartz[color=brown,kind=enlightened_fused_quartz,render=south_up]
enderio:block_fused_quartz[color=brown,kind=enlightened_fused_quartz,render=north_down]
enderio:block_fused_quartz[color=brown,kind=enlightened_fused_quartz,render=east_down]
enderio:block_fused_quartz[color=brown,kind=enlightened_fused_quartz,render=west_down]
enderio:block_fused_quartz[color=brown,kind=enlightened_fused_quartz,render=south_down]
enderio:block_fused_quartz[color=brown,kind=enlightened_fused_glass,render=defaults]
enderio:block_fused_quartz[color=brown,kind=enlightened_fused_glass,render=auto]
enderio:block_fused_quartz[color=brown,kind=enlightened_fused_glass,render=sides]
enderio:block_fused_quartz[color=brown,kind=enlightened_fused_glass,render=north_west_up]
enderio:block_fused_quartz[color=brown,kind=enlightened_fused_glass,render=north_east_up]
enderio:block_fused_quartz[color=brown,kind=enlightened_fused_glass,render=south_east_up]
enderio:block_fused_quartz[color=brown,kind=enlightened_fused_glass,render=south_west_up]
enderio:block_fused_quartz[color=brown,kind=enlightened_fused_glass,render=north_west_down]
enderio:block_fused_quartz[color=brown,kind=enlightened_fused_glass,render=north_east_down]
enderio:block_fused_quartz[color=brown,kind=enlightened_fused_glass,render=south_east_down]
enderio:block_fused_quartz[color=brown,kind=enlightened_fused_glass,render=south_west_down]
enderio:block_fused_quartz[color=brown,kind=enlightened_fused_glass,render=north_west]
enderio:block_fused_quartz[color=brown,kind=enlightened_fused_glass,render=north_east]
enderio:block_fused_quartz[color=brown,kind=enlightened_fused_glass,render=south_east]
enderio:block_fused_quartz[color=brown,kind=enlightened_fused_glass,render=south_west]
enderio:block_fused_quartz[color=brown,kind=enlightened_fused_glass,render=north_up]
enderio:block_fused_quartz[color=brown,kind=enlightened_fused_glass,render=east_up]
enderio:block_fused_quartz[color=brown,kind=enlightened_fused_glass,render=west_up]
enderio:block_fused_quartz[color=brown,kind=enlightened_fused_glass,render=south_up]
enderio:block_fused_quartz[color=brown,kind=enlightened_fused_glass,render=north_down]
enderio:block_fused_quartz[color=brown,kind=enlightened_fused_glass,render=east_down]
enderio:block_fused_quartz[color=brown,kind=enlightened_fused_glass,render=west_down]
enderio:block_fused_quartz[color=brown,kind=enlightened_fused_glass,render=south_down]
enderio:block_fused_quartz[color=brown,kind=dark_fused_quartz,render=defaults]
enderio:block_fused_quartz[color=brown,kind=dark_fused_quartz,render=auto]
enderio:block_fused_quartz[color=brown,kind=dark_fused_quartz,render=sides]
enderio:block_fused_quartz[color=brown,kind=dark_fused_quartz,render=north_west_up]
enderio:block_fused_quartz[color=brown,kind=dark_fused_quartz,render=north_east_up]
enderio:block_fused_quartz[color=brown,kind=dark_fused_quartz,render=south_east_up]
enderio:block_fused_quartz[color=brown,kind=dark_fused_quartz,render=south_west_up]
enderio:block_fused_quartz[color=brown,kind=dark_fused_quartz,render=north_west_down]
enderio:block_fused_quartz[color=brown,kind=dark_fused_quartz,render=north_east_down]
enderio:block_fused_quartz[color=brown,kind=dark_fused_quartz,render=south_east_down]
enderio:block_fused_quartz[color=brown,kind=dark_fused_quartz,render=south_west_down]
enderio:block_fused_quartz[color=brown,kind=dark_fused_quartz,render=north_west]
enderio:block_fused_quartz[color=brown,kind=dark_fused_quartz,render=north_east]
enderio:block_fused_quartz[color=brown,kind=dark_fused_quartz,render=south_east]
enderio:block_fused_quartz[color=brown,kind=dark_fused_quartz,render=south_west]
enderio:block_fused_quartz[color=brown,kind=dark_fused_quartz,render=north_up]
enderio:block_fused_quartz[color=brown,kind=dark_fused_quartz,render=east_up]
enderio:block_fused_quartz[color=brown,kind=dark_fused_quartz,render=west_up]
enderio:block_fused_quartz[color=brown,kind=dark_fused_quartz,render=south_up]
enderio:block_fused_quartz[color=brown,kind=dark_fused_quartz,render=north_down]
enderio:block_fused_quartz[color=brown,kind=dark_fused_quartz,render=east_down]
enderio:block_fused_quartz[color=brown,kind=dark_fused_quartz,render=west_down]
enderio:block_fused_quartz[color=brown,kind=dark_fused_quartz,render=south_down]
enderio:block_fused_quartz[color=brown,kind=dark_fused_glass,render=defaults]
enderio:block_fused_quartz[color=brown,kind=dark_fused_glass,render=auto]
enderio:block_fused_quartz[color=brown,kind=dark_fused_glass,render=sides]
enderio:block_fused_quartz[color=brown,kind=dark_fused_glass,render=north_west_up]
enderio:block_fused_quartz[color=brown,kind=dark_fused_glass,render=north_east_up]
enderio:block_fused_quartz[color=brown,kind=dark_fused_glass,render=south_east_up]
enderio:block_fused_quartz[color=brown,kind=dark_fused_glass,render=south_west_up]
enderio:block_fused_quartz[color=brown,kind=dark_fused_glass,render=north_west_down]
enderio:block_fused_quartz[color=brown,kind=dark_fused_glass,render=north_east_down]
enderio:block_fused_quartz[color=brown,kind=dark_fused_glass,render=south_east_down]
enderio:block_fused_quartz[color=brown,kind=dark_fused_glass,render=south_west_down]
enderio:block_fused_quartz[color=brown,kind=dark_fused_glass,render=north_west]
enderio:block_fused_quartz[color=brown,kind=dark_fused_glass,render=north_east]
enderio:block_fused_quartz[color=brown,kind=dark_fused_glass,render=south_east]
enderio:block_fused_quartz[color=brown,kind=dark_fused_glass,render=south_west]
enderio:block_fused_quartz[color=brown,kind=dark_fused_glass,render=north_up]
enderio:block_fused_quartz[color=brown,kind=dark_fused_glass,render=east_up]
enderio:block_fused_quartz[color=brown,kind=dark_fused_glass,render=west_up]
enderio:block_fused_quartz[color=brown,kind=dark_fused_glass,render=south_up]
enderio:block_fused_quartz[color=brown,kind=dark_fused_glass,render=north_down]
enderio:block_fused_quartz[color=brown,kind=dark_fused_glass,render=east_down]
enderio:block_fused_quartz[color=brown,kind=dark_fused_glass,render=west_down]
enderio:block_fused_quartz[color=brown,kind=dark_fused_glass,render=south_down]
enderio:block_fused_quartz[color=green,kind=fused_quartz,render=defaults]
enderio:block_fused_quartz[color=green,kind=fused_quartz,render=auto]
enderio:block_fused_quartz[color=green,kind=fused_quartz,render=sides]
enderio:block_fused_quartz[color=green,kind=fused_quartz,render=north_west_up]
enderio:block_fused_quartz[color=green,kind=fused_quartz,render=north_east_up]
enderio:block_fused_quartz[color=green,kind=fused_quartz,render=south_east_up]
enderio:block_fused_quartz[color=green,kind=fused_quartz,render=south_west_up]
enderio:block_fused_quartz[color=green,kind=fused_quartz,render=north_west_down]
enderio:block_fused_quartz[color=green,kind=fused_quartz,render=north_east_down]
enderio:block_fused_quartz[color=green,kind=fused_quartz,render=south_east_down]
enderio:block_fused_quartz[color=green,kind=fused_quartz,render=south_west_down]
enderio:block_fused_quartz[color=green,kind=fused_quartz,render=north_west]
enderio:block_fused_quartz[color=green,kind=fused_quartz,render=north_east]
enderio:block_fused_quartz[color=green,kind=fused_quartz,render=south_east]
enderio:block_fused_quartz[color=green,kind=fused_quartz,render=south_west]
enderio:block_fused_quartz[color=green,kind=fused_quartz,render=north_up]
enderio:block_fused_quartz[color=green,kind=fused_quartz,render=east_up]
enderio:block_fused_quartz[color=green,kind=fused_quartz,render=west_up]
enderio:block_fused_quartz[color=green,kind=fused_quartz,render=south_up]
enderio:block_fused_quartz[color=green,kind=fused_quartz,render=north_down]
enderio:block_fused_quartz[color=green,kind=fused_quartz,render=east_down]
enderio:block_fused_quartz[color=green,kind=fused_quartz,render=west_down]
enderio:block_fused_quartz[color=green,kind=fused_quartz,render=south_down]
enderio:block_fused_quartz[color=green,kind=fused_glass,render=defaults]
enderio:block_fused_quartz[color=green,kind=fused_glass,render=auto]
enderio:block_fused_quartz[color=green,kind=fused_glass,render=sides]
enderio:block_fused_quartz[color=green,kind=fused_glass,render=north_west_up]
enderio:block_fused_quartz[color=green,kind=fused_glass,render=north_east_up]
enderio:block_fused_quartz[color=green,kind=fused_glass,render=south_east_up]
enderio:block_fused_quartz[color=green,kind=fused_glass,render=south_west_up]
enderio:block_fused_quartz[color=green,kind=fused_glass,render=north_west_down]
enderio:block_fused_quartz[color=green,kind=fused_glass,render=north_east_down]
enderio:block_fused_quartz[color=green,kind=fused_glass,render=south_east_down]
enderio:block_fused_quartz[color=green,kind=fused_glass,render=south_west_down]
enderio:block_fused_quartz[color=green,kind=fused_glass,render=north_west]
enderio:block_fused_quartz[color=green,kind=fused_glass,render=north_east]
enderio:block_fused_quartz[color=green,kind=fused_glass,render=south_east]
enderio:block_fused_quartz[color=green,kind=fused_glass,render=south_west]
enderio:block_fused_quartz[color=green,kind=fused_glass,render=north_up]
enderio:block_fused_quartz[color=green,kind=fused_glass,render=east_up]
enderio:block_fused_quartz[color=green,kind=fused_glass,render=west_up]
enderio:block_fused_quartz[color=green,kind=fused_glass,render=south_up]
enderio:block_fused_quartz[color=green,kind=fused_glass,render=north_down]
enderio:block_fused_quartz[color=green,kind=fused_glass,render=east_down]
enderio:block_fused_quartz[color=green,kind=fused_glass,render=west_down]
enderio:block_fused_quartz[color=green,kind=fused_glass,render=south_down]
enderio:block_fused_quartz[color=green,kind=enlightened_fused_quartz,render=defaults]
enderio:block_fused_quartz[color=green,kind=enlightened_fused_quartz,render=auto]
enderio:block_fused_quartz[color=green,kind=enlightened_fused_quartz,render=sides]
enderio:block_fused_quartz[color=green,kind=enlightened_fused_quartz,render=north_west_up]
enderio:block_fused_quartz[color=green,kind=enlightened_fused_quartz,render=north_east_up]
enderio:block_fused_quartz[color=green,kind=enlightened_fused_quartz,render=south_east_up]
enderio:block_fused_quartz[color=green,kind=enlightened_fused_quartz,render=south_west_up]
enderio:block_fused_quartz[color=green,kind=enlightened_fused_quartz,render=north_west_down]
enderio:block_fused_quartz[color=green,kind=enlightened_fused_quartz,render=north_east_down]
enderio:block_fused_quartz[color=green,kind=enlightened_fused_quartz,render=south_east_down]
enderio:block_fused_quartz[color=green,kind=enlightened_fused_quartz,render=south_west_down]
enderio:block_fused_quartz[color=green,kind=enlightened_fused_quartz,render=north_west]
enderio:block_fused_quartz[color=green,kind=enlightened_fused_quartz,render=north_east]
enderio:block_fused_quartz[color=green,kind=enlightened_fused_quartz,render=south_east]
enderio:block_fused_quartz[color=green,kind=enlightened_fused_quartz,render=south_west]
enderio:block_fused_quartz[color=green,kind=enlightened_fused_quartz,render=north_up]
enderio:block_fused_quartz[color=green,kind=enlightened_fused_quartz,render=east_up]
enderio:block_fused_quartz[color=green,kind=enlightened_fused_quartz,render=west_up]
enderio:block_fused_quartz[color=green,kind=enlightened_fused_quartz,render=south_up]
enderio:block_fused_quartz[color=green,kind=enlightened_fused_quartz,render=north_down]
enderio:block_fused_quartz[color=green,kind=enlightened_fused_quartz,render=east_down]
enderio:block_fused_quartz[color=green,kind=enlightened_fused_quartz,render=west_down]
enderio:block_fused_quartz[color=green,kind=enlightened_fused_quartz,render=south_down]
enderio:block_fused_quartz[color=green,kind=enlightened_fused_glass,render=defaults]
enderio:block_fused_quartz[color=green,kind=enlightened_fused_glass,render=auto]
enderio:block_fused_quartz[color=green,kind=enlightened_fused_glass,render=sides]
enderio:block_fused_quartz[color=green,kind=enlightened_fused_glass,render=north_west_up]
enderio:block_fused_quartz[color=green,kind=enlightened_fused_glass,render=north_east_up]
enderio:block_fused_quartz[color=green,kind=enlightened_fused_glass,render=south_east_up]
enderio:block_fused_quartz[color=green,kind=enlightened_fused_glass,render=south_west_up]
enderio:block_fused_quartz[color=green,kind=enlightened_fused_glass,render=north_west_down]
enderio:block_fused_quartz[color=green,kind=enlightened_fused_glass,render=north_east_down]
enderio:block_fused_quartz[color=green,kind=enlightened_fused_glass,render=south_east_down]
enderio:block_fused_quartz[color=green,kind=enlightened_fused_glass,render=south_west_down]
enderio:block_fused_quartz[color=green,kind=enlightened_fused_glass,render=north_west]
enderio:block_fused_quartz[color=green,kind=enlightened_fused_glass,render=north_east]
enderio:block_fused_quartz[color=green,kind=enlightened_fused_glass,render=south_east]
enderio:block_fused_quartz[color=green,kind=enlightened_fused_glass,render=south_west]
enderio:block_fused_quartz[color=green,kind=enlightened_fused_glass,render=north_up]
enderio:block_fused_quartz[color=green,kind=enlightened_fused_glass,render=east_up]
enderio:block_fused_quartz[color=green,kind=enlightened_fused_glass,render=west_up]
enderio:block_fused_quartz[color=green,kind=enlightened_fused_glass,render=south_up]
enderio:block_fused_quartz[color=green,kind=enlightened_fused_glass,render=north_down]
enderio:block_fused_quartz[color=green,kind=enlightened_fused_glass,render=east_down]
enderio:block_fused_quartz[color=green,kind=enlightened_fused_glass,render=west_down]
enderio:block_fused_quartz[color=green,kind=enlightened_fused_glass,render=south_down]
enderio:block_fused_quartz[color=green,kind=dark_fused_quartz,render=defaults]
enderio:block_fused_quartz[color=green,kind=dark_fused_quartz,render=auto]
enderio:block_fused_quartz[color=green,kind=dark_fused_quartz,render=sides]
enderio:block_fused_quartz[color=green,kind=dark_fused_quartz,render=north_west_up]
enderio:block_fused_quartz[color=green,kind=dark_fused_quartz,render=north_east_up]
enderio:block_fused_quartz[color=green,kind=dark_fused_quartz,render=south_east_up]
enderio:block_fused_quartz[color=green,kind=dark_fused_quartz,render=south_west_up]
enderio:block_fused_quartz[color=green,kind=dark_fused_quartz,render=north_west_down]
enderio:block_fused_quartz[color=green,kind=dark_fused_quartz,render=north_east_down]
enderio:block_fused_quartz[color=green,kind=dark_fused_quartz,render=south_east_down]
enderio:block_fused_quartz[color=green,kind=dark_fused_quartz,render=south_west_down]
enderio:block_fused_quartz[color=green,kind=dark_fused_quartz,render=north_west]
enderio:block_fused_quartz[color=green,kind=dark_fused_quartz,render=north_east]
enderio:block_fused_quartz[color=green,kind=dark_fused_quartz,render=south_east]
enderio:block_fused_quartz[color=green,kind=dark_fused_quartz,render=south_west]
enderio:block_fused_quartz[color=green,kind=dark_fused_quartz,render=north_up]
enderio:block_fused_quartz[color=green,kind=dark_fused_quartz,render=east_up]
enderio:block_fused_quartz[color=green,kind=dark_fused_quartz,render=west_up]
enderio:block_fused_quartz[color=green,kind=dark_fused_quartz,render=south_up]
enderio:block_fused_quartz[color=green,kind=dark_fused_quartz,render=north_down]
enderio:block_fused_quartz[color=green,kind=dark_fused_quartz,render=east_down]
enderio:block_fused_quartz[color=green,kind=dark_fused_quartz,render=west_down]
enderio:block_fused_quartz[color=green,kind=dark_fused_quartz,render=south_down]
enderio:block_fused_quartz[color=green,kind=dark_fused_glass,render=defaults]
enderio:block_fused_quartz[color=green,kind=dark_fused_glass,render=auto]
enderio:block_fused_quartz[color=green,kind=dark_fused_glass,render=sides]
enderio:block_fused_quartz[color=green,kind=dark_fused_glass,render=north_west_up]
enderio:block_fused_quartz[color=green,kind=dark_fused_glass,render=north_east_up]
enderio:block_fused_quartz[color=green,kind=dark_fused_glass,render=south_east_up]
enderio:block_fused_quartz[color=green,kind=dark_fused_glass,render=south_west_up]
enderio:block_fused_quartz[color=green,kind=dark_fused_glass,render=north_west_down]
enderio:block_fused_quartz[color=green,kind=dark_fused_glass,render=north_east_down]
enderio:block_fused_quartz[color=green,kind=dark_fused_glass,render=south_east_down]
enderio:block_fused_quartz[color=green,kind=dark_fused_glass,render=south_west_down]
enderio:block_fused_quartz[color=green,kind=dark_fused_glass,render=north_west]
enderio:block_fused_quartz[color=green,kind=dark_fused_glass,render=north_east]
enderio:block_fused_quartz[color=green,kind=dark_fused_glass,render=south_east]
enderio:block_fused_quartz[color=green,kind=dark_fused_glass,render=south_west]
enderio:block_fused_quartz[color=green,kind=dark_fused_glass,render=north_up]
enderio:block_fused_quartz[color=green,kind=dark_fused_glass,render=east_up]
enderio:block_fused_quartz[color=green,kind=dark_fused_glass,render=west_up]
enderio:block_fused_quartz[color=green,kind=dark_fused_glass,render=south_up]
enderio:block_fused_quartz[color=green,kind=dark_fused_glass,render=north_down]
enderio:block_fused_quartz[color=green,kind=dark_fused_glass,render=east_down]
enderio:block_fused_quartz[color=green,kind=dark_fused_glass,render=west_down]
enderio:block_fused_quartz[color=green,kind=dark_fused_glass,render=south_down]
enderio:block_fused_quartz[color=red,kind=fused_quartz,render=defaults]
enderio:block_fused_quartz[color=red,kind=fused_quartz,render=auto]
enderio:block_fused_quartz[color=red,kind=fused_quartz,render=sides]
enderio:block_fused_quartz[color=red,kind=fused_quartz,render=north_west_up]
enderio:block_fused_quartz[color=red,kind=fused_quartz,render=north_east_up]
enderio:block_fused_quartz[color=red,kind=fused_quartz,render=south_east_up]
enderio:block_fused_quartz[color=red,kind=fused_quartz,render=south_west_up]
enderio:block_fused_quartz[color=red,kind=fused_quartz,render=north_west_down]
enderio:block_fused_quartz[color=red,kind=fused_quartz,render=north_east_down]
enderio:block_fused_quartz[color=red,kind=fused_quartz,render=south_east_down]
enderio:block_fused_quartz[color=red,kind=fused_quartz,render=south_west_down]
enderio:block_fused_quartz[color=red,kind=fused_quartz,render=north_west]
enderio:block_fused_quartz[color=red,kind=fused_quartz,render=north_east]
enderio:block_fused_quartz[color=red,kind=fused_quartz,render=south_east]
enderio:block_fused_quartz[color=red,kind=fused_quartz,render=south_west]
enderio:block_fused_quartz[color=red,kind=fused_quartz,render=north_up]
enderio:block_fused_quartz[color=red,kind=fused_quartz,render=east_up]
enderio:block_fused_quartz[color=red,kind=fused_quartz,render=west_up]
enderio:block_fused_quartz[color=red,kind=fused_quartz,render=south_up]
enderio:block_fused_quartz[color=red,kind=fused_quartz,render=north_down]
enderio:block_fused_quartz[color=red,kind=fused_quartz,render=east_down]
enderio:block_fused_quartz[color=red,kind=fused_quartz,render=west_down]
enderio:block_fused_quartz[color=red,kind=fused_quartz,render=south_down]
enderio:block_fused_quartz[color=red,kind=fused_glass,render=defaults]
enderio:block_fused_quartz[color=red,kind=fused_glass,render=auto]
enderio:block_fused_quartz[color=red,kind=fused_glass,render=sides]
enderio:block_fused_quartz[color=red,kind=fused_glass,render=north_west_up]
enderio:block_fused_quartz[color=red,kind=fused_glass,render=north_east_up]
enderio:block_fused_quartz[color=red,kind=fused_glass,render=south_east_up]
enderio:block_fused_quartz[color=red,kind=fused_glass,render=south_west_up]
enderio:block_fused_quartz[color=red,kind=fused_glass,render=north_west_down]
enderio:block_fused_quartz[color=red,kind=fused_glass,render=north_east_down]
enderio:block_fused_quartz[color=red,kind=fused_glass,render=south_east_down]
enderio:block_fused_quartz[color=red,kind=fused_glass,render=south_west_down]
enderio:block_fused_quartz[color=red,kind=fused_glass,render=north_west]
enderio:block_fused_quartz[color=red,kind=fused_glass,render=north_east]
enderio:block_fused_quartz[color=red,kind=fused_glass,render=south_east]
enderio:block_fused_quartz[color=red,kind=fused_glass,render=south_west]
enderio:block_fused_quartz[color=red,kind=fused_glass,render=north_up]
enderio:block_fused_quartz[color=red,kind=fused_glass,render=east_up]
enderio:block_fused_quartz[color=red,kind=fused_glass,render=west_up]
enderio:block_fused_quartz[color=red,kind=fused_glass,render=south_up]
enderio:block_fused_quartz[color=red,kind=fused_glass,render=north_down]
enderio:block_fused_quartz[color=red,kind=fused_glass,render=east_down]
enderio:block_fused_quartz[color=red,kind=fused_glass,render=west_down]
enderio:block_fused_quartz[color=red,kind=fused_glass,render=south_down]
enderio:block_fused_quartz[color=red,kind=enlightened_fused_quartz,render=defaults]
enderio:block_fused_quartz[color=red,kind=enlightened_fused_quartz,render=auto]
enderio:block_fused_quartz[color=red,kind=enlightened_fused_quartz,render=sides]
enderio:block_fused_quartz[color=red,kind=enlightened_fused_quartz,render=north_west_up]
enderio:block_fused_quartz[color=red,kind=enlightened_fused_quartz,render=north_east_up]
enderio:block_fused_quartz[color=red,kind=enlightened_fused_quartz,render=south_east_up]
enderio:block_fused_quartz[color=red,kind=enlightened_fused_quartz,render=south_west_up]
enderio:block_fused_quartz[color=red,kind=enlightened_fused_quartz,render=north_west_down]
enderio:block_fused_quartz[color=red,kind=enlightened_fused_quartz,render=north_east_down]
enderio:block_fused_quartz[color=red,kind=enlightened_fused_quartz,render=south_east_down]
enderio:block_fused_quartz[color=red,kind=enlightened_fused_quartz,render=south_west_down]
enderio:block_fused_quartz[color=red,kind=enlightened_fused_quartz,render=north_west]
enderio:block_fused_quartz[color=red,kind=enlightened_fused_quartz,render=north_east]
enderio:block_fused_quartz[color=red,kind=enlightened_fused_quartz,render=south_east]
enderio:block_fused_quartz[color=red,kind=enlightened_fused_quartz,render=south_west]
enderio:block_fused_quartz[color=red,kind=enlightened_fused_quartz,render=north_up]
enderio:block_fused_quartz[color=red,kind=enlightened_fused_quartz,render=east_up]
enderio:block_fused_quartz[color=red,kind=enlightened_fused_quartz,render=west_up]
enderio:block_fused_quartz[color=red,kind=enlightened_fused_quartz,render=south_up]
enderio:block_fused_quartz[color=red,kind=enlightened_fused_quartz,render=north_down]
enderio:block_fused_quartz[color=red,kind=enlightened_fused_quartz,render=east_down]
enderio:block_fused_quartz[color=red,kind=enlightened_fused_quartz,render=west_down]
enderio:block_fused_quartz[color=red,kind=enlightened_fused_quartz,render=south_down]
enderio:block_fused_quartz[color=red,kind=enlightened_fused_glass,render=defaults]
enderio:block_fused_quartz[color=red,kind=enlightened_fused_glass,render=auto]
enderio:block_fused_quartz[color=red,kind=enlightened_fused_glass,render=sides]
enderio:block_fused_quartz[color=red,kind=enlightened_fused_glass,render=north_west_up]
enderio:block_fused_quartz[color=red,kind=enlightened_fused_glass,render=north_east_up]
enderio:block_fused_quartz[color=red,kind=enlightened_fused_glass,render=south_east_up]
enderio:block_fused_quartz[color=red,kind=enlightened_fused_glass,render=south_west_up]
enderio:block_fused_quartz[color=red,kind=enlightened_fused_glass,render=north_west_down]
enderio:block_fused_quartz[color=red,kind=enlightened_fused_glass,render=north_east_down]
enderio:block_fused_quartz[color=red,kind=enlightened_fused_glass,render=south_east_down]
enderio:block_fused_quartz[color=red,kind=enlightened_fused_glass,render=south_west_down]
enderio:block_fused_quartz[color=red,kind=enlightened_fused_glass,render=north_west]
enderio:block_fused_quartz[color=red,kind=enlightened_fused_glass,render=north_east]
enderio:block_fused_quartz[color=red,kind=enlightened_fused_glass,render=south_east]
enderio:block_fused_quartz[color=red,kind=enlightened_fused_glass,render=south_west]
enderio:block_fused_quartz[color=red,kind=enlightened_fused_glass,render=north_up]
enderio:block_fused_quartz[color=red,kind=enlightened_fused_glass,render=east_up]
enderio:block_fused_quartz[color=red,kind=enlightened_fused_glass,render=west_up]
enderio:block_fused_quartz[color=red,kind=enlightened_fused_glass,render=south_up]
enderio:block_fused_quartz[color=red,kind=enlightened_fused_glass,render=north_down]
enderio:block_fused_quartz[color=red,kind=enlightened_fused_glass,render=east_down]
enderio:block_fused_quartz[color=red,kind=enlightened_fused_glass,render=west_down]
enderio:block_fused_quartz[color=red,kind=enlightened_fused_glass,render=south_down]
enderio:block_fused_quartz[color=red,kind=dark_fused_quartz,render=defaults]
enderio:block_fused_quartz[color=red,kind=dark_fused_quartz,render=auto]
enderio:block_fused_quartz[color=red,kind=dark_fused_quartz,render=sides]
enderio:block_fused_quartz[color=red,kind=dark_fused_quartz,render=north_west_up]
enderio:block_fused_quartz[color=red,kind=dark_fused_quartz,render=north_east_up]
enderio:block_fused_quartz[color=red,kind=dark_fused_quartz,render=south_east_up]
enderio:block_fused_quartz[color=red,kind=dark_fused_quartz,render=south_west_up]
enderio:block_fused_quartz[color=red,kind=dark_fused_quartz,render=north_west_down]
enderio:block_fused_quartz[color=red,kind=dark_fused_quartz,render=north_east_down]
enderio:block_fused_quartz[color=red,kind=dark_fused_quartz,render=south_east_down]
enderio:block_fused_quartz[color=red,kind=dark_fused_quartz,render=south_west_down]
enderio:block_fused_quartz[color=red,kind=dark_fused_quartz,render=north_west]
enderio:block_fused_quartz[color=red,kind=dark_fused_quartz,render=north_east]
enderio:block_fused_quartz[color=red,kind=dark_fused_quartz,render=south_east]
enderio:block_fused_quartz[color=red,kind=dark_fused_quartz,render=south_west]
enderio:block_fused_quartz[color=red,kind=dark_fused_quartz,render=north_up]
enderio:block_fused_quartz[color=red,kind=dark_fused_quartz,render=east_up]
enderio:block_fused_quartz[color=red,kind=dark_fused_quartz,render=west_up]
enderio:block_fused_quartz[color=red,kind=dark_fused_quartz,render=south_up]
enderio:block_fused_quartz[color=red,kind=dark_fused_quartz,render=north_down]
enderio:block_fused_quartz[color=red,kind=dark_fused_quartz,render=east_down]
enderio:block_fused_quartz[color=red,kind=dark_fused_quartz,render=west_down]
enderio:block_fused_quartz[color=red,kind=dark_fused_quartz,render=south_down]
enderio:block_fused_quartz[color=red,kind=dark_fused_glass,render=defaults]
enderio:block_fused_quartz[color=red,kind=dark_fused_glass,render=auto]
enderio:block_fused_quartz[color=red,kind=dark_fused_glass,render=sides]
enderio:block_fused_quartz[color=red,kind=dark_fused_glass,render=north_west_up]
enderio:block_fused_quartz[color=red,kind=dark_fused_glass,render=north_east_up]
enderio:block_fused_quartz[color=red,kind=dark_fused_glass,render=south_east_up]
enderio:block_fused_quartz[color=red,kind=dark_fused_glass,render=south_west_up]
enderio:block_fused_quartz[color=red,kind=dark_fused_glass,render=north_west_down]
enderio:block_fused_quartz[color=red,kind=dark_fused_glass,render=north_east_down]
enderio:block_fused_quartz[color=red,kind=dark_fused_glass,render=south_east_down]
enderio:block_fused_quartz[color=red,kind=dark_fused_glass,render=south_west_down]
enderio:block_fused_quartz[color=red,kind=dark_fused_glass,render=north_west]
enderio:block_fused_quartz[color=red,kind=dark_fused_glass,render=north_east]
enderio:block_fused_quartz[color=red,kind=dark_fused_glass,render=south_east]
enderio:block_fused_quartz[color=red,kind=dark_fused_glass,render=south_west]
enderio:block_fused_quartz[color=red,kind=dark_fused_glass,render=north_up]
enderio:block_fused_quartz[color=red,kind=dark_fused_glass,render=east_up]
enderio:block_fused_quartz[color=red,kind=dark_fused_glass,render=west_up]
enderio:block_fused_quartz[color=red,kind=dark_fused_glass,render=south_up]
enderio:block_fused_quartz[color=red,kind=dark_fused_glass,render=north_down]
enderio:block_fused_quartz[color=red,kind=dark_fused_glass,render=east_down]
enderio:block_fused_quartz[color=red,kind=dark_fused_glass,render=west_down]
enderio:block_fused_quartz[color=red,kind=dark_fused_glass,render=south_down]
enderio:block_fused_quartz[color=black,kind=fused_quartz,render=defaults]
enderio:block_fused_quartz[color=black,kind=fused_quartz,render=auto]
enderio:block_fused_quartz[color=black,kind=fused_quartz,render=sides]
enderio:block_fused_quartz[color=black,kind=fused_quartz,render=north_west_up]
enderio:block_fused_quartz[color=black,kind=fused_quartz,render=north_east_up]
enderio:block_fused_quartz[color=black,kind=fused_quartz,render=south_east_up]
enderio:block_fused_quartz[color=black,kind=fused_quartz,render=south_west_up]
enderio:block_fused_quartz[color=black,kind=fused_quartz,render=north_west_down]
enderio:block_fused_quartz[color=black,kind=fused_quartz,render=north_east_down]
enderio:block_fused_quartz[color=black,kind=fused_quartz,render=south_east_down]
enderio:block_fused_quartz[color=black,kind=fused_quartz,render=south_west_down]
enderio:block_fused_quartz[color=black,kind=fused_quartz,render=north_west]
enderio:block_fused_quartz[color=black,kind=fused_quartz,render=north_east]
enderio:block_fused_quartz[color=black,kind=fused_quartz,render=south_east]
enderio:block_fused_quartz[color=black,kind=fused_quartz,render=south_west]
enderio:block_fused_quartz[color=black,kind=fused_quartz,render=north_up]
enderio:block_fused_quartz[color=black,kind=fused_quartz,render=east_up]
enderio:block_fused_quartz[color=black,kind=fused_quartz,render=west_up]
enderio:block_fused_quartz[color=black,kind=fused_quartz,render=south_up]
enderio:block_fused_quartz[color=black,kind=fused_quartz,render=north_down]
enderio:block_fused_quartz[color=black,kind=fused_quartz,render=east_down]
enderio:block_fused_quartz[color=black,kind=fused_quartz,render=west_down]
enderio:block_fused_quartz[color=black,kind=fused_quartz,render=south_down]
enderio:block_fused_quartz[color=black,kind=fused_glass,render=defaults]
enderio:block_fused_quartz[color=black,kind=fused_glass,render=auto]
enderio:block_fused_quartz[color=black,kind=fused_glass,render=sides]
enderio:block_fused_quartz[color=black,kind=fused_glass,render=north_west_up]
enderio:block_fused_quartz[color=black,kind=fused_glass,render=north_east_up]
enderio:block_fused_quartz[color=black,kind=fused_glass,render=south_east_up]
enderio:block_fused_quartz[color=black,kind=fused_glass,render=south_west_up]
enderio:block_fused_quartz[color=black,kind=fused_glass,render=north_west_down]
enderio:block_fused_quartz[color=black,kind=fused_glass,render=north_east_down]
enderio:block_fused_quartz[color=black,kind=fused_glass,render=south_east_down]
enderio:block_fused_quartz[color=black,kind=fused_glass,render=south_west_down]
enderio:block_fused_quartz[color=black,kind=fused_glass,render=north_west]
enderio:block_fused_quartz[color=black,kind=fused_glass,render=north_east]
enderio:block_fused_quartz[color=black,kind=fused_glass,render=south_east]
enderio:block_fused_quartz[color=black,kind=fused_glass,render=south_west]
enderio:block_fused_quartz[color=black,kind=fused_glass,render=north_up]
enderio:block_fused_quartz[color=black,kind=fused_glass,render=east_up]
enderio:block_fused_quartz[color=black,kind=fused_glass,render=west_up]
enderio:block_fused_quartz[color=black,kind=fused_glass,render=south_up]
enderio:block_fused_quartz[color=black,kind=fused_glass,render=north_down]
enderio:block_fused_quartz[color=black,kind=fused_glass,render=east_down]
enderio:block_fused_quartz[color=black,kind=fused_glass,render=west_down]
enderio:block_fused_quartz[color=black,kind=fused_glass,render=south_down]
enderio:block_fused_quartz[color=black,kind=enlightened_fused_quartz,render=defaults]
enderio:block_fused_quartz[color=black,kind=enlightened_fused_quartz,render=auto]
enderio:block_fused_quartz[color=black,kind=enlightened_fused_quartz,render=sides]
enderio:block_fused_quartz[color=black,kind=enlightened_fused_quartz,render=north_west_up]
enderio:block_fused_quartz[color=black,kind=enlightened_fused_quartz,render=north_east_up]
enderio:block_fused_quartz[color=black,kind=enlightened_fused_quartz,render=south_east_up]
enderio:block_fused_quartz[color=black,kind=enlightened_fused_quartz,render=south_west_up]
enderio:block_fused_quartz[color=black,kind=enlightened_fused_quartz,render=north_west_down]
enderio:block_fused_quartz[color=black,kind=enlightened_fused_quartz,render=north_east_down]
enderio:block_fused_quartz[color=black,kind=enlightened_fused_quartz,render=south_east_down]
enderio:block_fused_quartz[color=black,kind=enlightened_fused_quartz,render=south_west_down]
enderio:block_fused_quartz[color=black,kind=enlightened_fused_quartz,render=north_west]
enderio:block_fused_quartz[color=black,kind=enlightened_fused_quartz,render=north_east]
enderio:block_fused_quartz[color=black,kind=enlightened_fused_quartz,render=south_east]
enderio:block_fused_quartz[color=black,kind=enlightened_fused_quartz,render=south_west]
enderio:block_fused_quartz[color=black,kind=enlightened_fused_quartz,render=north_up]
enderio:block_fused_quartz[color=black,kind=enlightened_fused_quartz,render=east_up]
enderio:block_fused_quartz[color=black,kind=enlightened_fused_quartz,render=west_up]
enderio:block_fused_quartz[color=black,kind=enlightened_fused_quartz,render=south_up]
enderio:block_fused_quartz[color=black,kind=enlightened_fused_quartz,render=north_down]
enderio:block_fused_quartz[color=black,kind=enlightened_fused_quartz,render=east_down]
enderio:block_fused_quartz[color=black,kind=enlightened_fused_quartz,render=west_down]
enderio:block_fused_quartz[color=black,kind=enlightened_fused_quartz,render=south_down]
enderio:block_fused_quartz[color=black,kind=enlightened_fused_glass,render=defaults]
enderio:block_fused_quartz[color=black,kind=enlightened_fused_glass,render=auto]
enderio:block_fused_quartz[color=black,kind=enlightened_fused_glass,render=sides]
enderio:block_fused_quartz[color=black,kind=enlightened_fused_glass,render=north_west_up]
enderio:block_fused_quartz[color=black,kind=enlightened_fused_glass,render=north_east_up]
enderio:block_fused_quartz[color=black,kind=enlightened_fused_glass,render=south_east_up]
enderio:block_fused_quartz[color=black,kind=enlightened_fused_glass,render=south_west_up]
enderio:block_fused_quartz[color=black,kind=enlightened_fused_glass,render=north_west_down]
enderio:block_fused_quartz[color=black,kind=enlightened_fused_glass,render=north_east_down]
enderio:block_fused_quartz[color=black,kind=enlightened_fused_glass,render=south_east_down]
enderio:block_fused_quartz[color=black,kind=enlightened_fused_glass,render=south_west_down]
enderio:block_fused_quartz[color=black,kind=enlightened_fused_glass,render=north_west]
enderio:block_fused_quartz[color=black,kind=enlightened_fused_glass,render=north_east]
enderio:block_fused_quartz[color=black,kind=enlightened_fused_glass,render=south_east]
enderio:block_fused_quartz[color=black,kind=enlightened_fused_glass,render=south_west]
enderio:block_fused_quartz[color=black,kind=enlightened_fused_glass,render=north_up]
enderio:block_fused_quartz[color=black,kind=enlightened_fused_glass,render=east_up]
enderio:block_fused_quartz[color=black,kind=enlightened_fused_glass,render=west_up]
enderio:block_fused_quartz[color=black,kind=enlightened_fused_glass,render=south_up]
enderio:block_fused_quartz[color=black,kind=enlightened_fused_glass,render=north_down]
enderio:block_fused_quartz[color=black,kind=enlightened_fused_glass,render=east_down]
enderio:block_fused_quartz[color=black,kind=enlightened_fused_glass,render=west_down]
enderio:block_fused_quartz[color=black,kind=enlightened_fused_glass,render=south_down]
enderio:block_fused_quartz[color=black,kind=dark_fused_quartz,render=defaults]
enderio:block_fused_quartz[color=black,kind=dark_fused_quartz,render=auto]
enderio:block_fused_quartz[color=black,kind=dark_fused_quartz,render=sides]
enderio:block_fused_quartz[color=black,kind=dark_fused_quartz,render=north_west_up]
enderio:block_fused_quartz[color=black,kind=dark_fused_quartz,render=north_east_up]
enderio:block_fused_quartz[color=black,kind=dark_fused_quartz,render=south_east_up]
enderio:block_fused_quartz[color=black,kind=dark_fused_quartz,render=south_west_up]
enderio:block_fused_quartz[color=black,kind=dark_fused_quartz,render=north_west_down]
enderio:block_fused_quartz[color=black,kind=dark_fused_quartz,render=north_east_down]
enderio:block_fused_quartz[color=black,kind=dark_fused_quartz,render=south_east_down]
enderio:block_fused_quartz[color=black,kind=dark_fused_quartz,render=south_west_down]
enderio:block_fused_quartz[color=black,kind=dark_fused_quartz,render=north_west]
enderio:block_fused_quartz[color=black,kind=dark_fused_quartz,render=north_east]
enderio:block_fused_quartz[color=black,kind=dark_fused_quartz,render=south_east]
enderio:block_fused_quartz[color=black,kind=dark_fused_quartz,render=south_west]
enderio:block_fused_quartz[color=black,kind=dark_fused_quartz,render=north_up]
enderio:block_fused_quartz[color=black,kind=dark_fused_quartz,render=east_up]
enderio:block_fused_quartz[color=black,kind=dark_fused_quartz,render=west_up]
enderio:block_fused_quartz[color=black,kind=dark_fused_quartz,render=south_up]
enderio:block_fused_quartz[color=black,kind=dark_fused_quartz,render=north_down]
enderio:block_fused_quartz[color=black,kind=dark_fused_quartz,render=east_down]
enderio:block_fused_quartz[color=black,kind=dark_fused_quartz,render=west_down]
enderio:block_fused_quartz[color=black,kind=dark_fused_quartz,render=south_down]
enderio:block_fused_quartz[color=black,kind=dark_fused_glass,render=defaults]
enderio:block_fused_quartz[color=black,kind=dark_fused_glass,render=auto]
enderio:block_fused_quartz[color=black,kind=dark_fused_glass,render=sides]
enderio:block_fused_quartz[color=black,kind=dark_fused_glass,render=north_west_up]
enderio:block_fused_quartz[color=black,kind=dark_fused_glass,render=north_east_up]
enderio:block_fused_quartz[color=black,kind=dark_fused_glass,render=south_east_up]
enderio:block_fused_quartz[color=black,kind=dark_fused_glass,render=south_west_up]
enderio:block_fused_quartz[color=black,kind=dark_fused_glass,render=north_west_down]
enderio:block_fused_quartz[color=black,kind=dark_fused_glass,render=north_east_down]
enderio:block_fused_quartz[color=black,kind=dark_fused_glass,render=south_east_down]
enderio:block_fused_quartz[color=black,kind=dark_fused_glass,render=south_west_down]
enderio:block_fused_quartz[color=black,kind=dark_fused_glass,render=north_west]
enderio:block_fused_quartz[color=black,kind=dark_fused_glass,render=north_east]
enderio:block_fused_quartz[color=black,kind=dark_fused_glass,render=south_east]
enderio:block_fused_quartz[color=black,kind=dark_fused_glass,render=south_west]
enderio:block_fused_quartz[color=black,kind=dark_fused_glass,render=north_up]
enderio:block_fused_quartz[color=black,kind=dark_fused_glass,render=east_up]
enderio:block_fused_quartz[color=black,kind=dark_fused_glass,render=west_up]
enderio:block_fused_quartz[color=black,kind=dark_fused_glass,render=south_up]
enderio:block_fused_quartz[color=black,kind=dark_fused_glass,render=north_down]
enderio:block_fused_quartz[color=black,kind=dark_fused_glass,render=east_down]
enderio:block_fused_quartz[color=black,kind=dark_fused_glass,render=west_down]
enderio:block_fused_quartz[color=black,kind=dark_fused_glass,render=south_down]
enderio:block_fused_glass[color=white,kind=fused_quartz,render=defaults]
enderio:block_fused_glass[color=white,kind=fused_quartz,render=auto]
enderio:block_fused_glass[color=white,kind=fused_quartz,render=sides]
enderio:block_fused_glass[color=white,kind=fused_quartz,render=north_west_up]
enderio:block_fused_glass[color=white,kind=fused_quartz,render=north_east_up]
enderio:block_fused_glass[color=white,kind=fused_quartz,render=south_east_up]
enderio:block_fused_glass[color=white,kind=fused_quartz,render=south_west_up]
enderio:block_fused_glass[color=white,kind=fused_quartz,render=north_west_down]
enderio:block_fused_glass[color=white,kind=fused_quartz,render=north_east_down]
enderio:block_fused_glass[color=white,kind=fused_quartz,render=south_east_down]
enderio:block_fused_glass[color=white,kind=fused_quartz,render=south_west_down]
enderio:block_fused_glass[color=white,kind=fused_quartz,render=north_west]
enderio:block_fused_glass[color=white,kind=fused_quartz,render=north_east]
enderio:block_fused_glass[color=white,kind=fused_quartz,render=south_east]
enderio:block_fused_glass[color=white,kind=fused_quartz,render=south_west]
enderio:block_fused_glass[color=white,kind=fused_quartz,render=north_up]
enderio:block_fused_glass[color=white,kind=fused_quartz,render=east_up]
enderio:block_fused_glass[color=white,kind=fused_quartz,render=west_up]
enderio:block_fused_glass[color=white,kind=fused_quartz,render=south_up]
enderio:block_fused_glass[color=white,kind=fused_quartz,render=north_down]
enderio:block_fused_glass[color=white,kind=fused_quartz,render=east_down]
enderio:block_fused_glass[color=white,kind=fused_quartz,render=west_down]
enderio:block_fused_glass[color=white,kind=fused_quartz,render=south_down]
enderio:block_fused_glass[color=white,kind=fused_glass,render=defaults]
enderio:block_fused_glass[color=white,kind=fused_glass,render=auto]
enderio:block_fused_glass[color=white,kind=fused_glass,render=sides]
enderio:block_fused_glass[color=white,kind=fused_glass,render=north_west_up]
enderio:block_fused_glass[color=white,kind=fused_glass,render=north_east_up]
enderio:block_fused_glass[color=white,kind=fused_glass,render=south_east_up]
enderio:block_fused_glass[color=white,kind=fused_glass,render=south_west_up]
enderio:block_fused_glass[color=white,kind=fused_glass,render=north_west_down]
enderio:block_fused_glass[color=white,kind=fused_glass,render=north_east_down]
enderio:block_fused_glass[color=white,kind=fused_glass,render=south_east_down]
enderio:block_fused_glass[color=white,kind=fused_glass,render=south_west_down]
enderio:block_fused_glass[color=white,kind=fused_glass,render=north_west]
enderio:block_fused_glass[color=white,kind=fused_glass,render=north_east]
enderio:block_fused_glass[color=white,kind=fused_glass,render=south_east]
enderio:block_fused_glass[color=white,kind=fused_glass,render=south_west]
enderio:block_fused_glass[color=white,kind=fused_glass,render=north_up]
enderio:block_fused_glass[color=white,kind=fused_glass,render=east_up]
enderio:block_fused_glass[color=white,kind=fused_glass,render=west_up]
enderio:block_fused_glass[color=white,kind=fused_glass,render=south_up]
enderio:block_fused_glass[color=white,kind=fused_glass,render=north_down]
enderio:block_fused_glass[color=white,kind=fused_glass,render=east_down]
enderio:block_fused_glass[color=white,kind=fused_glass,render=west_down]
enderio:block_fused_glass[color=white,kind=fused_glass,render=south_down]
enderio:block_fused_glass[color=white,kind=enlightened_fused_quartz,render=defaults]
enderio:block_fused_glass[color=white,kind=enlightened_fused_quartz,render=auto]
enderio:block_fused_glass[color=white,kind=enlightened_fused_quartz,render=sides]
enderio:block_fused_glass[color=white,kind=enlightened_fused_quartz,render=north_west_up]
enderio:block_fused_glass[color=white,kind=enlightened_fused_quartz,render=north_east_up]
enderio:block_fused_glass[color=white,kind=enlightened_fused_quartz,render=south_east_up]
enderio:block_fused_glass[color=white,kind=enlightened_fused_quartz,render=south_west_up]
enderio:block_fused_glass[color=white,kind=enlightened_fused_quartz,render=north_west_down]
enderio:block_fused_glass[color=white,kind=enlightened_fused_quartz,render=north_east_down]
enderio:block_fused_glass[color=white,kind=enlightened_fused_quartz,render=south_east_down]
enderio:block_fused_glass[color=white,kind=enlightened_fused_quartz,render=south_west_down]
enderio:block_fused_glass[color=white,kind=enlightened_fused_quartz,render=north_west]
enderio:block_fused_glass[color=white,kind=enlightened_fused_quartz,render=north_east]
enderio:block_fused_glass[color=white,kind=enlightened_fused_quartz,render=south_east]
enderio:block_fused_glass[color=white,kind=enlightened_fused_quartz,render=south_west]
enderio:block_fused_glass[color=white,kind=enlightened_fused_quartz,render=north_up]
enderio:block_fused_glass[color=white,kind=enlightened_fused_quartz,render=east_up]
enderio:block_fused_glass[color=white,kind=enlightened_fused_quartz,render=west_up]
enderio:block_fused_glass[color=white,kind=enlightened_fused_quartz,render=south_up]
enderio:block_fused_glass[color=white,kind=enlightened_fused_quartz,render=north_down]
enderio:block_fused_glass[color=white,kind=enlightened_fused_quartz,render=east_down]
enderio:block_fused_glass[color=white,kind=enlightened_fused_quartz,render=west_down]
enderio:block_fused_glass[color=white,kind=enlightened_fused_quartz,render=south_down]
enderio:block_fused_glass[color=white,kind=enlightened_fused_glass,render=defaults]
enderio:block_fused_glass[color=white,kind=enlightened_fused_glass,render=auto]
enderio:block_fused_glass[color=white,kind=enlightened_fused_glass,render=sides]
enderio:block_fused_glass[color=white,kind=enlightened_fused_glass,render=north_west_up]
enderio:block_fused_glass[color=white,kind=enlightened_fused_glass,render=north_east_up]
enderio:block_fused_glass[color=white,kind=enlightened_fused_glass,render=south_east_up]
enderio:block_fused_glass[color=white,kind=enlightened_fused_glass,render=south_west_up]
enderio:block_fused_glass[color=white,kind=enlightened_fused_glass,render=north_west_down]
enderio:block_fused_glass[color=white,kind=enlightened_fused_glass,render=north_east_down]
enderio:block_fused_glass[color=white,kind=enlightened_fused_glass,render=south_east_down]
enderio:block_fused_glass[color=white,kind=enlightened_fused_glass,render=south_west_down]
enderio:block_fused_glass[color=white,kind=enlightened_fused_glass,render=north_west]
enderio:block_fused_glass[color=white,kind=enlightened_fused_glass,render=north_east]
enderio:block_fused_glass[color=white,kind=enlightened_fused_glass,render=south_east]
enderio:block_fused_glass[color=white,kind=enlightened_fused_glass,render=south_west]
enderio:block_fused_glass[color=white,kind=enlightened_fused_glass,render=north_up]
enderio:block_fused_glass[color=white,kind=enlightened_fused_glass,render=east_up]
enderio:block_fused_glass[color=white,kind=enlightened_fused_glass,render=west_up]
enderio:block_fused_glass[color=white,kind=enlightened_fused_glass,render=south_up]
enderio:block_fused_glass[color=white,kind=enlightened_fused_glass,render=north_down]
enderio:block_fused_glass[color=white,kind=enlightened_fused_glass,render=east_down]
enderio:block_fused_glass[color=white,kind=enlightened_fused_glass,render=west_down]
enderio:block_fused_glass[color=white,kind=enlightened_fused_glass,render=south_down]
enderio:block_fused_glass[color=white,kind=dark_fused_quartz,render=defaults]
enderio:block_fused_glass[color=white,kind=dark_fused_quartz,render=auto]
enderio:block_fused_glass[color=white,kind=dark_fused_quartz,render=sides]
enderio:block_fused_glass[color=white,kind=dark_fused_quartz,render=north_west_up]
enderio:block_fused_glass[color=white,kind=dark_fused_quartz,render=north_east_up]
enderio:block_fused_glass[color=white,kind=dark_fused_quartz,render=south_east_up]
enderio:block_fused_glass[color=white,kind=dark_fused_quartz,render=south_west_up]
enderio:block_fused_glass[color=white,kind=dark_fused_quartz,render=north_west_down]
enderio:block_fused_glass[color=white,kind=dark_fused_quartz,render=north_east_down]
enderio:block_fused_glass[color=white,kind=dark_fused_quartz,render=south_east_down]
enderio:block_fused_glass[color=white,kind=dark_fused_quartz,render=south_west_down]
enderio:block_fused_glass[color=white,kind=dark_fused_quartz,render=north_west]
enderio:block_fused_glass[color=white,kind=dark_fused_quartz,render=north_east]
enderio:block_fused_glass[color=white,kind=dark_fused_quartz,render=south_east]
enderio:block_fused_glass[color=white,kind=dark_fused_quartz,render=south_west]
enderio:block_fused_glass[color=white,kind=dark_fused_quartz,render=north_up]
enderio:block_fused_glass[color=white,kind=dark_fused_quartz,render=east_up]
enderio:block_fused_glass[color=white,kind=dark_fused_quartz,render=west_up]
enderio:block_fused_glass[color=white,kind=dark_fused_quartz,render=south_up]
enderio:block_fused_glass[color=white,kind=dark_fused_quartz,render=north_down]
enderio:block_fused_glass[color=white,kind=dark_fused_quartz,render=east_down]
enderio:block_fused_glass[color=white,kind=dark_fused_quartz,render=west_down]
enderio:block_fused_glass[color=white,kind=dark_fused_quartz,render=south_down]
enderio:block_fused_glass[color=white,kind=dark_fused_glass,render=defaults]
enderio:block_fused_glass[color=white,kind=dark_fused_glass,render=auto]
enderio:block_fused_glass[color=white,kind=dark_fused_glass,render=sides]
enderio:block_fused_glass[color=white,kind=dark_fused_glass,render=north_west_up]
enderio:block_fused_glass[color=white,kind=dark_fused_glass,render=north_east_up]
enderio:block_fused_glass[color=white,kind=dark_fused_glass,render=south_east_up]
enderio:block_fused_glass[color=white,kind=dark_fused_glass,render=south_west_up]
enderio:block_fused_glass[color=white,kind=dark_fused_glass,render=north_west_down]
enderio:block_fused_glass[color=white,kind=dark_fused_glass,render=north_east_down]
enderio:block_fused_glass[color=white,kind=dark_fused_glass,render=south_east_down]
enderio:block_fused_glass[color=white,kind=dark_fused_glass,render=south_west_down]
enderio:block_fused_glass[color=white,kind=dark_fused_glass,render=north_west]
enderio:block_fused_glass[color=white,kind=dark_fused_glass,render=north_east]
enderio:block_fused_glass[color=white,kind=dark_fused_glass,render=south_east]
enderio:block_fused_glass[color=white,kind=dark_fused_glass,render=south_west]
enderio:block_fused_glass[color=white,kind=dark_fused_glass,render=north_up]
enderio:block_fused_glass[color=white,kind=dark_fused_glass,render=east_up]
enderio:block_fused_glass[color=white,kind=dark_fused_glass,render=west_up]
enderio:block_fused_glass[color=white,kind=dark_fused_glass,render=south_up]
enderio:block_fused_glass[color=white,kind=dark_fused_glass,render=north_down]
enderio:block_fused_glass[color=white,kind=dark_fused_glass,render=east_down]
enderio:block_fused_glass[color=white,kind=dark_fused_glass,render=west_down]
enderio:block_fused_glass[color=white,kind=dark_fused_glass,render=south_down]
enderio:block_fused_glass[color=orange,kind=fused_quartz,render=defaults]
enderio:block_fused_glass[color=orange,kind=fused_quartz,render=auto]
enderio:block_fused_glass[color=orange,kind=fused_quartz,render=sides]
enderio:block_fused_glass[color=orange,kind=fused_quartz,render=north_west_up]
enderio:block_fused_glass[color=orange,kind=fused_quartz,render=north_east_up]
enderio:block_fused_glass[color=orange,kind=fused_quartz,render=south_east_up]
enderio:block_fused_glass[color=orange,kind=fused_quartz,render=south_west_up]
enderio:block_fused_glass[color=orange,kind=fused_quartz,render=north_west_down]
enderio:block_fused_glass[color=orange,kind=fused_quartz,render=north_east_down]
enderio:block_fused_glass[color=orange,kind=fused_quartz,render=south_east_down]
enderio:block_fused_glass[color=orange,kind=fused_quartz,render=south_west_down]
enderio:block_fused_glass[color=orange,kind=fused_quartz,render=north_west]
enderio:block_fused_glass[color=orange,kind=fused_quartz,render=north_east]
enderio:block_fused_glass[color=orange,kind=fused_quartz,render=south_east]
enderio:block_fused_glass[color=orange,kind=fused_quartz,render=south_west]
enderio:block_fused_glass[color=orange,kind=fused_quartz,render=north_up]
enderio:block_fused_glass[color=orange,kind=fused_quartz,render=east_up]
enderio:block_fused_glass[color=orange,kind=fused_quartz,render=west_up]
enderio:block_fused_glass[color=orange,kind=fused_quartz,render=south_up]
enderio:block_fused_glass[color=orange,kind=fused_quartz,render=north_down]
enderio:block_fused_glass[color=orange,kind=fused_quartz,render=east_down]
enderio:block_fused_glass[color=orange,kind=fused_quartz,render=west_down]
enderio:block_fused_glass[color=orange,kind=fused_quartz,render=south_down]
enderio:block_fused_glass[color=orange,kind=fused_glass,render=defaults]
enderio:block_fused_glass[color=orange,kind=fused_glass,render=auto]
enderio:block_fused_glass[color=orange,kind=fused_glass,render=sides]
enderio:block_fused_glass[color=orange,kind=fused_glass,render=north_west_up]
enderio:block_fused_glass[color=orange,kind=fused_glass,render=north_east_up]
enderio:block_fused_glass[color=orange,kind=fused_glass,render=south_east_up]
enderio:block_fused_glass[color=orange,kind=fused_glass,render=south_west_up]
enderio:block_fused_glass[color=orange,kind=fused_glass,render=north_west_down]
enderio:block_fused_glass[color=orange,kind=fused_glass,render=north_east_down]
enderio:block_fused_glass[color=orange,kind=fused_glass,render=south_east_down]
enderio:block_fused_glass[color=orange,kind=fused_glass,render=south_west_down]
enderio:block_fused_glass[color=orange,kind=fused_glass,render=north_west]
enderio:block_fused_glass[color=orange,kind=fused_glass,render=north_east]
enderio:block_fused_glass[color=orange,kind=fused_glass,render=south_east]
enderio:block_fused_glass[color=orange,kind=fused_glass,render=south_west]
enderio:block_fused_glass[color=orange,kind=fused_glass,render=north_up]
enderio:block_fused_glass[color=orange,kind=fused_glass,render=east_up]
enderio:block_fused_glass[color=orange,kind=fused_glass,render=west_up]
enderio:block_fused_glass[color=orange,kind=fused_glass,render=south_up]
enderio:block_fused_glass[color=orange,kind=fused_glass,render=north_down]
enderio:block_fused_glass[color=orange,kind=fused_glass,render=east_down]
enderio:block_fused_glass[color=orange,kind=fused_glass,render=west_down]
enderio:block_fused_glass[color=orange,kind=fused_glass,render=south_down]
enderio:block_fused_glass[color=orange,kind=enlightened_fused_quartz,render=defaults]
enderio:block_fused_glass[color=orange,kind=enlightened_fused_quartz,render=auto]
enderio:block_fused_glass[color=orange,kind=enlightened_fused_quartz,render=sides]
enderio:block_fused_glass[color=orange,kind=enlightened_fused_quartz,render=north_west_up]
enderio:block_fused_glass[color=orange,kind=enlightened_fused_quartz,render=north_east_up]
enderio:block_fused_glass[color=orange,kind=enlightened_fused_quartz,render=south_east_up]
enderio:block_fused_glass[color=orange,kind=enlightened_fused_quartz,render=south_west_up]
enderio:block_fused_glass[color=orange,kind=enlightened_fused_quartz,render=north_west_down]
enderio:block_fused_glass[color=orange,kind=enlightened_fused_quartz,render=north_east_down]
enderio:block_fused_glass[color=orange,kind=enlightened_fused_quartz,render=south_east_down]
enderio:block_fused_glass[color=orange,kind=enlightened_fused_quartz,render=south_west_down]
enderio:block_fused_glass[color=orange,kind=enlightened_fused_quartz,render=north_west]
enderio:block_fused_glass[color=orange,kind=enlightened_fused_quartz,render=north_east]
enderio:block_fused_glass[color=orange,kind=enlightened_fused_quartz,render=south_east]
enderio:block_fused_glass[color=orange,kind=enlightened_fused_quartz,render=south_west]
enderio:block_fused_glass[color=orange,kind=enlightened_fused_quartz,render=north_up]
enderio:block_fused_glass[color=orange,kind=enlightened_fused_quartz,render=east_up]
enderio:block_fused_glass[color=orange,kind=enlightened_fused_quartz,render=west_up]
enderio:block_fused_glass[color=orange,kind=enlightened_fused_quartz,render=south_up]
enderio:block_fused_glass[color=orange,kind=enlightened_fused_quartz,render=north_down]
enderio:block_fused_glass[color=orange,kind=enlightened_fused_quartz,render=east_down]
enderio:block_fused_glass[color=orange,kind=enlightened_fused_quartz,render=west_down]
enderio:block_fused_glass[color=orange,kind=enlightened_fused_quartz,render=south_down]
enderio:block_fused_glass[color=orange,kind=enlightened_fused_glass,render=defaults]
enderio:block_fused_glass[color=orange,kind=enlightened_fused_glass,render=auto]
enderio:block_fused_glass[color=orange,kind=enlightened_fused_glass,render=sides]
enderio:block_fused_glass[color=orange,kind=enlightened_fused_glass,render=north_west_up]
enderio:block_fused_glass[color=orange,kind=enlightened_fused_glass,render=north_east_up]
enderio:block_fused_glass[color=orange,kind=enlightened_fused_glass,render=south_east_up]
enderio:block_fused_glass[color=orange,kind=enlightened_fused_glass,render=south_west_up]
enderio:block_fused_glass[color=orange,kind=enlightened_fused_glass,render=north_west_down]
enderio:block_fused_glass[color=orange,kind=enlightened_fused_glass,render=north_east_down]
enderio:block_fused_glass[color=orange,kind=enlightened_fused_glass,render=south_east_down]
enderio:block_fused_glass[color=orange,kind=enlightened_fused_glass,render=south_west_down]
enderio:block_fused_glass[color=orange,kind=enlightened_fused_glass,render=north_west]
enderio:block_fused_glass[color=orange,kind=enlightened_fused_glass,render=north_east]
enderio:block_fused_glass[color=orange,kind=enlightened_fused_glass,render=south_east]
enderio:block_fused_glass[color=orange,kind=enlightened_fused_glass,render=south_west]
enderio:block_fused_glass[color=orange,kind=enlightened_fused_glass,render=north_up]
enderio:block_fused_glass[color=orange,kind=enlightened_fused_glass,render=east_up]
enderio:block_fused_glass[color=orange,kind=enlightened_fused_glass,render=west_up]
enderio:block_fused_glass[color=orange,kind=enlightened_fused_glass,render=south_up]
enderio:block_fused_glass[color=orange,kind=enlightened_fused_glass,render=north_down]
enderio:block_fused_glass[color=orange,kind=enlightened_fused_glass,render=east_down]
enderio:block_fused_glass[color=orange,kind=enlightened_fused_glass,render=west_down]
enderio:block_fused_glass[color=orange,kind=enlightened_fused_glass,render=south_down]
enderio:block_fused_glass[color=orange,kind=dark_fused_quartz,render=defaults]
enderio:block_fused_glass[color=orange,kind=dark_fused_quartz,render=auto]
enderio:block_fused_glass[color=orange,kind=dark_fused_quartz,render=sides]
enderio:block_fused_glass[color=orange,kind=dark_fused_quartz,render=north_west_up]
enderio:block_fused_glass[color=orange,kind=dark_fused_quartz,render=north_east_up]
enderio:block_fused_glass[color=orange,kind=dark_fused_quartz,render=south_east_up]
enderio:block_fused_glass[color=orange,kind=dark_fused_quartz,render=south_west_up]
enderio:block_fused_glass[color=orange,kind=dark_fused_quartz,render=north_west_down]
enderio:block_fused_glass[color=orange,kind=dark_fused_quartz,render=north_east_down]
enderio:block_fused_glass[color=orange,kind=dark_fused_quartz,render=south_east_down]
enderio:block_fused_glass[color=orange,kind=dark_fused_quartz,render=south_west_down]
enderio:block_fused_glass[color=orange,kind=dark_fused_quartz,render=north_west]
enderio:block_fused_glass[color=orange,kind=dark_fused_quartz,render=north_east]
enderio:block_fused_glass[color=orange,kind=dark_fused_quartz,render=south_east]
enderio:block_fused_glass[color=orange,kind=dark_fused_quartz,render=south_west]
enderio:block_fused_glass[color=orange,kind=dark_fused_quartz,render=north_up]
enderio:block_fused_glass[color=orange,kind=dark_fused_quartz,render=east_up]
enderio:block_fused_glass[color=orange,kind=dark_fused_quartz,render=west_up]
enderio:block_fused_glass[color=orange,kind=dark_fused_quartz,render=south_up]
enderio:block_fused_glass[color=orange,kind=dark_fused_quartz,render=north_down]
enderio:block_fused_glass[color=orange,kind=dark_fused_quartz,render=east_down]
enderio:block_fused_glass[color=orange,kind=dark_fused_quartz,render=west_down]
enderio:block_fused_glass[color=orange,kind=dark_fused_quartz,render=south_down]
enderio:block_fused_glass[color=orange,kind=dark_fused_glass,render=defaults]
enderio:block_fused_glass[color=orange,kind=dark_fused_glass,render=auto]
enderio:block_fused_glass[color=orange,kind=dark_fused_glass,render=sides]
enderio:block_fused_glass[color=orange,kind=dark_fused_glass,render=north_west_up]
enderio:block_fused_glass[color=orange,kind=dark_fused_glass,render=north_east_up]
enderio:block_fused_glass[color=orange,kind=dark_fused_glass,render=south_east_up]
enderio:block_fused_glass[color=orange,kind=dark_fused_glass,render=south_west_up]
enderio:block_fused_glass[color=orange,kind=dark_fused_glass,render=north_west_down]
enderio:block_fused_glass[color=orange,kind=dark_fused_glass,render=north_east_down]
enderio:block_fused_glass[color=orange,kind=dark_fused_glass,render=south_east_down]
enderio:block_fused_glass[color=orange,kind=dark_fused_glass,render=south_west_down]
enderio:block_fused_glass[color=orange,kind=dark_fused_glass,render=north_west]
enderio:block_fused_glass[color=orange,kind=dark_fused_glass,render=north_east]
enderio:block_fused_glass[color=orange,kind=dark_fused_glass,render=south_east]
enderio:block_fused_glass[color=orange,kind=dark_fused_glass,render=south_west]
enderio:block_fused_glass[color=orange,kind=dark_fused_glass,render=north_up]
enderio:block_fused_glass[color=orange,kind=dark_fused_glass,render=east_up]
enderio:block_fused_glass[color=orange,kind=dark_fused_glass,render=west_up]
enderio:block_fused_glass[color=orange,kind=dark_fused_glass,render=south_up]
enderio:block_fused_glass[color=orange,kind=dark_fused_glass,render=north_down]
enderio:block_fused_glass[color=orange,kind=dark_fused_glass,render=east_down]
enderio:block_fused_glass[color=orange,kind=dark_fused_glass,render=west_down]
enderio:block_fused_glass[color=orange,kind=dark_fused_glass,render=south_down]
enderio:block_fused_glass[color=magenta,kind=fused_quartz,render=defaults]
enderio:block_fused_glass[color=magenta,kind=fused_quartz,render=auto]
enderio:block_fused_glass[color=magenta,kind=fused_quartz,render=sides]
enderio:block_fused_glass[color=magenta,kind=fused_quartz,render=north_west_up]
enderio:block_fused_glass[color=magenta,kind=fused_quartz,render=north_east_up]
enderio:block_fused_glass[color=magenta,kind=fused_quartz,render=south_east_up]
enderio:block_fused_glass[color=magenta,kind=fused_quartz,render=south_west_up]
enderio:block_fused_glass[color=magenta,kind=fused_quartz,render=north_west_down]
enderio:block_fused_glass[color=magenta,kind=fused_quartz,render=north_east_down]
enderio:block_fused_glass[color=magenta,kind=fused_quartz,render=south_east_down]
enderio:block_fused_glass[color=magenta,kind=fused_quartz,render=south_west_down]
enderio:block_fused_glass[color=magenta,kind=fused_quartz,render=north_west]
enderio:block_fused_glass[color=magenta,kind=fused_quartz,render=north_east]
enderio:block_fused_glass[color=magenta,kind=fused_quartz,render=south_east]
enderio:block_fused_glass[color=magenta,kind=fused_quartz,render=south_west]
enderio:block_fused_glass[color=magenta,kind=fused_quartz,render=north_up]
enderio:block_fused_glass[color=magenta,kind=fused_quartz,render=east_up]
enderio:block_fused_glass[color=magenta,kind=fused_quartz,render=west_up]
enderio:block_fused_glass[color=magenta,kind=fused_quartz,render=south_up]
enderio:block_fused_glass[color=magenta,kind=fused_quartz,render=north_down]
enderio:block_fused_glass[color=magenta,kind=fused_quartz,render=east_down]
enderio:block_fused_glass[color=magenta,kind=fused_quartz,render=west_down]
enderio:block_fused_glass[color=magenta,kind=fused_quartz,render=south_down]
enderio:block_fused_glass[color=magenta,kind=fused_glass,render=defaults]
enderio:block_fused_glass[color=magenta,kind=fused_glass,render=auto]
enderio:block_fused_glass[color=magenta,kind=fused_glass,render=sides]
enderio:block_fused_glass[color=magenta,kind=fused_glass,render=north_west_up]
enderio:block_fused_glass[color=magenta,kind=fused_glass,render=north_east_up]
enderio:block_fused_glass[color=magenta,kind=fused_glass,render=south_east_up]
enderio:block_fused_glass[color=magenta,kind=fused_glass,render=south_west_up]
enderio:block_fused_glass[color=magenta,kind=fused_glass,render=north_west_down]
enderio:block_fused_glass[color=magenta,kind=fused_glass,render=north_east_down]
enderio:block_fused_glass[color=magenta,kind=fused_glass,render=south_east_down]
enderio:block_fused_glass[color=magenta,kind=fused_glass,render=south_west_down]
enderio:block_fused_glass[color=magenta,kind=fused_glass,render=north_west]
enderio:block_fused_glass[color=magenta,kind=fused_glass,render=north_east]
enderio:block_fused_glass[color=magenta,kind=fused_glass,render=south_east]
enderio:block_fused_glass[color=magenta,kind=fused_glass,render=south_west]
enderio:block_fused_glass[color=magenta,kind=fused_glass,render=north_up]
enderio:block_fused_glass[color=magenta,kind=fused_glass,render=east_up]
enderio:block_fused_glass[color=magenta,kind=fused_glass,render=west_up]
enderio:block_fused_glass[color=magenta,kind=fused_glass,render=south_up]
enderio:block_fused_glass[color=magenta,kind=fused_glass,render=north_down]
enderio:block_fused_glass[color=magenta,kind=fused_glass,render=east_down]
enderio:block_fused_glass[color=magenta,kind=fused_glass,render=west_down]
enderio:block_fused_glass[color=magenta,kind=fused_glass,render=south_down]
enderio:block_fused_glass[color=magenta,kind=enlightened_fused_quartz,render=defaults]
enderio:block_fused_glass[color=magenta,kind=enlightened_fused_quartz,render=auto]
enderio:block_fused_glass[color=magenta,kind=enlightened_fused_quartz,render=sides]
enderio:block_fused_glass[color=magenta,kind=enlightened_fused_quartz,render=north_west_up]
enderio:block_fused_glass[color=magenta,kind=enlightened_fused_quartz,render=north_east_up]
enderio:block_fused_glass[color=magenta,kind=enlightened_fused_quartz,render=south_east_up]
enderio:block_fused_glass[color=magenta,kind=enlightened_fused_quartz,render=south_west_up]
enderio:block_fused_glass[color=magenta,kind=enlightened_fused_quartz,render=north_west_down]
enderio:block_fused_glass[color=magenta,kind=enlightened_fused_quartz,render=north_east_down]
enderio:block_fused_glass[color=magenta,kind=enlightened_fused_quartz,render=south_east_down]
enderio:block_fused_glass[color=magenta,kind=enlightened_fused_quartz,render=south_west_down]
enderio:block_fused_glass[color=magenta,kind=enlightened_fused_quartz,render=north_west]
enderio:block_fused_glass[color=magenta,kind=enlightened_fused_quartz,render=north_east]
enderio:block_fused_glass[color=magenta,kind=enlightened_fused_quartz,render=south_east]
enderio:block_fused_glass[color=magenta,kind=enlightened_fused_quartz,render=south_west]
enderio:block_fused_glass[color=magenta,kind=enlightened_fused_quartz,render=north_up]
enderio:block_fused_glass[color=magenta,kind=enlightened_fused_quartz,render=east_up]
enderio:block_fused_glass[color=magenta,kind=enlightened_fused_quartz,render=west_up]
enderio:block_fused_glass[color=magenta,kind=enlightened_fused_quartz,render=south_up]
enderio:block_fused_glass[color=magenta,kind=enlightened_fused_quartz,render=north_down]
enderio:block_fused_glass[color=magenta,kind=enlightened_fused_quartz,render=east_down]
enderio:block_fused_glass[color=magenta,kind=enlightened_fused_quartz,render=west_down]
enderio:block_fused_glass[color=magenta,kind=enlightened_fused_quartz,render=south_down]
enderio:block_fused_glass[color=magenta,kind=enlightened_fused_glass,render=defaults]
enderio:block_fused_glass[color=magenta,kind=enlightened_fused_glass,render=auto]
enderio:block_fused_glass[color=magenta,kind=enlightened_fused_glass,render=sides]
enderio:block_fused_glass[color=magenta,kind=enlightened_fused_glass,render=north_west_up]
enderio:block_fused_glass[color=magenta,kind=enlightened_fused_glass,render=north_east_up]
enderio:block_fused_glass[color=magenta,kind=enlightened_fused_glass,render=south_east_up]
enderio:block_fused_glass[color=magenta,kind=enlightened_fused_glass,render=south_west_up]
enderio:block_fused_glass[color=magenta,kind=enlightened_fused_glass,render=north_west_down]
enderio:block_fused_glass[color=magenta,kind=enlightened_fused_glass,render=north_east_down]
enderio:block_fused_glass[color=magenta,kind=enlightened_fused_glass,render=south_east_down]
enderio:block_fused_glass[color=magenta,kind=enlightened_fused_glass,render=south_west_down]
enderio:block_fused_glass[color=magenta,kind=enlightened_fused_glass,render=north_west]
enderio:block_fused_glass[color=magenta,kind=enlightened_fused_glass,render=north_east]
enderio:block_fused_glass[color=magenta,kind=enlightened_fused_glass,render=south_east]
enderio:block_fused_glass[color=magenta,kind=enlightened_fused_glass,render=south_west]
enderio:block_fused_glass[color=magenta,kind=enlightened_fused_glass,render=north_up]
enderio:block_fused_glass[color=magenta,kind=enlightened_fused_glass,render=east_up]
enderio:block_fused_glass[color=magenta,kind=enlightened_fused_glass,render=west_up]
enderio:block_fused_glass[color=magenta,kind=enlightened_fused_glass,render=south_up]
enderio:block_fused_glass[color=magenta,kind=enlightened_fused_glass,render=north_down]
enderio:block_fused_glass[color=magenta,kind=enlightened_fused_glass,render=east_down]
enderio:block_fused_glass[color=magenta,kind=enlightened_fused_glass,render=west_down]
enderio:block_fused_glass[color=magenta,kind=enlightened_fused_glass,render=south_down]
enderio:block_fused_glass[color=magenta,kind=dark_fused_quartz,render=defaults]
enderio:block_fused_glass[color=magenta,kind=dark_fused_quartz,render=auto]
enderio:block_fused_glass[color=magenta,kind=dark_fused_quartz,render=sides]
enderio:block_fused_glass[color=magenta,kind=dark_fused_quartz,render=north_west_up]
enderio:block_fused_glass[color=magenta,kind=dark_fused_quartz,render=north_east_up]
enderio:block_fused_glass[color=magenta,kind=dark_fused_quartz,render=south_east_up]
enderio:block_fused_glass[color=magenta,kind=dark_fused_quartz,render=south_west_up]
enderio:block_fused_glass[color=magenta,kind=dark_fused_quartz,render=north_west_down]
enderio:block_fused_glass[color=magenta,kind=dark_fused_quartz,render=north_east_down]
enderio:block_fused_glass[color=magenta,kind=dark_fused_quartz,render=south_east_down]
enderio:block_fused_glass[color=magenta,kind=dark_fused_quartz,render=south_west_down]
enderio:block_fused_glass[color=magenta,kind=dark_fused_quartz,render=north_west]
enderio:block_fused_glass[color=magenta,kind=dark_fused_quartz,render=north_east]
enderio:block_fused_glass[color=magenta,kind=dark_fused_quartz,render=south_east]
enderio:block_fused_glass[color=magenta,kind=dark_fused_quartz,render=south_west]
enderio:block_fused_glass[color=magenta,kind=dark_fused_quartz,render=north_up]
enderio:block_fused_glass[color=magenta,kind=dark_fused_quartz,render=east_up]
enderio:block_fused_glass[color=magenta,kind=dark_fused_quartz,render=west_up]
enderio:block_fused_glass[color=magenta,kind=dark_fused_quartz,render=south_up]
enderio:block_fused_glass[color=magenta,kind=dark_fused_quartz,render=north_down]
enderio:block_fused_glass[color=magenta,kind=dark_fused_quartz,render=east_down]
enderio:block_fused_glass[color=magenta,kind=dark_fused_quartz,render=west_down]
enderio:block_fused_glass[color=magenta,kind=dark_fused_quartz,render=south_down]
enderio:block_fused_glass[color=magenta,kind=dark_fused_glass,render=defaults]
enderio:block_fused_glass[color=magenta,kind=dark_fused_glass,render=auto]
enderio:block_fused_glass[color=magenta,kind=dark_fused_glass,render=sides]
enderio:block_fused_glass[color=magenta,kind=dark_fused_glass,render=north_west_up]
enderio:block_fused_glass[color=magenta,kind=dark_fused_glass,render=north_east_up]
enderio:block_fused_glass[color=magenta,kind=dark_fused_glass,render=south_east_up]
enderio:block_fused_glass[color=magenta,kind=dark_fused_glass,render=south_west_up]
enderio:block_fused_glass[color=magenta,kind=dark_fused_glass,render=north_west_down]
enderio:block_fused_glass[color=magenta,kind=dark_fused_glass,render=north_east_down]
enderio:block_fused_glass[color=magenta,kind=dark_fused_glass,render=south_east_down]
enderio:block_fused_glass[color=magenta,kind=dark_fused_glass,render=south_west_down]
enderio:block_fused_glass[color=magenta,kind=dark_fused_glass,render=north_west]
enderio:block_fused_glass[color=magenta,kind=dark_fused_glass,render=north_east]
enderio:block_fused_glass[color=magenta,kind=dark_fused_glass,render=south_east]
enderio:block_fused_glass[color=magenta,kind=dark_fused_glass,render=south_west]
enderio:block_fused_glass[color=magenta,kind=dark_fused_glass,render=north_up]
enderio:block_fused_glass[color=magenta,kind=dark_fused_glass,render=east_up]
enderio:block_fused_glass[color=magenta,kind=dark_fused_glass,render=west_up]
enderio:block_fused_glass[color=magenta,kind=dark_fused_glass,render=south_up]
enderio:block_fused_glass[color=magenta,kind=dark_fused_glass,render=north_down]
enderio:block_fused_glass[color=magenta,kind=dark_fused_glass,render=east_down]
enderio:block_fused_glass[color=magenta,kind=dark_fused_glass,render=west_down]
enderio:block_fused_glass[color=magenta,kind=dark_fused_glass,render=south_down]
enderio:block_fused_glass[color=light_blue,kind=fused_quartz,render=defaults]
enderio:block_fused_glass[color=light_blue,kind=fused_quartz,render=auto]
enderio:block_fused_glass[color=light_blue,kind=fused_quartz,render=sides]
enderio:block_fused_glass[color=light_blue,kind=fused_quartz,render=north_west_up]
enderio:block_fused_glass[color=light_blue,kind=fused_quartz,render=north_east_up]
enderio:block_fused_glass[color=light_blue,kind=fused_quartz,render=south_east_up]
enderio:block_fused_glass[color=light_blue,kind=fused_quartz,render=south_west_up]
enderio:block_fused_glass[color=light_blue,kind=fused_quartz,render=north_west_down]
enderio:block_fused_glass[color=light_blue,kind=fused_quartz,render=north_east_down]
enderio:block_fused_glass[color=light_blue,kind=fused_quartz,render=south_east_down]
enderio:block_fused_glass[color=light_blue,kind=fused_quartz,render=south_west_down]
enderio:block_fused_glass[color=light_blue,kind=fused_quartz,render=north_west]
enderio:block_fused_glass[color=light_blue,kind=fused_quartz,render=north_east]
enderio:block_fused_glass[color=light_blue,kind=fused_quartz,render=south_east]
enderio:block_fused_glass[color=light_blue,kind=fused_quartz,render=south_west]
enderio:block_fused_glass[color=light_blue,kind=fused_quartz,render=north_up]
enderio:block_fused_glass[color=light_blue,kind=fused_quartz,render=east_up]
enderio:block_fused_glass[color=light_blue,kind=fused_quartz,render=west_up]
enderio:block_fused_glass[color=light_blue,kind=fused_quartz,render=south_up]
enderio:block_fused_glass[color=light_blue,kind=fused_quartz,render=north_down]
enderio:block_fused_glass[color=light_blue,kind=fused_quartz,render=east_down]
enderio:block_fused_glass[color=light_blue,kind=fused_quartz,render=west_down]
enderio:block_fused_glass[color=light_blue,kind=fused_quartz,render=south_down]
enderio:block_fused_glass[color=light_blue,kind=fused_glass,render=defaults]
enderio:block_fused_glass[color=light_blue,kind=fused_glass,render=auto]
enderio:block_fused_glass[color=light_blue,kind=fused_glass,render=sides]
enderio:block_fused_glass[color=light_blue,kind=fused_glass,render=north_west_up]
enderio:block_fused_glass[color=light_blue,kind=fused_glass,render=north_east_up]
enderio:block_fused_glass[color=light_blue,kind=fused_glass,render=south_east_up]
enderio:block_fused_glass[color=light_blue,kind=fused_glass,render=south_west_up]
enderio:block_fused_glass[color=light_blue,kind=fused_glass,render=north_west_down]
enderio:block_fused_glass[color=light_blue,kind=fused_glass,render=north_east_down]
enderio:block_fused_glass[color=light_blue,kind=fused_glass,render=south_east_down]
enderio:block_fused_glass[color=light_blue,kind=fused_glass,render=south_west_down]
enderio:block_fused_glass[color=light_blue,kind=fused_glass,render=north_west]
enderio:block_fused_glass[color=light_blue,kind=fused_glass,render=north_east]
enderio:block_fused_glass[color=light_blue,kind=fused_glass,render=south_east]
enderio:block_fused_glass[color=light_blue,kind=fused_glass,render=south_west]
enderio:block_fused_glass[color=light_blue,kind=fused_glass,render=north_up]
enderio:block_fused_glass[color=light_blue,kind=fused_glass,render=east_up]
enderio:block_fused_glass[color=light_blue,kind=fused_glass,render=west_up]
enderio:block_fused_glass[color=light_blue,kind=fused_glass,render=south_up]
enderio:block_fused_glass[color=light_blue,kind=fused_glass,render=north_down]
enderio:block_fused_glass[color=light_blue,kind=fused_glass,render=east_down]
enderio:block_fused_glass[color=light_blue,kind=fused_glass,render=west_down]
enderio:block_fused_glass[color=light_blue,kind=fused_glass,render=south_down]
enderio:block_fused_glass[color=light_blue,kind=enlightened_fused_quartz,render=defaults]
enderio:block_fused_glass[color=light_blue,kind=enlightened_fused_quartz,render=auto]
enderio:block_fused_glass[color=light_blue,kind=enlightened_fused_quartz,render=sides]
enderio:block_fused_glass[color=light_blue,kind=enlightened_fused_quartz,render=north_west_up]
enderio:block_fused_glass[color=light_blue,kind=enlightened_fused_quartz,render=north_east_up]
enderio:block_fused_glass[color=light_blue,kind=enlightened_fused_quartz,render=south_east_up]
enderio:block_fused_glass[color=light_blue,kind=enlightened_fused_quartz,render=south_west_up]
enderio:block_fused_glass[color=light_blue,kind=enlightened_fused_quartz,render=north_west_down]
enderio:block_fused_glass[color=light_blue,kind=enlightened_fused_quartz,render=north_east_down]
enderio:block_fused_glass[color=light_blue,kind=enlightened_fused_quartz,render=south_east_down]
enderio:block_fused_glass[color=light_blue,kind=enlightened_fused_quartz,render=south_west_down]
enderio:block_fused_glass[color=light_blue,kind=enlightened_fused_quartz,render=north_west]
enderio:block_fused_glass[color=light_blue,kind=enlightened_fused_quartz,render=north_east]
enderio:block_fused_glass[color=light_blue,kind=enlightened_fused_quartz,render=south_east]
enderio:block_fused_glass[color=light_blue,kind=enlightened_fused_quartz,render=south_west]
enderio:block_fused_glass[color=light_blue,kind=enlightened_fused_quartz,render=north_up]
enderio:block_fused_glass[color=light_blue,kind=enlightened_fused_quartz,render=east_up]
enderio:block_fused_glass[color=light_blue,kind=enlightened_fused_quartz,render=west_up]
enderio:block_fused_glass[color=light_blue,kind=enlightened_fused_quartz,render=south_up]
enderio:block_fused_glass[color=light_blue,kind=enlightened_fused_quartz,render=north_down]
enderio:block_fused_glass[color=light_blue,kind=enlightened_fused_quartz,render=east_down]
enderio:block_fused_glass[color=light_blue,kind=enlightened_fused_quartz,render=west_down]
enderio:block_fused_glass[color=light_blue,kind=enlightened_fused_quartz,render=south_down]
enderio:block_fused_glass[color=light_blue,kind=enlightened_fused_glass,render=defaults]
enderio:block_fused_glass[color=light_blue,kind=enlightened_fused_glass,render=auto]
enderio:block_fused_glass[color=light_blue,kind=enlightened_fused_glass,render=sides]
enderio:block_fused_glass[color=light_blue,kind=enlightened_fused_glass,render=north_west_up]
enderio:block_fused_glass[color=light_blue,kind=enlightened_fused_glass,render=north_east_up]
enderio:block_fused_glass[color=light_blue,kind=enlightened_fused_glass,render=south_east_up]
enderio:block_fused_glass[color=light_blue,kind=enlightened_fused_glass,render=south_west_up]
enderio:block_fused_glass[color=light_blue,kind=enlightened_fused_glass,render=north_west_down]
enderio:block_fused_glass[color=light_blue,kind=enlightened_fused_glass,render=north_east_down]
enderio:block_fused_glass[color=light_blue,kind=enlightened_fused_glass,render=south_east_down]
enderio:block_fused_glass[color=light_blue,kind=enlightened_fused_glass,render=south_west_down]
enderio:block_fused_glass[color=light_blue,kind=enlightened_fused_glass,render=north_west]
enderio:block_fused_glass[color=light_blue,kind=enlightened_fused_glass,render=north_east]
enderio:block_fused_glass[color=light_blue,kind=enlightened_fused_glass,render=south_east]
enderio:block_fused_glass[color=light_blue,kind=enlightened_fused_glass,render=south_west]
enderio:block_fused_glass[color=light_blue,kind=enlightened_fused_glass,render=north_up]
enderio:block_fused_glass[color=light_blue,kind=enlightened_fused_glass,render=east_up]
enderio:block_fused_glass[color=light_blue,kind=enlightened_fused_glass,render=west_up]
enderio:block_fused_glass[color=light_blue,kind=enlightened_fused_glass,render=south_up]
enderio:block_fused_glass[color=light_blue,kind=enlightened_fused_glass,render=north_down]
enderio:block_fused_glass[color=light_blue,kind=enlightened_fused_glass,render=east_down]
enderio:block_fused_glass[color=light_blue,kind=enlightened_fused_glass,render=west_down]
enderio:block_fused_glass[color=light_blue,kind=enlightened_fused_glass,render=south_down]
enderio:block_fused_glass[color=light_blue,kind=dark_fused_quartz,render=defaults]
enderio:block_fused_glass[color=light_blue,kind=dark_fused_quartz,render=auto]
enderio:block_fused_glass[color=light_blue,kind=dark_fused_quartz,render=sides]
enderio:block_fused_glass[color=light_blue,kind=dark_fused_quartz,render=north_west_up]
enderio:block_fused_glass[color=light_blue,kind=dark_fused_quartz,render=north_east_up]
enderio:block_fused_glass[color=light_blue,kind=dark_fused_quartz,render=south_east_up]
enderio:block_fused_glass[color=light_blue,kind=dark_fused_quartz,render=south_west_up]
enderio:block_fused_glass[color=light_blue,kind=dark_fused_quartz,render=north_west_down]
enderio:block_fused_glass[color=light_blue,kind=dark_fused_quartz,render=north_east_down]
enderio:block_fused_glass[color=light_blue,kind=dark_fused_quartz,render=south_east_down]
enderio:block_fused_glass[color=light_blue,kind=dark_fused_quartz,render=south_west_down]
enderio:block_fused_glass[color=light_blue,kind=dark_fused_quartz,render=north_west]
enderio:block_fused_glass[color=light_blue,kind=dark_fused_quartz,render=north_east]
enderio:block_fused_glass[color=light_blue,kind=dark_fused_quartz,render=south_east]
enderio:block_fused_glass[color=light_blue,kind=dark_fused_quartz,render=south_west]
enderio:block_fused_glass[color=light_blue,kind=dark_fused_quartz,render=north_up]
enderio:block_fused_glass[color=light_blue,kind=dark_fused_quartz,render=east_up]
enderio:block_fused_glass[color=light_blue,kind=dark_fused_quartz,render=west_up]
enderio:block_fused_glass[color=light_blue,kind=dark_fused_quartz,render=south_up]
enderio:block_fused_glass[color=light_blue,kind=dark_fused_quartz,render=north_down]
enderio:block_fused_glass[color=light_blue,kind=dark_fused_quartz,render=east_down]
enderio:block_fused_glass[color=light_blue,kind=dark_fused_quartz,render=west_down]
enderio:block_fused_glass[color=light_blue,kind=dark_fused_quartz,render=south_down]
enderio:block_fused_glass[color=light_blue,kind=dark_fused_glass,render=defaults]
enderio:block_fused_glass[color=light_blue,kind=dark_fused_glass,render=auto]
enderio:block_fused_glass[color=light_blue,kind=dark_fused_glass,render=sides]
enderio:block_fused_glass[color=light_blue,kind=dark_fused_glass,render=north_west_up]
enderio:block_fused_glass[color=light_blue,kind=dark_fused_glass,render=north_east_up]
enderio:block_fused_glass[color=light_blue,kind=dark_fused_glass,render=south_east_up]
enderio:block_fused_glass[color=light_blue,kind=dark_fused_glass,render=south_west_up]
enderio:block_fused_glass[color=light_blue,kind=dark_fused_glass,render=north_west_down]
enderio:block_fused_glass[color=light_blue,kind=dark_fused_glass,render=north_east_down]
enderio:block_fused_glass[color=light_blue,kind=dark_fused_glass,render=south_east_down]
enderio:block_fused_glass[color=light_blue,kind=dark_fused_glass,render=south_west_down]
enderio:block_fused_glass[color=light_blue,kind=dark_fused_glass,render=north_west]
enderio:block_fused_glass[color=light_blue,kind=dark_fused_glass,render=north_east]
enderio:block_fused_glass[color=light_blue,kind=dark_fused_glass,render=south_east]
enderio:block_fused_glass[color=light_blue,kind=dark_fused_glass,render=south_west]
enderio:block_fused_glass[color=light_blue,kind=dark_fused_glass,render=north_up]
enderio:block_fused_glass[color=light_blue,kind=dark_fused_glass,render=east_up]
enderio:block_fused_glass[color=light_blue,kind=dark_fused_glass,render=west_up]
enderio:block_fused_glass[color=light_blue,kind=dark_fused_glass,render=south_up]
enderio:block_fused_glass[color=light_blue,kind=dark_fused_glass,render=north_down]
enderio:block_fused_glass[color=light_blue,kind=dark_fused_glass,render=east_down]
enderio:block_fused_glass[color=light_blue,kind=dark_fused_glass,render=west_down]
enderio:block_fused_glass[color=light_blue,kind=dark_fused_glass,render=south_down]
enderio:block_fused_glass[color=yellow,kind=fused_quartz,render=defaults]
enderio:block_fused_glass[color=yellow,kind=fused_quartz,render=auto]
enderio:block_fused_glass[color=yellow,kind=fused_quartz,render=sides]
enderio:block_fused_glass[color=yellow,kind=fused_quartz,render=north_west_up]
enderio:block_fused_glass[color=yellow,kind=fused_quartz,render=north_east_up]
enderio:block_fused_glass[color=yellow,kind=fused_quartz,render=south_east_up]
enderio:block_fused_glass[color=yellow,kind=fused_quartz,render=south_west_up]
enderio:block_fused_glass[color=yellow,kind=fused_quartz,render=north_west_down]
enderio:block_fused_glass[color=yellow,kind=fused_quartz,render=north_east_down]
enderio:block_fused_glass[color=yellow,kind=fused_quartz,render=south_east_down]
enderio:block_fused_glass[color=yellow,kind=fused_quartz,render=south_west_down]
enderio:block_fused_glass[color=yellow,kind=fused_quartz,render=north_west]
enderio:block_fused_glass[color=yellow,kind=fused_quartz,render=north_east]
enderio:block_fused_glass[color=yellow,kind=fused_quartz,render=south_east]
enderio:block_fused_glass[color=yellow,kind=fused_quartz,render=south_west]
enderio:block_fused_glass[color=yellow,kind=fused_quartz,render=north_up]
enderio:block_fused_glass[color=yellow,kind=fused_quartz,render=east_up]
enderio:block_fused_glass[color=yellow,kind=fused_quartz,render=west_up]
enderio:block_fused_glass[color=yellow,kind=fused_quartz,render=south_up]
enderio:block_fused_glass[color=yellow,kind=fused_quartz,render=north_down]
enderio:block_fused_glass[color=yellow,kind=fused_quartz,render=east_down]
enderio:block_fused_glass[color=yellow,kind=fused_quartz,render=west_down]
enderio:block_fused_glass[color=yellow,kind=fused_quartz,render=south_down]
enderio:block_fused_glass[color=yellow,kind=fused_glass,render=defaults]
enderio:block_fused_glass[color=yellow,kind=fused_glass,render=auto]
enderio:block_fused_glass[color=yellow,kind=fused_glass,render=sides]
enderio:block_fused_glass[color=yellow,kind=fused_glass,render=north_west_up]
enderio:block_fused_glass[color=yellow,kind=fused_glass,render=north_east_up]
enderio:block_fused_glass[color=yellow,kind=fused_glass,render=south_east_up]
enderio:block_fused_glass[color=yellow,kind=fused_glass,render=south_west_up]
enderio:block_fused_glass[color=yellow,kind=fused_glass,render=north_west_down]
enderio:block_fused_glass[color=yellow,kind=fused_glass,render=north_east_down]
enderio:block_fused_glass[color=yellow,kind=fused_glass,render=south_east_down]
enderio:block_fused_glass[color=yellow,kind=fused_glass,render=south_west_down]
enderio:block_fused_glass[color=yellow,kind=fused_glass,render=north_west]
enderio:block_fused_glass[color=yellow,kind=fused_glass,render=north_east]
enderio:block_fused_glass[color=yellow,kind=fused_glass,render=south_east]
enderio:block_fused_glass[color=yellow,kind=fused_glass,render=south_west]
enderio:block_fused_glass[color=yellow,kind=fused_glass,render=north_up]
enderio:block_fused_glass[color=yellow,kind=fused_glass,render=east_up]
enderio:block_fused_glass[color=yellow,kind=fused_glass,render=west_up]
enderio:block_fused_glass[color=yellow,kind=fused_glass,render=south_up]
enderio:block_fused_glass[color=yellow,kind=fused_glass,render=north_down]
enderio:block_fused_glass[color=yellow,kind=fused_glass,render=east_down]
enderio:block_fused_glass[color=yellow,kind=fused_glass,render=west_down]
enderio:block_fused_glass[color=yellow,kind=fused_glass,render=south_down]
enderio:block_fused_glass[color=yellow,kind=enlightened_fused_quartz,render=defaults]
enderio:block_fused_glass[color=yellow,kind=enlightened_fused_quartz,render=auto]
enderio:block_fused_glass[color=yellow,kind=enlightened_fused_quartz,render=sides]
enderio:block_fused_glass[color=yellow,kind=enlightened_fused_quartz,render=north_west_up]
enderio:block_fused_glass[color=yellow,kind=enlightened_fused_quartz,render=north_east_up]
enderio:block_fused_glass[color=yellow,kind=enlightened_fused_quartz,render=south_east_up]
enderio:block_fused_glass[color=yellow,kind=enlightened_fused_quartz,render=south_west_up]
enderio:block_fused_glass[color=yellow,kind=enlightened_fused_quartz,render=north_west_down]
enderio:block_fused_glass[color=yellow,kind=enlightened_fused_quartz,render=north_east_down]
enderio:block_fused_glass[color=yellow,kind=enlightened_fused_quartz,render=south_east_down]
enderio:block_fused_glass[color=yellow,kind=enlightened_fused_quartz,render=south_west_down]
enderio:block_fused_glass[color=yellow,kind=enlightened_fused_quartz,render=north_west]
enderio:block_fused_glass[color=yellow,kind=enlightened_fused_quartz,render=north_east]
enderio:block_fused_glass[color=yellow,kind=enlightened_fused_quartz,render=south_east]
enderio:block_fused_glass[color=yellow,kind=enlightened_fused_quartz,render=south_west]
enderio:block_fused_glass[color=yellow,kind=enlightened_fused_quartz,render=north_up]
enderio:block_fused_glass[color=yellow,kind=enlightened_fused_quartz,render=east_up]
enderio:block_fused_glass[color=yellow,kind=enlightened_fused_quartz,render=west_up]
enderio:block_fused_glass[color=yellow,kind=enlightened_fused_quartz,render=south_up]
enderio:block_fused_glass[color=yellow,kind=enlightened_fused_quartz,render=north_down]
enderio:block_fused_glass[color=yellow,kind=enlightened_fused_quartz,render=east_down]
enderio:block_fused_glass[color=yellow,kind=enlightened_fused_quartz,render=west_down]
enderio:block_fused_glass[color=yellow,kind=enlightened_fused_quartz,render=south_down]
enderio:block_fused_glass[color=yellow,kind=enlightened_fused_glass,render=defaults]
enderio:block_fused_glass[color=yellow,kind=enlightened_fused_glass,render=auto]
enderio:block_fused_glass[color=yellow,kind=enlightened_fused_glass,render=sides]
enderio:block_fused_glass[color=yellow,kind=enlightened_fused_glass,render=north_west_up]
enderio:block_fused_glass[color=yellow,kind=enlightened_fused_glass,render=north_east_up]
enderio:block_fused_glass[color=yellow,kind=enlightened_fused_glass,render=south_east_up]
enderio:block_fused_glass[color=yellow,kind=enlightened_fused_glass,render=south_west_up]
enderio:block_fused_glass[color=yellow,kind=enlightened_fused_glass,render=north_west_down]
enderio:block_fused_glass[color=yellow,kind=enlightened_fused_glass,render=north_east_down]
enderio:block_fused_glass[color=yellow,kind=enlightened_fused_glass,render=south_east_down]
enderio:block_fused_glass[color=yellow,kind=enlightened_fused_glass,render=south_west_down]
enderio:block_fused_glass[color=yellow,kind=enlightened_fused_glass,render=north_west]
enderio:block_fused_glass[color=yellow,kind=enlightened_fused_glass,render=north_east]
enderio:block_fused_glass[color=yellow,kind=enlightened_fused_glass,render=south_east]
enderio:block_fused_glass[color=yellow,kind=enlightened_fused_glass,render=south_west]
enderio:block_fused_glass[color=yellow,kind=enlightened_fused_glass,render=north_up]
enderio:block_fused_glass[color=yellow,kind=enlightened_fused_glass,render=east_up]
enderio:block_fused_glass[color=yellow,kind=enlightened_fused_glass,render=west_up]
enderio:block_fused_glass[color=yellow,kind=enlightened_fused_glass,render=south_up]
enderio:block_fused_glass[color=yellow,kind=enlightened_fused_glass,render=north_down]
enderio:block_fused_glass[color=yellow,kind=enlightened_fused_glass,render=east_down]
enderio:block_fused_glass[color=yellow,kind=enlightened_fused_glass,render=west_down]
enderio:block_fused_glass[color=yellow,kind=enlightened_fused_glass,render=south_down]
enderio:block_fused_glass[color=yellow,kind=dark_fused_quartz,render=defaults]
enderio:block_fused_glass[color=yellow,kind=dark_fused_quartz,render=auto]
enderio:block_fused_glass[color=yellow,kind=dark_fused_quartz,render=sides]
enderio:block_fused_glass[color=yellow,kind=dark_fused_quartz,render=north_west_up]
enderio:block_fused_glass[color=yellow,kind=dark_fused_quartz,render=north_east_up]
enderio:block_fused_glass[color=yellow,kind=dark_fused_quartz,render=south_east_up]
enderio:block_fused_glass[color=yellow,kind=dark_fused_quartz,render=south_west_up]
enderio:block_fused_glass[color=yellow,kind=dark_fused_quartz,render=north_west_down]
enderio:block_fused_glass[color=yellow,kind=dark_fused_quartz,render=north_east_down]
enderio:block_fused_glass[color=yellow,kind=dark_fused_quartz,render=south_east_down]
enderio:block_fused_glass[color=yellow,kind=dark_fused_quartz,render=south_west_down]
enderio:block_fused_glass[color=yellow,kind=dark_fused_quartz,render=north_west]
enderio:block_fused_glass[color=yellow,kind=dark_fused_quartz,render=north_east]
enderio:block_fused_glass[color=yellow,kind=dark_fused_quartz,render=south_east]
enderio:block_fused_glass[color=yellow,kind=dark_fused_quartz,render=south_west]
enderio:block_fused_glass[color=yellow,kind=dark_fused_quartz,render=north_up]
enderio:block_fused_glass[color=yellow,kind=dark_fused_quartz,render=east_up]
enderio:block_fused_glass[color=yellow,kind=dark_fused_quartz,render=west_up]
enderio:block_fused_glass[color=yellow,kind=dark_fused_quartz,render=south_up]
enderio:block_fused_glass[color=yellow,kind=dark_fused_quartz,render=north_down]
enderio:block_fused_glass[color=yellow,kind=dark_fused_quartz,render=east_down]
enderio:block_fused_glass[color=yellow,kind=dark_fused_quartz,render=west_down]
enderio:block_fused_glass[color=yellow,kind=dark_fused_quartz,render=south_down]
enderio:block_fused_glass[color=yellow,kind=dark_fused_glass,render=defaults]
enderio:block_fused_glass[color=yellow,kind=dark_fused_glass,render=auto]
enderio:block_fused_glass[color=yellow,kind=dark_fused_glass,render=sides]
enderio:block_fused_glass[color=yellow,kind=dark_fused_glass,render=north_west_up]
enderio:block_fused_glass[color=yellow,kind=dark_fused_glass,render=north_east_up]
enderio:block_fused_glass[color=yellow,kind=dark_fused_glass,render=south_east_up]
enderio:block_fused_glass[color=yellow,kind=dark_fused_glass,render=south_west_up]
enderio:block_fused_glass[color=yellow,kind=dark_fused_glass,render=north_west_down]
enderio:block_fused_glass[color=yellow,kind=dark_fused_glass,render=north_east_down]
enderio:block_fused_glass[color=yellow,kind=dark_fused_glass,render=south_east_down]
enderio:block_fused_glass[color=yellow,kind=dark_fused_glass,render=south_west_down]
enderio:block_fused_glass[color=yellow,kind=dark_fused_glass,render=north_west]
enderio:block_fused_glass[color=yellow,kind=dark_fused_glass,render=north_east]
enderio:block_fused_glass[color=yellow,kind=dark_fused_glass,render=south_east]
enderio:block_fused_glass[color=yellow,kind=dark_fused_glass,render=south_west]
enderio:block_fused_glass[color=yellow,kind=dark_fused_glass,render=north_up]
enderio:block_fused_glass[color=yellow,kind=dark_fused_glass,render=east_up]
enderio:block_fused_glass[color=yellow,kind=dark_fused_glass,render=west_up]
enderio:block_fused_glass[color=yellow,kind=dark_fused_glass,render=south_up]
enderio:block_fused_glass[color=yellow,kind=dark_fused_glass,render=north_down]
enderio:block_fused_glass[color=yellow,kind=dark_fused_glass,render=east_down]
enderio:block_fused_glass[color=yellow,kind=dark_fused_glass,render=west_down]
enderio:block_fused_glass[color=yellow,kind=dark_fused_glass,render=south_down]
enderio:block_fused_glass[color=lime,kind=fused_quartz,render=defaults]
enderio:block_fused_glass[color=lime,kind=fused_quartz,render=auto]
enderio:block_fused_glass[color=lime,kind=fused_quartz,render=sides]
enderio:block_fused_glass[color=lime,kind=fused_quartz,render=north_west_up]
enderio:block_fused_glass[color=lime,kind=fused_quartz,render=north_east_up]
enderio:block_fused_glass[color=lime,kind=fused_quartz,render=south_east_up]
enderio:block_fused_glass[color=lime,kind=fused_quartz,render=south_west_up]
enderio:block_fused_glass[color=lime,kind=fused_quartz,render=north_west_down]
enderio:block_fused_glass[color=lime,kind=fused_quartz,render=north_east_down]
enderio:block_fused_glass[color=lime,kind=fused_quartz,render=south_east_down]
enderio:block_fused_glass[color=lime,kind=fused_quartz,render=south_west_down]
enderio:block_fused_glass[color=lime,kind=fused_quartz,render=north_west]
enderio:block_fused_glass[color=lime,kind=fused_quartz,render=north_east]
enderio:block_fused_glass[color=lime,kind=fused_quartz,render=south_east]
enderio:block_fused_glass[color=lime,kind=fused_quartz,render=south_west]
enderio:block_fused_glass[color=lime,kind=fused_quartz,render=north_up]
enderio:block_fused_glass[color=lime,kind=fused_quartz,render=east_up]
enderio:block_fused_glass[color=lime,kind=fused_quartz,render=west_up]
enderio:block_fused_glass[color=lime,kind=fused_quartz,render=south_up]
enderio:block_fused_glass[color=lime,kind=fused_quartz,render=north_down]
enderio:block_fused_glass[color=lime,kind=fused_quartz,render=east_down]
enderio:block_fused_glass[color=lime,kind=fused_quartz,render=west_down]
enderio:block_fused_glass[color=lime,kind=fused_quartz,render=south_down]
enderio:block_fused_glass[color=lime,kind=fused_glass,render=defaults]
enderio:block_fused_glass[color=lime,kind=fused_glass,render=auto]
enderio:block_fused_glass[color=lime,kind=fused_glass,render=sides]
enderio:block_fused_glass[color=lime,kind=fused_glass,render=north_west_up]
enderio:block_fused_glass[color=lime,kind=fused_glass,render=north_east_up]
enderio:block_fused_glass[color=lime,kind=fused_glass,render=south_east_up]
enderio:block_fused_glass[color=lime,kind=fused_glass,render=south_west_up]
enderio:block_fused_glass[color=lime,kind=fused_glass,render=north_west_down]
enderio:block_fused_glass[color=lime,kind=fused_glass,render=north_east_down]
enderio:block_fused_glass[color=lime,kind=fused_glass,render=south_east_down]
enderio:block_fused_glass[color=lime,kind=fused_glass,render=south_west_down]
enderio:block_fused_glass[color=lime,kind=fused_glass,render=north_west]
enderio:block_fused_glass[color=lime,kind=fused_glass,render=north_east]
enderio:block_fused_glass[color=lime,kind=fused_glass,render=south_east]
enderio:block_fused_glass[color=lime,kind=fused_glass,render=south_west]
enderio:block_fused_glass[color=lime,kind=fused_glass,render=north_up]
enderio:block_fused_glass[color=lime,kind=fused_glass,render=east_up]
enderio:block_fused_glass[color=lime,kind=fused_glass,render=west_up]
enderio:block_fused_glass[color=lime,kind=fused_glass,render=south_up]
enderio:block_fused_glass[color=lime,kind=fused_glass,render=north_down]
enderio:block_fused_glass[color=lime,kind=fused_glass,render=east_down]
enderio:block_fused_glass[color=lime,kind=fused_glass,render=west_down]
enderio:block_fused_glass[color=lime,kind=fused_glass,render=south_down]
enderio:block_fused_glass[color=lime,kind=enlightened_fused_quartz,render=defaults]
enderio:block_fused_glass[color=lime,kind=enlightened_fused_quartz,render=auto]
enderio:block_fused_glass[color=lime,kind=enlightened_fused_quartz,render=sides]
enderio:block_fused_glass[color=lime,kind=enlightened_fused_quartz,render=north_west_up]
enderio:block_fused_glass[color=lime,kind=enlightened_fused_quartz,render=north_east_up]
enderio:block_fused_glass[color=lime,kind=enlightened_fused_quartz,render=south_east_up]
enderio:block_fused_glass[color=lime,kind=enlightened_fused_quartz,render=south_west_up]
enderio:block_fused_glass[color=lime,kind=enlightened_fused_quartz,render=north_west_down]
enderio:block_fused_glass[color=lime,kind=enlightened_fused_quartz,render=north_east_down]
enderio:block_fused_glass[color=lime,kind=enlightened_fused_quartz,render=south_east_down]
enderio:block_fused_glass[color=lime,kind=enlightened_fused_quartz,render=south_west_down]
enderio:block_fused_glass[color=lime,kind=enlightened_fused_quartz,render=north_west]
enderio:block_fused_glass[color=lime,kind=enlightened_fused_quartz,render=north_east]
enderio:block_fused_glass[color=lime,kind=enlightened_fused_quartz,render=south_east]
enderio:block_fused_glass[color=lime,kind=enlightened_fused_quartz,render=south_west]
enderio:block_fused_glass[color=lime,kind=enlightened_fused_quartz,render=north_up]
enderio:block_fused_glass[color=lime,kind=enlightened_fused_quartz,render=east_up]
enderio:block_fused_glass[color=lime,kind=enlightened_fused_quartz,render=west_up]
enderio:block_fused_glass[color=lime,kind=enlightened_fused_quartz,render=south_up]
enderio:block_fused_glass[color=lime,kind=enlightened_fused_quartz,render=north_down]
enderio:block_fused_glass[color=lime,kind=enlightened_fused_quartz,render=east_down]
enderio:block_fused_glass[color=lime,kind=enlightened_fused_quartz,render=west_down]
enderio:block_fused_glass[color=lime,kind=enlightened_fused_quartz,render=south_down]
enderio:block_fused_glass[color=lime,kind=enlightened_fused_glass,render=defaults]
enderio:block_fused_glass[color=lime,kind=enlightened_fused_glass,render=auto]
enderio:block_fused_glass[color=lime,kind=enlightened_fused_glass,render=sides]
enderio:block_fused_glass[color=lime,kind=enlightened_fused_glass,render=north_west_up]
enderio:block_fused_glass[color=lime,kind=enlightened_fused_glass,render=north_east_up]
enderio:block_fused_glass[color=lime,kind=enlightened_fused_glass,render=south_east_up]
enderio:block_fused_glass[color=lime,kind=enlightened_fused_glass,render=south_west_up]
enderio:block_fused_glass[color=lime,kind=enlightened_fused_glass,render=north_west_down]
enderio:block_fused_glass[color=lime,kind=enlightened_fused_glass,render=north_east_down]
enderio:block_fused_glass[color=lime,kind=enlightened_fused_glass,render=south_east_down]
enderio:block_fused_glass[color=lime,kind=enlightened_fused_glass,render=south_west_down]
enderio:block_fused_glass[color=lime,kind=enlightened_fused_glass,render=north_west]
enderio:block_fused_glass[color=lime,kind=enlightened_fused_glass,render=north_east]
enderio:block_fused_glass[color=lime,kind=enlightened_fused_glass,render=south_east]
enderio:block_fused_glass[color=lime,kind=enlightened_fused_glass,render=south_west]
enderio:block_fused_glass[color=lime,kind=enlightened_fused_glass,render=north_up]
enderio:block_fused_glass[color=lime,kind=enlightened_fused_glass,render=east_up]
enderio:block_fused_glass[color=lime,kind=enlightened_fused_glass,render=west_up]
enderio:block_fused_glass[color=lime,kind=enlightened_fused_glass,render=south_up]
enderio:block_fused_glass[color=lime,kind=enlightened_fused_glass,render=north_down]
enderio:block_fused_glass[color=lime,kind=enlightened_fused_glass,render=east_down]
enderio:block_fused_glass[color=lime,kind=enlightened_fused_glass,render=west_down]
enderio:block_fused_glass[color=lime,kind=enlightened_fused_glass,render=south_down]
enderio:block_fused_glass[color=lime,kind=dark_fused_quartz,render=defaults]
enderio:block_fused_glass[color=lime,kind=dark_fused_quartz,render=auto]
enderio:block_fused_glass[color=lime,kind=dark_fused_quartz,render=sides]
enderio:block_fused_glass[color=lime,kind=dark_fused_quartz,render=north_west_up]
enderio:block_fused_glass[color=lime,kind=dark_fused_quartz,render=north_east_up]
enderio:block_fused_glass[color=lime,kind=dark_fused_quartz,render=south_east_up]
enderio:block_fused_glass[color=lime,kind=dark_fused_quartz,render=south_west_up]
enderio:block_fused_glass[color=lime,kind=dark_fused_quartz,render=north_west_down]
enderio:block_fused_glass[color=lime,kind=dark_fused_quartz,render=north_east_down]
enderio:block_fused_glass[color=lime,kind=dark_fused_quartz,render=south_east_down]
enderio:block_fused_glass[color=lime,kind=dark_fused_quartz,render=south_west_down]
enderio:block_fused_glass[color=lime,kind=dark_fused_quartz,render=north_west]
enderio:block_fused_glass[color=lime,kind=dark_fused_quartz,render=north_east]
enderio:block_fused_glass[color=lime,kind=dark_fused_quartz,render=south_east]
enderio:block_fused_glass[color=lime,kind=dark_fused_quartz,render=south_west]
enderio:block_fused_glass[color=lime,kind=dark_fused_quartz,render=north_up]
enderio:block_fused_glass[color=lime,kind=dark_fused_quartz,render=east_up]
enderio:block_fused_glass[color=lime,kind=dark_fused_quartz,render=west_up]
enderio:block_fused_glass[color=lime,kind=dark_fused_quartz,render=south_up]
enderio:block_fused_glass[color=lime,kind=dark_fused_quartz,render=north_down]
enderio:block_fused_glass[color=lime,kind=dark_fused_quartz,render=east_down]
enderio:block_fused_glass[color=lime,kind=dark_fused_quartz,render=west_down]
enderio:block_fused_glass[color=lime,kind=dark_fused_quartz,render=south_down]
enderio:block_fused_glass[color=lime,kind=dark_fused_glass,render=defaults]
enderio:block_fused_glass[color=lime,kind=dark_fused_glass,render=auto]
enderio:block_fused_glass[color=lime,kind=dark_fused_glass,render=sides]
enderio:block_fused_glass[color=lime,kind=dark_fused_glass,render=north_west_up]
enderio:block_fused_glass[color=lime,kind=dark_fused_glass,render=north_east_up]
enderio:block_fused_glass[color=lime,kind=dark_fused_glass,render=south_east_up]
enderio:block_fused_glass[color=lime,kind=dark_fused_glass,render=south_west_up]
enderio:block_fused_glass[color=lime,kind=dark_fused_glass,render=north_west_down]
enderio:block_fused_glass[color=lime,kind=dark_fused_glass,render=north_east_down]
enderio:block_fused_glass[color=lime,kind=dark_fused_glass,render=south_east_down]
enderio:block_fused_glass[color=lime,kind=dark_fused_glass,render=south_west_down]
enderio:block_fused_glass[color=lime,kind=dark_fused_glass,render=north_west]
enderio:block_fused_glass[color=lime,kind=dark_fused_glass,render=north_east]
enderio:block_fused_glass[color=lime,kind=dark_fused_glass,render=south_east]
enderio:block_fused_glass[color=lime,kind=dark_fused_glass,render=south_west]
enderio:block_fused_glass[color=lime,kind=dark_fused_glass,render=north_up]
enderio:block_fused_glass[color=lime,kind=dark_fused_glass,render=east_up]
enderio:block_fused_glass[color=lime,kind=dark_fused_glass,render=west_up]
enderio:block_fused_glass[color=lime,kind=dark_fused_glass,render=south_up]
enderio:block_fused_glass[color=lime,kind=dark_fused_glass,render=north_down]
enderio:block_fused_glass[color=lime,kind=dark_fused_glass,render=east_down]
enderio:block_fused_glass[color=lime,kind=dark_fused_glass,render=west_down]
enderio:block_fused_glass[color=lime,kind=dark_fused_glass,render=south_down]
enderio:block_fused_glass[color=pink,kind=fused_quartz,render=defaults]
enderio:block_fused_glass[color=pink,kind=fused_quartz,render=auto]
enderio:block_fused_glass[color=pink,kind=fused_quartz,render=sides]
enderio:block_fused_glass[color=pink,kind=fused_quartz,render=north_west_up]
enderio:block_fused_glass[color=pink,kind=fused_quartz,render=north_east_up]
enderio:block_fused_glass[color=pink,kind=fused_quartz,render=south_east_up]
enderio:block_fused_glass[color=pink,kind=fused_quartz,render=south_west_up]
enderio:block_fused_glass[color=pink,kind=fused_quartz,render=north_west_down]
enderio:block_fused_glass[color=pink,kind=fused_quartz,render=north_east_down]
enderio:block_fused_glass[color=pink,kind=fused_quartz,render=south_east_down]
enderio:block_fused_glass[color=pink,kind=fused_quartz,render=south_west_down]
enderio:block_fused_glass[color=pink,kind=fused_quartz,render=north_west]
enderio:block_fused_glass[color=pink,kind=fused_quartz,render=north_east]
enderio:block_fused_glass[color=pink,kind=fused_quartz,render=south_east]
enderio:block_fused_glass[color=pink,kind=fused_quartz,render=south_west]
enderio:block_fused_glass[color=pink,kind=fused_quartz,render=north_up]
enderio:block_fused_glass[color=pink,kind=fused_quartz,render=east_up]
enderio:block_fused_glass[color=pink,kind=fused_quartz,render=west_up]
enderio:block_fused_glass[color=pink,kind=fused_quartz,render=south_up]
enderio:block_fused_glass[color=pink,kind=fused_quartz,render=north_down]
enderio:block_fused_glass[color=pink,kind=fused_quartz,render=east_down]
enderio:block_fused_glass[color=pink,kind=fused_quartz,render=west_down]
enderio:block_fused_glass[color=pink,kind=fused_quartz,render=south_down]
enderio:block_fused_glass[color=pink,kind=fused_glass,render=defaults]
enderio:block_fused_glass[color=pink,kind=fused_glass,render=auto]
enderio:block_fused_glass[color=pink,kind=fused_glass,render=sides]
enderio:block_fused_glass[color=pink,kind=fused_glass,render=north_west_up]
enderio:block_fused_glass[color=pink,kind=fused_glass,render=north_east_up]
enderio:block_fused_glass[color=pink,kind=fused_glass,render=south_east_up]
enderio:block_fused_glass[color=pink,kind=fused_glass,render=south_west_up]
enderio:block_fused_glass[color=pink,kind=fused_glass,render=north_west_down]
enderio:block_fused_glass[color=pink,kind=fused_glass,render=north_east_down]
enderio:block_fused_glass[color=pink,kind=fused_glass,render=south_east_down]
enderio:block_fused_glass[color=pink,kind=fused_glass,render=south_west_down]
enderio:block_fused_glass[color=pink,kind=fused_glass,render=north_west]
enderio:block_fused_glass[color=pink,kind=fused_glass,render=north_east]
enderio:block_fused_glass[color=pink,kind=fused_glass,render=south_east]
enderio:block_fused_glass[color=pink,kind=fused_glass,render=south_west]
enderio:block_fused_glass[color=pink,kind=fused_glass,render=north_up]
enderio:block_fused_glass[color=pink,kind=fused_glass,render=east_up]
enderio:block_fused_glass[color=pink,kind=fused_glass,render=west_up]
enderio:block_fused_glass[color=pink,kind=fused_glass,render=south_up]
enderio:block_fused_glass[color=pink,kind=fused_glass,render=north_down]
enderio:block_fused_glass[color=pink,kind=fused_glass,render=east_down]
enderio:block_fused_glass[color=pink,kind=fused_glass,render=west_down]
enderio:block_fused_glass[color=pink,kind=fused_glass,render=south_down]
enderio:block_fused_glass[color=pink,kind=enlightened_fused_quartz,render=defaults]
enderio:block_fused_glass[color=pink,kind=enlightened_fused_quartz,render=auto]
enderio:block_fused_glass[color=pink,kind=enlightened_fused_quartz,render=sides]
enderio:block_fused_glass[color=pink,kind=enlightened_fused_quartz,render=north_west_up]
enderio:block_fused_glass[color=pink,kind=enlightened_fused_quartz,render=north_east_up]
enderio:block_fused_glass[color=pink,kind=enlightened_fused_quartz,render=south_east_up]
enderio:block_fused_glass[color=pink,kind=enlightened_fused_quartz,render=south_west_up]
enderio:block_fused_glass[color=pink,kind=enlightened_fused_quartz,render=north_west_down]
enderio:block_fused_glass[color=pink,kind=enlightened_fused_quartz,render=north_east_down]
enderio:block_fused_glass[color=pink,kind=enlightened_fused_quartz,render=south_east_down]
enderio:block_fused_glass[color=pink,kind=enlightened_fused_quartz,render=south_west_down]
enderio:block_fused_glass[color=pink,kind=enlightened_fused_quartz,render=north_west]
enderio:block_fused_glass[color=pink,kind=enlightened_fused_quartz,render=north_east]
enderio:block_fused_glass[color=pink,kind=enlightened_fused_quartz,render=south_east]
enderio:block_fused_glass[color=pink,kind=enlightened_fused_quartz,render=south_west]
enderio:block_fused_glass[color=pink,kind=enlightened_fused_quartz,render=north_up]
enderio:block_fused_glass[color=pink,kind=enlightened_fused_quartz,render=east_up]
enderio:block_fused_glass[color=pink,kind=enlightened_fused_quartz,render=west_up]
enderio:block_fused_glass[color=pink,kind=enlightened_fused_quartz,render=south_up]
enderio:block_fused_glass[color=pink,kind=enlightened_fused_quartz,render=north_down]
enderio:block_fused_glass[color=pink,kind=enlightened_fused_quartz,render=east_down]
enderio:block_fused_glass[color=pink,kind=enlightened_fused_quartz,render=west_down]
enderio:block_fused_glass[color=pink,kind=enlightened_fused_quartz,render=south_down]
enderio:block_fused_glass[color=pink,kind=enlightened_fused_glass,render=defaults]
enderio:block_fused_glass[color=pink,kind=enlightened_fused_glass,render=auto]
enderio:block_fused_glass[color=pink,kind=enlightened_fused_glass,render=sides]
enderio:block_fused_glass[color=pink,kind=enlightened_fused_glass,render=north_west_up]
enderio:block_fused_glass[color=pink,kind=enlightened_fused_glass,render=north_east_up]
enderio:block_fused_glass[color=pink,kind=enlightened_fused_glass,render=south_east_up]
enderio:block_fused_glass[color=pink,kind=enlightened_fused_glass,render=south_west_up]
enderio:block_fused_glass[color=pink,kind=enlightened_fused_glass,render=north_west_down]
enderio:block_fused_glass[color=pink,kind=enlightened_fused_glass,render=north_east_down]
enderio:block_fused_glass[color=pink,kind=enlightened_fused_glass,render=south_east_down]
enderio:block_fused_glass[color=pink,kind=enlightened_fused_glass,render=south_west_down]
enderio:block_fused_glass[color=pink,kind=enlightened_fused_glass,render=north_west]
enderio:block_fused_glass[color=pink,kind=enlightened_fused_glass,render=north_east]
enderio:block_fused_glass[color=pink,kind=enlightened_fused_glass,render=south_east]
enderio:block_fused_glass[color=pink,kind=enlightened_fused_glass,render=south_west]
enderio:block_fused_glass[color=pink,kind=enlightened_fused_glass,render=north_up]
enderio:block_fused_glass[color=pink,kind=enlightened_fused_glass,render=east_up]
enderio:block_fused_glass[color=pink,kind=enlightened_fused_glass,render=west_up]
enderio:block_fused_glass[color=pink,kind=enlightened_fused_glass,render=south_up]
enderio:block_fused_glass[color=pink,kind=enlightened_fused_glass,render=north_down]
enderio:block_fused_glass[color=pink,kind=enlightened_fused_glass,render=east_down]
enderio:block_fused_glass[color=pink,kind=enlightened_fused_glass,render=west_down]
enderio:block_fused_glass[color=pink,kind=enlightened_fused_glass,render=south_down]
enderio:block_fused_glass[color=pink,kind=dark_fused_quartz,render=defaults]
enderio:block_fused_glass[color=pink,kind=dark_fused_quartz,render=auto]
enderio:block_fused_glass[color=pink,kind=dark_fused_quartz,render=sides]
enderio:block_fused_glass[color=pink,kind=dark_fused_quartz,render=north_west_up]
enderio:block_fused_glass[color=pink,kind=dark_fused_quartz,render=north_east_up]
enderio:block_fused_glass[color=pink,kind=dark_fused_quartz,render=south_east_up]
enderio:block_fused_glass[color=pink,kind=dark_fused_quartz,render=south_west_up]
enderio:block_fused_glass[color=pink,kind=dark_fused_quartz,render=north_west_down]
enderio:block_fused_glass[color=pink,kind=dark_fused_quartz,render=north_east_down]
enderio:block_fused_glass[color=pink,kind=dark_fused_quartz,render=south_east_down]
enderio:block_fused_glass[color=pink,kind=dark_fused_quartz,render=south_west_down]
enderio:block_fused_glass[color=pink,kind=dark_fused_quartz,render=north_west]
enderio:block_fused_glass[color=pink,kind=dark_fused_quartz,render=north_east]
enderio:block_fused_glass[color=pink,kind=dark_fused_quartz,render=south_east]
enderio:block_fused_glass[color=pink,kind=dark_fused_quartz,render=south_west]
enderio:block_fused_glass[color=pink,kind=dark_fused_quartz,render=north_up]
enderio:block_fused_glass[color=pink,kind=dark_fused_quartz,render=east_up]
enderio:block_fused_glass[color=pink,kind=dark_fused_quartz,render=west_up]
enderio:block_fused_glass[color=pink,kind=dark_fused_quartz,render=south_up]
enderio:block_fused_glass[color=pink,kind=dark_fused_quartz,render=north_down]
enderio:block_fused_glass[color=pink,kind=dark_fused_quartz,render=east_down]
enderio:block_fused_glass[color=pink,kind=dark_fused_quartz,render=west_down]
enderio:block_fused_glass[color=pink,kind=dark_fused_quartz,render=south_down]
enderio:block_fused_glass[color=pink,kind=dark_fused_glass,render=defaults]
enderio:block_fused_glass[color=pink,kind=dark_fused_glass,render=auto]
enderio:block_fused_glass[color=pink,kind=dark_fused_glass,render=sides]
enderio:block_fused_glass[color=pink,kind=dark_fused_glass,render=north_west_up]
enderio:block_fused_glass[color=pink,kind=dark_fused_glass,render=north_east_up]
enderio:block_fused_glass[color=pink,kind=dark_fused_glass,render=south_east_up]
enderio:block_fused_glass[color=pink,kind=dark_fused_glass,render=south_west_up]
enderio:block_fused_glass[color=pink,kind=dark_fused_glass,render=north_west_down]
enderio:block_fused_glass[color=pink,kind=dark_fused_glass,render=north_east_down]
enderio:block_fused_glass[color=pink,kind=dark_fused_glass,render=south_east_down]
enderio:block_fused_glass[color=pink,kind=dark_fused_glass,render=south_west_down]
enderio:block_fused_glass[color=pink,kind=dark_fused_glass,render=north_west]
enderio:block_fused_glass[color=pink,kind=dark_fused_glass,render=north_east]
enderio:block_fused_glass[color=pink,kind=dark_fused_glass,render=south_east]
enderio:block_fused_glass[color=pink,kind=dark_fused_glass,render=south_west]
enderio:block_fused_glass[color=pink,kind=dark_fused_glass,render=north_up]
enderio:block_fused_glass[color=pink,kind=dark_fused_glass,render=east_up]
enderio:block_fused_glass[color=pink,kind=dark_fused_glass,render=west_up]
enderio:block_fused_glass[color=pink,kind=dark_fused_glass,render=south_up]
enderio:block_fused_glass[color=pink,kind=dark_fused_glass,render=north_down]
enderio:block_fused_glass[color=pink,kind=dark_fused_glass,render=east_down]
enderio:block_fused_glass[color=pink,kind=dark_fused_glass,render=west_down]
enderio:block_fused_glass[color=pink,kind=dark_fused_glass,render=south_down]
enderio:block_fused_glass[color=gray,kind=fused_quartz,render=defaults]
enderio:block_fused_glass[color=gray,kind=fused_quartz,render=auto]
enderio:block_fused_glass[color=gray,kind=fused_quartz,render=sides]
enderio:block_fused_glass[color=gray,kind=fused_quartz,render=north_west_up]
enderio:block_fused_glass[color=gray,kind=fused_quartz,render=north_east_up]
enderio:block_fused_glass[color=gray,kind=fused_quartz,render=south_east_up]
enderio:block_fused_glass[color=gray,kind=fused_quartz,render=south_west_up]
enderio:block_fused_glass[color=gray,kind=fused_quartz,render=north_west_down]
enderio:block_fused_glass[color=gray,kind=fused_quartz,render=north_east_down]
enderio:block_fused_glass[color=gray,kind=fused_quartz,render=south_east_down]
enderio:block_fused_glass[color=gray,kind=fused_quartz,render=south_west_down]
enderio:block_fused_glass[color=gray,kind=fused_quartz,render=north_west]
enderio:block_fused_glass[color=gray,kind=fused_quartz,render=north_east]
enderio:block_fused_glass[color=gray,kind=fused_quartz,render=south_east]
enderio:block_fused_glass[color=gray,kind=fused_quartz,render=south_west]
enderio:block_fused_glass[color=gray,kind=fused_quartz,render=north_up]
enderio:block_fused_glass[color=gray,kind=fused_quartz,render=east_up]
enderio:block_fused_glass[color=gray,kind=fused_quartz,render=west_up]
enderio:block_fused_glass[color=gray,kind=fused_quartz,render=south_up]
enderio:block_fused_glass[color=gray,kind=fused_quartz,render=north_down]
enderio:block_fused_glass[color=gray,kind=fused_quartz,render=east_down]
enderio:block_fused_glass[color=gray,kind=fused_quartz,render=west_down]
enderio:block_fused_glass[color=gray,kind=fused_quartz,render=south_down]
enderio:block_fused_glass[color=gray,kind=fused_glass,render=defaults]
enderio:block_fused_glass[color=gray,kind=fused_glass,render=auto]
enderio:block_fused_glass[color=gray,kind=fused_glass,render=sides]
enderio:block_fused_glass[color=gray,kind=fused_glass,render=north_west_up]
enderio:block_fused_glass[color=gray,kind=fused_glass,render=north_east_up]
enderio:block_fused_glass[color=gray,kind=fused_glass,render=south_east_up]
enderio:block_fused_glass[color=gray,kind=fused_glass,render=south_west_up]
enderio:block_fused_glass[color=gray,kind=fused_glass,render=north_west_down]
enderio:block_fused_glass[color=gray,kind=fused_glass,render=north_east_down]
enderio:block_fused_glass[color=gray,kind=fused_glass,render=south_east_down]
enderio:block_fused_glass[color=gray,kind=fused_glass,render=south_west_down]
enderio:block_fused_glass[color=gray,kind=fused_glass,render=north_west]
enderio:block_fused_glass[color=gray,kind=fused_glass,render=north_east]
enderio:block_fused_glass[color=gray,kind=fused_glass,render=south_east]
enderio:block_fused_glass[color=gray,kind=fused_glass,render=south_west]
enderio:block_fused_glass[color=gray,kind=fused_glass,render=north_up]
enderio:block_fused_glass[color=gray,kind=fused_glass,render=east_up]
enderio:block_fused_glass[color=gray,kind=fused_glass,render=west_up]
enderio:block_fused_glass[color=gray,kind=fused_glass,render=south_up]
enderio:block_fused_glass[color=gray,kind=fused_glass,render=north_down]
enderio:block_fused_glass[color=gray,kind=fused_glass,render=east_down]
enderio:block_fused_glass[color=gray,kind=fused_glass,render=west_down]
enderio:block_fused_glass[color=gray,kind=fused_glass,render=south_down]
enderio:block_fused_glass[color=gray,kind=enlightened_fused_quartz,render=defaults]
enderio:block_fused_glass[color=gray,kind=enlightened_fused_quartz,render=auto]
enderio:block_fused_glass[color=gray,kind=enlightened_fused_quartz,render=sides]
enderio:block_fused_glass[color=gray,kind=enlightened_fused_quartz,render=north_west_up]
enderio:block_fused_glass[color=gray,kind=enlightened_fused_quartz,render=north_east_up]
enderio:block_fused_glass[color=gray,kind=enlightened_fused_quartz,render=south_east_up]
enderio:block_fused_glass[color=gray,kind=enlightened_fused_quartz,render=south_west_up]
enderio:block_fused_glass[color=gray,kind=enlightened_fused_quartz,render=north_west_down]
enderio:block_fused_glass[color=gray,kind=enlightened_fused_quartz,render=north_east_down]
enderio:block_fused_glass[color=gray,kind=enlightened_fused_quartz,render=south_east_down]
enderio:block_fused_glass[color=gray,kind=enlightened_fused_quartz,render=south_west_down]
enderio:block_fused_glass[color=gray,kind=enlightened_fused_quartz,render=north_west]
enderio:block_fused_glass[color=gray,kind=enlightened_fused_quartz,render=north_east]
enderio:block_fused_glass[color=gray,kind=enlightened_fused_quartz,render=south_east]
enderio:block_fused_glass[color=gray,kind=enlightened_fused_quartz,render=south_west]
enderio:block_fused_glass[color=gray,kind=enlightened_fused_quartz,render=north_up]
enderio:block_fused_glass[color=gray,kind=enlightened_fused_quartz,render=east_up]
enderio:block_fused_glass[color=gray,kind=enlightened_fused_quartz,render=west_up]
enderio:block_fused_glass[color=gray,kind=enlightened_fused_quartz,render=south_up]
enderio:block_fused_glass[color=gray,kind=enlightened_fused_quartz,render=north_down]
enderio:block_fused_glass[color=gray,kind=enlightened_fused_quartz,render=east_down]
enderio:block_fused_glass[color=gray,kind=enlightened_fused_quartz,render=west_down]
enderio:block_fused_glass[color=gray,kind=enlightened_fused_quartz,render=south_down]
enderio:block_fused_glass[color=gray,kind=enlightened_fused_glass,render=defaults]
enderio:block_fused_glass[color=gray,kind=enlightened_fused_glass,render=auto]
enderio:block_fused_glass[color=gray,kind=enlightened_fused_glass,render=sides]
enderio:block_fused_glass[color=gray,kind=enlightened_fused_glass,render=north_west_up]
enderio:block_fused_glass[color=gray,kind=enlightened_fused_glass,render=north_east_up]
enderio:block_fused_glass[color=gray,kind=enlightened_fused_glass,render=south_east_up]
enderio:block_fused_glass[color=gray,kind=enlightened_fused_glass,render=south_west_up]
enderio:block_fused_glass[color=gray,kind=enlightened_fused_glass,render=north_west_down]
enderio:block_fused_glass[color=gray,kind=enlightened_fused_glass,render=north_east_down]
enderio:block_fused_glass[color=gray,kind=enlightened_fused_glass,render=south_east_down]
enderio:block_fused_glass[color=gray,kind=enlightened_fused_glass,render=south_west_down]
enderio:block_fused_glass[color=gray,kind=enlightened_fused_glass,render=north_west]
enderio:block_fused_glass[color=gray,kind=enlightened_fused_glass,render=north_east]
enderio:block_fused_glass[color=gray,kind=enlightened_fused_glass,render=south_east]
enderio:block_fused_glass[color=gray,kind=enlightened_fused_glass,render=south_west]
enderio:block_fused_glass[color=gray,kind=enlightened_fused_glass,render=north_up]
enderio:block_fused_glass[color=gray,kind=enlightened_fused_glass,render=east_up]
enderio:block_fused_glass[color=gray,kind=enlightened_fused_glass,render=west_up]
enderio:block_fused_glass[color=gray,kind=enlightened_fused_glass,render=south_up]
enderio:block_fused_glass[color=gray,kind=enlightened_fused_glass,render=north_down]
enderio:block_fused_glass[color=gray,kind=enlightened_fused_glass,render=east_down]
enderio:block_fused_glass[color=gray,kind=enlightened_fused_glass,render=west_down]
enderio:block_fused_glass[color=gray,kind=enlightened_fused_glass,render=south_down]
enderio:block_fused_glass[color=gray,kind=dark_fused_quartz,render=defaults]
enderio:block_fused_glass[color=gray,kind=dark_fused_quartz,render=auto]
enderio:block_fused_glass[color=gray,kind=dark_fused_quartz,render=sides]
enderio:block_fused_glass[color=gray,kind=dark_fused_quartz,render=north_west_up]
enderio:block_fused_glass[color=gray,kind=dark_fused_quartz,render=north_east_up]
enderio:block_fused_glass[color=gray,kind=dark_fused_quartz,render=south_east_up]
enderio:block_fused_glass[color=gray,kind=dark_fused_quartz,render=south_west_up]
enderio:block_fused_glass[color=gray,kind=dark_fused_quartz,render=north_west_down]
enderio:block_fused_glass[color=gray,kind=dark_fused_quartz,render=north_east_down]
enderio:block_fused_glass[color=gray,kind=dark_fused_quartz,render=south_east_down]
enderio:block_fused_glass[color=gray,kind=dark_fused_quartz,render=south_west_down]
enderio:block_fused_glass[color=gray,kind=dark_fused_quartz,render=north_west]
enderio:block_fused_glass[color=gray,kind=dark_fused_quartz,render=north_east]
enderio:block_fused_glass[color=gray,kind=dark_fused_quartz,render=south_east]
enderio:block_fused_glass[color=gray,kind=dark_fused_quartz,render=south_west]
enderio:block_fused_glass[color=gray,kind=dark_fused_quartz,render=north_up]
enderio:block_fused_glass[color=gray,kind=dark_fused_quartz,render=east_up]
enderio:block_fused_glass[color=gray,kind=dark_fused_quartz,render=west_up]
enderio:block_fused_glass[color=gray,kind=dark_fused_quartz,render=south_up]
enderio:block_fused_glass[color=gray,kind=dark_fused_quartz,render=north_down]
enderio:block_fused_glass[color=gray,kind=dark_fused_quartz,render=east_down]
enderio:block_fused_glass[color=gray,kind=dark_fused_quartz,render=west_down]
enderio:block_fused_glass[color=gray,kind=dark_fused_quartz,render=south_down]
enderio:block_fused_glass[color=gray,kind=dark_fused_glass,render=defaults]
enderio:block_fused_glass[color=gray,kind=dark_fused_glass,render=auto]
enderio:block_fused_glass[color=gray,kind=dark_fused_glass,render=sides]
enderio:block_fused_glass[color=gray,kind=dark_fused_glass,render=north_west_up]
enderio:block_fused_glass[color=gray,kind=dark_fused_glass,render=north_east_up]
enderio:block_fused_glass[color=gray,kind=dark_fused_glass,render=south_east_up]
enderio:block_fused_glass[color=gray,kind=dark_fused_glass,render=south_west_up]
enderio:block_fused_glass[color=gray,kind=dark_fused_glass,render=north_west_down]
enderio:block_fused_glass[color=gray,kind=dark_fused_glass,render=north_east_down]
enderio:block_fused_glass[color=gray,kind=dark_fused_glass,render=south_east_down]
enderio:block_fused_glass[color=gray,kind=dark_fused_glass,render=south_west_down]
enderio:block_fused_glass[color=gray,kind=dark_fused_glass,render=north_west]
enderio:block_fused_glass[color=gray,kind=dark_fused_glass,render=north_east]
enderio:block_fused_glass[color=gray,kind=dark_fused_glass,render=south_east]
enderio:block_fused_glass[color=gray,kind=dark_fused_glass,render=south_west]
enderio:block_fused_glass[color=gray,kind=dark_fused_glass,render=north_up]
enderio:block_fused_glass[color=gray,kind=dark_fused_glass,render=east_up]
enderio:block_fused_glass[color=gray,kind=dark_fused_glass,render=west_up]
enderio:block_fused_glass[color=gray,kind=dark_fused_glass,render=south_up]
enderio:block_fused_glass[color=gray,kind=dark_fused_glass,render=north_down]
enderio:block_fused_glass[color=gray,kind=dark_fused_glass,render=east_down]
enderio:block_fused_glass[color=gray,kind=dark_fused_glass,render=west_down]
enderio:block_fused_glass[color=gray,kind=dark_fused_glass,render=south_down]
enderio:block_fused_glass[color=silver,kind=fused_quartz,render=defaults]
enderio:block_fused_glass[color=silver,kind=fused_quartz,render=auto]
enderio:block_fused_glass[color=silver,kind=fused_quartz,render=sides]
enderio:block_fused_glass[color=silver,kind=fused_quartz,render=north_west_up]
enderio:block_fused_glass[color=silver,kind=fused_quartz,render=north_east_up]
enderio:block_fused_glass[color=silver,kind=fused_quartz,render=south_east_up]
enderio:block_fused_glass[color=silver,kind=fused_quartz,render=south_west_up]
enderio:block_fused_glass[color=silver,kind=fused_quartz,render=north_west_down]
enderio:block_fused_glass[color=silver,kind=fused_quartz,render=north_east_down]
enderio:block_fused_glass[color=silver,kind=fused_quartz,render=south_east_down]
enderio:block_fused_glass[color=silver,kind=fused_quartz,render=south_west_down]
enderio:block_fused_glass[color=silver,kind=fused_quartz,render=north_west]
enderio:block_fused_glass[color=silver,kind=fused_quartz,render=north_east]
enderio:block_fused_glass[color=silver,kind=fused_quartz,render=south_east]
enderio:block_fused_glass[color=silver,kind=fused_quartz,render=south_west]
enderio:block_fused_glass[color=silver,kind=fused_quartz,render=north_up]
enderio:block_fused_glass[color=silver,kind=fused_quartz,render=east_up]
enderio:block_fused_glass[color=silver,kind=fused_quartz,render=west_up]
enderio:block_fused_glass[color=silver,kind=fused_quartz,render=south_up]
enderio:block_fused_glass[color=silver,kind=fused_quartz,render=north_down]
enderio:block_fused_glass[color=silver,kind=fused_quartz,render=east_down]
enderio:block_fused_glass[color=silver,kind=fused_quartz,render=west_down]
enderio:block_fused_glass[color=silver,kind=fused_quartz,render=south_down]
enderio:block_fused_glass[color=silver,kind=fused_glass,render=defaults]
enderio:block_fused_glass[color=silver,kind=fused_glass,render=auto]
enderio:block_fused_glass[color=silver,kind=fused_glass,render=sides]
enderio:block_fused_glass[color=silver,kind=fused_glass,render=north_west_up]
enderio:block_fused_glass[color=silver,kind=fused_glass,render=north_east_up]
enderio:block_fused_glass[color=silver,kind=fused_glass,render=south_east_up]
enderio:block_fused_glass[color=silver,kind=fused_glass,render=south_west_up]
enderio:block_fused_glass[color=silver,kind=fused_glass,render=north_west_down]
enderio:block_fused_glass[color=silver,kind=fused_glass,render=north_east_down]
enderio:block_fused_glass[color=silver,kind=fused_glass,render=south_east_down]
enderio:block_fused_glass[color=silver,kind=fused_glass,render=south_west_down]
enderio:block_fused_glass[color=silver,kind=fused_glass,render=north_west]
enderio:block_fused_glass[color=silver,kind=fused_glass,render=north_east]
enderio:block_fused_glass[color=silver,kind=fused_glass,render=south_east]
enderio:block_fused_glass[color=silver,kind=fused_glass,render=south_west]
enderio:block_fused_glass[color=silver,kind=fused_glass,render=north_up]
enderio:block_fused_glass[color=silver,kind=fused_glass,render=east_up]
enderio:block_fused_glass[color=silver,kind=fused_glass,render=west_up]
enderio:block_fused_glass[color=silver,kind=fused_glass,render=south_up]
enderio:block_fused_glass[color=silver,kind=fused_glass,render=north_down]
enderio:block_fused_glass[color=silver,kind=fused_glass,render=east_down]
enderio:block_fused_glass[color=silver,kind=fused_glass,render=west_down]
enderio:block_fused_glass[color=silver,kind=fused_glass,render=south_down]
enderio:block_fused_glass[color=silver,kind=enlightened_fused_quartz,render=defaults]
enderio:block_fused_glass[color=silver,kind=enlightened_fused_quartz,render=auto]
enderio:block_fused_glass[color=silver,kind=enlightened_fused_quartz,render=sides]
enderio:block_fused_glass[color=silver,kind=enlightened_fused_quartz,render=north_west_up]
enderio:block_fused_glass[color=silver,kind=enlightened_fused_quartz,render=north_east_up]
enderio:block_fused_glass[color=silver,kind=enlightened_fused_quartz,render=south_east_up]
enderio:block_fused_glass[color=silver,kind=enlightened_fused_quartz,render=south_west_up]
enderio:block_fused_glass[color=silver,kind=enlightened_fused_quartz,render=north_west_down]
enderio:block_fused_glass[color=silver,kind=enlightened_fused_quartz,render=north_east_down]
enderio:block_fused_glass[color=silver,kind=enlightened_fused_quartz,render=south_east_down]
enderio:block_fused_glass[color=silver,kind=enlightened_fused_quartz,render=south_west_down]
enderio:block_fused_glass[color=silver,kind=enlightened_fused_quartz,render=north_west]
enderio:block_fused_glass[color=silver,kind=enlightened_fused_quartz,render=north_east]
enderio:block_fused_glass[color=silver,kind=enlightened_fused_quartz,render=south_east]
enderio:block_fused_glass[color=silver,kind=enlightened_fused_quartz,render=south_west]
enderio:block_fused_glass[color=silver,kind=enlightened_fused_quartz,render=north_up]
enderio:block_fused_glass[color=silver,kind=enlightened_fused_quartz,render=east_up]
enderio:block_fused_glass[color=silver,kind=enlightened_fused_quartz,render=west_up]
enderio:block_fused_glass[color=silver,kind=enlightened_fused_quartz,render=south_up]
enderio:block_fused_glass[color=silver,kind=enlightened_fused_quartz,render=north_down]
enderio:block_fused_glass[color=silver,kind=enlightened_fused_quartz,render=east_down]
enderio:block_fused_glass[color=silver,kind=enlightened_fused_quartz,render=west_down]
enderio:block_fused_glass[color=silver,kind=enlightened_fused_quartz,render=south_down]
enderio:block_fused_glass[color=silver,kind=enlightened_fused_glass,render=defaults]
enderio:block_fused_glass[color=silver,kind=enlightened_fused_glass,render=auto]
enderio:block_fused_glass[color=silver,kind=enlightened_fused_glass,render=sides]
enderio:block_fused_glass[color=silver,kind=enlightened_fused_glass,render=north_west_up]
enderio:block_fused_glass[color=silver,kind=enlightened_fused_glass,render=north_east_up]
enderio:block_fused_glass[color=silver,kind=enlightened_fused_glass,render=south_east_up]
enderio:block_fused_glass[color=silver,kind=enlightened_fused_glass,render=south_west_up]
enderio:block_fused_glass[color=silver,kind=enlightened_fused_glass,render=north_west_down]
enderio:block_fused_glass[color=silver,kind=enlightened_fused_glass,render=north_east_down]
enderio:block_fused_glass[color=silver,kind=enlightened_fused_glass,render=south_east_down]
enderio:block_fused_glass[color=silver,kind=enlightened_fused_glass,render=south_west_down]
enderio:block_fused_glass[color=silver,kind=enlightened_fused_glass,render=north_west]
enderio:block_fused_glass[color=silver,kind=enlightened_fused_glass,render=north_east]
enderio:block_fused_glass[color=silver,kind=enlightened_fused_glass,render=south_east]
enderio:block_fused_glass[color=silver,kind=enlightened_fused_glass,render=south_west]
enderio:block_fused_glass[color=silver,kind=enlightened_fused_glass,render=north_up]
enderio:block_fused_glass[color=silver,kind=enlightened_fused_glass,render=east_up]
enderio:block_fused_glass[color=silver,kind=enlightened_fused_glass,render=west_up]
enderio:block_fused_glass[color=silver,kind=enlightened_fused_glass,render=south_up]
enderio:block_fused_glass[color=silver,kind=enlightened_fused_glass,render=north_down]
enderio:block_fused_glass[color=silver,kind=enlightened_fused_glass,render=east_down]
enderio:block_fused_glass[color=silver,kind=enlightened_fused_glass,render=west_down]
enderio:block_fused_glass[color=silver,kind=enlightened_fused_glass,render=south_down]
enderio:block_fused_glass[color=silver,kind=dark_fused_quartz,render=defaults]
enderio:block_fused_glass[color=silver,kind=dark_fused_quartz,render=auto]
enderio:block_fused_glass[color=silver,kind=dark_fused_quartz,render=sides]
enderio:block_fused_glass[color=silver,kind=dark_fused_quartz,render=north_west_up]
enderio:block_fused_glass[color=silver,kind=dark_fused_quartz,render=north_east_up]
enderio:block_fused_glass[color=silver,kind=dark_fused_quartz,render=south_east_up]
enderio:block_fused_glass[color=silver,kind=dark_fused_quartz,render=south_west_up]
enderio:block_fused_glass[color=silver,kind=dark_fused_quartz,render=north_west_down]
enderio:block_fused_glass[color=silver,kind=dark_fused_quartz,render=north_east_down]
enderio:block_fused_glass[color=silver,kind=dark_fused_quartz,render=south_east_down]
enderio:block_fused_glass[color=silver,kind=dark_fused_quartz,render=south_west_down]
enderio:block_fused_glass[color=silver,kind=dark_fused_quartz,render=north_west]
enderio:block_fused_glass[color=silver,kind=dark_fused_quartz,render=north_east]
enderio:block_fused_glass[color=silver,kind=dark_fused_quartz,render=south_east]
enderio:block_fused_glass[color=silver,kind=dark_fused_quartz,render=south_west]
enderio:block_fused_glass[color=silver,kind=dark_fused_quartz,render=north_up]
enderio:block_fused_glass[color=silver,kind=dark_fused_quartz,render=east_up]
enderio:block_fused_glass[color=silver,kind=dark_fused_quartz,render=west_up]
enderio:block_fused_glass[color=silver,kind=dark_fused_quartz,render=south_up]
enderio:block_fused_glass[color=silver,kind=dark_fused_quartz,render=north_down]
enderio:block_fused_glass[color=silver,kind=dark_fused_quartz,render=east_down]
enderio:block_fused_glass[color=silver,kind=dark_fused_quartz,render=west_down]
enderio:block_fused_glass[color=silver,kind=dark_fused_quartz,render=south_down]
enderio:block_fused_glass[color=silver,kind=dark_fused_glass,render=defaults]
enderio:block_fused_glass[color=silver,kind=dark_fused_glass,render=auto]
enderio:block_fused_glass[color=silver,kind=dark_fused_glass,render=sides]
enderio:block_fused_glass[color=silver,kind=dark_fused_glass,render=north_west_up]
enderio:block_fused_glass[color=silver,kind=dark_fused_glass,render=north_east_up]
enderio:block_fused_glass[color=silver,kind=dark_fused_glass,render=south_east_up]
enderio:block_fused_glass[color=silver,kind=dark_fused_glass,render=south_west_up]
enderio:block_fused_glass[color=silver,kind=dark_fused_glass,render=north_west_down]
enderio:block_fused_glass[color=silver,kind=dark_fused_glass,render=north_east_down]
enderio:block_fused_glass[color=silver,kind=dark_fused_glass,render=south_east_down]
enderio:block_fused_glass[color=silver,kind=dark_fused_glass,render=south_west_down]
enderio:block_fused_glass[color=silver,kind=dark_fused_glass,render=north_west]
enderio:block_fused_glass[color=silver,kind=dark_fused_glass,render=north_east]
enderio:block_fused_glass[color=silver,kind=dark_fused_glass,render=south_east]
enderio:block_fused_glass[color=silver,kind=dark_fused_glass,render=south_west]
enderio:block_fused_glass[color=silver,kind=dark_fused_glass,render=north_up]
enderio:block_fused_glass[color=silver,kind=dark_fused_glass,render=east_up]
enderio:block_fused_glass[color=silver,kind=dark_fused_glass,render=west_up]
enderio:block_fused_glass[color=silver,kind=dark_fused_glass,render=south_up]
enderio:block_fused_glass[color=silver,kind=dark_fused_glass,render=north_down]
enderio:block_fused_glass[color=silver,kind=dark_fused_glass,render=east_down]
enderio:block_fused_glass[color=silver,kind=dark_fused_glass,render=west_down]
enderio:block_fused_glass[color=silver,kind=dark_fused_glass,render=south_down]
enderio:block_fused_glass[color=cyan,kind=fused_quartz,render=defaults]
enderio:block_fused_glass[color=cyan,kind=fused_quartz,render=auto]
enderio:block_fused_glass[color=cyan,kind=fused_quartz,render=sides]
enderio:block_fused_glass[color=cyan,kind=fused_quartz,render=north_west_up]
enderio:block_fused_glass[color=cyan,kind=fused_quartz,render=north_east_up]
enderio:block_fused_glass[color=cyan,kind=fused_quartz,render=south_east_up]
enderio:block_fused_glass[color=cyan,kind=fused_quartz,render=south_west_up]
enderio:block_fused_glass[color=cyan,kind=fused_quartz,render=north_west_down]
enderio:block_fused_glass[color=cyan,kind=fused_quartz,render=north_east_down]
enderio:block_fused_glass[color=cyan,kind=fused_quartz,render=south_east_down]
enderio:block_fused_glass[color=cyan,kind=fused_quartz,render=south_west_down]
enderio:block_fused_glass[color=cyan,kind=fused_quartz,render=north_west]
enderio:block_fused_glass[color=cyan,kind=fused_quartz,render=north_east]
enderio:block_fused_glass[color=cyan,kind=fused_quartz,render=south_east]
enderio:block_fused_glass[color=cyan,kind=fused_quartz,render=south_west]
enderio:block_fused_glass[color=cyan,kind=fused_quartz,render=north_up]
enderio:block_fused_glass[color=cyan,kind=fused_quartz,render=east_up]
enderio:block_fused_glass[color=cyan,kind=fused_quartz,render=west_up]
enderio:block_fused_glass[color=cyan,kind=fused_quartz,render=south_up]
enderio:block_fused_glass[color=cyan,kind=fused_quartz,render=north_down]
enderio:block_fused_glass[color=cyan,kind=fused_quartz,render=east_down]
enderio:block_fused_glass[color=cyan,kind=fused_quartz,render=west_down]
enderio:block_fused_glass[color=cyan,kind=fused_quartz,render=south_down]
enderio:block_fused_glass[color=cyan,kind=fused_glass,render=defaults]
enderio:block_fused_glass[color=cyan,kind=fused_glass,render=auto]
enderio:block_fused_glass[color=cyan,kind=fused_glass,render=sides]
enderio:block_fused_glass[color=cyan,kind=fused_glass,render=north_west_up]
enderio:block_fused_glass[color=cyan,kind=fused_glass,render=north_east_up]
enderio:block_fused_glass[color=cyan,kind=fused_glass,render=south_east_up]
enderio:block_fused_glass[color=cyan,kind=fused_glass,render=south_west_up]
enderio:block_fused_glass[color=cyan,kind=fused_glass,render=north_west_down]
enderio:block_fused_glass[color=cyan,kind=fused_glass,render=north_east_down]
enderio:block_fused_glass[color=cyan,kind=fused_glass,render=south_east_down]
enderio:block_fused_glass[color=cyan,kind=fused_glass,render=south_west_down]
enderio:block_fused_glass[color=cyan,kind=fused_glass,render=north_west]
enderio:block_fused_glass[color=cyan,kind=fused_glass,render=north_east]
enderio:block_fused_glass[color=cyan,kind=fused_glass,render=south_east]
enderio:block_fused_glass[color=cyan,kind=fused_glass,render=south_west]
enderio:block_fused_glass[color=cyan,kind=fused_glass,render=north_up]
enderio:block_fused_glass[color=cyan,kind=fused_glass,render=east_up]
enderio:block_fused_glass[color=cyan,kind=fused_glass,render=west_up]
enderio:block_fused_glass[color=cyan,kind=fused_glass,render=south_up]
enderio:block_fused_glass[color=cyan,kind=fused_glass,render=north_down]
enderio:block_fused_glass[color=cyan,kind=fused_glass,render=east_down]
enderio:block_fused_glass[color=cyan,kind=fused_glass,render=west_down]
enderio:block_fused_glass[color=cyan,kind=fused_glass,render=south_down]
enderio:block_fused_glass[color=cyan,kind=enlightened_fused_quartz,render=defaults]
enderio:block_fused_glass[color=cyan,kind=enlightened_fused_quartz,render=auto]
enderio:block_fused_glass[color=cyan,kind=enlightened_fused_quartz,render=sides]
enderio:block_fused_glass[color=cyan,kind=enlightened_fused_quartz,render=north_west_up]
enderio:block_fused_glass[color=cyan,kind=enlightened_fused_quartz,render=north_east_up]
enderio:block_fused_glass[color=cyan,kind=enlightened_fused_quartz,render=south_east_up]
enderio:block_fused_glass[color=cyan,kind=enlightened_fused_quartz,render=south_west_up]
enderio:block_fused_glass[color=cyan,kind=enlightened_fused_quartz,render=north_west_down]
enderio:block_fused_glass[color=cyan,kind=enlightened_fused_quartz,render=north_east_down]
enderio:block_fused_glass[color=cyan,kind=enlightened_fused_quartz,render=south_east_down]
enderio:block_fused_glass[color=cyan,kind=enlightened_fused_quartz,render=south_west_down]
enderio:block_fused_glass[color=cyan,kind=enlightened_fused_quartz,render=north_west]
enderio:block_fused_glass[color=cyan,kind=enlightened_fused_quartz,render=north_east]
enderio:block_fused_glass[color=cyan,kind=enlightened_fused_quartz,render=south_east]
enderio:block_fused_glass[color=cyan,kind=enlightened_fused_quartz,render=south_west]
enderio:block_fused_glass[color=cyan,kind=enlightened_fused_quartz,render=north_up]
enderio:block_fused_glass[color=cyan,kind=enlightened_fused_quartz,render=east_up]
enderio:block_fused_glass[color=cyan,kind=enlightened_fused_quartz,render=west_up]
enderio:block_fused_glass[color=cyan,kind=enlightened_fused_quartz,render=south_up]
enderio:block_fused_glass[color=cyan,kind=enlightened_fused_quartz,render=north_down]
enderio:block_fused_glass[color=cyan,kind=enlightened_fused_quartz,render=east_down]
enderio:block_fused_glass[color=cyan,kind=enlightened_fused_quartz,render=west_down]
enderio:block_fused_glass[color=cyan,kind=enlightened_fused_quartz,render=south_down]
enderio:block_fused_glass[color=cyan,kind=enlightened_fused_glass,render=defaults]
enderio:block_fused_glass[color=cyan,kind=enlightened_fused_glass,render=auto]
enderio:block_fused_glass[color=cyan,kind=enlightened_fused_glass,render=sides]
enderio:block_fused_glass[color=cyan,kind=enlightened_fused_glass,render=north_west_up]
enderio:block_fused_glass[color=cyan,kind=enlightened_fused_glass,render=north_east_up]
enderio:block_fused_glass[color=cyan,kind=enlightened_fused_glass,render=south_east_up]
enderio:block_fused_glass[color=cyan,kind=enlightened_fused_glass,render=south_west_up]
enderio:block_fused_glass[color=cyan,kind=enlightened_fused_glass,render=north_west_down]
enderio:block_fused_glass[color=cyan,kind=enlightened_fused_glass,render=north_east_down]
enderio:block_fused_glass[color=cyan,kind=enlightened_fused_glass,render=south_east_down]
enderio:block_fused_glass[color=cyan,kind=enlightened_fused_glass,render=south_west_down]
enderio:block_fused_glass[color=cyan,kind=enlightened_fused_glass,render=north_west]
enderio:block_fused_glass[color=cyan,kind=enlightened_fused_glass,render=north_east]
enderio:block_fused_glass[color=cyan,kind=enlightened_fused_glass,render=south_east]
enderio:block_fused_glass[color=cyan,kind=enlightened_fused_glass,render=south_west]
enderio:block_fused_glass[color=cyan,kind=enlightened_fused_glass,render=north_up]
enderio:block_fused_glass[color=cyan,kind=enlightened_fused_glass,render=east_up]
enderio:block_fused_glass[color=cyan,kind=enlightened_fused_glass,render=west_up]
enderio:block_fused_glass[color=cyan,kind=enlightened_fused_glass,render=south_up]
enderio:block_fused_glass[color=cyan,kind=enlightened_fused_glass,render=north_down]
enderio:block_fused_glass[color=cyan,kind=enlightened_fused_glass,render=east_down]
enderio:block_fused_glass[color=cyan,kind=enlightened_fused_glass,render=west_down]
enderio:block_fused_glass[color=cyan,kind=enlightened_fused_glass,render=south_down]
enderio:block_fused_glass[color=cyan,kind=dark_fused_quartz,render=defaults]
enderio:block_fused_glass[color=cyan,kind=dark_fused_quartz,render=auto]
enderio:block_fused_glass[color=cyan,kind=dark_fused_quartz,render=sides]
enderio:block_fused_glass[color=cyan,kind=dark_fused_quartz,render=north_west_up]
enderio:block_fused_glass[color=cyan,kind=dark_fused_quartz,render=north_east_up]
enderio:block_fused_glass[color=cyan,kind=dark_fused_quartz,render=south_east_up]
enderio:block_fused_glass[color=cyan,kind=dark_fused_quartz,render=south_west_up]
enderio:block_fused_glass[color=cyan,kind=dark_fused_quartz,render=north_west_down]
enderio:block_fused_glass[color=cyan,kind=dark_fused_quartz,render=north_east_down]
enderio:block_fused_glass[color=cyan,kind=dark_fused_quartz,render=south_east_down]
enderio:block_fused_glass[color=cyan,kind=dark_fused_quartz,render=south_west_down]
enderio:block_fused_glass[color=cyan,kind=dark_fused_quartz,render=north_west]
enderio:block_fused_glass[color=cyan,kind=dark_fused_quartz,render=north_east]
enderio:block_fused_glass[color=cyan,kind=dark_fused_quartz,render=south_east]
enderio:block_fused_glass[color=cyan,kind=dark_fused_quartz,render=south_west]
enderio:block_fused_glass[color=cyan,kind=dark_fused_quartz,render=north_up]
enderio:block_fused_glass[color=cyan,kind=dark_fused_quartz,render=east_up]
enderio:block_fused_glass[color=cyan,kind=dark_fused_quartz,render=west_up]
enderio:block_fused_glass[color=cyan,kind=dark_fused_quartz,render=south_up]
enderio:block_fused_glass[color=cyan,kind=dark_fused_quartz,render=north_down]
enderio:block_fused_glass[color=cyan,kind=dark_fused_quartz,render=east_down]
enderio:block_fused_glass[color=cyan,kind=dark_fused_quartz,render=west_down]
enderio:block_fused_glass[color=cyan,kind=dark_fused_quartz,render=south_down]
enderio:block_fused_glass[color=cyan,kind=dark_fused_glass,render=defaults]
enderio:block_fused_glass[color=cyan,kind=dark_fused_glass,render=auto]
enderio:block_fused_glass[color=cyan,kind=dark_fused_glass,render=sides]
enderio:block_fused_glass[color=cyan,kind=dark_fused_glass,render=north_west_up]
enderio:block_fused_glass[color=cyan,kind=dark_fused_glass,render=north_east_up]
enderio:block_fused_glass[color=cyan,kind=dark_fused_glass,render=south_east_up]
enderio:block_fused_glass[color=cyan,kind=dark_fused_glass,render=south_west_up]
enderio:block_fused_glass[color=cyan,kind=dark_fused_glass,render=north_west_down]
enderio:block_fused_glass[color=cyan,kind=dark_fused_glass,render=north_east_down]
enderio:block_fused_glass[color=cyan,kind=dark_fused_glass,render=south_east_down]
enderio:block_fused_glass[color=cyan,kind=dark_fused_glass,render=south_west_down]
enderio:block_fused_glass[color=cyan,kind=dark_fused_glass,render=north_west]
enderio:block_fused_glass[color=cyan,kind=dark_fused_glass,render=north_east]
enderio:block_fused_glass[color=cyan,kind=dark_fused_glass,render=south_east]
enderio:block_fused_glass[color=cyan,kind=dark_fused_glass,render=south_west]
enderio:block_fused_glass[color=cyan,kind=dark_fused_glass,render=north_up]
enderio:block_fused_glass[color=cyan,kind=dark_fused_glass,render=east_up]
enderio:block_fused_glass[color=cyan,kind=dark_fused_glass,render=west_up]
enderio:block_fused_glass[color=cyan,kind=dark_fused_glass,render=south_up]
enderio:block_fused_glass[color=cyan,kind=dark_fused_glass,render=north_down]
enderio:block_fused_glass[color=cyan,kind=dark_fused_glass,render=east_down]
enderio:block_fused_glass[color=cyan,kind=dark_fused_glass,render=west_down]
enderio:block_fused_glass[color=cyan,kind=dark_fused_glass,render=south_down]
enderio:block_fused_glass[color=purple,kind=fused_quartz,render=defaults]
enderio:block_fused_glass[color=purple,kind=fused_quartz,render=auto]
enderio:block_fused_glass[color=purple,kind=fused_quartz,render=sides]
enderio:block_fused_glass[color=purple,kind=fused_quartz,render=north_west_up]
enderio:block_fused_glass[color=purple,kind=fused_quartz,render=north_east_up]
enderio:block_fused_glass[color=purple,kind=fused_quartz,render=south_east_up]
enderio:block_fused_glass[color=purple,kind=fused_quartz,render=south_west_up]
enderio:block_fused_glass[color=purple,kind=fused_quartz,render=north_west_down]
enderio:block_fused_glass[color=purple,kind=fused_quartz,render=north_east_down]
enderio:block_fused_glass[color=purple,kind=fused_quartz,render=south_east_down]
enderio:block_fused_glass[color=purple,kind=fused_quartz,render=south_west_down]
enderio:block_fused_glass[color=purple,kind=fused_quartz,render=north_west]
enderio:block_fused_glass[color=purple,kind=fused_quartz,render=north_east]
enderio:block_fused_glass[color=purple,kind=fused_quartz,render=south_east]
enderio:block_fused_glass[color=purple,kind=fused_quartz,render=south_west]
enderio:block_fused_glass[color=purple,kind=fused_quartz,render=north_up]
enderio:block_fused_glass[color=purple,kind=fused_quartz,render=east_up]
enderio:block_fused_glass[color=purple,kind=fused_quartz,render=west_up]
enderio:block_fused_glass[color=purple,kind=fused_quartz,render=south_up]
enderio:block_fused_glass[color=purple,kind=fused_quartz,render=north_down]
enderio:block_fused_glass[color=purple,kind=fused_quartz,render=east_down]
enderio:block_fused_glass[color=purple,kind=fused_quartz,render=west_down]
enderio:block_fused_glass[color=purple,kind=fused_quartz,render=south_down]
enderio:block_fused_glass[color=purple,kind=fused_glass,render=defaults]
enderio:block_fused_glass[color=purple,kind=fused_glass,render=auto]
enderio:block_fused_glass[color=purple,kind=fused_glass,render=sides]
enderio:block_fused_glass[color=purple,kind=fused_glass,render=north_west_up]
enderio:block_fused_glass[color=purple,kind=fused_glass,render=north_east_up]
enderio:block_fused_glass[color=purple,kind=fused_glass,render=south_east_up]
enderio:block_fused_glass[color=purple,kind=fused_glass,render=south_west_up]
enderio:block_fused_glass[color=purple,kind=fused_glass,render=north_west_down]
enderio:block_fused_glass[color=purple,kind=fused_glass,render=north_east_down]
enderio:block_fused_glass[color=purple,kind=fused_glass,render=south_east_down]
enderio:block_fused_glass[color=purple,kind=fused_glass,render=south_west_down]
enderio:block_fused_glass[color=purple,kind=fused_glass,render=north_west]
enderio:block_fused_glass[color=purple,kind=fused_glass,render=north_east]
enderio:block_fused_glass[color=purple,kind=fused_glass,render=south_east]
enderio:block_fused_glass[color=purple,kind=fused_glass,render=south_west]
enderio:block_fused_glass[color=purple,kind=fused_glass,render=north_up]
enderio:block_fused_glass[color=purple,kind=fused_glass,render=east_up]
enderio:block_fused_glass[color=purple,kind=fused_glass,render=west_up]
enderio:block_fused_glass[color=purple,kind=fused_glass,render=south_up]
enderio:block_fused_glass[color=purple,kind=fused_glass,render=north_down]
enderio:block_fused_glass[color=purple,kind=fused_glass,render=east_down]
enderio:block_fused_glass[color=purple,kind=fused_glass,render=west_down]
enderio:block_fused_glass[color=purple,kind=fused_glass,render=south_down]
enderio:block_fused_glass[color=purple,kind=enlightened_fused_quartz,render=defaults]
enderio:block_fused_glass[color=purple,kind=enlightened_fused_quartz,render=auto]
enderio:block_fused_glass[color=purple,kind=enlightened_fused_quartz,render=sides]
enderio:block_fused_glass[color=purple,kind=enlightened_fused_quartz,render=north_west_up]
enderio:block_fused_glass[color=purple,kind=enlightened_fused_quartz,render=north_east_up]
enderio:block_fused_glass[color=purple,kind=enlightened_fused_quartz,render=south_east_up]
enderio:block_fused_glass[color=purple,kind=enlightened_fused_quartz,render=south_west_up]
enderio:block_fused_glass[color=purple,kind=enlightened_fused_quartz,render=north_west_down]
enderio:block_fused_glass[color=purple,kind=enlightened_fused_quartz,render=north_east_down]
enderio:block_fused_glass[color=purple,kind=enlightened_fused_quartz,render=south_east_down]
enderio:block_fused_glass[color=purple,kind=enlightened_fused_quartz,render=south_west_down]
enderio:block_fused_glass[color=purple,kind=enlightened_fused_quartz,render=north_west]
enderio:block_fused_glass[color=purple,kind=enlightened_fused_quartz,render=north_east]
enderio:block_fused_glass[color=purple,kind=enlightened_fused_quartz,render=south_east]
enderio:block_fused_glass[color=purple,kind=enlightened_fused_quartz,render=south_west]
enderio:block_fused_glass[color=purple,kind=enlightened_fused_quartz,render=north_up]
enderio:block_fused_glass[color=purple,kind=enlightened_fused_quartz,render=east_up]
enderio:block_fused_glass[color=purple,kind=enlightened_fused_quartz,render=west_up]
enderio:block_fused_glass[color=purple,kind=enlightened_fused_quartz,render=south_up]
enderio:block_fused_glass[color=purple,kind=enlightened_fused_quartz,render=north_down]
enderio:block_fused_glass[color=purple,kind=enlightened_fused_quartz,render=east_down]
enderio:block_fused_glass[color=purple,kind=enlightened_fused_quartz,render=west_down]
enderio:block_fused_glass[color=purple,kind=enlightened_fused_quartz,render=south_down]
enderio:block_fused_glass[color=purple,kind=enlightened_fused_glass,render=defaults]
enderio:block_fused_glass[color=purple,kind=enlightened_fused_glass,render=auto]
enderio:block_fused_glass[color=purple,kind=enlightened_fused_glass,render=sides]
enderio:block_fused_glass[color=purple,kind=enlightened_fused_glass,render=north_west_up]
enderio:block_fused_glass[color=purple,kind=enlightened_fused_glass,render=north_east_up]
enderio:block_fused_glass[color=purple,kind=enlightened_fused_glass,render=south_east_up]
enderio:block_fused_glass[color=purple,kind=enlightened_fused_glass,render=south_west_up]
enderio:block_fused_glass[color=purple,kind=enlightened_fused_glass,render=north_west_down]
enderio:block_fused_glass[color=purple,kind=enlightened_fused_glass,render=north_east_down]
enderio:block_fused_glass[color=purple,kind=enlightened_fused_glass,render=south_east_down]
enderio:block_fused_glass[color=purple,kind=enlightened_fused_glass,render=south_west_down]
enderio:block_fused_glass[color=purple,kind=enlightened_fused_glass,render=north_west]
enderio:block_fused_glass[color=purple,kind=enlightened_fused_glass,render=north_east]
enderio:block_fused_glass[color=purple,kind=enlightened_fused_glass,render=south_east]
enderio:block_fused_glass[color=purple,kind=enlightened_fused_glass,render=south_west]
enderio:block_fused_glass[color=purple,kind=enlightened_fused_glass,render=north_up]
enderio:block_fused_glass[color=purple,kind=enlightened_fused_glass,render=east_up]
enderio:block_fused_glass[color=purple,kind=enlightened_fused_glass,render=west_up]
enderio:block_fused_glass[color=purple,kind=enlightened_fused_glass,render=south_up]
enderio:block_fused_glass[color=purple,kind=enlightened_fused_glass,render=north_down]
enderio:block_fused_glass[color=purple,kind=enlightened_fused_glass,render=east_down]
enderio:block_fused_glass[color=purple,kind=enlightened_fused_glass,render=west_down]
enderio:block_fused_glass[color=purple,kind=enlightened_fused_glass,render=south_down]
enderio:block_fused_glass[color=purple,kind=dark_fused_quartz,render=defaults]
enderio:block_fused_glass[color=purple,kind=dark_fused_quartz,render=auto]
enderio:block_fused_glass[color=purple,kind=dark_fused_quartz,render=sides]
enderio:block_fused_glass[color=purple,kind=dark_fused_quartz,render=north_west_up]
enderio:block_fused_glass[color=purple,kind=dark_fused_quartz,render=north_east_up]
enderio:block_fused_glass[color=purple,kind=dark_fused_quartz,render=south_east_up]
enderio:block_fused_glass[color=purple,kind=dark_fused_quartz,render=south_west_up]
enderio:block_fused_glass[color=purple,kind=dark_fused_quartz,render=north_west_down]
enderio:block_fused_glass[color=purple,kind=dark_fused_quartz,render=north_east_down]
enderio:block_fused_glass[color=purple,kind=dark_fused_quartz,render=south_east_down]
enderio:block_fused_glass[color=purple,kind=dark_fused_quartz,render=south_west_down]
enderio:block_fused_glass[color=purple,kind=dark_fused_quartz,render=north_west]
enderio:block_fused_glass[color=purple,kind=dark_fused_quartz,render=north_east]
enderio:block_fused_glass[color=purple,kind=dark_fused_quartz,render=south_east]
enderio:block_fused_glass[color=purple,kind=dark_fused_quartz,render=south_west]
enderio:block_fused_glass[color=purple,kind=dark_fused_quartz,render=north_up]
enderio:block_fused_glass[color=purple,kind=dark_fused_quartz,render=east_up]
enderio:block_fused_glass[color=purple,kind=dark_fused_quartz,render=west_up]
enderio:block_fused_glass[color=purple,kind=dark_fused_quartz,render=south_up]
enderio:block_fused_glass[color=purple,kind=dark_fused_quartz,render=north_down]
enderio:block_fused_glass[color=purple,kind=dark_fused_quartz,render=east_down]
enderio:block_fused_glass[color=purple,kind=dark_fused_quartz,render=west_down]
enderio:block_fused_glass[color=purple,kind=dark_fused_quartz,render=south_down]
enderio:block_fused_glass[color=purple,kind=dark_fused_glass,render=defaults]
enderio:block_fused_glass[color=purple,kind=dark_fused_glass,render=auto]
enderio:block_fused_glass[color=purple,kind=dark_fused_glass,render=sides]
enderio:block_fused_glass[color=purple,kind=dark_fused_glass,render=north_west_up]
enderio:block_fused_glass[color=purple,kind=dark_fused_glass,render=north_east_up]
enderio:block_fused_glass[color=purple,kind=dark_fused_glass,render=south_east_up]
enderio:block_fused_glass[color=purple,kind=dark_fused_glass,render=south_west_up]
enderio:block_fused_glass[color=purple,kind=dark_fused_glass,render=north_west_down]
enderio:block_fused_glass[color=purple,kind=dark_fused_glass,render=north_east_down]
enderio:block_fused_glass[color=purple,kind=dark_fused_glass,render=south_east_down]
enderio:block_fused_glass[color=purple,kind=dark_fused_glass,render=south_west_down]
enderio:block_fused_glass[color=purple,kind=dark_fused_glass,render=north_west]
enderio:block_fused_glass[color=purple,kind=dark_fused_glass,render=north_east]
enderio:block_fused_glass[color=purple,kind=dark_fused_glass,render=south_east]
enderio:block_fused_glass[color=purple,kind=dark_fused_glass,render=south_west]
enderio:block_fused_glass[color=purple,kind=dark_fused_glass,render=north_up]
enderio:block_fused_glass[color=purple,kind=dark_fused_glass,render=east_up]
enderio:block_fused_glass[color=purple,kind=dark_fused_glass,render=west_up]
enderio:block_fused_glass[color=purple,kind=dark_fused_glass,render=south_up]
enderio:block_fused_glass[color=purple,kind=dark_fused_glass,render=north_down]
enderio:block_fused_glass[color=purple,kind=dark_fused_glass,render=east_down]
enderio:block_fused_glass[color=purple,kind=dark_fused_glass,render=west_down]
enderio:block_fused_glass[color=purple,kind=dark_fused_glass,render=south_down]
enderio:block_fused_glass[color=blue,kind=fused_quartz,render=defaults]
enderio:block_fused_glass[color=blue,kind=fused_quartz,render=auto]
enderio:block_fused_glass[color=blue,kind=fused_quartz,render=sides]
enderio:block_fused_glass[color=blue,kind=fused_quartz,render=north_west_up]
enderio:block_fused_glass[color=blue,kind=fused_quartz,render=north_east_up]
enderio:block_fused_glass[color=blue,kind=fused_quartz,render=south_east_up]
enderio:block_fused_glass[color=blue,kind=fused_quartz,render=south_west_up]
enderio:block_fused_glass[color=blue,kind=fused_quartz,render=north_west_down]
enderio:block_fused_glass[color=blue,kind=fused_quartz,render=north_east_down]
enderio:block_fused_glass[color=blue,kind=fused_quartz,render=south_east_down]
enderio:block_fused_glass[color=blue,kind=fused_quartz,render=south_west_down]
enderio:block_fused_glass[color=blue,kind=fused_quartz,render=north_west]
enderio:block_fused_glass[color=blue,kind=fused_quartz,render=north_east]
enderio:block_fused_glass[color=blue,kind=fused_quartz,render=south_east]
enderio:block_fused_glass[color=blue,kind=fused_quartz,render=south_west]
enderio:block_fused_glass[color=blue,kind=fused_quartz,render=north_up]
enderio:block_fused_glass[color=blue,kind=fused_quartz,render=east_up]
enderio:block_fused_glass[color=blue,kind=fused_quartz,render=west_up]
enderio:block_fused_glass[color=blue,kind=fused_quartz,render=south_up]
enderio:block_fused_glass[color=blue,kind=fused_quartz,render=north_down]
enderio:block_fused_glass[color=blue,kind=fused_quartz,render=east_down]
enderio:block_fused_glass[color=blue,kind=fused_quartz,render=west_down]
enderio:block_fused_glass[color=blue,kind=fused_quartz,render=south_down]
enderio:block_fused_glass[color=blue,kind=fused_glass,render=defaults]
enderio:block_fused_glass[color=blue,kind=fused_glass,render=auto]
enderio:block_fused_glass[color=blue,kind=fused_glass,render=sides]
enderio:block_fused_glass[color=blue,kind=fused_glass,render=north_west_up]
enderio:block_fused_glass[color=blue,kind=fused_glass,render=north_east_up]
enderio:block_fused_glass[color=blue,kind=fused_glass,render=south_east_up]
enderio:block_fused_glass[color=blue,kind=fused_glass,render=south_west_up]
enderio:block_fused_glass[color=blue,kind=fused_glass,render=north_west_down]
enderio:block_fused_glass[color=blue,kind=fused_glass,render=north_east_down]
enderio:block_fused_glass[color=blue,kind=fused_glass,render=south_east_down]
enderio:block_fused_glass[color=blue,kind=fused_glass,render=south_west_down]
enderio:block_fused_glass[color=blue,kind=fused_glass,render=north_west]
enderio:block_fused_glass[color=blue,kind=fused_glass,render=north_east]
enderio:block_fused_glass[color=blue,kind=fused_glass,render=south_east]
enderio:block_fused_glass[color=blue,kind=fused_glass,render=south_west]
enderio:block_fused_glass[color=blue,kind=fused_glass,render=north_up]
enderio:block_fused_glass[color=blue,kind=fused_glass,render=east_up]
enderio:block_fused_glass[color=blue,kind=fused_glass,render=west_up]
enderio:block_fused_glass[color=blue,kind=fused_glass,render=south_up]
enderio:block_fused_glass[color=blue,kind=fused_glass,render=north_down]
enderio:block_fused_glass[color=blue,kind=fused_glass,render=east_down]
enderio:block_fused_glass[color=blue,kind=fused_glass,render=west_down]
enderio:block_fused_glass[color=blue,kind=fused_glass,render=south_down]
enderio:block_fused_glass[color=blue,kind=enlightened_fused_quartz,render=defaults]
enderio:block_fused_glass[color=blue,kind=enlightened_fused_quartz,render=auto]
enderio:block_fused_glass[color=blue,kind=enlightened_fused_quartz,render=sides]
enderio:block_fused_glass[color=blue,kind=enlightened_fused_quartz,render=north_west_up]
enderio:block_fused_glass[color=blue,kind=enlightened_fused_quartz,render=north_east_up]
enderio:block_fused_glass[color=blue,kind=enlightened_fused_quartz,render=south_east_up]
enderio:block_fused_glass[color=blue,kind=enlightened_fused_quartz,render=south_west_up]
enderio:block_fused_glass[color=blue,kind=enlightened_fused_quartz,render=north_west_down]
enderio:block_fused_glass[color=blue,kind=enlightened_fused_quartz,render=north_east_down]
enderio:block_fused_glass[color=blue,kind=enlightened_fused_quartz,render=south_east_down]
enderio:block_fused_glass[color=blue,kind=enlightened_fused_quartz,render=south_west_down]
enderio:block_fused_glass[color=blue,kind=enlightened_fused_quartz,render=north_west]
enderio:block_fused_glass[color=blue,kind=enlightened_fused_quartz,render=north_east]
enderio:block_fused_glass[color=blue,kind=enlightened_fused_quartz,render=south_east]
enderio:block_fused_glass[color=blue,kind=enlightened_fused_quartz,render=south_west]
enderio:block_fused_glass[color=blue,kind=enlightened_fused_quartz,render=north_up]
enderio:block_fused_glass[color=blue,kind=enlightened_fused_quartz,render=east_up]
enderio:block_fused_glass[color=blue,kind=enlightened_fused_quartz,render=west_up]
enderio:block_fused_glass[color=blue,kind=enlightened_fused_quartz,render=south_up]
enderio:block_fused_glass[color=blue,kind=enlightened_fused_quartz,render=north_down]
enderio:block_fused_glass[color=blue,kind=enlightened_fused_quartz,render=east_down]
enderio:block_fused_glass[color=blue,kind=enlightened_fused_quartz,render=west_down]
enderio:block_fused_glass[color=blue,kind=enlightened_fused_quartz,render=south_down]
enderio:block_fused_glass[color=blue,kind=enlightened_fused_glass,render=defaults]
enderio:block_fused_glass[color=blue,kind=enlightened_fused_glass,render=auto]
enderio:block_fused_glass[color=blue,kind=enlightened_fused_glass,render=sides]
enderio:block_fused_glass[color=blue,kind=enlightened_fused_glass,render=north_west_up]
enderio:block_fused_glass[color=blue,kind=enlightened_fused_glass,render=north_east_up]
enderio:block_fused_glass[color=blue,kind=enlightened_fused_glass,render=south_east_up]
enderio:block_fused_glass[color=blue,kind=enlightened_fused_glass,render=south_west_up]
enderio:block_fused_glass[color=blue,kind=enlightened_fused_glass,render=north_west_down]
enderio:block_fused_glass[color=blue,kind=enlightened_fused_glass,render=north_east_down]
enderio:block_fused_glass[color=blue,kind=enlightened_fused_glass,render=south_east_down]
enderio:block_fused_glass[color=blue,kind=enlightened_fused_glass,render=south_west_down]
enderio:block_fused_glass[color=blue,kind=enlightened_fused_glass,render=north_west]
enderio:block_fused_glass[color=blue,kind=enlightened_fused_glass,render=north_east]
enderio:block_fused_glass[color=blue,kind=enlightened_fused_glass,render=south_east]
enderio:block_fused_glass[color=blue,kind=enlightened_fused_glass,render=south_west]
enderio:block_fused_glass[color=blue,kind=enlightened_fused_glass,render=north_up]
enderio:block_fused_glass[color=blue,kind=enlightened_fused_glass,render=east_up]
enderio:block_fused_glass[color=blue,kind=enlightened_fused_glass,render=west_up]
enderio:block_fused_glass[color=blue,kind=enlightened_fused_glass,render=south_up]
enderio:block_fused_glass[color=blue,kind=enlightened_fused_glass,render=north_down]
enderio:block_fused_glass[color=blue,kind=enlightened_fused_glass,render=east_down]
enderio:block_fused_glass[color=blue,kind=enlightened_fused_glass,render=west_down]
enderio:block_fused_glass[color=blue,kind=enlightened_fused_glass,render=south_down]
enderio:block_fused_glass[color=blue,kind=dark_fused_quartz,render=defaults]
enderio:block_fused_glass[color=blue,kind=dark_fused_quartz,render=auto]
enderio:block_fused_glass[color=blue,kind=dark_fused_quartz,render=sides]
enderio:block_fused_glass[color=blue,kind=dark_fused_quartz,render=north_west_up]
enderio:block_fused_glass[color=blue,kind=dark_fused_quartz,render=north_east_up]
enderio:block_fused_glass[color=blue,kind=dark_fused_quartz,render=south_east_up]
enderio:block_fused_glass[color=blue,kind=dark_fused_quartz,render=south_west_up]
enderio:block_fused_glass[color=blue,kind=dark_fused_quartz,render=north_west_down]
enderio:block_fused_glass[color=blue,kind=dark_fused_quartz,render=north_east_down]
enderio:block_fused_glass[color=blue,kind=dark_fused_quartz,render=south_east_down]
enderio:block_fused_glass[color=blue,kind=dark_fused_quartz,render=south_west_down]
enderio:block_fused_glass[color=blue,kind=dark_fused_quartz,render=north_west]
enderio:block_fused_glass[color=blue,kind=dark_fused_quartz,render=north_east]
enderio:block_fused_glass[color=blue,kind=dark_fused_quartz,render=south_east]
enderio:block_fused_glass[color=blue,kind=dark_fused_quartz,render=south_west]
enderio:block_fused_glass[color=blue,kind=dark_fused_quartz,render=north_up]
enderio:block_fused_glass[color=blue,kind=dark_fused_quartz,render=east_up]
enderio:block_fused_glass[color=blue,kind=dark_fused_quartz,render=west_up]
enderio:block_fused_glass[color=blue,kind=dark_fused_quartz,render=south_up]
enderio:block_fused_glass[color=blue,kind=dark_fused_quartz,render=north_down]
enderio:block_fused_glass[color=blue,kind=dark_fused_quartz,render=east_down]
enderio:block_fused_glass[color=blue,kind=dark_fused_quartz,render=west_down]
enderio:block_fused_glass[color=blue,kind=dark_fused_quartz,render=south_down]
enderio:block_fused_glass[color=blue,kind=dark_fused_glass,render=defaults]
enderio:block_fused_glass[color=blue,kind=dark_fused_glass,render=auto]
enderio:block_fused_glass[color=blue,kind=dark_fused_glass,render=sides]
enderio:block_fused_glass[color=blue,kind=dark_fused_glass,render=north_west_up]
enderio:block_fused_glass[color=blue,kind=dark_fused_glass,render=north_east_up]
enderio:block_fused_glass[color=blue,kind=dark_fused_glass,render=south_east_up]
enderio:block_fused_glass[color=blue,kind=dark_fused_glass,render=south_west_up]
enderio:block_fused_glass[color=blue,kind=dark_fused_glass,render=north_west_down]
enderio:block_fused_glass[color=blue,kind=dark_fused_glass,render=north_east_down]
enderio:block_fused_glass[color=blue,kind=dark_fused_glass,render=south_east_down]
enderio:block_fused_glass[color=blue,kind=dark_fused_glass,render=south_west_down]
enderio:block_fused_glass[color=blue,kind=dark_fused_glass,render=north_west]
enderio:block_fused_glass[color=blue,kind=dark_fused_glass,render=north_east]
enderio:block_fused_glass[color=blue,kind=dark_fused_glass,render=south_east]
enderio:block_fused_glass[color=blue,kind=dark_fused_glass,render=south_west]
enderio:block_fused_glass[color=blue,kind=dark_fused_glass,render=north_up]
enderio:block_fused_glass[color=blue,kind=dark_fused_glass,render=east_up]
enderio:block_fused_glass[color=blue,kind=dark_fused_glass,render=west_up]
enderio:block_fused_glass[color=blue,kind=dark_fused_glass,render=south_up]
enderio:block_fused_glass[color=blue,kind=dark_fused_glass,render=north_down]
enderio:block_fused_glass[color=blue,kind=dark_fused_glass,render=east_down]
enderio:block_fused_glass[color=blue,kind=dark_fused_glass,render=west_down]
enderio:block_fused_glass[color=blue,kind=dark_fused_glass,render=south_down]
enderio:block_fused_glass[color=brown,kind=fused_quartz,render=defaults]
enderio:block_fused_glass[color=brown,kind=fused_quartz,render=auto]
enderio:block_fused_glass[color=brown,kind=fused_quartz,render=sides]
enderio:block_fused_glass[color=brown,kind=fused_quartz,render=north_west_up]
enderio:block_fused_glass[color=brown,kind=fused_quartz,render=north_east_up]
enderio:block_fused_glass[color=brown,kind=fused_quartz,render=south_east_up]
enderio:block_fused_glass[color=brown,kind=fused_quartz,render=south_west_up]
enderio:block_fused_glass[color=brown,kind=fused_quartz,render=north_west_down]
enderio:block_fused_glass[color=brown,kind=fused_quartz,render=north_east_down]
enderio:block_fused_glass[color=brown,kind=fused_quartz,render=south_east_down]
enderio:block_fused_glass[color=brown,kind=fused_quartz,render=south_west_down]
enderio:block_fused_glass[color=brown,kind=fused_quartz,render=north_west]
enderio:block_fused_glass[color=brown,kind=fused_quartz,render=north_east]
enderio:block_fused_glass[color=brown,kind=fused_quartz,render=south_east]
enderio:block_fused_glass[color=brown,kind=fused_quartz,render=south_west]
enderio:block_fused_glass[color=brown,kind=fused_quartz,render=north_up]
enderio:block_fused_glass[color=brown,kind=fused_quartz,render=east_up]
enderio:block_fused_glass[color=brown,kind=fused_quartz,render=west_up]
enderio:block_fused_glass[color=brown,kind=fused_quartz,render=south_up]
enderio:block_fused_glass[color=brown,kind=fused_quartz,render=north_down]
enderio:block_fused_glass[color=brown,kind=fused_quartz,render=east_down]
enderio:block_fused_glass[color=brown,kind=fused_quartz,render=west_down]
enderio:block_fused_glass[color=brown,kind=fused_quartz,render=south_down]
enderio:block_fused_glass[color=brown,kind=fused_glass,render=defaults]
enderio:block_fused_glass[color=brown,kind=fused_glass,render=auto]
enderio:block_fused_glass[color=brown,kind=fused_glass,render=sides]
enderio:block_fused_glass[color=brown,kind=fused_glass,render=north_west_up]
enderio:block_fused_glass[color=brown,kind=fused_glass,render=north_east_up]
enderio:block_fused_glass[color=brown,kind=fused_glass,render=south_east_up]
enderio:block_fused_glass[color=brown,kind=fused_glass,render=south_west_up]
enderio:block_fused_glass[color=brown,kind=fused_glass,render=north_west_down]
enderio:block_fused_glass[color=brown,kind=fused_glass,render=north_east_down]
enderio:block_fused_glass[color=brown,kind=fused_glass,render=south_east_down]
enderio:block_fused_glass[color=brown,kind=fused_glass,render=south_west_down]
enderio:block_fused_glass[color=brown,kind=fused_glass,render=north_west]
enderio:block_fused_glass[color=brown,kind=fused_glass,render=north_east]
enderio:block_fused_glass[color=brown,kind=fused_glass,render=south_east]
enderio:block_fused_glass[color=brown,kind=fused_glass,render=south_west]
enderio:block_fused_glass[color=brown,kind=fused_glass,render=north_up]
enderio:block_fused_glass[color=brown,kind=fused_glass,render=east_up]
enderio:block_fused_glass[color=brown,kind=fused_glass,render=west_up]
enderio:block_fused_glass[color=brown,kind=fused_glass,render=south_up]
enderio:block_fused_glass[color=brown,kind=fused_glass,render=north_down]
enderio:block_fused_glass[color=brown,kind=fused_glass,render=east_down]
enderio:block_fused_glass[color=brown,kind=fused_glass,render=west_down]
enderio:block_fused_glass[color=brown,kind=fused_glass,render=south_down]
enderio:block_fused_glass[color=brown,kind=enlightened_fused_quartz,render=defaults]
enderio:block_fused_glass[color=brown,kind=enlightened_fused_quartz,render=auto]
enderio:block_fused_glass[color=brown,kind=enlightened_fused_quartz,render=sides]
enderio:block_fused_glass[color=brown,kind=enlightened_fused_quartz,render=north_west_up]
enderio:block_fused_glass[color=brown,kind=enlightened_fused_quartz,render=north_east_up]
enderio:block_fused_glass[color=brown,kind=enlightened_fused_quartz,render=south_east_up]
enderio:block_fused_glass[color=brown,kind=enlightened_fused_quartz,render=south_west_up]
enderio:block_fused_glass[color=brown,kind=enlightened_fused_quartz,render=north_west_down]
enderio:block_fused_glass[color=brown,kind=enlightened_fused_quartz,render=north_east_down]
enderio:block_fused_glass[color=brown,kind=enlightened_fused_quartz,render=south_east_down]
enderio:block_fused_glass[color=brown,kind=enlightened_fused_quartz,render=south_west_down]
enderio:block_fused_glass[color=brown,kind=enlightened_fused_quartz,render=north_west]
enderio:block_fused_glass[color=brown,kind=enlightened_fused_quartz,render=north_east]
enderio:block_fused_glass[color=brown,kind=enlightened_fused_quartz,render=south_east]
enderio:block_fused_glass[color=brown,kind=enlightened_fused_quartz,render=south_west]
enderio:block_fused_glass[color=brown,kind=enlightened_fused_quartz,render=north_up]
enderio:block_fused_glass[color=brown,kind=enlightened_fused_quartz,render=east_up]
enderio:block_fused_glass[color=brown,kind=enlightened_fused_quartz,render=west_up]
enderio:block_fused_glass[color=brown,kind=enlightened_fused_quartz,render=south_up]
enderio:block_fused_glass[color=brown,kind=enlightened_fused_quartz,render=north_down]
enderio:block_fused_glass[color=brown,kind=enlightened_fused_quartz,render=east_down]
enderio:block_fused_glass[color=brown,kind=enlightened_fused_quartz,render=west_down]
enderio:block_fused_glass[color=brown,kind=enlightened_fused_quartz,render=south_down]
enderio:block_fused_glass[color=brown,kind=enlightened_fused_glass,render=defaults]
enderio:block_fused_glass[color=brown,kind=enlightened_fused_glass,render=auto]
enderio:block_fused_glass[color=brown,kind=enlightened_fused_glass,render=sides]
enderio:block_fused_glass[color=brown,kind=enlightened_fused_glass,render=north_west_up]
enderio:block_fused_glass[color=brown,kind=enlightened_fused_glass,render=north_east_up]
enderio:block_fused_glass[color=brown,kind=enlightened_fused_glass,render=south_east_up]
enderio:block_fused_glass[color=brown,kind=enlightened_fused_glass,render=south_west_up]
enderio:block_fused_glass[color=brown,kind=enlightened_fused_glass,render=north_west_down]
enderio:block_fused_glass[color=brown,kind=enlightened_fused_glass,render=north_east_down]
enderio:block_fused_glass[color=brown,kind=enlightened_fused_glass,render=south_east_down]
enderio:block_fused_glass[color=brown,kind=enlightened_fused_glass,render=south_west_down]
enderio:block_fused_glass[color=brown,kind=enlightened_fused_glass,render=north_west]
enderio:block_fused_glass[color=brown,kind=enlightened_fused_glass,render=north_east]
enderio:block_fused_glass[color=brown,kind=enlightened_fused_glass,render=south_east]
enderio:block_fused_glass[color=brown,kind=enlightened_fused_glass,render=south_west]
enderio:block_fused_glass[color=brown,kind=enlightened_fused_glass,render=north_up]
enderio:block_fused_glass[color=brown,kind=enlightened_fused_glass,render=east_up]
enderio:block_fused_glass[color=brown,kind=enlightened_fused_glass,render=west_up]
enderio:block_fused_glass[color=brown,kind=enlightened_fused_glass,render=south_up]
enderio:block_fused_glass[color=brown,kind=enlightened_fused_glass,render=north_down]
enderio:block_fused_glass[color=brown,kind=enlightened_fused_glass,render=east_down]
enderio:block_fused_glass[color=brown,kind=enlightened_fused_glass,render=west_down]
enderio:block_fused_glass[color=brown,kind=enlightened_fused_glass,render=south_down]
enderio:block_fused_glass[color=brown,kind=dark_fused_quartz,render=defaults]
enderio:block_fused_glass[color=brown,kind=dark_fused_quartz,render=auto]
enderio:block_fused_glass[color=brown,kind=dark_fused_quartz,render=sides]
enderio:block_fused_glass[color=brown,kind=dark_fused_quartz,render=north_west_up]
enderio:block_fused_glass[color=brown,kind=dark_fused_quartz,render=north_east_up]
enderio:block_fused_glass[color=brown,kind=dark_fused_quartz,render=south_east_up]
enderio:block_fused_glass[color=brown,kind=dark_fused_quartz,render=south_west_up]
enderio:block_fused_glass[color=brown,kind=dark_fused_quartz,render=north_west_down]
enderio:block_fused_glass[color=brown,kind=dark_fused_quartz,render=north_east_down]
enderio:block_fused_glass[color=brown,kind=dark_fused_quartz,render=south_east_down]
enderio:block_fused_glass[color=brown,kind=dark_fused_quartz,render=south_west_down]
enderio:block_fused_glass[color=brown,kind=dark_fused_quartz,render=north_west]
enderio:block_fused_glass[color=brown,kind=dark_fused_quartz,render=north_east]
enderio:block_fused_glass[color=brown,kind=dark_fused_quartz,render=south_east]
enderio:block_fused_glass[color=brown,kind=dark_fused_quartz,render=south_west]
enderio:block_fused_glass[color=brown,kind=dark_fused_quartz,render=north_up]
enderio:block_fused_glass[color=brown,kind=dark_fused_quartz,render=east_up]
enderio:block_fused_glass[color=brown,kind=dark_fused_quartz,render=west_up]
enderio:block_fused_glass[color=brown,kind=dark_fused_quartz,render=south_up]
enderio:block_fused_glass[color=brown,kind=dark_fused_quartz,render=north_down]
enderio:block_fused_glass[color=brown,kind=dark_fused_quartz,render=east_down]
enderio:block_fused_glass[color=brown,kind=dark_fused_quartz,render=west_down]
enderio:block_fused_glass[color=brown,kind=dark_fused_quartz,render=south_down]
enderio:block_fused_glass[color=brown,kind=dark_fused_glass,render=defaults]
enderio:block_fused_glass[color=brown,kind=dark_fused_glass,render=auto]
enderio:block_fused_glass[color=brown,kind=dark_fused_glass,render=sides]
enderio:block_fused_glass[color=brown,kind=dark_fused_glass,render=north_west_up]
enderio:block_fused_glass[color=brown,kind=dark_fused_glass,render=north_east_up]
enderio:block_fused_glass[color=brown,kind=dark_fused_glass,render=south_east_up]
enderio:block_fused_glass[color=brown,kind=dark_fused_glass,render=south_west_up]
enderio:block_fused_glass[color=brown,kind=dark_fused_glass,render=north_west_down]
enderio:block_fused_glass[color=brown,kind=dark_fused_glass,render=north_east_down]
enderio:block_fused_glass[color=brown,kind=dark_fused_glass,render=south_east_down]
enderio:block_fused_glass[color=brown,kind=dark_fused_glass,render=south_west_down]
enderio:block_fused_glass[color=brown,kind=dark_fused_glass,render=north_west]
enderio:block_fused_glass[color=brown,kind=dark_fused_glass,render=north_east]
enderio:block_fused_glass[color=brown,kind=dark_fused_glass,render=south_east]
enderio:block_fused_glass[color=brown,kind=dark_fused_glass,render=south_west]
enderio:block_fused_glass[color=brown,kind=dark_fused_glass,render=north_up]
enderio:block_fused_glass[color=brown,kind=dark_fused_glass,render=east_up]
enderio:block_fused_glass[color=brown,kind=dark_fused_glass,render=west_up]
enderio:block_fused_glass[color=brown,kind=dark_fused_glass,render=south_up]
enderio:block_fused_glass[color=brown,kind=dark_fused_glass,render=north_down]
enderio:block_fused_glass[color=brown,kind=dark_fused_glass,render=east_down]
enderio:block_fused_glass[color=brown,kind=dark_fused_glass,render=west_down]
enderio:block_fused_glass[color=brown,kind=dark_fused_glass,render=south_down]
enderio:block_fused_glass[color=green,kind=fused_quartz,render=defaults]
enderio:block_fused_glass[color=green,kind=fused_quartz,render=auto]
enderio:block_fused_glass[color=green,kind=fused_quartz,render=sides]
enderio:block_fused_glass[color=green,kind=fused_quartz,render=north_west_up]
enderio:block_fused_glass[color=green,kind=fused_quartz,render=north_east_up]
enderio:block_fused_glass[color=green,kind=fused_quartz,render=south_east_up]
enderio:block_fused_glass[color=green,kind=fused_quartz,render=south_west_up]
enderio:block_fused_glass[color=green,kind=fused_quartz,render=north_west_down]
enderio:block_fused_glass[color=green,kind=fused_quartz,render=north_east_down]
enderio:block_fused_glass[color=green,kind=fused_quartz,render=south_east_down]
enderio:block_fused_glass[color=green,kind=fused_quartz,render=south_west_down]
enderio:block_fused_glass[color=green,kind=fused_quartz,render=north_west]
enderio:block_fused_glass[color=green,kind=fused_quartz,render=north_east]
enderio:block_fused_glass[color=green,kind=fused_quartz,render=south_east]
enderio:block_fused_glass[color=green,kind=fused_quartz,render=south_west]
enderio:block_fused_glass[color=green,kind=fused_quartz,render=north_up]
enderio:block_fused_glass[color=green,kind=fused_quartz,render=east_up]
enderio:block_fused_glass[color=green,kind=fused_quartz,render=west_up]
enderio:block_fused_glass[color=green,kind=fused_quartz,render=south_up]
enderio:block_fused_glass[color=green,kind=fused_quartz,render=north_down]
enderio:block_fused_glass[color=green,kind=fused_quartz,render=east_down]
enderio:block_fused_glass[color=green,kind=fused_quartz,render=west_down]
enderio:block_fused_glass[color=green,kind=fused_quartz,render=south_down]
enderio:block_fused_glass[color=green,kind=fused_glass,render=defaults]
enderio:block_fused_glass[color=green,kind=fused_glass,render=auto]
enderio:block_fused_glass[color=green,kind=fused_glass,render=sides]
enderio:block_fused_glass[color=green,kind=fused_glass,render=north_west_up]
enderio:block_fused_glass[color=green,kind=fused_glass,render=north_east_up]
enderio:block_fused_glass[color=green,kind=fused_glass,render=south_east_up]
enderio:block_fused_glass[color=green,kind=fused_glass,render=south_west_up]
enderio:block_fused_glass[color=green,kind=fused_glass,render=north_west_down]
enderio:block_fused_glass[color=green,kind=fused_glass,render=north_east_down]
enderio:block_fused_glass[color=green,kind=fused_glass,render=south_east_down]
enderio:block_fused_glass[color=green,kind=fused_glass,render=south_west_down]
enderio:block_fused_glass[color=green,kind=fused_glass,render=north_west]
enderio:block_fused_glass[color=green,kind=fused_glass,render=north_east]
enderio:block_fused_glass[color=green,kind=fused_glass,render=south_east]
enderio:block_fused_glass[color=green,kind=fused_glass,render=south_west]
enderio:block_fused_glass[color=green,kind=fused_glass,render=north_up]
enderio:block_fused_glass[color=green,kind=fused_glass,render=east_up]
enderio:block_fused_glass[color=green,kind=fused_glass,render=west_up]
enderio:block_fused_glass[color=green,kind=fused_glass,render=south_up]
enderio:block_fused_glass[color=green,kind=fused_glass,render=north_down]
enderio:block_fused_glass[color=green,kind=fused_glass,render=east_down]
enderio:block_fused_glass[color=green,kind=fused_glass,render=west_down]
enderio:block_fused_glass[color=green,kind=fused_glass,render=south_down]
enderio:block_fused_glass[color=green,kind=enlightened_fused_quartz,render=defaults]
enderio:block_fused_glass[color=green,kind=enlightened_fused_quartz,render=auto]
enderio:block_fused_glass[color=green,kind=enlightened_fused_quartz,render=sides]
enderio:block_fused_glass[color=green,kind=enlightened_fused_quartz,render=north_west_up]
enderio:block_fused_glass[color=green,kind=enlightened_fused_quartz,render=north_east_up]
enderio:block_fused_glass[color=green,kind=enlightened_fused_quartz,render=south_east_up]
enderio:block_fused_glass[color=green,kind=enlightened_fused_quartz,render=south_west_up]
enderio:block_fused_glass[color=green,kind=enlightened_fused_quartz,render=north_west_down]
enderio:block_fused_glass[color=green,kind=enlightened_fused_quartz,render=north_east_down]
enderio:block_fused_glass[color=green,kind=enlightened_fused_quartz,render=south_east_down]
enderio:block_fused_glass[color=green,kind=enlightened_fused_quartz,render=south_west_down]
enderio:block_fused_glass[color=green,kind=enlightened_fused_quartz,render=north_west]
enderio:block_fused_glass[color=green,kind=enlightened_fused_quartz,render=north_east]
enderio:block_fused_glass[color=green,kind=enlightened_fused_quartz,render=south_east]
enderio:block_fused_glass[color=green,kind=enlightened_fused_quartz,render=south_west]
enderio:block_fused_glass[color=green,kind=enlightened_fused_quartz,render=north_up]
enderio:block_fused_glass[color=green,kind=enlightened_fused_quartz,render=east_up]
enderio:block_fused_glass[color=green,kind=enlightened_fused_quartz,render=west_up]
enderio:block_fused_glass[color=green,kind=enlightened_fused_quartz,render=south_up]
enderio:block_fused_glass[color=green,kind=enlightened_fused_quartz,render=north_down]
enderio:block_fused_glass[color=green,kind=enlightened_fused_quartz,render=east_down]
enderio:block_fused_glass[color=green,kind=enlightened_fused_quartz,render=west_down]
enderio:block_fused_glass[color=green,kind=enlightened_fused_quartz,render=south_down]
enderio:block_fused_glass[color=green,kind=enlightened_fused_glass,render=defaults]
enderio:block_fused_glass[color=green,kind=enlightened_fused_glass,render=auto]
enderio:block_fused_glass[color=green,kind=enlightened_fused_glass,render=sides]
enderio:block_fused_glass[color=green,kind=enlightened_fused_glass,render=north_west_up]
enderio:block_fused_glass[color=green,kind=enlightened_fused_glass,render=north_east_up]
enderio:block_fused_glass[color=green,kind=enlightened_fused_glass,render=south_east_up]
enderio:block_fused_glass[color=green,kind=enlightened_fused_glass,render=south_west_up]
enderio:block_fused_glass[color=green,kind=enlightened_fused_glass,render=north_west_down]
enderio:block_fused_glass[color=green,kind=enlightened_fused_glass,render=north_east_down]
enderio:block_fused_glass[color=green,kind=enlightened_fused_glass,render=south_east_down]
enderio:block_fused_glass[color=green,kind=enlightened_fused_glass,render=south_west_down]
enderio:block_fused_glass[color=green,kind=enlightened_fused_glass,render=north_west]
enderio:block_fused_glass[color=green,kind=enlightened_fused_glass,render=north_east]
enderio:block_fused_glass[color=green,kind=enlightened_fused_glass,render=south_east]
enderio:block_fused_glass[color=green,kind=enlightened_fused_glass,render=south_west]
enderio:block_fused_glass[color=green,kind=enlightened_fused_glass,render=north_up]
enderio:block_fused_glass[color=green,kind=enlightened_fused_glass,render=east_up]
enderio:block_fused_glass[color=green,kind=enlightened_fused_glass,render=west_up]
enderio:block_fused_glass[color=green,kind=enlightened_fused_glass,render=south_up]
enderio:block_fused_glass[color=green,kind=enlightened_fused_glass,render=north_down]
enderio:block_fused_glass[color=green,kind=enlightened_fused_glass,render=east_down]
enderio:block_fused_glass[color=green,kind=enlightened_fused_glass,render=west_down]
enderio:block_fused_glass[color=green,kind=enlightened_fused_glass,render=south_down]
enderio:block_fused_glass[color=green,kind=dark_fused_quartz,render=defaults]
enderio:block_fused_glass[color=green,kind=dark_fused_quartz,render=auto]
enderio:block_fused_glass[color=green,kind=dark_fused_quartz,render=sides]
enderio:block_fused_glass[color=green,kind=dark_fused_quartz,render=north_west_up]
enderio:block_fused_glass[color=green,kind=dark_fused_quartz,render=north_east_up]
enderio:block_fused_glass[color=green,kind=dark_fused_quartz,render=south_east_up]
enderio:block_fused_glass[color=green,kind=dark_fused_quartz,render=south_west_up]
enderio:block_fused_glass[color=green,kind=dark_fused_quartz,render=north_west_down]
enderio:block_fused_glass[color=green,kind=dark_fused_quartz,render=north_east_down]
enderio:block_fused_glass[color=green,kind=dark_fused_quartz,render=south_east_down]
enderio:block_fused_glass[color=green,kind=dark_fused_quartz,render=south_west_down]
enderio:block_fused_glass[color=green,kind=dark_fused_quartz,render=north_west]
enderio:block_fused_glass[color=green,kind=dark_fused_quartz,render=north_east]
enderio:block_fused_glass[color=green,kind=dark_fused_quartz,render=south_east]
enderio:block_fused_glass[color=green,kind=dark_fused_quartz,render=south_west]
enderio:block_fused_glass[color=green,kind=dark_fused_quartz,render=north_up]
enderio:block_fused_glass[color=green,kind=dark_fused_quartz,render=east_up]
enderio:block_fused_glass[color=green,kind=dark_fused_quartz,render=west_up]
enderio:block_fused_glass[color=green,kind=dark_fused_quartz,render=south_up]
enderio:block_fused_glass[color=green,kind=dark_fused_quartz,render=north_down]
enderio:block_fused_glass[color=green,kind=dark_fused_quartz,render=east_down]
enderio:block_fused_glass[color=green,kind=dark_fused_quartz,render=west_down]
enderio:block_fused_glass[color=green,kind=dark_fused_quartz,render=south_down]
enderio:block_fused_glass[color=green,kind=dark_fused_glass,render=defaults]
enderio:block_fused_glass[color=green,kind=dark_fused_glass,render=auto]
enderio:block_fused_glass[color=green,kind=dark_fused_glass,render=sides]
enderio:block_fused_glass[color=green,kind=dark_fused_glass,render=north_west_up]
enderio:block_fused_glass[color=green,kind=dark_fused_glass,render=north_east_up]
enderio:block_fused_glass[color=green,kind=dark_fused_glass,render=south_east_up]
enderio:block_fused_glass[color=green,kind=dark_fused_glass,render=south_west_up]
enderio:block_fused_glass[color=green,kind=dark_fused_glass,render=north_west_down]
enderio:block_fused_glass[color=green,kind=dark_fused_glass,render=north_east_down]
enderio:block_fused_glass[color=green,kind=dark_fused_glass,render=south_east_down]
enderio:block_fused_glass[color=green,kind=dark_fused_glass,render=south_west_down]
enderio:block_fused_glass[color=green,kind=dark_fused_glass,render=north_west]
enderio:block_fused_glass[color=green,kind=dark_fused_glass,render=north_east]
enderio:block_fused_glass[color=green,kind=dark_fused_glass,render=south_east]
enderio:block_fused_glass[color=green,kind=dark_fused_glass,render=south_west]
enderio:block_fused_glass[color=green,kind=dark_fused_glass,render=north_up]
enderio:block_fused_glass[color=green,kind=dark_fused_glass,render=east_up]
enderio:block_fused_glass[color=green,kind=dark_fused_glass,render=west_up]
enderio:block_fused_glass[color=green,kind=dark_fused_glass,render=south_up]
enderio:block_fused_glass[color=green,kind=dark_fused_glass,render=north_down]
enderio:block_fused_glass[color=green,kind=dark_fused_glass,render=east_down]
enderio:block_fused_glass[color=green,kind=dark_fused_glass,render=west_down]
enderio:block_fused_glass[color=green,kind=dark_fused_glass,render=south_down]
enderio:block_fused_glass[color=red,kind=fused_quartz,render=defaults]
enderio:block_fused_glass[color=red,kind=fused_quartz,render=auto]
enderio:block_fused_glass[color=red,kind=fused_quartz,render=sides]
enderio:block_fused_glass[color=red,kind=fused_quartz,render=north_west_up]
enderio:block_fused_glass[color=red,kind=fused_quartz,render=north_east_up]
enderio:block_fused_glass[color=red,kind=fused_quartz,render=south_east_up]
enderio:block_fused_glass[color=red,kind=fused_quartz,render=south_west_up]
enderio:block_fused_glass[color=red,kind=fused_quartz,render=north_west_down]
enderio:block_fused_glass[color=red,kind=fused_quartz,render=north_east_down]
enderio:block_fused_glass[color=red,kind=fused_quartz,render=south_east_down]
enderio:block_fused_glass[color=red,kind=fused_quartz,render=south_west_down]
enderio:block_fused_glass[color=red,kind=fused_quartz,render=north_west]
enderio:block_fused_glass[color=red,kind=fused_quartz,render=north_east]
enderio:block_fused_glass[color=red,kind=fused_quartz,render=south_east]
enderio:block_fused_glass[color=red,kind=fused_quartz,render=south_west]
enderio:block_fused_glass[color=red,kind=fused_quartz,render=north_up]
enderio:block_fused_glass[color=red,kind=fused_quartz,render=east_up]
enderio:block_fused_glass[color=red,kind=fused_quartz,render=west_up]
enderio:block_fused_glass[color=red,kind=fused_quartz,render=south_up]
enderio:block_fused_glass[color=red,kind=fused_quartz,render=north_down]
enderio:block_fused_glass[color=red,kind=fused_quartz,render=east_down]
enderio:block_fused_glass[color=red,kind=fused_quartz,render=west_down]
enderio:block_fused_glass[color=red,kind=fused_quartz,render=south_down]
enderio:block_fused_glass[color=red,kind=fused_glass,render=defaults]
enderio:block_fused_glass[color=red,kind=fused_glass,render=auto]
enderio:block_fused_glass[color=red,kind=fused_glass,render=sides]
enderio:block_fused_glass[color=red,kind=fused_glass,render=north_west_up]
enderio:block_fused_glass[color=red,kind=fused_glass,render=north_east_up]
enderio:block_fused_glass[color=red,kind=fused_glass,render=south_east_up]
enderio:block_fused_glass[color=red,kind=fused_glass,render=south_west_up]
enderio:block_fused_glass[color=red,kind=fused_glass,render=north_west_down]
enderio:block_fused_glass[color=red,kind=fused_glass,render=north_east_down]
enderio:block_fused_glass[color=red,kind=fused_glass,render=south_east_down]
enderio:block_fused_glass[color=red,kind=fused_glass,render=south_west_down]
enderio:block_fused_glass[color=red,kind=fused_glass,render=north_west]
enderio:block_fused_glass[color=red,kind=fused_glass,render=north_east]
enderio:block_fused_glass[color=red,kind=fused_glass,render=south_east]
enderio:block_fused_glass[color=red,kind=fused_glass,render=south_west]
enderio:block_fused_glass[color=red,kind=fused_glass,render=north_up]
enderio:block_fused_glass[color=red,kind=fused_glass,render=east_up]
enderio:block_fused_glass[color=red,kind=fused_glass,render=west_up]
enderio:block_fused_glass[color=red,kind=fused_glass,render=south_up]
enderio:block_fused_glass[color=red,kind=fused_glass,render=north_down]
enderio:block_fused_glass[color=red,kind=fused_glass,render=east_down]
enderio:block_fused_glass[color=red,kind=fused_glass,render=west_down]
enderio:block_fused_glass[color=red,kind=fused_glass,render=south_down]
enderio:block_fused_glass[color=red,kind=enlightened_fused_quartz,render=defaults]
enderio:block_fused_glass[color=red,kind=enlightened_fused_quartz,render=auto]
enderio:block_fused_glass[color=red,kind=enlightened_fused_quartz,render=sides]
enderio:block_fused_glass[color=red,kind=enlightened_fused_quartz,render=north_west_up]
enderio:block_fused_glass[color=red,kind=enlightened_fused_quartz,render=north_east_up]
enderio:block_fused_glass[color=red,kind=enlightened_fused_quartz,render=south_east_up]
enderio:block_fused_glass[color=red,kind=enlightened_fused_quartz,render=south_west_up]
enderio:block_fused_glass[color=red,kind=enlightened_fused_quartz,render=north_west_down]
enderio:block_fused_glass[color=red,kind=enlightened_fused_quartz,render=north_east_down]
enderio:block_fused_glass[color=red,kind=enlightened_fused_quartz,render=south_east_down]
enderio:block_fused_glass[color=red,kind=enlightened_fused_quartz,render=south_west_down]
enderio:block_fused_glass[color=red,kind=enlightened_fused_quartz,render=north_west]
enderio:block_fused_glass[color=red,kind=enlightened_fused_quartz,render=north_east]
enderio:block_fused_glass[color=red,kind=enlightened_fused_quartz,render=south_east]
enderio:block_fused_glass[color=red,kind=enlightened_fused_quartz,render=south_west]
enderio:block_fused_glass[color=red,kind=enlightened_fused_quartz,render=north_up]
enderio:block_fused_glass[color=red,kind=enlightened_fused_quartz,render=east_up]
enderio:block_fused_glass[color=red,kind=enlightened_fused_quartz,render=west_up]
enderio:block_fused_glass[color=red,kind=enlightened_fused_quartz,render=south_up]
enderio:block_fused_glass[color=red,kind=enlightened_fused_quartz,render=north_down]
enderio:block_fused_glass[color=red,kind=enlightened_fused_quartz,render=east_down]
enderio:block_fused_glass[color=red,kind=enlightened_fused_quartz,render=west_down]
enderio:block_fused_glass[color=red,kind=enlightened_fused_quartz,render=south_down]
enderio:block_fused_glass[color=red,kind=enlightened_fused_glass,render=defaults]
enderio:block_fused_glass[color=red,kind=enlightened_fused_glass,render=auto]
enderio:block_fused_glass[color=red,kind=enlightened_fused_glass,render=sides]
enderio:block_fused_glass[color=red,kind=enlightened_fused_glass,render=north_west_up]
enderio:block_fused_glass[color=red,kind=enlightened_fused_glass,render=north_east_up]
enderio:block_fused_glass[color=red,kind=enlightened_fused_glass,render=south_east_up]
enderio:block_fused_glass[color=red,kind=enlightened_fused_glass,render=south_west_up]
enderio:block_fused_glass[color=red,kind=enlightened_fused_glass,render=north_west_down]
enderio:block_fused_glass[color=red,kind=enlightened_fused_glass,render=north_east_down]
enderio:block_fused_glass[color=red,kind=enlightened_fused_glass,render=south_east_down]
enderio:block_fused_glass[color=red,kind=enlightened_fused_glass,render=south_west_down]
enderio:block_fused_glass[color=red,kind=enlightened_fused_glass,render=north_west]
enderio:block_fused_glass[color=red,kind=enlightened_fused_glass,render=north_east]
enderio:block_fused_glass[color=red,kind=enlightened_fused_glass,render=south_east]
enderio:block_fused_glass[color=red,kind=enlightened_fused_glass,render=south_west]
enderio:block_fused_glass[color=red,kind=enlightened_fused_glass,render=north_up]
enderio:block_fused_glass[color=red,kind=enlightened_fused_glass,render=east_up]
enderio:block_fused_glass[color=red,kind=enlightened_fused_glass,render=west_up]
enderio:block_fused_glass[color=red,kind=enlightened_fused_glass,render=south_up]
enderio:block_fused_glass[color=red,kind=enlightened_fused_glass,render=north_down]
enderio:block_fused_glass[color=red,kind=enlightened_fused_glass,render=east_down]
enderio:block_fused_glass[color=red,kind=enlightened_fused_glass,render=west_down]
enderio:block_fused_glass[color=red,kind=enlightened_fused_glass,render=south_down]
enderio:block_fused_glass[color=red,kind=dark_fused_quartz,render=defaults]
enderio:block_fused_glass[color=red,kind=dark_fused_quartz,render=auto]
enderio:block_fused_glass[color=red,kind=dark_fused_quartz,render=sides]
enderio:block_fused_glass[color=red,kind=dark_fused_quartz,render=north_west_up]
enderio:block_fused_glass[color=red,kind=dark_fused_quartz,render=north_east_up]
enderio:block_fused_glass[color=red,kind=dark_fused_quartz,render=south_east_up]
enderio:block_fused_glass[color=red,kind=dark_fused_quartz,render=south_west_up]
enderio:block_fused_glass[color=red,kind=dark_fused_quartz,render=north_west_down]
enderio:block_fused_glass[color=red,kind=dark_fused_quartz,render=north_east_down]
enderio:block_fused_glass[color=red,kind=dark_fused_quartz,render=south_east_down]
enderio:block_fused_glass[color=red,kind=dark_fused_quartz,render=south_west_down]
enderio:block_fused_glass[color=red,kind=dark_fused_quartz,render=north_west]
enderio:block_fused_glass[color=red,kind=dark_fused_quartz,render=north_east]
enderio:block_fused_glass[color=red,kind=dark_fused_quartz,render=south_east]
enderio:block_fused_glass[color=red,kind=dark_fused_quartz,render=south_west]
enderio:block_fused_glass[color=red,kind=dark_fused_quartz,render=north_up]
enderio:block_fused_glass[color=red,kind=dark_fused_quartz,render=east_up]
enderio:block_fused_glass[color=red,kind=dark_fused_quartz,render=west_up]
enderio:block_fused_glass[color=red,kind=dark_fused_quartz,render=south_up]
enderio:block_fused_glass[color=red,kind=dark_fused_quartz,render=north_down]
enderio:block_fused_glass[color=red,kind=dark_fused_quartz,render=east_down]
enderio:block_fused_glass[color=red,kind=dark_fused_quartz,render=west_down]
enderio:block_fused_glass[color=red,kind=dark_fused_quartz,render=south_down]
enderio:block_fused_glass[color=red,kind=dark_fused_glass,render=defaults]
enderio:block_fused_glass[color=red,kind=dark_fused_glass,render=auto]
enderio:block_fused_glass[color=red,kind=dark_fused_glass,render=sides]
enderio:block_fused_glass[color=red,kind=dark_fused_glass,render=north_west_up]
enderio:block_fused_glass[color=red,kind=dark_fused_glass,render=north_east_up]
enderio:block_fused_glass[color=red,kind=dark_fused_glass,render=south_east_up]
enderio:block_fused_glass[color=red,kind=dark_fused_glass,render=south_west_up]
enderio:block_fused_glass[color=red,kind=dark_fused_glass,render=north_west_down]
enderio:block_fused_glass[color=red,kind=dark_fused_glass,render=north_east_down]
enderio:block_fused_glass[color=red,kind=dark_fused_glass,render=south_east_down]
enderio:block_fused_glass[color=red,kind=dark_fused_glass,render=south_west_down]
enderio:block_fused_glass[color=red,kind=dark_fused_glass,render=north_west]
enderio:block_fused_glass[color=red,kind=dark_fused_glass,render=north_east]
enderio:block_fused_glass[color=red,kind=dark_fused_glass,render=south_east]
enderio:block_fused_glass[color=red,kind=dark_fused_glass,render=south_west]
enderio:block_fused_glass[color=red,kind=dark_fused_glass,render=north_up]
enderio:block_fused_glass[color=red,kind=dark_fused_glass,render=east_up]
enderio:block_fused_glass[color=red,kind=dark_fused_glass,render=west_up]
enderio:block_fused_glass[color=red,kind=dark_fused_glass,render=south_up]
enderio:block_fused_glass[color=red,kind=dark_fused_glass,render=north_down]
enderio:block_fused_glass[color=red,kind=dark_fused_glass,render=east_down]
enderio:block_fused_glass[color=red,kind=dark_fused_glass,render=west_down]
enderio:block_fused_glass[color=red,kind=dark_fused_glass,render=south_down]
enderio:block_fused_glass[color=black,kind=fused_quartz,render=defaults]
enderio:block_fused_glass[color=black,kind=fused_quartz,render=auto]
enderio:block_fused_glass[color=black,kind=fused_quartz,render=sides]
enderio:block_fused_glass[color=black,kind=fused_quartz,render=north_west_up]
enderio:block_fused_glass[color=black,kind=fused_quartz,render=north_east_up]
enderio:block_fused_glass[color=black,kind=fused_quartz,render=south_east_up]
enderio:block_fused_glass[color=black,kind=fused_quartz,render=south_west_up]
enderio:block_fused_glass[color=black,kind=fused_quartz,render=north_west_down]
enderio:block_fused_glass[color=black,kind=fused_quartz,render=north_east_down]
enderio:block_fused_glass[color=black,kind=fused_quartz,render=south_east_down]
enderio:block_fused_glass[color=black,kind=fused_quartz,render=south_west_down]
enderio:block_fused_glass[color=black,kind=fused_quartz,render=north_west]
enderio:block_fused_glass[color=black,kind=fused_quartz,render=north_east]
enderio:block_fused_glass[color=black,kind=fused_quartz,render=south_east]
enderio:block_fused_glass[color=black,kind=fused_quartz,render=south_west]
enderio:block_fused_glass[color=black,kind=fused_quartz,render=north_up]
enderio:block_fused_glass[color=black,kind=fused_quartz,render=east_up]
enderio:block_fused_glass[color=black,kind=fused_quartz,render=west_up]
enderio:block_fused_glass[color=black,kind=fused_quartz,render=south_up]
enderio:block_fused_glass[color=black,kind=fused_quartz,render=north_down]
enderio:block_fused_glass[color=black,kind=fused_quartz,render=east_down]
enderio:block_fused_glass[color=black,kind=fused_quartz,render=west_down]
enderio:block_fused_glass[color=black,kind=fused_quartz,render=south_down]
enderio:block_fused_glass[color=black,kind=fused_glass,render=defaults]
enderio:block_fused_glass[color=black,kind=fused_glass,render=auto]
enderio:block_fused_glass[color=black,kind=fused_glass,render=sides]
enderio:block_fused_glass[color=black,kind=fused_glass,render=north_west_up]
enderio:block_fused_glass[color=black,kind=fused_glass,render=north_east_up]
enderio:block_fused_glass[color=black,kind=fused_glass,render=south_east_up]
enderio:block_fused_glass[color=black,kind=fused_glass,render=south_west_up]
enderio:block_fused_glass[color=black,kind=fused_glass,render=north_west_down]
enderio:block_fused_glass[color=black,kind=fused_glass,render=north_east_down]
enderio:block_fused_glass[color=black,kind=fused_glass,render=south_east_down]
enderio:block_fused_glass[color=black,kind=fused_glass,render=south_west_down]
enderio:block_fused_glass[color=black,kind=fused_glass,render=north_west]
enderio:block_fused_glass[color=black,kind=fused_glass,render=north_east]
enderio:block_fused_glass[color=black,kind=fused_glass,render=south_east]
enderio:block_fused_glass[color=black,kind=fused_glass,render=south_west]
enderio:block_fused_glass[color=black,kind=fused_glass,render=north_up]
enderio:block_fused_glass[color=black,kind=fused_glass,render=east_up]
enderio:block_fused_glass[color=black,kind=fused_glass,render=west_up]
enderio:block_fused_glass[color=black,kind=fused_glass,render=south_up]
enderio:block_fused_glass[color=black,kind=fused_glass,render=north_down]
enderio:block_fused_glass[color=black,kind=fused_glass,render=east_down]
enderio:block_fused_glass[color=black,kind=fused_glass,render=west_down]
enderio:block_fused_glass[color=black,kind=fused_glass,render=south_down]
enderio:block_fused_glass[color=black,kind=enlightened_fused_quartz,render=defaults]
enderio:block_fused_glass[color=black,kind=enlightened_fused_quartz,render=auto]
enderio:block_fused_glass[color=black,kind=enlightened_fused_quartz,render=sides]
enderio:block_fused_glass[color=black,kind=enlightened_fused_quartz,render=north_west_up]
enderio:block_fused_glass[color=black,kind=enlightened_fused_quartz,render=north_east_up]
enderio:block_fused_glass[color=black,kind=enlightened_fused_quartz,render=south_east_up]
enderio:block_fused_glass[color=black,kind=enlightened_fused_quartz,render=south_west_up]
enderio:block_fused_glass[color=black,kind=enlightened_fused_quartz,render=north_west_down]
enderio:block_fused_glass[color=black,kind=enlightened_fused_quartz,render=north_east_down]
enderio:block_fused_glass[color=black,kind=enlightened_fused_quartz,render=south_east_down]
enderio:block_fused_glass[color=black,kind=enlightened_fused_quartz,render=south_west_down]
enderio:block_fused_glass[color=black,kind=enlightened_fused_quartz,render=north_west]
enderio:block_fused_glass[color=black,kind=enlightened_fused_quartz,render=north_east]
enderio:block_fused_glass[color=black,kind=enlightened_fused_quartz,render=south_east]
enderio:block_fused_glass[color=black,kind=enlightened_fused_quartz,render=south_west]
enderio:block_fused_glass[color=black,kind=enlightened_fused_quartz,render=north_up]
enderio:block_fused_glass[color=black,kind=enlightened_fused_quartz,render=east_up]
enderio:block_fused_glass[color=black,kind=enlightened_fused_quartz,render=west_up]
enderio:block_fused_glass[color=black,kind=enlightened_fused_quartz,render=south_up]
enderio:block_fused_glass[color=black,kind=enlightened_fused_quartz,render=north_down]
enderio:block_fused_glass[color=black,kind=enlightened_fused_quartz,render=east_down]
enderio:block_fused_glass[color=black,kind=enlightened_fused_quartz,render=west_down]
enderio:block_fused_glass[color=black,kind=enlightened_fused_quartz,render=south_down]
enderio:block_fused_glass[color=black,kind=enlightened_fused_glass,render=defaults]
enderio:block_fused_glass[color=black,kind=enlightened_fused_glass,render=auto]
enderio:block_fused_glass[color=black,kind=enlightened_fused_glass,render=sides]
enderio:block_fused_glass[color=black,kind=enlightened_fused_glass,render=north_west_up]
enderio:block_fused_glass[color=black,kind=enlightened_fused_glass,render=north_east_up]
enderio:block_fused_glass[color=black,kind=enlightened_fused_glass,render=south_east_up]
enderio:block_fused_glass[color=black,kind=enlightened_fused_glass,render=south_west_up]
enderio:block_fused_glass[color=black,kind=enlightened_fused_glass,render=north_west_down]
enderio:block_fused_glass[color=black,kind=enlightened_fused_glass,render=north_east_down]
enderio:block_fused_glass[color=black,kind=enlightened_fused_glass,render=south_east_down]
enderio:block_fused_glass[color=black,kind=enlightened_fused_glass,render=south_west_down]
enderio:block_fused_glass[color=black,kind=enlightened_fused_glass,render=north_west]
enderio:block_fused_glass[color=black,kind=enlightened_fused_glass,render=north_east]
enderio:block_fused_glass[color=black,kind=enlightened_fused_glass,render=south_east]
enderio:block_fused_glass[color=black,kind=enlightened_fused_glass,render=south_west]
enderio:block_fused_glass[color=black,kind=enlightened_fused_glass,render=north_up]
enderio:block_fused_glass[color=black,kind=enlightened_fused_glass,render=east_up]
enderio:block_fused_glass[color=black,kind=enlightened_fused_glass,render=west_up]
enderio:block_fused_glass[color=black,kind=enlightened_fused_glass,render=south_up]
enderio:block_fused_glass[color=black,kind=enlightened_fused_glass,render=north_down]
enderio:block_fused_glass[color=black,kind=enlightened_fused_glass,render=east_down]
enderio:block_fused_glass[color=black,kind=enlightened_fused_glass,render=west_down]
enderio:block_fused_glass[color=black,kind=enlightened_fused_glass,render=south_down]
enderio:block_fused_glass[color=black,kind=dark_fused_quartz,render=defaults]
enderio:block_fused_glass[color=black,kind=dark_fused_quartz,render=auto]
enderio:block_fused_glass[color=black,kind=dark_fused_quartz,render=sides]
enderio:block_fused_glass[color=black,kind=dark_fused_quartz,render=north_west_up]
enderio:block_fused_glass[color=black,kind=dark_fused_quartz,render=north_east_up]
enderio:block_fused_glass[color=black,kind=dark_fused_quartz,render=south_east_up]
enderio:block_fused_glass[color=black,kind=dark_fused_quartz,render=south_west_up]
enderio:block_fused_glass[color=black,kind=dark_fused_quartz,render=north_west_down]
enderio:block_fused_glass[color=black,kind=dark_fused_quartz,render=north_east_down]
enderio:block_fused_glass[color=black,kind=dark_fused_quartz,render=south_east_down]
enderio:block_fused_glass[color=black,kind=dark_fused_quartz,render=south_west_down]
enderio:block_fused_glass[color=black,kind=dark_fused_quartz,render=north_west]
enderio:block_fused_glass[color=black,kind=dark_fused_quartz,render=north_east]
enderio:block_fused_glass[color=black,kind=dark_fused_quartz,render=south_east]
enderio:block_fused_glass[color=black,kind=dark_fused_quartz,render=south_west]
enderio:block_fused_glass[color=black,kind=dark_fused_quartz,render=north_up]
enderio:block_fused_glass[color=black,kind=dark_fused_quartz,render=east_up]
enderio:block_fused_glass[color=black,kind=dark_fused_quartz,render=west_up]
enderio:block_fused_glass[color=black,kind=dark_fused_quartz,render=south_up]
enderio:block_fused_glass[color=black,kind=dark_fused_quartz,render=north_down]
enderio:block_fused_glass[color=black,kind=dark_fused_quartz,render=east_down]
enderio:block_fused_glass[color=black,kind=dark_fused_quartz,render=west_down]
enderio:block_fused_glass[color=black,kind=dark_fused_quartz,render=south_down]
enderio:block_fused_glass[color=black,kind=dark_fused_glass,render=defaults]
enderio:block_fused_glass[color=black,kind=dark_fused_glass,render=auto]
enderio:block_fused_glass[color=black,kind=dark_fused_glass,render=sides]
enderio:block_fused_glass[color=black,kind=dark_fused_glass,render=north_west_up]
enderio:block_fused_glass[color=black,kind=dark_fused_glass,render=north_east_up]
enderio:block_fused_glass[color=black,kind=dark_fused_glass,render=south_east_up]
enderio:block_fused_glass[color=black,kind=dark_fused_glass,render=south_west_up]
enderio:block_fused_glass[color=black,kind=dark_fused_glass,render=north_west_down]
enderio:block_fused_glass[color=black,kind=dark_fused_glass,render=north_east_down]
enderio:block_fused_glass[color=black,kind=dark_fused_glass,render=south_east_down]
enderio:block_fused_glass[color=black,kind=dark_fused_glass,render=south_west_down]
enderio:block_fused_glass[color=black,kind=dark_fused_glass,render=north_west]
enderio:block_fused_glass[color=black,kind=dark_fused_glass,render=north_east]
enderio:block_fused_glass[color=black,kind=dark_fused_glass,render=south_east]
enderio:block_fused_glass[color=black,kind=dark_fused_glass,render=south_west]
enderio:block_fused_glass[color=black,kind=dark_fused_glass,render=north_up]
enderio:block_fused_glass[color=black,kind=dark_fused_glass,render=east_up]
enderio:block_fused_glass[color=black,kind=dark_fused_glass,render=west_up]
enderio:block_fused_glass[color=black,kind=dark_fused_glass,render=south_up]
enderio:block_fused_glass[color=black,kind=dark_fused_glass,render=north_down]
enderio:block_fused_glass[color=black,kind=dark_fused_glass,render=east_down]
enderio:block_fused_glass[color=black,kind=dark_fused_glass,render=west_down]
enderio:block_fused_glass[color=black,kind=dark_fused_glass,render=south_down]
enderio:block_enlightened_fused_quartz[color=white,kind=fused_quartz,render=defaults]
enderio:block_enlightened_fused_quartz[color=white,kind=fused_quartz,render=auto]
enderio:block_enlightened_fused_quartz[color=white,kind=fused_quartz,render=sides]
enderio:block_enlightened_fused_quartz[color=white,kind=fused_quartz,render=north_west_up]
enderio:block_enlightened_fused_quartz[color=white,kind=fused_quartz,render=north_east_up]
enderio:block_enlightened_fused_quartz[color=white,kind=fused_quartz,render=south_east_up]
enderio:block_enlightened_fused_quartz[color=white,kind=fused_quartz,render=south_west_up]
enderio:block_enlightened_fused_quartz[color=white,kind=fused_quartz,render=north_west_down]
enderio:block_enlightened_fused_quartz[color=white,kind=fused_quartz,render=north_east_down]
enderio:block_enlightened_fused_quartz[color=white,kind=fused_quartz,render=south_east_down]
enderio:block_enlightened_fused_quartz[color=white,kind=fused_quartz,render=south_west_down]
enderio:block_enlightened_fused_quartz[color=white,kind=fused_quartz,render=north_west]
enderio:block_enlightened_fused_quartz[color=white,kind=fused_quartz,render=north_east]
enderio:block_enlightened_fused_quartz[color=white,kind=fused_quartz,render=south_east]
enderio:block_enlightened_fused_quartz[color=white,kind=fused_quartz,render=south_west]
enderio:block_enlightened_fused_quartz[color=white,kind=fused_quartz,render=north_up]
enderio:block_enlightened_fused_quartz[color=white,kind=fused_quartz,render=east_up]
enderio:block_enlightened_fused_quartz[color=white,kind=fused_quartz,render=west_up]
enderio:block_enlightened_fused_quartz[color=white,kind=fused_quartz,render=south_up]
enderio:block_enlightened_fused_quartz[color=white,kind=fused_quartz,render=north_down]
enderio:block_enlightened_fused_quartz[color=white,kind=fused_quartz,render=east_down]
enderio:block_enlightened_fused_quartz[color=white,kind=fused_quartz,render=west_down]
enderio:block_enlightened_fused_quartz[color=white,kind=fused_quartz,render=south_down]
enderio:block_enlightened_fused_quartz[color=white,kind=fused_glass,render=defaults]
enderio:block_enlightened_fused_quartz[color=white,kind=fused_glass,render=auto]
enderio:block_enlightened_fused_quartz[color=white,kind=fused_glass,render=sides]
enderio:block_enlightened_fused_quartz[color=white,kind=fused_glass,render=north_west_up]
enderio:block_enlightened_fused_quartz[color=white,kind=fused_glass,render=north_east_up]
enderio:block_enlightened_fused_quartz[color=white,kind=fused_glass,render=south_east_up]
enderio:block_enlightened_fused_quartz[color=white,kind=fused_glass,render=south_west_up]
enderio:block_enlightened_fused_quartz[color=white,kind=fused_glass,render=north_west_down]
enderio:block_enlightened_fused_quartz[color=white,kind=fused_glass,render=north_east_down]
enderio:block_enlightened_fused_quartz[color=white,kind=fused_glass,render=south_east_down]
enderio:block_enlightened_fused_quartz[color=white,kind=fused_glass,render=south_west_down]
enderio:block_enlightened_fused_quartz[color=white,kind=fused_glass,render=north_west]
enderio:block_enlightened_fused_quartz[color=white,kind=fused_glass,render=north_east]
enderio:block_enlightened_fused_quartz[color=white,kind=fused_glass,render=south_east]
enderio:block_enlightened_fused_quartz[color=white,kind=fused_glass,render=south_west]
enderio:block_enlightened_fused_quartz[color=white,kind=fused_glass,render=north_up]
enderio:block_enlightened_fused_quartz[color=white,kind=fused_glass,render=east_up]
enderio:block_enlightened_fused_quartz[color=white,kind=fused_glass,render=west_up]
enderio:block_enlightened_fused_quartz[color=white,kind=fused_glass,render=south_up]
enderio:block_enlightened_fused_quartz[color=white,kind=fused_glass,render=north_down]
enderio:block_enlightened_fused_quartz[color=white,kind=fused_glass,render=east_down]
enderio:block_enlightened_fused_quartz[color=white,kind=fused_glass,render=west_down]
enderio:block_enlightened_fused_quartz[color=white,kind=fused_glass,render=south_down]
enderio:block_enlightened_fused_quartz[color=white,kind=enlightened_fused_quartz,render=defaults]
enderio:block_enlightened_fused_quartz[color=white,kind=enlightened_fused_quartz,render=auto]
enderio:block_enlightened_fused_quartz[color=white,kind=enlightened_fused_quartz,render=sides]
enderio:block_enlightened_fused_quartz[color=white,kind=enlightened_fused_quartz,render=north_west_up]
enderio:block_enlightened_fused_quartz[color=white,kind=enlightened_fused_quartz,render=north_east_up]
enderio:block_enlightened_fused_quartz[color=white,kind=enlightened_fused_quartz,render=south_east_up]
enderio:block_enlightened_fused_quartz[color=white,kind=enlightened_fused_quartz,render=south_west_up]
enderio:block_enlightened_fused_quartz[color=white,kind=enlightened_fused_quartz,render=north_west_down]
enderio:block_enlightened_fused_quartz[color=white,kind=enlightened_fused_quartz,render=north_east_down]
enderio:block_enlightened_fused_quartz[color=white,kind=enlightened_fused_quartz,render=south_east_down]
enderio:block_enlightened_fused_quartz[color=white,kind=enlightened_fused_quartz,render=south_west_down]
enderio:block_enlightened_fused_quartz[color=white,kind=enlightened_fused_quartz,render=north_west]
enderio:block_enlightened_fused_quartz[color=white,kind=enlightened_fused_quartz,render=north_east]
enderio:block_enlightened_fused_quartz[color=white,kind=enlightened_fused_quartz,render=south_east]
enderio:block_enlightened_fused_quartz[color=white,kind=enlightened_fused_quartz,render=south_west]
enderio:block_enlightened_fused_quartz[color=white,kind=enlightened_fused_quartz,render=north_up]
enderio:block_enlightened_fused_quartz[color=white,kind=enlightened_fused_quartz,render=east_up]
enderio:block_enlightened_fused_quartz[color=white,kind=enlightened_fused_quartz,render=west_up]
enderio:block_enlightened_fused_quartz[color=white,kind=enlightened_fused_quartz,render=south_up]
enderio:block_enlightened_fused_quartz[color=white,kind=enlightened_fused_quartz,render=north_down]
enderio:block_enlightened_fused_quartz[color=white,kind=enlightened_fused_quartz,render=east_down]
enderio:block_enlightened_fused_quartz[color=white,kind=enlightened_fused_quartz,render=west_down]
enderio:block_enlightened_fused_quartz[color=white,kind=enlightened_fused_quartz,render=south_down]
enderio:block_enlightened_fused_quartz[color=white,kind=enlightened_fused_glass,render=defaults]
enderio:block_enlightened_fused_quartz[color=white,kind=enlightened_fused_glass,render=auto]
enderio:block_enlightened_fused_quartz[color=white,kind=enlightened_fused_glass,render=sides]
enderio:block_enlightened_fused_quartz[color=white,kind=enlightened_fused_glass,render=north_west_up]
enderio:block_enlightened_fused_quartz[color=white,kind=enlightened_fused_glass,render=north_east_up]
enderio:block_enlightened_fused_quartz[color=white,kind=enlightened_fused_glass,render=south_east_up]
enderio:block_enlightened_fused_quartz[color=white,kind=enlightened_fused_glass,render=south_west_up]
enderio:block_enlightened_fused_quartz[color=white,kind=enlightened_fused_glass,render=north_west_down]
enderio:block_enlightened_fused_quartz[color=white,kind=enlightened_fused_glass,render=north_east_down]
enderio:block_enlightened_fused_quartz[color=white,kind=enlightened_fused_glass,render=south_east_down]
enderio:block_enlightened_fused_quartz[color=white,kind=enlightened_fused_glass,render=south_west_down]
enderio:block_enlightened_fused_quartz[color=white,kind=enlightened_fused_glass,render=north_west]
enderio:block_enlightened_fused_quartz[color=white,kind=enlightened_fused_glass,render=north_east]
enderio:block_enlightened_fused_quartz[color=white,kind=enlightened_fused_glass,render=south_east]
enderio:block_enlightened_fused_quartz[color=white,kind=enlightened_fused_glass,render=south_west]
enderio:block_enlightened_fused_quartz[color=white,kind=enlightened_fused_glass,render=north_up]
enderio:block_enlightened_fused_quartz[color=white,kind=enlightened_fused_glass,render=east_up]
enderio:block_enlightened_fused_quartz[color=white,kind=enlightened_fused_glass,render=west_up]
enderio:block_enlightened_fused_quartz[color=white,kind=enlightened_fused_glass,render=south_up]
enderio:block_enlightened_fused_quartz[color=white,kind=enlightened_fused_glass,render=north_down]
enderio:block_enlightened_fused_quartz[color=white,kind=enlightened_fused_glass,render=east_down]
enderio:block_enlightened_fused_quartz[color=white,kind=enlightened_fused_glass,render=west_down]
enderio:block_enlightened_fused_quartz[color=white,kind=enlightened_fused_glass,render=south_down]
enderio:block_enlightened_fused_quartz[color=white,kind=dark_fused_quartz,render=defaults]
enderio:block_enlightened_fused_quartz[color=white,kind=dark_fused_quartz,render=auto]
enderio:block_enlightened_fused_quartz[color=white,kind=dark_fused_quartz,render=sides]
enderio:block_enlightened_fused_quartz[color=white,kind=dark_fused_quartz,render=north_west_up]
enderio:block_enlightened_fused_quartz[color=white,kind=dark_fused_quartz,render=north_east_up]
enderio:block_enlightened_fused_quartz[color=white,kind=dark_fused_quartz,render=south_east_up]
enderio:block_enlightened_fused_quartz[color=white,kind=dark_fused_quartz,render=south_west_up]
enderio:block_enlightened_fused_quartz[color=white,kind=dark_fused_quartz,render=north_west_down]
enderio:block_enlightened_fused_quartz[color=white,kind=dark_fused_quartz,render=north_east_down]
enderio:block_enlightened_fused_quartz[color=white,kind=dark_fused_quartz,render=south_east_down]
enderio:block_enlightened_fused_quartz[color=white,kind=dark_fused_quartz,render=south_west_down]
enderio:block_enlightened_fused_quartz[color=white,kind=dark_fused_quartz,render=north_west]
enderio:block_enlightened_fused_quartz[color=white,kind=dark_fused_quartz,render=north_east]
enderio:block_enlightened_fused_quartz[color=white,kind=dark_fused_quartz,render=south_east]
enderio:block_enlightened_fused_quartz[color=white,kind=dark_fused_quartz,render=south_west]
enderio:block_enlightened_fused_quartz[color=white,kind=dark_fused_quartz,render=north_up]
enderio:block_enlightened_fused_quartz[color=white,kind=dark_fused_quartz,render=east_up]
enderio:block_enlightened_fused_quartz[color=white,kind=dark_fused_quartz,render=west_up]
enderio:block_enlightened_fused_quartz[color=white,kind=dark_fused_quartz,render=south_up]
enderio:block_enlightened_fused_quartz[color=white,kind=dark_fused_quartz,render=north_down]
enderio:block_enlightened_fused_quartz[color=white,kind=dark_fused_quartz,render=east_down]
enderio:block_enlightened_fused_quartz[color=white,kind=dark_fused_quartz,render=west_down]
enderio:block_enlightened_fused_quartz[color=white,kind=dark_fused_quartz,render=south_down]
enderio:block_enlightened_fused_quartz[color=white,kind=dark_fused_glass,render=defaults]
enderio:block_enlightened_fused_quartz[color=white,kind=dark_fused_glass,render=auto]
enderio:block_enlightened_fused_quartz[color=white,kind=dark_fused_glass,render=sides]
enderio:block_enlightened_fused_quartz[color=white,kind=dark_fused_glass,render=north_west_up]
enderio:block_enlightened_fused_quartz[color=white,kind=dark_fused_glass,render=north_east_up]
enderio:block_enlightened_fused_quartz[color=white,kind=dark_fused_glass,render=south_east_up]
enderio:block_enlightened_fused_quartz[color=white,kind=dark_fused_glass,render=south_west_up]
enderio:block_enlightened_fused_quartz[color=white,kind=dark_fused_glass,render=north_west_down]
enderio:block_enlightened_fused_quartz[color=white,kind=dark_fused_glass,render=north_east_down]
enderio:block_enlightened_fused_quartz[color=white,kind=dark_fused_glass,render=south_east_down]
enderio:block_enlightened_fused_quartz[color=white,kind=dark_fused_glass,render=south_west_down]
enderio:block_enlightened_fused_quartz[color=white,kind=dark_fused_glass,render=north_west]
enderio:block_enlightened_fused_quartz[color=white,kind=dark_fused_glass,render=north_east]
enderio:block_enlightened_fused_quartz[color=white,kind=dark_fused_glass,render=south_east]
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enderio:block_enlightened_fused_quartz[color=orange,kind=dark_fused_glass,render=south_down]
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enderio:block_enlightened_fused_quartz[color=magenta,kind=enlightened_fused_quartz,render=south_west_down]
enderio:block_enlightened_fused_quartz[color=magenta,kind=enlightened_fused_quartz,render=north_west]
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enderio:block_enlightened_fused_quartz[color=yellow,kind=fused_quartz,render=auto]
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enderio:block_enlightened_fused_quartz[color=yellow,kind=fused_quartz,render=south_east_up]
enderio:block_enlightened_fused_quartz[color=yellow,kind=fused_quartz,render=south_west_up]
enderio:block_enlightened_fused_quartz[color=yellow,kind=fused_quartz,render=north_west_down]
enderio:block_enlightened_fused_quartz[color=yellow,kind=fused_quartz,render=north_east_down]
enderio:block_enlightened_fused_quartz[color=yellow,kind=fused_quartz,render=south_east_down]
enderio:block_enlightened_fused_quartz[color=yellow,kind=fused_quartz,render=south_west_down]
enderio:block_enlightened_fused_quartz[color=yellow,kind=fused_quartz,render=north_west]
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enderio:block_enlightened_fused_quartz[color=yellow,kind=fused_quartz,render=west_up]
enderio:block_enlightened_fused_quartz[color=yellow,kind=fused_quartz,render=south_up]
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enderio:block_enlightened_fused_quartz[color=yellow,kind=fused_quartz,render=south_down]
enderio:block_enlightened_fused_quartz[color=yellow,kind=fused_glass,render=defaults]
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enderio:block_enlightened_fused_quartz[color=yellow,kind=fused_glass,render=north_west_up]
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enderio:block_enlightened_fused_quartz[color=yellow,kind=fused_glass,render=south_east_up]
enderio:block_enlightened_fused_quartz[color=yellow,kind=fused_glass,render=south_west_up]
enderio:block_enlightened_fused_quartz[color=yellow,kind=fused_glass,render=north_west_down]
enderio:block_enlightened_fused_quartz[color=yellow,kind=fused_glass,render=north_east_down]
enderio:block_enlightened_fused_quartz[color=yellow,kind=fused_glass,render=south_east_down]
enderio:block_enlightened_fused_quartz[color=yellow,kind=fused_glass,render=south_west_down]
enderio:block_enlightened_fused_quartz[color=yellow,kind=fused_glass,render=north_west]
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enderio:block_enlightened_fused_quartz[color=yellow,kind=enlightened_fused_quartz,render=south_east_up]
enderio:block_enlightened_fused_quartz[color=yellow,kind=enlightened_fused_quartz,render=south_west_up]
enderio:block_enlightened_fused_quartz[color=yellow,kind=enlightened_fused_quartz,render=north_west_down]
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enderio:block_enlightened_fused_quartz[color=yellow,kind=enlightened_fused_glass,render=south_west_down]
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enderio:block_enlightened_fused_quartz[color=yellow,kind=dark_fused_quartz,render=north_west_down]
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enderio:block_enlightened_fused_quartz[color=yellow,kind=dark_fused_quartz,render=south_east_down]
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enderio:block_enlightened_fused_quartz[color=yellow,kind=dark_fused_quartz,render=east_up]
enderio:block_enlightened_fused_quartz[color=yellow,kind=dark_fused_quartz,render=west_up]
enderio:block_enlightened_fused_quartz[color=yellow,kind=dark_fused_quartz,render=south_up]
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enderio:block_enlightened_fused_quartz[color=yellow,kind=dark_fused_glass,render=defaults]
enderio:block_enlightened_fused_quartz[color=yellow,kind=dark_fused_glass,render=auto]
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enderio:block_enlightened_fused_quartz[color=yellow,kind=dark_fused_glass,render=south_west_down]
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enderio:block_enlightened_fused_quartz[color=yellow,kind=dark_fused_glass,render=south_east]
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enderio:block_enlightened_fused_quartz[color=yellow,kind=dark_fused_glass,render=south_down]
enderio:block_enlightened_fused_quartz[color=lime,kind=fused_quartz,render=defaults]
enderio:block_enlightened_fused_quartz[color=lime,kind=fused_quartz,render=auto]
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enderio:block_enlightened_fused_quartz[color=lime,kind=fused_quartz,render=south_east_up]
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enderio:block_enlightened_fused_quartz[color=lime,kind=fused_quartz,render=north_east_down]
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enderio:block_enlightened_fused_quartz[color=lime,kind=enlightened_fused_quartz,render=south_east_up]
enderio:block_enlightened_fused_quartz[color=lime,kind=enlightened_fused_quartz,render=south_west_up]
enderio:block_enlightened_fused_quartz[color=lime,kind=enlightened_fused_quartz,render=north_west_down]
enderio:block_enlightened_fused_quartz[color=lime,kind=enlightened_fused_quartz,render=north_east_down]
enderio:block_enlightened_fused_quartz[color=lime,kind=enlightened_fused_quartz,render=south_east_down]
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enderio:block_enlightened_fused_quartz[color=lime,kind=enlightened_fused_quartz,render=north_east]
enderio:block_enlightened_fused_quartz[color=lime,kind=enlightened_fused_quartz,render=south_east]
enderio:block_enlightened_fused_quartz[color=lime,kind=enlightened_fused_quartz,render=south_west]
enderio:block_enlightened_fused_quartz[color=lime,kind=enlightened_fused_quartz,render=north_up]
enderio:block_enlightened_fused_quartz[color=lime,kind=enlightened_fused_quartz,render=east_up]
enderio:block_enlightened_fused_quartz[color=lime,kind=enlightened_fused_quartz,render=west_up]
enderio:block_enlightened_fused_quartz[color=lime,kind=enlightened_fused_quartz,render=south_up]
enderio:block_enlightened_fused_quartz[color=lime,kind=enlightened_fused_quartz,render=north_down]
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enderio:block_enlightened_fused_quartz[color=lime,kind=enlightened_fused_quartz,render=west_down]
enderio:block_enlightened_fused_quartz[color=lime,kind=enlightened_fused_quartz,render=south_down]
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enderio:block_enlightened_fused_quartz[color=lime,kind=enlightened_fused_glass,render=north_west_up]
enderio:block_enlightened_fused_quartz[color=lime,kind=enlightened_fused_glass,render=north_east_up]
enderio:block_enlightened_fused_quartz[color=lime,kind=enlightened_fused_glass,render=south_east_up]
enderio:block_enlightened_fused_quartz[color=lime,kind=enlightened_fused_glass,render=south_west_up]
enderio:block_enlightened_fused_quartz[color=lime,kind=enlightened_fused_glass,render=north_west_down]
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enderio:block_enlightened_fused_glass[color=white,kind=enlightened_fused_glass,render=south_west]
enderio:block_enlightened_fused_glass[color=white,kind=enlightened_fused_glass,render=north_up]
enderio:block_enlightened_fused_glass[color=white,kind=enlightened_fused_glass,render=east_up]
enderio:block_enlightened_fused_glass[color=white,kind=enlightened_fused_glass,render=west_up]
enderio:block_enlightened_fused_glass[color=white,kind=enlightened_fused_glass,render=south_up]
enderio:block_enlightened_fused_glass[color=white,kind=enlightened_fused_glass,render=north_down]
enderio:block_enlightened_fused_glass[color=white,kind=enlightened_fused_glass,render=east_down]
enderio:block_enlightened_fused_glass[color=white,kind=enlightened_fused_glass,render=west_down]
enderio:block_enlightened_fused_glass[color=white,kind=enlightened_fused_glass,render=south_down]
enderio:block_enlightened_fused_glass[color=white,kind=dark_fused_quartz,render=defaults]
enderio:block_enlightened_fused_glass[color=white,kind=dark_fused_quartz,render=auto]
enderio:block_enlightened_fused_glass[color=white,kind=dark_fused_quartz,render=sides]
enderio:block_enlightened_fused_glass[color=white,kind=dark_fused_quartz,render=north_west_up]
enderio:block_enlightened_fused_glass[color=white,kind=dark_fused_quartz,render=north_east_up]
enderio:block_enlightened_fused_glass[color=white,kind=dark_fused_quartz,render=south_east_up]
enderio:block_enlightened_fused_glass[color=white,kind=dark_fused_quartz,render=south_west_up]
enderio:block_enlightened_fused_glass[color=white,kind=dark_fused_quartz,render=north_west_down]
enderio:block_enlightened_fused_glass[color=white,kind=dark_fused_quartz,render=north_east_down]
enderio:block_enlightened_fused_glass[color=white,kind=dark_fused_quartz,render=south_east_down]
enderio:block_enlightened_fused_glass[color=white,kind=dark_fused_quartz,render=south_west_down]
enderio:block_enlightened_fused_glass[color=white,kind=dark_fused_quartz,render=north_west]
enderio:block_enlightened_fused_glass[color=white,kind=dark_fused_quartz,render=north_east]
enderio:block_enlightened_fused_glass[color=white,kind=dark_fused_quartz,render=south_east]
enderio:block_enlightened_fused_glass[color=white,kind=dark_fused_quartz,render=south_west]
enderio:block_enlightened_fused_glass[color=white,kind=dark_fused_quartz,render=north_up]
enderio:block_enlightened_fused_glass[color=white,kind=dark_fused_quartz,render=east_up]
enderio:block_enlightened_fused_glass[color=white,kind=dark_fused_quartz,render=west_up]
enderio:block_enlightened_fused_glass[color=white,kind=dark_fused_quartz,render=south_up]
enderio:block_enlightened_fused_glass[color=white,kind=dark_fused_quartz,render=north_down]
enderio:block_enlightened_fused_glass[color=white,kind=dark_fused_quartz,render=east_down]
enderio:block_enlightened_fused_glass[color=white,kind=dark_fused_quartz,render=west_down]
enderio:block_enlightened_fused_glass[color=white,kind=dark_fused_quartz,render=south_down]
enderio:block_enlightened_fused_glass[color=white,kind=dark_fused_glass,render=defaults]
enderio:block_enlightened_fused_glass[color=white,kind=dark_fused_glass,render=auto]
enderio:block_enlightened_fused_glass[color=white,kind=dark_fused_glass,render=sides]
enderio:block_enlightened_fused_glass[color=white,kind=dark_fused_glass,render=north_west_up]
enderio:block_enlightened_fused_glass[color=white,kind=dark_fused_glass,render=north_east_up]
enderio:block_enlightened_fused_glass[color=white,kind=dark_fused_glass,render=south_east_up]
enderio:block_enlightened_fused_glass[color=white,kind=dark_fused_glass,render=south_west_up]
enderio:block_enlightened_fused_glass[color=white,kind=dark_fused_glass,render=north_west_down]
enderio:block_enlightened_fused_glass[color=white,kind=dark_fused_glass,render=north_east_down]
enderio:block_enlightened_fused_glass[color=white,kind=dark_fused_glass,render=south_east_down]
enderio:block_enlightened_fused_glass[color=white,kind=dark_fused_glass,render=south_west_down]
enderio:block_enlightened_fused_glass[color=white,kind=dark_fused_glass,render=north_west]
enderio:block_enlightened_fused_glass[color=white,kind=dark_fused_glass,render=north_east]
enderio:block_enlightened_fused_glass[color=white,kind=dark_fused_glass,render=south_east]
enderio:block_enlightened_fused_glass[color=white,kind=dark_fused_glass,render=south_west]
enderio:block_enlightened_fused_glass[color=white,kind=dark_fused_glass,render=north_up]
enderio:block_enlightened_fused_glass[color=white,kind=dark_fused_glass,render=east_up]
enderio:block_enlightened_fused_glass[color=white,kind=dark_fused_glass,render=west_up]
enderio:block_enlightened_fused_glass[color=white,kind=dark_fused_glass,render=south_up]
enderio:block_enlightened_fused_glass[color=white,kind=dark_fused_glass,render=north_down]
enderio:block_enlightened_fused_glass[color=white,kind=dark_fused_glass,render=east_down]
enderio:block_enlightened_fused_glass[color=white,kind=dark_fused_glass,render=west_down]
enderio:block_enlightened_fused_glass[color=white,kind=dark_fused_glass,render=south_down]
enderio:block_enlightened_fused_glass[color=orange,kind=fused_quartz,render=defaults]
enderio:block_enlightened_fused_glass[color=orange,kind=fused_quartz,render=auto]
enderio:block_enlightened_fused_glass[color=orange,kind=fused_quartz,render=sides]
enderio:block_enlightened_fused_glass[color=orange,kind=fused_quartz,render=north_west_up]
enderio:block_enlightened_fused_glass[color=orange,kind=fused_quartz,render=north_east_up]
enderio:block_enlightened_fused_glass[color=orange,kind=fused_quartz,render=south_east_up]
enderio:block_enlightened_fused_glass[color=orange,kind=fused_quartz,render=south_west_up]
enderio:block_enlightened_fused_glass[color=orange,kind=fused_quartz,render=north_west_down]
enderio:block_enlightened_fused_glass[color=orange,kind=fused_quartz,render=north_east_down]
enderio:block_enlightened_fused_glass[color=orange,kind=fused_quartz,render=south_east_down]
enderio:block_enlightened_fused_glass[color=orange,kind=fused_quartz,render=south_west_down]
enderio:block_enlightened_fused_glass[color=orange,kind=fused_quartz,render=north_west]
enderio:block_enlightened_fused_glass[color=orange,kind=fused_quartz,render=north_east]
enderio:block_enlightened_fused_glass[color=orange,kind=fused_quartz,render=south_east]
enderio:block_enlightened_fused_glass[color=orange,kind=fused_quartz,render=south_west]
enderio:block_enlightened_fused_glass[color=orange,kind=fused_quartz,render=north_up]
enderio:block_enlightened_fused_glass[color=orange,kind=fused_quartz,render=east_up]
enderio:block_enlightened_fused_glass[color=orange,kind=fused_quartz,render=west_up]
enderio:block_enlightened_fused_glass[color=orange,kind=fused_quartz,render=south_up]
enderio:block_enlightened_fused_glass[color=orange,kind=fused_quartz,render=north_down]
enderio:block_enlightened_fused_glass[color=orange,kind=fused_quartz,render=east_down]
enderio:block_enlightened_fused_glass[color=orange,kind=fused_quartz,render=west_down]
enderio:block_enlightened_fused_glass[color=orange,kind=fused_quartz,render=south_down]
enderio:block_enlightened_fused_glass[color=orange,kind=fused_glass,render=defaults]
enderio:block_enlightened_fused_glass[color=orange,kind=fused_glass,render=auto]
enderio:block_enlightened_fused_glass[color=orange,kind=fused_glass,render=sides]
enderio:block_enlightened_fused_glass[color=orange,kind=fused_glass,render=north_west_up]
enderio:block_enlightened_fused_glass[color=orange,kind=fused_glass,render=north_east_up]
enderio:block_enlightened_fused_glass[color=orange,kind=fused_glass,render=south_east_up]
enderio:block_enlightened_fused_glass[color=orange,kind=fused_glass,render=south_west_up]
enderio:block_enlightened_fused_glass[color=orange,kind=fused_glass,render=north_west_down]
enderio:block_enlightened_fused_glass[color=orange,kind=fused_glass,render=north_east_down]
enderio:block_enlightened_fused_glass[color=orange,kind=fused_glass,render=south_east_down]
enderio:block_enlightened_fused_glass[color=orange,kind=fused_glass,render=south_west_down]
enderio:block_enlightened_fused_glass[color=orange,kind=fused_glass,render=north_west]
enderio:block_enlightened_fused_glass[color=orange,kind=fused_glass,render=north_east]
enderio:block_enlightened_fused_glass[color=orange,kind=fused_glass,render=south_east]
enderio:block_enlightened_fused_glass[color=orange,kind=fused_glass,render=south_west]
enderio:block_enlightened_fused_glass[color=orange,kind=fused_glass,render=north_up]
enderio:block_enlightened_fused_glass[color=orange,kind=fused_glass,render=east_up]
enderio:block_enlightened_fused_glass[color=orange,kind=fused_glass,render=west_up]
enderio:block_enlightened_fused_glass[color=orange,kind=fused_glass,render=south_up]
enderio:block_enlightened_fused_glass[color=orange,kind=fused_glass,render=north_down]
enderio:block_enlightened_fused_glass[color=orange,kind=fused_glass,render=east_down]
enderio:block_enlightened_fused_glass[color=orange,kind=fused_glass,render=west_down]
enderio:block_enlightened_fused_glass[color=orange,kind=fused_glass,render=south_down]
enderio:block_enlightened_fused_glass[color=orange,kind=enlightened_fused_quartz,render=defaults]
enderio:block_enlightened_fused_glass[color=orange,kind=enlightened_fused_quartz,render=auto]
enderio:block_enlightened_fused_glass[color=orange,kind=enlightened_fused_quartz,render=sides]
enderio:block_enlightened_fused_glass[color=orange,kind=enlightened_fused_quartz,render=north_west_up]
enderio:block_enlightened_fused_glass[color=orange,kind=enlightened_fused_quartz,render=north_east_up]
enderio:block_enlightened_fused_glass[color=orange,kind=enlightened_fused_quartz,render=south_east_up]
enderio:block_enlightened_fused_glass[color=orange,kind=enlightened_fused_quartz,render=south_west_up]
enderio:block_enlightened_fused_glass[color=orange,kind=enlightened_fused_quartz,render=north_west_down]
enderio:block_enlightened_fused_glass[color=orange,kind=enlightened_fused_quartz,render=north_east_down]
enderio:block_enlightened_fused_glass[color=orange,kind=enlightened_fused_quartz,render=south_east_down]
enderio:block_enlightened_fused_glass[color=orange,kind=enlightened_fused_quartz,render=south_west_down]
enderio:block_enlightened_fused_glass[color=orange,kind=enlightened_fused_quartz,render=north_west]
enderio:block_enlightened_fused_glass[color=orange,kind=enlightened_fused_quartz,render=north_east]
enderio:block_enlightened_fused_glass[color=orange,kind=enlightened_fused_quartz,render=south_east]
enderio:block_enlightened_fused_glass[color=orange,kind=enlightened_fused_quartz,render=south_west]
enderio:block_enlightened_fused_glass[color=orange,kind=enlightened_fused_quartz,render=north_up]
enderio:block_enlightened_fused_glass[color=orange,kind=enlightened_fused_quartz,render=east_up]
enderio:block_enlightened_fused_glass[color=orange,kind=enlightened_fused_quartz,render=west_up]
enderio:block_enlightened_fused_glass[color=orange,kind=enlightened_fused_quartz,render=south_up]
enderio:block_enlightened_fused_glass[color=orange,kind=enlightened_fused_quartz,render=north_down]
enderio:block_enlightened_fused_glass[color=orange,kind=enlightened_fused_quartz,render=east_down]
enderio:block_enlightened_fused_glass[color=orange,kind=enlightened_fused_quartz,render=west_down]
enderio:block_enlightened_fused_glass[color=orange,kind=enlightened_fused_quartz,render=south_down]
enderio:block_enlightened_fused_glass[color=orange,kind=enlightened_fused_glass,render=defaults]
enderio:block_enlightened_fused_glass[color=orange,kind=enlightened_fused_glass,render=auto]
enderio:block_enlightened_fused_glass[color=orange,kind=enlightened_fused_glass,render=sides]
enderio:block_enlightened_fused_glass[color=orange,kind=enlightened_fused_glass,render=north_west_up]
enderio:block_enlightened_fused_glass[color=orange,kind=enlightened_fused_glass,render=north_east_up]
enderio:block_enlightened_fused_glass[color=orange,kind=enlightened_fused_glass,render=south_east_up]
enderio:block_enlightened_fused_glass[color=orange,kind=enlightened_fused_glass,render=south_west_up]
enderio:block_enlightened_fused_glass[color=orange,kind=enlightened_fused_glass,render=north_west_down]
enderio:block_enlightened_fused_glass[color=orange,kind=enlightened_fused_glass,render=north_east_down]
enderio:block_enlightened_fused_glass[color=orange,kind=enlightened_fused_glass,render=south_east_down]
enderio:block_enlightened_fused_glass[color=orange,kind=enlightened_fused_glass,render=south_west_down]
enderio:block_enlightened_fused_glass[color=orange,kind=enlightened_fused_glass,render=north_west]
enderio:block_enlightened_fused_glass[color=orange,kind=enlightened_fused_glass,render=north_east]
enderio:block_enlightened_fused_glass[color=orange,kind=enlightened_fused_glass,render=south_east]
enderio:block_enlightened_fused_glass[color=orange,kind=enlightened_fused_glass,render=south_west]
enderio:block_enlightened_fused_glass[color=orange,kind=enlightened_fused_glass,render=north_up]
enderio:block_enlightened_fused_glass[color=orange,kind=enlightened_fused_glass,render=east_up]
enderio:block_enlightened_fused_glass[color=orange,kind=enlightened_fused_glass,render=west_up]
enderio:block_enlightened_fused_glass[color=orange,kind=enlightened_fused_glass,render=south_up]
enderio:block_enlightened_fused_glass[color=orange,kind=enlightened_fused_glass,render=north_down]
enderio:block_enlightened_fused_glass[color=orange,kind=enlightened_fused_glass,render=east_down]
enderio:block_enlightened_fused_glass[color=orange,kind=enlightened_fused_glass,render=west_down]
enderio:block_enlightened_fused_glass[color=orange,kind=enlightened_fused_glass,render=south_down]
enderio:block_enlightened_fused_glass[color=orange,kind=dark_fused_quartz,render=defaults]
enderio:block_enlightened_fused_glass[color=orange,kind=dark_fused_quartz,render=auto]
enderio:block_enlightened_fused_glass[color=orange,kind=dark_fused_quartz,render=sides]
enderio:block_enlightened_fused_glass[color=orange,kind=dark_fused_quartz,render=north_west_up]
enderio:block_enlightened_fused_glass[color=orange,kind=dark_fused_quartz,render=north_east_up]
enderio:block_enlightened_fused_glass[color=orange,kind=dark_fused_quartz,render=south_east_up]
enderio:block_enlightened_fused_glass[color=orange,kind=dark_fused_quartz,render=south_west_up]
enderio:block_enlightened_fused_glass[color=orange,kind=dark_fused_quartz,render=north_west_down]
enderio:block_enlightened_fused_glass[color=orange,kind=dark_fused_quartz,render=north_east_down]
enderio:block_enlightened_fused_glass[color=orange,kind=dark_fused_quartz,render=south_east_down]
enderio:block_enlightened_fused_glass[color=orange,kind=dark_fused_quartz,render=south_west_down]
enderio:block_enlightened_fused_glass[color=orange,kind=dark_fused_quartz,render=north_west]
enderio:block_enlightened_fused_glass[color=orange,kind=dark_fused_quartz,render=north_east]
enderio:block_enlightened_fused_glass[color=orange,kind=dark_fused_quartz,render=south_east]
enderio:block_enlightened_fused_glass[color=orange,kind=dark_fused_quartz,render=south_west]
enderio:block_enlightened_fused_glass[color=orange,kind=dark_fused_quartz,render=north_up]
enderio:block_enlightened_fused_glass[color=orange,kind=dark_fused_quartz,render=east_up]
enderio:block_enlightened_fused_glass[color=orange,kind=dark_fused_quartz,render=west_up]
enderio:block_enlightened_fused_glass[color=orange,kind=dark_fused_quartz,render=south_up]
enderio:block_enlightened_fused_glass[color=orange,kind=dark_fused_quartz,render=north_down]
enderio:block_enlightened_fused_glass[color=orange,kind=dark_fused_quartz,render=east_down]
enderio:block_enlightened_fused_glass[color=orange,kind=dark_fused_quartz,render=west_down]
enderio:block_enlightened_fused_glass[color=orange,kind=dark_fused_quartz,render=south_down]
enderio:block_enlightened_fused_glass[color=orange,kind=dark_fused_glass,render=defaults]
enderio:block_enlightened_fused_glass[color=orange,kind=dark_fused_glass,render=auto]
enderio:block_enlightened_fused_glass[color=orange,kind=dark_fused_glass,render=sides]
enderio:block_enlightened_fused_glass[color=orange,kind=dark_fused_glass,render=north_west_up]
enderio:block_enlightened_fused_glass[color=orange,kind=dark_fused_glass,render=north_east_up]
enderio:block_enlightened_fused_glass[color=orange,kind=dark_fused_glass,render=south_east_up]
enderio:block_enlightened_fused_glass[color=orange,kind=dark_fused_glass,render=south_west_up]
enderio:block_enlightened_fused_glass[color=orange,kind=dark_fused_glass,render=north_west_down]
enderio:block_enlightened_fused_glass[color=orange,kind=dark_fused_glass,render=north_east_down]
enderio:block_enlightened_fused_glass[color=orange,kind=dark_fused_glass,render=south_east_down]
enderio:block_enlightened_fused_glass[color=orange,kind=dark_fused_glass,render=south_west_down]
enderio:block_enlightened_fused_glass[color=orange,kind=dark_fused_glass,render=north_west]
enderio:block_enlightened_fused_glass[color=orange,kind=dark_fused_glass,render=north_east]
enderio:block_enlightened_fused_glass[color=orange,kind=dark_fused_glass,render=south_east]
enderio:block_enlightened_fused_glass[color=orange,kind=dark_fused_glass,render=south_west]
enderio:block_enlightened_fused_glass[color=orange,kind=dark_fused_glass,render=north_up]
enderio:block_enlightened_fused_glass[color=orange,kind=dark_fused_glass,render=east_up]
enderio:block_enlightened_fused_glass[color=orange,kind=dark_fused_glass,render=west_up]
enderio:block_enlightened_fused_glass[color=orange,kind=dark_fused_glass,render=south_up]
enderio:block_enlightened_fused_glass[color=orange,kind=dark_fused_glass,render=north_down]
enderio:block_enlightened_fused_glass[color=orange,kind=dark_fused_glass,render=east_down]
enderio:block_enlightened_fused_glass[color=orange,kind=dark_fused_glass,render=west_down]
enderio:block_enlightened_fused_glass[color=orange,kind=dark_fused_glass,render=south_down]
enderio:block_enlightened_fused_glass[color=magenta,kind=fused_quartz,render=defaults]
enderio:block_enlightened_fused_glass[color=magenta,kind=fused_quartz,render=auto]
enderio:block_enlightened_fused_glass[color=magenta,kind=fused_quartz,render=sides]
enderio:block_enlightened_fused_glass[color=magenta,kind=fused_quartz,render=north_west_up]
enderio:block_enlightened_fused_glass[color=magenta,kind=fused_quartz,render=north_east_up]
enderio:block_enlightened_fused_glass[color=magenta,kind=fused_quartz,render=south_east_up]
enderio:block_enlightened_fused_glass[color=magenta,kind=fused_quartz,render=south_west_up]
enderio:block_enlightened_fused_glass[color=magenta,kind=fused_quartz,render=north_west_down]
enderio:block_enlightened_fused_glass[color=magenta,kind=fused_quartz,render=north_east_down]
enderio:block_enlightened_fused_glass[color=magenta,kind=fused_quartz,render=south_east_down]
enderio:block_enlightened_fused_glass[color=magenta,kind=fused_quartz,render=south_west_down]
enderio:block_enlightened_fused_glass[color=magenta,kind=fused_quartz,render=north_west]
enderio:block_enlightened_fused_glass[color=magenta,kind=fused_quartz,render=north_east]
enderio:block_enlightened_fused_glass[color=magenta,kind=fused_quartz,render=south_east]
enderio:block_enlightened_fused_glass[color=magenta,kind=fused_quartz,render=south_west]
enderio:block_enlightened_fused_glass[color=magenta,kind=fused_quartz,render=north_up]
enderio:block_enlightened_fused_glass[color=magenta,kind=fused_quartz,render=east_up]
enderio:block_enlightened_fused_glass[color=magenta,kind=fused_quartz,render=west_up]
enderio:block_enlightened_fused_glass[color=magenta,kind=fused_quartz,render=south_up]
enderio:block_enlightened_fused_glass[color=magenta,kind=fused_quartz,render=north_down]
enderio:block_enlightened_fused_glass[color=magenta,kind=fused_quartz,render=east_down]
enderio:block_enlightened_fused_glass[color=magenta,kind=fused_quartz,render=west_down]
enderio:block_enlightened_fused_glass[color=magenta,kind=fused_quartz,render=south_down]
enderio:block_enlightened_fused_glass[color=magenta,kind=fused_glass,render=defaults]
enderio:block_enlightened_fused_glass[color=magenta,kind=fused_glass,render=auto]
enderio:block_enlightened_fused_glass[color=magenta,kind=fused_glass,render=sides]
enderio:block_enlightened_fused_glass[color=magenta,kind=fused_glass,render=north_west_up]
enderio:block_enlightened_fused_glass[color=magenta,kind=fused_glass,render=north_east_up]
enderio:block_enlightened_fused_glass[color=magenta,kind=fused_glass,render=south_east_up]
enderio:block_enlightened_fused_glass[color=magenta,kind=fused_glass,render=south_west_up]
enderio:block_enlightened_fused_glass[color=magenta,kind=fused_glass,render=north_west_down]
enderio:block_enlightened_fused_glass[color=magenta,kind=fused_glass,render=north_east_down]
enderio:block_enlightened_fused_glass[color=magenta,kind=fused_glass,render=south_east_down]
enderio:block_enlightened_fused_glass[color=magenta,kind=fused_glass,render=south_west_down]
enderio:block_enlightened_fused_glass[color=magenta,kind=fused_glass,render=north_west]
enderio:block_enlightened_fused_glass[color=magenta,kind=fused_glass,render=north_east]
enderio:block_enlightened_fused_glass[color=magenta,kind=fused_glass,render=south_east]
enderio:block_enlightened_fused_glass[color=magenta,kind=fused_glass,render=south_west]
enderio:block_enlightened_fused_glass[color=magenta,kind=fused_glass,render=north_up]
enderio:block_enlightened_fused_glass[color=magenta,kind=fused_glass,render=east_up]
enderio:block_enlightened_fused_glass[color=magenta,kind=fused_glass,render=west_up]
enderio:block_enlightened_fused_glass[color=magenta,kind=fused_glass,render=south_up]
enderio:block_enlightened_fused_glass[color=magenta,kind=fused_glass,render=north_down]
enderio:block_enlightened_fused_glass[color=magenta,kind=fused_glass,render=east_down]
enderio:block_enlightened_fused_glass[color=magenta,kind=fused_glass,render=west_down]
enderio:block_enlightened_fused_glass[color=magenta,kind=fused_glass,render=south_down]
enderio:block_enlightened_fused_glass[color=magenta,kind=enlightened_fused_quartz,render=defaults]
enderio:block_enlightened_fused_glass[color=magenta,kind=enlightened_fused_quartz,render=auto]
enderio:block_enlightened_fused_glass[color=magenta,kind=enlightened_fused_quartz,render=sides]
enderio:block_enlightened_fused_glass[color=magenta,kind=enlightened_fused_quartz,render=north_west_up]
enderio:block_enlightened_fused_glass[color=magenta,kind=enlightened_fused_quartz,render=north_east_up]
enderio:block_enlightened_fused_glass[color=magenta,kind=enlightened_fused_quartz,render=south_east_up]
enderio:block_enlightened_fused_glass[color=magenta,kind=enlightened_fused_quartz,render=south_west_up]
enderio:block_enlightened_fused_glass[color=magenta,kind=enlightened_fused_quartz,render=north_west_down]
enderio:block_enlightened_fused_glass[color=magenta,kind=enlightened_fused_quartz,render=north_east_down]
enderio:block_enlightened_fused_glass[color=magenta,kind=enlightened_fused_quartz,render=south_east_down]
enderio:block_enlightened_fused_glass[color=magenta,kind=enlightened_fused_quartz,render=south_west_down]
enderio:block_enlightened_fused_glass[color=magenta,kind=enlightened_fused_quartz,render=north_west]
enderio:block_enlightened_fused_glass[color=magenta,kind=enlightened_fused_quartz,render=north_east]
enderio:block_enlightened_fused_glass[color=magenta,kind=enlightened_fused_quartz,render=south_east]
enderio:block_enlightened_fused_glass[color=magenta,kind=enlightened_fused_quartz,render=south_west]
enderio:block_enlightened_fused_glass[color=magenta,kind=enlightened_fused_quartz,render=north_up]
enderio:block_enlightened_fused_glass[color=magenta,kind=enlightened_fused_quartz,render=east_up]
enderio:block_enlightened_fused_glass[color=magenta,kind=enlightened_fused_quartz,render=west_up]
enderio:block_enlightened_fused_glass[color=magenta,kind=enlightened_fused_quartz,render=south_up]
enderio:block_enlightened_fused_glass[color=magenta,kind=enlightened_fused_quartz,render=north_down]
enderio:block_enlightened_fused_glass[color=magenta,kind=enlightened_fused_quartz,render=east_down]
enderio:block_enlightened_fused_glass[color=magenta,kind=enlightened_fused_quartz,render=west_down]
enderio:block_enlightened_fused_glass[color=magenta,kind=enlightened_fused_quartz,render=south_down]
enderio:block_enlightened_fused_glass[color=magenta,kind=enlightened_fused_glass,render=defaults]
enderio:block_enlightened_fused_glass[color=magenta,kind=enlightened_fused_glass,render=auto]
enderio:block_enlightened_fused_glass[color=magenta,kind=enlightened_fused_glass,render=sides]
enderio:block_enlightened_fused_glass[color=magenta,kind=enlightened_fused_glass,render=north_west_up]
enderio:block_enlightened_fused_glass[color=magenta,kind=enlightened_fused_glass,render=north_east_up]
enderio:block_enlightened_fused_glass[color=magenta,kind=enlightened_fused_glass,render=south_east_up]
enderio:block_enlightened_fused_glass[color=magenta,kind=enlightened_fused_glass,render=south_west_up]
enderio:block_enlightened_fused_glass[color=magenta,kind=enlightened_fused_glass,render=north_west_down]
enderio:block_enlightened_fused_glass[color=magenta,kind=enlightened_fused_glass,render=north_east_down]
enderio:block_enlightened_fused_glass[color=magenta,kind=enlightened_fused_glass,render=south_east_down]
enderio:block_enlightened_fused_glass[color=magenta,kind=enlightened_fused_glass,render=south_west_down]
enderio:block_enlightened_fused_glass[color=magenta,kind=enlightened_fused_glass,render=north_west]
enderio:block_enlightened_fused_glass[color=magenta,kind=enlightened_fused_glass,render=north_east]
enderio:block_enlightened_fused_glass[color=magenta,kind=enlightened_fused_glass,render=south_east]
enderio:block_enlightened_fused_glass[color=magenta,kind=enlightened_fused_glass,render=south_west]
enderio:block_enlightened_fused_glass[color=magenta,kind=enlightened_fused_glass,render=north_up]
enderio:block_enlightened_fused_glass[color=magenta,kind=enlightened_fused_glass,render=east_up]
enderio:block_enlightened_fused_glass[color=magenta,kind=enlightened_fused_glass,render=west_up]
enderio:block_enlightened_fused_glass[color=magenta,kind=enlightened_fused_glass,render=south_up]
enderio:block_enlightened_fused_glass[color=magenta,kind=enlightened_fused_glass,render=north_down]
enderio:block_enlightened_fused_glass[color=magenta,kind=enlightened_fused_glass,render=east_down]
enderio:block_enlightened_fused_glass[color=magenta,kind=enlightened_fused_glass,render=west_down]
enderio:block_enlightened_fused_glass[color=magenta,kind=enlightened_fused_glass,render=south_down]
enderio:block_enlightened_fused_glass[color=magenta,kind=dark_fused_quartz,render=defaults]
enderio:block_enlightened_fused_glass[color=magenta,kind=dark_fused_quartz,render=auto]
enderio:block_enlightened_fused_glass[color=magenta,kind=dark_fused_quartz,render=sides]
enderio:block_enlightened_fused_glass[color=magenta,kind=dark_fused_quartz,render=north_west_up]
enderio:block_enlightened_fused_glass[color=magenta,kind=dark_fused_quartz,render=north_east_up]
enderio:block_enlightened_fused_glass[color=magenta,kind=dark_fused_quartz,render=south_east_up]
enderio:block_enlightened_fused_glass[color=magenta,kind=dark_fused_quartz,render=south_west_up]
enderio:block_enlightened_fused_glass[color=magenta,kind=dark_fused_quartz,render=north_west_down]
enderio:block_enlightened_fused_glass[color=magenta,kind=dark_fused_quartz,render=north_east_down]
enderio:block_enlightened_fused_glass[color=magenta,kind=dark_fused_quartz,render=south_east_down]
enderio:block_enlightened_fused_glass[color=magenta,kind=dark_fused_quartz,render=south_west_down]
enderio:block_enlightened_fused_glass[color=magenta,kind=dark_fused_quartz,render=north_west]
enderio:block_enlightened_fused_glass[color=magenta,kind=dark_fused_quartz,render=north_east]
enderio:block_enlightened_fused_glass[color=magenta,kind=dark_fused_quartz,render=south_east]
enderio:block_enlightened_fused_glass[color=magenta,kind=dark_fused_quartz,render=south_west]
enderio:block_enlightened_fused_glass[color=magenta,kind=dark_fused_quartz,render=north_up]
enderio:block_enlightened_fused_glass[color=magenta,kind=dark_fused_quartz,render=east_up]
enderio:block_enlightened_fused_glass[color=magenta,kind=dark_fused_quartz,render=west_up]
enderio:block_enlightened_fused_glass[color=magenta,kind=dark_fused_quartz,render=south_up]
enderio:block_enlightened_fused_glass[color=magenta,kind=dark_fused_quartz,render=north_down]
enderio:block_enlightened_fused_glass[color=magenta,kind=dark_fused_quartz,render=east_down]
enderio:block_enlightened_fused_glass[color=magenta,kind=dark_fused_quartz,render=west_down]
enderio:block_enlightened_fused_glass[color=magenta,kind=dark_fused_quartz,render=south_down]
enderio:block_enlightened_fused_glass[color=magenta,kind=dark_fused_glass,render=defaults]
enderio:block_enlightened_fused_glass[color=magenta,kind=dark_fused_glass,render=auto]
enderio:block_enlightened_fused_glass[color=magenta,kind=dark_fused_glass,render=sides]
enderio:block_enlightened_fused_glass[color=magenta,kind=dark_fused_glass,render=north_west_up]
enderio:block_enlightened_fused_glass[color=magenta,kind=dark_fused_glass,render=north_east_up]
enderio:block_enlightened_fused_glass[color=magenta,kind=dark_fused_glass,render=south_east_up]
enderio:block_enlightened_fused_glass[color=magenta,kind=dark_fused_glass,render=south_west_up]
enderio:block_enlightened_fused_glass[color=magenta,kind=dark_fused_glass,render=north_west_down]
enderio:block_enlightened_fused_glass[color=magenta,kind=dark_fused_glass,render=north_east_down]
enderio:block_enlightened_fused_glass[color=magenta,kind=dark_fused_glass,render=south_east_down]
enderio:block_enlightened_fused_glass[color=magenta,kind=dark_fused_glass,render=south_west_down]
enderio:block_enlightened_fused_glass[color=magenta,kind=dark_fused_glass,render=north_west]
enderio:block_enlightened_fused_glass[color=magenta,kind=dark_fused_glass,render=north_east]
enderio:block_enlightened_fused_glass[color=magenta,kind=dark_fused_glass,render=south_east]
enderio:block_enlightened_fused_glass[color=magenta,kind=dark_fused_glass,render=south_west]
enderio:block_enlightened_fused_glass[color=magenta,kind=dark_fused_glass,render=north_up]
enderio:block_enlightened_fused_glass[color=magenta,kind=dark_fused_glass,render=east_up]
enderio:block_enlightened_fused_glass[color=magenta,kind=dark_fused_glass,render=west_up]
enderio:block_enlightened_fused_glass[color=magenta,kind=dark_fused_glass,render=south_up]
enderio:block_enlightened_fused_glass[color=magenta,kind=dark_fused_glass,render=north_down]
enderio:block_enlightened_fused_glass[color=magenta,kind=dark_fused_glass,render=east_down]
enderio:block_enlightened_fused_glass[color=magenta,kind=dark_fused_glass,render=west_down]
enderio:block_enlightened_fused_glass[color=magenta,kind=dark_fused_glass,render=south_down]
enderio:block_enlightened_fused_glass[color=light_blue,kind=fused_quartz,render=defaults]
enderio:block_enlightened_fused_glass[color=light_blue,kind=fused_quartz,render=auto]
enderio:block_enlightened_fused_glass[color=light_blue,kind=fused_quartz,render=sides]
enderio:block_enlightened_fused_glass[color=light_blue,kind=fused_quartz,render=north_west_up]
enderio:block_enlightened_fused_glass[color=light_blue,kind=fused_quartz,render=north_east_up]
enderio:block_enlightened_fused_glass[color=light_blue,kind=fused_quartz,render=south_east_up]
enderio:block_enlightened_fused_glass[color=light_blue,kind=fused_quartz,render=south_west_up]
enderio:block_enlightened_fused_glass[color=light_blue,kind=fused_quartz,render=north_west_down]
enderio:block_enlightened_fused_glass[color=light_blue,kind=fused_quartz,render=north_east_down]
enderio:block_enlightened_fused_glass[color=light_blue,kind=fused_quartz,render=south_east_down]
enderio:block_enlightened_fused_glass[color=light_blue,kind=fused_quartz,render=south_west_down]
enderio:block_enlightened_fused_glass[color=light_blue,kind=fused_quartz,render=north_west]
enderio:block_enlightened_fused_glass[color=light_blue,kind=fused_quartz,render=north_east]
enderio:block_enlightened_fused_glass[color=light_blue,kind=fused_quartz,render=south_east]
enderio:block_enlightened_fused_glass[color=light_blue,kind=fused_quartz,render=south_west]
enderio:block_enlightened_fused_glass[color=light_blue,kind=fused_quartz,render=north_up]
enderio:block_enlightened_fused_glass[color=light_blue,kind=fused_quartz,render=east_up]
enderio:block_enlightened_fused_glass[color=light_blue,kind=fused_quartz,render=west_up]
enderio:block_enlightened_fused_glass[color=light_blue,kind=fused_quartz,render=south_up]
enderio:block_enlightened_fused_glass[color=light_blue,kind=fused_quartz,render=north_down]
enderio:block_enlightened_fused_glass[color=light_blue,kind=fused_quartz,render=east_down]
enderio:block_enlightened_fused_glass[color=light_blue,kind=fused_quartz,render=west_down]
enderio:block_enlightened_fused_glass[color=light_blue,kind=fused_quartz,render=south_down]
enderio:block_enlightened_fused_glass[color=light_blue,kind=fused_glass,render=defaults]
enderio:block_enlightened_fused_glass[color=light_blue,kind=fused_glass,render=auto]
enderio:block_enlightened_fused_glass[color=light_blue,kind=fused_glass,render=sides]
enderio:block_enlightened_fused_glass[color=light_blue,kind=fused_glass,render=north_west_up]
enderio:block_enlightened_fused_glass[color=light_blue,kind=fused_glass,render=north_east_up]
enderio:block_enlightened_fused_glass[color=light_blue,kind=fused_glass,render=south_east_up]
enderio:block_enlightened_fused_glass[color=light_blue,kind=fused_glass,render=south_west_up]
enderio:block_enlightened_fused_glass[color=light_blue,kind=fused_glass,render=north_west_down]
enderio:block_enlightened_fused_glass[color=light_blue,kind=fused_glass,render=north_east_down]
enderio:block_enlightened_fused_glass[color=light_blue,kind=fused_glass,render=south_east_down]
enderio:block_enlightened_fused_glass[color=light_blue,kind=fused_glass,render=south_west_down]
enderio:block_enlightened_fused_glass[color=light_blue,kind=fused_glass,render=north_west]
enderio:block_enlightened_fused_glass[color=light_blue,kind=fused_glass,render=north_east]
enderio:block_enlightened_fused_glass[color=light_blue,kind=fused_glass,render=south_east]
enderio:block_enlightened_fused_glass[color=light_blue,kind=fused_glass,render=south_west]
enderio:block_enlightened_fused_glass[color=light_blue,kind=fused_glass,render=north_up]
enderio:block_enlightened_fused_glass[color=light_blue,kind=fused_glass,render=east_up]
enderio:block_enlightened_fused_glass[color=light_blue,kind=fused_glass,render=west_up]
enderio:block_enlightened_fused_glass[color=light_blue,kind=fused_glass,render=south_up]
enderio:block_enlightened_fused_glass[color=light_blue,kind=fused_glass,render=north_down]
enderio:block_enlightened_fused_glass[color=light_blue,kind=fused_glass,render=east_down]
enderio:block_enlightened_fused_glass[color=light_blue,kind=fused_glass,render=west_down]
enderio:block_enlightened_fused_glass[color=light_blue,kind=fused_glass,render=south_down]
enderio:block_enlightened_fused_glass[color=light_blue,kind=enlightened_fused_quartz,render=defaults]
enderio:block_enlightened_fused_glass[color=light_blue,kind=enlightened_fused_quartz,render=auto]
enderio:block_enlightened_fused_glass[color=light_blue,kind=enlightened_fused_quartz,render=sides]
enderio:block_enlightened_fused_glass[color=light_blue,kind=enlightened_fused_quartz,render=north_west_up]
enderio:block_enlightened_fused_glass[color=light_blue,kind=enlightened_fused_quartz,render=north_east_up]
enderio:block_enlightened_fused_glass[color=light_blue,kind=enlightened_fused_quartz,render=south_east_up]
enderio:block_enlightened_fused_glass[color=light_blue,kind=enlightened_fused_quartz,render=south_west_up]
enderio:block_enlightened_fused_glass[color=light_blue,kind=enlightened_fused_quartz,render=north_west_down]
enderio:block_enlightened_fused_glass[color=light_blue,kind=enlightened_fused_quartz,render=north_east_down]
enderio:block_enlightened_fused_glass[color=light_blue,kind=enlightened_fused_quartz,render=south_east_down]
enderio:block_enlightened_fused_glass[color=light_blue,kind=enlightened_fused_quartz,render=south_west_down]
enderio:block_enlightened_fused_glass[color=light_blue,kind=enlightened_fused_quartz,render=north_west]
enderio:block_enlightened_fused_glass[color=light_blue,kind=enlightened_fused_quartz,render=north_east]
enderio:block_enlightened_fused_glass[color=light_blue,kind=enlightened_fused_quartz,render=south_east]
enderio:block_enlightened_fused_glass[color=light_blue,kind=enlightened_fused_quartz,render=south_west]
enderio:block_enlightened_fused_glass[color=light_blue,kind=enlightened_fused_quartz,render=north_up]
enderio:block_enlightened_fused_glass[color=light_blue,kind=enlightened_fused_quartz,render=east_up]
enderio:block_enlightened_fused_glass[color=light_blue,kind=enlightened_fused_quartz,render=west_up]
enderio:block_enlightened_fused_glass[color=light_blue,kind=enlightened_fused_quartz,render=south_up]
enderio:block_enlightened_fused_glass[color=light_blue,kind=enlightened_fused_quartz,render=north_down]
enderio:block_enlightened_fused_glass[color=light_blue,kind=enlightened_fused_quartz,render=east_down]
enderio:block_enlightened_fused_glass[color=light_blue,kind=enlightened_fused_quartz,render=west_down]
enderio:block_enlightened_fused_glass[color=light_blue,kind=enlightened_fused_quartz,render=south_down]
enderio:block_enlightened_fused_glass[color=light_blue,kind=enlightened_fused_glass,render=defaults]
enderio:block_enlightened_fused_glass[color=light_blue,kind=enlightened_fused_glass,render=auto]
enderio:block_enlightened_fused_glass[color=light_blue,kind=enlightened_fused_glass,render=sides]
enderio:block_enlightened_fused_glass[color=light_blue,kind=enlightened_fused_glass,render=north_west_up]
enderio:block_enlightened_fused_glass[color=light_blue,kind=enlightened_fused_glass,render=north_east_up]
enderio:block_enlightened_fused_glass[color=light_blue,kind=enlightened_fused_glass,render=south_east_up]
enderio:block_enlightened_fused_glass[color=light_blue,kind=enlightened_fused_glass,render=south_west_up]
enderio:block_enlightened_fused_glass[color=light_blue,kind=enlightened_fused_glass,render=north_west_down]
enderio:block_enlightened_fused_glass[color=light_blue,kind=enlightened_fused_glass,render=north_east_down]
enderio:block_enlightened_fused_glass[color=light_blue,kind=enlightened_fused_glass,render=south_east_down]
enderio:block_enlightened_fused_glass[color=light_blue,kind=enlightened_fused_glass,render=south_west_down]
enderio:block_enlightened_fused_glass[color=light_blue,kind=enlightened_fused_glass,render=north_west]
enderio:block_enlightened_fused_glass[color=light_blue,kind=enlightened_fused_glass,render=north_east]
enderio:block_enlightened_fused_glass[color=light_blue,kind=enlightened_fused_glass,render=south_east]
enderio:block_enlightened_fused_glass[color=light_blue,kind=enlightened_fused_glass,render=south_west]
enderio:block_enlightened_fused_glass[color=light_blue,kind=enlightened_fused_glass,render=north_up]
enderio:block_enlightened_fused_glass[color=light_blue,kind=enlightened_fused_glass,render=east_up]
enderio:block_enlightened_fused_glass[color=light_blue,kind=enlightened_fused_glass,render=west_up]
enderio:block_enlightened_fused_glass[color=light_blue,kind=enlightened_fused_glass,render=south_up]
enderio:block_enlightened_fused_glass[color=light_blue,kind=enlightened_fused_glass,render=north_down]
enderio:block_enlightened_fused_glass[color=light_blue,kind=enlightened_fused_glass,render=east_down]
enderio:block_enlightened_fused_glass[color=light_blue,kind=enlightened_fused_glass,render=west_down]
enderio:block_enlightened_fused_glass[color=light_blue,kind=enlightened_fused_glass,render=south_down]
enderio:block_enlightened_fused_glass[color=light_blue,kind=dark_fused_quartz,render=defaults]
enderio:block_enlightened_fused_glass[color=light_blue,kind=dark_fused_quartz,render=auto]
enderio:block_enlightened_fused_glass[color=light_blue,kind=dark_fused_quartz,render=sides]
enderio:block_enlightened_fused_glass[color=light_blue,kind=dark_fused_quartz,render=north_west_up]
enderio:block_enlightened_fused_glass[color=light_blue,kind=dark_fused_quartz,render=north_east_up]
enderio:block_enlightened_fused_glass[color=light_blue,kind=dark_fused_quartz,render=south_east_up]
enderio:block_enlightened_fused_glass[color=light_blue,kind=dark_fused_quartz,render=south_west_up]
enderio:block_enlightened_fused_glass[color=light_blue,kind=dark_fused_quartz,render=north_west_down]
enderio:block_enlightened_fused_glass[color=light_blue,kind=dark_fused_quartz,render=north_east_down]
enderio:block_enlightened_fused_glass[color=light_blue,kind=dark_fused_quartz,render=south_east_down]
enderio:block_enlightened_fused_glass[color=light_blue,kind=dark_fused_quartz,render=south_west_down]
enderio:block_enlightened_fused_glass[color=light_blue,kind=dark_fused_quartz,render=north_west]
enderio:block_enlightened_fused_glass[color=light_blue,kind=dark_fused_quartz,render=north_east]
enderio:block_enlightened_fused_glass[color=light_blue,kind=dark_fused_quartz,render=south_east]
enderio:block_enlightened_fused_glass[color=light_blue,kind=dark_fused_quartz,render=south_west]
enderio:block_enlightened_fused_glass[color=light_blue,kind=dark_fused_quartz,render=north_up]
enderio:block_enlightened_fused_glass[color=light_blue,kind=dark_fused_quartz,render=east_up]
enderio:block_enlightened_fused_glass[color=light_blue,kind=dark_fused_quartz,render=west_up]
enderio:block_enlightened_fused_glass[color=light_blue,kind=dark_fused_quartz,render=south_up]
enderio:block_enlightened_fused_glass[color=light_blue,kind=dark_fused_quartz,render=north_down]
enderio:block_enlightened_fused_glass[color=light_blue,kind=dark_fused_quartz,render=east_down]
enderio:block_enlightened_fused_glass[color=light_blue,kind=dark_fused_quartz,render=west_down]
enderio:block_enlightened_fused_glass[color=light_blue,kind=dark_fused_quartz,render=south_down]
enderio:block_enlightened_fused_glass[color=light_blue,kind=dark_fused_glass,render=defaults]
enderio:block_enlightened_fused_glass[color=light_blue,kind=dark_fused_glass,render=auto]
enderio:block_enlightened_fused_glass[color=light_blue,kind=dark_fused_glass,render=sides]
enderio:block_enlightened_fused_glass[color=light_blue,kind=dark_fused_glass,render=north_west_up]
enderio:block_enlightened_fused_glass[color=light_blue,kind=dark_fused_glass,render=north_east_up]
enderio:block_enlightened_fused_glass[color=light_blue,kind=dark_fused_glass,render=south_east_up]
enderio:block_enlightened_fused_glass[color=light_blue,kind=dark_fused_glass,render=south_west_up]
enderio:block_enlightened_fused_glass[color=light_blue,kind=dark_fused_glass,render=north_west_down]
enderio:block_enlightened_fused_glass[color=light_blue,kind=dark_fused_glass,render=north_east_down]
enderio:block_enlightened_fused_glass[color=light_blue,kind=dark_fused_glass,render=south_east_down]
enderio:block_enlightened_fused_glass[color=light_blue,kind=dark_fused_glass,render=south_west_down]
enderio:block_enlightened_fused_glass[color=light_blue,kind=dark_fused_glass,render=north_west]
enderio:block_enlightened_fused_glass[color=light_blue,kind=dark_fused_glass,render=north_east]
enderio:block_enlightened_fused_glass[color=light_blue,kind=dark_fused_glass,render=south_east]
enderio:block_enlightened_fused_glass[color=light_blue,kind=dark_fused_glass,render=south_west]
enderio:block_enlightened_fused_glass[color=light_blue,kind=dark_fused_glass,render=north_up]
enderio:block_enlightened_fused_glass[color=light_blue,kind=dark_fused_glass,render=east_up]
enderio:block_enlightened_fused_glass[color=light_blue,kind=dark_fused_glass,render=west_up]
enderio:block_enlightened_fused_glass[color=light_blue,kind=dark_fused_glass,render=south_up]
enderio:block_enlightened_fused_glass[color=light_blue,kind=dark_fused_glass,render=north_down]
enderio:block_enlightened_fused_glass[color=light_blue,kind=dark_fused_glass,render=east_down]
enderio:block_enlightened_fused_glass[color=light_blue,kind=dark_fused_glass,render=west_down]
enderio:block_enlightened_fused_glass[color=light_blue,kind=dark_fused_glass,render=south_down]
enderio:block_enlightened_fused_glass[color=yellow,kind=fused_quartz,render=defaults]
enderio:block_enlightened_fused_glass[color=yellow,kind=fused_quartz,render=auto]
enderio:block_enlightened_fused_glass[color=yellow,kind=fused_quartz,render=sides]
enderio:block_enlightened_fused_glass[color=yellow,kind=fused_quartz,render=north_west_up]
enderio:block_enlightened_fused_glass[color=yellow,kind=fused_quartz,render=north_east_up]
enderio:block_enlightened_fused_glass[color=yellow,kind=fused_quartz,render=south_east_up]
enderio:block_enlightened_fused_glass[color=yellow,kind=fused_quartz,render=south_west_up]
enderio:block_enlightened_fused_glass[color=yellow,kind=fused_quartz,render=north_west_down]
enderio:block_enlightened_fused_glass[color=yellow,kind=fused_quartz,render=north_east_down]
enderio:block_enlightened_fused_glass[color=yellow,kind=fused_quartz,render=south_east_down]
enderio:block_enlightened_fused_glass[color=yellow,kind=fused_quartz,render=south_west_down]
enderio:block_enlightened_fused_glass[color=yellow,kind=fused_quartz,render=north_west]
enderio:block_enlightened_fused_glass[color=yellow,kind=fused_quartz,render=north_east]
enderio:block_enlightened_fused_glass[color=yellow,kind=fused_quartz,render=south_east]
enderio:block_enlightened_fused_glass[color=yellow,kind=fused_quartz,render=south_west]
enderio:block_enlightened_fused_glass[color=yellow,kind=fused_quartz,render=north_up]
enderio:block_enlightened_fused_glass[color=yellow,kind=fused_quartz,render=east_up]
enderio:block_enlightened_fused_glass[color=yellow,kind=fused_quartz,render=west_up]
enderio:block_enlightened_fused_glass[color=yellow,kind=fused_quartz,render=south_up]
enderio:block_enlightened_fused_glass[color=yellow,kind=fused_quartz,render=north_down]
enderio:block_enlightened_fused_glass[color=yellow,kind=fused_quartz,render=east_down]
enderio:block_enlightened_fused_glass[color=yellow,kind=fused_quartz,render=west_down]
enderio:block_enlightened_fused_glass[color=yellow,kind=fused_quartz,render=south_down]
enderio:block_enlightened_fused_glass[color=yellow,kind=fused_glass,render=defaults]
enderio:block_enlightened_fused_glass[color=yellow,kind=fused_glass,render=auto]
enderio:block_enlightened_fused_glass[color=yellow,kind=fused_glass,render=sides]
enderio:block_enlightened_fused_glass[color=yellow,kind=fused_glass,render=north_west_up]
enderio:block_enlightened_fused_glass[color=yellow,kind=fused_glass,render=north_east_up]
enderio:block_enlightened_fused_glass[color=yellow,kind=fused_glass,render=south_east_up]
enderio:block_enlightened_fused_glass[color=yellow,kind=fused_glass,render=south_west_up]
enderio:block_enlightened_fused_glass[color=yellow,kind=fused_glass,render=north_west_down]
enderio:block_enlightened_fused_glass[color=yellow,kind=fused_glass,render=north_east_down]
enderio:block_enlightened_fused_glass[color=yellow,kind=fused_glass,render=south_east_down]
enderio:block_enlightened_fused_glass[color=yellow,kind=fused_glass,render=south_west_down]
enderio:block_enlightened_fused_glass[color=yellow,kind=fused_glass,render=north_west]
enderio:block_enlightened_fused_glass[color=yellow,kind=fused_glass,render=north_east]
enderio:block_enlightened_fused_glass[color=yellow,kind=fused_glass,render=south_east]
enderio:block_enlightened_fused_glass[color=yellow,kind=fused_glass,render=south_west]
enderio:block_enlightened_fused_glass[color=yellow,kind=fused_glass,render=north_up]
enderio:block_enlightened_fused_glass[color=yellow,kind=fused_glass,render=east_up]
enderio:block_enlightened_fused_glass[color=yellow,kind=fused_glass,render=west_up]
enderio:block_enlightened_fused_glass[color=yellow,kind=fused_glass,render=south_up]
enderio:block_enlightened_fused_glass[color=yellow,kind=fused_glass,render=north_down]
enderio:block_enlightened_fused_glass[color=yellow,kind=fused_glass,render=east_down]
enderio:block_enlightened_fused_glass[color=yellow,kind=fused_glass,render=west_down]
enderio:block_enlightened_fused_glass[color=yellow,kind=fused_glass,render=south_down]
enderio:block_enlightened_fused_glass[color=yellow,kind=enlightened_fused_quartz,render=defaults]
enderio:block_enlightened_fused_glass[color=yellow,kind=enlightened_fused_quartz,render=auto]
enderio:block_enlightened_fused_glass[color=yellow,kind=enlightened_fused_quartz,render=sides]
enderio:block_enlightened_fused_glass[color=yellow,kind=enlightened_fused_quartz,render=north_west_up]
enderio:block_enlightened_fused_glass[color=yellow,kind=enlightened_fused_quartz,render=north_east_up]
enderio:block_enlightened_fused_glass[color=yellow,kind=enlightened_fused_quartz,render=south_east_up]
enderio:block_enlightened_fused_glass[color=yellow,kind=enlightened_fused_quartz,render=south_west_up]
enderio:block_enlightened_fused_glass[color=yellow,kind=enlightened_fused_quartz,render=north_west_down]
enderio:block_enlightened_fused_glass[color=yellow,kind=enlightened_fused_quartz,render=north_east_down]
enderio:block_enlightened_fused_glass[color=yellow,kind=enlightened_fused_quartz,render=south_east_down]
enderio:block_enlightened_fused_glass[color=yellow,kind=enlightened_fused_quartz,render=south_west_down]
enderio:block_enlightened_fused_glass[color=yellow,kind=enlightened_fused_quartz,render=north_west]
enderio:block_enlightened_fused_glass[color=yellow,kind=enlightened_fused_quartz,render=north_east]
enderio:block_enlightened_fused_glass[color=yellow,kind=enlightened_fused_quartz,render=south_east]
enderio:block_enlightened_fused_glass[color=yellow,kind=enlightened_fused_quartz,render=south_west]
enderio:block_enlightened_fused_glass[color=yellow,kind=enlightened_fused_quartz,render=north_up]
enderio:block_enlightened_fused_glass[color=yellow,kind=enlightened_fused_quartz,render=east_up]
enderio:block_enlightened_fused_glass[color=yellow,kind=enlightened_fused_quartz,render=west_up]
enderio:block_enlightened_fused_glass[color=yellow,kind=enlightened_fused_quartz,render=south_up]
enderio:block_enlightened_fused_glass[color=yellow,kind=enlightened_fused_quartz,render=north_down]
enderio:block_enlightened_fused_glass[color=yellow,kind=enlightened_fused_quartz,render=east_down]
enderio:block_enlightened_fused_glass[color=yellow,kind=enlightened_fused_quartz,render=west_down]
enderio:block_enlightened_fused_glass[color=yellow,kind=enlightened_fused_quartz,render=south_down]
enderio:block_enlightened_fused_glass[color=yellow,kind=enlightened_fused_glass,render=defaults]
enderio:block_enlightened_fused_glass[color=yellow,kind=enlightened_fused_glass,render=auto]
enderio:block_enlightened_fused_glass[color=yellow,kind=enlightened_fused_glass,render=sides]
enderio:block_enlightened_fused_glass[color=yellow,kind=enlightened_fused_glass,render=north_west_up]
enderio:block_enlightened_fused_glass[color=yellow,kind=enlightened_fused_glass,render=north_east_up]
enderio:block_enlightened_fused_glass[color=yellow,kind=enlightened_fused_glass,render=south_east_up]
enderio:block_enlightened_fused_glass[color=yellow,kind=enlightened_fused_glass,render=south_west_up]
enderio:block_enlightened_fused_glass[color=yellow,kind=enlightened_fused_glass,render=north_west_down]
enderio:block_enlightened_fused_glass[color=yellow,kind=enlightened_fused_glass,render=north_east_down]
enderio:block_enlightened_fused_glass[color=yellow,kind=enlightened_fused_glass,render=south_east_down]
enderio:block_enlightened_fused_glass[color=yellow,kind=enlightened_fused_glass,render=south_west_down]
enderio:block_enlightened_fused_glass[color=yellow,kind=enlightened_fused_glass,render=north_west]
enderio:block_enlightened_fused_glass[color=yellow,kind=enlightened_fused_glass,render=north_east]
enderio:block_enlightened_fused_glass[color=yellow,kind=enlightened_fused_glass,render=south_east]
enderio:block_enlightened_fused_glass[color=yellow,kind=enlightened_fused_glass,render=south_west]
enderio:block_enlightened_fused_glass[color=yellow,kind=enlightened_fused_glass,render=north_up]
enderio:block_enlightened_fused_glass[color=yellow,kind=enlightened_fused_glass,render=east_up]
enderio:block_enlightened_fused_glass[color=yellow,kind=enlightened_fused_glass,render=west_up]
enderio:block_enlightened_fused_glass[color=yellow,kind=enlightened_fused_glass,render=south_up]
enderio:block_enlightened_fused_glass[color=yellow,kind=enlightened_fused_glass,render=north_down]
enderio:block_enlightened_fused_glass[color=yellow,kind=enlightened_fused_glass,render=east_down]
enderio:block_enlightened_fused_glass[color=yellow,kind=enlightened_fused_glass,render=west_down]
enderio:block_enlightened_fused_glass[color=yellow,kind=enlightened_fused_glass,render=south_down]
enderio:block_enlightened_fused_glass[color=yellow,kind=dark_fused_quartz,render=defaults]
enderio:block_enlightened_fused_glass[color=yellow,kind=dark_fused_quartz,render=auto]
enderio:block_enlightened_fused_glass[color=yellow,kind=dark_fused_quartz,render=sides]
enderio:block_enlightened_fused_glass[color=yellow,kind=dark_fused_quartz,render=north_west_up]
enderio:block_enlightened_fused_glass[color=yellow,kind=dark_fused_quartz,render=north_east_up]
enderio:block_enlightened_fused_glass[color=yellow,kind=dark_fused_quartz,render=south_east_up]
enderio:block_enlightened_fused_glass[color=yellow,kind=dark_fused_quartz,render=south_west_up]
enderio:block_enlightened_fused_glass[color=yellow,kind=dark_fused_quartz,render=north_west_down]
enderio:block_enlightened_fused_glass[color=yellow,kind=dark_fused_quartz,render=north_east_down]
enderio:block_enlightened_fused_glass[color=yellow,kind=dark_fused_quartz,render=south_east_down]
enderio:block_enlightened_fused_glass[color=yellow,kind=dark_fused_quartz,render=south_west_down]
enderio:block_enlightened_fused_glass[color=yellow,kind=dark_fused_quartz,render=north_west]
enderio:block_enlightened_fused_glass[color=yellow,kind=dark_fused_quartz,render=north_east]
enderio:block_enlightened_fused_glass[color=yellow,kind=dark_fused_quartz,render=south_east]
enderio:block_enlightened_fused_glass[color=yellow,kind=dark_fused_quartz,render=south_west]
enderio:block_enlightened_fused_glass[color=yellow,kind=dark_fused_quartz,render=north_up]
enderio:block_enlightened_fused_glass[color=yellow,kind=dark_fused_quartz,render=east_up]
enderio:block_enlightened_fused_glass[color=yellow,kind=dark_fused_quartz,render=west_up]
enderio:block_enlightened_fused_glass[color=yellow,kind=dark_fused_quartz,render=south_up]
enderio:block_enlightened_fused_glass[color=yellow,kind=dark_fused_quartz,render=north_down]
enderio:block_enlightened_fused_glass[color=yellow,kind=dark_fused_quartz,render=east_down]
enderio:block_enlightened_fused_glass[color=yellow,kind=dark_fused_quartz,render=west_down]
enderio:block_enlightened_fused_glass[color=yellow,kind=dark_fused_quartz,render=south_down]
enderio:block_enlightened_fused_glass[color=yellow,kind=dark_fused_glass,render=defaults]
enderio:block_enlightened_fused_glass[color=yellow,kind=dark_fused_glass,render=auto]
enderio:block_enlightened_fused_glass[color=yellow,kind=dark_fused_glass,render=sides]
enderio:block_enlightened_fused_glass[color=yellow,kind=dark_fused_glass,render=north_west_up]
enderio:block_enlightened_fused_glass[color=yellow,kind=dark_fused_glass,render=north_east_up]
enderio:block_enlightened_fused_glass[color=yellow,kind=dark_fused_glass,render=south_east_up]
enderio:block_enlightened_fused_glass[color=yellow,kind=dark_fused_glass,render=south_west_up]
enderio:block_enlightened_fused_glass[color=yellow,kind=dark_fused_glass,render=north_west_down]
enderio:block_enlightened_fused_glass[color=yellow,kind=dark_fused_glass,render=north_east_down]
enderio:block_enlightened_fused_glass[color=yellow,kind=dark_fused_glass,render=south_east_down]
enderio:block_enlightened_fused_glass[color=yellow,kind=dark_fused_glass,render=south_west_down]
enderio:block_enlightened_fused_glass[color=yellow,kind=dark_fused_glass,render=north_west]
enderio:block_enlightened_fused_glass[color=yellow,kind=dark_fused_glass,render=north_east]
enderio:block_enlightened_fused_glass[color=yellow,kind=dark_fused_glass,render=south_east]
enderio:block_enlightened_fused_glass[color=yellow,kind=dark_fused_glass,render=south_west]
enderio:block_enlightened_fused_glass[color=yellow,kind=dark_fused_glass,render=north_up]
enderio:block_enlightened_fused_glass[color=yellow,kind=dark_fused_glass,render=east_up]
enderio:block_enlightened_fused_glass[color=yellow,kind=dark_fused_glass,render=west_up]
enderio:block_enlightened_fused_glass[color=yellow,kind=dark_fused_glass,render=south_up]
enderio:block_enlightened_fused_glass[color=yellow,kind=dark_fused_glass,render=north_down]
enderio:block_enlightened_fused_glass[color=yellow,kind=dark_fused_glass,render=east_down]
enderio:block_enlightened_fused_glass[color=yellow,kind=dark_fused_glass,render=west_down]
enderio:block_enlightened_fused_glass[color=yellow,kind=dark_fused_glass,render=south_down]
enderio:block_enlightened_fused_glass[color=lime,kind=fused_quartz,render=defaults]
enderio:block_enlightened_fused_glass[color=lime,kind=fused_quartz,render=auto]
enderio:block_enlightened_fused_glass[color=lime,kind=fused_quartz,render=sides]
enderio:block_enlightened_fused_glass[color=lime,kind=fused_quartz,render=north_west_up]
enderio:block_enlightened_fused_glass[color=lime,kind=fused_quartz,render=north_east_up]
enderio:block_enlightened_fused_glass[color=lime,kind=fused_quartz,render=south_east_up]
enderio:block_enlightened_fused_glass[color=lime,kind=fused_quartz,render=south_west_up]
enderio:block_enlightened_fused_glass[color=lime,kind=fused_quartz,render=north_west_down]
enderio:block_enlightened_fused_glass[color=lime,kind=fused_quartz,render=north_east_down]
enderio:block_enlightened_fused_glass[color=lime,kind=fused_quartz,render=south_east_down]
enderio:block_enlightened_fused_glass[color=lime,kind=fused_quartz,render=south_west_down]
enderio:block_enlightened_fused_glass[color=lime,kind=fused_quartz,render=north_west]
enderio:block_enlightened_fused_glass[color=lime,kind=fused_quartz,render=north_east]
enderio:block_enlightened_fused_glass[color=lime,kind=fused_quartz,render=south_east]
enderio:block_enlightened_fused_glass[color=lime,kind=fused_quartz,render=south_west]
enderio:block_enlightened_fused_glass[color=lime,kind=fused_quartz,render=north_up]
enderio:block_enlightened_fused_glass[color=lime,kind=fused_quartz,render=east_up]
enderio:block_enlightened_fused_glass[color=lime,kind=fused_quartz,render=west_up]
enderio:block_enlightened_fused_glass[color=lime,kind=fused_quartz,render=south_up]
enderio:block_enlightened_fused_glass[color=lime,kind=fused_quartz,render=north_down]
enderio:block_enlightened_fused_glass[color=lime,kind=fused_quartz,render=east_down]
enderio:block_enlightened_fused_glass[color=lime,kind=fused_quartz,render=west_down]
enderio:block_enlightened_fused_glass[color=lime,kind=fused_quartz,render=south_down]
enderio:block_enlightened_fused_glass[color=lime,kind=fused_glass,render=defaults]
enderio:block_enlightened_fused_glass[color=lime,kind=fused_glass,render=auto]
enderio:block_enlightened_fused_glass[color=lime,kind=fused_glass,render=sides]
enderio:block_enlightened_fused_glass[color=lime,kind=fused_glass,render=north_west_up]
enderio:block_enlightened_fused_glass[color=lime,kind=fused_glass,render=north_east_up]
enderio:block_enlightened_fused_glass[color=lime,kind=fused_glass,render=south_east_up]
enderio:block_enlightened_fused_glass[color=lime,kind=fused_glass,render=south_west_up]
enderio:block_enlightened_fused_glass[color=lime,kind=fused_glass,render=north_west_down]
enderio:block_enlightened_fused_glass[color=lime,kind=fused_glass,render=north_east_down]
enderio:block_enlightened_fused_glass[color=lime,kind=fused_glass,render=south_east_down]
enderio:block_enlightened_fused_glass[color=lime,kind=fused_glass,render=south_west_down]
enderio:block_enlightened_fused_glass[color=lime,kind=fused_glass,render=north_west]
enderio:block_enlightened_fused_glass[color=lime,kind=fused_glass,render=north_east]
enderio:block_enlightened_fused_glass[color=lime,kind=fused_glass,render=south_east]
enderio:block_enlightened_fused_glass[color=lime,kind=fused_glass,render=south_west]
enderio:block_enlightened_fused_glass[color=lime,kind=fused_glass,render=north_up]
enderio:block_enlightened_fused_glass[color=lime,kind=fused_glass,render=east_up]
enderio:block_enlightened_fused_glass[color=lime,kind=fused_glass,render=west_up]
enderio:block_enlightened_fused_glass[color=lime,kind=fused_glass,render=south_up]
enderio:block_enlightened_fused_glass[color=lime,kind=fused_glass,render=north_down]
enderio:block_enlightened_fused_glass[color=lime,kind=fused_glass,render=east_down]
enderio:block_enlightened_fused_glass[color=lime,kind=fused_glass,render=west_down]
enderio:block_enlightened_fused_glass[color=lime,kind=fused_glass,render=south_down]
enderio:block_enlightened_fused_glass[color=lime,kind=enlightened_fused_quartz,render=defaults]
enderio:block_enlightened_fused_glass[color=lime,kind=enlightened_fused_quartz,render=auto]
enderio:block_enlightened_fused_glass[color=lime,kind=enlightened_fused_quartz,render=sides]
enderio:block_enlightened_fused_glass[color=lime,kind=enlightened_fused_quartz,render=north_west_up]
enderio:block_enlightened_fused_glass[color=lime,kind=enlightened_fused_quartz,render=north_east_up]
enderio:block_enlightened_fused_glass[color=lime,kind=enlightened_fused_quartz,render=south_east_up]
enderio:block_enlightened_fused_glass[color=lime,kind=enlightened_fused_quartz,render=south_west_up]
enderio:block_enlightened_fused_glass[color=lime,kind=enlightened_fused_quartz,render=north_west_down]
enderio:block_enlightened_fused_glass[color=lime,kind=enlightened_fused_quartz,render=north_east_down]
enderio:block_enlightened_fused_glass[color=lime,kind=enlightened_fused_quartz,render=south_east_down]
enderio:block_enlightened_fused_glass[color=lime,kind=enlightened_fused_quartz,render=south_west_down]
enderio:block_enlightened_fused_glass[color=lime,kind=enlightened_fused_quartz,render=north_west]
enderio:block_enlightened_fused_glass[color=lime,kind=enlightened_fused_quartz,render=north_east]
enderio:block_enlightened_fused_glass[color=lime,kind=enlightened_fused_quartz,render=south_east]
enderio:block_enlightened_fused_glass[color=lime,kind=enlightened_fused_quartz,render=south_west]
enderio:block_enlightened_fused_glass[color=lime,kind=enlightened_fused_quartz,render=north_up]
enderio:block_enlightened_fused_glass[color=lime,kind=enlightened_fused_quartz,render=east_up]
enderio:block_enlightened_fused_glass[color=lime,kind=enlightened_fused_quartz,render=west_up]
enderio:block_enlightened_fused_glass[color=lime,kind=enlightened_fused_quartz,render=south_up]
enderio:block_enlightened_fused_glass[color=lime,kind=enlightened_fused_quartz,render=north_down]
enderio:block_enlightened_fused_glass[color=lime,kind=enlightened_fused_quartz,render=east_down]
enderio:block_enlightened_fused_glass[color=lime,kind=enlightened_fused_quartz,render=west_down]
enderio:block_enlightened_fused_glass[color=lime,kind=enlightened_fused_quartz,render=south_down]
enderio:block_enlightened_fused_glass[color=lime,kind=enlightened_fused_glass,render=defaults]
enderio:block_enlightened_fused_glass[color=lime,kind=enlightened_fused_glass,render=auto]
enderio:block_enlightened_fused_glass[color=lime,kind=enlightened_fused_glass,render=sides]
enderio:block_enlightened_fused_glass[color=lime,kind=enlightened_fused_glass,render=north_west_up]
enderio:block_enlightened_fused_glass[color=lime,kind=enlightened_fused_glass,render=north_east_up]
enderio:block_enlightened_fused_glass[color=lime,kind=enlightened_fused_glass,render=south_east_up]
enderio:block_enlightened_fused_glass[color=lime,kind=enlightened_fused_glass,render=south_west_up]
enderio:block_enlightened_fused_glass[color=lime,kind=enlightened_fused_glass,render=north_west_down]
enderio:block_enlightened_fused_glass[color=lime,kind=enlightened_fused_glass,render=north_east_down]
enderio:block_enlightened_fused_glass[color=lime,kind=enlightened_fused_glass,render=south_east_down]
enderio:block_enlightened_fused_glass[color=lime,kind=enlightened_fused_glass,render=south_west_down]
enderio:block_enlightened_fused_glass[color=lime,kind=enlightened_fused_glass,render=north_west]
enderio:block_enlightened_fused_glass[color=lime,kind=enlightened_fused_glass,render=north_east]
enderio:block_enlightened_fused_glass[color=lime,kind=enlightened_fused_glass,render=south_east]
enderio:block_enlightened_fused_glass[color=lime,kind=enlightened_fused_glass,render=south_west]
enderio:block_enlightened_fused_glass[color=lime,kind=enlightened_fused_glass,render=north_up]
enderio:block_enlightened_fused_glass[color=lime,kind=enlightened_fused_glass,render=east_up]
enderio:block_enlightened_fused_glass[color=lime,kind=enlightened_fused_glass,render=west_up]
enderio:block_enlightened_fused_glass[color=lime,kind=enlightened_fused_glass,render=south_up]
enderio:block_enlightened_fused_glass[color=lime,kind=enlightened_fused_glass,render=north_down]
enderio:block_enlightened_fused_glass[color=lime,kind=enlightened_fused_glass,render=east_down]
enderio:block_enlightened_fused_glass[color=lime,kind=enlightened_fused_glass,render=west_down]
enderio:block_enlightened_fused_glass[color=lime,kind=enlightened_fused_glass,render=south_down]
enderio:block_enlightened_fused_glass[color=lime,kind=dark_fused_quartz,render=defaults]
enderio:block_enlightened_fused_glass[color=lime,kind=dark_fused_quartz,render=auto]
enderio:block_enlightened_fused_glass[color=lime,kind=dark_fused_quartz,render=sides]
enderio:block_enlightened_fused_glass[color=lime,kind=dark_fused_quartz,render=north_west_up]
enderio:block_enlightened_fused_glass[color=lime,kind=dark_fused_quartz,render=north_east_up]
enderio:block_enlightened_fused_glass[color=lime,kind=dark_fused_quartz,render=south_east_up]
enderio:block_enlightened_fused_glass[color=lime,kind=dark_fused_quartz,render=south_west_up]
enderio:block_enlightened_fused_glass[color=lime,kind=dark_fused_quartz,render=north_west_down]
enderio:block_enlightened_fused_glass[color=lime,kind=dark_fused_quartz,render=north_east_down]
enderio:block_enlightened_fused_glass[color=lime,kind=dark_fused_quartz,render=south_east_down]
enderio:block_enlightened_fused_glass[color=lime,kind=dark_fused_quartz,render=south_west_down]
enderio:block_enlightened_fused_glass[color=lime,kind=dark_fused_quartz,render=north_west]
enderio:block_enlightened_fused_glass[color=lime,kind=dark_fused_quartz,render=north_east]
enderio:block_enlightened_fused_glass[color=lime,kind=dark_fused_quartz,render=south_east]
enderio:block_enlightened_fused_glass[color=lime,kind=dark_fused_quartz,render=south_west]
enderio:block_enlightened_fused_glass[color=lime,kind=dark_fused_quartz,render=north_up]
enderio:block_enlightened_fused_glass[color=lime,kind=dark_fused_quartz,render=east_up]
enderio:block_enlightened_fused_glass[color=lime,kind=dark_fused_quartz,render=west_up]
enderio:block_enlightened_fused_glass[color=lime,kind=dark_fused_quartz,render=south_up]
enderio:block_enlightened_fused_glass[color=lime,kind=dark_fused_quartz,render=north_down]
enderio:block_enlightened_fused_glass[color=lime,kind=dark_fused_quartz,render=east_down]
enderio:block_enlightened_fused_glass[color=lime,kind=dark_fused_quartz,render=west_down]
enderio:block_enlightened_fused_glass[color=lime,kind=dark_fused_quartz,render=south_down]
enderio:block_enlightened_fused_glass[color=lime,kind=dark_fused_glass,render=defaults]
enderio:block_enlightened_fused_glass[color=lime,kind=dark_fused_glass,render=auto]
enderio:block_enlightened_fused_glass[color=lime,kind=dark_fused_glass,render=sides]
enderio:block_enlightened_fused_glass[color=lime,kind=dark_fused_glass,render=north_west_up]
enderio:block_enlightened_fused_glass[color=lime,kind=dark_fused_glass,render=north_east_up]
enderio:block_enlightened_fused_glass[color=lime,kind=dark_fused_glass,render=south_east_up]
enderio:block_enlightened_fused_glass[color=lime,kind=dark_fused_glass,render=south_west_up]
enderio:block_enlightened_fused_glass[color=lime,kind=dark_fused_glass,render=north_west_down]
enderio:block_enlightened_fused_glass[color=lime,kind=dark_fused_glass,render=north_east_down]
enderio:block_enlightened_fused_glass[color=lime,kind=dark_fused_glass,render=south_east_down]
enderio:block_enlightened_fused_glass[color=lime,kind=dark_fused_glass,render=south_west_down]
enderio:block_enlightened_fused_glass[color=lime,kind=dark_fused_glass,render=north_west]
enderio:block_enlightened_fused_glass[color=lime,kind=dark_fused_glass,render=north_east]
enderio:block_enlightened_fused_glass[color=lime,kind=dark_fused_glass,render=south_east]
enderio:block_enlightened_fused_glass[color=lime,kind=dark_fused_glass,render=south_west]
enderio:block_enlightened_fused_glass[color=lime,kind=dark_fused_glass,render=north_up]
enderio:block_enlightened_fused_glass[color=lime,kind=dark_fused_glass,render=east_up]
enderio:block_enlightened_fused_glass[color=lime,kind=dark_fused_glass,render=west_up]
enderio:block_enlightened_fused_glass[color=lime,kind=dark_fused_glass,render=south_up]
enderio:block_enlightened_fused_glass[color=lime,kind=dark_fused_glass,render=north_down]
enderio:block_enlightened_fused_glass[color=lime,kind=dark_fused_glass,render=east_down]
enderio:block_enlightened_fused_glass[color=lime,kind=dark_fused_glass,render=west_down]
enderio:block_enlightened_fused_glass[color=lime,kind=dark_fused_glass,render=south_down]
enderio:block_enlightened_fused_glass[color=pink,kind=fused_quartz,render=defaults]
enderio:block_enlightened_fused_glass[color=pink,kind=fused_quartz,render=auto]
enderio:block_enlightened_fused_glass[color=pink,kind=fused_quartz,render=sides]
enderio:block_enlightened_fused_glass[color=pink,kind=fused_quartz,render=north_west_up]
enderio:block_enlightened_fused_glass[color=pink,kind=fused_quartz,render=north_east_up]
enderio:block_enlightened_fused_glass[color=pink,kind=fused_quartz,render=south_east_up]
enderio:block_enlightened_fused_glass[color=pink,kind=fused_quartz,render=south_west_up]
enderio:block_enlightened_fused_glass[color=pink,kind=fused_quartz,render=north_west_down]
enderio:block_enlightened_fused_glass[color=pink,kind=fused_quartz,render=north_east_down]
enderio:block_enlightened_fused_glass[color=pink,kind=fused_quartz,render=south_east_down]
enderio:block_enlightened_fused_glass[color=pink,kind=fused_quartz,render=south_west_down]
enderio:block_enlightened_fused_glass[color=pink,kind=fused_quartz,render=north_west]
enderio:block_enlightened_fused_glass[color=pink,kind=fused_quartz,render=north_east]
enderio:block_enlightened_fused_glass[color=pink,kind=fused_quartz,render=south_east]
enderio:block_enlightened_fused_glass[color=pink,kind=fused_quartz,render=south_west]
enderio:block_enlightened_fused_glass[color=pink,kind=fused_quartz,render=north_up]
enderio:block_enlightened_fused_glass[color=pink,kind=fused_quartz,render=east_up]
enderio:block_enlightened_fused_glass[color=pink,kind=fused_quartz,render=west_up]
enderio:block_enlightened_fused_glass[color=pink,kind=fused_quartz,render=south_up]
enderio:block_enlightened_fused_glass[color=pink,kind=fused_quartz,render=north_down]
enderio:block_enlightened_fused_glass[color=pink,kind=fused_quartz,render=east_down]
enderio:block_enlightened_fused_glass[color=pink,kind=fused_quartz,render=west_down]
enderio:block_enlightened_fused_glass[color=pink,kind=fused_quartz,render=south_down]
enderio:block_enlightened_fused_glass[color=pink,kind=fused_glass,render=defaults]
enderio:block_enlightened_fused_glass[color=pink,kind=fused_glass,render=auto]
enderio:block_enlightened_fused_glass[color=pink,kind=fused_glass,render=sides]
enderio:block_enlightened_fused_glass[color=pink,kind=fused_glass,render=north_west_up]
enderio:block_enlightened_fused_glass[color=pink,kind=fused_glass,render=north_east_up]
enderio:block_enlightened_fused_glass[color=pink,kind=fused_glass,render=south_east_up]
enderio:block_enlightened_fused_glass[color=pink,kind=fused_glass,render=south_west_up]
enderio:block_enlightened_fused_glass[color=pink,kind=fused_glass,render=north_west_down]
enderio:block_enlightened_fused_glass[color=pink,kind=fused_glass,render=north_east_down]
enderio:block_enlightened_fused_glass[color=pink,kind=fused_glass,render=south_east_down]
enderio:block_enlightened_fused_glass[color=pink,kind=fused_glass,render=south_west_down]
enderio:block_enlightened_fused_glass[color=pink,kind=fused_glass,render=north_west]
enderio:block_enlightened_fused_glass[color=pink,kind=fused_glass,render=north_east]
enderio:block_enlightened_fused_glass[color=pink,kind=fused_glass,render=south_east]
enderio:block_enlightened_fused_glass[color=pink,kind=fused_glass,render=south_west]
enderio:block_enlightened_fused_glass[color=pink,kind=fused_glass,render=north_up]
enderio:block_enlightened_fused_glass[color=pink,kind=fused_glass,render=east_up]
enderio:block_enlightened_fused_glass[color=pink,kind=fused_glass,render=west_up]
enderio:block_enlightened_fused_glass[color=pink,kind=fused_glass,render=south_up]
enderio:block_enlightened_fused_glass[color=pink,kind=fused_glass,render=north_down]
enderio:block_enlightened_fused_glass[color=pink,kind=fused_glass,render=east_down]
enderio:block_enlightened_fused_glass[color=pink,kind=fused_glass,render=west_down]
enderio:block_enlightened_fused_glass[color=pink,kind=fused_glass,render=south_down]
enderio:block_enlightened_fused_glass[color=pink,kind=enlightened_fused_quartz,render=defaults]
enderio:block_enlightened_fused_glass[color=pink,kind=enlightened_fused_quartz,render=auto]
enderio:block_enlightened_fused_glass[color=pink,kind=enlightened_fused_quartz,render=sides]
enderio:block_enlightened_fused_glass[color=pink,kind=enlightened_fused_quartz,render=north_west_up]
enderio:block_enlightened_fused_glass[color=pink,kind=enlightened_fused_quartz,render=north_east_up]
enderio:block_enlightened_fused_glass[color=pink,kind=enlightened_fused_quartz,render=south_east_up]
enderio:block_enlightened_fused_glass[color=pink,kind=enlightened_fused_quartz,render=south_west_up]
enderio:block_enlightened_fused_glass[color=pink,kind=enlightened_fused_quartz,render=north_west_down]
enderio:block_enlightened_fused_glass[color=pink,kind=enlightened_fused_quartz,render=north_east_down]
enderio:block_enlightened_fused_glass[color=pink,kind=enlightened_fused_quartz,render=south_east_down]
enderio:block_enlightened_fused_glass[color=pink,kind=enlightened_fused_quartz,render=south_west_down]
enderio:block_enlightened_fused_glass[color=pink,kind=enlightened_fused_quartz,render=north_west]
enderio:block_enlightened_fused_glass[color=pink,kind=enlightened_fused_quartz,render=north_east]
enderio:block_enlightened_fused_glass[color=pink,kind=enlightened_fused_quartz,render=south_east]
enderio:block_enlightened_fused_glass[color=pink,kind=enlightened_fused_quartz,render=south_west]
enderio:block_enlightened_fused_glass[color=pink,kind=enlightened_fused_quartz,render=north_up]
enderio:block_enlightened_fused_glass[color=pink,kind=enlightened_fused_quartz,render=east_up]
enderio:block_enlightened_fused_glass[color=pink,kind=enlightened_fused_quartz,render=west_up]
enderio:block_enlightened_fused_glass[color=pink,kind=enlightened_fused_quartz,render=south_up]
enderio:block_enlightened_fused_glass[color=pink,kind=enlightened_fused_quartz,render=north_down]
enderio:block_enlightened_fused_glass[color=pink,kind=enlightened_fused_quartz,render=east_down]
enderio:block_enlightened_fused_glass[color=pink,kind=enlightened_fused_quartz,render=west_down]
enderio:block_enlightened_fused_glass[color=pink,kind=enlightened_fused_quartz,render=south_down]
enderio:block_enlightened_fused_glass[color=pink,kind=enlightened_fused_glass,render=defaults]
enderio:block_enlightened_fused_glass[color=pink,kind=enlightened_fused_glass,render=auto]
enderio:block_enlightened_fused_glass[color=pink,kind=enlightened_fused_glass,render=sides]
enderio:block_enlightened_fused_glass[color=pink,kind=enlightened_fused_glass,render=north_west_up]
enderio:block_enlightened_fused_glass[color=pink,kind=enlightened_fused_glass,render=north_east_up]
enderio:block_enlightened_fused_glass[color=pink,kind=enlightened_fused_glass,render=south_east_up]
enderio:block_enlightened_fused_glass[color=pink,kind=enlightened_fused_glass,render=south_west_up]
enderio:block_enlightened_fused_glass[color=pink,kind=enlightened_fused_glass,render=north_west_down]
enderio:block_enlightened_fused_glass[color=pink,kind=enlightened_fused_glass,render=north_east_down]
enderio:block_enlightened_fused_glass[color=pink,kind=enlightened_fused_glass,render=south_east_down]
enderio:block_enlightened_fused_glass[color=pink,kind=enlightened_fused_glass,render=south_west_down]
enderio:block_enlightened_fused_glass[color=pink,kind=enlightened_fused_glass,render=north_west]
enderio:block_enlightened_fused_glass[color=pink,kind=enlightened_fused_glass,render=north_east]
enderio:block_enlightened_fused_glass[color=pink,kind=enlightened_fused_glass,render=south_east]
enderio:block_enlightened_fused_glass[color=pink,kind=enlightened_fused_glass,render=south_west]
enderio:block_enlightened_fused_glass[color=pink,kind=enlightened_fused_glass,render=north_up]
enderio:block_enlightened_fused_glass[color=pink,kind=enlightened_fused_glass,render=east_up]
enderio:block_enlightened_fused_glass[color=pink,kind=enlightened_fused_glass,render=west_up]
enderio:block_enlightened_fused_glass[color=pink,kind=enlightened_fused_glass,render=south_up]
enderio:block_enlightened_fused_glass[color=pink,kind=enlightened_fused_glass,render=north_down]
enderio:block_enlightened_fused_glass[color=pink,kind=enlightened_fused_glass,render=east_down]
enderio:block_enlightened_fused_glass[color=pink,kind=enlightened_fused_glass,render=west_down]
enderio:block_enlightened_fused_glass[color=pink,kind=enlightened_fused_glass,render=south_down]
enderio:block_enlightened_fused_glass[color=pink,kind=dark_fused_quartz,render=defaults]
enderio:block_enlightened_fused_glass[color=pink,kind=dark_fused_quartz,render=auto]
enderio:block_enlightened_fused_glass[color=pink,kind=dark_fused_quartz,render=sides]
enderio:block_enlightened_fused_glass[color=pink,kind=dark_fused_quartz,render=north_west_up]
enderio:block_enlightened_fused_glass[color=pink,kind=dark_fused_quartz,render=north_east_up]
enderio:block_enlightened_fused_glass[color=pink,kind=dark_fused_quartz,render=south_east_up]
enderio:block_enlightened_fused_glass[color=pink,kind=dark_fused_quartz,render=south_west_up]
enderio:block_enlightened_fused_glass[color=pink,kind=dark_fused_quartz,render=north_west_down]
enderio:block_enlightened_fused_glass[color=pink,kind=dark_fused_quartz,render=north_east_down]
enderio:block_enlightened_fused_glass[color=pink,kind=dark_fused_quartz,render=south_east_down]
enderio:block_enlightened_fused_glass[color=pink,kind=dark_fused_quartz,render=south_west_down]
enderio:block_enlightened_fused_glass[color=pink,kind=dark_fused_quartz,render=north_west]
enderio:block_enlightened_fused_glass[color=pink,kind=dark_fused_quartz,render=north_east]
enderio:block_enlightened_fused_glass[color=pink,kind=dark_fused_quartz,render=south_east]
enderio:block_enlightened_fused_glass[color=pink,kind=dark_fused_quartz,render=south_west]
enderio:block_enlightened_fused_glass[color=pink,kind=dark_fused_quartz,render=north_up]
enderio:block_enlightened_fused_glass[color=pink,kind=dark_fused_quartz,render=east_up]
enderio:block_enlightened_fused_glass[color=pink,kind=dark_fused_quartz,render=west_up]
enderio:block_enlightened_fused_glass[color=pink,kind=dark_fused_quartz,render=south_up]
enderio:block_enlightened_fused_glass[color=pink,kind=dark_fused_quartz,render=north_down]
enderio:block_enlightened_fused_glass[color=pink,kind=dark_fused_quartz,render=east_down]
enderio:block_enlightened_fused_glass[color=pink,kind=dark_fused_quartz,render=west_down]
enderio:block_enlightened_fused_glass[color=pink,kind=dark_fused_quartz,render=south_down]
enderio:block_enlightened_fused_glass[color=pink,kind=dark_fused_glass,render=defaults]
enderio:block_enlightened_fused_glass[color=pink,kind=dark_fused_glass,render=auto]
enderio:block_enlightened_fused_glass[color=pink,kind=dark_fused_glass,render=sides]
enderio:block_enlightened_fused_glass[color=pink,kind=dark_fused_glass,render=north_west_up]
enderio:block_enlightened_fused_glass[color=pink,kind=dark_fused_glass,render=north_east_up]
enderio:block_enlightened_fused_glass[color=pink,kind=dark_fused_glass,render=south_east_up]
enderio:block_enlightened_fused_glass[color=pink,kind=dark_fused_glass,render=south_west_up]
enderio:block_enlightened_fused_glass[color=pink,kind=dark_fused_glass,render=north_west_down]
enderio:block_enlightened_fused_glass[color=pink,kind=dark_fused_glass,render=north_east_down]
enderio:block_enlightened_fused_glass[color=pink,kind=dark_fused_glass,render=south_east_down]
enderio:block_enlightened_fused_glass[color=pink,kind=dark_fused_glass,render=south_west_down]
enderio:block_enlightened_fused_glass[color=pink,kind=dark_fused_glass,render=north_west]
enderio:block_enlightened_fused_glass[color=pink,kind=dark_fused_glass,render=north_east]
enderio:block_enlightened_fused_glass[color=pink,kind=dark_fused_glass,render=south_east]
enderio:block_enlightened_fused_glass[color=pink,kind=dark_fused_glass,render=south_west]
enderio:block_enlightened_fused_glass[color=pink,kind=dark_fused_glass,render=north_up]
enderio:block_enlightened_fused_glass[color=pink,kind=dark_fused_glass,render=east_up]
enderio:block_enlightened_fused_glass[color=pink,kind=dark_fused_glass,render=west_up]
enderio:block_enlightened_fused_glass[color=pink,kind=dark_fused_glass,render=south_up]
enderio:block_enlightened_fused_glass[color=pink,kind=dark_fused_glass,render=north_down]
enderio:block_enlightened_fused_glass[color=pink,kind=dark_fused_glass,render=east_down]
enderio:block_enlightened_fused_glass[color=pink,kind=dark_fused_glass,render=west_down]
enderio:block_enlightened_fused_glass[color=pink,kind=dark_fused_glass,render=south_down]
enderio:block_enlightened_fused_glass[color=gray,kind=fused_quartz,render=defaults]
enderio:block_enlightened_fused_glass[color=gray,kind=fused_quartz,render=auto]
enderio:block_enlightened_fused_glass[color=gray,kind=fused_quartz,render=sides]
enderio:block_enlightened_fused_glass[color=gray,kind=fused_quartz,render=north_west_up]
enderio:block_enlightened_fused_glass[color=gray,kind=fused_quartz,render=north_east_up]
enderio:block_enlightened_fused_glass[color=gray,kind=fused_quartz,render=south_east_up]
enderio:block_enlightened_fused_glass[color=gray,kind=fused_quartz,render=south_west_up]
enderio:block_enlightened_fused_glass[color=gray,kind=fused_quartz,render=north_west_down]
enderio:block_enlightened_fused_glass[color=gray,kind=fused_quartz,render=north_east_down]
enderio:block_enlightened_fused_glass[color=gray,kind=fused_quartz,render=south_east_down]
enderio:block_enlightened_fused_glass[color=gray,kind=fused_quartz,render=south_west_down]
enderio:block_enlightened_fused_glass[color=gray,kind=fused_quartz,render=north_west]
enderio:block_enlightened_fused_glass[color=gray,kind=fused_quartz,render=north_east]
enderio:block_enlightened_fused_glass[color=gray,kind=fused_quartz,render=south_east]
enderio:block_enlightened_fused_glass[color=gray,kind=fused_quartz,render=south_west]
enderio:block_enlightened_fused_glass[color=gray,kind=fused_quartz,render=north_up]
enderio:block_enlightened_fused_glass[color=gray,kind=fused_quartz,render=east_up]
enderio:block_enlightened_fused_glass[color=gray,kind=fused_quartz,render=west_up]
enderio:block_enlightened_fused_glass[color=gray,kind=fused_quartz,render=south_up]
enderio:block_enlightened_fused_glass[color=gray,kind=fused_quartz,render=north_down]
enderio:block_enlightened_fused_glass[color=gray,kind=fused_quartz,render=east_down]
enderio:block_enlightened_fused_glass[color=gray,kind=fused_quartz,render=west_down]
enderio:block_enlightened_fused_glass[color=gray,kind=fused_quartz,render=south_down]
enderio:block_enlightened_fused_glass[color=gray,kind=fused_glass,render=defaults]
enderio:block_enlightened_fused_glass[color=gray,kind=fused_glass,render=auto]
enderio:block_enlightened_fused_glass[color=gray,kind=fused_glass,render=sides]
enderio:block_enlightened_fused_glass[color=gray,kind=fused_glass,render=north_west_up]
enderio:block_enlightened_fused_glass[color=gray,kind=fused_glass,render=north_east_up]
enderio:block_enlightened_fused_glass[color=gray,kind=fused_glass,render=south_east_up]
enderio:block_enlightened_fused_glass[color=gray,kind=fused_glass,render=south_west_up]
enderio:block_enlightened_fused_glass[color=gray,kind=fused_glass,render=north_west_down]
enderio:block_enlightened_fused_glass[color=gray,kind=fused_glass,render=north_east_down]
enderio:block_enlightened_fused_glass[color=gray,kind=fused_glass,render=south_east_down]
enderio:block_enlightened_fused_glass[color=gray,kind=fused_glass,render=south_west_down]
enderio:block_enlightened_fused_glass[color=gray,kind=fused_glass,render=north_west]
enderio:block_enlightened_fused_glass[color=gray,kind=fused_glass,render=north_east]
enderio:block_enlightened_fused_glass[color=gray,kind=fused_glass,render=south_east]
enderio:block_enlightened_fused_glass[color=gray,kind=fused_glass,render=south_west]
enderio:block_enlightened_fused_glass[color=gray,kind=fused_glass,render=north_up]
enderio:block_enlightened_fused_glass[color=gray,kind=fused_glass,render=east_up]
enderio:block_enlightened_fused_glass[color=gray,kind=fused_glass,render=west_up]
enderio:block_enlightened_fused_glass[color=gray,kind=fused_glass,render=south_up]
enderio:block_enlightened_fused_glass[color=gray,kind=fused_glass,render=north_down]
enderio:block_enlightened_fused_glass[color=gray,kind=fused_glass,render=east_down]
enderio:block_enlightened_fused_glass[color=gray,kind=fused_glass,render=west_down]
enderio:block_enlightened_fused_glass[color=gray,kind=fused_glass,render=south_down]
enderio:block_enlightened_fused_glass[color=gray,kind=enlightened_fused_quartz,render=defaults]
enderio:block_enlightened_fused_glass[color=gray,kind=enlightened_fused_quartz,render=auto]
enderio:block_enlightened_fused_glass[color=gray,kind=enlightened_fused_quartz,render=sides]
enderio:block_enlightened_fused_glass[color=gray,kind=enlightened_fused_quartz,render=north_west_up]
enderio:block_enlightened_fused_glass[color=gray,kind=enlightened_fused_quartz,render=north_east_up]
enderio:block_enlightened_fused_glass[color=gray,kind=enlightened_fused_quartz,render=south_east_up]
enderio:block_enlightened_fused_glass[color=gray,kind=enlightened_fused_quartz,render=south_west_up]
enderio:block_enlightened_fused_glass[color=gray,kind=enlightened_fused_quartz,render=north_west_down]
enderio:block_enlightened_fused_glass[color=gray,kind=enlightened_fused_quartz,render=north_east_down]
enderio:block_enlightened_fused_glass[color=gray,kind=enlightened_fused_quartz,render=south_east_down]
enderio:block_enlightened_fused_glass[color=gray,kind=enlightened_fused_quartz,render=south_west_down]
enderio:block_enlightened_fused_glass[color=gray,kind=enlightened_fused_quartz,render=north_west]
enderio:block_enlightened_fused_glass[color=gray,kind=enlightened_fused_quartz,render=north_east]
enderio:block_enlightened_fused_glass[color=gray,kind=enlightened_fused_quartz,render=south_east]
enderio:block_enlightened_fused_glass[color=gray,kind=enlightened_fused_quartz,render=south_west]
enderio:block_enlightened_fused_glass[color=gray,kind=enlightened_fused_quartz,render=north_up]
enderio:block_enlightened_fused_glass[color=gray,kind=enlightened_fused_quartz,render=east_up]
enderio:block_enlightened_fused_glass[color=gray,kind=enlightened_fused_quartz,render=west_up]
enderio:block_enlightened_fused_glass[color=gray,kind=enlightened_fused_quartz,render=south_up]
enderio:block_enlightened_fused_glass[color=gray,kind=enlightened_fused_quartz,render=north_down]
enderio:block_enlightened_fused_glass[color=gray,kind=enlightened_fused_quartz,render=east_down]
enderio:block_enlightened_fused_glass[color=gray,kind=enlightened_fused_quartz,render=west_down]
enderio:block_enlightened_fused_glass[color=gray,kind=enlightened_fused_quartz,render=south_down]
enderio:block_enlightened_fused_glass[color=gray,kind=enlightened_fused_glass,render=defaults]
enderio:block_enlightened_fused_glass[color=gray,kind=enlightened_fused_glass,render=auto]
enderio:block_enlightened_fused_glass[color=gray,kind=enlightened_fused_glass,render=sides]
enderio:block_enlightened_fused_glass[color=gray,kind=enlightened_fused_glass,render=north_west_up]
enderio:block_enlightened_fused_glass[color=gray,kind=enlightened_fused_glass,render=north_east_up]
enderio:block_enlightened_fused_glass[color=gray,kind=enlightened_fused_glass,render=south_east_up]
enderio:block_enlightened_fused_glass[color=gray,kind=enlightened_fused_glass,render=south_west_up]
enderio:block_enlightened_fused_glass[color=gray,kind=enlightened_fused_glass,render=north_west_down]
enderio:block_enlightened_fused_glass[color=gray,kind=enlightened_fused_glass,render=north_east_down]
enderio:block_enlightened_fused_glass[color=gray,kind=enlightened_fused_glass,render=south_east_down]
enderio:block_enlightened_fused_glass[color=gray,kind=enlightened_fused_glass,render=south_west_down]
enderio:block_enlightened_fused_glass[color=gray,kind=enlightened_fused_glass,render=north_west]
enderio:block_enlightened_fused_glass[color=gray,kind=enlightened_fused_glass,render=north_east]
enderio:block_enlightened_fused_glass[color=gray,kind=enlightened_fused_glass,render=south_east]
enderio:block_enlightened_fused_glass[color=gray,kind=enlightened_fused_glass,render=south_west]
enderio:block_enlightened_fused_glass[color=gray,kind=enlightened_fused_glass,render=north_up]
enderio:block_enlightened_fused_glass[color=gray,kind=enlightened_fused_glass,render=east_up]
enderio:block_enlightened_fused_glass[color=gray,kind=enlightened_fused_glass,render=west_up]
enderio:block_enlightened_fused_glass[color=gray,kind=enlightened_fused_glass,render=south_up]
enderio:block_enlightened_fused_glass[color=gray,kind=enlightened_fused_glass,render=north_down]
enderio:block_enlightened_fused_glass[color=gray,kind=enlightened_fused_glass,render=east_down]
enderio:block_enlightened_fused_glass[color=gray,kind=enlightened_fused_glass,render=west_down]
enderio:block_enlightened_fused_glass[color=gray,kind=enlightened_fused_glass,render=south_down]
enderio:block_enlightened_fused_glass[color=gray,kind=dark_fused_quartz,render=defaults]
enderio:block_enlightened_fused_glass[color=gray,kind=dark_fused_quartz,render=auto]
enderio:block_enlightened_fused_glass[color=gray,kind=dark_fused_quartz,render=sides]
enderio:block_enlightened_fused_glass[color=gray,kind=dark_fused_quartz,render=north_west_up]
enderio:block_enlightened_fused_glass[color=gray,kind=dark_fused_quartz,render=north_east_up]
enderio:block_enlightened_fused_glass[color=gray,kind=dark_fused_quartz,render=south_east_up]
enderio:block_enlightened_fused_glass[color=gray,kind=dark_fused_quartz,render=south_west_up]
enderio:block_enlightened_fused_glass[color=gray,kind=dark_fused_quartz,render=north_west_down]
enderio:block_enlightened_fused_glass[color=gray,kind=dark_fused_quartz,render=north_east_down]
enderio:block_enlightened_fused_glass[color=gray,kind=dark_fused_quartz,render=south_east_down]
enderio:block_enlightened_fused_glass[color=gray,kind=dark_fused_quartz,render=south_west_down]
enderio:block_enlightened_fused_glass[color=gray,kind=dark_fused_quartz,render=north_west]
enderio:block_enlightened_fused_glass[color=gray,kind=dark_fused_quartz,render=north_east]
enderio:block_enlightened_fused_glass[color=gray,kind=dark_fused_quartz,render=south_east]
enderio:block_enlightened_fused_glass[color=gray,kind=dark_fused_quartz,render=south_west]
enderio:block_enlightened_fused_glass[color=gray,kind=dark_fused_quartz,render=north_up]
enderio:block_enlightened_fused_glass[color=gray,kind=dark_fused_quartz,render=east_up]
enderio:block_enlightened_fused_glass[color=gray,kind=dark_fused_quartz,render=west_up]
enderio:block_enlightened_fused_glass[color=gray,kind=dark_fused_quartz,render=south_up]
enderio:block_enlightened_fused_glass[color=gray,kind=dark_fused_quartz,render=north_down]
enderio:block_enlightened_fused_glass[color=gray,kind=dark_fused_quartz,render=east_down]
enderio:block_enlightened_fused_glass[color=gray,kind=dark_fused_quartz,render=west_down]
enderio:block_enlightened_fused_glass[color=gray,kind=dark_fused_quartz,render=south_down]
enderio:block_enlightened_fused_glass[color=gray,kind=dark_fused_glass,render=defaults]
enderio:block_enlightened_fused_glass[color=gray,kind=dark_fused_glass,render=auto]
enderio:block_enlightened_fused_glass[color=gray,kind=dark_fused_glass,render=sides]
enderio:block_enlightened_fused_glass[color=gray,kind=dark_fused_glass,render=north_west_up]
enderio:block_enlightened_fused_glass[color=gray,kind=dark_fused_glass,render=north_east_up]
enderio:block_enlightened_fused_glass[color=gray,kind=dark_fused_glass,render=south_east_up]
enderio:block_enlightened_fused_glass[color=gray,kind=dark_fused_glass,render=south_west_up]
enderio:block_enlightened_fused_glass[color=gray,kind=dark_fused_glass,render=north_west_down]
enderio:block_enlightened_fused_glass[color=gray,kind=dark_fused_glass,render=north_east_down]
enderio:block_enlightened_fused_glass[color=gray,kind=dark_fused_glass,render=south_east_down]
enderio:block_enlightened_fused_glass[color=gray,kind=dark_fused_glass,render=south_west_down]
enderio:block_enlightened_fused_glass[color=gray,kind=dark_fused_glass,render=north_west]
enderio:block_enlightened_fused_glass[color=gray,kind=dark_fused_glass,render=north_east]
enderio:block_enlightened_fused_glass[color=gray,kind=dark_fused_glass,render=south_east]
enderio:block_enlightened_fused_glass[color=gray,kind=dark_fused_glass,render=south_west]
enderio:block_enlightened_fused_glass[color=gray,kind=dark_fused_glass,render=north_up]
enderio:block_enlightened_fused_glass[color=gray,kind=dark_fused_glass,render=east_up]
enderio:block_enlightened_fused_glass[color=gray,kind=dark_fused_glass,render=west_up]
enderio:block_enlightened_fused_glass[color=gray,kind=dark_fused_glass,render=south_up]
enderio:block_enlightened_fused_glass[color=gray,kind=dark_fused_glass,render=north_down]
enderio:block_enlightened_fused_glass[color=gray,kind=dark_fused_glass,render=east_down]
enderio:block_enlightened_fused_glass[color=gray,kind=dark_fused_glass,render=west_down]
enderio:block_enlightened_fused_glass[color=gray,kind=dark_fused_glass,render=south_down]
enderio:block_enlightened_fused_glass[color=silver,kind=fused_quartz,render=defaults]
enderio:block_enlightened_fused_glass[color=silver,kind=fused_quartz,render=auto]
enderio:block_enlightened_fused_glass[color=silver,kind=fused_quartz,render=sides]
enderio:block_enlightened_fused_glass[color=silver,kind=fused_quartz,render=north_west_up]
enderio:block_enlightened_fused_glass[color=silver,kind=fused_quartz,render=north_east_up]
enderio:block_enlightened_fused_glass[color=silver,kind=fused_quartz,render=south_east_up]
enderio:block_enlightened_fused_glass[color=silver,kind=fused_quartz,render=south_west_up]
enderio:block_enlightened_fused_glass[color=silver,kind=fused_quartz,render=north_west_down]
enderio:block_enlightened_fused_glass[color=silver,kind=fused_quartz,render=north_east_down]
enderio:block_enlightened_fused_glass[color=silver,kind=fused_quartz,render=south_east_down]
enderio:block_enlightened_fused_glass[color=silver,kind=fused_quartz,render=south_west_down]
enderio:block_enlightened_fused_glass[color=silver,kind=fused_quartz,render=north_west]
enderio:block_enlightened_fused_glass[color=silver,kind=fused_quartz,render=north_east]
enderio:block_enlightened_fused_glass[color=silver,kind=fused_quartz,render=south_east]
enderio:block_enlightened_fused_glass[color=silver,kind=fused_quartz,render=south_west]
enderio:block_enlightened_fused_glass[color=silver,kind=fused_quartz,render=north_up]
enderio:block_enlightened_fused_glass[color=silver,kind=fused_quartz,render=east_up]
enderio:block_enlightened_fused_glass[color=silver,kind=fused_quartz,render=west_up]
enderio:block_enlightened_fused_glass[color=silver,kind=fused_quartz,render=south_up]
enderio:block_enlightened_fused_glass[color=silver,kind=fused_quartz,render=north_down]
enderio:block_enlightened_fused_glass[color=silver,kind=fused_quartz,render=east_down]
enderio:block_enlightened_fused_glass[color=silver,kind=fused_quartz,render=west_down]
enderio:block_enlightened_fused_glass[color=silver,kind=fused_quartz,render=south_down]
enderio:block_enlightened_fused_glass[color=silver,kind=fused_glass,render=defaults]
enderio:block_enlightened_fused_glass[color=silver,kind=fused_glass,render=auto]
enderio:block_enlightened_fused_glass[color=silver,kind=fused_glass,render=sides]
enderio:block_enlightened_fused_glass[color=silver,kind=fused_glass,render=north_west_up]
enderio:block_enlightened_fused_glass[color=silver,kind=fused_glass,render=north_east_up]
enderio:block_enlightened_fused_glass[color=silver,kind=fused_glass,render=south_east_up]
enderio:block_enlightened_fused_glass[color=silver,kind=fused_glass,render=south_west_up]
enderio:block_enlightened_fused_glass[color=silver,kind=fused_glass,render=north_west_down]
enderio:block_enlightened_fused_glass[color=silver,kind=fused_glass,render=north_east_down]
enderio:block_enlightened_fused_glass[color=silver,kind=fused_glass,render=south_east_down]
enderio:block_enlightened_fused_glass[color=silver,kind=fused_glass,render=south_west_down]
enderio:block_enlightened_fused_glass[color=silver,kind=fused_glass,render=north_west]
enderio:block_enlightened_fused_glass[color=silver,kind=fused_glass,render=north_east]
enderio:block_enlightened_fused_glass[color=silver,kind=fused_glass,render=south_east]
enderio:block_enlightened_fused_glass[color=silver,kind=fused_glass,render=south_west]
enderio:block_enlightened_fused_glass[color=silver,kind=fused_glass,render=north_up]
enderio:block_enlightened_fused_glass[color=silver,kind=fused_glass,render=east_up]
enderio:block_enlightened_fused_glass[color=silver,kind=fused_glass,render=west_up]
enderio:block_enlightened_fused_glass[color=silver,kind=fused_glass,render=south_up]
enderio:block_enlightened_fused_glass[color=silver,kind=fused_glass,render=north_down]
enderio:block_enlightened_fused_glass[color=silver,kind=fused_glass,render=east_down]
enderio:block_enlightened_fused_glass[color=silver,kind=fused_glass,render=west_down]
enderio:block_enlightened_fused_glass[color=silver,kind=fused_glass,render=south_down]
enderio:block_enlightened_fused_glass[color=silver,kind=enlightened_fused_quartz,render=defaults]
enderio:block_enlightened_fused_glass[color=silver,kind=enlightened_fused_quartz,render=auto]
enderio:block_enlightened_fused_glass[color=silver,kind=enlightened_fused_quartz,render=sides]
enderio:block_enlightened_fused_glass[color=silver,kind=enlightened_fused_quartz,render=north_west_up]
enderio:block_enlightened_fused_glass[color=silver,kind=enlightened_fused_quartz,render=north_east_up]
enderio:block_enlightened_fused_glass[color=silver,kind=enlightened_fused_quartz,render=south_east_up]
enderio:block_enlightened_fused_glass[color=silver,kind=enlightened_fused_quartz,render=south_west_up]
enderio:block_enlightened_fused_glass[color=silver,kind=enlightened_fused_quartz,render=north_west_down]
enderio:block_enlightened_fused_glass[color=silver,kind=enlightened_fused_quartz,render=north_east_down]
enderio:block_enlightened_fused_glass[color=silver,kind=enlightened_fused_quartz,render=south_east_down]
enderio:block_enlightened_fused_glass[color=silver,kind=enlightened_fused_quartz,render=south_west_down]
enderio:block_enlightened_fused_glass[color=silver,kind=enlightened_fused_quartz,render=north_west]
enderio:block_enlightened_fused_glass[color=silver,kind=enlightened_fused_quartz,render=north_east]
enderio:block_enlightened_fused_glass[color=silver,kind=enlightened_fused_quartz,render=south_east]
enderio:block_enlightened_fused_glass[color=silver,kind=enlightened_fused_quartz,render=south_west]
enderio:block_enlightened_fused_glass[color=silver,kind=enlightened_fused_quartz,render=north_up]
enderio:block_enlightened_fused_glass[color=silver,kind=enlightened_fused_quartz,render=east_up]
enderio:block_enlightened_fused_glass[color=silver,kind=enlightened_fused_quartz,render=west_up]
enderio:block_enlightened_fused_glass[color=silver,kind=enlightened_fused_quartz,render=south_up]
enderio:block_enlightened_fused_glass[color=silver,kind=enlightened_fused_quartz,render=north_down]
enderio:block_enlightened_fused_glass[color=silver,kind=enlightened_fused_quartz,render=east_down]
enderio:block_enlightened_fused_glass[color=silver,kind=enlightened_fused_quartz,render=west_down]
enderio:block_enlightened_fused_glass[color=silver,kind=enlightened_fused_quartz,render=south_down]
enderio:block_enlightened_fused_glass[color=silver,kind=enlightened_fused_glass,render=defaults]
enderio:block_enlightened_fused_glass[color=silver,kind=enlightened_fused_glass,render=auto]
enderio:block_enlightened_fused_glass[color=silver,kind=enlightened_fused_glass,render=sides]
enderio:block_enlightened_fused_glass[color=silver,kind=enlightened_fused_glass,render=north_west_up]
enderio:block_enlightened_fused_glass[color=silver,kind=enlightened_fused_glass,render=north_east_up]
enderio:block_enlightened_fused_glass[color=silver,kind=enlightened_fused_glass,render=south_east_up]
enderio:block_enlightened_fused_glass[color=silver,kind=enlightened_fused_glass,render=south_west_up]
enderio:block_enlightened_fused_glass[color=silver,kind=enlightened_fused_glass,render=north_west_down]
enderio:block_enlightened_fused_glass[color=silver,kind=enlightened_fused_glass,render=north_east_down]
enderio:block_enlightened_fused_glass[color=silver,kind=enlightened_fused_glass,render=south_east_down]
enderio:block_enlightened_fused_glass[color=silver,kind=enlightened_fused_glass,render=south_west_down]
enderio:block_enlightened_fused_glass[color=silver,kind=enlightened_fused_glass,render=north_west]
enderio:block_enlightened_fused_glass[color=silver,kind=enlightened_fused_glass,render=north_east]
enderio:block_enlightened_fused_glass[color=silver,kind=enlightened_fused_glass,render=south_east]
enderio:block_enlightened_fused_glass[color=silver,kind=enlightened_fused_glass,render=south_west]
enderio:block_enlightened_fused_glass[color=silver,kind=enlightened_fused_glass,render=north_up]
enderio:block_enlightened_fused_glass[color=silver,kind=enlightened_fused_glass,render=east_up]
enderio:block_enlightened_fused_glass[color=silver,kind=enlightened_fused_glass,render=west_up]
enderio:block_enlightened_fused_glass[color=silver,kind=enlightened_fused_glass,render=south_up]
enderio:block_enlightened_fused_glass[color=silver,kind=enlightened_fused_glass,render=north_down]
enderio:block_enlightened_fused_glass[color=silver,kind=enlightened_fused_glass,render=east_down]
enderio:block_enlightened_fused_glass[color=silver,kind=enlightened_fused_glass,render=west_down]
enderio:block_enlightened_fused_glass[color=silver,kind=enlightened_fused_glass,render=south_down]
enderio:block_enlightened_fused_glass[color=silver,kind=dark_fused_quartz,render=defaults]
enderio:block_enlightened_fused_glass[color=silver,kind=dark_fused_quartz,render=auto]
enderio:block_enlightened_fused_glass[color=silver,kind=dark_fused_quartz,render=sides]
enderio:block_enlightened_fused_glass[color=silver,kind=dark_fused_quartz,render=north_west_up]
enderio:block_enlightened_fused_glass[color=silver,kind=dark_fused_quartz,render=north_east_up]
enderio:block_enlightened_fused_glass[color=silver,kind=dark_fused_quartz,render=south_east_up]
enderio:block_enlightened_fused_glass[color=silver,kind=dark_fused_quartz,render=south_west_up]
enderio:block_enlightened_fused_glass[color=silver,kind=dark_fused_quartz,render=north_west_down]
enderio:block_enlightened_fused_glass[color=silver,kind=dark_fused_quartz,render=north_east_down]
enderio:block_enlightened_fused_glass[color=silver,kind=dark_fused_quartz,render=south_east_down]
enderio:block_enlightened_fused_glass[color=silver,kind=dark_fused_quartz,render=south_west_down]
enderio:block_enlightened_fused_glass[color=silver,kind=dark_fused_quartz,render=north_west]
enderio:block_enlightened_fused_glass[color=silver,kind=dark_fused_quartz,render=north_east]
enderio:block_enlightened_fused_glass[color=silver,kind=dark_fused_quartz,render=south_east]
enderio:block_enlightened_fused_glass[color=silver,kind=dark_fused_quartz,render=south_west]
enderio:block_enlightened_fused_glass[color=silver,kind=dark_fused_quartz,render=north_up]
enderio:block_enlightened_fused_glass[color=silver,kind=dark_fused_quartz,render=east_up]
enderio:block_enlightened_fused_glass[color=silver,kind=dark_fused_quartz,render=west_up]
enderio:block_enlightened_fused_glass[color=silver,kind=dark_fused_quartz,render=south_up]
enderio:block_enlightened_fused_glass[color=silver,kind=dark_fused_quartz,render=north_down]
enderio:block_enlightened_fused_glass[color=silver,kind=dark_fused_quartz,render=east_down]
enderio:block_enlightened_fused_glass[color=silver,kind=dark_fused_quartz,render=west_down]
enderio:block_enlightened_fused_glass[color=silver,kind=dark_fused_quartz,render=south_down]
enderio:block_enlightened_fused_glass[color=silver,kind=dark_fused_glass,render=defaults]
enderio:block_enlightened_fused_glass[color=silver,kind=dark_fused_glass,render=auto]
enderio:block_enlightened_fused_glass[color=silver,kind=dark_fused_glass,render=sides]
enderio:block_enlightened_fused_glass[color=silver,kind=dark_fused_glass,render=north_west_up]
enderio:block_enlightened_fused_glass[color=silver,kind=dark_fused_glass,render=north_east_up]
enderio:block_enlightened_fused_glass[color=silver,kind=dark_fused_glass,render=south_east_up]
enderio:block_enlightened_fused_glass[color=silver,kind=dark_fused_glass,render=south_west_up]
enderio:block_enlightened_fused_glass[color=silver,kind=dark_fused_glass,render=north_west_down]
enderio:block_enlightened_fused_glass[color=silver,kind=dark_fused_glass,render=north_east_down]
enderio:block_enlightened_fused_glass[color=silver,kind=dark_fused_glass,render=south_east_down]
enderio:block_enlightened_fused_glass[color=silver,kind=dark_fused_glass,render=south_west_down]
enderio:block_enlightened_fused_glass[color=silver,kind=dark_fused_glass,render=north_west]
enderio:block_enlightened_fused_glass[color=silver,kind=dark_fused_glass,render=north_east]
enderio:block_enlightened_fused_glass[color=silver,kind=dark_fused_glass,render=south_east]
enderio:block_enlightened_fused_glass[color=silver,kind=dark_fused_glass,render=south_west]
enderio:block_enlightened_fused_glass[color=silver,kind=dark_fused_glass,render=north_up]
enderio:block_enlightened_fused_glass[color=silver,kind=dark_fused_glass,render=east_up]
enderio:block_enlightened_fused_glass[color=silver,kind=dark_fused_glass,render=west_up]
enderio:block_enlightened_fused_glass[color=silver,kind=dark_fused_glass,render=south_up]
enderio:block_enlightened_fused_glass[color=silver,kind=dark_fused_glass,render=north_down]
enderio:block_enlightened_fused_glass[color=silver,kind=dark_fused_glass,render=east_down]
enderio:block_enlightened_fused_glass[color=silver,kind=dark_fused_glass,render=west_down]
enderio:block_enlightened_fused_glass[color=silver,kind=dark_fused_glass,render=south_down]
enderio:block_enlightened_fused_glass[color=cyan,kind=fused_quartz,render=defaults]
enderio:block_enlightened_fused_glass[color=cyan,kind=fused_quartz,render=auto]
enderio:block_enlightened_fused_glass[color=cyan,kind=fused_quartz,render=sides]
enderio:block_enlightened_fused_glass[color=cyan,kind=fused_quartz,render=north_west_up]
enderio:block_enlightened_fused_glass[color=cyan,kind=fused_quartz,render=north_east_up]
enderio:block_enlightened_fused_glass[color=cyan,kind=fused_quartz,render=south_east_up]
enderio:block_enlightened_fused_glass[color=cyan,kind=fused_quartz,render=south_west_up]
enderio:block_enlightened_fused_glass[color=cyan,kind=fused_quartz,render=north_west_down]
enderio:block_enlightened_fused_glass[color=cyan,kind=fused_quartz,render=north_east_down]
enderio:block_enlightened_fused_glass[color=cyan,kind=fused_quartz,render=south_east_down]
enderio:block_enlightened_fused_glass[color=cyan,kind=fused_quartz,render=south_west_down]
enderio:block_enlightened_fused_glass[color=cyan,kind=fused_quartz,render=north_west]
enderio:block_enlightened_fused_glass[color=cyan,kind=fused_quartz,render=north_east]
enderio:block_enlightened_fused_glass[color=cyan,kind=fused_quartz,render=south_east]
enderio:block_enlightened_fused_glass[color=cyan,kind=fused_quartz,render=south_west]
enderio:block_enlightened_fused_glass[color=cyan,kind=fused_quartz,render=north_up]
enderio:block_enlightened_fused_glass[color=cyan,kind=fused_quartz,render=east_up]
enderio:block_enlightened_fused_glass[color=cyan,kind=fused_quartz,render=west_up]
enderio:block_enlightened_fused_glass[color=cyan,kind=fused_quartz,render=south_up]
enderio:block_enlightened_fused_glass[color=cyan,kind=fused_quartz,render=north_down]
enderio:block_enlightened_fused_glass[color=cyan,kind=fused_quartz,render=east_down]
enderio:block_enlightened_fused_glass[color=cyan,kind=fused_quartz,render=west_down]
enderio:block_enlightened_fused_glass[color=cyan,kind=fused_quartz,render=south_down]
enderio:block_enlightened_fused_glass[color=cyan,kind=fused_glass,render=defaults]
enderio:block_enlightened_fused_glass[color=cyan,kind=fused_glass,render=auto]
enderio:block_enlightened_fused_glass[color=cyan,kind=fused_glass,render=sides]
enderio:block_enlightened_fused_glass[color=cyan,kind=fused_glass,render=north_west_up]
enderio:block_enlightened_fused_glass[color=cyan,kind=fused_glass,render=north_east_up]
enderio:block_enlightened_fused_glass[color=cyan,kind=fused_glass,render=south_east_up]
enderio:block_enlightened_fused_glass[color=cyan,kind=fused_glass,render=south_west_up]
enderio:block_enlightened_fused_glass[color=cyan,kind=fused_glass,render=north_west_down]
enderio:block_enlightened_fused_glass[color=cyan,kind=fused_glass,render=north_east_down]
enderio:block_enlightened_fused_glass[color=cyan,kind=fused_glass,render=south_east_down]
enderio:block_enlightened_fused_glass[color=cyan,kind=fused_glass,render=south_west_down]
enderio:block_enlightened_fused_glass[color=cyan,kind=fused_glass,render=north_west]
enderio:block_enlightened_fused_glass[color=cyan,kind=fused_glass,render=north_east]
enderio:block_enlightened_fused_glass[color=cyan,kind=fused_glass,render=south_east]
enderio:block_enlightened_fused_glass[color=cyan,kind=fused_glass,render=south_west]
enderio:block_enlightened_fused_glass[color=cyan,kind=fused_glass,render=north_up]
enderio:block_enlightened_fused_glass[color=cyan,kind=fused_glass,render=east_up]
enderio:block_enlightened_fused_glass[color=cyan,kind=fused_glass,render=west_up]
enderio:block_enlightened_fused_glass[color=cyan,kind=fused_glass,render=south_up]
enderio:block_enlightened_fused_glass[color=cyan,kind=fused_glass,render=north_down]
enderio:block_enlightened_fused_glass[color=cyan,kind=fused_glass,render=east_down]
enderio:block_enlightened_fused_glass[color=cyan,kind=fused_glass,render=west_down]
enderio:block_enlightened_fused_glass[color=cyan,kind=fused_glass,render=south_down]
enderio:block_enlightened_fused_glass[color=cyan,kind=enlightened_fused_quartz,render=defaults]
enderio:block_enlightened_fused_glass[color=cyan,kind=enlightened_fused_quartz,render=auto]
enderio:block_enlightened_fused_glass[color=cyan,kind=enlightened_fused_quartz,render=sides]
enderio:block_enlightened_fused_glass[color=cyan,kind=enlightened_fused_quartz,render=north_west_up]
enderio:block_enlightened_fused_glass[color=cyan,kind=enlightened_fused_quartz,render=north_east_up]
enderio:block_enlightened_fused_glass[color=cyan,kind=enlightened_fused_quartz,render=south_east_up]
enderio:block_enlightened_fused_glass[color=cyan,kind=enlightened_fused_quartz,render=south_west_up]
enderio:block_enlightened_fused_glass[color=cyan,kind=enlightened_fused_quartz,render=north_west_down]
enderio:block_enlightened_fused_glass[color=cyan,kind=enlightened_fused_quartz,render=north_east_down]
enderio:block_enlightened_fused_glass[color=cyan,kind=enlightened_fused_quartz,render=south_east_down]
enderio:block_enlightened_fused_glass[color=cyan,kind=enlightened_fused_quartz,render=south_west_down]
enderio:block_enlightened_fused_glass[color=cyan,kind=enlightened_fused_quartz,render=north_west]
enderio:block_enlightened_fused_glass[color=cyan,kind=enlightened_fused_quartz,render=north_east]
enderio:block_enlightened_fused_glass[color=cyan,kind=enlightened_fused_quartz,render=south_east]
enderio:block_enlightened_fused_glass[color=cyan,kind=enlightened_fused_quartz,render=south_west]
enderio:block_enlightened_fused_glass[color=cyan,kind=enlightened_fused_quartz,render=north_up]
enderio:block_enlightened_fused_glass[color=cyan,kind=enlightened_fused_quartz,render=east_up]
enderio:block_enlightened_fused_glass[color=cyan,kind=enlightened_fused_quartz,render=west_up]
enderio:block_enlightened_fused_glass[color=cyan,kind=enlightened_fused_quartz,render=south_up]
enderio:block_enlightened_fused_glass[color=cyan,kind=enlightened_fused_quartz,render=north_down]
enderio:block_enlightened_fused_glass[color=cyan,kind=enlightened_fused_quartz,render=east_down]
enderio:block_enlightened_fused_glass[color=cyan,kind=enlightened_fused_quartz,render=west_down]
enderio:block_enlightened_fused_glass[color=cyan,kind=enlightened_fused_quartz,render=south_down]
enderio:block_enlightened_fused_glass[color=cyan,kind=enlightened_fused_glass,render=defaults]
enderio:block_enlightened_fused_glass[color=cyan,kind=enlightened_fused_glass,render=auto]
enderio:block_enlightened_fused_glass[color=cyan,kind=enlightened_fused_glass,render=sides]
enderio:block_enlightened_fused_glass[color=cyan,kind=enlightened_fused_glass,render=north_west_up]
enderio:block_enlightened_fused_glass[color=cyan,kind=enlightened_fused_glass,render=north_east_up]
enderio:block_enlightened_fused_glass[color=cyan,kind=enlightened_fused_glass,render=south_east_up]
enderio:block_enlightened_fused_glass[color=cyan,kind=enlightened_fused_glass,render=south_west_up]
enderio:block_enlightened_fused_glass[color=cyan,kind=enlightened_fused_glass,render=north_west_down]
enderio:block_enlightened_fused_glass[color=cyan,kind=enlightened_fused_glass,render=north_east_down]
enderio:block_enlightened_fused_glass[color=cyan,kind=enlightened_fused_glass,render=south_east_down]
enderio:block_enlightened_fused_glass[color=cyan,kind=enlightened_fused_glass,render=south_west_down]
enderio:block_enlightened_fused_glass[color=cyan,kind=enlightened_fused_glass,render=north_west]
enderio:block_enlightened_fused_glass[color=cyan,kind=enlightened_fused_glass,render=north_east]
enderio:block_enlightened_fused_glass[color=cyan,kind=enlightened_fused_glass,render=south_east]
enderio:block_enlightened_fused_glass[color=cyan,kind=enlightened_fused_glass,render=south_west]
enderio:block_enlightened_fused_glass[color=cyan,kind=enlightened_fused_glass,render=north_up]
enderio:block_enlightened_fused_glass[color=cyan,kind=enlightened_fused_glass,render=east_up]
enderio:block_enlightened_fused_glass[color=cyan,kind=enlightened_fused_glass,render=west_up]
enderio:block_enlightened_fused_glass[color=cyan,kind=enlightened_fused_glass,render=south_up]
enderio:block_enlightened_fused_glass[color=cyan,kind=enlightened_fused_glass,render=north_down]
enderio:block_enlightened_fused_glass[color=cyan,kind=enlightened_fused_glass,render=east_down]
enderio:block_enlightened_fused_glass[color=cyan,kind=enlightened_fused_glass,render=west_down]
enderio:block_enlightened_fused_glass[color=cyan,kind=enlightened_fused_glass,render=south_down]
enderio:block_enlightened_fused_glass[color=cyan,kind=dark_fused_quartz,render=defaults]
enderio:block_enlightened_fused_glass[color=cyan,kind=dark_fused_quartz,render=auto]
enderio:block_enlightened_fused_glass[color=cyan,kind=dark_fused_quartz,render=sides]
enderio:block_enlightened_fused_glass[color=cyan,kind=dark_fused_quartz,render=north_west_up]
enderio:block_enlightened_fused_glass[color=cyan,kind=dark_fused_quartz,render=north_east_up]
enderio:block_enlightened_fused_glass[color=cyan,kind=dark_fused_quartz,render=south_east_up]
enderio:block_enlightened_fused_glass[color=cyan,kind=dark_fused_quartz,render=south_west_up]
enderio:block_enlightened_fused_glass[color=cyan,kind=dark_fused_quartz,render=north_west_down]
enderio:block_enlightened_fused_glass[color=cyan,kind=dark_fused_quartz,render=north_east_down]
enderio:block_enlightened_fused_glass[color=cyan,kind=dark_fused_quartz,render=south_east_down]
enderio:block_enlightened_fused_glass[color=cyan,kind=dark_fused_quartz,render=south_west_down]
enderio:block_enlightened_fused_glass[color=cyan,kind=dark_fused_quartz,render=north_west]
enderio:block_enlightened_fused_glass[color=cyan,kind=dark_fused_quartz,render=north_east]
enderio:block_enlightened_fused_glass[color=cyan,kind=dark_fused_quartz,render=south_east]
enderio:block_enlightened_fused_glass[color=cyan,kind=dark_fused_quartz,render=south_west]
enderio:block_enlightened_fused_glass[color=cyan,kind=dark_fused_quartz,render=north_up]
enderio:block_enlightened_fused_glass[color=cyan,kind=dark_fused_quartz,render=east_up]
enderio:block_enlightened_fused_glass[color=cyan,kind=dark_fused_quartz,render=west_up]
enderio:block_enlightened_fused_glass[color=cyan,kind=dark_fused_quartz,render=south_up]
enderio:block_enlightened_fused_glass[color=cyan,kind=dark_fused_quartz,render=north_down]
enderio:block_enlightened_fused_glass[color=cyan,kind=dark_fused_quartz,render=east_down]
enderio:block_enlightened_fused_glass[color=cyan,kind=dark_fused_quartz,render=west_down]
enderio:block_enlightened_fused_glass[color=cyan,kind=dark_fused_quartz,render=south_down]
enderio:block_enlightened_fused_glass[color=cyan,kind=dark_fused_glass,render=defaults]
enderio:block_enlightened_fused_glass[color=cyan,kind=dark_fused_glass,render=auto]
enderio:block_enlightened_fused_glass[color=cyan,kind=dark_fused_glass,render=sides]
enderio:block_enlightened_fused_glass[color=cyan,kind=dark_fused_glass,render=north_west_up]
enderio:block_enlightened_fused_glass[color=cyan,kind=dark_fused_glass,render=north_east_up]
enderio:block_enlightened_fused_glass[color=cyan,kind=dark_fused_glass,render=south_east_up]
enderio:block_enlightened_fused_glass[color=cyan,kind=dark_fused_glass,render=south_west_up]
enderio:block_enlightened_fused_glass[color=cyan,kind=dark_fused_glass,render=north_west_down]
enderio:block_enlightened_fused_glass[color=cyan,kind=dark_fused_glass,render=north_east_down]
enderio:block_enlightened_fused_glass[color=cyan,kind=dark_fused_glass,render=south_east_down]
enderio:block_enlightened_fused_glass[color=cyan,kind=dark_fused_glass,render=south_west_down]
enderio:block_enlightened_fused_glass[color=cyan,kind=dark_fused_glass,render=north_west]
enderio:block_enlightened_fused_glass[color=cyan,kind=dark_fused_glass,render=north_east]
enderio:block_enlightened_fused_glass[color=cyan,kind=dark_fused_glass,render=south_east]
enderio:block_enlightened_fused_glass[color=cyan,kind=dark_fused_glass,render=south_west]
enderio:block_enlightened_fused_glass[color=cyan,kind=dark_fused_glass,render=north_up]
enderio:block_enlightened_fused_glass[color=cyan,kind=dark_fused_glass,render=east_up]
enderio:block_enlightened_fused_glass[color=cyan,kind=dark_fused_glass,render=west_up]
enderio:block_enlightened_fused_glass[color=cyan,kind=dark_fused_glass,render=south_up]
enderio:block_enlightened_fused_glass[color=cyan,kind=dark_fused_glass,render=north_down]
enderio:block_enlightened_fused_glass[color=cyan,kind=dark_fused_glass,render=east_down]
enderio:block_enlightened_fused_glass[color=cyan,kind=dark_fused_glass,render=west_down]
enderio:block_enlightened_fused_glass[color=cyan,kind=dark_fused_glass,render=south_down]
enderio:block_enlightened_fused_glass[color=purple,kind=fused_quartz,render=defaults]
enderio:block_enlightened_fused_glass[color=purple,kind=fused_quartz,render=auto]
enderio:block_enlightened_fused_glass[color=purple,kind=fused_quartz,render=sides]
enderio:block_enlightened_fused_glass[color=purple,kind=fused_quartz,render=north_west_up]
enderio:block_enlightened_fused_glass[color=purple,kind=fused_quartz,render=north_east_up]
enderio:block_enlightened_fused_glass[color=purple,kind=fused_quartz,render=south_east_up]
enderio:block_enlightened_fused_glass[color=purple,kind=fused_quartz,render=south_west_up]
enderio:block_enlightened_fused_glass[color=purple,kind=fused_quartz,render=north_west_down]
enderio:block_enlightened_fused_glass[color=purple,kind=fused_quartz,render=north_east_down]
enderio:block_enlightened_fused_glass[color=purple,kind=fused_quartz,render=south_east_down]
enderio:block_enlightened_fused_glass[color=purple,kind=fused_quartz,render=south_west_down]
enderio:block_enlightened_fused_glass[color=purple,kind=fused_quartz,render=north_west]
enderio:block_enlightened_fused_glass[color=purple,kind=fused_quartz,render=north_east]
enderio:block_enlightened_fused_glass[color=purple,kind=fused_quartz,render=south_east]
enderio:block_enlightened_fused_glass[color=purple,kind=fused_quartz,render=south_west]
enderio:block_enlightened_fused_glass[color=purple,kind=fused_quartz,render=north_up]
enderio:block_enlightened_fused_glass[color=purple,kind=fused_quartz,render=east_up]
enderio:block_enlightened_fused_glass[color=purple,kind=fused_quartz,render=west_up]
enderio:block_enlightened_fused_glass[color=purple,kind=fused_quartz,render=south_up]
enderio:block_enlightened_fused_glass[color=purple,kind=fused_quartz,render=north_down]
enderio:block_enlightened_fused_glass[color=purple,kind=fused_quartz,render=east_down]
enderio:block_enlightened_fused_glass[color=purple,kind=fused_quartz,render=west_down]
enderio:block_enlightened_fused_glass[color=purple,kind=fused_quartz,render=south_down]
enderio:block_enlightened_fused_glass[color=purple,kind=fused_glass,render=defaults]
enderio:block_enlightened_fused_glass[color=purple,kind=fused_glass,render=auto]
enderio:block_enlightened_fused_glass[color=purple,kind=fused_glass,render=sides]
enderio:block_enlightened_fused_glass[color=purple,kind=fused_glass,render=north_west_up]
enderio:block_enlightened_fused_glass[color=purple,kind=fused_glass,render=north_east_up]
enderio:block_enlightened_fused_glass[color=purple,kind=fused_glass,render=south_east_up]
enderio:block_enlightened_fused_glass[color=purple,kind=fused_glass,render=south_west_up]
enderio:block_enlightened_fused_glass[color=purple,kind=fused_glass,render=north_west_down]
enderio:block_enlightened_fused_glass[color=purple,kind=fused_glass,render=north_east_down]
enderio:block_enlightened_fused_glass[color=purple,kind=fused_glass,render=south_east_down]
enderio:block_enlightened_fused_glass[color=purple,kind=fused_glass,render=south_west_down]
enderio:block_enlightened_fused_glass[color=purple,kind=fused_glass,render=north_west]
enderio:block_enlightened_fused_glass[color=purple,kind=fused_glass,render=north_east]
enderio:block_enlightened_fused_glass[color=purple,kind=fused_glass,render=south_east]
enderio:block_enlightened_fused_glass[color=purple,kind=fused_glass,render=south_west]
enderio:block_enlightened_fused_glass[color=purple,kind=fused_glass,render=north_up]
enderio:block_enlightened_fused_glass[color=purple,kind=fused_glass,render=east_up]
enderio:block_enlightened_fused_glass[color=purple,kind=fused_glass,render=west_up]
enderio:block_enlightened_fused_glass[color=purple,kind=fused_glass,render=south_up]
enderio:block_enlightened_fused_glass[color=purple,kind=fused_glass,render=north_down]
enderio:block_enlightened_fused_glass[color=purple,kind=fused_glass,render=east_down]
enderio:block_enlightened_fused_glass[color=purple,kind=fused_glass,render=west_down]
enderio:block_enlightened_fused_glass[color=purple,kind=fused_glass,render=south_down]
enderio:block_enlightened_fused_glass[color=purple,kind=enlightened_fused_quartz,render=defaults]
enderio:block_enlightened_fused_glass[color=purple,kind=enlightened_fused_quartz,render=auto]
enderio:block_enlightened_fused_glass[color=purple,kind=enlightened_fused_quartz,render=sides]
enderio:block_enlightened_fused_glass[color=purple,kind=enlightened_fused_quartz,render=north_west_up]
enderio:block_enlightened_fused_glass[color=purple,kind=enlightened_fused_quartz,render=north_east_up]
enderio:block_enlightened_fused_glass[color=purple,kind=enlightened_fused_quartz,render=south_east_up]
enderio:block_enlightened_fused_glass[color=purple,kind=enlightened_fused_quartz,render=south_west_up]
enderio:block_enlightened_fused_glass[color=purple,kind=enlightened_fused_quartz,render=north_west_down]
enderio:block_enlightened_fused_glass[color=purple,kind=enlightened_fused_quartz,render=north_east_down]
enderio:block_enlightened_fused_glass[color=purple,kind=enlightened_fused_quartz,render=south_east_down]
enderio:block_enlightened_fused_glass[color=purple,kind=enlightened_fused_quartz,render=south_west_down]
enderio:block_enlightened_fused_glass[color=purple,kind=enlightened_fused_quartz,render=north_west]
enderio:block_enlightened_fused_glass[color=purple,kind=enlightened_fused_quartz,render=north_east]
enderio:block_enlightened_fused_glass[color=purple,kind=enlightened_fused_quartz,render=south_east]
enderio:block_enlightened_fused_glass[color=purple,kind=enlightened_fused_quartz,render=south_west]
enderio:block_enlightened_fused_glass[color=purple,kind=enlightened_fused_quartz,render=north_up]
enderio:block_enlightened_fused_glass[color=purple,kind=enlightened_fused_quartz,render=east_up]
enderio:block_enlightened_fused_glass[color=purple,kind=enlightened_fused_quartz,render=west_up]
enderio:block_enlightened_fused_glass[color=purple,kind=enlightened_fused_quartz,render=south_up]
enderio:block_enlightened_fused_glass[color=purple,kind=enlightened_fused_quartz,render=north_down]
enderio:block_enlightened_fused_glass[color=purple,kind=enlightened_fused_quartz,render=east_down]
enderio:block_enlightened_fused_glass[color=purple,kind=enlightened_fused_quartz,render=west_down]
enderio:block_enlightened_fused_glass[color=purple,kind=enlightened_fused_quartz,render=south_down]
enderio:block_enlightened_fused_glass[color=purple,kind=enlightened_fused_glass,render=defaults]
enderio:block_enlightened_fused_glass[color=purple,kind=enlightened_fused_glass,render=auto]
enderio:block_enlightened_fused_glass[color=purple,kind=enlightened_fused_glass,render=sides]
enderio:block_enlightened_fused_glass[color=purple,kind=enlightened_fused_glass,render=north_west_up]
enderio:block_enlightened_fused_glass[color=purple,kind=enlightened_fused_glass,render=north_east_up]
enderio:block_enlightened_fused_glass[color=purple,kind=enlightened_fused_glass,render=south_east_up]
enderio:block_enlightened_fused_glass[color=purple,kind=enlightened_fused_glass,render=south_west_up]
enderio:block_enlightened_fused_glass[color=purple,kind=enlightened_fused_glass,render=north_west_down]
enderio:block_enlightened_fused_glass[color=purple,kind=enlightened_fused_glass,render=north_east_down]
enderio:block_enlightened_fused_glass[color=purple,kind=enlightened_fused_glass,render=south_east_down]
enderio:block_enlightened_fused_glass[color=purple,kind=enlightened_fused_glass,render=south_west_down]
enderio:block_enlightened_fused_glass[color=purple,kind=enlightened_fused_glass,render=north_west]
enderio:block_enlightened_fused_glass[color=purple,kind=enlightened_fused_glass,render=north_east]
enderio:block_enlightened_fused_glass[color=purple,kind=enlightened_fused_glass,render=south_east]
enderio:block_enlightened_fused_glass[color=purple,kind=enlightened_fused_glass,render=south_west]
enderio:block_enlightened_fused_glass[color=purple,kind=enlightened_fused_glass,render=north_up]
enderio:block_enlightened_fused_glass[color=purple,kind=enlightened_fused_glass,render=east_up]
enderio:block_enlightened_fused_glass[color=purple,kind=enlightened_fused_glass,render=west_up]
enderio:block_enlightened_fused_glass[color=purple,kind=enlightened_fused_glass,render=south_up]
enderio:block_enlightened_fused_glass[color=purple,kind=enlightened_fused_glass,render=north_down]
enderio:block_enlightened_fused_glass[color=purple,kind=enlightened_fused_glass,render=east_down]
enderio:block_enlightened_fused_glass[color=purple,kind=enlightened_fused_glass,render=west_down]
enderio:block_enlightened_fused_glass[color=purple,kind=enlightened_fused_glass,render=south_down]
enderio:block_enlightened_fused_glass[color=purple,kind=dark_fused_quartz,render=defaults]
enderio:block_enlightened_fused_glass[color=purple,kind=dark_fused_quartz,render=auto]
enderio:block_enlightened_fused_glass[color=purple,kind=dark_fused_quartz,render=sides]
enderio:block_enlightened_fused_glass[color=purple,kind=dark_fused_quartz,render=north_west_up]
enderio:block_enlightened_fused_glass[color=purple,kind=dark_fused_quartz,render=north_east_up]
enderio:block_enlightened_fused_glass[color=purple,kind=dark_fused_quartz,render=south_east_up]
enderio:block_enlightened_fused_glass[color=purple,kind=dark_fused_quartz,render=south_west_up]
enderio:block_enlightened_fused_glass[color=purple,kind=dark_fused_quartz,render=north_west_down]
enderio:block_enlightened_fused_glass[color=purple,kind=dark_fused_quartz,render=north_east_down]
enderio:block_enlightened_fused_glass[color=purple,kind=dark_fused_quartz,render=south_east_down]
enderio:block_enlightened_fused_glass[color=purple,kind=dark_fused_quartz,render=south_west_down]
enderio:block_enlightened_fused_glass[color=purple,kind=dark_fused_quartz,render=north_west]
enderio:block_enlightened_fused_glass[color=purple,kind=dark_fused_quartz,render=north_east]
enderio:block_enlightened_fused_glass[color=purple,kind=dark_fused_quartz,render=south_east]
enderio:block_enlightened_fused_glass[color=purple,kind=dark_fused_quartz,render=south_west]
enderio:block_enlightened_fused_glass[color=purple,kind=dark_fused_quartz,render=north_up]
enderio:block_enlightened_fused_glass[color=purple,kind=dark_fused_quartz,render=east_up]
enderio:block_enlightened_fused_glass[color=purple,kind=dark_fused_quartz,render=west_up]
enderio:block_enlightened_fused_glass[color=purple,kind=dark_fused_quartz,render=south_up]
enderio:block_enlightened_fused_glass[color=purple,kind=dark_fused_quartz,render=north_down]
enderio:block_enlightened_fused_glass[color=purple,kind=dark_fused_quartz,render=east_down]
enderio:block_enlightened_fused_glass[color=purple,kind=dark_fused_quartz,render=west_down]
enderio:block_enlightened_fused_glass[color=purple,kind=dark_fused_quartz,render=south_down]
enderio:block_enlightened_fused_glass[color=purple,kind=dark_fused_glass,render=defaults]
enderio:block_enlightened_fused_glass[color=purple,kind=dark_fused_glass,render=auto]
enderio:block_enlightened_fused_glass[color=purple,kind=dark_fused_glass,render=sides]
enderio:block_enlightened_fused_glass[color=purple,kind=dark_fused_glass,render=north_west_up]
enderio:block_enlightened_fused_glass[color=purple,kind=dark_fused_glass,render=north_east_up]
enderio:block_enlightened_fused_glass[color=purple,kind=dark_fused_glass,render=south_east_up]
enderio:block_enlightened_fused_glass[color=purple,kind=dark_fused_glass,render=south_west_up]
enderio:block_enlightened_fused_glass[color=purple,kind=dark_fused_glass,render=north_west_down]
enderio:block_enlightened_fused_glass[color=purple,kind=dark_fused_glass,render=north_east_down]
enderio:block_enlightened_fused_glass[color=purple,kind=dark_fused_glass,render=south_east_down]
enderio:block_enlightened_fused_glass[color=purple,kind=dark_fused_glass,render=south_west_down]
enderio:block_enlightened_fused_glass[color=purple,kind=dark_fused_glass,render=north_west]
enderio:block_enlightened_fused_glass[color=purple,kind=dark_fused_glass,render=north_east]
enderio:block_enlightened_fused_glass[color=purple,kind=dark_fused_glass,render=south_east]
enderio:block_enlightened_fused_glass[color=purple,kind=dark_fused_glass,render=south_west]
enderio:block_enlightened_fused_glass[color=purple,kind=dark_fused_glass,render=north_up]
enderio:block_enlightened_fused_glass[color=purple,kind=dark_fused_glass,render=east_up]
enderio:block_enlightened_fused_glass[color=purple,kind=dark_fused_glass,render=west_up]
enderio:block_enlightened_fused_glass[color=purple,kind=dark_fused_glass,render=south_up]
enderio:block_enlightened_fused_glass[color=purple,kind=dark_fused_glass,render=north_down]
enderio:block_enlightened_fused_glass[color=purple,kind=dark_fused_glass,render=east_down]
enderio:block_enlightened_fused_glass[color=purple,kind=dark_fused_glass,render=west_down]
enderio:block_enlightened_fused_glass[color=purple,kind=dark_fused_glass,render=south_down]
enderio:block_enlightened_fused_glass[color=blue,kind=fused_quartz,render=defaults]
enderio:block_enlightened_fused_glass[color=blue,kind=fused_quartz,render=auto]
enderio:block_enlightened_fused_glass[color=blue,kind=fused_quartz,render=sides]
enderio:block_enlightened_fused_glass[color=blue,kind=fused_quartz,render=north_west_up]
enderio:block_enlightened_fused_glass[color=blue,kind=fused_quartz,render=north_east_up]
enderio:block_enlightened_fused_glass[color=blue,kind=fused_quartz,render=south_east_up]
enderio:block_enlightened_fused_glass[color=blue,kind=fused_quartz,render=south_west_up]
enderio:block_enlightened_fused_glass[color=blue,kind=fused_quartz,render=north_west_down]
enderio:block_enlightened_fused_glass[color=blue,kind=fused_quartz,render=north_east_down]
enderio:block_enlightened_fused_glass[color=blue,kind=fused_quartz,render=south_east_down]
enderio:block_enlightened_fused_glass[color=blue,kind=fused_quartz,render=south_west_down]
enderio:block_enlightened_fused_glass[color=blue,kind=fused_quartz,render=north_west]
enderio:block_enlightened_fused_glass[color=blue,kind=fused_quartz,render=north_east]
enderio:block_enlightened_fused_glass[color=blue,kind=fused_quartz,render=south_east]
enderio:block_enlightened_fused_glass[color=blue,kind=fused_quartz,render=south_west]
enderio:block_enlightened_fused_glass[color=blue,kind=fused_quartz,render=north_up]
enderio:block_enlightened_fused_glass[color=blue,kind=fused_quartz,render=east_up]
enderio:block_enlightened_fused_glass[color=blue,kind=fused_quartz,render=west_up]
enderio:block_enlightened_fused_glass[color=blue,kind=fused_quartz,render=south_up]
enderio:block_enlightened_fused_glass[color=blue,kind=fused_quartz,render=north_down]
enderio:block_enlightened_fused_glass[color=blue,kind=fused_quartz,render=east_down]
enderio:block_enlightened_fused_glass[color=blue,kind=fused_quartz,render=west_down]
enderio:block_enlightened_fused_glass[color=blue,kind=fused_quartz,render=south_down]
enderio:block_enlightened_fused_glass[color=blue,kind=fused_glass,render=defaults]
enderio:block_enlightened_fused_glass[color=blue,kind=fused_glass,render=auto]
enderio:block_enlightened_fused_glass[color=blue,kind=fused_glass,render=sides]
enderio:block_enlightened_fused_glass[color=blue,kind=fused_glass,render=north_west_up]
enderio:block_enlightened_fused_glass[color=blue,kind=fused_glass,render=north_east_up]
enderio:block_enlightened_fused_glass[color=blue,kind=fused_glass,render=south_east_up]
enderio:block_enlightened_fused_glass[color=blue,kind=fused_glass,render=south_west_up]
enderio:block_enlightened_fused_glass[color=blue,kind=fused_glass,render=north_west_down]
enderio:block_enlightened_fused_glass[color=blue,kind=fused_glass,render=north_east_down]
enderio:block_enlightened_fused_glass[color=blue,kind=fused_glass,render=south_east_down]
enderio:block_enlightened_fused_glass[color=blue,kind=fused_glass,render=south_west_down]
enderio:block_enlightened_fused_glass[color=blue,kind=fused_glass,render=north_west]
enderio:block_enlightened_fused_glass[color=blue,kind=fused_glass,render=north_east]
enderio:block_enlightened_fused_glass[color=blue,kind=fused_glass,render=south_east]
enderio:block_enlightened_fused_glass[color=blue,kind=fused_glass,render=south_west]
enderio:block_enlightened_fused_glass[color=blue,kind=fused_glass,render=north_up]
enderio:block_enlightened_fused_glass[color=blue,kind=fused_glass,render=east_up]
enderio:block_enlightened_fused_glass[color=blue,kind=fused_glass,render=west_up]
enderio:block_enlightened_fused_glass[color=blue,kind=fused_glass,render=south_up]
enderio:block_enlightened_fused_glass[color=blue,kind=fused_glass,render=north_down]
enderio:block_enlightened_fused_glass[color=blue,kind=fused_glass,render=east_down]
enderio:block_enlightened_fused_glass[color=blue,kind=fused_glass,render=west_down]
enderio:block_enlightened_fused_glass[color=blue,kind=fused_glass,render=south_down]
enderio:block_enlightened_fused_glass[color=blue,kind=enlightened_fused_quartz,render=defaults]
enderio:block_enlightened_fused_glass[color=blue,kind=enlightened_fused_quartz,render=auto]
enderio:block_enlightened_fused_glass[color=blue,kind=enlightened_fused_quartz,render=sides]
enderio:block_enlightened_fused_glass[color=blue,kind=enlightened_fused_quartz,render=north_west_up]
enderio:block_enlightened_fused_glass[color=blue,kind=enlightened_fused_quartz,render=north_east_up]
enderio:block_enlightened_fused_glass[color=blue,kind=enlightened_fused_quartz,render=south_east_up]
enderio:block_enlightened_fused_glass[color=blue,kind=enlightened_fused_quartz,render=south_west_up]
enderio:block_enlightened_fused_glass[color=blue,kind=enlightened_fused_quartz,render=north_west_down]
enderio:block_enlightened_fused_glass[color=blue,kind=enlightened_fused_quartz,render=north_east_down]
enderio:block_enlightened_fused_glass[color=blue,kind=enlightened_fused_quartz,render=south_east_down]
enderio:block_enlightened_fused_glass[color=blue,kind=enlightened_fused_quartz,render=south_west_down]
enderio:block_enlightened_fused_glass[color=blue,kind=enlightened_fused_quartz,render=north_west]
enderio:block_enlightened_fused_glass[color=blue,kind=enlightened_fused_quartz,render=north_east]
enderio:block_enlightened_fused_glass[color=blue,kind=enlightened_fused_quartz,render=south_east]
enderio:block_enlightened_fused_glass[color=blue,kind=enlightened_fused_quartz,render=south_west]
enderio:block_enlightened_fused_glass[color=blue,kind=enlightened_fused_quartz,render=north_up]
enderio:block_enlightened_fused_glass[color=blue,kind=enlightened_fused_quartz,render=east_up]
enderio:block_enlightened_fused_glass[color=blue,kind=enlightened_fused_quartz,render=west_up]
enderio:block_enlightened_fused_glass[color=blue,kind=enlightened_fused_quartz,render=south_up]
enderio:block_enlightened_fused_glass[color=blue,kind=enlightened_fused_quartz,render=north_down]
enderio:block_enlightened_fused_glass[color=blue,kind=enlightened_fused_quartz,render=east_down]
enderio:block_enlightened_fused_glass[color=blue,kind=enlightened_fused_quartz,render=west_down]
enderio:block_enlightened_fused_glass[color=blue,kind=enlightened_fused_quartz,render=south_down]
enderio:block_enlightened_fused_glass[color=blue,kind=enlightened_fused_glass,render=defaults]
enderio:block_enlightened_fused_glass[color=blue,kind=enlightened_fused_glass,render=auto]
enderio:block_enlightened_fused_glass[color=blue,kind=enlightened_fused_glass,render=sides]
enderio:block_enlightened_fused_glass[color=blue,kind=enlightened_fused_glass,render=north_west_up]
enderio:block_enlightened_fused_glass[color=blue,kind=enlightened_fused_glass,render=north_east_up]
enderio:block_enlightened_fused_glass[color=blue,kind=enlightened_fused_glass,render=south_east_up]
enderio:block_enlightened_fused_glass[color=blue,kind=enlightened_fused_glass,render=south_west_up]
enderio:block_enlightened_fused_glass[color=blue,kind=enlightened_fused_glass,render=north_west_down]
enderio:block_enlightened_fused_glass[color=blue,kind=enlightened_fused_glass,render=north_east_down]
enderio:block_enlightened_fused_glass[color=blue,kind=enlightened_fused_glass,render=south_east_down]
enderio:block_enlightened_fused_glass[color=blue,kind=enlightened_fused_glass,render=south_west_down]
enderio:block_enlightened_fused_glass[color=blue,kind=enlightened_fused_glass,render=north_west]
enderio:block_enlightened_fused_glass[color=blue,kind=enlightened_fused_glass,render=north_east]
enderio:block_enlightened_fused_glass[color=blue,kind=enlightened_fused_glass,render=south_east]
enderio:block_enlightened_fused_glass[color=blue,kind=enlightened_fused_glass,render=south_west]
enderio:block_enlightened_fused_glass[color=blue,kind=enlightened_fused_glass,render=north_up]
enderio:block_enlightened_fused_glass[color=blue,kind=enlightened_fused_glass,render=east_up]
enderio:block_enlightened_fused_glass[color=blue,kind=enlightened_fused_glass,render=west_up]
enderio:block_enlightened_fused_glass[color=blue,kind=enlightened_fused_glass,render=south_up]
enderio:block_enlightened_fused_glass[color=blue,kind=enlightened_fused_glass,render=north_down]
enderio:block_enlightened_fused_glass[color=blue,kind=enlightened_fused_glass,render=east_down]
enderio:block_enlightened_fused_glass[color=blue,kind=enlightened_fused_glass,render=west_down]
enderio:block_enlightened_fused_glass[color=blue,kind=enlightened_fused_glass,render=south_down]
enderio:block_enlightened_fused_glass[color=blue,kind=dark_fused_quartz,render=defaults]
enderio:block_enlightened_fused_glass[color=blue,kind=dark_fused_quartz,render=auto]
enderio:block_enlightened_fused_glass[color=blue,kind=dark_fused_quartz,render=sides]
enderio:block_enlightened_fused_glass[color=blue,kind=dark_fused_quartz,render=north_west_up]
enderio:block_enlightened_fused_glass[color=blue,kind=dark_fused_quartz,render=north_east_up]
enderio:block_enlightened_fused_glass[color=blue,kind=dark_fused_quartz,render=south_east_up]
enderio:block_enlightened_fused_glass[color=blue,kind=dark_fused_quartz,render=south_west_up]
enderio:block_enlightened_fused_glass[color=blue,kind=dark_fused_quartz,render=north_west_down]
enderio:block_enlightened_fused_glass[color=blue,kind=dark_fused_quartz,render=north_east_down]
enderio:block_enlightened_fused_glass[color=blue,kind=dark_fused_quartz,render=south_east_down]
enderio:block_enlightened_fused_glass[color=blue,kind=dark_fused_quartz,render=south_west_down]
enderio:block_enlightened_fused_glass[color=blue,kind=dark_fused_quartz,render=north_west]
enderio:block_enlightened_fused_glass[color=blue,kind=dark_fused_quartz,render=north_east]
enderio:block_enlightened_fused_glass[color=blue,kind=dark_fused_quartz,render=south_east]
enderio:block_enlightened_fused_glass[color=blue,kind=dark_fused_quartz,render=south_west]
enderio:block_enlightened_fused_glass[color=blue,kind=dark_fused_quartz,render=north_up]
enderio:block_enlightened_fused_glass[color=blue,kind=dark_fused_quartz,render=east_up]
enderio:block_enlightened_fused_glass[color=blue,kind=dark_fused_quartz,render=west_up]
enderio:block_enlightened_fused_glass[color=blue,kind=dark_fused_quartz,render=south_up]
enderio:block_enlightened_fused_glass[color=blue,kind=dark_fused_quartz,render=north_down]
enderio:block_enlightened_fused_glass[color=blue,kind=dark_fused_quartz,render=east_down]
enderio:block_enlightened_fused_glass[color=blue,kind=dark_fused_quartz,render=west_down]
enderio:block_enlightened_fused_glass[color=blue,kind=dark_fused_quartz,render=south_down]
enderio:block_enlightened_fused_glass[color=blue,kind=dark_fused_glass,render=defaults]
enderio:block_enlightened_fused_glass[color=blue,kind=dark_fused_glass,render=auto]
enderio:block_enlightened_fused_glass[color=blue,kind=dark_fused_glass,render=sides]
enderio:block_enlightened_fused_glass[color=blue,kind=dark_fused_glass,render=north_west_up]
enderio:block_enlightened_fused_glass[color=blue,kind=dark_fused_glass,render=north_east_up]
enderio:block_enlightened_fused_glass[color=blue,kind=dark_fused_glass,render=south_east_up]
enderio:block_enlightened_fused_glass[color=blue,kind=dark_fused_glass,render=south_west_up]
enderio:block_enlightened_fused_glass[color=blue,kind=dark_fused_glass,render=north_west_down]
enderio:block_enlightened_fused_glass[color=blue,kind=dark_fused_glass,render=north_east_down]
enderio:block_enlightened_fused_glass[color=blue,kind=dark_fused_glass,render=south_east_down]
enderio:block_enlightened_fused_glass[color=blue,kind=dark_fused_glass,render=south_west_down]
enderio:block_enlightened_fused_glass[color=blue,kind=dark_fused_glass,render=north_west]
enderio:block_enlightened_fused_glass[color=blue,kind=dark_fused_glass,render=north_east]
enderio:block_enlightened_fused_glass[color=blue,kind=dark_fused_glass,render=south_east]
enderio:block_enlightened_fused_glass[color=blue,kind=dark_fused_glass,render=south_west]
enderio:block_enlightened_fused_glass[color=blue,kind=dark_fused_glass,render=north_up]
enderio:block_enlightened_fused_glass[color=blue,kind=dark_fused_glass,render=east_up]
enderio:block_enlightened_fused_glass[color=blue,kind=dark_fused_glass,render=west_up]
enderio:block_enlightened_fused_glass[color=blue,kind=dark_fused_glass,render=south_up]
enderio:block_enlightened_fused_glass[color=blue,kind=dark_fused_glass,render=north_down]
enderio:block_enlightened_fused_glass[color=blue,kind=dark_fused_glass,render=east_down]
enderio:block_enlightened_fused_glass[color=blue,kind=dark_fused_glass,render=west_down]
enderio:block_enlightened_fused_glass[color=blue,kind=dark_fused_glass,render=south_down]
enderio:block_enlightened_fused_glass[color=brown,kind=fused_quartz,render=defaults]
enderio:block_enlightened_fused_glass[color=brown,kind=fused_quartz,render=auto]
enderio:block_enlightened_fused_glass[color=brown,kind=fused_quartz,render=sides]
enderio:block_enlightened_fused_glass[color=brown,kind=fused_quartz,render=north_west_up]
enderio:block_enlightened_fused_glass[color=brown,kind=fused_quartz,render=north_east_up]
enderio:block_enlightened_fused_glass[color=brown,kind=fused_quartz,render=south_east_up]
enderio:block_enlightened_fused_glass[color=brown,kind=fused_quartz,render=south_west_up]
enderio:block_enlightened_fused_glass[color=brown,kind=fused_quartz,render=north_west_down]
enderio:block_enlightened_fused_glass[color=brown,kind=fused_quartz,render=north_east_down]
enderio:block_enlightened_fused_glass[color=brown,kind=fused_quartz,render=south_east_down]
enderio:block_enlightened_fused_glass[color=brown,kind=fused_quartz,render=south_west_down]
enderio:block_enlightened_fused_glass[color=brown,kind=fused_quartz,render=north_west]
enderio:block_enlightened_fused_glass[color=brown,kind=fused_quartz,render=north_east]
enderio:block_enlightened_fused_glass[color=brown,kind=fused_quartz,render=south_east]
enderio:block_enlightened_fused_glass[color=brown,kind=fused_quartz,render=south_west]
enderio:block_enlightened_fused_glass[color=brown,kind=fused_quartz,render=north_up]
enderio:block_enlightened_fused_glass[color=brown,kind=fused_quartz,render=east_up]
enderio:block_enlightened_fused_glass[color=brown,kind=fused_quartz,render=west_up]
enderio:block_enlightened_fused_glass[color=brown,kind=fused_quartz,render=south_up]
enderio:block_enlightened_fused_glass[color=brown,kind=fused_quartz,render=north_down]
enderio:block_enlightened_fused_glass[color=brown,kind=fused_quartz,render=east_down]
enderio:block_enlightened_fused_glass[color=brown,kind=fused_quartz,render=west_down]
enderio:block_enlightened_fused_glass[color=brown,kind=fused_quartz,render=south_down]
enderio:block_enlightened_fused_glass[color=brown,kind=fused_glass,render=defaults]
enderio:block_enlightened_fused_glass[color=brown,kind=fused_glass,render=auto]
enderio:block_enlightened_fused_glass[color=brown,kind=fused_glass,render=sides]
enderio:block_enlightened_fused_glass[color=brown,kind=fused_glass,render=north_west_up]
enderio:block_enlightened_fused_glass[color=brown,kind=fused_glass,render=north_east_up]
enderio:block_enlightened_fused_glass[color=brown,kind=fused_glass,render=south_east_up]
enderio:block_enlightened_fused_glass[color=brown,kind=fused_glass,render=south_west_up]
enderio:block_enlightened_fused_glass[color=brown,kind=fused_glass,render=north_west_down]
enderio:block_enlightened_fused_glass[color=brown,kind=fused_glass,render=north_east_down]
enderio:block_enlightened_fused_glass[color=brown,kind=fused_glass,render=south_east_down]
enderio:block_enlightened_fused_glass[color=brown,kind=fused_glass,render=south_west_down]
enderio:block_enlightened_fused_glass[color=brown,kind=fused_glass,render=north_west]
enderio:block_enlightened_fused_glass[color=brown,kind=fused_glass,render=north_east]
enderio:block_enlightened_fused_glass[color=brown,kind=fused_glass,render=south_east]
enderio:block_enlightened_fused_glass[color=brown,kind=fused_glass,render=south_west]
enderio:block_enlightened_fused_glass[color=brown,kind=fused_glass,render=north_up]
enderio:block_enlightened_fused_glass[color=brown,kind=fused_glass,render=east_up]
enderio:block_enlightened_fused_glass[color=brown,kind=fused_glass,render=west_up]
enderio:block_enlightened_fused_glass[color=brown,kind=fused_glass,render=south_up]
enderio:block_enlightened_fused_glass[color=brown,kind=fused_glass,render=north_down]
enderio:block_enlightened_fused_glass[color=brown,kind=fused_glass,render=east_down]
enderio:block_enlightened_fused_glass[color=brown,kind=fused_glass,render=west_down]
enderio:block_enlightened_fused_glass[color=brown,kind=fused_glass,render=south_down]
enderio:block_enlightened_fused_glass[color=brown,kind=enlightened_fused_quartz,render=defaults]
enderio:block_enlightened_fused_glass[color=brown,kind=enlightened_fused_quartz,render=auto]
enderio:block_enlightened_fused_glass[color=brown,kind=enlightened_fused_quartz,render=sides]
enderio:block_enlightened_fused_glass[color=brown,kind=enlightened_fused_quartz,render=north_west_up]
enderio:block_enlightened_fused_glass[color=brown,kind=enlightened_fused_quartz,render=north_east_up]
enderio:block_enlightened_fused_glass[color=brown,kind=enlightened_fused_quartz,render=south_east_up]
enderio:block_enlightened_fused_glass[color=brown,kind=enlightened_fused_quartz,render=south_west_up]
enderio:block_enlightened_fused_glass[color=brown,kind=enlightened_fused_quartz,render=north_west_down]
enderio:block_enlightened_fused_glass[color=brown,kind=enlightened_fused_quartz,render=north_east_down]
enderio:block_enlightened_fused_glass[color=brown,kind=enlightened_fused_quartz,render=south_east_down]
enderio:block_enlightened_fused_glass[color=brown,kind=enlightened_fused_quartz,render=south_west_down]
enderio:block_enlightened_fused_glass[color=brown,kind=enlightened_fused_quartz,render=north_west]
enderio:block_enlightened_fused_glass[color=brown,kind=enlightened_fused_quartz,render=north_east]
enderio:block_enlightened_fused_glass[color=brown,kind=enlightened_fused_quartz,render=south_east]
enderio:block_enlightened_fused_glass[color=brown,kind=enlightened_fused_quartz,render=south_west]
enderio:block_enlightened_fused_glass[color=brown,kind=enlightened_fused_quartz,render=north_up]
enderio:block_enlightened_fused_glass[color=brown,kind=enlightened_fused_quartz,render=east_up]
enderio:block_enlightened_fused_glass[color=brown,kind=enlightened_fused_quartz,render=west_up]
enderio:block_enlightened_fused_glass[color=brown,kind=enlightened_fused_quartz,render=south_up]
enderio:block_enlightened_fused_glass[color=brown,kind=enlightened_fused_quartz,render=north_down]
enderio:block_enlightened_fused_glass[color=brown,kind=enlightened_fused_quartz,render=east_down]
enderio:block_enlightened_fused_glass[color=brown,kind=enlightened_fused_quartz,render=west_down]
enderio:block_enlightened_fused_glass[color=brown,kind=enlightened_fused_quartz,render=south_down]
enderio:block_enlightened_fused_glass[color=brown,kind=enlightened_fused_glass,render=defaults]
enderio:block_enlightened_fused_glass[color=brown,kind=enlightened_fused_glass,render=auto]
enderio:block_enlightened_fused_glass[color=brown,kind=enlightened_fused_glass,render=sides]
enderio:block_enlightened_fused_glass[color=brown,kind=enlightened_fused_glass,render=north_west_up]
enderio:block_enlightened_fused_glass[color=brown,kind=enlightened_fused_glass,render=north_east_up]
enderio:block_enlightened_fused_glass[color=brown,kind=enlightened_fused_glass,render=south_east_up]
enderio:block_enlightened_fused_glass[color=brown,kind=enlightened_fused_glass,render=south_west_up]
enderio:block_enlightened_fused_glass[color=brown,kind=enlightened_fused_glass,render=north_west_down]
enderio:block_enlightened_fused_glass[color=brown,kind=enlightened_fused_glass,render=north_east_down]
enderio:block_enlightened_fused_glass[color=brown,kind=enlightened_fused_glass,render=south_east_down]
enderio:block_enlightened_fused_glass[color=brown,kind=enlightened_fused_glass,render=south_west_down]
enderio:block_enlightened_fused_glass[color=brown,kind=enlightened_fused_glass,render=north_west]
enderio:block_enlightened_fused_glass[color=brown,kind=enlightened_fused_glass,render=north_east]
enderio:block_enlightened_fused_glass[color=brown,kind=enlightened_fused_glass,render=south_east]
enderio:block_enlightened_fused_glass[color=brown,kind=enlightened_fused_glass,render=south_west]
enderio:block_enlightened_fused_glass[color=brown,kind=enlightened_fused_glass,render=north_up]
enderio:block_enlightened_fused_glass[color=brown,kind=enlightened_fused_glass,render=east_up]
enderio:block_enlightened_fused_glass[color=brown,kind=enlightened_fused_glass,render=west_up]
enderio:block_enlightened_fused_glass[color=brown,kind=enlightened_fused_glass,render=south_up]
enderio:block_enlightened_fused_glass[color=brown,kind=enlightened_fused_glass,render=north_down]
enderio:block_enlightened_fused_glass[color=brown,kind=enlightened_fused_glass,render=east_down]
enderio:block_enlightened_fused_glass[color=brown,kind=enlightened_fused_glass,render=west_down]
enderio:block_enlightened_fused_glass[color=brown,kind=enlightened_fused_glass,render=south_down]
enderio:block_enlightened_fused_glass[color=brown,kind=dark_fused_quartz,render=defaults]
enderio:block_enlightened_fused_glass[color=brown,kind=dark_fused_quartz,render=auto]
enderio:block_enlightened_fused_glass[color=brown,kind=dark_fused_quartz,render=sides]
enderio:block_enlightened_fused_glass[color=brown,kind=dark_fused_quartz,render=north_west_up]
enderio:block_enlightened_fused_glass[color=brown,kind=dark_fused_quartz,render=north_east_up]
enderio:block_enlightened_fused_glass[color=brown,kind=dark_fused_quartz,render=south_east_up]
enderio:block_enlightened_fused_glass[color=brown,kind=dark_fused_quartz,render=south_west_up]
enderio:block_enlightened_fused_glass[color=brown,kind=dark_fused_quartz,render=north_west_down]
enderio:block_enlightened_fused_glass[color=brown,kind=dark_fused_quartz,render=north_east_down]
enderio:block_enlightened_fused_glass[color=brown,kind=dark_fused_quartz,render=south_east_down]
enderio:block_enlightened_fused_glass[color=brown,kind=dark_fused_quartz,render=south_west_down]
enderio:block_enlightened_fused_glass[color=brown,kind=dark_fused_quartz,render=north_west]
enderio:block_enlightened_fused_glass[color=brown,kind=dark_fused_quartz,render=north_east]
enderio:block_enlightened_fused_glass[color=brown,kind=dark_fused_quartz,render=south_east]
enderio:block_enlightened_fused_glass[color=brown,kind=dark_fused_quartz,render=south_west]
enderio:block_enlightened_fused_glass[color=brown,kind=dark_fused_quartz,render=north_up]
enderio:block_enlightened_fused_glass[color=brown,kind=dark_fused_quartz,render=east_up]
enderio:block_enlightened_fused_glass[color=brown,kind=dark_fused_quartz,render=west_up]
enderio:block_enlightened_fused_glass[color=brown,kind=dark_fused_quartz,render=south_up]
enderio:block_enlightened_fused_glass[color=brown,kind=dark_fused_quartz,render=north_down]
enderio:block_enlightened_fused_glass[color=brown,kind=dark_fused_quartz,render=east_down]
enderio:block_enlightened_fused_glass[color=brown,kind=dark_fused_quartz,render=west_down]
enderio:block_enlightened_fused_glass[color=brown,kind=dark_fused_quartz,render=south_down]
enderio:block_enlightened_fused_glass[color=brown,kind=dark_fused_glass,render=defaults]
enderio:block_enlightened_fused_glass[color=brown,kind=dark_fused_glass,render=auto]
enderio:block_enlightened_fused_glass[color=brown,kind=dark_fused_glass,render=sides]
enderio:block_enlightened_fused_glass[color=brown,kind=dark_fused_glass,render=north_west_up]
enderio:block_enlightened_fused_glass[color=brown,kind=dark_fused_glass,render=north_east_up]
enderio:block_enlightened_fused_glass[color=brown,kind=dark_fused_glass,render=south_east_up]
enderio:block_enlightened_fused_glass[color=brown,kind=dark_fused_glass,render=south_west_up]
enderio:block_enlightened_fused_glass[color=brown,kind=dark_fused_glass,render=north_west_down]
enderio:block_enlightened_fused_glass[color=brown,kind=dark_fused_glass,render=north_east_down]
enderio:block_enlightened_fused_glass[color=brown,kind=dark_fused_glass,render=south_east_down]
enderio:block_enlightened_fused_glass[color=brown,kind=dark_fused_glass,render=south_west_down]
enderio:block_enlightened_fused_glass[color=brown,kind=dark_fused_glass,render=north_west]
enderio:block_enlightened_fused_glass[color=brown,kind=dark_fused_glass,render=north_east]
enderio:block_enlightened_fused_glass[color=brown,kind=dark_fused_glass,render=south_east]
enderio:block_enlightened_fused_glass[color=brown,kind=dark_fused_glass,render=south_west]
enderio:block_enlightened_fused_glass[color=brown,kind=dark_fused_glass,render=north_up]
enderio:block_enlightened_fused_glass[color=brown,kind=dark_fused_glass,render=east_up]
enderio:block_enlightened_fused_glass[color=brown,kind=dark_fused_glass,render=west_up]
enderio:block_enlightened_fused_glass[color=brown,kind=dark_fused_glass,render=south_up]
enderio:block_enlightened_fused_glass[color=brown,kind=dark_fused_glass,render=north_down]
enderio:block_enlightened_fused_glass[color=brown,kind=dark_fused_glass,render=east_down]
enderio:block_enlightened_fused_glass[color=brown,kind=dark_fused_glass,render=west_down]
enderio:block_enlightened_fused_glass[color=brown,kind=dark_fused_glass,render=south_down]
enderio:block_enlightened_fused_glass[color=green,kind=fused_quartz,render=defaults]
enderio:block_enlightened_fused_glass[color=green,kind=fused_quartz,render=auto]
enderio:block_enlightened_fused_glass[color=green,kind=fused_quartz,render=sides]
enderio:block_enlightened_fused_glass[color=green,kind=fused_quartz,render=north_west_up]
enderio:block_enlightened_fused_glass[color=green,kind=fused_quartz,render=north_east_up]
enderio:block_enlightened_fused_glass[color=green,kind=fused_quartz,render=south_east_up]
enderio:block_enlightened_fused_glass[color=green,kind=fused_quartz,render=south_west_up]
enderio:block_enlightened_fused_glass[color=green,kind=fused_quartz,render=north_west_down]
enderio:block_enlightened_fused_glass[color=green,kind=fused_quartz,render=north_east_down]
enderio:block_enlightened_fused_glass[color=green,kind=fused_quartz,render=south_east_down]
enderio:block_enlightened_fused_glass[color=green,kind=fused_quartz,render=south_west_down]
enderio:block_enlightened_fused_glass[color=green,kind=fused_quartz,render=north_west]
enderio:block_enlightened_fused_glass[color=green,kind=fused_quartz,render=north_east]
enderio:block_enlightened_fused_glass[color=green,kind=fused_quartz,render=south_east]
enderio:block_enlightened_fused_glass[color=green,kind=fused_quartz,render=south_west]
enderio:block_enlightened_fused_glass[color=green,kind=fused_quartz,render=north_up]
enderio:block_enlightened_fused_glass[color=green,kind=fused_quartz,render=east_up]
enderio:block_enlightened_fused_glass[color=green,kind=fused_quartz,render=west_up]
enderio:block_enlightened_fused_glass[color=green,kind=fused_quartz,render=south_up]
enderio:block_enlightened_fused_glass[color=green,kind=fused_quartz,render=north_down]
enderio:block_enlightened_fused_glass[color=green,kind=fused_quartz,render=east_down]
enderio:block_enlightened_fused_glass[color=green,kind=fused_quartz,render=west_down]
enderio:block_enlightened_fused_glass[color=green,kind=fused_quartz,render=south_down]
enderio:block_enlightened_fused_glass[color=green,kind=fused_glass,render=defaults]
enderio:block_enlightened_fused_glass[color=green,kind=fused_glass,render=auto]
enderio:block_enlightened_fused_glass[color=green,kind=fused_glass,render=sides]
enderio:block_enlightened_fused_glass[color=green,kind=fused_glass,render=north_west_up]
enderio:block_enlightened_fused_glass[color=green,kind=fused_glass,render=north_east_up]
enderio:block_enlightened_fused_glass[color=green,kind=fused_glass,render=south_east_up]
enderio:block_enlightened_fused_glass[color=green,kind=fused_glass,render=south_west_up]
enderio:block_enlightened_fused_glass[color=green,kind=fused_glass,render=north_west_down]
enderio:block_enlightened_fused_glass[color=green,kind=fused_glass,render=north_east_down]
enderio:block_enlightened_fused_glass[color=green,kind=fused_glass,render=south_east_down]
enderio:block_enlightened_fused_glass[color=green,kind=fused_glass,render=south_west_down]
enderio:block_enlightened_fused_glass[color=green,kind=fused_glass,render=north_west]
enderio:block_enlightened_fused_glass[color=green,kind=fused_glass,render=north_east]
enderio:block_enlightened_fused_glass[color=green,kind=fused_glass,render=south_east]
enderio:block_enlightened_fused_glass[color=green,kind=fused_glass,render=south_west]
enderio:block_enlightened_fused_glass[color=green,kind=fused_glass,render=north_up]
enderio:block_enlightened_fused_glass[color=green,kind=fused_glass,render=east_up]
enderio:block_enlightened_fused_glass[color=green,kind=fused_glass,render=west_up]
enderio:block_enlightened_fused_glass[color=green,kind=fused_glass,render=south_up]
enderio:block_enlightened_fused_glass[color=green,kind=fused_glass,render=north_down]
enderio:block_enlightened_fused_glass[color=green,kind=fused_glass,render=east_down]
enderio:block_enlightened_fused_glass[color=green,kind=fused_glass,render=west_down]
enderio:block_enlightened_fused_glass[color=green,kind=fused_glass,render=south_down]
enderio:block_enlightened_fused_glass[color=green,kind=enlightened_fused_quartz,render=defaults]
enderio:block_enlightened_fused_glass[color=green,kind=enlightened_fused_quartz,render=auto]
enderio:block_enlightened_fused_glass[color=green,kind=enlightened_fused_quartz,render=sides]
enderio:block_enlightened_fused_glass[color=green,kind=enlightened_fused_quartz,render=north_west_up]
enderio:block_enlightened_fused_glass[color=green,kind=enlightened_fused_quartz,render=north_east_up]
enderio:block_enlightened_fused_glass[color=green,kind=enlightened_fused_quartz,render=south_east_up]
enderio:block_enlightened_fused_glass[color=green,kind=enlightened_fused_quartz,render=south_west_up]
enderio:block_enlightened_fused_glass[color=green,kind=enlightened_fused_quartz,render=north_west_down]
enderio:block_enlightened_fused_glass[color=green,kind=enlightened_fused_quartz,render=north_east_down]
enderio:block_enlightened_fused_glass[color=green,kind=enlightened_fused_quartz,render=south_east_down]
enderio:block_enlightened_fused_glass[color=green,kind=enlightened_fused_quartz,render=south_west_down]
enderio:block_enlightened_fused_glass[color=green,kind=enlightened_fused_quartz,render=north_west]
enderio:block_enlightened_fused_glass[color=green,kind=enlightened_fused_quartz,render=north_east]
enderio:block_enlightened_fused_glass[color=green,kind=enlightened_fused_quartz,render=south_east]
enderio:block_enlightened_fused_glass[color=green,kind=enlightened_fused_quartz,render=south_west]
enderio:block_enlightened_fused_glass[color=green,kind=enlightened_fused_quartz,render=north_up]
enderio:block_enlightened_fused_glass[color=green,kind=enlightened_fused_quartz,render=east_up]
enderio:block_enlightened_fused_glass[color=green,kind=enlightened_fused_quartz,render=west_up]
enderio:block_enlightened_fused_glass[color=green,kind=enlightened_fused_quartz,render=south_up]
enderio:block_enlightened_fused_glass[color=green,kind=enlightened_fused_quartz,render=north_down]
enderio:block_enlightened_fused_glass[color=green,kind=enlightened_fused_quartz,render=east_down]
enderio:block_enlightened_fused_glass[color=green,kind=enlightened_fused_quartz,render=west_down]
enderio:block_enlightened_fused_glass[color=green,kind=enlightened_fused_quartz,render=south_down]
enderio:block_enlightened_fused_glass[color=green,kind=enlightened_fused_glass,render=defaults]
enderio:block_enlightened_fused_glass[color=green,kind=enlightened_fused_glass,render=auto]
enderio:block_enlightened_fused_glass[color=green,kind=enlightened_fused_glass,render=sides]
enderio:block_enlightened_fused_glass[color=green,kind=enlightened_fused_glass,render=north_west_up]
enderio:block_enlightened_fused_glass[color=green,kind=enlightened_fused_glass,render=north_east_up]
enderio:block_enlightened_fused_glass[color=green,kind=enlightened_fused_glass,render=south_east_up]
enderio:block_enlightened_fused_glass[color=green,kind=enlightened_fused_glass,render=south_west_up]
enderio:block_enlightened_fused_glass[color=green,kind=enlightened_fused_glass,render=north_west_down]
enderio:block_enlightened_fused_glass[color=green,kind=enlightened_fused_glass,render=north_east_down]
enderio:block_enlightened_fused_glass[color=green,kind=enlightened_fused_glass,render=south_east_down]
enderio:block_enlightened_fused_glass[color=green,kind=enlightened_fused_glass,render=south_west_down]
enderio:block_enlightened_fused_glass[color=green,kind=enlightened_fused_glass,render=north_west]
enderio:block_enlightened_fused_glass[color=green,kind=enlightened_fused_glass,render=north_east]
enderio:block_enlightened_fused_glass[color=green,kind=enlightened_fused_glass,render=south_east]
enderio:block_enlightened_fused_glass[color=green,kind=enlightened_fused_glass,render=south_west]
enderio:block_enlightened_fused_glass[color=green,kind=enlightened_fused_glass,render=north_up]
enderio:block_enlightened_fused_glass[color=green,kind=enlightened_fused_glass,render=east_up]
enderio:block_enlightened_fused_glass[color=green,kind=enlightened_fused_glass,render=west_up]
enderio:block_enlightened_fused_glass[color=green,kind=enlightened_fused_glass,render=south_up]
enderio:block_enlightened_fused_glass[color=green,kind=enlightened_fused_glass,render=north_down]
enderio:block_enlightened_fused_glass[color=green,kind=enlightened_fused_glass,render=east_down]
enderio:block_enlightened_fused_glass[color=green,kind=enlightened_fused_glass,render=west_down]
enderio:block_enlightened_fused_glass[color=green,kind=enlightened_fused_glass,render=south_down]
enderio:block_enlightened_fused_glass[color=green,kind=dark_fused_quartz,render=defaults]
enderio:block_enlightened_fused_glass[color=green,kind=dark_fused_quartz,render=auto]
enderio:block_enlightened_fused_glass[color=green,kind=dark_fused_quartz,render=sides]
enderio:block_enlightened_fused_glass[color=green,kind=dark_fused_quartz,render=north_west_up]
enderio:block_enlightened_fused_glass[color=green,kind=dark_fused_quartz,render=north_east_up]
enderio:block_enlightened_fused_glass[color=green,kind=dark_fused_quartz,render=south_east_up]
enderio:block_enlightened_fused_glass[color=green,kind=dark_fused_quartz,render=south_west_up]
enderio:block_enlightened_fused_glass[color=green,kind=dark_fused_quartz,render=north_west_down]
enderio:block_enlightened_fused_glass[color=green,kind=dark_fused_quartz,render=north_east_down]
enderio:block_enlightened_fused_glass[color=green,kind=dark_fused_quartz,render=south_east_down]
enderio:block_enlightened_fused_glass[color=green,kind=dark_fused_quartz,render=south_west_down]
enderio:block_enlightened_fused_glass[color=green,kind=dark_fused_quartz,render=north_west]
enderio:block_enlightened_fused_glass[color=green,kind=dark_fused_quartz,render=north_east]
enderio:block_enlightened_fused_glass[color=green,kind=dark_fused_quartz,render=south_east]
enderio:block_enlightened_fused_glass[color=green,kind=dark_fused_quartz,render=south_west]
enderio:block_enlightened_fused_glass[color=green,kind=dark_fused_quartz,render=north_up]
enderio:block_enlightened_fused_glass[color=green,kind=dark_fused_quartz,render=east_up]
enderio:block_enlightened_fused_glass[color=green,kind=dark_fused_quartz,render=west_up]
enderio:block_enlightened_fused_glass[color=green,kind=dark_fused_quartz,render=south_up]
enderio:block_enlightened_fused_glass[color=green,kind=dark_fused_quartz,render=north_down]
enderio:block_enlightened_fused_glass[color=green,kind=dark_fused_quartz,render=east_down]
enderio:block_enlightened_fused_glass[color=green,kind=dark_fused_quartz,render=west_down]
enderio:block_enlightened_fused_glass[color=green,kind=dark_fused_quartz,render=south_down]
enderio:block_enlightened_fused_glass[color=green,kind=dark_fused_glass,render=defaults]
enderio:block_enlightened_fused_glass[color=green,kind=dark_fused_glass,render=auto]
enderio:block_enlightened_fused_glass[color=green,kind=dark_fused_glass,render=sides]
enderio:block_enlightened_fused_glass[color=green,kind=dark_fused_glass,render=north_west_up]
enderio:block_enlightened_fused_glass[color=green,kind=dark_fused_glass,render=north_east_up]
enderio:block_enlightened_fused_glass[color=green,kind=dark_fused_glass,render=south_east_up]
enderio:block_enlightened_fused_glass[color=green,kind=dark_fused_glass,render=south_west_up]
enderio:block_enlightened_fused_glass[color=green,kind=dark_fused_glass,render=north_west_down]
enderio:block_enlightened_fused_glass[color=green,kind=dark_fused_glass,render=north_east_down]
enderio:block_enlightened_fused_glass[color=green,kind=dark_fused_glass,render=south_east_down]
enderio:block_enlightened_fused_glass[color=green,kind=dark_fused_glass,render=south_west_down]
enderio:block_enlightened_fused_glass[color=green,kind=dark_fused_glass,render=north_west]
enderio:block_enlightened_fused_glass[color=green,kind=dark_fused_glass,render=north_east]
enderio:block_enlightened_fused_glass[color=green,kind=dark_fused_glass,render=south_east]
enderio:block_enlightened_fused_glass[color=green,kind=dark_fused_glass,render=south_west]
enderio:block_enlightened_fused_glass[color=green,kind=dark_fused_glass,render=north_up]
enderio:block_enlightened_fused_glass[color=green,kind=dark_fused_glass,render=east_up]
enderio:block_enlightened_fused_glass[color=green,kind=dark_fused_glass,render=west_up]
enderio:block_enlightened_fused_glass[color=green,kind=dark_fused_glass,render=south_up]
enderio:block_enlightened_fused_glass[color=green,kind=dark_fused_glass,render=north_down]
enderio:block_enlightened_fused_glass[color=green,kind=dark_fused_glass,render=east_down]
enderio:block_enlightened_fused_glass[color=green,kind=dark_fused_glass,render=west_down]
enderio:block_enlightened_fused_glass[color=green,kind=dark_fused_glass,render=south_down]
enderio:block_enlightened_fused_glass[color=red,kind=fused_quartz,render=defaults]
enderio:block_enlightened_fused_glass[color=red,kind=fused_quartz,render=auto]
enderio:block_enlightened_fused_glass[color=red,kind=fused_quartz,render=sides]
enderio:block_enlightened_fused_glass[color=red,kind=fused_quartz,render=north_west_up]
enderio:block_enlightened_fused_glass[color=red,kind=fused_quartz,render=north_east_up]
enderio:block_enlightened_fused_glass[color=red,kind=fused_quartz,render=south_east_up]
enderio:block_enlightened_fused_glass[color=red,kind=fused_quartz,render=south_west_up]
enderio:block_enlightened_fused_glass[color=red,kind=fused_quartz,render=north_west_down]
enderio:block_enlightened_fused_glass[color=red,kind=fused_quartz,render=north_east_down]
enderio:block_enlightened_fused_glass[color=red,kind=fused_quartz,render=south_east_down]
enderio:block_enlightened_fused_glass[color=red,kind=fused_quartz,render=south_west_down]
enderio:block_enlightened_fused_glass[color=red,kind=fused_quartz,render=north_west]
enderio:block_enlightened_fused_glass[color=red,kind=fused_quartz,render=north_east]
enderio:block_enlightened_fused_glass[color=red,kind=fused_quartz,render=south_east]
enderio:block_enlightened_fused_glass[color=red,kind=fused_quartz,render=south_west]
enderio:block_enlightened_fused_glass[color=red,kind=fused_quartz,render=north_up]
enderio:block_enlightened_fused_glass[color=red,kind=fused_quartz,render=east_up]
enderio:block_enlightened_fused_glass[color=red,kind=fused_quartz,render=west_up]
enderio:block_enlightened_fused_glass[color=red,kind=fused_quartz,render=south_up]
enderio:block_enlightened_fused_glass[color=red,kind=fused_quartz,render=north_down]
enderio:block_enlightened_fused_glass[color=red,kind=fused_quartz,render=east_down]
enderio:block_enlightened_fused_glass[color=red,kind=fused_quartz,render=west_down]
enderio:block_enlightened_fused_glass[color=red,kind=fused_quartz,render=south_down]
enderio:block_enlightened_fused_glass[color=red,kind=fused_glass,render=defaults]
enderio:block_enlightened_fused_glass[color=red,kind=fused_glass,render=auto]
enderio:block_enlightened_fused_glass[color=red,kind=fused_glass,render=sides]
enderio:block_enlightened_fused_glass[color=red,kind=fused_glass,render=north_west_up]
enderio:block_enlightened_fused_glass[color=red,kind=fused_glass,render=north_east_up]
enderio:block_enlightened_fused_glass[color=red,kind=fused_glass,render=south_east_up]
enderio:block_enlightened_fused_glass[color=red,kind=fused_glass,render=south_west_up]
enderio:block_enlightened_fused_glass[color=red,kind=fused_glass,render=north_west_down]
enderio:block_enlightened_fused_glass[color=red,kind=fused_glass,render=north_east_down]
enderio:block_enlightened_fused_glass[color=red,kind=fused_glass,render=south_east_down]
enderio:block_enlightened_fused_glass[color=red,kind=fused_glass,render=south_west_down]
enderio:block_enlightened_fused_glass[color=red,kind=fused_glass,render=north_west]
enderio:block_enlightened_fused_glass[color=red,kind=fused_glass,render=north_east]
enderio:block_enlightened_fused_glass[color=red,kind=fused_glass,render=south_east]
enderio:block_enlightened_fused_glass[color=red,kind=fused_glass,render=south_west]
enderio:block_enlightened_fused_glass[color=red,kind=fused_glass,render=north_up]
enderio:block_enlightened_fused_glass[color=red,kind=fused_glass,render=east_up]
enderio:block_enlightened_fused_glass[color=red,kind=fused_glass,render=west_up]
enderio:block_enlightened_fused_glass[color=red,kind=fused_glass,render=south_up]
enderio:block_enlightened_fused_glass[color=red,kind=fused_glass,render=north_down]
enderio:block_enlightened_fused_glass[color=red,kind=fused_glass,render=east_down]
enderio:block_enlightened_fused_glass[color=red,kind=fused_glass,render=west_down]
enderio:block_enlightened_fused_glass[color=red,kind=fused_glass,render=south_down]
enderio:block_enlightened_fused_glass[color=red,kind=enlightened_fused_quartz,render=defaults]
enderio:block_enlightened_fused_glass[color=red,kind=enlightened_fused_quartz,render=auto]
enderio:block_enlightened_fused_glass[color=red,kind=enlightened_fused_quartz,render=sides]
enderio:block_enlightened_fused_glass[color=red,kind=enlightened_fused_quartz,render=north_west_up]
enderio:block_enlightened_fused_glass[color=red,kind=enlightened_fused_quartz,render=north_east_up]
enderio:block_enlightened_fused_glass[color=red,kind=enlightened_fused_quartz,render=south_east_up]
enderio:block_enlightened_fused_glass[color=red,kind=enlightened_fused_quartz,render=south_west_up]
enderio:block_enlightened_fused_glass[color=red,kind=enlightened_fused_quartz,render=north_west_down]
enderio:block_enlightened_fused_glass[color=red,kind=enlightened_fused_quartz,render=north_east_down]
enderio:block_enlightened_fused_glass[color=red,kind=enlightened_fused_quartz,render=south_east_down]
enderio:block_enlightened_fused_glass[color=red,kind=enlightened_fused_quartz,render=south_west_down]
enderio:block_enlightened_fused_glass[color=red,kind=enlightened_fused_quartz,render=north_west]
enderio:block_enlightened_fused_glass[color=red,kind=enlightened_fused_quartz,render=north_east]
enderio:block_enlightened_fused_glass[color=red,kind=enlightened_fused_quartz,render=south_east]
enderio:block_enlightened_fused_glass[color=red,kind=enlightened_fused_quartz,render=south_west]
enderio:block_enlightened_fused_glass[color=red,kind=enlightened_fused_quartz,render=north_up]
enderio:block_enlightened_fused_glass[color=red,kind=enlightened_fused_quartz,render=east_up]
enderio:block_enlightened_fused_glass[color=red,kind=enlightened_fused_quartz,render=west_up]
enderio:block_enlightened_fused_glass[color=red,kind=enlightened_fused_quartz,render=south_up]
enderio:block_enlightened_fused_glass[color=red,kind=enlightened_fused_quartz,render=north_down]
enderio:block_enlightened_fused_glass[color=red,kind=enlightened_fused_quartz,render=east_down]
enderio:block_enlightened_fused_glass[color=red,kind=enlightened_fused_quartz,render=west_down]
enderio:block_enlightened_fused_glass[color=red,kind=enlightened_fused_quartz,render=south_down]
enderio:block_enlightened_fused_glass[color=red,kind=enlightened_fused_glass,render=defaults]
enderio:block_enlightened_fused_glass[color=red,kind=enlightened_fused_glass,render=auto]
enderio:block_enlightened_fused_glass[color=red,kind=enlightened_fused_glass,render=sides]
enderio:block_enlightened_fused_glass[color=red,kind=enlightened_fused_glass,render=north_west_up]
enderio:block_enlightened_fused_glass[color=red,kind=enlightened_fused_glass,render=north_east_up]
enderio:block_enlightened_fused_glass[color=red,kind=enlightened_fused_glass,render=south_east_up]
enderio:block_enlightened_fused_glass[color=red,kind=enlightened_fused_glass,render=south_west_up]
enderio:block_enlightened_fused_glass[color=red,kind=enlightened_fused_glass,render=north_west_down]
enderio:block_enlightened_fused_glass[color=red,kind=enlightened_fused_glass,render=north_east_down]
enderio:block_enlightened_fused_glass[color=red,kind=enlightened_fused_glass,render=south_east_down]
enderio:block_enlightened_fused_glass[color=red,kind=enlightened_fused_glass,render=south_west_down]
enderio:block_enlightened_fused_glass[color=red,kind=enlightened_fused_glass,render=north_west]
enderio:block_enlightened_fused_glass[color=red,kind=enlightened_fused_glass,render=north_east]
enderio:block_enlightened_fused_glass[color=red,kind=enlightened_fused_glass,render=south_east]
enderio:block_enlightened_fused_glass[color=red,kind=enlightened_fused_glass,render=south_west]
enderio:block_enlightened_fused_glass[color=red,kind=enlightened_fused_glass,render=north_up]
enderio:block_enlightened_fused_glass[color=red,kind=enlightened_fused_glass,render=east_up]
enderio:block_enlightened_fused_glass[color=red,kind=enlightened_fused_glass,render=west_up]
enderio:block_enlightened_fused_glass[color=red,kind=enlightened_fused_glass,render=south_up]
enderio:block_enlightened_fused_glass[color=red,kind=enlightened_fused_glass,render=north_down]
enderio:block_enlightened_fused_glass[color=red,kind=enlightened_fused_glass,render=east_down]
enderio:block_enlightened_fused_glass[color=red,kind=enlightened_fused_glass,render=west_down]
enderio:block_enlightened_fused_glass[color=red,kind=enlightened_fused_glass,render=south_down]
enderio:block_enlightened_fused_glass[color=red,kind=dark_fused_quartz,render=defaults]
enderio:block_enlightened_fused_glass[color=red,kind=dark_fused_quartz,render=auto]
enderio:block_enlightened_fused_glass[color=red,kind=dark_fused_quartz,render=sides]
enderio:block_enlightened_fused_glass[color=red,kind=dark_fused_quartz,render=north_west_up]
enderio:block_enlightened_fused_glass[color=red,kind=dark_fused_quartz,render=north_east_up]
enderio:block_enlightened_fused_glass[color=red,kind=dark_fused_quartz,render=south_east_up]
enderio:block_enlightened_fused_glass[color=red,kind=dark_fused_quartz,render=south_west_up]
enderio:block_enlightened_fused_glass[color=red,kind=dark_fused_quartz,render=north_west_down]
enderio:block_enlightened_fused_glass[color=red,kind=dark_fused_quartz,render=north_east_down]
enderio:block_enlightened_fused_glass[color=red,kind=dark_fused_quartz,render=south_east_down]
enderio:block_enlightened_fused_glass[color=red,kind=dark_fused_quartz,render=south_west_down]
enderio:block_enlightened_fused_glass[color=red,kind=dark_fused_quartz,render=north_west]
enderio:block_enlightened_fused_glass[color=red,kind=dark_fused_quartz,render=north_east]
enderio:block_enlightened_fused_glass[color=red,kind=dark_fused_quartz,render=south_east]
enderio:block_enlightened_fused_glass[color=red,kind=dark_fused_quartz,render=south_west]
enderio:block_enlightened_fused_glass[color=red,kind=dark_fused_quartz,render=north_up]
enderio:block_enlightened_fused_glass[color=red,kind=dark_fused_quartz,render=east_up]
enderio:block_enlightened_fused_glass[color=red,kind=dark_fused_quartz,render=west_up]
enderio:block_enlightened_fused_glass[color=red,kind=dark_fused_quartz,render=south_up]
enderio:block_enlightened_fused_glass[color=red,kind=dark_fused_quartz,render=north_down]
enderio:block_enlightened_fused_glass[color=red,kind=dark_fused_quartz,render=east_down]
enderio:block_enlightened_fused_glass[color=red,kind=dark_fused_quartz,render=west_down]
enderio:block_enlightened_fused_glass[color=red,kind=dark_fused_quartz,render=south_down]
enderio:block_enlightened_fused_glass[color=red,kind=dark_fused_glass,render=defaults]
enderio:block_enlightened_fused_glass[color=red,kind=dark_fused_glass,render=auto]
enderio:block_enlightened_fused_glass[color=red,kind=dark_fused_glass,render=sides]
enderio:block_enlightened_fused_glass[color=red,kind=dark_fused_glass,render=north_west_up]
enderio:block_enlightened_fused_glass[color=red,kind=dark_fused_glass,render=north_east_up]
enderio:block_enlightened_fused_glass[color=red,kind=dark_fused_glass,render=south_east_up]
enderio:block_enlightened_fused_glass[color=red,kind=dark_fused_glass,render=south_west_up]
enderio:block_enlightened_fused_glass[color=red,kind=dark_fused_glass,render=north_west_down]
enderio:block_enlightened_fused_glass[color=red,kind=dark_fused_glass,render=north_east_down]
enderio:block_enlightened_fused_glass[color=red,kind=dark_fused_glass,render=south_east_down]
enderio:block_enlightened_fused_glass[color=red,kind=dark_fused_glass,render=south_west_down]
enderio:block_enlightened_fused_glass[color=red,kind=dark_fused_glass,render=north_west]
enderio:block_enlightened_fused_glass[color=red,kind=dark_fused_glass,render=north_east]
enderio:block_enlightened_fused_glass[color=red,kind=dark_fused_glass,render=south_east]
enderio:block_enlightened_fused_glass[color=red,kind=dark_fused_glass,render=south_west]
enderio:block_enlightened_fused_glass[color=red,kind=dark_fused_glass,render=north_up]
enderio:block_enlightened_fused_glass[color=red,kind=dark_fused_glass,render=east_up]
enderio:block_enlightened_fused_glass[color=red,kind=dark_fused_glass,render=west_up]
enderio:block_enlightened_fused_glass[color=red,kind=dark_fused_glass,render=south_up]
enderio:block_enlightened_fused_glass[color=red,kind=dark_fused_glass,render=north_down]
enderio:block_enlightened_fused_glass[color=red,kind=dark_fused_glass,render=east_down]
enderio:block_enlightened_fused_glass[color=red,kind=dark_fused_glass,render=west_down]
enderio:block_enlightened_fused_glass[color=red,kind=dark_fused_glass,render=south_down]
enderio:block_enlightened_fused_glass[color=black,kind=fused_quartz,render=defaults]
enderio:block_enlightened_fused_glass[color=black,kind=fused_quartz,render=auto]
enderio:block_enlightened_fused_glass[color=black,kind=fused_quartz,render=sides]
enderio:block_enlightened_fused_glass[color=black,kind=fused_quartz,render=north_west_up]
enderio:block_enlightened_fused_glass[color=black,kind=fused_quartz,render=north_east_up]
enderio:block_enlightened_fused_glass[color=black,kind=fused_quartz,render=south_east_up]
enderio:block_enlightened_fused_glass[color=black,kind=fused_quartz,render=south_west_up]
enderio:block_enlightened_fused_glass[color=black,kind=fused_quartz,render=north_west_down]
enderio:block_enlightened_fused_glass[color=black,kind=fused_quartz,render=north_east_down]
enderio:block_enlightened_fused_glass[color=black,kind=fused_quartz,render=south_east_down]
enderio:block_enlightened_fused_glass[color=black,kind=fused_quartz,render=south_west_down]
enderio:block_enlightened_fused_glass[color=black,kind=fused_quartz,render=north_west]
enderio:block_enlightened_fused_glass[color=black,kind=fused_quartz,render=north_east]
enderio:block_enlightened_fused_glass[color=black,kind=fused_quartz,render=south_east]
enderio:block_enlightened_fused_glass[color=black,kind=fused_quartz,render=south_west]
enderio:block_enlightened_fused_glass[color=black,kind=fused_quartz,render=north_up]
enderio:block_enlightened_fused_glass[color=black,kind=fused_quartz,render=east_up]
enderio:block_enlightened_fused_glass[color=black,kind=fused_quartz,render=west_up]
enderio:block_enlightened_fused_glass[color=black,kind=fused_quartz,render=south_up]
enderio:block_enlightened_fused_glass[color=black,kind=fused_quartz,render=north_down]
enderio:block_enlightened_fused_glass[color=black,kind=fused_quartz,render=east_down]
enderio:block_enlightened_fused_glass[color=black,kind=fused_quartz,render=west_down]
enderio:block_enlightened_fused_glass[color=black,kind=fused_quartz,render=south_down]
enderio:block_enlightened_fused_glass[color=black,kind=fused_glass,render=defaults]
enderio:block_enlightened_fused_glass[color=black,kind=fused_glass,render=auto]
enderio:block_enlightened_fused_glass[color=black,kind=fused_glass,render=sides]
enderio:block_enlightened_fused_glass[color=black,kind=fused_glass,render=north_west_up]
enderio:block_enlightened_fused_glass[color=black,kind=fused_glass,render=north_east_up]
enderio:block_enlightened_fused_glass[color=black,kind=fused_glass,render=south_east_up]
enderio:block_enlightened_fused_glass[color=black,kind=fused_glass,render=south_west_up]
enderio:block_enlightened_fused_glass[color=black,kind=fused_glass,render=north_west_down]
enderio:block_enlightened_fused_glass[color=black,kind=fused_glass,render=north_east_down]
enderio:block_enlightened_fused_glass[color=black,kind=fused_glass,render=south_east_down]
enderio:block_enlightened_fused_glass[color=black,kind=fused_glass,render=south_west_down]
enderio:block_enlightened_fused_glass[color=black,kind=fused_glass,render=north_west]
enderio:block_enlightened_fused_glass[color=black,kind=fused_glass,render=north_east]
enderio:block_enlightened_fused_glass[color=black,kind=fused_glass,render=south_east]
enderio:block_enlightened_fused_glass[color=black,kind=fused_glass,render=south_west]
enderio:block_enlightened_fused_glass[color=black,kind=fused_glass,render=north_up]
enderio:block_enlightened_fused_glass[color=black,kind=fused_glass,render=east_up]
enderio:block_enlightened_fused_glass[color=black,kind=fused_glass,render=west_up]
enderio:block_enlightened_fused_glass[color=black,kind=fused_glass,render=south_up]
enderio:block_enlightened_fused_glass[color=black,kind=fused_glass,render=north_down]
enderio:block_enlightened_fused_glass[color=black,kind=fused_glass,render=east_down]
enderio:block_enlightened_fused_glass[color=black,kind=fused_glass,render=west_down]
enderio:block_enlightened_fused_glass[color=black,kind=fused_glass,render=south_down]
enderio:block_enlightened_fused_glass[color=black,kind=enlightened_fused_quartz,render=defaults]
enderio:block_enlightened_fused_glass[color=black,kind=enlightened_fused_quartz,render=auto]
enderio:block_enlightened_fused_glass[color=black,kind=enlightened_fused_quartz,render=sides]
enderio:block_enlightened_fused_glass[color=black,kind=enlightened_fused_quartz,render=north_west_up]
enderio:block_enlightened_fused_glass[color=black,kind=enlightened_fused_quartz,render=north_east_up]
enderio:block_enlightened_fused_glass[color=black,kind=enlightened_fused_quartz,render=south_east_up]
enderio:block_enlightened_fused_glass[color=black,kind=enlightened_fused_quartz,render=south_west_up]
enderio:block_enlightened_fused_glass[color=black,kind=enlightened_fused_quartz,render=north_west_down]
enderio:block_enlightened_fused_glass[color=black,kind=enlightened_fused_quartz,render=north_east_down]
enderio:block_enlightened_fused_glass[color=black,kind=enlightened_fused_quartz,render=south_east_down]
enderio:block_enlightened_fused_glass[color=black,kind=enlightened_fused_quartz,render=south_west_down]
enderio:block_enlightened_fused_glass[color=black,kind=enlightened_fused_quartz,render=north_west]
enderio:block_enlightened_fused_glass[color=black,kind=enlightened_fused_quartz,render=north_east]
enderio:block_enlightened_fused_glass[color=black,kind=enlightened_fused_quartz,render=south_east]
enderio:block_enlightened_fused_glass[color=black,kind=enlightened_fused_quartz,render=south_west]
enderio:block_enlightened_fused_glass[color=black,kind=enlightened_fused_quartz,render=north_up]
enderio:block_enlightened_fused_glass[color=black,kind=enlightened_fused_quartz,render=east_up]
enderio:block_enlightened_fused_glass[color=black,kind=enlightened_fused_quartz,render=west_up]
enderio:block_enlightened_fused_glass[color=black,kind=enlightened_fused_quartz,render=south_up]
enderio:block_enlightened_fused_glass[color=black,kind=enlightened_fused_quartz,render=north_down]
enderio:block_enlightened_fused_glass[color=black,kind=enlightened_fused_quartz,render=east_down]
enderio:block_enlightened_fused_glass[color=black,kind=enlightened_fused_quartz,render=west_down]
enderio:block_enlightened_fused_glass[color=black,kind=enlightened_fused_quartz,render=south_down]
enderio:block_enlightened_fused_glass[color=black,kind=enlightened_fused_glass,render=defaults]
enderio:block_enlightened_fused_glass[color=black,kind=enlightened_fused_glass,render=auto]
enderio:block_enlightened_fused_glass[color=black,kind=enlightened_fused_glass,render=sides]
enderio:block_enlightened_fused_glass[color=black,kind=enlightened_fused_glass,render=north_west_up]
enderio:block_enlightened_fused_glass[color=black,kind=enlightened_fused_glass,render=north_east_up]
enderio:block_enlightened_fused_glass[color=black,kind=enlightened_fused_glass,render=south_east_up]
enderio:block_enlightened_fused_glass[color=black,kind=enlightened_fused_glass,render=south_west_up]
enderio:block_enlightened_fused_glass[color=black,kind=enlightened_fused_glass,render=north_west_down]
enderio:block_enlightened_fused_glass[color=black,kind=enlightened_fused_glass,render=north_east_down]
enderio:block_enlightened_fused_glass[color=black,kind=enlightened_fused_glass,render=south_east_down]
enderio:block_enlightened_fused_glass[color=black,kind=enlightened_fused_glass,render=south_west_down]
enderio:block_enlightened_fused_glass[color=black,kind=enlightened_fused_glass,render=north_west]
enderio:block_enlightened_fused_glass[color=black,kind=enlightened_fused_glass,render=north_east]
enderio:block_enlightened_fused_glass[color=black,kind=enlightened_fused_glass,render=south_east]
enderio:block_enlightened_fused_glass[color=black,kind=enlightened_fused_glass,render=south_west]
enderio:block_enlightened_fused_glass[color=black,kind=enlightened_fused_glass,render=north_up]
enderio:block_enlightened_fused_glass[color=black,kind=enlightened_fused_glass,render=east_up]
enderio:block_enlightened_fused_glass[color=black,kind=enlightened_fused_glass,render=west_up]
enderio:block_enlightened_fused_glass[color=black,kind=enlightened_fused_glass,render=south_up]
enderio:block_enlightened_fused_glass[color=black,kind=enlightened_fused_glass,render=north_down]
enderio:block_enlightened_fused_glass[color=black,kind=enlightened_fused_glass,render=east_down]
enderio:block_enlightened_fused_glass[color=black,kind=enlightened_fused_glass,render=west_down]
enderio:block_enlightened_fused_glass[color=black,kind=enlightened_fused_glass,render=south_down]
enderio:block_enlightened_fused_glass[color=black,kind=dark_fused_quartz,render=defaults]
enderio:block_enlightened_fused_glass[color=black,kind=dark_fused_quartz,render=auto]
enderio:block_enlightened_fused_glass[color=black,kind=dark_fused_quartz,render=sides]
enderio:block_enlightened_fused_glass[color=black,kind=dark_fused_quartz,render=north_west_up]
enderio:block_enlightened_fused_glass[color=black,kind=dark_fused_quartz,render=north_east_up]
enderio:block_enlightened_fused_glass[color=black,kind=dark_fused_quartz,render=south_east_up]
enderio:block_enlightened_fused_glass[color=black,kind=dark_fused_quartz,render=south_west_up]
enderio:block_enlightened_fused_glass[color=black,kind=dark_fused_quartz,render=north_west_down]
enderio:block_enlightened_fused_glass[color=black,kind=dark_fused_quartz,render=north_east_down]
enderio:block_enlightened_fused_glass[color=black,kind=dark_fused_quartz,render=south_east_down]
enderio:block_enlightened_fused_glass[color=black,kind=dark_fused_quartz,render=south_west_down]
enderio:block_enlightened_fused_glass[color=black,kind=dark_fused_quartz,render=north_west]
enderio:block_enlightened_fused_glass[color=black,kind=dark_fused_quartz,render=north_east]
enderio:block_enlightened_fused_glass[color=black,kind=dark_fused_quartz,render=south_east]
enderio:block_enlightened_fused_glass[color=black,kind=dark_fused_quartz,render=south_west]
enderio:block_enlightened_fused_glass[color=black,kind=dark_fused_quartz,render=north_up]
enderio:block_enlightened_fused_glass[color=black,kind=dark_fused_quartz,render=east_up]
enderio:block_enlightened_fused_glass[color=black,kind=dark_fused_quartz,render=west_up]
enderio:block_enlightened_fused_glass[color=black,kind=dark_fused_quartz,render=south_up]
enderio:block_enlightened_fused_glass[color=black,kind=dark_fused_quartz,render=north_down]
enderio:block_enlightened_fused_glass[color=black,kind=dark_fused_quartz,render=east_down]
enderio:block_enlightened_fused_glass[color=black,kind=dark_fused_quartz,render=west_down]
enderio:block_enlightened_fused_glass[color=black,kind=dark_fused_quartz,render=south_down]
enderio:block_enlightened_fused_glass[color=black,kind=dark_fused_glass,render=defaults]
enderio:block_enlightened_fused_glass[color=black,kind=dark_fused_glass,render=auto]
enderio:block_enlightened_fused_glass[color=black,kind=dark_fused_glass,render=sides]
enderio:block_enlightened_fused_glass[color=black,kind=dark_fused_glass,render=north_west_up]
enderio:block_enlightened_fused_glass[color=black,kind=dark_fused_glass,render=north_east_up]
enderio:block_enlightened_fused_glass[color=black,kind=dark_fused_glass,render=south_east_up]
enderio:block_enlightened_fused_glass[color=black,kind=dark_fused_glass,render=south_west_up]
enderio:block_enlightened_fused_glass[color=black,kind=dark_fused_glass,render=north_west_down]
enderio:block_enlightened_fused_glass[color=black,kind=dark_fused_glass,render=north_east_down]
enderio:block_enlightened_fused_glass[color=black,kind=dark_fused_glass,render=south_east_down]
enderio:block_enlightened_fused_glass[color=black,kind=dark_fused_glass,render=south_west_down]
enderio:block_enlightened_fused_glass[color=black,kind=dark_fused_glass,render=north_west]
enderio:block_enlightened_fused_glass[color=black,kind=dark_fused_glass,render=north_east]
enderio:block_enlightened_fused_glass[color=black,kind=dark_fused_glass,render=south_east]
enderio:block_enlightened_fused_glass[color=black,kind=dark_fused_glass,render=south_west]
enderio:block_enlightened_fused_glass[color=black,kind=dark_fused_glass,render=north_up]
enderio:block_enlightened_fused_glass[color=black,kind=dark_fused_glass,render=east_up]
enderio:block_enlightened_fused_glass[color=black,kind=dark_fused_glass,render=west_up]
enderio:block_enlightened_fused_glass[color=black,kind=dark_fused_glass,render=south_up]
enderio:block_enlightened_fused_glass[color=black,kind=dark_fused_glass,render=north_down]
enderio:block_enlightened_fused_glass[color=black,kind=dark_fused_glass,render=east_down]
enderio:block_enlightened_fused_glass[color=black,kind=dark_fused_glass,render=west_down]
enderio:block_enlightened_fused_glass[color=black,kind=dark_fused_glass,render=south_down]
enderio:block_dark_fused_quartz[color=white,kind=fused_quartz,render=defaults]
enderio:block_dark_fused_quartz[color=white,kind=fused_quartz,render=auto]
enderio:block_dark_fused_quartz[color=white,kind=fused_quartz,render=sides]
enderio:block_dark_fused_quartz[color=white,kind=fused_quartz,render=north_west_up]
enderio:block_dark_fused_quartz[color=white,kind=fused_quartz,render=north_east_up]
enderio:block_dark_fused_quartz[color=white,kind=fused_quartz,render=south_east_up]
enderio:block_dark_fused_quartz[color=white,kind=fused_quartz,render=south_west_up]
enderio:block_dark_fused_quartz[color=white,kind=fused_quartz,render=north_west_down]
enderio:block_dark_fused_quartz[color=white,kind=fused_quartz,render=north_east_down]
enderio:block_dark_fused_quartz[color=white,kind=fused_quartz,render=south_east_down]
enderio:block_dark_fused_quartz[color=white,kind=fused_quartz,render=south_west_down]
enderio:block_dark_fused_quartz[color=white,kind=fused_quartz,render=north_west]
enderio:block_dark_fused_quartz[color=white,kind=fused_quartz,render=north_east]
enderio:block_dark_fused_quartz[color=white,kind=fused_quartz,render=south_east]
enderio:block_dark_fused_quartz[color=white,kind=fused_quartz,render=south_west]
enderio:block_dark_fused_quartz[color=white,kind=fused_quartz,render=north_up]
enderio:block_dark_fused_quartz[color=white,kind=fused_quartz,render=east_up]
enderio:block_dark_fused_quartz[color=white,kind=fused_quartz,render=west_up]
enderio:block_dark_fused_quartz[color=white,kind=fused_quartz,render=south_up]
enderio:block_dark_fused_quartz[color=white,kind=fused_quartz,render=north_down]
enderio:block_dark_fused_quartz[color=white,kind=fused_quartz,render=east_down]
enderio:block_dark_fused_quartz[color=white,kind=fused_quartz,render=west_down]
enderio:block_dark_fused_quartz[color=white,kind=fused_quartz,render=south_down]
enderio:block_dark_fused_quartz[color=white,kind=fused_glass,render=defaults]
enderio:block_dark_fused_quartz[color=white,kind=fused_glass,render=auto]
enderio:block_dark_fused_quartz[color=white,kind=fused_glass,render=sides]
enderio:block_dark_fused_quartz[color=white,kind=fused_glass,render=north_west_up]
enderio:block_dark_fused_quartz[color=white,kind=fused_glass,render=north_east_up]
enderio:block_dark_fused_quartz[color=white,kind=fused_glass,render=south_east_up]
enderio:block_dark_fused_quartz[color=white,kind=fused_glass,render=south_west_up]
enderio:block_dark_fused_quartz[color=white,kind=fused_glass,render=north_west_down]
enderio:block_dark_fused_quartz[color=white,kind=fused_glass,render=north_east_down]
enderio:block_dark_fused_quartz[color=white,kind=fused_glass,render=south_east_down]
enderio:block_dark_fused_quartz[color=white,kind=fused_glass,render=south_west_down]
enderio:block_dark_fused_quartz[color=white,kind=fused_glass,render=north_west]
enderio:block_dark_fused_quartz[color=white,kind=fused_glass,render=north_east]
enderio:block_dark_fused_quartz[color=white,kind=fused_glass,render=south_east]
enderio:block_dark_fused_quartz[color=white,kind=fused_glass,render=south_west]
enderio:block_dark_fused_quartz[color=white,kind=fused_glass,render=north_up]
enderio:block_dark_fused_quartz[color=white,kind=fused_glass,render=east_up]
enderio:block_dark_fused_quartz[color=white,kind=fused_glass,render=west_up]
enderio:block_dark_fused_quartz[color=white,kind=fused_glass,render=south_up]
enderio:block_dark_fused_quartz[color=white,kind=fused_glass,render=north_down]
enderio:block_dark_fused_quartz[color=white,kind=fused_glass,render=east_down]
enderio:block_dark_fused_quartz[color=white,kind=fused_glass,render=west_down]
enderio:block_dark_fused_quartz[color=white,kind=fused_glass,render=south_down]
enderio:block_dark_fused_quartz[color=white,kind=enlightened_fused_quartz,render=defaults]
enderio:block_dark_fused_quartz[color=white,kind=enlightened_fused_quartz,render=auto]
enderio:block_dark_fused_quartz[color=white,kind=enlightened_fused_quartz,render=sides]
enderio:block_dark_fused_quartz[color=white,kind=enlightened_fused_quartz,render=north_west_up]
enderio:block_dark_fused_quartz[color=white,kind=enlightened_fused_quartz,render=north_east_up]
enderio:block_dark_fused_quartz[color=white,kind=enlightened_fused_quartz,render=south_east_up]
enderio:block_dark_fused_quartz[color=white,kind=enlightened_fused_quartz,render=south_west_up]
enderio:block_dark_fused_quartz[color=white,kind=enlightened_fused_quartz,render=north_west_down]
enderio:block_dark_fused_quartz[color=white,kind=enlightened_fused_quartz,render=north_east_down]
enderio:block_dark_fused_quartz[color=white,kind=enlightened_fused_quartz,render=south_east_down]
enderio:block_dark_fused_quartz[color=white,kind=enlightened_fused_quartz,render=south_west_down]
enderio:block_dark_fused_quartz[color=white,kind=enlightened_fused_quartz,render=north_west]
enderio:block_dark_fused_quartz[color=white,kind=enlightened_fused_quartz,render=north_east]
enderio:block_dark_fused_quartz[color=white,kind=enlightened_fused_quartz,render=south_east]
enderio:block_dark_fused_quartz[color=white,kind=enlightened_fused_quartz,render=south_west]
enderio:block_dark_fused_quartz[color=white,kind=enlightened_fused_quartz,render=north_up]
enderio:block_dark_fused_quartz[color=white,kind=enlightened_fused_quartz,render=east_up]
enderio:block_dark_fused_quartz[color=white,kind=enlightened_fused_quartz,render=west_up]
enderio:block_dark_fused_quartz[color=white,kind=enlightened_fused_quartz,render=south_up]
enderio:block_dark_fused_quartz[color=white,kind=enlightened_fused_quartz,render=north_down]
enderio:block_dark_fused_quartz[color=white,kind=enlightened_fused_quartz,render=east_down]
enderio:block_dark_fused_quartz[color=white,kind=enlightened_fused_quartz,render=west_down]
enderio:block_dark_fused_quartz[color=white,kind=enlightened_fused_quartz,render=south_down]
enderio:block_dark_fused_quartz[color=white,kind=enlightened_fused_glass,render=defaults]
enderio:block_dark_fused_quartz[color=white,kind=enlightened_fused_glass,render=auto]
enderio:block_dark_fused_quartz[color=white,kind=enlightened_fused_glass,render=sides]
enderio:block_dark_fused_quartz[color=white,kind=enlightened_fused_glass,render=north_west_up]
enderio:block_dark_fused_quartz[color=white,kind=enlightened_fused_glass,render=north_east_up]
enderio:block_dark_fused_quartz[color=white,kind=enlightened_fused_glass,render=south_east_up]
enderio:block_dark_fused_quartz[color=white,kind=enlightened_fused_glass,render=south_west_up]
enderio:block_dark_fused_quartz[color=white,kind=enlightened_fused_glass,render=north_west_down]
enderio:block_dark_fused_quartz[color=white,kind=enlightened_fused_glass,render=north_east_down]
enderio:block_dark_fused_quartz[color=white,kind=enlightened_fused_glass,render=south_east_down]
enderio:block_dark_fused_quartz[color=white,kind=enlightened_fused_glass,render=south_west_down]
enderio:block_dark_fused_quartz[color=white,kind=enlightened_fused_glass,render=north_west]
enderio:block_dark_fused_quartz[color=white,kind=enlightened_fused_glass,render=north_east]
enderio:block_dark_fused_quartz[color=white,kind=enlightened_fused_glass,render=south_east]
enderio:block_dark_fused_quartz[color=white,kind=enlightened_fused_glass,render=south_west]
enderio:block_dark_fused_quartz[color=white,kind=enlightened_fused_glass,render=north_up]
enderio:block_dark_fused_quartz[color=white,kind=enlightened_fused_glass,render=east_up]
enderio:block_dark_fused_quartz[color=white,kind=enlightened_fused_glass,render=west_up]
enderio:block_dark_fused_quartz[color=white,kind=enlightened_fused_glass,render=south_up]
enderio:block_dark_fused_quartz[color=white,kind=enlightened_fused_glass,render=north_down]
enderio:block_dark_fused_quartz[color=white,kind=enlightened_fused_glass,render=east_down]
enderio:block_dark_fused_quartz[color=white,kind=enlightened_fused_glass,render=west_down]
enderio:block_dark_fused_quartz[color=white,kind=enlightened_fused_glass,render=south_down]
enderio:block_dark_fused_quartz[color=white,kind=dark_fused_quartz,render=defaults]
enderio:block_dark_fused_quartz[color=white,kind=dark_fused_quartz,render=auto]
enderio:block_dark_fused_quartz[color=white,kind=dark_fused_quartz,render=sides]
enderio:block_dark_fused_quartz[color=white,kind=dark_fused_quartz,render=north_west_up]
enderio:block_dark_fused_quartz[color=white,kind=dark_fused_quartz,render=north_east_up]
enderio:block_dark_fused_quartz[color=white,kind=dark_fused_quartz,render=south_east_up]
enderio:block_dark_fused_quartz[color=white,kind=dark_fused_quartz,render=south_west_up]
enderio:block_dark_fused_quartz[color=white,kind=dark_fused_quartz,render=north_west_down]
enderio:block_dark_fused_quartz[color=white,kind=dark_fused_quartz,render=north_east_down]
enderio:block_dark_fused_quartz[color=white,kind=dark_fused_quartz,render=south_east_down]
enderio:block_dark_fused_quartz[color=white,kind=dark_fused_quartz,render=south_west_down]
enderio:block_dark_fused_quartz[color=white,kind=dark_fused_quartz,render=north_west]
enderio:block_dark_fused_quartz[color=white,kind=dark_fused_quartz,render=north_east]
enderio:block_dark_fused_quartz[color=white,kind=dark_fused_quartz,render=south_east]
enderio:block_dark_fused_quartz[color=white,kind=dark_fused_quartz,render=south_west]
enderio:block_dark_fused_quartz[color=white,kind=dark_fused_quartz,render=north_up]
enderio:block_dark_fused_quartz[color=white,kind=dark_fused_quartz,render=east_up]
enderio:block_dark_fused_quartz[color=white,kind=dark_fused_quartz,render=west_up]
enderio:block_dark_fused_quartz[color=white,kind=dark_fused_quartz,render=south_up]
enderio:block_dark_fused_quartz[color=white,kind=dark_fused_quartz,render=north_down]
enderio:block_dark_fused_quartz[color=white,kind=dark_fused_quartz,render=east_down]
enderio:block_dark_fused_quartz[color=white,kind=dark_fused_quartz,render=west_down]
enderio:block_dark_fused_quartz[color=white,kind=dark_fused_quartz,render=south_down]
enderio:block_dark_fused_quartz[color=white,kind=dark_fused_glass,render=defaults]
enderio:block_dark_fused_quartz[color=white,kind=dark_fused_glass,render=auto]
enderio:block_dark_fused_quartz[color=white,kind=dark_fused_glass,render=sides]
enderio:block_dark_fused_quartz[color=white,kind=dark_fused_glass,render=north_west_up]
enderio:block_dark_fused_quartz[color=white,kind=dark_fused_glass,render=north_east_up]
enderio:block_dark_fused_quartz[color=white,kind=dark_fused_glass,render=south_east_up]
enderio:block_dark_fused_quartz[color=white,kind=dark_fused_glass,render=south_west_up]
enderio:block_dark_fused_quartz[color=white,kind=dark_fused_glass,render=north_west_down]
enderio:block_dark_fused_quartz[color=white,kind=dark_fused_glass,render=north_east_down]
enderio:block_dark_fused_quartz[color=white,kind=dark_fused_glass,render=south_east_down]
enderio:block_dark_fused_quartz[color=white,kind=dark_fused_glass,render=south_west_down]
enderio:block_dark_fused_quartz[color=white,kind=dark_fused_glass,render=north_west]
enderio:block_dark_fused_quartz[color=white,kind=dark_fused_glass,render=north_east]
enderio:block_dark_fused_quartz[color=white,kind=dark_fused_glass,render=south_east]
enderio:block_dark_fused_quartz[color=white,kind=dark_fused_glass,render=south_west]
enderio:block_dark_fused_quartz[color=white,kind=dark_fused_glass,render=north_up]
enderio:block_dark_fused_quartz[color=white,kind=dark_fused_glass,render=east_up]
enderio:block_dark_fused_quartz[color=white,kind=dark_fused_glass,render=west_up]
enderio:block_dark_fused_quartz[color=white,kind=dark_fused_glass,render=south_up]
enderio:block_dark_fused_quartz[color=white,kind=dark_fused_glass,render=north_down]
enderio:block_dark_fused_quartz[color=white,kind=dark_fused_glass,render=east_down]
enderio:block_dark_fused_quartz[color=white,kind=dark_fused_glass,render=west_down]
enderio:block_dark_fused_quartz[color=white,kind=dark_fused_glass,render=south_down]
enderio:block_dark_fused_quartz[color=orange,kind=fused_quartz,render=defaults]
enderio:block_dark_fused_quartz[color=orange,kind=fused_quartz,render=auto]
enderio:block_dark_fused_quartz[color=orange,kind=fused_quartz,render=sides]
enderio:block_dark_fused_quartz[color=orange,kind=fused_quartz,render=north_west_up]
enderio:block_dark_fused_quartz[color=orange,kind=fused_quartz,render=north_east_up]
enderio:block_dark_fused_quartz[color=orange,kind=fused_quartz,render=south_east_up]
enderio:block_dark_fused_quartz[color=orange,kind=fused_quartz,render=south_west_up]
enderio:block_dark_fused_quartz[color=orange,kind=fused_quartz,render=north_west_down]
enderio:block_dark_fused_quartz[color=orange,kind=fused_quartz,render=north_east_down]
enderio:block_dark_fused_quartz[color=orange,kind=fused_quartz,render=south_east_down]
enderio:block_dark_fused_quartz[color=orange,kind=fused_quartz,render=south_west_down]
enderio:block_dark_fused_quartz[color=orange,kind=fused_quartz,render=north_west]
enderio:block_dark_fused_quartz[color=orange,kind=fused_quartz,render=north_east]
enderio:block_dark_fused_quartz[color=orange,kind=fused_quartz,render=south_east]
enderio:block_dark_fused_quartz[color=orange,kind=fused_quartz,render=south_west]
enderio:block_dark_fused_quartz[color=orange,kind=fused_quartz,render=north_up]
enderio:block_dark_fused_quartz[color=orange,kind=fused_quartz,render=east_up]
enderio:block_dark_fused_quartz[color=orange,kind=fused_quartz,render=west_up]
enderio:block_dark_fused_quartz[color=orange,kind=fused_quartz,render=south_up]
enderio:block_dark_fused_quartz[color=orange,kind=fused_quartz,render=north_down]
enderio:block_dark_fused_quartz[color=orange,kind=fused_quartz,render=east_down]
enderio:block_dark_fused_quartz[color=orange,kind=fused_quartz,render=west_down]
enderio:block_dark_fused_quartz[color=orange,kind=fused_quartz,render=south_down]
enderio:block_dark_fused_quartz[color=orange,kind=fused_glass,render=defaults]
enderio:block_dark_fused_quartz[color=orange,kind=fused_glass,render=auto]
enderio:block_dark_fused_quartz[color=orange,kind=fused_glass,render=sides]
enderio:block_dark_fused_quartz[color=orange,kind=fused_glass,render=north_west_up]
enderio:block_dark_fused_quartz[color=orange,kind=fused_glass,render=north_east_up]
enderio:block_dark_fused_quartz[color=orange,kind=fused_glass,render=south_east_up]
enderio:block_dark_fused_quartz[color=orange,kind=fused_glass,render=south_west_up]
enderio:block_dark_fused_quartz[color=orange,kind=fused_glass,render=north_west_down]
enderio:block_dark_fused_quartz[color=orange,kind=fused_glass,render=north_east_down]
enderio:block_dark_fused_quartz[color=orange,kind=fused_glass,render=south_east_down]
enderio:block_dark_fused_quartz[color=orange,kind=fused_glass,render=south_west_down]
enderio:block_dark_fused_quartz[color=orange,kind=fused_glass,render=north_west]
enderio:block_dark_fused_quartz[color=orange,kind=fused_glass,render=north_east]
enderio:block_dark_fused_quartz[color=orange,kind=fused_glass,render=south_east]
enderio:block_dark_fused_quartz[color=orange,kind=fused_glass,render=south_west]
enderio:block_dark_fused_quartz[color=orange,kind=fused_glass,render=north_up]
enderio:block_dark_fused_quartz[color=orange,kind=fused_glass,render=east_up]
enderio:block_dark_fused_quartz[color=orange,kind=fused_glass,render=west_up]
enderio:block_dark_fused_quartz[color=orange,kind=fused_glass,render=south_up]
enderio:block_dark_fused_quartz[color=orange,kind=fused_glass,render=north_down]
enderio:block_dark_fused_quartz[color=orange,kind=fused_glass,render=east_down]
enderio:block_dark_fused_quartz[color=orange,kind=fused_glass,render=west_down]
enderio:block_dark_fused_quartz[color=orange,kind=fused_glass,render=south_down]
enderio:block_dark_fused_quartz[color=orange,kind=enlightened_fused_quartz,render=defaults]
enderio:block_dark_fused_quartz[color=orange,kind=enlightened_fused_quartz,render=auto]
enderio:block_dark_fused_quartz[color=orange,kind=enlightened_fused_quartz,render=sides]
enderio:block_dark_fused_quartz[color=orange,kind=enlightened_fused_quartz,render=north_west_up]
enderio:block_dark_fused_quartz[color=orange,kind=enlightened_fused_quartz,render=north_east_up]
enderio:block_dark_fused_quartz[color=orange,kind=enlightened_fused_quartz,render=south_east_up]
enderio:block_dark_fused_quartz[color=orange,kind=enlightened_fused_quartz,render=south_west_up]
enderio:block_dark_fused_quartz[color=orange,kind=enlightened_fused_quartz,render=north_west_down]
enderio:block_dark_fused_quartz[color=orange,kind=enlightened_fused_quartz,render=north_east_down]
enderio:block_dark_fused_quartz[color=orange,kind=enlightened_fused_quartz,render=south_east_down]
enderio:block_dark_fused_quartz[color=orange,kind=enlightened_fused_quartz,render=south_west_down]
enderio:block_dark_fused_quartz[color=orange,kind=enlightened_fused_quartz,render=north_west]
enderio:block_dark_fused_quartz[color=orange,kind=enlightened_fused_quartz,render=north_east]
enderio:block_dark_fused_quartz[color=orange,kind=enlightened_fused_quartz,render=south_east]
enderio:block_dark_fused_quartz[color=orange,kind=enlightened_fused_quartz,render=south_west]
enderio:block_dark_fused_quartz[color=orange,kind=enlightened_fused_quartz,render=north_up]
enderio:block_dark_fused_quartz[color=orange,kind=enlightened_fused_quartz,render=east_up]
enderio:block_dark_fused_quartz[color=orange,kind=enlightened_fused_quartz,render=west_up]
enderio:block_dark_fused_quartz[color=orange,kind=enlightened_fused_quartz,render=south_up]
enderio:block_dark_fused_quartz[color=orange,kind=enlightened_fused_quartz,render=north_down]
enderio:block_dark_fused_quartz[color=orange,kind=enlightened_fused_quartz,render=east_down]
enderio:block_dark_fused_quartz[color=orange,kind=enlightened_fused_quartz,render=west_down]
enderio:block_dark_fused_quartz[color=orange,kind=enlightened_fused_quartz,render=south_down]
enderio:block_dark_fused_quartz[color=orange,kind=enlightened_fused_glass,render=defaults]
enderio:block_dark_fused_quartz[color=orange,kind=enlightened_fused_glass,render=auto]
enderio:block_dark_fused_quartz[color=orange,kind=enlightened_fused_glass,render=sides]
enderio:block_dark_fused_quartz[color=orange,kind=enlightened_fused_glass,render=north_west_up]
enderio:block_dark_fused_quartz[color=orange,kind=enlightened_fused_glass,render=north_east_up]
enderio:block_dark_fused_quartz[color=orange,kind=enlightened_fused_glass,render=south_east_up]
enderio:block_dark_fused_quartz[color=orange,kind=enlightened_fused_glass,render=south_west_up]
enderio:block_dark_fused_quartz[color=orange,kind=enlightened_fused_glass,render=north_west_down]
enderio:block_dark_fused_quartz[color=orange,kind=enlightened_fused_glass,render=north_east_down]
enderio:block_dark_fused_quartz[color=orange,kind=enlightened_fused_glass,render=south_east_down]
enderio:block_dark_fused_quartz[color=orange,kind=enlightened_fused_glass,render=south_west_down]
enderio:block_dark_fused_quartz[color=orange,kind=enlightened_fused_glass,render=north_west]
enderio:block_dark_fused_quartz[color=orange,kind=enlightened_fused_glass,render=north_east]
enderio:block_dark_fused_quartz[color=orange,kind=enlightened_fused_glass,render=south_east]
enderio:block_dark_fused_quartz[color=orange,kind=enlightened_fused_glass,render=south_west]
enderio:block_dark_fused_quartz[color=orange,kind=enlightened_fused_glass,render=north_up]
enderio:block_dark_fused_quartz[color=orange,kind=enlightened_fused_glass,render=east_up]
enderio:block_dark_fused_quartz[color=orange,kind=enlightened_fused_glass,render=west_up]
enderio:block_dark_fused_quartz[color=orange,kind=enlightened_fused_glass,render=south_up]
enderio:block_dark_fused_quartz[color=orange,kind=enlightened_fused_glass,render=north_down]
enderio:block_dark_fused_quartz[color=orange,kind=enlightened_fused_glass,render=east_down]
enderio:block_dark_fused_quartz[color=orange,kind=enlightened_fused_glass,render=west_down]
enderio:block_dark_fused_quartz[color=orange,kind=enlightened_fused_glass,render=south_down]
enderio:block_dark_fused_quartz[color=orange,kind=dark_fused_quartz,render=defaults]
enderio:block_dark_fused_quartz[color=orange,kind=dark_fused_quartz,render=auto]
enderio:block_dark_fused_quartz[color=orange,kind=dark_fused_quartz,render=sides]
enderio:block_dark_fused_quartz[color=orange,kind=dark_fused_quartz,render=north_west_up]
enderio:block_dark_fused_quartz[color=orange,kind=dark_fused_quartz,render=north_east_up]
enderio:block_dark_fused_quartz[color=orange,kind=dark_fused_quartz,render=south_east_up]
enderio:block_dark_fused_quartz[color=orange,kind=dark_fused_quartz,render=south_west_up]
enderio:block_dark_fused_quartz[color=orange,kind=dark_fused_quartz,render=north_west_down]
enderio:block_dark_fused_quartz[color=orange,kind=dark_fused_quartz,render=north_east_down]
enderio:block_dark_fused_quartz[color=orange,kind=dark_fused_quartz,render=south_east_down]
enderio:block_dark_fused_quartz[color=orange,kind=dark_fused_quartz,render=south_west_down]
enderio:block_dark_fused_quartz[color=orange,kind=dark_fused_quartz,render=north_west]
enderio:block_dark_fused_quartz[color=orange,kind=dark_fused_quartz,render=north_east]
enderio:block_dark_fused_quartz[color=orange,kind=dark_fused_quartz,render=south_east]
enderio:block_dark_fused_quartz[color=orange,kind=dark_fused_quartz,render=south_west]
enderio:block_dark_fused_quartz[color=orange,kind=dark_fused_quartz,render=north_up]
enderio:block_dark_fused_quartz[color=orange,kind=dark_fused_quartz,render=east_up]
enderio:block_dark_fused_quartz[color=orange,kind=dark_fused_quartz,render=west_up]
enderio:block_dark_fused_quartz[color=orange,kind=dark_fused_quartz,render=south_up]
enderio:block_dark_fused_quartz[color=orange,kind=dark_fused_quartz,render=north_down]
enderio:block_dark_fused_quartz[color=orange,kind=dark_fused_quartz,render=east_down]
enderio:block_dark_fused_quartz[color=orange,kind=dark_fused_quartz,render=west_down]
enderio:block_dark_fused_quartz[color=orange,kind=dark_fused_quartz,render=south_down]
enderio:block_dark_fused_quartz[color=orange,kind=dark_fused_glass,render=defaults]
enderio:block_dark_fused_quartz[color=orange,kind=dark_fused_glass,render=auto]
enderio:block_dark_fused_quartz[color=orange,kind=dark_fused_glass,render=sides]
enderio:block_dark_fused_quartz[color=orange,kind=dark_fused_glass,render=north_west_up]
enderio:block_dark_fused_quartz[color=orange,kind=dark_fused_glass,render=north_east_up]
enderio:block_dark_fused_quartz[color=orange,kind=dark_fused_glass,render=south_east_up]
enderio:block_dark_fused_quartz[color=orange,kind=dark_fused_glass,render=south_west_up]
enderio:block_dark_fused_quartz[color=orange,kind=dark_fused_glass,render=north_west_down]
enderio:block_dark_fused_quartz[color=orange,kind=dark_fused_glass,render=north_east_down]
enderio:block_dark_fused_quartz[color=orange,kind=dark_fused_glass,render=south_east_down]
enderio:block_dark_fused_quartz[color=orange,kind=dark_fused_glass,render=south_west_down]
enderio:block_dark_fused_quartz[color=orange,kind=dark_fused_glass,render=north_west]
enderio:block_dark_fused_quartz[color=orange,kind=dark_fused_glass,render=north_east]
enderio:block_dark_fused_quartz[color=orange,kind=dark_fused_glass,render=south_east]
enderio:block_dark_fused_quartz[color=orange,kind=dark_fused_glass,render=south_west]
enderio:block_dark_fused_quartz[color=orange,kind=dark_fused_glass,render=north_up]
enderio:block_dark_fused_quartz[color=orange,kind=dark_fused_glass,render=east_up]
enderio:block_dark_fused_quartz[color=orange,kind=dark_fused_glass,render=west_up]
enderio:block_dark_fused_quartz[color=orange,kind=dark_fused_glass,render=south_up]
enderio:block_dark_fused_quartz[color=orange,kind=dark_fused_glass,render=north_down]
enderio:block_dark_fused_quartz[color=orange,kind=dark_fused_glass,render=east_down]
enderio:block_dark_fused_quartz[color=orange,kind=dark_fused_glass,render=west_down]
enderio:block_dark_fused_quartz[color=orange,kind=dark_fused_glass,render=south_down]
enderio:block_dark_fused_quartz[color=magenta,kind=fused_quartz,render=defaults]
enderio:block_dark_fused_quartz[color=magenta,kind=fused_quartz,render=auto]
enderio:block_dark_fused_quartz[color=magenta,kind=fused_quartz,render=sides]
enderio:block_dark_fused_quartz[color=magenta,kind=fused_quartz,render=north_west_up]
enderio:block_dark_fused_quartz[color=magenta,kind=fused_quartz,render=north_east_up]
enderio:block_dark_fused_quartz[color=magenta,kind=fused_quartz,render=south_east_up]
enderio:block_dark_fused_quartz[color=magenta,kind=fused_quartz,render=south_west_up]
enderio:block_dark_fused_quartz[color=magenta,kind=fused_quartz,render=north_west_down]
enderio:block_dark_fused_quartz[color=magenta,kind=fused_quartz,render=north_east_down]
enderio:block_dark_fused_quartz[color=magenta,kind=fused_quartz,render=south_east_down]
enderio:block_dark_fused_quartz[color=magenta,kind=fused_quartz,render=south_west_down]
enderio:block_dark_fused_quartz[color=magenta,kind=fused_quartz,render=north_west]
enderio:block_dark_fused_quartz[color=magenta,kind=fused_quartz,render=north_east]
enderio:block_dark_fused_quartz[color=magenta,kind=fused_quartz,render=south_east]
enderio:block_dark_fused_quartz[color=magenta,kind=fused_quartz,render=south_west]
enderio:block_dark_fused_quartz[color=magenta,kind=fused_quartz,render=north_up]
enderio:block_dark_fused_quartz[color=magenta,kind=fused_quartz,render=east_up]
enderio:block_dark_fused_quartz[color=magenta,kind=fused_quartz,render=west_up]
enderio:block_dark_fused_quartz[color=magenta,kind=fused_quartz,render=south_up]
enderio:block_dark_fused_quartz[color=magenta,kind=fused_quartz,render=north_down]
enderio:block_dark_fused_quartz[color=magenta,kind=fused_quartz,render=east_down]
enderio:block_dark_fused_quartz[color=magenta,kind=fused_quartz,render=west_down]
enderio:block_dark_fused_quartz[color=magenta,kind=fused_quartz,render=south_down]
enderio:block_dark_fused_quartz[color=magenta,kind=fused_glass,render=defaults]
enderio:block_dark_fused_quartz[color=magenta,kind=fused_glass,render=auto]
enderio:block_dark_fused_quartz[color=magenta,kind=fused_glass,render=sides]
enderio:block_dark_fused_quartz[color=magenta,kind=fused_glass,render=north_west_up]
enderio:block_dark_fused_quartz[color=magenta,kind=fused_glass,render=north_east_up]
enderio:block_dark_fused_quartz[color=magenta,kind=fused_glass,render=south_east_up]
enderio:block_dark_fused_quartz[color=magenta,kind=fused_glass,render=south_west_up]
enderio:block_dark_fused_quartz[color=magenta,kind=fused_glass,render=north_west_down]
enderio:block_dark_fused_quartz[color=magenta,kind=fused_glass,render=north_east_down]
enderio:block_dark_fused_quartz[color=magenta,kind=fused_glass,render=south_east_down]
enderio:block_dark_fused_quartz[color=magenta,kind=fused_glass,render=south_west_down]
enderio:block_dark_fused_quartz[color=magenta,kind=fused_glass,render=north_west]
enderio:block_dark_fused_quartz[color=magenta,kind=fused_glass,render=north_east]
enderio:block_dark_fused_quartz[color=magenta,kind=fused_glass,render=south_east]
enderio:block_dark_fused_quartz[color=magenta,kind=fused_glass,render=south_west]
enderio:block_dark_fused_quartz[color=magenta,kind=fused_glass,render=north_up]
enderio:block_dark_fused_quartz[color=magenta,kind=fused_glass,render=east_up]
enderio:block_dark_fused_quartz[color=magenta,kind=fused_glass,render=west_up]
enderio:block_dark_fused_quartz[color=magenta,kind=fused_glass,render=south_up]
enderio:block_dark_fused_quartz[color=magenta,kind=fused_glass,render=north_down]
enderio:block_dark_fused_quartz[color=magenta,kind=fused_glass,render=east_down]
enderio:block_dark_fused_quartz[color=magenta,kind=fused_glass,render=west_down]
enderio:block_dark_fused_quartz[color=magenta,kind=fused_glass,render=south_down]
enderio:block_dark_fused_quartz[color=magenta,kind=enlightened_fused_quartz,render=defaults]
enderio:block_dark_fused_quartz[color=magenta,kind=enlightened_fused_quartz,render=auto]
enderio:block_dark_fused_quartz[color=magenta,kind=enlightened_fused_quartz,render=sides]
enderio:block_dark_fused_quartz[color=magenta,kind=enlightened_fused_quartz,render=north_west_up]
enderio:block_dark_fused_quartz[color=magenta,kind=enlightened_fused_quartz,render=north_east_up]
enderio:block_dark_fused_quartz[color=magenta,kind=enlightened_fused_quartz,render=south_east_up]
enderio:block_dark_fused_quartz[color=magenta,kind=enlightened_fused_quartz,render=south_west_up]
enderio:block_dark_fused_quartz[color=magenta,kind=enlightened_fused_quartz,render=north_west_down]
enderio:block_dark_fused_quartz[color=magenta,kind=enlightened_fused_quartz,render=north_east_down]
enderio:block_dark_fused_quartz[color=magenta,kind=enlightened_fused_quartz,render=south_east_down]
enderio:block_dark_fused_quartz[color=magenta,kind=enlightened_fused_quartz,render=south_west_down]
enderio:block_dark_fused_quartz[color=magenta,kind=enlightened_fused_quartz,render=north_west]
enderio:block_dark_fused_quartz[color=magenta,kind=enlightened_fused_quartz,render=north_east]
enderio:block_dark_fused_quartz[color=magenta,kind=enlightened_fused_quartz,render=south_east]
enderio:block_dark_fused_quartz[color=magenta,kind=enlightened_fused_quartz,render=south_west]
enderio:block_dark_fused_quartz[color=magenta,kind=enlightened_fused_quartz,render=north_up]
enderio:block_dark_fused_quartz[color=magenta,kind=enlightened_fused_quartz,render=east_up]
enderio:block_dark_fused_quartz[color=magenta,kind=enlightened_fused_quartz,render=west_up]
enderio:block_dark_fused_quartz[color=magenta,kind=enlightened_fused_quartz,render=south_up]
enderio:block_dark_fused_quartz[color=magenta,kind=enlightened_fused_quartz,render=north_down]
enderio:block_dark_fused_quartz[color=magenta,kind=enlightened_fused_quartz,render=east_down]
enderio:block_dark_fused_quartz[color=magenta,kind=enlightened_fused_quartz,render=west_down]
enderio:block_dark_fused_quartz[color=magenta,kind=enlightened_fused_quartz,render=south_down]
enderio:block_dark_fused_quartz[color=magenta,kind=enlightened_fused_glass,render=defaults]
enderio:block_dark_fused_quartz[color=magenta,kind=enlightened_fused_glass,render=auto]
enderio:block_dark_fused_quartz[color=magenta,kind=enlightened_fused_glass,render=sides]
enderio:block_dark_fused_quartz[color=magenta,kind=enlightened_fused_glass,render=north_west_up]
enderio:block_dark_fused_quartz[color=magenta,kind=enlightened_fused_glass,render=north_east_up]
enderio:block_dark_fused_quartz[color=magenta,kind=enlightened_fused_glass,render=south_east_up]
enderio:block_dark_fused_quartz[color=magenta,kind=enlightened_fused_glass,render=south_west_up]
enderio:block_dark_fused_quartz[color=magenta,kind=enlightened_fused_glass,render=north_west_down]
enderio:block_dark_fused_quartz[color=magenta,kind=enlightened_fused_glass,render=north_east_down]
enderio:block_dark_fused_quartz[color=magenta,kind=enlightened_fused_glass,render=south_east_down]
enderio:block_dark_fused_quartz[color=magenta,kind=enlightened_fused_glass,render=south_west_down]
enderio:block_dark_fused_quartz[color=magenta,kind=enlightened_fused_glass,render=north_west]
enderio:block_dark_fused_quartz[color=magenta,kind=enlightened_fused_glass,render=north_east]
enderio:block_dark_fused_quartz[color=magenta,kind=enlightened_fused_glass,render=south_east]
enderio:block_dark_fused_quartz[color=magenta,kind=enlightened_fused_glass,render=south_west]
enderio:block_dark_fused_quartz[color=magenta,kind=enlightened_fused_glass,render=north_up]
enderio:block_dark_fused_quartz[color=magenta,kind=enlightened_fused_glass,render=east_up]
enderio:block_dark_fused_quartz[color=magenta,kind=enlightened_fused_glass,render=west_up]
enderio:block_dark_fused_quartz[color=magenta,kind=enlightened_fused_glass,render=south_up]
enderio:block_dark_fused_quartz[color=magenta,kind=enlightened_fused_glass,render=north_down]
enderio:block_dark_fused_quartz[color=magenta,kind=enlightened_fused_glass,render=east_down]
enderio:block_dark_fused_quartz[color=magenta,kind=enlightened_fused_glass,render=west_down]
enderio:block_dark_fused_quartz[color=magenta,kind=enlightened_fused_glass,render=south_down]
enderio:block_dark_fused_quartz[color=magenta,kind=dark_fused_quartz,render=defaults]
enderio:block_dark_fused_quartz[color=magenta,kind=dark_fused_quartz,render=auto]
enderio:block_dark_fused_quartz[color=magenta,kind=dark_fused_quartz,render=sides]
enderio:block_dark_fused_quartz[color=magenta,kind=dark_fused_quartz,render=north_west_up]
enderio:block_dark_fused_quartz[color=magenta,kind=dark_fused_quartz,render=north_east_up]
enderio:block_dark_fused_quartz[color=magenta,kind=dark_fused_quartz,render=south_east_up]
enderio:block_dark_fused_quartz[color=magenta,kind=dark_fused_quartz,render=south_west_up]
enderio:block_dark_fused_quartz[color=magenta,kind=dark_fused_quartz,render=north_west_down]
enderio:block_dark_fused_quartz[color=magenta,kind=dark_fused_quartz,render=north_east_down]
enderio:block_dark_fused_quartz[color=magenta,kind=dark_fused_quartz,render=south_east_down]
enderio:block_dark_fused_quartz[color=magenta,kind=dark_fused_quartz,render=south_west_down]
enderio:block_dark_fused_quartz[color=magenta,kind=dark_fused_quartz,render=north_west]
enderio:block_dark_fused_quartz[color=magenta,kind=dark_fused_quartz,render=north_east]
enderio:block_dark_fused_quartz[color=magenta,kind=dark_fused_quartz,render=south_east]
enderio:block_dark_fused_quartz[color=magenta,kind=dark_fused_quartz,render=south_west]
enderio:block_dark_fused_quartz[color=magenta,kind=dark_fused_quartz,render=north_up]
enderio:block_dark_fused_quartz[color=magenta,kind=dark_fused_quartz,render=east_up]
enderio:block_dark_fused_quartz[color=magenta,kind=dark_fused_quartz,render=west_up]
enderio:block_dark_fused_quartz[color=magenta,kind=dark_fused_quartz,render=south_up]
enderio:block_dark_fused_quartz[color=magenta,kind=dark_fused_quartz,render=north_down]
enderio:block_dark_fused_quartz[color=magenta,kind=dark_fused_quartz,render=east_down]
enderio:block_dark_fused_quartz[color=magenta,kind=dark_fused_quartz,render=west_down]
enderio:block_dark_fused_quartz[color=magenta,kind=dark_fused_quartz,render=south_down]
enderio:block_dark_fused_quartz[color=magenta,kind=dark_fused_glass,render=defaults]
enderio:block_dark_fused_quartz[color=magenta,kind=dark_fused_glass,render=auto]
enderio:block_dark_fused_quartz[color=magenta,kind=dark_fused_glass,render=sides]
enderio:block_dark_fused_quartz[color=magenta,kind=dark_fused_glass,render=north_west_up]
enderio:block_dark_fused_quartz[color=magenta,kind=dark_fused_glass,render=north_east_up]
enderio:block_dark_fused_quartz[color=magenta,kind=dark_fused_glass,render=south_east_up]
enderio:block_dark_fused_quartz[color=magenta,kind=dark_fused_glass,render=south_west_up]
enderio:block_dark_fused_quartz[color=magenta,kind=dark_fused_glass,render=north_west_down]
enderio:block_dark_fused_quartz[color=magenta,kind=dark_fused_glass,render=north_east_down]
enderio:block_dark_fused_quartz[color=magenta,kind=dark_fused_glass,render=south_east_down]
enderio:block_dark_fused_quartz[color=magenta,kind=dark_fused_glass,render=south_west_down]
enderio:block_dark_fused_quartz[color=magenta,kind=dark_fused_glass,render=north_west]
enderio:block_dark_fused_quartz[color=magenta,kind=dark_fused_glass,render=north_east]
enderio:block_dark_fused_quartz[color=magenta,kind=dark_fused_glass,render=south_east]
enderio:block_dark_fused_quartz[color=magenta,kind=dark_fused_glass,render=south_west]
enderio:block_dark_fused_quartz[color=magenta,kind=dark_fused_glass,render=north_up]
enderio:block_dark_fused_quartz[color=magenta,kind=dark_fused_glass,render=east_up]
enderio:block_dark_fused_quartz[color=magenta,kind=dark_fused_glass,render=west_up]
enderio:block_dark_fused_quartz[color=magenta,kind=dark_fused_glass,render=south_up]
enderio:block_dark_fused_quartz[color=magenta,kind=dark_fused_glass,render=north_down]
enderio:block_dark_fused_quartz[color=magenta,kind=dark_fused_glass,render=east_down]
enderio:block_dark_fused_quartz[color=magenta,kind=dark_fused_glass,render=west_down]
enderio:block_dark_fused_quartz[color=magenta,kind=dark_fused_glass,render=south_down]
enderio:block_dark_fused_quartz[color=light_blue,kind=fused_quartz,render=defaults]
enderio:block_dark_fused_quartz[color=light_blue,kind=fused_quartz,render=auto]
enderio:block_dark_fused_quartz[color=light_blue,kind=fused_quartz,render=sides]
enderio:block_dark_fused_quartz[color=light_blue,kind=fused_quartz,render=north_west_up]
enderio:block_dark_fused_quartz[color=light_blue,kind=fused_quartz,render=north_east_up]
enderio:block_dark_fused_quartz[color=light_blue,kind=fused_quartz,render=south_east_up]
enderio:block_dark_fused_quartz[color=light_blue,kind=fused_quartz,render=south_west_up]
enderio:block_dark_fused_quartz[color=light_blue,kind=fused_quartz,render=north_west_down]
enderio:block_dark_fused_quartz[color=light_blue,kind=fused_quartz,render=north_east_down]
enderio:block_dark_fused_quartz[color=light_blue,kind=fused_quartz,render=south_east_down]
enderio:block_dark_fused_quartz[color=light_blue,kind=fused_quartz,render=south_west_down]
enderio:block_dark_fused_quartz[color=light_blue,kind=fused_quartz,render=north_west]
enderio:block_dark_fused_quartz[color=light_blue,kind=fused_quartz,render=north_east]
enderio:block_dark_fused_quartz[color=light_blue,kind=fused_quartz,render=south_east]
enderio:block_dark_fused_quartz[color=light_blue,kind=fused_quartz,render=south_west]
enderio:block_dark_fused_quartz[color=light_blue,kind=fused_quartz,render=north_up]
enderio:block_dark_fused_quartz[color=light_blue,kind=fused_quartz,render=east_up]
enderio:block_dark_fused_quartz[color=light_blue,kind=fused_quartz,render=west_up]
enderio:block_dark_fused_quartz[color=light_blue,kind=fused_quartz,render=south_up]
enderio:block_dark_fused_quartz[color=light_blue,kind=fused_quartz,render=north_down]
enderio:block_dark_fused_quartz[color=light_blue,kind=fused_quartz,render=east_down]
enderio:block_dark_fused_quartz[color=light_blue,kind=fused_quartz,render=west_down]
enderio:block_dark_fused_quartz[color=light_blue,kind=fused_quartz,render=south_down]
enderio:block_dark_fused_quartz[color=light_blue,kind=fused_glass,render=defaults]
enderio:block_dark_fused_quartz[color=light_blue,kind=fused_glass,render=auto]
enderio:block_dark_fused_quartz[color=light_blue,kind=fused_glass,render=sides]
enderio:block_dark_fused_quartz[color=light_blue,kind=fused_glass,render=north_west_up]
enderio:block_dark_fused_quartz[color=light_blue,kind=fused_glass,render=north_east_up]
enderio:block_dark_fused_quartz[color=light_blue,kind=fused_glass,render=south_east_up]
enderio:block_dark_fused_quartz[color=light_blue,kind=fused_glass,render=south_west_up]
enderio:block_dark_fused_quartz[color=light_blue,kind=fused_glass,render=north_west_down]
enderio:block_dark_fused_quartz[color=light_blue,kind=fused_glass,render=north_east_down]
enderio:block_dark_fused_quartz[color=light_blue,kind=fused_glass,render=south_east_down]
enderio:block_dark_fused_quartz[color=light_blue,kind=fused_glass,render=south_west_down]
enderio:block_dark_fused_quartz[color=light_blue,kind=fused_glass,render=north_west]
enderio:block_dark_fused_quartz[color=light_blue,kind=fused_glass,render=north_east]
enderio:block_dark_fused_quartz[color=light_blue,kind=fused_glass,render=south_east]
enderio:block_dark_fused_quartz[color=light_blue,kind=fused_glass,render=south_west]
enderio:block_dark_fused_quartz[color=light_blue,kind=fused_glass,render=north_up]
enderio:block_dark_fused_quartz[color=light_blue,kind=fused_glass,render=east_up]
enderio:block_dark_fused_quartz[color=light_blue,kind=fused_glass,render=west_up]
enderio:block_dark_fused_quartz[color=light_blue,kind=fused_glass,render=south_up]
enderio:block_dark_fused_quartz[color=light_blue,kind=fused_glass,render=north_down]
enderio:block_dark_fused_quartz[color=light_blue,kind=fused_glass,render=east_down]
enderio:block_dark_fused_quartz[color=light_blue,kind=fused_glass,render=west_down]
enderio:block_dark_fused_quartz[color=light_blue,kind=fused_glass,render=south_down]
enderio:block_dark_fused_quartz[color=light_blue,kind=enlightened_fused_quartz,render=defaults]
enderio:block_dark_fused_quartz[color=light_blue,kind=enlightened_fused_quartz,render=auto]
enderio:block_dark_fused_quartz[color=light_blue,kind=enlightened_fused_quartz,render=sides]
enderio:block_dark_fused_quartz[color=light_blue,kind=enlightened_fused_quartz,render=north_west_up]
enderio:block_dark_fused_quartz[color=light_blue,kind=enlightened_fused_quartz,render=north_east_up]
enderio:block_dark_fused_quartz[color=light_blue,kind=enlightened_fused_quartz,render=south_east_up]
enderio:block_dark_fused_quartz[color=light_blue,kind=enlightened_fused_quartz,render=south_west_up]
enderio:block_dark_fused_quartz[color=light_blue,kind=enlightened_fused_quartz,render=north_west_down]
enderio:block_dark_fused_quartz[color=light_blue,kind=enlightened_fused_quartz,render=north_east_down]
enderio:block_dark_fused_quartz[color=light_blue,kind=enlightened_fused_quartz,render=south_east_down]
enderio:block_dark_fused_quartz[color=light_blue,kind=enlightened_fused_quartz,render=south_west_down]
enderio:block_dark_fused_quartz[color=light_blue,kind=enlightened_fused_quartz,render=north_west]
enderio:block_dark_fused_quartz[color=light_blue,kind=enlightened_fused_quartz,render=north_east]
enderio:block_dark_fused_quartz[color=light_blue,kind=enlightened_fused_quartz,render=south_east]
enderio:block_dark_fused_quartz[color=light_blue,kind=enlightened_fused_quartz,render=south_west]
enderio:block_dark_fused_quartz[color=light_blue,kind=enlightened_fused_quartz,render=north_up]
enderio:block_dark_fused_quartz[color=light_blue,kind=enlightened_fused_quartz,render=east_up]
enderio:block_dark_fused_quartz[color=light_blue,kind=enlightened_fused_quartz,render=west_up]
enderio:block_dark_fused_quartz[color=light_blue,kind=enlightened_fused_quartz,render=south_up]
enderio:block_dark_fused_quartz[color=light_blue,kind=enlightened_fused_quartz,render=north_down]
enderio:block_dark_fused_quartz[color=light_blue,kind=enlightened_fused_quartz,render=east_down]
enderio:block_dark_fused_quartz[color=light_blue,kind=enlightened_fused_quartz,render=west_down]
enderio:block_dark_fused_quartz[color=light_blue,kind=enlightened_fused_quartz,render=south_down]
enderio:block_dark_fused_quartz[color=light_blue,kind=enlightened_fused_glass,render=defaults]
enderio:block_dark_fused_quartz[color=light_blue,kind=enlightened_fused_glass,render=auto]
enderio:block_dark_fused_quartz[color=light_blue,kind=enlightened_fused_glass,render=sides]
enderio:block_dark_fused_quartz[color=light_blue,kind=enlightened_fused_glass,render=north_west_up]
enderio:block_dark_fused_quartz[color=light_blue,kind=enlightened_fused_glass,render=north_east_up]
enderio:block_dark_fused_quartz[color=light_blue,kind=enlightened_fused_glass,render=south_east_up]
enderio:block_dark_fused_quartz[color=light_blue,kind=enlightened_fused_glass,render=south_west_up]
enderio:block_dark_fused_quartz[color=light_blue,kind=enlightened_fused_glass,render=north_west_down]
enderio:block_dark_fused_quartz[color=light_blue,kind=enlightened_fused_glass,render=north_east_down]
enderio:block_dark_fused_quartz[color=light_blue,kind=enlightened_fused_glass,render=south_east_down]
enderio:block_dark_fused_quartz[color=light_blue,kind=enlightened_fused_glass,render=south_west_down]
enderio:block_dark_fused_quartz[color=light_blue,kind=enlightened_fused_glass,render=north_west]
enderio:block_dark_fused_quartz[color=light_blue,kind=enlightened_fused_glass,render=north_east]
enderio:block_dark_fused_quartz[color=light_blue,kind=enlightened_fused_glass,render=south_east]
enderio:block_dark_fused_quartz[color=light_blue,kind=enlightened_fused_glass,render=south_west]
enderio:block_dark_fused_quartz[color=light_blue,kind=enlightened_fused_glass,render=north_up]
enderio:block_dark_fused_quartz[color=light_blue,kind=enlightened_fused_glass,render=east_up]
enderio:block_dark_fused_quartz[color=light_blue,kind=enlightened_fused_glass,render=west_up]
enderio:block_dark_fused_quartz[color=light_blue,kind=enlightened_fused_glass,render=south_up]
enderio:block_dark_fused_quartz[color=light_blue,kind=enlightened_fused_glass,render=north_down]
enderio:block_dark_fused_quartz[color=light_blue,kind=enlightened_fused_glass,render=east_down]
enderio:block_dark_fused_quartz[color=light_blue,kind=enlightened_fused_glass,render=west_down]
enderio:block_dark_fused_quartz[color=light_blue,kind=enlightened_fused_glass,render=south_down]
enderio:block_dark_fused_quartz[color=light_blue,kind=dark_fused_quartz,render=defaults]
enderio:block_dark_fused_quartz[color=light_blue,kind=dark_fused_quartz,render=auto]
enderio:block_dark_fused_quartz[color=light_blue,kind=dark_fused_quartz,render=sides]
enderio:block_dark_fused_quartz[color=light_blue,kind=dark_fused_quartz,render=north_west_up]
enderio:block_dark_fused_quartz[color=light_blue,kind=dark_fused_quartz,render=north_east_up]
enderio:block_dark_fused_quartz[color=light_blue,kind=dark_fused_quartz,render=south_east_up]
enderio:block_dark_fused_quartz[color=light_blue,kind=dark_fused_quartz,render=south_west_up]
enderio:block_dark_fused_quartz[color=light_blue,kind=dark_fused_quartz,render=north_west_down]
enderio:block_dark_fused_quartz[color=light_blue,kind=dark_fused_quartz,render=north_east_down]
enderio:block_dark_fused_quartz[color=light_blue,kind=dark_fused_quartz,render=south_east_down]
enderio:block_dark_fused_quartz[color=light_blue,kind=dark_fused_quartz,render=south_west_down]
enderio:block_dark_fused_quartz[color=light_blue,kind=dark_fused_quartz,render=north_west]
enderio:block_dark_fused_quartz[color=light_blue,kind=dark_fused_quartz,render=north_east]
enderio:block_dark_fused_quartz[color=light_blue,kind=dark_fused_quartz,render=south_east]
enderio:block_dark_fused_quartz[color=light_blue,kind=dark_fused_quartz,render=south_west]
enderio:block_dark_fused_quartz[color=light_blue,kind=dark_fused_quartz,render=north_up]
enderio:block_dark_fused_quartz[color=light_blue,kind=dark_fused_quartz,render=east_up]
enderio:block_dark_fused_quartz[color=light_blue,kind=dark_fused_quartz,render=west_up]
enderio:block_dark_fused_quartz[color=light_blue,kind=dark_fused_quartz,render=south_up]
enderio:block_dark_fused_quartz[color=light_blue,kind=dark_fused_quartz,render=north_down]
enderio:block_dark_fused_quartz[color=light_blue,kind=dark_fused_quartz,render=east_down]
enderio:block_dark_fused_quartz[color=light_blue,kind=dark_fused_quartz,render=west_down]
enderio:block_dark_fused_quartz[color=light_blue,kind=dark_fused_quartz,render=south_down]
enderio:block_dark_fused_quartz[color=light_blue,kind=dark_fused_glass,render=defaults]
enderio:block_dark_fused_quartz[color=light_blue,kind=dark_fused_glass,render=auto]
enderio:block_dark_fused_quartz[color=light_blue,kind=dark_fused_glass,render=sides]
enderio:block_dark_fused_quartz[color=light_blue,kind=dark_fused_glass,render=north_west_up]
enderio:block_dark_fused_quartz[color=light_blue,kind=dark_fused_glass,render=north_east_up]
enderio:block_dark_fused_quartz[color=light_blue,kind=dark_fused_glass,render=south_east_up]
enderio:block_dark_fused_quartz[color=light_blue,kind=dark_fused_glass,render=south_west_up]
enderio:block_dark_fused_quartz[color=light_blue,kind=dark_fused_glass,render=north_west_down]
enderio:block_dark_fused_quartz[color=light_blue,kind=dark_fused_glass,render=north_east_down]
enderio:block_dark_fused_quartz[color=light_blue,kind=dark_fused_glass,render=south_east_down]
enderio:block_dark_fused_quartz[color=light_blue,kind=dark_fused_glass,render=south_west_down]
enderio:block_dark_fused_quartz[color=light_blue,kind=dark_fused_glass,render=north_west]
enderio:block_dark_fused_quartz[color=light_blue,kind=dark_fused_glass,render=north_east]
enderio:block_dark_fused_quartz[color=light_blue,kind=dark_fused_glass,render=south_east]
enderio:block_dark_fused_quartz[color=light_blue,kind=dark_fused_glass,render=south_west]
enderio:block_dark_fused_quartz[color=light_blue,kind=dark_fused_glass,render=north_up]
enderio:block_dark_fused_quartz[color=light_blue,kind=dark_fused_glass,render=east_up]
enderio:block_dark_fused_quartz[color=light_blue,kind=dark_fused_glass,render=west_up]
enderio:block_dark_fused_quartz[color=light_blue,kind=dark_fused_glass,render=south_up]
enderio:block_dark_fused_quartz[color=light_blue,kind=dark_fused_glass,render=north_down]
enderio:block_dark_fused_quartz[color=light_blue,kind=dark_fused_glass,render=east_down]
enderio:block_dark_fused_quartz[color=light_blue,kind=dark_fused_glass,render=west_down]
enderio:block_dark_fused_quartz[color=light_blue,kind=dark_fused_glass,render=south_down]
enderio:block_dark_fused_quartz[color=yellow,kind=fused_quartz,render=defaults]
enderio:block_dark_fused_quartz[color=yellow,kind=fused_quartz,render=auto]
enderio:block_dark_fused_quartz[color=yellow,kind=fused_quartz,render=sides]
enderio:block_dark_fused_quartz[color=yellow,kind=fused_quartz,render=north_west_up]
enderio:block_dark_fused_quartz[color=yellow,kind=fused_quartz,render=north_east_up]
enderio:block_dark_fused_quartz[color=yellow,kind=fused_quartz,render=south_east_up]
enderio:block_dark_fused_quartz[color=yellow,kind=fused_quartz,render=south_west_up]
enderio:block_dark_fused_quartz[color=yellow,kind=fused_quartz,render=north_west_down]
enderio:block_dark_fused_quartz[color=yellow,kind=fused_quartz,render=north_east_down]
enderio:block_dark_fused_quartz[color=yellow,kind=fused_quartz,render=south_east_down]
enderio:block_dark_fused_quartz[color=yellow,kind=fused_quartz,render=south_west_down]
enderio:block_dark_fused_quartz[color=yellow,kind=fused_quartz,render=north_west]
enderio:block_dark_fused_quartz[color=yellow,kind=fused_quartz,render=north_east]
enderio:block_dark_fused_quartz[color=yellow,kind=fused_quartz,render=south_east]
enderio:block_dark_fused_quartz[color=yellow,kind=fused_quartz,render=south_west]
enderio:block_dark_fused_quartz[color=yellow,kind=fused_quartz,render=north_up]
enderio:block_dark_fused_quartz[color=yellow,kind=fused_quartz,render=east_up]
enderio:block_dark_fused_quartz[color=yellow,kind=fused_quartz,render=west_up]
enderio:block_dark_fused_quartz[color=yellow,kind=fused_quartz,render=south_up]
enderio:block_dark_fused_quartz[color=yellow,kind=fused_quartz,render=north_down]
enderio:block_dark_fused_quartz[color=yellow,kind=fused_quartz,render=east_down]
enderio:block_dark_fused_quartz[color=yellow,kind=fused_quartz,render=west_down]
enderio:block_dark_fused_quartz[color=yellow,kind=fused_quartz,render=south_down]
enderio:block_dark_fused_quartz[color=yellow,kind=fused_glass,render=defaults]
enderio:block_dark_fused_quartz[color=yellow,kind=fused_glass,render=auto]
enderio:block_dark_fused_quartz[color=yellow,kind=fused_glass,render=sides]
enderio:block_dark_fused_quartz[color=yellow,kind=fused_glass,render=north_west_up]
enderio:block_dark_fused_quartz[color=yellow,kind=fused_glass,render=north_east_up]
enderio:block_dark_fused_quartz[color=yellow,kind=fused_glass,render=south_east_up]
enderio:block_dark_fused_quartz[color=yellow,kind=fused_glass,render=south_west_up]
enderio:block_dark_fused_quartz[color=yellow,kind=fused_glass,render=north_west_down]
enderio:block_dark_fused_quartz[color=yellow,kind=fused_glass,render=north_east_down]
enderio:block_dark_fused_quartz[color=yellow,kind=fused_glass,render=south_east_down]
enderio:block_dark_fused_quartz[color=yellow,kind=fused_glass,render=south_west_down]
enderio:block_dark_fused_quartz[color=yellow,kind=fused_glass,render=north_west]
enderio:block_dark_fused_quartz[color=yellow,kind=fused_glass,render=north_east]
enderio:block_dark_fused_quartz[color=yellow,kind=fused_glass,render=south_east]
enderio:block_dark_fused_quartz[color=yellow,kind=fused_glass,render=south_west]
enderio:block_dark_fused_quartz[color=yellow,kind=fused_glass,render=north_up]
enderio:block_dark_fused_quartz[color=yellow,kind=fused_glass,render=east_up]
enderio:block_dark_fused_quartz[color=yellow,kind=fused_glass,render=west_up]
enderio:block_dark_fused_quartz[color=yellow,kind=fused_glass,render=south_up]
enderio:block_dark_fused_quartz[color=yellow,kind=fused_glass,render=north_down]
enderio:block_dark_fused_quartz[color=yellow,kind=fused_glass,render=east_down]
enderio:block_dark_fused_quartz[color=yellow,kind=fused_glass,render=west_down]
enderio:block_dark_fused_quartz[color=yellow,kind=fused_glass,render=south_down]
enderio:block_dark_fused_quartz[color=yellow,kind=enlightened_fused_quartz,render=defaults]
enderio:block_dark_fused_quartz[color=yellow,kind=enlightened_fused_quartz,render=auto]
enderio:block_dark_fused_quartz[color=yellow,kind=enlightened_fused_quartz,render=sides]
enderio:block_dark_fused_quartz[color=yellow,kind=enlightened_fused_quartz,render=north_west_up]
enderio:block_dark_fused_quartz[color=yellow,kind=enlightened_fused_quartz,render=north_east_up]
enderio:block_dark_fused_quartz[color=yellow,kind=enlightened_fused_quartz,render=south_east_up]
enderio:block_dark_fused_quartz[color=yellow,kind=enlightened_fused_quartz,render=south_west_up]
enderio:block_dark_fused_quartz[color=yellow,kind=enlightened_fused_quartz,render=north_west_down]
enderio:block_dark_fused_quartz[color=yellow,kind=enlightened_fused_quartz,render=north_east_down]
enderio:block_dark_fused_quartz[color=yellow,kind=enlightened_fused_quartz,render=south_east_down]
enderio:block_dark_fused_quartz[color=yellow,kind=enlightened_fused_quartz,render=south_west_down]
enderio:block_dark_fused_quartz[color=yellow,kind=enlightened_fused_quartz,render=north_west]
enderio:block_dark_fused_quartz[color=yellow,kind=enlightened_fused_quartz,render=north_east]
enderio:block_dark_fused_quartz[color=yellow,kind=enlightened_fused_quartz,render=south_east]
enderio:block_dark_fused_quartz[color=yellow,kind=enlightened_fused_quartz,render=south_west]
enderio:block_dark_fused_quartz[color=yellow,kind=enlightened_fused_quartz,render=north_up]
enderio:block_dark_fused_quartz[color=yellow,kind=enlightened_fused_quartz,render=east_up]
enderio:block_dark_fused_quartz[color=yellow,kind=enlightened_fused_quartz,render=west_up]
enderio:block_dark_fused_quartz[color=yellow,kind=enlightened_fused_quartz,render=south_up]
enderio:block_dark_fused_quartz[color=yellow,kind=enlightened_fused_quartz,render=north_down]
enderio:block_dark_fused_quartz[color=yellow,kind=enlightened_fused_quartz,render=east_down]
enderio:block_dark_fused_quartz[color=yellow,kind=enlightened_fused_quartz,render=west_down]
enderio:block_dark_fused_quartz[color=yellow,kind=enlightened_fused_quartz,render=south_down]
enderio:block_dark_fused_quartz[color=yellow,kind=enlightened_fused_glass,render=defaults]
enderio:block_dark_fused_quartz[color=yellow,kind=enlightened_fused_glass,render=auto]
enderio:block_dark_fused_quartz[color=yellow,kind=enlightened_fused_glass,render=sides]
enderio:block_dark_fused_quartz[color=yellow,kind=enlightened_fused_glass,render=north_west_up]
enderio:block_dark_fused_quartz[color=yellow,kind=enlightened_fused_glass,render=north_east_up]
enderio:block_dark_fused_quartz[color=yellow,kind=enlightened_fused_glass,render=south_east_up]
enderio:block_dark_fused_quartz[color=yellow,kind=enlightened_fused_glass,render=south_west_up]
enderio:block_dark_fused_quartz[color=yellow,kind=enlightened_fused_glass,render=north_west_down]
enderio:block_dark_fused_quartz[color=yellow,kind=enlightened_fused_glass,render=north_east_down]
enderio:block_dark_fused_quartz[color=yellow,kind=enlightened_fused_glass,render=south_east_down]
enderio:block_dark_fused_quartz[color=yellow,kind=enlightened_fused_glass,render=south_west_down]
enderio:block_dark_fused_quartz[color=yellow,kind=enlightened_fused_glass,render=north_west]
enderio:block_dark_fused_quartz[color=yellow,kind=enlightened_fused_glass,render=north_east]
enderio:block_dark_fused_quartz[color=yellow,kind=enlightened_fused_glass,render=south_east]
enderio:block_dark_fused_quartz[color=yellow,kind=enlightened_fused_glass,render=south_west]
enderio:block_dark_fused_quartz[color=yellow,kind=enlightened_fused_glass,render=north_up]
enderio:block_dark_fused_quartz[color=yellow,kind=enlightened_fused_glass,render=east_up]
enderio:block_dark_fused_quartz[color=yellow,kind=enlightened_fused_glass,render=west_up]
enderio:block_dark_fused_quartz[color=yellow,kind=enlightened_fused_glass,render=south_up]
enderio:block_dark_fused_quartz[color=yellow,kind=enlightened_fused_glass,render=north_down]
enderio:block_dark_fused_quartz[color=yellow,kind=enlightened_fused_glass,render=east_down]
enderio:block_dark_fused_quartz[color=yellow,kind=enlightened_fused_glass,render=west_down]
enderio:block_dark_fused_quartz[color=yellow,kind=enlightened_fused_glass,render=south_down]
enderio:block_dark_fused_quartz[color=yellow,kind=dark_fused_quartz,render=defaults]
enderio:block_dark_fused_quartz[color=yellow,kind=dark_fused_quartz,render=auto]
enderio:block_dark_fused_quartz[color=yellow,kind=dark_fused_quartz,render=sides]
enderio:block_dark_fused_quartz[color=yellow,kind=dark_fused_quartz,render=north_west_up]
enderio:block_dark_fused_quartz[color=yellow,kind=dark_fused_quartz,render=north_east_up]
enderio:block_dark_fused_quartz[color=yellow,kind=dark_fused_quartz,render=south_east_up]
enderio:block_dark_fused_quartz[color=yellow,kind=dark_fused_quartz,render=south_west_up]
enderio:block_dark_fused_quartz[color=yellow,kind=dark_fused_quartz,render=north_west_down]
enderio:block_dark_fused_quartz[color=yellow,kind=dark_fused_quartz,render=north_east_down]
enderio:block_dark_fused_quartz[color=yellow,kind=dark_fused_quartz,render=south_east_down]
enderio:block_dark_fused_quartz[color=yellow,kind=dark_fused_quartz,render=south_west_down]
enderio:block_dark_fused_quartz[color=yellow,kind=dark_fused_quartz,render=north_west]
enderio:block_dark_fused_quartz[color=yellow,kind=dark_fused_quartz,render=north_east]
enderio:block_dark_fused_quartz[color=yellow,kind=dark_fused_quartz,render=south_east]
enderio:block_dark_fused_quartz[color=yellow,kind=dark_fused_quartz,render=south_west]
enderio:block_dark_fused_quartz[color=yellow,kind=dark_fused_quartz,render=north_up]
enderio:block_dark_fused_quartz[color=yellow,kind=dark_fused_quartz,render=east_up]
enderio:block_dark_fused_quartz[color=yellow,kind=dark_fused_quartz,render=west_up]
enderio:block_dark_fused_quartz[color=yellow,kind=dark_fused_quartz,render=south_up]
enderio:block_dark_fused_quartz[color=yellow,kind=dark_fused_quartz,render=north_down]
enderio:block_dark_fused_quartz[color=yellow,kind=dark_fused_quartz,render=east_down]
enderio:block_dark_fused_quartz[color=yellow,kind=dark_fused_quartz,render=west_down]
enderio:block_dark_fused_quartz[color=yellow,kind=dark_fused_quartz,render=south_down]
enderio:block_dark_fused_quartz[color=yellow,kind=dark_fused_glass,render=defaults]
enderio:block_dark_fused_quartz[color=yellow,kind=dark_fused_glass,render=auto]
enderio:block_dark_fused_quartz[color=yellow,kind=dark_fused_glass,render=sides]
enderio:block_dark_fused_quartz[color=yellow,kind=dark_fused_glass,render=north_west_up]
enderio:block_dark_fused_quartz[color=yellow,kind=dark_fused_glass,render=north_east_up]
enderio:block_dark_fused_quartz[color=yellow,kind=dark_fused_glass,render=south_east_up]
enderio:block_dark_fused_quartz[color=yellow,kind=dark_fused_glass,render=south_west_up]
enderio:block_dark_fused_quartz[color=yellow,kind=dark_fused_glass,render=north_west_down]
enderio:block_dark_fused_quartz[color=yellow,kind=dark_fused_glass,render=north_east_down]
enderio:block_dark_fused_quartz[color=yellow,kind=dark_fused_glass,render=south_east_down]
enderio:block_dark_fused_quartz[color=yellow,kind=dark_fused_glass,render=south_west_down]
enderio:block_dark_fused_quartz[color=yellow,kind=dark_fused_glass,render=north_west]
enderio:block_dark_fused_quartz[color=yellow,kind=dark_fused_glass,render=north_east]
enderio:block_dark_fused_quartz[color=yellow,kind=dark_fused_glass,render=south_east]
enderio:block_dark_fused_quartz[color=yellow,kind=dark_fused_glass,render=south_west]
enderio:block_dark_fused_quartz[color=yellow,kind=dark_fused_glass,render=north_up]
enderio:block_dark_fused_quartz[color=yellow,kind=dark_fused_glass,render=east_up]
enderio:block_dark_fused_quartz[color=yellow,kind=dark_fused_glass,render=west_up]
enderio:block_dark_fused_quartz[color=yellow,kind=dark_fused_glass,render=south_up]
enderio:block_dark_fused_quartz[color=yellow,kind=dark_fused_glass,render=north_down]
enderio:block_dark_fused_quartz[color=yellow,kind=dark_fused_glass,render=east_down]
enderio:block_dark_fused_quartz[color=yellow,kind=dark_fused_glass,render=west_down]
enderio:block_dark_fused_quartz[color=yellow,kind=dark_fused_glass,render=south_down]
enderio:block_dark_fused_quartz[color=lime,kind=fused_quartz,render=defaults]
enderio:block_dark_fused_quartz[color=lime,kind=fused_quartz,render=auto]
enderio:block_dark_fused_quartz[color=lime,kind=fused_quartz,render=sides]
enderio:block_dark_fused_quartz[color=lime,kind=fused_quartz,render=north_west_up]
enderio:block_dark_fused_quartz[color=lime,kind=fused_quartz,render=north_east_up]
enderio:block_dark_fused_quartz[color=lime,kind=fused_quartz,render=south_east_up]
enderio:block_dark_fused_quartz[color=lime,kind=fused_quartz,render=south_west_up]
enderio:block_dark_fused_quartz[color=lime,kind=fused_quartz,render=north_west_down]
enderio:block_dark_fused_quartz[color=lime,kind=fused_quartz,render=north_east_down]
enderio:block_dark_fused_quartz[color=lime,kind=fused_quartz,render=south_east_down]
enderio:block_dark_fused_quartz[color=lime,kind=fused_quartz,render=south_west_down]
enderio:block_dark_fused_quartz[color=lime,kind=fused_quartz,render=north_west]
enderio:block_dark_fused_quartz[color=lime,kind=fused_quartz,render=north_east]
enderio:block_dark_fused_quartz[color=lime,kind=fused_quartz,render=south_east]
enderio:block_dark_fused_quartz[color=lime,kind=fused_quartz,render=south_west]
enderio:block_dark_fused_quartz[color=lime,kind=fused_quartz,render=north_up]
enderio:block_dark_fused_quartz[color=lime,kind=fused_quartz,render=east_up]
enderio:block_dark_fused_quartz[color=lime,kind=fused_quartz,render=west_up]
enderio:block_dark_fused_quartz[color=lime,kind=fused_quartz,render=south_up]
enderio:block_dark_fused_quartz[color=lime,kind=fused_quartz,render=north_down]
enderio:block_dark_fused_quartz[color=lime,kind=fused_quartz,render=east_down]
enderio:block_dark_fused_quartz[color=lime,kind=fused_quartz,render=west_down]
enderio:block_dark_fused_quartz[color=lime,kind=fused_quartz,render=south_down]
enderio:block_dark_fused_quartz[color=lime,kind=fused_glass,render=defaults]
enderio:block_dark_fused_quartz[color=lime,kind=fused_glass,render=auto]
enderio:block_dark_fused_quartz[color=lime,kind=fused_glass,render=sides]
enderio:block_dark_fused_quartz[color=lime,kind=fused_glass,render=north_west_up]
enderio:block_dark_fused_quartz[color=lime,kind=fused_glass,render=north_east_up]
enderio:block_dark_fused_quartz[color=lime,kind=fused_glass,render=south_east_up]
enderio:block_dark_fused_quartz[color=lime,kind=fused_glass,render=south_west_up]
enderio:block_dark_fused_quartz[color=lime,kind=fused_glass,render=north_west_down]
enderio:block_dark_fused_quartz[color=lime,kind=fused_glass,render=north_east_down]
enderio:block_dark_fused_quartz[color=lime,kind=fused_glass,render=south_east_down]
enderio:block_dark_fused_quartz[color=lime,kind=fused_glass,render=south_west_down]
enderio:block_dark_fused_quartz[color=lime,kind=fused_glass,render=north_west]
enderio:block_dark_fused_quartz[color=lime,kind=fused_glass,render=north_east]
enderio:block_dark_fused_quartz[color=lime,kind=fused_glass,render=south_east]
enderio:block_dark_fused_quartz[color=lime,kind=fused_glass,render=south_west]
enderio:block_dark_fused_quartz[color=lime,kind=fused_glass,render=north_up]
enderio:block_dark_fused_quartz[color=lime,kind=fused_glass,render=east_up]
enderio:block_dark_fused_quartz[color=lime,kind=fused_glass,render=west_up]
enderio:block_dark_fused_quartz[color=lime,kind=fused_glass,render=south_up]
enderio:block_dark_fused_quartz[color=lime,kind=fused_glass,render=north_down]
enderio:block_dark_fused_quartz[color=lime,kind=fused_glass,render=east_down]
enderio:block_dark_fused_quartz[color=lime,kind=fused_glass,render=west_down]
enderio:block_dark_fused_quartz[color=lime,kind=fused_glass,render=south_down]
enderio:block_dark_fused_quartz[color=lime,kind=enlightened_fused_quartz,render=defaults]
enderio:block_dark_fused_quartz[color=lime,kind=enlightened_fused_quartz,render=auto]
enderio:block_dark_fused_quartz[color=lime,kind=enlightened_fused_quartz,render=sides]
enderio:block_dark_fused_quartz[color=lime,kind=enlightened_fused_quartz,render=north_west_up]
enderio:block_dark_fused_quartz[color=lime,kind=enlightened_fused_quartz,render=north_east_up]
enderio:block_dark_fused_quartz[color=lime,kind=enlightened_fused_quartz,render=south_east_up]
enderio:block_dark_fused_quartz[color=lime,kind=enlightened_fused_quartz,render=south_west_up]
enderio:block_dark_fused_quartz[color=lime,kind=enlightened_fused_quartz,render=north_west_down]
enderio:block_dark_fused_quartz[color=lime,kind=enlightened_fused_quartz,render=north_east_down]
enderio:block_dark_fused_quartz[color=lime,kind=enlightened_fused_quartz,render=south_east_down]
enderio:block_dark_fused_quartz[color=lime,kind=enlightened_fused_quartz,render=south_west_down]
enderio:block_dark_fused_quartz[color=lime,kind=enlightened_fused_quartz,render=north_west]
enderio:block_dark_fused_quartz[color=lime,kind=enlightened_fused_quartz,render=north_east]
enderio:block_dark_fused_quartz[color=lime,kind=enlightened_fused_quartz,render=south_east]
enderio:block_dark_fused_quartz[color=lime,kind=enlightened_fused_quartz,render=south_west]
enderio:block_dark_fused_quartz[color=lime,kind=enlightened_fused_quartz,render=north_up]
enderio:block_dark_fused_quartz[color=lime,kind=enlightened_fused_quartz,render=east_up]
enderio:block_dark_fused_quartz[color=lime,kind=enlightened_fused_quartz,render=west_up]
enderio:block_dark_fused_quartz[color=lime,kind=enlightened_fused_quartz,render=south_up]
enderio:block_dark_fused_quartz[color=lime,kind=enlightened_fused_quartz,render=north_down]
enderio:block_dark_fused_quartz[color=lime,kind=enlightened_fused_quartz,render=east_down]
enderio:block_dark_fused_quartz[color=lime,kind=enlightened_fused_quartz,render=west_down]
enderio:block_dark_fused_quartz[color=lime,kind=enlightened_fused_quartz,render=south_down]
enderio:block_dark_fused_quartz[color=lime,kind=enlightened_fused_glass,render=defaults]
enderio:block_dark_fused_quartz[color=lime,kind=enlightened_fused_glass,render=auto]
enderio:block_dark_fused_quartz[color=lime,kind=enlightened_fused_glass,render=sides]
enderio:block_dark_fused_quartz[color=lime,kind=enlightened_fused_glass,render=north_west_up]
enderio:block_dark_fused_quartz[color=lime,kind=enlightened_fused_glass,render=north_east_up]
enderio:block_dark_fused_quartz[color=lime,kind=enlightened_fused_glass,render=south_east_up]
enderio:block_dark_fused_quartz[color=lime,kind=enlightened_fused_glass,render=south_west_up]
enderio:block_dark_fused_quartz[color=lime,kind=enlightened_fused_glass,render=north_west_down]
enderio:block_dark_fused_quartz[color=lime,kind=enlightened_fused_glass,render=north_east_down]
enderio:block_dark_fused_quartz[color=lime,kind=enlightened_fused_glass,render=south_east_down]
enderio:block_dark_fused_quartz[color=lime,kind=enlightened_fused_glass,render=south_west_down]
enderio:block_dark_fused_quartz[color=lime,kind=enlightened_fused_glass,render=north_west]
enderio:block_dark_fused_quartz[color=lime,kind=enlightened_fused_glass,render=north_east]
enderio:block_dark_fused_quartz[color=lime,kind=enlightened_fused_glass,render=south_east]
enderio:block_dark_fused_quartz[color=lime,kind=enlightened_fused_glass,render=south_west]
enderio:block_dark_fused_quartz[color=lime,kind=enlightened_fused_glass,render=north_up]
enderio:block_dark_fused_quartz[color=lime,kind=enlightened_fused_glass,render=east_up]
enderio:block_dark_fused_quartz[color=lime,kind=enlightened_fused_glass,render=west_up]
enderio:block_dark_fused_quartz[color=lime,kind=enlightened_fused_glass,render=south_up]
enderio:block_dark_fused_quartz[color=lime,kind=enlightened_fused_glass,render=north_down]
enderio:block_dark_fused_quartz[color=lime,kind=enlightened_fused_glass,render=east_down]
enderio:block_dark_fused_quartz[color=lime,kind=enlightened_fused_glass,render=west_down]
enderio:block_dark_fused_quartz[color=lime,kind=enlightened_fused_glass,render=south_down]
enderio:block_dark_fused_quartz[color=lime,kind=dark_fused_quartz,render=defaults]
enderio:block_dark_fused_quartz[color=lime,kind=dark_fused_quartz,render=auto]
enderio:block_dark_fused_quartz[color=lime,kind=dark_fused_quartz,render=sides]
enderio:block_dark_fused_quartz[color=lime,kind=dark_fused_quartz,render=north_west_up]
enderio:block_dark_fused_quartz[color=lime,kind=dark_fused_quartz,render=north_east_up]
enderio:block_dark_fused_quartz[color=lime,kind=dark_fused_quartz,render=south_east_up]
enderio:block_dark_fused_quartz[color=lime,kind=dark_fused_quartz,render=south_west_up]
enderio:block_dark_fused_quartz[color=lime,kind=dark_fused_quartz,render=north_west_down]
enderio:block_dark_fused_quartz[color=lime,kind=dark_fused_quartz,render=north_east_down]
enderio:block_dark_fused_quartz[color=lime,kind=dark_fused_quartz,render=south_east_down]
enderio:block_dark_fused_quartz[color=lime,kind=dark_fused_quartz,render=south_west_down]
enderio:block_dark_fused_quartz[color=lime,kind=dark_fused_quartz,render=north_west]
enderio:block_dark_fused_quartz[color=lime,kind=dark_fused_quartz,render=north_east]
enderio:block_dark_fused_quartz[color=lime,kind=dark_fused_quartz,render=south_east]
enderio:block_dark_fused_quartz[color=lime,kind=dark_fused_quartz,render=south_west]
enderio:block_dark_fused_quartz[color=lime,kind=dark_fused_quartz,render=north_up]
enderio:block_dark_fused_quartz[color=lime,kind=dark_fused_quartz,render=east_up]
enderio:block_dark_fused_quartz[color=lime,kind=dark_fused_quartz,render=west_up]
enderio:block_dark_fused_quartz[color=lime,kind=dark_fused_quartz,render=south_up]
enderio:block_dark_fused_quartz[color=lime,kind=dark_fused_quartz,render=north_down]
enderio:block_dark_fused_quartz[color=lime,kind=dark_fused_quartz,render=east_down]
enderio:block_dark_fused_quartz[color=lime,kind=dark_fused_quartz,render=west_down]
enderio:block_dark_fused_quartz[color=lime,kind=dark_fused_quartz,render=south_down]
enderio:block_dark_fused_quartz[color=lime,kind=dark_fused_glass,render=defaults]
enderio:block_dark_fused_quartz[color=lime,kind=dark_fused_glass,render=auto]
enderio:block_dark_fused_quartz[color=lime,kind=dark_fused_glass,render=sides]
enderio:block_dark_fused_quartz[color=lime,kind=dark_fused_glass,render=north_west_up]
enderio:block_dark_fused_quartz[color=lime,kind=dark_fused_glass,render=north_east_up]
enderio:block_dark_fused_quartz[color=lime,kind=dark_fused_glass,render=south_east_up]
enderio:block_dark_fused_quartz[color=lime,kind=dark_fused_glass,render=south_west_up]
enderio:block_dark_fused_quartz[color=lime,kind=dark_fused_glass,render=north_west_down]
enderio:block_dark_fused_quartz[color=lime,kind=dark_fused_glass,render=north_east_down]
enderio:block_dark_fused_quartz[color=lime,kind=dark_fused_glass,render=south_east_down]
enderio:block_dark_fused_quartz[color=lime,kind=dark_fused_glass,render=south_west_down]
enderio:block_dark_fused_quartz[color=lime,kind=dark_fused_glass,render=north_west]
enderio:block_dark_fused_quartz[color=lime,kind=dark_fused_glass,render=north_east]
enderio:block_dark_fused_quartz[color=lime,kind=dark_fused_glass,render=south_east]
enderio:block_dark_fused_quartz[color=lime,kind=dark_fused_glass,render=south_west]
enderio:block_dark_fused_quartz[color=lime,kind=dark_fused_glass,render=north_up]
enderio:block_dark_fused_quartz[color=lime,kind=dark_fused_glass,render=east_up]
enderio:block_dark_fused_quartz[color=lime,kind=dark_fused_glass,render=west_up]
enderio:block_dark_fused_quartz[color=lime,kind=dark_fused_glass,render=south_up]
enderio:block_dark_fused_quartz[color=lime,kind=dark_fused_glass,render=north_down]
enderio:block_dark_fused_quartz[color=lime,kind=dark_fused_glass,render=east_down]
enderio:block_dark_fused_quartz[color=lime,kind=dark_fused_glass,render=west_down]
enderio:block_dark_fused_quartz[color=lime,kind=dark_fused_glass,render=south_down]
enderio:block_dark_fused_quartz[color=pink,kind=fused_quartz,render=defaults]
enderio:block_dark_fused_quartz[color=pink,kind=fused_quartz,render=auto]
enderio:block_dark_fused_quartz[color=pink,kind=fused_quartz,render=sides]
enderio:block_dark_fused_quartz[color=pink,kind=fused_quartz,render=north_west_up]
enderio:block_dark_fused_quartz[color=pink,kind=fused_quartz,render=north_east_up]
enderio:block_dark_fused_quartz[color=pink,kind=fused_quartz,render=south_east_up]
enderio:block_dark_fused_quartz[color=pink,kind=fused_quartz,render=south_west_up]
enderio:block_dark_fused_quartz[color=pink,kind=fused_quartz,render=north_west_down]
enderio:block_dark_fused_quartz[color=pink,kind=fused_quartz,render=north_east_down]
enderio:block_dark_fused_quartz[color=pink,kind=fused_quartz,render=south_east_down]
enderio:block_dark_fused_quartz[color=pink,kind=fused_quartz,render=south_west_down]
enderio:block_dark_fused_quartz[color=pink,kind=fused_quartz,render=north_west]
enderio:block_dark_fused_quartz[color=pink,kind=fused_quartz,render=north_east]
enderio:block_dark_fused_quartz[color=pink,kind=fused_quartz,render=south_east]
enderio:block_dark_fused_quartz[color=pink,kind=fused_quartz,render=south_west]
enderio:block_dark_fused_quartz[color=pink,kind=fused_quartz,render=north_up]
enderio:block_dark_fused_quartz[color=pink,kind=fused_quartz,render=east_up]
enderio:block_dark_fused_quartz[color=pink,kind=fused_quartz,render=west_up]
enderio:block_dark_fused_quartz[color=pink,kind=fused_quartz,render=south_up]
enderio:block_dark_fused_quartz[color=pink,kind=fused_quartz,render=north_down]
enderio:block_dark_fused_quartz[color=pink,kind=fused_quartz,render=east_down]
enderio:block_dark_fused_quartz[color=pink,kind=fused_quartz,render=west_down]
enderio:block_dark_fused_quartz[color=pink,kind=fused_quartz,render=south_down]
enderio:block_dark_fused_quartz[color=pink,kind=fused_glass,render=defaults]
enderio:block_dark_fused_quartz[color=pink,kind=fused_glass,render=auto]
enderio:block_dark_fused_quartz[color=pink,kind=fused_glass,render=sides]
enderio:block_dark_fused_quartz[color=pink,kind=fused_glass,render=north_west_up]
enderio:block_dark_fused_quartz[color=pink,kind=fused_glass,render=north_east_up]
enderio:block_dark_fused_quartz[color=pink,kind=fused_glass,render=south_east_up]
enderio:block_dark_fused_quartz[color=pink,kind=fused_glass,render=south_west_up]
enderio:block_dark_fused_quartz[color=pink,kind=fused_glass,render=north_west_down]
enderio:block_dark_fused_quartz[color=pink,kind=fused_glass,render=north_east_down]
enderio:block_dark_fused_quartz[color=pink,kind=fused_glass,render=south_east_down]
enderio:block_dark_fused_quartz[color=pink,kind=fused_glass,render=south_west_down]
enderio:block_dark_fused_quartz[color=pink,kind=fused_glass,render=north_west]
enderio:block_dark_fused_quartz[color=pink,kind=fused_glass,render=north_east]
enderio:block_dark_fused_quartz[color=pink,kind=fused_glass,render=south_east]
enderio:block_dark_fused_quartz[color=pink,kind=fused_glass,render=south_west]
enderio:block_dark_fused_quartz[color=pink,kind=fused_glass,render=north_up]
enderio:block_dark_fused_quartz[color=pink,kind=fused_glass,render=east_up]
enderio:block_dark_fused_quartz[color=pink,kind=fused_glass,render=west_up]
enderio:block_dark_fused_quartz[color=pink,kind=fused_glass,render=south_up]
enderio:block_dark_fused_quartz[color=pink,kind=fused_glass,render=north_down]
enderio:block_dark_fused_quartz[color=pink,kind=fused_glass,render=east_down]
enderio:block_dark_fused_quartz[color=pink,kind=fused_glass,render=west_down]
enderio:block_dark_fused_quartz[color=pink,kind=fused_glass,render=south_down]
enderio:block_dark_fused_quartz[color=pink,kind=enlightened_fused_quartz,render=defaults]
enderio:block_dark_fused_quartz[color=pink,kind=enlightened_fused_quartz,render=auto]
enderio:block_dark_fused_quartz[color=pink,kind=enlightened_fused_quartz,render=sides]
enderio:block_dark_fused_quartz[color=pink,kind=enlightened_fused_quartz,render=north_west_up]
enderio:block_dark_fused_quartz[color=pink,kind=enlightened_fused_quartz,render=north_east_up]
enderio:block_dark_fused_quartz[color=pink,kind=enlightened_fused_quartz,render=south_east_up]
enderio:block_dark_fused_quartz[color=pink,kind=enlightened_fused_quartz,render=south_west_up]
enderio:block_dark_fused_quartz[color=pink,kind=enlightened_fused_quartz,render=north_west_down]
enderio:block_dark_fused_quartz[color=pink,kind=enlightened_fused_quartz,render=north_east_down]
enderio:block_dark_fused_quartz[color=pink,kind=enlightened_fused_quartz,render=south_east_down]
enderio:block_dark_fused_quartz[color=pink,kind=enlightened_fused_quartz,render=south_west_down]
enderio:block_dark_fused_quartz[color=pink,kind=enlightened_fused_quartz,render=north_west]
enderio:block_dark_fused_quartz[color=pink,kind=enlightened_fused_quartz,render=north_east]
enderio:block_dark_fused_quartz[color=pink,kind=enlightened_fused_quartz,render=south_east]
enderio:block_dark_fused_quartz[color=pink,kind=enlightened_fused_quartz,render=south_west]
enderio:block_dark_fused_quartz[color=pink,kind=enlightened_fused_quartz,render=north_up]
enderio:block_dark_fused_quartz[color=pink,kind=enlightened_fused_quartz,render=east_up]
enderio:block_dark_fused_quartz[color=pink,kind=enlightened_fused_quartz,render=west_up]
enderio:block_dark_fused_quartz[color=pink,kind=enlightened_fused_quartz,render=south_up]
enderio:block_dark_fused_quartz[color=pink,kind=enlightened_fused_quartz,render=north_down]
enderio:block_dark_fused_quartz[color=pink,kind=enlightened_fused_quartz,render=east_down]
enderio:block_dark_fused_quartz[color=pink,kind=enlightened_fused_quartz,render=west_down]
enderio:block_dark_fused_quartz[color=pink,kind=enlightened_fused_quartz,render=south_down]
enderio:block_dark_fused_quartz[color=pink,kind=enlightened_fused_glass,render=defaults]
enderio:block_dark_fused_quartz[color=pink,kind=enlightened_fused_glass,render=auto]
enderio:block_dark_fused_quartz[color=pink,kind=enlightened_fused_glass,render=sides]
enderio:block_dark_fused_quartz[color=pink,kind=enlightened_fused_glass,render=north_west_up]
enderio:block_dark_fused_quartz[color=pink,kind=enlightened_fused_glass,render=north_east_up]
enderio:block_dark_fused_quartz[color=pink,kind=enlightened_fused_glass,render=south_east_up]
enderio:block_dark_fused_quartz[color=pink,kind=enlightened_fused_glass,render=south_west_up]
enderio:block_dark_fused_quartz[color=pink,kind=enlightened_fused_glass,render=north_west_down]
enderio:block_dark_fused_quartz[color=pink,kind=enlightened_fused_glass,render=north_east_down]
enderio:block_dark_fused_quartz[color=pink,kind=enlightened_fused_glass,render=south_east_down]
enderio:block_dark_fused_quartz[color=pink,kind=enlightened_fused_glass,render=south_west_down]
enderio:block_dark_fused_quartz[color=pink,kind=enlightened_fused_glass,render=north_west]
enderio:block_dark_fused_quartz[color=pink,kind=enlightened_fused_glass,render=north_east]
enderio:block_dark_fused_quartz[color=pink,kind=enlightened_fused_glass,render=south_east]
enderio:block_dark_fused_quartz[color=pink,kind=enlightened_fused_glass,render=south_west]
enderio:block_dark_fused_quartz[color=pink,kind=enlightened_fused_glass,render=north_up]
enderio:block_dark_fused_quartz[color=pink,kind=enlightened_fused_glass,render=east_up]
enderio:block_dark_fused_quartz[color=pink,kind=enlightened_fused_glass,render=west_up]
enderio:block_dark_fused_quartz[color=pink,kind=enlightened_fused_glass,render=south_up]
enderio:block_dark_fused_quartz[color=pink,kind=enlightened_fused_glass,render=north_down]
enderio:block_dark_fused_quartz[color=pink,kind=enlightened_fused_glass,render=east_down]
enderio:block_dark_fused_quartz[color=pink,kind=enlightened_fused_glass,render=west_down]
enderio:block_dark_fused_quartz[color=pink,kind=enlightened_fused_glass,render=south_down]
enderio:block_dark_fused_quartz[color=pink,kind=dark_fused_quartz,render=defaults]
enderio:block_dark_fused_quartz[color=pink,kind=dark_fused_quartz,render=auto]
enderio:block_dark_fused_quartz[color=pink,kind=dark_fused_quartz,render=sides]
enderio:block_dark_fused_quartz[color=pink,kind=dark_fused_quartz,render=north_west_up]
enderio:block_dark_fused_quartz[color=pink,kind=dark_fused_quartz,render=north_east_up]
enderio:block_dark_fused_quartz[color=pink,kind=dark_fused_quartz,render=south_east_up]
enderio:block_dark_fused_quartz[color=pink,kind=dark_fused_quartz,render=south_west_up]
enderio:block_dark_fused_quartz[color=pink,kind=dark_fused_quartz,render=north_west_down]
enderio:block_dark_fused_quartz[color=pink,kind=dark_fused_quartz,render=north_east_down]
enderio:block_dark_fused_quartz[color=pink,kind=dark_fused_quartz,render=south_east_down]
enderio:block_dark_fused_quartz[color=pink,kind=dark_fused_quartz,render=south_west_down]
enderio:block_dark_fused_quartz[color=pink,kind=dark_fused_quartz,render=north_west]
enderio:block_dark_fused_quartz[color=pink,kind=dark_fused_quartz,render=north_east]
enderio:block_dark_fused_quartz[color=pink,kind=dark_fused_quartz,render=south_east]
enderio:block_dark_fused_quartz[color=pink,kind=dark_fused_quartz,render=south_west]
enderio:block_dark_fused_quartz[color=pink,kind=dark_fused_quartz,render=north_up]
enderio:block_dark_fused_quartz[color=pink,kind=dark_fused_quartz,render=east_up]
enderio:block_dark_fused_quartz[color=pink,kind=dark_fused_quartz,render=west_up]
enderio:block_dark_fused_quartz[color=pink,kind=dark_fused_quartz,render=south_up]
enderio:block_dark_fused_quartz[color=pink,kind=dark_fused_quartz,render=north_down]
enderio:block_dark_fused_quartz[color=pink,kind=dark_fused_quartz,render=east_down]
enderio:block_dark_fused_quartz[color=pink,kind=dark_fused_quartz,render=west_down]
enderio:block_dark_fused_quartz[color=pink,kind=dark_fused_quartz,render=south_down]
enderio:block_dark_fused_quartz[color=pink,kind=dark_fused_glass,render=defaults]
enderio:block_dark_fused_quartz[color=pink,kind=dark_fused_glass,render=auto]
enderio:block_dark_fused_quartz[color=pink,kind=dark_fused_glass,render=sides]
enderio:block_dark_fused_quartz[color=pink,kind=dark_fused_glass,render=north_west_up]
enderio:block_dark_fused_quartz[color=pink,kind=dark_fused_glass,render=north_east_up]
enderio:block_dark_fused_quartz[color=pink,kind=dark_fused_glass,render=south_east_up]
enderio:block_dark_fused_quartz[color=pink,kind=dark_fused_glass,render=south_west_up]
enderio:block_dark_fused_quartz[color=pink,kind=dark_fused_glass,render=north_west_down]
enderio:block_dark_fused_quartz[color=pink,kind=dark_fused_glass,render=north_east_down]
enderio:block_dark_fused_quartz[color=pink,kind=dark_fused_glass,render=south_east_down]
enderio:block_dark_fused_quartz[color=pink,kind=dark_fused_glass,render=south_west_down]
enderio:block_dark_fused_quartz[color=pink,kind=dark_fused_glass,render=north_west]
enderio:block_dark_fused_quartz[color=pink,kind=dark_fused_glass,render=north_east]
enderio:block_dark_fused_quartz[color=pink,kind=dark_fused_glass,render=south_east]
enderio:block_dark_fused_quartz[color=pink,kind=dark_fused_glass,render=south_west]
enderio:block_dark_fused_quartz[color=pink,kind=dark_fused_glass,render=north_up]
enderio:block_dark_fused_quartz[color=pink,kind=dark_fused_glass,render=east_up]
enderio:block_dark_fused_quartz[color=pink,kind=dark_fused_glass,render=west_up]
enderio:block_dark_fused_quartz[color=pink,kind=dark_fused_glass,render=south_up]
enderio:block_dark_fused_quartz[color=pink,kind=dark_fused_glass,render=north_down]
enderio:block_dark_fused_quartz[color=pink,kind=dark_fused_glass,render=east_down]
enderio:block_dark_fused_quartz[color=pink,kind=dark_fused_glass,render=west_down]
enderio:block_dark_fused_quartz[color=pink,kind=dark_fused_glass,render=south_down]
enderio:block_dark_fused_quartz[color=gray,kind=fused_quartz,render=defaults]
enderio:block_dark_fused_quartz[color=gray,kind=fused_quartz,render=auto]
enderio:block_dark_fused_quartz[color=gray,kind=fused_quartz,render=sides]
enderio:block_dark_fused_quartz[color=gray,kind=fused_quartz,render=north_west_up]
enderio:block_dark_fused_quartz[color=gray,kind=fused_quartz,render=north_east_up]
enderio:block_dark_fused_quartz[color=gray,kind=fused_quartz,render=south_east_up]
enderio:block_dark_fused_quartz[color=gray,kind=fused_quartz,render=south_west_up]
enderio:block_dark_fused_quartz[color=gray,kind=fused_quartz,render=north_west_down]
enderio:block_dark_fused_quartz[color=gray,kind=fused_quartz,render=north_east_down]
enderio:block_dark_fused_quartz[color=gray,kind=fused_quartz,render=south_east_down]
enderio:block_dark_fused_quartz[color=gray,kind=fused_quartz,render=south_west_down]
enderio:block_dark_fused_quartz[color=gray,kind=fused_quartz,render=north_west]
enderio:block_dark_fused_quartz[color=gray,kind=fused_quartz,render=north_east]
enderio:block_dark_fused_quartz[color=gray,kind=fused_quartz,render=south_east]
enderio:block_dark_fused_quartz[color=gray,kind=fused_quartz,render=south_west]
enderio:block_dark_fused_quartz[color=gray,kind=fused_quartz,render=north_up]
enderio:block_dark_fused_quartz[color=gray,kind=fused_quartz,render=east_up]
enderio:block_dark_fused_quartz[color=gray,kind=fused_quartz,render=west_up]
enderio:block_dark_fused_quartz[color=gray,kind=fused_quartz,render=south_up]
enderio:block_dark_fused_quartz[color=gray,kind=fused_quartz,render=north_down]
enderio:block_dark_fused_quartz[color=gray,kind=fused_quartz,render=east_down]
enderio:block_dark_fused_quartz[color=gray,kind=fused_quartz,render=west_down]
enderio:block_dark_fused_quartz[color=gray,kind=fused_quartz,render=south_down]
enderio:block_dark_fused_quartz[color=gray,kind=fused_glass,render=defaults]
enderio:block_dark_fused_quartz[color=gray,kind=fused_glass,render=auto]
enderio:block_dark_fused_quartz[color=gray,kind=fused_glass,render=sides]
enderio:block_dark_fused_quartz[color=gray,kind=fused_glass,render=north_west_up]
enderio:block_dark_fused_quartz[color=gray,kind=fused_glass,render=north_east_up]
enderio:block_dark_fused_quartz[color=gray,kind=fused_glass,render=south_east_up]
enderio:block_dark_fused_quartz[color=gray,kind=fused_glass,render=south_west_up]
enderio:block_dark_fused_quartz[color=gray,kind=fused_glass,render=north_west_down]
enderio:block_dark_fused_quartz[color=gray,kind=fused_glass,render=north_east_down]
enderio:block_dark_fused_quartz[color=gray,kind=fused_glass,render=south_east_down]
enderio:block_dark_fused_quartz[color=gray,kind=fused_glass,render=south_west_down]
enderio:block_dark_fused_quartz[color=gray,kind=fused_glass,render=north_west]
enderio:block_dark_fused_quartz[color=gray,kind=fused_glass,render=north_east]
enderio:block_dark_fused_quartz[color=gray,kind=fused_glass,render=south_east]
enderio:block_dark_fused_quartz[color=gray,kind=fused_glass,render=south_west]
enderio:block_dark_fused_quartz[color=gray,kind=fused_glass,render=north_up]
enderio:block_dark_fused_quartz[color=gray,kind=fused_glass,render=east_up]
enderio:block_dark_fused_quartz[color=gray,kind=fused_glass,render=west_up]
enderio:block_dark_fused_quartz[color=gray,kind=fused_glass,render=south_up]
enderio:block_dark_fused_quartz[color=gray,kind=fused_glass,render=north_down]
enderio:block_dark_fused_quartz[color=gray,kind=fused_glass,render=east_down]
enderio:block_dark_fused_quartz[color=gray,kind=fused_glass,render=west_down]
enderio:block_dark_fused_quartz[color=gray,kind=fused_glass,render=south_down]
enderio:block_dark_fused_quartz[color=gray,kind=enlightened_fused_quartz,render=defaults]
enderio:block_dark_fused_quartz[color=gray,kind=enlightened_fused_quartz,render=auto]
enderio:block_dark_fused_quartz[color=gray,kind=enlightened_fused_quartz,render=sides]
enderio:block_dark_fused_quartz[color=gray,kind=enlightened_fused_quartz,render=north_west_up]
enderio:block_dark_fused_quartz[color=gray,kind=enlightened_fused_quartz,render=north_east_up]
enderio:block_dark_fused_quartz[color=gray,kind=enlightened_fused_quartz,render=south_east_up]
enderio:block_dark_fused_quartz[color=gray,kind=enlightened_fused_quartz,render=south_west_up]
enderio:block_dark_fused_quartz[color=gray,kind=enlightened_fused_quartz,render=north_west_down]
enderio:block_dark_fused_quartz[color=gray,kind=enlightened_fused_quartz,render=north_east_down]
enderio:block_dark_fused_quartz[color=gray,kind=enlightened_fused_quartz,render=south_east_down]
enderio:block_dark_fused_quartz[color=gray,kind=enlightened_fused_quartz,render=south_west_down]
enderio:block_dark_fused_quartz[color=gray,kind=enlightened_fused_quartz,render=north_west]
enderio:block_dark_fused_quartz[color=gray,kind=enlightened_fused_quartz,render=north_east]
enderio:block_dark_fused_quartz[color=gray,kind=enlightened_fused_quartz,render=south_east]
enderio:block_dark_fused_quartz[color=gray,kind=enlightened_fused_quartz,render=south_west]
enderio:block_dark_fused_quartz[color=gray,kind=enlightened_fused_quartz,render=north_up]
enderio:block_dark_fused_quartz[color=gray,kind=enlightened_fused_quartz,render=east_up]
enderio:block_dark_fused_quartz[color=gray,kind=enlightened_fused_quartz,render=west_up]
enderio:block_dark_fused_quartz[color=gray,kind=enlightened_fused_quartz,render=south_up]
enderio:block_dark_fused_quartz[color=gray,kind=enlightened_fused_quartz,render=north_down]
enderio:block_dark_fused_quartz[color=gray,kind=enlightened_fused_quartz,render=east_down]
enderio:block_dark_fused_quartz[color=gray,kind=enlightened_fused_quartz,render=west_down]
enderio:block_dark_fused_quartz[color=gray,kind=enlightened_fused_quartz,render=south_down]
enderio:block_dark_fused_quartz[color=gray,kind=enlightened_fused_glass,render=defaults]
enderio:block_dark_fused_quartz[color=gray,kind=enlightened_fused_glass,render=auto]
enderio:block_dark_fused_quartz[color=gray,kind=enlightened_fused_glass,render=sides]
enderio:block_dark_fused_quartz[color=gray,kind=enlightened_fused_glass,render=north_west_up]
enderio:block_dark_fused_quartz[color=gray,kind=enlightened_fused_glass,render=north_east_up]
enderio:block_dark_fused_quartz[color=gray,kind=enlightened_fused_glass,render=south_east_up]
enderio:block_dark_fused_quartz[color=gray,kind=enlightened_fused_glass,render=south_west_up]
enderio:block_dark_fused_quartz[color=gray,kind=enlightened_fused_glass,render=north_west_down]
enderio:block_dark_fused_quartz[color=gray,kind=enlightened_fused_glass,render=north_east_down]
enderio:block_dark_fused_quartz[color=gray,kind=enlightened_fused_glass,render=south_east_down]
enderio:block_dark_fused_quartz[color=gray,kind=enlightened_fused_glass,render=south_west_down]
enderio:block_dark_fused_quartz[color=gray,kind=enlightened_fused_glass,render=north_west]
enderio:block_dark_fused_quartz[color=gray,kind=enlightened_fused_glass,render=north_east]
enderio:block_dark_fused_quartz[color=gray,kind=enlightened_fused_glass,render=south_east]
enderio:block_dark_fused_quartz[color=gray,kind=enlightened_fused_glass,render=south_west]
enderio:block_dark_fused_quartz[color=gray,kind=enlightened_fused_glass,render=north_up]
enderio:block_dark_fused_quartz[color=gray,kind=enlightened_fused_glass,render=east_up]
enderio:block_dark_fused_quartz[color=gray,kind=enlightened_fused_glass,render=west_up]
enderio:block_dark_fused_quartz[color=gray,kind=enlightened_fused_glass,render=south_up]
enderio:block_dark_fused_quartz[color=gray,kind=enlightened_fused_glass,render=north_down]
enderio:block_dark_fused_quartz[color=gray,kind=enlightened_fused_glass,render=east_down]
enderio:block_dark_fused_quartz[color=gray,kind=enlightened_fused_glass,render=west_down]
enderio:block_dark_fused_quartz[color=gray,kind=enlightened_fused_glass,render=south_down]
enderio:block_dark_fused_quartz[color=gray,kind=dark_fused_quartz,render=defaults]
enderio:block_dark_fused_quartz[color=gray,kind=dark_fused_quartz,render=auto]
enderio:block_dark_fused_quartz[color=gray,kind=dark_fused_quartz,render=sides]
enderio:block_dark_fused_quartz[color=gray,kind=dark_fused_quartz,render=north_west_up]
enderio:block_dark_fused_quartz[color=gray,kind=dark_fused_quartz,render=north_east_up]
enderio:block_dark_fused_quartz[color=gray,kind=dark_fused_quartz,render=south_east_up]
enderio:block_dark_fused_quartz[color=gray,kind=dark_fused_quartz,render=south_west_up]
enderio:block_dark_fused_quartz[color=gray,kind=dark_fused_quartz,render=north_west_down]
enderio:block_dark_fused_quartz[color=gray,kind=dark_fused_quartz,render=north_east_down]
enderio:block_dark_fused_quartz[color=gray,kind=dark_fused_quartz,render=south_east_down]
enderio:block_dark_fused_quartz[color=gray,kind=dark_fused_quartz,render=south_west_down]
enderio:block_dark_fused_quartz[color=gray,kind=dark_fused_quartz,render=north_west]
enderio:block_dark_fused_quartz[color=gray,kind=dark_fused_quartz,render=north_east]
enderio:block_dark_fused_quartz[color=gray,kind=dark_fused_quartz,render=south_east]
enderio:block_dark_fused_quartz[color=gray,kind=dark_fused_quartz,render=south_west]
enderio:block_dark_fused_quartz[color=gray,kind=dark_fused_quartz,render=north_up]
enderio:block_dark_fused_quartz[color=gray,kind=dark_fused_quartz,render=east_up]
enderio:block_dark_fused_quartz[color=gray,kind=dark_fused_quartz,render=west_up]
enderio:block_dark_fused_quartz[color=gray,kind=dark_fused_quartz,render=south_up]
enderio:block_dark_fused_quartz[color=gray,kind=dark_fused_quartz,render=north_down]
enderio:block_dark_fused_quartz[color=gray,kind=dark_fused_quartz,render=east_down]
enderio:block_dark_fused_quartz[color=gray,kind=dark_fused_quartz,render=west_down]
enderio:block_dark_fused_quartz[color=gray,kind=dark_fused_quartz,render=south_down]
enderio:block_dark_fused_quartz[color=gray,kind=dark_fused_glass,render=defaults]
enderio:block_dark_fused_quartz[color=gray,kind=dark_fused_glass,render=auto]
enderio:block_dark_fused_quartz[color=gray,kind=dark_fused_glass,render=sides]
enderio:block_dark_fused_quartz[color=gray,kind=dark_fused_glass,render=north_west_up]
enderio:block_dark_fused_quartz[color=gray,kind=dark_fused_glass,render=north_east_up]
enderio:block_dark_fused_quartz[color=gray,kind=dark_fused_glass,render=south_east_up]
enderio:block_dark_fused_quartz[color=gray,kind=dark_fused_glass,render=south_west_up]
enderio:block_dark_fused_quartz[color=gray,kind=dark_fused_glass,render=north_west_down]
enderio:block_dark_fused_quartz[color=gray,kind=dark_fused_glass,render=north_east_down]
enderio:block_dark_fused_quartz[color=gray,kind=dark_fused_glass,render=south_east_down]
enderio:block_dark_fused_quartz[color=gray,kind=dark_fused_glass,render=south_west_down]
enderio:block_dark_fused_quartz[color=gray,kind=dark_fused_glass,render=north_west]
enderio:block_dark_fused_quartz[color=gray,kind=dark_fused_glass,render=north_east]
enderio:block_dark_fused_quartz[color=gray,kind=dark_fused_glass,render=south_east]
enderio:block_dark_fused_quartz[color=gray,kind=dark_fused_glass,render=south_west]
enderio:block_dark_fused_quartz[color=gray,kind=dark_fused_glass,render=north_up]
enderio:block_dark_fused_quartz[color=gray,kind=dark_fused_glass,render=east_up]
enderio:block_dark_fused_quartz[color=gray,kind=dark_fused_glass,render=west_up]
enderio:block_dark_fused_quartz[color=gray,kind=dark_fused_glass,render=south_up]
enderio:block_dark_fused_quartz[color=gray,kind=dark_fused_glass,render=north_down]
enderio:block_dark_fused_quartz[color=gray,kind=dark_fused_glass,render=east_down]
enderio:block_dark_fused_quartz[color=gray,kind=dark_fused_glass,render=west_down]
enderio:block_dark_fused_quartz[color=gray,kind=dark_fused_glass,render=south_down]
enderio:block_dark_fused_quartz[color=silver,kind=fused_quartz,render=defaults]
enderio:block_dark_fused_quartz[color=silver,kind=fused_quartz,render=auto]
enderio:block_dark_fused_quartz[color=silver,kind=fused_quartz,render=sides]
enderio:block_dark_fused_quartz[color=silver,kind=fused_quartz,render=north_west_up]
enderio:block_dark_fused_quartz[color=silver,kind=fused_quartz,render=north_east_up]
enderio:block_dark_fused_quartz[color=silver,kind=fused_quartz,render=south_east_up]
enderio:block_dark_fused_quartz[color=silver,kind=fused_quartz,render=south_west_up]
enderio:block_dark_fused_quartz[color=silver,kind=fused_quartz,render=north_west_down]
enderio:block_dark_fused_quartz[color=silver,kind=fused_quartz,render=north_east_down]
enderio:block_dark_fused_quartz[color=silver,kind=fused_quartz,render=south_east_down]
enderio:block_dark_fused_quartz[color=silver,kind=fused_quartz,render=south_west_down]
enderio:block_dark_fused_quartz[color=silver,kind=fused_quartz,render=north_west]
enderio:block_dark_fused_quartz[color=silver,kind=fused_quartz,render=north_east]
enderio:block_dark_fused_quartz[color=silver,kind=fused_quartz,render=south_east]
enderio:block_dark_fused_quartz[color=silver,kind=fused_quartz,render=south_west]
enderio:block_dark_fused_quartz[color=silver,kind=fused_quartz,render=north_up]
enderio:block_dark_fused_quartz[color=silver,kind=fused_quartz,render=east_up]
enderio:block_dark_fused_quartz[color=silver,kind=fused_quartz,render=west_up]
enderio:block_dark_fused_quartz[color=silver,kind=fused_quartz,render=south_up]
enderio:block_dark_fused_quartz[color=silver,kind=fused_quartz,render=north_down]
enderio:block_dark_fused_quartz[color=silver,kind=fused_quartz,render=east_down]
enderio:block_dark_fused_quartz[color=silver,kind=fused_quartz,render=west_down]
enderio:block_dark_fused_quartz[color=silver,kind=fused_quartz,render=south_down]
enderio:block_dark_fused_quartz[color=silver,kind=fused_glass,render=defaults]
enderio:block_dark_fused_quartz[color=silver,kind=fused_glass,render=auto]
enderio:block_dark_fused_quartz[color=silver,kind=fused_glass,render=sides]
enderio:block_dark_fused_quartz[color=silver,kind=fused_glass,render=north_west_up]
enderio:block_dark_fused_quartz[color=silver,kind=fused_glass,render=north_east_up]
enderio:block_dark_fused_quartz[color=silver,kind=fused_glass,render=south_east_up]
enderio:block_dark_fused_quartz[color=silver,kind=fused_glass,render=south_west_up]
enderio:block_dark_fused_quartz[color=silver,kind=fused_glass,render=north_west_down]
enderio:block_dark_fused_quartz[color=silver,kind=fused_glass,render=north_east_down]
enderio:block_dark_fused_quartz[color=silver,kind=fused_glass,render=south_east_down]
enderio:block_dark_fused_quartz[color=silver,kind=fused_glass,render=south_west_down]
enderio:block_dark_fused_quartz[color=silver,kind=fused_glass,render=north_west]
enderio:block_dark_fused_quartz[color=silver,kind=fused_glass,render=north_east]
enderio:block_dark_fused_quartz[color=silver,kind=fused_glass,render=south_east]
enderio:block_dark_fused_quartz[color=silver,kind=fused_glass,render=south_west]
enderio:block_dark_fused_quartz[color=silver,kind=fused_glass,render=north_up]
enderio:block_dark_fused_quartz[color=silver,kind=fused_glass,render=east_up]
enderio:block_dark_fused_quartz[color=silver,kind=fused_glass,render=west_up]
enderio:block_dark_fused_quartz[color=silver,kind=fused_glass,render=south_up]
enderio:block_dark_fused_quartz[color=silver,kind=fused_glass,render=north_down]
enderio:block_dark_fused_quartz[color=silver,kind=fused_glass,render=east_down]
enderio:block_dark_fused_quartz[color=silver,kind=fused_glass,render=west_down]
enderio:block_dark_fused_quartz[color=silver,kind=fused_glass,render=south_down]
enderio:block_dark_fused_quartz[color=silver,kind=enlightened_fused_quartz,render=defaults]
enderio:block_dark_fused_quartz[color=silver,kind=enlightened_fused_quartz,render=auto]
enderio:block_dark_fused_quartz[color=silver,kind=enlightened_fused_quartz,render=sides]
enderio:block_dark_fused_quartz[color=silver,kind=enlightened_fused_quartz,render=north_west_up]
enderio:block_dark_fused_quartz[color=silver,kind=enlightened_fused_quartz,render=north_east_up]
enderio:block_dark_fused_quartz[color=silver,kind=enlightened_fused_quartz,render=south_east_up]
enderio:block_dark_fused_quartz[color=silver,kind=enlightened_fused_quartz,render=south_west_up]
enderio:block_dark_fused_quartz[color=silver,kind=enlightened_fused_quartz,render=north_west_down]
enderio:block_dark_fused_quartz[color=silver,kind=enlightened_fused_quartz,render=north_east_down]
enderio:block_dark_fused_quartz[color=silver,kind=enlightened_fused_quartz,render=south_east_down]
enderio:block_dark_fused_quartz[color=silver,kind=enlightened_fused_quartz,render=south_west_down]
enderio:block_dark_fused_quartz[color=silver,kind=enlightened_fused_quartz,render=north_west]
enderio:block_dark_fused_quartz[color=silver,kind=enlightened_fused_quartz,render=north_east]
enderio:block_dark_fused_quartz[color=silver,kind=enlightened_fused_quartz,render=south_east]
enderio:block_dark_fused_quartz[color=silver,kind=enlightened_fused_quartz,render=south_west]
enderio:block_dark_fused_quartz[color=silver,kind=enlightened_fused_quartz,render=north_up]
enderio:block_dark_fused_quartz[color=silver,kind=enlightened_fused_quartz,render=east_up]
enderio:block_dark_fused_quartz[color=silver,kind=enlightened_fused_quartz,render=west_up]
enderio:block_dark_fused_quartz[color=silver,kind=enlightened_fused_quartz,render=south_up]
enderio:block_dark_fused_quartz[color=silver,kind=enlightened_fused_quartz,render=north_down]
enderio:block_dark_fused_quartz[color=silver,kind=enlightened_fused_quartz,render=east_down]
enderio:block_dark_fused_quartz[color=silver,kind=enlightened_fused_quartz,render=west_down]
enderio:block_dark_fused_quartz[color=silver,kind=enlightened_fused_quartz,render=south_down]
enderio:block_dark_fused_quartz[color=silver,kind=enlightened_fused_glass,render=defaults]
enderio:block_dark_fused_quartz[color=silver,kind=enlightened_fused_glass,render=auto]
enderio:block_dark_fused_quartz[color=silver,kind=enlightened_fused_glass,render=sides]
enderio:block_dark_fused_quartz[color=silver,kind=enlightened_fused_glass,render=north_west_up]
enderio:block_dark_fused_quartz[color=silver,kind=enlightened_fused_glass,render=north_east_up]
enderio:block_dark_fused_quartz[color=silver,kind=enlightened_fused_glass,render=south_east_up]
enderio:block_dark_fused_quartz[color=silver,kind=enlightened_fused_glass,render=south_west_up]
enderio:block_dark_fused_quartz[color=silver,kind=enlightened_fused_glass,render=north_west_down]
enderio:block_dark_fused_quartz[color=silver,kind=enlightened_fused_glass,render=north_east_down]
enderio:block_dark_fused_quartz[color=silver,kind=enlightened_fused_glass,render=south_east_down]
enderio:block_dark_fused_quartz[color=silver,kind=enlightened_fused_glass,render=south_west_down]
enderio:block_dark_fused_quartz[color=silver,kind=enlightened_fused_glass,render=north_west]
enderio:block_dark_fused_quartz[color=silver,kind=enlightened_fused_glass,render=north_east]
enderio:block_dark_fused_quartz[color=silver,kind=enlightened_fused_glass,render=south_east]
enderio:block_dark_fused_quartz[color=silver,kind=enlightened_fused_glass,render=south_west]
enderio:block_dark_fused_quartz[color=silver,kind=enlightened_fused_glass,render=north_up]
enderio:block_dark_fused_quartz[color=silver,kind=enlightened_fused_glass,render=east_up]
enderio:block_dark_fused_quartz[color=silver,kind=enlightened_fused_glass,render=west_up]
enderio:block_dark_fused_quartz[color=silver,kind=enlightened_fused_glass,render=south_up]
enderio:block_dark_fused_quartz[color=silver,kind=enlightened_fused_glass,render=north_down]
enderio:block_dark_fused_quartz[color=silver,kind=enlightened_fused_glass,render=east_down]
enderio:block_dark_fused_quartz[color=silver,kind=enlightened_fused_glass,render=west_down]
enderio:block_dark_fused_quartz[color=silver,kind=enlightened_fused_glass,render=south_down]
enderio:block_dark_fused_quartz[color=silver,kind=dark_fused_quartz,render=defaults]
enderio:block_dark_fused_quartz[color=silver,kind=dark_fused_quartz,render=auto]
enderio:block_dark_fused_quartz[color=silver,kind=dark_fused_quartz,render=sides]
enderio:block_dark_fused_quartz[color=silver,kind=dark_fused_quartz,render=north_west_up]
enderio:block_dark_fused_quartz[color=silver,kind=dark_fused_quartz,render=north_east_up]
enderio:block_dark_fused_quartz[color=silver,kind=dark_fused_quartz,render=south_east_up]
enderio:block_dark_fused_quartz[color=silver,kind=dark_fused_quartz,render=south_west_up]
enderio:block_dark_fused_quartz[color=silver,kind=dark_fused_quartz,render=north_west_down]
enderio:block_dark_fused_quartz[color=silver,kind=dark_fused_quartz,render=north_east_down]
enderio:block_dark_fused_quartz[color=silver,kind=dark_fused_quartz,render=south_east_down]
enderio:block_dark_fused_quartz[color=silver,kind=dark_fused_quartz,render=south_west_down]
enderio:block_dark_fused_quartz[color=silver,kind=dark_fused_quartz,render=north_west]
enderio:block_dark_fused_quartz[color=silver,kind=dark_fused_quartz,render=north_east]
enderio:block_dark_fused_quartz[color=silver,kind=dark_fused_quartz,render=south_east]
enderio:block_dark_fused_quartz[color=silver,kind=dark_fused_quartz,render=south_west]
enderio:block_dark_fused_quartz[color=silver,kind=dark_fused_quartz,render=north_up]
enderio:block_dark_fused_quartz[color=silver,kind=dark_fused_quartz,render=east_up]
enderio:block_dark_fused_quartz[color=silver,kind=dark_fused_quartz,render=west_up]
enderio:block_dark_fused_quartz[color=silver,kind=dark_fused_quartz,render=south_up]
enderio:block_dark_fused_quartz[color=silver,kind=dark_fused_quartz,render=north_down]
enderio:block_dark_fused_quartz[color=silver,kind=dark_fused_quartz,render=east_down]
enderio:block_dark_fused_quartz[color=silver,kind=dark_fused_quartz,render=west_down]
enderio:block_dark_fused_quartz[color=silver,kind=dark_fused_quartz,render=south_down]
enderio:block_dark_fused_quartz[color=silver,kind=dark_fused_glass,render=defaults]
enderio:block_dark_fused_quartz[color=silver,kind=dark_fused_glass,render=auto]
enderio:block_dark_fused_quartz[color=silver,kind=dark_fused_glass,render=sides]
enderio:block_dark_fused_quartz[color=silver,kind=dark_fused_glass,render=north_west_up]
enderio:block_dark_fused_quartz[color=silver,kind=dark_fused_glass,render=north_east_up]
enderio:block_dark_fused_quartz[color=silver,kind=dark_fused_glass,render=south_east_up]
enderio:block_dark_fused_quartz[color=silver,kind=dark_fused_glass,render=south_west_up]
enderio:block_dark_fused_quartz[color=silver,kind=dark_fused_glass,render=north_west_down]
enderio:block_dark_fused_quartz[color=silver,kind=dark_fused_glass,render=north_east_down]
enderio:block_dark_fused_quartz[color=silver,kind=dark_fused_glass,render=south_east_down]
enderio:block_dark_fused_quartz[color=silver,kind=dark_fused_glass,render=south_west_down]
enderio:block_dark_fused_quartz[color=silver,kind=dark_fused_glass,render=north_west]
enderio:block_dark_fused_quartz[color=silver,kind=dark_fused_glass,render=north_east]
enderio:block_dark_fused_quartz[color=silver,kind=dark_fused_glass,render=south_east]
enderio:block_dark_fused_quartz[color=silver,kind=dark_fused_glass,render=south_west]
enderio:block_dark_fused_quartz[color=silver,kind=dark_fused_glass,render=north_up]
enderio:block_dark_fused_quartz[color=silver,kind=dark_fused_glass,render=east_up]
enderio:block_dark_fused_quartz[color=silver,kind=dark_fused_glass,render=west_up]
enderio:block_dark_fused_quartz[color=silver,kind=dark_fused_glass,render=south_up]
enderio:block_dark_fused_quartz[color=silver,kind=dark_fused_glass,render=north_down]
enderio:block_dark_fused_quartz[color=silver,kind=dark_fused_glass,render=east_down]
enderio:block_dark_fused_quartz[color=silver,kind=dark_fused_glass,render=west_down]
enderio:block_dark_fused_quartz[color=silver,kind=dark_fused_glass,render=south_down]
enderio:block_dark_fused_quartz[color=cyan,kind=fused_quartz,render=defaults]
enderio:block_dark_fused_quartz[color=cyan,kind=fused_quartz,render=auto]
enderio:block_dark_fused_quartz[color=cyan,kind=fused_quartz,render=sides]
enderio:block_dark_fused_quartz[color=cyan,kind=fused_quartz,render=north_west_up]
enderio:block_dark_fused_quartz[color=cyan,kind=fused_quartz,render=north_east_up]
enderio:block_dark_fused_quartz[color=cyan,kind=fused_quartz,render=south_east_up]
enderio:block_dark_fused_quartz[color=cyan,kind=fused_quartz,render=south_west_up]
enderio:block_dark_fused_quartz[color=cyan,kind=fused_quartz,render=north_west_down]
enderio:block_dark_fused_quartz[color=cyan,kind=fused_quartz,render=north_east_down]
enderio:block_dark_fused_quartz[color=cyan,kind=fused_quartz,render=south_east_down]
enderio:block_dark_fused_quartz[color=cyan,kind=fused_quartz,render=south_west_down]
enderio:block_dark_fused_quartz[color=cyan,kind=fused_quartz,render=north_west]
enderio:block_dark_fused_quartz[color=cyan,kind=fused_quartz,render=north_east]
enderio:block_dark_fused_quartz[color=cyan,kind=fused_quartz,render=south_east]
enderio:block_dark_fused_quartz[color=cyan,kind=fused_quartz,render=south_west]
enderio:block_dark_fused_quartz[color=cyan,kind=fused_quartz,render=north_up]
enderio:block_dark_fused_quartz[color=cyan,kind=fused_quartz,render=east_up]
enderio:block_dark_fused_quartz[color=cyan,kind=fused_quartz,render=west_up]
enderio:block_dark_fused_quartz[color=cyan,kind=fused_quartz,render=south_up]
enderio:block_dark_fused_quartz[color=cyan,kind=fused_quartz,render=north_down]
enderio:block_dark_fused_quartz[color=cyan,kind=fused_quartz,render=east_down]
enderio:block_dark_fused_quartz[color=cyan,kind=fused_quartz,render=west_down]
enderio:block_dark_fused_quartz[color=cyan,kind=fused_quartz,render=south_down]
enderio:block_dark_fused_quartz[color=cyan,kind=fused_glass,render=defaults]
enderio:block_dark_fused_quartz[color=cyan,kind=fused_glass,render=auto]
enderio:block_dark_fused_quartz[color=cyan,kind=fused_glass,render=sides]
enderio:block_dark_fused_quartz[color=cyan,kind=fused_glass,render=north_west_up]
enderio:block_dark_fused_quartz[color=cyan,kind=fused_glass,render=north_east_up]
enderio:block_dark_fused_quartz[color=cyan,kind=fused_glass,render=south_east_up]
enderio:block_dark_fused_quartz[color=cyan,kind=fused_glass,render=south_west_up]
enderio:block_dark_fused_quartz[color=cyan,kind=fused_glass,render=north_west_down]
enderio:block_dark_fused_quartz[color=cyan,kind=fused_glass,render=north_east_down]
enderio:block_dark_fused_quartz[color=cyan,kind=fused_glass,render=south_east_down]
enderio:block_dark_fused_quartz[color=cyan,kind=fused_glass,render=south_west_down]
enderio:block_dark_fused_quartz[color=cyan,kind=fused_glass,render=north_west]
enderio:block_dark_fused_quartz[color=cyan,kind=fused_glass,render=north_east]
enderio:block_dark_fused_quartz[color=cyan,kind=fused_glass,render=south_east]
enderio:block_dark_fused_quartz[color=cyan,kind=fused_glass,render=south_west]
enderio:block_dark_fused_quartz[color=cyan,kind=fused_glass,render=north_up]
enderio:block_dark_fused_quartz[color=cyan,kind=fused_glass,render=east_up]
enderio:block_dark_fused_quartz[color=cyan,kind=fused_glass,render=west_up]
enderio:block_dark_fused_quartz[color=cyan,kind=fused_glass,render=south_up]
enderio:block_dark_fused_quartz[color=cyan,kind=fused_glass,render=north_down]
enderio:block_dark_fused_quartz[color=cyan,kind=fused_glass,render=east_down]
enderio:block_dark_fused_quartz[color=cyan,kind=fused_glass,render=west_down]
enderio:block_dark_fused_quartz[color=cyan,kind=fused_glass,render=south_down]
enderio:block_dark_fused_quartz[color=cyan,kind=enlightened_fused_quartz,render=defaults]
enderio:block_dark_fused_quartz[color=cyan,kind=enlightened_fused_quartz,render=auto]
enderio:block_dark_fused_quartz[color=cyan,kind=enlightened_fused_quartz,render=sides]
enderio:block_dark_fused_quartz[color=cyan,kind=enlightened_fused_quartz,render=north_west_up]
enderio:block_dark_fused_quartz[color=cyan,kind=enlightened_fused_quartz,render=north_east_up]
enderio:block_dark_fused_quartz[color=cyan,kind=enlightened_fused_quartz,render=south_east_up]
enderio:block_dark_fused_quartz[color=cyan,kind=enlightened_fused_quartz,render=south_west_up]
enderio:block_dark_fused_quartz[color=cyan,kind=enlightened_fused_quartz,render=north_west_down]
enderio:block_dark_fused_quartz[color=cyan,kind=enlightened_fused_quartz,render=north_east_down]
enderio:block_dark_fused_quartz[color=cyan,kind=enlightened_fused_quartz,render=south_east_down]
enderio:block_dark_fused_quartz[color=cyan,kind=enlightened_fused_quartz,render=south_west_down]
enderio:block_dark_fused_quartz[color=cyan,kind=enlightened_fused_quartz,render=north_west]
enderio:block_dark_fused_quartz[color=cyan,kind=enlightened_fused_quartz,render=north_east]
enderio:block_dark_fused_quartz[color=cyan,kind=enlightened_fused_quartz,render=south_east]
enderio:block_dark_fused_quartz[color=cyan,kind=enlightened_fused_quartz,render=south_west]
enderio:block_dark_fused_quartz[color=cyan,kind=enlightened_fused_quartz,render=north_up]
enderio:block_dark_fused_quartz[color=cyan,kind=enlightened_fused_quartz,render=east_up]
enderio:block_dark_fused_quartz[color=cyan,kind=enlightened_fused_quartz,render=west_up]
enderio:block_dark_fused_quartz[color=cyan,kind=enlightened_fused_quartz,render=south_up]
enderio:block_dark_fused_quartz[color=cyan,kind=enlightened_fused_quartz,render=north_down]
enderio:block_dark_fused_quartz[color=cyan,kind=enlightened_fused_quartz,render=east_down]
enderio:block_dark_fused_quartz[color=cyan,kind=enlightened_fused_quartz,render=west_down]
enderio:block_dark_fused_quartz[color=cyan,kind=enlightened_fused_quartz,render=south_down]
enderio:block_dark_fused_quartz[color=cyan,kind=enlightened_fused_glass,render=defaults]
enderio:block_dark_fused_quartz[color=cyan,kind=enlightened_fused_glass,render=auto]
enderio:block_dark_fused_quartz[color=cyan,kind=enlightened_fused_glass,render=sides]
enderio:block_dark_fused_quartz[color=cyan,kind=enlightened_fused_glass,render=north_west_up]
enderio:block_dark_fused_quartz[color=cyan,kind=enlightened_fused_glass,render=north_east_up]
enderio:block_dark_fused_quartz[color=cyan,kind=enlightened_fused_glass,render=south_east_up]
enderio:block_dark_fused_quartz[color=cyan,kind=enlightened_fused_glass,render=south_west_up]
enderio:block_dark_fused_quartz[color=cyan,kind=enlightened_fused_glass,render=north_west_down]
enderio:block_dark_fused_quartz[color=cyan,kind=enlightened_fused_glass,render=north_east_down]
enderio:block_dark_fused_quartz[color=cyan,kind=enlightened_fused_glass,render=south_east_down]
enderio:block_dark_fused_quartz[color=cyan,kind=enlightened_fused_glass,render=south_west_down]
enderio:block_dark_fused_quartz[color=cyan,kind=enlightened_fused_glass,render=north_west]
enderio:block_dark_fused_quartz[color=cyan,kind=enlightened_fused_glass,render=north_east]
enderio:block_dark_fused_quartz[color=cyan,kind=enlightened_fused_glass,render=south_east]
enderio:block_dark_fused_quartz[color=cyan,kind=enlightened_fused_glass,render=south_west]
enderio:block_dark_fused_quartz[color=cyan,kind=enlightened_fused_glass,render=north_up]
enderio:block_dark_fused_quartz[color=cyan,kind=enlightened_fused_glass,render=east_up]
enderio:block_dark_fused_quartz[color=cyan,kind=enlightened_fused_glass,render=west_up]
enderio:block_dark_fused_quartz[color=cyan,kind=enlightened_fused_glass,render=south_up]
enderio:block_dark_fused_quartz[color=cyan,kind=enlightened_fused_glass,render=north_down]
enderio:block_dark_fused_quartz[color=cyan,kind=enlightened_fused_glass,render=east_down]
enderio:block_dark_fused_quartz[color=cyan,kind=enlightened_fused_glass,render=west_down]
enderio:block_dark_fused_quartz[color=cyan,kind=enlightened_fused_glass,render=south_down]
enderio:block_dark_fused_quartz[color=cyan,kind=dark_fused_quartz,render=defaults]
enderio:block_dark_fused_quartz[color=cyan,kind=dark_fused_quartz,render=auto]
enderio:block_dark_fused_quartz[color=cyan,kind=dark_fused_quartz,render=sides]
enderio:block_dark_fused_quartz[color=cyan,kind=dark_fused_quartz,render=north_west_up]
enderio:block_dark_fused_quartz[color=cyan,kind=dark_fused_quartz,render=north_east_up]
enderio:block_dark_fused_quartz[color=cyan,kind=dark_fused_quartz,render=south_east_up]
enderio:block_dark_fused_quartz[color=cyan,kind=dark_fused_quartz,render=south_west_up]
enderio:block_dark_fused_quartz[color=cyan,kind=dark_fused_quartz,render=north_west_down]
enderio:block_dark_fused_quartz[color=cyan,kind=dark_fused_quartz,render=north_east_down]
enderio:block_dark_fused_quartz[color=cyan,kind=dark_fused_quartz,render=south_east_down]
enderio:block_dark_fused_quartz[color=cyan,kind=dark_fused_quartz,render=south_west_down]
enderio:block_dark_fused_quartz[color=cyan,kind=dark_fused_quartz,render=north_west]
enderio:block_dark_fused_quartz[color=cyan,kind=dark_fused_quartz,render=north_east]
enderio:block_dark_fused_quartz[color=cyan,kind=dark_fused_quartz,render=south_east]
enderio:block_dark_fused_quartz[color=cyan,kind=dark_fused_quartz,render=south_west]
enderio:block_dark_fused_quartz[color=cyan,kind=dark_fused_quartz,render=north_up]
enderio:block_dark_fused_quartz[color=cyan,kind=dark_fused_quartz,render=east_up]
enderio:block_dark_fused_quartz[color=cyan,kind=dark_fused_quartz,render=west_up]
enderio:block_dark_fused_quartz[color=cyan,kind=dark_fused_quartz,render=south_up]
enderio:block_dark_fused_quartz[color=cyan,kind=dark_fused_quartz,render=north_down]
enderio:block_dark_fused_quartz[color=cyan,kind=dark_fused_quartz,render=east_down]
enderio:block_dark_fused_quartz[color=cyan,kind=dark_fused_quartz,render=west_down]
enderio:block_dark_fused_quartz[color=cyan,kind=dark_fused_quartz,render=south_down]
enderio:block_dark_fused_quartz[color=cyan,kind=dark_fused_glass,render=defaults]
enderio:block_dark_fused_quartz[color=cyan,kind=dark_fused_glass,render=auto]
enderio:block_dark_fused_quartz[color=cyan,kind=dark_fused_glass,render=sides]
enderio:block_dark_fused_quartz[color=cyan,kind=dark_fused_glass,render=north_west_up]
enderio:block_dark_fused_quartz[color=cyan,kind=dark_fused_glass,render=north_east_up]
enderio:block_dark_fused_quartz[color=cyan,kind=dark_fused_glass,render=south_east_up]
enderio:block_dark_fused_quartz[color=cyan,kind=dark_fused_glass,render=south_west_up]
enderio:block_dark_fused_quartz[color=cyan,kind=dark_fused_glass,render=north_west_down]
enderio:block_dark_fused_quartz[color=cyan,kind=dark_fused_glass,render=north_east_down]
enderio:block_dark_fused_quartz[color=cyan,kind=dark_fused_glass,render=south_east_down]
enderio:block_dark_fused_quartz[color=cyan,kind=dark_fused_glass,render=south_west_down]
enderio:block_dark_fused_quartz[color=cyan,kind=dark_fused_glass,render=north_west]
enderio:block_dark_fused_quartz[color=cyan,kind=dark_fused_glass,render=north_east]
enderio:block_dark_fused_quartz[color=cyan,kind=dark_fused_glass,render=south_east]
enderio:block_dark_fused_quartz[color=cyan,kind=dark_fused_glass,render=south_west]
enderio:block_dark_fused_quartz[color=cyan,kind=dark_fused_glass,render=north_up]
enderio:block_dark_fused_quartz[color=cyan,kind=dark_fused_glass,render=east_up]
enderio:block_dark_fused_quartz[color=cyan,kind=dark_fused_glass,render=west_up]
enderio:block_dark_fused_quartz[color=cyan,kind=dark_fused_glass,render=south_up]
enderio:block_dark_fused_quartz[color=cyan,kind=dark_fused_glass,render=north_down]
enderio:block_dark_fused_quartz[color=cyan,kind=dark_fused_glass,render=east_down]
enderio:block_dark_fused_quartz[color=cyan,kind=dark_fused_glass,render=west_down]
enderio:block_dark_fused_quartz[color=cyan,kind=dark_fused_glass,render=south_down]
enderio:block_dark_fused_quartz[color=purple,kind=fused_quartz,render=defaults]
enderio:block_dark_fused_quartz[color=purple,kind=fused_quartz,render=auto]
enderio:block_dark_fused_quartz[color=purple,kind=fused_quartz,render=sides]
enderio:block_dark_fused_quartz[color=purple,kind=fused_quartz,render=north_west_up]
enderio:block_dark_fused_quartz[color=purple,kind=fused_quartz,render=north_east_up]
enderio:block_dark_fused_quartz[color=purple,kind=fused_quartz,render=south_east_up]
enderio:block_dark_fused_quartz[color=purple,kind=fused_quartz,render=south_west_up]
enderio:block_dark_fused_quartz[color=purple,kind=fused_quartz,render=north_west_down]
enderio:block_dark_fused_quartz[color=purple,kind=fused_quartz,render=north_east_down]
enderio:block_dark_fused_quartz[color=purple,kind=fused_quartz,render=south_east_down]
enderio:block_dark_fused_quartz[color=purple,kind=fused_quartz,render=south_west_down]
enderio:block_dark_fused_quartz[color=purple,kind=fused_quartz,render=north_west]
enderio:block_dark_fused_quartz[color=purple,kind=fused_quartz,render=north_east]
enderio:block_dark_fused_quartz[color=purple,kind=fused_quartz,render=south_east]
enderio:block_dark_fused_quartz[color=purple,kind=fused_quartz,render=south_west]
enderio:block_dark_fused_quartz[color=purple,kind=fused_quartz,render=north_up]
enderio:block_dark_fused_quartz[color=purple,kind=fused_quartz,render=east_up]
enderio:block_dark_fused_quartz[color=purple,kind=fused_quartz,render=west_up]
enderio:block_dark_fused_quartz[color=purple,kind=fused_quartz,render=south_up]
enderio:block_dark_fused_quartz[color=purple,kind=fused_quartz,render=north_down]
enderio:block_dark_fused_quartz[color=purple,kind=fused_quartz,render=east_down]
enderio:block_dark_fused_quartz[color=purple,kind=fused_quartz,render=west_down]
enderio:block_dark_fused_quartz[color=purple,kind=fused_quartz,render=south_down]
enderio:block_dark_fused_quartz[color=purple,kind=fused_glass,render=defaults]
enderio:block_dark_fused_quartz[color=purple,kind=fused_glass,render=auto]
enderio:block_dark_fused_quartz[color=purple,kind=fused_glass,render=sides]
enderio:block_dark_fused_quartz[color=purple,kind=fused_glass,render=north_west_up]
enderio:block_dark_fused_quartz[color=purple,kind=fused_glass,render=north_east_up]
enderio:block_dark_fused_quartz[color=purple,kind=fused_glass,render=south_east_up]
enderio:block_dark_fused_quartz[color=purple,kind=fused_glass,render=south_west_up]
enderio:block_dark_fused_quartz[color=purple,kind=fused_glass,render=north_west_down]
enderio:block_dark_fused_quartz[color=purple,kind=fused_glass,render=north_east_down]
enderio:block_dark_fused_quartz[color=purple,kind=fused_glass,render=south_east_down]
enderio:block_dark_fused_quartz[color=purple,kind=fused_glass,render=south_west_down]
enderio:block_dark_fused_quartz[color=purple,kind=fused_glass,render=north_west]
enderio:block_dark_fused_quartz[color=purple,kind=fused_glass,render=north_east]
enderio:block_dark_fused_quartz[color=purple,kind=fused_glass,render=south_east]
enderio:block_dark_fused_quartz[color=purple,kind=fused_glass,render=south_west]
enderio:block_dark_fused_quartz[color=purple,kind=fused_glass,render=north_up]
enderio:block_dark_fused_quartz[color=purple,kind=fused_glass,render=east_up]
enderio:block_dark_fused_quartz[color=purple,kind=fused_glass,render=west_up]
enderio:block_dark_fused_quartz[color=purple,kind=fused_glass,render=south_up]
enderio:block_dark_fused_quartz[color=purple,kind=fused_glass,render=north_down]
enderio:block_dark_fused_quartz[color=purple,kind=fused_glass,render=east_down]
enderio:block_dark_fused_quartz[color=purple,kind=fused_glass,render=west_down]
enderio:block_dark_fused_quartz[color=purple,kind=fused_glass,render=south_down]
enderio:block_dark_fused_quartz[color=purple,kind=enlightened_fused_quartz,render=defaults]
enderio:block_dark_fused_quartz[color=purple,kind=enlightened_fused_quartz,render=auto]
enderio:block_dark_fused_quartz[color=purple,kind=enlightened_fused_quartz,render=sides]
enderio:block_dark_fused_quartz[color=purple,kind=enlightened_fused_quartz,render=north_west_up]
enderio:block_dark_fused_quartz[color=purple,kind=enlightened_fused_quartz,render=north_east_up]
enderio:block_dark_fused_quartz[color=purple,kind=enlightened_fused_quartz,render=south_east_up]
enderio:block_dark_fused_quartz[color=purple,kind=enlightened_fused_quartz,render=south_west_up]
enderio:block_dark_fused_quartz[color=purple,kind=enlightened_fused_quartz,render=north_west_down]
enderio:block_dark_fused_quartz[color=purple,kind=enlightened_fused_quartz,render=north_east_down]
enderio:block_dark_fused_quartz[color=purple,kind=enlightened_fused_quartz,render=south_east_down]
enderio:block_dark_fused_quartz[color=purple,kind=enlightened_fused_quartz,render=south_west_down]
enderio:block_dark_fused_quartz[color=purple,kind=enlightened_fused_quartz,render=north_west]
enderio:block_dark_fused_quartz[color=purple,kind=enlightened_fused_quartz,render=north_east]
enderio:block_dark_fused_quartz[color=purple,kind=enlightened_fused_quartz,render=south_east]
enderio:block_dark_fused_quartz[color=purple,kind=enlightened_fused_quartz,render=south_west]
enderio:block_dark_fused_quartz[color=purple,kind=enlightened_fused_quartz,render=north_up]
enderio:block_dark_fused_quartz[color=purple,kind=enlightened_fused_quartz,render=east_up]
enderio:block_dark_fused_quartz[color=purple,kind=enlightened_fused_quartz,render=west_up]
enderio:block_dark_fused_quartz[color=purple,kind=enlightened_fused_quartz,render=south_up]
enderio:block_dark_fused_quartz[color=purple,kind=enlightened_fused_quartz,render=north_down]
enderio:block_dark_fused_quartz[color=purple,kind=enlightened_fused_quartz,render=east_down]
enderio:block_dark_fused_quartz[color=purple,kind=enlightened_fused_quartz,render=west_down]
enderio:block_dark_fused_quartz[color=purple,kind=enlightened_fused_quartz,render=south_down]
enderio:block_dark_fused_quartz[color=purple,kind=enlightened_fused_glass,render=defaults]
enderio:block_dark_fused_quartz[color=purple,kind=enlightened_fused_glass,render=auto]
enderio:block_dark_fused_quartz[color=purple,kind=enlightened_fused_glass,render=sides]
enderio:block_dark_fused_quartz[color=purple,kind=enlightened_fused_glass,render=north_west_up]
enderio:block_dark_fused_quartz[color=purple,kind=enlightened_fused_glass,render=north_east_up]
enderio:block_dark_fused_quartz[color=purple,kind=enlightened_fused_glass,render=south_east_up]
enderio:block_dark_fused_quartz[color=purple,kind=enlightened_fused_glass,render=south_west_up]
enderio:block_dark_fused_quartz[color=purple,kind=enlightened_fused_glass,render=north_west_down]
enderio:block_dark_fused_quartz[color=purple,kind=enlightened_fused_glass,render=north_east_down]
enderio:block_dark_fused_quartz[color=purple,kind=enlightened_fused_glass,render=south_east_down]
enderio:block_dark_fused_quartz[color=purple,kind=enlightened_fused_glass,render=south_west_down]
enderio:block_dark_fused_quartz[color=purple,kind=enlightened_fused_glass,render=north_west]
enderio:block_dark_fused_quartz[color=purple,kind=enlightened_fused_glass,render=north_east]
enderio:block_dark_fused_quartz[color=purple,kind=enlightened_fused_glass,render=south_east]
enderio:block_dark_fused_quartz[color=purple,kind=enlightened_fused_glass,render=south_west]
enderio:block_dark_fused_quartz[color=purple,kind=enlightened_fused_glass,render=north_up]
enderio:block_dark_fused_quartz[color=purple,kind=enlightened_fused_glass,render=east_up]
enderio:block_dark_fused_quartz[color=purple,kind=enlightened_fused_glass,render=west_up]
enderio:block_dark_fused_quartz[color=purple,kind=enlightened_fused_glass,render=south_up]
enderio:block_dark_fused_quartz[color=purple,kind=enlightened_fused_glass,render=north_down]
enderio:block_dark_fused_quartz[color=purple,kind=enlightened_fused_glass,render=east_down]
enderio:block_dark_fused_quartz[color=purple,kind=enlightened_fused_glass,render=west_down]
enderio:block_dark_fused_quartz[color=purple,kind=enlightened_fused_glass,render=south_down]
enderio:block_dark_fused_quartz[color=purple,kind=dark_fused_quartz,render=defaults]
enderio:block_dark_fused_quartz[color=purple,kind=dark_fused_quartz,render=auto]
enderio:block_dark_fused_quartz[color=purple,kind=dark_fused_quartz,render=sides]
enderio:block_dark_fused_quartz[color=purple,kind=dark_fused_quartz,render=north_west_up]
enderio:block_dark_fused_quartz[color=purple,kind=dark_fused_quartz,render=north_east_up]
enderio:block_dark_fused_quartz[color=purple,kind=dark_fused_quartz,render=south_east_up]
enderio:block_dark_fused_quartz[color=purple,kind=dark_fused_quartz,render=south_west_up]
enderio:block_dark_fused_quartz[color=purple,kind=dark_fused_quartz,render=north_west_down]
enderio:block_dark_fused_quartz[color=purple,kind=dark_fused_quartz,render=north_east_down]
enderio:block_dark_fused_quartz[color=purple,kind=dark_fused_quartz,render=south_east_down]
enderio:block_dark_fused_quartz[color=purple,kind=dark_fused_quartz,render=south_west_down]
enderio:block_dark_fused_quartz[color=purple,kind=dark_fused_quartz,render=north_west]
enderio:block_dark_fused_quartz[color=purple,kind=dark_fused_quartz,render=north_east]
enderio:block_dark_fused_quartz[color=purple,kind=dark_fused_quartz,render=south_east]
enderio:block_dark_fused_quartz[color=purple,kind=dark_fused_quartz,render=south_west]
enderio:block_dark_fused_quartz[color=purple,kind=dark_fused_quartz,render=north_up]
enderio:block_dark_fused_quartz[color=purple,kind=dark_fused_quartz,render=east_up]
enderio:block_dark_fused_quartz[color=purple,kind=dark_fused_quartz,render=west_up]
enderio:block_dark_fused_quartz[color=purple,kind=dark_fused_quartz,render=south_up]
enderio:block_dark_fused_quartz[color=purple,kind=dark_fused_quartz,render=north_down]
enderio:block_dark_fused_quartz[color=purple,kind=dark_fused_quartz,render=east_down]
enderio:block_dark_fused_quartz[color=purple,kind=dark_fused_quartz,render=west_down]
enderio:block_dark_fused_quartz[color=purple,kind=dark_fused_quartz,render=south_down]
enderio:block_dark_fused_quartz[color=purple,kind=dark_fused_glass,render=defaults]
enderio:block_dark_fused_quartz[color=purple,kind=dark_fused_glass,render=auto]
enderio:block_dark_fused_quartz[color=purple,kind=dark_fused_glass,render=sides]
enderio:block_dark_fused_quartz[color=purple,kind=dark_fused_glass,render=north_west_up]
enderio:block_dark_fused_quartz[color=purple,kind=dark_fused_glass,render=north_east_up]
enderio:block_dark_fused_quartz[color=purple,kind=dark_fused_glass,render=south_east_up]
enderio:block_dark_fused_quartz[color=purple,kind=dark_fused_glass,render=south_west_up]
enderio:block_dark_fused_quartz[color=purple,kind=dark_fused_glass,render=north_west_down]
enderio:block_dark_fused_quartz[color=purple,kind=dark_fused_glass,render=north_east_down]
enderio:block_dark_fused_quartz[color=purple,kind=dark_fused_glass,render=south_east_down]
enderio:block_dark_fused_quartz[color=purple,kind=dark_fused_glass,render=south_west_down]
enderio:block_dark_fused_quartz[color=purple,kind=dark_fused_glass,render=north_west]
enderio:block_dark_fused_quartz[color=purple,kind=dark_fused_glass,render=north_east]
enderio:block_dark_fused_quartz[color=purple,kind=dark_fused_glass,render=south_east]
enderio:block_dark_fused_quartz[color=purple,kind=dark_fused_glass,render=south_west]
enderio:block_dark_fused_quartz[color=purple,kind=dark_fused_glass,render=north_up]
enderio:block_dark_fused_quartz[color=purple,kind=dark_fused_glass,render=east_up]
enderio:block_dark_fused_quartz[color=purple,kind=dark_fused_glass,render=west_up]
enderio:block_dark_fused_quartz[color=purple,kind=dark_fused_glass,render=south_up]
enderio:block_dark_fused_quartz[color=purple,kind=dark_fused_glass,render=north_down]
enderio:block_dark_fused_quartz[color=purple,kind=dark_fused_glass,render=east_down]
enderio:block_dark_fused_quartz[color=purple,kind=dark_fused_glass,render=west_down]
enderio:block_dark_fused_quartz[color=purple,kind=dark_fused_glass,render=south_down]
enderio:block_dark_fused_quartz[color=blue,kind=fused_quartz,render=defaults]
enderio:block_dark_fused_quartz[color=blue,kind=fused_quartz,render=auto]
enderio:block_dark_fused_quartz[color=blue,kind=fused_quartz,render=sides]
enderio:block_dark_fused_quartz[color=blue,kind=fused_quartz,render=north_west_up]
enderio:block_dark_fused_quartz[color=blue,kind=fused_quartz,render=north_east_up]
enderio:block_dark_fused_quartz[color=blue,kind=fused_quartz,render=south_east_up]
enderio:block_dark_fused_quartz[color=blue,kind=fused_quartz,render=south_west_up]
enderio:block_dark_fused_quartz[color=blue,kind=fused_quartz,render=north_west_down]
enderio:block_dark_fused_quartz[color=blue,kind=fused_quartz,render=north_east_down]
enderio:block_dark_fused_quartz[color=blue,kind=fused_quartz,render=south_east_down]
enderio:block_dark_fused_quartz[color=blue,kind=fused_quartz,render=south_west_down]
enderio:block_dark_fused_quartz[color=blue,kind=fused_quartz,render=north_west]
enderio:block_dark_fused_quartz[color=blue,kind=fused_quartz,render=north_east]
enderio:block_dark_fused_quartz[color=blue,kind=fused_quartz,render=south_east]
enderio:block_dark_fused_quartz[color=blue,kind=fused_quartz,render=south_west]
enderio:block_dark_fused_quartz[color=blue,kind=fused_quartz,render=north_up]
enderio:block_dark_fused_quartz[color=blue,kind=fused_quartz,render=east_up]
enderio:block_dark_fused_quartz[color=blue,kind=fused_quartz,render=west_up]
enderio:block_dark_fused_quartz[color=blue,kind=fused_quartz,render=south_up]
enderio:block_dark_fused_quartz[color=blue,kind=fused_quartz,render=north_down]
enderio:block_dark_fused_quartz[color=blue,kind=fused_quartz,render=east_down]
enderio:block_dark_fused_quartz[color=blue,kind=fused_quartz,render=west_down]
enderio:block_dark_fused_quartz[color=blue,kind=fused_quartz,render=south_down]
enderio:block_dark_fused_quartz[color=blue,kind=fused_glass,render=defaults]
enderio:block_dark_fused_quartz[color=blue,kind=fused_glass,render=auto]
enderio:block_dark_fused_quartz[color=blue,kind=fused_glass,render=sides]
enderio:block_dark_fused_quartz[color=blue,kind=fused_glass,render=north_west_up]
enderio:block_dark_fused_quartz[color=blue,kind=fused_glass,render=north_east_up]
enderio:block_dark_fused_quartz[color=blue,kind=fused_glass,render=south_east_up]
enderio:block_dark_fused_quartz[color=blue,kind=fused_glass,render=south_west_up]
enderio:block_dark_fused_quartz[color=blue,kind=fused_glass,render=north_west_down]
enderio:block_dark_fused_quartz[color=blue,kind=fused_glass,render=north_east_down]
enderio:block_dark_fused_quartz[color=blue,kind=fused_glass,render=south_east_down]
enderio:block_dark_fused_quartz[color=blue,kind=fused_glass,render=south_west_down]
enderio:block_dark_fused_quartz[color=blue,kind=fused_glass,render=north_west]
enderio:block_dark_fused_quartz[color=blue,kind=fused_glass,render=north_east]
enderio:block_dark_fused_quartz[color=blue,kind=fused_glass,render=south_east]
enderio:block_dark_fused_quartz[color=blue,kind=fused_glass,render=south_west]
enderio:block_dark_fused_quartz[color=blue,kind=fused_glass,render=north_up]
enderio:block_dark_fused_quartz[color=blue,kind=fused_glass,render=east_up]
enderio:block_dark_fused_quartz[color=blue,kind=fused_glass,render=west_up]
enderio:block_dark_fused_quartz[color=blue,kind=fused_glass,render=south_up]
enderio:block_dark_fused_quartz[color=blue,kind=fused_glass,render=north_down]
enderio:block_dark_fused_quartz[color=blue,kind=fused_glass,render=east_down]
enderio:block_dark_fused_quartz[color=blue,kind=fused_glass,render=west_down]
enderio:block_dark_fused_quartz[color=blue,kind=fused_glass,render=south_down]
enderio:block_dark_fused_quartz[color=blue,kind=enlightened_fused_quartz,render=defaults]
enderio:block_dark_fused_quartz[color=blue,kind=enlightened_fused_quartz,render=auto]
enderio:block_dark_fused_quartz[color=blue,kind=enlightened_fused_quartz,render=sides]
enderio:block_dark_fused_quartz[color=blue,kind=enlightened_fused_quartz,render=north_west_up]
enderio:block_dark_fused_quartz[color=blue,kind=enlightened_fused_quartz,render=north_east_up]
enderio:block_dark_fused_quartz[color=blue,kind=enlightened_fused_quartz,render=south_east_up]
enderio:block_dark_fused_quartz[color=blue,kind=enlightened_fused_quartz,render=south_west_up]
enderio:block_dark_fused_quartz[color=blue,kind=enlightened_fused_quartz,render=north_west_down]
enderio:block_dark_fused_quartz[color=blue,kind=enlightened_fused_quartz,render=north_east_down]
enderio:block_dark_fused_quartz[color=blue,kind=enlightened_fused_quartz,render=south_east_down]
enderio:block_dark_fused_quartz[color=blue,kind=enlightened_fused_quartz,render=south_west_down]
enderio:block_dark_fused_quartz[color=blue,kind=enlightened_fused_quartz,render=north_west]
enderio:block_dark_fused_quartz[color=blue,kind=enlightened_fused_quartz,render=north_east]
enderio:block_dark_fused_quartz[color=blue,kind=enlightened_fused_quartz,render=south_east]
enderio:block_dark_fused_quartz[color=blue,kind=enlightened_fused_quartz,render=south_west]
enderio:block_dark_fused_quartz[color=blue,kind=enlightened_fused_quartz,render=north_up]
enderio:block_dark_fused_quartz[color=blue,kind=enlightened_fused_quartz,render=east_up]
enderio:block_dark_fused_quartz[color=blue,kind=enlightened_fused_quartz,render=west_up]
enderio:block_dark_fused_quartz[color=blue,kind=enlightened_fused_quartz,render=south_up]
enderio:block_dark_fused_quartz[color=blue,kind=enlightened_fused_quartz,render=north_down]
enderio:block_dark_fused_quartz[color=blue,kind=enlightened_fused_quartz,render=east_down]
enderio:block_dark_fused_quartz[color=blue,kind=enlightened_fused_quartz,render=west_down]
enderio:block_dark_fused_quartz[color=blue,kind=enlightened_fused_quartz,render=south_down]
enderio:block_dark_fused_quartz[color=blue,kind=enlightened_fused_glass,render=defaults]
enderio:block_dark_fused_quartz[color=blue,kind=enlightened_fused_glass,render=auto]
enderio:block_dark_fused_quartz[color=blue,kind=enlightened_fused_glass,render=sides]
enderio:block_dark_fused_quartz[color=blue,kind=enlightened_fused_glass,render=north_west_up]
enderio:block_dark_fused_quartz[color=blue,kind=enlightened_fused_glass,render=north_east_up]
enderio:block_dark_fused_quartz[color=blue,kind=enlightened_fused_glass,render=south_east_up]
enderio:block_dark_fused_quartz[color=blue,kind=enlightened_fused_glass,render=south_west_up]
enderio:block_dark_fused_quartz[color=blue,kind=enlightened_fused_glass,render=north_west_down]
enderio:block_dark_fused_quartz[color=blue,kind=enlightened_fused_glass,render=north_east_down]
enderio:block_dark_fused_quartz[color=blue,kind=enlightened_fused_glass,render=south_east_down]
enderio:block_dark_fused_quartz[color=blue,kind=enlightened_fused_glass,render=south_west_down]
enderio:block_dark_fused_quartz[color=blue,kind=enlightened_fused_glass,render=north_west]
enderio:block_dark_fused_quartz[color=blue,kind=enlightened_fused_glass,render=north_east]
enderio:block_dark_fused_quartz[color=blue,kind=enlightened_fused_glass,render=south_east]
enderio:block_dark_fused_quartz[color=blue,kind=enlightened_fused_glass,render=south_west]
enderio:block_dark_fused_quartz[color=blue,kind=enlightened_fused_glass,render=north_up]
enderio:block_dark_fused_quartz[color=blue,kind=enlightened_fused_glass,render=east_up]
enderio:block_dark_fused_quartz[color=blue,kind=enlightened_fused_glass,render=west_up]
enderio:block_dark_fused_quartz[color=blue,kind=enlightened_fused_glass,render=south_up]
enderio:block_dark_fused_quartz[color=blue,kind=enlightened_fused_glass,render=north_down]
enderio:block_dark_fused_quartz[color=blue,kind=enlightened_fused_glass,render=east_down]
enderio:block_dark_fused_quartz[color=blue,kind=enlightened_fused_glass,render=west_down]
enderio:block_dark_fused_quartz[color=blue,kind=enlightened_fused_glass,render=south_down]
enderio:block_dark_fused_quartz[color=blue,kind=dark_fused_quartz,render=defaults]
enderio:block_dark_fused_quartz[color=blue,kind=dark_fused_quartz,render=auto]
enderio:block_dark_fused_quartz[color=blue,kind=dark_fused_quartz,render=sides]
enderio:block_dark_fused_quartz[color=blue,kind=dark_fused_quartz,render=north_west_up]
enderio:block_dark_fused_quartz[color=blue,kind=dark_fused_quartz,render=north_east_up]
enderio:block_dark_fused_quartz[color=blue,kind=dark_fused_quartz,render=south_east_up]
enderio:block_dark_fused_quartz[color=blue,kind=dark_fused_quartz,render=south_west_up]
enderio:block_dark_fused_quartz[color=blue,kind=dark_fused_quartz,render=north_west_down]
enderio:block_dark_fused_quartz[color=blue,kind=dark_fused_quartz,render=north_east_down]
enderio:block_dark_fused_quartz[color=blue,kind=dark_fused_quartz,render=south_east_down]
enderio:block_dark_fused_quartz[color=blue,kind=dark_fused_quartz,render=south_west_down]
enderio:block_dark_fused_quartz[color=blue,kind=dark_fused_quartz,render=north_west]
enderio:block_dark_fused_quartz[color=blue,kind=dark_fused_quartz,render=north_east]
enderio:block_dark_fused_quartz[color=blue,kind=dark_fused_quartz,render=south_east]
enderio:block_dark_fused_quartz[color=blue,kind=dark_fused_quartz,render=south_west]
enderio:block_dark_fused_quartz[color=blue,kind=dark_fused_quartz,render=north_up]
enderio:block_dark_fused_quartz[color=blue,kind=dark_fused_quartz,render=east_up]
enderio:block_dark_fused_quartz[color=blue,kind=dark_fused_quartz,render=west_up]
enderio:block_dark_fused_quartz[color=blue,kind=dark_fused_quartz,render=south_up]
enderio:block_dark_fused_quartz[color=blue,kind=dark_fused_quartz,render=north_down]
enderio:block_dark_fused_quartz[color=blue,kind=dark_fused_quartz,render=east_down]
enderio:block_dark_fused_quartz[color=blue,kind=dark_fused_quartz,render=west_down]
enderio:block_dark_fused_quartz[color=blue,kind=dark_fused_quartz,render=south_down]
enderio:block_dark_fused_quartz[color=blue,kind=dark_fused_glass,render=defaults]
enderio:block_dark_fused_quartz[color=blue,kind=dark_fused_glass,render=auto]
enderio:block_dark_fused_quartz[color=blue,kind=dark_fused_glass,render=sides]
enderio:block_dark_fused_quartz[color=blue,kind=dark_fused_glass,render=north_west_up]
enderio:block_dark_fused_quartz[color=blue,kind=dark_fused_glass,render=north_east_up]
enderio:block_dark_fused_quartz[color=blue,kind=dark_fused_glass,render=south_east_up]
enderio:block_dark_fused_quartz[color=blue,kind=dark_fused_glass,render=south_west_up]
enderio:block_dark_fused_quartz[color=blue,kind=dark_fused_glass,render=north_west_down]
enderio:block_dark_fused_quartz[color=blue,kind=dark_fused_glass,render=north_east_down]
enderio:block_dark_fused_quartz[color=blue,kind=dark_fused_glass,render=south_east_down]
enderio:block_dark_fused_quartz[color=blue,kind=dark_fused_glass,render=south_west_down]
enderio:block_dark_fused_quartz[color=blue,kind=dark_fused_glass,render=north_west]
enderio:block_dark_fused_quartz[color=blue,kind=dark_fused_glass,render=north_east]
enderio:block_dark_fused_quartz[color=blue,kind=dark_fused_glass,render=south_east]
enderio:block_dark_fused_quartz[color=blue,kind=dark_fused_glass,render=south_west]
enderio:block_dark_fused_quartz[color=blue,kind=dark_fused_glass,render=north_up]
enderio:block_dark_fused_quartz[color=blue,kind=dark_fused_glass,render=east_up]
enderio:block_dark_fused_quartz[color=blue,kind=dark_fused_glass,render=west_up]
enderio:block_dark_fused_quartz[color=blue,kind=dark_fused_glass,render=south_up]
enderio:block_dark_fused_quartz[color=blue,kind=dark_fused_glass,render=north_down]
enderio:block_dark_fused_quartz[color=blue,kind=dark_fused_glass,render=east_down]
enderio:block_dark_fused_quartz[color=blue,kind=dark_fused_glass,render=west_down]
enderio:block_dark_fused_quartz[color=blue,kind=dark_fused_glass,render=south_down]
enderio:block_dark_fused_quartz[color=brown,kind=fused_quartz,render=defaults]
enderio:block_dark_fused_quartz[color=brown,kind=fused_quartz,render=auto]
enderio:block_dark_fused_quartz[color=brown,kind=fused_quartz,render=sides]
enderio:block_dark_fused_quartz[color=brown,kind=fused_quartz,render=north_west_up]
enderio:block_dark_fused_quartz[color=brown,kind=fused_quartz,render=north_east_up]
enderio:block_dark_fused_quartz[color=brown,kind=fused_quartz,render=south_east_up]
enderio:block_dark_fused_quartz[color=brown,kind=fused_quartz,render=south_west_up]
enderio:block_dark_fused_quartz[color=brown,kind=fused_quartz,render=north_west_down]
enderio:block_dark_fused_quartz[color=brown,kind=fused_quartz,render=north_east_down]
enderio:block_dark_fused_quartz[color=brown,kind=fused_quartz,render=south_east_down]
enderio:block_dark_fused_quartz[color=brown,kind=fused_quartz,render=south_west_down]
enderio:block_dark_fused_quartz[color=brown,kind=fused_quartz,render=north_west]
enderio:block_dark_fused_quartz[color=brown,kind=fused_quartz,render=north_east]
enderio:block_dark_fused_quartz[color=brown,kind=fused_quartz,render=south_east]
enderio:block_dark_fused_quartz[color=brown,kind=fused_quartz,render=south_west]
enderio:block_dark_fused_quartz[color=brown,kind=fused_quartz,render=north_up]
enderio:block_dark_fused_quartz[color=brown,kind=fused_quartz,render=east_up]
enderio:block_dark_fused_quartz[color=brown,kind=fused_quartz,render=west_up]
enderio:block_dark_fused_quartz[color=brown,kind=fused_quartz,render=south_up]
enderio:block_dark_fused_quartz[color=brown,kind=fused_quartz,render=north_down]
enderio:block_dark_fused_quartz[color=brown,kind=fused_quartz,render=east_down]
enderio:block_dark_fused_quartz[color=brown,kind=fused_quartz,render=west_down]
enderio:block_dark_fused_quartz[color=brown,kind=fused_quartz,render=south_down]
enderio:block_dark_fused_quartz[color=brown,kind=fused_glass,render=defaults]
enderio:block_dark_fused_quartz[color=brown,kind=fused_glass,render=auto]
enderio:block_dark_fused_quartz[color=brown,kind=fused_glass,render=sides]
enderio:block_dark_fused_quartz[color=brown,kind=fused_glass,render=north_west_up]
enderio:block_dark_fused_quartz[color=brown,kind=fused_glass,render=north_east_up]
enderio:block_dark_fused_quartz[color=brown,kind=fused_glass,render=south_east_up]
enderio:block_dark_fused_quartz[color=brown,kind=fused_glass,render=south_west_up]
enderio:block_dark_fused_quartz[color=brown,kind=fused_glass,render=north_west_down]
enderio:block_dark_fused_quartz[color=brown,kind=fused_glass,render=north_east_down]
enderio:block_dark_fused_quartz[color=brown,kind=fused_glass,render=south_east_down]
enderio:block_dark_fused_quartz[color=brown,kind=fused_glass,render=south_west_down]
enderio:block_dark_fused_quartz[color=brown,kind=fused_glass,render=north_west]
enderio:block_dark_fused_quartz[color=brown,kind=fused_glass,render=north_east]
enderio:block_dark_fused_quartz[color=brown,kind=fused_glass,render=south_east]
enderio:block_dark_fused_quartz[color=brown,kind=fused_glass,render=south_west]
enderio:block_dark_fused_quartz[color=brown,kind=fused_glass,render=north_up]
enderio:block_dark_fused_quartz[color=brown,kind=fused_glass,render=east_up]
enderio:block_dark_fused_quartz[color=brown,kind=fused_glass,render=west_up]
enderio:block_dark_fused_quartz[color=brown,kind=fused_glass,render=south_up]
enderio:block_dark_fused_quartz[color=brown,kind=fused_glass,render=north_down]
enderio:block_dark_fused_quartz[color=brown,kind=fused_glass,render=east_down]
enderio:block_dark_fused_quartz[color=brown,kind=fused_glass,render=west_down]
enderio:block_dark_fused_quartz[color=brown,kind=fused_glass,render=south_down]
enderio:block_dark_fused_quartz[color=brown,kind=enlightened_fused_quartz,render=defaults]
enderio:block_dark_fused_quartz[color=brown,kind=enlightened_fused_quartz,render=auto]
enderio:block_dark_fused_quartz[color=brown,kind=enlightened_fused_quartz,render=sides]
enderio:block_dark_fused_quartz[color=brown,kind=enlightened_fused_quartz,render=north_west_up]
enderio:block_dark_fused_quartz[color=brown,kind=enlightened_fused_quartz,render=north_east_up]
enderio:block_dark_fused_quartz[color=brown,kind=enlightened_fused_quartz,render=south_east_up]
enderio:block_dark_fused_quartz[color=brown,kind=enlightened_fused_quartz,render=south_west_up]
enderio:block_dark_fused_quartz[color=brown,kind=enlightened_fused_quartz,render=north_west_down]
enderio:block_dark_fused_quartz[color=brown,kind=enlightened_fused_quartz,render=north_east_down]
enderio:block_dark_fused_quartz[color=brown,kind=enlightened_fused_quartz,render=south_east_down]
enderio:block_dark_fused_quartz[color=brown,kind=enlightened_fused_quartz,render=south_west_down]
enderio:block_dark_fused_quartz[color=brown,kind=enlightened_fused_quartz,render=north_west]
enderio:block_dark_fused_quartz[color=brown,kind=enlightened_fused_quartz,render=north_east]
enderio:block_dark_fused_quartz[color=brown,kind=enlightened_fused_quartz,render=south_east]
enderio:block_dark_fused_quartz[color=brown,kind=enlightened_fused_quartz,render=south_west]
enderio:block_dark_fused_quartz[color=brown,kind=enlightened_fused_quartz,render=north_up]
enderio:block_dark_fused_quartz[color=brown,kind=enlightened_fused_quartz,render=east_up]
enderio:block_dark_fused_quartz[color=brown,kind=enlightened_fused_quartz,render=west_up]
enderio:block_dark_fused_quartz[color=brown,kind=enlightened_fused_quartz,render=south_up]
enderio:block_dark_fused_quartz[color=brown,kind=enlightened_fused_quartz,render=north_down]
enderio:block_dark_fused_quartz[color=brown,kind=enlightened_fused_quartz,render=east_down]
enderio:block_dark_fused_quartz[color=brown,kind=enlightened_fused_quartz,render=west_down]
enderio:block_dark_fused_quartz[color=brown,kind=enlightened_fused_quartz,render=south_down]
enderio:block_dark_fused_quartz[color=brown,kind=enlightened_fused_glass,render=defaults]
enderio:block_dark_fused_quartz[color=brown,kind=enlightened_fused_glass,render=auto]
enderio:block_dark_fused_quartz[color=brown,kind=enlightened_fused_glass,render=sides]
enderio:block_dark_fused_quartz[color=brown,kind=enlightened_fused_glass,render=north_west_up]
enderio:block_dark_fused_quartz[color=brown,kind=enlightened_fused_glass,render=north_east_up]
enderio:block_dark_fused_quartz[color=brown,kind=enlightened_fused_glass,render=south_east_up]
enderio:block_dark_fused_quartz[color=brown,kind=enlightened_fused_glass,render=south_west_up]
enderio:block_dark_fused_quartz[color=brown,kind=enlightened_fused_glass,render=north_west_down]
enderio:block_dark_fused_quartz[color=brown,kind=enlightened_fused_glass,render=north_east_down]
enderio:block_dark_fused_quartz[color=brown,kind=enlightened_fused_glass,render=south_east_down]
enderio:block_dark_fused_quartz[color=brown,kind=enlightened_fused_glass,render=south_west_down]
enderio:block_dark_fused_quartz[color=brown,kind=enlightened_fused_glass,render=north_west]
enderio:block_dark_fused_quartz[color=brown,kind=enlightened_fused_glass,render=north_east]
enderio:block_dark_fused_quartz[color=brown,kind=enlightened_fused_glass,render=south_east]
enderio:block_dark_fused_quartz[color=brown,kind=enlightened_fused_glass,render=south_west]
enderio:block_dark_fused_quartz[color=brown,kind=enlightened_fused_glass,render=north_up]
enderio:block_dark_fused_quartz[color=brown,kind=enlightened_fused_glass,render=east_up]
enderio:block_dark_fused_quartz[color=brown,kind=enlightened_fused_glass,render=west_up]
enderio:block_dark_fused_quartz[color=brown,kind=enlightened_fused_glass,render=south_up]
enderio:block_dark_fused_quartz[color=brown,kind=enlightened_fused_glass,render=north_down]
enderio:block_dark_fused_quartz[color=brown,kind=enlightened_fused_glass,render=east_down]
enderio:block_dark_fused_quartz[color=brown,kind=enlightened_fused_glass,render=west_down]
enderio:block_dark_fused_quartz[color=brown,kind=enlightened_fused_glass,render=south_down]
enderio:block_dark_fused_quartz[color=brown,kind=dark_fused_quartz,render=defaults]
enderio:block_dark_fused_quartz[color=brown,kind=dark_fused_quartz,render=auto]
enderio:block_dark_fused_quartz[color=brown,kind=dark_fused_quartz,render=sides]
enderio:block_dark_fused_quartz[color=brown,kind=dark_fused_quartz,render=north_west_up]
enderio:block_dark_fused_quartz[color=brown,kind=dark_fused_quartz,render=north_east_up]
enderio:block_dark_fused_quartz[color=brown,kind=dark_fused_quartz,render=south_east_up]
enderio:block_dark_fused_quartz[color=brown,kind=dark_fused_quartz,render=south_west_up]
enderio:block_dark_fused_quartz[color=brown,kind=dark_fused_quartz,render=north_west_down]
enderio:block_dark_fused_quartz[color=brown,kind=dark_fused_quartz,render=north_east_down]
enderio:block_dark_fused_quartz[color=brown,kind=dark_fused_quartz,render=south_east_down]
enderio:block_dark_fused_quartz[color=brown,kind=dark_fused_quartz,render=south_west_down]
enderio:block_dark_fused_quartz[color=brown,kind=dark_fused_quartz,render=north_west]
enderio:block_dark_fused_quartz[color=brown,kind=dark_fused_quartz,render=north_east]
enderio:block_dark_fused_quartz[color=brown,kind=dark_fused_quartz,render=south_east]
enderio:block_dark_fused_quartz[color=brown,kind=dark_fused_quartz,render=south_west]
enderio:block_dark_fused_quartz[color=brown,kind=dark_fused_quartz,render=north_up]
enderio:block_dark_fused_quartz[color=brown,kind=dark_fused_quartz,render=east_up]
enderio:block_dark_fused_quartz[color=brown,kind=dark_fused_quartz,render=west_up]
enderio:block_dark_fused_quartz[color=brown,kind=dark_fused_quartz,render=south_up]
enderio:block_dark_fused_quartz[color=brown,kind=dark_fused_quartz,render=north_down]
enderio:block_dark_fused_quartz[color=brown,kind=dark_fused_quartz,render=east_down]
enderio:block_dark_fused_quartz[color=brown,kind=dark_fused_quartz,render=west_down]
enderio:block_dark_fused_quartz[color=brown,kind=dark_fused_quartz,render=south_down]
enderio:block_dark_fused_quartz[color=brown,kind=dark_fused_glass,render=defaults]
enderio:block_dark_fused_quartz[color=brown,kind=dark_fused_glass,render=auto]
enderio:block_dark_fused_quartz[color=brown,kind=dark_fused_glass,render=sides]
enderio:block_dark_fused_quartz[color=brown,kind=dark_fused_glass,render=north_west_up]
enderio:block_dark_fused_quartz[color=brown,kind=dark_fused_glass,render=north_east_up]
enderio:block_dark_fused_quartz[color=brown,kind=dark_fused_glass,render=south_east_up]
enderio:block_dark_fused_quartz[color=brown,kind=dark_fused_glass,render=south_west_up]
enderio:block_dark_fused_quartz[color=brown,kind=dark_fused_glass,render=north_west_down]
enderio:block_dark_fused_quartz[color=brown,kind=dark_fused_glass,render=north_east_down]
enderio:block_dark_fused_quartz[color=brown,kind=dark_fused_glass,render=south_east_down]
enderio:block_dark_fused_quartz[color=brown,kind=dark_fused_glass,render=south_west_down]
enderio:block_dark_fused_quartz[color=brown,kind=dark_fused_glass,render=north_west]
enderio:block_dark_fused_quartz[color=brown,kind=dark_fused_glass,render=north_east]
enderio:block_dark_fused_quartz[color=brown,kind=dark_fused_glass,render=south_east]
enderio:block_dark_fused_quartz[color=brown,kind=dark_fused_glass,render=south_west]
enderio:block_dark_fused_quartz[color=brown,kind=dark_fused_glass,render=north_up]
enderio:block_dark_fused_quartz[color=brown,kind=dark_fused_glass,render=east_up]
enderio:block_dark_fused_quartz[color=brown,kind=dark_fused_glass,render=west_up]
enderio:block_dark_fused_quartz[color=brown,kind=dark_fused_glass,render=south_up]
enderio:block_dark_fused_quartz[color=brown,kind=dark_fused_glass,render=north_down]
enderio:block_dark_fused_quartz[color=brown,kind=dark_fused_glass,render=east_down]
enderio:block_dark_fused_quartz[color=brown,kind=dark_fused_glass,render=west_down]
enderio:block_dark_fused_quartz[color=brown,kind=dark_fused_glass,render=south_down]
enderio:block_dark_fused_quartz[color=green,kind=fused_quartz,render=defaults]
enderio:block_dark_fused_quartz[color=green,kind=fused_quartz,render=auto]
enderio:block_dark_fused_quartz[color=green,kind=fused_quartz,render=sides]
enderio:block_dark_fused_quartz[color=green,kind=fused_quartz,render=north_west_up]
enderio:block_dark_fused_quartz[color=green,kind=fused_quartz,render=north_east_up]
enderio:block_dark_fused_quartz[color=green,kind=fused_quartz,render=south_east_up]
enderio:block_dark_fused_quartz[color=green,kind=fused_quartz,render=south_west_up]
enderio:block_dark_fused_quartz[color=green,kind=fused_quartz,render=north_west_down]
enderio:block_dark_fused_quartz[color=green,kind=fused_quartz,render=north_east_down]
enderio:block_dark_fused_quartz[color=green,kind=fused_quartz,render=south_east_down]
enderio:block_dark_fused_quartz[color=green,kind=fused_quartz,render=south_west_down]
enderio:block_dark_fused_quartz[color=green,kind=fused_quartz,render=north_west]
enderio:block_dark_fused_quartz[color=green,kind=fused_quartz,render=north_east]
enderio:block_dark_fused_quartz[color=green,kind=fused_quartz,render=south_east]
enderio:block_dark_fused_quartz[color=green,kind=fused_quartz,render=south_west]
enderio:block_dark_fused_quartz[color=green,kind=fused_quartz,render=north_up]
enderio:block_dark_fused_quartz[color=green,kind=fused_quartz,render=east_up]
enderio:block_dark_fused_quartz[color=green,kind=fused_quartz,render=west_up]
enderio:block_dark_fused_quartz[color=green,kind=fused_quartz,render=south_up]
enderio:block_dark_fused_quartz[color=green,kind=fused_quartz,render=north_down]
enderio:block_dark_fused_quartz[color=green,kind=fused_quartz,render=east_down]
enderio:block_dark_fused_quartz[color=green,kind=fused_quartz,render=west_down]
enderio:block_dark_fused_quartz[color=green,kind=fused_quartz,render=south_down]
enderio:block_dark_fused_quartz[color=green,kind=fused_glass,render=defaults]
enderio:block_dark_fused_quartz[color=green,kind=fused_glass,render=auto]
enderio:block_dark_fused_quartz[color=green,kind=fused_glass,render=sides]
enderio:block_dark_fused_quartz[color=green,kind=fused_glass,render=north_west_up]
enderio:block_dark_fused_quartz[color=green,kind=fused_glass,render=north_east_up]
enderio:block_dark_fused_quartz[color=green,kind=fused_glass,render=south_east_up]
enderio:block_dark_fused_quartz[color=green,kind=fused_glass,render=south_west_up]
enderio:block_dark_fused_quartz[color=green,kind=fused_glass,render=north_west_down]
enderio:block_dark_fused_quartz[color=green,kind=fused_glass,render=north_east_down]
enderio:block_dark_fused_quartz[color=green,kind=fused_glass,render=south_east_down]
enderio:block_dark_fused_quartz[color=green,kind=fused_glass,render=south_west_down]
enderio:block_dark_fused_quartz[color=green,kind=fused_glass,render=north_west]
enderio:block_dark_fused_quartz[color=green,kind=fused_glass,render=north_east]
enderio:block_dark_fused_quartz[color=green,kind=fused_glass,render=south_east]
enderio:block_dark_fused_quartz[color=green,kind=fused_glass,render=south_west]
enderio:block_dark_fused_quartz[color=green,kind=fused_glass,render=north_up]
enderio:block_dark_fused_quartz[color=green,kind=fused_glass,render=east_up]
enderio:block_dark_fused_quartz[color=green,kind=fused_glass,render=west_up]
enderio:block_dark_fused_quartz[color=green,kind=fused_glass,render=south_up]
enderio:block_dark_fused_quartz[color=green,kind=fused_glass,render=north_down]
enderio:block_dark_fused_quartz[color=green,kind=fused_glass,render=east_down]
enderio:block_dark_fused_quartz[color=green,kind=fused_glass,render=west_down]
enderio:block_dark_fused_quartz[color=green,kind=fused_glass,render=south_down]
enderio:block_dark_fused_quartz[color=green,kind=enlightened_fused_quartz,render=defaults]
enderio:block_dark_fused_quartz[color=green,kind=enlightened_fused_quartz,render=auto]
enderio:block_dark_fused_quartz[color=green,kind=enlightened_fused_quartz,render=sides]
enderio:block_dark_fused_quartz[color=green,kind=enlightened_fused_quartz,render=north_west_up]
enderio:block_dark_fused_quartz[color=green,kind=enlightened_fused_quartz,render=north_east_up]
enderio:block_dark_fused_quartz[color=green,kind=enlightened_fused_quartz,render=south_east_up]
enderio:block_dark_fused_quartz[color=green,kind=enlightened_fused_quartz,render=south_west_up]
enderio:block_dark_fused_quartz[color=green,kind=enlightened_fused_quartz,render=north_west_down]
enderio:block_dark_fused_quartz[color=green,kind=enlightened_fused_quartz,render=north_east_down]
enderio:block_dark_fused_quartz[color=green,kind=enlightened_fused_quartz,render=south_east_down]
enderio:block_dark_fused_quartz[color=green,kind=enlightened_fused_quartz,render=south_west_down]
enderio:block_dark_fused_quartz[color=green,kind=enlightened_fused_quartz,render=north_west]
enderio:block_dark_fused_quartz[color=green,kind=enlightened_fused_quartz,render=north_east]
enderio:block_dark_fused_quartz[color=green,kind=enlightened_fused_quartz,render=south_east]
enderio:block_dark_fused_quartz[color=green,kind=enlightened_fused_quartz,render=south_west]
enderio:block_dark_fused_quartz[color=green,kind=enlightened_fused_quartz,render=north_up]
enderio:block_dark_fused_quartz[color=green,kind=enlightened_fused_quartz,render=east_up]
enderio:block_dark_fused_quartz[color=green,kind=enlightened_fused_quartz,render=west_up]
enderio:block_dark_fused_quartz[color=green,kind=enlightened_fused_quartz,render=south_up]
enderio:block_dark_fused_quartz[color=green,kind=enlightened_fused_quartz,render=north_down]
enderio:block_dark_fused_quartz[color=green,kind=enlightened_fused_quartz,render=east_down]
enderio:block_dark_fused_quartz[color=green,kind=enlightened_fused_quartz,render=west_down]
enderio:block_dark_fused_quartz[color=green,kind=enlightened_fused_quartz,render=south_down]
enderio:block_dark_fused_quartz[color=green,kind=enlightened_fused_glass,render=defaults]
enderio:block_dark_fused_quartz[color=green,kind=enlightened_fused_glass,render=auto]
enderio:block_dark_fused_quartz[color=green,kind=enlightened_fused_glass,render=sides]
enderio:block_dark_fused_quartz[color=green,kind=enlightened_fused_glass,render=north_west_up]
enderio:block_dark_fused_quartz[color=green,kind=enlightened_fused_glass,render=north_east_up]
enderio:block_dark_fused_quartz[color=green,kind=enlightened_fused_glass,render=south_east_up]
enderio:block_dark_fused_quartz[color=green,kind=enlightened_fused_glass,render=south_west_up]
enderio:block_dark_fused_quartz[color=green,kind=enlightened_fused_glass,render=north_west_down]
enderio:block_dark_fused_quartz[color=green,kind=enlightened_fused_glass,render=north_east_down]
enderio:block_dark_fused_quartz[color=green,kind=enlightened_fused_glass,render=south_east_down]
enderio:block_dark_fused_quartz[color=green,kind=enlightened_fused_glass,render=south_west_down]
enderio:block_dark_fused_quartz[color=green,kind=enlightened_fused_glass,render=north_west]
enderio:block_dark_fused_quartz[color=green,kind=enlightened_fused_glass,render=north_east]
enderio:block_dark_fused_quartz[color=green,kind=enlightened_fused_glass,render=south_east]
enderio:block_dark_fused_quartz[color=green,kind=enlightened_fused_glass,render=south_west]
enderio:block_dark_fused_quartz[color=green,kind=enlightened_fused_glass,render=north_up]
enderio:block_dark_fused_quartz[color=green,kind=enlightened_fused_glass,render=east_up]
enderio:block_dark_fused_quartz[color=green,kind=enlightened_fused_glass,render=west_up]
enderio:block_dark_fused_quartz[color=green,kind=enlightened_fused_glass,render=south_up]
enderio:block_dark_fused_quartz[color=green,kind=enlightened_fused_glass,render=north_down]
enderio:block_dark_fused_quartz[color=green,kind=enlightened_fused_glass,render=east_down]
enderio:block_dark_fused_quartz[color=green,kind=enlightened_fused_glass,render=west_down]
enderio:block_dark_fused_quartz[color=green,kind=enlightened_fused_glass,render=south_down]
enderio:block_dark_fused_quartz[color=green,kind=dark_fused_quartz,render=defaults]
enderio:block_dark_fused_quartz[color=green,kind=dark_fused_quartz,render=auto]
enderio:block_dark_fused_quartz[color=green,kind=dark_fused_quartz,render=sides]
enderio:block_dark_fused_quartz[color=green,kind=dark_fused_quartz,render=north_west_up]
enderio:block_dark_fused_quartz[color=green,kind=dark_fused_quartz,render=north_east_up]
enderio:block_dark_fused_quartz[color=green,kind=dark_fused_quartz,render=south_east_up]
enderio:block_dark_fused_quartz[color=green,kind=dark_fused_quartz,render=south_west_up]
enderio:block_dark_fused_quartz[color=green,kind=dark_fused_quartz,render=north_west_down]
enderio:block_dark_fused_quartz[color=green,kind=dark_fused_quartz,render=north_east_down]
enderio:block_dark_fused_quartz[color=green,kind=dark_fused_quartz,render=south_east_down]
enderio:block_dark_fused_quartz[color=green,kind=dark_fused_quartz,render=south_west_down]
enderio:block_dark_fused_quartz[color=green,kind=dark_fused_quartz,render=north_west]
enderio:block_dark_fused_quartz[color=green,kind=dark_fused_quartz,render=north_east]
enderio:block_dark_fused_quartz[color=green,kind=dark_fused_quartz,render=south_east]
enderio:block_dark_fused_quartz[color=green,kind=dark_fused_quartz,render=south_west]
enderio:block_dark_fused_quartz[color=green,kind=dark_fused_quartz,render=north_up]
enderio:block_dark_fused_quartz[color=green,kind=dark_fused_quartz,render=east_up]
enderio:block_dark_fused_quartz[color=green,kind=dark_fused_quartz,render=west_up]
enderio:block_dark_fused_quartz[color=green,kind=dark_fused_quartz,render=south_up]
enderio:block_dark_fused_quartz[color=green,kind=dark_fused_quartz,render=north_down]
enderio:block_dark_fused_quartz[color=green,kind=dark_fused_quartz,render=east_down]
enderio:block_dark_fused_quartz[color=green,kind=dark_fused_quartz,render=west_down]
enderio:block_dark_fused_quartz[color=green,kind=dark_fused_quartz,render=south_down]
enderio:block_dark_fused_quartz[color=green,kind=dark_fused_glass,render=defaults]
enderio:block_dark_fused_quartz[color=green,kind=dark_fused_glass,render=auto]
enderio:block_dark_fused_quartz[color=green,kind=dark_fused_glass,render=sides]
enderio:block_dark_fused_quartz[color=green,kind=dark_fused_glass,render=north_west_up]
enderio:block_dark_fused_quartz[color=green,kind=dark_fused_glass,render=north_east_up]
enderio:block_dark_fused_quartz[color=green,kind=dark_fused_glass,render=south_east_up]
enderio:block_dark_fused_quartz[color=green,kind=dark_fused_glass,render=south_west_up]
enderio:block_dark_fused_quartz[color=green,kind=dark_fused_glass,render=north_west_down]
enderio:block_dark_fused_quartz[color=green,kind=dark_fused_glass,render=north_east_down]
enderio:block_dark_fused_quartz[color=green,kind=dark_fused_glass,render=south_east_down]
enderio:block_dark_fused_quartz[color=green,kind=dark_fused_glass,render=south_west_down]
enderio:block_dark_fused_quartz[color=green,kind=dark_fused_glass,render=north_west]
enderio:block_dark_fused_quartz[color=green,kind=dark_fused_glass,render=north_east]
enderio:block_dark_fused_quartz[color=green,kind=dark_fused_glass,render=south_east]
enderio:block_dark_fused_quartz[color=green,kind=dark_fused_glass,render=south_west]
enderio:block_dark_fused_quartz[color=green,kind=dark_fused_glass,render=north_up]
enderio:block_dark_fused_quartz[color=green,kind=dark_fused_glass,render=east_up]
enderio:block_dark_fused_quartz[color=green,kind=dark_fused_glass,render=west_up]
enderio:block_dark_fused_quartz[color=green,kind=dark_fused_glass,render=south_up]
enderio:block_dark_fused_quartz[color=green,kind=dark_fused_glass,render=north_down]
enderio:block_dark_fused_quartz[color=green,kind=dark_fused_glass,render=east_down]
enderio:block_dark_fused_quartz[color=green,kind=dark_fused_glass,render=west_down]
enderio:block_dark_fused_quartz[color=green,kind=dark_fused_glass,render=south_down]
enderio:block_dark_fused_quartz[color=red,kind=fused_quartz,render=defaults]
enderio:block_dark_fused_quartz[color=red,kind=fused_quartz,render=auto]
enderio:block_dark_fused_quartz[color=red,kind=fused_quartz,render=sides]
enderio:block_dark_fused_quartz[color=red,kind=fused_quartz,render=north_west_up]
enderio:block_dark_fused_quartz[color=red,kind=fused_quartz,render=north_east_up]
enderio:block_dark_fused_quartz[color=red,kind=fused_quartz,render=south_east_up]
enderio:block_dark_fused_quartz[color=red,kind=fused_quartz,render=south_west_up]
enderio:block_dark_fused_quartz[color=red,kind=fused_quartz,render=north_west_down]
enderio:block_dark_fused_quartz[color=red,kind=fused_quartz,render=north_east_down]
enderio:block_dark_fused_quartz[color=red,kind=fused_quartz,render=south_east_down]
enderio:block_dark_fused_quartz[color=red,kind=fused_quartz,render=south_west_down]
enderio:block_dark_fused_quartz[color=red,kind=fused_quartz,render=north_west]
enderio:block_dark_fused_quartz[color=red,kind=fused_quartz,render=north_east]
enderio:block_dark_fused_quartz[color=red,kind=fused_quartz,render=south_east]
enderio:block_dark_fused_quartz[color=red,kind=fused_quartz,render=south_west]
enderio:block_dark_fused_quartz[color=red,kind=fused_quartz,render=north_up]
enderio:block_dark_fused_quartz[color=red,kind=fused_quartz,render=east_up]
enderio:block_dark_fused_quartz[color=red,kind=fused_quartz,render=west_up]
enderio:block_dark_fused_quartz[color=red,kind=fused_quartz,render=south_up]
enderio:block_dark_fused_quartz[color=red,kind=fused_quartz,render=north_down]
enderio:block_dark_fused_quartz[color=red,kind=fused_quartz,render=east_down]
enderio:block_dark_fused_quartz[color=red,kind=fused_quartz,render=west_down]
enderio:block_dark_fused_quartz[color=red,kind=fused_quartz,render=south_down]
enderio:block_dark_fused_quartz[color=red,kind=fused_glass,render=defaults]
enderio:block_dark_fused_quartz[color=red,kind=fused_glass,render=auto]
enderio:block_dark_fused_quartz[color=red,kind=fused_glass,render=sides]
enderio:block_dark_fused_quartz[color=red,kind=fused_glass,render=north_west_up]
enderio:block_dark_fused_quartz[color=red,kind=fused_glass,render=north_east_up]
enderio:block_dark_fused_quartz[color=red,kind=fused_glass,render=south_east_up]
enderio:block_dark_fused_quartz[color=red,kind=fused_glass,render=south_west_up]
enderio:block_dark_fused_quartz[color=red,kind=fused_glass,render=north_west_down]
enderio:block_dark_fused_quartz[color=red,kind=fused_glass,render=north_east_down]
enderio:block_dark_fused_quartz[color=red,kind=fused_glass,render=south_east_down]
enderio:block_dark_fused_quartz[color=red,kind=fused_glass,render=south_west_down]
enderio:block_dark_fused_quartz[color=red,kind=fused_glass,render=north_west]
enderio:block_dark_fused_quartz[color=red,kind=fused_glass,render=north_east]
enderio:block_dark_fused_quartz[color=red,kind=fused_glass,render=south_east]
enderio:block_dark_fused_quartz[color=red,kind=fused_glass,render=south_west]
enderio:block_dark_fused_quartz[color=red,kind=fused_glass,render=north_up]
enderio:block_dark_fused_quartz[color=red,kind=fused_glass,render=east_up]
enderio:block_dark_fused_quartz[color=red,kind=fused_glass,render=west_up]
enderio:block_dark_fused_quartz[color=red,kind=fused_glass,render=south_up]
enderio:block_dark_fused_quartz[color=red,kind=fused_glass,render=north_down]
enderio:block_dark_fused_quartz[color=red,kind=fused_glass,render=east_down]
enderio:block_dark_fused_quartz[color=red,kind=fused_glass,render=west_down]
enderio:block_dark_fused_quartz[color=red,kind=fused_glass,render=south_down]
enderio:block_dark_fused_quartz[color=red,kind=enlightened_fused_quartz,render=defaults]
enderio:block_dark_fused_quartz[color=red,kind=enlightened_fused_quartz,render=auto]
enderio:block_dark_fused_quartz[color=red,kind=enlightened_fused_quartz,render=sides]
enderio:block_dark_fused_quartz[color=red,kind=enlightened_fused_quartz,render=north_west_up]
enderio:block_dark_fused_quartz[color=red,kind=enlightened_fused_quartz,render=north_east_up]
enderio:block_dark_fused_quartz[color=red,kind=enlightened_fused_quartz,render=south_east_up]
enderio:block_dark_fused_quartz[color=red,kind=enlightened_fused_quartz,render=south_west_up]
enderio:block_dark_fused_quartz[color=red,kind=enlightened_fused_quartz,render=north_west_down]
enderio:block_dark_fused_quartz[color=red,kind=enlightened_fused_quartz,render=north_east_down]
enderio:block_dark_fused_quartz[color=red,kind=enlightened_fused_quartz,render=south_east_down]
enderio:block_dark_fused_quartz[color=red,kind=enlightened_fused_quartz,render=south_west_down]
enderio:block_dark_fused_quartz[color=red,kind=enlightened_fused_quartz,render=north_west]
enderio:block_dark_fused_quartz[color=red,kind=enlightened_fused_quartz,render=north_east]
enderio:block_dark_fused_quartz[color=red,kind=enlightened_fused_quartz,render=south_east]
enderio:block_dark_fused_quartz[color=red,kind=enlightened_fused_quartz,render=south_west]
enderio:block_dark_fused_quartz[color=red,kind=enlightened_fused_quartz,render=north_up]
enderio:block_dark_fused_quartz[color=red,kind=enlightened_fused_quartz,render=east_up]
enderio:block_dark_fused_quartz[color=red,kind=enlightened_fused_quartz,render=west_up]
enderio:block_dark_fused_quartz[color=red,kind=enlightened_fused_quartz,render=south_up]
enderio:block_dark_fused_quartz[color=red,kind=enlightened_fused_quartz,render=north_down]
enderio:block_dark_fused_quartz[color=red,kind=enlightened_fused_quartz,render=east_down]
enderio:block_dark_fused_quartz[color=red,kind=enlightened_fused_quartz,render=west_down]
enderio:block_dark_fused_quartz[color=red,kind=enlightened_fused_quartz,render=south_down]
enderio:block_dark_fused_quartz[color=red,kind=enlightened_fused_glass,render=defaults]
enderio:block_dark_fused_quartz[color=red,kind=enlightened_fused_glass,render=auto]
enderio:block_dark_fused_quartz[color=red,kind=enlightened_fused_glass,render=sides]
enderio:block_dark_fused_quartz[color=red,kind=enlightened_fused_glass,render=north_west_up]
enderio:block_dark_fused_quartz[color=red,kind=enlightened_fused_glass,render=north_east_up]
enderio:block_dark_fused_quartz[color=red,kind=enlightened_fused_glass,render=south_east_up]
enderio:block_dark_fused_quartz[color=red,kind=enlightened_fused_glass,render=south_west_up]
enderio:block_dark_fused_quartz[color=red,kind=enlightened_fused_glass,render=north_west_down]
enderio:block_dark_fused_quartz[color=red,kind=enlightened_fused_glass,render=north_east_down]
enderio:block_dark_fused_quartz[color=red,kind=enlightened_fused_glass,render=south_east_down]
enderio:block_dark_fused_quartz[color=red,kind=enlightened_fused_glass,render=south_west_down]
enderio:block_dark_fused_quartz[color=red,kind=enlightened_fused_glass,render=north_west]
enderio:block_dark_fused_quartz[color=red,kind=enlightened_fused_glass,render=north_east]
enderio:block_dark_fused_quartz[color=red,kind=enlightened_fused_glass,render=south_east]
enderio:block_dark_fused_quartz[color=red,kind=enlightened_fused_glass,render=south_west]
enderio:block_dark_fused_quartz[color=red,kind=enlightened_fused_glass,render=north_up]
enderio:block_dark_fused_quartz[color=red,kind=enlightened_fused_glass,render=east_up]
enderio:block_dark_fused_quartz[color=red,kind=enlightened_fused_glass,render=west_up]
enderio:block_dark_fused_quartz[color=red,kind=enlightened_fused_glass,render=south_up]
enderio:block_dark_fused_quartz[color=red,kind=enlightened_fused_glass,render=north_down]
enderio:block_dark_fused_quartz[color=red,kind=enlightened_fused_glass,render=east_down]
enderio:block_dark_fused_quartz[color=red,kind=enlightened_fused_glass,render=west_down]
enderio:block_dark_fused_quartz[color=red,kind=enlightened_fused_glass,render=south_down]
enderio:block_dark_fused_quartz[color=red,kind=dark_fused_quartz,render=defaults]
enderio:block_dark_fused_quartz[color=red,kind=dark_fused_quartz,render=auto]
enderio:block_dark_fused_quartz[color=red,kind=dark_fused_quartz,render=sides]
enderio:block_dark_fused_quartz[color=red,kind=dark_fused_quartz,render=north_west_up]
enderio:block_dark_fused_quartz[color=red,kind=dark_fused_quartz,render=north_east_up]
enderio:block_dark_fused_quartz[color=red,kind=dark_fused_quartz,render=south_east_up]
enderio:block_dark_fused_quartz[color=red,kind=dark_fused_quartz,render=south_west_up]
enderio:block_dark_fused_quartz[color=red,kind=dark_fused_quartz,render=north_west_down]
enderio:block_dark_fused_quartz[color=red,kind=dark_fused_quartz,render=north_east_down]
enderio:block_dark_fused_quartz[color=red,kind=dark_fused_quartz,render=south_east_down]
enderio:block_dark_fused_quartz[color=red,kind=dark_fused_quartz,render=south_west_down]
enderio:block_dark_fused_quartz[color=red,kind=dark_fused_quartz,render=north_west]
enderio:block_dark_fused_quartz[color=red,kind=dark_fused_quartz,render=north_east]
enderio:block_dark_fused_quartz[color=red,kind=dark_fused_quartz,render=south_east]
enderio:block_dark_fused_quartz[color=red,kind=dark_fused_quartz,render=south_west]
enderio:block_dark_fused_quartz[color=red,kind=dark_fused_quartz,render=north_up]
enderio:block_dark_fused_quartz[color=red,kind=dark_fused_quartz,render=east_up]
enderio:block_dark_fused_quartz[color=red,kind=dark_fused_quartz,render=west_up]
enderio:block_dark_fused_quartz[color=red,kind=dark_fused_quartz,render=south_up]
enderio:block_dark_fused_quartz[color=red,kind=dark_fused_quartz,render=north_down]
enderio:block_dark_fused_quartz[color=red,kind=dark_fused_quartz,render=east_down]
enderio:block_dark_fused_quartz[color=red,kind=dark_fused_quartz,render=west_down]
enderio:block_dark_fused_quartz[color=red,kind=dark_fused_quartz,render=south_down]
enderio:block_dark_fused_quartz[color=red,kind=dark_fused_glass,render=defaults]
enderio:block_dark_fused_quartz[color=red,kind=dark_fused_glass,render=auto]
enderio:block_dark_fused_quartz[color=red,kind=dark_fused_glass,render=sides]
enderio:block_dark_fused_quartz[color=red,kind=dark_fused_glass,render=north_west_up]
enderio:block_dark_fused_quartz[color=red,kind=dark_fused_glass,render=north_east_up]
enderio:block_dark_fused_quartz[color=red,kind=dark_fused_glass,render=south_east_up]
enderio:block_dark_fused_quartz[color=red,kind=dark_fused_glass,render=south_west_up]
enderio:block_dark_fused_quartz[color=red,kind=dark_fused_glass,render=north_west_down]
enderio:block_dark_fused_quartz[color=red,kind=dark_fused_glass,render=north_east_down]
enderio:block_dark_fused_quartz[color=red,kind=dark_fused_glass,render=south_east_down]
enderio:block_dark_fused_quartz[color=red,kind=dark_fused_glass,render=south_west_down]
enderio:block_dark_fused_quartz[color=red,kind=dark_fused_glass,render=north_west]
enderio:block_dark_fused_quartz[color=red,kind=dark_fused_glass,render=north_east]
enderio:block_dark_fused_quartz[color=red,kind=dark_fused_glass,render=south_east]
enderio:block_dark_fused_quartz[color=red,kind=dark_fused_glass,render=south_west]
enderio:block_dark_fused_quartz[color=red,kind=dark_fused_glass,render=north_up]
enderio:block_dark_fused_quartz[color=red,kind=dark_fused_glass,render=east_up]
enderio:block_dark_fused_quartz[color=red,kind=dark_fused_glass,render=west_up]
enderio:block_dark_fused_quartz[color=red,kind=dark_fused_glass,render=south_up]
enderio:block_dark_fused_quartz[color=red,kind=dark_fused_glass,render=north_down]
enderio:block_dark_fused_quartz[color=red,kind=dark_fused_glass,render=east_down]
enderio:block_dark_fused_quartz[color=red,kind=dark_fused_glass,render=west_down]
enderio:block_dark_fused_quartz[color=red,kind=dark_fused_glass,render=south_down]
enderio:block_dark_fused_quartz[color=black,kind=fused_quartz,render=defaults]
enderio:block_dark_fused_quartz[color=black,kind=fused_quartz,render=auto]
enderio:block_dark_fused_quartz[color=black,kind=fused_quartz,render=sides]
enderio:block_dark_fused_quartz[color=black,kind=fused_quartz,render=north_west_up]
enderio:block_dark_fused_quartz[color=black,kind=fused_quartz,render=north_east_up]
enderio:block_dark_fused_quartz[color=black,kind=fused_quartz,render=south_east_up]
enderio:block_dark_fused_quartz[color=black,kind=fused_quartz,render=south_west_up]
enderio:block_dark_fused_quartz[color=black,kind=fused_quartz,render=north_west_down]
enderio:block_dark_fused_quartz[color=black,kind=fused_quartz,render=north_east_down]
enderio:block_dark_fused_quartz[color=black,kind=fused_quartz,render=south_east_down]
enderio:block_dark_fused_quartz[color=black,kind=fused_quartz,render=south_west_down]
enderio:block_dark_fused_quartz[color=black,kind=fused_quartz,render=north_west]
enderio:block_dark_fused_quartz[color=black,kind=fused_quartz,render=north_east]
enderio:block_dark_fused_quartz[color=black,kind=fused_quartz,render=south_east]
enderio:block_dark_fused_quartz[color=black,kind=fused_quartz,render=south_west]
enderio:block_dark_fused_quartz[color=black,kind=fused_quartz,render=north_up]
enderio:block_dark_fused_quartz[color=black,kind=fused_quartz,render=east_up]
enderio:block_dark_fused_quartz[color=black,kind=fused_quartz,render=west_up]
enderio:block_dark_fused_quartz[color=black,kind=fused_quartz,render=south_up]
enderio:block_dark_fused_quartz[color=black,kind=fused_quartz,render=north_down]
enderio:block_dark_fused_quartz[color=black,kind=fused_quartz,render=east_down]
enderio:block_dark_fused_quartz[color=black,kind=fused_quartz,render=west_down]
enderio:block_dark_fused_quartz[color=black,kind=fused_quartz,render=south_down]
enderio:block_dark_fused_quartz[color=black,kind=fused_glass,render=defaults]
enderio:block_dark_fused_quartz[color=black,kind=fused_glass,render=auto]
enderio:block_dark_fused_quartz[color=black,kind=fused_glass,render=sides]
enderio:block_dark_fused_quartz[color=black,kind=fused_glass,render=north_west_up]
enderio:block_dark_fused_quartz[color=black,kind=fused_glass,render=north_east_up]
enderio:block_dark_fused_quartz[color=black,kind=fused_glass,render=south_east_up]
enderio:block_dark_fused_quartz[color=black,kind=fused_glass,render=south_west_up]
enderio:block_dark_fused_quartz[color=black,kind=fused_glass,render=north_west_down]
enderio:block_dark_fused_quartz[color=black,kind=fused_glass,render=north_east_down]
enderio:block_dark_fused_quartz[color=black,kind=fused_glass,render=south_east_down]
enderio:block_dark_fused_quartz[color=black,kind=fused_glass,render=south_west_down]
enderio:block_dark_fused_quartz[color=black,kind=fused_glass,render=north_west]
enderio:block_dark_fused_quartz[color=black,kind=fused_glass,render=north_east]
enderio:block_dark_fused_quartz[color=black,kind=fused_glass,render=south_east]
enderio:block_dark_fused_quartz[color=black,kind=fused_glass,render=south_west]
enderio:block_dark_fused_quartz[color=black,kind=fused_glass,render=north_up]
enderio:block_dark_fused_quartz[color=black,kind=fused_glass,render=east_up]
enderio:block_dark_fused_quartz[color=black,kind=fused_glass,render=west_up]
enderio:block_dark_fused_quartz[color=black,kind=fused_glass,render=south_up]
enderio:block_dark_fused_quartz[color=black,kind=fused_glass,render=north_down]
enderio:block_dark_fused_quartz[color=black,kind=fused_glass,render=east_down]
enderio:block_dark_fused_quartz[color=black,kind=fused_glass,render=west_down]
enderio:block_dark_fused_quartz[color=black,kind=fused_glass,render=south_down]
enderio:block_dark_fused_quartz[color=black,kind=enlightened_fused_quartz,render=defaults]
enderio:block_dark_fused_quartz[color=black,kind=enlightened_fused_quartz,render=auto]
enderio:block_dark_fused_quartz[color=black,kind=enlightened_fused_quartz,render=sides]
enderio:block_dark_fused_quartz[color=black,kind=enlightened_fused_quartz,render=north_west_up]
enderio:block_dark_fused_quartz[color=black,kind=enlightened_fused_quartz,render=north_east_up]
enderio:block_dark_fused_quartz[color=black,kind=enlightened_fused_quartz,render=south_east_up]
enderio:block_dark_fused_quartz[color=black,kind=enlightened_fused_quartz,render=south_west_up]
enderio:block_dark_fused_quartz[color=black,kind=enlightened_fused_quartz,render=north_west_down]
enderio:block_dark_fused_quartz[color=black,kind=enlightened_fused_quartz,render=north_east_down]
enderio:block_dark_fused_quartz[color=black,kind=enlightened_fused_quartz,render=south_east_down]
enderio:block_dark_fused_quartz[color=black,kind=enlightened_fused_quartz,render=south_west_down]
enderio:block_dark_fused_quartz[color=black,kind=enlightened_fused_quartz,render=north_west]
enderio:block_dark_fused_quartz[color=black,kind=enlightened_fused_quartz,render=north_east]
enderio:block_dark_fused_quartz[color=black,kind=enlightened_fused_quartz,render=south_east]
enderio:block_dark_fused_quartz[color=black,kind=enlightened_fused_quartz,render=south_west]
enderio:block_dark_fused_quartz[color=black,kind=enlightened_fused_quartz,render=north_up]
enderio:block_dark_fused_quartz[color=black,kind=enlightened_fused_quartz,render=east_up]
enderio:block_dark_fused_quartz[color=black,kind=enlightened_fused_quartz,render=west_up]
enderio:block_dark_fused_quartz[color=black,kind=enlightened_fused_quartz,render=south_up]
enderio:block_dark_fused_quartz[color=black,kind=enlightened_fused_quartz,render=north_down]
enderio:block_dark_fused_quartz[color=black,kind=enlightened_fused_quartz,render=east_down]
enderio:block_dark_fused_quartz[color=black,kind=enlightened_fused_quartz,render=west_down]
enderio:block_dark_fused_quartz[color=black,kind=enlightened_fused_quartz,render=south_down]
enderio:block_dark_fused_quartz[color=black,kind=enlightened_fused_glass,render=defaults]
enderio:block_dark_fused_quartz[color=black,kind=enlightened_fused_glass,render=auto]
enderio:block_dark_fused_quartz[color=black,kind=enlightened_fused_glass,render=sides]
enderio:block_dark_fused_quartz[color=black,kind=enlightened_fused_glass,render=north_west_up]
enderio:block_dark_fused_quartz[color=black,kind=enlightened_fused_glass,render=north_east_up]
enderio:block_dark_fused_quartz[color=black,kind=enlightened_fused_glass,render=south_east_up]
enderio:block_dark_fused_quartz[color=black,kind=enlightened_fused_glass,render=south_west_up]
enderio:block_dark_fused_quartz[color=black,kind=enlightened_fused_glass,render=north_west_down]
enderio:block_dark_fused_quartz[color=black,kind=enlightened_fused_glass,render=north_east_down]
enderio:block_dark_fused_quartz[color=black,kind=enlightened_fused_glass,render=south_east_down]
enderio:block_dark_fused_quartz[color=black,kind=enlightened_fused_glass,render=south_west_down]
enderio:block_dark_fused_quartz[color=black,kind=enlightened_fused_glass,render=north_west]
enderio:block_dark_fused_quartz[color=black,kind=enlightened_fused_glass,render=north_east]
enderio:block_dark_fused_quartz[color=black,kind=enlightened_fused_glass,render=south_east]
enderio:block_dark_fused_quartz[color=black,kind=enlightened_fused_glass,render=south_west]
enderio:block_dark_fused_quartz[color=black,kind=enlightened_fused_glass,render=north_up]
enderio:block_dark_fused_quartz[color=black,kind=enlightened_fused_glass,render=east_up]
enderio:block_dark_fused_quartz[color=black,kind=enlightened_fused_glass,render=west_up]
enderio:block_dark_fused_quartz[color=black,kind=enlightened_fused_glass,render=south_up]
enderio:block_dark_fused_quartz[color=black,kind=enlightened_fused_glass,render=north_down]
enderio:block_dark_fused_quartz[color=black,kind=enlightened_fused_glass,render=east_down]
enderio:block_dark_fused_quartz[color=black,kind=enlightened_fused_glass,render=west_down]
enderio:block_dark_fused_quartz[color=black,kind=enlightened_fused_glass,render=south_down]
enderio:block_dark_fused_quartz[color=black,kind=dark_fused_quartz,render=defaults]
enderio:block_dark_fused_quartz[color=black,kind=dark_fused_quartz,render=auto]
enderio:block_dark_fused_quartz[color=black,kind=dark_fused_quartz,render=sides]
enderio:block_dark_fused_quartz[color=black,kind=dark_fused_quartz,render=north_west_up]
enderio:block_dark_fused_quartz[color=black,kind=dark_fused_quartz,render=north_east_up]
enderio:block_dark_fused_quartz[color=black,kind=dark_fused_quartz,render=south_east_up]
enderio:block_dark_fused_quartz[color=black,kind=dark_fused_quartz,render=south_west_up]
enderio:block_dark_fused_quartz[color=black,kind=dark_fused_quartz,render=north_west_down]
enderio:block_dark_fused_quartz[color=black,kind=dark_fused_quartz,render=north_east_down]
enderio:block_dark_fused_quartz[color=black,kind=dark_fused_quartz,render=south_east_down]
enderio:block_dark_fused_quartz[color=black,kind=dark_fused_quartz,render=south_west_down]
enderio:block_dark_fused_quartz[color=black,kind=dark_fused_quartz,render=north_west]
enderio:block_dark_fused_quartz[color=black,kind=dark_fused_quartz,render=north_east]
enderio:block_dark_fused_quartz[color=black,kind=dark_fused_quartz,render=south_east]
enderio:block_dark_fused_quartz[color=black,kind=dark_fused_quartz,render=south_west]
enderio:block_dark_fused_quartz[color=black,kind=dark_fused_quartz,render=north_up]
enderio:block_dark_fused_quartz[color=black,kind=dark_fused_quartz,render=east_up]
enderio:block_dark_fused_quartz[color=black,kind=dark_fused_quartz,render=west_up]
enderio:block_dark_fused_quartz[color=black,kind=dark_fused_quartz,render=south_up]
enderio:block_dark_fused_quartz[color=black,kind=dark_fused_quartz,render=north_down]
enderio:block_dark_fused_quartz[color=black,kind=dark_fused_quartz,render=east_down]
enderio:block_dark_fused_quartz[color=black,kind=dark_fused_quartz,render=west_down]
enderio:block_dark_fused_quartz[color=black,kind=dark_fused_quartz,render=south_down]
enderio:block_dark_fused_quartz[color=black,kind=dark_fused_glass,render=defaults]
enderio:block_dark_fused_quartz[color=black,kind=dark_fused_glass,render=auto]
enderio:block_dark_fused_quartz[color=black,kind=dark_fused_glass,render=sides]
enderio:block_dark_fused_quartz[color=black,kind=dark_fused_glass,render=north_west_up]
enderio:block_dark_fused_quartz[color=black,kind=dark_fused_glass,render=north_east_up]
enderio:block_dark_fused_quartz[color=black,kind=dark_fused_glass,render=south_east_up]
enderio:block_dark_fused_quartz[color=black,kind=dark_fused_glass,render=south_west_up]
enderio:block_dark_fused_quartz[color=black,kind=dark_fused_glass,render=north_west_down]
enderio:block_dark_fused_quartz[color=black,kind=dark_fused_glass,render=north_east_down]
enderio:block_dark_fused_quartz[color=black,kind=dark_fused_glass,render=south_east_down]
enderio:block_dark_fused_quartz[color=black,kind=dark_fused_glass,render=south_west_down]
enderio:block_dark_fused_quartz[color=black,kind=dark_fused_glass,render=north_west]
enderio:block_dark_fused_quartz[color=black,kind=dark_fused_glass,render=north_east]
enderio:block_dark_fused_quartz[color=black,kind=dark_fused_glass,render=south_east]
enderio:block_dark_fused_quartz[color=black,kind=dark_fused_glass,render=south_west]
enderio:block_dark_fused_quartz[color=black,kind=dark_fused_glass,render=north_up]
enderio:block_dark_fused_quartz[color=black,kind=dark_fused_glass,render=east_up]
enderio:block_dark_fused_quartz[color=black,kind=dark_fused_glass,render=west_up]
enderio:block_dark_fused_quartz[color=black,kind=dark_fused_glass,render=south_up]
enderio:block_dark_fused_quartz[color=black,kind=dark_fused_glass,render=north_down]
enderio:block_dark_fused_quartz[color=black,kind=dark_fused_glass,render=east_down]
enderio:block_dark_fused_quartz[color=black,kind=dark_fused_glass,render=west_down]
enderio:block_dark_fused_quartz[color=black,kind=dark_fused_glass,render=south_down]
enderio:block_dark_fused_glass[color=white,kind=fused_quartz,render=defaults]
enderio:block_dark_fused_glass[color=white,kind=fused_quartz,render=auto]
enderio:block_dark_fused_glass[color=white,kind=fused_quartz,render=sides]
enderio:block_dark_fused_glass[color=white,kind=fused_quartz,render=north_west_up]
enderio:block_dark_fused_glass[color=white,kind=fused_quartz,render=north_east_up]
enderio:block_dark_fused_glass[color=white,kind=fused_quartz,render=south_east_up]
enderio:block_dark_fused_glass[color=white,kind=fused_quartz,render=south_west_up]
enderio:block_dark_fused_glass[color=white,kind=fused_quartz,render=north_west_down]
enderio:block_dark_fused_glass[color=white,kind=fused_quartz,render=north_east_down]
enderio:block_dark_fused_glass[color=white,kind=fused_quartz,render=south_east_down]
enderio:block_dark_fused_glass[color=white,kind=fused_quartz,render=south_west_down]
enderio:block_dark_fused_glass[color=white,kind=fused_quartz,render=north_west]
enderio:block_dark_fused_glass[color=white,kind=fused_quartz,render=north_east]
enderio:block_dark_fused_glass[color=white,kind=fused_quartz,render=south_east]
enderio:block_dark_fused_glass[color=white,kind=fused_quartz,render=south_west]
enderio:block_dark_fused_glass[color=white,kind=fused_quartz,render=north_up]
enderio:block_dark_fused_glass[color=white,kind=fused_quartz,render=east_up]
enderio:block_dark_fused_glass[color=white,kind=fused_quartz,render=west_up]
enderio:block_dark_fused_glass[color=white,kind=fused_quartz,render=south_up]
enderio:block_dark_fused_glass[color=white,kind=fused_quartz,render=north_down]
enderio:block_dark_fused_glass[color=white,kind=fused_quartz,render=east_down]
enderio:block_dark_fused_glass[color=white,kind=fused_quartz,render=west_down]
enderio:block_dark_fused_glass[color=white,kind=fused_quartz,render=south_down]
enderio:block_dark_fused_glass[color=white,kind=fused_glass,render=defaults]
enderio:block_dark_fused_glass[color=white,kind=fused_glass,render=auto]
enderio:block_dark_fused_glass[color=white,kind=fused_glass,render=sides]
enderio:block_dark_fused_glass[color=white,kind=fused_glass,render=north_west_up]
enderio:block_dark_fused_glass[color=white,kind=fused_glass,render=north_east_up]
enderio:block_dark_fused_glass[color=white,kind=fused_glass,render=south_east_up]
enderio:block_dark_fused_glass[color=white,kind=fused_glass,render=south_west_up]
enderio:block_dark_fused_glass[color=white,kind=fused_glass,render=north_west_down]
enderio:block_dark_fused_glass[color=white,kind=fused_glass,render=north_east_down]
enderio:block_dark_fused_glass[color=white,kind=fused_glass,render=south_east_down]
enderio:block_dark_fused_glass[color=white,kind=fused_glass,render=south_west_down]
enderio:block_dark_fused_glass[color=white,kind=fused_glass,render=north_west]
enderio:block_dark_fused_glass[color=white,kind=fused_glass,render=north_east]
enderio:block_dark_fused_glass[color=white,kind=fused_glass,render=south_east]
enderio:block_dark_fused_glass[color=white,kind=fused_glass,render=south_west]
enderio:block_dark_fused_glass[color=white,kind=fused_glass,render=north_up]
enderio:block_dark_fused_glass[color=white,kind=fused_glass,render=east_up]
enderio:block_dark_fused_glass[color=white,kind=fused_glass,render=west_up]
enderio:block_dark_fused_glass[color=white,kind=fused_glass,render=south_up]
enderio:block_dark_fused_glass[color=white,kind=fused_glass,render=north_down]
enderio:block_dark_fused_glass[color=white,kind=fused_glass,render=east_down]
enderio:block_dark_fused_glass[color=white,kind=fused_glass,render=west_down]
enderio:block_dark_fused_glass[color=white,kind=fused_glass,render=south_down]
enderio:block_dark_fused_glass[color=white,kind=enlightened_fused_quartz,render=defaults]
enderio:block_dark_fused_glass[color=white,kind=enlightened_fused_quartz,render=auto]
enderio:block_dark_fused_glass[color=white,kind=enlightened_fused_quartz,render=sides]
enderio:block_dark_fused_glass[color=white,kind=enlightened_fused_quartz,render=north_west_up]
enderio:block_dark_fused_glass[color=white,kind=enlightened_fused_quartz,render=north_east_up]
enderio:block_dark_fused_glass[color=white,kind=enlightened_fused_quartz,render=south_east_up]
enderio:block_dark_fused_glass[color=white,kind=enlightened_fused_quartz,render=south_west_up]
enderio:block_dark_fused_glass[color=white,kind=enlightened_fused_quartz,render=north_west_down]
enderio:block_dark_fused_glass[color=white,kind=enlightened_fused_quartz,render=north_east_down]
enderio:block_dark_fused_glass[color=white,kind=enlightened_fused_quartz,render=south_east_down]
enderio:block_dark_fused_glass[color=white,kind=enlightened_fused_quartz,render=south_west_down]
enderio:block_dark_fused_glass[color=white,kind=enlightened_fused_quartz,render=north_west]
enderio:block_dark_fused_glass[color=white,kind=enlightened_fused_quartz,render=north_east]
enderio:block_dark_fused_glass[color=white,kind=enlightened_fused_quartz,render=south_east]
enderio:block_dark_fused_glass[color=white,kind=enlightened_fused_quartz,render=south_west]
enderio:block_dark_fused_glass[color=white,kind=enlightened_fused_quartz,render=north_up]
enderio:block_dark_fused_glass[color=white,kind=enlightened_fused_quartz,render=east_up]
enderio:block_dark_fused_glass[color=white,kind=enlightened_fused_quartz,render=west_up]
enderio:block_dark_fused_glass[color=white,kind=enlightened_fused_quartz,render=south_up]
enderio:block_dark_fused_glass[color=white,kind=enlightened_fused_quartz,render=north_down]
enderio:block_dark_fused_glass[color=white,kind=enlightened_fused_quartz,render=east_down]
enderio:block_dark_fused_glass[color=white,kind=enlightened_fused_quartz,render=west_down]
enderio:block_dark_fused_glass[color=white,kind=enlightened_fused_quartz,render=south_down]
enderio:block_dark_fused_glass[color=white,kind=enlightened_fused_glass,render=defaults]
enderio:block_dark_fused_glass[color=white,kind=enlightened_fused_glass,render=auto]
enderio:block_dark_fused_glass[color=white,kind=enlightened_fused_glass,render=sides]
enderio:block_dark_fused_glass[color=white,kind=enlightened_fused_glass,render=north_west_up]
enderio:block_dark_fused_glass[color=white,kind=enlightened_fused_glass,render=north_east_up]
enderio:block_dark_fused_glass[color=white,kind=enlightened_fused_glass,render=south_east_up]
enderio:block_dark_fused_glass[color=white,kind=enlightened_fused_glass,render=south_west_up]
enderio:block_dark_fused_glass[color=white,kind=enlightened_fused_glass,render=north_west_down]
enderio:block_dark_fused_glass[color=white,kind=enlightened_fused_glass,render=north_east_down]
enderio:block_dark_fused_glass[color=white,kind=enlightened_fused_glass,render=south_east_down]
enderio:block_dark_fused_glass[color=white,kind=enlightened_fused_glass,render=south_west_down]
enderio:block_dark_fused_glass[color=white,kind=enlightened_fused_glass,render=north_west]
enderio:block_dark_fused_glass[color=white,kind=enlightened_fused_glass,render=north_east]
enderio:block_dark_fused_glass[color=white,kind=enlightened_fused_glass,render=south_east]
enderio:block_dark_fused_glass[color=white,kind=enlightened_fused_glass,render=south_west]
enderio:block_dark_fused_glass[color=white,kind=enlightened_fused_glass,render=north_up]
enderio:block_dark_fused_glass[color=white,kind=enlightened_fused_glass,render=east_up]
enderio:block_dark_fused_glass[color=white,kind=enlightened_fused_glass,render=west_up]
enderio:block_dark_fused_glass[color=white,kind=enlightened_fused_glass,render=south_up]
enderio:block_dark_fused_glass[color=white,kind=enlightened_fused_glass,render=north_down]
enderio:block_dark_fused_glass[color=white,kind=enlightened_fused_glass,render=east_down]
enderio:block_dark_fused_glass[color=white,kind=enlightened_fused_glass,render=west_down]
enderio:block_dark_fused_glass[color=white,kind=enlightened_fused_glass,render=south_down]
enderio:block_dark_fused_glass[color=white,kind=dark_fused_quartz,render=defaults]
enderio:block_dark_fused_glass[color=white,kind=dark_fused_quartz,render=auto]
enderio:block_dark_fused_glass[color=white,kind=dark_fused_quartz,render=sides]
enderio:block_dark_fused_glass[color=white,kind=dark_fused_quartz,render=north_west_up]
enderio:block_dark_fused_glass[color=white,kind=dark_fused_quartz,render=north_east_up]
enderio:block_dark_fused_glass[color=white,kind=dark_fused_quartz,render=south_east_up]
enderio:block_dark_fused_glass[color=white,kind=dark_fused_quartz,render=south_west_up]
enderio:block_dark_fused_glass[color=white,kind=dark_fused_quartz,render=north_west_down]
enderio:block_dark_fused_glass[color=white,kind=dark_fused_quartz,render=north_east_down]
enderio:block_dark_fused_glass[color=white,kind=dark_fused_quartz,render=south_east_down]
enderio:block_dark_fused_glass[color=white,kind=dark_fused_quartz,render=south_west_down]
enderio:block_dark_fused_glass[color=white,kind=dark_fused_quartz,render=north_west]
enderio:block_dark_fused_glass[color=white,kind=dark_fused_quartz,render=north_east]
enderio:block_dark_fused_glass[color=white,kind=dark_fused_quartz,render=south_east]
enderio:block_dark_fused_glass[color=white,kind=dark_fused_quartz,render=south_west]
enderio:block_dark_fused_glass[color=white,kind=dark_fused_quartz,render=north_up]
enderio:block_dark_fused_glass[color=white,kind=dark_fused_quartz,render=east_up]
enderio:block_dark_fused_glass[color=white,kind=dark_fused_quartz,render=west_up]
enderio:block_dark_fused_glass[color=white,kind=dark_fused_quartz,render=south_up]
enderio:block_dark_fused_glass[color=white,kind=dark_fused_quartz,render=north_down]
enderio:block_dark_fused_glass[color=white,kind=dark_fused_quartz,render=east_down]
enderio:block_dark_fused_glass[color=white,kind=dark_fused_quartz,render=west_down]
enderio:block_dark_fused_glass[color=white,kind=dark_fused_quartz,render=south_down]
enderio:block_dark_fused_glass[color=white,kind=dark_fused_glass,render=defaults]
enderio:block_dark_fused_glass[color=white,kind=dark_fused_glass,render=auto]
enderio:block_dark_fused_glass[color=white,kind=dark_fused_glass,render=sides]
enderio:block_dark_fused_glass[color=white,kind=dark_fused_glass,render=north_west_up]
enderio:block_dark_fused_glass[color=white,kind=dark_fused_glass,render=north_east_up]
enderio:block_dark_fused_glass[color=white,kind=dark_fused_glass,render=south_east_up]
enderio:block_dark_fused_glass[color=white,kind=dark_fused_glass,render=south_west_up]
enderio:block_dark_fused_glass[color=white,kind=dark_fused_glass,render=north_west_down]
enderio:block_dark_fused_glass[color=white,kind=dark_fused_glass,render=north_east_down]
enderio:block_dark_fused_glass[color=white,kind=dark_fused_glass,render=south_east_down]
enderio:block_dark_fused_glass[color=white,kind=dark_fused_glass,render=south_west_down]
enderio:block_dark_fused_glass[color=white,kind=dark_fused_glass,render=north_west]
enderio:block_dark_fused_glass[color=white,kind=dark_fused_glass,render=north_east]
enderio:block_dark_fused_glass[color=white,kind=dark_fused_glass,render=south_east]
enderio:block_dark_fused_glass[color=white,kind=dark_fused_glass,render=south_west]
enderio:block_dark_fused_glass[color=white,kind=dark_fused_glass,render=north_up]
enderio:block_dark_fused_glass[color=white,kind=dark_fused_glass,render=east_up]
enderio:block_dark_fused_glass[color=white,kind=dark_fused_glass,render=west_up]
enderio:block_dark_fused_glass[color=white,kind=dark_fused_glass,render=south_up]
enderio:block_dark_fused_glass[color=white,kind=dark_fused_glass,render=north_down]
enderio:block_dark_fused_glass[color=white,kind=dark_fused_glass,render=east_down]
enderio:block_dark_fused_glass[color=white,kind=dark_fused_glass,render=west_down]
enderio:block_dark_fused_glass[color=white,kind=dark_fused_glass,render=south_down]
enderio:block_dark_fused_glass[color=orange,kind=fused_quartz,render=defaults]
enderio:block_dark_fused_glass[color=orange,kind=fused_quartz,render=auto]
enderio:block_dark_fused_glass[color=orange,kind=fused_quartz,render=sides]
enderio:block_dark_fused_glass[color=orange,kind=fused_quartz,render=north_west_up]
enderio:block_dark_fused_glass[color=orange,kind=fused_quartz,render=north_east_up]
enderio:block_dark_fused_glass[color=orange,kind=fused_quartz,render=south_east_up]
enderio:block_dark_fused_glass[color=orange,kind=fused_quartz,render=south_west_up]
enderio:block_dark_fused_glass[color=orange,kind=fused_quartz,render=north_west_down]
enderio:block_dark_fused_glass[color=orange,kind=fused_quartz,render=north_east_down]
enderio:block_dark_fused_glass[color=orange,kind=fused_quartz,render=south_east_down]
enderio:block_dark_fused_glass[color=orange,kind=fused_quartz,render=south_west_down]
enderio:block_dark_fused_glass[color=orange,kind=fused_quartz,render=north_west]
enderio:block_dark_fused_glass[color=orange,kind=fused_quartz,render=north_east]
enderio:block_dark_fused_glass[color=orange,kind=fused_quartz,render=south_east]
enderio:block_dark_fused_glass[color=orange,kind=fused_quartz,render=south_west]
enderio:block_dark_fused_glass[color=orange,kind=fused_quartz,render=north_up]
enderio:block_dark_fused_glass[color=orange,kind=fused_quartz,render=east_up]
enderio:block_dark_fused_glass[color=orange,kind=fused_quartz,render=west_up]
enderio:block_dark_fused_glass[color=orange,kind=fused_quartz,render=south_up]
enderio:block_dark_fused_glass[color=orange,kind=fused_quartz,render=north_down]
enderio:block_dark_fused_glass[color=orange,kind=fused_quartz,render=east_down]
enderio:block_dark_fused_glass[color=orange,kind=fused_quartz,render=west_down]
enderio:block_dark_fused_glass[color=orange,kind=fused_quartz,render=south_down]
enderio:block_dark_fused_glass[color=orange,kind=fused_glass,render=defaults]
enderio:block_dark_fused_glass[color=orange,kind=fused_glass,render=auto]
enderio:block_dark_fused_glass[color=orange,kind=fused_glass,render=sides]
enderio:block_dark_fused_glass[color=orange,kind=fused_glass,render=north_west_up]
enderio:block_dark_fused_glass[color=orange,kind=fused_glass,render=north_east_up]
enderio:block_dark_fused_glass[color=orange,kind=fused_glass,render=south_east_up]
enderio:block_dark_fused_glass[color=orange,kind=fused_glass,render=south_west_up]
enderio:block_dark_fused_glass[color=orange,kind=fused_glass,render=north_west_down]
enderio:block_dark_fused_glass[color=orange,kind=fused_glass,render=north_east_down]
enderio:block_dark_fused_glass[color=orange,kind=fused_glass,render=south_east_down]
enderio:block_dark_fused_glass[color=orange,kind=fused_glass,render=south_west_down]
enderio:block_dark_fused_glass[color=orange,kind=fused_glass,render=north_west]
enderio:block_dark_fused_glass[color=orange,kind=fused_glass,render=north_east]
enderio:block_dark_fused_glass[color=orange,kind=fused_glass,render=south_east]
enderio:block_dark_fused_glass[color=orange,kind=fused_glass,render=south_west]
enderio:block_dark_fused_glass[color=orange,kind=fused_glass,render=north_up]
enderio:block_dark_fused_glass[color=orange,kind=fused_glass,render=east_up]
enderio:block_dark_fused_glass[color=orange,kind=fused_glass,render=west_up]
enderio:block_dark_fused_glass[color=orange,kind=fused_glass,render=south_up]
enderio:block_dark_fused_glass[color=orange,kind=fused_glass,render=north_down]
enderio:block_dark_fused_glass[color=orange,kind=fused_glass,render=east_down]
enderio:block_dark_fused_glass[color=orange,kind=fused_glass,render=west_down]
enderio:block_dark_fused_glass[color=orange,kind=fused_glass,render=south_down]
enderio:block_dark_fused_glass[color=orange,kind=enlightened_fused_quartz,render=defaults]
enderio:block_dark_fused_glass[color=orange,kind=enlightened_fused_quartz,render=auto]
enderio:block_dark_fused_glass[color=orange,kind=enlightened_fused_quartz,render=sides]
enderio:block_dark_fused_glass[color=orange,kind=enlightened_fused_quartz,render=north_west_up]
enderio:block_dark_fused_glass[color=orange,kind=enlightened_fused_quartz,render=north_east_up]
enderio:block_dark_fused_glass[color=orange,kind=enlightened_fused_quartz,render=south_east_up]
enderio:block_dark_fused_glass[color=orange,kind=enlightened_fused_quartz,render=south_west_up]
enderio:block_dark_fused_glass[color=orange,kind=enlightened_fused_quartz,render=north_west_down]
enderio:block_dark_fused_glass[color=orange,kind=enlightened_fused_quartz,render=north_east_down]
enderio:block_dark_fused_glass[color=orange,kind=enlightened_fused_quartz,render=south_east_down]
enderio:block_dark_fused_glass[color=orange,kind=enlightened_fused_quartz,render=south_west_down]
enderio:block_dark_fused_glass[color=orange,kind=enlightened_fused_quartz,render=north_west]
enderio:block_dark_fused_glass[color=orange,kind=enlightened_fused_quartz,render=north_east]
enderio:block_dark_fused_glass[color=orange,kind=enlightened_fused_quartz,render=south_east]
enderio:block_dark_fused_glass[color=orange,kind=enlightened_fused_quartz,render=south_west]
enderio:block_dark_fused_glass[color=orange,kind=enlightened_fused_quartz,render=north_up]
enderio:block_dark_fused_glass[color=orange,kind=enlightened_fused_quartz,render=east_up]
enderio:block_dark_fused_glass[color=orange,kind=enlightened_fused_quartz,render=west_up]
enderio:block_dark_fused_glass[color=orange,kind=enlightened_fused_quartz,render=south_up]
enderio:block_dark_fused_glass[color=orange,kind=enlightened_fused_quartz,render=north_down]
enderio:block_dark_fused_glass[color=orange,kind=enlightened_fused_quartz,render=east_down]
enderio:block_dark_fused_glass[color=orange,kind=enlightened_fused_quartz,render=west_down]
enderio:block_dark_fused_glass[color=orange,kind=enlightened_fused_quartz,render=south_down]
enderio:block_dark_fused_glass[color=orange,kind=enlightened_fused_glass,render=defaults]
enderio:block_dark_fused_glass[color=orange,kind=enlightened_fused_glass,render=auto]
enderio:block_dark_fused_glass[color=orange,kind=enlightened_fused_glass,render=sides]
enderio:block_dark_fused_glass[color=orange,kind=enlightened_fused_glass,render=north_west_up]
enderio:block_dark_fused_glass[color=orange,kind=enlightened_fused_glass,render=north_east_up]
enderio:block_dark_fused_glass[color=orange,kind=enlightened_fused_glass,render=south_east_up]
enderio:block_dark_fused_glass[color=orange,kind=enlightened_fused_glass,render=south_west_up]
enderio:block_dark_fused_glass[color=orange,kind=enlightened_fused_glass,render=north_west_down]
enderio:block_dark_fused_glass[color=orange,kind=enlightened_fused_glass,render=north_east_down]
enderio:block_dark_fused_glass[color=orange,kind=enlightened_fused_glass,render=south_east_down]
enderio:block_dark_fused_glass[color=orange,kind=enlightened_fused_glass,render=south_west_down]
enderio:block_dark_fused_glass[color=orange,kind=enlightened_fused_glass,render=north_west]
enderio:block_dark_fused_glass[color=orange,kind=enlightened_fused_glass,render=north_east]
enderio:block_dark_fused_glass[color=orange,kind=enlightened_fused_glass,render=south_east]
enderio:block_dark_fused_glass[color=orange,kind=enlightened_fused_glass,render=south_west]
enderio:block_dark_fused_glass[color=orange,kind=enlightened_fused_glass,render=north_up]
enderio:block_dark_fused_glass[color=orange,kind=enlightened_fused_glass,render=east_up]
enderio:block_dark_fused_glass[color=orange,kind=enlightened_fused_glass,render=west_up]
enderio:block_dark_fused_glass[color=orange,kind=enlightened_fused_glass,render=south_up]
enderio:block_dark_fused_glass[color=orange,kind=enlightened_fused_glass,render=north_down]
enderio:block_dark_fused_glass[color=orange,kind=enlightened_fused_glass,render=east_down]
enderio:block_dark_fused_glass[color=orange,kind=enlightened_fused_glass,render=west_down]
enderio:block_dark_fused_glass[color=orange,kind=enlightened_fused_glass,render=south_down]
enderio:block_dark_fused_glass[color=orange,kind=dark_fused_quartz,render=defaults]
enderio:block_dark_fused_glass[color=orange,kind=dark_fused_quartz,render=auto]
enderio:block_dark_fused_glass[color=orange,kind=dark_fused_quartz,render=sides]
enderio:block_dark_fused_glass[color=orange,kind=dark_fused_quartz,render=north_west_up]
enderio:block_dark_fused_glass[color=orange,kind=dark_fused_quartz,render=north_east_up]
enderio:block_dark_fused_glass[color=orange,kind=dark_fused_quartz,render=south_east_up]
enderio:block_dark_fused_glass[color=orange,kind=dark_fused_quartz,render=south_west_up]
enderio:block_dark_fused_glass[color=orange,kind=dark_fused_quartz,render=north_west_down]
enderio:block_dark_fused_glass[color=orange,kind=dark_fused_quartz,render=north_east_down]
enderio:block_dark_fused_glass[color=orange,kind=dark_fused_quartz,render=south_east_down]
enderio:block_dark_fused_glass[color=orange,kind=dark_fused_quartz,render=south_west_down]
enderio:block_dark_fused_glass[color=orange,kind=dark_fused_quartz,render=north_west]
enderio:block_dark_fused_glass[color=orange,kind=dark_fused_quartz,render=north_east]
enderio:block_dark_fused_glass[color=orange,kind=dark_fused_quartz,render=south_east]
enderio:block_dark_fused_glass[color=orange,kind=dark_fused_quartz,render=south_west]
enderio:block_dark_fused_glass[color=orange,kind=dark_fused_quartz,render=north_up]
enderio:block_dark_fused_glass[color=orange,kind=dark_fused_quartz,render=east_up]
enderio:block_dark_fused_glass[color=orange,kind=dark_fused_quartz,render=west_up]
enderio:block_dark_fused_glass[color=orange,kind=dark_fused_quartz,render=south_up]
enderio:block_dark_fused_glass[color=orange,kind=dark_fused_quartz,render=north_down]
enderio:block_dark_fused_glass[color=orange,kind=dark_fused_quartz,render=east_down]
enderio:block_dark_fused_glass[color=orange,kind=dark_fused_quartz,render=west_down]
enderio:block_dark_fused_glass[color=orange,kind=dark_fused_quartz,render=south_down]
enderio:block_dark_fused_glass[color=orange,kind=dark_fused_glass,render=defaults]
enderio:block_dark_fused_glass[color=orange,kind=dark_fused_glass,render=auto]
enderio:block_dark_fused_glass[color=orange,kind=dark_fused_glass,render=sides]
enderio:block_dark_fused_glass[color=orange,kind=dark_fused_glass,render=north_west_up]
enderio:block_dark_fused_glass[color=orange,kind=dark_fused_glass,render=north_east_up]
enderio:block_dark_fused_glass[color=orange,kind=dark_fused_glass,render=south_east_up]
enderio:block_dark_fused_glass[color=orange,kind=dark_fused_glass,render=south_west_up]
enderio:block_dark_fused_glass[color=orange,kind=dark_fused_glass,render=north_west_down]
enderio:block_dark_fused_glass[color=orange,kind=dark_fused_glass,render=north_east_down]
enderio:block_dark_fused_glass[color=orange,kind=dark_fused_glass,render=south_east_down]
enderio:block_dark_fused_glass[color=orange,kind=dark_fused_glass,render=south_west_down]
enderio:block_dark_fused_glass[color=orange,kind=dark_fused_glass,render=north_west]
enderio:block_dark_fused_glass[color=orange,kind=dark_fused_glass,render=north_east]
enderio:block_dark_fused_glass[color=orange,kind=dark_fused_glass,render=south_east]
enderio:block_dark_fused_glass[color=orange,kind=dark_fused_glass,render=south_west]
enderio:block_dark_fused_glass[color=orange,kind=dark_fused_glass,render=north_up]
enderio:block_dark_fused_glass[color=orange,kind=dark_fused_glass,render=east_up]
enderio:block_dark_fused_glass[color=orange,kind=dark_fused_glass,render=west_up]
enderio:block_dark_fused_glass[color=orange,kind=dark_fused_glass,render=south_up]
enderio:block_dark_fused_glass[color=orange,kind=dark_fused_glass,render=north_down]
enderio:block_dark_fused_glass[color=orange,kind=dark_fused_glass,render=east_down]
enderio:block_dark_fused_glass[color=orange,kind=dark_fused_glass,render=west_down]
enderio:block_dark_fused_glass[color=orange,kind=dark_fused_glass,render=south_down]
enderio:block_dark_fused_glass[color=magenta,kind=fused_quartz,render=defaults]
enderio:block_dark_fused_glass[color=magenta,kind=fused_quartz,render=auto]
enderio:block_dark_fused_glass[color=magenta,kind=fused_quartz,render=sides]
enderio:block_dark_fused_glass[color=magenta,kind=fused_quartz,render=north_west_up]
enderio:block_dark_fused_glass[color=magenta,kind=fused_quartz,render=north_east_up]
enderio:block_dark_fused_glass[color=magenta,kind=fused_quartz,render=south_east_up]
enderio:block_dark_fused_glass[color=magenta,kind=fused_quartz,render=south_west_up]
enderio:block_dark_fused_glass[color=magenta,kind=fused_quartz,render=north_west_down]
enderio:block_dark_fused_glass[color=magenta,kind=fused_quartz,render=north_east_down]
enderio:block_dark_fused_glass[color=magenta,kind=fused_quartz,render=south_east_down]
enderio:block_dark_fused_glass[color=magenta,kind=fused_quartz,render=south_west_down]
enderio:block_dark_fused_glass[color=magenta,kind=fused_quartz,render=north_west]
enderio:block_dark_fused_glass[color=magenta,kind=fused_quartz,render=north_east]
enderio:block_dark_fused_glass[color=magenta,kind=fused_quartz,render=south_east]
enderio:block_dark_fused_glass[color=magenta,kind=fused_quartz,render=south_west]
enderio:block_dark_fused_glass[color=magenta,kind=fused_quartz,render=north_up]
enderio:block_dark_fused_glass[color=magenta,kind=fused_quartz,render=east_up]
enderio:block_dark_fused_glass[color=magenta,kind=fused_quartz,render=west_up]
enderio:block_dark_fused_glass[color=magenta,kind=fused_quartz,render=south_up]
enderio:block_dark_fused_glass[color=magenta,kind=fused_quartz,render=north_down]
enderio:block_dark_fused_glass[color=magenta,kind=fused_quartz,render=east_down]
enderio:block_dark_fused_glass[color=magenta,kind=fused_quartz,render=west_down]
enderio:block_dark_fused_glass[color=magenta,kind=fused_quartz,render=south_down]
enderio:block_dark_fused_glass[color=magenta,kind=fused_glass,render=defaults]
enderio:block_dark_fused_glass[color=magenta,kind=fused_glass,render=auto]
enderio:block_dark_fused_glass[color=magenta,kind=fused_glass,render=sides]
enderio:block_dark_fused_glass[color=magenta,kind=fused_glass,render=north_west_up]
enderio:block_dark_fused_glass[color=magenta,kind=fused_glass,render=north_east_up]
enderio:block_dark_fused_glass[color=magenta,kind=fused_glass,render=south_east_up]
enderio:block_dark_fused_glass[color=magenta,kind=fused_glass,render=south_west_up]
enderio:block_dark_fused_glass[color=magenta,kind=fused_glass,render=north_west_down]
enderio:block_dark_fused_glass[color=magenta,kind=fused_glass,render=north_east_down]
enderio:block_dark_fused_glass[color=magenta,kind=fused_glass,render=south_east_down]
enderio:block_dark_fused_glass[color=magenta,kind=fused_glass,render=south_west_down]
enderio:block_dark_fused_glass[color=magenta,kind=fused_glass,render=north_west]
enderio:block_dark_fused_glass[color=magenta,kind=fused_glass,render=north_east]
enderio:block_dark_fused_glass[color=magenta,kind=fused_glass,render=south_east]
enderio:block_dark_fused_glass[color=magenta,kind=fused_glass,render=south_west]
enderio:block_dark_fused_glass[color=magenta,kind=fused_glass,render=north_up]
enderio:block_dark_fused_glass[color=magenta,kind=fused_glass,render=east_up]
enderio:block_dark_fused_glass[color=magenta,kind=fused_glass,render=west_up]
enderio:block_dark_fused_glass[color=magenta,kind=fused_glass,render=south_up]
enderio:block_dark_fused_glass[color=magenta,kind=fused_glass,render=north_down]
enderio:block_dark_fused_glass[color=magenta,kind=fused_glass,render=east_down]
enderio:block_dark_fused_glass[color=magenta,kind=fused_glass,render=west_down]
enderio:block_dark_fused_glass[color=magenta,kind=fused_glass,render=south_down]
enderio:block_dark_fused_glass[color=magenta,kind=enlightened_fused_quartz,render=defaults]
enderio:block_dark_fused_glass[color=magenta,kind=enlightened_fused_quartz,render=auto]
enderio:block_dark_fused_glass[color=magenta,kind=enlightened_fused_quartz,render=sides]
enderio:block_dark_fused_glass[color=magenta,kind=enlightened_fused_quartz,render=north_west_up]
enderio:block_dark_fused_glass[color=magenta,kind=enlightened_fused_quartz,render=north_east_up]
enderio:block_dark_fused_glass[color=magenta,kind=enlightened_fused_quartz,render=south_east_up]
enderio:block_dark_fused_glass[color=magenta,kind=enlightened_fused_quartz,render=south_west_up]
enderio:block_dark_fused_glass[color=magenta,kind=enlightened_fused_quartz,render=north_west_down]
enderio:block_dark_fused_glass[color=magenta,kind=enlightened_fused_quartz,render=north_east_down]
enderio:block_dark_fused_glass[color=magenta,kind=enlightened_fused_quartz,render=south_east_down]
enderio:block_dark_fused_glass[color=magenta,kind=enlightened_fused_quartz,render=south_west_down]
enderio:block_dark_fused_glass[color=magenta,kind=enlightened_fused_quartz,render=north_west]
enderio:block_dark_fused_glass[color=magenta,kind=enlightened_fused_quartz,render=north_east]
enderio:block_dark_fused_glass[color=magenta,kind=enlightened_fused_quartz,render=south_east]
enderio:block_dark_fused_glass[color=magenta,kind=enlightened_fused_quartz,render=south_west]
enderio:block_dark_fused_glass[color=magenta,kind=enlightened_fused_quartz,render=north_up]
enderio:block_dark_fused_glass[color=magenta,kind=enlightened_fused_quartz,render=east_up]
enderio:block_dark_fused_glass[color=magenta,kind=enlightened_fused_quartz,render=west_up]
enderio:block_dark_fused_glass[color=magenta,kind=enlightened_fused_quartz,render=south_up]
enderio:block_dark_fused_glass[color=magenta,kind=enlightened_fused_quartz,render=north_down]
enderio:block_dark_fused_glass[color=magenta,kind=enlightened_fused_quartz,render=east_down]
enderio:block_dark_fused_glass[color=magenta,kind=enlightened_fused_quartz,render=west_down]
enderio:block_dark_fused_glass[color=magenta,kind=enlightened_fused_quartz,render=south_down]
enderio:block_dark_fused_glass[color=magenta,kind=enlightened_fused_glass,render=defaults]
enderio:block_dark_fused_glass[color=magenta,kind=enlightened_fused_glass,render=auto]
enderio:block_dark_fused_glass[color=magenta,kind=enlightened_fused_glass,render=sides]
enderio:block_dark_fused_glass[color=magenta,kind=enlightened_fused_glass,render=north_west_up]
enderio:block_dark_fused_glass[color=magenta,kind=enlightened_fused_glass,render=north_east_up]
enderio:block_dark_fused_glass[color=magenta,kind=enlightened_fused_glass,render=south_east_up]
enderio:block_dark_fused_glass[color=magenta,kind=enlightened_fused_glass,render=south_west_up]
enderio:block_dark_fused_glass[color=magenta,kind=enlightened_fused_glass,render=north_west_down]
enderio:block_dark_fused_glass[color=magenta,kind=enlightened_fused_glass,render=north_east_down]
enderio:block_dark_fused_glass[color=magenta,kind=enlightened_fused_glass,render=south_east_down]
enderio:block_dark_fused_glass[color=magenta,kind=enlightened_fused_glass,render=south_west_down]
enderio:block_dark_fused_glass[color=magenta,kind=enlightened_fused_glass,render=north_west]
enderio:block_dark_fused_glass[color=magenta,kind=enlightened_fused_glass,render=north_east]
enderio:block_dark_fused_glass[color=magenta,kind=enlightened_fused_glass,render=south_east]
enderio:block_dark_fused_glass[color=magenta,kind=enlightened_fused_glass,render=south_west]
enderio:block_dark_fused_glass[color=magenta,kind=enlightened_fused_glass,render=north_up]
enderio:block_dark_fused_glass[color=magenta,kind=enlightened_fused_glass,render=east_up]
enderio:block_dark_fused_glass[color=magenta,kind=enlightened_fused_glass,render=west_up]
enderio:block_dark_fused_glass[color=magenta,kind=enlightened_fused_glass,render=south_up]
enderio:block_dark_fused_glass[color=magenta,kind=enlightened_fused_glass,render=north_down]
enderio:block_dark_fused_glass[color=magenta,kind=enlightened_fused_glass,render=east_down]
enderio:block_dark_fused_glass[color=magenta,kind=enlightened_fused_glass,render=west_down]
enderio:block_dark_fused_glass[color=magenta,kind=enlightened_fused_glass,render=south_down]
enderio:block_dark_fused_glass[color=magenta,kind=dark_fused_quartz,render=defaults]
enderio:block_dark_fused_glass[color=magenta,kind=dark_fused_quartz,render=auto]
enderio:block_dark_fused_glass[color=magenta,kind=dark_fused_quartz,render=sides]
enderio:block_dark_fused_glass[color=magenta,kind=dark_fused_quartz,render=north_west_up]
enderio:block_dark_fused_glass[color=magenta,kind=dark_fused_quartz,render=north_east_up]
enderio:block_dark_fused_glass[color=magenta,kind=dark_fused_quartz,render=south_east_up]
enderio:block_dark_fused_glass[color=magenta,kind=dark_fused_quartz,render=south_west_up]
enderio:block_dark_fused_glass[color=magenta,kind=dark_fused_quartz,render=north_west_down]
enderio:block_dark_fused_glass[color=magenta,kind=dark_fused_quartz,render=north_east_down]
enderio:block_dark_fused_glass[color=magenta,kind=dark_fused_quartz,render=south_east_down]
enderio:block_dark_fused_glass[color=magenta,kind=dark_fused_quartz,render=south_west_down]
enderio:block_dark_fused_glass[color=magenta,kind=dark_fused_quartz,render=north_west]
enderio:block_dark_fused_glass[color=magenta,kind=dark_fused_quartz,render=north_east]
enderio:block_dark_fused_glass[color=magenta,kind=dark_fused_quartz,render=south_east]
enderio:block_dark_fused_glass[color=magenta,kind=dark_fused_quartz,render=south_west]
enderio:block_dark_fused_glass[color=magenta,kind=dark_fused_quartz,render=north_up]
enderio:block_dark_fused_glass[color=magenta,kind=dark_fused_quartz,render=east_up]
enderio:block_dark_fused_glass[color=magenta,kind=dark_fused_quartz,render=west_up]
enderio:block_dark_fused_glass[color=magenta,kind=dark_fused_quartz,render=south_up]
enderio:block_dark_fused_glass[color=magenta,kind=dark_fused_quartz,render=north_down]
enderio:block_dark_fused_glass[color=magenta,kind=dark_fused_quartz,render=east_down]
enderio:block_dark_fused_glass[color=magenta,kind=dark_fused_quartz,render=west_down]
enderio:block_dark_fused_glass[color=magenta,kind=dark_fused_quartz,render=south_down]
enderio:block_dark_fused_glass[color=magenta,kind=dark_fused_glass,render=defaults]
enderio:block_dark_fused_glass[color=magenta,kind=dark_fused_glass,render=auto]
enderio:block_dark_fused_glass[color=magenta,kind=dark_fused_glass,render=sides]
enderio:block_dark_fused_glass[color=magenta,kind=dark_fused_glass,render=north_west_up]
enderio:block_dark_fused_glass[color=magenta,kind=dark_fused_glass,render=north_east_up]
enderio:block_dark_fused_glass[color=magenta,kind=dark_fused_glass,render=south_east_up]
enderio:block_dark_fused_glass[color=magenta,kind=dark_fused_glass,render=south_west_up]
enderio:block_dark_fused_glass[color=magenta,kind=dark_fused_glass,render=north_west_down]
enderio:block_dark_fused_glass[color=magenta,kind=dark_fused_glass,render=north_east_down]
enderio:block_dark_fused_glass[color=magenta,kind=dark_fused_glass,render=south_east_down]
enderio:block_dark_fused_glass[color=magenta,kind=dark_fused_glass,render=south_west_down]
enderio:block_dark_fused_glass[color=magenta,kind=dark_fused_glass,render=north_west]
enderio:block_dark_fused_glass[color=magenta,kind=dark_fused_glass,render=north_east]
enderio:block_dark_fused_glass[color=magenta,kind=dark_fused_glass,render=south_east]
enderio:block_dark_fused_glass[color=magenta,kind=dark_fused_glass,render=south_west]
enderio:block_dark_fused_glass[color=magenta,kind=dark_fused_glass,render=north_up]
enderio:block_dark_fused_glass[color=magenta,kind=dark_fused_glass,render=east_up]
enderio:block_dark_fused_glass[color=magenta,kind=dark_fused_glass,render=west_up]
enderio:block_dark_fused_glass[color=magenta,kind=dark_fused_glass,render=south_up]
enderio:block_dark_fused_glass[color=magenta,kind=dark_fused_glass,render=north_down]
enderio:block_dark_fused_glass[color=magenta,kind=dark_fused_glass,render=east_down]
enderio:block_dark_fused_glass[color=magenta,kind=dark_fused_glass,render=west_down]
enderio:block_dark_fused_glass[color=magenta,kind=dark_fused_glass,render=south_down]
enderio:block_dark_fused_glass[color=light_blue,kind=fused_quartz,render=defaults]
enderio:block_dark_fused_glass[color=light_blue,kind=fused_quartz,render=auto]
enderio:block_dark_fused_glass[color=light_blue,kind=fused_quartz,render=sides]
enderio:block_dark_fused_glass[color=light_blue,kind=fused_quartz,render=north_west_up]
enderio:block_dark_fused_glass[color=light_blue,kind=fused_quartz,render=north_east_up]
enderio:block_dark_fused_glass[color=light_blue,kind=fused_quartz,render=south_east_up]
enderio:block_dark_fused_glass[color=light_blue,kind=fused_quartz,render=south_west_up]
enderio:block_dark_fused_glass[color=light_blue,kind=fused_quartz,render=north_west_down]
enderio:block_dark_fused_glass[color=light_blue,kind=fused_quartz,render=north_east_down]
enderio:block_dark_fused_glass[color=light_blue,kind=fused_quartz,render=south_east_down]
enderio:block_dark_fused_glass[color=light_blue,kind=fused_quartz,render=south_west_down]
enderio:block_dark_fused_glass[color=light_blue,kind=fused_quartz,render=north_west]
enderio:block_dark_fused_glass[color=light_blue,kind=fused_quartz,render=north_east]
enderio:block_dark_fused_glass[color=light_blue,kind=fused_quartz,render=south_east]
enderio:block_dark_fused_glass[color=light_blue,kind=fused_quartz,render=south_west]
enderio:block_dark_fused_glass[color=light_blue,kind=fused_quartz,render=north_up]
enderio:block_dark_fused_glass[color=light_blue,kind=fused_quartz,render=east_up]
enderio:block_dark_fused_glass[color=light_blue,kind=fused_quartz,render=west_up]
enderio:block_dark_fused_glass[color=light_blue,kind=fused_quartz,render=south_up]
enderio:block_dark_fused_glass[color=light_blue,kind=fused_quartz,render=north_down]
enderio:block_dark_fused_glass[color=light_blue,kind=fused_quartz,render=east_down]
enderio:block_dark_fused_glass[color=light_blue,kind=fused_quartz,render=west_down]
enderio:block_dark_fused_glass[color=light_blue,kind=fused_quartz,render=south_down]
enderio:block_dark_fused_glass[color=light_blue,kind=fused_glass,render=defaults]
enderio:block_dark_fused_glass[color=light_blue,kind=fused_glass,render=auto]
enderio:block_dark_fused_glass[color=light_blue,kind=fused_glass,render=sides]
enderio:block_dark_fused_glass[color=light_blue,kind=fused_glass,render=north_west_up]
enderio:block_dark_fused_glass[color=light_blue,kind=fused_glass,render=north_east_up]
enderio:block_dark_fused_glass[color=light_blue,kind=fused_glass,render=south_east_up]
enderio:block_dark_fused_glass[color=light_blue,kind=fused_glass,render=south_west_up]
enderio:block_dark_fused_glass[color=light_blue,kind=fused_glass,render=north_west_down]
enderio:block_dark_fused_glass[color=light_blue,kind=fused_glass,render=north_east_down]
enderio:block_dark_fused_glass[color=light_blue,kind=fused_glass,render=south_east_down]
enderio:block_dark_fused_glass[color=light_blue,kind=fused_glass,render=south_west_down]
enderio:block_dark_fused_glass[color=light_blue,kind=fused_glass,render=north_west]
enderio:block_dark_fused_glass[color=light_blue,kind=fused_glass,render=north_east]
enderio:block_dark_fused_glass[color=light_blue,kind=fused_glass,render=south_east]
enderio:block_dark_fused_glass[color=light_blue,kind=fused_glass,render=south_west]
enderio:block_dark_fused_glass[color=light_blue,kind=fused_glass,render=north_up]
enderio:block_dark_fused_glass[color=light_blue,kind=fused_glass,render=east_up]
enderio:block_dark_fused_glass[color=light_blue,kind=fused_glass,render=west_up]
enderio:block_dark_fused_glass[color=light_blue,kind=fused_glass,render=south_up]
enderio:block_dark_fused_glass[color=light_blue,kind=fused_glass,render=north_down]
enderio:block_dark_fused_glass[color=light_blue,kind=fused_glass,render=east_down]
enderio:block_dark_fused_glass[color=light_blue,kind=fused_glass,render=west_down]
enderio:block_dark_fused_glass[color=light_blue,kind=fused_glass,render=south_down]
enderio:block_dark_fused_glass[color=light_blue,kind=enlightened_fused_quartz,render=defaults]
enderio:block_dark_fused_glass[color=light_blue,kind=enlightened_fused_quartz,render=auto]
enderio:block_dark_fused_glass[color=light_blue,kind=enlightened_fused_quartz,render=sides]
enderio:block_dark_fused_glass[color=light_blue,kind=enlightened_fused_quartz,render=north_west_up]
enderio:block_dark_fused_glass[color=light_blue,kind=enlightened_fused_quartz,render=north_east_up]
enderio:block_dark_fused_glass[color=light_blue,kind=enlightened_fused_quartz,render=south_east_up]
enderio:block_dark_fused_glass[color=light_blue,kind=enlightened_fused_quartz,render=south_west_up]
enderio:block_dark_fused_glass[color=light_blue,kind=enlightened_fused_quartz,render=north_west_down]
enderio:block_dark_fused_glass[color=light_blue,kind=enlightened_fused_quartz,render=north_east_down]
enderio:block_dark_fused_glass[color=light_blue,kind=enlightened_fused_quartz,render=south_east_down]
enderio:block_dark_fused_glass[color=light_blue,kind=enlightened_fused_quartz,render=south_west_down]
enderio:block_dark_fused_glass[color=light_blue,kind=enlightened_fused_quartz,render=north_west]
enderio:block_dark_fused_glass[color=light_blue,kind=enlightened_fused_quartz,render=north_east]
enderio:block_dark_fused_glass[color=light_blue,kind=enlightened_fused_quartz,render=south_east]
enderio:block_dark_fused_glass[color=light_blue,kind=enlightened_fused_quartz,render=south_west]
enderio:block_dark_fused_glass[color=light_blue,kind=enlightened_fused_quartz,render=north_up]
enderio:block_dark_fused_glass[color=light_blue,kind=enlightened_fused_quartz,render=east_up]
enderio:block_dark_fused_glass[color=light_blue,kind=enlightened_fused_quartz,render=west_up]
enderio:block_dark_fused_glass[color=light_blue,kind=enlightened_fused_quartz,render=south_up]
enderio:block_dark_fused_glass[color=light_blue,kind=enlightened_fused_quartz,render=north_down]
enderio:block_dark_fused_glass[color=light_blue,kind=enlightened_fused_quartz,render=east_down]
enderio:block_dark_fused_glass[color=light_blue,kind=enlightened_fused_quartz,render=west_down]
enderio:block_dark_fused_glass[color=light_blue,kind=enlightened_fused_quartz,render=south_down]
enderio:block_dark_fused_glass[color=light_blue,kind=enlightened_fused_glass,render=defaults]
enderio:block_dark_fused_glass[color=light_blue,kind=enlightened_fused_glass,render=auto]
enderio:block_dark_fused_glass[color=light_blue,kind=enlightened_fused_glass,render=sides]
enderio:block_dark_fused_glass[color=light_blue,kind=enlightened_fused_glass,render=north_west_up]
enderio:block_dark_fused_glass[color=light_blue,kind=enlightened_fused_glass,render=north_east_up]
enderio:block_dark_fused_glass[color=light_blue,kind=enlightened_fused_glass,render=south_east_up]
enderio:block_dark_fused_glass[color=light_blue,kind=enlightened_fused_glass,render=south_west_up]
enderio:block_dark_fused_glass[color=light_blue,kind=enlightened_fused_glass,render=north_west_down]
enderio:block_dark_fused_glass[color=light_blue,kind=enlightened_fused_glass,render=north_east_down]
enderio:block_dark_fused_glass[color=light_blue,kind=enlightened_fused_glass,render=south_east_down]
enderio:block_dark_fused_glass[color=light_blue,kind=enlightened_fused_glass,render=south_west_down]
enderio:block_dark_fused_glass[color=light_blue,kind=enlightened_fused_glass,render=north_west]
enderio:block_dark_fused_glass[color=light_blue,kind=enlightened_fused_glass,render=north_east]
enderio:block_dark_fused_glass[color=light_blue,kind=enlightened_fused_glass,render=south_east]
enderio:block_dark_fused_glass[color=light_blue,kind=enlightened_fused_glass,render=south_west]
enderio:block_dark_fused_glass[color=light_blue,kind=enlightened_fused_glass,render=north_up]
enderio:block_dark_fused_glass[color=light_blue,kind=enlightened_fused_glass,render=east_up]
enderio:block_dark_fused_glass[color=light_blue,kind=enlightened_fused_glass,render=west_up]
enderio:block_dark_fused_glass[color=light_blue,kind=enlightened_fused_glass,render=south_up]
enderio:block_dark_fused_glass[color=light_blue,kind=enlightened_fused_glass,render=north_down]
enderio:block_dark_fused_glass[color=light_blue,kind=enlightened_fused_glass,render=east_down]
enderio:block_dark_fused_glass[color=light_blue,kind=enlightened_fused_glass,render=west_down]
enderio:block_dark_fused_glass[color=light_blue,kind=enlightened_fused_glass,render=south_down]
enderio:block_dark_fused_glass[color=light_blue,kind=dark_fused_quartz,render=defaults]
enderio:block_dark_fused_glass[color=light_blue,kind=dark_fused_quartz,render=auto]
enderio:block_dark_fused_glass[color=light_blue,kind=dark_fused_quartz,render=sides]
enderio:block_dark_fused_glass[color=light_blue,kind=dark_fused_quartz,render=north_west_up]
enderio:block_dark_fused_glass[color=light_blue,kind=dark_fused_quartz,render=north_east_up]
enderio:block_dark_fused_glass[color=light_blue,kind=dark_fused_quartz,render=south_east_up]
enderio:block_dark_fused_glass[color=light_blue,kind=dark_fused_quartz,render=south_west_up]
enderio:block_dark_fused_glass[color=light_blue,kind=dark_fused_quartz,render=north_west_down]
enderio:block_dark_fused_glass[color=light_blue,kind=dark_fused_quartz,render=north_east_down]
enderio:block_dark_fused_glass[color=light_blue,kind=dark_fused_quartz,render=south_east_down]
enderio:block_dark_fused_glass[color=light_blue,kind=dark_fused_quartz,render=south_west_down]
enderio:block_dark_fused_glass[color=light_blue,kind=dark_fused_quartz,render=north_west]
enderio:block_dark_fused_glass[color=light_blue,kind=dark_fused_quartz,render=north_east]
enderio:block_dark_fused_glass[color=light_blue,kind=dark_fused_quartz,render=south_east]
enderio:block_dark_fused_glass[color=light_blue,kind=dark_fused_quartz,render=south_west]
enderio:block_dark_fused_glass[color=light_blue,kind=dark_fused_quartz,render=north_up]
enderio:block_dark_fused_glass[color=light_blue,kind=dark_fused_quartz,render=east_up]
enderio:block_dark_fused_glass[color=light_blue,kind=dark_fused_quartz,render=west_up]
enderio:block_dark_fused_glass[color=light_blue,kind=dark_fused_quartz,render=south_up]
enderio:block_dark_fused_glass[color=light_blue,kind=dark_fused_quartz,render=north_down]
enderio:block_dark_fused_glass[color=light_blue,kind=dark_fused_quartz,render=east_down]
enderio:block_dark_fused_glass[color=light_blue,kind=dark_fused_quartz,render=west_down]
enderio:block_dark_fused_glass[color=light_blue,kind=dark_fused_quartz,render=south_down]
enderio:block_dark_fused_glass[color=light_blue,kind=dark_fused_glass,render=defaults]
enderio:block_dark_fused_glass[color=light_blue,kind=dark_fused_glass,render=auto]
enderio:block_dark_fused_glass[color=light_blue,kind=dark_fused_glass,render=sides]
enderio:block_dark_fused_glass[color=light_blue,kind=dark_fused_glass,render=north_west_up]
enderio:block_dark_fused_glass[color=light_blue,kind=dark_fused_glass,render=north_east_up]
enderio:block_dark_fused_glass[color=light_blue,kind=dark_fused_glass,render=south_east_up]
enderio:block_dark_fused_glass[color=light_blue,kind=dark_fused_glass,render=south_west_up]
enderio:block_dark_fused_glass[color=light_blue,kind=dark_fused_glass,render=north_west_down]
enderio:block_dark_fused_glass[color=light_blue,kind=dark_fused_glass,render=north_east_down]
enderio:block_dark_fused_glass[color=light_blue,kind=dark_fused_glass,render=south_east_down]
enderio:block_dark_fused_glass[color=light_blue,kind=dark_fused_glass,render=south_west_down]
enderio:block_dark_fused_glass[color=light_blue,kind=dark_fused_glass,render=north_west]
enderio:block_dark_fused_glass[color=light_blue,kind=dark_fused_glass,render=north_east]
enderio:block_dark_fused_glass[color=light_blue,kind=dark_fused_glass,render=south_east]
enderio:block_dark_fused_glass[color=light_blue,kind=dark_fused_glass,render=south_west]
enderio:block_dark_fused_glass[color=light_blue,kind=dark_fused_glass,render=north_up]
enderio:block_dark_fused_glass[color=light_blue,kind=dark_fused_glass,render=east_up]
enderio:block_dark_fused_glass[color=light_blue,kind=dark_fused_glass,render=west_up]
enderio:block_dark_fused_glass[color=light_blue,kind=dark_fused_glass,render=south_up]
enderio:block_dark_fused_glass[color=light_blue,kind=dark_fused_glass,render=north_down]
enderio:block_dark_fused_glass[color=light_blue,kind=dark_fused_glass,render=east_down]
enderio:block_dark_fused_glass[color=light_blue,kind=dark_fused_glass,render=west_down]
enderio:block_dark_fused_glass[color=light_blue,kind=dark_fused_glass,render=south_down]
enderio:block_dark_fused_glass[color=yellow,kind=fused_quartz,render=defaults]
enderio:block_dark_fused_glass[color=yellow,kind=fused_quartz,render=auto]
enderio:block_dark_fused_glass[color=yellow,kind=fused_quartz,render=sides]
enderio:block_dark_fused_glass[color=yellow,kind=fused_quartz,render=north_west_up]
enderio:block_dark_fused_glass[color=yellow,kind=fused_quartz,render=north_east_up]
enderio:block_dark_fused_glass[color=yellow,kind=fused_quartz,render=south_east_up]
enderio:block_dark_fused_glass[color=yellow,kind=fused_quartz,render=south_west_up]
enderio:block_dark_fused_glass[color=yellow,kind=fused_quartz,render=north_west_down]
enderio:block_dark_fused_glass[color=yellow,kind=fused_quartz,render=north_east_down]
enderio:block_dark_fused_glass[color=yellow,kind=fused_quartz,render=south_east_down]
enderio:block_dark_fused_glass[color=yellow,kind=fused_quartz,render=south_west_down]
enderio:block_dark_fused_glass[color=yellow,kind=fused_quartz,render=north_west]
enderio:block_dark_fused_glass[color=yellow,kind=fused_quartz,render=north_east]
enderio:block_dark_fused_glass[color=yellow,kind=fused_quartz,render=south_east]
enderio:block_dark_fused_glass[color=yellow,kind=fused_quartz,render=south_west]
enderio:block_dark_fused_glass[color=yellow,kind=fused_quartz,render=north_up]
enderio:block_dark_fused_glass[color=yellow,kind=fused_quartz,render=east_up]
enderio:block_dark_fused_glass[color=yellow,kind=fused_quartz,render=west_up]
enderio:block_dark_fused_glass[color=yellow,kind=fused_quartz,render=south_up]
enderio:block_dark_fused_glass[color=yellow,kind=fused_quartz,render=north_down]
enderio:block_dark_fused_glass[color=yellow,kind=fused_quartz,render=east_down]
enderio:block_dark_fused_glass[color=yellow,kind=fused_quartz,render=west_down]
enderio:block_dark_fused_glass[color=yellow,kind=fused_quartz,render=south_down]
enderio:block_dark_fused_glass[color=yellow,kind=fused_glass,render=defaults]
enderio:block_dark_fused_glass[color=yellow,kind=fused_glass,render=auto]
enderio:block_dark_fused_glass[color=yellow,kind=fused_glass,render=sides]
enderio:block_dark_fused_glass[color=yellow,kind=fused_glass,render=north_west_up]
enderio:block_dark_fused_glass[color=yellow,kind=fused_glass,render=north_east_up]
enderio:block_dark_fused_glass[color=yellow,kind=fused_glass,render=south_east_up]
enderio:block_dark_fused_glass[color=yellow,kind=fused_glass,render=south_west_up]
enderio:block_dark_fused_glass[color=yellow,kind=fused_glass,render=north_west_down]
enderio:block_dark_fused_glass[color=yellow,kind=fused_glass,render=north_east_down]
enderio:block_dark_fused_glass[color=yellow,kind=fused_glass,render=south_east_down]
enderio:block_dark_fused_glass[color=yellow,kind=fused_glass,render=south_west_down]
enderio:block_dark_fused_glass[color=yellow,kind=fused_glass,render=north_west]
enderio:block_dark_fused_glass[color=yellow,kind=fused_glass,render=north_east]
enderio:block_dark_fused_glass[color=yellow,kind=fused_glass,render=south_east]
enderio:block_dark_fused_glass[color=yellow,kind=fused_glass,render=south_west]
enderio:block_dark_fused_glass[color=yellow,kind=fused_glass,render=north_up]
enderio:block_dark_fused_glass[color=yellow,kind=fused_glass,render=east_up]
enderio:block_dark_fused_glass[color=yellow,kind=fused_glass,render=west_up]
enderio:block_dark_fused_glass[color=yellow,kind=fused_glass,render=south_up]
enderio:block_dark_fused_glass[color=yellow,kind=fused_glass,render=north_down]
enderio:block_dark_fused_glass[color=yellow,kind=fused_glass,render=east_down]
enderio:block_dark_fused_glass[color=yellow,kind=fused_glass,render=west_down]
enderio:block_dark_fused_glass[color=yellow,kind=fused_glass,render=south_down]
enderio:block_dark_fused_glass[color=yellow,kind=enlightened_fused_quartz,render=defaults]
enderio:block_dark_fused_glass[color=yellow,kind=enlightened_fused_quartz,render=auto]
enderio:block_dark_fused_glass[color=yellow,kind=enlightened_fused_quartz,render=sides]
enderio:block_dark_fused_glass[color=yellow,kind=enlightened_fused_quartz,render=north_west_up]
enderio:block_dark_fused_glass[color=yellow,kind=enlightened_fused_quartz,render=north_east_up]
enderio:block_dark_fused_glass[color=yellow,kind=enlightened_fused_quartz,render=south_east_up]
enderio:block_dark_fused_glass[color=yellow,kind=enlightened_fused_quartz,render=south_west_up]
enderio:block_dark_fused_glass[color=yellow,kind=enlightened_fused_quartz,render=north_west_down]
enderio:block_dark_fused_glass[color=yellow,kind=enlightened_fused_quartz,render=north_east_down]
enderio:block_dark_fused_glass[color=yellow,kind=enlightened_fused_quartz,render=south_east_down]
enderio:block_dark_fused_glass[color=yellow,kind=enlightened_fused_quartz,render=south_west_down]
enderio:block_dark_fused_glass[color=yellow,kind=enlightened_fused_quartz,render=north_west]
enderio:block_dark_fused_glass[color=yellow,kind=enlightened_fused_quartz,render=north_east]
enderio:block_dark_fused_glass[color=yellow,kind=enlightened_fused_quartz,render=south_east]
enderio:block_dark_fused_glass[color=yellow,kind=enlightened_fused_quartz,render=south_west]
enderio:block_dark_fused_glass[color=yellow,kind=enlightened_fused_quartz,render=north_up]
enderio:block_dark_fused_glass[color=yellow,kind=enlightened_fused_quartz,render=east_up]
enderio:block_dark_fused_glass[color=yellow,kind=enlightened_fused_quartz,render=west_up]
enderio:block_dark_fused_glass[color=yellow,kind=enlightened_fused_quartz,render=south_up]
enderio:block_dark_fused_glass[color=yellow,kind=enlightened_fused_quartz,render=north_down]
enderio:block_dark_fused_glass[color=yellow,kind=enlightened_fused_quartz,render=east_down]
enderio:block_dark_fused_glass[color=yellow,kind=enlightened_fused_quartz,render=west_down]
enderio:block_dark_fused_glass[color=yellow,kind=enlightened_fused_quartz,render=south_down]
enderio:block_dark_fused_glass[color=yellow,kind=enlightened_fused_glass,render=defaults]
enderio:block_dark_fused_glass[color=yellow,kind=enlightened_fused_glass,render=auto]
enderio:block_dark_fused_glass[color=yellow,kind=enlightened_fused_glass,render=sides]
enderio:block_dark_fused_glass[color=yellow,kind=enlightened_fused_glass,render=north_west_up]
enderio:block_dark_fused_glass[color=yellow,kind=enlightened_fused_glass,render=north_east_up]
enderio:block_dark_fused_glass[color=yellow,kind=enlightened_fused_glass,render=south_east_up]
enderio:block_dark_fused_glass[color=yellow,kind=enlightened_fused_glass,render=south_west_up]
enderio:block_dark_fused_glass[color=yellow,kind=enlightened_fused_glass,render=north_west_down]
enderio:block_dark_fused_glass[color=yellow,kind=enlightened_fused_glass,render=north_east_down]
enderio:block_dark_fused_glass[color=yellow,kind=enlightened_fused_glass,render=south_east_down]
enderio:block_dark_fused_glass[color=yellow,kind=enlightened_fused_glass,render=south_west_down]
enderio:block_dark_fused_glass[color=yellow,kind=enlightened_fused_glass,render=north_west]
enderio:block_dark_fused_glass[color=yellow,kind=enlightened_fused_glass,render=north_east]
enderio:block_dark_fused_glass[color=yellow,kind=enlightened_fused_glass,render=south_east]
enderio:block_dark_fused_glass[color=yellow,kind=enlightened_fused_glass,render=south_west]
enderio:block_dark_fused_glass[color=yellow,kind=enlightened_fused_glass,render=north_up]
enderio:block_dark_fused_glass[color=yellow,kind=enlightened_fused_glass,render=east_up]
enderio:block_dark_fused_glass[color=yellow,kind=enlightened_fused_glass,render=west_up]
enderio:block_dark_fused_glass[color=yellow,kind=enlightened_fused_glass,render=south_up]
enderio:block_dark_fused_glass[color=yellow,kind=enlightened_fused_glass,render=north_down]
enderio:block_dark_fused_glass[color=yellow,kind=enlightened_fused_glass,render=east_down]
enderio:block_dark_fused_glass[color=yellow,kind=enlightened_fused_glass,render=west_down]
enderio:block_dark_fused_glass[color=yellow,kind=enlightened_fused_glass,render=south_down]
enderio:block_dark_fused_glass[color=yellow,kind=dark_fused_quartz,render=defaults]
enderio:block_dark_fused_glass[color=yellow,kind=dark_fused_quartz,render=auto]
enderio:block_dark_fused_glass[color=yellow,kind=dark_fused_quartz,render=sides]
enderio:block_dark_fused_glass[color=yellow,kind=dark_fused_quartz,render=north_west_up]
enderio:block_dark_fused_glass[color=yellow,kind=dark_fused_quartz,render=north_east_up]
enderio:block_dark_fused_glass[color=yellow,kind=dark_fused_quartz,render=south_east_up]
enderio:block_dark_fused_glass[color=yellow,kind=dark_fused_quartz,render=south_west_up]
enderio:block_dark_fused_glass[color=yellow,kind=dark_fused_quartz,render=north_west_down]
enderio:block_dark_fused_glass[color=yellow,kind=dark_fused_quartz,render=north_east_down]
enderio:block_dark_fused_glass[color=yellow,kind=dark_fused_quartz,render=south_east_down]
enderio:block_dark_fused_glass[color=yellow,kind=dark_fused_quartz,render=south_west_down]
enderio:block_dark_fused_glass[color=yellow,kind=dark_fused_quartz,render=north_west]
enderio:block_dark_fused_glass[color=yellow,kind=dark_fused_quartz,render=north_east]
enderio:block_dark_fused_glass[color=yellow,kind=dark_fused_quartz,render=south_east]
enderio:block_dark_fused_glass[color=yellow,kind=dark_fused_quartz,render=south_west]
enderio:block_dark_fused_glass[color=yellow,kind=dark_fused_quartz,render=north_up]
enderio:block_dark_fused_glass[color=yellow,kind=dark_fused_quartz,render=east_up]
enderio:block_dark_fused_glass[color=yellow,kind=dark_fused_quartz,render=west_up]
enderio:block_dark_fused_glass[color=yellow,kind=dark_fused_quartz,render=south_up]
enderio:block_dark_fused_glass[color=yellow,kind=dark_fused_quartz,render=north_down]
enderio:block_dark_fused_glass[color=yellow,kind=dark_fused_quartz,render=east_down]
enderio:block_dark_fused_glass[color=yellow,kind=dark_fused_quartz,render=west_down]
enderio:block_dark_fused_glass[color=yellow,kind=dark_fused_quartz,render=south_down]
enderio:block_dark_fused_glass[color=yellow,kind=dark_fused_glass,render=defaults]
enderio:block_dark_fused_glass[color=yellow,kind=dark_fused_glass,render=auto]
enderio:block_dark_fused_glass[color=yellow,kind=dark_fused_glass,render=sides]
enderio:block_dark_fused_glass[color=yellow,kind=dark_fused_glass,render=north_west_up]
enderio:block_dark_fused_glass[color=yellow,kind=dark_fused_glass,render=north_east_up]
enderio:block_dark_fused_glass[color=yellow,kind=dark_fused_glass,render=south_east_up]
enderio:block_dark_fused_glass[color=yellow,kind=dark_fused_glass,render=south_west_up]
enderio:block_dark_fused_glass[color=yellow,kind=dark_fused_glass,render=north_west_down]
enderio:block_dark_fused_glass[color=yellow,kind=dark_fused_glass,render=north_east_down]
enderio:block_dark_fused_glass[color=yellow,kind=dark_fused_glass,render=south_east_down]
enderio:block_dark_fused_glass[color=yellow,kind=dark_fused_glass,render=south_west_down]
enderio:block_dark_fused_glass[color=yellow,kind=dark_fused_glass,render=north_west]
enderio:block_dark_fused_glass[color=yellow,kind=dark_fused_glass,render=north_east]
enderio:block_dark_fused_glass[color=yellow,kind=dark_fused_glass,render=south_east]
enderio:block_dark_fused_glass[color=yellow,kind=dark_fused_glass,render=south_west]
enderio:block_dark_fused_glass[color=yellow,kind=dark_fused_glass,render=north_up]
enderio:block_dark_fused_glass[color=yellow,kind=dark_fused_glass,render=east_up]
enderio:block_dark_fused_glass[color=yellow,kind=dark_fused_glass,render=west_up]
enderio:block_dark_fused_glass[color=yellow,kind=dark_fused_glass,render=south_up]
enderio:block_dark_fused_glass[color=yellow,kind=dark_fused_glass,render=north_down]
enderio:block_dark_fused_glass[color=yellow,kind=dark_fused_glass,render=east_down]
enderio:block_dark_fused_glass[color=yellow,kind=dark_fused_glass,render=west_down]
enderio:block_dark_fused_glass[color=yellow,kind=dark_fused_glass,render=south_down]
enderio:block_dark_fused_glass[color=lime,kind=fused_quartz,render=defaults]
enderio:block_dark_fused_glass[color=lime,kind=fused_quartz,render=auto]
enderio:block_dark_fused_glass[color=lime,kind=fused_quartz,render=sides]
enderio:block_dark_fused_glass[color=lime,kind=fused_quartz,render=north_west_up]
enderio:block_dark_fused_glass[color=lime,kind=fused_quartz,render=north_east_up]
enderio:block_dark_fused_glass[color=lime,kind=fused_quartz,render=south_east_up]
enderio:block_dark_fused_glass[color=lime,kind=fused_quartz,render=south_west_up]
enderio:block_dark_fused_glass[color=lime,kind=fused_quartz,render=north_west_down]
enderio:block_dark_fused_glass[color=lime,kind=fused_quartz,render=north_east_down]
enderio:block_dark_fused_glass[color=lime,kind=fused_quartz,render=south_east_down]
enderio:block_dark_fused_glass[color=lime,kind=fused_quartz,render=south_west_down]
enderio:block_dark_fused_glass[color=lime,kind=fused_quartz,render=north_west]
enderio:block_dark_fused_glass[color=lime,kind=fused_quartz,render=north_east]
enderio:block_dark_fused_glass[color=lime,kind=fused_quartz,render=south_east]
enderio:block_dark_fused_glass[color=lime,kind=fused_quartz,render=south_west]
enderio:block_dark_fused_glass[color=lime,kind=fused_quartz,render=north_up]
enderio:block_dark_fused_glass[color=lime,kind=fused_quartz,render=east_up]
enderio:block_dark_fused_glass[color=lime,kind=fused_quartz,render=west_up]
enderio:block_dark_fused_glass[color=lime,kind=fused_quartz,render=south_up]
enderio:block_dark_fused_glass[color=lime,kind=fused_quartz,render=north_down]
enderio:block_dark_fused_glass[color=lime,kind=fused_quartz,render=east_down]
enderio:block_dark_fused_glass[color=lime,kind=fused_quartz,render=west_down]
enderio:block_dark_fused_glass[color=lime,kind=fused_quartz,render=south_down]
enderio:block_dark_fused_glass[color=lime,kind=fused_glass,render=defaults]
enderio:block_dark_fused_glass[color=lime,kind=fused_glass,render=auto]
enderio:block_dark_fused_glass[color=lime,kind=fused_glass,render=sides]
enderio:block_dark_fused_glass[color=lime,kind=fused_glass,render=north_west_up]
enderio:block_dark_fused_glass[color=lime,kind=fused_glass,render=north_east_up]
enderio:block_dark_fused_glass[color=lime,kind=fused_glass,render=south_east_up]
enderio:block_dark_fused_glass[color=lime,kind=fused_glass,render=south_west_up]
enderio:block_dark_fused_glass[color=lime,kind=fused_glass,render=north_west_down]
enderio:block_dark_fused_glass[color=lime,kind=fused_glass,render=north_east_down]
enderio:block_dark_fused_glass[color=lime,kind=fused_glass,render=south_east_down]
enderio:block_dark_fused_glass[color=lime,kind=fused_glass,render=south_west_down]
enderio:block_dark_fused_glass[color=lime,kind=fused_glass,render=north_west]
enderio:block_dark_fused_glass[color=lime,kind=fused_glass,render=north_east]
enderio:block_dark_fused_glass[color=lime,kind=fused_glass,render=south_east]
enderio:block_dark_fused_glass[color=lime,kind=fused_glass,render=south_west]
enderio:block_dark_fused_glass[color=lime,kind=fused_glass,render=north_up]
enderio:block_dark_fused_glass[color=lime,kind=fused_glass,render=east_up]
enderio:block_dark_fused_glass[color=lime,kind=fused_glass,render=west_up]
enderio:block_dark_fused_glass[color=lime,kind=fused_glass,render=south_up]
enderio:block_dark_fused_glass[color=lime,kind=fused_glass,render=north_down]
enderio:block_dark_fused_glass[color=lime,kind=fused_glass,render=east_down]
enderio:block_dark_fused_glass[color=lime,kind=fused_glass,render=west_down]
enderio:block_dark_fused_glass[color=lime,kind=fused_glass,render=south_down]
enderio:block_dark_fused_glass[color=lime,kind=enlightened_fused_quartz,render=defaults]
enderio:block_dark_fused_glass[color=lime,kind=enlightened_fused_quartz,render=auto]
enderio:block_dark_fused_glass[color=lime,kind=enlightened_fused_quartz,render=sides]
enderio:block_dark_fused_glass[color=lime,kind=enlightened_fused_quartz,render=north_west_up]
enderio:block_dark_fused_glass[color=lime,kind=enlightened_fused_quartz,render=north_east_up]
enderio:block_dark_fused_glass[color=lime,kind=enlightened_fused_quartz,render=south_east_up]
enderio:block_dark_fused_glass[color=lime,kind=enlightened_fused_quartz,render=south_west_up]
enderio:block_dark_fused_glass[color=lime,kind=enlightened_fused_quartz,render=north_west_down]
enderio:block_dark_fused_glass[color=lime,kind=enlightened_fused_quartz,render=north_east_down]
enderio:block_dark_fused_glass[color=lime,kind=enlightened_fused_quartz,render=south_east_down]
enderio:block_dark_fused_glass[color=lime,kind=enlightened_fused_quartz,render=south_west_down]
enderio:block_dark_fused_glass[color=lime,kind=enlightened_fused_quartz,render=north_west]
enderio:block_dark_fused_glass[color=lime,kind=enlightened_fused_quartz,render=north_east]
enderio:block_dark_fused_glass[color=lime,kind=enlightened_fused_quartz,render=south_east]
enderio:block_dark_fused_glass[color=lime,kind=enlightened_fused_quartz,render=south_west]
enderio:block_dark_fused_glass[color=lime,kind=enlightened_fused_quartz,render=north_up]
enderio:block_dark_fused_glass[color=lime,kind=enlightened_fused_quartz,render=east_up]
enderio:block_dark_fused_glass[color=lime,kind=enlightened_fused_quartz,render=west_up]
enderio:block_dark_fused_glass[color=lime,kind=enlightened_fused_quartz,render=south_up]
enderio:block_dark_fused_glass[color=lime,kind=enlightened_fused_quartz,render=north_down]
enderio:block_dark_fused_glass[color=lime,kind=enlightened_fused_quartz,render=east_down]
enderio:block_dark_fused_glass[color=lime,kind=enlightened_fused_quartz,render=west_down]
enderio:block_dark_fused_glass[color=lime,kind=enlightened_fused_quartz,render=south_down]
enderio:block_dark_fused_glass[color=lime,kind=enlightened_fused_glass,render=defaults]
enderio:block_dark_fused_glass[color=lime,kind=enlightened_fused_glass,render=auto]
enderio:block_dark_fused_glass[color=lime,kind=enlightened_fused_glass,render=sides]
enderio:block_dark_fused_glass[color=lime,kind=enlightened_fused_glass,render=north_west_up]
enderio:block_dark_fused_glass[color=lime,kind=enlightened_fused_glass,render=north_east_up]
enderio:block_dark_fused_glass[color=lime,kind=enlightened_fused_glass,render=south_east_up]
enderio:block_dark_fused_glass[color=lime,kind=enlightened_fused_glass,render=south_west_up]
enderio:block_dark_fused_glass[color=lime,kind=enlightened_fused_glass,render=north_west_down]
enderio:block_dark_fused_glass[color=lime,kind=enlightened_fused_glass,render=north_east_down]
enderio:block_dark_fused_glass[color=lime,kind=enlightened_fused_glass,render=south_east_down]
enderio:block_dark_fused_glass[color=lime,kind=enlightened_fused_glass,render=south_west_down]
enderio:block_dark_fused_glass[color=lime,kind=enlightened_fused_glass,render=north_west]
enderio:block_dark_fused_glass[color=lime,kind=enlightened_fused_glass,render=north_east]
enderio:block_dark_fused_glass[color=lime,kind=enlightened_fused_glass,render=south_east]
enderio:block_dark_fused_glass[color=lime,kind=enlightened_fused_glass,render=south_west]
enderio:block_dark_fused_glass[color=lime,kind=enlightened_fused_glass,render=north_up]
enderio:block_dark_fused_glass[color=lime,kind=enlightened_fused_glass,render=east_up]
enderio:block_dark_fused_glass[color=lime,kind=enlightened_fused_glass,render=west_up]
enderio:block_dark_fused_glass[color=lime,kind=enlightened_fused_glass,render=south_up]
enderio:block_dark_fused_glass[color=lime,kind=enlightened_fused_glass,render=north_down]
enderio:block_dark_fused_glass[color=lime,kind=enlightened_fused_glass,render=east_down]
enderio:block_dark_fused_glass[color=lime,kind=enlightened_fused_glass,render=west_down]
enderio:block_dark_fused_glass[color=lime,kind=enlightened_fused_glass,render=south_down]
enderio:block_dark_fused_glass[color=lime,kind=dark_fused_quartz,render=defaults]
enderio:block_dark_fused_glass[color=lime,kind=dark_fused_quartz,render=auto]
enderio:block_dark_fused_glass[color=lime,kind=dark_fused_quartz,render=sides]
enderio:block_dark_fused_glass[color=lime,kind=dark_fused_quartz,render=north_west_up]
enderio:block_dark_fused_glass[color=lime,kind=dark_fused_quartz,render=north_east_up]
enderio:block_dark_fused_glass[color=lime,kind=dark_fused_quartz,render=south_east_up]
enderio:block_dark_fused_glass[color=lime,kind=dark_fused_quartz,render=south_west_up]
enderio:block_dark_fused_glass[color=lime,kind=dark_fused_quartz,render=north_west_down]
enderio:block_dark_fused_glass[color=lime,kind=dark_fused_quartz,render=north_east_down]
enderio:block_dark_fused_glass[color=lime,kind=dark_fused_quartz,render=south_east_down]
enderio:block_dark_fused_glass[color=lime,kind=dark_fused_quartz,render=south_west_down]
enderio:block_dark_fused_glass[color=lime,kind=dark_fused_quartz,render=north_west]
enderio:block_dark_fused_glass[color=lime,kind=dark_fused_quartz,render=north_east]
enderio:block_dark_fused_glass[color=lime,kind=dark_fused_quartz,render=south_east]
enderio:block_dark_fused_glass[color=lime,kind=dark_fused_quartz,render=south_west]
enderio:block_dark_fused_glass[color=lime,kind=dark_fused_quartz,render=north_up]
enderio:block_dark_fused_glass[color=lime,kind=dark_fused_quartz,render=east_up]
enderio:block_dark_fused_glass[color=lime,kind=dark_fused_quartz,render=west_up]
enderio:block_dark_fused_glass[color=lime,kind=dark_fused_quartz,render=south_up]
enderio:block_dark_fused_glass[color=lime,kind=dark_fused_quartz,render=north_down]
enderio:block_dark_fused_glass[color=lime,kind=dark_fused_quartz,render=east_down]
enderio:block_dark_fused_glass[color=lime,kind=dark_fused_quartz,render=west_down]
enderio:block_dark_fused_glass[color=lime,kind=dark_fused_quartz,render=south_down]
enderio:block_dark_fused_glass[color=lime,kind=dark_fused_glass,render=defaults]
enderio:block_dark_fused_glass[color=lime,kind=dark_fused_glass,render=auto]
enderio:block_dark_fused_glass[color=lime,kind=dark_fused_glass,render=sides]
enderio:block_dark_fused_glass[color=lime,kind=dark_fused_glass,render=north_west_up]
enderio:block_dark_fused_glass[color=lime,kind=dark_fused_glass,render=north_east_up]
enderio:block_dark_fused_glass[color=lime,kind=dark_fused_glass,render=south_east_up]
enderio:block_dark_fused_glass[color=lime,kind=dark_fused_glass,render=south_west_up]
enderio:block_dark_fused_glass[color=lime,kind=dark_fused_glass,render=north_west_down]
enderio:block_dark_fused_glass[color=lime,kind=dark_fused_glass,render=north_east_down]
enderio:block_dark_fused_glass[color=lime,kind=dark_fused_glass,render=south_east_down]
enderio:block_dark_fused_glass[color=lime,kind=dark_fused_glass,render=south_west_down]
enderio:block_dark_fused_glass[color=lime,kind=dark_fused_glass,render=north_west]
enderio:block_dark_fused_glass[color=lime,kind=dark_fused_glass,render=north_east]
enderio:block_dark_fused_glass[color=lime,kind=dark_fused_glass,render=south_east]
enderio:block_dark_fused_glass[color=lime,kind=dark_fused_glass,render=south_west]
enderio:block_dark_fused_glass[color=lime,kind=dark_fused_glass,render=north_up]
enderio:block_dark_fused_glass[color=lime,kind=dark_fused_glass,render=east_up]
enderio:block_dark_fused_glass[color=lime,kind=dark_fused_glass,render=west_up]
enderio:block_dark_fused_glass[color=lime,kind=dark_fused_glass,render=south_up]
enderio:block_dark_fused_glass[color=lime,kind=dark_fused_glass,render=north_down]
enderio:block_dark_fused_glass[color=lime,kind=dark_fused_glass,render=east_down]
enderio:block_dark_fused_glass[color=lime,kind=dark_fused_glass,render=west_down]
enderio:block_dark_fused_glass[color=lime,kind=dark_fused_glass,render=south_down]
enderio:block_dark_fused_glass[color=pink,kind=fused_quartz,render=defaults]
enderio:block_dark_fused_glass[color=pink,kind=fused_quartz,render=auto]
enderio:block_dark_fused_glass[color=pink,kind=fused_quartz,render=sides]
enderio:block_dark_fused_glass[color=pink,kind=fused_quartz,render=north_west_up]
enderio:block_dark_fused_glass[color=pink,kind=fused_quartz,render=north_east_up]
enderio:block_dark_fused_glass[color=pink,kind=fused_quartz,render=south_east_up]
enderio:block_dark_fused_glass[color=pink,kind=fused_quartz,render=south_west_up]
enderio:block_dark_fused_glass[color=pink,kind=fused_quartz,render=north_west_down]
enderio:block_dark_fused_glass[color=pink,kind=fused_quartz,render=north_east_down]
enderio:block_dark_fused_glass[color=pink,kind=fused_quartz,render=south_east_down]
enderio:block_dark_fused_glass[color=pink,kind=fused_quartz,render=south_west_down]
enderio:block_dark_fused_glass[color=pink,kind=fused_quartz,render=north_west]
enderio:block_dark_fused_glass[color=pink,kind=fused_quartz,render=north_east]
enderio:block_dark_fused_glass[color=pink,kind=fused_quartz,render=south_east]
enderio:block_dark_fused_glass[color=pink,kind=fused_quartz,render=south_west]
enderio:block_dark_fused_glass[color=pink,kind=fused_quartz,render=north_up]
enderio:block_dark_fused_glass[color=pink,kind=fused_quartz,render=east_up]
enderio:block_dark_fused_glass[color=pink,kind=fused_quartz,render=west_up]
enderio:block_dark_fused_glass[color=pink,kind=fused_quartz,render=south_up]
enderio:block_dark_fused_glass[color=pink,kind=fused_quartz,render=north_down]
enderio:block_dark_fused_glass[color=pink,kind=fused_quartz,render=east_down]
enderio:block_dark_fused_glass[color=pink,kind=fused_quartz,render=west_down]
enderio:block_dark_fused_glass[color=pink,kind=fused_quartz,render=south_down]
enderio:block_dark_fused_glass[color=pink,kind=fused_glass,render=defaults]
enderio:block_dark_fused_glass[color=pink,kind=fused_glass,render=auto]
enderio:block_dark_fused_glass[color=pink,kind=fused_glass,render=sides]
enderio:block_dark_fused_glass[color=pink,kind=fused_glass,render=north_west_up]
enderio:block_dark_fused_glass[color=pink,kind=fused_glass,render=north_east_up]
enderio:block_dark_fused_glass[color=pink,kind=fused_glass,render=south_east_up]
enderio:block_dark_fused_glass[color=pink,kind=fused_glass,render=south_west_up]
enderio:block_dark_fused_glass[color=pink,kind=fused_glass,render=north_west_down]
enderio:block_dark_fused_glass[color=pink,kind=fused_glass,render=north_east_down]
enderio:block_dark_fused_glass[color=pink,kind=fused_glass,render=south_east_down]
enderio:block_dark_fused_glass[color=pink,kind=fused_glass,render=south_west_down]
enderio:block_dark_fused_glass[color=pink,kind=fused_glass,render=north_west]
enderio:block_dark_fused_glass[color=pink,kind=fused_glass,render=north_east]
enderio:block_dark_fused_glass[color=pink,kind=fused_glass,render=south_east]
enderio:block_dark_fused_glass[color=pink,kind=fused_glass,render=south_west]
enderio:block_dark_fused_glass[color=pink,kind=fused_glass,render=north_up]
enderio:block_dark_fused_glass[color=pink,kind=fused_glass,render=east_up]
enderio:block_dark_fused_glass[color=pink,kind=fused_glass,render=west_up]
enderio:block_dark_fused_glass[color=pink,kind=fused_glass,render=south_up]
enderio:block_dark_fused_glass[color=pink,kind=fused_glass,render=north_down]
enderio:block_dark_fused_glass[color=pink,kind=fused_glass,render=east_down]
enderio:block_dark_fused_glass[color=pink,kind=fused_glass,render=west_down]
enderio:block_dark_fused_glass[color=pink,kind=fused_glass,render=south_down]
enderio:block_dark_fused_glass[color=pink,kind=enlightened_fused_quartz,render=defaults]
enderio:block_dark_fused_glass[color=pink,kind=enlightened_fused_quartz,render=auto]
enderio:block_dark_fused_glass[color=pink,kind=enlightened_fused_quartz,render=sides]
enderio:block_dark_fused_glass[color=pink,kind=enlightened_fused_quartz,render=north_west_up]
enderio:block_dark_fused_glass[color=pink,kind=enlightened_fused_quartz,render=north_east_up]
enderio:block_dark_fused_glass[color=pink,kind=enlightened_fused_quartz,render=south_east_up]
enderio:block_dark_fused_glass[color=pink,kind=enlightened_fused_quartz,render=south_west_up]
enderio:block_dark_fused_glass[color=pink,kind=enlightened_fused_quartz,render=north_west_down]
enderio:block_dark_fused_glass[color=pink,kind=enlightened_fused_quartz,render=north_east_down]
enderio:block_dark_fused_glass[color=pink,kind=enlightened_fused_quartz,render=south_east_down]
enderio:block_dark_fused_glass[color=pink,kind=enlightened_fused_quartz,render=south_west_down]
enderio:block_dark_fused_glass[color=pink,kind=enlightened_fused_quartz,render=north_west]
enderio:block_dark_fused_glass[color=pink,kind=enlightened_fused_quartz,render=north_east]
enderio:block_dark_fused_glass[color=pink,kind=enlightened_fused_quartz,render=south_east]
enderio:block_dark_fused_glass[color=pink,kind=enlightened_fused_quartz,render=south_west]
enderio:block_dark_fused_glass[color=pink,kind=enlightened_fused_quartz,render=north_up]
enderio:block_dark_fused_glass[color=pink,kind=enlightened_fused_quartz,render=east_up]
enderio:block_dark_fused_glass[color=pink,kind=enlightened_fused_quartz,render=west_up]
enderio:block_dark_fused_glass[color=pink,kind=enlightened_fused_quartz,render=south_up]
enderio:block_dark_fused_glass[color=pink,kind=enlightened_fused_quartz,render=north_down]
enderio:block_dark_fused_glass[color=pink,kind=enlightened_fused_quartz,render=east_down]
enderio:block_dark_fused_glass[color=pink,kind=enlightened_fused_quartz,render=west_down]
enderio:block_dark_fused_glass[color=pink,kind=enlightened_fused_quartz,render=south_down]
enderio:block_dark_fused_glass[color=pink,kind=enlightened_fused_glass,render=defaults]
enderio:block_dark_fused_glass[color=pink,kind=enlightened_fused_glass,render=auto]
enderio:block_dark_fused_glass[color=pink,kind=enlightened_fused_glass,render=sides]
enderio:block_dark_fused_glass[color=pink,kind=enlightened_fused_glass,render=north_west_up]
enderio:block_dark_fused_glass[color=pink,kind=enlightened_fused_glass,render=north_east_up]
enderio:block_dark_fused_glass[color=pink,kind=enlightened_fused_glass,render=south_east_up]
enderio:block_dark_fused_glass[color=pink,kind=enlightened_fused_glass,render=south_west_up]
enderio:block_dark_fused_glass[color=pink,kind=enlightened_fused_glass,render=north_west_down]
enderio:block_dark_fused_glass[color=pink,kind=enlightened_fused_glass,render=north_east_down]
enderio:block_dark_fused_glass[color=pink,kind=enlightened_fused_glass,render=south_east_down]
enderio:block_dark_fused_glass[color=pink,kind=enlightened_fused_glass,render=south_west_down]
enderio:block_dark_fused_glass[color=pink,kind=enlightened_fused_glass,render=north_west]
enderio:block_dark_fused_glass[color=pink,kind=enlightened_fused_glass,render=north_east]
enderio:block_dark_fused_glass[color=pink,kind=enlightened_fused_glass,render=south_east]
enderio:block_dark_fused_glass[color=pink,kind=enlightened_fused_glass,render=south_west]
enderio:block_dark_fused_glass[color=pink,kind=enlightened_fused_glass,render=north_up]
enderio:block_dark_fused_glass[color=pink,kind=enlightened_fused_glass,render=east_up]
enderio:block_dark_fused_glass[color=pink,kind=enlightened_fused_glass,render=west_up]
enderio:block_dark_fused_glass[color=pink,kind=enlightened_fused_glass,render=south_up]
enderio:block_dark_fused_glass[color=pink,kind=enlightened_fused_glass,render=north_down]
enderio:block_dark_fused_glass[color=pink,kind=enlightened_fused_glass,render=east_down]
enderio:block_dark_fused_glass[color=pink,kind=enlightened_fused_glass,render=west_down]
enderio:block_dark_fused_glass[color=pink,kind=enlightened_fused_glass,render=south_down]
enderio:block_dark_fused_glass[color=pink,kind=dark_fused_quartz,render=defaults]
enderio:block_dark_fused_glass[color=pink,kind=dark_fused_quartz,render=auto]
enderio:block_dark_fused_glass[color=pink,kind=dark_fused_quartz,render=sides]
enderio:block_dark_fused_glass[color=pink,kind=dark_fused_quartz,render=north_west_up]
enderio:block_dark_fused_glass[color=pink,kind=dark_fused_quartz,render=north_east_up]
enderio:block_dark_fused_glass[color=pink,kind=dark_fused_quartz,render=south_east_up]
enderio:block_dark_fused_glass[color=pink,kind=dark_fused_quartz,render=south_west_up]
enderio:block_dark_fused_glass[color=pink,kind=dark_fused_quartz,render=north_west_down]
enderio:block_dark_fused_glass[color=pink,kind=dark_fused_quartz,render=north_east_down]
enderio:block_dark_fused_glass[color=pink,kind=dark_fused_quartz,render=south_east_down]
enderio:block_dark_fused_glass[color=pink,kind=dark_fused_quartz,render=south_west_down]
enderio:block_dark_fused_glass[color=pink,kind=dark_fused_quartz,render=north_west]
enderio:block_dark_fused_glass[color=pink,kind=dark_fused_quartz,render=north_east]
enderio:block_dark_fused_glass[color=pink,kind=dark_fused_quartz,render=south_east]
enderio:block_dark_fused_glass[color=pink,kind=dark_fused_quartz,render=south_west]
enderio:block_dark_fused_glass[color=pink,kind=dark_fused_quartz,render=north_up]
enderio:block_dark_fused_glass[color=pink,kind=dark_fused_quartz,render=east_up]
enderio:block_dark_fused_glass[color=pink,kind=dark_fused_quartz,render=west_up]
enderio:block_dark_fused_glass[color=pink,kind=dark_fused_quartz,render=south_up]
enderio:block_dark_fused_glass[color=pink,kind=dark_fused_quartz,render=north_down]
enderio:block_dark_fused_glass[color=pink,kind=dark_fused_quartz,render=east_down]
enderio:block_dark_fused_glass[color=pink,kind=dark_fused_quartz,render=west_down]
enderio:block_dark_fused_glass[color=pink,kind=dark_fused_quartz,render=south_down]
enderio:block_dark_fused_glass[color=pink,kind=dark_fused_glass,render=defaults]
enderio:block_dark_fused_glass[color=pink,kind=dark_fused_glass,render=auto]
enderio:block_dark_fused_glass[color=pink,kind=dark_fused_glass,render=sides]
enderio:block_dark_fused_glass[color=pink,kind=dark_fused_glass,render=north_west_up]
enderio:block_dark_fused_glass[color=pink,kind=dark_fused_glass,render=north_east_up]
enderio:block_dark_fused_glass[color=pink,kind=dark_fused_glass,render=south_east_up]
enderio:block_dark_fused_glass[color=pink,kind=dark_fused_glass,render=south_west_up]
enderio:block_dark_fused_glass[color=pink,kind=dark_fused_glass,render=north_west_down]
enderio:block_dark_fused_glass[color=pink,kind=dark_fused_glass,render=north_east_down]
enderio:block_dark_fused_glass[color=pink,kind=dark_fused_glass,render=south_east_down]
enderio:block_dark_fused_glass[color=pink,kind=dark_fused_glass,render=south_west_down]
enderio:block_dark_fused_glass[color=pink,kind=dark_fused_glass,render=north_west]
enderio:block_dark_fused_glass[color=pink,kind=dark_fused_glass,render=north_east]
enderio:block_dark_fused_glass[color=pink,kind=dark_fused_glass,render=south_east]
enderio:block_dark_fused_glass[color=pink,kind=dark_fused_glass,render=south_west]
enderio:block_dark_fused_glass[color=pink,kind=dark_fused_glass,render=north_up]
enderio:block_dark_fused_glass[color=pink,kind=dark_fused_glass,render=east_up]
enderio:block_dark_fused_glass[color=pink,kind=dark_fused_glass,render=west_up]
enderio:block_dark_fused_glass[color=pink,kind=dark_fused_glass,render=south_up]
enderio:block_dark_fused_glass[color=pink,kind=dark_fused_glass,render=north_down]
enderio:block_dark_fused_glass[color=pink,kind=dark_fused_glass,render=east_down]
enderio:block_dark_fused_glass[color=pink,kind=dark_fused_glass,render=west_down]
enderio:block_dark_fused_glass[color=pink,kind=dark_fused_glass,render=south_down]
enderio:block_dark_fused_glass[color=gray,kind=fused_quartz,render=defaults]
enderio:block_dark_fused_glass[color=gray,kind=fused_quartz,render=auto]
enderio:block_dark_fused_glass[color=gray,kind=fused_quartz,render=sides]
enderio:block_dark_fused_glass[color=gray,kind=fused_quartz,render=north_west_up]
enderio:block_dark_fused_glass[color=gray,kind=fused_quartz,render=north_east_up]
enderio:block_dark_fused_glass[color=gray,kind=fused_quartz,render=south_east_up]
enderio:block_dark_fused_glass[color=gray,kind=fused_quartz,render=south_west_up]
enderio:block_dark_fused_glass[color=gray,kind=fused_quartz,render=north_west_down]
enderio:block_dark_fused_glass[color=gray,kind=fused_quartz,render=north_east_down]
enderio:block_dark_fused_glass[color=gray,kind=fused_quartz,render=south_east_down]
enderio:block_dark_fused_glass[color=gray,kind=fused_quartz,render=south_west_down]
enderio:block_dark_fused_glass[color=gray,kind=fused_quartz,render=north_west]
enderio:block_dark_fused_glass[color=gray,kind=fused_quartz,render=north_east]
enderio:block_dark_fused_glass[color=gray,kind=fused_quartz,render=south_east]
enderio:block_dark_fused_glass[color=gray,kind=fused_quartz,render=south_west]
enderio:block_dark_fused_glass[color=gray,kind=fused_quartz,render=north_up]
enderio:block_dark_fused_glass[color=gray,kind=fused_quartz,render=east_up]
enderio:block_dark_fused_glass[color=gray,kind=fused_quartz,render=west_up]
enderio:block_dark_fused_glass[color=gray,kind=fused_quartz,render=south_up]
enderio:block_dark_fused_glass[color=gray,kind=fused_quartz,render=north_down]
enderio:block_dark_fused_glass[color=gray,kind=fused_quartz,render=east_down]
enderio:block_dark_fused_glass[color=gray,kind=fused_quartz,render=west_down]
enderio:block_dark_fused_glass[color=gray,kind=fused_quartz,render=south_down]
enderio:block_dark_fused_glass[color=gray,kind=fused_glass,render=defaults]
enderio:block_dark_fused_glass[color=gray,kind=fused_glass,render=auto]
enderio:block_dark_fused_glass[color=gray,kind=fused_glass,render=sides]
enderio:block_dark_fused_glass[color=gray,kind=fused_glass,render=north_west_up]
enderio:block_dark_fused_glass[color=gray,kind=fused_glass,render=north_east_up]
enderio:block_dark_fused_glass[color=gray,kind=fused_glass,render=south_east_up]
enderio:block_dark_fused_glass[color=gray,kind=fused_glass,render=south_west_up]
enderio:block_dark_fused_glass[color=gray,kind=fused_glass,render=north_west_down]
enderio:block_dark_fused_glass[color=gray,kind=fused_glass,render=north_east_down]
enderio:block_dark_fused_glass[color=gray,kind=fused_glass,render=south_east_down]
enderio:block_dark_fused_glass[color=gray,kind=fused_glass,render=south_west_down]
enderio:block_dark_fused_glass[color=gray,kind=fused_glass,render=north_west]
enderio:block_dark_fused_glass[color=gray,kind=fused_glass,render=north_east]
enderio:block_dark_fused_glass[color=gray,kind=fused_glass,render=south_east]
enderio:block_dark_fused_glass[color=gray,kind=fused_glass,render=south_west]
enderio:block_dark_fused_glass[color=gray,kind=fused_glass,render=north_up]
enderio:block_dark_fused_glass[color=gray,kind=fused_glass,render=east_up]
enderio:block_dark_fused_glass[color=gray,kind=fused_glass,render=west_up]
enderio:block_dark_fused_glass[color=gray,kind=fused_glass,render=south_up]
enderio:block_dark_fused_glass[color=gray,kind=fused_glass,render=north_down]
enderio:block_dark_fused_glass[color=gray,kind=fused_glass,render=east_down]
enderio:block_dark_fused_glass[color=gray,kind=fused_glass,render=west_down]
enderio:block_dark_fused_glass[color=gray,kind=fused_glass,render=south_down]
enderio:block_dark_fused_glass[color=gray,kind=enlightened_fused_quartz,render=defaults]
enderio:block_dark_fused_glass[color=gray,kind=enlightened_fused_quartz,render=auto]
enderio:block_dark_fused_glass[color=gray,kind=enlightened_fused_quartz,render=sides]
enderio:block_dark_fused_glass[color=gray,kind=enlightened_fused_quartz,render=north_west_up]
enderio:block_dark_fused_glass[color=gray,kind=enlightened_fused_quartz,render=north_east_up]
enderio:block_dark_fused_glass[color=gray,kind=enlightened_fused_quartz,render=south_east_up]
enderio:block_dark_fused_glass[color=gray,kind=enlightened_fused_quartz,render=south_west_up]
enderio:block_dark_fused_glass[color=gray,kind=enlightened_fused_quartz,render=north_west_down]
enderio:block_dark_fused_glass[color=gray,kind=enlightened_fused_quartz,render=north_east_down]
enderio:block_dark_fused_glass[color=gray,kind=enlightened_fused_quartz,render=south_east_down]
enderio:block_dark_fused_glass[color=gray,kind=enlightened_fused_quartz,render=south_west_down]
enderio:block_dark_fused_glass[color=gray,kind=enlightened_fused_quartz,render=north_west]
enderio:block_dark_fused_glass[color=gray,kind=enlightened_fused_quartz,render=north_east]
enderio:block_dark_fused_glass[color=gray,kind=enlightened_fused_quartz,render=south_east]
enderio:block_dark_fused_glass[color=gray,kind=enlightened_fused_quartz,render=south_west]
enderio:block_dark_fused_glass[color=gray,kind=enlightened_fused_quartz,render=north_up]
enderio:block_dark_fused_glass[color=gray,kind=enlightened_fused_quartz,render=east_up]
enderio:block_dark_fused_glass[color=gray,kind=enlightened_fused_quartz,render=west_up]
enderio:block_dark_fused_glass[color=gray,kind=enlightened_fused_quartz,render=south_up]
enderio:block_dark_fused_glass[color=gray,kind=enlightened_fused_quartz,render=north_down]
enderio:block_dark_fused_glass[color=gray,kind=enlightened_fused_quartz,render=east_down]
enderio:block_dark_fused_glass[color=gray,kind=enlightened_fused_quartz,render=west_down]
enderio:block_dark_fused_glass[color=gray,kind=enlightened_fused_quartz,render=south_down]
enderio:block_dark_fused_glass[color=gray,kind=enlightened_fused_glass,render=defaults]
enderio:block_dark_fused_glass[color=gray,kind=enlightened_fused_glass,render=auto]
enderio:block_dark_fused_glass[color=gray,kind=enlightened_fused_glass,render=sides]
enderio:block_dark_fused_glass[color=gray,kind=enlightened_fused_glass,render=north_west_up]
enderio:block_dark_fused_glass[color=gray,kind=enlightened_fused_glass,render=north_east_up]
enderio:block_dark_fused_glass[color=gray,kind=enlightened_fused_glass,render=south_east_up]
enderio:block_dark_fused_glass[color=gray,kind=enlightened_fused_glass,render=south_west_up]
enderio:block_dark_fused_glass[color=gray,kind=enlightened_fused_glass,render=north_west_down]
enderio:block_dark_fused_glass[color=gray,kind=enlightened_fused_glass,render=north_east_down]
enderio:block_dark_fused_glass[color=gray,kind=enlightened_fused_glass,render=south_east_down]
enderio:block_dark_fused_glass[color=gray,kind=enlightened_fused_glass,render=south_west_down]
enderio:block_dark_fused_glass[color=gray,kind=enlightened_fused_glass,render=north_west]
enderio:block_dark_fused_glass[color=gray,kind=enlightened_fused_glass,render=north_east]
enderio:block_dark_fused_glass[color=gray,kind=enlightened_fused_glass,render=south_east]
enderio:block_dark_fused_glass[color=gray,kind=enlightened_fused_glass,render=south_west]
enderio:block_dark_fused_glass[color=gray,kind=enlightened_fused_glass,render=north_up]
enderio:block_dark_fused_glass[color=gray,kind=enlightened_fused_glass,render=east_up]
enderio:block_dark_fused_glass[color=gray,kind=enlightened_fused_glass,render=west_up]
enderio:block_dark_fused_glass[color=gray,kind=enlightened_fused_glass,render=south_up]
enderio:block_dark_fused_glass[color=gray,kind=enlightened_fused_glass,render=north_down]
enderio:block_dark_fused_glass[color=gray,kind=enlightened_fused_glass,render=east_down]
enderio:block_dark_fused_glass[color=gray,kind=enlightened_fused_glass,render=west_down]
enderio:block_dark_fused_glass[color=gray,kind=enlightened_fused_glass,render=south_down]
enderio:block_dark_fused_glass[color=gray,kind=dark_fused_quartz,render=defaults]
enderio:block_dark_fused_glass[color=gray,kind=dark_fused_quartz,render=auto]
enderio:block_dark_fused_glass[color=gray,kind=dark_fused_quartz,render=sides]
enderio:block_dark_fused_glass[color=gray,kind=dark_fused_quartz,render=north_west_up]
enderio:block_dark_fused_glass[color=gray,kind=dark_fused_quartz,render=north_east_up]
enderio:block_dark_fused_glass[color=gray,kind=dark_fused_quartz,render=south_east_up]
enderio:block_dark_fused_glass[color=gray,kind=dark_fused_quartz,render=south_west_up]
enderio:block_dark_fused_glass[color=gray,kind=dark_fused_quartz,render=north_west_down]
enderio:block_dark_fused_glass[color=gray,kind=dark_fused_quartz,render=north_east_down]
enderio:block_dark_fused_glass[color=gray,kind=dark_fused_quartz,render=south_east_down]
enderio:block_dark_fused_glass[color=gray,kind=dark_fused_quartz,render=south_west_down]
enderio:block_dark_fused_glass[color=gray,kind=dark_fused_quartz,render=north_west]
enderio:block_dark_fused_glass[color=gray,kind=dark_fused_quartz,render=north_east]
enderio:block_dark_fused_glass[color=gray,kind=dark_fused_quartz,render=south_east]
enderio:block_dark_fused_glass[color=gray,kind=dark_fused_quartz,render=south_west]
enderio:block_dark_fused_glass[color=gray,kind=dark_fused_quartz,render=north_up]
enderio:block_dark_fused_glass[color=gray,kind=dark_fused_quartz,render=east_up]
enderio:block_dark_fused_glass[color=gray,kind=dark_fused_quartz,render=west_up]
enderio:block_dark_fused_glass[color=gray,kind=dark_fused_quartz,render=south_up]
enderio:block_dark_fused_glass[color=gray,kind=dark_fused_quartz,render=north_down]
enderio:block_dark_fused_glass[color=gray,kind=dark_fused_quartz,render=east_down]
enderio:block_dark_fused_glass[color=gray,kind=dark_fused_quartz,render=west_down]
enderio:block_dark_fused_glass[color=gray,kind=dark_fused_quartz,render=south_down]
enderio:block_dark_fused_glass[color=gray,kind=dark_fused_glass,render=defaults]
enderio:block_dark_fused_glass[color=gray,kind=dark_fused_glass,render=auto]
enderio:block_dark_fused_glass[color=gray,kind=dark_fused_glass,render=sides]
enderio:block_dark_fused_glass[color=gray,kind=dark_fused_glass,render=north_west_up]
enderio:block_dark_fused_glass[color=gray,kind=dark_fused_glass,render=north_east_up]
enderio:block_dark_fused_glass[color=gray,kind=dark_fused_glass,render=south_east_up]
enderio:block_dark_fused_glass[color=gray,kind=dark_fused_glass,render=south_west_up]
enderio:block_dark_fused_glass[color=gray,kind=dark_fused_glass,render=north_west_down]
enderio:block_dark_fused_glass[color=gray,kind=dark_fused_glass,render=north_east_down]
enderio:block_dark_fused_glass[color=gray,kind=dark_fused_glass,render=south_east_down]
enderio:block_dark_fused_glass[color=gray,kind=dark_fused_glass,render=south_west_down]
enderio:block_dark_fused_glass[color=gray,kind=dark_fused_glass,render=north_west]
enderio:block_dark_fused_glass[color=gray,kind=dark_fused_glass,render=north_east]
enderio:block_dark_fused_glass[color=gray,kind=dark_fused_glass,render=south_east]
enderio:block_dark_fused_glass[color=gray,kind=dark_fused_glass,render=south_west]
enderio:block_dark_fused_glass[color=gray,kind=dark_fused_glass,render=north_up]
enderio:block_dark_fused_glass[color=gray,kind=dark_fused_glass,render=east_up]
enderio:block_dark_fused_glass[color=gray,kind=dark_fused_glass,render=west_up]
enderio:block_dark_fused_glass[color=gray,kind=dark_fused_glass,render=south_up]
enderio:block_dark_fused_glass[color=gray,kind=dark_fused_glass,render=north_down]
enderio:block_dark_fused_glass[color=gray,kind=dark_fused_glass,render=east_down]
enderio:block_dark_fused_glass[color=gray,kind=dark_fused_glass,render=west_down]
enderio:block_dark_fused_glass[color=gray,kind=dark_fused_glass,render=south_down]
enderio:block_dark_fused_glass[color=silver,kind=fused_quartz,render=defaults]
enderio:block_dark_fused_glass[color=silver,kind=fused_quartz,render=auto]
enderio:block_dark_fused_glass[color=silver,kind=fused_quartz,render=sides]
enderio:block_dark_fused_glass[color=silver,kind=fused_quartz,render=north_west_up]
enderio:block_dark_fused_glass[color=silver,kind=fused_quartz,render=north_east_up]
enderio:block_dark_fused_glass[color=silver,kind=fused_quartz,render=south_east_up]
enderio:block_dark_fused_glass[color=silver,kind=fused_quartz,render=south_west_up]
enderio:block_dark_fused_glass[color=silver,kind=fused_quartz,render=north_west_down]
enderio:block_dark_fused_glass[color=silver,kind=fused_quartz,render=north_east_down]
enderio:block_dark_fused_glass[color=silver,kind=fused_quartz,render=south_east_down]
enderio:block_dark_fused_glass[color=silver,kind=fused_quartz,render=south_west_down]
enderio:block_dark_fused_glass[color=silver,kind=fused_quartz,render=north_west]
enderio:block_dark_fused_glass[color=silver,kind=fused_quartz,render=north_east]
enderio:block_dark_fused_glass[color=silver,kind=fused_quartz,render=south_east]
enderio:block_dark_fused_glass[color=silver,kind=fused_quartz,render=south_west]
enderio:block_dark_fused_glass[color=silver,kind=fused_quartz,render=north_up]
enderio:block_dark_fused_glass[color=silver,kind=fused_quartz,render=east_up]
enderio:block_dark_fused_glass[color=silver,kind=fused_quartz,render=west_up]
enderio:block_dark_fused_glass[color=silver,kind=fused_quartz,render=south_up]
enderio:block_dark_fused_glass[color=silver,kind=fused_quartz,render=north_down]
enderio:block_dark_fused_glass[color=silver,kind=fused_quartz,render=east_down]
enderio:block_dark_fused_glass[color=silver,kind=fused_quartz,render=west_down]
enderio:block_dark_fused_glass[color=silver,kind=fused_quartz,render=south_down]
enderio:block_dark_fused_glass[color=silver,kind=fused_glass,render=defaults]
enderio:block_dark_fused_glass[color=silver,kind=fused_glass,render=auto]
enderio:block_dark_fused_glass[color=silver,kind=fused_glass,render=sides]
enderio:block_dark_fused_glass[color=silver,kind=fused_glass,render=north_west_up]
enderio:block_dark_fused_glass[color=silver,kind=fused_glass,render=north_east_up]
enderio:block_dark_fused_glass[color=silver,kind=fused_glass,render=south_east_up]
enderio:block_dark_fused_glass[color=silver,kind=fused_glass,render=south_west_up]
enderio:block_dark_fused_glass[color=silver,kind=fused_glass,render=north_west_down]
enderio:block_dark_fused_glass[color=silver,kind=fused_glass,render=north_east_down]
enderio:block_dark_fused_glass[color=silver,kind=fused_glass,render=south_east_down]
enderio:block_dark_fused_glass[color=silver,kind=fused_glass,render=south_west_down]
enderio:block_dark_fused_glass[color=silver,kind=fused_glass,render=north_west]
enderio:block_dark_fused_glass[color=silver,kind=fused_glass,render=north_east]
enderio:block_dark_fused_glass[color=silver,kind=fused_glass,render=south_east]
enderio:block_dark_fused_glass[color=silver,kind=fused_glass,render=south_west]
enderio:block_dark_fused_glass[color=silver,kind=fused_glass,render=north_up]
enderio:block_dark_fused_glass[color=silver,kind=fused_glass,render=east_up]
enderio:block_dark_fused_glass[color=silver,kind=fused_glass,render=west_up]
enderio:block_dark_fused_glass[color=silver,kind=fused_glass,render=south_up]
enderio:block_dark_fused_glass[color=silver,kind=fused_glass,render=north_down]
enderio:block_dark_fused_glass[color=silver,kind=fused_glass,render=east_down]
enderio:block_dark_fused_glass[color=silver,kind=fused_glass,render=west_down]
enderio:block_dark_fused_glass[color=silver,kind=fused_glass,render=south_down]
enderio:block_dark_fused_glass[color=silver,kind=enlightened_fused_quartz,render=defaults]
enderio:block_dark_fused_glass[color=silver,kind=enlightened_fused_quartz,render=auto]
enderio:block_dark_fused_glass[color=silver,kind=enlightened_fused_quartz,render=sides]
enderio:block_dark_fused_glass[color=silver,kind=enlightened_fused_quartz,render=north_west_up]
enderio:block_dark_fused_glass[color=silver,kind=enlightened_fused_quartz,render=north_east_up]
enderio:block_dark_fused_glass[color=silver,kind=enlightened_fused_quartz,render=south_east_up]
enderio:block_dark_fused_glass[color=silver,kind=enlightened_fused_quartz,render=south_west_up]
enderio:block_dark_fused_glass[color=silver,kind=enlightened_fused_quartz,render=north_west_down]
enderio:block_dark_fused_glass[color=silver,kind=enlightened_fused_quartz,render=north_east_down]
enderio:block_dark_fused_glass[color=silver,kind=enlightened_fused_quartz,render=south_east_down]
enderio:block_dark_fused_glass[color=silver,kind=enlightened_fused_quartz,render=south_west_down]
enderio:block_dark_fused_glass[color=silver,kind=enlightened_fused_quartz,render=north_west]
enderio:block_dark_fused_glass[color=silver,kind=enlightened_fused_quartz,render=north_east]
enderio:block_dark_fused_glass[color=silver,kind=enlightened_fused_quartz,render=south_east]
enderio:block_dark_fused_glass[color=silver,kind=enlightened_fused_quartz,render=south_west]
enderio:block_dark_fused_glass[color=silver,kind=enlightened_fused_quartz,render=north_up]
enderio:block_dark_fused_glass[color=silver,kind=enlightened_fused_quartz,render=east_up]
enderio:block_dark_fused_glass[color=silver,kind=enlightened_fused_quartz,render=west_up]
enderio:block_dark_fused_glass[color=silver,kind=enlightened_fused_quartz,render=south_up]
enderio:block_dark_fused_glass[color=silver,kind=enlightened_fused_quartz,render=north_down]
enderio:block_dark_fused_glass[color=silver,kind=enlightened_fused_quartz,render=east_down]
enderio:block_dark_fused_glass[color=silver,kind=enlightened_fused_quartz,render=west_down]
enderio:block_dark_fused_glass[color=silver,kind=enlightened_fused_quartz,render=south_down]
enderio:block_dark_fused_glass[color=silver,kind=enlightened_fused_glass,render=defaults]
enderio:block_dark_fused_glass[color=silver,kind=enlightened_fused_glass,render=auto]
enderio:block_dark_fused_glass[color=silver,kind=enlightened_fused_glass,render=sides]
enderio:block_dark_fused_glass[color=silver,kind=enlightened_fused_glass,render=north_west_up]
enderio:block_dark_fused_glass[color=silver,kind=enlightened_fused_glass,render=north_east_up]
enderio:block_dark_fused_glass[color=silver,kind=enlightened_fused_glass,render=south_east_up]
enderio:block_dark_fused_glass[color=silver,kind=enlightened_fused_glass,render=south_west_up]
enderio:block_dark_fused_glass[color=silver,kind=enlightened_fused_glass,render=north_west_down]
enderio:block_dark_fused_glass[color=silver,kind=enlightened_fused_glass,render=north_east_down]
enderio:block_dark_fused_glass[color=silver,kind=enlightened_fused_glass,render=south_east_down]
enderio:block_dark_fused_glass[color=silver,kind=enlightened_fused_glass,render=south_west_down]
enderio:block_dark_fused_glass[color=silver,kind=enlightened_fused_glass,render=north_west]
enderio:block_dark_fused_glass[color=silver,kind=enlightened_fused_glass,render=north_east]
enderio:block_dark_fused_glass[color=silver,kind=enlightened_fused_glass,render=south_east]
enderio:block_dark_fused_glass[color=silver,kind=enlightened_fused_glass,render=south_west]
enderio:block_dark_fused_glass[color=silver,kind=enlightened_fused_glass,render=north_up]
enderio:block_dark_fused_glass[color=silver,kind=enlightened_fused_glass,render=east_up]
enderio:block_dark_fused_glass[color=silver,kind=enlightened_fused_glass,render=west_up]
enderio:block_dark_fused_glass[color=silver,kind=enlightened_fused_glass,render=south_up]
enderio:block_dark_fused_glass[color=silver,kind=enlightened_fused_glass,render=north_down]
enderio:block_dark_fused_glass[color=silver,kind=enlightened_fused_glass,render=east_down]
enderio:block_dark_fused_glass[color=silver,kind=enlightened_fused_glass,render=west_down]
enderio:block_dark_fused_glass[color=silver,kind=enlightened_fused_glass,render=south_down]
enderio:block_dark_fused_glass[color=silver,kind=dark_fused_quartz,render=defaults]
enderio:block_dark_fused_glass[color=silver,kind=dark_fused_quartz,render=auto]
enderio:block_dark_fused_glass[color=silver,kind=dark_fused_quartz,render=sides]
enderio:block_dark_fused_glass[color=silver,kind=dark_fused_quartz,render=north_west_up]
enderio:block_dark_fused_glass[color=silver,kind=dark_fused_quartz,render=north_east_up]
enderio:block_dark_fused_glass[color=silver,kind=dark_fused_quartz,render=south_east_up]
enderio:block_dark_fused_glass[color=silver,kind=dark_fused_quartz,render=south_west_up]
enderio:block_dark_fused_glass[color=silver,kind=dark_fused_quartz,render=north_west_down]
enderio:block_dark_fused_glass[color=silver,kind=dark_fused_quartz,render=north_east_down]
enderio:block_dark_fused_glass[color=silver,kind=dark_fused_quartz,render=south_east_down]
enderio:block_dark_fused_glass[color=silver,kind=dark_fused_quartz,render=south_west_down]
enderio:block_dark_fused_glass[color=silver,kind=dark_fused_quartz,render=north_west]
enderio:block_dark_fused_glass[color=silver,kind=dark_fused_quartz,render=north_east]
enderio:block_dark_fused_glass[color=silver,kind=dark_fused_quartz,render=south_east]
enderio:block_dark_fused_glass[color=silver,kind=dark_fused_quartz,render=south_west]
enderio:block_dark_fused_glass[color=silver,kind=dark_fused_quartz,render=north_up]
enderio:block_dark_fused_glass[color=silver,kind=dark_fused_quartz,render=east_up]
enderio:block_dark_fused_glass[color=silver,kind=dark_fused_quartz,render=west_up]
enderio:block_dark_fused_glass[color=silver,kind=dark_fused_quartz,render=south_up]
enderio:block_dark_fused_glass[color=silver,kind=dark_fused_quartz,render=north_down]
enderio:block_dark_fused_glass[color=silver,kind=dark_fused_quartz,render=east_down]
enderio:block_dark_fused_glass[color=silver,kind=dark_fused_quartz,render=west_down]
enderio:block_dark_fused_glass[color=silver,kind=dark_fused_quartz,render=south_down]
enderio:block_dark_fused_glass[color=silver,kind=dark_fused_glass,render=defaults]
enderio:block_dark_fused_glass[color=silver,kind=dark_fused_glass,render=auto]
enderio:block_dark_fused_glass[color=silver,kind=dark_fused_glass,render=sides]
enderio:block_dark_fused_glass[color=silver,kind=dark_fused_glass,render=north_west_up]
enderio:block_dark_fused_glass[color=silver,kind=dark_fused_glass,render=north_east_up]
enderio:block_dark_fused_glass[color=silver,kind=dark_fused_glass,render=south_east_up]
enderio:block_dark_fused_glass[color=silver,kind=dark_fused_glass,render=south_west_up]
enderio:block_dark_fused_glass[color=silver,kind=dark_fused_glass,render=north_west_down]
enderio:block_dark_fused_glass[color=silver,kind=dark_fused_glass,render=north_east_down]
enderio:block_dark_fused_glass[color=silver,kind=dark_fused_glass,render=south_east_down]
enderio:block_dark_fused_glass[color=silver,kind=dark_fused_glass,render=south_west_down]
enderio:block_dark_fused_glass[color=silver,kind=dark_fused_glass,render=north_west]
enderio:block_dark_fused_glass[color=silver,kind=dark_fused_glass,render=north_east]
enderio:block_dark_fused_glass[color=silver,kind=dark_fused_glass,render=south_east]
enderio:block_dark_fused_glass[color=silver,kind=dark_fused_glass,render=south_west]
enderio:block_dark_fused_glass[color=silver,kind=dark_fused_glass,render=north_up]
enderio:block_dark_fused_glass[color=silver,kind=dark_fused_glass,render=east_up]
enderio:block_dark_fused_glass[color=silver,kind=dark_fused_glass,render=west_up]
enderio:block_dark_fused_glass[color=silver,kind=dark_fused_glass,render=south_up]
enderio:block_dark_fused_glass[color=silver,kind=dark_fused_glass,render=north_down]
enderio:block_dark_fused_glass[color=silver,kind=dark_fused_glass,render=east_down]
enderio:block_dark_fused_glass[color=silver,kind=dark_fused_glass,render=west_down]
enderio:block_dark_fused_glass[color=silver,kind=dark_fused_glass,render=south_down]
enderio:block_dark_fused_glass[color=cyan,kind=fused_quartz,render=defaults]
enderio:block_dark_fused_glass[color=cyan,kind=fused_quartz,render=auto]
enderio:block_dark_fused_glass[color=cyan,kind=fused_quartz,render=sides]
enderio:block_dark_fused_glass[color=cyan,kind=fused_quartz,render=north_west_up]
enderio:block_dark_fused_glass[color=cyan,kind=fused_quartz,render=north_east_up]
enderio:block_dark_fused_glass[color=cyan,kind=fused_quartz,render=south_east_up]
enderio:block_dark_fused_glass[color=cyan,kind=fused_quartz,render=south_west_up]
enderio:block_dark_fused_glass[color=cyan,kind=fused_quartz,render=north_west_down]
enderio:block_dark_fused_glass[color=cyan,kind=fused_quartz,render=north_east_down]
enderio:block_dark_fused_glass[color=cyan,kind=fused_quartz,render=south_east_down]
enderio:block_dark_fused_glass[color=cyan,kind=fused_quartz,render=south_west_down]
enderio:block_dark_fused_glass[color=cyan,kind=fused_quartz,render=north_west]
enderio:block_dark_fused_glass[color=cyan,kind=fused_quartz,render=north_east]
enderio:block_dark_fused_glass[color=cyan,kind=fused_quartz,render=south_east]
enderio:block_dark_fused_glass[color=cyan,kind=fused_quartz,render=south_west]
enderio:block_dark_fused_glass[color=cyan,kind=fused_quartz,render=north_up]
enderio:block_dark_fused_glass[color=cyan,kind=fused_quartz,render=east_up]
enderio:block_dark_fused_glass[color=cyan,kind=fused_quartz,render=west_up]
enderio:block_dark_fused_glass[color=cyan,kind=fused_quartz,render=south_up]
enderio:block_dark_fused_glass[color=cyan,kind=fused_quartz,render=north_down]
enderio:block_dark_fused_glass[color=cyan,kind=fused_quartz,render=east_down]
enderio:block_dark_fused_glass[color=cyan,kind=fused_quartz,render=west_down]
enderio:block_dark_fused_glass[color=cyan,kind=fused_quartz,render=south_down]
enderio:block_dark_fused_glass[color=cyan,kind=fused_glass,render=defaults]
enderio:block_dark_fused_glass[color=cyan,kind=fused_glass,render=auto]
enderio:block_dark_fused_glass[color=cyan,kind=fused_glass,render=sides]
enderio:block_dark_fused_glass[color=cyan,kind=fused_glass,render=north_west_up]
enderio:block_dark_fused_glass[color=cyan,kind=fused_glass,render=north_east_up]
enderio:block_dark_fused_glass[color=cyan,kind=fused_glass,render=south_east_up]
enderio:block_dark_fused_glass[color=cyan,kind=fused_glass,render=south_west_up]
enderio:block_dark_fused_glass[color=cyan,kind=fused_glass,render=north_west_down]
enderio:block_dark_fused_glass[color=cyan,kind=fused_glass,render=north_east_down]
enderio:block_dark_fused_glass[color=cyan,kind=fused_glass,render=south_east_down]
enderio:block_dark_fused_glass[color=cyan,kind=fused_glass,render=south_west_down]
enderio:block_dark_fused_glass[color=cyan,kind=fused_glass,render=north_west]
enderio:block_dark_fused_glass[color=cyan,kind=fused_glass,render=north_east]
enderio:block_dark_fused_glass[color=cyan,kind=fused_glass,render=south_east]
enderio:block_dark_fused_glass[color=cyan,kind=fused_glass,render=south_west]
enderio:block_dark_fused_glass[color=cyan,kind=fused_glass,render=north_up]
enderio:block_dark_fused_glass[color=cyan,kind=fused_glass,render=east_up]
enderio:block_dark_fused_glass[color=cyan,kind=fused_glass,render=west_up]
enderio:block_dark_fused_glass[color=cyan,kind=fused_glass,render=south_up]
enderio:block_dark_fused_glass[color=cyan,kind=fused_glass,render=north_down]
enderio:block_dark_fused_glass[color=cyan,kind=fused_glass,render=east_down]
enderio:block_dark_fused_glass[color=cyan,kind=fused_glass,render=west_down]
enderio:block_dark_fused_glass[color=cyan,kind=fused_glass,render=south_down]
enderio:block_dark_fused_glass[color=cyan,kind=enlightened_fused_quartz,render=defaults]
enderio:block_dark_fused_glass[color=cyan,kind=enlightened_fused_quartz,render=auto]
enderio:block_dark_fused_glass[color=cyan,kind=enlightened_fused_quartz,render=sides]
enderio:block_dark_fused_glass[color=cyan,kind=enlightened_fused_quartz,render=north_west_up]
enderio:block_dark_fused_glass[color=cyan,kind=enlightened_fused_quartz,render=north_east_up]
enderio:block_dark_fused_glass[color=cyan,kind=enlightened_fused_quartz,render=south_east_up]
enderio:block_dark_fused_glass[color=cyan,kind=enlightened_fused_quartz,render=south_west_up]
enderio:block_dark_fused_glass[color=cyan,kind=enlightened_fused_quartz,render=north_west_down]
enderio:block_dark_fused_glass[color=cyan,kind=enlightened_fused_quartz,render=north_east_down]
enderio:block_dark_fused_glass[color=cyan,kind=enlightened_fused_quartz,render=south_east_down]
enderio:block_dark_fused_glass[color=cyan,kind=enlightened_fused_quartz,render=south_west_down]
enderio:block_dark_fused_glass[color=cyan,kind=enlightened_fused_quartz,render=north_west]
enderio:block_dark_fused_glass[color=cyan,kind=enlightened_fused_quartz,render=north_east]
enderio:block_dark_fused_glass[color=cyan,kind=enlightened_fused_quartz,render=south_east]
enderio:block_dark_fused_glass[color=cyan,kind=enlightened_fused_quartz,render=south_west]
enderio:block_dark_fused_glass[color=cyan,kind=enlightened_fused_quartz,render=north_up]
enderio:block_dark_fused_glass[color=cyan,kind=enlightened_fused_quartz,render=east_up]
enderio:block_dark_fused_glass[color=cyan,kind=enlightened_fused_quartz,render=west_up]
enderio:block_dark_fused_glass[color=cyan,kind=enlightened_fused_quartz,render=south_up]
enderio:block_dark_fused_glass[color=cyan,kind=enlightened_fused_quartz,render=north_down]
enderio:block_dark_fused_glass[color=cyan,kind=enlightened_fused_quartz,render=east_down]
enderio:block_dark_fused_glass[color=cyan,kind=enlightened_fused_quartz,render=west_down]
enderio:block_dark_fused_glass[color=cyan,kind=enlightened_fused_quartz,render=south_down]
enderio:block_dark_fused_glass[color=cyan,kind=enlightened_fused_glass,render=defaults]
enderio:block_dark_fused_glass[color=cyan,kind=enlightened_fused_glass,render=auto]
enderio:block_dark_fused_glass[color=cyan,kind=enlightened_fused_glass,render=sides]
enderio:block_dark_fused_glass[color=cyan,kind=enlightened_fused_glass,render=north_west_up]
enderio:block_dark_fused_glass[color=cyan,kind=enlightened_fused_glass,render=north_east_up]
enderio:block_dark_fused_glass[color=cyan,kind=enlightened_fused_glass,render=south_east_up]
enderio:block_dark_fused_glass[color=cyan,kind=enlightened_fused_glass,render=south_west_up]
enderio:block_dark_fused_glass[color=cyan,kind=enlightened_fused_glass,render=north_west_down]
enderio:block_dark_fused_glass[color=cyan,kind=enlightened_fused_glass,render=north_east_down]
enderio:block_dark_fused_glass[color=cyan,kind=enlightened_fused_glass,render=south_east_down]
enderio:block_dark_fused_glass[color=cyan,kind=enlightened_fused_glass,render=south_west_down]
enderio:block_dark_fused_glass[color=cyan,kind=enlightened_fused_glass,render=north_west]
enderio:block_dark_fused_glass[color=cyan,kind=enlightened_fused_glass,render=north_east]
enderio:block_dark_fused_glass[color=cyan,kind=enlightened_fused_glass,render=south_east]
enderio:block_dark_fused_glass[color=cyan,kind=enlightened_fused_glass,render=south_west]
enderio:block_dark_fused_glass[color=cyan,kind=enlightened_fused_glass,render=north_up]
enderio:block_dark_fused_glass[color=cyan,kind=enlightened_fused_glass,render=east_up]
enderio:block_dark_fused_glass[color=cyan,kind=enlightened_fused_glass,render=west_up]
enderio:block_dark_fused_glass[color=cyan,kind=enlightened_fused_glass,render=south_up]
enderio:block_dark_fused_glass[color=cyan,kind=enlightened_fused_glass,render=north_down]
enderio:block_dark_fused_glass[color=cyan,kind=enlightened_fused_glass,render=east_down]
enderio:block_dark_fused_glass[color=cyan,kind=enlightened_fused_glass,render=west_down]
enderio:block_dark_fused_glass[color=cyan,kind=enlightened_fused_glass,render=south_down]
enderio:block_dark_fused_glass[color=cyan,kind=dark_fused_quartz,render=defaults]
enderio:block_dark_fused_glass[color=cyan,kind=dark_fused_quartz,render=auto]
enderio:block_dark_fused_glass[color=cyan,kind=dark_fused_quartz,render=sides]
enderio:block_dark_fused_glass[color=cyan,kind=dark_fused_quartz,render=north_west_up]
enderio:block_dark_fused_glass[color=cyan,kind=dark_fused_quartz,render=north_east_up]
enderio:block_dark_fused_glass[color=cyan,kind=dark_fused_quartz,render=south_east_up]
enderio:block_dark_fused_glass[color=cyan,kind=dark_fused_quartz,render=south_west_up]
enderio:block_dark_fused_glass[color=cyan,kind=dark_fused_quartz,render=north_west_down]
enderio:block_dark_fused_glass[color=cyan,kind=dark_fused_quartz,render=north_east_down]
enderio:block_dark_fused_glass[color=cyan,kind=dark_fused_quartz,render=south_east_down]
enderio:block_dark_fused_glass[color=cyan,kind=dark_fused_quartz,render=south_west_down]
enderio:block_dark_fused_glass[color=cyan,kind=dark_fused_quartz,render=north_west]
enderio:block_dark_fused_glass[color=cyan,kind=dark_fused_quartz,render=north_east]
enderio:block_dark_fused_glass[color=cyan,kind=dark_fused_quartz,render=south_east]
enderio:block_dark_fused_glass[color=cyan,kind=dark_fused_quartz,render=south_west]
enderio:block_dark_fused_glass[color=cyan,kind=dark_fused_quartz,render=north_up]
enderio:block_dark_fused_glass[color=cyan,kind=dark_fused_quartz,render=east_up]
enderio:block_dark_fused_glass[color=cyan,kind=dark_fused_quartz,render=west_up]
enderio:block_dark_fused_glass[color=cyan,kind=dark_fused_quartz,render=south_up]
enderio:block_dark_fused_glass[color=cyan,kind=dark_fused_quartz,render=north_down]
enderio:block_dark_fused_glass[color=cyan,kind=dark_fused_quartz,render=east_down]
enderio:block_dark_fused_glass[color=cyan,kind=dark_fused_quartz,render=west_down]
enderio:block_dark_fused_glass[color=cyan,kind=dark_fused_quartz,render=south_down]
enderio:block_dark_fused_glass[color=cyan,kind=dark_fused_glass,render=defaults]
enderio:block_dark_fused_glass[color=cyan,kind=dark_fused_glass,render=auto]
enderio:block_dark_fused_glass[color=cyan,kind=dark_fused_glass,render=sides]
enderio:block_dark_fused_glass[color=cyan,kind=dark_fused_glass,render=north_west_up]
enderio:block_dark_fused_glass[color=cyan,kind=dark_fused_glass,render=north_east_up]
enderio:block_dark_fused_glass[color=cyan,kind=dark_fused_glass,render=south_east_up]
enderio:block_dark_fused_glass[color=cyan,kind=dark_fused_glass,render=south_west_up]
enderio:block_dark_fused_glass[color=cyan,kind=dark_fused_glass,render=north_west_down]
enderio:block_dark_fused_glass[color=cyan,kind=dark_fused_glass,render=north_east_down]
enderio:block_dark_fused_glass[color=cyan,kind=dark_fused_glass,render=south_east_down]
enderio:block_dark_fused_glass[color=cyan,kind=dark_fused_glass,render=south_west_down]
enderio:block_dark_fused_glass[color=cyan,kind=dark_fused_glass,render=north_west]
enderio:block_dark_fused_glass[color=cyan,kind=dark_fused_glass,render=north_east]
enderio:block_dark_fused_glass[color=cyan,kind=dark_fused_glass,render=south_east]
enderio:block_dark_fused_glass[color=cyan,kind=dark_fused_glass,render=south_west]
enderio:block_dark_fused_glass[color=cyan,kind=dark_fused_glass,render=north_up]
enderio:block_dark_fused_glass[color=cyan,kind=dark_fused_glass,render=east_up]
enderio:block_dark_fused_glass[color=cyan,kind=dark_fused_glass,render=west_up]
enderio:block_dark_fused_glass[color=cyan,kind=dark_fused_glass,render=south_up]
enderio:block_dark_fused_glass[color=cyan,kind=dark_fused_glass,render=north_down]
enderio:block_dark_fused_glass[color=cyan,kind=dark_fused_glass,render=east_down]
enderio:block_dark_fused_glass[color=cyan,kind=dark_fused_glass,render=west_down]
enderio:block_dark_fused_glass[color=cyan,kind=dark_fused_glass,render=south_down]
enderio:block_dark_fused_glass[color=purple,kind=fused_quartz,render=defaults]
enderio:block_dark_fused_glass[color=purple,kind=fused_quartz,render=auto]
enderio:block_dark_fused_glass[color=purple,kind=fused_quartz,render=sides]
enderio:block_dark_fused_glass[color=purple,kind=fused_quartz,render=north_west_up]
enderio:block_dark_fused_glass[color=purple,kind=fused_quartz,render=north_east_up]
enderio:block_dark_fused_glass[color=purple,kind=fused_quartz,render=south_east_up]
enderio:block_dark_fused_glass[color=purple,kind=fused_quartz,render=south_west_up]
enderio:block_dark_fused_glass[color=purple,kind=fused_quartz,render=north_west_down]
enderio:block_dark_fused_glass[color=purple,kind=fused_quartz,render=north_east_down]
enderio:block_dark_fused_glass[color=purple,kind=fused_quartz,render=south_east_down]
enderio:block_dark_fused_glass[color=purple,kind=fused_quartz,render=south_west_down]
enderio:block_dark_fused_glass[color=purple,kind=fused_quartz,render=north_west]
enderio:block_dark_fused_glass[color=purple,kind=fused_quartz,render=north_east]
enderio:block_dark_fused_glass[color=purple,kind=fused_quartz,render=south_east]
enderio:block_dark_fused_glass[color=purple,kind=fused_quartz,render=south_west]
enderio:block_dark_fused_glass[color=purple,kind=fused_quartz,render=north_up]
enderio:block_dark_fused_glass[color=purple,kind=fused_quartz,render=east_up]
enderio:block_dark_fused_glass[color=purple,kind=fused_quartz,render=west_up]
enderio:block_dark_fused_glass[color=purple,kind=fused_quartz,render=south_up]
enderio:block_dark_fused_glass[color=purple,kind=fused_quartz,render=north_down]
enderio:block_dark_fused_glass[color=purple,kind=fused_quartz,render=east_down]
enderio:block_dark_fused_glass[color=purple,kind=fused_quartz,render=west_down]
enderio:block_dark_fused_glass[color=purple,kind=fused_quartz,render=south_down]
enderio:block_dark_fused_glass[color=purple,kind=fused_glass,render=defaults]
enderio:block_dark_fused_glass[color=purple,kind=fused_glass,render=auto]
enderio:block_dark_fused_glass[color=purple,kind=fused_glass,render=sides]
enderio:block_dark_fused_glass[color=purple,kind=fused_glass,render=north_west_up]
enderio:block_dark_fused_glass[color=purple,kind=fused_glass,render=north_east_up]
enderio:block_dark_fused_glass[color=purple,kind=fused_glass,render=south_east_up]
enderio:block_dark_fused_glass[color=purple,kind=fused_glass,render=south_west_up]
enderio:block_dark_fused_glass[color=purple,kind=fused_glass,render=north_west_down]
enderio:block_dark_fused_glass[color=purple,kind=fused_glass,render=north_east_down]
enderio:block_dark_fused_glass[color=purple,kind=fused_glass,render=south_east_down]
enderio:block_dark_fused_glass[color=purple,kind=fused_glass,render=south_west_down]
enderio:block_dark_fused_glass[color=purple,kind=fused_glass,render=north_west]
enderio:block_dark_fused_glass[color=purple,kind=fused_glass,render=north_east]
enderio:block_dark_fused_glass[color=purple,kind=fused_glass,render=south_east]
enderio:block_dark_fused_glass[color=purple,kind=fused_glass,render=south_west]
enderio:block_dark_fused_glass[color=purple,kind=fused_glass,render=north_up]
enderio:block_dark_fused_glass[color=purple,kind=fused_glass,render=east_up]
enderio:block_dark_fused_glass[color=purple,kind=fused_glass,render=west_up]
enderio:block_dark_fused_glass[color=purple,kind=fused_glass,render=south_up]
enderio:block_dark_fused_glass[color=purple,kind=fused_glass,render=north_down]
enderio:block_dark_fused_glass[color=purple,kind=fused_glass,render=east_down]
enderio:block_dark_fused_glass[color=purple,kind=fused_glass,render=west_down]
enderio:block_dark_fused_glass[color=purple,kind=fused_glass,render=south_down]
enderio:block_dark_fused_glass[color=purple,kind=enlightened_fused_quartz,render=defaults]
enderio:block_dark_fused_glass[color=purple,kind=enlightened_fused_quartz,render=auto]
enderio:block_dark_fused_glass[color=purple,kind=enlightened_fused_quartz,render=sides]
enderio:block_dark_fused_glass[color=purple,kind=enlightened_fused_quartz,render=north_west_up]
enderio:block_dark_fused_glass[color=purple,kind=enlightened_fused_quartz,render=north_east_up]
enderio:block_dark_fused_glass[color=purple,kind=enlightened_fused_quartz,render=south_east_up]
enderio:block_dark_fused_glass[color=purple,kind=enlightened_fused_quartz,render=south_west_up]
enderio:block_dark_fused_glass[color=purple,kind=enlightened_fused_quartz,render=north_west_down]
enderio:block_dark_fused_glass[color=purple,kind=enlightened_fused_quartz,render=north_east_down]
enderio:block_dark_fused_glass[color=purple,kind=enlightened_fused_quartz,render=south_east_down]
enderio:block_dark_fused_glass[color=purple,kind=enlightened_fused_quartz,render=south_west_down]
enderio:block_dark_fused_glass[color=purple,kind=enlightened_fused_quartz,render=north_west]
enderio:block_dark_fused_glass[color=purple,kind=enlightened_fused_quartz,render=north_east]
enderio:block_dark_fused_glass[color=purple,kind=enlightened_fused_quartz,render=south_east]
enderio:block_dark_fused_glass[color=purple,kind=enlightened_fused_quartz,render=south_west]
enderio:block_dark_fused_glass[color=purple,kind=enlightened_fused_quartz,render=north_up]
enderio:block_dark_fused_glass[color=purple,kind=enlightened_fused_quartz,render=east_up]
enderio:block_dark_fused_glass[color=purple,kind=enlightened_fused_quartz,render=west_up]
enderio:block_dark_fused_glass[color=purple,kind=enlightened_fused_quartz,render=south_up]
enderio:block_dark_fused_glass[color=purple,kind=enlightened_fused_quartz,render=north_down]
enderio:block_dark_fused_glass[color=purple,kind=enlightened_fused_quartz,render=east_down]
enderio:block_dark_fused_glass[color=purple,kind=enlightened_fused_quartz,render=west_down]
enderio:block_dark_fused_glass[color=purple,kind=enlightened_fused_quartz,render=south_down]
enderio:block_dark_fused_glass[color=purple,kind=enlightened_fused_glass,render=defaults]
enderio:block_dark_fused_glass[color=purple,kind=enlightened_fused_glass,render=auto]
enderio:block_dark_fused_glass[color=purple,kind=enlightened_fused_glass,render=sides]
enderio:block_dark_fused_glass[color=purple,kind=enlightened_fused_glass,render=north_west_up]
enderio:block_dark_fused_glass[color=purple,kind=enlightened_fused_glass,render=north_east_up]
enderio:block_dark_fused_glass[color=purple,kind=enlightened_fused_glass,render=south_east_up]
enderio:block_dark_fused_glass[color=purple,kind=enlightened_fused_glass,render=south_west_up]
enderio:block_dark_fused_glass[color=purple,kind=enlightened_fused_glass,render=north_west_down]
enderio:block_dark_fused_glass[color=purple,kind=enlightened_fused_glass,render=north_east_down]
enderio:block_dark_fused_glass[color=purple,kind=enlightened_fused_glass,render=south_east_down]
enderio:block_dark_fused_glass[color=purple,kind=enlightened_fused_glass,render=south_west_down]
enderio:block_dark_fused_glass[color=purple,kind=enlightened_fused_glass,render=north_west]
enderio:block_dark_fused_glass[color=purple,kind=enlightened_fused_glass,render=north_east]
enderio:block_dark_fused_glass[color=purple,kind=enlightened_fused_glass,render=south_east]
enderio:block_dark_fused_glass[color=purple,kind=enlightened_fused_glass,render=south_west]
enderio:block_dark_fused_glass[color=purple,kind=enlightened_fused_glass,render=north_up]
enderio:block_dark_fused_glass[color=purple,kind=enlightened_fused_glass,render=east_up]
enderio:block_dark_fused_glass[color=purple,kind=enlightened_fused_glass,render=west_up]
enderio:block_dark_fused_glass[color=purple,kind=enlightened_fused_glass,render=south_up]
enderio:block_dark_fused_glass[color=purple,kind=enlightened_fused_glass,render=north_down]
enderio:block_dark_fused_glass[color=purple,kind=enlightened_fused_glass,render=east_down]
enderio:block_dark_fused_glass[color=purple,kind=enlightened_fused_glass,render=west_down]
enderio:block_dark_fused_glass[color=purple,kind=enlightened_fused_glass,render=south_down]
enderio:block_dark_fused_glass[color=purple,kind=dark_fused_quartz,render=defaults]
enderio:block_dark_fused_glass[color=purple,kind=dark_fused_quartz,render=auto]
enderio:block_dark_fused_glass[color=purple,kind=dark_fused_quartz,render=sides]
enderio:block_dark_fused_glass[color=purple,kind=dark_fused_quartz,render=north_west_up]
enderio:block_dark_fused_glass[color=purple,kind=dark_fused_quartz,render=north_east_up]
enderio:block_dark_fused_glass[color=purple,kind=dark_fused_quartz,render=south_east_up]
enderio:block_dark_fused_glass[color=purple,kind=dark_fused_quartz,render=south_west_up]
enderio:block_dark_fused_glass[color=purple,kind=dark_fused_quartz,render=north_west_down]
enderio:block_dark_fused_glass[color=purple,kind=dark_fused_quartz,render=north_east_down]
enderio:block_dark_fused_glass[color=purple,kind=dark_fused_quartz,render=south_east_down]
enderio:block_dark_fused_glass[color=purple,kind=dark_fused_quartz,render=south_west_down]
enderio:block_dark_fused_glass[color=purple,kind=dark_fused_quartz,render=north_west]
enderio:block_dark_fused_glass[color=purple,kind=dark_fused_quartz,render=north_east]
enderio:block_dark_fused_glass[color=purple,kind=dark_fused_quartz,render=south_east]
enderio:block_dark_fused_glass[color=purple,kind=dark_fused_quartz,render=south_west]
enderio:block_dark_fused_glass[color=purple,kind=dark_fused_quartz,render=north_up]
enderio:block_dark_fused_glass[color=purple,kind=dark_fused_quartz,render=east_up]
enderio:block_dark_fused_glass[color=purple,kind=dark_fused_quartz,render=west_up]
enderio:block_dark_fused_glass[color=purple,kind=dark_fused_quartz,render=south_up]
enderio:block_dark_fused_glass[color=purple,kind=dark_fused_quartz,render=north_down]
enderio:block_dark_fused_glass[color=purple,kind=dark_fused_quartz,render=east_down]
enderio:block_dark_fused_glass[color=purple,kind=dark_fused_quartz,render=west_down]
enderio:block_dark_fused_glass[color=purple,kind=dark_fused_quartz,render=south_down]
enderio:block_dark_fused_glass[color=purple,kind=dark_fused_glass,render=defaults]
enderio:block_dark_fused_glass[color=purple,kind=dark_fused_glass,render=auto]
enderio:block_dark_fused_glass[color=purple,kind=dark_fused_glass,render=sides]
enderio:block_dark_fused_glass[color=purple,kind=dark_fused_glass,render=north_west_up]
enderio:block_dark_fused_glass[color=purple,kind=dark_fused_glass,render=north_east_up]
enderio:block_dark_fused_glass[color=purple,kind=dark_fused_glass,render=south_east_up]
enderio:block_dark_fused_glass[color=purple,kind=dark_fused_glass,render=south_west_up]
enderio:block_dark_fused_glass[color=purple,kind=dark_fused_glass,render=north_west_down]
enderio:block_dark_fused_glass[color=purple,kind=dark_fused_glass,render=north_east_down]
enderio:block_dark_fused_glass[color=purple,kind=dark_fused_glass,render=south_east_down]
enderio:block_dark_fused_glass[color=purple,kind=dark_fused_glass,render=south_west_down]
enderio:block_dark_fused_glass[color=purple,kind=dark_fused_glass,render=north_west]
enderio:block_dark_fused_glass[color=purple,kind=dark_fused_glass,render=north_east]
enderio:block_dark_fused_glass[color=purple,kind=dark_fused_glass,render=south_east]
enderio:block_dark_fused_glass[color=purple,kind=dark_fused_glass,render=south_west]
enderio:block_dark_fused_glass[color=purple,kind=dark_fused_glass,render=north_up]
enderio:block_dark_fused_glass[color=purple,kind=dark_fused_glass,render=east_up]
enderio:block_dark_fused_glass[color=purple,kind=dark_fused_glass,render=west_up]
enderio:block_dark_fused_glass[color=purple,kind=dark_fused_glass,render=south_up]
enderio:block_dark_fused_glass[color=purple,kind=dark_fused_glass,render=north_down]
enderio:block_dark_fused_glass[color=purple,kind=dark_fused_glass,render=east_down]
enderio:block_dark_fused_glass[color=purple,kind=dark_fused_glass,render=west_down]
enderio:block_dark_fused_glass[color=purple,kind=dark_fused_glass,render=south_down]
enderio:block_dark_fused_glass[color=blue,kind=fused_quartz,render=defaults]
enderio:block_dark_fused_glass[color=blue,kind=fused_quartz,render=auto]
enderio:block_dark_fused_glass[color=blue,kind=fused_quartz,render=sides]
enderio:block_dark_fused_glass[color=blue,kind=fused_quartz,render=north_west_up]
enderio:block_dark_fused_glass[color=blue,kind=fused_quartz,render=north_east_up]
enderio:block_dark_fused_glass[color=blue,kind=fused_quartz,render=south_east_up]
enderio:block_dark_fused_glass[color=blue,kind=fused_quartz,render=south_west_up]
enderio:block_dark_fused_glass[color=blue,kind=fused_quartz,render=north_west_down]
enderio:block_dark_fused_glass[color=blue,kind=fused_quartz,render=north_east_down]
enderio:block_dark_fused_glass[color=blue,kind=fused_quartz,render=south_east_down]
enderio:block_dark_fused_glass[color=blue,kind=fused_quartz,render=south_west_down]
enderio:block_dark_fused_glass[color=blue,kind=fused_quartz,render=north_west]
enderio:block_dark_fused_glass[color=blue,kind=fused_quartz,render=north_east]
enderio:block_dark_fused_glass[color=blue,kind=fused_quartz,render=south_east]
enderio:block_dark_fused_glass[color=blue,kind=fused_quartz,render=south_west]
enderio:block_dark_fused_glass[color=blue,kind=fused_quartz,render=north_up]
enderio:block_dark_fused_glass[color=blue,kind=fused_quartz,render=east_up]
enderio:block_dark_fused_glass[color=blue,kind=fused_quartz,render=west_up]
enderio:block_dark_fused_glass[color=blue,kind=fused_quartz,render=south_up]
enderio:block_dark_fused_glass[color=blue,kind=fused_quartz,render=north_down]
enderio:block_dark_fused_glass[color=blue,kind=fused_quartz,render=east_down]
enderio:block_dark_fused_glass[color=blue,kind=fused_quartz,render=west_down]
enderio:block_dark_fused_glass[color=blue,kind=fused_quartz,render=south_down]
enderio:block_dark_fused_glass[color=blue,kind=fused_glass,render=defaults]
enderio:block_dark_fused_glass[color=blue,kind=fused_glass,render=auto]
enderio:block_dark_fused_glass[color=blue,kind=fused_glass,render=sides]
enderio:block_dark_fused_glass[color=blue,kind=fused_glass,render=north_west_up]
enderio:block_dark_fused_glass[color=blue,kind=fused_glass,render=north_east_up]
enderio:block_dark_fused_glass[color=blue,kind=fused_glass,render=south_east_up]
enderio:block_dark_fused_glass[color=blue,kind=fused_glass,render=south_west_up]
enderio:block_dark_fused_glass[color=blue,kind=fused_glass,render=north_west_down]
enderio:block_dark_fused_glass[color=blue,kind=fused_glass,render=north_east_down]
enderio:block_dark_fused_glass[color=blue,kind=fused_glass,render=south_east_down]
enderio:block_dark_fused_glass[color=blue,kind=fused_glass,render=south_west_down]
enderio:block_dark_fused_glass[color=blue,kind=fused_glass,render=north_west]
enderio:block_dark_fused_glass[color=blue,kind=fused_glass,render=north_east]
enderio:block_dark_fused_glass[color=blue,kind=fused_glass,render=south_east]
enderio:block_dark_fused_glass[color=blue,kind=fused_glass,render=south_west]
enderio:block_dark_fused_glass[color=blue,kind=fused_glass,render=north_up]
enderio:block_dark_fused_glass[color=blue,kind=fused_glass,render=east_up]
enderio:block_dark_fused_glass[color=blue,kind=fused_glass,render=west_up]
enderio:block_dark_fused_glass[color=blue,kind=fused_glass,render=south_up]
enderio:block_dark_fused_glass[color=blue,kind=fused_glass,render=north_down]
enderio:block_dark_fused_glass[color=blue,kind=fused_glass,render=east_down]
enderio:block_dark_fused_glass[color=blue,kind=fused_glass,render=west_down]
enderio:block_dark_fused_glass[color=blue,kind=fused_glass,render=south_down]
enderio:block_dark_fused_glass[color=blue,kind=enlightened_fused_quartz,render=defaults]
enderio:block_dark_fused_glass[color=blue,kind=enlightened_fused_quartz,render=auto]
enderio:block_dark_fused_glass[color=blue,kind=enlightened_fused_quartz,render=sides]
enderio:block_dark_fused_glass[color=blue,kind=enlightened_fused_quartz,render=north_west_up]
enderio:block_dark_fused_glass[color=blue,kind=enlightened_fused_quartz,render=north_east_up]
enderio:block_dark_fused_glass[color=blue,kind=enlightened_fused_quartz,render=south_east_up]
enderio:block_dark_fused_glass[color=blue,kind=enlightened_fused_quartz,render=south_west_up]
enderio:block_dark_fused_glass[color=blue,kind=enlightened_fused_quartz,render=north_west_down]
enderio:block_dark_fused_glass[color=blue,kind=enlightened_fused_quartz,render=north_east_down]
enderio:block_dark_fused_glass[color=blue,kind=enlightened_fused_quartz,render=south_east_down]
enderio:block_dark_fused_glass[color=blue,kind=enlightened_fused_quartz,render=south_west_down]
enderio:block_dark_fused_glass[color=blue,kind=enlightened_fused_quartz,render=north_west]
enderio:block_dark_fused_glass[color=blue,kind=enlightened_fused_quartz,render=north_east]
enderio:block_dark_fused_glass[color=blue,kind=enlightened_fused_quartz,render=south_east]
enderio:block_dark_fused_glass[color=blue,kind=enlightened_fused_quartz,render=south_west]
enderio:block_dark_fused_glass[color=blue,kind=enlightened_fused_quartz,render=north_up]
enderio:block_dark_fused_glass[color=blue,kind=enlightened_fused_quartz,render=east_up]
enderio:block_dark_fused_glass[color=blue,kind=enlightened_fused_quartz,render=west_up]
enderio:block_dark_fused_glass[color=blue,kind=enlightened_fused_quartz,render=south_up]
enderio:block_dark_fused_glass[color=blue,kind=enlightened_fused_quartz,render=north_down]
enderio:block_dark_fused_glass[color=blue,kind=enlightened_fused_quartz,render=east_down]
enderio:block_dark_fused_glass[color=blue,kind=enlightened_fused_quartz,render=west_down]
enderio:block_dark_fused_glass[color=blue,kind=enlightened_fused_quartz,render=south_down]
enderio:block_dark_fused_glass[color=blue,kind=enlightened_fused_glass,render=defaults]
enderio:block_dark_fused_glass[color=blue,kind=enlightened_fused_glass,render=auto]
enderio:block_dark_fused_glass[color=blue,kind=enlightened_fused_glass,render=sides]
enderio:block_dark_fused_glass[color=blue,kind=enlightened_fused_glass,render=north_west_up]
enderio:block_dark_fused_glass[color=blue,kind=enlightened_fused_glass,render=north_east_up]
enderio:block_dark_fused_glass[color=blue,kind=enlightened_fused_glass,render=south_east_up]
enderio:block_dark_fused_glass[color=blue,kind=enlightened_fused_glass,render=south_west_up]
enderio:block_dark_fused_glass[color=blue,kind=enlightened_fused_glass,render=north_west_down]
enderio:block_dark_fused_glass[color=blue,kind=enlightened_fused_glass,render=north_east_down]
enderio:block_dark_fused_glass[color=blue,kind=enlightened_fused_glass,render=south_east_down]
enderio:block_dark_fused_glass[color=blue,kind=enlightened_fused_glass,render=south_west_down]
enderio:block_dark_fused_glass[color=blue,kind=enlightened_fused_glass,render=north_west]
enderio:block_dark_fused_glass[color=blue,kind=enlightened_fused_glass,render=north_east]
enderio:block_dark_fused_glass[color=blue,kind=enlightened_fused_glass,render=south_east]
enderio:block_dark_fused_glass[color=blue,kind=enlightened_fused_glass,render=south_west]
enderio:block_dark_fused_glass[color=blue,kind=enlightened_fused_glass,render=north_up]
enderio:block_dark_fused_glass[color=blue,kind=enlightened_fused_glass,render=east_up]
enderio:block_dark_fused_glass[color=blue,kind=enlightened_fused_glass,render=west_up]
enderio:block_dark_fused_glass[color=blue,kind=enlightened_fused_glass,render=south_up]
enderio:block_dark_fused_glass[color=blue,kind=enlightened_fused_glass,render=north_down]
enderio:block_dark_fused_glass[color=blue,kind=enlightened_fused_glass,render=east_down]
enderio:block_dark_fused_glass[color=blue,kind=enlightened_fused_glass,render=west_down]
enderio:block_dark_fused_glass[color=blue,kind=enlightened_fused_glass,render=south_down]
enderio:block_dark_fused_glass[color=blue,kind=dark_fused_quartz,render=defaults]
enderio:block_dark_fused_glass[color=blue,kind=dark_fused_quartz,render=auto]
enderio:block_dark_fused_glass[color=blue,kind=dark_fused_quartz,render=sides]
enderio:block_dark_fused_glass[color=blue,kind=dark_fused_quartz,render=north_west_up]
enderio:block_dark_fused_glass[color=blue,kind=dark_fused_quartz,render=north_east_up]
enderio:block_dark_fused_glass[color=blue,kind=dark_fused_quartz,render=south_east_up]
enderio:block_dark_fused_glass[color=blue,kind=dark_fused_quartz,render=south_west_up]
enderio:block_dark_fused_glass[color=blue,kind=dark_fused_quartz,render=north_west_down]
enderio:block_dark_fused_glass[color=blue,kind=dark_fused_quartz,render=north_east_down]
enderio:block_dark_fused_glass[color=blue,kind=dark_fused_quartz,render=south_east_down]
enderio:block_dark_fused_glass[color=blue,kind=dark_fused_quartz,render=south_west_down]
enderio:block_dark_fused_glass[color=blue,kind=dark_fused_quartz,render=north_west]
enderio:block_dark_fused_glass[color=blue,kind=dark_fused_quartz,render=north_east]
enderio:block_dark_fused_glass[color=blue,kind=dark_fused_quartz,render=south_east]
enderio:block_dark_fused_glass[color=blue,kind=dark_fused_quartz,render=south_west]
enderio:block_dark_fused_glass[color=blue,kind=dark_fused_quartz,render=north_up]
enderio:block_dark_fused_glass[color=blue,kind=dark_fused_quartz,render=east_up]
enderio:block_dark_fused_glass[color=blue,kind=dark_fused_quartz,render=west_up]
enderio:block_dark_fused_glass[color=blue,kind=dark_fused_quartz,render=south_up]
enderio:block_dark_fused_glass[color=blue,kind=dark_fused_quartz,render=north_down]
enderio:block_dark_fused_glass[color=blue,kind=dark_fused_quartz,render=east_down]
enderio:block_dark_fused_glass[color=blue,kind=dark_fused_quartz,render=west_down]
enderio:block_dark_fused_glass[color=blue,kind=dark_fused_quartz,render=south_down]
enderio:block_dark_fused_glass[color=blue,kind=dark_fused_glass,render=defaults]
enderio:block_dark_fused_glass[color=blue,kind=dark_fused_glass,render=auto]
enderio:block_dark_fused_glass[color=blue,kind=dark_fused_glass,render=sides]
enderio:block_dark_fused_glass[color=blue,kind=dark_fused_glass,render=north_west_up]
enderio:block_dark_fused_glass[color=blue,kind=dark_fused_glass,render=north_east_up]
enderio:block_dark_fused_glass[color=blue,kind=dark_fused_glass,render=south_east_up]
enderio:block_dark_fused_glass[color=blue,kind=dark_fused_glass,render=south_west_up]
enderio:block_dark_fused_glass[color=blue,kind=dark_fused_glass,render=north_west_down]
enderio:block_dark_fused_glass[color=blue,kind=dark_fused_glass,render=north_east_down]
enderio:block_dark_fused_glass[color=blue,kind=dark_fused_glass,render=south_east_down]
enderio:block_dark_fused_glass[color=blue,kind=dark_fused_glass,render=south_west_down]
enderio:block_dark_fused_glass[color=blue,kind=dark_fused_glass,render=north_west]
enderio:block_dark_fused_glass[color=blue,kind=dark_fused_glass,render=north_east]
enderio:block_dark_fused_glass[color=blue,kind=dark_fused_glass,render=south_east]
enderio:block_dark_fused_glass[color=blue,kind=dark_fused_glass,render=south_west]
enderio:block_dark_fused_glass[color=blue,kind=dark_fused_glass,render=north_up]
enderio:block_dark_fused_glass[color=blue,kind=dark_fused_glass,render=east_up]
enderio:block_dark_fused_glass[color=blue,kind=dark_fused_glass,render=west_up]
enderio:block_dark_fused_glass[color=blue,kind=dark_fused_glass,render=south_up]
enderio:block_dark_fused_glass[color=blue,kind=dark_fused_glass,render=north_down]
enderio:block_dark_fused_glass[color=blue,kind=dark_fused_glass,render=east_down]
enderio:block_dark_fused_glass[color=blue,kind=dark_fused_glass,render=west_down]
enderio:block_dark_fused_glass[color=blue,kind=dark_fused_glass,render=south_down]
enderio:block_dark_fused_glass[color=brown,kind=fused_quartz,render=defaults]
enderio:block_dark_fused_glass[color=brown,kind=fused_quartz,render=auto]
enderio:block_dark_fused_glass[color=brown,kind=fused_quartz,render=sides]
enderio:block_dark_fused_glass[color=brown,kind=fused_quartz,render=north_west_up]
enderio:block_dark_fused_glass[color=brown,kind=fused_quartz,render=north_east_up]
enderio:block_dark_fused_glass[color=brown,kind=fused_quartz,render=south_east_up]
enderio:block_dark_fused_glass[color=brown,kind=fused_quartz,render=south_west_up]
enderio:block_dark_fused_glass[color=brown,kind=fused_quartz,render=north_west_down]
enderio:block_dark_fused_glass[color=brown,kind=fused_quartz,render=north_east_down]
enderio:block_dark_fused_glass[color=brown,kind=fused_quartz,render=south_east_down]
enderio:block_dark_fused_glass[color=brown,kind=fused_quartz,render=south_west_down]
enderio:block_dark_fused_glass[color=brown,kind=fused_quartz,render=north_west]
enderio:block_dark_fused_glass[color=brown,kind=fused_quartz,render=north_east]
enderio:block_dark_fused_glass[color=brown,kind=fused_quartz,render=south_east]
enderio:block_dark_fused_glass[color=brown,kind=fused_quartz,render=south_west]
enderio:block_dark_fused_glass[color=brown,kind=fused_quartz,render=north_up]
enderio:block_dark_fused_glass[color=brown,kind=fused_quartz,render=east_up]
enderio:block_dark_fused_glass[color=brown,kind=fused_quartz,render=west_up]
enderio:block_dark_fused_glass[color=brown,kind=fused_quartz,render=south_up]
enderio:block_dark_fused_glass[color=brown,kind=fused_quartz,render=north_down]
enderio:block_dark_fused_glass[color=brown,kind=fused_quartz,render=east_down]
enderio:block_dark_fused_glass[color=brown,kind=fused_quartz,render=west_down]
enderio:block_dark_fused_glass[color=brown,kind=fused_quartz,render=south_down]
enderio:block_dark_fused_glass[color=brown,kind=fused_glass,render=defaults]
enderio:block_dark_fused_glass[color=brown,kind=fused_glass,render=auto]
enderio:block_dark_fused_glass[color=brown,kind=fused_glass,render=sides]
enderio:block_dark_fused_glass[color=brown,kind=fused_glass,render=north_west_up]
enderio:block_dark_fused_glass[color=brown,kind=fused_glass,render=north_east_up]
enderio:block_dark_fused_glass[color=brown,kind=fused_glass,render=south_east_up]
enderio:block_dark_fused_glass[color=brown,kind=fused_glass,render=south_west_up]
enderio:block_dark_fused_glass[color=brown,kind=fused_glass,render=north_west_down]
enderio:block_dark_fused_glass[color=brown,kind=fused_glass,render=north_east_down]
enderio:block_dark_fused_glass[color=brown,kind=fused_glass,render=south_east_down]
enderio:block_dark_fused_glass[color=brown,kind=fused_glass,render=south_west_down]
enderio:block_dark_fused_glass[color=brown,kind=fused_glass,render=north_west]
enderio:block_dark_fused_glass[color=brown,kind=fused_glass,render=north_east]
enderio:block_dark_fused_glass[color=brown,kind=fused_glass,render=south_east]
enderio:block_dark_fused_glass[color=brown,kind=fused_glass,render=south_west]
enderio:block_dark_fused_glass[color=brown,kind=fused_glass,render=north_up]
enderio:block_dark_fused_glass[color=brown,kind=fused_glass,render=east_up]
enderio:block_dark_fused_glass[color=brown,kind=fused_glass,render=west_up]
enderio:block_dark_fused_glass[color=brown,kind=fused_glass,render=south_up]
enderio:block_dark_fused_glass[color=brown,kind=fused_glass,render=north_down]
enderio:block_dark_fused_glass[color=brown,kind=fused_glass,render=east_down]
enderio:block_dark_fused_glass[color=brown,kind=fused_glass,render=west_down]
enderio:block_dark_fused_glass[color=brown,kind=fused_glass,render=south_down]
enderio:block_dark_fused_glass[color=brown,kind=enlightened_fused_quartz,render=defaults]
enderio:block_dark_fused_glass[color=brown,kind=enlightened_fused_quartz,render=auto]
enderio:block_dark_fused_glass[color=brown,kind=enlightened_fused_quartz,render=sides]
enderio:block_dark_fused_glass[color=brown,kind=enlightened_fused_quartz,render=north_west_up]
enderio:block_dark_fused_glass[color=brown,kind=enlightened_fused_quartz,render=north_east_up]
enderio:block_dark_fused_glass[color=brown,kind=enlightened_fused_quartz,render=south_east_up]
enderio:block_dark_fused_glass[color=brown,kind=enlightened_fused_quartz,render=south_west_up]
enderio:block_dark_fused_glass[color=brown,kind=enlightened_fused_quartz,render=north_west_down]
enderio:block_dark_fused_glass[color=brown,kind=enlightened_fused_quartz,render=north_east_down]
enderio:block_dark_fused_glass[color=brown,kind=enlightened_fused_quartz,render=south_east_down]
enderio:block_dark_fused_glass[color=brown,kind=enlightened_fused_quartz,render=south_west_down]
enderio:block_dark_fused_glass[color=brown,kind=enlightened_fused_quartz,render=north_west]
enderio:block_dark_fused_glass[color=brown,kind=enlightened_fused_quartz,render=north_east]
enderio:block_dark_fused_glass[color=brown,kind=enlightened_fused_quartz,render=south_east]
enderio:block_dark_fused_glass[color=brown,kind=enlightened_fused_quartz,render=south_west]
enderio:block_dark_fused_glass[color=brown,kind=enlightened_fused_quartz,render=north_up]
enderio:block_dark_fused_glass[color=brown,kind=enlightened_fused_quartz,render=east_up]
enderio:block_dark_fused_glass[color=brown,kind=enlightened_fused_quartz,render=west_up]
enderio:block_dark_fused_glass[color=brown,kind=enlightened_fused_quartz,render=south_up]
enderio:block_dark_fused_glass[color=brown,kind=enlightened_fused_quartz,render=north_down]
enderio:block_dark_fused_glass[color=brown,kind=enlightened_fused_quartz,render=east_down]
enderio:block_dark_fused_glass[color=brown,kind=enlightened_fused_quartz,render=west_down]
enderio:block_dark_fused_glass[color=brown,kind=enlightened_fused_quartz,render=south_down]
enderio:block_dark_fused_glass[color=brown,kind=enlightened_fused_glass,render=defaults]
enderio:block_dark_fused_glass[color=brown,kind=enlightened_fused_glass,render=auto]
enderio:block_dark_fused_glass[color=brown,kind=enlightened_fused_glass,render=sides]
enderio:block_dark_fused_glass[color=brown,kind=enlightened_fused_glass,render=north_west_up]
enderio:block_dark_fused_glass[color=brown,kind=enlightened_fused_glass,render=north_east_up]
enderio:block_dark_fused_glass[color=brown,kind=enlightened_fused_glass,render=south_east_up]
enderio:block_dark_fused_glass[color=brown,kind=enlightened_fused_glass,render=south_west_up]
enderio:block_dark_fused_glass[color=brown,kind=enlightened_fused_glass,render=north_west_down]
enderio:block_dark_fused_glass[color=brown,kind=enlightened_fused_glass,render=north_east_down]
enderio:block_dark_fused_glass[color=brown,kind=enlightened_fused_glass,render=south_east_down]
enderio:block_dark_fused_glass[color=brown,kind=enlightened_fused_glass,render=south_west_down]
enderio:block_dark_fused_glass[color=brown,kind=enlightened_fused_glass,render=north_west]
enderio:block_dark_fused_glass[color=brown,kind=enlightened_fused_glass,render=north_east]
enderio:block_dark_fused_glass[color=brown,kind=enlightened_fused_glass,render=south_east]
enderio:block_dark_fused_glass[color=brown,kind=enlightened_fused_glass,render=south_west]
enderio:block_dark_fused_glass[color=brown,kind=enlightened_fused_glass,render=north_up]
enderio:block_dark_fused_glass[color=brown,kind=enlightened_fused_glass,render=east_up]
enderio:block_dark_fused_glass[color=brown,kind=enlightened_fused_glass,render=west_up]
enderio:block_dark_fused_glass[color=brown,kind=enlightened_fused_glass,render=south_up]
enderio:block_dark_fused_glass[color=brown,kind=enlightened_fused_glass,render=north_down]
enderio:block_dark_fused_glass[color=brown,kind=enlightened_fused_glass,render=east_down]
enderio:block_dark_fused_glass[color=brown,kind=enlightened_fused_glass,render=west_down]
enderio:block_dark_fused_glass[color=brown,kind=enlightened_fused_glass,render=south_down]
enderio:block_dark_fused_glass[color=brown,kind=dark_fused_quartz,render=defaults]
enderio:block_dark_fused_glass[color=brown,kind=dark_fused_quartz,render=auto]
enderio:block_dark_fused_glass[color=brown,kind=dark_fused_quartz,render=sides]
enderio:block_dark_fused_glass[color=brown,kind=dark_fused_quartz,render=north_west_up]
enderio:block_dark_fused_glass[color=brown,kind=dark_fused_quartz,render=north_east_up]
enderio:block_dark_fused_glass[color=brown,kind=dark_fused_quartz,render=south_east_up]
enderio:block_dark_fused_glass[color=brown,kind=dark_fused_quartz,render=south_west_up]
enderio:block_dark_fused_glass[color=brown,kind=dark_fused_quartz,render=north_west_down]
enderio:block_dark_fused_glass[color=brown,kind=dark_fused_quartz,render=north_east_down]
enderio:block_dark_fused_glass[color=brown,kind=dark_fused_quartz,render=south_east_down]
enderio:block_dark_fused_glass[color=brown,kind=dark_fused_quartz,render=south_west_down]
enderio:block_dark_fused_glass[color=brown,kind=dark_fused_quartz,render=north_west]
enderio:block_dark_fused_glass[color=brown,kind=dark_fused_quartz,render=north_east]
enderio:block_dark_fused_glass[color=brown,kind=dark_fused_quartz,render=south_east]
enderio:block_dark_fused_glass[color=brown,kind=dark_fused_quartz,render=south_west]
enderio:block_dark_fused_glass[color=brown,kind=dark_fused_quartz,render=north_up]
enderio:block_dark_fused_glass[color=brown,kind=dark_fused_quartz,render=east_up]
enderio:block_dark_fused_glass[color=brown,kind=dark_fused_quartz,render=west_up]
enderio:block_dark_fused_glass[color=brown,kind=dark_fused_quartz,render=south_up]
enderio:block_dark_fused_glass[color=brown,kind=dark_fused_quartz,render=north_down]
enderio:block_dark_fused_glass[color=brown,kind=dark_fused_quartz,render=east_down]
enderio:block_dark_fused_glass[color=brown,kind=dark_fused_quartz,render=west_down]
enderio:block_dark_fused_glass[color=brown,kind=dark_fused_quartz,render=south_down]
enderio:block_dark_fused_glass[color=brown,kind=dark_fused_glass,render=defaults]
enderio:block_dark_fused_glass[color=brown,kind=dark_fused_glass,render=auto]
enderio:block_dark_fused_glass[color=brown,kind=dark_fused_glass,render=sides]
enderio:block_dark_fused_glass[color=brown,kind=dark_fused_glass,render=north_west_up]
enderio:block_dark_fused_glass[color=brown,kind=dark_fused_glass,render=north_east_up]
enderio:block_dark_fused_glass[color=brown,kind=dark_fused_glass,render=south_east_up]
enderio:block_dark_fused_glass[color=brown,kind=dark_fused_glass,render=south_west_up]
enderio:block_dark_fused_glass[color=brown,kind=dark_fused_glass,render=north_west_down]
enderio:block_dark_fused_glass[color=brown,kind=dark_fused_glass,render=north_east_down]
enderio:block_dark_fused_glass[color=brown,kind=dark_fused_glass,render=south_east_down]
enderio:block_dark_fused_glass[color=brown,kind=dark_fused_glass,render=south_west_down]
enderio:block_dark_fused_glass[color=brown,kind=dark_fused_glass,render=north_west]
enderio:block_dark_fused_glass[color=brown,kind=dark_fused_glass,render=north_east]
enderio:block_dark_fused_glass[color=brown,kind=dark_fused_glass,render=south_east]
enderio:block_dark_fused_glass[color=brown,kind=dark_fused_glass,render=south_west]
enderio:block_dark_fused_glass[color=brown,kind=dark_fused_glass,render=north_up]
enderio:block_dark_fused_glass[color=brown,kind=dark_fused_glass,render=east_up]
enderio:block_dark_fused_glass[color=brown,kind=dark_fused_glass,render=west_up]
enderio:block_dark_fused_glass[color=brown,kind=dark_fused_glass,render=south_up]
enderio:block_dark_fused_glass[color=brown,kind=dark_fused_glass,render=north_down]
enderio:block_dark_fused_glass[color=brown,kind=dark_fused_glass,render=east_down]
enderio:block_dark_fused_glass[color=brown,kind=dark_fused_glass,render=west_down]
enderio:block_dark_fused_glass[color=brown,kind=dark_fused_glass,render=south_down]
enderio:block_dark_fused_glass[color=green,kind=fused_quartz,render=defaults]
enderio:block_dark_fused_glass[color=green,kind=fused_quartz,render=auto]
enderio:block_dark_fused_glass[color=green,kind=fused_quartz,render=sides]
enderio:block_dark_fused_glass[color=green,kind=fused_quartz,render=north_west_up]
enderio:block_dark_fused_glass[color=green,kind=fused_quartz,render=north_east_up]
enderio:block_dark_fused_glass[color=green,kind=fused_quartz,render=south_east_up]
enderio:block_dark_fused_glass[color=green,kind=fused_quartz,render=south_west_up]
enderio:block_dark_fused_glass[color=green,kind=fused_quartz,render=north_west_down]
enderio:block_dark_fused_glass[color=green,kind=fused_quartz,render=north_east_down]
enderio:block_dark_fused_glass[color=green,kind=fused_quartz,render=south_east_down]
enderio:block_dark_fused_glass[color=green,kind=fused_quartz,render=south_west_down]
enderio:block_dark_fused_glass[color=green,kind=fused_quartz,render=north_west]
enderio:block_dark_fused_glass[color=green,kind=fused_quartz,render=north_east]
enderio:block_dark_fused_glass[color=green,kind=fused_quartz,render=south_east]
enderio:block_dark_fused_glass[color=green,kind=fused_quartz,render=south_west]
enderio:block_dark_fused_glass[color=green,kind=fused_quartz,render=north_up]
enderio:block_dark_fused_glass[color=green,kind=fused_quartz,render=east_up]
enderio:block_dark_fused_glass[color=green,kind=fused_quartz,render=west_up]
enderio:block_dark_fused_glass[color=green,kind=fused_quartz,render=south_up]
enderio:block_dark_fused_glass[color=green,kind=fused_quartz,render=north_down]
enderio:block_dark_fused_glass[color=green,kind=fused_quartz,render=east_down]
enderio:block_dark_fused_glass[color=green,kind=fused_quartz,render=west_down]
enderio:block_dark_fused_glass[color=green,kind=fused_quartz,render=south_down]
enderio:block_dark_fused_glass[color=green,kind=fused_glass,render=defaults]
enderio:block_dark_fused_glass[color=green,kind=fused_glass,render=auto]
enderio:block_dark_fused_glass[color=green,kind=fused_glass,render=sides]
enderio:block_dark_fused_glass[color=green,kind=fused_glass,render=north_west_up]
enderio:block_dark_fused_glass[color=green,kind=fused_glass,render=north_east_up]
enderio:block_dark_fused_glass[color=green,kind=fused_glass,render=south_east_up]
enderio:block_dark_fused_glass[color=green,kind=fused_glass,render=south_west_up]
enderio:block_dark_fused_glass[color=green,kind=fused_glass,render=north_west_down]
enderio:block_dark_fused_glass[color=green,kind=fused_glass,render=north_east_down]
enderio:block_dark_fused_glass[color=green,kind=fused_glass,render=south_east_down]
enderio:block_dark_fused_glass[color=green,kind=fused_glass,render=south_west_down]
enderio:block_dark_fused_glass[color=green,kind=fused_glass,render=north_west]
enderio:block_dark_fused_glass[color=green,kind=fused_glass,render=north_east]
enderio:block_dark_fused_glass[color=green,kind=fused_glass,render=south_east]
enderio:block_dark_fused_glass[color=green,kind=fused_glass,render=south_west]
enderio:block_dark_fused_glass[color=green,kind=fused_glass,render=north_up]
enderio:block_dark_fused_glass[color=green,kind=fused_glass,render=east_up]
enderio:block_dark_fused_glass[color=green,kind=fused_glass,render=west_up]
enderio:block_dark_fused_glass[color=green,kind=fused_glass,render=south_up]
enderio:block_dark_fused_glass[color=green,kind=fused_glass,render=north_down]
enderio:block_dark_fused_glass[color=green,kind=fused_glass,render=east_down]
enderio:block_dark_fused_glass[color=green,kind=fused_glass,render=west_down]
enderio:block_dark_fused_glass[color=green,kind=fused_glass,render=south_down]
enderio:block_dark_fused_glass[color=green,kind=enlightened_fused_quartz,render=defaults]
enderio:block_dark_fused_glass[color=green,kind=enlightened_fused_quartz,render=auto]
enderio:block_dark_fused_glass[color=green,kind=enlightened_fused_quartz,render=sides]
enderio:block_dark_fused_glass[color=green,kind=enlightened_fused_quartz,render=north_west_up]
enderio:block_dark_fused_glass[color=green,kind=enlightened_fused_quartz,render=north_east_up]
enderio:block_dark_fused_glass[color=green,kind=enlightened_fused_quartz,render=south_east_up]
enderio:block_dark_fused_glass[color=green,kind=enlightened_fused_quartz,render=south_west_up]
enderio:block_dark_fused_glass[color=green,kind=enlightened_fused_quartz,render=north_west_down]
enderio:block_dark_fused_glass[color=green,kind=enlightened_fused_quartz,render=north_east_down]
enderio:block_dark_fused_glass[color=green,kind=enlightened_fused_quartz,render=south_east_down]
enderio:block_dark_fused_glass[color=green,kind=enlightened_fused_quartz,render=south_west_down]
enderio:block_dark_fused_glass[color=green,kind=enlightened_fused_quartz,render=north_west]
enderio:block_dark_fused_glass[color=green,kind=enlightened_fused_quartz,render=north_east]
enderio:block_dark_fused_glass[color=green,kind=enlightened_fused_quartz,render=south_east]
enderio:block_dark_fused_glass[color=green,kind=enlightened_fused_quartz,render=south_west]
enderio:block_dark_fused_glass[color=green,kind=enlightened_fused_quartz,render=north_up]
enderio:block_dark_fused_glass[color=green,kind=enlightened_fused_quartz,render=east_up]
enderio:block_dark_fused_glass[color=green,kind=enlightened_fused_quartz,render=west_up]
enderio:block_dark_fused_glass[color=green,kind=enlightened_fused_quartz,render=south_up]
enderio:block_dark_fused_glass[color=green,kind=enlightened_fused_quartz,render=north_down]
enderio:block_dark_fused_glass[color=green,kind=enlightened_fused_quartz,render=east_down]
enderio:block_dark_fused_glass[color=green,kind=enlightened_fused_quartz,render=west_down]
enderio:block_dark_fused_glass[color=green,kind=enlightened_fused_quartz,render=south_down]
enderio:block_dark_fused_glass[color=green,kind=enlightened_fused_glass,render=defaults]
enderio:block_dark_fused_glass[color=green,kind=enlightened_fused_glass,render=auto]
enderio:block_dark_fused_glass[color=green,kind=enlightened_fused_glass,render=sides]
enderio:block_dark_fused_glass[color=green,kind=enlightened_fused_glass,render=north_west_up]
enderio:block_dark_fused_glass[color=green,kind=enlightened_fused_glass,render=north_east_up]
enderio:block_dark_fused_glass[color=green,kind=enlightened_fused_glass,render=south_east_up]
enderio:block_dark_fused_glass[color=green,kind=enlightened_fused_glass,render=south_west_up]
enderio:block_dark_fused_glass[color=green,kind=enlightened_fused_glass,render=north_west_down]
enderio:block_dark_fused_glass[color=green,kind=enlightened_fused_glass,render=north_east_down]
enderio:block_dark_fused_glass[color=green,kind=enlightened_fused_glass,render=south_east_down]
enderio:block_dark_fused_glass[color=green,kind=enlightened_fused_glass,render=south_west_down]
enderio:block_dark_fused_glass[color=green,kind=enlightened_fused_glass,render=north_west]
enderio:block_dark_fused_glass[color=green,kind=enlightened_fused_glass,render=north_east]
enderio:block_dark_fused_glass[color=green,kind=enlightened_fused_glass,render=south_east]
enderio:block_dark_fused_glass[color=green,kind=enlightened_fused_glass,render=south_west]
enderio:block_dark_fused_glass[color=green,kind=enlightened_fused_glass,render=north_up]
enderio:block_dark_fused_glass[color=green,kind=enlightened_fused_glass,render=east_up]
enderio:block_dark_fused_glass[color=green,kind=enlightened_fused_glass,render=west_up]
enderio:block_dark_fused_glass[color=green,kind=enlightened_fused_glass,render=south_up]
enderio:block_dark_fused_glass[color=green,kind=enlightened_fused_glass,render=north_down]
enderio:block_dark_fused_glass[color=green,kind=enlightened_fused_glass,render=east_down]
enderio:block_dark_fused_glass[color=green,kind=enlightened_fused_glass,render=west_down]
enderio:block_dark_fused_glass[color=green,kind=enlightened_fused_glass,render=south_down]
enderio:block_dark_fused_glass[color=green,kind=dark_fused_quartz,render=defaults]
enderio:block_dark_fused_glass[color=green,kind=dark_fused_quartz,render=auto]
enderio:block_dark_fused_glass[color=green,kind=dark_fused_quartz,render=sides]
enderio:block_dark_fused_glass[color=green,kind=dark_fused_quartz,render=north_west_up]
enderio:block_dark_fused_glass[color=green,kind=dark_fused_quartz,render=north_east_up]
enderio:block_dark_fused_glass[color=green,kind=dark_fused_quartz,render=south_east_up]
enderio:block_dark_fused_glass[color=green,kind=dark_fused_quartz,render=south_west_up]
enderio:block_dark_fused_glass[color=green,kind=dark_fused_quartz,render=north_west_down]
enderio:block_dark_fused_glass[color=green,kind=dark_fused_quartz,render=north_east_down]
enderio:block_dark_fused_glass[color=green,kind=dark_fused_quartz,render=south_east_down]
enderio:block_dark_fused_glass[color=green,kind=dark_fused_quartz,render=south_west_down]
enderio:block_dark_fused_glass[color=green,kind=dark_fused_quartz,render=north_west]
enderio:block_dark_fused_glass[color=green,kind=dark_fused_quartz,render=north_east]
enderio:block_dark_fused_glass[color=green,kind=dark_fused_quartz,render=south_east]
enderio:block_dark_fused_glass[color=green,kind=dark_fused_quartz,render=south_west]
enderio:block_dark_fused_glass[color=green,kind=dark_fused_quartz,render=north_up]
enderio:block_dark_fused_glass[color=green,kind=dark_fused_quartz,render=east_up]
enderio:block_dark_fused_glass[color=green,kind=dark_fused_quartz,render=west_up]
enderio:block_dark_fused_glass[color=green,kind=dark_fused_quartz,render=south_up]
enderio:block_dark_fused_glass[color=green,kind=dark_fused_quartz,render=north_down]
enderio:block_dark_fused_glass[color=green,kind=dark_fused_quartz,render=east_down]
enderio:block_dark_fused_glass[color=green,kind=dark_fused_quartz,render=west_down]
enderio:block_dark_fused_glass[color=green,kind=dark_fused_quartz,render=south_down]
enderio:block_dark_fused_glass[color=green,kind=dark_fused_glass,render=defaults]
enderio:block_dark_fused_glass[color=green,kind=dark_fused_glass,render=auto]
enderio:block_dark_fused_glass[color=green,kind=dark_fused_glass,render=sides]
enderio:block_dark_fused_glass[color=green,kind=dark_fused_glass,render=north_west_up]
enderio:block_dark_fused_glass[color=green,kind=dark_fused_glass,render=north_east_up]
enderio:block_dark_fused_glass[color=green,kind=dark_fused_glass,render=south_east_up]
enderio:block_dark_fused_glass[color=green,kind=dark_fused_glass,render=south_west_up]
enderio:block_dark_fused_glass[color=green,kind=dark_fused_glass,render=north_west_down]
enderio:block_dark_fused_glass[color=green,kind=dark_fused_glass,render=north_east_down]
enderio:block_dark_fused_glass[color=green,kind=dark_fused_glass,render=south_east_down]
enderio:block_dark_fused_glass[color=green,kind=dark_fused_glass,render=south_west_down]
enderio:block_dark_fused_glass[color=green,kind=dark_fused_glass,render=north_west]
enderio:block_dark_fused_glass[color=green,kind=dark_fused_glass,render=north_east]
enderio:block_dark_fused_glass[color=green,kind=dark_fused_glass,render=south_east]
enderio:block_dark_fused_glass[color=green,kind=dark_fused_glass,render=south_west]
enderio:block_dark_fused_glass[color=green,kind=dark_fused_glass,render=north_up]
enderio:block_dark_fused_glass[color=green,kind=dark_fused_glass,render=east_up]
enderio:block_dark_fused_glass[color=green,kind=dark_fused_glass,render=west_up]
enderio:block_dark_fused_glass[color=green,kind=dark_fused_glass,render=south_up]
enderio:block_dark_fused_glass[color=green,kind=dark_fused_glass,render=north_down]
enderio:block_dark_fused_glass[color=green,kind=dark_fused_glass,render=east_down]
enderio:block_dark_fused_glass[color=green,kind=dark_fused_glass,render=west_down]
enderio:block_dark_fused_glass[color=green,kind=dark_fused_glass,render=south_down]
enderio:block_dark_fused_glass[color=red,kind=fused_quartz,render=defaults]
enderio:block_dark_fused_glass[color=red,kind=fused_quartz,render=auto]
enderio:block_dark_fused_glass[color=red,kind=fused_quartz,render=sides]
enderio:block_dark_fused_glass[color=red,kind=fused_quartz,render=north_west_up]
enderio:block_dark_fused_glass[color=red,kind=fused_quartz,render=north_east_up]
enderio:block_dark_fused_glass[color=red,kind=fused_quartz,render=south_east_up]
enderio:block_dark_fused_glass[color=red,kind=fused_quartz,render=south_west_up]
enderio:block_dark_fused_glass[color=red,kind=fused_quartz,render=north_west_down]
enderio:block_dark_fused_glass[color=red,kind=fused_quartz,render=north_east_down]
enderio:block_dark_fused_glass[color=red,kind=fused_quartz,render=south_east_down]
enderio:block_dark_fused_glass[color=red,kind=fused_quartz,render=south_west_down]
enderio:block_dark_fused_glass[color=red,kind=fused_quartz,render=north_west]
enderio:block_dark_fused_glass[color=red,kind=fused_quartz,render=north_east]
enderio:block_dark_fused_glass[color=red,kind=fused_quartz,render=south_east]
enderio:block_dark_fused_glass[color=red,kind=fused_quartz,render=south_west]
enderio:block_dark_fused_glass[color=red,kind=fused_quartz,render=north_up]
enderio:block_dark_fused_glass[color=red,kind=fused_quartz,render=east_up]
enderio:block_dark_fused_glass[color=red,kind=fused_quartz,render=west_up]
enderio:block_dark_fused_glass[color=red,kind=fused_quartz,render=south_up]
enderio:block_dark_fused_glass[color=red,kind=fused_quartz,render=north_down]
enderio:block_dark_fused_glass[color=red,kind=fused_quartz,render=east_down]
enderio:block_dark_fused_glass[color=red,kind=fused_quartz,render=west_down]
enderio:block_dark_fused_glass[color=red,kind=fused_quartz,render=south_down]
enderio:block_dark_fused_glass[color=red,kind=fused_glass,render=defaults]
enderio:block_dark_fused_glass[color=red,kind=fused_glass,render=auto]
enderio:block_dark_fused_glass[color=red,kind=fused_glass,render=sides]
enderio:block_dark_fused_glass[color=red,kind=fused_glass,render=north_west_up]
enderio:block_dark_fused_glass[color=red,kind=fused_glass,render=north_east_up]
enderio:block_dark_fused_glass[color=red,kind=fused_glass,render=south_east_up]
enderio:block_dark_fused_glass[color=red,kind=fused_glass,render=south_west_up]
enderio:block_dark_fused_glass[color=red,kind=fused_glass,render=north_west_down]
enderio:block_dark_fused_glass[color=red,kind=fused_glass,render=north_east_down]
enderio:block_dark_fused_glass[color=red,kind=fused_glass,render=south_east_down]
enderio:block_dark_fused_glass[color=red,kind=fused_glass,render=south_west_down]
enderio:block_dark_fused_glass[color=red,kind=fused_glass,render=north_west]
enderio:block_dark_fused_glass[color=red,kind=fused_glass,render=north_east]
enderio:block_dark_fused_glass[color=red,kind=fused_glass,render=south_east]
enderio:block_dark_fused_glass[color=red,kind=fused_glass,render=south_west]
enderio:block_dark_fused_glass[color=red,kind=fused_glass,render=north_up]
enderio:block_dark_fused_glass[color=red,kind=fused_glass,render=east_up]
enderio:block_dark_fused_glass[color=red,kind=fused_glass,render=west_up]
enderio:block_dark_fused_glass[color=red,kind=fused_glass,render=south_up]
enderio:block_dark_fused_glass[color=red,kind=fused_glass,render=north_down]
enderio:block_dark_fused_glass[color=red,kind=fused_glass,render=east_down]
enderio:block_dark_fused_glass[color=red,kind=fused_glass,render=west_down]
enderio:block_dark_fused_glass[color=red,kind=fused_glass,render=south_down]
enderio:block_dark_fused_glass[color=red,kind=enlightened_fused_quartz,render=defaults]
enderio:block_dark_fused_glass[color=red,kind=enlightened_fused_quartz,render=auto]
enderio:block_dark_fused_glass[color=red,kind=enlightened_fused_quartz,render=sides]
enderio:block_dark_fused_glass[color=red,kind=enlightened_fused_quartz,render=north_west_up]
enderio:block_dark_fused_glass[color=red,kind=enlightened_fused_quartz,render=north_east_up]
enderio:block_dark_fused_glass[color=red,kind=enlightened_fused_quartz,render=south_east_up]
enderio:block_dark_fused_glass[color=red,kind=enlightened_fused_quartz,render=south_west_up]
enderio:block_dark_fused_glass[color=red,kind=enlightened_fused_quartz,render=north_west_down]
enderio:block_dark_fused_glass[color=red,kind=enlightened_fused_quartz,render=north_east_down]
enderio:block_dark_fused_glass[color=red,kind=enlightened_fused_quartz,render=south_east_down]
enderio:block_dark_fused_glass[color=red,kind=enlightened_fused_quartz,render=south_west_down]
enderio:block_dark_fused_glass[color=red,kind=enlightened_fused_quartz,render=north_west]
enderio:block_dark_fused_glass[color=red,kind=enlightened_fused_quartz,render=north_east]
enderio:block_dark_fused_glass[color=red,kind=enlightened_fused_quartz,render=south_east]
enderio:block_dark_fused_glass[color=red,kind=enlightened_fused_quartz,render=south_west]
enderio:block_dark_fused_glass[color=red,kind=enlightened_fused_quartz,render=north_up]
enderio:block_dark_fused_glass[color=red,kind=enlightened_fused_quartz,render=east_up]
enderio:block_dark_fused_glass[color=red,kind=enlightened_fused_quartz,render=west_up]
enderio:block_dark_fused_glass[color=red,kind=enlightened_fused_quartz,render=south_up]
enderio:block_dark_fused_glass[color=red,kind=enlightened_fused_quartz,render=north_down]
enderio:block_dark_fused_glass[color=red,kind=enlightened_fused_quartz,render=east_down]
enderio:block_dark_fused_glass[color=red,kind=enlightened_fused_quartz,render=west_down]
enderio:block_dark_fused_glass[color=red,kind=enlightened_fused_quartz,render=south_down]
enderio:block_dark_fused_glass[color=red,kind=enlightened_fused_glass,render=defaults]
enderio:block_dark_fused_glass[color=red,kind=enlightened_fused_glass,render=auto]
enderio:block_dark_fused_glass[color=red,kind=enlightened_fused_glass,render=sides]
enderio:block_dark_fused_glass[color=red,kind=enlightened_fused_glass,render=north_west_up]
enderio:block_dark_fused_glass[color=red,kind=enlightened_fused_glass,render=north_east_up]
enderio:block_dark_fused_glass[color=red,kind=enlightened_fused_glass,render=south_east_up]
enderio:block_dark_fused_glass[color=red,kind=enlightened_fused_glass,render=south_west_up]
enderio:block_dark_fused_glass[color=red,kind=enlightened_fused_glass,render=north_west_down]
enderio:block_dark_fused_glass[color=red,kind=enlightened_fused_glass,render=north_east_down]
enderio:block_dark_fused_glass[color=red,kind=enlightened_fused_glass,render=south_east_down]
enderio:block_dark_fused_glass[color=red,kind=enlightened_fused_glass,render=south_west_down]
enderio:block_dark_fused_glass[color=red,kind=enlightened_fused_glass,render=north_west]
enderio:block_dark_fused_glass[color=red,kind=enlightened_fused_glass,render=north_east]
enderio:block_dark_fused_glass[color=red,kind=enlightened_fused_glass,render=south_east]
enderio:block_dark_fused_glass[color=red,kind=enlightened_fused_glass,render=south_west]
enderio:block_dark_fused_glass[color=red,kind=enlightened_fused_glass,render=north_up]
enderio:block_dark_fused_glass[color=red,kind=enlightened_fused_glass,render=east_up]
enderio:block_dark_fused_glass[color=red,kind=enlightened_fused_glass,render=west_up]
enderio:block_dark_fused_glass[color=red,kind=enlightened_fused_glass,render=south_up]
enderio:block_dark_fused_glass[color=red,kind=enlightened_fused_glass,render=north_down]
enderio:block_dark_fused_glass[color=red,kind=enlightened_fused_glass,render=east_down]
enderio:block_dark_fused_glass[color=red,kind=enlightened_fused_glass,render=west_down]
enderio:block_dark_fused_glass[color=red,kind=enlightened_fused_glass,render=south_down]
enderio:block_dark_fused_glass[color=red,kind=dark_fused_quartz,render=defaults]
enderio:block_dark_fused_glass[color=red,kind=dark_fused_quartz,render=auto]
enderio:block_dark_fused_glass[color=red,kind=dark_fused_quartz,render=sides]
enderio:block_dark_fused_glass[color=red,kind=dark_fused_quartz,render=north_west_up]
enderio:block_dark_fused_glass[color=red,kind=dark_fused_quartz,render=north_east_up]
enderio:block_dark_fused_glass[color=red,kind=dark_fused_quartz,render=south_east_up]
enderio:block_dark_fused_glass[color=red,kind=dark_fused_quartz,render=south_west_up]
enderio:block_dark_fused_glass[color=red,kind=dark_fused_quartz,render=north_west_down]
enderio:block_dark_fused_glass[color=red,kind=dark_fused_quartz,render=north_east_down]
enderio:block_dark_fused_glass[color=red,kind=dark_fused_quartz,render=south_east_down]
enderio:block_dark_fused_glass[color=red,kind=dark_fused_quartz,render=south_west_down]
enderio:block_dark_fused_glass[color=red,kind=dark_fused_quartz,render=north_west]
enderio:block_dark_fused_glass[color=red,kind=dark_fused_quartz,render=north_east]
enderio:block_dark_fused_glass[color=red,kind=dark_fused_quartz,render=south_east]
enderio:block_dark_fused_glass[color=red,kind=dark_fused_quartz,render=south_west]
enderio:block_dark_fused_glass[color=red,kind=dark_fused_quartz,render=north_up]
enderio:block_dark_fused_glass[color=red,kind=dark_fused_quartz,render=east_up]
enderio:block_dark_fused_glass[color=red,kind=dark_fused_quartz,render=west_up]
enderio:block_dark_fused_glass[color=red,kind=dark_fused_quartz,render=south_up]
enderio:block_dark_fused_glass[color=red,kind=dark_fused_quartz,render=north_down]
enderio:block_dark_fused_glass[color=red,kind=dark_fused_quartz,render=east_down]
enderio:block_dark_fused_glass[color=red,kind=dark_fused_quartz,render=west_down]
enderio:block_dark_fused_glass[color=red,kind=dark_fused_quartz,render=south_down]
enderio:block_dark_fused_glass[color=red,kind=dark_fused_glass,render=defaults]
enderio:block_dark_fused_glass[color=red,kind=dark_fused_glass,render=auto]
enderio:block_dark_fused_glass[color=red,kind=dark_fused_glass,render=sides]
enderio:block_dark_fused_glass[color=red,kind=dark_fused_glass,render=north_west_up]
enderio:block_dark_fused_glass[color=red,kind=dark_fused_glass,render=north_east_up]
enderio:block_dark_fused_glass[color=red,kind=dark_fused_glass,render=south_east_up]
enderio:block_dark_fused_glass[color=red,kind=dark_fused_glass,render=south_west_up]
enderio:block_dark_fused_glass[color=red,kind=dark_fused_glass,render=north_west_down]
enderio:block_dark_fused_glass[color=red,kind=dark_fused_glass,render=north_east_down]
enderio:block_dark_fused_glass[color=red,kind=dark_fused_glass,render=south_east_down]
enderio:block_dark_fused_glass[color=red,kind=dark_fused_glass,render=south_west_down]
enderio:block_dark_fused_glass[color=red,kind=dark_fused_glass,render=north_west]
enderio:block_dark_fused_glass[color=red,kind=dark_fused_glass,render=north_east]
enderio:block_dark_fused_glass[color=red,kind=dark_fused_glass,render=south_east]
enderio:block_dark_fused_glass[color=red,kind=dark_fused_glass,render=south_west]
enderio:block_dark_fused_glass[color=red,kind=dark_fused_glass,render=north_up]
enderio:block_dark_fused_glass[color=red,kind=dark_fused_glass,render=east_up]
enderio:block_dark_fused_glass[color=red,kind=dark_fused_glass,render=west_up]
enderio:block_dark_fused_glass[color=red,kind=dark_fused_glass,render=south_up]
enderio:block_dark_fused_glass[color=red,kind=dark_fused_glass,render=north_down]
enderio:block_dark_fused_glass[color=red,kind=dark_fused_glass,render=east_down]
enderio:block_dark_fused_glass[color=red,kind=dark_fused_glass,render=west_down]
enderio:block_dark_fused_glass[color=red,kind=dark_fused_glass,render=south_down]
enderio:block_dark_fused_glass[color=black,kind=fused_quartz,render=defaults]
enderio:block_dark_fused_glass[color=black,kind=fused_quartz,render=auto]
enderio:block_dark_fused_glass[color=black,kind=fused_quartz,render=sides]
enderio:block_dark_fused_glass[color=black,kind=fused_quartz,render=north_west_up]
enderio:block_dark_fused_glass[color=black,kind=fused_quartz,render=north_east_up]
enderio:block_dark_fused_glass[color=black,kind=fused_quartz,render=south_east_up]
enderio:block_dark_fused_glass[color=black,kind=fused_quartz,render=south_west_up]
enderio:block_dark_fused_glass[color=black,kind=fused_quartz,render=north_west_down]
enderio:block_dark_fused_glass[color=black,kind=fused_quartz,render=north_east_down]
enderio:block_dark_fused_glass[color=black,kind=fused_quartz,render=south_east_down]
enderio:block_dark_fused_glass[color=black,kind=fused_quartz,render=south_west_down]
enderio:block_dark_fused_glass[color=black,kind=fused_quartz,render=north_west]
enderio:block_dark_fused_glass[color=black,kind=fused_quartz,render=north_east]
enderio:block_dark_fused_glass[color=black,kind=fused_quartz,render=south_east]
enderio:block_dark_fused_glass[color=black,kind=fused_quartz,render=south_west]
enderio:block_dark_fused_glass[color=black,kind=fused_quartz,render=north_up]
enderio:block_dark_fused_glass[color=black,kind=fused_quartz,render=east_up]
enderio:block_dark_fused_glass[color=black,kind=fused_quartz,render=west_up]
enderio:block_dark_fused_glass[color=black,kind=fused_quartz,render=south_up]
enderio:block_dark_fused_glass[color=black,kind=fused_quartz,render=north_down]
enderio:block_dark_fused_glass[color=black,kind=fused_quartz,render=east_down]
enderio:block_dark_fused_glass[color=black,kind=fused_quartz,render=west_down]
enderio:block_dark_fused_glass[color=black,kind=fused_quartz,render=south_down]
enderio:block_dark_fused_glass[color=black,kind=fused_glass,render=defaults]
enderio:block_dark_fused_glass[color=black,kind=fused_glass,render=auto]
enderio:block_dark_fused_glass[color=black,kind=fused_glass,render=sides]
enderio:block_dark_fused_glass[color=black,kind=fused_glass,render=north_west_up]
enderio:block_dark_fused_glass[color=black,kind=fused_glass,render=north_east_up]
enderio:block_dark_fused_glass[color=black,kind=fused_glass,render=south_east_up]
enderio:block_dark_fused_glass[color=black,kind=fused_glass,render=south_west_up]
enderio:block_dark_fused_glass[color=black,kind=fused_glass,render=north_west_down]
enderio:block_dark_fused_glass[color=black,kind=fused_glass,render=north_east_down]
enderio:block_dark_fused_glass[color=black,kind=fused_glass,render=south_east_down]
enderio:block_dark_fused_glass[color=black,kind=fused_glass,render=south_west_down]
enderio:block_dark_fused_glass[color=black,kind=fused_glass,render=north_west]
enderio:block_dark_fused_glass[color=black,kind=fused_glass,render=north_east]
enderio:block_dark_fused_glass[color=black,kind=fused_glass,render=south_east]
enderio:block_dark_fused_glass[color=black,kind=fused_glass,render=south_west]
enderio:block_dark_fused_glass[color=black,kind=fused_glass,render=north_up]
enderio:block_dark_fused_glass[color=black,kind=fused_glass,render=east_up]
enderio:block_dark_fused_glass[color=black,kind=fused_glass,render=west_up]
enderio:block_dark_fused_glass[color=black,kind=fused_glass,render=south_up]
enderio:block_dark_fused_glass[color=black,kind=fused_glass,render=north_down]
enderio:block_dark_fused_glass[color=black,kind=fused_glass,render=east_down]
enderio:block_dark_fused_glass[color=black,kind=fused_glass,render=west_down]
enderio:block_dark_fused_glass[color=black,kind=fused_glass,render=south_down]
enderio:block_dark_fused_glass[color=black,kind=enlightened_fused_quartz,render=defaults]
enderio:block_dark_fused_glass[color=black,kind=enlightened_fused_quartz,render=auto]
enderio:block_dark_fused_glass[color=black,kind=enlightened_fused_quartz,render=sides]
enderio:block_dark_fused_glass[color=black,kind=enlightened_fused_quartz,render=north_west_up]
enderio:block_dark_fused_glass[color=black,kind=enlightened_fused_quartz,render=north_east_up]
enderio:block_dark_fused_glass[color=black,kind=enlightened_fused_quartz,render=south_east_up]
enderio:block_dark_fused_glass[color=black,kind=enlightened_fused_quartz,render=south_west_up]
enderio:block_dark_fused_glass[color=black,kind=enlightened_fused_quartz,render=north_west_down]
enderio:block_dark_fused_glass[color=black,kind=enlightened_fused_quartz,render=north_east_down]
enderio:block_dark_fused_glass[color=black,kind=enlightened_fused_quartz,render=south_east_down]
enderio:block_dark_fused_glass[color=black,kind=enlightened_fused_quartz,render=south_west_down]
enderio:block_dark_fused_glass[color=black,kind=enlightened_fused_quartz,render=north_west]
enderio:block_dark_fused_glass[color=black,kind=enlightened_fused_quartz,render=north_east]
enderio:block_dark_fused_glass[color=black,kind=enlightened_fused_quartz,render=south_east]
enderio:block_dark_fused_glass[color=black,kind=enlightened_fused_quartz,render=south_west]
enderio:block_dark_fused_glass[color=black,kind=enlightened_fused_quartz,render=north_up]
enderio:block_dark_fused_glass[color=black,kind=enlightened_fused_quartz,render=east_up]
enderio:block_dark_fused_glass[color=black,kind=enlightened_fused_quartz,render=west_up]
enderio:block_dark_fused_glass[color=black,kind=enlightened_fused_quartz,render=south_up]
enderio:block_dark_fused_glass[color=black,kind=enlightened_fused_quartz,render=north_down]
enderio:block_dark_fused_glass[color=black,kind=enlightened_fused_quartz,render=east_down]
enderio:block_dark_fused_glass[color=black,kind=enlightened_fused_quartz,render=west_down]
enderio:block_dark_fused_glass[color=black,kind=enlightened_fused_quartz,render=south_down]
enderio:block_dark_fused_glass[color=black,kind=enlightened_fused_glass,render=defaults]
enderio:block_dark_fused_glass[color=black,kind=enlightened_fused_glass,render=auto]
enderio:block_dark_fused_glass[color=black,kind=enlightened_fused_glass,render=sides]
enderio:block_dark_fused_glass[color=black,kind=enlightened_fused_glass,render=north_west_up]
enderio:block_dark_fused_glass[color=black,kind=enlightened_fused_glass,render=north_east_up]
enderio:block_dark_fused_glass[color=black,kind=enlightened_fused_glass,render=south_east_up]
enderio:block_dark_fused_glass[color=black,kind=enlightened_fused_glass,render=south_west_up]
enderio:block_dark_fused_glass[color=black,kind=enlightened_fused_glass,render=north_west_down]
enderio:block_dark_fused_glass[color=black,kind=enlightened_fused_glass,render=north_east_down]
enderio:block_dark_fused_glass[color=black,kind=enlightened_fused_glass,render=south_east_down]
enderio:block_dark_fused_glass[color=black,kind=enlightened_fused_glass,render=south_west_down]
enderio:block_dark_fused_glass[color=black,kind=enlightened_fused_glass,render=north_west]
enderio:block_dark_fused_glass[color=black,kind=enlightened_fused_glass,render=north_east]
enderio:block_dark_fused_glass[color=black,kind=enlightened_fused_glass,render=south_east]
enderio:block_dark_fused_glass[color=black,kind=enlightened_fused_glass,render=south_west]
enderio:block_dark_fused_glass[color=black,kind=enlightened_fused_glass,render=north_up]
enderio:block_dark_fused_glass[color=black,kind=enlightened_fused_glass,render=east_up]
enderio:block_dark_fused_glass[color=black,kind=enlightened_fused_glass,render=west_up]
enderio:block_dark_fused_glass[color=black,kind=enlightened_fused_glass,render=south_up]
enderio:block_dark_fused_glass[color=black,kind=enlightened_fused_glass,render=north_down]
enderio:block_dark_fused_glass[color=black,kind=enlightened_fused_glass,render=east_down]
enderio:block_dark_fused_glass[color=black,kind=enlightened_fused_glass,render=west_down]
enderio:block_dark_fused_glass[color=black,kind=enlightened_fused_glass,render=south_down]
enderio:block_dark_fused_glass[color=black,kind=dark_fused_quartz,render=defaults]
enderio:block_dark_fused_glass[color=black,kind=dark_fused_quartz,render=auto]
enderio:block_dark_fused_glass[color=black,kind=dark_fused_quartz,render=sides]
enderio:block_dark_fused_glass[color=black,kind=dark_fused_quartz,render=north_west_up]
enderio:block_dark_fused_glass[color=black,kind=dark_fused_quartz,render=north_east_up]
enderio:block_dark_fused_glass[color=black,kind=dark_fused_quartz,render=south_east_up]
enderio:block_dark_fused_glass[color=black,kind=dark_fused_quartz,render=south_west_up]
enderio:block_dark_fused_glass[color=black,kind=dark_fused_quartz,render=north_west_down]
enderio:block_dark_fused_glass[color=black,kind=dark_fused_quartz,render=north_east_down]
enderio:block_dark_fused_glass[color=black,kind=dark_fused_quartz,render=south_east_down]
enderio:block_dark_fused_glass[color=black,kind=dark_fused_quartz,render=south_west_down]
enderio:block_dark_fused_glass[color=black,kind=dark_fused_quartz,render=north_west]
enderio:block_dark_fused_glass[color=black,kind=dark_fused_quartz,render=north_east]
enderio:block_dark_fused_glass[color=black,kind=dark_fused_quartz,render=south_east]
enderio:block_dark_fused_glass[color=black,kind=dark_fused_quartz,render=south_west]
enderio:block_dark_fused_glass[color=black,kind=dark_fused_quartz,render=north_up]
enderio:block_dark_fused_glass[color=black,kind=dark_fused_quartz,render=east_up]
enderio:block_dark_fused_glass[color=black,kind=dark_fused_quartz,render=west_up]
enderio:block_dark_fused_glass[color=black,kind=dark_fused_quartz,render=south_up]
enderio:block_dark_fused_glass[color=black,kind=dark_fused_quartz,render=north_down]
enderio:block_dark_fused_glass[color=black,kind=dark_fused_quartz,render=east_down]
enderio:block_dark_fused_glass[color=black,kind=dark_fused_quartz,render=west_down]
enderio:block_dark_fused_glass[color=black,kind=dark_fused_quartz,render=south_down]
enderio:block_dark_fused_glass[color=black,kind=dark_fused_glass,render=defaults]
enderio:block_dark_fused_glass[color=black,kind=dark_fused_glass,render=auto]
enderio:block_dark_fused_glass[color=black,kind=dark_fused_glass,render=sides]
enderio:block_dark_fused_glass[color=black,kind=dark_fused_glass,render=north_west_up]
enderio:block_dark_fused_glass[color=black,kind=dark_fused_glass,render=north_east_up]
enderio:block_dark_fused_glass[color=black,kind=dark_fused_glass,render=south_east_up]
enderio:block_dark_fused_glass[color=black,kind=dark_fused_glass,render=south_west_up]
enderio:block_dark_fused_glass[color=black,kind=dark_fused_glass,render=north_west_down]
enderio:block_dark_fused_glass[color=black,kind=dark_fused_glass,render=north_east_down]
enderio:block_dark_fused_glass[color=black,kind=dark_fused_glass,render=south_east_down]
enderio:block_dark_fused_glass[color=black,kind=dark_fused_glass,render=south_west_down]
enderio:block_dark_fused_glass[color=black,kind=dark_fused_glass,render=north_west]
enderio:block_dark_fused_glass[color=black,kind=dark_fused_glass,render=north_east]
enderio:block_dark_fused_glass[color=black,kind=dark_fused_glass,render=south_east]
enderio:block_dark_fused_glass[color=black,kind=dark_fused_glass,render=south_west]
enderio:block_dark_fused_glass[color=black,kind=dark_fused_glass,render=north_up]
enderio:block_dark_fused_glass[color=black,kind=dark_fused_glass,render=east_up]
enderio:block_dark_fused_glass[color=black,kind=dark_fused_glass,render=west_up]
enderio:block_dark_fused_glass[color=black,kind=dark_fused_glass,render=south_up]
enderio:block_dark_fused_glass[color=black,kind=dark_fused_glass,render=north_down]
enderio:block_dark_fused_glass[color=black,kind=dark_fused_glass,render=east_down]
enderio:block_dark_fused_glass[color=black,kind=dark_fused_glass,render=west_down]
enderio:block_dark_fused_glass[color=black,kind=dark_fused_glass,render=south_down]
enderio:block_painted_fused_quartz[kind=fused_quartz]
enderio:block_painted_fused_quartz[kind=fused_glass]
enderio:block_painted_fused_quartz[kind=enlightened_fused_quartz]
enderio:block_painted_fused_quartz[kind=enlightened_fused_glass]
enderio:block_painted_fused_quartz[kind=dark_fused_quartz]
enderio:block_painted_fused_quartz[kind=dark_fused_glass]
enderio:block_detector_block[facing=down,on=true]
enderio:block_detector_block[facing=down,on=false]
enderio:block_detector_block[facing=up,on=true]
enderio:block_detector_block[facing=up,on=false]
enderio:block_detector_block[facing=north,on=true]
enderio:block_detector_block[facing=north,on=false]
enderio:block_detector_block[facing=south,on=true]
enderio:block_detector_block[facing=south,on=false]
enderio:block_detector_block[facing=west,on=true]
enderio:block_detector_block[facing=west,on=false]
enderio:block_detector_block[facing=east,on=true]
enderio:block_detector_block[facing=east,on=false]
enderio:block_detector_block_silent[facing=down,on=true]
enderio:block_detector_block_silent[facing=down,on=false]
enderio:block_detector_block_silent[facing=up,on=true]
enderio:block_detector_block_silent[facing=up,on=false]
enderio:block_detector_block_silent[facing=north,on=true]
enderio:block_detector_block_silent[facing=north,on=false]
enderio:block_detector_block_silent[facing=south,on=true]
enderio:block_detector_block_silent[facing=south,on=false]
enderio:block_detector_block_silent[facing=west,on=true]
enderio:block_detector_block_silent[facing=west,on=false]
enderio:block_detector_block_silent[facing=east,on=true]
enderio:block_detector_block_silent[facing=east,on=false]
enderio:block_alloy_endergy[variant=crude_steel]
enderio:block_alloy_endergy[variant=crystalline_alloy]
enderio:block_alloy_endergy[variant=melodic_alloy]
enderio:block_alloy_endergy[variant=stellar_alloy]
enderio:block_alloy_endergy[variant=crystalline_pink_slime]
enderio:block_alloy_endergy[variant=energetic_silver]
enderio:block_alloy_endergy[variant=vivid_alloy]
enderio:block_conduit_bundle[opaque=true]
enderio:block_conduit_bundle[opaque=false]
enderio:block_simple_furnace[render=defaults]
enderio:block_simple_furnace[render=auto]
enderio:block_simple_furnace[render=front]
enderio:block_simple_furnace[render=front_south]
enderio:block_simple_furnace[render=front_west]
enderio:block_simple_furnace[render=front_east]
enderio:block_simple_furnace[render=front_on]
enderio:block_simple_furnace[render=front_on_south]
enderio:block_simple_furnace[render=front_on_west]
enderio:block_simple_furnace[render=front_on_east]
enderio:block_simple_alloy_smelter[render=defaults]
enderio:block_simple_alloy_smelter[render=auto]
enderio:block_simple_alloy_smelter[render=front]
enderio:block_simple_alloy_smelter[render=front_south]
enderio:block_simple_alloy_smelter[render=front_west]
enderio:block_simple_alloy_smelter[render=front_east]
enderio:block_simple_alloy_smelter[render=front_on]
enderio:block_simple_alloy_smelter[render=front_on_south]
enderio:block_simple_alloy_smelter[render=front_on_west]
enderio:block_simple_alloy_smelter[render=front_on_east]
enderio:block_alloy_smelter[render=defaults]
enderio:block_alloy_smelter[render=auto]
enderio:block_alloy_smelter[render=front]
enderio:block_alloy_smelter[render=front_south]
enderio:block_alloy_smelter[render=front_west]
enderio:block_alloy_smelter[render=front_east]
enderio:block_alloy_smelter[render=front_on]
enderio:block_alloy_smelter[render=front_on_south]
enderio:block_alloy_smelter[render=front_on_west]
enderio:block_alloy_smelter[render=front_on_east]
enderio:block_enhanced_alloy_smelter[render=defaults]
enderio:block_enhanced_alloy_smelter[render=auto]
enderio:block_enhanced_alloy_smelter[render=front]
enderio:block_enhanced_alloy_smelter[render=front_south]
enderio:block_enhanced_alloy_smelter[render=front_west]
enderio:block_enhanced_alloy_smelter[render=front_east]
enderio:block_enhanced_alloy_smelter[render=front_on]
enderio:block_enhanced_alloy_smelter[render=front_on_south]
enderio:block_enhanced_alloy_smelter[render=front_on_west]
enderio:block_enhanced_alloy_smelter[render=front_on_east]
enderio:block_enhanced_alloy_smelter_top
enderio:block_buffer[render=defaults,type=item]
enderio:block_buffer[render=defaults,type=power]
enderio:block_buffer[render=defaults,type=omni]
enderio:block_buffer[render=defaults,type=creative]
enderio:block_buffer[render=auto,type=item]
enderio:block_buffer[render=auto,type=power]
enderio:block_buffer[render=auto,type=omni]
enderio:block_buffer[render=auto,type=creative]
enderio:block_buffer[render=front,type=item]
enderio:block_buffer[render=front,type=power]
enderio:block_buffer[render=front,type=omni]
enderio:block_buffer[render=front,type=creative]
enderio:block_buffer[render=front_south,type=item]
enderio:block_buffer[render=front_south,type=power]
enderio:block_buffer[render=front_south,type=omni]
enderio:block_buffer[render=front_south,type=creative]
enderio:block_buffer[render=front_west,type=item]
enderio:block_buffer[render=front_west,type=power]
enderio:block_buffer[render=front_west,type=omni]
enderio:block_buffer[render=front_west,type=creative]
enderio:block_buffer[render=front_east,type=item]
enderio:block_buffer[render=front_east,type=power]
enderio:block_buffer[render=front_east,type=omni]
enderio:block_buffer[render=front_east,type=creative]
enderio:block_buffer[render=front_on,type=item]
enderio:block_buffer[render=front_on,type=power]
enderio:block_buffer[render=front_on,type=omni]
enderio:block_buffer[render=front_on,type=creative]
enderio:block_buffer[render=front_on_south,type=item]
enderio:block_buffer[render=front_on_south,type=power]
enderio:block_buffer[render=front_on_south,type=omni]
enderio:block_buffer[render=front_on_south,type=creative]
enderio:block_buffer[render=front_on_west,type=item]
enderio:block_buffer[render=front_on_west,type=power]
enderio:block_buffer[render=front_on_west,type=omni]
enderio:block_buffer[render=front_on_west,type=creative]
enderio:block_buffer[render=front_on_east,type=item]
enderio:block_buffer[render=front_on_east,type=power]
enderio:block_buffer[render=front_on_east,type=omni]
enderio:block_buffer[render=front_on_east,type=creative]
enderio:block_enchanter[render=defaults]
enderio:block_enchanter[render=auto]
enderio:block_enchanter[render=front]
enderio:block_enchanter[render=front_south]
enderio:block_enchanter[render=front_west]
enderio:block_enchanter[render=front_east]
enderio:block_enchanter[render=front_on]
enderio:block_enchanter[render=front_on_south]
enderio:block_enchanter[render=front_on_west]
enderio:block_enchanter[render=front_on_east]
enderio:block_farm_station[render=defaults]
enderio:block_farm_station[render=auto]
enderio:block_farm_station[render=front]
enderio:block_farm_station[render=front_south]
enderio:block_farm_station[render=front_west]
enderio:block_farm_station[render=front_east]
enderio:block_farm_station[render=front_on]
enderio:block_farm_station[render=front_on_south]
enderio:block_farm_station[render=front_on_west]
enderio:block_farm_station[render=front_on_east]
enderio:block_combustion_generator[render=defaults]
enderio:block_combustion_generator[render=auto]
enderio:block_combustion_generator[render=front]
enderio:block_combustion_generator[render=front_south]
enderio:block_combustion_generator[render=front_west]
enderio:block_combustion_generator[render=front_east]
enderio:block_combustion_generator[render=front_on]
enderio:block_combustion_generator[render=front_on_south]
enderio:block_combustion_generator[render=front_on_west]
enderio:block_combustion_generator[render=front_on_east]
enderio:block_enhanced_combustion_generator[render=defaults]
enderio:block_enhanced_combustion_generator[render=auto]
enderio:block_enhanced_combustion_generator[render=front]
enderio:block_enhanced_combustion_generator[render=front_south]
enderio:block_enhanced_combustion_generator[render=front_west]
enderio:block_enhanced_combustion_generator[render=front_east]
enderio:block_enhanced_combustion_generator[render=front_on]
enderio:block_enhanced_combustion_generator[render=front_on_south]
enderio:block_enhanced_combustion_generator[render=front_on_west]
enderio:block_enhanced_combustion_generator[render=front_on_east]
enderio:block_enhanced_combustion_generator_top
enderio:block_simple_stirling_generator[render=defaults]
enderio:block_simple_stirling_generator[render=auto]
enderio:block_simple_stirling_generator[render=front]
enderio:block_simple_stirling_generator[render=front_south]
enderio:block_simple_stirling_generator[render=front_west]
enderio:block_simple_stirling_generator[render=front_east]
enderio:block_simple_stirling_generator[render=front_on]
enderio:block_simple_stirling_generator[render=front_on_south]
enderio:block_simple_stirling_generator[render=front_on_west]
enderio:block_simple_stirling_generator[render=front_on_east]
enderio:block_stirling_generator[render=defaults]
enderio:block_stirling_generator[render=auto]
enderio:block_stirling_generator[render=front]
enderio:block_stirling_generator[render=front_south]
enderio:block_stirling_generator[render=front_west]
enderio:block_stirling_generator[render=front_east]
enderio:block_stirling_generator[render=front_on]
enderio:block_stirling_generator[render=front_on_south]
enderio:block_stirling_generator[render=front_on_west]
enderio:block_stirling_generator[render=front_on_east]
enderio:block_zombie_generator[render=defaults]
enderio:block_zombie_generator[render=auto]
enderio:block_zombie_generator[render=front]
enderio:block_zombie_generator[render=front_south]
enderio:block_zombie_generator[render=front_west]
enderio:block_zombie_generator[render=front_east]
enderio:block_zombie_generator[render=front_on]
enderio:block_zombie_generator[render=front_on_south]
enderio:block_zombie_generator[render=front_on_west]
enderio:block_zombie_generator[render=front_on_east]
enderio:block_franken_zombie_generator[render=defaults]
enderio:block_franken_zombie_generator[render=auto]
enderio:block_franken_zombie_generator[render=front]
enderio:block_franken_zombie_generator[render=front_south]
enderio:block_franken_zombie_generator[render=front_west]
enderio:block_franken_zombie_generator[render=front_east]
enderio:block_franken_zombie_generator[render=front_on]
enderio:block_franken_zombie_generator[render=front_on_south]
enderio:block_franken_zombie_generator[render=front_on_west]
enderio:block_franken_zombie_generator[render=front_on_east]
enderio:block_ender_generator[render=defaults]
enderio:block_ender_generator[render=auto]
enderio:block_ender_generator[render=front]
enderio:block_ender_generator[render=front_south]
enderio:block_ender_generator[render=front_west]
enderio:block_ender_generator[render=front_east]
enderio:block_ender_generator[render=front_on]
enderio:block_ender_generator[render=front_on_south]
enderio:block_ender_generator[render=front_on_west]
enderio:block_ender_generator[render=front_on_east]
enderio:block_lava_generator[render=defaults]
enderio:block_lava_generator[render=auto]
enderio:block_lava_generator[render=front]
enderio:block_lava_generator[render=front_south]
enderio:block_lava_generator[render=front_west]
enderio:block_lava_generator[render=front_east]
enderio:block_lava_generator[render=front_on]
enderio:block_lava_generator[render=front_on_south]
enderio:block_lava_generator[render=front_on_west]
enderio:block_lava_generator[render=front_on_east]
enderio:block_killer_joe[render=defaults]
enderio:block_killer_joe[render=auto]
enderio:block_killer_joe[render=front]
enderio:block_killer_joe[render=front_south]
enderio:block_killer_joe[render=front_west]
enderio:block_killer_joe[render=front_east]
enderio:block_killer_joe[render=front_on]
enderio:block_killer_joe[render=front_on_south]
enderio:block_killer_joe[render=front_on_west]
enderio:block_killer_joe[render=front_on_east]
enderio:block_electric_light[active=true,face=down,type=electric]
enderio:block_electric_light[active=true,face=down,type=electric_inv]
enderio:block_electric_light[active=true,face=down,type=basic]
enderio:block_electric_light[active=true,face=down,type=basic_inv]
enderio:block_electric_light[active=true,face=down,type=wireless]
enderio:block_electric_light[active=true,face=down,type=wireless_inv]
enderio:block_electric_light[active=true,face=up,type=electric]
enderio:block_electric_light[active=true,face=up,type=electric_inv]
enderio:block_electric_light[active=true,face=up,type=basic]
enderio:block_electric_light[active=true,face=up,type=basic_inv]
enderio:block_electric_light[active=true,face=up,type=wireless]
enderio:block_electric_light[active=true,face=up,type=wireless_inv]
enderio:block_electric_light[active=true,face=north,type=electric]
enderio:block_electric_light[active=true,face=north,type=electric_inv]
enderio:block_electric_light[active=true,face=north,type=basic]
enderio:block_electric_light[active=true,face=north,type=basic_inv]
enderio:block_electric_light[active=true,face=north,type=wireless]
enderio:block_electric_light[active=true,face=north,type=wireless_inv]
enderio:block_electric_light[active=true,face=south,type=electric]
enderio:block_electric_light[active=true,face=south,type=electric_inv]
enderio:block_electric_light[active=true,face=south,type=basic]
enderio:block_electric_light[active=true,face=south,type=basic_inv]
enderio:block_electric_light[active=true,face=south,type=wireless]
enderio:block_electric_light[active=true,face=south,type=wireless_inv]
enderio:block_electric_light[active=true,face=west,type=electric]
enderio:block_electric_light[active=true,face=west,type=electric_inv]
enderio:block_electric_light[active=true,face=west,type=basic]
enderio:block_electric_light[active=true,face=west,type=basic_inv]
enderio:block_electric_light[active=true,face=west,type=wireless]
enderio:block_electric_light[active=true,face=west,type=wireless_inv]
enderio:block_electric_light[active=true,face=east,type=electric]
enderio:block_electric_light[active=true,face=east,type=electric_inv]
enderio:block_electric_light[active=true,face=east,type=basic]
enderio:block_electric_light[active=true,face=east,type=basic_inv]
enderio:block_electric_light[active=true,face=east,type=wireless]
enderio:block_electric_light[active=true,face=east,type=wireless_inv]
enderio:block_electric_light[active=false,face=down,type=electric]
enderio:block_electric_light[active=false,face=down,type=electric_inv]
enderio:block_electric_light[active=false,face=down,type=basic]
enderio:block_electric_light[active=false,face=down,type=basic_inv]
enderio:block_electric_light[active=false,face=down,type=wireless]
enderio:block_electric_light[active=false,face=down,type=wireless_inv]
enderio:block_electric_light[active=false,face=up,type=electric]
enderio:block_electric_light[active=false,face=up,type=electric_inv]
enderio:block_electric_light[active=false,face=up,type=basic]
enderio:block_electric_light[active=false,face=up,type=basic_inv]
enderio:block_electric_light[active=false,face=up,type=wireless]
enderio:block_electric_light[active=false,face=up,type=wireless_inv]
enderio:block_electric_light[active=false,face=north,type=electric]
enderio:block_electric_light[active=false,face=north,type=electric_inv]
enderio:block_electric_light[active=false,face=north,type=basic]
enderio:block_electric_light[active=false,face=north,type=basic_inv]
enderio:block_electric_light[active=false,face=north,type=wireless]
enderio:block_electric_light[active=false,face=north,type=wireless_inv]
enderio:block_electric_light[active=false,face=south,type=electric]
enderio:block_electric_light[active=false,face=south,type=electric_inv]
enderio:block_electric_light[active=false,face=south,type=basic]
enderio:block_electric_light[active=false,face=south,type=basic_inv]
enderio:block_electric_light[active=false,face=south,type=wireless]
enderio:block_electric_light[active=false,face=south,type=wireless_inv]
enderio:block_electric_light[active=false,face=west,type=electric]
enderio:block_electric_light[active=false,face=west,type=electric_inv]
enderio:block_electric_light[active=false,face=west,type=basic]
enderio:block_electric_light[active=false,face=west,type=basic_inv]
enderio:block_electric_light[active=false,face=west,type=wireless]
enderio:block_electric_light[active=false,face=west,type=wireless_inv]
enderio:block_electric_light[active=false,face=east,type=electric]
enderio:block_electric_light[active=false,face=east,type=electric_inv]
enderio:block_electric_light[active=false,face=east,type=basic]
enderio:block_electric_light[active=false,face=east,type=basic_inv]
enderio:block_electric_light[active=false,face=east,type=wireless]
enderio:block_electric_light[active=false,face=east,type=wireless_inv]
enderio:block_light_node[active=true]
enderio:block_light_node[active=false]
enderio:block_attractor_obelisk[render=defaults]
enderio:block_attractor_obelisk[render=auto]
enderio:block_attractor_obelisk[render=front]
enderio:block_attractor_obelisk[render=front_south]
enderio:block_attractor_obelisk[render=front_west]
enderio:block_attractor_obelisk[render=front_east]
enderio:block_attractor_obelisk[render=front_on]
enderio:block_attractor_obelisk[render=front_on_south]
enderio:block_attractor_obelisk[render=front_on_west]
enderio:block_attractor_obelisk[render=front_on_east]
enderio:block_aversion_obelisk[render=defaults]
enderio:block_aversion_obelisk[render=auto]
enderio:block_aversion_obelisk[render=front]
enderio:block_aversion_obelisk[render=front_south]
enderio:block_aversion_obelisk[render=front_west]
enderio:block_aversion_obelisk[render=front_east]
enderio:block_aversion_obelisk[render=front_on]
enderio:block_aversion_obelisk[render=front_on_south]
enderio:block_aversion_obelisk[render=front_on_west]
enderio:block_aversion_obelisk[render=front_on_east]
enderio:block_inhibitor_obelisk[render=defaults]
enderio:block_inhibitor_obelisk[render=auto]
enderio:block_inhibitor_obelisk[render=front]
enderio:block_inhibitor_obelisk[render=front_south]
enderio:block_inhibitor_obelisk[render=front_west]
enderio:block_inhibitor_obelisk[render=front_east]
enderio:block_inhibitor_obelisk[render=front_on]
enderio:block_inhibitor_obelisk[render=front_on_south]
enderio:block_inhibitor_obelisk[render=front_on_west]
enderio:block_inhibitor_obelisk[render=front_on_east]
enderio:block_relocator_obelisk[render=defaults]
enderio:block_relocator_obelisk[render=auto]
enderio:block_relocator_obelisk[render=front]
enderio:block_relocator_obelisk[render=front_south]
enderio:block_relocator_obelisk[render=front_west]
enderio:block_relocator_obelisk[render=front_east]
enderio:block_relocator_obelisk[render=front_on]
enderio:block_relocator_obelisk[render=front_on_south]
enderio:block_relocator_obelisk[render=front_on_west]
enderio:block_relocator_obelisk[render=front_on_east]
enderio:block_weather_obelisk[render=defaults]
enderio:block_weather_obelisk[render=auto]
enderio:block_weather_obelisk[render=front]
enderio:block_weather_obelisk[render=front_south]
enderio:block_weather_obelisk[render=front_west]
enderio:block_weather_obelisk[render=front_east]
enderio:block_weather_obelisk[render=front_on]
enderio:block_weather_obelisk[render=front_on_south]
enderio:block_weather_obelisk[render=front_on_west]
enderio:block_weather_obelisk[render=front_on_east]
enderio:block_experience_obelisk[render=defaults]
enderio:block_experience_obelisk[render=auto]
enderio:block_experience_obelisk[render=front]
enderio:block_experience_obelisk[render=front_south]
enderio:block_experience_obelisk[render=front_west]
enderio:block_experience_obelisk[render=front_east]
enderio:block_experience_obelisk[render=front_on]
enderio:block_experience_obelisk[render=front_on_south]
enderio:block_experience_obelisk[render=front_on_west]
enderio:block_experience_obelisk[render=front_on_east]
enderio:block_painter[render=defaults]
enderio:block_painter[render=auto]
enderio:block_painter[render=front]
enderio:block_painter[render=front_south]
enderio:block_painter[render=front_west]
enderio:block_painter[render=front_east]
enderio:block_painter[render=front_on]
enderio:block_painter[render=front_on_south]
enderio:block_painter[render=front_on_west]
enderio:block_painter[render=front_on_east]
enderio:block_reservoir[render=defaults]
enderio:block_reservoir[render=auto]
enderio:block_reservoir[render=sides]
enderio:block_reservoir[render=north_west_up]
enderio:block_reservoir[render=north_east_up]
enderio:block_reservoir[render=south_east_up]
enderio:block_reservoir[render=south_west_up]
enderio:block_reservoir[render=north_west_down]
enderio:block_reservoir[render=north_east_down]
enderio:block_reservoir[render=south_east_down]
enderio:block_reservoir[render=south_west_down]
enderio:block_reservoir[render=north_west]
enderio:block_reservoir[render=north_east]
enderio:block_reservoir[render=south_east]
enderio:block_reservoir[render=south_west]
enderio:block_reservoir[render=north_up]
enderio:block_reservoir[render=east_up]
enderio:block_reservoir[render=west_up]
enderio:block_reservoir[render=south_up]
enderio:block_reservoir[render=north_down]
enderio:block_reservoir[render=east_down]
enderio:block_reservoir[render=west_down]
enderio:block_reservoir[render=south_down]
enderio:block_omni_reservoir[render=defaults]
enderio:block_omni_reservoir[render=auto]
enderio:block_omni_reservoir[render=sides]
enderio:block_omni_reservoir[render=north_west_up]
enderio:block_omni_reservoir[render=north_east_up]
enderio:block_omni_reservoir[render=south_east_up]
enderio:block_omni_reservoir[render=south_west_up]
enderio:block_omni_reservoir[render=north_west_down]
enderio:block_omni_reservoir[render=north_east_down]
enderio:block_omni_reservoir[render=south_east_down]
enderio:block_omni_reservoir[render=south_west_down]
enderio:block_omni_reservoir[render=north_west]
enderio:block_omni_reservoir[render=north_east]
enderio:block_omni_reservoir[render=south_east]
enderio:block_omni_reservoir[render=south_west]
enderio:block_omni_reservoir[render=north_up]
enderio:block_omni_reservoir[render=east_up]
enderio:block_omni_reservoir[render=west_up]
enderio:block_omni_reservoir[render=south_up]
enderio:block_omni_reservoir[render=north_down]
enderio:block_omni_reservoir[render=east_down]
enderio:block_omni_reservoir[render=west_down]
enderio:block_omni_reservoir[render=south_down]
enderio:block_simple_sag_mill[render=defaults]
enderio:block_simple_sag_mill[render=auto]
enderio:block_simple_sag_mill[render=front]
enderio:block_simple_sag_mill[render=front_south]
enderio:block_simple_sag_mill[render=front_west]
enderio:block_simple_sag_mill[render=front_east]
enderio:block_simple_sag_mill[render=front_on]
enderio:block_simple_sag_mill[render=front_on_south]
enderio:block_simple_sag_mill[render=front_on_west]
enderio:block_simple_sag_mill[render=front_on_east]
enderio:block_sag_mill[render=defaults]
enderio:block_sag_mill[render=auto]
enderio:block_sag_mill[render=front]
enderio:block_sag_mill[render=front_south]
enderio:block_sag_mill[render=front_west]
enderio:block_sag_mill[render=front_east]
enderio:block_sag_mill[render=front_on]
enderio:block_sag_mill[render=front_on_south]
enderio:block_sag_mill[render=front_on_west]
enderio:block_sag_mill[render=front_on_east]
enderio:block_enhanced_sag_mill[render=defaults]
enderio:block_enhanced_sag_mill[render=auto]
enderio:block_enhanced_sag_mill[render=front]
enderio:block_enhanced_sag_mill[render=front_south]
enderio:block_enhanced_sag_mill[render=front_west]
enderio:block_enhanced_sag_mill[render=front_east]
enderio:block_enhanced_sag_mill[render=front_on]
enderio:block_enhanced_sag_mill[render=front_on_south]
enderio:block_enhanced_sag_mill[render=front_on_west]
enderio:block_enhanced_sag_mill[render=front_on_east]
enderio:block_enhanced_sag_mill_top
enderio:block_slice_and_splice[render=defaults]
enderio:block_slice_and_splice[render=auto]
enderio:block_slice_and_splice[render=front]
enderio:block_slice_and_splice[render=front_south]
enderio:block_slice_and_splice[render=front_west]
enderio:block_slice_and_splice[render=front_east]
enderio:block_slice_and_splice[render=front_on]
enderio:block_slice_and_splice[render=front_on_south]
enderio:block_slice_and_splice[render=front_on_west]
enderio:block_slice_and_splice[render=front_on_east]
enderio:block_solar_panel[kind=simple,render=defaults]
enderio:block_solar_panel[kind=simple,render=auto]
enderio:block_solar_panel[kind=simple,render=sides]
enderio:block_solar_panel[kind=simple,render=north_west_up]
enderio:block_solar_panel[kind=simple,render=north_east_up]
enderio:block_solar_panel[kind=simple,render=south_east_up]
enderio:block_solar_panel[kind=simple,render=south_west_up]
enderio:block_solar_panel[kind=simple,render=north_west_down]
enderio:block_solar_panel[kind=simple,render=north_east_down]
enderio:block_solar_panel[kind=simple,render=south_east_down]
enderio:block_solar_panel[kind=simple,render=south_west_down]
enderio:block_solar_panel[kind=simple,render=north_west]
enderio:block_solar_panel[kind=simple,render=north_east]
enderio:block_solar_panel[kind=simple,render=south_east]
enderio:block_solar_panel[kind=simple,render=south_west]
enderio:block_solar_panel[kind=simple,render=north_up]
enderio:block_solar_panel[kind=simple,render=east_up]
enderio:block_solar_panel[kind=simple,render=west_up]
enderio:block_solar_panel[kind=simple,render=south_up]
enderio:block_solar_panel[kind=simple,render=north_down]
enderio:block_solar_panel[kind=simple,render=east_down]
enderio:block_solar_panel[kind=simple,render=west_down]
enderio:block_solar_panel[kind=simple,render=south_down]
enderio:block_solar_panel[kind=normal,render=defaults]
enderio:block_solar_panel[kind=normal,render=auto]
enderio:block_solar_panel[kind=normal,render=sides]
enderio:block_solar_panel[kind=normal,render=north_west_up]
enderio:block_solar_panel[kind=normal,render=north_east_up]
enderio:block_solar_panel[kind=normal,render=south_east_up]
enderio:block_solar_panel[kind=normal,render=south_west_up]
enderio:block_solar_panel[kind=normal,render=north_west_down]
enderio:block_solar_panel[kind=normal,render=north_east_down]
enderio:block_solar_panel[kind=normal,render=south_east_down]
enderio:block_solar_panel[kind=normal,render=south_west_down]
enderio:block_solar_panel[kind=normal,render=north_west]
enderio:block_solar_panel[kind=normal,render=north_east]
enderio:block_solar_panel[kind=normal,render=south_east]
enderio:block_solar_panel[kind=normal,render=south_west]
enderio:block_solar_panel[kind=normal,render=north_up]
enderio:block_solar_panel[kind=normal,render=east_up]
enderio:block_solar_panel[kind=normal,render=west_up]
enderio:block_solar_panel[kind=normal,render=south_up]
enderio:block_solar_panel[kind=normal,render=north_down]
enderio:block_solar_panel[kind=normal,render=east_down]
enderio:block_solar_panel[kind=normal,render=west_down]
enderio:block_solar_panel[kind=normal,render=south_down]
enderio:block_solar_panel[kind=advanced,render=defaults]
enderio:block_solar_panel[kind=advanced,render=auto]
enderio:block_solar_panel[kind=advanced,render=sides]
enderio:block_solar_panel[kind=advanced,render=north_west_up]
enderio:block_solar_panel[kind=advanced,render=north_east_up]
enderio:block_solar_panel[kind=advanced,render=south_east_up]
enderio:block_solar_panel[kind=advanced,render=south_west_up]
enderio:block_solar_panel[kind=advanced,render=north_west_down]
enderio:block_solar_panel[kind=advanced,render=north_east_down]
enderio:block_solar_panel[kind=advanced,render=south_east_down]
enderio:block_solar_panel[kind=advanced,render=south_west_down]
enderio:block_solar_panel[kind=advanced,render=north_west]
enderio:block_solar_panel[kind=advanced,render=north_east]
enderio:block_solar_panel[kind=advanced,render=south_east]
enderio:block_solar_panel[kind=advanced,render=south_west]
enderio:block_solar_panel[kind=advanced,render=north_up]
enderio:block_solar_panel[kind=advanced,render=east_up]
enderio:block_solar_panel[kind=advanced,render=west_up]
enderio:block_solar_panel[kind=advanced,render=south_up]
enderio:block_solar_panel[kind=advanced,render=north_down]
enderio:block_solar_panel[kind=advanced,render=east_down]
enderio:block_solar_panel[kind=advanced,render=west_down]
enderio:block_solar_panel[kind=advanced,render=south_down]
enderio:block_solar_panel[kind=vibrant,render=defaults]
enderio:block_solar_panel[kind=vibrant,render=auto]
enderio:block_solar_panel[kind=vibrant,render=sides]
enderio:block_solar_panel[kind=vibrant,render=north_west_up]
enderio:block_solar_panel[kind=vibrant,render=north_east_up]
enderio:block_solar_panel[kind=vibrant,render=south_east_up]
enderio:block_solar_panel[kind=vibrant,render=south_west_up]
enderio:block_solar_panel[kind=vibrant,render=north_west_down]
enderio:block_solar_panel[kind=vibrant,render=north_east_down]
enderio:block_solar_panel[kind=vibrant,render=south_east_down]
enderio:block_solar_panel[kind=vibrant,render=south_west_down]
enderio:block_solar_panel[kind=vibrant,render=north_west]
enderio:block_solar_panel[kind=vibrant,render=north_east]
enderio:block_solar_panel[kind=vibrant,render=south_east]
enderio:block_solar_panel[kind=vibrant,render=south_west]
enderio:block_solar_panel[kind=vibrant,render=north_up]
enderio:block_solar_panel[kind=vibrant,render=east_up]
enderio:block_solar_panel[kind=vibrant,render=west_up]
enderio:block_solar_panel[kind=vibrant,render=south_up]
enderio:block_solar_panel[kind=vibrant,render=north_down]
enderio:block_solar_panel[kind=vibrant,render=east_down]
enderio:block_solar_panel[kind=vibrant,render=west_down]
enderio:block_solar_panel[kind=vibrant,render=south_down]
enderio:block_soul_binder[render=defaults]
enderio:block_soul_binder[render=auto]
enderio:block_soul_binder[render=front]
enderio:block_soul_binder[render=front_south]
enderio:block_soul_binder[render=front_west]
enderio:block_soul_binder[render=front_east]
enderio:block_soul_binder[render=front_on]
enderio:block_soul_binder[render=front_on_south]
enderio:block_soul_binder[render=front_on_west]
enderio:block_soul_binder[render=front_on_east]
enderio:block_powered_spawner[render=defaults]
enderio:block_powered_spawner[render=auto]
enderio:block_powered_spawner[render=front]
enderio:block_powered_spawner[render=front_south]
enderio:block_powered_spawner[render=front_west]
enderio:block_powered_spawner[render=front_east]
enderio:block_powered_spawner[render=front_on]
enderio:block_powered_spawner[render=front_on_south]
enderio:block_powered_spawner[render=front_on_west]
enderio:block_powered_spawner[render=front_on_east]
enderio:block_vat[render=defaults]
enderio:block_vat[render=auto]
enderio:block_vat[render=front]
enderio:block_vat[render=front_south]
enderio:block_vat[render=front_west]
enderio:block_vat[render=front_east]
enderio:block_vat[render=front_on]
enderio:block_vat[render=front_on_south]
enderio:block_vat[render=front_on_west]
enderio:block_vat[render=front_on_east]
enderio:block_enhanced_vat[render=defaults]
enderio:block_enhanced_vat[render=auto]
enderio:block_enhanced_vat[render=front]
enderio:block_enhanced_vat[render=front_south]
enderio:block_enhanced_vat[render=front_west]
enderio:block_enhanced_vat[render=front_east]
enderio:block_enhanced_vat[render=front_on]
enderio:block_enhanced_vat[render=front_on_south]
enderio:block_enhanced_vat[render=front_on_west]
enderio:block_enhanced_vat[render=front_on_east]
enderio:block_enhanced_vat_top
enderio:block_simple_wired_charger[render=defaults]
enderio:block_simple_wired_charger[render=auto]
enderio:block_simple_wired_charger[render=front]
enderio:block_simple_wired_charger[render=front_south]
enderio:block_simple_wired_charger[render=front_west]
enderio:block_simple_wired_charger[render=front_east]
enderio:block_simple_wired_charger[render=front_on]
enderio:block_simple_wired_charger[render=front_on_south]
enderio:block_simple_wired_charger[render=front_on_west]
enderio:block_simple_wired_charger[render=front_on_east]
enderio:block_wired_charger[render=defaults]
enderio:block_wired_charger[render=auto]
enderio:block_wired_charger[render=front]
enderio:block_wired_charger[render=front_south]
enderio:block_wired_charger[render=front_west]
enderio:block_wired_charger[render=front_east]
enderio:block_wired_charger[render=front_on]
enderio:block_wired_charger[render=front_on_south]
enderio:block_wired_charger[render=front_on_west]
enderio:block_wired_charger[render=front_on_east]
enderio:block_enhanced_wired_charger[render=defaults]
enderio:block_enhanced_wired_charger[render=auto]
enderio:block_enhanced_wired_charger[render=front]
enderio:block_enhanced_wired_charger[render=front_south]
enderio:block_enhanced_wired_charger[render=front_west]
enderio:block_enhanced_wired_charger[render=front_east]
enderio:block_enhanced_wired_charger[render=front_on]
enderio:block_enhanced_wired_charger[render=front_on_south]
enderio:block_enhanced_wired_charger[render=front_on_west]
enderio:block_enhanced_wired_charger[render=front_on_east]
enderio:block_enhanced_wired_charger_top
enderio:block_wireless_charger[render=defaults]
enderio:block_wireless_charger[render=auto]
enderio:block_wireless_charger[render=front]
enderio:block_wireless_charger[render=front_south]
enderio:block_wireless_charger[render=front_west]
enderio:block_wireless_charger[render=front_east]
enderio:block_wireless_charger[render=front_on]
enderio:block_wireless_charger[render=front_on_south]
enderio:block_wireless_charger[render=front_on_west]
enderio:block_wireless_charger[render=front_on_east]
enderio:block_normal_wireless_charger
enderio:block_enhanced_wireless_charger[east=dish,north=dish,south=dish,up=dish,west=dish]
enderio:block_enhanced_wireless_charger[east=dish,north=dish,south=dish,up=dish,west=connector]
enderio:block_enhanced_wireless_charger[east=dish,north=dish,south=dish,up=connector,west=dish]
enderio:block_enhanced_wireless_charger[east=dish,north=dish,south=dish,up=connector,west=connector]
enderio:block_enhanced_wireless_charger[east=dish,north=dish,south=connector,up=dish,west=dish]
enderio:block_enhanced_wireless_charger[east=dish,north=dish,south=connector,up=dish,west=connector]
enderio:block_enhanced_wireless_charger[east=dish,north=dish,south=connector,up=connector,west=dish]
enderio:block_enhanced_wireless_charger[east=dish,north=dish,south=connector,up=connector,west=connector]
enderio:block_enhanced_wireless_charger[east=dish,north=connector,south=dish,up=dish,west=dish]
enderio:block_enhanced_wireless_charger[east=dish,north=connector,south=dish,up=dish,west=connector]
enderio:block_enhanced_wireless_charger[east=dish,north=connector,south=dish,up=connector,west=dish]
enderio:block_enhanced_wireless_charger[east=dish,north=connector,south=dish,up=connector,west=connector]
enderio:block_enhanced_wireless_charger[east=dish,north=connector,south=connector,up=dish,west=dish]
enderio:block_enhanced_wireless_charger[east=dish,north=connector,south=connector,up=dish,west=connector]
enderio:block_enhanced_wireless_charger[east=dish,north=connector,south=connector,up=connector,west=dish]
enderio:block_enhanced_wireless_charger[east=dish,north=connector,south=connector,up=connector,west=connector]
enderio:block_enhanced_wireless_charger[east=connector,north=dish,south=dish,up=dish,west=dish]
enderio:block_enhanced_wireless_charger[east=connector,north=dish,south=dish,up=dish,west=connector]
enderio:block_enhanced_wireless_charger[east=connector,north=dish,south=dish,up=connector,west=dish]
enderio:block_enhanced_wireless_charger[east=connector,north=dish,south=dish,up=connector,west=connector]
enderio:block_enhanced_wireless_charger[east=connector,north=dish,south=connector,up=dish,west=dish]
enderio:block_enhanced_wireless_charger[east=connector,north=dish,south=connector,up=dish,west=connector]
enderio:block_enhanced_wireless_charger[east=connector,north=dish,south=connector,up=connector,west=dish]
enderio:block_enhanced_wireless_charger[east=connector,north=dish,south=connector,up=connector,west=connector]
enderio:block_enhanced_wireless_charger[east=connector,north=connector,south=dish,up=dish,west=dish]
enderio:block_enhanced_wireless_charger[east=connector,north=connector,south=dish,up=dish,west=connector]
enderio:block_enhanced_wireless_charger[east=connector,north=connector,south=dish,up=connector,west=dish]
enderio:block_enhanced_wireless_charger[east=connector,north=connector,south=dish,up=connector,west=connector]
enderio:block_enhanced_wireless_charger[east=connector,north=connector,south=connector,up=dish,west=dish]
enderio:block_enhanced_wireless_charger[east=connector,north=connector,south=connector,up=dish,west=connector]
enderio:block_enhanced_wireless_charger[east=connector,north=connector,south=connector,up=connector,west=dish]
enderio:block_enhanced_wireless_charger[east=connector,north=connector,south=connector,up=connector,west=connector]
enderio:block_wireless_charger_extension[base=east]
enderio:block_wireless_charger_extension[base=west]
enderio:block_wireless_charger_extension[base=down]
enderio:block_wireless_charger_extension[base=north]
enderio:block_wireless_charger_extension[base=south]
enderio:block_tank[kind=normal,render=defaults]
enderio:block_tank[kind=normal,render=auto]
enderio:block_tank[kind=normal,render=front]
enderio:block_tank[kind=normal,render=front_south]
enderio:block_tank[kind=normal,render=front_west]
enderio:block_tank[kind=normal,render=front_east]
enderio:block_tank[kind=normal,render=front_on]
enderio:block_tank[kind=normal,render=front_on_south]
enderio:block_tank[kind=normal,render=front_on_west]
enderio:block_tank[kind=normal,render=front_on_east]
enderio:block_tank[kind=advanced,render=defaults]
enderio:block_tank[kind=advanced,render=auto]
enderio:block_tank[kind=advanced,render=front]
enderio:block_tank[kind=advanced,render=front_south]
enderio:block_tank[kind=advanced,render=front_west]
enderio:block_tank[kind=advanced,render=front_east]
enderio:block_tank[kind=advanced,render=front_on]
enderio:block_tank[kind=advanced,render=front_on_south]
enderio:block_tank[kind=advanced,render=front_on_west]
enderio:block_tank[kind=advanced,render=front_on_east]
enderio:block_transceiver[render=defaults]
enderio:block_transceiver[render=auto]
enderio:block_transceiver[render=front]
enderio:block_transceiver[render=front_south]
enderio:block_transceiver[render=front_west]
enderio:block_transceiver[render=front_east]
enderio:block_transceiver[render=front_on]
enderio:block_transceiver[render=front_on_south]
enderio:block_transceiver[render=front_on_west]
enderio:block_transceiver[render=front_on_east]
enderio:block_vacuum_chest[render=defaults]
enderio:block_vacuum_chest[render=auto]
enderio:block_vacuum_chest[render=front]
enderio:block_vacuum_chest[render=front_south]
enderio:block_vacuum_chest[render=front_west]
enderio:block_vacuum_chest[render=front_east]
enderio:block_vacuum_chest[render=front_on]
enderio:block_vacuum_chest[render=front_on_south]
enderio:block_vacuum_chest[render=front_on_west]
enderio:block_vacuum_chest[render=front_on_east]
enderio:block_xp_vacuum[render=defaults]
enderio:block_xp_vacuum[render=auto]
enderio:block_xp_vacuum[render=front]
enderio:block_xp_vacuum[render=front_south]
enderio:block_xp_vacuum[render=front_west]
enderio:block_xp_vacuum[render=front_east]
enderio:block_xp_vacuum[render=front_on]
enderio:block_xp_vacuum[render=front_on_south]
enderio:block_xp_vacuum[render=front_on_west]
enderio:block_xp_vacuum[render=front_on_east]
enderio:block_travel_anchor[render=defaults]
enderio:block_travel_anchor[render=auto]
enderio:block_travel_anchor[render=front]
enderio:block_travel_anchor[render=front_south]
enderio:block_travel_anchor[render=front_west]
enderio:block_travel_anchor[render=front_east]
enderio:block_travel_anchor[render=front_on]
enderio:block_travel_anchor[render=front_on_south]
enderio:block_travel_anchor[render=front_on_west]
enderio:block_travel_anchor[render=front_on_east]
enderio:block_tele_pad[blocktype=single,render=defaults]
enderio:block_tele_pad[blocktype=single,render=auto]
enderio:block_tele_pad[blocktype=single,render=front]
enderio:block_tele_pad[blocktype=single,render=front_south]
enderio:block_tele_pad[blocktype=single,render=front_west]
enderio:block_tele_pad[blocktype=single,render=front_east]
enderio:block_tele_pad[blocktype=single,render=front_on]
enderio:block_tele_pad[blocktype=single,render=front_on_south]
enderio:block_tele_pad[blocktype=single,render=front_on_west]
enderio:block_tele_pad[blocktype=single,render=front_on_east]
enderio:block_tele_pad[blocktype=master,render=defaults]
enderio:block_tele_pad[blocktype=master,render=auto]
enderio:block_tele_pad[blocktype=master,render=front]
enderio:block_tele_pad[blocktype=master,render=front_south]
enderio:block_tele_pad[blocktype=master,render=front_west]
enderio:block_tele_pad[blocktype=master,render=front_east]
enderio:block_tele_pad[blocktype=master,render=front_on]
enderio:block_tele_pad[blocktype=master,render=front_on_south]
enderio:block_tele_pad[blocktype=master,render=front_on_west]
enderio:block_tele_pad[blocktype=master,render=front_on_east]
enderio:block_tele_pad[blocktype=n,render=defaults]
enderio:block_tele_pad[blocktype=n,render=auto]
enderio:block_tele_pad[blocktype=n,render=front]
enderio:block_tele_pad[blocktype=n,render=front_south]
enderio:block_tele_pad[blocktype=n,render=front_west]
enderio:block_tele_pad[blocktype=n,render=front_east]
enderio:block_tele_pad[blocktype=n,render=front_on]
enderio:block_tele_pad[blocktype=n,render=front_on_south]
enderio:block_tele_pad[blocktype=n,render=front_on_west]
enderio:block_tele_pad[blocktype=n,render=front_on_east]
enderio:block_tele_pad[blocktype=ne,render=defaults]
enderio:block_tele_pad[blocktype=ne,render=auto]
enderio:block_tele_pad[blocktype=ne,render=front]
enderio:block_tele_pad[blocktype=ne,render=front_south]
enderio:block_tele_pad[blocktype=ne,render=front_west]
enderio:block_tele_pad[blocktype=ne,render=front_east]
enderio:block_tele_pad[blocktype=ne,render=front_on]
enderio:block_tele_pad[blocktype=ne,render=front_on_south]
enderio:block_tele_pad[blocktype=ne,render=front_on_west]
enderio:block_tele_pad[blocktype=ne,render=front_on_east]
enderio:block_tele_pad[blocktype=e,render=defaults]
enderio:block_tele_pad[blocktype=e,render=auto]
enderio:block_tele_pad[blocktype=e,render=front]
enderio:block_tele_pad[blocktype=e,render=front_south]
enderio:block_tele_pad[blocktype=e,render=front_west]
enderio:block_tele_pad[blocktype=e,render=front_east]
enderio:block_tele_pad[blocktype=e,render=front_on]
enderio:block_tele_pad[blocktype=e,render=front_on_south]
enderio:block_tele_pad[blocktype=e,render=front_on_west]
enderio:block_tele_pad[blocktype=e,render=front_on_east]
enderio:block_tele_pad[blocktype=se,render=defaults]
enderio:block_tele_pad[blocktype=se,render=auto]
enderio:block_tele_pad[blocktype=se,render=front]
enderio:block_tele_pad[blocktype=se,render=front_south]
enderio:block_tele_pad[blocktype=se,render=front_west]
enderio:block_tele_pad[blocktype=se,render=front_east]
enderio:block_tele_pad[blocktype=se,render=front_on]
enderio:block_tele_pad[blocktype=se,render=front_on_south]
enderio:block_tele_pad[blocktype=se,render=front_on_west]
enderio:block_tele_pad[blocktype=se,render=front_on_east]
enderio:block_tele_pad[blocktype=s,render=defaults]
enderio:block_tele_pad[blocktype=s,render=auto]
enderio:block_tele_pad[blocktype=s,render=front]
enderio:block_tele_pad[blocktype=s,render=front_south]
enderio:block_tele_pad[blocktype=s,render=front_west]
enderio:block_tele_pad[blocktype=s,render=front_east]
enderio:block_tele_pad[blocktype=s,render=front_on]
enderio:block_tele_pad[blocktype=s,render=front_on_south]
enderio:block_tele_pad[blocktype=s,render=front_on_west]
enderio:block_tele_pad[blocktype=s,render=front_on_east]
enderio:block_tele_pad[blocktype=sw,render=defaults]
enderio:block_tele_pad[blocktype=sw,render=auto]
enderio:block_tele_pad[blocktype=sw,render=front]
enderio:block_tele_pad[blocktype=sw,render=front_south]
enderio:block_tele_pad[blocktype=sw,render=front_west]
enderio:block_tele_pad[blocktype=sw,render=front_east]
enderio:block_tele_pad[blocktype=sw,render=front_on]
enderio:block_tele_pad[blocktype=sw,render=front_on_south]
enderio:block_tele_pad[blocktype=sw,render=front_on_west]
enderio:block_tele_pad[blocktype=sw,render=front_on_east]
enderio:block_tele_pad[blocktype=w,render=defaults]
enderio:block_tele_pad[blocktype=w,render=auto]
enderio:block_tele_pad[blocktype=w,render=front]
enderio:block_tele_pad[blocktype=w,render=front_south]
enderio:block_tele_pad[blocktype=w,render=front_west]
enderio:block_tele_pad[blocktype=w,render=front_east]
enderio:block_tele_pad[blocktype=w,render=front_on]
enderio:block_tele_pad[blocktype=w,render=front_on_south]
enderio:block_tele_pad[blocktype=w,render=front_on_west]
enderio:block_tele_pad[blocktype=w,render=front_on_east]
enderio:block_tele_pad[blocktype=nw,render=defaults]
enderio:block_tele_pad[blocktype=nw,render=auto]
enderio:block_tele_pad[blocktype=nw,render=front]
enderio:block_tele_pad[blocktype=nw,render=front_south]
enderio:block_tele_pad[blocktype=nw,render=front_west]
enderio:block_tele_pad[blocktype=nw,render=front_east]
enderio:block_tele_pad[blocktype=nw,render=front_on]
enderio:block_tele_pad[blocktype=nw,render=front_on_south]
enderio:block_tele_pad[blocktype=nw,render=front_on_west]
enderio:block_tele_pad[blocktype=nw,render=front_on_east]
enderio:block_dialing_device[facing=down_tonorth]
enderio:block_dialing_device[facing=down_tosouth]
enderio:block_dialing_device[facing=down_towest]
enderio:block_dialing_device[facing=down_toeast]
enderio:block_dialing_device[facing=up_tonorth]
enderio:block_dialing_device[facing=up_tosouth]
enderio:block_dialing_device[facing=up_towest]
enderio:block_dialing_device[facing=up_toeast]
enderio:block_dialing_device[facing=north_towest]
enderio:block_dialing_device[facing=north_toeast]
enderio:block_dialing_device[facing=north_toup]
enderio:block_dialing_device[facing=north_todown]
enderio:block_dialing_device[facing=south_towest]
enderio:block_dialing_device[facing=south_toeast]
enderio:block_dialing_device[facing=south_toup]
enderio:block_dialing_device[facing=south_todown]
enderio:block_dialing_device[facing=west_tonorth]
enderio:block_dialing_device[facing=west_tosouth]
enderio:block_dialing_device[facing=west_toup]
enderio:block_dialing_device[facing=west_todown]
enderio:block_dialing_device[facing=east_tonorth]
enderio:block_dialing_device[facing=east_tosouth]
enderio:block_dialing_device[facing=east_toup]
enderio:block_dialing_device[facing=east_todown]
enderio:block_impulse_hopper[render=defaults]
enderio:block_impulse_hopper[render=auto]
enderio:block_impulse_hopper[render=front]
enderio:block_impulse_hopper[render=front_south]
enderio:block_impulse_hopper[render=front_west]
enderio:block_impulse_hopper[render=front_east]
enderio:block_impulse_hopper[render=front_on]
enderio:block_impulse_hopper[render=front_on_south]
enderio:block_impulse_hopper[render=front_on_west]
enderio:block_impulse_hopper[render=front_on_east]
enderio:block_simple_crafter[render=defaults]
enderio:block_simple_crafter[render=auto]
enderio:block_simple_crafter[render=front]
enderio:block_simple_crafter[render=front_south]
enderio:block_simple_crafter[render=front_west]
enderio:block_simple_crafter[render=front_east]
enderio:block_simple_crafter[render=front_on]
enderio:block_simple_crafter[render=front_on_south]
enderio:block_simple_crafter[render=front_on_west]
enderio:block_simple_crafter[render=front_on_east]
enderio:block_crafter[render=defaults]
enderio:block_crafter[render=auto]
enderio:block_crafter[render=front]
enderio:block_crafter[render=front_south]
enderio:block_crafter[render=front_west]
enderio:block_crafter[render=front_east]
enderio:block_crafter[render=front_on]
enderio:block_crafter[render=front_on_south]
enderio:block_crafter[render=front_on_west]
enderio:block_crafter[render=front_on_east]
enderio:block_creative_spawner[render=defaults]
enderio:block_creative_spawner[render=auto]
enderio:block_creative_spawner[render=front]
enderio:block_creative_spawner[render=front_south]
enderio:block_creative_spawner[render=front_west]
enderio:block_creative_spawner[render=front_east]
enderio:block_creative_spawner[render=front_on]
enderio:block_creative_spawner[render=front_on_south]
enderio:block_creative_spawner[render=front_on_west]
enderio:block_creative_spawner[render=front_on_east]
enderio:block_cap_bank[kind=creative,render=defaults]
enderio:block_cap_bank[kind=creative,render=auto]
enderio:block_cap_bank[kind=creative,render=sides]
enderio:block_cap_bank[kind=creative,render=north_west_up]
enderio:block_cap_bank[kind=creative,render=north_east_up]
enderio:block_cap_bank[kind=creative,render=south_east_up]
enderio:block_cap_bank[kind=creative,render=south_west_up]
enderio:block_cap_bank[kind=creative,render=north_west_down]
enderio:block_cap_bank[kind=creative,render=north_east_down]
enderio:block_cap_bank[kind=creative,render=south_east_down]
enderio:block_cap_bank[kind=creative,render=south_west_down]
enderio:block_cap_bank[kind=creative,render=north_west]
enderio:block_cap_bank[kind=creative,render=north_east]
enderio:block_cap_bank[kind=creative,render=south_east]
enderio:block_cap_bank[kind=creative,render=south_west]
enderio:block_cap_bank[kind=creative,render=north_up]
enderio:block_cap_bank[kind=creative,render=east_up]
enderio:block_cap_bank[kind=creative,render=west_up]
enderio:block_cap_bank[kind=creative,render=south_up]
enderio:block_cap_bank[kind=creative,render=north_down]
enderio:block_cap_bank[kind=creative,render=east_down]
enderio:block_cap_bank[kind=creative,render=west_down]
enderio:block_cap_bank[kind=creative,render=south_down]
enderio:block_cap_bank[kind=simple,render=defaults]
enderio:block_cap_bank[kind=simple,render=auto]
enderio:block_cap_bank[kind=simple,render=sides]
enderio:block_cap_bank[kind=simple,render=north_west_up]
enderio:block_cap_bank[kind=simple,render=north_east_up]
enderio:block_cap_bank[kind=simple,render=south_east_up]
enderio:block_cap_bank[kind=simple,render=south_west_up]
enderio:block_cap_bank[kind=simple,render=north_west_down]
enderio:block_cap_bank[kind=simple,render=north_east_down]
enderio:block_cap_bank[kind=simple,render=south_east_down]
enderio:block_cap_bank[kind=simple,render=south_west_down]
enderio:block_cap_bank[kind=simple,render=north_west]
enderio:block_cap_bank[kind=simple,render=north_east]
enderio:block_cap_bank[kind=simple,render=south_east]
enderio:block_cap_bank[kind=simple,render=south_west]
enderio:block_cap_bank[kind=simple,render=north_up]
enderio:block_cap_bank[kind=simple,render=east_up]
enderio:block_cap_bank[kind=simple,render=west_up]
enderio:block_cap_bank[kind=simple,render=south_up]
enderio:block_cap_bank[kind=simple,render=north_down]
enderio:block_cap_bank[kind=simple,render=east_down]
enderio:block_cap_bank[kind=simple,render=west_down]
enderio:block_cap_bank[kind=simple,render=south_down]
enderio:block_cap_bank[kind=activated,render=defaults]
enderio:block_cap_bank[kind=activated,render=auto]
enderio:block_cap_bank[kind=activated,render=sides]
enderio:block_cap_bank[kind=activated,render=north_west_up]
enderio:block_cap_bank[kind=activated,render=north_east_up]
enderio:block_cap_bank[kind=activated,render=south_east_up]
enderio:block_cap_bank[kind=activated,render=south_west_up]
enderio:block_cap_bank[kind=activated,render=north_west_down]
enderio:block_cap_bank[kind=activated,render=north_east_down]
enderio:block_cap_bank[kind=activated,render=south_east_down]
enderio:block_cap_bank[kind=activated,render=south_west_down]
enderio:block_cap_bank[kind=activated,render=north_west]
enderio:block_cap_bank[kind=activated,render=north_east]
enderio:block_cap_bank[kind=activated,render=south_east]
enderio:block_cap_bank[kind=activated,render=south_west]
enderio:block_cap_bank[kind=activated,render=north_up]
enderio:block_cap_bank[kind=activated,render=east_up]
enderio:block_cap_bank[kind=activated,render=west_up]
enderio:block_cap_bank[kind=activated,render=south_up]
enderio:block_cap_bank[kind=activated,render=north_down]
enderio:block_cap_bank[kind=activated,render=east_down]
enderio:block_cap_bank[kind=activated,render=west_down]
enderio:block_cap_bank[kind=activated,render=south_down]
enderio:block_cap_bank[kind=vibrant,render=defaults]
enderio:block_cap_bank[kind=vibrant,render=auto]
enderio:block_cap_bank[kind=vibrant,render=sides]
enderio:block_cap_bank[kind=vibrant,render=north_west_up]
enderio:block_cap_bank[kind=vibrant,render=north_east_up]
enderio:block_cap_bank[kind=vibrant,render=south_east_up]
enderio:block_cap_bank[kind=vibrant,render=south_west_up]
enderio:block_cap_bank[kind=vibrant,render=north_west_down]
enderio:block_cap_bank[kind=vibrant,render=north_east_down]
enderio:block_cap_bank[kind=vibrant,render=south_east_down]
enderio:block_cap_bank[kind=vibrant,render=south_west_down]
enderio:block_cap_bank[kind=vibrant,render=north_west]
enderio:block_cap_bank[kind=vibrant,render=north_east]
enderio:block_cap_bank[kind=vibrant,render=south_east]
enderio:block_cap_bank[kind=vibrant,render=south_west]
enderio:block_cap_bank[kind=vibrant,render=north_up]
enderio:block_cap_bank[kind=vibrant,render=east_up]
enderio:block_cap_bank[kind=vibrant,render=west_up]
enderio:block_cap_bank[kind=vibrant,render=south_up]
enderio:block_cap_bank[kind=vibrant,render=north_down]
enderio:block_cap_bank[kind=vibrant,render=east_down]
enderio:block_cap_bank[kind=vibrant,render=west_down]
enderio:block_cap_bank[kind=vibrant,render=south_down]
enderio:block_cap_bank[kind=none,render=defaults]
enderio:block_cap_bank[kind=none,render=auto]
enderio:block_cap_bank[kind=none,render=sides]
enderio:block_cap_bank[kind=none,render=north_west_up]
enderio:block_cap_bank[kind=none,render=north_east_up]
enderio:block_cap_bank[kind=none,render=south_east_up]
enderio:block_cap_bank[kind=none,render=south_west_up]
enderio:block_cap_bank[kind=none,render=north_west_down]
enderio:block_cap_bank[kind=none,render=north_east_down]
enderio:block_cap_bank[kind=none,render=south_east_down]
enderio:block_cap_bank[kind=none,render=south_west_down]
enderio:block_cap_bank[kind=none,render=north_west]
enderio:block_cap_bank[kind=none,render=north_east]
enderio:block_cap_bank[kind=none,render=south_east]
enderio:block_cap_bank[kind=none,render=south_west]
enderio:block_cap_bank[kind=none,render=north_up]
enderio:block_cap_bank[kind=none,render=east_up]
enderio:block_cap_bank[kind=none,render=west_up]
enderio:block_cap_bank[kind=none,render=south_up]
enderio:block_cap_bank[kind=none,render=north_down]
enderio:block_cap_bank[kind=none,render=east_down]
enderio:block_cap_bank[kind=none,render=west_down]
enderio:block_cap_bank[kind=none,render=south_down]
enderio:block_gauge
enderio:block_power_monitor[render=defaults]
enderio:block_power_monitor[render=auto]
enderio:block_power_monitor[render=front]
enderio:block_power_monitor[render=front_south]
enderio:block_power_monitor[render=front_west]
enderio:block_power_monitor[render=front_east]
enderio:block_power_monitor[render=front_on]
enderio:block_power_monitor[render=front_on_south]
enderio:block_power_monitor[render=front_on_west]
enderio:block_power_monitor[render=front_on_east]
enderio:block_advanced_power_monitor[render=defaults]
enderio:block_advanced_power_monitor[render=auto]
enderio:block_advanced_power_monitor[render=front]
enderio:block_advanced_power_monitor[render=front_south]
enderio:block_advanced_power_monitor[render=front_west]
enderio:block_advanced_power_monitor[render=front_east]
enderio:block_advanced_power_monitor[render=front_on]
enderio:block_advanced_power_monitor[render=front_on_south]
enderio:block_advanced_power_monitor[render=front_on_west]
enderio:block_advanced_power_monitor[render=front_on_east]
chisel:blockaluminum[variation=0]
chisel:blockaluminum[variation=1]
chisel:blockaluminum[variation=2]
chisel:blockaluminum[variation=3]
chisel:blockaluminum[variation=4]
chisel:blockaluminum[variation=5]
chisel:blockaluminum[variation=6]
chisel:blockaluminum[variation=7]
chisel:blockaluminum[variation=8]
chisel:blockaluminum[variation=9]
chisel:blockaluminum[variation=10]
chisel:blockaluminum[variation=11]
chisel:blockaluminum[variation=12]
chisel:blockaluminum[variation=13]
chisel:blockaluminum[variation=14]
chisel:blockaluminum[variation=15]
chisel:andesite[variation=0]
chisel:andesite[variation=1]
chisel:andesite[variation=2]
chisel:andesite[variation=3]
chisel:andesite[variation=4]
chisel:andesite[variation=5]
chisel:andesite[variation=6]
chisel:andesite[variation=7]
chisel:andesite[variation=8]
chisel:andesite[variation=9]
chisel:andesite[variation=10]
chisel:andesite[variation=11]
chisel:andesite[variation=12]
chisel:andesite[variation=13]
chisel:andesite[variation=14]
chisel:andesite[variation=15]
chisel:andesite1[variation=0]
chisel:andesite1[variation=1]
chisel:andesite1[variation=2]
chisel:andesite1[variation=3]
chisel:andesite1[variation=4]
chisel:andesite1[variation=5]
chisel:andesite1[variation=6]
chisel:andesite1[variation=7]
chisel:andesite1[variation=8]
chisel:andesite1[variation=9]
chisel:andesite1[variation=10]
chisel:andesite1[variation=11]
chisel:andesite1[variation=12]
chisel:andesite1[variation=13]
chisel:andesite1[variation=14]
chisel:andesite1[variation=15]
chisel:andesite2[variation=0]
chisel:andesite2[variation=1]
chisel:andesite2[variation=2]
chisel:andesite2[variation=3]
chisel:andesite2[variation=4]
chisel:andesite2[variation=5]
chisel:andesite2[variation=6]
chisel:andesite2[variation=7]
chisel:andesite2[variation=8]
chisel:andesite2[variation=9]
chisel:andesite2[variation=10]
chisel:andesite2[variation=11]
chisel:andesite2[variation=12]
chisel:andesite2[variation=13]
chisel:andesite2[variation=14]
chisel:andesite2[variation=15]
chisel:antiblock[variation=0]
chisel:antiblock[variation=1]
chisel:antiblock[variation=2]
chisel:antiblock[variation=3]
chisel:antiblock[variation=4]
chisel:antiblock[variation=5]
chisel:antiblock[variation=6]
chisel:antiblock[variation=7]
chisel:antiblock[variation=8]
chisel:antiblock[variation=9]
chisel:antiblock[variation=10]
chisel:antiblock[variation=11]
chisel:antiblock[variation=12]
chisel:antiblock[variation=13]
chisel:antiblock[variation=14]
chisel:antiblock[variation=15]
chisel:auto_chisel
chisel:basalt[variation=0]
chisel:basalt[variation=1]
chisel:basalt[variation=2]
chisel:basalt[variation=3]
chisel:basalt[variation=4]
chisel:basalt[variation=5]
chisel:basalt[variation=6]
chisel:basalt[variation=7]
chisel:basalt[variation=8]
chisel:basalt[variation=9]
chisel:basalt[variation=10]
chisel:basalt[variation=11]
chisel:basalt[variation=12]
chisel:basalt[variation=13]
chisel:basalt[variation=14]
chisel:basalt[variation=15]
chisel:basalt1[variation=0]
chisel:basalt1[variation=1]
chisel:basalt1[variation=2]
chisel:basalt1[variation=3]
chisel:basalt1[variation=4]
chisel:basalt1[variation=5]
chisel:basalt1[variation=6]
chisel:basalt1[variation=7]
chisel:basalt1[variation=8]
chisel:basalt1[variation=9]
chisel:basalt2[variation=0]
chisel:basalt2[variation=1]
chisel:basalt2[variation=2]
chisel:basalt2[variation=3]
chisel:basalt2[variation=4]
chisel:basalt2[variation=5]
chisel:basalt2[variation=6]
chisel:basalt2[variation=7]
chisel:basalt2[variation=8]
chisel:basalt2[variation=9]
chisel:basalt2[variation=10]
chisel:basalt2[variation=11]
chisel:basalt2[variation=12]
chisel:basalt2[variation=13]
chisel:basalt2[variation=14]
chisel:basalt2[variation=15]
chisel:bookshelf_oak[variation=0]
chisel:bookshelf_oak[variation=1]
chisel:bookshelf_oak[variation=2]
chisel:bookshelf_oak[variation=3]
chisel:bookshelf_oak[variation=4]
chisel:bookshelf_oak[variation=5]
chisel:bookshelf_oak[variation=6]
chisel:bookshelf_oak[variation=7]
chisel:bookshelf_oak[variation=8]
chisel:bookshelf_oak[variation=9]
chisel:bookshelf_oak[variation=10]
chisel:bookshelf_oak[variation=11]
chisel:bookshelf_oak[variation=12]
chisel:bookshelf_oak[variation=13]
chisel:bookshelf_oak[variation=14]
chisel:bookshelf_oak[variation=15]
chisel:bookshelf_spruce[variation=0]
chisel:bookshelf_spruce[variation=1]
chisel:bookshelf_spruce[variation=2]
chisel:bookshelf_spruce[variation=3]
chisel:bookshelf_spruce[variation=4]
chisel:bookshelf_spruce[variation=5]
chisel:bookshelf_spruce[variation=6]
chisel:bookshelf_spruce[variation=7]
chisel:bookshelf_spruce[variation=8]
chisel:bookshelf_spruce[variation=9]
chisel:bookshelf_spruce[variation=10]
chisel:bookshelf_spruce[variation=11]
chisel:bookshelf_spruce[variation=12]
chisel:bookshelf_spruce[variation=13]
chisel:bookshelf_spruce[variation=14]
chisel:bookshelf_spruce[variation=15]
chisel:bookshelf_birch[variation=0]
chisel:bookshelf_birch[variation=1]
chisel:bookshelf_birch[variation=2]
chisel:bookshelf_birch[variation=3]
chisel:bookshelf_birch[variation=4]
chisel:bookshelf_birch[variation=5]
chisel:bookshelf_birch[variation=6]
chisel:bookshelf_birch[variation=7]
chisel:bookshelf_birch[variation=8]
chisel:bookshelf_birch[variation=9]
chisel:bookshelf_birch[variation=10]
chisel:bookshelf_birch[variation=11]
chisel:bookshelf_birch[variation=12]
chisel:bookshelf_birch[variation=13]
chisel:bookshelf_birch[variation=14]
chisel:bookshelf_birch[variation=15]
chisel:bookshelf_jungle[variation=0]
chisel:bookshelf_jungle[variation=1]
chisel:bookshelf_jungle[variation=2]
chisel:bookshelf_jungle[variation=3]
chisel:bookshelf_jungle[variation=4]
chisel:bookshelf_jungle[variation=5]
chisel:bookshelf_jungle[variation=6]
chisel:bookshelf_jungle[variation=7]
chisel:bookshelf_jungle[variation=8]
chisel:bookshelf_jungle[variation=9]
chisel:bookshelf_jungle[variation=10]
chisel:bookshelf_jungle[variation=11]
chisel:bookshelf_jungle[variation=12]
chisel:bookshelf_jungle[variation=13]
chisel:bookshelf_jungle[variation=14]
chisel:bookshelf_jungle[variation=15]
chisel:bookshelf_acacia[variation=0]
chisel:bookshelf_acacia[variation=1]
chisel:bookshelf_acacia[variation=2]
chisel:bookshelf_acacia[variation=3]
chisel:bookshelf_acacia[variation=4]
chisel:bookshelf_acacia[variation=5]
chisel:bookshelf_acacia[variation=6]
chisel:bookshelf_acacia[variation=7]
chisel:bookshelf_acacia[variation=8]
chisel:bookshelf_acacia[variation=9]
chisel:bookshelf_acacia[variation=10]
chisel:bookshelf_acacia[variation=11]
chisel:bookshelf_acacia[variation=12]
chisel:bookshelf_acacia[variation=13]
chisel:bookshelf_acacia[variation=14]
chisel:bookshelf_acacia[variation=15]
chisel:bookshelf_darkoak[variation=0]
chisel:bookshelf_darkoak[variation=1]
chisel:bookshelf_darkoak[variation=2]
chisel:bookshelf_darkoak[variation=3]
chisel:bookshelf_darkoak[variation=4]
chisel:bookshelf_darkoak[variation=5]
chisel:bookshelf_darkoak[variation=6]
chisel:bookshelf_darkoak[variation=7]
chisel:bookshelf_darkoak[variation=8]
chisel:bookshelf_darkoak[variation=9]
chisel:bookshelf_darkoak[variation=10]
chisel:bookshelf_darkoak[variation=11]
chisel:bookshelf_darkoak[variation=12]
chisel:bookshelf_darkoak[variation=13]
chisel:bookshelf_darkoak[variation=14]
chisel:bookshelf_darkoak[variation=15]
chisel:bricks[variation=0]
chisel:bricks[variation=1]
chisel:bricks[variation=2]
chisel:bricks[variation=3]
chisel:bricks[variation=4]
chisel:bricks[variation=5]
chisel:bricks[variation=6]
chisel:bricks[variation=7]
chisel:bricks[variation=8]
chisel:bricks[variation=9]
chisel:bricks[variation=10]
chisel:bricks[variation=11]
chisel:bricks[variation=12]
chisel:bricks[variation=13]
chisel:bricks[variation=14]
chisel:bricks[variation=15]
chisel:bricks1[variation=0]
chisel:bricks1[variation=1]
chisel:bricks1[variation=2]
chisel:bricks1[variation=3]
chisel:bricks1[variation=4]
chisel:bricks1[variation=5]
chisel:bricks1[variation=6]
chisel:bricks1[variation=7]
chisel:bricks1[variation=8]
chisel:bricks1[variation=9]
chisel:bricks2[variation=0]
chisel:bricks2[variation=1]
chisel:bricks2[variation=2]
chisel:bricks2[variation=3]
chisel:bricks2[variation=4]
chisel:bricks2[variation=5]
chisel:bricks2[variation=6]
chisel:bricks2[variation=7]
chisel:bricks2[variation=8]
chisel:bricks2[variation=9]
chisel:bricks2[variation=10]
chisel:bricks2[variation=11]
chisel:bricks2[variation=12]
chisel:bricks2[variation=13]
chisel:bricks2[variation=14]
chisel:bricks2[variation=15]
chisel:blockbronze[variation=0]
chisel:blockbronze[variation=1]
chisel:blockbronze[variation=2]
chisel:blockbronze[variation=3]
chisel:blockbronze[variation=4]
chisel:blockbronze[variation=5]
chisel:blockbronze[variation=6]
chisel:blockbronze[variation=7]
chisel:blockbronze[variation=8]
chisel:blockbronze[variation=9]
chisel:blockbronze[variation=10]
chisel:blockbronze[variation=11]
chisel:blockbronze[variation=12]
chisel:blockbronze[variation=13]
chisel:blockbronze[variation=14]
chisel:blockbronze[variation=15]
chisel:brownstone[variation=0]
chisel:brownstone[variation=1]
chisel:brownstone[variation=2]
chisel:brownstone[variation=3]
chisel:brownstone[variation=4]
chisel:brownstone[variation=5]
chisel:brownstone[variation=6]
chisel:brownstone[variation=7]
chisel:brownstone[variation=8]
chisel:brownstone[variation=9]
chisel:brownstone[variation=10]
chisel:brownstone[variation=11]
chisel:brownstone[variation=12]
chisel:brownstone[variation=13]
chisel:brownstone[variation=14]
chisel:brownstone[variation=15]
chisel:carpet_black[variation=0]
chisel:carpet_black[variation=1]
chisel:carpet_black[variation=2]
chisel:carpet_black[variation=3]
chisel:carpet_black[variation=4]
chisel:carpet_black[variation=5]
chisel:carpet_black[variation=6]
chisel:carpet_black[variation=7]
chisel:carpet_black[variation=8]
chisel:carpet_black[variation=9]
chisel:carpet_black[variation=10]
chisel:carpet_black[variation=11]
chisel:carpet_black[variation=12]
chisel:carpet_black[variation=13]
chisel:carpet_black[variation=14]
chisel:carpet_black[variation=15]
chisel:carpet_red[variation=0]
chisel:carpet_red[variation=1]
chisel:carpet_red[variation=2]
chisel:carpet_red[variation=3]
chisel:carpet_red[variation=4]
chisel:carpet_red[variation=5]
chisel:carpet_red[variation=6]
chisel:carpet_red[variation=7]
chisel:carpet_red[variation=8]
chisel:carpet_red[variation=9]
chisel:carpet_red[variation=10]
chisel:carpet_red[variation=11]
chisel:carpet_red[variation=12]
chisel:carpet_red[variation=13]
chisel:carpet_red[variation=14]
chisel:carpet_red[variation=15]
chisel:carpet_green[variation=0]
chisel:carpet_green[variation=1]
chisel:carpet_green[variation=2]
chisel:carpet_green[variation=3]
chisel:carpet_green[variation=4]
chisel:carpet_green[variation=5]
chisel:carpet_green[variation=6]
chisel:carpet_green[variation=7]
chisel:carpet_green[variation=8]
chisel:carpet_green[variation=9]
chisel:carpet_green[variation=10]
chisel:carpet_green[variation=11]
chisel:carpet_green[variation=12]
chisel:carpet_green[variation=13]
chisel:carpet_green[variation=14]
chisel:carpet_green[variation=15]
chisel:carpet_brown[variation=0]
chisel:carpet_brown[variation=1]
chisel:carpet_brown[variation=2]
chisel:carpet_brown[variation=3]
chisel:carpet_brown[variation=4]
chisel:carpet_brown[variation=5]
chisel:carpet_brown[variation=6]
chisel:carpet_brown[variation=7]
chisel:carpet_brown[variation=8]
chisel:carpet_brown[variation=9]
chisel:carpet_brown[variation=10]
chisel:carpet_brown[variation=11]
chisel:carpet_brown[variation=12]
chisel:carpet_brown[variation=13]
chisel:carpet_brown[variation=14]
chisel:carpet_brown[variation=15]
chisel:carpet_blue[variation=0]
chisel:carpet_blue[variation=1]
chisel:carpet_blue[variation=2]
chisel:carpet_blue[variation=3]
chisel:carpet_blue[variation=4]
chisel:carpet_blue[variation=5]
chisel:carpet_blue[variation=6]
chisel:carpet_blue[variation=7]
chisel:carpet_blue[variation=8]
chisel:carpet_blue[variation=9]
chisel:carpet_blue[variation=10]
chisel:carpet_blue[variation=11]
chisel:carpet_blue[variation=12]
chisel:carpet_blue[variation=13]
chisel:carpet_blue[variation=14]
chisel:carpet_blue[variation=15]
chisel:carpet_purple[variation=0]
chisel:carpet_purple[variation=1]
chisel:carpet_purple[variation=2]
chisel:carpet_purple[variation=3]
chisel:carpet_purple[variation=4]
chisel:carpet_purple[variation=5]
chisel:carpet_purple[variation=6]
chisel:carpet_purple[variation=7]
chisel:carpet_purple[variation=8]
chisel:carpet_purple[variation=9]
chisel:carpet_purple[variation=10]
chisel:carpet_purple[variation=11]
chisel:carpet_purple[variation=12]
chisel:carpet_purple[variation=13]
chisel:carpet_purple[variation=14]
chisel:carpet_purple[variation=15]
chisel:carpet_cyan[variation=0]
chisel:carpet_cyan[variation=1]
chisel:carpet_cyan[variation=2]
chisel:carpet_cyan[variation=3]
chisel:carpet_cyan[variation=4]
chisel:carpet_cyan[variation=5]
chisel:carpet_cyan[variation=6]
chisel:carpet_cyan[variation=7]
chisel:carpet_cyan[variation=8]
chisel:carpet_cyan[variation=9]
chisel:carpet_cyan[variation=10]
chisel:carpet_cyan[variation=11]
chisel:carpet_cyan[variation=12]
chisel:carpet_cyan[variation=13]
chisel:carpet_cyan[variation=14]
chisel:carpet_cyan[variation=15]
chisel:carpet_lightgray[variation=0]
chisel:carpet_lightgray[variation=1]
chisel:carpet_lightgray[variation=2]
chisel:carpet_lightgray[variation=3]
chisel:carpet_lightgray[variation=4]
chisel:carpet_lightgray[variation=5]
chisel:carpet_lightgray[variation=6]
chisel:carpet_lightgray[variation=7]
chisel:carpet_lightgray[variation=8]
chisel:carpet_lightgray[variation=9]
chisel:carpet_lightgray[variation=10]
chisel:carpet_lightgray[variation=11]
chisel:carpet_lightgray[variation=12]
chisel:carpet_lightgray[variation=13]
chisel:carpet_lightgray[variation=14]
chisel:carpet_lightgray[variation=15]
chisel:carpet_gray[variation=0]
chisel:carpet_gray[variation=1]
chisel:carpet_gray[variation=2]
chisel:carpet_gray[variation=3]
chisel:carpet_gray[variation=4]
chisel:carpet_gray[variation=5]
chisel:carpet_gray[variation=6]
chisel:carpet_gray[variation=7]
chisel:carpet_gray[variation=8]
chisel:carpet_gray[variation=9]
chisel:carpet_gray[variation=10]
chisel:carpet_gray[variation=11]
chisel:carpet_gray[variation=12]
chisel:carpet_gray[variation=13]
chisel:carpet_gray[variation=14]
chisel:carpet_gray[variation=15]
chisel:carpet_pink[variation=0]
chisel:carpet_pink[variation=1]
chisel:carpet_pink[variation=2]
chisel:carpet_pink[variation=3]
chisel:carpet_pink[variation=4]
chisel:carpet_pink[variation=5]
chisel:carpet_pink[variation=6]
chisel:carpet_pink[variation=7]
chisel:carpet_pink[variation=8]
chisel:carpet_pink[variation=9]
chisel:carpet_pink[variation=10]
chisel:carpet_pink[variation=11]
chisel:carpet_pink[variation=12]
chisel:carpet_pink[variation=13]
chisel:carpet_pink[variation=14]
chisel:carpet_pink[variation=15]
chisel:carpet_lime[variation=0]
chisel:carpet_lime[variation=1]
chisel:carpet_lime[variation=2]
chisel:carpet_lime[variation=3]
chisel:carpet_lime[variation=4]
chisel:carpet_lime[variation=5]
chisel:carpet_lime[variation=6]
chisel:carpet_lime[variation=7]
chisel:carpet_lime[variation=8]
chisel:carpet_lime[variation=9]
chisel:carpet_lime[variation=10]
chisel:carpet_lime[variation=11]
chisel:carpet_lime[variation=12]
chisel:carpet_lime[variation=13]
chisel:carpet_lime[variation=14]
chisel:carpet_lime[variation=15]
chisel:carpet_yellow[variation=0]
chisel:carpet_yellow[variation=1]
chisel:carpet_yellow[variation=2]
chisel:carpet_yellow[variation=3]
chisel:carpet_yellow[variation=4]
chisel:carpet_yellow[variation=5]
chisel:carpet_yellow[variation=6]
chisel:carpet_yellow[variation=7]
chisel:carpet_yellow[variation=8]
chisel:carpet_yellow[variation=9]
chisel:carpet_yellow[variation=10]
chisel:carpet_yellow[variation=11]
chisel:carpet_yellow[variation=12]
chisel:carpet_yellow[variation=13]
chisel:carpet_yellow[variation=14]
chisel:carpet_yellow[variation=15]
chisel:carpet_lightblue[variation=0]
chisel:carpet_lightblue[variation=1]
chisel:carpet_lightblue[variation=2]
chisel:carpet_lightblue[variation=3]
chisel:carpet_lightblue[variation=4]
chisel:carpet_lightblue[variation=5]
chisel:carpet_lightblue[variation=6]
chisel:carpet_lightblue[variation=7]
chisel:carpet_lightblue[variation=8]
chisel:carpet_lightblue[variation=9]
chisel:carpet_lightblue[variation=10]
chisel:carpet_lightblue[variation=11]
chisel:carpet_lightblue[variation=12]
chisel:carpet_lightblue[variation=13]
chisel:carpet_lightblue[variation=14]
chisel:carpet_lightblue[variation=15]
chisel:carpet_magenta[variation=0]
chisel:carpet_magenta[variation=1]
chisel:carpet_magenta[variation=2]
chisel:carpet_magenta[variation=3]
chisel:carpet_magenta[variation=4]
chisel:carpet_magenta[variation=5]
chisel:carpet_magenta[variation=6]
chisel:carpet_magenta[variation=7]
chisel:carpet_magenta[variation=8]
chisel:carpet_magenta[variation=9]
chisel:carpet_magenta[variation=10]
chisel:carpet_magenta[variation=11]
chisel:carpet_magenta[variation=12]
chisel:carpet_magenta[variation=13]
chisel:carpet_magenta[variation=14]
chisel:carpet_magenta[variation=15]
chisel:carpet_orange[variation=0]
chisel:carpet_orange[variation=1]
chisel:carpet_orange[variation=2]
chisel:carpet_orange[variation=3]
chisel:carpet_orange[variation=4]
chisel:carpet_orange[variation=5]
chisel:carpet_orange[variation=6]
chisel:carpet_orange[variation=7]
chisel:carpet_orange[variation=8]
chisel:carpet_orange[variation=9]
chisel:carpet_orange[variation=10]
chisel:carpet_orange[variation=11]
chisel:carpet_orange[variation=12]
chisel:carpet_orange[variation=13]
chisel:carpet_orange[variation=14]
chisel:carpet_orange[variation=15]
chisel:carpet_white[variation=0]
chisel:carpet_white[variation=1]
chisel:carpet_white[variation=2]
chisel:carpet_white[variation=3]
chisel:carpet_white[variation=4]
chisel:carpet_white[variation=5]
chisel:carpet_white[variation=6]
chisel:carpet_white[variation=7]
chisel:carpet_white[variation=8]
chisel:carpet_white[variation=9]
chisel:carpet_white[variation=10]
chisel:carpet_white[variation=11]
chisel:carpet_white[variation=12]
chisel:carpet_white[variation=13]
chisel:carpet_white[variation=14]
chisel:carpet_white[variation=15]
chisel:block_charcoal[variation=0]
chisel:block_charcoal[variation=1]
chisel:block_charcoal[variation=2]
chisel:block_charcoal[variation=3]
chisel:block_charcoal[variation=4]
chisel:block_charcoal[variation=5]
chisel:block_charcoal[variation=6]
chisel:block_charcoal[variation=7]
chisel:block_charcoal[variation=8]
chisel:block_charcoal[variation=9]
chisel:block_charcoal[variation=10]
chisel:block_charcoal[variation=11]
chisel:block_charcoal[variation=12]
chisel:block_charcoal[variation=13]
chisel:block_charcoal[variation=14]
chisel:block_charcoal[variation=15]
chisel:block_charcoal1[variation=0]
chisel:block_charcoal1[variation=1]
chisel:block_charcoal1[variation=2]
chisel:block_charcoal1[variation=3]
chisel:block_charcoal1[variation=4]
chisel:block_charcoal1[variation=5]
chisel:block_charcoal1[variation=6]
chisel:block_charcoal1[variation=7]
chisel:block_charcoal1[variation=8]
chisel:block_charcoal1[variation=9]
chisel:block_charcoal1[variation=10]
chisel:block_charcoal1[variation=11]
chisel:block_charcoal1[variation=12]
chisel:block_charcoal1[variation=13]
chisel:block_charcoal1[variation=14]
chisel:block_charcoal1[variation=15]
chisel:block_charcoal2[variation=0]
chisel:block_charcoal2[variation=1]
chisel:block_charcoal2[variation=2]
chisel:block_charcoal2[variation=3]
chisel:block_charcoal2[variation=4]
chisel:block_charcoal2[variation=5]
chisel:block_charcoal2[variation=6]
chisel:block_charcoal2[variation=7]
chisel:block_charcoal2[variation=8]
chisel:block_charcoal2[variation=9]
chisel:block_charcoal2[variation=10]
chisel:block_charcoal2[variation=11]
chisel:block_charcoal2[variation=12]
chisel:block_charcoal2[variation=13]
chisel:block_charcoal2[variation=14]
chisel:block_charcoal2[variation=15]
chisel:cloud[variation=0]
chisel:cloud[variation=1]
chisel:cloud[variation=2]
chisel:cloud[variation=3]
chisel:cloud[variation=4]
chisel:cloud[variation=5]
chisel:cloud[variation=6]
chisel:cloud[variation=7]
chisel:cloud[variation=8]
chisel:cloud[variation=9]
chisel:cloud[variation=10]
chisel:cloud[variation=11]
chisel:cloud[variation=12]
chisel:cloud[variation=13]
chisel:cloud[variation=14]
chisel:cloud[variation=15]
chisel:blockcobalt[variation=0]
chisel:blockcobalt[variation=1]
chisel:blockcobalt[variation=2]
chisel:blockcobalt[variation=3]
chisel:blockcobalt[variation=4]
chisel:blockcobalt[variation=5]
chisel:blockcobalt[variation=6]
chisel:blockcobalt[variation=7]
chisel:blockcobalt[variation=8]
chisel:blockcobalt[variation=9]
chisel:blockcobalt[variation=10]
chisel:blockcobalt[variation=11]
chisel:blockcobalt[variation=12]
chisel:blockcobalt[variation=13]
chisel:blockcobalt[variation=14]
chisel:blockcobalt[variation=15]
chisel:cobblestone[variation=0]
chisel:cobblestone[variation=1]
chisel:cobblestone[variation=2]
chisel:cobblestone[variation=3]
chisel:cobblestone[variation=4]
chisel:cobblestone[variation=5]
chisel:cobblestone[variation=6]
chisel:cobblestone[variation=7]
chisel:cobblestone[variation=8]
chisel:cobblestone[variation=9]
chisel:cobblestone[variation=10]
chisel:cobblestone[variation=11]
chisel:cobblestone[variation=12]
chisel:cobblestone[variation=13]
chisel:cobblestone[variation=14]
chisel:cobblestone[variation=15]
chisel:cobblestone1[variation=0]
chisel:cobblestone1[variation=1]
chisel:cobblestone1[variation=2]
chisel:cobblestone1[variation=3]
chisel:cobblestone1[variation=4]
chisel:cobblestone1[variation=5]
chisel:cobblestone1[variation=6]
chisel:cobblestone1[variation=7]
chisel:cobblestone1[variation=8]
chisel:cobblestone1[variation=9]
chisel:cobblestone2[variation=0]
chisel:cobblestone2[variation=1]
chisel:cobblestone2[variation=2]
chisel:cobblestone2[variation=3]
chisel:cobblestone2[variation=4]
chisel:cobblestone2[variation=5]
chisel:cobblestone2[variation=6]
chisel:cobblestone2[variation=7]
chisel:cobblestone2[variation=8]
chisel:cobblestone2[variation=9]
chisel:cobblestone2[variation=10]
chisel:cobblestone2[variation=11]
chisel:cobblestone2[variation=12]
chisel:cobblestone2[variation=13]
chisel:cobblestone2[variation=14]
chisel:cobblestone2[variation=15]
chisel:block_coal[variation=0]
chisel:block_coal[variation=1]
chisel:block_coal[variation=2]
chisel:block_coal[variation=3]
chisel:block_coal[variation=4]
chisel:block_coal[variation=5]
chisel:block_coal[variation=6]
chisel:block_coal[variation=7]
chisel:block_coal[variation=8]
chisel:block_coal[variation=9]
chisel:block_coal[variation=10]
chisel:block_coal[variation=11]
chisel:block_coal[variation=12]
chisel:block_coal[variation=13]
chisel:block_coal[variation=14]
chisel:block_coal[variation=15]
chisel:block_coal1[variation=0]
chisel:block_coal1[variation=1]
chisel:block_coal1[variation=2]
chisel:block_coal1[variation=3]
chisel:block_coal1[variation=4]
chisel:block_coal1[variation=5]
chisel:block_coal1[variation=6]
chisel:block_coal1[variation=7]
chisel:block_coal1[variation=8]
chisel:block_coal1[variation=9]
chisel:block_coal1[variation=10]
chisel:block_coal1[variation=11]
chisel:block_coal1[variation=12]
chisel:block_coal1[variation=13]
chisel:block_coal1[variation=14]
chisel:block_coal1[variation=15]
chisel:block_coal2[variation=0]
chisel:block_coal2[variation=1]
chisel:block_coal2[variation=2]
chisel:block_coal2[variation=3]
chisel:block_coal2[variation=4]
chisel:block_coal2[variation=5]
chisel:block_coal2[variation=6]
chisel:block_coal2[variation=7]
chisel:block_coal2[variation=8]
chisel:block_coal2[variation=9]
chisel:block_coal2[variation=10]
chisel:block_coal2[variation=11]
chisel:block_coal2[variation=12]
chisel:block_coal2[variation=13]
chisel:block_coal2[variation=14]
chisel:block_coal2[variation=15]
chisel:block_coal_coke[variation=0]
chisel:block_coal_coke[variation=1]
chisel:block_coal_coke[variation=2]
chisel:block_coal_coke[variation=3]
chisel:block_coal_coke[variation=4]
chisel:block_coal_coke[variation=5]
chisel:block_coal_coke[variation=6]
chisel:block_coal_coke[variation=7]
chisel:block_coal_coke[variation=8]
chisel:block_coal_coke[variation=9]
chisel:block_coal_coke[variation=10]
chisel:block_coal_coke[variation=11]
chisel:block_coal_coke[variation=12]
chisel:block_coal_coke[variation=13]
chisel:block_coal_coke[variation=14]
chisel:block_coal_coke[variation=15]
chisel:block_coal_coke1[variation=0]
chisel:block_coal_coke1[variation=1]
chisel:block_coal_coke1[variation=2]
chisel:block_coal_coke1[variation=3]
chisel:block_coal_coke1[variation=4]
chisel:block_coal_coke1[variation=5]
chisel:block_coal_coke1[variation=6]
chisel:block_coal_coke1[variation=7]
chisel:block_coal_coke1[variation=8]
chisel:block_coal_coke1[variation=9]
chisel:block_coal_coke1[variation=10]
chisel:block_coal_coke1[variation=11]
chisel:block_coal_coke1[variation=12]
chisel:block_coal_coke1[variation=13]
chisel:block_coal_coke1[variation=14]
chisel:block_coal_coke1[variation=15]
chisel:block_coal_coke2[variation=0]
chisel:block_coal_coke2[variation=1]
chisel:block_coal_coke2[variation=2]
chisel:block_coal_coke2[variation=3]
chisel:block_coal_coke2[variation=4]
chisel:block_coal_coke2[variation=5]
chisel:block_coal_coke2[variation=6]
chisel:block_coal_coke2[variation=7]
chisel:block_coal_coke2[variation=8]
chisel:block_coal_coke2[variation=9]
chisel:block_coal_coke2[variation=10]
chisel:block_coal_coke2[variation=11]
chisel:block_coal_coke2[variation=12]
chisel:block_coal_coke2[variation=13]
chisel:block_coal_coke2[variation=14]
chisel:block_coal_coke2[variation=15]
chisel:cobblestonemossy[variation=0]
chisel:cobblestonemossy[variation=1]
chisel:cobblestonemossy[variation=2]
chisel:cobblestonemossy[variation=3]
chisel:cobblestonemossy[variation=4]
chisel:cobblestonemossy[variation=5]
chisel:cobblestonemossy[variation=6]
chisel:cobblestonemossy[variation=7]
chisel:cobblestonemossy[variation=8]
chisel:cobblestonemossy[variation=9]
chisel:cobblestonemossy[variation=10]
chisel:cobblestonemossy[variation=11]
chisel:cobblestonemossy[variation=12]
chisel:cobblestonemossy[variation=13]
chisel:cobblestonemossy[variation=14]
chisel:cobblestonemossy[variation=15]
chisel:cobblestonemossy1[variation=0]
chisel:cobblestonemossy1[variation=1]
chisel:cobblestonemossy1[variation=2]
chisel:cobblestonemossy1[variation=3]
chisel:cobblestonemossy1[variation=4]
chisel:cobblestonemossy1[variation=5]
chisel:cobblestonemossy1[variation=6]
chisel:cobblestonemossy1[variation=7]
chisel:cobblestonemossy1[variation=8]
chisel:cobblestonemossy1[variation=9]
chisel:cobblestonemossy1[variation=10]
chisel:cobblestonemossy1[variation=11]
chisel:cobblestonemossy1[variation=12]
chisel:cobblestonemossy1[variation=13]
chisel:cobblestonemossy1[variation=14]
chisel:cobblestonemossy1[variation=15]
chisel:cobblestonemossy2[variation=0]
chisel:cobblestonemossy2[variation=1]
chisel:cobblestonemossy2[variation=2]
chisel:cobblestonemossy2[variation=3]
chisel:cobblestonemossy2[variation=4]
chisel:cobblestonemossy2[variation=5]
chisel:cobblestonemossy2[variation=6]
chisel:cobblestonemossy2[variation=7]
chisel:cobblestonemossy2[variation=8]
chisel:cobblestonemossy2[variation=9]
chisel:cobblestonemossy2[variation=10]
chisel:cobblestonemossy2[variation=11]
chisel:cobblestonemossy2[variation=12]
chisel:cobblestonemossy2[variation=13]
chisel:cobblestonemossy2[variation=14]
chisel:cobblestonemossy2[variation=15]
chisel:concrete_black[variation=0]
chisel:concrete_black[variation=1]
chisel:concrete_black[variation=2]
chisel:concrete_black[variation=3]
chisel:concrete_black[variation=4]
chisel:concrete_black[variation=5]
chisel:concrete_black[variation=6]
chisel:concrete_black[variation=7]
chisel:concrete_black[variation=8]
chisel:concrete_black[variation=9]
chisel:concrete_black[variation=10]
chisel:concrete_black[variation=11]
chisel:concrete_black[variation=12]
chisel:concrete_black[variation=13]
chisel:concrete_black[variation=14]
chisel:concrete_black[variation=15]
chisel:concrete_black1[variation=0]
chisel:concrete_black1[variation=1]
chisel:concrete_black1[variation=2]
chisel:concrete_black1[variation=3]
chisel:concrete_black1[variation=4]
chisel:concrete_black1[variation=5]
chisel:concrete_black1[variation=6]
chisel:concrete_black1[variation=7]
chisel:concrete_black1[variation=8]
chisel:concrete_black1[variation=9]
chisel:concrete_black1[variation=10]
chisel:concrete_black1[variation=11]
chisel:concrete_black1[variation=12]
chisel:concrete_black1[variation=13]
chisel:concrete_black1[variation=14]
chisel:concrete_black1[variation=15]
chisel:concrete_black2[variation=0]
chisel:concrete_black2[variation=1]
chisel:concrete_black2[variation=2]
chisel:concrete_black2[variation=3]
chisel:concrete_black2[variation=4]
chisel:concrete_black2[variation=5]
chisel:concrete_black2[variation=6]
chisel:concrete_black2[variation=7]
chisel:concrete_black2[variation=8]
chisel:concrete_black2[variation=9]
chisel:concrete_black2[variation=10]
chisel:concrete_black2[variation=11]
chisel:concrete_black2[variation=12]
chisel:concrete_black2[variation=13]
chisel:concrete_black2[variation=14]
chisel:concrete_black2[variation=15]
chisel:concrete_red[variation=0]
chisel:concrete_red[variation=1]
chisel:concrete_red[variation=2]
chisel:concrete_red[variation=3]
chisel:concrete_red[variation=4]
chisel:concrete_red[variation=5]
chisel:concrete_red[variation=6]
chisel:concrete_red[variation=7]
chisel:concrete_red[variation=8]
chisel:concrete_red[variation=9]
chisel:concrete_red[variation=10]
chisel:concrete_red[variation=11]
chisel:concrete_red[variation=12]
chisel:concrete_red[variation=13]
chisel:concrete_red[variation=14]
chisel:concrete_red[variation=15]
chisel:concrete_red1[variation=0]
chisel:concrete_red1[variation=1]
chisel:concrete_red1[variation=2]
chisel:concrete_red1[variation=3]
chisel:concrete_red1[variation=4]
chisel:concrete_red1[variation=5]
chisel:concrete_red1[variation=6]
chisel:concrete_red1[variation=7]
chisel:concrete_red1[variation=8]
chisel:concrete_red1[variation=9]
chisel:concrete_red1[variation=10]
chisel:concrete_red1[variation=11]
chisel:concrete_red1[variation=12]
chisel:concrete_red1[variation=13]
chisel:concrete_red1[variation=14]
chisel:concrete_red1[variation=15]
chisel:concrete_red2[variation=0]
chisel:concrete_red2[variation=1]
chisel:concrete_red2[variation=2]
chisel:concrete_red2[variation=3]
chisel:concrete_red2[variation=4]
chisel:concrete_red2[variation=5]
chisel:concrete_red2[variation=6]
chisel:concrete_red2[variation=7]
chisel:concrete_red2[variation=8]
chisel:concrete_red2[variation=9]
chisel:concrete_red2[variation=10]
chisel:concrete_red2[variation=11]
chisel:concrete_red2[variation=12]
chisel:concrete_red2[variation=13]
chisel:concrete_red2[variation=14]
chisel:concrete_red2[variation=15]
chisel:concrete_green[variation=0]
chisel:concrete_green[variation=1]
chisel:concrete_green[variation=2]
chisel:concrete_green[variation=3]
chisel:concrete_green[variation=4]
chisel:concrete_green[variation=5]
chisel:concrete_green[variation=6]
chisel:concrete_green[variation=7]
chisel:concrete_green[variation=8]
chisel:concrete_green[variation=9]
chisel:concrete_green[variation=10]
chisel:concrete_green[variation=11]
chisel:concrete_green[variation=12]
chisel:concrete_green[variation=13]
chisel:concrete_green[variation=14]
chisel:concrete_green[variation=15]
chisel:concrete_green1[variation=0]
chisel:concrete_green1[variation=1]
chisel:concrete_green1[variation=2]
chisel:concrete_green1[variation=3]
chisel:concrete_green1[variation=4]
chisel:concrete_green1[variation=5]
chisel:concrete_green1[variation=6]
chisel:concrete_green1[variation=7]
chisel:concrete_green1[variation=8]
chisel:concrete_green1[variation=9]
chisel:concrete_green1[variation=10]
chisel:concrete_green1[variation=11]
chisel:concrete_green1[variation=12]
chisel:concrete_green1[variation=13]
chisel:concrete_green1[variation=14]
chisel:concrete_green1[variation=15]
chisel:concrete_green2[variation=0]
chisel:concrete_green2[variation=1]
chisel:concrete_green2[variation=2]
chisel:concrete_green2[variation=3]
chisel:concrete_green2[variation=4]
chisel:concrete_green2[variation=5]
chisel:concrete_green2[variation=6]
chisel:concrete_green2[variation=7]
chisel:concrete_green2[variation=8]
chisel:concrete_green2[variation=9]
chisel:concrete_green2[variation=10]
chisel:concrete_green2[variation=11]
chisel:concrete_green2[variation=12]
chisel:concrete_green2[variation=13]
chisel:concrete_green2[variation=14]
chisel:concrete_green2[variation=15]
chisel:concrete_brown[variation=0]
chisel:concrete_brown[variation=1]
chisel:concrete_brown[variation=2]
chisel:concrete_brown[variation=3]
chisel:concrete_brown[variation=4]
chisel:concrete_brown[variation=5]
chisel:concrete_brown[variation=6]
chisel:concrete_brown[variation=7]
chisel:concrete_brown[variation=8]
chisel:concrete_brown[variation=9]
chisel:concrete_brown[variation=10]
chisel:concrete_brown[variation=11]
chisel:concrete_brown[variation=12]
chisel:concrete_brown[variation=13]
chisel:concrete_brown[variation=14]
chisel:concrete_brown[variation=15]
chisel:concrete_brown1[variation=0]
chisel:concrete_brown1[variation=1]
chisel:concrete_brown1[variation=2]
chisel:concrete_brown1[variation=3]
chisel:concrete_brown1[variation=4]
chisel:concrete_brown1[variation=5]
chisel:concrete_brown1[variation=6]
chisel:concrete_brown1[variation=7]
chisel:concrete_brown1[variation=8]
chisel:concrete_brown1[variation=9]
chisel:concrete_brown1[variation=10]
chisel:concrete_brown1[variation=11]
chisel:concrete_brown1[variation=12]
chisel:concrete_brown1[variation=13]
chisel:concrete_brown1[variation=14]
chisel:concrete_brown1[variation=15]
chisel:concrete_brown2[variation=0]
chisel:concrete_brown2[variation=1]
chisel:concrete_brown2[variation=2]
chisel:concrete_brown2[variation=3]
chisel:concrete_brown2[variation=4]
chisel:concrete_brown2[variation=5]
chisel:concrete_brown2[variation=6]
chisel:concrete_brown2[variation=7]
chisel:concrete_brown2[variation=8]
chisel:concrete_brown2[variation=9]
chisel:concrete_brown2[variation=10]
chisel:concrete_brown2[variation=11]
chisel:concrete_brown2[variation=12]
chisel:concrete_brown2[variation=13]
chisel:concrete_brown2[variation=14]
chisel:concrete_brown2[variation=15]
chisel:concrete_blue[variation=0]
chisel:concrete_blue[variation=1]
chisel:concrete_blue[variation=2]
chisel:concrete_blue[variation=3]
chisel:concrete_blue[variation=4]
chisel:concrete_blue[variation=5]
chisel:concrete_blue[variation=6]
chisel:concrete_blue[variation=7]
chisel:concrete_blue[variation=8]
chisel:concrete_blue[variation=9]
chisel:concrete_blue[variation=10]
chisel:concrete_blue[variation=11]
chisel:concrete_blue[variation=12]
chisel:concrete_blue[variation=13]
chisel:concrete_blue[variation=14]
chisel:concrete_blue[variation=15]
chisel:concrete_blue1[variation=0]
chisel:concrete_blue1[variation=1]
chisel:concrete_blue1[variation=2]
chisel:concrete_blue1[variation=3]
chisel:concrete_blue1[variation=4]
chisel:concrete_blue1[variation=5]
chisel:concrete_blue1[variation=6]
chisel:concrete_blue1[variation=7]
chisel:concrete_blue1[variation=8]
chisel:concrete_blue1[variation=9]
chisel:concrete_blue1[variation=10]
chisel:concrete_blue1[variation=11]
chisel:concrete_blue1[variation=12]
chisel:concrete_blue1[variation=13]
chisel:concrete_blue1[variation=14]
chisel:concrete_blue1[variation=15]
chisel:concrete_blue2[variation=0]
chisel:concrete_blue2[variation=1]
chisel:concrete_blue2[variation=2]
chisel:concrete_blue2[variation=3]
chisel:concrete_blue2[variation=4]
chisel:concrete_blue2[variation=5]
chisel:concrete_blue2[variation=6]
chisel:concrete_blue2[variation=7]
chisel:concrete_blue2[variation=8]
chisel:concrete_blue2[variation=9]
chisel:concrete_blue2[variation=10]
chisel:concrete_blue2[variation=11]
chisel:concrete_blue2[variation=12]
chisel:concrete_blue2[variation=13]
chisel:concrete_blue2[variation=14]
chisel:concrete_blue2[variation=15]
chisel:concrete_purple[variation=0]
chisel:concrete_purple[variation=1]
chisel:concrete_purple[variation=2]
chisel:concrete_purple[variation=3]
chisel:concrete_purple[variation=4]
chisel:concrete_purple[variation=5]
chisel:concrete_purple[variation=6]
chisel:concrete_purple[variation=7]
chisel:concrete_purple[variation=8]
chisel:concrete_purple[variation=9]
chisel:concrete_purple[variation=10]
chisel:concrete_purple[variation=11]
chisel:concrete_purple[variation=12]
chisel:concrete_purple[variation=13]
chisel:concrete_purple[variation=14]
chisel:concrete_purple[variation=15]
chisel:concrete_purple1[variation=0]
chisel:concrete_purple1[variation=1]
chisel:concrete_purple1[variation=2]
chisel:concrete_purple1[variation=3]
chisel:concrete_purple1[variation=4]
chisel:concrete_purple1[variation=5]
chisel:concrete_purple1[variation=6]
chisel:concrete_purple1[variation=7]
chisel:concrete_purple1[variation=8]
chisel:concrete_purple1[variation=9]
chisel:concrete_purple1[variation=10]
chisel:concrete_purple1[variation=11]
chisel:concrete_purple1[variation=12]
chisel:concrete_purple1[variation=13]
chisel:concrete_purple1[variation=14]
chisel:concrete_purple1[variation=15]
chisel:concrete_purple2[variation=0]
chisel:concrete_purple2[variation=1]
chisel:concrete_purple2[variation=2]
chisel:concrete_purple2[variation=3]
chisel:concrete_purple2[variation=4]
chisel:concrete_purple2[variation=5]
chisel:concrete_purple2[variation=6]
chisel:concrete_purple2[variation=7]
chisel:concrete_purple2[variation=8]
chisel:concrete_purple2[variation=9]
chisel:concrete_purple2[variation=10]
chisel:concrete_purple2[variation=11]
chisel:concrete_purple2[variation=12]
chisel:concrete_purple2[variation=13]
chisel:concrete_purple2[variation=14]
chisel:concrete_purple2[variation=15]
chisel:concrete_cyan[variation=0]
chisel:concrete_cyan[variation=1]
chisel:concrete_cyan[variation=2]
chisel:concrete_cyan[variation=3]
chisel:concrete_cyan[variation=4]
chisel:concrete_cyan[variation=5]
chisel:concrete_cyan[variation=6]
chisel:concrete_cyan[variation=7]
chisel:concrete_cyan[variation=8]
chisel:concrete_cyan[variation=9]
chisel:concrete_cyan[variation=10]
chisel:concrete_cyan[variation=11]
chisel:concrete_cyan[variation=12]
chisel:concrete_cyan[variation=13]
chisel:concrete_cyan[variation=14]
chisel:concrete_cyan[variation=15]
chisel:concrete_cyan1[variation=0]
chisel:concrete_cyan1[variation=1]
chisel:concrete_cyan1[variation=2]
chisel:concrete_cyan1[variation=3]
chisel:concrete_cyan1[variation=4]
chisel:concrete_cyan1[variation=5]
chisel:concrete_cyan1[variation=6]
chisel:concrete_cyan1[variation=7]
chisel:concrete_cyan1[variation=8]
chisel:concrete_cyan1[variation=9]
chisel:concrete_cyan1[variation=10]
chisel:concrete_cyan1[variation=11]
chisel:concrete_cyan1[variation=12]
chisel:concrete_cyan1[variation=13]
chisel:concrete_cyan1[variation=14]
chisel:concrete_cyan1[variation=15]
chisel:concrete_cyan2[variation=0]
chisel:concrete_cyan2[variation=1]
chisel:concrete_cyan2[variation=2]
chisel:concrete_cyan2[variation=3]
chisel:concrete_cyan2[variation=4]
chisel:concrete_cyan2[variation=5]
chisel:concrete_cyan2[variation=6]
chisel:concrete_cyan2[variation=7]
chisel:concrete_cyan2[variation=8]
chisel:concrete_cyan2[variation=9]
chisel:concrete_cyan2[variation=10]
chisel:concrete_cyan2[variation=11]
chisel:concrete_cyan2[variation=12]
chisel:concrete_cyan2[variation=13]
chisel:concrete_cyan2[variation=14]
chisel:concrete_cyan2[variation=15]
chisel:concrete_lightgray[variation=0]
chisel:concrete_lightgray[variation=1]
chisel:concrete_lightgray[variation=2]
chisel:concrete_lightgray[variation=3]
chisel:concrete_lightgray[variation=4]
chisel:concrete_lightgray[variation=5]
chisel:concrete_lightgray[variation=6]
chisel:concrete_lightgray[variation=7]
chisel:concrete_lightgray[variation=8]
chisel:concrete_lightgray[variation=9]
chisel:concrete_lightgray[variation=10]
chisel:concrete_lightgray[variation=11]
chisel:concrete_lightgray[variation=12]
chisel:concrete_lightgray[variation=13]
chisel:concrete_lightgray[variation=14]
chisel:concrete_lightgray[variation=15]
chisel:concrete_lightgray1[variation=0]
chisel:concrete_lightgray1[variation=1]
chisel:concrete_lightgray1[variation=2]
chisel:concrete_lightgray1[variation=3]
chisel:concrete_lightgray1[variation=4]
chisel:concrete_lightgray1[variation=5]
chisel:concrete_lightgray1[variation=6]
chisel:concrete_lightgray1[variation=7]
chisel:concrete_lightgray1[variation=8]
chisel:concrete_lightgray1[variation=9]
chisel:concrete_lightgray1[variation=10]
chisel:concrete_lightgray1[variation=11]
chisel:concrete_lightgray1[variation=12]
chisel:concrete_lightgray1[variation=13]
chisel:concrete_lightgray1[variation=14]
chisel:concrete_lightgray1[variation=15]
chisel:concrete_lightgray2[variation=0]
chisel:concrete_lightgray2[variation=1]
chisel:concrete_lightgray2[variation=2]
chisel:concrete_lightgray2[variation=3]
chisel:concrete_lightgray2[variation=4]
chisel:concrete_lightgray2[variation=5]
chisel:concrete_lightgray2[variation=6]
chisel:concrete_lightgray2[variation=7]
chisel:concrete_lightgray2[variation=8]
chisel:concrete_lightgray2[variation=9]
chisel:concrete_lightgray2[variation=10]
chisel:concrete_lightgray2[variation=11]
chisel:concrete_lightgray2[variation=12]
chisel:concrete_lightgray2[variation=13]
chisel:concrete_lightgray2[variation=14]
chisel:concrete_lightgray2[variation=15]
chisel:concrete_gray[variation=0]
chisel:concrete_gray[variation=1]
chisel:concrete_gray[variation=2]
chisel:concrete_gray[variation=3]
chisel:concrete_gray[variation=4]
chisel:concrete_gray[variation=5]
chisel:concrete_gray[variation=6]
chisel:concrete_gray[variation=7]
chisel:concrete_gray[variation=8]
chisel:concrete_gray[variation=9]
chisel:concrete_gray[variation=10]
chisel:concrete_gray[variation=11]
chisel:concrete_gray[variation=12]
chisel:concrete_gray[variation=13]
chisel:concrete_gray[variation=14]
chisel:concrete_gray[variation=15]
chisel:concrete_gray1[variation=0]
chisel:concrete_gray1[variation=1]
chisel:concrete_gray1[variation=2]
chisel:concrete_gray1[variation=3]
chisel:concrete_gray1[variation=4]
chisel:concrete_gray1[variation=5]
chisel:concrete_gray1[variation=6]
chisel:concrete_gray1[variation=7]
chisel:concrete_gray1[variation=8]
chisel:concrete_gray1[variation=9]
chisel:concrete_gray1[variation=10]
chisel:concrete_gray1[variation=11]
chisel:concrete_gray1[variation=12]
chisel:concrete_gray1[variation=13]
chisel:concrete_gray1[variation=14]
chisel:concrete_gray1[variation=15]
chisel:concrete_gray2[variation=0]
chisel:concrete_gray2[variation=1]
chisel:concrete_gray2[variation=2]
chisel:concrete_gray2[variation=3]
chisel:concrete_gray2[variation=4]
chisel:concrete_gray2[variation=5]
chisel:concrete_gray2[variation=6]
chisel:concrete_gray2[variation=7]
chisel:concrete_gray2[variation=8]
chisel:concrete_gray2[variation=9]
chisel:concrete_gray2[variation=10]
chisel:concrete_gray2[variation=11]
chisel:concrete_gray2[variation=12]
chisel:concrete_gray2[variation=13]
chisel:concrete_gray2[variation=14]
chisel:concrete_gray2[variation=15]
chisel:concrete_pink[variation=0]
chisel:concrete_pink[variation=1]
chisel:concrete_pink[variation=2]
chisel:concrete_pink[variation=3]
chisel:concrete_pink[variation=4]
chisel:concrete_pink[variation=5]
chisel:concrete_pink[variation=6]
chisel:concrete_pink[variation=7]
chisel:concrete_pink[variation=8]
chisel:concrete_pink[variation=9]
chisel:concrete_pink[variation=10]
chisel:concrete_pink[variation=11]
chisel:concrete_pink[variation=12]
chisel:concrete_pink[variation=13]
chisel:concrete_pink[variation=14]
chisel:concrete_pink[variation=15]
chisel:concrete_pink1[variation=0]
chisel:concrete_pink1[variation=1]
chisel:concrete_pink1[variation=2]
chisel:concrete_pink1[variation=3]
chisel:concrete_pink1[variation=4]
chisel:concrete_pink1[variation=5]
chisel:concrete_pink1[variation=6]
chisel:concrete_pink1[variation=7]
chisel:concrete_pink1[variation=8]
chisel:concrete_pink1[variation=9]
chisel:concrete_pink1[variation=10]
chisel:concrete_pink1[variation=11]
chisel:concrete_pink1[variation=12]
chisel:concrete_pink1[variation=13]
chisel:concrete_pink1[variation=14]
chisel:concrete_pink1[variation=15]
chisel:concrete_pink2[variation=0]
chisel:concrete_pink2[variation=1]
chisel:concrete_pink2[variation=2]
chisel:concrete_pink2[variation=3]
chisel:concrete_pink2[variation=4]
chisel:concrete_pink2[variation=5]
chisel:concrete_pink2[variation=6]
chisel:concrete_pink2[variation=7]
chisel:concrete_pink2[variation=8]
chisel:concrete_pink2[variation=9]
chisel:concrete_pink2[variation=10]
chisel:concrete_pink2[variation=11]
chisel:concrete_pink2[variation=12]
chisel:concrete_pink2[variation=13]
chisel:concrete_pink2[variation=14]
chisel:concrete_pink2[variation=15]
chisel:concrete_lime[variation=0]
chisel:concrete_lime[variation=1]
chisel:concrete_lime[variation=2]
chisel:concrete_lime[variation=3]
chisel:concrete_lime[variation=4]
chisel:concrete_lime[variation=5]
chisel:concrete_lime[variation=6]
chisel:concrete_lime[variation=7]
chisel:concrete_lime[variation=8]
chisel:concrete_lime[variation=9]
chisel:concrete_lime[variation=10]
chisel:concrete_lime[variation=11]
chisel:concrete_lime[variation=12]
chisel:concrete_lime[variation=13]
chisel:concrete_lime[variation=14]
chisel:concrete_lime[variation=15]
chisel:concrete_lime1[variation=0]
chisel:concrete_lime1[variation=1]
chisel:concrete_lime1[variation=2]
chisel:concrete_lime1[variation=3]
chisel:concrete_lime1[variation=4]
chisel:concrete_lime1[variation=5]
chisel:concrete_lime1[variation=6]
chisel:concrete_lime1[variation=7]
chisel:concrete_lime1[variation=8]
chisel:concrete_lime1[variation=9]
chisel:concrete_lime1[variation=10]
chisel:concrete_lime1[variation=11]
chisel:concrete_lime1[variation=12]
chisel:concrete_lime1[variation=13]
chisel:concrete_lime1[variation=14]
chisel:concrete_lime1[variation=15]
chisel:concrete_lime2[variation=0]
chisel:concrete_lime2[variation=1]
chisel:concrete_lime2[variation=2]
chisel:concrete_lime2[variation=3]
chisel:concrete_lime2[variation=4]
chisel:concrete_lime2[variation=5]
chisel:concrete_lime2[variation=6]
chisel:concrete_lime2[variation=7]
chisel:concrete_lime2[variation=8]
chisel:concrete_lime2[variation=9]
chisel:concrete_lime2[variation=10]
chisel:concrete_lime2[variation=11]
chisel:concrete_lime2[variation=12]
chisel:concrete_lime2[variation=13]
chisel:concrete_lime2[variation=14]
chisel:concrete_lime2[variation=15]
chisel:concrete_yellow[variation=0]
chisel:concrete_yellow[variation=1]
chisel:concrete_yellow[variation=2]
chisel:concrete_yellow[variation=3]
chisel:concrete_yellow[variation=4]
chisel:concrete_yellow[variation=5]
chisel:concrete_yellow[variation=6]
chisel:concrete_yellow[variation=7]
chisel:concrete_yellow[variation=8]
chisel:concrete_yellow[variation=9]
chisel:concrete_yellow[variation=10]
chisel:concrete_yellow[variation=11]
chisel:concrete_yellow[variation=12]
chisel:concrete_yellow[variation=13]
chisel:concrete_yellow[variation=14]
chisel:concrete_yellow[variation=15]
chisel:concrete_yellow1[variation=0]
chisel:concrete_yellow1[variation=1]
chisel:concrete_yellow1[variation=2]
chisel:concrete_yellow1[variation=3]
chisel:concrete_yellow1[variation=4]
chisel:concrete_yellow1[variation=5]
chisel:concrete_yellow1[variation=6]
chisel:concrete_yellow1[variation=7]
chisel:concrete_yellow1[variation=8]
chisel:concrete_yellow1[variation=9]
chisel:concrete_yellow1[variation=10]
chisel:concrete_yellow1[variation=11]
chisel:concrete_yellow1[variation=12]
chisel:concrete_yellow1[variation=13]
chisel:concrete_yellow1[variation=14]
chisel:concrete_yellow1[variation=15]
chisel:concrete_yellow2[variation=0]
chisel:concrete_yellow2[variation=1]
chisel:concrete_yellow2[variation=2]
chisel:concrete_yellow2[variation=3]
chisel:concrete_yellow2[variation=4]
chisel:concrete_yellow2[variation=5]
chisel:concrete_yellow2[variation=6]
chisel:concrete_yellow2[variation=7]
chisel:concrete_yellow2[variation=8]
chisel:concrete_yellow2[variation=9]
chisel:concrete_yellow2[variation=10]
chisel:concrete_yellow2[variation=11]
chisel:concrete_yellow2[variation=12]
chisel:concrete_yellow2[variation=13]
chisel:concrete_yellow2[variation=14]
chisel:concrete_yellow2[variation=15]
chisel:concrete_lightblue[variation=0]
chisel:concrete_lightblue[variation=1]
chisel:concrete_lightblue[variation=2]
chisel:concrete_lightblue[variation=3]
chisel:concrete_lightblue[variation=4]
chisel:concrete_lightblue[variation=5]
chisel:concrete_lightblue[variation=6]
chisel:concrete_lightblue[variation=7]
chisel:concrete_lightblue[variation=8]
chisel:concrete_lightblue[variation=9]
chisel:concrete_lightblue[variation=10]
chisel:concrete_lightblue[variation=11]
chisel:concrete_lightblue[variation=12]
chisel:concrete_lightblue[variation=13]
chisel:concrete_lightblue[variation=14]
chisel:concrete_lightblue[variation=15]
chisel:concrete_lightblue1[variation=0]
chisel:concrete_lightblue1[variation=1]
chisel:concrete_lightblue1[variation=2]
chisel:concrete_lightblue1[variation=3]
chisel:concrete_lightblue1[variation=4]
chisel:concrete_lightblue1[variation=5]
chisel:concrete_lightblue1[variation=6]
chisel:concrete_lightblue1[variation=7]
chisel:concrete_lightblue1[variation=8]
chisel:concrete_lightblue1[variation=9]
chisel:concrete_lightblue1[variation=10]
chisel:concrete_lightblue1[variation=11]
chisel:concrete_lightblue1[variation=12]
chisel:concrete_lightblue1[variation=13]
chisel:concrete_lightblue1[variation=14]
chisel:concrete_lightblue1[variation=15]
chisel:concrete_lightblue2[variation=0]
chisel:concrete_lightblue2[variation=1]
chisel:concrete_lightblue2[variation=2]
chisel:concrete_lightblue2[variation=3]
chisel:concrete_lightblue2[variation=4]
chisel:concrete_lightblue2[variation=5]
chisel:concrete_lightblue2[variation=6]
chisel:concrete_lightblue2[variation=7]
chisel:concrete_lightblue2[variation=8]
chisel:concrete_lightblue2[variation=9]
chisel:concrete_lightblue2[variation=10]
chisel:concrete_lightblue2[variation=11]
chisel:concrete_lightblue2[variation=12]
chisel:concrete_lightblue2[variation=13]
chisel:concrete_lightblue2[variation=14]
chisel:concrete_lightblue2[variation=15]
chisel:concrete_magenta[variation=0]
chisel:concrete_magenta[variation=1]
chisel:concrete_magenta[variation=2]
chisel:concrete_magenta[variation=3]
chisel:concrete_magenta[variation=4]
chisel:concrete_magenta[variation=5]
chisel:concrete_magenta[variation=6]
chisel:concrete_magenta[variation=7]
chisel:concrete_magenta[variation=8]
chisel:concrete_magenta[variation=9]
chisel:concrete_magenta[variation=10]
chisel:concrete_magenta[variation=11]
chisel:concrete_magenta[variation=12]
chisel:concrete_magenta[variation=13]
chisel:concrete_magenta[variation=14]
chisel:concrete_magenta[variation=15]
chisel:concrete_magenta1[variation=0]
chisel:concrete_magenta1[variation=1]
chisel:concrete_magenta1[variation=2]
chisel:concrete_magenta1[variation=3]
chisel:concrete_magenta1[variation=4]
chisel:concrete_magenta1[variation=5]
chisel:concrete_magenta1[variation=6]
chisel:concrete_magenta1[variation=7]
chisel:concrete_magenta1[variation=8]
chisel:concrete_magenta1[variation=9]
chisel:concrete_magenta1[variation=10]
chisel:concrete_magenta1[variation=11]
chisel:concrete_magenta1[variation=12]
chisel:concrete_magenta1[variation=13]
chisel:concrete_magenta1[variation=14]
chisel:concrete_magenta1[variation=15]
chisel:concrete_magenta2[variation=0]
chisel:concrete_magenta2[variation=1]
chisel:concrete_magenta2[variation=2]
chisel:concrete_magenta2[variation=3]
chisel:concrete_magenta2[variation=4]
chisel:concrete_magenta2[variation=5]
chisel:concrete_magenta2[variation=6]
chisel:concrete_magenta2[variation=7]
chisel:concrete_magenta2[variation=8]
chisel:concrete_magenta2[variation=9]
chisel:concrete_magenta2[variation=10]
chisel:concrete_magenta2[variation=11]
chisel:concrete_magenta2[variation=12]
chisel:concrete_magenta2[variation=13]
chisel:concrete_magenta2[variation=14]
chisel:concrete_magenta2[variation=15]
chisel:concrete_orange[variation=0]
chisel:concrete_orange[variation=1]
chisel:concrete_orange[variation=2]
chisel:concrete_orange[variation=3]
chisel:concrete_orange[variation=4]
chisel:concrete_orange[variation=5]
chisel:concrete_orange[variation=6]
chisel:concrete_orange[variation=7]
chisel:concrete_orange[variation=8]
chisel:concrete_orange[variation=9]
chisel:concrete_orange[variation=10]
chisel:concrete_orange[variation=11]
chisel:concrete_orange[variation=12]
chisel:concrete_orange[variation=13]
chisel:concrete_orange[variation=14]
chisel:concrete_orange[variation=15]
chisel:concrete_orange1[variation=0]
chisel:concrete_orange1[variation=1]
chisel:concrete_orange1[variation=2]
chisel:concrete_orange1[variation=3]
chisel:concrete_orange1[variation=4]
chisel:concrete_orange1[variation=5]
chisel:concrete_orange1[variation=6]
chisel:concrete_orange1[variation=7]
chisel:concrete_orange1[variation=8]
chisel:concrete_orange1[variation=9]
chisel:concrete_orange1[variation=10]
chisel:concrete_orange1[variation=11]
chisel:concrete_orange1[variation=12]
chisel:concrete_orange1[variation=13]
chisel:concrete_orange1[variation=14]
chisel:concrete_orange1[variation=15]
chisel:concrete_orange2[variation=0]
chisel:concrete_orange2[variation=1]
chisel:concrete_orange2[variation=2]
chisel:concrete_orange2[variation=3]
chisel:concrete_orange2[variation=4]
chisel:concrete_orange2[variation=5]
chisel:concrete_orange2[variation=6]
chisel:concrete_orange2[variation=7]
chisel:concrete_orange2[variation=8]
chisel:concrete_orange2[variation=9]
chisel:concrete_orange2[variation=10]
chisel:concrete_orange2[variation=11]
chisel:concrete_orange2[variation=12]
chisel:concrete_orange2[variation=13]
chisel:concrete_orange2[variation=14]
chisel:concrete_orange2[variation=15]
chisel:concrete_white[variation=0]
chisel:concrete_white[variation=1]
chisel:concrete_white[variation=2]
chisel:concrete_white[variation=3]
chisel:concrete_white[variation=4]
chisel:concrete_white[variation=5]
chisel:concrete_white[variation=6]
chisel:concrete_white[variation=7]
chisel:concrete_white[variation=8]
chisel:concrete_white[variation=9]
chisel:concrete_white[variation=10]
chisel:concrete_white[variation=11]
chisel:concrete_white[variation=12]
chisel:concrete_white[variation=13]
chisel:concrete_white[variation=14]
chisel:concrete_white[variation=15]
chisel:concrete_white1[variation=0]
chisel:concrete_white1[variation=1]
chisel:concrete_white1[variation=2]
chisel:concrete_white1[variation=3]
chisel:concrete_white1[variation=4]
chisel:concrete_white1[variation=5]
chisel:concrete_white1[variation=6]
chisel:concrete_white1[variation=7]
chisel:concrete_white1[variation=8]
chisel:concrete_white1[variation=9]
chisel:concrete_white1[variation=10]
chisel:concrete_white1[variation=11]
chisel:concrete_white1[variation=12]
chisel:concrete_white1[variation=13]
chisel:concrete_white1[variation=14]
chisel:concrete_white1[variation=15]
chisel:concrete_white2[variation=0]
chisel:concrete_white2[variation=1]
chisel:concrete_white2[variation=2]
chisel:concrete_white2[variation=3]
chisel:concrete_white2[variation=4]
chisel:concrete_white2[variation=5]
chisel:concrete_white2[variation=6]
chisel:concrete_white2[variation=7]
chisel:concrete_white2[variation=8]
chisel:concrete_white2[variation=9]
chisel:concrete_white2[variation=10]
chisel:concrete_white2[variation=11]
chisel:concrete_white2[variation=12]
chisel:concrete_white2[variation=13]
chisel:concrete_white2[variation=14]
chisel:concrete_white2[variation=15]
chisel:blockcopper[variation=0]
chisel:blockcopper[variation=1]
chisel:blockcopper[variation=2]
chisel:blockcopper[variation=3]
chisel:blockcopper[variation=4]
chisel:blockcopper[variation=5]
chisel:blockcopper[variation=6]
chisel:blockcopper[variation=7]
chisel:blockcopper[variation=8]
chisel:blockcopper[variation=9]
chisel:blockcopper[variation=10]
chisel:blockcopper[variation=11]
chisel:blockcopper[variation=12]
chisel:blockcopper[variation=13]
chisel:blockcopper[variation=14]
chisel:blockcopper[variation=15]
chisel:diamond[variation=0]
chisel:diamond[variation=1]
chisel:diamond[variation=2]
chisel:diamond[variation=3]
chisel:diamond[variation=4]
chisel:diamond[variation=5]
chisel:diamond[variation=6]
chisel:diamond[variation=7]
chisel:diamond[variation=8]
chisel:diamond[variation=9]
chisel:diamond[variation=10]
chisel:diamond[variation=11]
chisel:diamond[variation=12]
chisel:diamond[variation=13]
chisel:diamond[variation=14]
chisel:diamond[variation=15]
chisel:diorite[variation=0]
chisel:diorite[variation=1]
chisel:diorite[variation=2]
chisel:diorite[variation=3]
chisel:diorite[variation=4]
chisel:diorite[variation=5]
chisel:diorite[variation=6]
chisel:diorite[variation=7]
chisel:diorite[variation=8]
chisel:diorite[variation=9]
chisel:diorite[variation=10]
chisel:diorite[variation=11]
chisel:diorite[variation=12]
chisel:diorite[variation=13]
chisel:diorite[variation=14]
chisel:diorite[variation=15]
chisel:diorite1[variation=0]
chisel:diorite1[variation=1]
chisel:diorite1[variation=2]
chisel:diorite1[variation=3]
chisel:diorite1[variation=4]
chisel:diorite1[variation=5]
chisel:diorite1[variation=6]
chisel:diorite1[variation=7]
chisel:diorite1[variation=8]
chisel:diorite1[variation=9]
chisel:diorite1[variation=10]
chisel:diorite1[variation=11]
chisel:diorite1[variation=12]
chisel:diorite1[variation=13]
chisel:diorite1[variation=14]
chisel:diorite1[variation=15]
chisel:diorite2[variation=0]
chisel:diorite2[variation=1]
chisel:diorite2[variation=2]
chisel:diorite2[variation=3]
chisel:diorite2[variation=4]
chisel:diorite2[variation=5]
chisel:diorite2[variation=6]
chisel:diorite2[variation=7]
chisel:diorite2[variation=8]
chisel:diorite2[variation=9]
chisel:diorite2[variation=10]
chisel:diorite2[variation=11]
chisel:diorite2[variation=12]
chisel:diorite2[variation=13]
chisel:diorite2[variation=14]
chisel:diorite2[variation=15]
chisel:dirt[variation=0]
chisel:dirt[variation=1]
chisel:dirt[variation=2]
chisel:dirt[variation=3]
chisel:dirt[variation=4]
chisel:dirt[variation=5]
chisel:dirt[variation=6]
chisel:dirt[variation=7]
chisel:dirt[variation=8]
chisel:dirt[variation=9]
chisel:dirt[variation=10]
chisel:dirt[variation=11]
chisel:dirt[variation=12]
chisel:dirt[variation=13]
chisel:dirt[variation=14]
chisel:dirt[variation=15]
chisel:blockelectrum[variation=0]
chisel:blockelectrum[variation=1]
chisel:blockelectrum[variation=2]
chisel:blockelectrum[variation=3]
chisel:blockelectrum[variation=4]
chisel:blockelectrum[variation=5]
chisel:blockelectrum[variation=6]
chisel:blockelectrum[variation=7]
chisel:blockelectrum[variation=8]
chisel:blockelectrum[variation=9]
chisel:blockelectrum[variation=10]
chisel:blockelectrum[variation=11]
chisel:blockelectrum[variation=12]
chisel:blockelectrum[variation=13]
chisel:blockelectrum[variation=14]
chisel:blockelectrum[variation=15]
chisel:emerald[variation=0]
chisel:emerald[variation=1]
chisel:emerald[variation=2]
chisel:emerald[variation=3]
chisel:emerald[variation=4]
chisel:emerald[variation=5]
chisel:emerald[variation=6]
chisel:emerald[variation=7]
chisel:emerald[variation=8]
chisel:emerald[variation=9]
chisel:emerald[variation=10]
chisel:emerald[variation=11]
chisel:emerald[variation=12]
chisel:emerald[variation=13]
chisel:emerald[variation=14]
chisel:emerald[variation=15]
chisel:purpur[variation=0]
chisel:purpur[variation=1]
chisel:purpur[variation=2]
chisel:purpur[variation=3]
chisel:purpur[variation=4]
chisel:purpur[variation=5]
chisel:purpur[variation=6]
chisel:purpur[variation=7]
chisel:purpur[variation=8]
chisel:purpur[variation=9]
chisel:purpur[variation=10]
chisel:purpur[variation=11]
chisel:purpur[variation=12]
chisel:purpur[variation=13]
chisel:purpur[variation=14]
chisel:purpur[variation=15]
chisel:purpur1[variation=0]
chisel:purpur1[variation=1]
chisel:purpur1[variation=2]
chisel:purpur1[variation=3]
chisel:purpur1[variation=4]
chisel:purpur1[variation=5]
chisel:purpur1[variation=6]
chisel:purpur1[variation=7]
chisel:purpur1[variation=8]
chisel:purpur1[variation=9]
chisel:purpur2[variation=0]
chisel:purpur2[variation=1]
chisel:purpur2[variation=2]
chisel:purpur2[variation=3]
chisel:purpur2[variation=4]
chisel:purpur2[variation=5]
chisel:purpur2[variation=6]
chisel:purpur2[variation=7]
chisel:purpur2[variation=8]
chisel:purpur2[variation=9]
chisel:purpur2[variation=10]
chisel:purpur2[variation=11]
chisel:purpur2[variation=12]
chisel:purpur2[variation=13]
chisel:purpur2[variation=14]
chisel:purpur2[variation=15]
chisel:endstone[variation=0]
chisel:endstone[variation=1]
chisel:endstone[variation=2]
chisel:endstone[variation=3]
chisel:endstone[variation=4]
chisel:endstone[variation=5]
chisel:endstone[variation=6]
chisel:endstone[variation=7]
chisel:endstone[variation=8]
chisel:endstone[variation=9]
chisel:endstone[variation=10]
chisel:endstone[variation=11]
chisel:endstone[variation=12]
chisel:endstone[variation=13]
chisel:endstone[variation=14]
chisel:endstone[variation=15]
chisel:endstone1[variation=0]
chisel:endstone1[variation=1]
chisel:endstone1[variation=2]
chisel:endstone1[variation=3]
chisel:endstone1[variation=4]
chisel:endstone1[variation=5]
chisel:endstone1[variation=6]
chisel:endstone1[variation=7]
chisel:endstone1[variation=8]
chisel:endstone1[variation=9]
chisel:endstone2[variation=0]
chisel:endstone2[variation=1]
chisel:endstone2[variation=2]
chisel:endstone2[variation=3]
chisel:endstone2[variation=4]
chisel:endstone2[variation=5]
chisel:endstone2[variation=6]
chisel:endstone2[variation=7]
chisel:endstone2[variation=8]
chisel:endstone2[variation=9]
chisel:endstone2[variation=10]
chisel:endstone2[variation=11]
chisel:endstone2[variation=12]
chisel:endstone2[variation=13]
chisel:endstone2[variation=14]
chisel:endstone2[variation=15]
chisel:factory[variation=0]
chisel:factory[variation=1]
chisel:factory[variation=2]
chisel:factory[variation=3]
chisel:factory[variation=4]
chisel:factory[variation=5]
chisel:factory[variation=6]
chisel:factory[variation=7]
chisel:factory[variation=8]
chisel:factory[variation=9]
chisel:factory[variation=10]
chisel:factory[variation=11]
chisel:factory[variation=12]
chisel:factory[variation=13]
chisel:factory[variation=14]
chisel:factory[variation=15]
chisel:factory1[variation=0]
chisel:factory1[variation=1]
chisel:factory1[variation=2]
chisel:factory1[variation=3]
chisel:factory1[variation=4]
chisel:factory1[variation=5]
chisel:factory1[variation=6]
chisel:factory1[variation=7]
chisel:factory1[variation=8]
chisel:factory1[variation=9]
chisel:factory1[variation=10]
chisel:factory1[variation=11]
chisel:factory1[variation=12]
chisel:factory1[variation=13]
chisel:factory1[variation=14]
chisel:factory1[variation=15]
chisel:futura[variation=0]
chisel:futura[variation=1]
chisel:futura[variation=2]
chisel:futura[variation=3]
chisel:futura[variation=4]
chisel:futura[variation=5]
chisel:futura[variation=6]
chisel:futura[variation=7]
chisel:futura[variation=8]
chisel:futura[variation=9]
chisel:futura[variation=10]
chisel:futura[variation=11]
chisel:futura[variation=12]
chisel:futura[variation=13]
chisel:futura[variation=14]
chisel:futura[variation=15]
chisel:glass[variation=0]
chisel:glass[variation=1]
chisel:glass[variation=2]
chisel:glass[variation=3]
chisel:glass[variation=4]
chisel:glass[variation=5]
chisel:glass[variation=6]
chisel:glass[variation=7]
chisel:glass[variation=8]
chisel:glass[variation=9]
chisel:glass[variation=10]
chisel:glass[variation=11]
chisel:glass[variation=12]
chisel:glass[variation=13]
chisel:glass[variation=14]
chisel:glass[variation=15]
chisel:glassdyedblack[variation=0]
chisel:glassdyedblack[variation=1]
chisel:glassdyedblack[variation=2]
chisel:glassdyedblack[variation=3]
chisel:glassdyedblack[variation=4]
chisel:glassdyedblack[variation=5]
chisel:glassdyedblack[variation=6]
chisel:glassdyedblack[variation=7]
chisel:glassdyedblack[variation=8]
chisel:glassdyedblack[variation=9]
chisel:glassdyedblack[variation=10]
chisel:glassdyedblack[variation=11]
chisel:glassdyedblack[variation=12]
chisel:glassdyedblack[variation=13]
chisel:glassdyedblack[variation=14]
chisel:glassdyedblack[variation=15]
chisel:glassdyedred[variation=0]
chisel:glassdyedred[variation=1]
chisel:glassdyedred[variation=2]
chisel:glassdyedred[variation=3]
chisel:glassdyedred[variation=4]
chisel:glassdyedred[variation=5]
chisel:glassdyedred[variation=6]
chisel:glassdyedred[variation=7]
chisel:glassdyedred[variation=8]
chisel:glassdyedred[variation=9]
chisel:glassdyedred[variation=10]
chisel:glassdyedred[variation=11]
chisel:glassdyedred[variation=12]
chisel:glassdyedred[variation=13]
chisel:glassdyedred[variation=14]
chisel:glassdyedred[variation=15]
chisel:glassdyedgreen[variation=0]
chisel:glassdyedgreen[variation=1]
chisel:glassdyedgreen[variation=2]
chisel:glassdyedgreen[variation=3]
chisel:glassdyedgreen[variation=4]
chisel:glassdyedgreen[variation=5]
chisel:glassdyedgreen[variation=6]
chisel:glassdyedgreen[variation=7]
chisel:glassdyedgreen[variation=8]
chisel:glassdyedgreen[variation=9]
chisel:glassdyedgreen[variation=10]
chisel:glassdyedgreen[variation=11]
chisel:glassdyedgreen[variation=12]
chisel:glassdyedgreen[variation=13]
chisel:glassdyedgreen[variation=14]
chisel:glassdyedgreen[variation=15]
chisel:glassdyedbrown[variation=0]
chisel:glassdyedbrown[variation=1]
chisel:glassdyedbrown[variation=2]
chisel:glassdyedbrown[variation=3]
chisel:glassdyedbrown[variation=4]
chisel:glassdyedbrown[variation=5]
chisel:glassdyedbrown[variation=6]
chisel:glassdyedbrown[variation=7]
chisel:glassdyedbrown[variation=8]
chisel:glassdyedbrown[variation=9]
chisel:glassdyedbrown[variation=10]
chisel:glassdyedbrown[variation=11]
chisel:glassdyedbrown[variation=12]
chisel:glassdyedbrown[variation=13]
chisel:glassdyedbrown[variation=14]
chisel:glassdyedbrown[variation=15]
chisel:glassdyedblue[variation=0]
chisel:glassdyedblue[variation=1]
chisel:glassdyedblue[variation=2]
chisel:glassdyedblue[variation=3]
chisel:glassdyedblue[variation=4]
chisel:glassdyedblue[variation=5]
chisel:glassdyedblue[variation=6]
chisel:glassdyedblue[variation=7]
chisel:glassdyedblue[variation=8]
chisel:glassdyedblue[variation=9]
chisel:glassdyedblue[variation=10]
chisel:glassdyedblue[variation=11]
chisel:glassdyedblue[variation=12]
chisel:glassdyedblue[variation=13]
chisel:glassdyedblue[variation=14]
chisel:glassdyedblue[variation=15]
chisel:glassdyedpurple[variation=0]
chisel:glassdyedpurple[variation=1]
chisel:glassdyedpurple[variation=2]
chisel:glassdyedpurple[variation=3]
chisel:glassdyedpurple[variation=4]
chisel:glassdyedpurple[variation=5]
chisel:glassdyedpurple[variation=6]
chisel:glassdyedpurple[variation=7]
chisel:glassdyedpurple[variation=8]
chisel:glassdyedpurple[variation=9]
chisel:glassdyedpurple[variation=10]
chisel:glassdyedpurple[variation=11]
chisel:glassdyedpurple[variation=12]
chisel:glassdyedpurple[variation=13]
chisel:glassdyedpurple[variation=14]
chisel:glassdyedpurple[variation=15]
chisel:glassdyedcyan[variation=0]
chisel:glassdyedcyan[variation=1]
chisel:glassdyedcyan[variation=2]
chisel:glassdyedcyan[variation=3]
chisel:glassdyedcyan[variation=4]
chisel:glassdyedcyan[variation=5]
chisel:glassdyedcyan[variation=6]
chisel:glassdyedcyan[variation=7]
chisel:glassdyedcyan[variation=8]
chisel:glassdyedcyan[variation=9]
chisel:glassdyedcyan[variation=10]
chisel:glassdyedcyan[variation=11]
chisel:glassdyedcyan[variation=12]
chisel:glassdyedcyan[variation=13]
chisel:glassdyedcyan[variation=14]
chisel:glassdyedcyan[variation=15]
chisel:glassdyedlightgray[variation=0]
chisel:glassdyedlightgray[variation=1]
chisel:glassdyedlightgray[variation=2]
chisel:glassdyedlightgray[variation=3]
chisel:glassdyedlightgray[variation=4]
chisel:glassdyedlightgray[variation=5]
chisel:glassdyedlightgray[variation=6]
chisel:glassdyedlightgray[variation=7]
chisel:glassdyedlightgray[variation=8]
chisel:glassdyedlightgray[variation=9]
chisel:glassdyedlightgray[variation=10]
chisel:glassdyedlightgray[variation=11]
chisel:glassdyedlightgray[variation=12]
chisel:glassdyedlightgray[variation=13]
chisel:glassdyedlightgray[variation=14]
chisel:glassdyedlightgray[variation=15]
chisel:glassdyedgray[variation=0]
chisel:glassdyedgray[variation=1]
chisel:glassdyedgray[variation=2]
chisel:glassdyedgray[variation=3]
chisel:glassdyedgray[variation=4]
chisel:glassdyedgray[variation=5]
chisel:glassdyedgray[variation=6]
chisel:glassdyedgray[variation=7]
chisel:glassdyedgray[variation=8]
chisel:glassdyedgray[variation=9]
chisel:glassdyedgray[variation=10]
chisel:glassdyedgray[variation=11]
chisel:glassdyedgray[variation=12]
chisel:glassdyedgray[variation=13]
chisel:glassdyedgray[variation=14]
chisel:glassdyedgray[variation=15]
chisel:glassdyedpink[variation=0]
chisel:glassdyedpink[variation=1]
chisel:glassdyedpink[variation=2]
chisel:glassdyedpink[variation=3]
chisel:glassdyedpink[variation=4]
chisel:glassdyedpink[variation=5]
chisel:glassdyedpink[variation=6]
chisel:glassdyedpink[variation=7]
chisel:glassdyedpink[variation=8]
chisel:glassdyedpink[variation=9]
chisel:glassdyedpink[variation=10]
chisel:glassdyedpink[variation=11]
chisel:glassdyedpink[variation=12]
chisel:glassdyedpink[variation=13]
chisel:glassdyedpink[variation=14]
chisel:glassdyedpink[variation=15]
chisel:glassdyedlime[variation=0]
chisel:glassdyedlime[variation=1]
chisel:glassdyedlime[variation=2]
chisel:glassdyedlime[variation=3]
chisel:glassdyedlime[variation=4]
chisel:glassdyedlime[variation=5]
chisel:glassdyedlime[variation=6]
chisel:glassdyedlime[variation=7]
chisel:glassdyedlime[variation=8]
chisel:glassdyedlime[variation=9]
chisel:glassdyedlime[variation=10]
chisel:glassdyedlime[variation=11]
chisel:glassdyedlime[variation=12]
chisel:glassdyedlime[variation=13]
chisel:glassdyedlime[variation=14]
chisel:glassdyedlime[variation=15]
chisel:glassdyedyellow[variation=0]
chisel:glassdyedyellow[variation=1]
chisel:glassdyedyellow[variation=2]
chisel:glassdyedyellow[variation=3]
chisel:glassdyedyellow[variation=4]
chisel:glassdyedyellow[variation=5]
chisel:glassdyedyellow[variation=6]
chisel:glassdyedyellow[variation=7]
chisel:glassdyedyellow[variation=8]
chisel:glassdyedyellow[variation=9]
chisel:glassdyedyellow[variation=10]
chisel:glassdyedyellow[variation=11]
chisel:glassdyedyellow[variation=12]
chisel:glassdyedyellow[variation=13]
chisel:glassdyedyellow[variation=14]
chisel:glassdyedyellow[variation=15]
chisel:glassdyedlightblue[variation=0]
chisel:glassdyedlightblue[variation=1]
chisel:glassdyedlightblue[variation=2]
chisel:glassdyedlightblue[variation=3]
chisel:glassdyedlightblue[variation=4]
chisel:glassdyedlightblue[variation=5]
chisel:glassdyedlightblue[variation=6]
chisel:glassdyedlightblue[variation=7]
chisel:glassdyedlightblue[variation=8]
chisel:glassdyedlightblue[variation=9]
chisel:glassdyedlightblue[variation=10]
chisel:glassdyedlightblue[variation=11]
chisel:glassdyedlightblue[variation=12]
chisel:glassdyedlightblue[variation=13]
chisel:glassdyedlightblue[variation=14]
chisel:glassdyedlightblue[variation=15]
chisel:glassdyedmagenta[variation=0]
chisel:glassdyedmagenta[variation=1]
chisel:glassdyedmagenta[variation=2]
chisel:glassdyedmagenta[variation=3]
chisel:glassdyedmagenta[variation=4]
chisel:glassdyedmagenta[variation=5]
chisel:glassdyedmagenta[variation=6]
chisel:glassdyedmagenta[variation=7]
chisel:glassdyedmagenta[variation=8]
chisel:glassdyedmagenta[variation=9]
chisel:glassdyedmagenta[variation=10]
chisel:glassdyedmagenta[variation=11]
chisel:glassdyedmagenta[variation=12]
chisel:glassdyedmagenta[variation=13]
chisel:glassdyedmagenta[variation=14]
chisel:glassdyedmagenta[variation=15]
chisel:glassdyedorange[variation=0]
chisel:glassdyedorange[variation=1]
chisel:glassdyedorange[variation=2]
chisel:glassdyedorange[variation=3]
chisel:glassdyedorange[variation=4]
chisel:glassdyedorange[variation=5]
chisel:glassdyedorange[variation=6]
chisel:glassdyedorange[variation=7]
chisel:glassdyedorange[variation=8]
chisel:glassdyedorange[variation=9]
chisel:glassdyedorange[variation=10]
chisel:glassdyedorange[variation=11]
chisel:glassdyedorange[variation=12]
chisel:glassdyedorange[variation=13]
chisel:glassdyedorange[variation=14]
chisel:glassdyedorange[variation=15]
chisel:glassdyedwhite[variation=0]
chisel:glassdyedwhite[variation=1]
chisel:glassdyedwhite[variation=2]
chisel:glassdyedwhite[variation=3]
chisel:glassdyedwhite[variation=4]
chisel:glassdyedwhite[variation=5]
chisel:glassdyedwhite[variation=6]
chisel:glassdyedwhite[variation=7]
chisel:glassdyedwhite[variation=8]
chisel:glassdyedwhite[variation=9]
chisel:glassdyedwhite[variation=10]
chisel:glassdyedwhite[variation=11]
chisel:glassdyedwhite[variation=12]
chisel:glassdyedwhite[variation=13]
chisel:glassdyedwhite[variation=14]
chisel:glassdyedwhite[variation=15]
chisel:glowstone[variation=0]
chisel:glowstone[variation=1]
chisel:glowstone[variation=2]
chisel:glowstone[variation=3]
chisel:glowstone[variation=4]
chisel:glowstone[variation=5]
chisel:glowstone[variation=6]
chisel:glowstone[variation=7]
chisel:glowstone[variation=8]
chisel:glowstone[variation=9]
chisel:glowstone[variation=10]
chisel:glowstone[variation=11]
chisel:glowstone[variation=12]
chisel:glowstone[variation=13]
chisel:glowstone[variation=14]
chisel:glowstone[variation=15]
chisel:glowstone1[variation=0]
chisel:glowstone1[variation=1]
chisel:glowstone1[variation=2]
chisel:glowstone1[variation=3]
chisel:glowstone1[variation=4]
chisel:glowstone1[variation=5]
chisel:glowstone1[variation=6]
chisel:glowstone1[variation=7]
chisel:glowstone1[variation=8]
chisel:glowstone1[variation=9]
chisel:glowstone1[variation=10]
chisel:glowstone1[variation=11]
chisel:glowstone1[variation=12]
chisel:glowstone1[variation=13]
chisel:glowstone1[variation=14]
chisel:glowstone1[variation=15]
chisel:glowstone2[variation=0]
chisel:glowstone2[variation=1]
chisel:glowstone2[variation=2]
chisel:glowstone2[variation=3]
chisel:glowstone2[variation=4]
chisel:glowstone2[variation=5]
chisel:glowstone2[variation=6]
chisel:glowstone2[variation=7]
chisel:glowstone2[variation=8]
chisel:glowstone2[variation=9]
chisel:glowstone2[variation=10]
chisel:glowstone2[variation=11]
chisel:glowstone2[variation=12]
chisel:glowstone2[variation=13]
chisel:glowstone2[variation=14]
chisel:glowstone2[variation=15]
chisel:blockgold[variation=0]
chisel:blockgold[variation=1]
chisel:blockgold[variation=2]
chisel:blockgold[variation=3]
chisel:blockgold[variation=4]
chisel:blockgold[variation=5]
chisel:blockgold[variation=6]
chisel:blockgold[variation=7]
chisel:blockgold[variation=8]
chisel:blockgold[variation=9]
chisel:blockgold[variation=10]
chisel:blockgold[variation=11]
chisel:blockgold[variation=12]
chisel:blockgold[variation=13]
chisel:blockgold[variation=14]
chisel:blockgold[variation=15]
chisel:gold[variation=0]
chisel:gold[variation=1]
chisel:gold[variation=2]
chisel:gold[variation=3]
chisel:gold[variation=4]
chisel:gold[variation=5]
chisel:gold[variation=6]
chisel:gold[variation=7]
chisel:gold[variation=8]
chisel:gold[variation=9]
chisel:gold[variation=10]
chisel:gold[variation=11]
chisel:gold[variation=12]
chisel:gold[variation=13]
chisel:gold[variation=14]
chisel:gold[variation=15]
chisel:granite[variation=0]
chisel:granite[variation=1]
chisel:granite[variation=2]
chisel:granite[variation=3]
chisel:granite[variation=4]
chisel:granite[variation=5]
chisel:granite[variation=6]
chisel:granite[variation=7]
chisel:granite[variation=8]
chisel:granite[variation=9]
chisel:granite[variation=10]
chisel:granite[variation=11]
chisel:granite[variation=12]
chisel:granite[variation=13]
chisel:granite[variation=14]
chisel:granite[variation=15]
chisel:granite1[variation=0]
chisel:granite1[variation=1]
chisel:granite1[variation=2]
chisel:granite1[variation=3]
chisel:granite1[variation=4]
chisel:granite1[variation=5]
chisel:granite1[variation=6]
chisel:granite1[variation=7]
chisel:granite1[variation=8]
chisel:granite1[variation=9]
chisel:granite1[variation=10]
chisel:granite1[variation=11]
chisel:granite1[variation=12]
chisel:granite1[variation=13]
chisel:granite1[variation=14]
chisel:granite1[variation=15]
chisel:granite2[variation=0]
chisel:granite2[variation=1]
chisel:granite2[variation=2]
chisel:granite2[variation=3]
chisel:granite2[variation=4]
chisel:granite2[variation=5]
chisel:granite2[variation=6]
chisel:granite2[variation=7]
chisel:granite2[variation=8]
chisel:granite2[variation=9]
chisel:granite2[variation=10]
chisel:granite2[variation=11]
chisel:granite2[variation=12]
chisel:granite2[variation=13]
chisel:granite2[variation=14]
chisel:granite2[variation=15]
chisel:hardenedclay[variation=0]
chisel:hardenedclay[variation=1]
chisel:hardenedclay[variation=2]
chisel:hardenedclay[variation=3]
chisel:hardenedclay[variation=4]
chisel:hardenedclay[variation=5]
chisel:hardenedclay[variation=6]
chisel:hardenedclay[variation=7]
chisel:hardenedclay[variation=8]
chisel:hardenedclay[variation=9]
chisel:hardenedclay[variation=10]
chisel:hardenedclay[variation=11]
chisel:hardenedclay[variation=12]
chisel:hardenedclay[variation=13]
chisel:hardenedclay[variation=14]
chisel:hardenedclay[variation=15]
chisel:hardenedclay1[variation=0]
chisel:hardenedclay1[variation=1]
chisel:hardenedclay1[variation=2]
chisel:hardenedclay1[variation=3]
chisel:hardenedclay1[variation=4]
chisel:hardenedclay1[variation=5]
chisel:hardenedclay1[variation=6]
chisel:hardenedclay1[variation=7]
chisel:hardenedclay1[variation=8]
chisel:hardenedclay1[variation=9]
chisel:hardenedclay2[variation=0]
chisel:hardenedclay2[variation=1]
chisel:hardenedclay2[variation=2]
chisel:hardenedclay2[variation=3]
chisel:hardenedclay2[variation=4]
chisel:hardenedclay2[variation=5]
chisel:hardenedclay2[variation=6]
chisel:hardenedclay2[variation=7]
chisel:hardenedclay2[variation=8]
chisel:hardenedclay2[variation=9]
chisel:hardenedclay2[variation=10]
chisel:hardenedclay2[variation=11]
chisel:hardenedclay2[variation=12]
chisel:hardenedclay2[variation=13]
chisel:hardenedclay2[variation=14]
chisel:hardenedclay2[variation=15]
chisel:ice[variation=0]
chisel:ice[variation=1]
chisel:ice[variation=2]
chisel:ice[variation=3]
chisel:ice[variation=4]
chisel:ice[variation=5]
chisel:ice[variation=6]
chisel:ice[variation=7]
chisel:ice[variation=8]
chisel:ice[variation=9]
chisel:ice[variation=10]
chisel:ice[variation=11]
chisel:ice[variation=12]
chisel:ice[variation=13]
chisel:ice[variation=14]
chisel:ice[variation=15]
chisel:ice1[variation=0]
chisel:ice1[variation=1]
chisel:ice1[variation=2]
chisel:ice1[variation=3]
chisel:ice1[variation=4]
chisel:ice1[variation=5]
chisel:ice1[variation=6]
chisel:ice1[variation=7]
chisel:ice1[variation=8]
chisel:ice1[variation=9]
chisel:ice1[variation=10]
chisel:ice1[variation=11]
chisel:ice1[variation=12]
chisel:ice1[variation=13]
chisel:ice1[variation=14]
chisel:ice1[variation=15]
chisel:ice2[variation=0]
chisel:ice2[variation=1]
chisel:ice2[variation=2]
chisel:ice2[variation=3]
chisel:ice2[variation=4]
chisel:ice2[variation=5]
chisel:ice2[variation=6]
chisel:ice2[variation=7]
chisel:ice2[variation=8]
chisel:ice2[variation=9]
chisel:ice2[variation=10]
chisel:ice2[variation=11]
chisel:ice2[variation=12]
chisel:ice2[variation=13]
chisel:ice2[variation=14]
chisel:ice2[variation=15]
chisel:icepillar[variation=0]
chisel:icepillar[variation=1]
chisel:icepillar[variation=2]
chisel:icepillar[variation=3]
chisel:icepillar[variation=4]
chisel:icepillar[variation=5]
chisel:icepillar[variation=6]
chisel:icepillar[variation=7]
chisel:icepillar[variation=8]
chisel:icepillar[variation=9]
chisel:icepillar[variation=10]
chisel:icepillar[variation=11]
chisel:icepillar[variation=12]
chisel:icepillar[variation=13]
chisel:icepillar[variation=14]
chisel:icepillar[variation=15]
chisel:blockinvar[variation=0]
chisel:blockinvar[variation=1]
chisel:blockinvar[variation=2]
chisel:blockinvar[variation=3]
chisel:blockinvar[variation=4]
chisel:blockinvar[variation=5]
chisel:blockinvar[variation=6]
chisel:blockinvar[variation=7]
chisel:blockinvar[variation=8]
chisel:blockinvar[variation=9]
chisel:blockinvar[variation=10]
chisel:blockinvar[variation=11]
chisel:blockinvar[variation=12]
chisel:blockinvar[variation=13]
chisel:blockinvar[variation=14]
chisel:blockinvar[variation=15]
chisel:blockiron[variation=0]
chisel:blockiron[variation=1]
chisel:blockiron[variation=2]
chisel:blockiron[variation=3]
chisel:blockiron[variation=4]
chisel:blockiron[variation=5]
chisel:blockiron[variation=6]
chisel:blockiron[variation=7]
chisel:blockiron[variation=8]
chisel:blockiron[variation=9]
chisel:blockiron[variation=10]
chisel:blockiron[variation=11]
chisel:blockiron[variation=12]
chisel:blockiron[variation=13]
chisel:blockiron[variation=14]
chisel:blockiron[variation=15]
chisel:iron[variation=0]
chisel:iron[variation=1]
chisel:iron[variation=2]
chisel:iron[variation=3]
chisel:iron[variation=4]
chisel:iron[variation=5]
chisel:iron[variation=6]
chisel:iron[variation=7]
chisel:iron[variation=8]
chisel:iron[variation=9]
chisel:iron[variation=10]
chisel:iron[variation=11]
chisel:iron[variation=12]
chisel:iron[variation=13]
chisel:iron[variation=14]
chisel:iron[variation=15]
chisel:ironpane[east=true,north=true,south=true,variation=0,west=true]
chisel:ironpane[east=true,north=true,south=true,variation=0,west=false]
chisel:ironpane[east=true,north=true,south=true,variation=1,west=true]
chisel:ironpane[east=true,north=true,south=true,variation=1,west=false]
chisel:ironpane[east=true,north=true,south=true,variation=2,west=true]
chisel:ironpane[east=true,north=true,south=true,variation=2,west=false]
chisel:ironpane[east=true,north=true,south=true,variation=3,west=true]
chisel:ironpane[east=true,north=true,south=true,variation=3,west=false]
chisel:ironpane[east=true,north=true,south=true,variation=4,west=true]
chisel:ironpane[east=true,north=true,south=true,variation=4,west=false]
chisel:ironpane[east=true,north=true,south=true,variation=5,west=true]
chisel:ironpane[east=true,north=true,south=true,variation=5,west=false]
chisel:ironpane[east=true,north=true,south=true,variation=6,west=true]
chisel:ironpane[east=true,north=true,south=true,variation=6,west=false]
chisel:ironpane[east=true,north=true,south=true,variation=7,west=true]
chisel:ironpane[east=true,north=true,south=true,variation=7,west=false]
chisel:ironpane[east=true,north=true,south=true,variation=8,west=true]
chisel:ironpane[east=true,north=true,south=true,variation=8,west=false]
chisel:ironpane[east=true,north=true,south=true,variation=9,west=true]
chisel:ironpane[east=true,north=true,south=true,variation=9,west=false]
chisel:ironpane[east=true,north=true,south=true,variation=10,west=true]
chisel:ironpane[east=true,north=true,south=true,variation=10,west=false]
chisel:ironpane[east=true,north=true,south=true,variation=11,west=true]
chisel:ironpane[east=true,north=true,south=true,variation=11,west=false]
chisel:ironpane[east=true,north=true,south=true,variation=12,west=true]
chisel:ironpane[east=true,north=true,south=true,variation=12,west=false]
chisel:ironpane[east=true,north=true,south=true,variation=13,west=true]
chisel:ironpane[east=true,north=true,south=true,variation=13,west=false]
chisel:ironpane[east=true,north=true,south=true,variation=14,west=true]
chisel:ironpane[east=true,north=true,south=true,variation=14,west=false]
chisel:ironpane[east=true,north=true,south=true,variation=15,west=true]
chisel:ironpane[east=true,north=true,south=true,variation=15,west=false]
chisel:ironpane[east=true,north=true,south=false,variation=0,west=true]
chisel:ironpane[east=true,north=true,south=false,variation=0,west=false]
chisel:ironpane[east=true,north=true,south=false,variation=1,west=true]
chisel:ironpane[east=true,north=true,south=false,variation=1,west=false]
chisel:ironpane[east=true,north=true,south=false,variation=2,west=true]
chisel:ironpane[east=true,north=true,south=false,variation=2,west=false]
chisel:ironpane[east=true,north=true,south=false,variation=3,west=true]
chisel:ironpane[east=true,north=true,south=false,variation=3,west=false]
chisel:ironpane[east=true,north=true,south=false,variation=4,west=true]
chisel:ironpane[east=true,north=true,south=false,variation=4,west=false]
chisel:ironpane[east=true,north=true,south=false,variation=5,west=true]
chisel:ironpane[east=true,north=true,south=false,variation=5,west=false]
chisel:ironpane[east=true,north=true,south=false,variation=6,west=true]
chisel:ironpane[east=true,north=true,south=false,variation=6,west=false]
chisel:ironpane[east=true,north=true,south=false,variation=7,west=true]
chisel:ironpane[east=true,north=true,south=false,variation=7,west=false]
chisel:ironpane[east=true,north=true,south=false,variation=8,west=true]
chisel:ironpane[east=true,north=true,south=false,variation=8,west=false]
chisel:ironpane[east=true,north=true,south=false,variation=9,west=true]
chisel:ironpane[east=true,north=true,south=false,variation=9,west=false]
chisel:ironpane[east=true,north=true,south=false,variation=10,west=true]
chisel:ironpane[east=true,north=true,south=false,variation=10,west=false]
chisel:ironpane[east=true,north=true,south=false,variation=11,west=true]
chisel:ironpane[east=true,north=true,south=false,variation=11,west=false]
chisel:ironpane[east=true,north=true,south=false,variation=12,west=true]
chisel:ironpane[east=true,north=true,south=false,variation=12,west=false]
chisel:ironpane[east=true,north=true,south=false,variation=13,west=true]
chisel:ironpane[east=true,north=true,south=false,variation=13,west=false]
chisel:ironpane[east=true,north=true,south=false,variation=14,west=true]
chisel:ironpane[east=true,north=true,south=false,variation=14,west=false]
chisel:ironpane[east=true,north=true,south=false,variation=15,west=true]
chisel:ironpane[east=true,north=true,south=false,variation=15,west=false]
chisel:ironpane[east=true,north=false,south=true,variation=0,west=true]
chisel:ironpane[east=true,north=false,south=true,variation=0,west=false]
chisel:ironpane[east=true,north=false,south=true,variation=1,west=true]
chisel:ironpane[east=true,north=false,south=true,variation=1,west=false]
chisel:ironpane[east=true,north=false,south=true,variation=2,west=true]
chisel:ironpane[east=true,north=false,south=true,variation=2,west=false]
chisel:ironpane[east=true,north=false,south=true,variation=3,west=true]
chisel:ironpane[east=true,north=false,south=true,variation=3,west=false]
chisel:ironpane[east=true,north=false,south=true,variation=4,west=true]
chisel:ironpane[east=true,north=false,south=true,variation=4,west=false]
chisel:ironpane[east=true,north=false,south=true,variation=5,west=true]
chisel:ironpane[east=true,north=false,south=true,variation=5,west=false]
chisel:ironpane[east=true,north=false,south=true,variation=6,west=true]
chisel:ironpane[east=true,north=false,south=true,variation=6,west=false]
chisel:ironpane[east=true,north=false,south=true,variation=7,west=true]
chisel:ironpane[east=true,north=false,south=true,variation=7,west=false]
chisel:ironpane[east=true,north=false,south=true,variation=8,west=true]
chisel:ironpane[east=true,north=false,south=true,variation=8,west=false]
chisel:ironpane[east=true,north=false,south=true,variation=9,west=true]
chisel:ironpane[east=true,north=false,south=true,variation=9,west=false]
chisel:ironpane[east=true,north=false,south=true,variation=10,west=true]
chisel:ironpane[east=true,north=false,south=true,variation=10,west=false]
chisel:ironpane[east=true,north=false,south=true,variation=11,west=true]
chisel:ironpane[east=true,north=false,south=true,variation=11,west=false]
chisel:ironpane[east=true,north=false,south=true,variation=12,west=true]
chisel:ironpane[east=true,north=false,south=true,variation=12,west=false]
chisel:ironpane[east=true,north=false,south=true,variation=13,west=true]
chisel:ironpane[east=true,north=false,south=true,variation=13,west=false]
chisel:ironpane[east=true,north=false,south=true,variation=14,west=true]
chisel:ironpane[east=true,north=false,south=true,variation=14,west=false]
chisel:ironpane[east=true,north=false,south=true,variation=15,west=true]
chisel:ironpane[east=true,north=false,south=true,variation=15,west=false]
chisel:ironpane[east=true,north=false,south=false,variation=0,west=true]
chisel:ironpane[east=true,north=false,south=false,variation=0,west=false]
chisel:ironpane[east=true,north=false,south=false,variation=1,west=true]
chisel:ironpane[east=true,north=false,south=false,variation=1,west=false]
chisel:ironpane[east=true,north=false,south=false,variation=2,west=true]
chisel:ironpane[east=true,north=false,south=false,variation=2,west=false]
chisel:ironpane[east=true,north=false,south=false,variation=3,west=true]
chisel:ironpane[east=true,north=false,south=false,variation=3,west=false]
chisel:ironpane[east=true,north=false,south=false,variation=4,west=true]
chisel:ironpane[east=true,north=false,south=false,variation=4,west=false]
chisel:ironpane[east=true,north=false,south=false,variation=5,west=true]
chisel:ironpane[east=true,north=false,south=false,variation=5,west=false]
chisel:ironpane[east=true,north=false,south=false,variation=6,west=true]
chisel:ironpane[east=true,north=false,south=false,variation=6,west=false]
chisel:ironpane[east=true,north=false,south=false,variation=7,west=true]
chisel:ironpane[east=true,north=false,south=false,variation=7,west=false]
chisel:ironpane[east=true,north=false,south=false,variation=8,west=true]
chisel:ironpane[east=true,north=false,south=false,variation=8,west=false]
chisel:ironpane[east=true,north=false,south=false,variation=9,west=true]
chisel:ironpane[east=true,north=false,south=false,variation=9,west=false]
chisel:ironpane[east=true,north=false,south=false,variation=10,west=true]
chisel:ironpane[east=true,north=false,south=false,variation=10,west=false]
chisel:ironpane[east=true,north=false,south=false,variation=11,west=true]
chisel:ironpane[east=true,north=false,south=false,variation=11,west=false]
chisel:ironpane[east=true,north=false,south=false,variation=12,west=true]
chisel:ironpane[east=true,north=false,south=false,variation=12,west=false]
chisel:ironpane[east=true,north=false,south=false,variation=13,west=true]
chisel:ironpane[east=true,north=false,south=false,variation=13,west=false]
chisel:ironpane[east=true,north=false,south=false,variation=14,west=true]
chisel:ironpane[east=true,north=false,south=false,variation=14,west=false]
chisel:ironpane[east=true,north=false,south=false,variation=15,west=true]
chisel:ironpane[east=true,north=false,south=false,variation=15,west=false]
chisel:ironpane[east=false,north=true,south=true,variation=0,west=true]
chisel:ironpane[east=false,north=true,south=true,variation=0,west=false]
chisel:ironpane[east=false,north=true,south=true,variation=1,west=true]
chisel:ironpane[east=false,north=true,south=true,variation=1,west=false]
chisel:ironpane[east=false,north=true,south=true,variation=2,west=true]
chisel:ironpane[east=false,north=true,south=true,variation=2,west=false]
chisel:ironpane[east=false,north=true,south=true,variation=3,west=true]
chisel:ironpane[east=false,north=true,south=true,variation=3,west=false]
chisel:ironpane[east=false,north=true,south=true,variation=4,west=true]
chisel:ironpane[east=false,north=true,south=true,variation=4,west=false]
chisel:ironpane[east=false,north=true,south=true,variation=5,west=true]
chisel:ironpane[east=false,north=true,south=true,variation=5,west=false]
chisel:ironpane[east=false,north=true,south=true,variation=6,west=true]
chisel:ironpane[east=false,north=true,south=true,variation=6,west=false]
chisel:ironpane[east=false,north=true,south=true,variation=7,west=true]
chisel:ironpane[east=false,north=true,south=true,variation=7,west=false]
chisel:ironpane[east=false,north=true,south=true,variation=8,west=true]
chisel:ironpane[east=false,north=true,south=true,variation=8,west=false]
chisel:ironpane[east=false,north=true,south=true,variation=9,west=true]
chisel:ironpane[east=false,north=true,south=true,variation=9,west=false]
chisel:ironpane[east=false,north=true,south=true,variation=10,west=true]
chisel:ironpane[east=false,north=true,south=true,variation=10,west=false]
chisel:ironpane[east=false,north=true,south=true,variation=11,west=true]
chisel:ironpane[east=false,north=true,south=true,variation=11,west=false]
chisel:ironpane[east=false,north=true,south=true,variation=12,west=true]
chisel:ironpane[east=false,north=true,south=true,variation=12,west=false]
chisel:ironpane[east=false,north=true,south=true,variation=13,west=true]
chisel:ironpane[east=false,north=true,south=true,variation=13,west=false]
chisel:ironpane[east=false,north=true,south=true,variation=14,west=true]
chisel:ironpane[east=false,north=true,south=true,variation=14,west=false]
chisel:ironpane[east=false,north=true,south=true,variation=15,west=true]
chisel:ironpane[east=false,north=true,south=true,variation=15,west=false]
chisel:ironpane[east=false,north=true,south=false,variation=0,west=true]
chisel:ironpane[east=false,north=true,south=false,variation=0,west=false]
chisel:ironpane[east=false,north=true,south=false,variation=1,west=true]
chisel:ironpane[east=false,north=true,south=false,variation=1,west=false]
chisel:ironpane[east=false,north=true,south=false,variation=2,west=true]
chisel:ironpane[east=false,north=true,south=false,variation=2,west=false]
chisel:ironpane[east=false,north=true,south=false,variation=3,west=true]
chisel:ironpane[east=false,north=true,south=false,variation=3,west=false]
chisel:ironpane[east=false,north=true,south=false,variation=4,west=true]
chisel:ironpane[east=false,north=true,south=false,variation=4,west=false]
chisel:ironpane[east=false,north=true,south=false,variation=5,west=true]
chisel:ironpane[east=false,north=true,south=false,variation=5,west=false]
chisel:ironpane[east=false,north=true,south=false,variation=6,west=true]
chisel:ironpane[east=false,north=true,south=false,variation=6,west=false]
chisel:ironpane[east=false,north=true,south=false,variation=7,west=true]
chisel:ironpane[east=false,north=true,south=false,variation=7,west=false]
chisel:ironpane[east=false,north=true,south=false,variation=8,west=true]
chisel:ironpane[east=false,north=true,south=false,variation=8,west=false]
chisel:ironpane[east=false,north=true,south=false,variation=9,west=true]
chisel:ironpane[east=false,north=true,south=false,variation=9,west=false]
chisel:ironpane[east=false,north=true,south=false,variation=10,west=true]
chisel:ironpane[east=false,north=true,south=false,variation=10,west=false]
chisel:ironpane[east=false,north=true,south=false,variation=11,west=true]
chisel:ironpane[east=false,north=true,south=false,variation=11,west=false]
chisel:ironpane[east=false,north=true,south=false,variation=12,west=true]
chisel:ironpane[east=false,north=true,south=false,variation=12,west=false]
chisel:ironpane[east=false,north=true,south=false,variation=13,west=true]
chisel:ironpane[east=false,north=true,south=false,variation=13,west=false]
chisel:ironpane[east=false,north=true,south=false,variation=14,west=true]
chisel:ironpane[east=false,north=true,south=false,variation=14,west=false]
chisel:ironpane[east=false,north=true,south=false,variation=15,west=true]
chisel:ironpane[east=false,north=true,south=false,variation=15,west=false]
chisel:ironpane[east=false,north=false,south=true,variation=0,west=true]
chisel:ironpane[east=false,north=false,south=true,variation=0,west=false]
chisel:ironpane[east=false,north=false,south=true,variation=1,west=true]
chisel:ironpane[east=false,north=false,south=true,variation=1,west=false]
chisel:ironpane[east=false,north=false,south=true,variation=2,west=true]
chisel:ironpane[east=false,north=false,south=true,variation=2,west=false]
chisel:ironpane[east=false,north=false,south=true,variation=3,west=true]
chisel:ironpane[east=false,north=false,south=true,variation=3,west=false]
chisel:ironpane[east=false,north=false,south=true,variation=4,west=true]
chisel:ironpane[east=false,north=false,south=true,variation=4,west=false]
chisel:ironpane[east=false,north=false,south=true,variation=5,west=true]
chisel:ironpane[east=false,north=false,south=true,variation=5,west=false]
chisel:ironpane[east=false,north=false,south=true,variation=6,west=true]
chisel:ironpane[east=false,north=false,south=true,variation=6,west=false]
chisel:ironpane[east=false,north=false,south=true,variation=7,west=true]
chisel:ironpane[east=false,north=false,south=true,variation=7,west=false]
chisel:ironpane[east=false,north=false,south=true,variation=8,west=true]
chisel:ironpane[east=false,north=false,south=true,variation=8,west=false]
chisel:ironpane[east=false,north=false,south=true,variation=9,west=true]
chisel:ironpane[east=false,north=false,south=true,variation=9,west=false]
chisel:ironpane[east=false,north=false,south=true,variation=10,west=true]
chisel:ironpane[east=false,north=false,south=true,variation=10,west=false]
chisel:ironpane[east=false,north=false,south=true,variation=11,west=true]
chisel:ironpane[east=false,north=false,south=true,variation=11,west=false]
chisel:ironpane[east=false,north=false,south=true,variation=12,west=true]
chisel:ironpane[east=false,north=false,south=true,variation=12,west=false]
chisel:ironpane[east=false,north=false,south=true,variation=13,west=true]
chisel:ironpane[east=false,north=false,south=true,variation=13,west=false]
chisel:ironpane[east=false,north=false,south=true,variation=14,west=true]
chisel:ironpane[east=false,north=false,south=true,variation=14,west=false]
chisel:ironpane[east=false,north=false,south=true,variation=15,west=true]
chisel:ironpane[east=false,north=false,south=true,variation=15,west=false]
chisel:ironpane[east=false,north=false,south=false,variation=0,west=true]
chisel:ironpane[east=false,north=false,south=false,variation=0,west=false]
chisel:ironpane[east=false,north=false,south=false,variation=1,west=true]
chisel:ironpane[east=false,north=false,south=false,variation=1,west=false]
chisel:ironpane[east=false,north=false,south=false,variation=2,west=true]
chisel:ironpane[east=false,north=false,south=false,variation=2,west=false]
chisel:ironpane[east=false,north=false,south=false,variation=3,west=true]
chisel:ironpane[east=false,north=false,south=false,variation=3,west=false]
chisel:ironpane[east=false,north=false,south=false,variation=4,west=true]
chisel:ironpane[east=false,north=false,south=false,variation=4,west=false]
chisel:ironpane[east=false,north=false,south=false,variation=5,west=true]
chisel:ironpane[east=false,north=false,south=false,variation=5,west=false]
chisel:ironpane[east=false,north=false,south=false,variation=6,west=true]
chisel:ironpane[east=false,north=false,south=false,variation=6,west=false]
chisel:ironpane[east=false,north=false,south=false,variation=7,west=true]
chisel:ironpane[east=false,north=false,south=false,variation=7,west=false]
chisel:ironpane[east=false,north=false,south=false,variation=8,west=true]
chisel:ironpane[east=false,north=false,south=false,variation=8,west=false]
chisel:ironpane[east=false,north=false,south=false,variation=9,west=true]
chisel:ironpane[east=false,north=false,south=false,variation=9,west=false]
chisel:ironpane[east=false,north=false,south=false,variation=10,west=true]
chisel:ironpane[east=false,north=false,south=false,variation=10,west=false]
chisel:ironpane[east=false,north=false,south=false,variation=11,west=true]
chisel:ironpane[east=false,north=false,south=false,variation=11,west=false]
chisel:ironpane[east=false,north=false,south=false,variation=12,west=true]
chisel:ironpane[east=false,north=false,south=false,variation=12,west=false]
chisel:ironpane[east=false,north=false,south=false,variation=13,west=true]
chisel:ironpane[east=false,north=false,south=false,variation=13,west=false]
chisel:ironpane[east=false,north=false,south=false,variation=14,west=true]
chisel:ironpane[east=false,north=false,south=false,variation=14,west=false]
chisel:ironpane[east=false,north=false,south=false,variation=15,west=true]
chisel:ironpane[east=false,north=false,south=false,variation=15,west=false]
chisel:laboratory[variation=0]
chisel:laboratory[variation=1]
chisel:laboratory[variation=2]
chisel:laboratory[variation=3]
chisel:laboratory[variation=4]
chisel:laboratory[variation=5]
chisel:laboratory[variation=6]
chisel:laboratory[variation=7]
chisel:laboratory[variation=8]
chisel:laboratory[variation=9]
chisel:laboratory[variation=10]
chisel:laboratory[variation=11]
chisel:laboratory[variation=12]
chisel:laboratory[variation=13]
chisel:laboratory[variation=14]
chisel:laboratory[variation=15]
chisel:lapis[variation=0]
chisel:lapis[variation=1]
chisel:lapis[variation=2]
chisel:lapis[variation=3]
chisel:lapis[variation=4]
chisel:lapis[variation=5]
chisel:lapis[variation=6]
chisel:lapis[variation=7]
chisel:lapis[variation=8]
chisel:lapis[variation=9]
chisel:lapis[variation=10]
chisel:lapis[variation=11]
chisel:lapis[variation=12]
chisel:lapis[variation=13]
chisel:lapis[variation=14]
chisel:lapis[variation=15]
chisel:lavastone[variation=0]
chisel:lavastone[variation=1]
chisel:lavastone[variation=2]
chisel:lavastone[variation=3]
chisel:lavastone[variation=4]
chisel:lavastone[variation=5]
chisel:lavastone[variation=6]
chisel:lavastone[variation=7]
chisel:lavastone[variation=8]
chisel:lavastone[variation=9]
chisel:lavastone[variation=10]
chisel:lavastone[variation=11]
chisel:lavastone[variation=12]
chisel:lavastone[variation=13]
chisel:lavastone[variation=14]
chisel:lavastone[variation=15]
chisel:lavastone1[variation=0]
chisel:lavastone1[variation=1]
chisel:lavastone1[variation=2]
chisel:lavastone1[variation=3]
chisel:lavastone1[variation=4]
chisel:lavastone1[variation=5]
chisel:lavastone1[variation=6]
chisel:lavastone1[variation=7]
chisel:lavastone1[variation=8]
chisel:lavastone1[variation=9]
chisel:lavastone1[variation=10]
chisel:lavastone1[variation=11]
chisel:lavastone1[variation=12]
chisel:lavastone1[variation=13]
chisel:lavastone1[variation=14]
chisel:lavastone1[variation=15]
chisel:lavastone2[variation=0]
chisel:lavastone2[variation=1]
chisel:lavastone2[variation=2]
chisel:lavastone2[variation=3]
chisel:lavastone2[variation=4]
chisel:lavastone2[variation=5]
chisel:lavastone2[variation=6]
chisel:lavastone2[variation=7]
chisel:lavastone2[variation=8]
chisel:lavastone2[variation=9]
chisel:lavastone2[variation=10]
chisel:lavastone2[variation=11]
chisel:lavastone2[variation=12]
chisel:lavastone2[variation=13]
chisel:lavastone2[variation=14]
chisel:lavastone2[variation=15]
chisel:blocklead[variation=0]
chisel:blocklead[variation=1]
chisel:blocklead[variation=2]
chisel:blocklead[variation=3]
chisel:blocklead[variation=4]
chisel:blocklead[variation=5]
chisel:blocklead[variation=6]
chisel:blocklead[variation=7]
chisel:blocklead[variation=8]
chisel:blocklead[variation=9]
chisel:blocklead[variation=10]
chisel:blocklead[variation=11]
chisel:blocklead[variation=12]
chisel:blocklead[variation=13]
chisel:blocklead[variation=14]
chisel:blocklead[variation=15]
chisel:limestone[variation=0]
chisel:limestone[variation=1]
chisel:limestone[variation=2]
chisel:limestone[variation=3]
chisel:limestone[variation=4]
chisel:limestone[variation=5]
chisel:limestone[variation=6]
chisel:limestone[variation=7]
chisel:limestone[variation=8]
chisel:limestone[variation=9]
chisel:limestone[variation=10]
chisel:limestone[variation=11]
chisel:limestone[variation=12]
chisel:limestone[variation=13]
chisel:limestone[variation=14]
chisel:limestone[variation=15]
chisel:limestone1[variation=0]
chisel:limestone1[variation=1]
chisel:limestone1[variation=2]
chisel:limestone1[variation=3]
chisel:limestone1[variation=4]
chisel:limestone1[variation=5]
chisel:limestone1[variation=6]
chisel:limestone1[variation=7]
chisel:limestone1[variation=8]
chisel:limestone1[variation=9]
chisel:limestone2[variation=0]
chisel:limestone2[variation=1]
chisel:limestone2[variation=2]
chisel:limestone2[variation=3]
chisel:limestone2[variation=4]
chisel:limestone2[variation=5]
chisel:limestone2[variation=6]
chisel:limestone2[variation=7]
chisel:limestone2[variation=8]
chisel:limestone2[variation=9]
chisel:limestone2[variation=10]
chisel:limestone2[variation=11]
chisel:limestone2[variation=12]
chisel:limestone2[variation=13]
chisel:limestone2[variation=14]
chisel:limestone2[variation=15]
chisel:marble[variation=0]
chisel:marble[variation=1]
chisel:marble[variation=2]
chisel:marble[variation=3]
chisel:marble[variation=4]
chisel:marble[variation=5]
chisel:marble[variation=6]
chisel:marble[variation=7]
chisel:marble[variation=8]
chisel:marble[variation=9]
chisel:marble[variation=10]
chisel:marble[variation=11]
chisel:marble[variation=12]
chisel:marble[variation=13]
chisel:marble[variation=14]
chisel:marble[variation=15]
chisel:marble1[variation=0]
chisel:marble1[variation=1]
chisel:marble1[variation=2]
chisel:marble1[variation=3]
chisel:marble1[variation=4]
chisel:marble1[variation=5]
chisel:marble1[variation=6]
chisel:marble1[variation=7]
chisel:marble1[variation=8]
chisel:marble1[variation=9]
chisel:marble2[variation=0]
chisel:marble2[variation=1]
chisel:marble2[variation=2]
chisel:marble2[variation=3]
chisel:marble2[variation=4]
chisel:marble2[variation=5]
chisel:marble2[variation=6]
chisel:marble2[variation=7]
chisel:marble2[variation=8]
chisel:marble2[variation=9]
chisel:marble2[variation=10]
chisel:marble2[variation=11]
chisel:marble2[variation=12]
chisel:marble2[variation=13]
chisel:marble2[variation=14]
chisel:marble2[variation=15]
chisel:marblepillar[variation=0]
chisel:marblepillar[variation=1]
chisel:marblepillar[variation=2]
chisel:marblepillar[variation=3]
chisel:marblepillar[variation=4]
chisel:marblepillar[variation=5]
chisel:marblepillar[variation=6]
chisel:marblepillar[variation=7]
chisel:marblepillar[variation=8]
chisel:marblepillar[variation=9]
chisel:marblepillar[variation=10]
chisel:marblepillar[variation=11]
chisel:marblepillar[variation=12]
chisel:marblepillar[variation=13]
chisel:marblepillar[variation=14]
chisel:marblepillar[variation=15]
chisel:netherbrick[variation=0]
chisel:netherbrick[variation=1]
chisel:netherbrick[variation=2]
chisel:netherbrick[variation=3]
chisel:netherbrick[variation=4]
chisel:netherbrick[variation=5]
chisel:netherbrick[variation=6]
chisel:netherbrick[variation=7]
chisel:netherbrick[variation=8]
chisel:netherbrick[variation=9]
chisel:netherbrick[variation=10]
chisel:netherbrick[variation=11]
chisel:netherbrick[variation=12]
chisel:netherbrick[variation=13]
chisel:netherbrick[variation=14]
chisel:netherbrick[variation=15]
chisel:netherrack[variation=0]
chisel:netherrack[variation=1]
chisel:netherrack[variation=2]
chisel:netherrack[variation=3]
chisel:netherrack[variation=4]
chisel:netherrack[variation=5]
chisel:netherrack[variation=6]
chisel:netherrack[variation=7]
chisel:netherrack[variation=8]
chisel:netherrack[variation=9]
chisel:netherrack[variation=10]
chisel:netherrack[variation=11]
chisel:netherrack[variation=12]
chisel:netherrack[variation=13]
chisel:netherrack[variation=14]
chisel:netherrack[variation=15]
chisel:blocknickel[variation=0]
chisel:blocknickel[variation=1]
chisel:blocknickel[variation=2]
chisel:blocknickel[variation=3]
chisel:blocknickel[variation=4]
chisel:blocknickel[variation=5]
chisel:blocknickel[variation=6]
chisel:blocknickel[variation=7]
chisel:blocknickel[variation=8]
chisel:blocknickel[variation=9]
chisel:blocknickel[variation=10]
chisel:blocknickel[variation=11]
chisel:blocknickel[variation=12]
chisel:blocknickel[variation=13]
chisel:blocknickel[variation=14]
chisel:blocknickel[variation=15]
chisel:obsidian[variation=0]
chisel:obsidian[variation=1]
chisel:obsidian[variation=2]
chisel:obsidian[variation=3]
chisel:obsidian[variation=4]
chisel:obsidian[variation=5]
chisel:obsidian[variation=6]
chisel:obsidian[variation=7]
chisel:obsidian[variation=8]
chisel:obsidian[variation=9]
chisel:obsidian[variation=10]
chisel:obsidian[variation=11]
chisel:obsidian[variation=12]
chisel:obsidian[variation=13]
chisel:obsidian[variation=14]
chisel:obsidian[variation=15]
chisel:paper[variation=0]
chisel:paper[variation=1]
chisel:paper[variation=2]
chisel:paper[variation=3]
chisel:paper[variation=4]
chisel:paper[variation=5]
chisel:paper[variation=6]
chisel:paper[variation=7]
chisel:paper[variation=8]
chisel:paper[variation=9]
chisel:paper[variation=10]
chisel:paper[variation=11]
chisel:paper[variation=12]
chisel:paper[variation=13]
chisel:paper[variation=14]
chisel:paper[variation=15]
chisel:planks-oak[variation=0]
chisel:planks-oak[variation=1]
chisel:planks-oak[variation=2]
chisel:planks-oak[variation=3]
chisel:planks-oak[variation=4]
chisel:planks-oak[variation=5]
chisel:planks-oak[variation=6]
chisel:planks-oak[variation=7]
chisel:planks-oak[variation=8]
chisel:planks-oak[variation=9]
chisel:planks-oak[variation=10]
chisel:planks-oak[variation=11]
chisel:planks-oak[variation=12]
chisel:planks-oak[variation=13]
chisel:planks-oak[variation=14]
chisel:planks-oak[variation=15]
chisel:planks-spruce[variation=0]
chisel:planks-spruce[variation=1]
chisel:planks-spruce[variation=2]
chisel:planks-spruce[variation=3]
chisel:planks-spruce[variation=4]
chisel:planks-spruce[variation=5]
chisel:planks-spruce[variation=6]
chisel:planks-spruce[variation=7]
chisel:planks-spruce[variation=8]
chisel:planks-spruce[variation=9]
chisel:planks-spruce[variation=10]
chisel:planks-spruce[variation=11]
chisel:planks-spruce[variation=12]
chisel:planks-spruce[variation=13]
chisel:planks-spruce[variation=14]
chisel:planks-spruce[variation=15]
chisel:planks-birch[variation=0]
chisel:planks-birch[variation=1]
chisel:planks-birch[variation=2]
chisel:planks-birch[variation=3]
chisel:planks-birch[variation=4]
chisel:planks-birch[variation=5]
chisel:planks-birch[variation=6]
chisel:planks-birch[variation=7]
chisel:planks-birch[variation=8]
chisel:planks-birch[variation=9]
chisel:planks-birch[variation=10]
chisel:planks-birch[variation=11]
chisel:planks-birch[variation=12]
chisel:planks-birch[variation=13]
chisel:planks-birch[variation=14]
chisel:planks-birch[variation=15]
chisel:planks-jungle[variation=0]
chisel:planks-jungle[variation=1]
chisel:planks-jungle[variation=2]
chisel:planks-jungle[variation=3]
chisel:planks-jungle[variation=4]
chisel:planks-jungle[variation=5]
chisel:planks-jungle[variation=6]
chisel:planks-jungle[variation=7]
chisel:planks-jungle[variation=8]
chisel:planks-jungle[variation=9]
chisel:planks-jungle[variation=10]
chisel:planks-jungle[variation=11]
chisel:planks-jungle[variation=12]
chisel:planks-jungle[variation=13]
chisel:planks-jungle[variation=14]
chisel:planks-jungle[variation=15]
chisel:planks-acacia[variation=0]
chisel:planks-acacia[variation=1]
chisel:planks-acacia[variation=2]
chisel:planks-acacia[variation=3]
chisel:planks-acacia[variation=4]
chisel:planks-acacia[variation=5]
chisel:planks-acacia[variation=6]
chisel:planks-acacia[variation=7]
chisel:planks-acacia[variation=8]
chisel:planks-acacia[variation=9]
chisel:planks-acacia[variation=10]
chisel:planks-acacia[variation=11]
chisel:planks-acacia[variation=12]
chisel:planks-acacia[variation=13]
chisel:planks-acacia[variation=14]
chisel:planks-acacia[variation=15]
chisel:planks-dark-oak[variation=0]
chisel:planks-dark-oak[variation=1]
chisel:planks-dark-oak[variation=2]
chisel:planks-dark-oak[variation=3]
chisel:planks-dark-oak[variation=4]
chisel:planks-dark-oak[variation=5]
chisel:planks-dark-oak[variation=6]
chisel:planks-dark-oak[variation=7]
chisel:planks-dark-oak[variation=8]
chisel:planks-dark-oak[variation=9]
chisel:planks-dark-oak[variation=10]
chisel:planks-dark-oak[variation=11]
chisel:planks-dark-oak[variation=12]
chisel:planks-dark-oak[variation=13]
chisel:planks-dark-oak[variation=14]
chisel:planks-dark-oak[variation=15]
chisel:blockplatinum[variation=0]
chisel:blockplatinum[variation=1]
chisel:blockplatinum[variation=2]
chisel:blockplatinum[variation=3]
chisel:blockplatinum[variation=4]
chisel:blockplatinum[variation=5]
chisel:blockplatinum[variation=6]
chisel:blockplatinum[variation=7]
chisel:blockplatinum[variation=8]
chisel:blockplatinum[variation=9]
chisel:blockplatinum[variation=10]
chisel:blockplatinum[variation=11]
chisel:blockplatinum[variation=12]
chisel:blockplatinum[variation=13]
chisel:blockplatinum[variation=14]
chisel:blockplatinum[variation=15]
chisel:prismarine[variation=0]
chisel:prismarine[variation=1]
chisel:prismarine[variation=2]
chisel:prismarine[variation=3]
chisel:prismarine[variation=4]
chisel:prismarine[variation=5]
chisel:prismarine[variation=6]
chisel:prismarine[variation=7]
chisel:prismarine[variation=8]
chisel:prismarine[variation=9]
chisel:prismarine[variation=10]
chisel:prismarine[variation=11]
chisel:prismarine[variation=12]
chisel:prismarine[variation=13]
chisel:prismarine[variation=14]
chisel:prismarine[variation=15]
chisel:prismarine1[variation=0]
chisel:prismarine1[variation=1]
chisel:prismarine1[variation=2]
chisel:prismarine1[variation=3]
chisel:prismarine1[variation=4]
chisel:prismarine1[variation=5]
chisel:prismarine1[variation=6]
chisel:prismarine1[variation=7]
chisel:prismarine1[variation=8]
chisel:prismarine1[variation=9]
chisel:prismarine2[variation=0]
chisel:prismarine2[variation=1]
chisel:prismarine2[variation=2]
chisel:prismarine2[variation=3]
chisel:prismarine2[variation=4]
chisel:prismarine2[variation=5]
chisel:prismarine2[variation=6]
chisel:prismarine2[variation=7]
chisel:prismarine2[variation=8]
chisel:prismarine2[variation=9]
chisel:prismarine2[variation=10]
chisel:prismarine2[variation=11]
chisel:prismarine2[variation=12]
chisel:prismarine2[variation=13]
chisel:prismarine2[variation=14]
chisel:prismarine2[variation=15]
chisel:quartz[variation=0]
chisel:quartz[variation=1]
chisel:quartz[variation=2]
chisel:quartz[variation=3]
chisel:quartz[variation=4]
chisel:quartz[variation=5]
chisel:quartz[variation=6]
chisel:quartz[variation=7]
chisel:quartz[variation=8]
chisel:quartz[variation=9]
chisel:quartz[variation=10]
chisel:quartz[variation=11]
chisel:quartz[variation=12]
chisel:quartz[variation=13]
chisel:quartz[variation=14]
chisel:quartz[variation=15]
chisel:quartz1[variation=0]
chisel:quartz1[variation=1]
chisel:quartz1[variation=2]
chisel:quartz1[variation=3]
chisel:quartz1[variation=4]
chisel:quartz1[variation=5]
chisel:quartz1[variation=6]
chisel:quartz1[variation=7]
chisel:quartz1[variation=8]
chisel:quartz1[variation=9]
chisel:quartz1[variation=10]
chisel:quartz1[variation=11]
chisel:quartz1[variation=12]
chisel:quartz1[variation=13]
chisel:quartz1[variation=14]
chisel:quartz1[variation=15]
chisel:redstone[variation=0]
chisel:redstone[variation=1]
chisel:redstone[variation=2]
chisel:redstone[variation=3]
chisel:redstone[variation=4]
chisel:redstone[variation=5]
chisel:redstone[variation=6]
chisel:redstone[variation=7]
chisel:redstone[variation=8]
chisel:redstone[variation=9]
chisel:redstone[variation=10]
chisel:redstone[variation=11]
chisel:redstone[variation=12]
chisel:redstone[variation=13]
chisel:redstone[variation=14]
chisel:redstone[variation=15]
chisel:redstone1[variation=0]
chisel:redstone1[variation=1]
chisel:redstone1[variation=2]
chisel:redstone1[variation=3]
chisel:redstone1[variation=4]
chisel:redstone1[variation=5]
chisel:redstone1[variation=6]
chisel:redstone1[variation=7]
chisel:redstone1[variation=8]
chisel:redstone1[variation=9]
chisel:redstone1[variation=10]
chisel:redstone1[variation=11]
chisel:redstone1[variation=12]
chisel:redstone1[variation=13]
chisel:redstone1[variation=14]
chisel:redstone1[variation=15]
chisel:sandstoneyellow[variation=0]
chisel:sandstoneyellow[variation=1]
chisel:sandstoneyellow[variation=2]
chisel:sandstoneyellow[variation=3]
chisel:sandstoneyellow[variation=4]
chisel:sandstoneyellow[variation=5]
chisel:sandstoneyellow[variation=6]
chisel:sandstoneyellow[variation=7]
chisel:sandstoneyellow[variation=8]
chisel:sandstoneyellow[variation=9]
chisel:sandstoneyellow[variation=10]
chisel:sandstoneyellow[variation=11]
chisel:sandstoneyellow[variation=12]
chisel:sandstoneyellow[variation=13]
chisel:sandstoneyellow[variation=14]
chisel:sandstoneyellow[variation=15]
chisel:sandstoneyellow1[variation=0]
chisel:sandstoneyellow1[variation=1]
chisel:sandstoneyellow1[variation=2]
chisel:sandstoneyellow1[variation=3]
chisel:sandstoneyellow1[variation=4]
chisel:sandstoneyellow1[variation=5]
chisel:sandstoneyellow1[variation=6]
chisel:sandstoneyellow1[variation=7]
chisel:sandstoneyellow1[variation=8]
chisel:sandstoneyellow1[variation=9]
chisel:sandstoneyellow2[variation=0]
chisel:sandstoneyellow2[variation=1]
chisel:sandstoneyellow2[variation=2]
chisel:sandstoneyellow2[variation=3]
chisel:sandstoneyellow2[variation=4]
chisel:sandstoneyellow2[variation=5]
chisel:sandstoneyellow2[variation=6]
chisel:sandstoneyellow2[variation=7]
chisel:sandstoneyellow2[variation=8]
chisel:sandstoneyellow2[variation=9]
chisel:sandstoneyellow2[variation=10]
chisel:sandstoneyellow2[variation=11]
chisel:sandstoneyellow2[variation=12]
chisel:sandstoneyellow2[variation=13]
chisel:sandstoneyellow2[variation=14]
chisel:sandstoneyellow2[variation=15]
chisel:sandstonered[variation=0]
chisel:sandstonered[variation=1]
chisel:sandstonered[variation=2]
chisel:sandstonered[variation=3]
chisel:sandstonered[variation=4]
chisel:sandstonered[variation=5]
chisel:sandstonered[variation=6]
chisel:sandstonered[variation=7]
chisel:sandstonered[variation=8]
chisel:sandstonered[variation=9]
chisel:sandstonered[variation=10]
chisel:sandstonered[variation=11]
chisel:sandstonered[variation=12]
chisel:sandstonered[variation=13]
chisel:sandstonered[variation=14]
chisel:sandstonered[variation=15]
chisel:sandstonered1[variation=0]
chisel:sandstonered1[variation=1]
chisel:sandstonered1[variation=2]
chisel:sandstonered1[variation=3]
chisel:sandstonered1[variation=4]
chisel:sandstonered1[variation=5]
chisel:sandstonered1[variation=6]
chisel:sandstonered1[variation=7]
chisel:sandstonered1[variation=8]
chisel:sandstonered1[variation=9]
chisel:sandstonered2[variation=0]
chisel:sandstonered2[variation=1]
chisel:sandstonered2[variation=2]
chisel:sandstonered2[variation=3]
chisel:sandstonered2[variation=4]
chisel:sandstonered2[variation=5]
chisel:sandstonered2[variation=6]
chisel:sandstonered2[variation=7]
chisel:sandstonered2[variation=8]
chisel:sandstonered2[variation=9]
chisel:sandstonered2[variation=10]
chisel:sandstonered2[variation=11]
chisel:sandstonered2[variation=12]
chisel:sandstonered2[variation=13]
chisel:sandstonered2[variation=14]
chisel:sandstonered2[variation=15]
chisel:sandstone-scribbles[variation=0]
chisel:sandstone-scribbles[variation=1]
chisel:sandstone-scribbles[variation=2]
chisel:sandstone-scribbles[variation=3]
chisel:sandstone-scribbles[variation=4]
chisel:sandstone-scribbles[variation=5]
chisel:sandstone-scribbles[variation=6]
chisel:sandstone-scribbles[variation=7]
chisel:sandstone-scribbles[variation=8]
chisel:sandstone-scribbles[variation=9]
chisel:sandstone-scribbles[variation=10]
chisel:sandstone-scribbles[variation=11]
chisel:sandstone-scribbles[variation=12]
chisel:sandstone-scribbles[variation=13]
chisel:sandstone-scribbles[variation=14]
chisel:sandstone-scribbles[variation=15]
chisel:blocksilver[variation=0]
chisel:blocksilver[variation=1]
chisel:blocksilver[variation=2]
chisel:blocksilver[variation=3]
chisel:blocksilver[variation=4]
chisel:blocksilver[variation=5]
chisel:blocksilver[variation=6]
chisel:blocksilver[variation=7]
chisel:blocksilver[variation=8]
chisel:blocksilver[variation=9]
chisel:blocksilver[variation=10]
chisel:blocksilver[variation=11]
chisel:blocksilver[variation=12]
chisel:blocksilver[variation=13]
chisel:blocksilver[variation=14]
chisel:blocksilver[variation=15]
chisel:blocksteel[variation=0]
chisel:blocksteel[variation=1]
chisel:blocksteel[variation=2]
chisel:blocksteel[variation=3]
chisel:blocksteel[variation=4]
chisel:blocksteel[variation=5]
chisel:blocksteel[variation=6]
chisel:blocksteel[variation=7]
chisel:blocksteel[variation=8]
chisel:blocksteel[variation=9]
chisel:blocksteel[variation=10]
chisel:blocksteel[variation=11]
chisel:blocksteel[variation=12]
chisel:blocksteel[variation=13]
chisel:blocksteel[variation=14]
chisel:blocksteel[variation=15]
chisel:stonebrick[variation=0]
chisel:stonebrick[variation=1]
chisel:stonebrick[variation=2]
chisel:stonebrick[variation=3]
chisel:stonebrick[variation=4]
chisel:stonebrick[variation=5]
chisel:stonebrick[variation=6]
chisel:stonebrick[variation=7]
chisel:stonebrick[variation=8]
chisel:stonebrick[variation=9]
chisel:stonebrick[variation=10]
chisel:stonebrick[variation=11]
chisel:stonebrick[variation=12]
chisel:stonebrick[variation=13]
chisel:stonebrick[variation=14]
chisel:stonebrick[variation=15]
chisel:stonebrick1[variation=0]
chisel:stonebrick1[variation=1]
chisel:stonebrick1[variation=2]
chisel:stonebrick1[variation=3]
chisel:stonebrick1[variation=4]
chisel:stonebrick1[variation=5]
chisel:stonebrick1[variation=6]
chisel:stonebrick1[variation=7]
chisel:stonebrick1[variation=8]
chisel:stonebrick1[variation=9]
chisel:stonebrick2[variation=0]
chisel:stonebrick2[variation=1]
chisel:stonebrick2[variation=2]
chisel:stonebrick2[variation=3]
chisel:stonebrick2[variation=4]
chisel:stonebrick2[variation=5]
chisel:stonebrick2[variation=6]
chisel:stonebrick2[variation=7]
chisel:stonebrick2[variation=8]
chisel:stonebrick2[variation=9]
chisel:stonebrick2[variation=10]
chisel:stonebrick2[variation=11]
chisel:stonebrick2[variation=12]
chisel:stonebrick2[variation=13]
chisel:stonebrick2[variation=14]
chisel:stonebrick2[variation=15]
chisel:technical[variation=0]
chisel:technical[variation=1]
chisel:technical[variation=2]
chisel:technical[variation=3]
chisel:technical[variation=4]
chisel:technical[variation=5]
chisel:technical[variation=6]
chisel:technical[variation=7]
chisel:technical[variation=8]
chisel:technical[variation=9]
chisel:technical[variation=10]
chisel:technical[variation=11]
chisel:technical[variation=12]
chisel:technical[variation=13]
chisel:technical[variation=14]
chisel:technical[variation=15]
chisel:technical1[variation=0]
chisel:technical1[variation=1]
chisel:technical1[variation=2]
chisel:technical1[variation=3]
chisel:technical1[variation=4]
chisel:technical1[variation=5]
chisel:technical1[variation=6]
chisel:technical1[variation=7]
chisel:technical1[variation=8]
chisel:technical1[variation=9]
chisel:technical1[variation=10]
chisel:technical1[variation=11]
chisel:technical1[variation=12]
chisel:technical1[variation=13]
chisel:technical1[variation=14]
chisel:technical1[variation=15]
chisel:technicalnew[variation=0]
chisel:technicalnew[variation=1]
chisel:technicalnew[variation=2]
chisel:technicalnew[variation=3]
chisel:technicalnew[variation=4]
chisel:technicalnew[variation=5]
chisel:technicalnew[variation=6]
chisel:technicalnew[variation=7]
chisel:technicalnew[variation=8]
chisel:technicalnew[variation=9]
chisel:technicalnew[variation=10]
chisel:technicalnew[variation=11]
chisel:technicalnew[variation=12]
chisel:technicalnew[variation=13]
chisel:technicalnew[variation=14]
chisel:technicalnew[variation=15]
chisel:temple[variation=0]
chisel:temple[variation=1]
chisel:temple[variation=2]
chisel:temple[variation=3]
chisel:temple[variation=4]
chisel:temple[variation=5]
chisel:temple[variation=6]
chisel:temple[variation=7]
chisel:temple[variation=8]
chisel:temple[variation=9]
chisel:temple[variation=10]
chisel:temple[variation=11]
chisel:temple[variation=12]
chisel:temple[variation=13]
chisel:temple[variation=14]
chisel:temple[variation=15]
chisel:templemossy[variation=0]
chisel:templemossy[variation=1]
chisel:templemossy[variation=2]
chisel:templemossy[variation=3]
chisel:templemossy[variation=4]
chisel:templemossy[variation=5]
chisel:templemossy[variation=6]
chisel:templemossy[variation=7]
chisel:templemossy[variation=8]
chisel:templemossy[variation=9]
chisel:templemossy[variation=10]
chisel:templemossy[variation=11]
chisel:templemossy[variation=12]
chisel:templemossy[variation=13]
chisel:templemossy[variation=14]
chisel:templemossy[variation=15]
chisel:blocktin[variation=0]
chisel:blocktin[variation=1]
chisel:blocktin[variation=2]
chisel:blocktin[variation=3]
chisel:blocktin[variation=4]
chisel:blocktin[variation=5]
chisel:blocktin[variation=6]
chisel:blocktin[variation=7]
chisel:blocktin[variation=8]
chisel:blocktin[variation=9]
chisel:blocktin[variation=10]
chisel:blocktin[variation=11]
chisel:blocktin[variation=12]
chisel:blocktin[variation=13]
chisel:blocktin[variation=14]
chisel:blocktin[variation=15]
chisel:tyrian[variation=0]
chisel:tyrian[variation=1]
chisel:tyrian[variation=2]
chisel:tyrian[variation=3]
chisel:tyrian[variation=4]
chisel:tyrian[variation=5]
chisel:tyrian[variation=6]
chisel:tyrian[variation=7]
chisel:tyrian[variation=8]
chisel:tyrian[variation=9]
chisel:tyrian[variation=10]
chisel:tyrian[variation=11]
chisel:tyrian[variation=12]
chisel:tyrian[variation=13]
chisel:tyrian[variation=14]
chisel:tyrian[variation=15]
chisel:blockuranium[variation=0]
chisel:blockuranium[variation=1]
chisel:blockuranium[variation=2]
chisel:blockuranium[variation=3]
chisel:blockuranium[variation=4]
chisel:blockuranium[variation=5]
chisel:blockuranium[variation=6]
chisel:blockuranium[variation=7]
chisel:blockuranium[variation=8]
chisel:blockuranium[variation=9]
chisel:blockuranium[variation=10]
chisel:blockuranium[variation=11]
chisel:blockuranium[variation=12]
chisel:blockuranium[variation=13]
chisel:blockuranium[variation=14]
chisel:blockuranium[variation=15]
chisel:valentines[variation=0]
chisel:valentines[variation=1]
chisel:valentines[variation=2]
chisel:valentines[variation=3]
chisel:valentines[variation=4]
chisel:valentines[variation=5]
chisel:valentines[variation=6]
chisel:valentines[variation=7]
chisel:valentines[variation=8]
chisel:valentines[variation=9]
chisel:valentines[variation=10]
chisel:valentines[variation=11]
chisel:valentines[variation=12]
chisel:valentines[variation=13]
chisel:valentines[variation=14]
chisel:valentines[variation=15]
chisel:voidstone[variation=0]
chisel:voidstone[variation=1]
chisel:voidstone[variation=2]
chisel:voidstone[variation=3]
chisel:voidstone[variation=4]
chisel:voidstone[variation=5]
chisel:voidstone[variation=6]
chisel:voidstone[variation=7]
chisel:voidstone[variation=8]
chisel:voidstone[variation=9]
chisel:voidstone[variation=10]
chisel:voidstone[variation=11]
chisel:voidstone[variation=12]
chisel:voidstone[variation=13]
chisel:voidstone[variation=14]
chisel:voidstone[variation=15]
chisel:energizedvoidstone[variation=0]
chisel:energizedvoidstone[variation=1]
chisel:energizedvoidstone[variation=2]
chisel:energizedvoidstone[variation=3]
chisel:energizedvoidstone[variation=4]
chisel:energizedvoidstone[variation=5]
chisel:energizedvoidstone[variation=6]
chisel:energizedvoidstone[variation=7]
chisel:energizedvoidstone[variation=8]
chisel:energizedvoidstone[variation=9]
chisel:energizedvoidstone[variation=10]
chisel:energizedvoidstone[variation=11]
chisel:energizedvoidstone[variation=12]
chisel:energizedvoidstone[variation=13]
chisel:energizedvoidstone[variation=14]
chisel:energizedvoidstone[variation=15]
chisel:voidstonerunic[variation=0]
chisel:voidstonerunic[variation=1]
chisel:voidstonerunic[variation=2]
chisel:voidstonerunic[variation=3]
chisel:voidstonerunic[variation=4]
chisel:voidstonerunic[variation=5]
chisel:voidstonerunic[variation=6]
chisel:voidstonerunic[variation=7]
chisel:voidstonerunic[variation=8]
chisel:voidstonerunic[variation=9]
chisel:voidstonerunic[variation=10]
chisel:voidstonerunic[variation=11]
chisel:voidstonerunic[variation=12]
chisel:voidstonerunic[variation=13]
chisel:voidstonerunic[variation=14]
chisel:voidstonerunic[variation=15]
chisel:waterstone[variation=0]
chisel:waterstone[variation=1]
chisel:waterstone[variation=2]
chisel:waterstone[variation=3]
chisel:waterstone[variation=4]
chisel:waterstone[variation=5]
chisel:waterstone[variation=6]
chisel:waterstone[variation=7]
chisel:waterstone[variation=8]
chisel:waterstone[variation=9]
chisel:waterstone[variation=10]
chisel:waterstone[variation=11]
chisel:waterstone[variation=12]
chisel:waterstone[variation=13]
chisel:waterstone[variation=14]
chisel:waterstone[variation=15]
chisel:waterstone1[variation=0]
chisel:waterstone1[variation=1]
chisel:waterstone1[variation=2]
chisel:waterstone1[variation=3]
chisel:waterstone1[variation=4]
chisel:waterstone1[variation=5]
chisel:waterstone1[variation=6]
chisel:waterstone1[variation=7]
chisel:waterstone1[variation=8]
chisel:waterstone1[variation=9]
chisel:waterstone1[variation=10]
chisel:waterstone1[variation=11]
chisel:waterstone1[variation=12]
chisel:waterstone1[variation=13]
chisel:waterstone1[variation=14]
chisel:waterstone1[variation=15]
chisel:waterstone2[variation=0]
chisel:waterstone2[variation=1]
chisel:waterstone2[variation=2]
chisel:waterstone2[variation=3]
chisel:waterstone2[variation=4]
chisel:waterstone2[variation=5]
chisel:waterstone2[variation=6]
chisel:waterstone2[variation=7]
chisel:waterstone2[variation=8]
chisel:waterstone2[variation=9]
chisel:waterstone2[variation=10]
chisel:waterstone2[variation=11]
chisel:waterstone2[variation=12]
chisel:waterstone2[variation=13]
chisel:waterstone2[variation=14]
chisel:waterstone2[variation=15]
chisel:wool_black[variation=0]
chisel:wool_black[variation=1]
chisel:wool_black[variation=2]
chisel:wool_black[variation=3]
chisel:wool_black[variation=4]
chisel:wool_black[variation=5]
chisel:wool_black[variation=6]
chisel:wool_black[variation=7]
chisel:wool_black[variation=8]
chisel:wool_black[variation=9]
chisel:wool_black[variation=10]
chisel:wool_black[variation=11]
chisel:wool_black[variation=12]
chisel:wool_black[variation=13]
chisel:wool_black[variation=14]
chisel:wool_black[variation=15]
chisel:wool_red[variation=0]
chisel:wool_red[variation=1]
chisel:wool_red[variation=2]
chisel:wool_red[variation=3]
chisel:wool_red[variation=4]
chisel:wool_red[variation=5]
chisel:wool_red[variation=6]
chisel:wool_red[variation=7]
chisel:wool_red[variation=8]
chisel:wool_red[variation=9]
chisel:wool_red[variation=10]
chisel:wool_red[variation=11]
chisel:wool_red[variation=12]
chisel:wool_red[variation=13]
chisel:wool_red[variation=14]
chisel:wool_red[variation=15]
chisel:wool_green[variation=0]
chisel:wool_green[variation=1]
chisel:wool_green[variation=2]
chisel:wool_green[variation=3]
chisel:wool_green[variation=4]
chisel:wool_green[variation=5]
chisel:wool_green[variation=6]
chisel:wool_green[variation=7]
chisel:wool_green[variation=8]
chisel:wool_green[variation=9]
chisel:wool_green[variation=10]
chisel:wool_green[variation=11]
chisel:wool_green[variation=12]
chisel:wool_green[variation=13]
chisel:wool_green[variation=14]
chisel:wool_green[variation=15]
chisel:wool_brown[variation=0]
chisel:wool_brown[variation=1]
chisel:wool_brown[variation=2]
chisel:wool_brown[variation=3]
chisel:wool_brown[variation=4]
chisel:wool_brown[variation=5]
chisel:wool_brown[variation=6]
chisel:wool_brown[variation=7]
chisel:wool_brown[variation=8]
chisel:wool_brown[variation=9]
chisel:wool_brown[variation=10]
chisel:wool_brown[variation=11]
chisel:wool_brown[variation=12]
chisel:wool_brown[variation=13]
chisel:wool_brown[variation=14]
chisel:wool_brown[variation=15]
chisel:wool_blue[variation=0]
chisel:wool_blue[variation=1]
chisel:wool_blue[variation=2]
chisel:wool_blue[variation=3]
chisel:wool_blue[variation=4]
chisel:wool_blue[variation=5]
chisel:wool_blue[variation=6]
chisel:wool_blue[variation=7]
chisel:wool_blue[variation=8]
chisel:wool_blue[variation=9]
chisel:wool_blue[variation=10]
chisel:wool_blue[variation=11]
chisel:wool_blue[variation=12]
chisel:wool_blue[variation=13]
chisel:wool_blue[variation=14]
chisel:wool_blue[variation=15]
chisel:wool_purple[variation=0]
chisel:wool_purple[variation=1]
chisel:wool_purple[variation=2]
chisel:wool_purple[variation=3]
chisel:wool_purple[variation=4]
chisel:wool_purple[variation=5]
chisel:wool_purple[variation=6]
chisel:wool_purple[variation=7]
chisel:wool_purple[variation=8]
chisel:wool_purple[variation=9]
chisel:wool_purple[variation=10]
chisel:wool_purple[variation=11]
chisel:wool_purple[variation=12]
chisel:wool_purple[variation=13]
chisel:wool_purple[variation=14]
chisel:wool_purple[variation=15]
chisel:wool_cyan[variation=0]
chisel:wool_cyan[variation=1]
chisel:wool_cyan[variation=2]
chisel:wool_cyan[variation=3]
chisel:wool_cyan[variation=4]
chisel:wool_cyan[variation=5]
chisel:wool_cyan[variation=6]
chisel:wool_cyan[variation=7]
chisel:wool_cyan[variation=8]
chisel:wool_cyan[variation=9]
chisel:wool_cyan[variation=10]
chisel:wool_cyan[variation=11]
chisel:wool_cyan[variation=12]
chisel:wool_cyan[variation=13]
chisel:wool_cyan[variation=14]
chisel:wool_cyan[variation=15]
chisel:wool_lightgray[variation=0]
chisel:wool_lightgray[variation=1]
chisel:wool_lightgray[variation=2]
chisel:wool_lightgray[variation=3]
chisel:wool_lightgray[variation=4]
chisel:wool_lightgray[variation=5]
chisel:wool_lightgray[variation=6]
chisel:wool_lightgray[variation=7]
chisel:wool_lightgray[variation=8]
chisel:wool_lightgray[variation=9]
chisel:wool_lightgray[variation=10]
chisel:wool_lightgray[variation=11]
chisel:wool_lightgray[variation=12]
chisel:wool_lightgray[variation=13]
chisel:wool_lightgray[variation=14]
chisel:wool_lightgray[variation=15]
chisel:wool_gray[variation=0]
chisel:wool_gray[variation=1]
chisel:wool_gray[variation=2]
chisel:wool_gray[variation=3]
chisel:wool_gray[variation=4]
chisel:wool_gray[variation=5]
chisel:wool_gray[variation=6]
chisel:wool_gray[variation=7]
chisel:wool_gray[variation=8]
chisel:wool_gray[variation=9]
chisel:wool_gray[variation=10]
chisel:wool_gray[variation=11]
chisel:wool_gray[variation=12]
chisel:wool_gray[variation=13]
chisel:wool_gray[variation=14]
chisel:wool_gray[variation=15]
chisel:wool_pink[variation=0]
chisel:wool_pink[variation=1]
chisel:wool_pink[variation=2]
chisel:wool_pink[variation=3]
chisel:wool_pink[variation=4]
chisel:wool_pink[variation=5]
chisel:wool_pink[variation=6]
chisel:wool_pink[variation=7]
chisel:wool_pink[variation=8]
chisel:wool_pink[variation=9]
chisel:wool_pink[variation=10]
chisel:wool_pink[variation=11]
chisel:wool_pink[variation=12]
chisel:wool_pink[variation=13]
chisel:wool_pink[variation=14]
chisel:wool_pink[variation=15]
chisel:wool_lime[variation=0]
chisel:wool_lime[variation=1]
chisel:wool_lime[variation=2]
chisel:wool_lime[variation=3]
chisel:wool_lime[variation=4]
chisel:wool_lime[variation=5]
chisel:wool_lime[variation=6]
chisel:wool_lime[variation=7]
chisel:wool_lime[variation=8]
chisel:wool_lime[variation=9]
chisel:wool_lime[variation=10]
chisel:wool_lime[variation=11]
chisel:wool_lime[variation=12]
chisel:wool_lime[variation=13]
chisel:wool_lime[variation=14]
chisel:wool_lime[variation=15]
chisel:wool_yellow[variation=0]
chisel:wool_yellow[variation=1]
chisel:wool_yellow[variation=2]
chisel:wool_yellow[variation=3]
chisel:wool_yellow[variation=4]
chisel:wool_yellow[variation=5]
chisel:wool_yellow[variation=6]
chisel:wool_yellow[variation=7]
chisel:wool_yellow[variation=8]
chisel:wool_yellow[variation=9]
chisel:wool_yellow[variation=10]
chisel:wool_yellow[variation=11]
chisel:wool_yellow[variation=12]
chisel:wool_yellow[variation=13]
chisel:wool_yellow[variation=14]
chisel:wool_yellow[variation=15]
chisel:wool_lightblue[variation=0]
chisel:wool_lightblue[variation=1]
chisel:wool_lightblue[variation=2]
chisel:wool_lightblue[variation=3]
chisel:wool_lightblue[variation=4]
chisel:wool_lightblue[variation=5]
chisel:wool_lightblue[variation=6]
chisel:wool_lightblue[variation=7]
chisel:wool_lightblue[variation=8]
chisel:wool_lightblue[variation=9]
chisel:wool_lightblue[variation=10]
chisel:wool_lightblue[variation=11]
chisel:wool_lightblue[variation=12]
chisel:wool_lightblue[variation=13]
chisel:wool_lightblue[variation=14]
chisel:wool_lightblue[variation=15]
chisel:wool_magenta[variation=0]
chisel:wool_magenta[variation=1]
chisel:wool_magenta[variation=2]
chisel:wool_magenta[variation=3]
chisel:wool_magenta[variation=4]
chisel:wool_magenta[variation=5]
chisel:wool_magenta[variation=6]
chisel:wool_magenta[variation=7]
chisel:wool_magenta[variation=8]
chisel:wool_magenta[variation=9]
chisel:wool_magenta[variation=10]
chisel:wool_magenta[variation=11]
chisel:wool_magenta[variation=12]
chisel:wool_magenta[variation=13]
chisel:wool_magenta[variation=14]
chisel:wool_magenta[variation=15]
chisel:wool_orange[variation=0]
chisel:wool_orange[variation=1]
chisel:wool_orange[variation=2]
chisel:wool_orange[variation=3]
chisel:wool_orange[variation=4]
chisel:wool_orange[variation=5]
chisel:wool_orange[variation=6]
chisel:wool_orange[variation=7]
chisel:wool_orange[variation=8]
chisel:wool_orange[variation=9]
chisel:wool_orange[variation=10]
chisel:wool_orange[variation=11]
chisel:wool_orange[variation=12]
chisel:wool_orange[variation=13]
chisel:wool_orange[variation=14]
chisel:wool_orange[variation=15]
chisel:wool_white[variation=0]
chisel:wool_white[variation=1]
chisel:wool_white[variation=2]
chisel:wool_white[variation=3]
chisel:wool_white[variation=4]
chisel:wool_white[variation=5]
chisel:wool_white[variation=6]
chisel:wool_white[variation=7]
chisel:wool_white[variation=8]
chisel:wool_white[variation=9]
chisel:wool_white[variation=10]
chisel:wool_white[variation=11]
chisel:wool_white[variation=12]
chisel:wool_white[variation=13]
chisel:wool_white[variation=14]
chisel:wool_white[variation=15]
tconstruct:soil[type=grout]
tconstruct:soil[type=slimy_mud_green]
tconstruct:soil[type=slimy_mud_blue]
tconstruct:soil[type=graveyard]
tconstruct:soil[type=consecrated]
tconstruct:soil[type=slimy_mud_magma]
tconstruct:slime[type=green]
tconstruct:slime[type=blue]
tconstruct:slime[type=purple]
tconstruct:slime[type=blood]
tconstruct:slime[type=magma]
tconstruct:slime_congealed[type=green]
tconstruct:slime_congealed[type=blue]
tconstruct:slime_congealed[type=purple]
tconstruct:slime_congealed[type=blood]
tconstruct:slime_congealed[type=magma]
tconstruct:ore[type=cobalt]
tconstruct:ore[type=ardite]
tconstruct:firewood[type=lavawood]
tconstruct:firewood[type=firewood]
tconstruct:deco_ground[type=mudbrick]
tconstruct:clear_glass[connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_glass[connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_glass[connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_glass[connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_glass[connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_glass[connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_glass[connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_glass[connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_glass[connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_glass[connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_glass[connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_glass[connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_glass[connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_glass[connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_glass[connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_glass[connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_glass[connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_glass[connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_glass[connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_glass[connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_glass[connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_glass[connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_glass[connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_glass[connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_glass[connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_glass[connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_glass[connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_glass[connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_glass[connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_glass[connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_glass[connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_glass[connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_glass[connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_glass[connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_glass[connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_glass[connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_glass[connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_glass[connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_glass[connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_glass[connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_glass[connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_glass[connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_glass[connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_glass[connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_glass[connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_glass[connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_glass[connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_glass[connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_glass[connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_glass[connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_glass[connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_glass[connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_glass[connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_glass[connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_glass[connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_glass[connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_glass[connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_glass[connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_glass[connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_glass[connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_glass[connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_glass[connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_glass[connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_glass[connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=white,connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=white,connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=white,connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=white,connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=white,connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=white,connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=white,connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=white,connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=white,connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=white,connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=white,connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=white,connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=white,connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=white,connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=white,connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=white,connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=white,connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=white,connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=white,connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=white,connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=white,connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=white,connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=white,connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=white,connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=white,connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=white,connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=white,connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=white,connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=white,connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=white,connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=white,connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=white,connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=white,connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=white,connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=white,connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=white,connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=white,connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=white,connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=white,connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=white,connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=white,connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=white,connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=white,connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=white,connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=white,connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=white,connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=white,connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=white,connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=white,connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=white,connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=white,connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=white,connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=white,connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=white,connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=white,connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=white,connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=white,connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=white,connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=white,connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=white,connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=white,connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=white,connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=white,connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=white,connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=orange,connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=orange,connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=orange,connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=orange,connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=orange,connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=orange,connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=orange,connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=orange,connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=orange,connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=orange,connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=orange,connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=orange,connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=orange,connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=orange,connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=orange,connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=orange,connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=orange,connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=orange,connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=orange,connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=orange,connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=orange,connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=orange,connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=orange,connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=orange,connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=orange,connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=orange,connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=orange,connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=orange,connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=orange,connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=orange,connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=orange,connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=orange,connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=orange,connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=orange,connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=orange,connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=orange,connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=orange,connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=orange,connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=orange,connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=orange,connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=orange,connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=orange,connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=orange,connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=orange,connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=orange,connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=orange,connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=orange,connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=orange,connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=orange,connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=orange,connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=orange,connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=orange,connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=orange,connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=orange,connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=orange,connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=orange,connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=orange,connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=orange,connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=orange,connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=orange,connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=orange,connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=orange,connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=orange,connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=orange,connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=magenta,connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=magenta,connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=magenta,connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=magenta,connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=magenta,connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=magenta,connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=magenta,connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=magenta,connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=magenta,connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=magenta,connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=magenta,connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=magenta,connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=magenta,connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=magenta,connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=magenta,connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=magenta,connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=magenta,connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=magenta,connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=magenta,connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=magenta,connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=magenta,connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=magenta,connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=magenta,connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=magenta,connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=magenta,connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=magenta,connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=magenta,connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=magenta,connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=magenta,connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=magenta,connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=magenta,connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=magenta,connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=magenta,connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=magenta,connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=magenta,connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=magenta,connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=magenta,connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=magenta,connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=magenta,connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=magenta,connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=magenta,connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=magenta,connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=magenta,connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=magenta,connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=magenta,connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=magenta,connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=magenta,connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=magenta,connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=magenta,connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=magenta,connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=magenta,connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=magenta,connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=magenta,connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=magenta,connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=magenta,connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=magenta,connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=magenta,connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=magenta,connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=magenta,connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=magenta,connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=magenta,connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=magenta,connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=magenta,connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=magenta,connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=light_blue,connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=light_blue,connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=light_blue,connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=light_blue,connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=light_blue,connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=light_blue,connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=light_blue,connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=light_blue,connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=light_blue,connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=light_blue,connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=light_blue,connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=light_blue,connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=light_blue,connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=light_blue,connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=light_blue,connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=light_blue,connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=light_blue,connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=light_blue,connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=light_blue,connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=light_blue,connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=light_blue,connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=light_blue,connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=light_blue,connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=light_blue,connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=light_blue,connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=light_blue,connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=light_blue,connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=light_blue,connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=light_blue,connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=light_blue,connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=light_blue,connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=light_blue,connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=light_blue,connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=light_blue,connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=light_blue,connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=light_blue,connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=light_blue,connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=light_blue,connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=light_blue,connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=light_blue,connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=light_blue,connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=light_blue,connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=light_blue,connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=light_blue,connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=light_blue,connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=light_blue,connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=light_blue,connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=light_blue,connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=light_blue,connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=light_blue,connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=light_blue,connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=light_blue,connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=light_blue,connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=light_blue,connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=light_blue,connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=light_blue,connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=light_blue,connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=light_blue,connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=light_blue,connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=light_blue,connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=light_blue,connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=light_blue,connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=light_blue,connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=light_blue,connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=yellow,connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=yellow,connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=yellow,connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=yellow,connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=yellow,connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=yellow,connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=yellow,connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=yellow,connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=yellow,connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=yellow,connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=yellow,connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=yellow,connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=yellow,connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=yellow,connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=yellow,connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=yellow,connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=yellow,connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=yellow,connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=yellow,connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=yellow,connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=yellow,connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=yellow,connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=yellow,connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=yellow,connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=yellow,connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=yellow,connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=yellow,connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=yellow,connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=yellow,connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=yellow,connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=yellow,connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=yellow,connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=yellow,connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=yellow,connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=yellow,connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=yellow,connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=yellow,connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=yellow,connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=yellow,connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=yellow,connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=yellow,connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=yellow,connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=yellow,connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=yellow,connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=yellow,connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=yellow,connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=yellow,connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=yellow,connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=yellow,connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=yellow,connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=yellow,connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=yellow,connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=yellow,connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=yellow,connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=yellow,connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=yellow,connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=yellow,connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=yellow,connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=yellow,connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=yellow,connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=yellow,connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=yellow,connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=yellow,connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=yellow,connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=lime,connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=lime,connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=lime,connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=lime,connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=lime,connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=lime,connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=lime,connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=lime,connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=lime,connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=lime,connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=lime,connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=lime,connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=lime,connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=lime,connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=lime,connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=lime,connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=lime,connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=lime,connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=lime,connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=lime,connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=lime,connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=lime,connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=lime,connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=lime,connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=lime,connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=lime,connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=lime,connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=lime,connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=lime,connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=lime,connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=lime,connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=lime,connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=lime,connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=lime,connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=lime,connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=lime,connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=lime,connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=lime,connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=lime,connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=lime,connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=lime,connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=lime,connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=lime,connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=lime,connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=lime,connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=lime,connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=lime,connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=lime,connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=lime,connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=lime,connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=lime,connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=lime,connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=lime,connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=lime,connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=lime,connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=lime,connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=lime,connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=lime,connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=lime,connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=lime,connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=lime,connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=lime,connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=lime,connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=lime,connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=pink,connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=pink,connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=pink,connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=pink,connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=pink,connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=pink,connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=pink,connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=pink,connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=pink,connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=pink,connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=pink,connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=pink,connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=pink,connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=pink,connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=pink,connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=pink,connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=pink,connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=pink,connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=pink,connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=pink,connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=pink,connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=pink,connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=pink,connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=pink,connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=pink,connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=pink,connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=pink,connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=pink,connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=pink,connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=pink,connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=pink,connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=pink,connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=pink,connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=pink,connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=pink,connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=pink,connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=pink,connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=pink,connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=pink,connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=pink,connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=pink,connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=pink,connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=pink,connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=pink,connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=pink,connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=pink,connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=pink,connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=pink,connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=pink,connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=pink,connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=pink,connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=pink,connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=pink,connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=pink,connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=pink,connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=pink,connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=pink,connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=pink,connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=pink,connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=pink,connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=pink,connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=pink,connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=pink,connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=pink,connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=gray,connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=gray,connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=gray,connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=gray,connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=gray,connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=gray,connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=gray,connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=gray,connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=gray,connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=gray,connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=gray,connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=gray,connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=gray,connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=gray,connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=gray,connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=gray,connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=gray,connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=gray,connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=gray,connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=gray,connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=gray,connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=gray,connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=gray,connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=gray,connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=gray,connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=gray,connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=gray,connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=gray,connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=gray,connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=gray,connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=gray,connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=gray,connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=gray,connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=gray,connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=gray,connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=gray,connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=gray,connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=gray,connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=gray,connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=gray,connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=gray,connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=gray,connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=gray,connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=gray,connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=gray,connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=gray,connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=gray,connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=gray,connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=gray,connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=gray,connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=gray,connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=gray,connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=gray,connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=gray,connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=gray,connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=gray,connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=gray,connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=gray,connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=gray,connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=gray,connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=gray,connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=gray,connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=gray,connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=gray,connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=silver,connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=silver,connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=silver,connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=silver,connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=silver,connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=silver,connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=silver,connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=silver,connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=silver,connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=silver,connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=silver,connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=silver,connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=silver,connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=silver,connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=silver,connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=silver,connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=silver,connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=silver,connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=silver,connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=silver,connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=silver,connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=silver,connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=silver,connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=silver,connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=silver,connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=silver,connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=silver,connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=silver,connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=silver,connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=silver,connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=silver,connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=silver,connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=silver,connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=silver,connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=silver,connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=silver,connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=silver,connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=silver,connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=silver,connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=silver,connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=silver,connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=silver,connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=silver,connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=silver,connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=silver,connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=silver,connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=silver,connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=silver,connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=silver,connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=silver,connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=silver,connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=silver,connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=silver,connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=silver,connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=silver,connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=silver,connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=silver,connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=silver,connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=silver,connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=silver,connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=silver,connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=silver,connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=silver,connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=silver,connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=cyan,connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=cyan,connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=cyan,connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=cyan,connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=cyan,connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=cyan,connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=cyan,connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=cyan,connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=cyan,connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=cyan,connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=cyan,connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=cyan,connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=cyan,connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=cyan,connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=cyan,connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=cyan,connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=cyan,connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=cyan,connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=cyan,connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=cyan,connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=cyan,connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=cyan,connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=cyan,connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=cyan,connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=cyan,connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=cyan,connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=cyan,connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=cyan,connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=cyan,connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=cyan,connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=cyan,connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=cyan,connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=cyan,connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=cyan,connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=cyan,connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=cyan,connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=cyan,connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=cyan,connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=cyan,connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=cyan,connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=cyan,connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=cyan,connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=cyan,connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=cyan,connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=cyan,connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=cyan,connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=cyan,connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=cyan,connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=cyan,connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=cyan,connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=cyan,connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=cyan,connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=cyan,connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=cyan,connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=cyan,connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=cyan,connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=cyan,connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=cyan,connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=cyan,connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=cyan,connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=cyan,connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=cyan,connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=cyan,connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=cyan,connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=purple,connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=purple,connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=purple,connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=purple,connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=purple,connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=purple,connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=purple,connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=purple,connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=purple,connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=purple,connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=purple,connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=purple,connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=purple,connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=purple,connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=purple,connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=purple,connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=purple,connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=purple,connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=purple,connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=purple,connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=purple,connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=purple,connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=purple,connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=purple,connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=purple,connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=purple,connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=purple,connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=purple,connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=purple,connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=purple,connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=purple,connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=purple,connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=purple,connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=purple,connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=purple,connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=purple,connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=purple,connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=purple,connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=purple,connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=purple,connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=purple,connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=purple,connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=purple,connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=purple,connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=purple,connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=purple,connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=purple,connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=purple,connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=purple,connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=purple,connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=purple,connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=purple,connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=purple,connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=purple,connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=purple,connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=purple,connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=purple,connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=purple,connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=purple,connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=purple,connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=purple,connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=purple,connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=purple,connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=purple,connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=blue,connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=blue,connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=blue,connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=blue,connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=blue,connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=blue,connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=blue,connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=blue,connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=blue,connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=blue,connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=blue,connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=blue,connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=blue,connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=blue,connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=blue,connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=blue,connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=blue,connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=blue,connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=blue,connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=blue,connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=blue,connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=blue,connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=blue,connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=blue,connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=blue,connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=blue,connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=blue,connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=blue,connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=blue,connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=blue,connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=blue,connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=blue,connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=blue,connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=blue,connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=blue,connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=blue,connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=blue,connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=blue,connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=blue,connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=blue,connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=blue,connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=blue,connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=blue,connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=blue,connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=blue,connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=blue,connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=blue,connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=blue,connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=blue,connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=blue,connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=blue,connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=blue,connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=blue,connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=blue,connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=blue,connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=blue,connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=blue,connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=blue,connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=blue,connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=blue,connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=blue,connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=blue,connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=blue,connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=blue,connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=brown,connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=brown,connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=brown,connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=brown,connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=brown,connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=brown,connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=brown,connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=brown,connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=brown,connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=brown,connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=brown,connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=brown,connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=brown,connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=brown,connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=brown,connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=brown,connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=brown,connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=brown,connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=brown,connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=brown,connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=brown,connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=brown,connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=brown,connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=brown,connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=brown,connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=brown,connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=brown,connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=brown,connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=brown,connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=brown,connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=brown,connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=brown,connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=brown,connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=brown,connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=brown,connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=brown,connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=brown,connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=brown,connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=brown,connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=brown,connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=brown,connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=brown,connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=brown,connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=brown,connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=brown,connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=brown,connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=brown,connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=brown,connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=brown,connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=brown,connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=brown,connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=brown,connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=brown,connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=brown,connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=brown,connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=brown,connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=brown,connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=brown,connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=brown,connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=brown,connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=brown,connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=brown,connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=brown,connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=brown,connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=green,connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=green,connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=green,connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=green,connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=green,connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=green,connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=green,connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=green,connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=green,connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=green,connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=green,connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=green,connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=green,connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=green,connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=green,connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=green,connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=green,connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=green,connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=green,connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=green,connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=green,connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=green,connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=green,connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=green,connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=green,connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=green,connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=green,connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=green,connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=green,connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=green,connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=green,connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=green,connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=green,connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=green,connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=green,connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=green,connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=green,connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=green,connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=green,connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=green,connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=green,connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=green,connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=green,connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=green,connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=green,connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=green,connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=green,connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=green,connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=green,connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=green,connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=green,connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=green,connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=green,connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=green,connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=green,connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=green,connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=green,connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=green,connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=green,connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=green,connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=green,connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=green,connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=green,connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=green,connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=red,connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=red,connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=red,connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=red,connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=red,connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=red,connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=red,connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=red,connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=red,connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=red,connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=red,connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=red,connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=red,connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=red,connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=red,connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=red,connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=red,connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=red,connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=red,connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=red,connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=red,connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=red,connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=red,connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=red,connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=red,connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=red,connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=red,connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=red,connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=red,connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=red,connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=red,connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=red,connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=red,connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=red,connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=red,connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=red,connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=red,connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=red,connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=red,connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=red,connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=red,connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=red,connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=red,connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=red,connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=red,connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=red,connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=red,connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=red,connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=red,connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=red,connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=red,connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=red,connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=red,connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=red,connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=red,connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=red,connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=red,connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=red,connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=red,connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=red,connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=red,connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=red,connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=red,connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=red,connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=black,connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=black,connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=black,connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=black,connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=black,connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=black,connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=black,connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=black,connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=black,connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=black,connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=black,connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=black,connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=black,connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=black,connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=black,connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=black,connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=black,connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=black,connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=black,connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=black,connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=black,connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=black,connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=black,connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=black,connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=black,connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=black,connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=black,connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=black,connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=black,connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=black,connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=black,connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=black,connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=black,connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=black,connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=black,connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=black,connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=black,connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=black,connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=black,connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=black,connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=black,connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=black,connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=black,connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=black,connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=black,connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=black,connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=black,connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=black,connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=black,connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=black,connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=black,connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=black,connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=black,connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=black,connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=black,connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=black,connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=black,connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=black,connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=black,connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=black,connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=false]
tconstruct:clear_stained_glass[color=black,connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=true]
tconstruct:clear_stained_glass[color=black,connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=false]
tconstruct:clear_stained_glass[color=black,connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=true]
tconstruct:clear_stained_glass[color=black,connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=false]
tconstruct:deco_ground_slab[half=top,type=mudbrick]
tconstruct:deco_ground_slab[half=bottom,type=mudbrick]
tconstruct:firewood_slab[half=top,type=lavawood]
tconstruct:firewood_slab[half=top,type=firewood]
tconstruct:firewood_slab[half=bottom,type=lavawood]
tconstruct:firewood_slab[half=bottom,type=firewood]
tconstruct:mudbrick_stairs[facing=north,half=top,shape=straight]
tconstruct:mudbrick_stairs[facing=north,half=top,shape=inner_left]
tconstruct:mudbrick_stairs[facing=north,half=top,shape=inner_right]
tconstruct:mudbrick_stairs[facing=north,half=top,shape=outer_left]
tconstruct:mudbrick_stairs[facing=north,half=top,shape=outer_right]
tconstruct:mudbrick_stairs[facing=north,half=bottom,shape=straight]
tconstruct:mudbrick_stairs[facing=north,half=bottom,shape=inner_left]
tconstruct:mudbrick_stairs[facing=north,half=bottom,shape=inner_right]
tconstruct:mudbrick_stairs[facing=north,half=bottom,shape=outer_left]
tconstruct:mudbrick_stairs[facing=north,half=bottom,shape=outer_right]
tconstruct:mudbrick_stairs[facing=south,half=top,shape=straight]
tconstruct:mudbrick_stairs[facing=south,half=top,shape=inner_left]
tconstruct:mudbrick_stairs[facing=south,half=top,shape=inner_right]
tconstruct:mudbrick_stairs[facing=south,half=top,shape=outer_left]
tconstruct:mudbrick_stairs[facing=south,half=top,shape=outer_right]
tconstruct:mudbrick_stairs[facing=south,half=bottom,shape=straight]
tconstruct:mudbrick_stairs[facing=south,half=bottom,shape=inner_left]
tconstruct:mudbrick_stairs[facing=south,half=bottom,shape=inner_right]
tconstruct:mudbrick_stairs[facing=south,half=bottom,shape=outer_left]
tconstruct:mudbrick_stairs[facing=south,half=bottom,shape=outer_right]
tconstruct:mudbrick_stairs[facing=west,half=top,shape=straight]
tconstruct:mudbrick_stairs[facing=west,half=top,shape=inner_left]
tconstruct:mudbrick_stairs[facing=west,half=top,shape=inner_right]
tconstruct:mudbrick_stairs[facing=west,half=top,shape=outer_left]
tconstruct:mudbrick_stairs[facing=west,half=top,shape=outer_right]
tconstruct:mudbrick_stairs[facing=west,half=bottom,shape=straight]
tconstruct:mudbrick_stairs[facing=west,half=bottom,shape=inner_left]
tconstruct:mudbrick_stairs[facing=west,half=bottom,shape=inner_right]
tconstruct:mudbrick_stairs[facing=west,half=bottom,shape=outer_left]
tconstruct:mudbrick_stairs[facing=west,half=bottom,shape=outer_right]
tconstruct:mudbrick_stairs[facing=east,half=top,shape=straight]
tconstruct:mudbrick_stairs[facing=east,half=top,shape=inner_left]
tconstruct:mudbrick_stairs[facing=east,half=top,shape=inner_right]
tconstruct:mudbrick_stairs[facing=east,half=top,shape=outer_left]
tconstruct:mudbrick_stairs[facing=east,half=top,shape=outer_right]
tconstruct:mudbrick_stairs[facing=east,half=bottom,shape=straight]
tconstruct:mudbrick_stairs[facing=east,half=bottom,shape=inner_left]
tconstruct:mudbrick_stairs[facing=east,half=bottom,shape=inner_right]
tconstruct:mudbrick_stairs[facing=east,half=bottom,shape=outer_left]
tconstruct:mudbrick_stairs[facing=east,half=bottom,shape=outer_right]
tconstruct:firewood_stairs[facing=north,half=top,shape=straight]
tconstruct:firewood_stairs[facing=north,half=top,shape=inner_left]
tconstruct:firewood_stairs[facing=north,half=top,shape=inner_right]
tconstruct:firewood_stairs[facing=north,half=top,shape=outer_left]
tconstruct:firewood_stairs[facing=north,half=top,shape=outer_right]
tconstruct:firewood_stairs[facing=north,half=bottom,shape=straight]
tconstruct:firewood_stairs[facing=north,half=bottom,shape=inner_left]
tconstruct:firewood_stairs[facing=north,half=bottom,shape=inner_right]
tconstruct:firewood_stairs[facing=north,half=bottom,shape=outer_left]
tconstruct:firewood_stairs[facing=north,half=bottom,shape=outer_right]
tconstruct:firewood_stairs[facing=south,half=top,shape=straight]
tconstruct:firewood_stairs[facing=south,half=top,shape=inner_left]
tconstruct:firewood_stairs[facing=south,half=top,shape=inner_right]
tconstruct:firewood_stairs[facing=south,half=top,shape=outer_left]
tconstruct:firewood_stairs[facing=south,half=top,shape=outer_right]
tconstruct:firewood_stairs[facing=south,half=bottom,shape=straight]
tconstruct:firewood_stairs[facing=south,half=bottom,shape=inner_left]
tconstruct:firewood_stairs[facing=south,half=bottom,shape=inner_right]
tconstruct:firewood_stairs[facing=south,half=bottom,shape=outer_left]
tconstruct:firewood_stairs[facing=south,half=bottom,shape=outer_right]
tconstruct:firewood_stairs[facing=west,half=top,shape=straight]
tconstruct:firewood_stairs[facing=west,half=top,shape=inner_left]
tconstruct:firewood_stairs[facing=west,half=top,shape=inner_right]
tconstruct:firewood_stairs[facing=west,half=top,shape=outer_left]
tconstruct:firewood_stairs[facing=west,half=top,shape=outer_right]
tconstruct:firewood_stairs[facing=west,half=bottom,shape=straight]
tconstruct:firewood_stairs[facing=west,half=bottom,shape=inner_left]
tconstruct:firewood_stairs[facing=west,half=bottom,shape=inner_right]
tconstruct:firewood_stairs[facing=west,half=bottom,shape=outer_left]
tconstruct:firewood_stairs[facing=west,half=bottom,shape=outer_right]
tconstruct:firewood_stairs[facing=east,half=top,shape=straight]
tconstruct:firewood_stairs[facing=east,half=top,shape=inner_left]
tconstruct:firewood_stairs[facing=east,half=top,shape=inner_right]
tconstruct:firewood_stairs[facing=east,half=top,shape=outer_left]
tconstruct:firewood_stairs[facing=east,half=top,shape=outer_right]
tconstruct:firewood_stairs[facing=east,half=bottom,shape=straight]
tconstruct:firewood_stairs[facing=east,half=bottom,shape=inner_left]
tconstruct:firewood_stairs[facing=east,half=bottom,shape=inner_right]
tconstruct:firewood_stairs[facing=east,half=bottom,shape=outer_left]
tconstruct:firewood_stairs[facing=east,half=bottom,shape=outer_right]
tconstruct:lavawood_stairs[facing=north,half=top,shape=straight]
tconstruct:lavawood_stairs[facing=north,half=top,shape=inner_left]
tconstruct:lavawood_stairs[facing=north,half=top,shape=inner_right]
tconstruct:lavawood_stairs[facing=north,half=top,shape=outer_left]
tconstruct:lavawood_stairs[facing=north,half=top,shape=outer_right]
tconstruct:lavawood_stairs[facing=north,half=bottom,shape=straight]
tconstruct:lavawood_stairs[facing=north,half=bottom,shape=inner_left]
tconstruct:lavawood_stairs[facing=north,half=bottom,shape=inner_right]
tconstruct:lavawood_stairs[facing=north,half=bottom,shape=outer_left]
tconstruct:lavawood_stairs[facing=north,half=bottom,shape=outer_right]
tconstruct:lavawood_stairs[facing=south,half=top,shape=straight]
tconstruct:lavawood_stairs[facing=south,half=top,shape=inner_left]
tconstruct:lavawood_stairs[facing=south,half=top,shape=inner_right]
tconstruct:lavawood_stairs[facing=south,half=top,shape=outer_left]
tconstruct:lavawood_stairs[facing=south,half=top,shape=outer_right]
tconstruct:lavawood_stairs[facing=south,half=bottom,shape=straight]
tconstruct:lavawood_stairs[facing=south,half=bottom,shape=inner_left]
tconstruct:lavawood_stairs[facing=south,half=bottom,shape=inner_right]
tconstruct:lavawood_stairs[facing=south,half=bottom,shape=outer_left]
tconstruct:lavawood_stairs[facing=south,half=bottom,shape=outer_right]
tconstruct:lavawood_stairs[facing=west,half=top,shape=straight]
tconstruct:lavawood_stairs[facing=west,half=top,shape=inner_left]
tconstruct:lavawood_stairs[facing=west,half=top,shape=inner_right]
tconstruct:lavawood_stairs[facing=west,half=top,shape=outer_left]
tconstruct:lavawood_stairs[facing=west,half=top,shape=outer_right]
tconstruct:lavawood_stairs[facing=west,half=bottom,shape=straight]
tconstruct:lavawood_stairs[facing=west,half=bottom,shape=inner_left]
tconstruct:lavawood_stairs[facing=west,half=bottom,shape=inner_right]
tconstruct:lavawood_stairs[facing=west,half=bottom,shape=outer_left]
tconstruct:lavawood_stairs[facing=west,half=bottom,shape=outer_right]
tconstruct:lavawood_stairs[facing=east,half=top,shape=straight]
tconstruct:lavawood_stairs[facing=east,half=top,shape=inner_left]
tconstruct:lavawood_stairs[facing=east,half=top,shape=inner_right]
tconstruct:lavawood_stairs[facing=east,half=top,shape=outer_left]
tconstruct:lavawood_stairs[facing=east,half=top,shape=outer_right]
tconstruct:lavawood_stairs[facing=east,half=bottom,shape=straight]
tconstruct:lavawood_stairs[facing=east,half=bottom,shape=inner_left]
tconstruct:lavawood_stairs[facing=east,half=bottom,shape=inner_right]
tconstruct:lavawood_stairs[facing=east,half=bottom,shape=outer_left]
tconstruct:lavawood_stairs[facing=east,half=bottom,shape=outer_right]
tconstruct:metal[type=cobalt]
tconstruct:metal[type=ardite]
tconstruct:metal[type=manyullyn]
tconstruct:metal[type=knightslime]
tconstruct:metal[type=pigiron]
tconstruct:metal[type=alubrass]
tconstruct:metal[type=silky_jewel]
tconstruct:glow[facing=down]
tconstruct:glow[facing=up]
tconstruct:glow[facing=north]
tconstruct:glow[facing=south]
tconstruct:glow[facing=west]
tconstruct:glow[facing=east]
tconstruct:slime_dirt[type=green]
tconstruct:slime_dirt[type=blue]
tconstruct:slime_dirt[type=purple]
tconstruct:slime_dirt[type=magma]
tconstruct:slime_grass[foliage=blue,snowy=true,type=vanilla]
tconstruct:slime_grass[foliage=blue,snowy=true,type=green]
tconstruct:slime_grass[foliage=blue,snowy=true,type=blue]
tconstruct:slime_grass[foliage=blue,snowy=true,type=purple]
tconstruct:slime_grass[foliage=blue,snowy=true,type=magma]
tconstruct:slime_grass[foliage=blue,snowy=false,type=vanilla]
tconstruct:slime_grass[foliage=blue,snowy=false,type=green]
tconstruct:slime_grass[foliage=blue,snowy=false,type=blue]
tconstruct:slime_grass[foliage=blue,snowy=false,type=purple]
tconstruct:slime_grass[foliage=blue,snowy=false,type=magma]
tconstruct:slime_grass[foliage=purple,snowy=true,type=vanilla]
tconstruct:slime_grass[foliage=purple,snowy=true,type=green]
tconstruct:slime_grass[foliage=purple,snowy=true,type=blue]
tconstruct:slime_grass[foliage=purple,snowy=true,type=purple]
tconstruct:slime_grass[foliage=purple,snowy=true,type=magma]
tconstruct:slime_grass[foliage=purple,snowy=false,type=vanilla]
tconstruct:slime_grass[foliage=purple,snowy=false,type=green]
tconstruct:slime_grass[foliage=purple,snowy=false,type=blue]
tconstruct:slime_grass[foliage=purple,snowy=false,type=purple]
tconstruct:slime_grass[foliage=purple,snowy=false,type=magma]
tconstruct:slime_grass[foliage=orange,snowy=true,type=vanilla]
tconstruct:slime_grass[foliage=orange,snowy=true,type=green]
tconstruct:slime_grass[foliage=orange,snowy=true,type=blue]
tconstruct:slime_grass[foliage=orange,snowy=true,type=purple]
tconstruct:slime_grass[foliage=orange,snowy=true,type=magma]
tconstruct:slime_grass[foliage=orange,snowy=false,type=vanilla]
tconstruct:slime_grass[foliage=orange,snowy=false,type=green]
tconstruct:slime_grass[foliage=orange,snowy=false,type=blue]
tconstruct:slime_grass[foliage=orange,snowy=false,type=purple]
tconstruct:slime_grass[foliage=orange,snowy=false,type=magma]
tconstruct:slime_leaves[check_decay=true,decayable=true,foliage=blue]
tconstruct:slime_leaves[check_decay=true,decayable=true,foliage=purple]
tconstruct:slime_leaves[check_decay=true,decayable=true,foliage=orange]
tconstruct:slime_leaves[check_decay=true,decayable=false,foliage=blue]
tconstruct:slime_leaves[check_decay=true,decayable=false,foliage=purple]
tconstruct:slime_leaves[check_decay=true,decayable=false,foliage=orange]
tconstruct:slime_leaves[check_decay=false,decayable=true,foliage=blue]
tconstruct:slime_leaves[check_decay=false,decayable=true,foliage=purple]
tconstruct:slime_leaves[check_decay=false,decayable=true,foliage=orange]
tconstruct:slime_leaves[check_decay=false,decayable=false,foliage=blue]
tconstruct:slime_leaves[check_decay=false,decayable=false,foliage=purple]
tconstruct:slime_leaves[check_decay=false,decayable=false,foliage=orange]
tconstruct:slime_grass_tall[foliage=blue,type=tall_grass]
tconstruct:slime_grass_tall[foliage=blue,type=fern]
tconstruct:slime_grass_tall[foliage=purple,type=tall_grass]
tconstruct:slime_grass_tall[foliage=purple,type=fern]
tconstruct:slime_grass_tall[foliage=orange,type=tall_grass]
tconstruct:slime_grass_tall[foliage=orange,type=fern]
tconstruct:slime_sapling[foliage=blue,stage=0,type=oak]
tconstruct:slime_sapling[foliage=blue,stage=0,type=spruce]
tconstruct:slime_sapling[foliage=blue,stage=0,type=birch]
tconstruct:slime_sapling[foliage=blue,stage=0,type=jungle]
tconstruct:slime_sapling[foliage=blue,stage=0,type=acacia]
tconstruct:slime_sapling[foliage=blue,stage=0,type=dark_oak]
tconstruct:slime_sapling[foliage=blue,stage=1,type=oak]
tconstruct:slime_sapling[foliage=blue,stage=1,type=spruce]
tconstruct:slime_sapling[foliage=blue,stage=1,type=birch]
tconstruct:slime_sapling[foliage=blue,stage=1,type=jungle]
tconstruct:slime_sapling[foliage=blue,stage=1,type=acacia]
tconstruct:slime_sapling[foliage=blue,stage=1,type=dark_oak]
tconstruct:slime_sapling[foliage=purple,stage=0,type=oak]
tconstruct:slime_sapling[foliage=purple,stage=0,type=spruce]
tconstruct:slime_sapling[foliage=purple,stage=0,type=birch]
tconstruct:slime_sapling[foliage=purple,stage=0,type=jungle]
tconstruct:slime_sapling[foliage=purple,stage=0,type=acacia]
tconstruct:slime_sapling[foliage=purple,stage=0,type=dark_oak]
tconstruct:slime_sapling[foliage=purple,stage=1,type=oak]
tconstruct:slime_sapling[foliage=purple,stage=1,type=spruce]
tconstruct:slime_sapling[foliage=purple,stage=1,type=birch]
tconstruct:slime_sapling[foliage=purple,stage=1,type=jungle]
tconstruct:slime_sapling[foliage=purple,stage=1,type=acacia]
tconstruct:slime_sapling[foliage=purple,stage=1,type=dark_oak]
tconstruct:slime_sapling[foliage=orange,stage=0,type=oak]
tconstruct:slime_sapling[foliage=orange,stage=0,type=spruce]
tconstruct:slime_sapling[foliage=orange,stage=0,type=birch]
tconstruct:slime_sapling[foliage=orange,stage=0,type=jungle]
tconstruct:slime_sapling[foliage=orange,stage=0,type=acacia]
tconstruct:slime_sapling[foliage=orange,stage=0,type=dark_oak]
tconstruct:slime_sapling[foliage=orange,stage=1,type=oak]
tconstruct:slime_sapling[foliage=orange,stage=1,type=spruce]
tconstruct:slime_sapling[foliage=orange,stage=1,type=birch]
tconstruct:slime_sapling[foliage=orange,stage=1,type=jungle]
tconstruct:slime_sapling[foliage=orange,stage=1,type=acacia]
tconstruct:slime_sapling[foliage=orange,stage=1,type=dark_oak]
tconstruct:slime_vine_blue_end[east=true,north=true,south=true,up=true,west=true]
tconstruct:slime_vine_blue_end[east=true,north=true,south=true,up=true,west=false]
tconstruct:slime_vine_blue_end[east=true,north=true,south=true,up=false,west=true]
tconstruct:slime_vine_blue_end[east=true,north=true,south=true,up=false,west=false]
tconstruct:slime_vine_blue_end[east=true,north=true,south=false,up=true,west=true]
tconstruct:slime_vine_blue_end[east=true,north=true,south=false,up=true,west=false]
tconstruct:slime_vine_blue_end[east=true,north=true,south=false,up=false,west=true]
tconstruct:slime_vine_blue_end[east=true,north=true,south=false,up=false,west=false]
tconstruct:slime_vine_blue_end[east=true,north=false,south=true,up=true,west=true]
tconstruct:slime_vine_blue_end[east=true,north=false,south=true,up=true,west=false]
tconstruct:slime_vine_blue_end[east=true,north=false,south=true,up=false,west=true]
tconstruct:slime_vine_blue_end[east=true,north=false,south=true,up=false,west=false]
tconstruct:slime_vine_blue_end[east=true,north=false,south=false,up=true,west=true]
tconstruct:slime_vine_blue_end[east=true,north=false,south=false,up=true,west=false]
tconstruct:slime_vine_blue_end[east=true,north=false,south=false,up=false,west=true]
tconstruct:slime_vine_blue_end[east=true,north=false,south=false,up=false,west=false]
tconstruct:slime_vine_blue_end[east=false,north=true,south=true,up=true,west=true]
tconstruct:slime_vine_blue_end[east=false,north=true,south=true,up=true,west=false]
tconstruct:slime_vine_blue_end[east=false,north=true,south=true,up=false,west=true]
tconstruct:slime_vine_blue_end[east=false,north=true,south=true,up=false,west=false]
tconstruct:slime_vine_blue_end[east=false,north=true,south=false,up=true,west=true]
tconstruct:slime_vine_blue_end[east=false,north=true,south=false,up=true,west=false]
tconstruct:slime_vine_blue_end[east=false,north=true,south=false,up=false,west=true]
tconstruct:slime_vine_blue_end[east=false,north=true,south=false,up=false,west=false]
tconstruct:slime_vine_blue_end[east=false,north=false,south=true,up=true,west=true]
tconstruct:slime_vine_blue_end[east=false,north=false,south=true,up=true,west=false]
tconstruct:slime_vine_blue_end[east=false,north=false,south=true,up=false,west=true]
tconstruct:slime_vine_blue_end[east=false,north=false,south=true,up=false,west=false]
tconstruct:slime_vine_blue_end[east=false,north=false,south=false,up=true,west=true]
tconstruct:slime_vine_blue_end[east=false,north=false,south=false,up=true,west=false]
tconstruct:slime_vine_blue_end[east=false,north=false,south=false,up=false,west=true]
tconstruct:slime_vine_blue_end[east=false,north=false,south=false,up=false,west=false]
tconstruct:slime_vine_blue_mid[east=true,north=true,south=true,up=true,west=true]
tconstruct:slime_vine_blue_mid[east=true,north=true,south=true,up=true,west=false]
tconstruct:slime_vine_blue_mid[east=true,north=true,south=true,up=false,west=true]
tconstruct:slime_vine_blue_mid[east=true,north=true,south=true,up=false,west=false]
tconstruct:slime_vine_blue_mid[east=true,north=true,south=false,up=true,west=true]
tconstruct:slime_vine_blue_mid[east=true,north=true,south=false,up=true,west=false]
tconstruct:slime_vine_blue_mid[east=true,north=true,south=false,up=false,west=true]
tconstruct:slime_vine_blue_mid[east=true,north=true,south=false,up=false,west=false]
tconstruct:slime_vine_blue_mid[east=true,north=false,south=true,up=true,west=true]
tconstruct:slime_vine_blue_mid[east=true,north=false,south=true,up=true,west=false]
tconstruct:slime_vine_blue_mid[east=true,north=false,south=true,up=false,west=true]
tconstruct:slime_vine_blue_mid[east=true,north=false,south=true,up=false,west=false]
tconstruct:slime_vine_blue_mid[east=true,north=false,south=false,up=true,west=true]
tconstruct:slime_vine_blue_mid[east=true,north=false,south=false,up=true,west=false]
tconstruct:slime_vine_blue_mid[east=true,north=false,south=false,up=false,west=true]
tconstruct:slime_vine_blue_mid[east=true,north=false,south=false,up=false,west=false]
tconstruct:slime_vine_blue_mid[east=false,north=true,south=true,up=true,west=true]
tconstruct:slime_vine_blue_mid[east=false,north=true,south=true,up=true,west=false]
tconstruct:slime_vine_blue_mid[east=false,north=true,south=true,up=false,west=true]
tconstruct:slime_vine_blue_mid[east=false,north=true,south=true,up=false,west=false]
tconstruct:slime_vine_blue_mid[east=false,north=true,south=false,up=true,west=true]
tconstruct:slime_vine_blue_mid[east=false,north=true,south=false,up=true,west=false]
tconstruct:slime_vine_blue_mid[east=false,north=true,south=false,up=false,west=true]
tconstruct:slime_vine_blue_mid[east=false,north=true,south=false,up=false,west=false]
tconstruct:slime_vine_blue_mid[east=false,north=false,south=true,up=true,west=true]
tconstruct:slime_vine_blue_mid[east=false,north=false,south=true,up=true,west=false]
tconstruct:slime_vine_blue_mid[east=false,north=false,south=true,up=false,west=true]
tconstruct:slime_vine_blue_mid[east=false,north=false,south=true,up=false,west=false]
tconstruct:slime_vine_blue_mid[east=false,north=false,south=false,up=true,west=true]
tconstruct:slime_vine_blue_mid[east=false,north=false,south=false,up=true,west=false]
tconstruct:slime_vine_blue_mid[east=false,north=false,south=false,up=false,west=true]
tconstruct:slime_vine_blue_mid[east=false,north=false,south=false,up=false,west=false]
tconstruct:slime_vine_blue[east=true,north=true,south=true,up=true,west=true]
tconstruct:slime_vine_blue[east=true,north=true,south=true,up=true,west=false]
tconstruct:slime_vine_blue[east=true,north=true,south=true,up=false,west=true]
tconstruct:slime_vine_blue[east=true,north=true,south=true,up=false,west=false]
tconstruct:slime_vine_blue[east=true,north=true,south=false,up=true,west=true]
tconstruct:slime_vine_blue[east=true,north=true,south=false,up=true,west=false]
tconstruct:slime_vine_blue[east=true,north=true,south=false,up=false,west=true]
tconstruct:slime_vine_blue[east=true,north=true,south=false,up=false,west=false]
tconstruct:slime_vine_blue[east=true,north=false,south=true,up=true,west=true]
tconstruct:slime_vine_blue[east=true,north=false,south=true,up=true,west=false]
tconstruct:slime_vine_blue[east=true,north=false,south=true,up=false,west=true]
tconstruct:slime_vine_blue[east=true,north=false,south=true,up=false,west=false]
tconstruct:slime_vine_blue[east=true,north=false,south=false,up=true,west=true]
tconstruct:slime_vine_blue[east=true,north=false,south=false,up=true,west=false]
tconstruct:slime_vine_blue[east=true,north=false,south=false,up=false,west=true]
tconstruct:slime_vine_blue[east=true,north=false,south=false,up=false,west=false]
tconstruct:slime_vine_blue[east=false,north=true,south=true,up=true,west=true]
tconstruct:slime_vine_blue[east=false,north=true,south=true,up=true,west=false]
tconstruct:slime_vine_blue[east=false,north=true,south=true,up=false,west=true]
tconstruct:slime_vine_blue[east=false,north=true,south=true,up=false,west=false]
tconstruct:slime_vine_blue[east=false,north=true,south=false,up=true,west=true]
tconstruct:slime_vine_blue[east=false,north=true,south=false,up=true,west=false]
tconstruct:slime_vine_blue[east=false,north=true,south=false,up=false,west=true]
tconstruct:slime_vine_blue[east=false,north=true,south=false,up=false,west=false]
tconstruct:slime_vine_blue[east=false,north=false,south=true,up=true,west=true]
tconstruct:slime_vine_blue[east=false,north=false,south=true,up=true,west=false]
tconstruct:slime_vine_blue[east=false,north=false,south=true,up=false,west=true]
tconstruct:slime_vine_blue[east=false,north=false,south=true,up=false,west=false]
tconstruct:slime_vine_blue[east=false,north=false,south=false,up=true,west=true]
tconstruct:slime_vine_blue[east=false,north=false,south=false,up=true,west=false]
tconstruct:slime_vine_blue[east=false,north=false,south=false,up=false,west=true]
tconstruct:slime_vine_blue[east=false,north=false,south=false,up=false,west=false]
tconstruct:slime_vine_purple_end[east=true,north=true,south=true,up=true,west=true]
tconstruct:slime_vine_purple_end[east=true,north=true,south=true,up=true,west=false]
tconstruct:slime_vine_purple_end[east=true,north=true,south=true,up=false,west=true]
tconstruct:slime_vine_purple_end[east=true,north=true,south=true,up=false,west=false]
tconstruct:slime_vine_purple_end[east=true,north=true,south=false,up=true,west=true]
tconstruct:slime_vine_purple_end[east=true,north=true,south=false,up=true,west=false]
tconstruct:slime_vine_purple_end[east=true,north=true,south=false,up=false,west=true]
tconstruct:slime_vine_purple_end[east=true,north=true,south=false,up=false,west=false]
tconstruct:slime_vine_purple_end[east=true,north=false,south=true,up=true,west=true]
tconstruct:slime_vine_purple_end[east=true,north=false,south=true,up=true,west=false]
tconstruct:slime_vine_purple_end[east=true,north=false,south=true,up=false,west=true]
tconstruct:slime_vine_purple_end[east=true,north=false,south=true,up=false,west=false]
tconstruct:slime_vine_purple_end[east=true,north=false,south=false,up=true,west=true]
tconstruct:slime_vine_purple_end[east=true,north=false,south=false,up=true,west=false]
tconstruct:slime_vine_purple_end[east=true,north=false,south=false,up=false,west=true]
tconstruct:slime_vine_purple_end[east=true,north=false,south=false,up=false,west=false]
tconstruct:slime_vine_purple_end[east=false,north=true,south=true,up=true,west=true]
tconstruct:slime_vine_purple_end[east=false,north=true,south=true,up=true,west=false]
tconstruct:slime_vine_purple_end[east=false,north=true,south=true,up=false,west=true]
tconstruct:slime_vine_purple_end[east=false,north=true,south=true,up=false,west=false]
tconstruct:slime_vine_purple_end[east=false,north=true,south=false,up=true,west=true]
tconstruct:slime_vine_purple_end[east=false,north=true,south=false,up=true,west=false]
tconstruct:slime_vine_purple_end[east=false,north=true,south=false,up=false,west=true]
tconstruct:slime_vine_purple_end[east=false,north=true,south=false,up=false,west=false]
tconstruct:slime_vine_purple_end[east=false,north=false,south=true,up=true,west=true]
tconstruct:slime_vine_purple_end[east=false,north=false,south=true,up=true,west=false]
tconstruct:slime_vine_purple_end[east=false,north=false,south=true,up=false,west=true]
tconstruct:slime_vine_purple_end[east=false,north=false,south=true,up=false,west=false]
tconstruct:slime_vine_purple_end[east=false,north=false,south=false,up=true,west=true]
tconstruct:slime_vine_purple_end[east=false,north=false,south=false,up=true,west=false]
tconstruct:slime_vine_purple_end[east=false,north=false,south=false,up=false,west=true]
tconstruct:slime_vine_purple_end[east=false,north=false,south=false,up=false,west=false]
tconstruct:slime_vine_purple_mid[east=true,north=true,south=true,up=true,west=true]
tconstruct:slime_vine_purple_mid[east=true,north=true,south=true,up=true,west=false]
tconstruct:slime_vine_purple_mid[east=true,north=true,south=true,up=false,west=true]
tconstruct:slime_vine_purple_mid[east=true,north=true,south=true,up=false,west=false]
tconstruct:slime_vine_purple_mid[east=true,north=true,south=false,up=true,west=true]
tconstruct:slime_vine_purple_mid[east=true,north=true,south=false,up=true,west=false]
tconstruct:slime_vine_purple_mid[east=true,north=true,south=false,up=false,west=true]
tconstruct:slime_vine_purple_mid[east=true,north=true,south=false,up=false,west=false]
tconstruct:slime_vine_purple_mid[east=true,north=false,south=true,up=true,west=true]
tconstruct:slime_vine_purple_mid[east=true,north=false,south=true,up=true,west=false]
tconstruct:slime_vine_purple_mid[east=true,north=false,south=true,up=false,west=true]
tconstruct:slime_vine_purple_mid[east=true,north=false,south=true,up=false,west=false]
tconstruct:slime_vine_purple_mid[east=true,north=false,south=false,up=true,west=true]
tconstruct:slime_vine_purple_mid[east=true,north=false,south=false,up=true,west=false]
tconstruct:slime_vine_purple_mid[east=true,north=false,south=false,up=false,west=true]
tconstruct:slime_vine_purple_mid[east=true,north=false,south=false,up=false,west=false]
tconstruct:slime_vine_purple_mid[east=false,north=true,south=true,up=true,west=true]
tconstruct:slime_vine_purple_mid[east=false,north=true,south=true,up=true,west=false]
tconstruct:slime_vine_purple_mid[east=false,north=true,south=true,up=false,west=true]
tconstruct:slime_vine_purple_mid[east=false,north=true,south=true,up=false,west=false]
tconstruct:slime_vine_purple_mid[east=false,north=true,south=false,up=true,west=true]
tconstruct:slime_vine_purple_mid[east=false,north=true,south=false,up=true,west=false]
tconstruct:slime_vine_purple_mid[east=false,north=true,south=false,up=false,west=true]
tconstruct:slime_vine_purple_mid[east=false,north=true,south=false,up=false,west=false]
tconstruct:slime_vine_purple_mid[east=false,north=false,south=true,up=true,west=true]
tconstruct:slime_vine_purple_mid[east=false,north=false,south=true,up=true,west=false]
tconstruct:slime_vine_purple_mid[east=false,north=false,south=true,up=false,west=true]
tconstruct:slime_vine_purple_mid[east=false,north=false,south=true,up=false,west=false]
tconstruct:slime_vine_purple_mid[east=false,north=false,south=false,up=true,west=true]
tconstruct:slime_vine_purple_mid[east=false,north=false,south=false,up=true,west=false]
tconstruct:slime_vine_purple_mid[east=false,north=false,south=false,up=false,west=true]
tconstruct:slime_vine_purple_mid[east=false,north=false,south=false,up=false,west=false]
tconstruct:slime_vine_purple[east=true,north=true,south=true,up=true,west=true]
tconstruct:slime_vine_purple[east=true,north=true,south=true,up=true,west=false]
tconstruct:slime_vine_purple[east=true,north=true,south=true,up=false,west=true]
tconstruct:slime_vine_purple[east=true,north=true,south=true,up=false,west=false]
tconstruct:slime_vine_purple[east=true,north=true,south=false,up=true,west=true]
tconstruct:slime_vine_purple[east=true,north=true,south=false,up=true,west=false]
tconstruct:slime_vine_purple[east=true,north=true,south=false,up=false,west=true]
tconstruct:slime_vine_purple[east=true,north=true,south=false,up=false,west=false]
tconstruct:slime_vine_purple[east=true,north=false,south=true,up=true,west=true]
tconstruct:slime_vine_purple[east=true,north=false,south=true,up=true,west=false]
tconstruct:slime_vine_purple[east=true,north=false,south=true,up=false,west=true]
tconstruct:slime_vine_purple[east=true,north=false,south=true,up=false,west=false]
tconstruct:slime_vine_purple[east=true,north=false,south=false,up=true,west=true]
tconstruct:slime_vine_purple[east=true,north=false,south=false,up=true,west=false]
tconstruct:slime_vine_purple[east=true,north=false,south=false,up=false,west=true]
tconstruct:slime_vine_purple[east=true,north=false,south=false,up=false,west=false]
tconstruct:slime_vine_purple[east=false,north=true,south=true,up=true,west=true]
tconstruct:slime_vine_purple[east=false,north=true,south=true,up=true,west=false]
tconstruct:slime_vine_purple[east=false,north=true,south=true,up=false,west=true]
tconstruct:slime_vine_purple[east=false,north=true,south=true,up=false,west=false]
tconstruct:slime_vine_purple[east=false,north=true,south=false,up=true,west=true]
tconstruct:slime_vine_purple[east=false,north=true,south=false,up=true,west=false]
tconstruct:slime_vine_purple[east=false,north=true,south=false,up=false,west=true]
tconstruct:slime_vine_purple[east=false,north=true,south=false,up=false,west=false]
tconstruct:slime_vine_purple[east=false,north=false,south=true,up=true,west=true]
tconstruct:slime_vine_purple[east=false,north=false,south=true,up=true,west=false]
tconstruct:slime_vine_purple[east=false,north=false,south=true,up=false,west=true]
tconstruct:slime_vine_purple[east=false,north=false,south=true,up=false,west=false]
tconstruct:slime_vine_purple[east=false,north=false,south=false,up=true,west=true]
tconstruct:slime_vine_purple[east=false,north=false,south=false,up=true,west=false]
tconstruct:slime_vine_purple[east=false,north=false,south=false,up=false,west=true]
tconstruct:slime_vine_purple[east=false,north=false,south=false,up=false,west=false]
tconstruct:tooltables[type=craftingstation]
tconstruct:tooltables[type=stenciltable]
tconstruct:tooltables[type=partbuilder]
tconstruct:tooltables[type=toolstation]
tconstruct:tooltables[type=patternchest]
tconstruct:tooltables[type=partchest]
tconstruct:toolforge
tconstruct:seared[type=stone]
tconstruct:seared[type=cobble]
tconstruct:seared[type=paver]
tconstruct:seared[type=brick]
tconstruct:seared[type=brick_cracked]
tconstruct:seared[type=brick_fancy]
tconstruct:seared[type=brick_square]
tconstruct:seared[type=road]
tconstruct:seared[type=creeper]
tconstruct:seared[type=brick_triangle]
tconstruct:seared[type=brick_small]
tconstruct:seared[type=tile]
tconstruct:smeltery_controller[active=true,facing=north]
tconstruct:smeltery_controller[active=true,facing=south]
tconstruct:smeltery_controller[active=true,facing=west]
tconstruct:smeltery_controller[active=true,facing=east]
tconstruct:smeltery_controller[active=false,facing=north]
tconstruct:smeltery_controller[active=false,facing=south]
tconstruct:smeltery_controller[active=false,facing=west]
tconstruct:smeltery_controller[active=false,facing=east]
tconstruct:seared_tank[has_knob=true,type=tank]
tconstruct:seared_tank[has_knob=true,type=gauge]
tconstruct:seared_tank[has_knob=true,type=window]
tconstruct:seared_tank[has_knob=false,type=tank]
tconstruct:seared_tank[has_knob=false,type=gauge]
tconstruct:seared_tank[has_knob=false,type=window]
tconstruct:faucet[facing=up]
tconstruct:faucet[facing=north]
tconstruct:faucet[facing=south]
tconstruct:faucet[facing=west]
tconstruct:faucet[facing=east]
tconstruct:channel[down=true,east=none,north=none,south=none,west=none]
tconstruct:channel[down=true,east=none,north=none,south=none,west=in]
tconstruct:channel[down=true,east=none,north=none,south=none,west=out]
tconstruct:channel[down=true,east=none,north=none,south=none,west=lever]
tconstruct:channel[down=true,east=none,north=none,south=in,west=none]
tconstruct:channel[down=true,east=none,north=none,south=in,west=in]
tconstruct:channel[down=true,east=none,north=none,south=in,west=out]
tconstruct:channel[down=true,east=none,north=none,south=in,west=lever]
tconstruct:channel[down=true,east=none,north=none,south=out,west=none]
tconstruct:channel[down=true,east=none,north=none,south=out,west=in]
tconstruct:channel[down=true,east=none,north=none,south=out,west=out]
tconstruct:channel[down=true,east=none,north=none,south=out,west=lever]
tconstruct:channel[down=true,east=none,north=none,south=lever,west=none]
tconstruct:channel[down=true,east=none,north=none,south=lever,west=in]
tconstruct:channel[down=true,east=none,north=none,south=lever,west=out]
tconstruct:channel[down=true,east=none,north=none,south=lever,west=lever]
tconstruct:channel[down=true,east=none,north=in,south=none,west=none]
tconstruct:channel[down=true,east=none,north=in,south=none,west=in]
tconstruct:channel[down=true,east=none,north=in,south=none,west=out]
tconstruct:channel[down=true,east=none,north=in,south=none,west=lever]
tconstruct:channel[down=true,east=none,north=in,south=in,west=none]
tconstruct:channel[down=true,east=none,north=in,south=in,west=in]
tconstruct:channel[down=true,east=none,north=in,south=in,west=out]
tconstruct:channel[down=true,east=none,north=in,south=in,west=lever]
tconstruct:channel[down=true,east=none,north=in,south=out,west=none]
tconstruct:channel[down=true,east=none,north=in,south=out,west=in]
tconstruct:channel[down=true,east=none,north=in,south=out,west=out]
tconstruct:channel[down=true,east=none,north=in,south=out,west=lever]
tconstruct:channel[down=true,east=none,north=in,south=lever,west=none]
tconstruct:channel[down=true,east=none,north=in,south=lever,west=in]
tconstruct:channel[down=true,east=none,north=in,south=lever,west=out]
tconstruct:channel[down=true,east=none,north=in,south=lever,west=lever]
tconstruct:channel[down=true,east=none,north=out,south=none,west=none]
tconstruct:channel[down=true,east=none,north=out,south=none,west=in]
tconstruct:channel[down=true,east=none,north=out,south=none,west=out]
tconstruct:channel[down=true,east=none,north=out,south=none,west=lever]
tconstruct:channel[down=true,east=none,north=out,south=in,west=none]
tconstruct:channel[down=true,east=none,north=out,south=in,west=in]
tconstruct:channel[down=true,east=none,north=out,south=in,west=out]
tconstruct:channel[down=true,east=none,north=out,south=in,west=lever]
tconstruct:channel[down=true,east=none,north=out,south=out,west=none]
tconstruct:channel[down=true,east=none,north=out,south=out,west=in]
tconstruct:channel[down=true,east=none,north=out,south=out,west=out]
tconstruct:channel[down=true,east=none,north=out,south=out,west=lever]
tconstruct:channel[down=true,east=none,north=out,south=lever,west=none]
tconstruct:channel[down=true,east=none,north=out,south=lever,west=in]
tconstruct:channel[down=true,east=none,north=out,south=lever,west=out]
tconstruct:channel[down=true,east=none,north=out,south=lever,west=lever]
tconstruct:channel[down=true,east=none,north=lever,south=none,west=none]
tconstruct:channel[down=true,east=none,north=lever,south=none,west=in]
tconstruct:channel[down=true,east=none,north=lever,south=none,west=out]
tconstruct:channel[down=true,east=none,north=lever,south=none,west=lever]
tconstruct:channel[down=true,east=none,north=lever,south=in,west=none]
tconstruct:channel[down=true,east=none,north=lever,south=in,west=in]
tconstruct:channel[down=true,east=none,north=lever,south=in,west=out]
tconstruct:channel[down=true,east=none,north=lever,south=in,west=lever]
tconstruct:channel[down=true,east=none,north=lever,south=out,west=none]
tconstruct:channel[down=true,east=none,north=lever,south=out,west=in]
tconstruct:channel[down=true,east=none,north=lever,south=out,west=out]
tconstruct:channel[down=true,east=none,north=lever,south=out,west=lever]
tconstruct:channel[down=true,east=none,north=lever,south=lever,west=none]
tconstruct:channel[down=true,east=none,north=lever,south=lever,west=in]
tconstruct:channel[down=true,east=none,north=lever,south=lever,west=out]
tconstruct:channel[down=true,east=none,north=lever,south=lever,west=lever]
tconstruct:channel[down=true,east=in,north=none,south=none,west=none]
tconstruct:channel[down=true,east=in,north=none,south=none,west=in]
tconstruct:channel[down=true,east=in,north=none,south=none,west=out]
tconstruct:channel[down=true,east=in,north=none,south=none,west=lever]
tconstruct:channel[down=true,east=in,north=none,south=in,west=none]
tconstruct:channel[down=true,east=in,north=none,south=in,west=in]
tconstruct:channel[down=true,east=in,north=none,south=in,west=out]
tconstruct:channel[down=true,east=in,north=none,south=in,west=lever]
tconstruct:channel[down=true,east=in,north=none,south=out,west=none]
tconstruct:channel[down=true,east=in,north=none,south=out,west=in]
tconstruct:channel[down=true,east=in,north=none,south=out,west=out]
tconstruct:channel[down=true,east=in,north=none,south=out,west=lever]
tconstruct:channel[down=true,east=in,north=none,south=lever,west=none]
tconstruct:channel[down=true,east=in,north=none,south=lever,west=in]
tconstruct:channel[down=true,east=in,north=none,south=lever,west=out]
tconstruct:channel[down=true,east=in,north=none,south=lever,west=lever]
tconstruct:channel[down=true,east=in,north=in,south=none,west=none]
tconstruct:channel[down=true,east=in,north=in,south=none,west=in]
tconstruct:channel[down=true,east=in,north=in,south=none,west=out]
tconstruct:channel[down=true,east=in,north=in,south=none,west=lever]
tconstruct:channel[down=true,east=in,north=in,south=in,west=none]
tconstruct:channel[down=true,east=in,north=in,south=in,west=in]
tconstruct:channel[down=true,east=in,north=in,south=in,west=out]
tconstruct:channel[down=true,east=in,north=in,south=in,west=lever]
tconstruct:channel[down=true,east=in,north=in,south=out,west=none]
tconstruct:channel[down=true,east=in,north=in,south=out,west=in]
tconstruct:channel[down=true,east=in,north=in,south=out,west=out]
tconstruct:channel[down=true,east=in,north=in,south=out,west=lever]
tconstruct:channel[down=true,east=in,north=in,south=lever,west=none]
tconstruct:channel[down=true,east=in,north=in,south=lever,west=in]
tconstruct:channel[down=true,east=in,north=in,south=lever,west=out]
tconstruct:channel[down=true,east=in,north=in,south=lever,west=lever]
tconstruct:channel[down=true,east=in,north=out,south=none,west=none]
tconstruct:channel[down=true,east=in,north=out,south=none,west=in]
tconstruct:channel[down=true,east=in,north=out,south=none,west=out]
tconstruct:channel[down=true,east=in,north=out,south=none,west=lever]
tconstruct:channel[down=true,east=in,north=out,south=in,west=none]
tconstruct:channel[down=true,east=in,north=out,south=in,west=in]
tconstruct:channel[down=true,east=in,north=out,south=in,west=out]
tconstruct:channel[down=true,east=in,north=out,south=in,west=lever]
tconstruct:channel[down=true,east=in,north=out,south=out,west=none]
tconstruct:channel[down=true,east=in,north=out,south=out,west=in]
tconstruct:channel[down=true,east=in,north=out,south=out,west=out]
tconstruct:channel[down=true,east=in,north=out,south=out,west=lever]
tconstruct:channel[down=true,east=in,north=out,south=lever,west=none]
tconstruct:channel[down=true,east=in,north=out,south=lever,west=in]
tconstruct:channel[down=true,east=in,north=out,south=lever,west=out]
tconstruct:channel[down=true,east=in,north=out,south=lever,west=lever]
tconstruct:channel[down=true,east=in,north=lever,south=none,west=none]
tconstruct:channel[down=true,east=in,north=lever,south=none,west=in]
tconstruct:channel[down=true,east=in,north=lever,south=none,west=out]
tconstruct:channel[down=true,east=in,north=lever,south=none,west=lever]
tconstruct:channel[down=true,east=in,north=lever,south=in,west=none]
tconstruct:channel[down=true,east=in,north=lever,south=in,west=in]
tconstruct:channel[down=true,east=in,north=lever,south=in,west=out]
tconstruct:channel[down=true,east=in,north=lever,south=in,west=lever]
tconstruct:channel[down=true,east=in,north=lever,south=out,west=none]
tconstruct:channel[down=true,east=in,north=lever,south=out,west=in]
tconstruct:channel[down=true,east=in,north=lever,south=out,west=out]
tconstruct:channel[down=true,east=in,north=lever,south=out,west=lever]
tconstruct:channel[down=true,east=in,north=lever,south=lever,west=none]
tconstruct:channel[down=true,east=in,north=lever,south=lever,west=in]
tconstruct:channel[down=true,east=in,north=lever,south=lever,west=out]
tconstruct:channel[down=true,east=in,north=lever,south=lever,west=lever]
tconstruct:channel[down=true,east=out,north=none,south=none,west=none]
tconstruct:channel[down=true,east=out,north=none,south=none,west=in]
tconstruct:channel[down=true,east=out,north=none,south=none,west=out]
tconstruct:channel[down=true,east=out,north=none,south=none,west=lever]
tconstruct:channel[down=true,east=out,north=none,south=in,west=none]
tconstruct:channel[down=true,east=out,north=none,south=in,west=in]
tconstruct:channel[down=true,east=out,north=none,south=in,west=out]
tconstruct:channel[down=true,east=out,north=none,south=in,west=lever]
tconstruct:channel[down=true,east=out,north=none,south=out,west=none]
tconstruct:channel[down=true,east=out,north=none,south=out,west=in]
tconstruct:channel[down=true,east=out,north=none,south=out,west=out]
tconstruct:channel[down=true,east=out,north=none,south=out,west=lever]
tconstruct:channel[down=true,east=out,north=none,south=lever,west=none]
tconstruct:channel[down=true,east=out,north=none,south=lever,west=in]
tconstruct:channel[down=true,east=out,north=none,south=lever,west=out]
tconstruct:channel[down=true,east=out,north=none,south=lever,west=lever]
tconstruct:channel[down=true,east=out,north=in,south=none,west=none]
tconstruct:channel[down=true,east=out,north=in,south=none,west=in]
tconstruct:channel[down=true,east=out,north=in,south=none,west=out]
tconstruct:channel[down=true,east=out,north=in,south=none,west=lever]
tconstruct:channel[down=true,east=out,north=in,south=in,west=none]
tconstruct:channel[down=true,east=out,north=in,south=in,west=in]
tconstruct:channel[down=true,east=out,north=in,south=in,west=out]
tconstruct:channel[down=true,east=out,north=in,south=in,west=lever]
tconstruct:channel[down=true,east=out,north=in,south=out,west=none]
tconstruct:channel[down=true,east=out,north=in,south=out,west=in]
tconstruct:channel[down=true,east=out,north=in,south=out,west=out]
tconstruct:channel[down=true,east=out,north=in,south=out,west=lever]
tconstruct:channel[down=true,east=out,north=in,south=lever,west=none]
tconstruct:channel[down=true,east=out,north=in,south=lever,west=in]
tconstruct:channel[down=true,east=out,north=in,south=lever,west=out]
tconstruct:channel[down=true,east=out,north=in,south=lever,west=lever]
tconstruct:channel[down=true,east=out,north=out,south=none,west=none]
tconstruct:channel[down=true,east=out,north=out,south=none,west=in]
tconstruct:channel[down=true,east=out,north=out,south=none,west=out]
tconstruct:channel[down=true,east=out,north=out,south=none,west=lever]
tconstruct:channel[down=true,east=out,north=out,south=in,west=none]
tconstruct:channel[down=true,east=out,north=out,south=in,west=in]
tconstruct:channel[down=true,east=out,north=out,south=in,west=out]
tconstruct:channel[down=true,east=out,north=out,south=in,west=lever]
tconstruct:channel[down=true,east=out,north=out,south=out,west=none]
tconstruct:channel[down=true,east=out,north=out,south=out,west=in]
tconstruct:channel[down=true,east=out,north=out,south=out,west=out]
tconstruct:channel[down=true,east=out,north=out,south=out,west=lever]
tconstruct:channel[down=true,east=out,north=out,south=lever,west=none]
tconstruct:channel[down=true,east=out,north=out,south=lever,west=in]
tconstruct:channel[down=true,east=out,north=out,south=lever,west=out]
tconstruct:channel[down=true,east=out,north=out,south=lever,west=lever]
tconstruct:channel[down=true,east=out,north=lever,south=none,west=none]
tconstruct:channel[down=true,east=out,north=lever,south=none,west=in]
tconstruct:channel[down=true,east=out,north=lever,south=none,west=out]
tconstruct:channel[down=true,east=out,north=lever,south=none,west=lever]
tconstruct:channel[down=true,east=out,north=lever,south=in,west=none]
tconstruct:channel[down=true,east=out,north=lever,south=in,west=in]
tconstruct:channel[down=true,east=out,north=lever,south=in,west=out]
tconstruct:channel[down=true,east=out,north=lever,south=in,west=lever]
tconstruct:channel[down=true,east=out,north=lever,south=out,west=none]
tconstruct:channel[down=true,east=out,north=lever,south=out,west=in]
tconstruct:channel[down=true,east=out,north=lever,south=out,west=out]
tconstruct:channel[down=true,east=out,north=lever,south=out,west=lever]
tconstruct:channel[down=true,east=out,north=lever,south=lever,west=none]
tconstruct:channel[down=true,east=out,north=lever,south=lever,west=in]
tconstruct:channel[down=true,east=out,north=lever,south=lever,west=out]
tconstruct:channel[down=true,east=out,north=lever,south=lever,west=lever]
tconstruct:channel[down=true,east=lever,north=none,south=none,west=none]
tconstruct:channel[down=true,east=lever,north=none,south=none,west=in]
tconstruct:channel[down=true,east=lever,north=none,south=none,west=out]
tconstruct:channel[down=true,east=lever,north=none,south=none,west=lever]
tconstruct:channel[down=true,east=lever,north=none,south=in,west=none]
tconstruct:channel[down=true,east=lever,north=none,south=in,west=in]
tconstruct:channel[down=true,east=lever,north=none,south=in,west=out]
tconstruct:channel[down=true,east=lever,north=none,south=in,west=lever]
tconstruct:channel[down=true,east=lever,north=none,south=out,west=none]
tconstruct:channel[down=true,east=lever,north=none,south=out,west=in]
tconstruct:channel[down=true,east=lever,north=none,south=out,west=out]
tconstruct:channel[down=true,east=lever,north=none,south=out,west=lever]
tconstruct:channel[down=true,east=lever,north=none,south=lever,west=none]
tconstruct:channel[down=true,east=lever,north=none,south=lever,west=in]
tconstruct:channel[down=true,east=lever,north=none,south=lever,west=out]
tconstruct:channel[down=true,east=lever,north=none,south=lever,west=lever]
tconstruct:channel[down=true,east=lever,north=in,south=none,west=none]
tconstruct:channel[down=true,east=lever,north=in,south=none,west=in]
tconstruct:channel[down=true,east=lever,north=in,south=none,west=out]
tconstruct:channel[down=true,east=lever,north=in,south=none,west=lever]
tconstruct:channel[down=true,east=lever,north=in,south=in,west=none]
tconstruct:channel[down=true,east=lever,north=in,south=in,west=in]
tconstruct:channel[down=true,east=lever,north=in,south=in,west=out]
tconstruct:channel[down=true,east=lever,north=in,south=in,west=lever]
tconstruct:channel[down=true,east=lever,north=in,south=out,west=none]
tconstruct:channel[down=true,east=lever,north=in,south=out,west=in]
tconstruct:channel[down=true,east=lever,north=in,south=out,west=out]
tconstruct:channel[down=true,east=lever,north=in,south=out,west=lever]
tconstruct:channel[down=true,east=lever,north=in,south=lever,west=none]
tconstruct:channel[down=true,east=lever,north=in,south=lever,west=in]
tconstruct:channel[down=true,east=lever,north=in,south=lever,west=out]
tconstruct:channel[down=true,east=lever,north=in,south=lever,west=lever]
tconstruct:channel[down=true,east=lever,north=out,south=none,west=none]
tconstruct:channel[down=true,east=lever,north=out,south=none,west=in]
tconstruct:channel[down=true,east=lever,north=out,south=none,west=out]
tconstruct:channel[down=true,east=lever,north=out,south=none,west=lever]
tconstruct:channel[down=true,east=lever,north=out,south=in,west=none]
tconstruct:channel[down=true,east=lever,north=out,south=in,west=in]
tconstruct:channel[down=true,east=lever,north=out,south=in,west=out]
tconstruct:channel[down=true,east=lever,north=out,south=in,west=lever]
tconstruct:channel[down=true,east=lever,north=out,south=out,west=none]
tconstruct:channel[down=true,east=lever,north=out,south=out,west=in]
tconstruct:channel[down=true,east=lever,north=out,south=out,west=out]
tconstruct:channel[down=true,east=lever,north=out,south=out,west=lever]
tconstruct:channel[down=true,east=lever,north=out,south=lever,west=none]
tconstruct:channel[down=true,east=lever,north=out,south=lever,west=in]
tconstruct:channel[down=true,east=lever,north=out,south=lever,west=out]
tconstruct:channel[down=true,east=lever,north=out,south=lever,west=lever]
tconstruct:channel[down=true,east=lever,north=lever,south=none,west=none]
tconstruct:channel[down=true,east=lever,north=lever,south=none,west=in]
tconstruct:channel[down=true,east=lever,north=lever,south=none,west=out]
tconstruct:channel[down=true,east=lever,north=lever,south=none,west=lever]
tconstruct:channel[down=true,east=lever,north=lever,south=in,west=none]
tconstruct:channel[down=true,east=lever,north=lever,south=in,west=in]
tconstruct:channel[down=true,east=lever,north=lever,south=in,west=out]
tconstruct:channel[down=true,east=lever,north=lever,south=in,west=lever]
tconstruct:channel[down=true,east=lever,north=lever,south=out,west=none]
tconstruct:channel[down=true,east=lever,north=lever,south=out,west=in]
tconstruct:channel[down=true,east=lever,north=lever,south=out,west=out]
tconstruct:channel[down=true,east=lever,north=lever,south=out,west=lever]
tconstruct:channel[down=true,east=lever,north=lever,south=lever,west=none]
tconstruct:channel[down=true,east=lever,north=lever,south=lever,west=in]
tconstruct:channel[down=true,east=lever,north=lever,south=lever,west=out]
tconstruct:channel[down=true,east=lever,north=lever,south=lever,west=lever]
tconstruct:channel[down=false,east=none,north=none,south=none,west=none]
tconstruct:channel[down=false,east=none,north=none,south=none,west=in]
tconstruct:channel[down=false,east=none,north=none,south=none,west=out]
tconstruct:channel[down=false,east=none,north=none,south=none,west=lever]
tconstruct:channel[down=false,east=none,north=none,south=in,west=none]
tconstruct:channel[down=false,east=none,north=none,south=in,west=in]
tconstruct:channel[down=false,east=none,north=none,south=in,west=out]
tconstruct:channel[down=false,east=none,north=none,south=in,west=lever]
tconstruct:channel[down=false,east=none,north=none,south=out,west=none]
tconstruct:channel[down=false,east=none,north=none,south=out,west=in]
tconstruct:channel[down=false,east=none,north=none,south=out,west=out]
tconstruct:channel[down=false,east=none,north=none,south=out,west=lever]
tconstruct:channel[down=false,east=none,north=none,south=lever,west=none]
tconstruct:channel[down=false,east=none,north=none,south=lever,west=in]
tconstruct:channel[down=false,east=none,north=none,south=lever,west=out]
tconstruct:channel[down=false,east=none,north=none,south=lever,west=lever]
tconstruct:channel[down=false,east=none,north=in,south=none,west=none]
tconstruct:channel[down=false,east=none,north=in,south=none,west=in]
tconstruct:channel[down=false,east=none,north=in,south=none,west=out]
tconstruct:channel[down=false,east=none,north=in,south=none,west=lever]
tconstruct:channel[down=false,east=none,north=in,south=in,west=none]
tconstruct:channel[down=false,east=none,north=in,south=in,west=in]
tconstruct:channel[down=false,east=none,north=in,south=in,west=out]
tconstruct:channel[down=false,east=none,north=in,south=in,west=lever]
tconstruct:channel[down=false,east=none,north=in,south=out,west=none]
tconstruct:channel[down=false,east=none,north=in,south=out,west=in]
tconstruct:channel[down=false,east=none,north=in,south=out,west=out]
tconstruct:channel[down=false,east=none,north=in,south=out,west=lever]
tconstruct:channel[down=false,east=none,north=in,south=lever,west=none]
tconstruct:channel[down=false,east=none,north=in,south=lever,west=in]
tconstruct:channel[down=false,east=none,north=in,south=lever,west=out]
tconstruct:channel[down=false,east=none,north=in,south=lever,west=lever]
tconstruct:channel[down=false,east=none,north=out,south=none,west=none]
tconstruct:channel[down=false,east=none,north=out,south=none,west=in]
tconstruct:channel[down=false,east=none,north=out,south=none,west=out]
tconstruct:channel[down=false,east=none,north=out,south=none,west=lever]
tconstruct:channel[down=false,east=none,north=out,south=in,west=none]
tconstruct:channel[down=false,east=none,north=out,south=in,west=in]
tconstruct:channel[down=false,east=none,north=out,south=in,west=out]
tconstruct:channel[down=false,east=none,north=out,south=in,west=lever]
tconstruct:channel[down=false,east=none,north=out,south=out,west=none]
tconstruct:channel[down=false,east=none,north=out,south=out,west=in]
tconstruct:channel[down=false,east=none,north=out,south=out,west=out]
tconstruct:channel[down=false,east=none,north=out,south=out,west=lever]
tconstruct:channel[down=false,east=none,north=out,south=lever,west=none]
tconstruct:channel[down=false,east=none,north=out,south=lever,west=in]
tconstruct:channel[down=false,east=none,north=out,south=lever,west=out]
tconstruct:channel[down=false,east=none,north=out,south=lever,west=lever]
tconstruct:channel[down=false,east=none,north=lever,south=none,west=none]
tconstruct:channel[down=false,east=none,north=lever,south=none,west=in]
tconstruct:channel[down=false,east=none,north=lever,south=none,west=out]
tconstruct:channel[down=false,east=none,north=lever,south=none,west=lever]
tconstruct:channel[down=false,east=none,north=lever,south=in,west=none]
tconstruct:channel[down=false,east=none,north=lever,south=in,west=in]
tconstruct:channel[down=false,east=none,north=lever,south=in,west=out]
tconstruct:channel[down=false,east=none,north=lever,south=in,west=lever]
tconstruct:channel[down=false,east=none,north=lever,south=out,west=none]
tconstruct:channel[down=false,east=none,north=lever,south=out,west=in]
tconstruct:channel[down=false,east=none,north=lever,south=out,west=out]
tconstruct:channel[down=false,east=none,north=lever,south=out,west=lever]
tconstruct:channel[down=false,east=none,north=lever,south=lever,west=none]
tconstruct:channel[down=false,east=none,north=lever,south=lever,west=in]
tconstruct:channel[down=false,east=none,north=lever,south=lever,west=out]
tconstruct:channel[down=false,east=none,north=lever,south=lever,west=lever]
tconstruct:channel[down=false,east=in,north=none,south=none,west=none]
tconstruct:channel[down=false,east=in,north=none,south=none,west=in]
tconstruct:channel[down=false,east=in,north=none,south=none,west=out]
tconstruct:channel[down=false,east=in,north=none,south=none,west=lever]
tconstruct:channel[down=false,east=in,north=none,south=in,west=none]
tconstruct:channel[down=false,east=in,north=none,south=in,west=in]
tconstruct:channel[down=false,east=in,north=none,south=in,west=out]
tconstruct:channel[down=false,east=in,north=none,south=in,west=lever]
tconstruct:channel[down=false,east=in,north=none,south=out,west=none]
tconstruct:channel[down=false,east=in,north=none,south=out,west=in]
tconstruct:channel[down=false,east=in,north=none,south=out,west=out]
tconstruct:channel[down=false,east=in,north=none,south=out,west=lever]
tconstruct:channel[down=false,east=in,north=none,south=lever,west=none]
tconstruct:channel[down=false,east=in,north=none,south=lever,west=in]
tconstruct:channel[down=false,east=in,north=none,south=lever,west=out]
tconstruct:channel[down=false,east=in,north=none,south=lever,west=lever]
tconstruct:channel[down=false,east=in,north=in,south=none,west=none]
tconstruct:channel[down=false,east=in,north=in,south=none,west=in]
tconstruct:channel[down=false,east=in,north=in,south=none,west=out]
tconstruct:channel[down=false,east=in,north=in,south=none,west=lever]
tconstruct:channel[down=false,east=in,north=in,south=in,west=none]
tconstruct:channel[down=false,east=in,north=in,south=in,west=in]
tconstruct:channel[down=false,east=in,north=in,south=in,west=out]
tconstruct:channel[down=false,east=in,north=in,south=in,west=lever]
tconstruct:channel[down=false,east=in,north=in,south=out,west=none]
tconstruct:channel[down=false,east=in,north=in,south=out,west=in]
tconstruct:channel[down=false,east=in,north=in,south=out,west=out]
tconstruct:channel[down=false,east=in,north=in,south=out,west=lever]
tconstruct:channel[down=false,east=in,north=in,south=lever,west=none]
tconstruct:channel[down=false,east=in,north=in,south=lever,west=in]
tconstruct:channel[down=false,east=in,north=in,south=lever,west=out]
tconstruct:channel[down=false,east=in,north=in,south=lever,west=lever]
tconstruct:channel[down=false,east=in,north=out,south=none,west=none]
tconstruct:channel[down=false,east=in,north=out,south=none,west=in]
tconstruct:channel[down=false,east=in,north=out,south=none,west=out]
tconstruct:channel[down=false,east=in,north=out,south=none,west=lever]
tconstruct:channel[down=false,east=in,north=out,south=in,west=none]
tconstruct:channel[down=false,east=in,north=out,south=in,west=in]
tconstruct:channel[down=false,east=in,north=out,south=in,west=out]
tconstruct:channel[down=false,east=in,north=out,south=in,west=lever]
tconstruct:channel[down=false,east=in,north=out,south=out,west=none]
tconstruct:channel[down=false,east=in,north=out,south=out,west=in]
tconstruct:channel[down=false,east=in,north=out,south=out,west=out]
tconstruct:channel[down=false,east=in,north=out,south=out,west=lever]
tconstruct:channel[down=false,east=in,north=out,south=lever,west=none]
tconstruct:channel[down=false,east=in,north=out,south=lever,west=in]
tconstruct:channel[down=false,east=in,north=out,south=lever,west=out]
tconstruct:channel[down=false,east=in,north=out,south=lever,west=lever]
tconstruct:channel[down=false,east=in,north=lever,south=none,west=none]
tconstruct:channel[down=false,east=in,north=lever,south=none,west=in]
tconstruct:channel[down=false,east=in,north=lever,south=none,west=out]
tconstruct:channel[down=false,east=in,north=lever,south=none,west=lever]
tconstruct:channel[down=false,east=in,north=lever,south=in,west=none]
tconstruct:channel[down=false,east=in,north=lever,south=in,west=in]
tconstruct:channel[down=false,east=in,north=lever,south=in,west=out]
tconstruct:channel[down=false,east=in,north=lever,south=in,west=lever]
tconstruct:channel[down=false,east=in,north=lever,south=out,west=none]
tconstruct:channel[down=false,east=in,north=lever,south=out,west=in]
tconstruct:channel[down=false,east=in,north=lever,south=out,west=out]
tconstruct:channel[down=false,east=in,north=lever,south=out,west=lever]
tconstruct:channel[down=false,east=in,north=lever,south=lever,west=none]
tconstruct:channel[down=false,east=in,north=lever,south=lever,west=in]
tconstruct:channel[down=false,east=in,north=lever,south=lever,west=out]
tconstruct:channel[down=false,east=in,north=lever,south=lever,west=lever]
tconstruct:channel[down=false,east=out,north=none,south=none,west=none]
tconstruct:channel[down=false,east=out,north=none,south=none,west=in]
tconstruct:channel[down=false,east=out,north=none,south=none,west=out]
tconstruct:channel[down=false,east=out,north=none,south=none,west=lever]
tconstruct:channel[down=false,east=out,north=none,south=in,west=none]
tconstruct:channel[down=false,east=out,north=none,south=in,west=in]
tconstruct:channel[down=false,east=out,north=none,south=in,west=out]
tconstruct:channel[down=false,east=out,north=none,south=in,west=lever]
tconstruct:channel[down=false,east=out,north=none,south=out,west=none]
tconstruct:channel[down=false,east=out,north=none,south=out,west=in]
tconstruct:channel[down=false,east=out,north=none,south=out,west=out]
tconstruct:channel[down=false,east=out,north=none,south=out,west=lever]
tconstruct:channel[down=false,east=out,north=none,south=lever,west=none]
tconstruct:channel[down=false,east=out,north=none,south=lever,west=in]
tconstruct:channel[down=false,east=out,north=none,south=lever,west=out]
tconstruct:channel[down=false,east=out,north=none,south=lever,west=lever]
tconstruct:channel[down=false,east=out,north=in,south=none,west=none]
tconstruct:channel[down=false,east=out,north=in,south=none,west=in]
tconstruct:channel[down=false,east=out,north=in,south=none,west=out]
tconstruct:channel[down=false,east=out,north=in,south=none,west=lever]
tconstruct:channel[down=false,east=out,north=in,south=in,west=none]
tconstruct:channel[down=false,east=out,north=in,south=in,west=in]
tconstruct:channel[down=false,east=out,north=in,south=in,west=out]
tconstruct:channel[down=false,east=out,north=in,south=in,west=lever]
tconstruct:channel[down=false,east=out,north=in,south=out,west=none]
tconstruct:channel[down=false,east=out,north=in,south=out,west=in]
tconstruct:channel[down=false,east=out,north=in,south=out,west=out]
tconstruct:channel[down=false,east=out,north=in,south=out,west=lever]
tconstruct:channel[down=false,east=out,north=in,south=lever,west=none]
tconstruct:channel[down=false,east=out,north=in,south=lever,west=in]
tconstruct:channel[down=false,east=out,north=in,south=lever,west=out]
tconstruct:channel[down=false,east=out,north=in,south=lever,west=lever]
tconstruct:channel[down=false,east=out,north=out,south=none,west=none]
tconstruct:channel[down=false,east=out,north=out,south=none,west=in]
tconstruct:channel[down=false,east=out,north=out,south=none,west=out]
tconstruct:channel[down=false,east=out,north=out,south=none,west=lever]
tconstruct:channel[down=false,east=out,north=out,south=in,west=none]
tconstruct:channel[down=false,east=out,north=out,south=in,west=in]
tconstruct:channel[down=false,east=out,north=out,south=in,west=out]
tconstruct:channel[down=false,east=out,north=out,south=in,west=lever]
tconstruct:channel[down=false,east=out,north=out,south=out,west=none]
tconstruct:channel[down=false,east=out,north=out,south=out,west=in]
tconstruct:channel[down=false,east=out,north=out,south=out,west=out]
tconstruct:channel[down=false,east=out,north=out,south=out,west=lever]
tconstruct:channel[down=false,east=out,north=out,south=lever,west=none]
tconstruct:channel[down=false,east=out,north=out,south=lever,west=in]
tconstruct:channel[down=false,east=out,north=out,south=lever,west=out]
tconstruct:channel[down=false,east=out,north=out,south=lever,west=lever]
tconstruct:channel[down=false,east=out,north=lever,south=none,west=none]
tconstruct:channel[down=false,east=out,north=lever,south=none,west=in]
tconstruct:channel[down=false,east=out,north=lever,south=none,west=out]
tconstruct:channel[down=false,east=out,north=lever,south=none,west=lever]
tconstruct:channel[down=false,east=out,north=lever,south=in,west=none]
tconstruct:channel[down=false,east=out,north=lever,south=in,west=in]
tconstruct:channel[down=false,east=out,north=lever,south=in,west=out]
tconstruct:channel[down=false,east=out,north=lever,south=in,west=lever]
tconstruct:channel[down=false,east=out,north=lever,south=out,west=none]
tconstruct:channel[down=false,east=out,north=lever,south=out,west=in]
tconstruct:channel[down=false,east=out,north=lever,south=out,west=out]
tconstruct:channel[down=false,east=out,north=lever,south=out,west=lever]
tconstruct:channel[down=false,east=out,north=lever,south=lever,west=none]
tconstruct:channel[down=false,east=out,north=lever,south=lever,west=in]
tconstruct:channel[down=false,east=out,north=lever,south=lever,west=out]
tconstruct:channel[down=false,east=out,north=lever,south=lever,west=lever]
tconstruct:channel[down=false,east=lever,north=none,south=none,west=none]
tconstruct:channel[down=false,east=lever,north=none,south=none,west=in]
tconstruct:channel[down=false,east=lever,north=none,south=none,west=out]
tconstruct:channel[down=false,east=lever,north=none,south=none,west=lever]
tconstruct:channel[down=false,east=lever,north=none,south=in,west=none]
tconstruct:channel[down=false,east=lever,north=none,south=in,west=in]
tconstruct:channel[down=false,east=lever,north=none,south=in,west=out]
tconstruct:channel[down=false,east=lever,north=none,south=in,west=lever]
tconstruct:channel[down=false,east=lever,north=none,south=out,west=none]
tconstruct:channel[down=false,east=lever,north=none,south=out,west=in]
tconstruct:channel[down=false,east=lever,north=none,south=out,west=out]
tconstruct:channel[down=false,east=lever,north=none,south=out,west=lever]
tconstruct:channel[down=false,east=lever,north=none,south=lever,west=none]
tconstruct:channel[down=false,east=lever,north=none,south=lever,west=in]
tconstruct:channel[down=false,east=lever,north=none,south=lever,west=out]
tconstruct:channel[down=false,east=lever,north=none,south=lever,west=lever]
tconstruct:channel[down=false,east=lever,north=in,south=none,west=none]
tconstruct:channel[down=false,east=lever,north=in,south=none,west=in]
tconstruct:channel[down=false,east=lever,north=in,south=none,west=out]
tconstruct:channel[down=false,east=lever,north=in,south=none,west=lever]
tconstruct:channel[down=false,east=lever,north=in,south=in,west=none]
tconstruct:channel[down=false,east=lever,north=in,south=in,west=in]
tconstruct:channel[down=false,east=lever,north=in,south=in,west=out]
tconstruct:channel[down=false,east=lever,north=in,south=in,west=lever]
tconstruct:channel[down=false,east=lever,north=in,south=out,west=none]
tconstruct:channel[down=false,east=lever,north=in,south=out,west=in]
tconstruct:channel[down=false,east=lever,north=in,south=out,west=out]
tconstruct:channel[down=false,east=lever,north=in,south=out,west=lever]
tconstruct:channel[down=false,east=lever,north=in,south=lever,west=none]
tconstruct:channel[down=false,east=lever,north=in,south=lever,west=in]
tconstruct:channel[down=false,east=lever,north=in,south=lever,west=out]
tconstruct:channel[down=false,east=lever,north=in,south=lever,west=lever]
tconstruct:channel[down=false,east=lever,north=out,south=none,west=none]
tconstruct:channel[down=false,east=lever,north=out,south=none,west=in]
tconstruct:channel[down=false,east=lever,north=out,south=none,west=out]
tconstruct:channel[down=false,east=lever,north=out,south=none,west=lever]
tconstruct:channel[down=false,east=lever,north=out,south=in,west=none]
tconstruct:channel[down=false,east=lever,north=out,south=in,west=in]
tconstruct:channel[down=false,east=lever,north=out,south=in,west=out]
tconstruct:channel[down=false,east=lever,north=out,south=in,west=lever]
tconstruct:channel[down=false,east=lever,north=out,south=out,west=none]
tconstruct:channel[down=false,east=lever,north=out,south=out,west=in]
tconstruct:channel[down=false,east=lever,north=out,south=out,west=out]
tconstruct:channel[down=false,east=lever,north=out,south=out,west=lever]
tconstruct:channel[down=false,east=lever,north=out,south=lever,west=none]
tconstruct:channel[down=false,east=lever,north=out,south=lever,west=in]
tconstruct:channel[down=false,east=lever,north=out,south=lever,west=out]
tconstruct:channel[down=false,east=lever,north=out,south=lever,west=lever]
tconstruct:channel[down=false,east=lever,north=lever,south=none,west=none]
tconstruct:channel[down=false,east=lever,north=lever,south=none,west=in]
tconstruct:channel[down=false,east=lever,north=lever,south=none,west=out]
tconstruct:channel[down=false,east=lever,north=lever,south=none,west=lever]
tconstruct:channel[down=false,east=lever,north=lever,south=in,west=none]
tconstruct:channel[down=false,east=lever,north=lever,south=in,west=in]
tconstruct:channel[down=false,east=lever,north=lever,south=in,west=out]
tconstruct:channel[down=false,east=lever,north=lever,south=in,west=lever]
tconstruct:channel[down=false,east=lever,north=lever,south=out,west=none]
tconstruct:channel[down=false,east=lever,north=lever,south=out,west=in]
tconstruct:channel[down=false,east=lever,north=lever,south=out,west=out]
tconstruct:channel[down=false,east=lever,north=lever,south=out,west=lever]
tconstruct:channel[down=false,east=lever,north=lever,south=lever,west=none]
tconstruct:channel[down=false,east=lever,north=lever,south=lever,west=in]
tconstruct:channel[down=false,east=lever,north=lever,south=lever,west=out]
tconstruct:channel[down=false,east=lever,north=lever,south=lever,west=lever]
tconstruct:casting[type=table]
tconstruct:casting[type=basin]
tconstruct:smeltery_io[facing=north,type=drain]
tconstruct:smeltery_io[facing=south,type=drain]
tconstruct:smeltery_io[facing=west,type=drain]
tconstruct:smeltery_io[facing=east,type=drain]
tconstruct:seared_glass[connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=true,type=glass]
tconstruct:seared_glass[connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=false,type=glass]
tconstruct:seared_glass[connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=true,type=glass]
tconstruct:seared_glass[connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=false,type=glass]
tconstruct:seared_glass[connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=true,type=glass]
tconstruct:seared_glass[connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=false,type=glass]
tconstruct:seared_glass[connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=true,type=glass]
tconstruct:seared_glass[connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=false,type=glass]
tconstruct:seared_glass[connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=true,type=glass]
tconstruct:seared_glass[connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=false,type=glass]
tconstruct:seared_glass[connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=true,type=glass]
tconstruct:seared_glass[connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=false,type=glass]
tconstruct:seared_glass[connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=true,type=glass]
tconstruct:seared_glass[connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=false,type=glass]
tconstruct:seared_glass[connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=true,type=glass]
tconstruct:seared_glass[connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=false,type=glass]
tconstruct:seared_glass[connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=true,type=glass]
tconstruct:seared_glass[connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=false,type=glass]
tconstruct:seared_glass[connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=true,type=glass]
tconstruct:seared_glass[connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=false,type=glass]
tconstruct:seared_glass[connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=true,type=glass]
tconstruct:seared_glass[connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=false,type=glass]
tconstruct:seared_glass[connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=true,type=glass]
tconstruct:seared_glass[connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=false,type=glass]
tconstruct:seared_glass[connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=true,type=glass]
tconstruct:seared_glass[connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=false,type=glass]
tconstruct:seared_glass[connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=true,type=glass]
tconstruct:seared_glass[connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=false,type=glass]
tconstruct:seared_glass[connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=true,type=glass]
tconstruct:seared_glass[connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=false,type=glass]
tconstruct:seared_glass[connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=true,type=glass]
tconstruct:seared_glass[connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=false,type=glass]
tconstruct:seared_glass[connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=true,type=glass]
tconstruct:seared_glass[connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=false,type=glass]
tconstruct:seared_glass[connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=true,type=glass]
tconstruct:seared_glass[connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=false,type=glass]
tconstruct:seared_glass[connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=true,type=glass]
tconstruct:seared_glass[connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=false,type=glass]
tconstruct:seared_glass[connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=true,type=glass]
tconstruct:seared_glass[connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=false,type=glass]
tconstruct:seared_glass[connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=true,type=glass]
tconstruct:seared_glass[connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=false,type=glass]
tconstruct:seared_glass[connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=true,type=glass]
tconstruct:seared_glass[connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=false,type=glass]
tconstruct:seared_glass[connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=true,type=glass]
tconstruct:seared_glass[connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=false,type=glass]
tconstruct:seared_glass[connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=true,type=glass]
tconstruct:seared_glass[connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=false,type=glass]
tconstruct:seared_glass[connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=true,type=glass]
tconstruct:seared_glass[connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=false,type=glass]
tconstruct:seared_glass[connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=true,type=glass]
tconstruct:seared_glass[connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=false,type=glass]
tconstruct:seared_glass[connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=true,type=glass]
tconstruct:seared_glass[connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=false,type=glass]
tconstruct:seared_glass[connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=true,type=glass]
tconstruct:seared_glass[connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=false,type=glass]
tconstruct:seared_glass[connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=true,type=glass]
tconstruct:seared_glass[connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=false,type=glass]
tconstruct:seared_glass[connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=true,type=glass]
tconstruct:seared_glass[connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=false,type=glass]
tconstruct:seared_glass[connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=true,type=glass]
tconstruct:seared_glass[connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=false,type=glass]
tconstruct:seared_glass[connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=true,type=glass]
tconstruct:seared_glass[connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=false,type=glass]
tconstruct:seared_furnace_controller[active=true,facing=north]
tconstruct:seared_furnace_controller[active=true,facing=south]
tconstruct:seared_furnace_controller[active=true,facing=west]
tconstruct:seared_furnace_controller[active=true,facing=east]
tconstruct:seared_furnace_controller[active=false,facing=north]
tconstruct:seared_furnace_controller[active=false,facing=south]
tconstruct:seared_furnace_controller[active=false,facing=west]
tconstruct:seared_furnace_controller[active=false,facing=east]
tconstruct:tinker_tank_controller[active=true,facing=north]
tconstruct:tinker_tank_controller[active=true,facing=south]
tconstruct:tinker_tank_controller[active=true,facing=west]
tconstruct:tinker_tank_controller[active=true,facing=east]
tconstruct:tinker_tank_controller[active=false,facing=north]
tconstruct:tinker_tank_controller[active=false,facing=south]
tconstruct:tinker_tank_controller[active=false,facing=west]
tconstruct:tinker_tank_controller[active=false,facing=east]
tconstruct:seared_slab[half=top,type=stone]
tconstruct:seared_slab[half=top,type=cobble]
tconstruct:seared_slab[half=top,type=paver]
tconstruct:seared_slab[half=top,type=brick]
tconstruct:seared_slab[half=top,type=brick_cracked]
tconstruct:seared_slab[half=top,type=brick_fancy]
tconstruct:seared_slab[half=top,type=brick_square]
tconstruct:seared_slab[half=top,type=road]
tconstruct:seared_slab[half=bottom,type=stone]
tconstruct:seared_slab[half=bottom,type=cobble]
tconstruct:seared_slab[half=bottom,type=paver]
tconstruct:seared_slab[half=bottom,type=brick]
tconstruct:seared_slab[half=bottom,type=brick_cracked]
tconstruct:seared_slab[half=bottom,type=brick_fancy]
tconstruct:seared_slab[half=bottom,type=brick_square]
tconstruct:seared_slab[half=bottom,type=road]
tconstruct:seared_slab2[half=top,type=creeper]
tconstruct:seared_slab2[half=top,type=brick_triangle]
tconstruct:seared_slab2[half=top,type=brick_small]
tconstruct:seared_slab2[half=top,type=tile]
tconstruct:seared_slab2[half=bottom,type=creeper]
tconstruct:seared_slab2[half=bottom,type=brick_triangle]
tconstruct:seared_slab2[half=bottom,type=brick_small]
tconstruct:seared_slab2[half=bottom,type=tile]
tconstruct:seared_stairs_stone[facing=north,half=top,shape=straight]
tconstruct:seared_stairs_stone[facing=north,half=top,shape=inner_left]
tconstruct:seared_stairs_stone[facing=north,half=top,shape=inner_right]
tconstruct:seared_stairs_stone[facing=north,half=top,shape=outer_left]
tconstruct:seared_stairs_stone[facing=north,half=top,shape=outer_right]
tconstruct:seared_stairs_stone[facing=north,half=bottom,shape=straight]
tconstruct:seared_stairs_stone[facing=north,half=bottom,shape=inner_left]
tconstruct:seared_stairs_stone[facing=north,half=bottom,shape=inner_right]
tconstruct:seared_stairs_stone[facing=north,half=bottom,shape=outer_left]
tconstruct:seared_stairs_stone[facing=north,half=bottom,shape=outer_right]
tconstruct:seared_stairs_stone[facing=south,half=top,shape=straight]
tconstruct:seared_stairs_stone[facing=south,half=top,shape=inner_left]
tconstruct:seared_stairs_stone[facing=south,half=top,shape=inner_right]
tconstruct:seared_stairs_stone[facing=south,half=top,shape=outer_left]
tconstruct:seared_stairs_stone[facing=south,half=top,shape=outer_right]
tconstruct:seared_stairs_stone[facing=south,half=bottom,shape=straight]
tconstruct:seared_stairs_stone[facing=south,half=bottom,shape=inner_left]
tconstruct:seared_stairs_stone[facing=south,half=bottom,shape=inner_right]
tconstruct:seared_stairs_stone[facing=south,half=bottom,shape=outer_left]
tconstruct:seared_stairs_stone[facing=south,half=bottom,shape=outer_right]
tconstruct:seared_stairs_stone[facing=west,half=top,shape=straight]
tconstruct:seared_stairs_stone[facing=west,half=top,shape=inner_left]
tconstruct:seared_stairs_stone[facing=west,half=top,shape=inner_right]
tconstruct:seared_stairs_stone[facing=west,half=top,shape=outer_left]
tconstruct:seared_stairs_stone[facing=west,half=top,shape=outer_right]
tconstruct:seared_stairs_stone[facing=west,half=bottom,shape=straight]
tconstruct:seared_stairs_stone[facing=west,half=bottom,shape=inner_left]
tconstruct:seared_stairs_stone[facing=west,half=bottom,shape=inner_right]
tconstruct:seared_stairs_stone[facing=west,half=bottom,shape=outer_left]
tconstruct:seared_stairs_stone[facing=west,half=bottom,shape=outer_right]
tconstruct:seared_stairs_stone[facing=east,half=top,shape=straight]
tconstruct:seared_stairs_stone[facing=east,half=top,shape=inner_left]
tconstruct:seared_stairs_stone[facing=east,half=top,shape=inner_right]
tconstruct:seared_stairs_stone[facing=east,half=top,shape=outer_left]
tconstruct:seared_stairs_stone[facing=east,half=top,shape=outer_right]
tconstruct:seared_stairs_stone[facing=east,half=bottom,shape=straight]
tconstruct:seared_stairs_stone[facing=east,half=bottom,shape=inner_left]
tconstruct:seared_stairs_stone[facing=east,half=bottom,shape=inner_right]
tconstruct:seared_stairs_stone[facing=east,half=bottom,shape=outer_left]
tconstruct:seared_stairs_stone[facing=east,half=bottom,shape=outer_right]
tconstruct:seared_stairs_cobble[facing=north,half=top,shape=straight]
tconstruct:seared_stairs_cobble[facing=north,half=top,shape=inner_left]
tconstruct:seared_stairs_cobble[facing=north,half=top,shape=inner_right]
tconstruct:seared_stairs_cobble[facing=north,half=top,shape=outer_left]
tconstruct:seared_stairs_cobble[facing=north,half=top,shape=outer_right]
tconstruct:seared_stairs_cobble[facing=north,half=bottom,shape=straight]
tconstruct:seared_stairs_cobble[facing=north,half=bottom,shape=inner_left]
tconstruct:seared_stairs_cobble[facing=north,half=bottom,shape=inner_right]
tconstruct:seared_stairs_cobble[facing=north,half=bottom,shape=outer_left]
tconstruct:seared_stairs_cobble[facing=north,half=bottom,shape=outer_right]
tconstruct:seared_stairs_cobble[facing=south,half=top,shape=straight]
tconstruct:seared_stairs_cobble[facing=south,half=top,shape=inner_left]
tconstruct:seared_stairs_cobble[facing=south,half=top,shape=inner_right]
tconstruct:seared_stairs_cobble[facing=south,half=top,shape=outer_left]
tconstruct:seared_stairs_cobble[facing=south,half=top,shape=outer_right]
tconstruct:seared_stairs_cobble[facing=south,half=bottom,shape=straight]
tconstruct:seared_stairs_cobble[facing=south,half=bottom,shape=inner_left]
tconstruct:seared_stairs_cobble[facing=south,half=bottom,shape=inner_right]
tconstruct:seared_stairs_cobble[facing=south,half=bottom,shape=outer_left]
tconstruct:seared_stairs_cobble[facing=south,half=bottom,shape=outer_right]
tconstruct:seared_stairs_cobble[facing=west,half=top,shape=straight]
tconstruct:seared_stairs_cobble[facing=west,half=top,shape=inner_left]
tconstruct:seared_stairs_cobble[facing=west,half=top,shape=inner_right]
tconstruct:seared_stairs_cobble[facing=west,half=top,shape=outer_left]
tconstruct:seared_stairs_cobble[facing=west,half=top,shape=outer_right]
tconstruct:seared_stairs_cobble[facing=west,half=bottom,shape=straight]
tconstruct:seared_stairs_cobble[facing=west,half=bottom,shape=inner_left]
tconstruct:seared_stairs_cobble[facing=west,half=bottom,shape=inner_right]
tconstruct:seared_stairs_cobble[facing=west,half=bottom,shape=outer_left]
tconstruct:seared_stairs_cobble[facing=west,half=bottom,shape=outer_right]
tconstruct:seared_stairs_cobble[facing=east,half=top,shape=straight]
tconstruct:seared_stairs_cobble[facing=east,half=top,shape=inner_left]
tconstruct:seared_stairs_cobble[facing=east,half=top,shape=inner_right]
tconstruct:seared_stairs_cobble[facing=east,half=top,shape=outer_left]
tconstruct:seared_stairs_cobble[facing=east,half=top,shape=outer_right]
tconstruct:seared_stairs_cobble[facing=east,half=bottom,shape=straight]
tconstruct:seared_stairs_cobble[facing=east,half=bottom,shape=inner_left]
tconstruct:seared_stairs_cobble[facing=east,half=bottom,shape=inner_right]
tconstruct:seared_stairs_cobble[facing=east,half=bottom,shape=outer_left]
tconstruct:seared_stairs_cobble[facing=east,half=bottom,shape=outer_right]
tconstruct:seared_stairs_paver[facing=north,half=top,shape=straight]
tconstruct:seared_stairs_paver[facing=north,half=top,shape=inner_left]
tconstruct:seared_stairs_paver[facing=north,half=top,shape=inner_right]
tconstruct:seared_stairs_paver[facing=north,half=top,shape=outer_left]
tconstruct:seared_stairs_paver[facing=north,half=top,shape=outer_right]
tconstruct:seared_stairs_paver[facing=north,half=bottom,shape=straight]
tconstruct:seared_stairs_paver[facing=north,half=bottom,shape=inner_left]
tconstruct:seared_stairs_paver[facing=north,half=bottom,shape=inner_right]
tconstruct:seared_stairs_paver[facing=north,half=bottom,shape=outer_left]
tconstruct:seared_stairs_paver[facing=north,half=bottom,shape=outer_right]
tconstruct:seared_stairs_paver[facing=south,half=top,shape=straight]
tconstruct:seared_stairs_paver[facing=south,half=top,shape=inner_left]
tconstruct:seared_stairs_paver[facing=south,half=top,shape=inner_right]
tconstruct:seared_stairs_paver[facing=south,half=top,shape=outer_left]
tconstruct:seared_stairs_paver[facing=south,half=top,shape=outer_right]
tconstruct:seared_stairs_paver[facing=south,half=bottom,shape=straight]
tconstruct:seared_stairs_paver[facing=south,half=bottom,shape=inner_left]
tconstruct:seared_stairs_paver[facing=south,half=bottom,shape=inner_right]
tconstruct:seared_stairs_paver[facing=south,half=bottom,shape=outer_left]
tconstruct:seared_stairs_paver[facing=south,half=bottom,shape=outer_right]
tconstruct:seared_stairs_paver[facing=west,half=top,shape=straight]
tconstruct:seared_stairs_paver[facing=west,half=top,shape=inner_left]
tconstruct:seared_stairs_paver[facing=west,half=top,shape=inner_right]
tconstruct:seared_stairs_paver[facing=west,half=top,shape=outer_left]
tconstruct:seared_stairs_paver[facing=west,half=top,shape=outer_right]
tconstruct:seared_stairs_paver[facing=west,half=bottom,shape=straight]
tconstruct:seared_stairs_paver[facing=west,half=bottom,shape=inner_left]
tconstruct:seared_stairs_paver[facing=west,half=bottom,shape=inner_right]
tconstruct:seared_stairs_paver[facing=west,half=bottom,shape=outer_left]
tconstruct:seared_stairs_paver[facing=west,half=bottom,shape=outer_right]
tconstruct:seared_stairs_paver[facing=east,half=top,shape=straight]
tconstruct:seared_stairs_paver[facing=east,half=top,shape=inner_left]
tconstruct:seared_stairs_paver[facing=east,half=top,shape=inner_right]
tconstruct:seared_stairs_paver[facing=east,half=top,shape=outer_left]
tconstruct:seared_stairs_paver[facing=east,half=top,shape=outer_right]
tconstruct:seared_stairs_paver[facing=east,half=bottom,shape=straight]
tconstruct:seared_stairs_paver[facing=east,half=bottom,shape=inner_left]
tconstruct:seared_stairs_paver[facing=east,half=bottom,shape=inner_right]
tconstruct:seared_stairs_paver[facing=east,half=bottom,shape=outer_left]
tconstruct:seared_stairs_paver[facing=east,half=bottom,shape=outer_right]
tconstruct:seared_stairs_brick[facing=north,half=top,shape=straight]
tconstruct:seared_stairs_brick[facing=north,half=top,shape=inner_left]
tconstruct:seared_stairs_brick[facing=north,half=top,shape=inner_right]
tconstruct:seared_stairs_brick[facing=north,half=top,shape=outer_left]
tconstruct:seared_stairs_brick[facing=north,half=top,shape=outer_right]
tconstruct:seared_stairs_brick[facing=north,half=bottom,shape=straight]
tconstruct:seared_stairs_brick[facing=north,half=bottom,shape=inner_left]
tconstruct:seared_stairs_brick[facing=north,half=bottom,shape=inner_right]
tconstruct:seared_stairs_brick[facing=north,half=bottom,shape=outer_left]
tconstruct:seared_stairs_brick[facing=north,half=bottom,shape=outer_right]
tconstruct:seared_stairs_brick[facing=south,half=top,shape=straight]
tconstruct:seared_stairs_brick[facing=south,half=top,shape=inner_left]
tconstruct:seared_stairs_brick[facing=south,half=top,shape=inner_right]
tconstruct:seared_stairs_brick[facing=south,half=top,shape=outer_left]
tconstruct:seared_stairs_brick[facing=south,half=top,shape=outer_right]
tconstruct:seared_stairs_brick[facing=south,half=bottom,shape=straight]
tconstruct:seared_stairs_brick[facing=south,half=bottom,shape=inner_left]
tconstruct:seared_stairs_brick[facing=south,half=bottom,shape=inner_right]
tconstruct:seared_stairs_brick[facing=south,half=bottom,shape=outer_left]
tconstruct:seared_stairs_brick[facing=south,half=bottom,shape=outer_right]
tconstruct:seared_stairs_brick[facing=west,half=top,shape=straight]
tconstruct:seared_stairs_brick[facing=west,half=top,shape=inner_left]
tconstruct:seared_stairs_brick[facing=west,half=top,shape=inner_right]
tconstruct:seared_stairs_brick[facing=west,half=top,shape=outer_left]
tconstruct:seared_stairs_brick[facing=west,half=top,shape=outer_right]
tconstruct:seared_stairs_brick[facing=west,half=bottom,shape=straight]
tconstruct:seared_stairs_brick[facing=west,half=bottom,shape=inner_left]
tconstruct:seared_stairs_brick[facing=west,half=bottom,shape=inner_right]
tconstruct:seared_stairs_brick[facing=west,half=bottom,shape=outer_left]
tconstruct:seared_stairs_brick[facing=west,half=bottom,shape=outer_right]
tconstruct:seared_stairs_brick[facing=east,half=top,shape=straight]
tconstruct:seared_stairs_brick[facing=east,half=top,shape=inner_left]
tconstruct:seared_stairs_brick[facing=east,half=top,shape=inner_right]
tconstruct:seared_stairs_brick[facing=east,half=top,shape=outer_left]
tconstruct:seared_stairs_brick[facing=east,half=top,shape=outer_right]
tconstruct:seared_stairs_brick[facing=east,half=bottom,shape=straight]
tconstruct:seared_stairs_brick[facing=east,half=bottom,shape=inner_left]
tconstruct:seared_stairs_brick[facing=east,half=bottom,shape=inner_right]
tconstruct:seared_stairs_brick[facing=east,half=bottom,shape=outer_left]
tconstruct:seared_stairs_brick[facing=east,half=bottom,shape=outer_right]
tconstruct:seared_stairs_brick_cracked[facing=north,half=top,shape=straight]
tconstruct:seared_stairs_brick_cracked[facing=north,half=top,shape=inner_left]
tconstruct:seared_stairs_brick_cracked[facing=north,half=top,shape=inner_right]
tconstruct:seared_stairs_brick_cracked[facing=north,half=top,shape=outer_left]
tconstruct:seared_stairs_brick_cracked[facing=north,half=top,shape=outer_right]
tconstruct:seared_stairs_brick_cracked[facing=north,half=bottom,shape=straight]
tconstruct:seared_stairs_brick_cracked[facing=north,half=bottom,shape=inner_left]
tconstruct:seared_stairs_brick_cracked[facing=north,half=bottom,shape=inner_right]
tconstruct:seared_stairs_brick_cracked[facing=north,half=bottom,shape=outer_left]
tconstruct:seared_stairs_brick_cracked[facing=north,half=bottom,shape=outer_right]
tconstruct:seared_stairs_brick_cracked[facing=south,half=top,shape=straight]
tconstruct:seared_stairs_brick_cracked[facing=south,half=top,shape=inner_left]
tconstruct:seared_stairs_brick_cracked[facing=south,half=top,shape=inner_right]
tconstruct:seared_stairs_brick_cracked[facing=south,half=top,shape=outer_left]
tconstruct:seared_stairs_brick_cracked[facing=south,half=top,shape=outer_right]
tconstruct:seared_stairs_brick_cracked[facing=south,half=bottom,shape=straight]
tconstruct:seared_stairs_brick_cracked[facing=south,half=bottom,shape=inner_left]
tconstruct:seared_stairs_brick_cracked[facing=south,half=bottom,shape=inner_right]
tconstruct:seared_stairs_brick_cracked[facing=south,half=bottom,shape=outer_left]
tconstruct:seared_stairs_brick_cracked[facing=south,half=bottom,shape=outer_right]
tconstruct:seared_stairs_brick_cracked[facing=west,half=top,shape=straight]
tconstruct:seared_stairs_brick_cracked[facing=west,half=top,shape=inner_left]
tconstruct:seared_stairs_brick_cracked[facing=west,half=top,shape=inner_right]
tconstruct:seared_stairs_brick_cracked[facing=west,half=top,shape=outer_left]
tconstruct:seared_stairs_brick_cracked[facing=west,half=top,shape=outer_right]
tconstruct:seared_stairs_brick_cracked[facing=west,half=bottom,shape=straight]
tconstruct:seared_stairs_brick_cracked[facing=west,half=bottom,shape=inner_left]
tconstruct:seared_stairs_brick_cracked[facing=west,half=bottom,shape=inner_right]
tconstruct:seared_stairs_brick_cracked[facing=west,half=bottom,shape=outer_left]
tconstruct:seared_stairs_brick_cracked[facing=west,half=bottom,shape=outer_right]
tconstruct:seared_stairs_brick_cracked[facing=east,half=top,shape=straight]
tconstruct:seared_stairs_brick_cracked[facing=east,half=top,shape=inner_left]
tconstruct:seared_stairs_brick_cracked[facing=east,half=top,shape=inner_right]
tconstruct:seared_stairs_brick_cracked[facing=east,half=top,shape=outer_left]
tconstruct:seared_stairs_brick_cracked[facing=east,half=top,shape=outer_right]
tconstruct:seared_stairs_brick_cracked[facing=east,half=bottom,shape=straight]
tconstruct:seared_stairs_brick_cracked[facing=east,half=bottom,shape=inner_left]
tconstruct:seared_stairs_brick_cracked[facing=east,half=bottom,shape=inner_right]
tconstruct:seared_stairs_brick_cracked[facing=east,half=bottom,shape=outer_left]
tconstruct:seared_stairs_brick_cracked[facing=east,half=bottom,shape=outer_right]
tconstruct:seared_stairs_brick_fancy[facing=north,half=top,shape=straight]
tconstruct:seared_stairs_brick_fancy[facing=north,half=top,shape=inner_left]
tconstruct:seared_stairs_brick_fancy[facing=north,half=top,shape=inner_right]
tconstruct:seared_stairs_brick_fancy[facing=north,half=top,shape=outer_left]
tconstruct:seared_stairs_brick_fancy[facing=north,half=top,shape=outer_right]
tconstruct:seared_stairs_brick_fancy[facing=north,half=bottom,shape=straight]
tconstruct:seared_stairs_brick_fancy[facing=north,half=bottom,shape=inner_left]
tconstruct:seared_stairs_brick_fancy[facing=north,half=bottom,shape=inner_right]
tconstruct:seared_stairs_brick_fancy[facing=north,half=bottom,shape=outer_left]
tconstruct:seared_stairs_brick_fancy[facing=north,half=bottom,shape=outer_right]
tconstruct:seared_stairs_brick_fancy[facing=south,half=top,shape=straight]
tconstruct:seared_stairs_brick_fancy[facing=south,half=top,shape=inner_left]
tconstruct:seared_stairs_brick_fancy[facing=south,half=top,shape=inner_right]
tconstruct:seared_stairs_brick_fancy[facing=south,half=top,shape=outer_left]
tconstruct:seared_stairs_brick_fancy[facing=south,half=top,shape=outer_right]
tconstruct:seared_stairs_brick_fancy[facing=south,half=bottom,shape=straight]
tconstruct:seared_stairs_brick_fancy[facing=south,half=bottom,shape=inner_left]
tconstruct:seared_stairs_brick_fancy[facing=south,half=bottom,shape=inner_right]
tconstruct:seared_stairs_brick_fancy[facing=south,half=bottom,shape=outer_left]
tconstruct:seared_stairs_brick_fancy[facing=south,half=bottom,shape=outer_right]
tconstruct:seared_stairs_brick_fancy[facing=west,half=top,shape=straight]
tconstruct:seared_stairs_brick_fancy[facing=west,half=top,shape=inner_left]
tconstruct:seared_stairs_brick_fancy[facing=west,half=top,shape=inner_right]
tconstruct:seared_stairs_brick_fancy[facing=west,half=top,shape=outer_left]
tconstruct:seared_stairs_brick_fancy[facing=west,half=top,shape=outer_right]
tconstruct:seared_stairs_brick_fancy[facing=west,half=bottom,shape=straight]
tconstruct:seared_stairs_brick_fancy[facing=west,half=bottom,shape=inner_left]
tconstruct:seared_stairs_brick_fancy[facing=west,half=bottom,shape=inner_right]
tconstruct:seared_stairs_brick_fancy[facing=west,half=bottom,shape=outer_left]
tconstruct:seared_stairs_brick_fancy[facing=west,half=bottom,shape=outer_right]
tconstruct:seared_stairs_brick_fancy[facing=east,half=top,shape=straight]
tconstruct:seared_stairs_brick_fancy[facing=east,half=top,shape=inner_left]
tconstruct:seared_stairs_brick_fancy[facing=east,half=top,shape=inner_right]
tconstruct:seared_stairs_brick_fancy[facing=east,half=top,shape=outer_left]
tconstruct:seared_stairs_brick_fancy[facing=east,half=top,shape=outer_right]
tconstruct:seared_stairs_brick_fancy[facing=east,half=bottom,shape=straight]
tconstruct:seared_stairs_brick_fancy[facing=east,half=bottom,shape=inner_left]
tconstruct:seared_stairs_brick_fancy[facing=east,half=bottom,shape=inner_right]
tconstruct:seared_stairs_brick_fancy[facing=east,half=bottom,shape=outer_left]
tconstruct:seared_stairs_brick_fancy[facing=east,half=bottom,shape=outer_right]
tconstruct:seared_stairs_brick_square[facing=north,half=top,shape=straight]
tconstruct:seared_stairs_brick_square[facing=north,half=top,shape=inner_left]
tconstruct:seared_stairs_brick_square[facing=north,half=top,shape=inner_right]
tconstruct:seared_stairs_brick_square[facing=north,half=top,shape=outer_left]
tconstruct:seared_stairs_brick_square[facing=north,half=top,shape=outer_right]
tconstruct:seared_stairs_brick_square[facing=north,half=bottom,shape=straight]
tconstruct:seared_stairs_brick_square[facing=north,half=bottom,shape=inner_left]
tconstruct:seared_stairs_brick_square[facing=north,half=bottom,shape=inner_right]
tconstruct:seared_stairs_brick_square[facing=north,half=bottom,shape=outer_left]
tconstruct:seared_stairs_brick_square[facing=north,half=bottom,shape=outer_right]
tconstruct:seared_stairs_brick_square[facing=south,half=top,shape=straight]
tconstruct:seared_stairs_brick_square[facing=south,half=top,shape=inner_left]
tconstruct:seared_stairs_brick_square[facing=south,half=top,shape=inner_right]
tconstruct:seared_stairs_brick_square[facing=south,half=top,shape=outer_left]
tconstruct:seared_stairs_brick_square[facing=south,half=top,shape=outer_right]
tconstruct:seared_stairs_brick_square[facing=south,half=bottom,shape=straight]
tconstruct:seared_stairs_brick_square[facing=south,half=bottom,shape=inner_left]
tconstruct:seared_stairs_brick_square[facing=south,half=bottom,shape=inner_right]
tconstruct:seared_stairs_brick_square[facing=south,half=bottom,shape=outer_left]
tconstruct:seared_stairs_brick_square[facing=south,half=bottom,shape=outer_right]
tconstruct:seared_stairs_brick_square[facing=west,half=top,shape=straight]
tconstruct:seared_stairs_brick_square[facing=west,half=top,shape=inner_left]
tconstruct:seared_stairs_brick_square[facing=west,half=top,shape=inner_right]
tconstruct:seared_stairs_brick_square[facing=west,half=top,shape=outer_left]
tconstruct:seared_stairs_brick_square[facing=west,half=top,shape=outer_right]
tconstruct:seared_stairs_brick_square[facing=west,half=bottom,shape=straight]
tconstruct:seared_stairs_brick_square[facing=west,half=bottom,shape=inner_left]
tconstruct:seared_stairs_brick_square[facing=west,half=bottom,shape=inner_right]
tconstruct:seared_stairs_brick_square[facing=west,half=bottom,shape=outer_left]
tconstruct:seared_stairs_brick_square[facing=west,half=bottom,shape=outer_right]
tconstruct:seared_stairs_brick_square[facing=east,half=top,shape=straight]
tconstruct:seared_stairs_brick_square[facing=east,half=top,shape=inner_left]
tconstruct:seared_stairs_brick_square[facing=east,half=top,shape=inner_right]
tconstruct:seared_stairs_brick_square[facing=east,half=top,shape=outer_left]
tconstruct:seared_stairs_brick_square[facing=east,half=top,shape=outer_right]
tconstruct:seared_stairs_brick_square[facing=east,half=bottom,shape=straight]
tconstruct:seared_stairs_brick_square[facing=east,half=bottom,shape=inner_left]
tconstruct:seared_stairs_brick_square[facing=east,half=bottom,shape=inner_right]
tconstruct:seared_stairs_brick_square[facing=east,half=bottom,shape=outer_left]
tconstruct:seared_stairs_brick_square[facing=east,half=bottom,shape=outer_right]
tconstruct:seared_stairs_brick_triangle[facing=north,half=top,shape=straight]
tconstruct:seared_stairs_brick_triangle[facing=north,half=top,shape=inner_left]
tconstruct:seared_stairs_brick_triangle[facing=north,half=top,shape=inner_right]
tconstruct:seared_stairs_brick_triangle[facing=north,half=top,shape=outer_left]
tconstruct:seared_stairs_brick_triangle[facing=north,half=top,shape=outer_right]
tconstruct:seared_stairs_brick_triangle[facing=north,half=bottom,shape=straight]
tconstruct:seared_stairs_brick_triangle[facing=north,half=bottom,shape=inner_left]
tconstruct:seared_stairs_brick_triangle[facing=north,half=bottom,shape=inner_right]
tconstruct:seared_stairs_brick_triangle[facing=north,half=bottom,shape=outer_left]
tconstruct:seared_stairs_brick_triangle[facing=north,half=bottom,shape=outer_right]
tconstruct:seared_stairs_brick_triangle[facing=south,half=top,shape=straight]
tconstruct:seared_stairs_brick_triangle[facing=south,half=top,shape=inner_left]
tconstruct:seared_stairs_brick_triangle[facing=south,half=top,shape=inner_right]
tconstruct:seared_stairs_brick_triangle[facing=south,half=top,shape=outer_left]
tconstruct:seared_stairs_brick_triangle[facing=south,half=top,shape=outer_right]
tconstruct:seared_stairs_brick_triangle[facing=south,half=bottom,shape=straight]
tconstruct:seared_stairs_brick_triangle[facing=south,half=bottom,shape=inner_left]
tconstruct:seared_stairs_brick_triangle[facing=south,half=bottom,shape=inner_right]
tconstruct:seared_stairs_brick_triangle[facing=south,half=bottom,shape=outer_left]
tconstruct:seared_stairs_brick_triangle[facing=south,half=bottom,shape=outer_right]
tconstruct:seared_stairs_brick_triangle[facing=west,half=top,shape=straight]
tconstruct:seared_stairs_brick_triangle[facing=west,half=top,shape=inner_left]
tconstruct:seared_stairs_brick_triangle[facing=west,half=top,shape=inner_right]
tconstruct:seared_stairs_brick_triangle[facing=west,half=top,shape=outer_left]
tconstruct:seared_stairs_brick_triangle[facing=west,half=top,shape=outer_right]
tconstruct:seared_stairs_brick_triangle[facing=west,half=bottom,shape=straight]
tconstruct:seared_stairs_brick_triangle[facing=west,half=bottom,shape=inner_left]
tconstruct:seared_stairs_brick_triangle[facing=west,half=bottom,shape=inner_right]
tconstruct:seared_stairs_brick_triangle[facing=west,half=bottom,shape=outer_left]
tconstruct:seared_stairs_brick_triangle[facing=west,half=bottom,shape=outer_right]
tconstruct:seared_stairs_brick_triangle[facing=east,half=top,shape=straight]
tconstruct:seared_stairs_brick_triangle[facing=east,half=top,shape=inner_left]
tconstruct:seared_stairs_brick_triangle[facing=east,half=top,shape=inner_right]
tconstruct:seared_stairs_brick_triangle[facing=east,half=top,shape=outer_left]
tconstruct:seared_stairs_brick_triangle[facing=east,half=top,shape=outer_right]
tconstruct:seared_stairs_brick_triangle[facing=east,half=bottom,shape=straight]
tconstruct:seared_stairs_brick_triangle[facing=east,half=bottom,shape=inner_left]
tconstruct:seared_stairs_brick_triangle[facing=east,half=bottom,shape=inner_right]
tconstruct:seared_stairs_brick_triangle[facing=east,half=bottom,shape=outer_left]
tconstruct:seared_stairs_brick_triangle[facing=east,half=bottom,shape=outer_right]
tconstruct:seared_stairs_brick_small[facing=north,half=top,shape=straight]
tconstruct:seared_stairs_brick_small[facing=north,half=top,shape=inner_left]
tconstruct:seared_stairs_brick_small[facing=north,half=top,shape=inner_right]
tconstruct:seared_stairs_brick_small[facing=north,half=top,shape=outer_left]
tconstruct:seared_stairs_brick_small[facing=north,half=top,shape=outer_right]
tconstruct:seared_stairs_brick_small[facing=north,half=bottom,shape=straight]
tconstruct:seared_stairs_brick_small[facing=north,half=bottom,shape=inner_left]
tconstruct:seared_stairs_brick_small[facing=north,half=bottom,shape=inner_right]
tconstruct:seared_stairs_brick_small[facing=north,half=bottom,shape=outer_left]
tconstruct:seared_stairs_brick_small[facing=north,half=bottom,shape=outer_right]
tconstruct:seared_stairs_brick_small[facing=south,half=top,shape=straight]
tconstruct:seared_stairs_brick_small[facing=south,half=top,shape=inner_left]
tconstruct:seared_stairs_brick_small[facing=south,half=top,shape=inner_right]
tconstruct:seared_stairs_brick_small[facing=south,half=top,shape=outer_left]
tconstruct:seared_stairs_brick_small[facing=south,half=top,shape=outer_right]
tconstruct:seared_stairs_brick_small[facing=south,half=bottom,shape=straight]
tconstruct:seared_stairs_brick_small[facing=south,half=bottom,shape=inner_left]
tconstruct:seared_stairs_brick_small[facing=south,half=bottom,shape=inner_right]
tconstruct:seared_stairs_brick_small[facing=south,half=bottom,shape=outer_left]
tconstruct:seared_stairs_brick_small[facing=south,half=bottom,shape=outer_right]
tconstruct:seared_stairs_brick_small[facing=west,half=top,shape=straight]
tconstruct:seared_stairs_brick_small[facing=west,half=top,shape=inner_left]
tconstruct:seared_stairs_brick_small[facing=west,half=top,shape=inner_right]
tconstruct:seared_stairs_brick_small[facing=west,half=top,shape=outer_left]
tconstruct:seared_stairs_brick_small[facing=west,half=top,shape=outer_right]
tconstruct:seared_stairs_brick_small[facing=west,half=bottom,shape=straight]
tconstruct:seared_stairs_brick_small[facing=west,half=bottom,shape=inner_left]
tconstruct:seared_stairs_brick_small[facing=west,half=bottom,shape=inner_right]
tconstruct:seared_stairs_brick_small[facing=west,half=bottom,shape=outer_left]
tconstruct:seared_stairs_brick_small[facing=west,half=bottom,shape=outer_right]
tconstruct:seared_stairs_brick_small[facing=east,half=top,shape=straight]
tconstruct:seared_stairs_brick_small[facing=east,half=top,shape=inner_left]
tconstruct:seared_stairs_brick_small[facing=east,half=top,shape=inner_right]
tconstruct:seared_stairs_brick_small[facing=east,half=top,shape=outer_left]
tconstruct:seared_stairs_brick_small[facing=east,half=top,shape=outer_right]
tconstruct:seared_stairs_brick_small[facing=east,half=bottom,shape=straight]
tconstruct:seared_stairs_brick_small[facing=east,half=bottom,shape=inner_left]
tconstruct:seared_stairs_brick_small[facing=east,half=bottom,shape=inner_right]
tconstruct:seared_stairs_brick_small[facing=east,half=bottom,shape=outer_left]
tconstruct:seared_stairs_brick_small[facing=east,half=bottom,shape=outer_right]
tconstruct:seared_stairs_road[facing=north,half=top,shape=straight]
tconstruct:seared_stairs_road[facing=north,half=top,shape=inner_left]
tconstruct:seared_stairs_road[facing=north,half=top,shape=inner_right]
tconstruct:seared_stairs_road[facing=north,half=top,shape=outer_left]
tconstruct:seared_stairs_road[facing=north,half=top,shape=outer_right]
tconstruct:seared_stairs_road[facing=north,half=bottom,shape=straight]
tconstruct:seared_stairs_road[facing=north,half=bottom,shape=inner_left]
tconstruct:seared_stairs_road[facing=north,half=bottom,shape=inner_right]
tconstruct:seared_stairs_road[facing=north,half=bottom,shape=outer_left]
tconstruct:seared_stairs_road[facing=north,half=bottom,shape=outer_right]
tconstruct:seared_stairs_road[facing=south,half=top,shape=straight]
tconstruct:seared_stairs_road[facing=south,half=top,shape=inner_left]
tconstruct:seared_stairs_road[facing=south,half=top,shape=inner_right]
tconstruct:seared_stairs_road[facing=south,half=top,shape=outer_left]
tconstruct:seared_stairs_road[facing=south,half=top,shape=outer_right]
tconstruct:seared_stairs_road[facing=south,half=bottom,shape=straight]
tconstruct:seared_stairs_road[facing=south,half=bottom,shape=inner_left]
tconstruct:seared_stairs_road[facing=south,half=bottom,shape=inner_right]
tconstruct:seared_stairs_road[facing=south,half=bottom,shape=outer_left]
tconstruct:seared_stairs_road[facing=south,half=bottom,shape=outer_right]
tconstruct:seared_stairs_road[facing=west,half=top,shape=straight]
tconstruct:seared_stairs_road[facing=west,half=top,shape=inner_left]
tconstruct:seared_stairs_road[facing=west,half=top,shape=inner_right]
tconstruct:seared_stairs_road[facing=west,half=top,shape=outer_left]
tconstruct:seared_stairs_road[facing=west,half=top,shape=outer_right]
tconstruct:seared_stairs_road[facing=west,half=bottom,shape=straight]
tconstruct:seared_stairs_road[facing=west,half=bottom,shape=inner_left]
tconstruct:seared_stairs_road[facing=west,half=bottom,shape=inner_right]
tconstruct:seared_stairs_road[facing=west,half=bottom,shape=outer_left]
tconstruct:seared_stairs_road[facing=west,half=bottom,shape=outer_right]
tconstruct:seared_stairs_road[facing=east,half=top,shape=straight]
tconstruct:seared_stairs_road[facing=east,half=top,shape=inner_left]
tconstruct:seared_stairs_road[facing=east,half=top,shape=inner_right]
tconstruct:seared_stairs_road[facing=east,half=top,shape=outer_left]
tconstruct:seared_stairs_road[facing=east,half=top,shape=outer_right]
tconstruct:seared_stairs_road[facing=east,half=bottom,shape=straight]
tconstruct:seared_stairs_road[facing=east,half=bottom,shape=inner_left]
tconstruct:seared_stairs_road[facing=east,half=bottom,shape=inner_right]
tconstruct:seared_stairs_road[facing=east,half=bottom,shape=outer_left]
tconstruct:seared_stairs_road[facing=east,half=bottom,shape=outer_right]
tconstruct:seared_stairs_tile[facing=north,half=top,shape=straight]
tconstruct:seared_stairs_tile[facing=north,half=top,shape=inner_left]
tconstruct:seared_stairs_tile[facing=north,half=top,shape=inner_right]
tconstruct:seared_stairs_tile[facing=north,half=top,shape=outer_left]
tconstruct:seared_stairs_tile[facing=north,half=top,shape=outer_right]
tconstruct:seared_stairs_tile[facing=north,half=bottom,shape=straight]
tconstruct:seared_stairs_tile[facing=north,half=bottom,shape=inner_left]
tconstruct:seared_stairs_tile[facing=north,half=bottom,shape=inner_right]
tconstruct:seared_stairs_tile[facing=north,half=bottom,shape=outer_left]
tconstruct:seared_stairs_tile[facing=north,half=bottom,shape=outer_right]
tconstruct:seared_stairs_tile[facing=south,half=top,shape=straight]
tconstruct:seared_stairs_tile[facing=south,half=top,shape=inner_left]
tconstruct:seared_stairs_tile[facing=south,half=top,shape=inner_right]
tconstruct:seared_stairs_tile[facing=south,half=top,shape=outer_left]
tconstruct:seared_stairs_tile[facing=south,half=top,shape=outer_right]
tconstruct:seared_stairs_tile[facing=south,half=bottom,shape=straight]
tconstruct:seared_stairs_tile[facing=south,half=bottom,shape=inner_left]
tconstruct:seared_stairs_tile[facing=south,half=bottom,shape=inner_right]
tconstruct:seared_stairs_tile[facing=south,half=bottom,shape=outer_left]
tconstruct:seared_stairs_tile[facing=south,half=bottom,shape=outer_right]
tconstruct:seared_stairs_tile[facing=west,half=top,shape=straight]
tconstruct:seared_stairs_tile[facing=west,half=top,shape=inner_left]
tconstruct:seared_stairs_tile[facing=west,half=top,shape=inner_right]
tconstruct:seared_stairs_tile[facing=west,half=top,shape=outer_left]
tconstruct:seared_stairs_tile[facing=west,half=top,shape=outer_right]
tconstruct:seared_stairs_tile[facing=west,half=bottom,shape=straight]
tconstruct:seared_stairs_tile[facing=west,half=bottom,shape=inner_left]
tconstruct:seared_stairs_tile[facing=west,half=bottom,shape=inner_right]
tconstruct:seared_stairs_tile[facing=west,half=bottom,shape=outer_left]
tconstruct:seared_stairs_tile[facing=west,half=bottom,shape=outer_right]
tconstruct:seared_stairs_tile[facing=east,half=top,shape=straight]
tconstruct:seared_stairs_tile[facing=east,half=top,shape=inner_left]
tconstruct:seared_stairs_tile[facing=east,half=top,shape=inner_right]
tconstruct:seared_stairs_tile[facing=east,half=top,shape=outer_left]
tconstruct:seared_stairs_tile[facing=east,half=top,shape=outer_right]
tconstruct:seared_stairs_tile[facing=east,half=bottom,shape=straight]
tconstruct:seared_stairs_tile[facing=east,half=bottom,shape=inner_left]
tconstruct:seared_stairs_tile[facing=east,half=bottom,shape=inner_right]
tconstruct:seared_stairs_tile[facing=east,half=bottom,shape=outer_left]
tconstruct:seared_stairs_tile[facing=east,half=bottom,shape=outer_right]
tconstruct:seared_stairs_creeper[facing=north,half=top,shape=straight]
tconstruct:seared_stairs_creeper[facing=north,half=top,shape=inner_left]
tconstruct:seared_stairs_creeper[facing=north,half=top,shape=inner_right]
tconstruct:seared_stairs_creeper[facing=north,half=top,shape=outer_left]
tconstruct:seared_stairs_creeper[facing=north,half=top,shape=outer_right]
tconstruct:seared_stairs_creeper[facing=north,half=bottom,shape=straight]
tconstruct:seared_stairs_creeper[facing=north,half=bottom,shape=inner_left]
tconstruct:seared_stairs_creeper[facing=north,half=bottom,shape=inner_right]
tconstruct:seared_stairs_creeper[facing=north,half=bottom,shape=outer_left]
tconstruct:seared_stairs_creeper[facing=north,half=bottom,shape=outer_right]
tconstruct:seared_stairs_creeper[facing=south,half=top,shape=straight]
tconstruct:seared_stairs_creeper[facing=south,half=top,shape=inner_left]
tconstruct:seared_stairs_creeper[facing=south,half=top,shape=inner_right]
tconstruct:seared_stairs_creeper[facing=south,half=top,shape=outer_left]
tconstruct:seared_stairs_creeper[facing=south,half=top,shape=outer_right]
tconstruct:seared_stairs_creeper[facing=south,half=bottom,shape=straight]
tconstruct:seared_stairs_creeper[facing=south,half=bottom,shape=inner_left]
tconstruct:seared_stairs_creeper[facing=south,half=bottom,shape=inner_right]
tconstruct:seared_stairs_creeper[facing=south,half=bottom,shape=outer_left]
tconstruct:seared_stairs_creeper[facing=south,half=bottom,shape=outer_right]
tconstruct:seared_stairs_creeper[facing=west,half=top,shape=straight]
tconstruct:seared_stairs_creeper[facing=west,half=top,shape=inner_left]
tconstruct:seared_stairs_creeper[facing=west,half=top,shape=inner_right]
tconstruct:seared_stairs_creeper[facing=west,half=top,shape=outer_left]
tconstruct:seared_stairs_creeper[facing=west,half=top,shape=outer_right]
tconstruct:seared_stairs_creeper[facing=west,half=bottom,shape=straight]
tconstruct:seared_stairs_creeper[facing=west,half=bottom,shape=inner_left]
tconstruct:seared_stairs_creeper[facing=west,half=bottom,shape=inner_right]
tconstruct:seared_stairs_creeper[facing=west,half=bottom,shape=outer_left]
tconstruct:seared_stairs_creeper[facing=west,half=bottom,shape=outer_right]
tconstruct:seared_stairs_creeper[facing=east,half=top,shape=straight]
tconstruct:seared_stairs_creeper[facing=east,half=top,shape=inner_left]
tconstruct:seared_stairs_creeper[facing=east,half=top,shape=inner_right]
tconstruct:seared_stairs_creeper[facing=east,half=top,shape=outer_left]
tconstruct:seared_stairs_creeper[facing=east,half=top,shape=outer_right]
tconstruct:seared_stairs_creeper[facing=east,half=bottom,shape=straight]
tconstruct:seared_stairs_creeper[facing=east,half=bottom,shape=inner_left]
tconstruct:seared_stairs_creeper[facing=east,half=bottom,shape=inner_right]
tconstruct:seared_stairs_creeper[facing=east,half=bottom,shape=outer_left]
tconstruct:seared_stairs_creeper[facing=east,half=bottom,shape=outer_right]
tconstruct:stone_torch[facing=up]
tconstruct:stone_torch[facing=north]
tconstruct:stone_torch[facing=south]
tconstruct:stone_torch[facing=west]
tconstruct:stone_torch[facing=east]
tconstruct:stone_ladder[facing=north]
tconstruct:stone_ladder[facing=south]
tconstruct:stone_ladder[facing=west]
tconstruct:stone_ladder[facing=east]
tconstruct:punji[east=true,facing=down,north=true,northeast=true,northwest=true]
tconstruct:punji[east=true,facing=down,north=true,northeast=true,northwest=false]
tconstruct:punji[east=true,facing=down,north=true,northeast=false,northwest=true]
tconstruct:punji[east=true,facing=down,north=true,northeast=false,northwest=false]
tconstruct:punji[east=true,facing=down,north=false,northeast=true,northwest=true]
tconstruct:punji[east=true,facing=down,north=false,northeast=true,northwest=false]
tconstruct:punji[east=true,facing=down,north=false,northeast=false,northwest=true]
tconstruct:punji[east=true,facing=down,north=false,northeast=false,northwest=false]
tconstruct:punji[east=true,facing=up,north=true,northeast=true,northwest=true]
tconstruct:punji[east=true,facing=up,north=true,northeast=true,northwest=false]
tconstruct:punji[east=true,facing=up,north=true,northeast=false,northwest=true]
tconstruct:punji[east=true,facing=up,north=true,northeast=false,northwest=false]
tconstruct:punji[east=true,facing=up,north=false,northeast=true,northwest=true]
tconstruct:punji[east=true,facing=up,north=false,northeast=true,northwest=false]
tconstruct:punji[east=true,facing=up,north=false,northeast=false,northwest=true]
tconstruct:punji[east=true,facing=up,north=false,northeast=false,northwest=false]
tconstruct:punji[east=true,facing=north,north=true,northeast=true,northwest=true]
tconstruct:punji[east=true,facing=north,north=true,northeast=true,northwest=false]
tconstruct:punji[east=true,facing=north,north=true,northeast=false,northwest=true]
tconstruct:punji[east=true,facing=north,north=true,northeast=false,northwest=false]
tconstruct:punji[east=true,facing=north,north=false,northeast=true,northwest=true]
tconstruct:punji[east=true,facing=north,north=false,northeast=true,northwest=false]
tconstruct:punji[east=true,facing=north,north=false,northeast=false,northwest=true]
tconstruct:punji[east=true,facing=north,north=false,northeast=false,northwest=false]
tconstruct:punji[east=true,facing=south,north=true,northeast=true,northwest=true]
tconstruct:punji[east=true,facing=south,north=true,northeast=true,northwest=false]
tconstruct:punji[east=true,facing=south,north=true,northeast=false,northwest=true]
tconstruct:punji[east=true,facing=south,north=true,northeast=false,northwest=false]
tconstruct:punji[east=true,facing=south,north=false,northeast=true,northwest=true]
tconstruct:punji[east=true,facing=south,north=false,northeast=true,northwest=false]
tconstruct:punji[east=true,facing=south,north=false,northeast=false,northwest=true]
tconstruct:punji[east=true,facing=south,north=false,northeast=false,northwest=false]
tconstruct:punji[east=true,facing=west,north=true,northeast=true,northwest=true]
tconstruct:punji[east=true,facing=west,north=true,northeast=true,northwest=false]
tconstruct:punji[east=true,facing=west,north=true,northeast=false,northwest=true]
tconstruct:punji[east=true,facing=west,north=true,northeast=false,northwest=false]
tconstruct:punji[east=true,facing=west,north=false,northeast=true,northwest=true]
tconstruct:punji[east=true,facing=west,north=false,northeast=true,northwest=false]
tconstruct:punji[east=true,facing=west,north=false,northeast=false,northwest=true]
tconstruct:punji[east=true,facing=west,north=false,northeast=false,northwest=false]
tconstruct:punji[east=true,facing=east,north=true,northeast=true,northwest=true]
tconstruct:punji[east=true,facing=east,north=true,northeast=true,northwest=false]
tconstruct:punji[east=true,facing=east,north=true,northeast=false,northwest=true]
tconstruct:punji[east=true,facing=east,north=true,northeast=false,northwest=false]
tconstruct:punji[east=true,facing=east,north=false,northeast=true,northwest=true]
tconstruct:punji[east=true,facing=east,north=false,northeast=true,northwest=false]
tconstruct:punji[east=true,facing=east,north=false,northeast=false,northwest=true]
tconstruct:punji[east=true,facing=east,north=false,northeast=false,northwest=false]
tconstruct:punji[east=false,facing=down,north=true,northeast=true,northwest=true]
tconstruct:punji[east=false,facing=down,north=true,northeast=true,northwest=false]
tconstruct:punji[east=false,facing=down,north=true,northeast=false,northwest=true]
tconstruct:punji[east=false,facing=down,north=true,northeast=false,northwest=false]
tconstruct:punji[east=false,facing=down,north=false,northeast=true,northwest=true]
tconstruct:punji[east=false,facing=down,north=false,northeast=true,northwest=false]
tconstruct:punji[east=false,facing=down,north=false,northeast=false,northwest=true]
tconstruct:punji[east=false,facing=down,north=false,northeast=false,northwest=false]
tconstruct:punji[east=false,facing=up,north=true,northeast=true,northwest=true]
tconstruct:punji[east=false,facing=up,north=true,northeast=true,northwest=false]
tconstruct:punji[east=false,facing=up,north=true,northeast=false,northwest=true]
tconstruct:punji[east=false,facing=up,north=true,northeast=false,northwest=false]
tconstruct:punji[east=false,facing=up,north=false,northeast=true,northwest=true]
tconstruct:punji[east=false,facing=up,north=false,northeast=true,northwest=false]
tconstruct:punji[east=false,facing=up,north=false,northeast=false,northwest=true]
tconstruct:punji[east=false,facing=up,north=false,northeast=false,northwest=false]
tconstruct:punji[east=false,facing=north,north=true,northeast=true,northwest=true]
tconstruct:punji[east=false,facing=north,north=true,northeast=true,northwest=false]
tconstruct:punji[east=false,facing=north,north=true,northeast=false,northwest=true]
tconstruct:punji[east=false,facing=north,north=true,northeast=false,northwest=false]
tconstruct:punji[east=false,facing=north,north=false,northeast=true,northwest=true]
tconstruct:punji[east=false,facing=north,north=false,northeast=true,northwest=false]
tconstruct:punji[east=false,facing=north,north=false,northeast=false,northwest=true]
tconstruct:punji[east=false,facing=north,north=false,northeast=false,northwest=false]
tconstruct:punji[east=false,facing=south,north=true,northeast=true,northwest=true]
tconstruct:punji[east=false,facing=south,north=true,northeast=true,northwest=false]
tconstruct:punji[east=false,facing=south,north=true,northeast=false,northwest=true]
tconstruct:punji[east=false,facing=south,north=true,northeast=false,northwest=false]
tconstruct:punji[east=false,facing=south,north=false,northeast=true,northwest=true]
tconstruct:punji[east=false,facing=south,north=false,northeast=true,northwest=false]
tconstruct:punji[east=false,facing=south,north=false,northeast=false,northwest=true]
tconstruct:punji[east=false,facing=south,north=false,northeast=false,northwest=false]
tconstruct:punji[east=false,facing=west,north=true,northeast=true,northwest=true]
tconstruct:punji[east=false,facing=west,north=true,northeast=true,northwest=false]
tconstruct:punji[east=false,facing=west,north=true,northeast=false,northwest=true]
tconstruct:punji[east=false,facing=west,north=true,northeast=false,northwest=false]
tconstruct:punji[east=false,facing=west,north=false,northeast=true,northwest=true]
tconstruct:punji[east=false,facing=west,north=false,northeast=true,northwest=false]
tconstruct:punji[east=false,facing=west,north=false,northeast=false,northwest=true]
tconstruct:punji[east=false,facing=west,north=false,northeast=false,northwest=false]
tconstruct:punji[east=false,facing=east,north=true,northeast=true,northwest=true]
tconstruct:punji[east=false,facing=east,north=true,northeast=true,northwest=false]
tconstruct:punji[east=false,facing=east,north=true,northeast=false,northwest=true]
tconstruct:punji[east=false,facing=east,north=true,northeast=false,northwest=false]
tconstruct:punji[east=false,facing=east,north=false,northeast=true,northwest=true]
tconstruct:punji[east=false,facing=east,north=false,northeast=true,northwest=false]
tconstruct:punji[east=false,facing=east,north=false,northeast=false,northwest=true]
tconstruct:punji[east=false,facing=east,north=false,northeast=false,northwest=false]
tconstruct:rack[drying=true,facing=down_x]
tconstruct:rack[drying=true,facing=east]
tconstruct:rack[drying=true,facing=west]
tconstruct:rack[drying=true,facing=south]
tconstruct:rack[drying=true,facing=north]
tconstruct:rack[drying=true,facing=up_z]
tconstruct:rack[drying=true,facing=up_x]
tconstruct:rack[drying=true,facing=down_z]
tconstruct:rack[drying=false,facing=down_x]
tconstruct:rack[drying=false,facing=east]
tconstruct:rack[drying=false,facing=west]
tconstruct:rack[drying=false,facing=south]
tconstruct:rack[drying=false,facing=north]
tconstruct:rack[drying=false,facing=up_z]
tconstruct:rack[drying=false,facing=up_x]
tconstruct:rack[drying=false,facing=down_z]
tconstruct:wood_rail[shape=north_south]
tconstruct:wood_rail[shape=east_west]
tconstruct:wood_rail[shape=ascending_east]
tconstruct:wood_rail[shape=ascending_west]
tconstruct:wood_rail[shape=ascending_north]
tconstruct:wood_rail[shape=ascending_south]
tconstruct:wood_rail[shape=south_east]
tconstruct:wood_rail[shape=south_west]
tconstruct:wood_rail[shape=north_west]
tconstruct:wood_rail[shape=north_east]
tconstruct:wood_rail_trapdoor[shape=north_south]
tconstruct:wood_rail_trapdoor[shape=east_west]
tconstruct:wood_rail_trapdoor[shape=ascending_east]
tconstruct:wood_rail_trapdoor[shape=ascending_west]
tconstruct:wood_rail_trapdoor[shape=ascending_north]
tconstruct:wood_rail_trapdoor[shape=ascending_south]
tconstruct:wood_rail_trapdoor[shape=south_east]
tconstruct:wood_rail_trapdoor[shape=south_west]
tconstruct:wood_rail_trapdoor[shape=north_west]
tconstruct:wood_rail_trapdoor[shape=north_east]
tconstruct:wooden_hopper[facing=down]
tconstruct:wooden_hopper[facing=north]
tconstruct:wooden_hopper[facing=south]
tconstruct:wooden_hopper[facing=west]
tconstruct:wooden_hopper[facing=east]
tconstruct:slime_channel[connected=none,direction=south,powered=true,side=down,type=green]
tconstruct:slime_channel[connected=none,direction=south,powered=true,side=down,type=blue]
tconstruct:slime_channel[connected=none,direction=south,powered=true,side=down,type=purple]
tconstruct:slime_channel[connected=none,direction=south,powered=true,side=down,type=blood]
tconstruct:slime_channel[connected=none,direction=south,powered=true,side=down,type=magma]
tconstruct:slime_channel[connected=none,direction=south,powered=true,side=up,type=green]
tconstruct:slime_channel[connected=none,direction=south,powered=true,side=up,type=blue]
tconstruct:slime_channel[connected=none,direction=south,powered=true,side=up,type=purple]
tconstruct:slime_channel[connected=none,direction=south,powered=true,side=up,type=blood]
tconstruct:slime_channel[connected=none,direction=south,powered=true,side=up,type=magma]
tconstruct:slime_channel[connected=none,direction=south,powered=true,side=north,type=green]
tconstruct:slime_channel[connected=none,direction=south,powered=true,side=north,type=blue]
tconstruct:slime_channel[connected=none,direction=south,powered=true,side=north,type=purple]
tconstruct:slime_channel[connected=none,direction=south,powered=true,side=north,type=blood]
tconstruct:slime_channel[connected=none,direction=south,powered=true,side=north,type=magma]
tconstruct:slime_channel[connected=none,direction=south,powered=true,side=south,type=green]
tconstruct:slime_channel[connected=none,direction=south,powered=true,side=south,type=blue]
tconstruct:slime_channel[connected=none,direction=south,powered=true,side=south,type=purple]
tconstruct:slime_channel[connected=none,direction=south,powered=true,side=south,type=blood]
tconstruct:slime_channel[connected=none,direction=south,powered=true,side=south,type=magma]
tconstruct:slime_channel[connected=none,direction=south,powered=true,side=west,type=green]
tconstruct:slime_channel[connected=none,direction=south,powered=true,side=west,type=blue]
tconstruct:slime_channel[connected=none,direction=south,powered=true,side=west,type=purple]
tconstruct:slime_channel[connected=none,direction=south,powered=true,side=west,type=blood]
tconstruct:slime_channel[connected=none,direction=south,powered=true,side=west,type=magma]
tconstruct:slime_channel[connected=none,direction=south,powered=true,side=east,type=green]
tconstruct:slime_channel[connected=none,direction=south,powered=true,side=east,type=blue]
tconstruct:slime_channel[connected=none,direction=south,powered=true,side=east,type=purple]
tconstruct:slime_channel[connected=none,direction=south,powered=true,side=east,type=blood]
tconstruct:slime_channel[connected=none,direction=south,powered=true,side=east,type=magma]
tconstruct:slime_channel[connected=none,direction=south,powered=false,side=down,type=green]
tconstruct:slime_channel[connected=none,direction=south,powered=false,side=down,type=blue]
tconstruct:slime_channel[connected=none,direction=south,powered=false,side=down,type=purple]
tconstruct:slime_channel[connected=none,direction=south,powered=false,side=down,type=blood]
tconstruct:slime_channel[connected=none,direction=south,powered=false,side=down,type=magma]
tconstruct:slime_channel[connected=none,direction=south,powered=false,side=up,type=green]
tconstruct:slime_channel[connected=none,direction=south,powered=false,side=up,type=blue]
tconstruct:slime_channel[connected=none,direction=south,powered=false,side=up,type=purple]
tconstruct:slime_channel[connected=none,direction=south,powered=false,side=up,type=blood]
tconstruct:slime_channel[connected=none,direction=south,powered=false,side=up,type=magma]
tconstruct:slime_channel[connected=none,direction=south,powered=false,side=north,type=green]
tconstruct:slime_channel[connected=none,direction=south,powered=false,side=north,type=blue]
tconstruct:slime_channel[connected=none,direction=south,powered=false,side=north,type=purple]
tconstruct:slime_channel[connected=none,direction=south,powered=false,side=north,type=blood]
tconstruct:slime_channel[connected=none,direction=south,powered=false,side=north,type=magma]
tconstruct:slime_channel[connected=none,direction=south,powered=false,side=south,type=green]
tconstruct:slime_channel[connected=none,direction=south,powered=false,side=south,type=blue]
tconstruct:slime_channel[connected=none,direction=south,powered=false,side=south,type=purple]
tconstruct:slime_channel[connected=none,direction=south,powered=false,side=south,type=blood]
tconstruct:slime_channel[connected=none,direction=south,powered=false,side=south,type=magma]
tconstruct:slime_channel[connected=none,direction=south,powered=false,side=west,type=green]
tconstruct:slime_channel[connected=none,direction=south,powered=false,side=west,type=blue]
tconstruct:slime_channel[connected=none,direction=south,powered=false,side=west,type=purple]
tconstruct:slime_channel[connected=none,direction=south,powered=false,side=west,type=blood]
tconstruct:slime_channel[connected=none,direction=south,powered=false,side=west,type=magma]
tconstruct:slime_channel[connected=none,direction=south,powered=false,side=east,type=green]
tconstruct:slime_channel[connected=none,direction=south,powered=false,side=east,type=blue]
tconstruct:slime_channel[connected=none,direction=south,powered=false,side=east,type=purple]
tconstruct:slime_channel[connected=none,direction=south,powered=false,side=east,type=blood]
tconstruct:slime_channel[connected=none,direction=south,powered=false,side=east,type=magma]
tconstruct:slime_channel[connected=none,direction=southwest,powered=true,side=down,type=green]
tconstruct:slime_channel[connected=none,direction=southwest,powered=true,side=down,type=blue]
tconstruct:slime_channel[connected=none,direction=southwest,powered=true,side=down,type=purple]
tconstruct:slime_channel[connected=none,direction=southwest,powered=true,side=down,type=blood]
tconstruct:slime_channel[connected=none,direction=southwest,powered=true,side=down,type=magma]
tconstruct:slime_channel[connected=none,direction=southwest,powered=true,side=up,type=green]
tconstruct:slime_channel[connected=none,direction=southwest,powered=true,side=up,type=blue]
tconstruct:slime_channel[connected=none,direction=southwest,powered=true,side=up,type=purple]
tconstruct:slime_channel[connected=none,direction=southwest,powered=true,side=up,type=blood]
tconstruct:slime_channel[connected=none,direction=southwest,powered=true,side=up,type=magma]
tconstruct:slime_channel[connected=none,direction=southwest,powered=true,side=north,type=green]
tconstruct:slime_channel[connected=none,direction=southwest,powered=true,side=north,type=blue]
tconstruct:slime_channel[connected=none,direction=southwest,powered=true,side=north,type=purple]
tconstruct:slime_channel[connected=none,direction=southwest,powered=true,side=north,type=blood]
tconstruct:slime_channel[connected=none,direction=southwest,powered=true,side=north,type=magma]
tconstruct:slime_channel[connected=none,direction=southwest,powered=true,side=south,type=green]
tconstruct:slime_channel[connected=none,direction=southwest,powered=true,side=south,type=blue]
tconstruct:slime_channel[connected=none,direction=southwest,powered=true,side=south,type=purple]
tconstruct:slime_channel[connected=none,direction=southwest,powered=true,side=south,type=blood]
tconstruct:slime_channel[connected=none,direction=southwest,powered=true,side=south,type=magma]
tconstruct:slime_channel[connected=none,direction=southwest,powered=true,side=west,type=green]
tconstruct:slime_channel[connected=none,direction=southwest,powered=true,side=west,type=blue]
tconstruct:slime_channel[connected=none,direction=southwest,powered=true,side=west,type=purple]
tconstruct:slime_channel[connected=none,direction=southwest,powered=true,side=west,type=blood]
tconstruct:slime_channel[connected=none,direction=southwest,powered=true,side=west,type=magma]
tconstruct:slime_channel[connected=none,direction=southwest,powered=true,side=east,type=green]
tconstruct:slime_channel[connected=none,direction=southwest,powered=true,side=east,type=blue]
tconstruct:slime_channel[connected=none,direction=southwest,powered=true,side=east,type=purple]
tconstruct:slime_channel[connected=none,direction=southwest,powered=true,side=east,type=blood]
tconstruct:slime_channel[connected=none,direction=southwest,powered=true,side=east,type=magma]
tconstruct:slime_channel[connected=none,direction=southwest,powered=false,side=down,type=green]
tconstruct:slime_channel[connected=none,direction=southwest,powered=false,side=down,type=blue]
tconstruct:slime_channel[connected=none,direction=southwest,powered=false,side=down,type=purple]
tconstruct:slime_channel[connected=none,direction=southwest,powered=false,side=down,type=blood]
tconstruct:slime_channel[connected=none,direction=southwest,powered=false,side=down,type=magma]
tconstruct:slime_channel[connected=none,direction=southwest,powered=false,side=up,type=green]
tconstruct:slime_channel[connected=none,direction=southwest,powered=false,side=up,type=blue]
tconstruct:slime_channel[connected=none,direction=southwest,powered=false,side=up,type=purple]
tconstruct:slime_channel[connected=none,direction=southwest,powered=false,side=up,type=blood]
tconstruct:slime_channel[connected=none,direction=southwest,powered=false,side=up,type=magma]
tconstruct:slime_channel[connected=none,direction=southwest,powered=false,side=north,type=green]
tconstruct:slime_channel[connected=none,direction=southwest,powered=false,side=north,type=blue]
tconstruct:slime_channel[connected=none,direction=southwest,powered=false,side=north,type=purple]
tconstruct:slime_channel[connected=none,direction=southwest,powered=false,side=north,type=blood]
tconstruct:slime_channel[connected=none,direction=southwest,powered=false,side=north,type=magma]
tconstruct:slime_channel[connected=none,direction=southwest,powered=false,side=south,type=green]
tconstruct:slime_channel[connected=none,direction=southwest,powered=false,side=south,type=blue]
tconstruct:slime_channel[connected=none,direction=southwest,powered=false,side=south,type=purple]
tconstruct:slime_channel[connected=none,direction=southwest,powered=false,side=south,type=blood]
tconstruct:slime_channel[connected=none,direction=southwest,powered=false,side=south,type=magma]
tconstruct:slime_channel[connected=none,direction=southwest,powered=false,side=west,type=green]
tconstruct:slime_channel[connected=none,direction=southwest,powered=false,side=west,type=blue]
tconstruct:slime_channel[connected=none,direction=southwest,powered=false,side=west,type=purple]
tconstruct:slime_channel[connected=none,direction=southwest,powered=false,side=west,type=blood]
tconstruct:slime_channel[connected=none,direction=southwest,powered=false,side=west,type=magma]
tconstruct:slime_channel[connected=none,direction=southwest,powered=false,side=east,type=green]
tconstruct:slime_channel[connected=none,direction=southwest,powered=false,side=east,type=blue]
tconstruct:slime_channel[connected=none,direction=southwest,powered=false,side=east,type=purple]
tconstruct:slime_channel[connected=none,direction=southwest,powered=false,side=east,type=blood]
tconstruct:slime_channel[connected=none,direction=southwest,powered=false,side=east,type=magma]
tconstruct:slime_channel[connected=none,direction=west,powered=true,side=down,type=green]
tconstruct:slime_channel[connected=none,direction=west,powered=true,side=down,type=blue]
tconstruct:slime_channel[connected=none,direction=west,powered=true,side=down,type=purple]
tconstruct:slime_channel[connected=none,direction=west,powered=true,side=down,type=blood]
tconstruct:slime_channel[connected=none,direction=west,powered=true,side=down,type=magma]
tconstruct:slime_channel[connected=none,direction=west,powered=true,side=up,type=green]
tconstruct:slime_channel[connected=none,direction=west,powered=true,side=up,type=blue]
tconstruct:slime_channel[connected=none,direction=west,powered=true,side=up,type=purple]
tconstruct:slime_channel[connected=none,direction=west,powered=true,side=up,type=blood]
tconstruct:slime_channel[connected=none,direction=west,powered=true,side=up,type=magma]
tconstruct:slime_channel[connected=none,direction=west,powered=true,side=north,type=green]
tconstruct:slime_channel[connected=none,direction=west,powered=true,side=north,type=blue]
tconstruct:slime_channel[connected=none,direction=west,powered=true,side=north,type=purple]
tconstruct:slime_channel[connected=none,direction=west,powered=true,side=north,type=blood]
tconstruct:slime_channel[connected=none,direction=west,powered=true,side=north,type=magma]
tconstruct:slime_channel[connected=none,direction=west,powered=true,side=south,type=green]
tconstruct:slime_channel[connected=none,direction=west,powered=true,side=south,type=blue]
tconstruct:slime_channel[connected=none,direction=west,powered=true,side=south,type=purple]
tconstruct:slime_channel[connected=none,direction=west,powered=true,side=south,type=blood]
tconstruct:slime_channel[connected=none,direction=west,powered=true,side=south,type=magma]
tconstruct:slime_channel[connected=none,direction=west,powered=true,side=west,type=green]
tconstruct:slime_channel[connected=none,direction=west,powered=true,side=west,type=blue]
tconstruct:slime_channel[connected=none,direction=west,powered=true,side=west,type=purple]
tconstruct:slime_channel[connected=none,direction=west,powered=true,side=west,type=blood]
tconstruct:slime_channel[connected=none,direction=west,powered=true,side=west,type=magma]
tconstruct:slime_channel[connected=none,direction=west,powered=true,side=east,type=green]
tconstruct:slime_channel[connected=none,direction=west,powered=true,side=east,type=blue]
tconstruct:slime_channel[connected=none,direction=west,powered=true,side=east,type=purple]
tconstruct:slime_channel[connected=none,direction=west,powered=true,side=east,type=blood]
tconstruct:slime_channel[connected=none,direction=west,powered=true,side=east,type=magma]
tconstruct:slime_channel[connected=none,direction=west,powered=false,side=down,type=green]
tconstruct:slime_channel[connected=none,direction=west,powered=false,side=down,type=blue]
tconstruct:slime_channel[connected=none,direction=west,powered=false,side=down,type=purple]
tconstruct:slime_channel[connected=none,direction=west,powered=false,side=down,type=blood]
tconstruct:slime_channel[connected=none,direction=west,powered=false,side=down,type=magma]
tconstruct:slime_channel[connected=none,direction=west,powered=false,side=up,type=green]
tconstruct:slime_channel[connected=none,direction=west,powered=false,side=up,type=blue]
tconstruct:slime_channel[connected=none,direction=west,powered=false,side=up,type=purple]
tconstruct:slime_channel[connected=none,direction=west,powered=false,side=up,type=blood]
tconstruct:slime_channel[connected=none,direction=west,powered=false,side=up,type=magma]
tconstruct:slime_channel[connected=none,direction=west,powered=false,side=north,type=green]
tconstruct:slime_channel[connected=none,direction=west,powered=false,side=north,type=blue]
tconstruct:slime_channel[connected=none,direction=west,powered=false,side=north,type=purple]
tconstruct:slime_channel[connected=none,direction=west,powered=false,side=north,type=blood]
tconstruct:slime_channel[connected=none,direction=west,powered=false,side=north,type=magma]
tconstruct:slime_channel[connected=none,direction=west,powered=false,side=south,type=green]
tconstruct:slime_channel[connected=none,direction=west,powered=false,side=south,type=blue]
tconstruct:slime_channel[connected=none,direction=west,powered=false,side=south,type=purple]
tconstruct:slime_channel[connected=none,direction=west,powered=false,side=south,type=blood]
tconstruct:slime_channel[connected=none,direction=west,powered=false,side=south,type=magma]
tconstruct:slime_channel[connected=none,direction=west,powered=false,side=west,type=green]
tconstruct:slime_channel[connected=none,direction=west,powered=false,side=west,type=blue]
tconstruct:slime_channel[connected=none,direction=west,powered=false,side=west,type=purple]
tconstruct:slime_channel[connected=none,direction=west,powered=false,side=west,type=blood]
tconstruct:slime_channel[connected=none,direction=west,powered=false,side=west,type=magma]
tconstruct:slime_channel[connected=none,direction=west,powered=false,side=east,type=green]
tconstruct:slime_channel[connected=none,direction=west,powered=false,side=east,type=blue]
tconstruct:slime_channel[connected=none,direction=west,powered=false,side=east,type=purple]
tconstruct:slime_channel[connected=none,direction=west,powered=false,side=east,type=blood]
tconstruct:slime_channel[connected=none,direction=west,powered=false,side=east,type=magma]
tconstruct:slime_channel[connected=none,direction=northwest,powered=true,side=down,type=green]
tconstruct:slime_channel[connected=none,direction=northwest,powered=true,side=down,type=blue]
tconstruct:slime_channel[connected=none,direction=northwest,powered=true,side=down,type=purple]
tconstruct:slime_channel[connected=none,direction=northwest,powered=true,side=down,type=blood]
tconstruct:slime_channel[connected=none,direction=northwest,powered=true,side=down,type=magma]
tconstruct:slime_channel[connected=none,direction=northwest,powered=true,side=up,type=green]
tconstruct:slime_channel[connected=none,direction=northwest,powered=true,side=up,type=blue]
tconstruct:slime_channel[connected=none,direction=northwest,powered=true,side=up,type=purple]
tconstruct:slime_channel[connected=none,direction=northwest,powered=true,side=up,type=blood]
tconstruct:slime_channel[connected=none,direction=northwest,powered=true,side=up,type=magma]
tconstruct:slime_channel[connected=none,direction=northwest,powered=true,side=north,type=green]
tconstruct:slime_channel[connected=none,direction=northwest,powered=true,side=north,type=blue]
tconstruct:slime_channel[connected=none,direction=northwest,powered=true,side=north,type=purple]
tconstruct:slime_channel[connected=none,direction=northwest,powered=true,side=north,type=blood]
tconstruct:slime_channel[connected=none,direction=northwest,powered=true,side=north,type=magma]
tconstruct:slime_channel[connected=none,direction=northwest,powered=true,side=south,type=green]
tconstruct:slime_channel[connected=none,direction=northwest,powered=true,side=south,type=blue]
tconstruct:slime_channel[connected=none,direction=northwest,powered=true,side=south,type=purple]
tconstruct:slime_channel[connected=none,direction=northwest,powered=true,side=south,type=blood]
tconstruct:slime_channel[connected=none,direction=northwest,powered=true,side=south,type=magma]
tconstruct:slime_channel[connected=none,direction=northwest,powered=true,side=west,type=green]
tconstruct:slime_channel[connected=none,direction=northwest,powered=true,side=west,type=blue]
tconstruct:slime_channel[connected=none,direction=northwest,powered=true,side=west,type=purple]
tconstruct:slime_channel[connected=none,direction=northwest,powered=true,side=west,type=blood]
tconstruct:slime_channel[connected=none,direction=northwest,powered=true,side=west,type=magma]
tconstruct:slime_channel[connected=none,direction=northwest,powered=true,side=east,type=green]
tconstruct:slime_channel[connected=none,direction=northwest,powered=true,side=east,type=blue]
tconstruct:slime_channel[connected=none,direction=northwest,powered=true,side=east,type=purple]
tconstruct:slime_channel[connected=none,direction=northwest,powered=true,side=east,type=blood]
tconstruct:slime_channel[connected=none,direction=northwest,powered=true,side=east,type=magma]
tconstruct:slime_channel[connected=none,direction=northwest,powered=false,side=down,type=green]
tconstruct:slime_channel[connected=none,direction=northwest,powered=false,side=down,type=blue]
tconstruct:slime_channel[connected=none,direction=northwest,powered=false,side=down,type=purple]
tconstruct:slime_channel[connected=none,direction=northwest,powered=false,side=down,type=blood]
tconstruct:slime_channel[connected=none,direction=northwest,powered=false,side=down,type=magma]
tconstruct:slime_channel[connected=none,direction=northwest,powered=false,side=up,type=green]
tconstruct:slime_channel[connected=none,direction=northwest,powered=false,side=up,type=blue]
tconstruct:slime_channel[connected=none,direction=northwest,powered=false,side=up,type=purple]
tconstruct:slime_channel[connected=none,direction=northwest,powered=false,side=up,type=blood]
tconstruct:slime_channel[connected=none,direction=northwest,powered=false,side=up,type=magma]
tconstruct:slime_channel[connected=none,direction=northwest,powered=false,side=north,type=green]
tconstruct:slime_channel[connected=none,direction=northwest,powered=false,side=north,type=blue]
tconstruct:slime_channel[connected=none,direction=northwest,powered=false,side=north,type=purple]
tconstruct:slime_channel[connected=none,direction=northwest,powered=false,side=north,type=blood]
tconstruct:slime_channel[connected=none,direction=northwest,powered=false,side=north,type=magma]
tconstruct:slime_channel[connected=none,direction=northwest,powered=false,side=south,type=green]
tconstruct:slime_channel[connected=none,direction=northwest,powered=false,side=south,type=blue]
tconstruct:slime_channel[connected=none,direction=northwest,powered=false,side=south,type=purple]
tconstruct:slime_channel[connected=none,direction=northwest,powered=false,side=south,type=blood]
tconstruct:slime_channel[connected=none,direction=northwest,powered=false,side=south,type=magma]
tconstruct:slime_channel[connected=none,direction=northwest,powered=false,side=west,type=green]
tconstruct:slime_channel[connected=none,direction=northwest,powered=false,side=west,type=blue]
tconstruct:slime_channel[connected=none,direction=northwest,powered=false,side=west,type=purple]
tconstruct:slime_channel[connected=none,direction=northwest,powered=false,side=west,type=blood]
tconstruct:slime_channel[connected=none,direction=northwest,powered=false,side=west,type=magma]
tconstruct:slime_channel[connected=none,direction=northwest,powered=false,side=east,type=green]
tconstruct:slime_channel[connected=none,direction=northwest,powered=false,side=east,type=blue]
tconstruct:slime_channel[connected=none,direction=northwest,powered=false,side=east,type=purple]
tconstruct:slime_channel[connected=none,direction=northwest,powered=false,side=east,type=blood]
tconstruct:slime_channel[connected=none,direction=northwest,powered=false,side=east,type=magma]
tconstruct:slime_channel[connected=none,direction=north,powered=true,side=down,type=green]
tconstruct:slime_channel[connected=none,direction=north,powered=true,side=down,type=blue]
tconstruct:slime_channel[connected=none,direction=north,powered=true,side=down,type=purple]
tconstruct:slime_channel[connected=none,direction=north,powered=true,side=down,type=blood]
tconstruct:slime_channel[connected=none,direction=north,powered=true,side=down,type=magma]
tconstruct:slime_channel[connected=none,direction=north,powered=true,side=up,type=green]
tconstruct:slime_channel[connected=none,direction=north,powered=true,side=up,type=blue]
tconstruct:slime_channel[connected=none,direction=north,powered=true,side=up,type=purple]
tconstruct:slime_channel[connected=none,direction=north,powered=true,side=up,type=blood]
tconstruct:slime_channel[connected=none,direction=north,powered=true,side=up,type=magma]
tconstruct:slime_channel[connected=none,direction=north,powered=true,side=north,type=green]
tconstruct:slime_channel[connected=none,direction=north,powered=true,side=north,type=blue]
tconstruct:slime_channel[connected=none,direction=north,powered=true,side=north,type=purple]
tconstruct:slime_channel[connected=none,direction=north,powered=true,side=north,type=blood]
tconstruct:slime_channel[connected=none,direction=north,powered=true,side=north,type=magma]
tconstruct:slime_channel[connected=none,direction=north,powered=true,side=south,type=green]
tconstruct:slime_channel[connected=none,direction=north,powered=true,side=south,type=blue]
tconstruct:slime_channel[connected=none,direction=north,powered=true,side=south,type=purple]
tconstruct:slime_channel[connected=none,direction=north,powered=true,side=south,type=blood]
tconstruct:slime_channel[connected=none,direction=north,powered=true,side=south,type=magma]
tconstruct:slime_channel[connected=none,direction=north,powered=true,side=west,type=green]
tconstruct:slime_channel[connected=none,direction=north,powered=true,side=west,type=blue]
tconstruct:slime_channel[connected=none,direction=north,powered=true,side=west,type=purple]
tconstruct:slime_channel[connected=none,direction=north,powered=true,side=west,type=blood]
tconstruct:slime_channel[connected=none,direction=north,powered=true,side=west,type=magma]
tconstruct:slime_channel[connected=none,direction=north,powered=true,side=east,type=green]
tconstruct:slime_channel[connected=none,direction=north,powered=true,side=east,type=blue]
tconstruct:slime_channel[connected=none,direction=north,powered=true,side=east,type=purple]
tconstruct:slime_channel[connected=none,direction=north,powered=true,side=east,type=blood]
tconstruct:slime_channel[connected=none,direction=north,powered=true,side=east,type=magma]
tconstruct:slime_channel[connected=none,direction=north,powered=false,side=down,type=green]
tconstruct:slime_channel[connected=none,direction=north,powered=false,side=down,type=blue]
tconstruct:slime_channel[connected=none,direction=north,powered=false,side=down,type=purple]
tconstruct:slime_channel[connected=none,direction=north,powered=false,side=down,type=blood]
tconstruct:slime_channel[connected=none,direction=north,powered=false,side=down,type=magma]
tconstruct:slime_channel[connected=none,direction=north,powered=false,side=up,type=green]
tconstruct:slime_channel[connected=none,direction=north,powered=false,side=up,type=blue]
tconstruct:slime_channel[connected=none,direction=north,powered=false,side=up,type=purple]
tconstruct:slime_channel[connected=none,direction=north,powered=false,side=up,type=blood]
tconstruct:slime_channel[connected=none,direction=north,powered=false,side=up,type=magma]
tconstruct:slime_channel[connected=none,direction=north,powered=false,side=north,type=green]
tconstruct:slime_channel[connected=none,direction=north,powered=false,side=north,type=blue]
tconstruct:slime_channel[connected=none,direction=north,powered=false,side=north,type=purple]
tconstruct:slime_channel[connected=none,direction=north,powered=false,side=north,type=blood]
tconstruct:slime_channel[connected=none,direction=north,powered=false,side=north,type=magma]
tconstruct:slime_channel[connected=none,direction=north,powered=false,side=south,type=green]
tconstruct:slime_channel[connected=none,direction=north,powered=false,side=south,type=blue]
tconstruct:slime_channel[connected=none,direction=north,powered=false,side=south,type=purple]
tconstruct:slime_channel[connected=none,direction=north,powered=false,side=south,type=blood]
tconstruct:slime_channel[connected=none,direction=north,powered=false,side=south,type=magma]
tconstruct:slime_channel[connected=none,direction=north,powered=false,side=west,type=green]
tconstruct:slime_channel[connected=none,direction=north,powered=false,side=west,type=blue]
tconstruct:slime_channel[connected=none,direction=north,powered=false,side=west,type=purple]
tconstruct:slime_channel[connected=none,direction=north,powered=false,side=west,type=blood]
tconstruct:slime_channel[connected=none,direction=north,powered=false,side=west,type=magma]
tconstruct:slime_channel[connected=none,direction=north,powered=false,side=east,type=green]
tconstruct:slime_channel[connected=none,direction=north,powered=false,side=east,type=blue]
tconstruct:slime_channel[connected=none,direction=north,powered=false,side=east,type=purple]
tconstruct:slime_channel[connected=none,direction=north,powered=false,side=east,type=blood]
tconstruct:slime_channel[connected=none,direction=north,powered=false,side=east,type=magma]
tconstruct:slime_channel[connected=none,direction=northeast,powered=true,side=down,type=green]
tconstruct:slime_channel[connected=none,direction=northeast,powered=true,side=down,type=blue]
tconstruct:slime_channel[connected=none,direction=northeast,powered=true,side=down,type=purple]
tconstruct:slime_channel[connected=none,direction=northeast,powered=true,side=down,type=blood]
tconstruct:slime_channel[connected=none,direction=northeast,powered=true,side=down,type=magma]
tconstruct:slime_channel[connected=none,direction=northeast,powered=true,side=up,type=green]
tconstruct:slime_channel[connected=none,direction=northeast,powered=true,side=up,type=blue]
tconstruct:slime_channel[connected=none,direction=northeast,powered=true,side=up,type=purple]
tconstruct:slime_channel[connected=none,direction=northeast,powered=true,side=up,type=blood]
tconstruct:slime_channel[connected=none,direction=northeast,powered=true,side=up,type=magma]
tconstruct:slime_channel[connected=none,direction=northeast,powered=true,side=north,type=green]
tconstruct:slime_channel[connected=none,direction=northeast,powered=true,side=north,type=blue]
tconstruct:slime_channel[connected=none,direction=northeast,powered=true,side=north,type=purple]
tconstruct:slime_channel[connected=none,direction=northeast,powered=true,side=north,type=blood]
tconstruct:slime_channel[connected=none,direction=northeast,powered=true,side=north,type=magma]
tconstruct:slime_channel[connected=none,direction=northeast,powered=true,side=south,type=green]
tconstruct:slime_channel[connected=none,direction=northeast,powered=true,side=south,type=blue]
tconstruct:slime_channel[connected=none,direction=northeast,powered=true,side=south,type=purple]
tconstruct:slime_channel[connected=none,direction=northeast,powered=true,side=south,type=blood]
tconstruct:slime_channel[connected=none,direction=northeast,powered=true,side=south,type=magma]
tconstruct:slime_channel[connected=none,direction=northeast,powered=true,side=west,type=green]
tconstruct:slime_channel[connected=none,direction=northeast,powered=true,side=west,type=blue]
tconstruct:slime_channel[connected=none,direction=northeast,powered=true,side=west,type=purple]
tconstruct:slime_channel[connected=none,direction=northeast,powered=true,side=west,type=blood]
tconstruct:slime_channel[connected=none,direction=northeast,powered=true,side=west,type=magma]
tconstruct:slime_channel[connected=none,direction=northeast,powered=true,side=east,type=green]
tconstruct:slime_channel[connected=none,direction=northeast,powered=true,side=east,type=blue]
tconstruct:slime_channel[connected=none,direction=northeast,powered=true,side=east,type=purple]
tconstruct:slime_channel[connected=none,direction=northeast,powered=true,side=east,type=blood]
tconstruct:slime_channel[connected=none,direction=northeast,powered=true,side=east,type=magma]
tconstruct:slime_channel[connected=none,direction=northeast,powered=false,side=down,type=green]
tconstruct:slime_channel[connected=none,direction=northeast,powered=false,side=down,type=blue]
tconstruct:slime_channel[connected=none,direction=northeast,powered=false,side=down,type=purple]
tconstruct:slime_channel[connected=none,direction=northeast,powered=false,side=down,type=blood]
tconstruct:slime_channel[connected=none,direction=northeast,powered=false,side=down,type=magma]
tconstruct:slime_channel[connected=none,direction=northeast,powered=false,side=up,type=green]
tconstruct:slime_channel[connected=none,direction=northeast,powered=false,side=up,type=blue]
tconstruct:slime_channel[connected=none,direction=northeast,powered=false,side=up,type=purple]
tconstruct:slime_channel[connected=none,direction=northeast,powered=false,side=up,type=blood]
tconstruct:slime_channel[connected=none,direction=northeast,powered=false,side=up,type=magma]
tconstruct:slime_channel[connected=none,direction=northeast,powered=false,side=north,type=green]
tconstruct:slime_channel[connected=none,direction=northeast,powered=false,side=north,type=blue]
tconstruct:slime_channel[connected=none,direction=northeast,powered=false,side=north,type=purple]
tconstruct:slime_channel[connected=none,direction=northeast,powered=false,side=north,type=blood]
tconstruct:slime_channel[connected=none,direction=northeast,powered=false,side=north,type=magma]
tconstruct:slime_channel[connected=none,direction=northeast,powered=false,side=south,type=green]
tconstruct:slime_channel[connected=none,direction=northeast,powered=false,side=south,type=blue]
tconstruct:slime_channel[connected=none,direction=northeast,powered=false,side=south,type=purple]
tconstruct:slime_channel[connected=none,direction=northeast,powered=false,side=south,type=blood]
tconstruct:slime_channel[connected=none,direction=northeast,powered=false,side=south,type=magma]
tconstruct:slime_channel[connected=none,direction=northeast,powered=false,side=west,type=green]
tconstruct:slime_channel[connected=none,direction=northeast,powered=false,side=west,type=blue]
tconstruct:slime_channel[connected=none,direction=northeast,powered=false,side=west,type=purple]
tconstruct:slime_channel[connected=none,direction=northeast,powered=false,side=west,type=blood]
tconstruct:slime_channel[connected=none,direction=northeast,powered=false,side=west,type=magma]
tconstruct:slime_channel[connected=none,direction=northeast,powered=false,side=east,type=green]
tconstruct:slime_channel[connected=none,direction=northeast,powered=false,side=east,type=blue]
tconstruct:slime_channel[connected=none,direction=northeast,powered=false,side=east,type=purple]
tconstruct:slime_channel[connected=none,direction=northeast,powered=false,side=east,type=blood]
tconstruct:slime_channel[connected=none,direction=northeast,powered=false,side=east,type=magma]
tconstruct:slime_channel[connected=none,direction=east,powered=true,side=down,type=green]
tconstruct:slime_channel[connected=none,direction=east,powered=true,side=down,type=blue]
tconstruct:slime_channel[connected=none,direction=east,powered=true,side=down,type=purple]
tconstruct:slime_channel[connected=none,direction=east,powered=true,side=down,type=blood]
tconstruct:slime_channel[connected=none,direction=east,powered=true,side=down,type=magma]
tconstruct:slime_channel[connected=none,direction=east,powered=true,side=up,type=green]
tconstruct:slime_channel[connected=none,direction=east,powered=true,side=up,type=blue]
tconstruct:slime_channel[connected=none,direction=east,powered=true,side=up,type=purple]
tconstruct:slime_channel[connected=none,direction=east,powered=true,side=up,type=blood]
tconstruct:slime_channel[connected=none,direction=east,powered=true,side=up,type=magma]
tconstruct:slime_channel[connected=none,direction=east,powered=true,side=north,type=green]
tconstruct:slime_channel[connected=none,direction=east,powered=true,side=north,type=blue]
tconstruct:slime_channel[connected=none,direction=east,powered=true,side=north,type=purple]
tconstruct:slime_channel[connected=none,direction=east,powered=true,side=north,type=blood]
tconstruct:slime_channel[connected=none,direction=east,powered=true,side=north,type=magma]
tconstruct:slime_channel[connected=none,direction=east,powered=true,side=south,type=green]
tconstruct:slime_channel[connected=none,direction=east,powered=true,side=south,type=blue]
tconstruct:slime_channel[connected=none,direction=east,powered=true,side=south,type=purple]
tconstruct:slime_channel[connected=none,direction=east,powered=true,side=south,type=blood]
tconstruct:slime_channel[connected=none,direction=east,powered=true,side=south,type=magma]
tconstruct:slime_channel[connected=none,direction=east,powered=true,side=west,type=green]
tconstruct:slime_channel[connected=none,direction=east,powered=true,side=west,type=blue]
tconstruct:slime_channel[connected=none,direction=east,powered=true,side=west,type=purple]
tconstruct:slime_channel[connected=none,direction=east,powered=true,side=west,type=blood]
tconstruct:slime_channel[connected=none,direction=east,powered=true,side=west,type=magma]
tconstruct:slime_channel[connected=none,direction=east,powered=true,side=east,type=green]
tconstruct:slime_channel[connected=none,direction=east,powered=true,side=east,type=blue]
tconstruct:slime_channel[connected=none,direction=east,powered=true,side=east,type=purple]
tconstruct:slime_channel[connected=none,direction=east,powered=true,side=east,type=blood]
tconstruct:slime_channel[connected=none,direction=east,powered=true,side=east,type=magma]
tconstruct:slime_channel[connected=none,direction=east,powered=false,side=down,type=green]
tconstruct:slime_channel[connected=none,direction=east,powered=false,side=down,type=blue]
tconstruct:slime_channel[connected=none,direction=east,powered=false,side=down,type=purple]
tconstruct:slime_channel[connected=none,direction=east,powered=false,side=down,type=blood]
tconstruct:slime_channel[connected=none,direction=east,powered=false,side=down,type=magma]
tconstruct:slime_channel[connected=none,direction=east,powered=false,side=up,type=green]
tconstruct:slime_channel[connected=none,direction=east,powered=false,side=up,type=blue]
tconstruct:slime_channel[connected=none,direction=east,powered=false,side=up,type=purple]
tconstruct:slime_channel[connected=none,direction=east,powered=false,side=up,type=blood]
tconstruct:slime_channel[connected=none,direction=east,powered=false,side=up,type=magma]
tconstruct:slime_channel[connected=none,direction=east,powered=false,side=north,type=green]
tconstruct:slime_channel[connected=none,direction=east,powered=false,side=north,type=blue]
tconstruct:slime_channel[connected=none,direction=east,powered=false,side=north,type=purple]
tconstruct:slime_channel[connected=none,direction=east,powered=false,side=north,type=blood]
tconstruct:slime_channel[connected=none,direction=east,powered=false,side=north,type=magma]
tconstruct:slime_channel[connected=none,direction=east,powered=false,side=south,type=green]
tconstruct:slime_channel[connected=none,direction=east,powered=false,side=south,type=blue]
tconstruct:slime_channel[connected=none,direction=east,powered=false,side=south,type=purple]
tconstruct:slime_channel[connected=none,direction=east,powered=false,side=south,type=blood]
tconstruct:slime_channel[connected=none,direction=east,powered=false,side=south,type=magma]
tconstruct:slime_channel[connected=none,direction=east,powered=false,side=west,type=green]
tconstruct:slime_channel[connected=none,direction=east,powered=false,side=west,type=blue]
tconstruct:slime_channel[connected=none,direction=east,powered=false,side=west,type=purple]
tconstruct:slime_channel[connected=none,direction=east,powered=false,side=west,type=blood]
tconstruct:slime_channel[connected=none,direction=east,powered=false,side=west,type=magma]
tconstruct:slime_channel[connected=none,direction=east,powered=false,side=east,type=green]
tconstruct:slime_channel[connected=none,direction=east,powered=false,side=east,type=blue]
tconstruct:slime_channel[connected=none,direction=east,powered=false,side=east,type=purple]
tconstruct:slime_channel[connected=none,direction=east,powered=false,side=east,type=blood]
tconstruct:slime_channel[connected=none,direction=east,powered=false,side=east,type=magma]
tconstruct:slime_channel[connected=none,direction=southeast,powered=true,side=down,type=green]
tconstruct:slime_channel[connected=none,direction=southeast,powered=true,side=down,type=blue]
tconstruct:slime_channel[connected=none,direction=southeast,powered=true,side=down,type=purple]
tconstruct:slime_channel[connected=none,direction=southeast,powered=true,side=down,type=blood]
tconstruct:slime_channel[connected=none,direction=southeast,powered=true,side=down,type=magma]
tconstruct:slime_channel[connected=none,direction=southeast,powered=true,side=up,type=green]
tconstruct:slime_channel[connected=none,direction=southeast,powered=true,side=up,type=blue]
tconstruct:slime_channel[connected=none,direction=southeast,powered=true,side=up,type=purple]
tconstruct:slime_channel[connected=none,direction=southeast,powered=true,side=up,type=blood]
tconstruct:slime_channel[connected=none,direction=southeast,powered=true,side=up,type=magma]
tconstruct:slime_channel[connected=none,direction=southeast,powered=true,side=north,type=green]
tconstruct:slime_channel[connected=none,direction=southeast,powered=true,side=north,type=blue]
tconstruct:slime_channel[connected=none,direction=southeast,powered=true,side=north,type=purple]
tconstruct:slime_channel[connected=none,direction=southeast,powered=true,side=north,type=blood]
tconstruct:slime_channel[connected=none,direction=southeast,powered=true,side=north,type=magma]
tconstruct:slime_channel[connected=none,direction=southeast,powered=true,side=south,type=green]
tconstruct:slime_channel[connected=none,direction=southeast,powered=true,side=south,type=blue]
tconstruct:slime_channel[connected=none,direction=southeast,powered=true,side=south,type=purple]
tconstruct:slime_channel[connected=none,direction=southeast,powered=true,side=south,type=blood]
tconstruct:slime_channel[connected=none,direction=southeast,powered=true,side=south,type=magma]
tconstruct:slime_channel[connected=none,direction=southeast,powered=true,side=west,type=green]
tconstruct:slime_channel[connected=none,direction=southeast,powered=true,side=west,type=blue]
tconstruct:slime_channel[connected=none,direction=southeast,powered=true,side=west,type=purple]
tconstruct:slime_channel[connected=none,direction=southeast,powered=true,side=west,type=blood]
tconstruct:slime_channel[connected=none,direction=southeast,powered=true,side=west,type=magma]
tconstruct:slime_channel[connected=none,direction=southeast,powered=true,side=east,type=green]
tconstruct:slime_channel[connected=none,direction=southeast,powered=true,side=east,type=blue]
tconstruct:slime_channel[connected=none,direction=southeast,powered=true,side=east,type=purple]
tconstruct:slime_channel[connected=none,direction=southeast,powered=true,side=east,type=blood]
tconstruct:slime_channel[connected=none,direction=southeast,powered=true,side=east,type=magma]
tconstruct:slime_channel[connected=none,direction=southeast,powered=false,side=down,type=green]
tconstruct:slime_channel[connected=none,direction=southeast,powered=false,side=down,type=blue]
tconstruct:slime_channel[connected=none,direction=southeast,powered=false,side=down,type=purple]
tconstruct:slime_channel[connected=none,direction=southeast,powered=false,side=down,type=blood]
tconstruct:slime_channel[connected=none,direction=southeast,powered=false,side=down,type=magma]
tconstruct:slime_channel[connected=none,direction=southeast,powered=false,side=up,type=green]
tconstruct:slime_channel[connected=none,direction=southeast,powered=false,side=up,type=blue]
tconstruct:slime_channel[connected=none,direction=southeast,powered=false,side=up,type=purple]
tconstruct:slime_channel[connected=none,direction=southeast,powered=false,side=up,type=blood]
tconstruct:slime_channel[connected=none,direction=southeast,powered=false,side=up,type=magma]
tconstruct:slime_channel[connected=none,direction=southeast,powered=false,side=north,type=green]
tconstruct:slime_channel[connected=none,direction=southeast,powered=false,side=north,type=blue]
tconstruct:slime_channel[connected=none,direction=southeast,powered=false,side=north,type=purple]
tconstruct:slime_channel[connected=none,direction=southeast,powered=false,side=north,type=blood]
tconstruct:slime_channel[connected=none,direction=southeast,powered=false,side=north,type=magma]
tconstruct:slime_channel[connected=none,direction=southeast,powered=false,side=south,type=green]
tconstruct:slime_channel[connected=none,direction=southeast,powered=false,side=south,type=blue]
tconstruct:slime_channel[connected=none,direction=southeast,powered=false,side=south,type=purple]
tconstruct:slime_channel[connected=none,direction=southeast,powered=false,side=south,type=blood]
tconstruct:slime_channel[connected=none,direction=southeast,powered=false,side=south,type=magma]
tconstruct:slime_channel[connected=none,direction=southeast,powered=false,side=west,type=green]
tconstruct:slime_channel[connected=none,direction=southeast,powered=false,side=west,type=blue]
tconstruct:slime_channel[connected=none,direction=southeast,powered=false,side=west,type=purple]
tconstruct:slime_channel[connected=none,direction=southeast,powered=false,side=west,type=blood]
tconstruct:slime_channel[connected=none,direction=southeast,powered=false,side=west,type=magma]
tconstruct:slime_channel[connected=none,direction=southeast,powered=false,side=east,type=green]
tconstruct:slime_channel[connected=none,direction=southeast,powered=false,side=east,type=blue]
tconstruct:slime_channel[connected=none,direction=southeast,powered=false,side=east,type=purple]
tconstruct:slime_channel[connected=none,direction=southeast,powered=false,side=east,type=blood]
tconstruct:slime_channel[connected=none,direction=southeast,powered=false,side=east,type=magma]
tconstruct:slime_channel[connected=inner,direction=south,powered=true,side=down,type=green]
tconstruct:slime_channel[connected=inner,direction=south,powered=true,side=down,type=blue]
tconstruct:slime_channel[connected=inner,direction=south,powered=true,side=down,type=purple]
tconstruct:slime_channel[connected=inner,direction=south,powered=true,side=down,type=blood]
tconstruct:slime_channel[connected=inner,direction=south,powered=true,side=down,type=magma]
tconstruct:slime_channel[connected=inner,direction=south,powered=true,side=up,type=green]
tconstruct:slime_channel[connected=inner,direction=south,powered=true,side=up,type=blue]
tconstruct:slime_channel[connected=inner,direction=south,powered=true,side=up,type=purple]
tconstruct:slime_channel[connected=inner,direction=south,powered=true,side=up,type=blood]
tconstruct:slime_channel[connected=inner,direction=south,powered=true,side=up,type=magma]
tconstruct:slime_channel[connected=inner,direction=south,powered=true,side=north,type=green]
tconstruct:slime_channel[connected=inner,direction=south,powered=true,side=north,type=blue]
tconstruct:slime_channel[connected=inner,direction=south,powered=true,side=north,type=purple]
tconstruct:slime_channel[connected=inner,direction=south,powered=true,side=north,type=blood]
tconstruct:slime_channel[connected=inner,direction=south,powered=true,side=north,type=magma]
tconstruct:slime_channel[connected=inner,direction=south,powered=true,side=south,type=green]
tconstruct:slime_channel[connected=inner,direction=south,powered=true,side=south,type=blue]
tconstruct:slime_channel[connected=inner,direction=south,powered=true,side=south,type=purple]
tconstruct:slime_channel[connected=inner,direction=south,powered=true,side=south,type=blood]
tconstruct:slime_channel[connected=inner,direction=south,powered=true,side=south,type=magma]
tconstruct:slime_channel[connected=inner,direction=south,powered=true,side=west,type=green]
tconstruct:slime_channel[connected=inner,direction=south,powered=true,side=west,type=blue]
tconstruct:slime_channel[connected=inner,direction=south,powered=true,side=west,type=purple]
tconstruct:slime_channel[connected=inner,direction=south,powered=true,side=west,type=blood]
tconstruct:slime_channel[connected=inner,direction=south,powered=true,side=west,type=magma]
tconstruct:slime_channel[connected=inner,direction=south,powered=true,side=east,type=green]
tconstruct:slime_channel[connected=inner,direction=south,powered=true,side=east,type=blue]
tconstruct:slime_channel[connected=inner,direction=south,powered=true,side=east,type=purple]
tconstruct:slime_channel[connected=inner,direction=south,powered=true,side=east,type=blood]
tconstruct:slime_channel[connected=inner,direction=south,powered=true,side=east,type=magma]
tconstruct:slime_channel[connected=inner,direction=south,powered=false,side=down,type=green]
tconstruct:slime_channel[connected=inner,direction=south,powered=false,side=down,type=blue]
tconstruct:slime_channel[connected=inner,direction=south,powered=false,side=down,type=purple]
tconstruct:slime_channel[connected=inner,direction=south,powered=false,side=down,type=blood]
tconstruct:slime_channel[connected=inner,direction=south,powered=false,side=down,type=magma]
tconstruct:slime_channel[connected=inner,direction=south,powered=false,side=up,type=green]
tconstruct:slime_channel[connected=inner,direction=south,powered=false,side=up,type=blue]
tconstruct:slime_channel[connected=inner,direction=south,powered=false,side=up,type=purple]
tconstruct:slime_channel[connected=inner,direction=south,powered=false,side=up,type=blood]
tconstruct:slime_channel[connected=inner,direction=south,powered=false,side=up,type=magma]
tconstruct:slime_channel[connected=inner,direction=south,powered=false,side=north,type=green]
tconstruct:slime_channel[connected=inner,direction=south,powered=false,side=north,type=blue]
tconstruct:slime_channel[connected=inner,direction=south,powered=false,side=north,type=purple]
tconstruct:slime_channel[connected=inner,direction=south,powered=false,side=north,type=blood]
tconstruct:slime_channel[connected=inner,direction=south,powered=false,side=north,type=magma]
tconstruct:slime_channel[connected=inner,direction=south,powered=false,side=south,type=green]
tconstruct:slime_channel[connected=inner,direction=south,powered=false,side=south,type=blue]
tconstruct:slime_channel[connected=inner,direction=south,powered=false,side=south,type=purple]
tconstruct:slime_channel[connected=inner,direction=south,powered=false,side=south,type=blood]
tconstruct:slime_channel[connected=inner,direction=south,powered=false,side=south,type=magma]
tconstruct:slime_channel[connected=inner,direction=south,powered=false,side=west,type=green]
tconstruct:slime_channel[connected=inner,direction=south,powered=false,side=west,type=blue]
tconstruct:slime_channel[connected=inner,direction=south,powered=false,side=west,type=purple]
tconstruct:slime_channel[connected=inner,direction=south,powered=false,side=west,type=blood]
tconstruct:slime_channel[connected=inner,direction=south,powered=false,side=west,type=magma]
tconstruct:slime_channel[connected=inner,direction=south,powered=false,side=east,type=green]
tconstruct:slime_channel[connected=inner,direction=south,powered=false,side=east,type=blue]
tconstruct:slime_channel[connected=inner,direction=south,powered=false,side=east,type=purple]
tconstruct:slime_channel[connected=inner,direction=south,powered=false,side=east,type=blood]
tconstruct:slime_channel[connected=inner,direction=south,powered=false,side=east,type=magma]
tconstruct:slime_channel[connected=inner,direction=southwest,powered=true,side=down,type=green]
tconstruct:slime_channel[connected=inner,direction=southwest,powered=true,side=down,type=blue]
tconstruct:slime_channel[connected=inner,direction=southwest,powered=true,side=down,type=purple]
tconstruct:slime_channel[connected=inner,direction=southwest,powered=true,side=down,type=blood]
tconstruct:slime_channel[connected=inner,direction=southwest,powered=true,side=down,type=magma]
tconstruct:slime_channel[connected=inner,direction=southwest,powered=true,side=up,type=green]
tconstruct:slime_channel[connected=inner,direction=southwest,powered=true,side=up,type=blue]
tconstruct:slime_channel[connected=inner,direction=southwest,powered=true,side=up,type=purple]
tconstruct:slime_channel[connected=inner,direction=southwest,powered=true,side=up,type=blood]
tconstruct:slime_channel[connected=inner,direction=southwest,powered=true,side=up,type=magma]
tconstruct:slime_channel[connected=inner,direction=southwest,powered=true,side=north,type=green]
tconstruct:slime_channel[connected=inner,direction=southwest,powered=true,side=north,type=blue]
tconstruct:slime_channel[connected=inner,direction=southwest,powered=true,side=north,type=purple]
tconstruct:slime_channel[connected=inner,direction=southwest,powered=true,side=north,type=blood]
tconstruct:slime_channel[connected=inner,direction=southwest,powered=true,side=north,type=magma]
tconstruct:slime_channel[connected=inner,direction=southwest,powered=true,side=south,type=green]
tconstruct:slime_channel[connected=inner,direction=southwest,powered=true,side=south,type=blue]
tconstruct:slime_channel[connected=inner,direction=southwest,powered=true,side=south,type=purple]
tconstruct:slime_channel[connected=inner,direction=southwest,powered=true,side=south,type=blood]
tconstruct:slime_channel[connected=inner,direction=southwest,powered=true,side=south,type=magma]
tconstruct:slime_channel[connected=inner,direction=southwest,powered=true,side=west,type=green]
tconstruct:slime_channel[connected=inner,direction=southwest,powered=true,side=west,type=blue]
tconstruct:slime_channel[connected=inner,direction=southwest,powered=true,side=west,type=purple]
tconstruct:slime_channel[connected=inner,direction=southwest,powered=true,side=west,type=blood]
tconstruct:slime_channel[connected=inner,direction=southwest,powered=true,side=west,type=magma]
tconstruct:slime_channel[connected=inner,direction=southwest,powered=true,side=east,type=green]
tconstruct:slime_channel[connected=inner,direction=southwest,powered=true,side=east,type=blue]
tconstruct:slime_channel[connected=inner,direction=southwest,powered=true,side=east,type=purple]
tconstruct:slime_channel[connected=inner,direction=southwest,powered=true,side=east,type=blood]
tconstruct:slime_channel[connected=inner,direction=southwest,powered=true,side=east,type=magma]
tconstruct:slime_channel[connected=inner,direction=southwest,powered=false,side=down,type=green]
tconstruct:slime_channel[connected=inner,direction=southwest,powered=false,side=down,type=blue]
tconstruct:slime_channel[connected=inner,direction=southwest,powered=false,side=down,type=purple]
tconstruct:slime_channel[connected=inner,direction=southwest,powered=false,side=down,type=blood]
tconstruct:slime_channel[connected=inner,direction=southwest,powered=false,side=down,type=magma]
tconstruct:slime_channel[connected=inner,direction=southwest,powered=false,side=up,type=green]
tconstruct:slime_channel[connected=inner,direction=southwest,powered=false,side=up,type=blue]
tconstruct:slime_channel[connected=inner,direction=southwest,powered=false,side=up,type=purple]
tconstruct:slime_channel[connected=inner,direction=southwest,powered=false,side=up,type=blood]
tconstruct:slime_channel[connected=inner,direction=southwest,powered=false,side=up,type=magma]
tconstruct:slime_channel[connected=inner,direction=southwest,powered=false,side=north,type=green]
tconstruct:slime_channel[connected=inner,direction=southwest,powered=false,side=north,type=blue]
tconstruct:slime_channel[connected=inner,direction=southwest,powered=false,side=north,type=purple]
tconstruct:slime_channel[connected=inner,direction=southwest,powered=false,side=north,type=blood]
tconstruct:slime_channel[connected=inner,direction=southwest,powered=false,side=north,type=magma]
tconstruct:slime_channel[connected=inner,direction=southwest,powered=false,side=south,type=green]
tconstruct:slime_channel[connected=inner,direction=southwest,powered=false,side=south,type=blue]
tconstruct:slime_channel[connected=inner,direction=southwest,powered=false,side=south,type=purple]
tconstruct:slime_channel[connected=inner,direction=southwest,powered=false,side=south,type=blood]
tconstruct:slime_channel[connected=inner,direction=southwest,powered=false,side=south,type=magma]
tconstruct:slime_channel[connected=inner,direction=southwest,powered=false,side=west,type=green]
tconstruct:slime_channel[connected=inner,direction=southwest,powered=false,side=west,type=blue]
tconstruct:slime_channel[connected=inner,direction=southwest,powered=false,side=west,type=purple]
tconstruct:slime_channel[connected=inner,direction=southwest,powered=false,side=west,type=blood]
tconstruct:slime_channel[connected=inner,direction=southwest,powered=false,side=west,type=magma]
tconstruct:slime_channel[connected=inner,direction=southwest,powered=false,side=east,type=green]
tconstruct:slime_channel[connected=inner,direction=southwest,powered=false,side=east,type=blue]
tconstruct:slime_channel[connected=inner,direction=southwest,powered=false,side=east,type=purple]
tconstruct:slime_channel[connected=inner,direction=southwest,powered=false,side=east,type=blood]
tconstruct:slime_channel[connected=inner,direction=southwest,powered=false,side=east,type=magma]
tconstruct:slime_channel[connected=inner,direction=west,powered=true,side=down,type=green]
tconstruct:slime_channel[connected=inner,direction=west,powered=true,side=down,type=blue]
tconstruct:slime_channel[connected=inner,direction=west,powered=true,side=down,type=purple]
tconstruct:slime_channel[connected=inner,direction=west,powered=true,side=down,type=blood]
tconstruct:slime_channel[connected=inner,direction=west,powered=true,side=down,type=magma]
tconstruct:slime_channel[connected=inner,direction=west,powered=true,side=up,type=green]
tconstruct:slime_channel[connected=inner,direction=west,powered=true,side=up,type=blue]
tconstruct:slime_channel[connected=inner,direction=west,powered=true,side=up,type=purple]
tconstruct:slime_channel[connected=inner,direction=west,powered=true,side=up,type=blood]
tconstruct:slime_channel[connected=inner,direction=west,powered=true,side=up,type=magma]
tconstruct:slime_channel[connected=inner,direction=west,powered=true,side=north,type=green]
tconstruct:slime_channel[connected=inner,direction=west,powered=true,side=north,type=blue]
tconstruct:slime_channel[connected=inner,direction=west,powered=true,side=north,type=purple]
tconstruct:slime_channel[connected=inner,direction=west,powered=true,side=north,type=blood]
tconstruct:slime_channel[connected=inner,direction=west,powered=true,side=north,type=magma]
tconstruct:slime_channel[connected=inner,direction=west,powered=true,side=south,type=green]
tconstruct:slime_channel[connected=inner,direction=west,powered=true,side=south,type=blue]
tconstruct:slime_channel[connected=inner,direction=west,powered=true,side=south,type=purple]
tconstruct:slime_channel[connected=inner,direction=west,powered=true,side=south,type=blood]
tconstruct:slime_channel[connected=inner,direction=west,powered=true,side=south,type=magma]
tconstruct:slime_channel[connected=inner,direction=west,powered=true,side=west,type=green]
tconstruct:slime_channel[connected=inner,direction=west,powered=true,side=west,type=blue]
tconstruct:slime_channel[connected=inner,direction=west,powered=true,side=west,type=purple]
tconstruct:slime_channel[connected=inner,direction=west,powered=true,side=west,type=blood]
tconstruct:slime_channel[connected=inner,direction=west,powered=true,side=west,type=magma]
tconstruct:slime_channel[connected=inner,direction=west,powered=true,side=east,type=green]
tconstruct:slime_channel[connected=inner,direction=west,powered=true,side=east,type=blue]
tconstruct:slime_channel[connected=inner,direction=west,powered=true,side=east,type=purple]
tconstruct:slime_channel[connected=inner,direction=west,powered=true,side=east,type=blood]
tconstruct:slime_channel[connected=inner,direction=west,powered=true,side=east,type=magma]
tconstruct:slime_channel[connected=inner,direction=west,powered=false,side=down,type=green]
tconstruct:slime_channel[connected=inner,direction=west,powered=false,side=down,type=blue]
tconstruct:slime_channel[connected=inner,direction=west,powered=false,side=down,type=purple]
tconstruct:slime_channel[connected=inner,direction=west,powered=false,side=down,type=blood]
tconstruct:slime_channel[connected=inner,direction=west,powered=false,side=down,type=magma]
tconstruct:slime_channel[connected=inner,direction=west,powered=false,side=up,type=green]
tconstruct:slime_channel[connected=inner,direction=west,powered=false,side=up,type=blue]
tconstruct:slime_channel[connected=inner,direction=west,powered=false,side=up,type=purple]
tconstruct:slime_channel[connected=inner,direction=west,powered=false,side=up,type=blood]
tconstruct:slime_channel[connected=inner,direction=west,powered=false,side=up,type=magma]
tconstruct:slime_channel[connected=inner,direction=west,powered=false,side=north,type=green]
tconstruct:slime_channel[connected=inner,direction=west,powered=false,side=north,type=blue]
tconstruct:slime_channel[connected=inner,direction=west,powered=false,side=north,type=purple]
tconstruct:slime_channel[connected=inner,direction=west,powered=false,side=north,type=blood]
tconstruct:slime_channel[connected=inner,direction=west,powered=false,side=north,type=magma]
tconstruct:slime_channel[connected=inner,direction=west,powered=false,side=south,type=green]
tconstruct:slime_channel[connected=inner,direction=west,powered=false,side=south,type=blue]
tconstruct:slime_channel[connected=inner,direction=west,powered=false,side=south,type=purple]
tconstruct:slime_channel[connected=inner,direction=west,powered=false,side=south,type=blood]
tconstruct:slime_channel[connected=inner,direction=west,powered=false,side=south,type=magma]
tconstruct:slime_channel[connected=inner,direction=west,powered=false,side=west,type=green]
tconstruct:slime_channel[connected=inner,direction=west,powered=false,side=west,type=blue]
tconstruct:slime_channel[connected=inner,direction=west,powered=false,side=west,type=purple]
tconstruct:slime_channel[connected=inner,direction=west,powered=false,side=west,type=blood]
tconstruct:slime_channel[connected=inner,direction=west,powered=false,side=west,type=magma]
tconstruct:slime_channel[connected=inner,direction=west,powered=false,side=east,type=green]
tconstruct:slime_channel[connected=inner,direction=west,powered=false,side=east,type=blue]
tconstruct:slime_channel[connected=inner,direction=west,powered=false,side=east,type=purple]
tconstruct:slime_channel[connected=inner,direction=west,powered=false,side=east,type=blood]
tconstruct:slime_channel[connected=inner,direction=west,powered=false,side=east,type=magma]
tconstruct:slime_channel[connected=inner,direction=northwest,powered=true,side=down,type=green]
tconstruct:slime_channel[connected=inner,direction=northwest,powered=true,side=down,type=blue]
tconstruct:slime_channel[connected=inner,direction=northwest,powered=true,side=down,type=purple]
tconstruct:slime_channel[connected=inner,direction=northwest,powered=true,side=down,type=blood]
tconstruct:slime_channel[connected=inner,direction=northwest,powered=true,side=down,type=magma]
tconstruct:slime_channel[connected=inner,direction=northwest,powered=true,side=up,type=green]
tconstruct:slime_channel[connected=inner,direction=northwest,powered=true,side=up,type=blue]
tconstruct:slime_channel[connected=inner,direction=northwest,powered=true,side=up,type=purple]
tconstruct:slime_channel[connected=inner,direction=northwest,powered=true,side=up,type=blood]
tconstruct:slime_channel[connected=inner,direction=northwest,powered=true,side=up,type=magma]
tconstruct:slime_channel[connected=inner,direction=northwest,powered=true,side=north,type=green]
tconstruct:slime_channel[connected=inner,direction=northwest,powered=true,side=north,type=blue]
tconstruct:slime_channel[connected=inner,direction=northwest,powered=true,side=north,type=purple]
tconstruct:slime_channel[connected=inner,direction=northwest,powered=true,side=north,type=blood]
tconstruct:slime_channel[connected=inner,direction=northwest,powered=true,side=north,type=magma]
tconstruct:slime_channel[connected=inner,direction=northwest,powered=true,side=south,type=green]
tconstruct:slime_channel[connected=inner,direction=northwest,powered=true,side=south,type=blue]
tconstruct:slime_channel[connected=inner,direction=northwest,powered=true,side=south,type=purple]
tconstruct:slime_channel[connected=inner,direction=northwest,powered=true,side=south,type=blood]
tconstruct:slime_channel[connected=inner,direction=northwest,powered=true,side=south,type=magma]
tconstruct:slime_channel[connected=inner,direction=northwest,powered=true,side=west,type=green]
tconstruct:slime_channel[connected=inner,direction=northwest,powered=true,side=west,type=blue]
tconstruct:slime_channel[connected=inner,direction=northwest,powered=true,side=west,type=purple]
tconstruct:slime_channel[connected=inner,direction=northwest,powered=true,side=west,type=blood]
tconstruct:slime_channel[connected=inner,direction=northwest,powered=true,side=west,type=magma]
tconstruct:slime_channel[connected=inner,direction=northwest,powered=true,side=east,type=green]
tconstruct:slime_channel[connected=inner,direction=northwest,powered=true,side=east,type=blue]
tconstruct:slime_channel[connected=inner,direction=northwest,powered=true,side=east,type=purple]
tconstruct:slime_channel[connected=inner,direction=northwest,powered=true,side=east,type=blood]
tconstruct:slime_channel[connected=inner,direction=northwest,powered=true,side=east,type=magma]
tconstruct:slime_channel[connected=inner,direction=northwest,powered=false,side=down,type=green]
tconstruct:slime_channel[connected=inner,direction=northwest,powered=false,side=down,type=blue]
tconstruct:slime_channel[connected=inner,direction=northwest,powered=false,side=down,type=purple]
tconstruct:slime_channel[connected=inner,direction=northwest,powered=false,side=down,type=blood]
tconstruct:slime_channel[connected=inner,direction=northwest,powered=false,side=down,type=magma]
tconstruct:slime_channel[connected=inner,direction=northwest,powered=false,side=up,type=green]
tconstruct:slime_channel[connected=inner,direction=northwest,powered=false,side=up,type=blue]
tconstruct:slime_channel[connected=inner,direction=northwest,powered=false,side=up,type=purple]
tconstruct:slime_channel[connected=inner,direction=northwest,powered=false,side=up,type=blood]
tconstruct:slime_channel[connected=inner,direction=northwest,powered=false,side=up,type=magma]
tconstruct:slime_channel[connected=inner,direction=northwest,powered=false,side=north,type=green]
tconstruct:slime_channel[connected=inner,direction=northwest,powered=false,side=north,type=blue]
tconstruct:slime_channel[connected=inner,direction=northwest,powered=false,side=north,type=purple]
tconstruct:slime_channel[connected=inner,direction=northwest,powered=false,side=north,type=blood]
tconstruct:slime_channel[connected=inner,direction=northwest,powered=false,side=north,type=magma]
tconstruct:slime_channel[connected=inner,direction=northwest,powered=false,side=south,type=green]
tconstruct:slime_channel[connected=inner,direction=northwest,powered=false,side=south,type=blue]
tconstruct:slime_channel[connected=inner,direction=northwest,powered=false,side=south,type=purple]
tconstruct:slime_channel[connected=inner,direction=northwest,powered=false,side=south,type=blood]
tconstruct:slime_channel[connected=inner,direction=northwest,powered=false,side=south,type=magma]
tconstruct:slime_channel[connected=inner,direction=northwest,powered=false,side=west,type=green]
tconstruct:slime_channel[connected=inner,direction=northwest,powered=false,side=west,type=blue]
tconstruct:slime_channel[connected=inner,direction=northwest,powered=false,side=west,type=purple]
tconstruct:slime_channel[connected=inner,direction=northwest,powered=false,side=west,type=blood]
tconstruct:slime_channel[connected=inner,direction=northwest,powered=false,side=west,type=magma]
tconstruct:slime_channel[connected=inner,direction=northwest,powered=false,side=east,type=green]
tconstruct:slime_channel[connected=inner,direction=northwest,powered=false,side=east,type=blue]
tconstruct:slime_channel[connected=inner,direction=northwest,powered=false,side=east,type=purple]
tconstruct:slime_channel[connected=inner,direction=northwest,powered=false,side=east,type=blood]
tconstruct:slime_channel[connected=inner,direction=northwest,powered=false,side=east,type=magma]
tconstruct:slime_channel[connected=inner,direction=north,powered=true,side=down,type=green]
tconstruct:slime_channel[connected=inner,direction=north,powered=true,side=down,type=blue]
tconstruct:slime_channel[connected=inner,direction=north,powered=true,side=down,type=purple]
tconstruct:slime_channel[connected=inner,direction=north,powered=true,side=down,type=blood]
tconstruct:slime_channel[connected=inner,direction=north,powered=true,side=down,type=magma]
tconstruct:slime_channel[connected=inner,direction=north,powered=true,side=up,type=green]
tconstruct:slime_channel[connected=inner,direction=north,powered=true,side=up,type=blue]
tconstruct:slime_channel[connected=inner,direction=north,powered=true,side=up,type=purple]
tconstruct:slime_channel[connected=inner,direction=north,powered=true,side=up,type=blood]
tconstruct:slime_channel[connected=inner,direction=north,powered=true,side=up,type=magma]
tconstruct:slime_channel[connected=inner,direction=north,powered=true,side=north,type=green]
tconstruct:slime_channel[connected=inner,direction=north,powered=true,side=north,type=blue]
tconstruct:slime_channel[connected=inner,direction=north,powered=true,side=north,type=purple]
tconstruct:slime_channel[connected=inner,direction=north,powered=true,side=north,type=blood]
tconstruct:slime_channel[connected=inner,direction=north,powered=true,side=north,type=magma]
tconstruct:slime_channel[connected=inner,direction=north,powered=true,side=south,type=green]
tconstruct:slime_channel[connected=inner,direction=north,powered=true,side=south,type=blue]
tconstruct:slime_channel[connected=inner,direction=north,powered=true,side=south,type=purple]
tconstruct:slime_channel[connected=inner,direction=north,powered=true,side=south,type=blood]
tconstruct:slime_channel[connected=inner,direction=north,powered=true,side=south,type=magma]
tconstruct:slime_channel[connected=inner,direction=north,powered=true,side=west,type=green]
tconstruct:slime_channel[connected=inner,direction=north,powered=true,side=west,type=blue]
tconstruct:slime_channel[connected=inner,direction=north,powered=true,side=west,type=purple]
tconstruct:slime_channel[connected=inner,direction=north,powered=true,side=west,type=blood]
tconstruct:slime_channel[connected=inner,direction=north,powered=true,side=west,type=magma]
tconstruct:slime_channel[connected=inner,direction=north,powered=true,side=east,type=green]
tconstruct:slime_channel[connected=inner,direction=north,powered=true,side=east,type=blue]
tconstruct:slime_channel[connected=inner,direction=north,powered=true,side=east,type=purple]
tconstruct:slime_channel[connected=inner,direction=north,powered=true,side=east,type=blood]
tconstruct:slime_channel[connected=inner,direction=north,powered=true,side=east,type=magma]
tconstruct:slime_channel[connected=inner,direction=north,powered=false,side=down,type=green]
tconstruct:slime_channel[connected=inner,direction=north,powered=false,side=down,type=blue]
tconstruct:slime_channel[connected=inner,direction=north,powered=false,side=down,type=purple]
tconstruct:slime_channel[connected=inner,direction=north,powered=false,side=down,type=blood]
tconstruct:slime_channel[connected=inner,direction=north,powered=false,side=down,type=magma]
tconstruct:slime_channel[connected=inner,direction=north,powered=false,side=up,type=green]
tconstruct:slime_channel[connected=inner,direction=north,powered=false,side=up,type=blue]
tconstruct:slime_channel[connected=inner,direction=north,powered=false,side=up,type=purple]
tconstruct:slime_channel[connected=inner,direction=north,powered=false,side=up,type=blood]
tconstruct:slime_channel[connected=inner,direction=north,powered=false,side=up,type=magma]
tconstruct:slime_channel[connected=inner,direction=north,powered=false,side=north,type=green]
tconstruct:slime_channel[connected=inner,direction=north,powered=false,side=north,type=blue]
tconstruct:slime_channel[connected=inner,direction=north,powered=false,side=north,type=purple]
tconstruct:slime_channel[connected=inner,direction=north,powered=false,side=north,type=blood]
tconstruct:slime_channel[connected=inner,direction=north,powered=false,side=north,type=magma]
tconstruct:slime_channel[connected=inner,direction=north,powered=false,side=south,type=green]
tconstruct:slime_channel[connected=inner,direction=north,powered=false,side=south,type=blue]
tconstruct:slime_channel[connected=inner,direction=north,powered=false,side=south,type=purple]
tconstruct:slime_channel[connected=inner,direction=north,powered=false,side=south,type=blood]
tconstruct:slime_channel[connected=inner,direction=north,powered=false,side=south,type=magma]
tconstruct:slime_channel[connected=inner,direction=north,powered=false,side=west,type=green]
tconstruct:slime_channel[connected=inner,direction=north,powered=false,side=west,type=blue]
tconstruct:slime_channel[connected=inner,direction=north,powered=false,side=west,type=purple]
tconstruct:slime_channel[connected=inner,direction=north,powered=false,side=west,type=blood]
tconstruct:slime_channel[connected=inner,direction=north,powered=false,side=west,type=magma]
tconstruct:slime_channel[connected=inner,direction=north,powered=false,side=east,type=green]
tconstruct:slime_channel[connected=inner,direction=north,powered=false,side=east,type=blue]
tconstruct:slime_channel[connected=inner,direction=north,powered=false,side=east,type=purple]
tconstruct:slime_channel[connected=inner,direction=north,powered=false,side=east,type=blood]
tconstruct:slime_channel[connected=inner,direction=north,powered=false,side=east,type=magma]
tconstruct:slime_channel[connected=inner,direction=northeast,powered=true,side=down,type=green]
tconstruct:slime_channel[connected=inner,direction=northeast,powered=true,side=down,type=blue]
tconstruct:slime_channel[connected=inner,direction=northeast,powered=true,side=down,type=purple]
tconstruct:slime_channel[connected=inner,direction=northeast,powered=true,side=down,type=blood]
tconstruct:slime_channel[connected=inner,direction=northeast,powered=true,side=down,type=magma]
tconstruct:slime_channel[connected=inner,direction=northeast,powered=true,side=up,type=green]
tconstruct:slime_channel[connected=inner,direction=northeast,powered=true,side=up,type=blue]
tconstruct:slime_channel[connected=inner,direction=northeast,powered=true,side=up,type=purple]
tconstruct:slime_channel[connected=inner,direction=northeast,powered=true,side=up,type=blood]
tconstruct:slime_channel[connected=inner,direction=northeast,powered=true,side=up,type=magma]
tconstruct:slime_channel[connected=inner,direction=northeast,powered=true,side=north,type=green]
tconstruct:slime_channel[connected=inner,direction=northeast,powered=true,side=north,type=blue]
tconstruct:slime_channel[connected=inner,direction=northeast,powered=true,side=north,type=purple]
tconstruct:slime_channel[connected=inner,direction=northeast,powered=true,side=north,type=blood]
tconstruct:slime_channel[connected=inner,direction=northeast,powered=true,side=north,type=magma]
tconstruct:slime_channel[connected=inner,direction=northeast,powered=true,side=south,type=green]
tconstruct:slime_channel[connected=inner,direction=northeast,powered=true,side=south,type=blue]
tconstruct:slime_channel[connected=inner,direction=northeast,powered=true,side=south,type=purple]
tconstruct:slime_channel[connected=inner,direction=northeast,powered=true,side=south,type=blood]
tconstruct:slime_channel[connected=inner,direction=northeast,powered=true,side=south,type=magma]
tconstruct:slime_channel[connected=inner,direction=northeast,powered=true,side=west,type=green]
tconstruct:slime_channel[connected=inner,direction=northeast,powered=true,side=west,type=blue]
tconstruct:slime_channel[connected=inner,direction=northeast,powered=true,side=west,type=purple]
tconstruct:slime_channel[connected=inner,direction=northeast,powered=true,side=west,type=blood]
tconstruct:slime_channel[connected=inner,direction=northeast,powered=true,side=west,type=magma]
tconstruct:slime_channel[connected=inner,direction=northeast,powered=true,side=east,type=green]
tconstruct:slime_channel[connected=inner,direction=northeast,powered=true,side=east,type=blue]
tconstruct:slime_channel[connected=inner,direction=northeast,powered=true,side=east,type=purple]
tconstruct:slime_channel[connected=inner,direction=northeast,powered=true,side=east,type=blood]
tconstruct:slime_channel[connected=inner,direction=northeast,powered=true,side=east,type=magma]
tconstruct:slime_channel[connected=inner,direction=northeast,powered=false,side=down,type=green]
tconstruct:slime_channel[connected=inner,direction=northeast,powered=false,side=down,type=blue]
tconstruct:slime_channel[connected=inner,direction=northeast,powered=false,side=down,type=purple]
tconstruct:slime_channel[connected=inner,direction=northeast,powered=false,side=down,type=blood]
tconstruct:slime_channel[connected=inner,direction=northeast,powered=false,side=down,type=magma]
tconstruct:slime_channel[connected=inner,direction=northeast,powered=false,side=up,type=green]
tconstruct:slime_channel[connected=inner,direction=northeast,powered=false,side=up,type=blue]
tconstruct:slime_channel[connected=inner,direction=northeast,powered=false,side=up,type=purple]
tconstruct:slime_channel[connected=inner,direction=northeast,powered=false,side=up,type=blood]
tconstruct:slime_channel[connected=inner,direction=northeast,powered=false,side=up,type=magma]
tconstruct:slime_channel[connected=inner,direction=northeast,powered=false,side=north,type=green]
tconstruct:slime_channel[connected=inner,direction=northeast,powered=false,side=north,type=blue]
tconstruct:slime_channel[connected=inner,direction=northeast,powered=false,side=north,type=purple]
tconstruct:slime_channel[connected=inner,direction=northeast,powered=false,side=north,type=blood]
tconstruct:slime_channel[connected=inner,direction=northeast,powered=false,side=north,type=magma]
tconstruct:slime_channel[connected=inner,direction=northeast,powered=false,side=south,type=green]
tconstruct:slime_channel[connected=inner,direction=northeast,powered=false,side=south,type=blue]
tconstruct:slime_channel[connected=inner,direction=northeast,powered=false,side=south,type=purple]
tconstruct:slime_channel[connected=inner,direction=northeast,powered=false,side=south,type=blood]
tconstruct:slime_channel[connected=inner,direction=northeast,powered=false,side=south,type=magma]
tconstruct:slime_channel[connected=inner,direction=northeast,powered=false,side=west,type=green]
tconstruct:slime_channel[connected=inner,direction=northeast,powered=false,side=west,type=blue]
tconstruct:slime_channel[connected=inner,direction=northeast,powered=false,side=west,type=purple]
tconstruct:slime_channel[connected=inner,direction=northeast,powered=false,side=west,type=blood]
tconstruct:slime_channel[connected=inner,direction=northeast,powered=false,side=west,type=magma]
tconstruct:slime_channel[connected=inner,direction=northeast,powered=false,side=east,type=green]
tconstruct:slime_channel[connected=inner,direction=northeast,powered=false,side=east,type=blue]
tconstruct:slime_channel[connected=inner,direction=northeast,powered=false,side=east,type=purple]
tconstruct:slime_channel[connected=inner,direction=northeast,powered=false,side=east,type=blood]
tconstruct:slime_channel[connected=inner,direction=northeast,powered=false,side=east,type=magma]
tconstruct:slime_channel[connected=inner,direction=east,powered=true,side=down,type=green]
tconstruct:slime_channel[connected=inner,direction=east,powered=true,side=down,type=blue]
tconstruct:slime_channel[connected=inner,direction=east,powered=true,side=down,type=purple]
tconstruct:slime_channel[connected=inner,direction=east,powered=true,side=down,type=blood]
tconstruct:slime_channel[connected=inner,direction=east,powered=true,side=down,type=magma]
tconstruct:slime_channel[connected=inner,direction=east,powered=true,side=up,type=green]
tconstruct:slime_channel[connected=inner,direction=east,powered=true,side=up,type=blue]
tconstruct:slime_channel[connected=inner,direction=east,powered=true,side=up,type=purple]
tconstruct:slime_channel[connected=inner,direction=east,powered=true,side=up,type=blood]
tconstruct:slime_channel[connected=inner,direction=east,powered=true,side=up,type=magma]
tconstruct:slime_channel[connected=inner,direction=east,powered=true,side=north,type=green]
tconstruct:slime_channel[connected=inner,direction=east,powered=true,side=north,type=blue]
tconstruct:slime_channel[connected=inner,direction=east,powered=true,side=north,type=purple]
tconstruct:slime_channel[connected=inner,direction=east,powered=true,side=north,type=blood]
tconstruct:slime_channel[connected=inner,direction=east,powered=true,side=north,type=magma]
tconstruct:slime_channel[connected=inner,direction=east,powered=true,side=south,type=green]
tconstruct:slime_channel[connected=inner,direction=east,powered=true,side=south,type=blue]
tconstruct:slime_channel[connected=inner,direction=east,powered=true,side=south,type=purple]
tconstruct:slime_channel[connected=inner,direction=east,powered=true,side=south,type=blood]
tconstruct:slime_channel[connected=inner,direction=east,powered=true,side=south,type=magma]
tconstruct:slime_channel[connected=inner,direction=east,powered=true,side=west,type=green]
tconstruct:slime_channel[connected=inner,direction=east,powered=true,side=west,type=blue]
tconstruct:slime_channel[connected=inner,direction=east,powered=true,side=west,type=purple]
tconstruct:slime_channel[connected=inner,direction=east,powered=true,side=west,type=blood]
tconstruct:slime_channel[connected=inner,direction=east,powered=true,side=west,type=magma]
tconstruct:slime_channel[connected=inner,direction=east,powered=true,side=east,type=green]
tconstruct:slime_channel[connected=inner,direction=east,powered=true,side=east,type=blue]
tconstruct:slime_channel[connected=inner,direction=east,powered=true,side=east,type=purple]
tconstruct:slime_channel[connected=inner,direction=east,powered=true,side=east,type=blood]
tconstruct:slime_channel[connected=inner,direction=east,powered=true,side=east,type=magma]
tconstruct:slime_channel[connected=inner,direction=east,powered=false,side=down,type=green]
tconstruct:slime_channel[connected=inner,direction=east,powered=false,side=down,type=blue]
tconstruct:slime_channel[connected=inner,direction=east,powered=false,side=down,type=purple]
tconstruct:slime_channel[connected=inner,direction=east,powered=false,side=down,type=blood]
tconstruct:slime_channel[connected=inner,direction=east,powered=false,side=down,type=magma]
tconstruct:slime_channel[connected=inner,direction=east,powered=false,side=up,type=green]
tconstruct:slime_channel[connected=inner,direction=east,powered=false,side=up,type=blue]
tconstruct:slime_channel[connected=inner,direction=east,powered=false,side=up,type=purple]
tconstruct:slime_channel[connected=inner,direction=east,powered=false,side=up,type=blood]
tconstruct:slime_channel[connected=inner,direction=east,powered=false,side=up,type=magma]
tconstruct:slime_channel[connected=inner,direction=east,powered=false,side=north,type=green]
tconstruct:slime_channel[connected=inner,direction=east,powered=false,side=north,type=blue]
tconstruct:slime_channel[connected=inner,direction=east,powered=false,side=north,type=purple]
tconstruct:slime_channel[connected=inner,direction=east,powered=false,side=north,type=blood]
tconstruct:slime_channel[connected=inner,direction=east,powered=false,side=north,type=magma]
tconstruct:slime_channel[connected=inner,direction=east,powered=false,side=south,type=green]
tconstruct:slime_channel[connected=inner,direction=east,powered=false,side=south,type=blue]
tconstruct:slime_channel[connected=inner,direction=east,powered=false,side=south,type=purple]
tconstruct:slime_channel[connected=inner,direction=east,powered=false,side=south,type=blood]
tconstruct:slime_channel[connected=inner,direction=east,powered=false,side=south,type=magma]
tconstruct:slime_channel[connected=inner,direction=east,powered=false,side=west,type=green]
tconstruct:slime_channel[connected=inner,direction=east,powered=false,side=west,type=blue]
tconstruct:slime_channel[connected=inner,direction=east,powered=false,side=west,type=purple]
tconstruct:slime_channel[connected=inner,direction=east,powered=false,side=west,type=blood]
tconstruct:slime_channel[connected=inner,direction=east,powered=false,side=west,type=magma]
tconstruct:slime_channel[connected=inner,direction=east,powered=false,side=east,type=green]
tconstruct:slime_channel[connected=inner,direction=east,powered=false,side=east,type=blue]
tconstruct:slime_channel[connected=inner,direction=east,powered=false,side=east,type=purple]
tconstruct:slime_channel[connected=inner,direction=east,powered=false,side=east,type=blood]
tconstruct:slime_channel[connected=inner,direction=east,powered=false,side=east,type=magma]
tconstruct:slime_channel[connected=inner,direction=southeast,powered=true,side=down,type=green]
tconstruct:slime_channel[connected=inner,direction=southeast,powered=true,side=down,type=blue]
tconstruct:slime_channel[connected=inner,direction=southeast,powered=true,side=down,type=purple]
tconstruct:slime_channel[connected=inner,direction=southeast,powered=true,side=down,type=blood]
tconstruct:slime_channel[connected=inner,direction=southeast,powered=true,side=down,type=magma]
tconstruct:slime_channel[connected=inner,direction=southeast,powered=true,side=up,type=green]
tconstruct:slime_channel[connected=inner,direction=southeast,powered=true,side=up,type=blue]
tconstruct:slime_channel[connected=inner,direction=southeast,powered=true,side=up,type=purple]
tconstruct:slime_channel[connected=inner,direction=southeast,powered=true,side=up,type=blood]
tconstruct:slime_channel[connected=inner,direction=southeast,powered=true,side=up,type=magma]
tconstruct:slime_channel[connected=inner,direction=southeast,powered=true,side=north,type=green]
tconstruct:slime_channel[connected=inner,direction=southeast,powered=true,side=north,type=blue]
tconstruct:slime_channel[connected=inner,direction=southeast,powered=true,side=north,type=purple]
tconstruct:slime_channel[connected=inner,direction=southeast,powered=true,side=north,type=blood]
tconstruct:slime_channel[connected=inner,direction=southeast,powered=true,side=north,type=magma]
tconstruct:slime_channel[connected=inner,direction=southeast,powered=true,side=south,type=green]
tconstruct:slime_channel[connected=inner,direction=southeast,powered=true,side=south,type=blue]
tconstruct:slime_channel[connected=inner,direction=southeast,powered=true,side=south,type=purple]
tconstruct:slime_channel[connected=inner,direction=southeast,powered=true,side=south,type=blood]
tconstruct:slime_channel[connected=inner,direction=southeast,powered=true,side=south,type=magma]
tconstruct:slime_channel[connected=inner,direction=southeast,powered=true,side=west,type=green]
tconstruct:slime_channel[connected=inner,direction=southeast,powered=true,side=west,type=blue]
tconstruct:slime_channel[connected=inner,direction=southeast,powered=true,side=west,type=purple]
tconstruct:slime_channel[connected=inner,direction=southeast,powered=true,side=west,type=blood]
tconstruct:slime_channel[connected=inner,direction=southeast,powered=true,side=west,type=magma]
tconstruct:slime_channel[connected=inner,direction=southeast,powered=true,side=east,type=green]
tconstruct:slime_channel[connected=inner,direction=southeast,powered=true,side=east,type=blue]
tconstruct:slime_channel[connected=inner,direction=southeast,powered=true,side=east,type=purple]
tconstruct:slime_channel[connected=inner,direction=southeast,powered=true,side=east,type=blood]
tconstruct:slime_channel[connected=inner,direction=southeast,powered=true,side=east,type=magma]
tconstruct:slime_channel[connected=inner,direction=southeast,powered=false,side=down,type=green]
tconstruct:slime_channel[connected=inner,direction=southeast,powered=false,side=down,type=blue]
tconstruct:slime_channel[connected=inner,direction=southeast,powered=false,side=down,type=purple]
tconstruct:slime_channel[connected=inner,direction=southeast,powered=false,side=down,type=blood]
tconstruct:slime_channel[connected=inner,direction=southeast,powered=false,side=down,type=magma]
tconstruct:slime_channel[connected=inner,direction=southeast,powered=false,side=up,type=green]
tconstruct:slime_channel[connected=inner,direction=southeast,powered=false,side=up,type=blue]
tconstruct:slime_channel[connected=inner,direction=southeast,powered=false,side=up,type=purple]
tconstruct:slime_channel[connected=inner,direction=southeast,powered=false,side=up,type=blood]
tconstruct:slime_channel[connected=inner,direction=southeast,powered=false,side=up,type=magma]
tconstruct:slime_channel[connected=inner,direction=southeast,powered=false,side=north,type=green]
tconstruct:slime_channel[connected=inner,direction=southeast,powered=false,side=north,type=blue]
tconstruct:slime_channel[connected=inner,direction=southeast,powered=false,side=north,type=purple]
tconstruct:slime_channel[connected=inner,direction=southeast,powered=false,side=north,type=blood]
tconstruct:slime_channel[connected=inner,direction=southeast,powered=false,side=north,type=magma]
tconstruct:slime_channel[connected=inner,direction=southeast,powered=false,side=south,type=green]
tconstruct:slime_channel[connected=inner,direction=southeast,powered=false,side=south,type=blue]
tconstruct:slime_channel[connected=inner,direction=southeast,powered=false,side=south,type=purple]
tconstruct:slime_channel[connected=inner,direction=southeast,powered=false,side=south,type=blood]
tconstruct:slime_channel[connected=inner,direction=southeast,powered=false,side=south,type=magma]
tconstruct:slime_channel[connected=inner,direction=southeast,powered=false,side=west,type=green]
tconstruct:slime_channel[connected=inner,direction=southeast,powered=false,side=west,type=blue]
tconstruct:slime_channel[connected=inner,direction=southeast,powered=false,side=west,type=purple]
tconstruct:slime_channel[connected=inner,direction=southeast,powered=false,side=west,type=blood]
tconstruct:slime_channel[connected=inner,direction=southeast,powered=false,side=west,type=magma]
tconstruct:slime_channel[connected=inner,direction=southeast,powered=false,side=east,type=green]
tconstruct:slime_channel[connected=inner,direction=southeast,powered=false,side=east,type=blue]
tconstruct:slime_channel[connected=inner,direction=southeast,powered=false,side=east,type=purple]
tconstruct:slime_channel[connected=inner,direction=southeast,powered=false,side=east,type=blood]
tconstruct:slime_channel[connected=inner,direction=southeast,powered=false,side=east,type=magma]
tconstruct:slime_channel[connected=outer,direction=south,powered=true,side=down,type=green]
tconstruct:slime_channel[connected=outer,direction=south,powered=true,side=down,type=blue]
tconstruct:slime_channel[connected=outer,direction=south,powered=true,side=down,type=purple]
tconstruct:slime_channel[connected=outer,direction=south,powered=true,side=down,type=blood]
tconstruct:slime_channel[connected=outer,direction=south,powered=true,side=down,type=magma]
tconstruct:slime_channel[connected=outer,direction=south,powered=true,side=up,type=green]
tconstruct:slime_channel[connected=outer,direction=south,powered=true,side=up,type=blue]
tconstruct:slime_channel[connected=outer,direction=south,powered=true,side=up,type=purple]
tconstruct:slime_channel[connected=outer,direction=south,powered=true,side=up,type=blood]
tconstruct:slime_channel[connected=outer,direction=south,powered=true,side=up,type=magma]
tconstruct:slime_channel[connected=outer,direction=south,powered=true,side=north,type=green]
tconstruct:slime_channel[connected=outer,direction=south,powered=true,side=north,type=blue]
tconstruct:slime_channel[connected=outer,direction=south,powered=true,side=north,type=purple]
tconstruct:slime_channel[connected=outer,direction=south,powered=true,side=north,type=blood]
tconstruct:slime_channel[connected=outer,direction=south,powered=true,side=north,type=magma]
tconstruct:slime_channel[connected=outer,direction=south,powered=true,side=south,type=green]
tconstruct:slime_channel[connected=outer,direction=south,powered=true,side=south,type=blue]
tconstruct:slime_channel[connected=outer,direction=south,powered=true,side=south,type=purple]
tconstruct:slime_channel[connected=outer,direction=south,powered=true,side=south,type=blood]
tconstruct:slime_channel[connected=outer,direction=south,powered=true,side=south,type=magma]
tconstruct:slime_channel[connected=outer,direction=south,powered=true,side=west,type=green]
tconstruct:slime_channel[connected=outer,direction=south,powered=true,side=west,type=blue]
tconstruct:slime_channel[connected=outer,direction=south,powered=true,side=west,type=purple]
tconstruct:slime_channel[connected=outer,direction=south,powered=true,side=west,type=blood]
tconstruct:slime_channel[connected=outer,direction=south,powered=true,side=west,type=magma]
tconstruct:slime_channel[connected=outer,direction=south,powered=true,side=east,type=green]
tconstruct:slime_channel[connected=outer,direction=south,powered=true,side=east,type=blue]
tconstruct:slime_channel[connected=outer,direction=south,powered=true,side=east,type=purple]
tconstruct:slime_channel[connected=outer,direction=south,powered=true,side=east,type=blood]
tconstruct:slime_channel[connected=outer,direction=south,powered=true,side=east,type=magma]
tconstruct:slime_channel[connected=outer,direction=south,powered=false,side=down,type=green]
tconstruct:slime_channel[connected=outer,direction=south,powered=false,side=down,type=blue]
tconstruct:slime_channel[connected=outer,direction=south,powered=false,side=down,type=purple]
tconstruct:slime_channel[connected=outer,direction=south,powered=false,side=down,type=blood]
tconstruct:slime_channel[connected=outer,direction=south,powered=false,side=down,type=magma]
tconstruct:slime_channel[connected=outer,direction=south,powered=false,side=up,type=green]
tconstruct:slime_channel[connected=outer,direction=south,powered=false,side=up,type=blue]
tconstruct:slime_channel[connected=outer,direction=south,powered=false,side=up,type=purple]
tconstruct:slime_channel[connected=outer,direction=south,powered=false,side=up,type=blood]
tconstruct:slime_channel[connected=outer,direction=south,powered=false,side=up,type=magma]
tconstruct:slime_channel[connected=outer,direction=south,powered=false,side=north,type=green]
tconstruct:slime_channel[connected=outer,direction=south,powered=false,side=north,type=blue]
tconstruct:slime_channel[connected=outer,direction=south,powered=false,side=north,type=purple]
tconstruct:slime_channel[connected=outer,direction=south,powered=false,side=north,type=blood]
tconstruct:slime_channel[connected=outer,direction=south,powered=false,side=north,type=magma]
tconstruct:slime_channel[connected=outer,direction=south,powered=false,side=south,type=green]
tconstruct:slime_channel[connected=outer,direction=south,powered=false,side=south,type=blue]
tconstruct:slime_channel[connected=outer,direction=south,powered=false,side=south,type=purple]
tconstruct:slime_channel[connected=outer,direction=south,powered=false,side=south,type=blood]
tconstruct:slime_channel[connected=outer,direction=south,powered=false,side=south,type=magma]
tconstruct:slime_channel[connected=outer,direction=south,powered=false,side=west,type=green]
tconstruct:slime_channel[connected=outer,direction=south,powered=false,side=west,type=blue]
tconstruct:slime_channel[connected=outer,direction=south,powered=false,side=west,type=purple]
tconstruct:slime_channel[connected=outer,direction=south,powered=false,side=west,type=blood]
tconstruct:slime_channel[connected=outer,direction=south,powered=false,side=west,type=magma]
tconstruct:slime_channel[connected=outer,direction=south,powered=false,side=east,type=green]
tconstruct:slime_channel[connected=outer,direction=south,powered=false,side=east,type=blue]
tconstruct:slime_channel[connected=outer,direction=south,powered=false,side=east,type=purple]
tconstruct:slime_channel[connected=outer,direction=south,powered=false,side=east,type=blood]
tconstruct:slime_channel[connected=outer,direction=south,powered=false,side=east,type=magma]
tconstruct:slime_channel[connected=outer,direction=southwest,powered=true,side=down,type=green]
tconstruct:slime_channel[connected=outer,direction=southwest,powered=true,side=down,type=blue]
tconstruct:slime_channel[connected=outer,direction=southwest,powered=true,side=down,type=purple]
tconstruct:slime_channel[connected=outer,direction=southwest,powered=true,side=down,type=blood]
tconstruct:slime_channel[connected=outer,direction=southwest,powered=true,side=down,type=magma]
tconstruct:slime_channel[connected=outer,direction=southwest,powered=true,side=up,type=green]
tconstruct:slime_channel[connected=outer,direction=southwest,powered=true,side=up,type=blue]
tconstruct:slime_channel[connected=outer,direction=southwest,powered=true,side=up,type=purple]
tconstruct:slime_channel[connected=outer,direction=southwest,powered=true,side=up,type=blood]
tconstruct:slime_channel[connected=outer,direction=southwest,powered=true,side=up,type=magma]
tconstruct:slime_channel[connected=outer,direction=southwest,powered=true,side=north,type=green]
tconstruct:slime_channel[connected=outer,direction=southwest,powered=true,side=north,type=blue]
tconstruct:slime_channel[connected=outer,direction=southwest,powered=true,side=north,type=purple]
tconstruct:slime_channel[connected=outer,direction=southwest,powered=true,side=north,type=blood]
tconstruct:slime_channel[connected=outer,direction=southwest,powered=true,side=north,type=magma]
tconstruct:slime_channel[connected=outer,direction=southwest,powered=true,side=south,type=green]
tconstruct:slime_channel[connected=outer,direction=southwest,powered=true,side=south,type=blue]
tconstruct:slime_channel[connected=outer,direction=southwest,powered=true,side=south,type=purple]
tconstruct:slime_channel[connected=outer,direction=southwest,powered=true,side=south,type=blood]
tconstruct:slime_channel[connected=outer,direction=southwest,powered=true,side=south,type=magma]
tconstruct:slime_channel[connected=outer,direction=southwest,powered=true,side=west,type=green]
tconstruct:slime_channel[connected=outer,direction=southwest,powered=true,side=west,type=blue]
tconstruct:slime_channel[connected=outer,direction=southwest,powered=true,side=west,type=purple]
tconstruct:slime_channel[connected=outer,direction=southwest,powered=true,side=west,type=blood]
tconstruct:slime_channel[connected=outer,direction=southwest,powered=true,side=west,type=magma]
tconstruct:slime_channel[connected=outer,direction=southwest,powered=true,side=east,type=green]
tconstruct:slime_channel[connected=outer,direction=southwest,powered=true,side=east,type=blue]
tconstruct:slime_channel[connected=outer,direction=southwest,powered=true,side=east,type=purple]
tconstruct:slime_channel[connected=outer,direction=southwest,powered=true,side=east,type=blood]
tconstruct:slime_channel[connected=outer,direction=southwest,powered=true,side=east,type=magma]
tconstruct:slime_channel[connected=outer,direction=southwest,powered=false,side=down,type=green]
tconstruct:slime_channel[connected=outer,direction=southwest,powered=false,side=down,type=blue]
tconstruct:slime_channel[connected=outer,direction=southwest,powered=false,side=down,type=purple]
tconstruct:slime_channel[connected=outer,direction=southwest,powered=false,side=down,type=blood]
tconstruct:slime_channel[connected=outer,direction=southwest,powered=false,side=down,type=magma]
tconstruct:slime_channel[connected=outer,direction=southwest,powered=false,side=up,type=green]
tconstruct:slime_channel[connected=outer,direction=southwest,powered=false,side=up,type=blue]
tconstruct:slime_channel[connected=outer,direction=southwest,powered=false,side=up,type=purple]
tconstruct:slime_channel[connected=outer,direction=southwest,powered=false,side=up,type=blood]
tconstruct:slime_channel[connected=outer,direction=southwest,powered=false,side=up,type=magma]
tconstruct:slime_channel[connected=outer,direction=southwest,powered=false,side=north,type=green]
tconstruct:slime_channel[connected=outer,direction=southwest,powered=false,side=north,type=blue]
tconstruct:slime_channel[connected=outer,direction=southwest,powered=false,side=north,type=purple]
tconstruct:slime_channel[connected=outer,direction=southwest,powered=false,side=north,type=blood]
tconstruct:slime_channel[connected=outer,direction=southwest,powered=false,side=north,type=magma]
tconstruct:slime_channel[connected=outer,direction=southwest,powered=false,side=south,type=green]
tconstruct:slime_channel[connected=outer,direction=southwest,powered=false,side=south,type=blue]
tconstruct:slime_channel[connected=outer,direction=southwest,powered=false,side=south,type=purple]
tconstruct:slime_channel[connected=outer,direction=southwest,powered=false,side=south,type=blood]
tconstruct:slime_channel[connected=outer,direction=southwest,powered=false,side=south,type=magma]
tconstruct:slime_channel[connected=outer,direction=southwest,powered=false,side=west,type=green]
tconstruct:slime_channel[connected=outer,direction=southwest,powered=false,side=west,type=blue]
tconstruct:slime_channel[connected=outer,direction=southwest,powered=false,side=west,type=purple]
tconstruct:slime_channel[connected=outer,direction=southwest,powered=false,side=west,type=blood]
tconstruct:slime_channel[connected=outer,direction=southwest,powered=false,side=west,type=magma]
tconstruct:slime_channel[connected=outer,direction=southwest,powered=false,side=east,type=green]
tconstruct:slime_channel[connected=outer,direction=southwest,powered=false,side=east,type=blue]
tconstruct:slime_channel[connected=outer,direction=southwest,powered=false,side=east,type=purple]
tconstruct:slime_channel[connected=outer,direction=southwest,powered=false,side=east,type=blood]
tconstruct:slime_channel[connected=outer,direction=southwest,powered=false,side=east,type=magma]
tconstruct:slime_channel[connected=outer,direction=west,powered=true,side=down,type=green]
tconstruct:slime_channel[connected=outer,direction=west,powered=true,side=down,type=blue]
tconstruct:slime_channel[connected=outer,direction=west,powered=true,side=down,type=purple]
tconstruct:slime_channel[connected=outer,direction=west,powered=true,side=down,type=blood]
tconstruct:slime_channel[connected=outer,direction=west,powered=true,side=down,type=magma]
tconstruct:slime_channel[connected=outer,direction=west,powered=true,side=up,type=green]
tconstruct:slime_channel[connected=outer,direction=west,powered=true,side=up,type=blue]
tconstruct:slime_channel[connected=outer,direction=west,powered=true,side=up,type=purple]
tconstruct:slime_channel[connected=outer,direction=west,powered=true,side=up,type=blood]
tconstruct:slime_channel[connected=outer,direction=west,powered=true,side=up,type=magma]
tconstruct:slime_channel[connected=outer,direction=west,powered=true,side=north,type=green]
tconstruct:slime_channel[connected=outer,direction=west,powered=true,side=north,type=blue]
tconstruct:slime_channel[connected=outer,direction=west,powered=true,side=north,type=purple]
tconstruct:slime_channel[connected=outer,direction=west,powered=true,side=north,type=blood]
tconstruct:slime_channel[connected=outer,direction=west,powered=true,side=north,type=magma]
tconstruct:slime_channel[connected=outer,direction=west,powered=true,side=south,type=green]
tconstruct:slime_channel[connected=outer,direction=west,powered=true,side=south,type=blue]
tconstruct:slime_channel[connected=outer,direction=west,powered=true,side=south,type=purple]
tconstruct:slime_channel[connected=outer,direction=west,powered=true,side=south,type=blood]
tconstruct:slime_channel[connected=outer,direction=west,powered=true,side=south,type=magma]
tconstruct:slime_channel[connected=outer,direction=west,powered=true,side=west,type=green]
tconstruct:slime_channel[connected=outer,direction=west,powered=true,side=west,type=blue]
tconstruct:slime_channel[connected=outer,direction=west,powered=true,side=west,type=purple]
tconstruct:slime_channel[connected=outer,direction=west,powered=true,side=west,type=blood]
tconstruct:slime_channel[connected=outer,direction=west,powered=true,side=west,type=magma]
tconstruct:slime_channel[connected=outer,direction=west,powered=true,side=east,type=green]
tconstruct:slime_channel[connected=outer,direction=west,powered=true,side=east,type=blue]
tconstruct:slime_channel[connected=outer,direction=west,powered=true,side=east,type=purple]
tconstruct:slime_channel[connected=outer,direction=west,powered=true,side=east,type=blood]
tconstruct:slime_channel[connected=outer,direction=west,powered=true,side=east,type=magma]
tconstruct:slime_channel[connected=outer,direction=west,powered=false,side=down,type=green]
tconstruct:slime_channel[connected=outer,direction=west,powered=false,side=down,type=blue]
tconstruct:slime_channel[connected=outer,direction=west,powered=false,side=down,type=purple]
tconstruct:slime_channel[connected=outer,direction=west,powered=false,side=down,type=blood]
tconstruct:slime_channel[connected=outer,direction=west,powered=false,side=down,type=magma]
tconstruct:slime_channel[connected=outer,direction=west,powered=false,side=up,type=green]
tconstruct:slime_channel[connected=outer,direction=west,powered=false,side=up,type=blue]
tconstruct:slime_channel[connected=outer,direction=west,powered=false,side=up,type=purple]
tconstruct:slime_channel[connected=outer,direction=west,powered=false,side=up,type=blood]
tconstruct:slime_channel[connected=outer,direction=west,powered=false,side=up,type=magma]
tconstruct:slime_channel[connected=outer,direction=west,powered=false,side=north,type=green]
tconstruct:slime_channel[connected=outer,direction=west,powered=false,side=north,type=blue]
tconstruct:slime_channel[connected=outer,direction=west,powered=false,side=north,type=purple]
tconstruct:slime_channel[connected=outer,direction=west,powered=false,side=north,type=blood]
tconstruct:slime_channel[connected=outer,direction=west,powered=false,side=north,type=magma]
tconstruct:slime_channel[connected=outer,direction=west,powered=false,side=south,type=green]
tconstruct:slime_channel[connected=outer,direction=west,powered=false,side=south,type=blue]
tconstruct:slime_channel[connected=outer,direction=west,powered=false,side=south,type=purple]
tconstruct:slime_channel[connected=outer,direction=west,powered=false,side=south,type=blood]
tconstruct:slime_channel[connected=outer,direction=west,powered=false,side=south,type=magma]
tconstruct:slime_channel[connected=outer,direction=west,powered=false,side=west,type=green]
tconstruct:slime_channel[connected=outer,direction=west,powered=false,side=west,type=blue]
tconstruct:slime_channel[connected=outer,direction=west,powered=false,side=west,type=purple]
tconstruct:slime_channel[connected=outer,direction=west,powered=false,side=west,type=blood]
tconstruct:slime_channel[connected=outer,direction=west,powered=false,side=west,type=magma]
tconstruct:slime_channel[connected=outer,direction=west,powered=false,side=east,type=green]
tconstruct:slime_channel[connected=outer,direction=west,powered=false,side=east,type=blue]
tconstruct:slime_channel[connected=outer,direction=west,powered=false,side=east,type=purple]
tconstruct:slime_channel[connected=outer,direction=west,powered=false,side=east,type=blood]
tconstruct:slime_channel[connected=outer,direction=west,powered=false,side=east,type=magma]
tconstruct:slime_channel[connected=outer,direction=northwest,powered=true,side=down,type=green]
tconstruct:slime_channel[connected=outer,direction=northwest,powered=true,side=down,type=blue]
tconstruct:slime_channel[connected=outer,direction=northwest,powered=true,side=down,type=purple]
tconstruct:slime_channel[connected=outer,direction=northwest,powered=true,side=down,type=blood]
tconstruct:slime_channel[connected=outer,direction=northwest,powered=true,side=down,type=magma]
tconstruct:slime_channel[connected=outer,direction=northwest,powered=true,side=up,type=green]
tconstruct:slime_channel[connected=outer,direction=northwest,powered=true,side=up,type=blue]
tconstruct:slime_channel[connected=outer,direction=northwest,powered=true,side=up,type=purple]
tconstruct:slime_channel[connected=outer,direction=northwest,powered=true,side=up,type=blood]
tconstruct:slime_channel[connected=outer,direction=northwest,powered=true,side=up,type=magma]
tconstruct:slime_channel[connected=outer,direction=northwest,powered=true,side=north,type=green]
tconstruct:slime_channel[connected=outer,direction=northwest,powered=true,side=north,type=blue]
tconstruct:slime_channel[connected=outer,direction=northwest,powered=true,side=north,type=purple]
tconstruct:slime_channel[connected=outer,direction=northwest,powered=true,side=north,type=blood]
tconstruct:slime_channel[connected=outer,direction=northwest,powered=true,side=north,type=magma]
tconstruct:slime_channel[connected=outer,direction=northwest,powered=true,side=south,type=green]
tconstruct:slime_channel[connected=outer,direction=northwest,powered=true,side=south,type=blue]
tconstruct:slime_channel[connected=outer,direction=northwest,powered=true,side=south,type=purple]
tconstruct:slime_channel[connected=outer,direction=northwest,powered=true,side=south,type=blood]
tconstruct:slime_channel[connected=outer,direction=northwest,powered=true,side=south,type=magma]
tconstruct:slime_channel[connected=outer,direction=northwest,powered=true,side=west,type=green]
tconstruct:slime_channel[connected=outer,direction=northwest,powered=true,side=west,type=blue]
tconstruct:slime_channel[connected=outer,direction=northwest,powered=true,side=west,type=purple]
tconstruct:slime_channel[connected=outer,direction=northwest,powered=true,side=west,type=blood]
tconstruct:slime_channel[connected=outer,direction=northwest,powered=true,side=west,type=magma]
tconstruct:slime_channel[connected=outer,direction=northwest,powered=true,side=east,type=green]
tconstruct:slime_channel[connected=outer,direction=northwest,powered=true,side=east,type=blue]
tconstruct:slime_channel[connected=outer,direction=northwest,powered=true,side=east,type=purple]
tconstruct:slime_channel[connected=outer,direction=northwest,powered=true,side=east,type=blood]
tconstruct:slime_channel[connected=outer,direction=northwest,powered=true,side=east,type=magma]
tconstruct:slime_channel[connected=outer,direction=northwest,powered=false,side=down,type=green]
tconstruct:slime_channel[connected=outer,direction=northwest,powered=false,side=down,type=blue]
tconstruct:slime_channel[connected=outer,direction=northwest,powered=false,side=down,type=purple]
tconstruct:slime_channel[connected=outer,direction=northwest,powered=false,side=down,type=blood]
tconstruct:slime_channel[connected=outer,direction=northwest,powered=false,side=down,type=magma]
tconstruct:slime_channel[connected=outer,direction=northwest,powered=false,side=up,type=green]
tconstruct:slime_channel[connected=outer,direction=northwest,powered=false,side=up,type=blue]
tconstruct:slime_channel[connected=outer,direction=northwest,powered=false,side=up,type=purple]
tconstruct:slime_channel[connected=outer,direction=northwest,powered=false,side=up,type=blood]
tconstruct:slime_channel[connected=outer,direction=northwest,powered=false,side=up,type=magma]
tconstruct:slime_channel[connected=outer,direction=northwest,powered=false,side=north,type=green]
tconstruct:slime_channel[connected=outer,direction=northwest,powered=false,side=north,type=blue]
tconstruct:slime_channel[connected=outer,direction=northwest,powered=false,side=north,type=purple]
tconstruct:slime_channel[connected=outer,direction=northwest,powered=false,side=north,type=blood]
tconstruct:slime_channel[connected=outer,direction=northwest,powered=false,side=north,type=magma]
tconstruct:slime_channel[connected=outer,direction=northwest,powered=false,side=south,type=green]
tconstruct:slime_channel[connected=outer,direction=northwest,powered=false,side=south,type=blue]
tconstruct:slime_channel[connected=outer,direction=northwest,powered=false,side=south,type=purple]
tconstruct:slime_channel[connected=outer,direction=northwest,powered=false,side=south,type=blood]
tconstruct:slime_channel[connected=outer,direction=northwest,powered=false,side=south,type=magma]
tconstruct:slime_channel[connected=outer,direction=northwest,powered=false,side=west,type=green]
tconstruct:slime_channel[connected=outer,direction=northwest,powered=false,side=west,type=blue]
tconstruct:slime_channel[connected=outer,direction=northwest,powered=false,side=west,type=purple]
tconstruct:slime_channel[connected=outer,direction=northwest,powered=false,side=west,type=blood]
tconstruct:slime_channel[connected=outer,direction=northwest,powered=false,side=west,type=magma]
tconstruct:slime_channel[connected=outer,direction=northwest,powered=false,side=east,type=green]
tconstruct:slime_channel[connected=outer,direction=northwest,powered=false,side=east,type=blue]
tconstruct:slime_channel[connected=outer,direction=northwest,powered=false,side=east,type=purple]
tconstruct:slime_channel[connected=outer,direction=northwest,powered=false,side=east,type=blood]
tconstruct:slime_channel[connected=outer,direction=northwest,powered=false,side=east,type=magma]
tconstruct:slime_channel[connected=outer,direction=north,powered=true,side=down,type=green]
tconstruct:slime_channel[connected=outer,direction=north,powered=true,side=down,type=blue]
tconstruct:slime_channel[connected=outer,direction=north,powered=true,side=down,type=purple]
tconstruct:slime_channel[connected=outer,direction=north,powered=true,side=down,type=blood]
tconstruct:slime_channel[connected=outer,direction=north,powered=true,side=down,type=magma]
tconstruct:slime_channel[connected=outer,direction=north,powered=true,side=up,type=green]
tconstruct:slime_channel[connected=outer,direction=north,powered=true,side=up,type=blue]
tconstruct:slime_channel[connected=outer,direction=north,powered=true,side=up,type=purple]
tconstruct:slime_channel[connected=outer,direction=north,powered=true,side=up,type=blood]
tconstruct:slime_channel[connected=outer,direction=north,powered=true,side=up,type=magma]
tconstruct:slime_channel[connected=outer,direction=north,powered=true,side=north,type=green]
tconstruct:slime_channel[connected=outer,direction=north,powered=true,side=north,type=blue]
tconstruct:slime_channel[connected=outer,direction=north,powered=true,side=north,type=purple]
tconstruct:slime_channel[connected=outer,direction=north,powered=true,side=north,type=blood]
tconstruct:slime_channel[connected=outer,direction=north,powered=true,side=north,type=magma]
tconstruct:slime_channel[connected=outer,direction=north,powered=true,side=south,type=green]
tconstruct:slime_channel[connected=outer,direction=north,powered=true,side=south,type=blue]
tconstruct:slime_channel[connected=outer,direction=north,powered=true,side=south,type=purple]
tconstruct:slime_channel[connected=outer,direction=north,powered=true,side=south,type=blood]
tconstruct:slime_channel[connected=outer,direction=north,powered=true,side=south,type=magma]
tconstruct:slime_channel[connected=outer,direction=north,powered=true,side=west,type=green]
tconstruct:slime_channel[connected=outer,direction=north,powered=true,side=west,type=blue]
tconstruct:slime_channel[connected=outer,direction=north,powered=true,side=west,type=purple]
tconstruct:slime_channel[connected=outer,direction=north,powered=true,side=west,type=blood]
tconstruct:slime_channel[connected=outer,direction=north,powered=true,side=west,type=magma]
tconstruct:slime_channel[connected=outer,direction=north,powered=true,side=east,type=green]
tconstruct:slime_channel[connected=outer,direction=north,powered=true,side=east,type=blue]
tconstruct:slime_channel[connected=outer,direction=north,powered=true,side=east,type=purple]
tconstruct:slime_channel[connected=outer,direction=north,powered=true,side=east,type=blood]
tconstruct:slime_channel[connected=outer,direction=north,powered=true,side=east,type=magma]
tconstruct:slime_channel[connected=outer,direction=north,powered=false,side=down,type=green]
tconstruct:slime_channel[connected=outer,direction=north,powered=false,side=down,type=blue]
tconstruct:slime_channel[connected=outer,direction=north,powered=false,side=down,type=purple]
tconstruct:slime_channel[connected=outer,direction=north,powered=false,side=down,type=blood]
tconstruct:slime_channel[connected=outer,direction=north,powered=false,side=down,type=magma]
tconstruct:slime_channel[connected=outer,direction=north,powered=false,side=up,type=green]
tconstruct:slime_channel[connected=outer,direction=north,powered=false,side=up,type=blue]
tconstruct:slime_channel[connected=outer,direction=north,powered=false,side=up,type=purple]
tconstruct:slime_channel[connected=outer,direction=north,powered=false,side=up,type=blood]
tconstruct:slime_channel[connected=outer,direction=north,powered=false,side=up,type=magma]
tconstruct:slime_channel[connected=outer,direction=north,powered=false,side=north,type=green]
tconstruct:slime_channel[connected=outer,direction=north,powered=false,side=north,type=blue]
tconstruct:slime_channel[connected=outer,direction=north,powered=false,side=north,type=purple]
tconstruct:slime_channel[connected=outer,direction=north,powered=false,side=north,type=blood]
tconstruct:slime_channel[connected=outer,direction=north,powered=false,side=north,type=magma]
tconstruct:slime_channel[connected=outer,direction=north,powered=false,side=south,type=green]
tconstruct:slime_channel[connected=outer,direction=north,powered=false,side=south,type=blue]
tconstruct:slime_channel[connected=outer,direction=north,powered=false,side=south,type=purple]
tconstruct:slime_channel[connected=outer,direction=north,powered=false,side=south,type=blood]
tconstruct:slime_channel[connected=outer,direction=north,powered=false,side=south,type=magma]
tconstruct:slime_channel[connected=outer,direction=north,powered=false,side=west,type=green]
tconstruct:slime_channel[connected=outer,direction=north,powered=false,side=west,type=blue]
tconstruct:slime_channel[connected=outer,direction=north,powered=false,side=west,type=purple]
tconstruct:slime_channel[connected=outer,direction=north,powered=false,side=west,type=blood]
tconstruct:slime_channel[connected=outer,direction=north,powered=false,side=west,type=magma]
tconstruct:slime_channel[connected=outer,direction=north,powered=false,side=east,type=green]
tconstruct:slime_channel[connected=outer,direction=north,powered=false,side=east,type=blue]
tconstruct:slime_channel[connected=outer,direction=north,powered=false,side=east,type=purple]
tconstruct:slime_channel[connected=outer,direction=north,powered=false,side=east,type=blood]
tconstruct:slime_channel[connected=outer,direction=north,powered=false,side=east,type=magma]
tconstruct:slime_channel[connected=outer,direction=northeast,powered=true,side=down,type=green]
tconstruct:slime_channel[connected=outer,direction=northeast,powered=true,side=down,type=blue]
tconstruct:slime_channel[connected=outer,direction=northeast,powered=true,side=down,type=purple]
tconstruct:slime_channel[connected=outer,direction=northeast,powered=true,side=down,type=blood]
tconstruct:slime_channel[connected=outer,direction=northeast,powered=true,side=down,type=magma]
tconstruct:slime_channel[connected=outer,direction=northeast,powered=true,side=up,type=green]
tconstruct:slime_channel[connected=outer,direction=northeast,powered=true,side=up,type=blue]
tconstruct:slime_channel[connected=outer,direction=northeast,powered=true,side=up,type=purple]
tconstruct:slime_channel[connected=outer,direction=northeast,powered=true,side=up,type=blood]
tconstruct:slime_channel[connected=outer,direction=northeast,powered=true,side=up,type=magma]
tconstruct:slime_channel[connected=outer,direction=northeast,powered=true,side=north,type=green]
tconstruct:slime_channel[connected=outer,direction=northeast,powered=true,side=north,type=blue]
tconstruct:slime_channel[connected=outer,direction=northeast,powered=true,side=north,type=purple]
tconstruct:slime_channel[connected=outer,direction=northeast,powered=true,side=north,type=blood]
tconstruct:slime_channel[connected=outer,direction=northeast,powered=true,side=north,type=magma]
tconstruct:slime_channel[connected=outer,direction=northeast,powered=true,side=south,type=green]
tconstruct:slime_channel[connected=outer,direction=northeast,powered=true,side=south,type=blue]
tconstruct:slime_channel[connected=outer,direction=northeast,powered=true,side=south,type=purple]
tconstruct:slime_channel[connected=outer,direction=northeast,powered=true,side=south,type=blood]
tconstruct:slime_channel[connected=outer,direction=northeast,powered=true,side=south,type=magma]
tconstruct:slime_channel[connected=outer,direction=northeast,powered=true,side=west,type=green]
tconstruct:slime_channel[connected=outer,direction=northeast,powered=true,side=west,type=blue]
tconstruct:slime_channel[connected=outer,direction=northeast,powered=true,side=west,type=purple]
tconstruct:slime_channel[connected=outer,direction=northeast,powered=true,side=west,type=blood]
tconstruct:slime_channel[connected=outer,direction=northeast,powered=true,side=west,type=magma]
tconstruct:slime_channel[connected=outer,direction=northeast,powered=true,side=east,type=green]
tconstruct:slime_channel[connected=outer,direction=northeast,powered=true,side=east,type=blue]
tconstruct:slime_channel[connected=outer,direction=northeast,powered=true,side=east,type=purple]
tconstruct:slime_channel[connected=outer,direction=northeast,powered=true,side=east,type=blood]
tconstruct:slime_channel[connected=outer,direction=northeast,powered=true,side=east,type=magma]
tconstruct:slime_channel[connected=outer,direction=northeast,powered=false,side=down,type=green]
tconstruct:slime_channel[connected=outer,direction=northeast,powered=false,side=down,type=blue]
tconstruct:slime_channel[connected=outer,direction=northeast,powered=false,side=down,type=purple]
tconstruct:slime_channel[connected=outer,direction=northeast,powered=false,side=down,type=blood]
tconstruct:slime_channel[connected=outer,direction=northeast,powered=false,side=down,type=magma]
tconstruct:slime_channel[connected=outer,direction=northeast,powered=false,side=up,type=green]
tconstruct:slime_channel[connected=outer,direction=northeast,powered=false,side=up,type=blue]
tconstruct:slime_channel[connected=outer,direction=northeast,powered=false,side=up,type=purple]
tconstruct:slime_channel[connected=outer,direction=northeast,powered=false,side=up,type=blood]
tconstruct:slime_channel[connected=outer,direction=northeast,powered=false,side=up,type=magma]
tconstruct:slime_channel[connected=outer,direction=northeast,powered=false,side=north,type=green]
tconstruct:slime_channel[connected=outer,direction=northeast,powered=false,side=north,type=blue]
tconstruct:slime_channel[connected=outer,direction=northeast,powered=false,side=north,type=purple]
tconstruct:slime_channel[connected=outer,direction=northeast,powered=false,side=north,type=blood]
tconstruct:slime_channel[connected=outer,direction=northeast,powered=false,side=north,type=magma]
tconstruct:slime_channel[connected=outer,direction=northeast,powered=false,side=south,type=green]
tconstruct:slime_channel[connected=outer,direction=northeast,powered=false,side=south,type=blue]
tconstruct:slime_channel[connected=outer,direction=northeast,powered=false,side=south,type=purple]
tconstruct:slime_channel[connected=outer,direction=northeast,powered=false,side=south,type=blood]
tconstruct:slime_channel[connected=outer,direction=northeast,powered=false,side=south,type=magma]
tconstruct:slime_channel[connected=outer,direction=northeast,powered=false,side=west,type=green]
tconstruct:slime_channel[connected=outer,direction=northeast,powered=false,side=west,type=blue]
tconstruct:slime_channel[connected=outer,direction=northeast,powered=false,side=west,type=purple]
tconstruct:slime_channel[connected=outer,direction=northeast,powered=false,side=west,type=blood]
tconstruct:slime_channel[connected=outer,direction=northeast,powered=false,side=west,type=magma]
tconstruct:slime_channel[connected=outer,direction=northeast,powered=false,side=east,type=green]
tconstruct:slime_channel[connected=outer,direction=northeast,powered=false,side=east,type=blue]
tconstruct:slime_channel[connected=outer,direction=northeast,powered=false,side=east,type=purple]
tconstruct:slime_channel[connected=outer,direction=northeast,powered=false,side=east,type=blood]
tconstruct:slime_channel[connected=outer,direction=northeast,powered=false,side=east,type=magma]
tconstruct:slime_channel[connected=outer,direction=east,powered=true,side=down,type=green]
tconstruct:slime_channel[connected=outer,direction=east,powered=true,side=down,type=blue]
tconstruct:slime_channel[connected=outer,direction=east,powered=true,side=down,type=purple]
tconstruct:slime_channel[connected=outer,direction=east,powered=true,side=down,type=blood]
tconstruct:slime_channel[connected=outer,direction=east,powered=true,side=down,type=magma]
tconstruct:slime_channel[connected=outer,direction=east,powered=true,side=up,type=green]
tconstruct:slime_channel[connected=outer,direction=east,powered=true,side=up,type=blue]
tconstruct:slime_channel[connected=outer,direction=east,powered=true,side=up,type=purple]
tconstruct:slime_channel[connected=outer,direction=east,powered=true,side=up,type=blood]
tconstruct:slime_channel[connected=outer,direction=east,powered=true,side=up,type=magma]
tconstruct:slime_channel[connected=outer,direction=east,powered=true,side=north,type=green]
tconstruct:slime_channel[connected=outer,direction=east,powered=true,side=north,type=blue]
tconstruct:slime_channel[connected=outer,direction=east,powered=true,side=north,type=purple]
tconstruct:slime_channel[connected=outer,direction=east,powered=true,side=north,type=blood]
tconstruct:slime_channel[connected=outer,direction=east,powered=true,side=north,type=magma]
tconstruct:slime_channel[connected=outer,direction=east,powered=true,side=south,type=green]
tconstruct:slime_channel[connected=outer,direction=east,powered=true,side=south,type=blue]
tconstruct:slime_channel[connected=outer,direction=east,powered=true,side=south,type=purple]
tconstruct:slime_channel[connected=outer,direction=east,powered=true,side=south,type=blood]
tconstruct:slime_channel[connected=outer,direction=east,powered=true,side=south,type=magma]
tconstruct:slime_channel[connected=outer,direction=east,powered=true,side=west,type=green]
tconstruct:slime_channel[connected=outer,direction=east,powered=true,side=west,type=blue]
tconstruct:slime_channel[connected=outer,direction=east,powered=true,side=west,type=purple]
tconstruct:slime_channel[connected=outer,direction=east,powered=true,side=west,type=blood]
tconstruct:slime_channel[connected=outer,direction=east,powered=true,side=west,type=magma]
tconstruct:slime_channel[connected=outer,direction=east,powered=true,side=east,type=green]
tconstruct:slime_channel[connected=outer,direction=east,powered=true,side=east,type=blue]
tconstruct:slime_channel[connected=outer,direction=east,powered=true,side=east,type=purple]
tconstruct:slime_channel[connected=outer,direction=east,powered=true,side=east,type=blood]
tconstruct:slime_channel[connected=outer,direction=east,powered=true,side=east,type=magma]
tconstruct:slime_channel[connected=outer,direction=east,powered=false,side=down,type=green]
tconstruct:slime_channel[connected=outer,direction=east,powered=false,side=down,type=blue]
tconstruct:slime_channel[connected=outer,direction=east,powered=false,side=down,type=purple]
tconstruct:slime_channel[connected=outer,direction=east,powered=false,side=down,type=blood]
tconstruct:slime_channel[connected=outer,direction=east,powered=false,side=down,type=magma]
tconstruct:slime_channel[connected=outer,direction=east,powered=false,side=up,type=green]
tconstruct:slime_channel[connected=outer,direction=east,powered=false,side=up,type=blue]
tconstruct:slime_channel[connected=outer,direction=east,powered=false,side=up,type=purple]
tconstruct:slime_channel[connected=outer,direction=east,powered=false,side=up,type=blood]
tconstruct:slime_channel[connected=outer,direction=east,powered=false,side=up,type=magma]
tconstruct:slime_channel[connected=outer,direction=east,powered=false,side=north,type=green]
tconstruct:slime_channel[connected=outer,direction=east,powered=false,side=north,type=blue]
tconstruct:slime_channel[connected=outer,direction=east,powered=false,side=north,type=purple]
tconstruct:slime_channel[connected=outer,direction=east,powered=false,side=north,type=blood]
tconstruct:slime_channel[connected=outer,direction=east,powered=false,side=north,type=magma]
tconstruct:slime_channel[connected=outer,direction=east,powered=false,side=south,type=green]
tconstruct:slime_channel[connected=outer,direction=east,powered=false,side=south,type=blue]
tconstruct:slime_channel[connected=outer,direction=east,powered=false,side=south,type=purple]
tconstruct:slime_channel[connected=outer,direction=east,powered=false,side=south,type=blood]
tconstruct:slime_channel[connected=outer,direction=east,powered=false,side=south,type=magma]
tconstruct:slime_channel[connected=outer,direction=east,powered=false,side=west,type=green]
tconstruct:slime_channel[connected=outer,direction=east,powered=false,side=west,type=blue]
tconstruct:slime_channel[connected=outer,direction=east,powered=false,side=west,type=purple]
tconstruct:slime_channel[connected=outer,direction=east,powered=false,side=west,type=blood]
tconstruct:slime_channel[connected=outer,direction=east,powered=false,side=west,type=magma]
tconstruct:slime_channel[connected=outer,direction=east,powered=false,side=east,type=green]
tconstruct:slime_channel[connected=outer,direction=east,powered=false,side=east,type=blue]
tconstruct:slime_channel[connected=outer,direction=east,powered=false,side=east,type=purple]
tconstruct:slime_channel[connected=outer,direction=east,powered=false,side=east,type=blood]
tconstruct:slime_channel[connected=outer,direction=east,powered=false,side=east,type=magma]
tconstruct:slime_channel[connected=outer,direction=southeast,powered=true,side=down,type=green]
tconstruct:slime_channel[connected=outer,direction=southeast,powered=true,side=down,type=blue]
tconstruct:slime_channel[connected=outer,direction=southeast,powered=true,side=down,type=purple]
tconstruct:slime_channel[connected=outer,direction=southeast,powered=true,side=down,type=blood]
tconstruct:slime_channel[connected=outer,direction=southeast,powered=true,side=down,type=magma]
tconstruct:slime_channel[connected=outer,direction=southeast,powered=true,side=up,type=green]
tconstruct:slime_channel[connected=outer,direction=southeast,powered=true,side=up,type=blue]
tconstruct:slime_channel[connected=outer,direction=southeast,powered=true,side=up,type=purple]
tconstruct:slime_channel[connected=outer,direction=southeast,powered=true,side=up,type=blood]
tconstruct:slime_channel[connected=outer,direction=southeast,powered=true,side=up,type=magma]
tconstruct:slime_channel[connected=outer,direction=southeast,powered=true,side=north,type=green]
tconstruct:slime_channel[connected=outer,direction=southeast,powered=true,side=north,type=blue]
tconstruct:slime_channel[connected=outer,direction=southeast,powered=true,side=north,type=purple]
tconstruct:slime_channel[connected=outer,direction=southeast,powered=true,side=north,type=blood]
tconstruct:slime_channel[connected=outer,direction=southeast,powered=true,side=north,type=magma]
tconstruct:slime_channel[connected=outer,direction=southeast,powered=true,side=south,type=green]
tconstruct:slime_channel[connected=outer,direction=southeast,powered=true,side=south,type=blue]
tconstruct:slime_channel[connected=outer,direction=southeast,powered=true,side=south,type=purple]
tconstruct:slime_channel[connected=outer,direction=southeast,powered=true,side=south,type=blood]
tconstruct:slime_channel[connected=outer,direction=southeast,powered=true,side=south,type=magma]
tconstruct:slime_channel[connected=outer,direction=southeast,powered=true,side=west,type=green]
tconstruct:slime_channel[connected=outer,direction=southeast,powered=true,side=west,type=blue]
tconstruct:slime_channel[connected=outer,direction=southeast,powered=true,side=west,type=purple]
tconstruct:slime_channel[connected=outer,direction=southeast,powered=true,side=west,type=blood]
tconstruct:slime_channel[connected=outer,direction=southeast,powered=true,side=west,type=magma]
tconstruct:slime_channel[connected=outer,direction=southeast,powered=true,side=east,type=green]
tconstruct:slime_channel[connected=outer,direction=southeast,powered=true,side=east,type=blue]
tconstruct:slime_channel[connected=outer,direction=southeast,powered=true,side=east,type=purple]
tconstruct:slime_channel[connected=outer,direction=southeast,powered=true,side=east,type=blood]
tconstruct:slime_channel[connected=outer,direction=southeast,powered=true,side=east,type=magma]
tconstruct:slime_channel[connected=outer,direction=southeast,powered=false,side=down,type=green]
tconstruct:slime_channel[connected=outer,direction=southeast,powered=false,side=down,type=blue]
tconstruct:slime_channel[connected=outer,direction=southeast,powered=false,side=down,type=purple]
tconstruct:slime_channel[connected=outer,direction=southeast,powered=false,side=down,type=blood]
tconstruct:slime_channel[connected=outer,direction=southeast,powered=false,side=down,type=magma]
tconstruct:slime_channel[connected=outer,direction=southeast,powered=false,side=up,type=green]
tconstruct:slime_channel[connected=outer,direction=southeast,powered=false,side=up,type=blue]
tconstruct:slime_channel[connected=outer,direction=southeast,powered=false,side=up,type=purple]
tconstruct:slime_channel[connected=outer,direction=southeast,powered=false,side=up,type=blood]
tconstruct:slime_channel[connected=outer,direction=southeast,powered=false,side=up,type=magma]
tconstruct:slime_channel[connected=outer,direction=southeast,powered=false,side=north,type=green]
tconstruct:slime_channel[connected=outer,direction=southeast,powered=false,side=north,type=blue]
tconstruct:slime_channel[connected=outer,direction=southeast,powered=false,side=north,type=purple]
tconstruct:slime_channel[connected=outer,direction=southeast,powered=false,side=north,type=blood]
tconstruct:slime_channel[connected=outer,direction=southeast,powered=false,side=north,type=magma]
tconstruct:slime_channel[connected=outer,direction=southeast,powered=false,side=south,type=green]
tconstruct:slime_channel[connected=outer,direction=southeast,powered=false,side=south,type=blue]
tconstruct:slime_channel[connected=outer,direction=southeast,powered=false,side=south,type=purple]
tconstruct:slime_channel[connected=outer,direction=southeast,powered=false,side=south,type=blood]
tconstruct:slime_channel[connected=outer,direction=southeast,powered=false,side=south,type=magma]
tconstruct:slime_channel[connected=outer,direction=southeast,powered=false,side=west,type=green]
tconstruct:slime_channel[connected=outer,direction=southeast,powered=false,side=west,type=blue]
tconstruct:slime_channel[connected=outer,direction=southeast,powered=false,side=west,type=purple]
tconstruct:slime_channel[connected=outer,direction=southeast,powered=false,side=west,type=blood]
tconstruct:slime_channel[connected=outer,direction=southeast,powered=false,side=west,type=magma]
tconstruct:slime_channel[connected=outer,direction=southeast,powered=false,side=east,type=green]
tconstruct:slime_channel[connected=outer,direction=southeast,powered=false,side=east,type=blue]
tconstruct:slime_channel[connected=outer,direction=southeast,powered=false,side=east,type=purple]
tconstruct:slime_channel[connected=outer,direction=southeast,powered=false,side=east,type=blood]
tconstruct:slime_channel[connected=outer,direction=southeast,powered=false,side=east,type=magma]
tconstruct:dried_clay[type=clay]
tconstruct:dried_clay[type=brick]
tconstruct:dried_clay_slab[half=top,type=clay]
tconstruct:dried_clay_slab[half=top,type=brick]
tconstruct:dried_clay_slab[half=bottom,type=clay]
tconstruct:dried_clay_slab[half=bottom,type=brick]
tconstruct:dried_clay_stairs[facing=north,half=top,shape=straight]
tconstruct:dried_clay_stairs[facing=north,half=top,shape=inner_left]
tconstruct:dried_clay_stairs[facing=north,half=top,shape=inner_right]
tconstruct:dried_clay_stairs[facing=north,half=top,shape=outer_left]
tconstruct:dried_clay_stairs[facing=north,half=top,shape=outer_right]
tconstruct:dried_clay_stairs[facing=north,half=bottom,shape=straight]
tconstruct:dried_clay_stairs[facing=north,half=bottom,shape=inner_left]
tconstruct:dried_clay_stairs[facing=north,half=bottom,shape=inner_right]
tconstruct:dried_clay_stairs[facing=north,half=bottom,shape=outer_left]
tconstruct:dried_clay_stairs[facing=north,half=bottom,shape=outer_right]
tconstruct:dried_clay_stairs[facing=south,half=top,shape=straight]
tconstruct:dried_clay_stairs[facing=south,half=top,shape=inner_left]
tconstruct:dried_clay_stairs[facing=south,half=top,shape=inner_right]
tconstruct:dried_clay_stairs[facing=south,half=top,shape=outer_left]
tconstruct:dried_clay_stairs[facing=south,half=top,shape=outer_right]
tconstruct:dried_clay_stairs[facing=south,half=bottom,shape=straight]
tconstruct:dried_clay_stairs[facing=south,half=bottom,shape=inner_left]
tconstruct:dried_clay_stairs[facing=south,half=bottom,shape=inner_right]
tconstruct:dried_clay_stairs[facing=south,half=bottom,shape=outer_left]
tconstruct:dried_clay_stairs[facing=south,half=bottom,shape=outer_right]
tconstruct:dried_clay_stairs[facing=west,half=top,shape=straight]
tconstruct:dried_clay_stairs[facing=west,half=top,shape=inner_left]
tconstruct:dried_clay_stairs[facing=west,half=top,shape=inner_right]
tconstruct:dried_clay_stairs[facing=west,half=top,shape=outer_left]
tconstruct:dried_clay_stairs[facing=west,half=top,shape=outer_right]
tconstruct:dried_clay_stairs[facing=west,half=bottom,shape=straight]
tconstruct:dried_clay_stairs[facing=west,half=bottom,shape=inner_left]
tconstruct:dried_clay_stairs[facing=west,half=bottom,shape=inner_right]
tconstruct:dried_clay_stairs[facing=west,half=bottom,shape=outer_left]
tconstruct:dried_clay_stairs[facing=west,half=bottom,shape=outer_right]
tconstruct:dried_clay_stairs[facing=east,half=top,shape=straight]
tconstruct:dried_clay_stairs[facing=east,half=top,shape=inner_left]
tconstruct:dried_clay_stairs[facing=east,half=top,shape=inner_right]
tconstruct:dried_clay_stairs[facing=east,half=top,shape=outer_left]
tconstruct:dried_clay_stairs[facing=east,half=top,shape=outer_right]
tconstruct:dried_clay_stairs[facing=east,half=bottom,shape=straight]
tconstruct:dried_clay_stairs[facing=east,half=bottom,shape=inner_left]
tconstruct:dried_clay_stairs[facing=east,half=bottom,shape=inner_right]
tconstruct:dried_clay_stairs[facing=east,half=bottom,shape=outer_left]
tconstruct:dried_clay_stairs[facing=east,half=bottom,shape=outer_right]
tconstruct:dried_brick_stairs[facing=north,half=top,shape=straight]
tconstruct:dried_brick_stairs[facing=north,half=top,shape=inner_left]
tconstruct:dried_brick_stairs[facing=north,half=top,shape=inner_right]
tconstruct:dried_brick_stairs[facing=north,half=top,shape=outer_left]
tconstruct:dried_brick_stairs[facing=north,half=top,shape=outer_right]
tconstruct:dried_brick_stairs[facing=north,half=bottom,shape=straight]
tconstruct:dried_brick_stairs[facing=north,half=bottom,shape=inner_left]
tconstruct:dried_brick_stairs[facing=north,half=bottom,shape=inner_right]
tconstruct:dried_brick_stairs[facing=north,half=bottom,shape=outer_left]
tconstruct:dried_brick_stairs[facing=north,half=bottom,shape=outer_right]
tconstruct:dried_brick_stairs[facing=south,half=top,shape=straight]
tconstruct:dried_brick_stairs[facing=south,half=top,shape=inner_left]
tconstruct:dried_brick_stairs[facing=south,half=top,shape=inner_right]
tconstruct:dried_brick_stairs[facing=south,half=top,shape=outer_left]
tconstruct:dried_brick_stairs[facing=south,half=top,shape=outer_right]
tconstruct:dried_brick_stairs[facing=south,half=bottom,shape=straight]
tconstruct:dried_brick_stairs[facing=south,half=bottom,shape=inner_left]
tconstruct:dried_brick_stairs[facing=south,half=bottom,shape=inner_right]
tconstruct:dried_brick_stairs[facing=south,half=bottom,shape=outer_left]
tconstruct:dried_brick_stairs[facing=south,half=bottom,shape=outer_right]
tconstruct:dried_brick_stairs[facing=west,half=top,shape=straight]
tconstruct:dried_brick_stairs[facing=west,half=top,shape=inner_left]
tconstruct:dried_brick_stairs[facing=west,half=top,shape=inner_right]
tconstruct:dried_brick_stairs[facing=west,half=top,shape=outer_left]
tconstruct:dried_brick_stairs[facing=west,half=top,shape=outer_right]
tconstruct:dried_brick_stairs[facing=west,half=bottom,shape=straight]
tconstruct:dried_brick_stairs[facing=west,half=bottom,shape=inner_left]
tconstruct:dried_brick_stairs[facing=west,half=bottom,shape=inner_right]
tconstruct:dried_brick_stairs[facing=west,half=bottom,shape=outer_left]
tconstruct:dried_brick_stairs[facing=west,half=bottom,shape=outer_right]
tconstruct:dried_brick_stairs[facing=east,half=top,shape=straight]
tconstruct:dried_brick_stairs[facing=east,half=top,shape=inner_left]
tconstruct:dried_brick_stairs[facing=east,half=top,shape=inner_right]
tconstruct:dried_brick_stairs[facing=east,half=top,shape=outer_left]
tconstruct:dried_brick_stairs[facing=east,half=top,shape=outer_right]
tconstruct:dried_brick_stairs[facing=east,half=bottom,shape=straight]
tconstruct:dried_brick_stairs[facing=east,half=bottom,shape=inner_left]
tconstruct:dried_brick_stairs[facing=east,half=bottom,shape=inner_right]
tconstruct:dried_brick_stairs[facing=east,half=bottom,shape=outer_left]
tconstruct:dried_brick_stairs[facing=east,half=bottom,shape=outer_right]
tconstruct:brownstone[type=smooth]
tconstruct:brownstone[type=rough]
tconstruct:brownstone[type=paver]
tconstruct:brownstone[type=brick]
tconstruct:brownstone[type=brick_cracked]
tconstruct:brownstone[type=brick_fancy]
tconstruct:brownstone[type=brick_square]
tconstruct:brownstone[type=road]
tconstruct:brownstone[type=creeper]
tconstruct:brownstone[type=brick_triangle]
tconstruct:brownstone[type=brick_small]
tconstruct:brownstone[type=tile]
tconstruct:brownstone_slab[half=top,type=smooth]
tconstruct:brownstone_slab[half=top,type=rough]
tconstruct:brownstone_slab[half=top,type=paver]
tconstruct:brownstone_slab[half=top,type=brick]
tconstruct:brownstone_slab[half=top,type=brick_cracked]
tconstruct:brownstone_slab[half=top,type=brick_fancy]
tconstruct:brownstone_slab[half=top,type=brick_square]
tconstruct:brownstone_slab[half=top,type=road]
tconstruct:brownstone_slab[half=bottom,type=smooth]
tconstruct:brownstone_slab[half=bottom,type=rough]
tconstruct:brownstone_slab[half=bottom,type=paver]
tconstruct:brownstone_slab[half=bottom,type=brick]
tconstruct:brownstone_slab[half=bottom,type=brick_cracked]
tconstruct:brownstone_slab[half=bottom,type=brick_fancy]
tconstruct:brownstone_slab[half=bottom,type=brick_square]
tconstruct:brownstone_slab[half=bottom,type=road]
tconstruct:brownstone_slab2[half=top,type=creeper]
tconstruct:brownstone_slab2[half=top,type=brick_triangle]
tconstruct:brownstone_slab2[half=top,type=brick_small]
tconstruct:brownstone_slab2[half=top,type=tile]
tconstruct:brownstone_slab2[half=bottom,type=creeper]
tconstruct:brownstone_slab2[half=bottom,type=brick_triangle]
tconstruct:brownstone_slab2[half=bottom,type=brick_small]
tconstruct:brownstone_slab2[half=bottom,type=tile]
tconstruct:brownstone_stairs_smooth[facing=north,half=top,shape=straight]
tconstruct:brownstone_stairs_smooth[facing=north,half=top,shape=inner_left]
tconstruct:brownstone_stairs_smooth[facing=north,half=top,shape=inner_right]
tconstruct:brownstone_stairs_smooth[facing=north,half=top,shape=outer_left]
tconstruct:brownstone_stairs_smooth[facing=north,half=top,shape=outer_right]
tconstruct:brownstone_stairs_smooth[facing=north,half=bottom,shape=straight]
tconstruct:brownstone_stairs_smooth[facing=north,half=bottom,shape=inner_left]
tconstruct:brownstone_stairs_smooth[facing=north,half=bottom,shape=inner_right]
tconstruct:brownstone_stairs_smooth[facing=north,half=bottom,shape=outer_left]
tconstruct:brownstone_stairs_smooth[facing=north,half=bottom,shape=outer_right]
tconstruct:brownstone_stairs_smooth[facing=south,half=top,shape=straight]
tconstruct:brownstone_stairs_smooth[facing=south,half=top,shape=inner_left]
tconstruct:brownstone_stairs_smooth[facing=south,half=top,shape=inner_right]
tconstruct:brownstone_stairs_smooth[facing=south,half=top,shape=outer_left]
tconstruct:brownstone_stairs_smooth[facing=south,half=top,shape=outer_right]
tconstruct:brownstone_stairs_smooth[facing=south,half=bottom,shape=straight]
tconstruct:brownstone_stairs_smooth[facing=south,half=bottom,shape=inner_left]
tconstruct:brownstone_stairs_smooth[facing=south,half=bottom,shape=inner_right]
tconstruct:brownstone_stairs_smooth[facing=south,half=bottom,shape=outer_left]
tconstruct:brownstone_stairs_smooth[facing=south,half=bottom,shape=outer_right]
tconstruct:brownstone_stairs_smooth[facing=west,half=top,shape=straight]
tconstruct:brownstone_stairs_smooth[facing=west,half=top,shape=inner_left]
tconstruct:brownstone_stairs_smooth[facing=west,half=top,shape=inner_right]
tconstruct:brownstone_stairs_smooth[facing=west,half=top,shape=outer_left]
tconstruct:brownstone_stairs_smooth[facing=west,half=top,shape=outer_right]
tconstruct:brownstone_stairs_smooth[facing=west,half=bottom,shape=straight]
tconstruct:brownstone_stairs_smooth[facing=west,half=bottom,shape=inner_left]
tconstruct:brownstone_stairs_smooth[facing=west,half=bottom,shape=inner_right]
tconstruct:brownstone_stairs_smooth[facing=west,half=bottom,shape=outer_left]
tconstruct:brownstone_stairs_smooth[facing=west,half=bottom,shape=outer_right]
tconstruct:brownstone_stairs_smooth[facing=east,half=top,shape=straight]
tconstruct:brownstone_stairs_smooth[facing=east,half=top,shape=inner_left]
tconstruct:brownstone_stairs_smooth[facing=east,half=top,shape=inner_right]
tconstruct:brownstone_stairs_smooth[facing=east,half=top,shape=outer_left]
tconstruct:brownstone_stairs_smooth[facing=east,half=top,shape=outer_right]
tconstruct:brownstone_stairs_smooth[facing=east,half=bottom,shape=straight]
tconstruct:brownstone_stairs_smooth[facing=east,half=bottom,shape=inner_left]
tconstruct:brownstone_stairs_smooth[facing=east,half=bottom,shape=inner_right]
tconstruct:brownstone_stairs_smooth[facing=east,half=bottom,shape=outer_left]
tconstruct:brownstone_stairs_smooth[facing=east,half=bottom,shape=outer_right]
tconstruct:brownstone_stairs_rough[facing=north,half=top,shape=straight]
tconstruct:brownstone_stairs_rough[facing=north,half=top,shape=inner_left]
tconstruct:brownstone_stairs_rough[facing=north,half=top,shape=inner_right]
tconstruct:brownstone_stairs_rough[facing=north,half=top,shape=outer_left]
tconstruct:brownstone_stairs_rough[facing=north,half=top,shape=outer_right]
tconstruct:brownstone_stairs_rough[facing=north,half=bottom,shape=straight]
tconstruct:brownstone_stairs_rough[facing=north,half=bottom,shape=inner_left]
tconstruct:brownstone_stairs_rough[facing=north,half=bottom,shape=inner_right]
tconstruct:brownstone_stairs_rough[facing=north,half=bottom,shape=outer_left]
tconstruct:brownstone_stairs_rough[facing=north,half=bottom,shape=outer_right]
tconstruct:brownstone_stairs_rough[facing=south,half=top,shape=straight]
tconstruct:brownstone_stairs_rough[facing=south,half=top,shape=inner_left]
tconstruct:brownstone_stairs_rough[facing=south,half=top,shape=inner_right]
tconstruct:brownstone_stairs_rough[facing=south,half=top,shape=outer_left]
tconstruct:brownstone_stairs_rough[facing=south,half=top,shape=outer_right]
tconstruct:brownstone_stairs_rough[facing=south,half=bottom,shape=straight]
tconstruct:brownstone_stairs_rough[facing=south,half=bottom,shape=inner_left]
tconstruct:brownstone_stairs_rough[facing=south,half=bottom,shape=inner_right]
tconstruct:brownstone_stairs_rough[facing=south,half=bottom,shape=outer_left]
tconstruct:brownstone_stairs_rough[facing=south,half=bottom,shape=outer_right]
tconstruct:brownstone_stairs_rough[facing=west,half=top,shape=straight]
tconstruct:brownstone_stairs_rough[facing=west,half=top,shape=inner_left]
tconstruct:brownstone_stairs_rough[facing=west,half=top,shape=inner_right]
tconstruct:brownstone_stairs_rough[facing=west,half=top,shape=outer_left]
tconstruct:brownstone_stairs_rough[facing=west,half=top,shape=outer_right]
tconstruct:brownstone_stairs_rough[facing=west,half=bottom,shape=straight]
tconstruct:brownstone_stairs_rough[facing=west,half=bottom,shape=inner_left]
tconstruct:brownstone_stairs_rough[facing=west,half=bottom,shape=inner_right]
tconstruct:brownstone_stairs_rough[facing=west,half=bottom,shape=outer_left]
tconstruct:brownstone_stairs_rough[facing=west,half=bottom,shape=outer_right]
tconstruct:brownstone_stairs_rough[facing=east,half=top,shape=straight]
tconstruct:brownstone_stairs_rough[facing=east,half=top,shape=inner_left]
tconstruct:brownstone_stairs_rough[facing=east,half=top,shape=inner_right]
tconstruct:brownstone_stairs_rough[facing=east,half=top,shape=outer_left]
tconstruct:brownstone_stairs_rough[facing=east,half=top,shape=outer_right]
tconstruct:brownstone_stairs_rough[facing=east,half=bottom,shape=straight]
tconstruct:brownstone_stairs_rough[facing=east,half=bottom,shape=inner_left]
tconstruct:brownstone_stairs_rough[facing=east,half=bottom,shape=inner_right]
tconstruct:brownstone_stairs_rough[facing=east,half=bottom,shape=outer_left]
tconstruct:brownstone_stairs_rough[facing=east,half=bottom,shape=outer_right]
tconstruct:brownstone_stairs_paver[facing=north,half=top,shape=straight]
tconstruct:brownstone_stairs_paver[facing=north,half=top,shape=inner_left]
tconstruct:brownstone_stairs_paver[facing=north,half=top,shape=inner_right]
tconstruct:brownstone_stairs_paver[facing=north,half=top,shape=outer_left]
tconstruct:brownstone_stairs_paver[facing=north,half=top,shape=outer_right]
tconstruct:brownstone_stairs_paver[facing=north,half=bottom,shape=straight]
tconstruct:brownstone_stairs_paver[facing=north,half=bottom,shape=inner_left]
tconstruct:brownstone_stairs_paver[facing=north,half=bottom,shape=inner_right]
tconstruct:brownstone_stairs_paver[facing=north,half=bottom,shape=outer_left]
tconstruct:brownstone_stairs_paver[facing=north,half=bottom,shape=outer_right]
tconstruct:brownstone_stairs_paver[facing=south,half=top,shape=straight]
tconstruct:brownstone_stairs_paver[facing=south,half=top,shape=inner_left]
tconstruct:brownstone_stairs_paver[facing=south,half=top,shape=inner_right]
tconstruct:brownstone_stairs_paver[facing=south,half=top,shape=outer_left]
tconstruct:brownstone_stairs_paver[facing=south,half=top,shape=outer_right]
tconstruct:brownstone_stairs_paver[facing=south,half=bottom,shape=straight]
tconstruct:brownstone_stairs_paver[facing=south,half=bottom,shape=inner_left]
tconstruct:brownstone_stairs_paver[facing=south,half=bottom,shape=inner_right]
tconstruct:brownstone_stairs_paver[facing=south,half=bottom,shape=outer_left]
tconstruct:brownstone_stairs_paver[facing=south,half=bottom,shape=outer_right]
tconstruct:brownstone_stairs_paver[facing=west,half=top,shape=straight]
tconstruct:brownstone_stairs_paver[facing=west,half=top,shape=inner_left]
tconstruct:brownstone_stairs_paver[facing=west,half=top,shape=inner_right]
tconstruct:brownstone_stairs_paver[facing=west,half=top,shape=outer_left]
tconstruct:brownstone_stairs_paver[facing=west,half=top,shape=outer_right]
tconstruct:brownstone_stairs_paver[facing=west,half=bottom,shape=straight]
tconstruct:brownstone_stairs_paver[facing=west,half=bottom,shape=inner_left]
tconstruct:brownstone_stairs_paver[facing=west,half=bottom,shape=inner_right]
tconstruct:brownstone_stairs_paver[facing=west,half=bottom,shape=outer_left]
tconstruct:brownstone_stairs_paver[facing=west,half=bottom,shape=outer_right]
tconstruct:brownstone_stairs_paver[facing=east,half=top,shape=straight]
tconstruct:brownstone_stairs_paver[facing=east,half=top,shape=inner_left]
tconstruct:brownstone_stairs_paver[facing=east,half=top,shape=inner_right]
tconstruct:brownstone_stairs_paver[facing=east,half=top,shape=outer_left]
tconstruct:brownstone_stairs_paver[facing=east,half=top,shape=outer_right]
tconstruct:brownstone_stairs_paver[facing=east,half=bottom,shape=straight]
tconstruct:brownstone_stairs_paver[facing=east,half=bottom,shape=inner_left]
tconstruct:brownstone_stairs_paver[facing=east,half=bottom,shape=inner_right]
tconstruct:brownstone_stairs_paver[facing=east,half=bottom,shape=outer_left]
tconstruct:brownstone_stairs_paver[facing=east,half=bottom,shape=outer_right]
tconstruct:brownstone_stairs_brick[facing=north,half=top,shape=straight]
tconstruct:brownstone_stairs_brick[facing=north,half=top,shape=inner_left]
tconstruct:brownstone_stairs_brick[facing=north,half=top,shape=inner_right]
tconstruct:brownstone_stairs_brick[facing=north,half=top,shape=outer_left]
tconstruct:brownstone_stairs_brick[facing=north,half=top,shape=outer_right]
tconstruct:brownstone_stairs_brick[facing=north,half=bottom,shape=straight]
tconstruct:brownstone_stairs_brick[facing=north,half=bottom,shape=inner_left]
tconstruct:brownstone_stairs_brick[facing=north,half=bottom,shape=inner_right]
tconstruct:brownstone_stairs_brick[facing=north,half=bottom,shape=outer_left]
tconstruct:brownstone_stairs_brick[facing=north,half=bottom,shape=outer_right]
tconstruct:brownstone_stairs_brick[facing=south,half=top,shape=straight]
tconstruct:brownstone_stairs_brick[facing=south,half=top,shape=inner_left]
tconstruct:brownstone_stairs_brick[facing=south,half=top,shape=inner_right]
tconstruct:brownstone_stairs_brick[facing=south,half=top,shape=outer_left]
tconstruct:brownstone_stairs_brick[facing=south,half=top,shape=outer_right]
tconstruct:brownstone_stairs_brick[facing=south,half=bottom,shape=straight]
tconstruct:brownstone_stairs_brick[facing=south,half=bottom,shape=inner_left]
tconstruct:brownstone_stairs_brick[facing=south,half=bottom,shape=inner_right]
tconstruct:brownstone_stairs_brick[facing=south,half=bottom,shape=outer_left]
tconstruct:brownstone_stairs_brick[facing=south,half=bottom,shape=outer_right]
tconstruct:brownstone_stairs_brick[facing=west,half=top,shape=straight]
tconstruct:brownstone_stairs_brick[facing=west,half=top,shape=inner_left]
tconstruct:brownstone_stairs_brick[facing=west,half=top,shape=inner_right]
tconstruct:brownstone_stairs_brick[facing=west,half=top,shape=outer_left]
tconstruct:brownstone_stairs_brick[facing=west,half=top,shape=outer_right]
tconstruct:brownstone_stairs_brick[facing=west,half=bottom,shape=straight]
tconstruct:brownstone_stairs_brick[facing=west,half=bottom,shape=inner_left]
tconstruct:brownstone_stairs_brick[facing=west,half=bottom,shape=inner_right]
tconstruct:brownstone_stairs_brick[facing=west,half=bottom,shape=outer_left]
tconstruct:brownstone_stairs_brick[facing=west,half=bottom,shape=outer_right]
tconstruct:brownstone_stairs_brick[facing=east,half=top,shape=straight]
tconstruct:brownstone_stairs_brick[facing=east,half=top,shape=inner_left]
tconstruct:brownstone_stairs_brick[facing=east,half=top,shape=inner_right]
tconstruct:brownstone_stairs_brick[facing=east,half=top,shape=outer_left]
tconstruct:brownstone_stairs_brick[facing=east,half=top,shape=outer_right]
tconstruct:brownstone_stairs_brick[facing=east,half=bottom,shape=straight]
tconstruct:brownstone_stairs_brick[facing=east,half=bottom,shape=inner_left]
tconstruct:brownstone_stairs_brick[facing=east,half=bottom,shape=inner_right]
tconstruct:brownstone_stairs_brick[facing=east,half=bottom,shape=outer_left]
tconstruct:brownstone_stairs_brick[facing=east,half=bottom,shape=outer_right]
tconstruct:brownstone_stairs_brick_cracked[facing=north,half=top,shape=straight]
tconstruct:brownstone_stairs_brick_cracked[facing=north,half=top,shape=inner_left]
tconstruct:brownstone_stairs_brick_cracked[facing=north,half=top,shape=inner_right]
tconstruct:brownstone_stairs_brick_cracked[facing=north,half=top,shape=outer_left]
tconstruct:brownstone_stairs_brick_cracked[facing=north,half=top,shape=outer_right]
tconstruct:brownstone_stairs_brick_cracked[facing=north,half=bottom,shape=straight]
tconstruct:brownstone_stairs_brick_cracked[facing=north,half=bottom,shape=inner_left]
tconstruct:brownstone_stairs_brick_cracked[facing=north,half=bottom,shape=inner_right]
tconstruct:brownstone_stairs_brick_cracked[facing=north,half=bottom,shape=outer_left]
tconstruct:brownstone_stairs_brick_cracked[facing=north,half=bottom,shape=outer_right]
tconstruct:brownstone_stairs_brick_cracked[facing=south,half=top,shape=straight]
tconstruct:brownstone_stairs_brick_cracked[facing=south,half=top,shape=inner_left]
tconstruct:brownstone_stairs_brick_cracked[facing=south,half=top,shape=inner_right]
tconstruct:brownstone_stairs_brick_cracked[facing=south,half=top,shape=outer_left]
tconstruct:brownstone_stairs_brick_cracked[facing=south,half=top,shape=outer_right]
tconstruct:brownstone_stairs_brick_cracked[facing=south,half=bottom,shape=straight]
tconstruct:brownstone_stairs_brick_cracked[facing=south,half=bottom,shape=inner_left]
tconstruct:brownstone_stairs_brick_cracked[facing=south,half=bottom,shape=inner_right]
tconstruct:brownstone_stairs_brick_cracked[facing=south,half=bottom,shape=outer_left]
tconstruct:brownstone_stairs_brick_cracked[facing=south,half=bottom,shape=outer_right]
tconstruct:brownstone_stairs_brick_cracked[facing=west,half=top,shape=straight]
tconstruct:brownstone_stairs_brick_cracked[facing=west,half=top,shape=inner_left]
tconstruct:brownstone_stairs_brick_cracked[facing=west,half=top,shape=inner_right]
tconstruct:brownstone_stairs_brick_cracked[facing=west,half=top,shape=outer_left]
tconstruct:brownstone_stairs_brick_cracked[facing=west,half=top,shape=outer_right]
tconstruct:brownstone_stairs_brick_cracked[facing=west,half=bottom,shape=straight]
tconstruct:brownstone_stairs_brick_cracked[facing=west,half=bottom,shape=inner_left]
tconstruct:brownstone_stairs_brick_cracked[facing=west,half=bottom,shape=inner_right]
tconstruct:brownstone_stairs_brick_cracked[facing=west,half=bottom,shape=outer_left]
tconstruct:brownstone_stairs_brick_cracked[facing=west,half=bottom,shape=outer_right]
tconstruct:brownstone_stairs_brick_cracked[facing=east,half=top,shape=straight]
tconstruct:brownstone_stairs_brick_cracked[facing=east,half=top,shape=inner_left]
tconstruct:brownstone_stairs_brick_cracked[facing=east,half=top,shape=inner_right]
tconstruct:brownstone_stairs_brick_cracked[facing=east,half=top,shape=outer_left]
tconstruct:brownstone_stairs_brick_cracked[facing=east,half=top,shape=outer_right]
tconstruct:brownstone_stairs_brick_cracked[facing=east,half=bottom,shape=straight]
tconstruct:brownstone_stairs_brick_cracked[facing=east,half=bottom,shape=inner_left]
tconstruct:brownstone_stairs_brick_cracked[facing=east,half=bottom,shape=inner_right]
tconstruct:brownstone_stairs_brick_cracked[facing=east,half=bottom,shape=outer_left]
tconstruct:brownstone_stairs_brick_cracked[facing=east,half=bottom,shape=outer_right]
tconstruct:brownstone_stairs_brick_fancy[facing=north,half=top,shape=straight]
tconstruct:brownstone_stairs_brick_fancy[facing=north,half=top,shape=inner_left]
tconstruct:brownstone_stairs_brick_fancy[facing=north,half=top,shape=inner_right]
tconstruct:brownstone_stairs_brick_fancy[facing=north,half=top,shape=outer_left]
tconstruct:brownstone_stairs_brick_fancy[facing=north,half=top,shape=outer_right]
tconstruct:brownstone_stairs_brick_fancy[facing=north,half=bottom,shape=straight]
tconstruct:brownstone_stairs_brick_fancy[facing=north,half=bottom,shape=inner_left]
tconstruct:brownstone_stairs_brick_fancy[facing=north,half=bottom,shape=inner_right]
tconstruct:brownstone_stairs_brick_fancy[facing=north,half=bottom,shape=outer_left]
tconstruct:brownstone_stairs_brick_fancy[facing=north,half=bottom,shape=outer_right]
tconstruct:brownstone_stairs_brick_fancy[facing=south,half=top,shape=straight]
tconstruct:brownstone_stairs_brick_fancy[facing=south,half=top,shape=inner_left]
tconstruct:brownstone_stairs_brick_fancy[facing=south,half=top,shape=inner_right]
tconstruct:brownstone_stairs_brick_fancy[facing=south,half=top,shape=outer_left]
tconstruct:brownstone_stairs_brick_fancy[facing=south,half=top,shape=outer_right]
tconstruct:brownstone_stairs_brick_fancy[facing=south,half=bottom,shape=straight]
tconstruct:brownstone_stairs_brick_fancy[facing=south,half=bottom,shape=inner_left]
tconstruct:brownstone_stairs_brick_fancy[facing=south,half=bottom,shape=inner_right]
tconstruct:brownstone_stairs_brick_fancy[facing=south,half=bottom,shape=outer_left]
tconstruct:brownstone_stairs_brick_fancy[facing=south,half=bottom,shape=outer_right]
tconstruct:brownstone_stairs_brick_fancy[facing=west,half=top,shape=straight]
tconstruct:brownstone_stairs_brick_fancy[facing=west,half=top,shape=inner_left]
tconstruct:brownstone_stairs_brick_fancy[facing=west,half=top,shape=inner_right]
tconstruct:brownstone_stairs_brick_fancy[facing=west,half=top,shape=outer_left]
tconstruct:brownstone_stairs_brick_fancy[facing=west,half=top,shape=outer_right]
tconstruct:brownstone_stairs_brick_fancy[facing=west,half=bottom,shape=straight]
tconstruct:brownstone_stairs_brick_fancy[facing=west,half=bottom,shape=inner_left]
tconstruct:brownstone_stairs_brick_fancy[facing=west,half=bottom,shape=inner_right]
tconstruct:brownstone_stairs_brick_fancy[facing=west,half=bottom,shape=outer_left]
tconstruct:brownstone_stairs_brick_fancy[facing=west,half=bottom,shape=outer_right]
tconstruct:brownstone_stairs_brick_fancy[facing=east,half=top,shape=straight]
tconstruct:brownstone_stairs_brick_fancy[facing=east,half=top,shape=inner_left]
tconstruct:brownstone_stairs_brick_fancy[facing=east,half=top,shape=inner_right]
tconstruct:brownstone_stairs_brick_fancy[facing=east,half=top,shape=outer_left]
tconstruct:brownstone_stairs_brick_fancy[facing=east,half=top,shape=outer_right]
tconstruct:brownstone_stairs_brick_fancy[facing=east,half=bottom,shape=straight]
tconstruct:brownstone_stairs_brick_fancy[facing=east,half=bottom,shape=inner_left]
tconstruct:brownstone_stairs_brick_fancy[facing=east,half=bottom,shape=inner_right]
tconstruct:brownstone_stairs_brick_fancy[facing=east,half=bottom,shape=outer_left]
tconstruct:brownstone_stairs_brick_fancy[facing=east,half=bottom,shape=outer_right]
tconstruct:brownstone_stairs_brick_square[facing=north,half=top,shape=straight]
tconstruct:brownstone_stairs_brick_square[facing=north,half=top,shape=inner_left]
tconstruct:brownstone_stairs_brick_square[facing=north,half=top,shape=inner_right]
tconstruct:brownstone_stairs_brick_square[facing=north,half=top,shape=outer_left]
tconstruct:brownstone_stairs_brick_square[facing=north,half=top,shape=outer_right]
tconstruct:brownstone_stairs_brick_square[facing=north,half=bottom,shape=straight]
tconstruct:brownstone_stairs_brick_square[facing=north,half=bottom,shape=inner_left]
tconstruct:brownstone_stairs_brick_square[facing=north,half=bottom,shape=inner_right]
tconstruct:brownstone_stairs_brick_square[facing=north,half=bottom,shape=outer_left]
tconstruct:brownstone_stairs_brick_square[facing=north,half=bottom,shape=outer_right]
tconstruct:brownstone_stairs_brick_square[facing=south,half=top,shape=straight]
tconstruct:brownstone_stairs_brick_square[facing=south,half=top,shape=inner_left]
tconstruct:brownstone_stairs_brick_square[facing=south,half=top,shape=inner_right]
tconstruct:brownstone_stairs_brick_square[facing=south,half=top,shape=outer_left]
tconstruct:brownstone_stairs_brick_square[facing=south,half=top,shape=outer_right]
tconstruct:brownstone_stairs_brick_square[facing=south,half=bottom,shape=straight]
tconstruct:brownstone_stairs_brick_square[facing=south,half=bottom,shape=inner_left]
tconstruct:brownstone_stairs_brick_square[facing=south,half=bottom,shape=inner_right]
tconstruct:brownstone_stairs_brick_square[facing=south,half=bottom,shape=outer_left]
tconstruct:brownstone_stairs_brick_square[facing=south,half=bottom,shape=outer_right]
tconstruct:brownstone_stairs_brick_square[facing=west,half=top,shape=straight]
tconstruct:brownstone_stairs_brick_square[facing=west,half=top,shape=inner_left]
tconstruct:brownstone_stairs_brick_square[facing=west,half=top,shape=inner_right]
tconstruct:brownstone_stairs_brick_square[facing=west,half=top,shape=outer_left]
tconstruct:brownstone_stairs_brick_square[facing=west,half=top,shape=outer_right]
tconstruct:brownstone_stairs_brick_square[facing=west,half=bottom,shape=straight]
tconstruct:brownstone_stairs_brick_square[facing=west,half=bottom,shape=inner_left]
tconstruct:brownstone_stairs_brick_square[facing=west,half=bottom,shape=inner_right]
tconstruct:brownstone_stairs_brick_square[facing=west,half=bottom,shape=outer_left]
tconstruct:brownstone_stairs_brick_square[facing=west,half=bottom,shape=outer_right]
tconstruct:brownstone_stairs_brick_square[facing=east,half=top,shape=straight]
tconstruct:brownstone_stairs_brick_square[facing=east,half=top,shape=inner_left]
tconstruct:brownstone_stairs_brick_square[facing=east,half=top,shape=inner_right]
tconstruct:brownstone_stairs_brick_square[facing=east,half=top,shape=outer_left]
tconstruct:brownstone_stairs_brick_square[facing=east,half=top,shape=outer_right]
tconstruct:brownstone_stairs_brick_square[facing=east,half=bottom,shape=straight]
tconstruct:brownstone_stairs_brick_square[facing=east,half=bottom,shape=inner_left]
tconstruct:brownstone_stairs_brick_square[facing=east,half=bottom,shape=inner_right]
tconstruct:brownstone_stairs_brick_square[facing=east,half=bottom,shape=outer_left]
tconstruct:brownstone_stairs_brick_square[facing=east,half=bottom,shape=outer_right]
tconstruct:brownstone_stairs_brick_triangle[facing=north,half=top,shape=straight]
tconstruct:brownstone_stairs_brick_triangle[facing=north,half=top,shape=inner_left]
tconstruct:brownstone_stairs_brick_triangle[facing=north,half=top,shape=inner_right]
tconstruct:brownstone_stairs_brick_triangle[facing=north,half=top,shape=outer_left]
tconstruct:brownstone_stairs_brick_triangle[facing=north,half=top,shape=outer_right]
tconstruct:brownstone_stairs_brick_triangle[facing=north,half=bottom,shape=straight]
tconstruct:brownstone_stairs_brick_triangle[facing=north,half=bottom,shape=inner_left]
tconstruct:brownstone_stairs_brick_triangle[facing=north,half=bottom,shape=inner_right]
tconstruct:brownstone_stairs_brick_triangle[facing=north,half=bottom,shape=outer_left]
tconstruct:brownstone_stairs_brick_triangle[facing=north,half=bottom,shape=outer_right]
tconstruct:brownstone_stairs_brick_triangle[facing=south,half=top,shape=straight]
tconstruct:brownstone_stairs_brick_triangle[facing=south,half=top,shape=inner_left]
tconstruct:brownstone_stairs_brick_triangle[facing=south,half=top,shape=inner_right]
tconstruct:brownstone_stairs_brick_triangle[facing=south,half=top,shape=outer_left]
tconstruct:brownstone_stairs_brick_triangle[facing=south,half=top,shape=outer_right]
tconstruct:brownstone_stairs_brick_triangle[facing=south,half=bottom,shape=straight]
tconstruct:brownstone_stairs_brick_triangle[facing=south,half=bottom,shape=inner_left]
tconstruct:brownstone_stairs_brick_triangle[facing=south,half=bottom,shape=inner_right]
tconstruct:brownstone_stairs_brick_triangle[facing=south,half=bottom,shape=outer_left]
tconstruct:brownstone_stairs_brick_triangle[facing=south,half=bottom,shape=outer_right]
tconstruct:brownstone_stairs_brick_triangle[facing=west,half=top,shape=straight]
tconstruct:brownstone_stairs_brick_triangle[facing=west,half=top,shape=inner_left]
tconstruct:brownstone_stairs_brick_triangle[facing=west,half=top,shape=inner_right]
tconstruct:brownstone_stairs_brick_triangle[facing=west,half=top,shape=outer_left]
tconstruct:brownstone_stairs_brick_triangle[facing=west,half=top,shape=outer_right]
tconstruct:brownstone_stairs_brick_triangle[facing=west,half=bottom,shape=straight]
tconstruct:brownstone_stairs_brick_triangle[facing=west,half=bottom,shape=inner_left]
tconstruct:brownstone_stairs_brick_triangle[facing=west,half=bottom,shape=inner_right]
tconstruct:brownstone_stairs_brick_triangle[facing=west,half=bottom,shape=outer_left]
tconstruct:brownstone_stairs_brick_triangle[facing=west,half=bottom,shape=outer_right]
tconstruct:brownstone_stairs_brick_triangle[facing=east,half=top,shape=straight]
tconstruct:brownstone_stairs_brick_triangle[facing=east,half=top,shape=inner_left]
tconstruct:brownstone_stairs_brick_triangle[facing=east,half=top,shape=inner_right]
tconstruct:brownstone_stairs_brick_triangle[facing=east,half=top,shape=outer_left]
tconstruct:brownstone_stairs_brick_triangle[facing=east,half=top,shape=outer_right]
tconstruct:brownstone_stairs_brick_triangle[facing=east,half=bottom,shape=straight]
tconstruct:brownstone_stairs_brick_triangle[facing=east,half=bottom,shape=inner_left]
tconstruct:brownstone_stairs_brick_triangle[facing=east,half=bottom,shape=inner_right]
tconstruct:brownstone_stairs_brick_triangle[facing=east,half=bottom,shape=outer_left]
tconstruct:brownstone_stairs_brick_triangle[facing=east,half=bottom,shape=outer_right]
tconstruct:brownstone_stairs_brick_small[facing=north,half=top,shape=straight]
tconstruct:brownstone_stairs_brick_small[facing=north,half=top,shape=inner_left]
tconstruct:brownstone_stairs_brick_small[facing=north,half=top,shape=inner_right]
tconstruct:brownstone_stairs_brick_small[facing=north,half=top,shape=outer_left]
tconstruct:brownstone_stairs_brick_small[facing=north,half=top,shape=outer_right]
tconstruct:brownstone_stairs_brick_small[facing=north,half=bottom,shape=straight]
tconstruct:brownstone_stairs_brick_small[facing=north,half=bottom,shape=inner_left]
tconstruct:brownstone_stairs_brick_small[facing=north,half=bottom,shape=inner_right]
tconstruct:brownstone_stairs_brick_small[facing=north,half=bottom,shape=outer_left]
tconstruct:brownstone_stairs_brick_small[facing=north,half=bottom,shape=outer_right]
tconstruct:brownstone_stairs_brick_small[facing=south,half=top,shape=straight]
tconstruct:brownstone_stairs_brick_small[facing=south,half=top,shape=inner_left]
tconstruct:brownstone_stairs_brick_small[facing=south,half=top,shape=inner_right]
tconstruct:brownstone_stairs_brick_small[facing=south,half=top,shape=outer_left]
tconstruct:brownstone_stairs_brick_small[facing=south,half=top,shape=outer_right]
tconstruct:brownstone_stairs_brick_small[facing=south,half=bottom,shape=straight]
tconstruct:brownstone_stairs_brick_small[facing=south,half=bottom,shape=inner_left]
tconstruct:brownstone_stairs_brick_small[facing=south,half=bottom,shape=inner_right]
tconstruct:brownstone_stairs_brick_small[facing=south,half=bottom,shape=outer_left]
tconstruct:brownstone_stairs_brick_small[facing=south,half=bottom,shape=outer_right]
tconstruct:brownstone_stairs_brick_small[facing=west,half=top,shape=straight]
tconstruct:brownstone_stairs_brick_small[facing=west,half=top,shape=inner_left]
tconstruct:brownstone_stairs_brick_small[facing=west,half=top,shape=inner_right]
tconstruct:brownstone_stairs_brick_small[facing=west,half=top,shape=outer_left]
tconstruct:brownstone_stairs_brick_small[facing=west,half=top,shape=outer_right]
tconstruct:brownstone_stairs_brick_small[facing=west,half=bottom,shape=straight]
tconstruct:brownstone_stairs_brick_small[facing=west,half=bottom,shape=inner_left]
tconstruct:brownstone_stairs_brick_small[facing=west,half=bottom,shape=inner_right]
tconstruct:brownstone_stairs_brick_small[facing=west,half=bottom,shape=outer_left]
tconstruct:brownstone_stairs_brick_small[facing=west,half=bottom,shape=outer_right]
tconstruct:brownstone_stairs_brick_small[facing=east,half=top,shape=straight]
tconstruct:brownstone_stairs_brick_small[facing=east,half=top,shape=inner_left]
tconstruct:brownstone_stairs_brick_small[facing=east,half=top,shape=inner_right]
tconstruct:brownstone_stairs_brick_small[facing=east,half=top,shape=outer_left]
tconstruct:brownstone_stairs_brick_small[facing=east,half=top,shape=outer_right]
tconstruct:brownstone_stairs_brick_small[facing=east,half=bottom,shape=straight]
tconstruct:brownstone_stairs_brick_small[facing=east,half=bottom,shape=inner_left]
tconstruct:brownstone_stairs_brick_small[facing=east,half=bottom,shape=inner_right]
tconstruct:brownstone_stairs_brick_small[facing=east,half=bottom,shape=outer_left]
tconstruct:brownstone_stairs_brick_small[facing=east,half=bottom,shape=outer_right]
tconstruct:brownstone_stairs_road[facing=north,half=top,shape=straight]
tconstruct:brownstone_stairs_road[facing=north,half=top,shape=inner_left]
tconstruct:brownstone_stairs_road[facing=north,half=top,shape=inner_right]
tconstruct:brownstone_stairs_road[facing=north,half=top,shape=outer_left]
tconstruct:brownstone_stairs_road[facing=north,half=top,shape=outer_right]
tconstruct:brownstone_stairs_road[facing=north,half=bottom,shape=straight]
tconstruct:brownstone_stairs_road[facing=north,half=bottom,shape=inner_left]
tconstruct:brownstone_stairs_road[facing=north,half=bottom,shape=inner_right]
tconstruct:brownstone_stairs_road[facing=north,half=bottom,shape=outer_left]
tconstruct:brownstone_stairs_road[facing=north,half=bottom,shape=outer_right]
tconstruct:brownstone_stairs_road[facing=south,half=top,shape=straight]
tconstruct:brownstone_stairs_road[facing=south,half=top,shape=inner_left]
tconstruct:brownstone_stairs_road[facing=south,half=top,shape=inner_right]
tconstruct:brownstone_stairs_road[facing=south,half=top,shape=outer_left]
tconstruct:brownstone_stairs_road[facing=south,half=top,shape=outer_right]
tconstruct:brownstone_stairs_road[facing=south,half=bottom,shape=straight]
tconstruct:brownstone_stairs_road[facing=south,half=bottom,shape=inner_left]
tconstruct:brownstone_stairs_road[facing=south,half=bottom,shape=inner_right]
tconstruct:brownstone_stairs_road[facing=south,half=bottom,shape=outer_left]
tconstruct:brownstone_stairs_road[facing=south,half=bottom,shape=outer_right]
tconstruct:brownstone_stairs_road[facing=west,half=top,shape=straight]
tconstruct:brownstone_stairs_road[facing=west,half=top,shape=inner_left]
tconstruct:brownstone_stairs_road[facing=west,half=top,shape=inner_right]
tconstruct:brownstone_stairs_road[facing=west,half=top,shape=outer_left]
tconstruct:brownstone_stairs_road[facing=west,half=top,shape=outer_right]
tconstruct:brownstone_stairs_road[facing=west,half=bottom,shape=straight]
tconstruct:brownstone_stairs_road[facing=west,half=bottom,shape=inner_left]
tconstruct:brownstone_stairs_road[facing=west,half=bottom,shape=inner_right]
tconstruct:brownstone_stairs_road[facing=west,half=bottom,shape=outer_left]
tconstruct:brownstone_stairs_road[facing=west,half=bottom,shape=outer_right]
tconstruct:brownstone_stairs_road[facing=east,half=top,shape=straight]
tconstruct:brownstone_stairs_road[facing=east,half=top,shape=inner_left]
tconstruct:brownstone_stairs_road[facing=east,half=top,shape=inner_right]
tconstruct:brownstone_stairs_road[facing=east,half=top,shape=outer_left]
tconstruct:brownstone_stairs_road[facing=east,half=top,shape=outer_right]
tconstruct:brownstone_stairs_road[facing=east,half=bottom,shape=straight]
tconstruct:brownstone_stairs_road[facing=east,half=bottom,shape=inner_left]
tconstruct:brownstone_stairs_road[facing=east,half=bottom,shape=inner_right]
tconstruct:brownstone_stairs_road[facing=east,half=bottom,shape=outer_left]
tconstruct:brownstone_stairs_road[facing=east,half=bottom,shape=outer_right]
tconstruct:brownstone_stairs_tile[facing=north,half=top,shape=straight]
tconstruct:brownstone_stairs_tile[facing=north,half=top,shape=inner_left]
tconstruct:brownstone_stairs_tile[facing=north,half=top,shape=inner_right]
tconstruct:brownstone_stairs_tile[facing=north,half=top,shape=outer_left]
tconstruct:brownstone_stairs_tile[facing=north,half=top,shape=outer_right]
tconstruct:brownstone_stairs_tile[facing=north,half=bottom,shape=straight]
tconstruct:brownstone_stairs_tile[facing=north,half=bottom,shape=inner_left]
tconstruct:brownstone_stairs_tile[facing=north,half=bottom,shape=inner_right]
tconstruct:brownstone_stairs_tile[facing=north,half=bottom,shape=outer_left]
tconstruct:brownstone_stairs_tile[facing=north,half=bottom,shape=outer_right]
tconstruct:brownstone_stairs_tile[facing=south,half=top,shape=straight]
tconstruct:brownstone_stairs_tile[facing=south,half=top,shape=inner_left]
tconstruct:brownstone_stairs_tile[facing=south,half=top,shape=inner_right]
tconstruct:brownstone_stairs_tile[facing=south,half=top,shape=outer_left]
tconstruct:brownstone_stairs_tile[facing=south,half=top,shape=outer_right]
tconstruct:brownstone_stairs_tile[facing=south,half=bottom,shape=straight]
tconstruct:brownstone_stairs_tile[facing=south,half=bottom,shape=inner_left]
tconstruct:brownstone_stairs_tile[facing=south,half=bottom,shape=inner_right]
tconstruct:brownstone_stairs_tile[facing=south,half=bottom,shape=outer_left]
tconstruct:brownstone_stairs_tile[facing=south,half=bottom,shape=outer_right]
tconstruct:brownstone_stairs_tile[facing=west,half=top,shape=straight]
tconstruct:brownstone_stairs_tile[facing=west,half=top,shape=inner_left]
tconstruct:brownstone_stairs_tile[facing=west,half=top,shape=inner_right]
tconstruct:brownstone_stairs_tile[facing=west,half=top,shape=outer_left]
tconstruct:brownstone_stairs_tile[facing=west,half=top,shape=outer_right]
tconstruct:brownstone_stairs_tile[facing=west,half=bottom,shape=straight]
tconstruct:brownstone_stairs_tile[facing=west,half=bottom,shape=inner_left]
tconstruct:brownstone_stairs_tile[facing=west,half=bottom,shape=inner_right]
tconstruct:brownstone_stairs_tile[facing=west,half=bottom,shape=outer_left]
tconstruct:brownstone_stairs_tile[facing=west,half=bottom,shape=outer_right]
tconstruct:brownstone_stairs_tile[facing=east,half=top,shape=straight]
tconstruct:brownstone_stairs_tile[facing=east,half=top,shape=inner_left]
tconstruct:brownstone_stairs_tile[facing=east,half=top,shape=inner_right]
tconstruct:brownstone_stairs_tile[facing=east,half=top,shape=outer_left]
tconstruct:brownstone_stairs_tile[facing=east,half=top,shape=outer_right]
tconstruct:brownstone_stairs_tile[facing=east,half=bottom,shape=straight]
tconstruct:brownstone_stairs_tile[facing=east,half=bottom,shape=inner_left]
tconstruct:brownstone_stairs_tile[facing=east,half=bottom,shape=inner_right]
tconstruct:brownstone_stairs_tile[facing=east,half=bottom,shape=outer_left]
tconstruct:brownstone_stairs_tile[facing=east,half=bottom,shape=outer_right]
tconstruct:brownstone_stairs_creeper[facing=north,half=top,shape=straight]
tconstruct:brownstone_stairs_creeper[facing=north,half=top,shape=inner_left]
tconstruct:brownstone_stairs_creeper[facing=north,half=top,shape=inner_right]
tconstruct:brownstone_stairs_creeper[facing=north,half=top,shape=outer_left]
tconstruct:brownstone_stairs_creeper[facing=north,half=top,shape=outer_right]
tconstruct:brownstone_stairs_creeper[facing=north,half=bottom,shape=straight]
tconstruct:brownstone_stairs_creeper[facing=north,half=bottom,shape=inner_left]
tconstruct:brownstone_stairs_creeper[facing=north,half=bottom,shape=inner_right]
tconstruct:brownstone_stairs_creeper[facing=north,half=bottom,shape=outer_left]
tconstruct:brownstone_stairs_creeper[facing=north,half=bottom,shape=outer_right]
tconstruct:brownstone_stairs_creeper[facing=south,half=top,shape=straight]
tconstruct:brownstone_stairs_creeper[facing=south,half=top,shape=inner_left]
tconstruct:brownstone_stairs_creeper[facing=south,half=top,shape=inner_right]
tconstruct:brownstone_stairs_creeper[facing=south,half=top,shape=outer_left]
tconstruct:brownstone_stairs_creeper[facing=south,half=top,shape=outer_right]
tconstruct:brownstone_stairs_creeper[facing=south,half=bottom,shape=straight]
tconstruct:brownstone_stairs_creeper[facing=south,half=bottom,shape=inner_left]
tconstruct:brownstone_stairs_creeper[facing=south,half=bottom,shape=inner_right]
tconstruct:brownstone_stairs_creeper[facing=south,half=bottom,shape=outer_left]
tconstruct:brownstone_stairs_creeper[facing=south,half=bottom,shape=outer_right]
tconstruct:brownstone_stairs_creeper[facing=west,half=top,shape=straight]
tconstruct:brownstone_stairs_creeper[facing=west,half=top,shape=inner_left]
tconstruct:brownstone_stairs_creeper[facing=west,half=top,shape=inner_right]
tconstruct:brownstone_stairs_creeper[facing=west,half=top,shape=outer_left]
tconstruct:brownstone_stairs_creeper[facing=west,half=top,shape=outer_right]
tconstruct:brownstone_stairs_creeper[facing=west,half=bottom,shape=straight]
tconstruct:brownstone_stairs_creeper[facing=west,half=bottom,shape=inner_left]
tconstruct:brownstone_stairs_creeper[facing=west,half=bottom,shape=inner_right]
tconstruct:brownstone_stairs_creeper[facing=west,half=bottom,shape=outer_left]
tconstruct:brownstone_stairs_creeper[facing=west,half=bottom,shape=outer_right]
tconstruct:brownstone_stairs_creeper[facing=east,half=top,shape=straight]
tconstruct:brownstone_stairs_creeper[facing=east,half=top,shape=inner_left]
tconstruct:brownstone_stairs_creeper[facing=east,half=top,shape=inner_right]
tconstruct:brownstone_stairs_creeper[facing=east,half=top,shape=outer_left]
tconstruct:brownstone_stairs_creeper[facing=east,half=top,shape=outer_right]
tconstruct:brownstone_stairs_creeper[facing=east,half=bottom,shape=straight]
tconstruct:brownstone_stairs_creeper[facing=east,half=bottom,shape=inner_left]
tconstruct:brownstone_stairs_creeper[facing=east,half=bottom,shape=inner_right]
tconstruct:brownstone_stairs_creeper[facing=east,half=bottom,shape=outer_left]
tconstruct:brownstone_stairs_creeper[facing=east,half=bottom,shape=outer_right]
tconstruct:molten_iron[level=0]
tconstruct:molten_iron[level=1]
tconstruct:molten_iron[level=2]
tconstruct:molten_iron[level=3]
tconstruct:molten_iron[level=4]
tconstruct:molten_iron[level=5]
tconstruct:molten_iron[level=6]
tconstruct:molten_iron[level=7]
tconstruct:molten_iron[level=8]
tconstruct:molten_iron[level=9]
tconstruct:molten_iron[level=10]
tconstruct:molten_iron[level=11]
tconstruct:molten_iron[level=12]
tconstruct:molten_iron[level=13]
tconstruct:molten_iron[level=14]
tconstruct:molten_iron[level=15]
tconstruct:molten_pigiron[level=0]
tconstruct:molten_pigiron[level=1]
tconstruct:molten_pigiron[level=2]
tconstruct:molten_pigiron[level=3]
tconstruct:molten_pigiron[level=4]
tconstruct:molten_pigiron[level=5]
tconstruct:molten_pigiron[level=6]
tconstruct:molten_pigiron[level=7]
tconstruct:molten_pigiron[level=8]
tconstruct:molten_pigiron[level=9]
tconstruct:molten_pigiron[level=10]
tconstruct:molten_pigiron[level=11]
tconstruct:molten_pigiron[level=12]
tconstruct:molten_pigiron[level=13]
tconstruct:molten_pigiron[level=14]
tconstruct:molten_pigiron[level=15]
tconstruct:molten_knightslime[level=0]
tconstruct:molten_knightslime[level=1]
tconstruct:molten_knightslime[level=2]
tconstruct:molten_knightslime[level=3]
tconstruct:molten_knightslime[level=4]
tconstruct:molten_knightslime[level=5]
tconstruct:molten_knightslime[level=6]
tconstruct:molten_knightslime[level=7]
tconstruct:molten_knightslime[level=8]
tconstruct:molten_knightslime[level=9]
tconstruct:molten_knightslime[level=10]
tconstruct:molten_knightslime[level=11]
tconstruct:molten_knightslime[level=12]
tconstruct:molten_knightslime[level=13]
tconstruct:molten_knightslime[level=14]
tconstruct:molten_knightslime[level=15]
tconstruct:molten_alubrass[level=0]
tconstruct:molten_alubrass[level=1]
tconstruct:molten_alubrass[level=2]
tconstruct:molten_alubrass[level=3]
tconstruct:molten_alubrass[level=4]
tconstruct:molten_alubrass[level=5]
tconstruct:molten_alubrass[level=6]
tconstruct:molten_alubrass[level=7]
tconstruct:molten_alubrass[level=8]
tconstruct:molten_alubrass[level=9]
tconstruct:molten_alubrass[level=10]
tconstruct:molten_alubrass[level=11]
tconstruct:molten_alubrass[level=12]
tconstruct:molten_alubrass[level=13]
tconstruct:molten_alubrass[level=14]
tconstruct:molten_alubrass[level=15]
tconstruct:molten_cobalt[level=0]
tconstruct:molten_cobalt[level=1]
tconstruct:molten_cobalt[level=2]
tconstruct:molten_cobalt[level=3]
tconstruct:molten_cobalt[level=4]
tconstruct:molten_cobalt[level=5]
tconstruct:molten_cobalt[level=6]
tconstruct:molten_cobalt[level=7]
tconstruct:molten_cobalt[level=8]
tconstruct:molten_cobalt[level=9]
tconstruct:molten_cobalt[level=10]
tconstruct:molten_cobalt[level=11]
tconstruct:molten_cobalt[level=12]
tconstruct:molten_cobalt[level=13]
tconstruct:molten_cobalt[level=14]
tconstruct:molten_cobalt[level=15]
tconstruct:molten_ardite[level=0]
tconstruct:molten_ardite[level=1]
tconstruct:molten_ardite[level=2]
tconstruct:molten_ardite[level=3]
tconstruct:molten_ardite[level=4]
tconstruct:molten_ardite[level=5]
tconstruct:molten_ardite[level=6]
tconstruct:molten_ardite[level=7]
tconstruct:molten_ardite[level=8]
tconstruct:molten_ardite[level=9]
tconstruct:molten_ardite[level=10]
tconstruct:molten_ardite[level=11]
tconstruct:molten_ardite[level=12]
tconstruct:molten_ardite[level=13]
tconstruct:molten_ardite[level=14]
tconstruct:molten_ardite[level=15]
tconstruct:molten_manyullyn[level=0]
tconstruct:molten_manyullyn[level=1]
tconstruct:molten_manyullyn[level=2]
tconstruct:molten_manyullyn[level=3]
tconstruct:molten_manyullyn[level=4]
tconstruct:molten_manyullyn[level=5]
tconstruct:molten_manyullyn[level=6]
tconstruct:molten_manyullyn[level=7]
tconstruct:molten_manyullyn[level=8]
tconstruct:molten_manyullyn[level=9]
tconstruct:molten_manyullyn[level=10]
tconstruct:molten_manyullyn[level=11]
tconstruct:molten_manyullyn[level=12]
tconstruct:molten_manyullyn[level=13]
tconstruct:molten_manyullyn[level=14]
tconstruct:molten_manyullyn[level=15]
tconstruct:molten_copper[level=0]
tconstruct:molten_copper[level=1]
tconstruct:molten_copper[level=2]
tconstruct:molten_copper[level=3]
tconstruct:molten_copper[level=4]
tconstruct:molten_copper[level=5]
tconstruct:molten_copper[level=6]
tconstruct:molten_copper[level=7]
tconstruct:molten_copper[level=8]
tconstruct:molten_copper[level=9]
tconstruct:molten_copper[level=10]
tconstruct:molten_copper[level=11]
tconstruct:molten_copper[level=12]
tconstruct:molten_copper[level=13]
tconstruct:molten_copper[level=14]
tconstruct:molten_copper[level=15]
tconstruct:molten_bronze[level=0]
tconstruct:molten_bronze[level=1]
tconstruct:molten_bronze[level=2]
tconstruct:molten_bronze[level=3]
tconstruct:molten_bronze[level=4]
tconstruct:molten_bronze[level=5]
tconstruct:molten_bronze[level=6]
tconstruct:molten_bronze[level=7]
tconstruct:molten_bronze[level=8]
tconstruct:molten_bronze[level=9]
tconstruct:molten_bronze[level=10]
tconstruct:molten_bronze[level=11]
tconstruct:molten_bronze[level=12]
tconstruct:molten_bronze[level=13]
tconstruct:molten_bronze[level=14]
tconstruct:molten_bronze[level=15]
tconstruct:molten_lead[level=0]
tconstruct:molten_lead[level=1]
tconstruct:molten_lead[level=2]
tconstruct:molten_lead[level=3]
tconstruct:molten_lead[level=4]
tconstruct:molten_lead[level=5]
tconstruct:molten_lead[level=6]
tconstruct:molten_lead[level=7]
tconstruct:molten_lead[level=8]
tconstruct:molten_lead[level=9]
tconstruct:molten_lead[level=10]
tconstruct:molten_lead[level=11]
tconstruct:molten_lead[level=12]
tconstruct:molten_lead[level=13]
tconstruct:molten_lead[level=14]
tconstruct:molten_lead[level=15]
tconstruct:molten_silver[level=0]
tconstruct:molten_silver[level=1]
tconstruct:molten_silver[level=2]
tconstruct:molten_silver[level=3]
tconstruct:molten_silver[level=4]
tconstruct:molten_silver[level=5]
tconstruct:molten_silver[level=6]
tconstruct:molten_silver[level=7]
tconstruct:molten_silver[level=8]
tconstruct:molten_silver[level=9]
tconstruct:molten_silver[level=10]
tconstruct:molten_silver[level=11]
tconstruct:molten_silver[level=12]
tconstruct:molten_silver[level=13]
tconstruct:molten_silver[level=14]
tconstruct:molten_silver[level=15]
tconstruct:molten_electrum[level=0]
tconstruct:molten_electrum[level=1]
tconstruct:molten_electrum[level=2]
tconstruct:molten_electrum[level=3]
tconstruct:molten_electrum[level=4]
tconstruct:molten_electrum[level=5]
tconstruct:molten_electrum[level=6]
tconstruct:molten_electrum[level=7]
tconstruct:molten_electrum[level=8]
tconstruct:molten_electrum[level=9]
tconstruct:molten_electrum[level=10]
tconstruct:molten_electrum[level=11]
tconstruct:molten_electrum[level=12]
tconstruct:molten_electrum[level=13]
tconstruct:molten_electrum[level=14]
tconstruct:molten_electrum[level=15]
tconstruct:molten_steel[level=0]
tconstruct:molten_steel[level=1]
tconstruct:molten_steel[level=2]
tconstruct:molten_steel[level=3]
tconstruct:molten_steel[level=4]
tconstruct:molten_steel[level=5]
tconstruct:molten_steel[level=6]
tconstruct:molten_steel[level=7]
tconstruct:molten_steel[level=8]
tconstruct:molten_steel[level=9]
tconstruct:molten_steel[level=10]
tconstruct:molten_steel[level=11]
tconstruct:molten_steel[level=12]
tconstruct:molten_steel[level=13]
tconstruct:molten_steel[level=14]
tconstruct:molten_steel[level=15]
tconstruct:molten_gold[level=0]
tconstruct:molten_gold[level=1]
tconstruct:molten_gold[level=2]
tconstruct:molten_gold[level=3]
tconstruct:molten_gold[level=4]
tconstruct:molten_gold[level=5]
tconstruct:molten_gold[level=6]
tconstruct:molten_gold[level=7]
tconstruct:molten_gold[level=8]
tconstruct:molten_gold[level=9]
tconstruct:molten_gold[level=10]
tconstruct:molten_gold[level=11]
tconstruct:molten_gold[level=12]
tconstruct:molten_gold[level=13]
tconstruct:molten_gold[level=14]
tconstruct:molten_gold[level=15]
tconstruct:molten_brass[level=0]
tconstruct:molten_brass[level=1]
tconstruct:molten_brass[level=2]
tconstruct:molten_brass[level=3]
tconstruct:molten_brass[level=4]
tconstruct:molten_brass[level=5]
tconstruct:molten_brass[level=6]
tconstruct:molten_brass[level=7]
tconstruct:molten_brass[level=8]
tconstruct:molten_brass[level=9]
tconstruct:molten_brass[level=10]
tconstruct:molten_brass[level=11]
tconstruct:molten_brass[level=12]
tconstruct:molten_brass[level=13]
tconstruct:molten_brass[level=14]
tconstruct:molten_brass[level=15]
tconstruct:molten_tin[level=0]
tconstruct:molten_tin[level=1]
tconstruct:molten_tin[level=2]
tconstruct:molten_tin[level=3]
tconstruct:molten_tin[level=4]
tconstruct:molten_tin[level=5]
tconstruct:molten_tin[level=6]
tconstruct:molten_tin[level=7]
tconstruct:molten_tin[level=8]
tconstruct:molten_tin[level=9]
tconstruct:molten_tin[level=10]
tconstruct:molten_tin[level=11]
tconstruct:molten_tin[level=12]
tconstruct:molten_tin[level=13]
tconstruct:molten_tin[level=14]
tconstruct:molten_tin[level=15]
tconstruct:molten_nickel[level=0]
tconstruct:molten_nickel[level=1]
tconstruct:molten_nickel[level=2]
tconstruct:molten_nickel[level=3]
tconstruct:molten_nickel[level=4]
tconstruct:molten_nickel[level=5]
tconstruct:molten_nickel[level=6]
tconstruct:molten_nickel[level=7]
tconstruct:molten_nickel[level=8]
tconstruct:molten_nickel[level=9]
tconstruct:molten_nickel[level=10]
tconstruct:molten_nickel[level=11]
tconstruct:molten_nickel[level=12]
tconstruct:molten_nickel[level=13]
tconstruct:molten_nickel[level=14]
tconstruct:molten_nickel[level=15]
tconstruct:molten_zinc[level=0]
tconstruct:molten_zinc[level=1]
tconstruct:molten_zinc[level=2]
tconstruct:molten_zinc[level=3]
tconstruct:molten_zinc[level=4]
tconstruct:molten_zinc[level=5]
tconstruct:molten_zinc[level=6]
tconstruct:molten_zinc[level=7]
tconstruct:molten_zinc[level=8]
tconstruct:molten_zinc[level=9]
tconstruct:molten_zinc[level=10]
tconstruct:molten_zinc[level=11]
tconstruct:molten_zinc[level=12]
tconstruct:molten_zinc[level=13]
tconstruct:molten_zinc[level=14]
tconstruct:molten_zinc[level=15]
tconstruct:molten_aluminum[level=0]
tconstruct:molten_aluminum[level=1]
tconstruct:molten_aluminum[level=2]
tconstruct:molten_aluminum[level=3]
tconstruct:molten_aluminum[level=4]
tconstruct:molten_aluminum[level=5]
tconstruct:molten_aluminum[level=6]
tconstruct:molten_aluminum[level=7]
tconstruct:molten_aluminum[level=8]
tconstruct:molten_aluminum[level=9]
tconstruct:molten_aluminum[level=10]
tconstruct:molten_aluminum[level=11]
tconstruct:molten_aluminum[level=12]
tconstruct:molten_aluminum[level=13]
tconstruct:molten_aluminum[level=14]
tconstruct:molten_aluminum[level=15]
tconstruct:molten_stone[level=0]
tconstruct:molten_stone[level=1]
tconstruct:molten_stone[level=2]
tconstruct:molten_stone[level=3]
tconstruct:molten_stone[level=4]
tconstruct:molten_stone[level=5]
tconstruct:molten_stone[level=6]
tconstruct:molten_stone[level=7]
tconstruct:molten_stone[level=8]
tconstruct:molten_stone[level=9]
tconstruct:molten_stone[level=10]
tconstruct:molten_stone[level=11]
tconstruct:molten_stone[level=12]
tconstruct:molten_stone[level=13]
tconstruct:molten_stone[level=14]
tconstruct:molten_stone[level=15]
tconstruct:molten_obsidian[level=0]
tconstruct:molten_obsidian[level=1]
tconstruct:molten_obsidian[level=2]
tconstruct:molten_obsidian[level=3]
tconstruct:molten_obsidian[level=4]
tconstruct:molten_obsidian[level=5]
tconstruct:molten_obsidian[level=6]
tconstruct:molten_obsidian[level=7]
tconstruct:molten_obsidian[level=8]
tconstruct:molten_obsidian[level=9]
tconstruct:molten_obsidian[level=10]
tconstruct:molten_obsidian[level=11]
tconstruct:molten_obsidian[level=12]
tconstruct:molten_obsidian[level=13]
tconstruct:molten_obsidian[level=14]
tconstruct:molten_obsidian[level=15]
tconstruct:molten_clay[level=0]
tconstruct:molten_clay[level=1]
tconstruct:molten_clay[level=2]
tconstruct:molten_clay[level=3]
tconstruct:molten_clay[level=4]
tconstruct:molten_clay[level=5]
tconstruct:molten_clay[level=6]
tconstruct:molten_clay[level=7]
tconstruct:molten_clay[level=8]
tconstruct:molten_clay[level=9]
tconstruct:molten_clay[level=10]
tconstruct:molten_clay[level=11]
tconstruct:molten_clay[level=12]
tconstruct:molten_clay[level=13]
tconstruct:molten_clay[level=14]
tconstruct:molten_clay[level=15]
tconstruct:molten_dirt[level=0]
tconstruct:molten_dirt[level=1]
tconstruct:molten_dirt[level=2]
tconstruct:molten_dirt[level=3]
tconstruct:molten_dirt[level=4]
tconstruct:molten_dirt[level=5]
tconstruct:molten_dirt[level=6]
tconstruct:molten_dirt[level=7]
tconstruct:molten_dirt[level=8]
tconstruct:molten_dirt[level=9]
tconstruct:molten_dirt[level=10]
tconstruct:molten_dirt[level=11]
tconstruct:molten_dirt[level=12]
tconstruct:molten_dirt[level=13]
tconstruct:molten_dirt[level=14]
tconstruct:molten_dirt[level=15]
tconstruct:molten_emerald[level=0]
tconstruct:molten_emerald[level=1]
tconstruct:molten_emerald[level=2]
tconstruct:molten_emerald[level=3]
tconstruct:molten_emerald[level=4]
tconstruct:molten_emerald[level=5]
tconstruct:molten_emerald[level=6]
tconstruct:molten_emerald[level=7]
tconstruct:molten_emerald[level=8]
tconstruct:molten_emerald[level=9]
tconstruct:molten_emerald[level=10]
tconstruct:molten_emerald[level=11]
tconstruct:molten_emerald[level=12]
tconstruct:molten_emerald[level=13]
tconstruct:molten_emerald[level=14]
tconstruct:molten_emerald[level=15]
tconstruct:molten_glass[level=0]
tconstruct:molten_glass[level=1]
tconstruct:molten_glass[level=2]
tconstruct:molten_glass[level=3]
tconstruct:molten_glass[level=4]
tconstruct:molten_glass[level=5]
tconstruct:molten_glass[level=6]
tconstruct:molten_glass[level=7]
tconstruct:molten_glass[level=8]
tconstruct:molten_glass[level=9]
tconstruct:molten_glass[level=10]
tconstruct:molten_glass[level=11]
tconstruct:molten_glass[level=12]
tconstruct:molten_glass[level=13]
tconstruct:molten_glass[level=14]
tconstruct:molten_glass[level=15]
tconstruct:blood[level=0]
tconstruct:blood[level=1]
tconstruct:blood[level=2]
tconstruct:blood[level=3]
tconstruct:blood[level=4]
tconstruct:blood[level=5]
tconstruct:blood[level=6]
tconstruct:blood[level=7]
tconstruct:blood[level=8]
tconstruct:blood[level=9]
tconstruct:blood[level=10]
tconstruct:blood[level=11]
tconstruct:blood[level=12]
tconstruct:blood[level=13]
tconstruct:blood[level=14]
tconstruct:blood[level=15]
tconstruct:milk[level=0]
tconstruct:milk[level=1]
tconstruct:milk[level=2]
tconstruct:milk[level=3]
tconstruct:milk[level=4]
tconstruct:milk[level=5]
tconstruct:milk[level=6]
tconstruct:milk[level=7]
tconstruct:milk[level=8]
tconstruct:milk[level=9]
tconstruct:milk[level=10]
tconstruct:milk[level=11]
tconstruct:milk[level=12]
tconstruct:milk[level=13]
tconstruct:milk[level=14]
tconstruct:milk[level=15]
tconstruct:blueslime[level=0]
tconstruct:blueslime[level=1]
tconstruct:blueslime[level=2]
tconstruct:blueslime[level=3]
tconstruct:blueslime[level=4]
tconstruct:blueslime[level=5]
tconstruct:blueslime[level=6]
tconstruct:blueslime[level=7]
tconstruct:blueslime[level=8]
tconstruct:blueslime[level=9]
tconstruct:blueslime[level=10]
tconstruct:blueslime[level=11]
tconstruct:blueslime[level=12]
tconstruct:blueslime[level=13]
tconstruct:blueslime[level=14]
tconstruct:blueslime[level=15]
tconstruct:purpleslime[level=0]
tconstruct:purpleslime[level=1]
tconstruct:purpleslime[level=2]
tconstruct:purpleslime[level=3]
tconstruct:purpleslime[level=4]
tconstruct:purpleslime[level=5]
tconstruct:purpleslime[level=6]
tconstruct:purpleslime[level=7]
tconstruct:purpleslime[level=8]
tconstruct:purpleslime[level=9]
tconstruct:purpleslime[level=10]
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zawa:kelp[age=2,level=14]
zawa:kelp[age=2,level=15]
zawa:kelp[age=3,level=0]
zawa:kelp[age=3,level=1]
zawa:kelp[age=3,level=2]
zawa:kelp[age=3,level=3]
zawa:kelp[age=3,level=4]
zawa:kelp[age=3,level=5]
zawa:kelp[age=3,level=6]
zawa:kelp[age=3,level=7]
zawa:kelp[age=3,level=8]
zawa:kelp[age=3,level=9]
zawa:kelp[age=3,level=10]
zawa:kelp[age=3,level=11]
zawa:kelp[age=3,level=12]
zawa:kelp[age=3,level=13]
zawa:kelp[age=3,level=14]
zawa:kelp[age=3,level=15]
zawa:kelp[age=4,level=0]
zawa:kelp[age=4,level=1]
zawa:kelp[age=4,level=2]
zawa:kelp[age=4,level=3]
zawa:kelp[age=4,level=4]
zawa:kelp[age=4,level=5]
zawa:kelp[age=4,level=6]
zawa:kelp[age=4,level=7]
zawa:kelp[age=4,level=8]
zawa:kelp[age=4,level=9]
zawa:kelp[age=4,level=10]
zawa:kelp[age=4,level=11]
zawa:kelp[age=4,level=12]
zawa:kelp[age=4,level=13]
zawa:kelp[age=4,level=14]
zawa:kelp[age=4,level=15]
zawa:kelp[age=5,level=0]
zawa:kelp[age=5,level=1]
zawa:kelp[age=5,level=2]
zawa:kelp[age=5,level=3]
zawa:kelp[age=5,level=4]
zawa:kelp[age=5,level=5]
zawa:kelp[age=5,level=6]
zawa:kelp[age=5,level=7]
zawa:kelp[age=5,level=8]
zawa:kelp[age=5,level=9]
zawa:kelp[age=5,level=10]
zawa:kelp[age=5,level=11]
zawa:kelp[age=5,level=12]
zawa:kelp[age=5,level=13]
zawa:kelp[age=5,level=14]
zawa:kelp[age=5,level=15]
zawa:bamboo_decortation
zawa:dried_bamboo_decortation
zawa:barrel[facing=north]
zawa:barrel[facing=south]
zawa:barrel[facing=west]
zawa:barrel[facing=east]
zawa:river_stone
zawa:paving_stone
zawa:mixed_stone
zawa:mixed_stone_mossy
zawa:brain_coral[level=0]
zawa:brain_coral[level=1]
zawa:brain_coral[level=2]
zawa:brain_coral[level=3]
zawa:brain_coral[level=4]
zawa:brain_coral[level=5]
zawa:brain_coral[level=6]
zawa:brain_coral[level=7]
zawa:brain_coral[level=8]
zawa:brain_coral[level=9]
zawa:brain_coral[level=10]
zawa:brain_coral[level=11]
zawa:brain_coral[level=12]
zawa:brain_coral[level=13]
zawa:brain_coral[level=14]
zawa:brain_coral[level=15]
zawa:elegance_coral[level=0]
zawa:elegance_coral[level=1]
zawa:elegance_coral[level=2]
zawa:elegance_coral[level=3]
zawa:elegance_coral[level=4]
zawa:elegance_coral[level=5]
zawa:elegance_coral[level=6]
zawa:elegance_coral[level=7]
zawa:elegance_coral[level=8]
zawa:elegance_coral[level=9]
zawa:elegance_coral[level=10]
zawa:elegance_coral[level=11]
zawa:elegance_coral[level=12]
zawa:elegance_coral[level=13]
zawa:elegance_coral[level=14]
zawa:elegance_coral[level=15]
zawa:fire_coral[level=0]
zawa:fire_coral[level=1]
zawa:fire_coral[level=2]
zawa:fire_coral[level=3]
zawa:fire_coral[level=4]
zawa:fire_coral[level=5]
zawa:fire_coral[level=6]
zawa:fire_coral[level=7]
zawa:fire_coral[level=8]
zawa:fire_coral[level=9]
zawa:fire_coral[level=10]
zawa:fire_coral[level=11]
zawa:fire_coral[level=12]
zawa:fire_coral[level=13]
zawa:fire_coral[level=14]
zawa:fire_coral[level=15]
zawa:sea_grass[level=0]
zawa:sea_grass[level=1]
zawa:sea_grass[level=2]
zawa:sea_grass[level=3]
zawa:sea_grass[level=4]
zawa:sea_grass[level=5]
zawa:sea_grass[level=6]
zawa:sea_grass[level=7]
zawa:sea_grass[level=8]
zawa:sea_grass[level=9]
zawa:sea_grass[level=10]
zawa:sea_grass[level=11]
zawa:sea_grass[level=12]
zawa:sea_grass[level=13]
zawa:sea_grass[level=14]
zawa:sea_grass[level=15]
zawa:lettuce_coral[level=0]
zawa:lettuce_coral[level=1]
zawa:lettuce_coral[level=2]
zawa:lettuce_coral[level=3]
zawa:lettuce_coral[level=4]
zawa:lettuce_coral[level=5]
zawa:lettuce_coral[level=6]
zawa:lettuce_coral[level=7]
zawa:lettuce_coral[level=8]
zawa:lettuce_coral[level=9]
zawa:lettuce_coral[level=10]
zawa:lettuce_coral[level=11]
zawa:lettuce_coral[level=12]
zawa:lettuce_coral[level=13]
zawa:lettuce_coral[level=14]
zawa:lettuce_coral[level=15]
zawa:mixed_coral_plates[level=0]
zawa:mixed_coral_plates[level=1]
zawa:mixed_coral_plates[level=2]
zawa:mixed_coral_plates[level=3]
zawa:mixed_coral_plates[level=4]
zawa:mixed_coral_plates[level=5]
zawa:mixed_coral_plates[level=6]
zawa:mixed_coral_plates[level=7]
zawa:mixed_coral_plates[level=8]
zawa:mixed_coral_plates[level=9]
zawa:mixed_coral_plates[level=10]
zawa:mixed_coral_plates[level=11]
zawa:mixed_coral_plates[level=12]
zawa:mixed_coral_plates[level=13]
zawa:mixed_coral_plates[level=14]
zawa:mixed_coral_plates[level=15]
zawa:mixed_coral_rocks[level=0]
zawa:mixed_coral_rocks[level=1]
zawa:mixed_coral_rocks[level=2]
zawa:mixed_coral_rocks[level=3]
zawa:mixed_coral_rocks[level=4]
zawa:mixed_coral_rocks[level=5]
zawa:mixed_coral_rocks[level=6]
zawa:mixed_coral_rocks[level=7]
zawa:mixed_coral_rocks[level=8]
zawa:mixed_coral_rocks[level=9]
zawa:mixed_coral_rocks[level=10]
zawa:mixed_coral_rocks[level=11]
zawa:mixed_coral_rocks[level=12]
zawa:mixed_coral_rocks[level=13]
zawa:mixed_coral_rocks[level=14]
zawa:mixed_coral_rocks[level=15]
zawa:staghorn_coral[level=0]
zawa:staghorn_coral[level=1]
zawa:staghorn_coral[level=2]
zawa:staghorn_coral[level=3]
zawa:staghorn_coral[level=4]
zawa:staghorn_coral[level=5]
zawa:staghorn_coral[level=6]
zawa:staghorn_coral[level=7]
zawa:staghorn_coral[level=8]
zawa:staghorn_coral[level=9]
zawa:staghorn_coral[level=10]
zawa:staghorn_coral[level=11]
zawa:staghorn_coral[level=12]
zawa:staghorn_coral[level=13]
zawa:staghorn_coral[level=14]
zawa:staghorn_coral[level=15]
zawa:large_sea_anemone[level=0]
zawa:large_sea_anemone[level=1]
zawa:large_sea_anemone[level=2]
zawa:large_sea_anemone[level=3]
zawa:large_sea_anemone[level=4]
zawa:large_sea_anemone[level=5]
zawa:large_sea_anemone[level=6]
zawa:large_sea_anemone[level=7]
zawa:large_sea_anemone[level=8]
zawa:large_sea_anemone[level=9]
zawa:large_sea_anemone[level=10]
zawa:large_sea_anemone[level=11]
zawa:large_sea_anemone[level=12]
zawa:large_sea_anemone[level=13]
zawa:large_sea_anemone[level=14]
zawa:large_sea_anemone[level=15]
zawa:small_sea_urchin[level=0]
zawa:small_sea_urchin[level=1]
zawa:small_sea_urchin[level=2]
zawa:small_sea_urchin[level=3]
zawa:small_sea_urchin[level=4]
zawa:small_sea_urchin[level=5]
zawa:small_sea_urchin[level=6]
zawa:small_sea_urchin[level=7]
zawa:small_sea_urchin[level=8]
zawa:small_sea_urchin[level=9]
zawa:small_sea_urchin[level=10]
zawa:small_sea_urchin[level=11]
zawa:small_sea_urchin[level=12]
zawa:small_sea_urchin[level=13]
zawa:small_sea_urchin[level=14]
zawa:small_sea_urchin[level=15]
zawa:small_sea_anemone[level=0]
zawa:small_sea_anemone[level=1]
zawa:small_sea_anemone[level=2]
zawa:small_sea_anemone[level=3]
zawa:small_sea_anemone[level=4]
zawa:small_sea_anemone[level=5]
zawa:small_sea_anemone[level=6]
zawa:small_sea_anemone[level=7]
zawa:small_sea_anemone[level=8]
zawa:small_sea_anemone[level=9]
zawa:small_sea_anemone[level=10]
zawa:small_sea_anemone[level=11]
zawa:small_sea_anemone[level=12]
zawa:small_sea_anemone[level=13]
zawa:small_sea_anemone[level=14]
zawa:small_sea_anemone[level=15]
zawa:large_sea_urchin[level=0]
zawa:large_sea_urchin[level=1]
zawa:large_sea_urchin[level=2]
zawa:large_sea_urchin[level=3]
zawa:large_sea_urchin[level=4]
zawa:large_sea_urchin[level=5]
zawa:large_sea_urchin[level=6]
zawa:large_sea_urchin[level=7]
zawa:large_sea_urchin[level=8]
zawa:large_sea_urchin[level=9]
zawa:large_sea_urchin[level=10]
zawa:large_sea_urchin[level=11]
zawa:large_sea_urchin[level=12]
zawa:large_sea_urchin[level=13]
zawa:large_sea_urchin[level=14]
zawa:large_sea_urchin[level=15]
zawa:bladderwrack[level=0]
zawa:bladderwrack[level=1]
zawa:bladderwrack[level=2]
zawa:bladderwrack[level=3]
zawa:bladderwrack[level=4]
zawa:bladderwrack[level=5]
zawa:bladderwrack[level=6]
zawa:bladderwrack[level=7]
zawa:bladderwrack[level=8]
zawa:bladderwrack[level=9]
zawa:bladderwrack[level=10]
zawa:bladderwrack[level=11]
zawa:bladderwrack[level=12]
zawa:bladderwrack[level=13]
zawa:bladderwrack[level=14]
zawa:bladderwrack[level=15]
zawa:gracilaria[level=0]
zawa:gracilaria[level=1]
zawa:gracilaria[level=2]
zawa:gracilaria[level=3]
zawa:gracilaria[level=4]
zawa:gracilaria[level=5]
zawa:gracilaria[level=6]
zawa:gracilaria[level=7]
zawa:gracilaria[level=8]
zawa:gracilaria[level=9]
zawa:gracilaria[level=10]
zawa:gracilaria[level=11]
zawa:gracilaria[level=12]
zawa:gracilaria[level=13]
zawa:gracilaria[level=14]
zawa:gracilaria[level=15]
zawa:pyropia[level=0]
zawa:pyropia[level=1]
zawa:pyropia[level=2]
zawa:pyropia[level=3]
zawa:pyropia[level=4]
zawa:pyropia[level=5]
zawa:pyropia[level=6]
zawa:pyropia[level=7]
zawa:pyropia[level=8]
zawa:pyropia[level=9]
zawa:pyropia[level=10]
zawa:pyropia[level=11]
zawa:pyropia[level=12]
zawa:pyropia[level=13]
zawa:pyropia[level=14]
zawa:pyropia[level=15]
zawa:sea_urchin_tropical[level=0]
zawa:sea_urchin_tropical[level=1]
zawa:sea_urchin_tropical[level=2]
zawa:sea_urchin_tropical[level=3]
zawa:sea_urchin_tropical[level=4]
zawa:sea_urchin_tropical[level=5]
zawa:sea_urchin_tropical[level=6]
zawa:sea_urchin_tropical[level=7]
zawa:sea_urchin_tropical[level=8]
zawa:sea_urchin_tropical[level=9]
zawa:sea_urchin_tropical[level=10]
zawa:sea_urchin_tropical[level=11]
zawa:sea_urchin_tropical[level=12]
zawa:sea_urchin_tropical[level=13]
zawa:sea_urchin_tropical[level=14]
zawa:sea_urchin_tropical[level=15]
zawa:rope[facing=north]
zawa:rope[facing=south]
zawa:rope[facing=west]
zawa:rope[facing=east]
zawa:swing_wheel[facing=north]
zawa:swing_wheel[facing=south]
zawa:swing_wheel[facing=west]
zawa:swing_wheel[facing=east]
zawa:exhibit_glass
zawa:bamboo[age=0]
zawa:bamboo[age=1]
zawa:bamboo[age=2]
zawa:bamboo[age=3]
zawa:bamboo[age=4]
zawa:bamboo[age=5]
zawa:bamboo[age=6]
zawa:bamboo[age=7]
zawa:bamboo[age=8]
zawa:bamboo[age=9]
zawa:bamboo[age=10]
zawa:bamboo[age=11]
zawa:bamboo[age=12]
zawa:bamboo[age=13]
zawa:bamboo[age=14]
zawa:bamboo[age=15]
zawa:dried_bamboo[age=0]
zawa:dried_bamboo[age=1]
zawa:dried_bamboo[age=2]
zawa:dried_bamboo[age=3]
zawa:dried_bamboo[age=4]
zawa:dried_bamboo[age=5]
zawa:dried_bamboo[age=6]
zawa:dried_bamboo[age=7]
zawa:dried_bamboo[age=8]
zawa:dried_bamboo[age=9]
zawa:dried_bamboo[age=10]
zawa:dried_bamboo[age=11]
zawa:dried_bamboo[age=12]
zawa:dried_bamboo[age=13]
zawa:dried_bamboo[age=14]
zawa:dried_bamboo[age=15]
zawa:wild_celery
zawa:bromeliad
zawa:stonecrop
zawa:golden_barrel_cactus
zawa:beeplant
zawa:ostritch_fern
zawa:bellflowers
zawa:peach_flower
zawa:temple_bells
zawa:golden_sparks
zawa:arctic_moss
zawa:waste_bin
zawa:scratching_post
zawa:fan_palm_top
zawa:fan_palm_bottom
zawa:agavoid
zawa:cinnamon_fern
cookingforblockheads:cooking_table[color=white,facing=north]
cookingforblockheads:cooking_table[color=white,facing=south]
cookingforblockheads:cooking_table[color=white,facing=west]
cookingforblockheads:cooking_table[color=white,facing=east]
cookingforblockheads:cooking_table[color=orange,facing=north]
cookingforblockheads:cooking_table[color=orange,facing=south]
cookingforblockheads:cooking_table[color=orange,facing=west]
cookingforblockheads:cooking_table[color=orange,facing=east]
cookingforblockheads:cooking_table[color=magenta,facing=north]
cookingforblockheads:cooking_table[color=magenta,facing=south]
cookingforblockheads:cooking_table[color=magenta,facing=west]
cookingforblockheads:cooking_table[color=magenta,facing=east]
cookingforblockheads:cooking_table[color=light_blue,facing=north]
cookingforblockheads:cooking_table[color=light_blue,facing=south]
cookingforblockheads:cooking_table[color=light_blue,facing=west]
cookingforblockheads:cooking_table[color=light_blue,facing=east]
cookingforblockheads:cooking_table[color=yellow,facing=north]
cookingforblockheads:cooking_table[color=yellow,facing=south]
cookingforblockheads:cooking_table[color=yellow,facing=west]
cookingforblockheads:cooking_table[color=yellow,facing=east]
cookingforblockheads:cooking_table[color=lime,facing=north]
cookingforblockheads:cooking_table[color=lime,facing=south]
cookingforblockheads:cooking_table[color=lime,facing=west]
cookingforblockheads:cooking_table[color=lime,facing=east]
cookingforblockheads:cooking_table[color=pink,facing=north]
cookingforblockheads:cooking_table[color=pink,facing=south]
cookingforblockheads:cooking_table[color=pink,facing=west]
cookingforblockheads:cooking_table[color=pink,facing=east]
cookingforblockheads:cooking_table[color=gray,facing=north]
cookingforblockheads:cooking_table[color=gray,facing=south]
cookingforblockheads:cooking_table[color=gray,facing=west]
cookingforblockheads:cooking_table[color=gray,facing=east]
cookingforblockheads:cooking_table[color=silver,facing=north]
cookingforblockheads:cooking_table[color=silver,facing=south]
cookingforblockheads:cooking_table[color=silver,facing=west]
cookingforblockheads:cooking_table[color=silver,facing=east]
cookingforblockheads:cooking_table[color=cyan,facing=north]
cookingforblockheads:cooking_table[color=cyan,facing=south]
cookingforblockheads:cooking_table[color=cyan,facing=west]
cookingforblockheads:cooking_table[color=cyan,facing=east]
cookingforblockheads:cooking_table[color=purple,facing=north]
cookingforblockheads:cooking_table[color=purple,facing=south]
cookingforblockheads:cooking_table[color=purple,facing=west]
cookingforblockheads:cooking_table[color=purple,facing=east]
cookingforblockheads:cooking_table[color=blue,facing=north]
cookingforblockheads:cooking_table[color=blue,facing=south]
cookingforblockheads:cooking_table[color=blue,facing=west]
cookingforblockheads:cooking_table[color=blue,facing=east]
cookingforblockheads:cooking_table[color=brown,facing=north]
cookingforblockheads:cooking_table[color=brown,facing=south]
cookingforblockheads:cooking_table[color=brown,facing=west]
cookingforblockheads:cooking_table[color=brown,facing=east]
cookingforblockheads:cooking_table[color=green,facing=north]
cookingforblockheads:cooking_table[color=green,facing=south]
cookingforblockheads:cooking_table[color=green,facing=west]
cookingforblockheads:cooking_table[color=green,facing=east]
cookingforblockheads:cooking_table[color=red,facing=north]
cookingforblockheads:cooking_table[color=red,facing=south]
cookingforblockheads:cooking_table[color=red,facing=west]
cookingforblockheads:cooking_table[color=red,facing=east]
cookingforblockheads:cooking_table[color=black,facing=north]
cookingforblockheads:cooking_table[color=black,facing=south]
cookingforblockheads:cooking_table[color=black,facing=west]
cookingforblockheads:cooking_table[color=black,facing=east]
cookingforblockheads:oven[facing=north,powered=true]
cookingforblockheads:oven[facing=north,powered=false]
cookingforblockheads:oven[facing=south,powered=true]
cookingforblockheads:oven[facing=south,powered=false]
cookingforblockheads:oven[facing=west,powered=true]
cookingforblockheads:oven[facing=west,powered=false]
cookingforblockheads:oven[facing=east,powered=true]
cookingforblockheads:oven[facing=east,powered=false]
cookingforblockheads:fridge[facing=north,flipped=true,ice_unit=true,preservation_chamber=true,type=small]
cookingforblockheads:fridge[facing=north,flipped=true,ice_unit=true,preservation_chamber=true,type=large]
cookingforblockheads:fridge[facing=north,flipped=true,ice_unit=true,preservation_chamber=true,type=invisible]
cookingforblockheads:fridge[facing=north,flipped=true,ice_unit=true,preservation_chamber=false,type=small]
cookingforblockheads:fridge[facing=north,flipped=true,ice_unit=true,preservation_chamber=false,type=large]
cookingforblockheads:fridge[facing=north,flipped=true,ice_unit=true,preservation_chamber=false,type=invisible]
cookingforblockheads:fridge[facing=north,flipped=true,ice_unit=false,preservation_chamber=true,type=small]
cookingforblockheads:fridge[facing=north,flipped=true,ice_unit=false,preservation_chamber=true,type=large]
cookingforblockheads:fridge[facing=north,flipped=true,ice_unit=false,preservation_chamber=true,type=invisible]
cookingforblockheads:fridge[facing=north,flipped=true,ice_unit=false,preservation_chamber=false,type=small]
cookingforblockheads:fridge[facing=north,flipped=true,ice_unit=false,preservation_chamber=false,type=large]
cookingforblockheads:fridge[facing=north,flipped=true,ice_unit=false,preservation_chamber=false,type=invisible]
cookingforblockheads:fridge[facing=north,flipped=false,ice_unit=true,preservation_chamber=true,type=small]
cookingforblockheads:fridge[facing=north,flipped=false,ice_unit=true,preservation_chamber=true,type=large]
cookingforblockheads:fridge[facing=north,flipped=false,ice_unit=true,preservation_chamber=true,type=invisible]
cookingforblockheads:fridge[facing=north,flipped=false,ice_unit=true,preservation_chamber=false,type=small]
cookingforblockheads:fridge[facing=north,flipped=false,ice_unit=true,preservation_chamber=false,type=large]
cookingforblockheads:fridge[facing=north,flipped=false,ice_unit=true,preservation_chamber=false,type=invisible]
cookingforblockheads:fridge[facing=north,flipped=false,ice_unit=false,preservation_chamber=true,type=small]
cookingforblockheads:fridge[facing=north,flipped=false,ice_unit=false,preservation_chamber=true,type=large]
cookingforblockheads:fridge[facing=north,flipped=false,ice_unit=false,preservation_chamber=true,type=invisible]
cookingforblockheads:fridge[facing=north,flipped=false,ice_unit=false,preservation_chamber=false,type=small]
cookingforblockheads:fridge[facing=north,flipped=false,ice_unit=false,preservation_chamber=false,type=large]
cookingforblockheads:fridge[facing=north,flipped=false,ice_unit=false,preservation_chamber=false,type=invisible]
cookingforblockheads:fridge[facing=south,flipped=true,ice_unit=true,preservation_chamber=true,type=small]
cookingforblockheads:fridge[facing=south,flipped=true,ice_unit=true,preservation_chamber=true,type=large]
cookingforblockheads:fridge[facing=south,flipped=true,ice_unit=true,preservation_chamber=true,type=invisible]
cookingforblockheads:fridge[facing=south,flipped=true,ice_unit=true,preservation_chamber=false,type=small]
cookingforblockheads:fridge[facing=south,flipped=true,ice_unit=true,preservation_chamber=false,type=large]
cookingforblockheads:fridge[facing=south,flipped=true,ice_unit=true,preservation_chamber=false,type=invisible]
cookingforblockheads:fridge[facing=south,flipped=true,ice_unit=false,preservation_chamber=true,type=small]
cookingforblockheads:fridge[facing=south,flipped=true,ice_unit=false,preservation_chamber=true,type=large]
cookingforblockheads:fridge[facing=south,flipped=true,ice_unit=false,preservation_chamber=true,type=invisible]
cookingforblockheads:fridge[facing=south,flipped=true,ice_unit=false,preservation_chamber=false,type=small]
cookingforblockheads:fridge[facing=south,flipped=true,ice_unit=false,preservation_chamber=false,type=large]
cookingforblockheads:fridge[facing=south,flipped=true,ice_unit=false,preservation_chamber=false,type=invisible]
cookingforblockheads:fridge[facing=south,flipped=false,ice_unit=true,preservation_chamber=true,type=small]
cookingforblockheads:fridge[facing=south,flipped=false,ice_unit=true,preservation_chamber=true,type=large]
cookingforblockheads:fridge[facing=south,flipped=false,ice_unit=true,preservation_chamber=true,type=invisible]
cookingforblockheads:fridge[facing=south,flipped=false,ice_unit=true,preservation_chamber=false,type=small]
cookingforblockheads:fridge[facing=south,flipped=false,ice_unit=true,preservation_chamber=false,type=large]
cookingforblockheads:fridge[facing=south,flipped=false,ice_unit=true,preservation_chamber=false,type=invisible]
cookingforblockheads:fridge[facing=south,flipped=false,ice_unit=false,preservation_chamber=true,type=small]
cookingforblockheads:fridge[facing=south,flipped=false,ice_unit=false,preservation_chamber=true,type=large]
cookingforblockheads:fridge[facing=south,flipped=false,ice_unit=false,preservation_chamber=true,type=invisible]
cookingforblockheads:fridge[facing=south,flipped=false,ice_unit=false,preservation_chamber=false,type=small]
cookingforblockheads:fridge[facing=south,flipped=false,ice_unit=false,preservation_chamber=false,type=large]
cookingforblockheads:fridge[facing=south,flipped=false,ice_unit=false,preservation_chamber=false,type=invisible]
cookingforblockheads:fridge[facing=west,flipped=true,ice_unit=true,preservation_chamber=true,type=small]
cookingforblockheads:fridge[facing=west,flipped=true,ice_unit=true,preservation_chamber=true,type=large]
cookingforblockheads:fridge[facing=west,flipped=true,ice_unit=true,preservation_chamber=true,type=invisible]
cookingforblockheads:fridge[facing=west,flipped=true,ice_unit=true,preservation_chamber=false,type=small]
cookingforblockheads:fridge[facing=west,flipped=true,ice_unit=true,preservation_chamber=false,type=large]
cookingforblockheads:fridge[facing=west,flipped=true,ice_unit=true,preservation_chamber=false,type=invisible]
cookingforblockheads:fridge[facing=west,flipped=true,ice_unit=false,preservation_chamber=true,type=small]
cookingforblockheads:fridge[facing=west,flipped=true,ice_unit=false,preservation_chamber=true,type=large]
cookingforblockheads:fridge[facing=west,flipped=true,ice_unit=false,preservation_chamber=true,type=invisible]
cookingforblockheads:fridge[facing=west,flipped=true,ice_unit=false,preservation_chamber=false,type=small]
cookingforblockheads:fridge[facing=west,flipped=true,ice_unit=false,preservation_chamber=false,type=large]
cookingforblockheads:fridge[facing=west,flipped=true,ice_unit=false,preservation_chamber=false,type=invisible]
cookingforblockheads:fridge[facing=west,flipped=false,ice_unit=true,preservation_chamber=true,type=small]
cookingforblockheads:fridge[facing=west,flipped=false,ice_unit=true,preservation_chamber=true,type=large]
cookingforblockheads:fridge[facing=west,flipped=false,ice_unit=true,preservation_chamber=true,type=invisible]
cookingforblockheads:fridge[facing=west,flipped=false,ice_unit=true,preservation_chamber=false,type=small]
cookingforblockheads:fridge[facing=west,flipped=false,ice_unit=true,preservation_chamber=false,type=large]
cookingforblockheads:fridge[facing=west,flipped=false,ice_unit=true,preservation_chamber=false,type=invisible]
cookingforblockheads:fridge[facing=west,flipped=false,ice_unit=false,preservation_chamber=true,type=small]
cookingforblockheads:fridge[facing=west,flipped=false,ice_unit=false,preservation_chamber=true,type=large]
cookingforblockheads:fridge[facing=west,flipped=false,ice_unit=false,preservation_chamber=true,type=invisible]
cookingforblockheads:fridge[facing=west,flipped=false,ice_unit=false,preservation_chamber=false,type=small]
cookingforblockheads:fridge[facing=west,flipped=false,ice_unit=false,preservation_chamber=false,type=large]
cookingforblockheads:fridge[facing=west,flipped=false,ice_unit=false,preservation_chamber=false,type=invisible]
cookingforblockheads:fridge[facing=east,flipped=true,ice_unit=true,preservation_chamber=true,type=small]
cookingforblockheads:fridge[facing=east,flipped=true,ice_unit=true,preservation_chamber=true,type=large]
cookingforblockheads:fridge[facing=east,flipped=true,ice_unit=true,preservation_chamber=true,type=invisible]
cookingforblockheads:fridge[facing=east,flipped=true,ice_unit=true,preservation_chamber=false,type=small]
cookingforblockheads:fridge[facing=east,flipped=true,ice_unit=true,preservation_chamber=false,type=large]
cookingforblockheads:fridge[facing=east,flipped=true,ice_unit=true,preservation_chamber=false,type=invisible]
cookingforblockheads:fridge[facing=east,flipped=true,ice_unit=false,preservation_chamber=true,type=small]
cookingforblockheads:fridge[facing=east,flipped=true,ice_unit=false,preservation_chamber=true,type=large]
cookingforblockheads:fridge[facing=east,flipped=true,ice_unit=false,preservation_chamber=true,type=invisible]
cookingforblockheads:fridge[facing=east,flipped=true,ice_unit=false,preservation_chamber=false,type=small]
cookingforblockheads:fridge[facing=east,flipped=true,ice_unit=false,preservation_chamber=false,type=large]
cookingforblockheads:fridge[facing=east,flipped=true,ice_unit=false,preservation_chamber=false,type=invisible]
cookingforblockheads:fridge[facing=east,flipped=false,ice_unit=true,preservation_chamber=true,type=small]
cookingforblockheads:fridge[facing=east,flipped=false,ice_unit=true,preservation_chamber=true,type=large]
cookingforblockheads:fridge[facing=east,flipped=false,ice_unit=true,preservation_chamber=true,type=invisible]
cookingforblockheads:fridge[facing=east,flipped=false,ice_unit=true,preservation_chamber=false,type=small]
cookingforblockheads:fridge[facing=east,flipped=false,ice_unit=true,preservation_chamber=false,type=large]
cookingforblockheads:fridge[facing=east,flipped=false,ice_unit=true,preservation_chamber=false,type=invisible]
cookingforblockheads:fridge[facing=east,flipped=false,ice_unit=false,preservation_chamber=true,type=small]
cookingforblockheads:fridge[facing=east,flipped=false,ice_unit=false,preservation_chamber=true,type=large]
cookingforblockheads:fridge[facing=east,flipped=false,ice_unit=false,preservation_chamber=true,type=invisible]
cookingforblockheads:fridge[facing=east,flipped=false,ice_unit=false,preservation_chamber=false,type=small]
cookingforblockheads:fridge[facing=east,flipped=false,ice_unit=false,preservation_chamber=false,type=large]
cookingforblockheads:fridge[facing=east,flipped=false,ice_unit=false,preservation_chamber=false,type=invisible]
cookingforblockheads:sink[color=white,facing=north,flipped=true]
cookingforblockheads:sink[color=white,facing=north,flipped=false]
cookingforblockheads:sink[color=white,facing=south,flipped=true]
cookingforblockheads:sink[color=white,facing=south,flipped=false]
cookingforblockheads:sink[color=white,facing=west,flipped=true]
cookingforblockheads:sink[color=white,facing=west,flipped=false]
cookingforblockheads:sink[color=white,facing=east,flipped=true]
cookingforblockheads:sink[color=white,facing=east,flipped=false]
cookingforblockheads:sink[color=orange,facing=north,flipped=true]
cookingforblockheads:sink[color=orange,facing=north,flipped=false]
cookingforblockheads:sink[color=orange,facing=south,flipped=true]
cookingforblockheads:sink[color=orange,facing=south,flipped=false]
cookingforblockheads:sink[color=orange,facing=west,flipped=true]
cookingforblockheads:sink[color=orange,facing=west,flipped=false]
cookingforblockheads:sink[color=orange,facing=east,flipped=true]
cookingforblockheads:sink[color=orange,facing=east,flipped=false]
cookingforblockheads:sink[color=magenta,facing=north,flipped=true]
cookingforblockheads:sink[color=magenta,facing=north,flipped=false]
cookingforblockheads:sink[color=magenta,facing=south,flipped=true]
cookingforblockheads:sink[color=magenta,facing=south,flipped=false]
cookingforblockheads:sink[color=magenta,facing=west,flipped=true]
cookingforblockheads:sink[color=magenta,facing=west,flipped=false]
cookingforblockheads:sink[color=magenta,facing=east,flipped=true]
cookingforblockheads:sink[color=magenta,facing=east,flipped=false]
cookingforblockheads:sink[color=light_blue,facing=north,flipped=true]
cookingforblockheads:sink[color=light_blue,facing=north,flipped=false]
cookingforblockheads:sink[color=light_blue,facing=south,flipped=true]
cookingforblockheads:sink[color=light_blue,facing=south,flipped=false]
cookingforblockheads:sink[color=light_blue,facing=west,flipped=true]
cookingforblockheads:sink[color=light_blue,facing=west,flipped=false]
cookingforblockheads:sink[color=light_blue,facing=east,flipped=true]
cookingforblockheads:sink[color=light_blue,facing=east,flipped=false]
cookingforblockheads:sink[color=yellow,facing=north,flipped=true]
cookingforblockheads:sink[color=yellow,facing=north,flipped=false]
cookingforblockheads:sink[color=yellow,facing=south,flipped=true]
cookingforblockheads:sink[color=yellow,facing=south,flipped=false]
cookingforblockheads:sink[color=yellow,facing=west,flipped=true]
cookingforblockheads:sink[color=yellow,facing=west,flipped=false]
cookingforblockheads:sink[color=yellow,facing=east,flipped=true]
cookingforblockheads:sink[color=yellow,facing=east,flipped=false]
cookingforblockheads:sink[color=lime,facing=north,flipped=true]
cookingforblockheads:sink[color=lime,facing=north,flipped=false]
cookingforblockheads:sink[color=lime,facing=south,flipped=true]
cookingforblockheads:sink[color=lime,facing=south,flipped=false]
cookingforblockheads:sink[color=lime,facing=west,flipped=true]
cookingforblockheads:sink[color=lime,facing=west,flipped=false]
cookingforblockheads:sink[color=lime,facing=east,flipped=true]
cookingforblockheads:sink[color=lime,facing=east,flipped=false]
cookingforblockheads:sink[color=pink,facing=north,flipped=true]
cookingforblockheads:sink[color=pink,facing=north,flipped=false]
cookingforblockheads:sink[color=pink,facing=south,flipped=true]
cookingforblockheads:sink[color=pink,facing=south,flipped=false]
cookingforblockheads:sink[color=pink,facing=west,flipped=true]
cookingforblockheads:sink[color=pink,facing=west,flipped=false]
cookingforblockheads:sink[color=pink,facing=east,flipped=true]
cookingforblockheads:sink[color=pink,facing=east,flipped=false]
cookingforblockheads:sink[color=gray,facing=north,flipped=true]
cookingforblockheads:sink[color=gray,facing=north,flipped=false]
cookingforblockheads:sink[color=gray,facing=south,flipped=true]
cookingforblockheads:sink[color=gray,facing=south,flipped=false]
cookingforblockheads:sink[color=gray,facing=west,flipped=true]
cookingforblockheads:sink[color=gray,facing=west,flipped=false]
cookingforblockheads:sink[color=gray,facing=east,flipped=true]
cookingforblockheads:sink[color=gray,facing=east,flipped=false]
cookingforblockheads:sink[color=silver,facing=north,flipped=true]
cookingforblockheads:sink[color=silver,facing=north,flipped=false]
cookingforblockheads:sink[color=silver,facing=south,flipped=true]
cookingforblockheads:sink[color=silver,facing=south,flipped=false]
cookingforblockheads:sink[color=silver,facing=west,flipped=true]
cookingforblockheads:sink[color=silver,facing=west,flipped=false]
cookingforblockheads:sink[color=silver,facing=east,flipped=true]
cookingforblockheads:sink[color=silver,facing=east,flipped=false]
cookingforblockheads:sink[color=cyan,facing=north,flipped=true]
cookingforblockheads:sink[color=cyan,facing=north,flipped=false]
cookingforblockheads:sink[color=cyan,facing=south,flipped=true]
cookingforblockheads:sink[color=cyan,facing=south,flipped=false]
cookingforblockheads:sink[color=cyan,facing=west,flipped=true]
cookingforblockheads:sink[color=cyan,facing=west,flipped=false]
cookingforblockheads:sink[color=cyan,facing=east,flipped=true]
cookingforblockheads:sink[color=cyan,facing=east,flipped=false]
cookingforblockheads:sink[color=purple,facing=north,flipped=true]
cookingforblockheads:sink[color=purple,facing=north,flipped=false]
cookingforblockheads:sink[color=purple,facing=south,flipped=true]
cookingforblockheads:sink[color=purple,facing=south,flipped=false]
cookingforblockheads:sink[color=purple,facing=west,flipped=true]
cookingforblockheads:sink[color=purple,facing=west,flipped=false]
cookingforblockheads:sink[color=purple,facing=east,flipped=true]
cookingforblockheads:sink[color=purple,facing=east,flipped=false]
cookingforblockheads:sink[color=blue,facing=north,flipped=true]
cookingforblockheads:sink[color=blue,facing=north,flipped=false]
cookingforblockheads:sink[color=blue,facing=south,flipped=true]
cookingforblockheads:sink[color=blue,facing=south,flipped=false]
cookingforblockheads:sink[color=blue,facing=west,flipped=true]
cookingforblockheads:sink[color=blue,facing=west,flipped=false]
cookingforblockheads:sink[color=blue,facing=east,flipped=true]
cookingforblockheads:sink[color=blue,facing=east,flipped=false]
cookingforblockheads:sink[color=brown,facing=north,flipped=true]
cookingforblockheads:sink[color=brown,facing=north,flipped=false]
cookingforblockheads:sink[color=brown,facing=south,flipped=true]
cookingforblockheads:sink[color=brown,facing=south,flipped=false]
cookingforblockheads:sink[color=brown,facing=west,flipped=true]
cookingforblockheads:sink[color=brown,facing=west,flipped=false]
cookingforblockheads:sink[color=brown,facing=east,flipped=true]
cookingforblockheads:sink[color=brown,facing=east,flipped=false]
cookingforblockheads:sink[color=green,facing=north,flipped=true]
cookingforblockheads:sink[color=green,facing=north,flipped=false]
cookingforblockheads:sink[color=green,facing=south,flipped=true]
cookingforblockheads:sink[color=green,facing=south,flipped=false]
cookingforblockheads:sink[color=green,facing=west,flipped=true]
cookingforblockheads:sink[color=green,facing=west,flipped=false]
cookingforblockheads:sink[color=green,facing=east,flipped=true]
cookingforblockheads:sink[color=green,facing=east,flipped=false]
cookingforblockheads:sink[color=red,facing=north,flipped=true]
cookingforblockheads:sink[color=red,facing=north,flipped=false]
cookingforblockheads:sink[color=red,facing=south,flipped=true]
cookingforblockheads:sink[color=red,facing=south,flipped=false]
cookingforblockheads:sink[color=red,facing=west,flipped=true]
cookingforblockheads:sink[color=red,facing=west,flipped=false]
cookingforblockheads:sink[color=red,facing=east,flipped=true]
cookingforblockheads:sink[color=red,facing=east,flipped=false]
cookingforblockheads:sink[color=black,facing=north,flipped=true]
cookingforblockheads:sink[color=black,facing=north,flipped=false]
cookingforblockheads:sink[color=black,facing=south,flipped=true]
cookingforblockheads:sink[color=black,facing=south,flipped=false]
cookingforblockheads:sink[color=black,facing=west,flipped=true]
cookingforblockheads:sink[color=black,facing=west,flipped=false]
cookingforblockheads:sink[color=black,facing=east,flipped=true]
cookingforblockheads:sink[color=black,facing=east,flipped=false]
cookingforblockheads:tool_rack[facing=north]
cookingforblockheads:tool_rack[facing=south]
cookingforblockheads:tool_rack[facing=west]
cookingforblockheads:tool_rack[facing=east]
cookingforblockheads:toaster[active=true,facing=north]
cookingforblockheads:toaster[active=true,facing=south]
cookingforblockheads:toaster[active=true,facing=west]
cookingforblockheads:toaster[active=true,facing=east]
cookingforblockheads:toaster[active=false,facing=north]
cookingforblockheads:toaster[active=false,facing=south]
cookingforblockheads:toaster[active=false,facing=west]
cookingforblockheads:toaster[active=false,facing=east]
cookingforblockheads:milk_jar[facing=north,lowered=true]
cookingforblockheads:milk_jar[facing=north,lowered=false]
cookingforblockheads:milk_jar[facing=south,lowered=true]
cookingforblockheads:milk_jar[facing=south,lowered=false]
cookingforblockheads:milk_jar[facing=west,lowered=true]
cookingforblockheads:milk_jar[facing=west,lowered=false]
cookingforblockheads:milk_jar[facing=east,lowered=true]
cookingforblockheads:milk_jar[facing=east,lowered=false]
cookingforblockheads:cow_jar[facing=north,lowered=true]
cookingforblockheads:cow_jar[facing=north,lowered=false]
cookingforblockheads:cow_jar[facing=south,lowered=true]
cookingforblockheads:cow_jar[facing=south,lowered=false]
cookingforblockheads:cow_jar[facing=west,lowered=true]
cookingforblockheads:cow_jar[facing=west,lowered=false]
cookingforblockheads:cow_jar[facing=east,lowered=true]
cookingforblockheads:cow_jar[facing=east,lowered=false]
cookingforblockheads:spice_rack[facing=north]
cookingforblockheads:spice_rack[facing=south]
cookingforblockheads:spice_rack[facing=west]
cookingforblockheads:spice_rack[facing=east]
cookingforblockheads:counter[color=white,facing=north,flipped=true,pass=static]
cookingforblockheads:counter[color=white,facing=north,flipped=true,pass=door]
cookingforblockheads:counter[color=white,facing=north,flipped=true,pass=door_flipped]
cookingforblockheads:counter[color=white,facing=north,flipped=false,pass=static]
cookingforblockheads:counter[color=white,facing=north,flipped=false,pass=door]
cookingforblockheads:counter[color=white,facing=north,flipped=false,pass=door_flipped]
cookingforblockheads:counter[color=white,facing=south,flipped=true,pass=static]
cookingforblockheads:counter[color=white,facing=south,flipped=true,pass=door]
cookingforblockheads:counter[color=white,facing=south,flipped=true,pass=door_flipped]
cookingforblockheads:counter[color=white,facing=south,flipped=false,pass=static]
cookingforblockheads:counter[color=white,facing=south,flipped=false,pass=door]
cookingforblockheads:counter[color=white,facing=south,flipped=false,pass=door_flipped]
cookingforblockheads:counter[color=white,facing=west,flipped=true,pass=static]
cookingforblockheads:counter[color=white,facing=west,flipped=true,pass=door]
cookingforblockheads:counter[color=white,facing=west,flipped=true,pass=door_flipped]
cookingforblockheads:counter[color=white,facing=west,flipped=false,pass=static]
cookingforblockheads:counter[color=white,facing=west,flipped=false,pass=door]
cookingforblockheads:counter[color=white,facing=west,flipped=false,pass=door_flipped]
cookingforblockheads:counter[color=white,facing=east,flipped=true,pass=static]
cookingforblockheads:counter[color=white,facing=east,flipped=true,pass=door]
cookingforblockheads:counter[color=white,facing=east,flipped=true,pass=door_flipped]
cookingforblockheads:counter[color=white,facing=east,flipped=false,pass=static]
cookingforblockheads:counter[color=white,facing=east,flipped=false,pass=door]
cookingforblockheads:counter[color=white,facing=east,flipped=false,pass=door_flipped]
cookingforblockheads:counter[color=orange,facing=north,flipped=true,pass=static]
cookingforblockheads:counter[color=orange,facing=north,flipped=true,pass=door]
cookingforblockheads:counter[color=orange,facing=north,flipped=true,pass=door_flipped]
cookingforblockheads:counter[color=orange,facing=north,flipped=false,pass=static]
cookingforblockheads:counter[color=orange,facing=north,flipped=false,pass=door]
cookingforblockheads:counter[color=orange,facing=north,flipped=false,pass=door_flipped]
cookingforblockheads:counter[color=orange,facing=south,flipped=true,pass=static]
cookingforblockheads:counter[color=orange,facing=south,flipped=true,pass=door]
cookingforblockheads:counter[color=orange,facing=south,flipped=true,pass=door_flipped]
cookingforblockheads:counter[color=orange,facing=south,flipped=false,pass=static]
cookingforblockheads:counter[color=orange,facing=south,flipped=false,pass=door]
cookingforblockheads:counter[color=orange,facing=south,flipped=false,pass=door_flipped]
cookingforblockheads:counter[color=orange,facing=west,flipped=true,pass=static]
cookingforblockheads:counter[color=orange,facing=west,flipped=true,pass=door]
cookingforblockheads:counter[color=orange,facing=west,flipped=true,pass=door_flipped]
cookingforblockheads:counter[color=orange,facing=west,flipped=false,pass=static]
cookingforblockheads:counter[color=orange,facing=west,flipped=false,pass=door]
cookingforblockheads:counter[color=orange,facing=west,flipped=false,pass=door_flipped]
cookingforblockheads:counter[color=orange,facing=east,flipped=true,pass=static]
cookingforblockheads:counter[color=orange,facing=east,flipped=true,pass=door]
cookingforblockheads:counter[color=orange,facing=east,flipped=true,pass=door_flipped]
cookingforblockheads:counter[color=orange,facing=east,flipped=false,pass=static]
cookingforblockheads:counter[color=orange,facing=east,flipped=false,pass=door]
cookingforblockheads:counter[color=orange,facing=east,flipped=false,pass=door_flipped]
cookingforblockheads:counter[color=magenta,facing=north,flipped=true,pass=static]
cookingforblockheads:counter[color=magenta,facing=north,flipped=true,pass=door]
cookingforblockheads:counter[color=magenta,facing=north,flipped=true,pass=door_flipped]
cookingforblockheads:counter[color=magenta,facing=north,flipped=false,pass=static]
cookingforblockheads:counter[color=magenta,facing=north,flipped=false,pass=door]
cookingforblockheads:counter[color=magenta,facing=north,flipped=false,pass=door_flipped]
cookingforblockheads:counter[color=magenta,facing=south,flipped=true,pass=static]
cookingforblockheads:counter[color=magenta,facing=south,flipped=true,pass=door]
cookingforblockheads:counter[color=magenta,facing=south,flipped=true,pass=door_flipped]
cookingforblockheads:counter[color=magenta,facing=south,flipped=false,pass=static]
cookingforblockheads:counter[color=magenta,facing=south,flipped=false,pass=door]
cookingforblockheads:counter[color=magenta,facing=south,flipped=false,pass=door_flipped]
cookingforblockheads:counter[color=magenta,facing=west,flipped=true,pass=static]
cookingforblockheads:counter[color=magenta,facing=west,flipped=true,pass=door]
cookingforblockheads:counter[color=magenta,facing=west,flipped=true,pass=door_flipped]
cookingforblockheads:counter[color=magenta,facing=west,flipped=false,pass=static]
cookingforblockheads:counter[color=magenta,facing=west,flipped=false,pass=door]
cookingforblockheads:counter[color=magenta,facing=west,flipped=false,pass=door_flipped]
cookingforblockheads:counter[color=magenta,facing=east,flipped=true,pass=static]
cookingforblockheads:counter[color=magenta,facing=east,flipped=true,pass=door]
cookingforblockheads:counter[color=magenta,facing=east,flipped=true,pass=door_flipped]
cookingforblockheads:counter[color=magenta,facing=east,flipped=false,pass=static]
cookingforblockheads:counter[color=magenta,facing=east,flipped=false,pass=door]
cookingforblockheads:counter[color=magenta,facing=east,flipped=false,pass=door_flipped]
cookingforblockheads:counter[color=light_blue,facing=north,flipped=true,pass=static]
cookingforblockheads:counter[color=light_blue,facing=north,flipped=true,pass=door]
cookingforblockheads:counter[color=light_blue,facing=north,flipped=true,pass=door_flipped]
cookingforblockheads:counter[color=light_blue,facing=north,flipped=false,pass=static]
cookingforblockheads:counter[color=light_blue,facing=north,flipped=false,pass=door]
cookingforblockheads:counter[color=light_blue,facing=north,flipped=false,pass=door_flipped]
cookingforblockheads:counter[color=light_blue,facing=south,flipped=true,pass=static]
cookingforblockheads:counter[color=light_blue,facing=south,flipped=true,pass=door]
cookingforblockheads:counter[color=light_blue,facing=south,flipped=true,pass=door_flipped]
cookingforblockheads:counter[color=light_blue,facing=south,flipped=false,pass=static]
cookingforblockheads:counter[color=light_blue,facing=south,flipped=false,pass=door]
cookingforblockheads:counter[color=light_blue,facing=south,flipped=false,pass=door_flipped]
cookingforblockheads:counter[color=light_blue,facing=west,flipped=true,pass=static]
cookingforblockheads:counter[color=light_blue,facing=west,flipped=true,pass=door]
cookingforblockheads:counter[color=light_blue,facing=west,flipped=true,pass=door_flipped]
cookingforblockheads:counter[color=light_blue,facing=west,flipped=false,pass=static]
cookingforblockheads:counter[color=light_blue,facing=west,flipped=false,pass=door]
cookingforblockheads:counter[color=light_blue,facing=west,flipped=false,pass=door_flipped]
cookingforblockheads:counter[color=light_blue,facing=east,flipped=true,pass=static]
cookingforblockheads:counter[color=light_blue,facing=east,flipped=true,pass=door]
cookingforblockheads:counter[color=light_blue,facing=east,flipped=true,pass=door_flipped]
cookingforblockheads:counter[color=light_blue,facing=east,flipped=false,pass=static]
cookingforblockheads:counter[color=light_blue,facing=east,flipped=false,pass=door]
cookingforblockheads:counter[color=light_blue,facing=east,flipped=false,pass=door_flipped]
cookingforblockheads:counter[color=yellow,facing=north,flipped=true,pass=static]
cookingforblockheads:counter[color=yellow,facing=north,flipped=true,pass=door]
cookingforblockheads:counter[color=yellow,facing=north,flipped=true,pass=door_flipped]
cookingforblockheads:counter[color=yellow,facing=north,flipped=false,pass=static]
cookingforblockheads:counter[color=yellow,facing=north,flipped=false,pass=door]
cookingforblockheads:counter[color=yellow,facing=north,flipped=false,pass=door_flipped]
cookingforblockheads:counter[color=yellow,facing=south,flipped=true,pass=static]
cookingforblockheads:counter[color=yellow,facing=south,flipped=true,pass=door]
cookingforblockheads:counter[color=yellow,facing=south,flipped=true,pass=door_flipped]
cookingforblockheads:counter[color=yellow,facing=south,flipped=false,pass=static]
cookingforblockheads:counter[color=yellow,facing=south,flipped=false,pass=door]
cookingforblockheads:counter[color=yellow,facing=south,flipped=false,pass=door_flipped]
cookingforblockheads:counter[color=yellow,facing=west,flipped=true,pass=static]
cookingforblockheads:counter[color=yellow,facing=west,flipped=true,pass=door]
cookingforblockheads:counter[color=yellow,facing=west,flipped=true,pass=door_flipped]
cookingforblockheads:counter[color=yellow,facing=west,flipped=false,pass=static]
cookingforblockheads:counter[color=yellow,facing=west,flipped=false,pass=door]
cookingforblockheads:counter[color=yellow,facing=west,flipped=false,pass=door_flipped]
cookingforblockheads:counter[color=yellow,facing=east,flipped=true,pass=static]
cookingforblockheads:counter[color=yellow,facing=east,flipped=true,pass=door]
cookingforblockheads:counter[color=yellow,facing=east,flipped=true,pass=door_flipped]
cookingforblockheads:counter[color=yellow,facing=east,flipped=false,pass=static]
cookingforblockheads:counter[color=yellow,facing=east,flipped=false,pass=door]
cookingforblockheads:counter[color=yellow,facing=east,flipped=false,pass=door_flipped]
cookingforblockheads:counter[color=lime,facing=north,flipped=true,pass=static]
cookingforblockheads:counter[color=lime,facing=north,flipped=true,pass=door]
cookingforblockheads:counter[color=lime,facing=north,flipped=true,pass=door_flipped]
cookingforblockheads:counter[color=lime,facing=north,flipped=false,pass=static]
cookingforblockheads:counter[color=lime,facing=north,flipped=false,pass=door]
cookingforblockheads:counter[color=lime,facing=north,flipped=false,pass=door_flipped]
cookingforblockheads:counter[color=lime,facing=south,flipped=true,pass=static]
cookingforblockheads:counter[color=lime,facing=south,flipped=true,pass=door]
cookingforblockheads:counter[color=lime,facing=south,flipped=true,pass=door_flipped]
cookingforblockheads:counter[color=lime,facing=south,flipped=false,pass=static]
cookingforblockheads:counter[color=lime,facing=south,flipped=false,pass=door]
cookingforblockheads:counter[color=lime,facing=south,flipped=false,pass=door_flipped]
cookingforblockheads:counter[color=lime,facing=west,flipped=true,pass=static]
cookingforblockheads:counter[color=lime,facing=west,flipped=true,pass=door]
cookingforblockheads:counter[color=lime,facing=west,flipped=true,pass=door_flipped]
cookingforblockheads:counter[color=lime,facing=west,flipped=false,pass=static]
cookingforblockheads:counter[color=lime,facing=west,flipped=false,pass=door]
cookingforblockheads:counter[color=lime,facing=west,flipped=false,pass=door_flipped]
cookingforblockheads:counter[color=lime,facing=east,flipped=true,pass=static]
cookingforblockheads:counter[color=lime,facing=east,flipped=true,pass=door]
cookingforblockheads:counter[color=lime,facing=east,flipped=true,pass=door_flipped]
cookingforblockheads:counter[color=lime,facing=east,flipped=false,pass=static]
cookingforblockheads:counter[color=lime,facing=east,flipped=false,pass=door]
cookingforblockheads:counter[color=lime,facing=east,flipped=false,pass=door_flipped]
cookingforblockheads:counter[color=pink,facing=north,flipped=true,pass=static]
cookingforblockheads:counter[color=pink,facing=north,flipped=true,pass=door]
cookingforblockheads:counter[color=pink,facing=north,flipped=true,pass=door_flipped]
cookingforblockheads:counter[color=pink,facing=north,flipped=false,pass=static]
cookingforblockheads:counter[color=pink,facing=north,flipped=false,pass=door]
cookingforblockheads:counter[color=pink,facing=north,flipped=false,pass=door_flipped]
cookingforblockheads:counter[color=pink,facing=south,flipped=true,pass=static]
cookingforblockheads:counter[color=pink,facing=south,flipped=true,pass=door]
cookingforblockheads:counter[color=pink,facing=south,flipped=true,pass=door_flipped]
cookingforblockheads:counter[color=pink,facing=south,flipped=false,pass=static]
cookingforblockheads:counter[color=pink,facing=south,flipped=false,pass=door]
cookingforblockheads:counter[color=pink,facing=south,flipped=false,pass=door_flipped]
cookingforblockheads:counter[color=pink,facing=west,flipped=true,pass=static]
cookingforblockheads:counter[color=pink,facing=west,flipped=true,pass=door]
cookingforblockheads:counter[color=pink,facing=west,flipped=true,pass=door_flipped]
cookingforblockheads:counter[color=pink,facing=west,flipped=false,pass=static]
cookingforblockheads:counter[color=pink,facing=west,flipped=false,pass=door]
cookingforblockheads:counter[color=pink,facing=west,flipped=false,pass=door_flipped]
cookingforblockheads:counter[color=pink,facing=east,flipped=true,pass=static]
cookingforblockheads:counter[color=pink,facing=east,flipped=true,pass=door]
cookingforblockheads:counter[color=pink,facing=east,flipped=true,pass=door_flipped]
cookingforblockheads:counter[color=pink,facing=east,flipped=false,pass=static]
cookingforblockheads:counter[color=pink,facing=east,flipped=false,pass=door]
cookingforblockheads:counter[color=pink,facing=east,flipped=false,pass=door_flipped]
cookingforblockheads:counter[color=gray,facing=north,flipped=true,pass=static]
cookingforblockheads:counter[color=gray,facing=north,flipped=true,pass=door]
cookingforblockheads:counter[color=gray,facing=north,flipped=true,pass=door_flipped]
cookingforblockheads:counter[color=gray,facing=north,flipped=false,pass=static]
cookingforblockheads:counter[color=gray,facing=north,flipped=false,pass=door]
cookingforblockheads:counter[color=gray,facing=north,flipped=false,pass=door_flipped]
cookingforblockheads:counter[color=gray,facing=south,flipped=true,pass=static]
cookingforblockheads:counter[color=gray,facing=south,flipped=true,pass=door]
cookingforblockheads:counter[color=gray,facing=south,flipped=true,pass=door_flipped]
cookingforblockheads:counter[color=gray,facing=south,flipped=false,pass=static]
cookingforblockheads:counter[color=gray,facing=south,flipped=false,pass=door]
cookingforblockheads:counter[color=gray,facing=south,flipped=false,pass=door_flipped]
cookingforblockheads:counter[color=gray,facing=west,flipped=true,pass=static]
cookingforblockheads:counter[color=gray,facing=west,flipped=true,pass=door]
cookingforblockheads:counter[color=gray,facing=west,flipped=true,pass=door_flipped]
cookingforblockheads:counter[color=gray,facing=west,flipped=false,pass=static]
cookingforblockheads:counter[color=gray,facing=west,flipped=false,pass=door]
cookingforblockheads:counter[color=gray,facing=west,flipped=false,pass=door_flipped]
cookingforblockheads:counter[color=gray,facing=east,flipped=true,pass=static]
cookingforblockheads:counter[color=gray,facing=east,flipped=true,pass=door]
cookingforblockheads:counter[color=gray,facing=east,flipped=true,pass=door_flipped]
cookingforblockheads:counter[color=gray,facing=east,flipped=false,pass=static]
cookingforblockheads:counter[color=gray,facing=east,flipped=false,pass=door]
cookingforblockheads:counter[color=gray,facing=east,flipped=false,pass=door_flipped]
cookingforblockheads:counter[color=silver,facing=north,flipped=true,pass=static]
cookingforblockheads:counter[color=silver,facing=north,flipped=true,pass=door]
cookingforblockheads:counter[color=silver,facing=north,flipped=true,pass=door_flipped]
cookingforblockheads:counter[color=silver,facing=north,flipped=false,pass=static]
cookingforblockheads:counter[color=silver,facing=north,flipped=false,pass=door]
cookingforblockheads:counter[color=silver,facing=north,flipped=false,pass=door_flipped]
cookingforblockheads:counter[color=silver,facing=south,flipped=true,pass=static]
cookingforblockheads:counter[color=silver,facing=south,flipped=true,pass=door]
cookingforblockheads:counter[color=silver,facing=south,flipped=true,pass=door_flipped]
cookingforblockheads:counter[color=silver,facing=south,flipped=false,pass=static]
cookingforblockheads:counter[color=silver,facing=south,flipped=false,pass=door]
cookingforblockheads:counter[color=silver,facing=south,flipped=false,pass=door_flipped]
cookingforblockheads:counter[color=silver,facing=west,flipped=true,pass=static]
cookingforblockheads:counter[color=silver,facing=west,flipped=true,pass=door]
cookingforblockheads:counter[color=silver,facing=west,flipped=true,pass=door_flipped]
cookingforblockheads:counter[color=silver,facing=west,flipped=false,pass=static]
cookingforblockheads:counter[color=silver,facing=west,flipped=false,pass=door]
cookingforblockheads:counter[color=silver,facing=west,flipped=false,pass=door_flipped]
cookingforblockheads:counter[color=silver,facing=east,flipped=true,pass=static]
cookingforblockheads:counter[color=silver,facing=east,flipped=true,pass=door]
cookingforblockheads:counter[color=silver,facing=east,flipped=true,pass=door_flipped]
cookingforblockheads:counter[color=silver,facing=east,flipped=false,pass=static]
cookingforblockheads:counter[color=silver,facing=east,flipped=false,pass=door]
cookingforblockheads:counter[color=silver,facing=east,flipped=false,pass=door_flipped]
cookingforblockheads:counter[color=cyan,facing=north,flipped=true,pass=static]
cookingforblockheads:counter[color=cyan,facing=north,flipped=true,pass=door]
cookingforblockheads:counter[color=cyan,facing=north,flipped=true,pass=door_flipped]
cookingforblockheads:counter[color=cyan,facing=north,flipped=false,pass=static]
cookingforblockheads:counter[color=cyan,facing=north,flipped=false,pass=door]
cookingforblockheads:counter[color=cyan,facing=north,flipped=false,pass=door_flipped]
cookingforblockheads:counter[color=cyan,facing=south,flipped=true,pass=static]
cookingforblockheads:counter[color=cyan,facing=south,flipped=true,pass=door]
cookingforblockheads:counter[color=cyan,facing=south,flipped=true,pass=door_flipped]
cookingforblockheads:counter[color=cyan,facing=south,flipped=false,pass=static]
cookingforblockheads:counter[color=cyan,facing=south,flipped=false,pass=door]
cookingforblockheads:counter[color=cyan,facing=south,flipped=false,pass=door_flipped]
cookingforblockheads:counter[color=cyan,facing=west,flipped=true,pass=static]
cookingforblockheads:counter[color=cyan,facing=west,flipped=true,pass=door]
cookingforblockheads:counter[color=cyan,facing=west,flipped=true,pass=door_flipped]
cookingforblockheads:counter[color=cyan,facing=west,flipped=false,pass=static]
cookingforblockheads:counter[color=cyan,facing=west,flipped=false,pass=door]
cookingforblockheads:counter[color=cyan,facing=west,flipped=false,pass=door_flipped]
cookingforblockheads:counter[color=cyan,facing=east,flipped=true,pass=static]
cookingforblockheads:counter[color=cyan,facing=east,flipped=true,pass=door]
cookingforblockheads:counter[color=cyan,facing=east,flipped=true,pass=door_flipped]
cookingforblockheads:counter[color=cyan,facing=east,flipped=false,pass=static]
cookingforblockheads:counter[color=cyan,facing=east,flipped=false,pass=door]
cookingforblockheads:counter[color=cyan,facing=east,flipped=false,pass=door_flipped]
cookingforblockheads:counter[color=purple,facing=north,flipped=true,pass=static]
cookingforblockheads:counter[color=purple,facing=north,flipped=true,pass=door]
cookingforblockheads:counter[color=purple,facing=north,flipped=true,pass=door_flipped]
cookingforblockheads:counter[color=purple,facing=north,flipped=false,pass=static]
cookingforblockheads:counter[color=purple,facing=north,flipped=false,pass=door]
cookingforblockheads:counter[color=purple,facing=north,flipped=false,pass=door_flipped]
cookingforblockheads:counter[color=purple,facing=south,flipped=true,pass=static]
cookingforblockheads:counter[color=purple,facing=south,flipped=true,pass=door]
cookingforblockheads:counter[color=purple,facing=south,flipped=true,pass=door_flipped]
cookingforblockheads:counter[color=purple,facing=south,flipped=false,pass=static]
cookingforblockheads:counter[color=purple,facing=south,flipped=false,pass=door]
cookingforblockheads:counter[color=purple,facing=south,flipped=false,pass=door_flipped]
cookingforblockheads:counter[color=purple,facing=west,flipped=true,pass=static]
cookingforblockheads:counter[color=purple,facing=west,flipped=true,pass=door]
cookingforblockheads:counter[color=purple,facing=west,flipped=true,pass=door_flipped]
cookingforblockheads:counter[color=purple,facing=west,flipped=false,pass=static]
cookingforblockheads:counter[color=purple,facing=west,flipped=false,pass=door]
cookingforblockheads:counter[color=purple,facing=west,flipped=false,pass=door_flipped]
cookingforblockheads:counter[color=purple,facing=east,flipped=true,pass=static]
cookingforblockheads:counter[color=purple,facing=east,flipped=true,pass=door]
cookingforblockheads:counter[color=purple,facing=east,flipped=true,pass=door_flipped]
cookingforblockheads:counter[color=purple,facing=east,flipped=false,pass=static]
cookingforblockheads:counter[color=purple,facing=east,flipped=false,pass=door]
cookingforblockheads:counter[color=purple,facing=east,flipped=false,pass=door_flipped]
cookingforblockheads:counter[color=blue,facing=north,flipped=true,pass=static]
cookingforblockheads:counter[color=blue,facing=north,flipped=true,pass=door]
cookingforblockheads:counter[color=blue,facing=north,flipped=true,pass=door_flipped]
cookingforblockheads:counter[color=blue,facing=north,flipped=false,pass=static]
cookingforblockheads:counter[color=blue,facing=north,flipped=false,pass=door]
cookingforblockheads:counter[color=blue,facing=north,flipped=false,pass=door_flipped]
cookingforblockheads:counter[color=blue,facing=south,flipped=true,pass=static]
cookingforblockheads:counter[color=blue,facing=south,flipped=true,pass=door]
cookingforblockheads:counter[color=blue,facing=south,flipped=true,pass=door_flipped]
cookingforblockheads:counter[color=blue,facing=south,flipped=false,pass=static]
cookingforblockheads:counter[color=blue,facing=south,flipped=false,pass=door]
cookingforblockheads:counter[color=blue,facing=south,flipped=false,pass=door_flipped]
cookingforblockheads:counter[color=blue,facing=west,flipped=true,pass=static]
cookingforblockheads:counter[color=blue,facing=west,flipped=true,pass=door]
cookingforblockheads:counter[color=blue,facing=west,flipped=true,pass=door_flipped]
cookingforblockheads:counter[color=blue,facing=west,flipped=false,pass=static]
cookingforblockheads:counter[color=blue,facing=west,flipped=false,pass=door]
cookingforblockheads:counter[color=blue,facing=west,flipped=false,pass=door_flipped]
cookingforblockheads:counter[color=blue,facing=east,flipped=true,pass=static]
cookingforblockheads:counter[color=blue,facing=east,flipped=true,pass=door]
cookingforblockheads:counter[color=blue,facing=east,flipped=true,pass=door_flipped]
cookingforblockheads:counter[color=blue,facing=east,flipped=false,pass=static]
cookingforblockheads:counter[color=blue,facing=east,flipped=false,pass=door]
cookingforblockheads:counter[color=blue,facing=east,flipped=false,pass=door_flipped]
cookingforblockheads:counter[color=brown,facing=north,flipped=true,pass=static]
cookingforblockheads:counter[color=brown,facing=north,flipped=true,pass=door]
cookingforblockheads:counter[color=brown,facing=north,flipped=true,pass=door_flipped]
cookingforblockheads:counter[color=brown,facing=north,flipped=false,pass=static]
cookingforblockheads:counter[color=brown,facing=north,flipped=false,pass=door]
cookingforblockheads:counter[color=brown,facing=north,flipped=false,pass=door_flipped]
cookingforblockheads:counter[color=brown,facing=south,flipped=true,pass=static]
cookingforblockheads:counter[color=brown,facing=south,flipped=true,pass=door]
cookingforblockheads:counter[color=brown,facing=south,flipped=true,pass=door_flipped]
cookingforblockheads:counter[color=brown,facing=south,flipped=false,pass=static]
cookingforblockheads:counter[color=brown,facing=south,flipped=false,pass=door]
cookingforblockheads:counter[color=brown,facing=south,flipped=false,pass=door_flipped]
cookingforblockheads:counter[color=brown,facing=west,flipped=true,pass=static]
cookingforblockheads:counter[color=brown,facing=west,flipped=true,pass=door]
cookingforblockheads:counter[color=brown,facing=west,flipped=true,pass=door_flipped]
cookingforblockheads:counter[color=brown,facing=west,flipped=false,pass=static]
cookingforblockheads:counter[color=brown,facing=west,flipped=false,pass=door]
cookingforblockheads:counter[color=brown,facing=west,flipped=false,pass=door_flipped]
cookingforblockheads:counter[color=brown,facing=east,flipped=true,pass=static]
cookingforblockheads:counter[color=brown,facing=east,flipped=true,pass=door]
cookingforblockheads:counter[color=brown,facing=east,flipped=true,pass=door_flipped]
cookingforblockheads:counter[color=brown,facing=east,flipped=false,pass=static]
cookingforblockheads:counter[color=brown,facing=east,flipped=false,pass=door]
cookingforblockheads:counter[color=brown,facing=east,flipped=false,pass=door_flipped]
cookingforblockheads:counter[color=green,facing=north,flipped=true,pass=static]
cookingforblockheads:counter[color=green,facing=north,flipped=true,pass=door]
cookingforblockheads:counter[color=green,facing=north,flipped=true,pass=door_flipped]
cookingforblockheads:counter[color=green,facing=north,flipped=false,pass=static]
cookingforblockheads:counter[color=green,facing=north,flipped=false,pass=door]
cookingforblockheads:counter[color=green,facing=north,flipped=false,pass=door_flipped]
cookingforblockheads:counter[color=green,facing=south,flipped=true,pass=static]
cookingforblockheads:counter[color=green,facing=south,flipped=true,pass=door]
cookingforblockheads:counter[color=green,facing=south,flipped=true,pass=door_flipped]
cookingforblockheads:counter[color=green,facing=south,flipped=false,pass=static]
cookingforblockheads:counter[color=green,facing=south,flipped=false,pass=door]
cookingforblockheads:counter[color=green,facing=south,flipped=false,pass=door_flipped]
cookingforblockheads:counter[color=green,facing=west,flipped=true,pass=static]
cookingforblockheads:counter[color=green,facing=west,flipped=true,pass=door]
cookingforblockheads:counter[color=green,facing=west,flipped=true,pass=door_flipped]
cookingforblockheads:counter[color=green,facing=west,flipped=false,pass=static]
cookingforblockheads:counter[color=green,facing=west,flipped=false,pass=door]
cookingforblockheads:counter[color=green,facing=west,flipped=false,pass=door_flipped]
cookingforblockheads:counter[color=green,facing=east,flipped=true,pass=static]
cookingforblockheads:counter[color=green,facing=east,flipped=true,pass=door]
cookingforblockheads:counter[color=green,facing=east,flipped=true,pass=door_flipped]
cookingforblockheads:counter[color=green,facing=east,flipped=false,pass=static]
cookingforblockheads:counter[color=green,facing=east,flipped=false,pass=door]
cookingforblockheads:counter[color=green,facing=east,flipped=false,pass=door_flipped]
cookingforblockheads:counter[color=red,facing=north,flipped=true,pass=static]
cookingforblockheads:counter[color=red,facing=north,flipped=true,pass=door]
cookingforblockheads:counter[color=red,facing=north,flipped=true,pass=door_flipped]
cookingforblockheads:counter[color=red,facing=north,flipped=false,pass=static]
cookingforblockheads:counter[color=red,facing=north,flipped=false,pass=door]
cookingforblockheads:counter[color=red,facing=north,flipped=false,pass=door_flipped]
cookingforblockheads:counter[color=red,facing=south,flipped=true,pass=static]
cookingforblockheads:counter[color=red,facing=south,flipped=true,pass=door]
cookingforblockheads:counter[color=red,facing=south,flipped=true,pass=door_flipped]
cookingforblockheads:counter[color=red,facing=south,flipped=false,pass=static]
cookingforblockheads:counter[color=red,facing=south,flipped=false,pass=door]
cookingforblockheads:counter[color=red,facing=south,flipped=false,pass=door_flipped]
cookingforblockheads:counter[color=red,facing=west,flipped=true,pass=static]
cookingforblockheads:counter[color=red,facing=west,flipped=true,pass=door]
cookingforblockheads:counter[color=red,facing=west,flipped=true,pass=door_flipped]
cookingforblockheads:counter[color=red,facing=west,flipped=false,pass=static]
cookingforblockheads:counter[color=red,facing=west,flipped=false,pass=door]
cookingforblockheads:counter[color=red,facing=west,flipped=false,pass=door_flipped]
cookingforblockheads:counter[color=red,facing=east,flipped=true,pass=static]
cookingforblockheads:counter[color=red,facing=east,flipped=true,pass=door]
cookingforblockheads:counter[color=red,facing=east,flipped=true,pass=door_flipped]
cookingforblockheads:counter[color=red,facing=east,flipped=false,pass=static]
cookingforblockheads:counter[color=red,facing=east,flipped=false,pass=door]
cookingforblockheads:counter[color=red,facing=east,flipped=false,pass=door_flipped]
cookingforblockheads:counter[color=black,facing=north,flipped=true,pass=static]
cookingforblockheads:counter[color=black,facing=north,flipped=true,pass=door]
cookingforblockheads:counter[color=black,facing=north,flipped=true,pass=door_flipped]
cookingforblockheads:counter[color=black,facing=north,flipped=false,pass=static]
cookingforblockheads:counter[color=black,facing=north,flipped=false,pass=door]
cookingforblockheads:counter[color=black,facing=north,flipped=false,pass=door_flipped]
cookingforblockheads:counter[color=black,facing=south,flipped=true,pass=static]
cookingforblockheads:counter[color=black,facing=south,flipped=true,pass=door]
cookingforblockheads:counter[color=black,facing=south,flipped=true,pass=door_flipped]
cookingforblockheads:counter[color=black,facing=south,flipped=false,pass=static]
cookingforblockheads:counter[color=black,facing=south,flipped=false,pass=door]
cookingforblockheads:counter[color=black,facing=south,flipped=false,pass=door_flipped]
cookingforblockheads:counter[color=black,facing=west,flipped=true,pass=static]
cookingforblockheads:counter[color=black,facing=west,flipped=true,pass=door]
cookingforblockheads:counter[color=black,facing=west,flipped=true,pass=door_flipped]
cookingforblockheads:counter[color=black,facing=west,flipped=false,pass=static]
cookingforblockheads:counter[color=black,facing=west,flipped=false,pass=door]
cookingforblockheads:counter[color=black,facing=west,flipped=false,pass=door_flipped]
cookingforblockheads:counter[color=black,facing=east,flipped=true,pass=static]
cookingforblockheads:counter[color=black,facing=east,flipped=true,pass=door]
cookingforblockheads:counter[color=black,facing=east,flipped=true,pass=door_flipped]
cookingforblockheads:counter[color=black,facing=east,flipped=false,pass=static]
cookingforblockheads:counter[color=black,facing=east,flipped=false,pass=door]
cookingforblockheads:counter[color=black,facing=east,flipped=false,pass=door_flipped]
cookingforblockheads:cabinet[color=white,facing=north,flipped=true,pass=static]
cookingforblockheads:cabinet[color=white,facing=north,flipped=true,pass=door]
cookingforblockheads:cabinet[color=white,facing=north,flipped=true,pass=door_flipped]
cookingforblockheads:cabinet[color=white,facing=north,flipped=false,pass=static]
cookingforblockheads:cabinet[color=white,facing=north,flipped=false,pass=door]
cookingforblockheads:cabinet[color=white,facing=north,flipped=false,pass=door_flipped]
cookingforblockheads:cabinet[color=white,facing=south,flipped=true,pass=static]
cookingforblockheads:cabinet[color=white,facing=south,flipped=true,pass=door]
cookingforblockheads:cabinet[color=white,facing=south,flipped=true,pass=door_flipped]
cookingforblockheads:cabinet[color=white,facing=south,flipped=false,pass=static]
cookingforblockheads:cabinet[color=white,facing=south,flipped=false,pass=door]
cookingforblockheads:cabinet[color=white,facing=south,flipped=false,pass=door_flipped]
cookingforblockheads:cabinet[color=white,facing=west,flipped=true,pass=static]
cookingforblockheads:cabinet[color=white,facing=west,flipped=true,pass=door]
cookingforblockheads:cabinet[color=white,facing=west,flipped=true,pass=door_flipped]
cookingforblockheads:cabinet[color=white,facing=west,flipped=false,pass=static]
cookingforblockheads:cabinet[color=white,facing=west,flipped=false,pass=door]
cookingforblockheads:cabinet[color=white,facing=west,flipped=false,pass=door_flipped]
cookingforblockheads:cabinet[color=white,facing=east,flipped=true,pass=static]
cookingforblockheads:cabinet[color=white,facing=east,flipped=true,pass=door]
cookingforblockheads:cabinet[color=white,facing=east,flipped=true,pass=door_flipped]
cookingforblockheads:cabinet[color=white,facing=east,flipped=false,pass=static]
cookingforblockheads:cabinet[color=white,facing=east,flipped=false,pass=door]
cookingforblockheads:cabinet[color=white,facing=east,flipped=false,pass=door_flipped]
cookingforblockheads:cabinet[color=orange,facing=north,flipped=true,pass=static]
cookingforblockheads:cabinet[color=orange,facing=north,flipped=true,pass=door]
cookingforblockheads:cabinet[color=orange,facing=north,flipped=true,pass=door_flipped]
cookingforblockheads:cabinet[color=orange,facing=north,flipped=false,pass=static]
cookingforblockheads:cabinet[color=orange,facing=north,flipped=false,pass=door]
cookingforblockheads:cabinet[color=orange,facing=north,flipped=false,pass=door_flipped]
cookingforblockheads:cabinet[color=orange,facing=south,flipped=true,pass=static]
cookingforblockheads:cabinet[color=orange,facing=south,flipped=true,pass=door]
cookingforblockheads:cabinet[color=orange,facing=south,flipped=true,pass=door_flipped]
cookingforblockheads:cabinet[color=orange,facing=south,flipped=false,pass=static]
cookingforblockheads:cabinet[color=orange,facing=south,flipped=false,pass=door]
cookingforblockheads:cabinet[color=orange,facing=south,flipped=false,pass=door_flipped]
cookingforblockheads:cabinet[color=orange,facing=west,flipped=true,pass=static]
cookingforblockheads:cabinet[color=orange,facing=west,flipped=true,pass=door]
cookingforblockheads:cabinet[color=orange,facing=west,flipped=true,pass=door_flipped]
cookingforblockheads:cabinet[color=orange,facing=west,flipped=false,pass=static]
cookingforblockheads:cabinet[color=orange,facing=west,flipped=false,pass=door]
cookingforblockheads:cabinet[color=orange,facing=west,flipped=false,pass=door_flipped]
cookingforblockheads:cabinet[color=orange,facing=east,flipped=true,pass=static]
cookingforblockheads:cabinet[color=orange,facing=east,flipped=true,pass=door]
cookingforblockheads:cabinet[color=orange,facing=east,flipped=true,pass=door_flipped]
cookingforblockheads:cabinet[color=orange,facing=east,flipped=false,pass=static]
cookingforblockheads:cabinet[color=orange,facing=east,flipped=false,pass=door]
cookingforblockheads:cabinet[color=orange,facing=east,flipped=false,pass=door_flipped]
cookingforblockheads:cabinet[color=magenta,facing=north,flipped=true,pass=static]
cookingforblockheads:cabinet[color=magenta,facing=north,flipped=true,pass=door]
cookingforblockheads:cabinet[color=magenta,facing=north,flipped=true,pass=door_flipped]
cookingforblockheads:cabinet[color=magenta,facing=north,flipped=false,pass=static]
cookingforblockheads:cabinet[color=magenta,facing=north,flipped=false,pass=door]
cookingforblockheads:cabinet[color=magenta,facing=north,flipped=false,pass=door_flipped]
cookingforblockheads:cabinet[color=magenta,facing=south,flipped=true,pass=static]
cookingforblockheads:cabinet[color=magenta,facing=south,flipped=true,pass=door]
cookingforblockheads:cabinet[color=magenta,facing=south,flipped=true,pass=door_flipped]
cookingforblockheads:cabinet[color=magenta,facing=south,flipped=false,pass=static]
cookingforblockheads:cabinet[color=magenta,facing=south,flipped=false,pass=door]
cookingforblockheads:cabinet[color=magenta,facing=south,flipped=false,pass=door_flipped]
cookingforblockheads:cabinet[color=magenta,facing=west,flipped=true,pass=static]
cookingforblockheads:cabinet[color=magenta,facing=west,flipped=true,pass=door]
cookingforblockheads:cabinet[color=magenta,facing=west,flipped=true,pass=door_flipped]
cookingforblockheads:cabinet[color=magenta,facing=west,flipped=false,pass=static]
cookingforblockheads:cabinet[color=magenta,facing=west,flipped=false,pass=door]
cookingforblockheads:cabinet[color=magenta,facing=west,flipped=false,pass=door_flipped]
cookingforblockheads:cabinet[color=magenta,facing=east,flipped=true,pass=static]
cookingforblockheads:cabinet[color=magenta,facing=east,flipped=true,pass=door]
cookingforblockheads:cabinet[color=magenta,facing=east,flipped=true,pass=door_flipped]
cookingforblockheads:cabinet[color=magenta,facing=east,flipped=false,pass=static]
cookingforblockheads:cabinet[color=magenta,facing=east,flipped=false,pass=door]
cookingforblockheads:cabinet[color=magenta,facing=east,flipped=false,pass=door_flipped]
cookingforblockheads:cabinet[color=light_blue,facing=north,flipped=true,pass=static]
cookingforblockheads:cabinet[color=light_blue,facing=north,flipped=true,pass=door]
cookingforblockheads:cabinet[color=light_blue,facing=north,flipped=true,pass=door_flipped]
cookingforblockheads:cabinet[color=light_blue,facing=north,flipped=false,pass=static]
cookingforblockheads:cabinet[color=light_blue,facing=north,flipped=false,pass=door]
cookingforblockheads:cabinet[color=light_blue,facing=north,flipped=false,pass=door_flipped]
cookingforblockheads:cabinet[color=light_blue,facing=south,flipped=true,pass=static]
cookingforblockheads:cabinet[color=light_blue,facing=south,flipped=true,pass=door]
cookingforblockheads:cabinet[color=light_blue,facing=south,flipped=true,pass=door_flipped]
cookingforblockheads:cabinet[color=light_blue,facing=south,flipped=false,pass=static]
cookingforblockheads:cabinet[color=light_blue,facing=south,flipped=false,pass=door]
cookingforblockheads:cabinet[color=light_blue,facing=south,flipped=false,pass=door_flipped]
cookingforblockheads:cabinet[color=light_blue,facing=west,flipped=true,pass=static]
cookingforblockheads:cabinet[color=light_blue,facing=west,flipped=true,pass=door]
cookingforblockheads:cabinet[color=light_blue,facing=west,flipped=true,pass=door_flipped]
cookingforblockheads:cabinet[color=light_blue,facing=west,flipped=false,pass=static]
cookingforblockheads:cabinet[color=light_blue,facing=west,flipped=false,pass=door]
cookingforblockheads:cabinet[color=light_blue,facing=west,flipped=false,pass=door_flipped]
cookingforblockheads:cabinet[color=light_blue,facing=east,flipped=true,pass=static]
cookingforblockheads:cabinet[color=light_blue,facing=east,flipped=true,pass=door]
cookingforblockheads:cabinet[color=light_blue,facing=east,flipped=true,pass=door_flipped]
cookingforblockheads:cabinet[color=light_blue,facing=east,flipped=false,pass=static]
cookingforblockheads:cabinet[color=light_blue,facing=east,flipped=false,pass=door]
cookingforblockheads:cabinet[color=light_blue,facing=east,flipped=false,pass=door_flipped]
cookingforblockheads:cabinet[color=yellow,facing=north,flipped=true,pass=static]
cookingforblockheads:cabinet[color=yellow,facing=north,flipped=true,pass=door]
cookingforblockheads:cabinet[color=yellow,facing=north,flipped=true,pass=door_flipped]
cookingforblockheads:cabinet[color=yellow,facing=north,flipped=false,pass=static]
cookingforblockheads:cabinet[color=yellow,facing=north,flipped=false,pass=door]
cookingforblockheads:cabinet[color=yellow,facing=north,flipped=false,pass=door_flipped]
cookingforblockheads:cabinet[color=yellow,facing=south,flipped=true,pass=static]
cookingforblockheads:cabinet[color=yellow,facing=south,flipped=true,pass=door]
cookingforblockheads:cabinet[color=yellow,facing=south,flipped=true,pass=door_flipped]
cookingforblockheads:cabinet[color=yellow,facing=south,flipped=false,pass=static]
cookingforblockheads:cabinet[color=yellow,facing=south,flipped=false,pass=door]
cookingforblockheads:cabinet[color=yellow,facing=south,flipped=false,pass=door_flipped]
cookingforblockheads:cabinet[color=yellow,facing=west,flipped=true,pass=static]
cookingforblockheads:cabinet[color=yellow,facing=west,flipped=true,pass=door]
cookingforblockheads:cabinet[color=yellow,facing=west,flipped=true,pass=door_flipped]
cookingforblockheads:cabinet[color=yellow,facing=west,flipped=false,pass=static]
cookingforblockheads:cabinet[color=yellow,facing=west,flipped=false,pass=door]
cookingforblockheads:cabinet[color=yellow,facing=west,flipped=false,pass=door_flipped]
cookingforblockheads:cabinet[color=yellow,facing=east,flipped=true,pass=static]
cookingforblockheads:cabinet[color=yellow,facing=east,flipped=true,pass=door]
cookingforblockheads:cabinet[color=yellow,facing=east,flipped=true,pass=door_flipped]
cookingforblockheads:cabinet[color=yellow,facing=east,flipped=false,pass=static]
cookingforblockheads:cabinet[color=yellow,facing=east,flipped=false,pass=door]
cookingforblockheads:cabinet[color=yellow,facing=east,flipped=false,pass=door_flipped]
cookingforblockheads:cabinet[color=lime,facing=north,flipped=true,pass=static]
cookingforblockheads:cabinet[color=lime,facing=north,flipped=true,pass=door]
cookingforblockheads:cabinet[color=lime,facing=north,flipped=true,pass=door_flipped]
cookingforblockheads:cabinet[color=lime,facing=north,flipped=false,pass=static]
cookingforblockheads:cabinet[color=lime,facing=north,flipped=false,pass=door]
cookingforblockheads:cabinet[color=lime,facing=north,flipped=false,pass=door_flipped]
cookingforblockheads:cabinet[color=lime,facing=south,flipped=true,pass=static]
cookingforblockheads:cabinet[color=lime,facing=south,flipped=true,pass=door]
cookingforblockheads:cabinet[color=lime,facing=south,flipped=true,pass=door_flipped]
cookingforblockheads:cabinet[color=lime,facing=south,flipped=false,pass=static]
cookingforblockheads:cabinet[color=lime,facing=south,flipped=false,pass=door]
cookingforblockheads:cabinet[color=lime,facing=south,flipped=false,pass=door_flipped]
cookingforblockheads:cabinet[color=lime,facing=west,flipped=true,pass=static]
cookingforblockheads:cabinet[color=lime,facing=west,flipped=true,pass=door]
cookingforblockheads:cabinet[color=lime,facing=west,flipped=true,pass=door_flipped]
cookingforblockheads:cabinet[color=lime,facing=west,flipped=false,pass=static]
cookingforblockheads:cabinet[color=lime,facing=west,flipped=false,pass=door]
cookingforblockheads:cabinet[color=lime,facing=west,flipped=false,pass=door_flipped]
cookingforblockheads:cabinet[color=lime,facing=east,flipped=true,pass=static]
cookingforblockheads:cabinet[color=lime,facing=east,flipped=true,pass=door]
cookingforblockheads:cabinet[color=lime,facing=east,flipped=true,pass=door_flipped]
cookingforblockheads:cabinet[color=lime,facing=east,flipped=false,pass=static]
cookingforblockheads:cabinet[color=lime,facing=east,flipped=false,pass=door]
cookingforblockheads:cabinet[color=lime,facing=east,flipped=false,pass=door_flipped]
cookingforblockheads:cabinet[color=pink,facing=north,flipped=true,pass=static]
cookingforblockheads:cabinet[color=pink,facing=north,flipped=true,pass=door]
cookingforblockheads:cabinet[color=pink,facing=north,flipped=true,pass=door_flipped]
cookingforblockheads:cabinet[color=pink,facing=north,flipped=false,pass=static]
cookingforblockheads:cabinet[color=pink,facing=north,flipped=false,pass=door]
cookingforblockheads:cabinet[color=pink,facing=north,flipped=false,pass=door_flipped]
cookingforblockheads:cabinet[color=pink,facing=south,flipped=true,pass=static]
cookingforblockheads:cabinet[color=pink,facing=south,flipped=true,pass=door]
cookingforblockheads:cabinet[color=pink,facing=south,flipped=true,pass=door_flipped]
cookingforblockheads:cabinet[color=pink,facing=south,flipped=false,pass=static]
cookingforblockheads:cabinet[color=pink,facing=south,flipped=false,pass=door]
cookingforblockheads:cabinet[color=pink,facing=south,flipped=false,pass=door_flipped]
cookingforblockheads:cabinet[color=pink,facing=west,flipped=true,pass=static]
cookingforblockheads:cabinet[color=pink,facing=west,flipped=true,pass=door]
cookingforblockheads:cabinet[color=pink,facing=west,flipped=true,pass=door_flipped]
cookingforblockheads:cabinet[color=pink,facing=west,flipped=false,pass=static]
cookingforblockheads:cabinet[color=pink,facing=west,flipped=false,pass=door]
cookingforblockheads:cabinet[color=pink,facing=west,flipped=false,pass=door_flipped]
cookingforblockheads:cabinet[color=pink,facing=east,flipped=true,pass=static]
cookingforblockheads:cabinet[color=pink,facing=east,flipped=true,pass=door]
cookingforblockheads:cabinet[color=pink,facing=east,flipped=true,pass=door_flipped]
cookingforblockheads:cabinet[color=pink,facing=east,flipped=false,pass=static]
cookingforblockheads:cabinet[color=pink,facing=east,flipped=false,pass=door]
cookingforblockheads:cabinet[color=pink,facing=east,flipped=false,pass=door_flipped]
cookingforblockheads:cabinet[color=gray,facing=north,flipped=true,pass=static]
cookingforblockheads:cabinet[color=gray,facing=north,flipped=true,pass=door]
cookingforblockheads:cabinet[color=gray,facing=north,flipped=true,pass=door_flipped]
cookingforblockheads:cabinet[color=gray,facing=north,flipped=false,pass=static]
cookingforblockheads:cabinet[color=gray,facing=north,flipped=false,pass=door]
cookingforblockheads:cabinet[color=gray,facing=north,flipped=false,pass=door_flipped]
cookingforblockheads:cabinet[color=gray,facing=south,flipped=true,pass=static]
cookingforblockheads:cabinet[color=gray,facing=south,flipped=true,pass=door]
cookingforblockheads:cabinet[color=gray,facing=south,flipped=true,pass=door_flipped]
cookingforblockheads:cabinet[color=gray,facing=south,flipped=false,pass=static]
cookingforblockheads:cabinet[color=gray,facing=south,flipped=false,pass=door]
cookingforblockheads:cabinet[color=gray,facing=south,flipped=false,pass=door_flipped]
cookingforblockheads:cabinet[color=gray,facing=west,flipped=true,pass=static]
cookingforblockheads:cabinet[color=gray,facing=west,flipped=true,pass=door]
cookingforblockheads:cabinet[color=gray,facing=west,flipped=true,pass=door_flipped]
cookingforblockheads:cabinet[color=gray,facing=west,flipped=false,pass=static]
cookingforblockheads:cabinet[color=gray,facing=west,flipped=false,pass=door]
cookingforblockheads:cabinet[color=gray,facing=west,flipped=false,pass=door_flipped]
cookingforblockheads:cabinet[color=gray,facing=east,flipped=true,pass=static]
cookingforblockheads:cabinet[color=gray,facing=east,flipped=true,pass=door]
cookingforblockheads:cabinet[color=gray,facing=east,flipped=true,pass=door_flipped]
cookingforblockheads:cabinet[color=gray,facing=east,flipped=false,pass=static]
cookingforblockheads:cabinet[color=gray,facing=east,flipped=false,pass=door]
cookingforblockheads:cabinet[color=gray,facing=east,flipped=false,pass=door_flipped]
cookingforblockheads:cabinet[color=silver,facing=north,flipped=true,pass=static]
cookingforblockheads:cabinet[color=silver,facing=north,flipped=true,pass=door]
cookingforblockheads:cabinet[color=silver,facing=north,flipped=true,pass=door_flipped]
cookingforblockheads:cabinet[color=silver,facing=north,flipped=false,pass=static]
cookingforblockheads:cabinet[color=silver,facing=north,flipped=false,pass=door]
cookingforblockheads:cabinet[color=silver,facing=north,flipped=false,pass=door_flipped]
cookingforblockheads:cabinet[color=silver,facing=south,flipped=true,pass=static]
cookingforblockheads:cabinet[color=silver,facing=south,flipped=true,pass=door]
cookingforblockheads:cabinet[color=silver,facing=south,flipped=true,pass=door_flipped]
cookingforblockheads:cabinet[color=silver,facing=south,flipped=false,pass=static]
cookingforblockheads:cabinet[color=silver,facing=south,flipped=false,pass=door]
cookingforblockheads:cabinet[color=silver,facing=south,flipped=false,pass=door_flipped]
cookingforblockheads:cabinet[color=silver,facing=west,flipped=true,pass=static]
cookingforblockheads:cabinet[color=silver,facing=west,flipped=true,pass=door]
cookingforblockheads:cabinet[color=silver,facing=west,flipped=true,pass=door_flipped]
cookingforblockheads:cabinet[color=silver,facing=west,flipped=false,pass=static]
cookingforblockheads:cabinet[color=silver,facing=west,flipped=false,pass=door]
cookingforblockheads:cabinet[color=silver,facing=west,flipped=false,pass=door_flipped]
cookingforblockheads:cabinet[color=silver,facing=east,flipped=true,pass=static]
cookingforblockheads:cabinet[color=silver,facing=east,flipped=true,pass=door]
cookingforblockheads:cabinet[color=silver,facing=east,flipped=true,pass=door_flipped]
cookingforblockheads:cabinet[color=silver,facing=east,flipped=false,pass=static]
cookingforblockheads:cabinet[color=silver,facing=east,flipped=false,pass=door]
cookingforblockheads:cabinet[color=silver,facing=east,flipped=false,pass=door_flipped]
cookingforblockheads:cabinet[color=cyan,facing=north,flipped=true,pass=static]
cookingforblockheads:cabinet[color=cyan,facing=north,flipped=true,pass=door]
cookingforblockheads:cabinet[color=cyan,facing=north,flipped=true,pass=door_flipped]
cookingforblockheads:cabinet[color=cyan,facing=north,flipped=false,pass=static]
cookingforblockheads:cabinet[color=cyan,facing=north,flipped=false,pass=door]
cookingforblockheads:cabinet[color=cyan,facing=north,flipped=false,pass=door_flipped]
cookingforblockheads:cabinet[color=cyan,facing=south,flipped=true,pass=static]
cookingforblockheads:cabinet[color=cyan,facing=south,flipped=true,pass=door]
cookingforblockheads:cabinet[color=cyan,facing=south,flipped=true,pass=door_flipped]
cookingforblockheads:cabinet[color=cyan,facing=south,flipped=false,pass=static]
cookingforblockheads:cabinet[color=cyan,facing=south,flipped=false,pass=door]
cookingforblockheads:cabinet[color=cyan,facing=south,flipped=false,pass=door_flipped]
cookingforblockheads:cabinet[color=cyan,facing=west,flipped=true,pass=static]
cookingforblockheads:cabinet[color=cyan,facing=west,flipped=true,pass=door]
cookingforblockheads:cabinet[color=cyan,facing=west,flipped=true,pass=door_flipped]
cookingforblockheads:cabinet[color=cyan,facing=west,flipped=false,pass=static]
cookingforblockheads:cabinet[color=cyan,facing=west,flipped=false,pass=door]
cookingforblockheads:cabinet[color=cyan,facing=west,flipped=false,pass=door_flipped]
cookingforblockheads:cabinet[color=cyan,facing=east,flipped=true,pass=static]
cookingforblockheads:cabinet[color=cyan,facing=east,flipped=true,pass=door]
cookingforblockheads:cabinet[color=cyan,facing=east,flipped=true,pass=door_flipped]
cookingforblockheads:cabinet[color=cyan,facing=east,flipped=false,pass=static]
cookingforblockheads:cabinet[color=cyan,facing=east,flipped=false,pass=door]
cookingforblockheads:cabinet[color=cyan,facing=east,flipped=false,pass=door_flipped]
cookingforblockheads:cabinet[color=purple,facing=north,flipped=true,pass=static]
cookingforblockheads:cabinet[color=purple,facing=north,flipped=true,pass=door]
cookingforblockheads:cabinet[color=purple,facing=north,flipped=true,pass=door_flipped]
cookingforblockheads:cabinet[color=purple,facing=north,flipped=false,pass=static]
cookingforblockheads:cabinet[color=purple,facing=north,flipped=false,pass=door]
cookingforblockheads:cabinet[color=purple,facing=north,flipped=false,pass=door_flipped]
cookingforblockheads:cabinet[color=purple,facing=south,flipped=true,pass=static]
cookingforblockheads:cabinet[color=purple,facing=south,flipped=true,pass=door]
cookingforblockheads:cabinet[color=purple,facing=south,flipped=true,pass=door_flipped]
cookingforblockheads:cabinet[color=purple,facing=south,flipped=false,pass=static]
cookingforblockheads:cabinet[color=purple,facing=south,flipped=false,pass=door]
cookingforblockheads:cabinet[color=purple,facing=south,flipped=false,pass=door_flipped]
cookingforblockheads:cabinet[color=purple,facing=west,flipped=true,pass=static]
cookingforblockheads:cabinet[color=purple,facing=west,flipped=true,pass=door]
cookingforblockheads:cabinet[color=purple,facing=west,flipped=true,pass=door_flipped]
cookingforblockheads:cabinet[color=purple,facing=west,flipped=false,pass=static]
cookingforblockheads:cabinet[color=purple,facing=west,flipped=false,pass=door]
cookingforblockheads:cabinet[color=purple,facing=west,flipped=false,pass=door_flipped]
cookingforblockheads:cabinet[color=purple,facing=east,flipped=true,pass=static]
cookingforblockheads:cabinet[color=purple,facing=east,flipped=true,pass=door]
cookingforblockheads:cabinet[color=purple,facing=east,flipped=true,pass=door_flipped]
cookingforblockheads:cabinet[color=purple,facing=east,flipped=false,pass=static]
cookingforblockheads:cabinet[color=purple,facing=east,flipped=false,pass=door]
cookingforblockheads:cabinet[color=purple,facing=east,flipped=false,pass=door_flipped]
cookingforblockheads:cabinet[color=blue,facing=north,flipped=true,pass=static]
cookingforblockheads:cabinet[color=blue,facing=north,flipped=true,pass=door]
cookingforblockheads:cabinet[color=blue,facing=north,flipped=true,pass=door_flipped]
cookingforblockheads:cabinet[color=blue,facing=north,flipped=false,pass=static]
cookingforblockheads:cabinet[color=blue,facing=north,flipped=false,pass=door]
cookingforblockheads:cabinet[color=blue,facing=north,flipped=false,pass=door_flipped]
cookingforblockheads:cabinet[color=blue,facing=south,flipped=true,pass=static]
cookingforblockheads:cabinet[color=blue,facing=south,flipped=true,pass=door]
cookingforblockheads:cabinet[color=blue,facing=south,flipped=true,pass=door_flipped]
cookingforblockheads:cabinet[color=blue,facing=south,flipped=false,pass=static]
cookingforblockheads:cabinet[color=blue,facing=south,flipped=false,pass=door]
cookingforblockheads:cabinet[color=blue,facing=south,flipped=false,pass=door_flipped]
cookingforblockheads:cabinet[color=blue,facing=west,flipped=true,pass=static]
cookingforblockheads:cabinet[color=blue,facing=west,flipped=true,pass=door]
cookingforblockheads:cabinet[color=blue,facing=west,flipped=true,pass=door_flipped]
cookingforblockheads:cabinet[color=blue,facing=west,flipped=false,pass=static]
cookingforblockheads:cabinet[color=blue,facing=west,flipped=false,pass=door]
cookingforblockheads:cabinet[color=blue,facing=west,flipped=false,pass=door_flipped]
cookingforblockheads:cabinet[color=blue,facing=east,flipped=true,pass=static]
cookingforblockheads:cabinet[color=blue,facing=east,flipped=true,pass=door]
cookingforblockheads:cabinet[color=blue,facing=east,flipped=true,pass=door_flipped]
cookingforblockheads:cabinet[color=blue,facing=east,flipped=false,pass=static]
cookingforblockheads:cabinet[color=blue,facing=east,flipped=false,pass=door]
cookingforblockheads:cabinet[color=blue,facing=east,flipped=false,pass=door_flipped]
cookingforblockheads:cabinet[color=brown,facing=north,flipped=true,pass=static]
cookingforblockheads:cabinet[color=brown,facing=north,flipped=true,pass=door]
cookingforblockheads:cabinet[color=brown,facing=north,flipped=true,pass=door_flipped]
cookingforblockheads:cabinet[color=brown,facing=north,flipped=false,pass=static]
cookingforblockheads:cabinet[color=brown,facing=north,flipped=false,pass=door]
cookingforblockheads:cabinet[color=brown,facing=north,flipped=false,pass=door_flipped]
cookingforblockheads:cabinet[color=brown,facing=south,flipped=true,pass=static]
cookingforblockheads:cabinet[color=brown,facing=south,flipped=true,pass=door]
cookingforblockheads:cabinet[color=brown,facing=south,flipped=true,pass=door_flipped]
cookingforblockheads:cabinet[color=brown,facing=south,flipped=false,pass=static]
cookingforblockheads:cabinet[color=brown,facing=south,flipped=false,pass=door]
cookingforblockheads:cabinet[color=brown,facing=south,flipped=false,pass=door_flipped]
cookingforblockheads:cabinet[color=brown,facing=west,flipped=true,pass=static]
cookingforblockheads:cabinet[color=brown,facing=west,flipped=true,pass=door]
cookingforblockheads:cabinet[color=brown,facing=west,flipped=true,pass=door_flipped]
cookingforblockheads:cabinet[color=brown,facing=west,flipped=false,pass=static]
cookingforblockheads:cabinet[color=brown,facing=west,flipped=false,pass=door]
cookingforblockheads:cabinet[color=brown,facing=west,flipped=false,pass=door_flipped]
cookingforblockheads:cabinet[color=brown,facing=east,flipped=true,pass=static]
cookingforblockheads:cabinet[color=brown,facing=east,flipped=true,pass=door]
cookingforblockheads:cabinet[color=brown,facing=east,flipped=true,pass=door_flipped]
cookingforblockheads:cabinet[color=brown,facing=east,flipped=false,pass=static]
cookingforblockheads:cabinet[color=brown,facing=east,flipped=false,pass=door]
cookingforblockheads:cabinet[color=brown,facing=east,flipped=false,pass=door_flipped]
cookingforblockheads:cabinet[color=green,facing=north,flipped=true,pass=static]
cookingforblockheads:cabinet[color=green,facing=north,flipped=true,pass=door]
cookingforblockheads:cabinet[color=green,facing=north,flipped=true,pass=door_flipped]
cookingforblockheads:cabinet[color=green,facing=north,flipped=false,pass=static]
cookingforblockheads:cabinet[color=green,facing=north,flipped=false,pass=door]
cookingforblockheads:cabinet[color=green,facing=north,flipped=false,pass=door_flipped]
cookingforblockheads:cabinet[color=green,facing=south,flipped=true,pass=static]
cookingforblockheads:cabinet[color=green,facing=south,flipped=true,pass=door]
cookingforblockheads:cabinet[color=green,facing=south,flipped=true,pass=door_flipped]
cookingforblockheads:cabinet[color=green,facing=south,flipped=false,pass=static]
cookingforblockheads:cabinet[color=green,facing=south,flipped=false,pass=door]
cookingforblockheads:cabinet[color=green,facing=south,flipped=false,pass=door_flipped]
cookingforblockheads:cabinet[color=green,facing=west,flipped=true,pass=static]
cookingforblockheads:cabinet[color=green,facing=west,flipped=true,pass=door]
cookingforblockheads:cabinet[color=green,facing=west,flipped=true,pass=door_flipped]
cookingforblockheads:cabinet[color=green,facing=west,flipped=false,pass=static]
cookingforblockheads:cabinet[color=green,facing=west,flipped=false,pass=door]
cookingforblockheads:cabinet[color=green,facing=west,flipped=false,pass=door_flipped]
cookingforblockheads:cabinet[color=green,facing=east,flipped=true,pass=static]
cookingforblockheads:cabinet[color=green,facing=east,flipped=true,pass=door]
cookingforblockheads:cabinet[color=green,facing=east,flipped=true,pass=door_flipped]
cookingforblockheads:cabinet[color=green,facing=east,flipped=false,pass=static]
cookingforblockheads:cabinet[color=green,facing=east,flipped=false,pass=door]
cookingforblockheads:cabinet[color=green,facing=east,flipped=false,pass=door_flipped]
cookingforblockheads:cabinet[color=red,facing=north,flipped=true,pass=static]
cookingforblockheads:cabinet[color=red,facing=north,flipped=true,pass=door]
cookingforblockheads:cabinet[color=red,facing=north,flipped=true,pass=door_flipped]
cookingforblockheads:cabinet[color=red,facing=north,flipped=false,pass=static]
cookingforblockheads:cabinet[color=red,facing=north,flipped=false,pass=door]
cookingforblockheads:cabinet[color=red,facing=north,flipped=false,pass=door_flipped]
cookingforblockheads:cabinet[color=red,facing=south,flipped=true,pass=static]
cookingforblockheads:cabinet[color=red,facing=south,flipped=true,pass=door]
cookingforblockheads:cabinet[color=red,facing=south,flipped=true,pass=door_flipped]
cookingforblockheads:cabinet[color=red,facing=south,flipped=false,pass=static]
cookingforblockheads:cabinet[color=red,facing=south,flipped=false,pass=door]
cookingforblockheads:cabinet[color=red,facing=south,flipped=false,pass=door_flipped]
cookingforblockheads:cabinet[color=red,facing=west,flipped=true,pass=static]
cookingforblockheads:cabinet[color=red,facing=west,flipped=true,pass=door]
cookingforblockheads:cabinet[color=red,facing=west,flipped=true,pass=door_flipped]
cookingforblockheads:cabinet[color=red,facing=west,flipped=false,pass=static]
cookingforblockheads:cabinet[color=red,facing=west,flipped=false,pass=door]
cookingforblockheads:cabinet[color=red,facing=west,flipped=false,pass=door_flipped]
cookingforblockheads:cabinet[color=red,facing=east,flipped=true,pass=static]
cookingforblockheads:cabinet[color=red,facing=east,flipped=true,pass=door]
cookingforblockheads:cabinet[color=red,facing=east,flipped=true,pass=door_flipped]
cookingforblockheads:cabinet[color=red,facing=east,flipped=false,pass=static]
cookingforblockheads:cabinet[color=red,facing=east,flipped=false,pass=door]
cookingforblockheads:cabinet[color=red,facing=east,flipped=false,pass=door_flipped]
cookingforblockheads:cabinet[color=black,facing=north,flipped=true,pass=static]
cookingforblockheads:cabinet[color=black,facing=north,flipped=true,pass=door]
cookingforblockheads:cabinet[color=black,facing=north,flipped=true,pass=door_flipped]
cookingforblockheads:cabinet[color=black,facing=north,flipped=false,pass=static]
cookingforblockheads:cabinet[color=black,facing=north,flipped=false,pass=door]
cookingforblockheads:cabinet[color=black,facing=north,flipped=false,pass=door_flipped]
cookingforblockheads:cabinet[color=black,facing=south,flipped=true,pass=static]
cookingforblockheads:cabinet[color=black,facing=south,flipped=true,pass=door]
cookingforblockheads:cabinet[color=black,facing=south,flipped=true,pass=door_flipped]
cookingforblockheads:cabinet[color=black,facing=south,flipped=false,pass=static]
cookingforblockheads:cabinet[color=black,facing=south,flipped=false,pass=door]
cookingforblockheads:cabinet[color=black,facing=south,flipped=false,pass=door_flipped]
cookingforblockheads:cabinet[color=black,facing=west,flipped=true,pass=static]
cookingforblockheads:cabinet[color=black,facing=west,flipped=true,pass=door]
cookingforblockheads:cabinet[color=black,facing=west,flipped=true,pass=door_flipped]
cookingforblockheads:cabinet[color=black,facing=west,flipped=false,pass=static]
cookingforblockheads:cabinet[color=black,facing=west,flipped=false,pass=door]
cookingforblockheads:cabinet[color=black,facing=west,flipped=false,pass=door_flipped]
cookingforblockheads:cabinet[color=black,facing=east,flipped=true,pass=static]
cookingforblockheads:cabinet[color=black,facing=east,flipped=true,pass=door]
cookingforblockheads:cabinet[color=black,facing=east,flipped=true,pass=door_flipped]
cookingforblockheads:cabinet[color=black,facing=east,flipped=false,pass=static]
cookingforblockheads:cabinet[color=black,facing=east,flipped=false,pass=door]
cookingforblockheads:cabinet[color=black,facing=east,flipped=false,pass=door_flipped]
cookingforblockheads:corner[color=white,facing=north]
cookingforblockheads:corner[color=white,facing=south]
cookingforblockheads:corner[color=white,facing=west]
cookingforblockheads:corner[color=white,facing=east]
cookingforblockheads:corner[color=orange,facing=north]
cookingforblockheads:corner[color=orange,facing=south]
cookingforblockheads:corner[color=orange,facing=west]
cookingforblockheads:corner[color=orange,facing=east]
cookingforblockheads:corner[color=magenta,facing=north]
cookingforblockheads:corner[color=magenta,facing=south]
cookingforblockheads:corner[color=magenta,facing=west]
cookingforblockheads:corner[color=magenta,facing=east]
cookingforblockheads:corner[color=light_blue,facing=north]
cookingforblockheads:corner[color=light_blue,facing=south]
cookingforblockheads:corner[color=light_blue,facing=west]
cookingforblockheads:corner[color=light_blue,facing=east]
cookingforblockheads:corner[color=yellow,facing=north]
cookingforblockheads:corner[color=yellow,facing=south]
cookingforblockheads:corner[color=yellow,facing=west]
cookingforblockheads:corner[color=yellow,facing=east]
cookingforblockheads:corner[color=lime,facing=north]
cookingforblockheads:corner[color=lime,facing=south]
cookingforblockheads:corner[color=lime,facing=west]
cookingforblockheads:corner[color=lime,facing=east]
cookingforblockheads:corner[color=pink,facing=north]
cookingforblockheads:corner[color=pink,facing=south]
cookingforblockheads:corner[color=pink,facing=west]
cookingforblockheads:corner[color=pink,facing=east]
cookingforblockheads:corner[color=gray,facing=north]
cookingforblockheads:corner[color=gray,facing=south]
cookingforblockheads:corner[color=gray,facing=west]
cookingforblockheads:corner[color=gray,facing=east]
cookingforblockheads:corner[color=silver,facing=north]
cookingforblockheads:corner[color=silver,facing=south]
cookingforblockheads:corner[color=silver,facing=west]
cookingforblockheads:corner[color=silver,facing=east]
cookingforblockheads:corner[color=cyan,facing=north]
cookingforblockheads:corner[color=cyan,facing=south]
cookingforblockheads:corner[color=cyan,facing=west]
cookingforblockheads:corner[color=cyan,facing=east]
cookingforblockheads:corner[color=purple,facing=north]
cookingforblockheads:corner[color=purple,facing=south]
cookingforblockheads:corner[color=purple,facing=west]
cookingforblockheads:corner[color=purple,facing=east]
cookingforblockheads:corner[color=blue,facing=north]
cookingforblockheads:corner[color=blue,facing=south]
cookingforblockheads:corner[color=blue,facing=west]
cookingforblockheads:corner[color=blue,facing=east]
cookingforblockheads:corner[color=brown,facing=north]
cookingforblockheads:corner[color=brown,facing=south]
cookingforblockheads:corner[color=brown,facing=west]
cookingforblockheads:corner[color=brown,facing=east]
cookingforblockheads:corner[color=green,facing=north]
cookingforblockheads:corner[color=green,facing=south]
cookingforblockheads:corner[color=green,facing=west]
cookingforblockheads:corner[color=green,facing=east]
cookingforblockheads:corner[color=red,facing=north]
cookingforblockheads:corner[color=red,facing=south]
cookingforblockheads:corner[color=red,facing=west]
cookingforblockheads:corner[color=red,facing=east]
cookingforblockheads:corner[color=black,facing=north]
cookingforblockheads:corner[color=black,facing=south]
cookingforblockheads:corner[color=black,facing=west]
cookingforblockheads:corner[color=black,facing=east]
cookingforblockheads:kitchen_floor
cookingforblockheads:fruit_basket[facing=north,lowered=true]
cookingforblockheads:fruit_basket[facing=north,lowered=false]
cookingforblockheads:fruit_basket[facing=south,lowered=true]
cookingforblockheads:fruit_basket[facing=south,lowered=false]
cookingforblockheads:fruit_basket[facing=west,lowered=true]
cookingforblockheads:fruit_basket[facing=west,lowered=false]
cookingforblockheads:fruit_basket[facing=east,lowered=true]
cookingforblockheads:fruit_basket[facing=east,lowered=false]
cookingforblockheads:cutting_board[facing=north,lowered=true]
cookingforblockheads:cutting_board[facing=north,lowered=false]
cookingforblockheads:cutting_board[facing=south,lowered=true]
cookingforblockheads:cutting_board[facing=south,lowered=false]
cookingforblockheads:cutting_board[facing=west,lowered=true]
cookingforblockheads:cutting_board[facing=west,lowered=false]
cookingforblockheads:cutting_board[facing=east,lowered=true]
cookingforblockheads:cutting_board[facing=east,lowered=false]
mocreatures:mocstone[variant=wyvern_lair]
mocreatures:mocstone[variant=ogre_lair]
mocreatures:mocgrass[variant=wyvern_lair]
mocreatures:mocgrass[variant=ogre_lair]
mocreatures:mocdirt[variant=wyvern_lair]
mocreatures:mocdirt[variant=ogre_lair]
mocreatures:mocleaves[variant=wyvern_lair]
mocreatures:mocleaves[variant=ogre_lair]
mocreatures:moclog[variant=wyvern_lair]
mocreatures:moclog[variant=ogre_lair]
mocreatures:moctallgrass[variant=wyvern_lair]
mocreatures:moctallgrass[variant=ogre_lair]
mocreatures:mocwoodplank[variant=wyvern_lair]
mocreatures:mocwoodplank[variant=ogre_lair]
dungeontactics:ore_nethergold
dungeontactics:ore_stonequartz
dungeontactics:ore_enddiamond
dungeontactics:ore_endlapis
dungeontactics:obsidianbrick
dungeontactics:dungeon_glass
dungeontactics:lantern_iron[facing=down,lit=true]
dungeontactics:lantern_iron[facing=down,lit=false]
dungeontactics:lantern_iron[facing=up,lit=true]
dungeontactics:lantern_iron[facing=up,lit=false]
dungeontactics:lantern_iron[facing=north,lit=true]
dungeontactics:lantern_iron[facing=north,lit=false]
dungeontactics:lantern_iron[facing=south,lit=true]
dungeontactics:lantern_iron[facing=south,lit=false]
dungeontactics:lantern_iron[facing=west,lit=true]
dungeontactics:lantern_iron[facing=west,lit=false]
dungeontactics:lantern_iron[facing=east,lit=true]
dungeontactics:lantern_iron[facing=east,lit=false]
dungeontactics:lantern_gold[facing=down,lit=true]
dungeontactics:lantern_gold[facing=down,lit=false]
dungeontactics:lantern_gold[facing=up,lit=true]
dungeontactics:lantern_gold[facing=up,lit=false]
dungeontactics:lantern_gold[facing=north,lit=true]
dungeontactics:lantern_gold[facing=north,lit=false]
dungeontactics:lantern_gold[facing=south,lit=true]
dungeontactics:lantern_gold[facing=south,lit=false]
dungeontactics:lantern_gold[facing=west,lit=true]
dungeontactics:lantern_gold[facing=west,lit=false]
dungeontactics:lantern_gold[facing=east,lit=true]
dungeontactics:lantern_gold[facing=east,lit=false]
dungeontactics:alchemical_cauldron[lavalevel=0,waterlevel=0]
dungeontactics:alchemical_cauldron[lavalevel=0,waterlevel=1]
dungeontactics:alchemical_cauldron[lavalevel=0,waterlevel=2]
dungeontactics:alchemical_cauldron[lavalevel=0,waterlevel=3]
dungeontactics:alchemical_cauldron[lavalevel=1,waterlevel=0]
dungeontactics:alchemical_cauldron[lavalevel=1,waterlevel=1]
dungeontactics:alchemical_cauldron[lavalevel=1,waterlevel=2]
dungeontactics:alchemical_cauldron[lavalevel=1,waterlevel=3]
dungeontactics:alchemical_cauldron[lavalevel=2,waterlevel=0]
dungeontactics:alchemical_cauldron[lavalevel=2,waterlevel=1]
dungeontactics:alchemical_cauldron[lavalevel=2,waterlevel=2]
dungeontactics:alchemical_cauldron[lavalevel=2,waterlevel=3]
dungeontactics:alchemical_cauldron[lavalevel=3,waterlevel=0]
dungeontactics:alchemical_cauldron[lavalevel=3,waterlevel=1]
dungeontactics:alchemical_cauldron[lavalevel=3,waterlevel=2]
dungeontactics:alchemical_cauldron[lavalevel=3,waterlevel=3]
dungeontactics:barrel[placer=player]
dungeontactics:barrel[placer=world]
dungeontactics:powderkeg
dungeontactics:wither_web
dungeontactics:powered_bars[east=true,north=true,south=true,west=true]
dungeontactics:powered_bars[east=true,north=true,south=true,west=false]
dungeontactics:powered_bars[east=true,north=true,south=false,west=true]
dungeontactics:powered_bars[east=true,north=true,south=false,west=false]
dungeontactics:powered_bars[east=true,north=false,south=true,west=true]
dungeontactics:powered_bars[east=true,north=false,south=true,west=false]
dungeontactics:powered_bars[east=true,north=false,south=false,west=true]
dungeontactics:powered_bars[east=true,north=false,south=false,west=false]
dungeontactics:powered_bars[east=false,north=true,south=true,west=true]
dungeontactics:powered_bars[east=false,north=true,south=true,west=false]
dungeontactics:powered_bars[east=false,north=true,south=false,west=true]
dungeontactics:powered_bars[east=false,north=true,south=false,west=false]
dungeontactics:powered_bars[east=false,north=false,south=true,west=true]
dungeontactics:powered_bars[east=false,north=false,south=true,west=false]
dungeontactics:powered_bars[east=false,north=false,south=false,west=true]
dungeontactics:powered_bars[east=false,north=false,south=false,west=false]
dungeontactics:fan_block[facing=down,powered=true]
dungeontactics:fan_block[facing=down,powered=false]
dungeontactics:fan_block[facing=up,powered=true]
dungeontactics:fan_block[facing=up,powered=false]
dungeontactics:fan_block[facing=north,powered=true]
dungeontactics:fan_block[facing=north,powered=false]
dungeontactics:fan_block[facing=south,powered=true]
dungeontactics:fan_block[facing=south,powered=false]
dungeontactics:fan_block[facing=west,powered=true]
dungeontactics:fan_block[facing=west,powered=false]
dungeontactics:fan_block[facing=east,powered=true]
dungeontactics:fan_block[facing=east,powered=false]
dungeontactics:flamer_block[facing=down,powered=true]
dungeontactics:flamer_block[facing=down,powered=false]
dungeontactics:flamer_block[facing=up,powered=true]
dungeontactics:flamer_block[facing=up,powered=false]
dungeontactics:flamer_block[facing=north,powered=true]
dungeontactics:flamer_block[facing=north,powered=false]
dungeontactics:flamer_block[facing=south,powered=true]
dungeontactics:flamer_block[facing=south,powered=false]
dungeontactics:flamer_block[facing=west,powered=true]
dungeontactics:flamer_block[facing=west,powered=false]
dungeontactics:flamer_block[facing=east,powered=true]
dungeontactics:flamer_block[facing=east,powered=false]
dungeontactics:trap_boom[powered=true]
dungeontactics:trap_boom[powered=false]
dungeontactics:trap_fire[powered=true]
dungeontactics:trap_fire[powered=false]
dungeontactics:trap_slime[powered=true]
dungeontactics:trap_slime[powered=false]
dungeontactics:trap_foul[powered=true]
dungeontactics:trap_foul[powered=false]
dungeontactics:trap_ailment[powered=true]
dungeontactics:trap_ailment[powered=false]
dungeontactics:trap_port[powered=true]
dungeontactics:trap_port[powered=false]
dungeontactics:trap_ambush[powered=true]
dungeontactics:trap_ambush[powered=false]
dungeontactics:trap_spectral[powered=true]
dungeontactics:trap_spectral[powered=false]
dungeontactics:flower_sanguine
dungeontactics:flower_xp
dungeontactics:flower_bramble
dungeontactics:flower_bark
dungeontactics:flower_cinder
dungeontactics:flower_tangle
dungeontactics:flower_ailment
dungeontactics:flower_fade
dungeontactics:flower_feather
dungeontactics:bush_cherrybomb[age=0]
dungeontactics:bush_cherrybomb[age=1]
dungeontactics:bush_cherrybomb[age=2]
dungeontactics:bush_cherrybomb[age=3]
dungeontactics:bush_incindiberry[age=0]
dungeontactics:bush_incindiberry[age=1]
dungeontactics:bush_incindiberry[age=2]
dungeontactics:bush_incindiberry[age=3]
dungeontactics:bush_glowcurrent[age=0]
dungeontactics:bush_glowcurrent[age=1]
dungeontactics:bush_glowcurrent[age=2]
dungeontactics:bush_glowcurrent[age=3]
dungeontactics:guardian_alter
eerieentities:pumpkin_creeper[facing=north]
eerieentities:pumpkin_creeper[facing=south]
eerieentities:pumpkin_creeper[facing=west]
eerieentities:pumpkin_creeper[facing=east]
eerieentities:pumpkin_lit_creeper[facing=north]
eerieentities:pumpkin_lit_creeper[facing=south]
eerieentities:pumpkin_lit_creeper[facing=west]
eerieentities:pumpkin_lit_creeper[facing=east]
eerieentities:pumpkin_owo[facing=north]
eerieentities:pumpkin_owo[facing=south]
eerieentities:pumpkin_owo[facing=west]
eerieentities:pumpkin_owo[facing=east]
eerieentities:pumpkin_lit_owo[facing=north]
eerieentities:pumpkin_lit_owo[facing=south]
eerieentities:pumpkin_lit_owo[facing=west]
eerieentities:pumpkin_lit_owo[facing=east]
eerieentities:pumpkin_rawr[facing=north]
eerieentities:pumpkin_rawr[facing=south]
eerieentities:pumpkin_rawr[facing=west]
eerieentities:pumpkin_rawr[facing=east]
eerieentities:pumpkin_lit_rawr[facing=north]
eerieentities:pumpkin_lit_rawr[facing=south]
eerieentities:pumpkin_lit_rawr[facing=west]
eerieentities:pumpkin_lit_rawr[facing=east]
eerieentities:pumpkin_cyclops[facing=north]
eerieentities:pumpkin_cyclops[facing=south]
eerieentities:pumpkin_cyclops[facing=west]
eerieentities:pumpkin_cyclops[facing=east]
eerieentities:pumpkin_lit_cyclops[facing=north]
eerieentities:pumpkin_lit_cyclops[facing=south]
eerieentities:pumpkin_lit_cyclops[facing=west]
eerieentities:pumpkin_lit_cyclops[facing=east]
eerieentities:pumpkin_surprised[facing=north]
eerieentities:pumpkin_surprised[facing=south]
eerieentities:pumpkin_surprised[facing=west]
eerieentities:pumpkin_surprised[facing=east]
eerieentities:pumpkin_lit_surprised[facing=north]
eerieentities:pumpkin_lit_surprised[facing=south]
eerieentities:pumpkin_lit_surprised[facing=west]
eerieentities:pumpkin_lit_surprised[facing=east]
erebus:umberstone[type=umberstone]
erebus:umberstone[type=umbercobble]
erebus:umberstone[type=umbercobble_mossy]
erebus:umberstone[type=umbercobble_webbed]
erebus:umberstone[type=umberstone_bricks]
erebus:umberstone[type=umbertile_smooth]
erebus:umberstone[type=umbertile_smooth_small]
erebus:planks[type=baobab]
erebus:planks[type=eucalyptus]
erebus:planks[type=mahogany]
erebus:planks[type=mossbark]
erebus:planks[type=asper]
erebus:planks[type=cypress]
erebus:planks[type=balsam]
erebus:planks[type=white]
erebus:planks[type=bamboo]
erebus:planks[type=rotten]
erebus:planks[type=marshwood]
erebus:planks[type=scorched]
erebus:planks[type=varnished]
erebus:portal
erebus:gaean_keystone[active=true]
erebus:gaean_keystone[active=false]
erebus:umbergravel
erebus:umberpaver[type=umberpaver]
erebus:umberpaver[type=umberpaver_mossy]
erebus:umberpaver[type=umberpaver_webbed]
erebus:umberstone_pillar[axis=x]
erebus:umberstone_pillar[axis=y]
erebus:umberstone_pillar[axis=z]
erebus:petrified_wood_rock
erebus:dust_layer[layers=1]
erebus:dust_layer[layers=2]
erebus:dust_layer[layers=3]
erebus:dust_layer[layers=4]
erebus:dust_layer[layers=5]
erebus:dust_layer[layers=6]
erebus:dust_layer[layers=7]
erebus:dust_layer[layers=8]
erebus:dust
erebus:dung
erebus:ore_iron
erebus:ore_gold
erebus:ore_coal
erebus:ore_diamond
erebus:ore_emerald
erebus:ore_lapis
erebus:ore_quartz
erebus:ore_copper
erebus:ore_silver
erebus:ore_tin
erebus:ore_lead
erebus:ore_aluminium
erebus:ore_jade
erebus:ore_encrusted_diamond
erebus:ore_fossil
erebus:ore_gneiss
erebus:ore_petrified_wood
erebus:ore_temple
erebus:jade_block
erebus:amber
erebus:amber_bricks
erebus:amber_glass[connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=true]
erebus:amber_glass[connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=false]
erebus:amber_glass[connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=true]
erebus:amber_glass[connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=false]
erebus:amber_glass[connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=true]
erebus:amber_glass[connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=false]
erebus:amber_glass[connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=true]
erebus:amber_glass[connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=false]
erebus:amber_glass[connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=true]
erebus:amber_glass[connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=false]
erebus:amber_glass[connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=true]
erebus:amber_glass[connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=false]
erebus:amber_glass[connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=true]
erebus:amber_glass[connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=false]
erebus:amber_glass[connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=true]
erebus:amber_glass[connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=false]
erebus:amber_glass[connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=true]
erebus:amber_glass[connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=false]
erebus:amber_glass[connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=true]
erebus:amber_glass[connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=false]
erebus:amber_glass[connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=true]
erebus:amber_glass[connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=false]
erebus:amber_glass[connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=true]
erebus:amber_glass[connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=false]
erebus:amber_glass[connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=true]
erebus:amber_glass[connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=false]
erebus:amber_glass[connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=true]
erebus:amber_glass[connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=false]
erebus:amber_glass[connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=true]
erebus:amber_glass[connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=false]
erebus:amber_glass[connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=true]
erebus:amber_glass[connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=false]
erebus:amber_glass[connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=true]
erebus:amber_glass[connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=false]
erebus:amber_glass[connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=true]
erebus:amber_glass[connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=false]
erebus:amber_glass[connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=true]
erebus:amber_glass[connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=false]
erebus:amber_glass[connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=true]
erebus:amber_glass[connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=false]
erebus:amber_glass[connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=true]
erebus:amber_glass[connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=false]
erebus:amber_glass[connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=true]
erebus:amber_glass[connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=false]
erebus:amber_glass[connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=true]
erebus:amber_glass[connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=false]
erebus:amber_glass[connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=true]
erebus:amber_glass[connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=false]
erebus:amber_glass[connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=true]
erebus:amber_glass[connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=false]
erebus:amber_glass[connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=true]
erebus:amber_glass[connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=false]
erebus:amber_glass[connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=true]
erebus:amber_glass[connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=false]
erebus:amber_glass[connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=true]
erebus:amber_glass[connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=false]
erebus:amber_glass[connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=true]
erebus:amber_glass[connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=false]
erebus:amber_glass[connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=true]
erebus:amber_glass[connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=false]
erebus:amber_glass[connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=true]
erebus:amber_glass[connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=false]
erebus:amber_glass[connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=true]
erebus:amber_glass[connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=false]
erebus:door_amber[facing=north,half=upper,hinge=left,open=true,powered=true]
erebus:door_amber[facing=north,half=upper,hinge=left,open=true,powered=false]
erebus:door_amber[facing=north,half=upper,hinge=left,open=false,powered=true]
erebus:door_amber[facing=north,half=upper,hinge=left,open=false,powered=false]
erebus:door_amber[facing=north,half=upper,hinge=right,open=true,powered=true]
erebus:door_amber[facing=north,half=upper,hinge=right,open=true,powered=false]
erebus:door_amber[facing=north,half=upper,hinge=right,open=false,powered=true]
erebus:door_amber[facing=north,half=upper,hinge=right,open=false,powered=false]
erebus:door_amber[facing=north,half=lower,hinge=left,open=true,powered=true]
erebus:door_amber[facing=north,half=lower,hinge=left,open=true,powered=false]
erebus:door_amber[facing=north,half=lower,hinge=left,open=false,powered=true]
erebus:door_amber[facing=north,half=lower,hinge=left,open=false,powered=false]
erebus:door_amber[facing=north,half=lower,hinge=right,open=true,powered=true]
erebus:door_amber[facing=north,half=lower,hinge=right,open=true,powered=false]
erebus:door_amber[facing=north,half=lower,hinge=right,open=false,powered=true]
erebus:door_amber[facing=north,half=lower,hinge=right,open=false,powered=false]
erebus:door_amber[facing=south,half=upper,hinge=left,open=true,powered=true]
erebus:door_amber[facing=south,half=upper,hinge=left,open=true,powered=false]
erebus:door_amber[facing=south,half=upper,hinge=left,open=false,powered=true]
erebus:door_amber[facing=south,half=upper,hinge=left,open=false,powered=false]
erebus:door_amber[facing=south,half=upper,hinge=right,open=true,powered=true]
erebus:door_amber[facing=south,half=upper,hinge=right,open=true,powered=false]
erebus:door_amber[facing=south,half=upper,hinge=right,open=false,powered=true]
erebus:door_amber[facing=south,half=upper,hinge=right,open=false,powered=false]
erebus:door_amber[facing=south,half=lower,hinge=left,open=true,powered=true]
erebus:door_amber[facing=south,half=lower,hinge=left,open=true,powered=false]
erebus:door_amber[facing=south,half=lower,hinge=left,open=false,powered=true]
erebus:door_amber[facing=south,half=lower,hinge=left,open=false,powered=false]
erebus:door_amber[facing=south,half=lower,hinge=right,open=true,powered=true]
erebus:door_amber[facing=south,half=lower,hinge=right,open=true,powered=false]
erebus:door_amber[facing=south,half=lower,hinge=right,open=false,powered=true]
erebus:door_amber[facing=south,half=lower,hinge=right,open=false,powered=false]
erebus:door_amber[facing=west,half=upper,hinge=left,open=true,powered=true]
erebus:door_amber[facing=west,half=upper,hinge=left,open=true,powered=false]
erebus:door_amber[facing=west,half=upper,hinge=left,open=false,powered=true]
erebus:door_amber[facing=west,half=upper,hinge=left,open=false,powered=false]
erebus:door_amber[facing=west,half=upper,hinge=right,open=true,powered=true]
erebus:door_amber[facing=west,half=upper,hinge=right,open=true,powered=false]
erebus:door_amber[facing=west,half=upper,hinge=right,open=false,powered=true]
erebus:door_amber[facing=west,half=upper,hinge=right,open=false,powered=false]
erebus:door_amber[facing=west,half=lower,hinge=left,open=true,powered=true]
erebus:door_amber[facing=west,half=lower,hinge=left,open=true,powered=false]
erebus:door_amber[facing=west,half=lower,hinge=left,open=false,powered=true]
erebus:door_amber[facing=west,half=lower,hinge=left,open=false,powered=false]
erebus:door_amber[facing=west,half=lower,hinge=right,open=true,powered=true]
erebus:door_amber[facing=west,half=lower,hinge=right,open=true,powered=false]
erebus:door_amber[facing=west,half=lower,hinge=right,open=false,powered=true]
erebus:door_amber[facing=west,half=lower,hinge=right,open=false,powered=false]
erebus:door_amber[facing=east,half=upper,hinge=left,open=true,powered=true]
erebus:door_amber[facing=east,half=upper,hinge=left,open=true,powered=false]
erebus:door_amber[facing=east,half=upper,hinge=left,open=false,powered=true]
erebus:door_amber[facing=east,half=upper,hinge=left,open=false,powered=false]
erebus:door_amber[facing=east,half=upper,hinge=right,open=true,powered=true]
erebus:door_amber[facing=east,half=upper,hinge=right,open=true,powered=false]
erebus:door_amber[facing=east,half=upper,hinge=right,open=false,powered=true]
erebus:door_amber[facing=east,half=upper,hinge=right,open=false,powered=false]
erebus:door_amber[facing=east,half=lower,hinge=left,open=true,powered=true]
erebus:door_amber[facing=east,half=lower,hinge=left,open=true,powered=false]
erebus:door_amber[facing=east,half=lower,hinge=left,open=false,powered=true]
erebus:door_amber[facing=east,half=lower,hinge=left,open=false,powered=false]
erebus:door_amber[facing=east,half=lower,hinge=right,open=true,powered=true]
erebus:door_amber[facing=east,half=lower,hinge=right,open=true,powered=false]
erebus:door_amber[facing=east,half=lower,hinge=right,open=false,powered=true]
erebus:door_amber[facing=east,half=lower,hinge=right,open=false,powered=false]
erebus:preserved_block[type=amber]
erebus:preserved_block[type=amber_glass]
erebus:mud
erebus:quick_sand
erebus:red_gem[type=red_gem]
erebus:red_gem[type=red_lamp_off]
erebus:red_gem[type=red_lamp_on]
erebus:swamp_vent[snowy=true]
erebus:swamp_vent[snowy=false]
erebus:ghost_sand
erebus:crop_turnip[age=0]
erebus:crop_turnip[age=1]
erebus:crop_turnip[age=2]
erebus:crop_turnip[age=3]
erebus:crop_turnip[age=4]
erebus:crop_turnip[age=5]
erebus:crop_turnip[age=6]
erebus:crop_turnip[age=7]
erebus:crop_cabbage[age=0]
erebus:crop_cabbage[age=1]
erebus:crop_cabbage[age=2]
erebus:crop_cabbage[age=3]
erebus:crop_cabbage[age=4]
erebus:crop_cabbage[age=5]
erebus:crop_cabbage[age=6]
erebus:crop_cabbage[age=7]
erebus:crop_mandrake[age=0]
erebus:crop_mandrake[age=1]
erebus:crop_mandrake[age=2]
erebus:crop_mandrake[age=3]
erebus:crop_mandrake[age=4]
erebus:crop_mandrake[age=5]
erebus:crop_mandrake[age=6]
erebus:crop_mandrake[age=7]
erebus:jade_berry_bush[age=0]
erebus:jade_berry_bush[age=1]
erebus:jade_berry_bush[age=2]
erebus:jade_berry_bush[age=3]
erebus:heart_berry_bush[age=0]
erebus:heart_berry_bush[age=1]
erebus:heart_berry_bush[age=2]
erebus:heart_berry_bush[age=3]
erebus:swamp_berry_bush[age=0]
erebus:swamp_berry_bush[age=1]
erebus:swamp_berry_bush[age=2]
erebus:swamp_berry_bush[age=3]
erebus:dark_fruit_vine[age=0]
erebus:dark_fruit_vine[age=1]
erebus:dark_fruit_vine[age=2]
erebus:dark_fruit_vine[age=3]
erebus:dark_fruit_vine[age=4]
erebus:dark_fruit_vine[age=5]
erebus:dark_fruit_vine[age=6]
erebus:prickly_pear[age=0]
erebus:prickly_pear[age=1]
erebus:prickly_pear[age=2]
erebus:prickly_pear[age=3]
erebus:prickly_pear[age=4]
erebus:prickly_pear[age=5]
erebus:prickly_pear[age=6]
erebus:prickly_pear[age=7]
erebus:prickly_pear[age=8]
erebus:prickly_pear[age=9]
erebus:prickly_pear[age=10]
erebus:prickly_pear[age=11]
erebus:giant_flower[type=petal_black]
erebus:giant_flower[type=petal_red]
erebus:giant_flower[type=petal_brown]
erebus:giant_flower[type=petal_blue]
erebus:giant_flower[type=petal_purple]
erebus:giant_flower[type=petal_cyan]
erebus:giant_flower[type=petal_light_gray]
erebus:giant_flower[type=petal_gray]
erebus:giant_flower[type=petal_pink]
erebus:giant_flower[type=petal_yellow]
erebus:giant_flower[type=petal_light_blue]
erebus:giant_flower[type=petal_magenta]
erebus:giant_flower[type=petal_orange]
erebus:giant_flower[type=petal_white]
erebus:giant_flower[type=exploding_stigma]
erebus:giant_flower[type=stem]
erebus:giant_flower_stigma[type=stigma_black]
erebus:giant_flower_stigma[type=stigma_red]
erebus:giant_flower_stigma[type=stigma_brown]
erebus:giant_flower_stigma[type=stigma_blue]
erebus:giant_flower_stigma[type=stigma_purple]
erebus:giant_flower_stigma[type=stigma_cyan]
erebus:giant_flower_stigma[type=stigma_light_gray]
erebus:giant_flower_stigma[type=stigma_gray]
erebus:giant_flower_stigma[type=stigma_pink]
erebus:giant_flower_stigma[type=stigma_yellow]
erebus:giant_flower_stigma[type=stigma_light_blue]
erebus:giant_flower_stigma[type=stigma_magenta]
erebus:giant_flower_stigma[type=stigma_orange]
erebus:giant_flower_stigma[type=stigma_white]
erebus:giant_flower_stigma[type=stigma_rainbow]
erebus:planted_flower[type=flower_black]
erebus:planted_flower[type=flower_red]
erebus:planted_flower[type=flower_brown]
erebus:planted_flower[type=flower_blue]
erebus:planted_flower[type=flower_purple]
erebus:planted_flower[type=flower_cyan]
erebus:planted_flower[type=flower_light_gray]
erebus:planted_flower[type=flower_gray]
erebus:planted_flower[type=flower_pink]
erebus:planted_flower[type=flower_yellow]
erebus:planted_flower[type=flower_light_blue]
erebus:planted_flower[type=flower_magenta]
erebus:planted_flower[type=flower_orange]
erebus:planted_flower[type=flower_white]
erebus:planted_flower[type=flower_rainbow]
erebus:small_plant[type=nettle]
erebus:small_plant[type=nettle_flowered]
erebus:small_plant[type=swamp_plant]
erebus:small_plant[type=desert_shrub]
erebus:small_plant[type=fire_bloom]
erebus:small_plant[type=fiddle_head]
erebus:small_plant[type=fern]
erebus:thorns[east=true,north=true,south=true,up=true,west=true]
erebus:thorns[east=true,north=true,south=true,up=true,west=false]
erebus:thorns[east=true,north=true,south=true,up=false,west=true]
erebus:thorns[east=true,north=true,south=true,up=false,west=false]
erebus:thorns[east=true,north=true,south=false,up=true,west=true]
erebus:thorns[east=true,north=true,south=false,up=true,west=false]
erebus:thorns[east=true,north=true,south=false,up=false,west=true]
erebus:thorns[east=true,north=true,south=false,up=false,west=false]
erebus:thorns[east=true,north=false,south=true,up=true,west=true]
erebus:thorns[east=true,north=false,south=true,up=true,west=false]
erebus:thorns[east=true,north=false,south=true,up=false,west=true]
erebus:thorns[east=true,north=false,south=true,up=false,west=false]
erebus:thorns[east=true,north=false,south=false,up=true,west=true]
erebus:thorns[east=true,north=false,south=false,up=true,west=false]
erebus:thorns[east=true,north=false,south=false,up=false,west=true]
erebus:thorns[east=true,north=false,south=false,up=false,west=false]
erebus:thorns[east=false,north=true,south=true,up=true,west=true]
erebus:thorns[east=false,north=true,south=true,up=true,west=false]
erebus:thorns[east=false,north=true,south=true,up=false,west=true]
erebus:thorns[east=false,north=true,south=true,up=false,west=false]
erebus:thorns[east=false,north=true,south=false,up=true,west=true]
erebus:thorns[east=false,north=true,south=false,up=true,west=false]
erebus:thorns[east=false,north=true,south=false,up=false,west=true]
erebus:thorns[east=false,north=true,south=false,up=false,west=false]
erebus:thorns[east=false,north=false,south=true,up=true,west=true]
erebus:thorns[east=false,north=false,south=true,up=true,west=false]
erebus:thorns[east=false,north=false,south=true,up=false,west=true]
erebus:thorns[east=false,north=false,south=true,up=false,west=false]
erebus:thorns[east=false,north=false,south=false,up=true,west=true]
erebus:thorns[east=false,north=false,south=false,up=true,west=false]
erebus:thorns[east=false,north=false,south=false,up=false,west=true]
erebus:thorns[east=false,north=false,south=false,up=false,west=false]
erebus:hanging_web[east=true,north=true,south=true,up=true,west=true]
erebus:hanging_web[east=true,north=true,south=true,up=true,west=false]
erebus:hanging_web[east=true,north=true,south=true,up=false,west=true]
erebus:hanging_web[east=true,north=true,south=true,up=false,west=false]
erebus:hanging_web[east=true,north=true,south=false,up=true,west=true]
erebus:hanging_web[east=true,north=true,south=false,up=true,west=false]
erebus:hanging_web[east=true,north=true,south=false,up=false,west=true]
erebus:hanging_web[east=true,north=true,south=false,up=false,west=false]
erebus:hanging_web[east=true,north=false,south=true,up=true,west=true]
erebus:hanging_web[east=true,north=false,south=true,up=true,west=false]
erebus:hanging_web[east=true,north=false,south=true,up=false,west=true]
erebus:hanging_web[east=true,north=false,south=true,up=false,west=false]
erebus:hanging_web[east=true,north=false,south=false,up=true,west=true]
erebus:hanging_web[east=true,north=false,south=false,up=true,west=false]
erebus:hanging_web[east=true,north=false,south=false,up=false,west=true]
erebus:hanging_web[east=true,north=false,south=false,up=false,west=false]
erebus:hanging_web[east=false,north=true,south=true,up=true,west=true]
erebus:hanging_web[east=false,north=true,south=true,up=true,west=false]
erebus:hanging_web[east=false,north=true,south=true,up=false,west=true]
erebus:hanging_web[east=false,north=true,south=true,up=false,west=false]
erebus:hanging_web[east=false,north=true,south=false,up=true,west=true]
erebus:hanging_web[east=false,north=true,south=false,up=true,west=false]
erebus:hanging_web[east=false,north=true,south=false,up=false,west=true]
erebus:hanging_web[east=false,north=true,south=false,up=false,west=false]
erebus:hanging_web[east=false,north=false,south=true,up=true,west=true]
erebus:hanging_web[east=false,north=false,south=true,up=true,west=false]
erebus:hanging_web[east=false,north=false,south=true,up=false,west=true]
erebus:hanging_web[east=false,north=false,south=true,up=false,west=false]
erebus:hanging_web[east=false,north=false,south=false,up=true,west=true]
erebus:hanging_web[east=false,north=false,south=false,up=true,west=false]
erebus:hanging_web[east=false,north=false,south=false,up=false,west=true]
erebus:hanging_web[east=false,north=false,south=false,up=false,west=false]
erebus:double_plant[half=upper,variant=bullrush]
erebus:double_plant[half=upper,variant=weeping_bluebell]
erebus:double_plant[half=upper,variant=sundew]
erebus:double_plant[half=upper,variant=droughted_shrub]
erebus:double_plant[half=upper,variant=tall_bloom]
erebus:double_plant[half=upper,variant=tangled_stalk_mushroom]
erebus:double_plant[half=upper,variant=high_capped_mushroom]
erebus:double_plant[half=lower,variant=bullrush]
erebus:double_plant[half=lower,variant=weeping_bluebell]
erebus:double_plant[half=lower,variant=sundew]
erebus:double_plant[half=lower,variant=droughted_shrub]
erebus:double_plant[half=lower,variant=tall_bloom]
erebus:double_plant[half=lower,variant=tangled_stalk_mushroom]
erebus:double_plant[half=lower,variant=high_capped_mushroom]
erebus:wall_plants[type=moss_up]
erebus:wall_plants[type=moss_down]
erebus:wall_plants[type=moss_south]
erebus:wall_plants[type=moss_north]
erebus:wall_plants[type=moss_east]
erebus:wall_plants[type=moss_west]
erebus:wall_plants[type=mould_up]
erebus:wall_plants[type=mould_down]
erebus:wall_plants[type=mould_south]
erebus:wall_plants[type=mould_north]
erebus:wall_plants[type=mould_east]
erebus:wall_plants[type=mould_west]
erebus:wall_plants_cultivated[type=moss_up_cultivated]
erebus:wall_plants_cultivated[type=moss_down_cultivated]
erebus:wall_plants_cultivated[type=moss_south_cultivated]
erebus:wall_plants_cultivated[type=moss_north_cultivated]
erebus:wall_plants_cultivated[type=moss_east_cultivated]
erebus:wall_plants_cultivated[type=moss_west_cultivated]
erebus:wall_plants_cultivated[type=mould_up_cultivated]
erebus:wall_plants_cultivated[type=mould_down_cultivated]
erebus:wall_plants_cultivated[type=mould_south_cultivated]
erebus:wall_plants_cultivated[type=mould_north_cultivated]
erebus:wall_plants_cultivated[type=mould_east_cultivated]
erebus:wall_plants_cultivated[type=mould_west_cultivated]
erebus:algae
erebus:honey_treat[bites=0]
erebus:honey_treat[bites=1]
erebus:honey_treat[bites=2]
erebus:honey_treat[bites=3]
erebus:honey_treat[bites=4]
erebus:honey_treat[bites=5]
erebus:honey_treat[bites=6]
erebus:dark_capped_mushroom
erebus:sarcastic_czech_mushroom
erebus:grandmas_shoes_mushroom
erebus:dutch_cap_mushroom
erebus:kaizers_fingers_mushroom
erebus:dark_capped_mushroom_block[variant=north_west]
erebus:dark_capped_mushroom_block[variant=north]
erebus:dark_capped_mushroom_block[variant=north_east]
erebus:dark_capped_mushroom_block[variant=west]
erebus:dark_capped_mushroom_block[variant=center]
erebus:dark_capped_mushroom_block[variant=east]
erebus:dark_capped_mushroom_block[variant=south_west]
erebus:dark_capped_mushroom_block[variant=south]
erebus:dark_capped_mushroom_block[variant=south_east]
erebus:dark_capped_mushroom_block[variant=stem]
erebus:dark_capped_mushroom_block[variant=all_inside]
erebus:dark_capped_mushroom_block[variant=all_outside]
erebus:dark_capped_mushroom_block[variant=all_stem]
erebus:sarcastic_czech_mushroom_block[variant=north_west]
erebus:sarcastic_czech_mushroom_block[variant=north]
erebus:sarcastic_czech_mushroom_block[variant=north_east]
erebus:sarcastic_czech_mushroom_block[variant=west]
erebus:sarcastic_czech_mushroom_block[variant=center]
erebus:sarcastic_czech_mushroom_block[variant=east]
erebus:sarcastic_czech_mushroom_block[variant=south_west]
erebus:sarcastic_czech_mushroom_block[variant=south]
erebus:sarcastic_czech_mushroom_block[variant=south_east]
erebus:sarcastic_czech_mushroom_block[variant=stem]
erebus:sarcastic_czech_mushroom_block[variant=all_inside]
erebus:sarcastic_czech_mushroom_block[variant=all_outside]
erebus:sarcastic_czech_mushroom_block[variant=all_stem]
erebus:grandmas_shoes_mushroom_block[variant=north_west]
erebus:grandmas_shoes_mushroom_block[variant=north]
erebus:grandmas_shoes_mushroom_block[variant=north_east]
erebus:grandmas_shoes_mushroom_block[variant=west]
erebus:grandmas_shoes_mushroom_block[variant=center]
erebus:grandmas_shoes_mushroom_block[variant=east]
erebus:grandmas_shoes_mushroom_block[variant=south_west]
erebus:grandmas_shoes_mushroom_block[variant=south]
erebus:grandmas_shoes_mushroom_block[variant=south_east]
erebus:grandmas_shoes_mushroom_block[variant=stem]
erebus:grandmas_shoes_mushroom_block[variant=all_inside]
erebus:grandmas_shoes_mushroom_block[variant=all_outside]
erebus:grandmas_shoes_mushroom_block[variant=all_stem]
erebus:dutch_cap_mushroom_block[variant=north_west]
erebus:dutch_cap_mushroom_block[variant=north]
erebus:dutch_cap_mushroom_block[variant=north_east]
erebus:dutch_cap_mushroom_block[variant=west]
erebus:dutch_cap_mushroom_block[variant=center]
erebus:dutch_cap_mushroom_block[variant=east]
erebus:dutch_cap_mushroom_block[variant=south_west]
erebus:dutch_cap_mushroom_block[variant=south]
erebus:dutch_cap_mushroom_block[variant=south_east]
erebus:dutch_cap_mushroom_block[variant=stem]
erebus:dutch_cap_mushroom_block[variant=all_inside]
erebus:dutch_cap_mushroom_block[variant=all_outside]
erebus:dutch_cap_mushroom_block[variant=all_stem]
erebus:kaizers_fingers_mushroom_block[variant=north_west]
erebus:kaizers_fingers_mushroom_block[variant=north]
erebus:kaizers_fingers_mushroom_block[variant=north_east]
erebus:kaizers_fingers_mushroom_block[variant=west]
erebus:kaizers_fingers_mushroom_block[variant=center]
erebus:kaizers_fingers_mushroom_block[variant=east]
erebus:kaizers_fingers_mushroom_block[variant=south_west]
erebus:kaizers_fingers_mushroom_block[variant=south]
erebus:kaizers_fingers_mushroom_block[variant=south_east]
erebus:kaizers_fingers_mushroom_block[variant=stem]
erebus:kaizers_fingers_mushroom_block[variant=all_inside]
erebus:kaizers_fingers_mushroom_block[variant=all_outside]
erebus:kaizers_fingers_mushroom_block[variant=all_stem]
erebus:glowshroom
erebus:glowshroom_stalk_main[part=main]
erebus:glowshroom_stalk_main[part=down_1]
erebus:glowshroom_stalk_main[part=down_2]
erebus:glowshroom_stalk_main[part=down_3]
erebus:glowshroom_stalk_main[part=north_1]
erebus:glowshroom_stalk_main[part=north_2]
erebus:glowshroom_stalk_main[part=north_3]
erebus:glowshroom_stalk_main[part=south_1]
erebus:glowshroom_stalk_main[part=south_2]
erebus:glowshroom_stalk_main[part=south_3]
erebus:glowshroom_stalk_main[part=east_1]
erebus:glowshroom_stalk_main[part=east_2]
erebus:glowshroom_stalk_main[part=east_3]
erebus:glowshroom_stalk_main[part=west_1]
erebus:glowshroom_stalk_main[part=west_2]
erebus:glowshroom_stalk_main[part=west_3]
erebus:wither_web
erebus:silk
erebus:mir_brick
erebus:planks_petrified_wood
erebus:door_petrified_wood[facing=north,half=upper,hinge=left,open=true,powered=true]
erebus:door_petrified_wood[facing=north,half=upper,hinge=left,open=true,powered=false]
erebus:door_petrified_wood[facing=north,half=upper,hinge=left,open=false,powered=true]
erebus:door_petrified_wood[facing=north,half=upper,hinge=left,open=false,powered=false]
erebus:door_petrified_wood[facing=north,half=upper,hinge=right,open=true,powered=true]
erebus:door_petrified_wood[facing=north,half=upper,hinge=right,open=true,powered=false]
erebus:door_petrified_wood[facing=north,half=upper,hinge=right,open=false,powered=true]
erebus:door_petrified_wood[facing=north,half=upper,hinge=right,open=false,powered=false]
erebus:door_petrified_wood[facing=north,half=lower,hinge=left,open=true,powered=true]
erebus:door_petrified_wood[facing=north,half=lower,hinge=left,open=true,powered=false]
erebus:door_petrified_wood[facing=north,half=lower,hinge=left,open=false,powered=true]
erebus:door_petrified_wood[facing=north,half=lower,hinge=left,open=false,powered=false]
erebus:door_petrified_wood[facing=north,half=lower,hinge=right,open=true,powered=true]
erebus:door_petrified_wood[facing=north,half=lower,hinge=right,open=true,powered=false]
erebus:door_petrified_wood[facing=north,half=lower,hinge=right,open=false,powered=true]
erebus:door_petrified_wood[facing=north,half=lower,hinge=right,open=false,powered=false]
erebus:door_petrified_wood[facing=south,half=upper,hinge=left,open=true,powered=true]
erebus:door_petrified_wood[facing=south,half=upper,hinge=left,open=true,powered=false]
erebus:door_petrified_wood[facing=south,half=upper,hinge=left,open=false,powered=true]
erebus:door_petrified_wood[facing=south,half=upper,hinge=left,open=false,powered=false]
erebus:door_petrified_wood[facing=south,half=upper,hinge=right,open=true,powered=true]
erebus:door_petrified_wood[facing=south,half=upper,hinge=right,open=true,powered=false]
erebus:door_petrified_wood[facing=south,half=upper,hinge=right,open=false,powered=true]
erebus:door_petrified_wood[facing=south,half=upper,hinge=right,open=false,powered=false]
erebus:door_petrified_wood[facing=south,half=lower,hinge=left,open=true,powered=true]
erebus:door_petrified_wood[facing=south,half=lower,hinge=left,open=true,powered=false]
erebus:door_petrified_wood[facing=south,half=lower,hinge=left,open=false,powered=true]
erebus:door_petrified_wood[facing=south,half=lower,hinge=left,open=false,powered=false]
erebus:door_petrified_wood[facing=south,half=lower,hinge=right,open=true,powered=true]
erebus:door_petrified_wood[facing=south,half=lower,hinge=right,open=true,powered=false]
erebus:door_petrified_wood[facing=south,half=lower,hinge=right,open=false,powered=true]
erebus:door_petrified_wood[facing=south,half=lower,hinge=right,open=false,powered=false]
erebus:door_petrified_wood[facing=west,half=upper,hinge=left,open=true,powered=true]
erebus:door_petrified_wood[facing=west,half=upper,hinge=left,open=true,powered=false]
erebus:door_petrified_wood[facing=west,half=upper,hinge=left,open=false,powered=true]
erebus:door_petrified_wood[facing=west,half=upper,hinge=left,open=false,powered=false]
erebus:door_petrified_wood[facing=west,half=upper,hinge=right,open=true,powered=true]
erebus:door_petrified_wood[facing=west,half=upper,hinge=right,open=true,powered=false]
erebus:door_petrified_wood[facing=west,half=upper,hinge=right,open=false,powered=true]
erebus:door_petrified_wood[facing=west,half=upper,hinge=right,open=false,powered=false]
erebus:door_petrified_wood[facing=west,half=lower,hinge=left,open=true,powered=true]
erebus:door_petrified_wood[facing=west,half=lower,hinge=left,open=true,powered=false]
erebus:door_petrified_wood[facing=west,half=lower,hinge=left,open=false,powered=true]
erebus:door_petrified_wood[facing=west,half=lower,hinge=left,open=false,powered=false]
erebus:door_petrified_wood[facing=west,half=lower,hinge=right,open=true,powered=true]
erebus:door_petrified_wood[facing=west,half=lower,hinge=right,open=true,powered=false]
erebus:door_petrified_wood[facing=west,half=lower,hinge=right,open=false,powered=true]
erebus:door_petrified_wood[facing=west,half=lower,hinge=right,open=false,powered=false]
erebus:door_petrified_wood[facing=east,half=upper,hinge=left,open=true,powered=true]
erebus:door_petrified_wood[facing=east,half=upper,hinge=left,open=true,powered=false]
erebus:door_petrified_wood[facing=east,half=upper,hinge=left,open=false,powered=true]
erebus:door_petrified_wood[facing=east,half=upper,hinge=left,open=false,powered=false]
erebus:door_petrified_wood[facing=east,half=upper,hinge=right,open=true,powered=true]
erebus:door_petrified_wood[facing=east,half=upper,hinge=right,open=true,powered=false]
erebus:door_petrified_wood[facing=east,half=upper,hinge=right,open=false,powered=true]
erebus:door_petrified_wood[facing=east,half=upper,hinge=right,open=false,powered=false]
erebus:door_petrified_wood[facing=east,half=lower,hinge=left,open=true,powered=true]
erebus:door_petrified_wood[facing=east,half=lower,hinge=left,open=true,powered=false]
erebus:door_petrified_wood[facing=east,half=lower,hinge=left,open=false,powered=true]
erebus:door_petrified_wood[facing=east,half=lower,hinge=left,open=false,powered=false]
erebus:door_petrified_wood[facing=east,half=lower,hinge=right,open=true,powered=true]
erebus:door_petrified_wood[facing=east,half=lower,hinge=right,open=true,powered=false]
erebus:door_petrified_wood[facing=east,half=lower,hinge=right,open=false,powered=true]
erebus:door_petrified_wood[facing=east,half=lower,hinge=right,open=false,powered=false]
erebus:rein_exo
erebus:mud_brick
erebus:temple_brick
erebus:temple_pillar
erebus:temple_tile
erebus:volcanic_rock
erebus:gneiss[type=gneiss]
erebus:gneiss[type=gneiss_carved]
erebus:gneiss[type=gneiss_relief]
erebus:gneiss[type=gneiss_bricks]
erebus:gneiss[type=gneiss_smooth]
erebus:gneiss[type=gneiss_tiles]
erebus:gneiss[type=gneiss_tiles_cracked]
erebus:gneiss_vent
erebus:hollow_log[facing=north]
erebus:hollow_log[facing=south]
erebus:hollow_log[facing=west]
erebus:hollow_log[facing=east]
erebus:log_balsam_resinless[axis=x]
erebus:log_balsam_resinless[axis=y]
erebus:log_balsam_resinless[axis=z]
erebus:log_balsam_resinless[axis=none]
erebus:umber_furnace[facing=north]
erebus:umber_furnace[facing=south]
erebus:umber_furnace[facing=west]
erebus:umber_furnace[facing=east]
erebus:umber_furnace_active[facing=north]
erebus:umber_furnace_active[facing=south]
erebus:umber_furnace_active[facing=west]
erebus:umber_furnace_active[facing=east]
erebus:petrified_crafting_table
erebus:bamboo_crate[crate_type=default]
erebus:bamboo_crate[crate_type=btl]
erebus:bamboo_crate[crate_type=btr]
erebus:bamboo_crate[crate_type=bbl]
erebus:bamboo_crate[crate_type=bbr]
erebus:bamboo_crate[crate_type=ttl]
erebus:bamboo_crate[crate_type=ttr]
erebus:bamboo_crate[crate_type=tbl]
erebus:bamboo_crate[crate_type=tbr]
erebus:bamboo_bridge[facing=north]
erebus:bamboo_bridge[facing=south]
erebus:bamboo_bridge[facing=west]
erebus:bamboo_bridge[facing=east]
erebus:bamboo_ladder[facing=north]
erebus:bamboo_ladder[facing=south]
erebus:bamboo_ladder[facing=west]
erebus:bamboo_ladder[facing=east]
erebus:bamboo_nerd_pole
erebus:bamboo_extender[facing=down]
erebus:bamboo_extender[facing=up]
erebus:bamboo_extender[facing=north]
erebus:bamboo_extender[facing=south]
erebus:bamboo_extender[facing=west]
erebus:bamboo_extender[facing=east]
erebus:bamboo_torch[half=upper]
erebus:bamboo_torch[half=lower]
erebus:silo_roof
erebus:silo_tank[active=silo_inactive]
erebus:silo_tank[active=silo_active]
erebus:silo_supports
erebus:honey_comb
erebus:umber_golem_statue[facing=north]
erebus:umber_golem_statue[facing=south]
erebus:umber_golem_statue[facing=west]
erebus:umber_golem_statue[facing=east]
erebus:insect_repellent
erebus:petrified_wood_chest[facing=north]
erebus:petrified_wood_chest[facing=south]
erebus:petrified_wood_chest[facing=west]
erebus:petrified_wood_chest[facing=east]
erebus:glowing_jar
erebus:fluid_jar
erebus:composter
erebus:smoothie_maker[facing=north]
erebus:smoothie_maker[facing=south]
erebus:smoothie_maker[facing=west]
erebus:smoothie_maker[facing=east]
erebus:umberstone_button[facing=down,powered=true]
erebus:umberstone_button[facing=down,powered=false]
erebus:umberstone_button[facing=up,powered=true]
erebus:umberstone_button[facing=up,powered=false]
erebus:umberstone_button[facing=north,powered=true]
erebus:umberstone_button[facing=north,powered=false]
erebus:umberstone_button[facing=south,powered=true]
erebus:umberstone_button[facing=south,powered=false]
erebus:umberstone_button[facing=west,powered=true]
erebus:umberstone_button[facing=west,powered=false]
erebus:umberstone_button[facing=east,powered=true]
erebus:umberstone_button[facing=east,powered=false]
erebus:bamboo_pipe[connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=true,facing=down]
erebus:bamboo_pipe[connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=true,facing=up]
erebus:bamboo_pipe[connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=true,facing=north]
erebus:bamboo_pipe[connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=true,facing=south]
erebus:bamboo_pipe[connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=true,facing=west]
erebus:bamboo_pipe[connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=true,facing=east]
erebus:bamboo_pipe[connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=false,facing=down]
erebus:bamboo_pipe[connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=false,facing=up]
erebus:bamboo_pipe[connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=false,facing=north]
erebus:bamboo_pipe[connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=false,facing=south]
erebus:bamboo_pipe[connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=false,facing=west]
erebus:bamboo_pipe[connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=false,facing=east]
erebus:bamboo_pipe[connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=true,facing=down]
erebus:bamboo_pipe[connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=true,facing=up]
erebus:bamboo_pipe[connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=true,facing=north]
erebus:bamboo_pipe[connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=true,facing=south]
erebus:bamboo_pipe[connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=true,facing=west]
erebus:bamboo_pipe[connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=true,facing=east]
erebus:bamboo_pipe[connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=false,facing=down]
erebus:bamboo_pipe[connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=false,facing=up]
erebus:bamboo_pipe[connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=false,facing=north]
erebus:bamboo_pipe[connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=false,facing=south]
erebus:bamboo_pipe[connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=false,facing=west]
erebus:bamboo_pipe[connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=false,facing=east]
erebus:bamboo_pipe[connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=true,facing=down]
erebus:bamboo_pipe[connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=true,facing=up]
erebus:bamboo_pipe[connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=true,facing=north]
erebus:bamboo_pipe[connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=true,facing=south]
erebus:bamboo_pipe[connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=true,facing=west]
erebus:bamboo_pipe[connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=true,facing=east]
erebus:bamboo_pipe[connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=false,facing=down]
erebus:bamboo_pipe[connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=false,facing=up]
erebus:bamboo_pipe[connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=false,facing=north]
erebus:bamboo_pipe[connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=false,facing=south]
erebus:bamboo_pipe[connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=false,facing=west]
erebus:bamboo_pipe[connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=false,facing=east]
erebus:bamboo_pipe[connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=true,facing=down]
erebus:bamboo_pipe[connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=true,facing=up]
erebus:bamboo_pipe[connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=true,facing=north]
erebus:bamboo_pipe[connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=true,facing=south]
erebus:bamboo_pipe[connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=true,facing=west]
erebus:bamboo_pipe[connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=true,facing=east]
erebus:bamboo_pipe[connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=false,facing=down]
erebus:bamboo_pipe[connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=false,facing=up]
erebus:bamboo_pipe[connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=false,facing=north]
erebus:bamboo_pipe[connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=false,facing=south]
erebus:bamboo_pipe[connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=false,facing=west]
erebus:bamboo_pipe[connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=false,facing=east]
erebus:bamboo_pipe[connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=true,facing=down]
erebus:bamboo_pipe[connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=true,facing=up]
erebus:bamboo_pipe[connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=true,facing=north]
erebus:bamboo_pipe[connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=true,facing=south]
erebus:bamboo_pipe[connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=true,facing=west]
erebus:bamboo_pipe[connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=true,facing=east]
erebus:bamboo_pipe[connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=false,facing=down]
erebus:bamboo_pipe[connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=false,facing=up]
erebus:bamboo_pipe[connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=false,facing=north]
erebus:bamboo_pipe[connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=false,facing=south]
erebus:bamboo_pipe[connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=false,facing=west]
erebus:bamboo_pipe[connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=false,facing=east]
erebus:bamboo_pipe[connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=true,facing=down]
erebus:bamboo_pipe[connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=true,facing=up]
erebus:bamboo_pipe[connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=true,facing=north]
erebus:bamboo_pipe[connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=true,facing=south]
erebus:bamboo_pipe[connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=true,facing=west]
erebus:bamboo_pipe[connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=true,facing=east]
erebus:bamboo_pipe[connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=false,facing=down]
erebus:bamboo_pipe[connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=false,facing=up]
erebus:bamboo_pipe[connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=false,facing=north]
erebus:bamboo_pipe[connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=false,facing=south]
erebus:bamboo_pipe[connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=false,facing=west]
erebus:bamboo_pipe[connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=false,facing=east]
erebus:bamboo_pipe[connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=true,facing=down]
erebus:bamboo_pipe[connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=true,facing=up]
erebus:bamboo_pipe[connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=true,facing=north]
erebus:bamboo_pipe[connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=true,facing=south]
erebus:bamboo_pipe[connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=true,facing=west]
erebus:bamboo_pipe[connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=true,facing=east]
erebus:bamboo_pipe[connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=false,facing=down]
erebus:bamboo_pipe[connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=false,facing=up]
erebus:bamboo_pipe[connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=false,facing=north]
erebus:bamboo_pipe[connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=false,facing=south]
erebus:bamboo_pipe[connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=false,facing=west]
erebus:bamboo_pipe[connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=false,facing=east]
erebus:bamboo_pipe[connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=true,facing=down]
erebus:bamboo_pipe[connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=true,facing=up]
erebus:bamboo_pipe[connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=true,facing=north]
erebus:bamboo_pipe[connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=true,facing=south]
erebus:bamboo_pipe[connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=true,facing=west]
erebus:bamboo_pipe[connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=true,facing=east]
erebus:bamboo_pipe[connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=false,facing=down]
erebus:bamboo_pipe[connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=false,facing=up]
erebus:bamboo_pipe[connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=false,facing=north]
erebus:bamboo_pipe[connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=false,facing=south]
erebus:bamboo_pipe[connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=false,facing=west]
erebus:bamboo_pipe[connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=false,facing=east]
erebus:bamboo_pipe[connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=true,facing=down]
erebus:bamboo_pipe[connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=true,facing=up]
erebus:bamboo_pipe[connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=true,facing=north]
erebus:bamboo_pipe[connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=true,facing=south]
erebus:bamboo_pipe[connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=true,facing=west]
erebus:bamboo_pipe[connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=true,facing=east]
erebus:bamboo_pipe[connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=false,facing=down]
erebus:bamboo_pipe[connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=false,facing=up]
erebus:bamboo_pipe[connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=false,facing=north]
erebus:bamboo_pipe[connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=false,facing=south]
erebus:bamboo_pipe[connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=false,facing=west]
erebus:bamboo_pipe[connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=false,facing=east]
erebus:bamboo_pipe[connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=true,facing=down]
erebus:bamboo_pipe[connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=true,facing=up]
erebus:bamboo_pipe[connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=true,facing=north]
erebus:bamboo_pipe[connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=true,facing=south]
erebus:bamboo_pipe[connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=true,facing=west]
erebus:bamboo_pipe[connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=true,facing=east]
erebus:bamboo_pipe[connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=false,facing=down]
erebus:bamboo_pipe[connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=false,facing=up]
erebus:bamboo_pipe[connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=false,facing=north]
erebus:bamboo_pipe[connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=false,facing=south]
erebus:bamboo_pipe[connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=false,facing=west]
erebus:bamboo_pipe[connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=false,facing=east]
erebus:bamboo_pipe[connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=true,facing=down]
erebus:bamboo_pipe[connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=true,facing=up]
erebus:bamboo_pipe[connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=true,facing=north]
erebus:bamboo_pipe[connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=true,facing=south]
erebus:bamboo_pipe[connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=true,facing=west]
erebus:bamboo_pipe[connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=true,facing=east]
erebus:bamboo_pipe[connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=false,facing=down]
erebus:bamboo_pipe[connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=false,facing=up]
erebus:bamboo_pipe[connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=false,facing=north]
erebus:bamboo_pipe[connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=false,facing=south]
erebus:bamboo_pipe[connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=false,facing=west]
erebus:bamboo_pipe[connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=false,facing=east]
erebus:bamboo_pipe[connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=true,facing=down]
erebus:bamboo_pipe[connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=true,facing=up]
erebus:bamboo_pipe[connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=true,facing=north]
erebus:bamboo_pipe[connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=true,facing=south]
erebus:bamboo_pipe[connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=true,facing=west]
erebus:bamboo_pipe[connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=true,facing=east]
erebus:bamboo_pipe[connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=false,facing=down]
erebus:bamboo_pipe[connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=false,facing=up]
erebus:bamboo_pipe[connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=false,facing=north]
erebus:bamboo_pipe[connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=false,facing=south]
erebus:bamboo_pipe[connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=false,facing=west]
erebus:bamboo_pipe[connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=false,facing=east]
erebus:bamboo_pipe[connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=true,facing=down]
erebus:bamboo_pipe[connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=true,facing=up]
erebus:bamboo_pipe[connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=true,facing=north]
erebus:bamboo_pipe[connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=true,facing=south]
erebus:bamboo_pipe[connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=true,facing=west]
erebus:bamboo_pipe[connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=true,facing=east]
erebus:bamboo_pipe[connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=false,facing=down]
erebus:bamboo_pipe[connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=false,facing=up]
erebus:bamboo_pipe[connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=false,facing=north]
erebus:bamboo_pipe[connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=false,facing=south]
erebus:bamboo_pipe[connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=false,facing=west]
erebus:bamboo_pipe[connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=false,facing=east]
erebus:bamboo_pipe[connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=true,facing=down]
erebus:bamboo_pipe[connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=true,facing=up]
erebus:bamboo_pipe[connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=true,facing=north]
erebus:bamboo_pipe[connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=true,facing=south]
erebus:bamboo_pipe[connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=true,facing=west]
erebus:bamboo_pipe[connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=true,facing=east]
erebus:bamboo_pipe[connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=false,facing=down]
erebus:bamboo_pipe[connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=false,facing=up]
erebus:bamboo_pipe[connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=false,facing=north]
erebus:bamboo_pipe[connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=false,facing=south]
erebus:bamboo_pipe[connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=false,facing=west]
erebus:bamboo_pipe[connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=false,facing=east]
erebus:bamboo_pipe[connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=true,facing=down]
erebus:bamboo_pipe[connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=true,facing=up]
erebus:bamboo_pipe[connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=true,facing=north]
erebus:bamboo_pipe[connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=true,facing=south]
erebus:bamboo_pipe[connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=true,facing=west]
erebus:bamboo_pipe[connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=true,facing=east]
erebus:bamboo_pipe[connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=false,facing=down]
erebus:bamboo_pipe[connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=false,facing=up]
erebus:bamboo_pipe[connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=false,facing=north]
erebus:bamboo_pipe[connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=false,facing=south]
erebus:bamboo_pipe[connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=false,facing=west]
erebus:bamboo_pipe[connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=false,facing=east]
erebus:bamboo_pipe[connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=true,facing=down]
erebus:bamboo_pipe[connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=true,facing=up]
erebus:bamboo_pipe[connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=true,facing=north]
erebus:bamboo_pipe[connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=true,facing=south]
erebus:bamboo_pipe[connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=true,facing=west]
erebus:bamboo_pipe[connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=true,facing=east]
erebus:bamboo_pipe[connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=false,facing=down]
erebus:bamboo_pipe[connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=false,facing=up]
erebus:bamboo_pipe[connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=false,facing=north]
erebus:bamboo_pipe[connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=false,facing=south]
erebus:bamboo_pipe[connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=false,facing=west]
erebus:bamboo_pipe[connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=false,facing=east]
erebus:bamboo_pipe[connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=true,facing=down]
erebus:bamboo_pipe[connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=true,facing=up]
erebus:bamboo_pipe[connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=true,facing=north]
erebus:bamboo_pipe[connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=true,facing=south]
erebus:bamboo_pipe[connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=true,facing=west]
erebus:bamboo_pipe[connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=true,facing=east]
erebus:bamboo_pipe[connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=false,facing=down]
erebus:bamboo_pipe[connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=false,facing=up]
erebus:bamboo_pipe[connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=false,facing=north]
erebus:bamboo_pipe[connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=false,facing=south]
erebus:bamboo_pipe[connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=false,facing=west]
erebus:bamboo_pipe[connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=false,facing=east]
erebus:bamboo_pipe[connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=true,facing=down]
erebus:bamboo_pipe[connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=true,facing=up]
erebus:bamboo_pipe[connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=true,facing=north]
erebus:bamboo_pipe[connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=true,facing=south]
erebus:bamboo_pipe[connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=true,facing=west]
erebus:bamboo_pipe[connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=true,facing=east]
erebus:bamboo_pipe[connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=false,facing=down]
erebus:bamboo_pipe[connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=false,facing=up]
erebus:bamboo_pipe[connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=false,facing=north]
erebus:bamboo_pipe[connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=false,facing=south]
erebus:bamboo_pipe[connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=false,facing=west]
erebus:bamboo_pipe[connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=false,facing=east]
erebus:bamboo_pipe[connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=true,facing=down]
erebus:bamboo_pipe[connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=true,facing=up]
erebus:bamboo_pipe[connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=true,facing=north]
erebus:bamboo_pipe[connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=true,facing=south]
erebus:bamboo_pipe[connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=true,facing=west]
erebus:bamboo_pipe[connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=true,facing=east]
erebus:bamboo_pipe[connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=false,facing=down]
erebus:bamboo_pipe[connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=false,facing=up]
erebus:bamboo_pipe[connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=false,facing=north]
erebus:bamboo_pipe[connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=false,facing=south]
erebus:bamboo_pipe[connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=false,facing=west]
erebus:bamboo_pipe[connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=false,facing=east]
erebus:bamboo_pipe[connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=true,facing=down]
erebus:bamboo_pipe[connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=true,facing=up]
erebus:bamboo_pipe[connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=true,facing=north]
erebus:bamboo_pipe[connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=true,facing=south]
erebus:bamboo_pipe[connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=true,facing=west]
erebus:bamboo_pipe[connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=true,facing=east]
erebus:bamboo_pipe[connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=false,facing=down]
erebus:bamboo_pipe[connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=false,facing=up]
erebus:bamboo_pipe[connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=false,facing=north]
erebus:bamboo_pipe[connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=false,facing=south]
erebus:bamboo_pipe[connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=false,facing=west]
erebus:bamboo_pipe[connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=false,facing=east]
erebus:bamboo_pipe[connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=true,facing=down]
erebus:bamboo_pipe[connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=true,facing=up]
erebus:bamboo_pipe[connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=true,facing=north]
erebus:bamboo_pipe[connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=true,facing=south]
erebus:bamboo_pipe[connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=true,facing=west]
erebus:bamboo_pipe[connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=true,facing=east]
erebus:bamboo_pipe[connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=false,facing=down]
erebus:bamboo_pipe[connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=false,facing=up]
erebus:bamboo_pipe[connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=false,facing=north]
erebus:bamboo_pipe[connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=false,facing=south]
erebus:bamboo_pipe[connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=false,facing=west]
erebus:bamboo_pipe[connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=false,facing=east]
erebus:bamboo_pipe[connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=true,facing=down]
erebus:bamboo_pipe[connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=true,facing=up]
erebus:bamboo_pipe[connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=true,facing=north]
erebus:bamboo_pipe[connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=true,facing=south]
erebus:bamboo_pipe[connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=true,facing=west]
erebus:bamboo_pipe[connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=true,facing=east]
erebus:bamboo_pipe[connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=false,facing=down]
erebus:bamboo_pipe[connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=false,facing=up]
erebus:bamboo_pipe[connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=false,facing=north]
erebus:bamboo_pipe[connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=false,facing=south]
erebus:bamboo_pipe[connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=false,facing=west]
erebus:bamboo_pipe[connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=false,facing=east]
erebus:bamboo_pipe[connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=true,facing=down]
erebus:bamboo_pipe[connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=true,facing=up]
erebus:bamboo_pipe[connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=true,facing=north]
erebus:bamboo_pipe[connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=true,facing=south]
erebus:bamboo_pipe[connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=true,facing=west]
erebus:bamboo_pipe[connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=true,facing=east]
erebus:bamboo_pipe[connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=false,facing=down]
erebus:bamboo_pipe[connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=false,facing=up]
erebus:bamboo_pipe[connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=false,facing=north]
erebus:bamboo_pipe[connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=false,facing=south]
erebus:bamboo_pipe[connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=false,facing=west]
erebus:bamboo_pipe[connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=false,facing=east]
erebus:bamboo_pipe[connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=true,facing=down]
erebus:bamboo_pipe[connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=true,facing=up]
erebus:bamboo_pipe[connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=true,facing=north]
erebus:bamboo_pipe[connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=true,facing=south]
erebus:bamboo_pipe[connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=true,facing=west]
erebus:bamboo_pipe[connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=true,facing=east]
erebus:bamboo_pipe[connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=false,facing=down]
erebus:bamboo_pipe[connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=false,facing=up]
erebus:bamboo_pipe[connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=false,facing=north]
erebus:bamboo_pipe[connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=false,facing=south]
erebus:bamboo_pipe[connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=false,facing=west]
erebus:bamboo_pipe[connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=false,facing=east]
erebus:bamboo_pipe[connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=true,facing=down]
erebus:bamboo_pipe[connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=true,facing=up]
erebus:bamboo_pipe[connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=true,facing=north]
erebus:bamboo_pipe[connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=true,facing=south]
erebus:bamboo_pipe[connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=true,facing=west]
erebus:bamboo_pipe[connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=true,facing=east]
erebus:bamboo_pipe[connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=false,facing=down]
erebus:bamboo_pipe[connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=false,facing=up]
erebus:bamboo_pipe[connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=false,facing=north]
erebus:bamboo_pipe[connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=false,facing=south]
erebus:bamboo_pipe[connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=false,facing=west]
erebus:bamboo_pipe[connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=false,facing=east]
erebus:bamboo_pipe[connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=true,facing=down]
erebus:bamboo_pipe[connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=true,facing=up]
erebus:bamboo_pipe[connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=true,facing=north]
erebus:bamboo_pipe[connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=true,facing=south]
erebus:bamboo_pipe[connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=true,facing=west]
erebus:bamboo_pipe[connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=true,facing=east]
erebus:bamboo_pipe[connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=false,facing=down]
erebus:bamboo_pipe[connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=false,facing=up]
erebus:bamboo_pipe[connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=false,facing=north]
erebus:bamboo_pipe[connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=false,facing=south]
erebus:bamboo_pipe[connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=false,facing=west]
erebus:bamboo_pipe[connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=false,facing=east]
erebus:bamboo_pipe[connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=true,facing=down]
erebus:bamboo_pipe[connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=true,facing=up]
erebus:bamboo_pipe[connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=true,facing=north]
erebus:bamboo_pipe[connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=true,facing=south]
erebus:bamboo_pipe[connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=true,facing=west]
erebus:bamboo_pipe[connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=true,facing=east]
erebus:bamboo_pipe[connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=false,facing=down]
erebus:bamboo_pipe[connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=false,facing=up]
erebus:bamboo_pipe[connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=false,facing=north]
erebus:bamboo_pipe[connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=false,facing=south]
erebus:bamboo_pipe[connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=false,facing=west]
erebus:bamboo_pipe[connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=false,facing=east]
erebus:bamboo_pipe[connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=true,facing=down]
erebus:bamboo_pipe[connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=true,facing=up]
erebus:bamboo_pipe[connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=true,facing=north]
erebus:bamboo_pipe[connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=true,facing=south]
erebus:bamboo_pipe[connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=true,facing=west]
erebus:bamboo_pipe[connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=true,facing=east]
erebus:bamboo_pipe[connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=false,facing=down]
erebus:bamboo_pipe[connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=false,facing=up]
erebus:bamboo_pipe[connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=false,facing=north]
erebus:bamboo_pipe[connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=false,facing=south]
erebus:bamboo_pipe[connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=false,facing=west]
erebus:bamboo_pipe[connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=false,facing=east]
erebus:bamboo_pipe[connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=true,facing=down]
erebus:bamboo_pipe[connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=true,facing=up]
erebus:bamboo_pipe[connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=true,facing=north]
erebus:bamboo_pipe[connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=true,facing=south]
erebus:bamboo_pipe[connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=true,facing=west]
erebus:bamboo_pipe[connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=true,facing=east]
erebus:bamboo_pipe[connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=false,facing=down]
erebus:bamboo_pipe[connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=false,facing=up]
erebus:bamboo_pipe[connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=false,facing=north]
erebus:bamboo_pipe[connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=false,facing=south]
erebus:bamboo_pipe[connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=false,facing=west]
erebus:bamboo_pipe[connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=false,facing=east]
erebus:bamboo_pipe[connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=true,facing=down]
erebus:bamboo_pipe[connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=true,facing=up]
erebus:bamboo_pipe[connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=true,facing=north]
erebus:bamboo_pipe[connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=true,facing=south]
erebus:bamboo_pipe[connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=true,facing=west]
erebus:bamboo_pipe[connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=true,facing=east]
erebus:bamboo_pipe[connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=false,facing=down]
erebus:bamboo_pipe[connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=false,facing=up]
erebus:bamboo_pipe[connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=false,facing=north]
erebus:bamboo_pipe[connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=false,facing=south]
erebus:bamboo_pipe[connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=false,facing=west]
erebus:bamboo_pipe[connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=false,facing=east]
erebus:bamboo_pipe[connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=true,facing=down]
erebus:bamboo_pipe[connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=true,facing=up]
erebus:bamboo_pipe[connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=true,facing=north]
erebus:bamboo_pipe[connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=true,facing=south]
erebus:bamboo_pipe[connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=true,facing=west]
erebus:bamboo_pipe[connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=true,facing=east]
erebus:bamboo_pipe[connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=false,facing=down]
erebus:bamboo_pipe[connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=false,facing=up]
erebus:bamboo_pipe[connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=false,facing=north]
erebus:bamboo_pipe[connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=false,facing=south]
erebus:bamboo_pipe[connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=false,facing=west]
erebus:bamboo_pipe[connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=false,facing=east]
erebus:bamboo_pipe[connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=true,facing=down]
erebus:bamboo_pipe[connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=true,facing=up]
erebus:bamboo_pipe[connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=true,facing=north]
erebus:bamboo_pipe[connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=true,facing=south]
erebus:bamboo_pipe[connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=true,facing=west]
erebus:bamboo_pipe[connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=true,facing=east]
erebus:bamboo_pipe[connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=false,facing=down]
erebus:bamboo_pipe[connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=false,facing=up]
erebus:bamboo_pipe[connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=false,facing=north]
erebus:bamboo_pipe[connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=false,facing=south]
erebus:bamboo_pipe[connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=false,facing=west]
erebus:bamboo_pipe[connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=false,facing=east]
erebus:bamboo_pipe_extract[connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=true,facing=down]
erebus:bamboo_pipe_extract[connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=true,facing=up]
erebus:bamboo_pipe_extract[connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=true,facing=north]
erebus:bamboo_pipe_extract[connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=true,facing=south]
erebus:bamboo_pipe_extract[connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=true,facing=west]
erebus:bamboo_pipe_extract[connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=true,facing=east]
erebus:bamboo_pipe_extract[connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=false,facing=down]
erebus:bamboo_pipe_extract[connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=false,facing=up]
erebus:bamboo_pipe_extract[connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=false,facing=north]
erebus:bamboo_pipe_extract[connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=false,facing=south]
erebus:bamboo_pipe_extract[connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=false,facing=west]
erebus:bamboo_pipe_extract[connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=false,facing=east]
erebus:bamboo_pipe_extract[connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=true,facing=down]
erebus:bamboo_pipe_extract[connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=true,facing=up]
erebus:bamboo_pipe_extract[connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=true,facing=north]
erebus:bamboo_pipe_extract[connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=true,facing=south]
erebus:bamboo_pipe_extract[connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=true,facing=west]
erebus:bamboo_pipe_extract[connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=true,facing=east]
erebus:bamboo_pipe_extract[connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=false,facing=down]
erebus:bamboo_pipe_extract[connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=false,facing=up]
erebus:bamboo_pipe_extract[connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=false,facing=north]
erebus:bamboo_pipe_extract[connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=false,facing=south]
erebus:bamboo_pipe_extract[connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=false,facing=west]
erebus:bamboo_pipe_extract[connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=false,facing=east]
erebus:bamboo_pipe_extract[connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=true,facing=down]
erebus:bamboo_pipe_extract[connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=true,facing=up]
erebus:bamboo_pipe_extract[connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=true,facing=north]
erebus:bamboo_pipe_extract[connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=true,facing=south]
erebus:bamboo_pipe_extract[connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=true,facing=west]
erebus:bamboo_pipe_extract[connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=true,facing=east]
erebus:bamboo_pipe_extract[connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=false,facing=down]
erebus:bamboo_pipe_extract[connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=false,facing=up]
erebus:bamboo_pipe_extract[connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=false,facing=north]
erebus:bamboo_pipe_extract[connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=false,facing=south]
erebus:bamboo_pipe_extract[connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=false,facing=west]
erebus:bamboo_pipe_extract[connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=false,facing=east]
erebus:bamboo_pipe_extract[connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=true,facing=down]
erebus:bamboo_pipe_extract[connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=true,facing=up]
erebus:bamboo_pipe_extract[connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=true,facing=north]
erebus:bamboo_pipe_extract[connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=true,facing=south]
erebus:bamboo_pipe_extract[connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=true,facing=west]
erebus:bamboo_pipe_extract[connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=true,facing=east]
erebus:bamboo_pipe_extract[connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=false,facing=down]
erebus:bamboo_pipe_extract[connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=false,facing=up]
erebus:bamboo_pipe_extract[connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=false,facing=north]
erebus:bamboo_pipe_extract[connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=false,facing=south]
erebus:bamboo_pipe_extract[connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=false,facing=west]
erebus:bamboo_pipe_extract[connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=false,facing=east]
erebus:bamboo_pipe_extract[connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=true,facing=down]
erebus:bamboo_pipe_extract[connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=true,facing=up]
erebus:bamboo_pipe_extract[connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=true,facing=north]
erebus:bamboo_pipe_extract[connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=true,facing=south]
erebus:bamboo_pipe_extract[connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=true,facing=west]
erebus:bamboo_pipe_extract[connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=true,facing=east]
erebus:bamboo_pipe_extract[connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=false,facing=down]
erebus:bamboo_pipe_extract[connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=false,facing=up]
erebus:bamboo_pipe_extract[connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=false,facing=north]
erebus:bamboo_pipe_extract[connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=false,facing=south]
erebus:bamboo_pipe_extract[connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=false,facing=west]
erebus:bamboo_pipe_extract[connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=false,facing=east]
erebus:bamboo_pipe_extract[connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=true,facing=down]
erebus:bamboo_pipe_extract[connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=true,facing=up]
erebus:bamboo_pipe_extract[connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=true,facing=north]
erebus:bamboo_pipe_extract[connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=true,facing=south]
erebus:bamboo_pipe_extract[connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=true,facing=west]
erebus:bamboo_pipe_extract[connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=true,facing=east]
erebus:bamboo_pipe_extract[connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=false,facing=down]
erebus:bamboo_pipe_extract[connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=false,facing=up]
erebus:bamboo_pipe_extract[connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=false,facing=north]
erebus:bamboo_pipe_extract[connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=false,facing=south]
erebus:bamboo_pipe_extract[connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=false,facing=west]
erebus:bamboo_pipe_extract[connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=false,facing=east]
erebus:bamboo_pipe_extract[connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=true,facing=down]
erebus:bamboo_pipe_extract[connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=true,facing=up]
erebus:bamboo_pipe_extract[connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=true,facing=north]
erebus:bamboo_pipe_extract[connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=true,facing=south]
erebus:bamboo_pipe_extract[connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=true,facing=west]
erebus:bamboo_pipe_extract[connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=true,facing=east]
erebus:bamboo_pipe_extract[connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=false,facing=down]
erebus:bamboo_pipe_extract[connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=false,facing=up]
erebus:bamboo_pipe_extract[connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=false,facing=north]
erebus:bamboo_pipe_extract[connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=false,facing=south]
erebus:bamboo_pipe_extract[connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=false,facing=west]
erebus:bamboo_pipe_extract[connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=false,facing=east]
erebus:bamboo_pipe_extract[connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=true,facing=down]
erebus:bamboo_pipe_extract[connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=true,facing=up]
erebus:bamboo_pipe_extract[connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=true,facing=north]
erebus:bamboo_pipe_extract[connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=true,facing=south]
erebus:bamboo_pipe_extract[connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=true,facing=west]
erebus:bamboo_pipe_extract[connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=true,facing=east]
erebus:bamboo_pipe_extract[connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=false,facing=down]
erebus:bamboo_pipe_extract[connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=false,facing=up]
erebus:bamboo_pipe_extract[connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=false,facing=north]
erebus:bamboo_pipe_extract[connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=false,facing=south]
erebus:bamboo_pipe_extract[connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=false,facing=west]
erebus:bamboo_pipe_extract[connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=false,facing=east]
erebus:bamboo_pipe_extract[connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=true,facing=down]
erebus:bamboo_pipe_extract[connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=true,facing=up]
erebus:bamboo_pipe_extract[connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=true,facing=north]
erebus:bamboo_pipe_extract[connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=true,facing=south]
erebus:bamboo_pipe_extract[connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=true,facing=west]
erebus:bamboo_pipe_extract[connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=true,facing=east]
erebus:bamboo_pipe_extract[connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=false,facing=down]
erebus:bamboo_pipe_extract[connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=false,facing=up]
erebus:bamboo_pipe_extract[connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=false,facing=north]
erebus:bamboo_pipe_extract[connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=false,facing=south]
erebus:bamboo_pipe_extract[connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=false,facing=west]
erebus:bamboo_pipe_extract[connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=false,facing=east]
erebus:bamboo_pipe_extract[connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=true,facing=down]
erebus:bamboo_pipe_extract[connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=true,facing=up]
erebus:bamboo_pipe_extract[connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=true,facing=north]
erebus:bamboo_pipe_extract[connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=true,facing=south]
erebus:bamboo_pipe_extract[connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=true,facing=west]
erebus:bamboo_pipe_extract[connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=true,facing=east]
erebus:bamboo_pipe_extract[connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=false,facing=down]
erebus:bamboo_pipe_extract[connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=false,facing=up]
erebus:bamboo_pipe_extract[connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=false,facing=north]
erebus:bamboo_pipe_extract[connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=false,facing=south]
erebus:bamboo_pipe_extract[connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=false,facing=west]
erebus:bamboo_pipe_extract[connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=false,facing=east]
erebus:bamboo_pipe_extract[connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=true,facing=down]
erebus:bamboo_pipe_extract[connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=true,facing=up]
erebus:bamboo_pipe_extract[connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=true,facing=north]
erebus:bamboo_pipe_extract[connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=true,facing=south]
erebus:bamboo_pipe_extract[connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=true,facing=west]
erebus:bamboo_pipe_extract[connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=true,facing=east]
erebus:bamboo_pipe_extract[connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=false,facing=down]
erebus:bamboo_pipe_extract[connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=false,facing=up]
erebus:bamboo_pipe_extract[connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=false,facing=north]
erebus:bamboo_pipe_extract[connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=false,facing=south]
erebus:bamboo_pipe_extract[connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=false,facing=west]
erebus:bamboo_pipe_extract[connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=false,facing=east]
erebus:bamboo_pipe_extract[connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=true,facing=down]
erebus:bamboo_pipe_extract[connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=true,facing=up]
erebus:bamboo_pipe_extract[connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=true,facing=north]
erebus:bamboo_pipe_extract[connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=true,facing=south]
erebus:bamboo_pipe_extract[connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=true,facing=west]
erebus:bamboo_pipe_extract[connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=true,facing=east]
erebus:bamboo_pipe_extract[connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=false,facing=down]
erebus:bamboo_pipe_extract[connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=false,facing=up]
erebus:bamboo_pipe_extract[connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=false,facing=north]
erebus:bamboo_pipe_extract[connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=false,facing=south]
erebus:bamboo_pipe_extract[connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=false,facing=west]
erebus:bamboo_pipe_extract[connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=false,facing=east]
erebus:bamboo_pipe_extract[connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=true,facing=down]
erebus:bamboo_pipe_extract[connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=true,facing=up]
erebus:bamboo_pipe_extract[connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=true,facing=north]
erebus:bamboo_pipe_extract[connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=true,facing=south]
erebus:bamboo_pipe_extract[connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=true,facing=west]
erebus:bamboo_pipe_extract[connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=true,facing=east]
erebus:bamboo_pipe_extract[connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=false,facing=down]
erebus:bamboo_pipe_extract[connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=false,facing=up]
erebus:bamboo_pipe_extract[connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=false,facing=north]
erebus:bamboo_pipe_extract[connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=false,facing=south]
erebus:bamboo_pipe_extract[connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=false,facing=west]
erebus:bamboo_pipe_extract[connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=false,facing=east]
erebus:bamboo_pipe_extract[connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=true,facing=down]
erebus:bamboo_pipe_extract[connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=true,facing=up]
erebus:bamboo_pipe_extract[connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=true,facing=north]
erebus:bamboo_pipe_extract[connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=true,facing=south]
erebus:bamboo_pipe_extract[connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=true,facing=west]
erebus:bamboo_pipe_extract[connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=true,facing=east]
erebus:bamboo_pipe_extract[connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=false,facing=down]
erebus:bamboo_pipe_extract[connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=false,facing=up]
erebus:bamboo_pipe_extract[connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=false,facing=north]
erebus:bamboo_pipe_extract[connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=false,facing=south]
erebus:bamboo_pipe_extract[connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=false,facing=west]
erebus:bamboo_pipe_extract[connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=false,facing=east]
erebus:bamboo_pipe_extract[connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=true,facing=down]
erebus:bamboo_pipe_extract[connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=true,facing=up]
erebus:bamboo_pipe_extract[connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=true,facing=north]
erebus:bamboo_pipe_extract[connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=true,facing=south]
erebus:bamboo_pipe_extract[connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=true,facing=west]
erebus:bamboo_pipe_extract[connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=true,facing=east]
erebus:bamboo_pipe_extract[connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=false,facing=down]
erebus:bamboo_pipe_extract[connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=false,facing=up]
erebus:bamboo_pipe_extract[connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=false,facing=north]
erebus:bamboo_pipe_extract[connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=false,facing=south]
erebus:bamboo_pipe_extract[connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=false,facing=west]
erebus:bamboo_pipe_extract[connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=false,facing=east]
erebus:bamboo_pipe_extract[connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=true,facing=down]
erebus:bamboo_pipe_extract[connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=true,facing=up]
erebus:bamboo_pipe_extract[connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=true,facing=north]
erebus:bamboo_pipe_extract[connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=true,facing=south]
erebus:bamboo_pipe_extract[connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=true,facing=west]
erebus:bamboo_pipe_extract[connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=true,facing=east]
erebus:bamboo_pipe_extract[connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=false,facing=down]
erebus:bamboo_pipe_extract[connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=false,facing=up]
erebus:bamboo_pipe_extract[connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=false,facing=north]
erebus:bamboo_pipe_extract[connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=false,facing=south]
erebus:bamboo_pipe_extract[connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=false,facing=west]
erebus:bamboo_pipe_extract[connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=false,facing=east]
erebus:bamboo_pipe_extract[connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=true,facing=down]
erebus:bamboo_pipe_extract[connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=true,facing=up]
erebus:bamboo_pipe_extract[connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=true,facing=north]
erebus:bamboo_pipe_extract[connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=true,facing=south]
erebus:bamboo_pipe_extract[connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=true,facing=west]
erebus:bamboo_pipe_extract[connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=true,facing=east]
erebus:bamboo_pipe_extract[connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=false,facing=down]
erebus:bamboo_pipe_extract[connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=false,facing=up]
erebus:bamboo_pipe_extract[connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=false,facing=north]
erebus:bamboo_pipe_extract[connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=false,facing=south]
erebus:bamboo_pipe_extract[connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=false,facing=west]
erebus:bamboo_pipe_extract[connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=false,facing=east]
erebus:bamboo_pipe_extract[connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=true,facing=down]
erebus:bamboo_pipe_extract[connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=true,facing=up]
erebus:bamboo_pipe_extract[connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=true,facing=north]
erebus:bamboo_pipe_extract[connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=true,facing=south]
erebus:bamboo_pipe_extract[connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=true,facing=west]
erebus:bamboo_pipe_extract[connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=true,facing=east]
erebus:bamboo_pipe_extract[connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=false,facing=down]
erebus:bamboo_pipe_extract[connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=false,facing=up]
erebus:bamboo_pipe_extract[connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=false,facing=north]
erebus:bamboo_pipe_extract[connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=false,facing=south]
erebus:bamboo_pipe_extract[connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=false,facing=west]
erebus:bamboo_pipe_extract[connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=false,facing=east]
erebus:bamboo_pipe_extract[connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=true,facing=down]
erebus:bamboo_pipe_extract[connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=true,facing=up]
erebus:bamboo_pipe_extract[connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=true,facing=north]
erebus:bamboo_pipe_extract[connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=true,facing=south]
erebus:bamboo_pipe_extract[connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=true,facing=west]
erebus:bamboo_pipe_extract[connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=true,facing=east]
erebus:bamboo_pipe_extract[connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=false,facing=down]
erebus:bamboo_pipe_extract[connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=false,facing=up]
erebus:bamboo_pipe_extract[connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=false,facing=north]
erebus:bamboo_pipe_extract[connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=false,facing=south]
erebus:bamboo_pipe_extract[connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=false,facing=west]
erebus:bamboo_pipe_extract[connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=false,facing=east]
erebus:bamboo_pipe_extract[connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=true,facing=down]
erebus:bamboo_pipe_extract[connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=true,facing=up]
erebus:bamboo_pipe_extract[connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=true,facing=north]
erebus:bamboo_pipe_extract[connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=true,facing=south]
erebus:bamboo_pipe_extract[connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=true,facing=west]
erebus:bamboo_pipe_extract[connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=true,facing=east]
erebus:bamboo_pipe_extract[connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=false,facing=down]
erebus:bamboo_pipe_extract[connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=false,facing=up]
erebus:bamboo_pipe_extract[connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=false,facing=north]
erebus:bamboo_pipe_extract[connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=false,facing=south]
erebus:bamboo_pipe_extract[connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=false,facing=west]
erebus:bamboo_pipe_extract[connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=false,facing=east]
erebus:bamboo_pipe_extract[connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=true,facing=down]
erebus:bamboo_pipe_extract[connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=true,facing=up]
erebus:bamboo_pipe_extract[connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=true,facing=north]
erebus:bamboo_pipe_extract[connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=true,facing=south]
erebus:bamboo_pipe_extract[connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=true,facing=west]
erebus:bamboo_pipe_extract[connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=true,facing=east]
erebus:bamboo_pipe_extract[connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=false,facing=down]
erebus:bamboo_pipe_extract[connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=false,facing=up]
erebus:bamboo_pipe_extract[connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=false,facing=north]
erebus:bamboo_pipe_extract[connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=false,facing=south]
erebus:bamboo_pipe_extract[connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=false,facing=west]
erebus:bamboo_pipe_extract[connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=false,facing=east]
erebus:bamboo_pipe_extract[connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=true,facing=down]
erebus:bamboo_pipe_extract[connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=true,facing=up]
erebus:bamboo_pipe_extract[connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=true,facing=north]
erebus:bamboo_pipe_extract[connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=true,facing=south]
erebus:bamboo_pipe_extract[connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=true,facing=west]
erebus:bamboo_pipe_extract[connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=true,facing=east]
erebus:bamboo_pipe_extract[connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=false,facing=down]
erebus:bamboo_pipe_extract[connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=false,facing=up]
erebus:bamboo_pipe_extract[connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=false,facing=north]
erebus:bamboo_pipe_extract[connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=false,facing=south]
erebus:bamboo_pipe_extract[connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=false,facing=west]
erebus:bamboo_pipe_extract[connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=false,facing=east]
erebus:bamboo_pipe_extract[connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=true,facing=down]
erebus:bamboo_pipe_extract[connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=true,facing=up]
erebus:bamboo_pipe_extract[connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=true,facing=north]
erebus:bamboo_pipe_extract[connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=true,facing=south]
erebus:bamboo_pipe_extract[connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=true,facing=west]
erebus:bamboo_pipe_extract[connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=true,facing=east]
erebus:bamboo_pipe_extract[connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=false,facing=down]
erebus:bamboo_pipe_extract[connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=false,facing=up]
erebus:bamboo_pipe_extract[connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=false,facing=north]
erebus:bamboo_pipe_extract[connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=false,facing=south]
erebus:bamboo_pipe_extract[connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=false,facing=west]
erebus:bamboo_pipe_extract[connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=false,facing=east]
erebus:bamboo_pipe_extract[connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=true,facing=down]
erebus:bamboo_pipe_extract[connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=true,facing=up]
erebus:bamboo_pipe_extract[connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=true,facing=north]
erebus:bamboo_pipe_extract[connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=true,facing=south]
erebus:bamboo_pipe_extract[connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=true,facing=west]
erebus:bamboo_pipe_extract[connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=true,facing=east]
erebus:bamboo_pipe_extract[connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=false,facing=down]
erebus:bamboo_pipe_extract[connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=false,facing=up]
erebus:bamboo_pipe_extract[connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=false,facing=north]
erebus:bamboo_pipe_extract[connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=false,facing=south]
erebus:bamboo_pipe_extract[connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=false,facing=west]
erebus:bamboo_pipe_extract[connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=false,facing=east]
erebus:bamboo_pipe_extract[connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=true,facing=down]
erebus:bamboo_pipe_extract[connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=true,facing=up]
erebus:bamboo_pipe_extract[connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=true,facing=north]
erebus:bamboo_pipe_extract[connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=true,facing=south]
erebus:bamboo_pipe_extract[connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=true,facing=west]
erebus:bamboo_pipe_extract[connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=true,facing=east]
erebus:bamboo_pipe_extract[connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=false,facing=down]
erebus:bamboo_pipe_extract[connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=false,facing=up]
erebus:bamboo_pipe_extract[connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=false,facing=north]
erebus:bamboo_pipe_extract[connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=false,facing=south]
erebus:bamboo_pipe_extract[connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=false,facing=west]
erebus:bamboo_pipe_extract[connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=false,facing=east]
erebus:bamboo_pipe_extract[connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=true,facing=down]
erebus:bamboo_pipe_extract[connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=true,facing=up]
erebus:bamboo_pipe_extract[connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=true,facing=north]
erebus:bamboo_pipe_extract[connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=true,facing=south]
erebus:bamboo_pipe_extract[connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=true,facing=west]
erebus:bamboo_pipe_extract[connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=true,facing=east]
erebus:bamboo_pipe_extract[connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=false,facing=down]
erebus:bamboo_pipe_extract[connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=false,facing=up]
erebus:bamboo_pipe_extract[connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=false,facing=north]
erebus:bamboo_pipe_extract[connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=false,facing=south]
erebus:bamboo_pipe_extract[connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=false,facing=west]
erebus:bamboo_pipe_extract[connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=false,facing=east]
erebus:bamboo_pipe_extract[connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=true,facing=down]
erebus:bamboo_pipe_extract[connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=true,facing=up]
erebus:bamboo_pipe_extract[connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=true,facing=north]
erebus:bamboo_pipe_extract[connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=true,facing=south]
erebus:bamboo_pipe_extract[connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=true,facing=west]
erebus:bamboo_pipe_extract[connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=true,facing=east]
erebus:bamboo_pipe_extract[connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=false,facing=down]
erebus:bamboo_pipe_extract[connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=false,facing=up]
erebus:bamboo_pipe_extract[connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=false,facing=north]
erebus:bamboo_pipe_extract[connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=false,facing=south]
erebus:bamboo_pipe_extract[connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=false,facing=west]
erebus:bamboo_pipe_extract[connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=false,facing=east]
erebus:bamboo_pipe_extract[connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=true,facing=down]
erebus:bamboo_pipe_extract[connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=true,facing=up]
erebus:bamboo_pipe_extract[connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=true,facing=north]
erebus:bamboo_pipe_extract[connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=true,facing=south]
erebus:bamboo_pipe_extract[connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=true,facing=west]
erebus:bamboo_pipe_extract[connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=true,facing=east]
erebus:bamboo_pipe_extract[connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=false,facing=down]
erebus:bamboo_pipe_extract[connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=false,facing=up]
erebus:bamboo_pipe_extract[connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=false,facing=north]
erebus:bamboo_pipe_extract[connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=false,facing=south]
erebus:bamboo_pipe_extract[connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=false,facing=west]
erebus:bamboo_pipe_extract[connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=false,facing=east]
erebus:bamboo_pipe_extract[connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=true,facing=down]
erebus:bamboo_pipe_extract[connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=true,facing=up]
erebus:bamboo_pipe_extract[connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=true,facing=north]
erebus:bamboo_pipe_extract[connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=true,facing=south]
erebus:bamboo_pipe_extract[connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=true,facing=west]
erebus:bamboo_pipe_extract[connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=true,facing=east]
erebus:bamboo_pipe_extract[connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=false,facing=down]
erebus:bamboo_pipe_extract[connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=false,facing=up]
erebus:bamboo_pipe_extract[connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=false,facing=north]
erebus:bamboo_pipe_extract[connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=false,facing=south]
erebus:bamboo_pipe_extract[connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=false,facing=west]
erebus:bamboo_pipe_extract[connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=false,facing=east]
erebus:bamboo_pipe_extract[connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=true,facing=down]
erebus:bamboo_pipe_extract[connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=true,facing=up]
erebus:bamboo_pipe_extract[connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=true,facing=north]
erebus:bamboo_pipe_extract[connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=true,facing=south]
erebus:bamboo_pipe_extract[connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=true,facing=west]
erebus:bamboo_pipe_extract[connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=true,facing=east]
erebus:bamboo_pipe_extract[connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=false,facing=down]
erebus:bamboo_pipe_extract[connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=false,facing=up]
erebus:bamboo_pipe_extract[connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=false,facing=north]
erebus:bamboo_pipe_extract[connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=false,facing=south]
erebus:bamboo_pipe_extract[connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=false,facing=west]
erebus:bamboo_pipe_extract[connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=false,facing=east]
erebus:bamboo_pipe_extract[connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=true,facing=down]
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erebus:bamboo_pipe_extract[connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=true,facing=north]
erebus:bamboo_pipe_extract[connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=true,facing=south]
erebus:bamboo_pipe_extract[connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=true,facing=west]
erebus:bamboo_pipe_extract[connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=true,facing=east]
erebus:bamboo_pipe_extract[connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=false,facing=down]
erebus:bamboo_pipe_extract[connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=false,facing=up]
erebus:bamboo_pipe_extract[connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=false,facing=north]
erebus:bamboo_pipe_extract[connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=false,facing=south]
erebus:bamboo_pipe_extract[connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=false,facing=west]
erebus:bamboo_pipe_extract[connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=false,facing=east]
erebus:bamboo_pipe_extract[connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=true,facing=down]
erebus:bamboo_pipe_extract[connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=true,facing=up]
erebus:bamboo_pipe_extract[connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=true,facing=north]
erebus:bamboo_pipe_extract[connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=true,facing=south]
erebus:bamboo_pipe_extract[connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=true,facing=west]
erebus:bamboo_pipe_extract[connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=true,facing=east]
erebus:bamboo_pipe_extract[connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=false,facing=down]
erebus:bamboo_pipe_extract[connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=false,facing=up]
erebus:bamboo_pipe_extract[connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=false,facing=north]
erebus:bamboo_pipe_extract[connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=false,facing=south]
erebus:bamboo_pipe_extract[connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=false,facing=west]
erebus:bamboo_pipe_extract[connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=false,facing=east]
erebus:bamboo_pipe_extract_active[connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=true,facing=down]
erebus:bamboo_pipe_extract_active[connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=true,facing=up]
erebus:bamboo_pipe_extract_active[connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=true,facing=north]
erebus:bamboo_pipe_extract_active[connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=true,facing=south]
erebus:bamboo_pipe_extract_active[connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=true,facing=west]
erebus:bamboo_pipe_extract_active[connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=true,facing=east]
erebus:bamboo_pipe_extract_active[connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=false,facing=down]
erebus:bamboo_pipe_extract_active[connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=false,facing=up]
erebus:bamboo_pipe_extract_active[connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=false,facing=north]
erebus:bamboo_pipe_extract_active[connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=false,facing=south]
erebus:bamboo_pipe_extract_active[connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=false,facing=west]
erebus:bamboo_pipe_extract_active[connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=false,facing=east]
erebus:bamboo_pipe_extract_active[connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=true,facing=down]
erebus:bamboo_pipe_extract_active[connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=true,facing=up]
erebus:bamboo_pipe_extract_active[connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=true,facing=north]
erebus:bamboo_pipe_extract_active[connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=true,facing=south]
erebus:bamboo_pipe_extract_active[connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=true,facing=west]
erebus:bamboo_pipe_extract_active[connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=true,facing=east]
erebus:bamboo_pipe_extract_active[connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=false,facing=down]
erebus:bamboo_pipe_extract_active[connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=false,facing=up]
erebus:bamboo_pipe_extract_active[connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=false,facing=north]
erebus:bamboo_pipe_extract_active[connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=false,facing=south]
erebus:bamboo_pipe_extract_active[connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=false,facing=west]
erebus:bamboo_pipe_extract_active[connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=false,facing=east]
erebus:bamboo_pipe_extract_active[connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=true,facing=down]
erebus:bamboo_pipe_extract_active[connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=true,facing=up]
erebus:bamboo_pipe_extract_active[connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=true,facing=north]
erebus:bamboo_pipe_extract_active[connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=true,facing=south]
erebus:bamboo_pipe_extract_active[connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=true,facing=west]
erebus:bamboo_pipe_extract_active[connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=true,facing=east]
erebus:bamboo_pipe_extract_active[connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=false,facing=down]
erebus:bamboo_pipe_extract_active[connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=false,facing=up]
erebus:bamboo_pipe_extract_active[connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=false,facing=north]
erebus:bamboo_pipe_extract_active[connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=false,facing=south]
erebus:bamboo_pipe_extract_active[connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=false,facing=west]
erebus:bamboo_pipe_extract_active[connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=false,facing=east]
erebus:bamboo_pipe_extract_active[connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=true,facing=down]
erebus:bamboo_pipe_extract_active[connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=true,facing=up]
erebus:bamboo_pipe_extract_active[connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=true,facing=north]
erebus:bamboo_pipe_extract_active[connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=true,facing=south]
erebus:bamboo_pipe_extract_active[connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=true,facing=west]
erebus:bamboo_pipe_extract_active[connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=true,facing=east]
erebus:bamboo_pipe_extract_active[connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=false,facing=down]
erebus:bamboo_pipe_extract_active[connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=false,facing=up]
erebus:bamboo_pipe_extract_active[connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=false,facing=north]
erebus:bamboo_pipe_extract_active[connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=false,facing=south]
erebus:bamboo_pipe_extract_active[connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=false,facing=west]
erebus:bamboo_pipe_extract_active[connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=false,facing=east]
erebus:bamboo_pipe_extract_active[connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=true,facing=down]
erebus:bamboo_pipe_extract_active[connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=true,facing=up]
erebus:bamboo_pipe_extract_active[connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=true,facing=north]
erebus:bamboo_pipe_extract_active[connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=true,facing=south]
erebus:bamboo_pipe_extract_active[connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=true,facing=west]
erebus:bamboo_pipe_extract_active[connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=true,facing=east]
erebus:bamboo_pipe_extract_active[connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=false,facing=down]
erebus:bamboo_pipe_extract_active[connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=false,facing=up]
erebus:bamboo_pipe_extract_active[connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=false,facing=north]
erebus:bamboo_pipe_extract_active[connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=false,facing=south]
erebus:bamboo_pipe_extract_active[connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=false,facing=west]
erebus:bamboo_pipe_extract_active[connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=false,facing=east]
erebus:bamboo_pipe_extract_active[connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=true,facing=down]
erebus:bamboo_pipe_extract_active[connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=true,facing=up]
erebus:bamboo_pipe_extract_active[connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=true,facing=north]
erebus:bamboo_pipe_extract_active[connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=true,facing=south]
erebus:bamboo_pipe_extract_active[connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=true,facing=west]
erebus:bamboo_pipe_extract_active[connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=true,facing=east]
erebus:bamboo_pipe_extract_active[connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=false,facing=down]
erebus:bamboo_pipe_extract_active[connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=false,facing=up]
erebus:bamboo_pipe_extract_active[connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=false,facing=north]
erebus:bamboo_pipe_extract_active[connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=false,facing=south]
erebus:bamboo_pipe_extract_active[connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=false,facing=west]
erebus:bamboo_pipe_extract_active[connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=false,facing=east]
erebus:bamboo_pipe_extract_active[connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=true,facing=down]
erebus:bamboo_pipe_extract_active[connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=true,facing=up]
erebus:bamboo_pipe_extract_active[connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=true,facing=north]
erebus:bamboo_pipe_extract_active[connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=true,facing=south]
erebus:bamboo_pipe_extract_active[connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=true,facing=west]
erebus:bamboo_pipe_extract_active[connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=true,facing=east]
erebus:bamboo_pipe_extract_active[connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=false,facing=down]
erebus:bamboo_pipe_extract_active[connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=false,facing=up]
erebus:bamboo_pipe_extract_active[connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=false,facing=north]
erebus:bamboo_pipe_extract_active[connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=false,facing=south]
erebus:bamboo_pipe_extract_active[connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=false,facing=west]
erebus:bamboo_pipe_extract_active[connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=false,facing=east]
erebus:bamboo_pipe_extract_active[connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=true,facing=down]
erebus:bamboo_pipe_extract_active[connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=true,facing=up]
erebus:bamboo_pipe_extract_active[connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=true,facing=north]
erebus:bamboo_pipe_extract_active[connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=true,facing=south]
erebus:bamboo_pipe_extract_active[connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=true,facing=west]
erebus:bamboo_pipe_extract_active[connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=true,facing=east]
erebus:bamboo_pipe_extract_active[connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=false,facing=down]
erebus:bamboo_pipe_extract_active[connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=false,facing=up]
erebus:bamboo_pipe_extract_active[connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=false,facing=north]
erebus:bamboo_pipe_extract_active[connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=false,facing=south]
erebus:bamboo_pipe_extract_active[connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=false,facing=west]
erebus:bamboo_pipe_extract_active[connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=false,facing=east]
erebus:bamboo_pipe_extract_active[connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=true,facing=down]
erebus:bamboo_pipe_extract_active[connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=true,facing=up]
erebus:bamboo_pipe_extract_active[connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=true,facing=north]
erebus:bamboo_pipe_extract_active[connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=true,facing=south]
erebus:bamboo_pipe_extract_active[connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=true,facing=west]
erebus:bamboo_pipe_extract_active[connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=true,facing=east]
erebus:bamboo_pipe_extract_active[connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=false,facing=down]
erebus:bamboo_pipe_extract_active[connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=false,facing=up]
erebus:bamboo_pipe_extract_active[connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=false,facing=north]
erebus:bamboo_pipe_extract_active[connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=false,facing=south]
erebus:bamboo_pipe_extract_active[connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=false,facing=west]
erebus:bamboo_pipe_extract_active[connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=false,facing=east]
erebus:bamboo_pipe_extract_active[connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=true,facing=down]
erebus:bamboo_pipe_extract_active[connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=true,facing=up]
erebus:bamboo_pipe_extract_active[connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=true,facing=north]
erebus:bamboo_pipe_extract_active[connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=true,facing=south]
erebus:bamboo_pipe_extract_active[connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=true,facing=west]
erebus:bamboo_pipe_extract_active[connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=true,facing=east]
erebus:bamboo_pipe_extract_active[connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=false,facing=down]
erebus:bamboo_pipe_extract_active[connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=false,facing=up]
erebus:bamboo_pipe_extract_active[connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=false,facing=north]
erebus:bamboo_pipe_extract_active[connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=false,facing=south]
erebus:bamboo_pipe_extract_active[connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=false,facing=west]
erebus:bamboo_pipe_extract_active[connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=false,facing=east]
erebus:bamboo_pipe_extract_active[connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=true,facing=down]
erebus:bamboo_pipe_extract_active[connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=true,facing=up]
erebus:bamboo_pipe_extract_active[connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=true,facing=north]
erebus:bamboo_pipe_extract_active[connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=true,facing=south]
erebus:bamboo_pipe_extract_active[connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=true,facing=west]
erebus:bamboo_pipe_extract_active[connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=true,facing=east]
erebus:bamboo_pipe_extract_active[connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=false,facing=down]
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erebus:bamboo_pipe_extract_active[connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=true,facing=north]
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erebus:bamboo_pipe_extract_active[connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=true,facing=west]
erebus:bamboo_pipe_extract_active[connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=true,facing=east]
erebus:bamboo_pipe_extract_active[connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=false,facing=down]
erebus:bamboo_pipe_extract_active[connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=false,facing=up]
erebus:bamboo_pipe_extract_active[connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=false,facing=north]
erebus:bamboo_pipe_extract_active[connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=false,facing=south]
erebus:bamboo_pipe_extract_active[connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=false,facing=west]
erebus:bamboo_pipe_extract_active[connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=false,facing=east]
erebus:bamboo_pipe_extract_active[connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=true,facing=down]
erebus:bamboo_pipe_extract_active[connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=true,facing=up]
erebus:bamboo_pipe_extract_active[connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=true,facing=north]
erebus:bamboo_pipe_extract_active[connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=true,facing=south]
erebus:bamboo_pipe_extract_active[connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=true,facing=west]
erebus:bamboo_pipe_extract_active[connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=true,facing=east]
erebus:bamboo_pipe_extract_active[connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=false,facing=down]
erebus:bamboo_pipe_extract_active[connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=false,facing=up]
erebus:bamboo_pipe_extract_active[connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=false,facing=north]
erebus:bamboo_pipe_extract_active[connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=false,facing=south]
erebus:bamboo_pipe_extract_active[connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=false,facing=west]
erebus:bamboo_pipe_extract_active[connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=false,facing=east]
erebus:bamboo_pipe_extract_active[connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=true,facing=down]
erebus:bamboo_pipe_extract_active[connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=true,facing=up]
erebus:bamboo_pipe_extract_active[connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=true,facing=north]
erebus:bamboo_pipe_extract_active[connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=true,facing=south]
erebus:bamboo_pipe_extract_active[connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=true,facing=west]
erebus:bamboo_pipe_extract_active[connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=true,facing=east]
erebus:bamboo_pipe_extract_active[connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=false,facing=down]
erebus:bamboo_pipe_extract_active[connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=false,facing=up]
erebus:bamboo_pipe_extract_active[connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=false,facing=north]
erebus:bamboo_pipe_extract_active[connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=false,facing=south]
erebus:bamboo_pipe_extract_active[connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=false,facing=west]
erebus:bamboo_pipe_extract_active[connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=false,facing=east]
erebus:bamboo_pipe_extract_active[connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=true,facing=down]
erebus:bamboo_pipe_extract_active[connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=true,facing=up]
erebus:bamboo_pipe_extract_active[connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=true,facing=north]
erebus:bamboo_pipe_extract_active[connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=true,facing=south]
erebus:bamboo_pipe_extract_active[connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=true,facing=west]
erebus:bamboo_pipe_extract_active[connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=true,facing=east]
erebus:bamboo_pipe_extract_active[connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=false,facing=down]
erebus:bamboo_pipe_extract_active[connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=false,facing=up]
erebus:bamboo_pipe_extract_active[connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=false,facing=north]
erebus:bamboo_pipe_extract_active[connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=false,facing=south]
erebus:bamboo_pipe_extract_active[connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=false,facing=west]
erebus:bamboo_pipe_extract_active[connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=false,facing=east]
erebus:bamboo_pipe_extract_active[connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=true,facing=down]
erebus:bamboo_pipe_extract_active[connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=true,facing=up]
erebus:bamboo_pipe_extract_active[connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=true,facing=north]
erebus:bamboo_pipe_extract_active[connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=true,facing=south]
erebus:bamboo_pipe_extract_active[connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=true,facing=west]
erebus:bamboo_pipe_extract_active[connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=true,facing=east]
erebus:bamboo_pipe_extract_active[connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=false,facing=down]
erebus:bamboo_pipe_extract_active[connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=false,facing=up]
erebus:bamboo_pipe_extract_active[connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=false,facing=north]
erebus:bamboo_pipe_extract_active[connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=false,facing=south]
erebus:bamboo_pipe_extract_active[connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=false,facing=west]
erebus:bamboo_pipe_extract_active[connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=false,facing=east]
erebus:bamboo_pipe_extract_active[connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=true,facing=down]
erebus:bamboo_pipe_extract_active[connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=true,facing=up]
erebus:bamboo_pipe_extract_active[connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=true,facing=north]
erebus:bamboo_pipe_extract_active[connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=true,facing=south]
erebus:bamboo_pipe_extract_active[connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=true,facing=west]
erebus:bamboo_pipe_extract_active[connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=true,facing=east]
erebus:bamboo_pipe_extract_active[connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=false,facing=down]
erebus:bamboo_pipe_extract_active[connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=false,facing=up]
erebus:bamboo_pipe_extract_active[connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=false,facing=north]
erebus:bamboo_pipe_extract_active[connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=false,facing=south]
erebus:bamboo_pipe_extract_active[connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=false,facing=west]
erebus:bamboo_pipe_extract_active[connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=false,facing=east]
erebus:bamboo_pipe_extract_active[connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=true,facing=down]
erebus:bamboo_pipe_extract_active[connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=true,facing=up]
erebus:bamboo_pipe_extract_active[connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=true,facing=north]
erebus:bamboo_pipe_extract_active[connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=true,facing=south]
erebus:bamboo_pipe_extract_active[connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=true,facing=west]
erebus:bamboo_pipe_extract_active[connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=true,facing=east]
erebus:bamboo_pipe_extract_active[connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=false,facing=down]
erebus:bamboo_pipe_extract_active[connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=false,facing=up]
erebus:bamboo_pipe_extract_active[connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=false,facing=north]
erebus:bamboo_pipe_extract_active[connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=false,facing=south]
erebus:bamboo_pipe_extract_active[connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=false,facing=west]
erebus:bamboo_pipe_extract_active[connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=false,facing=east]
erebus:bamboo_pipe_extract_active[connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=true,facing=down]
erebus:bamboo_pipe_extract_active[connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=true,facing=up]
erebus:bamboo_pipe_extract_active[connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=true,facing=north]
erebus:bamboo_pipe_extract_active[connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=true,facing=south]
erebus:bamboo_pipe_extract_active[connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=true,facing=west]
erebus:bamboo_pipe_extract_active[connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=true,facing=east]
erebus:bamboo_pipe_extract_active[connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=false,facing=down]
erebus:bamboo_pipe_extract_active[connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=false,facing=up]
erebus:bamboo_pipe_extract_active[connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=false,facing=north]
erebus:bamboo_pipe_extract_active[connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=false,facing=south]
erebus:bamboo_pipe_extract_active[connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=false,facing=west]
erebus:bamboo_pipe_extract_active[connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=false,facing=east]
erebus:bamboo_pipe_extract_active[connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=true,facing=down]
erebus:bamboo_pipe_extract_active[connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=true,facing=up]
erebus:bamboo_pipe_extract_active[connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=true,facing=north]
erebus:bamboo_pipe_extract_active[connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=true,facing=south]
erebus:bamboo_pipe_extract_active[connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=true,facing=west]
erebus:bamboo_pipe_extract_active[connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=true,facing=east]
erebus:bamboo_pipe_extract_active[connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=false,facing=down]
erebus:bamboo_pipe_extract_active[connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=false,facing=up]
erebus:bamboo_pipe_extract_active[connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=false,facing=north]
erebus:bamboo_pipe_extract_active[connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=false,facing=south]
erebus:bamboo_pipe_extract_active[connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=false,facing=west]
erebus:bamboo_pipe_extract_active[connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=false,facing=east]
erebus:bamboo_pipe_extract_active[connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=true,facing=down]
erebus:bamboo_pipe_extract_active[connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=true,facing=up]
erebus:bamboo_pipe_extract_active[connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=true,facing=north]
erebus:bamboo_pipe_extract_active[connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=true,facing=south]
erebus:bamboo_pipe_extract_active[connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=true,facing=west]
erebus:bamboo_pipe_extract_active[connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=true,facing=east]
erebus:bamboo_pipe_extract_active[connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=false,facing=down]
erebus:bamboo_pipe_extract_active[connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=false,facing=up]
erebus:bamboo_pipe_extract_active[connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=false,facing=north]
erebus:bamboo_pipe_extract_active[connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=false,facing=south]
erebus:bamboo_pipe_extract_active[connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=false,facing=west]
erebus:bamboo_pipe_extract_active[connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=false,facing=east]
erebus:liquifier[facing=down,powered=true]
erebus:liquifier[facing=down,powered=false]
erebus:liquifier[facing=up,powered=true]
erebus:liquifier[facing=up,powered=false]
erebus:liquifier[facing=north,powered=true]
erebus:liquifier[facing=north,powered=false]
erebus:liquifier[facing=south,powered=true]
erebus:liquifier[facing=south,powered=false]
erebus:liquifier[facing=west,powered=true]
erebus:liquifier[facing=west,powered=false]
erebus:liquifier[facing=east,powered=true]
erebus:liquifier[facing=east,powered=false]
erebus:glow_gem_active[type=down_north]
erebus:glow_gem_active[type=down_south]
erebus:glow_gem_active[type=down_west]
erebus:glow_gem_active[type=down_east]
erebus:glow_gem_active[type=up_north]
erebus:glow_gem_active[type=up_south]
erebus:glow_gem_active[type=up_west]
erebus:glow_gem_active[type=up_east]
erebus:glow_gem_active[type=north]
erebus:glow_gem_active[type=south]
erebus:glow_gem_active[type=west]
erebus:glow_gem_active[type=east]
erebus:glow_gem_inactive[type=down_north]
erebus:glow_gem_inactive[type=down_south]
erebus:glow_gem_inactive[type=down_west]
erebus:glow_gem_inactive[type=down_east]
erebus:glow_gem_inactive[type=up_north]
erebus:glow_gem_inactive[type=up_south]
erebus:glow_gem_inactive[type=up_west]
erebus:glow_gem_inactive[type=up_east]
erebus:glow_gem_inactive[type=north]
erebus:glow_gem_inactive[type=south]
erebus:glow_gem_inactive[type=west]
erebus:glow_gem_inactive[type=east]
erebus:mucus_bomb[explode=true]
erebus:mucus_bomb[explode=false]
erebus:velocity_block[facing=north]
erebus:velocity_block[facing=south]
erebus:velocity_block[facing=west]
erebus:velocity_block[facing=east]
erebus:lightning_speed_block[facing=north]
erebus:lightning_speed_block[facing=south]
erebus:lightning_speed_block[facing=west]
erebus:lightning_speed_block[facing=east]
erebus:altar_base[facing=north]
erebus:altar_base[facing=south]
erebus:altar_base[facing=west]
erebus:altar_base[facing=east]
erebus:altar_lightning[facing=north]
erebus:altar_lightning[facing=south]
erebus:altar_lightning[facing=west]
erebus:altar_lightning[facing=east]
erebus:altar_healing[facing=north]
erebus:altar_healing[facing=south]
erebus:altar_healing[facing=west]
erebus:altar_healing[facing=east]
erebus:altar_xp[facing=north]
erebus:altar_xp[facing=south]
erebus:altar_xp[facing=west]
erebus:altar_xp[facing=east]
erebus:altar_repair[facing=north]
erebus:altar_repair[facing=south]
erebus:altar_repair[facing=west]
erebus:altar_repair[facing=east]
erebus:altar_offering
erebus:spider_spawner
erebus:jumping_spider_spawner
erebus:tarantula_spawner
erebus:wasp_spawner
erebus:antlion_spawner
erebus:dragon_fly_spawner
erebus:giant_lily_pad
erebus:zombie_ant_spawner
erebus:zombie_ant_soldier_spawner
erebus:wasp_nest
erebus:stairs_wasp_nest[facing=north,half=top,shape=straight]
erebus:stairs_wasp_nest[facing=north,half=top,shape=inner_left]
erebus:stairs_wasp_nest[facing=north,half=top,shape=inner_right]
erebus:stairs_wasp_nest[facing=north,half=top,shape=outer_left]
erebus:stairs_wasp_nest[facing=north,half=top,shape=outer_right]
erebus:stairs_wasp_nest[facing=north,half=bottom,shape=straight]
erebus:stairs_wasp_nest[facing=north,half=bottom,shape=inner_left]
erebus:stairs_wasp_nest[facing=north,half=bottom,shape=inner_right]
erebus:stairs_wasp_nest[facing=north,half=bottom,shape=outer_left]
erebus:stairs_wasp_nest[facing=north,half=bottom,shape=outer_right]
erebus:stairs_wasp_nest[facing=south,half=top,shape=straight]
erebus:stairs_wasp_nest[facing=south,half=top,shape=inner_left]
erebus:stairs_wasp_nest[facing=south,half=top,shape=inner_right]
erebus:stairs_wasp_nest[facing=south,half=top,shape=outer_left]
erebus:stairs_wasp_nest[facing=south,half=top,shape=outer_right]
erebus:stairs_wasp_nest[facing=south,half=bottom,shape=straight]
erebus:stairs_wasp_nest[facing=south,half=bottom,shape=inner_left]
erebus:stairs_wasp_nest[facing=south,half=bottom,shape=inner_right]
erebus:stairs_wasp_nest[facing=south,half=bottom,shape=outer_left]
erebus:stairs_wasp_nest[facing=south,half=bottom,shape=outer_right]
erebus:stairs_wasp_nest[facing=west,half=top,shape=straight]
erebus:stairs_wasp_nest[facing=west,half=top,shape=inner_left]
erebus:stairs_wasp_nest[facing=west,half=top,shape=inner_right]
erebus:stairs_wasp_nest[facing=west,half=top,shape=outer_left]
erebus:stairs_wasp_nest[facing=west,half=top,shape=outer_right]
erebus:stairs_wasp_nest[facing=west,half=bottom,shape=straight]
erebus:stairs_wasp_nest[facing=west,half=bottom,shape=inner_left]
erebus:stairs_wasp_nest[facing=west,half=bottom,shape=inner_right]
erebus:stairs_wasp_nest[facing=west,half=bottom,shape=outer_left]
erebus:stairs_wasp_nest[facing=west,half=bottom,shape=outer_right]
erebus:stairs_wasp_nest[facing=east,half=top,shape=straight]
erebus:stairs_wasp_nest[facing=east,half=top,shape=inner_left]
erebus:stairs_wasp_nest[facing=east,half=top,shape=inner_right]
erebus:stairs_wasp_nest[facing=east,half=top,shape=outer_left]
erebus:stairs_wasp_nest[facing=east,half=top,shape=outer_right]
erebus:stairs_wasp_nest[facing=east,half=bottom,shape=straight]
erebus:stairs_wasp_nest[facing=east,half=bottom,shape=inner_left]
erebus:stairs_wasp_nest[facing=east,half=bottom,shape=inner_right]
erebus:stairs_wasp_nest[facing=east,half=bottom,shape=outer_left]
erebus:stairs_wasp_nest[facing=east,half=bottom,shape=outer_right]
erebus:antlion_egg
erebus:tarantula_egg
erebus:capstone[type=capstone]
erebus:capstone[type=capstone_mud]
erebus:capstone[type=capstone_iron]
erebus:capstone[type=capstone_gold]
erebus:capstone[type=capstone_jade]
erebus:capstone[type=capstone_mud_active]
erebus:capstone[type=capstone_iron_active]
erebus:capstone[type=capstone_gold_active]
erebus:capstone[type=capstone_jade_active]
erebus:ant_hill_block
erebus:force_field
erebus:force_lock[facing=north]
erebus:force_lock[facing=south]
erebus:force_lock[facing=west]
erebus:force_lock[facing=east]
erebus:temple_brick_unbreaking[type=temple_brick]
erebus:temple_brick_unbreaking[type=temple_brick_jade]
erebus:temple_brick_unbreaking[type=temple_brick_exo]
erebus:temple_brick_unbreaking[type=temple_brick_cream]
erebus:temple_brick_unbreaking[type=temple_brick_eye]
erebus:temple_brick_unbreaking[type=temple_brick_string]
erebus:temple_brick_unbreaking[type=temple_brick_jade_active]
erebus:temple_brick_unbreaking[type=temple_brick_exo_active]
erebus:temple_brick_unbreaking[type=temple_brick_cream_active]
erebus:temple_brick_unbreaking[type=temple_brick_eye_active]
erebus:temple_brick_unbreaking[type=temple_brick_string_active]
erebus:temple_teleporter[type=temple_teleport_0]
erebus:temple_teleporter[type=temple_teleport_1]
erebus:temple_teleporter[type=temple_teleport_2]
erebus:temple_teleporter[type=temple_teleport_3]
erebus:temple_teleporter[type=temple_teleport_4]
erebus:temple_teleporter[type=temple_teleport_5]
erebus:temple_teleporter[type=temple_teleport_ne]
erebus:temple_teleporter[type=temple_teleport_nw]
erebus:temple_teleporter[type=temple_teleport_se]
erebus:temple_teleporter[type=temple_teleport_sw]
erebus:block_of_bones[facing=down]
erebus:block_of_bones[facing=up]
erebus:block_of_bones[facing=north]
erebus:block_of_bones[facing=south]
erebus:block_of_bones[facing=west]
erebus:block_of_bones[facing=east]
erebus:magma_crawler_spawner
erebus:dung_spawner_bot_fly[type=down_north]
erebus:dung_spawner_bot_fly[type=down_south]
erebus:dung_spawner_bot_fly[type=down_west]
erebus:dung_spawner_bot_fly[type=down_east]
erebus:dung_spawner_bot_fly[type=up_north]
erebus:dung_spawner_bot_fly[type=up_south]
erebus:dung_spawner_bot_fly[type=up_west]
erebus:dung_spawner_bot_fly[type=up_east]
erebus:dung_spawner_bot_fly[type=north]
erebus:dung_spawner_bot_fly[type=south]
erebus:dung_spawner_bot_fly[type=west]
erebus:dung_spawner_bot_fly[type=east]
erebus:dung_spawner_fly[type=down_north]
erebus:dung_spawner_fly[type=down_south]
erebus:dung_spawner_fly[type=down_west]
erebus:dung_spawner_fly[type=down_east]
erebus:dung_spawner_fly[type=up_north]
erebus:dung_spawner_fly[type=up_south]
erebus:dung_spawner_fly[type=up_west]
erebus:dung_spawner_fly[type=up_east]
erebus:dung_spawner_fly[type=north]
erebus:dung_spawner_fly[type=south]
erebus:dung_spawner_fly[type=west]
erebus:dung_spawner_fly[type=east]
erebus:locust_spawner
erebus:wall_umberstone[east=true,north=true,south=true,up=true,west=true]
erebus:wall_umberstone[east=true,north=true,south=true,up=true,west=false]
erebus:wall_umberstone[east=true,north=true,south=true,up=false,west=true]
erebus:wall_umberstone[east=true,north=true,south=true,up=false,west=false]
erebus:wall_umberstone[east=true,north=true,south=false,up=true,west=true]
erebus:wall_umberstone[east=true,north=true,south=false,up=true,west=false]
erebus:wall_umberstone[east=true,north=true,south=false,up=false,west=true]
erebus:wall_umberstone[east=true,north=true,south=false,up=false,west=false]
erebus:wall_umberstone[east=true,north=false,south=true,up=true,west=true]
erebus:wall_umberstone[east=true,north=false,south=true,up=true,west=false]
erebus:wall_umberstone[east=true,north=false,south=true,up=false,west=true]
erebus:wall_umberstone[east=true,north=false,south=true,up=false,west=false]
erebus:wall_umberstone[east=true,north=false,south=false,up=true,west=true]
erebus:wall_umberstone[east=true,north=false,south=false,up=true,west=false]
erebus:wall_umberstone[east=true,north=false,south=false,up=false,west=true]
erebus:wall_umberstone[east=true,north=false,south=false,up=false,west=false]
erebus:wall_umberstone[east=false,north=true,south=true,up=true,west=true]
erebus:wall_umberstone[east=false,north=true,south=true,up=true,west=false]
erebus:wall_umberstone[east=false,north=true,south=true,up=false,west=true]
erebus:wall_umberstone[east=false,north=true,south=true,up=false,west=false]
erebus:wall_umberstone[east=false,north=true,south=false,up=true,west=true]
erebus:wall_umberstone[east=false,north=true,south=false,up=true,west=false]
erebus:wall_umberstone[east=false,north=true,south=false,up=false,west=true]
erebus:wall_umberstone[east=false,north=true,south=false,up=false,west=false]
erebus:wall_umberstone[east=false,north=false,south=true,up=true,west=true]
erebus:wall_umberstone[east=false,north=false,south=true,up=true,west=false]
erebus:wall_umberstone[east=false,north=false,south=true,up=false,west=true]
erebus:wall_umberstone[east=false,north=false,south=true,up=false,west=false]
erebus:wall_umberstone[east=false,north=false,south=false,up=true,west=true]
erebus:wall_umberstone[east=false,north=false,south=false,up=true,west=false]
erebus:wall_umberstone[east=false,north=false,south=false,up=false,west=true]
erebus:wall_umberstone[east=false,north=false,south=false,up=false,west=false]
erebus:wall_umbercobble[east=true,north=true,south=true,up=true,west=true]
erebus:wall_umbercobble[east=true,north=true,south=true,up=true,west=false]
erebus:wall_umbercobble[east=true,north=true,south=true,up=false,west=true]
erebus:wall_umbercobble[east=true,north=true,south=true,up=false,west=false]
erebus:wall_umbercobble[east=true,north=true,south=false,up=true,west=true]
erebus:wall_umbercobble[east=true,north=true,south=false,up=true,west=false]
erebus:wall_umbercobble[east=true,north=true,south=false,up=false,west=true]
erebus:wall_umbercobble[east=true,north=true,south=false,up=false,west=false]
erebus:wall_umbercobble[east=true,north=false,south=true,up=true,west=true]
erebus:wall_umbercobble[east=true,north=false,south=true,up=true,west=false]
erebus:wall_umbercobble[east=true,north=false,south=true,up=false,west=true]
erebus:wall_umbercobble[east=true,north=false,south=true,up=false,west=false]
erebus:wall_umbercobble[east=true,north=false,south=false,up=true,west=true]
erebus:wall_umbercobble[east=true,north=false,south=false,up=true,west=false]
erebus:wall_umbercobble[east=true,north=false,south=false,up=false,west=true]
erebus:wall_umbercobble[east=true,north=false,south=false,up=false,west=false]
erebus:wall_umbercobble[east=false,north=true,south=true,up=true,west=true]
erebus:wall_umbercobble[east=false,north=true,south=true,up=true,west=false]
erebus:wall_umbercobble[east=false,north=true,south=true,up=false,west=true]
erebus:wall_umbercobble[east=false,north=true,south=true,up=false,west=false]
erebus:wall_umbercobble[east=false,north=true,south=false,up=true,west=true]
erebus:wall_umbercobble[east=false,north=true,south=false,up=true,west=false]
erebus:wall_umbercobble[east=false,north=true,south=false,up=false,west=true]
erebus:wall_umbercobble[east=false,north=true,south=false,up=false,west=false]
erebus:wall_umbercobble[east=false,north=false,south=true,up=true,west=true]
erebus:wall_umbercobble[east=false,north=false,south=true,up=true,west=false]
erebus:wall_umbercobble[east=false,north=false,south=true,up=false,west=true]
erebus:wall_umbercobble[east=false,north=false,south=true,up=false,west=false]
erebus:wall_umbercobble[east=false,north=false,south=false,up=true,west=true]
erebus:wall_umbercobble[east=false,north=false,south=false,up=true,west=false]
erebus:wall_umbercobble[east=false,north=false,south=false,up=false,west=true]
erebus:wall_umbercobble[east=false,north=false,south=false,up=false,west=false]
erebus:wall_umbercobble_mossy[east=true,north=true,south=true,up=true,west=true]
erebus:wall_umbercobble_mossy[east=true,north=true,south=true,up=true,west=false]
erebus:wall_umbercobble_mossy[east=true,north=true,south=true,up=false,west=true]
erebus:wall_umbercobble_mossy[east=true,north=true,south=true,up=false,west=false]
erebus:wall_umbercobble_mossy[east=true,north=true,south=false,up=true,west=true]
erebus:wall_umbercobble_mossy[east=true,north=true,south=false,up=true,west=false]
erebus:wall_umbercobble_mossy[east=true,north=true,south=false,up=false,west=true]
erebus:wall_umbercobble_mossy[east=true,north=true,south=false,up=false,west=false]
erebus:wall_umbercobble_mossy[east=true,north=false,south=true,up=true,west=true]
erebus:wall_umbercobble_mossy[east=true,north=false,south=true,up=true,west=false]
erebus:wall_umbercobble_mossy[east=true,north=false,south=true,up=false,west=true]
erebus:wall_umbercobble_mossy[east=true,north=false,south=true,up=false,west=false]
erebus:wall_umbercobble_mossy[east=true,north=false,south=false,up=true,west=true]
erebus:wall_umbercobble_mossy[east=true,north=false,south=false,up=true,west=false]
erebus:wall_umbercobble_mossy[east=true,north=false,south=false,up=false,west=true]
erebus:wall_umbercobble_mossy[east=true,north=false,south=false,up=false,west=false]
erebus:wall_umbercobble_mossy[east=false,north=true,south=true,up=true,west=true]
erebus:wall_umbercobble_mossy[east=false,north=true,south=true,up=true,west=false]
erebus:wall_umbercobble_mossy[east=false,north=true,south=true,up=false,west=true]
erebus:wall_umbercobble_mossy[east=false,north=true,south=true,up=false,west=false]
erebus:wall_umbercobble_mossy[east=false,north=true,south=false,up=true,west=true]
erebus:wall_umbercobble_mossy[east=false,north=true,south=false,up=true,west=false]
erebus:wall_umbercobble_mossy[east=false,north=true,south=false,up=false,west=true]
erebus:wall_umbercobble_mossy[east=false,north=true,south=false,up=false,west=false]
erebus:wall_umbercobble_mossy[east=false,north=false,south=true,up=true,west=true]
erebus:wall_umbercobble_mossy[east=false,north=false,south=true,up=true,west=false]
erebus:wall_umbercobble_mossy[east=false,north=false,south=true,up=false,west=true]
erebus:wall_umbercobble_mossy[east=false,north=false,south=true,up=false,west=false]
erebus:wall_umbercobble_mossy[east=false,north=false,south=false,up=true,west=true]
erebus:wall_umbercobble_mossy[east=false,north=false,south=false,up=true,west=false]
erebus:wall_umbercobble_mossy[east=false,north=false,south=false,up=false,west=true]
erebus:wall_umbercobble_mossy[east=false,north=false,south=false,up=false,west=false]
erebus:wall_umbercobble_webbed[east=true,north=true,south=true,up=true,west=true]
erebus:wall_umbercobble_webbed[east=true,north=true,south=true,up=true,west=false]
erebus:wall_umbercobble_webbed[east=true,north=true,south=true,up=false,west=true]
erebus:wall_umbercobble_webbed[east=true,north=true,south=true,up=false,west=false]
erebus:wall_umbercobble_webbed[east=true,north=true,south=false,up=true,west=true]
erebus:wall_umbercobble_webbed[east=true,north=true,south=false,up=true,west=false]
erebus:wall_umbercobble_webbed[east=true,north=true,south=false,up=false,west=true]
erebus:wall_umbercobble_webbed[east=true,north=true,south=false,up=false,west=false]
erebus:wall_umbercobble_webbed[east=true,north=false,south=true,up=true,west=true]
erebus:wall_umbercobble_webbed[east=true,north=false,south=true,up=true,west=false]
erebus:wall_umbercobble_webbed[east=true,north=false,south=true,up=false,west=true]
erebus:wall_umbercobble_webbed[east=true,north=false,south=true,up=false,west=false]
erebus:wall_umbercobble_webbed[east=true,north=false,south=false,up=true,west=true]
erebus:wall_umbercobble_webbed[east=true,north=false,south=false,up=true,west=false]
erebus:wall_umbercobble_webbed[east=true,north=false,south=false,up=false,west=true]
erebus:wall_umbercobble_webbed[east=true,north=false,south=false,up=false,west=false]
erebus:wall_umbercobble_webbed[east=false,north=true,south=true,up=true,west=true]
erebus:wall_umbercobble_webbed[east=false,north=true,south=true,up=true,west=false]
erebus:wall_umbercobble_webbed[east=false,north=true,south=true,up=false,west=true]
erebus:wall_umbercobble_webbed[east=false,north=true,south=true,up=false,west=false]
erebus:wall_umbercobble_webbed[east=false,north=true,south=false,up=true,west=true]
erebus:wall_umbercobble_webbed[east=false,north=true,south=false,up=true,west=false]
erebus:wall_umbercobble_webbed[east=false,north=true,south=false,up=false,west=true]
erebus:wall_umbercobble_webbed[east=false,north=true,south=false,up=false,west=false]
erebus:wall_umbercobble_webbed[east=false,north=false,south=true,up=true,west=true]
erebus:wall_umbercobble_webbed[east=false,north=false,south=true,up=true,west=false]
erebus:wall_umbercobble_webbed[east=false,north=false,south=true,up=false,west=true]
erebus:wall_umbercobble_webbed[east=false,north=false,south=true,up=false,west=false]
erebus:wall_umbercobble_webbed[east=false,north=false,south=false,up=true,west=true]
erebus:wall_umbercobble_webbed[east=false,north=false,south=false,up=true,west=false]
erebus:wall_umbercobble_webbed[east=false,north=false,south=false,up=false,west=true]
erebus:wall_umbercobble_webbed[east=false,north=false,south=false,up=false,west=false]
erebus:wall_umberstone_bricks[east=true,north=true,south=true,up=true,west=true]
erebus:wall_umberstone_bricks[east=true,north=true,south=true,up=true,west=false]
erebus:wall_umberstone_bricks[east=true,north=true,south=true,up=false,west=true]
erebus:wall_umberstone_bricks[east=true,north=true,south=true,up=false,west=false]
erebus:wall_umberstone_bricks[east=true,north=true,south=false,up=true,west=true]
erebus:wall_umberstone_bricks[east=true,north=true,south=false,up=true,west=false]
erebus:wall_umberstone_bricks[east=true,north=true,south=false,up=false,west=true]
erebus:wall_umberstone_bricks[east=true,north=true,south=false,up=false,west=false]
erebus:wall_umberstone_bricks[east=true,north=false,south=true,up=true,west=true]
erebus:wall_umberstone_bricks[east=true,north=false,south=true,up=true,west=false]
erebus:wall_umberstone_bricks[east=true,north=false,south=true,up=false,west=true]
erebus:wall_umberstone_bricks[east=true,north=false,south=true,up=false,west=false]
erebus:wall_umberstone_bricks[east=true,north=false,south=false,up=true,west=true]
erebus:wall_umberstone_bricks[east=true,north=false,south=false,up=true,west=false]
erebus:wall_umberstone_bricks[east=true,north=false,south=false,up=false,west=true]
erebus:wall_umberstone_bricks[east=true,north=false,south=false,up=false,west=false]
erebus:wall_umberstone_bricks[east=false,north=true,south=true,up=true,west=true]
erebus:wall_umberstone_bricks[east=false,north=true,south=true,up=true,west=false]
erebus:wall_umberstone_bricks[east=false,north=true,south=true,up=false,west=true]
erebus:wall_umberstone_bricks[east=false,north=true,south=true,up=false,west=false]
erebus:wall_umberstone_bricks[east=false,north=true,south=false,up=true,west=true]
erebus:wall_umberstone_bricks[east=false,north=true,south=false,up=true,west=false]
erebus:wall_umberstone_bricks[east=false,north=true,south=false,up=false,west=true]
erebus:wall_umberstone_bricks[east=false,north=true,south=false,up=false,west=false]
erebus:wall_umberstone_bricks[east=false,north=false,south=true,up=true,west=true]
erebus:wall_umberstone_bricks[east=false,north=false,south=true,up=true,west=false]
erebus:wall_umberstone_bricks[east=false,north=false,south=true,up=false,west=true]
erebus:wall_umberstone_bricks[east=false,north=false,south=true,up=false,west=false]
erebus:wall_umberstone_bricks[east=false,north=false,south=false,up=true,west=true]
erebus:wall_umberstone_bricks[east=false,north=false,south=false,up=true,west=false]
erebus:wall_umberstone_bricks[east=false,north=false,south=false,up=false,west=true]
erebus:wall_umberstone_bricks[east=false,north=false,south=false,up=false,west=false]
erebus:wall_umbertile_smooth[east=true,north=true,south=true,up=true,west=true]
erebus:wall_umbertile_smooth[east=true,north=true,south=true,up=true,west=false]
erebus:wall_umbertile_smooth[east=true,north=true,south=true,up=false,west=true]
erebus:wall_umbertile_smooth[east=true,north=true,south=true,up=false,west=false]
erebus:wall_umbertile_smooth[east=true,north=true,south=false,up=true,west=true]
erebus:wall_umbertile_smooth[east=true,north=true,south=false,up=true,west=false]
erebus:wall_umbertile_smooth[east=true,north=true,south=false,up=false,west=true]
erebus:wall_umbertile_smooth[east=true,north=true,south=false,up=false,west=false]
erebus:wall_umbertile_smooth[east=true,north=false,south=true,up=true,west=true]
erebus:wall_umbertile_smooth[east=true,north=false,south=true,up=true,west=false]
erebus:wall_umbertile_smooth[east=true,north=false,south=true,up=false,west=true]
erebus:wall_umbertile_smooth[east=true,north=false,south=true,up=false,west=false]
erebus:wall_umbertile_smooth[east=true,north=false,south=false,up=true,west=true]
erebus:wall_umbertile_smooth[east=true,north=false,south=false,up=true,west=false]
erebus:wall_umbertile_smooth[east=true,north=false,south=false,up=false,west=true]
erebus:wall_umbertile_smooth[east=true,north=false,south=false,up=false,west=false]
erebus:wall_umbertile_smooth[east=false,north=true,south=true,up=true,west=true]
erebus:wall_umbertile_smooth[east=false,north=true,south=true,up=true,west=false]
erebus:wall_umbertile_smooth[east=false,north=true,south=true,up=false,west=true]
erebus:wall_umbertile_smooth[east=false,north=true,south=true,up=false,west=false]
erebus:wall_umbertile_smooth[east=false,north=true,south=false,up=true,west=true]
erebus:wall_umbertile_smooth[east=false,north=true,south=false,up=true,west=false]
erebus:wall_umbertile_smooth[east=false,north=true,south=false,up=false,west=true]
erebus:wall_umbertile_smooth[east=false,north=true,south=false,up=false,west=false]
erebus:wall_umbertile_smooth[east=false,north=false,south=true,up=true,west=true]
erebus:wall_umbertile_smooth[east=false,north=false,south=true,up=true,west=false]
erebus:wall_umbertile_smooth[east=false,north=false,south=true,up=false,west=true]
erebus:wall_umbertile_smooth[east=false,north=false,south=true,up=false,west=false]
erebus:wall_umbertile_smooth[east=false,north=false,south=false,up=true,west=true]
erebus:wall_umbertile_smooth[east=false,north=false,south=false,up=true,west=false]
erebus:wall_umbertile_smooth[east=false,north=false,south=false,up=false,west=true]
erebus:wall_umbertile_smooth[east=false,north=false,south=false,up=false,west=false]
erebus:wall_umbertile_smooth_small[east=true,north=true,south=true,up=true,west=true]
erebus:wall_umbertile_smooth_small[east=true,north=true,south=true,up=true,west=false]
erebus:wall_umbertile_smooth_small[east=true,north=true,south=true,up=false,west=true]
erebus:wall_umbertile_smooth_small[east=true,north=true,south=true,up=false,west=false]
erebus:wall_umbertile_smooth_small[east=true,north=true,south=false,up=true,west=true]
erebus:wall_umbertile_smooth_small[east=true,north=true,south=false,up=true,west=false]
erebus:wall_umbertile_smooth_small[east=true,north=true,south=false,up=false,west=true]
erebus:wall_umbertile_smooth_small[east=true,north=true,south=false,up=false,west=false]
erebus:wall_umbertile_smooth_small[east=true,north=false,south=true,up=true,west=true]
erebus:wall_umbertile_smooth_small[east=true,north=false,south=true,up=true,west=false]
erebus:wall_umbertile_smooth_small[east=true,north=false,south=true,up=false,west=true]
erebus:wall_umbertile_smooth_small[east=true,north=false,south=true,up=false,west=false]
erebus:wall_umbertile_smooth_small[east=true,north=false,south=false,up=true,west=true]
erebus:wall_umbertile_smooth_small[east=true,north=false,south=false,up=true,west=false]
erebus:wall_umbertile_smooth_small[east=true,north=false,south=false,up=false,west=true]
erebus:wall_umbertile_smooth_small[east=true,north=false,south=false,up=false,west=false]
erebus:wall_umbertile_smooth_small[east=false,north=true,south=true,up=true,west=true]
erebus:wall_umbertile_smooth_small[east=false,north=true,south=true,up=true,west=false]
erebus:wall_umbertile_smooth_small[east=false,north=true,south=true,up=false,west=true]
erebus:wall_umbertile_smooth_small[east=false,north=true,south=true,up=false,west=false]
erebus:wall_umbertile_smooth_small[east=false,north=true,south=false,up=true,west=true]
erebus:wall_umbertile_smooth_small[east=false,north=true,south=false,up=true,west=false]
erebus:wall_umbertile_smooth_small[east=false,north=true,south=false,up=false,west=true]
erebus:wall_umbertile_smooth_small[east=false,north=true,south=false,up=false,west=false]
erebus:wall_umbertile_smooth_small[east=false,north=false,south=true,up=true,west=true]
erebus:wall_umbertile_smooth_small[east=false,north=false,south=true,up=true,west=false]
erebus:wall_umbertile_smooth_small[east=false,north=false,south=true,up=false,west=true]
erebus:wall_umbertile_smooth_small[east=false,north=false,south=true,up=false,west=false]
erebus:wall_umbertile_smooth_small[east=false,north=false,south=false,up=true,west=true]
erebus:wall_umbertile_smooth_small[east=false,north=false,south=false,up=true,west=false]
erebus:wall_umbertile_smooth_small[east=false,north=false,south=false,up=false,west=true]
erebus:wall_umbertile_smooth_small[east=false,north=false,south=false,up=false,west=false]
erebus:wall_umberpaver[east=true,north=true,south=true,up=true,west=true]
erebus:wall_umberpaver[east=true,north=true,south=true,up=true,west=false]
erebus:wall_umberpaver[east=true,north=true,south=true,up=false,west=true]
erebus:wall_umberpaver[east=true,north=true,south=true,up=false,west=false]
erebus:wall_umberpaver[east=true,north=true,south=false,up=true,west=true]
erebus:wall_umberpaver[east=true,north=true,south=false,up=true,west=false]
erebus:wall_umberpaver[east=true,north=true,south=false,up=false,west=true]
erebus:wall_umberpaver[east=true,north=true,south=false,up=false,west=false]
erebus:wall_umberpaver[east=true,north=false,south=true,up=true,west=true]
erebus:wall_umberpaver[east=true,north=false,south=true,up=true,west=false]
erebus:wall_umberpaver[east=true,north=false,south=true,up=false,west=true]
erebus:wall_umberpaver[east=true,north=false,south=true,up=false,west=false]
erebus:wall_umberpaver[east=true,north=false,south=false,up=true,west=true]
erebus:wall_umberpaver[east=true,north=false,south=false,up=true,west=false]
erebus:wall_umberpaver[east=true,north=false,south=false,up=false,west=true]
erebus:wall_umberpaver[east=true,north=false,south=false,up=false,west=false]
erebus:wall_umberpaver[east=false,north=true,south=true,up=true,west=true]
erebus:wall_umberpaver[east=false,north=true,south=true,up=true,west=false]
erebus:wall_umberpaver[east=false,north=true,south=true,up=false,west=true]
erebus:wall_umberpaver[east=false,north=true,south=true,up=false,west=false]
erebus:wall_umberpaver[east=false,north=true,south=false,up=true,west=true]
erebus:wall_umberpaver[east=false,north=true,south=false,up=true,west=false]
erebus:wall_umberpaver[east=false,north=true,south=false,up=false,west=true]
erebus:wall_umberpaver[east=false,north=true,south=false,up=false,west=false]
erebus:wall_umberpaver[east=false,north=false,south=true,up=true,west=true]
erebus:wall_umberpaver[east=false,north=false,south=true,up=true,west=false]
erebus:wall_umberpaver[east=false,north=false,south=true,up=false,west=true]
erebus:wall_umberpaver[east=false,north=false,south=true,up=false,west=false]
erebus:wall_umberpaver[east=false,north=false,south=false,up=true,west=true]
erebus:wall_umberpaver[east=false,north=false,south=false,up=true,west=false]
erebus:wall_umberpaver[east=false,north=false,south=false,up=false,west=true]
erebus:wall_umberpaver[east=false,north=false,south=false,up=false,west=false]
erebus:wall_umberpaver_mossy[east=true,north=true,south=true,up=true,west=true]
erebus:wall_umberpaver_mossy[east=true,north=true,south=true,up=true,west=false]
erebus:wall_umberpaver_mossy[east=true,north=true,south=true,up=false,west=true]
erebus:wall_umberpaver_mossy[east=true,north=true,south=true,up=false,west=false]
erebus:wall_umberpaver_mossy[east=true,north=true,south=false,up=true,west=true]
erebus:wall_umberpaver_mossy[east=true,north=true,south=false,up=true,west=false]
erebus:wall_umberpaver_mossy[east=true,north=true,south=false,up=false,west=true]
erebus:wall_umberpaver_mossy[east=true,north=true,south=false,up=false,west=false]
erebus:wall_umberpaver_mossy[east=true,north=false,south=true,up=true,west=true]
erebus:wall_umberpaver_mossy[east=true,north=false,south=true,up=true,west=false]
erebus:wall_umberpaver_mossy[east=true,north=false,south=true,up=false,west=true]
erebus:wall_umberpaver_mossy[east=true,north=false,south=true,up=false,west=false]
erebus:wall_umberpaver_mossy[east=true,north=false,south=false,up=true,west=true]
erebus:wall_umberpaver_mossy[east=true,north=false,south=false,up=true,west=false]
erebus:wall_umberpaver_mossy[east=true,north=false,south=false,up=false,west=true]
erebus:wall_umberpaver_mossy[east=true,north=false,south=false,up=false,west=false]
erebus:wall_umberpaver_mossy[east=false,north=true,south=true,up=true,west=true]
erebus:wall_umberpaver_mossy[east=false,north=true,south=true,up=true,west=false]
erebus:wall_umberpaver_mossy[east=false,north=true,south=true,up=false,west=true]
erebus:wall_umberpaver_mossy[east=false,north=true,south=true,up=false,west=false]
erebus:wall_umberpaver_mossy[east=false,north=true,south=false,up=true,west=true]
erebus:wall_umberpaver_mossy[east=false,north=true,south=false,up=true,west=false]
erebus:wall_umberpaver_mossy[east=false,north=true,south=false,up=false,west=true]
erebus:wall_umberpaver_mossy[east=false,north=true,south=false,up=false,west=false]
erebus:wall_umberpaver_mossy[east=false,north=false,south=true,up=true,west=true]
erebus:wall_umberpaver_mossy[east=false,north=false,south=true,up=true,west=false]
erebus:wall_umberpaver_mossy[east=false,north=false,south=true,up=false,west=true]
erebus:wall_umberpaver_mossy[east=false,north=false,south=true,up=false,west=false]
erebus:wall_umberpaver_mossy[east=false,north=false,south=false,up=true,west=true]
erebus:wall_umberpaver_mossy[east=false,north=false,south=false,up=true,west=false]
erebus:wall_umberpaver_mossy[east=false,north=false,south=false,up=false,west=true]
erebus:wall_umberpaver_mossy[east=false,north=false,south=false,up=false,west=false]
erebus:wall_umberpaver_webbed[east=true,north=true,south=true,up=true,west=true]
erebus:wall_umberpaver_webbed[east=true,north=true,south=true,up=true,west=false]
erebus:wall_umberpaver_webbed[east=true,north=true,south=true,up=false,west=true]
erebus:wall_umberpaver_webbed[east=true,north=true,south=true,up=false,west=false]
erebus:wall_umberpaver_webbed[east=true,north=true,south=false,up=true,west=true]
erebus:wall_umberpaver_webbed[east=true,north=true,south=false,up=true,west=false]
erebus:wall_umberpaver_webbed[east=true,north=true,south=false,up=false,west=true]
erebus:wall_umberpaver_webbed[east=true,north=true,south=false,up=false,west=false]
erebus:wall_umberpaver_webbed[east=true,north=false,south=true,up=true,west=true]
erebus:wall_umberpaver_webbed[east=true,north=false,south=true,up=true,west=false]
erebus:wall_umberpaver_webbed[east=true,north=false,south=true,up=false,west=true]
erebus:wall_umberpaver_webbed[east=true,north=false,south=true,up=false,west=false]
erebus:wall_umberpaver_webbed[east=true,north=false,south=false,up=true,west=true]
erebus:wall_umberpaver_webbed[east=true,north=false,south=false,up=true,west=false]
erebus:wall_umberpaver_webbed[east=true,north=false,south=false,up=false,west=true]
erebus:wall_umberpaver_webbed[east=true,north=false,south=false,up=false,west=false]
erebus:wall_umberpaver_webbed[east=false,north=true,south=true,up=true,west=true]
erebus:wall_umberpaver_webbed[east=false,north=true,south=true,up=true,west=false]
erebus:wall_umberpaver_webbed[east=false,north=true,south=true,up=false,west=true]
erebus:wall_umberpaver_webbed[east=false,north=true,south=true,up=false,west=false]
erebus:wall_umberpaver_webbed[east=false,north=true,south=false,up=true,west=true]
erebus:wall_umberpaver_webbed[east=false,north=true,south=false,up=true,west=false]
erebus:wall_umberpaver_webbed[east=false,north=true,south=false,up=false,west=true]
erebus:wall_umberpaver_webbed[east=false,north=true,south=false,up=false,west=false]
erebus:wall_umberpaver_webbed[east=false,north=false,south=true,up=true,west=true]
erebus:wall_umberpaver_webbed[east=false,north=false,south=true,up=true,west=false]
erebus:wall_umberpaver_webbed[east=false,north=false,south=true,up=false,west=true]
erebus:wall_umberpaver_webbed[east=false,north=false,south=true,up=false,west=false]
erebus:wall_umberpaver_webbed[east=false,north=false,south=false,up=true,west=true]
erebus:wall_umberpaver_webbed[east=false,north=false,south=false,up=true,west=false]
erebus:wall_umberpaver_webbed[east=false,north=false,south=false,up=false,west=true]
erebus:wall_umberpaver_webbed[east=false,north=false,south=false,up=false,west=false]
erebus:wall_amber[east=true,north=true,south=true,up=true,west=true]
erebus:wall_amber[east=true,north=true,south=true,up=true,west=false]
erebus:wall_amber[east=true,north=true,south=true,up=false,west=true]
erebus:wall_amber[east=true,north=true,south=true,up=false,west=false]
erebus:wall_amber[east=true,north=true,south=false,up=true,west=true]
erebus:wall_amber[east=true,north=true,south=false,up=true,west=false]
erebus:wall_amber[east=true,north=true,south=false,up=false,west=true]
erebus:wall_amber[east=true,north=true,south=false,up=false,west=false]
erebus:wall_amber[east=true,north=false,south=true,up=true,west=true]
erebus:wall_amber[east=true,north=false,south=true,up=true,west=false]
erebus:wall_amber[east=true,north=false,south=true,up=false,west=true]
erebus:wall_amber[east=true,north=false,south=true,up=false,west=false]
erebus:wall_amber[east=true,north=false,south=false,up=true,west=true]
erebus:wall_amber[east=true,north=false,south=false,up=true,west=false]
erebus:wall_amber[east=true,north=false,south=false,up=false,west=true]
erebus:wall_amber[east=true,north=false,south=false,up=false,west=false]
erebus:wall_amber[east=false,north=true,south=true,up=true,west=true]
erebus:wall_amber[east=false,north=true,south=true,up=true,west=false]
erebus:wall_amber[east=false,north=true,south=true,up=false,west=true]
erebus:wall_amber[east=false,north=true,south=true,up=false,west=false]
erebus:wall_amber[east=false,north=true,south=false,up=true,west=true]
erebus:wall_amber[east=false,north=true,south=false,up=true,west=false]
erebus:wall_amber[east=false,north=true,south=false,up=false,west=true]
erebus:wall_amber[east=false,north=true,south=false,up=false,west=false]
erebus:wall_amber[east=false,north=false,south=true,up=true,west=true]
erebus:wall_amber[east=false,north=false,south=true,up=true,west=false]
erebus:wall_amber[east=false,north=false,south=true,up=false,west=true]
erebus:wall_amber[east=false,north=false,south=true,up=false,west=false]
erebus:wall_amber[east=false,north=false,south=false,up=true,west=true]
erebus:wall_amber[east=false,north=false,south=false,up=true,west=false]
erebus:wall_amber[east=false,north=false,south=false,up=false,west=true]
erebus:wall_amber[east=false,north=false,south=false,up=false,west=false]
erebus:wall_amber_bricks[east=true,north=true,south=true,up=true,west=true]
erebus:wall_amber_bricks[east=true,north=true,south=true,up=true,west=false]
erebus:wall_amber_bricks[east=true,north=true,south=true,up=false,west=true]
erebus:wall_amber_bricks[east=true,north=true,south=true,up=false,west=false]
erebus:wall_amber_bricks[east=true,north=true,south=false,up=true,west=true]
erebus:wall_amber_bricks[east=true,north=true,south=false,up=true,west=false]
erebus:wall_amber_bricks[east=true,north=true,south=false,up=false,west=true]
erebus:wall_amber_bricks[east=true,north=true,south=false,up=false,west=false]
erebus:wall_amber_bricks[east=true,north=false,south=true,up=true,west=true]
erebus:wall_amber_bricks[east=true,north=false,south=true,up=true,west=false]
erebus:wall_amber_bricks[east=true,north=false,south=true,up=false,west=true]
erebus:wall_amber_bricks[east=true,north=false,south=true,up=false,west=false]
erebus:wall_amber_bricks[east=true,north=false,south=false,up=true,west=true]
erebus:wall_amber_bricks[east=true,north=false,south=false,up=true,west=false]
erebus:wall_amber_bricks[east=true,north=false,south=false,up=false,west=true]
erebus:wall_amber_bricks[east=true,north=false,south=false,up=false,west=false]
erebus:wall_amber_bricks[east=false,north=true,south=true,up=true,west=true]
erebus:wall_amber_bricks[east=false,north=true,south=true,up=true,west=false]
erebus:wall_amber_bricks[east=false,north=true,south=true,up=false,west=true]
erebus:wall_amber_bricks[east=false,north=true,south=true,up=false,west=false]
erebus:wall_amber_bricks[east=false,north=true,south=false,up=true,west=true]
erebus:wall_amber_bricks[east=false,north=true,south=false,up=true,west=false]
erebus:wall_amber_bricks[east=false,north=true,south=false,up=false,west=true]
erebus:wall_amber_bricks[east=false,north=true,south=false,up=false,west=false]
erebus:wall_amber_bricks[east=false,north=false,south=true,up=true,west=true]
erebus:wall_amber_bricks[east=false,north=false,south=true,up=true,west=false]
erebus:wall_amber_bricks[east=false,north=false,south=true,up=false,west=true]
erebus:wall_amber_bricks[east=false,north=false,south=true,up=false,west=false]
erebus:wall_amber_bricks[east=false,north=false,south=false,up=true,west=true]
erebus:wall_amber_bricks[east=false,north=false,south=false,up=true,west=false]
erebus:wall_amber_bricks[east=false,north=false,south=false,up=false,west=true]
erebus:wall_amber_bricks[east=false,north=false,south=false,up=false,west=false]
erebus:slab_umberstone[half=top]
erebus:slab_umberstone[half=bottom]
erebus:slab_umberstone[half=full]
erebus:slab_umbercobble[half=top]
erebus:slab_umbercobble[half=bottom]
erebus:slab_umbercobble[half=full]
erebus:slab_umbercobble_mossy[half=top]
erebus:slab_umbercobble_mossy[half=bottom]
erebus:slab_umbercobble_mossy[half=full]
erebus:slab_umbercobble_webbed[half=top]
erebus:slab_umbercobble_webbed[half=bottom]
erebus:slab_umbercobble_webbed[half=full]
erebus:slab_umberstone_bricks[half=top]
erebus:slab_umberstone_bricks[half=bottom]
erebus:slab_umberstone_bricks[half=full]
erebus:slab_umbertile_smooth[half=top]
erebus:slab_umbertile_smooth[half=bottom]
erebus:slab_umbertile_smooth[half=full]
erebus:slab_umbertile_smooth_small[half=top]
erebus:slab_umbertile_smooth_small[half=bottom]
erebus:slab_umbertile_smooth_small[half=full]
erebus:slab_umberpaver[half=top]
erebus:slab_umberpaver[half=bottom]
erebus:slab_umberpaver[half=full]
erebus:slab_umberpaver_mossy[half=top]
erebus:slab_umberpaver_mossy[half=bottom]
erebus:slab_umberpaver_mossy[half=full]
erebus:slab_umberpaver_webbed[half=top]
erebus:slab_umberpaver_webbed[half=bottom]
erebus:slab_umberpaver_webbed[half=full]
erebus:slab_amber[half=top]
erebus:slab_amber[half=bottom]
erebus:slab_amber[half=full]
erebus:slab_amber_bricks[half=top]
erebus:slab_amber_bricks[half=bottom]
erebus:slab_amber_bricks[half=full]
erebus:slab_planks_petrified_wood[half=top]
erebus:slab_planks_petrified_wood[half=bottom]
erebus:slab_planks_petrified_wood[half=full]
erebus:slab_mud_bricks[half=top]
erebus:slab_mud_bricks[half=bottom]
erebus:slab_mud_bricks[half=full]
erebus:slab_mir_bricks[half=top]
erebus:slab_mir_bricks[half=bottom]
erebus:slab_mir_bricks[half=full]
erebus:stairs_umberstone[facing=north,half=top,shape=straight]
erebus:stairs_umberstone[facing=north,half=top,shape=inner_left]
erebus:stairs_umberstone[facing=north,half=top,shape=inner_right]
erebus:stairs_umberstone[facing=north,half=top,shape=outer_left]
erebus:stairs_umberstone[facing=north,half=top,shape=outer_right]
erebus:stairs_umberstone[facing=north,half=bottom,shape=straight]
erebus:stairs_umberstone[facing=north,half=bottom,shape=inner_left]
erebus:stairs_umberstone[facing=north,half=bottom,shape=inner_right]
erebus:stairs_umberstone[facing=north,half=bottom,shape=outer_left]
erebus:stairs_umberstone[facing=north,half=bottom,shape=outer_right]
erebus:stairs_umberstone[facing=south,half=top,shape=straight]
erebus:stairs_umberstone[facing=south,half=top,shape=inner_left]
erebus:stairs_umberstone[facing=south,half=top,shape=inner_right]
erebus:stairs_umberstone[facing=south,half=top,shape=outer_left]
erebus:stairs_umberstone[facing=south,half=top,shape=outer_right]
erebus:stairs_umberstone[facing=south,half=bottom,shape=straight]
erebus:stairs_umberstone[facing=south,half=bottom,shape=inner_left]
erebus:stairs_umberstone[facing=south,half=bottom,shape=inner_right]
erebus:stairs_umberstone[facing=south,half=bottom,shape=outer_left]
erebus:stairs_umberstone[facing=south,half=bottom,shape=outer_right]
erebus:stairs_umberstone[facing=west,half=top,shape=straight]
erebus:stairs_umberstone[facing=west,half=top,shape=inner_left]
erebus:stairs_umberstone[facing=west,half=top,shape=inner_right]
erebus:stairs_umberstone[facing=west,half=top,shape=outer_left]
erebus:stairs_umberstone[facing=west,half=top,shape=outer_right]
erebus:stairs_umberstone[facing=west,half=bottom,shape=straight]
erebus:stairs_umberstone[facing=west,half=bottom,shape=inner_left]
erebus:stairs_umberstone[facing=west,half=bottom,shape=inner_right]
erebus:stairs_umberstone[facing=west,half=bottom,shape=outer_left]
erebus:stairs_umberstone[facing=west,half=bottom,shape=outer_right]
erebus:stairs_umberstone[facing=east,half=top,shape=straight]
erebus:stairs_umberstone[facing=east,half=top,shape=inner_left]
erebus:stairs_umberstone[facing=east,half=top,shape=inner_right]
erebus:stairs_umberstone[facing=east,half=top,shape=outer_left]
erebus:stairs_umberstone[facing=east,half=top,shape=outer_right]
erebus:stairs_umberstone[facing=east,half=bottom,shape=straight]
erebus:stairs_umberstone[facing=east,half=bottom,shape=inner_left]
erebus:stairs_umberstone[facing=east,half=bottom,shape=inner_right]
erebus:stairs_umberstone[facing=east,half=bottom,shape=outer_left]
erebus:stairs_umberstone[facing=east,half=bottom,shape=outer_right]
erebus:stairs_umbercobble[facing=north,half=top,shape=straight]
erebus:stairs_umbercobble[facing=north,half=top,shape=inner_left]
erebus:stairs_umbercobble[facing=north,half=top,shape=inner_right]
erebus:stairs_umbercobble[facing=north,half=top,shape=outer_left]
erebus:stairs_umbercobble[facing=north,half=top,shape=outer_right]
erebus:stairs_umbercobble[facing=north,half=bottom,shape=straight]
erebus:stairs_umbercobble[facing=north,half=bottom,shape=inner_left]
erebus:stairs_umbercobble[facing=north,half=bottom,shape=inner_right]
erebus:stairs_umbercobble[facing=north,half=bottom,shape=outer_left]
erebus:stairs_umbercobble[facing=north,half=bottom,shape=outer_right]
erebus:stairs_umbercobble[facing=south,half=top,shape=straight]
erebus:stairs_umbercobble[facing=south,half=top,shape=inner_left]
erebus:stairs_umbercobble[facing=south,half=top,shape=inner_right]
erebus:stairs_umbercobble[facing=south,half=top,shape=outer_left]
erebus:stairs_umbercobble[facing=south,half=top,shape=outer_right]
erebus:stairs_umbercobble[facing=south,half=bottom,shape=straight]
erebus:stairs_umbercobble[facing=south,half=bottom,shape=inner_left]
erebus:stairs_umbercobble[facing=south,half=bottom,shape=inner_right]
erebus:stairs_umbercobble[facing=south,half=bottom,shape=outer_left]
erebus:stairs_umbercobble[facing=south,half=bottom,shape=outer_right]
erebus:stairs_umbercobble[facing=west,half=top,shape=straight]
erebus:stairs_umbercobble[facing=west,half=top,shape=inner_left]
erebus:stairs_umbercobble[facing=west,half=top,shape=inner_right]
erebus:stairs_umbercobble[facing=west,half=top,shape=outer_left]
erebus:stairs_umbercobble[facing=west,half=top,shape=outer_right]
erebus:stairs_umbercobble[facing=west,half=bottom,shape=straight]
erebus:stairs_umbercobble[facing=west,half=bottom,shape=inner_left]
erebus:stairs_umbercobble[facing=west,half=bottom,shape=inner_right]
erebus:stairs_umbercobble[facing=west,half=bottom,shape=outer_left]
erebus:stairs_umbercobble[facing=west,half=bottom,shape=outer_right]
erebus:stairs_umbercobble[facing=east,half=top,shape=straight]
erebus:stairs_umbercobble[facing=east,half=top,shape=inner_left]
erebus:stairs_umbercobble[facing=east,half=top,shape=inner_right]
erebus:stairs_umbercobble[facing=east,half=top,shape=outer_left]
erebus:stairs_umbercobble[facing=east,half=top,shape=outer_right]
erebus:stairs_umbercobble[facing=east,half=bottom,shape=straight]
erebus:stairs_umbercobble[facing=east,half=bottom,shape=inner_left]
erebus:stairs_umbercobble[facing=east,half=bottom,shape=inner_right]
erebus:stairs_umbercobble[facing=east,half=bottom,shape=outer_left]
erebus:stairs_umbercobble[facing=east,half=bottom,shape=outer_right]
erebus:stairs_umbercobble_mossy[facing=north,half=top,shape=straight]
erebus:stairs_umbercobble_mossy[facing=north,half=top,shape=inner_left]
erebus:stairs_umbercobble_mossy[facing=north,half=top,shape=inner_right]
erebus:stairs_umbercobble_mossy[facing=north,half=top,shape=outer_left]
erebus:stairs_umbercobble_mossy[facing=north,half=top,shape=outer_right]
erebus:stairs_umbercobble_mossy[facing=north,half=bottom,shape=straight]
erebus:stairs_umbercobble_mossy[facing=north,half=bottom,shape=inner_left]
erebus:stairs_umbercobble_mossy[facing=north,half=bottom,shape=inner_right]
erebus:stairs_umbercobble_mossy[facing=north,half=bottom,shape=outer_left]
erebus:stairs_umbercobble_mossy[facing=north,half=bottom,shape=outer_right]
erebus:stairs_umbercobble_mossy[facing=south,half=top,shape=straight]
erebus:stairs_umbercobble_mossy[facing=south,half=top,shape=inner_left]
erebus:stairs_umbercobble_mossy[facing=south,half=top,shape=inner_right]
erebus:stairs_umbercobble_mossy[facing=south,half=top,shape=outer_left]
erebus:stairs_umbercobble_mossy[facing=south,half=top,shape=outer_right]
erebus:stairs_umbercobble_mossy[facing=south,half=bottom,shape=straight]
erebus:stairs_umbercobble_mossy[facing=south,half=bottom,shape=inner_left]
erebus:stairs_umbercobble_mossy[facing=south,half=bottom,shape=inner_right]
erebus:stairs_umbercobble_mossy[facing=south,half=bottom,shape=outer_left]
erebus:stairs_umbercobble_mossy[facing=south,half=bottom,shape=outer_right]
erebus:stairs_umbercobble_mossy[facing=west,half=top,shape=straight]
erebus:stairs_umbercobble_mossy[facing=west,half=top,shape=inner_left]
erebus:stairs_umbercobble_mossy[facing=west,half=top,shape=inner_right]
erebus:stairs_umbercobble_mossy[facing=west,half=top,shape=outer_left]
erebus:stairs_umbercobble_mossy[facing=west,half=top,shape=outer_right]
erebus:stairs_umbercobble_mossy[facing=west,half=bottom,shape=straight]
erebus:stairs_umbercobble_mossy[facing=west,half=bottom,shape=inner_left]
erebus:stairs_umbercobble_mossy[facing=west,half=bottom,shape=inner_right]
erebus:stairs_umbercobble_mossy[facing=west,half=bottom,shape=outer_left]
erebus:stairs_umbercobble_mossy[facing=west,half=bottom,shape=outer_right]
erebus:stairs_umbercobble_mossy[facing=east,half=top,shape=straight]
erebus:stairs_umbercobble_mossy[facing=east,half=top,shape=inner_left]
erebus:stairs_umbercobble_mossy[facing=east,half=top,shape=inner_right]
erebus:stairs_umbercobble_mossy[facing=east,half=top,shape=outer_left]
erebus:stairs_umbercobble_mossy[facing=east,half=top,shape=outer_right]
erebus:stairs_umbercobble_mossy[facing=east,half=bottom,shape=straight]
erebus:stairs_umbercobble_mossy[facing=east,half=bottom,shape=inner_left]
erebus:stairs_umbercobble_mossy[facing=east,half=bottom,shape=inner_right]
erebus:stairs_umbercobble_mossy[facing=east,half=bottom,shape=outer_left]
erebus:stairs_umbercobble_mossy[facing=east,half=bottom,shape=outer_right]
erebus:stairs_umbercobble_webbed[facing=north,half=top,shape=straight]
erebus:stairs_umbercobble_webbed[facing=north,half=top,shape=inner_left]
erebus:stairs_umbercobble_webbed[facing=north,half=top,shape=inner_right]
erebus:stairs_umbercobble_webbed[facing=north,half=top,shape=outer_left]
erebus:stairs_umbercobble_webbed[facing=north,half=top,shape=outer_right]
erebus:stairs_umbercobble_webbed[facing=north,half=bottom,shape=straight]
erebus:stairs_umbercobble_webbed[facing=north,half=bottom,shape=inner_left]
erebus:stairs_umbercobble_webbed[facing=north,half=bottom,shape=inner_right]
erebus:stairs_umbercobble_webbed[facing=north,half=bottom,shape=outer_left]
erebus:stairs_umbercobble_webbed[facing=north,half=bottom,shape=outer_right]
erebus:stairs_umbercobble_webbed[facing=south,half=top,shape=straight]
erebus:stairs_umbercobble_webbed[facing=south,half=top,shape=inner_left]
erebus:stairs_umbercobble_webbed[facing=south,half=top,shape=inner_right]
erebus:stairs_umbercobble_webbed[facing=south,half=top,shape=outer_left]
erebus:stairs_umbercobble_webbed[facing=south,half=top,shape=outer_right]
erebus:stairs_umbercobble_webbed[facing=south,half=bottom,shape=straight]
erebus:stairs_umbercobble_webbed[facing=south,half=bottom,shape=inner_left]
erebus:stairs_umbercobble_webbed[facing=south,half=bottom,shape=inner_right]
erebus:stairs_umbercobble_webbed[facing=south,half=bottom,shape=outer_left]
erebus:stairs_umbercobble_webbed[facing=south,half=bottom,shape=outer_right]
erebus:stairs_umbercobble_webbed[facing=west,half=top,shape=straight]
erebus:stairs_umbercobble_webbed[facing=west,half=top,shape=inner_left]
erebus:stairs_umbercobble_webbed[facing=west,half=top,shape=inner_right]
erebus:stairs_umbercobble_webbed[facing=west,half=top,shape=outer_left]
erebus:stairs_umbercobble_webbed[facing=west,half=top,shape=outer_right]
erebus:stairs_umbercobble_webbed[facing=west,half=bottom,shape=straight]
erebus:stairs_umbercobble_webbed[facing=west,half=bottom,shape=inner_left]
erebus:stairs_umbercobble_webbed[facing=west,half=bottom,shape=inner_right]
erebus:stairs_umbercobble_webbed[facing=west,half=bottom,shape=outer_left]
erebus:stairs_umbercobble_webbed[facing=west,half=bottom,shape=outer_right]
erebus:stairs_umbercobble_webbed[facing=east,half=top,shape=straight]
erebus:stairs_umbercobble_webbed[facing=east,half=top,shape=inner_left]
erebus:stairs_umbercobble_webbed[facing=east,half=top,shape=inner_right]
erebus:stairs_umbercobble_webbed[facing=east,half=top,shape=outer_left]
erebus:stairs_umbercobble_webbed[facing=east,half=top,shape=outer_right]
erebus:stairs_umbercobble_webbed[facing=east,half=bottom,shape=straight]
erebus:stairs_umbercobble_webbed[facing=east,half=bottom,shape=inner_left]
erebus:stairs_umbercobble_webbed[facing=east,half=bottom,shape=inner_right]
erebus:stairs_umbercobble_webbed[facing=east,half=bottom,shape=outer_left]
erebus:stairs_umbercobble_webbed[facing=east,half=bottom,shape=outer_right]
erebus:stairs_umberstone_bricks[facing=north,half=top,shape=straight]
erebus:stairs_umberstone_bricks[facing=north,half=top,shape=inner_left]
erebus:stairs_umberstone_bricks[facing=north,half=top,shape=inner_right]
erebus:stairs_umberstone_bricks[facing=north,half=top,shape=outer_left]
erebus:stairs_umberstone_bricks[facing=north,half=top,shape=outer_right]
erebus:stairs_umberstone_bricks[facing=north,half=bottom,shape=straight]
erebus:stairs_umberstone_bricks[facing=north,half=bottom,shape=inner_left]
erebus:stairs_umberstone_bricks[facing=north,half=bottom,shape=inner_right]
erebus:stairs_umberstone_bricks[facing=north,half=bottom,shape=outer_left]
erebus:stairs_umberstone_bricks[facing=north,half=bottom,shape=outer_right]
erebus:stairs_umberstone_bricks[facing=south,half=top,shape=straight]
erebus:stairs_umberstone_bricks[facing=south,half=top,shape=inner_left]
erebus:stairs_umberstone_bricks[facing=south,half=top,shape=inner_right]
erebus:stairs_umberstone_bricks[facing=south,half=top,shape=outer_left]
erebus:stairs_umberstone_bricks[facing=south,half=top,shape=outer_right]
erebus:stairs_umberstone_bricks[facing=south,half=bottom,shape=straight]
erebus:stairs_umberstone_bricks[facing=south,half=bottom,shape=inner_left]
erebus:stairs_umberstone_bricks[facing=south,half=bottom,shape=inner_right]
erebus:stairs_umberstone_bricks[facing=south,half=bottom,shape=outer_left]
erebus:stairs_umberstone_bricks[facing=south,half=bottom,shape=outer_right]
erebus:stairs_umberstone_bricks[facing=west,half=top,shape=straight]
erebus:stairs_umberstone_bricks[facing=west,half=top,shape=inner_left]
erebus:stairs_umberstone_bricks[facing=west,half=top,shape=inner_right]
erebus:stairs_umberstone_bricks[facing=west,half=top,shape=outer_left]
erebus:stairs_umberstone_bricks[facing=west,half=top,shape=outer_right]
erebus:stairs_umberstone_bricks[facing=west,half=bottom,shape=straight]
erebus:stairs_umberstone_bricks[facing=west,half=bottom,shape=inner_left]
erebus:stairs_umberstone_bricks[facing=west,half=bottom,shape=inner_right]
erebus:stairs_umberstone_bricks[facing=west,half=bottom,shape=outer_left]
erebus:stairs_umberstone_bricks[facing=west,half=bottom,shape=outer_right]
erebus:stairs_umberstone_bricks[facing=east,half=top,shape=straight]
erebus:stairs_umberstone_bricks[facing=east,half=top,shape=inner_left]
erebus:stairs_umberstone_bricks[facing=east,half=top,shape=inner_right]
erebus:stairs_umberstone_bricks[facing=east,half=top,shape=outer_left]
erebus:stairs_umberstone_bricks[facing=east,half=top,shape=outer_right]
erebus:stairs_umberstone_bricks[facing=east,half=bottom,shape=straight]
erebus:stairs_umberstone_bricks[facing=east,half=bottom,shape=inner_left]
erebus:stairs_umberstone_bricks[facing=east,half=bottom,shape=inner_right]
erebus:stairs_umberstone_bricks[facing=east,half=bottom,shape=outer_left]
erebus:stairs_umberstone_bricks[facing=east,half=bottom,shape=outer_right]
erebus:stairs_umbertile_smooth[facing=north,half=top,shape=straight]
erebus:stairs_umbertile_smooth[facing=north,half=top,shape=inner_left]
erebus:stairs_umbertile_smooth[facing=north,half=top,shape=inner_right]
erebus:stairs_umbertile_smooth[facing=north,half=top,shape=outer_left]
erebus:stairs_umbertile_smooth[facing=north,half=top,shape=outer_right]
erebus:stairs_umbertile_smooth[facing=north,half=bottom,shape=straight]
erebus:stairs_umbertile_smooth[facing=north,half=bottom,shape=inner_left]
erebus:stairs_umbertile_smooth[facing=north,half=bottom,shape=inner_right]
erebus:stairs_umbertile_smooth[facing=north,half=bottom,shape=outer_left]
erebus:stairs_umbertile_smooth[facing=north,half=bottom,shape=outer_right]
erebus:stairs_umbertile_smooth[facing=south,half=top,shape=straight]
erebus:stairs_umbertile_smooth[facing=south,half=top,shape=inner_left]
erebus:stairs_umbertile_smooth[facing=south,half=top,shape=inner_right]
erebus:stairs_umbertile_smooth[facing=south,half=top,shape=outer_left]
erebus:stairs_umbertile_smooth[facing=south,half=top,shape=outer_right]
erebus:stairs_umbertile_smooth[facing=south,half=bottom,shape=straight]
erebus:stairs_umbertile_smooth[facing=south,half=bottom,shape=inner_left]
erebus:stairs_umbertile_smooth[facing=south,half=bottom,shape=inner_right]
erebus:stairs_umbertile_smooth[facing=south,half=bottom,shape=outer_left]
erebus:stairs_umbertile_smooth[facing=south,half=bottom,shape=outer_right]
erebus:stairs_umbertile_smooth[facing=west,half=top,shape=straight]
erebus:stairs_umbertile_smooth[facing=west,half=top,shape=inner_left]
erebus:stairs_umbertile_smooth[facing=west,half=top,shape=inner_right]
erebus:stairs_umbertile_smooth[facing=west,half=top,shape=outer_left]
erebus:stairs_umbertile_smooth[facing=west,half=top,shape=outer_right]
erebus:stairs_umbertile_smooth[facing=west,half=bottom,shape=straight]
erebus:stairs_umbertile_smooth[facing=west,half=bottom,shape=inner_left]
erebus:stairs_umbertile_smooth[facing=west,half=bottom,shape=inner_right]
erebus:stairs_umbertile_smooth[facing=west,half=bottom,shape=outer_left]
erebus:stairs_umbertile_smooth[facing=west,half=bottom,shape=outer_right]
erebus:stairs_umbertile_smooth[facing=east,half=top,shape=straight]
erebus:stairs_umbertile_smooth[facing=east,half=top,shape=inner_left]
erebus:stairs_umbertile_smooth[facing=east,half=top,shape=inner_right]
erebus:stairs_umbertile_smooth[facing=east,half=top,shape=outer_left]
erebus:stairs_umbertile_smooth[facing=east,half=top,shape=outer_right]
erebus:stairs_umbertile_smooth[facing=east,half=bottom,shape=straight]
erebus:stairs_umbertile_smooth[facing=east,half=bottom,shape=inner_left]
erebus:stairs_umbertile_smooth[facing=east,half=bottom,shape=inner_right]
erebus:stairs_umbertile_smooth[facing=east,half=bottom,shape=outer_left]
erebus:stairs_umbertile_smooth[facing=east,half=bottom,shape=outer_right]
erebus:stairs_umbertile_smooth_small[facing=north,half=top,shape=straight]
erebus:stairs_umbertile_smooth_small[facing=north,half=top,shape=inner_left]
erebus:stairs_umbertile_smooth_small[facing=north,half=top,shape=inner_right]
erebus:stairs_umbertile_smooth_small[facing=north,half=top,shape=outer_left]
erebus:stairs_umbertile_smooth_small[facing=north,half=top,shape=outer_right]
erebus:stairs_umbertile_smooth_small[facing=north,half=bottom,shape=straight]
erebus:stairs_umbertile_smooth_small[facing=north,half=bottom,shape=inner_left]
erebus:stairs_umbertile_smooth_small[facing=north,half=bottom,shape=inner_right]
erebus:stairs_umbertile_smooth_small[facing=north,half=bottom,shape=outer_left]
erebus:stairs_umbertile_smooth_small[facing=north,half=bottom,shape=outer_right]
erebus:stairs_umbertile_smooth_small[facing=south,half=top,shape=straight]
erebus:stairs_umbertile_smooth_small[facing=south,half=top,shape=inner_left]
erebus:stairs_umbertile_smooth_small[facing=south,half=top,shape=inner_right]
erebus:stairs_umbertile_smooth_small[facing=south,half=top,shape=outer_left]
erebus:stairs_umbertile_smooth_small[facing=south,half=top,shape=outer_right]
erebus:stairs_umbertile_smooth_small[facing=south,half=bottom,shape=straight]
erebus:stairs_umbertile_smooth_small[facing=south,half=bottom,shape=inner_left]
erebus:stairs_umbertile_smooth_small[facing=south,half=bottom,shape=inner_right]
erebus:stairs_umbertile_smooth_small[facing=south,half=bottom,shape=outer_left]
erebus:stairs_umbertile_smooth_small[facing=south,half=bottom,shape=outer_right]
erebus:stairs_umbertile_smooth_small[facing=west,half=top,shape=straight]
erebus:stairs_umbertile_smooth_small[facing=west,half=top,shape=inner_left]
erebus:stairs_umbertile_smooth_small[facing=west,half=top,shape=inner_right]
erebus:stairs_umbertile_smooth_small[facing=west,half=top,shape=outer_left]
erebus:stairs_umbertile_smooth_small[facing=west,half=top,shape=outer_right]
erebus:stairs_umbertile_smooth_small[facing=west,half=bottom,shape=straight]
erebus:stairs_umbertile_smooth_small[facing=west,half=bottom,shape=inner_left]
erebus:stairs_umbertile_smooth_small[facing=west,half=bottom,shape=inner_right]
erebus:stairs_umbertile_smooth_small[facing=west,half=bottom,shape=outer_left]
erebus:stairs_umbertile_smooth_small[facing=west,half=bottom,shape=outer_right]
erebus:stairs_umbertile_smooth_small[facing=east,half=top,shape=straight]
erebus:stairs_umbertile_smooth_small[facing=east,half=top,shape=inner_left]
erebus:stairs_umbertile_smooth_small[facing=east,half=top,shape=inner_right]
erebus:stairs_umbertile_smooth_small[facing=east,half=top,shape=outer_left]
erebus:stairs_umbertile_smooth_small[facing=east,half=top,shape=outer_right]
erebus:stairs_umbertile_smooth_small[facing=east,half=bottom,shape=straight]
erebus:stairs_umbertile_smooth_small[facing=east,half=bottom,shape=inner_left]
erebus:stairs_umbertile_smooth_small[facing=east,half=bottom,shape=inner_right]
erebus:stairs_umbertile_smooth_small[facing=east,half=bottom,shape=outer_left]
erebus:stairs_umbertile_smooth_small[facing=east,half=bottom,shape=outer_right]
erebus:stairs_umberpaver[facing=north,half=top,shape=straight]
erebus:stairs_umberpaver[facing=north,half=top,shape=inner_left]
erebus:stairs_umberpaver[facing=north,half=top,shape=inner_right]
erebus:stairs_umberpaver[facing=north,half=top,shape=outer_left]
erebus:stairs_umberpaver[facing=north,half=top,shape=outer_right]
erebus:stairs_umberpaver[facing=north,half=bottom,shape=straight]
erebus:stairs_umberpaver[facing=north,half=bottom,shape=inner_left]
erebus:stairs_umberpaver[facing=north,half=bottom,shape=inner_right]
erebus:stairs_umberpaver[facing=north,half=bottom,shape=outer_left]
erebus:stairs_umberpaver[facing=north,half=bottom,shape=outer_right]
erebus:stairs_umberpaver[facing=south,half=top,shape=straight]
erebus:stairs_umberpaver[facing=south,half=top,shape=inner_left]
erebus:stairs_umberpaver[facing=south,half=top,shape=inner_right]
erebus:stairs_umberpaver[facing=south,half=top,shape=outer_left]
erebus:stairs_umberpaver[facing=south,half=top,shape=outer_right]
erebus:stairs_umberpaver[facing=south,half=bottom,shape=straight]
erebus:stairs_umberpaver[facing=south,half=bottom,shape=inner_left]
erebus:stairs_umberpaver[facing=south,half=bottom,shape=inner_right]
erebus:stairs_umberpaver[facing=south,half=bottom,shape=outer_left]
erebus:stairs_umberpaver[facing=south,half=bottom,shape=outer_right]
erebus:stairs_umberpaver[facing=west,half=top,shape=straight]
erebus:stairs_umberpaver[facing=west,half=top,shape=inner_left]
erebus:stairs_umberpaver[facing=west,half=top,shape=inner_right]
erebus:stairs_umberpaver[facing=west,half=top,shape=outer_left]
erebus:stairs_umberpaver[facing=west,half=top,shape=outer_right]
erebus:stairs_umberpaver[facing=west,half=bottom,shape=straight]
erebus:stairs_umberpaver[facing=west,half=bottom,shape=inner_left]
erebus:stairs_umberpaver[facing=west,half=bottom,shape=inner_right]
erebus:stairs_umberpaver[facing=west,half=bottom,shape=outer_left]
erebus:stairs_umberpaver[facing=west,half=bottom,shape=outer_right]
erebus:stairs_umberpaver[facing=east,half=top,shape=straight]
erebus:stairs_umberpaver[facing=east,half=top,shape=inner_left]
erebus:stairs_umberpaver[facing=east,half=top,shape=inner_right]
erebus:stairs_umberpaver[facing=east,half=top,shape=outer_left]
erebus:stairs_umberpaver[facing=east,half=top,shape=outer_right]
erebus:stairs_umberpaver[facing=east,half=bottom,shape=straight]
erebus:stairs_umberpaver[facing=east,half=bottom,shape=inner_left]
erebus:stairs_umberpaver[facing=east,half=bottom,shape=inner_right]
erebus:stairs_umberpaver[facing=east,half=bottom,shape=outer_left]
erebus:stairs_umberpaver[facing=east,half=bottom,shape=outer_right]
erebus:stairs_umberpaver_mossy[facing=north,half=top,shape=straight]
erebus:stairs_umberpaver_mossy[facing=north,half=top,shape=inner_left]
erebus:stairs_umberpaver_mossy[facing=north,half=top,shape=inner_right]
erebus:stairs_umberpaver_mossy[facing=north,half=top,shape=outer_left]
erebus:stairs_umberpaver_mossy[facing=north,half=top,shape=outer_right]
erebus:stairs_umberpaver_mossy[facing=north,half=bottom,shape=straight]
erebus:stairs_umberpaver_mossy[facing=north,half=bottom,shape=inner_left]
erebus:stairs_umberpaver_mossy[facing=north,half=bottom,shape=inner_right]
erebus:stairs_umberpaver_mossy[facing=north,half=bottom,shape=outer_left]
erebus:stairs_umberpaver_mossy[facing=north,half=bottom,shape=outer_right]
erebus:stairs_umberpaver_mossy[facing=south,half=top,shape=straight]
erebus:stairs_umberpaver_mossy[facing=south,half=top,shape=inner_left]
erebus:stairs_umberpaver_mossy[facing=south,half=top,shape=inner_right]
erebus:stairs_umberpaver_mossy[facing=south,half=top,shape=outer_left]
erebus:stairs_umberpaver_mossy[facing=south,half=top,shape=outer_right]
erebus:stairs_umberpaver_mossy[facing=south,half=bottom,shape=straight]
erebus:stairs_umberpaver_mossy[facing=south,half=bottom,shape=inner_left]
erebus:stairs_umberpaver_mossy[facing=south,half=bottom,shape=inner_right]
erebus:stairs_umberpaver_mossy[facing=south,half=bottom,shape=outer_left]
erebus:stairs_umberpaver_mossy[facing=south,half=bottom,shape=outer_right]
erebus:stairs_umberpaver_mossy[facing=west,half=top,shape=straight]
erebus:stairs_umberpaver_mossy[facing=west,half=top,shape=inner_left]
erebus:stairs_umberpaver_mossy[facing=west,half=top,shape=inner_right]
erebus:stairs_umberpaver_mossy[facing=west,half=top,shape=outer_left]
erebus:stairs_umberpaver_mossy[facing=west,half=top,shape=outer_right]
erebus:stairs_umberpaver_mossy[facing=west,half=bottom,shape=straight]
erebus:stairs_umberpaver_mossy[facing=west,half=bottom,shape=inner_left]
erebus:stairs_umberpaver_mossy[facing=west,half=bottom,shape=inner_right]
erebus:stairs_umberpaver_mossy[facing=west,half=bottom,shape=outer_left]
erebus:stairs_umberpaver_mossy[facing=west,half=bottom,shape=outer_right]
erebus:stairs_umberpaver_mossy[facing=east,half=top,shape=straight]
erebus:stairs_umberpaver_mossy[facing=east,half=top,shape=inner_left]
erebus:stairs_umberpaver_mossy[facing=east,half=top,shape=inner_right]
erebus:stairs_umberpaver_mossy[facing=east,half=top,shape=outer_left]
erebus:stairs_umberpaver_mossy[facing=east,half=top,shape=outer_right]
erebus:stairs_umberpaver_mossy[facing=east,half=bottom,shape=straight]
erebus:stairs_umberpaver_mossy[facing=east,half=bottom,shape=inner_left]
erebus:stairs_umberpaver_mossy[facing=east,half=bottom,shape=inner_right]
erebus:stairs_umberpaver_mossy[facing=east,half=bottom,shape=outer_left]
erebus:stairs_umberpaver_mossy[facing=east,half=bottom,shape=outer_right]
erebus:stairs_umberpaver_webbed[facing=north,half=top,shape=straight]
erebus:stairs_umberpaver_webbed[facing=north,half=top,shape=inner_left]
erebus:stairs_umberpaver_webbed[facing=north,half=top,shape=inner_right]
erebus:stairs_umberpaver_webbed[facing=north,half=top,shape=outer_left]
erebus:stairs_umberpaver_webbed[facing=north,half=top,shape=outer_right]
erebus:stairs_umberpaver_webbed[facing=north,half=bottom,shape=straight]
erebus:stairs_umberpaver_webbed[facing=north,half=bottom,shape=inner_left]
erebus:stairs_umberpaver_webbed[facing=north,half=bottom,shape=inner_right]
erebus:stairs_umberpaver_webbed[facing=north,half=bottom,shape=outer_left]
erebus:stairs_umberpaver_webbed[facing=north,half=bottom,shape=outer_right]
erebus:stairs_umberpaver_webbed[facing=south,half=top,shape=straight]
erebus:stairs_umberpaver_webbed[facing=south,half=top,shape=inner_left]
erebus:stairs_umberpaver_webbed[facing=south,half=top,shape=inner_right]
erebus:stairs_umberpaver_webbed[facing=south,half=top,shape=outer_left]
erebus:stairs_umberpaver_webbed[facing=south,half=top,shape=outer_right]
erebus:stairs_umberpaver_webbed[facing=south,half=bottom,shape=straight]
erebus:stairs_umberpaver_webbed[facing=south,half=bottom,shape=inner_left]
erebus:stairs_umberpaver_webbed[facing=south,half=bottom,shape=inner_right]
erebus:stairs_umberpaver_webbed[facing=south,half=bottom,shape=outer_left]
erebus:stairs_umberpaver_webbed[facing=south,half=bottom,shape=outer_right]
erebus:stairs_umberpaver_webbed[facing=west,half=top,shape=straight]
erebus:stairs_umberpaver_webbed[facing=west,half=top,shape=inner_left]
erebus:stairs_umberpaver_webbed[facing=west,half=top,shape=inner_right]
erebus:stairs_umberpaver_webbed[facing=west,half=top,shape=outer_left]
erebus:stairs_umberpaver_webbed[facing=west,half=top,shape=outer_right]
erebus:stairs_umberpaver_webbed[facing=west,half=bottom,shape=straight]
erebus:stairs_umberpaver_webbed[facing=west,half=bottom,shape=inner_left]
erebus:stairs_umberpaver_webbed[facing=west,half=bottom,shape=inner_right]
erebus:stairs_umberpaver_webbed[facing=west,half=bottom,shape=outer_left]
erebus:stairs_umberpaver_webbed[facing=west,half=bottom,shape=outer_right]
erebus:stairs_umberpaver_webbed[facing=east,half=top,shape=straight]
erebus:stairs_umberpaver_webbed[facing=east,half=top,shape=inner_left]
erebus:stairs_umberpaver_webbed[facing=east,half=top,shape=inner_right]
erebus:stairs_umberpaver_webbed[facing=east,half=top,shape=outer_left]
erebus:stairs_umberpaver_webbed[facing=east,half=top,shape=outer_right]
erebus:stairs_umberpaver_webbed[facing=east,half=bottom,shape=straight]
erebus:stairs_umberpaver_webbed[facing=east,half=bottom,shape=inner_left]
erebus:stairs_umberpaver_webbed[facing=east,half=bottom,shape=inner_right]
erebus:stairs_umberpaver_webbed[facing=east,half=bottom,shape=outer_left]
erebus:stairs_umberpaver_webbed[facing=east,half=bottom,shape=outer_right]
erebus:stairs_amber[facing=north,half=top,shape=straight]
erebus:stairs_amber[facing=north,half=top,shape=inner_left]
erebus:stairs_amber[facing=north,half=top,shape=inner_right]
erebus:stairs_amber[facing=north,half=top,shape=outer_left]
erebus:stairs_amber[facing=north,half=top,shape=outer_right]
erebus:stairs_amber[facing=north,half=bottom,shape=straight]
erebus:stairs_amber[facing=north,half=bottom,shape=inner_left]
erebus:stairs_amber[facing=north,half=bottom,shape=inner_right]
erebus:stairs_amber[facing=north,half=bottom,shape=outer_left]
erebus:stairs_amber[facing=north,half=bottom,shape=outer_right]
erebus:stairs_amber[facing=south,half=top,shape=straight]
erebus:stairs_amber[facing=south,half=top,shape=inner_left]
erebus:stairs_amber[facing=south,half=top,shape=inner_right]
erebus:stairs_amber[facing=south,half=top,shape=outer_left]
erebus:stairs_amber[facing=south,half=top,shape=outer_right]
erebus:stairs_amber[facing=south,half=bottom,shape=straight]
erebus:stairs_amber[facing=south,half=bottom,shape=inner_left]
erebus:stairs_amber[facing=south,half=bottom,shape=inner_right]
erebus:stairs_amber[facing=south,half=bottom,shape=outer_left]
erebus:stairs_amber[facing=south,half=bottom,shape=outer_right]
erebus:stairs_amber[facing=west,half=top,shape=straight]
erebus:stairs_amber[facing=west,half=top,shape=inner_left]
erebus:stairs_amber[facing=west,half=top,shape=inner_right]
erebus:stairs_amber[facing=west,half=top,shape=outer_left]
erebus:stairs_amber[facing=west,half=top,shape=outer_right]
erebus:stairs_amber[facing=west,half=bottom,shape=straight]
erebus:stairs_amber[facing=west,half=bottom,shape=inner_left]
erebus:stairs_amber[facing=west,half=bottom,shape=inner_right]
erebus:stairs_amber[facing=west,half=bottom,shape=outer_left]
erebus:stairs_amber[facing=west,half=bottom,shape=outer_right]
erebus:stairs_amber[facing=east,half=top,shape=straight]
erebus:stairs_amber[facing=east,half=top,shape=inner_left]
erebus:stairs_amber[facing=east,half=top,shape=inner_right]
erebus:stairs_amber[facing=east,half=top,shape=outer_left]
erebus:stairs_amber[facing=east,half=top,shape=outer_right]
erebus:stairs_amber[facing=east,half=bottom,shape=straight]
erebus:stairs_amber[facing=east,half=bottom,shape=inner_left]
erebus:stairs_amber[facing=east,half=bottom,shape=inner_right]
erebus:stairs_amber[facing=east,half=bottom,shape=outer_left]
erebus:stairs_amber[facing=east,half=bottom,shape=outer_right]
erebus:stairs_amber_bricks[facing=north,half=top,shape=straight]
erebus:stairs_amber_bricks[facing=north,half=top,shape=inner_left]
erebus:stairs_amber_bricks[facing=north,half=top,shape=inner_right]
erebus:stairs_amber_bricks[facing=north,half=top,shape=outer_left]
erebus:stairs_amber_bricks[facing=north,half=top,shape=outer_right]
erebus:stairs_amber_bricks[facing=north,half=bottom,shape=straight]
erebus:stairs_amber_bricks[facing=north,half=bottom,shape=inner_left]
erebus:stairs_amber_bricks[facing=north,half=bottom,shape=inner_right]
erebus:stairs_amber_bricks[facing=north,half=bottom,shape=outer_left]
erebus:stairs_amber_bricks[facing=north,half=bottom,shape=outer_right]
erebus:stairs_amber_bricks[facing=south,half=top,shape=straight]
erebus:stairs_amber_bricks[facing=south,half=top,shape=inner_left]
erebus:stairs_amber_bricks[facing=south,half=top,shape=inner_right]
erebus:stairs_amber_bricks[facing=south,half=top,shape=outer_left]
erebus:stairs_amber_bricks[facing=south,half=top,shape=outer_right]
erebus:stairs_amber_bricks[facing=south,half=bottom,shape=straight]
erebus:stairs_amber_bricks[facing=south,half=bottom,shape=inner_left]
erebus:stairs_amber_bricks[facing=south,half=bottom,shape=inner_right]
erebus:stairs_amber_bricks[facing=south,half=bottom,shape=outer_left]
erebus:stairs_amber_bricks[facing=south,half=bottom,shape=outer_right]
erebus:stairs_amber_bricks[facing=west,half=top,shape=straight]
erebus:stairs_amber_bricks[facing=west,half=top,shape=inner_left]
erebus:stairs_amber_bricks[facing=west,half=top,shape=inner_right]
erebus:stairs_amber_bricks[facing=west,half=top,shape=outer_left]
erebus:stairs_amber_bricks[facing=west,half=top,shape=outer_right]
erebus:stairs_amber_bricks[facing=west,half=bottom,shape=straight]
erebus:stairs_amber_bricks[facing=west,half=bottom,shape=inner_left]
erebus:stairs_amber_bricks[facing=west,half=bottom,shape=inner_right]
erebus:stairs_amber_bricks[facing=west,half=bottom,shape=outer_left]
erebus:stairs_amber_bricks[facing=west,half=bottom,shape=outer_right]
erebus:stairs_amber_bricks[facing=east,half=top,shape=straight]
erebus:stairs_amber_bricks[facing=east,half=top,shape=inner_left]
erebus:stairs_amber_bricks[facing=east,half=top,shape=inner_right]
erebus:stairs_amber_bricks[facing=east,half=top,shape=outer_left]
erebus:stairs_amber_bricks[facing=east,half=top,shape=outer_right]
erebus:stairs_amber_bricks[facing=east,half=bottom,shape=straight]
erebus:stairs_amber_bricks[facing=east,half=bottom,shape=inner_left]
erebus:stairs_amber_bricks[facing=east,half=bottom,shape=inner_right]
erebus:stairs_amber_bricks[facing=east,half=bottom,shape=outer_left]
erebus:stairs_amber_bricks[facing=east,half=bottom,shape=outer_right]
erebus:stairs_petrified_wood[facing=north,half=top,shape=straight]
erebus:stairs_petrified_wood[facing=north,half=top,shape=inner_left]
erebus:stairs_petrified_wood[facing=north,half=top,shape=inner_right]
erebus:stairs_petrified_wood[facing=north,half=top,shape=outer_left]
erebus:stairs_petrified_wood[facing=north,half=top,shape=outer_right]
erebus:stairs_petrified_wood[facing=north,half=bottom,shape=straight]
erebus:stairs_petrified_wood[facing=north,half=bottom,shape=inner_left]
erebus:stairs_petrified_wood[facing=north,half=bottom,shape=inner_right]
erebus:stairs_petrified_wood[facing=north,half=bottom,shape=outer_left]
erebus:stairs_petrified_wood[facing=north,half=bottom,shape=outer_right]
erebus:stairs_petrified_wood[facing=south,half=top,shape=straight]
erebus:stairs_petrified_wood[facing=south,half=top,shape=inner_left]
erebus:stairs_petrified_wood[facing=south,half=top,shape=inner_right]
erebus:stairs_petrified_wood[facing=south,half=top,shape=outer_left]
erebus:stairs_petrified_wood[facing=south,half=top,shape=outer_right]
erebus:stairs_petrified_wood[facing=south,half=bottom,shape=straight]
erebus:stairs_petrified_wood[facing=south,half=bottom,shape=inner_left]
erebus:stairs_petrified_wood[facing=south,half=bottom,shape=inner_right]
erebus:stairs_petrified_wood[facing=south,half=bottom,shape=outer_left]
erebus:stairs_petrified_wood[facing=south,half=bottom,shape=outer_right]
erebus:stairs_petrified_wood[facing=west,half=top,shape=straight]
erebus:stairs_petrified_wood[facing=west,half=top,shape=inner_left]
erebus:stairs_petrified_wood[facing=west,half=top,shape=inner_right]
erebus:stairs_petrified_wood[facing=west,half=top,shape=outer_left]
erebus:stairs_petrified_wood[facing=west,half=top,shape=outer_right]
erebus:stairs_petrified_wood[facing=west,half=bottom,shape=straight]
erebus:stairs_petrified_wood[facing=west,half=bottom,shape=inner_left]
erebus:stairs_petrified_wood[facing=west,half=bottom,shape=inner_right]
erebus:stairs_petrified_wood[facing=west,half=bottom,shape=outer_left]
erebus:stairs_petrified_wood[facing=west,half=bottom,shape=outer_right]
erebus:stairs_petrified_wood[facing=east,half=top,shape=straight]
erebus:stairs_petrified_wood[facing=east,half=top,shape=inner_left]
erebus:stairs_petrified_wood[facing=east,half=top,shape=inner_right]
erebus:stairs_petrified_wood[facing=east,half=top,shape=outer_left]
erebus:stairs_petrified_wood[facing=east,half=top,shape=outer_right]
erebus:stairs_petrified_wood[facing=east,half=bottom,shape=straight]
erebus:stairs_petrified_wood[facing=east,half=bottom,shape=inner_left]
erebus:stairs_petrified_wood[facing=east,half=bottom,shape=inner_right]
erebus:stairs_petrified_wood[facing=east,half=bottom,shape=outer_left]
erebus:stairs_petrified_wood[facing=east,half=bottom,shape=outer_right]
erebus:stairs_mud_bricks[facing=north,half=top,shape=straight]
erebus:stairs_mud_bricks[facing=north,half=top,shape=inner_left]
erebus:stairs_mud_bricks[facing=north,half=top,shape=inner_right]
erebus:stairs_mud_bricks[facing=north,half=top,shape=outer_left]
erebus:stairs_mud_bricks[facing=north,half=top,shape=outer_right]
erebus:stairs_mud_bricks[facing=north,half=bottom,shape=straight]
erebus:stairs_mud_bricks[facing=north,half=bottom,shape=inner_left]
erebus:stairs_mud_bricks[facing=north,half=bottom,shape=inner_right]
erebus:stairs_mud_bricks[facing=north,half=bottom,shape=outer_left]
erebus:stairs_mud_bricks[facing=north,half=bottom,shape=outer_right]
erebus:stairs_mud_bricks[facing=south,half=top,shape=straight]
erebus:stairs_mud_bricks[facing=south,half=top,shape=inner_left]
erebus:stairs_mud_bricks[facing=south,half=top,shape=inner_right]
erebus:stairs_mud_bricks[facing=south,half=top,shape=outer_left]
erebus:stairs_mud_bricks[facing=south,half=top,shape=outer_right]
erebus:stairs_mud_bricks[facing=south,half=bottom,shape=straight]
erebus:stairs_mud_bricks[facing=south,half=bottom,shape=inner_left]
erebus:stairs_mud_bricks[facing=south,half=bottom,shape=inner_right]
erebus:stairs_mud_bricks[facing=south,half=bottom,shape=outer_left]
erebus:stairs_mud_bricks[facing=south,half=bottom,shape=outer_right]
erebus:stairs_mud_bricks[facing=west,half=top,shape=straight]
erebus:stairs_mud_bricks[facing=west,half=top,shape=inner_left]
erebus:stairs_mud_bricks[facing=west,half=top,shape=inner_right]
erebus:stairs_mud_bricks[facing=west,half=top,shape=outer_left]
erebus:stairs_mud_bricks[facing=west,half=top,shape=outer_right]
erebus:stairs_mud_bricks[facing=west,half=bottom,shape=straight]
erebus:stairs_mud_bricks[facing=west,half=bottom,shape=inner_left]
erebus:stairs_mud_bricks[facing=west,half=bottom,shape=inner_right]
erebus:stairs_mud_bricks[facing=west,half=bottom,shape=outer_left]
erebus:stairs_mud_bricks[facing=west,half=bottom,shape=outer_right]
erebus:stairs_mud_bricks[facing=east,half=top,shape=straight]
erebus:stairs_mud_bricks[facing=east,half=top,shape=inner_left]
erebus:stairs_mud_bricks[facing=east,half=top,shape=inner_right]
erebus:stairs_mud_bricks[facing=east,half=top,shape=outer_left]
erebus:stairs_mud_bricks[facing=east,half=top,shape=outer_right]
erebus:stairs_mud_bricks[facing=east,half=bottom,shape=straight]
erebus:stairs_mud_bricks[facing=east,half=bottom,shape=inner_left]
erebus:stairs_mud_bricks[facing=east,half=bottom,shape=inner_right]
erebus:stairs_mud_bricks[facing=east,half=bottom,shape=outer_left]
erebus:stairs_mud_bricks[facing=east,half=bottom,shape=outer_right]
erebus:stairs_mir_bricks[facing=north,half=top,shape=straight]
erebus:stairs_mir_bricks[facing=north,half=top,shape=inner_left]
erebus:stairs_mir_bricks[facing=north,half=top,shape=inner_right]
erebus:stairs_mir_bricks[facing=north,half=top,shape=outer_left]
erebus:stairs_mir_bricks[facing=north,half=top,shape=outer_right]
erebus:stairs_mir_bricks[facing=north,half=bottom,shape=straight]
erebus:stairs_mir_bricks[facing=north,half=bottom,shape=inner_left]
erebus:stairs_mir_bricks[facing=north,half=bottom,shape=inner_right]
erebus:stairs_mir_bricks[facing=north,half=bottom,shape=outer_left]
erebus:stairs_mir_bricks[facing=north,half=bottom,shape=outer_right]
erebus:stairs_mir_bricks[facing=south,half=top,shape=straight]
erebus:stairs_mir_bricks[facing=south,half=top,shape=inner_left]
erebus:stairs_mir_bricks[facing=south,half=top,shape=inner_right]
erebus:stairs_mir_bricks[facing=south,half=top,shape=outer_left]
erebus:stairs_mir_bricks[facing=south,half=top,shape=outer_right]
erebus:stairs_mir_bricks[facing=south,half=bottom,shape=straight]
erebus:stairs_mir_bricks[facing=south,half=bottom,shape=inner_left]
erebus:stairs_mir_bricks[facing=south,half=bottom,shape=inner_right]
erebus:stairs_mir_bricks[facing=south,half=bottom,shape=outer_left]
erebus:stairs_mir_bricks[facing=south,half=bottom,shape=outer_right]
erebus:stairs_mir_bricks[facing=west,half=top,shape=straight]
erebus:stairs_mir_bricks[facing=west,half=top,shape=inner_left]
erebus:stairs_mir_bricks[facing=west,half=top,shape=inner_right]
erebus:stairs_mir_bricks[facing=west,half=top,shape=outer_left]
erebus:stairs_mir_bricks[facing=west,half=top,shape=outer_right]
erebus:stairs_mir_bricks[facing=west,half=bottom,shape=straight]
erebus:stairs_mir_bricks[facing=west,half=bottom,shape=inner_left]
erebus:stairs_mir_bricks[facing=west,half=bottom,shape=inner_right]
erebus:stairs_mir_bricks[facing=west,half=bottom,shape=outer_left]
erebus:stairs_mir_bricks[facing=west,half=bottom,shape=outer_right]
erebus:stairs_mir_bricks[facing=east,half=top,shape=straight]
erebus:stairs_mir_bricks[facing=east,half=top,shape=inner_left]
erebus:stairs_mir_bricks[facing=east,half=top,shape=inner_right]
erebus:stairs_mir_bricks[facing=east,half=top,shape=outer_left]
erebus:stairs_mir_bricks[facing=east,half=top,shape=outer_right]
erebus:stairs_mir_bricks[facing=east,half=bottom,shape=straight]
erebus:stairs_mir_bricks[facing=east,half=bottom,shape=inner_left]
erebus:stairs_mir_bricks[facing=east,half=bottom,shape=inner_right]
erebus:stairs_mir_bricks[facing=east,half=bottom,shape=outer_left]
erebus:stairs_mir_bricks[facing=east,half=bottom,shape=outer_right]
erebus:formic_acid[level=0]
erebus:formic_acid[level=1]
erebus:formic_acid[level=2]
erebus:formic_acid[level=3]
erebus:formic_acid[level=4]
erebus:formic_acid[level=5]
erebus:formic_acid[level=6]
erebus:formic_acid[level=7]
erebus:formic_acid[level=8]
erebus:formic_acid[level=9]
erebus:formic_acid[level=10]
erebus:formic_acid[level=11]
erebus:formic_acid[level=12]
erebus:formic_acid[level=13]
erebus:formic_acid[level=14]
erebus:formic_acid[level=15]
erebus:honey[level=0]
erebus:honey[level=1]
erebus:honey[level=2]
erebus:honey[level=3]
erebus:honey[level=4]
erebus:honey[level=5]
erebus:honey[level=6]
erebus:honey[level=7]
erebus:honey[level=8]
erebus:honey[level=9]
erebus:honey[level=10]
erebus:honey[level=11]
erebus:honey[level=12]
erebus:honey[level=13]
erebus:honey[level=14]
erebus:honey[level=15]
erebus:log_baobab[axis=x]
erebus:log_baobab[axis=y]
erebus:log_baobab[axis=z]
erebus:log_baobab[axis=none]
erebus:sapling_baobab[stage=0,type=oak]
erebus:sapling_baobab[stage=0,type=spruce]
erebus:sapling_baobab[stage=0,type=birch]
erebus:sapling_baobab[stage=0,type=jungle]
erebus:sapling_baobab[stage=0,type=acacia]
erebus:sapling_baobab[stage=0,type=dark_oak]
erebus:sapling_baobab[stage=1,type=oak]
erebus:sapling_baobab[stage=1,type=spruce]
erebus:sapling_baobab[stage=1,type=birch]
erebus:sapling_baobab[stage=1,type=jungle]
erebus:sapling_baobab[stage=1,type=acacia]
erebus:sapling_baobab[stage=1,type=dark_oak]
erebus:leaves_baobab[check_decay=true,decayable=true]
erebus:leaves_baobab[check_decay=true,decayable=false]
erebus:leaves_baobab[check_decay=false,decayable=true]
erebus:leaves_baobab[check_decay=false,decayable=false]
erebus:stairs_baobab[facing=north,half=top,shape=straight]
erebus:stairs_baobab[facing=north,half=top,shape=inner_left]
erebus:stairs_baobab[facing=north,half=top,shape=inner_right]
erebus:stairs_baobab[facing=north,half=top,shape=outer_left]
erebus:stairs_baobab[facing=north,half=top,shape=outer_right]
erebus:stairs_baobab[facing=north,half=bottom,shape=straight]
erebus:stairs_baobab[facing=north,half=bottom,shape=inner_left]
erebus:stairs_baobab[facing=north,half=bottom,shape=inner_right]
erebus:stairs_baobab[facing=north,half=bottom,shape=outer_left]
erebus:stairs_baobab[facing=north,half=bottom,shape=outer_right]
erebus:stairs_baobab[facing=south,half=top,shape=straight]
erebus:stairs_baobab[facing=south,half=top,shape=inner_left]
erebus:stairs_baobab[facing=south,half=top,shape=inner_right]
erebus:stairs_baobab[facing=south,half=top,shape=outer_left]
erebus:stairs_baobab[facing=south,half=top,shape=outer_right]
erebus:stairs_baobab[facing=south,half=bottom,shape=straight]
erebus:stairs_baobab[facing=south,half=bottom,shape=inner_left]
erebus:stairs_baobab[facing=south,half=bottom,shape=inner_right]
erebus:stairs_baobab[facing=south,half=bottom,shape=outer_left]
erebus:stairs_baobab[facing=south,half=bottom,shape=outer_right]
erebus:stairs_baobab[facing=west,half=top,shape=straight]
erebus:stairs_baobab[facing=west,half=top,shape=inner_left]
erebus:stairs_baobab[facing=west,half=top,shape=inner_right]
erebus:stairs_baobab[facing=west,half=top,shape=outer_left]
erebus:stairs_baobab[facing=west,half=top,shape=outer_right]
erebus:stairs_baobab[facing=west,half=bottom,shape=straight]
erebus:stairs_baobab[facing=west,half=bottom,shape=inner_left]
erebus:stairs_baobab[facing=west,half=bottom,shape=inner_right]
erebus:stairs_baobab[facing=west,half=bottom,shape=outer_left]
erebus:stairs_baobab[facing=west,half=bottom,shape=outer_right]
erebus:stairs_baobab[facing=east,half=top,shape=straight]
erebus:stairs_baobab[facing=east,half=top,shape=inner_left]
erebus:stairs_baobab[facing=east,half=top,shape=inner_right]
erebus:stairs_baobab[facing=east,half=top,shape=outer_left]
erebus:stairs_baobab[facing=east,half=top,shape=outer_right]
erebus:stairs_baobab[facing=east,half=bottom,shape=straight]
erebus:stairs_baobab[facing=east,half=bottom,shape=inner_left]
erebus:stairs_baobab[facing=east,half=bottom,shape=inner_right]
erebus:stairs_baobab[facing=east,half=bottom,shape=outer_left]
erebus:stairs_baobab[facing=east,half=bottom,shape=outer_right]
erebus:slab_planks_baobab[half=top]
erebus:slab_planks_baobab[half=bottom]
erebus:slab_planks_baobab[half=full]
erebus:door_baobab[facing=north,half=upper,hinge=left,open=true,powered=true]
erebus:door_baobab[facing=north,half=upper,hinge=left,open=true,powered=false]
erebus:door_baobab[facing=north,half=upper,hinge=left,open=false,powered=true]
erebus:door_baobab[facing=north,half=upper,hinge=left,open=false,powered=false]
erebus:door_baobab[facing=north,half=upper,hinge=right,open=true,powered=true]
erebus:door_baobab[facing=north,half=upper,hinge=right,open=true,powered=false]
erebus:door_baobab[facing=north,half=upper,hinge=right,open=false,powered=true]
erebus:door_baobab[facing=north,half=upper,hinge=right,open=false,powered=false]
erebus:door_baobab[facing=north,half=lower,hinge=left,open=true,powered=true]
erebus:door_baobab[facing=north,half=lower,hinge=left,open=true,powered=false]
erebus:door_baobab[facing=north,half=lower,hinge=left,open=false,powered=true]
erebus:door_baobab[facing=north,half=lower,hinge=left,open=false,powered=false]
erebus:door_baobab[facing=north,half=lower,hinge=right,open=true,powered=true]
erebus:door_baobab[facing=north,half=lower,hinge=right,open=true,powered=false]
erebus:door_baobab[facing=north,half=lower,hinge=right,open=false,powered=true]
erebus:door_baobab[facing=north,half=lower,hinge=right,open=false,powered=false]
erebus:door_baobab[facing=south,half=upper,hinge=left,open=true,powered=true]
erebus:door_baobab[facing=south,half=upper,hinge=left,open=true,powered=false]
erebus:door_baobab[facing=south,half=upper,hinge=left,open=false,powered=true]
erebus:door_baobab[facing=south,half=upper,hinge=left,open=false,powered=false]
erebus:door_baobab[facing=south,half=upper,hinge=right,open=true,powered=true]
erebus:door_baobab[facing=south,half=upper,hinge=right,open=true,powered=false]
erebus:door_baobab[facing=south,half=upper,hinge=right,open=false,powered=true]
erebus:door_baobab[facing=south,half=upper,hinge=right,open=false,powered=false]
erebus:door_baobab[facing=south,half=lower,hinge=left,open=true,powered=true]
erebus:door_baobab[facing=south,half=lower,hinge=left,open=true,powered=false]
erebus:door_baobab[facing=south,half=lower,hinge=left,open=false,powered=true]
erebus:door_baobab[facing=south,half=lower,hinge=left,open=false,powered=false]
erebus:door_baobab[facing=south,half=lower,hinge=right,open=true,powered=true]
erebus:door_baobab[facing=south,half=lower,hinge=right,open=true,powered=false]
erebus:door_baobab[facing=south,half=lower,hinge=right,open=false,powered=true]
erebus:door_baobab[facing=south,half=lower,hinge=right,open=false,powered=false]
erebus:door_baobab[facing=west,half=upper,hinge=left,open=true,powered=true]
erebus:door_baobab[facing=west,half=upper,hinge=left,open=true,powered=false]
erebus:door_baobab[facing=west,half=upper,hinge=left,open=false,powered=true]
erebus:door_baobab[facing=west,half=upper,hinge=left,open=false,powered=false]
erebus:door_baobab[facing=west,half=upper,hinge=right,open=true,powered=true]
erebus:door_baobab[facing=west,half=upper,hinge=right,open=true,powered=false]
erebus:door_baobab[facing=west,half=upper,hinge=right,open=false,powered=true]
erebus:door_baobab[facing=west,half=upper,hinge=right,open=false,powered=false]
erebus:door_baobab[facing=west,half=lower,hinge=left,open=true,powered=true]
erebus:door_baobab[facing=west,half=lower,hinge=left,open=true,powered=false]
erebus:door_baobab[facing=west,half=lower,hinge=left,open=false,powered=true]
erebus:door_baobab[facing=west,half=lower,hinge=left,open=false,powered=false]
erebus:door_baobab[facing=west,half=lower,hinge=right,open=true,powered=true]
erebus:door_baobab[facing=west,half=lower,hinge=right,open=true,powered=false]
erebus:door_baobab[facing=west,half=lower,hinge=right,open=false,powered=true]
erebus:door_baobab[facing=west,half=lower,hinge=right,open=false,powered=false]
erebus:door_baobab[facing=east,half=upper,hinge=left,open=true,powered=true]
erebus:door_baobab[facing=east,half=upper,hinge=left,open=true,powered=false]
erebus:door_baobab[facing=east,half=upper,hinge=left,open=false,powered=true]
erebus:door_baobab[facing=east,half=upper,hinge=left,open=false,powered=false]
erebus:door_baobab[facing=east,half=upper,hinge=right,open=true,powered=true]
erebus:door_baobab[facing=east,half=upper,hinge=right,open=true,powered=false]
erebus:door_baobab[facing=east,half=upper,hinge=right,open=false,powered=true]
erebus:door_baobab[facing=east,half=upper,hinge=right,open=false,powered=false]
erebus:door_baobab[facing=east,half=lower,hinge=left,open=true,powered=true]
erebus:door_baobab[facing=east,half=lower,hinge=left,open=true,powered=false]
erebus:door_baobab[facing=east,half=lower,hinge=left,open=false,powered=true]
erebus:door_baobab[facing=east,half=lower,hinge=left,open=false,powered=false]
erebus:door_baobab[facing=east,half=lower,hinge=right,open=true,powered=true]
erebus:door_baobab[facing=east,half=lower,hinge=right,open=true,powered=false]
erebus:door_baobab[facing=east,half=lower,hinge=right,open=false,powered=true]
erebus:door_baobab[facing=east,half=lower,hinge=right,open=false,powered=false]
erebus:fence_baobab[east=true,north=true,south=true,west=true]
erebus:fence_baobab[east=true,north=true,south=true,west=false]
erebus:fence_baobab[east=true,north=true,south=false,west=true]
erebus:fence_baobab[east=true,north=true,south=false,west=false]
erebus:fence_baobab[east=true,north=false,south=true,west=true]
erebus:fence_baobab[east=true,north=false,south=true,west=false]
erebus:fence_baobab[east=true,north=false,south=false,west=true]
erebus:fence_baobab[east=true,north=false,south=false,west=false]
erebus:fence_baobab[east=false,north=true,south=true,west=true]
erebus:fence_baobab[east=false,north=true,south=true,west=false]
erebus:fence_baobab[east=false,north=true,south=false,west=true]
erebus:fence_baobab[east=false,north=true,south=false,west=false]
erebus:fence_baobab[east=false,north=false,south=true,west=true]
erebus:fence_baobab[east=false,north=false,south=true,west=false]
erebus:fence_baobab[east=false,north=false,south=false,west=true]
erebus:fence_baobab[east=false,north=false,south=false,west=false]
erebus:fence_gate_baobab[facing=north,in_wall=true,open=true,powered=true]
erebus:fence_gate_baobab[facing=north,in_wall=true,open=true,powered=false]
erebus:fence_gate_baobab[facing=north,in_wall=true,open=false,powered=true]
erebus:fence_gate_baobab[facing=north,in_wall=true,open=false,powered=false]
erebus:fence_gate_baobab[facing=north,in_wall=false,open=true,powered=true]
erebus:fence_gate_baobab[facing=north,in_wall=false,open=true,powered=false]
erebus:fence_gate_baobab[facing=north,in_wall=false,open=false,powered=true]
erebus:fence_gate_baobab[facing=north,in_wall=false,open=false,powered=false]
erebus:fence_gate_baobab[facing=south,in_wall=true,open=true,powered=true]
erebus:fence_gate_baobab[facing=south,in_wall=true,open=true,powered=false]
erebus:fence_gate_baobab[facing=south,in_wall=true,open=false,powered=true]
erebus:fence_gate_baobab[facing=south,in_wall=true,open=false,powered=false]
erebus:fence_gate_baobab[facing=south,in_wall=false,open=true,powered=true]
erebus:fence_gate_baobab[facing=south,in_wall=false,open=true,powered=false]
erebus:fence_gate_baobab[facing=south,in_wall=false,open=false,powered=true]
erebus:fence_gate_baobab[facing=south,in_wall=false,open=false,powered=false]
erebus:fence_gate_baobab[facing=west,in_wall=true,open=true,powered=true]
erebus:fence_gate_baobab[facing=west,in_wall=true,open=true,powered=false]
erebus:fence_gate_baobab[facing=west,in_wall=true,open=false,powered=true]
erebus:fence_gate_baobab[facing=west,in_wall=true,open=false,powered=false]
erebus:fence_gate_baobab[facing=west,in_wall=false,open=true,powered=true]
erebus:fence_gate_baobab[facing=west,in_wall=false,open=true,powered=false]
erebus:fence_gate_baobab[facing=west,in_wall=false,open=false,powered=true]
erebus:fence_gate_baobab[facing=west,in_wall=false,open=false,powered=false]
erebus:fence_gate_baobab[facing=east,in_wall=true,open=true,powered=true]
erebus:fence_gate_baobab[facing=east,in_wall=true,open=true,powered=false]
erebus:fence_gate_baobab[facing=east,in_wall=true,open=false,powered=true]
erebus:fence_gate_baobab[facing=east,in_wall=true,open=false,powered=false]
erebus:fence_gate_baobab[facing=east,in_wall=false,open=true,powered=true]
erebus:fence_gate_baobab[facing=east,in_wall=false,open=true,powered=false]
erebus:fence_gate_baobab[facing=east,in_wall=false,open=false,powered=true]
erebus:fence_gate_baobab[facing=east,in_wall=false,open=false,powered=false]
erebus:log_eucalyptus[axis=x]
erebus:log_eucalyptus[axis=y]
erebus:log_eucalyptus[axis=z]
erebus:log_eucalyptus[axis=none]
erebus:sapling_eucalyptus[stage=0,type=oak]
erebus:sapling_eucalyptus[stage=0,type=spruce]
erebus:sapling_eucalyptus[stage=0,type=birch]
erebus:sapling_eucalyptus[stage=0,type=jungle]
erebus:sapling_eucalyptus[stage=0,type=acacia]
erebus:sapling_eucalyptus[stage=0,type=dark_oak]
erebus:sapling_eucalyptus[stage=1,type=oak]
erebus:sapling_eucalyptus[stage=1,type=spruce]
erebus:sapling_eucalyptus[stage=1,type=birch]
erebus:sapling_eucalyptus[stage=1,type=jungle]
erebus:sapling_eucalyptus[stage=1,type=acacia]
erebus:sapling_eucalyptus[stage=1,type=dark_oak]
erebus:leaves_eucalyptus[check_decay=true,decayable=true]
erebus:leaves_eucalyptus[check_decay=true,decayable=false]
erebus:leaves_eucalyptus[check_decay=false,decayable=true]
erebus:leaves_eucalyptus[check_decay=false,decayable=false]
erebus:stairs_eucalyptus[facing=north,half=top,shape=straight]
erebus:stairs_eucalyptus[facing=north,half=top,shape=inner_left]
erebus:stairs_eucalyptus[facing=north,half=top,shape=inner_right]
erebus:stairs_eucalyptus[facing=north,half=top,shape=outer_left]
erebus:stairs_eucalyptus[facing=north,half=top,shape=outer_right]
erebus:stairs_eucalyptus[facing=north,half=bottom,shape=straight]
erebus:stairs_eucalyptus[facing=north,half=bottom,shape=inner_left]
erebus:stairs_eucalyptus[facing=north,half=bottom,shape=inner_right]
erebus:stairs_eucalyptus[facing=north,half=bottom,shape=outer_left]
erebus:stairs_eucalyptus[facing=north,half=bottom,shape=outer_right]
erebus:stairs_eucalyptus[facing=south,half=top,shape=straight]
erebus:stairs_eucalyptus[facing=south,half=top,shape=inner_left]
erebus:stairs_eucalyptus[facing=south,half=top,shape=inner_right]
erebus:stairs_eucalyptus[facing=south,half=top,shape=outer_left]
erebus:stairs_eucalyptus[facing=south,half=top,shape=outer_right]
erebus:stairs_eucalyptus[facing=south,half=bottom,shape=straight]
erebus:stairs_eucalyptus[facing=south,half=bottom,shape=inner_left]
erebus:stairs_eucalyptus[facing=south,half=bottom,shape=inner_right]
erebus:stairs_eucalyptus[facing=south,half=bottom,shape=outer_left]
erebus:stairs_eucalyptus[facing=south,half=bottom,shape=outer_right]
erebus:stairs_eucalyptus[facing=west,half=top,shape=straight]
erebus:stairs_eucalyptus[facing=west,half=top,shape=inner_left]
erebus:stairs_eucalyptus[facing=west,half=top,shape=inner_right]
erebus:stairs_eucalyptus[facing=west,half=top,shape=outer_left]
erebus:stairs_eucalyptus[facing=west,half=top,shape=outer_right]
erebus:stairs_eucalyptus[facing=west,half=bottom,shape=straight]
erebus:stairs_eucalyptus[facing=west,half=bottom,shape=inner_left]
erebus:stairs_eucalyptus[facing=west,half=bottom,shape=inner_right]
erebus:stairs_eucalyptus[facing=west,half=bottom,shape=outer_left]
erebus:stairs_eucalyptus[facing=west,half=bottom,shape=outer_right]
erebus:stairs_eucalyptus[facing=east,half=top,shape=straight]
erebus:stairs_eucalyptus[facing=east,half=top,shape=inner_left]
erebus:stairs_eucalyptus[facing=east,half=top,shape=inner_right]
erebus:stairs_eucalyptus[facing=east,half=top,shape=outer_left]
erebus:stairs_eucalyptus[facing=east,half=top,shape=outer_right]
erebus:stairs_eucalyptus[facing=east,half=bottom,shape=straight]
erebus:stairs_eucalyptus[facing=east,half=bottom,shape=inner_left]
erebus:stairs_eucalyptus[facing=east,half=bottom,shape=inner_right]
erebus:stairs_eucalyptus[facing=east,half=bottom,shape=outer_left]
erebus:stairs_eucalyptus[facing=east,half=bottom,shape=outer_right]
erebus:slab_planks_eucalyptus[half=top]
erebus:slab_planks_eucalyptus[half=bottom]
erebus:slab_planks_eucalyptus[half=full]
erebus:door_eucalyptus[facing=north,half=upper,hinge=left,open=true,powered=true]
erebus:door_eucalyptus[facing=north,half=upper,hinge=left,open=true,powered=false]
erebus:door_eucalyptus[facing=north,half=upper,hinge=left,open=false,powered=true]
erebus:door_eucalyptus[facing=north,half=upper,hinge=left,open=false,powered=false]
erebus:door_eucalyptus[facing=north,half=upper,hinge=right,open=true,powered=true]
erebus:door_eucalyptus[facing=north,half=upper,hinge=right,open=true,powered=false]
erebus:door_eucalyptus[facing=north,half=upper,hinge=right,open=false,powered=true]
erebus:door_eucalyptus[facing=north,half=upper,hinge=right,open=false,powered=false]
erebus:door_eucalyptus[facing=north,half=lower,hinge=left,open=true,powered=true]
erebus:door_eucalyptus[facing=north,half=lower,hinge=left,open=true,powered=false]
erebus:door_eucalyptus[facing=north,half=lower,hinge=left,open=false,powered=true]
erebus:door_eucalyptus[facing=north,half=lower,hinge=left,open=false,powered=false]
erebus:door_eucalyptus[facing=north,half=lower,hinge=right,open=true,powered=true]
erebus:door_eucalyptus[facing=north,half=lower,hinge=right,open=true,powered=false]
erebus:door_eucalyptus[facing=north,half=lower,hinge=right,open=false,powered=true]
erebus:door_eucalyptus[facing=north,half=lower,hinge=right,open=false,powered=false]
erebus:door_eucalyptus[facing=south,half=upper,hinge=left,open=true,powered=true]
erebus:door_eucalyptus[facing=south,half=upper,hinge=left,open=true,powered=false]
erebus:door_eucalyptus[facing=south,half=upper,hinge=left,open=false,powered=true]
erebus:door_eucalyptus[facing=south,half=upper,hinge=left,open=false,powered=false]
erebus:door_eucalyptus[facing=south,half=upper,hinge=right,open=true,powered=true]
erebus:door_eucalyptus[facing=south,half=upper,hinge=right,open=true,powered=false]
erebus:door_eucalyptus[facing=south,half=upper,hinge=right,open=false,powered=true]
erebus:door_eucalyptus[facing=south,half=upper,hinge=right,open=false,powered=false]
erebus:door_eucalyptus[facing=south,half=lower,hinge=left,open=true,powered=true]
erebus:door_eucalyptus[facing=south,half=lower,hinge=left,open=true,powered=false]
erebus:door_eucalyptus[facing=south,half=lower,hinge=left,open=false,powered=true]
erebus:door_eucalyptus[facing=south,half=lower,hinge=left,open=false,powered=false]
erebus:door_eucalyptus[facing=south,half=lower,hinge=right,open=true,powered=true]
erebus:door_eucalyptus[facing=south,half=lower,hinge=right,open=true,powered=false]
erebus:door_eucalyptus[facing=south,half=lower,hinge=right,open=false,powered=true]
erebus:door_eucalyptus[facing=south,half=lower,hinge=right,open=false,powered=false]
erebus:door_eucalyptus[facing=west,half=upper,hinge=left,open=true,powered=true]
erebus:door_eucalyptus[facing=west,half=upper,hinge=left,open=true,powered=false]
erebus:door_eucalyptus[facing=west,half=upper,hinge=left,open=false,powered=true]
erebus:door_eucalyptus[facing=west,half=upper,hinge=left,open=false,powered=false]
erebus:door_eucalyptus[facing=west,half=upper,hinge=right,open=true,powered=true]
erebus:door_eucalyptus[facing=west,half=upper,hinge=right,open=true,powered=false]
erebus:door_eucalyptus[facing=west,half=upper,hinge=right,open=false,powered=true]
erebus:door_eucalyptus[facing=west,half=upper,hinge=right,open=false,powered=false]
erebus:door_eucalyptus[facing=west,half=lower,hinge=left,open=true,powered=true]
erebus:door_eucalyptus[facing=west,half=lower,hinge=left,open=true,powered=false]
erebus:door_eucalyptus[facing=west,half=lower,hinge=left,open=false,powered=true]
erebus:door_eucalyptus[facing=west,half=lower,hinge=left,open=false,powered=false]
erebus:door_eucalyptus[facing=west,half=lower,hinge=right,open=true,powered=true]
erebus:door_eucalyptus[facing=west,half=lower,hinge=right,open=true,powered=false]
erebus:door_eucalyptus[facing=west,half=lower,hinge=right,open=false,powered=true]
erebus:door_eucalyptus[facing=west,half=lower,hinge=right,open=false,powered=false]
erebus:door_eucalyptus[facing=east,half=upper,hinge=left,open=true,powered=true]
erebus:door_eucalyptus[facing=east,half=upper,hinge=left,open=true,powered=false]
erebus:door_eucalyptus[facing=east,half=upper,hinge=left,open=false,powered=true]
erebus:door_eucalyptus[facing=east,half=upper,hinge=left,open=false,powered=false]
erebus:door_eucalyptus[facing=east,half=upper,hinge=right,open=true,powered=true]
erebus:door_eucalyptus[facing=east,half=upper,hinge=right,open=true,powered=false]
erebus:door_eucalyptus[facing=east,half=upper,hinge=right,open=false,powered=true]
erebus:door_eucalyptus[facing=east,half=upper,hinge=right,open=false,powered=false]
erebus:door_eucalyptus[facing=east,half=lower,hinge=left,open=true,powered=true]
erebus:door_eucalyptus[facing=east,half=lower,hinge=left,open=true,powered=false]
erebus:door_eucalyptus[facing=east,half=lower,hinge=left,open=false,powered=true]
erebus:door_eucalyptus[facing=east,half=lower,hinge=left,open=false,powered=false]
erebus:door_eucalyptus[facing=east,half=lower,hinge=right,open=true,powered=true]
erebus:door_eucalyptus[facing=east,half=lower,hinge=right,open=true,powered=false]
erebus:door_eucalyptus[facing=east,half=lower,hinge=right,open=false,powered=true]
erebus:door_eucalyptus[facing=east,half=lower,hinge=right,open=false,powered=false]
erebus:fence_eucalyptus[east=true,north=true,south=true,west=true]
erebus:fence_eucalyptus[east=true,north=true,south=true,west=false]
erebus:fence_eucalyptus[east=true,north=true,south=false,west=true]
erebus:fence_eucalyptus[east=true,north=true,south=false,west=false]
erebus:fence_eucalyptus[east=true,north=false,south=true,west=true]
erebus:fence_eucalyptus[east=true,north=false,south=true,west=false]
erebus:fence_eucalyptus[east=true,north=false,south=false,west=true]
erebus:fence_eucalyptus[east=true,north=false,south=false,west=false]
erebus:fence_eucalyptus[east=false,north=true,south=true,west=true]
erebus:fence_eucalyptus[east=false,north=true,south=true,west=false]
erebus:fence_eucalyptus[east=false,north=true,south=false,west=true]
erebus:fence_eucalyptus[east=false,north=true,south=false,west=false]
erebus:fence_eucalyptus[east=false,north=false,south=true,west=true]
erebus:fence_eucalyptus[east=false,north=false,south=true,west=false]
erebus:fence_eucalyptus[east=false,north=false,south=false,west=true]
erebus:fence_eucalyptus[east=false,north=false,south=false,west=false]
erebus:fence_gate_eucalyptus[facing=north,in_wall=true,open=true,powered=true]
erebus:fence_gate_eucalyptus[facing=north,in_wall=true,open=true,powered=false]
erebus:fence_gate_eucalyptus[facing=north,in_wall=true,open=false,powered=true]
erebus:fence_gate_eucalyptus[facing=north,in_wall=true,open=false,powered=false]
erebus:fence_gate_eucalyptus[facing=north,in_wall=false,open=true,powered=true]
erebus:fence_gate_eucalyptus[facing=north,in_wall=false,open=true,powered=false]
erebus:fence_gate_eucalyptus[facing=north,in_wall=false,open=false,powered=true]
erebus:fence_gate_eucalyptus[facing=north,in_wall=false,open=false,powered=false]
erebus:fence_gate_eucalyptus[facing=south,in_wall=true,open=true,powered=true]
erebus:fence_gate_eucalyptus[facing=south,in_wall=true,open=true,powered=false]
erebus:fence_gate_eucalyptus[facing=south,in_wall=true,open=false,powered=true]
erebus:fence_gate_eucalyptus[facing=south,in_wall=true,open=false,powered=false]
erebus:fence_gate_eucalyptus[facing=south,in_wall=false,open=true,powered=true]
erebus:fence_gate_eucalyptus[facing=south,in_wall=false,open=true,powered=false]
erebus:fence_gate_eucalyptus[facing=south,in_wall=false,open=false,powered=true]
erebus:fence_gate_eucalyptus[facing=south,in_wall=false,open=false,powered=false]
erebus:fence_gate_eucalyptus[facing=west,in_wall=true,open=true,powered=true]
erebus:fence_gate_eucalyptus[facing=west,in_wall=true,open=true,powered=false]
erebus:fence_gate_eucalyptus[facing=west,in_wall=true,open=false,powered=true]
erebus:fence_gate_eucalyptus[facing=west,in_wall=true,open=false,powered=false]
erebus:fence_gate_eucalyptus[facing=west,in_wall=false,open=true,powered=true]
erebus:fence_gate_eucalyptus[facing=west,in_wall=false,open=true,powered=false]
erebus:fence_gate_eucalyptus[facing=west,in_wall=false,open=false,powered=true]
erebus:fence_gate_eucalyptus[facing=west,in_wall=false,open=false,powered=false]
erebus:fence_gate_eucalyptus[facing=east,in_wall=true,open=true,powered=true]
erebus:fence_gate_eucalyptus[facing=east,in_wall=true,open=true,powered=false]
erebus:fence_gate_eucalyptus[facing=east,in_wall=true,open=false,powered=true]
erebus:fence_gate_eucalyptus[facing=east,in_wall=true,open=false,powered=false]
erebus:fence_gate_eucalyptus[facing=east,in_wall=false,open=true,powered=true]
erebus:fence_gate_eucalyptus[facing=east,in_wall=false,open=true,powered=false]
erebus:fence_gate_eucalyptus[facing=east,in_wall=false,open=false,powered=true]
erebus:fence_gate_eucalyptus[facing=east,in_wall=false,open=false,powered=false]
erebus:log_mahogany[axis=x]
erebus:log_mahogany[axis=y]
erebus:log_mahogany[axis=z]
erebus:log_mahogany[axis=none]
erebus:sapling_mahogany[stage=0,type=oak]
erebus:sapling_mahogany[stage=0,type=spruce]
erebus:sapling_mahogany[stage=0,type=birch]
erebus:sapling_mahogany[stage=0,type=jungle]
erebus:sapling_mahogany[stage=0,type=acacia]
erebus:sapling_mahogany[stage=0,type=dark_oak]
erebus:sapling_mahogany[stage=1,type=oak]
erebus:sapling_mahogany[stage=1,type=spruce]
erebus:sapling_mahogany[stage=1,type=birch]
erebus:sapling_mahogany[stage=1,type=jungle]
erebus:sapling_mahogany[stage=1,type=acacia]
erebus:sapling_mahogany[stage=1,type=dark_oak]
erebus:leaves_mahogany[check_decay=true,decayable=true]
erebus:leaves_mahogany[check_decay=true,decayable=false]
erebus:leaves_mahogany[check_decay=false,decayable=true]
erebus:leaves_mahogany[check_decay=false,decayable=false]
erebus:stairs_mahogany[facing=north,half=top,shape=straight]
erebus:stairs_mahogany[facing=north,half=top,shape=inner_left]
erebus:stairs_mahogany[facing=north,half=top,shape=inner_right]
erebus:stairs_mahogany[facing=north,half=top,shape=outer_left]
erebus:stairs_mahogany[facing=north,half=top,shape=outer_right]
erebus:stairs_mahogany[facing=north,half=bottom,shape=straight]
erebus:stairs_mahogany[facing=north,half=bottom,shape=inner_left]
erebus:stairs_mahogany[facing=north,half=bottom,shape=inner_right]
erebus:stairs_mahogany[facing=north,half=bottom,shape=outer_left]
erebus:stairs_mahogany[facing=north,half=bottom,shape=outer_right]
erebus:stairs_mahogany[facing=south,half=top,shape=straight]
erebus:stairs_mahogany[facing=south,half=top,shape=inner_left]
erebus:stairs_mahogany[facing=south,half=top,shape=inner_right]
erebus:stairs_mahogany[facing=south,half=top,shape=outer_left]
erebus:stairs_mahogany[facing=south,half=top,shape=outer_right]
erebus:stairs_mahogany[facing=south,half=bottom,shape=straight]
erebus:stairs_mahogany[facing=south,half=bottom,shape=inner_left]
erebus:stairs_mahogany[facing=south,half=bottom,shape=inner_right]
erebus:stairs_mahogany[facing=south,half=bottom,shape=outer_left]
erebus:stairs_mahogany[facing=south,half=bottom,shape=outer_right]
erebus:stairs_mahogany[facing=west,half=top,shape=straight]
erebus:stairs_mahogany[facing=west,half=top,shape=inner_left]
erebus:stairs_mahogany[facing=west,half=top,shape=inner_right]
erebus:stairs_mahogany[facing=west,half=top,shape=outer_left]
erebus:stairs_mahogany[facing=west,half=top,shape=outer_right]
erebus:stairs_mahogany[facing=west,half=bottom,shape=straight]
erebus:stairs_mahogany[facing=west,half=bottom,shape=inner_left]
erebus:stairs_mahogany[facing=west,half=bottom,shape=inner_right]
erebus:stairs_mahogany[facing=west,half=bottom,shape=outer_left]
erebus:stairs_mahogany[facing=west,half=bottom,shape=outer_right]
erebus:stairs_mahogany[facing=east,half=top,shape=straight]
erebus:stairs_mahogany[facing=east,half=top,shape=inner_left]
erebus:stairs_mahogany[facing=east,half=top,shape=inner_right]
erebus:stairs_mahogany[facing=east,half=top,shape=outer_left]
erebus:stairs_mahogany[facing=east,half=top,shape=outer_right]
erebus:stairs_mahogany[facing=east,half=bottom,shape=straight]
erebus:stairs_mahogany[facing=east,half=bottom,shape=inner_left]
erebus:stairs_mahogany[facing=east,half=bottom,shape=inner_right]
erebus:stairs_mahogany[facing=east,half=bottom,shape=outer_left]
erebus:stairs_mahogany[facing=east,half=bottom,shape=outer_right]
erebus:slab_planks_mahogany[half=top]
erebus:slab_planks_mahogany[half=bottom]
erebus:slab_planks_mahogany[half=full]
erebus:door_mahogany[facing=north,half=upper,hinge=left,open=true,powered=true]
erebus:door_mahogany[facing=north,half=upper,hinge=left,open=true,powered=false]
erebus:door_mahogany[facing=north,half=upper,hinge=left,open=false,powered=true]
erebus:door_mahogany[facing=north,half=upper,hinge=left,open=false,powered=false]
erebus:door_mahogany[facing=north,half=upper,hinge=right,open=true,powered=true]
erebus:door_mahogany[facing=north,half=upper,hinge=right,open=true,powered=false]
erebus:door_mahogany[facing=north,half=upper,hinge=right,open=false,powered=true]
erebus:door_mahogany[facing=north,half=upper,hinge=right,open=false,powered=false]
erebus:door_mahogany[facing=north,half=lower,hinge=left,open=true,powered=true]
erebus:door_mahogany[facing=north,half=lower,hinge=left,open=true,powered=false]
erebus:door_mahogany[facing=north,half=lower,hinge=left,open=false,powered=true]
erebus:door_mahogany[facing=north,half=lower,hinge=left,open=false,powered=false]
erebus:door_mahogany[facing=north,half=lower,hinge=right,open=true,powered=true]
erebus:door_mahogany[facing=north,half=lower,hinge=right,open=true,powered=false]
erebus:door_mahogany[facing=north,half=lower,hinge=right,open=false,powered=true]
erebus:door_mahogany[facing=north,half=lower,hinge=right,open=false,powered=false]
erebus:door_mahogany[facing=south,half=upper,hinge=left,open=true,powered=true]
erebus:door_mahogany[facing=south,half=upper,hinge=left,open=true,powered=false]
erebus:door_mahogany[facing=south,half=upper,hinge=left,open=false,powered=true]
erebus:door_mahogany[facing=south,half=upper,hinge=left,open=false,powered=false]
erebus:door_mahogany[facing=south,half=upper,hinge=right,open=true,powered=true]
erebus:door_mahogany[facing=south,half=upper,hinge=right,open=true,powered=false]
erebus:door_mahogany[facing=south,half=upper,hinge=right,open=false,powered=true]
erebus:door_mahogany[facing=south,half=upper,hinge=right,open=false,powered=false]
erebus:door_mahogany[facing=south,half=lower,hinge=left,open=true,powered=true]
erebus:door_mahogany[facing=south,half=lower,hinge=left,open=true,powered=false]
erebus:door_mahogany[facing=south,half=lower,hinge=left,open=false,powered=true]
erebus:door_mahogany[facing=south,half=lower,hinge=left,open=false,powered=false]
erebus:door_mahogany[facing=south,half=lower,hinge=right,open=true,powered=true]
erebus:door_mahogany[facing=south,half=lower,hinge=right,open=true,powered=false]
erebus:door_mahogany[facing=south,half=lower,hinge=right,open=false,powered=true]
erebus:door_mahogany[facing=south,half=lower,hinge=right,open=false,powered=false]
erebus:door_mahogany[facing=west,half=upper,hinge=left,open=true,powered=true]
erebus:door_mahogany[facing=west,half=upper,hinge=left,open=true,powered=false]
erebus:door_mahogany[facing=west,half=upper,hinge=left,open=false,powered=true]
erebus:door_mahogany[facing=west,half=upper,hinge=left,open=false,powered=false]
erebus:door_mahogany[facing=west,half=upper,hinge=right,open=true,powered=true]
erebus:door_mahogany[facing=west,half=upper,hinge=right,open=true,powered=false]
erebus:door_mahogany[facing=west,half=upper,hinge=right,open=false,powered=true]
erebus:door_mahogany[facing=west,half=upper,hinge=right,open=false,powered=false]
erebus:door_mahogany[facing=west,half=lower,hinge=left,open=true,powered=true]
erebus:door_mahogany[facing=west,half=lower,hinge=left,open=true,powered=false]
erebus:door_mahogany[facing=west,half=lower,hinge=left,open=false,powered=true]
erebus:door_mahogany[facing=west,half=lower,hinge=left,open=false,powered=false]
erebus:door_mahogany[facing=west,half=lower,hinge=right,open=true,powered=true]
erebus:door_mahogany[facing=west,half=lower,hinge=right,open=true,powered=false]
erebus:door_mahogany[facing=west,half=lower,hinge=right,open=false,powered=true]
erebus:door_mahogany[facing=west,half=lower,hinge=right,open=false,powered=false]
erebus:door_mahogany[facing=east,half=upper,hinge=left,open=true,powered=true]
erebus:door_mahogany[facing=east,half=upper,hinge=left,open=true,powered=false]
erebus:door_mahogany[facing=east,half=upper,hinge=left,open=false,powered=true]
erebus:door_mahogany[facing=east,half=upper,hinge=left,open=false,powered=false]
erebus:door_mahogany[facing=east,half=upper,hinge=right,open=true,powered=true]
erebus:door_mahogany[facing=east,half=upper,hinge=right,open=true,powered=false]
erebus:door_mahogany[facing=east,half=upper,hinge=right,open=false,powered=true]
erebus:door_mahogany[facing=east,half=upper,hinge=right,open=false,powered=false]
erebus:door_mahogany[facing=east,half=lower,hinge=left,open=true,powered=true]
erebus:door_mahogany[facing=east,half=lower,hinge=left,open=true,powered=false]
erebus:door_mahogany[facing=east,half=lower,hinge=left,open=false,powered=true]
erebus:door_mahogany[facing=east,half=lower,hinge=left,open=false,powered=false]
erebus:door_mahogany[facing=east,half=lower,hinge=right,open=true,powered=true]
erebus:door_mahogany[facing=east,half=lower,hinge=right,open=true,powered=false]
erebus:door_mahogany[facing=east,half=lower,hinge=right,open=false,powered=true]
erebus:door_mahogany[facing=east,half=lower,hinge=right,open=false,powered=false]
erebus:fence_mahogany[east=true,north=true,south=true,west=true]
erebus:fence_mahogany[east=true,north=true,south=true,west=false]
erebus:fence_mahogany[east=true,north=true,south=false,west=true]
erebus:fence_mahogany[east=true,north=true,south=false,west=false]
erebus:fence_mahogany[east=true,north=false,south=true,west=true]
erebus:fence_mahogany[east=true,north=false,south=true,west=false]
erebus:fence_mahogany[east=true,north=false,south=false,west=true]
erebus:fence_mahogany[east=true,north=false,south=false,west=false]
erebus:fence_mahogany[east=false,north=true,south=true,west=true]
erebus:fence_mahogany[east=false,north=true,south=true,west=false]
erebus:fence_mahogany[east=false,north=true,south=false,west=true]
erebus:fence_mahogany[east=false,north=true,south=false,west=false]
erebus:fence_mahogany[east=false,north=false,south=true,west=true]
erebus:fence_mahogany[east=false,north=false,south=true,west=false]
erebus:fence_mahogany[east=false,north=false,south=false,west=true]
erebus:fence_mahogany[east=false,north=false,south=false,west=false]
erebus:fence_gate_mahogany[facing=north,in_wall=true,open=true,powered=true]
erebus:fence_gate_mahogany[facing=north,in_wall=true,open=true,powered=false]
erebus:fence_gate_mahogany[facing=north,in_wall=true,open=false,powered=true]
erebus:fence_gate_mahogany[facing=north,in_wall=true,open=false,powered=false]
erebus:fence_gate_mahogany[facing=north,in_wall=false,open=true,powered=true]
erebus:fence_gate_mahogany[facing=north,in_wall=false,open=true,powered=false]
erebus:fence_gate_mahogany[facing=north,in_wall=false,open=false,powered=true]
erebus:fence_gate_mahogany[facing=north,in_wall=false,open=false,powered=false]
erebus:fence_gate_mahogany[facing=south,in_wall=true,open=true,powered=true]
erebus:fence_gate_mahogany[facing=south,in_wall=true,open=true,powered=false]
erebus:fence_gate_mahogany[facing=south,in_wall=true,open=false,powered=true]
erebus:fence_gate_mahogany[facing=south,in_wall=true,open=false,powered=false]
erebus:fence_gate_mahogany[facing=south,in_wall=false,open=true,powered=true]
erebus:fence_gate_mahogany[facing=south,in_wall=false,open=true,powered=false]
erebus:fence_gate_mahogany[facing=south,in_wall=false,open=false,powered=true]
erebus:fence_gate_mahogany[facing=south,in_wall=false,open=false,powered=false]
erebus:fence_gate_mahogany[facing=west,in_wall=true,open=true,powered=true]
erebus:fence_gate_mahogany[facing=west,in_wall=true,open=true,powered=false]
erebus:fence_gate_mahogany[facing=west,in_wall=true,open=false,powered=true]
erebus:fence_gate_mahogany[facing=west,in_wall=true,open=false,powered=false]
erebus:fence_gate_mahogany[facing=west,in_wall=false,open=true,powered=true]
erebus:fence_gate_mahogany[facing=west,in_wall=false,open=true,powered=false]
erebus:fence_gate_mahogany[facing=west,in_wall=false,open=false,powered=true]
erebus:fence_gate_mahogany[facing=west,in_wall=false,open=false,powered=false]
erebus:fence_gate_mahogany[facing=east,in_wall=true,open=true,powered=true]
erebus:fence_gate_mahogany[facing=east,in_wall=true,open=true,powered=false]
erebus:fence_gate_mahogany[facing=east,in_wall=true,open=false,powered=true]
erebus:fence_gate_mahogany[facing=east,in_wall=true,open=false,powered=false]
erebus:fence_gate_mahogany[facing=east,in_wall=false,open=true,powered=true]
erebus:fence_gate_mahogany[facing=east,in_wall=false,open=true,powered=false]
erebus:fence_gate_mahogany[facing=east,in_wall=false,open=false,powered=true]
erebus:fence_gate_mahogany[facing=east,in_wall=false,open=false,powered=false]
erebus:log_mossbark[axis=x]
erebus:log_mossbark[axis=y]
erebus:log_mossbark[axis=z]
erebus:log_mossbark[axis=none]
erebus:sapling_mossbark[stage=0,type=oak]
erebus:sapling_mossbark[stage=0,type=spruce]
erebus:sapling_mossbark[stage=0,type=birch]
erebus:sapling_mossbark[stage=0,type=jungle]
erebus:sapling_mossbark[stage=0,type=acacia]
erebus:sapling_mossbark[stage=0,type=dark_oak]
erebus:sapling_mossbark[stage=1,type=oak]
erebus:sapling_mossbark[stage=1,type=spruce]
erebus:sapling_mossbark[stage=1,type=birch]
erebus:sapling_mossbark[stage=1,type=jungle]
erebus:sapling_mossbark[stage=1,type=acacia]
erebus:sapling_mossbark[stage=1,type=dark_oak]
erebus:leaves_mossbark[check_decay=true,decayable=true]
erebus:leaves_mossbark[check_decay=true,decayable=false]
erebus:leaves_mossbark[check_decay=false,decayable=true]
erebus:leaves_mossbark[check_decay=false,decayable=false]
erebus:stairs_mossbark[facing=north,half=top,shape=straight]
erebus:stairs_mossbark[facing=north,half=top,shape=inner_left]
erebus:stairs_mossbark[facing=north,half=top,shape=inner_right]
erebus:stairs_mossbark[facing=north,half=top,shape=outer_left]
erebus:stairs_mossbark[facing=north,half=top,shape=outer_right]
erebus:stairs_mossbark[facing=north,half=bottom,shape=straight]
erebus:stairs_mossbark[facing=north,half=bottom,shape=inner_left]
erebus:stairs_mossbark[facing=north,half=bottom,shape=inner_right]
erebus:stairs_mossbark[facing=north,half=bottom,shape=outer_left]
erebus:stairs_mossbark[facing=north,half=bottom,shape=outer_right]
erebus:stairs_mossbark[facing=south,half=top,shape=straight]
erebus:stairs_mossbark[facing=south,half=top,shape=inner_left]
erebus:stairs_mossbark[facing=south,half=top,shape=inner_right]
erebus:stairs_mossbark[facing=south,half=top,shape=outer_left]
erebus:stairs_mossbark[facing=south,half=top,shape=outer_right]
erebus:stairs_mossbark[facing=south,half=bottom,shape=straight]
erebus:stairs_mossbark[facing=south,half=bottom,shape=inner_left]
erebus:stairs_mossbark[facing=south,half=bottom,shape=inner_right]
erebus:stairs_mossbark[facing=south,half=bottom,shape=outer_left]
erebus:stairs_mossbark[facing=south,half=bottom,shape=outer_right]
erebus:stairs_mossbark[facing=west,half=top,shape=straight]
erebus:stairs_mossbark[facing=west,half=top,shape=inner_left]
erebus:stairs_mossbark[facing=west,half=top,shape=inner_right]
erebus:stairs_mossbark[facing=west,half=top,shape=outer_left]
erebus:stairs_mossbark[facing=west,half=top,shape=outer_right]
erebus:stairs_mossbark[facing=west,half=bottom,shape=straight]
erebus:stairs_mossbark[facing=west,half=bottom,shape=inner_left]
erebus:stairs_mossbark[facing=west,half=bottom,shape=inner_right]
erebus:stairs_mossbark[facing=west,half=bottom,shape=outer_left]
erebus:stairs_mossbark[facing=west,half=bottom,shape=outer_right]
erebus:stairs_mossbark[facing=east,half=top,shape=straight]
erebus:stairs_mossbark[facing=east,half=top,shape=inner_left]
erebus:stairs_mossbark[facing=east,half=top,shape=inner_right]
erebus:stairs_mossbark[facing=east,half=top,shape=outer_left]
erebus:stairs_mossbark[facing=east,half=top,shape=outer_right]
erebus:stairs_mossbark[facing=east,half=bottom,shape=straight]
erebus:stairs_mossbark[facing=east,half=bottom,shape=inner_left]
erebus:stairs_mossbark[facing=east,half=bottom,shape=inner_right]
erebus:stairs_mossbark[facing=east,half=bottom,shape=outer_left]
erebus:stairs_mossbark[facing=east,half=bottom,shape=outer_right]
erebus:slab_planks_mossbark[half=top]
erebus:slab_planks_mossbark[half=bottom]
erebus:slab_planks_mossbark[half=full]
erebus:door_mossbark[facing=north,half=upper,hinge=left,open=true,powered=true]
erebus:door_mossbark[facing=north,half=upper,hinge=left,open=true,powered=false]
erebus:door_mossbark[facing=north,half=upper,hinge=left,open=false,powered=true]
erebus:door_mossbark[facing=north,half=upper,hinge=left,open=false,powered=false]
erebus:door_mossbark[facing=north,half=upper,hinge=right,open=true,powered=true]
erebus:door_mossbark[facing=north,half=upper,hinge=right,open=true,powered=false]
erebus:door_mossbark[facing=north,half=upper,hinge=right,open=false,powered=true]
erebus:door_mossbark[facing=north,half=upper,hinge=right,open=false,powered=false]
erebus:door_mossbark[facing=north,half=lower,hinge=left,open=true,powered=true]
erebus:door_mossbark[facing=north,half=lower,hinge=left,open=true,powered=false]
erebus:door_mossbark[facing=north,half=lower,hinge=left,open=false,powered=true]
erebus:door_mossbark[facing=north,half=lower,hinge=left,open=false,powered=false]
erebus:door_mossbark[facing=north,half=lower,hinge=right,open=true,powered=true]
erebus:door_mossbark[facing=north,half=lower,hinge=right,open=true,powered=false]
erebus:door_mossbark[facing=north,half=lower,hinge=right,open=false,powered=true]
erebus:door_mossbark[facing=north,half=lower,hinge=right,open=false,powered=false]
erebus:door_mossbark[facing=south,half=upper,hinge=left,open=true,powered=true]
erebus:door_mossbark[facing=south,half=upper,hinge=left,open=true,powered=false]
erebus:door_mossbark[facing=south,half=upper,hinge=left,open=false,powered=true]
erebus:door_mossbark[facing=south,half=upper,hinge=left,open=false,powered=false]
erebus:door_mossbark[facing=south,half=upper,hinge=right,open=true,powered=true]
erebus:door_mossbark[facing=south,half=upper,hinge=right,open=true,powered=false]
erebus:door_mossbark[facing=south,half=upper,hinge=right,open=false,powered=true]
erebus:door_mossbark[facing=south,half=upper,hinge=right,open=false,powered=false]
erebus:door_mossbark[facing=south,half=lower,hinge=left,open=true,powered=true]
erebus:door_mossbark[facing=south,half=lower,hinge=left,open=true,powered=false]
erebus:door_mossbark[facing=south,half=lower,hinge=left,open=false,powered=true]
erebus:door_mossbark[facing=south,half=lower,hinge=left,open=false,powered=false]
erebus:door_mossbark[facing=south,half=lower,hinge=right,open=true,powered=true]
erebus:door_mossbark[facing=south,half=lower,hinge=right,open=true,powered=false]
erebus:door_mossbark[facing=south,half=lower,hinge=right,open=false,powered=true]
erebus:door_mossbark[facing=south,half=lower,hinge=right,open=false,powered=false]
erebus:door_mossbark[facing=west,half=upper,hinge=left,open=true,powered=true]
erebus:door_mossbark[facing=west,half=upper,hinge=left,open=true,powered=false]
erebus:door_mossbark[facing=west,half=upper,hinge=left,open=false,powered=true]
erebus:door_mossbark[facing=west,half=upper,hinge=left,open=false,powered=false]
erebus:door_mossbark[facing=west,half=upper,hinge=right,open=true,powered=true]
erebus:door_mossbark[facing=west,half=upper,hinge=right,open=true,powered=false]
erebus:door_mossbark[facing=west,half=upper,hinge=right,open=false,powered=true]
erebus:door_mossbark[facing=west,half=upper,hinge=right,open=false,powered=false]
erebus:door_mossbark[facing=west,half=lower,hinge=left,open=true,powered=true]
erebus:door_mossbark[facing=west,half=lower,hinge=left,open=true,powered=false]
erebus:door_mossbark[facing=west,half=lower,hinge=left,open=false,powered=true]
erebus:door_mossbark[facing=west,half=lower,hinge=left,open=false,powered=false]
erebus:door_mossbark[facing=west,half=lower,hinge=right,open=true,powered=true]
erebus:door_mossbark[facing=west,half=lower,hinge=right,open=true,powered=false]
erebus:door_mossbark[facing=west,half=lower,hinge=right,open=false,powered=true]
erebus:door_mossbark[facing=west,half=lower,hinge=right,open=false,powered=false]
erebus:door_mossbark[facing=east,half=upper,hinge=left,open=true,powered=true]
erebus:door_mossbark[facing=east,half=upper,hinge=left,open=true,powered=false]
erebus:door_mossbark[facing=east,half=upper,hinge=left,open=false,powered=true]
erebus:door_mossbark[facing=east,half=upper,hinge=left,open=false,powered=false]
erebus:door_mossbark[facing=east,half=upper,hinge=right,open=true,powered=true]
erebus:door_mossbark[facing=east,half=upper,hinge=right,open=true,powered=false]
erebus:door_mossbark[facing=east,half=upper,hinge=right,open=false,powered=true]
erebus:door_mossbark[facing=east,half=upper,hinge=right,open=false,powered=false]
erebus:door_mossbark[facing=east,half=lower,hinge=left,open=true,powered=true]
erebus:door_mossbark[facing=east,half=lower,hinge=left,open=true,powered=false]
erebus:door_mossbark[facing=east,half=lower,hinge=left,open=false,powered=true]
erebus:door_mossbark[facing=east,half=lower,hinge=left,open=false,powered=false]
erebus:door_mossbark[facing=east,half=lower,hinge=right,open=true,powered=true]
erebus:door_mossbark[facing=east,half=lower,hinge=right,open=true,powered=false]
erebus:door_mossbark[facing=east,half=lower,hinge=right,open=false,powered=true]
erebus:door_mossbark[facing=east,half=lower,hinge=right,open=false,powered=false]
erebus:fence_mossbark[east=true,north=true,south=true,west=true]
erebus:fence_mossbark[east=true,north=true,south=true,west=false]
erebus:fence_mossbark[east=true,north=true,south=false,west=true]
erebus:fence_mossbark[east=true,north=true,south=false,west=false]
erebus:fence_mossbark[east=true,north=false,south=true,west=true]
erebus:fence_mossbark[east=true,north=false,south=true,west=false]
erebus:fence_mossbark[east=true,north=false,south=false,west=true]
erebus:fence_mossbark[east=true,north=false,south=false,west=false]
erebus:fence_mossbark[east=false,north=true,south=true,west=true]
erebus:fence_mossbark[east=false,north=true,south=true,west=false]
erebus:fence_mossbark[east=false,north=true,south=false,west=true]
erebus:fence_mossbark[east=false,north=true,south=false,west=false]
erebus:fence_mossbark[east=false,north=false,south=true,west=true]
erebus:fence_mossbark[east=false,north=false,south=true,west=false]
erebus:fence_mossbark[east=false,north=false,south=false,west=true]
erebus:fence_mossbark[east=false,north=false,south=false,west=false]
erebus:fence_gate_mossbark[facing=north,in_wall=true,open=true,powered=true]
erebus:fence_gate_mossbark[facing=north,in_wall=true,open=true,powered=false]
erebus:fence_gate_mossbark[facing=north,in_wall=true,open=false,powered=true]
erebus:fence_gate_mossbark[facing=north,in_wall=true,open=false,powered=false]
erebus:fence_gate_mossbark[facing=north,in_wall=false,open=true,powered=true]
erebus:fence_gate_mossbark[facing=north,in_wall=false,open=true,powered=false]
erebus:fence_gate_mossbark[facing=north,in_wall=false,open=false,powered=true]
erebus:fence_gate_mossbark[facing=north,in_wall=false,open=false,powered=false]
erebus:fence_gate_mossbark[facing=south,in_wall=true,open=true,powered=true]
erebus:fence_gate_mossbark[facing=south,in_wall=true,open=true,powered=false]
erebus:fence_gate_mossbark[facing=south,in_wall=true,open=false,powered=true]
erebus:fence_gate_mossbark[facing=south,in_wall=true,open=false,powered=false]
erebus:fence_gate_mossbark[facing=south,in_wall=false,open=true,powered=true]
erebus:fence_gate_mossbark[facing=south,in_wall=false,open=true,powered=false]
erebus:fence_gate_mossbark[facing=south,in_wall=false,open=false,powered=true]
erebus:fence_gate_mossbark[facing=south,in_wall=false,open=false,powered=false]
erebus:fence_gate_mossbark[facing=west,in_wall=true,open=true,powered=true]
erebus:fence_gate_mossbark[facing=west,in_wall=true,open=true,powered=false]
erebus:fence_gate_mossbark[facing=west,in_wall=true,open=false,powered=true]
erebus:fence_gate_mossbark[facing=west,in_wall=true,open=false,powered=false]
erebus:fence_gate_mossbark[facing=west,in_wall=false,open=true,powered=true]
erebus:fence_gate_mossbark[facing=west,in_wall=false,open=true,powered=false]
erebus:fence_gate_mossbark[facing=west,in_wall=false,open=false,powered=true]
erebus:fence_gate_mossbark[facing=west,in_wall=false,open=false,powered=false]
erebus:fence_gate_mossbark[facing=east,in_wall=true,open=true,powered=true]
erebus:fence_gate_mossbark[facing=east,in_wall=true,open=true,powered=false]
erebus:fence_gate_mossbark[facing=east,in_wall=true,open=false,powered=true]
erebus:fence_gate_mossbark[facing=east,in_wall=true,open=false,powered=false]
erebus:fence_gate_mossbark[facing=east,in_wall=false,open=true,powered=true]
erebus:fence_gate_mossbark[facing=east,in_wall=false,open=true,powered=false]
erebus:fence_gate_mossbark[facing=east,in_wall=false,open=false,powered=true]
erebus:fence_gate_mossbark[facing=east,in_wall=false,open=false,powered=false]
erebus:log_asper[axis=x]
erebus:log_asper[axis=y]
erebus:log_asper[axis=z]
erebus:log_asper[axis=none]
erebus:sapling_asper[stage=0,type=oak]
erebus:sapling_asper[stage=0,type=spruce]
erebus:sapling_asper[stage=0,type=birch]
erebus:sapling_asper[stage=0,type=jungle]
erebus:sapling_asper[stage=0,type=acacia]
erebus:sapling_asper[stage=0,type=dark_oak]
erebus:sapling_asper[stage=1,type=oak]
erebus:sapling_asper[stage=1,type=spruce]
erebus:sapling_asper[stage=1,type=birch]
erebus:sapling_asper[stage=1,type=jungle]
erebus:sapling_asper[stage=1,type=acacia]
erebus:sapling_asper[stage=1,type=dark_oak]
erebus:leaves_asper[check_decay=true,decayable=true]
erebus:leaves_asper[check_decay=true,decayable=false]
erebus:leaves_asper[check_decay=false,decayable=true]
erebus:leaves_asper[check_decay=false,decayable=false]
erebus:stairs_asper[facing=north,half=top,shape=straight]
erebus:stairs_asper[facing=north,half=top,shape=inner_left]
erebus:stairs_asper[facing=north,half=top,shape=inner_right]
erebus:stairs_asper[facing=north,half=top,shape=outer_left]
erebus:stairs_asper[facing=north,half=top,shape=outer_right]
erebus:stairs_asper[facing=north,half=bottom,shape=straight]
erebus:stairs_asper[facing=north,half=bottom,shape=inner_left]
erebus:stairs_asper[facing=north,half=bottom,shape=inner_right]
erebus:stairs_asper[facing=north,half=bottom,shape=outer_left]
erebus:stairs_asper[facing=north,half=bottom,shape=outer_right]
erebus:stairs_asper[facing=south,half=top,shape=straight]
erebus:stairs_asper[facing=south,half=top,shape=inner_left]
erebus:stairs_asper[facing=south,half=top,shape=inner_right]
erebus:stairs_asper[facing=south,half=top,shape=outer_left]
erebus:stairs_asper[facing=south,half=top,shape=outer_right]
erebus:stairs_asper[facing=south,half=bottom,shape=straight]
erebus:stairs_asper[facing=south,half=bottom,shape=inner_left]
erebus:stairs_asper[facing=south,half=bottom,shape=inner_right]
erebus:stairs_asper[facing=south,half=bottom,shape=outer_left]
erebus:stairs_asper[facing=south,half=bottom,shape=outer_right]
erebus:stairs_asper[facing=west,half=top,shape=straight]
erebus:stairs_asper[facing=west,half=top,shape=inner_left]
erebus:stairs_asper[facing=west,half=top,shape=inner_right]
erebus:stairs_asper[facing=west,half=top,shape=outer_left]
erebus:stairs_asper[facing=west,half=top,shape=outer_right]
erebus:stairs_asper[facing=west,half=bottom,shape=straight]
erebus:stairs_asper[facing=west,half=bottom,shape=inner_left]
erebus:stairs_asper[facing=west,half=bottom,shape=inner_right]
erebus:stairs_asper[facing=west,half=bottom,shape=outer_left]
erebus:stairs_asper[facing=west,half=bottom,shape=outer_right]
erebus:stairs_asper[facing=east,half=top,shape=straight]
erebus:stairs_asper[facing=east,half=top,shape=inner_left]
erebus:stairs_asper[facing=east,half=top,shape=inner_right]
erebus:stairs_asper[facing=east,half=top,shape=outer_left]
erebus:stairs_asper[facing=east,half=top,shape=outer_right]
erebus:stairs_asper[facing=east,half=bottom,shape=straight]
erebus:stairs_asper[facing=east,half=bottom,shape=inner_left]
erebus:stairs_asper[facing=east,half=bottom,shape=inner_right]
erebus:stairs_asper[facing=east,half=bottom,shape=outer_left]
erebus:stairs_asper[facing=east,half=bottom,shape=outer_right]
erebus:slab_planks_asper[half=top]
erebus:slab_planks_asper[half=bottom]
erebus:slab_planks_asper[half=full]
erebus:door_asper[facing=north,half=upper,hinge=left,open=true,powered=true]
erebus:door_asper[facing=north,half=upper,hinge=left,open=true,powered=false]
erebus:door_asper[facing=north,half=upper,hinge=left,open=false,powered=true]
erebus:door_asper[facing=north,half=upper,hinge=left,open=false,powered=false]
erebus:door_asper[facing=north,half=upper,hinge=right,open=true,powered=true]
erebus:door_asper[facing=north,half=upper,hinge=right,open=true,powered=false]
erebus:door_asper[facing=north,half=upper,hinge=right,open=false,powered=true]
erebus:door_asper[facing=north,half=upper,hinge=right,open=false,powered=false]
erebus:door_asper[facing=north,half=lower,hinge=left,open=true,powered=true]
erebus:door_asper[facing=north,half=lower,hinge=left,open=true,powered=false]
erebus:door_asper[facing=north,half=lower,hinge=left,open=false,powered=true]
erebus:door_asper[facing=north,half=lower,hinge=left,open=false,powered=false]
erebus:door_asper[facing=north,half=lower,hinge=right,open=true,powered=true]
erebus:door_asper[facing=north,half=lower,hinge=right,open=true,powered=false]
erebus:door_asper[facing=north,half=lower,hinge=right,open=false,powered=true]
erebus:door_asper[facing=north,half=lower,hinge=right,open=false,powered=false]
erebus:door_asper[facing=south,half=upper,hinge=left,open=true,powered=true]
erebus:door_asper[facing=south,half=upper,hinge=left,open=true,powered=false]
erebus:door_asper[facing=south,half=upper,hinge=left,open=false,powered=true]
erebus:door_asper[facing=south,half=upper,hinge=left,open=false,powered=false]
erebus:door_asper[facing=south,half=upper,hinge=right,open=true,powered=true]
erebus:door_asper[facing=south,half=upper,hinge=right,open=true,powered=false]
erebus:door_asper[facing=south,half=upper,hinge=right,open=false,powered=true]
erebus:door_asper[facing=south,half=upper,hinge=right,open=false,powered=false]
erebus:door_asper[facing=south,half=lower,hinge=left,open=true,powered=true]
erebus:door_asper[facing=south,half=lower,hinge=left,open=true,powered=false]
erebus:door_asper[facing=south,half=lower,hinge=left,open=false,powered=true]
erebus:door_asper[facing=south,half=lower,hinge=left,open=false,powered=false]
erebus:door_asper[facing=south,half=lower,hinge=right,open=true,powered=true]
erebus:door_asper[facing=south,half=lower,hinge=right,open=true,powered=false]
erebus:door_asper[facing=south,half=lower,hinge=right,open=false,powered=true]
erebus:door_asper[facing=south,half=lower,hinge=right,open=false,powered=false]
erebus:door_asper[facing=west,half=upper,hinge=left,open=true,powered=true]
erebus:door_asper[facing=west,half=upper,hinge=left,open=true,powered=false]
erebus:door_asper[facing=west,half=upper,hinge=left,open=false,powered=true]
erebus:door_asper[facing=west,half=upper,hinge=left,open=false,powered=false]
erebus:door_asper[facing=west,half=upper,hinge=right,open=true,powered=true]
erebus:door_asper[facing=west,half=upper,hinge=right,open=true,powered=false]
erebus:door_asper[facing=west,half=upper,hinge=right,open=false,powered=true]
erebus:door_asper[facing=west,half=upper,hinge=right,open=false,powered=false]
erebus:door_asper[facing=west,half=lower,hinge=left,open=true,powered=true]
erebus:door_asper[facing=west,half=lower,hinge=left,open=true,powered=false]
erebus:door_asper[facing=west,half=lower,hinge=left,open=false,powered=true]
erebus:door_asper[facing=west,half=lower,hinge=left,open=false,powered=false]
erebus:door_asper[facing=west,half=lower,hinge=right,open=true,powered=true]
erebus:door_asper[facing=west,half=lower,hinge=right,open=true,powered=false]
erebus:door_asper[facing=west,half=lower,hinge=right,open=false,powered=true]
erebus:door_asper[facing=west,half=lower,hinge=right,open=false,powered=false]
erebus:door_asper[facing=east,half=upper,hinge=left,open=true,powered=true]
erebus:door_asper[facing=east,half=upper,hinge=left,open=true,powered=false]
erebus:door_asper[facing=east,half=upper,hinge=left,open=false,powered=true]
erebus:door_asper[facing=east,half=upper,hinge=left,open=false,powered=false]
erebus:door_asper[facing=east,half=upper,hinge=right,open=true,powered=true]
erebus:door_asper[facing=east,half=upper,hinge=right,open=true,powered=false]
erebus:door_asper[facing=east,half=upper,hinge=right,open=false,powered=true]
erebus:door_asper[facing=east,half=upper,hinge=right,open=false,powered=false]
erebus:door_asper[facing=east,half=lower,hinge=left,open=true,powered=true]
erebus:door_asper[facing=east,half=lower,hinge=left,open=true,powered=false]
erebus:door_asper[facing=east,half=lower,hinge=left,open=false,powered=true]
erebus:door_asper[facing=east,half=lower,hinge=left,open=false,powered=false]
erebus:door_asper[facing=east,half=lower,hinge=right,open=true,powered=true]
erebus:door_asper[facing=east,half=lower,hinge=right,open=true,powered=false]
erebus:door_asper[facing=east,half=lower,hinge=right,open=false,powered=true]
erebus:door_asper[facing=east,half=lower,hinge=right,open=false,powered=false]
erebus:fence_asper[east=true,north=true,south=true,west=true]
erebus:fence_asper[east=true,north=true,south=true,west=false]
erebus:fence_asper[east=true,north=true,south=false,west=true]
erebus:fence_asper[east=true,north=true,south=false,west=false]
erebus:fence_asper[east=true,north=false,south=true,west=true]
erebus:fence_asper[east=true,north=false,south=true,west=false]
erebus:fence_asper[east=true,north=false,south=false,west=true]
erebus:fence_asper[east=true,north=false,south=false,west=false]
erebus:fence_asper[east=false,north=true,south=true,west=true]
erebus:fence_asper[east=false,north=true,south=true,west=false]
erebus:fence_asper[east=false,north=true,south=false,west=true]
erebus:fence_asper[east=false,north=true,south=false,west=false]
erebus:fence_asper[east=false,north=false,south=true,west=true]
erebus:fence_asper[east=false,north=false,south=true,west=false]
erebus:fence_asper[east=false,north=false,south=false,west=true]
erebus:fence_asper[east=false,north=false,south=false,west=false]
erebus:fence_gate_asper[facing=north,in_wall=true,open=true,powered=true]
erebus:fence_gate_asper[facing=north,in_wall=true,open=true,powered=false]
erebus:fence_gate_asper[facing=north,in_wall=true,open=false,powered=true]
erebus:fence_gate_asper[facing=north,in_wall=true,open=false,powered=false]
erebus:fence_gate_asper[facing=north,in_wall=false,open=true,powered=true]
erebus:fence_gate_asper[facing=north,in_wall=false,open=true,powered=false]
erebus:fence_gate_asper[facing=north,in_wall=false,open=false,powered=true]
erebus:fence_gate_asper[facing=north,in_wall=false,open=false,powered=false]
erebus:fence_gate_asper[facing=south,in_wall=true,open=true,powered=true]
erebus:fence_gate_asper[facing=south,in_wall=true,open=true,powered=false]
erebus:fence_gate_asper[facing=south,in_wall=true,open=false,powered=true]
erebus:fence_gate_asper[facing=south,in_wall=true,open=false,powered=false]
erebus:fence_gate_asper[facing=south,in_wall=false,open=true,powered=true]
erebus:fence_gate_asper[facing=south,in_wall=false,open=true,powered=false]
erebus:fence_gate_asper[facing=south,in_wall=false,open=false,powered=true]
erebus:fence_gate_asper[facing=south,in_wall=false,open=false,powered=false]
erebus:fence_gate_asper[facing=west,in_wall=true,open=true,powered=true]
erebus:fence_gate_asper[facing=west,in_wall=true,open=true,powered=false]
erebus:fence_gate_asper[facing=west,in_wall=true,open=false,powered=true]
erebus:fence_gate_asper[facing=west,in_wall=true,open=false,powered=false]
erebus:fence_gate_asper[facing=west,in_wall=false,open=true,powered=true]
erebus:fence_gate_asper[facing=west,in_wall=false,open=true,powered=false]
erebus:fence_gate_asper[facing=west,in_wall=false,open=false,powered=true]
erebus:fence_gate_asper[facing=west,in_wall=false,open=false,powered=false]
erebus:fence_gate_asper[facing=east,in_wall=true,open=true,powered=true]
erebus:fence_gate_asper[facing=east,in_wall=true,open=true,powered=false]
erebus:fence_gate_asper[facing=east,in_wall=true,open=false,powered=true]
erebus:fence_gate_asper[facing=east,in_wall=true,open=false,powered=false]
erebus:fence_gate_asper[facing=east,in_wall=false,open=true,powered=true]
erebus:fence_gate_asper[facing=east,in_wall=false,open=true,powered=false]
erebus:fence_gate_asper[facing=east,in_wall=false,open=false,powered=true]
erebus:fence_gate_asper[facing=east,in_wall=false,open=false,powered=false]
erebus:log_cypress[axis=x]
erebus:log_cypress[axis=y]
erebus:log_cypress[axis=z]
erebus:log_cypress[axis=none]
erebus:sapling_cypress[stage=0,type=oak]
erebus:sapling_cypress[stage=0,type=spruce]
erebus:sapling_cypress[stage=0,type=birch]
erebus:sapling_cypress[stage=0,type=jungle]
erebus:sapling_cypress[stage=0,type=acacia]
erebus:sapling_cypress[stage=0,type=dark_oak]
erebus:sapling_cypress[stage=1,type=oak]
erebus:sapling_cypress[stage=1,type=spruce]
erebus:sapling_cypress[stage=1,type=birch]
erebus:sapling_cypress[stage=1,type=jungle]
erebus:sapling_cypress[stage=1,type=acacia]
erebus:sapling_cypress[stage=1,type=dark_oak]
erebus:leaves_cypress[check_decay=true,decayable=true]
erebus:leaves_cypress[check_decay=true,decayable=false]
erebus:leaves_cypress[check_decay=false,decayable=true]
erebus:leaves_cypress[check_decay=false,decayable=false]
erebus:stairs_cypress[facing=north,half=top,shape=straight]
erebus:stairs_cypress[facing=north,half=top,shape=inner_left]
erebus:stairs_cypress[facing=north,half=top,shape=inner_right]
erebus:stairs_cypress[facing=north,half=top,shape=outer_left]
erebus:stairs_cypress[facing=north,half=top,shape=outer_right]
erebus:stairs_cypress[facing=north,half=bottom,shape=straight]
erebus:stairs_cypress[facing=north,half=bottom,shape=inner_left]
erebus:stairs_cypress[facing=north,half=bottom,shape=inner_right]
erebus:stairs_cypress[facing=north,half=bottom,shape=outer_left]
erebus:stairs_cypress[facing=north,half=bottom,shape=outer_right]
erebus:stairs_cypress[facing=south,half=top,shape=straight]
erebus:stairs_cypress[facing=south,half=top,shape=inner_left]
erebus:stairs_cypress[facing=south,half=top,shape=inner_right]
erebus:stairs_cypress[facing=south,half=top,shape=outer_left]
erebus:stairs_cypress[facing=south,half=top,shape=outer_right]
erebus:stairs_cypress[facing=south,half=bottom,shape=straight]
erebus:stairs_cypress[facing=south,half=bottom,shape=inner_left]
erebus:stairs_cypress[facing=south,half=bottom,shape=inner_right]
erebus:stairs_cypress[facing=south,half=bottom,shape=outer_left]
erebus:stairs_cypress[facing=south,half=bottom,shape=outer_right]
erebus:stairs_cypress[facing=west,half=top,shape=straight]
erebus:stairs_cypress[facing=west,half=top,shape=inner_left]
erebus:stairs_cypress[facing=west,half=top,shape=inner_right]
erebus:stairs_cypress[facing=west,half=top,shape=outer_left]
erebus:stairs_cypress[facing=west,half=top,shape=outer_right]
erebus:stairs_cypress[facing=west,half=bottom,shape=straight]
erebus:stairs_cypress[facing=west,half=bottom,shape=inner_left]
erebus:stairs_cypress[facing=west,half=bottom,shape=inner_right]
erebus:stairs_cypress[facing=west,half=bottom,shape=outer_left]
erebus:stairs_cypress[facing=west,half=bottom,shape=outer_right]
erebus:stairs_cypress[facing=east,half=top,shape=straight]
erebus:stairs_cypress[facing=east,half=top,shape=inner_left]
erebus:stairs_cypress[facing=east,half=top,shape=inner_right]
erebus:stairs_cypress[facing=east,half=top,shape=outer_left]
erebus:stairs_cypress[facing=east,half=top,shape=outer_right]
erebus:stairs_cypress[facing=east,half=bottom,shape=straight]
erebus:stairs_cypress[facing=east,half=bottom,shape=inner_left]
erebus:stairs_cypress[facing=east,half=bottom,shape=inner_right]
erebus:stairs_cypress[facing=east,half=bottom,shape=outer_left]
erebus:stairs_cypress[facing=east,half=bottom,shape=outer_right]
erebus:slab_planks_cypress[half=top]
erebus:slab_planks_cypress[half=bottom]
erebus:slab_planks_cypress[half=full]
erebus:door_cypress[facing=north,half=upper,hinge=left,open=true,powered=true]
erebus:door_cypress[facing=north,half=upper,hinge=left,open=true,powered=false]
erebus:door_cypress[facing=north,half=upper,hinge=left,open=false,powered=true]
erebus:door_cypress[facing=north,half=upper,hinge=left,open=false,powered=false]
erebus:door_cypress[facing=north,half=upper,hinge=right,open=true,powered=true]
erebus:door_cypress[facing=north,half=upper,hinge=right,open=true,powered=false]
erebus:door_cypress[facing=north,half=upper,hinge=right,open=false,powered=true]
erebus:door_cypress[facing=north,half=upper,hinge=right,open=false,powered=false]
erebus:door_cypress[facing=north,half=lower,hinge=left,open=true,powered=true]
erebus:door_cypress[facing=north,half=lower,hinge=left,open=true,powered=false]
erebus:door_cypress[facing=north,half=lower,hinge=left,open=false,powered=true]
erebus:door_cypress[facing=north,half=lower,hinge=left,open=false,powered=false]
erebus:door_cypress[facing=north,half=lower,hinge=right,open=true,powered=true]
erebus:door_cypress[facing=north,half=lower,hinge=right,open=true,powered=false]
erebus:door_cypress[facing=north,half=lower,hinge=right,open=false,powered=true]
erebus:door_cypress[facing=north,half=lower,hinge=right,open=false,powered=false]
erebus:door_cypress[facing=south,half=upper,hinge=left,open=true,powered=true]
erebus:door_cypress[facing=south,half=upper,hinge=left,open=true,powered=false]
erebus:door_cypress[facing=south,half=upper,hinge=left,open=false,powered=true]
erebus:door_cypress[facing=south,half=upper,hinge=left,open=false,powered=false]
erebus:door_cypress[facing=south,half=upper,hinge=right,open=true,powered=true]
erebus:door_cypress[facing=south,half=upper,hinge=right,open=true,powered=false]
erebus:door_cypress[facing=south,half=upper,hinge=right,open=false,powered=true]
erebus:door_cypress[facing=south,half=upper,hinge=right,open=false,powered=false]
erebus:door_cypress[facing=south,half=lower,hinge=left,open=true,powered=true]
erebus:door_cypress[facing=south,half=lower,hinge=left,open=true,powered=false]
erebus:door_cypress[facing=south,half=lower,hinge=left,open=false,powered=true]
erebus:door_cypress[facing=south,half=lower,hinge=left,open=false,powered=false]
erebus:door_cypress[facing=south,half=lower,hinge=right,open=true,powered=true]
erebus:door_cypress[facing=south,half=lower,hinge=right,open=true,powered=false]
erebus:door_cypress[facing=south,half=lower,hinge=right,open=false,powered=true]
erebus:door_cypress[facing=south,half=lower,hinge=right,open=false,powered=false]
erebus:door_cypress[facing=west,half=upper,hinge=left,open=true,powered=true]
erebus:door_cypress[facing=west,half=upper,hinge=left,open=true,powered=false]
erebus:door_cypress[facing=west,half=upper,hinge=left,open=false,powered=true]
erebus:door_cypress[facing=west,half=upper,hinge=left,open=false,powered=false]
erebus:door_cypress[facing=west,half=upper,hinge=right,open=true,powered=true]
erebus:door_cypress[facing=west,half=upper,hinge=right,open=true,powered=false]
erebus:door_cypress[facing=west,half=upper,hinge=right,open=false,powered=true]
erebus:door_cypress[facing=west,half=upper,hinge=right,open=false,powered=false]
erebus:door_cypress[facing=west,half=lower,hinge=left,open=true,powered=true]
erebus:door_cypress[facing=west,half=lower,hinge=left,open=true,powered=false]
erebus:door_cypress[facing=west,half=lower,hinge=left,open=false,powered=true]
erebus:door_cypress[facing=west,half=lower,hinge=left,open=false,powered=false]
erebus:door_cypress[facing=west,half=lower,hinge=right,open=true,powered=true]
erebus:door_cypress[facing=west,half=lower,hinge=right,open=true,powered=false]
erebus:door_cypress[facing=west,half=lower,hinge=right,open=false,powered=true]
erebus:door_cypress[facing=west,half=lower,hinge=right,open=false,powered=false]
erebus:door_cypress[facing=east,half=upper,hinge=left,open=true,powered=true]
erebus:door_cypress[facing=east,half=upper,hinge=left,open=true,powered=false]
erebus:door_cypress[facing=east,half=upper,hinge=left,open=false,powered=true]
erebus:door_cypress[facing=east,half=upper,hinge=left,open=false,powered=false]
erebus:door_cypress[facing=east,half=upper,hinge=right,open=true,powered=true]
erebus:door_cypress[facing=east,half=upper,hinge=right,open=true,powered=false]
erebus:door_cypress[facing=east,half=upper,hinge=right,open=false,powered=true]
erebus:door_cypress[facing=east,half=upper,hinge=right,open=false,powered=false]
erebus:door_cypress[facing=east,half=lower,hinge=left,open=true,powered=true]
erebus:door_cypress[facing=east,half=lower,hinge=left,open=true,powered=false]
erebus:door_cypress[facing=east,half=lower,hinge=left,open=false,powered=true]
erebus:door_cypress[facing=east,half=lower,hinge=left,open=false,powered=false]
erebus:door_cypress[facing=east,half=lower,hinge=right,open=true,powered=true]
erebus:door_cypress[facing=east,half=lower,hinge=right,open=true,powered=false]
erebus:door_cypress[facing=east,half=lower,hinge=right,open=false,powered=true]
erebus:door_cypress[facing=east,half=lower,hinge=right,open=false,powered=false]
erebus:fence_cypress[east=true,north=true,south=true,west=true]
erebus:fence_cypress[east=true,north=true,south=true,west=false]
erebus:fence_cypress[east=true,north=true,south=false,west=true]
erebus:fence_cypress[east=true,north=true,south=false,west=false]
erebus:fence_cypress[east=true,north=false,south=true,west=true]
erebus:fence_cypress[east=true,north=false,south=true,west=false]
erebus:fence_cypress[east=true,north=false,south=false,west=true]
erebus:fence_cypress[east=true,north=false,south=false,west=false]
erebus:fence_cypress[east=false,north=true,south=true,west=true]
erebus:fence_cypress[east=false,north=true,south=true,west=false]
erebus:fence_cypress[east=false,north=true,south=false,west=true]
erebus:fence_cypress[east=false,north=true,south=false,west=false]
erebus:fence_cypress[east=false,north=false,south=true,west=true]
erebus:fence_cypress[east=false,north=false,south=true,west=false]
erebus:fence_cypress[east=false,north=false,south=false,west=true]
erebus:fence_cypress[east=false,north=false,south=false,west=false]
erebus:fence_gate_cypress[facing=north,in_wall=true,open=true,powered=true]
erebus:fence_gate_cypress[facing=north,in_wall=true,open=true,powered=false]
erebus:fence_gate_cypress[facing=north,in_wall=true,open=false,powered=true]
erebus:fence_gate_cypress[facing=north,in_wall=true,open=false,powered=false]
erebus:fence_gate_cypress[facing=north,in_wall=false,open=true,powered=true]
erebus:fence_gate_cypress[facing=north,in_wall=false,open=true,powered=false]
erebus:fence_gate_cypress[facing=north,in_wall=false,open=false,powered=true]
erebus:fence_gate_cypress[facing=north,in_wall=false,open=false,powered=false]
erebus:fence_gate_cypress[facing=south,in_wall=true,open=true,powered=true]
erebus:fence_gate_cypress[facing=south,in_wall=true,open=true,powered=false]
erebus:fence_gate_cypress[facing=south,in_wall=true,open=false,powered=true]
erebus:fence_gate_cypress[facing=south,in_wall=true,open=false,powered=false]
erebus:fence_gate_cypress[facing=south,in_wall=false,open=true,powered=true]
erebus:fence_gate_cypress[facing=south,in_wall=false,open=true,powered=false]
erebus:fence_gate_cypress[facing=south,in_wall=false,open=false,powered=true]
erebus:fence_gate_cypress[facing=south,in_wall=false,open=false,powered=false]
erebus:fence_gate_cypress[facing=west,in_wall=true,open=true,powered=true]
erebus:fence_gate_cypress[facing=west,in_wall=true,open=true,powered=false]
erebus:fence_gate_cypress[facing=west,in_wall=true,open=false,powered=true]
erebus:fence_gate_cypress[facing=west,in_wall=true,open=false,powered=false]
erebus:fence_gate_cypress[facing=west,in_wall=false,open=true,powered=true]
erebus:fence_gate_cypress[facing=west,in_wall=false,open=true,powered=false]
erebus:fence_gate_cypress[facing=west,in_wall=false,open=false,powered=true]
erebus:fence_gate_cypress[facing=west,in_wall=false,open=false,powered=false]
erebus:fence_gate_cypress[facing=east,in_wall=true,open=true,powered=true]
erebus:fence_gate_cypress[facing=east,in_wall=true,open=true,powered=false]
erebus:fence_gate_cypress[facing=east,in_wall=true,open=false,powered=true]
erebus:fence_gate_cypress[facing=east,in_wall=true,open=false,powered=false]
erebus:fence_gate_cypress[facing=east,in_wall=false,open=true,powered=true]
erebus:fence_gate_cypress[facing=east,in_wall=false,open=true,powered=false]
erebus:fence_gate_cypress[facing=east,in_wall=false,open=false,powered=true]
erebus:fence_gate_cypress[facing=east,in_wall=false,open=false,powered=false]
erebus:log_balsam[axis=x]
erebus:log_balsam[axis=y]
erebus:log_balsam[axis=z]
erebus:log_balsam[axis=none]
erebus:sapling_balsam[stage=0,type=oak]
erebus:sapling_balsam[stage=0,type=spruce]
erebus:sapling_balsam[stage=0,type=birch]
erebus:sapling_balsam[stage=0,type=jungle]
erebus:sapling_balsam[stage=0,type=acacia]
erebus:sapling_balsam[stage=0,type=dark_oak]
erebus:sapling_balsam[stage=1,type=oak]
erebus:sapling_balsam[stage=1,type=spruce]
erebus:sapling_balsam[stage=1,type=birch]
erebus:sapling_balsam[stage=1,type=jungle]
erebus:sapling_balsam[stage=1,type=acacia]
erebus:sapling_balsam[stage=1,type=dark_oak]
erebus:leaves_balsam[check_decay=true,decayable=true]
erebus:leaves_balsam[check_decay=true,decayable=false]
erebus:leaves_balsam[check_decay=false,decayable=true]
erebus:leaves_balsam[check_decay=false,decayable=false]
erebus:stairs_balsam[facing=north,half=top,shape=straight]
erebus:stairs_balsam[facing=north,half=top,shape=inner_left]
erebus:stairs_balsam[facing=north,half=top,shape=inner_right]
erebus:stairs_balsam[facing=north,half=top,shape=outer_left]
erebus:stairs_balsam[facing=north,half=top,shape=outer_right]
erebus:stairs_balsam[facing=north,half=bottom,shape=straight]
erebus:stairs_balsam[facing=north,half=bottom,shape=inner_left]
erebus:stairs_balsam[facing=north,half=bottom,shape=inner_right]
erebus:stairs_balsam[facing=north,half=bottom,shape=outer_left]
erebus:stairs_balsam[facing=north,half=bottom,shape=outer_right]
erebus:stairs_balsam[facing=south,half=top,shape=straight]
erebus:stairs_balsam[facing=south,half=top,shape=inner_left]
erebus:stairs_balsam[facing=south,half=top,shape=inner_right]
erebus:stairs_balsam[facing=south,half=top,shape=outer_left]
erebus:stairs_balsam[facing=south,half=top,shape=outer_right]
erebus:stairs_balsam[facing=south,half=bottom,shape=straight]
erebus:stairs_balsam[facing=south,half=bottom,shape=inner_left]
erebus:stairs_balsam[facing=south,half=bottom,shape=inner_right]
erebus:stairs_balsam[facing=south,half=bottom,shape=outer_left]
erebus:stairs_balsam[facing=south,half=bottom,shape=outer_right]
erebus:stairs_balsam[facing=west,half=top,shape=straight]
erebus:stairs_balsam[facing=west,half=top,shape=inner_left]
erebus:stairs_balsam[facing=west,half=top,shape=inner_right]
erebus:stairs_balsam[facing=west,half=top,shape=outer_left]
erebus:stairs_balsam[facing=west,half=top,shape=outer_right]
erebus:stairs_balsam[facing=west,half=bottom,shape=straight]
erebus:stairs_balsam[facing=west,half=bottom,shape=inner_left]
erebus:stairs_balsam[facing=west,half=bottom,shape=inner_right]
erebus:stairs_balsam[facing=west,half=bottom,shape=outer_left]
erebus:stairs_balsam[facing=west,half=bottom,shape=outer_right]
erebus:stairs_balsam[facing=east,half=top,shape=straight]
erebus:stairs_balsam[facing=east,half=top,shape=inner_left]
erebus:stairs_balsam[facing=east,half=top,shape=inner_right]
erebus:stairs_balsam[facing=east,half=top,shape=outer_left]
erebus:stairs_balsam[facing=east,half=top,shape=outer_right]
erebus:stairs_balsam[facing=east,half=bottom,shape=straight]
erebus:stairs_balsam[facing=east,half=bottom,shape=inner_left]
erebus:stairs_balsam[facing=east,half=bottom,shape=inner_right]
erebus:stairs_balsam[facing=east,half=bottom,shape=outer_left]
erebus:stairs_balsam[facing=east,half=bottom,shape=outer_right]
erebus:slab_planks_balsam[half=top]
erebus:slab_planks_balsam[half=bottom]
erebus:slab_planks_balsam[half=full]
erebus:fence_balsam[east=true,north=true,south=true,west=true]
erebus:fence_balsam[east=true,north=true,south=true,west=false]
erebus:fence_balsam[east=true,north=true,south=false,west=true]
erebus:fence_balsam[east=true,north=true,south=false,west=false]
erebus:fence_balsam[east=true,north=false,south=true,west=true]
erebus:fence_balsam[east=true,north=false,south=true,west=false]
erebus:fence_balsam[east=true,north=false,south=false,west=true]
erebus:fence_balsam[east=true,north=false,south=false,west=false]
erebus:fence_balsam[east=false,north=true,south=true,west=true]
erebus:fence_balsam[east=false,north=true,south=true,west=false]
erebus:fence_balsam[east=false,north=true,south=false,west=true]
erebus:fence_balsam[east=false,north=true,south=false,west=false]
erebus:fence_balsam[east=false,north=false,south=true,west=true]
erebus:fence_balsam[east=false,north=false,south=true,west=false]
erebus:fence_balsam[east=false,north=false,south=false,west=true]
erebus:fence_balsam[east=false,north=false,south=false,west=false]
erebus:fence_gate_balsam[facing=north,in_wall=true,open=true,powered=true]
erebus:fence_gate_balsam[facing=north,in_wall=true,open=true,powered=false]
erebus:fence_gate_balsam[facing=north,in_wall=true,open=false,powered=true]
erebus:fence_gate_balsam[facing=north,in_wall=true,open=false,powered=false]
erebus:fence_gate_balsam[facing=north,in_wall=false,open=true,powered=true]
erebus:fence_gate_balsam[facing=north,in_wall=false,open=true,powered=false]
erebus:fence_gate_balsam[facing=north,in_wall=false,open=false,powered=true]
erebus:fence_gate_balsam[facing=north,in_wall=false,open=false,powered=false]
erebus:fence_gate_balsam[facing=south,in_wall=true,open=true,powered=true]
erebus:fence_gate_balsam[facing=south,in_wall=true,open=true,powered=false]
erebus:fence_gate_balsam[facing=south,in_wall=true,open=false,powered=true]
erebus:fence_gate_balsam[facing=south,in_wall=true,open=false,powered=false]
erebus:fence_gate_balsam[facing=south,in_wall=false,open=true,powered=true]
erebus:fence_gate_balsam[facing=south,in_wall=false,open=true,powered=false]
erebus:fence_gate_balsam[facing=south,in_wall=false,open=false,powered=true]
erebus:fence_gate_balsam[facing=south,in_wall=false,open=false,powered=false]
erebus:fence_gate_balsam[facing=west,in_wall=true,open=true,powered=true]
erebus:fence_gate_balsam[facing=west,in_wall=true,open=true,powered=false]
erebus:fence_gate_balsam[facing=west,in_wall=true,open=false,powered=true]
erebus:fence_gate_balsam[facing=west,in_wall=true,open=false,powered=false]
erebus:fence_gate_balsam[facing=west,in_wall=false,open=true,powered=true]
erebus:fence_gate_balsam[facing=west,in_wall=false,open=true,powered=false]
erebus:fence_gate_balsam[facing=west,in_wall=false,open=false,powered=true]
erebus:fence_gate_balsam[facing=west,in_wall=false,open=false,powered=false]
erebus:fence_gate_balsam[facing=east,in_wall=true,open=true,powered=true]
erebus:fence_gate_balsam[facing=east,in_wall=true,open=true,powered=false]
erebus:fence_gate_balsam[facing=east,in_wall=true,open=false,powered=true]
erebus:fence_gate_balsam[facing=east,in_wall=true,open=false,powered=false]
erebus:fence_gate_balsam[facing=east,in_wall=false,open=true,powered=true]
erebus:fence_gate_balsam[facing=east,in_wall=false,open=true,powered=false]
erebus:fence_gate_balsam[facing=east,in_wall=false,open=false,powered=true]
erebus:fence_gate_balsam[facing=east,in_wall=false,open=false,powered=false]
erebus:stairs_white[facing=north,half=top,shape=straight]
erebus:stairs_white[facing=north,half=top,shape=inner_left]
erebus:stairs_white[facing=north,half=top,shape=inner_right]
erebus:stairs_white[facing=north,half=top,shape=outer_left]
erebus:stairs_white[facing=north,half=top,shape=outer_right]
erebus:stairs_white[facing=north,half=bottom,shape=straight]
erebus:stairs_white[facing=north,half=bottom,shape=inner_left]
erebus:stairs_white[facing=north,half=bottom,shape=inner_right]
erebus:stairs_white[facing=north,half=bottom,shape=outer_left]
erebus:stairs_white[facing=north,half=bottom,shape=outer_right]
erebus:stairs_white[facing=south,half=top,shape=straight]
erebus:stairs_white[facing=south,half=top,shape=inner_left]
erebus:stairs_white[facing=south,half=top,shape=inner_right]
erebus:stairs_white[facing=south,half=top,shape=outer_left]
erebus:stairs_white[facing=south,half=top,shape=outer_right]
erebus:stairs_white[facing=south,half=bottom,shape=straight]
erebus:stairs_white[facing=south,half=bottom,shape=inner_left]
erebus:stairs_white[facing=south,half=bottom,shape=inner_right]
erebus:stairs_white[facing=south,half=bottom,shape=outer_left]
erebus:stairs_white[facing=south,half=bottom,shape=outer_right]
erebus:stairs_white[facing=west,half=top,shape=straight]
erebus:stairs_white[facing=west,half=top,shape=inner_left]
erebus:stairs_white[facing=west,half=top,shape=inner_right]
erebus:stairs_white[facing=west,half=top,shape=outer_left]
erebus:stairs_white[facing=west,half=top,shape=outer_right]
erebus:stairs_white[facing=west,half=bottom,shape=straight]
erebus:stairs_white[facing=west,half=bottom,shape=inner_left]
erebus:stairs_white[facing=west,half=bottom,shape=inner_right]
erebus:stairs_white[facing=west,half=bottom,shape=outer_left]
erebus:stairs_white[facing=west,half=bottom,shape=outer_right]
erebus:stairs_white[facing=east,half=top,shape=straight]
erebus:stairs_white[facing=east,half=top,shape=inner_left]
erebus:stairs_white[facing=east,half=top,shape=inner_right]
erebus:stairs_white[facing=east,half=top,shape=outer_left]
erebus:stairs_white[facing=east,half=top,shape=outer_right]
erebus:stairs_white[facing=east,half=bottom,shape=straight]
erebus:stairs_white[facing=east,half=bottom,shape=inner_left]
erebus:stairs_white[facing=east,half=bottom,shape=inner_right]
erebus:stairs_white[facing=east,half=bottom,shape=outer_left]
erebus:stairs_white[facing=east,half=bottom,shape=outer_right]
erebus:slab_planks_white[half=top]
erebus:slab_planks_white[half=bottom]
erebus:slab_planks_white[half=full]
erebus:fence_white[east=true,north=true,south=true,west=true]
erebus:fence_white[east=true,north=true,south=true,west=false]
erebus:fence_white[east=true,north=true,south=false,west=true]
erebus:fence_white[east=true,north=true,south=false,west=false]
erebus:fence_white[east=true,north=false,south=true,west=true]
erebus:fence_white[east=true,north=false,south=true,west=false]
erebus:fence_white[east=true,north=false,south=false,west=true]
erebus:fence_white[east=true,north=false,south=false,west=false]
erebus:fence_white[east=false,north=true,south=true,west=true]
erebus:fence_white[east=false,north=true,south=true,west=false]
erebus:fence_white[east=false,north=true,south=false,west=true]
erebus:fence_white[east=false,north=true,south=false,west=false]
erebus:fence_white[east=false,north=false,south=true,west=true]
erebus:fence_white[east=false,north=false,south=true,west=false]
erebus:fence_white[east=false,north=false,south=false,west=true]
erebus:fence_white[east=false,north=false,south=false,west=false]
erebus:fence_gate_white[facing=north,in_wall=true,open=true,powered=true]
erebus:fence_gate_white[facing=north,in_wall=true,open=true,powered=false]
erebus:fence_gate_white[facing=north,in_wall=true,open=false,powered=true]
erebus:fence_gate_white[facing=north,in_wall=true,open=false,powered=false]
erebus:fence_gate_white[facing=north,in_wall=false,open=true,powered=true]
erebus:fence_gate_white[facing=north,in_wall=false,open=true,powered=false]
erebus:fence_gate_white[facing=north,in_wall=false,open=false,powered=true]
erebus:fence_gate_white[facing=north,in_wall=false,open=false,powered=false]
erebus:fence_gate_white[facing=south,in_wall=true,open=true,powered=true]
erebus:fence_gate_white[facing=south,in_wall=true,open=true,powered=false]
erebus:fence_gate_white[facing=south,in_wall=true,open=false,powered=true]
erebus:fence_gate_white[facing=south,in_wall=true,open=false,powered=false]
erebus:fence_gate_white[facing=south,in_wall=false,open=true,powered=true]
erebus:fence_gate_white[facing=south,in_wall=false,open=true,powered=false]
erebus:fence_gate_white[facing=south,in_wall=false,open=false,powered=true]
erebus:fence_gate_white[facing=south,in_wall=false,open=false,powered=false]
erebus:fence_gate_white[facing=west,in_wall=true,open=true,powered=true]
erebus:fence_gate_white[facing=west,in_wall=true,open=true,powered=false]
erebus:fence_gate_white[facing=west,in_wall=true,open=false,powered=true]
erebus:fence_gate_white[facing=west,in_wall=true,open=false,powered=false]
erebus:fence_gate_white[facing=west,in_wall=false,open=true,powered=true]
erebus:fence_gate_white[facing=west,in_wall=false,open=true,powered=false]
erebus:fence_gate_white[facing=west,in_wall=false,open=false,powered=true]
erebus:fence_gate_white[facing=west,in_wall=false,open=false,powered=false]
erebus:fence_gate_white[facing=east,in_wall=true,open=true,powered=true]
erebus:fence_gate_white[facing=east,in_wall=true,open=true,powered=false]
erebus:fence_gate_white[facing=east,in_wall=true,open=false,powered=true]
erebus:fence_gate_white[facing=east,in_wall=true,open=false,powered=false]
erebus:fence_gate_white[facing=east,in_wall=false,open=true,powered=true]
erebus:fence_gate_white[facing=east,in_wall=false,open=true,powered=false]
erebus:fence_gate_white[facing=east,in_wall=false,open=false,powered=true]
erebus:fence_gate_white[facing=east,in_wall=false,open=false,powered=false]
erebus:log_bamboo[age=0]
erebus:log_bamboo[age=1]
erebus:log_bamboo[age=2]
erebus:log_bamboo[age=3]
erebus:log_bamboo[age=4]
erebus:log_bamboo[age=5]
erebus:log_bamboo[age=6]
erebus:log_bamboo[age=7]
erebus:log_bamboo[age=8]
erebus:log_bamboo[age=9]
erebus:log_bamboo[age=10]
erebus:log_bamboo[age=11]
erebus:log_bamboo[age=12]
erebus:log_bamboo[age=13]
erebus:log_bamboo[age=14]
erebus:log_bamboo[age=15]
erebus:sapling_bamboo[stage=0,type=oak]
erebus:sapling_bamboo[stage=0,type=spruce]
erebus:sapling_bamboo[stage=0,type=birch]
erebus:sapling_bamboo[stage=0,type=jungle]
erebus:sapling_bamboo[stage=0,type=acacia]
erebus:sapling_bamboo[stage=0,type=dark_oak]
erebus:sapling_bamboo[stage=1,type=oak]
erebus:sapling_bamboo[stage=1,type=spruce]
erebus:sapling_bamboo[stage=1,type=birch]
erebus:sapling_bamboo[stage=1,type=jungle]
erebus:sapling_bamboo[stage=1,type=acacia]
erebus:sapling_bamboo[stage=1,type=dark_oak]
erebus:stairs_bamboo[facing=north,half=top,shape=straight]
erebus:stairs_bamboo[facing=north,half=top,shape=inner_left]
erebus:stairs_bamboo[facing=north,half=top,shape=inner_right]
erebus:stairs_bamboo[facing=north,half=top,shape=outer_left]
erebus:stairs_bamboo[facing=north,half=top,shape=outer_right]
erebus:stairs_bamboo[facing=north,half=bottom,shape=straight]
erebus:stairs_bamboo[facing=north,half=bottom,shape=inner_left]
erebus:stairs_bamboo[facing=north,half=bottom,shape=inner_right]
erebus:stairs_bamboo[facing=north,half=bottom,shape=outer_left]
erebus:stairs_bamboo[facing=north,half=bottom,shape=outer_right]
erebus:stairs_bamboo[facing=south,half=top,shape=straight]
erebus:stairs_bamboo[facing=south,half=top,shape=inner_left]
erebus:stairs_bamboo[facing=south,half=top,shape=inner_right]
erebus:stairs_bamboo[facing=south,half=top,shape=outer_left]
erebus:stairs_bamboo[facing=south,half=top,shape=outer_right]
erebus:stairs_bamboo[facing=south,half=bottom,shape=straight]
erebus:stairs_bamboo[facing=south,half=bottom,shape=inner_left]
erebus:stairs_bamboo[facing=south,half=bottom,shape=inner_right]
erebus:stairs_bamboo[facing=south,half=bottom,shape=outer_left]
erebus:stairs_bamboo[facing=south,half=bottom,shape=outer_right]
erebus:stairs_bamboo[facing=west,half=top,shape=straight]
erebus:stairs_bamboo[facing=west,half=top,shape=inner_left]
erebus:stairs_bamboo[facing=west,half=top,shape=inner_right]
erebus:stairs_bamboo[facing=west,half=top,shape=outer_left]
erebus:stairs_bamboo[facing=west,half=top,shape=outer_right]
erebus:stairs_bamboo[facing=west,half=bottom,shape=straight]
erebus:stairs_bamboo[facing=west,half=bottom,shape=inner_left]
erebus:stairs_bamboo[facing=west,half=bottom,shape=inner_right]
erebus:stairs_bamboo[facing=west,half=bottom,shape=outer_left]
erebus:stairs_bamboo[facing=west,half=bottom,shape=outer_right]
erebus:stairs_bamboo[facing=east,half=top,shape=straight]
erebus:stairs_bamboo[facing=east,half=top,shape=inner_left]
erebus:stairs_bamboo[facing=east,half=top,shape=inner_right]
erebus:stairs_bamboo[facing=east,half=top,shape=outer_left]
erebus:stairs_bamboo[facing=east,half=top,shape=outer_right]
erebus:stairs_bamboo[facing=east,half=bottom,shape=straight]
erebus:stairs_bamboo[facing=east,half=bottom,shape=inner_left]
erebus:stairs_bamboo[facing=east,half=bottom,shape=inner_right]
erebus:stairs_bamboo[facing=east,half=bottom,shape=outer_left]
erebus:stairs_bamboo[facing=east,half=bottom,shape=outer_right]
erebus:slab_planks_bamboo[half=top]
erebus:slab_planks_bamboo[half=bottom]
erebus:slab_planks_bamboo[half=full]
erebus:fence_bamboo[east=true,north=true,south=true,west=true]
erebus:fence_bamboo[east=true,north=true,south=true,west=false]
erebus:fence_bamboo[east=true,north=true,south=false,west=true]
erebus:fence_bamboo[east=true,north=true,south=false,west=false]
erebus:fence_bamboo[east=true,north=false,south=true,west=true]
erebus:fence_bamboo[east=true,north=false,south=true,west=false]
erebus:fence_bamboo[east=true,north=false,south=false,west=true]
erebus:fence_bamboo[east=true,north=false,south=false,west=false]
erebus:fence_bamboo[east=false,north=true,south=true,west=true]
erebus:fence_bamboo[east=false,north=true,south=true,west=false]
erebus:fence_bamboo[east=false,north=true,south=false,west=true]
erebus:fence_bamboo[east=false,north=true,south=false,west=false]
erebus:fence_bamboo[east=false,north=false,south=true,west=true]
erebus:fence_bamboo[east=false,north=false,south=true,west=false]
erebus:fence_bamboo[east=false,north=false,south=false,west=true]
erebus:fence_bamboo[east=false,north=false,south=false,west=false]
erebus:fence_gate_bamboo[facing=north,in_wall=true,open=true,powered=true]
erebus:fence_gate_bamboo[facing=north,in_wall=true,open=true,powered=false]
erebus:fence_gate_bamboo[facing=north,in_wall=true,open=false,powered=true]
erebus:fence_gate_bamboo[facing=north,in_wall=true,open=false,powered=false]
erebus:fence_gate_bamboo[facing=north,in_wall=false,open=true,powered=true]
erebus:fence_gate_bamboo[facing=north,in_wall=false,open=true,powered=false]
erebus:fence_gate_bamboo[facing=north,in_wall=false,open=false,powered=true]
erebus:fence_gate_bamboo[facing=north,in_wall=false,open=false,powered=false]
erebus:fence_gate_bamboo[facing=south,in_wall=true,open=true,powered=true]
erebus:fence_gate_bamboo[facing=south,in_wall=true,open=true,powered=false]
erebus:fence_gate_bamboo[facing=south,in_wall=true,open=false,powered=true]
erebus:fence_gate_bamboo[facing=south,in_wall=true,open=false,powered=false]
erebus:fence_gate_bamboo[facing=south,in_wall=false,open=true,powered=true]
erebus:fence_gate_bamboo[facing=south,in_wall=false,open=true,powered=false]
erebus:fence_gate_bamboo[facing=south,in_wall=false,open=false,powered=true]
erebus:fence_gate_bamboo[facing=south,in_wall=false,open=false,powered=false]
erebus:fence_gate_bamboo[facing=west,in_wall=true,open=true,powered=true]
erebus:fence_gate_bamboo[facing=west,in_wall=true,open=true,powered=false]
erebus:fence_gate_bamboo[facing=west,in_wall=true,open=false,powered=true]
erebus:fence_gate_bamboo[facing=west,in_wall=true,open=false,powered=false]
erebus:fence_gate_bamboo[facing=west,in_wall=false,open=true,powered=true]
erebus:fence_gate_bamboo[facing=west,in_wall=false,open=true,powered=false]
erebus:fence_gate_bamboo[facing=west,in_wall=false,open=false,powered=true]
erebus:fence_gate_bamboo[facing=west,in_wall=false,open=false,powered=false]
erebus:fence_gate_bamboo[facing=east,in_wall=true,open=true,powered=true]
erebus:fence_gate_bamboo[facing=east,in_wall=true,open=true,powered=false]
erebus:fence_gate_bamboo[facing=east,in_wall=true,open=false,powered=true]
erebus:fence_gate_bamboo[facing=east,in_wall=true,open=false,powered=false]
erebus:fence_gate_bamboo[facing=east,in_wall=false,open=true,powered=true]
erebus:fence_gate_bamboo[facing=east,in_wall=false,open=true,powered=false]
erebus:fence_gate_bamboo[facing=east,in_wall=false,open=false,powered=true]
erebus:fence_gate_bamboo[facing=east,in_wall=false,open=false,powered=false]
erebus:log_rotten[axis=x]
erebus:log_rotten[axis=y]
erebus:log_rotten[axis=z]
erebus:log_rotten[axis=none]
erebus:stairs_rotten[facing=north,half=top,shape=straight]
erebus:stairs_rotten[facing=north,half=top,shape=inner_left]
erebus:stairs_rotten[facing=north,half=top,shape=inner_right]
erebus:stairs_rotten[facing=north,half=top,shape=outer_left]
erebus:stairs_rotten[facing=north,half=top,shape=outer_right]
erebus:stairs_rotten[facing=north,half=bottom,shape=straight]
erebus:stairs_rotten[facing=north,half=bottom,shape=inner_left]
erebus:stairs_rotten[facing=north,half=bottom,shape=inner_right]
erebus:stairs_rotten[facing=north,half=bottom,shape=outer_left]
erebus:stairs_rotten[facing=north,half=bottom,shape=outer_right]
erebus:stairs_rotten[facing=south,half=top,shape=straight]
erebus:stairs_rotten[facing=south,half=top,shape=inner_left]
erebus:stairs_rotten[facing=south,half=top,shape=inner_right]
erebus:stairs_rotten[facing=south,half=top,shape=outer_left]
erebus:stairs_rotten[facing=south,half=top,shape=outer_right]
erebus:stairs_rotten[facing=south,half=bottom,shape=straight]
erebus:stairs_rotten[facing=south,half=bottom,shape=inner_left]
erebus:stairs_rotten[facing=south,half=bottom,shape=inner_right]
erebus:stairs_rotten[facing=south,half=bottom,shape=outer_left]
erebus:stairs_rotten[facing=south,half=bottom,shape=outer_right]
erebus:stairs_rotten[facing=west,half=top,shape=straight]
erebus:stairs_rotten[facing=west,half=top,shape=inner_left]
erebus:stairs_rotten[facing=west,half=top,shape=inner_right]
erebus:stairs_rotten[facing=west,half=top,shape=outer_left]
erebus:stairs_rotten[facing=west,half=top,shape=outer_right]
erebus:stairs_rotten[facing=west,half=bottom,shape=straight]
erebus:stairs_rotten[facing=west,half=bottom,shape=inner_left]
erebus:stairs_rotten[facing=west,half=bottom,shape=inner_right]
erebus:stairs_rotten[facing=west,half=bottom,shape=outer_left]
erebus:stairs_rotten[facing=west,half=bottom,shape=outer_right]
erebus:stairs_rotten[facing=east,half=top,shape=straight]
erebus:stairs_rotten[facing=east,half=top,shape=inner_left]
erebus:stairs_rotten[facing=east,half=top,shape=inner_right]
erebus:stairs_rotten[facing=east,half=top,shape=outer_left]
erebus:stairs_rotten[facing=east,half=top,shape=outer_right]
erebus:stairs_rotten[facing=east,half=bottom,shape=straight]
erebus:stairs_rotten[facing=east,half=bottom,shape=inner_left]
erebus:stairs_rotten[facing=east,half=bottom,shape=inner_right]
erebus:stairs_rotten[facing=east,half=bottom,shape=outer_left]
erebus:stairs_rotten[facing=east,half=bottom,shape=outer_right]
erebus:slab_planks_rotten[half=top]
erebus:slab_planks_rotten[half=bottom]
erebus:slab_planks_rotten[half=full]
erebus:door_rotten[facing=north,half=upper,hinge=left,open=true,powered=true]
erebus:door_rotten[facing=north,half=upper,hinge=left,open=true,powered=false]
erebus:door_rotten[facing=north,half=upper,hinge=left,open=false,powered=true]
erebus:door_rotten[facing=north,half=upper,hinge=left,open=false,powered=false]
erebus:door_rotten[facing=north,half=upper,hinge=right,open=true,powered=true]
erebus:door_rotten[facing=north,half=upper,hinge=right,open=true,powered=false]
erebus:door_rotten[facing=north,half=upper,hinge=right,open=false,powered=true]
erebus:door_rotten[facing=north,half=upper,hinge=right,open=false,powered=false]
erebus:door_rotten[facing=north,half=lower,hinge=left,open=true,powered=true]
erebus:door_rotten[facing=north,half=lower,hinge=left,open=true,powered=false]
erebus:door_rotten[facing=north,half=lower,hinge=left,open=false,powered=true]
erebus:door_rotten[facing=north,half=lower,hinge=left,open=false,powered=false]
erebus:door_rotten[facing=north,half=lower,hinge=right,open=true,powered=true]
erebus:door_rotten[facing=north,half=lower,hinge=right,open=true,powered=false]
erebus:door_rotten[facing=north,half=lower,hinge=right,open=false,powered=true]
erebus:door_rotten[facing=north,half=lower,hinge=right,open=false,powered=false]
erebus:door_rotten[facing=south,half=upper,hinge=left,open=true,powered=true]
erebus:door_rotten[facing=south,half=upper,hinge=left,open=true,powered=false]
erebus:door_rotten[facing=south,half=upper,hinge=left,open=false,powered=true]
erebus:door_rotten[facing=south,half=upper,hinge=left,open=false,powered=false]
erebus:door_rotten[facing=south,half=upper,hinge=right,open=true,powered=true]
erebus:door_rotten[facing=south,half=upper,hinge=right,open=true,powered=false]
erebus:door_rotten[facing=south,half=upper,hinge=right,open=false,powered=true]
erebus:door_rotten[facing=south,half=upper,hinge=right,open=false,powered=false]
erebus:door_rotten[facing=south,half=lower,hinge=left,open=true,powered=true]
erebus:door_rotten[facing=south,half=lower,hinge=left,open=true,powered=false]
erebus:door_rotten[facing=south,half=lower,hinge=left,open=false,powered=true]
erebus:door_rotten[facing=south,half=lower,hinge=left,open=false,powered=false]
erebus:door_rotten[facing=south,half=lower,hinge=right,open=true,powered=true]
erebus:door_rotten[facing=south,half=lower,hinge=right,open=true,powered=false]
erebus:door_rotten[facing=south,half=lower,hinge=right,open=false,powered=true]
erebus:door_rotten[facing=south,half=lower,hinge=right,open=false,powered=false]
erebus:door_rotten[facing=west,half=upper,hinge=left,open=true,powered=true]
erebus:door_rotten[facing=west,half=upper,hinge=left,open=true,powered=false]
erebus:door_rotten[facing=west,half=upper,hinge=left,open=false,powered=true]
erebus:door_rotten[facing=west,half=upper,hinge=left,open=false,powered=false]
erebus:door_rotten[facing=west,half=upper,hinge=right,open=true,powered=true]
erebus:door_rotten[facing=west,half=upper,hinge=right,open=true,powered=false]
erebus:door_rotten[facing=west,half=upper,hinge=right,open=false,powered=true]
erebus:door_rotten[facing=west,half=upper,hinge=right,open=false,powered=false]
erebus:door_rotten[facing=west,half=lower,hinge=left,open=true,powered=true]
erebus:door_rotten[facing=west,half=lower,hinge=left,open=true,powered=false]
erebus:door_rotten[facing=west,half=lower,hinge=left,open=false,powered=true]
erebus:door_rotten[facing=west,half=lower,hinge=left,open=false,powered=false]
erebus:door_rotten[facing=west,half=lower,hinge=right,open=true,powered=true]
erebus:door_rotten[facing=west,half=lower,hinge=right,open=true,powered=false]
erebus:door_rotten[facing=west,half=lower,hinge=right,open=false,powered=true]
erebus:door_rotten[facing=west,half=lower,hinge=right,open=false,powered=false]
erebus:door_rotten[facing=east,half=upper,hinge=left,open=true,powered=true]
erebus:door_rotten[facing=east,half=upper,hinge=left,open=true,powered=false]
erebus:door_rotten[facing=east,half=upper,hinge=left,open=false,powered=true]
erebus:door_rotten[facing=east,half=upper,hinge=left,open=false,powered=false]
erebus:door_rotten[facing=east,half=upper,hinge=right,open=true,powered=true]
erebus:door_rotten[facing=east,half=upper,hinge=right,open=true,powered=false]
erebus:door_rotten[facing=east,half=upper,hinge=right,open=false,powered=true]
erebus:door_rotten[facing=east,half=upper,hinge=right,open=false,powered=false]
erebus:door_rotten[facing=east,half=lower,hinge=left,open=true,powered=true]
erebus:door_rotten[facing=east,half=lower,hinge=left,open=true,powered=false]
erebus:door_rotten[facing=east,half=lower,hinge=left,open=false,powered=true]
erebus:door_rotten[facing=east,half=lower,hinge=left,open=false,powered=false]
erebus:door_rotten[facing=east,half=lower,hinge=right,open=true,powered=true]
erebus:door_rotten[facing=east,half=lower,hinge=right,open=true,powered=false]
erebus:door_rotten[facing=east,half=lower,hinge=right,open=false,powered=true]
erebus:door_rotten[facing=east,half=lower,hinge=right,open=false,powered=false]
erebus:fence_rotten[east=true,north=true,south=true,west=true]
erebus:fence_rotten[east=true,north=true,south=true,west=false]
erebus:fence_rotten[east=true,north=true,south=false,west=true]
erebus:fence_rotten[east=true,north=true,south=false,west=false]
erebus:fence_rotten[east=true,north=false,south=true,west=true]
erebus:fence_rotten[east=true,north=false,south=true,west=false]
erebus:fence_rotten[east=true,north=false,south=false,west=true]
erebus:fence_rotten[east=true,north=false,south=false,west=false]
erebus:fence_rotten[east=false,north=true,south=true,west=true]
erebus:fence_rotten[east=false,north=true,south=true,west=false]
erebus:fence_rotten[east=false,north=true,south=false,west=true]
erebus:fence_rotten[east=false,north=true,south=false,west=false]
erebus:fence_rotten[east=false,north=false,south=true,west=true]
erebus:fence_rotten[east=false,north=false,south=true,west=false]
erebus:fence_rotten[east=false,north=false,south=false,west=true]
erebus:fence_rotten[east=false,north=false,south=false,west=false]
erebus:fence_gate_rotten[facing=north,in_wall=true,open=true,powered=true]
erebus:fence_gate_rotten[facing=north,in_wall=true,open=true,powered=false]
erebus:fence_gate_rotten[facing=north,in_wall=true,open=false,powered=true]
erebus:fence_gate_rotten[facing=north,in_wall=true,open=false,powered=false]
erebus:fence_gate_rotten[facing=north,in_wall=false,open=true,powered=true]
erebus:fence_gate_rotten[facing=north,in_wall=false,open=true,powered=false]
erebus:fence_gate_rotten[facing=north,in_wall=false,open=false,powered=true]
erebus:fence_gate_rotten[facing=north,in_wall=false,open=false,powered=false]
erebus:fence_gate_rotten[facing=south,in_wall=true,open=true,powered=true]
erebus:fence_gate_rotten[facing=south,in_wall=true,open=true,powered=false]
erebus:fence_gate_rotten[facing=south,in_wall=true,open=false,powered=true]
erebus:fence_gate_rotten[facing=south,in_wall=true,open=false,powered=false]
erebus:fence_gate_rotten[facing=south,in_wall=false,open=true,powered=true]
erebus:fence_gate_rotten[facing=south,in_wall=false,open=true,powered=false]
erebus:fence_gate_rotten[facing=south,in_wall=false,open=false,powered=true]
erebus:fence_gate_rotten[facing=south,in_wall=false,open=false,powered=false]
erebus:fence_gate_rotten[facing=west,in_wall=true,open=true,powered=true]
erebus:fence_gate_rotten[facing=west,in_wall=true,open=true,powered=false]
erebus:fence_gate_rotten[facing=west,in_wall=true,open=false,powered=true]
erebus:fence_gate_rotten[facing=west,in_wall=true,open=false,powered=false]
erebus:fence_gate_rotten[facing=west,in_wall=false,open=true,powered=true]
erebus:fence_gate_rotten[facing=west,in_wall=false,open=true,powered=false]
erebus:fence_gate_rotten[facing=west,in_wall=false,open=false,powered=true]
erebus:fence_gate_rotten[facing=west,in_wall=false,open=false,powered=false]
erebus:fence_gate_rotten[facing=east,in_wall=true,open=true,powered=true]
erebus:fence_gate_rotten[facing=east,in_wall=true,open=true,powered=false]
erebus:fence_gate_rotten[facing=east,in_wall=true,open=false,powered=true]
erebus:fence_gate_rotten[facing=east,in_wall=true,open=false,powered=false]
erebus:fence_gate_rotten[facing=east,in_wall=false,open=true,powered=true]
erebus:fence_gate_rotten[facing=east,in_wall=false,open=true,powered=false]
erebus:fence_gate_rotten[facing=east,in_wall=false,open=false,powered=true]
erebus:fence_gate_rotten[facing=east,in_wall=false,open=false,powered=false]
erebus:log_marshwood[axis=x]
erebus:log_marshwood[axis=y]
erebus:log_marshwood[axis=z]
erebus:log_marshwood[axis=none]
erebus:sapling_marshwood[stage=0,type=oak]
erebus:sapling_marshwood[stage=0,type=spruce]
erebus:sapling_marshwood[stage=0,type=birch]
erebus:sapling_marshwood[stage=0,type=jungle]
erebus:sapling_marshwood[stage=0,type=acacia]
erebus:sapling_marshwood[stage=0,type=dark_oak]
erebus:sapling_marshwood[stage=1,type=oak]
erebus:sapling_marshwood[stage=1,type=spruce]
erebus:sapling_marshwood[stage=1,type=birch]
erebus:sapling_marshwood[stage=1,type=jungle]
erebus:sapling_marshwood[stage=1,type=acacia]
erebus:sapling_marshwood[stage=1,type=dark_oak]
erebus:leaves_marshwood[check_decay=true,decayable=true]
erebus:leaves_marshwood[check_decay=true,decayable=false]
erebus:leaves_marshwood[check_decay=false,decayable=true]
erebus:leaves_marshwood[check_decay=false,decayable=false]
erebus:stairs_marshwood[facing=north,half=top,shape=straight]
erebus:stairs_marshwood[facing=north,half=top,shape=inner_left]
erebus:stairs_marshwood[facing=north,half=top,shape=inner_right]
erebus:stairs_marshwood[facing=north,half=top,shape=outer_left]
erebus:stairs_marshwood[facing=north,half=top,shape=outer_right]
erebus:stairs_marshwood[facing=north,half=bottom,shape=straight]
erebus:stairs_marshwood[facing=north,half=bottom,shape=inner_left]
erebus:stairs_marshwood[facing=north,half=bottom,shape=inner_right]
erebus:stairs_marshwood[facing=north,half=bottom,shape=outer_left]
erebus:stairs_marshwood[facing=north,half=bottom,shape=outer_right]
erebus:stairs_marshwood[facing=south,half=top,shape=straight]
erebus:stairs_marshwood[facing=south,half=top,shape=inner_left]
erebus:stairs_marshwood[facing=south,half=top,shape=inner_right]
erebus:stairs_marshwood[facing=south,half=top,shape=outer_left]
erebus:stairs_marshwood[facing=south,half=top,shape=outer_right]
erebus:stairs_marshwood[facing=south,half=bottom,shape=straight]
erebus:stairs_marshwood[facing=south,half=bottom,shape=inner_left]
erebus:stairs_marshwood[facing=south,half=bottom,shape=inner_right]
erebus:stairs_marshwood[facing=south,half=bottom,shape=outer_left]
erebus:stairs_marshwood[facing=south,half=bottom,shape=outer_right]
erebus:stairs_marshwood[facing=west,half=top,shape=straight]
erebus:stairs_marshwood[facing=west,half=top,shape=inner_left]
erebus:stairs_marshwood[facing=west,half=top,shape=inner_right]
erebus:stairs_marshwood[facing=west,half=top,shape=outer_left]
erebus:stairs_marshwood[facing=west,half=top,shape=outer_right]
erebus:stairs_marshwood[facing=west,half=bottom,shape=straight]
erebus:stairs_marshwood[facing=west,half=bottom,shape=inner_left]
erebus:stairs_marshwood[facing=west,half=bottom,shape=inner_right]
erebus:stairs_marshwood[facing=west,half=bottom,shape=outer_left]
erebus:stairs_marshwood[facing=west,half=bottom,shape=outer_right]
erebus:stairs_marshwood[facing=east,half=top,shape=straight]
erebus:stairs_marshwood[facing=east,half=top,shape=inner_left]
erebus:stairs_marshwood[facing=east,half=top,shape=inner_right]
erebus:stairs_marshwood[facing=east,half=top,shape=outer_left]
erebus:stairs_marshwood[facing=east,half=top,shape=outer_right]
erebus:stairs_marshwood[facing=east,half=bottom,shape=straight]
erebus:stairs_marshwood[facing=east,half=bottom,shape=inner_left]
erebus:stairs_marshwood[facing=east,half=bottom,shape=inner_right]
erebus:stairs_marshwood[facing=east,half=bottom,shape=outer_left]
erebus:stairs_marshwood[facing=east,half=bottom,shape=outer_right]
erebus:slab_planks_marshwood[half=top]
erebus:slab_planks_marshwood[half=bottom]
erebus:slab_planks_marshwood[half=full]
erebus:door_marshwood[facing=north,half=upper,hinge=left,open=true,powered=true]
erebus:door_marshwood[facing=north,half=upper,hinge=left,open=true,powered=false]
erebus:door_marshwood[facing=north,half=upper,hinge=left,open=false,powered=true]
erebus:door_marshwood[facing=north,half=upper,hinge=left,open=false,powered=false]
erebus:door_marshwood[facing=north,half=upper,hinge=right,open=true,powered=true]
erebus:door_marshwood[facing=north,half=upper,hinge=right,open=true,powered=false]
erebus:door_marshwood[facing=north,half=upper,hinge=right,open=false,powered=true]
erebus:door_marshwood[facing=north,half=upper,hinge=right,open=false,powered=false]
erebus:door_marshwood[facing=north,half=lower,hinge=left,open=true,powered=true]
erebus:door_marshwood[facing=north,half=lower,hinge=left,open=true,powered=false]
erebus:door_marshwood[facing=north,half=lower,hinge=left,open=false,powered=true]
erebus:door_marshwood[facing=north,half=lower,hinge=left,open=false,powered=false]
erebus:door_marshwood[facing=north,half=lower,hinge=right,open=true,powered=true]
erebus:door_marshwood[facing=north,half=lower,hinge=right,open=true,powered=false]
erebus:door_marshwood[facing=north,half=lower,hinge=right,open=false,powered=true]
erebus:door_marshwood[facing=north,half=lower,hinge=right,open=false,powered=false]
erebus:door_marshwood[facing=south,half=upper,hinge=left,open=true,powered=true]
erebus:door_marshwood[facing=south,half=upper,hinge=left,open=true,powered=false]
erebus:door_marshwood[facing=south,half=upper,hinge=left,open=false,powered=true]
erebus:door_marshwood[facing=south,half=upper,hinge=left,open=false,powered=false]
erebus:door_marshwood[facing=south,half=upper,hinge=right,open=true,powered=true]
erebus:door_marshwood[facing=south,half=upper,hinge=right,open=true,powered=false]
erebus:door_marshwood[facing=south,half=upper,hinge=right,open=false,powered=true]
erebus:door_marshwood[facing=south,half=upper,hinge=right,open=false,powered=false]
erebus:door_marshwood[facing=south,half=lower,hinge=left,open=true,powered=true]
erebus:door_marshwood[facing=south,half=lower,hinge=left,open=true,powered=false]
erebus:door_marshwood[facing=south,half=lower,hinge=left,open=false,powered=true]
erebus:door_marshwood[facing=south,half=lower,hinge=left,open=false,powered=false]
erebus:door_marshwood[facing=south,half=lower,hinge=right,open=true,powered=true]
erebus:door_marshwood[facing=south,half=lower,hinge=right,open=true,powered=false]
erebus:door_marshwood[facing=south,half=lower,hinge=right,open=false,powered=true]
erebus:door_marshwood[facing=south,half=lower,hinge=right,open=false,powered=false]
erebus:door_marshwood[facing=west,half=upper,hinge=left,open=true,powered=true]
erebus:door_marshwood[facing=west,half=upper,hinge=left,open=true,powered=false]
erebus:door_marshwood[facing=west,half=upper,hinge=left,open=false,powered=true]
erebus:door_marshwood[facing=west,half=upper,hinge=left,open=false,powered=false]
erebus:door_marshwood[facing=west,half=upper,hinge=right,open=true,powered=true]
erebus:door_marshwood[facing=west,half=upper,hinge=right,open=true,powered=false]
erebus:door_marshwood[facing=west,half=upper,hinge=right,open=false,powered=true]
erebus:door_marshwood[facing=west,half=upper,hinge=right,open=false,powered=false]
erebus:door_marshwood[facing=west,half=lower,hinge=left,open=true,powered=true]
erebus:door_marshwood[facing=west,half=lower,hinge=left,open=true,powered=false]
erebus:door_marshwood[facing=west,half=lower,hinge=left,open=false,powered=true]
erebus:door_marshwood[facing=west,half=lower,hinge=left,open=false,powered=false]
erebus:door_marshwood[facing=west,half=lower,hinge=right,open=true,powered=true]
erebus:door_marshwood[facing=west,half=lower,hinge=right,open=true,powered=false]
erebus:door_marshwood[facing=west,half=lower,hinge=right,open=false,powered=true]
erebus:door_marshwood[facing=west,half=lower,hinge=right,open=false,powered=false]
erebus:door_marshwood[facing=east,half=upper,hinge=left,open=true,powered=true]
erebus:door_marshwood[facing=east,half=upper,hinge=left,open=true,powered=false]
erebus:door_marshwood[facing=east,half=upper,hinge=left,open=false,powered=true]
erebus:door_marshwood[facing=east,half=upper,hinge=left,open=false,powered=false]
erebus:door_marshwood[facing=east,half=upper,hinge=right,open=true,powered=true]
erebus:door_marshwood[facing=east,half=upper,hinge=right,open=true,powered=false]
erebus:door_marshwood[facing=east,half=upper,hinge=right,open=false,powered=true]
erebus:door_marshwood[facing=east,half=upper,hinge=right,open=false,powered=false]
erebus:door_marshwood[facing=east,half=lower,hinge=left,open=true,powered=true]
erebus:door_marshwood[facing=east,half=lower,hinge=left,open=true,powered=false]
erebus:door_marshwood[facing=east,half=lower,hinge=left,open=false,powered=true]
erebus:door_marshwood[facing=east,half=lower,hinge=left,open=false,powered=false]
erebus:door_marshwood[facing=east,half=lower,hinge=right,open=true,powered=true]
erebus:door_marshwood[facing=east,half=lower,hinge=right,open=true,powered=false]
erebus:door_marshwood[facing=east,half=lower,hinge=right,open=false,powered=true]
erebus:door_marshwood[facing=east,half=lower,hinge=right,open=false,powered=false]
erebus:fence_marshwood[east=true,north=true,south=true,west=true]
erebus:fence_marshwood[east=true,north=true,south=true,west=false]
erebus:fence_marshwood[east=true,north=true,south=false,west=true]
erebus:fence_marshwood[east=true,north=true,south=false,west=false]
erebus:fence_marshwood[east=true,north=false,south=true,west=true]
erebus:fence_marshwood[east=true,north=false,south=true,west=false]
erebus:fence_marshwood[east=true,north=false,south=false,west=true]
erebus:fence_marshwood[east=true,north=false,south=false,west=false]
erebus:fence_marshwood[east=false,north=true,south=true,west=true]
erebus:fence_marshwood[east=false,north=true,south=true,west=false]
erebus:fence_marshwood[east=false,north=true,south=false,west=true]
erebus:fence_marshwood[east=false,north=true,south=false,west=false]
erebus:fence_marshwood[east=false,north=false,south=true,west=true]
erebus:fence_marshwood[east=false,north=false,south=true,west=false]
erebus:fence_marshwood[east=false,north=false,south=false,west=true]
erebus:fence_marshwood[east=false,north=false,south=false,west=false]
erebus:fence_gate_marshwood[facing=north,in_wall=true,open=true,powered=true]
erebus:fence_gate_marshwood[facing=north,in_wall=true,open=true,powered=false]
erebus:fence_gate_marshwood[facing=north,in_wall=true,open=false,powered=true]
erebus:fence_gate_marshwood[facing=north,in_wall=true,open=false,powered=false]
erebus:fence_gate_marshwood[facing=north,in_wall=false,open=true,powered=true]
erebus:fence_gate_marshwood[facing=north,in_wall=false,open=true,powered=false]
erebus:fence_gate_marshwood[facing=north,in_wall=false,open=false,powered=true]
erebus:fence_gate_marshwood[facing=north,in_wall=false,open=false,powered=false]
erebus:fence_gate_marshwood[facing=south,in_wall=true,open=true,powered=true]
erebus:fence_gate_marshwood[facing=south,in_wall=true,open=true,powered=false]
erebus:fence_gate_marshwood[facing=south,in_wall=true,open=false,powered=true]
erebus:fence_gate_marshwood[facing=south,in_wall=true,open=false,powered=false]
erebus:fence_gate_marshwood[facing=south,in_wall=false,open=true,powered=true]
erebus:fence_gate_marshwood[facing=south,in_wall=false,open=true,powered=false]
erebus:fence_gate_marshwood[facing=south,in_wall=false,open=false,powered=true]
erebus:fence_gate_marshwood[facing=south,in_wall=false,open=false,powered=false]
erebus:fence_gate_marshwood[facing=west,in_wall=true,open=true,powered=true]
erebus:fence_gate_marshwood[facing=west,in_wall=true,open=true,powered=false]
erebus:fence_gate_marshwood[facing=west,in_wall=true,open=false,powered=true]
erebus:fence_gate_marshwood[facing=west,in_wall=true,open=false,powered=false]
erebus:fence_gate_marshwood[facing=west,in_wall=false,open=true,powered=true]
erebus:fence_gate_marshwood[facing=west,in_wall=false,open=true,powered=false]
erebus:fence_gate_marshwood[facing=west,in_wall=false,open=false,powered=true]
erebus:fence_gate_marshwood[facing=west,in_wall=false,open=false,powered=false]
erebus:fence_gate_marshwood[facing=east,in_wall=true,open=true,powered=true]
erebus:fence_gate_marshwood[facing=east,in_wall=true,open=true,powered=false]
erebus:fence_gate_marshwood[facing=east,in_wall=true,open=false,powered=true]
erebus:fence_gate_marshwood[facing=east,in_wall=true,open=false,powered=false]
erebus:fence_gate_marshwood[facing=east,in_wall=false,open=true,powered=true]
erebus:fence_gate_marshwood[facing=east,in_wall=false,open=true,powered=false]
erebus:fence_gate_marshwood[facing=east,in_wall=false,open=false,powered=true]
erebus:fence_gate_marshwood[facing=east,in_wall=false,open=false,powered=false]
erebus:log_scorched[axis=x]
erebus:log_scorched[axis=y]
erebus:log_scorched[axis=z]
erebus:log_scorched[axis=none]
erebus:stairs_scorched[facing=north,half=top,shape=straight]
erebus:stairs_scorched[facing=north,half=top,shape=inner_left]
erebus:stairs_scorched[facing=north,half=top,shape=inner_right]
erebus:stairs_scorched[facing=north,half=top,shape=outer_left]
erebus:stairs_scorched[facing=north,half=top,shape=outer_right]
erebus:stairs_scorched[facing=north,half=bottom,shape=straight]
erebus:stairs_scorched[facing=north,half=bottom,shape=inner_left]
erebus:stairs_scorched[facing=north,half=bottom,shape=inner_right]
erebus:stairs_scorched[facing=north,half=bottom,shape=outer_left]
erebus:stairs_scorched[facing=north,half=bottom,shape=outer_right]
erebus:stairs_scorched[facing=south,half=top,shape=straight]
erebus:stairs_scorched[facing=south,half=top,shape=inner_left]
erebus:stairs_scorched[facing=south,half=top,shape=inner_right]
erebus:stairs_scorched[facing=south,half=top,shape=outer_left]
erebus:stairs_scorched[facing=south,half=top,shape=outer_right]
erebus:stairs_scorched[facing=south,half=bottom,shape=straight]
erebus:stairs_scorched[facing=south,half=bottom,shape=inner_left]
erebus:stairs_scorched[facing=south,half=bottom,shape=inner_right]
erebus:stairs_scorched[facing=south,half=bottom,shape=outer_left]
erebus:stairs_scorched[facing=south,half=bottom,shape=outer_right]
erebus:stairs_scorched[facing=west,half=top,shape=straight]
erebus:stairs_scorched[facing=west,half=top,shape=inner_left]
erebus:stairs_scorched[facing=west,half=top,shape=inner_right]
erebus:stairs_scorched[facing=west,half=top,shape=outer_left]
erebus:stairs_scorched[facing=west,half=top,shape=outer_right]
erebus:stairs_scorched[facing=west,half=bottom,shape=straight]
erebus:stairs_scorched[facing=west,half=bottom,shape=inner_left]
erebus:stairs_scorched[facing=west,half=bottom,shape=inner_right]
erebus:stairs_scorched[facing=west,half=bottom,shape=outer_left]
erebus:stairs_scorched[facing=west,half=bottom,shape=outer_right]
erebus:stairs_scorched[facing=east,half=top,shape=straight]
erebus:stairs_scorched[facing=east,half=top,shape=inner_left]
erebus:stairs_scorched[facing=east,half=top,shape=inner_right]
erebus:stairs_scorched[facing=east,half=top,shape=outer_left]
erebus:stairs_scorched[facing=east,half=top,shape=outer_right]
erebus:stairs_scorched[facing=east,half=bottom,shape=straight]
erebus:stairs_scorched[facing=east,half=bottom,shape=inner_left]
erebus:stairs_scorched[facing=east,half=bottom,shape=inner_right]
erebus:stairs_scorched[facing=east,half=bottom,shape=outer_left]
erebus:stairs_scorched[facing=east,half=bottom,shape=outer_right]
erebus:slab_planks_scorched[half=top]
erebus:slab_planks_scorched[half=bottom]
erebus:slab_planks_scorched[half=full]
erebus:door_scorched[facing=north,half=upper,hinge=left,open=true,powered=true]
erebus:door_scorched[facing=north,half=upper,hinge=left,open=true,powered=false]
erebus:door_scorched[facing=north,half=upper,hinge=left,open=false,powered=true]
erebus:door_scorched[facing=north,half=upper,hinge=left,open=false,powered=false]
erebus:door_scorched[facing=north,half=upper,hinge=right,open=true,powered=true]
erebus:door_scorched[facing=north,half=upper,hinge=right,open=true,powered=false]
erebus:door_scorched[facing=north,half=upper,hinge=right,open=false,powered=true]
erebus:door_scorched[facing=north,half=upper,hinge=right,open=false,powered=false]
erebus:door_scorched[facing=north,half=lower,hinge=left,open=true,powered=true]
erebus:door_scorched[facing=north,half=lower,hinge=left,open=true,powered=false]
erebus:door_scorched[facing=north,half=lower,hinge=left,open=false,powered=true]
erebus:door_scorched[facing=north,half=lower,hinge=left,open=false,powered=false]
erebus:door_scorched[facing=north,half=lower,hinge=right,open=true,powered=true]
erebus:door_scorched[facing=north,half=lower,hinge=right,open=true,powered=false]
erebus:door_scorched[facing=north,half=lower,hinge=right,open=false,powered=true]
erebus:door_scorched[facing=north,half=lower,hinge=right,open=false,powered=false]
erebus:door_scorched[facing=south,half=upper,hinge=left,open=true,powered=true]
erebus:door_scorched[facing=south,half=upper,hinge=left,open=true,powered=false]
erebus:door_scorched[facing=south,half=upper,hinge=left,open=false,powered=true]
erebus:door_scorched[facing=south,half=upper,hinge=left,open=false,powered=false]
erebus:door_scorched[facing=south,half=upper,hinge=right,open=true,powered=true]
erebus:door_scorched[facing=south,half=upper,hinge=right,open=true,powered=false]
erebus:door_scorched[facing=south,half=upper,hinge=right,open=false,powered=true]
erebus:door_scorched[facing=south,half=upper,hinge=right,open=false,powered=false]
erebus:door_scorched[facing=south,half=lower,hinge=left,open=true,powered=true]
erebus:door_scorched[facing=south,half=lower,hinge=left,open=true,powered=false]
erebus:door_scorched[facing=south,half=lower,hinge=left,open=false,powered=true]
erebus:door_scorched[facing=south,half=lower,hinge=left,open=false,powered=false]
erebus:door_scorched[facing=south,half=lower,hinge=right,open=true,powered=true]
erebus:door_scorched[facing=south,half=lower,hinge=right,open=true,powered=false]
erebus:door_scorched[facing=south,half=lower,hinge=right,open=false,powered=true]
erebus:door_scorched[facing=south,half=lower,hinge=right,open=false,powered=false]
erebus:door_scorched[facing=west,half=upper,hinge=left,open=true,powered=true]
erebus:door_scorched[facing=west,half=upper,hinge=left,open=true,powered=false]
erebus:door_scorched[facing=west,half=upper,hinge=left,open=false,powered=true]
erebus:door_scorched[facing=west,half=upper,hinge=left,open=false,powered=false]
erebus:door_scorched[facing=west,half=upper,hinge=right,open=true,powered=true]
erebus:door_scorched[facing=west,half=upper,hinge=right,open=true,powered=false]
erebus:door_scorched[facing=west,half=upper,hinge=right,open=false,powered=true]
erebus:door_scorched[facing=west,half=upper,hinge=right,open=false,powered=false]
erebus:door_scorched[facing=west,half=lower,hinge=left,open=true,powered=true]
erebus:door_scorched[facing=west,half=lower,hinge=left,open=true,powered=false]
erebus:door_scorched[facing=west,half=lower,hinge=left,open=false,powered=true]
erebus:door_scorched[facing=west,half=lower,hinge=left,open=false,powered=false]
erebus:door_scorched[facing=west,half=lower,hinge=right,open=true,powered=true]
erebus:door_scorched[facing=west,half=lower,hinge=right,open=true,powered=false]
erebus:door_scorched[facing=west,half=lower,hinge=right,open=false,powered=true]
erebus:door_scorched[facing=west,half=lower,hinge=right,open=false,powered=false]
erebus:door_scorched[facing=east,half=upper,hinge=left,open=true,powered=true]
erebus:door_scorched[facing=east,half=upper,hinge=left,open=true,powered=false]
erebus:door_scorched[facing=east,half=upper,hinge=left,open=false,powered=true]
erebus:door_scorched[facing=east,half=upper,hinge=left,open=false,powered=false]
erebus:door_scorched[facing=east,half=upper,hinge=right,open=true,powered=true]
erebus:door_scorched[facing=east,half=upper,hinge=right,open=true,powered=false]
erebus:door_scorched[facing=east,half=upper,hinge=right,open=false,powered=true]
erebus:door_scorched[facing=east,half=upper,hinge=right,open=false,powered=false]
erebus:door_scorched[facing=east,half=lower,hinge=left,open=true,powered=true]
erebus:door_scorched[facing=east,half=lower,hinge=left,open=true,powered=false]
erebus:door_scorched[facing=east,half=lower,hinge=left,open=false,powered=true]
erebus:door_scorched[facing=east,half=lower,hinge=left,open=false,powered=false]
erebus:door_scorched[facing=east,half=lower,hinge=right,open=true,powered=true]
erebus:door_scorched[facing=east,half=lower,hinge=right,open=true,powered=false]
erebus:door_scorched[facing=east,half=lower,hinge=right,open=false,powered=true]
erebus:door_scorched[facing=east,half=lower,hinge=right,open=false,powered=false]
erebus:fence_scorched[east=true,north=true,south=true,west=true]
erebus:fence_scorched[east=true,north=true,south=true,west=false]
erebus:fence_scorched[east=true,north=true,south=false,west=true]
erebus:fence_scorched[east=true,north=true,south=false,west=false]
erebus:fence_scorched[east=true,north=false,south=true,west=true]
erebus:fence_scorched[east=true,north=false,south=true,west=false]
erebus:fence_scorched[east=true,north=false,south=false,west=true]
erebus:fence_scorched[east=true,north=false,south=false,west=false]
erebus:fence_scorched[east=false,north=true,south=true,west=true]
erebus:fence_scorched[east=false,north=true,south=true,west=false]
erebus:fence_scorched[east=false,north=true,south=false,west=true]
erebus:fence_scorched[east=false,north=true,south=false,west=false]
erebus:fence_scorched[east=false,north=false,south=true,west=true]
erebus:fence_scorched[east=false,north=false,south=true,west=false]
erebus:fence_scorched[east=false,north=false,south=false,west=true]
erebus:fence_scorched[east=false,north=false,south=false,west=false]
erebus:fence_gate_scorched[facing=north,in_wall=true,open=true,powered=true]
erebus:fence_gate_scorched[facing=north,in_wall=true,open=true,powered=false]
erebus:fence_gate_scorched[facing=north,in_wall=true,open=false,powered=true]
erebus:fence_gate_scorched[facing=north,in_wall=true,open=false,powered=false]
erebus:fence_gate_scorched[facing=north,in_wall=false,open=true,powered=true]
erebus:fence_gate_scorched[facing=north,in_wall=false,open=true,powered=false]
erebus:fence_gate_scorched[facing=north,in_wall=false,open=false,powered=true]
erebus:fence_gate_scorched[facing=north,in_wall=false,open=false,powered=false]
erebus:fence_gate_scorched[facing=south,in_wall=true,open=true,powered=true]
erebus:fence_gate_scorched[facing=south,in_wall=true,open=true,powered=false]
erebus:fence_gate_scorched[facing=south,in_wall=true,open=false,powered=true]
erebus:fence_gate_scorched[facing=south,in_wall=true,open=false,powered=false]
erebus:fence_gate_scorched[facing=south,in_wall=false,open=true,powered=true]
erebus:fence_gate_scorched[facing=south,in_wall=false,open=true,powered=false]
erebus:fence_gate_scorched[facing=south,in_wall=false,open=false,powered=true]
erebus:fence_gate_scorched[facing=south,in_wall=false,open=false,powered=false]
erebus:fence_gate_scorched[facing=west,in_wall=true,open=true,powered=true]
erebus:fence_gate_scorched[facing=west,in_wall=true,open=true,powered=false]
erebus:fence_gate_scorched[facing=west,in_wall=true,open=false,powered=true]
erebus:fence_gate_scorched[facing=west,in_wall=true,open=false,powered=false]
erebus:fence_gate_scorched[facing=west,in_wall=false,open=true,powered=true]
erebus:fence_gate_scorched[facing=west,in_wall=false,open=true,powered=false]
erebus:fence_gate_scorched[facing=west,in_wall=false,open=false,powered=true]
erebus:fence_gate_scorched[facing=west,in_wall=false,open=false,powered=false]
erebus:fence_gate_scorched[facing=east,in_wall=true,open=true,powered=true]
erebus:fence_gate_scorched[facing=east,in_wall=true,open=true,powered=false]
erebus:fence_gate_scorched[facing=east,in_wall=true,open=false,powered=true]
erebus:fence_gate_scorched[facing=east,in_wall=true,open=false,powered=false]
erebus:fence_gate_scorched[facing=east,in_wall=false,open=true,powered=true]
erebus:fence_gate_scorched[facing=east,in_wall=false,open=true,powered=false]
erebus:fence_gate_scorched[facing=east,in_wall=false,open=false,powered=true]
erebus:fence_gate_scorched[facing=east,in_wall=false,open=false,powered=false]
erebus:stairs_varnished[facing=north,half=top,shape=straight]
erebus:stairs_varnished[facing=north,half=top,shape=inner_left]
erebus:stairs_varnished[facing=north,half=top,shape=inner_right]
erebus:stairs_varnished[facing=north,half=top,shape=outer_left]
erebus:stairs_varnished[facing=north,half=top,shape=outer_right]
erebus:stairs_varnished[facing=north,half=bottom,shape=straight]
erebus:stairs_varnished[facing=north,half=bottom,shape=inner_left]
erebus:stairs_varnished[facing=north,half=bottom,shape=inner_right]
erebus:stairs_varnished[facing=north,half=bottom,shape=outer_left]
erebus:stairs_varnished[facing=north,half=bottom,shape=outer_right]
erebus:stairs_varnished[facing=south,half=top,shape=straight]
erebus:stairs_varnished[facing=south,half=top,shape=inner_left]
erebus:stairs_varnished[facing=south,half=top,shape=inner_right]
erebus:stairs_varnished[facing=south,half=top,shape=outer_left]
erebus:stairs_varnished[facing=south,half=top,shape=outer_right]
erebus:stairs_varnished[facing=south,half=bottom,shape=straight]
erebus:stairs_varnished[facing=south,half=bottom,shape=inner_left]
erebus:stairs_varnished[facing=south,half=bottom,shape=inner_right]
erebus:stairs_varnished[facing=south,half=bottom,shape=outer_left]
erebus:stairs_varnished[facing=south,half=bottom,shape=outer_right]
erebus:stairs_varnished[facing=west,half=top,shape=straight]
erebus:stairs_varnished[facing=west,half=top,shape=inner_left]
erebus:stairs_varnished[facing=west,half=top,shape=inner_right]
erebus:stairs_varnished[facing=west,half=top,shape=outer_left]
erebus:stairs_varnished[facing=west,half=top,shape=outer_right]
erebus:stairs_varnished[facing=west,half=bottom,shape=straight]
erebus:stairs_varnished[facing=west,half=bottom,shape=inner_left]
erebus:stairs_varnished[facing=west,half=bottom,shape=inner_right]
erebus:stairs_varnished[facing=west,half=bottom,shape=outer_left]
erebus:stairs_varnished[facing=west,half=bottom,shape=outer_right]
erebus:stairs_varnished[facing=east,half=top,shape=straight]
erebus:stairs_varnished[facing=east,half=top,shape=inner_left]
erebus:stairs_varnished[facing=east,half=top,shape=inner_right]
erebus:stairs_varnished[facing=east,half=top,shape=outer_left]
erebus:stairs_varnished[facing=east,half=top,shape=outer_right]
erebus:stairs_varnished[facing=east,half=bottom,shape=straight]
erebus:stairs_varnished[facing=east,half=bottom,shape=inner_left]
erebus:stairs_varnished[facing=east,half=bottom,shape=inner_right]
erebus:stairs_varnished[facing=east,half=bottom,shape=outer_left]
erebus:stairs_varnished[facing=east,half=bottom,shape=outer_right]
erebus:slab_planks_varnished[half=top]
erebus:slab_planks_varnished[half=bottom]
erebus:slab_planks_varnished[half=full]
erebus:fence_varnished[east=true,north=true,south=true,west=true]
erebus:fence_varnished[east=true,north=true,south=true,west=false]
erebus:fence_varnished[east=true,north=true,south=false,west=true]
erebus:fence_varnished[east=true,north=true,south=false,west=false]
erebus:fence_varnished[east=true,north=false,south=true,west=true]
erebus:fence_varnished[east=true,north=false,south=true,west=false]
erebus:fence_varnished[east=true,north=false,south=false,west=true]
erebus:fence_varnished[east=true,north=false,south=false,west=false]
erebus:fence_varnished[east=false,north=true,south=true,west=true]
erebus:fence_varnished[east=false,north=true,south=true,west=false]
erebus:fence_varnished[east=false,north=true,south=false,west=true]
erebus:fence_varnished[east=false,north=true,south=false,west=false]
erebus:fence_varnished[east=false,north=false,south=true,west=true]
erebus:fence_varnished[east=false,north=false,south=true,west=false]
erebus:fence_varnished[east=false,north=false,south=false,west=true]
erebus:fence_varnished[east=false,north=false,south=false,west=false]
erebus:fence_gate_varnished[facing=north,in_wall=true,open=true,powered=true]
erebus:fence_gate_varnished[facing=north,in_wall=true,open=true,powered=false]
erebus:fence_gate_varnished[facing=north,in_wall=true,open=false,powered=true]
erebus:fence_gate_varnished[facing=north,in_wall=true,open=false,powered=false]
erebus:fence_gate_varnished[facing=north,in_wall=false,open=true,powered=true]
erebus:fence_gate_varnished[facing=north,in_wall=false,open=true,powered=false]
erebus:fence_gate_varnished[facing=north,in_wall=false,open=false,powered=true]
erebus:fence_gate_varnished[facing=north,in_wall=false,open=false,powered=false]
erebus:fence_gate_varnished[facing=south,in_wall=true,open=true,powered=true]
erebus:fence_gate_varnished[facing=south,in_wall=true,open=true,powered=false]
erebus:fence_gate_varnished[facing=south,in_wall=true,open=false,powered=true]
erebus:fence_gate_varnished[facing=south,in_wall=true,open=false,powered=false]
erebus:fence_gate_varnished[facing=south,in_wall=false,open=true,powered=true]
erebus:fence_gate_varnished[facing=south,in_wall=false,open=true,powered=false]
erebus:fence_gate_varnished[facing=south,in_wall=false,open=false,powered=true]
erebus:fence_gate_varnished[facing=south,in_wall=false,open=false,powered=false]
erebus:fence_gate_varnished[facing=west,in_wall=true,open=true,powered=true]
erebus:fence_gate_varnished[facing=west,in_wall=true,open=true,powered=false]
erebus:fence_gate_varnished[facing=west,in_wall=true,open=false,powered=true]
erebus:fence_gate_varnished[facing=west,in_wall=true,open=false,powered=false]
erebus:fence_gate_varnished[facing=west,in_wall=false,open=true,powered=true]
erebus:fence_gate_varnished[facing=west,in_wall=false,open=true,powered=false]
erebus:fence_gate_varnished[facing=west,in_wall=false,open=false,powered=true]
erebus:fence_gate_varnished[facing=west,in_wall=false,open=false,powered=false]
erebus:fence_gate_varnished[facing=east,in_wall=true,open=true,powered=true]
erebus:fence_gate_varnished[facing=east,in_wall=true,open=true,powered=false]
erebus:fence_gate_varnished[facing=east,in_wall=true,open=false,powered=true]
erebus:fence_gate_varnished[facing=east,in_wall=true,open=false,powered=false]
erebus:fence_gate_varnished[facing=east,in_wall=false,open=true,powered=true]
erebus:fence_gate_varnished[facing=east,in_wall=false,open=true,powered=false]
erebus:fence_gate_varnished[facing=east,in_wall=false,open=false,powered=true]
erebus:fence_gate_varnished[facing=east,in_wall=false,open=false,powered=false]
exnihilocreatio:block_skystone_crushed
exnihilocreatio:witchwater[level=0]
exnihilocreatio:witchwater[level=1]
exnihilocreatio:witchwater[level=2]
exnihilocreatio:witchwater[level=3]
exnihilocreatio:witchwater[level=4]
exnihilocreatio:witchwater[level=5]
exnihilocreatio:witchwater[level=6]
exnihilocreatio:witchwater[level=7]
exnihilocreatio:witchwater[level=8]
exnihilocreatio:witchwater[level=9]
exnihilocreatio:witchwater[level=10]
exnihilocreatio:witchwater[level=11]
exnihilocreatio:witchwater[level=12]
exnihilocreatio:witchwater[level=13]
exnihilocreatio:witchwater[level=14]
exnihilocreatio:witchwater[level=15]
exnihilocreatio:block_dust
exnihilocreatio:block_netherrack_crushed
exnihilocreatio:block_endstone_crushed
exnihilocreatio:block_andesite_crushed
exnihilocreatio:block_diorite_crushed
exnihilocreatio:block_granite_crushed
exnihilocreatio:block_barrel0
exnihilocreatio:block_barrel1
exnihilocreatio:block_infesting_leaves[check_decay=true,decayable=true,nearby_leaves=true]
exnihilocreatio:block_infesting_leaves[check_decay=true,decayable=true,nearby_leaves=false]
exnihilocreatio:block_infesting_leaves[check_decay=true,decayable=false,nearby_leaves=true]
exnihilocreatio:block_infesting_leaves[check_decay=true,decayable=false,nearby_leaves=false]
exnihilocreatio:block_infesting_leaves[check_decay=false,decayable=true,nearby_leaves=true]
exnihilocreatio:block_infesting_leaves[check_decay=false,decayable=true,nearby_leaves=false]
exnihilocreatio:block_infesting_leaves[check_decay=false,decayable=false,nearby_leaves=true]
exnihilocreatio:block_infesting_leaves[check_decay=false,decayable=false,nearby_leaves=false]
exnihilocreatio:block_infested_leaves[check_decay=true,decayable=true,nearby_leaves=true]
exnihilocreatio:block_infested_leaves[check_decay=true,decayable=true,nearby_leaves=false]
exnihilocreatio:block_infested_leaves[check_decay=true,decayable=false,nearby_leaves=true]
exnihilocreatio:block_infested_leaves[check_decay=true,decayable=false,nearby_leaves=false]
exnihilocreatio:block_infested_leaves[check_decay=false,decayable=true,nearby_leaves=true]
exnihilocreatio:block_infested_leaves[check_decay=false,decayable=true,nearby_leaves=false]
exnihilocreatio:block_infested_leaves[check_decay=false,decayable=false,nearby_leaves=true]
exnihilocreatio:block_infested_leaves[check_decay=false,decayable=false,nearby_leaves=false]
exnihilocreatio:block_sieve[mesh=none]
exnihilocreatio:block_sieve[mesh=string]
exnihilocreatio:block_sieve[mesh=flint]
exnihilocreatio:block_sieve[mesh=iron]
exnihilocreatio:block_sieve[mesh=diamond]
exnihilocreatio:block_sieve[mesh=no_render]
exnihilocreatio:block_crucible[fired=true,thin=true]
exnihilocreatio:block_crucible[fired=true,thin=false]
exnihilocreatio:block_crucible[fired=false,thin=true]
exnihilocreatio:block_crucible[fired=false,thin=false]
exnihilocreatio:block_crucible_wood[thin=true]
exnihilocreatio:block_crucible_wood[thin=false]
exnihilocreatio:block_waterwheel[is_wheel=true]
exnihilocreatio:block_waterwheel[is_wheel=false]
exnihilocreatio:block_axle_stone[is_axle=true]
exnihilocreatio:block_axle_stone[is_axle=false]
exnihilocreatio:block_grinder[part_type=empty]
exnihilocreatio:block_grinder[part_type=box]
exnihilocreatio:block_grinder[part_type=gear]
exnihilocreatio:block_grinder[part_type=rod]
exnihilocreatio:block_auto_sifter[part_type=empty]
exnihilocreatio:block_auto_sifter[part_type=box]
exnihilocreatio:block_auto_sifter[part_type=piston]
exnihilocreatio:block_auto_sifter[part_type=rod]
exnihilocreatio:block_auto_sifter[part_type=connection]
exnihilocreatio:block_end_cake[bites=0]
exnihilocreatio:block_end_cake[bites=1]
exnihilocreatio:block_end_cake[bites=2]
exnihilocreatio:block_end_cake[bites=3]
exnihilocreatio:block_end_cake[bites=4]
exnihilocreatio:block_end_cake[bites=5]
exnihilocreatio:block_end_cake[bites=6]
exoticbirds:egg_sorter[facing=north]
exoticbirds:egg_sorter[facing=south]
exoticbirds:egg_sorter[facing=west]
exoticbirds:egg_sorter[facing=east]
exoticbirds:egg_incubator[facing=north]
exoticbirds:egg_incubator[facing=south]
exoticbirds:egg_incubator[facing=west]
exoticbirds:egg_incubator[facing=east]
exoticbirds:nest[eggcount=0,facing=north]
exoticbirds:nest[eggcount=0,facing=south]
exoticbirds:nest[eggcount=0,facing=west]
exoticbirds:nest[eggcount=0,facing=east]
exoticbirds:nest[eggcount=1,facing=north]
exoticbirds:nest[eggcount=1,facing=south]
exoticbirds:nest[eggcount=1,facing=west]
exoticbirds:nest[eggcount=1,facing=east]
exoticbirds:nest[eggcount=2,facing=north]
exoticbirds:nest[eggcount=2,facing=south]
exoticbirds:nest[eggcount=2,facing=west]
exoticbirds:nest[eggcount=2,facing=east]
exoticbirds:nest[eggcount=3,facing=north]
exoticbirds:nest[eggcount=3,facing=south]
exoticbirds:nest[eggcount=3,facing=west]
exoticbirds:nest[eggcount=3,facing=east]
exoticbirds:phoenix_egg[age=0]
exoticbirds:phoenix_egg[age=1]
exoticbirds:phoenix_egg[age=2]
exoticbirds:phoenix_egg[age=3]
exoticbirds:lit_egg_sorter[facing=north]
exoticbirds:lit_egg_sorter[facing=south]
exoticbirds:lit_egg_sorter[facing=west]
exoticbirds:lit_egg_sorter[facing=east]
exoticbirds:lit_egg_incubator[facing=north]
exoticbirds:lit_egg_incubator[facing=south]
exoticbirds:lit_egg_incubator[facing=west]
exoticbirds:lit_egg_incubator[facing=east]
bigreactors:oreyellorite
bigreactors:oreanglesite
bigreactors:orebenitoite
bigreactors:blockyellorium
bigreactors:blockcyanite
bigreactors:blockgraphite
bigreactors:blockblutonium
bigreactors:blockludicrite
bigreactors:blocksteel
bigreactors:reactorcasing[casing=single]
bigreactors:reactorcasing[casing=wall]
bigreactors:reactorcasing[casing=frameew]
bigreactors:reactorcasing[casing=framesn]
bigreactors:reactorcasing[casing=frameud]
bigreactors:reactorcasing[casing=corner]
bigreactors:reactorglass[facings=none]
bigreactors:reactorglass[facings=all]
bigreactors:reactorglass[facings=face_d]
bigreactors:reactorglass[facings=face_e]
bigreactors:reactorglass[facings=face_n]
bigreactors:reactorglass[facings=face_s]
bigreactors:reactorglass[facings=face_u]
bigreactors:reactorglass[facings=face_w]
bigreactors:reactorglass[facings=angle_de]
bigreactors:reactorglass[facings=angle_dn]
bigreactors:reactorglass[facings=angle_ds]
bigreactors:reactorglass[facings=angle_dw]
bigreactors:reactorglass[facings=angle_en]
bigreactors:reactorglass[facings=angle_es]
bigreactors:reactorglass[facings=angle_eu]
bigreactors:reactorglass[facings=angle_nu]
bigreactors:reactorglass[facings=angle_nw]
bigreactors:reactorglass[facings=angle_su]
bigreactors:reactorglass[facings=angle_sw]
bigreactors:reactorglass[facings=angle_uw]
bigreactors:reactorglass[facings=opposite_du]
bigreactors:reactorglass[facings=opposite_ew]
bigreactors:reactorglass[facings=opposite_ns]
bigreactors:reactorglass[facings=cshape_deu]
bigreactors:reactorglass[facings=cshape_dew]
bigreactors:reactorglass[facings=cshape_dns]
bigreactors:reactorglass[facings=cshape_dnu]
bigreactors:reactorglass[facings=cshape_dsu]
bigreactors:reactorglass[facings=cshape_duw]
bigreactors:reactorglass[facings=cshape_ens]
bigreactors:reactorglass[facings=cshape_enw]
bigreactors:reactorglass[facings=cshape_esw]
bigreactors:reactorglass[facings=cshape_euw]
bigreactors:reactorglass[facings=cshape_nsu]
bigreactors:reactorglass[facings=cshape_nsw]
bigreactors:reactorglass[facings=corner_den]
bigreactors:reactorglass[facings=corner_des]
bigreactors:reactorglass[facings=corner_dnw]
bigreactors:reactorglass[facings=corner_dsw]
bigreactors:reactorglass[facings=corner_enu]
bigreactors:reactorglass[facings=corner_esu]
bigreactors:reactorglass[facings=corner_nuw]
bigreactors:reactorglass[facings=corner_suw]
bigreactors:reactorglass[facings=misc_dens]
bigreactors:reactorglass[facings=misc_denu]
bigreactors:reactorglass[facings=misc_denw]
bigreactors:reactorglass[facings=misc_desu]
bigreactors:reactorglass[facings=misc_desw]
bigreactors:reactorglass[facings=misc_dnsw]
bigreactors:reactorglass[facings=misc_dnuw]
bigreactors:reactorglass[facings=misc_dsuw]
bigreactors:reactorglass[facings=misc_ensu]
bigreactors:reactorglass[facings=misc_enuw]
bigreactors:reactorglass[facings=misc_esuw]
bigreactors:reactorglass[facings=misc_nsuw]
bigreactors:reactorglass[facings=pipe_deuw]
bigreactors:reactorglass[facings=pipe_dnsu]
bigreactors:reactorglass[facings=pipe_ensw]
bigreactors:reactorglass[facings=pipeend_densu]
bigreactors:reactorglass[facings=pipeend_densw]
bigreactors:reactorglass[facings=pipeend_denuw]
bigreactors:reactorglass[facings=pipeend_desuw]
bigreactors:reactorglass[facings=pipeend_dnsuw]
bigreactors:reactorglass[facings=pipeend_ensuw]
bigreactors:reactorcontroller[afstate=disassembled,controller=off]
bigreactors:reactorcontroller[afstate=disassembled,controller=idle]
bigreactors:reactorcontroller[afstate=disassembled,controller=active]
bigreactors:reactorcontroller[afstate=assembleddown,controller=off]
bigreactors:reactorcontroller[afstate=assembleddown,controller=idle]
bigreactors:reactorcontroller[afstate=assembleddown,controller=active]
bigreactors:reactorcontroller[afstate=assembledup,controller=off]
bigreactors:reactorcontroller[afstate=assembledup,controller=idle]
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bigreactors:reactorcoolantport[afstate=disassembled,portdirection=inlet]
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bigreactors:reactorrednetport[afstate=disassembled]
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bigreactors:reactorcomputerport[afstate=disassembled]
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bigreactors:reactorredstoneport[afstate=disassembled,lit=true]
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bigreactors:reactorredstoneport[afstate=assembledeast,lit=true]
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bigreactors:reactorfuelrod[fuelrodstate=disassembled]
bigreactors:reactorfuelrod[fuelrodstate=assembledud]
bigreactors:reactorfuelrod[fuelrodstate=assembledew]
bigreactors:reactorfuelrod[fuelrodstate=assembledsn]
bigreactors:reactorcreativecoolantport[afstate=disassembled,portdirection=inlet]
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bigreactors:turbineglass[facings=all]
bigreactors:turbineglass[facings=face_d]
bigreactors:turbineglass[facings=face_e]
bigreactors:turbineglass[facings=face_n]
bigreactors:turbineglass[facings=face_s]
bigreactors:turbineglass[facings=face_u]
bigreactors:turbineglass[facings=face_w]
bigreactors:turbineglass[facings=angle_de]
bigreactors:turbineglass[facings=angle_dn]
bigreactors:turbineglass[facings=angle_ds]
bigreactors:turbineglass[facings=angle_dw]
bigreactors:turbineglass[facings=angle_en]
bigreactors:turbineglass[facings=angle_es]
bigreactors:turbineglass[facings=angle_eu]
bigreactors:turbineglass[facings=angle_nu]
bigreactors:turbineglass[facings=angle_nw]
bigreactors:turbineglass[facings=angle_su]
bigreactors:turbineglass[facings=angle_sw]
bigreactors:turbineglass[facings=angle_uw]
bigreactors:turbineglass[facings=opposite_du]
bigreactors:turbineglass[facings=opposite_ew]
bigreactors:turbineglass[facings=opposite_ns]
bigreactors:turbineglass[facings=cshape_deu]
bigreactors:turbineglass[facings=cshape_dew]
bigreactors:turbineglass[facings=cshape_dns]
bigreactors:turbineglass[facings=cshape_dnu]
bigreactors:turbineglass[facings=cshape_dsu]
bigreactors:turbineglass[facings=cshape_duw]
bigreactors:turbineglass[facings=cshape_ens]
bigreactors:turbineglass[facings=cshape_enw]
bigreactors:turbineglass[facings=cshape_esw]
bigreactors:turbineglass[facings=cshape_euw]
bigreactors:turbineglass[facings=cshape_nsu]
bigreactors:turbineglass[facings=cshape_nsw]
bigreactors:turbineglass[facings=corner_den]
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bigreactors:turbineglass[facings=corner_dnw]
bigreactors:turbineglass[facings=corner_dsw]
bigreactors:turbineglass[facings=corner_enu]
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bigreactors:turbineglass[facings=corner_nuw]
bigreactors:turbineglass[facings=corner_suw]
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bigreactors:turbineglass[facings=misc_denu]
bigreactors:turbineglass[facings=misc_denw]
bigreactors:turbineglass[facings=misc_desu]
bigreactors:turbineglass[facings=misc_desw]
bigreactors:turbineglass[facings=misc_dnsw]
bigreactors:turbineglass[facings=misc_dnuw]
bigreactors:turbineglass[facings=misc_dsuw]
bigreactors:turbineglass[facings=misc_ensu]
bigreactors:turbineglass[facings=misc_enuw]
bigreactors:turbineglass[facings=misc_esuw]
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bigreactors:turbineglass[facings=pipe_deuw]
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bigreactors:turbineglass[facings=pipe_ensw]
bigreactors:turbineglass[facings=pipeend_densu]
bigreactors:turbineglass[facings=pipeend_densw]
bigreactors:turbineglass[facings=pipeend_denuw]
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bigreactors:turbineglass[facings=pipeend_dnsuw]
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bigreactors:turbinehousing[casing=wall]
bigreactors:turbinehousing[casing=frameew]
bigreactors:turbinehousing[casing=framesn]
bigreactors:turbinehousing[casing=frameud]
bigreactors:turbinehousing[casing=corner]
bigreactors:turbinecontroller[afstate=disassembled,controller=off]
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bigreactors:turbinepowertaprf[afstate=disassembled,powerstate=connected]
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bigreactors:turbinepowertaprf[afstate=assembledsouth,powerstate=connected]
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bigreactors:turbinerotorblade[state=y_x_neg]
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bigreactors:turbinerotorblade[state=x_y_pos]
bigreactors:turbinerotorblade[state=x_y_neg]
bigreactors:turbinerotorblade[state=x_z_pos]
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bigreactors:turbinerotorblade[state=z_y_pos]
bigreactors:turbinerotorblade[state=z_y_neg]
bigreactors:turbinerotorblade[state=z_x_pos]
bigreactors:turbinerotorblade[state=z_x_neg]
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bigreactors:turbinecreativesteamgenerator[afstate=assemblednorth,portdirection=inlet]
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bigreactors:turbinecreativesteamgenerator[afstate=assembledsouth,portdirection=inlet]
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bigreactors:turbinecreativesteamgenerator[afstate=assembledwest,portdirection=inlet]
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bigreactors:turbinecreativesteamgenerator[afstate=assembledeast,portdirection=inlet]
bigreactors:turbinecreativesteamgenerator[afstate=assembledeast,portdirection=outlet]
bigreactors:yellorium[level=0]
bigreactors:yellorium[level=1]
bigreactors:yellorium[level=2]
bigreactors:yellorium[level=3]
bigreactors:yellorium[level=4]
bigreactors:yellorium[level=5]
bigreactors:yellorium[level=6]
bigreactors:yellorium[level=7]
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bigreactors:yellorium[level=9]
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bigreactors:yellorium[level=12]
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bigreactors:yellorium[level=15]
bigreactors:cyanite[level=0]
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bigreactors:cyanite[level=2]
bigreactors:cyanite[level=3]
bigreactors:cyanite[level=4]
bigreactors:cyanite[level=5]
bigreactors:cyanite[level=6]
bigreactors:cyanite[level=7]
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bigreactors:cyanite[level=10]
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bigreactors:cyanite[level=12]
bigreactors:cyanite[level=13]
bigreactors:cyanite[level=14]
bigreactors:cyanite[level=15]
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mekanism:basicblock[active=true,facing=down,tier=basic,type=bronze_block]
mekanism:basicblock[active=true,facing=down,tier=basic,type=refined_obsidian]
mekanism:basicblock[active=true,facing=down,tier=basic,type=coal_block]
mekanism:basicblock[active=true,facing=down,tier=basic,type=refined_glowstone]
mekanism:basicblock[active=true,facing=down,tier=basic,type=steel_block]
mekanism:basicblock[active=true,facing=down,tier=basic,type=bin]
mekanism:basicblock[active=true,facing=down,tier=basic,type=teleporter_frame]
mekanism:basicblock[active=true,facing=down,tier=basic,type=steel_casing]
mekanism:basicblock[active=true,facing=down,tier=basic,type=dynamic_tank]
mekanism:basicblock[active=true,facing=down,tier=basic,type=structural_glass]
mekanism:basicblock[active=true,facing=down,tier=basic,type=dynamic_valve]
mekanism:basicblock[active=true,facing=down,tier=basic,type=copper_block]
mekanism:basicblock[active=true,facing=down,tier=basic,type=tin_block]
mekanism:basicblock[active=true,facing=down,tier=basic,type=thermal_evaporation_controller]
mekanism:basicblock[active=true,facing=down,tier=basic,type=thermal_evaporation_valve]
mekanism:basicblock[active=true,facing=down,tier=advanced,type=osmium_block]
mekanism:basicblock[active=true,facing=down,tier=advanced,type=bronze_block]
mekanism:basicblock[active=true,facing=down,tier=advanced,type=refined_obsidian]
mekanism:basicblock[active=true,facing=down,tier=advanced,type=coal_block]
mekanism:basicblock[active=true,facing=down,tier=advanced,type=refined_glowstone]
mekanism:basicblock[active=true,facing=down,tier=advanced,type=steel_block]
mekanism:basicblock[active=true,facing=down,tier=advanced,type=bin]
mekanism:basicblock[active=true,facing=down,tier=advanced,type=teleporter_frame]
mekanism:basicblock[active=true,facing=down,tier=advanced,type=steel_casing]
mekanism:basicblock[active=true,facing=down,tier=advanced,type=dynamic_tank]
mekanism:basicblock[active=true,facing=down,tier=advanced,type=structural_glass]
mekanism:basicblock[active=true,facing=down,tier=advanced,type=dynamic_valve]
mekanism:basicblock[active=true,facing=down,tier=advanced,type=copper_block]
mekanism:basicblock[active=true,facing=down,tier=advanced,type=tin_block]
mekanism:basicblock[active=true,facing=down,tier=advanced,type=thermal_evaporation_controller]
mekanism:basicblock[active=true,facing=down,tier=advanced,type=thermal_evaporation_valve]
mekanism:basicblock[active=true,facing=down,tier=elite,type=osmium_block]
mekanism:basicblock[active=true,facing=down,tier=elite,type=bronze_block]
mekanism:basicblock[active=true,facing=down,tier=elite,type=refined_obsidian]
mekanism:basicblock[active=true,facing=down,tier=elite,type=coal_block]
mekanism:basicblock[active=true,facing=down,tier=elite,type=refined_glowstone]
mekanism:basicblock[active=true,facing=down,tier=elite,type=steel_block]
mekanism:basicblock[active=true,facing=down,tier=elite,type=bin]
mekanism:basicblock[active=true,facing=down,tier=elite,type=teleporter_frame]
mekanism:basicblock[active=true,facing=down,tier=elite,type=steel_casing]
mekanism:basicblock[active=true,facing=down,tier=elite,type=dynamic_tank]
mekanism:basicblock[active=true,facing=down,tier=elite,type=structural_glass]
mekanism:basicblock[active=true,facing=down,tier=elite,type=dynamic_valve]
mekanism:basicblock[active=true,facing=down,tier=elite,type=copper_block]
mekanism:basicblock[active=true,facing=down,tier=elite,type=tin_block]
mekanism:basicblock[active=true,facing=down,tier=elite,type=thermal_evaporation_controller]
mekanism:basicblock[active=true,facing=down,tier=elite,type=thermal_evaporation_valve]
mekanism:basicblock[active=true,facing=down,tier=ultimate,type=osmium_block]
mekanism:basicblock[active=true,facing=down,tier=ultimate,type=bronze_block]
mekanism:basicblock[active=true,facing=down,tier=ultimate,type=refined_obsidian]
mekanism:basicblock[active=true,facing=down,tier=ultimate,type=coal_block]
mekanism:basicblock[active=true,facing=down,tier=ultimate,type=refined_glowstone]
mekanism:basicblock[active=true,facing=down,tier=ultimate,type=steel_block]
mekanism:basicblock[active=true,facing=down,tier=ultimate,type=bin]
mekanism:basicblock[active=true,facing=down,tier=ultimate,type=teleporter_frame]
mekanism:basicblock[active=true,facing=down,tier=ultimate,type=steel_casing]
mekanism:basicblock[active=true,facing=down,tier=ultimate,type=dynamic_tank]
mekanism:basicblock[active=true,facing=down,tier=ultimate,type=structural_glass]
mekanism:basicblock[active=true,facing=down,tier=ultimate,type=dynamic_valve]
mekanism:basicblock[active=true,facing=down,tier=ultimate,type=copper_block]
mekanism:basicblock[active=true,facing=down,tier=ultimate,type=tin_block]
mekanism:basicblock[active=true,facing=down,tier=ultimate,type=thermal_evaporation_controller]
mekanism:basicblock[active=true,facing=down,tier=ultimate,type=thermal_evaporation_valve]
mekanism:basicblock[active=true,facing=down,tier=creative,type=osmium_block]
mekanism:basicblock[active=true,facing=down,tier=creative,type=bronze_block]
mekanism:basicblock[active=true,facing=down,tier=creative,type=refined_obsidian]
mekanism:basicblock[active=true,facing=down,tier=creative,type=coal_block]
mekanism:basicblock[active=true,facing=down,tier=creative,type=refined_glowstone]
mekanism:basicblock[active=true,facing=down,tier=creative,type=steel_block]
mekanism:basicblock[active=true,facing=down,tier=creative,type=bin]
mekanism:basicblock[active=true,facing=down,tier=creative,type=teleporter_frame]
mekanism:basicblock[active=true,facing=down,tier=creative,type=steel_casing]
mekanism:basicblock[active=true,facing=down,tier=creative,type=dynamic_tank]
mekanism:basicblock[active=true,facing=down,tier=creative,type=structural_glass]
mekanism:basicblock[active=true,facing=down,tier=creative,type=dynamic_valve]
mekanism:basicblock[active=true,facing=down,tier=creative,type=copper_block]
mekanism:basicblock[active=true,facing=down,tier=creative,type=tin_block]
mekanism:basicblock[active=true,facing=down,tier=creative,type=thermal_evaporation_controller]
mekanism:basicblock[active=true,facing=down,tier=creative,type=thermal_evaporation_valve]
mekanism:basicblock[active=true,facing=up,tier=basic,type=osmium_block]
mekanism:basicblock[active=true,facing=up,tier=basic,type=bronze_block]
mekanism:basicblock[active=true,facing=up,tier=basic,type=refined_obsidian]
mekanism:basicblock[active=true,facing=up,tier=basic,type=coal_block]
mekanism:basicblock[active=true,facing=up,tier=basic,type=refined_glowstone]
mekanism:basicblock[active=true,facing=up,tier=basic,type=steel_block]
mekanism:basicblock[active=true,facing=up,tier=basic,type=bin]
mekanism:basicblock[active=true,facing=up,tier=basic,type=teleporter_frame]
mekanism:basicblock[active=true,facing=up,tier=basic,type=steel_casing]
mekanism:basicblock[active=true,facing=up,tier=basic,type=dynamic_tank]
mekanism:basicblock[active=true,facing=up,tier=basic,type=structural_glass]
mekanism:basicblock[active=true,facing=up,tier=basic,type=dynamic_valve]
mekanism:basicblock[active=true,facing=up,tier=basic,type=copper_block]
mekanism:basicblock[active=true,facing=up,tier=basic,type=tin_block]
mekanism:basicblock[active=true,facing=up,tier=basic,type=thermal_evaporation_controller]
mekanism:basicblock[active=true,facing=up,tier=basic,type=thermal_evaporation_valve]
mekanism:basicblock[active=true,facing=up,tier=advanced,type=osmium_block]
mekanism:basicblock[active=true,facing=up,tier=advanced,type=bronze_block]
mekanism:basicblock[active=true,facing=up,tier=advanced,type=refined_obsidian]
mekanism:basicblock[active=true,facing=up,tier=advanced,type=coal_block]
mekanism:basicblock[active=true,facing=up,tier=advanced,type=refined_glowstone]
mekanism:basicblock[active=true,facing=up,tier=advanced,type=steel_block]
mekanism:basicblock[active=true,facing=up,tier=advanced,type=bin]
mekanism:basicblock[active=true,facing=up,tier=advanced,type=teleporter_frame]
mekanism:basicblock[active=true,facing=up,tier=advanced,type=steel_casing]
mekanism:basicblock[active=true,facing=up,tier=advanced,type=dynamic_tank]
mekanism:basicblock[active=true,facing=up,tier=advanced,type=structural_glass]
mekanism:basicblock[active=true,facing=up,tier=advanced,type=dynamic_valve]
mekanism:basicblock[active=true,facing=up,tier=advanced,type=copper_block]
mekanism:basicblock[active=true,facing=up,tier=advanced,type=tin_block]
mekanism:basicblock[active=true,facing=up,tier=advanced,type=thermal_evaporation_controller]
mekanism:basicblock[active=true,facing=up,tier=advanced,type=thermal_evaporation_valve]
mekanism:basicblock[active=true,facing=up,tier=elite,type=osmium_block]
mekanism:basicblock[active=true,facing=up,tier=elite,type=bronze_block]
mekanism:basicblock[active=true,facing=up,tier=elite,type=refined_obsidian]
mekanism:basicblock[active=true,facing=up,tier=elite,type=coal_block]
mekanism:basicblock[active=true,facing=up,tier=elite,type=refined_glowstone]
mekanism:basicblock[active=true,facing=up,tier=elite,type=steel_block]
mekanism:basicblock[active=true,facing=up,tier=elite,type=bin]
mekanism:basicblock[active=true,facing=up,tier=elite,type=teleporter_frame]
mekanism:basicblock[active=true,facing=up,tier=elite,type=steel_casing]
mekanism:basicblock[active=true,facing=up,tier=elite,type=dynamic_tank]
mekanism:basicblock[active=true,facing=up,tier=elite,type=structural_glass]
mekanism:basicblock[active=true,facing=up,tier=elite,type=dynamic_valve]
mekanism:basicblock[active=true,facing=up,tier=elite,type=copper_block]
mekanism:basicblock[active=true,facing=up,tier=elite,type=tin_block]
mekanism:basicblock[active=true,facing=up,tier=elite,type=thermal_evaporation_controller]
mekanism:basicblock[active=true,facing=up,tier=elite,type=thermal_evaporation_valve]
mekanism:basicblock[active=true,facing=up,tier=ultimate,type=osmium_block]
mekanism:basicblock[active=true,facing=up,tier=ultimate,type=bronze_block]
mekanism:basicblock[active=true,facing=up,tier=ultimate,type=refined_obsidian]
mekanism:basicblock[active=true,facing=up,tier=ultimate,type=coal_block]
mekanism:basicblock[active=true,facing=up,tier=ultimate,type=refined_glowstone]
mekanism:basicblock[active=true,facing=up,tier=ultimate,type=steel_block]
mekanism:basicblock[active=true,facing=up,tier=ultimate,type=bin]
mekanism:basicblock[active=true,facing=up,tier=ultimate,type=teleporter_frame]
mekanism:basicblock[active=true,facing=up,tier=ultimate,type=steel_casing]
mekanism:basicblock[active=true,facing=up,tier=ultimate,type=dynamic_tank]
mekanism:basicblock[active=true,facing=up,tier=ultimate,type=structural_glass]
mekanism:basicblock[active=true,facing=up,tier=ultimate,type=dynamic_valve]
mekanism:basicblock[active=true,facing=up,tier=ultimate,type=copper_block]
mekanism:basicblock[active=true,facing=up,tier=ultimate,type=tin_block]
mekanism:basicblock[active=true,facing=up,tier=ultimate,type=thermal_evaporation_controller]
mekanism:basicblock[active=true,facing=up,tier=ultimate,type=thermal_evaporation_valve]
mekanism:basicblock[active=true,facing=up,tier=creative,type=osmium_block]
mekanism:basicblock[active=true,facing=up,tier=creative,type=bronze_block]
mekanism:basicblock[active=true,facing=up,tier=creative,type=refined_obsidian]
mekanism:basicblock[active=true,facing=up,tier=creative,type=coal_block]
mekanism:basicblock[active=true,facing=up,tier=creative,type=refined_glowstone]
mekanism:basicblock[active=true,facing=up,tier=creative,type=steel_block]
mekanism:basicblock[active=true,facing=up,tier=creative,type=bin]
mekanism:basicblock[active=true,facing=up,tier=creative,type=teleporter_frame]
mekanism:basicblock[active=true,facing=up,tier=creative,type=steel_casing]
mekanism:basicblock[active=true,facing=up,tier=creative,type=dynamic_tank]
mekanism:basicblock[active=true,facing=up,tier=creative,type=structural_glass]
mekanism:basicblock[active=true,facing=up,tier=creative,type=dynamic_valve]
mekanism:basicblock[active=true,facing=up,tier=creative,type=copper_block]
mekanism:basicblock[active=true,facing=up,tier=creative,type=tin_block]
mekanism:basicblock[active=true,facing=up,tier=creative,type=thermal_evaporation_controller]
mekanism:basicblock[active=true,facing=up,tier=creative,type=thermal_evaporation_valve]
mekanism:basicblock[active=true,facing=north,tier=basic,type=osmium_block]
mekanism:basicblock[active=true,facing=north,tier=basic,type=bronze_block]
mekanism:basicblock[active=true,facing=north,tier=basic,type=refined_obsidian]
mekanism:basicblock[active=true,facing=north,tier=basic,type=coal_block]
mekanism:basicblock[active=true,facing=north,tier=basic,type=refined_glowstone]
mekanism:basicblock[active=true,facing=north,tier=basic,type=steel_block]
mekanism:basicblock[active=true,facing=north,tier=basic,type=bin]
mekanism:basicblock[active=true,facing=north,tier=basic,type=teleporter_frame]
mekanism:basicblock[active=true,facing=north,tier=basic,type=steel_casing]
mekanism:basicblock[active=true,facing=north,tier=basic,type=dynamic_tank]
mekanism:basicblock[active=true,facing=north,tier=basic,type=structural_glass]
mekanism:basicblock[active=true,facing=north,tier=basic,type=dynamic_valve]
mekanism:basicblock[active=true,facing=north,tier=basic,type=copper_block]
mekanism:basicblock[active=true,facing=north,tier=basic,type=tin_block]
mekanism:basicblock[active=true,facing=north,tier=basic,type=thermal_evaporation_controller]
mekanism:basicblock[active=true,facing=north,tier=basic,type=thermal_evaporation_valve]
mekanism:basicblock[active=true,facing=north,tier=advanced,type=osmium_block]
mekanism:basicblock[active=true,facing=north,tier=advanced,type=bronze_block]
mekanism:basicblock[active=true,facing=north,tier=advanced,type=refined_obsidian]
mekanism:basicblock[active=true,facing=north,tier=advanced,type=coal_block]
mekanism:basicblock[active=true,facing=north,tier=advanced,type=refined_glowstone]
mekanism:basicblock[active=true,facing=north,tier=advanced,type=steel_block]
mekanism:basicblock[active=true,facing=north,tier=advanced,type=bin]
mekanism:basicblock[active=true,facing=north,tier=advanced,type=teleporter_frame]
mekanism:basicblock[active=true,facing=north,tier=advanced,type=steel_casing]
mekanism:basicblock[active=true,facing=north,tier=advanced,type=dynamic_tank]
mekanism:basicblock[active=true,facing=north,tier=advanced,type=structural_glass]
mekanism:basicblock[active=true,facing=north,tier=advanced,type=dynamic_valve]
mekanism:basicblock[active=true,facing=north,tier=advanced,type=copper_block]
mekanism:basicblock[active=true,facing=north,tier=advanced,type=tin_block]
mekanism:basicblock[active=true,facing=north,tier=advanced,type=thermal_evaporation_controller]
mekanism:basicblock[active=true,facing=north,tier=advanced,type=thermal_evaporation_valve]
mekanism:basicblock[active=true,facing=north,tier=elite,type=osmium_block]
mekanism:basicblock[active=true,facing=north,tier=elite,type=bronze_block]
mekanism:basicblock[active=true,facing=north,tier=elite,type=refined_obsidian]
mekanism:basicblock[active=true,facing=north,tier=elite,type=coal_block]
mekanism:basicblock[active=true,facing=north,tier=elite,type=refined_glowstone]
mekanism:basicblock[active=true,facing=north,tier=elite,type=steel_block]
mekanism:basicblock[active=true,facing=north,tier=elite,type=bin]
mekanism:basicblock[active=true,facing=north,tier=elite,type=teleporter_frame]
mekanism:basicblock[active=true,facing=north,tier=elite,type=steel_casing]
mekanism:basicblock[active=true,facing=north,tier=elite,type=dynamic_tank]
mekanism:basicblock[active=true,facing=north,tier=elite,type=structural_glass]
mekanism:basicblock[active=true,facing=north,tier=elite,type=dynamic_valve]
mekanism:basicblock[active=true,facing=north,tier=elite,type=copper_block]
mekanism:basicblock[active=true,facing=north,tier=elite,type=tin_block]
mekanism:basicblock[active=true,facing=north,tier=elite,type=thermal_evaporation_controller]
mekanism:basicblock[active=true,facing=north,tier=elite,type=thermal_evaporation_valve]
mekanism:basicblock[active=true,facing=north,tier=ultimate,type=osmium_block]
mekanism:basicblock[active=true,facing=north,tier=ultimate,type=bronze_block]
mekanism:basicblock[active=true,facing=north,tier=ultimate,type=refined_obsidian]
mekanism:basicblock[active=true,facing=north,tier=ultimate,type=coal_block]
mekanism:basicblock[active=true,facing=north,tier=ultimate,type=refined_glowstone]
mekanism:basicblock[active=true,facing=north,tier=ultimate,type=steel_block]
mekanism:basicblock[active=true,facing=north,tier=ultimate,type=bin]
mekanism:basicblock[active=true,facing=north,tier=ultimate,type=teleporter_frame]
mekanism:basicblock[active=true,facing=north,tier=ultimate,type=steel_casing]
mekanism:basicblock[active=true,facing=north,tier=ultimate,type=dynamic_tank]
mekanism:basicblock[active=true,facing=north,tier=ultimate,type=structural_glass]
mekanism:basicblock[active=true,facing=north,tier=ultimate,type=dynamic_valve]
mekanism:basicblock[active=true,facing=north,tier=ultimate,type=copper_block]
mekanism:basicblock[active=true,facing=north,tier=ultimate,type=tin_block]
mekanism:basicblock[active=true,facing=north,tier=ultimate,type=thermal_evaporation_controller]
mekanism:basicblock[active=true,facing=north,tier=ultimate,type=thermal_evaporation_valve]
mekanism:basicblock[active=true,facing=north,tier=creative,type=osmium_block]
mekanism:basicblock[active=true,facing=north,tier=creative,type=bronze_block]
mekanism:basicblock[active=true,facing=north,tier=creative,type=refined_obsidian]
mekanism:basicblock[active=true,facing=north,tier=creative,type=coal_block]
mekanism:basicblock[active=true,facing=north,tier=creative,type=refined_glowstone]
mekanism:basicblock[active=true,facing=north,tier=creative,type=steel_block]
mekanism:basicblock[active=true,facing=north,tier=creative,type=bin]
mekanism:basicblock[active=true,facing=north,tier=creative,type=teleporter_frame]
mekanism:basicblock[active=true,facing=north,tier=creative,type=steel_casing]
mekanism:basicblock[active=true,facing=north,tier=creative,type=dynamic_tank]
mekanism:basicblock[active=true,facing=north,tier=creative,type=structural_glass]
mekanism:basicblock[active=true,facing=north,tier=creative,type=dynamic_valve]
mekanism:basicblock[active=true,facing=north,tier=creative,type=copper_block]
mekanism:basicblock[active=true,facing=north,tier=creative,type=tin_block]
mekanism:basicblock[active=true,facing=north,tier=creative,type=thermal_evaporation_controller]
mekanism:basicblock[active=true,facing=north,tier=creative,type=thermal_evaporation_valve]
mekanism:basicblock[active=true,facing=south,tier=basic,type=osmium_block]
mekanism:basicblock[active=true,facing=south,tier=basic,type=bronze_block]
mekanism:basicblock[active=true,facing=south,tier=basic,type=refined_obsidian]
mekanism:basicblock[active=true,facing=south,tier=basic,type=coal_block]
mekanism:basicblock[active=true,facing=south,tier=basic,type=refined_glowstone]
mekanism:basicblock[active=true,facing=south,tier=basic,type=steel_block]
mekanism:basicblock[active=true,facing=south,tier=basic,type=bin]
mekanism:basicblock[active=true,facing=south,tier=basic,type=teleporter_frame]
mekanism:basicblock[active=true,facing=south,tier=basic,type=steel_casing]
mekanism:basicblock[active=true,facing=south,tier=basic,type=dynamic_tank]
mekanism:basicblock[active=true,facing=south,tier=basic,type=structural_glass]
mekanism:basicblock[active=true,facing=south,tier=basic,type=dynamic_valve]
mekanism:basicblock[active=true,facing=south,tier=basic,type=copper_block]
mekanism:basicblock[active=true,facing=south,tier=basic,type=tin_block]
mekanism:basicblock[active=true,facing=south,tier=basic,type=thermal_evaporation_controller]
mekanism:basicblock[active=true,facing=south,tier=basic,type=thermal_evaporation_valve]
mekanism:basicblock[active=true,facing=south,tier=advanced,type=osmium_block]
mekanism:basicblock[active=true,facing=south,tier=advanced,type=bronze_block]
mekanism:basicblock[active=true,facing=south,tier=advanced,type=refined_obsidian]
mekanism:basicblock[active=true,facing=south,tier=advanced,type=coal_block]
mekanism:basicblock[active=true,facing=south,tier=advanced,type=refined_glowstone]
mekanism:basicblock[active=true,facing=south,tier=advanced,type=steel_block]
mekanism:basicblock[active=true,facing=south,tier=advanced,type=bin]
mekanism:basicblock[active=true,facing=south,tier=advanced,type=teleporter_frame]
mekanism:basicblock[active=true,facing=south,tier=advanced,type=steel_casing]
mekanism:basicblock[active=true,facing=south,tier=advanced,type=dynamic_tank]
mekanism:basicblock[active=true,facing=south,tier=advanced,type=structural_glass]
mekanism:basicblock[active=true,facing=south,tier=advanced,type=dynamic_valve]
mekanism:basicblock[active=true,facing=south,tier=advanced,type=copper_block]
mekanism:basicblock[active=true,facing=south,tier=advanced,type=tin_block]
mekanism:basicblock[active=true,facing=south,tier=advanced,type=thermal_evaporation_controller]
mekanism:basicblock[active=true,facing=south,tier=advanced,type=thermal_evaporation_valve]
mekanism:basicblock[active=true,facing=south,tier=elite,type=osmium_block]
mekanism:basicblock[active=true,facing=south,tier=elite,type=bronze_block]
mekanism:basicblock[active=true,facing=south,tier=elite,type=refined_obsidian]
mekanism:basicblock[active=true,facing=south,tier=elite,type=coal_block]
mekanism:basicblock[active=true,facing=south,tier=elite,type=refined_glowstone]
mekanism:basicblock[active=true,facing=south,tier=elite,type=steel_block]
mekanism:basicblock[active=true,facing=south,tier=elite,type=bin]
mekanism:basicblock[active=true,facing=south,tier=elite,type=teleporter_frame]
mekanism:basicblock[active=true,facing=south,tier=elite,type=steel_casing]
mekanism:basicblock[active=true,facing=south,tier=elite,type=dynamic_tank]
mekanism:basicblock[active=true,facing=south,tier=elite,type=structural_glass]
mekanism:basicblock[active=true,facing=south,tier=elite,type=dynamic_valve]
mekanism:basicblock[active=true,facing=south,tier=elite,type=copper_block]
mekanism:basicblock[active=true,facing=south,tier=elite,type=tin_block]
mekanism:basicblock[active=true,facing=south,tier=elite,type=thermal_evaporation_controller]
mekanism:basicblock[active=true,facing=south,tier=elite,type=thermal_evaporation_valve]
mekanism:basicblock[active=true,facing=south,tier=ultimate,type=osmium_block]
mekanism:basicblock[active=true,facing=south,tier=ultimate,type=bronze_block]
mekanism:basicblock[active=true,facing=south,tier=ultimate,type=refined_obsidian]
mekanism:basicblock[active=true,facing=south,tier=ultimate,type=coal_block]
mekanism:basicblock[active=true,facing=south,tier=ultimate,type=refined_glowstone]
mekanism:basicblock[active=true,facing=south,tier=ultimate,type=steel_block]
mekanism:basicblock[active=true,facing=south,tier=ultimate,type=bin]
mekanism:basicblock[active=true,facing=south,tier=ultimate,type=teleporter_frame]
mekanism:basicblock[active=true,facing=south,tier=ultimate,type=steel_casing]
mekanism:basicblock[active=true,facing=south,tier=ultimate,type=dynamic_tank]
mekanism:basicblock[active=true,facing=south,tier=ultimate,type=structural_glass]
mekanism:basicblock[active=true,facing=south,tier=ultimate,type=dynamic_valve]
mekanism:basicblock[active=true,facing=south,tier=ultimate,type=copper_block]
mekanism:basicblock[active=true,facing=south,tier=ultimate,type=tin_block]
mekanism:basicblock[active=true,facing=south,tier=ultimate,type=thermal_evaporation_controller]
mekanism:basicblock[active=true,facing=south,tier=ultimate,type=thermal_evaporation_valve]
mekanism:basicblock[active=true,facing=south,tier=creative,type=osmium_block]
mekanism:basicblock[active=true,facing=south,tier=creative,type=bronze_block]
mekanism:basicblock[active=true,facing=south,tier=creative,type=refined_obsidian]
mekanism:basicblock[active=true,facing=south,tier=creative,type=coal_block]
mekanism:basicblock[active=true,facing=south,tier=creative,type=refined_glowstone]
mekanism:basicblock[active=true,facing=south,tier=creative,type=steel_block]
mekanism:basicblock[active=true,facing=south,tier=creative,type=bin]
mekanism:basicblock[active=true,facing=south,tier=creative,type=teleporter_frame]
mekanism:basicblock[active=true,facing=south,tier=creative,type=steel_casing]
mekanism:basicblock[active=true,facing=south,tier=creative,type=dynamic_tank]
mekanism:basicblock[active=true,facing=south,tier=creative,type=structural_glass]
mekanism:basicblock[active=true,facing=south,tier=creative,type=dynamic_valve]
mekanism:basicblock[active=true,facing=south,tier=creative,type=copper_block]
mekanism:basicblock[active=true,facing=south,tier=creative,type=tin_block]
mekanism:basicblock[active=true,facing=south,tier=creative,type=thermal_evaporation_controller]
mekanism:basicblock[active=true,facing=south,tier=creative,type=thermal_evaporation_valve]
mekanism:basicblock[active=true,facing=west,tier=basic,type=osmium_block]
mekanism:basicblock[active=true,facing=west,tier=basic,type=bronze_block]
mekanism:basicblock[active=true,facing=west,tier=basic,type=refined_obsidian]
mekanism:basicblock[active=true,facing=west,tier=basic,type=coal_block]
mekanism:basicblock[active=true,facing=west,tier=basic,type=refined_glowstone]
mekanism:basicblock[active=true,facing=west,tier=basic,type=steel_block]
mekanism:basicblock[active=true,facing=west,tier=basic,type=bin]
mekanism:basicblock[active=true,facing=west,tier=basic,type=teleporter_frame]
mekanism:basicblock[active=true,facing=west,tier=basic,type=steel_casing]
mekanism:basicblock[active=true,facing=west,tier=basic,type=dynamic_tank]
mekanism:basicblock[active=true,facing=west,tier=basic,type=structural_glass]
mekanism:basicblock[active=true,facing=west,tier=basic,type=dynamic_valve]
mekanism:basicblock[active=true,facing=west,tier=basic,type=copper_block]
mekanism:basicblock[active=true,facing=west,tier=basic,type=tin_block]
mekanism:basicblock[active=true,facing=west,tier=basic,type=thermal_evaporation_controller]
mekanism:basicblock[active=true,facing=west,tier=basic,type=thermal_evaporation_valve]
mekanism:basicblock[active=true,facing=west,tier=advanced,type=osmium_block]
mekanism:basicblock[active=true,facing=west,tier=advanced,type=bronze_block]
mekanism:basicblock[active=true,facing=west,tier=advanced,type=refined_obsidian]
mekanism:basicblock[active=true,facing=west,tier=advanced,type=coal_block]
mekanism:basicblock[active=true,facing=west,tier=advanced,type=refined_glowstone]
mekanism:basicblock[active=true,facing=west,tier=advanced,type=steel_block]
mekanism:basicblock[active=true,facing=west,tier=advanced,type=bin]
mekanism:basicblock[active=true,facing=west,tier=advanced,type=teleporter_frame]
mekanism:basicblock[active=true,facing=west,tier=advanced,type=steel_casing]
mekanism:basicblock[active=true,facing=west,tier=advanced,type=dynamic_tank]
mekanism:basicblock[active=true,facing=west,tier=advanced,type=structural_glass]
mekanism:basicblock[active=true,facing=west,tier=advanced,type=dynamic_valve]
mekanism:basicblock[active=true,facing=west,tier=advanced,type=copper_block]
mekanism:basicblock[active=true,facing=west,tier=advanced,type=tin_block]
mekanism:basicblock[active=true,facing=west,tier=advanced,type=thermal_evaporation_controller]
mekanism:basicblock[active=true,facing=west,tier=advanced,type=thermal_evaporation_valve]
mekanism:basicblock[active=true,facing=west,tier=elite,type=osmium_block]
mekanism:basicblock[active=true,facing=west,tier=elite,type=bronze_block]
mekanism:basicblock[active=true,facing=west,tier=elite,type=refined_obsidian]
mekanism:basicblock[active=true,facing=west,tier=elite,type=coal_block]
mekanism:basicblock[active=true,facing=west,tier=elite,type=refined_glowstone]
mekanism:basicblock[active=true,facing=west,tier=elite,type=steel_block]
mekanism:basicblock[active=true,facing=west,tier=elite,type=bin]
mekanism:basicblock[active=true,facing=west,tier=elite,type=teleporter_frame]
mekanism:basicblock[active=true,facing=west,tier=elite,type=steel_casing]
mekanism:basicblock[active=true,facing=west,tier=elite,type=dynamic_tank]
mekanism:basicblock[active=true,facing=west,tier=elite,type=structural_glass]
mekanism:basicblock[active=true,facing=west,tier=elite,type=dynamic_valve]
mekanism:basicblock[active=true,facing=west,tier=elite,type=copper_block]
mekanism:basicblock[active=true,facing=west,tier=elite,type=tin_block]
mekanism:basicblock[active=true,facing=west,tier=elite,type=thermal_evaporation_controller]
mekanism:basicblock[active=true,facing=west,tier=elite,type=thermal_evaporation_valve]
mekanism:basicblock[active=true,facing=west,tier=ultimate,type=osmium_block]
mekanism:basicblock[active=true,facing=west,tier=ultimate,type=bronze_block]
mekanism:basicblock[active=true,facing=west,tier=ultimate,type=refined_obsidian]
mekanism:basicblock[active=true,facing=west,tier=ultimate,type=coal_block]
mekanism:basicblock[active=true,facing=west,tier=ultimate,type=refined_glowstone]
mekanism:basicblock[active=true,facing=west,tier=ultimate,type=steel_block]
mekanism:basicblock[active=true,facing=west,tier=ultimate,type=bin]
mekanism:basicblock[active=true,facing=west,tier=ultimate,type=teleporter_frame]
mekanism:basicblock[active=true,facing=west,tier=ultimate,type=steel_casing]
mekanism:basicblock[active=true,facing=west,tier=ultimate,type=dynamic_tank]
mekanism:basicblock[active=true,facing=west,tier=ultimate,type=structural_glass]
mekanism:basicblock[active=true,facing=west,tier=ultimate,type=dynamic_valve]
mekanism:basicblock[active=true,facing=west,tier=ultimate,type=copper_block]
mekanism:basicblock[active=true,facing=west,tier=ultimate,type=tin_block]
mekanism:basicblock[active=true,facing=west,tier=ultimate,type=thermal_evaporation_controller]
mekanism:basicblock[active=true,facing=west,tier=ultimate,type=thermal_evaporation_valve]
mekanism:basicblock[active=true,facing=west,tier=creative,type=osmium_block]
mekanism:basicblock[active=true,facing=west,tier=creative,type=bronze_block]
mekanism:basicblock[active=true,facing=west,tier=creative,type=refined_obsidian]
mekanism:basicblock[active=true,facing=west,tier=creative,type=coal_block]
mekanism:basicblock[active=true,facing=west,tier=creative,type=refined_glowstone]
mekanism:basicblock[active=true,facing=west,tier=creative,type=steel_block]
mekanism:basicblock[active=true,facing=west,tier=creative,type=bin]
mekanism:basicblock[active=true,facing=west,tier=creative,type=teleporter_frame]
mekanism:basicblock[active=true,facing=west,tier=creative,type=steel_casing]
mekanism:basicblock[active=true,facing=west,tier=creative,type=dynamic_tank]
mekanism:basicblock[active=true,facing=west,tier=creative,type=structural_glass]
mekanism:basicblock[active=true,facing=west,tier=creative,type=dynamic_valve]
mekanism:basicblock[active=true,facing=west,tier=creative,type=copper_block]
mekanism:basicblock[active=true,facing=west,tier=creative,type=tin_block]
mekanism:basicblock[active=true,facing=west,tier=creative,type=thermal_evaporation_controller]
mekanism:basicblock[active=true,facing=west,tier=creative,type=thermal_evaporation_valve]
mekanism:basicblock[active=true,facing=east,tier=basic,type=osmium_block]
mekanism:basicblock[active=true,facing=east,tier=basic,type=bronze_block]
mekanism:basicblock[active=true,facing=east,tier=basic,type=refined_obsidian]
mekanism:basicblock[active=true,facing=east,tier=basic,type=coal_block]
mekanism:basicblock[active=true,facing=east,tier=basic,type=refined_glowstone]
mekanism:basicblock[active=true,facing=east,tier=basic,type=steel_block]
mekanism:basicblock[active=true,facing=east,tier=basic,type=bin]
mekanism:basicblock[active=true,facing=east,tier=basic,type=teleporter_frame]
mekanism:basicblock[active=true,facing=east,tier=basic,type=steel_casing]
mekanism:basicblock[active=true,facing=east,tier=basic,type=dynamic_tank]
mekanism:basicblock[active=true,facing=east,tier=basic,type=structural_glass]
mekanism:basicblock[active=true,facing=east,tier=basic,type=dynamic_valve]
mekanism:basicblock[active=true,facing=east,tier=basic,type=copper_block]
mekanism:basicblock[active=true,facing=east,tier=basic,type=tin_block]
mekanism:basicblock[active=true,facing=east,tier=basic,type=thermal_evaporation_controller]
mekanism:basicblock[active=true,facing=east,tier=basic,type=thermal_evaporation_valve]
mekanism:basicblock[active=true,facing=east,tier=advanced,type=osmium_block]
mekanism:basicblock[active=true,facing=east,tier=advanced,type=bronze_block]
mekanism:basicblock[active=true,facing=east,tier=advanced,type=refined_obsidian]
mekanism:basicblock[active=true,facing=east,tier=advanced,type=coal_block]
mekanism:basicblock[active=true,facing=east,tier=advanced,type=refined_glowstone]
mekanism:basicblock[active=true,facing=east,tier=advanced,type=steel_block]
mekanism:basicblock[active=true,facing=east,tier=advanced,type=bin]
mekanism:basicblock[active=true,facing=east,tier=advanced,type=teleporter_frame]
mekanism:basicblock[active=true,facing=east,tier=advanced,type=steel_casing]
mekanism:basicblock[active=true,facing=east,tier=advanced,type=dynamic_tank]
mekanism:basicblock[active=true,facing=east,tier=advanced,type=structural_glass]
mekanism:basicblock[active=true,facing=east,tier=advanced,type=dynamic_valve]
mekanism:basicblock[active=true,facing=east,tier=advanced,type=copper_block]
mekanism:basicblock[active=true,facing=east,tier=advanced,type=tin_block]
mekanism:basicblock[active=true,facing=east,tier=advanced,type=thermal_evaporation_controller]
mekanism:basicblock[active=true,facing=east,tier=advanced,type=thermal_evaporation_valve]
mekanism:basicblock[active=true,facing=east,tier=elite,type=osmium_block]
mekanism:basicblock[active=true,facing=east,tier=elite,type=bronze_block]
mekanism:basicblock[active=true,facing=east,tier=elite,type=refined_obsidian]
mekanism:basicblock[active=true,facing=east,tier=elite,type=coal_block]
mekanism:basicblock[active=true,facing=east,tier=elite,type=refined_glowstone]
mekanism:basicblock[active=true,facing=east,tier=elite,type=steel_block]
mekanism:basicblock[active=true,facing=east,tier=elite,type=bin]
mekanism:basicblock[active=true,facing=east,tier=elite,type=teleporter_frame]
mekanism:basicblock[active=true,facing=east,tier=elite,type=steel_casing]
mekanism:basicblock[active=true,facing=east,tier=elite,type=dynamic_tank]
mekanism:basicblock[active=true,facing=east,tier=elite,type=structural_glass]
mekanism:basicblock[active=true,facing=east,tier=elite,type=dynamic_valve]
mekanism:basicblock[active=true,facing=east,tier=elite,type=copper_block]
mekanism:basicblock[active=true,facing=east,tier=elite,type=tin_block]
mekanism:basicblock[active=true,facing=east,tier=elite,type=thermal_evaporation_controller]
mekanism:basicblock[active=true,facing=east,tier=elite,type=thermal_evaporation_valve]
mekanism:basicblock[active=true,facing=east,tier=ultimate,type=osmium_block]
mekanism:basicblock[active=true,facing=east,tier=ultimate,type=bronze_block]
mekanism:basicblock[active=true,facing=east,tier=ultimate,type=refined_obsidian]
mekanism:basicblock[active=true,facing=east,tier=ultimate,type=coal_block]
mekanism:basicblock[active=true,facing=east,tier=ultimate,type=refined_glowstone]
mekanism:basicblock[active=true,facing=east,tier=ultimate,type=steel_block]
mekanism:basicblock[active=true,facing=east,tier=ultimate,type=bin]
mekanism:basicblock[active=true,facing=east,tier=ultimate,type=teleporter_frame]
mekanism:basicblock[active=true,facing=east,tier=ultimate,type=steel_casing]
mekanism:basicblock[active=true,facing=east,tier=ultimate,type=dynamic_tank]
mekanism:basicblock[active=true,facing=east,tier=ultimate,type=structural_glass]
mekanism:basicblock[active=true,facing=east,tier=ultimate,type=dynamic_valve]
mekanism:basicblock[active=true,facing=east,tier=ultimate,type=copper_block]
mekanism:basicblock[active=true,facing=east,tier=ultimate,type=tin_block]
mekanism:basicblock[active=true,facing=east,tier=ultimate,type=thermal_evaporation_controller]
mekanism:basicblock[active=true,facing=east,tier=ultimate,type=thermal_evaporation_valve]
mekanism:basicblock[active=true,facing=east,tier=creative,type=osmium_block]
mekanism:basicblock[active=true,facing=east,tier=creative,type=bronze_block]
mekanism:basicblock[active=true,facing=east,tier=creative,type=refined_obsidian]
mekanism:basicblock[active=true,facing=east,tier=creative,type=coal_block]
mekanism:basicblock[active=true,facing=east,tier=creative,type=refined_glowstone]
mekanism:basicblock[active=true,facing=east,tier=creative,type=steel_block]
mekanism:basicblock[active=true,facing=east,tier=creative,type=bin]
mekanism:basicblock[active=true,facing=east,tier=creative,type=teleporter_frame]
mekanism:basicblock[active=true,facing=east,tier=creative,type=steel_casing]
mekanism:basicblock[active=true,facing=east,tier=creative,type=dynamic_tank]
mekanism:basicblock[active=true,facing=east,tier=creative,type=structural_glass]
mekanism:basicblock[active=true,facing=east,tier=creative,type=dynamic_valve]
mekanism:basicblock[active=true,facing=east,tier=creative,type=copper_block]
mekanism:basicblock[active=true,facing=east,tier=creative,type=tin_block]
mekanism:basicblock[active=true,facing=east,tier=creative,type=thermal_evaporation_controller]
mekanism:basicblock[active=true,facing=east,tier=creative,type=thermal_evaporation_valve]
mekanism:basicblock[active=false,facing=down,tier=basic,type=osmium_block]
mekanism:basicblock[active=false,facing=down,tier=basic,type=bronze_block]
mekanism:basicblock[active=false,facing=down,tier=basic,type=refined_obsidian]
mekanism:basicblock[active=false,facing=down,tier=basic,type=coal_block]
mekanism:basicblock[active=false,facing=down,tier=basic,type=refined_glowstone]
mekanism:basicblock[active=false,facing=down,tier=basic,type=steel_block]
mekanism:basicblock[active=false,facing=down,tier=basic,type=bin]
mekanism:basicblock[active=false,facing=down,tier=basic,type=teleporter_frame]
mekanism:basicblock[active=false,facing=down,tier=basic,type=steel_casing]
mekanism:basicblock[active=false,facing=down,tier=basic,type=dynamic_tank]
mekanism:basicblock[active=false,facing=down,tier=basic,type=structural_glass]
mekanism:basicblock[active=false,facing=down,tier=basic,type=dynamic_valve]
mekanism:basicblock[active=false,facing=down,tier=basic,type=copper_block]
mekanism:basicblock[active=false,facing=down,tier=basic,type=tin_block]
mekanism:basicblock[active=false,facing=down,tier=basic,type=thermal_evaporation_controller]
mekanism:basicblock[active=false,facing=down,tier=basic,type=thermal_evaporation_valve]
mekanism:basicblock[active=false,facing=down,tier=advanced,type=osmium_block]
mekanism:basicblock[active=false,facing=down,tier=advanced,type=bronze_block]
mekanism:basicblock[active=false,facing=down,tier=advanced,type=refined_obsidian]
mekanism:basicblock[active=false,facing=down,tier=advanced,type=coal_block]
mekanism:basicblock[active=false,facing=down,tier=advanced,type=refined_glowstone]
mekanism:basicblock[active=false,facing=down,tier=advanced,type=steel_block]
mekanism:basicblock[active=false,facing=down,tier=advanced,type=bin]
mekanism:basicblock[active=false,facing=down,tier=advanced,type=teleporter_frame]
mekanism:basicblock[active=false,facing=down,tier=advanced,type=steel_casing]
mekanism:basicblock[active=false,facing=down,tier=advanced,type=dynamic_tank]
mekanism:basicblock[active=false,facing=down,tier=advanced,type=structural_glass]
mekanism:basicblock[active=false,facing=down,tier=advanced,type=dynamic_valve]
mekanism:basicblock[active=false,facing=down,tier=advanced,type=copper_block]
mekanism:basicblock[active=false,facing=down,tier=advanced,type=tin_block]
mekanism:basicblock[active=false,facing=down,tier=advanced,type=thermal_evaporation_controller]
mekanism:basicblock[active=false,facing=down,tier=advanced,type=thermal_evaporation_valve]
mekanism:basicblock[active=false,facing=down,tier=elite,type=osmium_block]
mekanism:basicblock[active=false,facing=down,tier=elite,type=bronze_block]
mekanism:basicblock[active=false,facing=down,tier=elite,type=refined_obsidian]
mekanism:basicblock[active=false,facing=down,tier=elite,type=coal_block]
mekanism:basicblock[active=false,facing=down,tier=elite,type=refined_glowstone]
mekanism:basicblock[active=false,facing=down,tier=elite,type=steel_block]
mekanism:basicblock[active=false,facing=down,tier=elite,type=bin]
mekanism:basicblock[active=false,facing=down,tier=elite,type=teleporter_frame]
mekanism:basicblock[active=false,facing=down,tier=elite,type=steel_casing]
mekanism:basicblock[active=false,facing=down,tier=elite,type=dynamic_tank]
mekanism:basicblock[active=false,facing=down,tier=elite,type=structural_glass]
mekanism:basicblock[active=false,facing=down,tier=elite,type=dynamic_valve]
mekanism:basicblock[active=false,facing=down,tier=elite,type=copper_block]
mekanism:basicblock[active=false,facing=down,tier=elite,type=tin_block]
mekanism:basicblock[active=false,facing=down,tier=elite,type=thermal_evaporation_controller]
mekanism:basicblock[active=false,facing=down,tier=elite,type=thermal_evaporation_valve]
mekanism:basicblock[active=false,facing=down,tier=ultimate,type=osmium_block]
mekanism:basicblock[active=false,facing=down,tier=ultimate,type=bronze_block]
mekanism:basicblock[active=false,facing=down,tier=ultimate,type=refined_obsidian]
mekanism:basicblock[active=false,facing=down,tier=ultimate,type=coal_block]
mekanism:basicblock[active=false,facing=down,tier=ultimate,type=refined_glowstone]
mekanism:basicblock[active=false,facing=down,tier=ultimate,type=steel_block]
mekanism:basicblock[active=false,facing=down,tier=ultimate,type=bin]
mekanism:basicblock[active=false,facing=down,tier=ultimate,type=teleporter_frame]
mekanism:basicblock[active=false,facing=down,tier=ultimate,type=steel_casing]
mekanism:basicblock[active=false,facing=down,tier=ultimate,type=dynamic_tank]
mekanism:basicblock[active=false,facing=down,tier=ultimate,type=structural_glass]
mekanism:basicblock[active=false,facing=down,tier=ultimate,type=dynamic_valve]
mekanism:basicblock[active=false,facing=down,tier=ultimate,type=copper_block]
mekanism:basicblock[active=false,facing=down,tier=ultimate,type=tin_block]
mekanism:basicblock[active=false,facing=down,tier=ultimate,type=thermal_evaporation_controller]
mekanism:basicblock[active=false,facing=down,tier=ultimate,type=thermal_evaporation_valve]
mekanism:basicblock[active=false,facing=down,tier=creative,type=osmium_block]
mekanism:basicblock[active=false,facing=down,tier=creative,type=bronze_block]
mekanism:basicblock[active=false,facing=down,tier=creative,type=refined_obsidian]
mekanism:basicblock[active=false,facing=down,tier=creative,type=coal_block]
mekanism:basicblock[active=false,facing=down,tier=creative,type=refined_glowstone]
mekanism:basicblock[active=false,facing=down,tier=creative,type=steel_block]
mekanism:basicblock[active=false,facing=down,tier=creative,type=bin]
mekanism:basicblock[active=false,facing=down,tier=creative,type=teleporter_frame]
mekanism:basicblock[active=false,facing=down,tier=creative,type=steel_casing]
mekanism:basicblock[active=false,facing=down,tier=creative,type=dynamic_tank]
mekanism:basicblock[active=false,facing=down,tier=creative,type=structural_glass]
mekanism:basicblock[active=false,facing=down,tier=creative,type=dynamic_valve]
mekanism:basicblock[active=false,facing=down,tier=creative,type=copper_block]
mekanism:basicblock[active=false,facing=down,tier=creative,type=tin_block]
mekanism:basicblock[active=false,facing=down,tier=creative,type=thermal_evaporation_controller]
mekanism:basicblock[active=false,facing=down,tier=creative,type=thermal_evaporation_valve]
mekanism:basicblock[active=false,facing=up,tier=basic,type=osmium_block]
mekanism:basicblock[active=false,facing=up,tier=basic,type=bronze_block]
mekanism:basicblock[active=false,facing=up,tier=basic,type=refined_obsidian]
mekanism:basicblock[active=false,facing=up,tier=basic,type=coal_block]
mekanism:basicblock[active=false,facing=up,tier=basic,type=refined_glowstone]
mekanism:basicblock[active=false,facing=up,tier=basic,type=steel_block]
mekanism:basicblock[active=false,facing=up,tier=basic,type=bin]
mekanism:basicblock[active=false,facing=up,tier=basic,type=teleporter_frame]
mekanism:basicblock[active=false,facing=up,tier=basic,type=steel_casing]
mekanism:basicblock[active=false,facing=up,tier=basic,type=dynamic_tank]
mekanism:basicblock[active=false,facing=up,tier=basic,type=structural_glass]
mekanism:basicblock[active=false,facing=up,tier=basic,type=dynamic_valve]
mekanism:basicblock[active=false,facing=up,tier=basic,type=copper_block]
mekanism:basicblock[active=false,facing=up,tier=basic,type=tin_block]
mekanism:basicblock[active=false,facing=up,tier=basic,type=thermal_evaporation_controller]
mekanism:basicblock[active=false,facing=up,tier=basic,type=thermal_evaporation_valve]
mekanism:basicblock[active=false,facing=up,tier=advanced,type=osmium_block]
mekanism:basicblock[active=false,facing=up,tier=advanced,type=bronze_block]
mekanism:basicblock[active=false,facing=up,tier=advanced,type=refined_obsidian]
mekanism:basicblock[active=false,facing=up,tier=advanced,type=coal_block]
mekanism:basicblock[active=false,facing=up,tier=advanced,type=refined_glowstone]
mekanism:basicblock[active=false,facing=up,tier=advanced,type=steel_block]
mekanism:basicblock[active=false,facing=up,tier=advanced,type=bin]
mekanism:basicblock[active=false,facing=up,tier=advanced,type=teleporter_frame]
mekanism:basicblock[active=false,facing=up,tier=advanced,type=steel_casing]
mekanism:basicblock[active=false,facing=up,tier=advanced,type=dynamic_tank]
mekanism:basicblock[active=false,facing=up,tier=advanced,type=structural_glass]
mekanism:basicblock[active=false,facing=up,tier=advanced,type=dynamic_valve]
mekanism:basicblock[active=false,facing=up,tier=advanced,type=copper_block]
mekanism:basicblock[active=false,facing=up,tier=advanced,type=tin_block]
mekanism:basicblock[active=false,facing=up,tier=advanced,type=thermal_evaporation_controller]
mekanism:basicblock[active=false,facing=up,tier=advanced,type=thermal_evaporation_valve]
mekanism:basicblock[active=false,facing=up,tier=elite,type=osmium_block]
mekanism:basicblock[active=false,facing=up,tier=elite,type=bronze_block]
mekanism:basicblock[active=false,facing=up,tier=elite,type=refined_obsidian]
mekanism:basicblock[active=false,facing=up,tier=elite,type=coal_block]
mekanism:basicblock[active=false,facing=up,tier=elite,type=refined_glowstone]
mekanism:basicblock[active=false,facing=up,tier=elite,type=steel_block]
mekanism:basicblock[active=false,facing=up,tier=elite,type=bin]
mekanism:basicblock[active=false,facing=up,tier=elite,type=teleporter_frame]
mekanism:basicblock[active=false,facing=up,tier=elite,type=steel_casing]
mekanism:basicblock[active=false,facing=up,tier=elite,type=dynamic_tank]
mekanism:basicblock[active=false,facing=up,tier=elite,type=structural_glass]
mekanism:basicblock[active=false,facing=up,tier=elite,type=dynamic_valve]
mekanism:basicblock[active=false,facing=up,tier=elite,type=copper_block]
mekanism:basicblock[active=false,facing=up,tier=elite,type=tin_block]
mekanism:basicblock[active=false,facing=up,tier=elite,type=thermal_evaporation_controller]
mekanism:basicblock[active=false,facing=up,tier=elite,type=thermal_evaporation_valve]
mekanism:basicblock[active=false,facing=up,tier=ultimate,type=osmium_block]
mekanism:basicblock[active=false,facing=up,tier=ultimate,type=bronze_block]
mekanism:basicblock[active=false,facing=up,tier=ultimate,type=refined_obsidian]
mekanism:basicblock[active=false,facing=up,tier=ultimate,type=coal_block]
mekanism:basicblock[active=false,facing=up,tier=ultimate,type=refined_glowstone]
mekanism:basicblock[active=false,facing=up,tier=ultimate,type=steel_block]
mekanism:basicblock[active=false,facing=up,tier=ultimate,type=bin]
mekanism:basicblock[active=false,facing=up,tier=ultimate,type=teleporter_frame]
mekanism:basicblock[active=false,facing=up,tier=ultimate,type=steel_casing]
mekanism:basicblock[active=false,facing=up,tier=ultimate,type=dynamic_tank]
mekanism:basicblock[active=false,facing=up,tier=ultimate,type=structural_glass]
mekanism:basicblock[active=false,facing=up,tier=ultimate,type=dynamic_valve]
mekanism:basicblock[active=false,facing=up,tier=ultimate,type=copper_block]
mekanism:basicblock[active=false,facing=up,tier=ultimate,type=tin_block]
mekanism:basicblock[active=false,facing=up,tier=ultimate,type=thermal_evaporation_controller]
mekanism:basicblock[active=false,facing=up,tier=ultimate,type=thermal_evaporation_valve]
mekanism:basicblock[active=false,facing=up,tier=creative,type=osmium_block]
mekanism:basicblock[active=false,facing=up,tier=creative,type=bronze_block]
mekanism:basicblock[active=false,facing=up,tier=creative,type=refined_obsidian]
mekanism:basicblock[active=false,facing=up,tier=creative,type=coal_block]
mekanism:basicblock[active=false,facing=up,tier=creative,type=refined_glowstone]
mekanism:basicblock[active=false,facing=up,tier=creative,type=steel_block]
mekanism:basicblock[active=false,facing=up,tier=creative,type=bin]
mekanism:basicblock[active=false,facing=up,tier=creative,type=teleporter_frame]
mekanism:basicblock[active=false,facing=up,tier=creative,type=steel_casing]
mekanism:basicblock[active=false,facing=up,tier=creative,type=dynamic_tank]
mekanism:basicblock[active=false,facing=up,tier=creative,type=structural_glass]
mekanism:basicblock[active=false,facing=up,tier=creative,type=dynamic_valve]
mekanism:basicblock[active=false,facing=up,tier=creative,type=copper_block]
mekanism:basicblock[active=false,facing=up,tier=creative,type=tin_block]
mekanism:basicblock[active=false,facing=up,tier=creative,type=thermal_evaporation_controller]
mekanism:basicblock[active=false,facing=up,tier=creative,type=thermal_evaporation_valve]
mekanism:basicblock[active=false,facing=north,tier=basic,type=osmium_block]
mekanism:basicblock[active=false,facing=north,tier=basic,type=bronze_block]
mekanism:basicblock[active=false,facing=north,tier=basic,type=refined_obsidian]
mekanism:basicblock[active=false,facing=north,tier=basic,type=coal_block]
mekanism:basicblock[active=false,facing=north,tier=basic,type=refined_glowstone]
mekanism:basicblock[active=false,facing=north,tier=basic,type=steel_block]
mekanism:basicblock[active=false,facing=north,tier=basic,type=bin]
mekanism:basicblock[active=false,facing=north,tier=basic,type=teleporter_frame]
mekanism:basicblock[active=false,facing=north,tier=basic,type=steel_casing]
mekanism:basicblock[active=false,facing=north,tier=basic,type=dynamic_tank]
mekanism:basicblock[active=false,facing=north,tier=basic,type=structural_glass]
mekanism:basicblock[active=false,facing=north,tier=basic,type=dynamic_valve]
mekanism:basicblock[active=false,facing=north,tier=basic,type=copper_block]
mekanism:basicblock[active=false,facing=north,tier=basic,type=tin_block]
mekanism:basicblock[active=false,facing=north,tier=basic,type=thermal_evaporation_controller]
mekanism:basicblock[active=false,facing=north,tier=basic,type=thermal_evaporation_valve]
mekanism:basicblock[active=false,facing=north,tier=advanced,type=osmium_block]
mekanism:basicblock[active=false,facing=north,tier=advanced,type=bronze_block]
mekanism:basicblock[active=false,facing=north,tier=advanced,type=refined_obsidian]
mekanism:basicblock[active=false,facing=north,tier=advanced,type=coal_block]
mekanism:basicblock[active=false,facing=north,tier=advanced,type=refined_glowstone]
mekanism:basicblock[active=false,facing=north,tier=advanced,type=steel_block]
mekanism:basicblock[active=false,facing=north,tier=advanced,type=bin]
mekanism:basicblock[active=false,facing=north,tier=advanced,type=teleporter_frame]
mekanism:basicblock[active=false,facing=north,tier=advanced,type=steel_casing]
mekanism:basicblock[active=false,facing=north,tier=advanced,type=dynamic_tank]
mekanism:basicblock[active=false,facing=north,tier=advanced,type=structural_glass]
mekanism:basicblock[active=false,facing=north,tier=advanced,type=dynamic_valve]
mekanism:basicblock[active=false,facing=north,tier=advanced,type=copper_block]
mekanism:basicblock[active=false,facing=north,tier=advanced,type=tin_block]
mekanism:basicblock[active=false,facing=north,tier=advanced,type=thermal_evaporation_controller]
mekanism:basicblock[active=false,facing=north,tier=advanced,type=thermal_evaporation_valve]
mekanism:basicblock[active=false,facing=north,tier=elite,type=osmium_block]
mekanism:basicblock[active=false,facing=north,tier=elite,type=bronze_block]
mekanism:basicblock[active=false,facing=north,tier=elite,type=refined_obsidian]
mekanism:basicblock[active=false,facing=north,tier=elite,type=coal_block]
mekanism:basicblock[active=false,facing=north,tier=elite,type=refined_glowstone]
mekanism:basicblock[active=false,facing=north,tier=elite,type=steel_block]
mekanism:basicblock[active=false,facing=north,tier=elite,type=bin]
mekanism:basicblock[active=false,facing=north,tier=elite,type=teleporter_frame]
mekanism:basicblock[active=false,facing=north,tier=elite,type=steel_casing]
mekanism:basicblock[active=false,facing=north,tier=elite,type=dynamic_tank]
mekanism:basicblock[active=false,facing=north,tier=elite,type=structural_glass]
mekanism:basicblock[active=false,facing=north,tier=elite,type=dynamic_valve]
mekanism:basicblock[active=false,facing=north,tier=elite,type=copper_block]
mekanism:basicblock[active=false,facing=north,tier=elite,type=tin_block]
mekanism:basicblock[active=false,facing=north,tier=elite,type=thermal_evaporation_controller]
mekanism:basicblock[active=false,facing=north,tier=elite,type=thermal_evaporation_valve]
mekanism:basicblock[active=false,facing=north,tier=ultimate,type=osmium_block]
mekanism:basicblock[active=false,facing=north,tier=ultimate,type=bronze_block]
mekanism:basicblock[active=false,facing=north,tier=ultimate,type=refined_obsidian]
mekanism:basicblock[active=false,facing=north,tier=ultimate,type=coal_block]
mekanism:basicblock[active=false,facing=north,tier=ultimate,type=refined_glowstone]
mekanism:basicblock[active=false,facing=north,tier=ultimate,type=steel_block]
mekanism:basicblock[active=false,facing=north,tier=ultimate,type=bin]
mekanism:basicblock[active=false,facing=north,tier=ultimate,type=teleporter_frame]
mekanism:basicblock[active=false,facing=north,tier=ultimate,type=steel_casing]
mekanism:basicblock[active=false,facing=north,tier=ultimate,type=dynamic_tank]
mekanism:basicblock[active=false,facing=north,tier=ultimate,type=structural_glass]
mekanism:basicblock[active=false,facing=north,tier=ultimate,type=dynamic_valve]
mekanism:basicblock[active=false,facing=north,tier=ultimate,type=copper_block]
mekanism:basicblock[active=false,facing=north,tier=ultimate,type=tin_block]
mekanism:basicblock[active=false,facing=north,tier=ultimate,type=thermal_evaporation_controller]
mekanism:basicblock[active=false,facing=north,tier=ultimate,type=thermal_evaporation_valve]
mekanism:basicblock[active=false,facing=north,tier=creative,type=osmium_block]
mekanism:basicblock[active=false,facing=north,tier=creative,type=bronze_block]
mekanism:basicblock[active=false,facing=north,tier=creative,type=refined_obsidian]
mekanism:basicblock[active=false,facing=north,tier=creative,type=coal_block]
mekanism:basicblock[active=false,facing=north,tier=creative,type=refined_glowstone]
mekanism:basicblock[active=false,facing=north,tier=creative,type=steel_block]
mekanism:basicblock[active=false,facing=north,tier=creative,type=bin]
mekanism:basicblock[active=false,facing=north,tier=creative,type=teleporter_frame]
mekanism:basicblock[active=false,facing=north,tier=creative,type=steel_casing]
mekanism:basicblock[active=false,facing=north,tier=creative,type=dynamic_tank]
mekanism:basicblock[active=false,facing=north,tier=creative,type=structural_glass]
mekanism:basicblock[active=false,facing=north,tier=creative,type=dynamic_valve]
mekanism:basicblock[active=false,facing=north,tier=creative,type=copper_block]
mekanism:basicblock[active=false,facing=north,tier=creative,type=tin_block]
mekanism:basicblock[active=false,facing=north,tier=creative,type=thermal_evaporation_controller]
mekanism:basicblock[active=false,facing=north,tier=creative,type=thermal_evaporation_valve]
mekanism:basicblock[active=false,facing=south,tier=basic,type=osmium_block]
mekanism:basicblock[active=false,facing=south,tier=basic,type=bronze_block]
mekanism:basicblock[active=false,facing=south,tier=basic,type=refined_obsidian]
mekanism:basicblock[active=false,facing=south,tier=basic,type=coal_block]
mekanism:basicblock[active=false,facing=south,tier=basic,type=refined_glowstone]
mekanism:basicblock[active=false,facing=south,tier=basic,type=steel_block]
mekanism:basicblock[active=false,facing=south,tier=basic,type=bin]
mekanism:basicblock[active=false,facing=south,tier=basic,type=teleporter_frame]
mekanism:basicblock[active=false,facing=south,tier=basic,type=steel_casing]
mekanism:basicblock[active=false,facing=south,tier=basic,type=dynamic_tank]
mekanism:basicblock[active=false,facing=south,tier=basic,type=structural_glass]
mekanism:basicblock[active=false,facing=south,tier=basic,type=dynamic_valve]
mekanism:basicblock[active=false,facing=south,tier=basic,type=copper_block]
mekanism:basicblock[active=false,facing=south,tier=basic,type=tin_block]
mekanism:basicblock[active=false,facing=south,tier=basic,type=thermal_evaporation_controller]
mekanism:basicblock[active=false,facing=south,tier=basic,type=thermal_evaporation_valve]
mekanism:basicblock[active=false,facing=south,tier=advanced,type=osmium_block]
mekanism:basicblock[active=false,facing=south,tier=advanced,type=bronze_block]
mekanism:basicblock[active=false,facing=south,tier=advanced,type=refined_obsidian]
mekanism:basicblock[active=false,facing=south,tier=advanced,type=coal_block]
mekanism:basicblock[active=false,facing=south,tier=advanced,type=refined_glowstone]
mekanism:basicblock[active=false,facing=south,tier=advanced,type=steel_block]
mekanism:basicblock[active=false,facing=south,tier=advanced,type=bin]
mekanism:basicblock[active=false,facing=south,tier=advanced,type=teleporter_frame]
mekanism:basicblock[active=false,facing=south,tier=advanced,type=steel_casing]
mekanism:basicblock[active=false,facing=south,tier=advanced,type=dynamic_tank]
mekanism:basicblock[active=false,facing=south,tier=advanced,type=structural_glass]
mekanism:basicblock[active=false,facing=south,tier=advanced,type=dynamic_valve]
mekanism:basicblock[active=false,facing=south,tier=advanced,type=copper_block]
mekanism:basicblock[active=false,facing=south,tier=advanced,type=tin_block]
mekanism:basicblock[active=false,facing=south,tier=advanced,type=thermal_evaporation_controller]
mekanism:basicblock[active=false,facing=south,tier=advanced,type=thermal_evaporation_valve]
mekanism:basicblock[active=false,facing=south,tier=elite,type=osmium_block]
mekanism:basicblock[active=false,facing=south,tier=elite,type=bronze_block]
mekanism:basicblock[active=false,facing=south,tier=elite,type=refined_obsidian]
mekanism:basicblock[active=false,facing=south,tier=elite,type=coal_block]
mekanism:basicblock[active=false,facing=south,tier=elite,type=refined_glowstone]
mekanism:basicblock[active=false,facing=south,tier=elite,type=steel_block]
mekanism:basicblock[active=false,facing=south,tier=elite,type=bin]
mekanism:basicblock[active=false,facing=south,tier=elite,type=teleporter_frame]
mekanism:basicblock[active=false,facing=south,tier=elite,type=steel_casing]
mekanism:basicblock[active=false,facing=south,tier=elite,type=dynamic_tank]
mekanism:basicblock[active=false,facing=south,tier=elite,type=structural_glass]
mekanism:basicblock[active=false,facing=south,tier=elite,type=dynamic_valve]
mekanism:basicblock[active=false,facing=south,tier=elite,type=copper_block]
mekanism:basicblock[active=false,facing=south,tier=elite,type=tin_block]
mekanism:basicblock[active=false,facing=south,tier=elite,type=thermal_evaporation_controller]
mekanism:basicblock[active=false,facing=south,tier=elite,type=thermal_evaporation_valve]
mekanism:basicblock[active=false,facing=south,tier=ultimate,type=osmium_block]
mekanism:basicblock[active=false,facing=south,tier=ultimate,type=bronze_block]
mekanism:basicblock[active=false,facing=south,tier=ultimate,type=refined_obsidian]
mekanism:basicblock[active=false,facing=south,tier=ultimate,type=coal_block]
mekanism:basicblock[active=false,facing=south,tier=ultimate,type=refined_glowstone]
mekanism:basicblock[active=false,facing=south,tier=ultimate,type=steel_block]
mekanism:basicblock[active=false,facing=south,tier=ultimate,type=bin]
mekanism:basicblock[active=false,facing=south,tier=ultimate,type=teleporter_frame]
mekanism:basicblock[active=false,facing=south,tier=ultimate,type=steel_casing]
mekanism:basicblock[active=false,facing=south,tier=ultimate,type=dynamic_tank]
mekanism:basicblock[active=false,facing=south,tier=ultimate,type=structural_glass]
mekanism:basicblock[active=false,facing=south,tier=ultimate,type=dynamic_valve]
mekanism:basicblock[active=false,facing=south,tier=ultimate,type=copper_block]
mekanism:basicblock[active=false,facing=south,tier=ultimate,type=tin_block]
mekanism:basicblock[active=false,facing=south,tier=ultimate,type=thermal_evaporation_controller]
mekanism:basicblock[active=false,facing=south,tier=ultimate,type=thermal_evaporation_valve]
mekanism:basicblock[active=false,facing=south,tier=creative,type=osmium_block]
mekanism:basicblock[active=false,facing=south,tier=creative,type=bronze_block]
mekanism:basicblock[active=false,facing=south,tier=creative,type=refined_obsidian]
mekanism:basicblock[active=false,facing=south,tier=creative,type=coal_block]
mekanism:basicblock[active=false,facing=south,tier=creative,type=refined_glowstone]
mekanism:basicblock[active=false,facing=south,tier=creative,type=steel_block]
mekanism:basicblock[active=false,facing=south,tier=creative,type=bin]
mekanism:basicblock[active=false,facing=south,tier=creative,type=teleporter_frame]
mekanism:basicblock[active=false,facing=south,tier=creative,type=steel_casing]
mekanism:basicblock[active=false,facing=south,tier=creative,type=dynamic_tank]
mekanism:basicblock[active=false,facing=south,tier=creative,type=structural_glass]
mekanism:basicblock[active=false,facing=south,tier=creative,type=dynamic_valve]
mekanism:basicblock[active=false,facing=south,tier=creative,type=copper_block]
mekanism:basicblock[active=false,facing=south,tier=creative,type=tin_block]
mekanism:basicblock[active=false,facing=south,tier=creative,type=thermal_evaporation_controller]
mekanism:basicblock[active=false,facing=south,tier=creative,type=thermal_evaporation_valve]
mekanism:basicblock[active=false,facing=west,tier=basic,type=osmium_block]
mekanism:basicblock[active=false,facing=west,tier=basic,type=bronze_block]
mekanism:basicblock[active=false,facing=west,tier=basic,type=refined_obsidian]
mekanism:basicblock[active=false,facing=west,tier=basic,type=coal_block]
mekanism:basicblock[active=false,facing=west,tier=basic,type=refined_glowstone]
mekanism:basicblock[active=false,facing=west,tier=basic,type=steel_block]
mekanism:basicblock[active=false,facing=west,tier=basic,type=bin]
mekanism:basicblock[active=false,facing=west,tier=basic,type=teleporter_frame]
mekanism:basicblock[active=false,facing=west,tier=basic,type=steel_casing]
mekanism:basicblock[active=false,facing=west,tier=basic,type=dynamic_tank]
mekanism:basicblock[active=false,facing=west,tier=basic,type=structural_glass]
mekanism:basicblock[active=false,facing=west,tier=basic,type=dynamic_valve]
mekanism:basicblock[active=false,facing=west,tier=basic,type=copper_block]
mekanism:basicblock[active=false,facing=west,tier=basic,type=tin_block]
mekanism:basicblock[active=false,facing=west,tier=basic,type=thermal_evaporation_controller]
mekanism:basicblock[active=false,facing=west,tier=basic,type=thermal_evaporation_valve]
mekanism:basicblock[active=false,facing=west,tier=advanced,type=osmium_block]
mekanism:basicblock[active=false,facing=west,tier=advanced,type=bronze_block]
mekanism:basicblock[active=false,facing=west,tier=advanced,type=refined_obsidian]
mekanism:basicblock[active=false,facing=west,tier=advanced,type=coal_block]
mekanism:basicblock[active=false,facing=west,tier=advanced,type=refined_glowstone]
mekanism:basicblock[active=false,facing=west,tier=advanced,type=steel_block]
mekanism:basicblock[active=false,facing=west,tier=advanced,type=bin]
mekanism:basicblock[active=false,facing=west,tier=advanced,type=teleporter_frame]
mekanism:basicblock[active=false,facing=west,tier=advanced,type=steel_casing]
mekanism:basicblock[active=false,facing=west,tier=advanced,type=dynamic_tank]
mekanism:basicblock[active=false,facing=west,tier=advanced,type=structural_glass]
mekanism:basicblock[active=false,facing=west,tier=advanced,type=dynamic_valve]
mekanism:basicblock[active=false,facing=west,tier=advanced,type=copper_block]
mekanism:basicblock[active=false,facing=west,tier=advanced,type=tin_block]
mekanism:basicblock[active=false,facing=west,tier=advanced,type=thermal_evaporation_controller]
mekanism:basicblock[active=false,facing=west,tier=advanced,type=thermal_evaporation_valve]
mekanism:basicblock[active=false,facing=west,tier=elite,type=osmium_block]
mekanism:basicblock[active=false,facing=west,tier=elite,type=bronze_block]
mekanism:basicblock[active=false,facing=west,tier=elite,type=refined_obsidian]
mekanism:basicblock[active=false,facing=west,tier=elite,type=coal_block]
mekanism:basicblock[active=false,facing=west,tier=elite,type=refined_glowstone]
mekanism:basicblock[active=false,facing=west,tier=elite,type=steel_block]
mekanism:basicblock[active=false,facing=west,tier=elite,type=bin]
mekanism:basicblock[active=false,facing=west,tier=elite,type=teleporter_frame]
mekanism:basicblock[active=false,facing=west,tier=elite,type=steel_casing]
mekanism:basicblock[active=false,facing=west,tier=elite,type=dynamic_tank]
mekanism:basicblock[active=false,facing=west,tier=elite,type=structural_glass]
mekanism:basicblock[active=false,facing=west,tier=elite,type=dynamic_valve]
mekanism:basicblock[active=false,facing=west,tier=elite,type=copper_block]
mekanism:basicblock[active=false,facing=west,tier=elite,type=tin_block]
mekanism:basicblock[active=false,facing=west,tier=elite,type=thermal_evaporation_controller]
mekanism:basicblock[active=false,facing=west,tier=elite,type=thermal_evaporation_valve]
mekanism:basicblock[active=false,facing=west,tier=ultimate,type=osmium_block]
mekanism:basicblock[active=false,facing=west,tier=ultimate,type=bronze_block]
mekanism:basicblock[active=false,facing=west,tier=ultimate,type=refined_obsidian]
mekanism:basicblock[active=false,facing=west,tier=ultimate,type=coal_block]
mekanism:basicblock[active=false,facing=west,tier=ultimate,type=refined_glowstone]
mekanism:basicblock[active=false,facing=west,tier=ultimate,type=steel_block]
mekanism:basicblock[active=false,facing=west,tier=ultimate,type=bin]
mekanism:basicblock[active=false,facing=west,tier=ultimate,type=teleporter_frame]
mekanism:basicblock[active=false,facing=west,tier=ultimate,type=steel_casing]
mekanism:basicblock[active=false,facing=west,tier=ultimate,type=dynamic_tank]
mekanism:basicblock[active=false,facing=west,tier=ultimate,type=structural_glass]
mekanism:basicblock[active=false,facing=west,tier=ultimate,type=dynamic_valve]
mekanism:basicblock[active=false,facing=west,tier=ultimate,type=copper_block]
mekanism:basicblock[active=false,facing=west,tier=ultimate,type=tin_block]
mekanism:basicblock[active=false,facing=west,tier=ultimate,type=thermal_evaporation_controller]
mekanism:basicblock[active=false,facing=west,tier=ultimate,type=thermal_evaporation_valve]
mekanism:basicblock[active=false,facing=west,tier=creative,type=osmium_block]
mekanism:basicblock[active=false,facing=west,tier=creative,type=bronze_block]
mekanism:basicblock[active=false,facing=west,tier=creative,type=refined_obsidian]
mekanism:basicblock[active=false,facing=west,tier=creative,type=coal_block]
mekanism:basicblock[active=false,facing=west,tier=creative,type=refined_glowstone]
mekanism:basicblock[active=false,facing=west,tier=creative,type=steel_block]
mekanism:basicblock[active=false,facing=west,tier=creative,type=bin]
mekanism:basicblock[active=false,facing=west,tier=creative,type=teleporter_frame]
mekanism:basicblock[active=false,facing=west,tier=creative,type=steel_casing]
mekanism:basicblock[active=false,facing=west,tier=creative,type=dynamic_tank]
mekanism:basicblock[active=false,facing=west,tier=creative,type=structural_glass]
mekanism:basicblock[active=false,facing=west,tier=creative,type=dynamic_valve]
mekanism:basicblock[active=false,facing=west,tier=creative,type=copper_block]
mekanism:basicblock[active=false,facing=west,tier=creative,type=tin_block]
mekanism:basicblock[active=false,facing=west,tier=creative,type=thermal_evaporation_controller]
mekanism:basicblock[active=false,facing=west,tier=creative,type=thermal_evaporation_valve]
mekanism:basicblock[active=false,facing=east,tier=basic,type=osmium_block]
mekanism:basicblock[active=false,facing=east,tier=basic,type=bronze_block]
mekanism:basicblock[active=false,facing=east,tier=basic,type=refined_obsidian]
mekanism:basicblock[active=false,facing=east,tier=basic,type=coal_block]
mekanism:basicblock[active=false,facing=east,tier=basic,type=refined_glowstone]
mekanism:basicblock[active=false,facing=east,tier=basic,type=steel_block]
mekanism:basicblock[active=false,facing=east,tier=basic,type=bin]
mekanism:basicblock[active=false,facing=east,tier=basic,type=teleporter_frame]
mekanism:basicblock[active=false,facing=east,tier=basic,type=steel_casing]
mekanism:basicblock[active=false,facing=east,tier=basic,type=dynamic_tank]
mekanism:basicblock[active=false,facing=east,tier=basic,type=structural_glass]
mekanism:basicblock[active=false,facing=east,tier=basic,type=dynamic_valve]
mekanism:basicblock[active=false,facing=east,tier=basic,type=copper_block]
mekanism:basicblock[active=false,facing=east,tier=basic,type=tin_block]
mekanism:basicblock[active=false,facing=east,tier=basic,type=thermal_evaporation_controller]
mekanism:basicblock[active=false,facing=east,tier=basic,type=thermal_evaporation_valve]
mekanism:basicblock[active=false,facing=east,tier=advanced,type=osmium_block]
mekanism:basicblock[active=false,facing=east,tier=advanced,type=bronze_block]
mekanism:basicblock[active=false,facing=east,tier=advanced,type=refined_obsidian]
mekanism:basicblock[active=false,facing=east,tier=advanced,type=coal_block]
mekanism:basicblock[active=false,facing=east,tier=advanced,type=refined_glowstone]
mekanism:basicblock[active=false,facing=east,tier=advanced,type=steel_block]
mekanism:basicblock[active=false,facing=east,tier=advanced,type=bin]
mekanism:basicblock[active=false,facing=east,tier=advanced,type=teleporter_frame]
mekanism:basicblock[active=false,facing=east,tier=advanced,type=steel_casing]
mekanism:basicblock[active=false,facing=east,tier=advanced,type=dynamic_tank]
mekanism:basicblock[active=false,facing=east,tier=advanced,type=structural_glass]
mekanism:basicblock[active=false,facing=east,tier=advanced,type=dynamic_valve]
mekanism:basicblock[active=false,facing=east,tier=advanced,type=copper_block]
mekanism:basicblock[active=false,facing=east,tier=advanced,type=tin_block]
mekanism:basicblock[active=false,facing=east,tier=advanced,type=thermal_evaporation_controller]
mekanism:basicblock[active=false,facing=east,tier=advanced,type=thermal_evaporation_valve]
mekanism:basicblock[active=false,facing=east,tier=elite,type=osmium_block]
mekanism:basicblock[active=false,facing=east,tier=elite,type=bronze_block]
mekanism:basicblock[active=false,facing=east,tier=elite,type=refined_obsidian]
mekanism:basicblock[active=false,facing=east,tier=elite,type=coal_block]
mekanism:basicblock[active=false,facing=east,tier=elite,type=refined_glowstone]
mekanism:basicblock[active=false,facing=east,tier=elite,type=steel_block]
mekanism:basicblock[active=false,facing=east,tier=elite,type=bin]
mekanism:basicblock[active=false,facing=east,tier=elite,type=teleporter_frame]
mekanism:basicblock[active=false,facing=east,tier=elite,type=steel_casing]
mekanism:basicblock[active=false,facing=east,tier=elite,type=dynamic_tank]
mekanism:basicblock[active=false,facing=east,tier=elite,type=structural_glass]
mekanism:basicblock[active=false,facing=east,tier=elite,type=dynamic_valve]
mekanism:basicblock[active=false,facing=east,tier=elite,type=copper_block]
mekanism:basicblock[active=false,facing=east,tier=elite,type=tin_block]
mekanism:basicblock[active=false,facing=east,tier=elite,type=thermal_evaporation_controller]
mekanism:basicblock[active=false,facing=east,tier=elite,type=thermal_evaporation_valve]
mekanism:basicblock[active=false,facing=east,tier=ultimate,type=osmium_block]
mekanism:basicblock[active=false,facing=east,tier=ultimate,type=bronze_block]
mekanism:basicblock[active=false,facing=east,tier=ultimate,type=refined_obsidian]
mekanism:basicblock[active=false,facing=east,tier=ultimate,type=coal_block]
mekanism:basicblock[active=false,facing=east,tier=ultimate,type=refined_glowstone]
mekanism:basicblock[active=false,facing=east,tier=ultimate,type=steel_block]
mekanism:basicblock[active=false,facing=east,tier=ultimate,type=bin]
mekanism:basicblock[active=false,facing=east,tier=ultimate,type=teleporter_frame]
mekanism:basicblock[active=false,facing=east,tier=ultimate,type=steel_casing]
mekanism:basicblock[active=false,facing=east,tier=ultimate,type=dynamic_tank]
mekanism:basicblock[active=false,facing=east,tier=ultimate,type=structural_glass]
mekanism:basicblock[active=false,facing=east,tier=ultimate,type=dynamic_valve]
mekanism:basicblock[active=false,facing=east,tier=ultimate,type=copper_block]
mekanism:basicblock[active=false,facing=east,tier=ultimate,type=tin_block]
mekanism:basicblock[active=false,facing=east,tier=ultimate,type=thermal_evaporation_controller]
mekanism:basicblock[active=false,facing=east,tier=ultimate,type=thermal_evaporation_valve]
mekanism:basicblock[active=false,facing=east,tier=creative,type=osmium_block]
mekanism:basicblock[active=false,facing=east,tier=creative,type=bronze_block]
mekanism:basicblock[active=false,facing=east,tier=creative,type=refined_obsidian]
mekanism:basicblock[active=false,facing=east,tier=creative,type=coal_block]
mekanism:basicblock[active=false,facing=east,tier=creative,type=refined_glowstone]
mekanism:basicblock[active=false,facing=east,tier=creative,type=steel_block]
mekanism:basicblock[active=false,facing=east,tier=creative,type=bin]
mekanism:basicblock[active=false,facing=east,tier=creative,type=teleporter_frame]
mekanism:basicblock[active=false,facing=east,tier=creative,type=steel_casing]
mekanism:basicblock[active=false,facing=east,tier=creative,type=dynamic_tank]
mekanism:basicblock[active=false,facing=east,tier=creative,type=structural_glass]
mekanism:basicblock[active=false,facing=east,tier=creative,type=dynamic_valve]
mekanism:basicblock[active=false,facing=east,tier=creative,type=copper_block]
mekanism:basicblock[active=false,facing=east,tier=creative,type=tin_block]
mekanism:basicblock[active=false,facing=east,tier=creative,type=thermal_evaporation_controller]
mekanism:basicblock[active=false,facing=east,tier=creative,type=thermal_evaporation_valve]
mekanism:basicblock2[active=true,facing=down,tier=basic,type=thermal_evaporation_block]
mekanism:basicblock2[active=true,facing=down,tier=basic,type=induction_casing]
mekanism:basicblock2[active=true,facing=down,tier=basic,type=induction_port]
mekanism:basicblock2[active=true,facing=down,tier=basic,type=induction_cell]
mekanism:basicblock2[active=true,facing=down,tier=basic,type=induction_provider]
mekanism:basicblock2[active=true,facing=down,tier=basic,type=superheating_element]
mekanism:basicblock2[active=true,facing=down,tier=basic,type=pressure_disperser]
mekanism:basicblock2[active=true,facing=down,tier=basic,type=boiler_casing]
mekanism:basicblock2[active=true,facing=down,tier=basic,type=boiler_valve]
mekanism:basicblock2[active=true,facing=down,tier=basic,type=security_desk]
mekanism:basicblock2[active=true,facing=down,tier=advanced,type=thermal_evaporation_block]
mekanism:basicblock2[active=true,facing=down,tier=advanced,type=induction_casing]
mekanism:basicblock2[active=true,facing=down,tier=advanced,type=induction_port]
mekanism:basicblock2[active=true,facing=down,tier=advanced,type=induction_cell]
mekanism:basicblock2[active=true,facing=down,tier=advanced,type=induction_provider]
mekanism:basicblock2[active=true,facing=down,tier=advanced,type=superheating_element]
mekanism:basicblock2[active=true,facing=down,tier=advanced,type=pressure_disperser]
mekanism:basicblock2[active=true,facing=down,tier=advanced,type=boiler_casing]
mekanism:basicblock2[active=true,facing=down,tier=advanced,type=boiler_valve]
mekanism:basicblock2[active=true,facing=down,tier=advanced,type=security_desk]
mekanism:basicblock2[active=true,facing=down,tier=elite,type=thermal_evaporation_block]
mekanism:basicblock2[active=true,facing=down,tier=elite,type=induction_casing]
mekanism:basicblock2[active=true,facing=down,tier=elite,type=induction_port]
mekanism:basicblock2[active=true,facing=down,tier=elite,type=induction_cell]
mekanism:basicblock2[active=true,facing=down,tier=elite,type=induction_provider]
mekanism:basicblock2[active=true,facing=down,tier=elite,type=superheating_element]
mekanism:basicblock2[active=true,facing=down,tier=elite,type=pressure_disperser]
mekanism:basicblock2[active=true,facing=down,tier=elite,type=boiler_casing]
mekanism:basicblock2[active=true,facing=down,tier=elite,type=boiler_valve]
mekanism:basicblock2[active=true,facing=down,tier=elite,type=security_desk]
mekanism:basicblock2[active=true,facing=down,tier=ultimate,type=thermal_evaporation_block]
mekanism:basicblock2[active=true,facing=down,tier=ultimate,type=induction_casing]
mekanism:basicblock2[active=true,facing=down,tier=ultimate,type=induction_port]
mekanism:basicblock2[active=true,facing=down,tier=ultimate,type=induction_cell]
mekanism:basicblock2[active=true,facing=down,tier=ultimate,type=induction_provider]
mekanism:basicblock2[active=true,facing=down,tier=ultimate,type=superheating_element]
mekanism:basicblock2[active=true,facing=down,tier=ultimate,type=pressure_disperser]
mekanism:basicblock2[active=true,facing=down,tier=ultimate,type=boiler_casing]
mekanism:basicblock2[active=true,facing=down,tier=ultimate,type=boiler_valve]
mekanism:basicblock2[active=true,facing=down,tier=ultimate,type=security_desk]
mekanism:basicblock2[active=true,facing=down,tier=creative,type=thermal_evaporation_block]
mekanism:basicblock2[active=true,facing=down,tier=creative,type=induction_casing]
mekanism:basicblock2[active=true,facing=down,tier=creative,type=induction_port]
mekanism:basicblock2[active=true,facing=down,tier=creative,type=induction_cell]
mekanism:basicblock2[active=true,facing=down,tier=creative,type=induction_provider]
mekanism:basicblock2[active=true,facing=down,tier=creative,type=superheating_element]
mekanism:basicblock2[active=true,facing=down,tier=creative,type=pressure_disperser]
mekanism:basicblock2[active=true,facing=down,tier=creative,type=boiler_casing]
mekanism:basicblock2[active=true,facing=down,tier=creative,type=boiler_valve]
mekanism:basicblock2[active=true,facing=down,tier=creative,type=security_desk]
mekanism:basicblock2[active=true,facing=up,tier=basic,type=thermal_evaporation_block]
mekanism:basicblock2[active=true,facing=up,tier=basic,type=induction_casing]
mekanism:basicblock2[active=true,facing=up,tier=basic,type=induction_port]
mekanism:basicblock2[active=true,facing=up,tier=basic,type=induction_cell]
mekanism:basicblock2[active=true,facing=up,tier=basic,type=induction_provider]
mekanism:basicblock2[active=true,facing=up,tier=basic,type=superheating_element]
mekanism:basicblock2[active=true,facing=up,tier=basic,type=pressure_disperser]
mekanism:basicblock2[active=true,facing=up,tier=basic,type=boiler_casing]
mekanism:basicblock2[active=true,facing=up,tier=basic,type=boiler_valve]
mekanism:basicblock2[active=true,facing=up,tier=basic,type=security_desk]
mekanism:basicblock2[active=true,facing=up,tier=advanced,type=thermal_evaporation_block]
mekanism:basicblock2[active=true,facing=up,tier=advanced,type=induction_casing]
mekanism:basicblock2[active=true,facing=up,tier=advanced,type=induction_port]
mekanism:basicblock2[active=true,facing=up,tier=advanced,type=induction_cell]
mekanism:basicblock2[active=true,facing=up,tier=advanced,type=induction_provider]
mekanism:basicblock2[active=true,facing=up,tier=advanced,type=superheating_element]
mekanism:basicblock2[active=true,facing=up,tier=advanced,type=pressure_disperser]
mekanism:basicblock2[active=true,facing=up,tier=advanced,type=boiler_casing]
mekanism:basicblock2[active=true,facing=up,tier=advanced,type=boiler_valve]
mekanism:basicblock2[active=true,facing=up,tier=advanced,type=security_desk]
mekanism:basicblock2[active=true,facing=up,tier=elite,type=thermal_evaporation_block]
mekanism:basicblock2[active=true,facing=up,tier=elite,type=induction_casing]
mekanism:basicblock2[active=true,facing=up,tier=elite,type=induction_port]
mekanism:basicblock2[active=true,facing=up,tier=elite,type=induction_cell]
mekanism:basicblock2[active=true,facing=up,tier=elite,type=induction_provider]
mekanism:basicblock2[active=true,facing=up,tier=elite,type=superheating_element]
mekanism:basicblock2[active=true,facing=up,tier=elite,type=pressure_disperser]
mekanism:basicblock2[active=true,facing=up,tier=elite,type=boiler_casing]
mekanism:basicblock2[active=true,facing=up,tier=elite,type=boiler_valve]
mekanism:basicblock2[active=true,facing=up,tier=elite,type=security_desk]
mekanism:basicblock2[active=true,facing=up,tier=ultimate,type=thermal_evaporation_block]
mekanism:basicblock2[active=true,facing=up,tier=ultimate,type=induction_casing]
mekanism:basicblock2[active=true,facing=up,tier=ultimate,type=induction_port]
mekanism:basicblock2[active=true,facing=up,tier=ultimate,type=induction_cell]
mekanism:basicblock2[active=true,facing=up,tier=ultimate,type=induction_provider]
mekanism:basicblock2[active=true,facing=up,tier=ultimate,type=superheating_element]
mekanism:basicblock2[active=true,facing=up,tier=ultimate,type=pressure_disperser]
mekanism:basicblock2[active=true,facing=up,tier=ultimate,type=boiler_casing]
mekanism:basicblock2[active=true,facing=up,tier=ultimate,type=boiler_valve]
mekanism:basicblock2[active=true,facing=up,tier=ultimate,type=security_desk]
mekanism:basicblock2[active=true,facing=up,tier=creative,type=thermal_evaporation_block]
mekanism:basicblock2[active=true,facing=up,tier=creative,type=induction_casing]
mekanism:basicblock2[active=true,facing=up,tier=creative,type=induction_port]
mekanism:basicblock2[active=true,facing=up,tier=creative,type=induction_cell]
mekanism:basicblock2[active=true,facing=up,tier=creative,type=induction_provider]
mekanism:basicblock2[active=true,facing=up,tier=creative,type=superheating_element]
mekanism:basicblock2[active=true,facing=up,tier=creative,type=pressure_disperser]
mekanism:basicblock2[active=true,facing=up,tier=creative,type=boiler_casing]
mekanism:basicblock2[active=true,facing=up,tier=creative,type=boiler_valve]
mekanism:basicblock2[active=true,facing=up,tier=creative,type=security_desk]
mekanism:basicblock2[active=true,facing=north,tier=basic,type=thermal_evaporation_block]
mekanism:basicblock2[active=true,facing=north,tier=basic,type=induction_casing]
mekanism:basicblock2[active=true,facing=north,tier=basic,type=induction_port]
mekanism:basicblock2[active=true,facing=north,tier=basic,type=induction_cell]
mekanism:basicblock2[active=true,facing=north,tier=basic,type=induction_provider]
mekanism:basicblock2[active=true,facing=north,tier=basic,type=superheating_element]
mekanism:basicblock2[active=true,facing=north,tier=basic,type=pressure_disperser]
mekanism:basicblock2[active=true,facing=north,tier=basic,type=boiler_casing]
mekanism:basicblock2[active=true,facing=north,tier=basic,type=boiler_valve]
mekanism:basicblock2[active=true,facing=north,tier=basic,type=security_desk]
mekanism:basicblock2[active=true,facing=north,tier=advanced,type=thermal_evaporation_block]
mekanism:basicblock2[active=true,facing=north,tier=advanced,type=induction_casing]
mekanism:basicblock2[active=true,facing=north,tier=advanced,type=induction_port]
mekanism:basicblock2[active=true,facing=north,tier=advanced,type=induction_cell]
mekanism:basicblock2[active=true,facing=north,tier=advanced,type=induction_provider]
mekanism:basicblock2[active=true,facing=north,tier=advanced,type=superheating_element]
mekanism:basicblock2[active=true,facing=north,tier=advanced,type=pressure_disperser]
mekanism:basicblock2[active=true,facing=north,tier=advanced,type=boiler_casing]
mekanism:basicblock2[active=true,facing=north,tier=advanced,type=boiler_valve]
mekanism:basicblock2[active=true,facing=north,tier=advanced,type=security_desk]
mekanism:basicblock2[active=true,facing=north,tier=elite,type=thermal_evaporation_block]
mekanism:basicblock2[active=true,facing=north,tier=elite,type=induction_casing]
mekanism:basicblock2[active=true,facing=north,tier=elite,type=induction_port]
mekanism:basicblock2[active=true,facing=north,tier=elite,type=induction_cell]
mekanism:basicblock2[active=true,facing=north,tier=elite,type=induction_provider]
mekanism:basicblock2[active=true,facing=north,tier=elite,type=superheating_element]
mekanism:basicblock2[active=true,facing=north,tier=elite,type=pressure_disperser]
mekanism:basicblock2[active=true,facing=north,tier=elite,type=boiler_casing]
mekanism:basicblock2[active=true,facing=north,tier=elite,type=boiler_valve]
mekanism:basicblock2[active=true,facing=north,tier=elite,type=security_desk]
mekanism:basicblock2[active=true,facing=north,tier=ultimate,type=thermal_evaporation_block]
mekanism:basicblock2[active=true,facing=north,tier=ultimate,type=induction_casing]
mekanism:basicblock2[active=true,facing=north,tier=ultimate,type=induction_port]
mekanism:basicblock2[active=true,facing=north,tier=ultimate,type=induction_cell]
mekanism:basicblock2[active=true,facing=north,tier=ultimate,type=induction_provider]
mekanism:basicblock2[active=true,facing=north,tier=ultimate,type=superheating_element]
mekanism:basicblock2[active=true,facing=north,tier=ultimate,type=pressure_disperser]
mekanism:basicblock2[active=true,facing=north,tier=ultimate,type=boiler_casing]
mekanism:basicblock2[active=true,facing=north,tier=ultimate,type=boiler_valve]
mekanism:basicblock2[active=true,facing=north,tier=ultimate,type=security_desk]
mekanism:basicblock2[active=true,facing=north,tier=creative,type=thermal_evaporation_block]
mekanism:basicblock2[active=true,facing=north,tier=creative,type=induction_casing]
mekanism:basicblock2[active=true,facing=north,tier=creative,type=induction_port]
mekanism:basicblock2[active=true,facing=north,tier=creative,type=induction_cell]
mekanism:basicblock2[active=true,facing=north,tier=creative,type=induction_provider]
mekanism:basicblock2[active=true,facing=north,tier=creative,type=superheating_element]
mekanism:basicblock2[active=true,facing=north,tier=creative,type=pressure_disperser]
mekanism:basicblock2[active=true,facing=north,tier=creative,type=boiler_casing]
mekanism:basicblock2[active=true,facing=north,tier=creative,type=boiler_valve]
mekanism:basicblock2[active=true,facing=north,tier=creative,type=security_desk]
mekanism:basicblock2[active=true,facing=south,tier=basic,type=thermal_evaporation_block]
mekanism:basicblock2[active=true,facing=south,tier=basic,type=induction_casing]
mekanism:basicblock2[active=true,facing=south,tier=basic,type=induction_port]
mekanism:basicblock2[active=true,facing=south,tier=basic,type=induction_cell]
mekanism:basicblock2[active=true,facing=south,tier=basic,type=induction_provider]
mekanism:basicblock2[active=true,facing=south,tier=basic,type=superheating_element]
mekanism:basicblock2[active=true,facing=south,tier=basic,type=pressure_disperser]
mekanism:basicblock2[active=true,facing=south,tier=basic,type=boiler_casing]
mekanism:basicblock2[active=true,facing=south,tier=basic,type=boiler_valve]
mekanism:basicblock2[active=true,facing=south,tier=basic,type=security_desk]
mekanism:basicblock2[active=true,facing=south,tier=advanced,type=thermal_evaporation_block]
mekanism:basicblock2[active=true,facing=south,tier=advanced,type=induction_casing]
mekanism:basicblock2[active=true,facing=south,tier=advanced,type=induction_port]
mekanism:basicblock2[active=true,facing=south,tier=advanced,type=induction_cell]
mekanism:basicblock2[active=true,facing=south,tier=advanced,type=induction_provider]
mekanism:basicblock2[active=true,facing=south,tier=advanced,type=superheating_element]
mekanism:basicblock2[active=true,facing=south,tier=advanced,type=pressure_disperser]
mekanism:basicblock2[active=true,facing=south,tier=advanced,type=boiler_casing]
mekanism:basicblock2[active=true,facing=south,tier=advanced,type=boiler_valve]
mekanism:basicblock2[active=true,facing=south,tier=advanced,type=security_desk]
mekanism:basicblock2[active=true,facing=south,tier=elite,type=thermal_evaporation_block]
mekanism:basicblock2[active=true,facing=south,tier=elite,type=induction_casing]
mekanism:basicblock2[active=true,facing=south,tier=elite,type=induction_port]
mekanism:basicblock2[active=true,facing=south,tier=elite,type=induction_cell]
mekanism:basicblock2[active=true,facing=south,tier=elite,type=induction_provider]
mekanism:basicblock2[active=true,facing=south,tier=elite,type=superheating_element]
mekanism:basicblock2[active=true,facing=south,tier=elite,type=pressure_disperser]
mekanism:basicblock2[active=true,facing=south,tier=elite,type=boiler_casing]
mekanism:basicblock2[active=true,facing=south,tier=elite,type=boiler_valve]
mekanism:basicblock2[active=true,facing=south,tier=elite,type=security_desk]
mekanism:basicblock2[active=true,facing=south,tier=ultimate,type=thermal_evaporation_block]
mekanism:basicblock2[active=true,facing=south,tier=ultimate,type=induction_casing]
mekanism:basicblock2[active=true,facing=south,tier=ultimate,type=induction_port]
mekanism:basicblock2[active=true,facing=south,tier=ultimate,type=induction_cell]
mekanism:basicblock2[active=true,facing=south,tier=ultimate,type=induction_provider]
mekanism:basicblock2[active=true,facing=south,tier=ultimate,type=superheating_element]
mekanism:basicblock2[active=true,facing=south,tier=ultimate,type=pressure_disperser]
mekanism:basicblock2[active=true,facing=south,tier=ultimate,type=boiler_casing]
mekanism:basicblock2[active=true,facing=south,tier=ultimate,type=boiler_valve]
mekanism:basicblock2[active=true,facing=south,tier=ultimate,type=security_desk]
mekanism:basicblock2[active=true,facing=south,tier=creative,type=thermal_evaporation_block]
mekanism:basicblock2[active=true,facing=south,tier=creative,type=induction_casing]
mekanism:basicblock2[active=true,facing=south,tier=creative,type=induction_port]
mekanism:basicblock2[active=true,facing=south,tier=creative,type=induction_cell]
mekanism:basicblock2[active=true,facing=south,tier=creative,type=induction_provider]
mekanism:basicblock2[active=true,facing=south,tier=creative,type=superheating_element]
mekanism:basicblock2[active=true,facing=south,tier=creative,type=pressure_disperser]
mekanism:basicblock2[active=true,facing=south,tier=creative,type=boiler_casing]
mekanism:basicblock2[active=true,facing=south,tier=creative,type=boiler_valve]
mekanism:basicblock2[active=true,facing=south,tier=creative,type=security_desk]
mekanism:basicblock2[active=true,facing=west,tier=basic,type=thermal_evaporation_block]
mekanism:basicblock2[active=true,facing=west,tier=basic,type=induction_casing]
mekanism:basicblock2[active=true,facing=west,tier=basic,type=induction_port]
mekanism:basicblock2[active=true,facing=west,tier=basic,type=induction_cell]
mekanism:basicblock2[active=true,facing=west,tier=basic,type=induction_provider]
mekanism:basicblock2[active=true,facing=west,tier=basic,type=superheating_element]
mekanism:basicblock2[active=true,facing=west,tier=basic,type=pressure_disperser]
mekanism:basicblock2[active=true,facing=west,tier=basic,type=boiler_casing]
mekanism:basicblock2[active=true,facing=west,tier=basic,type=boiler_valve]
mekanism:basicblock2[active=true,facing=west,tier=basic,type=security_desk]
mekanism:basicblock2[active=true,facing=west,tier=advanced,type=thermal_evaporation_block]
mekanism:basicblock2[active=true,facing=west,tier=advanced,type=induction_casing]
mekanism:basicblock2[active=true,facing=west,tier=advanced,type=induction_port]
mekanism:basicblock2[active=true,facing=west,tier=advanced,type=induction_cell]
mekanism:basicblock2[active=true,facing=west,tier=advanced,type=induction_provider]
mekanism:basicblock2[active=true,facing=west,tier=advanced,type=superheating_element]
mekanism:basicblock2[active=true,facing=west,tier=advanced,type=pressure_disperser]
mekanism:basicblock2[active=true,facing=west,tier=advanced,type=boiler_casing]
mekanism:basicblock2[active=true,facing=west,tier=advanced,type=boiler_valve]
mekanism:basicblock2[active=true,facing=west,tier=advanced,type=security_desk]
mekanism:basicblock2[active=true,facing=west,tier=elite,type=thermal_evaporation_block]
mekanism:basicblock2[active=true,facing=west,tier=elite,type=induction_casing]
mekanism:basicblock2[active=true,facing=west,tier=elite,type=induction_port]
mekanism:basicblock2[active=true,facing=west,tier=elite,type=induction_cell]
mekanism:basicblock2[active=true,facing=west,tier=elite,type=induction_provider]
mekanism:basicblock2[active=true,facing=west,tier=elite,type=superheating_element]
mekanism:basicblock2[active=true,facing=west,tier=elite,type=pressure_disperser]
mekanism:basicblock2[active=true,facing=west,tier=elite,type=boiler_casing]
mekanism:basicblock2[active=true,facing=west,tier=elite,type=boiler_valve]
mekanism:basicblock2[active=true,facing=west,tier=elite,type=security_desk]
mekanism:basicblock2[active=true,facing=west,tier=ultimate,type=thermal_evaporation_block]
mekanism:basicblock2[active=true,facing=west,tier=ultimate,type=induction_casing]
mekanism:basicblock2[active=true,facing=west,tier=ultimate,type=induction_port]
mekanism:basicblock2[active=true,facing=west,tier=ultimate,type=induction_cell]
mekanism:basicblock2[active=true,facing=west,tier=ultimate,type=induction_provider]
mekanism:basicblock2[active=true,facing=west,tier=ultimate,type=superheating_element]
mekanism:basicblock2[active=true,facing=west,tier=ultimate,type=pressure_disperser]
mekanism:basicblock2[active=true,facing=west,tier=ultimate,type=boiler_casing]
mekanism:basicblock2[active=true,facing=west,tier=ultimate,type=boiler_valve]
mekanism:basicblock2[active=true,facing=west,tier=ultimate,type=security_desk]
mekanism:basicblock2[active=true,facing=west,tier=creative,type=thermal_evaporation_block]
mekanism:basicblock2[active=true,facing=west,tier=creative,type=induction_casing]
mekanism:basicblock2[active=true,facing=west,tier=creative,type=induction_port]
mekanism:basicblock2[active=true,facing=west,tier=creative,type=induction_cell]
mekanism:basicblock2[active=true,facing=west,tier=creative,type=induction_provider]
mekanism:basicblock2[active=true,facing=west,tier=creative,type=superheating_element]
mekanism:basicblock2[active=true,facing=west,tier=creative,type=pressure_disperser]
mekanism:basicblock2[active=true,facing=west,tier=creative,type=boiler_casing]
mekanism:basicblock2[active=true,facing=west,tier=creative,type=boiler_valve]
mekanism:basicblock2[active=true,facing=west,tier=creative,type=security_desk]
mekanism:basicblock2[active=true,facing=east,tier=basic,type=thermal_evaporation_block]
mekanism:basicblock2[active=true,facing=east,tier=basic,type=induction_casing]
mekanism:basicblock2[active=true,facing=east,tier=basic,type=induction_port]
mekanism:basicblock2[active=true,facing=east,tier=basic,type=induction_cell]
mekanism:basicblock2[active=true,facing=east,tier=basic,type=induction_provider]
mekanism:basicblock2[active=true,facing=east,tier=basic,type=superheating_element]
mekanism:basicblock2[active=true,facing=east,tier=basic,type=pressure_disperser]
mekanism:basicblock2[active=true,facing=east,tier=basic,type=boiler_casing]
mekanism:basicblock2[active=true,facing=east,tier=basic,type=boiler_valve]
mekanism:basicblock2[active=true,facing=east,tier=basic,type=security_desk]
mekanism:basicblock2[active=true,facing=east,tier=advanced,type=thermal_evaporation_block]
mekanism:basicblock2[active=true,facing=east,tier=advanced,type=induction_casing]
mekanism:basicblock2[active=true,facing=east,tier=advanced,type=induction_port]
mekanism:basicblock2[active=true,facing=east,tier=advanced,type=induction_cell]
mekanism:basicblock2[active=true,facing=east,tier=advanced,type=induction_provider]
mekanism:basicblock2[active=true,facing=east,tier=advanced,type=superheating_element]
mekanism:basicblock2[active=true,facing=east,tier=advanced,type=pressure_disperser]
mekanism:basicblock2[active=true,facing=east,tier=advanced,type=boiler_casing]
mekanism:basicblock2[active=true,facing=east,tier=advanced,type=boiler_valve]
mekanism:basicblock2[active=true,facing=east,tier=advanced,type=security_desk]
mekanism:basicblock2[active=true,facing=east,tier=elite,type=thermal_evaporation_block]
mekanism:basicblock2[active=true,facing=east,tier=elite,type=induction_casing]
mekanism:basicblock2[active=true,facing=east,tier=elite,type=induction_port]
mekanism:basicblock2[active=true,facing=east,tier=elite,type=induction_cell]
mekanism:basicblock2[active=true,facing=east,tier=elite,type=induction_provider]
mekanism:basicblock2[active=true,facing=east,tier=elite,type=superheating_element]
mekanism:basicblock2[active=true,facing=east,tier=elite,type=pressure_disperser]
mekanism:basicblock2[active=true,facing=east,tier=elite,type=boiler_casing]
mekanism:basicblock2[active=true,facing=east,tier=elite,type=boiler_valve]
mekanism:basicblock2[active=true,facing=east,tier=elite,type=security_desk]
mekanism:basicblock2[active=true,facing=east,tier=ultimate,type=thermal_evaporation_block]
mekanism:basicblock2[active=true,facing=east,tier=ultimate,type=induction_casing]
mekanism:basicblock2[active=true,facing=east,tier=ultimate,type=induction_port]
mekanism:basicblock2[active=true,facing=east,tier=ultimate,type=induction_cell]
mekanism:basicblock2[active=true,facing=east,tier=ultimate,type=induction_provider]
mekanism:basicblock2[active=true,facing=east,tier=ultimate,type=superheating_element]
mekanism:basicblock2[active=true,facing=east,tier=ultimate,type=pressure_disperser]
mekanism:basicblock2[active=true,facing=east,tier=ultimate,type=boiler_casing]
mekanism:basicblock2[active=true,facing=east,tier=ultimate,type=boiler_valve]
mekanism:basicblock2[active=true,facing=east,tier=ultimate,type=security_desk]
mekanism:basicblock2[active=true,facing=east,tier=creative,type=thermal_evaporation_block]
mekanism:basicblock2[active=true,facing=east,tier=creative,type=induction_casing]
mekanism:basicblock2[active=true,facing=east,tier=creative,type=induction_port]
mekanism:basicblock2[active=true,facing=east,tier=creative,type=induction_cell]
mekanism:basicblock2[active=true,facing=east,tier=creative,type=induction_provider]
mekanism:basicblock2[active=true,facing=east,tier=creative,type=superheating_element]
mekanism:basicblock2[active=true,facing=east,tier=creative,type=pressure_disperser]
mekanism:basicblock2[active=true,facing=east,tier=creative,type=boiler_casing]
mekanism:basicblock2[active=true,facing=east,tier=creative,type=boiler_valve]
mekanism:basicblock2[active=true,facing=east,tier=creative,type=security_desk]
mekanism:basicblock2[active=false,facing=down,tier=basic,type=thermal_evaporation_block]
mekanism:basicblock2[active=false,facing=down,tier=basic,type=induction_casing]
mekanism:basicblock2[active=false,facing=down,tier=basic,type=induction_port]
mekanism:basicblock2[active=false,facing=down,tier=basic,type=induction_cell]
mekanism:basicblock2[active=false,facing=down,tier=basic,type=induction_provider]
mekanism:basicblock2[active=false,facing=down,tier=basic,type=superheating_element]
mekanism:basicblock2[active=false,facing=down,tier=basic,type=pressure_disperser]
mekanism:basicblock2[active=false,facing=down,tier=basic,type=boiler_casing]
mekanism:basicblock2[active=false,facing=down,tier=basic,type=boiler_valve]
mekanism:basicblock2[active=false,facing=down,tier=basic,type=security_desk]
mekanism:basicblock2[active=false,facing=down,tier=advanced,type=thermal_evaporation_block]
mekanism:basicblock2[active=false,facing=down,tier=advanced,type=induction_casing]
mekanism:basicblock2[active=false,facing=down,tier=advanced,type=induction_port]
mekanism:basicblock2[active=false,facing=down,tier=advanced,type=induction_cell]
mekanism:basicblock2[active=false,facing=down,tier=advanced,type=induction_provider]
mekanism:basicblock2[active=false,facing=down,tier=advanced,type=superheating_element]
mekanism:basicblock2[active=false,facing=down,tier=advanced,type=pressure_disperser]
mekanism:basicblock2[active=false,facing=down,tier=advanced,type=boiler_casing]
mekanism:basicblock2[active=false,facing=down,tier=advanced,type=boiler_valve]
mekanism:basicblock2[active=false,facing=down,tier=advanced,type=security_desk]
mekanism:basicblock2[active=false,facing=down,tier=elite,type=thermal_evaporation_block]
mekanism:basicblock2[active=false,facing=down,tier=elite,type=induction_casing]
mekanism:basicblock2[active=false,facing=down,tier=elite,type=induction_port]
mekanism:basicblock2[active=false,facing=down,tier=elite,type=induction_cell]
mekanism:basicblock2[active=false,facing=down,tier=elite,type=induction_provider]
mekanism:basicblock2[active=false,facing=down,tier=elite,type=superheating_element]
mekanism:basicblock2[active=false,facing=down,tier=elite,type=pressure_disperser]
mekanism:basicblock2[active=false,facing=down,tier=elite,type=boiler_casing]
mekanism:basicblock2[active=false,facing=down,tier=elite,type=boiler_valve]
mekanism:basicblock2[active=false,facing=down,tier=elite,type=security_desk]
mekanism:basicblock2[active=false,facing=down,tier=ultimate,type=thermal_evaporation_block]
mekanism:basicblock2[active=false,facing=down,tier=ultimate,type=induction_casing]
mekanism:basicblock2[active=false,facing=down,tier=ultimate,type=induction_port]
mekanism:basicblock2[active=false,facing=down,tier=ultimate,type=induction_cell]
mekanism:basicblock2[active=false,facing=down,tier=ultimate,type=induction_provider]
mekanism:basicblock2[active=false,facing=down,tier=ultimate,type=superheating_element]
mekanism:basicblock2[active=false,facing=down,tier=ultimate,type=pressure_disperser]
mekanism:basicblock2[active=false,facing=down,tier=ultimate,type=boiler_casing]
mekanism:basicblock2[active=false,facing=down,tier=ultimate,type=boiler_valve]
mekanism:basicblock2[active=false,facing=down,tier=ultimate,type=security_desk]
mekanism:basicblock2[active=false,facing=down,tier=creative,type=thermal_evaporation_block]
mekanism:basicblock2[active=false,facing=down,tier=creative,type=induction_casing]
mekanism:basicblock2[active=false,facing=down,tier=creative,type=induction_port]
mekanism:basicblock2[active=false,facing=down,tier=creative,type=induction_cell]
mekanism:basicblock2[active=false,facing=down,tier=creative,type=induction_provider]
mekanism:basicblock2[active=false,facing=down,tier=creative,type=superheating_element]
mekanism:basicblock2[active=false,facing=down,tier=creative,type=pressure_disperser]
mekanism:basicblock2[active=false,facing=down,tier=creative,type=boiler_casing]
mekanism:basicblock2[active=false,facing=down,tier=creative,type=boiler_valve]
mekanism:basicblock2[active=false,facing=down,tier=creative,type=security_desk]
mekanism:basicblock2[active=false,facing=up,tier=basic,type=thermal_evaporation_block]
mekanism:basicblock2[active=false,facing=up,tier=basic,type=induction_casing]
mekanism:basicblock2[active=false,facing=up,tier=basic,type=induction_port]
mekanism:basicblock2[active=false,facing=up,tier=basic,type=induction_cell]
mekanism:basicblock2[active=false,facing=up,tier=basic,type=induction_provider]
mekanism:basicblock2[active=false,facing=up,tier=basic,type=superheating_element]
mekanism:basicblock2[active=false,facing=up,tier=basic,type=pressure_disperser]
mekanism:basicblock2[active=false,facing=up,tier=basic,type=boiler_casing]
mekanism:basicblock2[active=false,facing=up,tier=basic,type=boiler_valve]
mekanism:basicblock2[active=false,facing=up,tier=basic,type=security_desk]
mekanism:basicblock2[active=false,facing=up,tier=advanced,type=thermal_evaporation_block]
mekanism:basicblock2[active=false,facing=up,tier=advanced,type=induction_casing]
mekanism:basicblock2[active=false,facing=up,tier=advanced,type=induction_port]
mekanism:basicblock2[active=false,facing=up,tier=advanced,type=induction_cell]
mekanism:basicblock2[active=false,facing=up,tier=advanced,type=induction_provider]
mekanism:basicblock2[active=false,facing=up,tier=advanced,type=superheating_element]
mekanism:basicblock2[active=false,facing=up,tier=advanced,type=pressure_disperser]
mekanism:basicblock2[active=false,facing=up,tier=advanced,type=boiler_casing]
mekanism:basicblock2[active=false,facing=up,tier=advanced,type=boiler_valve]
mekanism:basicblock2[active=false,facing=up,tier=advanced,type=security_desk]
mekanism:basicblock2[active=false,facing=up,tier=elite,type=thermal_evaporation_block]
mekanism:basicblock2[active=false,facing=up,tier=elite,type=induction_casing]
mekanism:basicblock2[active=false,facing=up,tier=elite,type=induction_port]
mekanism:basicblock2[active=false,facing=up,tier=elite,type=induction_cell]
mekanism:basicblock2[active=false,facing=up,tier=elite,type=induction_provider]
mekanism:basicblock2[active=false,facing=up,tier=elite,type=superheating_element]
mekanism:basicblock2[active=false,facing=up,tier=elite,type=pressure_disperser]
mekanism:basicblock2[active=false,facing=up,tier=elite,type=boiler_casing]
mekanism:basicblock2[active=false,facing=up,tier=elite,type=boiler_valve]
mekanism:basicblock2[active=false,facing=up,tier=elite,type=security_desk]
mekanism:basicblock2[active=false,facing=up,tier=ultimate,type=thermal_evaporation_block]
mekanism:basicblock2[active=false,facing=up,tier=ultimate,type=induction_casing]
mekanism:basicblock2[active=false,facing=up,tier=ultimate,type=induction_port]
mekanism:basicblock2[active=false,facing=up,tier=ultimate,type=induction_cell]
mekanism:basicblock2[active=false,facing=up,tier=ultimate,type=induction_provider]
mekanism:basicblock2[active=false,facing=up,tier=ultimate,type=superheating_element]
mekanism:basicblock2[active=false,facing=up,tier=ultimate,type=pressure_disperser]
mekanism:basicblock2[active=false,facing=up,tier=ultimate,type=boiler_casing]
mekanism:basicblock2[active=false,facing=up,tier=ultimate,type=boiler_valve]
mekanism:basicblock2[active=false,facing=up,tier=ultimate,type=security_desk]
mekanism:basicblock2[active=false,facing=up,tier=creative,type=thermal_evaporation_block]
mekanism:basicblock2[active=false,facing=up,tier=creative,type=induction_casing]
mekanism:basicblock2[active=false,facing=up,tier=creative,type=induction_port]
mekanism:basicblock2[active=false,facing=up,tier=creative,type=induction_cell]
mekanism:basicblock2[active=false,facing=up,tier=creative,type=induction_provider]
mekanism:basicblock2[active=false,facing=up,tier=creative,type=superheating_element]
mekanism:basicblock2[active=false,facing=up,tier=creative,type=pressure_disperser]
mekanism:basicblock2[active=false,facing=up,tier=creative,type=boiler_casing]
mekanism:basicblock2[active=false,facing=up,tier=creative,type=boiler_valve]
mekanism:basicblock2[active=false,facing=up,tier=creative,type=security_desk]
mekanism:basicblock2[active=false,facing=north,tier=basic,type=thermal_evaporation_block]
mekanism:basicblock2[active=false,facing=north,tier=basic,type=induction_casing]
mekanism:basicblock2[active=false,facing=north,tier=basic,type=induction_port]
mekanism:basicblock2[active=false,facing=north,tier=basic,type=induction_cell]
mekanism:basicblock2[active=false,facing=north,tier=basic,type=induction_provider]
mekanism:basicblock2[active=false,facing=north,tier=basic,type=superheating_element]
mekanism:basicblock2[active=false,facing=north,tier=basic,type=pressure_disperser]
mekanism:basicblock2[active=false,facing=north,tier=basic,type=boiler_casing]
mekanism:basicblock2[active=false,facing=north,tier=basic,type=boiler_valve]
mekanism:basicblock2[active=false,facing=north,tier=basic,type=security_desk]
mekanism:basicblock2[active=false,facing=north,tier=advanced,type=thermal_evaporation_block]
mekanism:basicblock2[active=false,facing=north,tier=advanced,type=induction_casing]
mekanism:basicblock2[active=false,facing=north,tier=advanced,type=induction_port]
mekanism:basicblock2[active=false,facing=north,tier=advanced,type=induction_cell]
mekanism:basicblock2[active=false,facing=north,tier=advanced,type=induction_provider]
mekanism:basicblock2[active=false,facing=north,tier=advanced,type=superheating_element]
mekanism:basicblock2[active=false,facing=north,tier=advanced,type=pressure_disperser]
mekanism:basicblock2[active=false,facing=north,tier=advanced,type=boiler_casing]
mekanism:basicblock2[active=false,facing=north,tier=advanced,type=boiler_valve]
mekanism:basicblock2[active=false,facing=north,tier=advanced,type=security_desk]
mekanism:basicblock2[active=false,facing=north,tier=elite,type=thermal_evaporation_block]
mekanism:basicblock2[active=false,facing=north,tier=elite,type=induction_casing]
mekanism:basicblock2[active=false,facing=north,tier=elite,type=induction_port]
mekanism:basicblock2[active=false,facing=north,tier=elite,type=induction_cell]
mekanism:basicblock2[active=false,facing=north,tier=elite,type=induction_provider]
mekanism:basicblock2[active=false,facing=north,tier=elite,type=superheating_element]
mekanism:basicblock2[active=false,facing=north,tier=elite,type=pressure_disperser]
mekanism:basicblock2[active=false,facing=north,tier=elite,type=boiler_casing]
mekanism:basicblock2[active=false,facing=north,tier=elite,type=boiler_valve]
mekanism:basicblock2[active=false,facing=north,tier=elite,type=security_desk]
mekanism:basicblock2[active=false,facing=north,tier=ultimate,type=thermal_evaporation_block]
mekanism:basicblock2[active=false,facing=north,tier=ultimate,type=induction_casing]
mekanism:basicblock2[active=false,facing=north,tier=ultimate,type=induction_port]
mekanism:basicblock2[active=false,facing=north,tier=ultimate,type=induction_cell]
mekanism:basicblock2[active=false,facing=north,tier=ultimate,type=induction_provider]
mekanism:basicblock2[active=false,facing=north,tier=ultimate,type=superheating_element]
mekanism:basicblock2[active=false,facing=north,tier=ultimate,type=pressure_disperser]
mekanism:basicblock2[active=false,facing=north,tier=ultimate,type=boiler_casing]
mekanism:basicblock2[active=false,facing=north,tier=ultimate,type=boiler_valve]
mekanism:basicblock2[active=false,facing=north,tier=ultimate,type=security_desk]
mekanism:basicblock2[active=false,facing=north,tier=creative,type=thermal_evaporation_block]
mekanism:basicblock2[active=false,facing=north,tier=creative,type=induction_casing]
mekanism:basicblock2[active=false,facing=north,tier=creative,type=induction_port]
mekanism:basicblock2[active=false,facing=north,tier=creative,type=induction_cell]
mekanism:basicblock2[active=false,facing=north,tier=creative,type=induction_provider]
mekanism:basicblock2[active=false,facing=north,tier=creative,type=superheating_element]
mekanism:basicblock2[active=false,facing=north,tier=creative,type=pressure_disperser]
mekanism:basicblock2[active=false,facing=north,tier=creative,type=boiler_casing]
mekanism:basicblock2[active=false,facing=north,tier=creative,type=boiler_valve]
mekanism:basicblock2[active=false,facing=north,tier=creative,type=security_desk]
mekanism:basicblock2[active=false,facing=south,tier=basic,type=thermal_evaporation_block]
mekanism:basicblock2[active=false,facing=south,tier=basic,type=induction_casing]
mekanism:basicblock2[active=false,facing=south,tier=basic,type=induction_port]
mekanism:basicblock2[active=false,facing=south,tier=basic,type=induction_cell]
mekanism:basicblock2[active=false,facing=south,tier=basic,type=induction_provider]
mekanism:basicblock2[active=false,facing=south,tier=basic,type=superheating_element]
mekanism:basicblock2[active=false,facing=south,tier=basic,type=pressure_disperser]
mekanism:basicblock2[active=false,facing=south,tier=basic,type=boiler_casing]
mekanism:basicblock2[active=false,facing=south,tier=basic,type=boiler_valve]
mekanism:basicblock2[active=false,facing=south,tier=basic,type=security_desk]
mekanism:basicblock2[active=false,facing=south,tier=advanced,type=thermal_evaporation_block]
mekanism:basicblock2[active=false,facing=south,tier=advanced,type=induction_casing]
mekanism:basicblock2[active=false,facing=south,tier=advanced,type=induction_port]
mekanism:basicblock2[active=false,facing=south,tier=advanced,type=induction_cell]
mekanism:basicblock2[active=false,facing=south,tier=advanced,type=induction_provider]
mekanism:basicblock2[active=false,facing=south,tier=advanced,type=superheating_element]
mekanism:basicblock2[active=false,facing=south,tier=advanced,type=pressure_disperser]
mekanism:basicblock2[active=false,facing=south,tier=advanced,type=boiler_casing]
mekanism:basicblock2[active=false,facing=south,tier=advanced,type=boiler_valve]
mekanism:basicblock2[active=false,facing=south,tier=advanced,type=security_desk]
mekanism:basicblock2[active=false,facing=south,tier=elite,type=thermal_evaporation_block]
mekanism:basicblock2[active=false,facing=south,tier=elite,type=induction_casing]
mekanism:basicblock2[active=false,facing=south,tier=elite,type=induction_port]
mekanism:basicblock2[active=false,facing=south,tier=elite,type=induction_cell]
mekanism:basicblock2[active=false,facing=south,tier=elite,type=induction_provider]
mekanism:basicblock2[active=false,facing=south,tier=elite,type=superheating_element]
mekanism:basicblock2[active=false,facing=south,tier=elite,type=pressure_disperser]
mekanism:basicblock2[active=false,facing=south,tier=elite,type=boiler_casing]
mekanism:basicblock2[active=false,facing=south,tier=elite,type=boiler_valve]
mekanism:basicblock2[active=false,facing=south,tier=elite,type=security_desk]
mekanism:basicblock2[active=false,facing=south,tier=ultimate,type=thermal_evaporation_block]
mekanism:basicblock2[active=false,facing=south,tier=ultimate,type=induction_casing]
mekanism:basicblock2[active=false,facing=south,tier=ultimate,type=induction_port]
mekanism:basicblock2[active=false,facing=south,tier=ultimate,type=induction_cell]
mekanism:basicblock2[active=false,facing=south,tier=ultimate,type=induction_provider]
mekanism:basicblock2[active=false,facing=south,tier=ultimate,type=superheating_element]
mekanism:basicblock2[active=false,facing=south,tier=ultimate,type=pressure_disperser]
mekanism:basicblock2[active=false,facing=south,tier=ultimate,type=boiler_casing]
mekanism:basicblock2[active=false,facing=south,tier=ultimate,type=boiler_valve]
mekanism:basicblock2[active=false,facing=south,tier=ultimate,type=security_desk]
mekanism:basicblock2[active=false,facing=south,tier=creative,type=thermal_evaporation_block]
mekanism:basicblock2[active=false,facing=south,tier=creative,type=induction_casing]
mekanism:basicblock2[active=false,facing=south,tier=creative,type=induction_port]
mekanism:basicblock2[active=false,facing=south,tier=creative,type=induction_cell]
mekanism:basicblock2[active=false,facing=south,tier=creative,type=induction_provider]
mekanism:basicblock2[active=false,facing=south,tier=creative,type=superheating_element]
mekanism:basicblock2[active=false,facing=south,tier=creative,type=pressure_disperser]
mekanism:basicblock2[active=false,facing=south,tier=creative,type=boiler_casing]
mekanism:basicblock2[active=false,facing=south,tier=creative,type=boiler_valve]
mekanism:basicblock2[active=false,facing=south,tier=creative,type=security_desk]
mekanism:basicblock2[active=false,facing=west,tier=basic,type=thermal_evaporation_block]
mekanism:basicblock2[active=false,facing=west,tier=basic,type=induction_casing]
mekanism:basicblock2[active=false,facing=west,tier=basic,type=induction_port]
mekanism:basicblock2[active=false,facing=west,tier=basic,type=induction_cell]
mekanism:basicblock2[active=false,facing=west,tier=basic,type=induction_provider]
mekanism:basicblock2[active=false,facing=west,tier=basic,type=superheating_element]
mekanism:basicblock2[active=false,facing=west,tier=basic,type=pressure_disperser]
mekanism:basicblock2[active=false,facing=west,tier=basic,type=boiler_casing]
mekanism:basicblock2[active=false,facing=west,tier=basic,type=boiler_valve]
mekanism:basicblock2[active=false,facing=west,tier=basic,type=security_desk]
mekanism:basicblock2[active=false,facing=west,tier=advanced,type=thermal_evaporation_block]
mekanism:basicblock2[active=false,facing=west,tier=advanced,type=induction_casing]
mekanism:basicblock2[active=false,facing=west,tier=advanced,type=induction_port]
mekanism:basicblock2[active=false,facing=west,tier=advanced,type=induction_cell]
mekanism:basicblock2[active=false,facing=west,tier=advanced,type=induction_provider]
mekanism:basicblock2[active=false,facing=west,tier=advanced,type=superheating_element]
mekanism:basicblock2[active=false,facing=west,tier=advanced,type=pressure_disperser]
mekanism:basicblock2[active=false,facing=west,tier=advanced,type=boiler_casing]
mekanism:basicblock2[active=false,facing=west,tier=advanced,type=boiler_valve]
mekanism:basicblock2[active=false,facing=west,tier=advanced,type=security_desk]
mekanism:basicblock2[active=false,facing=west,tier=elite,type=thermal_evaporation_block]
mekanism:basicblock2[active=false,facing=west,tier=elite,type=induction_casing]
mekanism:basicblock2[active=false,facing=west,tier=elite,type=induction_port]
mekanism:basicblock2[active=false,facing=west,tier=elite,type=induction_cell]
mekanism:basicblock2[active=false,facing=west,tier=elite,type=induction_provider]
mekanism:basicblock2[active=false,facing=west,tier=elite,type=superheating_element]
mekanism:basicblock2[active=false,facing=west,tier=elite,type=pressure_disperser]
mekanism:basicblock2[active=false,facing=west,tier=elite,type=boiler_casing]
mekanism:basicblock2[active=false,facing=west,tier=elite,type=boiler_valve]
mekanism:basicblock2[active=false,facing=west,tier=elite,type=security_desk]
mekanism:basicblock2[active=false,facing=west,tier=ultimate,type=thermal_evaporation_block]
mekanism:basicblock2[active=false,facing=west,tier=ultimate,type=induction_casing]
mekanism:basicblock2[active=false,facing=west,tier=ultimate,type=induction_port]
mekanism:basicblock2[active=false,facing=west,tier=ultimate,type=induction_cell]
mekanism:basicblock2[active=false,facing=west,tier=ultimate,type=induction_provider]
mekanism:basicblock2[active=false,facing=west,tier=ultimate,type=superheating_element]
mekanism:basicblock2[active=false,facing=west,tier=ultimate,type=pressure_disperser]
mekanism:basicblock2[active=false,facing=west,tier=ultimate,type=boiler_casing]
mekanism:basicblock2[active=false,facing=west,tier=ultimate,type=boiler_valve]
mekanism:basicblock2[active=false,facing=west,tier=ultimate,type=security_desk]
mekanism:basicblock2[active=false,facing=west,tier=creative,type=thermal_evaporation_block]
mekanism:basicblock2[active=false,facing=west,tier=creative,type=induction_casing]
mekanism:basicblock2[active=false,facing=west,tier=creative,type=induction_port]
mekanism:basicblock2[active=false,facing=west,tier=creative,type=induction_cell]
mekanism:basicblock2[active=false,facing=west,tier=creative,type=induction_provider]
mekanism:basicblock2[active=false,facing=west,tier=creative,type=superheating_element]
mekanism:basicblock2[active=false,facing=west,tier=creative,type=pressure_disperser]
mekanism:basicblock2[active=false,facing=west,tier=creative,type=boiler_casing]
mekanism:basicblock2[active=false,facing=west,tier=creative,type=boiler_valve]
mekanism:basicblock2[active=false,facing=west,tier=creative,type=security_desk]
mekanism:basicblock2[active=false,facing=east,tier=basic,type=thermal_evaporation_block]
mekanism:basicblock2[active=false,facing=east,tier=basic,type=induction_casing]
mekanism:basicblock2[active=false,facing=east,tier=basic,type=induction_port]
mekanism:basicblock2[active=false,facing=east,tier=basic,type=induction_cell]
mekanism:basicblock2[active=false,facing=east,tier=basic,type=induction_provider]
mekanism:basicblock2[active=false,facing=east,tier=basic,type=superheating_element]
mekanism:basicblock2[active=false,facing=east,tier=basic,type=pressure_disperser]
mekanism:basicblock2[active=false,facing=east,tier=basic,type=boiler_casing]
mekanism:basicblock2[active=false,facing=east,tier=basic,type=boiler_valve]
mekanism:basicblock2[active=false,facing=east,tier=basic,type=security_desk]
mekanism:basicblock2[active=false,facing=east,tier=advanced,type=thermal_evaporation_block]
mekanism:basicblock2[active=false,facing=east,tier=advanced,type=induction_casing]
mekanism:basicblock2[active=false,facing=east,tier=advanced,type=induction_port]
mekanism:basicblock2[active=false,facing=east,tier=advanced,type=induction_cell]
mekanism:basicblock2[active=false,facing=east,tier=advanced,type=induction_provider]
mekanism:basicblock2[active=false,facing=east,tier=advanced,type=superheating_element]
mekanism:basicblock2[active=false,facing=east,tier=advanced,type=pressure_disperser]
mekanism:basicblock2[active=false,facing=east,tier=advanced,type=boiler_casing]
mekanism:basicblock2[active=false,facing=east,tier=advanced,type=boiler_valve]
mekanism:basicblock2[active=false,facing=east,tier=advanced,type=security_desk]
mekanism:basicblock2[active=false,facing=east,tier=elite,type=thermal_evaporation_block]
mekanism:basicblock2[active=false,facing=east,tier=elite,type=induction_casing]
mekanism:basicblock2[active=false,facing=east,tier=elite,type=induction_port]
mekanism:basicblock2[active=false,facing=east,tier=elite,type=induction_cell]
mekanism:basicblock2[active=false,facing=east,tier=elite,type=induction_provider]
mekanism:basicblock2[active=false,facing=east,tier=elite,type=superheating_element]
mekanism:basicblock2[active=false,facing=east,tier=elite,type=pressure_disperser]
mekanism:basicblock2[active=false,facing=east,tier=elite,type=boiler_casing]
mekanism:basicblock2[active=false,facing=east,tier=elite,type=boiler_valve]
mekanism:basicblock2[active=false,facing=east,tier=elite,type=security_desk]
mekanism:basicblock2[active=false,facing=east,tier=ultimate,type=thermal_evaporation_block]
mekanism:basicblock2[active=false,facing=east,tier=ultimate,type=induction_casing]
mekanism:basicblock2[active=false,facing=east,tier=ultimate,type=induction_port]
mekanism:basicblock2[active=false,facing=east,tier=ultimate,type=induction_cell]
mekanism:basicblock2[active=false,facing=east,tier=ultimate,type=induction_provider]
mekanism:basicblock2[active=false,facing=east,tier=ultimate,type=superheating_element]
mekanism:basicblock2[active=false,facing=east,tier=ultimate,type=pressure_disperser]
mekanism:basicblock2[active=false,facing=east,tier=ultimate,type=boiler_casing]
mekanism:basicblock2[active=false,facing=east,tier=ultimate,type=boiler_valve]
mekanism:basicblock2[active=false,facing=east,tier=ultimate,type=security_desk]
mekanism:basicblock2[active=false,facing=east,tier=creative,type=thermal_evaporation_block]
mekanism:basicblock2[active=false,facing=east,tier=creative,type=induction_casing]
mekanism:basicblock2[active=false,facing=east,tier=creative,type=induction_port]
mekanism:basicblock2[active=false,facing=east,tier=creative,type=induction_cell]
mekanism:basicblock2[active=false,facing=east,tier=creative,type=induction_provider]
mekanism:basicblock2[active=false,facing=east,tier=creative,type=superheating_element]
mekanism:basicblock2[active=false,facing=east,tier=creative,type=pressure_disperser]
mekanism:basicblock2[active=false,facing=east,tier=creative,type=boiler_casing]
mekanism:basicblock2[active=false,facing=east,tier=creative,type=boiler_valve]
mekanism:basicblock2[active=false,facing=east,tier=creative,type=security_desk]
mekanism:machineblock[active=true,facing=down,recipe=smelting,tier=basic,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=down,recipe=smelting,tier=basic,type=osmium_compressor]
mekanism:machineblock[active=true,facing=down,recipe=smelting,tier=basic,type=combiner]
mekanism:machineblock[active=true,facing=down,recipe=smelting,tier=basic,type=crusher]
mekanism:machineblock[active=true,facing=down,recipe=smelting,tier=basic,type=digital_miner]
mekanism:machineblock[active=true,facing=down,recipe=smelting,tier=basic,type=basic_factory]
mekanism:machineblock[active=true,facing=down,recipe=smelting,tier=basic,type=advanced_factory]
mekanism:machineblock[active=true,facing=down,recipe=smelting,tier=basic,type=elite_factory]
mekanism:machineblock[active=true,facing=down,recipe=smelting,tier=basic,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=down,recipe=smelting,tier=basic,type=purification_chamber]
mekanism:machineblock[active=true,facing=down,recipe=smelting,tier=basic,type=energized_smelter]
mekanism:machineblock[active=true,facing=down,recipe=smelting,tier=basic,type=teleporter]
mekanism:machineblock[active=true,facing=down,recipe=smelting,tier=basic,type=electric_pump]
mekanism:machineblock[active=true,facing=down,recipe=smelting,tier=basic,type=personal_chest]
mekanism:machineblock[active=true,facing=down,recipe=smelting,tier=basic,type=chargepad]
mekanism:machineblock[active=true,facing=down,recipe=smelting,tier=basic,type=logistical_sorter]
mekanism:machineblock[active=true,facing=down,recipe=smelting,tier=advanced,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=down,recipe=smelting,tier=advanced,type=osmium_compressor]
mekanism:machineblock[active=true,facing=down,recipe=smelting,tier=advanced,type=combiner]
mekanism:machineblock[active=true,facing=down,recipe=smelting,tier=advanced,type=crusher]
mekanism:machineblock[active=true,facing=down,recipe=smelting,tier=advanced,type=digital_miner]
mekanism:machineblock[active=true,facing=down,recipe=smelting,tier=advanced,type=basic_factory]
mekanism:machineblock[active=true,facing=down,recipe=smelting,tier=advanced,type=advanced_factory]
mekanism:machineblock[active=true,facing=down,recipe=smelting,tier=advanced,type=elite_factory]
mekanism:machineblock[active=true,facing=down,recipe=smelting,tier=advanced,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=down,recipe=smelting,tier=advanced,type=purification_chamber]
mekanism:machineblock[active=true,facing=down,recipe=smelting,tier=advanced,type=energized_smelter]
mekanism:machineblock[active=true,facing=down,recipe=smelting,tier=advanced,type=teleporter]
mekanism:machineblock[active=true,facing=down,recipe=smelting,tier=advanced,type=electric_pump]
mekanism:machineblock[active=true,facing=down,recipe=smelting,tier=advanced,type=personal_chest]
mekanism:machineblock[active=true,facing=down,recipe=smelting,tier=advanced,type=chargepad]
mekanism:machineblock[active=true,facing=down,recipe=smelting,tier=advanced,type=logistical_sorter]
mekanism:machineblock[active=true,facing=down,recipe=smelting,tier=elite,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=down,recipe=smelting,tier=elite,type=osmium_compressor]
mekanism:machineblock[active=true,facing=down,recipe=smelting,tier=elite,type=combiner]
mekanism:machineblock[active=true,facing=down,recipe=smelting,tier=elite,type=crusher]
mekanism:machineblock[active=true,facing=down,recipe=smelting,tier=elite,type=digital_miner]
mekanism:machineblock[active=true,facing=down,recipe=smelting,tier=elite,type=basic_factory]
mekanism:machineblock[active=true,facing=down,recipe=smelting,tier=elite,type=advanced_factory]
mekanism:machineblock[active=true,facing=down,recipe=smelting,tier=elite,type=elite_factory]
mekanism:machineblock[active=true,facing=down,recipe=smelting,tier=elite,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=down,recipe=smelting,tier=elite,type=purification_chamber]
mekanism:machineblock[active=true,facing=down,recipe=smelting,tier=elite,type=energized_smelter]
mekanism:machineblock[active=true,facing=down,recipe=smelting,tier=elite,type=teleporter]
mekanism:machineblock[active=true,facing=down,recipe=smelting,tier=elite,type=electric_pump]
mekanism:machineblock[active=true,facing=down,recipe=smelting,tier=elite,type=personal_chest]
mekanism:machineblock[active=true,facing=down,recipe=smelting,tier=elite,type=chargepad]
mekanism:machineblock[active=true,facing=down,recipe=smelting,tier=elite,type=logistical_sorter]
mekanism:machineblock[active=true,facing=down,recipe=smelting,tier=ultimate,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=down,recipe=smelting,tier=ultimate,type=osmium_compressor]
mekanism:machineblock[active=true,facing=down,recipe=smelting,tier=ultimate,type=combiner]
mekanism:machineblock[active=true,facing=down,recipe=smelting,tier=ultimate,type=crusher]
mekanism:machineblock[active=true,facing=down,recipe=smelting,tier=ultimate,type=digital_miner]
mekanism:machineblock[active=true,facing=down,recipe=smelting,tier=ultimate,type=basic_factory]
mekanism:machineblock[active=true,facing=down,recipe=smelting,tier=ultimate,type=advanced_factory]
mekanism:machineblock[active=true,facing=down,recipe=smelting,tier=ultimate,type=elite_factory]
mekanism:machineblock[active=true,facing=down,recipe=smelting,tier=ultimate,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=down,recipe=smelting,tier=ultimate,type=purification_chamber]
mekanism:machineblock[active=true,facing=down,recipe=smelting,tier=ultimate,type=energized_smelter]
mekanism:machineblock[active=true,facing=down,recipe=smelting,tier=ultimate,type=teleporter]
mekanism:machineblock[active=true,facing=down,recipe=smelting,tier=ultimate,type=electric_pump]
mekanism:machineblock[active=true,facing=down,recipe=smelting,tier=ultimate,type=personal_chest]
mekanism:machineblock[active=true,facing=down,recipe=smelting,tier=ultimate,type=chargepad]
mekanism:machineblock[active=true,facing=down,recipe=smelting,tier=ultimate,type=logistical_sorter]
mekanism:machineblock[active=true,facing=down,recipe=smelting,tier=creative,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=down,recipe=smelting,tier=creative,type=osmium_compressor]
mekanism:machineblock[active=true,facing=down,recipe=smelting,tier=creative,type=combiner]
mekanism:machineblock[active=true,facing=down,recipe=smelting,tier=creative,type=crusher]
mekanism:machineblock[active=true,facing=down,recipe=smelting,tier=creative,type=digital_miner]
mekanism:machineblock[active=true,facing=down,recipe=smelting,tier=creative,type=basic_factory]
mekanism:machineblock[active=true,facing=down,recipe=smelting,tier=creative,type=advanced_factory]
mekanism:machineblock[active=true,facing=down,recipe=smelting,tier=creative,type=elite_factory]
mekanism:machineblock[active=true,facing=down,recipe=smelting,tier=creative,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=down,recipe=smelting,tier=creative,type=purification_chamber]
mekanism:machineblock[active=true,facing=down,recipe=smelting,tier=creative,type=energized_smelter]
mekanism:machineblock[active=true,facing=down,recipe=smelting,tier=creative,type=teleporter]
mekanism:machineblock[active=true,facing=down,recipe=smelting,tier=creative,type=electric_pump]
mekanism:machineblock[active=true,facing=down,recipe=smelting,tier=creative,type=personal_chest]
mekanism:machineblock[active=true,facing=down,recipe=smelting,tier=creative,type=chargepad]
mekanism:machineblock[active=true,facing=down,recipe=smelting,tier=creative,type=logistical_sorter]
mekanism:machineblock[active=true,facing=down,recipe=enriching,tier=basic,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=down,recipe=enriching,tier=basic,type=osmium_compressor]
mekanism:machineblock[active=true,facing=down,recipe=enriching,tier=basic,type=combiner]
mekanism:machineblock[active=true,facing=down,recipe=enriching,tier=basic,type=crusher]
mekanism:machineblock[active=true,facing=down,recipe=enriching,tier=basic,type=digital_miner]
mekanism:machineblock[active=true,facing=down,recipe=enriching,tier=basic,type=basic_factory]
mekanism:machineblock[active=true,facing=down,recipe=enriching,tier=basic,type=advanced_factory]
mekanism:machineblock[active=true,facing=down,recipe=enriching,tier=basic,type=elite_factory]
mekanism:machineblock[active=true,facing=down,recipe=enriching,tier=basic,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=down,recipe=enriching,tier=basic,type=purification_chamber]
mekanism:machineblock[active=true,facing=down,recipe=enriching,tier=basic,type=energized_smelter]
mekanism:machineblock[active=true,facing=down,recipe=enriching,tier=basic,type=teleporter]
mekanism:machineblock[active=true,facing=down,recipe=enriching,tier=basic,type=electric_pump]
mekanism:machineblock[active=true,facing=down,recipe=enriching,tier=basic,type=personal_chest]
mekanism:machineblock[active=true,facing=down,recipe=enriching,tier=basic,type=chargepad]
mekanism:machineblock[active=true,facing=down,recipe=enriching,tier=basic,type=logistical_sorter]
mekanism:machineblock[active=true,facing=down,recipe=enriching,tier=advanced,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=down,recipe=enriching,tier=advanced,type=osmium_compressor]
mekanism:machineblock[active=true,facing=down,recipe=enriching,tier=advanced,type=combiner]
mekanism:machineblock[active=true,facing=down,recipe=enriching,tier=advanced,type=crusher]
mekanism:machineblock[active=true,facing=down,recipe=enriching,tier=advanced,type=digital_miner]
mekanism:machineblock[active=true,facing=down,recipe=enriching,tier=advanced,type=basic_factory]
mekanism:machineblock[active=true,facing=down,recipe=enriching,tier=advanced,type=advanced_factory]
mekanism:machineblock[active=true,facing=down,recipe=enriching,tier=advanced,type=elite_factory]
mekanism:machineblock[active=true,facing=down,recipe=enriching,tier=advanced,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=down,recipe=enriching,tier=advanced,type=purification_chamber]
mekanism:machineblock[active=true,facing=down,recipe=enriching,tier=advanced,type=energized_smelter]
mekanism:machineblock[active=true,facing=down,recipe=enriching,tier=advanced,type=teleporter]
mekanism:machineblock[active=true,facing=down,recipe=enriching,tier=advanced,type=electric_pump]
mekanism:machineblock[active=true,facing=down,recipe=enriching,tier=advanced,type=personal_chest]
mekanism:machineblock[active=true,facing=down,recipe=enriching,tier=advanced,type=chargepad]
mekanism:machineblock[active=true,facing=down,recipe=enriching,tier=advanced,type=logistical_sorter]
mekanism:machineblock[active=true,facing=down,recipe=enriching,tier=elite,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=down,recipe=enriching,tier=elite,type=osmium_compressor]
mekanism:machineblock[active=true,facing=down,recipe=enriching,tier=elite,type=combiner]
mekanism:machineblock[active=true,facing=down,recipe=enriching,tier=elite,type=crusher]
mekanism:machineblock[active=true,facing=down,recipe=enriching,tier=elite,type=digital_miner]
mekanism:machineblock[active=true,facing=down,recipe=enriching,tier=elite,type=basic_factory]
mekanism:machineblock[active=true,facing=down,recipe=enriching,tier=elite,type=advanced_factory]
mekanism:machineblock[active=true,facing=down,recipe=enriching,tier=elite,type=elite_factory]
mekanism:machineblock[active=true,facing=down,recipe=enriching,tier=elite,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=down,recipe=enriching,tier=elite,type=purification_chamber]
mekanism:machineblock[active=true,facing=down,recipe=enriching,tier=elite,type=energized_smelter]
mekanism:machineblock[active=true,facing=down,recipe=enriching,tier=elite,type=teleporter]
mekanism:machineblock[active=true,facing=down,recipe=enriching,tier=elite,type=electric_pump]
mekanism:machineblock[active=true,facing=down,recipe=enriching,tier=elite,type=personal_chest]
mekanism:machineblock[active=true,facing=down,recipe=enriching,tier=elite,type=chargepad]
mekanism:machineblock[active=true,facing=down,recipe=enriching,tier=elite,type=logistical_sorter]
mekanism:machineblock[active=true,facing=down,recipe=enriching,tier=ultimate,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=down,recipe=enriching,tier=ultimate,type=osmium_compressor]
mekanism:machineblock[active=true,facing=down,recipe=enriching,tier=ultimate,type=combiner]
mekanism:machineblock[active=true,facing=down,recipe=enriching,tier=ultimate,type=crusher]
mekanism:machineblock[active=true,facing=down,recipe=enriching,tier=ultimate,type=digital_miner]
mekanism:machineblock[active=true,facing=down,recipe=enriching,tier=ultimate,type=basic_factory]
mekanism:machineblock[active=true,facing=down,recipe=enriching,tier=ultimate,type=advanced_factory]
mekanism:machineblock[active=true,facing=down,recipe=enriching,tier=ultimate,type=elite_factory]
mekanism:machineblock[active=true,facing=down,recipe=enriching,tier=ultimate,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=down,recipe=enriching,tier=ultimate,type=purification_chamber]
mekanism:machineblock[active=true,facing=down,recipe=enriching,tier=ultimate,type=energized_smelter]
mekanism:machineblock[active=true,facing=down,recipe=enriching,tier=ultimate,type=teleporter]
mekanism:machineblock[active=true,facing=down,recipe=enriching,tier=ultimate,type=electric_pump]
mekanism:machineblock[active=true,facing=down,recipe=enriching,tier=ultimate,type=personal_chest]
mekanism:machineblock[active=true,facing=down,recipe=enriching,tier=ultimate,type=chargepad]
mekanism:machineblock[active=true,facing=down,recipe=enriching,tier=ultimate,type=logistical_sorter]
mekanism:machineblock[active=true,facing=down,recipe=enriching,tier=creative,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=down,recipe=enriching,tier=creative,type=osmium_compressor]
mekanism:machineblock[active=true,facing=down,recipe=enriching,tier=creative,type=combiner]
mekanism:machineblock[active=true,facing=down,recipe=enriching,tier=creative,type=crusher]
mekanism:machineblock[active=true,facing=down,recipe=enriching,tier=creative,type=digital_miner]
mekanism:machineblock[active=true,facing=down,recipe=enriching,tier=creative,type=basic_factory]
mekanism:machineblock[active=true,facing=down,recipe=enriching,tier=creative,type=advanced_factory]
mekanism:machineblock[active=true,facing=down,recipe=enriching,tier=creative,type=elite_factory]
mekanism:machineblock[active=true,facing=down,recipe=enriching,tier=creative,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=down,recipe=enriching,tier=creative,type=purification_chamber]
mekanism:machineblock[active=true,facing=down,recipe=enriching,tier=creative,type=energized_smelter]
mekanism:machineblock[active=true,facing=down,recipe=enriching,tier=creative,type=teleporter]
mekanism:machineblock[active=true,facing=down,recipe=enriching,tier=creative,type=electric_pump]
mekanism:machineblock[active=true,facing=down,recipe=enriching,tier=creative,type=personal_chest]
mekanism:machineblock[active=true,facing=down,recipe=enriching,tier=creative,type=chargepad]
mekanism:machineblock[active=true,facing=down,recipe=enriching,tier=creative,type=logistical_sorter]
mekanism:machineblock[active=true,facing=down,recipe=crushing,tier=basic,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=down,recipe=crushing,tier=basic,type=osmium_compressor]
mekanism:machineblock[active=true,facing=down,recipe=crushing,tier=basic,type=combiner]
mekanism:machineblock[active=true,facing=down,recipe=crushing,tier=basic,type=crusher]
mekanism:machineblock[active=true,facing=down,recipe=crushing,tier=basic,type=digital_miner]
mekanism:machineblock[active=true,facing=down,recipe=crushing,tier=basic,type=basic_factory]
mekanism:machineblock[active=true,facing=down,recipe=crushing,tier=basic,type=advanced_factory]
mekanism:machineblock[active=true,facing=down,recipe=crushing,tier=basic,type=elite_factory]
mekanism:machineblock[active=true,facing=down,recipe=crushing,tier=basic,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=down,recipe=crushing,tier=basic,type=purification_chamber]
mekanism:machineblock[active=true,facing=down,recipe=crushing,tier=basic,type=energized_smelter]
mekanism:machineblock[active=true,facing=down,recipe=crushing,tier=basic,type=teleporter]
mekanism:machineblock[active=true,facing=down,recipe=crushing,tier=basic,type=electric_pump]
mekanism:machineblock[active=true,facing=down,recipe=crushing,tier=basic,type=personal_chest]
mekanism:machineblock[active=true,facing=down,recipe=crushing,tier=basic,type=chargepad]
mekanism:machineblock[active=true,facing=down,recipe=crushing,tier=basic,type=logistical_sorter]
mekanism:machineblock[active=true,facing=down,recipe=crushing,tier=advanced,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=down,recipe=crushing,tier=advanced,type=osmium_compressor]
mekanism:machineblock[active=true,facing=down,recipe=crushing,tier=advanced,type=combiner]
mekanism:machineblock[active=true,facing=down,recipe=crushing,tier=advanced,type=crusher]
mekanism:machineblock[active=true,facing=down,recipe=crushing,tier=advanced,type=digital_miner]
mekanism:machineblock[active=true,facing=down,recipe=crushing,tier=advanced,type=basic_factory]
mekanism:machineblock[active=true,facing=down,recipe=crushing,tier=advanced,type=advanced_factory]
mekanism:machineblock[active=true,facing=down,recipe=crushing,tier=advanced,type=elite_factory]
mekanism:machineblock[active=true,facing=down,recipe=crushing,tier=advanced,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=down,recipe=crushing,tier=advanced,type=purification_chamber]
mekanism:machineblock[active=true,facing=down,recipe=crushing,tier=advanced,type=energized_smelter]
mekanism:machineblock[active=true,facing=down,recipe=crushing,tier=advanced,type=teleporter]
mekanism:machineblock[active=true,facing=down,recipe=crushing,tier=advanced,type=electric_pump]
mekanism:machineblock[active=true,facing=down,recipe=crushing,tier=advanced,type=personal_chest]
mekanism:machineblock[active=true,facing=down,recipe=crushing,tier=advanced,type=chargepad]
mekanism:machineblock[active=true,facing=down,recipe=crushing,tier=advanced,type=logistical_sorter]
mekanism:machineblock[active=true,facing=down,recipe=crushing,tier=elite,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=down,recipe=crushing,tier=elite,type=osmium_compressor]
mekanism:machineblock[active=true,facing=down,recipe=crushing,tier=elite,type=combiner]
mekanism:machineblock[active=true,facing=down,recipe=crushing,tier=elite,type=crusher]
mekanism:machineblock[active=true,facing=down,recipe=crushing,tier=elite,type=digital_miner]
mekanism:machineblock[active=true,facing=down,recipe=crushing,tier=elite,type=basic_factory]
mekanism:machineblock[active=true,facing=down,recipe=crushing,tier=elite,type=advanced_factory]
mekanism:machineblock[active=true,facing=down,recipe=crushing,tier=elite,type=elite_factory]
mekanism:machineblock[active=true,facing=down,recipe=crushing,tier=elite,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=down,recipe=crushing,tier=elite,type=purification_chamber]
mekanism:machineblock[active=true,facing=down,recipe=crushing,tier=elite,type=energized_smelter]
mekanism:machineblock[active=true,facing=down,recipe=crushing,tier=elite,type=teleporter]
mekanism:machineblock[active=true,facing=down,recipe=crushing,tier=elite,type=electric_pump]
mekanism:machineblock[active=true,facing=down,recipe=crushing,tier=elite,type=personal_chest]
mekanism:machineblock[active=true,facing=down,recipe=crushing,tier=elite,type=chargepad]
mekanism:machineblock[active=true,facing=down,recipe=crushing,tier=elite,type=logistical_sorter]
mekanism:machineblock[active=true,facing=down,recipe=crushing,tier=ultimate,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=down,recipe=crushing,tier=ultimate,type=osmium_compressor]
mekanism:machineblock[active=true,facing=down,recipe=crushing,tier=ultimate,type=combiner]
mekanism:machineblock[active=true,facing=down,recipe=crushing,tier=ultimate,type=crusher]
mekanism:machineblock[active=true,facing=down,recipe=crushing,tier=ultimate,type=digital_miner]
mekanism:machineblock[active=true,facing=down,recipe=crushing,tier=ultimate,type=basic_factory]
mekanism:machineblock[active=true,facing=down,recipe=crushing,tier=ultimate,type=advanced_factory]
mekanism:machineblock[active=true,facing=down,recipe=crushing,tier=ultimate,type=elite_factory]
mekanism:machineblock[active=true,facing=down,recipe=crushing,tier=ultimate,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=down,recipe=crushing,tier=ultimate,type=purification_chamber]
mekanism:machineblock[active=true,facing=down,recipe=crushing,tier=ultimate,type=energized_smelter]
mekanism:machineblock[active=true,facing=down,recipe=crushing,tier=ultimate,type=teleporter]
mekanism:machineblock[active=true,facing=down,recipe=crushing,tier=ultimate,type=electric_pump]
mekanism:machineblock[active=true,facing=down,recipe=crushing,tier=ultimate,type=personal_chest]
mekanism:machineblock[active=true,facing=down,recipe=crushing,tier=ultimate,type=chargepad]
mekanism:machineblock[active=true,facing=down,recipe=crushing,tier=ultimate,type=logistical_sorter]
mekanism:machineblock[active=true,facing=down,recipe=crushing,tier=creative,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=down,recipe=crushing,tier=creative,type=osmium_compressor]
mekanism:machineblock[active=true,facing=down,recipe=crushing,tier=creative,type=combiner]
mekanism:machineblock[active=true,facing=down,recipe=crushing,tier=creative,type=crusher]
mekanism:machineblock[active=true,facing=down,recipe=crushing,tier=creative,type=digital_miner]
mekanism:machineblock[active=true,facing=down,recipe=crushing,tier=creative,type=basic_factory]
mekanism:machineblock[active=true,facing=down,recipe=crushing,tier=creative,type=advanced_factory]
mekanism:machineblock[active=true,facing=down,recipe=crushing,tier=creative,type=elite_factory]
mekanism:machineblock[active=true,facing=down,recipe=crushing,tier=creative,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=down,recipe=crushing,tier=creative,type=purification_chamber]
mekanism:machineblock[active=true,facing=down,recipe=crushing,tier=creative,type=energized_smelter]
mekanism:machineblock[active=true,facing=down,recipe=crushing,tier=creative,type=teleporter]
mekanism:machineblock[active=true,facing=down,recipe=crushing,tier=creative,type=electric_pump]
mekanism:machineblock[active=true,facing=down,recipe=crushing,tier=creative,type=personal_chest]
mekanism:machineblock[active=true,facing=down,recipe=crushing,tier=creative,type=chargepad]
mekanism:machineblock[active=true,facing=down,recipe=crushing,tier=creative,type=logistical_sorter]
mekanism:machineblock[active=true,facing=down,recipe=compressing,tier=basic,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=down,recipe=compressing,tier=basic,type=osmium_compressor]
mekanism:machineblock[active=true,facing=down,recipe=compressing,tier=basic,type=combiner]
mekanism:machineblock[active=true,facing=down,recipe=compressing,tier=basic,type=crusher]
mekanism:machineblock[active=true,facing=down,recipe=compressing,tier=basic,type=digital_miner]
mekanism:machineblock[active=true,facing=down,recipe=compressing,tier=basic,type=basic_factory]
mekanism:machineblock[active=true,facing=down,recipe=compressing,tier=basic,type=advanced_factory]
mekanism:machineblock[active=true,facing=down,recipe=compressing,tier=basic,type=elite_factory]
mekanism:machineblock[active=true,facing=down,recipe=compressing,tier=basic,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=down,recipe=compressing,tier=basic,type=purification_chamber]
mekanism:machineblock[active=true,facing=down,recipe=compressing,tier=basic,type=energized_smelter]
mekanism:machineblock[active=true,facing=down,recipe=compressing,tier=basic,type=teleporter]
mekanism:machineblock[active=true,facing=down,recipe=compressing,tier=basic,type=electric_pump]
mekanism:machineblock[active=true,facing=down,recipe=compressing,tier=basic,type=personal_chest]
mekanism:machineblock[active=true,facing=down,recipe=compressing,tier=basic,type=chargepad]
mekanism:machineblock[active=true,facing=down,recipe=compressing,tier=basic,type=logistical_sorter]
mekanism:machineblock[active=true,facing=down,recipe=compressing,tier=advanced,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=down,recipe=compressing,tier=advanced,type=osmium_compressor]
mekanism:machineblock[active=true,facing=down,recipe=compressing,tier=advanced,type=combiner]
mekanism:machineblock[active=true,facing=down,recipe=compressing,tier=advanced,type=crusher]
mekanism:machineblock[active=true,facing=down,recipe=compressing,tier=advanced,type=digital_miner]
mekanism:machineblock[active=true,facing=down,recipe=compressing,tier=advanced,type=basic_factory]
mekanism:machineblock[active=true,facing=down,recipe=compressing,tier=advanced,type=advanced_factory]
mekanism:machineblock[active=true,facing=down,recipe=compressing,tier=advanced,type=elite_factory]
mekanism:machineblock[active=true,facing=down,recipe=compressing,tier=advanced,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=down,recipe=compressing,tier=advanced,type=purification_chamber]
mekanism:machineblock[active=true,facing=down,recipe=compressing,tier=advanced,type=energized_smelter]
mekanism:machineblock[active=true,facing=down,recipe=compressing,tier=advanced,type=teleporter]
mekanism:machineblock[active=true,facing=down,recipe=compressing,tier=advanced,type=electric_pump]
mekanism:machineblock[active=true,facing=down,recipe=compressing,tier=advanced,type=personal_chest]
mekanism:machineblock[active=true,facing=down,recipe=compressing,tier=advanced,type=chargepad]
mekanism:machineblock[active=true,facing=down,recipe=compressing,tier=advanced,type=logistical_sorter]
mekanism:machineblock[active=true,facing=down,recipe=compressing,tier=elite,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=down,recipe=compressing,tier=elite,type=osmium_compressor]
mekanism:machineblock[active=true,facing=down,recipe=compressing,tier=elite,type=combiner]
mekanism:machineblock[active=true,facing=down,recipe=compressing,tier=elite,type=crusher]
mekanism:machineblock[active=true,facing=down,recipe=compressing,tier=elite,type=digital_miner]
mekanism:machineblock[active=true,facing=down,recipe=compressing,tier=elite,type=basic_factory]
mekanism:machineblock[active=true,facing=down,recipe=compressing,tier=elite,type=advanced_factory]
mekanism:machineblock[active=true,facing=down,recipe=compressing,tier=elite,type=elite_factory]
mekanism:machineblock[active=true,facing=down,recipe=compressing,tier=elite,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=down,recipe=compressing,tier=elite,type=purification_chamber]
mekanism:machineblock[active=true,facing=down,recipe=compressing,tier=elite,type=energized_smelter]
mekanism:machineblock[active=true,facing=down,recipe=compressing,tier=elite,type=teleporter]
mekanism:machineblock[active=true,facing=down,recipe=compressing,tier=elite,type=electric_pump]
mekanism:machineblock[active=true,facing=down,recipe=compressing,tier=elite,type=personal_chest]
mekanism:machineblock[active=true,facing=down,recipe=compressing,tier=elite,type=chargepad]
mekanism:machineblock[active=true,facing=down,recipe=compressing,tier=elite,type=logistical_sorter]
mekanism:machineblock[active=true,facing=down,recipe=compressing,tier=ultimate,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=down,recipe=compressing,tier=ultimate,type=osmium_compressor]
mekanism:machineblock[active=true,facing=down,recipe=compressing,tier=ultimate,type=combiner]
mekanism:machineblock[active=true,facing=down,recipe=compressing,tier=ultimate,type=crusher]
mekanism:machineblock[active=true,facing=down,recipe=compressing,tier=ultimate,type=digital_miner]
mekanism:machineblock[active=true,facing=down,recipe=compressing,tier=ultimate,type=basic_factory]
mekanism:machineblock[active=true,facing=down,recipe=compressing,tier=ultimate,type=advanced_factory]
mekanism:machineblock[active=true,facing=down,recipe=compressing,tier=ultimate,type=elite_factory]
mekanism:machineblock[active=true,facing=down,recipe=compressing,tier=ultimate,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=down,recipe=compressing,tier=ultimate,type=purification_chamber]
mekanism:machineblock[active=true,facing=down,recipe=compressing,tier=ultimate,type=energized_smelter]
mekanism:machineblock[active=true,facing=down,recipe=compressing,tier=ultimate,type=teleporter]
mekanism:machineblock[active=true,facing=down,recipe=compressing,tier=ultimate,type=electric_pump]
mekanism:machineblock[active=true,facing=down,recipe=compressing,tier=ultimate,type=personal_chest]
mekanism:machineblock[active=true,facing=down,recipe=compressing,tier=ultimate,type=chargepad]
mekanism:machineblock[active=true,facing=down,recipe=compressing,tier=ultimate,type=logistical_sorter]
mekanism:machineblock[active=true,facing=down,recipe=compressing,tier=creative,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=down,recipe=compressing,tier=creative,type=osmium_compressor]
mekanism:machineblock[active=true,facing=down,recipe=compressing,tier=creative,type=combiner]
mekanism:machineblock[active=true,facing=down,recipe=compressing,tier=creative,type=crusher]
mekanism:machineblock[active=true,facing=down,recipe=compressing,tier=creative,type=digital_miner]
mekanism:machineblock[active=true,facing=down,recipe=compressing,tier=creative,type=basic_factory]
mekanism:machineblock[active=true,facing=down,recipe=compressing,tier=creative,type=advanced_factory]
mekanism:machineblock[active=true,facing=down,recipe=compressing,tier=creative,type=elite_factory]
mekanism:machineblock[active=true,facing=down,recipe=compressing,tier=creative,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=down,recipe=compressing,tier=creative,type=purification_chamber]
mekanism:machineblock[active=true,facing=down,recipe=compressing,tier=creative,type=energized_smelter]
mekanism:machineblock[active=true,facing=down,recipe=compressing,tier=creative,type=teleporter]
mekanism:machineblock[active=true,facing=down,recipe=compressing,tier=creative,type=electric_pump]
mekanism:machineblock[active=true,facing=down,recipe=compressing,tier=creative,type=personal_chest]
mekanism:machineblock[active=true,facing=down,recipe=compressing,tier=creative,type=chargepad]
mekanism:machineblock[active=true,facing=down,recipe=compressing,tier=creative,type=logistical_sorter]
mekanism:machineblock[active=true,facing=down,recipe=combining,tier=basic,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=down,recipe=combining,tier=basic,type=osmium_compressor]
mekanism:machineblock[active=true,facing=down,recipe=combining,tier=basic,type=combiner]
mekanism:machineblock[active=true,facing=down,recipe=combining,tier=basic,type=crusher]
mekanism:machineblock[active=true,facing=down,recipe=combining,tier=basic,type=digital_miner]
mekanism:machineblock[active=true,facing=down,recipe=combining,tier=basic,type=basic_factory]
mekanism:machineblock[active=true,facing=down,recipe=combining,tier=basic,type=advanced_factory]
mekanism:machineblock[active=true,facing=down,recipe=combining,tier=basic,type=elite_factory]
mekanism:machineblock[active=true,facing=down,recipe=combining,tier=basic,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=down,recipe=combining,tier=basic,type=purification_chamber]
mekanism:machineblock[active=true,facing=down,recipe=combining,tier=basic,type=energized_smelter]
mekanism:machineblock[active=true,facing=down,recipe=combining,tier=basic,type=teleporter]
mekanism:machineblock[active=true,facing=down,recipe=combining,tier=basic,type=electric_pump]
mekanism:machineblock[active=true,facing=down,recipe=combining,tier=basic,type=personal_chest]
mekanism:machineblock[active=true,facing=down,recipe=combining,tier=basic,type=chargepad]
mekanism:machineblock[active=true,facing=down,recipe=combining,tier=basic,type=logistical_sorter]
mekanism:machineblock[active=true,facing=down,recipe=combining,tier=advanced,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=down,recipe=combining,tier=advanced,type=osmium_compressor]
mekanism:machineblock[active=true,facing=down,recipe=combining,tier=advanced,type=combiner]
mekanism:machineblock[active=true,facing=down,recipe=combining,tier=advanced,type=crusher]
mekanism:machineblock[active=true,facing=down,recipe=combining,tier=advanced,type=digital_miner]
mekanism:machineblock[active=true,facing=down,recipe=combining,tier=advanced,type=basic_factory]
mekanism:machineblock[active=true,facing=down,recipe=combining,tier=advanced,type=advanced_factory]
mekanism:machineblock[active=true,facing=down,recipe=combining,tier=advanced,type=elite_factory]
mekanism:machineblock[active=true,facing=down,recipe=combining,tier=advanced,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=down,recipe=combining,tier=advanced,type=purification_chamber]
mekanism:machineblock[active=true,facing=down,recipe=combining,tier=advanced,type=energized_smelter]
mekanism:machineblock[active=true,facing=down,recipe=combining,tier=advanced,type=teleporter]
mekanism:machineblock[active=true,facing=down,recipe=combining,tier=advanced,type=electric_pump]
mekanism:machineblock[active=true,facing=down,recipe=combining,tier=advanced,type=personal_chest]
mekanism:machineblock[active=true,facing=down,recipe=combining,tier=advanced,type=chargepad]
mekanism:machineblock[active=true,facing=down,recipe=combining,tier=advanced,type=logistical_sorter]
mekanism:machineblock[active=true,facing=down,recipe=combining,tier=elite,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=down,recipe=combining,tier=elite,type=osmium_compressor]
mekanism:machineblock[active=true,facing=down,recipe=combining,tier=elite,type=combiner]
mekanism:machineblock[active=true,facing=down,recipe=combining,tier=elite,type=crusher]
mekanism:machineblock[active=true,facing=down,recipe=combining,tier=elite,type=digital_miner]
mekanism:machineblock[active=true,facing=down,recipe=combining,tier=elite,type=basic_factory]
mekanism:machineblock[active=true,facing=down,recipe=combining,tier=elite,type=advanced_factory]
mekanism:machineblock[active=true,facing=down,recipe=combining,tier=elite,type=elite_factory]
mekanism:machineblock[active=true,facing=down,recipe=combining,tier=elite,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=down,recipe=combining,tier=elite,type=purification_chamber]
mekanism:machineblock[active=true,facing=down,recipe=combining,tier=elite,type=energized_smelter]
mekanism:machineblock[active=true,facing=down,recipe=combining,tier=elite,type=teleporter]
mekanism:machineblock[active=true,facing=down,recipe=combining,tier=elite,type=electric_pump]
mekanism:machineblock[active=true,facing=down,recipe=combining,tier=elite,type=personal_chest]
mekanism:machineblock[active=true,facing=down,recipe=combining,tier=elite,type=chargepad]
mekanism:machineblock[active=true,facing=down,recipe=combining,tier=elite,type=logistical_sorter]
mekanism:machineblock[active=true,facing=down,recipe=combining,tier=ultimate,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=down,recipe=combining,tier=ultimate,type=osmium_compressor]
mekanism:machineblock[active=true,facing=down,recipe=combining,tier=ultimate,type=combiner]
mekanism:machineblock[active=true,facing=down,recipe=combining,tier=ultimate,type=crusher]
mekanism:machineblock[active=true,facing=down,recipe=combining,tier=ultimate,type=digital_miner]
mekanism:machineblock[active=true,facing=down,recipe=combining,tier=ultimate,type=basic_factory]
mekanism:machineblock[active=true,facing=down,recipe=combining,tier=ultimate,type=advanced_factory]
mekanism:machineblock[active=true,facing=down,recipe=combining,tier=ultimate,type=elite_factory]
mekanism:machineblock[active=true,facing=down,recipe=combining,tier=ultimate,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=down,recipe=combining,tier=ultimate,type=purification_chamber]
mekanism:machineblock[active=true,facing=down,recipe=combining,tier=ultimate,type=energized_smelter]
mekanism:machineblock[active=true,facing=down,recipe=combining,tier=ultimate,type=teleporter]
mekanism:machineblock[active=true,facing=down,recipe=combining,tier=ultimate,type=electric_pump]
mekanism:machineblock[active=true,facing=down,recipe=combining,tier=ultimate,type=personal_chest]
mekanism:machineblock[active=true,facing=down,recipe=combining,tier=ultimate,type=chargepad]
mekanism:machineblock[active=true,facing=down,recipe=combining,tier=ultimate,type=logistical_sorter]
mekanism:machineblock[active=true,facing=down,recipe=combining,tier=creative,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=down,recipe=combining,tier=creative,type=osmium_compressor]
mekanism:machineblock[active=true,facing=down,recipe=combining,tier=creative,type=combiner]
mekanism:machineblock[active=true,facing=down,recipe=combining,tier=creative,type=crusher]
mekanism:machineblock[active=true,facing=down,recipe=combining,tier=creative,type=digital_miner]
mekanism:machineblock[active=true,facing=down,recipe=combining,tier=creative,type=basic_factory]
mekanism:machineblock[active=true,facing=down,recipe=combining,tier=creative,type=advanced_factory]
mekanism:machineblock[active=true,facing=down,recipe=combining,tier=creative,type=elite_factory]
mekanism:machineblock[active=true,facing=down,recipe=combining,tier=creative,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=down,recipe=combining,tier=creative,type=purification_chamber]
mekanism:machineblock[active=true,facing=down,recipe=combining,tier=creative,type=energized_smelter]
mekanism:machineblock[active=true,facing=down,recipe=combining,tier=creative,type=teleporter]
mekanism:machineblock[active=true,facing=down,recipe=combining,tier=creative,type=electric_pump]
mekanism:machineblock[active=true,facing=down,recipe=combining,tier=creative,type=personal_chest]
mekanism:machineblock[active=true,facing=down,recipe=combining,tier=creative,type=chargepad]
mekanism:machineblock[active=true,facing=down,recipe=combining,tier=creative,type=logistical_sorter]
mekanism:machineblock[active=true,facing=down,recipe=purifying,tier=basic,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=down,recipe=purifying,tier=basic,type=osmium_compressor]
mekanism:machineblock[active=true,facing=down,recipe=purifying,tier=basic,type=combiner]
mekanism:machineblock[active=true,facing=down,recipe=purifying,tier=basic,type=crusher]
mekanism:machineblock[active=true,facing=down,recipe=purifying,tier=basic,type=digital_miner]
mekanism:machineblock[active=true,facing=down,recipe=purifying,tier=basic,type=basic_factory]
mekanism:machineblock[active=true,facing=down,recipe=purifying,tier=basic,type=advanced_factory]
mekanism:machineblock[active=true,facing=down,recipe=purifying,tier=basic,type=elite_factory]
mekanism:machineblock[active=true,facing=down,recipe=purifying,tier=basic,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=down,recipe=purifying,tier=basic,type=purification_chamber]
mekanism:machineblock[active=true,facing=down,recipe=purifying,tier=basic,type=energized_smelter]
mekanism:machineblock[active=true,facing=down,recipe=purifying,tier=basic,type=teleporter]
mekanism:machineblock[active=true,facing=down,recipe=purifying,tier=basic,type=electric_pump]
mekanism:machineblock[active=true,facing=down,recipe=purifying,tier=basic,type=personal_chest]
mekanism:machineblock[active=true,facing=down,recipe=purifying,tier=basic,type=chargepad]
mekanism:machineblock[active=true,facing=down,recipe=purifying,tier=basic,type=logistical_sorter]
mekanism:machineblock[active=true,facing=down,recipe=purifying,tier=advanced,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=down,recipe=purifying,tier=advanced,type=osmium_compressor]
mekanism:machineblock[active=true,facing=down,recipe=purifying,tier=advanced,type=combiner]
mekanism:machineblock[active=true,facing=down,recipe=purifying,tier=advanced,type=crusher]
mekanism:machineblock[active=true,facing=down,recipe=purifying,tier=advanced,type=digital_miner]
mekanism:machineblock[active=true,facing=down,recipe=purifying,tier=advanced,type=basic_factory]
mekanism:machineblock[active=true,facing=down,recipe=purifying,tier=advanced,type=advanced_factory]
mekanism:machineblock[active=true,facing=down,recipe=purifying,tier=advanced,type=elite_factory]
mekanism:machineblock[active=true,facing=down,recipe=purifying,tier=advanced,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=down,recipe=purifying,tier=advanced,type=purification_chamber]
mekanism:machineblock[active=true,facing=down,recipe=purifying,tier=advanced,type=energized_smelter]
mekanism:machineblock[active=true,facing=down,recipe=purifying,tier=advanced,type=teleporter]
mekanism:machineblock[active=true,facing=down,recipe=purifying,tier=advanced,type=electric_pump]
mekanism:machineblock[active=true,facing=down,recipe=purifying,tier=advanced,type=personal_chest]
mekanism:machineblock[active=true,facing=down,recipe=purifying,tier=advanced,type=chargepad]
mekanism:machineblock[active=true,facing=down,recipe=purifying,tier=advanced,type=logistical_sorter]
mekanism:machineblock[active=true,facing=down,recipe=purifying,tier=elite,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=down,recipe=purifying,tier=elite,type=osmium_compressor]
mekanism:machineblock[active=true,facing=down,recipe=purifying,tier=elite,type=combiner]
mekanism:machineblock[active=true,facing=down,recipe=purifying,tier=elite,type=crusher]
mekanism:machineblock[active=true,facing=down,recipe=purifying,tier=elite,type=digital_miner]
mekanism:machineblock[active=true,facing=down,recipe=purifying,tier=elite,type=basic_factory]
mekanism:machineblock[active=true,facing=down,recipe=purifying,tier=elite,type=advanced_factory]
mekanism:machineblock[active=true,facing=down,recipe=purifying,tier=elite,type=elite_factory]
mekanism:machineblock[active=true,facing=down,recipe=purifying,tier=elite,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=down,recipe=purifying,tier=elite,type=purification_chamber]
mekanism:machineblock[active=true,facing=down,recipe=purifying,tier=elite,type=energized_smelter]
mekanism:machineblock[active=true,facing=down,recipe=purifying,tier=elite,type=teleporter]
mekanism:machineblock[active=true,facing=down,recipe=purifying,tier=elite,type=electric_pump]
mekanism:machineblock[active=true,facing=down,recipe=purifying,tier=elite,type=personal_chest]
mekanism:machineblock[active=true,facing=down,recipe=purifying,tier=elite,type=chargepad]
mekanism:machineblock[active=true,facing=down,recipe=purifying,tier=elite,type=logistical_sorter]
mekanism:machineblock[active=true,facing=down,recipe=purifying,tier=ultimate,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=down,recipe=purifying,tier=ultimate,type=osmium_compressor]
mekanism:machineblock[active=true,facing=down,recipe=purifying,tier=ultimate,type=combiner]
mekanism:machineblock[active=true,facing=down,recipe=purifying,tier=ultimate,type=crusher]
mekanism:machineblock[active=true,facing=down,recipe=purifying,tier=ultimate,type=digital_miner]
mekanism:machineblock[active=true,facing=down,recipe=purifying,tier=ultimate,type=basic_factory]
mekanism:machineblock[active=true,facing=down,recipe=purifying,tier=ultimate,type=advanced_factory]
mekanism:machineblock[active=true,facing=down,recipe=purifying,tier=ultimate,type=elite_factory]
mekanism:machineblock[active=true,facing=down,recipe=purifying,tier=ultimate,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=down,recipe=purifying,tier=ultimate,type=purification_chamber]
mekanism:machineblock[active=true,facing=down,recipe=purifying,tier=ultimate,type=energized_smelter]
mekanism:machineblock[active=true,facing=down,recipe=purifying,tier=ultimate,type=teleporter]
mekanism:machineblock[active=true,facing=down,recipe=purifying,tier=ultimate,type=electric_pump]
mekanism:machineblock[active=true,facing=down,recipe=purifying,tier=ultimate,type=personal_chest]
mekanism:machineblock[active=true,facing=down,recipe=purifying,tier=ultimate,type=chargepad]
mekanism:machineblock[active=true,facing=down,recipe=purifying,tier=ultimate,type=logistical_sorter]
mekanism:machineblock[active=true,facing=down,recipe=purifying,tier=creative,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=down,recipe=purifying,tier=creative,type=osmium_compressor]
mekanism:machineblock[active=true,facing=down,recipe=purifying,tier=creative,type=combiner]
mekanism:machineblock[active=true,facing=down,recipe=purifying,tier=creative,type=crusher]
mekanism:machineblock[active=true,facing=down,recipe=purifying,tier=creative,type=digital_miner]
mekanism:machineblock[active=true,facing=down,recipe=purifying,tier=creative,type=basic_factory]
mekanism:machineblock[active=true,facing=down,recipe=purifying,tier=creative,type=advanced_factory]
mekanism:machineblock[active=true,facing=down,recipe=purifying,tier=creative,type=elite_factory]
mekanism:machineblock[active=true,facing=down,recipe=purifying,tier=creative,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=down,recipe=purifying,tier=creative,type=purification_chamber]
mekanism:machineblock[active=true,facing=down,recipe=purifying,tier=creative,type=energized_smelter]
mekanism:machineblock[active=true,facing=down,recipe=purifying,tier=creative,type=teleporter]
mekanism:machineblock[active=true,facing=down,recipe=purifying,tier=creative,type=electric_pump]
mekanism:machineblock[active=true,facing=down,recipe=purifying,tier=creative,type=personal_chest]
mekanism:machineblock[active=true,facing=down,recipe=purifying,tier=creative,type=chargepad]
mekanism:machineblock[active=true,facing=down,recipe=purifying,tier=creative,type=logistical_sorter]
mekanism:machineblock[active=true,facing=down,recipe=injecting,tier=basic,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=down,recipe=injecting,tier=basic,type=osmium_compressor]
mekanism:machineblock[active=true,facing=down,recipe=injecting,tier=basic,type=combiner]
mekanism:machineblock[active=true,facing=down,recipe=injecting,tier=basic,type=crusher]
mekanism:machineblock[active=true,facing=down,recipe=injecting,tier=basic,type=digital_miner]
mekanism:machineblock[active=true,facing=down,recipe=injecting,tier=basic,type=basic_factory]
mekanism:machineblock[active=true,facing=down,recipe=injecting,tier=basic,type=advanced_factory]
mekanism:machineblock[active=true,facing=down,recipe=injecting,tier=basic,type=elite_factory]
mekanism:machineblock[active=true,facing=down,recipe=injecting,tier=basic,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=down,recipe=injecting,tier=basic,type=purification_chamber]
mekanism:machineblock[active=true,facing=down,recipe=injecting,tier=basic,type=energized_smelter]
mekanism:machineblock[active=true,facing=down,recipe=injecting,tier=basic,type=teleporter]
mekanism:machineblock[active=true,facing=down,recipe=injecting,tier=basic,type=electric_pump]
mekanism:machineblock[active=true,facing=down,recipe=injecting,tier=basic,type=personal_chest]
mekanism:machineblock[active=true,facing=down,recipe=injecting,tier=basic,type=chargepad]
mekanism:machineblock[active=true,facing=down,recipe=injecting,tier=basic,type=logistical_sorter]
mekanism:machineblock[active=true,facing=down,recipe=injecting,tier=advanced,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=down,recipe=injecting,tier=advanced,type=osmium_compressor]
mekanism:machineblock[active=true,facing=down,recipe=injecting,tier=advanced,type=combiner]
mekanism:machineblock[active=true,facing=down,recipe=injecting,tier=advanced,type=crusher]
mekanism:machineblock[active=true,facing=down,recipe=injecting,tier=advanced,type=digital_miner]
mekanism:machineblock[active=true,facing=down,recipe=injecting,tier=advanced,type=basic_factory]
mekanism:machineblock[active=true,facing=down,recipe=injecting,tier=advanced,type=advanced_factory]
mekanism:machineblock[active=true,facing=down,recipe=injecting,tier=advanced,type=elite_factory]
mekanism:machineblock[active=true,facing=down,recipe=injecting,tier=advanced,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=down,recipe=injecting,tier=advanced,type=purification_chamber]
mekanism:machineblock[active=true,facing=down,recipe=injecting,tier=advanced,type=energized_smelter]
mekanism:machineblock[active=true,facing=down,recipe=injecting,tier=advanced,type=teleporter]
mekanism:machineblock[active=true,facing=down,recipe=injecting,tier=advanced,type=electric_pump]
mekanism:machineblock[active=true,facing=down,recipe=injecting,tier=advanced,type=personal_chest]
mekanism:machineblock[active=true,facing=down,recipe=injecting,tier=advanced,type=chargepad]
mekanism:machineblock[active=true,facing=down,recipe=injecting,tier=advanced,type=logistical_sorter]
mekanism:machineblock[active=true,facing=down,recipe=injecting,tier=elite,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=down,recipe=injecting,tier=elite,type=osmium_compressor]
mekanism:machineblock[active=true,facing=down,recipe=injecting,tier=elite,type=combiner]
mekanism:machineblock[active=true,facing=down,recipe=injecting,tier=elite,type=crusher]
mekanism:machineblock[active=true,facing=down,recipe=injecting,tier=elite,type=digital_miner]
mekanism:machineblock[active=true,facing=down,recipe=injecting,tier=elite,type=basic_factory]
mekanism:machineblock[active=true,facing=down,recipe=injecting,tier=elite,type=advanced_factory]
mekanism:machineblock[active=true,facing=down,recipe=injecting,tier=elite,type=elite_factory]
mekanism:machineblock[active=true,facing=down,recipe=injecting,tier=elite,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=down,recipe=injecting,tier=elite,type=purification_chamber]
mekanism:machineblock[active=true,facing=down,recipe=injecting,tier=elite,type=energized_smelter]
mekanism:machineblock[active=true,facing=down,recipe=injecting,tier=elite,type=teleporter]
mekanism:machineblock[active=true,facing=down,recipe=injecting,tier=elite,type=electric_pump]
mekanism:machineblock[active=true,facing=down,recipe=injecting,tier=elite,type=personal_chest]
mekanism:machineblock[active=true,facing=down,recipe=injecting,tier=elite,type=chargepad]
mekanism:machineblock[active=true,facing=down,recipe=injecting,tier=elite,type=logistical_sorter]
mekanism:machineblock[active=true,facing=down,recipe=injecting,tier=ultimate,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=down,recipe=injecting,tier=ultimate,type=osmium_compressor]
mekanism:machineblock[active=true,facing=down,recipe=injecting,tier=ultimate,type=combiner]
mekanism:machineblock[active=true,facing=down,recipe=injecting,tier=ultimate,type=crusher]
mekanism:machineblock[active=true,facing=down,recipe=injecting,tier=ultimate,type=digital_miner]
mekanism:machineblock[active=true,facing=down,recipe=injecting,tier=ultimate,type=basic_factory]
mekanism:machineblock[active=true,facing=down,recipe=injecting,tier=ultimate,type=advanced_factory]
mekanism:machineblock[active=true,facing=down,recipe=injecting,tier=ultimate,type=elite_factory]
mekanism:machineblock[active=true,facing=down,recipe=injecting,tier=ultimate,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=down,recipe=injecting,tier=ultimate,type=purification_chamber]
mekanism:machineblock[active=true,facing=down,recipe=injecting,tier=ultimate,type=energized_smelter]
mekanism:machineblock[active=true,facing=down,recipe=injecting,tier=ultimate,type=teleporter]
mekanism:machineblock[active=true,facing=down,recipe=injecting,tier=ultimate,type=electric_pump]
mekanism:machineblock[active=true,facing=down,recipe=injecting,tier=ultimate,type=personal_chest]
mekanism:machineblock[active=true,facing=down,recipe=injecting,tier=ultimate,type=chargepad]
mekanism:machineblock[active=true,facing=down,recipe=injecting,tier=ultimate,type=logistical_sorter]
mekanism:machineblock[active=true,facing=down,recipe=injecting,tier=creative,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=down,recipe=injecting,tier=creative,type=osmium_compressor]
mekanism:machineblock[active=true,facing=down,recipe=injecting,tier=creative,type=combiner]
mekanism:machineblock[active=true,facing=down,recipe=injecting,tier=creative,type=crusher]
mekanism:machineblock[active=true,facing=down,recipe=injecting,tier=creative,type=digital_miner]
mekanism:machineblock[active=true,facing=down,recipe=injecting,tier=creative,type=basic_factory]
mekanism:machineblock[active=true,facing=down,recipe=injecting,tier=creative,type=advanced_factory]
mekanism:machineblock[active=true,facing=down,recipe=injecting,tier=creative,type=elite_factory]
mekanism:machineblock[active=true,facing=down,recipe=injecting,tier=creative,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=down,recipe=injecting,tier=creative,type=purification_chamber]
mekanism:machineblock[active=true,facing=down,recipe=injecting,tier=creative,type=energized_smelter]
mekanism:machineblock[active=true,facing=down,recipe=injecting,tier=creative,type=teleporter]
mekanism:machineblock[active=true,facing=down,recipe=injecting,tier=creative,type=electric_pump]
mekanism:machineblock[active=true,facing=down,recipe=injecting,tier=creative,type=personal_chest]
mekanism:machineblock[active=true,facing=down,recipe=injecting,tier=creative,type=chargepad]
mekanism:machineblock[active=true,facing=down,recipe=injecting,tier=creative,type=logistical_sorter]
mekanism:machineblock[active=true,facing=down,recipe=infusing,tier=basic,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=down,recipe=infusing,tier=basic,type=osmium_compressor]
mekanism:machineblock[active=true,facing=down,recipe=infusing,tier=basic,type=combiner]
mekanism:machineblock[active=true,facing=down,recipe=infusing,tier=basic,type=crusher]
mekanism:machineblock[active=true,facing=down,recipe=infusing,tier=basic,type=digital_miner]
mekanism:machineblock[active=true,facing=down,recipe=infusing,tier=basic,type=basic_factory]
mekanism:machineblock[active=true,facing=down,recipe=infusing,tier=basic,type=advanced_factory]
mekanism:machineblock[active=true,facing=down,recipe=infusing,tier=basic,type=elite_factory]
mekanism:machineblock[active=true,facing=down,recipe=infusing,tier=basic,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=down,recipe=infusing,tier=basic,type=purification_chamber]
mekanism:machineblock[active=true,facing=down,recipe=infusing,tier=basic,type=energized_smelter]
mekanism:machineblock[active=true,facing=down,recipe=infusing,tier=basic,type=teleporter]
mekanism:machineblock[active=true,facing=down,recipe=infusing,tier=basic,type=electric_pump]
mekanism:machineblock[active=true,facing=down,recipe=infusing,tier=basic,type=personal_chest]
mekanism:machineblock[active=true,facing=down,recipe=infusing,tier=basic,type=chargepad]
mekanism:machineblock[active=true,facing=down,recipe=infusing,tier=basic,type=logistical_sorter]
mekanism:machineblock[active=true,facing=down,recipe=infusing,tier=advanced,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=down,recipe=infusing,tier=advanced,type=osmium_compressor]
mekanism:machineblock[active=true,facing=down,recipe=infusing,tier=advanced,type=combiner]
mekanism:machineblock[active=true,facing=down,recipe=infusing,tier=advanced,type=crusher]
mekanism:machineblock[active=true,facing=down,recipe=infusing,tier=advanced,type=digital_miner]
mekanism:machineblock[active=true,facing=down,recipe=infusing,tier=advanced,type=basic_factory]
mekanism:machineblock[active=true,facing=down,recipe=infusing,tier=advanced,type=advanced_factory]
mekanism:machineblock[active=true,facing=down,recipe=infusing,tier=advanced,type=elite_factory]
mekanism:machineblock[active=true,facing=down,recipe=infusing,tier=advanced,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=down,recipe=infusing,tier=advanced,type=purification_chamber]
mekanism:machineblock[active=true,facing=down,recipe=infusing,tier=advanced,type=energized_smelter]
mekanism:machineblock[active=true,facing=down,recipe=infusing,tier=advanced,type=teleporter]
mekanism:machineblock[active=true,facing=down,recipe=infusing,tier=advanced,type=electric_pump]
mekanism:machineblock[active=true,facing=down,recipe=infusing,tier=advanced,type=personal_chest]
mekanism:machineblock[active=true,facing=down,recipe=infusing,tier=advanced,type=chargepad]
mekanism:machineblock[active=true,facing=down,recipe=infusing,tier=advanced,type=logistical_sorter]
mekanism:machineblock[active=true,facing=down,recipe=infusing,tier=elite,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=down,recipe=infusing,tier=elite,type=osmium_compressor]
mekanism:machineblock[active=true,facing=down,recipe=infusing,tier=elite,type=combiner]
mekanism:machineblock[active=true,facing=down,recipe=infusing,tier=elite,type=crusher]
mekanism:machineblock[active=true,facing=down,recipe=infusing,tier=elite,type=digital_miner]
mekanism:machineblock[active=true,facing=down,recipe=infusing,tier=elite,type=basic_factory]
mekanism:machineblock[active=true,facing=down,recipe=infusing,tier=elite,type=advanced_factory]
mekanism:machineblock[active=true,facing=down,recipe=infusing,tier=elite,type=elite_factory]
mekanism:machineblock[active=true,facing=down,recipe=infusing,tier=elite,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=down,recipe=infusing,tier=elite,type=purification_chamber]
mekanism:machineblock[active=true,facing=down,recipe=infusing,tier=elite,type=energized_smelter]
mekanism:machineblock[active=true,facing=down,recipe=infusing,tier=elite,type=teleporter]
mekanism:machineblock[active=true,facing=down,recipe=infusing,tier=elite,type=electric_pump]
mekanism:machineblock[active=true,facing=down,recipe=infusing,tier=elite,type=personal_chest]
mekanism:machineblock[active=true,facing=down,recipe=infusing,tier=elite,type=chargepad]
mekanism:machineblock[active=true,facing=down,recipe=infusing,tier=elite,type=logistical_sorter]
mekanism:machineblock[active=true,facing=down,recipe=infusing,tier=ultimate,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=down,recipe=infusing,tier=ultimate,type=osmium_compressor]
mekanism:machineblock[active=true,facing=down,recipe=infusing,tier=ultimate,type=combiner]
mekanism:machineblock[active=true,facing=down,recipe=infusing,tier=ultimate,type=crusher]
mekanism:machineblock[active=true,facing=down,recipe=infusing,tier=ultimate,type=digital_miner]
mekanism:machineblock[active=true,facing=down,recipe=infusing,tier=ultimate,type=basic_factory]
mekanism:machineblock[active=true,facing=down,recipe=infusing,tier=ultimate,type=advanced_factory]
mekanism:machineblock[active=true,facing=down,recipe=infusing,tier=ultimate,type=elite_factory]
mekanism:machineblock[active=true,facing=down,recipe=infusing,tier=ultimate,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=down,recipe=infusing,tier=ultimate,type=purification_chamber]
mekanism:machineblock[active=true,facing=down,recipe=infusing,tier=ultimate,type=energized_smelter]
mekanism:machineblock[active=true,facing=down,recipe=infusing,tier=ultimate,type=teleporter]
mekanism:machineblock[active=true,facing=down,recipe=infusing,tier=ultimate,type=electric_pump]
mekanism:machineblock[active=true,facing=down,recipe=infusing,tier=ultimate,type=personal_chest]
mekanism:machineblock[active=true,facing=down,recipe=infusing,tier=ultimate,type=chargepad]
mekanism:machineblock[active=true,facing=down,recipe=infusing,tier=ultimate,type=logistical_sorter]
mekanism:machineblock[active=true,facing=down,recipe=infusing,tier=creative,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=down,recipe=infusing,tier=creative,type=osmium_compressor]
mekanism:machineblock[active=true,facing=down,recipe=infusing,tier=creative,type=combiner]
mekanism:machineblock[active=true,facing=down,recipe=infusing,tier=creative,type=crusher]
mekanism:machineblock[active=true,facing=down,recipe=infusing,tier=creative,type=digital_miner]
mekanism:machineblock[active=true,facing=down,recipe=infusing,tier=creative,type=basic_factory]
mekanism:machineblock[active=true,facing=down,recipe=infusing,tier=creative,type=advanced_factory]
mekanism:machineblock[active=true,facing=down,recipe=infusing,tier=creative,type=elite_factory]
mekanism:machineblock[active=true,facing=down,recipe=infusing,tier=creative,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=down,recipe=infusing,tier=creative,type=purification_chamber]
mekanism:machineblock[active=true,facing=down,recipe=infusing,tier=creative,type=energized_smelter]
mekanism:machineblock[active=true,facing=down,recipe=infusing,tier=creative,type=teleporter]
mekanism:machineblock[active=true,facing=down,recipe=infusing,tier=creative,type=electric_pump]
mekanism:machineblock[active=true,facing=down,recipe=infusing,tier=creative,type=personal_chest]
mekanism:machineblock[active=true,facing=down,recipe=infusing,tier=creative,type=chargepad]
mekanism:machineblock[active=true,facing=down,recipe=infusing,tier=creative,type=logistical_sorter]
mekanism:machineblock[active=true,facing=up,recipe=smelting,tier=basic,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=up,recipe=smelting,tier=basic,type=osmium_compressor]
mekanism:machineblock[active=true,facing=up,recipe=smelting,tier=basic,type=combiner]
mekanism:machineblock[active=true,facing=up,recipe=smelting,tier=basic,type=crusher]
mekanism:machineblock[active=true,facing=up,recipe=smelting,tier=basic,type=digital_miner]
mekanism:machineblock[active=true,facing=up,recipe=smelting,tier=basic,type=basic_factory]
mekanism:machineblock[active=true,facing=up,recipe=smelting,tier=basic,type=advanced_factory]
mekanism:machineblock[active=true,facing=up,recipe=smelting,tier=basic,type=elite_factory]
mekanism:machineblock[active=true,facing=up,recipe=smelting,tier=basic,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=up,recipe=smelting,tier=basic,type=purification_chamber]
mekanism:machineblock[active=true,facing=up,recipe=smelting,tier=basic,type=energized_smelter]
mekanism:machineblock[active=true,facing=up,recipe=smelting,tier=basic,type=teleporter]
mekanism:machineblock[active=true,facing=up,recipe=smelting,tier=basic,type=electric_pump]
mekanism:machineblock[active=true,facing=up,recipe=smelting,tier=basic,type=personal_chest]
mekanism:machineblock[active=true,facing=up,recipe=smelting,tier=basic,type=chargepad]
mekanism:machineblock[active=true,facing=up,recipe=smelting,tier=basic,type=logistical_sorter]
mekanism:machineblock[active=true,facing=up,recipe=smelting,tier=advanced,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=up,recipe=smelting,tier=advanced,type=osmium_compressor]
mekanism:machineblock[active=true,facing=up,recipe=smelting,tier=advanced,type=combiner]
mekanism:machineblock[active=true,facing=up,recipe=smelting,tier=advanced,type=crusher]
mekanism:machineblock[active=true,facing=up,recipe=smelting,tier=advanced,type=digital_miner]
mekanism:machineblock[active=true,facing=up,recipe=smelting,tier=advanced,type=basic_factory]
mekanism:machineblock[active=true,facing=up,recipe=smelting,tier=advanced,type=advanced_factory]
mekanism:machineblock[active=true,facing=up,recipe=smelting,tier=advanced,type=elite_factory]
mekanism:machineblock[active=true,facing=up,recipe=smelting,tier=advanced,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=up,recipe=smelting,tier=advanced,type=purification_chamber]
mekanism:machineblock[active=true,facing=up,recipe=smelting,tier=advanced,type=energized_smelter]
mekanism:machineblock[active=true,facing=up,recipe=smelting,tier=advanced,type=teleporter]
mekanism:machineblock[active=true,facing=up,recipe=smelting,tier=advanced,type=electric_pump]
mekanism:machineblock[active=true,facing=up,recipe=smelting,tier=advanced,type=personal_chest]
mekanism:machineblock[active=true,facing=up,recipe=smelting,tier=advanced,type=chargepad]
mekanism:machineblock[active=true,facing=up,recipe=smelting,tier=advanced,type=logistical_sorter]
mekanism:machineblock[active=true,facing=up,recipe=smelting,tier=elite,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=up,recipe=smelting,tier=elite,type=osmium_compressor]
mekanism:machineblock[active=true,facing=up,recipe=smelting,tier=elite,type=combiner]
mekanism:machineblock[active=true,facing=up,recipe=smelting,tier=elite,type=crusher]
mekanism:machineblock[active=true,facing=up,recipe=smelting,tier=elite,type=digital_miner]
mekanism:machineblock[active=true,facing=up,recipe=smelting,tier=elite,type=basic_factory]
mekanism:machineblock[active=true,facing=up,recipe=smelting,tier=elite,type=advanced_factory]
mekanism:machineblock[active=true,facing=up,recipe=smelting,tier=elite,type=elite_factory]
mekanism:machineblock[active=true,facing=up,recipe=smelting,tier=elite,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=up,recipe=smelting,tier=elite,type=purification_chamber]
mekanism:machineblock[active=true,facing=up,recipe=smelting,tier=elite,type=energized_smelter]
mekanism:machineblock[active=true,facing=up,recipe=smelting,tier=elite,type=teleporter]
mekanism:machineblock[active=true,facing=up,recipe=smelting,tier=elite,type=electric_pump]
mekanism:machineblock[active=true,facing=up,recipe=smelting,tier=elite,type=personal_chest]
mekanism:machineblock[active=true,facing=up,recipe=smelting,tier=elite,type=chargepad]
mekanism:machineblock[active=true,facing=up,recipe=smelting,tier=elite,type=logistical_sorter]
mekanism:machineblock[active=true,facing=up,recipe=smelting,tier=ultimate,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=up,recipe=smelting,tier=ultimate,type=osmium_compressor]
mekanism:machineblock[active=true,facing=up,recipe=smelting,tier=ultimate,type=combiner]
mekanism:machineblock[active=true,facing=up,recipe=smelting,tier=ultimate,type=crusher]
mekanism:machineblock[active=true,facing=up,recipe=smelting,tier=ultimate,type=digital_miner]
mekanism:machineblock[active=true,facing=up,recipe=smelting,tier=ultimate,type=basic_factory]
mekanism:machineblock[active=true,facing=up,recipe=smelting,tier=ultimate,type=advanced_factory]
mekanism:machineblock[active=true,facing=up,recipe=smelting,tier=ultimate,type=elite_factory]
mekanism:machineblock[active=true,facing=up,recipe=smelting,tier=ultimate,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=up,recipe=smelting,tier=ultimate,type=purification_chamber]
mekanism:machineblock[active=true,facing=up,recipe=smelting,tier=ultimate,type=energized_smelter]
mekanism:machineblock[active=true,facing=up,recipe=smelting,tier=ultimate,type=teleporter]
mekanism:machineblock[active=true,facing=up,recipe=smelting,tier=ultimate,type=electric_pump]
mekanism:machineblock[active=true,facing=up,recipe=smelting,tier=ultimate,type=personal_chest]
mekanism:machineblock[active=true,facing=up,recipe=smelting,tier=ultimate,type=chargepad]
mekanism:machineblock[active=true,facing=up,recipe=smelting,tier=ultimate,type=logistical_sorter]
mekanism:machineblock[active=true,facing=up,recipe=smelting,tier=creative,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=up,recipe=smelting,tier=creative,type=osmium_compressor]
mekanism:machineblock[active=true,facing=up,recipe=smelting,tier=creative,type=combiner]
mekanism:machineblock[active=true,facing=up,recipe=smelting,tier=creative,type=crusher]
mekanism:machineblock[active=true,facing=up,recipe=smelting,tier=creative,type=digital_miner]
mekanism:machineblock[active=true,facing=up,recipe=smelting,tier=creative,type=basic_factory]
mekanism:machineblock[active=true,facing=up,recipe=smelting,tier=creative,type=advanced_factory]
mekanism:machineblock[active=true,facing=up,recipe=smelting,tier=creative,type=elite_factory]
mekanism:machineblock[active=true,facing=up,recipe=smelting,tier=creative,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=up,recipe=smelting,tier=creative,type=purification_chamber]
mekanism:machineblock[active=true,facing=up,recipe=smelting,tier=creative,type=energized_smelter]
mekanism:machineblock[active=true,facing=up,recipe=smelting,tier=creative,type=teleporter]
mekanism:machineblock[active=true,facing=up,recipe=smelting,tier=creative,type=electric_pump]
mekanism:machineblock[active=true,facing=up,recipe=smelting,tier=creative,type=personal_chest]
mekanism:machineblock[active=true,facing=up,recipe=smelting,tier=creative,type=chargepad]
mekanism:machineblock[active=true,facing=up,recipe=smelting,tier=creative,type=logistical_sorter]
mekanism:machineblock[active=true,facing=up,recipe=enriching,tier=basic,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=up,recipe=enriching,tier=basic,type=osmium_compressor]
mekanism:machineblock[active=true,facing=up,recipe=enriching,tier=basic,type=combiner]
mekanism:machineblock[active=true,facing=up,recipe=enriching,tier=basic,type=crusher]
mekanism:machineblock[active=true,facing=up,recipe=enriching,tier=basic,type=digital_miner]
mekanism:machineblock[active=true,facing=up,recipe=enriching,tier=basic,type=basic_factory]
mekanism:machineblock[active=true,facing=up,recipe=enriching,tier=basic,type=advanced_factory]
mekanism:machineblock[active=true,facing=up,recipe=enriching,tier=basic,type=elite_factory]
mekanism:machineblock[active=true,facing=up,recipe=enriching,tier=basic,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=up,recipe=enriching,tier=basic,type=purification_chamber]
mekanism:machineblock[active=true,facing=up,recipe=enriching,tier=basic,type=energized_smelter]
mekanism:machineblock[active=true,facing=up,recipe=enriching,tier=basic,type=teleporter]
mekanism:machineblock[active=true,facing=up,recipe=enriching,tier=basic,type=electric_pump]
mekanism:machineblock[active=true,facing=up,recipe=enriching,tier=basic,type=personal_chest]
mekanism:machineblock[active=true,facing=up,recipe=enriching,tier=basic,type=chargepad]
mekanism:machineblock[active=true,facing=up,recipe=enriching,tier=basic,type=logistical_sorter]
mekanism:machineblock[active=true,facing=up,recipe=enriching,tier=advanced,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=up,recipe=enriching,tier=advanced,type=osmium_compressor]
mekanism:machineblock[active=true,facing=up,recipe=enriching,tier=advanced,type=combiner]
mekanism:machineblock[active=true,facing=up,recipe=enriching,tier=advanced,type=crusher]
mekanism:machineblock[active=true,facing=up,recipe=enriching,tier=advanced,type=digital_miner]
mekanism:machineblock[active=true,facing=up,recipe=enriching,tier=advanced,type=basic_factory]
mekanism:machineblock[active=true,facing=up,recipe=enriching,tier=advanced,type=advanced_factory]
mekanism:machineblock[active=true,facing=up,recipe=enriching,tier=advanced,type=elite_factory]
mekanism:machineblock[active=true,facing=up,recipe=enriching,tier=advanced,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=up,recipe=enriching,tier=advanced,type=purification_chamber]
mekanism:machineblock[active=true,facing=up,recipe=enriching,tier=advanced,type=energized_smelter]
mekanism:machineblock[active=true,facing=up,recipe=enriching,tier=advanced,type=teleporter]
mekanism:machineblock[active=true,facing=up,recipe=enriching,tier=advanced,type=electric_pump]
mekanism:machineblock[active=true,facing=up,recipe=enriching,tier=advanced,type=personal_chest]
mekanism:machineblock[active=true,facing=up,recipe=enriching,tier=advanced,type=chargepad]
mekanism:machineblock[active=true,facing=up,recipe=enriching,tier=advanced,type=logistical_sorter]
mekanism:machineblock[active=true,facing=up,recipe=enriching,tier=elite,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=up,recipe=enriching,tier=elite,type=osmium_compressor]
mekanism:machineblock[active=true,facing=up,recipe=enriching,tier=elite,type=combiner]
mekanism:machineblock[active=true,facing=up,recipe=enriching,tier=elite,type=crusher]
mekanism:machineblock[active=true,facing=up,recipe=enriching,tier=elite,type=digital_miner]
mekanism:machineblock[active=true,facing=up,recipe=enriching,tier=elite,type=basic_factory]
mekanism:machineblock[active=true,facing=up,recipe=enriching,tier=elite,type=advanced_factory]
mekanism:machineblock[active=true,facing=up,recipe=enriching,tier=elite,type=elite_factory]
mekanism:machineblock[active=true,facing=up,recipe=enriching,tier=elite,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=up,recipe=enriching,tier=elite,type=purification_chamber]
mekanism:machineblock[active=true,facing=up,recipe=enriching,tier=elite,type=energized_smelter]
mekanism:machineblock[active=true,facing=up,recipe=enriching,tier=elite,type=teleporter]
mekanism:machineblock[active=true,facing=up,recipe=enriching,tier=elite,type=electric_pump]
mekanism:machineblock[active=true,facing=up,recipe=enriching,tier=elite,type=personal_chest]
mekanism:machineblock[active=true,facing=up,recipe=enriching,tier=elite,type=chargepad]
mekanism:machineblock[active=true,facing=up,recipe=enriching,tier=elite,type=logistical_sorter]
mekanism:machineblock[active=true,facing=up,recipe=enriching,tier=ultimate,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=up,recipe=enriching,tier=ultimate,type=osmium_compressor]
mekanism:machineblock[active=true,facing=up,recipe=enriching,tier=ultimate,type=combiner]
mekanism:machineblock[active=true,facing=up,recipe=enriching,tier=ultimate,type=crusher]
mekanism:machineblock[active=true,facing=up,recipe=enriching,tier=ultimate,type=digital_miner]
mekanism:machineblock[active=true,facing=up,recipe=enriching,tier=ultimate,type=basic_factory]
mekanism:machineblock[active=true,facing=up,recipe=enriching,tier=ultimate,type=advanced_factory]
mekanism:machineblock[active=true,facing=up,recipe=enriching,tier=ultimate,type=elite_factory]
mekanism:machineblock[active=true,facing=up,recipe=enriching,tier=ultimate,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=up,recipe=enriching,tier=ultimate,type=purification_chamber]
mekanism:machineblock[active=true,facing=up,recipe=enriching,tier=ultimate,type=energized_smelter]
mekanism:machineblock[active=true,facing=up,recipe=enriching,tier=ultimate,type=teleporter]
mekanism:machineblock[active=true,facing=up,recipe=enriching,tier=ultimate,type=electric_pump]
mekanism:machineblock[active=true,facing=up,recipe=enriching,tier=ultimate,type=personal_chest]
mekanism:machineblock[active=true,facing=up,recipe=enriching,tier=ultimate,type=chargepad]
mekanism:machineblock[active=true,facing=up,recipe=enriching,tier=ultimate,type=logistical_sorter]
mekanism:machineblock[active=true,facing=up,recipe=enriching,tier=creative,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=up,recipe=enriching,tier=creative,type=osmium_compressor]
mekanism:machineblock[active=true,facing=up,recipe=enriching,tier=creative,type=combiner]
mekanism:machineblock[active=true,facing=up,recipe=enriching,tier=creative,type=crusher]
mekanism:machineblock[active=true,facing=up,recipe=enriching,tier=creative,type=digital_miner]
mekanism:machineblock[active=true,facing=up,recipe=enriching,tier=creative,type=basic_factory]
mekanism:machineblock[active=true,facing=up,recipe=enriching,tier=creative,type=advanced_factory]
mekanism:machineblock[active=true,facing=up,recipe=enriching,tier=creative,type=elite_factory]
mekanism:machineblock[active=true,facing=up,recipe=enriching,tier=creative,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=up,recipe=enriching,tier=creative,type=purification_chamber]
mekanism:machineblock[active=true,facing=up,recipe=enriching,tier=creative,type=energized_smelter]
mekanism:machineblock[active=true,facing=up,recipe=enriching,tier=creative,type=teleporter]
mekanism:machineblock[active=true,facing=up,recipe=enriching,tier=creative,type=electric_pump]
mekanism:machineblock[active=true,facing=up,recipe=enriching,tier=creative,type=personal_chest]
mekanism:machineblock[active=true,facing=up,recipe=enriching,tier=creative,type=chargepad]
mekanism:machineblock[active=true,facing=up,recipe=enriching,tier=creative,type=logistical_sorter]
mekanism:machineblock[active=true,facing=up,recipe=crushing,tier=basic,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=up,recipe=crushing,tier=basic,type=osmium_compressor]
mekanism:machineblock[active=true,facing=up,recipe=crushing,tier=basic,type=combiner]
mekanism:machineblock[active=true,facing=up,recipe=crushing,tier=basic,type=crusher]
mekanism:machineblock[active=true,facing=up,recipe=crushing,tier=basic,type=digital_miner]
mekanism:machineblock[active=true,facing=up,recipe=crushing,tier=basic,type=basic_factory]
mekanism:machineblock[active=true,facing=up,recipe=crushing,tier=basic,type=advanced_factory]
mekanism:machineblock[active=true,facing=up,recipe=crushing,tier=basic,type=elite_factory]
mekanism:machineblock[active=true,facing=up,recipe=crushing,tier=basic,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=up,recipe=crushing,tier=basic,type=purification_chamber]
mekanism:machineblock[active=true,facing=up,recipe=crushing,tier=basic,type=energized_smelter]
mekanism:machineblock[active=true,facing=up,recipe=crushing,tier=basic,type=teleporter]
mekanism:machineblock[active=true,facing=up,recipe=crushing,tier=basic,type=electric_pump]
mekanism:machineblock[active=true,facing=up,recipe=crushing,tier=basic,type=personal_chest]
mekanism:machineblock[active=true,facing=up,recipe=crushing,tier=basic,type=chargepad]
mekanism:machineblock[active=true,facing=up,recipe=crushing,tier=basic,type=logistical_sorter]
mekanism:machineblock[active=true,facing=up,recipe=crushing,tier=advanced,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=up,recipe=crushing,tier=advanced,type=osmium_compressor]
mekanism:machineblock[active=true,facing=up,recipe=crushing,tier=advanced,type=combiner]
mekanism:machineblock[active=true,facing=up,recipe=crushing,tier=advanced,type=crusher]
mekanism:machineblock[active=true,facing=up,recipe=crushing,tier=advanced,type=digital_miner]
mekanism:machineblock[active=true,facing=up,recipe=crushing,tier=advanced,type=basic_factory]
mekanism:machineblock[active=true,facing=up,recipe=crushing,tier=advanced,type=advanced_factory]
mekanism:machineblock[active=true,facing=up,recipe=crushing,tier=advanced,type=elite_factory]
mekanism:machineblock[active=true,facing=up,recipe=crushing,tier=advanced,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=up,recipe=crushing,tier=advanced,type=purification_chamber]
mekanism:machineblock[active=true,facing=up,recipe=crushing,tier=advanced,type=energized_smelter]
mekanism:machineblock[active=true,facing=up,recipe=crushing,tier=advanced,type=teleporter]
mekanism:machineblock[active=true,facing=up,recipe=crushing,tier=advanced,type=electric_pump]
mekanism:machineblock[active=true,facing=up,recipe=crushing,tier=advanced,type=personal_chest]
mekanism:machineblock[active=true,facing=up,recipe=crushing,tier=advanced,type=chargepad]
mekanism:machineblock[active=true,facing=up,recipe=crushing,tier=advanced,type=logistical_sorter]
mekanism:machineblock[active=true,facing=up,recipe=crushing,tier=elite,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=up,recipe=crushing,tier=elite,type=osmium_compressor]
mekanism:machineblock[active=true,facing=up,recipe=crushing,tier=elite,type=combiner]
mekanism:machineblock[active=true,facing=up,recipe=crushing,tier=elite,type=crusher]
mekanism:machineblock[active=true,facing=up,recipe=crushing,tier=elite,type=digital_miner]
mekanism:machineblock[active=true,facing=up,recipe=crushing,tier=elite,type=basic_factory]
mekanism:machineblock[active=true,facing=up,recipe=crushing,tier=elite,type=advanced_factory]
mekanism:machineblock[active=true,facing=up,recipe=crushing,tier=elite,type=elite_factory]
mekanism:machineblock[active=true,facing=up,recipe=crushing,tier=elite,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=up,recipe=crushing,tier=elite,type=purification_chamber]
mekanism:machineblock[active=true,facing=up,recipe=crushing,tier=elite,type=energized_smelter]
mekanism:machineblock[active=true,facing=up,recipe=crushing,tier=elite,type=teleporter]
mekanism:machineblock[active=true,facing=up,recipe=crushing,tier=elite,type=electric_pump]
mekanism:machineblock[active=true,facing=up,recipe=crushing,tier=elite,type=personal_chest]
mekanism:machineblock[active=true,facing=up,recipe=crushing,tier=elite,type=chargepad]
mekanism:machineblock[active=true,facing=up,recipe=crushing,tier=elite,type=logistical_sorter]
mekanism:machineblock[active=true,facing=up,recipe=crushing,tier=ultimate,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=up,recipe=crushing,tier=ultimate,type=osmium_compressor]
mekanism:machineblock[active=true,facing=up,recipe=crushing,tier=ultimate,type=combiner]
mekanism:machineblock[active=true,facing=up,recipe=crushing,tier=ultimate,type=crusher]
mekanism:machineblock[active=true,facing=up,recipe=crushing,tier=ultimate,type=digital_miner]
mekanism:machineblock[active=true,facing=up,recipe=crushing,tier=ultimate,type=basic_factory]
mekanism:machineblock[active=true,facing=up,recipe=crushing,tier=ultimate,type=advanced_factory]
mekanism:machineblock[active=true,facing=up,recipe=crushing,tier=ultimate,type=elite_factory]
mekanism:machineblock[active=true,facing=up,recipe=crushing,tier=ultimate,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=up,recipe=crushing,tier=ultimate,type=purification_chamber]
mekanism:machineblock[active=true,facing=up,recipe=crushing,tier=ultimate,type=energized_smelter]
mekanism:machineblock[active=true,facing=up,recipe=crushing,tier=ultimate,type=teleporter]
mekanism:machineblock[active=true,facing=up,recipe=crushing,tier=ultimate,type=electric_pump]
mekanism:machineblock[active=true,facing=up,recipe=crushing,tier=ultimate,type=personal_chest]
mekanism:machineblock[active=true,facing=up,recipe=crushing,tier=ultimate,type=chargepad]
mekanism:machineblock[active=true,facing=up,recipe=crushing,tier=ultimate,type=logistical_sorter]
mekanism:machineblock[active=true,facing=up,recipe=crushing,tier=creative,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=up,recipe=crushing,tier=creative,type=osmium_compressor]
mekanism:machineblock[active=true,facing=up,recipe=crushing,tier=creative,type=combiner]
mekanism:machineblock[active=true,facing=up,recipe=crushing,tier=creative,type=crusher]
mekanism:machineblock[active=true,facing=up,recipe=crushing,tier=creative,type=digital_miner]
mekanism:machineblock[active=true,facing=up,recipe=crushing,tier=creative,type=basic_factory]
mekanism:machineblock[active=true,facing=up,recipe=crushing,tier=creative,type=advanced_factory]
mekanism:machineblock[active=true,facing=up,recipe=crushing,tier=creative,type=elite_factory]
mekanism:machineblock[active=true,facing=up,recipe=crushing,tier=creative,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=up,recipe=crushing,tier=creative,type=purification_chamber]
mekanism:machineblock[active=true,facing=up,recipe=crushing,tier=creative,type=energized_smelter]
mekanism:machineblock[active=true,facing=up,recipe=crushing,tier=creative,type=teleporter]
mekanism:machineblock[active=true,facing=up,recipe=crushing,tier=creative,type=electric_pump]
mekanism:machineblock[active=true,facing=up,recipe=crushing,tier=creative,type=personal_chest]
mekanism:machineblock[active=true,facing=up,recipe=crushing,tier=creative,type=chargepad]
mekanism:machineblock[active=true,facing=up,recipe=crushing,tier=creative,type=logistical_sorter]
mekanism:machineblock[active=true,facing=up,recipe=compressing,tier=basic,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=up,recipe=compressing,tier=basic,type=osmium_compressor]
mekanism:machineblock[active=true,facing=up,recipe=compressing,tier=basic,type=combiner]
mekanism:machineblock[active=true,facing=up,recipe=compressing,tier=basic,type=crusher]
mekanism:machineblock[active=true,facing=up,recipe=compressing,tier=basic,type=digital_miner]
mekanism:machineblock[active=true,facing=up,recipe=compressing,tier=basic,type=basic_factory]
mekanism:machineblock[active=true,facing=up,recipe=compressing,tier=basic,type=advanced_factory]
mekanism:machineblock[active=true,facing=up,recipe=compressing,tier=basic,type=elite_factory]
mekanism:machineblock[active=true,facing=up,recipe=compressing,tier=basic,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=up,recipe=compressing,tier=basic,type=purification_chamber]
mekanism:machineblock[active=true,facing=up,recipe=compressing,tier=basic,type=energized_smelter]
mekanism:machineblock[active=true,facing=up,recipe=compressing,tier=basic,type=teleporter]
mekanism:machineblock[active=true,facing=up,recipe=compressing,tier=basic,type=electric_pump]
mekanism:machineblock[active=true,facing=up,recipe=compressing,tier=basic,type=personal_chest]
mekanism:machineblock[active=true,facing=up,recipe=compressing,tier=basic,type=chargepad]
mekanism:machineblock[active=true,facing=up,recipe=compressing,tier=basic,type=logistical_sorter]
mekanism:machineblock[active=true,facing=up,recipe=compressing,tier=advanced,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=up,recipe=compressing,tier=advanced,type=osmium_compressor]
mekanism:machineblock[active=true,facing=up,recipe=compressing,tier=advanced,type=combiner]
mekanism:machineblock[active=true,facing=up,recipe=compressing,tier=advanced,type=crusher]
mekanism:machineblock[active=true,facing=up,recipe=compressing,tier=advanced,type=digital_miner]
mekanism:machineblock[active=true,facing=up,recipe=compressing,tier=advanced,type=basic_factory]
mekanism:machineblock[active=true,facing=up,recipe=compressing,tier=advanced,type=advanced_factory]
mekanism:machineblock[active=true,facing=up,recipe=compressing,tier=advanced,type=elite_factory]
mekanism:machineblock[active=true,facing=up,recipe=compressing,tier=advanced,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=up,recipe=compressing,tier=advanced,type=purification_chamber]
mekanism:machineblock[active=true,facing=up,recipe=compressing,tier=advanced,type=energized_smelter]
mekanism:machineblock[active=true,facing=up,recipe=compressing,tier=advanced,type=teleporter]
mekanism:machineblock[active=true,facing=up,recipe=compressing,tier=advanced,type=electric_pump]
mekanism:machineblock[active=true,facing=up,recipe=compressing,tier=advanced,type=personal_chest]
mekanism:machineblock[active=true,facing=up,recipe=compressing,tier=advanced,type=chargepad]
mekanism:machineblock[active=true,facing=up,recipe=compressing,tier=advanced,type=logistical_sorter]
mekanism:machineblock[active=true,facing=up,recipe=compressing,tier=elite,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=up,recipe=compressing,tier=elite,type=osmium_compressor]
mekanism:machineblock[active=true,facing=up,recipe=compressing,tier=elite,type=combiner]
mekanism:machineblock[active=true,facing=up,recipe=compressing,tier=elite,type=crusher]
mekanism:machineblock[active=true,facing=up,recipe=compressing,tier=elite,type=digital_miner]
mekanism:machineblock[active=true,facing=up,recipe=compressing,tier=elite,type=basic_factory]
mekanism:machineblock[active=true,facing=up,recipe=compressing,tier=elite,type=advanced_factory]
mekanism:machineblock[active=true,facing=up,recipe=compressing,tier=elite,type=elite_factory]
mekanism:machineblock[active=true,facing=up,recipe=compressing,tier=elite,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=up,recipe=compressing,tier=elite,type=purification_chamber]
mekanism:machineblock[active=true,facing=up,recipe=compressing,tier=elite,type=energized_smelter]
mekanism:machineblock[active=true,facing=up,recipe=compressing,tier=elite,type=teleporter]
mekanism:machineblock[active=true,facing=up,recipe=compressing,tier=elite,type=electric_pump]
mekanism:machineblock[active=true,facing=up,recipe=compressing,tier=elite,type=personal_chest]
mekanism:machineblock[active=true,facing=up,recipe=compressing,tier=elite,type=chargepad]
mekanism:machineblock[active=true,facing=up,recipe=compressing,tier=elite,type=logistical_sorter]
mekanism:machineblock[active=true,facing=up,recipe=compressing,tier=ultimate,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=up,recipe=compressing,tier=ultimate,type=osmium_compressor]
mekanism:machineblock[active=true,facing=up,recipe=compressing,tier=ultimate,type=combiner]
mekanism:machineblock[active=true,facing=up,recipe=compressing,tier=ultimate,type=crusher]
mekanism:machineblock[active=true,facing=up,recipe=compressing,tier=ultimate,type=digital_miner]
mekanism:machineblock[active=true,facing=up,recipe=compressing,tier=ultimate,type=basic_factory]
mekanism:machineblock[active=true,facing=up,recipe=compressing,tier=ultimate,type=advanced_factory]
mekanism:machineblock[active=true,facing=up,recipe=compressing,tier=ultimate,type=elite_factory]
mekanism:machineblock[active=true,facing=up,recipe=compressing,tier=ultimate,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=up,recipe=compressing,tier=ultimate,type=purification_chamber]
mekanism:machineblock[active=true,facing=up,recipe=compressing,tier=ultimate,type=energized_smelter]
mekanism:machineblock[active=true,facing=up,recipe=compressing,tier=ultimate,type=teleporter]
mekanism:machineblock[active=true,facing=up,recipe=compressing,tier=ultimate,type=electric_pump]
mekanism:machineblock[active=true,facing=up,recipe=compressing,tier=ultimate,type=personal_chest]
mekanism:machineblock[active=true,facing=up,recipe=compressing,tier=ultimate,type=chargepad]
mekanism:machineblock[active=true,facing=up,recipe=compressing,tier=ultimate,type=logistical_sorter]
mekanism:machineblock[active=true,facing=up,recipe=compressing,tier=creative,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=up,recipe=compressing,tier=creative,type=osmium_compressor]
mekanism:machineblock[active=true,facing=up,recipe=compressing,tier=creative,type=combiner]
mekanism:machineblock[active=true,facing=up,recipe=compressing,tier=creative,type=crusher]
mekanism:machineblock[active=true,facing=up,recipe=compressing,tier=creative,type=digital_miner]
mekanism:machineblock[active=true,facing=up,recipe=compressing,tier=creative,type=basic_factory]
mekanism:machineblock[active=true,facing=up,recipe=compressing,tier=creative,type=advanced_factory]
mekanism:machineblock[active=true,facing=up,recipe=compressing,tier=creative,type=elite_factory]
mekanism:machineblock[active=true,facing=up,recipe=compressing,tier=creative,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=up,recipe=compressing,tier=creative,type=purification_chamber]
mekanism:machineblock[active=true,facing=up,recipe=compressing,tier=creative,type=energized_smelter]
mekanism:machineblock[active=true,facing=up,recipe=compressing,tier=creative,type=teleporter]
mekanism:machineblock[active=true,facing=up,recipe=compressing,tier=creative,type=electric_pump]
mekanism:machineblock[active=true,facing=up,recipe=compressing,tier=creative,type=personal_chest]
mekanism:machineblock[active=true,facing=up,recipe=compressing,tier=creative,type=chargepad]
mekanism:machineblock[active=true,facing=up,recipe=compressing,tier=creative,type=logistical_sorter]
mekanism:machineblock[active=true,facing=up,recipe=combining,tier=basic,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=up,recipe=combining,tier=basic,type=osmium_compressor]
mekanism:machineblock[active=true,facing=up,recipe=combining,tier=basic,type=combiner]
mekanism:machineblock[active=true,facing=up,recipe=combining,tier=basic,type=crusher]
mekanism:machineblock[active=true,facing=up,recipe=combining,tier=basic,type=digital_miner]
mekanism:machineblock[active=true,facing=up,recipe=combining,tier=basic,type=basic_factory]
mekanism:machineblock[active=true,facing=up,recipe=combining,tier=basic,type=advanced_factory]
mekanism:machineblock[active=true,facing=up,recipe=combining,tier=basic,type=elite_factory]
mekanism:machineblock[active=true,facing=up,recipe=combining,tier=basic,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=up,recipe=combining,tier=basic,type=purification_chamber]
mekanism:machineblock[active=true,facing=up,recipe=combining,tier=basic,type=energized_smelter]
mekanism:machineblock[active=true,facing=up,recipe=combining,tier=basic,type=teleporter]
mekanism:machineblock[active=true,facing=up,recipe=combining,tier=basic,type=electric_pump]
mekanism:machineblock[active=true,facing=up,recipe=combining,tier=basic,type=personal_chest]
mekanism:machineblock[active=true,facing=up,recipe=combining,tier=basic,type=chargepad]
mekanism:machineblock[active=true,facing=up,recipe=combining,tier=basic,type=logistical_sorter]
mekanism:machineblock[active=true,facing=up,recipe=combining,tier=advanced,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=up,recipe=combining,tier=advanced,type=osmium_compressor]
mekanism:machineblock[active=true,facing=up,recipe=combining,tier=advanced,type=combiner]
mekanism:machineblock[active=true,facing=up,recipe=combining,tier=advanced,type=crusher]
mekanism:machineblock[active=true,facing=up,recipe=combining,tier=advanced,type=digital_miner]
mekanism:machineblock[active=true,facing=up,recipe=combining,tier=advanced,type=basic_factory]
mekanism:machineblock[active=true,facing=up,recipe=combining,tier=advanced,type=advanced_factory]
mekanism:machineblock[active=true,facing=up,recipe=combining,tier=advanced,type=elite_factory]
mekanism:machineblock[active=true,facing=up,recipe=combining,tier=advanced,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=up,recipe=combining,tier=advanced,type=purification_chamber]
mekanism:machineblock[active=true,facing=up,recipe=combining,tier=advanced,type=energized_smelter]
mekanism:machineblock[active=true,facing=up,recipe=combining,tier=advanced,type=teleporter]
mekanism:machineblock[active=true,facing=up,recipe=combining,tier=advanced,type=electric_pump]
mekanism:machineblock[active=true,facing=up,recipe=combining,tier=advanced,type=personal_chest]
mekanism:machineblock[active=true,facing=up,recipe=combining,tier=advanced,type=chargepad]
mekanism:machineblock[active=true,facing=up,recipe=combining,tier=advanced,type=logistical_sorter]
mekanism:machineblock[active=true,facing=up,recipe=combining,tier=elite,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=up,recipe=combining,tier=elite,type=osmium_compressor]
mekanism:machineblock[active=true,facing=up,recipe=combining,tier=elite,type=combiner]
mekanism:machineblock[active=true,facing=up,recipe=combining,tier=elite,type=crusher]
mekanism:machineblock[active=true,facing=up,recipe=combining,tier=elite,type=digital_miner]
mekanism:machineblock[active=true,facing=up,recipe=combining,tier=elite,type=basic_factory]
mekanism:machineblock[active=true,facing=up,recipe=combining,tier=elite,type=advanced_factory]
mekanism:machineblock[active=true,facing=up,recipe=combining,tier=elite,type=elite_factory]
mekanism:machineblock[active=true,facing=up,recipe=combining,tier=elite,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=up,recipe=combining,tier=elite,type=purification_chamber]
mekanism:machineblock[active=true,facing=up,recipe=combining,tier=elite,type=energized_smelter]
mekanism:machineblock[active=true,facing=up,recipe=combining,tier=elite,type=teleporter]
mekanism:machineblock[active=true,facing=up,recipe=combining,tier=elite,type=electric_pump]
mekanism:machineblock[active=true,facing=up,recipe=combining,tier=elite,type=personal_chest]
mekanism:machineblock[active=true,facing=up,recipe=combining,tier=elite,type=chargepad]
mekanism:machineblock[active=true,facing=up,recipe=combining,tier=elite,type=logistical_sorter]
mekanism:machineblock[active=true,facing=up,recipe=combining,tier=ultimate,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=up,recipe=combining,tier=ultimate,type=osmium_compressor]
mekanism:machineblock[active=true,facing=up,recipe=combining,tier=ultimate,type=combiner]
mekanism:machineblock[active=true,facing=up,recipe=combining,tier=ultimate,type=crusher]
mekanism:machineblock[active=true,facing=up,recipe=combining,tier=ultimate,type=digital_miner]
mekanism:machineblock[active=true,facing=up,recipe=combining,tier=ultimate,type=basic_factory]
mekanism:machineblock[active=true,facing=up,recipe=combining,tier=ultimate,type=advanced_factory]
mekanism:machineblock[active=true,facing=up,recipe=combining,tier=ultimate,type=elite_factory]
mekanism:machineblock[active=true,facing=up,recipe=combining,tier=ultimate,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=up,recipe=combining,tier=ultimate,type=purification_chamber]
mekanism:machineblock[active=true,facing=up,recipe=combining,tier=ultimate,type=energized_smelter]
mekanism:machineblock[active=true,facing=up,recipe=combining,tier=ultimate,type=teleporter]
mekanism:machineblock[active=true,facing=up,recipe=combining,tier=ultimate,type=electric_pump]
mekanism:machineblock[active=true,facing=up,recipe=combining,tier=ultimate,type=personal_chest]
mekanism:machineblock[active=true,facing=up,recipe=combining,tier=ultimate,type=chargepad]
mekanism:machineblock[active=true,facing=up,recipe=combining,tier=ultimate,type=logistical_sorter]
mekanism:machineblock[active=true,facing=up,recipe=combining,tier=creative,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=up,recipe=combining,tier=creative,type=osmium_compressor]
mekanism:machineblock[active=true,facing=up,recipe=combining,tier=creative,type=combiner]
mekanism:machineblock[active=true,facing=up,recipe=combining,tier=creative,type=crusher]
mekanism:machineblock[active=true,facing=up,recipe=combining,tier=creative,type=digital_miner]
mekanism:machineblock[active=true,facing=up,recipe=combining,tier=creative,type=basic_factory]
mekanism:machineblock[active=true,facing=up,recipe=combining,tier=creative,type=advanced_factory]
mekanism:machineblock[active=true,facing=up,recipe=combining,tier=creative,type=elite_factory]
mekanism:machineblock[active=true,facing=up,recipe=combining,tier=creative,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=up,recipe=combining,tier=creative,type=purification_chamber]
mekanism:machineblock[active=true,facing=up,recipe=combining,tier=creative,type=energized_smelter]
mekanism:machineblock[active=true,facing=up,recipe=combining,tier=creative,type=teleporter]
mekanism:machineblock[active=true,facing=up,recipe=combining,tier=creative,type=electric_pump]
mekanism:machineblock[active=true,facing=up,recipe=combining,tier=creative,type=personal_chest]
mekanism:machineblock[active=true,facing=up,recipe=combining,tier=creative,type=chargepad]
mekanism:machineblock[active=true,facing=up,recipe=combining,tier=creative,type=logistical_sorter]
mekanism:machineblock[active=true,facing=up,recipe=purifying,tier=basic,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=up,recipe=purifying,tier=basic,type=osmium_compressor]
mekanism:machineblock[active=true,facing=up,recipe=purifying,tier=basic,type=combiner]
mekanism:machineblock[active=true,facing=up,recipe=purifying,tier=basic,type=crusher]
mekanism:machineblock[active=true,facing=up,recipe=purifying,tier=basic,type=digital_miner]
mekanism:machineblock[active=true,facing=up,recipe=purifying,tier=basic,type=basic_factory]
mekanism:machineblock[active=true,facing=up,recipe=purifying,tier=basic,type=advanced_factory]
mekanism:machineblock[active=true,facing=up,recipe=purifying,tier=basic,type=elite_factory]
mekanism:machineblock[active=true,facing=up,recipe=purifying,tier=basic,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=up,recipe=purifying,tier=basic,type=purification_chamber]
mekanism:machineblock[active=true,facing=up,recipe=purifying,tier=basic,type=energized_smelter]
mekanism:machineblock[active=true,facing=up,recipe=purifying,tier=basic,type=teleporter]
mekanism:machineblock[active=true,facing=up,recipe=purifying,tier=basic,type=electric_pump]
mekanism:machineblock[active=true,facing=up,recipe=purifying,tier=basic,type=personal_chest]
mekanism:machineblock[active=true,facing=up,recipe=purifying,tier=basic,type=chargepad]
mekanism:machineblock[active=true,facing=up,recipe=purifying,tier=basic,type=logistical_sorter]
mekanism:machineblock[active=true,facing=up,recipe=purifying,tier=advanced,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=up,recipe=purifying,tier=advanced,type=osmium_compressor]
mekanism:machineblock[active=true,facing=up,recipe=purifying,tier=advanced,type=combiner]
mekanism:machineblock[active=true,facing=up,recipe=purifying,tier=advanced,type=crusher]
mekanism:machineblock[active=true,facing=up,recipe=purifying,tier=advanced,type=digital_miner]
mekanism:machineblock[active=true,facing=up,recipe=purifying,tier=advanced,type=basic_factory]
mekanism:machineblock[active=true,facing=up,recipe=purifying,tier=advanced,type=advanced_factory]
mekanism:machineblock[active=true,facing=up,recipe=purifying,tier=advanced,type=elite_factory]
mekanism:machineblock[active=true,facing=up,recipe=purifying,tier=advanced,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=up,recipe=purifying,tier=advanced,type=purification_chamber]
mekanism:machineblock[active=true,facing=up,recipe=purifying,tier=advanced,type=energized_smelter]
mekanism:machineblock[active=true,facing=up,recipe=purifying,tier=advanced,type=teleporter]
mekanism:machineblock[active=true,facing=up,recipe=purifying,tier=advanced,type=electric_pump]
mekanism:machineblock[active=true,facing=up,recipe=purifying,tier=advanced,type=personal_chest]
mekanism:machineblock[active=true,facing=up,recipe=purifying,tier=advanced,type=chargepad]
mekanism:machineblock[active=true,facing=up,recipe=purifying,tier=advanced,type=logistical_sorter]
mekanism:machineblock[active=true,facing=up,recipe=purifying,tier=elite,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=up,recipe=purifying,tier=elite,type=osmium_compressor]
mekanism:machineblock[active=true,facing=up,recipe=purifying,tier=elite,type=combiner]
mekanism:machineblock[active=true,facing=up,recipe=purifying,tier=elite,type=crusher]
mekanism:machineblock[active=true,facing=up,recipe=purifying,tier=elite,type=digital_miner]
mekanism:machineblock[active=true,facing=up,recipe=purifying,tier=elite,type=basic_factory]
mekanism:machineblock[active=true,facing=up,recipe=purifying,tier=elite,type=advanced_factory]
mekanism:machineblock[active=true,facing=up,recipe=purifying,tier=elite,type=elite_factory]
mekanism:machineblock[active=true,facing=up,recipe=purifying,tier=elite,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=up,recipe=purifying,tier=elite,type=purification_chamber]
mekanism:machineblock[active=true,facing=up,recipe=purifying,tier=elite,type=energized_smelter]
mekanism:machineblock[active=true,facing=up,recipe=purifying,tier=elite,type=teleporter]
mekanism:machineblock[active=true,facing=up,recipe=purifying,tier=elite,type=electric_pump]
mekanism:machineblock[active=true,facing=up,recipe=purifying,tier=elite,type=personal_chest]
mekanism:machineblock[active=true,facing=up,recipe=purifying,tier=elite,type=chargepad]
mekanism:machineblock[active=true,facing=up,recipe=purifying,tier=elite,type=logistical_sorter]
mekanism:machineblock[active=true,facing=up,recipe=purifying,tier=ultimate,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=up,recipe=purifying,tier=ultimate,type=osmium_compressor]
mekanism:machineblock[active=true,facing=up,recipe=purifying,tier=ultimate,type=combiner]
mekanism:machineblock[active=true,facing=up,recipe=purifying,tier=ultimate,type=crusher]
mekanism:machineblock[active=true,facing=up,recipe=purifying,tier=ultimate,type=digital_miner]
mekanism:machineblock[active=true,facing=up,recipe=purifying,tier=ultimate,type=basic_factory]
mekanism:machineblock[active=true,facing=up,recipe=purifying,tier=ultimate,type=advanced_factory]
mekanism:machineblock[active=true,facing=up,recipe=purifying,tier=ultimate,type=elite_factory]
mekanism:machineblock[active=true,facing=up,recipe=purifying,tier=ultimate,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=up,recipe=purifying,tier=ultimate,type=purification_chamber]
mekanism:machineblock[active=true,facing=up,recipe=purifying,tier=ultimate,type=energized_smelter]
mekanism:machineblock[active=true,facing=up,recipe=purifying,tier=ultimate,type=teleporter]
mekanism:machineblock[active=true,facing=up,recipe=purifying,tier=ultimate,type=electric_pump]
mekanism:machineblock[active=true,facing=up,recipe=purifying,tier=ultimate,type=personal_chest]
mekanism:machineblock[active=true,facing=up,recipe=purifying,tier=ultimate,type=chargepad]
mekanism:machineblock[active=true,facing=up,recipe=purifying,tier=ultimate,type=logistical_sorter]
mekanism:machineblock[active=true,facing=up,recipe=purifying,tier=creative,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=up,recipe=purifying,tier=creative,type=osmium_compressor]
mekanism:machineblock[active=true,facing=up,recipe=purifying,tier=creative,type=combiner]
mekanism:machineblock[active=true,facing=up,recipe=purifying,tier=creative,type=crusher]
mekanism:machineblock[active=true,facing=up,recipe=purifying,tier=creative,type=digital_miner]
mekanism:machineblock[active=true,facing=up,recipe=purifying,tier=creative,type=basic_factory]
mekanism:machineblock[active=true,facing=up,recipe=purifying,tier=creative,type=advanced_factory]
mekanism:machineblock[active=true,facing=up,recipe=purifying,tier=creative,type=elite_factory]
mekanism:machineblock[active=true,facing=up,recipe=purifying,tier=creative,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=up,recipe=purifying,tier=creative,type=purification_chamber]
mekanism:machineblock[active=true,facing=up,recipe=purifying,tier=creative,type=energized_smelter]
mekanism:machineblock[active=true,facing=up,recipe=purifying,tier=creative,type=teleporter]
mekanism:machineblock[active=true,facing=up,recipe=purifying,tier=creative,type=electric_pump]
mekanism:machineblock[active=true,facing=up,recipe=purifying,tier=creative,type=personal_chest]
mekanism:machineblock[active=true,facing=up,recipe=purifying,tier=creative,type=chargepad]
mekanism:machineblock[active=true,facing=up,recipe=purifying,tier=creative,type=logistical_sorter]
mekanism:machineblock[active=true,facing=up,recipe=injecting,tier=basic,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=up,recipe=injecting,tier=basic,type=osmium_compressor]
mekanism:machineblock[active=true,facing=up,recipe=injecting,tier=basic,type=combiner]
mekanism:machineblock[active=true,facing=up,recipe=injecting,tier=basic,type=crusher]
mekanism:machineblock[active=true,facing=up,recipe=injecting,tier=basic,type=digital_miner]
mekanism:machineblock[active=true,facing=up,recipe=injecting,tier=basic,type=basic_factory]
mekanism:machineblock[active=true,facing=up,recipe=injecting,tier=basic,type=advanced_factory]
mekanism:machineblock[active=true,facing=up,recipe=injecting,tier=basic,type=elite_factory]
mekanism:machineblock[active=true,facing=up,recipe=injecting,tier=basic,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=up,recipe=injecting,tier=basic,type=purification_chamber]
mekanism:machineblock[active=true,facing=up,recipe=injecting,tier=basic,type=energized_smelter]
mekanism:machineblock[active=true,facing=up,recipe=injecting,tier=basic,type=teleporter]
mekanism:machineblock[active=true,facing=up,recipe=injecting,tier=basic,type=electric_pump]
mekanism:machineblock[active=true,facing=up,recipe=injecting,tier=basic,type=personal_chest]
mekanism:machineblock[active=true,facing=up,recipe=injecting,tier=basic,type=chargepad]
mekanism:machineblock[active=true,facing=up,recipe=injecting,tier=basic,type=logistical_sorter]
mekanism:machineblock[active=true,facing=up,recipe=injecting,tier=advanced,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=up,recipe=injecting,tier=advanced,type=osmium_compressor]
mekanism:machineblock[active=true,facing=up,recipe=injecting,tier=advanced,type=combiner]
mekanism:machineblock[active=true,facing=up,recipe=injecting,tier=advanced,type=crusher]
mekanism:machineblock[active=true,facing=up,recipe=injecting,tier=advanced,type=digital_miner]
mekanism:machineblock[active=true,facing=up,recipe=injecting,tier=advanced,type=basic_factory]
mekanism:machineblock[active=true,facing=up,recipe=injecting,tier=advanced,type=advanced_factory]
mekanism:machineblock[active=true,facing=up,recipe=injecting,tier=advanced,type=elite_factory]
mekanism:machineblock[active=true,facing=up,recipe=injecting,tier=advanced,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=up,recipe=injecting,tier=advanced,type=purification_chamber]
mekanism:machineblock[active=true,facing=up,recipe=injecting,tier=advanced,type=energized_smelter]
mekanism:machineblock[active=true,facing=up,recipe=injecting,tier=advanced,type=teleporter]
mekanism:machineblock[active=true,facing=up,recipe=injecting,tier=advanced,type=electric_pump]
mekanism:machineblock[active=true,facing=up,recipe=injecting,tier=advanced,type=personal_chest]
mekanism:machineblock[active=true,facing=up,recipe=injecting,tier=advanced,type=chargepad]
mekanism:machineblock[active=true,facing=up,recipe=injecting,tier=advanced,type=logistical_sorter]
mekanism:machineblock[active=true,facing=up,recipe=injecting,tier=elite,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=up,recipe=injecting,tier=elite,type=osmium_compressor]
mekanism:machineblock[active=true,facing=up,recipe=injecting,tier=elite,type=combiner]
mekanism:machineblock[active=true,facing=up,recipe=injecting,tier=elite,type=crusher]
mekanism:machineblock[active=true,facing=up,recipe=injecting,tier=elite,type=digital_miner]
mekanism:machineblock[active=true,facing=up,recipe=injecting,tier=elite,type=basic_factory]
mekanism:machineblock[active=true,facing=up,recipe=injecting,tier=elite,type=advanced_factory]
mekanism:machineblock[active=true,facing=up,recipe=injecting,tier=elite,type=elite_factory]
mekanism:machineblock[active=true,facing=up,recipe=injecting,tier=elite,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=up,recipe=injecting,tier=elite,type=purification_chamber]
mekanism:machineblock[active=true,facing=up,recipe=injecting,tier=elite,type=energized_smelter]
mekanism:machineblock[active=true,facing=up,recipe=injecting,tier=elite,type=teleporter]
mekanism:machineblock[active=true,facing=up,recipe=injecting,tier=elite,type=electric_pump]
mekanism:machineblock[active=true,facing=up,recipe=injecting,tier=elite,type=personal_chest]
mekanism:machineblock[active=true,facing=up,recipe=injecting,tier=elite,type=chargepad]
mekanism:machineblock[active=true,facing=up,recipe=injecting,tier=elite,type=logistical_sorter]
mekanism:machineblock[active=true,facing=up,recipe=injecting,tier=ultimate,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=up,recipe=injecting,tier=ultimate,type=osmium_compressor]
mekanism:machineblock[active=true,facing=up,recipe=injecting,tier=ultimate,type=combiner]
mekanism:machineblock[active=true,facing=up,recipe=injecting,tier=ultimate,type=crusher]
mekanism:machineblock[active=true,facing=up,recipe=injecting,tier=ultimate,type=digital_miner]
mekanism:machineblock[active=true,facing=up,recipe=injecting,tier=ultimate,type=basic_factory]
mekanism:machineblock[active=true,facing=up,recipe=injecting,tier=ultimate,type=advanced_factory]
mekanism:machineblock[active=true,facing=up,recipe=injecting,tier=ultimate,type=elite_factory]
mekanism:machineblock[active=true,facing=up,recipe=injecting,tier=ultimate,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=up,recipe=injecting,tier=ultimate,type=purification_chamber]
mekanism:machineblock[active=true,facing=up,recipe=injecting,tier=ultimate,type=energized_smelter]
mekanism:machineblock[active=true,facing=up,recipe=injecting,tier=ultimate,type=teleporter]
mekanism:machineblock[active=true,facing=up,recipe=injecting,tier=ultimate,type=electric_pump]
mekanism:machineblock[active=true,facing=up,recipe=injecting,tier=ultimate,type=personal_chest]
mekanism:machineblock[active=true,facing=up,recipe=injecting,tier=ultimate,type=chargepad]
mekanism:machineblock[active=true,facing=up,recipe=injecting,tier=ultimate,type=logistical_sorter]
mekanism:machineblock[active=true,facing=up,recipe=injecting,tier=creative,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=up,recipe=injecting,tier=creative,type=osmium_compressor]
mekanism:machineblock[active=true,facing=up,recipe=injecting,tier=creative,type=combiner]
mekanism:machineblock[active=true,facing=up,recipe=injecting,tier=creative,type=crusher]
mekanism:machineblock[active=true,facing=up,recipe=injecting,tier=creative,type=digital_miner]
mekanism:machineblock[active=true,facing=up,recipe=injecting,tier=creative,type=basic_factory]
mekanism:machineblock[active=true,facing=up,recipe=injecting,tier=creative,type=advanced_factory]
mekanism:machineblock[active=true,facing=up,recipe=injecting,tier=creative,type=elite_factory]
mekanism:machineblock[active=true,facing=up,recipe=injecting,tier=creative,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=up,recipe=injecting,tier=creative,type=purification_chamber]
mekanism:machineblock[active=true,facing=up,recipe=injecting,tier=creative,type=energized_smelter]
mekanism:machineblock[active=true,facing=up,recipe=injecting,tier=creative,type=teleporter]
mekanism:machineblock[active=true,facing=up,recipe=injecting,tier=creative,type=electric_pump]
mekanism:machineblock[active=true,facing=up,recipe=injecting,tier=creative,type=personal_chest]
mekanism:machineblock[active=true,facing=up,recipe=injecting,tier=creative,type=chargepad]
mekanism:machineblock[active=true,facing=up,recipe=injecting,tier=creative,type=logistical_sorter]
mekanism:machineblock[active=true,facing=up,recipe=infusing,tier=basic,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=up,recipe=infusing,tier=basic,type=osmium_compressor]
mekanism:machineblock[active=true,facing=up,recipe=infusing,tier=basic,type=combiner]
mekanism:machineblock[active=true,facing=up,recipe=infusing,tier=basic,type=crusher]
mekanism:machineblock[active=true,facing=up,recipe=infusing,tier=basic,type=digital_miner]
mekanism:machineblock[active=true,facing=up,recipe=infusing,tier=basic,type=basic_factory]
mekanism:machineblock[active=true,facing=up,recipe=infusing,tier=basic,type=advanced_factory]
mekanism:machineblock[active=true,facing=up,recipe=infusing,tier=basic,type=elite_factory]
mekanism:machineblock[active=true,facing=up,recipe=infusing,tier=basic,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=up,recipe=infusing,tier=basic,type=purification_chamber]
mekanism:machineblock[active=true,facing=up,recipe=infusing,tier=basic,type=energized_smelter]
mekanism:machineblock[active=true,facing=up,recipe=infusing,tier=basic,type=teleporter]
mekanism:machineblock[active=true,facing=up,recipe=infusing,tier=basic,type=electric_pump]
mekanism:machineblock[active=true,facing=up,recipe=infusing,tier=basic,type=personal_chest]
mekanism:machineblock[active=true,facing=up,recipe=infusing,tier=basic,type=chargepad]
mekanism:machineblock[active=true,facing=up,recipe=infusing,tier=basic,type=logistical_sorter]
mekanism:machineblock[active=true,facing=up,recipe=infusing,tier=advanced,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=up,recipe=infusing,tier=advanced,type=osmium_compressor]
mekanism:machineblock[active=true,facing=up,recipe=infusing,tier=advanced,type=combiner]
mekanism:machineblock[active=true,facing=up,recipe=infusing,tier=advanced,type=crusher]
mekanism:machineblock[active=true,facing=up,recipe=infusing,tier=advanced,type=digital_miner]
mekanism:machineblock[active=true,facing=up,recipe=infusing,tier=advanced,type=basic_factory]
mekanism:machineblock[active=true,facing=up,recipe=infusing,tier=advanced,type=advanced_factory]
mekanism:machineblock[active=true,facing=up,recipe=infusing,tier=advanced,type=elite_factory]
mekanism:machineblock[active=true,facing=up,recipe=infusing,tier=advanced,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=up,recipe=infusing,tier=advanced,type=purification_chamber]
mekanism:machineblock[active=true,facing=up,recipe=infusing,tier=advanced,type=energized_smelter]
mekanism:machineblock[active=true,facing=up,recipe=infusing,tier=advanced,type=teleporter]
mekanism:machineblock[active=true,facing=up,recipe=infusing,tier=advanced,type=electric_pump]
mekanism:machineblock[active=true,facing=up,recipe=infusing,tier=advanced,type=personal_chest]
mekanism:machineblock[active=true,facing=up,recipe=infusing,tier=advanced,type=chargepad]
mekanism:machineblock[active=true,facing=up,recipe=infusing,tier=advanced,type=logistical_sorter]
mekanism:machineblock[active=true,facing=up,recipe=infusing,tier=elite,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=up,recipe=infusing,tier=elite,type=osmium_compressor]
mekanism:machineblock[active=true,facing=up,recipe=infusing,tier=elite,type=combiner]
mekanism:machineblock[active=true,facing=up,recipe=infusing,tier=elite,type=crusher]
mekanism:machineblock[active=true,facing=up,recipe=infusing,tier=elite,type=digital_miner]
mekanism:machineblock[active=true,facing=up,recipe=infusing,tier=elite,type=basic_factory]
mekanism:machineblock[active=true,facing=up,recipe=infusing,tier=elite,type=advanced_factory]
mekanism:machineblock[active=true,facing=up,recipe=infusing,tier=elite,type=elite_factory]
mekanism:machineblock[active=true,facing=up,recipe=infusing,tier=elite,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=up,recipe=infusing,tier=elite,type=purification_chamber]
mekanism:machineblock[active=true,facing=up,recipe=infusing,tier=elite,type=energized_smelter]
mekanism:machineblock[active=true,facing=up,recipe=infusing,tier=elite,type=teleporter]
mekanism:machineblock[active=true,facing=up,recipe=infusing,tier=elite,type=electric_pump]
mekanism:machineblock[active=true,facing=up,recipe=infusing,tier=elite,type=personal_chest]
mekanism:machineblock[active=true,facing=up,recipe=infusing,tier=elite,type=chargepad]
mekanism:machineblock[active=true,facing=up,recipe=infusing,tier=elite,type=logistical_sorter]
mekanism:machineblock[active=true,facing=up,recipe=infusing,tier=ultimate,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=up,recipe=infusing,tier=ultimate,type=osmium_compressor]
mekanism:machineblock[active=true,facing=up,recipe=infusing,tier=ultimate,type=combiner]
mekanism:machineblock[active=true,facing=up,recipe=infusing,tier=ultimate,type=crusher]
mekanism:machineblock[active=true,facing=up,recipe=infusing,tier=ultimate,type=digital_miner]
mekanism:machineblock[active=true,facing=up,recipe=infusing,tier=ultimate,type=basic_factory]
mekanism:machineblock[active=true,facing=up,recipe=infusing,tier=ultimate,type=advanced_factory]
mekanism:machineblock[active=true,facing=up,recipe=infusing,tier=ultimate,type=elite_factory]
mekanism:machineblock[active=true,facing=up,recipe=infusing,tier=ultimate,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=up,recipe=infusing,tier=ultimate,type=purification_chamber]
mekanism:machineblock[active=true,facing=up,recipe=infusing,tier=ultimate,type=energized_smelter]
mekanism:machineblock[active=true,facing=up,recipe=infusing,tier=ultimate,type=teleporter]
mekanism:machineblock[active=true,facing=up,recipe=infusing,tier=ultimate,type=electric_pump]
mekanism:machineblock[active=true,facing=up,recipe=infusing,tier=ultimate,type=personal_chest]
mekanism:machineblock[active=true,facing=up,recipe=infusing,tier=ultimate,type=chargepad]
mekanism:machineblock[active=true,facing=up,recipe=infusing,tier=ultimate,type=logistical_sorter]
mekanism:machineblock[active=true,facing=up,recipe=infusing,tier=creative,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=up,recipe=infusing,tier=creative,type=osmium_compressor]
mekanism:machineblock[active=true,facing=up,recipe=infusing,tier=creative,type=combiner]
mekanism:machineblock[active=true,facing=up,recipe=infusing,tier=creative,type=crusher]
mekanism:machineblock[active=true,facing=up,recipe=infusing,tier=creative,type=digital_miner]
mekanism:machineblock[active=true,facing=up,recipe=infusing,tier=creative,type=basic_factory]
mekanism:machineblock[active=true,facing=up,recipe=infusing,tier=creative,type=advanced_factory]
mekanism:machineblock[active=true,facing=up,recipe=infusing,tier=creative,type=elite_factory]
mekanism:machineblock[active=true,facing=up,recipe=infusing,tier=creative,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=up,recipe=infusing,tier=creative,type=purification_chamber]
mekanism:machineblock[active=true,facing=up,recipe=infusing,tier=creative,type=energized_smelter]
mekanism:machineblock[active=true,facing=up,recipe=infusing,tier=creative,type=teleporter]
mekanism:machineblock[active=true,facing=up,recipe=infusing,tier=creative,type=electric_pump]
mekanism:machineblock[active=true,facing=up,recipe=infusing,tier=creative,type=personal_chest]
mekanism:machineblock[active=true,facing=up,recipe=infusing,tier=creative,type=chargepad]
mekanism:machineblock[active=true,facing=up,recipe=infusing,tier=creative,type=logistical_sorter]
mekanism:machineblock[active=true,facing=north,recipe=smelting,tier=basic,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=north,recipe=smelting,tier=basic,type=osmium_compressor]
mekanism:machineblock[active=true,facing=north,recipe=smelting,tier=basic,type=combiner]
mekanism:machineblock[active=true,facing=north,recipe=smelting,tier=basic,type=crusher]
mekanism:machineblock[active=true,facing=north,recipe=smelting,tier=basic,type=digital_miner]
mekanism:machineblock[active=true,facing=north,recipe=smelting,tier=basic,type=basic_factory]
mekanism:machineblock[active=true,facing=north,recipe=smelting,tier=basic,type=advanced_factory]
mekanism:machineblock[active=true,facing=north,recipe=smelting,tier=basic,type=elite_factory]
mekanism:machineblock[active=true,facing=north,recipe=smelting,tier=basic,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=north,recipe=smelting,tier=basic,type=purification_chamber]
mekanism:machineblock[active=true,facing=north,recipe=smelting,tier=basic,type=energized_smelter]
mekanism:machineblock[active=true,facing=north,recipe=smelting,tier=basic,type=teleporter]
mekanism:machineblock[active=true,facing=north,recipe=smelting,tier=basic,type=electric_pump]
mekanism:machineblock[active=true,facing=north,recipe=smelting,tier=basic,type=personal_chest]
mekanism:machineblock[active=true,facing=north,recipe=smelting,tier=basic,type=chargepad]
mekanism:machineblock[active=true,facing=north,recipe=smelting,tier=basic,type=logistical_sorter]
mekanism:machineblock[active=true,facing=north,recipe=smelting,tier=advanced,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=north,recipe=smelting,tier=advanced,type=osmium_compressor]
mekanism:machineblock[active=true,facing=north,recipe=smelting,tier=advanced,type=combiner]
mekanism:machineblock[active=true,facing=north,recipe=smelting,tier=advanced,type=crusher]
mekanism:machineblock[active=true,facing=north,recipe=smelting,tier=advanced,type=digital_miner]
mekanism:machineblock[active=true,facing=north,recipe=smelting,tier=advanced,type=basic_factory]
mekanism:machineblock[active=true,facing=north,recipe=smelting,tier=advanced,type=advanced_factory]
mekanism:machineblock[active=true,facing=north,recipe=smelting,tier=advanced,type=elite_factory]
mekanism:machineblock[active=true,facing=north,recipe=smelting,tier=advanced,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=north,recipe=smelting,tier=advanced,type=purification_chamber]
mekanism:machineblock[active=true,facing=north,recipe=smelting,tier=advanced,type=energized_smelter]
mekanism:machineblock[active=true,facing=north,recipe=smelting,tier=advanced,type=teleporter]
mekanism:machineblock[active=true,facing=north,recipe=smelting,tier=advanced,type=electric_pump]
mekanism:machineblock[active=true,facing=north,recipe=smelting,tier=advanced,type=personal_chest]
mekanism:machineblock[active=true,facing=north,recipe=smelting,tier=advanced,type=chargepad]
mekanism:machineblock[active=true,facing=north,recipe=smelting,tier=advanced,type=logistical_sorter]
mekanism:machineblock[active=true,facing=north,recipe=smelting,tier=elite,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=north,recipe=smelting,tier=elite,type=osmium_compressor]
mekanism:machineblock[active=true,facing=north,recipe=smelting,tier=elite,type=combiner]
mekanism:machineblock[active=true,facing=north,recipe=smelting,tier=elite,type=crusher]
mekanism:machineblock[active=true,facing=north,recipe=smelting,tier=elite,type=digital_miner]
mekanism:machineblock[active=true,facing=north,recipe=smelting,tier=elite,type=basic_factory]
mekanism:machineblock[active=true,facing=north,recipe=smelting,tier=elite,type=advanced_factory]
mekanism:machineblock[active=true,facing=north,recipe=smelting,tier=elite,type=elite_factory]
mekanism:machineblock[active=true,facing=north,recipe=smelting,tier=elite,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=north,recipe=smelting,tier=elite,type=purification_chamber]
mekanism:machineblock[active=true,facing=north,recipe=smelting,tier=elite,type=energized_smelter]
mekanism:machineblock[active=true,facing=north,recipe=smelting,tier=elite,type=teleporter]
mekanism:machineblock[active=true,facing=north,recipe=smelting,tier=elite,type=electric_pump]
mekanism:machineblock[active=true,facing=north,recipe=smelting,tier=elite,type=personal_chest]
mekanism:machineblock[active=true,facing=north,recipe=smelting,tier=elite,type=chargepad]
mekanism:machineblock[active=true,facing=north,recipe=smelting,tier=elite,type=logistical_sorter]
mekanism:machineblock[active=true,facing=north,recipe=smelting,tier=ultimate,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=north,recipe=smelting,tier=ultimate,type=osmium_compressor]
mekanism:machineblock[active=true,facing=north,recipe=smelting,tier=ultimate,type=combiner]
mekanism:machineblock[active=true,facing=north,recipe=smelting,tier=ultimate,type=crusher]
mekanism:machineblock[active=true,facing=north,recipe=smelting,tier=ultimate,type=digital_miner]
mekanism:machineblock[active=true,facing=north,recipe=smelting,tier=ultimate,type=basic_factory]
mekanism:machineblock[active=true,facing=north,recipe=smelting,tier=ultimate,type=advanced_factory]
mekanism:machineblock[active=true,facing=north,recipe=smelting,tier=ultimate,type=elite_factory]
mekanism:machineblock[active=true,facing=north,recipe=smelting,tier=ultimate,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=north,recipe=smelting,tier=ultimate,type=purification_chamber]
mekanism:machineblock[active=true,facing=north,recipe=smelting,tier=ultimate,type=energized_smelter]
mekanism:machineblock[active=true,facing=north,recipe=smelting,tier=ultimate,type=teleporter]
mekanism:machineblock[active=true,facing=north,recipe=smelting,tier=ultimate,type=electric_pump]
mekanism:machineblock[active=true,facing=north,recipe=smelting,tier=ultimate,type=personal_chest]
mekanism:machineblock[active=true,facing=north,recipe=smelting,tier=ultimate,type=chargepad]
mekanism:machineblock[active=true,facing=north,recipe=smelting,tier=ultimate,type=logistical_sorter]
mekanism:machineblock[active=true,facing=north,recipe=smelting,tier=creative,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=north,recipe=smelting,tier=creative,type=osmium_compressor]
mekanism:machineblock[active=true,facing=north,recipe=smelting,tier=creative,type=combiner]
mekanism:machineblock[active=true,facing=north,recipe=smelting,tier=creative,type=crusher]
mekanism:machineblock[active=true,facing=north,recipe=smelting,tier=creative,type=digital_miner]
mekanism:machineblock[active=true,facing=north,recipe=smelting,tier=creative,type=basic_factory]
mekanism:machineblock[active=true,facing=north,recipe=smelting,tier=creative,type=advanced_factory]
mekanism:machineblock[active=true,facing=north,recipe=smelting,tier=creative,type=elite_factory]
mekanism:machineblock[active=true,facing=north,recipe=smelting,tier=creative,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=north,recipe=smelting,tier=creative,type=purification_chamber]
mekanism:machineblock[active=true,facing=north,recipe=smelting,tier=creative,type=energized_smelter]
mekanism:machineblock[active=true,facing=north,recipe=smelting,tier=creative,type=teleporter]
mekanism:machineblock[active=true,facing=north,recipe=smelting,tier=creative,type=electric_pump]
mekanism:machineblock[active=true,facing=north,recipe=smelting,tier=creative,type=personal_chest]
mekanism:machineblock[active=true,facing=north,recipe=smelting,tier=creative,type=chargepad]
mekanism:machineblock[active=true,facing=north,recipe=smelting,tier=creative,type=logistical_sorter]
mekanism:machineblock[active=true,facing=north,recipe=enriching,tier=basic,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=north,recipe=enriching,tier=basic,type=osmium_compressor]
mekanism:machineblock[active=true,facing=north,recipe=enriching,tier=basic,type=combiner]
mekanism:machineblock[active=true,facing=north,recipe=enriching,tier=basic,type=crusher]
mekanism:machineblock[active=true,facing=north,recipe=enriching,tier=basic,type=digital_miner]
mekanism:machineblock[active=true,facing=north,recipe=enriching,tier=basic,type=basic_factory]
mekanism:machineblock[active=true,facing=north,recipe=enriching,tier=basic,type=advanced_factory]
mekanism:machineblock[active=true,facing=north,recipe=enriching,tier=basic,type=elite_factory]
mekanism:machineblock[active=true,facing=north,recipe=enriching,tier=basic,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=north,recipe=enriching,tier=basic,type=purification_chamber]
mekanism:machineblock[active=true,facing=north,recipe=enriching,tier=basic,type=energized_smelter]
mekanism:machineblock[active=true,facing=north,recipe=enriching,tier=basic,type=teleporter]
mekanism:machineblock[active=true,facing=north,recipe=enriching,tier=basic,type=electric_pump]
mekanism:machineblock[active=true,facing=north,recipe=enriching,tier=basic,type=personal_chest]
mekanism:machineblock[active=true,facing=north,recipe=enriching,tier=basic,type=chargepad]
mekanism:machineblock[active=true,facing=north,recipe=enriching,tier=basic,type=logistical_sorter]
mekanism:machineblock[active=true,facing=north,recipe=enriching,tier=advanced,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=north,recipe=enriching,tier=advanced,type=osmium_compressor]
mekanism:machineblock[active=true,facing=north,recipe=enriching,tier=advanced,type=combiner]
mekanism:machineblock[active=true,facing=north,recipe=enriching,tier=advanced,type=crusher]
mekanism:machineblock[active=true,facing=north,recipe=enriching,tier=advanced,type=digital_miner]
mekanism:machineblock[active=true,facing=north,recipe=enriching,tier=advanced,type=basic_factory]
mekanism:machineblock[active=true,facing=north,recipe=enriching,tier=advanced,type=advanced_factory]
mekanism:machineblock[active=true,facing=north,recipe=enriching,tier=advanced,type=elite_factory]
mekanism:machineblock[active=true,facing=north,recipe=enriching,tier=advanced,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=north,recipe=enriching,tier=advanced,type=purification_chamber]
mekanism:machineblock[active=true,facing=north,recipe=enriching,tier=advanced,type=energized_smelter]
mekanism:machineblock[active=true,facing=north,recipe=enriching,tier=advanced,type=teleporter]
mekanism:machineblock[active=true,facing=north,recipe=enriching,tier=advanced,type=electric_pump]
mekanism:machineblock[active=true,facing=north,recipe=enriching,tier=advanced,type=personal_chest]
mekanism:machineblock[active=true,facing=north,recipe=enriching,tier=advanced,type=chargepad]
mekanism:machineblock[active=true,facing=north,recipe=enriching,tier=advanced,type=logistical_sorter]
mekanism:machineblock[active=true,facing=north,recipe=enriching,tier=elite,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=north,recipe=enriching,tier=elite,type=osmium_compressor]
mekanism:machineblock[active=true,facing=north,recipe=enriching,tier=elite,type=combiner]
mekanism:machineblock[active=true,facing=north,recipe=enriching,tier=elite,type=crusher]
mekanism:machineblock[active=true,facing=north,recipe=enriching,tier=elite,type=digital_miner]
mekanism:machineblock[active=true,facing=north,recipe=enriching,tier=elite,type=basic_factory]
mekanism:machineblock[active=true,facing=north,recipe=enriching,tier=elite,type=advanced_factory]
mekanism:machineblock[active=true,facing=north,recipe=enriching,tier=elite,type=elite_factory]
mekanism:machineblock[active=true,facing=north,recipe=enriching,tier=elite,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=north,recipe=enriching,tier=elite,type=purification_chamber]
mekanism:machineblock[active=true,facing=north,recipe=enriching,tier=elite,type=energized_smelter]
mekanism:machineblock[active=true,facing=north,recipe=enriching,tier=elite,type=teleporter]
mekanism:machineblock[active=true,facing=north,recipe=enriching,tier=elite,type=electric_pump]
mekanism:machineblock[active=true,facing=north,recipe=enriching,tier=elite,type=personal_chest]
mekanism:machineblock[active=true,facing=north,recipe=enriching,tier=elite,type=chargepad]
mekanism:machineblock[active=true,facing=north,recipe=enriching,tier=elite,type=logistical_sorter]
mekanism:machineblock[active=true,facing=north,recipe=enriching,tier=ultimate,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=north,recipe=enriching,tier=ultimate,type=osmium_compressor]
mekanism:machineblock[active=true,facing=north,recipe=enriching,tier=ultimate,type=combiner]
mekanism:machineblock[active=true,facing=north,recipe=enriching,tier=ultimate,type=crusher]
mekanism:machineblock[active=true,facing=north,recipe=enriching,tier=ultimate,type=digital_miner]
mekanism:machineblock[active=true,facing=north,recipe=enriching,tier=ultimate,type=basic_factory]
mekanism:machineblock[active=true,facing=north,recipe=enriching,tier=ultimate,type=advanced_factory]
mekanism:machineblock[active=true,facing=north,recipe=enriching,tier=ultimate,type=elite_factory]
mekanism:machineblock[active=true,facing=north,recipe=enriching,tier=ultimate,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=north,recipe=enriching,tier=ultimate,type=purification_chamber]
mekanism:machineblock[active=true,facing=north,recipe=enriching,tier=ultimate,type=energized_smelter]
mekanism:machineblock[active=true,facing=north,recipe=enriching,tier=ultimate,type=teleporter]
mekanism:machineblock[active=true,facing=north,recipe=enriching,tier=ultimate,type=electric_pump]
mekanism:machineblock[active=true,facing=north,recipe=enriching,tier=ultimate,type=personal_chest]
mekanism:machineblock[active=true,facing=north,recipe=enriching,tier=ultimate,type=chargepad]
mekanism:machineblock[active=true,facing=north,recipe=enriching,tier=ultimate,type=logistical_sorter]
mekanism:machineblock[active=true,facing=north,recipe=enriching,tier=creative,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=north,recipe=enriching,tier=creative,type=osmium_compressor]
mekanism:machineblock[active=true,facing=north,recipe=enriching,tier=creative,type=combiner]
mekanism:machineblock[active=true,facing=north,recipe=enriching,tier=creative,type=crusher]
mekanism:machineblock[active=true,facing=north,recipe=enriching,tier=creative,type=digital_miner]
mekanism:machineblock[active=true,facing=north,recipe=enriching,tier=creative,type=basic_factory]
mekanism:machineblock[active=true,facing=north,recipe=enriching,tier=creative,type=advanced_factory]
mekanism:machineblock[active=true,facing=north,recipe=enriching,tier=creative,type=elite_factory]
mekanism:machineblock[active=true,facing=north,recipe=enriching,tier=creative,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=north,recipe=enriching,tier=creative,type=purification_chamber]
mekanism:machineblock[active=true,facing=north,recipe=enriching,tier=creative,type=energized_smelter]
mekanism:machineblock[active=true,facing=north,recipe=enriching,tier=creative,type=teleporter]
mekanism:machineblock[active=true,facing=north,recipe=enriching,tier=creative,type=electric_pump]
mekanism:machineblock[active=true,facing=north,recipe=enriching,tier=creative,type=personal_chest]
mekanism:machineblock[active=true,facing=north,recipe=enriching,tier=creative,type=chargepad]
mekanism:machineblock[active=true,facing=north,recipe=enriching,tier=creative,type=logistical_sorter]
mekanism:machineblock[active=true,facing=north,recipe=crushing,tier=basic,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=north,recipe=crushing,tier=basic,type=osmium_compressor]
mekanism:machineblock[active=true,facing=north,recipe=crushing,tier=basic,type=combiner]
mekanism:machineblock[active=true,facing=north,recipe=crushing,tier=basic,type=crusher]
mekanism:machineblock[active=true,facing=north,recipe=crushing,tier=basic,type=digital_miner]
mekanism:machineblock[active=true,facing=north,recipe=crushing,tier=basic,type=basic_factory]
mekanism:machineblock[active=true,facing=north,recipe=crushing,tier=basic,type=advanced_factory]
mekanism:machineblock[active=true,facing=north,recipe=crushing,tier=basic,type=elite_factory]
mekanism:machineblock[active=true,facing=north,recipe=crushing,tier=basic,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=north,recipe=crushing,tier=basic,type=purification_chamber]
mekanism:machineblock[active=true,facing=north,recipe=crushing,tier=basic,type=energized_smelter]
mekanism:machineblock[active=true,facing=north,recipe=crushing,tier=basic,type=teleporter]
mekanism:machineblock[active=true,facing=north,recipe=crushing,tier=basic,type=electric_pump]
mekanism:machineblock[active=true,facing=north,recipe=crushing,tier=basic,type=personal_chest]
mekanism:machineblock[active=true,facing=north,recipe=crushing,tier=basic,type=chargepad]
mekanism:machineblock[active=true,facing=north,recipe=crushing,tier=basic,type=logistical_sorter]
mekanism:machineblock[active=true,facing=north,recipe=crushing,tier=advanced,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=north,recipe=crushing,tier=advanced,type=osmium_compressor]
mekanism:machineblock[active=true,facing=north,recipe=crushing,tier=advanced,type=combiner]
mekanism:machineblock[active=true,facing=north,recipe=crushing,tier=advanced,type=crusher]
mekanism:machineblock[active=true,facing=north,recipe=crushing,tier=advanced,type=digital_miner]
mekanism:machineblock[active=true,facing=north,recipe=crushing,tier=advanced,type=basic_factory]
mekanism:machineblock[active=true,facing=north,recipe=crushing,tier=advanced,type=advanced_factory]
mekanism:machineblock[active=true,facing=north,recipe=crushing,tier=advanced,type=elite_factory]
mekanism:machineblock[active=true,facing=north,recipe=crushing,tier=advanced,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=north,recipe=crushing,tier=advanced,type=purification_chamber]
mekanism:machineblock[active=true,facing=north,recipe=crushing,tier=advanced,type=energized_smelter]
mekanism:machineblock[active=true,facing=north,recipe=crushing,tier=advanced,type=teleporter]
mekanism:machineblock[active=true,facing=north,recipe=crushing,tier=advanced,type=electric_pump]
mekanism:machineblock[active=true,facing=north,recipe=crushing,tier=advanced,type=personal_chest]
mekanism:machineblock[active=true,facing=north,recipe=crushing,tier=advanced,type=chargepad]
mekanism:machineblock[active=true,facing=north,recipe=crushing,tier=advanced,type=logistical_sorter]
mekanism:machineblock[active=true,facing=north,recipe=crushing,tier=elite,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=north,recipe=crushing,tier=elite,type=osmium_compressor]
mekanism:machineblock[active=true,facing=north,recipe=crushing,tier=elite,type=combiner]
mekanism:machineblock[active=true,facing=north,recipe=crushing,tier=elite,type=crusher]
mekanism:machineblock[active=true,facing=north,recipe=crushing,tier=elite,type=digital_miner]
mekanism:machineblock[active=true,facing=north,recipe=crushing,tier=elite,type=basic_factory]
mekanism:machineblock[active=true,facing=north,recipe=crushing,tier=elite,type=advanced_factory]
mekanism:machineblock[active=true,facing=north,recipe=crushing,tier=elite,type=elite_factory]
mekanism:machineblock[active=true,facing=north,recipe=crushing,tier=elite,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=north,recipe=crushing,tier=elite,type=purification_chamber]
mekanism:machineblock[active=true,facing=north,recipe=crushing,tier=elite,type=energized_smelter]
mekanism:machineblock[active=true,facing=north,recipe=crushing,tier=elite,type=teleporter]
mekanism:machineblock[active=true,facing=north,recipe=crushing,tier=elite,type=electric_pump]
mekanism:machineblock[active=true,facing=north,recipe=crushing,tier=elite,type=personal_chest]
mekanism:machineblock[active=true,facing=north,recipe=crushing,tier=elite,type=chargepad]
mekanism:machineblock[active=true,facing=north,recipe=crushing,tier=elite,type=logistical_sorter]
mekanism:machineblock[active=true,facing=north,recipe=crushing,tier=ultimate,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=north,recipe=crushing,tier=ultimate,type=osmium_compressor]
mekanism:machineblock[active=true,facing=north,recipe=crushing,tier=ultimate,type=combiner]
mekanism:machineblock[active=true,facing=north,recipe=crushing,tier=ultimate,type=crusher]
mekanism:machineblock[active=true,facing=north,recipe=crushing,tier=ultimate,type=digital_miner]
mekanism:machineblock[active=true,facing=north,recipe=crushing,tier=ultimate,type=basic_factory]
mekanism:machineblock[active=true,facing=north,recipe=crushing,tier=ultimate,type=advanced_factory]
mekanism:machineblock[active=true,facing=north,recipe=crushing,tier=ultimate,type=elite_factory]
mekanism:machineblock[active=true,facing=north,recipe=crushing,tier=ultimate,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=north,recipe=crushing,tier=ultimate,type=purification_chamber]
mekanism:machineblock[active=true,facing=north,recipe=crushing,tier=ultimate,type=energized_smelter]
mekanism:machineblock[active=true,facing=north,recipe=crushing,tier=ultimate,type=teleporter]
mekanism:machineblock[active=true,facing=north,recipe=crushing,tier=ultimate,type=electric_pump]
mekanism:machineblock[active=true,facing=north,recipe=crushing,tier=ultimate,type=personal_chest]
mekanism:machineblock[active=true,facing=north,recipe=crushing,tier=ultimate,type=chargepad]
mekanism:machineblock[active=true,facing=north,recipe=crushing,tier=ultimate,type=logistical_sorter]
mekanism:machineblock[active=true,facing=north,recipe=crushing,tier=creative,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=north,recipe=crushing,tier=creative,type=osmium_compressor]
mekanism:machineblock[active=true,facing=north,recipe=crushing,tier=creative,type=combiner]
mekanism:machineblock[active=true,facing=north,recipe=crushing,tier=creative,type=crusher]
mekanism:machineblock[active=true,facing=north,recipe=crushing,tier=creative,type=digital_miner]
mekanism:machineblock[active=true,facing=north,recipe=crushing,tier=creative,type=basic_factory]
mekanism:machineblock[active=true,facing=north,recipe=crushing,tier=creative,type=advanced_factory]
mekanism:machineblock[active=true,facing=north,recipe=crushing,tier=creative,type=elite_factory]
mekanism:machineblock[active=true,facing=north,recipe=crushing,tier=creative,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=north,recipe=crushing,tier=creative,type=purification_chamber]
mekanism:machineblock[active=true,facing=north,recipe=crushing,tier=creative,type=energized_smelter]
mekanism:machineblock[active=true,facing=north,recipe=crushing,tier=creative,type=teleporter]
mekanism:machineblock[active=true,facing=north,recipe=crushing,tier=creative,type=electric_pump]
mekanism:machineblock[active=true,facing=north,recipe=crushing,tier=creative,type=personal_chest]
mekanism:machineblock[active=true,facing=north,recipe=crushing,tier=creative,type=chargepad]
mekanism:machineblock[active=true,facing=north,recipe=crushing,tier=creative,type=logistical_sorter]
mekanism:machineblock[active=true,facing=north,recipe=compressing,tier=basic,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=north,recipe=compressing,tier=basic,type=osmium_compressor]
mekanism:machineblock[active=true,facing=north,recipe=compressing,tier=basic,type=combiner]
mekanism:machineblock[active=true,facing=north,recipe=compressing,tier=basic,type=crusher]
mekanism:machineblock[active=true,facing=north,recipe=compressing,tier=basic,type=digital_miner]
mekanism:machineblock[active=true,facing=north,recipe=compressing,tier=basic,type=basic_factory]
mekanism:machineblock[active=true,facing=north,recipe=compressing,tier=basic,type=advanced_factory]
mekanism:machineblock[active=true,facing=north,recipe=compressing,tier=basic,type=elite_factory]
mekanism:machineblock[active=true,facing=north,recipe=compressing,tier=basic,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=north,recipe=compressing,tier=basic,type=purification_chamber]
mekanism:machineblock[active=true,facing=north,recipe=compressing,tier=basic,type=energized_smelter]
mekanism:machineblock[active=true,facing=north,recipe=compressing,tier=basic,type=teleporter]
mekanism:machineblock[active=true,facing=north,recipe=compressing,tier=basic,type=electric_pump]
mekanism:machineblock[active=true,facing=north,recipe=compressing,tier=basic,type=personal_chest]
mekanism:machineblock[active=true,facing=north,recipe=compressing,tier=basic,type=chargepad]
mekanism:machineblock[active=true,facing=north,recipe=compressing,tier=basic,type=logistical_sorter]
mekanism:machineblock[active=true,facing=north,recipe=compressing,tier=advanced,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=north,recipe=compressing,tier=advanced,type=osmium_compressor]
mekanism:machineblock[active=true,facing=north,recipe=compressing,tier=advanced,type=combiner]
mekanism:machineblock[active=true,facing=north,recipe=compressing,tier=advanced,type=crusher]
mekanism:machineblock[active=true,facing=north,recipe=compressing,tier=advanced,type=digital_miner]
mekanism:machineblock[active=true,facing=north,recipe=compressing,tier=advanced,type=basic_factory]
mekanism:machineblock[active=true,facing=north,recipe=compressing,tier=advanced,type=advanced_factory]
mekanism:machineblock[active=true,facing=north,recipe=compressing,tier=advanced,type=elite_factory]
mekanism:machineblock[active=true,facing=north,recipe=compressing,tier=advanced,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=north,recipe=compressing,tier=advanced,type=purification_chamber]
mekanism:machineblock[active=true,facing=north,recipe=compressing,tier=advanced,type=energized_smelter]
mekanism:machineblock[active=true,facing=north,recipe=compressing,tier=advanced,type=teleporter]
mekanism:machineblock[active=true,facing=north,recipe=compressing,tier=advanced,type=electric_pump]
mekanism:machineblock[active=true,facing=north,recipe=compressing,tier=advanced,type=personal_chest]
mekanism:machineblock[active=true,facing=north,recipe=compressing,tier=advanced,type=chargepad]
mekanism:machineblock[active=true,facing=north,recipe=compressing,tier=advanced,type=logistical_sorter]
mekanism:machineblock[active=true,facing=north,recipe=compressing,tier=elite,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=north,recipe=compressing,tier=elite,type=osmium_compressor]
mekanism:machineblock[active=true,facing=north,recipe=compressing,tier=elite,type=combiner]
mekanism:machineblock[active=true,facing=north,recipe=compressing,tier=elite,type=crusher]
mekanism:machineblock[active=true,facing=north,recipe=compressing,tier=elite,type=digital_miner]
mekanism:machineblock[active=true,facing=north,recipe=compressing,tier=elite,type=basic_factory]
mekanism:machineblock[active=true,facing=north,recipe=compressing,tier=elite,type=advanced_factory]
mekanism:machineblock[active=true,facing=north,recipe=compressing,tier=elite,type=elite_factory]
mekanism:machineblock[active=true,facing=north,recipe=compressing,tier=elite,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=north,recipe=compressing,tier=elite,type=purification_chamber]
mekanism:machineblock[active=true,facing=north,recipe=compressing,tier=elite,type=energized_smelter]
mekanism:machineblock[active=true,facing=north,recipe=compressing,tier=elite,type=teleporter]
mekanism:machineblock[active=true,facing=north,recipe=compressing,tier=elite,type=electric_pump]
mekanism:machineblock[active=true,facing=north,recipe=compressing,tier=elite,type=personal_chest]
mekanism:machineblock[active=true,facing=north,recipe=compressing,tier=elite,type=chargepad]
mekanism:machineblock[active=true,facing=north,recipe=compressing,tier=elite,type=logistical_sorter]
mekanism:machineblock[active=true,facing=north,recipe=compressing,tier=ultimate,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=north,recipe=compressing,tier=ultimate,type=osmium_compressor]
mekanism:machineblock[active=true,facing=north,recipe=compressing,tier=ultimate,type=combiner]
mekanism:machineblock[active=true,facing=north,recipe=compressing,tier=ultimate,type=crusher]
mekanism:machineblock[active=true,facing=north,recipe=compressing,tier=ultimate,type=digital_miner]
mekanism:machineblock[active=true,facing=north,recipe=compressing,tier=ultimate,type=basic_factory]
mekanism:machineblock[active=true,facing=north,recipe=compressing,tier=ultimate,type=advanced_factory]
mekanism:machineblock[active=true,facing=north,recipe=compressing,tier=ultimate,type=elite_factory]
mekanism:machineblock[active=true,facing=north,recipe=compressing,tier=ultimate,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=north,recipe=compressing,tier=ultimate,type=purification_chamber]
mekanism:machineblock[active=true,facing=north,recipe=compressing,tier=ultimate,type=energized_smelter]
mekanism:machineblock[active=true,facing=north,recipe=compressing,tier=ultimate,type=teleporter]
mekanism:machineblock[active=true,facing=north,recipe=compressing,tier=ultimate,type=electric_pump]
mekanism:machineblock[active=true,facing=north,recipe=compressing,tier=ultimate,type=personal_chest]
mekanism:machineblock[active=true,facing=north,recipe=compressing,tier=ultimate,type=chargepad]
mekanism:machineblock[active=true,facing=north,recipe=compressing,tier=ultimate,type=logistical_sorter]
mekanism:machineblock[active=true,facing=north,recipe=compressing,tier=creative,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=north,recipe=compressing,tier=creative,type=osmium_compressor]
mekanism:machineblock[active=true,facing=north,recipe=compressing,tier=creative,type=combiner]
mekanism:machineblock[active=true,facing=north,recipe=compressing,tier=creative,type=crusher]
mekanism:machineblock[active=true,facing=north,recipe=compressing,tier=creative,type=digital_miner]
mekanism:machineblock[active=true,facing=north,recipe=compressing,tier=creative,type=basic_factory]
mekanism:machineblock[active=true,facing=north,recipe=compressing,tier=creative,type=advanced_factory]
mekanism:machineblock[active=true,facing=north,recipe=compressing,tier=creative,type=elite_factory]
mekanism:machineblock[active=true,facing=north,recipe=compressing,tier=creative,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=north,recipe=compressing,tier=creative,type=purification_chamber]
mekanism:machineblock[active=true,facing=north,recipe=compressing,tier=creative,type=energized_smelter]
mekanism:machineblock[active=true,facing=north,recipe=compressing,tier=creative,type=teleporter]
mekanism:machineblock[active=true,facing=north,recipe=compressing,tier=creative,type=electric_pump]
mekanism:machineblock[active=true,facing=north,recipe=compressing,tier=creative,type=personal_chest]
mekanism:machineblock[active=true,facing=north,recipe=compressing,tier=creative,type=chargepad]
mekanism:machineblock[active=true,facing=north,recipe=compressing,tier=creative,type=logistical_sorter]
mekanism:machineblock[active=true,facing=north,recipe=combining,tier=basic,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=north,recipe=combining,tier=basic,type=osmium_compressor]
mekanism:machineblock[active=true,facing=north,recipe=combining,tier=basic,type=combiner]
mekanism:machineblock[active=true,facing=north,recipe=combining,tier=basic,type=crusher]
mekanism:machineblock[active=true,facing=north,recipe=combining,tier=basic,type=digital_miner]
mekanism:machineblock[active=true,facing=north,recipe=combining,tier=basic,type=basic_factory]
mekanism:machineblock[active=true,facing=north,recipe=combining,tier=basic,type=advanced_factory]
mekanism:machineblock[active=true,facing=north,recipe=combining,tier=basic,type=elite_factory]
mekanism:machineblock[active=true,facing=north,recipe=combining,tier=basic,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=north,recipe=combining,tier=basic,type=purification_chamber]
mekanism:machineblock[active=true,facing=north,recipe=combining,tier=basic,type=energized_smelter]
mekanism:machineblock[active=true,facing=north,recipe=combining,tier=basic,type=teleporter]
mekanism:machineblock[active=true,facing=north,recipe=combining,tier=basic,type=electric_pump]
mekanism:machineblock[active=true,facing=north,recipe=combining,tier=basic,type=personal_chest]
mekanism:machineblock[active=true,facing=north,recipe=combining,tier=basic,type=chargepad]
mekanism:machineblock[active=true,facing=north,recipe=combining,tier=basic,type=logistical_sorter]
mekanism:machineblock[active=true,facing=north,recipe=combining,tier=advanced,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=north,recipe=combining,tier=advanced,type=osmium_compressor]
mekanism:machineblock[active=true,facing=north,recipe=combining,tier=advanced,type=combiner]
mekanism:machineblock[active=true,facing=north,recipe=combining,tier=advanced,type=crusher]
mekanism:machineblock[active=true,facing=north,recipe=combining,tier=advanced,type=digital_miner]
mekanism:machineblock[active=true,facing=north,recipe=combining,tier=advanced,type=basic_factory]
mekanism:machineblock[active=true,facing=north,recipe=combining,tier=advanced,type=advanced_factory]
mekanism:machineblock[active=true,facing=north,recipe=combining,tier=advanced,type=elite_factory]
mekanism:machineblock[active=true,facing=north,recipe=combining,tier=advanced,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=north,recipe=combining,tier=advanced,type=purification_chamber]
mekanism:machineblock[active=true,facing=north,recipe=combining,tier=advanced,type=energized_smelter]
mekanism:machineblock[active=true,facing=north,recipe=combining,tier=advanced,type=teleporter]
mekanism:machineblock[active=true,facing=north,recipe=combining,tier=advanced,type=electric_pump]
mekanism:machineblock[active=true,facing=north,recipe=combining,tier=advanced,type=personal_chest]
mekanism:machineblock[active=true,facing=north,recipe=combining,tier=advanced,type=chargepad]
mekanism:machineblock[active=true,facing=north,recipe=combining,tier=advanced,type=logistical_sorter]
mekanism:machineblock[active=true,facing=north,recipe=combining,tier=elite,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=north,recipe=combining,tier=elite,type=osmium_compressor]
mekanism:machineblock[active=true,facing=north,recipe=combining,tier=elite,type=combiner]
mekanism:machineblock[active=true,facing=north,recipe=combining,tier=elite,type=crusher]
mekanism:machineblock[active=true,facing=north,recipe=combining,tier=elite,type=digital_miner]
mekanism:machineblock[active=true,facing=north,recipe=combining,tier=elite,type=basic_factory]
mekanism:machineblock[active=true,facing=north,recipe=combining,tier=elite,type=advanced_factory]
mekanism:machineblock[active=true,facing=north,recipe=combining,tier=elite,type=elite_factory]
mekanism:machineblock[active=true,facing=north,recipe=combining,tier=elite,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=north,recipe=combining,tier=elite,type=purification_chamber]
mekanism:machineblock[active=true,facing=north,recipe=combining,tier=elite,type=energized_smelter]
mekanism:machineblock[active=true,facing=north,recipe=combining,tier=elite,type=teleporter]
mekanism:machineblock[active=true,facing=north,recipe=combining,tier=elite,type=electric_pump]
mekanism:machineblock[active=true,facing=north,recipe=combining,tier=elite,type=personal_chest]
mekanism:machineblock[active=true,facing=north,recipe=combining,tier=elite,type=chargepad]
mekanism:machineblock[active=true,facing=north,recipe=combining,tier=elite,type=logistical_sorter]
mekanism:machineblock[active=true,facing=north,recipe=combining,tier=ultimate,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=north,recipe=combining,tier=ultimate,type=osmium_compressor]
mekanism:machineblock[active=true,facing=north,recipe=combining,tier=ultimate,type=combiner]
mekanism:machineblock[active=true,facing=north,recipe=combining,tier=ultimate,type=crusher]
mekanism:machineblock[active=true,facing=north,recipe=combining,tier=ultimate,type=digital_miner]
mekanism:machineblock[active=true,facing=north,recipe=combining,tier=ultimate,type=basic_factory]
mekanism:machineblock[active=true,facing=north,recipe=combining,tier=ultimate,type=advanced_factory]
mekanism:machineblock[active=true,facing=north,recipe=combining,tier=ultimate,type=elite_factory]
mekanism:machineblock[active=true,facing=north,recipe=combining,tier=ultimate,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=north,recipe=combining,tier=ultimate,type=purification_chamber]
mekanism:machineblock[active=true,facing=north,recipe=combining,tier=ultimate,type=energized_smelter]
mekanism:machineblock[active=true,facing=north,recipe=combining,tier=ultimate,type=teleporter]
mekanism:machineblock[active=true,facing=north,recipe=combining,tier=ultimate,type=electric_pump]
mekanism:machineblock[active=true,facing=north,recipe=combining,tier=ultimate,type=personal_chest]
mekanism:machineblock[active=true,facing=north,recipe=combining,tier=ultimate,type=chargepad]
mekanism:machineblock[active=true,facing=north,recipe=combining,tier=ultimate,type=logistical_sorter]
mekanism:machineblock[active=true,facing=north,recipe=combining,tier=creative,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=north,recipe=combining,tier=creative,type=osmium_compressor]
mekanism:machineblock[active=true,facing=north,recipe=combining,tier=creative,type=combiner]
mekanism:machineblock[active=true,facing=north,recipe=combining,tier=creative,type=crusher]
mekanism:machineblock[active=true,facing=north,recipe=combining,tier=creative,type=digital_miner]
mekanism:machineblock[active=true,facing=north,recipe=combining,tier=creative,type=basic_factory]
mekanism:machineblock[active=true,facing=north,recipe=combining,tier=creative,type=advanced_factory]
mekanism:machineblock[active=true,facing=north,recipe=combining,tier=creative,type=elite_factory]
mekanism:machineblock[active=true,facing=north,recipe=combining,tier=creative,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=north,recipe=combining,tier=creative,type=purification_chamber]
mekanism:machineblock[active=true,facing=north,recipe=combining,tier=creative,type=energized_smelter]
mekanism:machineblock[active=true,facing=north,recipe=combining,tier=creative,type=teleporter]
mekanism:machineblock[active=true,facing=north,recipe=combining,tier=creative,type=electric_pump]
mekanism:machineblock[active=true,facing=north,recipe=combining,tier=creative,type=personal_chest]
mekanism:machineblock[active=true,facing=north,recipe=combining,tier=creative,type=chargepad]
mekanism:machineblock[active=true,facing=north,recipe=combining,tier=creative,type=logistical_sorter]
mekanism:machineblock[active=true,facing=north,recipe=purifying,tier=basic,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=north,recipe=purifying,tier=basic,type=osmium_compressor]
mekanism:machineblock[active=true,facing=north,recipe=purifying,tier=basic,type=combiner]
mekanism:machineblock[active=true,facing=north,recipe=purifying,tier=basic,type=crusher]
mekanism:machineblock[active=true,facing=north,recipe=purifying,tier=basic,type=digital_miner]
mekanism:machineblock[active=true,facing=north,recipe=purifying,tier=basic,type=basic_factory]
mekanism:machineblock[active=true,facing=north,recipe=purifying,tier=basic,type=advanced_factory]
mekanism:machineblock[active=true,facing=north,recipe=purifying,tier=basic,type=elite_factory]
mekanism:machineblock[active=true,facing=north,recipe=purifying,tier=basic,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=north,recipe=purifying,tier=basic,type=purification_chamber]
mekanism:machineblock[active=true,facing=north,recipe=purifying,tier=basic,type=energized_smelter]
mekanism:machineblock[active=true,facing=north,recipe=purifying,tier=basic,type=teleporter]
mekanism:machineblock[active=true,facing=north,recipe=purifying,tier=basic,type=electric_pump]
mekanism:machineblock[active=true,facing=north,recipe=purifying,tier=basic,type=personal_chest]
mekanism:machineblock[active=true,facing=north,recipe=purifying,tier=basic,type=chargepad]
mekanism:machineblock[active=true,facing=north,recipe=purifying,tier=basic,type=logistical_sorter]
mekanism:machineblock[active=true,facing=north,recipe=purifying,tier=advanced,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=north,recipe=purifying,tier=advanced,type=osmium_compressor]
mekanism:machineblock[active=true,facing=north,recipe=purifying,tier=advanced,type=combiner]
mekanism:machineblock[active=true,facing=north,recipe=purifying,tier=advanced,type=crusher]
mekanism:machineblock[active=true,facing=north,recipe=purifying,tier=advanced,type=digital_miner]
mekanism:machineblock[active=true,facing=north,recipe=purifying,tier=advanced,type=basic_factory]
mekanism:machineblock[active=true,facing=north,recipe=purifying,tier=advanced,type=advanced_factory]
mekanism:machineblock[active=true,facing=north,recipe=purifying,tier=advanced,type=elite_factory]
mekanism:machineblock[active=true,facing=north,recipe=purifying,tier=advanced,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=north,recipe=purifying,tier=advanced,type=purification_chamber]
mekanism:machineblock[active=true,facing=north,recipe=purifying,tier=advanced,type=energized_smelter]
mekanism:machineblock[active=true,facing=north,recipe=purifying,tier=advanced,type=teleporter]
mekanism:machineblock[active=true,facing=north,recipe=purifying,tier=advanced,type=electric_pump]
mekanism:machineblock[active=true,facing=north,recipe=purifying,tier=advanced,type=personal_chest]
mekanism:machineblock[active=true,facing=north,recipe=purifying,tier=advanced,type=chargepad]
mekanism:machineblock[active=true,facing=north,recipe=purifying,tier=advanced,type=logistical_sorter]
mekanism:machineblock[active=true,facing=north,recipe=purifying,tier=elite,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=north,recipe=purifying,tier=elite,type=osmium_compressor]
mekanism:machineblock[active=true,facing=north,recipe=purifying,tier=elite,type=combiner]
mekanism:machineblock[active=true,facing=north,recipe=purifying,tier=elite,type=crusher]
mekanism:machineblock[active=true,facing=north,recipe=purifying,tier=elite,type=digital_miner]
mekanism:machineblock[active=true,facing=north,recipe=purifying,tier=elite,type=basic_factory]
mekanism:machineblock[active=true,facing=north,recipe=purifying,tier=elite,type=advanced_factory]
mekanism:machineblock[active=true,facing=north,recipe=purifying,tier=elite,type=elite_factory]
mekanism:machineblock[active=true,facing=north,recipe=purifying,tier=elite,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=north,recipe=purifying,tier=elite,type=purification_chamber]
mekanism:machineblock[active=true,facing=north,recipe=purifying,tier=elite,type=energized_smelter]
mekanism:machineblock[active=true,facing=north,recipe=purifying,tier=elite,type=teleporter]
mekanism:machineblock[active=true,facing=north,recipe=purifying,tier=elite,type=electric_pump]
mekanism:machineblock[active=true,facing=north,recipe=purifying,tier=elite,type=personal_chest]
mekanism:machineblock[active=true,facing=north,recipe=purifying,tier=elite,type=chargepad]
mekanism:machineblock[active=true,facing=north,recipe=purifying,tier=elite,type=logistical_sorter]
mekanism:machineblock[active=true,facing=north,recipe=purifying,tier=ultimate,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=north,recipe=purifying,tier=ultimate,type=osmium_compressor]
mekanism:machineblock[active=true,facing=north,recipe=purifying,tier=ultimate,type=combiner]
mekanism:machineblock[active=true,facing=north,recipe=purifying,tier=ultimate,type=crusher]
mekanism:machineblock[active=true,facing=north,recipe=purifying,tier=ultimate,type=digital_miner]
mekanism:machineblock[active=true,facing=north,recipe=purifying,tier=ultimate,type=basic_factory]
mekanism:machineblock[active=true,facing=north,recipe=purifying,tier=ultimate,type=advanced_factory]
mekanism:machineblock[active=true,facing=north,recipe=purifying,tier=ultimate,type=elite_factory]
mekanism:machineblock[active=true,facing=north,recipe=purifying,tier=ultimate,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=north,recipe=purifying,tier=ultimate,type=purification_chamber]
mekanism:machineblock[active=true,facing=north,recipe=purifying,tier=ultimate,type=energized_smelter]
mekanism:machineblock[active=true,facing=north,recipe=purifying,tier=ultimate,type=teleporter]
mekanism:machineblock[active=true,facing=north,recipe=purifying,tier=ultimate,type=electric_pump]
mekanism:machineblock[active=true,facing=north,recipe=purifying,tier=ultimate,type=personal_chest]
mekanism:machineblock[active=true,facing=north,recipe=purifying,tier=ultimate,type=chargepad]
mekanism:machineblock[active=true,facing=north,recipe=purifying,tier=ultimate,type=logistical_sorter]
mekanism:machineblock[active=true,facing=north,recipe=purifying,tier=creative,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=north,recipe=purifying,tier=creative,type=osmium_compressor]
mekanism:machineblock[active=true,facing=north,recipe=purifying,tier=creative,type=combiner]
mekanism:machineblock[active=true,facing=north,recipe=purifying,tier=creative,type=crusher]
mekanism:machineblock[active=true,facing=north,recipe=purifying,tier=creative,type=digital_miner]
mekanism:machineblock[active=true,facing=north,recipe=purifying,tier=creative,type=basic_factory]
mekanism:machineblock[active=true,facing=north,recipe=purifying,tier=creative,type=advanced_factory]
mekanism:machineblock[active=true,facing=north,recipe=purifying,tier=creative,type=elite_factory]
mekanism:machineblock[active=true,facing=north,recipe=purifying,tier=creative,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=north,recipe=purifying,tier=creative,type=purification_chamber]
mekanism:machineblock[active=true,facing=north,recipe=purifying,tier=creative,type=energized_smelter]
mekanism:machineblock[active=true,facing=north,recipe=purifying,tier=creative,type=teleporter]
mekanism:machineblock[active=true,facing=north,recipe=purifying,tier=creative,type=electric_pump]
mekanism:machineblock[active=true,facing=north,recipe=purifying,tier=creative,type=personal_chest]
mekanism:machineblock[active=true,facing=north,recipe=purifying,tier=creative,type=chargepad]
mekanism:machineblock[active=true,facing=north,recipe=purifying,tier=creative,type=logistical_sorter]
mekanism:machineblock[active=true,facing=north,recipe=injecting,tier=basic,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=north,recipe=injecting,tier=basic,type=osmium_compressor]
mekanism:machineblock[active=true,facing=north,recipe=injecting,tier=basic,type=combiner]
mekanism:machineblock[active=true,facing=north,recipe=injecting,tier=basic,type=crusher]
mekanism:machineblock[active=true,facing=north,recipe=injecting,tier=basic,type=digital_miner]
mekanism:machineblock[active=true,facing=north,recipe=injecting,tier=basic,type=basic_factory]
mekanism:machineblock[active=true,facing=north,recipe=injecting,tier=basic,type=advanced_factory]
mekanism:machineblock[active=true,facing=north,recipe=injecting,tier=basic,type=elite_factory]
mekanism:machineblock[active=true,facing=north,recipe=injecting,tier=basic,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=north,recipe=injecting,tier=basic,type=purification_chamber]
mekanism:machineblock[active=true,facing=north,recipe=injecting,tier=basic,type=energized_smelter]
mekanism:machineblock[active=true,facing=north,recipe=injecting,tier=basic,type=teleporter]
mekanism:machineblock[active=true,facing=north,recipe=injecting,tier=basic,type=electric_pump]
mekanism:machineblock[active=true,facing=north,recipe=injecting,tier=basic,type=personal_chest]
mekanism:machineblock[active=true,facing=north,recipe=injecting,tier=basic,type=chargepad]
mekanism:machineblock[active=true,facing=north,recipe=injecting,tier=basic,type=logistical_sorter]
mekanism:machineblock[active=true,facing=north,recipe=injecting,tier=advanced,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=north,recipe=injecting,tier=advanced,type=osmium_compressor]
mekanism:machineblock[active=true,facing=north,recipe=injecting,tier=advanced,type=combiner]
mekanism:machineblock[active=true,facing=north,recipe=injecting,tier=advanced,type=crusher]
mekanism:machineblock[active=true,facing=north,recipe=injecting,tier=advanced,type=digital_miner]
mekanism:machineblock[active=true,facing=north,recipe=injecting,tier=advanced,type=basic_factory]
mekanism:machineblock[active=true,facing=north,recipe=injecting,tier=advanced,type=advanced_factory]
mekanism:machineblock[active=true,facing=north,recipe=injecting,tier=advanced,type=elite_factory]
mekanism:machineblock[active=true,facing=north,recipe=injecting,tier=advanced,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=north,recipe=injecting,tier=advanced,type=purification_chamber]
mekanism:machineblock[active=true,facing=north,recipe=injecting,tier=advanced,type=energized_smelter]
mekanism:machineblock[active=true,facing=north,recipe=injecting,tier=advanced,type=teleporter]
mekanism:machineblock[active=true,facing=north,recipe=injecting,tier=advanced,type=electric_pump]
mekanism:machineblock[active=true,facing=north,recipe=injecting,tier=advanced,type=personal_chest]
mekanism:machineblock[active=true,facing=north,recipe=injecting,tier=advanced,type=chargepad]
mekanism:machineblock[active=true,facing=north,recipe=injecting,tier=advanced,type=logistical_sorter]
mekanism:machineblock[active=true,facing=north,recipe=injecting,tier=elite,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=north,recipe=injecting,tier=elite,type=osmium_compressor]
mekanism:machineblock[active=true,facing=north,recipe=injecting,tier=elite,type=combiner]
mekanism:machineblock[active=true,facing=north,recipe=injecting,tier=elite,type=crusher]
mekanism:machineblock[active=true,facing=north,recipe=injecting,tier=elite,type=digital_miner]
mekanism:machineblock[active=true,facing=north,recipe=injecting,tier=elite,type=basic_factory]
mekanism:machineblock[active=true,facing=north,recipe=injecting,tier=elite,type=advanced_factory]
mekanism:machineblock[active=true,facing=north,recipe=injecting,tier=elite,type=elite_factory]
mekanism:machineblock[active=true,facing=north,recipe=injecting,tier=elite,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=north,recipe=injecting,tier=elite,type=purification_chamber]
mekanism:machineblock[active=true,facing=north,recipe=injecting,tier=elite,type=energized_smelter]
mekanism:machineblock[active=true,facing=north,recipe=injecting,tier=elite,type=teleporter]
mekanism:machineblock[active=true,facing=north,recipe=injecting,tier=elite,type=electric_pump]
mekanism:machineblock[active=true,facing=north,recipe=injecting,tier=elite,type=personal_chest]
mekanism:machineblock[active=true,facing=north,recipe=injecting,tier=elite,type=chargepad]
mekanism:machineblock[active=true,facing=north,recipe=injecting,tier=elite,type=logistical_sorter]
mekanism:machineblock[active=true,facing=north,recipe=injecting,tier=ultimate,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=north,recipe=injecting,tier=ultimate,type=osmium_compressor]
mekanism:machineblock[active=true,facing=north,recipe=injecting,tier=ultimate,type=combiner]
mekanism:machineblock[active=true,facing=north,recipe=injecting,tier=ultimate,type=crusher]
mekanism:machineblock[active=true,facing=north,recipe=injecting,tier=ultimate,type=digital_miner]
mekanism:machineblock[active=true,facing=north,recipe=injecting,tier=ultimate,type=basic_factory]
mekanism:machineblock[active=true,facing=north,recipe=injecting,tier=ultimate,type=advanced_factory]
mekanism:machineblock[active=true,facing=north,recipe=injecting,tier=ultimate,type=elite_factory]
mekanism:machineblock[active=true,facing=north,recipe=injecting,tier=ultimate,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=north,recipe=injecting,tier=ultimate,type=purification_chamber]
mekanism:machineblock[active=true,facing=north,recipe=injecting,tier=ultimate,type=energized_smelter]
mekanism:machineblock[active=true,facing=north,recipe=injecting,tier=ultimate,type=teleporter]
mekanism:machineblock[active=true,facing=north,recipe=injecting,tier=ultimate,type=electric_pump]
mekanism:machineblock[active=true,facing=north,recipe=injecting,tier=ultimate,type=personal_chest]
mekanism:machineblock[active=true,facing=north,recipe=injecting,tier=ultimate,type=chargepad]
mekanism:machineblock[active=true,facing=north,recipe=injecting,tier=ultimate,type=logistical_sorter]
mekanism:machineblock[active=true,facing=north,recipe=injecting,tier=creative,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=north,recipe=injecting,tier=creative,type=osmium_compressor]
mekanism:machineblock[active=true,facing=north,recipe=injecting,tier=creative,type=combiner]
mekanism:machineblock[active=true,facing=north,recipe=injecting,tier=creative,type=crusher]
mekanism:machineblock[active=true,facing=north,recipe=injecting,tier=creative,type=digital_miner]
mekanism:machineblock[active=true,facing=north,recipe=injecting,tier=creative,type=basic_factory]
mekanism:machineblock[active=true,facing=north,recipe=injecting,tier=creative,type=advanced_factory]
mekanism:machineblock[active=true,facing=north,recipe=injecting,tier=creative,type=elite_factory]
mekanism:machineblock[active=true,facing=north,recipe=injecting,tier=creative,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=north,recipe=injecting,tier=creative,type=purification_chamber]
mekanism:machineblock[active=true,facing=north,recipe=injecting,tier=creative,type=energized_smelter]
mekanism:machineblock[active=true,facing=north,recipe=injecting,tier=creative,type=teleporter]
mekanism:machineblock[active=true,facing=north,recipe=injecting,tier=creative,type=electric_pump]
mekanism:machineblock[active=true,facing=north,recipe=injecting,tier=creative,type=personal_chest]
mekanism:machineblock[active=true,facing=north,recipe=injecting,tier=creative,type=chargepad]
mekanism:machineblock[active=true,facing=north,recipe=injecting,tier=creative,type=logistical_sorter]
mekanism:machineblock[active=true,facing=north,recipe=infusing,tier=basic,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=north,recipe=infusing,tier=basic,type=osmium_compressor]
mekanism:machineblock[active=true,facing=north,recipe=infusing,tier=basic,type=combiner]
mekanism:machineblock[active=true,facing=north,recipe=infusing,tier=basic,type=crusher]
mekanism:machineblock[active=true,facing=north,recipe=infusing,tier=basic,type=digital_miner]
mekanism:machineblock[active=true,facing=north,recipe=infusing,tier=basic,type=basic_factory]
mekanism:machineblock[active=true,facing=north,recipe=infusing,tier=basic,type=advanced_factory]
mekanism:machineblock[active=true,facing=north,recipe=infusing,tier=basic,type=elite_factory]
mekanism:machineblock[active=true,facing=north,recipe=infusing,tier=basic,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=north,recipe=infusing,tier=basic,type=purification_chamber]
mekanism:machineblock[active=true,facing=north,recipe=infusing,tier=basic,type=energized_smelter]
mekanism:machineblock[active=true,facing=north,recipe=infusing,tier=basic,type=teleporter]
mekanism:machineblock[active=true,facing=north,recipe=infusing,tier=basic,type=electric_pump]
mekanism:machineblock[active=true,facing=north,recipe=infusing,tier=basic,type=personal_chest]
mekanism:machineblock[active=true,facing=north,recipe=infusing,tier=basic,type=chargepad]
mekanism:machineblock[active=true,facing=north,recipe=infusing,tier=basic,type=logistical_sorter]
mekanism:machineblock[active=true,facing=north,recipe=infusing,tier=advanced,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=north,recipe=infusing,tier=advanced,type=osmium_compressor]
mekanism:machineblock[active=true,facing=north,recipe=infusing,tier=advanced,type=combiner]
mekanism:machineblock[active=true,facing=north,recipe=infusing,tier=advanced,type=crusher]
mekanism:machineblock[active=true,facing=north,recipe=infusing,tier=advanced,type=digital_miner]
mekanism:machineblock[active=true,facing=north,recipe=infusing,tier=advanced,type=basic_factory]
mekanism:machineblock[active=true,facing=north,recipe=infusing,tier=advanced,type=advanced_factory]
mekanism:machineblock[active=true,facing=north,recipe=infusing,tier=advanced,type=elite_factory]
mekanism:machineblock[active=true,facing=north,recipe=infusing,tier=advanced,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=north,recipe=infusing,tier=advanced,type=purification_chamber]
mekanism:machineblock[active=true,facing=north,recipe=infusing,tier=advanced,type=energized_smelter]
mekanism:machineblock[active=true,facing=north,recipe=infusing,tier=advanced,type=teleporter]
mekanism:machineblock[active=true,facing=north,recipe=infusing,tier=advanced,type=electric_pump]
mekanism:machineblock[active=true,facing=north,recipe=infusing,tier=advanced,type=personal_chest]
mekanism:machineblock[active=true,facing=north,recipe=infusing,tier=advanced,type=chargepad]
mekanism:machineblock[active=true,facing=north,recipe=infusing,tier=advanced,type=logistical_sorter]
mekanism:machineblock[active=true,facing=north,recipe=infusing,tier=elite,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=north,recipe=infusing,tier=elite,type=osmium_compressor]
mekanism:machineblock[active=true,facing=north,recipe=infusing,tier=elite,type=combiner]
mekanism:machineblock[active=true,facing=north,recipe=infusing,tier=elite,type=crusher]
mekanism:machineblock[active=true,facing=north,recipe=infusing,tier=elite,type=digital_miner]
mekanism:machineblock[active=true,facing=north,recipe=infusing,tier=elite,type=basic_factory]
mekanism:machineblock[active=true,facing=north,recipe=infusing,tier=elite,type=advanced_factory]
mekanism:machineblock[active=true,facing=north,recipe=infusing,tier=elite,type=elite_factory]
mekanism:machineblock[active=true,facing=north,recipe=infusing,tier=elite,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=north,recipe=infusing,tier=elite,type=purification_chamber]
mekanism:machineblock[active=true,facing=north,recipe=infusing,tier=elite,type=energized_smelter]
mekanism:machineblock[active=true,facing=north,recipe=infusing,tier=elite,type=teleporter]
mekanism:machineblock[active=true,facing=north,recipe=infusing,tier=elite,type=electric_pump]
mekanism:machineblock[active=true,facing=north,recipe=infusing,tier=elite,type=personal_chest]
mekanism:machineblock[active=true,facing=north,recipe=infusing,tier=elite,type=chargepad]
mekanism:machineblock[active=true,facing=north,recipe=infusing,tier=elite,type=logistical_sorter]
mekanism:machineblock[active=true,facing=north,recipe=infusing,tier=ultimate,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=north,recipe=infusing,tier=ultimate,type=osmium_compressor]
mekanism:machineblock[active=true,facing=north,recipe=infusing,tier=ultimate,type=combiner]
mekanism:machineblock[active=true,facing=north,recipe=infusing,tier=ultimate,type=crusher]
mekanism:machineblock[active=true,facing=north,recipe=infusing,tier=ultimate,type=digital_miner]
mekanism:machineblock[active=true,facing=north,recipe=infusing,tier=ultimate,type=basic_factory]
mekanism:machineblock[active=true,facing=north,recipe=infusing,tier=ultimate,type=advanced_factory]
mekanism:machineblock[active=true,facing=north,recipe=infusing,tier=ultimate,type=elite_factory]
mekanism:machineblock[active=true,facing=north,recipe=infusing,tier=ultimate,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=north,recipe=infusing,tier=ultimate,type=purification_chamber]
mekanism:machineblock[active=true,facing=north,recipe=infusing,tier=ultimate,type=energized_smelter]
mekanism:machineblock[active=true,facing=north,recipe=infusing,tier=ultimate,type=teleporter]
mekanism:machineblock[active=true,facing=north,recipe=infusing,tier=ultimate,type=electric_pump]
mekanism:machineblock[active=true,facing=north,recipe=infusing,tier=ultimate,type=personal_chest]
mekanism:machineblock[active=true,facing=north,recipe=infusing,tier=ultimate,type=chargepad]
mekanism:machineblock[active=true,facing=north,recipe=infusing,tier=ultimate,type=logistical_sorter]
mekanism:machineblock[active=true,facing=north,recipe=infusing,tier=creative,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=north,recipe=infusing,tier=creative,type=osmium_compressor]
mekanism:machineblock[active=true,facing=north,recipe=infusing,tier=creative,type=combiner]
mekanism:machineblock[active=true,facing=north,recipe=infusing,tier=creative,type=crusher]
mekanism:machineblock[active=true,facing=north,recipe=infusing,tier=creative,type=digital_miner]
mekanism:machineblock[active=true,facing=north,recipe=infusing,tier=creative,type=basic_factory]
mekanism:machineblock[active=true,facing=north,recipe=infusing,tier=creative,type=advanced_factory]
mekanism:machineblock[active=true,facing=north,recipe=infusing,tier=creative,type=elite_factory]
mekanism:machineblock[active=true,facing=north,recipe=infusing,tier=creative,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=north,recipe=infusing,tier=creative,type=purification_chamber]
mekanism:machineblock[active=true,facing=north,recipe=infusing,tier=creative,type=energized_smelter]
mekanism:machineblock[active=true,facing=north,recipe=infusing,tier=creative,type=teleporter]
mekanism:machineblock[active=true,facing=north,recipe=infusing,tier=creative,type=electric_pump]
mekanism:machineblock[active=true,facing=north,recipe=infusing,tier=creative,type=personal_chest]
mekanism:machineblock[active=true,facing=north,recipe=infusing,tier=creative,type=chargepad]
mekanism:machineblock[active=true,facing=north,recipe=infusing,tier=creative,type=logistical_sorter]
mekanism:machineblock[active=true,facing=south,recipe=smelting,tier=basic,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=south,recipe=smelting,tier=basic,type=osmium_compressor]
mekanism:machineblock[active=true,facing=south,recipe=smelting,tier=basic,type=combiner]
mekanism:machineblock[active=true,facing=south,recipe=smelting,tier=basic,type=crusher]
mekanism:machineblock[active=true,facing=south,recipe=smelting,tier=basic,type=digital_miner]
mekanism:machineblock[active=true,facing=south,recipe=smelting,tier=basic,type=basic_factory]
mekanism:machineblock[active=true,facing=south,recipe=smelting,tier=basic,type=advanced_factory]
mekanism:machineblock[active=true,facing=south,recipe=smelting,tier=basic,type=elite_factory]
mekanism:machineblock[active=true,facing=south,recipe=smelting,tier=basic,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=south,recipe=smelting,tier=basic,type=purification_chamber]
mekanism:machineblock[active=true,facing=south,recipe=smelting,tier=basic,type=energized_smelter]
mekanism:machineblock[active=true,facing=south,recipe=smelting,tier=basic,type=teleporter]
mekanism:machineblock[active=true,facing=south,recipe=smelting,tier=basic,type=electric_pump]
mekanism:machineblock[active=true,facing=south,recipe=smelting,tier=basic,type=personal_chest]
mekanism:machineblock[active=true,facing=south,recipe=smelting,tier=basic,type=chargepad]
mekanism:machineblock[active=true,facing=south,recipe=smelting,tier=basic,type=logistical_sorter]
mekanism:machineblock[active=true,facing=south,recipe=smelting,tier=advanced,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=south,recipe=smelting,tier=advanced,type=osmium_compressor]
mekanism:machineblock[active=true,facing=south,recipe=smelting,tier=advanced,type=combiner]
mekanism:machineblock[active=true,facing=south,recipe=smelting,tier=advanced,type=crusher]
mekanism:machineblock[active=true,facing=south,recipe=smelting,tier=advanced,type=digital_miner]
mekanism:machineblock[active=true,facing=south,recipe=smelting,tier=advanced,type=basic_factory]
mekanism:machineblock[active=true,facing=south,recipe=smelting,tier=advanced,type=advanced_factory]
mekanism:machineblock[active=true,facing=south,recipe=smelting,tier=advanced,type=elite_factory]
mekanism:machineblock[active=true,facing=south,recipe=smelting,tier=advanced,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=south,recipe=smelting,tier=advanced,type=purification_chamber]
mekanism:machineblock[active=true,facing=south,recipe=smelting,tier=advanced,type=energized_smelter]
mekanism:machineblock[active=true,facing=south,recipe=smelting,tier=advanced,type=teleporter]
mekanism:machineblock[active=true,facing=south,recipe=smelting,tier=advanced,type=electric_pump]
mekanism:machineblock[active=true,facing=south,recipe=smelting,tier=advanced,type=personal_chest]
mekanism:machineblock[active=true,facing=south,recipe=smelting,tier=advanced,type=chargepad]
mekanism:machineblock[active=true,facing=south,recipe=smelting,tier=advanced,type=logistical_sorter]
mekanism:machineblock[active=true,facing=south,recipe=smelting,tier=elite,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=south,recipe=smelting,tier=elite,type=osmium_compressor]
mekanism:machineblock[active=true,facing=south,recipe=smelting,tier=elite,type=combiner]
mekanism:machineblock[active=true,facing=south,recipe=smelting,tier=elite,type=crusher]
mekanism:machineblock[active=true,facing=south,recipe=smelting,tier=elite,type=digital_miner]
mekanism:machineblock[active=true,facing=south,recipe=smelting,tier=elite,type=basic_factory]
mekanism:machineblock[active=true,facing=south,recipe=smelting,tier=elite,type=advanced_factory]
mekanism:machineblock[active=true,facing=south,recipe=smelting,tier=elite,type=elite_factory]
mekanism:machineblock[active=true,facing=south,recipe=smelting,tier=elite,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=south,recipe=smelting,tier=elite,type=purification_chamber]
mekanism:machineblock[active=true,facing=south,recipe=smelting,tier=elite,type=energized_smelter]
mekanism:machineblock[active=true,facing=south,recipe=smelting,tier=elite,type=teleporter]
mekanism:machineblock[active=true,facing=south,recipe=smelting,tier=elite,type=electric_pump]
mekanism:machineblock[active=true,facing=south,recipe=smelting,tier=elite,type=personal_chest]
mekanism:machineblock[active=true,facing=south,recipe=smelting,tier=elite,type=chargepad]
mekanism:machineblock[active=true,facing=south,recipe=smelting,tier=elite,type=logistical_sorter]
mekanism:machineblock[active=true,facing=south,recipe=smelting,tier=ultimate,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=south,recipe=smelting,tier=ultimate,type=osmium_compressor]
mekanism:machineblock[active=true,facing=south,recipe=smelting,tier=ultimate,type=combiner]
mekanism:machineblock[active=true,facing=south,recipe=smelting,tier=ultimate,type=crusher]
mekanism:machineblock[active=true,facing=south,recipe=smelting,tier=ultimate,type=digital_miner]
mekanism:machineblock[active=true,facing=south,recipe=smelting,tier=ultimate,type=basic_factory]
mekanism:machineblock[active=true,facing=south,recipe=smelting,tier=ultimate,type=advanced_factory]
mekanism:machineblock[active=true,facing=south,recipe=smelting,tier=ultimate,type=elite_factory]
mekanism:machineblock[active=true,facing=south,recipe=smelting,tier=ultimate,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=south,recipe=smelting,tier=ultimate,type=purification_chamber]
mekanism:machineblock[active=true,facing=south,recipe=smelting,tier=ultimate,type=energized_smelter]
mekanism:machineblock[active=true,facing=south,recipe=smelting,tier=ultimate,type=teleporter]
mekanism:machineblock[active=true,facing=south,recipe=smelting,tier=ultimate,type=electric_pump]
mekanism:machineblock[active=true,facing=south,recipe=smelting,tier=ultimate,type=personal_chest]
mekanism:machineblock[active=true,facing=south,recipe=smelting,tier=ultimate,type=chargepad]
mekanism:machineblock[active=true,facing=south,recipe=smelting,tier=ultimate,type=logistical_sorter]
mekanism:machineblock[active=true,facing=south,recipe=smelting,tier=creative,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=south,recipe=smelting,tier=creative,type=osmium_compressor]
mekanism:machineblock[active=true,facing=south,recipe=smelting,tier=creative,type=combiner]
mekanism:machineblock[active=true,facing=south,recipe=smelting,tier=creative,type=crusher]
mekanism:machineblock[active=true,facing=south,recipe=smelting,tier=creative,type=digital_miner]
mekanism:machineblock[active=true,facing=south,recipe=smelting,tier=creative,type=basic_factory]
mekanism:machineblock[active=true,facing=south,recipe=smelting,tier=creative,type=advanced_factory]
mekanism:machineblock[active=true,facing=south,recipe=smelting,tier=creative,type=elite_factory]
mekanism:machineblock[active=true,facing=south,recipe=smelting,tier=creative,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=south,recipe=smelting,tier=creative,type=purification_chamber]
mekanism:machineblock[active=true,facing=south,recipe=smelting,tier=creative,type=energized_smelter]
mekanism:machineblock[active=true,facing=south,recipe=smelting,tier=creative,type=teleporter]
mekanism:machineblock[active=true,facing=south,recipe=smelting,tier=creative,type=electric_pump]
mekanism:machineblock[active=true,facing=south,recipe=smelting,tier=creative,type=personal_chest]
mekanism:machineblock[active=true,facing=south,recipe=smelting,tier=creative,type=chargepad]
mekanism:machineblock[active=true,facing=south,recipe=smelting,tier=creative,type=logistical_sorter]
mekanism:machineblock[active=true,facing=south,recipe=enriching,tier=basic,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=south,recipe=enriching,tier=basic,type=osmium_compressor]
mekanism:machineblock[active=true,facing=south,recipe=enriching,tier=basic,type=combiner]
mekanism:machineblock[active=true,facing=south,recipe=enriching,tier=basic,type=crusher]
mekanism:machineblock[active=true,facing=south,recipe=enriching,tier=basic,type=digital_miner]
mekanism:machineblock[active=true,facing=south,recipe=enriching,tier=basic,type=basic_factory]
mekanism:machineblock[active=true,facing=south,recipe=enriching,tier=basic,type=advanced_factory]
mekanism:machineblock[active=true,facing=south,recipe=enriching,tier=basic,type=elite_factory]
mekanism:machineblock[active=true,facing=south,recipe=enriching,tier=basic,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=south,recipe=enriching,tier=basic,type=purification_chamber]
mekanism:machineblock[active=true,facing=south,recipe=enriching,tier=basic,type=energized_smelter]
mekanism:machineblock[active=true,facing=south,recipe=enriching,tier=basic,type=teleporter]
mekanism:machineblock[active=true,facing=south,recipe=enriching,tier=basic,type=electric_pump]
mekanism:machineblock[active=true,facing=south,recipe=enriching,tier=basic,type=personal_chest]
mekanism:machineblock[active=true,facing=south,recipe=enriching,tier=basic,type=chargepad]
mekanism:machineblock[active=true,facing=south,recipe=enriching,tier=basic,type=logistical_sorter]
mekanism:machineblock[active=true,facing=south,recipe=enriching,tier=advanced,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=south,recipe=enriching,tier=advanced,type=osmium_compressor]
mekanism:machineblock[active=true,facing=south,recipe=enriching,tier=advanced,type=combiner]
mekanism:machineblock[active=true,facing=south,recipe=enriching,tier=advanced,type=crusher]
mekanism:machineblock[active=true,facing=south,recipe=enriching,tier=advanced,type=digital_miner]
mekanism:machineblock[active=true,facing=south,recipe=enriching,tier=advanced,type=basic_factory]
mekanism:machineblock[active=true,facing=south,recipe=enriching,tier=advanced,type=advanced_factory]
mekanism:machineblock[active=true,facing=south,recipe=enriching,tier=advanced,type=elite_factory]
mekanism:machineblock[active=true,facing=south,recipe=enriching,tier=advanced,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=south,recipe=enriching,tier=advanced,type=purification_chamber]
mekanism:machineblock[active=true,facing=south,recipe=enriching,tier=advanced,type=energized_smelter]
mekanism:machineblock[active=true,facing=south,recipe=enriching,tier=advanced,type=teleporter]
mekanism:machineblock[active=true,facing=south,recipe=enriching,tier=advanced,type=electric_pump]
mekanism:machineblock[active=true,facing=south,recipe=enriching,tier=advanced,type=personal_chest]
mekanism:machineblock[active=true,facing=south,recipe=enriching,tier=advanced,type=chargepad]
mekanism:machineblock[active=true,facing=south,recipe=enriching,tier=advanced,type=logistical_sorter]
mekanism:machineblock[active=true,facing=south,recipe=enriching,tier=elite,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=south,recipe=enriching,tier=elite,type=osmium_compressor]
mekanism:machineblock[active=true,facing=south,recipe=enriching,tier=elite,type=combiner]
mekanism:machineblock[active=true,facing=south,recipe=enriching,tier=elite,type=crusher]
mekanism:machineblock[active=true,facing=south,recipe=enriching,tier=elite,type=digital_miner]
mekanism:machineblock[active=true,facing=south,recipe=enriching,tier=elite,type=basic_factory]
mekanism:machineblock[active=true,facing=south,recipe=enriching,tier=elite,type=advanced_factory]
mekanism:machineblock[active=true,facing=south,recipe=enriching,tier=elite,type=elite_factory]
mekanism:machineblock[active=true,facing=south,recipe=enriching,tier=elite,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=south,recipe=enriching,tier=elite,type=purification_chamber]
mekanism:machineblock[active=true,facing=south,recipe=enriching,tier=elite,type=energized_smelter]
mekanism:machineblock[active=true,facing=south,recipe=enriching,tier=elite,type=teleporter]
mekanism:machineblock[active=true,facing=south,recipe=enriching,tier=elite,type=electric_pump]
mekanism:machineblock[active=true,facing=south,recipe=enriching,tier=elite,type=personal_chest]
mekanism:machineblock[active=true,facing=south,recipe=enriching,tier=elite,type=chargepad]
mekanism:machineblock[active=true,facing=south,recipe=enriching,tier=elite,type=logistical_sorter]
mekanism:machineblock[active=true,facing=south,recipe=enriching,tier=ultimate,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=south,recipe=enriching,tier=ultimate,type=osmium_compressor]
mekanism:machineblock[active=true,facing=south,recipe=enriching,tier=ultimate,type=combiner]
mekanism:machineblock[active=true,facing=south,recipe=enriching,tier=ultimate,type=crusher]
mekanism:machineblock[active=true,facing=south,recipe=enriching,tier=ultimate,type=digital_miner]
mekanism:machineblock[active=true,facing=south,recipe=enriching,tier=ultimate,type=basic_factory]
mekanism:machineblock[active=true,facing=south,recipe=enriching,tier=ultimate,type=advanced_factory]
mekanism:machineblock[active=true,facing=south,recipe=enriching,tier=ultimate,type=elite_factory]
mekanism:machineblock[active=true,facing=south,recipe=enriching,tier=ultimate,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=south,recipe=enriching,tier=ultimate,type=purification_chamber]
mekanism:machineblock[active=true,facing=south,recipe=enriching,tier=ultimate,type=energized_smelter]
mekanism:machineblock[active=true,facing=south,recipe=enriching,tier=ultimate,type=teleporter]
mekanism:machineblock[active=true,facing=south,recipe=enriching,tier=ultimate,type=electric_pump]
mekanism:machineblock[active=true,facing=south,recipe=enriching,tier=ultimate,type=personal_chest]
mekanism:machineblock[active=true,facing=south,recipe=enriching,tier=ultimate,type=chargepad]
mekanism:machineblock[active=true,facing=south,recipe=enriching,tier=ultimate,type=logistical_sorter]
mekanism:machineblock[active=true,facing=south,recipe=enriching,tier=creative,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=south,recipe=enriching,tier=creative,type=osmium_compressor]
mekanism:machineblock[active=true,facing=south,recipe=enriching,tier=creative,type=combiner]
mekanism:machineblock[active=true,facing=south,recipe=enriching,tier=creative,type=crusher]
mekanism:machineblock[active=true,facing=south,recipe=enriching,tier=creative,type=digital_miner]
mekanism:machineblock[active=true,facing=south,recipe=enriching,tier=creative,type=basic_factory]
mekanism:machineblock[active=true,facing=south,recipe=enriching,tier=creative,type=advanced_factory]
mekanism:machineblock[active=true,facing=south,recipe=enriching,tier=creative,type=elite_factory]
mekanism:machineblock[active=true,facing=south,recipe=enriching,tier=creative,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=south,recipe=enriching,tier=creative,type=purification_chamber]
mekanism:machineblock[active=true,facing=south,recipe=enriching,tier=creative,type=energized_smelter]
mekanism:machineblock[active=true,facing=south,recipe=enriching,tier=creative,type=teleporter]
mekanism:machineblock[active=true,facing=south,recipe=enriching,tier=creative,type=electric_pump]
mekanism:machineblock[active=true,facing=south,recipe=enriching,tier=creative,type=personal_chest]
mekanism:machineblock[active=true,facing=south,recipe=enriching,tier=creative,type=chargepad]
mekanism:machineblock[active=true,facing=south,recipe=enriching,tier=creative,type=logistical_sorter]
mekanism:machineblock[active=true,facing=south,recipe=crushing,tier=basic,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=south,recipe=crushing,tier=basic,type=osmium_compressor]
mekanism:machineblock[active=true,facing=south,recipe=crushing,tier=basic,type=combiner]
mekanism:machineblock[active=true,facing=south,recipe=crushing,tier=basic,type=crusher]
mekanism:machineblock[active=true,facing=south,recipe=crushing,tier=basic,type=digital_miner]
mekanism:machineblock[active=true,facing=south,recipe=crushing,tier=basic,type=basic_factory]
mekanism:machineblock[active=true,facing=south,recipe=crushing,tier=basic,type=advanced_factory]
mekanism:machineblock[active=true,facing=south,recipe=crushing,tier=basic,type=elite_factory]
mekanism:machineblock[active=true,facing=south,recipe=crushing,tier=basic,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=south,recipe=crushing,tier=basic,type=purification_chamber]
mekanism:machineblock[active=true,facing=south,recipe=crushing,tier=basic,type=energized_smelter]
mekanism:machineblock[active=true,facing=south,recipe=crushing,tier=basic,type=teleporter]
mekanism:machineblock[active=true,facing=south,recipe=crushing,tier=basic,type=electric_pump]
mekanism:machineblock[active=true,facing=south,recipe=crushing,tier=basic,type=personal_chest]
mekanism:machineblock[active=true,facing=south,recipe=crushing,tier=basic,type=chargepad]
mekanism:machineblock[active=true,facing=south,recipe=crushing,tier=basic,type=logistical_sorter]
mekanism:machineblock[active=true,facing=south,recipe=crushing,tier=advanced,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=south,recipe=crushing,tier=advanced,type=osmium_compressor]
mekanism:machineblock[active=true,facing=south,recipe=crushing,tier=advanced,type=combiner]
mekanism:machineblock[active=true,facing=south,recipe=crushing,tier=advanced,type=crusher]
mekanism:machineblock[active=true,facing=south,recipe=crushing,tier=advanced,type=digital_miner]
mekanism:machineblock[active=true,facing=south,recipe=crushing,tier=advanced,type=basic_factory]
mekanism:machineblock[active=true,facing=south,recipe=crushing,tier=advanced,type=advanced_factory]
mekanism:machineblock[active=true,facing=south,recipe=crushing,tier=advanced,type=elite_factory]
mekanism:machineblock[active=true,facing=south,recipe=crushing,tier=advanced,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=south,recipe=crushing,tier=advanced,type=purification_chamber]
mekanism:machineblock[active=true,facing=south,recipe=crushing,tier=advanced,type=energized_smelter]
mekanism:machineblock[active=true,facing=south,recipe=crushing,tier=advanced,type=teleporter]
mekanism:machineblock[active=true,facing=south,recipe=crushing,tier=advanced,type=electric_pump]
mekanism:machineblock[active=true,facing=south,recipe=crushing,tier=advanced,type=personal_chest]
mekanism:machineblock[active=true,facing=south,recipe=crushing,tier=advanced,type=chargepad]
mekanism:machineblock[active=true,facing=south,recipe=crushing,tier=advanced,type=logistical_sorter]
mekanism:machineblock[active=true,facing=south,recipe=crushing,tier=elite,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=south,recipe=crushing,tier=elite,type=osmium_compressor]
mekanism:machineblock[active=true,facing=south,recipe=crushing,tier=elite,type=combiner]
mekanism:machineblock[active=true,facing=south,recipe=crushing,tier=elite,type=crusher]
mekanism:machineblock[active=true,facing=south,recipe=crushing,tier=elite,type=digital_miner]
mekanism:machineblock[active=true,facing=south,recipe=crushing,tier=elite,type=basic_factory]
mekanism:machineblock[active=true,facing=south,recipe=crushing,tier=elite,type=advanced_factory]
mekanism:machineblock[active=true,facing=south,recipe=crushing,tier=elite,type=elite_factory]
mekanism:machineblock[active=true,facing=south,recipe=crushing,tier=elite,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=south,recipe=crushing,tier=elite,type=purification_chamber]
mekanism:machineblock[active=true,facing=south,recipe=crushing,tier=elite,type=energized_smelter]
mekanism:machineblock[active=true,facing=south,recipe=crushing,tier=elite,type=teleporter]
mekanism:machineblock[active=true,facing=south,recipe=crushing,tier=elite,type=electric_pump]
mekanism:machineblock[active=true,facing=south,recipe=crushing,tier=elite,type=personal_chest]
mekanism:machineblock[active=true,facing=south,recipe=crushing,tier=elite,type=chargepad]
mekanism:machineblock[active=true,facing=south,recipe=crushing,tier=elite,type=logistical_sorter]
mekanism:machineblock[active=true,facing=south,recipe=crushing,tier=ultimate,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=south,recipe=crushing,tier=ultimate,type=osmium_compressor]
mekanism:machineblock[active=true,facing=south,recipe=crushing,tier=ultimate,type=combiner]
mekanism:machineblock[active=true,facing=south,recipe=crushing,tier=ultimate,type=crusher]
mekanism:machineblock[active=true,facing=south,recipe=crushing,tier=ultimate,type=digital_miner]
mekanism:machineblock[active=true,facing=south,recipe=crushing,tier=ultimate,type=basic_factory]
mekanism:machineblock[active=true,facing=south,recipe=crushing,tier=ultimate,type=advanced_factory]
mekanism:machineblock[active=true,facing=south,recipe=crushing,tier=ultimate,type=elite_factory]
mekanism:machineblock[active=true,facing=south,recipe=crushing,tier=ultimate,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=south,recipe=crushing,tier=ultimate,type=purification_chamber]
mekanism:machineblock[active=true,facing=south,recipe=crushing,tier=ultimate,type=energized_smelter]
mekanism:machineblock[active=true,facing=south,recipe=crushing,tier=ultimate,type=teleporter]
mekanism:machineblock[active=true,facing=south,recipe=crushing,tier=ultimate,type=electric_pump]
mekanism:machineblock[active=true,facing=south,recipe=crushing,tier=ultimate,type=personal_chest]
mekanism:machineblock[active=true,facing=south,recipe=crushing,tier=ultimate,type=chargepad]
mekanism:machineblock[active=true,facing=south,recipe=crushing,tier=ultimate,type=logistical_sorter]
mekanism:machineblock[active=true,facing=south,recipe=crushing,tier=creative,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=south,recipe=crushing,tier=creative,type=osmium_compressor]
mekanism:machineblock[active=true,facing=south,recipe=crushing,tier=creative,type=combiner]
mekanism:machineblock[active=true,facing=south,recipe=crushing,tier=creative,type=crusher]
mekanism:machineblock[active=true,facing=south,recipe=crushing,tier=creative,type=digital_miner]
mekanism:machineblock[active=true,facing=south,recipe=crushing,tier=creative,type=basic_factory]
mekanism:machineblock[active=true,facing=south,recipe=crushing,tier=creative,type=advanced_factory]
mekanism:machineblock[active=true,facing=south,recipe=crushing,tier=creative,type=elite_factory]
mekanism:machineblock[active=true,facing=south,recipe=crushing,tier=creative,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=south,recipe=crushing,tier=creative,type=purification_chamber]
mekanism:machineblock[active=true,facing=south,recipe=crushing,tier=creative,type=energized_smelter]
mekanism:machineblock[active=true,facing=south,recipe=crushing,tier=creative,type=teleporter]
mekanism:machineblock[active=true,facing=south,recipe=crushing,tier=creative,type=electric_pump]
mekanism:machineblock[active=true,facing=south,recipe=crushing,tier=creative,type=personal_chest]
mekanism:machineblock[active=true,facing=south,recipe=crushing,tier=creative,type=chargepad]
mekanism:machineblock[active=true,facing=south,recipe=crushing,tier=creative,type=logistical_sorter]
mekanism:machineblock[active=true,facing=south,recipe=compressing,tier=basic,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=south,recipe=compressing,tier=basic,type=osmium_compressor]
mekanism:machineblock[active=true,facing=south,recipe=compressing,tier=basic,type=combiner]
mekanism:machineblock[active=true,facing=south,recipe=compressing,tier=basic,type=crusher]
mekanism:machineblock[active=true,facing=south,recipe=compressing,tier=basic,type=digital_miner]
mekanism:machineblock[active=true,facing=south,recipe=compressing,tier=basic,type=basic_factory]
mekanism:machineblock[active=true,facing=south,recipe=compressing,tier=basic,type=advanced_factory]
mekanism:machineblock[active=true,facing=south,recipe=compressing,tier=basic,type=elite_factory]
mekanism:machineblock[active=true,facing=south,recipe=compressing,tier=basic,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=south,recipe=compressing,tier=basic,type=purification_chamber]
mekanism:machineblock[active=true,facing=south,recipe=compressing,tier=basic,type=energized_smelter]
mekanism:machineblock[active=true,facing=south,recipe=compressing,tier=basic,type=teleporter]
mekanism:machineblock[active=true,facing=south,recipe=compressing,tier=basic,type=electric_pump]
mekanism:machineblock[active=true,facing=south,recipe=compressing,tier=basic,type=personal_chest]
mekanism:machineblock[active=true,facing=south,recipe=compressing,tier=basic,type=chargepad]
mekanism:machineblock[active=true,facing=south,recipe=compressing,tier=basic,type=logistical_sorter]
mekanism:machineblock[active=true,facing=south,recipe=compressing,tier=advanced,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=south,recipe=compressing,tier=advanced,type=osmium_compressor]
mekanism:machineblock[active=true,facing=south,recipe=compressing,tier=advanced,type=combiner]
mekanism:machineblock[active=true,facing=south,recipe=compressing,tier=advanced,type=crusher]
mekanism:machineblock[active=true,facing=south,recipe=compressing,tier=advanced,type=digital_miner]
mekanism:machineblock[active=true,facing=south,recipe=compressing,tier=advanced,type=basic_factory]
mekanism:machineblock[active=true,facing=south,recipe=compressing,tier=advanced,type=advanced_factory]
mekanism:machineblock[active=true,facing=south,recipe=compressing,tier=advanced,type=elite_factory]
mekanism:machineblock[active=true,facing=south,recipe=compressing,tier=advanced,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=south,recipe=compressing,tier=advanced,type=purification_chamber]
mekanism:machineblock[active=true,facing=south,recipe=compressing,tier=advanced,type=energized_smelter]
mekanism:machineblock[active=true,facing=south,recipe=compressing,tier=advanced,type=teleporter]
mekanism:machineblock[active=true,facing=south,recipe=compressing,tier=advanced,type=electric_pump]
mekanism:machineblock[active=true,facing=south,recipe=compressing,tier=advanced,type=personal_chest]
mekanism:machineblock[active=true,facing=south,recipe=compressing,tier=advanced,type=chargepad]
mekanism:machineblock[active=true,facing=south,recipe=compressing,tier=advanced,type=logistical_sorter]
mekanism:machineblock[active=true,facing=south,recipe=compressing,tier=elite,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=south,recipe=compressing,tier=elite,type=osmium_compressor]
mekanism:machineblock[active=true,facing=south,recipe=compressing,tier=elite,type=combiner]
mekanism:machineblock[active=true,facing=south,recipe=compressing,tier=elite,type=crusher]
mekanism:machineblock[active=true,facing=south,recipe=compressing,tier=elite,type=digital_miner]
mekanism:machineblock[active=true,facing=south,recipe=compressing,tier=elite,type=basic_factory]
mekanism:machineblock[active=true,facing=south,recipe=compressing,tier=elite,type=advanced_factory]
mekanism:machineblock[active=true,facing=south,recipe=compressing,tier=elite,type=elite_factory]
mekanism:machineblock[active=true,facing=south,recipe=compressing,tier=elite,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=south,recipe=compressing,tier=elite,type=purification_chamber]
mekanism:machineblock[active=true,facing=south,recipe=compressing,tier=elite,type=energized_smelter]
mekanism:machineblock[active=true,facing=south,recipe=compressing,tier=elite,type=teleporter]
mekanism:machineblock[active=true,facing=south,recipe=compressing,tier=elite,type=electric_pump]
mekanism:machineblock[active=true,facing=south,recipe=compressing,tier=elite,type=personal_chest]
mekanism:machineblock[active=true,facing=south,recipe=compressing,tier=elite,type=chargepad]
mekanism:machineblock[active=true,facing=south,recipe=compressing,tier=elite,type=logistical_sorter]
mekanism:machineblock[active=true,facing=south,recipe=compressing,tier=ultimate,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=south,recipe=compressing,tier=ultimate,type=osmium_compressor]
mekanism:machineblock[active=true,facing=south,recipe=compressing,tier=ultimate,type=combiner]
mekanism:machineblock[active=true,facing=south,recipe=compressing,tier=ultimate,type=crusher]
mekanism:machineblock[active=true,facing=south,recipe=compressing,tier=ultimate,type=digital_miner]
mekanism:machineblock[active=true,facing=south,recipe=compressing,tier=ultimate,type=basic_factory]
mekanism:machineblock[active=true,facing=south,recipe=compressing,tier=ultimate,type=advanced_factory]
mekanism:machineblock[active=true,facing=south,recipe=compressing,tier=ultimate,type=elite_factory]
mekanism:machineblock[active=true,facing=south,recipe=compressing,tier=ultimate,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=south,recipe=compressing,tier=ultimate,type=purification_chamber]
mekanism:machineblock[active=true,facing=south,recipe=compressing,tier=ultimate,type=energized_smelter]
mekanism:machineblock[active=true,facing=south,recipe=compressing,tier=ultimate,type=teleporter]
mekanism:machineblock[active=true,facing=south,recipe=compressing,tier=ultimate,type=electric_pump]
mekanism:machineblock[active=true,facing=south,recipe=compressing,tier=ultimate,type=personal_chest]
mekanism:machineblock[active=true,facing=south,recipe=compressing,tier=ultimate,type=chargepad]
mekanism:machineblock[active=true,facing=south,recipe=compressing,tier=ultimate,type=logistical_sorter]
mekanism:machineblock[active=true,facing=south,recipe=compressing,tier=creative,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=south,recipe=compressing,tier=creative,type=osmium_compressor]
mekanism:machineblock[active=true,facing=south,recipe=compressing,tier=creative,type=combiner]
mekanism:machineblock[active=true,facing=south,recipe=compressing,tier=creative,type=crusher]
mekanism:machineblock[active=true,facing=south,recipe=compressing,tier=creative,type=digital_miner]
mekanism:machineblock[active=true,facing=south,recipe=compressing,tier=creative,type=basic_factory]
mekanism:machineblock[active=true,facing=south,recipe=compressing,tier=creative,type=advanced_factory]
mekanism:machineblock[active=true,facing=south,recipe=compressing,tier=creative,type=elite_factory]
mekanism:machineblock[active=true,facing=south,recipe=compressing,tier=creative,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=south,recipe=compressing,tier=creative,type=purification_chamber]
mekanism:machineblock[active=true,facing=south,recipe=compressing,tier=creative,type=energized_smelter]
mekanism:machineblock[active=true,facing=south,recipe=compressing,tier=creative,type=teleporter]
mekanism:machineblock[active=true,facing=south,recipe=compressing,tier=creative,type=electric_pump]
mekanism:machineblock[active=true,facing=south,recipe=compressing,tier=creative,type=personal_chest]
mekanism:machineblock[active=true,facing=south,recipe=compressing,tier=creative,type=chargepad]
mekanism:machineblock[active=true,facing=south,recipe=compressing,tier=creative,type=logistical_sorter]
mekanism:machineblock[active=true,facing=south,recipe=combining,tier=basic,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=south,recipe=combining,tier=basic,type=osmium_compressor]
mekanism:machineblock[active=true,facing=south,recipe=combining,tier=basic,type=combiner]
mekanism:machineblock[active=true,facing=south,recipe=combining,tier=basic,type=crusher]
mekanism:machineblock[active=true,facing=south,recipe=combining,tier=basic,type=digital_miner]
mekanism:machineblock[active=true,facing=south,recipe=combining,tier=basic,type=basic_factory]
mekanism:machineblock[active=true,facing=south,recipe=combining,tier=basic,type=advanced_factory]
mekanism:machineblock[active=true,facing=south,recipe=combining,tier=basic,type=elite_factory]
mekanism:machineblock[active=true,facing=south,recipe=combining,tier=basic,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=south,recipe=combining,tier=basic,type=purification_chamber]
mekanism:machineblock[active=true,facing=south,recipe=combining,tier=basic,type=energized_smelter]
mekanism:machineblock[active=true,facing=south,recipe=combining,tier=basic,type=teleporter]
mekanism:machineblock[active=true,facing=south,recipe=combining,tier=basic,type=electric_pump]
mekanism:machineblock[active=true,facing=south,recipe=combining,tier=basic,type=personal_chest]
mekanism:machineblock[active=true,facing=south,recipe=combining,tier=basic,type=chargepad]
mekanism:machineblock[active=true,facing=south,recipe=combining,tier=basic,type=logistical_sorter]
mekanism:machineblock[active=true,facing=south,recipe=combining,tier=advanced,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=south,recipe=combining,tier=advanced,type=osmium_compressor]
mekanism:machineblock[active=true,facing=south,recipe=combining,tier=advanced,type=combiner]
mekanism:machineblock[active=true,facing=south,recipe=combining,tier=advanced,type=crusher]
mekanism:machineblock[active=true,facing=south,recipe=combining,tier=advanced,type=digital_miner]
mekanism:machineblock[active=true,facing=south,recipe=combining,tier=advanced,type=basic_factory]
mekanism:machineblock[active=true,facing=south,recipe=combining,tier=advanced,type=advanced_factory]
mekanism:machineblock[active=true,facing=south,recipe=combining,tier=advanced,type=elite_factory]
mekanism:machineblock[active=true,facing=south,recipe=combining,tier=advanced,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=south,recipe=combining,tier=advanced,type=purification_chamber]
mekanism:machineblock[active=true,facing=south,recipe=combining,tier=advanced,type=energized_smelter]
mekanism:machineblock[active=true,facing=south,recipe=combining,tier=advanced,type=teleporter]
mekanism:machineblock[active=true,facing=south,recipe=combining,tier=advanced,type=electric_pump]
mekanism:machineblock[active=true,facing=south,recipe=combining,tier=advanced,type=personal_chest]
mekanism:machineblock[active=true,facing=south,recipe=combining,tier=advanced,type=chargepad]
mekanism:machineblock[active=true,facing=south,recipe=combining,tier=advanced,type=logistical_sorter]
mekanism:machineblock[active=true,facing=south,recipe=combining,tier=elite,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=south,recipe=combining,tier=elite,type=osmium_compressor]
mekanism:machineblock[active=true,facing=south,recipe=combining,tier=elite,type=combiner]
mekanism:machineblock[active=true,facing=south,recipe=combining,tier=elite,type=crusher]
mekanism:machineblock[active=true,facing=south,recipe=combining,tier=elite,type=digital_miner]
mekanism:machineblock[active=true,facing=south,recipe=combining,tier=elite,type=basic_factory]
mekanism:machineblock[active=true,facing=south,recipe=combining,tier=elite,type=advanced_factory]
mekanism:machineblock[active=true,facing=south,recipe=combining,tier=elite,type=elite_factory]
mekanism:machineblock[active=true,facing=south,recipe=combining,tier=elite,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=south,recipe=combining,tier=elite,type=purification_chamber]
mekanism:machineblock[active=true,facing=south,recipe=combining,tier=elite,type=energized_smelter]
mekanism:machineblock[active=true,facing=south,recipe=combining,tier=elite,type=teleporter]
mekanism:machineblock[active=true,facing=south,recipe=combining,tier=elite,type=electric_pump]
mekanism:machineblock[active=true,facing=south,recipe=combining,tier=elite,type=personal_chest]
mekanism:machineblock[active=true,facing=south,recipe=combining,tier=elite,type=chargepad]
mekanism:machineblock[active=true,facing=south,recipe=combining,tier=elite,type=logistical_sorter]
mekanism:machineblock[active=true,facing=south,recipe=combining,tier=ultimate,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=south,recipe=combining,tier=ultimate,type=osmium_compressor]
mekanism:machineblock[active=true,facing=south,recipe=combining,tier=ultimate,type=combiner]
mekanism:machineblock[active=true,facing=south,recipe=combining,tier=ultimate,type=crusher]
mekanism:machineblock[active=true,facing=south,recipe=combining,tier=ultimate,type=digital_miner]
mekanism:machineblock[active=true,facing=south,recipe=combining,tier=ultimate,type=basic_factory]
mekanism:machineblock[active=true,facing=south,recipe=combining,tier=ultimate,type=advanced_factory]
mekanism:machineblock[active=true,facing=south,recipe=combining,tier=ultimate,type=elite_factory]
mekanism:machineblock[active=true,facing=south,recipe=combining,tier=ultimate,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=south,recipe=combining,tier=ultimate,type=purification_chamber]
mekanism:machineblock[active=true,facing=south,recipe=combining,tier=ultimate,type=energized_smelter]
mekanism:machineblock[active=true,facing=south,recipe=combining,tier=ultimate,type=teleporter]
mekanism:machineblock[active=true,facing=south,recipe=combining,tier=ultimate,type=electric_pump]
mekanism:machineblock[active=true,facing=south,recipe=combining,tier=ultimate,type=personal_chest]
mekanism:machineblock[active=true,facing=south,recipe=combining,tier=ultimate,type=chargepad]
mekanism:machineblock[active=true,facing=south,recipe=combining,tier=ultimate,type=logistical_sorter]
mekanism:machineblock[active=true,facing=south,recipe=combining,tier=creative,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=south,recipe=combining,tier=creative,type=osmium_compressor]
mekanism:machineblock[active=true,facing=south,recipe=combining,tier=creative,type=combiner]
mekanism:machineblock[active=true,facing=south,recipe=combining,tier=creative,type=crusher]
mekanism:machineblock[active=true,facing=south,recipe=combining,tier=creative,type=digital_miner]
mekanism:machineblock[active=true,facing=south,recipe=combining,tier=creative,type=basic_factory]
mekanism:machineblock[active=true,facing=south,recipe=combining,tier=creative,type=advanced_factory]
mekanism:machineblock[active=true,facing=south,recipe=combining,tier=creative,type=elite_factory]
mekanism:machineblock[active=true,facing=south,recipe=combining,tier=creative,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=south,recipe=combining,tier=creative,type=purification_chamber]
mekanism:machineblock[active=true,facing=south,recipe=combining,tier=creative,type=energized_smelter]
mekanism:machineblock[active=true,facing=south,recipe=combining,tier=creative,type=teleporter]
mekanism:machineblock[active=true,facing=south,recipe=combining,tier=creative,type=electric_pump]
mekanism:machineblock[active=true,facing=south,recipe=combining,tier=creative,type=personal_chest]
mekanism:machineblock[active=true,facing=south,recipe=combining,tier=creative,type=chargepad]
mekanism:machineblock[active=true,facing=south,recipe=combining,tier=creative,type=logistical_sorter]
mekanism:machineblock[active=true,facing=south,recipe=purifying,tier=basic,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=south,recipe=purifying,tier=basic,type=osmium_compressor]
mekanism:machineblock[active=true,facing=south,recipe=purifying,tier=basic,type=combiner]
mekanism:machineblock[active=true,facing=south,recipe=purifying,tier=basic,type=crusher]
mekanism:machineblock[active=true,facing=south,recipe=purifying,tier=basic,type=digital_miner]
mekanism:machineblock[active=true,facing=south,recipe=purifying,tier=basic,type=basic_factory]
mekanism:machineblock[active=true,facing=south,recipe=purifying,tier=basic,type=advanced_factory]
mekanism:machineblock[active=true,facing=south,recipe=purifying,tier=basic,type=elite_factory]
mekanism:machineblock[active=true,facing=south,recipe=purifying,tier=basic,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=south,recipe=purifying,tier=basic,type=purification_chamber]
mekanism:machineblock[active=true,facing=south,recipe=purifying,tier=basic,type=energized_smelter]
mekanism:machineblock[active=true,facing=south,recipe=purifying,tier=basic,type=teleporter]
mekanism:machineblock[active=true,facing=south,recipe=purifying,tier=basic,type=electric_pump]
mekanism:machineblock[active=true,facing=south,recipe=purifying,tier=basic,type=personal_chest]
mekanism:machineblock[active=true,facing=south,recipe=purifying,tier=basic,type=chargepad]
mekanism:machineblock[active=true,facing=south,recipe=purifying,tier=basic,type=logistical_sorter]
mekanism:machineblock[active=true,facing=south,recipe=purifying,tier=advanced,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=south,recipe=purifying,tier=advanced,type=osmium_compressor]
mekanism:machineblock[active=true,facing=south,recipe=purifying,tier=advanced,type=combiner]
mekanism:machineblock[active=true,facing=south,recipe=purifying,tier=advanced,type=crusher]
mekanism:machineblock[active=true,facing=south,recipe=purifying,tier=advanced,type=digital_miner]
mekanism:machineblock[active=true,facing=south,recipe=purifying,tier=advanced,type=basic_factory]
mekanism:machineblock[active=true,facing=south,recipe=purifying,tier=advanced,type=advanced_factory]
mekanism:machineblock[active=true,facing=south,recipe=purifying,tier=advanced,type=elite_factory]
mekanism:machineblock[active=true,facing=south,recipe=purifying,tier=advanced,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=south,recipe=purifying,tier=advanced,type=purification_chamber]
mekanism:machineblock[active=true,facing=south,recipe=purifying,tier=advanced,type=energized_smelter]
mekanism:machineblock[active=true,facing=south,recipe=purifying,tier=advanced,type=teleporter]
mekanism:machineblock[active=true,facing=south,recipe=purifying,tier=advanced,type=electric_pump]
mekanism:machineblock[active=true,facing=south,recipe=purifying,tier=advanced,type=personal_chest]
mekanism:machineblock[active=true,facing=south,recipe=purifying,tier=advanced,type=chargepad]
mekanism:machineblock[active=true,facing=south,recipe=purifying,tier=advanced,type=logistical_sorter]
mekanism:machineblock[active=true,facing=south,recipe=purifying,tier=elite,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=south,recipe=purifying,tier=elite,type=osmium_compressor]
mekanism:machineblock[active=true,facing=south,recipe=purifying,tier=elite,type=combiner]
mekanism:machineblock[active=true,facing=south,recipe=purifying,tier=elite,type=crusher]
mekanism:machineblock[active=true,facing=south,recipe=purifying,tier=elite,type=digital_miner]
mekanism:machineblock[active=true,facing=south,recipe=purifying,tier=elite,type=basic_factory]
mekanism:machineblock[active=true,facing=south,recipe=purifying,tier=elite,type=advanced_factory]
mekanism:machineblock[active=true,facing=south,recipe=purifying,tier=elite,type=elite_factory]
mekanism:machineblock[active=true,facing=south,recipe=purifying,tier=elite,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=south,recipe=purifying,tier=elite,type=purification_chamber]
mekanism:machineblock[active=true,facing=south,recipe=purifying,tier=elite,type=energized_smelter]
mekanism:machineblock[active=true,facing=south,recipe=purifying,tier=elite,type=teleporter]
mekanism:machineblock[active=true,facing=south,recipe=purifying,tier=elite,type=electric_pump]
mekanism:machineblock[active=true,facing=south,recipe=purifying,tier=elite,type=personal_chest]
mekanism:machineblock[active=true,facing=south,recipe=purifying,tier=elite,type=chargepad]
mekanism:machineblock[active=true,facing=south,recipe=purifying,tier=elite,type=logistical_sorter]
mekanism:machineblock[active=true,facing=south,recipe=purifying,tier=ultimate,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=south,recipe=purifying,tier=ultimate,type=osmium_compressor]
mekanism:machineblock[active=true,facing=south,recipe=purifying,tier=ultimate,type=combiner]
mekanism:machineblock[active=true,facing=south,recipe=purifying,tier=ultimate,type=crusher]
mekanism:machineblock[active=true,facing=south,recipe=purifying,tier=ultimate,type=digital_miner]
mekanism:machineblock[active=true,facing=south,recipe=purifying,tier=ultimate,type=basic_factory]
mekanism:machineblock[active=true,facing=south,recipe=purifying,tier=ultimate,type=advanced_factory]
mekanism:machineblock[active=true,facing=south,recipe=purifying,tier=ultimate,type=elite_factory]
mekanism:machineblock[active=true,facing=south,recipe=purifying,tier=ultimate,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=south,recipe=purifying,tier=ultimate,type=purification_chamber]
mekanism:machineblock[active=true,facing=south,recipe=purifying,tier=ultimate,type=energized_smelter]
mekanism:machineblock[active=true,facing=south,recipe=purifying,tier=ultimate,type=teleporter]
mekanism:machineblock[active=true,facing=south,recipe=purifying,tier=ultimate,type=electric_pump]
mekanism:machineblock[active=true,facing=south,recipe=purifying,tier=ultimate,type=personal_chest]
mekanism:machineblock[active=true,facing=south,recipe=purifying,tier=ultimate,type=chargepad]
mekanism:machineblock[active=true,facing=south,recipe=purifying,tier=ultimate,type=logistical_sorter]
mekanism:machineblock[active=true,facing=south,recipe=purifying,tier=creative,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=south,recipe=purifying,tier=creative,type=osmium_compressor]
mekanism:machineblock[active=true,facing=south,recipe=purifying,tier=creative,type=combiner]
mekanism:machineblock[active=true,facing=south,recipe=purifying,tier=creative,type=crusher]
mekanism:machineblock[active=true,facing=south,recipe=purifying,tier=creative,type=digital_miner]
mekanism:machineblock[active=true,facing=south,recipe=purifying,tier=creative,type=basic_factory]
mekanism:machineblock[active=true,facing=south,recipe=purifying,tier=creative,type=advanced_factory]
mekanism:machineblock[active=true,facing=south,recipe=purifying,tier=creative,type=elite_factory]
mekanism:machineblock[active=true,facing=south,recipe=purifying,tier=creative,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=south,recipe=purifying,tier=creative,type=purification_chamber]
mekanism:machineblock[active=true,facing=south,recipe=purifying,tier=creative,type=energized_smelter]
mekanism:machineblock[active=true,facing=south,recipe=purifying,tier=creative,type=teleporter]
mekanism:machineblock[active=true,facing=south,recipe=purifying,tier=creative,type=electric_pump]
mekanism:machineblock[active=true,facing=south,recipe=purifying,tier=creative,type=personal_chest]
mekanism:machineblock[active=true,facing=south,recipe=purifying,tier=creative,type=chargepad]
mekanism:machineblock[active=true,facing=south,recipe=purifying,tier=creative,type=logistical_sorter]
mekanism:machineblock[active=true,facing=south,recipe=injecting,tier=basic,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=south,recipe=injecting,tier=basic,type=osmium_compressor]
mekanism:machineblock[active=true,facing=south,recipe=injecting,tier=basic,type=combiner]
mekanism:machineblock[active=true,facing=south,recipe=injecting,tier=basic,type=crusher]
mekanism:machineblock[active=true,facing=south,recipe=injecting,tier=basic,type=digital_miner]
mekanism:machineblock[active=true,facing=south,recipe=injecting,tier=basic,type=basic_factory]
mekanism:machineblock[active=true,facing=south,recipe=injecting,tier=basic,type=advanced_factory]
mekanism:machineblock[active=true,facing=south,recipe=injecting,tier=basic,type=elite_factory]
mekanism:machineblock[active=true,facing=south,recipe=injecting,tier=basic,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=south,recipe=injecting,tier=basic,type=purification_chamber]
mekanism:machineblock[active=true,facing=south,recipe=injecting,tier=basic,type=energized_smelter]
mekanism:machineblock[active=true,facing=south,recipe=injecting,tier=basic,type=teleporter]
mekanism:machineblock[active=true,facing=south,recipe=injecting,tier=basic,type=electric_pump]
mekanism:machineblock[active=true,facing=south,recipe=injecting,tier=basic,type=personal_chest]
mekanism:machineblock[active=true,facing=south,recipe=injecting,tier=basic,type=chargepad]
mekanism:machineblock[active=true,facing=south,recipe=injecting,tier=basic,type=logistical_sorter]
mekanism:machineblock[active=true,facing=south,recipe=injecting,tier=advanced,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=south,recipe=injecting,tier=advanced,type=osmium_compressor]
mekanism:machineblock[active=true,facing=south,recipe=injecting,tier=advanced,type=combiner]
mekanism:machineblock[active=true,facing=south,recipe=injecting,tier=advanced,type=crusher]
mekanism:machineblock[active=true,facing=south,recipe=injecting,tier=advanced,type=digital_miner]
mekanism:machineblock[active=true,facing=south,recipe=injecting,tier=advanced,type=basic_factory]
mekanism:machineblock[active=true,facing=south,recipe=injecting,tier=advanced,type=advanced_factory]
mekanism:machineblock[active=true,facing=south,recipe=injecting,tier=advanced,type=elite_factory]
mekanism:machineblock[active=true,facing=south,recipe=injecting,tier=advanced,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=south,recipe=injecting,tier=advanced,type=purification_chamber]
mekanism:machineblock[active=true,facing=south,recipe=injecting,tier=advanced,type=energized_smelter]
mekanism:machineblock[active=true,facing=south,recipe=injecting,tier=advanced,type=teleporter]
mekanism:machineblock[active=true,facing=south,recipe=injecting,tier=advanced,type=electric_pump]
mekanism:machineblock[active=true,facing=south,recipe=injecting,tier=advanced,type=personal_chest]
mekanism:machineblock[active=true,facing=south,recipe=injecting,tier=advanced,type=chargepad]
mekanism:machineblock[active=true,facing=south,recipe=injecting,tier=advanced,type=logistical_sorter]
mekanism:machineblock[active=true,facing=south,recipe=injecting,tier=elite,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=south,recipe=injecting,tier=elite,type=osmium_compressor]
mekanism:machineblock[active=true,facing=south,recipe=injecting,tier=elite,type=combiner]
mekanism:machineblock[active=true,facing=south,recipe=injecting,tier=elite,type=crusher]
mekanism:machineblock[active=true,facing=south,recipe=injecting,tier=elite,type=digital_miner]
mekanism:machineblock[active=true,facing=south,recipe=injecting,tier=elite,type=basic_factory]
mekanism:machineblock[active=true,facing=south,recipe=injecting,tier=elite,type=advanced_factory]
mekanism:machineblock[active=true,facing=south,recipe=injecting,tier=elite,type=elite_factory]
mekanism:machineblock[active=true,facing=south,recipe=injecting,tier=elite,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=south,recipe=injecting,tier=elite,type=purification_chamber]
mekanism:machineblock[active=true,facing=south,recipe=injecting,tier=elite,type=energized_smelter]
mekanism:machineblock[active=true,facing=south,recipe=injecting,tier=elite,type=teleporter]
mekanism:machineblock[active=true,facing=south,recipe=injecting,tier=elite,type=electric_pump]
mekanism:machineblock[active=true,facing=south,recipe=injecting,tier=elite,type=personal_chest]
mekanism:machineblock[active=true,facing=south,recipe=injecting,tier=elite,type=chargepad]
mekanism:machineblock[active=true,facing=south,recipe=injecting,tier=elite,type=logistical_sorter]
mekanism:machineblock[active=true,facing=south,recipe=injecting,tier=ultimate,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=south,recipe=injecting,tier=ultimate,type=osmium_compressor]
mekanism:machineblock[active=true,facing=south,recipe=injecting,tier=ultimate,type=combiner]
mekanism:machineblock[active=true,facing=south,recipe=injecting,tier=ultimate,type=crusher]
mekanism:machineblock[active=true,facing=south,recipe=injecting,tier=ultimate,type=digital_miner]
mekanism:machineblock[active=true,facing=south,recipe=injecting,tier=ultimate,type=basic_factory]
mekanism:machineblock[active=true,facing=south,recipe=injecting,tier=ultimate,type=advanced_factory]
mekanism:machineblock[active=true,facing=south,recipe=injecting,tier=ultimate,type=elite_factory]
mekanism:machineblock[active=true,facing=south,recipe=injecting,tier=ultimate,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=south,recipe=injecting,tier=ultimate,type=purification_chamber]
mekanism:machineblock[active=true,facing=south,recipe=injecting,tier=ultimate,type=energized_smelter]
mekanism:machineblock[active=true,facing=south,recipe=injecting,tier=ultimate,type=teleporter]
mekanism:machineblock[active=true,facing=south,recipe=injecting,tier=ultimate,type=electric_pump]
mekanism:machineblock[active=true,facing=south,recipe=injecting,tier=ultimate,type=personal_chest]
mekanism:machineblock[active=true,facing=south,recipe=injecting,tier=ultimate,type=chargepad]
mekanism:machineblock[active=true,facing=south,recipe=injecting,tier=ultimate,type=logistical_sorter]
mekanism:machineblock[active=true,facing=south,recipe=injecting,tier=creative,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=south,recipe=injecting,tier=creative,type=osmium_compressor]
mekanism:machineblock[active=true,facing=south,recipe=injecting,tier=creative,type=combiner]
mekanism:machineblock[active=true,facing=south,recipe=injecting,tier=creative,type=crusher]
mekanism:machineblock[active=true,facing=south,recipe=injecting,tier=creative,type=digital_miner]
mekanism:machineblock[active=true,facing=south,recipe=injecting,tier=creative,type=basic_factory]
mekanism:machineblock[active=true,facing=south,recipe=injecting,tier=creative,type=advanced_factory]
mekanism:machineblock[active=true,facing=south,recipe=injecting,tier=creative,type=elite_factory]
mekanism:machineblock[active=true,facing=south,recipe=injecting,tier=creative,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=south,recipe=injecting,tier=creative,type=purification_chamber]
mekanism:machineblock[active=true,facing=south,recipe=injecting,tier=creative,type=energized_smelter]
mekanism:machineblock[active=true,facing=south,recipe=injecting,tier=creative,type=teleporter]
mekanism:machineblock[active=true,facing=south,recipe=injecting,tier=creative,type=electric_pump]
mekanism:machineblock[active=true,facing=south,recipe=injecting,tier=creative,type=personal_chest]
mekanism:machineblock[active=true,facing=south,recipe=injecting,tier=creative,type=chargepad]
mekanism:machineblock[active=true,facing=south,recipe=injecting,tier=creative,type=logistical_sorter]
mekanism:machineblock[active=true,facing=south,recipe=infusing,tier=basic,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=south,recipe=infusing,tier=basic,type=osmium_compressor]
mekanism:machineblock[active=true,facing=south,recipe=infusing,tier=basic,type=combiner]
mekanism:machineblock[active=true,facing=south,recipe=infusing,tier=basic,type=crusher]
mekanism:machineblock[active=true,facing=south,recipe=infusing,tier=basic,type=digital_miner]
mekanism:machineblock[active=true,facing=south,recipe=infusing,tier=basic,type=basic_factory]
mekanism:machineblock[active=true,facing=south,recipe=infusing,tier=basic,type=advanced_factory]
mekanism:machineblock[active=true,facing=south,recipe=infusing,tier=basic,type=elite_factory]
mekanism:machineblock[active=true,facing=south,recipe=infusing,tier=basic,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=south,recipe=infusing,tier=basic,type=purification_chamber]
mekanism:machineblock[active=true,facing=south,recipe=infusing,tier=basic,type=energized_smelter]
mekanism:machineblock[active=true,facing=south,recipe=infusing,tier=basic,type=teleporter]
mekanism:machineblock[active=true,facing=south,recipe=infusing,tier=basic,type=electric_pump]
mekanism:machineblock[active=true,facing=south,recipe=infusing,tier=basic,type=personal_chest]
mekanism:machineblock[active=true,facing=south,recipe=infusing,tier=basic,type=chargepad]
mekanism:machineblock[active=true,facing=south,recipe=infusing,tier=basic,type=logistical_sorter]
mekanism:machineblock[active=true,facing=south,recipe=infusing,tier=advanced,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=south,recipe=infusing,tier=advanced,type=osmium_compressor]
mekanism:machineblock[active=true,facing=south,recipe=infusing,tier=advanced,type=combiner]
mekanism:machineblock[active=true,facing=south,recipe=infusing,tier=advanced,type=crusher]
mekanism:machineblock[active=true,facing=south,recipe=infusing,tier=advanced,type=digital_miner]
mekanism:machineblock[active=true,facing=south,recipe=infusing,tier=advanced,type=basic_factory]
mekanism:machineblock[active=true,facing=south,recipe=infusing,tier=advanced,type=advanced_factory]
mekanism:machineblock[active=true,facing=south,recipe=infusing,tier=advanced,type=elite_factory]
mekanism:machineblock[active=true,facing=south,recipe=infusing,tier=advanced,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=south,recipe=infusing,tier=advanced,type=purification_chamber]
mekanism:machineblock[active=true,facing=south,recipe=infusing,tier=advanced,type=energized_smelter]
mekanism:machineblock[active=true,facing=south,recipe=infusing,tier=advanced,type=teleporter]
mekanism:machineblock[active=true,facing=south,recipe=infusing,tier=advanced,type=electric_pump]
mekanism:machineblock[active=true,facing=south,recipe=infusing,tier=advanced,type=personal_chest]
mekanism:machineblock[active=true,facing=south,recipe=infusing,tier=advanced,type=chargepad]
mekanism:machineblock[active=true,facing=south,recipe=infusing,tier=advanced,type=logistical_sorter]
mekanism:machineblock[active=true,facing=south,recipe=infusing,tier=elite,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=south,recipe=infusing,tier=elite,type=osmium_compressor]
mekanism:machineblock[active=true,facing=south,recipe=infusing,tier=elite,type=combiner]
mekanism:machineblock[active=true,facing=south,recipe=infusing,tier=elite,type=crusher]
mekanism:machineblock[active=true,facing=south,recipe=infusing,tier=elite,type=digital_miner]
mekanism:machineblock[active=true,facing=south,recipe=infusing,tier=elite,type=basic_factory]
mekanism:machineblock[active=true,facing=south,recipe=infusing,tier=elite,type=advanced_factory]
mekanism:machineblock[active=true,facing=south,recipe=infusing,tier=elite,type=elite_factory]
mekanism:machineblock[active=true,facing=south,recipe=infusing,tier=elite,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=south,recipe=infusing,tier=elite,type=purification_chamber]
mekanism:machineblock[active=true,facing=south,recipe=infusing,tier=elite,type=energized_smelter]
mekanism:machineblock[active=true,facing=south,recipe=infusing,tier=elite,type=teleporter]
mekanism:machineblock[active=true,facing=south,recipe=infusing,tier=elite,type=electric_pump]
mekanism:machineblock[active=true,facing=south,recipe=infusing,tier=elite,type=personal_chest]
mekanism:machineblock[active=true,facing=south,recipe=infusing,tier=elite,type=chargepad]
mekanism:machineblock[active=true,facing=south,recipe=infusing,tier=elite,type=logistical_sorter]
mekanism:machineblock[active=true,facing=south,recipe=infusing,tier=ultimate,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=south,recipe=infusing,tier=ultimate,type=osmium_compressor]
mekanism:machineblock[active=true,facing=south,recipe=infusing,tier=ultimate,type=combiner]
mekanism:machineblock[active=true,facing=south,recipe=infusing,tier=ultimate,type=crusher]
mekanism:machineblock[active=true,facing=south,recipe=infusing,tier=ultimate,type=digital_miner]
mekanism:machineblock[active=true,facing=south,recipe=infusing,tier=ultimate,type=basic_factory]
mekanism:machineblock[active=true,facing=south,recipe=infusing,tier=ultimate,type=advanced_factory]
mekanism:machineblock[active=true,facing=south,recipe=infusing,tier=ultimate,type=elite_factory]
mekanism:machineblock[active=true,facing=south,recipe=infusing,tier=ultimate,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=south,recipe=infusing,tier=ultimate,type=purification_chamber]
mekanism:machineblock[active=true,facing=south,recipe=infusing,tier=ultimate,type=energized_smelter]
mekanism:machineblock[active=true,facing=south,recipe=infusing,tier=ultimate,type=teleporter]
mekanism:machineblock[active=true,facing=south,recipe=infusing,tier=ultimate,type=electric_pump]
mekanism:machineblock[active=true,facing=south,recipe=infusing,tier=ultimate,type=personal_chest]
mekanism:machineblock[active=true,facing=south,recipe=infusing,tier=ultimate,type=chargepad]
mekanism:machineblock[active=true,facing=south,recipe=infusing,tier=ultimate,type=logistical_sorter]
mekanism:machineblock[active=true,facing=south,recipe=infusing,tier=creative,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=south,recipe=infusing,tier=creative,type=osmium_compressor]
mekanism:machineblock[active=true,facing=south,recipe=infusing,tier=creative,type=combiner]
mekanism:machineblock[active=true,facing=south,recipe=infusing,tier=creative,type=crusher]
mekanism:machineblock[active=true,facing=south,recipe=infusing,tier=creative,type=digital_miner]
mekanism:machineblock[active=true,facing=south,recipe=infusing,tier=creative,type=basic_factory]
mekanism:machineblock[active=true,facing=south,recipe=infusing,tier=creative,type=advanced_factory]
mekanism:machineblock[active=true,facing=south,recipe=infusing,tier=creative,type=elite_factory]
mekanism:machineblock[active=true,facing=south,recipe=infusing,tier=creative,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=south,recipe=infusing,tier=creative,type=purification_chamber]
mekanism:machineblock[active=true,facing=south,recipe=infusing,tier=creative,type=energized_smelter]
mekanism:machineblock[active=true,facing=south,recipe=infusing,tier=creative,type=teleporter]
mekanism:machineblock[active=true,facing=south,recipe=infusing,tier=creative,type=electric_pump]
mekanism:machineblock[active=true,facing=south,recipe=infusing,tier=creative,type=personal_chest]
mekanism:machineblock[active=true,facing=south,recipe=infusing,tier=creative,type=chargepad]
mekanism:machineblock[active=true,facing=south,recipe=infusing,tier=creative,type=logistical_sorter]
mekanism:machineblock[active=true,facing=west,recipe=smelting,tier=basic,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=west,recipe=smelting,tier=basic,type=osmium_compressor]
mekanism:machineblock[active=true,facing=west,recipe=smelting,tier=basic,type=combiner]
mekanism:machineblock[active=true,facing=west,recipe=smelting,tier=basic,type=crusher]
mekanism:machineblock[active=true,facing=west,recipe=smelting,tier=basic,type=digital_miner]
mekanism:machineblock[active=true,facing=west,recipe=smelting,tier=basic,type=basic_factory]
mekanism:machineblock[active=true,facing=west,recipe=smelting,tier=basic,type=advanced_factory]
mekanism:machineblock[active=true,facing=west,recipe=smelting,tier=basic,type=elite_factory]
mekanism:machineblock[active=true,facing=west,recipe=smelting,tier=basic,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=west,recipe=smelting,tier=basic,type=purification_chamber]
mekanism:machineblock[active=true,facing=west,recipe=smelting,tier=basic,type=energized_smelter]
mekanism:machineblock[active=true,facing=west,recipe=smelting,tier=basic,type=teleporter]
mekanism:machineblock[active=true,facing=west,recipe=smelting,tier=basic,type=electric_pump]
mekanism:machineblock[active=true,facing=west,recipe=smelting,tier=basic,type=personal_chest]
mekanism:machineblock[active=true,facing=west,recipe=smelting,tier=basic,type=chargepad]
mekanism:machineblock[active=true,facing=west,recipe=smelting,tier=basic,type=logistical_sorter]
mekanism:machineblock[active=true,facing=west,recipe=smelting,tier=advanced,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=west,recipe=smelting,tier=advanced,type=osmium_compressor]
mekanism:machineblock[active=true,facing=west,recipe=smelting,tier=advanced,type=combiner]
mekanism:machineblock[active=true,facing=west,recipe=smelting,tier=advanced,type=crusher]
mekanism:machineblock[active=true,facing=west,recipe=smelting,tier=advanced,type=digital_miner]
mekanism:machineblock[active=true,facing=west,recipe=smelting,tier=advanced,type=basic_factory]
mekanism:machineblock[active=true,facing=west,recipe=smelting,tier=advanced,type=advanced_factory]
mekanism:machineblock[active=true,facing=west,recipe=smelting,tier=advanced,type=elite_factory]
mekanism:machineblock[active=true,facing=west,recipe=smelting,tier=advanced,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=west,recipe=smelting,tier=advanced,type=purification_chamber]
mekanism:machineblock[active=true,facing=west,recipe=smelting,tier=advanced,type=energized_smelter]
mekanism:machineblock[active=true,facing=west,recipe=smelting,tier=advanced,type=teleporter]
mekanism:machineblock[active=true,facing=west,recipe=smelting,tier=advanced,type=electric_pump]
mekanism:machineblock[active=true,facing=west,recipe=smelting,tier=advanced,type=personal_chest]
mekanism:machineblock[active=true,facing=west,recipe=smelting,tier=advanced,type=chargepad]
mekanism:machineblock[active=true,facing=west,recipe=smelting,tier=advanced,type=logistical_sorter]
mekanism:machineblock[active=true,facing=west,recipe=smelting,tier=elite,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=west,recipe=smelting,tier=elite,type=osmium_compressor]
mekanism:machineblock[active=true,facing=west,recipe=smelting,tier=elite,type=combiner]
mekanism:machineblock[active=true,facing=west,recipe=smelting,tier=elite,type=crusher]
mekanism:machineblock[active=true,facing=west,recipe=smelting,tier=elite,type=digital_miner]
mekanism:machineblock[active=true,facing=west,recipe=smelting,tier=elite,type=basic_factory]
mekanism:machineblock[active=true,facing=west,recipe=smelting,tier=elite,type=advanced_factory]
mekanism:machineblock[active=true,facing=west,recipe=smelting,tier=elite,type=elite_factory]
mekanism:machineblock[active=true,facing=west,recipe=smelting,tier=elite,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=west,recipe=smelting,tier=elite,type=purification_chamber]
mekanism:machineblock[active=true,facing=west,recipe=smelting,tier=elite,type=energized_smelter]
mekanism:machineblock[active=true,facing=west,recipe=smelting,tier=elite,type=teleporter]
mekanism:machineblock[active=true,facing=west,recipe=smelting,tier=elite,type=electric_pump]
mekanism:machineblock[active=true,facing=west,recipe=smelting,tier=elite,type=personal_chest]
mekanism:machineblock[active=true,facing=west,recipe=smelting,tier=elite,type=chargepad]
mekanism:machineblock[active=true,facing=west,recipe=smelting,tier=elite,type=logistical_sorter]
mekanism:machineblock[active=true,facing=west,recipe=smelting,tier=ultimate,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=west,recipe=smelting,tier=ultimate,type=osmium_compressor]
mekanism:machineblock[active=true,facing=west,recipe=smelting,tier=ultimate,type=combiner]
mekanism:machineblock[active=true,facing=west,recipe=smelting,tier=ultimate,type=crusher]
mekanism:machineblock[active=true,facing=west,recipe=smelting,tier=ultimate,type=digital_miner]
mekanism:machineblock[active=true,facing=west,recipe=smelting,tier=ultimate,type=basic_factory]
mekanism:machineblock[active=true,facing=west,recipe=smelting,tier=ultimate,type=advanced_factory]
mekanism:machineblock[active=true,facing=west,recipe=smelting,tier=ultimate,type=elite_factory]
mekanism:machineblock[active=true,facing=west,recipe=smelting,tier=ultimate,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=west,recipe=smelting,tier=ultimate,type=purification_chamber]
mekanism:machineblock[active=true,facing=west,recipe=smelting,tier=ultimate,type=energized_smelter]
mekanism:machineblock[active=true,facing=west,recipe=smelting,tier=ultimate,type=teleporter]
mekanism:machineblock[active=true,facing=west,recipe=smelting,tier=ultimate,type=electric_pump]
mekanism:machineblock[active=true,facing=west,recipe=smelting,tier=ultimate,type=personal_chest]
mekanism:machineblock[active=true,facing=west,recipe=smelting,tier=ultimate,type=chargepad]
mekanism:machineblock[active=true,facing=west,recipe=smelting,tier=ultimate,type=logistical_sorter]
mekanism:machineblock[active=true,facing=west,recipe=smelting,tier=creative,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=west,recipe=smelting,tier=creative,type=osmium_compressor]
mekanism:machineblock[active=true,facing=west,recipe=smelting,tier=creative,type=combiner]
mekanism:machineblock[active=true,facing=west,recipe=smelting,tier=creative,type=crusher]
mekanism:machineblock[active=true,facing=west,recipe=smelting,tier=creative,type=digital_miner]
mekanism:machineblock[active=true,facing=west,recipe=smelting,tier=creative,type=basic_factory]
mekanism:machineblock[active=true,facing=west,recipe=smelting,tier=creative,type=advanced_factory]
mekanism:machineblock[active=true,facing=west,recipe=smelting,tier=creative,type=elite_factory]
mekanism:machineblock[active=true,facing=west,recipe=smelting,tier=creative,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=west,recipe=smelting,tier=creative,type=purification_chamber]
mekanism:machineblock[active=true,facing=west,recipe=smelting,tier=creative,type=energized_smelter]
mekanism:machineblock[active=true,facing=west,recipe=smelting,tier=creative,type=teleporter]
mekanism:machineblock[active=true,facing=west,recipe=smelting,tier=creative,type=electric_pump]
mekanism:machineblock[active=true,facing=west,recipe=smelting,tier=creative,type=personal_chest]
mekanism:machineblock[active=true,facing=west,recipe=smelting,tier=creative,type=chargepad]
mekanism:machineblock[active=true,facing=west,recipe=smelting,tier=creative,type=logistical_sorter]
mekanism:machineblock[active=true,facing=west,recipe=enriching,tier=basic,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=west,recipe=enriching,tier=basic,type=osmium_compressor]
mekanism:machineblock[active=true,facing=west,recipe=enriching,tier=basic,type=combiner]
mekanism:machineblock[active=true,facing=west,recipe=enriching,tier=basic,type=crusher]
mekanism:machineblock[active=true,facing=west,recipe=enriching,tier=basic,type=digital_miner]
mekanism:machineblock[active=true,facing=west,recipe=enriching,tier=basic,type=basic_factory]
mekanism:machineblock[active=true,facing=west,recipe=enriching,tier=basic,type=advanced_factory]
mekanism:machineblock[active=true,facing=west,recipe=enriching,tier=basic,type=elite_factory]
mekanism:machineblock[active=true,facing=west,recipe=enriching,tier=basic,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=west,recipe=enriching,tier=basic,type=purification_chamber]
mekanism:machineblock[active=true,facing=west,recipe=enriching,tier=basic,type=energized_smelter]
mekanism:machineblock[active=true,facing=west,recipe=enriching,tier=basic,type=teleporter]
mekanism:machineblock[active=true,facing=west,recipe=enriching,tier=basic,type=electric_pump]
mekanism:machineblock[active=true,facing=west,recipe=enriching,tier=basic,type=personal_chest]
mekanism:machineblock[active=true,facing=west,recipe=enriching,tier=basic,type=chargepad]
mekanism:machineblock[active=true,facing=west,recipe=enriching,tier=basic,type=logistical_sorter]
mekanism:machineblock[active=true,facing=west,recipe=enriching,tier=advanced,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=west,recipe=enriching,tier=advanced,type=osmium_compressor]
mekanism:machineblock[active=true,facing=west,recipe=enriching,tier=advanced,type=combiner]
mekanism:machineblock[active=true,facing=west,recipe=enriching,tier=advanced,type=crusher]
mekanism:machineblock[active=true,facing=west,recipe=enriching,tier=advanced,type=digital_miner]
mekanism:machineblock[active=true,facing=west,recipe=enriching,tier=advanced,type=basic_factory]
mekanism:machineblock[active=true,facing=west,recipe=enriching,tier=advanced,type=advanced_factory]
mekanism:machineblock[active=true,facing=west,recipe=enriching,tier=advanced,type=elite_factory]
mekanism:machineblock[active=true,facing=west,recipe=enriching,tier=advanced,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=west,recipe=enriching,tier=advanced,type=purification_chamber]
mekanism:machineblock[active=true,facing=west,recipe=enriching,tier=advanced,type=energized_smelter]
mekanism:machineblock[active=true,facing=west,recipe=enriching,tier=advanced,type=teleporter]
mekanism:machineblock[active=true,facing=west,recipe=enriching,tier=advanced,type=electric_pump]
mekanism:machineblock[active=true,facing=west,recipe=enriching,tier=advanced,type=personal_chest]
mekanism:machineblock[active=true,facing=west,recipe=enriching,tier=advanced,type=chargepad]
mekanism:machineblock[active=true,facing=west,recipe=enriching,tier=advanced,type=logistical_sorter]
mekanism:machineblock[active=true,facing=west,recipe=enriching,tier=elite,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=west,recipe=enriching,tier=elite,type=osmium_compressor]
mekanism:machineblock[active=true,facing=west,recipe=enriching,tier=elite,type=combiner]
mekanism:machineblock[active=true,facing=west,recipe=enriching,tier=elite,type=crusher]
mekanism:machineblock[active=true,facing=west,recipe=enriching,tier=elite,type=digital_miner]
mekanism:machineblock[active=true,facing=west,recipe=enriching,tier=elite,type=basic_factory]
mekanism:machineblock[active=true,facing=west,recipe=enriching,tier=elite,type=advanced_factory]
mekanism:machineblock[active=true,facing=west,recipe=enriching,tier=elite,type=elite_factory]
mekanism:machineblock[active=true,facing=west,recipe=enriching,tier=elite,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=west,recipe=enriching,tier=elite,type=purification_chamber]
mekanism:machineblock[active=true,facing=west,recipe=enriching,tier=elite,type=energized_smelter]
mekanism:machineblock[active=true,facing=west,recipe=enriching,tier=elite,type=teleporter]
mekanism:machineblock[active=true,facing=west,recipe=enriching,tier=elite,type=electric_pump]
mekanism:machineblock[active=true,facing=west,recipe=enriching,tier=elite,type=personal_chest]
mekanism:machineblock[active=true,facing=west,recipe=enriching,tier=elite,type=chargepad]
mekanism:machineblock[active=true,facing=west,recipe=enriching,tier=elite,type=logistical_sorter]
mekanism:machineblock[active=true,facing=west,recipe=enriching,tier=ultimate,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=west,recipe=enriching,tier=ultimate,type=osmium_compressor]
mekanism:machineblock[active=true,facing=west,recipe=enriching,tier=ultimate,type=combiner]
mekanism:machineblock[active=true,facing=west,recipe=enriching,tier=ultimate,type=crusher]
mekanism:machineblock[active=true,facing=west,recipe=enriching,tier=ultimate,type=digital_miner]
mekanism:machineblock[active=true,facing=west,recipe=enriching,tier=ultimate,type=basic_factory]
mekanism:machineblock[active=true,facing=west,recipe=enriching,tier=ultimate,type=advanced_factory]
mekanism:machineblock[active=true,facing=west,recipe=enriching,tier=ultimate,type=elite_factory]
mekanism:machineblock[active=true,facing=west,recipe=enriching,tier=ultimate,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=west,recipe=enriching,tier=ultimate,type=purification_chamber]
mekanism:machineblock[active=true,facing=west,recipe=enriching,tier=ultimate,type=energized_smelter]
mekanism:machineblock[active=true,facing=west,recipe=enriching,tier=ultimate,type=teleporter]
mekanism:machineblock[active=true,facing=west,recipe=enriching,tier=ultimate,type=electric_pump]
mekanism:machineblock[active=true,facing=west,recipe=enriching,tier=ultimate,type=personal_chest]
mekanism:machineblock[active=true,facing=west,recipe=enriching,tier=ultimate,type=chargepad]
mekanism:machineblock[active=true,facing=west,recipe=enriching,tier=ultimate,type=logistical_sorter]
mekanism:machineblock[active=true,facing=west,recipe=enriching,tier=creative,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=west,recipe=enriching,tier=creative,type=osmium_compressor]
mekanism:machineblock[active=true,facing=west,recipe=enriching,tier=creative,type=combiner]
mekanism:machineblock[active=true,facing=west,recipe=enriching,tier=creative,type=crusher]
mekanism:machineblock[active=true,facing=west,recipe=enriching,tier=creative,type=digital_miner]
mekanism:machineblock[active=true,facing=west,recipe=enriching,tier=creative,type=basic_factory]
mekanism:machineblock[active=true,facing=west,recipe=enriching,tier=creative,type=advanced_factory]
mekanism:machineblock[active=true,facing=west,recipe=enriching,tier=creative,type=elite_factory]
mekanism:machineblock[active=true,facing=west,recipe=enriching,tier=creative,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=west,recipe=enriching,tier=creative,type=purification_chamber]
mekanism:machineblock[active=true,facing=west,recipe=enriching,tier=creative,type=energized_smelter]
mekanism:machineblock[active=true,facing=west,recipe=enriching,tier=creative,type=teleporter]
mekanism:machineblock[active=true,facing=west,recipe=enriching,tier=creative,type=electric_pump]
mekanism:machineblock[active=true,facing=west,recipe=enriching,tier=creative,type=personal_chest]
mekanism:machineblock[active=true,facing=west,recipe=enriching,tier=creative,type=chargepad]
mekanism:machineblock[active=true,facing=west,recipe=enriching,tier=creative,type=logistical_sorter]
mekanism:machineblock[active=true,facing=west,recipe=crushing,tier=basic,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=west,recipe=crushing,tier=basic,type=osmium_compressor]
mekanism:machineblock[active=true,facing=west,recipe=crushing,tier=basic,type=combiner]
mekanism:machineblock[active=true,facing=west,recipe=crushing,tier=basic,type=crusher]
mekanism:machineblock[active=true,facing=west,recipe=crushing,tier=basic,type=digital_miner]
mekanism:machineblock[active=true,facing=west,recipe=crushing,tier=basic,type=basic_factory]
mekanism:machineblock[active=true,facing=west,recipe=crushing,tier=basic,type=advanced_factory]
mekanism:machineblock[active=true,facing=west,recipe=crushing,tier=basic,type=elite_factory]
mekanism:machineblock[active=true,facing=west,recipe=crushing,tier=basic,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=west,recipe=crushing,tier=basic,type=purification_chamber]
mekanism:machineblock[active=true,facing=west,recipe=crushing,tier=basic,type=energized_smelter]
mekanism:machineblock[active=true,facing=west,recipe=crushing,tier=basic,type=teleporter]
mekanism:machineblock[active=true,facing=west,recipe=crushing,tier=basic,type=electric_pump]
mekanism:machineblock[active=true,facing=west,recipe=crushing,tier=basic,type=personal_chest]
mekanism:machineblock[active=true,facing=west,recipe=crushing,tier=basic,type=chargepad]
mekanism:machineblock[active=true,facing=west,recipe=crushing,tier=basic,type=logistical_sorter]
mekanism:machineblock[active=true,facing=west,recipe=crushing,tier=advanced,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=west,recipe=crushing,tier=advanced,type=osmium_compressor]
mekanism:machineblock[active=true,facing=west,recipe=crushing,tier=advanced,type=combiner]
mekanism:machineblock[active=true,facing=west,recipe=crushing,tier=advanced,type=crusher]
mekanism:machineblock[active=true,facing=west,recipe=crushing,tier=advanced,type=digital_miner]
mekanism:machineblock[active=true,facing=west,recipe=crushing,tier=advanced,type=basic_factory]
mekanism:machineblock[active=true,facing=west,recipe=crushing,tier=advanced,type=advanced_factory]
mekanism:machineblock[active=true,facing=west,recipe=crushing,tier=advanced,type=elite_factory]
mekanism:machineblock[active=true,facing=west,recipe=crushing,tier=advanced,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=west,recipe=crushing,tier=advanced,type=purification_chamber]
mekanism:machineblock[active=true,facing=west,recipe=crushing,tier=advanced,type=energized_smelter]
mekanism:machineblock[active=true,facing=west,recipe=crushing,tier=advanced,type=teleporter]
mekanism:machineblock[active=true,facing=west,recipe=crushing,tier=advanced,type=electric_pump]
mekanism:machineblock[active=true,facing=west,recipe=crushing,tier=advanced,type=personal_chest]
mekanism:machineblock[active=true,facing=west,recipe=crushing,tier=advanced,type=chargepad]
mekanism:machineblock[active=true,facing=west,recipe=crushing,tier=advanced,type=logistical_sorter]
mekanism:machineblock[active=true,facing=west,recipe=crushing,tier=elite,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=west,recipe=crushing,tier=elite,type=osmium_compressor]
mekanism:machineblock[active=true,facing=west,recipe=crushing,tier=elite,type=combiner]
mekanism:machineblock[active=true,facing=west,recipe=crushing,tier=elite,type=crusher]
mekanism:machineblock[active=true,facing=west,recipe=crushing,tier=elite,type=digital_miner]
mekanism:machineblock[active=true,facing=west,recipe=crushing,tier=elite,type=basic_factory]
mekanism:machineblock[active=true,facing=west,recipe=crushing,tier=elite,type=advanced_factory]
mekanism:machineblock[active=true,facing=west,recipe=crushing,tier=elite,type=elite_factory]
mekanism:machineblock[active=true,facing=west,recipe=crushing,tier=elite,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=west,recipe=crushing,tier=elite,type=purification_chamber]
mekanism:machineblock[active=true,facing=west,recipe=crushing,tier=elite,type=energized_smelter]
mekanism:machineblock[active=true,facing=west,recipe=crushing,tier=elite,type=teleporter]
mekanism:machineblock[active=true,facing=west,recipe=crushing,tier=elite,type=electric_pump]
mekanism:machineblock[active=true,facing=west,recipe=crushing,tier=elite,type=personal_chest]
mekanism:machineblock[active=true,facing=west,recipe=crushing,tier=elite,type=chargepad]
mekanism:machineblock[active=true,facing=west,recipe=crushing,tier=elite,type=logistical_sorter]
mekanism:machineblock[active=true,facing=west,recipe=crushing,tier=ultimate,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=west,recipe=crushing,tier=ultimate,type=osmium_compressor]
mekanism:machineblock[active=true,facing=west,recipe=crushing,tier=ultimate,type=combiner]
mekanism:machineblock[active=true,facing=west,recipe=crushing,tier=ultimate,type=crusher]
mekanism:machineblock[active=true,facing=west,recipe=crushing,tier=ultimate,type=digital_miner]
mekanism:machineblock[active=true,facing=west,recipe=crushing,tier=ultimate,type=basic_factory]
mekanism:machineblock[active=true,facing=west,recipe=crushing,tier=ultimate,type=advanced_factory]
mekanism:machineblock[active=true,facing=west,recipe=crushing,tier=ultimate,type=elite_factory]
mekanism:machineblock[active=true,facing=west,recipe=crushing,tier=ultimate,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=west,recipe=crushing,tier=ultimate,type=purification_chamber]
mekanism:machineblock[active=true,facing=west,recipe=crushing,tier=ultimate,type=energized_smelter]
mekanism:machineblock[active=true,facing=west,recipe=crushing,tier=ultimate,type=teleporter]
mekanism:machineblock[active=true,facing=west,recipe=crushing,tier=ultimate,type=electric_pump]
mekanism:machineblock[active=true,facing=west,recipe=crushing,tier=ultimate,type=personal_chest]
mekanism:machineblock[active=true,facing=west,recipe=crushing,tier=ultimate,type=chargepad]
mekanism:machineblock[active=true,facing=west,recipe=crushing,tier=ultimate,type=logistical_sorter]
mekanism:machineblock[active=true,facing=west,recipe=crushing,tier=creative,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=west,recipe=crushing,tier=creative,type=osmium_compressor]
mekanism:machineblock[active=true,facing=west,recipe=crushing,tier=creative,type=combiner]
mekanism:machineblock[active=true,facing=west,recipe=crushing,tier=creative,type=crusher]
mekanism:machineblock[active=true,facing=west,recipe=crushing,tier=creative,type=digital_miner]
mekanism:machineblock[active=true,facing=west,recipe=crushing,tier=creative,type=basic_factory]
mekanism:machineblock[active=true,facing=west,recipe=crushing,tier=creative,type=advanced_factory]
mekanism:machineblock[active=true,facing=west,recipe=crushing,tier=creative,type=elite_factory]
mekanism:machineblock[active=true,facing=west,recipe=crushing,tier=creative,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=west,recipe=crushing,tier=creative,type=purification_chamber]
mekanism:machineblock[active=true,facing=west,recipe=crushing,tier=creative,type=energized_smelter]
mekanism:machineblock[active=true,facing=west,recipe=crushing,tier=creative,type=teleporter]
mekanism:machineblock[active=true,facing=west,recipe=crushing,tier=creative,type=electric_pump]
mekanism:machineblock[active=true,facing=west,recipe=crushing,tier=creative,type=personal_chest]
mekanism:machineblock[active=true,facing=west,recipe=crushing,tier=creative,type=chargepad]
mekanism:machineblock[active=true,facing=west,recipe=crushing,tier=creative,type=logistical_sorter]
mekanism:machineblock[active=true,facing=west,recipe=compressing,tier=basic,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=west,recipe=compressing,tier=basic,type=osmium_compressor]
mekanism:machineblock[active=true,facing=west,recipe=compressing,tier=basic,type=combiner]
mekanism:machineblock[active=true,facing=west,recipe=compressing,tier=basic,type=crusher]
mekanism:machineblock[active=true,facing=west,recipe=compressing,tier=basic,type=digital_miner]
mekanism:machineblock[active=true,facing=west,recipe=compressing,tier=basic,type=basic_factory]
mekanism:machineblock[active=true,facing=west,recipe=compressing,tier=basic,type=advanced_factory]
mekanism:machineblock[active=true,facing=west,recipe=compressing,tier=basic,type=elite_factory]
mekanism:machineblock[active=true,facing=west,recipe=compressing,tier=basic,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=west,recipe=compressing,tier=basic,type=purification_chamber]
mekanism:machineblock[active=true,facing=west,recipe=compressing,tier=basic,type=energized_smelter]
mekanism:machineblock[active=true,facing=west,recipe=compressing,tier=basic,type=teleporter]
mekanism:machineblock[active=true,facing=west,recipe=compressing,tier=basic,type=electric_pump]
mekanism:machineblock[active=true,facing=west,recipe=compressing,tier=basic,type=personal_chest]
mekanism:machineblock[active=true,facing=west,recipe=compressing,tier=basic,type=chargepad]
mekanism:machineblock[active=true,facing=west,recipe=compressing,tier=basic,type=logistical_sorter]
mekanism:machineblock[active=true,facing=west,recipe=compressing,tier=advanced,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=west,recipe=compressing,tier=advanced,type=osmium_compressor]
mekanism:machineblock[active=true,facing=west,recipe=compressing,tier=advanced,type=combiner]
mekanism:machineblock[active=true,facing=west,recipe=compressing,tier=advanced,type=crusher]
mekanism:machineblock[active=true,facing=west,recipe=compressing,tier=advanced,type=digital_miner]
mekanism:machineblock[active=true,facing=west,recipe=compressing,tier=advanced,type=basic_factory]
mekanism:machineblock[active=true,facing=west,recipe=compressing,tier=advanced,type=advanced_factory]
mekanism:machineblock[active=true,facing=west,recipe=compressing,tier=advanced,type=elite_factory]
mekanism:machineblock[active=true,facing=west,recipe=compressing,tier=advanced,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=west,recipe=compressing,tier=advanced,type=purification_chamber]
mekanism:machineblock[active=true,facing=west,recipe=compressing,tier=advanced,type=energized_smelter]
mekanism:machineblock[active=true,facing=west,recipe=compressing,tier=advanced,type=teleporter]
mekanism:machineblock[active=true,facing=west,recipe=compressing,tier=advanced,type=electric_pump]
mekanism:machineblock[active=true,facing=west,recipe=compressing,tier=advanced,type=personal_chest]
mekanism:machineblock[active=true,facing=west,recipe=compressing,tier=advanced,type=chargepad]
mekanism:machineblock[active=true,facing=west,recipe=compressing,tier=advanced,type=logistical_sorter]
mekanism:machineblock[active=true,facing=west,recipe=compressing,tier=elite,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=west,recipe=compressing,tier=elite,type=osmium_compressor]
mekanism:machineblock[active=true,facing=west,recipe=compressing,tier=elite,type=combiner]
mekanism:machineblock[active=true,facing=west,recipe=compressing,tier=elite,type=crusher]
mekanism:machineblock[active=true,facing=west,recipe=compressing,tier=elite,type=digital_miner]
mekanism:machineblock[active=true,facing=west,recipe=compressing,tier=elite,type=basic_factory]
mekanism:machineblock[active=true,facing=west,recipe=compressing,tier=elite,type=advanced_factory]
mekanism:machineblock[active=true,facing=west,recipe=compressing,tier=elite,type=elite_factory]
mekanism:machineblock[active=true,facing=west,recipe=compressing,tier=elite,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=west,recipe=compressing,tier=elite,type=purification_chamber]
mekanism:machineblock[active=true,facing=west,recipe=compressing,tier=elite,type=energized_smelter]
mekanism:machineblock[active=true,facing=west,recipe=compressing,tier=elite,type=teleporter]
mekanism:machineblock[active=true,facing=west,recipe=compressing,tier=elite,type=electric_pump]
mekanism:machineblock[active=true,facing=west,recipe=compressing,tier=elite,type=personal_chest]
mekanism:machineblock[active=true,facing=west,recipe=compressing,tier=elite,type=chargepad]
mekanism:machineblock[active=true,facing=west,recipe=compressing,tier=elite,type=logistical_sorter]
mekanism:machineblock[active=true,facing=west,recipe=compressing,tier=ultimate,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=west,recipe=compressing,tier=ultimate,type=osmium_compressor]
mekanism:machineblock[active=true,facing=west,recipe=compressing,tier=ultimate,type=combiner]
mekanism:machineblock[active=true,facing=west,recipe=compressing,tier=ultimate,type=crusher]
mekanism:machineblock[active=true,facing=west,recipe=compressing,tier=ultimate,type=digital_miner]
mekanism:machineblock[active=true,facing=west,recipe=compressing,tier=ultimate,type=basic_factory]
mekanism:machineblock[active=true,facing=west,recipe=compressing,tier=ultimate,type=advanced_factory]
mekanism:machineblock[active=true,facing=west,recipe=compressing,tier=ultimate,type=elite_factory]
mekanism:machineblock[active=true,facing=west,recipe=compressing,tier=ultimate,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=west,recipe=compressing,tier=ultimate,type=purification_chamber]
mekanism:machineblock[active=true,facing=west,recipe=compressing,tier=ultimate,type=energized_smelter]
mekanism:machineblock[active=true,facing=west,recipe=compressing,tier=ultimate,type=teleporter]
mekanism:machineblock[active=true,facing=west,recipe=compressing,tier=ultimate,type=electric_pump]
mekanism:machineblock[active=true,facing=west,recipe=compressing,tier=ultimate,type=personal_chest]
mekanism:machineblock[active=true,facing=west,recipe=compressing,tier=ultimate,type=chargepad]
mekanism:machineblock[active=true,facing=west,recipe=compressing,tier=ultimate,type=logistical_sorter]
mekanism:machineblock[active=true,facing=west,recipe=compressing,tier=creative,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=west,recipe=compressing,tier=creative,type=osmium_compressor]
mekanism:machineblock[active=true,facing=west,recipe=compressing,tier=creative,type=combiner]
mekanism:machineblock[active=true,facing=west,recipe=compressing,tier=creative,type=crusher]
mekanism:machineblock[active=true,facing=west,recipe=compressing,tier=creative,type=digital_miner]
mekanism:machineblock[active=true,facing=west,recipe=compressing,tier=creative,type=basic_factory]
mekanism:machineblock[active=true,facing=west,recipe=compressing,tier=creative,type=advanced_factory]
mekanism:machineblock[active=true,facing=west,recipe=compressing,tier=creative,type=elite_factory]
mekanism:machineblock[active=true,facing=west,recipe=compressing,tier=creative,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=west,recipe=compressing,tier=creative,type=purification_chamber]
mekanism:machineblock[active=true,facing=west,recipe=compressing,tier=creative,type=energized_smelter]
mekanism:machineblock[active=true,facing=west,recipe=compressing,tier=creative,type=teleporter]
mekanism:machineblock[active=true,facing=west,recipe=compressing,tier=creative,type=electric_pump]
mekanism:machineblock[active=true,facing=west,recipe=compressing,tier=creative,type=personal_chest]
mekanism:machineblock[active=true,facing=west,recipe=compressing,tier=creative,type=chargepad]
mekanism:machineblock[active=true,facing=west,recipe=compressing,tier=creative,type=logistical_sorter]
mekanism:machineblock[active=true,facing=west,recipe=combining,tier=basic,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=west,recipe=combining,tier=basic,type=osmium_compressor]
mekanism:machineblock[active=true,facing=west,recipe=combining,tier=basic,type=combiner]
mekanism:machineblock[active=true,facing=west,recipe=combining,tier=basic,type=crusher]
mekanism:machineblock[active=true,facing=west,recipe=combining,tier=basic,type=digital_miner]
mekanism:machineblock[active=true,facing=west,recipe=combining,tier=basic,type=basic_factory]
mekanism:machineblock[active=true,facing=west,recipe=combining,tier=basic,type=advanced_factory]
mekanism:machineblock[active=true,facing=west,recipe=combining,tier=basic,type=elite_factory]
mekanism:machineblock[active=true,facing=west,recipe=combining,tier=basic,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=west,recipe=combining,tier=basic,type=purification_chamber]
mekanism:machineblock[active=true,facing=west,recipe=combining,tier=basic,type=energized_smelter]
mekanism:machineblock[active=true,facing=west,recipe=combining,tier=basic,type=teleporter]
mekanism:machineblock[active=true,facing=west,recipe=combining,tier=basic,type=electric_pump]
mekanism:machineblock[active=true,facing=west,recipe=combining,tier=basic,type=personal_chest]
mekanism:machineblock[active=true,facing=west,recipe=combining,tier=basic,type=chargepad]
mekanism:machineblock[active=true,facing=west,recipe=combining,tier=basic,type=logistical_sorter]
mekanism:machineblock[active=true,facing=west,recipe=combining,tier=advanced,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=west,recipe=combining,tier=advanced,type=osmium_compressor]
mekanism:machineblock[active=true,facing=west,recipe=combining,tier=advanced,type=combiner]
mekanism:machineblock[active=true,facing=west,recipe=combining,tier=advanced,type=crusher]
mekanism:machineblock[active=true,facing=west,recipe=combining,tier=advanced,type=digital_miner]
mekanism:machineblock[active=true,facing=west,recipe=combining,tier=advanced,type=basic_factory]
mekanism:machineblock[active=true,facing=west,recipe=combining,tier=advanced,type=advanced_factory]
mekanism:machineblock[active=true,facing=west,recipe=combining,tier=advanced,type=elite_factory]
mekanism:machineblock[active=true,facing=west,recipe=combining,tier=advanced,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=west,recipe=combining,tier=advanced,type=purification_chamber]
mekanism:machineblock[active=true,facing=west,recipe=combining,tier=advanced,type=energized_smelter]
mekanism:machineblock[active=true,facing=west,recipe=combining,tier=advanced,type=teleporter]
mekanism:machineblock[active=true,facing=west,recipe=combining,tier=advanced,type=electric_pump]
mekanism:machineblock[active=true,facing=west,recipe=combining,tier=advanced,type=personal_chest]
mekanism:machineblock[active=true,facing=west,recipe=combining,tier=advanced,type=chargepad]
mekanism:machineblock[active=true,facing=west,recipe=combining,tier=advanced,type=logistical_sorter]
mekanism:machineblock[active=true,facing=west,recipe=combining,tier=elite,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=west,recipe=combining,tier=elite,type=osmium_compressor]
mekanism:machineblock[active=true,facing=west,recipe=combining,tier=elite,type=combiner]
mekanism:machineblock[active=true,facing=west,recipe=combining,tier=elite,type=crusher]
mekanism:machineblock[active=true,facing=west,recipe=combining,tier=elite,type=digital_miner]
mekanism:machineblock[active=true,facing=west,recipe=combining,tier=elite,type=basic_factory]
mekanism:machineblock[active=true,facing=west,recipe=combining,tier=elite,type=advanced_factory]
mekanism:machineblock[active=true,facing=west,recipe=combining,tier=elite,type=elite_factory]
mekanism:machineblock[active=true,facing=west,recipe=combining,tier=elite,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=west,recipe=combining,tier=elite,type=purification_chamber]
mekanism:machineblock[active=true,facing=west,recipe=combining,tier=elite,type=energized_smelter]
mekanism:machineblock[active=true,facing=west,recipe=combining,tier=elite,type=teleporter]
mekanism:machineblock[active=true,facing=west,recipe=combining,tier=elite,type=electric_pump]
mekanism:machineblock[active=true,facing=west,recipe=combining,tier=elite,type=personal_chest]
mekanism:machineblock[active=true,facing=west,recipe=combining,tier=elite,type=chargepad]
mekanism:machineblock[active=true,facing=west,recipe=combining,tier=elite,type=logistical_sorter]
mekanism:machineblock[active=true,facing=west,recipe=combining,tier=ultimate,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=west,recipe=combining,tier=ultimate,type=osmium_compressor]
mekanism:machineblock[active=true,facing=west,recipe=combining,tier=ultimate,type=combiner]
mekanism:machineblock[active=true,facing=west,recipe=combining,tier=ultimate,type=crusher]
mekanism:machineblock[active=true,facing=west,recipe=combining,tier=ultimate,type=digital_miner]
mekanism:machineblock[active=true,facing=west,recipe=combining,tier=ultimate,type=basic_factory]
mekanism:machineblock[active=true,facing=west,recipe=combining,tier=ultimate,type=advanced_factory]
mekanism:machineblock[active=true,facing=west,recipe=combining,tier=ultimate,type=elite_factory]
mekanism:machineblock[active=true,facing=west,recipe=combining,tier=ultimate,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=west,recipe=combining,tier=ultimate,type=purification_chamber]
mekanism:machineblock[active=true,facing=west,recipe=combining,tier=ultimate,type=energized_smelter]
mekanism:machineblock[active=true,facing=west,recipe=combining,tier=ultimate,type=teleporter]
mekanism:machineblock[active=true,facing=west,recipe=combining,tier=ultimate,type=electric_pump]
mekanism:machineblock[active=true,facing=west,recipe=combining,tier=ultimate,type=personal_chest]
mekanism:machineblock[active=true,facing=west,recipe=combining,tier=ultimate,type=chargepad]
mekanism:machineblock[active=true,facing=west,recipe=combining,tier=ultimate,type=logistical_sorter]
mekanism:machineblock[active=true,facing=west,recipe=combining,tier=creative,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=west,recipe=combining,tier=creative,type=osmium_compressor]
mekanism:machineblock[active=true,facing=west,recipe=combining,tier=creative,type=combiner]
mekanism:machineblock[active=true,facing=west,recipe=combining,tier=creative,type=crusher]
mekanism:machineblock[active=true,facing=west,recipe=combining,tier=creative,type=digital_miner]
mekanism:machineblock[active=true,facing=west,recipe=combining,tier=creative,type=basic_factory]
mekanism:machineblock[active=true,facing=west,recipe=combining,tier=creative,type=advanced_factory]
mekanism:machineblock[active=true,facing=west,recipe=combining,tier=creative,type=elite_factory]
mekanism:machineblock[active=true,facing=west,recipe=combining,tier=creative,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=west,recipe=combining,tier=creative,type=purification_chamber]
mekanism:machineblock[active=true,facing=west,recipe=combining,tier=creative,type=energized_smelter]
mekanism:machineblock[active=true,facing=west,recipe=combining,tier=creative,type=teleporter]
mekanism:machineblock[active=true,facing=west,recipe=combining,tier=creative,type=electric_pump]
mekanism:machineblock[active=true,facing=west,recipe=combining,tier=creative,type=personal_chest]
mekanism:machineblock[active=true,facing=west,recipe=combining,tier=creative,type=chargepad]
mekanism:machineblock[active=true,facing=west,recipe=combining,tier=creative,type=logistical_sorter]
mekanism:machineblock[active=true,facing=west,recipe=purifying,tier=basic,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=west,recipe=purifying,tier=basic,type=osmium_compressor]
mekanism:machineblock[active=true,facing=west,recipe=purifying,tier=basic,type=combiner]
mekanism:machineblock[active=true,facing=west,recipe=purifying,tier=basic,type=crusher]
mekanism:machineblock[active=true,facing=west,recipe=purifying,tier=basic,type=digital_miner]
mekanism:machineblock[active=true,facing=west,recipe=purifying,tier=basic,type=basic_factory]
mekanism:machineblock[active=true,facing=west,recipe=purifying,tier=basic,type=advanced_factory]
mekanism:machineblock[active=true,facing=west,recipe=purifying,tier=basic,type=elite_factory]
mekanism:machineblock[active=true,facing=west,recipe=purifying,tier=basic,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=west,recipe=purifying,tier=basic,type=purification_chamber]
mekanism:machineblock[active=true,facing=west,recipe=purifying,tier=basic,type=energized_smelter]
mekanism:machineblock[active=true,facing=west,recipe=purifying,tier=basic,type=teleporter]
mekanism:machineblock[active=true,facing=west,recipe=purifying,tier=basic,type=electric_pump]
mekanism:machineblock[active=true,facing=west,recipe=purifying,tier=basic,type=personal_chest]
mekanism:machineblock[active=true,facing=west,recipe=purifying,tier=basic,type=chargepad]
mekanism:machineblock[active=true,facing=west,recipe=purifying,tier=basic,type=logistical_sorter]
mekanism:machineblock[active=true,facing=west,recipe=purifying,tier=advanced,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=west,recipe=purifying,tier=advanced,type=osmium_compressor]
mekanism:machineblock[active=true,facing=west,recipe=purifying,tier=advanced,type=combiner]
mekanism:machineblock[active=true,facing=west,recipe=purifying,tier=advanced,type=crusher]
mekanism:machineblock[active=true,facing=west,recipe=purifying,tier=advanced,type=digital_miner]
mekanism:machineblock[active=true,facing=west,recipe=purifying,tier=advanced,type=basic_factory]
mekanism:machineblock[active=true,facing=west,recipe=purifying,tier=advanced,type=advanced_factory]
mekanism:machineblock[active=true,facing=west,recipe=purifying,tier=advanced,type=elite_factory]
mekanism:machineblock[active=true,facing=west,recipe=purifying,tier=advanced,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=west,recipe=purifying,tier=advanced,type=purification_chamber]
mekanism:machineblock[active=true,facing=west,recipe=purifying,tier=advanced,type=energized_smelter]
mekanism:machineblock[active=true,facing=west,recipe=purifying,tier=advanced,type=teleporter]
mekanism:machineblock[active=true,facing=west,recipe=purifying,tier=advanced,type=electric_pump]
mekanism:machineblock[active=true,facing=west,recipe=purifying,tier=advanced,type=personal_chest]
mekanism:machineblock[active=true,facing=west,recipe=purifying,tier=advanced,type=chargepad]
mekanism:machineblock[active=true,facing=west,recipe=purifying,tier=advanced,type=logistical_sorter]
mekanism:machineblock[active=true,facing=west,recipe=purifying,tier=elite,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=west,recipe=purifying,tier=elite,type=osmium_compressor]
mekanism:machineblock[active=true,facing=west,recipe=purifying,tier=elite,type=combiner]
mekanism:machineblock[active=true,facing=west,recipe=purifying,tier=elite,type=crusher]
mekanism:machineblock[active=true,facing=west,recipe=purifying,tier=elite,type=digital_miner]
mekanism:machineblock[active=true,facing=west,recipe=purifying,tier=elite,type=basic_factory]
mekanism:machineblock[active=true,facing=west,recipe=purifying,tier=elite,type=advanced_factory]
mekanism:machineblock[active=true,facing=west,recipe=purifying,tier=elite,type=elite_factory]
mekanism:machineblock[active=true,facing=west,recipe=purifying,tier=elite,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=west,recipe=purifying,tier=elite,type=purification_chamber]
mekanism:machineblock[active=true,facing=west,recipe=purifying,tier=elite,type=energized_smelter]
mekanism:machineblock[active=true,facing=west,recipe=purifying,tier=elite,type=teleporter]
mekanism:machineblock[active=true,facing=west,recipe=purifying,tier=elite,type=electric_pump]
mekanism:machineblock[active=true,facing=west,recipe=purifying,tier=elite,type=personal_chest]
mekanism:machineblock[active=true,facing=west,recipe=purifying,tier=elite,type=chargepad]
mekanism:machineblock[active=true,facing=west,recipe=purifying,tier=elite,type=logistical_sorter]
mekanism:machineblock[active=true,facing=west,recipe=purifying,tier=ultimate,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=west,recipe=purifying,tier=ultimate,type=osmium_compressor]
mekanism:machineblock[active=true,facing=west,recipe=purifying,tier=ultimate,type=combiner]
mekanism:machineblock[active=true,facing=west,recipe=purifying,tier=ultimate,type=crusher]
mekanism:machineblock[active=true,facing=west,recipe=purifying,tier=ultimate,type=digital_miner]
mekanism:machineblock[active=true,facing=west,recipe=purifying,tier=ultimate,type=basic_factory]
mekanism:machineblock[active=true,facing=west,recipe=purifying,tier=ultimate,type=advanced_factory]
mekanism:machineblock[active=true,facing=west,recipe=purifying,tier=ultimate,type=elite_factory]
mekanism:machineblock[active=true,facing=west,recipe=purifying,tier=ultimate,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=west,recipe=purifying,tier=ultimate,type=purification_chamber]
mekanism:machineblock[active=true,facing=west,recipe=purifying,tier=ultimate,type=energized_smelter]
mekanism:machineblock[active=true,facing=west,recipe=purifying,tier=ultimate,type=teleporter]
mekanism:machineblock[active=true,facing=west,recipe=purifying,tier=ultimate,type=electric_pump]
mekanism:machineblock[active=true,facing=west,recipe=purifying,tier=ultimate,type=personal_chest]
mekanism:machineblock[active=true,facing=west,recipe=purifying,tier=ultimate,type=chargepad]
mekanism:machineblock[active=true,facing=west,recipe=purifying,tier=ultimate,type=logistical_sorter]
mekanism:machineblock[active=true,facing=west,recipe=purifying,tier=creative,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=west,recipe=purifying,tier=creative,type=osmium_compressor]
mekanism:machineblock[active=true,facing=west,recipe=purifying,tier=creative,type=combiner]
mekanism:machineblock[active=true,facing=west,recipe=purifying,tier=creative,type=crusher]
mekanism:machineblock[active=true,facing=west,recipe=purifying,tier=creative,type=digital_miner]
mekanism:machineblock[active=true,facing=west,recipe=purifying,tier=creative,type=basic_factory]
mekanism:machineblock[active=true,facing=west,recipe=purifying,tier=creative,type=advanced_factory]
mekanism:machineblock[active=true,facing=west,recipe=purifying,tier=creative,type=elite_factory]
mekanism:machineblock[active=true,facing=west,recipe=purifying,tier=creative,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=west,recipe=purifying,tier=creative,type=purification_chamber]
mekanism:machineblock[active=true,facing=west,recipe=purifying,tier=creative,type=energized_smelter]
mekanism:machineblock[active=true,facing=west,recipe=purifying,tier=creative,type=teleporter]
mekanism:machineblock[active=true,facing=west,recipe=purifying,tier=creative,type=electric_pump]
mekanism:machineblock[active=true,facing=west,recipe=purifying,tier=creative,type=personal_chest]
mekanism:machineblock[active=true,facing=west,recipe=purifying,tier=creative,type=chargepad]
mekanism:machineblock[active=true,facing=west,recipe=purifying,tier=creative,type=logistical_sorter]
mekanism:machineblock[active=true,facing=west,recipe=injecting,tier=basic,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=west,recipe=injecting,tier=basic,type=osmium_compressor]
mekanism:machineblock[active=true,facing=west,recipe=injecting,tier=basic,type=combiner]
mekanism:machineblock[active=true,facing=west,recipe=injecting,tier=basic,type=crusher]
mekanism:machineblock[active=true,facing=west,recipe=injecting,tier=basic,type=digital_miner]
mekanism:machineblock[active=true,facing=west,recipe=injecting,tier=basic,type=basic_factory]
mekanism:machineblock[active=true,facing=west,recipe=injecting,tier=basic,type=advanced_factory]
mekanism:machineblock[active=true,facing=west,recipe=injecting,tier=basic,type=elite_factory]
mekanism:machineblock[active=true,facing=west,recipe=injecting,tier=basic,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=west,recipe=injecting,tier=basic,type=purification_chamber]
mekanism:machineblock[active=true,facing=west,recipe=injecting,tier=basic,type=energized_smelter]
mekanism:machineblock[active=true,facing=west,recipe=injecting,tier=basic,type=teleporter]
mekanism:machineblock[active=true,facing=west,recipe=injecting,tier=basic,type=electric_pump]
mekanism:machineblock[active=true,facing=west,recipe=injecting,tier=basic,type=personal_chest]
mekanism:machineblock[active=true,facing=west,recipe=injecting,tier=basic,type=chargepad]
mekanism:machineblock[active=true,facing=west,recipe=injecting,tier=basic,type=logistical_sorter]
mekanism:machineblock[active=true,facing=west,recipe=injecting,tier=advanced,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=west,recipe=injecting,tier=advanced,type=osmium_compressor]
mekanism:machineblock[active=true,facing=west,recipe=injecting,tier=advanced,type=combiner]
mekanism:machineblock[active=true,facing=west,recipe=injecting,tier=advanced,type=crusher]
mekanism:machineblock[active=true,facing=west,recipe=injecting,tier=advanced,type=digital_miner]
mekanism:machineblock[active=true,facing=west,recipe=injecting,tier=advanced,type=basic_factory]
mekanism:machineblock[active=true,facing=west,recipe=injecting,tier=advanced,type=advanced_factory]
mekanism:machineblock[active=true,facing=west,recipe=injecting,tier=advanced,type=elite_factory]
mekanism:machineblock[active=true,facing=west,recipe=injecting,tier=advanced,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=west,recipe=injecting,tier=advanced,type=purification_chamber]
mekanism:machineblock[active=true,facing=west,recipe=injecting,tier=advanced,type=energized_smelter]
mekanism:machineblock[active=true,facing=west,recipe=injecting,tier=advanced,type=teleporter]
mekanism:machineblock[active=true,facing=west,recipe=injecting,tier=advanced,type=electric_pump]
mekanism:machineblock[active=true,facing=west,recipe=injecting,tier=advanced,type=personal_chest]
mekanism:machineblock[active=true,facing=west,recipe=injecting,tier=advanced,type=chargepad]
mekanism:machineblock[active=true,facing=west,recipe=injecting,tier=advanced,type=logistical_sorter]
mekanism:machineblock[active=true,facing=west,recipe=injecting,tier=elite,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=west,recipe=injecting,tier=elite,type=osmium_compressor]
mekanism:machineblock[active=true,facing=west,recipe=injecting,tier=elite,type=combiner]
mekanism:machineblock[active=true,facing=west,recipe=injecting,tier=elite,type=crusher]
mekanism:machineblock[active=true,facing=west,recipe=injecting,tier=elite,type=digital_miner]
mekanism:machineblock[active=true,facing=west,recipe=injecting,tier=elite,type=basic_factory]
mekanism:machineblock[active=true,facing=west,recipe=injecting,tier=elite,type=advanced_factory]
mekanism:machineblock[active=true,facing=west,recipe=injecting,tier=elite,type=elite_factory]
mekanism:machineblock[active=true,facing=west,recipe=injecting,tier=elite,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=west,recipe=injecting,tier=elite,type=purification_chamber]
mekanism:machineblock[active=true,facing=west,recipe=injecting,tier=elite,type=energized_smelter]
mekanism:machineblock[active=true,facing=west,recipe=injecting,tier=elite,type=teleporter]
mekanism:machineblock[active=true,facing=west,recipe=injecting,tier=elite,type=electric_pump]
mekanism:machineblock[active=true,facing=west,recipe=injecting,tier=elite,type=personal_chest]
mekanism:machineblock[active=true,facing=west,recipe=injecting,tier=elite,type=chargepad]
mekanism:machineblock[active=true,facing=west,recipe=injecting,tier=elite,type=logistical_sorter]
mekanism:machineblock[active=true,facing=west,recipe=injecting,tier=ultimate,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=west,recipe=injecting,tier=ultimate,type=osmium_compressor]
mekanism:machineblock[active=true,facing=west,recipe=injecting,tier=ultimate,type=combiner]
mekanism:machineblock[active=true,facing=west,recipe=injecting,tier=ultimate,type=crusher]
mekanism:machineblock[active=true,facing=west,recipe=injecting,tier=ultimate,type=digital_miner]
mekanism:machineblock[active=true,facing=west,recipe=injecting,tier=ultimate,type=basic_factory]
mekanism:machineblock[active=true,facing=west,recipe=injecting,tier=ultimate,type=advanced_factory]
mekanism:machineblock[active=true,facing=west,recipe=injecting,tier=ultimate,type=elite_factory]
mekanism:machineblock[active=true,facing=west,recipe=injecting,tier=ultimate,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=west,recipe=injecting,tier=ultimate,type=purification_chamber]
mekanism:machineblock[active=true,facing=west,recipe=injecting,tier=ultimate,type=energized_smelter]
mekanism:machineblock[active=true,facing=west,recipe=injecting,tier=ultimate,type=teleporter]
mekanism:machineblock[active=true,facing=west,recipe=injecting,tier=ultimate,type=electric_pump]
mekanism:machineblock[active=true,facing=west,recipe=injecting,tier=ultimate,type=personal_chest]
mekanism:machineblock[active=true,facing=west,recipe=injecting,tier=ultimate,type=chargepad]
mekanism:machineblock[active=true,facing=west,recipe=injecting,tier=ultimate,type=logistical_sorter]
mekanism:machineblock[active=true,facing=west,recipe=injecting,tier=creative,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=west,recipe=injecting,tier=creative,type=osmium_compressor]
mekanism:machineblock[active=true,facing=west,recipe=injecting,tier=creative,type=combiner]
mekanism:machineblock[active=true,facing=west,recipe=injecting,tier=creative,type=crusher]
mekanism:machineblock[active=true,facing=west,recipe=injecting,tier=creative,type=digital_miner]
mekanism:machineblock[active=true,facing=west,recipe=injecting,tier=creative,type=basic_factory]
mekanism:machineblock[active=true,facing=west,recipe=injecting,tier=creative,type=advanced_factory]
mekanism:machineblock[active=true,facing=west,recipe=injecting,tier=creative,type=elite_factory]
mekanism:machineblock[active=true,facing=west,recipe=injecting,tier=creative,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=west,recipe=injecting,tier=creative,type=purification_chamber]
mekanism:machineblock[active=true,facing=west,recipe=injecting,tier=creative,type=energized_smelter]
mekanism:machineblock[active=true,facing=west,recipe=injecting,tier=creative,type=teleporter]
mekanism:machineblock[active=true,facing=west,recipe=injecting,tier=creative,type=electric_pump]
mekanism:machineblock[active=true,facing=west,recipe=injecting,tier=creative,type=personal_chest]
mekanism:machineblock[active=true,facing=west,recipe=injecting,tier=creative,type=chargepad]
mekanism:machineblock[active=true,facing=west,recipe=injecting,tier=creative,type=logistical_sorter]
mekanism:machineblock[active=true,facing=west,recipe=infusing,tier=basic,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=west,recipe=infusing,tier=basic,type=osmium_compressor]
mekanism:machineblock[active=true,facing=west,recipe=infusing,tier=basic,type=combiner]
mekanism:machineblock[active=true,facing=west,recipe=infusing,tier=basic,type=crusher]
mekanism:machineblock[active=true,facing=west,recipe=infusing,tier=basic,type=digital_miner]
mekanism:machineblock[active=true,facing=west,recipe=infusing,tier=basic,type=basic_factory]
mekanism:machineblock[active=true,facing=west,recipe=infusing,tier=basic,type=advanced_factory]
mekanism:machineblock[active=true,facing=west,recipe=infusing,tier=basic,type=elite_factory]
mekanism:machineblock[active=true,facing=west,recipe=infusing,tier=basic,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=west,recipe=infusing,tier=basic,type=purification_chamber]
mekanism:machineblock[active=true,facing=west,recipe=infusing,tier=basic,type=energized_smelter]
mekanism:machineblock[active=true,facing=west,recipe=infusing,tier=basic,type=teleporter]
mekanism:machineblock[active=true,facing=west,recipe=infusing,tier=basic,type=electric_pump]
mekanism:machineblock[active=true,facing=west,recipe=infusing,tier=basic,type=personal_chest]
mekanism:machineblock[active=true,facing=west,recipe=infusing,tier=basic,type=chargepad]
mekanism:machineblock[active=true,facing=west,recipe=infusing,tier=basic,type=logistical_sorter]
mekanism:machineblock[active=true,facing=west,recipe=infusing,tier=advanced,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=west,recipe=infusing,tier=advanced,type=osmium_compressor]
mekanism:machineblock[active=true,facing=west,recipe=infusing,tier=advanced,type=combiner]
mekanism:machineblock[active=true,facing=west,recipe=infusing,tier=advanced,type=crusher]
mekanism:machineblock[active=true,facing=west,recipe=infusing,tier=advanced,type=digital_miner]
mekanism:machineblock[active=true,facing=west,recipe=infusing,tier=advanced,type=basic_factory]
mekanism:machineblock[active=true,facing=west,recipe=infusing,tier=advanced,type=advanced_factory]
mekanism:machineblock[active=true,facing=west,recipe=infusing,tier=advanced,type=elite_factory]
mekanism:machineblock[active=true,facing=west,recipe=infusing,tier=advanced,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=west,recipe=infusing,tier=advanced,type=purification_chamber]
mekanism:machineblock[active=true,facing=west,recipe=infusing,tier=advanced,type=energized_smelter]
mekanism:machineblock[active=true,facing=west,recipe=infusing,tier=advanced,type=teleporter]
mekanism:machineblock[active=true,facing=west,recipe=infusing,tier=advanced,type=electric_pump]
mekanism:machineblock[active=true,facing=west,recipe=infusing,tier=advanced,type=personal_chest]
mekanism:machineblock[active=true,facing=west,recipe=infusing,tier=advanced,type=chargepad]
mekanism:machineblock[active=true,facing=west,recipe=infusing,tier=advanced,type=logistical_sorter]
mekanism:machineblock[active=true,facing=west,recipe=infusing,tier=elite,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=west,recipe=infusing,tier=elite,type=osmium_compressor]
mekanism:machineblock[active=true,facing=west,recipe=infusing,tier=elite,type=combiner]
mekanism:machineblock[active=true,facing=west,recipe=infusing,tier=elite,type=crusher]
mekanism:machineblock[active=true,facing=west,recipe=infusing,tier=elite,type=digital_miner]
mekanism:machineblock[active=true,facing=west,recipe=infusing,tier=elite,type=basic_factory]
mekanism:machineblock[active=true,facing=west,recipe=infusing,tier=elite,type=advanced_factory]
mekanism:machineblock[active=true,facing=west,recipe=infusing,tier=elite,type=elite_factory]
mekanism:machineblock[active=true,facing=west,recipe=infusing,tier=elite,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=west,recipe=infusing,tier=elite,type=purification_chamber]
mekanism:machineblock[active=true,facing=west,recipe=infusing,tier=elite,type=energized_smelter]
mekanism:machineblock[active=true,facing=west,recipe=infusing,tier=elite,type=teleporter]
mekanism:machineblock[active=true,facing=west,recipe=infusing,tier=elite,type=electric_pump]
mekanism:machineblock[active=true,facing=west,recipe=infusing,tier=elite,type=personal_chest]
mekanism:machineblock[active=true,facing=west,recipe=infusing,tier=elite,type=chargepad]
mekanism:machineblock[active=true,facing=west,recipe=infusing,tier=elite,type=logistical_sorter]
mekanism:machineblock[active=true,facing=west,recipe=infusing,tier=ultimate,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=west,recipe=infusing,tier=ultimate,type=osmium_compressor]
mekanism:machineblock[active=true,facing=west,recipe=infusing,tier=ultimate,type=combiner]
mekanism:machineblock[active=true,facing=west,recipe=infusing,tier=ultimate,type=crusher]
mekanism:machineblock[active=true,facing=west,recipe=infusing,tier=ultimate,type=digital_miner]
mekanism:machineblock[active=true,facing=west,recipe=infusing,tier=ultimate,type=basic_factory]
mekanism:machineblock[active=true,facing=west,recipe=infusing,tier=ultimate,type=advanced_factory]
mekanism:machineblock[active=true,facing=west,recipe=infusing,tier=ultimate,type=elite_factory]
mekanism:machineblock[active=true,facing=west,recipe=infusing,tier=ultimate,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=west,recipe=infusing,tier=ultimate,type=purification_chamber]
mekanism:machineblock[active=true,facing=west,recipe=infusing,tier=ultimate,type=energized_smelter]
mekanism:machineblock[active=true,facing=west,recipe=infusing,tier=ultimate,type=teleporter]
mekanism:machineblock[active=true,facing=west,recipe=infusing,tier=ultimate,type=electric_pump]
mekanism:machineblock[active=true,facing=west,recipe=infusing,tier=ultimate,type=personal_chest]
mekanism:machineblock[active=true,facing=west,recipe=infusing,tier=ultimate,type=chargepad]
mekanism:machineblock[active=true,facing=west,recipe=infusing,tier=ultimate,type=logistical_sorter]
mekanism:machineblock[active=true,facing=west,recipe=infusing,tier=creative,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=west,recipe=infusing,tier=creative,type=osmium_compressor]
mekanism:machineblock[active=true,facing=west,recipe=infusing,tier=creative,type=combiner]
mekanism:machineblock[active=true,facing=west,recipe=infusing,tier=creative,type=crusher]
mekanism:machineblock[active=true,facing=west,recipe=infusing,tier=creative,type=digital_miner]
mekanism:machineblock[active=true,facing=west,recipe=infusing,tier=creative,type=basic_factory]
mekanism:machineblock[active=true,facing=west,recipe=infusing,tier=creative,type=advanced_factory]
mekanism:machineblock[active=true,facing=west,recipe=infusing,tier=creative,type=elite_factory]
mekanism:machineblock[active=true,facing=west,recipe=infusing,tier=creative,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=west,recipe=infusing,tier=creative,type=purification_chamber]
mekanism:machineblock[active=true,facing=west,recipe=infusing,tier=creative,type=energized_smelter]
mekanism:machineblock[active=true,facing=west,recipe=infusing,tier=creative,type=teleporter]
mekanism:machineblock[active=true,facing=west,recipe=infusing,tier=creative,type=electric_pump]
mekanism:machineblock[active=true,facing=west,recipe=infusing,tier=creative,type=personal_chest]
mekanism:machineblock[active=true,facing=west,recipe=infusing,tier=creative,type=chargepad]
mekanism:machineblock[active=true,facing=west,recipe=infusing,tier=creative,type=logistical_sorter]
mekanism:machineblock[active=true,facing=east,recipe=smelting,tier=basic,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=east,recipe=smelting,tier=basic,type=osmium_compressor]
mekanism:machineblock[active=true,facing=east,recipe=smelting,tier=basic,type=combiner]
mekanism:machineblock[active=true,facing=east,recipe=smelting,tier=basic,type=crusher]
mekanism:machineblock[active=true,facing=east,recipe=smelting,tier=basic,type=digital_miner]
mekanism:machineblock[active=true,facing=east,recipe=smelting,tier=basic,type=basic_factory]
mekanism:machineblock[active=true,facing=east,recipe=smelting,tier=basic,type=advanced_factory]
mekanism:machineblock[active=true,facing=east,recipe=smelting,tier=basic,type=elite_factory]
mekanism:machineblock[active=true,facing=east,recipe=smelting,tier=basic,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=east,recipe=smelting,tier=basic,type=purification_chamber]
mekanism:machineblock[active=true,facing=east,recipe=smelting,tier=basic,type=energized_smelter]
mekanism:machineblock[active=true,facing=east,recipe=smelting,tier=basic,type=teleporter]
mekanism:machineblock[active=true,facing=east,recipe=smelting,tier=basic,type=electric_pump]
mekanism:machineblock[active=true,facing=east,recipe=smelting,tier=basic,type=personal_chest]
mekanism:machineblock[active=true,facing=east,recipe=smelting,tier=basic,type=chargepad]
mekanism:machineblock[active=true,facing=east,recipe=smelting,tier=basic,type=logistical_sorter]
mekanism:machineblock[active=true,facing=east,recipe=smelting,tier=advanced,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=east,recipe=smelting,tier=advanced,type=osmium_compressor]
mekanism:machineblock[active=true,facing=east,recipe=smelting,tier=advanced,type=combiner]
mekanism:machineblock[active=true,facing=east,recipe=smelting,tier=advanced,type=crusher]
mekanism:machineblock[active=true,facing=east,recipe=smelting,tier=advanced,type=digital_miner]
mekanism:machineblock[active=true,facing=east,recipe=smelting,tier=advanced,type=basic_factory]
mekanism:machineblock[active=true,facing=east,recipe=smelting,tier=advanced,type=advanced_factory]
mekanism:machineblock[active=true,facing=east,recipe=smelting,tier=advanced,type=elite_factory]
mekanism:machineblock[active=true,facing=east,recipe=smelting,tier=advanced,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=east,recipe=smelting,tier=advanced,type=purification_chamber]
mekanism:machineblock[active=true,facing=east,recipe=smelting,tier=advanced,type=energized_smelter]
mekanism:machineblock[active=true,facing=east,recipe=smelting,tier=advanced,type=teleporter]
mekanism:machineblock[active=true,facing=east,recipe=smelting,tier=advanced,type=electric_pump]
mekanism:machineblock[active=true,facing=east,recipe=smelting,tier=advanced,type=personal_chest]
mekanism:machineblock[active=true,facing=east,recipe=smelting,tier=advanced,type=chargepad]
mekanism:machineblock[active=true,facing=east,recipe=smelting,tier=advanced,type=logistical_sorter]
mekanism:machineblock[active=true,facing=east,recipe=smelting,tier=elite,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=east,recipe=smelting,tier=elite,type=osmium_compressor]
mekanism:machineblock[active=true,facing=east,recipe=smelting,tier=elite,type=combiner]
mekanism:machineblock[active=true,facing=east,recipe=smelting,tier=elite,type=crusher]
mekanism:machineblock[active=true,facing=east,recipe=smelting,tier=elite,type=digital_miner]
mekanism:machineblock[active=true,facing=east,recipe=smelting,tier=elite,type=basic_factory]
mekanism:machineblock[active=true,facing=east,recipe=smelting,tier=elite,type=advanced_factory]
mekanism:machineblock[active=true,facing=east,recipe=smelting,tier=elite,type=elite_factory]
mekanism:machineblock[active=true,facing=east,recipe=smelting,tier=elite,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=east,recipe=smelting,tier=elite,type=purification_chamber]
mekanism:machineblock[active=true,facing=east,recipe=smelting,tier=elite,type=energized_smelter]
mekanism:machineblock[active=true,facing=east,recipe=smelting,tier=elite,type=teleporter]
mekanism:machineblock[active=true,facing=east,recipe=smelting,tier=elite,type=electric_pump]
mekanism:machineblock[active=true,facing=east,recipe=smelting,tier=elite,type=personal_chest]
mekanism:machineblock[active=true,facing=east,recipe=smelting,tier=elite,type=chargepad]
mekanism:machineblock[active=true,facing=east,recipe=smelting,tier=elite,type=logistical_sorter]
mekanism:machineblock[active=true,facing=east,recipe=smelting,tier=ultimate,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=east,recipe=smelting,tier=ultimate,type=osmium_compressor]
mekanism:machineblock[active=true,facing=east,recipe=smelting,tier=ultimate,type=combiner]
mekanism:machineblock[active=true,facing=east,recipe=smelting,tier=ultimate,type=crusher]
mekanism:machineblock[active=true,facing=east,recipe=smelting,tier=ultimate,type=digital_miner]
mekanism:machineblock[active=true,facing=east,recipe=smelting,tier=ultimate,type=basic_factory]
mekanism:machineblock[active=true,facing=east,recipe=smelting,tier=ultimate,type=advanced_factory]
mekanism:machineblock[active=true,facing=east,recipe=smelting,tier=ultimate,type=elite_factory]
mekanism:machineblock[active=true,facing=east,recipe=smelting,tier=ultimate,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=east,recipe=smelting,tier=ultimate,type=purification_chamber]
mekanism:machineblock[active=true,facing=east,recipe=smelting,tier=ultimate,type=energized_smelter]
mekanism:machineblock[active=true,facing=east,recipe=smelting,tier=ultimate,type=teleporter]
mekanism:machineblock[active=true,facing=east,recipe=smelting,tier=ultimate,type=electric_pump]
mekanism:machineblock[active=true,facing=east,recipe=smelting,tier=ultimate,type=personal_chest]
mekanism:machineblock[active=true,facing=east,recipe=smelting,tier=ultimate,type=chargepad]
mekanism:machineblock[active=true,facing=east,recipe=smelting,tier=ultimate,type=logistical_sorter]
mekanism:machineblock[active=true,facing=east,recipe=smelting,tier=creative,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=east,recipe=smelting,tier=creative,type=osmium_compressor]
mekanism:machineblock[active=true,facing=east,recipe=smelting,tier=creative,type=combiner]
mekanism:machineblock[active=true,facing=east,recipe=smelting,tier=creative,type=crusher]
mekanism:machineblock[active=true,facing=east,recipe=smelting,tier=creative,type=digital_miner]
mekanism:machineblock[active=true,facing=east,recipe=smelting,tier=creative,type=basic_factory]
mekanism:machineblock[active=true,facing=east,recipe=smelting,tier=creative,type=advanced_factory]
mekanism:machineblock[active=true,facing=east,recipe=smelting,tier=creative,type=elite_factory]
mekanism:machineblock[active=true,facing=east,recipe=smelting,tier=creative,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=east,recipe=smelting,tier=creative,type=purification_chamber]
mekanism:machineblock[active=true,facing=east,recipe=smelting,tier=creative,type=energized_smelter]
mekanism:machineblock[active=true,facing=east,recipe=smelting,tier=creative,type=teleporter]
mekanism:machineblock[active=true,facing=east,recipe=smelting,tier=creative,type=electric_pump]
mekanism:machineblock[active=true,facing=east,recipe=smelting,tier=creative,type=personal_chest]
mekanism:machineblock[active=true,facing=east,recipe=smelting,tier=creative,type=chargepad]
mekanism:machineblock[active=true,facing=east,recipe=smelting,tier=creative,type=logistical_sorter]
mekanism:machineblock[active=true,facing=east,recipe=enriching,tier=basic,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=east,recipe=enriching,tier=basic,type=osmium_compressor]
mekanism:machineblock[active=true,facing=east,recipe=enriching,tier=basic,type=combiner]
mekanism:machineblock[active=true,facing=east,recipe=enriching,tier=basic,type=crusher]
mekanism:machineblock[active=true,facing=east,recipe=enriching,tier=basic,type=digital_miner]
mekanism:machineblock[active=true,facing=east,recipe=enriching,tier=basic,type=basic_factory]
mekanism:machineblock[active=true,facing=east,recipe=enriching,tier=basic,type=advanced_factory]
mekanism:machineblock[active=true,facing=east,recipe=enriching,tier=basic,type=elite_factory]
mekanism:machineblock[active=true,facing=east,recipe=enriching,tier=basic,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=east,recipe=enriching,tier=basic,type=purification_chamber]
mekanism:machineblock[active=true,facing=east,recipe=enriching,tier=basic,type=energized_smelter]
mekanism:machineblock[active=true,facing=east,recipe=enriching,tier=basic,type=teleporter]
mekanism:machineblock[active=true,facing=east,recipe=enriching,tier=basic,type=electric_pump]
mekanism:machineblock[active=true,facing=east,recipe=enriching,tier=basic,type=personal_chest]
mekanism:machineblock[active=true,facing=east,recipe=enriching,tier=basic,type=chargepad]
mekanism:machineblock[active=true,facing=east,recipe=enriching,tier=basic,type=logistical_sorter]
mekanism:machineblock[active=true,facing=east,recipe=enriching,tier=advanced,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=east,recipe=enriching,tier=advanced,type=osmium_compressor]
mekanism:machineblock[active=true,facing=east,recipe=enriching,tier=advanced,type=combiner]
mekanism:machineblock[active=true,facing=east,recipe=enriching,tier=advanced,type=crusher]
mekanism:machineblock[active=true,facing=east,recipe=enriching,tier=advanced,type=digital_miner]
mekanism:machineblock[active=true,facing=east,recipe=enriching,tier=advanced,type=basic_factory]
mekanism:machineblock[active=true,facing=east,recipe=enriching,tier=advanced,type=advanced_factory]
mekanism:machineblock[active=true,facing=east,recipe=enriching,tier=advanced,type=elite_factory]
mekanism:machineblock[active=true,facing=east,recipe=enriching,tier=advanced,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=east,recipe=enriching,tier=advanced,type=purification_chamber]
mekanism:machineblock[active=true,facing=east,recipe=enriching,tier=advanced,type=energized_smelter]
mekanism:machineblock[active=true,facing=east,recipe=enriching,tier=advanced,type=teleporter]
mekanism:machineblock[active=true,facing=east,recipe=enriching,tier=advanced,type=electric_pump]
mekanism:machineblock[active=true,facing=east,recipe=enriching,tier=advanced,type=personal_chest]
mekanism:machineblock[active=true,facing=east,recipe=enriching,tier=advanced,type=chargepad]
mekanism:machineblock[active=true,facing=east,recipe=enriching,tier=advanced,type=logistical_sorter]
mekanism:machineblock[active=true,facing=east,recipe=enriching,tier=elite,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=east,recipe=enriching,tier=elite,type=osmium_compressor]
mekanism:machineblock[active=true,facing=east,recipe=enriching,tier=elite,type=combiner]
mekanism:machineblock[active=true,facing=east,recipe=enriching,tier=elite,type=crusher]
mekanism:machineblock[active=true,facing=east,recipe=enriching,tier=elite,type=digital_miner]
mekanism:machineblock[active=true,facing=east,recipe=enriching,tier=elite,type=basic_factory]
mekanism:machineblock[active=true,facing=east,recipe=enriching,tier=elite,type=advanced_factory]
mekanism:machineblock[active=true,facing=east,recipe=enriching,tier=elite,type=elite_factory]
mekanism:machineblock[active=true,facing=east,recipe=enriching,tier=elite,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=east,recipe=enriching,tier=elite,type=purification_chamber]
mekanism:machineblock[active=true,facing=east,recipe=enriching,tier=elite,type=energized_smelter]
mekanism:machineblock[active=true,facing=east,recipe=enriching,tier=elite,type=teleporter]
mekanism:machineblock[active=true,facing=east,recipe=enriching,tier=elite,type=electric_pump]
mekanism:machineblock[active=true,facing=east,recipe=enriching,tier=elite,type=personal_chest]
mekanism:machineblock[active=true,facing=east,recipe=enriching,tier=elite,type=chargepad]
mekanism:machineblock[active=true,facing=east,recipe=enriching,tier=elite,type=logistical_sorter]
mekanism:machineblock[active=true,facing=east,recipe=enriching,tier=ultimate,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=east,recipe=enriching,tier=ultimate,type=osmium_compressor]
mekanism:machineblock[active=true,facing=east,recipe=enriching,tier=ultimate,type=combiner]
mekanism:machineblock[active=true,facing=east,recipe=enriching,tier=ultimate,type=crusher]
mekanism:machineblock[active=true,facing=east,recipe=enriching,tier=ultimate,type=digital_miner]
mekanism:machineblock[active=true,facing=east,recipe=enriching,tier=ultimate,type=basic_factory]
mekanism:machineblock[active=true,facing=east,recipe=enriching,tier=ultimate,type=advanced_factory]
mekanism:machineblock[active=true,facing=east,recipe=enriching,tier=ultimate,type=elite_factory]
mekanism:machineblock[active=true,facing=east,recipe=enriching,tier=ultimate,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=east,recipe=enriching,tier=ultimate,type=purification_chamber]
mekanism:machineblock[active=true,facing=east,recipe=enriching,tier=ultimate,type=energized_smelter]
mekanism:machineblock[active=true,facing=east,recipe=enriching,tier=ultimate,type=teleporter]
mekanism:machineblock[active=true,facing=east,recipe=enriching,tier=ultimate,type=electric_pump]
mekanism:machineblock[active=true,facing=east,recipe=enriching,tier=ultimate,type=personal_chest]
mekanism:machineblock[active=true,facing=east,recipe=enriching,tier=ultimate,type=chargepad]
mekanism:machineblock[active=true,facing=east,recipe=enriching,tier=ultimate,type=logistical_sorter]
mekanism:machineblock[active=true,facing=east,recipe=enriching,tier=creative,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=east,recipe=enriching,tier=creative,type=osmium_compressor]
mekanism:machineblock[active=true,facing=east,recipe=enriching,tier=creative,type=combiner]
mekanism:machineblock[active=true,facing=east,recipe=enriching,tier=creative,type=crusher]
mekanism:machineblock[active=true,facing=east,recipe=enriching,tier=creative,type=digital_miner]
mekanism:machineblock[active=true,facing=east,recipe=enriching,tier=creative,type=basic_factory]
mekanism:machineblock[active=true,facing=east,recipe=enriching,tier=creative,type=advanced_factory]
mekanism:machineblock[active=true,facing=east,recipe=enriching,tier=creative,type=elite_factory]
mekanism:machineblock[active=true,facing=east,recipe=enriching,tier=creative,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=east,recipe=enriching,tier=creative,type=purification_chamber]
mekanism:machineblock[active=true,facing=east,recipe=enriching,tier=creative,type=energized_smelter]
mekanism:machineblock[active=true,facing=east,recipe=enriching,tier=creative,type=teleporter]
mekanism:machineblock[active=true,facing=east,recipe=enriching,tier=creative,type=electric_pump]
mekanism:machineblock[active=true,facing=east,recipe=enriching,tier=creative,type=personal_chest]
mekanism:machineblock[active=true,facing=east,recipe=enriching,tier=creative,type=chargepad]
mekanism:machineblock[active=true,facing=east,recipe=enriching,tier=creative,type=logistical_sorter]
mekanism:machineblock[active=true,facing=east,recipe=crushing,tier=basic,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=east,recipe=crushing,tier=basic,type=osmium_compressor]
mekanism:machineblock[active=true,facing=east,recipe=crushing,tier=basic,type=combiner]
mekanism:machineblock[active=true,facing=east,recipe=crushing,tier=basic,type=crusher]
mekanism:machineblock[active=true,facing=east,recipe=crushing,tier=basic,type=digital_miner]
mekanism:machineblock[active=true,facing=east,recipe=crushing,tier=basic,type=basic_factory]
mekanism:machineblock[active=true,facing=east,recipe=crushing,tier=basic,type=advanced_factory]
mekanism:machineblock[active=true,facing=east,recipe=crushing,tier=basic,type=elite_factory]
mekanism:machineblock[active=true,facing=east,recipe=crushing,tier=basic,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=east,recipe=crushing,tier=basic,type=purification_chamber]
mekanism:machineblock[active=true,facing=east,recipe=crushing,tier=basic,type=energized_smelter]
mekanism:machineblock[active=true,facing=east,recipe=crushing,tier=basic,type=teleporter]
mekanism:machineblock[active=true,facing=east,recipe=crushing,tier=basic,type=electric_pump]
mekanism:machineblock[active=true,facing=east,recipe=crushing,tier=basic,type=personal_chest]
mekanism:machineblock[active=true,facing=east,recipe=crushing,tier=basic,type=chargepad]
mekanism:machineblock[active=true,facing=east,recipe=crushing,tier=basic,type=logistical_sorter]
mekanism:machineblock[active=true,facing=east,recipe=crushing,tier=advanced,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=east,recipe=crushing,tier=advanced,type=osmium_compressor]
mekanism:machineblock[active=true,facing=east,recipe=crushing,tier=advanced,type=combiner]
mekanism:machineblock[active=true,facing=east,recipe=crushing,tier=advanced,type=crusher]
mekanism:machineblock[active=true,facing=east,recipe=crushing,tier=advanced,type=digital_miner]
mekanism:machineblock[active=true,facing=east,recipe=crushing,tier=advanced,type=basic_factory]
mekanism:machineblock[active=true,facing=east,recipe=crushing,tier=advanced,type=advanced_factory]
mekanism:machineblock[active=true,facing=east,recipe=crushing,tier=advanced,type=elite_factory]
mekanism:machineblock[active=true,facing=east,recipe=crushing,tier=advanced,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=east,recipe=crushing,tier=advanced,type=purification_chamber]
mekanism:machineblock[active=true,facing=east,recipe=crushing,tier=advanced,type=energized_smelter]
mekanism:machineblock[active=true,facing=east,recipe=crushing,tier=advanced,type=teleporter]
mekanism:machineblock[active=true,facing=east,recipe=crushing,tier=advanced,type=electric_pump]
mekanism:machineblock[active=true,facing=east,recipe=crushing,tier=advanced,type=personal_chest]
mekanism:machineblock[active=true,facing=east,recipe=crushing,tier=advanced,type=chargepad]
mekanism:machineblock[active=true,facing=east,recipe=crushing,tier=advanced,type=logistical_sorter]
mekanism:machineblock[active=true,facing=east,recipe=crushing,tier=elite,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=east,recipe=crushing,tier=elite,type=osmium_compressor]
mekanism:machineblock[active=true,facing=east,recipe=crushing,tier=elite,type=combiner]
mekanism:machineblock[active=true,facing=east,recipe=crushing,tier=elite,type=crusher]
mekanism:machineblock[active=true,facing=east,recipe=crushing,tier=elite,type=digital_miner]
mekanism:machineblock[active=true,facing=east,recipe=crushing,tier=elite,type=basic_factory]
mekanism:machineblock[active=true,facing=east,recipe=crushing,tier=elite,type=advanced_factory]
mekanism:machineblock[active=true,facing=east,recipe=crushing,tier=elite,type=elite_factory]
mekanism:machineblock[active=true,facing=east,recipe=crushing,tier=elite,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=east,recipe=crushing,tier=elite,type=purification_chamber]
mekanism:machineblock[active=true,facing=east,recipe=crushing,tier=elite,type=energized_smelter]
mekanism:machineblock[active=true,facing=east,recipe=crushing,tier=elite,type=teleporter]
mekanism:machineblock[active=true,facing=east,recipe=crushing,tier=elite,type=electric_pump]
mekanism:machineblock[active=true,facing=east,recipe=crushing,tier=elite,type=personal_chest]
mekanism:machineblock[active=true,facing=east,recipe=crushing,tier=elite,type=chargepad]
mekanism:machineblock[active=true,facing=east,recipe=crushing,tier=elite,type=logistical_sorter]
mekanism:machineblock[active=true,facing=east,recipe=crushing,tier=ultimate,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=east,recipe=crushing,tier=ultimate,type=osmium_compressor]
mekanism:machineblock[active=true,facing=east,recipe=crushing,tier=ultimate,type=combiner]
mekanism:machineblock[active=true,facing=east,recipe=crushing,tier=ultimate,type=crusher]
mekanism:machineblock[active=true,facing=east,recipe=crushing,tier=ultimate,type=digital_miner]
mekanism:machineblock[active=true,facing=east,recipe=crushing,tier=ultimate,type=basic_factory]
mekanism:machineblock[active=true,facing=east,recipe=crushing,tier=ultimate,type=advanced_factory]
mekanism:machineblock[active=true,facing=east,recipe=crushing,tier=ultimate,type=elite_factory]
mekanism:machineblock[active=true,facing=east,recipe=crushing,tier=ultimate,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=east,recipe=crushing,tier=ultimate,type=purification_chamber]
mekanism:machineblock[active=true,facing=east,recipe=crushing,tier=ultimate,type=energized_smelter]
mekanism:machineblock[active=true,facing=east,recipe=crushing,tier=ultimate,type=teleporter]
mekanism:machineblock[active=true,facing=east,recipe=crushing,tier=ultimate,type=electric_pump]
mekanism:machineblock[active=true,facing=east,recipe=crushing,tier=ultimate,type=personal_chest]
mekanism:machineblock[active=true,facing=east,recipe=crushing,tier=ultimate,type=chargepad]
mekanism:machineblock[active=true,facing=east,recipe=crushing,tier=ultimate,type=logistical_sorter]
mekanism:machineblock[active=true,facing=east,recipe=crushing,tier=creative,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=east,recipe=crushing,tier=creative,type=osmium_compressor]
mekanism:machineblock[active=true,facing=east,recipe=crushing,tier=creative,type=combiner]
mekanism:machineblock[active=true,facing=east,recipe=crushing,tier=creative,type=crusher]
mekanism:machineblock[active=true,facing=east,recipe=crushing,tier=creative,type=digital_miner]
mekanism:machineblock[active=true,facing=east,recipe=crushing,tier=creative,type=basic_factory]
mekanism:machineblock[active=true,facing=east,recipe=crushing,tier=creative,type=advanced_factory]
mekanism:machineblock[active=true,facing=east,recipe=crushing,tier=creative,type=elite_factory]
mekanism:machineblock[active=true,facing=east,recipe=crushing,tier=creative,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=east,recipe=crushing,tier=creative,type=purification_chamber]
mekanism:machineblock[active=true,facing=east,recipe=crushing,tier=creative,type=energized_smelter]
mekanism:machineblock[active=true,facing=east,recipe=crushing,tier=creative,type=teleporter]
mekanism:machineblock[active=true,facing=east,recipe=crushing,tier=creative,type=electric_pump]
mekanism:machineblock[active=true,facing=east,recipe=crushing,tier=creative,type=personal_chest]
mekanism:machineblock[active=true,facing=east,recipe=crushing,tier=creative,type=chargepad]
mekanism:machineblock[active=true,facing=east,recipe=crushing,tier=creative,type=logistical_sorter]
mekanism:machineblock[active=true,facing=east,recipe=compressing,tier=basic,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=east,recipe=compressing,tier=basic,type=osmium_compressor]
mekanism:machineblock[active=true,facing=east,recipe=compressing,tier=basic,type=combiner]
mekanism:machineblock[active=true,facing=east,recipe=compressing,tier=basic,type=crusher]
mekanism:machineblock[active=true,facing=east,recipe=compressing,tier=basic,type=digital_miner]
mekanism:machineblock[active=true,facing=east,recipe=compressing,tier=basic,type=basic_factory]
mekanism:machineblock[active=true,facing=east,recipe=compressing,tier=basic,type=advanced_factory]
mekanism:machineblock[active=true,facing=east,recipe=compressing,tier=basic,type=elite_factory]
mekanism:machineblock[active=true,facing=east,recipe=compressing,tier=basic,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=east,recipe=compressing,tier=basic,type=purification_chamber]
mekanism:machineblock[active=true,facing=east,recipe=compressing,tier=basic,type=energized_smelter]
mekanism:machineblock[active=true,facing=east,recipe=compressing,tier=basic,type=teleporter]
mekanism:machineblock[active=true,facing=east,recipe=compressing,tier=basic,type=electric_pump]
mekanism:machineblock[active=true,facing=east,recipe=compressing,tier=basic,type=personal_chest]
mekanism:machineblock[active=true,facing=east,recipe=compressing,tier=basic,type=chargepad]
mekanism:machineblock[active=true,facing=east,recipe=compressing,tier=basic,type=logistical_sorter]
mekanism:machineblock[active=true,facing=east,recipe=compressing,tier=advanced,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=east,recipe=compressing,tier=advanced,type=osmium_compressor]
mekanism:machineblock[active=true,facing=east,recipe=compressing,tier=advanced,type=combiner]
mekanism:machineblock[active=true,facing=east,recipe=compressing,tier=advanced,type=crusher]
mekanism:machineblock[active=true,facing=east,recipe=compressing,tier=advanced,type=digital_miner]
mekanism:machineblock[active=true,facing=east,recipe=compressing,tier=advanced,type=basic_factory]
mekanism:machineblock[active=true,facing=east,recipe=compressing,tier=advanced,type=advanced_factory]
mekanism:machineblock[active=true,facing=east,recipe=compressing,tier=advanced,type=elite_factory]
mekanism:machineblock[active=true,facing=east,recipe=compressing,tier=advanced,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=east,recipe=compressing,tier=advanced,type=purification_chamber]
mekanism:machineblock[active=true,facing=east,recipe=compressing,tier=advanced,type=energized_smelter]
mekanism:machineblock[active=true,facing=east,recipe=compressing,tier=advanced,type=teleporter]
mekanism:machineblock[active=true,facing=east,recipe=compressing,tier=advanced,type=electric_pump]
mekanism:machineblock[active=true,facing=east,recipe=compressing,tier=advanced,type=personal_chest]
mekanism:machineblock[active=true,facing=east,recipe=compressing,tier=advanced,type=chargepad]
mekanism:machineblock[active=true,facing=east,recipe=compressing,tier=advanced,type=logistical_sorter]
mekanism:machineblock[active=true,facing=east,recipe=compressing,tier=elite,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=east,recipe=compressing,tier=elite,type=osmium_compressor]
mekanism:machineblock[active=true,facing=east,recipe=compressing,tier=elite,type=combiner]
mekanism:machineblock[active=true,facing=east,recipe=compressing,tier=elite,type=crusher]
mekanism:machineblock[active=true,facing=east,recipe=compressing,tier=elite,type=digital_miner]
mekanism:machineblock[active=true,facing=east,recipe=compressing,tier=elite,type=basic_factory]
mekanism:machineblock[active=true,facing=east,recipe=compressing,tier=elite,type=advanced_factory]
mekanism:machineblock[active=true,facing=east,recipe=compressing,tier=elite,type=elite_factory]
mekanism:machineblock[active=true,facing=east,recipe=compressing,tier=elite,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=east,recipe=compressing,tier=elite,type=purification_chamber]
mekanism:machineblock[active=true,facing=east,recipe=compressing,tier=elite,type=energized_smelter]
mekanism:machineblock[active=true,facing=east,recipe=compressing,tier=elite,type=teleporter]
mekanism:machineblock[active=true,facing=east,recipe=compressing,tier=elite,type=electric_pump]
mekanism:machineblock[active=true,facing=east,recipe=compressing,tier=elite,type=personal_chest]
mekanism:machineblock[active=true,facing=east,recipe=compressing,tier=elite,type=chargepad]
mekanism:machineblock[active=true,facing=east,recipe=compressing,tier=elite,type=logistical_sorter]
mekanism:machineblock[active=true,facing=east,recipe=compressing,tier=ultimate,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=east,recipe=compressing,tier=ultimate,type=osmium_compressor]
mekanism:machineblock[active=true,facing=east,recipe=compressing,tier=ultimate,type=combiner]
mekanism:machineblock[active=true,facing=east,recipe=compressing,tier=ultimate,type=crusher]
mekanism:machineblock[active=true,facing=east,recipe=compressing,tier=ultimate,type=digital_miner]
mekanism:machineblock[active=true,facing=east,recipe=compressing,tier=ultimate,type=basic_factory]
mekanism:machineblock[active=true,facing=east,recipe=compressing,tier=ultimate,type=advanced_factory]
mekanism:machineblock[active=true,facing=east,recipe=compressing,tier=ultimate,type=elite_factory]
mekanism:machineblock[active=true,facing=east,recipe=compressing,tier=ultimate,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=east,recipe=compressing,tier=ultimate,type=purification_chamber]
mekanism:machineblock[active=true,facing=east,recipe=compressing,tier=ultimate,type=energized_smelter]
mekanism:machineblock[active=true,facing=east,recipe=compressing,tier=ultimate,type=teleporter]
mekanism:machineblock[active=true,facing=east,recipe=compressing,tier=ultimate,type=electric_pump]
mekanism:machineblock[active=true,facing=east,recipe=compressing,tier=ultimate,type=personal_chest]
mekanism:machineblock[active=true,facing=east,recipe=compressing,tier=ultimate,type=chargepad]
mekanism:machineblock[active=true,facing=east,recipe=compressing,tier=ultimate,type=logistical_sorter]
mekanism:machineblock[active=true,facing=east,recipe=compressing,tier=creative,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=east,recipe=compressing,tier=creative,type=osmium_compressor]
mekanism:machineblock[active=true,facing=east,recipe=compressing,tier=creative,type=combiner]
mekanism:machineblock[active=true,facing=east,recipe=compressing,tier=creative,type=crusher]
mekanism:machineblock[active=true,facing=east,recipe=compressing,tier=creative,type=digital_miner]
mekanism:machineblock[active=true,facing=east,recipe=compressing,tier=creative,type=basic_factory]
mekanism:machineblock[active=true,facing=east,recipe=compressing,tier=creative,type=advanced_factory]
mekanism:machineblock[active=true,facing=east,recipe=compressing,tier=creative,type=elite_factory]
mekanism:machineblock[active=true,facing=east,recipe=compressing,tier=creative,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=east,recipe=compressing,tier=creative,type=purification_chamber]
mekanism:machineblock[active=true,facing=east,recipe=compressing,tier=creative,type=energized_smelter]
mekanism:machineblock[active=true,facing=east,recipe=compressing,tier=creative,type=teleporter]
mekanism:machineblock[active=true,facing=east,recipe=compressing,tier=creative,type=electric_pump]
mekanism:machineblock[active=true,facing=east,recipe=compressing,tier=creative,type=personal_chest]
mekanism:machineblock[active=true,facing=east,recipe=compressing,tier=creative,type=chargepad]
mekanism:machineblock[active=true,facing=east,recipe=compressing,tier=creative,type=logistical_sorter]
mekanism:machineblock[active=true,facing=east,recipe=combining,tier=basic,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=east,recipe=combining,tier=basic,type=osmium_compressor]
mekanism:machineblock[active=true,facing=east,recipe=combining,tier=basic,type=combiner]
mekanism:machineblock[active=true,facing=east,recipe=combining,tier=basic,type=crusher]
mekanism:machineblock[active=true,facing=east,recipe=combining,tier=basic,type=digital_miner]
mekanism:machineblock[active=true,facing=east,recipe=combining,tier=basic,type=basic_factory]
mekanism:machineblock[active=true,facing=east,recipe=combining,tier=basic,type=advanced_factory]
mekanism:machineblock[active=true,facing=east,recipe=combining,tier=basic,type=elite_factory]
mekanism:machineblock[active=true,facing=east,recipe=combining,tier=basic,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=east,recipe=combining,tier=basic,type=purification_chamber]
mekanism:machineblock[active=true,facing=east,recipe=combining,tier=basic,type=energized_smelter]
mekanism:machineblock[active=true,facing=east,recipe=combining,tier=basic,type=teleporter]
mekanism:machineblock[active=true,facing=east,recipe=combining,tier=basic,type=electric_pump]
mekanism:machineblock[active=true,facing=east,recipe=combining,tier=basic,type=personal_chest]
mekanism:machineblock[active=true,facing=east,recipe=combining,tier=basic,type=chargepad]
mekanism:machineblock[active=true,facing=east,recipe=combining,tier=basic,type=logistical_sorter]
mekanism:machineblock[active=true,facing=east,recipe=combining,tier=advanced,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=east,recipe=combining,tier=advanced,type=osmium_compressor]
mekanism:machineblock[active=true,facing=east,recipe=combining,tier=advanced,type=combiner]
mekanism:machineblock[active=true,facing=east,recipe=combining,tier=advanced,type=crusher]
mekanism:machineblock[active=true,facing=east,recipe=combining,tier=advanced,type=digital_miner]
mekanism:machineblock[active=true,facing=east,recipe=combining,tier=advanced,type=basic_factory]
mekanism:machineblock[active=true,facing=east,recipe=combining,tier=advanced,type=advanced_factory]
mekanism:machineblock[active=true,facing=east,recipe=combining,tier=advanced,type=elite_factory]
mekanism:machineblock[active=true,facing=east,recipe=combining,tier=advanced,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=east,recipe=combining,tier=advanced,type=purification_chamber]
mekanism:machineblock[active=true,facing=east,recipe=combining,tier=advanced,type=energized_smelter]
mekanism:machineblock[active=true,facing=east,recipe=combining,tier=advanced,type=teleporter]
mekanism:machineblock[active=true,facing=east,recipe=combining,tier=advanced,type=electric_pump]
mekanism:machineblock[active=true,facing=east,recipe=combining,tier=advanced,type=personal_chest]
mekanism:machineblock[active=true,facing=east,recipe=combining,tier=advanced,type=chargepad]
mekanism:machineblock[active=true,facing=east,recipe=combining,tier=advanced,type=logistical_sorter]
mekanism:machineblock[active=true,facing=east,recipe=combining,tier=elite,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=east,recipe=combining,tier=elite,type=osmium_compressor]
mekanism:machineblock[active=true,facing=east,recipe=combining,tier=elite,type=combiner]
mekanism:machineblock[active=true,facing=east,recipe=combining,tier=elite,type=crusher]
mekanism:machineblock[active=true,facing=east,recipe=combining,tier=elite,type=digital_miner]
mekanism:machineblock[active=true,facing=east,recipe=combining,tier=elite,type=basic_factory]
mekanism:machineblock[active=true,facing=east,recipe=combining,tier=elite,type=advanced_factory]
mekanism:machineblock[active=true,facing=east,recipe=combining,tier=elite,type=elite_factory]
mekanism:machineblock[active=true,facing=east,recipe=combining,tier=elite,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=east,recipe=combining,tier=elite,type=purification_chamber]
mekanism:machineblock[active=true,facing=east,recipe=combining,tier=elite,type=energized_smelter]
mekanism:machineblock[active=true,facing=east,recipe=combining,tier=elite,type=teleporter]
mekanism:machineblock[active=true,facing=east,recipe=combining,tier=elite,type=electric_pump]
mekanism:machineblock[active=true,facing=east,recipe=combining,tier=elite,type=personal_chest]
mekanism:machineblock[active=true,facing=east,recipe=combining,tier=elite,type=chargepad]
mekanism:machineblock[active=true,facing=east,recipe=combining,tier=elite,type=logistical_sorter]
mekanism:machineblock[active=true,facing=east,recipe=combining,tier=ultimate,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=east,recipe=combining,tier=ultimate,type=osmium_compressor]
mekanism:machineblock[active=true,facing=east,recipe=combining,tier=ultimate,type=combiner]
mekanism:machineblock[active=true,facing=east,recipe=combining,tier=ultimate,type=crusher]
mekanism:machineblock[active=true,facing=east,recipe=combining,tier=ultimate,type=digital_miner]
mekanism:machineblock[active=true,facing=east,recipe=combining,tier=ultimate,type=basic_factory]
mekanism:machineblock[active=true,facing=east,recipe=combining,tier=ultimate,type=advanced_factory]
mekanism:machineblock[active=true,facing=east,recipe=combining,tier=ultimate,type=elite_factory]
mekanism:machineblock[active=true,facing=east,recipe=combining,tier=ultimate,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=east,recipe=combining,tier=ultimate,type=purification_chamber]
mekanism:machineblock[active=true,facing=east,recipe=combining,tier=ultimate,type=energized_smelter]
mekanism:machineblock[active=true,facing=east,recipe=combining,tier=ultimate,type=teleporter]
mekanism:machineblock[active=true,facing=east,recipe=combining,tier=ultimate,type=electric_pump]
mekanism:machineblock[active=true,facing=east,recipe=combining,tier=ultimate,type=personal_chest]
mekanism:machineblock[active=true,facing=east,recipe=combining,tier=ultimate,type=chargepad]
mekanism:machineblock[active=true,facing=east,recipe=combining,tier=ultimate,type=logistical_sorter]
mekanism:machineblock[active=true,facing=east,recipe=combining,tier=creative,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=east,recipe=combining,tier=creative,type=osmium_compressor]
mekanism:machineblock[active=true,facing=east,recipe=combining,tier=creative,type=combiner]
mekanism:machineblock[active=true,facing=east,recipe=combining,tier=creative,type=crusher]
mekanism:machineblock[active=true,facing=east,recipe=combining,tier=creative,type=digital_miner]
mekanism:machineblock[active=true,facing=east,recipe=combining,tier=creative,type=basic_factory]
mekanism:machineblock[active=true,facing=east,recipe=combining,tier=creative,type=advanced_factory]
mekanism:machineblock[active=true,facing=east,recipe=combining,tier=creative,type=elite_factory]
mekanism:machineblock[active=true,facing=east,recipe=combining,tier=creative,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=east,recipe=combining,tier=creative,type=purification_chamber]
mekanism:machineblock[active=true,facing=east,recipe=combining,tier=creative,type=energized_smelter]
mekanism:machineblock[active=true,facing=east,recipe=combining,tier=creative,type=teleporter]
mekanism:machineblock[active=true,facing=east,recipe=combining,tier=creative,type=electric_pump]
mekanism:machineblock[active=true,facing=east,recipe=combining,tier=creative,type=personal_chest]
mekanism:machineblock[active=true,facing=east,recipe=combining,tier=creative,type=chargepad]
mekanism:machineblock[active=true,facing=east,recipe=combining,tier=creative,type=logistical_sorter]
mekanism:machineblock[active=true,facing=east,recipe=purifying,tier=basic,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=east,recipe=purifying,tier=basic,type=osmium_compressor]
mekanism:machineblock[active=true,facing=east,recipe=purifying,tier=basic,type=combiner]
mekanism:machineblock[active=true,facing=east,recipe=purifying,tier=basic,type=crusher]
mekanism:machineblock[active=true,facing=east,recipe=purifying,tier=basic,type=digital_miner]
mekanism:machineblock[active=true,facing=east,recipe=purifying,tier=basic,type=basic_factory]
mekanism:machineblock[active=true,facing=east,recipe=purifying,tier=basic,type=advanced_factory]
mekanism:machineblock[active=true,facing=east,recipe=purifying,tier=basic,type=elite_factory]
mekanism:machineblock[active=true,facing=east,recipe=purifying,tier=basic,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=east,recipe=purifying,tier=basic,type=purification_chamber]
mekanism:machineblock[active=true,facing=east,recipe=purifying,tier=basic,type=energized_smelter]
mekanism:machineblock[active=true,facing=east,recipe=purifying,tier=basic,type=teleporter]
mekanism:machineblock[active=true,facing=east,recipe=purifying,tier=basic,type=electric_pump]
mekanism:machineblock[active=true,facing=east,recipe=purifying,tier=basic,type=personal_chest]
mekanism:machineblock[active=true,facing=east,recipe=purifying,tier=basic,type=chargepad]
mekanism:machineblock[active=true,facing=east,recipe=purifying,tier=basic,type=logistical_sorter]
mekanism:machineblock[active=true,facing=east,recipe=purifying,tier=advanced,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=east,recipe=purifying,tier=advanced,type=osmium_compressor]
mekanism:machineblock[active=true,facing=east,recipe=purifying,tier=advanced,type=combiner]
mekanism:machineblock[active=true,facing=east,recipe=purifying,tier=advanced,type=crusher]
mekanism:machineblock[active=true,facing=east,recipe=purifying,tier=advanced,type=digital_miner]
mekanism:machineblock[active=true,facing=east,recipe=purifying,tier=advanced,type=basic_factory]
mekanism:machineblock[active=true,facing=east,recipe=purifying,tier=advanced,type=advanced_factory]
mekanism:machineblock[active=true,facing=east,recipe=purifying,tier=advanced,type=elite_factory]
mekanism:machineblock[active=true,facing=east,recipe=purifying,tier=advanced,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=east,recipe=purifying,tier=advanced,type=purification_chamber]
mekanism:machineblock[active=true,facing=east,recipe=purifying,tier=advanced,type=energized_smelter]
mekanism:machineblock[active=true,facing=east,recipe=purifying,tier=advanced,type=teleporter]
mekanism:machineblock[active=true,facing=east,recipe=purifying,tier=advanced,type=electric_pump]
mekanism:machineblock[active=true,facing=east,recipe=purifying,tier=advanced,type=personal_chest]
mekanism:machineblock[active=true,facing=east,recipe=purifying,tier=advanced,type=chargepad]
mekanism:machineblock[active=true,facing=east,recipe=purifying,tier=advanced,type=logistical_sorter]
mekanism:machineblock[active=true,facing=east,recipe=purifying,tier=elite,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=east,recipe=purifying,tier=elite,type=osmium_compressor]
mekanism:machineblock[active=true,facing=east,recipe=purifying,tier=elite,type=combiner]
mekanism:machineblock[active=true,facing=east,recipe=purifying,tier=elite,type=crusher]
mekanism:machineblock[active=true,facing=east,recipe=purifying,tier=elite,type=digital_miner]
mekanism:machineblock[active=true,facing=east,recipe=purifying,tier=elite,type=basic_factory]
mekanism:machineblock[active=true,facing=east,recipe=purifying,tier=elite,type=advanced_factory]
mekanism:machineblock[active=true,facing=east,recipe=purifying,tier=elite,type=elite_factory]
mekanism:machineblock[active=true,facing=east,recipe=purifying,tier=elite,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=east,recipe=purifying,tier=elite,type=purification_chamber]
mekanism:machineblock[active=true,facing=east,recipe=purifying,tier=elite,type=energized_smelter]
mekanism:machineblock[active=true,facing=east,recipe=purifying,tier=elite,type=teleporter]
mekanism:machineblock[active=true,facing=east,recipe=purifying,tier=elite,type=electric_pump]
mekanism:machineblock[active=true,facing=east,recipe=purifying,tier=elite,type=personal_chest]
mekanism:machineblock[active=true,facing=east,recipe=purifying,tier=elite,type=chargepad]
mekanism:machineblock[active=true,facing=east,recipe=purifying,tier=elite,type=logistical_sorter]
mekanism:machineblock[active=true,facing=east,recipe=purifying,tier=ultimate,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=east,recipe=purifying,tier=ultimate,type=osmium_compressor]
mekanism:machineblock[active=true,facing=east,recipe=purifying,tier=ultimate,type=combiner]
mekanism:machineblock[active=true,facing=east,recipe=purifying,tier=ultimate,type=crusher]
mekanism:machineblock[active=true,facing=east,recipe=purifying,tier=ultimate,type=digital_miner]
mekanism:machineblock[active=true,facing=east,recipe=purifying,tier=ultimate,type=basic_factory]
mekanism:machineblock[active=true,facing=east,recipe=purifying,tier=ultimate,type=advanced_factory]
mekanism:machineblock[active=true,facing=east,recipe=purifying,tier=ultimate,type=elite_factory]
mekanism:machineblock[active=true,facing=east,recipe=purifying,tier=ultimate,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=east,recipe=purifying,tier=ultimate,type=purification_chamber]
mekanism:machineblock[active=true,facing=east,recipe=purifying,tier=ultimate,type=energized_smelter]
mekanism:machineblock[active=true,facing=east,recipe=purifying,tier=ultimate,type=teleporter]
mekanism:machineblock[active=true,facing=east,recipe=purifying,tier=ultimate,type=electric_pump]
mekanism:machineblock[active=true,facing=east,recipe=purifying,tier=ultimate,type=personal_chest]
mekanism:machineblock[active=true,facing=east,recipe=purifying,tier=ultimate,type=chargepad]
mekanism:machineblock[active=true,facing=east,recipe=purifying,tier=ultimate,type=logistical_sorter]
mekanism:machineblock[active=true,facing=east,recipe=purifying,tier=creative,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=east,recipe=purifying,tier=creative,type=osmium_compressor]
mekanism:machineblock[active=true,facing=east,recipe=purifying,tier=creative,type=combiner]
mekanism:machineblock[active=true,facing=east,recipe=purifying,tier=creative,type=crusher]
mekanism:machineblock[active=true,facing=east,recipe=purifying,tier=creative,type=digital_miner]
mekanism:machineblock[active=true,facing=east,recipe=purifying,tier=creative,type=basic_factory]
mekanism:machineblock[active=true,facing=east,recipe=purifying,tier=creative,type=advanced_factory]
mekanism:machineblock[active=true,facing=east,recipe=purifying,tier=creative,type=elite_factory]
mekanism:machineblock[active=true,facing=east,recipe=purifying,tier=creative,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=east,recipe=purifying,tier=creative,type=purification_chamber]
mekanism:machineblock[active=true,facing=east,recipe=purifying,tier=creative,type=energized_smelter]
mekanism:machineblock[active=true,facing=east,recipe=purifying,tier=creative,type=teleporter]
mekanism:machineblock[active=true,facing=east,recipe=purifying,tier=creative,type=electric_pump]
mekanism:machineblock[active=true,facing=east,recipe=purifying,tier=creative,type=personal_chest]
mekanism:machineblock[active=true,facing=east,recipe=purifying,tier=creative,type=chargepad]
mekanism:machineblock[active=true,facing=east,recipe=purifying,tier=creative,type=logistical_sorter]
mekanism:machineblock[active=true,facing=east,recipe=injecting,tier=basic,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=east,recipe=injecting,tier=basic,type=osmium_compressor]
mekanism:machineblock[active=true,facing=east,recipe=injecting,tier=basic,type=combiner]
mekanism:machineblock[active=true,facing=east,recipe=injecting,tier=basic,type=crusher]
mekanism:machineblock[active=true,facing=east,recipe=injecting,tier=basic,type=digital_miner]
mekanism:machineblock[active=true,facing=east,recipe=injecting,tier=basic,type=basic_factory]
mekanism:machineblock[active=true,facing=east,recipe=injecting,tier=basic,type=advanced_factory]
mekanism:machineblock[active=true,facing=east,recipe=injecting,tier=basic,type=elite_factory]
mekanism:machineblock[active=true,facing=east,recipe=injecting,tier=basic,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=east,recipe=injecting,tier=basic,type=purification_chamber]
mekanism:machineblock[active=true,facing=east,recipe=injecting,tier=basic,type=energized_smelter]
mekanism:machineblock[active=true,facing=east,recipe=injecting,tier=basic,type=teleporter]
mekanism:machineblock[active=true,facing=east,recipe=injecting,tier=basic,type=electric_pump]
mekanism:machineblock[active=true,facing=east,recipe=injecting,tier=basic,type=personal_chest]
mekanism:machineblock[active=true,facing=east,recipe=injecting,tier=basic,type=chargepad]
mekanism:machineblock[active=true,facing=east,recipe=injecting,tier=basic,type=logistical_sorter]
mekanism:machineblock[active=true,facing=east,recipe=injecting,tier=advanced,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=east,recipe=injecting,tier=advanced,type=osmium_compressor]
mekanism:machineblock[active=true,facing=east,recipe=injecting,tier=advanced,type=combiner]
mekanism:machineblock[active=true,facing=east,recipe=injecting,tier=advanced,type=crusher]
mekanism:machineblock[active=true,facing=east,recipe=injecting,tier=advanced,type=digital_miner]
mekanism:machineblock[active=true,facing=east,recipe=injecting,tier=advanced,type=basic_factory]
mekanism:machineblock[active=true,facing=east,recipe=injecting,tier=advanced,type=advanced_factory]
mekanism:machineblock[active=true,facing=east,recipe=injecting,tier=advanced,type=elite_factory]
mekanism:machineblock[active=true,facing=east,recipe=injecting,tier=advanced,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=east,recipe=injecting,tier=advanced,type=purification_chamber]
mekanism:machineblock[active=true,facing=east,recipe=injecting,tier=advanced,type=energized_smelter]
mekanism:machineblock[active=true,facing=east,recipe=injecting,tier=advanced,type=teleporter]
mekanism:machineblock[active=true,facing=east,recipe=injecting,tier=advanced,type=electric_pump]
mekanism:machineblock[active=true,facing=east,recipe=injecting,tier=advanced,type=personal_chest]
mekanism:machineblock[active=true,facing=east,recipe=injecting,tier=advanced,type=chargepad]
mekanism:machineblock[active=true,facing=east,recipe=injecting,tier=advanced,type=logistical_sorter]
mekanism:machineblock[active=true,facing=east,recipe=injecting,tier=elite,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=east,recipe=injecting,tier=elite,type=osmium_compressor]
mekanism:machineblock[active=true,facing=east,recipe=injecting,tier=elite,type=combiner]
mekanism:machineblock[active=true,facing=east,recipe=injecting,tier=elite,type=crusher]
mekanism:machineblock[active=true,facing=east,recipe=injecting,tier=elite,type=digital_miner]
mekanism:machineblock[active=true,facing=east,recipe=injecting,tier=elite,type=basic_factory]
mekanism:machineblock[active=true,facing=east,recipe=injecting,tier=elite,type=advanced_factory]
mekanism:machineblock[active=true,facing=east,recipe=injecting,tier=elite,type=elite_factory]
mekanism:machineblock[active=true,facing=east,recipe=injecting,tier=elite,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=east,recipe=injecting,tier=elite,type=purification_chamber]
mekanism:machineblock[active=true,facing=east,recipe=injecting,tier=elite,type=energized_smelter]
mekanism:machineblock[active=true,facing=east,recipe=injecting,tier=elite,type=teleporter]
mekanism:machineblock[active=true,facing=east,recipe=injecting,tier=elite,type=electric_pump]
mekanism:machineblock[active=true,facing=east,recipe=injecting,tier=elite,type=personal_chest]
mekanism:machineblock[active=true,facing=east,recipe=injecting,tier=elite,type=chargepad]
mekanism:machineblock[active=true,facing=east,recipe=injecting,tier=elite,type=logistical_sorter]
mekanism:machineblock[active=true,facing=east,recipe=injecting,tier=ultimate,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=east,recipe=injecting,tier=ultimate,type=osmium_compressor]
mekanism:machineblock[active=true,facing=east,recipe=injecting,tier=ultimate,type=combiner]
mekanism:machineblock[active=true,facing=east,recipe=injecting,tier=ultimate,type=crusher]
mekanism:machineblock[active=true,facing=east,recipe=injecting,tier=ultimate,type=digital_miner]
mekanism:machineblock[active=true,facing=east,recipe=injecting,tier=ultimate,type=basic_factory]
mekanism:machineblock[active=true,facing=east,recipe=injecting,tier=ultimate,type=advanced_factory]
mekanism:machineblock[active=true,facing=east,recipe=injecting,tier=ultimate,type=elite_factory]
mekanism:machineblock[active=true,facing=east,recipe=injecting,tier=ultimate,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=east,recipe=injecting,tier=ultimate,type=purification_chamber]
mekanism:machineblock[active=true,facing=east,recipe=injecting,tier=ultimate,type=energized_smelter]
mekanism:machineblock[active=true,facing=east,recipe=injecting,tier=ultimate,type=teleporter]
mekanism:machineblock[active=true,facing=east,recipe=injecting,tier=ultimate,type=electric_pump]
mekanism:machineblock[active=true,facing=east,recipe=injecting,tier=ultimate,type=personal_chest]
mekanism:machineblock[active=true,facing=east,recipe=injecting,tier=ultimate,type=chargepad]
mekanism:machineblock[active=true,facing=east,recipe=injecting,tier=ultimate,type=logistical_sorter]
mekanism:machineblock[active=true,facing=east,recipe=injecting,tier=creative,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=east,recipe=injecting,tier=creative,type=osmium_compressor]
mekanism:machineblock[active=true,facing=east,recipe=injecting,tier=creative,type=combiner]
mekanism:machineblock[active=true,facing=east,recipe=injecting,tier=creative,type=crusher]
mekanism:machineblock[active=true,facing=east,recipe=injecting,tier=creative,type=digital_miner]
mekanism:machineblock[active=true,facing=east,recipe=injecting,tier=creative,type=basic_factory]
mekanism:machineblock[active=true,facing=east,recipe=injecting,tier=creative,type=advanced_factory]
mekanism:machineblock[active=true,facing=east,recipe=injecting,tier=creative,type=elite_factory]
mekanism:machineblock[active=true,facing=east,recipe=injecting,tier=creative,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=east,recipe=injecting,tier=creative,type=purification_chamber]
mekanism:machineblock[active=true,facing=east,recipe=injecting,tier=creative,type=energized_smelter]
mekanism:machineblock[active=true,facing=east,recipe=injecting,tier=creative,type=teleporter]
mekanism:machineblock[active=true,facing=east,recipe=injecting,tier=creative,type=electric_pump]
mekanism:machineblock[active=true,facing=east,recipe=injecting,tier=creative,type=personal_chest]
mekanism:machineblock[active=true,facing=east,recipe=injecting,tier=creative,type=chargepad]
mekanism:machineblock[active=true,facing=east,recipe=injecting,tier=creative,type=logistical_sorter]
mekanism:machineblock[active=true,facing=east,recipe=infusing,tier=basic,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=east,recipe=infusing,tier=basic,type=osmium_compressor]
mekanism:machineblock[active=true,facing=east,recipe=infusing,tier=basic,type=combiner]
mekanism:machineblock[active=true,facing=east,recipe=infusing,tier=basic,type=crusher]
mekanism:machineblock[active=true,facing=east,recipe=infusing,tier=basic,type=digital_miner]
mekanism:machineblock[active=true,facing=east,recipe=infusing,tier=basic,type=basic_factory]
mekanism:machineblock[active=true,facing=east,recipe=infusing,tier=basic,type=advanced_factory]
mekanism:machineblock[active=true,facing=east,recipe=infusing,tier=basic,type=elite_factory]
mekanism:machineblock[active=true,facing=east,recipe=infusing,tier=basic,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=east,recipe=infusing,tier=basic,type=purification_chamber]
mekanism:machineblock[active=true,facing=east,recipe=infusing,tier=basic,type=energized_smelter]
mekanism:machineblock[active=true,facing=east,recipe=infusing,tier=basic,type=teleporter]
mekanism:machineblock[active=true,facing=east,recipe=infusing,tier=basic,type=electric_pump]
mekanism:machineblock[active=true,facing=east,recipe=infusing,tier=basic,type=personal_chest]
mekanism:machineblock[active=true,facing=east,recipe=infusing,tier=basic,type=chargepad]
mekanism:machineblock[active=true,facing=east,recipe=infusing,tier=basic,type=logistical_sorter]
mekanism:machineblock[active=true,facing=east,recipe=infusing,tier=advanced,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=east,recipe=infusing,tier=advanced,type=osmium_compressor]
mekanism:machineblock[active=true,facing=east,recipe=infusing,tier=advanced,type=combiner]
mekanism:machineblock[active=true,facing=east,recipe=infusing,tier=advanced,type=crusher]
mekanism:machineblock[active=true,facing=east,recipe=infusing,tier=advanced,type=digital_miner]
mekanism:machineblock[active=true,facing=east,recipe=infusing,tier=advanced,type=basic_factory]
mekanism:machineblock[active=true,facing=east,recipe=infusing,tier=advanced,type=advanced_factory]
mekanism:machineblock[active=true,facing=east,recipe=infusing,tier=advanced,type=elite_factory]
mekanism:machineblock[active=true,facing=east,recipe=infusing,tier=advanced,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=east,recipe=infusing,tier=advanced,type=purification_chamber]
mekanism:machineblock[active=true,facing=east,recipe=infusing,tier=advanced,type=energized_smelter]
mekanism:machineblock[active=true,facing=east,recipe=infusing,tier=advanced,type=teleporter]
mekanism:machineblock[active=true,facing=east,recipe=infusing,tier=advanced,type=electric_pump]
mekanism:machineblock[active=true,facing=east,recipe=infusing,tier=advanced,type=personal_chest]
mekanism:machineblock[active=true,facing=east,recipe=infusing,tier=advanced,type=chargepad]
mekanism:machineblock[active=true,facing=east,recipe=infusing,tier=advanced,type=logistical_sorter]
mekanism:machineblock[active=true,facing=east,recipe=infusing,tier=elite,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=east,recipe=infusing,tier=elite,type=osmium_compressor]
mekanism:machineblock[active=true,facing=east,recipe=infusing,tier=elite,type=combiner]
mekanism:machineblock[active=true,facing=east,recipe=infusing,tier=elite,type=crusher]
mekanism:machineblock[active=true,facing=east,recipe=infusing,tier=elite,type=digital_miner]
mekanism:machineblock[active=true,facing=east,recipe=infusing,tier=elite,type=basic_factory]
mekanism:machineblock[active=true,facing=east,recipe=infusing,tier=elite,type=advanced_factory]
mekanism:machineblock[active=true,facing=east,recipe=infusing,tier=elite,type=elite_factory]
mekanism:machineblock[active=true,facing=east,recipe=infusing,tier=elite,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=east,recipe=infusing,tier=elite,type=purification_chamber]
mekanism:machineblock[active=true,facing=east,recipe=infusing,tier=elite,type=energized_smelter]
mekanism:machineblock[active=true,facing=east,recipe=infusing,tier=elite,type=teleporter]
mekanism:machineblock[active=true,facing=east,recipe=infusing,tier=elite,type=electric_pump]
mekanism:machineblock[active=true,facing=east,recipe=infusing,tier=elite,type=personal_chest]
mekanism:machineblock[active=true,facing=east,recipe=infusing,tier=elite,type=chargepad]
mekanism:machineblock[active=true,facing=east,recipe=infusing,tier=elite,type=logistical_sorter]
mekanism:machineblock[active=true,facing=east,recipe=infusing,tier=ultimate,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=east,recipe=infusing,tier=ultimate,type=osmium_compressor]
mekanism:machineblock[active=true,facing=east,recipe=infusing,tier=ultimate,type=combiner]
mekanism:machineblock[active=true,facing=east,recipe=infusing,tier=ultimate,type=crusher]
mekanism:machineblock[active=true,facing=east,recipe=infusing,tier=ultimate,type=digital_miner]
mekanism:machineblock[active=true,facing=east,recipe=infusing,tier=ultimate,type=basic_factory]
mekanism:machineblock[active=true,facing=east,recipe=infusing,tier=ultimate,type=advanced_factory]
mekanism:machineblock[active=true,facing=east,recipe=infusing,tier=ultimate,type=elite_factory]
mekanism:machineblock[active=true,facing=east,recipe=infusing,tier=ultimate,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=east,recipe=infusing,tier=ultimate,type=purification_chamber]
mekanism:machineblock[active=true,facing=east,recipe=infusing,tier=ultimate,type=energized_smelter]
mekanism:machineblock[active=true,facing=east,recipe=infusing,tier=ultimate,type=teleporter]
mekanism:machineblock[active=true,facing=east,recipe=infusing,tier=ultimate,type=electric_pump]
mekanism:machineblock[active=true,facing=east,recipe=infusing,tier=ultimate,type=personal_chest]
mekanism:machineblock[active=true,facing=east,recipe=infusing,tier=ultimate,type=chargepad]
mekanism:machineblock[active=true,facing=east,recipe=infusing,tier=ultimate,type=logistical_sorter]
mekanism:machineblock[active=true,facing=east,recipe=infusing,tier=creative,type=enrichment_chamber]
mekanism:machineblock[active=true,facing=east,recipe=infusing,tier=creative,type=osmium_compressor]
mekanism:machineblock[active=true,facing=east,recipe=infusing,tier=creative,type=combiner]
mekanism:machineblock[active=true,facing=east,recipe=infusing,tier=creative,type=crusher]
mekanism:machineblock[active=true,facing=east,recipe=infusing,tier=creative,type=digital_miner]
mekanism:machineblock[active=true,facing=east,recipe=infusing,tier=creative,type=basic_factory]
mekanism:machineblock[active=true,facing=east,recipe=infusing,tier=creative,type=advanced_factory]
mekanism:machineblock[active=true,facing=east,recipe=infusing,tier=creative,type=elite_factory]
mekanism:machineblock[active=true,facing=east,recipe=infusing,tier=creative,type=metallurgic_infuser]
mekanism:machineblock[active=true,facing=east,recipe=infusing,tier=creative,type=purification_chamber]
mekanism:machineblock[active=true,facing=east,recipe=infusing,tier=creative,type=energized_smelter]
mekanism:machineblock[active=true,facing=east,recipe=infusing,tier=creative,type=teleporter]
mekanism:machineblock[active=true,facing=east,recipe=infusing,tier=creative,type=electric_pump]
mekanism:machineblock[active=true,facing=east,recipe=infusing,tier=creative,type=personal_chest]
mekanism:machineblock[active=true,facing=east,recipe=infusing,tier=creative,type=chargepad]
mekanism:machineblock[active=true,facing=east,recipe=infusing,tier=creative,type=logistical_sorter]
mekanism:machineblock[active=false,facing=down,recipe=smelting,tier=basic,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=down,recipe=smelting,tier=basic,type=osmium_compressor]
mekanism:machineblock[active=false,facing=down,recipe=smelting,tier=basic,type=combiner]
mekanism:machineblock[active=false,facing=down,recipe=smelting,tier=basic,type=crusher]
mekanism:machineblock[active=false,facing=down,recipe=smelting,tier=basic,type=digital_miner]
mekanism:machineblock[active=false,facing=down,recipe=smelting,tier=basic,type=basic_factory]
mekanism:machineblock[active=false,facing=down,recipe=smelting,tier=basic,type=advanced_factory]
mekanism:machineblock[active=false,facing=down,recipe=smelting,tier=basic,type=elite_factory]
mekanism:machineblock[active=false,facing=down,recipe=smelting,tier=basic,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=down,recipe=smelting,tier=basic,type=purification_chamber]
mekanism:machineblock[active=false,facing=down,recipe=smelting,tier=basic,type=energized_smelter]
mekanism:machineblock[active=false,facing=down,recipe=smelting,tier=basic,type=teleporter]
mekanism:machineblock[active=false,facing=down,recipe=smelting,tier=basic,type=electric_pump]
mekanism:machineblock[active=false,facing=down,recipe=smelting,tier=basic,type=personal_chest]
mekanism:machineblock[active=false,facing=down,recipe=smelting,tier=basic,type=chargepad]
mekanism:machineblock[active=false,facing=down,recipe=smelting,tier=basic,type=logistical_sorter]
mekanism:machineblock[active=false,facing=down,recipe=smelting,tier=advanced,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=down,recipe=smelting,tier=advanced,type=osmium_compressor]
mekanism:machineblock[active=false,facing=down,recipe=smelting,tier=advanced,type=combiner]
mekanism:machineblock[active=false,facing=down,recipe=smelting,tier=advanced,type=crusher]
mekanism:machineblock[active=false,facing=down,recipe=smelting,tier=advanced,type=digital_miner]
mekanism:machineblock[active=false,facing=down,recipe=smelting,tier=advanced,type=basic_factory]
mekanism:machineblock[active=false,facing=down,recipe=smelting,tier=advanced,type=advanced_factory]
mekanism:machineblock[active=false,facing=down,recipe=smelting,tier=advanced,type=elite_factory]
mekanism:machineblock[active=false,facing=down,recipe=smelting,tier=advanced,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=down,recipe=smelting,tier=advanced,type=purification_chamber]
mekanism:machineblock[active=false,facing=down,recipe=smelting,tier=advanced,type=energized_smelter]
mekanism:machineblock[active=false,facing=down,recipe=smelting,tier=advanced,type=teleporter]
mekanism:machineblock[active=false,facing=down,recipe=smelting,tier=advanced,type=electric_pump]
mekanism:machineblock[active=false,facing=down,recipe=smelting,tier=advanced,type=personal_chest]
mekanism:machineblock[active=false,facing=down,recipe=smelting,tier=advanced,type=chargepad]
mekanism:machineblock[active=false,facing=down,recipe=smelting,tier=advanced,type=logistical_sorter]
mekanism:machineblock[active=false,facing=down,recipe=smelting,tier=elite,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=down,recipe=smelting,tier=elite,type=osmium_compressor]
mekanism:machineblock[active=false,facing=down,recipe=smelting,tier=elite,type=combiner]
mekanism:machineblock[active=false,facing=down,recipe=smelting,tier=elite,type=crusher]
mekanism:machineblock[active=false,facing=down,recipe=smelting,tier=elite,type=digital_miner]
mekanism:machineblock[active=false,facing=down,recipe=smelting,tier=elite,type=basic_factory]
mekanism:machineblock[active=false,facing=down,recipe=smelting,tier=elite,type=advanced_factory]
mekanism:machineblock[active=false,facing=down,recipe=smelting,tier=elite,type=elite_factory]
mekanism:machineblock[active=false,facing=down,recipe=smelting,tier=elite,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=down,recipe=smelting,tier=elite,type=purification_chamber]
mekanism:machineblock[active=false,facing=down,recipe=smelting,tier=elite,type=energized_smelter]
mekanism:machineblock[active=false,facing=down,recipe=smelting,tier=elite,type=teleporter]
mekanism:machineblock[active=false,facing=down,recipe=smelting,tier=elite,type=electric_pump]
mekanism:machineblock[active=false,facing=down,recipe=smelting,tier=elite,type=personal_chest]
mekanism:machineblock[active=false,facing=down,recipe=smelting,tier=elite,type=chargepad]
mekanism:machineblock[active=false,facing=down,recipe=smelting,tier=elite,type=logistical_sorter]
mekanism:machineblock[active=false,facing=down,recipe=smelting,tier=ultimate,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=down,recipe=smelting,tier=ultimate,type=osmium_compressor]
mekanism:machineblock[active=false,facing=down,recipe=smelting,tier=ultimate,type=combiner]
mekanism:machineblock[active=false,facing=down,recipe=smelting,tier=ultimate,type=crusher]
mekanism:machineblock[active=false,facing=down,recipe=smelting,tier=ultimate,type=digital_miner]
mekanism:machineblock[active=false,facing=down,recipe=smelting,tier=ultimate,type=basic_factory]
mekanism:machineblock[active=false,facing=down,recipe=smelting,tier=ultimate,type=advanced_factory]
mekanism:machineblock[active=false,facing=down,recipe=smelting,tier=ultimate,type=elite_factory]
mekanism:machineblock[active=false,facing=down,recipe=smelting,tier=ultimate,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=down,recipe=smelting,tier=ultimate,type=purification_chamber]
mekanism:machineblock[active=false,facing=down,recipe=smelting,tier=ultimate,type=energized_smelter]
mekanism:machineblock[active=false,facing=down,recipe=smelting,tier=ultimate,type=teleporter]
mekanism:machineblock[active=false,facing=down,recipe=smelting,tier=ultimate,type=electric_pump]
mekanism:machineblock[active=false,facing=down,recipe=smelting,tier=ultimate,type=personal_chest]
mekanism:machineblock[active=false,facing=down,recipe=smelting,tier=ultimate,type=chargepad]
mekanism:machineblock[active=false,facing=down,recipe=smelting,tier=ultimate,type=logistical_sorter]
mekanism:machineblock[active=false,facing=down,recipe=smelting,tier=creative,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=down,recipe=smelting,tier=creative,type=osmium_compressor]
mekanism:machineblock[active=false,facing=down,recipe=smelting,tier=creative,type=combiner]
mekanism:machineblock[active=false,facing=down,recipe=smelting,tier=creative,type=crusher]
mekanism:machineblock[active=false,facing=down,recipe=smelting,tier=creative,type=digital_miner]
mekanism:machineblock[active=false,facing=down,recipe=smelting,tier=creative,type=basic_factory]
mekanism:machineblock[active=false,facing=down,recipe=smelting,tier=creative,type=advanced_factory]
mekanism:machineblock[active=false,facing=down,recipe=smelting,tier=creative,type=elite_factory]
mekanism:machineblock[active=false,facing=down,recipe=smelting,tier=creative,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=down,recipe=smelting,tier=creative,type=purification_chamber]
mekanism:machineblock[active=false,facing=down,recipe=smelting,tier=creative,type=energized_smelter]
mekanism:machineblock[active=false,facing=down,recipe=smelting,tier=creative,type=teleporter]
mekanism:machineblock[active=false,facing=down,recipe=smelting,tier=creative,type=electric_pump]
mekanism:machineblock[active=false,facing=down,recipe=smelting,tier=creative,type=personal_chest]
mekanism:machineblock[active=false,facing=down,recipe=smelting,tier=creative,type=chargepad]
mekanism:machineblock[active=false,facing=down,recipe=smelting,tier=creative,type=logistical_sorter]
mekanism:machineblock[active=false,facing=down,recipe=enriching,tier=basic,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=down,recipe=enriching,tier=basic,type=osmium_compressor]
mekanism:machineblock[active=false,facing=down,recipe=enriching,tier=basic,type=combiner]
mekanism:machineblock[active=false,facing=down,recipe=enriching,tier=basic,type=crusher]
mekanism:machineblock[active=false,facing=down,recipe=enriching,tier=basic,type=digital_miner]
mekanism:machineblock[active=false,facing=down,recipe=enriching,tier=basic,type=basic_factory]
mekanism:machineblock[active=false,facing=down,recipe=enriching,tier=basic,type=advanced_factory]
mekanism:machineblock[active=false,facing=down,recipe=enriching,tier=basic,type=elite_factory]
mekanism:machineblock[active=false,facing=down,recipe=enriching,tier=basic,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=down,recipe=enriching,tier=basic,type=purification_chamber]
mekanism:machineblock[active=false,facing=down,recipe=enriching,tier=basic,type=energized_smelter]
mekanism:machineblock[active=false,facing=down,recipe=enriching,tier=basic,type=teleporter]
mekanism:machineblock[active=false,facing=down,recipe=enriching,tier=basic,type=electric_pump]
mekanism:machineblock[active=false,facing=down,recipe=enriching,tier=basic,type=personal_chest]
mekanism:machineblock[active=false,facing=down,recipe=enriching,tier=basic,type=chargepad]
mekanism:machineblock[active=false,facing=down,recipe=enriching,tier=basic,type=logistical_sorter]
mekanism:machineblock[active=false,facing=down,recipe=enriching,tier=advanced,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=down,recipe=enriching,tier=advanced,type=osmium_compressor]
mekanism:machineblock[active=false,facing=down,recipe=enriching,tier=advanced,type=combiner]
mekanism:machineblock[active=false,facing=down,recipe=enriching,tier=advanced,type=crusher]
mekanism:machineblock[active=false,facing=down,recipe=enriching,tier=advanced,type=digital_miner]
mekanism:machineblock[active=false,facing=down,recipe=enriching,tier=advanced,type=basic_factory]
mekanism:machineblock[active=false,facing=down,recipe=enriching,tier=advanced,type=advanced_factory]
mekanism:machineblock[active=false,facing=down,recipe=enriching,tier=advanced,type=elite_factory]
mekanism:machineblock[active=false,facing=down,recipe=enriching,tier=advanced,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=down,recipe=enriching,tier=advanced,type=purification_chamber]
mekanism:machineblock[active=false,facing=down,recipe=enriching,tier=advanced,type=energized_smelter]
mekanism:machineblock[active=false,facing=down,recipe=enriching,tier=advanced,type=teleporter]
mekanism:machineblock[active=false,facing=down,recipe=enriching,tier=advanced,type=electric_pump]
mekanism:machineblock[active=false,facing=down,recipe=enriching,tier=advanced,type=personal_chest]
mekanism:machineblock[active=false,facing=down,recipe=enriching,tier=advanced,type=chargepad]
mekanism:machineblock[active=false,facing=down,recipe=enriching,tier=advanced,type=logistical_sorter]
mekanism:machineblock[active=false,facing=down,recipe=enriching,tier=elite,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=down,recipe=enriching,tier=elite,type=osmium_compressor]
mekanism:machineblock[active=false,facing=down,recipe=enriching,tier=elite,type=combiner]
mekanism:machineblock[active=false,facing=down,recipe=enriching,tier=elite,type=crusher]
mekanism:machineblock[active=false,facing=down,recipe=enriching,tier=elite,type=digital_miner]
mekanism:machineblock[active=false,facing=down,recipe=enriching,tier=elite,type=basic_factory]
mekanism:machineblock[active=false,facing=down,recipe=enriching,tier=elite,type=advanced_factory]
mekanism:machineblock[active=false,facing=down,recipe=enriching,tier=elite,type=elite_factory]
mekanism:machineblock[active=false,facing=down,recipe=enriching,tier=elite,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=down,recipe=enriching,tier=elite,type=purification_chamber]
mekanism:machineblock[active=false,facing=down,recipe=enriching,tier=elite,type=energized_smelter]
mekanism:machineblock[active=false,facing=down,recipe=enriching,tier=elite,type=teleporter]
mekanism:machineblock[active=false,facing=down,recipe=enriching,tier=elite,type=electric_pump]
mekanism:machineblock[active=false,facing=down,recipe=enriching,tier=elite,type=personal_chest]
mekanism:machineblock[active=false,facing=down,recipe=enriching,tier=elite,type=chargepad]
mekanism:machineblock[active=false,facing=down,recipe=enriching,tier=elite,type=logistical_sorter]
mekanism:machineblock[active=false,facing=down,recipe=enriching,tier=ultimate,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=down,recipe=enriching,tier=ultimate,type=osmium_compressor]
mekanism:machineblock[active=false,facing=down,recipe=enriching,tier=ultimate,type=combiner]
mekanism:machineblock[active=false,facing=down,recipe=enriching,tier=ultimate,type=crusher]
mekanism:machineblock[active=false,facing=down,recipe=enriching,tier=ultimate,type=digital_miner]
mekanism:machineblock[active=false,facing=down,recipe=enriching,tier=ultimate,type=basic_factory]
mekanism:machineblock[active=false,facing=down,recipe=enriching,tier=ultimate,type=advanced_factory]
mekanism:machineblock[active=false,facing=down,recipe=enriching,tier=ultimate,type=elite_factory]
mekanism:machineblock[active=false,facing=down,recipe=enriching,tier=ultimate,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=down,recipe=enriching,tier=ultimate,type=purification_chamber]
mekanism:machineblock[active=false,facing=down,recipe=enriching,tier=ultimate,type=energized_smelter]
mekanism:machineblock[active=false,facing=down,recipe=enriching,tier=ultimate,type=teleporter]
mekanism:machineblock[active=false,facing=down,recipe=enriching,tier=ultimate,type=electric_pump]
mekanism:machineblock[active=false,facing=down,recipe=enriching,tier=ultimate,type=personal_chest]
mekanism:machineblock[active=false,facing=down,recipe=enriching,tier=ultimate,type=chargepad]
mekanism:machineblock[active=false,facing=down,recipe=enriching,tier=ultimate,type=logistical_sorter]
mekanism:machineblock[active=false,facing=down,recipe=enriching,tier=creative,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=down,recipe=enriching,tier=creative,type=osmium_compressor]
mekanism:machineblock[active=false,facing=down,recipe=enriching,tier=creative,type=combiner]
mekanism:machineblock[active=false,facing=down,recipe=enriching,tier=creative,type=crusher]
mekanism:machineblock[active=false,facing=down,recipe=enriching,tier=creative,type=digital_miner]
mekanism:machineblock[active=false,facing=down,recipe=enriching,tier=creative,type=basic_factory]
mekanism:machineblock[active=false,facing=down,recipe=enriching,tier=creative,type=advanced_factory]
mekanism:machineblock[active=false,facing=down,recipe=enriching,tier=creative,type=elite_factory]
mekanism:machineblock[active=false,facing=down,recipe=enriching,tier=creative,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=down,recipe=enriching,tier=creative,type=purification_chamber]
mekanism:machineblock[active=false,facing=down,recipe=enriching,tier=creative,type=energized_smelter]
mekanism:machineblock[active=false,facing=down,recipe=enriching,tier=creative,type=teleporter]
mekanism:machineblock[active=false,facing=down,recipe=enriching,tier=creative,type=electric_pump]
mekanism:machineblock[active=false,facing=down,recipe=enriching,tier=creative,type=personal_chest]
mekanism:machineblock[active=false,facing=down,recipe=enriching,tier=creative,type=chargepad]
mekanism:machineblock[active=false,facing=down,recipe=enriching,tier=creative,type=logistical_sorter]
mekanism:machineblock[active=false,facing=down,recipe=crushing,tier=basic,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=down,recipe=crushing,tier=basic,type=osmium_compressor]
mekanism:machineblock[active=false,facing=down,recipe=crushing,tier=basic,type=combiner]
mekanism:machineblock[active=false,facing=down,recipe=crushing,tier=basic,type=crusher]
mekanism:machineblock[active=false,facing=down,recipe=crushing,tier=basic,type=digital_miner]
mekanism:machineblock[active=false,facing=down,recipe=crushing,tier=basic,type=basic_factory]
mekanism:machineblock[active=false,facing=down,recipe=crushing,tier=basic,type=advanced_factory]
mekanism:machineblock[active=false,facing=down,recipe=crushing,tier=basic,type=elite_factory]
mekanism:machineblock[active=false,facing=down,recipe=crushing,tier=basic,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=down,recipe=crushing,tier=basic,type=purification_chamber]
mekanism:machineblock[active=false,facing=down,recipe=crushing,tier=basic,type=energized_smelter]
mekanism:machineblock[active=false,facing=down,recipe=crushing,tier=basic,type=teleporter]
mekanism:machineblock[active=false,facing=down,recipe=crushing,tier=basic,type=electric_pump]
mekanism:machineblock[active=false,facing=down,recipe=crushing,tier=basic,type=personal_chest]
mekanism:machineblock[active=false,facing=down,recipe=crushing,tier=basic,type=chargepad]
mekanism:machineblock[active=false,facing=down,recipe=crushing,tier=basic,type=logistical_sorter]
mekanism:machineblock[active=false,facing=down,recipe=crushing,tier=advanced,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=down,recipe=crushing,tier=advanced,type=osmium_compressor]
mekanism:machineblock[active=false,facing=down,recipe=crushing,tier=advanced,type=combiner]
mekanism:machineblock[active=false,facing=down,recipe=crushing,tier=advanced,type=crusher]
mekanism:machineblock[active=false,facing=down,recipe=crushing,tier=advanced,type=digital_miner]
mekanism:machineblock[active=false,facing=down,recipe=crushing,tier=advanced,type=basic_factory]
mekanism:machineblock[active=false,facing=down,recipe=crushing,tier=advanced,type=advanced_factory]
mekanism:machineblock[active=false,facing=down,recipe=crushing,tier=advanced,type=elite_factory]
mekanism:machineblock[active=false,facing=down,recipe=crushing,tier=advanced,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=down,recipe=crushing,tier=advanced,type=purification_chamber]
mekanism:machineblock[active=false,facing=down,recipe=crushing,tier=advanced,type=energized_smelter]
mekanism:machineblock[active=false,facing=down,recipe=crushing,tier=advanced,type=teleporter]
mekanism:machineblock[active=false,facing=down,recipe=crushing,tier=advanced,type=electric_pump]
mekanism:machineblock[active=false,facing=down,recipe=crushing,tier=advanced,type=personal_chest]
mekanism:machineblock[active=false,facing=down,recipe=crushing,tier=advanced,type=chargepad]
mekanism:machineblock[active=false,facing=down,recipe=crushing,tier=advanced,type=logistical_sorter]
mekanism:machineblock[active=false,facing=down,recipe=crushing,tier=elite,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=down,recipe=crushing,tier=elite,type=osmium_compressor]
mekanism:machineblock[active=false,facing=down,recipe=crushing,tier=elite,type=combiner]
mekanism:machineblock[active=false,facing=down,recipe=crushing,tier=elite,type=crusher]
mekanism:machineblock[active=false,facing=down,recipe=crushing,tier=elite,type=digital_miner]
mekanism:machineblock[active=false,facing=down,recipe=crushing,tier=elite,type=basic_factory]
mekanism:machineblock[active=false,facing=down,recipe=crushing,tier=elite,type=advanced_factory]
mekanism:machineblock[active=false,facing=down,recipe=crushing,tier=elite,type=elite_factory]
mekanism:machineblock[active=false,facing=down,recipe=crushing,tier=elite,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=down,recipe=crushing,tier=elite,type=purification_chamber]
mekanism:machineblock[active=false,facing=down,recipe=crushing,tier=elite,type=energized_smelter]
mekanism:machineblock[active=false,facing=down,recipe=crushing,tier=elite,type=teleporter]
mekanism:machineblock[active=false,facing=down,recipe=crushing,tier=elite,type=electric_pump]
mekanism:machineblock[active=false,facing=down,recipe=crushing,tier=elite,type=personal_chest]
mekanism:machineblock[active=false,facing=down,recipe=crushing,tier=elite,type=chargepad]
mekanism:machineblock[active=false,facing=down,recipe=crushing,tier=elite,type=logistical_sorter]
mekanism:machineblock[active=false,facing=down,recipe=crushing,tier=ultimate,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=down,recipe=crushing,tier=ultimate,type=osmium_compressor]
mekanism:machineblock[active=false,facing=down,recipe=crushing,tier=ultimate,type=combiner]
mekanism:machineblock[active=false,facing=down,recipe=crushing,tier=ultimate,type=crusher]
mekanism:machineblock[active=false,facing=down,recipe=crushing,tier=ultimate,type=digital_miner]
mekanism:machineblock[active=false,facing=down,recipe=crushing,tier=ultimate,type=basic_factory]
mekanism:machineblock[active=false,facing=down,recipe=crushing,tier=ultimate,type=advanced_factory]
mekanism:machineblock[active=false,facing=down,recipe=crushing,tier=ultimate,type=elite_factory]
mekanism:machineblock[active=false,facing=down,recipe=crushing,tier=ultimate,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=down,recipe=crushing,tier=ultimate,type=purification_chamber]
mekanism:machineblock[active=false,facing=down,recipe=crushing,tier=ultimate,type=energized_smelter]
mekanism:machineblock[active=false,facing=down,recipe=crushing,tier=ultimate,type=teleporter]
mekanism:machineblock[active=false,facing=down,recipe=crushing,tier=ultimate,type=electric_pump]
mekanism:machineblock[active=false,facing=down,recipe=crushing,tier=ultimate,type=personal_chest]
mekanism:machineblock[active=false,facing=down,recipe=crushing,tier=ultimate,type=chargepad]
mekanism:machineblock[active=false,facing=down,recipe=crushing,tier=ultimate,type=logistical_sorter]
mekanism:machineblock[active=false,facing=down,recipe=crushing,tier=creative,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=down,recipe=crushing,tier=creative,type=osmium_compressor]
mekanism:machineblock[active=false,facing=down,recipe=crushing,tier=creative,type=combiner]
mekanism:machineblock[active=false,facing=down,recipe=crushing,tier=creative,type=crusher]
mekanism:machineblock[active=false,facing=down,recipe=crushing,tier=creative,type=digital_miner]
mekanism:machineblock[active=false,facing=down,recipe=crushing,tier=creative,type=basic_factory]
mekanism:machineblock[active=false,facing=down,recipe=crushing,tier=creative,type=advanced_factory]
mekanism:machineblock[active=false,facing=down,recipe=crushing,tier=creative,type=elite_factory]
mekanism:machineblock[active=false,facing=down,recipe=crushing,tier=creative,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=down,recipe=crushing,tier=creative,type=purification_chamber]
mekanism:machineblock[active=false,facing=down,recipe=crushing,tier=creative,type=energized_smelter]
mekanism:machineblock[active=false,facing=down,recipe=crushing,tier=creative,type=teleporter]
mekanism:machineblock[active=false,facing=down,recipe=crushing,tier=creative,type=electric_pump]
mekanism:machineblock[active=false,facing=down,recipe=crushing,tier=creative,type=personal_chest]
mekanism:machineblock[active=false,facing=down,recipe=crushing,tier=creative,type=chargepad]
mekanism:machineblock[active=false,facing=down,recipe=crushing,tier=creative,type=logistical_sorter]
mekanism:machineblock[active=false,facing=down,recipe=compressing,tier=basic,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=down,recipe=compressing,tier=basic,type=osmium_compressor]
mekanism:machineblock[active=false,facing=down,recipe=compressing,tier=basic,type=combiner]
mekanism:machineblock[active=false,facing=down,recipe=compressing,tier=basic,type=crusher]
mekanism:machineblock[active=false,facing=down,recipe=compressing,tier=basic,type=digital_miner]
mekanism:machineblock[active=false,facing=down,recipe=compressing,tier=basic,type=basic_factory]
mekanism:machineblock[active=false,facing=down,recipe=compressing,tier=basic,type=advanced_factory]
mekanism:machineblock[active=false,facing=down,recipe=compressing,tier=basic,type=elite_factory]
mekanism:machineblock[active=false,facing=down,recipe=compressing,tier=basic,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=down,recipe=compressing,tier=basic,type=purification_chamber]
mekanism:machineblock[active=false,facing=down,recipe=compressing,tier=basic,type=energized_smelter]
mekanism:machineblock[active=false,facing=down,recipe=compressing,tier=basic,type=teleporter]
mekanism:machineblock[active=false,facing=down,recipe=compressing,tier=basic,type=electric_pump]
mekanism:machineblock[active=false,facing=down,recipe=compressing,tier=basic,type=personal_chest]
mekanism:machineblock[active=false,facing=down,recipe=compressing,tier=basic,type=chargepad]
mekanism:machineblock[active=false,facing=down,recipe=compressing,tier=basic,type=logistical_sorter]
mekanism:machineblock[active=false,facing=down,recipe=compressing,tier=advanced,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=down,recipe=compressing,tier=advanced,type=osmium_compressor]
mekanism:machineblock[active=false,facing=down,recipe=compressing,tier=advanced,type=combiner]
mekanism:machineblock[active=false,facing=down,recipe=compressing,tier=advanced,type=crusher]
mekanism:machineblock[active=false,facing=down,recipe=compressing,tier=advanced,type=digital_miner]
mekanism:machineblock[active=false,facing=down,recipe=compressing,tier=advanced,type=basic_factory]
mekanism:machineblock[active=false,facing=down,recipe=compressing,tier=advanced,type=advanced_factory]
mekanism:machineblock[active=false,facing=down,recipe=compressing,tier=advanced,type=elite_factory]
mekanism:machineblock[active=false,facing=down,recipe=compressing,tier=advanced,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=down,recipe=compressing,tier=advanced,type=purification_chamber]
mekanism:machineblock[active=false,facing=down,recipe=compressing,tier=advanced,type=energized_smelter]
mekanism:machineblock[active=false,facing=down,recipe=compressing,tier=advanced,type=teleporter]
mekanism:machineblock[active=false,facing=down,recipe=compressing,tier=advanced,type=electric_pump]
mekanism:machineblock[active=false,facing=down,recipe=compressing,tier=advanced,type=personal_chest]
mekanism:machineblock[active=false,facing=down,recipe=compressing,tier=advanced,type=chargepad]
mekanism:machineblock[active=false,facing=down,recipe=compressing,tier=advanced,type=logistical_sorter]
mekanism:machineblock[active=false,facing=down,recipe=compressing,tier=elite,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=down,recipe=compressing,tier=elite,type=osmium_compressor]
mekanism:machineblock[active=false,facing=down,recipe=compressing,tier=elite,type=combiner]
mekanism:machineblock[active=false,facing=down,recipe=compressing,tier=elite,type=crusher]
mekanism:machineblock[active=false,facing=down,recipe=compressing,tier=elite,type=digital_miner]
mekanism:machineblock[active=false,facing=down,recipe=compressing,tier=elite,type=basic_factory]
mekanism:machineblock[active=false,facing=down,recipe=compressing,tier=elite,type=advanced_factory]
mekanism:machineblock[active=false,facing=down,recipe=compressing,tier=elite,type=elite_factory]
mekanism:machineblock[active=false,facing=down,recipe=compressing,tier=elite,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=down,recipe=compressing,tier=elite,type=purification_chamber]
mekanism:machineblock[active=false,facing=down,recipe=compressing,tier=elite,type=energized_smelter]
mekanism:machineblock[active=false,facing=down,recipe=compressing,tier=elite,type=teleporter]
mekanism:machineblock[active=false,facing=down,recipe=compressing,tier=elite,type=electric_pump]
mekanism:machineblock[active=false,facing=down,recipe=compressing,tier=elite,type=personal_chest]
mekanism:machineblock[active=false,facing=down,recipe=compressing,tier=elite,type=chargepad]
mekanism:machineblock[active=false,facing=down,recipe=compressing,tier=elite,type=logistical_sorter]
mekanism:machineblock[active=false,facing=down,recipe=compressing,tier=ultimate,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=down,recipe=compressing,tier=ultimate,type=osmium_compressor]
mekanism:machineblock[active=false,facing=down,recipe=compressing,tier=ultimate,type=combiner]
mekanism:machineblock[active=false,facing=down,recipe=compressing,tier=ultimate,type=crusher]
mekanism:machineblock[active=false,facing=down,recipe=compressing,tier=ultimate,type=digital_miner]
mekanism:machineblock[active=false,facing=down,recipe=compressing,tier=ultimate,type=basic_factory]
mekanism:machineblock[active=false,facing=down,recipe=compressing,tier=ultimate,type=advanced_factory]
mekanism:machineblock[active=false,facing=down,recipe=compressing,tier=ultimate,type=elite_factory]
mekanism:machineblock[active=false,facing=down,recipe=compressing,tier=ultimate,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=down,recipe=compressing,tier=ultimate,type=purification_chamber]
mekanism:machineblock[active=false,facing=down,recipe=compressing,tier=ultimate,type=energized_smelter]
mekanism:machineblock[active=false,facing=down,recipe=compressing,tier=ultimate,type=teleporter]
mekanism:machineblock[active=false,facing=down,recipe=compressing,tier=ultimate,type=electric_pump]
mekanism:machineblock[active=false,facing=down,recipe=compressing,tier=ultimate,type=personal_chest]
mekanism:machineblock[active=false,facing=down,recipe=compressing,tier=ultimate,type=chargepad]
mekanism:machineblock[active=false,facing=down,recipe=compressing,tier=ultimate,type=logistical_sorter]
mekanism:machineblock[active=false,facing=down,recipe=compressing,tier=creative,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=down,recipe=compressing,tier=creative,type=osmium_compressor]
mekanism:machineblock[active=false,facing=down,recipe=compressing,tier=creative,type=combiner]
mekanism:machineblock[active=false,facing=down,recipe=compressing,tier=creative,type=crusher]
mekanism:machineblock[active=false,facing=down,recipe=compressing,tier=creative,type=digital_miner]
mekanism:machineblock[active=false,facing=down,recipe=compressing,tier=creative,type=basic_factory]
mekanism:machineblock[active=false,facing=down,recipe=compressing,tier=creative,type=advanced_factory]
mekanism:machineblock[active=false,facing=down,recipe=compressing,tier=creative,type=elite_factory]
mekanism:machineblock[active=false,facing=down,recipe=compressing,tier=creative,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=down,recipe=compressing,tier=creative,type=purification_chamber]
mekanism:machineblock[active=false,facing=down,recipe=compressing,tier=creative,type=energized_smelter]
mekanism:machineblock[active=false,facing=down,recipe=compressing,tier=creative,type=teleporter]
mekanism:machineblock[active=false,facing=down,recipe=compressing,tier=creative,type=electric_pump]
mekanism:machineblock[active=false,facing=down,recipe=compressing,tier=creative,type=personal_chest]
mekanism:machineblock[active=false,facing=down,recipe=compressing,tier=creative,type=chargepad]
mekanism:machineblock[active=false,facing=down,recipe=compressing,tier=creative,type=logistical_sorter]
mekanism:machineblock[active=false,facing=down,recipe=combining,tier=basic,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=down,recipe=combining,tier=basic,type=osmium_compressor]
mekanism:machineblock[active=false,facing=down,recipe=combining,tier=basic,type=combiner]
mekanism:machineblock[active=false,facing=down,recipe=combining,tier=basic,type=crusher]
mekanism:machineblock[active=false,facing=down,recipe=combining,tier=basic,type=digital_miner]
mekanism:machineblock[active=false,facing=down,recipe=combining,tier=basic,type=basic_factory]
mekanism:machineblock[active=false,facing=down,recipe=combining,tier=basic,type=advanced_factory]
mekanism:machineblock[active=false,facing=down,recipe=combining,tier=basic,type=elite_factory]
mekanism:machineblock[active=false,facing=down,recipe=combining,tier=basic,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=down,recipe=combining,tier=basic,type=purification_chamber]
mekanism:machineblock[active=false,facing=down,recipe=combining,tier=basic,type=energized_smelter]
mekanism:machineblock[active=false,facing=down,recipe=combining,tier=basic,type=teleporter]
mekanism:machineblock[active=false,facing=down,recipe=combining,tier=basic,type=electric_pump]
mekanism:machineblock[active=false,facing=down,recipe=combining,tier=basic,type=personal_chest]
mekanism:machineblock[active=false,facing=down,recipe=combining,tier=basic,type=chargepad]
mekanism:machineblock[active=false,facing=down,recipe=combining,tier=basic,type=logistical_sorter]
mekanism:machineblock[active=false,facing=down,recipe=combining,tier=advanced,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=down,recipe=combining,tier=advanced,type=osmium_compressor]
mekanism:machineblock[active=false,facing=down,recipe=combining,tier=advanced,type=combiner]
mekanism:machineblock[active=false,facing=down,recipe=combining,tier=advanced,type=crusher]
mekanism:machineblock[active=false,facing=down,recipe=combining,tier=advanced,type=digital_miner]
mekanism:machineblock[active=false,facing=down,recipe=combining,tier=advanced,type=basic_factory]
mekanism:machineblock[active=false,facing=down,recipe=combining,tier=advanced,type=advanced_factory]
mekanism:machineblock[active=false,facing=down,recipe=combining,tier=advanced,type=elite_factory]
mekanism:machineblock[active=false,facing=down,recipe=combining,tier=advanced,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=down,recipe=combining,tier=advanced,type=purification_chamber]
mekanism:machineblock[active=false,facing=down,recipe=combining,tier=advanced,type=energized_smelter]
mekanism:machineblock[active=false,facing=down,recipe=combining,tier=advanced,type=teleporter]
mekanism:machineblock[active=false,facing=down,recipe=combining,tier=advanced,type=electric_pump]
mekanism:machineblock[active=false,facing=down,recipe=combining,tier=advanced,type=personal_chest]
mekanism:machineblock[active=false,facing=down,recipe=combining,tier=advanced,type=chargepad]
mekanism:machineblock[active=false,facing=down,recipe=combining,tier=advanced,type=logistical_sorter]
mekanism:machineblock[active=false,facing=down,recipe=combining,tier=elite,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=down,recipe=combining,tier=elite,type=osmium_compressor]
mekanism:machineblock[active=false,facing=down,recipe=combining,tier=elite,type=combiner]
mekanism:machineblock[active=false,facing=down,recipe=combining,tier=elite,type=crusher]
mekanism:machineblock[active=false,facing=down,recipe=combining,tier=elite,type=digital_miner]
mekanism:machineblock[active=false,facing=down,recipe=combining,tier=elite,type=basic_factory]
mekanism:machineblock[active=false,facing=down,recipe=combining,tier=elite,type=advanced_factory]
mekanism:machineblock[active=false,facing=down,recipe=combining,tier=elite,type=elite_factory]
mekanism:machineblock[active=false,facing=down,recipe=combining,tier=elite,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=down,recipe=combining,tier=elite,type=purification_chamber]
mekanism:machineblock[active=false,facing=down,recipe=combining,tier=elite,type=energized_smelter]
mekanism:machineblock[active=false,facing=down,recipe=combining,tier=elite,type=teleporter]
mekanism:machineblock[active=false,facing=down,recipe=combining,tier=elite,type=electric_pump]
mekanism:machineblock[active=false,facing=down,recipe=combining,tier=elite,type=personal_chest]
mekanism:machineblock[active=false,facing=down,recipe=combining,tier=elite,type=chargepad]
mekanism:machineblock[active=false,facing=down,recipe=combining,tier=elite,type=logistical_sorter]
mekanism:machineblock[active=false,facing=down,recipe=combining,tier=ultimate,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=down,recipe=combining,tier=ultimate,type=osmium_compressor]
mekanism:machineblock[active=false,facing=down,recipe=combining,tier=ultimate,type=combiner]
mekanism:machineblock[active=false,facing=down,recipe=combining,tier=ultimate,type=crusher]
mekanism:machineblock[active=false,facing=down,recipe=combining,tier=ultimate,type=digital_miner]
mekanism:machineblock[active=false,facing=down,recipe=combining,tier=ultimate,type=basic_factory]
mekanism:machineblock[active=false,facing=down,recipe=combining,tier=ultimate,type=advanced_factory]
mekanism:machineblock[active=false,facing=down,recipe=combining,tier=ultimate,type=elite_factory]
mekanism:machineblock[active=false,facing=down,recipe=combining,tier=ultimate,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=down,recipe=combining,tier=ultimate,type=purification_chamber]
mekanism:machineblock[active=false,facing=down,recipe=combining,tier=ultimate,type=energized_smelter]
mekanism:machineblock[active=false,facing=down,recipe=combining,tier=ultimate,type=teleporter]
mekanism:machineblock[active=false,facing=down,recipe=combining,tier=ultimate,type=electric_pump]
mekanism:machineblock[active=false,facing=down,recipe=combining,tier=ultimate,type=personal_chest]
mekanism:machineblock[active=false,facing=down,recipe=combining,tier=ultimate,type=chargepad]
mekanism:machineblock[active=false,facing=down,recipe=combining,tier=ultimate,type=logistical_sorter]
mekanism:machineblock[active=false,facing=down,recipe=combining,tier=creative,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=down,recipe=combining,tier=creative,type=osmium_compressor]
mekanism:machineblock[active=false,facing=down,recipe=combining,tier=creative,type=combiner]
mekanism:machineblock[active=false,facing=down,recipe=combining,tier=creative,type=crusher]
mekanism:machineblock[active=false,facing=down,recipe=combining,tier=creative,type=digital_miner]
mekanism:machineblock[active=false,facing=down,recipe=combining,tier=creative,type=basic_factory]
mekanism:machineblock[active=false,facing=down,recipe=combining,tier=creative,type=advanced_factory]
mekanism:machineblock[active=false,facing=down,recipe=combining,tier=creative,type=elite_factory]
mekanism:machineblock[active=false,facing=down,recipe=combining,tier=creative,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=down,recipe=combining,tier=creative,type=purification_chamber]
mekanism:machineblock[active=false,facing=down,recipe=combining,tier=creative,type=energized_smelter]
mekanism:machineblock[active=false,facing=down,recipe=combining,tier=creative,type=teleporter]
mekanism:machineblock[active=false,facing=down,recipe=combining,tier=creative,type=electric_pump]
mekanism:machineblock[active=false,facing=down,recipe=combining,tier=creative,type=personal_chest]
mekanism:machineblock[active=false,facing=down,recipe=combining,tier=creative,type=chargepad]
mekanism:machineblock[active=false,facing=down,recipe=combining,tier=creative,type=logistical_sorter]
mekanism:machineblock[active=false,facing=down,recipe=purifying,tier=basic,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=down,recipe=purifying,tier=basic,type=osmium_compressor]
mekanism:machineblock[active=false,facing=down,recipe=purifying,tier=basic,type=combiner]
mekanism:machineblock[active=false,facing=down,recipe=purifying,tier=basic,type=crusher]
mekanism:machineblock[active=false,facing=down,recipe=purifying,tier=basic,type=digital_miner]
mekanism:machineblock[active=false,facing=down,recipe=purifying,tier=basic,type=basic_factory]
mekanism:machineblock[active=false,facing=down,recipe=purifying,tier=basic,type=advanced_factory]
mekanism:machineblock[active=false,facing=down,recipe=purifying,tier=basic,type=elite_factory]
mekanism:machineblock[active=false,facing=down,recipe=purifying,tier=basic,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=down,recipe=purifying,tier=basic,type=purification_chamber]
mekanism:machineblock[active=false,facing=down,recipe=purifying,tier=basic,type=energized_smelter]
mekanism:machineblock[active=false,facing=down,recipe=purifying,tier=basic,type=teleporter]
mekanism:machineblock[active=false,facing=down,recipe=purifying,tier=basic,type=electric_pump]
mekanism:machineblock[active=false,facing=down,recipe=purifying,tier=basic,type=personal_chest]
mekanism:machineblock[active=false,facing=down,recipe=purifying,tier=basic,type=chargepad]
mekanism:machineblock[active=false,facing=down,recipe=purifying,tier=basic,type=logistical_sorter]
mekanism:machineblock[active=false,facing=down,recipe=purifying,tier=advanced,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=down,recipe=purifying,tier=advanced,type=osmium_compressor]
mekanism:machineblock[active=false,facing=down,recipe=purifying,tier=advanced,type=combiner]
mekanism:machineblock[active=false,facing=down,recipe=purifying,tier=advanced,type=crusher]
mekanism:machineblock[active=false,facing=down,recipe=purifying,tier=advanced,type=digital_miner]
mekanism:machineblock[active=false,facing=down,recipe=purifying,tier=advanced,type=basic_factory]
mekanism:machineblock[active=false,facing=down,recipe=purifying,tier=advanced,type=advanced_factory]
mekanism:machineblock[active=false,facing=down,recipe=purifying,tier=advanced,type=elite_factory]
mekanism:machineblock[active=false,facing=down,recipe=purifying,tier=advanced,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=down,recipe=purifying,tier=advanced,type=purification_chamber]
mekanism:machineblock[active=false,facing=down,recipe=purifying,tier=advanced,type=energized_smelter]
mekanism:machineblock[active=false,facing=down,recipe=purifying,tier=advanced,type=teleporter]
mekanism:machineblock[active=false,facing=down,recipe=purifying,tier=advanced,type=electric_pump]
mekanism:machineblock[active=false,facing=down,recipe=purifying,tier=advanced,type=personal_chest]
mekanism:machineblock[active=false,facing=down,recipe=purifying,tier=advanced,type=chargepad]
mekanism:machineblock[active=false,facing=down,recipe=purifying,tier=advanced,type=logistical_sorter]
mekanism:machineblock[active=false,facing=down,recipe=purifying,tier=elite,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=down,recipe=purifying,tier=elite,type=osmium_compressor]
mekanism:machineblock[active=false,facing=down,recipe=purifying,tier=elite,type=combiner]
mekanism:machineblock[active=false,facing=down,recipe=purifying,tier=elite,type=crusher]
mekanism:machineblock[active=false,facing=down,recipe=purifying,tier=elite,type=digital_miner]
mekanism:machineblock[active=false,facing=down,recipe=purifying,tier=elite,type=basic_factory]
mekanism:machineblock[active=false,facing=down,recipe=purifying,tier=elite,type=advanced_factory]
mekanism:machineblock[active=false,facing=down,recipe=purifying,tier=elite,type=elite_factory]
mekanism:machineblock[active=false,facing=down,recipe=purifying,tier=elite,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=down,recipe=purifying,tier=elite,type=purification_chamber]
mekanism:machineblock[active=false,facing=down,recipe=purifying,tier=elite,type=energized_smelter]
mekanism:machineblock[active=false,facing=down,recipe=purifying,tier=elite,type=teleporter]
mekanism:machineblock[active=false,facing=down,recipe=purifying,tier=elite,type=electric_pump]
mekanism:machineblock[active=false,facing=down,recipe=purifying,tier=elite,type=personal_chest]
mekanism:machineblock[active=false,facing=down,recipe=purifying,tier=elite,type=chargepad]
mekanism:machineblock[active=false,facing=down,recipe=purifying,tier=elite,type=logistical_sorter]
mekanism:machineblock[active=false,facing=down,recipe=purifying,tier=ultimate,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=down,recipe=purifying,tier=ultimate,type=osmium_compressor]
mekanism:machineblock[active=false,facing=down,recipe=purifying,tier=ultimate,type=combiner]
mekanism:machineblock[active=false,facing=down,recipe=purifying,tier=ultimate,type=crusher]
mekanism:machineblock[active=false,facing=down,recipe=purifying,tier=ultimate,type=digital_miner]
mekanism:machineblock[active=false,facing=down,recipe=purifying,tier=ultimate,type=basic_factory]
mekanism:machineblock[active=false,facing=down,recipe=purifying,tier=ultimate,type=advanced_factory]
mekanism:machineblock[active=false,facing=down,recipe=purifying,tier=ultimate,type=elite_factory]
mekanism:machineblock[active=false,facing=down,recipe=purifying,tier=ultimate,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=down,recipe=purifying,tier=ultimate,type=purification_chamber]
mekanism:machineblock[active=false,facing=down,recipe=purifying,tier=ultimate,type=energized_smelter]
mekanism:machineblock[active=false,facing=down,recipe=purifying,tier=ultimate,type=teleporter]
mekanism:machineblock[active=false,facing=down,recipe=purifying,tier=ultimate,type=electric_pump]
mekanism:machineblock[active=false,facing=down,recipe=purifying,tier=ultimate,type=personal_chest]
mekanism:machineblock[active=false,facing=down,recipe=purifying,tier=ultimate,type=chargepad]
mekanism:machineblock[active=false,facing=down,recipe=purifying,tier=ultimate,type=logistical_sorter]
mekanism:machineblock[active=false,facing=down,recipe=purifying,tier=creative,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=down,recipe=purifying,tier=creative,type=osmium_compressor]
mekanism:machineblock[active=false,facing=down,recipe=purifying,tier=creative,type=combiner]
mekanism:machineblock[active=false,facing=down,recipe=purifying,tier=creative,type=crusher]
mekanism:machineblock[active=false,facing=down,recipe=purifying,tier=creative,type=digital_miner]
mekanism:machineblock[active=false,facing=down,recipe=purifying,tier=creative,type=basic_factory]
mekanism:machineblock[active=false,facing=down,recipe=purifying,tier=creative,type=advanced_factory]
mekanism:machineblock[active=false,facing=down,recipe=purifying,tier=creative,type=elite_factory]
mekanism:machineblock[active=false,facing=down,recipe=purifying,tier=creative,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=down,recipe=purifying,tier=creative,type=purification_chamber]
mekanism:machineblock[active=false,facing=down,recipe=purifying,tier=creative,type=energized_smelter]
mekanism:machineblock[active=false,facing=down,recipe=purifying,tier=creative,type=teleporter]
mekanism:machineblock[active=false,facing=down,recipe=purifying,tier=creative,type=electric_pump]
mekanism:machineblock[active=false,facing=down,recipe=purifying,tier=creative,type=personal_chest]
mekanism:machineblock[active=false,facing=down,recipe=purifying,tier=creative,type=chargepad]
mekanism:machineblock[active=false,facing=down,recipe=purifying,tier=creative,type=logistical_sorter]
mekanism:machineblock[active=false,facing=down,recipe=injecting,tier=basic,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=down,recipe=injecting,tier=basic,type=osmium_compressor]
mekanism:machineblock[active=false,facing=down,recipe=injecting,tier=basic,type=combiner]
mekanism:machineblock[active=false,facing=down,recipe=injecting,tier=basic,type=crusher]
mekanism:machineblock[active=false,facing=down,recipe=injecting,tier=basic,type=digital_miner]
mekanism:machineblock[active=false,facing=down,recipe=injecting,tier=basic,type=basic_factory]
mekanism:machineblock[active=false,facing=down,recipe=injecting,tier=basic,type=advanced_factory]
mekanism:machineblock[active=false,facing=down,recipe=injecting,tier=basic,type=elite_factory]
mekanism:machineblock[active=false,facing=down,recipe=injecting,tier=basic,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=down,recipe=injecting,tier=basic,type=purification_chamber]
mekanism:machineblock[active=false,facing=down,recipe=injecting,tier=basic,type=energized_smelter]
mekanism:machineblock[active=false,facing=down,recipe=injecting,tier=basic,type=teleporter]
mekanism:machineblock[active=false,facing=down,recipe=injecting,tier=basic,type=electric_pump]
mekanism:machineblock[active=false,facing=down,recipe=injecting,tier=basic,type=personal_chest]
mekanism:machineblock[active=false,facing=down,recipe=injecting,tier=basic,type=chargepad]
mekanism:machineblock[active=false,facing=down,recipe=injecting,tier=basic,type=logistical_sorter]
mekanism:machineblock[active=false,facing=down,recipe=injecting,tier=advanced,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=down,recipe=injecting,tier=advanced,type=osmium_compressor]
mekanism:machineblock[active=false,facing=down,recipe=injecting,tier=advanced,type=combiner]
mekanism:machineblock[active=false,facing=down,recipe=injecting,tier=advanced,type=crusher]
mekanism:machineblock[active=false,facing=down,recipe=injecting,tier=advanced,type=digital_miner]
mekanism:machineblock[active=false,facing=down,recipe=injecting,tier=advanced,type=basic_factory]
mekanism:machineblock[active=false,facing=down,recipe=injecting,tier=advanced,type=advanced_factory]
mekanism:machineblock[active=false,facing=down,recipe=injecting,tier=advanced,type=elite_factory]
mekanism:machineblock[active=false,facing=down,recipe=injecting,tier=advanced,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=down,recipe=injecting,tier=advanced,type=purification_chamber]
mekanism:machineblock[active=false,facing=down,recipe=injecting,tier=advanced,type=energized_smelter]
mekanism:machineblock[active=false,facing=down,recipe=injecting,tier=advanced,type=teleporter]
mekanism:machineblock[active=false,facing=down,recipe=injecting,tier=advanced,type=electric_pump]
mekanism:machineblock[active=false,facing=down,recipe=injecting,tier=advanced,type=personal_chest]
mekanism:machineblock[active=false,facing=down,recipe=injecting,tier=advanced,type=chargepad]
mekanism:machineblock[active=false,facing=down,recipe=injecting,tier=advanced,type=logistical_sorter]
mekanism:machineblock[active=false,facing=down,recipe=injecting,tier=elite,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=down,recipe=injecting,tier=elite,type=osmium_compressor]
mekanism:machineblock[active=false,facing=down,recipe=injecting,tier=elite,type=combiner]
mekanism:machineblock[active=false,facing=down,recipe=injecting,tier=elite,type=crusher]
mekanism:machineblock[active=false,facing=down,recipe=injecting,tier=elite,type=digital_miner]
mekanism:machineblock[active=false,facing=down,recipe=injecting,tier=elite,type=basic_factory]
mekanism:machineblock[active=false,facing=down,recipe=injecting,tier=elite,type=advanced_factory]
mekanism:machineblock[active=false,facing=down,recipe=injecting,tier=elite,type=elite_factory]
mekanism:machineblock[active=false,facing=down,recipe=injecting,tier=elite,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=down,recipe=injecting,tier=elite,type=purification_chamber]
mekanism:machineblock[active=false,facing=down,recipe=injecting,tier=elite,type=energized_smelter]
mekanism:machineblock[active=false,facing=down,recipe=injecting,tier=elite,type=teleporter]
mekanism:machineblock[active=false,facing=down,recipe=injecting,tier=elite,type=electric_pump]
mekanism:machineblock[active=false,facing=down,recipe=injecting,tier=elite,type=personal_chest]
mekanism:machineblock[active=false,facing=down,recipe=injecting,tier=elite,type=chargepad]
mekanism:machineblock[active=false,facing=down,recipe=injecting,tier=elite,type=logistical_sorter]
mekanism:machineblock[active=false,facing=down,recipe=injecting,tier=ultimate,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=down,recipe=injecting,tier=ultimate,type=osmium_compressor]
mekanism:machineblock[active=false,facing=down,recipe=injecting,tier=ultimate,type=combiner]
mekanism:machineblock[active=false,facing=down,recipe=injecting,tier=ultimate,type=crusher]
mekanism:machineblock[active=false,facing=down,recipe=injecting,tier=ultimate,type=digital_miner]
mekanism:machineblock[active=false,facing=down,recipe=injecting,tier=ultimate,type=basic_factory]
mekanism:machineblock[active=false,facing=down,recipe=injecting,tier=ultimate,type=advanced_factory]
mekanism:machineblock[active=false,facing=down,recipe=injecting,tier=ultimate,type=elite_factory]
mekanism:machineblock[active=false,facing=down,recipe=injecting,tier=ultimate,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=down,recipe=injecting,tier=ultimate,type=purification_chamber]
mekanism:machineblock[active=false,facing=down,recipe=injecting,tier=ultimate,type=energized_smelter]
mekanism:machineblock[active=false,facing=down,recipe=injecting,tier=ultimate,type=teleporter]
mekanism:machineblock[active=false,facing=down,recipe=injecting,tier=ultimate,type=electric_pump]
mekanism:machineblock[active=false,facing=down,recipe=injecting,tier=ultimate,type=personal_chest]
mekanism:machineblock[active=false,facing=down,recipe=injecting,tier=ultimate,type=chargepad]
mekanism:machineblock[active=false,facing=down,recipe=injecting,tier=ultimate,type=logistical_sorter]
mekanism:machineblock[active=false,facing=down,recipe=injecting,tier=creative,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=down,recipe=injecting,tier=creative,type=osmium_compressor]
mekanism:machineblock[active=false,facing=down,recipe=injecting,tier=creative,type=combiner]
mekanism:machineblock[active=false,facing=down,recipe=injecting,tier=creative,type=crusher]
mekanism:machineblock[active=false,facing=down,recipe=injecting,tier=creative,type=digital_miner]
mekanism:machineblock[active=false,facing=down,recipe=injecting,tier=creative,type=basic_factory]
mekanism:machineblock[active=false,facing=down,recipe=injecting,tier=creative,type=advanced_factory]
mekanism:machineblock[active=false,facing=down,recipe=injecting,tier=creative,type=elite_factory]
mekanism:machineblock[active=false,facing=down,recipe=injecting,tier=creative,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=down,recipe=injecting,tier=creative,type=purification_chamber]
mekanism:machineblock[active=false,facing=down,recipe=injecting,tier=creative,type=energized_smelter]
mekanism:machineblock[active=false,facing=down,recipe=injecting,tier=creative,type=teleporter]
mekanism:machineblock[active=false,facing=down,recipe=injecting,tier=creative,type=electric_pump]
mekanism:machineblock[active=false,facing=down,recipe=injecting,tier=creative,type=personal_chest]
mekanism:machineblock[active=false,facing=down,recipe=injecting,tier=creative,type=chargepad]
mekanism:machineblock[active=false,facing=down,recipe=injecting,tier=creative,type=logistical_sorter]
mekanism:machineblock[active=false,facing=down,recipe=infusing,tier=basic,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=down,recipe=infusing,tier=basic,type=osmium_compressor]
mekanism:machineblock[active=false,facing=down,recipe=infusing,tier=basic,type=combiner]
mekanism:machineblock[active=false,facing=down,recipe=infusing,tier=basic,type=crusher]
mekanism:machineblock[active=false,facing=down,recipe=infusing,tier=basic,type=digital_miner]
mekanism:machineblock[active=false,facing=down,recipe=infusing,tier=basic,type=basic_factory]
mekanism:machineblock[active=false,facing=down,recipe=infusing,tier=basic,type=advanced_factory]
mekanism:machineblock[active=false,facing=down,recipe=infusing,tier=basic,type=elite_factory]
mekanism:machineblock[active=false,facing=down,recipe=infusing,tier=basic,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=down,recipe=infusing,tier=basic,type=purification_chamber]
mekanism:machineblock[active=false,facing=down,recipe=infusing,tier=basic,type=energized_smelter]
mekanism:machineblock[active=false,facing=down,recipe=infusing,tier=basic,type=teleporter]
mekanism:machineblock[active=false,facing=down,recipe=infusing,tier=basic,type=electric_pump]
mekanism:machineblock[active=false,facing=down,recipe=infusing,tier=basic,type=personal_chest]
mekanism:machineblock[active=false,facing=down,recipe=infusing,tier=basic,type=chargepad]
mekanism:machineblock[active=false,facing=down,recipe=infusing,tier=basic,type=logistical_sorter]
mekanism:machineblock[active=false,facing=down,recipe=infusing,tier=advanced,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=down,recipe=infusing,tier=advanced,type=osmium_compressor]
mekanism:machineblock[active=false,facing=down,recipe=infusing,tier=advanced,type=combiner]
mekanism:machineblock[active=false,facing=down,recipe=infusing,tier=advanced,type=crusher]
mekanism:machineblock[active=false,facing=down,recipe=infusing,tier=advanced,type=digital_miner]
mekanism:machineblock[active=false,facing=down,recipe=infusing,tier=advanced,type=basic_factory]
mekanism:machineblock[active=false,facing=down,recipe=infusing,tier=advanced,type=advanced_factory]
mekanism:machineblock[active=false,facing=down,recipe=infusing,tier=advanced,type=elite_factory]
mekanism:machineblock[active=false,facing=down,recipe=infusing,tier=advanced,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=down,recipe=infusing,tier=advanced,type=purification_chamber]
mekanism:machineblock[active=false,facing=down,recipe=infusing,tier=advanced,type=energized_smelter]
mekanism:machineblock[active=false,facing=down,recipe=infusing,tier=advanced,type=teleporter]
mekanism:machineblock[active=false,facing=down,recipe=infusing,tier=advanced,type=electric_pump]
mekanism:machineblock[active=false,facing=down,recipe=infusing,tier=advanced,type=personal_chest]
mekanism:machineblock[active=false,facing=down,recipe=infusing,tier=advanced,type=chargepad]
mekanism:machineblock[active=false,facing=down,recipe=infusing,tier=advanced,type=logistical_sorter]
mekanism:machineblock[active=false,facing=down,recipe=infusing,tier=elite,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=down,recipe=infusing,tier=elite,type=osmium_compressor]
mekanism:machineblock[active=false,facing=down,recipe=infusing,tier=elite,type=combiner]
mekanism:machineblock[active=false,facing=down,recipe=infusing,tier=elite,type=crusher]
mekanism:machineblock[active=false,facing=down,recipe=infusing,tier=elite,type=digital_miner]
mekanism:machineblock[active=false,facing=down,recipe=infusing,tier=elite,type=basic_factory]
mekanism:machineblock[active=false,facing=down,recipe=infusing,tier=elite,type=advanced_factory]
mekanism:machineblock[active=false,facing=down,recipe=infusing,tier=elite,type=elite_factory]
mekanism:machineblock[active=false,facing=down,recipe=infusing,tier=elite,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=down,recipe=infusing,tier=elite,type=purification_chamber]
mekanism:machineblock[active=false,facing=down,recipe=infusing,tier=elite,type=energized_smelter]
mekanism:machineblock[active=false,facing=down,recipe=infusing,tier=elite,type=teleporter]
mekanism:machineblock[active=false,facing=down,recipe=infusing,tier=elite,type=electric_pump]
mekanism:machineblock[active=false,facing=down,recipe=infusing,tier=elite,type=personal_chest]
mekanism:machineblock[active=false,facing=down,recipe=infusing,tier=elite,type=chargepad]
mekanism:machineblock[active=false,facing=down,recipe=infusing,tier=elite,type=logistical_sorter]
mekanism:machineblock[active=false,facing=down,recipe=infusing,tier=ultimate,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=down,recipe=infusing,tier=ultimate,type=osmium_compressor]
mekanism:machineblock[active=false,facing=down,recipe=infusing,tier=ultimate,type=combiner]
mekanism:machineblock[active=false,facing=down,recipe=infusing,tier=ultimate,type=crusher]
mekanism:machineblock[active=false,facing=down,recipe=infusing,tier=ultimate,type=digital_miner]
mekanism:machineblock[active=false,facing=down,recipe=infusing,tier=ultimate,type=basic_factory]
mekanism:machineblock[active=false,facing=down,recipe=infusing,tier=ultimate,type=advanced_factory]
mekanism:machineblock[active=false,facing=down,recipe=infusing,tier=ultimate,type=elite_factory]
mekanism:machineblock[active=false,facing=down,recipe=infusing,tier=ultimate,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=down,recipe=infusing,tier=ultimate,type=purification_chamber]
mekanism:machineblock[active=false,facing=down,recipe=infusing,tier=ultimate,type=energized_smelter]
mekanism:machineblock[active=false,facing=down,recipe=infusing,tier=ultimate,type=teleporter]
mekanism:machineblock[active=false,facing=down,recipe=infusing,tier=ultimate,type=electric_pump]
mekanism:machineblock[active=false,facing=down,recipe=infusing,tier=ultimate,type=personal_chest]
mekanism:machineblock[active=false,facing=down,recipe=infusing,tier=ultimate,type=chargepad]
mekanism:machineblock[active=false,facing=down,recipe=infusing,tier=ultimate,type=logistical_sorter]
mekanism:machineblock[active=false,facing=down,recipe=infusing,tier=creative,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=down,recipe=infusing,tier=creative,type=osmium_compressor]
mekanism:machineblock[active=false,facing=down,recipe=infusing,tier=creative,type=combiner]
mekanism:machineblock[active=false,facing=down,recipe=infusing,tier=creative,type=crusher]
mekanism:machineblock[active=false,facing=down,recipe=infusing,tier=creative,type=digital_miner]
mekanism:machineblock[active=false,facing=down,recipe=infusing,tier=creative,type=basic_factory]
mekanism:machineblock[active=false,facing=down,recipe=infusing,tier=creative,type=advanced_factory]
mekanism:machineblock[active=false,facing=down,recipe=infusing,tier=creative,type=elite_factory]
mekanism:machineblock[active=false,facing=down,recipe=infusing,tier=creative,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=down,recipe=infusing,tier=creative,type=purification_chamber]
mekanism:machineblock[active=false,facing=down,recipe=infusing,tier=creative,type=energized_smelter]
mekanism:machineblock[active=false,facing=down,recipe=infusing,tier=creative,type=teleporter]
mekanism:machineblock[active=false,facing=down,recipe=infusing,tier=creative,type=electric_pump]
mekanism:machineblock[active=false,facing=down,recipe=infusing,tier=creative,type=personal_chest]
mekanism:machineblock[active=false,facing=down,recipe=infusing,tier=creative,type=chargepad]
mekanism:machineblock[active=false,facing=down,recipe=infusing,tier=creative,type=logistical_sorter]
mekanism:machineblock[active=false,facing=up,recipe=smelting,tier=basic,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=up,recipe=smelting,tier=basic,type=osmium_compressor]
mekanism:machineblock[active=false,facing=up,recipe=smelting,tier=basic,type=combiner]
mekanism:machineblock[active=false,facing=up,recipe=smelting,tier=basic,type=crusher]
mekanism:machineblock[active=false,facing=up,recipe=smelting,tier=basic,type=digital_miner]
mekanism:machineblock[active=false,facing=up,recipe=smelting,tier=basic,type=basic_factory]
mekanism:machineblock[active=false,facing=up,recipe=smelting,tier=basic,type=advanced_factory]
mekanism:machineblock[active=false,facing=up,recipe=smelting,tier=basic,type=elite_factory]
mekanism:machineblock[active=false,facing=up,recipe=smelting,tier=basic,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=up,recipe=smelting,tier=basic,type=purification_chamber]
mekanism:machineblock[active=false,facing=up,recipe=smelting,tier=basic,type=energized_smelter]
mekanism:machineblock[active=false,facing=up,recipe=smelting,tier=basic,type=teleporter]
mekanism:machineblock[active=false,facing=up,recipe=smelting,tier=basic,type=electric_pump]
mekanism:machineblock[active=false,facing=up,recipe=smelting,tier=basic,type=personal_chest]
mekanism:machineblock[active=false,facing=up,recipe=smelting,tier=basic,type=chargepad]
mekanism:machineblock[active=false,facing=up,recipe=smelting,tier=basic,type=logistical_sorter]
mekanism:machineblock[active=false,facing=up,recipe=smelting,tier=advanced,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=up,recipe=smelting,tier=advanced,type=osmium_compressor]
mekanism:machineblock[active=false,facing=up,recipe=smelting,tier=advanced,type=combiner]
mekanism:machineblock[active=false,facing=up,recipe=smelting,tier=advanced,type=crusher]
mekanism:machineblock[active=false,facing=up,recipe=smelting,tier=advanced,type=digital_miner]
mekanism:machineblock[active=false,facing=up,recipe=smelting,tier=advanced,type=basic_factory]
mekanism:machineblock[active=false,facing=up,recipe=smelting,tier=advanced,type=advanced_factory]
mekanism:machineblock[active=false,facing=up,recipe=smelting,tier=advanced,type=elite_factory]
mekanism:machineblock[active=false,facing=up,recipe=smelting,tier=advanced,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=up,recipe=smelting,tier=advanced,type=purification_chamber]
mekanism:machineblock[active=false,facing=up,recipe=smelting,tier=advanced,type=energized_smelter]
mekanism:machineblock[active=false,facing=up,recipe=smelting,tier=advanced,type=teleporter]
mekanism:machineblock[active=false,facing=up,recipe=smelting,tier=advanced,type=electric_pump]
mekanism:machineblock[active=false,facing=up,recipe=smelting,tier=advanced,type=personal_chest]
mekanism:machineblock[active=false,facing=up,recipe=smelting,tier=advanced,type=chargepad]
mekanism:machineblock[active=false,facing=up,recipe=smelting,tier=advanced,type=logistical_sorter]
mekanism:machineblock[active=false,facing=up,recipe=smelting,tier=elite,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=up,recipe=smelting,tier=elite,type=osmium_compressor]
mekanism:machineblock[active=false,facing=up,recipe=smelting,tier=elite,type=combiner]
mekanism:machineblock[active=false,facing=up,recipe=smelting,tier=elite,type=crusher]
mekanism:machineblock[active=false,facing=up,recipe=smelting,tier=elite,type=digital_miner]
mekanism:machineblock[active=false,facing=up,recipe=smelting,tier=elite,type=basic_factory]
mekanism:machineblock[active=false,facing=up,recipe=smelting,tier=elite,type=advanced_factory]
mekanism:machineblock[active=false,facing=up,recipe=smelting,tier=elite,type=elite_factory]
mekanism:machineblock[active=false,facing=up,recipe=smelting,tier=elite,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=up,recipe=smelting,tier=elite,type=purification_chamber]
mekanism:machineblock[active=false,facing=up,recipe=smelting,tier=elite,type=energized_smelter]
mekanism:machineblock[active=false,facing=up,recipe=smelting,tier=elite,type=teleporter]
mekanism:machineblock[active=false,facing=up,recipe=smelting,tier=elite,type=electric_pump]
mekanism:machineblock[active=false,facing=up,recipe=smelting,tier=elite,type=personal_chest]
mekanism:machineblock[active=false,facing=up,recipe=smelting,tier=elite,type=chargepad]
mekanism:machineblock[active=false,facing=up,recipe=smelting,tier=elite,type=logistical_sorter]
mekanism:machineblock[active=false,facing=up,recipe=smelting,tier=ultimate,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=up,recipe=smelting,tier=ultimate,type=osmium_compressor]
mekanism:machineblock[active=false,facing=up,recipe=smelting,tier=ultimate,type=combiner]
mekanism:machineblock[active=false,facing=up,recipe=smelting,tier=ultimate,type=crusher]
mekanism:machineblock[active=false,facing=up,recipe=smelting,tier=ultimate,type=digital_miner]
mekanism:machineblock[active=false,facing=up,recipe=smelting,tier=ultimate,type=basic_factory]
mekanism:machineblock[active=false,facing=up,recipe=smelting,tier=ultimate,type=advanced_factory]
mekanism:machineblock[active=false,facing=up,recipe=smelting,tier=ultimate,type=elite_factory]
mekanism:machineblock[active=false,facing=up,recipe=smelting,tier=ultimate,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=up,recipe=smelting,tier=ultimate,type=purification_chamber]
mekanism:machineblock[active=false,facing=up,recipe=smelting,tier=ultimate,type=energized_smelter]
mekanism:machineblock[active=false,facing=up,recipe=smelting,tier=ultimate,type=teleporter]
mekanism:machineblock[active=false,facing=up,recipe=smelting,tier=ultimate,type=electric_pump]
mekanism:machineblock[active=false,facing=up,recipe=smelting,tier=ultimate,type=personal_chest]
mekanism:machineblock[active=false,facing=up,recipe=smelting,tier=ultimate,type=chargepad]
mekanism:machineblock[active=false,facing=up,recipe=smelting,tier=ultimate,type=logistical_sorter]
mekanism:machineblock[active=false,facing=up,recipe=smelting,tier=creative,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=up,recipe=smelting,tier=creative,type=osmium_compressor]
mekanism:machineblock[active=false,facing=up,recipe=smelting,tier=creative,type=combiner]
mekanism:machineblock[active=false,facing=up,recipe=smelting,tier=creative,type=crusher]
mekanism:machineblock[active=false,facing=up,recipe=smelting,tier=creative,type=digital_miner]
mekanism:machineblock[active=false,facing=up,recipe=smelting,tier=creative,type=basic_factory]
mekanism:machineblock[active=false,facing=up,recipe=smelting,tier=creative,type=advanced_factory]
mekanism:machineblock[active=false,facing=up,recipe=smelting,tier=creative,type=elite_factory]
mekanism:machineblock[active=false,facing=up,recipe=smelting,tier=creative,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=up,recipe=smelting,tier=creative,type=purification_chamber]
mekanism:machineblock[active=false,facing=up,recipe=smelting,tier=creative,type=energized_smelter]
mekanism:machineblock[active=false,facing=up,recipe=smelting,tier=creative,type=teleporter]
mekanism:machineblock[active=false,facing=up,recipe=smelting,tier=creative,type=electric_pump]
mekanism:machineblock[active=false,facing=up,recipe=smelting,tier=creative,type=personal_chest]
mekanism:machineblock[active=false,facing=up,recipe=smelting,tier=creative,type=chargepad]
mekanism:machineblock[active=false,facing=up,recipe=smelting,tier=creative,type=logistical_sorter]
mekanism:machineblock[active=false,facing=up,recipe=enriching,tier=basic,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=up,recipe=enriching,tier=basic,type=osmium_compressor]
mekanism:machineblock[active=false,facing=up,recipe=enriching,tier=basic,type=combiner]
mekanism:machineblock[active=false,facing=up,recipe=enriching,tier=basic,type=crusher]
mekanism:machineblock[active=false,facing=up,recipe=enriching,tier=basic,type=digital_miner]
mekanism:machineblock[active=false,facing=up,recipe=enriching,tier=basic,type=basic_factory]
mekanism:machineblock[active=false,facing=up,recipe=enriching,tier=basic,type=advanced_factory]
mekanism:machineblock[active=false,facing=up,recipe=enriching,tier=basic,type=elite_factory]
mekanism:machineblock[active=false,facing=up,recipe=enriching,tier=basic,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=up,recipe=enriching,tier=basic,type=purification_chamber]
mekanism:machineblock[active=false,facing=up,recipe=enriching,tier=basic,type=energized_smelter]
mekanism:machineblock[active=false,facing=up,recipe=enriching,tier=basic,type=teleporter]
mekanism:machineblock[active=false,facing=up,recipe=enriching,tier=basic,type=electric_pump]
mekanism:machineblock[active=false,facing=up,recipe=enriching,tier=basic,type=personal_chest]
mekanism:machineblock[active=false,facing=up,recipe=enriching,tier=basic,type=chargepad]
mekanism:machineblock[active=false,facing=up,recipe=enriching,tier=basic,type=logistical_sorter]
mekanism:machineblock[active=false,facing=up,recipe=enriching,tier=advanced,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=up,recipe=enriching,tier=advanced,type=osmium_compressor]
mekanism:machineblock[active=false,facing=up,recipe=enriching,tier=advanced,type=combiner]
mekanism:machineblock[active=false,facing=up,recipe=enriching,tier=advanced,type=crusher]
mekanism:machineblock[active=false,facing=up,recipe=enriching,tier=advanced,type=digital_miner]
mekanism:machineblock[active=false,facing=up,recipe=enriching,tier=advanced,type=basic_factory]
mekanism:machineblock[active=false,facing=up,recipe=enriching,tier=advanced,type=advanced_factory]
mekanism:machineblock[active=false,facing=up,recipe=enriching,tier=advanced,type=elite_factory]
mekanism:machineblock[active=false,facing=up,recipe=enriching,tier=advanced,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=up,recipe=enriching,tier=advanced,type=purification_chamber]
mekanism:machineblock[active=false,facing=up,recipe=enriching,tier=advanced,type=energized_smelter]
mekanism:machineblock[active=false,facing=up,recipe=enriching,tier=advanced,type=teleporter]
mekanism:machineblock[active=false,facing=up,recipe=enriching,tier=advanced,type=electric_pump]
mekanism:machineblock[active=false,facing=up,recipe=enriching,tier=advanced,type=personal_chest]
mekanism:machineblock[active=false,facing=up,recipe=enriching,tier=advanced,type=chargepad]
mekanism:machineblock[active=false,facing=up,recipe=enriching,tier=advanced,type=logistical_sorter]
mekanism:machineblock[active=false,facing=up,recipe=enriching,tier=elite,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=up,recipe=enriching,tier=elite,type=osmium_compressor]
mekanism:machineblock[active=false,facing=up,recipe=enriching,tier=elite,type=combiner]
mekanism:machineblock[active=false,facing=up,recipe=enriching,tier=elite,type=crusher]
mekanism:machineblock[active=false,facing=up,recipe=enriching,tier=elite,type=digital_miner]
mekanism:machineblock[active=false,facing=up,recipe=enriching,tier=elite,type=basic_factory]
mekanism:machineblock[active=false,facing=up,recipe=enriching,tier=elite,type=advanced_factory]
mekanism:machineblock[active=false,facing=up,recipe=enriching,tier=elite,type=elite_factory]
mekanism:machineblock[active=false,facing=up,recipe=enriching,tier=elite,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=up,recipe=enriching,tier=elite,type=purification_chamber]
mekanism:machineblock[active=false,facing=up,recipe=enriching,tier=elite,type=energized_smelter]
mekanism:machineblock[active=false,facing=up,recipe=enriching,tier=elite,type=teleporter]
mekanism:machineblock[active=false,facing=up,recipe=enriching,tier=elite,type=electric_pump]
mekanism:machineblock[active=false,facing=up,recipe=enriching,tier=elite,type=personal_chest]
mekanism:machineblock[active=false,facing=up,recipe=enriching,tier=elite,type=chargepad]
mekanism:machineblock[active=false,facing=up,recipe=enriching,tier=elite,type=logistical_sorter]
mekanism:machineblock[active=false,facing=up,recipe=enriching,tier=ultimate,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=up,recipe=enriching,tier=ultimate,type=osmium_compressor]
mekanism:machineblock[active=false,facing=up,recipe=enriching,tier=ultimate,type=combiner]
mekanism:machineblock[active=false,facing=up,recipe=enriching,tier=ultimate,type=crusher]
mekanism:machineblock[active=false,facing=up,recipe=enriching,tier=ultimate,type=digital_miner]
mekanism:machineblock[active=false,facing=up,recipe=enriching,tier=ultimate,type=basic_factory]
mekanism:machineblock[active=false,facing=up,recipe=enriching,tier=ultimate,type=advanced_factory]
mekanism:machineblock[active=false,facing=up,recipe=enriching,tier=ultimate,type=elite_factory]
mekanism:machineblock[active=false,facing=up,recipe=enriching,tier=ultimate,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=up,recipe=enriching,tier=ultimate,type=purification_chamber]
mekanism:machineblock[active=false,facing=up,recipe=enriching,tier=ultimate,type=energized_smelter]
mekanism:machineblock[active=false,facing=up,recipe=enriching,tier=ultimate,type=teleporter]
mekanism:machineblock[active=false,facing=up,recipe=enriching,tier=ultimate,type=electric_pump]
mekanism:machineblock[active=false,facing=up,recipe=enriching,tier=ultimate,type=personal_chest]
mekanism:machineblock[active=false,facing=up,recipe=enriching,tier=ultimate,type=chargepad]
mekanism:machineblock[active=false,facing=up,recipe=enriching,tier=ultimate,type=logistical_sorter]
mekanism:machineblock[active=false,facing=up,recipe=enriching,tier=creative,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=up,recipe=enriching,tier=creative,type=osmium_compressor]
mekanism:machineblock[active=false,facing=up,recipe=enriching,tier=creative,type=combiner]
mekanism:machineblock[active=false,facing=up,recipe=enriching,tier=creative,type=crusher]
mekanism:machineblock[active=false,facing=up,recipe=enriching,tier=creative,type=digital_miner]
mekanism:machineblock[active=false,facing=up,recipe=enriching,tier=creative,type=basic_factory]
mekanism:machineblock[active=false,facing=up,recipe=enriching,tier=creative,type=advanced_factory]
mekanism:machineblock[active=false,facing=up,recipe=enriching,tier=creative,type=elite_factory]
mekanism:machineblock[active=false,facing=up,recipe=enriching,tier=creative,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=up,recipe=enriching,tier=creative,type=purification_chamber]
mekanism:machineblock[active=false,facing=up,recipe=enriching,tier=creative,type=energized_smelter]
mekanism:machineblock[active=false,facing=up,recipe=enriching,tier=creative,type=teleporter]
mekanism:machineblock[active=false,facing=up,recipe=enriching,tier=creative,type=electric_pump]
mekanism:machineblock[active=false,facing=up,recipe=enriching,tier=creative,type=personal_chest]
mekanism:machineblock[active=false,facing=up,recipe=enriching,tier=creative,type=chargepad]
mekanism:machineblock[active=false,facing=up,recipe=enriching,tier=creative,type=logistical_sorter]
mekanism:machineblock[active=false,facing=up,recipe=crushing,tier=basic,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=up,recipe=crushing,tier=basic,type=osmium_compressor]
mekanism:machineblock[active=false,facing=up,recipe=crushing,tier=basic,type=combiner]
mekanism:machineblock[active=false,facing=up,recipe=crushing,tier=basic,type=crusher]
mekanism:machineblock[active=false,facing=up,recipe=crushing,tier=basic,type=digital_miner]
mekanism:machineblock[active=false,facing=up,recipe=crushing,tier=basic,type=basic_factory]
mekanism:machineblock[active=false,facing=up,recipe=crushing,tier=basic,type=advanced_factory]
mekanism:machineblock[active=false,facing=up,recipe=crushing,tier=basic,type=elite_factory]
mekanism:machineblock[active=false,facing=up,recipe=crushing,tier=basic,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=up,recipe=crushing,tier=basic,type=purification_chamber]
mekanism:machineblock[active=false,facing=up,recipe=crushing,tier=basic,type=energized_smelter]
mekanism:machineblock[active=false,facing=up,recipe=crushing,tier=basic,type=teleporter]
mekanism:machineblock[active=false,facing=up,recipe=crushing,tier=basic,type=electric_pump]
mekanism:machineblock[active=false,facing=up,recipe=crushing,tier=basic,type=personal_chest]
mekanism:machineblock[active=false,facing=up,recipe=crushing,tier=basic,type=chargepad]
mekanism:machineblock[active=false,facing=up,recipe=crushing,tier=basic,type=logistical_sorter]
mekanism:machineblock[active=false,facing=up,recipe=crushing,tier=advanced,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=up,recipe=crushing,tier=advanced,type=osmium_compressor]
mekanism:machineblock[active=false,facing=up,recipe=crushing,tier=advanced,type=combiner]
mekanism:machineblock[active=false,facing=up,recipe=crushing,tier=advanced,type=crusher]
mekanism:machineblock[active=false,facing=up,recipe=crushing,tier=advanced,type=digital_miner]
mekanism:machineblock[active=false,facing=up,recipe=crushing,tier=advanced,type=basic_factory]
mekanism:machineblock[active=false,facing=up,recipe=crushing,tier=advanced,type=advanced_factory]
mekanism:machineblock[active=false,facing=up,recipe=crushing,tier=advanced,type=elite_factory]
mekanism:machineblock[active=false,facing=up,recipe=crushing,tier=advanced,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=up,recipe=crushing,tier=advanced,type=purification_chamber]
mekanism:machineblock[active=false,facing=up,recipe=crushing,tier=advanced,type=energized_smelter]
mekanism:machineblock[active=false,facing=up,recipe=crushing,tier=advanced,type=teleporter]
mekanism:machineblock[active=false,facing=up,recipe=crushing,tier=advanced,type=electric_pump]
mekanism:machineblock[active=false,facing=up,recipe=crushing,tier=advanced,type=personal_chest]
mekanism:machineblock[active=false,facing=up,recipe=crushing,tier=advanced,type=chargepad]
mekanism:machineblock[active=false,facing=up,recipe=crushing,tier=advanced,type=logistical_sorter]
mekanism:machineblock[active=false,facing=up,recipe=crushing,tier=elite,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=up,recipe=crushing,tier=elite,type=osmium_compressor]
mekanism:machineblock[active=false,facing=up,recipe=crushing,tier=elite,type=combiner]
mekanism:machineblock[active=false,facing=up,recipe=crushing,tier=elite,type=crusher]
mekanism:machineblock[active=false,facing=up,recipe=crushing,tier=elite,type=digital_miner]
mekanism:machineblock[active=false,facing=up,recipe=crushing,tier=elite,type=basic_factory]
mekanism:machineblock[active=false,facing=up,recipe=crushing,tier=elite,type=advanced_factory]
mekanism:machineblock[active=false,facing=up,recipe=crushing,tier=elite,type=elite_factory]
mekanism:machineblock[active=false,facing=up,recipe=crushing,tier=elite,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=up,recipe=crushing,tier=elite,type=purification_chamber]
mekanism:machineblock[active=false,facing=up,recipe=crushing,tier=elite,type=energized_smelter]
mekanism:machineblock[active=false,facing=up,recipe=crushing,tier=elite,type=teleporter]
mekanism:machineblock[active=false,facing=up,recipe=crushing,tier=elite,type=electric_pump]
mekanism:machineblock[active=false,facing=up,recipe=crushing,tier=elite,type=personal_chest]
mekanism:machineblock[active=false,facing=up,recipe=crushing,tier=elite,type=chargepad]
mekanism:machineblock[active=false,facing=up,recipe=crushing,tier=elite,type=logistical_sorter]
mekanism:machineblock[active=false,facing=up,recipe=crushing,tier=ultimate,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=up,recipe=crushing,tier=ultimate,type=osmium_compressor]
mekanism:machineblock[active=false,facing=up,recipe=crushing,tier=ultimate,type=combiner]
mekanism:machineblock[active=false,facing=up,recipe=crushing,tier=ultimate,type=crusher]
mekanism:machineblock[active=false,facing=up,recipe=crushing,tier=ultimate,type=digital_miner]
mekanism:machineblock[active=false,facing=up,recipe=crushing,tier=ultimate,type=basic_factory]
mekanism:machineblock[active=false,facing=up,recipe=crushing,tier=ultimate,type=advanced_factory]
mekanism:machineblock[active=false,facing=up,recipe=crushing,tier=ultimate,type=elite_factory]
mekanism:machineblock[active=false,facing=up,recipe=crushing,tier=ultimate,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=up,recipe=crushing,tier=ultimate,type=purification_chamber]
mekanism:machineblock[active=false,facing=up,recipe=crushing,tier=ultimate,type=energized_smelter]
mekanism:machineblock[active=false,facing=up,recipe=crushing,tier=ultimate,type=teleporter]
mekanism:machineblock[active=false,facing=up,recipe=crushing,tier=ultimate,type=electric_pump]
mekanism:machineblock[active=false,facing=up,recipe=crushing,tier=ultimate,type=personal_chest]
mekanism:machineblock[active=false,facing=up,recipe=crushing,tier=ultimate,type=chargepad]
mekanism:machineblock[active=false,facing=up,recipe=crushing,tier=ultimate,type=logistical_sorter]
mekanism:machineblock[active=false,facing=up,recipe=crushing,tier=creative,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=up,recipe=crushing,tier=creative,type=osmium_compressor]
mekanism:machineblock[active=false,facing=up,recipe=crushing,tier=creative,type=combiner]
mekanism:machineblock[active=false,facing=up,recipe=crushing,tier=creative,type=crusher]
mekanism:machineblock[active=false,facing=up,recipe=crushing,tier=creative,type=digital_miner]
mekanism:machineblock[active=false,facing=up,recipe=crushing,tier=creative,type=basic_factory]
mekanism:machineblock[active=false,facing=up,recipe=crushing,tier=creative,type=advanced_factory]
mekanism:machineblock[active=false,facing=up,recipe=crushing,tier=creative,type=elite_factory]
mekanism:machineblock[active=false,facing=up,recipe=crushing,tier=creative,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=up,recipe=crushing,tier=creative,type=purification_chamber]
mekanism:machineblock[active=false,facing=up,recipe=crushing,tier=creative,type=energized_smelter]
mekanism:machineblock[active=false,facing=up,recipe=crushing,tier=creative,type=teleporter]
mekanism:machineblock[active=false,facing=up,recipe=crushing,tier=creative,type=electric_pump]
mekanism:machineblock[active=false,facing=up,recipe=crushing,tier=creative,type=personal_chest]
mekanism:machineblock[active=false,facing=up,recipe=crushing,tier=creative,type=chargepad]
mekanism:machineblock[active=false,facing=up,recipe=crushing,tier=creative,type=logistical_sorter]
mekanism:machineblock[active=false,facing=up,recipe=compressing,tier=basic,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=up,recipe=compressing,tier=basic,type=osmium_compressor]
mekanism:machineblock[active=false,facing=up,recipe=compressing,tier=basic,type=combiner]
mekanism:machineblock[active=false,facing=up,recipe=compressing,tier=basic,type=crusher]
mekanism:machineblock[active=false,facing=up,recipe=compressing,tier=basic,type=digital_miner]
mekanism:machineblock[active=false,facing=up,recipe=compressing,tier=basic,type=basic_factory]
mekanism:machineblock[active=false,facing=up,recipe=compressing,tier=basic,type=advanced_factory]
mekanism:machineblock[active=false,facing=up,recipe=compressing,tier=basic,type=elite_factory]
mekanism:machineblock[active=false,facing=up,recipe=compressing,tier=basic,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=up,recipe=compressing,tier=basic,type=purification_chamber]
mekanism:machineblock[active=false,facing=up,recipe=compressing,tier=basic,type=energized_smelter]
mekanism:machineblock[active=false,facing=up,recipe=compressing,tier=basic,type=teleporter]
mekanism:machineblock[active=false,facing=up,recipe=compressing,tier=basic,type=electric_pump]
mekanism:machineblock[active=false,facing=up,recipe=compressing,tier=basic,type=personal_chest]
mekanism:machineblock[active=false,facing=up,recipe=compressing,tier=basic,type=chargepad]
mekanism:machineblock[active=false,facing=up,recipe=compressing,tier=basic,type=logistical_sorter]
mekanism:machineblock[active=false,facing=up,recipe=compressing,tier=advanced,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=up,recipe=compressing,tier=advanced,type=osmium_compressor]
mekanism:machineblock[active=false,facing=up,recipe=compressing,tier=advanced,type=combiner]
mekanism:machineblock[active=false,facing=up,recipe=compressing,tier=advanced,type=crusher]
mekanism:machineblock[active=false,facing=up,recipe=compressing,tier=advanced,type=digital_miner]
mekanism:machineblock[active=false,facing=up,recipe=compressing,tier=advanced,type=basic_factory]
mekanism:machineblock[active=false,facing=up,recipe=compressing,tier=advanced,type=advanced_factory]
mekanism:machineblock[active=false,facing=up,recipe=compressing,tier=advanced,type=elite_factory]
mekanism:machineblock[active=false,facing=up,recipe=compressing,tier=advanced,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=up,recipe=compressing,tier=advanced,type=purification_chamber]
mekanism:machineblock[active=false,facing=up,recipe=compressing,tier=advanced,type=energized_smelter]
mekanism:machineblock[active=false,facing=up,recipe=compressing,tier=advanced,type=teleporter]
mekanism:machineblock[active=false,facing=up,recipe=compressing,tier=advanced,type=electric_pump]
mekanism:machineblock[active=false,facing=up,recipe=compressing,tier=advanced,type=personal_chest]
mekanism:machineblock[active=false,facing=up,recipe=compressing,tier=advanced,type=chargepad]
mekanism:machineblock[active=false,facing=up,recipe=compressing,tier=advanced,type=logistical_sorter]
mekanism:machineblock[active=false,facing=up,recipe=compressing,tier=elite,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=up,recipe=compressing,tier=elite,type=osmium_compressor]
mekanism:machineblock[active=false,facing=up,recipe=compressing,tier=elite,type=combiner]
mekanism:machineblock[active=false,facing=up,recipe=compressing,tier=elite,type=crusher]
mekanism:machineblock[active=false,facing=up,recipe=compressing,tier=elite,type=digital_miner]
mekanism:machineblock[active=false,facing=up,recipe=compressing,tier=elite,type=basic_factory]
mekanism:machineblock[active=false,facing=up,recipe=compressing,tier=elite,type=advanced_factory]
mekanism:machineblock[active=false,facing=up,recipe=compressing,tier=elite,type=elite_factory]
mekanism:machineblock[active=false,facing=up,recipe=compressing,tier=elite,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=up,recipe=compressing,tier=elite,type=purification_chamber]
mekanism:machineblock[active=false,facing=up,recipe=compressing,tier=elite,type=energized_smelter]
mekanism:machineblock[active=false,facing=up,recipe=compressing,tier=elite,type=teleporter]
mekanism:machineblock[active=false,facing=up,recipe=compressing,tier=elite,type=electric_pump]
mekanism:machineblock[active=false,facing=up,recipe=compressing,tier=elite,type=personal_chest]
mekanism:machineblock[active=false,facing=up,recipe=compressing,tier=elite,type=chargepad]
mekanism:machineblock[active=false,facing=up,recipe=compressing,tier=elite,type=logistical_sorter]
mekanism:machineblock[active=false,facing=up,recipe=compressing,tier=ultimate,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=up,recipe=compressing,tier=ultimate,type=osmium_compressor]
mekanism:machineblock[active=false,facing=up,recipe=compressing,tier=ultimate,type=combiner]
mekanism:machineblock[active=false,facing=up,recipe=compressing,tier=ultimate,type=crusher]
mekanism:machineblock[active=false,facing=up,recipe=compressing,tier=ultimate,type=digital_miner]
mekanism:machineblock[active=false,facing=up,recipe=compressing,tier=ultimate,type=basic_factory]
mekanism:machineblock[active=false,facing=up,recipe=compressing,tier=ultimate,type=advanced_factory]
mekanism:machineblock[active=false,facing=up,recipe=compressing,tier=ultimate,type=elite_factory]
mekanism:machineblock[active=false,facing=up,recipe=compressing,tier=ultimate,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=up,recipe=compressing,tier=ultimate,type=purification_chamber]
mekanism:machineblock[active=false,facing=up,recipe=compressing,tier=ultimate,type=energized_smelter]
mekanism:machineblock[active=false,facing=up,recipe=compressing,tier=ultimate,type=teleporter]
mekanism:machineblock[active=false,facing=up,recipe=compressing,tier=ultimate,type=electric_pump]
mekanism:machineblock[active=false,facing=up,recipe=compressing,tier=ultimate,type=personal_chest]
mekanism:machineblock[active=false,facing=up,recipe=compressing,tier=ultimate,type=chargepad]
mekanism:machineblock[active=false,facing=up,recipe=compressing,tier=ultimate,type=logistical_sorter]
mekanism:machineblock[active=false,facing=up,recipe=compressing,tier=creative,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=up,recipe=compressing,tier=creative,type=osmium_compressor]
mekanism:machineblock[active=false,facing=up,recipe=compressing,tier=creative,type=combiner]
mekanism:machineblock[active=false,facing=up,recipe=compressing,tier=creative,type=crusher]
mekanism:machineblock[active=false,facing=up,recipe=compressing,tier=creative,type=digital_miner]
mekanism:machineblock[active=false,facing=up,recipe=compressing,tier=creative,type=basic_factory]
mekanism:machineblock[active=false,facing=up,recipe=compressing,tier=creative,type=advanced_factory]
mekanism:machineblock[active=false,facing=up,recipe=compressing,tier=creative,type=elite_factory]
mekanism:machineblock[active=false,facing=up,recipe=compressing,tier=creative,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=up,recipe=compressing,tier=creative,type=purification_chamber]
mekanism:machineblock[active=false,facing=up,recipe=compressing,tier=creative,type=energized_smelter]
mekanism:machineblock[active=false,facing=up,recipe=compressing,tier=creative,type=teleporter]
mekanism:machineblock[active=false,facing=up,recipe=compressing,tier=creative,type=electric_pump]
mekanism:machineblock[active=false,facing=up,recipe=compressing,tier=creative,type=personal_chest]
mekanism:machineblock[active=false,facing=up,recipe=compressing,tier=creative,type=chargepad]
mekanism:machineblock[active=false,facing=up,recipe=compressing,tier=creative,type=logistical_sorter]
mekanism:machineblock[active=false,facing=up,recipe=combining,tier=basic,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=up,recipe=combining,tier=basic,type=osmium_compressor]
mekanism:machineblock[active=false,facing=up,recipe=combining,tier=basic,type=combiner]
mekanism:machineblock[active=false,facing=up,recipe=combining,tier=basic,type=crusher]
mekanism:machineblock[active=false,facing=up,recipe=combining,tier=basic,type=digital_miner]
mekanism:machineblock[active=false,facing=up,recipe=combining,tier=basic,type=basic_factory]
mekanism:machineblock[active=false,facing=up,recipe=combining,tier=basic,type=advanced_factory]
mekanism:machineblock[active=false,facing=up,recipe=combining,tier=basic,type=elite_factory]
mekanism:machineblock[active=false,facing=up,recipe=combining,tier=basic,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=up,recipe=combining,tier=basic,type=purification_chamber]
mekanism:machineblock[active=false,facing=up,recipe=combining,tier=basic,type=energized_smelter]
mekanism:machineblock[active=false,facing=up,recipe=combining,tier=basic,type=teleporter]
mekanism:machineblock[active=false,facing=up,recipe=combining,tier=basic,type=electric_pump]
mekanism:machineblock[active=false,facing=up,recipe=combining,tier=basic,type=personal_chest]
mekanism:machineblock[active=false,facing=up,recipe=combining,tier=basic,type=chargepad]
mekanism:machineblock[active=false,facing=up,recipe=combining,tier=basic,type=logistical_sorter]
mekanism:machineblock[active=false,facing=up,recipe=combining,tier=advanced,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=up,recipe=combining,tier=advanced,type=osmium_compressor]
mekanism:machineblock[active=false,facing=up,recipe=combining,tier=advanced,type=combiner]
mekanism:machineblock[active=false,facing=up,recipe=combining,tier=advanced,type=crusher]
mekanism:machineblock[active=false,facing=up,recipe=combining,tier=advanced,type=digital_miner]
mekanism:machineblock[active=false,facing=up,recipe=combining,tier=advanced,type=basic_factory]
mekanism:machineblock[active=false,facing=up,recipe=combining,tier=advanced,type=advanced_factory]
mekanism:machineblock[active=false,facing=up,recipe=combining,tier=advanced,type=elite_factory]
mekanism:machineblock[active=false,facing=up,recipe=combining,tier=advanced,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=up,recipe=combining,tier=advanced,type=purification_chamber]
mekanism:machineblock[active=false,facing=up,recipe=combining,tier=advanced,type=energized_smelter]
mekanism:machineblock[active=false,facing=up,recipe=combining,tier=advanced,type=teleporter]
mekanism:machineblock[active=false,facing=up,recipe=combining,tier=advanced,type=electric_pump]
mekanism:machineblock[active=false,facing=up,recipe=combining,tier=advanced,type=personal_chest]
mekanism:machineblock[active=false,facing=up,recipe=combining,tier=advanced,type=chargepad]
mekanism:machineblock[active=false,facing=up,recipe=combining,tier=advanced,type=logistical_sorter]
mekanism:machineblock[active=false,facing=up,recipe=combining,tier=elite,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=up,recipe=combining,tier=elite,type=osmium_compressor]
mekanism:machineblock[active=false,facing=up,recipe=combining,tier=elite,type=combiner]
mekanism:machineblock[active=false,facing=up,recipe=combining,tier=elite,type=crusher]
mekanism:machineblock[active=false,facing=up,recipe=combining,tier=elite,type=digital_miner]
mekanism:machineblock[active=false,facing=up,recipe=combining,tier=elite,type=basic_factory]
mekanism:machineblock[active=false,facing=up,recipe=combining,tier=elite,type=advanced_factory]
mekanism:machineblock[active=false,facing=up,recipe=combining,tier=elite,type=elite_factory]
mekanism:machineblock[active=false,facing=up,recipe=combining,tier=elite,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=up,recipe=combining,tier=elite,type=purification_chamber]
mekanism:machineblock[active=false,facing=up,recipe=combining,tier=elite,type=energized_smelter]
mekanism:machineblock[active=false,facing=up,recipe=combining,tier=elite,type=teleporter]
mekanism:machineblock[active=false,facing=up,recipe=combining,tier=elite,type=electric_pump]
mekanism:machineblock[active=false,facing=up,recipe=combining,tier=elite,type=personal_chest]
mekanism:machineblock[active=false,facing=up,recipe=combining,tier=elite,type=chargepad]
mekanism:machineblock[active=false,facing=up,recipe=combining,tier=elite,type=logistical_sorter]
mekanism:machineblock[active=false,facing=up,recipe=combining,tier=ultimate,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=up,recipe=combining,tier=ultimate,type=osmium_compressor]
mekanism:machineblock[active=false,facing=up,recipe=combining,tier=ultimate,type=combiner]
mekanism:machineblock[active=false,facing=up,recipe=combining,tier=ultimate,type=crusher]
mekanism:machineblock[active=false,facing=up,recipe=combining,tier=ultimate,type=digital_miner]
mekanism:machineblock[active=false,facing=up,recipe=combining,tier=ultimate,type=basic_factory]
mekanism:machineblock[active=false,facing=up,recipe=combining,tier=ultimate,type=advanced_factory]
mekanism:machineblock[active=false,facing=up,recipe=combining,tier=ultimate,type=elite_factory]
mekanism:machineblock[active=false,facing=up,recipe=combining,tier=ultimate,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=up,recipe=combining,tier=ultimate,type=purification_chamber]
mekanism:machineblock[active=false,facing=up,recipe=combining,tier=ultimate,type=energized_smelter]
mekanism:machineblock[active=false,facing=up,recipe=combining,tier=ultimate,type=teleporter]
mekanism:machineblock[active=false,facing=up,recipe=combining,tier=ultimate,type=electric_pump]
mekanism:machineblock[active=false,facing=up,recipe=combining,tier=ultimate,type=personal_chest]
mekanism:machineblock[active=false,facing=up,recipe=combining,tier=ultimate,type=chargepad]
mekanism:machineblock[active=false,facing=up,recipe=combining,tier=ultimate,type=logistical_sorter]
mekanism:machineblock[active=false,facing=up,recipe=combining,tier=creative,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=up,recipe=combining,tier=creative,type=osmium_compressor]
mekanism:machineblock[active=false,facing=up,recipe=combining,tier=creative,type=combiner]
mekanism:machineblock[active=false,facing=up,recipe=combining,tier=creative,type=crusher]
mekanism:machineblock[active=false,facing=up,recipe=combining,tier=creative,type=digital_miner]
mekanism:machineblock[active=false,facing=up,recipe=combining,tier=creative,type=basic_factory]
mekanism:machineblock[active=false,facing=up,recipe=combining,tier=creative,type=advanced_factory]
mekanism:machineblock[active=false,facing=up,recipe=combining,tier=creative,type=elite_factory]
mekanism:machineblock[active=false,facing=up,recipe=combining,tier=creative,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=up,recipe=combining,tier=creative,type=purification_chamber]
mekanism:machineblock[active=false,facing=up,recipe=combining,tier=creative,type=energized_smelter]
mekanism:machineblock[active=false,facing=up,recipe=combining,tier=creative,type=teleporter]
mekanism:machineblock[active=false,facing=up,recipe=combining,tier=creative,type=electric_pump]
mekanism:machineblock[active=false,facing=up,recipe=combining,tier=creative,type=personal_chest]
mekanism:machineblock[active=false,facing=up,recipe=combining,tier=creative,type=chargepad]
mekanism:machineblock[active=false,facing=up,recipe=combining,tier=creative,type=logistical_sorter]
mekanism:machineblock[active=false,facing=up,recipe=purifying,tier=basic,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=up,recipe=purifying,tier=basic,type=osmium_compressor]
mekanism:machineblock[active=false,facing=up,recipe=purifying,tier=basic,type=combiner]
mekanism:machineblock[active=false,facing=up,recipe=purifying,tier=basic,type=crusher]
mekanism:machineblock[active=false,facing=up,recipe=purifying,tier=basic,type=digital_miner]
mekanism:machineblock[active=false,facing=up,recipe=purifying,tier=basic,type=basic_factory]
mekanism:machineblock[active=false,facing=up,recipe=purifying,tier=basic,type=advanced_factory]
mekanism:machineblock[active=false,facing=up,recipe=purifying,tier=basic,type=elite_factory]
mekanism:machineblock[active=false,facing=up,recipe=purifying,tier=basic,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=up,recipe=purifying,tier=basic,type=purification_chamber]
mekanism:machineblock[active=false,facing=up,recipe=purifying,tier=basic,type=energized_smelter]
mekanism:machineblock[active=false,facing=up,recipe=purifying,tier=basic,type=teleporter]
mekanism:machineblock[active=false,facing=up,recipe=purifying,tier=basic,type=electric_pump]
mekanism:machineblock[active=false,facing=up,recipe=purifying,tier=basic,type=personal_chest]
mekanism:machineblock[active=false,facing=up,recipe=purifying,tier=basic,type=chargepad]
mekanism:machineblock[active=false,facing=up,recipe=purifying,tier=basic,type=logistical_sorter]
mekanism:machineblock[active=false,facing=up,recipe=purifying,tier=advanced,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=up,recipe=purifying,tier=advanced,type=osmium_compressor]
mekanism:machineblock[active=false,facing=up,recipe=purifying,tier=advanced,type=combiner]
mekanism:machineblock[active=false,facing=up,recipe=purifying,tier=advanced,type=crusher]
mekanism:machineblock[active=false,facing=up,recipe=purifying,tier=advanced,type=digital_miner]
mekanism:machineblock[active=false,facing=up,recipe=purifying,tier=advanced,type=basic_factory]
mekanism:machineblock[active=false,facing=up,recipe=purifying,tier=advanced,type=advanced_factory]
mekanism:machineblock[active=false,facing=up,recipe=purifying,tier=advanced,type=elite_factory]
mekanism:machineblock[active=false,facing=up,recipe=purifying,tier=advanced,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=up,recipe=purifying,tier=advanced,type=purification_chamber]
mekanism:machineblock[active=false,facing=up,recipe=purifying,tier=advanced,type=energized_smelter]
mekanism:machineblock[active=false,facing=up,recipe=purifying,tier=advanced,type=teleporter]
mekanism:machineblock[active=false,facing=up,recipe=purifying,tier=advanced,type=electric_pump]
mekanism:machineblock[active=false,facing=up,recipe=purifying,tier=advanced,type=personal_chest]
mekanism:machineblock[active=false,facing=up,recipe=purifying,tier=advanced,type=chargepad]
mekanism:machineblock[active=false,facing=up,recipe=purifying,tier=advanced,type=logistical_sorter]
mekanism:machineblock[active=false,facing=up,recipe=purifying,tier=elite,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=up,recipe=purifying,tier=elite,type=osmium_compressor]
mekanism:machineblock[active=false,facing=up,recipe=purifying,tier=elite,type=combiner]
mekanism:machineblock[active=false,facing=up,recipe=purifying,tier=elite,type=crusher]
mekanism:machineblock[active=false,facing=up,recipe=purifying,tier=elite,type=digital_miner]
mekanism:machineblock[active=false,facing=up,recipe=purifying,tier=elite,type=basic_factory]
mekanism:machineblock[active=false,facing=up,recipe=purifying,tier=elite,type=advanced_factory]
mekanism:machineblock[active=false,facing=up,recipe=purifying,tier=elite,type=elite_factory]
mekanism:machineblock[active=false,facing=up,recipe=purifying,tier=elite,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=up,recipe=purifying,tier=elite,type=purification_chamber]
mekanism:machineblock[active=false,facing=up,recipe=purifying,tier=elite,type=energized_smelter]
mekanism:machineblock[active=false,facing=up,recipe=purifying,tier=elite,type=teleporter]
mekanism:machineblock[active=false,facing=up,recipe=purifying,tier=elite,type=electric_pump]
mekanism:machineblock[active=false,facing=up,recipe=purifying,tier=elite,type=personal_chest]
mekanism:machineblock[active=false,facing=up,recipe=purifying,tier=elite,type=chargepad]
mekanism:machineblock[active=false,facing=up,recipe=purifying,tier=elite,type=logistical_sorter]
mekanism:machineblock[active=false,facing=up,recipe=purifying,tier=ultimate,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=up,recipe=purifying,tier=ultimate,type=osmium_compressor]
mekanism:machineblock[active=false,facing=up,recipe=purifying,tier=ultimate,type=combiner]
mekanism:machineblock[active=false,facing=up,recipe=purifying,tier=ultimate,type=crusher]
mekanism:machineblock[active=false,facing=up,recipe=purifying,tier=ultimate,type=digital_miner]
mekanism:machineblock[active=false,facing=up,recipe=purifying,tier=ultimate,type=basic_factory]
mekanism:machineblock[active=false,facing=up,recipe=purifying,tier=ultimate,type=advanced_factory]
mekanism:machineblock[active=false,facing=up,recipe=purifying,tier=ultimate,type=elite_factory]
mekanism:machineblock[active=false,facing=up,recipe=purifying,tier=ultimate,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=up,recipe=purifying,tier=ultimate,type=purification_chamber]
mekanism:machineblock[active=false,facing=up,recipe=purifying,tier=ultimate,type=energized_smelter]
mekanism:machineblock[active=false,facing=up,recipe=purifying,tier=ultimate,type=teleporter]
mekanism:machineblock[active=false,facing=up,recipe=purifying,tier=ultimate,type=electric_pump]
mekanism:machineblock[active=false,facing=up,recipe=purifying,tier=ultimate,type=personal_chest]
mekanism:machineblock[active=false,facing=up,recipe=purifying,tier=ultimate,type=chargepad]
mekanism:machineblock[active=false,facing=up,recipe=purifying,tier=ultimate,type=logistical_sorter]
mekanism:machineblock[active=false,facing=up,recipe=purifying,tier=creative,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=up,recipe=purifying,tier=creative,type=osmium_compressor]
mekanism:machineblock[active=false,facing=up,recipe=purifying,tier=creative,type=combiner]
mekanism:machineblock[active=false,facing=up,recipe=purifying,tier=creative,type=crusher]
mekanism:machineblock[active=false,facing=up,recipe=purifying,tier=creative,type=digital_miner]
mekanism:machineblock[active=false,facing=up,recipe=purifying,tier=creative,type=basic_factory]
mekanism:machineblock[active=false,facing=up,recipe=purifying,tier=creative,type=advanced_factory]
mekanism:machineblock[active=false,facing=up,recipe=purifying,tier=creative,type=elite_factory]
mekanism:machineblock[active=false,facing=up,recipe=purifying,tier=creative,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=up,recipe=purifying,tier=creative,type=purification_chamber]
mekanism:machineblock[active=false,facing=up,recipe=purifying,tier=creative,type=energized_smelter]
mekanism:machineblock[active=false,facing=up,recipe=purifying,tier=creative,type=teleporter]
mekanism:machineblock[active=false,facing=up,recipe=purifying,tier=creative,type=electric_pump]
mekanism:machineblock[active=false,facing=up,recipe=purifying,tier=creative,type=personal_chest]
mekanism:machineblock[active=false,facing=up,recipe=purifying,tier=creative,type=chargepad]
mekanism:machineblock[active=false,facing=up,recipe=purifying,tier=creative,type=logistical_sorter]
mekanism:machineblock[active=false,facing=up,recipe=injecting,tier=basic,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=up,recipe=injecting,tier=basic,type=osmium_compressor]
mekanism:machineblock[active=false,facing=up,recipe=injecting,tier=basic,type=combiner]
mekanism:machineblock[active=false,facing=up,recipe=injecting,tier=basic,type=crusher]
mekanism:machineblock[active=false,facing=up,recipe=injecting,tier=basic,type=digital_miner]
mekanism:machineblock[active=false,facing=up,recipe=injecting,tier=basic,type=basic_factory]
mekanism:machineblock[active=false,facing=up,recipe=injecting,tier=basic,type=advanced_factory]
mekanism:machineblock[active=false,facing=up,recipe=injecting,tier=basic,type=elite_factory]
mekanism:machineblock[active=false,facing=up,recipe=injecting,tier=basic,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=up,recipe=injecting,tier=basic,type=purification_chamber]
mekanism:machineblock[active=false,facing=up,recipe=injecting,tier=basic,type=energized_smelter]
mekanism:machineblock[active=false,facing=up,recipe=injecting,tier=basic,type=teleporter]
mekanism:machineblock[active=false,facing=up,recipe=injecting,tier=basic,type=electric_pump]
mekanism:machineblock[active=false,facing=up,recipe=injecting,tier=basic,type=personal_chest]
mekanism:machineblock[active=false,facing=up,recipe=injecting,tier=basic,type=chargepad]
mekanism:machineblock[active=false,facing=up,recipe=injecting,tier=basic,type=logistical_sorter]
mekanism:machineblock[active=false,facing=up,recipe=injecting,tier=advanced,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=up,recipe=injecting,tier=advanced,type=osmium_compressor]
mekanism:machineblock[active=false,facing=up,recipe=injecting,tier=advanced,type=combiner]
mekanism:machineblock[active=false,facing=up,recipe=injecting,tier=advanced,type=crusher]
mekanism:machineblock[active=false,facing=up,recipe=injecting,tier=advanced,type=digital_miner]
mekanism:machineblock[active=false,facing=up,recipe=injecting,tier=advanced,type=basic_factory]
mekanism:machineblock[active=false,facing=up,recipe=injecting,tier=advanced,type=advanced_factory]
mekanism:machineblock[active=false,facing=up,recipe=injecting,tier=advanced,type=elite_factory]
mekanism:machineblock[active=false,facing=up,recipe=injecting,tier=advanced,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=up,recipe=injecting,tier=advanced,type=purification_chamber]
mekanism:machineblock[active=false,facing=up,recipe=injecting,tier=advanced,type=energized_smelter]
mekanism:machineblock[active=false,facing=up,recipe=injecting,tier=advanced,type=teleporter]
mekanism:machineblock[active=false,facing=up,recipe=injecting,tier=advanced,type=electric_pump]
mekanism:machineblock[active=false,facing=up,recipe=injecting,tier=advanced,type=personal_chest]
mekanism:machineblock[active=false,facing=up,recipe=injecting,tier=advanced,type=chargepad]
mekanism:machineblock[active=false,facing=up,recipe=injecting,tier=advanced,type=logistical_sorter]
mekanism:machineblock[active=false,facing=up,recipe=injecting,tier=elite,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=up,recipe=injecting,tier=elite,type=osmium_compressor]
mekanism:machineblock[active=false,facing=up,recipe=injecting,tier=elite,type=combiner]
mekanism:machineblock[active=false,facing=up,recipe=injecting,tier=elite,type=crusher]
mekanism:machineblock[active=false,facing=up,recipe=injecting,tier=elite,type=digital_miner]
mekanism:machineblock[active=false,facing=up,recipe=injecting,tier=elite,type=basic_factory]
mekanism:machineblock[active=false,facing=up,recipe=injecting,tier=elite,type=advanced_factory]
mekanism:machineblock[active=false,facing=up,recipe=injecting,tier=elite,type=elite_factory]
mekanism:machineblock[active=false,facing=up,recipe=injecting,tier=elite,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=up,recipe=injecting,tier=elite,type=purification_chamber]
mekanism:machineblock[active=false,facing=up,recipe=injecting,tier=elite,type=energized_smelter]
mekanism:machineblock[active=false,facing=up,recipe=injecting,tier=elite,type=teleporter]
mekanism:machineblock[active=false,facing=up,recipe=injecting,tier=elite,type=electric_pump]
mekanism:machineblock[active=false,facing=up,recipe=injecting,tier=elite,type=personal_chest]
mekanism:machineblock[active=false,facing=up,recipe=injecting,tier=elite,type=chargepad]
mekanism:machineblock[active=false,facing=up,recipe=injecting,tier=elite,type=logistical_sorter]
mekanism:machineblock[active=false,facing=up,recipe=injecting,tier=ultimate,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=up,recipe=injecting,tier=ultimate,type=osmium_compressor]
mekanism:machineblock[active=false,facing=up,recipe=injecting,tier=ultimate,type=combiner]
mekanism:machineblock[active=false,facing=up,recipe=injecting,tier=ultimate,type=crusher]
mekanism:machineblock[active=false,facing=up,recipe=injecting,tier=ultimate,type=digital_miner]
mekanism:machineblock[active=false,facing=up,recipe=injecting,tier=ultimate,type=basic_factory]
mekanism:machineblock[active=false,facing=up,recipe=injecting,tier=ultimate,type=advanced_factory]
mekanism:machineblock[active=false,facing=up,recipe=injecting,tier=ultimate,type=elite_factory]
mekanism:machineblock[active=false,facing=up,recipe=injecting,tier=ultimate,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=up,recipe=injecting,tier=ultimate,type=purification_chamber]
mekanism:machineblock[active=false,facing=up,recipe=injecting,tier=ultimate,type=energized_smelter]
mekanism:machineblock[active=false,facing=up,recipe=injecting,tier=ultimate,type=teleporter]
mekanism:machineblock[active=false,facing=up,recipe=injecting,tier=ultimate,type=electric_pump]
mekanism:machineblock[active=false,facing=up,recipe=injecting,tier=ultimate,type=personal_chest]
mekanism:machineblock[active=false,facing=up,recipe=injecting,tier=ultimate,type=chargepad]
mekanism:machineblock[active=false,facing=up,recipe=injecting,tier=ultimate,type=logistical_sorter]
mekanism:machineblock[active=false,facing=up,recipe=injecting,tier=creative,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=up,recipe=injecting,tier=creative,type=osmium_compressor]
mekanism:machineblock[active=false,facing=up,recipe=injecting,tier=creative,type=combiner]
mekanism:machineblock[active=false,facing=up,recipe=injecting,tier=creative,type=crusher]
mekanism:machineblock[active=false,facing=up,recipe=injecting,tier=creative,type=digital_miner]
mekanism:machineblock[active=false,facing=up,recipe=injecting,tier=creative,type=basic_factory]
mekanism:machineblock[active=false,facing=up,recipe=injecting,tier=creative,type=advanced_factory]
mekanism:machineblock[active=false,facing=up,recipe=injecting,tier=creative,type=elite_factory]
mekanism:machineblock[active=false,facing=up,recipe=injecting,tier=creative,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=up,recipe=injecting,tier=creative,type=purification_chamber]
mekanism:machineblock[active=false,facing=up,recipe=injecting,tier=creative,type=energized_smelter]
mekanism:machineblock[active=false,facing=up,recipe=injecting,tier=creative,type=teleporter]
mekanism:machineblock[active=false,facing=up,recipe=injecting,tier=creative,type=electric_pump]
mekanism:machineblock[active=false,facing=up,recipe=injecting,tier=creative,type=personal_chest]
mekanism:machineblock[active=false,facing=up,recipe=injecting,tier=creative,type=chargepad]
mekanism:machineblock[active=false,facing=up,recipe=injecting,tier=creative,type=logistical_sorter]
mekanism:machineblock[active=false,facing=up,recipe=infusing,tier=basic,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=up,recipe=infusing,tier=basic,type=osmium_compressor]
mekanism:machineblock[active=false,facing=up,recipe=infusing,tier=basic,type=combiner]
mekanism:machineblock[active=false,facing=up,recipe=infusing,tier=basic,type=crusher]
mekanism:machineblock[active=false,facing=up,recipe=infusing,tier=basic,type=digital_miner]
mekanism:machineblock[active=false,facing=up,recipe=infusing,tier=basic,type=basic_factory]
mekanism:machineblock[active=false,facing=up,recipe=infusing,tier=basic,type=advanced_factory]
mekanism:machineblock[active=false,facing=up,recipe=infusing,tier=basic,type=elite_factory]
mekanism:machineblock[active=false,facing=up,recipe=infusing,tier=basic,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=up,recipe=infusing,tier=basic,type=purification_chamber]
mekanism:machineblock[active=false,facing=up,recipe=infusing,tier=basic,type=energized_smelter]
mekanism:machineblock[active=false,facing=up,recipe=infusing,tier=basic,type=teleporter]
mekanism:machineblock[active=false,facing=up,recipe=infusing,tier=basic,type=electric_pump]
mekanism:machineblock[active=false,facing=up,recipe=infusing,tier=basic,type=personal_chest]
mekanism:machineblock[active=false,facing=up,recipe=infusing,tier=basic,type=chargepad]
mekanism:machineblock[active=false,facing=up,recipe=infusing,tier=basic,type=logistical_sorter]
mekanism:machineblock[active=false,facing=up,recipe=infusing,tier=advanced,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=up,recipe=infusing,tier=advanced,type=osmium_compressor]
mekanism:machineblock[active=false,facing=up,recipe=infusing,tier=advanced,type=combiner]
mekanism:machineblock[active=false,facing=up,recipe=infusing,tier=advanced,type=crusher]
mekanism:machineblock[active=false,facing=up,recipe=infusing,tier=advanced,type=digital_miner]
mekanism:machineblock[active=false,facing=up,recipe=infusing,tier=advanced,type=basic_factory]
mekanism:machineblock[active=false,facing=up,recipe=infusing,tier=advanced,type=advanced_factory]
mekanism:machineblock[active=false,facing=up,recipe=infusing,tier=advanced,type=elite_factory]
mekanism:machineblock[active=false,facing=up,recipe=infusing,tier=advanced,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=up,recipe=infusing,tier=advanced,type=purification_chamber]
mekanism:machineblock[active=false,facing=up,recipe=infusing,tier=advanced,type=energized_smelter]
mekanism:machineblock[active=false,facing=up,recipe=infusing,tier=advanced,type=teleporter]
mekanism:machineblock[active=false,facing=up,recipe=infusing,tier=advanced,type=electric_pump]
mekanism:machineblock[active=false,facing=up,recipe=infusing,tier=advanced,type=personal_chest]
mekanism:machineblock[active=false,facing=up,recipe=infusing,tier=advanced,type=chargepad]
mekanism:machineblock[active=false,facing=up,recipe=infusing,tier=advanced,type=logistical_sorter]
mekanism:machineblock[active=false,facing=up,recipe=infusing,tier=elite,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=up,recipe=infusing,tier=elite,type=osmium_compressor]
mekanism:machineblock[active=false,facing=up,recipe=infusing,tier=elite,type=combiner]
mekanism:machineblock[active=false,facing=up,recipe=infusing,tier=elite,type=crusher]
mekanism:machineblock[active=false,facing=up,recipe=infusing,tier=elite,type=digital_miner]
mekanism:machineblock[active=false,facing=up,recipe=infusing,tier=elite,type=basic_factory]
mekanism:machineblock[active=false,facing=up,recipe=infusing,tier=elite,type=advanced_factory]
mekanism:machineblock[active=false,facing=up,recipe=infusing,tier=elite,type=elite_factory]
mekanism:machineblock[active=false,facing=up,recipe=infusing,tier=elite,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=up,recipe=infusing,tier=elite,type=purification_chamber]
mekanism:machineblock[active=false,facing=up,recipe=infusing,tier=elite,type=energized_smelter]
mekanism:machineblock[active=false,facing=up,recipe=infusing,tier=elite,type=teleporter]
mekanism:machineblock[active=false,facing=up,recipe=infusing,tier=elite,type=electric_pump]
mekanism:machineblock[active=false,facing=up,recipe=infusing,tier=elite,type=personal_chest]
mekanism:machineblock[active=false,facing=up,recipe=infusing,tier=elite,type=chargepad]
mekanism:machineblock[active=false,facing=up,recipe=infusing,tier=elite,type=logistical_sorter]
mekanism:machineblock[active=false,facing=up,recipe=infusing,tier=ultimate,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=up,recipe=infusing,tier=ultimate,type=osmium_compressor]
mekanism:machineblock[active=false,facing=up,recipe=infusing,tier=ultimate,type=combiner]
mekanism:machineblock[active=false,facing=up,recipe=infusing,tier=ultimate,type=crusher]
mekanism:machineblock[active=false,facing=up,recipe=infusing,tier=ultimate,type=digital_miner]
mekanism:machineblock[active=false,facing=up,recipe=infusing,tier=ultimate,type=basic_factory]
mekanism:machineblock[active=false,facing=up,recipe=infusing,tier=ultimate,type=advanced_factory]
mekanism:machineblock[active=false,facing=up,recipe=infusing,tier=ultimate,type=elite_factory]
mekanism:machineblock[active=false,facing=up,recipe=infusing,tier=ultimate,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=up,recipe=infusing,tier=ultimate,type=purification_chamber]
mekanism:machineblock[active=false,facing=up,recipe=infusing,tier=ultimate,type=energized_smelter]
mekanism:machineblock[active=false,facing=up,recipe=infusing,tier=ultimate,type=teleporter]
mekanism:machineblock[active=false,facing=up,recipe=infusing,tier=ultimate,type=electric_pump]
mekanism:machineblock[active=false,facing=up,recipe=infusing,tier=ultimate,type=personal_chest]
mekanism:machineblock[active=false,facing=up,recipe=infusing,tier=ultimate,type=chargepad]
mekanism:machineblock[active=false,facing=up,recipe=infusing,tier=ultimate,type=logistical_sorter]
mekanism:machineblock[active=false,facing=up,recipe=infusing,tier=creative,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=up,recipe=infusing,tier=creative,type=osmium_compressor]
mekanism:machineblock[active=false,facing=up,recipe=infusing,tier=creative,type=combiner]
mekanism:machineblock[active=false,facing=up,recipe=infusing,tier=creative,type=crusher]
mekanism:machineblock[active=false,facing=up,recipe=infusing,tier=creative,type=digital_miner]
mekanism:machineblock[active=false,facing=up,recipe=infusing,tier=creative,type=basic_factory]
mekanism:machineblock[active=false,facing=up,recipe=infusing,tier=creative,type=advanced_factory]
mekanism:machineblock[active=false,facing=up,recipe=infusing,tier=creative,type=elite_factory]
mekanism:machineblock[active=false,facing=up,recipe=infusing,tier=creative,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=up,recipe=infusing,tier=creative,type=purification_chamber]
mekanism:machineblock[active=false,facing=up,recipe=infusing,tier=creative,type=energized_smelter]
mekanism:machineblock[active=false,facing=up,recipe=infusing,tier=creative,type=teleporter]
mekanism:machineblock[active=false,facing=up,recipe=infusing,tier=creative,type=electric_pump]
mekanism:machineblock[active=false,facing=up,recipe=infusing,tier=creative,type=personal_chest]
mekanism:machineblock[active=false,facing=up,recipe=infusing,tier=creative,type=chargepad]
mekanism:machineblock[active=false,facing=up,recipe=infusing,tier=creative,type=logistical_sorter]
mekanism:machineblock[active=false,facing=north,recipe=smelting,tier=basic,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=north,recipe=smelting,tier=basic,type=osmium_compressor]
mekanism:machineblock[active=false,facing=north,recipe=smelting,tier=basic,type=combiner]
mekanism:machineblock[active=false,facing=north,recipe=smelting,tier=basic,type=crusher]
mekanism:machineblock[active=false,facing=north,recipe=smelting,tier=basic,type=digital_miner]
mekanism:machineblock[active=false,facing=north,recipe=smelting,tier=basic,type=basic_factory]
mekanism:machineblock[active=false,facing=north,recipe=smelting,tier=basic,type=advanced_factory]
mekanism:machineblock[active=false,facing=north,recipe=smelting,tier=basic,type=elite_factory]
mekanism:machineblock[active=false,facing=north,recipe=smelting,tier=basic,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=north,recipe=smelting,tier=basic,type=purification_chamber]
mekanism:machineblock[active=false,facing=north,recipe=smelting,tier=basic,type=energized_smelter]
mekanism:machineblock[active=false,facing=north,recipe=smelting,tier=basic,type=teleporter]
mekanism:machineblock[active=false,facing=north,recipe=smelting,tier=basic,type=electric_pump]
mekanism:machineblock[active=false,facing=north,recipe=smelting,tier=basic,type=personal_chest]
mekanism:machineblock[active=false,facing=north,recipe=smelting,tier=basic,type=chargepad]
mekanism:machineblock[active=false,facing=north,recipe=smelting,tier=basic,type=logistical_sorter]
mekanism:machineblock[active=false,facing=north,recipe=smelting,tier=advanced,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=north,recipe=smelting,tier=advanced,type=osmium_compressor]
mekanism:machineblock[active=false,facing=north,recipe=smelting,tier=advanced,type=combiner]
mekanism:machineblock[active=false,facing=north,recipe=smelting,tier=advanced,type=crusher]
mekanism:machineblock[active=false,facing=north,recipe=smelting,tier=advanced,type=digital_miner]
mekanism:machineblock[active=false,facing=north,recipe=smelting,tier=advanced,type=basic_factory]
mekanism:machineblock[active=false,facing=north,recipe=smelting,tier=advanced,type=advanced_factory]
mekanism:machineblock[active=false,facing=north,recipe=smelting,tier=advanced,type=elite_factory]
mekanism:machineblock[active=false,facing=north,recipe=smelting,tier=advanced,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=north,recipe=smelting,tier=advanced,type=purification_chamber]
mekanism:machineblock[active=false,facing=north,recipe=smelting,tier=advanced,type=energized_smelter]
mekanism:machineblock[active=false,facing=north,recipe=smelting,tier=advanced,type=teleporter]
mekanism:machineblock[active=false,facing=north,recipe=smelting,tier=advanced,type=electric_pump]
mekanism:machineblock[active=false,facing=north,recipe=smelting,tier=advanced,type=personal_chest]
mekanism:machineblock[active=false,facing=north,recipe=smelting,tier=advanced,type=chargepad]
mekanism:machineblock[active=false,facing=north,recipe=smelting,tier=advanced,type=logistical_sorter]
mekanism:machineblock[active=false,facing=north,recipe=smelting,tier=elite,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=north,recipe=smelting,tier=elite,type=osmium_compressor]
mekanism:machineblock[active=false,facing=north,recipe=smelting,tier=elite,type=combiner]
mekanism:machineblock[active=false,facing=north,recipe=smelting,tier=elite,type=crusher]
mekanism:machineblock[active=false,facing=north,recipe=smelting,tier=elite,type=digital_miner]
mekanism:machineblock[active=false,facing=north,recipe=smelting,tier=elite,type=basic_factory]
mekanism:machineblock[active=false,facing=north,recipe=smelting,tier=elite,type=advanced_factory]
mekanism:machineblock[active=false,facing=north,recipe=smelting,tier=elite,type=elite_factory]
mekanism:machineblock[active=false,facing=north,recipe=smelting,tier=elite,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=north,recipe=smelting,tier=elite,type=purification_chamber]
mekanism:machineblock[active=false,facing=north,recipe=smelting,tier=elite,type=energized_smelter]
mekanism:machineblock[active=false,facing=north,recipe=smelting,tier=elite,type=teleporter]
mekanism:machineblock[active=false,facing=north,recipe=smelting,tier=elite,type=electric_pump]
mekanism:machineblock[active=false,facing=north,recipe=smelting,tier=elite,type=personal_chest]
mekanism:machineblock[active=false,facing=north,recipe=smelting,tier=elite,type=chargepad]
mekanism:machineblock[active=false,facing=north,recipe=smelting,tier=elite,type=logistical_sorter]
mekanism:machineblock[active=false,facing=north,recipe=smelting,tier=ultimate,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=north,recipe=smelting,tier=ultimate,type=osmium_compressor]
mekanism:machineblock[active=false,facing=north,recipe=smelting,tier=ultimate,type=combiner]
mekanism:machineblock[active=false,facing=north,recipe=smelting,tier=ultimate,type=crusher]
mekanism:machineblock[active=false,facing=north,recipe=smelting,tier=ultimate,type=digital_miner]
mekanism:machineblock[active=false,facing=north,recipe=smelting,tier=ultimate,type=basic_factory]
mekanism:machineblock[active=false,facing=north,recipe=smelting,tier=ultimate,type=advanced_factory]
mekanism:machineblock[active=false,facing=north,recipe=smelting,tier=ultimate,type=elite_factory]
mekanism:machineblock[active=false,facing=north,recipe=smelting,tier=ultimate,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=north,recipe=smelting,tier=ultimate,type=purification_chamber]
mekanism:machineblock[active=false,facing=north,recipe=smelting,tier=ultimate,type=energized_smelter]
mekanism:machineblock[active=false,facing=north,recipe=smelting,tier=ultimate,type=teleporter]
mekanism:machineblock[active=false,facing=north,recipe=smelting,tier=ultimate,type=electric_pump]
mekanism:machineblock[active=false,facing=north,recipe=smelting,tier=ultimate,type=personal_chest]
mekanism:machineblock[active=false,facing=north,recipe=smelting,tier=ultimate,type=chargepad]
mekanism:machineblock[active=false,facing=north,recipe=smelting,tier=ultimate,type=logistical_sorter]
mekanism:machineblock[active=false,facing=north,recipe=smelting,tier=creative,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=north,recipe=smelting,tier=creative,type=osmium_compressor]
mekanism:machineblock[active=false,facing=north,recipe=smelting,tier=creative,type=combiner]
mekanism:machineblock[active=false,facing=north,recipe=smelting,tier=creative,type=crusher]
mekanism:machineblock[active=false,facing=north,recipe=smelting,tier=creative,type=digital_miner]
mekanism:machineblock[active=false,facing=north,recipe=smelting,tier=creative,type=basic_factory]
mekanism:machineblock[active=false,facing=north,recipe=smelting,tier=creative,type=advanced_factory]
mekanism:machineblock[active=false,facing=north,recipe=smelting,tier=creative,type=elite_factory]
mekanism:machineblock[active=false,facing=north,recipe=smelting,tier=creative,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=north,recipe=smelting,tier=creative,type=purification_chamber]
mekanism:machineblock[active=false,facing=north,recipe=smelting,tier=creative,type=energized_smelter]
mekanism:machineblock[active=false,facing=north,recipe=smelting,tier=creative,type=teleporter]
mekanism:machineblock[active=false,facing=north,recipe=smelting,tier=creative,type=electric_pump]
mekanism:machineblock[active=false,facing=north,recipe=smelting,tier=creative,type=personal_chest]
mekanism:machineblock[active=false,facing=north,recipe=smelting,tier=creative,type=chargepad]
mekanism:machineblock[active=false,facing=north,recipe=smelting,tier=creative,type=logistical_sorter]
mekanism:machineblock[active=false,facing=north,recipe=enriching,tier=basic,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=north,recipe=enriching,tier=basic,type=osmium_compressor]
mekanism:machineblock[active=false,facing=north,recipe=enriching,tier=basic,type=combiner]
mekanism:machineblock[active=false,facing=north,recipe=enriching,tier=basic,type=crusher]
mekanism:machineblock[active=false,facing=north,recipe=enriching,tier=basic,type=digital_miner]
mekanism:machineblock[active=false,facing=north,recipe=enriching,tier=basic,type=basic_factory]
mekanism:machineblock[active=false,facing=north,recipe=enriching,tier=basic,type=advanced_factory]
mekanism:machineblock[active=false,facing=north,recipe=enriching,tier=basic,type=elite_factory]
mekanism:machineblock[active=false,facing=north,recipe=enriching,tier=basic,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=north,recipe=enriching,tier=basic,type=purification_chamber]
mekanism:machineblock[active=false,facing=north,recipe=enriching,tier=basic,type=energized_smelter]
mekanism:machineblock[active=false,facing=north,recipe=enriching,tier=basic,type=teleporter]
mekanism:machineblock[active=false,facing=north,recipe=enriching,tier=basic,type=electric_pump]
mekanism:machineblock[active=false,facing=north,recipe=enriching,tier=basic,type=personal_chest]
mekanism:machineblock[active=false,facing=north,recipe=enriching,tier=basic,type=chargepad]
mekanism:machineblock[active=false,facing=north,recipe=enriching,tier=basic,type=logistical_sorter]
mekanism:machineblock[active=false,facing=north,recipe=enriching,tier=advanced,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=north,recipe=enriching,tier=advanced,type=osmium_compressor]
mekanism:machineblock[active=false,facing=north,recipe=enriching,tier=advanced,type=combiner]
mekanism:machineblock[active=false,facing=north,recipe=enriching,tier=advanced,type=crusher]
mekanism:machineblock[active=false,facing=north,recipe=enriching,tier=advanced,type=digital_miner]
mekanism:machineblock[active=false,facing=north,recipe=enriching,tier=advanced,type=basic_factory]
mekanism:machineblock[active=false,facing=north,recipe=enriching,tier=advanced,type=advanced_factory]
mekanism:machineblock[active=false,facing=north,recipe=enriching,tier=advanced,type=elite_factory]
mekanism:machineblock[active=false,facing=north,recipe=enriching,tier=advanced,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=north,recipe=enriching,tier=advanced,type=purification_chamber]
mekanism:machineblock[active=false,facing=north,recipe=enriching,tier=advanced,type=energized_smelter]
mekanism:machineblock[active=false,facing=north,recipe=enriching,tier=advanced,type=teleporter]
mekanism:machineblock[active=false,facing=north,recipe=enriching,tier=advanced,type=electric_pump]
mekanism:machineblock[active=false,facing=north,recipe=enriching,tier=advanced,type=personal_chest]
mekanism:machineblock[active=false,facing=north,recipe=enriching,tier=advanced,type=chargepad]
mekanism:machineblock[active=false,facing=north,recipe=enriching,tier=advanced,type=logistical_sorter]
mekanism:machineblock[active=false,facing=north,recipe=enriching,tier=elite,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=north,recipe=enriching,tier=elite,type=osmium_compressor]
mekanism:machineblock[active=false,facing=north,recipe=enriching,tier=elite,type=combiner]
mekanism:machineblock[active=false,facing=north,recipe=enriching,tier=elite,type=crusher]
mekanism:machineblock[active=false,facing=north,recipe=enriching,tier=elite,type=digital_miner]
mekanism:machineblock[active=false,facing=north,recipe=enriching,tier=elite,type=basic_factory]
mekanism:machineblock[active=false,facing=north,recipe=enriching,tier=elite,type=advanced_factory]
mekanism:machineblock[active=false,facing=north,recipe=enriching,tier=elite,type=elite_factory]
mekanism:machineblock[active=false,facing=north,recipe=enriching,tier=elite,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=north,recipe=enriching,tier=elite,type=purification_chamber]
mekanism:machineblock[active=false,facing=north,recipe=enriching,tier=elite,type=energized_smelter]
mekanism:machineblock[active=false,facing=north,recipe=enriching,tier=elite,type=teleporter]
mekanism:machineblock[active=false,facing=north,recipe=enriching,tier=elite,type=electric_pump]
mekanism:machineblock[active=false,facing=north,recipe=enriching,tier=elite,type=personal_chest]
mekanism:machineblock[active=false,facing=north,recipe=enriching,tier=elite,type=chargepad]
mekanism:machineblock[active=false,facing=north,recipe=enriching,tier=elite,type=logistical_sorter]
mekanism:machineblock[active=false,facing=north,recipe=enriching,tier=ultimate,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=north,recipe=enriching,tier=ultimate,type=osmium_compressor]
mekanism:machineblock[active=false,facing=north,recipe=enriching,tier=ultimate,type=combiner]
mekanism:machineblock[active=false,facing=north,recipe=enriching,tier=ultimate,type=crusher]
mekanism:machineblock[active=false,facing=north,recipe=enriching,tier=ultimate,type=digital_miner]
mekanism:machineblock[active=false,facing=north,recipe=enriching,tier=ultimate,type=basic_factory]
mekanism:machineblock[active=false,facing=north,recipe=enriching,tier=ultimate,type=advanced_factory]
mekanism:machineblock[active=false,facing=north,recipe=enriching,tier=ultimate,type=elite_factory]
mekanism:machineblock[active=false,facing=north,recipe=enriching,tier=ultimate,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=north,recipe=enriching,tier=ultimate,type=purification_chamber]
mekanism:machineblock[active=false,facing=north,recipe=enriching,tier=ultimate,type=energized_smelter]
mekanism:machineblock[active=false,facing=north,recipe=enriching,tier=ultimate,type=teleporter]
mekanism:machineblock[active=false,facing=north,recipe=enriching,tier=ultimate,type=electric_pump]
mekanism:machineblock[active=false,facing=north,recipe=enriching,tier=ultimate,type=personal_chest]
mekanism:machineblock[active=false,facing=north,recipe=enriching,tier=ultimate,type=chargepad]
mekanism:machineblock[active=false,facing=north,recipe=enriching,tier=ultimate,type=logistical_sorter]
mekanism:machineblock[active=false,facing=north,recipe=enriching,tier=creative,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=north,recipe=enriching,tier=creative,type=osmium_compressor]
mekanism:machineblock[active=false,facing=north,recipe=enriching,tier=creative,type=combiner]
mekanism:machineblock[active=false,facing=north,recipe=enriching,tier=creative,type=crusher]
mekanism:machineblock[active=false,facing=north,recipe=enriching,tier=creative,type=digital_miner]
mekanism:machineblock[active=false,facing=north,recipe=enriching,tier=creative,type=basic_factory]
mekanism:machineblock[active=false,facing=north,recipe=enriching,tier=creative,type=advanced_factory]
mekanism:machineblock[active=false,facing=north,recipe=enriching,tier=creative,type=elite_factory]
mekanism:machineblock[active=false,facing=north,recipe=enriching,tier=creative,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=north,recipe=enriching,tier=creative,type=purification_chamber]
mekanism:machineblock[active=false,facing=north,recipe=enriching,tier=creative,type=energized_smelter]
mekanism:machineblock[active=false,facing=north,recipe=enriching,tier=creative,type=teleporter]
mekanism:machineblock[active=false,facing=north,recipe=enriching,tier=creative,type=electric_pump]
mekanism:machineblock[active=false,facing=north,recipe=enriching,tier=creative,type=personal_chest]
mekanism:machineblock[active=false,facing=north,recipe=enriching,tier=creative,type=chargepad]
mekanism:machineblock[active=false,facing=north,recipe=enriching,tier=creative,type=logistical_sorter]
mekanism:machineblock[active=false,facing=north,recipe=crushing,tier=basic,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=north,recipe=crushing,tier=basic,type=osmium_compressor]
mekanism:machineblock[active=false,facing=north,recipe=crushing,tier=basic,type=combiner]
mekanism:machineblock[active=false,facing=north,recipe=crushing,tier=basic,type=crusher]
mekanism:machineblock[active=false,facing=north,recipe=crushing,tier=basic,type=digital_miner]
mekanism:machineblock[active=false,facing=north,recipe=crushing,tier=basic,type=basic_factory]
mekanism:machineblock[active=false,facing=north,recipe=crushing,tier=basic,type=advanced_factory]
mekanism:machineblock[active=false,facing=north,recipe=crushing,tier=basic,type=elite_factory]
mekanism:machineblock[active=false,facing=north,recipe=crushing,tier=basic,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=north,recipe=crushing,tier=basic,type=purification_chamber]
mekanism:machineblock[active=false,facing=north,recipe=crushing,tier=basic,type=energized_smelter]
mekanism:machineblock[active=false,facing=north,recipe=crushing,tier=basic,type=teleporter]
mekanism:machineblock[active=false,facing=north,recipe=crushing,tier=basic,type=electric_pump]
mekanism:machineblock[active=false,facing=north,recipe=crushing,tier=basic,type=personal_chest]
mekanism:machineblock[active=false,facing=north,recipe=crushing,tier=basic,type=chargepad]
mekanism:machineblock[active=false,facing=north,recipe=crushing,tier=basic,type=logistical_sorter]
mekanism:machineblock[active=false,facing=north,recipe=crushing,tier=advanced,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=north,recipe=crushing,tier=advanced,type=osmium_compressor]
mekanism:machineblock[active=false,facing=north,recipe=crushing,tier=advanced,type=combiner]
mekanism:machineblock[active=false,facing=north,recipe=crushing,tier=advanced,type=crusher]
mekanism:machineblock[active=false,facing=north,recipe=crushing,tier=advanced,type=digital_miner]
mekanism:machineblock[active=false,facing=north,recipe=crushing,tier=advanced,type=basic_factory]
mekanism:machineblock[active=false,facing=north,recipe=crushing,tier=advanced,type=advanced_factory]
mekanism:machineblock[active=false,facing=north,recipe=crushing,tier=advanced,type=elite_factory]
mekanism:machineblock[active=false,facing=north,recipe=crushing,tier=advanced,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=north,recipe=crushing,tier=advanced,type=purification_chamber]
mekanism:machineblock[active=false,facing=north,recipe=crushing,tier=advanced,type=energized_smelter]
mekanism:machineblock[active=false,facing=north,recipe=crushing,tier=advanced,type=teleporter]
mekanism:machineblock[active=false,facing=north,recipe=crushing,tier=advanced,type=electric_pump]
mekanism:machineblock[active=false,facing=north,recipe=crushing,tier=advanced,type=personal_chest]
mekanism:machineblock[active=false,facing=north,recipe=crushing,tier=advanced,type=chargepad]
mekanism:machineblock[active=false,facing=north,recipe=crushing,tier=advanced,type=logistical_sorter]
mekanism:machineblock[active=false,facing=north,recipe=crushing,tier=elite,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=north,recipe=crushing,tier=elite,type=osmium_compressor]
mekanism:machineblock[active=false,facing=north,recipe=crushing,tier=elite,type=combiner]
mekanism:machineblock[active=false,facing=north,recipe=crushing,tier=elite,type=crusher]
mekanism:machineblock[active=false,facing=north,recipe=crushing,tier=elite,type=digital_miner]
mekanism:machineblock[active=false,facing=north,recipe=crushing,tier=elite,type=basic_factory]
mekanism:machineblock[active=false,facing=north,recipe=crushing,tier=elite,type=advanced_factory]
mekanism:machineblock[active=false,facing=north,recipe=crushing,tier=elite,type=elite_factory]
mekanism:machineblock[active=false,facing=north,recipe=crushing,tier=elite,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=north,recipe=crushing,tier=elite,type=purification_chamber]
mekanism:machineblock[active=false,facing=north,recipe=crushing,tier=elite,type=energized_smelter]
mekanism:machineblock[active=false,facing=north,recipe=crushing,tier=elite,type=teleporter]
mekanism:machineblock[active=false,facing=north,recipe=crushing,tier=elite,type=electric_pump]
mekanism:machineblock[active=false,facing=north,recipe=crushing,tier=elite,type=personal_chest]
mekanism:machineblock[active=false,facing=north,recipe=crushing,tier=elite,type=chargepad]
mekanism:machineblock[active=false,facing=north,recipe=crushing,tier=elite,type=logistical_sorter]
mekanism:machineblock[active=false,facing=north,recipe=crushing,tier=ultimate,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=north,recipe=crushing,tier=ultimate,type=osmium_compressor]
mekanism:machineblock[active=false,facing=north,recipe=crushing,tier=ultimate,type=combiner]
mekanism:machineblock[active=false,facing=north,recipe=crushing,tier=ultimate,type=crusher]
mekanism:machineblock[active=false,facing=north,recipe=crushing,tier=ultimate,type=digital_miner]
mekanism:machineblock[active=false,facing=north,recipe=crushing,tier=ultimate,type=basic_factory]
mekanism:machineblock[active=false,facing=north,recipe=crushing,tier=ultimate,type=advanced_factory]
mekanism:machineblock[active=false,facing=north,recipe=crushing,tier=ultimate,type=elite_factory]
mekanism:machineblock[active=false,facing=north,recipe=crushing,tier=ultimate,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=north,recipe=crushing,tier=ultimate,type=purification_chamber]
mekanism:machineblock[active=false,facing=north,recipe=crushing,tier=ultimate,type=energized_smelter]
mekanism:machineblock[active=false,facing=north,recipe=crushing,tier=ultimate,type=teleporter]
mekanism:machineblock[active=false,facing=north,recipe=crushing,tier=ultimate,type=electric_pump]
mekanism:machineblock[active=false,facing=north,recipe=crushing,tier=ultimate,type=personal_chest]
mekanism:machineblock[active=false,facing=north,recipe=crushing,tier=ultimate,type=chargepad]
mekanism:machineblock[active=false,facing=north,recipe=crushing,tier=ultimate,type=logistical_sorter]
mekanism:machineblock[active=false,facing=north,recipe=crushing,tier=creative,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=north,recipe=crushing,tier=creative,type=osmium_compressor]
mekanism:machineblock[active=false,facing=north,recipe=crushing,tier=creative,type=combiner]
mekanism:machineblock[active=false,facing=north,recipe=crushing,tier=creative,type=crusher]
mekanism:machineblock[active=false,facing=north,recipe=crushing,tier=creative,type=digital_miner]
mekanism:machineblock[active=false,facing=north,recipe=crushing,tier=creative,type=basic_factory]
mekanism:machineblock[active=false,facing=north,recipe=crushing,tier=creative,type=advanced_factory]
mekanism:machineblock[active=false,facing=north,recipe=crushing,tier=creative,type=elite_factory]
mekanism:machineblock[active=false,facing=north,recipe=crushing,tier=creative,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=north,recipe=crushing,tier=creative,type=purification_chamber]
mekanism:machineblock[active=false,facing=north,recipe=crushing,tier=creative,type=energized_smelter]
mekanism:machineblock[active=false,facing=north,recipe=crushing,tier=creative,type=teleporter]
mekanism:machineblock[active=false,facing=north,recipe=crushing,tier=creative,type=electric_pump]
mekanism:machineblock[active=false,facing=north,recipe=crushing,tier=creative,type=personal_chest]
mekanism:machineblock[active=false,facing=north,recipe=crushing,tier=creative,type=chargepad]
mekanism:machineblock[active=false,facing=north,recipe=crushing,tier=creative,type=logistical_sorter]
mekanism:machineblock[active=false,facing=north,recipe=compressing,tier=basic,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=north,recipe=compressing,tier=basic,type=osmium_compressor]
mekanism:machineblock[active=false,facing=north,recipe=compressing,tier=basic,type=combiner]
mekanism:machineblock[active=false,facing=north,recipe=compressing,tier=basic,type=crusher]
mekanism:machineblock[active=false,facing=north,recipe=compressing,tier=basic,type=digital_miner]
mekanism:machineblock[active=false,facing=north,recipe=compressing,tier=basic,type=basic_factory]
mekanism:machineblock[active=false,facing=north,recipe=compressing,tier=basic,type=advanced_factory]
mekanism:machineblock[active=false,facing=north,recipe=compressing,tier=basic,type=elite_factory]
mekanism:machineblock[active=false,facing=north,recipe=compressing,tier=basic,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=north,recipe=compressing,tier=basic,type=purification_chamber]
mekanism:machineblock[active=false,facing=north,recipe=compressing,tier=basic,type=energized_smelter]
mekanism:machineblock[active=false,facing=north,recipe=compressing,tier=basic,type=teleporter]
mekanism:machineblock[active=false,facing=north,recipe=compressing,tier=basic,type=electric_pump]
mekanism:machineblock[active=false,facing=north,recipe=compressing,tier=basic,type=personal_chest]
mekanism:machineblock[active=false,facing=north,recipe=compressing,tier=basic,type=chargepad]
mekanism:machineblock[active=false,facing=north,recipe=compressing,tier=basic,type=logistical_sorter]
mekanism:machineblock[active=false,facing=north,recipe=compressing,tier=advanced,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=north,recipe=compressing,tier=advanced,type=osmium_compressor]
mekanism:machineblock[active=false,facing=north,recipe=compressing,tier=advanced,type=combiner]
mekanism:machineblock[active=false,facing=north,recipe=compressing,tier=advanced,type=crusher]
mekanism:machineblock[active=false,facing=north,recipe=compressing,tier=advanced,type=digital_miner]
mekanism:machineblock[active=false,facing=north,recipe=compressing,tier=advanced,type=basic_factory]
mekanism:machineblock[active=false,facing=north,recipe=compressing,tier=advanced,type=advanced_factory]
mekanism:machineblock[active=false,facing=north,recipe=compressing,tier=advanced,type=elite_factory]
mekanism:machineblock[active=false,facing=north,recipe=compressing,tier=advanced,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=north,recipe=compressing,tier=advanced,type=purification_chamber]
mekanism:machineblock[active=false,facing=north,recipe=compressing,tier=advanced,type=energized_smelter]
mekanism:machineblock[active=false,facing=north,recipe=compressing,tier=advanced,type=teleporter]
mekanism:machineblock[active=false,facing=north,recipe=compressing,tier=advanced,type=electric_pump]
mekanism:machineblock[active=false,facing=north,recipe=compressing,tier=advanced,type=personal_chest]
mekanism:machineblock[active=false,facing=north,recipe=compressing,tier=advanced,type=chargepad]
mekanism:machineblock[active=false,facing=north,recipe=compressing,tier=advanced,type=logistical_sorter]
mekanism:machineblock[active=false,facing=north,recipe=compressing,tier=elite,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=north,recipe=compressing,tier=elite,type=osmium_compressor]
mekanism:machineblock[active=false,facing=north,recipe=compressing,tier=elite,type=combiner]
mekanism:machineblock[active=false,facing=north,recipe=compressing,tier=elite,type=crusher]
mekanism:machineblock[active=false,facing=north,recipe=compressing,tier=elite,type=digital_miner]
mekanism:machineblock[active=false,facing=north,recipe=compressing,tier=elite,type=basic_factory]
mekanism:machineblock[active=false,facing=north,recipe=compressing,tier=elite,type=advanced_factory]
mekanism:machineblock[active=false,facing=north,recipe=compressing,tier=elite,type=elite_factory]
mekanism:machineblock[active=false,facing=north,recipe=compressing,tier=elite,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=north,recipe=compressing,tier=elite,type=purification_chamber]
mekanism:machineblock[active=false,facing=north,recipe=compressing,tier=elite,type=energized_smelter]
mekanism:machineblock[active=false,facing=north,recipe=compressing,tier=elite,type=teleporter]
mekanism:machineblock[active=false,facing=north,recipe=compressing,tier=elite,type=electric_pump]
mekanism:machineblock[active=false,facing=north,recipe=compressing,tier=elite,type=personal_chest]
mekanism:machineblock[active=false,facing=north,recipe=compressing,tier=elite,type=chargepad]
mekanism:machineblock[active=false,facing=north,recipe=compressing,tier=elite,type=logistical_sorter]
mekanism:machineblock[active=false,facing=north,recipe=compressing,tier=ultimate,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=north,recipe=compressing,tier=ultimate,type=osmium_compressor]
mekanism:machineblock[active=false,facing=north,recipe=compressing,tier=ultimate,type=combiner]
mekanism:machineblock[active=false,facing=north,recipe=compressing,tier=ultimate,type=crusher]
mekanism:machineblock[active=false,facing=north,recipe=compressing,tier=ultimate,type=digital_miner]
mekanism:machineblock[active=false,facing=north,recipe=compressing,tier=ultimate,type=basic_factory]
mekanism:machineblock[active=false,facing=north,recipe=compressing,tier=ultimate,type=advanced_factory]
mekanism:machineblock[active=false,facing=north,recipe=compressing,tier=ultimate,type=elite_factory]
mekanism:machineblock[active=false,facing=north,recipe=compressing,tier=ultimate,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=north,recipe=compressing,tier=ultimate,type=purification_chamber]
mekanism:machineblock[active=false,facing=north,recipe=compressing,tier=ultimate,type=energized_smelter]
mekanism:machineblock[active=false,facing=north,recipe=compressing,tier=ultimate,type=teleporter]
mekanism:machineblock[active=false,facing=north,recipe=compressing,tier=ultimate,type=electric_pump]
mekanism:machineblock[active=false,facing=north,recipe=compressing,tier=ultimate,type=personal_chest]
mekanism:machineblock[active=false,facing=north,recipe=compressing,tier=ultimate,type=chargepad]
mekanism:machineblock[active=false,facing=north,recipe=compressing,tier=ultimate,type=logistical_sorter]
mekanism:machineblock[active=false,facing=north,recipe=compressing,tier=creative,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=north,recipe=compressing,tier=creative,type=osmium_compressor]
mekanism:machineblock[active=false,facing=north,recipe=compressing,tier=creative,type=combiner]
mekanism:machineblock[active=false,facing=north,recipe=compressing,tier=creative,type=crusher]
mekanism:machineblock[active=false,facing=north,recipe=compressing,tier=creative,type=digital_miner]
mekanism:machineblock[active=false,facing=north,recipe=compressing,tier=creative,type=basic_factory]
mekanism:machineblock[active=false,facing=north,recipe=compressing,tier=creative,type=advanced_factory]
mekanism:machineblock[active=false,facing=north,recipe=compressing,tier=creative,type=elite_factory]
mekanism:machineblock[active=false,facing=north,recipe=compressing,tier=creative,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=north,recipe=compressing,tier=creative,type=purification_chamber]
mekanism:machineblock[active=false,facing=north,recipe=compressing,tier=creative,type=energized_smelter]
mekanism:machineblock[active=false,facing=north,recipe=compressing,tier=creative,type=teleporter]
mekanism:machineblock[active=false,facing=north,recipe=compressing,tier=creative,type=electric_pump]
mekanism:machineblock[active=false,facing=north,recipe=compressing,tier=creative,type=personal_chest]
mekanism:machineblock[active=false,facing=north,recipe=compressing,tier=creative,type=chargepad]
mekanism:machineblock[active=false,facing=north,recipe=compressing,tier=creative,type=logistical_sorter]
mekanism:machineblock[active=false,facing=north,recipe=combining,tier=basic,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=north,recipe=combining,tier=basic,type=osmium_compressor]
mekanism:machineblock[active=false,facing=north,recipe=combining,tier=basic,type=combiner]
mekanism:machineblock[active=false,facing=north,recipe=combining,tier=basic,type=crusher]
mekanism:machineblock[active=false,facing=north,recipe=combining,tier=basic,type=digital_miner]
mekanism:machineblock[active=false,facing=north,recipe=combining,tier=basic,type=basic_factory]
mekanism:machineblock[active=false,facing=north,recipe=combining,tier=basic,type=advanced_factory]
mekanism:machineblock[active=false,facing=north,recipe=combining,tier=basic,type=elite_factory]
mekanism:machineblock[active=false,facing=north,recipe=combining,tier=basic,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=north,recipe=combining,tier=basic,type=purification_chamber]
mekanism:machineblock[active=false,facing=north,recipe=combining,tier=basic,type=energized_smelter]
mekanism:machineblock[active=false,facing=north,recipe=combining,tier=basic,type=teleporter]
mekanism:machineblock[active=false,facing=north,recipe=combining,tier=basic,type=electric_pump]
mekanism:machineblock[active=false,facing=north,recipe=combining,tier=basic,type=personal_chest]
mekanism:machineblock[active=false,facing=north,recipe=combining,tier=basic,type=chargepad]
mekanism:machineblock[active=false,facing=north,recipe=combining,tier=basic,type=logistical_sorter]
mekanism:machineblock[active=false,facing=north,recipe=combining,tier=advanced,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=north,recipe=combining,tier=advanced,type=osmium_compressor]
mekanism:machineblock[active=false,facing=north,recipe=combining,tier=advanced,type=combiner]
mekanism:machineblock[active=false,facing=north,recipe=combining,tier=advanced,type=crusher]
mekanism:machineblock[active=false,facing=north,recipe=combining,tier=advanced,type=digital_miner]
mekanism:machineblock[active=false,facing=north,recipe=combining,tier=advanced,type=basic_factory]
mekanism:machineblock[active=false,facing=north,recipe=combining,tier=advanced,type=advanced_factory]
mekanism:machineblock[active=false,facing=north,recipe=combining,tier=advanced,type=elite_factory]
mekanism:machineblock[active=false,facing=north,recipe=combining,tier=advanced,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=north,recipe=combining,tier=advanced,type=purification_chamber]
mekanism:machineblock[active=false,facing=north,recipe=combining,tier=advanced,type=energized_smelter]
mekanism:machineblock[active=false,facing=north,recipe=combining,tier=advanced,type=teleporter]
mekanism:machineblock[active=false,facing=north,recipe=combining,tier=advanced,type=electric_pump]
mekanism:machineblock[active=false,facing=north,recipe=combining,tier=advanced,type=personal_chest]
mekanism:machineblock[active=false,facing=north,recipe=combining,tier=advanced,type=chargepad]
mekanism:machineblock[active=false,facing=north,recipe=combining,tier=advanced,type=logistical_sorter]
mekanism:machineblock[active=false,facing=north,recipe=combining,tier=elite,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=north,recipe=combining,tier=elite,type=osmium_compressor]
mekanism:machineblock[active=false,facing=north,recipe=combining,tier=elite,type=combiner]
mekanism:machineblock[active=false,facing=north,recipe=combining,tier=elite,type=crusher]
mekanism:machineblock[active=false,facing=north,recipe=combining,tier=elite,type=digital_miner]
mekanism:machineblock[active=false,facing=north,recipe=combining,tier=elite,type=basic_factory]
mekanism:machineblock[active=false,facing=north,recipe=combining,tier=elite,type=advanced_factory]
mekanism:machineblock[active=false,facing=north,recipe=combining,tier=elite,type=elite_factory]
mekanism:machineblock[active=false,facing=north,recipe=combining,tier=elite,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=north,recipe=combining,tier=elite,type=purification_chamber]
mekanism:machineblock[active=false,facing=north,recipe=combining,tier=elite,type=energized_smelter]
mekanism:machineblock[active=false,facing=north,recipe=combining,tier=elite,type=teleporter]
mekanism:machineblock[active=false,facing=north,recipe=combining,tier=elite,type=electric_pump]
mekanism:machineblock[active=false,facing=north,recipe=combining,tier=elite,type=personal_chest]
mekanism:machineblock[active=false,facing=north,recipe=combining,tier=elite,type=chargepad]
mekanism:machineblock[active=false,facing=north,recipe=combining,tier=elite,type=logistical_sorter]
mekanism:machineblock[active=false,facing=north,recipe=combining,tier=ultimate,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=north,recipe=combining,tier=ultimate,type=osmium_compressor]
mekanism:machineblock[active=false,facing=north,recipe=combining,tier=ultimate,type=combiner]
mekanism:machineblock[active=false,facing=north,recipe=combining,tier=ultimate,type=crusher]
mekanism:machineblock[active=false,facing=north,recipe=combining,tier=ultimate,type=digital_miner]
mekanism:machineblock[active=false,facing=north,recipe=combining,tier=ultimate,type=basic_factory]
mekanism:machineblock[active=false,facing=north,recipe=combining,tier=ultimate,type=advanced_factory]
mekanism:machineblock[active=false,facing=north,recipe=combining,tier=ultimate,type=elite_factory]
mekanism:machineblock[active=false,facing=north,recipe=combining,tier=ultimate,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=north,recipe=combining,tier=ultimate,type=purification_chamber]
mekanism:machineblock[active=false,facing=north,recipe=combining,tier=ultimate,type=energized_smelter]
mekanism:machineblock[active=false,facing=north,recipe=combining,tier=ultimate,type=teleporter]
mekanism:machineblock[active=false,facing=north,recipe=combining,tier=ultimate,type=electric_pump]
mekanism:machineblock[active=false,facing=north,recipe=combining,tier=ultimate,type=personal_chest]
mekanism:machineblock[active=false,facing=north,recipe=combining,tier=ultimate,type=chargepad]
mekanism:machineblock[active=false,facing=north,recipe=combining,tier=ultimate,type=logistical_sorter]
mekanism:machineblock[active=false,facing=north,recipe=combining,tier=creative,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=north,recipe=combining,tier=creative,type=osmium_compressor]
mekanism:machineblock[active=false,facing=north,recipe=combining,tier=creative,type=combiner]
mekanism:machineblock[active=false,facing=north,recipe=combining,tier=creative,type=crusher]
mekanism:machineblock[active=false,facing=north,recipe=combining,tier=creative,type=digital_miner]
mekanism:machineblock[active=false,facing=north,recipe=combining,tier=creative,type=basic_factory]
mekanism:machineblock[active=false,facing=north,recipe=combining,tier=creative,type=advanced_factory]
mekanism:machineblock[active=false,facing=north,recipe=combining,tier=creative,type=elite_factory]
mekanism:machineblock[active=false,facing=north,recipe=combining,tier=creative,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=north,recipe=combining,tier=creative,type=purification_chamber]
mekanism:machineblock[active=false,facing=north,recipe=combining,tier=creative,type=energized_smelter]
mekanism:machineblock[active=false,facing=north,recipe=combining,tier=creative,type=teleporter]
mekanism:machineblock[active=false,facing=north,recipe=combining,tier=creative,type=electric_pump]
mekanism:machineblock[active=false,facing=north,recipe=combining,tier=creative,type=personal_chest]
mekanism:machineblock[active=false,facing=north,recipe=combining,tier=creative,type=chargepad]
mekanism:machineblock[active=false,facing=north,recipe=combining,tier=creative,type=logistical_sorter]
mekanism:machineblock[active=false,facing=north,recipe=purifying,tier=basic,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=north,recipe=purifying,tier=basic,type=osmium_compressor]
mekanism:machineblock[active=false,facing=north,recipe=purifying,tier=basic,type=combiner]
mekanism:machineblock[active=false,facing=north,recipe=purifying,tier=basic,type=crusher]
mekanism:machineblock[active=false,facing=north,recipe=purifying,tier=basic,type=digital_miner]
mekanism:machineblock[active=false,facing=north,recipe=purifying,tier=basic,type=basic_factory]
mekanism:machineblock[active=false,facing=north,recipe=purifying,tier=basic,type=advanced_factory]
mekanism:machineblock[active=false,facing=north,recipe=purifying,tier=basic,type=elite_factory]
mekanism:machineblock[active=false,facing=north,recipe=purifying,tier=basic,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=north,recipe=purifying,tier=basic,type=purification_chamber]
mekanism:machineblock[active=false,facing=north,recipe=purifying,tier=basic,type=energized_smelter]
mekanism:machineblock[active=false,facing=north,recipe=purifying,tier=basic,type=teleporter]
mekanism:machineblock[active=false,facing=north,recipe=purifying,tier=basic,type=electric_pump]
mekanism:machineblock[active=false,facing=north,recipe=purifying,tier=basic,type=personal_chest]
mekanism:machineblock[active=false,facing=north,recipe=purifying,tier=basic,type=chargepad]
mekanism:machineblock[active=false,facing=north,recipe=purifying,tier=basic,type=logistical_sorter]
mekanism:machineblock[active=false,facing=north,recipe=purifying,tier=advanced,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=north,recipe=purifying,tier=advanced,type=osmium_compressor]
mekanism:machineblock[active=false,facing=north,recipe=purifying,tier=advanced,type=combiner]
mekanism:machineblock[active=false,facing=north,recipe=purifying,tier=advanced,type=crusher]
mekanism:machineblock[active=false,facing=north,recipe=purifying,tier=advanced,type=digital_miner]
mekanism:machineblock[active=false,facing=north,recipe=purifying,tier=advanced,type=basic_factory]
mekanism:machineblock[active=false,facing=north,recipe=purifying,tier=advanced,type=advanced_factory]
mekanism:machineblock[active=false,facing=north,recipe=purifying,tier=advanced,type=elite_factory]
mekanism:machineblock[active=false,facing=north,recipe=purifying,tier=advanced,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=north,recipe=purifying,tier=advanced,type=purification_chamber]
mekanism:machineblock[active=false,facing=north,recipe=purifying,tier=advanced,type=energized_smelter]
mekanism:machineblock[active=false,facing=north,recipe=purifying,tier=advanced,type=teleporter]
mekanism:machineblock[active=false,facing=north,recipe=purifying,tier=advanced,type=electric_pump]
mekanism:machineblock[active=false,facing=north,recipe=purifying,tier=advanced,type=personal_chest]
mekanism:machineblock[active=false,facing=north,recipe=purifying,tier=advanced,type=chargepad]
mekanism:machineblock[active=false,facing=north,recipe=purifying,tier=advanced,type=logistical_sorter]
mekanism:machineblock[active=false,facing=north,recipe=purifying,tier=elite,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=north,recipe=purifying,tier=elite,type=osmium_compressor]
mekanism:machineblock[active=false,facing=north,recipe=purifying,tier=elite,type=combiner]
mekanism:machineblock[active=false,facing=north,recipe=purifying,tier=elite,type=crusher]
mekanism:machineblock[active=false,facing=north,recipe=purifying,tier=elite,type=digital_miner]
mekanism:machineblock[active=false,facing=north,recipe=purifying,tier=elite,type=basic_factory]
mekanism:machineblock[active=false,facing=north,recipe=purifying,tier=elite,type=advanced_factory]
mekanism:machineblock[active=false,facing=north,recipe=purifying,tier=elite,type=elite_factory]
mekanism:machineblock[active=false,facing=north,recipe=purifying,tier=elite,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=north,recipe=purifying,tier=elite,type=purification_chamber]
mekanism:machineblock[active=false,facing=north,recipe=purifying,tier=elite,type=energized_smelter]
mekanism:machineblock[active=false,facing=north,recipe=purifying,tier=elite,type=teleporter]
mekanism:machineblock[active=false,facing=north,recipe=purifying,tier=elite,type=electric_pump]
mekanism:machineblock[active=false,facing=north,recipe=purifying,tier=elite,type=personal_chest]
mekanism:machineblock[active=false,facing=north,recipe=purifying,tier=elite,type=chargepad]
mekanism:machineblock[active=false,facing=north,recipe=purifying,tier=elite,type=logistical_sorter]
mekanism:machineblock[active=false,facing=north,recipe=purifying,tier=ultimate,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=north,recipe=purifying,tier=ultimate,type=osmium_compressor]
mekanism:machineblock[active=false,facing=north,recipe=purifying,tier=ultimate,type=combiner]
mekanism:machineblock[active=false,facing=north,recipe=purifying,tier=ultimate,type=crusher]
mekanism:machineblock[active=false,facing=north,recipe=purifying,tier=ultimate,type=digital_miner]
mekanism:machineblock[active=false,facing=north,recipe=purifying,tier=ultimate,type=basic_factory]
mekanism:machineblock[active=false,facing=north,recipe=purifying,tier=ultimate,type=advanced_factory]
mekanism:machineblock[active=false,facing=north,recipe=purifying,tier=ultimate,type=elite_factory]
mekanism:machineblock[active=false,facing=north,recipe=purifying,tier=ultimate,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=north,recipe=purifying,tier=ultimate,type=purification_chamber]
mekanism:machineblock[active=false,facing=north,recipe=purifying,tier=ultimate,type=energized_smelter]
mekanism:machineblock[active=false,facing=north,recipe=purifying,tier=ultimate,type=teleporter]
mekanism:machineblock[active=false,facing=north,recipe=purifying,tier=ultimate,type=electric_pump]
mekanism:machineblock[active=false,facing=north,recipe=purifying,tier=ultimate,type=personal_chest]
mekanism:machineblock[active=false,facing=north,recipe=purifying,tier=ultimate,type=chargepad]
mekanism:machineblock[active=false,facing=north,recipe=purifying,tier=ultimate,type=logistical_sorter]
mekanism:machineblock[active=false,facing=north,recipe=purifying,tier=creative,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=north,recipe=purifying,tier=creative,type=osmium_compressor]
mekanism:machineblock[active=false,facing=north,recipe=purifying,tier=creative,type=combiner]
mekanism:machineblock[active=false,facing=north,recipe=purifying,tier=creative,type=crusher]
mekanism:machineblock[active=false,facing=north,recipe=purifying,tier=creative,type=digital_miner]
mekanism:machineblock[active=false,facing=north,recipe=purifying,tier=creative,type=basic_factory]
mekanism:machineblock[active=false,facing=north,recipe=purifying,tier=creative,type=advanced_factory]
mekanism:machineblock[active=false,facing=north,recipe=purifying,tier=creative,type=elite_factory]
mekanism:machineblock[active=false,facing=north,recipe=purifying,tier=creative,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=north,recipe=purifying,tier=creative,type=purification_chamber]
mekanism:machineblock[active=false,facing=north,recipe=purifying,tier=creative,type=energized_smelter]
mekanism:machineblock[active=false,facing=north,recipe=purifying,tier=creative,type=teleporter]
mekanism:machineblock[active=false,facing=north,recipe=purifying,tier=creative,type=electric_pump]
mekanism:machineblock[active=false,facing=north,recipe=purifying,tier=creative,type=personal_chest]
mekanism:machineblock[active=false,facing=north,recipe=purifying,tier=creative,type=chargepad]
mekanism:machineblock[active=false,facing=north,recipe=purifying,tier=creative,type=logistical_sorter]
mekanism:machineblock[active=false,facing=north,recipe=injecting,tier=basic,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=north,recipe=injecting,tier=basic,type=osmium_compressor]
mekanism:machineblock[active=false,facing=north,recipe=injecting,tier=basic,type=combiner]
mekanism:machineblock[active=false,facing=north,recipe=injecting,tier=basic,type=crusher]
mekanism:machineblock[active=false,facing=north,recipe=injecting,tier=basic,type=digital_miner]
mekanism:machineblock[active=false,facing=north,recipe=injecting,tier=basic,type=basic_factory]
mekanism:machineblock[active=false,facing=north,recipe=injecting,tier=basic,type=advanced_factory]
mekanism:machineblock[active=false,facing=north,recipe=injecting,tier=basic,type=elite_factory]
mekanism:machineblock[active=false,facing=north,recipe=injecting,tier=basic,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=north,recipe=injecting,tier=basic,type=purification_chamber]
mekanism:machineblock[active=false,facing=north,recipe=injecting,tier=basic,type=energized_smelter]
mekanism:machineblock[active=false,facing=north,recipe=injecting,tier=basic,type=teleporter]
mekanism:machineblock[active=false,facing=north,recipe=injecting,tier=basic,type=electric_pump]
mekanism:machineblock[active=false,facing=north,recipe=injecting,tier=basic,type=personal_chest]
mekanism:machineblock[active=false,facing=north,recipe=injecting,tier=basic,type=chargepad]
mekanism:machineblock[active=false,facing=north,recipe=injecting,tier=basic,type=logistical_sorter]
mekanism:machineblock[active=false,facing=north,recipe=injecting,tier=advanced,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=north,recipe=injecting,tier=advanced,type=osmium_compressor]
mekanism:machineblock[active=false,facing=north,recipe=injecting,tier=advanced,type=combiner]
mekanism:machineblock[active=false,facing=north,recipe=injecting,tier=advanced,type=crusher]
mekanism:machineblock[active=false,facing=north,recipe=injecting,tier=advanced,type=digital_miner]
mekanism:machineblock[active=false,facing=north,recipe=injecting,tier=advanced,type=basic_factory]
mekanism:machineblock[active=false,facing=north,recipe=injecting,tier=advanced,type=advanced_factory]
mekanism:machineblock[active=false,facing=north,recipe=injecting,tier=advanced,type=elite_factory]
mekanism:machineblock[active=false,facing=north,recipe=injecting,tier=advanced,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=north,recipe=injecting,tier=advanced,type=purification_chamber]
mekanism:machineblock[active=false,facing=north,recipe=injecting,tier=advanced,type=energized_smelter]
mekanism:machineblock[active=false,facing=north,recipe=injecting,tier=advanced,type=teleporter]
mekanism:machineblock[active=false,facing=north,recipe=injecting,tier=advanced,type=electric_pump]
mekanism:machineblock[active=false,facing=north,recipe=injecting,tier=advanced,type=personal_chest]
mekanism:machineblock[active=false,facing=north,recipe=injecting,tier=advanced,type=chargepad]
mekanism:machineblock[active=false,facing=north,recipe=injecting,tier=advanced,type=logistical_sorter]
mekanism:machineblock[active=false,facing=north,recipe=injecting,tier=elite,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=north,recipe=injecting,tier=elite,type=osmium_compressor]
mekanism:machineblock[active=false,facing=north,recipe=injecting,tier=elite,type=combiner]
mekanism:machineblock[active=false,facing=north,recipe=injecting,tier=elite,type=crusher]
mekanism:machineblock[active=false,facing=north,recipe=injecting,tier=elite,type=digital_miner]
mekanism:machineblock[active=false,facing=north,recipe=injecting,tier=elite,type=basic_factory]
mekanism:machineblock[active=false,facing=north,recipe=injecting,tier=elite,type=advanced_factory]
mekanism:machineblock[active=false,facing=north,recipe=injecting,tier=elite,type=elite_factory]
mekanism:machineblock[active=false,facing=north,recipe=injecting,tier=elite,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=north,recipe=injecting,tier=elite,type=purification_chamber]
mekanism:machineblock[active=false,facing=north,recipe=injecting,tier=elite,type=energized_smelter]
mekanism:machineblock[active=false,facing=north,recipe=injecting,tier=elite,type=teleporter]
mekanism:machineblock[active=false,facing=north,recipe=injecting,tier=elite,type=electric_pump]
mekanism:machineblock[active=false,facing=north,recipe=injecting,tier=elite,type=personal_chest]
mekanism:machineblock[active=false,facing=north,recipe=injecting,tier=elite,type=chargepad]
mekanism:machineblock[active=false,facing=north,recipe=injecting,tier=elite,type=logistical_sorter]
mekanism:machineblock[active=false,facing=north,recipe=injecting,tier=ultimate,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=north,recipe=injecting,tier=ultimate,type=osmium_compressor]
mekanism:machineblock[active=false,facing=north,recipe=injecting,tier=ultimate,type=combiner]
mekanism:machineblock[active=false,facing=north,recipe=injecting,tier=ultimate,type=crusher]
mekanism:machineblock[active=false,facing=north,recipe=injecting,tier=ultimate,type=digital_miner]
mekanism:machineblock[active=false,facing=north,recipe=injecting,tier=ultimate,type=basic_factory]
mekanism:machineblock[active=false,facing=north,recipe=injecting,tier=ultimate,type=advanced_factory]
mekanism:machineblock[active=false,facing=north,recipe=injecting,tier=ultimate,type=elite_factory]
mekanism:machineblock[active=false,facing=north,recipe=injecting,tier=ultimate,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=north,recipe=injecting,tier=ultimate,type=purification_chamber]
mekanism:machineblock[active=false,facing=north,recipe=injecting,tier=ultimate,type=energized_smelter]
mekanism:machineblock[active=false,facing=north,recipe=injecting,tier=ultimate,type=teleporter]
mekanism:machineblock[active=false,facing=north,recipe=injecting,tier=ultimate,type=electric_pump]
mekanism:machineblock[active=false,facing=north,recipe=injecting,tier=ultimate,type=personal_chest]
mekanism:machineblock[active=false,facing=north,recipe=injecting,tier=ultimate,type=chargepad]
mekanism:machineblock[active=false,facing=north,recipe=injecting,tier=ultimate,type=logistical_sorter]
mekanism:machineblock[active=false,facing=north,recipe=injecting,tier=creative,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=north,recipe=injecting,tier=creative,type=osmium_compressor]
mekanism:machineblock[active=false,facing=north,recipe=injecting,tier=creative,type=combiner]
mekanism:machineblock[active=false,facing=north,recipe=injecting,tier=creative,type=crusher]
mekanism:machineblock[active=false,facing=north,recipe=injecting,tier=creative,type=digital_miner]
mekanism:machineblock[active=false,facing=north,recipe=injecting,tier=creative,type=basic_factory]
mekanism:machineblock[active=false,facing=north,recipe=injecting,tier=creative,type=advanced_factory]
mekanism:machineblock[active=false,facing=north,recipe=injecting,tier=creative,type=elite_factory]
mekanism:machineblock[active=false,facing=north,recipe=injecting,tier=creative,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=north,recipe=injecting,tier=creative,type=purification_chamber]
mekanism:machineblock[active=false,facing=north,recipe=injecting,tier=creative,type=energized_smelter]
mekanism:machineblock[active=false,facing=north,recipe=injecting,tier=creative,type=teleporter]
mekanism:machineblock[active=false,facing=north,recipe=injecting,tier=creative,type=electric_pump]
mekanism:machineblock[active=false,facing=north,recipe=injecting,tier=creative,type=personal_chest]
mekanism:machineblock[active=false,facing=north,recipe=injecting,tier=creative,type=chargepad]
mekanism:machineblock[active=false,facing=north,recipe=injecting,tier=creative,type=logistical_sorter]
mekanism:machineblock[active=false,facing=north,recipe=infusing,tier=basic,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=north,recipe=infusing,tier=basic,type=osmium_compressor]
mekanism:machineblock[active=false,facing=north,recipe=infusing,tier=basic,type=combiner]
mekanism:machineblock[active=false,facing=north,recipe=infusing,tier=basic,type=crusher]
mekanism:machineblock[active=false,facing=north,recipe=infusing,tier=basic,type=digital_miner]
mekanism:machineblock[active=false,facing=north,recipe=infusing,tier=basic,type=basic_factory]
mekanism:machineblock[active=false,facing=north,recipe=infusing,tier=basic,type=advanced_factory]
mekanism:machineblock[active=false,facing=north,recipe=infusing,tier=basic,type=elite_factory]
mekanism:machineblock[active=false,facing=north,recipe=infusing,tier=basic,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=north,recipe=infusing,tier=basic,type=purification_chamber]
mekanism:machineblock[active=false,facing=north,recipe=infusing,tier=basic,type=energized_smelter]
mekanism:machineblock[active=false,facing=north,recipe=infusing,tier=basic,type=teleporter]
mekanism:machineblock[active=false,facing=north,recipe=infusing,tier=basic,type=electric_pump]
mekanism:machineblock[active=false,facing=north,recipe=infusing,tier=basic,type=personal_chest]
mekanism:machineblock[active=false,facing=north,recipe=infusing,tier=basic,type=chargepad]
mekanism:machineblock[active=false,facing=north,recipe=infusing,tier=basic,type=logistical_sorter]
mekanism:machineblock[active=false,facing=north,recipe=infusing,tier=advanced,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=north,recipe=infusing,tier=advanced,type=osmium_compressor]
mekanism:machineblock[active=false,facing=north,recipe=infusing,tier=advanced,type=combiner]
mekanism:machineblock[active=false,facing=north,recipe=infusing,tier=advanced,type=crusher]
mekanism:machineblock[active=false,facing=north,recipe=infusing,tier=advanced,type=digital_miner]
mekanism:machineblock[active=false,facing=north,recipe=infusing,tier=advanced,type=basic_factory]
mekanism:machineblock[active=false,facing=north,recipe=infusing,tier=advanced,type=advanced_factory]
mekanism:machineblock[active=false,facing=north,recipe=infusing,tier=advanced,type=elite_factory]
mekanism:machineblock[active=false,facing=north,recipe=infusing,tier=advanced,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=north,recipe=infusing,tier=advanced,type=purification_chamber]
mekanism:machineblock[active=false,facing=north,recipe=infusing,tier=advanced,type=energized_smelter]
mekanism:machineblock[active=false,facing=north,recipe=infusing,tier=advanced,type=teleporter]
mekanism:machineblock[active=false,facing=north,recipe=infusing,tier=advanced,type=electric_pump]
mekanism:machineblock[active=false,facing=north,recipe=infusing,tier=advanced,type=personal_chest]
mekanism:machineblock[active=false,facing=north,recipe=infusing,tier=advanced,type=chargepad]
mekanism:machineblock[active=false,facing=north,recipe=infusing,tier=advanced,type=logistical_sorter]
mekanism:machineblock[active=false,facing=north,recipe=infusing,tier=elite,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=north,recipe=infusing,tier=elite,type=osmium_compressor]
mekanism:machineblock[active=false,facing=north,recipe=infusing,tier=elite,type=combiner]
mekanism:machineblock[active=false,facing=north,recipe=infusing,tier=elite,type=crusher]
mekanism:machineblock[active=false,facing=north,recipe=infusing,tier=elite,type=digital_miner]
mekanism:machineblock[active=false,facing=north,recipe=infusing,tier=elite,type=basic_factory]
mekanism:machineblock[active=false,facing=north,recipe=infusing,tier=elite,type=advanced_factory]
mekanism:machineblock[active=false,facing=north,recipe=infusing,tier=elite,type=elite_factory]
mekanism:machineblock[active=false,facing=north,recipe=infusing,tier=elite,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=north,recipe=infusing,tier=elite,type=purification_chamber]
mekanism:machineblock[active=false,facing=north,recipe=infusing,tier=elite,type=energized_smelter]
mekanism:machineblock[active=false,facing=north,recipe=infusing,tier=elite,type=teleporter]
mekanism:machineblock[active=false,facing=north,recipe=infusing,tier=elite,type=electric_pump]
mekanism:machineblock[active=false,facing=north,recipe=infusing,tier=elite,type=personal_chest]
mekanism:machineblock[active=false,facing=north,recipe=infusing,tier=elite,type=chargepad]
mekanism:machineblock[active=false,facing=north,recipe=infusing,tier=elite,type=logistical_sorter]
mekanism:machineblock[active=false,facing=north,recipe=infusing,tier=ultimate,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=north,recipe=infusing,tier=ultimate,type=osmium_compressor]
mekanism:machineblock[active=false,facing=north,recipe=infusing,tier=ultimate,type=combiner]
mekanism:machineblock[active=false,facing=north,recipe=infusing,tier=ultimate,type=crusher]
mekanism:machineblock[active=false,facing=north,recipe=infusing,tier=ultimate,type=digital_miner]
mekanism:machineblock[active=false,facing=north,recipe=infusing,tier=ultimate,type=basic_factory]
mekanism:machineblock[active=false,facing=north,recipe=infusing,tier=ultimate,type=advanced_factory]
mekanism:machineblock[active=false,facing=north,recipe=infusing,tier=ultimate,type=elite_factory]
mekanism:machineblock[active=false,facing=north,recipe=infusing,tier=ultimate,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=north,recipe=infusing,tier=ultimate,type=purification_chamber]
mekanism:machineblock[active=false,facing=north,recipe=infusing,tier=ultimate,type=energized_smelter]
mekanism:machineblock[active=false,facing=north,recipe=infusing,tier=ultimate,type=teleporter]
mekanism:machineblock[active=false,facing=north,recipe=infusing,tier=ultimate,type=electric_pump]
mekanism:machineblock[active=false,facing=north,recipe=infusing,tier=ultimate,type=personal_chest]
mekanism:machineblock[active=false,facing=north,recipe=infusing,tier=ultimate,type=chargepad]
mekanism:machineblock[active=false,facing=north,recipe=infusing,tier=ultimate,type=logistical_sorter]
mekanism:machineblock[active=false,facing=north,recipe=infusing,tier=creative,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=north,recipe=infusing,tier=creative,type=osmium_compressor]
mekanism:machineblock[active=false,facing=north,recipe=infusing,tier=creative,type=combiner]
mekanism:machineblock[active=false,facing=north,recipe=infusing,tier=creative,type=crusher]
mekanism:machineblock[active=false,facing=north,recipe=infusing,tier=creative,type=digital_miner]
mekanism:machineblock[active=false,facing=north,recipe=infusing,tier=creative,type=basic_factory]
mekanism:machineblock[active=false,facing=north,recipe=infusing,tier=creative,type=advanced_factory]
mekanism:machineblock[active=false,facing=north,recipe=infusing,tier=creative,type=elite_factory]
mekanism:machineblock[active=false,facing=north,recipe=infusing,tier=creative,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=north,recipe=infusing,tier=creative,type=purification_chamber]
mekanism:machineblock[active=false,facing=north,recipe=infusing,tier=creative,type=energized_smelter]
mekanism:machineblock[active=false,facing=north,recipe=infusing,tier=creative,type=teleporter]
mekanism:machineblock[active=false,facing=north,recipe=infusing,tier=creative,type=electric_pump]
mekanism:machineblock[active=false,facing=north,recipe=infusing,tier=creative,type=personal_chest]
mekanism:machineblock[active=false,facing=north,recipe=infusing,tier=creative,type=chargepad]
mekanism:machineblock[active=false,facing=north,recipe=infusing,tier=creative,type=logistical_sorter]
mekanism:machineblock[active=false,facing=south,recipe=smelting,tier=basic,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=south,recipe=smelting,tier=basic,type=osmium_compressor]
mekanism:machineblock[active=false,facing=south,recipe=smelting,tier=basic,type=combiner]
mekanism:machineblock[active=false,facing=south,recipe=smelting,tier=basic,type=crusher]
mekanism:machineblock[active=false,facing=south,recipe=smelting,tier=basic,type=digital_miner]
mekanism:machineblock[active=false,facing=south,recipe=smelting,tier=basic,type=basic_factory]
mekanism:machineblock[active=false,facing=south,recipe=smelting,tier=basic,type=advanced_factory]
mekanism:machineblock[active=false,facing=south,recipe=smelting,tier=basic,type=elite_factory]
mekanism:machineblock[active=false,facing=south,recipe=smelting,tier=basic,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=south,recipe=smelting,tier=basic,type=purification_chamber]
mekanism:machineblock[active=false,facing=south,recipe=smelting,tier=basic,type=energized_smelter]
mekanism:machineblock[active=false,facing=south,recipe=smelting,tier=basic,type=teleporter]
mekanism:machineblock[active=false,facing=south,recipe=smelting,tier=basic,type=electric_pump]
mekanism:machineblock[active=false,facing=south,recipe=smelting,tier=basic,type=personal_chest]
mekanism:machineblock[active=false,facing=south,recipe=smelting,tier=basic,type=chargepad]
mekanism:machineblock[active=false,facing=south,recipe=smelting,tier=basic,type=logistical_sorter]
mekanism:machineblock[active=false,facing=south,recipe=smelting,tier=advanced,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=south,recipe=smelting,tier=advanced,type=osmium_compressor]
mekanism:machineblock[active=false,facing=south,recipe=smelting,tier=advanced,type=combiner]
mekanism:machineblock[active=false,facing=south,recipe=smelting,tier=advanced,type=crusher]
mekanism:machineblock[active=false,facing=south,recipe=smelting,tier=advanced,type=digital_miner]
mekanism:machineblock[active=false,facing=south,recipe=smelting,tier=advanced,type=basic_factory]
mekanism:machineblock[active=false,facing=south,recipe=smelting,tier=advanced,type=advanced_factory]
mekanism:machineblock[active=false,facing=south,recipe=smelting,tier=advanced,type=elite_factory]
mekanism:machineblock[active=false,facing=south,recipe=smelting,tier=advanced,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=south,recipe=smelting,tier=advanced,type=purification_chamber]
mekanism:machineblock[active=false,facing=south,recipe=smelting,tier=advanced,type=energized_smelter]
mekanism:machineblock[active=false,facing=south,recipe=smelting,tier=advanced,type=teleporter]
mekanism:machineblock[active=false,facing=south,recipe=smelting,tier=advanced,type=electric_pump]
mekanism:machineblock[active=false,facing=south,recipe=smelting,tier=advanced,type=personal_chest]
mekanism:machineblock[active=false,facing=south,recipe=smelting,tier=advanced,type=chargepad]
mekanism:machineblock[active=false,facing=south,recipe=smelting,tier=advanced,type=logistical_sorter]
mekanism:machineblock[active=false,facing=south,recipe=smelting,tier=elite,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=south,recipe=smelting,tier=elite,type=osmium_compressor]
mekanism:machineblock[active=false,facing=south,recipe=smelting,tier=elite,type=combiner]
mekanism:machineblock[active=false,facing=south,recipe=smelting,tier=elite,type=crusher]
mekanism:machineblock[active=false,facing=south,recipe=smelting,tier=elite,type=digital_miner]
mekanism:machineblock[active=false,facing=south,recipe=smelting,tier=elite,type=basic_factory]
mekanism:machineblock[active=false,facing=south,recipe=smelting,tier=elite,type=advanced_factory]
mekanism:machineblock[active=false,facing=south,recipe=smelting,tier=elite,type=elite_factory]
mekanism:machineblock[active=false,facing=south,recipe=smelting,tier=elite,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=south,recipe=smelting,tier=elite,type=purification_chamber]
mekanism:machineblock[active=false,facing=south,recipe=smelting,tier=elite,type=energized_smelter]
mekanism:machineblock[active=false,facing=south,recipe=smelting,tier=elite,type=teleporter]
mekanism:machineblock[active=false,facing=south,recipe=smelting,tier=elite,type=electric_pump]
mekanism:machineblock[active=false,facing=south,recipe=smelting,tier=elite,type=personal_chest]
mekanism:machineblock[active=false,facing=south,recipe=smelting,tier=elite,type=chargepad]
mekanism:machineblock[active=false,facing=south,recipe=smelting,tier=elite,type=logistical_sorter]
mekanism:machineblock[active=false,facing=south,recipe=smelting,tier=ultimate,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=south,recipe=smelting,tier=ultimate,type=osmium_compressor]
mekanism:machineblock[active=false,facing=south,recipe=smelting,tier=ultimate,type=combiner]
mekanism:machineblock[active=false,facing=south,recipe=smelting,tier=ultimate,type=crusher]
mekanism:machineblock[active=false,facing=south,recipe=smelting,tier=ultimate,type=digital_miner]
mekanism:machineblock[active=false,facing=south,recipe=smelting,tier=ultimate,type=basic_factory]
mekanism:machineblock[active=false,facing=south,recipe=smelting,tier=ultimate,type=advanced_factory]
mekanism:machineblock[active=false,facing=south,recipe=smelting,tier=ultimate,type=elite_factory]
mekanism:machineblock[active=false,facing=south,recipe=smelting,tier=ultimate,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=south,recipe=smelting,tier=ultimate,type=purification_chamber]
mekanism:machineblock[active=false,facing=south,recipe=smelting,tier=ultimate,type=energized_smelter]
mekanism:machineblock[active=false,facing=south,recipe=smelting,tier=ultimate,type=teleporter]
mekanism:machineblock[active=false,facing=south,recipe=smelting,tier=ultimate,type=electric_pump]
mekanism:machineblock[active=false,facing=south,recipe=smelting,tier=ultimate,type=personal_chest]
mekanism:machineblock[active=false,facing=south,recipe=smelting,tier=ultimate,type=chargepad]
mekanism:machineblock[active=false,facing=south,recipe=smelting,tier=ultimate,type=logistical_sorter]
mekanism:machineblock[active=false,facing=south,recipe=smelting,tier=creative,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=south,recipe=smelting,tier=creative,type=osmium_compressor]
mekanism:machineblock[active=false,facing=south,recipe=smelting,tier=creative,type=combiner]
mekanism:machineblock[active=false,facing=south,recipe=smelting,tier=creative,type=crusher]
mekanism:machineblock[active=false,facing=south,recipe=smelting,tier=creative,type=digital_miner]
mekanism:machineblock[active=false,facing=south,recipe=smelting,tier=creative,type=basic_factory]
mekanism:machineblock[active=false,facing=south,recipe=smelting,tier=creative,type=advanced_factory]
mekanism:machineblock[active=false,facing=south,recipe=smelting,tier=creative,type=elite_factory]
mekanism:machineblock[active=false,facing=south,recipe=smelting,tier=creative,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=south,recipe=smelting,tier=creative,type=purification_chamber]
mekanism:machineblock[active=false,facing=south,recipe=smelting,tier=creative,type=energized_smelter]
mekanism:machineblock[active=false,facing=south,recipe=smelting,tier=creative,type=teleporter]
mekanism:machineblock[active=false,facing=south,recipe=smelting,tier=creative,type=electric_pump]
mekanism:machineblock[active=false,facing=south,recipe=smelting,tier=creative,type=personal_chest]
mekanism:machineblock[active=false,facing=south,recipe=smelting,tier=creative,type=chargepad]
mekanism:machineblock[active=false,facing=south,recipe=smelting,tier=creative,type=logistical_sorter]
mekanism:machineblock[active=false,facing=south,recipe=enriching,tier=basic,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=south,recipe=enriching,tier=basic,type=osmium_compressor]
mekanism:machineblock[active=false,facing=south,recipe=enriching,tier=basic,type=combiner]
mekanism:machineblock[active=false,facing=south,recipe=enriching,tier=basic,type=crusher]
mekanism:machineblock[active=false,facing=south,recipe=enriching,tier=basic,type=digital_miner]
mekanism:machineblock[active=false,facing=south,recipe=enriching,tier=basic,type=basic_factory]
mekanism:machineblock[active=false,facing=south,recipe=enriching,tier=basic,type=advanced_factory]
mekanism:machineblock[active=false,facing=south,recipe=enriching,tier=basic,type=elite_factory]
mekanism:machineblock[active=false,facing=south,recipe=enriching,tier=basic,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=south,recipe=enriching,tier=basic,type=purification_chamber]
mekanism:machineblock[active=false,facing=south,recipe=enriching,tier=basic,type=energized_smelter]
mekanism:machineblock[active=false,facing=south,recipe=enriching,tier=basic,type=teleporter]
mekanism:machineblock[active=false,facing=south,recipe=enriching,tier=basic,type=electric_pump]
mekanism:machineblock[active=false,facing=south,recipe=enriching,tier=basic,type=personal_chest]
mekanism:machineblock[active=false,facing=south,recipe=enriching,tier=basic,type=chargepad]
mekanism:machineblock[active=false,facing=south,recipe=enriching,tier=basic,type=logistical_sorter]
mekanism:machineblock[active=false,facing=south,recipe=enriching,tier=advanced,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=south,recipe=enriching,tier=advanced,type=osmium_compressor]
mekanism:machineblock[active=false,facing=south,recipe=enriching,tier=advanced,type=combiner]
mekanism:machineblock[active=false,facing=south,recipe=enriching,tier=advanced,type=crusher]
mekanism:machineblock[active=false,facing=south,recipe=enriching,tier=advanced,type=digital_miner]
mekanism:machineblock[active=false,facing=south,recipe=enriching,tier=advanced,type=basic_factory]
mekanism:machineblock[active=false,facing=south,recipe=enriching,tier=advanced,type=advanced_factory]
mekanism:machineblock[active=false,facing=south,recipe=enriching,tier=advanced,type=elite_factory]
mekanism:machineblock[active=false,facing=south,recipe=enriching,tier=advanced,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=south,recipe=enriching,tier=advanced,type=purification_chamber]
mekanism:machineblock[active=false,facing=south,recipe=enriching,tier=advanced,type=energized_smelter]
mekanism:machineblock[active=false,facing=south,recipe=enriching,tier=advanced,type=teleporter]
mekanism:machineblock[active=false,facing=south,recipe=enriching,tier=advanced,type=electric_pump]
mekanism:machineblock[active=false,facing=south,recipe=enriching,tier=advanced,type=personal_chest]
mekanism:machineblock[active=false,facing=south,recipe=enriching,tier=advanced,type=chargepad]
mekanism:machineblock[active=false,facing=south,recipe=enriching,tier=advanced,type=logistical_sorter]
mekanism:machineblock[active=false,facing=south,recipe=enriching,tier=elite,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=south,recipe=enriching,tier=elite,type=osmium_compressor]
mekanism:machineblock[active=false,facing=south,recipe=enriching,tier=elite,type=combiner]
mekanism:machineblock[active=false,facing=south,recipe=enriching,tier=elite,type=crusher]
mekanism:machineblock[active=false,facing=south,recipe=enriching,tier=elite,type=digital_miner]
mekanism:machineblock[active=false,facing=south,recipe=enriching,tier=elite,type=basic_factory]
mekanism:machineblock[active=false,facing=south,recipe=enriching,tier=elite,type=advanced_factory]
mekanism:machineblock[active=false,facing=south,recipe=enriching,tier=elite,type=elite_factory]
mekanism:machineblock[active=false,facing=south,recipe=enriching,tier=elite,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=south,recipe=enriching,tier=elite,type=purification_chamber]
mekanism:machineblock[active=false,facing=south,recipe=enriching,tier=elite,type=energized_smelter]
mekanism:machineblock[active=false,facing=south,recipe=enriching,tier=elite,type=teleporter]
mekanism:machineblock[active=false,facing=south,recipe=enriching,tier=elite,type=electric_pump]
mekanism:machineblock[active=false,facing=south,recipe=enriching,tier=elite,type=personal_chest]
mekanism:machineblock[active=false,facing=south,recipe=enriching,tier=elite,type=chargepad]
mekanism:machineblock[active=false,facing=south,recipe=enriching,tier=elite,type=logistical_sorter]
mekanism:machineblock[active=false,facing=south,recipe=enriching,tier=ultimate,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=south,recipe=enriching,tier=ultimate,type=osmium_compressor]
mekanism:machineblock[active=false,facing=south,recipe=enriching,tier=ultimate,type=combiner]
mekanism:machineblock[active=false,facing=south,recipe=enriching,tier=ultimate,type=crusher]
mekanism:machineblock[active=false,facing=south,recipe=enriching,tier=ultimate,type=digital_miner]
mekanism:machineblock[active=false,facing=south,recipe=enriching,tier=ultimate,type=basic_factory]
mekanism:machineblock[active=false,facing=south,recipe=enriching,tier=ultimate,type=advanced_factory]
mekanism:machineblock[active=false,facing=south,recipe=enriching,tier=ultimate,type=elite_factory]
mekanism:machineblock[active=false,facing=south,recipe=enriching,tier=ultimate,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=south,recipe=enriching,tier=ultimate,type=purification_chamber]
mekanism:machineblock[active=false,facing=south,recipe=enriching,tier=ultimate,type=energized_smelter]
mekanism:machineblock[active=false,facing=south,recipe=enriching,tier=ultimate,type=teleporter]
mekanism:machineblock[active=false,facing=south,recipe=enriching,tier=ultimate,type=electric_pump]
mekanism:machineblock[active=false,facing=south,recipe=enriching,tier=ultimate,type=personal_chest]
mekanism:machineblock[active=false,facing=south,recipe=enriching,tier=ultimate,type=chargepad]
mekanism:machineblock[active=false,facing=south,recipe=enriching,tier=ultimate,type=logistical_sorter]
mekanism:machineblock[active=false,facing=south,recipe=enriching,tier=creative,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=south,recipe=enriching,tier=creative,type=osmium_compressor]
mekanism:machineblock[active=false,facing=south,recipe=enriching,tier=creative,type=combiner]
mekanism:machineblock[active=false,facing=south,recipe=enriching,tier=creative,type=crusher]
mekanism:machineblock[active=false,facing=south,recipe=enriching,tier=creative,type=digital_miner]
mekanism:machineblock[active=false,facing=south,recipe=enriching,tier=creative,type=basic_factory]
mekanism:machineblock[active=false,facing=south,recipe=enriching,tier=creative,type=advanced_factory]
mekanism:machineblock[active=false,facing=south,recipe=enriching,tier=creative,type=elite_factory]
mekanism:machineblock[active=false,facing=south,recipe=enriching,tier=creative,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=south,recipe=enriching,tier=creative,type=purification_chamber]
mekanism:machineblock[active=false,facing=south,recipe=enriching,tier=creative,type=energized_smelter]
mekanism:machineblock[active=false,facing=south,recipe=enriching,tier=creative,type=teleporter]
mekanism:machineblock[active=false,facing=south,recipe=enriching,tier=creative,type=electric_pump]
mekanism:machineblock[active=false,facing=south,recipe=enriching,tier=creative,type=personal_chest]
mekanism:machineblock[active=false,facing=south,recipe=enriching,tier=creative,type=chargepad]
mekanism:machineblock[active=false,facing=south,recipe=enriching,tier=creative,type=logistical_sorter]
mekanism:machineblock[active=false,facing=south,recipe=crushing,tier=basic,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=south,recipe=crushing,tier=basic,type=osmium_compressor]
mekanism:machineblock[active=false,facing=south,recipe=crushing,tier=basic,type=combiner]
mekanism:machineblock[active=false,facing=south,recipe=crushing,tier=basic,type=crusher]
mekanism:machineblock[active=false,facing=south,recipe=crushing,tier=basic,type=digital_miner]
mekanism:machineblock[active=false,facing=south,recipe=crushing,tier=basic,type=basic_factory]
mekanism:machineblock[active=false,facing=south,recipe=crushing,tier=basic,type=advanced_factory]
mekanism:machineblock[active=false,facing=south,recipe=crushing,tier=basic,type=elite_factory]
mekanism:machineblock[active=false,facing=south,recipe=crushing,tier=basic,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=south,recipe=crushing,tier=basic,type=purification_chamber]
mekanism:machineblock[active=false,facing=south,recipe=crushing,tier=basic,type=energized_smelter]
mekanism:machineblock[active=false,facing=south,recipe=crushing,tier=basic,type=teleporter]
mekanism:machineblock[active=false,facing=south,recipe=crushing,tier=basic,type=electric_pump]
mekanism:machineblock[active=false,facing=south,recipe=crushing,tier=basic,type=personal_chest]
mekanism:machineblock[active=false,facing=south,recipe=crushing,tier=basic,type=chargepad]
mekanism:machineblock[active=false,facing=south,recipe=crushing,tier=basic,type=logistical_sorter]
mekanism:machineblock[active=false,facing=south,recipe=crushing,tier=advanced,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=south,recipe=crushing,tier=advanced,type=osmium_compressor]
mekanism:machineblock[active=false,facing=south,recipe=crushing,tier=advanced,type=combiner]
mekanism:machineblock[active=false,facing=south,recipe=crushing,tier=advanced,type=crusher]
mekanism:machineblock[active=false,facing=south,recipe=crushing,tier=advanced,type=digital_miner]
mekanism:machineblock[active=false,facing=south,recipe=crushing,tier=advanced,type=basic_factory]
mekanism:machineblock[active=false,facing=south,recipe=crushing,tier=advanced,type=advanced_factory]
mekanism:machineblock[active=false,facing=south,recipe=crushing,tier=advanced,type=elite_factory]
mekanism:machineblock[active=false,facing=south,recipe=crushing,tier=advanced,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=south,recipe=crushing,tier=advanced,type=purification_chamber]
mekanism:machineblock[active=false,facing=south,recipe=crushing,tier=advanced,type=energized_smelter]
mekanism:machineblock[active=false,facing=south,recipe=crushing,tier=advanced,type=teleporter]
mekanism:machineblock[active=false,facing=south,recipe=crushing,tier=advanced,type=electric_pump]
mekanism:machineblock[active=false,facing=south,recipe=crushing,tier=advanced,type=personal_chest]
mekanism:machineblock[active=false,facing=south,recipe=crushing,tier=advanced,type=chargepad]
mekanism:machineblock[active=false,facing=south,recipe=crushing,tier=advanced,type=logistical_sorter]
mekanism:machineblock[active=false,facing=south,recipe=crushing,tier=elite,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=south,recipe=crushing,tier=elite,type=osmium_compressor]
mekanism:machineblock[active=false,facing=south,recipe=crushing,tier=elite,type=combiner]
mekanism:machineblock[active=false,facing=south,recipe=crushing,tier=elite,type=crusher]
mekanism:machineblock[active=false,facing=south,recipe=crushing,tier=elite,type=digital_miner]
mekanism:machineblock[active=false,facing=south,recipe=crushing,tier=elite,type=basic_factory]
mekanism:machineblock[active=false,facing=south,recipe=crushing,tier=elite,type=advanced_factory]
mekanism:machineblock[active=false,facing=south,recipe=crushing,tier=elite,type=elite_factory]
mekanism:machineblock[active=false,facing=south,recipe=crushing,tier=elite,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=south,recipe=crushing,tier=elite,type=purification_chamber]
mekanism:machineblock[active=false,facing=south,recipe=crushing,tier=elite,type=energized_smelter]
mekanism:machineblock[active=false,facing=south,recipe=crushing,tier=elite,type=teleporter]
mekanism:machineblock[active=false,facing=south,recipe=crushing,tier=elite,type=electric_pump]
mekanism:machineblock[active=false,facing=south,recipe=crushing,tier=elite,type=personal_chest]
mekanism:machineblock[active=false,facing=south,recipe=crushing,tier=elite,type=chargepad]
mekanism:machineblock[active=false,facing=south,recipe=crushing,tier=elite,type=logistical_sorter]
mekanism:machineblock[active=false,facing=south,recipe=crushing,tier=ultimate,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=south,recipe=crushing,tier=ultimate,type=osmium_compressor]
mekanism:machineblock[active=false,facing=south,recipe=crushing,tier=ultimate,type=combiner]
mekanism:machineblock[active=false,facing=south,recipe=crushing,tier=ultimate,type=crusher]
mekanism:machineblock[active=false,facing=south,recipe=crushing,tier=ultimate,type=digital_miner]
mekanism:machineblock[active=false,facing=south,recipe=crushing,tier=ultimate,type=basic_factory]
mekanism:machineblock[active=false,facing=south,recipe=crushing,tier=ultimate,type=advanced_factory]
mekanism:machineblock[active=false,facing=south,recipe=crushing,tier=ultimate,type=elite_factory]
mekanism:machineblock[active=false,facing=south,recipe=crushing,tier=ultimate,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=south,recipe=crushing,tier=ultimate,type=purification_chamber]
mekanism:machineblock[active=false,facing=south,recipe=crushing,tier=ultimate,type=energized_smelter]
mekanism:machineblock[active=false,facing=south,recipe=crushing,tier=ultimate,type=teleporter]
mekanism:machineblock[active=false,facing=south,recipe=crushing,tier=ultimate,type=electric_pump]
mekanism:machineblock[active=false,facing=south,recipe=crushing,tier=ultimate,type=personal_chest]
mekanism:machineblock[active=false,facing=south,recipe=crushing,tier=ultimate,type=chargepad]
mekanism:machineblock[active=false,facing=south,recipe=crushing,tier=ultimate,type=logistical_sorter]
mekanism:machineblock[active=false,facing=south,recipe=crushing,tier=creative,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=south,recipe=crushing,tier=creative,type=osmium_compressor]
mekanism:machineblock[active=false,facing=south,recipe=crushing,tier=creative,type=combiner]
mekanism:machineblock[active=false,facing=south,recipe=crushing,tier=creative,type=crusher]
mekanism:machineblock[active=false,facing=south,recipe=crushing,tier=creative,type=digital_miner]
mekanism:machineblock[active=false,facing=south,recipe=crushing,tier=creative,type=basic_factory]
mekanism:machineblock[active=false,facing=south,recipe=crushing,tier=creative,type=advanced_factory]
mekanism:machineblock[active=false,facing=south,recipe=crushing,tier=creative,type=elite_factory]
mekanism:machineblock[active=false,facing=south,recipe=crushing,tier=creative,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=south,recipe=crushing,tier=creative,type=purification_chamber]
mekanism:machineblock[active=false,facing=south,recipe=crushing,tier=creative,type=energized_smelter]
mekanism:machineblock[active=false,facing=south,recipe=crushing,tier=creative,type=teleporter]
mekanism:machineblock[active=false,facing=south,recipe=crushing,tier=creative,type=electric_pump]
mekanism:machineblock[active=false,facing=south,recipe=crushing,tier=creative,type=personal_chest]
mekanism:machineblock[active=false,facing=south,recipe=crushing,tier=creative,type=chargepad]
mekanism:machineblock[active=false,facing=south,recipe=crushing,tier=creative,type=logistical_sorter]
mekanism:machineblock[active=false,facing=south,recipe=compressing,tier=basic,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=south,recipe=compressing,tier=basic,type=osmium_compressor]
mekanism:machineblock[active=false,facing=south,recipe=compressing,tier=basic,type=combiner]
mekanism:machineblock[active=false,facing=south,recipe=compressing,tier=basic,type=crusher]
mekanism:machineblock[active=false,facing=south,recipe=compressing,tier=basic,type=digital_miner]
mekanism:machineblock[active=false,facing=south,recipe=compressing,tier=basic,type=basic_factory]
mekanism:machineblock[active=false,facing=south,recipe=compressing,tier=basic,type=advanced_factory]
mekanism:machineblock[active=false,facing=south,recipe=compressing,tier=basic,type=elite_factory]
mekanism:machineblock[active=false,facing=south,recipe=compressing,tier=basic,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=south,recipe=compressing,tier=basic,type=purification_chamber]
mekanism:machineblock[active=false,facing=south,recipe=compressing,tier=basic,type=energized_smelter]
mekanism:machineblock[active=false,facing=south,recipe=compressing,tier=basic,type=teleporter]
mekanism:machineblock[active=false,facing=south,recipe=compressing,tier=basic,type=electric_pump]
mekanism:machineblock[active=false,facing=south,recipe=compressing,tier=basic,type=personal_chest]
mekanism:machineblock[active=false,facing=south,recipe=compressing,tier=basic,type=chargepad]
mekanism:machineblock[active=false,facing=south,recipe=compressing,tier=basic,type=logistical_sorter]
mekanism:machineblock[active=false,facing=south,recipe=compressing,tier=advanced,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=south,recipe=compressing,tier=advanced,type=osmium_compressor]
mekanism:machineblock[active=false,facing=south,recipe=compressing,tier=advanced,type=combiner]
mekanism:machineblock[active=false,facing=south,recipe=compressing,tier=advanced,type=crusher]
mekanism:machineblock[active=false,facing=south,recipe=compressing,tier=advanced,type=digital_miner]
mekanism:machineblock[active=false,facing=south,recipe=compressing,tier=advanced,type=basic_factory]
mekanism:machineblock[active=false,facing=south,recipe=compressing,tier=advanced,type=advanced_factory]
mekanism:machineblock[active=false,facing=south,recipe=compressing,tier=advanced,type=elite_factory]
mekanism:machineblock[active=false,facing=south,recipe=compressing,tier=advanced,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=south,recipe=compressing,tier=advanced,type=purification_chamber]
mekanism:machineblock[active=false,facing=south,recipe=compressing,tier=advanced,type=energized_smelter]
mekanism:machineblock[active=false,facing=south,recipe=compressing,tier=advanced,type=teleporter]
mekanism:machineblock[active=false,facing=south,recipe=compressing,tier=advanced,type=electric_pump]
mekanism:machineblock[active=false,facing=south,recipe=compressing,tier=advanced,type=personal_chest]
mekanism:machineblock[active=false,facing=south,recipe=compressing,tier=advanced,type=chargepad]
mekanism:machineblock[active=false,facing=south,recipe=compressing,tier=advanced,type=logistical_sorter]
mekanism:machineblock[active=false,facing=south,recipe=compressing,tier=elite,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=south,recipe=compressing,tier=elite,type=osmium_compressor]
mekanism:machineblock[active=false,facing=south,recipe=compressing,tier=elite,type=combiner]
mekanism:machineblock[active=false,facing=south,recipe=compressing,tier=elite,type=crusher]
mekanism:machineblock[active=false,facing=south,recipe=compressing,tier=elite,type=digital_miner]
mekanism:machineblock[active=false,facing=south,recipe=compressing,tier=elite,type=basic_factory]
mekanism:machineblock[active=false,facing=south,recipe=compressing,tier=elite,type=advanced_factory]
mekanism:machineblock[active=false,facing=south,recipe=compressing,tier=elite,type=elite_factory]
mekanism:machineblock[active=false,facing=south,recipe=compressing,tier=elite,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=south,recipe=compressing,tier=elite,type=purification_chamber]
mekanism:machineblock[active=false,facing=south,recipe=compressing,tier=elite,type=energized_smelter]
mekanism:machineblock[active=false,facing=south,recipe=compressing,tier=elite,type=teleporter]
mekanism:machineblock[active=false,facing=south,recipe=compressing,tier=elite,type=electric_pump]
mekanism:machineblock[active=false,facing=south,recipe=compressing,tier=elite,type=personal_chest]
mekanism:machineblock[active=false,facing=south,recipe=compressing,tier=elite,type=chargepad]
mekanism:machineblock[active=false,facing=south,recipe=compressing,tier=elite,type=logistical_sorter]
mekanism:machineblock[active=false,facing=south,recipe=compressing,tier=ultimate,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=south,recipe=compressing,tier=ultimate,type=osmium_compressor]
mekanism:machineblock[active=false,facing=south,recipe=compressing,tier=ultimate,type=combiner]
mekanism:machineblock[active=false,facing=south,recipe=compressing,tier=ultimate,type=crusher]
mekanism:machineblock[active=false,facing=south,recipe=compressing,tier=ultimate,type=digital_miner]
mekanism:machineblock[active=false,facing=south,recipe=compressing,tier=ultimate,type=basic_factory]
mekanism:machineblock[active=false,facing=south,recipe=compressing,tier=ultimate,type=advanced_factory]
mekanism:machineblock[active=false,facing=south,recipe=compressing,tier=ultimate,type=elite_factory]
mekanism:machineblock[active=false,facing=south,recipe=compressing,tier=ultimate,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=south,recipe=compressing,tier=ultimate,type=purification_chamber]
mekanism:machineblock[active=false,facing=south,recipe=compressing,tier=ultimate,type=energized_smelter]
mekanism:machineblock[active=false,facing=south,recipe=compressing,tier=ultimate,type=teleporter]
mekanism:machineblock[active=false,facing=south,recipe=compressing,tier=ultimate,type=electric_pump]
mekanism:machineblock[active=false,facing=south,recipe=compressing,tier=ultimate,type=personal_chest]
mekanism:machineblock[active=false,facing=south,recipe=compressing,tier=ultimate,type=chargepad]
mekanism:machineblock[active=false,facing=south,recipe=compressing,tier=ultimate,type=logistical_sorter]
mekanism:machineblock[active=false,facing=south,recipe=compressing,tier=creative,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=south,recipe=compressing,tier=creative,type=osmium_compressor]
mekanism:machineblock[active=false,facing=south,recipe=compressing,tier=creative,type=combiner]
mekanism:machineblock[active=false,facing=south,recipe=compressing,tier=creative,type=crusher]
mekanism:machineblock[active=false,facing=south,recipe=compressing,tier=creative,type=digital_miner]
mekanism:machineblock[active=false,facing=south,recipe=compressing,tier=creative,type=basic_factory]
mekanism:machineblock[active=false,facing=south,recipe=compressing,tier=creative,type=advanced_factory]
mekanism:machineblock[active=false,facing=south,recipe=compressing,tier=creative,type=elite_factory]
mekanism:machineblock[active=false,facing=south,recipe=compressing,tier=creative,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=south,recipe=compressing,tier=creative,type=purification_chamber]
mekanism:machineblock[active=false,facing=south,recipe=compressing,tier=creative,type=energized_smelter]
mekanism:machineblock[active=false,facing=south,recipe=compressing,tier=creative,type=teleporter]
mekanism:machineblock[active=false,facing=south,recipe=compressing,tier=creative,type=electric_pump]
mekanism:machineblock[active=false,facing=south,recipe=compressing,tier=creative,type=personal_chest]
mekanism:machineblock[active=false,facing=south,recipe=compressing,tier=creative,type=chargepad]
mekanism:machineblock[active=false,facing=south,recipe=compressing,tier=creative,type=logistical_sorter]
mekanism:machineblock[active=false,facing=south,recipe=combining,tier=basic,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=south,recipe=combining,tier=basic,type=osmium_compressor]
mekanism:machineblock[active=false,facing=south,recipe=combining,tier=basic,type=combiner]
mekanism:machineblock[active=false,facing=south,recipe=combining,tier=basic,type=crusher]
mekanism:machineblock[active=false,facing=south,recipe=combining,tier=basic,type=digital_miner]
mekanism:machineblock[active=false,facing=south,recipe=combining,tier=basic,type=basic_factory]
mekanism:machineblock[active=false,facing=south,recipe=combining,tier=basic,type=advanced_factory]
mekanism:machineblock[active=false,facing=south,recipe=combining,tier=basic,type=elite_factory]
mekanism:machineblock[active=false,facing=south,recipe=combining,tier=basic,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=south,recipe=combining,tier=basic,type=purification_chamber]
mekanism:machineblock[active=false,facing=south,recipe=combining,tier=basic,type=energized_smelter]
mekanism:machineblock[active=false,facing=south,recipe=combining,tier=basic,type=teleporter]
mekanism:machineblock[active=false,facing=south,recipe=combining,tier=basic,type=electric_pump]
mekanism:machineblock[active=false,facing=south,recipe=combining,tier=basic,type=personal_chest]
mekanism:machineblock[active=false,facing=south,recipe=combining,tier=basic,type=chargepad]
mekanism:machineblock[active=false,facing=south,recipe=combining,tier=basic,type=logistical_sorter]
mekanism:machineblock[active=false,facing=south,recipe=combining,tier=advanced,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=south,recipe=combining,tier=advanced,type=osmium_compressor]
mekanism:machineblock[active=false,facing=south,recipe=combining,tier=advanced,type=combiner]
mekanism:machineblock[active=false,facing=south,recipe=combining,tier=advanced,type=crusher]
mekanism:machineblock[active=false,facing=south,recipe=combining,tier=advanced,type=digital_miner]
mekanism:machineblock[active=false,facing=south,recipe=combining,tier=advanced,type=basic_factory]
mekanism:machineblock[active=false,facing=south,recipe=combining,tier=advanced,type=advanced_factory]
mekanism:machineblock[active=false,facing=south,recipe=combining,tier=advanced,type=elite_factory]
mekanism:machineblock[active=false,facing=south,recipe=combining,tier=advanced,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=south,recipe=combining,tier=advanced,type=purification_chamber]
mekanism:machineblock[active=false,facing=south,recipe=combining,tier=advanced,type=energized_smelter]
mekanism:machineblock[active=false,facing=south,recipe=combining,tier=advanced,type=teleporter]
mekanism:machineblock[active=false,facing=south,recipe=combining,tier=advanced,type=electric_pump]
mekanism:machineblock[active=false,facing=south,recipe=combining,tier=advanced,type=personal_chest]
mekanism:machineblock[active=false,facing=south,recipe=combining,tier=advanced,type=chargepad]
mekanism:machineblock[active=false,facing=south,recipe=combining,tier=advanced,type=logistical_sorter]
mekanism:machineblock[active=false,facing=south,recipe=combining,tier=elite,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=south,recipe=combining,tier=elite,type=osmium_compressor]
mekanism:machineblock[active=false,facing=south,recipe=combining,tier=elite,type=combiner]
mekanism:machineblock[active=false,facing=south,recipe=combining,tier=elite,type=crusher]
mekanism:machineblock[active=false,facing=south,recipe=combining,tier=elite,type=digital_miner]
mekanism:machineblock[active=false,facing=south,recipe=combining,tier=elite,type=basic_factory]
mekanism:machineblock[active=false,facing=south,recipe=combining,tier=elite,type=advanced_factory]
mekanism:machineblock[active=false,facing=south,recipe=combining,tier=elite,type=elite_factory]
mekanism:machineblock[active=false,facing=south,recipe=combining,tier=elite,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=south,recipe=combining,tier=elite,type=purification_chamber]
mekanism:machineblock[active=false,facing=south,recipe=combining,tier=elite,type=energized_smelter]
mekanism:machineblock[active=false,facing=south,recipe=combining,tier=elite,type=teleporter]
mekanism:machineblock[active=false,facing=south,recipe=combining,tier=elite,type=electric_pump]
mekanism:machineblock[active=false,facing=south,recipe=combining,tier=elite,type=personal_chest]
mekanism:machineblock[active=false,facing=south,recipe=combining,tier=elite,type=chargepad]
mekanism:machineblock[active=false,facing=south,recipe=combining,tier=elite,type=logistical_sorter]
mekanism:machineblock[active=false,facing=south,recipe=combining,tier=ultimate,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=south,recipe=combining,tier=ultimate,type=osmium_compressor]
mekanism:machineblock[active=false,facing=south,recipe=combining,tier=ultimate,type=combiner]
mekanism:machineblock[active=false,facing=south,recipe=combining,tier=ultimate,type=crusher]
mekanism:machineblock[active=false,facing=south,recipe=combining,tier=ultimate,type=digital_miner]
mekanism:machineblock[active=false,facing=south,recipe=combining,tier=ultimate,type=basic_factory]
mekanism:machineblock[active=false,facing=south,recipe=combining,tier=ultimate,type=advanced_factory]
mekanism:machineblock[active=false,facing=south,recipe=combining,tier=ultimate,type=elite_factory]
mekanism:machineblock[active=false,facing=south,recipe=combining,tier=ultimate,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=south,recipe=combining,tier=ultimate,type=purification_chamber]
mekanism:machineblock[active=false,facing=south,recipe=combining,tier=ultimate,type=energized_smelter]
mekanism:machineblock[active=false,facing=south,recipe=combining,tier=ultimate,type=teleporter]
mekanism:machineblock[active=false,facing=south,recipe=combining,tier=ultimate,type=electric_pump]
mekanism:machineblock[active=false,facing=south,recipe=combining,tier=ultimate,type=personal_chest]
mekanism:machineblock[active=false,facing=south,recipe=combining,tier=ultimate,type=chargepad]
mekanism:machineblock[active=false,facing=south,recipe=combining,tier=ultimate,type=logistical_sorter]
mekanism:machineblock[active=false,facing=south,recipe=combining,tier=creative,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=south,recipe=combining,tier=creative,type=osmium_compressor]
mekanism:machineblock[active=false,facing=south,recipe=combining,tier=creative,type=combiner]
mekanism:machineblock[active=false,facing=south,recipe=combining,tier=creative,type=crusher]
mekanism:machineblock[active=false,facing=south,recipe=combining,tier=creative,type=digital_miner]
mekanism:machineblock[active=false,facing=south,recipe=combining,tier=creative,type=basic_factory]
mekanism:machineblock[active=false,facing=south,recipe=combining,tier=creative,type=advanced_factory]
mekanism:machineblock[active=false,facing=south,recipe=combining,tier=creative,type=elite_factory]
mekanism:machineblock[active=false,facing=south,recipe=combining,tier=creative,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=south,recipe=combining,tier=creative,type=purification_chamber]
mekanism:machineblock[active=false,facing=south,recipe=combining,tier=creative,type=energized_smelter]
mekanism:machineblock[active=false,facing=south,recipe=combining,tier=creative,type=teleporter]
mekanism:machineblock[active=false,facing=south,recipe=combining,tier=creative,type=electric_pump]
mekanism:machineblock[active=false,facing=south,recipe=combining,tier=creative,type=personal_chest]
mekanism:machineblock[active=false,facing=south,recipe=combining,tier=creative,type=chargepad]
mekanism:machineblock[active=false,facing=south,recipe=combining,tier=creative,type=logistical_sorter]
mekanism:machineblock[active=false,facing=south,recipe=purifying,tier=basic,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=south,recipe=purifying,tier=basic,type=osmium_compressor]
mekanism:machineblock[active=false,facing=south,recipe=purifying,tier=basic,type=combiner]
mekanism:machineblock[active=false,facing=south,recipe=purifying,tier=basic,type=crusher]
mekanism:machineblock[active=false,facing=south,recipe=purifying,tier=basic,type=digital_miner]
mekanism:machineblock[active=false,facing=south,recipe=purifying,tier=basic,type=basic_factory]
mekanism:machineblock[active=false,facing=south,recipe=purifying,tier=basic,type=advanced_factory]
mekanism:machineblock[active=false,facing=south,recipe=purifying,tier=basic,type=elite_factory]
mekanism:machineblock[active=false,facing=south,recipe=purifying,tier=basic,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=south,recipe=purifying,tier=basic,type=purification_chamber]
mekanism:machineblock[active=false,facing=south,recipe=purifying,tier=basic,type=energized_smelter]
mekanism:machineblock[active=false,facing=south,recipe=purifying,tier=basic,type=teleporter]
mekanism:machineblock[active=false,facing=south,recipe=purifying,tier=basic,type=electric_pump]
mekanism:machineblock[active=false,facing=south,recipe=purifying,tier=basic,type=personal_chest]
mekanism:machineblock[active=false,facing=south,recipe=purifying,tier=basic,type=chargepad]
mekanism:machineblock[active=false,facing=south,recipe=purifying,tier=basic,type=logistical_sorter]
mekanism:machineblock[active=false,facing=south,recipe=purifying,tier=advanced,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=south,recipe=purifying,tier=advanced,type=osmium_compressor]
mekanism:machineblock[active=false,facing=south,recipe=purifying,tier=advanced,type=combiner]
mekanism:machineblock[active=false,facing=south,recipe=purifying,tier=advanced,type=crusher]
mekanism:machineblock[active=false,facing=south,recipe=purifying,tier=advanced,type=digital_miner]
mekanism:machineblock[active=false,facing=south,recipe=purifying,tier=advanced,type=basic_factory]
mekanism:machineblock[active=false,facing=south,recipe=purifying,tier=advanced,type=advanced_factory]
mekanism:machineblock[active=false,facing=south,recipe=purifying,tier=advanced,type=elite_factory]
mekanism:machineblock[active=false,facing=south,recipe=purifying,tier=advanced,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=south,recipe=purifying,tier=advanced,type=purification_chamber]
mekanism:machineblock[active=false,facing=south,recipe=purifying,tier=advanced,type=energized_smelter]
mekanism:machineblock[active=false,facing=south,recipe=purifying,tier=advanced,type=teleporter]
mekanism:machineblock[active=false,facing=south,recipe=purifying,tier=advanced,type=electric_pump]
mekanism:machineblock[active=false,facing=south,recipe=purifying,tier=advanced,type=personal_chest]
mekanism:machineblock[active=false,facing=south,recipe=purifying,tier=advanced,type=chargepad]
mekanism:machineblock[active=false,facing=south,recipe=purifying,tier=advanced,type=logistical_sorter]
mekanism:machineblock[active=false,facing=south,recipe=purifying,tier=elite,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=south,recipe=purifying,tier=elite,type=osmium_compressor]
mekanism:machineblock[active=false,facing=south,recipe=purifying,tier=elite,type=combiner]
mekanism:machineblock[active=false,facing=south,recipe=purifying,tier=elite,type=crusher]
mekanism:machineblock[active=false,facing=south,recipe=purifying,tier=elite,type=digital_miner]
mekanism:machineblock[active=false,facing=south,recipe=purifying,tier=elite,type=basic_factory]
mekanism:machineblock[active=false,facing=south,recipe=purifying,tier=elite,type=advanced_factory]
mekanism:machineblock[active=false,facing=south,recipe=purifying,tier=elite,type=elite_factory]
mekanism:machineblock[active=false,facing=south,recipe=purifying,tier=elite,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=south,recipe=purifying,tier=elite,type=purification_chamber]
mekanism:machineblock[active=false,facing=south,recipe=purifying,tier=elite,type=energized_smelter]
mekanism:machineblock[active=false,facing=south,recipe=purifying,tier=elite,type=teleporter]
mekanism:machineblock[active=false,facing=south,recipe=purifying,tier=elite,type=electric_pump]
mekanism:machineblock[active=false,facing=south,recipe=purifying,tier=elite,type=personal_chest]
mekanism:machineblock[active=false,facing=south,recipe=purifying,tier=elite,type=chargepad]
mekanism:machineblock[active=false,facing=south,recipe=purifying,tier=elite,type=logistical_sorter]
mekanism:machineblock[active=false,facing=south,recipe=purifying,tier=ultimate,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=south,recipe=purifying,tier=ultimate,type=osmium_compressor]
mekanism:machineblock[active=false,facing=south,recipe=purifying,tier=ultimate,type=combiner]
mekanism:machineblock[active=false,facing=south,recipe=purifying,tier=ultimate,type=crusher]
mekanism:machineblock[active=false,facing=south,recipe=purifying,tier=ultimate,type=digital_miner]
mekanism:machineblock[active=false,facing=south,recipe=purifying,tier=ultimate,type=basic_factory]
mekanism:machineblock[active=false,facing=south,recipe=purifying,tier=ultimate,type=advanced_factory]
mekanism:machineblock[active=false,facing=south,recipe=purifying,tier=ultimate,type=elite_factory]
mekanism:machineblock[active=false,facing=south,recipe=purifying,tier=ultimate,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=south,recipe=purifying,tier=ultimate,type=purification_chamber]
mekanism:machineblock[active=false,facing=south,recipe=purifying,tier=ultimate,type=energized_smelter]
mekanism:machineblock[active=false,facing=south,recipe=purifying,tier=ultimate,type=teleporter]
mekanism:machineblock[active=false,facing=south,recipe=purifying,tier=ultimate,type=electric_pump]
mekanism:machineblock[active=false,facing=south,recipe=purifying,tier=ultimate,type=personal_chest]
mekanism:machineblock[active=false,facing=south,recipe=purifying,tier=ultimate,type=chargepad]
mekanism:machineblock[active=false,facing=south,recipe=purifying,tier=ultimate,type=logistical_sorter]
mekanism:machineblock[active=false,facing=south,recipe=purifying,tier=creative,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=south,recipe=purifying,tier=creative,type=osmium_compressor]
mekanism:machineblock[active=false,facing=south,recipe=purifying,tier=creative,type=combiner]
mekanism:machineblock[active=false,facing=south,recipe=purifying,tier=creative,type=crusher]
mekanism:machineblock[active=false,facing=south,recipe=purifying,tier=creative,type=digital_miner]
mekanism:machineblock[active=false,facing=south,recipe=purifying,tier=creative,type=basic_factory]
mekanism:machineblock[active=false,facing=south,recipe=purifying,tier=creative,type=advanced_factory]
mekanism:machineblock[active=false,facing=south,recipe=purifying,tier=creative,type=elite_factory]
mekanism:machineblock[active=false,facing=south,recipe=purifying,tier=creative,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=south,recipe=purifying,tier=creative,type=purification_chamber]
mekanism:machineblock[active=false,facing=south,recipe=purifying,tier=creative,type=energized_smelter]
mekanism:machineblock[active=false,facing=south,recipe=purifying,tier=creative,type=teleporter]
mekanism:machineblock[active=false,facing=south,recipe=purifying,tier=creative,type=electric_pump]
mekanism:machineblock[active=false,facing=south,recipe=purifying,tier=creative,type=personal_chest]
mekanism:machineblock[active=false,facing=south,recipe=purifying,tier=creative,type=chargepad]
mekanism:machineblock[active=false,facing=south,recipe=purifying,tier=creative,type=logistical_sorter]
mekanism:machineblock[active=false,facing=south,recipe=injecting,tier=basic,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=south,recipe=injecting,tier=basic,type=osmium_compressor]
mekanism:machineblock[active=false,facing=south,recipe=injecting,tier=basic,type=combiner]
mekanism:machineblock[active=false,facing=south,recipe=injecting,tier=basic,type=crusher]
mekanism:machineblock[active=false,facing=south,recipe=injecting,tier=basic,type=digital_miner]
mekanism:machineblock[active=false,facing=south,recipe=injecting,tier=basic,type=basic_factory]
mekanism:machineblock[active=false,facing=south,recipe=injecting,tier=basic,type=advanced_factory]
mekanism:machineblock[active=false,facing=south,recipe=injecting,tier=basic,type=elite_factory]
mekanism:machineblock[active=false,facing=south,recipe=injecting,tier=basic,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=south,recipe=injecting,tier=basic,type=purification_chamber]
mekanism:machineblock[active=false,facing=south,recipe=injecting,tier=basic,type=energized_smelter]
mekanism:machineblock[active=false,facing=south,recipe=injecting,tier=basic,type=teleporter]
mekanism:machineblock[active=false,facing=south,recipe=injecting,tier=basic,type=electric_pump]
mekanism:machineblock[active=false,facing=south,recipe=injecting,tier=basic,type=personal_chest]
mekanism:machineblock[active=false,facing=south,recipe=injecting,tier=basic,type=chargepad]
mekanism:machineblock[active=false,facing=south,recipe=injecting,tier=basic,type=logistical_sorter]
mekanism:machineblock[active=false,facing=south,recipe=injecting,tier=advanced,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=south,recipe=injecting,tier=advanced,type=osmium_compressor]
mekanism:machineblock[active=false,facing=south,recipe=injecting,tier=advanced,type=combiner]
mekanism:machineblock[active=false,facing=south,recipe=injecting,tier=advanced,type=crusher]
mekanism:machineblock[active=false,facing=south,recipe=injecting,tier=advanced,type=digital_miner]
mekanism:machineblock[active=false,facing=south,recipe=injecting,tier=advanced,type=basic_factory]
mekanism:machineblock[active=false,facing=south,recipe=injecting,tier=advanced,type=advanced_factory]
mekanism:machineblock[active=false,facing=south,recipe=injecting,tier=advanced,type=elite_factory]
mekanism:machineblock[active=false,facing=south,recipe=injecting,tier=advanced,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=south,recipe=injecting,tier=advanced,type=purification_chamber]
mekanism:machineblock[active=false,facing=south,recipe=injecting,tier=advanced,type=energized_smelter]
mekanism:machineblock[active=false,facing=south,recipe=injecting,tier=advanced,type=teleporter]
mekanism:machineblock[active=false,facing=south,recipe=injecting,tier=advanced,type=electric_pump]
mekanism:machineblock[active=false,facing=south,recipe=injecting,tier=advanced,type=personal_chest]
mekanism:machineblock[active=false,facing=south,recipe=injecting,tier=advanced,type=chargepad]
mekanism:machineblock[active=false,facing=south,recipe=injecting,tier=advanced,type=logistical_sorter]
mekanism:machineblock[active=false,facing=south,recipe=injecting,tier=elite,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=south,recipe=injecting,tier=elite,type=osmium_compressor]
mekanism:machineblock[active=false,facing=south,recipe=injecting,tier=elite,type=combiner]
mekanism:machineblock[active=false,facing=south,recipe=injecting,tier=elite,type=crusher]
mekanism:machineblock[active=false,facing=south,recipe=injecting,tier=elite,type=digital_miner]
mekanism:machineblock[active=false,facing=south,recipe=injecting,tier=elite,type=basic_factory]
mekanism:machineblock[active=false,facing=south,recipe=injecting,tier=elite,type=advanced_factory]
mekanism:machineblock[active=false,facing=south,recipe=injecting,tier=elite,type=elite_factory]
mekanism:machineblock[active=false,facing=south,recipe=injecting,tier=elite,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=south,recipe=injecting,tier=elite,type=purification_chamber]
mekanism:machineblock[active=false,facing=south,recipe=injecting,tier=elite,type=energized_smelter]
mekanism:machineblock[active=false,facing=south,recipe=injecting,tier=elite,type=teleporter]
mekanism:machineblock[active=false,facing=south,recipe=injecting,tier=elite,type=electric_pump]
mekanism:machineblock[active=false,facing=south,recipe=injecting,tier=elite,type=personal_chest]
mekanism:machineblock[active=false,facing=south,recipe=injecting,tier=elite,type=chargepad]
mekanism:machineblock[active=false,facing=south,recipe=injecting,tier=elite,type=logistical_sorter]
mekanism:machineblock[active=false,facing=south,recipe=injecting,tier=ultimate,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=south,recipe=injecting,tier=ultimate,type=osmium_compressor]
mekanism:machineblock[active=false,facing=south,recipe=injecting,tier=ultimate,type=combiner]
mekanism:machineblock[active=false,facing=south,recipe=injecting,tier=ultimate,type=crusher]
mekanism:machineblock[active=false,facing=south,recipe=injecting,tier=ultimate,type=digital_miner]
mekanism:machineblock[active=false,facing=south,recipe=injecting,tier=ultimate,type=basic_factory]
mekanism:machineblock[active=false,facing=south,recipe=injecting,tier=ultimate,type=advanced_factory]
mekanism:machineblock[active=false,facing=south,recipe=injecting,tier=ultimate,type=elite_factory]
mekanism:machineblock[active=false,facing=south,recipe=injecting,tier=ultimate,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=south,recipe=injecting,tier=ultimate,type=purification_chamber]
mekanism:machineblock[active=false,facing=south,recipe=injecting,tier=ultimate,type=energized_smelter]
mekanism:machineblock[active=false,facing=south,recipe=injecting,tier=ultimate,type=teleporter]
mekanism:machineblock[active=false,facing=south,recipe=injecting,tier=ultimate,type=electric_pump]
mekanism:machineblock[active=false,facing=south,recipe=injecting,tier=ultimate,type=personal_chest]
mekanism:machineblock[active=false,facing=south,recipe=injecting,tier=ultimate,type=chargepad]
mekanism:machineblock[active=false,facing=south,recipe=injecting,tier=ultimate,type=logistical_sorter]
mekanism:machineblock[active=false,facing=south,recipe=injecting,tier=creative,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=south,recipe=injecting,tier=creative,type=osmium_compressor]
mekanism:machineblock[active=false,facing=south,recipe=injecting,tier=creative,type=combiner]
mekanism:machineblock[active=false,facing=south,recipe=injecting,tier=creative,type=crusher]
mekanism:machineblock[active=false,facing=south,recipe=injecting,tier=creative,type=digital_miner]
mekanism:machineblock[active=false,facing=south,recipe=injecting,tier=creative,type=basic_factory]
mekanism:machineblock[active=false,facing=south,recipe=injecting,tier=creative,type=advanced_factory]
mekanism:machineblock[active=false,facing=south,recipe=injecting,tier=creative,type=elite_factory]
mekanism:machineblock[active=false,facing=south,recipe=injecting,tier=creative,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=south,recipe=injecting,tier=creative,type=purification_chamber]
mekanism:machineblock[active=false,facing=south,recipe=injecting,tier=creative,type=energized_smelter]
mekanism:machineblock[active=false,facing=south,recipe=injecting,tier=creative,type=teleporter]
mekanism:machineblock[active=false,facing=south,recipe=injecting,tier=creative,type=electric_pump]
mekanism:machineblock[active=false,facing=south,recipe=injecting,tier=creative,type=personal_chest]
mekanism:machineblock[active=false,facing=south,recipe=injecting,tier=creative,type=chargepad]
mekanism:machineblock[active=false,facing=south,recipe=injecting,tier=creative,type=logistical_sorter]
mekanism:machineblock[active=false,facing=south,recipe=infusing,tier=basic,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=south,recipe=infusing,tier=basic,type=osmium_compressor]
mekanism:machineblock[active=false,facing=south,recipe=infusing,tier=basic,type=combiner]
mekanism:machineblock[active=false,facing=south,recipe=infusing,tier=basic,type=crusher]
mekanism:machineblock[active=false,facing=south,recipe=infusing,tier=basic,type=digital_miner]
mekanism:machineblock[active=false,facing=south,recipe=infusing,tier=basic,type=basic_factory]
mekanism:machineblock[active=false,facing=south,recipe=infusing,tier=basic,type=advanced_factory]
mekanism:machineblock[active=false,facing=south,recipe=infusing,tier=basic,type=elite_factory]
mekanism:machineblock[active=false,facing=south,recipe=infusing,tier=basic,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=south,recipe=infusing,tier=basic,type=purification_chamber]
mekanism:machineblock[active=false,facing=south,recipe=infusing,tier=basic,type=energized_smelter]
mekanism:machineblock[active=false,facing=south,recipe=infusing,tier=basic,type=teleporter]
mekanism:machineblock[active=false,facing=south,recipe=infusing,tier=basic,type=electric_pump]
mekanism:machineblock[active=false,facing=south,recipe=infusing,tier=basic,type=personal_chest]
mekanism:machineblock[active=false,facing=south,recipe=infusing,tier=basic,type=chargepad]
mekanism:machineblock[active=false,facing=south,recipe=infusing,tier=basic,type=logistical_sorter]
mekanism:machineblock[active=false,facing=south,recipe=infusing,tier=advanced,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=south,recipe=infusing,tier=advanced,type=osmium_compressor]
mekanism:machineblock[active=false,facing=south,recipe=infusing,tier=advanced,type=combiner]
mekanism:machineblock[active=false,facing=south,recipe=infusing,tier=advanced,type=crusher]
mekanism:machineblock[active=false,facing=south,recipe=infusing,tier=advanced,type=digital_miner]
mekanism:machineblock[active=false,facing=south,recipe=infusing,tier=advanced,type=basic_factory]
mekanism:machineblock[active=false,facing=south,recipe=infusing,tier=advanced,type=advanced_factory]
mekanism:machineblock[active=false,facing=south,recipe=infusing,tier=advanced,type=elite_factory]
mekanism:machineblock[active=false,facing=south,recipe=infusing,tier=advanced,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=south,recipe=infusing,tier=advanced,type=purification_chamber]
mekanism:machineblock[active=false,facing=south,recipe=infusing,tier=advanced,type=energized_smelter]
mekanism:machineblock[active=false,facing=south,recipe=infusing,tier=advanced,type=teleporter]
mekanism:machineblock[active=false,facing=south,recipe=infusing,tier=advanced,type=electric_pump]
mekanism:machineblock[active=false,facing=south,recipe=infusing,tier=advanced,type=personal_chest]
mekanism:machineblock[active=false,facing=south,recipe=infusing,tier=advanced,type=chargepad]
mekanism:machineblock[active=false,facing=south,recipe=infusing,tier=advanced,type=logistical_sorter]
mekanism:machineblock[active=false,facing=south,recipe=infusing,tier=elite,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=south,recipe=infusing,tier=elite,type=osmium_compressor]
mekanism:machineblock[active=false,facing=south,recipe=infusing,tier=elite,type=combiner]
mekanism:machineblock[active=false,facing=south,recipe=infusing,tier=elite,type=crusher]
mekanism:machineblock[active=false,facing=south,recipe=infusing,tier=elite,type=digital_miner]
mekanism:machineblock[active=false,facing=south,recipe=infusing,tier=elite,type=basic_factory]
mekanism:machineblock[active=false,facing=south,recipe=infusing,tier=elite,type=advanced_factory]
mekanism:machineblock[active=false,facing=south,recipe=infusing,tier=elite,type=elite_factory]
mekanism:machineblock[active=false,facing=south,recipe=infusing,tier=elite,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=south,recipe=infusing,tier=elite,type=purification_chamber]
mekanism:machineblock[active=false,facing=south,recipe=infusing,tier=elite,type=energized_smelter]
mekanism:machineblock[active=false,facing=south,recipe=infusing,tier=elite,type=teleporter]
mekanism:machineblock[active=false,facing=south,recipe=infusing,tier=elite,type=electric_pump]
mekanism:machineblock[active=false,facing=south,recipe=infusing,tier=elite,type=personal_chest]
mekanism:machineblock[active=false,facing=south,recipe=infusing,tier=elite,type=chargepad]
mekanism:machineblock[active=false,facing=south,recipe=infusing,tier=elite,type=logistical_sorter]
mekanism:machineblock[active=false,facing=south,recipe=infusing,tier=ultimate,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=south,recipe=infusing,tier=ultimate,type=osmium_compressor]
mekanism:machineblock[active=false,facing=south,recipe=infusing,tier=ultimate,type=combiner]
mekanism:machineblock[active=false,facing=south,recipe=infusing,tier=ultimate,type=crusher]
mekanism:machineblock[active=false,facing=south,recipe=infusing,tier=ultimate,type=digital_miner]
mekanism:machineblock[active=false,facing=south,recipe=infusing,tier=ultimate,type=basic_factory]
mekanism:machineblock[active=false,facing=south,recipe=infusing,tier=ultimate,type=advanced_factory]
mekanism:machineblock[active=false,facing=south,recipe=infusing,tier=ultimate,type=elite_factory]
mekanism:machineblock[active=false,facing=south,recipe=infusing,tier=ultimate,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=south,recipe=infusing,tier=ultimate,type=purification_chamber]
mekanism:machineblock[active=false,facing=south,recipe=infusing,tier=ultimate,type=energized_smelter]
mekanism:machineblock[active=false,facing=south,recipe=infusing,tier=ultimate,type=teleporter]
mekanism:machineblock[active=false,facing=south,recipe=infusing,tier=ultimate,type=electric_pump]
mekanism:machineblock[active=false,facing=south,recipe=infusing,tier=ultimate,type=personal_chest]
mekanism:machineblock[active=false,facing=south,recipe=infusing,tier=ultimate,type=chargepad]
mekanism:machineblock[active=false,facing=south,recipe=infusing,tier=ultimate,type=logistical_sorter]
mekanism:machineblock[active=false,facing=south,recipe=infusing,tier=creative,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=south,recipe=infusing,tier=creative,type=osmium_compressor]
mekanism:machineblock[active=false,facing=south,recipe=infusing,tier=creative,type=combiner]
mekanism:machineblock[active=false,facing=south,recipe=infusing,tier=creative,type=crusher]
mekanism:machineblock[active=false,facing=south,recipe=infusing,tier=creative,type=digital_miner]
mekanism:machineblock[active=false,facing=south,recipe=infusing,tier=creative,type=basic_factory]
mekanism:machineblock[active=false,facing=south,recipe=infusing,tier=creative,type=advanced_factory]
mekanism:machineblock[active=false,facing=south,recipe=infusing,tier=creative,type=elite_factory]
mekanism:machineblock[active=false,facing=south,recipe=infusing,tier=creative,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=south,recipe=infusing,tier=creative,type=purification_chamber]
mekanism:machineblock[active=false,facing=south,recipe=infusing,tier=creative,type=energized_smelter]
mekanism:machineblock[active=false,facing=south,recipe=infusing,tier=creative,type=teleporter]
mekanism:machineblock[active=false,facing=south,recipe=infusing,tier=creative,type=electric_pump]
mekanism:machineblock[active=false,facing=south,recipe=infusing,tier=creative,type=personal_chest]
mekanism:machineblock[active=false,facing=south,recipe=infusing,tier=creative,type=chargepad]
mekanism:machineblock[active=false,facing=south,recipe=infusing,tier=creative,type=logistical_sorter]
mekanism:machineblock[active=false,facing=west,recipe=smelting,tier=basic,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=west,recipe=smelting,tier=basic,type=osmium_compressor]
mekanism:machineblock[active=false,facing=west,recipe=smelting,tier=basic,type=combiner]
mekanism:machineblock[active=false,facing=west,recipe=smelting,tier=basic,type=crusher]
mekanism:machineblock[active=false,facing=west,recipe=smelting,tier=basic,type=digital_miner]
mekanism:machineblock[active=false,facing=west,recipe=smelting,tier=basic,type=basic_factory]
mekanism:machineblock[active=false,facing=west,recipe=smelting,tier=basic,type=advanced_factory]
mekanism:machineblock[active=false,facing=west,recipe=smelting,tier=basic,type=elite_factory]
mekanism:machineblock[active=false,facing=west,recipe=smelting,tier=basic,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=west,recipe=smelting,tier=basic,type=purification_chamber]
mekanism:machineblock[active=false,facing=west,recipe=smelting,tier=basic,type=energized_smelter]
mekanism:machineblock[active=false,facing=west,recipe=smelting,tier=basic,type=teleporter]
mekanism:machineblock[active=false,facing=west,recipe=smelting,tier=basic,type=electric_pump]
mekanism:machineblock[active=false,facing=west,recipe=smelting,tier=basic,type=personal_chest]
mekanism:machineblock[active=false,facing=west,recipe=smelting,tier=basic,type=chargepad]
mekanism:machineblock[active=false,facing=west,recipe=smelting,tier=basic,type=logistical_sorter]
mekanism:machineblock[active=false,facing=west,recipe=smelting,tier=advanced,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=west,recipe=smelting,tier=advanced,type=osmium_compressor]
mekanism:machineblock[active=false,facing=west,recipe=smelting,tier=advanced,type=combiner]
mekanism:machineblock[active=false,facing=west,recipe=smelting,tier=advanced,type=crusher]
mekanism:machineblock[active=false,facing=west,recipe=smelting,tier=advanced,type=digital_miner]
mekanism:machineblock[active=false,facing=west,recipe=smelting,tier=advanced,type=basic_factory]
mekanism:machineblock[active=false,facing=west,recipe=smelting,tier=advanced,type=advanced_factory]
mekanism:machineblock[active=false,facing=west,recipe=smelting,tier=advanced,type=elite_factory]
mekanism:machineblock[active=false,facing=west,recipe=smelting,tier=advanced,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=west,recipe=smelting,tier=advanced,type=purification_chamber]
mekanism:machineblock[active=false,facing=west,recipe=smelting,tier=advanced,type=energized_smelter]
mekanism:machineblock[active=false,facing=west,recipe=smelting,tier=advanced,type=teleporter]
mekanism:machineblock[active=false,facing=west,recipe=smelting,tier=advanced,type=electric_pump]
mekanism:machineblock[active=false,facing=west,recipe=smelting,tier=advanced,type=personal_chest]
mekanism:machineblock[active=false,facing=west,recipe=smelting,tier=advanced,type=chargepad]
mekanism:machineblock[active=false,facing=west,recipe=smelting,tier=advanced,type=logistical_sorter]
mekanism:machineblock[active=false,facing=west,recipe=smelting,tier=elite,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=west,recipe=smelting,tier=elite,type=osmium_compressor]
mekanism:machineblock[active=false,facing=west,recipe=smelting,tier=elite,type=combiner]
mekanism:machineblock[active=false,facing=west,recipe=smelting,tier=elite,type=crusher]
mekanism:machineblock[active=false,facing=west,recipe=smelting,tier=elite,type=digital_miner]
mekanism:machineblock[active=false,facing=west,recipe=smelting,tier=elite,type=basic_factory]
mekanism:machineblock[active=false,facing=west,recipe=smelting,tier=elite,type=advanced_factory]
mekanism:machineblock[active=false,facing=west,recipe=smelting,tier=elite,type=elite_factory]
mekanism:machineblock[active=false,facing=west,recipe=smelting,tier=elite,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=west,recipe=smelting,tier=elite,type=purification_chamber]
mekanism:machineblock[active=false,facing=west,recipe=smelting,tier=elite,type=energized_smelter]
mekanism:machineblock[active=false,facing=west,recipe=smelting,tier=elite,type=teleporter]
mekanism:machineblock[active=false,facing=west,recipe=smelting,tier=elite,type=electric_pump]
mekanism:machineblock[active=false,facing=west,recipe=smelting,tier=elite,type=personal_chest]
mekanism:machineblock[active=false,facing=west,recipe=smelting,tier=elite,type=chargepad]
mekanism:machineblock[active=false,facing=west,recipe=smelting,tier=elite,type=logistical_sorter]
mekanism:machineblock[active=false,facing=west,recipe=smelting,tier=ultimate,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=west,recipe=smelting,tier=ultimate,type=osmium_compressor]
mekanism:machineblock[active=false,facing=west,recipe=smelting,tier=ultimate,type=combiner]
mekanism:machineblock[active=false,facing=west,recipe=smelting,tier=ultimate,type=crusher]
mekanism:machineblock[active=false,facing=west,recipe=smelting,tier=ultimate,type=digital_miner]
mekanism:machineblock[active=false,facing=west,recipe=smelting,tier=ultimate,type=basic_factory]
mekanism:machineblock[active=false,facing=west,recipe=smelting,tier=ultimate,type=advanced_factory]
mekanism:machineblock[active=false,facing=west,recipe=smelting,tier=ultimate,type=elite_factory]
mekanism:machineblock[active=false,facing=west,recipe=smelting,tier=ultimate,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=west,recipe=smelting,tier=ultimate,type=purification_chamber]
mekanism:machineblock[active=false,facing=west,recipe=smelting,tier=ultimate,type=energized_smelter]
mekanism:machineblock[active=false,facing=west,recipe=smelting,tier=ultimate,type=teleporter]
mekanism:machineblock[active=false,facing=west,recipe=smelting,tier=ultimate,type=electric_pump]
mekanism:machineblock[active=false,facing=west,recipe=smelting,tier=ultimate,type=personal_chest]
mekanism:machineblock[active=false,facing=west,recipe=smelting,tier=ultimate,type=chargepad]
mekanism:machineblock[active=false,facing=west,recipe=smelting,tier=ultimate,type=logistical_sorter]
mekanism:machineblock[active=false,facing=west,recipe=smelting,tier=creative,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=west,recipe=smelting,tier=creative,type=osmium_compressor]
mekanism:machineblock[active=false,facing=west,recipe=smelting,tier=creative,type=combiner]
mekanism:machineblock[active=false,facing=west,recipe=smelting,tier=creative,type=crusher]
mekanism:machineblock[active=false,facing=west,recipe=smelting,tier=creative,type=digital_miner]
mekanism:machineblock[active=false,facing=west,recipe=smelting,tier=creative,type=basic_factory]
mekanism:machineblock[active=false,facing=west,recipe=smelting,tier=creative,type=advanced_factory]
mekanism:machineblock[active=false,facing=west,recipe=smelting,tier=creative,type=elite_factory]
mekanism:machineblock[active=false,facing=west,recipe=smelting,tier=creative,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=west,recipe=smelting,tier=creative,type=purification_chamber]
mekanism:machineblock[active=false,facing=west,recipe=smelting,tier=creative,type=energized_smelter]
mekanism:machineblock[active=false,facing=west,recipe=smelting,tier=creative,type=teleporter]
mekanism:machineblock[active=false,facing=west,recipe=smelting,tier=creative,type=electric_pump]
mekanism:machineblock[active=false,facing=west,recipe=smelting,tier=creative,type=personal_chest]
mekanism:machineblock[active=false,facing=west,recipe=smelting,tier=creative,type=chargepad]
mekanism:machineblock[active=false,facing=west,recipe=smelting,tier=creative,type=logistical_sorter]
mekanism:machineblock[active=false,facing=west,recipe=enriching,tier=basic,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=west,recipe=enriching,tier=basic,type=osmium_compressor]
mekanism:machineblock[active=false,facing=west,recipe=enriching,tier=basic,type=combiner]
mekanism:machineblock[active=false,facing=west,recipe=enriching,tier=basic,type=crusher]
mekanism:machineblock[active=false,facing=west,recipe=enriching,tier=basic,type=digital_miner]
mekanism:machineblock[active=false,facing=west,recipe=enriching,tier=basic,type=basic_factory]
mekanism:machineblock[active=false,facing=west,recipe=enriching,tier=basic,type=advanced_factory]
mekanism:machineblock[active=false,facing=west,recipe=enriching,tier=basic,type=elite_factory]
mekanism:machineblock[active=false,facing=west,recipe=enriching,tier=basic,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=west,recipe=enriching,tier=basic,type=purification_chamber]
mekanism:machineblock[active=false,facing=west,recipe=enriching,tier=basic,type=energized_smelter]
mekanism:machineblock[active=false,facing=west,recipe=enriching,tier=basic,type=teleporter]
mekanism:machineblock[active=false,facing=west,recipe=enriching,tier=basic,type=electric_pump]
mekanism:machineblock[active=false,facing=west,recipe=enriching,tier=basic,type=personal_chest]
mekanism:machineblock[active=false,facing=west,recipe=enriching,tier=basic,type=chargepad]
mekanism:machineblock[active=false,facing=west,recipe=enriching,tier=basic,type=logistical_sorter]
mekanism:machineblock[active=false,facing=west,recipe=enriching,tier=advanced,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=west,recipe=enriching,tier=advanced,type=osmium_compressor]
mekanism:machineblock[active=false,facing=west,recipe=enriching,tier=advanced,type=combiner]
mekanism:machineblock[active=false,facing=west,recipe=enriching,tier=advanced,type=crusher]
mekanism:machineblock[active=false,facing=west,recipe=enriching,tier=advanced,type=digital_miner]
mekanism:machineblock[active=false,facing=west,recipe=enriching,tier=advanced,type=basic_factory]
mekanism:machineblock[active=false,facing=west,recipe=enriching,tier=advanced,type=advanced_factory]
mekanism:machineblock[active=false,facing=west,recipe=enriching,tier=advanced,type=elite_factory]
mekanism:machineblock[active=false,facing=west,recipe=enriching,tier=advanced,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=west,recipe=enriching,tier=advanced,type=purification_chamber]
mekanism:machineblock[active=false,facing=west,recipe=enriching,tier=advanced,type=energized_smelter]
mekanism:machineblock[active=false,facing=west,recipe=enriching,tier=advanced,type=teleporter]
mekanism:machineblock[active=false,facing=west,recipe=enriching,tier=advanced,type=electric_pump]
mekanism:machineblock[active=false,facing=west,recipe=enriching,tier=advanced,type=personal_chest]
mekanism:machineblock[active=false,facing=west,recipe=enriching,tier=advanced,type=chargepad]
mekanism:machineblock[active=false,facing=west,recipe=enriching,tier=advanced,type=logistical_sorter]
mekanism:machineblock[active=false,facing=west,recipe=enriching,tier=elite,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=west,recipe=enriching,tier=elite,type=osmium_compressor]
mekanism:machineblock[active=false,facing=west,recipe=enriching,tier=elite,type=combiner]
mekanism:machineblock[active=false,facing=west,recipe=enriching,tier=elite,type=crusher]
mekanism:machineblock[active=false,facing=west,recipe=enriching,tier=elite,type=digital_miner]
mekanism:machineblock[active=false,facing=west,recipe=enriching,tier=elite,type=basic_factory]
mekanism:machineblock[active=false,facing=west,recipe=enriching,tier=elite,type=advanced_factory]
mekanism:machineblock[active=false,facing=west,recipe=enriching,tier=elite,type=elite_factory]
mekanism:machineblock[active=false,facing=west,recipe=enriching,tier=elite,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=west,recipe=enriching,tier=elite,type=purification_chamber]
mekanism:machineblock[active=false,facing=west,recipe=enriching,tier=elite,type=energized_smelter]
mekanism:machineblock[active=false,facing=west,recipe=enriching,tier=elite,type=teleporter]
mekanism:machineblock[active=false,facing=west,recipe=enriching,tier=elite,type=electric_pump]
mekanism:machineblock[active=false,facing=west,recipe=enriching,tier=elite,type=personal_chest]
mekanism:machineblock[active=false,facing=west,recipe=enriching,tier=elite,type=chargepad]
mekanism:machineblock[active=false,facing=west,recipe=enriching,tier=elite,type=logistical_sorter]
mekanism:machineblock[active=false,facing=west,recipe=enriching,tier=ultimate,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=west,recipe=enriching,tier=ultimate,type=osmium_compressor]
mekanism:machineblock[active=false,facing=west,recipe=enriching,tier=ultimate,type=combiner]
mekanism:machineblock[active=false,facing=west,recipe=enriching,tier=ultimate,type=crusher]
mekanism:machineblock[active=false,facing=west,recipe=enriching,tier=ultimate,type=digital_miner]
mekanism:machineblock[active=false,facing=west,recipe=enriching,tier=ultimate,type=basic_factory]
mekanism:machineblock[active=false,facing=west,recipe=enriching,tier=ultimate,type=advanced_factory]
mekanism:machineblock[active=false,facing=west,recipe=enriching,tier=ultimate,type=elite_factory]
mekanism:machineblock[active=false,facing=west,recipe=enriching,tier=ultimate,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=west,recipe=enriching,tier=ultimate,type=purification_chamber]
mekanism:machineblock[active=false,facing=west,recipe=enriching,tier=ultimate,type=energized_smelter]
mekanism:machineblock[active=false,facing=west,recipe=enriching,tier=ultimate,type=teleporter]
mekanism:machineblock[active=false,facing=west,recipe=enriching,tier=ultimate,type=electric_pump]
mekanism:machineblock[active=false,facing=west,recipe=enriching,tier=ultimate,type=personal_chest]
mekanism:machineblock[active=false,facing=west,recipe=enriching,tier=ultimate,type=chargepad]
mekanism:machineblock[active=false,facing=west,recipe=enriching,tier=ultimate,type=logistical_sorter]
mekanism:machineblock[active=false,facing=west,recipe=enriching,tier=creative,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=west,recipe=enriching,tier=creative,type=osmium_compressor]
mekanism:machineblock[active=false,facing=west,recipe=enriching,tier=creative,type=combiner]
mekanism:machineblock[active=false,facing=west,recipe=enriching,tier=creative,type=crusher]
mekanism:machineblock[active=false,facing=west,recipe=enriching,tier=creative,type=digital_miner]
mekanism:machineblock[active=false,facing=west,recipe=enriching,tier=creative,type=basic_factory]
mekanism:machineblock[active=false,facing=west,recipe=enriching,tier=creative,type=advanced_factory]
mekanism:machineblock[active=false,facing=west,recipe=enriching,tier=creative,type=elite_factory]
mekanism:machineblock[active=false,facing=west,recipe=enriching,tier=creative,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=west,recipe=enriching,tier=creative,type=purification_chamber]
mekanism:machineblock[active=false,facing=west,recipe=enriching,tier=creative,type=energized_smelter]
mekanism:machineblock[active=false,facing=west,recipe=enriching,tier=creative,type=teleporter]
mekanism:machineblock[active=false,facing=west,recipe=enriching,tier=creative,type=electric_pump]
mekanism:machineblock[active=false,facing=west,recipe=enriching,tier=creative,type=personal_chest]
mekanism:machineblock[active=false,facing=west,recipe=enriching,tier=creative,type=chargepad]
mekanism:machineblock[active=false,facing=west,recipe=enriching,tier=creative,type=logistical_sorter]
mekanism:machineblock[active=false,facing=west,recipe=crushing,tier=basic,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=west,recipe=crushing,tier=basic,type=osmium_compressor]
mekanism:machineblock[active=false,facing=west,recipe=crushing,tier=basic,type=combiner]
mekanism:machineblock[active=false,facing=west,recipe=crushing,tier=basic,type=crusher]
mekanism:machineblock[active=false,facing=west,recipe=crushing,tier=basic,type=digital_miner]
mekanism:machineblock[active=false,facing=west,recipe=crushing,tier=basic,type=basic_factory]
mekanism:machineblock[active=false,facing=west,recipe=crushing,tier=basic,type=advanced_factory]
mekanism:machineblock[active=false,facing=west,recipe=crushing,tier=basic,type=elite_factory]
mekanism:machineblock[active=false,facing=west,recipe=crushing,tier=basic,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=west,recipe=crushing,tier=basic,type=purification_chamber]
mekanism:machineblock[active=false,facing=west,recipe=crushing,tier=basic,type=energized_smelter]
mekanism:machineblock[active=false,facing=west,recipe=crushing,tier=basic,type=teleporter]
mekanism:machineblock[active=false,facing=west,recipe=crushing,tier=basic,type=electric_pump]
mekanism:machineblock[active=false,facing=west,recipe=crushing,tier=basic,type=personal_chest]
mekanism:machineblock[active=false,facing=west,recipe=crushing,tier=basic,type=chargepad]
mekanism:machineblock[active=false,facing=west,recipe=crushing,tier=basic,type=logistical_sorter]
mekanism:machineblock[active=false,facing=west,recipe=crushing,tier=advanced,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=west,recipe=crushing,tier=advanced,type=osmium_compressor]
mekanism:machineblock[active=false,facing=west,recipe=crushing,tier=advanced,type=combiner]
mekanism:machineblock[active=false,facing=west,recipe=crushing,tier=advanced,type=crusher]
mekanism:machineblock[active=false,facing=west,recipe=crushing,tier=advanced,type=digital_miner]
mekanism:machineblock[active=false,facing=west,recipe=crushing,tier=advanced,type=basic_factory]
mekanism:machineblock[active=false,facing=west,recipe=crushing,tier=advanced,type=advanced_factory]
mekanism:machineblock[active=false,facing=west,recipe=crushing,tier=advanced,type=elite_factory]
mekanism:machineblock[active=false,facing=west,recipe=crushing,tier=advanced,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=west,recipe=crushing,tier=advanced,type=purification_chamber]
mekanism:machineblock[active=false,facing=west,recipe=crushing,tier=advanced,type=energized_smelter]
mekanism:machineblock[active=false,facing=west,recipe=crushing,tier=advanced,type=teleporter]
mekanism:machineblock[active=false,facing=west,recipe=crushing,tier=advanced,type=electric_pump]
mekanism:machineblock[active=false,facing=west,recipe=crushing,tier=advanced,type=personal_chest]
mekanism:machineblock[active=false,facing=west,recipe=crushing,tier=advanced,type=chargepad]
mekanism:machineblock[active=false,facing=west,recipe=crushing,tier=advanced,type=logistical_sorter]
mekanism:machineblock[active=false,facing=west,recipe=crushing,tier=elite,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=west,recipe=crushing,tier=elite,type=osmium_compressor]
mekanism:machineblock[active=false,facing=west,recipe=crushing,tier=elite,type=combiner]
mekanism:machineblock[active=false,facing=west,recipe=crushing,tier=elite,type=crusher]
mekanism:machineblock[active=false,facing=west,recipe=crushing,tier=elite,type=digital_miner]
mekanism:machineblock[active=false,facing=west,recipe=crushing,tier=elite,type=basic_factory]
mekanism:machineblock[active=false,facing=west,recipe=crushing,tier=elite,type=advanced_factory]
mekanism:machineblock[active=false,facing=west,recipe=crushing,tier=elite,type=elite_factory]
mekanism:machineblock[active=false,facing=west,recipe=crushing,tier=elite,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=west,recipe=crushing,tier=elite,type=purification_chamber]
mekanism:machineblock[active=false,facing=west,recipe=crushing,tier=elite,type=energized_smelter]
mekanism:machineblock[active=false,facing=west,recipe=crushing,tier=elite,type=teleporter]
mekanism:machineblock[active=false,facing=west,recipe=crushing,tier=elite,type=electric_pump]
mekanism:machineblock[active=false,facing=west,recipe=crushing,tier=elite,type=personal_chest]
mekanism:machineblock[active=false,facing=west,recipe=crushing,tier=elite,type=chargepad]
mekanism:machineblock[active=false,facing=west,recipe=crushing,tier=elite,type=logistical_sorter]
mekanism:machineblock[active=false,facing=west,recipe=crushing,tier=ultimate,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=west,recipe=crushing,tier=ultimate,type=osmium_compressor]
mekanism:machineblock[active=false,facing=west,recipe=crushing,tier=ultimate,type=combiner]
mekanism:machineblock[active=false,facing=west,recipe=crushing,tier=ultimate,type=crusher]
mekanism:machineblock[active=false,facing=west,recipe=crushing,tier=ultimate,type=digital_miner]
mekanism:machineblock[active=false,facing=west,recipe=crushing,tier=ultimate,type=basic_factory]
mekanism:machineblock[active=false,facing=west,recipe=crushing,tier=ultimate,type=advanced_factory]
mekanism:machineblock[active=false,facing=west,recipe=crushing,tier=ultimate,type=elite_factory]
mekanism:machineblock[active=false,facing=west,recipe=crushing,tier=ultimate,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=west,recipe=crushing,tier=ultimate,type=purification_chamber]
mekanism:machineblock[active=false,facing=west,recipe=crushing,tier=ultimate,type=energized_smelter]
mekanism:machineblock[active=false,facing=west,recipe=crushing,tier=ultimate,type=teleporter]
mekanism:machineblock[active=false,facing=west,recipe=crushing,tier=ultimate,type=electric_pump]
mekanism:machineblock[active=false,facing=west,recipe=crushing,tier=ultimate,type=personal_chest]
mekanism:machineblock[active=false,facing=west,recipe=crushing,tier=ultimate,type=chargepad]
mekanism:machineblock[active=false,facing=west,recipe=crushing,tier=ultimate,type=logistical_sorter]
mekanism:machineblock[active=false,facing=west,recipe=crushing,tier=creative,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=west,recipe=crushing,tier=creative,type=osmium_compressor]
mekanism:machineblock[active=false,facing=west,recipe=crushing,tier=creative,type=combiner]
mekanism:machineblock[active=false,facing=west,recipe=crushing,tier=creative,type=crusher]
mekanism:machineblock[active=false,facing=west,recipe=crushing,tier=creative,type=digital_miner]
mekanism:machineblock[active=false,facing=west,recipe=crushing,tier=creative,type=basic_factory]
mekanism:machineblock[active=false,facing=west,recipe=crushing,tier=creative,type=advanced_factory]
mekanism:machineblock[active=false,facing=west,recipe=crushing,tier=creative,type=elite_factory]
mekanism:machineblock[active=false,facing=west,recipe=crushing,tier=creative,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=west,recipe=crushing,tier=creative,type=purification_chamber]
mekanism:machineblock[active=false,facing=west,recipe=crushing,tier=creative,type=energized_smelter]
mekanism:machineblock[active=false,facing=west,recipe=crushing,tier=creative,type=teleporter]
mekanism:machineblock[active=false,facing=west,recipe=crushing,tier=creative,type=electric_pump]
mekanism:machineblock[active=false,facing=west,recipe=crushing,tier=creative,type=personal_chest]
mekanism:machineblock[active=false,facing=west,recipe=crushing,tier=creative,type=chargepad]
mekanism:machineblock[active=false,facing=west,recipe=crushing,tier=creative,type=logistical_sorter]
mekanism:machineblock[active=false,facing=west,recipe=compressing,tier=basic,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=west,recipe=compressing,tier=basic,type=osmium_compressor]
mekanism:machineblock[active=false,facing=west,recipe=compressing,tier=basic,type=combiner]
mekanism:machineblock[active=false,facing=west,recipe=compressing,tier=basic,type=crusher]
mekanism:machineblock[active=false,facing=west,recipe=compressing,tier=basic,type=digital_miner]
mekanism:machineblock[active=false,facing=west,recipe=compressing,tier=basic,type=basic_factory]
mekanism:machineblock[active=false,facing=west,recipe=compressing,tier=basic,type=advanced_factory]
mekanism:machineblock[active=false,facing=west,recipe=compressing,tier=basic,type=elite_factory]
mekanism:machineblock[active=false,facing=west,recipe=compressing,tier=basic,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=west,recipe=compressing,tier=basic,type=purification_chamber]
mekanism:machineblock[active=false,facing=west,recipe=compressing,tier=basic,type=energized_smelter]
mekanism:machineblock[active=false,facing=west,recipe=compressing,tier=basic,type=teleporter]
mekanism:machineblock[active=false,facing=west,recipe=compressing,tier=basic,type=electric_pump]
mekanism:machineblock[active=false,facing=west,recipe=compressing,tier=basic,type=personal_chest]
mekanism:machineblock[active=false,facing=west,recipe=compressing,tier=basic,type=chargepad]
mekanism:machineblock[active=false,facing=west,recipe=compressing,tier=basic,type=logistical_sorter]
mekanism:machineblock[active=false,facing=west,recipe=compressing,tier=advanced,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=west,recipe=compressing,tier=advanced,type=osmium_compressor]
mekanism:machineblock[active=false,facing=west,recipe=compressing,tier=advanced,type=combiner]
mekanism:machineblock[active=false,facing=west,recipe=compressing,tier=advanced,type=crusher]
mekanism:machineblock[active=false,facing=west,recipe=compressing,tier=advanced,type=digital_miner]
mekanism:machineblock[active=false,facing=west,recipe=compressing,tier=advanced,type=basic_factory]
mekanism:machineblock[active=false,facing=west,recipe=compressing,tier=advanced,type=advanced_factory]
mekanism:machineblock[active=false,facing=west,recipe=compressing,tier=advanced,type=elite_factory]
mekanism:machineblock[active=false,facing=west,recipe=compressing,tier=advanced,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=west,recipe=compressing,tier=advanced,type=purification_chamber]
mekanism:machineblock[active=false,facing=west,recipe=compressing,tier=advanced,type=energized_smelter]
mekanism:machineblock[active=false,facing=west,recipe=compressing,tier=advanced,type=teleporter]
mekanism:machineblock[active=false,facing=west,recipe=compressing,tier=advanced,type=electric_pump]
mekanism:machineblock[active=false,facing=west,recipe=compressing,tier=advanced,type=personal_chest]
mekanism:machineblock[active=false,facing=west,recipe=compressing,tier=advanced,type=chargepad]
mekanism:machineblock[active=false,facing=west,recipe=compressing,tier=advanced,type=logistical_sorter]
mekanism:machineblock[active=false,facing=west,recipe=compressing,tier=elite,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=west,recipe=compressing,tier=elite,type=osmium_compressor]
mekanism:machineblock[active=false,facing=west,recipe=compressing,tier=elite,type=combiner]
mekanism:machineblock[active=false,facing=west,recipe=compressing,tier=elite,type=crusher]
mekanism:machineblock[active=false,facing=west,recipe=compressing,tier=elite,type=digital_miner]
mekanism:machineblock[active=false,facing=west,recipe=compressing,tier=elite,type=basic_factory]
mekanism:machineblock[active=false,facing=west,recipe=compressing,tier=elite,type=advanced_factory]
mekanism:machineblock[active=false,facing=west,recipe=compressing,tier=elite,type=elite_factory]
mekanism:machineblock[active=false,facing=west,recipe=compressing,tier=elite,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=west,recipe=compressing,tier=elite,type=purification_chamber]
mekanism:machineblock[active=false,facing=west,recipe=compressing,tier=elite,type=energized_smelter]
mekanism:machineblock[active=false,facing=west,recipe=compressing,tier=elite,type=teleporter]
mekanism:machineblock[active=false,facing=west,recipe=compressing,tier=elite,type=electric_pump]
mekanism:machineblock[active=false,facing=west,recipe=compressing,tier=elite,type=personal_chest]
mekanism:machineblock[active=false,facing=west,recipe=compressing,tier=elite,type=chargepad]
mekanism:machineblock[active=false,facing=west,recipe=compressing,tier=elite,type=logistical_sorter]
mekanism:machineblock[active=false,facing=west,recipe=compressing,tier=ultimate,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=west,recipe=compressing,tier=ultimate,type=osmium_compressor]
mekanism:machineblock[active=false,facing=west,recipe=compressing,tier=ultimate,type=combiner]
mekanism:machineblock[active=false,facing=west,recipe=compressing,tier=ultimate,type=crusher]
mekanism:machineblock[active=false,facing=west,recipe=compressing,tier=ultimate,type=digital_miner]
mekanism:machineblock[active=false,facing=west,recipe=compressing,tier=ultimate,type=basic_factory]
mekanism:machineblock[active=false,facing=west,recipe=compressing,tier=ultimate,type=advanced_factory]
mekanism:machineblock[active=false,facing=west,recipe=compressing,tier=ultimate,type=elite_factory]
mekanism:machineblock[active=false,facing=west,recipe=compressing,tier=ultimate,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=west,recipe=compressing,tier=ultimate,type=purification_chamber]
mekanism:machineblock[active=false,facing=west,recipe=compressing,tier=ultimate,type=energized_smelter]
mekanism:machineblock[active=false,facing=west,recipe=compressing,tier=ultimate,type=teleporter]
mekanism:machineblock[active=false,facing=west,recipe=compressing,tier=ultimate,type=electric_pump]
mekanism:machineblock[active=false,facing=west,recipe=compressing,tier=ultimate,type=personal_chest]
mekanism:machineblock[active=false,facing=west,recipe=compressing,tier=ultimate,type=chargepad]
mekanism:machineblock[active=false,facing=west,recipe=compressing,tier=ultimate,type=logistical_sorter]
mekanism:machineblock[active=false,facing=west,recipe=compressing,tier=creative,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=west,recipe=compressing,tier=creative,type=osmium_compressor]
mekanism:machineblock[active=false,facing=west,recipe=compressing,tier=creative,type=combiner]
mekanism:machineblock[active=false,facing=west,recipe=compressing,tier=creative,type=crusher]
mekanism:machineblock[active=false,facing=west,recipe=compressing,tier=creative,type=digital_miner]
mekanism:machineblock[active=false,facing=west,recipe=compressing,tier=creative,type=basic_factory]
mekanism:machineblock[active=false,facing=west,recipe=compressing,tier=creative,type=advanced_factory]
mekanism:machineblock[active=false,facing=west,recipe=compressing,tier=creative,type=elite_factory]
mekanism:machineblock[active=false,facing=west,recipe=compressing,tier=creative,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=west,recipe=compressing,tier=creative,type=purification_chamber]
mekanism:machineblock[active=false,facing=west,recipe=compressing,tier=creative,type=energized_smelter]
mekanism:machineblock[active=false,facing=west,recipe=compressing,tier=creative,type=teleporter]
mekanism:machineblock[active=false,facing=west,recipe=compressing,tier=creative,type=electric_pump]
mekanism:machineblock[active=false,facing=west,recipe=compressing,tier=creative,type=personal_chest]
mekanism:machineblock[active=false,facing=west,recipe=compressing,tier=creative,type=chargepad]
mekanism:machineblock[active=false,facing=west,recipe=compressing,tier=creative,type=logistical_sorter]
mekanism:machineblock[active=false,facing=west,recipe=combining,tier=basic,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=west,recipe=combining,tier=basic,type=osmium_compressor]
mekanism:machineblock[active=false,facing=west,recipe=combining,tier=basic,type=combiner]
mekanism:machineblock[active=false,facing=west,recipe=combining,tier=basic,type=crusher]
mekanism:machineblock[active=false,facing=west,recipe=combining,tier=basic,type=digital_miner]
mekanism:machineblock[active=false,facing=west,recipe=combining,tier=basic,type=basic_factory]
mekanism:machineblock[active=false,facing=west,recipe=combining,tier=basic,type=advanced_factory]
mekanism:machineblock[active=false,facing=west,recipe=combining,tier=basic,type=elite_factory]
mekanism:machineblock[active=false,facing=west,recipe=combining,tier=basic,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=west,recipe=combining,tier=basic,type=purification_chamber]
mekanism:machineblock[active=false,facing=west,recipe=combining,tier=basic,type=energized_smelter]
mekanism:machineblock[active=false,facing=west,recipe=combining,tier=basic,type=teleporter]
mekanism:machineblock[active=false,facing=west,recipe=combining,tier=basic,type=electric_pump]
mekanism:machineblock[active=false,facing=west,recipe=combining,tier=basic,type=personal_chest]
mekanism:machineblock[active=false,facing=west,recipe=combining,tier=basic,type=chargepad]
mekanism:machineblock[active=false,facing=west,recipe=combining,tier=basic,type=logistical_sorter]
mekanism:machineblock[active=false,facing=west,recipe=combining,tier=advanced,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=west,recipe=combining,tier=advanced,type=osmium_compressor]
mekanism:machineblock[active=false,facing=west,recipe=combining,tier=advanced,type=combiner]
mekanism:machineblock[active=false,facing=west,recipe=combining,tier=advanced,type=crusher]
mekanism:machineblock[active=false,facing=west,recipe=combining,tier=advanced,type=digital_miner]
mekanism:machineblock[active=false,facing=west,recipe=combining,tier=advanced,type=basic_factory]
mekanism:machineblock[active=false,facing=west,recipe=combining,tier=advanced,type=advanced_factory]
mekanism:machineblock[active=false,facing=west,recipe=combining,tier=advanced,type=elite_factory]
mekanism:machineblock[active=false,facing=west,recipe=combining,tier=advanced,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=west,recipe=combining,tier=advanced,type=purification_chamber]
mekanism:machineblock[active=false,facing=west,recipe=combining,tier=advanced,type=energized_smelter]
mekanism:machineblock[active=false,facing=west,recipe=combining,tier=advanced,type=teleporter]
mekanism:machineblock[active=false,facing=west,recipe=combining,tier=advanced,type=electric_pump]
mekanism:machineblock[active=false,facing=west,recipe=combining,tier=advanced,type=personal_chest]
mekanism:machineblock[active=false,facing=west,recipe=combining,tier=advanced,type=chargepad]
mekanism:machineblock[active=false,facing=west,recipe=combining,tier=advanced,type=logistical_sorter]
mekanism:machineblock[active=false,facing=west,recipe=combining,tier=elite,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=west,recipe=combining,tier=elite,type=osmium_compressor]
mekanism:machineblock[active=false,facing=west,recipe=combining,tier=elite,type=combiner]
mekanism:machineblock[active=false,facing=west,recipe=combining,tier=elite,type=crusher]
mekanism:machineblock[active=false,facing=west,recipe=combining,tier=elite,type=digital_miner]
mekanism:machineblock[active=false,facing=west,recipe=combining,tier=elite,type=basic_factory]
mekanism:machineblock[active=false,facing=west,recipe=combining,tier=elite,type=advanced_factory]
mekanism:machineblock[active=false,facing=west,recipe=combining,tier=elite,type=elite_factory]
mekanism:machineblock[active=false,facing=west,recipe=combining,tier=elite,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=west,recipe=combining,tier=elite,type=purification_chamber]
mekanism:machineblock[active=false,facing=west,recipe=combining,tier=elite,type=energized_smelter]
mekanism:machineblock[active=false,facing=west,recipe=combining,tier=elite,type=teleporter]
mekanism:machineblock[active=false,facing=west,recipe=combining,tier=elite,type=electric_pump]
mekanism:machineblock[active=false,facing=west,recipe=combining,tier=elite,type=personal_chest]
mekanism:machineblock[active=false,facing=west,recipe=combining,tier=elite,type=chargepad]
mekanism:machineblock[active=false,facing=west,recipe=combining,tier=elite,type=logistical_sorter]
mekanism:machineblock[active=false,facing=west,recipe=combining,tier=ultimate,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=west,recipe=combining,tier=ultimate,type=osmium_compressor]
mekanism:machineblock[active=false,facing=west,recipe=combining,tier=ultimate,type=combiner]
mekanism:machineblock[active=false,facing=west,recipe=combining,tier=ultimate,type=crusher]
mekanism:machineblock[active=false,facing=west,recipe=combining,tier=ultimate,type=digital_miner]
mekanism:machineblock[active=false,facing=west,recipe=combining,tier=ultimate,type=basic_factory]
mekanism:machineblock[active=false,facing=west,recipe=combining,tier=ultimate,type=advanced_factory]
mekanism:machineblock[active=false,facing=west,recipe=combining,tier=ultimate,type=elite_factory]
mekanism:machineblock[active=false,facing=west,recipe=combining,tier=ultimate,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=west,recipe=combining,tier=ultimate,type=purification_chamber]
mekanism:machineblock[active=false,facing=west,recipe=combining,tier=ultimate,type=energized_smelter]
mekanism:machineblock[active=false,facing=west,recipe=combining,tier=ultimate,type=teleporter]
mekanism:machineblock[active=false,facing=west,recipe=combining,tier=ultimate,type=electric_pump]
mekanism:machineblock[active=false,facing=west,recipe=combining,tier=ultimate,type=personal_chest]
mekanism:machineblock[active=false,facing=west,recipe=combining,tier=ultimate,type=chargepad]
mekanism:machineblock[active=false,facing=west,recipe=combining,tier=ultimate,type=logistical_sorter]
mekanism:machineblock[active=false,facing=west,recipe=combining,tier=creative,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=west,recipe=combining,tier=creative,type=osmium_compressor]
mekanism:machineblock[active=false,facing=west,recipe=combining,tier=creative,type=combiner]
mekanism:machineblock[active=false,facing=west,recipe=combining,tier=creative,type=crusher]
mekanism:machineblock[active=false,facing=west,recipe=combining,tier=creative,type=digital_miner]
mekanism:machineblock[active=false,facing=west,recipe=combining,tier=creative,type=basic_factory]
mekanism:machineblock[active=false,facing=west,recipe=combining,tier=creative,type=advanced_factory]
mekanism:machineblock[active=false,facing=west,recipe=combining,tier=creative,type=elite_factory]
mekanism:machineblock[active=false,facing=west,recipe=combining,tier=creative,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=west,recipe=combining,tier=creative,type=purification_chamber]
mekanism:machineblock[active=false,facing=west,recipe=combining,tier=creative,type=energized_smelter]
mekanism:machineblock[active=false,facing=west,recipe=combining,tier=creative,type=teleporter]
mekanism:machineblock[active=false,facing=west,recipe=combining,tier=creative,type=electric_pump]
mekanism:machineblock[active=false,facing=west,recipe=combining,tier=creative,type=personal_chest]
mekanism:machineblock[active=false,facing=west,recipe=combining,tier=creative,type=chargepad]
mekanism:machineblock[active=false,facing=west,recipe=combining,tier=creative,type=logistical_sorter]
mekanism:machineblock[active=false,facing=west,recipe=purifying,tier=basic,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=west,recipe=purifying,tier=basic,type=osmium_compressor]
mekanism:machineblock[active=false,facing=west,recipe=purifying,tier=basic,type=combiner]
mekanism:machineblock[active=false,facing=west,recipe=purifying,tier=basic,type=crusher]
mekanism:machineblock[active=false,facing=west,recipe=purifying,tier=basic,type=digital_miner]
mekanism:machineblock[active=false,facing=west,recipe=purifying,tier=basic,type=basic_factory]
mekanism:machineblock[active=false,facing=west,recipe=purifying,tier=basic,type=advanced_factory]
mekanism:machineblock[active=false,facing=west,recipe=purifying,tier=basic,type=elite_factory]
mekanism:machineblock[active=false,facing=west,recipe=purifying,tier=basic,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=west,recipe=purifying,tier=basic,type=purification_chamber]
mekanism:machineblock[active=false,facing=west,recipe=purifying,tier=basic,type=energized_smelter]
mekanism:machineblock[active=false,facing=west,recipe=purifying,tier=basic,type=teleporter]
mekanism:machineblock[active=false,facing=west,recipe=purifying,tier=basic,type=electric_pump]
mekanism:machineblock[active=false,facing=west,recipe=purifying,tier=basic,type=personal_chest]
mekanism:machineblock[active=false,facing=west,recipe=purifying,tier=basic,type=chargepad]
mekanism:machineblock[active=false,facing=west,recipe=purifying,tier=basic,type=logistical_sorter]
mekanism:machineblock[active=false,facing=west,recipe=purifying,tier=advanced,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=west,recipe=purifying,tier=advanced,type=osmium_compressor]
mekanism:machineblock[active=false,facing=west,recipe=purifying,tier=advanced,type=combiner]
mekanism:machineblock[active=false,facing=west,recipe=purifying,tier=advanced,type=crusher]
mekanism:machineblock[active=false,facing=west,recipe=purifying,tier=advanced,type=digital_miner]
mekanism:machineblock[active=false,facing=west,recipe=purifying,tier=advanced,type=basic_factory]
mekanism:machineblock[active=false,facing=west,recipe=purifying,tier=advanced,type=advanced_factory]
mekanism:machineblock[active=false,facing=west,recipe=purifying,tier=advanced,type=elite_factory]
mekanism:machineblock[active=false,facing=west,recipe=purifying,tier=advanced,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=west,recipe=purifying,tier=advanced,type=purification_chamber]
mekanism:machineblock[active=false,facing=west,recipe=purifying,tier=advanced,type=energized_smelter]
mekanism:machineblock[active=false,facing=west,recipe=purifying,tier=advanced,type=teleporter]
mekanism:machineblock[active=false,facing=west,recipe=purifying,tier=advanced,type=electric_pump]
mekanism:machineblock[active=false,facing=west,recipe=purifying,tier=advanced,type=personal_chest]
mekanism:machineblock[active=false,facing=west,recipe=purifying,tier=advanced,type=chargepad]
mekanism:machineblock[active=false,facing=west,recipe=purifying,tier=advanced,type=logistical_sorter]
mekanism:machineblock[active=false,facing=west,recipe=purifying,tier=elite,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=west,recipe=purifying,tier=elite,type=osmium_compressor]
mekanism:machineblock[active=false,facing=west,recipe=purifying,tier=elite,type=combiner]
mekanism:machineblock[active=false,facing=west,recipe=purifying,tier=elite,type=crusher]
mekanism:machineblock[active=false,facing=west,recipe=purifying,tier=elite,type=digital_miner]
mekanism:machineblock[active=false,facing=west,recipe=purifying,tier=elite,type=basic_factory]
mekanism:machineblock[active=false,facing=west,recipe=purifying,tier=elite,type=advanced_factory]
mekanism:machineblock[active=false,facing=west,recipe=purifying,tier=elite,type=elite_factory]
mekanism:machineblock[active=false,facing=west,recipe=purifying,tier=elite,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=west,recipe=purifying,tier=elite,type=purification_chamber]
mekanism:machineblock[active=false,facing=west,recipe=purifying,tier=elite,type=energized_smelter]
mekanism:machineblock[active=false,facing=west,recipe=purifying,tier=elite,type=teleporter]
mekanism:machineblock[active=false,facing=west,recipe=purifying,tier=elite,type=electric_pump]
mekanism:machineblock[active=false,facing=west,recipe=purifying,tier=elite,type=personal_chest]
mekanism:machineblock[active=false,facing=west,recipe=purifying,tier=elite,type=chargepad]
mekanism:machineblock[active=false,facing=west,recipe=purifying,tier=elite,type=logistical_sorter]
mekanism:machineblock[active=false,facing=west,recipe=purifying,tier=ultimate,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=west,recipe=purifying,tier=ultimate,type=osmium_compressor]
mekanism:machineblock[active=false,facing=west,recipe=purifying,tier=ultimate,type=combiner]
mekanism:machineblock[active=false,facing=west,recipe=purifying,tier=ultimate,type=crusher]
mekanism:machineblock[active=false,facing=west,recipe=purifying,tier=ultimate,type=digital_miner]
mekanism:machineblock[active=false,facing=west,recipe=purifying,tier=ultimate,type=basic_factory]
mekanism:machineblock[active=false,facing=west,recipe=purifying,tier=ultimate,type=advanced_factory]
mekanism:machineblock[active=false,facing=west,recipe=purifying,tier=ultimate,type=elite_factory]
mekanism:machineblock[active=false,facing=west,recipe=purifying,tier=ultimate,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=west,recipe=purifying,tier=ultimate,type=purification_chamber]
mekanism:machineblock[active=false,facing=west,recipe=purifying,tier=ultimate,type=energized_smelter]
mekanism:machineblock[active=false,facing=west,recipe=purifying,tier=ultimate,type=teleporter]
mekanism:machineblock[active=false,facing=west,recipe=purifying,tier=ultimate,type=electric_pump]
mekanism:machineblock[active=false,facing=west,recipe=purifying,tier=ultimate,type=personal_chest]
mekanism:machineblock[active=false,facing=west,recipe=purifying,tier=ultimate,type=chargepad]
mekanism:machineblock[active=false,facing=west,recipe=purifying,tier=ultimate,type=logistical_sorter]
mekanism:machineblock[active=false,facing=west,recipe=purifying,tier=creative,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=west,recipe=purifying,tier=creative,type=osmium_compressor]
mekanism:machineblock[active=false,facing=west,recipe=purifying,tier=creative,type=combiner]
mekanism:machineblock[active=false,facing=west,recipe=purifying,tier=creative,type=crusher]
mekanism:machineblock[active=false,facing=west,recipe=purifying,tier=creative,type=digital_miner]
mekanism:machineblock[active=false,facing=west,recipe=purifying,tier=creative,type=basic_factory]
mekanism:machineblock[active=false,facing=west,recipe=purifying,tier=creative,type=advanced_factory]
mekanism:machineblock[active=false,facing=west,recipe=purifying,tier=creative,type=elite_factory]
mekanism:machineblock[active=false,facing=west,recipe=purifying,tier=creative,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=west,recipe=purifying,tier=creative,type=purification_chamber]
mekanism:machineblock[active=false,facing=west,recipe=purifying,tier=creative,type=energized_smelter]
mekanism:machineblock[active=false,facing=west,recipe=purifying,tier=creative,type=teleporter]
mekanism:machineblock[active=false,facing=west,recipe=purifying,tier=creative,type=electric_pump]
mekanism:machineblock[active=false,facing=west,recipe=purifying,tier=creative,type=personal_chest]
mekanism:machineblock[active=false,facing=west,recipe=purifying,tier=creative,type=chargepad]
mekanism:machineblock[active=false,facing=west,recipe=purifying,tier=creative,type=logistical_sorter]
mekanism:machineblock[active=false,facing=west,recipe=injecting,tier=basic,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=west,recipe=injecting,tier=basic,type=osmium_compressor]
mekanism:machineblock[active=false,facing=west,recipe=injecting,tier=basic,type=combiner]
mekanism:machineblock[active=false,facing=west,recipe=injecting,tier=basic,type=crusher]
mekanism:machineblock[active=false,facing=west,recipe=injecting,tier=basic,type=digital_miner]
mekanism:machineblock[active=false,facing=west,recipe=injecting,tier=basic,type=basic_factory]
mekanism:machineblock[active=false,facing=west,recipe=injecting,tier=basic,type=advanced_factory]
mekanism:machineblock[active=false,facing=west,recipe=injecting,tier=basic,type=elite_factory]
mekanism:machineblock[active=false,facing=west,recipe=injecting,tier=basic,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=west,recipe=injecting,tier=basic,type=purification_chamber]
mekanism:machineblock[active=false,facing=west,recipe=injecting,tier=basic,type=energized_smelter]
mekanism:machineblock[active=false,facing=west,recipe=injecting,tier=basic,type=teleporter]
mekanism:machineblock[active=false,facing=west,recipe=injecting,tier=basic,type=electric_pump]
mekanism:machineblock[active=false,facing=west,recipe=injecting,tier=basic,type=personal_chest]
mekanism:machineblock[active=false,facing=west,recipe=injecting,tier=basic,type=chargepad]
mekanism:machineblock[active=false,facing=west,recipe=injecting,tier=basic,type=logistical_sorter]
mekanism:machineblock[active=false,facing=west,recipe=injecting,tier=advanced,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=west,recipe=injecting,tier=advanced,type=osmium_compressor]
mekanism:machineblock[active=false,facing=west,recipe=injecting,tier=advanced,type=combiner]
mekanism:machineblock[active=false,facing=west,recipe=injecting,tier=advanced,type=crusher]
mekanism:machineblock[active=false,facing=west,recipe=injecting,tier=advanced,type=digital_miner]
mekanism:machineblock[active=false,facing=west,recipe=injecting,tier=advanced,type=basic_factory]
mekanism:machineblock[active=false,facing=west,recipe=injecting,tier=advanced,type=advanced_factory]
mekanism:machineblock[active=false,facing=west,recipe=injecting,tier=advanced,type=elite_factory]
mekanism:machineblock[active=false,facing=west,recipe=injecting,tier=advanced,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=west,recipe=injecting,tier=advanced,type=purification_chamber]
mekanism:machineblock[active=false,facing=west,recipe=injecting,tier=advanced,type=energized_smelter]
mekanism:machineblock[active=false,facing=west,recipe=injecting,tier=advanced,type=teleporter]
mekanism:machineblock[active=false,facing=west,recipe=injecting,tier=advanced,type=electric_pump]
mekanism:machineblock[active=false,facing=west,recipe=injecting,tier=advanced,type=personal_chest]
mekanism:machineblock[active=false,facing=west,recipe=injecting,tier=advanced,type=chargepad]
mekanism:machineblock[active=false,facing=west,recipe=injecting,tier=advanced,type=logistical_sorter]
mekanism:machineblock[active=false,facing=west,recipe=injecting,tier=elite,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=west,recipe=injecting,tier=elite,type=osmium_compressor]
mekanism:machineblock[active=false,facing=west,recipe=injecting,tier=elite,type=combiner]
mekanism:machineblock[active=false,facing=west,recipe=injecting,tier=elite,type=crusher]
mekanism:machineblock[active=false,facing=west,recipe=injecting,tier=elite,type=digital_miner]
mekanism:machineblock[active=false,facing=west,recipe=injecting,tier=elite,type=basic_factory]
mekanism:machineblock[active=false,facing=west,recipe=injecting,tier=elite,type=advanced_factory]
mekanism:machineblock[active=false,facing=west,recipe=injecting,tier=elite,type=elite_factory]
mekanism:machineblock[active=false,facing=west,recipe=injecting,tier=elite,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=west,recipe=injecting,tier=elite,type=purification_chamber]
mekanism:machineblock[active=false,facing=west,recipe=injecting,tier=elite,type=energized_smelter]
mekanism:machineblock[active=false,facing=west,recipe=injecting,tier=elite,type=teleporter]
mekanism:machineblock[active=false,facing=west,recipe=injecting,tier=elite,type=electric_pump]
mekanism:machineblock[active=false,facing=west,recipe=injecting,tier=elite,type=personal_chest]
mekanism:machineblock[active=false,facing=west,recipe=injecting,tier=elite,type=chargepad]
mekanism:machineblock[active=false,facing=west,recipe=injecting,tier=elite,type=logistical_sorter]
mekanism:machineblock[active=false,facing=west,recipe=injecting,tier=ultimate,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=west,recipe=injecting,tier=ultimate,type=osmium_compressor]
mekanism:machineblock[active=false,facing=west,recipe=injecting,tier=ultimate,type=combiner]
mekanism:machineblock[active=false,facing=west,recipe=injecting,tier=ultimate,type=crusher]
mekanism:machineblock[active=false,facing=west,recipe=injecting,tier=ultimate,type=digital_miner]
mekanism:machineblock[active=false,facing=west,recipe=injecting,tier=ultimate,type=basic_factory]
mekanism:machineblock[active=false,facing=west,recipe=injecting,tier=ultimate,type=advanced_factory]
mekanism:machineblock[active=false,facing=west,recipe=injecting,tier=ultimate,type=elite_factory]
mekanism:machineblock[active=false,facing=west,recipe=injecting,tier=ultimate,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=west,recipe=injecting,tier=ultimate,type=purification_chamber]
mekanism:machineblock[active=false,facing=west,recipe=injecting,tier=ultimate,type=energized_smelter]
mekanism:machineblock[active=false,facing=west,recipe=injecting,tier=ultimate,type=teleporter]
mekanism:machineblock[active=false,facing=west,recipe=injecting,tier=ultimate,type=electric_pump]
mekanism:machineblock[active=false,facing=west,recipe=injecting,tier=ultimate,type=personal_chest]
mekanism:machineblock[active=false,facing=west,recipe=injecting,tier=ultimate,type=chargepad]
mekanism:machineblock[active=false,facing=west,recipe=injecting,tier=ultimate,type=logistical_sorter]
mekanism:machineblock[active=false,facing=west,recipe=injecting,tier=creative,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=west,recipe=injecting,tier=creative,type=osmium_compressor]
mekanism:machineblock[active=false,facing=west,recipe=injecting,tier=creative,type=combiner]
mekanism:machineblock[active=false,facing=west,recipe=injecting,tier=creative,type=crusher]
mekanism:machineblock[active=false,facing=west,recipe=injecting,tier=creative,type=digital_miner]
mekanism:machineblock[active=false,facing=west,recipe=injecting,tier=creative,type=basic_factory]
mekanism:machineblock[active=false,facing=west,recipe=injecting,tier=creative,type=advanced_factory]
mekanism:machineblock[active=false,facing=west,recipe=injecting,tier=creative,type=elite_factory]
mekanism:machineblock[active=false,facing=west,recipe=injecting,tier=creative,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=west,recipe=injecting,tier=creative,type=purification_chamber]
mekanism:machineblock[active=false,facing=west,recipe=injecting,tier=creative,type=energized_smelter]
mekanism:machineblock[active=false,facing=west,recipe=injecting,tier=creative,type=teleporter]
mekanism:machineblock[active=false,facing=west,recipe=injecting,tier=creative,type=electric_pump]
mekanism:machineblock[active=false,facing=west,recipe=injecting,tier=creative,type=personal_chest]
mekanism:machineblock[active=false,facing=west,recipe=injecting,tier=creative,type=chargepad]
mekanism:machineblock[active=false,facing=west,recipe=injecting,tier=creative,type=logistical_sorter]
mekanism:machineblock[active=false,facing=west,recipe=infusing,tier=basic,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=west,recipe=infusing,tier=basic,type=osmium_compressor]
mekanism:machineblock[active=false,facing=west,recipe=infusing,tier=basic,type=combiner]
mekanism:machineblock[active=false,facing=west,recipe=infusing,tier=basic,type=crusher]
mekanism:machineblock[active=false,facing=west,recipe=infusing,tier=basic,type=digital_miner]
mekanism:machineblock[active=false,facing=west,recipe=infusing,tier=basic,type=basic_factory]
mekanism:machineblock[active=false,facing=west,recipe=infusing,tier=basic,type=advanced_factory]
mekanism:machineblock[active=false,facing=west,recipe=infusing,tier=basic,type=elite_factory]
mekanism:machineblock[active=false,facing=west,recipe=infusing,tier=basic,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=west,recipe=infusing,tier=basic,type=purification_chamber]
mekanism:machineblock[active=false,facing=west,recipe=infusing,tier=basic,type=energized_smelter]
mekanism:machineblock[active=false,facing=west,recipe=infusing,tier=basic,type=teleporter]
mekanism:machineblock[active=false,facing=west,recipe=infusing,tier=basic,type=electric_pump]
mekanism:machineblock[active=false,facing=west,recipe=infusing,tier=basic,type=personal_chest]
mekanism:machineblock[active=false,facing=west,recipe=infusing,tier=basic,type=chargepad]
mekanism:machineblock[active=false,facing=west,recipe=infusing,tier=basic,type=logistical_sorter]
mekanism:machineblock[active=false,facing=west,recipe=infusing,tier=advanced,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=west,recipe=infusing,tier=advanced,type=osmium_compressor]
mekanism:machineblock[active=false,facing=west,recipe=infusing,tier=advanced,type=combiner]
mekanism:machineblock[active=false,facing=west,recipe=infusing,tier=advanced,type=crusher]
mekanism:machineblock[active=false,facing=west,recipe=infusing,tier=advanced,type=digital_miner]
mekanism:machineblock[active=false,facing=west,recipe=infusing,tier=advanced,type=basic_factory]
mekanism:machineblock[active=false,facing=west,recipe=infusing,tier=advanced,type=advanced_factory]
mekanism:machineblock[active=false,facing=west,recipe=infusing,tier=advanced,type=elite_factory]
mekanism:machineblock[active=false,facing=west,recipe=infusing,tier=advanced,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=west,recipe=infusing,tier=advanced,type=purification_chamber]
mekanism:machineblock[active=false,facing=west,recipe=infusing,tier=advanced,type=energized_smelter]
mekanism:machineblock[active=false,facing=west,recipe=infusing,tier=advanced,type=teleporter]
mekanism:machineblock[active=false,facing=west,recipe=infusing,tier=advanced,type=electric_pump]
mekanism:machineblock[active=false,facing=west,recipe=infusing,tier=advanced,type=personal_chest]
mekanism:machineblock[active=false,facing=west,recipe=infusing,tier=advanced,type=chargepad]
mekanism:machineblock[active=false,facing=west,recipe=infusing,tier=advanced,type=logistical_sorter]
mekanism:machineblock[active=false,facing=west,recipe=infusing,tier=elite,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=west,recipe=infusing,tier=elite,type=osmium_compressor]
mekanism:machineblock[active=false,facing=west,recipe=infusing,tier=elite,type=combiner]
mekanism:machineblock[active=false,facing=west,recipe=infusing,tier=elite,type=crusher]
mekanism:machineblock[active=false,facing=west,recipe=infusing,tier=elite,type=digital_miner]
mekanism:machineblock[active=false,facing=west,recipe=infusing,tier=elite,type=basic_factory]
mekanism:machineblock[active=false,facing=west,recipe=infusing,tier=elite,type=advanced_factory]
mekanism:machineblock[active=false,facing=west,recipe=infusing,tier=elite,type=elite_factory]
mekanism:machineblock[active=false,facing=west,recipe=infusing,tier=elite,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=west,recipe=infusing,tier=elite,type=purification_chamber]
mekanism:machineblock[active=false,facing=west,recipe=infusing,tier=elite,type=energized_smelter]
mekanism:machineblock[active=false,facing=west,recipe=infusing,tier=elite,type=teleporter]
mekanism:machineblock[active=false,facing=west,recipe=infusing,tier=elite,type=electric_pump]
mekanism:machineblock[active=false,facing=west,recipe=infusing,tier=elite,type=personal_chest]
mekanism:machineblock[active=false,facing=west,recipe=infusing,tier=elite,type=chargepad]
mekanism:machineblock[active=false,facing=west,recipe=infusing,tier=elite,type=logistical_sorter]
mekanism:machineblock[active=false,facing=west,recipe=infusing,tier=ultimate,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=west,recipe=infusing,tier=ultimate,type=osmium_compressor]
mekanism:machineblock[active=false,facing=west,recipe=infusing,tier=ultimate,type=combiner]
mekanism:machineblock[active=false,facing=west,recipe=infusing,tier=ultimate,type=crusher]
mekanism:machineblock[active=false,facing=west,recipe=infusing,tier=ultimate,type=digital_miner]
mekanism:machineblock[active=false,facing=west,recipe=infusing,tier=ultimate,type=basic_factory]
mekanism:machineblock[active=false,facing=west,recipe=infusing,tier=ultimate,type=advanced_factory]
mekanism:machineblock[active=false,facing=west,recipe=infusing,tier=ultimate,type=elite_factory]
mekanism:machineblock[active=false,facing=west,recipe=infusing,tier=ultimate,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=west,recipe=infusing,tier=ultimate,type=purification_chamber]
mekanism:machineblock[active=false,facing=west,recipe=infusing,tier=ultimate,type=energized_smelter]
mekanism:machineblock[active=false,facing=west,recipe=infusing,tier=ultimate,type=teleporter]
mekanism:machineblock[active=false,facing=west,recipe=infusing,tier=ultimate,type=electric_pump]
mekanism:machineblock[active=false,facing=west,recipe=infusing,tier=ultimate,type=personal_chest]
mekanism:machineblock[active=false,facing=west,recipe=infusing,tier=ultimate,type=chargepad]
mekanism:machineblock[active=false,facing=west,recipe=infusing,tier=ultimate,type=logistical_sorter]
mekanism:machineblock[active=false,facing=west,recipe=infusing,tier=creative,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=west,recipe=infusing,tier=creative,type=osmium_compressor]
mekanism:machineblock[active=false,facing=west,recipe=infusing,tier=creative,type=combiner]
mekanism:machineblock[active=false,facing=west,recipe=infusing,tier=creative,type=crusher]
mekanism:machineblock[active=false,facing=west,recipe=infusing,tier=creative,type=digital_miner]
mekanism:machineblock[active=false,facing=west,recipe=infusing,tier=creative,type=basic_factory]
mekanism:machineblock[active=false,facing=west,recipe=infusing,tier=creative,type=advanced_factory]
mekanism:machineblock[active=false,facing=west,recipe=infusing,tier=creative,type=elite_factory]
mekanism:machineblock[active=false,facing=west,recipe=infusing,tier=creative,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=west,recipe=infusing,tier=creative,type=purification_chamber]
mekanism:machineblock[active=false,facing=west,recipe=infusing,tier=creative,type=energized_smelter]
mekanism:machineblock[active=false,facing=west,recipe=infusing,tier=creative,type=teleporter]
mekanism:machineblock[active=false,facing=west,recipe=infusing,tier=creative,type=electric_pump]
mekanism:machineblock[active=false,facing=west,recipe=infusing,tier=creative,type=personal_chest]
mekanism:machineblock[active=false,facing=west,recipe=infusing,tier=creative,type=chargepad]
mekanism:machineblock[active=false,facing=west,recipe=infusing,tier=creative,type=logistical_sorter]
mekanism:machineblock[active=false,facing=east,recipe=smelting,tier=basic,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=east,recipe=smelting,tier=basic,type=osmium_compressor]
mekanism:machineblock[active=false,facing=east,recipe=smelting,tier=basic,type=combiner]
mekanism:machineblock[active=false,facing=east,recipe=smelting,tier=basic,type=crusher]
mekanism:machineblock[active=false,facing=east,recipe=smelting,tier=basic,type=digital_miner]
mekanism:machineblock[active=false,facing=east,recipe=smelting,tier=basic,type=basic_factory]
mekanism:machineblock[active=false,facing=east,recipe=smelting,tier=basic,type=advanced_factory]
mekanism:machineblock[active=false,facing=east,recipe=smelting,tier=basic,type=elite_factory]
mekanism:machineblock[active=false,facing=east,recipe=smelting,tier=basic,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=east,recipe=smelting,tier=basic,type=purification_chamber]
mekanism:machineblock[active=false,facing=east,recipe=smelting,tier=basic,type=energized_smelter]
mekanism:machineblock[active=false,facing=east,recipe=smelting,tier=basic,type=teleporter]
mekanism:machineblock[active=false,facing=east,recipe=smelting,tier=basic,type=electric_pump]
mekanism:machineblock[active=false,facing=east,recipe=smelting,tier=basic,type=personal_chest]
mekanism:machineblock[active=false,facing=east,recipe=smelting,tier=basic,type=chargepad]
mekanism:machineblock[active=false,facing=east,recipe=smelting,tier=basic,type=logistical_sorter]
mekanism:machineblock[active=false,facing=east,recipe=smelting,tier=advanced,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=east,recipe=smelting,tier=advanced,type=osmium_compressor]
mekanism:machineblock[active=false,facing=east,recipe=smelting,tier=advanced,type=combiner]
mekanism:machineblock[active=false,facing=east,recipe=smelting,tier=advanced,type=crusher]
mekanism:machineblock[active=false,facing=east,recipe=smelting,tier=advanced,type=digital_miner]
mekanism:machineblock[active=false,facing=east,recipe=smelting,tier=advanced,type=basic_factory]
mekanism:machineblock[active=false,facing=east,recipe=smelting,tier=advanced,type=advanced_factory]
mekanism:machineblock[active=false,facing=east,recipe=smelting,tier=advanced,type=elite_factory]
mekanism:machineblock[active=false,facing=east,recipe=smelting,tier=advanced,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=east,recipe=smelting,tier=advanced,type=purification_chamber]
mekanism:machineblock[active=false,facing=east,recipe=smelting,tier=advanced,type=energized_smelter]
mekanism:machineblock[active=false,facing=east,recipe=smelting,tier=advanced,type=teleporter]
mekanism:machineblock[active=false,facing=east,recipe=smelting,tier=advanced,type=electric_pump]
mekanism:machineblock[active=false,facing=east,recipe=smelting,tier=advanced,type=personal_chest]
mekanism:machineblock[active=false,facing=east,recipe=smelting,tier=advanced,type=chargepad]
mekanism:machineblock[active=false,facing=east,recipe=smelting,tier=advanced,type=logistical_sorter]
mekanism:machineblock[active=false,facing=east,recipe=smelting,tier=elite,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=east,recipe=smelting,tier=elite,type=osmium_compressor]
mekanism:machineblock[active=false,facing=east,recipe=smelting,tier=elite,type=combiner]
mekanism:machineblock[active=false,facing=east,recipe=smelting,tier=elite,type=crusher]
mekanism:machineblock[active=false,facing=east,recipe=smelting,tier=elite,type=digital_miner]
mekanism:machineblock[active=false,facing=east,recipe=smelting,tier=elite,type=basic_factory]
mekanism:machineblock[active=false,facing=east,recipe=smelting,tier=elite,type=advanced_factory]
mekanism:machineblock[active=false,facing=east,recipe=smelting,tier=elite,type=elite_factory]
mekanism:machineblock[active=false,facing=east,recipe=smelting,tier=elite,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=east,recipe=smelting,tier=elite,type=purification_chamber]
mekanism:machineblock[active=false,facing=east,recipe=smelting,tier=elite,type=energized_smelter]
mekanism:machineblock[active=false,facing=east,recipe=smelting,tier=elite,type=teleporter]
mekanism:machineblock[active=false,facing=east,recipe=smelting,tier=elite,type=electric_pump]
mekanism:machineblock[active=false,facing=east,recipe=smelting,tier=elite,type=personal_chest]
mekanism:machineblock[active=false,facing=east,recipe=smelting,tier=elite,type=chargepad]
mekanism:machineblock[active=false,facing=east,recipe=smelting,tier=elite,type=logistical_sorter]
mekanism:machineblock[active=false,facing=east,recipe=smelting,tier=ultimate,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=east,recipe=smelting,tier=ultimate,type=osmium_compressor]
mekanism:machineblock[active=false,facing=east,recipe=smelting,tier=ultimate,type=combiner]
mekanism:machineblock[active=false,facing=east,recipe=smelting,tier=ultimate,type=crusher]
mekanism:machineblock[active=false,facing=east,recipe=smelting,tier=ultimate,type=digital_miner]
mekanism:machineblock[active=false,facing=east,recipe=smelting,tier=ultimate,type=basic_factory]
mekanism:machineblock[active=false,facing=east,recipe=smelting,tier=ultimate,type=advanced_factory]
mekanism:machineblock[active=false,facing=east,recipe=smelting,tier=ultimate,type=elite_factory]
mekanism:machineblock[active=false,facing=east,recipe=smelting,tier=ultimate,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=east,recipe=smelting,tier=ultimate,type=purification_chamber]
mekanism:machineblock[active=false,facing=east,recipe=smelting,tier=ultimate,type=energized_smelter]
mekanism:machineblock[active=false,facing=east,recipe=smelting,tier=ultimate,type=teleporter]
mekanism:machineblock[active=false,facing=east,recipe=smelting,tier=ultimate,type=electric_pump]
mekanism:machineblock[active=false,facing=east,recipe=smelting,tier=ultimate,type=personal_chest]
mekanism:machineblock[active=false,facing=east,recipe=smelting,tier=ultimate,type=chargepad]
mekanism:machineblock[active=false,facing=east,recipe=smelting,tier=ultimate,type=logistical_sorter]
mekanism:machineblock[active=false,facing=east,recipe=smelting,tier=creative,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=east,recipe=smelting,tier=creative,type=osmium_compressor]
mekanism:machineblock[active=false,facing=east,recipe=smelting,tier=creative,type=combiner]
mekanism:machineblock[active=false,facing=east,recipe=smelting,tier=creative,type=crusher]
mekanism:machineblock[active=false,facing=east,recipe=smelting,tier=creative,type=digital_miner]
mekanism:machineblock[active=false,facing=east,recipe=smelting,tier=creative,type=basic_factory]
mekanism:machineblock[active=false,facing=east,recipe=smelting,tier=creative,type=advanced_factory]
mekanism:machineblock[active=false,facing=east,recipe=smelting,tier=creative,type=elite_factory]
mekanism:machineblock[active=false,facing=east,recipe=smelting,tier=creative,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=east,recipe=smelting,tier=creative,type=purification_chamber]
mekanism:machineblock[active=false,facing=east,recipe=smelting,tier=creative,type=energized_smelter]
mekanism:machineblock[active=false,facing=east,recipe=smelting,tier=creative,type=teleporter]
mekanism:machineblock[active=false,facing=east,recipe=smelting,tier=creative,type=electric_pump]
mekanism:machineblock[active=false,facing=east,recipe=smelting,tier=creative,type=personal_chest]
mekanism:machineblock[active=false,facing=east,recipe=smelting,tier=creative,type=chargepad]
mekanism:machineblock[active=false,facing=east,recipe=smelting,tier=creative,type=logistical_sorter]
mekanism:machineblock[active=false,facing=east,recipe=enriching,tier=basic,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=east,recipe=enriching,tier=basic,type=osmium_compressor]
mekanism:machineblock[active=false,facing=east,recipe=enriching,tier=basic,type=combiner]
mekanism:machineblock[active=false,facing=east,recipe=enriching,tier=basic,type=crusher]
mekanism:machineblock[active=false,facing=east,recipe=enriching,tier=basic,type=digital_miner]
mekanism:machineblock[active=false,facing=east,recipe=enriching,tier=basic,type=basic_factory]
mekanism:machineblock[active=false,facing=east,recipe=enriching,tier=basic,type=advanced_factory]
mekanism:machineblock[active=false,facing=east,recipe=enriching,tier=basic,type=elite_factory]
mekanism:machineblock[active=false,facing=east,recipe=enriching,tier=basic,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=east,recipe=enriching,tier=basic,type=purification_chamber]
mekanism:machineblock[active=false,facing=east,recipe=enriching,tier=basic,type=energized_smelter]
mekanism:machineblock[active=false,facing=east,recipe=enriching,tier=basic,type=teleporter]
mekanism:machineblock[active=false,facing=east,recipe=enriching,tier=basic,type=electric_pump]
mekanism:machineblock[active=false,facing=east,recipe=enriching,tier=basic,type=personal_chest]
mekanism:machineblock[active=false,facing=east,recipe=enriching,tier=basic,type=chargepad]
mekanism:machineblock[active=false,facing=east,recipe=enriching,tier=basic,type=logistical_sorter]
mekanism:machineblock[active=false,facing=east,recipe=enriching,tier=advanced,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=east,recipe=enriching,tier=advanced,type=osmium_compressor]
mekanism:machineblock[active=false,facing=east,recipe=enriching,tier=advanced,type=combiner]
mekanism:machineblock[active=false,facing=east,recipe=enriching,tier=advanced,type=crusher]
mekanism:machineblock[active=false,facing=east,recipe=enriching,tier=advanced,type=digital_miner]
mekanism:machineblock[active=false,facing=east,recipe=enriching,tier=advanced,type=basic_factory]
mekanism:machineblock[active=false,facing=east,recipe=enriching,tier=advanced,type=advanced_factory]
mekanism:machineblock[active=false,facing=east,recipe=enriching,tier=advanced,type=elite_factory]
mekanism:machineblock[active=false,facing=east,recipe=enriching,tier=advanced,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=east,recipe=enriching,tier=advanced,type=purification_chamber]
mekanism:machineblock[active=false,facing=east,recipe=enriching,tier=advanced,type=energized_smelter]
mekanism:machineblock[active=false,facing=east,recipe=enriching,tier=advanced,type=teleporter]
mekanism:machineblock[active=false,facing=east,recipe=enriching,tier=advanced,type=electric_pump]
mekanism:machineblock[active=false,facing=east,recipe=enriching,tier=advanced,type=personal_chest]
mekanism:machineblock[active=false,facing=east,recipe=enriching,tier=advanced,type=chargepad]
mekanism:machineblock[active=false,facing=east,recipe=enriching,tier=advanced,type=logistical_sorter]
mekanism:machineblock[active=false,facing=east,recipe=enriching,tier=elite,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=east,recipe=enriching,tier=elite,type=osmium_compressor]
mekanism:machineblock[active=false,facing=east,recipe=enriching,tier=elite,type=combiner]
mekanism:machineblock[active=false,facing=east,recipe=enriching,tier=elite,type=crusher]
mekanism:machineblock[active=false,facing=east,recipe=enriching,tier=elite,type=digital_miner]
mekanism:machineblock[active=false,facing=east,recipe=enriching,tier=elite,type=basic_factory]
mekanism:machineblock[active=false,facing=east,recipe=enriching,tier=elite,type=advanced_factory]
mekanism:machineblock[active=false,facing=east,recipe=enriching,tier=elite,type=elite_factory]
mekanism:machineblock[active=false,facing=east,recipe=enriching,tier=elite,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=east,recipe=enriching,tier=elite,type=purification_chamber]
mekanism:machineblock[active=false,facing=east,recipe=enriching,tier=elite,type=energized_smelter]
mekanism:machineblock[active=false,facing=east,recipe=enriching,tier=elite,type=teleporter]
mekanism:machineblock[active=false,facing=east,recipe=enriching,tier=elite,type=electric_pump]
mekanism:machineblock[active=false,facing=east,recipe=enriching,tier=elite,type=personal_chest]
mekanism:machineblock[active=false,facing=east,recipe=enriching,tier=elite,type=chargepad]
mekanism:machineblock[active=false,facing=east,recipe=enriching,tier=elite,type=logistical_sorter]
mekanism:machineblock[active=false,facing=east,recipe=enriching,tier=ultimate,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=east,recipe=enriching,tier=ultimate,type=osmium_compressor]
mekanism:machineblock[active=false,facing=east,recipe=enriching,tier=ultimate,type=combiner]
mekanism:machineblock[active=false,facing=east,recipe=enriching,tier=ultimate,type=crusher]
mekanism:machineblock[active=false,facing=east,recipe=enriching,tier=ultimate,type=digital_miner]
mekanism:machineblock[active=false,facing=east,recipe=enriching,tier=ultimate,type=basic_factory]
mekanism:machineblock[active=false,facing=east,recipe=enriching,tier=ultimate,type=advanced_factory]
mekanism:machineblock[active=false,facing=east,recipe=enriching,tier=ultimate,type=elite_factory]
mekanism:machineblock[active=false,facing=east,recipe=enriching,tier=ultimate,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=east,recipe=enriching,tier=ultimate,type=purification_chamber]
mekanism:machineblock[active=false,facing=east,recipe=enriching,tier=ultimate,type=energized_smelter]
mekanism:machineblock[active=false,facing=east,recipe=enriching,tier=ultimate,type=teleporter]
mekanism:machineblock[active=false,facing=east,recipe=enriching,tier=ultimate,type=electric_pump]
mekanism:machineblock[active=false,facing=east,recipe=enriching,tier=ultimate,type=personal_chest]
mekanism:machineblock[active=false,facing=east,recipe=enriching,tier=ultimate,type=chargepad]
mekanism:machineblock[active=false,facing=east,recipe=enriching,tier=ultimate,type=logistical_sorter]
mekanism:machineblock[active=false,facing=east,recipe=enriching,tier=creative,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=east,recipe=enriching,tier=creative,type=osmium_compressor]
mekanism:machineblock[active=false,facing=east,recipe=enriching,tier=creative,type=combiner]
mekanism:machineblock[active=false,facing=east,recipe=enriching,tier=creative,type=crusher]
mekanism:machineblock[active=false,facing=east,recipe=enriching,tier=creative,type=digital_miner]
mekanism:machineblock[active=false,facing=east,recipe=enriching,tier=creative,type=basic_factory]
mekanism:machineblock[active=false,facing=east,recipe=enriching,tier=creative,type=advanced_factory]
mekanism:machineblock[active=false,facing=east,recipe=enriching,tier=creative,type=elite_factory]
mekanism:machineblock[active=false,facing=east,recipe=enriching,tier=creative,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=east,recipe=enriching,tier=creative,type=purification_chamber]
mekanism:machineblock[active=false,facing=east,recipe=enriching,tier=creative,type=energized_smelter]
mekanism:machineblock[active=false,facing=east,recipe=enriching,tier=creative,type=teleporter]
mekanism:machineblock[active=false,facing=east,recipe=enriching,tier=creative,type=electric_pump]
mekanism:machineblock[active=false,facing=east,recipe=enriching,tier=creative,type=personal_chest]
mekanism:machineblock[active=false,facing=east,recipe=enriching,tier=creative,type=chargepad]
mekanism:machineblock[active=false,facing=east,recipe=enriching,tier=creative,type=logistical_sorter]
mekanism:machineblock[active=false,facing=east,recipe=crushing,tier=basic,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=east,recipe=crushing,tier=basic,type=osmium_compressor]
mekanism:machineblock[active=false,facing=east,recipe=crushing,tier=basic,type=combiner]
mekanism:machineblock[active=false,facing=east,recipe=crushing,tier=basic,type=crusher]
mekanism:machineblock[active=false,facing=east,recipe=crushing,tier=basic,type=digital_miner]
mekanism:machineblock[active=false,facing=east,recipe=crushing,tier=basic,type=basic_factory]
mekanism:machineblock[active=false,facing=east,recipe=crushing,tier=basic,type=advanced_factory]
mekanism:machineblock[active=false,facing=east,recipe=crushing,tier=basic,type=elite_factory]
mekanism:machineblock[active=false,facing=east,recipe=crushing,tier=basic,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=east,recipe=crushing,tier=basic,type=purification_chamber]
mekanism:machineblock[active=false,facing=east,recipe=crushing,tier=basic,type=energized_smelter]
mekanism:machineblock[active=false,facing=east,recipe=crushing,tier=basic,type=teleporter]
mekanism:machineblock[active=false,facing=east,recipe=crushing,tier=basic,type=electric_pump]
mekanism:machineblock[active=false,facing=east,recipe=crushing,tier=basic,type=personal_chest]
mekanism:machineblock[active=false,facing=east,recipe=crushing,tier=basic,type=chargepad]
mekanism:machineblock[active=false,facing=east,recipe=crushing,tier=basic,type=logistical_sorter]
mekanism:machineblock[active=false,facing=east,recipe=crushing,tier=advanced,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=east,recipe=crushing,tier=advanced,type=osmium_compressor]
mekanism:machineblock[active=false,facing=east,recipe=crushing,tier=advanced,type=combiner]
mekanism:machineblock[active=false,facing=east,recipe=crushing,tier=advanced,type=crusher]
mekanism:machineblock[active=false,facing=east,recipe=crushing,tier=advanced,type=digital_miner]
mekanism:machineblock[active=false,facing=east,recipe=crushing,tier=advanced,type=basic_factory]
mekanism:machineblock[active=false,facing=east,recipe=crushing,tier=advanced,type=advanced_factory]
mekanism:machineblock[active=false,facing=east,recipe=crushing,tier=advanced,type=elite_factory]
mekanism:machineblock[active=false,facing=east,recipe=crushing,tier=advanced,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=east,recipe=crushing,tier=advanced,type=purification_chamber]
mekanism:machineblock[active=false,facing=east,recipe=crushing,tier=advanced,type=energized_smelter]
mekanism:machineblock[active=false,facing=east,recipe=crushing,tier=advanced,type=teleporter]
mekanism:machineblock[active=false,facing=east,recipe=crushing,tier=advanced,type=electric_pump]
mekanism:machineblock[active=false,facing=east,recipe=crushing,tier=advanced,type=personal_chest]
mekanism:machineblock[active=false,facing=east,recipe=crushing,tier=advanced,type=chargepad]
mekanism:machineblock[active=false,facing=east,recipe=crushing,tier=advanced,type=logistical_sorter]
mekanism:machineblock[active=false,facing=east,recipe=crushing,tier=elite,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=east,recipe=crushing,tier=elite,type=osmium_compressor]
mekanism:machineblock[active=false,facing=east,recipe=crushing,tier=elite,type=combiner]
mekanism:machineblock[active=false,facing=east,recipe=crushing,tier=elite,type=crusher]
mekanism:machineblock[active=false,facing=east,recipe=crushing,tier=elite,type=digital_miner]
mekanism:machineblock[active=false,facing=east,recipe=crushing,tier=elite,type=basic_factory]
mekanism:machineblock[active=false,facing=east,recipe=crushing,tier=elite,type=advanced_factory]
mekanism:machineblock[active=false,facing=east,recipe=crushing,tier=elite,type=elite_factory]
mekanism:machineblock[active=false,facing=east,recipe=crushing,tier=elite,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=east,recipe=crushing,tier=elite,type=purification_chamber]
mekanism:machineblock[active=false,facing=east,recipe=crushing,tier=elite,type=energized_smelter]
mekanism:machineblock[active=false,facing=east,recipe=crushing,tier=elite,type=teleporter]
mekanism:machineblock[active=false,facing=east,recipe=crushing,tier=elite,type=electric_pump]
mekanism:machineblock[active=false,facing=east,recipe=crushing,tier=elite,type=personal_chest]
mekanism:machineblock[active=false,facing=east,recipe=crushing,tier=elite,type=chargepad]
mekanism:machineblock[active=false,facing=east,recipe=crushing,tier=elite,type=logistical_sorter]
mekanism:machineblock[active=false,facing=east,recipe=crushing,tier=ultimate,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=east,recipe=crushing,tier=ultimate,type=osmium_compressor]
mekanism:machineblock[active=false,facing=east,recipe=crushing,tier=ultimate,type=combiner]
mekanism:machineblock[active=false,facing=east,recipe=crushing,tier=ultimate,type=crusher]
mekanism:machineblock[active=false,facing=east,recipe=crushing,tier=ultimate,type=digital_miner]
mekanism:machineblock[active=false,facing=east,recipe=crushing,tier=ultimate,type=basic_factory]
mekanism:machineblock[active=false,facing=east,recipe=crushing,tier=ultimate,type=advanced_factory]
mekanism:machineblock[active=false,facing=east,recipe=crushing,tier=ultimate,type=elite_factory]
mekanism:machineblock[active=false,facing=east,recipe=crushing,tier=ultimate,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=east,recipe=crushing,tier=ultimate,type=purification_chamber]
mekanism:machineblock[active=false,facing=east,recipe=crushing,tier=ultimate,type=energized_smelter]
mekanism:machineblock[active=false,facing=east,recipe=crushing,tier=ultimate,type=teleporter]
mekanism:machineblock[active=false,facing=east,recipe=crushing,tier=ultimate,type=electric_pump]
mekanism:machineblock[active=false,facing=east,recipe=crushing,tier=ultimate,type=personal_chest]
mekanism:machineblock[active=false,facing=east,recipe=crushing,tier=ultimate,type=chargepad]
mekanism:machineblock[active=false,facing=east,recipe=crushing,tier=ultimate,type=logistical_sorter]
mekanism:machineblock[active=false,facing=east,recipe=crushing,tier=creative,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=east,recipe=crushing,tier=creative,type=osmium_compressor]
mekanism:machineblock[active=false,facing=east,recipe=crushing,tier=creative,type=combiner]
mekanism:machineblock[active=false,facing=east,recipe=crushing,tier=creative,type=crusher]
mekanism:machineblock[active=false,facing=east,recipe=crushing,tier=creative,type=digital_miner]
mekanism:machineblock[active=false,facing=east,recipe=crushing,tier=creative,type=basic_factory]
mekanism:machineblock[active=false,facing=east,recipe=crushing,tier=creative,type=advanced_factory]
mekanism:machineblock[active=false,facing=east,recipe=crushing,tier=creative,type=elite_factory]
mekanism:machineblock[active=false,facing=east,recipe=crushing,tier=creative,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=east,recipe=crushing,tier=creative,type=purification_chamber]
mekanism:machineblock[active=false,facing=east,recipe=crushing,tier=creative,type=energized_smelter]
mekanism:machineblock[active=false,facing=east,recipe=crushing,tier=creative,type=teleporter]
mekanism:machineblock[active=false,facing=east,recipe=crushing,tier=creative,type=electric_pump]
mekanism:machineblock[active=false,facing=east,recipe=crushing,tier=creative,type=personal_chest]
mekanism:machineblock[active=false,facing=east,recipe=crushing,tier=creative,type=chargepad]
mekanism:machineblock[active=false,facing=east,recipe=crushing,tier=creative,type=logistical_sorter]
mekanism:machineblock[active=false,facing=east,recipe=compressing,tier=basic,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=east,recipe=compressing,tier=basic,type=osmium_compressor]
mekanism:machineblock[active=false,facing=east,recipe=compressing,tier=basic,type=combiner]
mekanism:machineblock[active=false,facing=east,recipe=compressing,tier=basic,type=crusher]
mekanism:machineblock[active=false,facing=east,recipe=compressing,tier=basic,type=digital_miner]
mekanism:machineblock[active=false,facing=east,recipe=compressing,tier=basic,type=basic_factory]
mekanism:machineblock[active=false,facing=east,recipe=compressing,tier=basic,type=advanced_factory]
mekanism:machineblock[active=false,facing=east,recipe=compressing,tier=basic,type=elite_factory]
mekanism:machineblock[active=false,facing=east,recipe=compressing,tier=basic,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=east,recipe=compressing,tier=basic,type=purification_chamber]
mekanism:machineblock[active=false,facing=east,recipe=compressing,tier=basic,type=energized_smelter]
mekanism:machineblock[active=false,facing=east,recipe=compressing,tier=basic,type=teleporter]
mekanism:machineblock[active=false,facing=east,recipe=compressing,tier=basic,type=electric_pump]
mekanism:machineblock[active=false,facing=east,recipe=compressing,tier=basic,type=personal_chest]
mekanism:machineblock[active=false,facing=east,recipe=compressing,tier=basic,type=chargepad]
mekanism:machineblock[active=false,facing=east,recipe=compressing,tier=basic,type=logistical_sorter]
mekanism:machineblock[active=false,facing=east,recipe=compressing,tier=advanced,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=east,recipe=compressing,tier=advanced,type=osmium_compressor]
mekanism:machineblock[active=false,facing=east,recipe=compressing,tier=advanced,type=combiner]
mekanism:machineblock[active=false,facing=east,recipe=compressing,tier=advanced,type=crusher]
mekanism:machineblock[active=false,facing=east,recipe=compressing,tier=advanced,type=digital_miner]
mekanism:machineblock[active=false,facing=east,recipe=compressing,tier=advanced,type=basic_factory]
mekanism:machineblock[active=false,facing=east,recipe=compressing,tier=advanced,type=advanced_factory]
mekanism:machineblock[active=false,facing=east,recipe=compressing,tier=advanced,type=elite_factory]
mekanism:machineblock[active=false,facing=east,recipe=compressing,tier=advanced,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=east,recipe=compressing,tier=advanced,type=purification_chamber]
mekanism:machineblock[active=false,facing=east,recipe=compressing,tier=advanced,type=energized_smelter]
mekanism:machineblock[active=false,facing=east,recipe=compressing,tier=advanced,type=teleporter]
mekanism:machineblock[active=false,facing=east,recipe=compressing,tier=advanced,type=electric_pump]
mekanism:machineblock[active=false,facing=east,recipe=compressing,tier=advanced,type=personal_chest]
mekanism:machineblock[active=false,facing=east,recipe=compressing,tier=advanced,type=chargepad]
mekanism:machineblock[active=false,facing=east,recipe=compressing,tier=advanced,type=logistical_sorter]
mekanism:machineblock[active=false,facing=east,recipe=compressing,tier=elite,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=east,recipe=compressing,tier=elite,type=osmium_compressor]
mekanism:machineblock[active=false,facing=east,recipe=compressing,tier=elite,type=combiner]
mekanism:machineblock[active=false,facing=east,recipe=compressing,tier=elite,type=crusher]
mekanism:machineblock[active=false,facing=east,recipe=compressing,tier=elite,type=digital_miner]
mekanism:machineblock[active=false,facing=east,recipe=compressing,tier=elite,type=basic_factory]
mekanism:machineblock[active=false,facing=east,recipe=compressing,tier=elite,type=advanced_factory]
mekanism:machineblock[active=false,facing=east,recipe=compressing,tier=elite,type=elite_factory]
mekanism:machineblock[active=false,facing=east,recipe=compressing,tier=elite,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=east,recipe=compressing,tier=elite,type=purification_chamber]
mekanism:machineblock[active=false,facing=east,recipe=compressing,tier=elite,type=energized_smelter]
mekanism:machineblock[active=false,facing=east,recipe=compressing,tier=elite,type=teleporter]
mekanism:machineblock[active=false,facing=east,recipe=compressing,tier=elite,type=electric_pump]
mekanism:machineblock[active=false,facing=east,recipe=compressing,tier=elite,type=personal_chest]
mekanism:machineblock[active=false,facing=east,recipe=compressing,tier=elite,type=chargepad]
mekanism:machineblock[active=false,facing=east,recipe=compressing,tier=elite,type=logistical_sorter]
mekanism:machineblock[active=false,facing=east,recipe=compressing,tier=ultimate,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=east,recipe=compressing,tier=ultimate,type=osmium_compressor]
mekanism:machineblock[active=false,facing=east,recipe=compressing,tier=ultimate,type=combiner]
mekanism:machineblock[active=false,facing=east,recipe=compressing,tier=ultimate,type=crusher]
mekanism:machineblock[active=false,facing=east,recipe=compressing,tier=ultimate,type=digital_miner]
mekanism:machineblock[active=false,facing=east,recipe=compressing,tier=ultimate,type=basic_factory]
mekanism:machineblock[active=false,facing=east,recipe=compressing,tier=ultimate,type=advanced_factory]
mekanism:machineblock[active=false,facing=east,recipe=compressing,tier=ultimate,type=elite_factory]
mekanism:machineblock[active=false,facing=east,recipe=compressing,tier=ultimate,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=east,recipe=compressing,tier=ultimate,type=purification_chamber]
mekanism:machineblock[active=false,facing=east,recipe=compressing,tier=ultimate,type=energized_smelter]
mekanism:machineblock[active=false,facing=east,recipe=compressing,tier=ultimate,type=teleporter]
mekanism:machineblock[active=false,facing=east,recipe=compressing,tier=ultimate,type=electric_pump]
mekanism:machineblock[active=false,facing=east,recipe=compressing,tier=ultimate,type=personal_chest]
mekanism:machineblock[active=false,facing=east,recipe=compressing,tier=ultimate,type=chargepad]
mekanism:machineblock[active=false,facing=east,recipe=compressing,tier=ultimate,type=logistical_sorter]
mekanism:machineblock[active=false,facing=east,recipe=compressing,tier=creative,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=east,recipe=compressing,tier=creative,type=osmium_compressor]
mekanism:machineblock[active=false,facing=east,recipe=compressing,tier=creative,type=combiner]
mekanism:machineblock[active=false,facing=east,recipe=compressing,tier=creative,type=crusher]
mekanism:machineblock[active=false,facing=east,recipe=compressing,tier=creative,type=digital_miner]
mekanism:machineblock[active=false,facing=east,recipe=compressing,tier=creative,type=basic_factory]
mekanism:machineblock[active=false,facing=east,recipe=compressing,tier=creative,type=advanced_factory]
mekanism:machineblock[active=false,facing=east,recipe=compressing,tier=creative,type=elite_factory]
mekanism:machineblock[active=false,facing=east,recipe=compressing,tier=creative,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=east,recipe=compressing,tier=creative,type=purification_chamber]
mekanism:machineblock[active=false,facing=east,recipe=compressing,tier=creative,type=energized_smelter]
mekanism:machineblock[active=false,facing=east,recipe=compressing,tier=creative,type=teleporter]
mekanism:machineblock[active=false,facing=east,recipe=compressing,tier=creative,type=electric_pump]
mekanism:machineblock[active=false,facing=east,recipe=compressing,tier=creative,type=personal_chest]
mekanism:machineblock[active=false,facing=east,recipe=compressing,tier=creative,type=chargepad]
mekanism:machineblock[active=false,facing=east,recipe=compressing,tier=creative,type=logistical_sorter]
mekanism:machineblock[active=false,facing=east,recipe=combining,tier=basic,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=east,recipe=combining,tier=basic,type=osmium_compressor]
mekanism:machineblock[active=false,facing=east,recipe=combining,tier=basic,type=combiner]
mekanism:machineblock[active=false,facing=east,recipe=combining,tier=basic,type=crusher]
mekanism:machineblock[active=false,facing=east,recipe=combining,tier=basic,type=digital_miner]
mekanism:machineblock[active=false,facing=east,recipe=combining,tier=basic,type=basic_factory]
mekanism:machineblock[active=false,facing=east,recipe=combining,tier=basic,type=advanced_factory]
mekanism:machineblock[active=false,facing=east,recipe=combining,tier=basic,type=elite_factory]
mekanism:machineblock[active=false,facing=east,recipe=combining,tier=basic,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=east,recipe=combining,tier=basic,type=purification_chamber]
mekanism:machineblock[active=false,facing=east,recipe=combining,tier=basic,type=energized_smelter]
mekanism:machineblock[active=false,facing=east,recipe=combining,tier=basic,type=teleporter]
mekanism:machineblock[active=false,facing=east,recipe=combining,tier=basic,type=electric_pump]
mekanism:machineblock[active=false,facing=east,recipe=combining,tier=basic,type=personal_chest]
mekanism:machineblock[active=false,facing=east,recipe=combining,tier=basic,type=chargepad]
mekanism:machineblock[active=false,facing=east,recipe=combining,tier=basic,type=logistical_sorter]
mekanism:machineblock[active=false,facing=east,recipe=combining,tier=advanced,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=east,recipe=combining,tier=advanced,type=osmium_compressor]
mekanism:machineblock[active=false,facing=east,recipe=combining,tier=advanced,type=combiner]
mekanism:machineblock[active=false,facing=east,recipe=combining,tier=advanced,type=crusher]
mekanism:machineblock[active=false,facing=east,recipe=combining,tier=advanced,type=digital_miner]
mekanism:machineblock[active=false,facing=east,recipe=combining,tier=advanced,type=basic_factory]
mekanism:machineblock[active=false,facing=east,recipe=combining,tier=advanced,type=advanced_factory]
mekanism:machineblock[active=false,facing=east,recipe=combining,tier=advanced,type=elite_factory]
mekanism:machineblock[active=false,facing=east,recipe=combining,tier=advanced,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=east,recipe=combining,tier=advanced,type=purification_chamber]
mekanism:machineblock[active=false,facing=east,recipe=combining,tier=advanced,type=energized_smelter]
mekanism:machineblock[active=false,facing=east,recipe=combining,tier=advanced,type=teleporter]
mekanism:machineblock[active=false,facing=east,recipe=combining,tier=advanced,type=electric_pump]
mekanism:machineblock[active=false,facing=east,recipe=combining,tier=advanced,type=personal_chest]
mekanism:machineblock[active=false,facing=east,recipe=combining,tier=advanced,type=chargepad]
mekanism:machineblock[active=false,facing=east,recipe=combining,tier=advanced,type=logistical_sorter]
mekanism:machineblock[active=false,facing=east,recipe=combining,tier=elite,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=east,recipe=combining,tier=elite,type=osmium_compressor]
mekanism:machineblock[active=false,facing=east,recipe=combining,tier=elite,type=combiner]
mekanism:machineblock[active=false,facing=east,recipe=combining,tier=elite,type=crusher]
mekanism:machineblock[active=false,facing=east,recipe=combining,tier=elite,type=digital_miner]
mekanism:machineblock[active=false,facing=east,recipe=combining,tier=elite,type=basic_factory]
mekanism:machineblock[active=false,facing=east,recipe=combining,tier=elite,type=advanced_factory]
mekanism:machineblock[active=false,facing=east,recipe=combining,tier=elite,type=elite_factory]
mekanism:machineblock[active=false,facing=east,recipe=combining,tier=elite,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=east,recipe=combining,tier=elite,type=purification_chamber]
mekanism:machineblock[active=false,facing=east,recipe=combining,tier=elite,type=energized_smelter]
mekanism:machineblock[active=false,facing=east,recipe=combining,tier=elite,type=teleporter]
mekanism:machineblock[active=false,facing=east,recipe=combining,tier=elite,type=electric_pump]
mekanism:machineblock[active=false,facing=east,recipe=combining,tier=elite,type=personal_chest]
mekanism:machineblock[active=false,facing=east,recipe=combining,tier=elite,type=chargepad]
mekanism:machineblock[active=false,facing=east,recipe=combining,tier=elite,type=logistical_sorter]
mekanism:machineblock[active=false,facing=east,recipe=combining,tier=ultimate,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=east,recipe=combining,tier=ultimate,type=osmium_compressor]
mekanism:machineblock[active=false,facing=east,recipe=combining,tier=ultimate,type=combiner]
mekanism:machineblock[active=false,facing=east,recipe=combining,tier=ultimate,type=crusher]
mekanism:machineblock[active=false,facing=east,recipe=combining,tier=ultimate,type=digital_miner]
mekanism:machineblock[active=false,facing=east,recipe=combining,tier=ultimate,type=basic_factory]
mekanism:machineblock[active=false,facing=east,recipe=combining,tier=ultimate,type=advanced_factory]
mekanism:machineblock[active=false,facing=east,recipe=combining,tier=ultimate,type=elite_factory]
mekanism:machineblock[active=false,facing=east,recipe=combining,tier=ultimate,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=east,recipe=combining,tier=ultimate,type=purification_chamber]
mekanism:machineblock[active=false,facing=east,recipe=combining,tier=ultimate,type=energized_smelter]
mekanism:machineblock[active=false,facing=east,recipe=combining,tier=ultimate,type=teleporter]
mekanism:machineblock[active=false,facing=east,recipe=combining,tier=ultimate,type=electric_pump]
mekanism:machineblock[active=false,facing=east,recipe=combining,tier=ultimate,type=personal_chest]
mekanism:machineblock[active=false,facing=east,recipe=combining,tier=ultimate,type=chargepad]
mekanism:machineblock[active=false,facing=east,recipe=combining,tier=ultimate,type=logistical_sorter]
mekanism:machineblock[active=false,facing=east,recipe=combining,tier=creative,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=east,recipe=combining,tier=creative,type=osmium_compressor]
mekanism:machineblock[active=false,facing=east,recipe=combining,tier=creative,type=combiner]
mekanism:machineblock[active=false,facing=east,recipe=combining,tier=creative,type=crusher]
mekanism:machineblock[active=false,facing=east,recipe=combining,tier=creative,type=digital_miner]
mekanism:machineblock[active=false,facing=east,recipe=combining,tier=creative,type=basic_factory]
mekanism:machineblock[active=false,facing=east,recipe=combining,tier=creative,type=advanced_factory]
mekanism:machineblock[active=false,facing=east,recipe=combining,tier=creative,type=elite_factory]
mekanism:machineblock[active=false,facing=east,recipe=combining,tier=creative,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=east,recipe=combining,tier=creative,type=purification_chamber]
mekanism:machineblock[active=false,facing=east,recipe=combining,tier=creative,type=energized_smelter]
mekanism:machineblock[active=false,facing=east,recipe=combining,tier=creative,type=teleporter]
mekanism:machineblock[active=false,facing=east,recipe=combining,tier=creative,type=electric_pump]
mekanism:machineblock[active=false,facing=east,recipe=combining,tier=creative,type=personal_chest]
mekanism:machineblock[active=false,facing=east,recipe=combining,tier=creative,type=chargepad]
mekanism:machineblock[active=false,facing=east,recipe=combining,tier=creative,type=logistical_sorter]
mekanism:machineblock[active=false,facing=east,recipe=purifying,tier=basic,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=east,recipe=purifying,tier=basic,type=osmium_compressor]
mekanism:machineblock[active=false,facing=east,recipe=purifying,tier=basic,type=combiner]
mekanism:machineblock[active=false,facing=east,recipe=purifying,tier=basic,type=crusher]
mekanism:machineblock[active=false,facing=east,recipe=purifying,tier=basic,type=digital_miner]
mekanism:machineblock[active=false,facing=east,recipe=purifying,tier=basic,type=basic_factory]
mekanism:machineblock[active=false,facing=east,recipe=purifying,tier=basic,type=advanced_factory]
mekanism:machineblock[active=false,facing=east,recipe=purifying,tier=basic,type=elite_factory]
mekanism:machineblock[active=false,facing=east,recipe=purifying,tier=basic,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=east,recipe=purifying,tier=basic,type=purification_chamber]
mekanism:machineblock[active=false,facing=east,recipe=purifying,tier=basic,type=energized_smelter]
mekanism:machineblock[active=false,facing=east,recipe=purifying,tier=basic,type=teleporter]
mekanism:machineblock[active=false,facing=east,recipe=purifying,tier=basic,type=electric_pump]
mekanism:machineblock[active=false,facing=east,recipe=purifying,tier=basic,type=personal_chest]
mekanism:machineblock[active=false,facing=east,recipe=purifying,tier=basic,type=chargepad]
mekanism:machineblock[active=false,facing=east,recipe=purifying,tier=basic,type=logistical_sorter]
mekanism:machineblock[active=false,facing=east,recipe=purifying,tier=advanced,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=east,recipe=purifying,tier=advanced,type=osmium_compressor]
mekanism:machineblock[active=false,facing=east,recipe=purifying,tier=advanced,type=combiner]
mekanism:machineblock[active=false,facing=east,recipe=purifying,tier=advanced,type=crusher]
mekanism:machineblock[active=false,facing=east,recipe=purifying,tier=advanced,type=digital_miner]
mekanism:machineblock[active=false,facing=east,recipe=purifying,tier=advanced,type=basic_factory]
mekanism:machineblock[active=false,facing=east,recipe=purifying,tier=advanced,type=advanced_factory]
mekanism:machineblock[active=false,facing=east,recipe=purifying,tier=advanced,type=elite_factory]
mekanism:machineblock[active=false,facing=east,recipe=purifying,tier=advanced,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=east,recipe=purifying,tier=advanced,type=purification_chamber]
mekanism:machineblock[active=false,facing=east,recipe=purifying,tier=advanced,type=energized_smelter]
mekanism:machineblock[active=false,facing=east,recipe=purifying,tier=advanced,type=teleporter]
mekanism:machineblock[active=false,facing=east,recipe=purifying,tier=advanced,type=electric_pump]
mekanism:machineblock[active=false,facing=east,recipe=purifying,tier=advanced,type=personal_chest]
mekanism:machineblock[active=false,facing=east,recipe=purifying,tier=advanced,type=chargepad]
mekanism:machineblock[active=false,facing=east,recipe=purifying,tier=advanced,type=logistical_sorter]
mekanism:machineblock[active=false,facing=east,recipe=purifying,tier=elite,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=east,recipe=purifying,tier=elite,type=osmium_compressor]
mekanism:machineblock[active=false,facing=east,recipe=purifying,tier=elite,type=combiner]
mekanism:machineblock[active=false,facing=east,recipe=purifying,tier=elite,type=crusher]
mekanism:machineblock[active=false,facing=east,recipe=purifying,tier=elite,type=digital_miner]
mekanism:machineblock[active=false,facing=east,recipe=purifying,tier=elite,type=basic_factory]
mekanism:machineblock[active=false,facing=east,recipe=purifying,tier=elite,type=advanced_factory]
mekanism:machineblock[active=false,facing=east,recipe=purifying,tier=elite,type=elite_factory]
mekanism:machineblock[active=false,facing=east,recipe=purifying,tier=elite,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=east,recipe=purifying,tier=elite,type=purification_chamber]
mekanism:machineblock[active=false,facing=east,recipe=purifying,tier=elite,type=energized_smelter]
mekanism:machineblock[active=false,facing=east,recipe=purifying,tier=elite,type=teleporter]
mekanism:machineblock[active=false,facing=east,recipe=purifying,tier=elite,type=electric_pump]
mekanism:machineblock[active=false,facing=east,recipe=purifying,tier=elite,type=personal_chest]
mekanism:machineblock[active=false,facing=east,recipe=purifying,tier=elite,type=chargepad]
mekanism:machineblock[active=false,facing=east,recipe=purifying,tier=elite,type=logistical_sorter]
mekanism:machineblock[active=false,facing=east,recipe=purifying,tier=ultimate,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=east,recipe=purifying,tier=ultimate,type=osmium_compressor]
mekanism:machineblock[active=false,facing=east,recipe=purifying,tier=ultimate,type=combiner]
mekanism:machineblock[active=false,facing=east,recipe=purifying,tier=ultimate,type=crusher]
mekanism:machineblock[active=false,facing=east,recipe=purifying,tier=ultimate,type=digital_miner]
mekanism:machineblock[active=false,facing=east,recipe=purifying,tier=ultimate,type=basic_factory]
mekanism:machineblock[active=false,facing=east,recipe=purifying,tier=ultimate,type=advanced_factory]
mekanism:machineblock[active=false,facing=east,recipe=purifying,tier=ultimate,type=elite_factory]
mekanism:machineblock[active=false,facing=east,recipe=purifying,tier=ultimate,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=east,recipe=purifying,tier=ultimate,type=purification_chamber]
mekanism:machineblock[active=false,facing=east,recipe=purifying,tier=ultimate,type=energized_smelter]
mekanism:machineblock[active=false,facing=east,recipe=purifying,tier=ultimate,type=teleporter]
mekanism:machineblock[active=false,facing=east,recipe=purifying,tier=ultimate,type=electric_pump]
mekanism:machineblock[active=false,facing=east,recipe=purifying,tier=ultimate,type=personal_chest]
mekanism:machineblock[active=false,facing=east,recipe=purifying,tier=ultimate,type=chargepad]
mekanism:machineblock[active=false,facing=east,recipe=purifying,tier=ultimate,type=logistical_sorter]
mekanism:machineblock[active=false,facing=east,recipe=purifying,tier=creative,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=east,recipe=purifying,tier=creative,type=osmium_compressor]
mekanism:machineblock[active=false,facing=east,recipe=purifying,tier=creative,type=combiner]
mekanism:machineblock[active=false,facing=east,recipe=purifying,tier=creative,type=crusher]
mekanism:machineblock[active=false,facing=east,recipe=purifying,tier=creative,type=digital_miner]
mekanism:machineblock[active=false,facing=east,recipe=purifying,tier=creative,type=basic_factory]
mekanism:machineblock[active=false,facing=east,recipe=purifying,tier=creative,type=advanced_factory]
mekanism:machineblock[active=false,facing=east,recipe=purifying,tier=creative,type=elite_factory]
mekanism:machineblock[active=false,facing=east,recipe=purifying,tier=creative,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=east,recipe=purifying,tier=creative,type=purification_chamber]
mekanism:machineblock[active=false,facing=east,recipe=purifying,tier=creative,type=energized_smelter]
mekanism:machineblock[active=false,facing=east,recipe=purifying,tier=creative,type=teleporter]
mekanism:machineblock[active=false,facing=east,recipe=purifying,tier=creative,type=electric_pump]
mekanism:machineblock[active=false,facing=east,recipe=purifying,tier=creative,type=personal_chest]
mekanism:machineblock[active=false,facing=east,recipe=purifying,tier=creative,type=chargepad]
mekanism:machineblock[active=false,facing=east,recipe=purifying,tier=creative,type=logistical_sorter]
mekanism:machineblock[active=false,facing=east,recipe=injecting,tier=basic,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=east,recipe=injecting,tier=basic,type=osmium_compressor]
mekanism:machineblock[active=false,facing=east,recipe=injecting,tier=basic,type=combiner]
mekanism:machineblock[active=false,facing=east,recipe=injecting,tier=basic,type=crusher]
mekanism:machineblock[active=false,facing=east,recipe=injecting,tier=basic,type=digital_miner]
mekanism:machineblock[active=false,facing=east,recipe=injecting,tier=basic,type=basic_factory]
mekanism:machineblock[active=false,facing=east,recipe=injecting,tier=basic,type=advanced_factory]
mekanism:machineblock[active=false,facing=east,recipe=injecting,tier=basic,type=elite_factory]
mekanism:machineblock[active=false,facing=east,recipe=injecting,tier=basic,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=east,recipe=injecting,tier=basic,type=purification_chamber]
mekanism:machineblock[active=false,facing=east,recipe=injecting,tier=basic,type=energized_smelter]
mekanism:machineblock[active=false,facing=east,recipe=injecting,tier=basic,type=teleporter]
mekanism:machineblock[active=false,facing=east,recipe=injecting,tier=basic,type=electric_pump]
mekanism:machineblock[active=false,facing=east,recipe=injecting,tier=basic,type=personal_chest]
mekanism:machineblock[active=false,facing=east,recipe=injecting,tier=basic,type=chargepad]
mekanism:machineblock[active=false,facing=east,recipe=injecting,tier=basic,type=logistical_sorter]
mekanism:machineblock[active=false,facing=east,recipe=injecting,tier=advanced,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=east,recipe=injecting,tier=advanced,type=osmium_compressor]
mekanism:machineblock[active=false,facing=east,recipe=injecting,tier=advanced,type=combiner]
mekanism:machineblock[active=false,facing=east,recipe=injecting,tier=advanced,type=crusher]
mekanism:machineblock[active=false,facing=east,recipe=injecting,tier=advanced,type=digital_miner]
mekanism:machineblock[active=false,facing=east,recipe=injecting,tier=advanced,type=basic_factory]
mekanism:machineblock[active=false,facing=east,recipe=injecting,tier=advanced,type=advanced_factory]
mekanism:machineblock[active=false,facing=east,recipe=injecting,tier=advanced,type=elite_factory]
mekanism:machineblock[active=false,facing=east,recipe=injecting,tier=advanced,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=east,recipe=injecting,tier=advanced,type=purification_chamber]
mekanism:machineblock[active=false,facing=east,recipe=injecting,tier=advanced,type=energized_smelter]
mekanism:machineblock[active=false,facing=east,recipe=injecting,tier=advanced,type=teleporter]
mekanism:machineblock[active=false,facing=east,recipe=injecting,tier=advanced,type=electric_pump]
mekanism:machineblock[active=false,facing=east,recipe=injecting,tier=advanced,type=personal_chest]
mekanism:machineblock[active=false,facing=east,recipe=injecting,tier=advanced,type=chargepad]
mekanism:machineblock[active=false,facing=east,recipe=injecting,tier=advanced,type=logistical_sorter]
mekanism:machineblock[active=false,facing=east,recipe=injecting,tier=elite,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=east,recipe=injecting,tier=elite,type=osmium_compressor]
mekanism:machineblock[active=false,facing=east,recipe=injecting,tier=elite,type=combiner]
mekanism:machineblock[active=false,facing=east,recipe=injecting,tier=elite,type=crusher]
mekanism:machineblock[active=false,facing=east,recipe=injecting,tier=elite,type=digital_miner]
mekanism:machineblock[active=false,facing=east,recipe=injecting,tier=elite,type=basic_factory]
mekanism:machineblock[active=false,facing=east,recipe=injecting,tier=elite,type=advanced_factory]
mekanism:machineblock[active=false,facing=east,recipe=injecting,tier=elite,type=elite_factory]
mekanism:machineblock[active=false,facing=east,recipe=injecting,tier=elite,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=east,recipe=injecting,tier=elite,type=purification_chamber]
mekanism:machineblock[active=false,facing=east,recipe=injecting,tier=elite,type=energized_smelter]
mekanism:machineblock[active=false,facing=east,recipe=injecting,tier=elite,type=teleporter]
mekanism:machineblock[active=false,facing=east,recipe=injecting,tier=elite,type=electric_pump]
mekanism:machineblock[active=false,facing=east,recipe=injecting,tier=elite,type=personal_chest]
mekanism:machineblock[active=false,facing=east,recipe=injecting,tier=elite,type=chargepad]
mekanism:machineblock[active=false,facing=east,recipe=injecting,tier=elite,type=logistical_sorter]
mekanism:machineblock[active=false,facing=east,recipe=injecting,tier=ultimate,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=east,recipe=injecting,tier=ultimate,type=osmium_compressor]
mekanism:machineblock[active=false,facing=east,recipe=injecting,tier=ultimate,type=combiner]
mekanism:machineblock[active=false,facing=east,recipe=injecting,tier=ultimate,type=crusher]
mekanism:machineblock[active=false,facing=east,recipe=injecting,tier=ultimate,type=digital_miner]
mekanism:machineblock[active=false,facing=east,recipe=injecting,tier=ultimate,type=basic_factory]
mekanism:machineblock[active=false,facing=east,recipe=injecting,tier=ultimate,type=advanced_factory]
mekanism:machineblock[active=false,facing=east,recipe=injecting,tier=ultimate,type=elite_factory]
mekanism:machineblock[active=false,facing=east,recipe=injecting,tier=ultimate,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=east,recipe=injecting,tier=ultimate,type=purification_chamber]
mekanism:machineblock[active=false,facing=east,recipe=injecting,tier=ultimate,type=energized_smelter]
mekanism:machineblock[active=false,facing=east,recipe=injecting,tier=ultimate,type=teleporter]
mekanism:machineblock[active=false,facing=east,recipe=injecting,tier=ultimate,type=electric_pump]
mekanism:machineblock[active=false,facing=east,recipe=injecting,tier=ultimate,type=personal_chest]
mekanism:machineblock[active=false,facing=east,recipe=injecting,tier=ultimate,type=chargepad]
mekanism:machineblock[active=false,facing=east,recipe=injecting,tier=ultimate,type=logistical_sorter]
mekanism:machineblock[active=false,facing=east,recipe=injecting,tier=creative,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=east,recipe=injecting,tier=creative,type=osmium_compressor]
mekanism:machineblock[active=false,facing=east,recipe=injecting,tier=creative,type=combiner]
mekanism:machineblock[active=false,facing=east,recipe=injecting,tier=creative,type=crusher]
mekanism:machineblock[active=false,facing=east,recipe=injecting,tier=creative,type=digital_miner]
mekanism:machineblock[active=false,facing=east,recipe=injecting,tier=creative,type=basic_factory]
mekanism:machineblock[active=false,facing=east,recipe=injecting,tier=creative,type=advanced_factory]
mekanism:machineblock[active=false,facing=east,recipe=injecting,tier=creative,type=elite_factory]
mekanism:machineblock[active=false,facing=east,recipe=injecting,tier=creative,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=east,recipe=injecting,tier=creative,type=purification_chamber]
mekanism:machineblock[active=false,facing=east,recipe=injecting,tier=creative,type=energized_smelter]
mekanism:machineblock[active=false,facing=east,recipe=injecting,tier=creative,type=teleporter]
mekanism:machineblock[active=false,facing=east,recipe=injecting,tier=creative,type=electric_pump]
mekanism:machineblock[active=false,facing=east,recipe=injecting,tier=creative,type=personal_chest]
mekanism:machineblock[active=false,facing=east,recipe=injecting,tier=creative,type=chargepad]
mekanism:machineblock[active=false,facing=east,recipe=injecting,tier=creative,type=logistical_sorter]
mekanism:machineblock[active=false,facing=east,recipe=infusing,tier=basic,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=east,recipe=infusing,tier=basic,type=osmium_compressor]
mekanism:machineblock[active=false,facing=east,recipe=infusing,tier=basic,type=combiner]
mekanism:machineblock[active=false,facing=east,recipe=infusing,tier=basic,type=crusher]
mekanism:machineblock[active=false,facing=east,recipe=infusing,tier=basic,type=digital_miner]
mekanism:machineblock[active=false,facing=east,recipe=infusing,tier=basic,type=basic_factory]
mekanism:machineblock[active=false,facing=east,recipe=infusing,tier=basic,type=advanced_factory]
mekanism:machineblock[active=false,facing=east,recipe=infusing,tier=basic,type=elite_factory]
mekanism:machineblock[active=false,facing=east,recipe=infusing,tier=basic,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=east,recipe=infusing,tier=basic,type=purification_chamber]
mekanism:machineblock[active=false,facing=east,recipe=infusing,tier=basic,type=energized_smelter]
mekanism:machineblock[active=false,facing=east,recipe=infusing,tier=basic,type=teleporter]
mekanism:machineblock[active=false,facing=east,recipe=infusing,tier=basic,type=electric_pump]
mekanism:machineblock[active=false,facing=east,recipe=infusing,tier=basic,type=personal_chest]
mekanism:machineblock[active=false,facing=east,recipe=infusing,tier=basic,type=chargepad]
mekanism:machineblock[active=false,facing=east,recipe=infusing,tier=basic,type=logistical_sorter]
mekanism:machineblock[active=false,facing=east,recipe=infusing,tier=advanced,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=east,recipe=infusing,tier=advanced,type=osmium_compressor]
mekanism:machineblock[active=false,facing=east,recipe=infusing,tier=advanced,type=combiner]
mekanism:machineblock[active=false,facing=east,recipe=infusing,tier=advanced,type=crusher]
mekanism:machineblock[active=false,facing=east,recipe=infusing,tier=advanced,type=digital_miner]
mekanism:machineblock[active=false,facing=east,recipe=infusing,tier=advanced,type=basic_factory]
mekanism:machineblock[active=false,facing=east,recipe=infusing,tier=advanced,type=advanced_factory]
mekanism:machineblock[active=false,facing=east,recipe=infusing,tier=advanced,type=elite_factory]
mekanism:machineblock[active=false,facing=east,recipe=infusing,tier=advanced,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=east,recipe=infusing,tier=advanced,type=purification_chamber]
mekanism:machineblock[active=false,facing=east,recipe=infusing,tier=advanced,type=energized_smelter]
mekanism:machineblock[active=false,facing=east,recipe=infusing,tier=advanced,type=teleporter]
mekanism:machineblock[active=false,facing=east,recipe=infusing,tier=advanced,type=electric_pump]
mekanism:machineblock[active=false,facing=east,recipe=infusing,tier=advanced,type=personal_chest]
mekanism:machineblock[active=false,facing=east,recipe=infusing,tier=advanced,type=chargepad]
mekanism:machineblock[active=false,facing=east,recipe=infusing,tier=advanced,type=logistical_sorter]
mekanism:machineblock[active=false,facing=east,recipe=infusing,tier=elite,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=east,recipe=infusing,tier=elite,type=osmium_compressor]
mekanism:machineblock[active=false,facing=east,recipe=infusing,tier=elite,type=combiner]
mekanism:machineblock[active=false,facing=east,recipe=infusing,tier=elite,type=crusher]
mekanism:machineblock[active=false,facing=east,recipe=infusing,tier=elite,type=digital_miner]
mekanism:machineblock[active=false,facing=east,recipe=infusing,tier=elite,type=basic_factory]
mekanism:machineblock[active=false,facing=east,recipe=infusing,tier=elite,type=advanced_factory]
mekanism:machineblock[active=false,facing=east,recipe=infusing,tier=elite,type=elite_factory]
mekanism:machineblock[active=false,facing=east,recipe=infusing,tier=elite,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=east,recipe=infusing,tier=elite,type=purification_chamber]
mekanism:machineblock[active=false,facing=east,recipe=infusing,tier=elite,type=energized_smelter]
mekanism:machineblock[active=false,facing=east,recipe=infusing,tier=elite,type=teleporter]
mekanism:machineblock[active=false,facing=east,recipe=infusing,tier=elite,type=electric_pump]
mekanism:machineblock[active=false,facing=east,recipe=infusing,tier=elite,type=personal_chest]
mekanism:machineblock[active=false,facing=east,recipe=infusing,tier=elite,type=chargepad]
mekanism:machineblock[active=false,facing=east,recipe=infusing,tier=elite,type=logistical_sorter]
mekanism:machineblock[active=false,facing=east,recipe=infusing,tier=ultimate,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=east,recipe=infusing,tier=ultimate,type=osmium_compressor]
mekanism:machineblock[active=false,facing=east,recipe=infusing,tier=ultimate,type=combiner]
mekanism:machineblock[active=false,facing=east,recipe=infusing,tier=ultimate,type=crusher]
mekanism:machineblock[active=false,facing=east,recipe=infusing,tier=ultimate,type=digital_miner]
mekanism:machineblock[active=false,facing=east,recipe=infusing,tier=ultimate,type=basic_factory]
mekanism:machineblock[active=false,facing=east,recipe=infusing,tier=ultimate,type=advanced_factory]
mekanism:machineblock[active=false,facing=east,recipe=infusing,tier=ultimate,type=elite_factory]
mekanism:machineblock[active=false,facing=east,recipe=infusing,tier=ultimate,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=east,recipe=infusing,tier=ultimate,type=purification_chamber]
mekanism:machineblock[active=false,facing=east,recipe=infusing,tier=ultimate,type=energized_smelter]
mekanism:machineblock[active=false,facing=east,recipe=infusing,tier=ultimate,type=teleporter]
mekanism:machineblock[active=false,facing=east,recipe=infusing,tier=ultimate,type=electric_pump]
mekanism:machineblock[active=false,facing=east,recipe=infusing,tier=ultimate,type=personal_chest]
mekanism:machineblock[active=false,facing=east,recipe=infusing,tier=ultimate,type=chargepad]
mekanism:machineblock[active=false,facing=east,recipe=infusing,tier=ultimate,type=logistical_sorter]
mekanism:machineblock[active=false,facing=east,recipe=infusing,tier=creative,type=enrichment_chamber]
mekanism:machineblock[active=false,facing=east,recipe=infusing,tier=creative,type=osmium_compressor]
mekanism:machineblock[active=false,facing=east,recipe=infusing,tier=creative,type=combiner]
mekanism:machineblock[active=false,facing=east,recipe=infusing,tier=creative,type=crusher]
mekanism:machineblock[active=false,facing=east,recipe=infusing,tier=creative,type=digital_miner]
mekanism:machineblock[active=false,facing=east,recipe=infusing,tier=creative,type=basic_factory]
mekanism:machineblock[active=false,facing=east,recipe=infusing,tier=creative,type=advanced_factory]
mekanism:machineblock[active=false,facing=east,recipe=infusing,tier=creative,type=elite_factory]
mekanism:machineblock[active=false,facing=east,recipe=infusing,tier=creative,type=metallurgic_infuser]
mekanism:machineblock[active=false,facing=east,recipe=infusing,tier=creative,type=purification_chamber]
mekanism:machineblock[active=false,facing=east,recipe=infusing,tier=creative,type=energized_smelter]
mekanism:machineblock[active=false,facing=east,recipe=infusing,tier=creative,type=teleporter]
mekanism:machineblock[active=false,facing=east,recipe=infusing,tier=creative,type=electric_pump]
mekanism:machineblock[active=false,facing=east,recipe=infusing,tier=creative,type=personal_chest]
mekanism:machineblock[active=false,facing=east,recipe=infusing,tier=creative,type=chargepad]
mekanism:machineblock[active=false,facing=east,recipe=infusing,tier=creative,type=logistical_sorter]
mekanism:machineblock2[active=true,facing=down,recipe=smelting,tier=basic,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=down,recipe=smelting,tier=basic,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=down,recipe=smelting,tier=basic,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=down,recipe=smelting,tier=basic,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=down,recipe=smelting,tier=basic,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=down,recipe=smelting,tier=basic,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=down,recipe=smelting,tier=basic,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=down,recipe=smelting,tier=basic,type=chemical_washer]
mekanism:machineblock2[active=true,facing=down,recipe=smelting,tier=basic,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=down,recipe=smelting,tier=basic,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=down,recipe=smelting,tier=basic,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=down,recipe=smelting,tier=basic,type=fluid_tank]
mekanism:machineblock2[active=true,facing=down,recipe=smelting,tier=basic,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=down,recipe=smelting,tier=basic,type=laser]
mekanism:machineblock2[active=true,facing=down,recipe=smelting,tier=basic,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=down,recipe=smelting,tier=basic,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=down,recipe=smelting,tier=advanced,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=down,recipe=smelting,tier=advanced,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=down,recipe=smelting,tier=advanced,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=down,recipe=smelting,tier=advanced,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=down,recipe=smelting,tier=advanced,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=down,recipe=smelting,tier=advanced,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=down,recipe=smelting,tier=advanced,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=down,recipe=smelting,tier=advanced,type=chemical_washer]
mekanism:machineblock2[active=true,facing=down,recipe=smelting,tier=advanced,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=down,recipe=smelting,tier=advanced,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=down,recipe=smelting,tier=advanced,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=down,recipe=smelting,tier=advanced,type=fluid_tank]
mekanism:machineblock2[active=true,facing=down,recipe=smelting,tier=advanced,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=down,recipe=smelting,tier=advanced,type=laser]
mekanism:machineblock2[active=true,facing=down,recipe=smelting,tier=advanced,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=down,recipe=smelting,tier=advanced,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=down,recipe=smelting,tier=elite,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=down,recipe=smelting,tier=elite,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=down,recipe=smelting,tier=elite,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=down,recipe=smelting,tier=elite,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=down,recipe=smelting,tier=elite,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=down,recipe=smelting,tier=elite,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=down,recipe=smelting,tier=elite,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=down,recipe=smelting,tier=elite,type=chemical_washer]
mekanism:machineblock2[active=true,facing=down,recipe=smelting,tier=elite,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=down,recipe=smelting,tier=elite,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=down,recipe=smelting,tier=elite,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=down,recipe=smelting,tier=elite,type=fluid_tank]
mekanism:machineblock2[active=true,facing=down,recipe=smelting,tier=elite,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=down,recipe=smelting,tier=elite,type=laser]
mekanism:machineblock2[active=true,facing=down,recipe=smelting,tier=elite,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=down,recipe=smelting,tier=elite,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=down,recipe=smelting,tier=ultimate,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=down,recipe=smelting,tier=ultimate,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=down,recipe=smelting,tier=ultimate,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=down,recipe=smelting,tier=ultimate,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=down,recipe=smelting,tier=ultimate,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=down,recipe=smelting,tier=ultimate,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=down,recipe=smelting,tier=ultimate,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=down,recipe=smelting,tier=ultimate,type=chemical_washer]
mekanism:machineblock2[active=true,facing=down,recipe=smelting,tier=ultimate,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=down,recipe=smelting,tier=ultimate,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=down,recipe=smelting,tier=ultimate,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=down,recipe=smelting,tier=ultimate,type=fluid_tank]
mekanism:machineblock2[active=true,facing=down,recipe=smelting,tier=ultimate,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=down,recipe=smelting,tier=ultimate,type=laser]
mekanism:machineblock2[active=true,facing=down,recipe=smelting,tier=ultimate,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=down,recipe=smelting,tier=ultimate,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=down,recipe=smelting,tier=creative,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=down,recipe=smelting,tier=creative,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=down,recipe=smelting,tier=creative,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=down,recipe=smelting,tier=creative,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=down,recipe=smelting,tier=creative,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=down,recipe=smelting,tier=creative,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=down,recipe=smelting,tier=creative,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=down,recipe=smelting,tier=creative,type=chemical_washer]
mekanism:machineblock2[active=true,facing=down,recipe=smelting,tier=creative,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=down,recipe=smelting,tier=creative,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=down,recipe=smelting,tier=creative,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=down,recipe=smelting,tier=creative,type=fluid_tank]
mekanism:machineblock2[active=true,facing=down,recipe=smelting,tier=creative,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=down,recipe=smelting,tier=creative,type=laser]
mekanism:machineblock2[active=true,facing=down,recipe=smelting,tier=creative,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=down,recipe=smelting,tier=creative,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=down,recipe=enriching,tier=basic,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=down,recipe=enriching,tier=basic,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=down,recipe=enriching,tier=basic,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=down,recipe=enriching,tier=basic,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=down,recipe=enriching,tier=basic,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=down,recipe=enriching,tier=basic,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=down,recipe=enriching,tier=basic,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=down,recipe=enriching,tier=basic,type=chemical_washer]
mekanism:machineblock2[active=true,facing=down,recipe=enriching,tier=basic,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=down,recipe=enriching,tier=basic,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=down,recipe=enriching,tier=basic,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=down,recipe=enriching,tier=basic,type=fluid_tank]
mekanism:machineblock2[active=true,facing=down,recipe=enriching,tier=basic,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=down,recipe=enriching,tier=basic,type=laser]
mekanism:machineblock2[active=true,facing=down,recipe=enriching,tier=basic,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=down,recipe=enriching,tier=basic,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=down,recipe=enriching,tier=advanced,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=down,recipe=enriching,tier=advanced,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=down,recipe=enriching,tier=advanced,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=down,recipe=enriching,tier=advanced,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=down,recipe=enriching,tier=advanced,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=down,recipe=enriching,tier=advanced,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=down,recipe=enriching,tier=advanced,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=down,recipe=enriching,tier=advanced,type=chemical_washer]
mekanism:machineblock2[active=true,facing=down,recipe=enriching,tier=advanced,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=down,recipe=enriching,tier=advanced,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=down,recipe=enriching,tier=advanced,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=down,recipe=enriching,tier=advanced,type=fluid_tank]
mekanism:machineblock2[active=true,facing=down,recipe=enriching,tier=advanced,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=down,recipe=enriching,tier=advanced,type=laser]
mekanism:machineblock2[active=true,facing=down,recipe=enriching,tier=advanced,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=down,recipe=enriching,tier=advanced,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=down,recipe=enriching,tier=elite,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=down,recipe=enriching,tier=elite,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=down,recipe=enriching,tier=elite,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=down,recipe=enriching,tier=elite,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=down,recipe=enriching,tier=elite,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=down,recipe=enriching,tier=elite,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=down,recipe=enriching,tier=elite,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=down,recipe=enriching,tier=elite,type=chemical_washer]
mekanism:machineblock2[active=true,facing=down,recipe=enriching,tier=elite,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=down,recipe=enriching,tier=elite,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=down,recipe=enriching,tier=elite,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=down,recipe=enriching,tier=elite,type=fluid_tank]
mekanism:machineblock2[active=true,facing=down,recipe=enriching,tier=elite,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=down,recipe=enriching,tier=elite,type=laser]
mekanism:machineblock2[active=true,facing=down,recipe=enriching,tier=elite,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=down,recipe=enriching,tier=elite,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=down,recipe=enriching,tier=ultimate,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=down,recipe=enriching,tier=ultimate,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=down,recipe=enriching,tier=ultimate,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=down,recipe=enriching,tier=ultimate,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=down,recipe=enriching,tier=ultimate,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=down,recipe=enriching,tier=ultimate,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=down,recipe=enriching,tier=ultimate,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=down,recipe=enriching,tier=ultimate,type=chemical_washer]
mekanism:machineblock2[active=true,facing=down,recipe=enriching,tier=ultimate,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=down,recipe=enriching,tier=ultimate,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=down,recipe=enriching,tier=ultimate,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=down,recipe=enriching,tier=ultimate,type=fluid_tank]
mekanism:machineblock2[active=true,facing=down,recipe=enriching,tier=ultimate,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=down,recipe=enriching,tier=ultimate,type=laser]
mekanism:machineblock2[active=true,facing=down,recipe=enriching,tier=ultimate,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=down,recipe=enriching,tier=ultimate,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=down,recipe=enriching,tier=creative,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=down,recipe=enriching,tier=creative,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=down,recipe=enriching,tier=creative,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=down,recipe=enriching,tier=creative,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=down,recipe=enriching,tier=creative,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=down,recipe=enriching,tier=creative,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=down,recipe=enriching,tier=creative,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=down,recipe=enriching,tier=creative,type=chemical_washer]
mekanism:machineblock2[active=true,facing=down,recipe=enriching,tier=creative,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=down,recipe=enriching,tier=creative,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=down,recipe=enriching,tier=creative,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=down,recipe=enriching,tier=creative,type=fluid_tank]
mekanism:machineblock2[active=true,facing=down,recipe=enriching,tier=creative,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=down,recipe=enriching,tier=creative,type=laser]
mekanism:machineblock2[active=true,facing=down,recipe=enriching,tier=creative,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=down,recipe=enriching,tier=creative,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=down,recipe=crushing,tier=basic,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=down,recipe=crushing,tier=basic,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=down,recipe=crushing,tier=basic,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=down,recipe=crushing,tier=basic,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=down,recipe=crushing,tier=basic,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=down,recipe=crushing,tier=basic,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=down,recipe=crushing,tier=basic,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=down,recipe=crushing,tier=basic,type=chemical_washer]
mekanism:machineblock2[active=true,facing=down,recipe=crushing,tier=basic,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=down,recipe=crushing,tier=basic,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=down,recipe=crushing,tier=basic,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=down,recipe=crushing,tier=basic,type=fluid_tank]
mekanism:machineblock2[active=true,facing=down,recipe=crushing,tier=basic,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=down,recipe=crushing,tier=basic,type=laser]
mekanism:machineblock2[active=true,facing=down,recipe=crushing,tier=basic,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=down,recipe=crushing,tier=basic,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=down,recipe=crushing,tier=advanced,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=down,recipe=crushing,tier=advanced,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=down,recipe=crushing,tier=advanced,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=down,recipe=crushing,tier=advanced,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=down,recipe=crushing,tier=advanced,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=down,recipe=crushing,tier=advanced,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=down,recipe=crushing,tier=advanced,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=down,recipe=crushing,tier=advanced,type=chemical_washer]
mekanism:machineblock2[active=true,facing=down,recipe=crushing,tier=advanced,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=down,recipe=crushing,tier=advanced,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=down,recipe=crushing,tier=advanced,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=down,recipe=crushing,tier=advanced,type=fluid_tank]
mekanism:machineblock2[active=true,facing=down,recipe=crushing,tier=advanced,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=down,recipe=crushing,tier=advanced,type=laser]
mekanism:machineblock2[active=true,facing=down,recipe=crushing,tier=advanced,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=down,recipe=crushing,tier=advanced,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=down,recipe=crushing,tier=elite,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=down,recipe=crushing,tier=elite,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=down,recipe=crushing,tier=elite,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=down,recipe=crushing,tier=elite,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=down,recipe=crushing,tier=elite,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=down,recipe=crushing,tier=elite,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=down,recipe=crushing,tier=elite,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=down,recipe=crushing,tier=elite,type=chemical_washer]
mekanism:machineblock2[active=true,facing=down,recipe=crushing,tier=elite,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=down,recipe=crushing,tier=elite,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=down,recipe=crushing,tier=elite,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=down,recipe=crushing,tier=elite,type=fluid_tank]
mekanism:machineblock2[active=true,facing=down,recipe=crushing,tier=elite,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=down,recipe=crushing,tier=elite,type=laser]
mekanism:machineblock2[active=true,facing=down,recipe=crushing,tier=elite,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=down,recipe=crushing,tier=elite,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=down,recipe=crushing,tier=ultimate,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=down,recipe=crushing,tier=ultimate,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=down,recipe=crushing,tier=ultimate,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=down,recipe=crushing,tier=ultimate,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=down,recipe=crushing,tier=ultimate,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=down,recipe=crushing,tier=ultimate,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=down,recipe=crushing,tier=ultimate,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=down,recipe=crushing,tier=ultimate,type=chemical_washer]
mekanism:machineblock2[active=true,facing=down,recipe=crushing,tier=ultimate,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=down,recipe=crushing,tier=ultimate,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=down,recipe=crushing,tier=ultimate,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=down,recipe=crushing,tier=ultimate,type=fluid_tank]
mekanism:machineblock2[active=true,facing=down,recipe=crushing,tier=ultimate,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=down,recipe=crushing,tier=ultimate,type=laser]
mekanism:machineblock2[active=true,facing=down,recipe=crushing,tier=ultimate,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=down,recipe=crushing,tier=ultimate,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=down,recipe=crushing,tier=creative,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=down,recipe=crushing,tier=creative,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=down,recipe=crushing,tier=creative,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=down,recipe=crushing,tier=creative,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=down,recipe=crushing,tier=creative,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=down,recipe=crushing,tier=creative,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=down,recipe=crushing,tier=creative,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=down,recipe=crushing,tier=creative,type=chemical_washer]
mekanism:machineblock2[active=true,facing=down,recipe=crushing,tier=creative,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=down,recipe=crushing,tier=creative,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=down,recipe=crushing,tier=creative,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=down,recipe=crushing,tier=creative,type=fluid_tank]
mekanism:machineblock2[active=true,facing=down,recipe=crushing,tier=creative,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=down,recipe=crushing,tier=creative,type=laser]
mekanism:machineblock2[active=true,facing=down,recipe=crushing,tier=creative,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=down,recipe=crushing,tier=creative,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=down,recipe=compressing,tier=basic,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=down,recipe=compressing,tier=basic,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=down,recipe=compressing,tier=basic,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=down,recipe=compressing,tier=basic,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=down,recipe=compressing,tier=basic,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=down,recipe=compressing,tier=basic,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=down,recipe=compressing,tier=basic,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=down,recipe=compressing,tier=basic,type=chemical_washer]
mekanism:machineblock2[active=true,facing=down,recipe=compressing,tier=basic,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=down,recipe=compressing,tier=basic,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=down,recipe=compressing,tier=basic,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=down,recipe=compressing,tier=basic,type=fluid_tank]
mekanism:machineblock2[active=true,facing=down,recipe=compressing,tier=basic,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=down,recipe=compressing,tier=basic,type=laser]
mekanism:machineblock2[active=true,facing=down,recipe=compressing,tier=basic,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=down,recipe=compressing,tier=basic,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=down,recipe=compressing,tier=advanced,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=down,recipe=compressing,tier=advanced,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=down,recipe=compressing,tier=advanced,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=down,recipe=compressing,tier=advanced,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=down,recipe=compressing,tier=advanced,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=down,recipe=compressing,tier=advanced,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=down,recipe=compressing,tier=advanced,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=down,recipe=compressing,tier=advanced,type=chemical_washer]
mekanism:machineblock2[active=true,facing=down,recipe=compressing,tier=advanced,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=down,recipe=compressing,tier=advanced,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=down,recipe=compressing,tier=advanced,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=down,recipe=compressing,tier=advanced,type=fluid_tank]
mekanism:machineblock2[active=true,facing=down,recipe=compressing,tier=advanced,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=down,recipe=compressing,tier=advanced,type=laser]
mekanism:machineblock2[active=true,facing=down,recipe=compressing,tier=advanced,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=down,recipe=compressing,tier=advanced,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=down,recipe=compressing,tier=elite,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=down,recipe=compressing,tier=elite,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=down,recipe=compressing,tier=elite,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=down,recipe=compressing,tier=elite,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=down,recipe=compressing,tier=elite,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=down,recipe=compressing,tier=elite,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=down,recipe=compressing,tier=elite,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=down,recipe=compressing,tier=elite,type=chemical_washer]
mekanism:machineblock2[active=true,facing=down,recipe=compressing,tier=elite,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=down,recipe=compressing,tier=elite,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=down,recipe=compressing,tier=elite,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=down,recipe=compressing,tier=elite,type=fluid_tank]
mekanism:machineblock2[active=true,facing=down,recipe=compressing,tier=elite,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=down,recipe=compressing,tier=elite,type=laser]
mekanism:machineblock2[active=true,facing=down,recipe=compressing,tier=elite,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=down,recipe=compressing,tier=elite,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=down,recipe=compressing,tier=ultimate,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=down,recipe=compressing,tier=ultimate,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=down,recipe=compressing,tier=ultimate,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=down,recipe=compressing,tier=ultimate,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=down,recipe=compressing,tier=ultimate,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=down,recipe=compressing,tier=ultimate,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=down,recipe=compressing,tier=ultimate,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=down,recipe=compressing,tier=ultimate,type=chemical_washer]
mekanism:machineblock2[active=true,facing=down,recipe=compressing,tier=ultimate,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=down,recipe=compressing,tier=ultimate,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=down,recipe=compressing,tier=ultimate,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=down,recipe=compressing,tier=ultimate,type=fluid_tank]
mekanism:machineblock2[active=true,facing=down,recipe=compressing,tier=ultimate,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=down,recipe=compressing,tier=ultimate,type=laser]
mekanism:machineblock2[active=true,facing=down,recipe=compressing,tier=ultimate,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=down,recipe=compressing,tier=ultimate,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=down,recipe=compressing,tier=creative,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=down,recipe=compressing,tier=creative,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=down,recipe=compressing,tier=creative,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=down,recipe=compressing,tier=creative,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=down,recipe=compressing,tier=creative,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=down,recipe=compressing,tier=creative,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=down,recipe=compressing,tier=creative,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=down,recipe=compressing,tier=creative,type=chemical_washer]
mekanism:machineblock2[active=true,facing=down,recipe=compressing,tier=creative,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=down,recipe=compressing,tier=creative,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=down,recipe=compressing,tier=creative,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=down,recipe=compressing,tier=creative,type=fluid_tank]
mekanism:machineblock2[active=true,facing=down,recipe=compressing,tier=creative,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=down,recipe=compressing,tier=creative,type=laser]
mekanism:machineblock2[active=true,facing=down,recipe=compressing,tier=creative,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=down,recipe=compressing,tier=creative,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=down,recipe=combining,tier=basic,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=down,recipe=combining,tier=basic,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=down,recipe=combining,tier=basic,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=down,recipe=combining,tier=basic,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=down,recipe=combining,tier=basic,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=down,recipe=combining,tier=basic,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=down,recipe=combining,tier=basic,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=down,recipe=combining,tier=basic,type=chemical_washer]
mekanism:machineblock2[active=true,facing=down,recipe=combining,tier=basic,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=down,recipe=combining,tier=basic,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=down,recipe=combining,tier=basic,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=down,recipe=combining,tier=basic,type=fluid_tank]
mekanism:machineblock2[active=true,facing=down,recipe=combining,tier=basic,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=down,recipe=combining,tier=basic,type=laser]
mekanism:machineblock2[active=true,facing=down,recipe=combining,tier=basic,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=down,recipe=combining,tier=basic,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=down,recipe=combining,tier=advanced,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=down,recipe=combining,tier=advanced,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=down,recipe=combining,tier=advanced,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=down,recipe=combining,tier=advanced,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=down,recipe=combining,tier=advanced,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=down,recipe=combining,tier=advanced,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=down,recipe=combining,tier=advanced,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=down,recipe=combining,tier=advanced,type=chemical_washer]
mekanism:machineblock2[active=true,facing=down,recipe=combining,tier=advanced,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=down,recipe=combining,tier=advanced,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=down,recipe=combining,tier=advanced,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=down,recipe=combining,tier=advanced,type=fluid_tank]
mekanism:machineblock2[active=true,facing=down,recipe=combining,tier=advanced,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=down,recipe=combining,tier=advanced,type=laser]
mekanism:machineblock2[active=true,facing=down,recipe=combining,tier=advanced,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=down,recipe=combining,tier=advanced,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=down,recipe=combining,tier=elite,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=down,recipe=combining,tier=elite,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=down,recipe=combining,tier=elite,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=down,recipe=combining,tier=elite,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=down,recipe=combining,tier=elite,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=down,recipe=combining,tier=elite,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=down,recipe=combining,tier=elite,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=down,recipe=combining,tier=elite,type=chemical_washer]
mekanism:machineblock2[active=true,facing=down,recipe=combining,tier=elite,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=down,recipe=combining,tier=elite,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=down,recipe=combining,tier=elite,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=down,recipe=combining,tier=elite,type=fluid_tank]
mekanism:machineblock2[active=true,facing=down,recipe=combining,tier=elite,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=down,recipe=combining,tier=elite,type=laser]
mekanism:machineblock2[active=true,facing=down,recipe=combining,tier=elite,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=down,recipe=combining,tier=elite,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=down,recipe=combining,tier=ultimate,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=down,recipe=combining,tier=ultimate,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=down,recipe=combining,tier=ultimate,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=down,recipe=combining,tier=ultimate,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=down,recipe=combining,tier=ultimate,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=down,recipe=combining,tier=ultimate,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=down,recipe=combining,tier=ultimate,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=down,recipe=combining,tier=ultimate,type=chemical_washer]
mekanism:machineblock2[active=true,facing=down,recipe=combining,tier=ultimate,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=down,recipe=combining,tier=ultimate,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=down,recipe=combining,tier=ultimate,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=down,recipe=combining,tier=ultimate,type=fluid_tank]
mekanism:machineblock2[active=true,facing=down,recipe=combining,tier=ultimate,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=down,recipe=combining,tier=ultimate,type=laser]
mekanism:machineblock2[active=true,facing=down,recipe=combining,tier=ultimate,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=down,recipe=combining,tier=ultimate,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=down,recipe=combining,tier=creative,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=down,recipe=combining,tier=creative,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=down,recipe=combining,tier=creative,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=down,recipe=combining,tier=creative,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=down,recipe=combining,tier=creative,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=down,recipe=combining,tier=creative,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=down,recipe=combining,tier=creative,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=down,recipe=combining,tier=creative,type=chemical_washer]
mekanism:machineblock2[active=true,facing=down,recipe=combining,tier=creative,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=down,recipe=combining,tier=creative,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=down,recipe=combining,tier=creative,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=down,recipe=combining,tier=creative,type=fluid_tank]
mekanism:machineblock2[active=true,facing=down,recipe=combining,tier=creative,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=down,recipe=combining,tier=creative,type=laser]
mekanism:machineblock2[active=true,facing=down,recipe=combining,tier=creative,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=down,recipe=combining,tier=creative,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=down,recipe=purifying,tier=basic,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=down,recipe=purifying,tier=basic,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=down,recipe=purifying,tier=basic,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=down,recipe=purifying,tier=basic,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=down,recipe=purifying,tier=basic,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=down,recipe=purifying,tier=basic,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=down,recipe=purifying,tier=basic,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=down,recipe=purifying,tier=basic,type=chemical_washer]
mekanism:machineblock2[active=true,facing=down,recipe=purifying,tier=basic,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=down,recipe=purifying,tier=basic,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=down,recipe=purifying,tier=basic,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=down,recipe=purifying,tier=basic,type=fluid_tank]
mekanism:machineblock2[active=true,facing=down,recipe=purifying,tier=basic,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=down,recipe=purifying,tier=basic,type=laser]
mekanism:machineblock2[active=true,facing=down,recipe=purifying,tier=basic,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=down,recipe=purifying,tier=basic,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=down,recipe=purifying,tier=advanced,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=down,recipe=purifying,tier=advanced,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=down,recipe=purifying,tier=advanced,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=down,recipe=purifying,tier=advanced,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=down,recipe=purifying,tier=advanced,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=down,recipe=purifying,tier=advanced,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=down,recipe=purifying,tier=advanced,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=down,recipe=purifying,tier=advanced,type=chemical_washer]
mekanism:machineblock2[active=true,facing=down,recipe=purifying,tier=advanced,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=down,recipe=purifying,tier=advanced,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=down,recipe=purifying,tier=advanced,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=down,recipe=purifying,tier=advanced,type=fluid_tank]
mekanism:machineblock2[active=true,facing=down,recipe=purifying,tier=advanced,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=down,recipe=purifying,tier=advanced,type=laser]
mekanism:machineblock2[active=true,facing=down,recipe=purifying,tier=advanced,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=down,recipe=purifying,tier=advanced,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=down,recipe=purifying,tier=elite,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=down,recipe=purifying,tier=elite,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=down,recipe=purifying,tier=elite,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=down,recipe=purifying,tier=elite,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=down,recipe=purifying,tier=elite,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=down,recipe=purifying,tier=elite,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=down,recipe=purifying,tier=elite,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=down,recipe=purifying,tier=elite,type=chemical_washer]
mekanism:machineblock2[active=true,facing=down,recipe=purifying,tier=elite,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=down,recipe=purifying,tier=elite,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=down,recipe=purifying,tier=elite,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=down,recipe=purifying,tier=elite,type=fluid_tank]
mekanism:machineblock2[active=true,facing=down,recipe=purifying,tier=elite,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=down,recipe=purifying,tier=elite,type=laser]
mekanism:machineblock2[active=true,facing=down,recipe=purifying,tier=elite,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=down,recipe=purifying,tier=elite,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=down,recipe=purifying,tier=ultimate,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=down,recipe=purifying,tier=ultimate,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=down,recipe=purifying,tier=ultimate,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=down,recipe=purifying,tier=ultimate,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=down,recipe=purifying,tier=ultimate,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=down,recipe=purifying,tier=ultimate,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=down,recipe=purifying,tier=ultimate,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=down,recipe=purifying,tier=ultimate,type=chemical_washer]
mekanism:machineblock2[active=true,facing=down,recipe=purifying,tier=ultimate,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=down,recipe=purifying,tier=ultimate,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=down,recipe=purifying,tier=ultimate,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=down,recipe=purifying,tier=ultimate,type=fluid_tank]
mekanism:machineblock2[active=true,facing=down,recipe=purifying,tier=ultimate,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=down,recipe=purifying,tier=ultimate,type=laser]
mekanism:machineblock2[active=true,facing=down,recipe=purifying,tier=ultimate,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=down,recipe=purifying,tier=ultimate,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=down,recipe=purifying,tier=creative,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=down,recipe=purifying,tier=creative,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=down,recipe=purifying,tier=creative,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=down,recipe=purifying,tier=creative,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=down,recipe=purifying,tier=creative,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=down,recipe=purifying,tier=creative,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=down,recipe=purifying,tier=creative,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=down,recipe=purifying,tier=creative,type=chemical_washer]
mekanism:machineblock2[active=true,facing=down,recipe=purifying,tier=creative,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=down,recipe=purifying,tier=creative,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=down,recipe=purifying,tier=creative,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=down,recipe=purifying,tier=creative,type=fluid_tank]
mekanism:machineblock2[active=true,facing=down,recipe=purifying,tier=creative,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=down,recipe=purifying,tier=creative,type=laser]
mekanism:machineblock2[active=true,facing=down,recipe=purifying,tier=creative,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=down,recipe=purifying,tier=creative,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=down,recipe=injecting,tier=basic,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=down,recipe=injecting,tier=basic,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=down,recipe=injecting,tier=basic,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=down,recipe=injecting,tier=basic,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=down,recipe=injecting,tier=basic,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=down,recipe=injecting,tier=basic,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=down,recipe=injecting,tier=basic,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=down,recipe=injecting,tier=basic,type=chemical_washer]
mekanism:machineblock2[active=true,facing=down,recipe=injecting,tier=basic,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=down,recipe=injecting,tier=basic,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=down,recipe=injecting,tier=basic,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=down,recipe=injecting,tier=basic,type=fluid_tank]
mekanism:machineblock2[active=true,facing=down,recipe=injecting,tier=basic,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=down,recipe=injecting,tier=basic,type=laser]
mekanism:machineblock2[active=true,facing=down,recipe=injecting,tier=basic,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=down,recipe=injecting,tier=basic,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=down,recipe=injecting,tier=advanced,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=down,recipe=injecting,tier=advanced,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=down,recipe=injecting,tier=advanced,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=down,recipe=injecting,tier=advanced,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=down,recipe=injecting,tier=advanced,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=down,recipe=injecting,tier=advanced,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=down,recipe=injecting,tier=advanced,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=down,recipe=injecting,tier=advanced,type=chemical_washer]
mekanism:machineblock2[active=true,facing=down,recipe=injecting,tier=advanced,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=down,recipe=injecting,tier=advanced,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=down,recipe=injecting,tier=advanced,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=down,recipe=injecting,tier=advanced,type=fluid_tank]
mekanism:machineblock2[active=true,facing=down,recipe=injecting,tier=advanced,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=down,recipe=injecting,tier=advanced,type=laser]
mekanism:machineblock2[active=true,facing=down,recipe=injecting,tier=advanced,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=down,recipe=injecting,tier=advanced,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=down,recipe=injecting,tier=elite,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=down,recipe=injecting,tier=elite,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=down,recipe=injecting,tier=elite,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=down,recipe=injecting,tier=elite,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=down,recipe=injecting,tier=elite,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=down,recipe=injecting,tier=elite,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=down,recipe=injecting,tier=elite,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=down,recipe=injecting,tier=elite,type=chemical_washer]
mekanism:machineblock2[active=true,facing=down,recipe=injecting,tier=elite,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=down,recipe=injecting,tier=elite,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=down,recipe=injecting,tier=elite,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=down,recipe=injecting,tier=elite,type=fluid_tank]
mekanism:machineblock2[active=true,facing=down,recipe=injecting,tier=elite,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=down,recipe=injecting,tier=elite,type=laser]
mekanism:machineblock2[active=true,facing=down,recipe=injecting,tier=elite,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=down,recipe=injecting,tier=elite,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=down,recipe=injecting,tier=ultimate,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=down,recipe=injecting,tier=ultimate,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=down,recipe=injecting,tier=ultimate,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=down,recipe=injecting,tier=ultimate,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=down,recipe=injecting,tier=ultimate,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=down,recipe=injecting,tier=ultimate,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=down,recipe=injecting,tier=ultimate,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=down,recipe=injecting,tier=ultimate,type=chemical_washer]
mekanism:machineblock2[active=true,facing=down,recipe=injecting,tier=ultimate,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=down,recipe=injecting,tier=ultimate,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=down,recipe=injecting,tier=ultimate,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=down,recipe=injecting,tier=ultimate,type=fluid_tank]
mekanism:machineblock2[active=true,facing=down,recipe=injecting,tier=ultimate,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=down,recipe=injecting,tier=ultimate,type=laser]
mekanism:machineblock2[active=true,facing=down,recipe=injecting,tier=ultimate,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=down,recipe=injecting,tier=ultimate,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=down,recipe=injecting,tier=creative,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=down,recipe=injecting,tier=creative,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=down,recipe=injecting,tier=creative,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=down,recipe=injecting,tier=creative,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=down,recipe=injecting,tier=creative,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=down,recipe=injecting,tier=creative,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=down,recipe=injecting,tier=creative,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=down,recipe=injecting,tier=creative,type=chemical_washer]
mekanism:machineblock2[active=true,facing=down,recipe=injecting,tier=creative,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=down,recipe=injecting,tier=creative,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=down,recipe=injecting,tier=creative,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=down,recipe=injecting,tier=creative,type=fluid_tank]
mekanism:machineblock2[active=true,facing=down,recipe=injecting,tier=creative,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=down,recipe=injecting,tier=creative,type=laser]
mekanism:machineblock2[active=true,facing=down,recipe=injecting,tier=creative,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=down,recipe=injecting,tier=creative,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=down,recipe=infusing,tier=basic,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=down,recipe=infusing,tier=basic,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=down,recipe=infusing,tier=basic,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=down,recipe=infusing,tier=basic,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=down,recipe=infusing,tier=basic,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=down,recipe=infusing,tier=basic,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=down,recipe=infusing,tier=basic,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=down,recipe=infusing,tier=basic,type=chemical_washer]
mekanism:machineblock2[active=true,facing=down,recipe=infusing,tier=basic,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=down,recipe=infusing,tier=basic,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=down,recipe=infusing,tier=basic,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=down,recipe=infusing,tier=basic,type=fluid_tank]
mekanism:machineblock2[active=true,facing=down,recipe=infusing,tier=basic,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=down,recipe=infusing,tier=basic,type=laser]
mekanism:machineblock2[active=true,facing=down,recipe=infusing,tier=basic,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=down,recipe=infusing,tier=basic,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=down,recipe=infusing,tier=advanced,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=down,recipe=infusing,tier=advanced,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=down,recipe=infusing,tier=advanced,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=down,recipe=infusing,tier=advanced,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=down,recipe=infusing,tier=advanced,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=down,recipe=infusing,tier=advanced,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=down,recipe=infusing,tier=advanced,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=down,recipe=infusing,tier=advanced,type=chemical_washer]
mekanism:machineblock2[active=true,facing=down,recipe=infusing,tier=advanced,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=down,recipe=infusing,tier=advanced,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=down,recipe=infusing,tier=advanced,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=down,recipe=infusing,tier=advanced,type=fluid_tank]
mekanism:machineblock2[active=true,facing=down,recipe=infusing,tier=advanced,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=down,recipe=infusing,tier=advanced,type=laser]
mekanism:machineblock2[active=true,facing=down,recipe=infusing,tier=advanced,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=down,recipe=infusing,tier=advanced,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=down,recipe=infusing,tier=elite,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=down,recipe=infusing,tier=elite,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=down,recipe=infusing,tier=elite,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=down,recipe=infusing,tier=elite,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=down,recipe=infusing,tier=elite,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=down,recipe=infusing,tier=elite,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=down,recipe=infusing,tier=elite,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=down,recipe=infusing,tier=elite,type=chemical_washer]
mekanism:machineblock2[active=true,facing=down,recipe=infusing,tier=elite,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=down,recipe=infusing,tier=elite,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=down,recipe=infusing,tier=elite,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=down,recipe=infusing,tier=elite,type=fluid_tank]
mekanism:machineblock2[active=true,facing=down,recipe=infusing,tier=elite,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=down,recipe=infusing,tier=elite,type=laser]
mekanism:machineblock2[active=true,facing=down,recipe=infusing,tier=elite,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=down,recipe=infusing,tier=elite,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=down,recipe=infusing,tier=ultimate,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=down,recipe=infusing,tier=ultimate,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=down,recipe=infusing,tier=ultimate,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=down,recipe=infusing,tier=ultimate,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=down,recipe=infusing,tier=ultimate,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=down,recipe=infusing,tier=ultimate,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=down,recipe=infusing,tier=ultimate,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=down,recipe=infusing,tier=ultimate,type=chemical_washer]
mekanism:machineblock2[active=true,facing=down,recipe=infusing,tier=ultimate,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=down,recipe=infusing,tier=ultimate,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=down,recipe=infusing,tier=ultimate,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=down,recipe=infusing,tier=ultimate,type=fluid_tank]
mekanism:machineblock2[active=true,facing=down,recipe=infusing,tier=ultimate,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=down,recipe=infusing,tier=ultimate,type=laser]
mekanism:machineblock2[active=true,facing=down,recipe=infusing,tier=ultimate,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=down,recipe=infusing,tier=ultimate,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=down,recipe=infusing,tier=creative,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=down,recipe=infusing,tier=creative,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=down,recipe=infusing,tier=creative,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=down,recipe=infusing,tier=creative,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=down,recipe=infusing,tier=creative,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=down,recipe=infusing,tier=creative,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=down,recipe=infusing,tier=creative,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=down,recipe=infusing,tier=creative,type=chemical_washer]
mekanism:machineblock2[active=true,facing=down,recipe=infusing,tier=creative,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=down,recipe=infusing,tier=creative,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=down,recipe=infusing,tier=creative,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=down,recipe=infusing,tier=creative,type=fluid_tank]
mekanism:machineblock2[active=true,facing=down,recipe=infusing,tier=creative,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=down,recipe=infusing,tier=creative,type=laser]
mekanism:machineblock2[active=true,facing=down,recipe=infusing,tier=creative,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=down,recipe=infusing,tier=creative,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=up,recipe=smelting,tier=basic,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=up,recipe=smelting,tier=basic,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=up,recipe=smelting,tier=basic,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=up,recipe=smelting,tier=basic,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=up,recipe=smelting,tier=basic,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=up,recipe=smelting,tier=basic,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=up,recipe=smelting,tier=basic,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=up,recipe=smelting,tier=basic,type=chemical_washer]
mekanism:machineblock2[active=true,facing=up,recipe=smelting,tier=basic,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=up,recipe=smelting,tier=basic,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=up,recipe=smelting,tier=basic,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=up,recipe=smelting,tier=basic,type=fluid_tank]
mekanism:machineblock2[active=true,facing=up,recipe=smelting,tier=basic,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=up,recipe=smelting,tier=basic,type=laser]
mekanism:machineblock2[active=true,facing=up,recipe=smelting,tier=basic,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=up,recipe=smelting,tier=basic,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=up,recipe=smelting,tier=advanced,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=up,recipe=smelting,tier=advanced,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=up,recipe=smelting,tier=advanced,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=up,recipe=smelting,tier=advanced,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=up,recipe=smelting,tier=advanced,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=up,recipe=smelting,tier=advanced,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=up,recipe=smelting,tier=advanced,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=up,recipe=smelting,tier=advanced,type=chemical_washer]
mekanism:machineblock2[active=true,facing=up,recipe=smelting,tier=advanced,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=up,recipe=smelting,tier=advanced,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=up,recipe=smelting,tier=advanced,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=up,recipe=smelting,tier=advanced,type=fluid_tank]
mekanism:machineblock2[active=true,facing=up,recipe=smelting,tier=advanced,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=up,recipe=smelting,tier=advanced,type=laser]
mekanism:machineblock2[active=true,facing=up,recipe=smelting,tier=advanced,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=up,recipe=smelting,tier=advanced,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=up,recipe=smelting,tier=elite,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=up,recipe=smelting,tier=elite,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=up,recipe=smelting,tier=elite,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=up,recipe=smelting,tier=elite,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=up,recipe=smelting,tier=elite,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=up,recipe=smelting,tier=elite,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=up,recipe=smelting,tier=elite,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=up,recipe=smelting,tier=elite,type=chemical_washer]
mekanism:machineblock2[active=true,facing=up,recipe=smelting,tier=elite,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=up,recipe=smelting,tier=elite,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=up,recipe=smelting,tier=elite,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=up,recipe=smelting,tier=elite,type=fluid_tank]
mekanism:machineblock2[active=true,facing=up,recipe=smelting,tier=elite,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=up,recipe=smelting,tier=elite,type=laser]
mekanism:machineblock2[active=true,facing=up,recipe=smelting,tier=elite,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=up,recipe=smelting,tier=elite,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=up,recipe=smelting,tier=ultimate,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=up,recipe=smelting,tier=ultimate,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=up,recipe=smelting,tier=ultimate,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=up,recipe=smelting,tier=ultimate,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=up,recipe=smelting,tier=ultimate,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=up,recipe=smelting,tier=ultimate,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=up,recipe=smelting,tier=ultimate,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=up,recipe=smelting,tier=ultimate,type=chemical_washer]
mekanism:machineblock2[active=true,facing=up,recipe=smelting,tier=ultimate,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=up,recipe=smelting,tier=ultimate,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=up,recipe=smelting,tier=ultimate,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=up,recipe=smelting,tier=ultimate,type=fluid_tank]
mekanism:machineblock2[active=true,facing=up,recipe=smelting,tier=ultimate,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=up,recipe=smelting,tier=ultimate,type=laser]
mekanism:machineblock2[active=true,facing=up,recipe=smelting,tier=ultimate,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=up,recipe=smelting,tier=ultimate,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=up,recipe=smelting,tier=creative,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=up,recipe=smelting,tier=creative,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=up,recipe=smelting,tier=creative,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=up,recipe=smelting,tier=creative,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=up,recipe=smelting,tier=creative,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=up,recipe=smelting,tier=creative,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=up,recipe=smelting,tier=creative,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=up,recipe=smelting,tier=creative,type=chemical_washer]
mekanism:machineblock2[active=true,facing=up,recipe=smelting,tier=creative,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=up,recipe=smelting,tier=creative,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=up,recipe=smelting,tier=creative,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=up,recipe=smelting,tier=creative,type=fluid_tank]
mekanism:machineblock2[active=true,facing=up,recipe=smelting,tier=creative,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=up,recipe=smelting,tier=creative,type=laser]
mekanism:machineblock2[active=true,facing=up,recipe=smelting,tier=creative,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=up,recipe=smelting,tier=creative,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=up,recipe=enriching,tier=basic,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=up,recipe=enriching,tier=basic,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=up,recipe=enriching,tier=basic,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=up,recipe=enriching,tier=basic,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=up,recipe=enriching,tier=basic,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=up,recipe=enriching,tier=basic,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=up,recipe=enriching,tier=basic,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=up,recipe=enriching,tier=basic,type=chemical_washer]
mekanism:machineblock2[active=true,facing=up,recipe=enriching,tier=basic,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=up,recipe=enriching,tier=basic,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=up,recipe=enriching,tier=basic,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=up,recipe=enriching,tier=basic,type=fluid_tank]
mekanism:machineblock2[active=true,facing=up,recipe=enriching,tier=basic,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=up,recipe=enriching,tier=basic,type=laser]
mekanism:machineblock2[active=true,facing=up,recipe=enriching,tier=basic,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=up,recipe=enriching,tier=basic,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=up,recipe=enriching,tier=advanced,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=up,recipe=enriching,tier=advanced,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=up,recipe=enriching,tier=advanced,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=up,recipe=enriching,tier=advanced,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=up,recipe=enriching,tier=advanced,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=up,recipe=enriching,tier=advanced,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=up,recipe=enriching,tier=advanced,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=up,recipe=enriching,tier=advanced,type=chemical_washer]
mekanism:machineblock2[active=true,facing=up,recipe=enriching,tier=advanced,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=up,recipe=enriching,tier=advanced,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=up,recipe=enriching,tier=advanced,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=up,recipe=enriching,tier=advanced,type=fluid_tank]
mekanism:machineblock2[active=true,facing=up,recipe=enriching,tier=advanced,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=up,recipe=enriching,tier=advanced,type=laser]
mekanism:machineblock2[active=true,facing=up,recipe=enriching,tier=advanced,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=up,recipe=enriching,tier=advanced,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=up,recipe=enriching,tier=elite,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=up,recipe=enriching,tier=elite,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=up,recipe=enriching,tier=elite,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=up,recipe=enriching,tier=elite,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=up,recipe=enriching,tier=elite,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=up,recipe=enriching,tier=elite,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=up,recipe=enriching,tier=elite,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=up,recipe=enriching,tier=elite,type=chemical_washer]
mekanism:machineblock2[active=true,facing=up,recipe=enriching,tier=elite,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=up,recipe=enriching,tier=elite,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=up,recipe=enriching,tier=elite,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=up,recipe=enriching,tier=elite,type=fluid_tank]
mekanism:machineblock2[active=true,facing=up,recipe=enriching,tier=elite,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=up,recipe=enriching,tier=elite,type=laser]
mekanism:machineblock2[active=true,facing=up,recipe=enriching,tier=elite,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=up,recipe=enriching,tier=elite,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=up,recipe=enriching,tier=ultimate,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=up,recipe=enriching,tier=ultimate,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=up,recipe=enriching,tier=ultimate,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=up,recipe=enriching,tier=ultimate,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=up,recipe=enriching,tier=ultimate,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=up,recipe=enriching,tier=ultimate,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=up,recipe=enriching,tier=ultimate,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=up,recipe=enriching,tier=ultimate,type=chemical_washer]
mekanism:machineblock2[active=true,facing=up,recipe=enriching,tier=ultimate,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=up,recipe=enriching,tier=ultimate,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=up,recipe=enriching,tier=ultimate,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=up,recipe=enriching,tier=ultimate,type=fluid_tank]
mekanism:machineblock2[active=true,facing=up,recipe=enriching,tier=ultimate,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=up,recipe=enriching,tier=ultimate,type=laser]
mekanism:machineblock2[active=true,facing=up,recipe=enriching,tier=ultimate,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=up,recipe=enriching,tier=ultimate,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=up,recipe=enriching,tier=creative,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=up,recipe=enriching,tier=creative,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=up,recipe=enriching,tier=creative,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=up,recipe=enriching,tier=creative,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=up,recipe=enriching,tier=creative,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=up,recipe=enriching,tier=creative,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=up,recipe=enriching,tier=creative,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=up,recipe=enriching,tier=creative,type=chemical_washer]
mekanism:machineblock2[active=true,facing=up,recipe=enriching,tier=creative,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=up,recipe=enriching,tier=creative,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=up,recipe=enriching,tier=creative,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=up,recipe=enriching,tier=creative,type=fluid_tank]
mekanism:machineblock2[active=true,facing=up,recipe=enriching,tier=creative,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=up,recipe=enriching,tier=creative,type=laser]
mekanism:machineblock2[active=true,facing=up,recipe=enriching,tier=creative,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=up,recipe=enriching,tier=creative,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=up,recipe=crushing,tier=basic,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=up,recipe=crushing,tier=basic,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=up,recipe=crushing,tier=basic,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=up,recipe=crushing,tier=basic,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=up,recipe=crushing,tier=basic,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=up,recipe=crushing,tier=basic,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=up,recipe=crushing,tier=basic,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=up,recipe=crushing,tier=basic,type=chemical_washer]
mekanism:machineblock2[active=true,facing=up,recipe=crushing,tier=basic,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=up,recipe=crushing,tier=basic,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=up,recipe=crushing,tier=basic,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=up,recipe=crushing,tier=basic,type=fluid_tank]
mekanism:machineblock2[active=true,facing=up,recipe=crushing,tier=basic,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=up,recipe=crushing,tier=basic,type=laser]
mekanism:machineblock2[active=true,facing=up,recipe=crushing,tier=basic,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=up,recipe=crushing,tier=basic,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=up,recipe=crushing,tier=advanced,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=up,recipe=crushing,tier=advanced,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=up,recipe=crushing,tier=advanced,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=up,recipe=crushing,tier=advanced,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=up,recipe=crushing,tier=advanced,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=up,recipe=crushing,tier=advanced,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=up,recipe=crushing,tier=advanced,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=up,recipe=crushing,tier=advanced,type=chemical_washer]
mekanism:machineblock2[active=true,facing=up,recipe=crushing,tier=advanced,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=up,recipe=crushing,tier=advanced,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=up,recipe=crushing,tier=advanced,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=up,recipe=crushing,tier=advanced,type=fluid_tank]
mekanism:machineblock2[active=true,facing=up,recipe=crushing,tier=advanced,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=up,recipe=crushing,tier=advanced,type=laser]
mekanism:machineblock2[active=true,facing=up,recipe=crushing,tier=advanced,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=up,recipe=crushing,tier=advanced,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=up,recipe=crushing,tier=elite,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=up,recipe=crushing,tier=elite,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=up,recipe=crushing,tier=elite,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=up,recipe=crushing,tier=elite,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=up,recipe=crushing,tier=elite,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=up,recipe=crushing,tier=elite,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=up,recipe=crushing,tier=elite,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=up,recipe=crushing,tier=elite,type=chemical_washer]
mekanism:machineblock2[active=true,facing=up,recipe=crushing,tier=elite,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=up,recipe=crushing,tier=elite,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=up,recipe=crushing,tier=elite,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=up,recipe=crushing,tier=elite,type=fluid_tank]
mekanism:machineblock2[active=true,facing=up,recipe=crushing,tier=elite,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=up,recipe=crushing,tier=elite,type=laser]
mekanism:machineblock2[active=true,facing=up,recipe=crushing,tier=elite,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=up,recipe=crushing,tier=elite,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=up,recipe=crushing,tier=ultimate,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=up,recipe=crushing,tier=ultimate,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=up,recipe=crushing,tier=ultimate,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=up,recipe=crushing,tier=ultimate,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=up,recipe=crushing,tier=ultimate,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=up,recipe=crushing,tier=ultimate,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=up,recipe=crushing,tier=ultimate,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=up,recipe=crushing,tier=ultimate,type=chemical_washer]
mekanism:machineblock2[active=true,facing=up,recipe=crushing,tier=ultimate,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=up,recipe=crushing,tier=ultimate,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=up,recipe=crushing,tier=ultimate,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=up,recipe=crushing,tier=ultimate,type=fluid_tank]
mekanism:machineblock2[active=true,facing=up,recipe=crushing,tier=ultimate,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=up,recipe=crushing,tier=ultimate,type=laser]
mekanism:machineblock2[active=true,facing=up,recipe=crushing,tier=ultimate,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=up,recipe=crushing,tier=ultimate,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=up,recipe=crushing,tier=creative,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=up,recipe=crushing,tier=creative,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=up,recipe=crushing,tier=creative,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=up,recipe=crushing,tier=creative,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=up,recipe=crushing,tier=creative,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=up,recipe=crushing,tier=creative,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=up,recipe=crushing,tier=creative,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=up,recipe=crushing,tier=creative,type=chemical_washer]
mekanism:machineblock2[active=true,facing=up,recipe=crushing,tier=creative,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=up,recipe=crushing,tier=creative,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=up,recipe=crushing,tier=creative,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=up,recipe=crushing,tier=creative,type=fluid_tank]
mekanism:machineblock2[active=true,facing=up,recipe=crushing,tier=creative,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=up,recipe=crushing,tier=creative,type=laser]
mekanism:machineblock2[active=true,facing=up,recipe=crushing,tier=creative,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=up,recipe=crushing,tier=creative,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=up,recipe=compressing,tier=basic,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=up,recipe=compressing,tier=basic,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=up,recipe=compressing,tier=basic,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=up,recipe=compressing,tier=basic,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=up,recipe=compressing,tier=basic,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=up,recipe=compressing,tier=basic,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=up,recipe=compressing,tier=basic,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=up,recipe=compressing,tier=basic,type=chemical_washer]
mekanism:machineblock2[active=true,facing=up,recipe=compressing,tier=basic,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=up,recipe=compressing,tier=basic,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=up,recipe=compressing,tier=basic,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=up,recipe=compressing,tier=basic,type=fluid_tank]
mekanism:machineblock2[active=true,facing=up,recipe=compressing,tier=basic,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=up,recipe=compressing,tier=basic,type=laser]
mekanism:machineblock2[active=true,facing=up,recipe=compressing,tier=basic,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=up,recipe=compressing,tier=basic,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=up,recipe=compressing,tier=advanced,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=up,recipe=compressing,tier=advanced,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=up,recipe=compressing,tier=advanced,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=up,recipe=compressing,tier=advanced,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=up,recipe=compressing,tier=advanced,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=up,recipe=compressing,tier=advanced,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=up,recipe=compressing,tier=advanced,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=up,recipe=compressing,tier=advanced,type=chemical_washer]
mekanism:machineblock2[active=true,facing=up,recipe=compressing,tier=advanced,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=up,recipe=compressing,tier=advanced,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=up,recipe=compressing,tier=advanced,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=up,recipe=compressing,tier=advanced,type=fluid_tank]
mekanism:machineblock2[active=true,facing=up,recipe=compressing,tier=advanced,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=up,recipe=compressing,tier=advanced,type=laser]
mekanism:machineblock2[active=true,facing=up,recipe=compressing,tier=advanced,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=up,recipe=compressing,tier=advanced,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=up,recipe=compressing,tier=elite,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=up,recipe=compressing,tier=elite,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=up,recipe=compressing,tier=elite,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=up,recipe=compressing,tier=elite,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=up,recipe=compressing,tier=elite,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=up,recipe=compressing,tier=elite,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=up,recipe=compressing,tier=elite,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=up,recipe=compressing,tier=elite,type=chemical_washer]
mekanism:machineblock2[active=true,facing=up,recipe=compressing,tier=elite,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=up,recipe=compressing,tier=elite,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=up,recipe=compressing,tier=elite,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=up,recipe=compressing,tier=elite,type=fluid_tank]
mekanism:machineblock2[active=true,facing=up,recipe=compressing,tier=elite,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=up,recipe=compressing,tier=elite,type=laser]
mekanism:machineblock2[active=true,facing=up,recipe=compressing,tier=elite,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=up,recipe=compressing,tier=elite,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=up,recipe=compressing,tier=ultimate,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=up,recipe=compressing,tier=ultimate,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=up,recipe=compressing,tier=ultimate,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=up,recipe=compressing,tier=ultimate,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=up,recipe=compressing,tier=ultimate,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=up,recipe=compressing,tier=ultimate,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=up,recipe=compressing,tier=ultimate,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=up,recipe=compressing,tier=ultimate,type=chemical_washer]
mekanism:machineblock2[active=true,facing=up,recipe=compressing,tier=ultimate,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=up,recipe=compressing,tier=ultimate,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=up,recipe=compressing,tier=ultimate,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=up,recipe=compressing,tier=ultimate,type=fluid_tank]
mekanism:machineblock2[active=true,facing=up,recipe=compressing,tier=ultimate,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=up,recipe=compressing,tier=ultimate,type=laser]
mekanism:machineblock2[active=true,facing=up,recipe=compressing,tier=ultimate,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=up,recipe=compressing,tier=ultimate,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=up,recipe=compressing,tier=creative,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=up,recipe=compressing,tier=creative,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=up,recipe=compressing,tier=creative,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=up,recipe=compressing,tier=creative,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=up,recipe=compressing,tier=creative,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=up,recipe=compressing,tier=creative,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=up,recipe=compressing,tier=creative,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=up,recipe=compressing,tier=creative,type=chemical_washer]
mekanism:machineblock2[active=true,facing=up,recipe=compressing,tier=creative,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=up,recipe=compressing,tier=creative,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=up,recipe=compressing,tier=creative,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=up,recipe=compressing,tier=creative,type=fluid_tank]
mekanism:machineblock2[active=true,facing=up,recipe=compressing,tier=creative,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=up,recipe=compressing,tier=creative,type=laser]
mekanism:machineblock2[active=true,facing=up,recipe=compressing,tier=creative,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=up,recipe=compressing,tier=creative,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=up,recipe=combining,tier=basic,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=up,recipe=combining,tier=basic,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=up,recipe=combining,tier=basic,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=up,recipe=combining,tier=basic,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=up,recipe=combining,tier=basic,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=up,recipe=combining,tier=basic,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=up,recipe=combining,tier=basic,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=up,recipe=combining,tier=basic,type=chemical_washer]
mekanism:machineblock2[active=true,facing=up,recipe=combining,tier=basic,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=up,recipe=combining,tier=basic,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=up,recipe=combining,tier=basic,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=up,recipe=combining,tier=basic,type=fluid_tank]
mekanism:machineblock2[active=true,facing=up,recipe=combining,tier=basic,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=up,recipe=combining,tier=basic,type=laser]
mekanism:machineblock2[active=true,facing=up,recipe=combining,tier=basic,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=up,recipe=combining,tier=basic,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=up,recipe=combining,tier=advanced,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=up,recipe=combining,tier=advanced,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=up,recipe=combining,tier=advanced,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=up,recipe=combining,tier=advanced,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=up,recipe=combining,tier=advanced,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=up,recipe=combining,tier=advanced,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=up,recipe=combining,tier=advanced,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=up,recipe=combining,tier=advanced,type=chemical_washer]
mekanism:machineblock2[active=true,facing=up,recipe=combining,tier=advanced,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=up,recipe=combining,tier=advanced,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=up,recipe=combining,tier=advanced,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=up,recipe=combining,tier=advanced,type=fluid_tank]
mekanism:machineblock2[active=true,facing=up,recipe=combining,tier=advanced,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=up,recipe=combining,tier=advanced,type=laser]
mekanism:machineblock2[active=true,facing=up,recipe=combining,tier=advanced,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=up,recipe=combining,tier=advanced,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=up,recipe=combining,tier=elite,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=up,recipe=combining,tier=elite,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=up,recipe=combining,tier=elite,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=up,recipe=combining,tier=elite,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=up,recipe=combining,tier=elite,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=up,recipe=combining,tier=elite,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=up,recipe=combining,tier=elite,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=up,recipe=combining,tier=elite,type=chemical_washer]
mekanism:machineblock2[active=true,facing=up,recipe=combining,tier=elite,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=up,recipe=combining,tier=elite,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=up,recipe=combining,tier=elite,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=up,recipe=combining,tier=elite,type=fluid_tank]
mekanism:machineblock2[active=true,facing=up,recipe=combining,tier=elite,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=up,recipe=combining,tier=elite,type=laser]
mekanism:machineblock2[active=true,facing=up,recipe=combining,tier=elite,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=up,recipe=combining,tier=elite,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=up,recipe=combining,tier=ultimate,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=up,recipe=combining,tier=ultimate,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=up,recipe=combining,tier=ultimate,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=up,recipe=combining,tier=ultimate,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=up,recipe=combining,tier=ultimate,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=up,recipe=combining,tier=ultimate,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=up,recipe=combining,tier=ultimate,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=up,recipe=combining,tier=ultimate,type=chemical_washer]
mekanism:machineblock2[active=true,facing=up,recipe=combining,tier=ultimate,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=up,recipe=combining,tier=ultimate,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=up,recipe=combining,tier=ultimate,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=up,recipe=combining,tier=ultimate,type=fluid_tank]
mekanism:machineblock2[active=true,facing=up,recipe=combining,tier=ultimate,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=up,recipe=combining,tier=ultimate,type=laser]
mekanism:machineblock2[active=true,facing=up,recipe=combining,tier=ultimate,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=up,recipe=combining,tier=ultimate,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=up,recipe=combining,tier=creative,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=up,recipe=combining,tier=creative,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=up,recipe=combining,tier=creative,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=up,recipe=combining,tier=creative,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=up,recipe=combining,tier=creative,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=up,recipe=combining,tier=creative,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=up,recipe=combining,tier=creative,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=up,recipe=combining,tier=creative,type=chemical_washer]
mekanism:machineblock2[active=true,facing=up,recipe=combining,tier=creative,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=up,recipe=combining,tier=creative,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=up,recipe=combining,tier=creative,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=up,recipe=combining,tier=creative,type=fluid_tank]
mekanism:machineblock2[active=true,facing=up,recipe=combining,tier=creative,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=up,recipe=combining,tier=creative,type=laser]
mekanism:machineblock2[active=true,facing=up,recipe=combining,tier=creative,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=up,recipe=combining,tier=creative,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=up,recipe=purifying,tier=basic,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=up,recipe=purifying,tier=basic,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=up,recipe=purifying,tier=basic,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=up,recipe=purifying,tier=basic,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=up,recipe=purifying,tier=basic,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=up,recipe=purifying,tier=basic,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=up,recipe=purifying,tier=basic,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=up,recipe=purifying,tier=basic,type=chemical_washer]
mekanism:machineblock2[active=true,facing=up,recipe=purifying,tier=basic,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=up,recipe=purifying,tier=basic,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=up,recipe=purifying,tier=basic,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=up,recipe=purifying,tier=basic,type=fluid_tank]
mekanism:machineblock2[active=true,facing=up,recipe=purifying,tier=basic,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=up,recipe=purifying,tier=basic,type=laser]
mekanism:machineblock2[active=true,facing=up,recipe=purifying,tier=basic,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=up,recipe=purifying,tier=basic,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=up,recipe=purifying,tier=advanced,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=up,recipe=purifying,tier=advanced,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=up,recipe=purifying,tier=advanced,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=up,recipe=purifying,tier=advanced,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=up,recipe=purifying,tier=advanced,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=up,recipe=purifying,tier=advanced,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=up,recipe=purifying,tier=advanced,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=up,recipe=purifying,tier=advanced,type=chemical_washer]
mekanism:machineblock2[active=true,facing=up,recipe=purifying,tier=advanced,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=up,recipe=purifying,tier=advanced,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=up,recipe=purifying,tier=advanced,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=up,recipe=purifying,tier=advanced,type=fluid_tank]
mekanism:machineblock2[active=true,facing=up,recipe=purifying,tier=advanced,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=up,recipe=purifying,tier=advanced,type=laser]
mekanism:machineblock2[active=true,facing=up,recipe=purifying,tier=advanced,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=up,recipe=purifying,tier=advanced,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=up,recipe=purifying,tier=elite,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=up,recipe=purifying,tier=elite,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=up,recipe=purifying,tier=elite,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=up,recipe=purifying,tier=elite,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=up,recipe=purifying,tier=elite,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=up,recipe=purifying,tier=elite,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=up,recipe=purifying,tier=elite,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=up,recipe=purifying,tier=elite,type=chemical_washer]
mekanism:machineblock2[active=true,facing=up,recipe=purifying,tier=elite,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=up,recipe=purifying,tier=elite,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=up,recipe=purifying,tier=elite,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=up,recipe=purifying,tier=elite,type=fluid_tank]
mekanism:machineblock2[active=true,facing=up,recipe=purifying,tier=elite,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=up,recipe=purifying,tier=elite,type=laser]
mekanism:machineblock2[active=true,facing=up,recipe=purifying,tier=elite,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=up,recipe=purifying,tier=elite,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=up,recipe=purifying,tier=ultimate,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=up,recipe=purifying,tier=ultimate,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=up,recipe=purifying,tier=ultimate,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=up,recipe=purifying,tier=ultimate,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=up,recipe=purifying,tier=ultimate,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=up,recipe=purifying,tier=ultimate,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=up,recipe=purifying,tier=ultimate,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=up,recipe=purifying,tier=ultimate,type=chemical_washer]
mekanism:machineblock2[active=true,facing=up,recipe=purifying,tier=ultimate,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=up,recipe=purifying,tier=ultimate,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=up,recipe=purifying,tier=ultimate,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=up,recipe=purifying,tier=ultimate,type=fluid_tank]
mekanism:machineblock2[active=true,facing=up,recipe=purifying,tier=ultimate,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=up,recipe=purifying,tier=ultimate,type=laser]
mekanism:machineblock2[active=true,facing=up,recipe=purifying,tier=ultimate,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=up,recipe=purifying,tier=ultimate,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=up,recipe=purifying,tier=creative,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=up,recipe=purifying,tier=creative,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=up,recipe=purifying,tier=creative,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=up,recipe=purifying,tier=creative,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=up,recipe=purifying,tier=creative,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=up,recipe=purifying,tier=creative,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=up,recipe=purifying,tier=creative,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=up,recipe=purifying,tier=creative,type=chemical_washer]
mekanism:machineblock2[active=true,facing=up,recipe=purifying,tier=creative,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=up,recipe=purifying,tier=creative,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=up,recipe=purifying,tier=creative,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=up,recipe=purifying,tier=creative,type=fluid_tank]
mekanism:machineblock2[active=true,facing=up,recipe=purifying,tier=creative,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=up,recipe=purifying,tier=creative,type=laser]
mekanism:machineblock2[active=true,facing=up,recipe=purifying,tier=creative,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=up,recipe=purifying,tier=creative,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=up,recipe=injecting,tier=basic,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=up,recipe=injecting,tier=basic,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=up,recipe=injecting,tier=basic,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=up,recipe=injecting,tier=basic,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=up,recipe=injecting,tier=basic,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=up,recipe=injecting,tier=basic,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=up,recipe=injecting,tier=basic,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=up,recipe=injecting,tier=basic,type=chemical_washer]
mekanism:machineblock2[active=true,facing=up,recipe=injecting,tier=basic,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=up,recipe=injecting,tier=basic,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=up,recipe=injecting,tier=basic,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=up,recipe=injecting,tier=basic,type=fluid_tank]
mekanism:machineblock2[active=true,facing=up,recipe=injecting,tier=basic,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=up,recipe=injecting,tier=basic,type=laser]
mekanism:machineblock2[active=true,facing=up,recipe=injecting,tier=basic,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=up,recipe=injecting,tier=basic,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=up,recipe=injecting,tier=advanced,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=up,recipe=injecting,tier=advanced,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=up,recipe=injecting,tier=advanced,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=up,recipe=injecting,tier=advanced,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=up,recipe=injecting,tier=advanced,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=up,recipe=injecting,tier=advanced,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=up,recipe=injecting,tier=advanced,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=up,recipe=injecting,tier=advanced,type=chemical_washer]
mekanism:machineblock2[active=true,facing=up,recipe=injecting,tier=advanced,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=up,recipe=injecting,tier=advanced,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=up,recipe=injecting,tier=advanced,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=up,recipe=injecting,tier=advanced,type=fluid_tank]
mekanism:machineblock2[active=true,facing=up,recipe=injecting,tier=advanced,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=up,recipe=injecting,tier=advanced,type=laser]
mekanism:machineblock2[active=true,facing=up,recipe=injecting,tier=advanced,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=up,recipe=injecting,tier=advanced,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=up,recipe=injecting,tier=elite,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=up,recipe=injecting,tier=elite,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=up,recipe=injecting,tier=elite,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=up,recipe=injecting,tier=elite,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=up,recipe=injecting,tier=elite,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=up,recipe=injecting,tier=elite,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=up,recipe=injecting,tier=elite,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=up,recipe=injecting,tier=elite,type=chemical_washer]
mekanism:machineblock2[active=true,facing=up,recipe=injecting,tier=elite,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=up,recipe=injecting,tier=elite,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=up,recipe=injecting,tier=elite,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=up,recipe=injecting,tier=elite,type=fluid_tank]
mekanism:machineblock2[active=true,facing=up,recipe=injecting,tier=elite,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=up,recipe=injecting,tier=elite,type=laser]
mekanism:machineblock2[active=true,facing=up,recipe=injecting,tier=elite,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=up,recipe=injecting,tier=elite,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=up,recipe=injecting,tier=ultimate,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=up,recipe=injecting,tier=ultimate,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=up,recipe=injecting,tier=ultimate,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=up,recipe=injecting,tier=ultimate,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=up,recipe=injecting,tier=ultimate,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=up,recipe=injecting,tier=ultimate,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=up,recipe=injecting,tier=ultimate,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=up,recipe=injecting,tier=ultimate,type=chemical_washer]
mekanism:machineblock2[active=true,facing=up,recipe=injecting,tier=ultimate,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=up,recipe=injecting,tier=ultimate,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=up,recipe=injecting,tier=ultimate,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=up,recipe=injecting,tier=ultimate,type=fluid_tank]
mekanism:machineblock2[active=true,facing=up,recipe=injecting,tier=ultimate,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=up,recipe=injecting,tier=ultimate,type=laser]
mekanism:machineblock2[active=true,facing=up,recipe=injecting,tier=ultimate,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=up,recipe=injecting,tier=ultimate,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=up,recipe=injecting,tier=creative,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=up,recipe=injecting,tier=creative,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=up,recipe=injecting,tier=creative,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=up,recipe=injecting,tier=creative,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=up,recipe=injecting,tier=creative,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=up,recipe=injecting,tier=creative,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=up,recipe=injecting,tier=creative,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=up,recipe=injecting,tier=creative,type=chemical_washer]
mekanism:machineblock2[active=true,facing=up,recipe=injecting,tier=creative,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=up,recipe=injecting,tier=creative,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=up,recipe=injecting,tier=creative,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=up,recipe=injecting,tier=creative,type=fluid_tank]
mekanism:machineblock2[active=true,facing=up,recipe=injecting,tier=creative,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=up,recipe=injecting,tier=creative,type=laser]
mekanism:machineblock2[active=true,facing=up,recipe=injecting,tier=creative,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=up,recipe=injecting,tier=creative,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=up,recipe=infusing,tier=basic,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=up,recipe=infusing,tier=basic,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=up,recipe=infusing,tier=basic,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=up,recipe=infusing,tier=basic,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=up,recipe=infusing,tier=basic,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=up,recipe=infusing,tier=basic,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=up,recipe=infusing,tier=basic,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=up,recipe=infusing,tier=basic,type=chemical_washer]
mekanism:machineblock2[active=true,facing=up,recipe=infusing,tier=basic,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=up,recipe=infusing,tier=basic,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=up,recipe=infusing,tier=basic,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=up,recipe=infusing,tier=basic,type=fluid_tank]
mekanism:machineblock2[active=true,facing=up,recipe=infusing,tier=basic,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=up,recipe=infusing,tier=basic,type=laser]
mekanism:machineblock2[active=true,facing=up,recipe=infusing,tier=basic,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=up,recipe=infusing,tier=basic,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=up,recipe=infusing,tier=advanced,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=up,recipe=infusing,tier=advanced,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=up,recipe=infusing,tier=advanced,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=up,recipe=infusing,tier=advanced,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=up,recipe=infusing,tier=advanced,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=up,recipe=infusing,tier=advanced,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=up,recipe=infusing,tier=advanced,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=up,recipe=infusing,tier=advanced,type=chemical_washer]
mekanism:machineblock2[active=true,facing=up,recipe=infusing,tier=advanced,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=up,recipe=infusing,tier=advanced,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=up,recipe=infusing,tier=advanced,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=up,recipe=infusing,tier=advanced,type=fluid_tank]
mekanism:machineblock2[active=true,facing=up,recipe=infusing,tier=advanced,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=up,recipe=infusing,tier=advanced,type=laser]
mekanism:machineblock2[active=true,facing=up,recipe=infusing,tier=advanced,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=up,recipe=infusing,tier=advanced,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=up,recipe=infusing,tier=elite,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=up,recipe=infusing,tier=elite,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=up,recipe=infusing,tier=elite,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=up,recipe=infusing,tier=elite,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=up,recipe=infusing,tier=elite,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=up,recipe=infusing,tier=elite,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=up,recipe=infusing,tier=elite,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=up,recipe=infusing,tier=elite,type=chemical_washer]
mekanism:machineblock2[active=true,facing=up,recipe=infusing,tier=elite,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=up,recipe=infusing,tier=elite,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=up,recipe=infusing,tier=elite,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=up,recipe=infusing,tier=elite,type=fluid_tank]
mekanism:machineblock2[active=true,facing=up,recipe=infusing,tier=elite,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=up,recipe=infusing,tier=elite,type=laser]
mekanism:machineblock2[active=true,facing=up,recipe=infusing,tier=elite,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=up,recipe=infusing,tier=elite,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=up,recipe=infusing,tier=ultimate,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=up,recipe=infusing,tier=ultimate,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=up,recipe=infusing,tier=ultimate,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=up,recipe=infusing,tier=ultimate,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=up,recipe=infusing,tier=ultimate,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=up,recipe=infusing,tier=ultimate,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=up,recipe=infusing,tier=ultimate,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=up,recipe=infusing,tier=ultimate,type=chemical_washer]
mekanism:machineblock2[active=true,facing=up,recipe=infusing,tier=ultimate,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=up,recipe=infusing,tier=ultimate,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=up,recipe=infusing,tier=ultimate,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=up,recipe=infusing,tier=ultimate,type=fluid_tank]
mekanism:machineblock2[active=true,facing=up,recipe=infusing,tier=ultimate,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=up,recipe=infusing,tier=ultimate,type=laser]
mekanism:machineblock2[active=true,facing=up,recipe=infusing,tier=ultimate,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=up,recipe=infusing,tier=ultimate,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=up,recipe=infusing,tier=creative,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=up,recipe=infusing,tier=creative,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=up,recipe=infusing,tier=creative,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=up,recipe=infusing,tier=creative,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=up,recipe=infusing,tier=creative,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=up,recipe=infusing,tier=creative,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=up,recipe=infusing,tier=creative,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=up,recipe=infusing,tier=creative,type=chemical_washer]
mekanism:machineblock2[active=true,facing=up,recipe=infusing,tier=creative,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=up,recipe=infusing,tier=creative,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=up,recipe=infusing,tier=creative,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=up,recipe=infusing,tier=creative,type=fluid_tank]
mekanism:machineblock2[active=true,facing=up,recipe=infusing,tier=creative,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=up,recipe=infusing,tier=creative,type=laser]
mekanism:machineblock2[active=true,facing=up,recipe=infusing,tier=creative,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=up,recipe=infusing,tier=creative,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=north,recipe=smelting,tier=basic,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=north,recipe=smelting,tier=basic,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=north,recipe=smelting,tier=basic,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=north,recipe=smelting,tier=basic,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=north,recipe=smelting,tier=basic,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=north,recipe=smelting,tier=basic,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=north,recipe=smelting,tier=basic,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=north,recipe=smelting,tier=basic,type=chemical_washer]
mekanism:machineblock2[active=true,facing=north,recipe=smelting,tier=basic,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=north,recipe=smelting,tier=basic,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=north,recipe=smelting,tier=basic,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=north,recipe=smelting,tier=basic,type=fluid_tank]
mekanism:machineblock2[active=true,facing=north,recipe=smelting,tier=basic,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=north,recipe=smelting,tier=basic,type=laser]
mekanism:machineblock2[active=true,facing=north,recipe=smelting,tier=basic,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=north,recipe=smelting,tier=basic,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=north,recipe=smelting,tier=advanced,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=north,recipe=smelting,tier=advanced,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=north,recipe=smelting,tier=advanced,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=north,recipe=smelting,tier=advanced,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=north,recipe=smelting,tier=advanced,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=north,recipe=smelting,tier=advanced,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=north,recipe=smelting,tier=advanced,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=north,recipe=smelting,tier=advanced,type=chemical_washer]
mekanism:machineblock2[active=true,facing=north,recipe=smelting,tier=advanced,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=north,recipe=smelting,tier=advanced,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=north,recipe=smelting,tier=advanced,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=north,recipe=smelting,tier=advanced,type=fluid_tank]
mekanism:machineblock2[active=true,facing=north,recipe=smelting,tier=advanced,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=north,recipe=smelting,tier=advanced,type=laser]
mekanism:machineblock2[active=true,facing=north,recipe=smelting,tier=advanced,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=north,recipe=smelting,tier=advanced,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=north,recipe=smelting,tier=elite,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=north,recipe=smelting,tier=elite,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=north,recipe=smelting,tier=elite,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=north,recipe=smelting,tier=elite,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=north,recipe=smelting,tier=elite,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=north,recipe=smelting,tier=elite,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=north,recipe=smelting,tier=elite,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=north,recipe=smelting,tier=elite,type=chemical_washer]
mekanism:machineblock2[active=true,facing=north,recipe=smelting,tier=elite,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=north,recipe=smelting,tier=elite,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=north,recipe=smelting,tier=elite,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=north,recipe=smelting,tier=elite,type=fluid_tank]
mekanism:machineblock2[active=true,facing=north,recipe=smelting,tier=elite,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=north,recipe=smelting,tier=elite,type=laser]
mekanism:machineblock2[active=true,facing=north,recipe=smelting,tier=elite,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=north,recipe=smelting,tier=elite,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=north,recipe=smelting,tier=ultimate,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=north,recipe=smelting,tier=ultimate,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=north,recipe=smelting,tier=ultimate,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=north,recipe=smelting,tier=ultimate,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=north,recipe=smelting,tier=ultimate,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=north,recipe=smelting,tier=ultimate,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=north,recipe=smelting,tier=ultimate,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=north,recipe=smelting,tier=ultimate,type=chemical_washer]
mekanism:machineblock2[active=true,facing=north,recipe=smelting,tier=ultimate,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=north,recipe=smelting,tier=ultimate,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=north,recipe=smelting,tier=ultimate,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=north,recipe=smelting,tier=ultimate,type=fluid_tank]
mekanism:machineblock2[active=true,facing=north,recipe=smelting,tier=ultimate,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=north,recipe=smelting,tier=ultimate,type=laser]
mekanism:machineblock2[active=true,facing=north,recipe=smelting,tier=ultimate,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=north,recipe=smelting,tier=ultimate,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=north,recipe=smelting,tier=creative,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=north,recipe=smelting,tier=creative,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=north,recipe=smelting,tier=creative,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=north,recipe=smelting,tier=creative,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=north,recipe=smelting,tier=creative,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=north,recipe=smelting,tier=creative,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=north,recipe=smelting,tier=creative,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=north,recipe=smelting,tier=creative,type=chemical_washer]
mekanism:machineblock2[active=true,facing=north,recipe=smelting,tier=creative,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=north,recipe=smelting,tier=creative,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=north,recipe=smelting,tier=creative,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=north,recipe=smelting,tier=creative,type=fluid_tank]
mekanism:machineblock2[active=true,facing=north,recipe=smelting,tier=creative,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=north,recipe=smelting,tier=creative,type=laser]
mekanism:machineblock2[active=true,facing=north,recipe=smelting,tier=creative,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=north,recipe=smelting,tier=creative,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=north,recipe=enriching,tier=basic,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=north,recipe=enriching,tier=basic,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=north,recipe=enriching,tier=basic,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=north,recipe=enriching,tier=basic,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=north,recipe=enriching,tier=basic,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=north,recipe=enriching,tier=basic,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=north,recipe=enriching,tier=basic,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=north,recipe=enriching,tier=basic,type=chemical_washer]
mekanism:machineblock2[active=true,facing=north,recipe=enriching,tier=basic,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=north,recipe=enriching,tier=basic,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=north,recipe=enriching,tier=basic,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=north,recipe=enriching,tier=basic,type=fluid_tank]
mekanism:machineblock2[active=true,facing=north,recipe=enriching,tier=basic,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=north,recipe=enriching,tier=basic,type=laser]
mekanism:machineblock2[active=true,facing=north,recipe=enriching,tier=basic,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=north,recipe=enriching,tier=basic,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=north,recipe=enriching,tier=advanced,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=north,recipe=enriching,tier=advanced,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=north,recipe=enriching,tier=advanced,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=north,recipe=enriching,tier=advanced,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=north,recipe=enriching,tier=advanced,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=north,recipe=enriching,tier=advanced,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=north,recipe=enriching,tier=advanced,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=north,recipe=enriching,tier=advanced,type=chemical_washer]
mekanism:machineblock2[active=true,facing=north,recipe=enriching,tier=advanced,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=north,recipe=enriching,tier=advanced,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=north,recipe=enriching,tier=advanced,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=north,recipe=enriching,tier=advanced,type=fluid_tank]
mekanism:machineblock2[active=true,facing=north,recipe=enriching,tier=advanced,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=north,recipe=enriching,tier=advanced,type=laser]
mekanism:machineblock2[active=true,facing=north,recipe=enriching,tier=advanced,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=north,recipe=enriching,tier=advanced,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=north,recipe=enriching,tier=elite,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=north,recipe=enriching,tier=elite,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=north,recipe=enriching,tier=elite,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=north,recipe=enriching,tier=elite,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=north,recipe=enriching,tier=elite,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=north,recipe=enriching,tier=elite,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=north,recipe=enriching,tier=elite,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=north,recipe=enriching,tier=elite,type=chemical_washer]
mekanism:machineblock2[active=true,facing=north,recipe=enriching,tier=elite,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=north,recipe=enriching,tier=elite,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=north,recipe=enriching,tier=elite,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=north,recipe=enriching,tier=elite,type=fluid_tank]
mekanism:machineblock2[active=true,facing=north,recipe=enriching,tier=elite,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=north,recipe=enriching,tier=elite,type=laser]
mekanism:machineblock2[active=true,facing=north,recipe=enriching,tier=elite,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=north,recipe=enriching,tier=elite,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=north,recipe=enriching,tier=ultimate,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=north,recipe=enriching,tier=ultimate,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=north,recipe=enriching,tier=ultimate,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=north,recipe=enriching,tier=ultimate,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=north,recipe=enriching,tier=ultimate,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=north,recipe=enriching,tier=ultimate,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=north,recipe=enriching,tier=ultimate,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=north,recipe=enriching,tier=ultimate,type=chemical_washer]
mekanism:machineblock2[active=true,facing=north,recipe=enriching,tier=ultimate,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=north,recipe=enriching,tier=ultimate,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=north,recipe=enriching,tier=ultimate,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=north,recipe=enriching,tier=ultimate,type=fluid_tank]
mekanism:machineblock2[active=true,facing=north,recipe=enriching,tier=ultimate,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=north,recipe=enriching,tier=ultimate,type=laser]
mekanism:machineblock2[active=true,facing=north,recipe=enriching,tier=ultimate,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=north,recipe=enriching,tier=ultimate,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=north,recipe=enriching,tier=creative,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=north,recipe=enriching,tier=creative,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=north,recipe=enriching,tier=creative,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=north,recipe=enriching,tier=creative,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=north,recipe=enriching,tier=creative,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=north,recipe=enriching,tier=creative,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=north,recipe=enriching,tier=creative,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=north,recipe=enriching,tier=creative,type=chemical_washer]
mekanism:machineblock2[active=true,facing=north,recipe=enriching,tier=creative,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=north,recipe=enriching,tier=creative,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=north,recipe=enriching,tier=creative,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=north,recipe=enriching,tier=creative,type=fluid_tank]
mekanism:machineblock2[active=true,facing=north,recipe=enriching,tier=creative,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=north,recipe=enriching,tier=creative,type=laser]
mekanism:machineblock2[active=true,facing=north,recipe=enriching,tier=creative,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=north,recipe=enriching,tier=creative,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=north,recipe=crushing,tier=basic,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=north,recipe=crushing,tier=basic,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=north,recipe=crushing,tier=basic,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=north,recipe=crushing,tier=basic,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=north,recipe=crushing,tier=basic,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=north,recipe=crushing,tier=basic,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=north,recipe=crushing,tier=basic,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=north,recipe=crushing,tier=basic,type=chemical_washer]
mekanism:machineblock2[active=true,facing=north,recipe=crushing,tier=basic,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=north,recipe=crushing,tier=basic,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=north,recipe=crushing,tier=basic,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=north,recipe=crushing,tier=basic,type=fluid_tank]
mekanism:machineblock2[active=true,facing=north,recipe=crushing,tier=basic,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=north,recipe=crushing,tier=basic,type=laser]
mekanism:machineblock2[active=true,facing=north,recipe=crushing,tier=basic,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=north,recipe=crushing,tier=basic,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=north,recipe=crushing,tier=advanced,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=north,recipe=crushing,tier=advanced,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=north,recipe=crushing,tier=advanced,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=north,recipe=crushing,tier=advanced,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=north,recipe=crushing,tier=advanced,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=north,recipe=crushing,tier=advanced,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=north,recipe=crushing,tier=advanced,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=north,recipe=crushing,tier=advanced,type=chemical_washer]
mekanism:machineblock2[active=true,facing=north,recipe=crushing,tier=advanced,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=north,recipe=crushing,tier=advanced,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=north,recipe=crushing,tier=advanced,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=north,recipe=crushing,tier=advanced,type=fluid_tank]
mekanism:machineblock2[active=true,facing=north,recipe=crushing,tier=advanced,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=north,recipe=crushing,tier=advanced,type=laser]
mekanism:machineblock2[active=true,facing=north,recipe=crushing,tier=advanced,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=north,recipe=crushing,tier=advanced,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=north,recipe=crushing,tier=elite,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=north,recipe=crushing,tier=elite,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=north,recipe=crushing,tier=elite,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=north,recipe=crushing,tier=elite,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=north,recipe=crushing,tier=elite,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=north,recipe=crushing,tier=elite,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=north,recipe=crushing,tier=elite,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=north,recipe=crushing,tier=elite,type=chemical_washer]
mekanism:machineblock2[active=true,facing=north,recipe=crushing,tier=elite,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=north,recipe=crushing,tier=elite,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=north,recipe=crushing,tier=elite,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=north,recipe=crushing,tier=elite,type=fluid_tank]
mekanism:machineblock2[active=true,facing=north,recipe=crushing,tier=elite,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=north,recipe=crushing,tier=elite,type=laser]
mekanism:machineblock2[active=true,facing=north,recipe=crushing,tier=elite,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=north,recipe=crushing,tier=elite,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=north,recipe=crushing,tier=ultimate,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=north,recipe=crushing,tier=ultimate,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=north,recipe=crushing,tier=ultimate,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=north,recipe=crushing,tier=ultimate,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=north,recipe=crushing,tier=ultimate,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=north,recipe=crushing,tier=ultimate,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=north,recipe=crushing,tier=ultimate,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=north,recipe=crushing,tier=ultimate,type=chemical_washer]
mekanism:machineblock2[active=true,facing=north,recipe=crushing,tier=ultimate,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=north,recipe=crushing,tier=ultimate,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=north,recipe=crushing,tier=ultimate,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=north,recipe=crushing,tier=ultimate,type=fluid_tank]
mekanism:machineblock2[active=true,facing=north,recipe=crushing,tier=ultimate,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=north,recipe=crushing,tier=ultimate,type=laser]
mekanism:machineblock2[active=true,facing=north,recipe=crushing,tier=ultimate,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=north,recipe=crushing,tier=ultimate,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=north,recipe=crushing,tier=creative,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=north,recipe=crushing,tier=creative,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=north,recipe=crushing,tier=creative,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=north,recipe=crushing,tier=creative,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=north,recipe=crushing,tier=creative,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=north,recipe=crushing,tier=creative,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=north,recipe=crushing,tier=creative,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=north,recipe=crushing,tier=creative,type=chemical_washer]
mekanism:machineblock2[active=true,facing=north,recipe=crushing,tier=creative,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=north,recipe=crushing,tier=creative,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=north,recipe=crushing,tier=creative,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=north,recipe=crushing,tier=creative,type=fluid_tank]
mekanism:machineblock2[active=true,facing=north,recipe=crushing,tier=creative,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=north,recipe=crushing,tier=creative,type=laser]
mekanism:machineblock2[active=true,facing=north,recipe=crushing,tier=creative,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=north,recipe=crushing,tier=creative,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=north,recipe=compressing,tier=basic,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=north,recipe=compressing,tier=basic,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=north,recipe=compressing,tier=basic,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=north,recipe=compressing,tier=basic,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=north,recipe=compressing,tier=basic,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=north,recipe=compressing,tier=basic,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=north,recipe=compressing,tier=basic,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=north,recipe=compressing,tier=basic,type=chemical_washer]
mekanism:machineblock2[active=true,facing=north,recipe=compressing,tier=basic,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=north,recipe=compressing,tier=basic,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=north,recipe=compressing,tier=basic,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=north,recipe=compressing,tier=basic,type=fluid_tank]
mekanism:machineblock2[active=true,facing=north,recipe=compressing,tier=basic,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=north,recipe=compressing,tier=basic,type=laser]
mekanism:machineblock2[active=true,facing=north,recipe=compressing,tier=basic,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=north,recipe=compressing,tier=basic,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=north,recipe=compressing,tier=advanced,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=north,recipe=compressing,tier=advanced,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=north,recipe=compressing,tier=advanced,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=north,recipe=compressing,tier=advanced,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=north,recipe=compressing,tier=advanced,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=north,recipe=compressing,tier=advanced,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=north,recipe=compressing,tier=advanced,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=north,recipe=compressing,tier=advanced,type=chemical_washer]
mekanism:machineblock2[active=true,facing=north,recipe=compressing,tier=advanced,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=north,recipe=compressing,tier=advanced,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=north,recipe=compressing,tier=advanced,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=north,recipe=compressing,tier=advanced,type=fluid_tank]
mekanism:machineblock2[active=true,facing=north,recipe=compressing,tier=advanced,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=north,recipe=compressing,tier=advanced,type=laser]
mekanism:machineblock2[active=true,facing=north,recipe=compressing,tier=advanced,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=north,recipe=compressing,tier=advanced,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=north,recipe=compressing,tier=elite,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=north,recipe=compressing,tier=elite,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=north,recipe=compressing,tier=elite,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=north,recipe=compressing,tier=elite,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=north,recipe=compressing,tier=elite,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=north,recipe=compressing,tier=elite,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=north,recipe=compressing,tier=elite,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=north,recipe=compressing,tier=elite,type=chemical_washer]
mekanism:machineblock2[active=true,facing=north,recipe=compressing,tier=elite,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=north,recipe=compressing,tier=elite,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=north,recipe=compressing,tier=elite,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=north,recipe=compressing,tier=elite,type=fluid_tank]
mekanism:machineblock2[active=true,facing=north,recipe=compressing,tier=elite,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=north,recipe=compressing,tier=elite,type=laser]
mekanism:machineblock2[active=true,facing=north,recipe=compressing,tier=elite,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=north,recipe=compressing,tier=elite,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=north,recipe=compressing,tier=ultimate,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=north,recipe=compressing,tier=ultimate,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=north,recipe=compressing,tier=ultimate,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=north,recipe=compressing,tier=ultimate,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=north,recipe=compressing,tier=ultimate,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=north,recipe=compressing,tier=ultimate,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=north,recipe=compressing,tier=ultimate,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=north,recipe=compressing,tier=ultimate,type=chemical_washer]
mekanism:machineblock2[active=true,facing=north,recipe=compressing,tier=ultimate,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=north,recipe=compressing,tier=ultimate,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=north,recipe=compressing,tier=ultimate,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=north,recipe=compressing,tier=ultimate,type=fluid_tank]
mekanism:machineblock2[active=true,facing=north,recipe=compressing,tier=ultimate,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=north,recipe=compressing,tier=ultimate,type=laser]
mekanism:machineblock2[active=true,facing=north,recipe=compressing,tier=ultimate,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=north,recipe=compressing,tier=ultimate,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=north,recipe=compressing,tier=creative,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=north,recipe=compressing,tier=creative,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=north,recipe=compressing,tier=creative,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=north,recipe=compressing,tier=creative,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=north,recipe=compressing,tier=creative,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=north,recipe=compressing,tier=creative,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=north,recipe=compressing,tier=creative,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=north,recipe=compressing,tier=creative,type=chemical_washer]
mekanism:machineblock2[active=true,facing=north,recipe=compressing,tier=creative,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=north,recipe=compressing,tier=creative,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=north,recipe=compressing,tier=creative,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=north,recipe=compressing,tier=creative,type=fluid_tank]
mekanism:machineblock2[active=true,facing=north,recipe=compressing,tier=creative,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=north,recipe=compressing,tier=creative,type=laser]
mekanism:machineblock2[active=true,facing=north,recipe=compressing,tier=creative,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=north,recipe=compressing,tier=creative,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=north,recipe=combining,tier=basic,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=north,recipe=combining,tier=basic,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=north,recipe=combining,tier=basic,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=north,recipe=combining,tier=basic,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=north,recipe=combining,tier=basic,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=north,recipe=combining,tier=basic,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=north,recipe=combining,tier=basic,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=north,recipe=combining,tier=basic,type=chemical_washer]
mekanism:machineblock2[active=true,facing=north,recipe=combining,tier=basic,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=north,recipe=combining,tier=basic,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=north,recipe=combining,tier=basic,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=north,recipe=combining,tier=basic,type=fluid_tank]
mekanism:machineblock2[active=true,facing=north,recipe=combining,tier=basic,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=north,recipe=combining,tier=basic,type=laser]
mekanism:machineblock2[active=true,facing=north,recipe=combining,tier=basic,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=north,recipe=combining,tier=basic,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=north,recipe=combining,tier=advanced,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=north,recipe=combining,tier=advanced,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=north,recipe=combining,tier=advanced,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=north,recipe=combining,tier=advanced,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=north,recipe=combining,tier=advanced,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=north,recipe=combining,tier=advanced,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=north,recipe=combining,tier=advanced,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=north,recipe=combining,tier=advanced,type=chemical_washer]
mekanism:machineblock2[active=true,facing=north,recipe=combining,tier=advanced,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=north,recipe=combining,tier=advanced,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=north,recipe=combining,tier=advanced,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=north,recipe=combining,tier=advanced,type=fluid_tank]
mekanism:machineblock2[active=true,facing=north,recipe=combining,tier=advanced,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=north,recipe=combining,tier=advanced,type=laser]
mekanism:machineblock2[active=true,facing=north,recipe=combining,tier=advanced,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=north,recipe=combining,tier=advanced,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=north,recipe=combining,tier=elite,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=north,recipe=combining,tier=elite,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=north,recipe=combining,tier=elite,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=north,recipe=combining,tier=elite,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=north,recipe=combining,tier=elite,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=north,recipe=combining,tier=elite,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=north,recipe=combining,tier=elite,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=north,recipe=combining,tier=elite,type=chemical_washer]
mekanism:machineblock2[active=true,facing=north,recipe=combining,tier=elite,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=north,recipe=combining,tier=elite,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=north,recipe=combining,tier=elite,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=north,recipe=combining,tier=elite,type=fluid_tank]
mekanism:machineblock2[active=true,facing=north,recipe=combining,tier=elite,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=north,recipe=combining,tier=elite,type=laser]
mekanism:machineblock2[active=true,facing=north,recipe=combining,tier=elite,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=north,recipe=combining,tier=elite,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=north,recipe=combining,tier=ultimate,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=north,recipe=combining,tier=ultimate,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=north,recipe=combining,tier=ultimate,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=north,recipe=combining,tier=ultimate,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=north,recipe=combining,tier=ultimate,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=north,recipe=combining,tier=ultimate,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=north,recipe=combining,tier=ultimate,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=north,recipe=combining,tier=ultimate,type=chemical_washer]
mekanism:machineblock2[active=true,facing=north,recipe=combining,tier=ultimate,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=north,recipe=combining,tier=ultimate,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=north,recipe=combining,tier=ultimate,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=north,recipe=combining,tier=ultimate,type=fluid_tank]
mekanism:machineblock2[active=true,facing=north,recipe=combining,tier=ultimate,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=north,recipe=combining,tier=ultimate,type=laser]
mekanism:machineblock2[active=true,facing=north,recipe=combining,tier=ultimate,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=north,recipe=combining,tier=ultimate,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=north,recipe=combining,tier=creative,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=north,recipe=combining,tier=creative,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=north,recipe=combining,tier=creative,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=north,recipe=combining,tier=creative,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=north,recipe=combining,tier=creative,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=north,recipe=combining,tier=creative,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=north,recipe=combining,tier=creative,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=north,recipe=combining,tier=creative,type=chemical_washer]
mekanism:machineblock2[active=true,facing=north,recipe=combining,tier=creative,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=north,recipe=combining,tier=creative,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=north,recipe=combining,tier=creative,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=north,recipe=combining,tier=creative,type=fluid_tank]
mekanism:machineblock2[active=true,facing=north,recipe=combining,tier=creative,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=north,recipe=combining,tier=creative,type=laser]
mekanism:machineblock2[active=true,facing=north,recipe=combining,tier=creative,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=north,recipe=combining,tier=creative,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=north,recipe=purifying,tier=basic,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=north,recipe=purifying,tier=basic,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=north,recipe=purifying,tier=basic,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=north,recipe=purifying,tier=basic,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=north,recipe=purifying,tier=basic,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=north,recipe=purifying,tier=basic,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=north,recipe=purifying,tier=basic,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=north,recipe=purifying,tier=basic,type=chemical_washer]
mekanism:machineblock2[active=true,facing=north,recipe=purifying,tier=basic,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=north,recipe=purifying,tier=basic,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=north,recipe=purifying,tier=basic,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=north,recipe=purifying,tier=basic,type=fluid_tank]
mekanism:machineblock2[active=true,facing=north,recipe=purifying,tier=basic,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=north,recipe=purifying,tier=basic,type=laser]
mekanism:machineblock2[active=true,facing=north,recipe=purifying,tier=basic,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=north,recipe=purifying,tier=basic,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=north,recipe=purifying,tier=advanced,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=north,recipe=purifying,tier=advanced,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=north,recipe=purifying,tier=advanced,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=north,recipe=purifying,tier=advanced,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=north,recipe=purifying,tier=advanced,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=north,recipe=purifying,tier=advanced,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=north,recipe=purifying,tier=advanced,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=north,recipe=purifying,tier=advanced,type=chemical_washer]
mekanism:machineblock2[active=true,facing=north,recipe=purifying,tier=advanced,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=north,recipe=purifying,tier=advanced,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=north,recipe=purifying,tier=advanced,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=north,recipe=purifying,tier=advanced,type=fluid_tank]
mekanism:machineblock2[active=true,facing=north,recipe=purifying,tier=advanced,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=north,recipe=purifying,tier=advanced,type=laser]
mekanism:machineblock2[active=true,facing=north,recipe=purifying,tier=advanced,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=north,recipe=purifying,tier=advanced,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=north,recipe=purifying,tier=elite,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=north,recipe=purifying,tier=elite,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=north,recipe=purifying,tier=elite,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=north,recipe=purifying,tier=elite,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=north,recipe=purifying,tier=elite,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=north,recipe=purifying,tier=elite,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=north,recipe=purifying,tier=elite,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=north,recipe=purifying,tier=elite,type=chemical_washer]
mekanism:machineblock2[active=true,facing=north,recipe=purifying,tier=elite,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=north,recipe=purifying,tier=elite,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=north,recipe=purifying,tier=elite,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=north,recipe=purifying,tier=elite,type=fluid_tank]
mekanism:machineblock2[active=true,facing=north,recipe=purifying,tier=elite,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=north,recipe=purifying,tier=elite,type=laser]
mekanism:machineblock2[active=true,facing=north,recipe=purifying,tier=elite,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=north,recipe=purifying,tier=elite,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=north,recipe=purifying,tier=ultimate,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=north,recipe=purifying,tier=ultimate,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=north,recipe=purifying,tier=ultimate,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=north,recipe=purifying,tier=ultimate,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=north,recipe=purifying,tier=ultimate,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=north,recipe=purifying,tier=ultimate,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=north,recipe=purifying,tier=ultimate,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=north,recipe=purifying,tier=ultimate,type=chemical_washer]
mekanism:machineblock2[active=true,facing=north,recipe=purifying,tier=ultimate,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=north,recipe=purifying,tier=ultimate,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=north,recipe=purifying,tier=ultimate,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=north,recipe=purifying,tier=ultimate,type=fluid_tank]
mekanism:machineblock2[active=true,facing=north,recipe=purifying,tier=ultimate,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=north,recipe=purifying,tier=ultimate,type=laser]
mekanism:machineblock2[active=true,facing=north,recipe=purifying,tier=ultimate,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=north,recipe=purifying,tier=ultimate,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=north,recipe=purifying,tier=creative,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=north,recipe=purifying,tier=creative,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=north,recipe=purifying,tier=creative,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=north,recipe=purifying,tier=creative,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=north,recipe=purifying,tier=creative,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=north,recipe=purifying,tier=creative,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=north,recipe=purifying,tier=creative,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=north,recipe=purifying,tier=creative,type=chemical_washer]
mekanism:machineblock2[active=true,facing=north,recipe=purifying,tier=creative,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=north,recipe=purifying,tier=creative,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=north,recipe=purifying,tier=creative,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=north,recipe=purifying,tier=creative,type=fluid_tank]
mekanism:machineblock2[active=true,facing=north,recipe=purifying,tier=creative,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=north,recipe=purifying,tier=creative,type=laser]
mekanism:machineblock2[active=true,facing=north,recipe=purifying,tier=creative,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=north,recipe=purifying,tier=creative,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=north,recipe=injecting,tier=basic,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=north,recipe=injecting,tier=basic,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=north,recipe=injecting,tier=basic,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=north,recipe=injecting,tier=basic,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=north,recipe=injecting,tier=basic,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=north,recipe=injecting,tier=basic,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=north,recipe=injecting,tier=basic,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=north,recipe=injecting,tier=basic,type=chemical_washer]
mekanism:machineblock2[active=true,facing=north,recipe=injecting,tier=basic,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=north,recipe=injecting,tier=basic,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=north,recipe=injecting,tier=basic,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=north,recipe=injecting,tier=basic,type=fluid_tank]
mekanism:machineblock2[active=true,facing=north,recipe=injecting,tier=basic,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=north,recipe=injecting,tier=basic,type=laser]
mekanism:machineblock2[active=true,facing=north,recipe=injecting,tier=basic,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=north,recipe=injecting,tier=basic,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=north,recipe=injecting,tier=advanced,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=north,recipe=injecting,tier=advanced,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=north,recipe=injecting,tier=advanced,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=north,recipe=injecting,tier=advanced,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=north,recipe=injecting,tier=advanced,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=north,recipe=injecting,tier=advanced,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=north,recipe=injecting,tier=advanced,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=north,recipe=injecting,tier=advanced,type=chemical_washer]
mekanism:machineblock2[active=true,facing=north,recipe=injecting,tier=advanced,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=north,recipe=injecting,tier=advanced,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=north,recipe=injecting,tier=advanced,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=north,recipe=injecting,tier=advanced,type=fluid_tank]
mekanism:machineblock2[active=true,facing=north,recipe=injecting,tier=advanced,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=north,recipe=injecting,tier=advanced,type=laser]
mekanism:machineblock2[active=true,facing=north,recipe=injecting,tier=advanced,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=north,recipe=injecting,tier=advanced,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=north,recipe=injecting,tier=elite,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=north,recipe=injecting,tier=elite,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=north,recipe=injecting,tier=elite,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=north,recipe=injecting,tier=elite,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=north,recipe=injecting,tier=elite,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=north,recipe=injecting,tier=elite,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=north,recipe=injecting,tier=elite,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=north,recipe=injecting,tier=elite,type=chemical_washer]
mekanism:machineblock2[active=true,facing=north,recipe=injecting,tier=elite,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=north,recipe=injecting,tier=elite,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=north,recipe=injecting,tier=elite,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=north,recipe=injecting,tier=elite,type=fluid_tank]
mekanism:machineblock2[active=true,facing=north,recipe=injecting,tier=elite,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=north,recipe=injecting,tier=elite,type=laser]
mekanism:machineblock2[active=true,facing=north,recipe=injecting,tier=elite,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=north,recipe=injecting,tier=elite,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=north,recipe=injecting,tier=ultimate,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=north,recipe=injecting,tier=ultimate,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=north,recipe=injecting,tier=ultimate,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=north,recipe=injecting,tier=ultimate,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=north,recipe=injecting,tier=ultimate,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=north,recipe=injecting,tier=ultimate,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=north,recipe=injecting,tier=ultimate,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=north,recipe=injecting,tier=ultimate,type=chemical_washer]
mekanism:machineblock2[active=true,facing=north,recipe=injecting,tier=ultimate,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=north,recipe=injecting,tier=ultimate,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=north,recipe=injecting,tier=ultimate,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=north,recipe=injecting,tier=ultimate,type=fluid_tank]
mekanism:machineblock2[active=true,facing=north,recipe=injecting,tier=ultimate,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=north,recipe=injecting,tier=ultimate,type=laser]
mekanism:machineblock2[active=true,facing=north,recipe=injecting,tier=ultimate,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=north,recipe=injecting,tier=ultimate,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=north,recipe=injecting,tier=creative,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=north,recipe=injecting,tier=creative,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=north,recipe=injecting,tier=creative,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=north,recipe=injecting,tier=creative,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=north,recipe=injecting,tier=creative,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=north,recipe=injecting,tier=creative,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=north,recipe=injecting,tier=creative,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=north,recipe=injecting,tier=creative,type=chemical_washer]
mekanism:machineblock2[active=true,facing=north,recipe=injecting,tier=creative,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=north,recipe=injecting,tier=creative,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=north,recipe=injecting,tier=creative,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=north,recipe=injecting,tier=creative,type=fluid_tank]
mekanism:machineblock2[active=true,facing=north,recipe=injecting,tier=creative,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=north,recipe=injecting,tier=creative,type=laser]
mekanism:machineblock2[active=true,facing=north,recipe=injecting,tier=creative,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=north,recipe=injecting,tier=creative,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=north,recipe=infusing,tier=basic,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=north,recipe=infusing,tier=basic,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=north,recipe=infusing,tier=basic,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=north,recipe=infusing,tier=basic,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=north,recipe=infusing,tier=basic,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=north,recipe=infusing,tier=basic,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=north,recipe=infusing,tier=basic,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=north,recipe=infusing,tier=basic,type=chemical_washer]
mekanism:machineblock2[active=true,facing=north,recipe=infusing,tier=basic,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=north,recipe=infusing,tier=basic,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=north,recipe=infusing,tier=basic,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=north,recipe=infusing,tier=basic,type=fluid_tank]
mekanism:machineblock2[active=true,facing=north,recipe=infusing,tier=basic,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=north,recipe=infusing,tier=basic,type=laser]
mekanism:machineblock2[active=true,facing=north,recipe=infusing,tier=basic,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=north,recipe=infusing,tier=basic,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=north,recipe=infusing,tier=advanced,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=north,recipe=infusing,tier=advanced,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=north,recipe=infusing,tier=advanced,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=north,recipe=infusing,tier=advanced,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=north,recipe=infusing,tier=advanced,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=north,recipe=infusing,tier=advanced,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=north,recipe=infusing,tier=advanced,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=north,recipe=infusing,tier=advanced,type=chemical_washer]
mekanism:machineblock2[active=true,facing=north,recipe=infusing,tier=advanced,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=north,recipe=infusing,tier=advanced,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=north,recipe=infusing,tier=advanced,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=north,recipe=infusing,tier=advanced,type=fluid_tank]
mekanism:machineblock2[active=true,facing=north,recipe=infusing,tier=advanced,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=north,recipe=infusing,tier=advanced,type=laser]
mekanism:machineblock2[active=true,facing=north,recipe=infusing,tier=advanced,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=north,recipe=infusing,tier=advanced,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=north,recipe=infusing,tier=elite,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=north,recipe=infusing,tier=elite,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=north,recipe=infusing,tier=elite,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=north,recipe=infusing,tier=elite,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=north,recipe=infusing,tier=elite,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=north,recipe=infusing,tier=elite,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=north,recipe=infusing,tier=elite,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=north,recipe=infusing,tier=elite,type=chemical_washer]
mekanism:machineblock2[active=true,facing=north,recipe=infusing,tier=elite,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=north,recipe=infusing,tier=elite,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=north,recipe=infusing,tier=elite,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=north,recipe=infusing,tier=elite,type=fluid_tank]
mekanism:machineblock2[active=true,facing=north,recipe=infusing,tier=elite,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=north,recipe=infusing,tier=elite,type=laser]
mekanism:machineblock2[active=true,facing=north,recipe=infusing,tier=elite,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=north,recipe=infusing,tier=elite,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=north,recipe=infusing,tier=ultimate,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=north,recipe=infusing,tier=ultimate,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=north,recipe=infusing,tier=ultimate,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=north,recipe=infusing,tier=ultimate,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=north,recipe=infusing,tier=ultimate,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=north,recipe=infusing,tier=ultimate,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=north,recipe=infusing,tier=ultimate,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=north,recipe=infusing,tier=ultimate,type=chemical_washer]
mekanism:machineblock2[active=true,facing=north,recipe=infusing,tier=ultimate,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=north,recipe=infusing,tier=ultimate,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=north,recipe=infusing,tier=ultimate,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=north,recipe=infusing,tier=ultimate,type=fluid_tank]
mekanism:machineblock2[active=true,facing=north,recipe=infusing,tier=ultimate,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=north,recipe=infusing,tier=ultimate,type=laser]
mekanism:machineblock2[active=true,facing=north,recipe=infusing,tier=ultimate,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=north,recipe=infusing,tier=ultimate,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=north,recipe=infusing,tier=creative,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=north,recipe=infusing,tier=creative,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=north,recipe=infusing,tier=creative,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=north,recipe=infusing,tier=creative,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=north,recipe=infusing,tier=creative,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=north,recipe=infusing,tier=creative,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=north,recipe=infusing,tier=creative,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=north,recipe=infusing,tier=creative,type=chemical_washer]
mekanism:machineblock2[active=true,facing=north,recipe=infusing,tier=creative,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=north,recipe=infusing,tier=creative,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=north,recipe=infusing,tier=creative,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=north,recipe=infusing,tier=creative,type=fluid_tank]
mekanism:machineblock2[active=true,facing=north,recipe=infusing,tier=creative,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=north,recipe=infusing,tier=creative,type=laser]
mekanism:machineblock2[active=true,facing=north,recipe=infusing,tier=creative,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=north,recipe=infusing,tier=creative,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=south,recipe=smelting,tier=basic,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=south,recipe=smelting,tier=basic,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=south,recipe=smelting,tier=basic,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=south,recipe=smelting,tier=basic,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=south,recipe=smelting,tier=basic,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=south,recipe=smelting,tier=basic,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=south,recipe=smelting,tier=basic,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=south,recipe=smelting,tier=basic,type=chemical_washer]
mekanism:machineblock2[active=true,facing=south,recipe=smelting,tier=basic,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=south,recipe=smelting,tier=basic,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=south,recipe=smelting,tier=basic,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=south,recipe=smelting,tier=basic,type=fluid_tank]
mekanism:machineblock2[active=true,facing=south,recipe=smelting,tier=basic,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=south,recipe=smelting,tier=basic,type=laser]
mekanism:machineblock2[active=true,facing=south,recipe=smelting,tier=basic,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=south,recipe=smelting,tier=basic,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=south,recipe=smelting,tier=advanced,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=south,recipe=smelting,tier=advanced,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=south,recipe=smelting,tier=advanced,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=south,recipe=smelting,tier=advanced,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=south,recipe=smelting,tier=advanced,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=south,recipe=smelting,tier=advanced,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=south,recipe=smelting,tier=advanced,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=south,recipe=smelting,tier=advanced,type=chemical_washer]
mekanism:machineblock2[active=true,facing=south,recipe=smelting,tier=advanced,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=south,recipe=smelting,tier=advanced,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=south,recipe=smelting,tier=advanced,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=south,recipe=smelting,tier=advanced,type=fluid_tank]
mekanism:machineblock2[active=true,facing=south,recipe=smelting,tier=advanced,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=south,recipe=smelting,tier=advanced,type=laser]
mekanism:machineblock2[active=true,facing=south,recipe=smelting,tier=advanced,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=south,recipe=smelting,tier=advanced,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=south,recipe=smelting,tier=elite,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=south,recipe=smelting,tier=elite,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=south,recipe=smelting,tier=elite,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=south,recipe=smelting,tier=elite,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=south,recipe=smelting,tier=elite,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=south,recipe=smelting,tier=elite,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=south,recipe=smelting,tier=elite,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=south,recipe=smelting,tier=elite,type=chemical_washer]
mekanism:machineblock2[active=true,facing=south,recipe=smelting,tier=elite,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=south,recipe=smelting,tier=elite,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=south,recipe=smelting,tier=elite,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=south,recipe=smelting,tier=elite,type=fluid_tank]
mekanism:machineblock2[active=true,facing=south,recipe=smelting,tier=elite,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=south,recipe=smelting,tier=elite,type=laser]
mekanism:machineblock2[active=true,facing=south,recipe=smelting,tier=elite,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=south,recipe=smelting,tier=elite,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=south,recipe=smelting,tier=ultimate,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=south,recipe=smelting,tier=ultimate,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=south,recipe=smelting,tier=ultimate,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=south,recipe=smelting,tier=ultimate,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=south,recipe=smelting,tier=ultimate,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=south,recipe=smelting,tier=ultimate,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=south,recipe=smelting,tier=ultimate,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=south,recipe=smelting,tier=ultimate,type=chemical_washer]
mekanism:machineblock2[active=true,facing=south,recipe=smelting,tier=ultimate,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=south,recipe=smelting,tier=ultimate,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=south,recipe=smelting,tier=ultimate,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=south,recipe=smelting,tier=ultimate,type=fluid_tank]
mekanism:machineblock2[active=true,facing=south,recipe=smelting,tier=ultimate,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=south,recipe=smelting,tier=ultimate,type=laser]
mekanism:machineblock2[active=true,facing=south,recipe=smelting,tier=ultimate,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=south,recipe=smelting,tier=ultimate,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=south,recipe=smelting,tier=creative,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=south,recipe=smelting,tier=creative,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=south,recipe=smelting,tier=creative,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=south,recipe=smelting,tier=creative,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=south,recipe=smelting,tier=creative,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=south,recipe=smelting,tier=creative,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=south,recipe=smelting,tier=creative,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=south,recipe=smelting,tier=creative,type=chemical_washer]
mekanism:machineblock2[active=true,facing=south,recipe=smelting,tier=creative,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=south,recipe=smelting,tier=creative,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=south,recipe=smelting,tier=creative,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=south,recipe=smelting,tier=creative,type=fluid_tank]
mekanism:machineblock2[active=true,facing=south,recipe=smelting,tier=creative,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=south,recipe=smelting,tier=creative,type=laser]
mekanism:machineblock2[active=true,facing=south,recipe=smelting,tier=creative,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=south,recipe=smelting,tier=creative,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=south,recipe=enriching,tier=basic,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=south,recipe=enriching,tier=basic,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=south,recipe=enriching,tier=basic,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=south,recipe=enriching,tier=basic,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=south,recipe=enriching,tier=basic,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=south,recipe=enriching,tier=basic,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=south,recipe=enriching,tier=basic,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=south,recipe=enriching,tier=basic,type=chemical_washer]
mekanism:machineblock2[active=true,facing=south,recipe=enriching,tier=basic,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=south,recipe=enriching,tier=basic,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=south,recipe=enriching,tier=basic,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=south,recipe=enriching,tier=basic,type=fluid_tank]
mekanism:machineblock2[active=true,facing=south,recipe=enriching,tier=basic,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=south,recipe=enriching,tier=basic,type=laser]
mekanism:machineblock2[active=true,facing=south,recipe=enriching,tier=basic,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=south,recipe=enriching,tier=basic,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=south,recipe=enriching,tier=advanced,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=south,recipe=enriching,tier=advanced,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=south,recipe=enriching,tier=advanced,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=south,recipe=enriching,tier=advanced,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=south,recipe=enriching,tier=advanced,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=south,recipe=enriching,tier=advanced,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=south,recipe=enriching,tier=advanced,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=south,recipe=enriching,tier=advanced,type=chemical_washer]
mekanism:machineblock2[active=true,facing=south,recipe=enriching,tier=advanced,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=south,recipe=enriching,tier=advanced,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=south,recipe=enriching,tier=advanced,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=south,recipe=enriching,tier=advanced,type=fluid_tank]
mekanism:machineblock2[active=true,facing=south,recipe=enriching,tier=advanced,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=south,recipe=enriching,tier=advanced,type=laser]
mekanism:machineblock2[active=true,facing=south,recipe=enriching,tier=advanced,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=south,recipe=enriching,tier=advanced,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=south,recipe=enriching,tier=elite,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=south,recipe=enriching,tier=elite,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=south,recipe=enriching,tier=elite,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=south,recipe=enriching,tier=elite,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=south,recipe=enriching,tier=elite,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=south,recipe=enriching,tier=elite,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=south,recipe=enriching,tier=elite,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=south,recipe=enriching,tier=elite,type=chemical_washer]
mekanism:machineblock2[active=true,facing=south,recipe=enriching,tier=elite,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=south,recipe=enriching,tier=elite,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=south,recipe=enriching,tier=elite,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=south,recipe=enriching,tier=elite,type=fluid_tank]
mekanism:machineblock2[active=true,facing=south,recipe=enriching,tier=elite,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=south,recipe=enriching,tier=elite,type=laser]
mekanism:machineblock2[active=true,facing=south,recipe=enriching,tier=elite,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=south,recipe=enriching,tier=elite,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=south,recipe=enriching,tier=ultimate,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=south,recipe=enriching,tier=ultimate,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=south,recipe=enriching,tier=ultimate,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=south,recipe=enriching,tier=ultimate,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=south,recipe=enriching,tier=ultimate,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=south,recipe=enriching,tier=ultimate,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=south,recipe=enriching,tier=ultimate,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=south,recipe=enriching,tier=ultimate,type=chemical_washer]
mekanism:machineblock2[active=true,facing=south,recipe=enriching,tier=ultimate,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=south,recipe=enriching,tier=ultimate,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=south,recipe=enriching,tier=ultimate,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=south,recipe=enriching,tier=ultimate,type=fluid_tank]
mekanism:machineblock2[active=true,facing=south,recipe=enriching,tier=ultimate,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=south,recipe=enriching,tier=ultimate,type=laser]
mekanism:machineblock2[active=true,facing=south,recipe=enriching,tier=ultimate,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=south,recipe=enriching,tier=ultimate,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=south,recipe=enriching,tier=creative,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=south,recipe=enriching,tier=creative,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=south,recipe=enriching,tier=creative,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=south,recipe=enriching,tier=creative,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=south,recipe=enriching,tier=creative,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=south,recipe=enriching,tier=creative,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=south,recipe=enriching,tier=creative,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=south,recipe=enriching,tier=creative,type=chemical_washer]
mekanism:machineblock2[active=true,facing=south,recipe=enriching,tier=creative,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=south,recipe=enriching,tier=creative,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=south,recipe=enriching,tier=creative,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=south,recipe=enriching,tier=creative,type=fluid_tank]
mekanism:machineblock2[active=true,facing=south,recipe=enriching,tier=creative,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=south,recipe=enriching,tier=creative,type=laser]
mekanism:machineblock2[active=true,facing=south,recipe=enriching,tier=creative,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=south,recipe=enriching,tier=creative,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=south,recipe=crushing,tier=basic,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=south,recipe=crushing,tier=basic,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=south,recipe=crushing,tier=basic,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=south,recipe=crushing,tier=basic,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=south,recipe=crushing,tier=basic,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=south,recipe=crushing,tier=basic,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=south,recipe=crushing,tier=basic,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=south,recipe=crushing,tier=basic,type=chemical_washer]
mekanism:machineblock2[active=true,facing=south,recipe=crushing,tier=basic,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=south,recipe=crushing,tier=basic,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=south,recipe=crushing,tier=basic,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=south,recipe=crushing,tier=basic,type=fluid_tank]
mekanism:machineblock2[active=true,facing=south,recipe=crushing,tier=basic,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=south,recipe=crushing,tier=basic,type=laser]
mekanism:machineblock2[active=true,facing=south,recipe=crushing,tier=basic,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=south,recipe=crushing,tier=basic,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=south,recipe=crushing,tier=advanced,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=south,recipe=crushing,tier=advanced,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=south,recipe=crushing,tier=advanced,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=south,recipe=crushing,tier=advanced,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=south,recipe=crushing,tier=advanced,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=south,recipe=crushing,tier=advanced,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=south,recipe=crushing,tier=advanced,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=south,recipe=crushing,tier=advanced,type=chemical_washer]
mekanism:machineblock2[active=true,facing=south,recipe=crushing,tier=advanced,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=south,recipe=crushing,tier=advanced,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=south,recipe=crushing,tier=advanced,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=south,recipe=crushing,tier=advanced,type=fluid_tank]
mekanism:machineblock2[active=true,facing=south,recipe=crushing,tier=advanced,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=south,recipe=crushing,tier=advanced,type=laser]
mekanism:machineblock2[active=true,facing=south,recipe=crushing,tier=advanced,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=south,recipe=crushing,tier=advanced,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=south,recipe=crushing,tier=elite,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=south,recipe=crushing,tier=elite,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=south,recipe=crushing,tier=elite,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=south,recipe=crushing,tier=elite,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=south,recipe=crushing,tier=elite,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=south,recipe=crushing,tier=elite,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=south,recipe=crushing,tier=elite,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=south,recipe=crushing,tier=elite,type=chemical_washer]
mekanism:machineblock2[active=true,facing=south,recipe=crushing,tier=elite,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=south,recipe=crushing,tier=elite,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=south,recipe=crushing,tier=elite,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=south,recipe=crushing,tier=elite,type=fluid_tank]
mekanism:machineblock2[active=true,facing=south,recipe=crushing,tier=elite,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=south,recipe=crushing,tier=elite,type=laser]
mekanism:machineblock2[active=true,facing=south,recipe=crushing,tier=elite,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=south,recipe=crushing,tier=elite,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=south,recipe=crushing,tier=ultimate,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=south,recipe=crushing,tier=ultimate,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=south,recipe=crushing,tier=ultimate,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=south,recipe=crushing,tier=ultimate,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=south,recipe=crushing,tier=ultimate,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=south,recipe=crushing,tier=ultimate,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=south,recipe=crushing,tier=ultimate,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=south,recipe=crushing,tier=ultimate,type=chemical_washer]
mekanism:machineblock2[active=true,facing=south,recipe=crushing,tier=ultimate,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=south,recipe=crushing,tier=ultimate,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=south,recipe=crushing,tier=ultimate,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=south,recipe=crushing,tier=ultimate,type=fluid_tank]
mekanism:machineblock2[active=true,facing=south,recipe=crushing,tier=ultimate,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=south,recipe=crushing,tier=ultimate,type=laser]
mekanism:machineblock2[active=true,facing=south,recipe=crushing,tier=ultimate,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=south,recipe=crushing,tier=ultimate,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=south,recipe=crushing,tier=creative,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=south,recipe=crushing,tier=creative,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=south,recipe=crushing,tier=creative,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=south,recipe=crushing,tier=creative,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=south,recipe=crushing,tier=creative,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=south,recipe=crushing,tier=creative,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=south,recipe=crushing,tier=creative,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=south,recipe=crushing,tier=creative,type=chemical_washer]
mekanism:machineblock2[active=true,facing=south,recipe=crushing,tier=creative,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=south,recipe=crushing,tier=creative,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=south,recipe=crushing,tier=creative,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=south,recipe=crushing,tier=creative,type=fluid_tank]
mekanism:machineblock2[active=true,facing=south,recipe=crushing,tier=creative,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=south,recipe=crushing,tier=creative,type=laser]
mekanism:machineblock2[active=true,facing=south,recipe=crushing,tier=creative,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=south,recipe=crushing,tier=creative,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=south,recipe=compressing,tier=basic,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=south,recipe=compressing,tier=basic,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=south,recipe=compressing,tier=basic,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=south,recipe=compressing,tier=basic,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=south,recipe=compressing,tier=basic,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=south,recipe=compressing,tier=basic,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=south,recipe=compressing,tier=basic,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=south,recipe=compressing,tier=basic,type=chemical_washer]
mekanism:machineblock2[active=true,facing=south,recipe=compressing,tier=basic,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=south,recipe=compressing,tier=basic,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=south,recipe=compressing,tier=basic,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=south,recipe=compressing,tier=basic,type=fluid_tank]
mekanism:machineblock2[active=true,facing=south,recipe=compressing,tier=basic,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=south,recipe=compressing,tier=basic,type=laser]
mekanism:machineblock2[active=true,facing=south,recipe=compressing,tier=basic,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=south,recipe=compressing,tier=basic,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=south,recipe=compressing,tier=advanced,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=south,recipe=compressing,tier=advanced,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=south,recipe=compressing,tier=advanced,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=south,recipe=compressing,tier=advanced,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=south,recipe=compressing,tier=advanced,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=south,recipe=compressing,tier=advanced,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=south,recipe=compressing,tier=advanced,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=south,recipe=compressing,tier=advanced,type=chemical_washer]
mekanism:machineblock2[active=true,facing=south,recipe=compressing,tier=advanced,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=south,recipe=compressing,tier=advanced,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=south,recipe=compressing,tier=advanced,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=south,recipe=compressing,tier=advanced,type=fluid_tank]
mekanism:machineblock2[active=true,facing=south,recipe=compressing,tier=advanced,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=south,recipe=compressing,tier=advanced,type=laser]
mekanism:machineblock2[active=true,facing=south,recipe=compressing,tier=advanced,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=south,recipe=compressing,tier=advanced,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=south,recipe=compressing,tier=elite,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=south,recipe=compressing,tier=elite,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=south,recipe=compressing,tier=elite,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=south,recipe=compressing,tier=elite,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=south,recipe=compressing,tier=elite,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=south,recipe=compressing,tier=elite,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=south,recipe=compressing,tier=elite,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=south,recipe=compressing,tier=elite,type=chemical_washer]
mekanism:machineblock2[active=true,facing=south,recipe=compressing,tier=elite,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=south,recipe=compressing,tier=elite,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=south,recipe=compressing,tier=elite,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=south,recipe=compressing,tier=elite,type=fluid_tank]
mekanism:machineblock2[active=true,facing=south,recipe=compressing,tier=elite,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=south,recipe=compressing,tier=elite,type=laser]
mekanism:machineblock2[active=true,facing=south,recipe=compressing,tier=elite,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=south,recipe=compressing,tier=elite,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=south,recipe=compressing,tier=ultimate,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=south,recipe=compressing,tier=ultimate,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=south,recipe=compressing,tier=ultimate,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=south,recipe=compressing,tier=ultimate,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=south,recipe=compressing,tier=ultimate,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=south,recipe=compressing,tier=ultimate,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=south,recipe=compressing,tier=ultimate,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=south,recipe=compressing,tier=ultimate,type=chemical_washer]
mekanism:machineblock2[active=true,facing=south,recipe=compressing,tier=ultimate,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=south,recipe=compressing,tier=ultimate,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=south,recipe=compressing,tier=ultimate,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=south,recipe=compressing,tier=ultimate,type=fluid_tank]
mekanism:machineblock2[active=true,facing=south,recipe=compressing,tier=ultimate,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=south,recipe=compressing,tier=ultimate,type=laser]
mekanism:machineblock2[active=true,facing=south,recipe=compressing,tier=ultimate,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=south,recipe=compressing,tier=ultimate,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=south,recipe=compressing,tier=creative,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=south,recipe=compressing,tier=creative,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=south,recipe=compressing,tier=creative,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=south,recipe=compressing,tier=creative,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=south,recipe=compressing,tier=creative,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=south,recipe=compressing,tier=creative,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=south,recipe=compressing,tier=creative,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=south,recipe=compressing,tier=creative,type=chemical_washer]
mekanism:machineblock2[active=true,facing=south,recipe=compressing,tier=creative,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=south,recipe=compressing,tier=creative,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=south,recipe=compressing,tier=creative,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=south,recipe=compressing,tier=creative,type=fluid_tank]
mekanism:machineblock2[active=true,facing=south,recipe=compressing,tier=creative,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=south,recipe=compressing,tier=creative,type=laser]
mekanism:machineblock2[active=true,facing=south,recipe=compressing,tier=creative,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=south,recipe=compressing,tier=creative,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=south,recipe=combining,tier=basic,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=south,recipe=combining,tier=basic,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=south,recipe=combining,tier=basic,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=south,recipe=combining,tier=basic,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=south,recipe=combining,tier=basic,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=south,recipe=combining,tier=basic,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=south,recipe=combining,tier=basic,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=south,recipe=combining,tier=basic,type=chemical_washer]
mekanism:machineblock2[active=true,facing=south,recipe=combining,tier=basic,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=south,recipe=combining,tier=basic,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=south,recipe=combining,tier=basic,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=south,recipe=combining,tier=basic,type=fluid_tank]
mekanism:machineblock2[active=true,facing=south,recipe=combining,tier=basic,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=south,recipe=combining,tier=basic,type=laser]
mekanism:machineblock2[active=true,facing=south,recipe=combining,tier=basic,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=south,recipe=combining,tier=basic,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=south,recipe=combining,tier=advanced,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=south,recipe=combining,tier=advanced,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=south,recipe=combining,tier=advanced,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=south,recipe=combining,tier=advanced,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=south,recipe=combining,tier=advanced,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=south,recipe=combining,tier=advanced,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=south,recipe=combining,tier=advanced,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=south,recipe=combining,tier=advanced,type=chemical_washer]
mekanism:machineblock2[active=true,facing=south,recipe=combining,tier=advanced,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=south,recipe=combining,tier=advanced,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=south,recipe=combining,tier=advanced,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=south,recipe=combining,tier=advanced,type=fluid_tank]
mekanism:machineblock2[active=true,facing=south,recipe=combining,tier=advanced,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=south,recipe=combining,tier=advanced,type=laser]
mekanism:machineblock2[active=true,facing=south,recipe=combining,tier=advanced,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=south,recipe=combining,tier=advanced,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=south,recipe=combining,tier=elite,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=south,recipe=combining,tier=elite,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=south,recipe=combining,tier=elite,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=south,recipe=combining,tier=elite,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=south,recipe=combining,tier=elite,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=south,recipe=combining,tier=elite,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=south,recipe=combining,tier=elite,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=south,recipe=combining,tier=elite,type=chemical_washer]
mekanism:machineblock2[active=true,facing=south,recipe=combining,tier=elite,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=south,recipe=combining,tier=elite,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=south,recipe=combining,tier=elite,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=south,recipe=combining,tier=elite,type=fluid_tank]
mekanism:machineblock2[active=true,facing=south,recipe=combining,tier=elite,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=south,recipe=combining,tier=elite,type=laser]
mekanism:machineblock2[active=true,facing=south,recipe=combining,tier=elite,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=south,recipe=combining,tier=elite,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=south,recipe=combining,tier=ultimate,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=south,recipe=combining,tier=ultimate,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=south,recipe=combining,tier=ultimate,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=south,recipe=combining,tier=ultimate,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=south,recipe=combining,tier=ultimate,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=south,recipe=combining,tier=ultimate,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=south,recipe=combining,tier=ultimate,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=south,recipe=combining,tier=ultimate,type=chemical_washer]
mekanism:machineblock2[active=true,facing=south,recipe=combining,tier=ultimate,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=south,recipe=combining,tier=ultimate,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=south,recipe=combining,tier=ultimate,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=south,recipe=combining,tier=ultimate,type=fluid_tank]
mekanism:machineblock2[active=true,facing=south,recipe=combining,tier=ultimate,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=south,recipe=combining,tier=ultimate,type=laser]
mekanism:machineblock2[active=true,facing=south,recipe=combining,tier=ultimate,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=south,recipe=combining,tier=ultimate,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=south,recipe=combining,tier=creative,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=south,recipe=combining,tier=creative,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=south,recipe=combining,tier=creative,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=south,recipe=combining,tier=creative,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=south,recipe=combining,tier=creative,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=south,recipe=combining,tier=creative,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=south,recipe=combining,tier=creative,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=south,recipe=combining,tier=creative,type=chemical_washer]
mekanism:machineblock2[active=true,facing=south,recipe=combining,tier=creative,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=south,recipe=combining,tier=creative,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=south,recipe=combining,tier=creative,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=south,recipe=combining,tier=creative,type=fluid_tank]
mekanism:machineblock2[active=true,facing=south,recipe=combining,tier=creative,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=south,recipe=combining,tier=creative,type=laser]
mekanism:machineblock2[active=true,facing=south,recipe=combining,tier=creative,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=south,recipe=combining,tier=creative,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=south,recipe=purifying,tier=basic,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=south,recipe=purifying,tier=basic,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=south,recipe=purifying,tier=basic,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=south,recipe=purifying,tier=basic,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=south,recipe=purifying,tier=basic,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=south,recipe=purifying,tier=basic,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=south,recipe=purifying,tier=basic,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=south,recipe=purifying,tier=basic,type=chemical_washer]
mekanism:machineblock2[active=true,facing=south,recipe=purifying,tier=basic,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=south,recipe=purifying,tier=basic,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=south,recipe=purifying,tier=basic,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=south,recipe=purifying,tier=basic,type=fluid_tank]
mekanism:machineblock2[active=true,facing=south,recipe=purifying,tier=basic,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=south,recipe=purifying,tier=basic,type=laser]
mekanism:machineblock2[active=true,facing=south,recipe=purifying,tier=basic,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=south,recipe=purifying,tier=basic,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=south,recipe=purifying,tier=advanced,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=south,recipe=purifying,tier=advanced,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=south,recipe=purifying,tier=advanced,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=south,recipe=purifying,tier=advanced,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=south,recipe=purifying,tier=advanced,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=south,recipe=purifying,tier=advanced,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=south,recipe=purifying,tier=advanced,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=south,recipe=purifying,tier=advanced,type=chemical_washer]
mekanism:machineblock2[active=true,facing=south,recipe=purifying,tier=advanced,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=south,recipe=purifying,tier=advanced,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=south,recipe=purifying,tier=advanced,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=south,recipe=purifying,tier=advanced,type=fluid_tank]
mekanism:machineblock2[active=true,facing=south,recipe=purifying,tier=advanced,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=south,recipe=purifying,tier=advanced,type=laser]
mekanism:machineblock2[active=true,facing=south,recipe=purifying,tier=advanced,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=south,recipe=purifying,tier=advanced,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=south,recipe=purifying,tier=elite,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=south,recipe=purifying,tier=elite,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=south,recipe=purifying,tier=elite,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=south,recipe=purifying,tier=elite,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=south,recipe=purifying,tier=elite,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=south,recipe=purifying,tier=elite,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=south,recipe=purifying,tier=elite,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=south,recipe=purifying,tier=elite,type=chemical_washer]
mekanism:machineblock2[active=true,facing=south,recipe=purifying,tier=elite,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=south,recipe=purifying,tier=elite,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=south,recipe=purifying,tier=elite,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=south,recipe=purifying,tier=elite,type=fluid_tank]
mekanism:machineblock2[active=true,facing=south,recipe=purifying,tier=elite,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=south,recipe=purifying,tier=elite,type=laser]
mekanism:machineblock2[active=true,facing=south,recipe=purifying,tier=elite,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=south,recipe=purifying,tier=elite,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=south,recipe=purifying,tier=ultimate,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=south,recipe=purifying,tier=ultimate,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=south,recipe=purifying,tier=ultimate,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=south,recipe=purifying,tier=ultimate,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=south,recipe=purifying,tier=ultimate,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=south,recipe=purifying,tier=ultimate,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=south,recipe=purifying,tier=ultimate,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=south,recipe=purifying,tier=ultimate,type=chemical_washer]
mekanism:machineblock2[active=true,facing=south,recipe=purifying,tier=ultimate,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=south,recipe=purifying,tier=ultimate,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=south,recipe=purifying,tier=ultimate,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=south,recipe=purifying,tier=ultimate,type=fluid_tank]
mekanism:machineblock2[active=true,facing=south,recipe=purifying,tier=ultimate,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=south,recipe=purifying,tier=ultimate,type=laser]
mekanism:machineblock2[active=true,facing=south,recipe=purifying,tier=ultimate,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=south,recipe=purifying,tier=ultimate,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=south,recipe=purifying,tier=creative,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=south,recipe=purifying,tier=creative,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=south,recipe=purifying,tier=creative,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=south,recipe=purifying,tier=creative,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=south,recipe=purifying,tier=creative,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=south,recipe=purifying,tier=creative,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=south,recipe=purifying,tier=creative,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=south,recipe=purifying,tier=creative,type=chemical_washer]
mekanism:machineblock2[active=true,facing=south,recipe=purifying,tier=creative,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=south,recipe=purifying,tier=creative,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=south,recipe=purifying,tier=creative,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=south,recipe=purifying,tier=creative,type=fluid_tank]
mekanism:machineblock2[active=true,facing=south,recipe=purifying,tier=creative,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=south,recipe=purifying,tier=creative,type=laser]
mekanism:machineblock2[active=true,facing=south,recipe=purifying,tier=creative,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=south,recipe=purifying,tier=creative,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=south,recipe=injecting,tier=basic,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=south,recipe=injecting,tier=basic,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=south,recipe=injecting,tier=basic,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=south,recipe=injecting,tier=basic,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=south,recipe=injecting,tier=basic,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=south,recipe=injecting,tier=basic,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=south,recipe=injecting,tier=basic,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=south,recipe=injecting,tier=basic,type=chemical_washer]
mekanism:machineblock2[active=true,facing=south,recipe=injecting,tier=basic,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=south,recipe=injecting,tier=basic,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=south,recipe=injecting,tier=basic,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=south,recipe=injecting,tier=basic,type=fluid_tank]
mekanism:machineblock2[active=true,facing=south,recipe=injecting,tier=basic,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=south,recipe=injecting,tier=basic,type=laser]
mekanism:machineblock2[active=true,facing=south,recipe=injecting,tier=basic,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=south,recipe=injecting,tier=basic,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=south,recipe=injecting,tier=advanced,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=south,recipe=injecting,tier=advanced,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=south,recipe=injecting,tier=advanced,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=south,recipe=injecting,tier=advanced,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=south,recipe=injecting,tier=advanced,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=south,recipe=injecting,tier=advanced,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=south,recipe=injecting,tier=advanced,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=south,recipe=injecting,tier=advanced,type=chemical_washer]
mekanism:machineblock2[active=true,facing=south,recipe=injecting,tier=advanced,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=south,recipe=injecting,tier=advanced,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=south,recipe=injecting,tier=advanced,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=south,recipe=injecting,tier=advanced,type=fluid_tank]
mekanism:machineblock2[active=true,facing=south,recipe=injecting,tier=advanced,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=south,recipe=injecting,tier=advanced,type=laser]
mekanism:machineblock2[active=true,facing=south,recipe=injecting,tier=advanced,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=south,recipe=injecting,tier=advanced,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=south,recipe=injecting,tier=elite,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=south,recipe=injecting,tier=elite,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=south,recipe=injecting,tier=elite,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=south,recipe=injecting,tier=elite,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=south,recipe=injecting,tier=elite,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=south,recipe=injecting,tier=elite,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=south,recipe=injecting,tier=elite,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=south,recipe=injecting,tier=elite,type=chemical_washer]
mekanism:machineblock2[active=true,facing=south,recipe=injecting,tier=elite,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=south,recipe=injecting,tier=elite,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=south,recipe=injecting,tier=elite,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=south,recipe=injecting,tier=elite,type=fluid_tank]
mekanism:machineblock2[active=true,facing=south,recipe=injecting,tier=elite,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=south,recipe=injecting,tier=elite,type=laser]
mekanism:machineblock2[active=true,facing=south,recipe=injecting,tier=elite,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=south,recipe=injecting,tier=elite,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=south,recipe=injecting,tier=ultimate,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=south,recipe=injecting,tier=ultimate,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=south,recipe=injecting,tier=ultimate,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=south,recipe=injecting,tier=ultimate,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=south,recipe=injecting,tier=ultimate,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=south,recipe=injecting,tier=ultimate,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=south,recipe=injecting,tier=ultimate,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=south,recipe=injecting,tier=ultimate,type=chemical_washer]
mekanism:machineblock2[active=true,facing=south,recipe=injecting,tier=ultimate,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=south,recipe=injecting,tier=ultimate,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=south,recipe=injecting,tier=ultimate,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=south,recipe=injecting,tier=ultimate,type=fluid_tank]
mekanism:machineblock2[active=true,facing=south,recipe=injecting,tier=ultimate,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=south,recipe=injecting,tier=ultimate,type=laser]
mekanism:machineblock2[active=true,facing=south,recipe=injecting,tier=ultimate,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=south,recipe=injecting,tier=ultimate,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=south,recipe=injecting,tier=creative,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=south,recipe=injecting,tier=creative,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=south,recipe=injecting,tier=creative,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=south,recipe=injecting,tier=creative,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=south,recipe=injecting,tier=creative,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=south,recipe=injecting,tier=creative,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=south,recipe=injecting,tier=creative,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=south,recipe=injecting,tier=creative,type=chemical_washer]
mekanism:machineblock2[active=true,facing=south,recipe=injecting,tier=creative,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=south,recipe=injecting,tier=creative,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=south,recipe=injecting,tier=creative,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=south,recipe=injecting,tier=creative,type=fluid_tank]
mekanism:machineblock2[active=true,facing=south,recipe=injecting,tier=creative,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=south,recipe=injecting,tier=creative,type=laser]
mekanism:machineblock2[active=true,facing=south,recipe=injecting,tier=creative,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=south,recipe=injecting,tier=creative,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=south,recipe=infusing,tier=basic,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=south,recipe=infusing,tier=basic,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=south,recipe=infusing,tier=basic,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=south,recipe=infusing,tier=basic,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=south,recipe=infusing,tier=basic,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=south,recipe=infusing,tier=basic,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=south,recipe=infusing,tier=basic,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=south,recipe=infusing,tier=basic,type=chemical_washer]
mekanism:machineblock2[active=true,facing=south,recipe=infusing,tier=basic,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=south,recipe=infusing,tier=basic,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=south,recipe=infusing,tier=basic,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=south,recipe=infusing,tier=basic,type=fluid_tank]
mekanism:machineblock2[active=true,facing=south,recipe=infusing,tier=basic,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=south,recipe=infusing,tier=basic,type=laser]
mekanism:machineblock2[active=true,facing=south,recipe=infusing,tier=basic,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=south,recipe=infusing,tier=basic,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=south,recipe=infusing,tier=advanced,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=south,recipe=infusing,tier=advanced,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=south,recipe=infusing,tier=advanced,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=south,recipe=infusing,tier=advanced,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=south,recipe=infusing,tier=advanced,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=south,recipe=infusing,tier=advanced,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=south,recipe=infusing,tier=advanced,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=south,recipe=infusing,tier=advanced,type=chemical_washer]
mekanism:machineblock2[active=true,facing=south,recipe=infusing,tier=advanced,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=south,recipe=infusing,tier=advanced,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=south,recipe=infusing,tier=advanced,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=south,recipe=infusing,tier=advanced,type=fluid_tank]
mekanism:machineblock2[active=true,facing=south,recipe=infusing,tier=advanced,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=south,recipe=infusing,tier=advanced,type=laser]
mekanism:machineblock2[active=true,facing=south,recipe=infusing,tier=advanced,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=south,recipe=infusing,tier=advanced,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=south,recipe=infusing,tier=elite,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=south,recipe=infusing,tier=elite,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=south,recipe=infusing,tier=elite,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=south,recipe=infusing,tier=elite,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=south,recipe=infusing,tier=elite,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=south,recipe=infusing,tier=elite,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=south,recipe=infusing,tier=elite,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=south,recipe=infusing,tier=elite,type=chemical_washer]
mekanism:machineblock2[active=true,facing=south,recipe=infusing,tier=elite,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=south,recipe=infusing,tier=elite,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=south,recipe=infusing,tier=elite,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=south,recipe=infusing,tier=elite,type=fluid_tank]
mekanism:machineblock2[active=true,facing=south,recipe=infusing,tier=elite,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=south,recipe=infusing,tier=elite,type=laser]
mekanism:machineblock2[active=true,facing=south,recipe=infusing,tier=elite,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=south,recipe=infusing,tier=elite,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=south,recipe=infusing,tier=ultimate,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=south,recipe=infusing,tier=ultimate,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=south,recipe=infusing,tier=ultimate,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=south,recipe=infusing,tier=ultimate,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=south,recipe=infusing,tier=ultimate,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=south,recipe=infusing,tier=ultimate,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=south,recipe=infusing,tier=ultimate,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=south,recipe=infusing,tier=ultimate,type=chemical_washer]
mekanism:machineblock2[active=true,facing=south,recipe=infusing,tier=ultimate,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=south,recipe=infusing,tier=ultimate,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=south,recipe=infusing,tier=ultimate,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=south,recipe=infusing,tier=ultimate,type=fluid_tank]
mekanism:machineblock2[active=true,facing=south,recipe=infusing,tier=ultimate,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=south,recipe=infusing,tier=ultimate,type=laser]
mekanism:machineblock2[active=true,facing=south,recipe=infusing,tier=ultimate,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=south,recipe=infusing,tier=ultimate,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=south,recipe=infusing,tier=creative,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=south,recipe=infusing,tier=creative,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=south,recipe=infusing,tier=creative,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=south,recipe=infusing,tier=creative,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=south,recipe=infusing,tier=creative,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=south,recipe=infusing,tier=creative,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=south,recipe=infusing,tier=creative,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=south,recipe=infusing,tier=creative,type=chemical_washer]
mekanism:machineblock2[active=true,facing=south,recipe=infusing,tier=creative,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=south,recipe=infusing,tier=creative,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=south,recipe=infusing,tier=creative,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=south,recipe=infusing,tier=creative,type=fluid_tank]
mekanism:machineblock2[active=true,facing=south,recipe=infusing,tier=creative,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=south,recipe=infusing,tier=creative,type=laser]
mekanism:machineblock2[active=true,facing=south,recipe=infusing,tier=creative,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=south,recipe=infusing,tier=creative,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=west,recipe=smelting,tier=basic,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=west,recipe=smelting,tier=basic,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=west,recipe=smelting,tier=basic,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=west,recipe=smelting,tier=basic,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=west,recipe=smelting,tier=basic,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=west,recipe=smelting,tier=basic,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=west,recipe=smelting,tier=basic,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=west,recipe=smelting,tier=basic,type=chemical_washer]
mekanism:machineblock2[active=true,facing=west,recipe=smelting,tier=basic,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=west,recipe=smelting,tier=basic,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=west,recipe=smelting,tier=basic,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=west,recipe=smelting,tier=basic,type=fluid_tank]
mekanism:machineblock2[active=true,facing=west,recipe=smelting,tier=basic,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=west,recipe=smelting,tier=basic,type=laser]
mekanism:machineblock2[active=true,facing=west,recipe=smelting,tier=basic,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=west,recipe=smelting,tier=basic,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=west,recipe=smelting,tier=advanced,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=west,recipe=smelting,tier=advanced,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=west,recipe=smelting,tier=advanced,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=west,recipe=smelting,tier=advanced,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=west,recipe=smelting,tier=advanced,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=west,recipe=smelting,tier=advanced,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=west,recipe=smelting,tier=advanced,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=west,recipe=smelting,tier=advanced,type=chemical_washer]
mekanism:machineblock2[active=true,facing=west,recipe=smelting,tier=advanced,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=west,recipe=smelting,tier=advanced,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=west,recipe=smelting,tier=advanced,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=west,recipe=smelting,tier=advanced,type=fluid_tank]
mekanism:machineblock2[active=true,facing=west,recipe=smelting,tier=advanced,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=west,recipe=smelting,tier=advanced,type=laser]
mekanism:machineblock2[active=true,facing=west,recipe=smelting,tier=advanced,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=west,recipe=smelting,tier=advanced,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=west,recipe=smelting,tier=elite,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=west,recipe=smelting,tier=elite,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=west,recipe=smelting,tier=elite,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=west,recipe=smelting,tier=elite,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=west,recipe=smelting,tier=elite,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=west,recipe=smelting,tier=elite,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=west,recipe=smelting,tier=elite,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=west,recipe=smelting,tier=elite,type=chemical_washer]
mekanism:machineblock2[active=true,facing=west,recipe=smelting,tier=elite,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=west,recipe=smelting,tier=elite,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=west,recipe=smelting,tier=elite,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=west,recipe=smelting,tier=elite,type=fluid_tank]
mekanism:machineblock2[active=true,facing=west,recipe=smelting,tier=elite,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=west,recipe=smelting,tier=elite,type=laser]
mekanism:machineblock2[active=true,facing=west,recipe=smelting,tier=elite,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=west,recipe=smelting,tier=elite,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=west,recipe=smelting,tier=ultimate,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=west,recipe=smelting,tier=ultimate,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=west,recipe=smelting,tier=ultimate,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=west,recipe=smelting,tier=ultimate,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=west,recipe=smelting,tier=ultimate,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=west,recipe=smelting,tier=ultimate,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=west,recipe=smelting,tier=ultimate,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=west,recipe=smelting,tier=ultimate,type=chemical_washer]
mekanism:machineblock2[active=true,facing=west,recipe=smelting,tier=ultimate,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=west,recipe=smelting,tier=ultimate,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=west,recipe=smelting,tier=ultimate,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=west,recipe=smelting,tier=ultimate,type=fluid_tank]
mekanism:machineblock2[active=true,facing=west,recipe=smelting,tier=ultimate,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=west,recipe=smelting,tier=ultimate,type=laser]
mekanism:machineblock2[active=true,facing=west,recipe=smelting,tier=ultimate,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=west,recipe=smelting,tier=ultimate,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=west,recipe=smelting,tier=creative,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=west,recipe=smelting,tier=creative,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=west,recipe=smelting,tier=creative,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=west,recipe=smelting,tier=creative,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=west,recipe=smelting,tier=creative,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=west,recipe=smelting,tier=creative,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=west,recipe=smelting,tier=creative,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=west,recipe=smelting,tier=creative,type=chemical_washer]
mekanism:machineblock2[active=true,facing=west,recipe=smelting,tier=creative,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=west,recipe=smelting,tier=creative,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=west,recipe=smelting,tier=creative,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=west,recipe=smelting,tier=creative,type=fluid_tank]
mekanism:machineblock2[active=true,facing=west,recipe=smelting,tier=creative,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=west,recipe=smelting,tier=creative,type=laser]
mekanism:machineblock2[active=true,facing=west,recipe=smelting,tier=creative,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=west,recipe=smelting,tier=creative,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=west,recipe=enriching,tier=basic,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=west,recipe=enriching,tier=basic,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=west,recipe=enriching,tier=basic,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=west,recipe=enriching,tier=basic,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=west,recipe=enriching,tier=basic,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=west,recipe=enriching,tier=basic,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=west,recipe=enriching,tier=basic,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=west,recipe=enriching,tier=basic,type=chemical_washer]
mekanism:machineblock2[active=true,facing=west,recipe=enriching,tier=basic,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=west,recipe=enriching,tier=basic,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=west,recipe=enriching,tier=basic,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=west,recipe=enriching,tier=basic,type=fluid_tank]
mekanism:machineblock2[active=true,facing=west,recipe=enriching,tier=basic,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=west,recipe=enriching,tier=basic,type=laser]
mekanism:machineblock2[active=true,facing=west,recipe=enriching,tier=basic,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=west,recipe=enriching,tier=basic,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=west,recipe=enriching,tier=advanced,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=west,recipe=enriching,tier=advanced,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=west,recipe=enriching,tier=advanced,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=west,recipe=enriching,tier=advanced,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=west,recipe=enriching,tier=advanced,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=west,recipe=enriching,tier=advanced,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=west,recipe=enriching,tier=advanced,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=west,recipe=enriching,tier=advanced,type=chemical_washer]
mekanism:machineblock2[active=true,facing=west,recipe=enriching,tier=advanced,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=west,recipe=enriching,tier=advanced,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=west,recipe=enriching,tier=advanced,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=west,recipe=enriching,tier=advanced,type=fluid_tank]
mekanism:machineblock2[active=true,facing=west,recipe=enriching,tier=advanced,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=west,recipe=enriching,tier=advanced,type=laser]
mekanism:machineblock2[active=true,facing=west,recipe=enriching,tier=advanced,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=west,recipe=enriching,tier=advanced,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=west,recipe=enriching,tier=elite,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=west,recipe=enriching,tier=elite,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=west,recipe=enriching,tier=elite,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=west,recipe=enriching,tier=elite,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=west,recipe=enriching,tier=elite,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=west,recipe=enriching,tier=elite,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=west,recipe=enriching,tier=elite,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=west,recipe=enriching,tier=elite,type=chemical_washer]
mekanism:machineblock2[active=true,facing=west,recipe=enriching,tier=elite,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=west,recipe=enriching,tier=elite,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=west,recipe=enriching,tier=elite,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=west,recipe=enriching,tier=elite,type=fluid_tank]
mekanism:machineblock2[active=true,facing=west,recipe=enriching,tier=elite,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=west,recipe=enriching,tier=elite,type=laser]
mekanism:machineblock2[active=true,facing=west,recipe=enriching,tier=elite,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=west,recipe=enriching,tier=elite,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=west,recipe=enriching,tier=ultimate,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=west,recipe=enriching,tier=ultimate,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=west,recipe=enriching,tier=ultimate,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=west,recipe=enriching,tier=ultimate,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=west,recipe=enriching,tier=ultimate,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=west,recipe=enriching,tier=ultimate,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=west,recipe=enriching,tier=ultimate,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=west,recipe=enriching,tier=ultimate,type=chemical_washer]
mekanism:machineblock2[active=true,facing=west,recipe=enriching,tier=ultimate,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=west,recipe=enriching,tier=ultimate,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=west,recipe=enriching,tier=ultimate,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=west,recipe=enriching,tier=ultimate,type=fluid_tank]
mekanism:machineblock2[active=true,facing=west,recipe=enriching,tier=ultimate,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=west,recipe=enriching,tier=ultimate,type=laser]
mekanism:machineblock2[active=true,facing=west,recipe=enriching,tier=ultimate,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=west,recipe=enriching,tier=ultimate,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=west,recipe=enriching,tier=creative,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=west,recipe=enriching,tier=creative,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=west,recipe=enriching,tier=creative,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=west,recipe=enriching,tier=creative,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=west,recipe=enriching,tier=creative,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=west,recipe=enriching,tier=creative,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=west,recipe=enriching,tier=creative,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=west,recipe=enriching,tier=creative,type=chemical_washer]
mekanism:machineblock2[active=true,facing=west,recipe=enriching,tier=creative,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=west,recipe=enriching,tier=creative,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=west,recipe=enriching,tier=creative,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=west,recipe=enriching,tier=creative,type=fluid_tank]
mekanism:machineblock2[active=true,facing=west,recipe=enriching,tier=creative,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=west,recipe=enriching,tier=creative,type=laser]
mekanism:machineblock2[active=true,facing=west,recipe=enriching,tier=creative,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=west,recipe=enriching,tier=creative,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=west,recipe=crushing,tier=basic,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=west,recipe=crushing,tier=basic,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=west,recipe=crushing,tier=basic,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=west,recipe=crushing,tier=basic,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=west,recipe=crushing,tier=basic,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=west,recipe=crushing,tier=basic,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=west,recipe=crushing,tier=basic,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=west,recipe=crushing,tier=basic,type=chemical_washer]
mekanism:machineblock2[active=true,facing=west,recipe=crushing,tier=basic,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=west,recipe=crushing,tier=basic,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=west,recipe=crushing,tier=basic,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=west,recipe=crushing,tier=basic,type=fluid_tank]
mekanism:machineblock2[active=true,facing=west,recipe=crushing,tier=basic,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=west,recipe=crushing,tier=basic,type=laser]
mekanism:machineblock2[active=true,facing=west,recipe=crushing,tier=basic,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=west,recipe=crushing,tier=basic,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=west,recipe=crushing,tier=advanced,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=west,recipe=crushing,tier=advanced,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=west,recipe=crushing,tier=advanced,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=west,recipe=crushing,tier=advanced,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=west,recipe=crushing,tier=advanced,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=west,recipe=crushing,tier=advanced,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=west,recipe=crushing,tier=advanced,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=west,recipe=crushing,tier=advanced,type=chemical_washer]
mekanism:machineblock2[active=true,facing=west,recipe=crushing,tier=advanced,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=west,recipe=crushing,tier=advanced,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=west,recipe=crushing,tier=advanced,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=west,recipe=crushing,tier=advanced,type=fluid_tank]
mekanism:machineblock2[active=true,facing=west,recipe=crushing,tier=advanced,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=west,recipe=crushing,tier=advanced,type=laser]
mekanism:machineblock2[active=true,facing=west,recipe=crushing,tier=advanced,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=west,recipe=crushing,tier=advanced,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=west,recipe=crushing,tier=elite,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=west,recipe=crushing,tier=elite,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=west,recipe=crushing,tier=elite,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=west,recipe=crushing,tier=elite,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=west,recipe=crushing,tier=elite,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=west,recipe=crushing,tier=elite,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=west,recipe=crushing,tier=elite,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=west,recipe=crushing,tier=elite,type=chemical_washer]
mekanism:machineblock2[active=true,facing=west,recipe=crushing,tier=elite,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=west,recipe=crushing,tier=elite,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=west,recipe=crushing,tier=elite,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=west,recipe=crushing,tier=elite,type=fluid_tank]
mekanism:machineblock2[active=true,facing=west,recipe=crushing,tier=elite,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=west,recipe=crushing,tier=elite,type=laser]
mekanism:machineblock2[active=true,facing=west,recipe=crushing,tier=elite,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=west,recipe=crushing,tier=elite,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=west,recipe=crushing,tier=ultimate,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=west,recipe=crushing,tier=ultimate,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=west,recipe=crushing,tier=ultimate,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=west,recipe=crushing,tier=ultimate,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=west,recipe=crushing,tier=ultimate,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=west,recipe=crushing,tier=ultimate,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=west,recipe=crushing,tier=ultimate,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=west,recipe=crushing,tier=ultimate,type=chemical_washer]
mekanism:machineblock2[active=true,facing=west,recipe=crushing,tier=ultimate,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=west,recipe=crushing,tier=ultimate,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=west,recipe=crushing,tier=ultimate,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=west,recipe=crushing,tier=ultimate,type=fluid_tank]
mekanism:machineblock2[active=true,facing=west,recipe=crushing,tier=ultimate,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=west,recipe=crushing,tier=ultimate,type=laser]
mekanism:machineblock2[active=true,facing=west,recipe=crushing,tier=ultimate,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=west,recipe=crushing,tier=ultimate,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=west,recipe=crushing,tier=creative,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=west,recipe=crushing,tier=creative,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=west,recipe=crushing,tier=creative,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=west,recipe=crushing,tier=creative,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=west,recipe=crushing,tier=creative,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=west,recipe=crushing,tier=creative,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=west,recipe=crushing,tier=creative,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=west,recipe=crushing,tier=creative,type=chemical_washer]
mekanism:machineblock2[active=true,facing=west,recipe=crushing,tier=creative,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=west,recipe=crushing,tier=creative,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=west,recipe=crushing,tier=creative,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=west,recipe=crushing,tier=creative,type=fluid_tank]
mekanism:machineblock2[active=true,facing=west,recipe=crushing,tier=creative,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=west,recipe=crushing,tier=creative,type=laser]
mekanism:machineblock2[active=true,facing=west,recipe=crushing,tier=creative,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=west,recipe=crushing,tier=creative,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=west,recipe=compressing,tier=basic,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=west,recipe=compressing,tier=basic,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=west,recipe=compressing,tier=basic,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=west,recipe=compressing,tier=basic,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=west,recipe=compressing,tier=basic,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=west,recipe=compressing,tier=basic,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=west,recipe=compressing,tier=basic,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=west,recipe=compressing,tier=basic,type=chemical_washer]
mekanism:machineblock2[active=true,facing=west,recipe=compressing,tier=basic,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=west,recipe=compressing,tier=basic,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=west,recipe=compressing,tier=basic,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=west,recipe=compressing,tier=basic,type=fluid_tank]
mekanism:machineblock2[active=true,facing=west,recipe=compressing,tier=basic,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=west,recipe=compressing,tier=basic,type=laser]
mekanism:machineblock2[active=true,facing=west,recipe=compressing,tier=basic,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=west,recipe=compressing,tier=basic,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=west,recipe=compressing,tier=advanced,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=west,recipe=compressing,tier=advanced,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=west,recipe=compressing,tier=advanced,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=west,recipe=compressing,tier=advanced,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=west,recipe=compressing,tier=advanced,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=west,recipe=compressing,tier=advanced,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=west,recipe=compressing,tier=advanced,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=west,recipe=compressing,tier=advanced,type=chemical_washer]
mekanism:machineblock2[active=true,facing=west,recipe=compressing,tier=advanced,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=west,recipe=compressing,tier=advanced,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=west,recipe=compressing,tier=advanced,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=west,recipe=compressing,tier=advanced,type=fluid_tank]
mekanism:machineblock2[active=true,facing=west,recipe=compressing,tier=advanced,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=west,recipe=compressing,tier=advanced,type=laser]
mekanism:machineblock2[active=true,facing=west,recipe=compressing,tier=advanced,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=west,recipe=compressing,tier=advanced,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=west,recipe=compressing,tier=elite,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=west,recipe=compressing,tier=elite,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=west,recipe=compressing,tier=elite,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=west,recipe=compressing,tier=elite,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=west,recipe=compressing,tier=elite,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=west,recipe=compressing,tier=elite,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=west,recipe=compressing,tier=elite,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=west,recipe=compressing,tier=elite,type=chemical_washer]
mekanism:machineblock2[active=true,facing=west,recipe=compressing,tier=elite,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=west,recipe=compressing,tier=elite,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=west,recipe=compressing,tier=elite,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=west,recipe=compressing,tier=elite,type=fluid_tank]
mekanism:machineblock2[active=true,facing=west,recipe=compressing,tier=elite,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=west,recipe=compressing,tier=elite,type=laser]
mekanism:machineblock2[active=true,facing=west,recipe=compressing,tier=elite,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=west,recipe=compressing,tier=elite,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=west,recipe=compressing,tier=ultimate,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=west,recipe=compressing,tier=ultimate,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=west,recipe=compressing,tier=ultimate,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=west,recipe=compressing,tier=ultimate,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=west,recipe=compressing,tier=ultimate,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=west,recipe=compressing,tier=ultimate,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=west,recipe=compressing,tier=ultimate,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=west,recipe=compressing,tier=ultimate,type=chemical_washer]
mekanism:machineblock2[active=true,facing=west,recipe=compressing,tier=ultimate,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=west,recipe=compressing,tier=ultimate,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=west,recipe=compressing,tier=ultimate,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=west,recipe=compressing,tier=ultimate,type=fluid_tank]
mekanism:machineblock2[active=true,facing=west,recipe=compressing,tier=ultimate,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=west,recipe=compressing,tier=ultimate,type=laser]
mekanism:machineblock2[active=true,facing=west,recipe=compressing,tier=ultimate,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=west,recipe=compressing,tier=ultimate,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=west,recipe=compressing,tier=creative,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=west,recipe=compressing,tier=creative,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=west,recipe=compressing,tier=creative,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=west,recipe=compressing,tier=creative,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=west,recipe=compressing,tier=creative,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=west,recipe=compressing,tier=creative,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=west,recipe=compressing,tier=creative,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=west,recipe=compressing,tier=creative,type=chemical_washer]
mekanism:machineblock2[active=true,facing=west,recipe=compressing,tier=creative,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=west,recipe=compressing,tier=creative,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=west,recipe=compressing,tier=creative,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=west,recipe=compressing,tier=creative,type=fluid_tank]
mekanism:machineblock2[active=true,facing=west,recipe=compressing,tier=creative,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=west,recipe=compressing,tier=creative,type=laser]
mekanism:machineblock2[active=true,facing=west,recipe=compressing,tier=creative,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=west,recipe=compressing,tier=creative,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=west,recipe=combining,tier=basic,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=west,recipe=combining,tier=basic,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=west,recipe=combining,tier=basic,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=west,recipe=combining,tier=basic,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=west,recipe=combining,tier=basic,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=west,recipe=combining,tier=basic,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=west,recipe=combining,tier=basic,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=west,recipe=combining,tier=basic,type=chemical_washer]
mekanism:machineblock2[active=true,facing=west,recipe=combining,tier=basic,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=west,recipe=combining,tier=basic,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=west,recipe=combining,tier=basic,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=west,recipe=combining,tier=basic,type=fluid_tank]
mekanism:machineblock2[active=true,facing=west,recipe=combining,tier=basic,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=west,recipe=combining,tier=basic,type=laser]
mekanism:machineblock2[active=true,facing=west,recipe=combining,tier=basic,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=west,recipe=combining,tier=basic,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=west,recipe=combining,tier=advanced,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=west,recipe=combining,tier=advanced,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=west,recipe=combining,tier=advanced,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=west,recipe=combining,tier=advanced,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=west,recipe=combining,tier=advanced,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=west,recipe=combining,tier=advanced,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=west,recipe=combining,tier=advanced,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=west,recipe=combining,tier=advanced,type=chemical_washer]
mekanism:machineblock2[active=true,facing=west,recipe=combining,tier=advanced,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=west,recipe=combining,tier=advanced,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=west,recipe=combining,tier=advanced,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=west,recipe=combining,tier=advanced,type=fluid_tank]
mekanism:machineblock2[active=true,facing=west,recipe=combining,tier=advanced,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=west,recipe=combining,tier=advanced,type=laser]
mekanism:machineblock2[active=true,facing=west,recipe=combining,tier=advanced,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=west,recipe=combining,tier=advanced,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=west,recipe=combining,tier=elite,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=west,recipe=combining,tier=elite,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=west,recipe=combining,tier=elite,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=west,recipe=combining,tier=elite,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=west,recipe=combining,tier=elite,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=west,recipe=combining,tier=elite,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=west,recipe=combining,tier=elite,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=west,recipe=combining,tier=elite,type=chemical_washer]
mekanism:machineblock2[active=true,facing=west,recipe=combining,tier=elite,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=west,recipe=combining,tier=elite,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=west,recipe=combining,tier=elite,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=west,recipe=combining,tier=elite,type=fluid_tank]
mekanism:machineblock2[active=true,facing=west,recipe=combining,tier=elite,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=west,recipe=combining,tier=elite,type=laser]
mekanism:machineblock2[active=true,facing=west,recipe=combining,tier=elite,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=west,recipe=combining,tier=elite,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=west,recipe=combining,tier=ultimate,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=west,recipe=combining,tier=ultimate,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=west,recipe=combining,tier=ultimate,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=west,recipe=combining,tier=ultimate,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=west,recipe=combining,tier=ultimate,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=west,recipe=combining,tier=ultimate,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=west,recipe=combining,tier=ultimate,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=west,recipe=combining,tier=ultimate,type=chemical_washer]
mekanism:machineblock2[active=true,facing=west,recipe=combining,tier=ultimate,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=west,recipe=combining,tier=ultimate,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=west,recipe=combining,tier=ultimate,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=west,recipe=combining,tier=ultimate,type=fluid_tank]
mekanism:machineblock2[active=true,facing=west,recipe=combining,tier=ultimate,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=west,recipe=combining,tier=ultimate,type=laser]
mekanism:machineblock2[active=true,facing=west,recipe=combining,tier=ultimate,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=west,recipe=combining,tier=ultimate,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=west,recipe=combining,tier=creative,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=west,recipe=combining,tier=creative,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=west,recipe=combining,tier=creative,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=west,recipe=combining,tier=creative,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=west,recipe=combining,tier=creative,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=west,recipe=combining,tier=creative,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=west,recipe=combining,tier=creative,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=west,recipe=combining,tier=creative,type=chemical_washer]
mekanism:machineblock2[active=true,facing=west,recipe=combining,tier=creative,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=west,recipe=combining,tier=creative,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=west,recipe=combining,tier=creative,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=west,recipe=combining,tier=creative,type=fluid_tank]
mekanism:machineblock2[active=true,facing=west,recipe=combining,tier=creative,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=west,recipe=combining,tier=creative,type=laser]
mekanism:machineblock2[active=true,facing=west,recipe=combining,tier=creative,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=west,recipe=combining,tier=creative,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=west,recipe=purifying,tier=basic,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=west,recipe=purifying,tier=basic,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=west,recipe=purifying,tier=basic,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=west,recipe=purifying,tier=basic,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=west,recipe=purifying,tier=basic,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=west,recipe=purifying,tier=basic,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=west,recipe=purifying,tier=basic,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=west,recipe=purifying,tier=basic,type=chemical_washer]
mekanism:machineblock2[active=true,facing=west,recipe=purifying,tier=basic,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=west,recipe=purifying,tier=basic,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=west,recipe=purifying,tier=basic,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=west,recipe=purifying,tier=basic,type=fluid_tank]
mekanism:machineblock2[active=true,facing=west,recipe=purifying,tier=basic,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=west,recipe=purifying,tier=basic,type=laser]
mekanism:machineblock2[active=true,facing=west,recipe=purifying,tier=basic,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=west,recipe=purifying,tier=basic,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=west,recipe=purifying,tier=advanced,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=west,recipe=purifying,tier=advanced,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=west,recipe=purifying,tier=advanced,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=west,recipe=purifying,tier=advanced,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=west,recipe=purifying,tier=advanced,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=west,recipe=purifying,tier=advanced,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=west,recipe=purifying,tier=advanced,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=west,recipe=purifying,tier=advanced,type=chemical_washer]
mekanism:machineblock2[active=true,facing=west,recipe=purifying,tier=advanced,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=west,recipe=purifying,tier=advanced,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=west,recipe=purifying,tier=advanced,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=west,recipe=purifying,tier=advanced,type=fluid_tank]
mekanism:machineblock2[active=true,facing=west,recipe=purifying,tier=advanced,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=west,recipe=purifying,tier=advanced,type=laser]
mekanism:machineblock2[active=true,facing=west,recipe=purifying,tier=advanced,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=west,recipe=purifying,tier=advanced,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=west,recipe=purifying,tier=elite,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=west,recipe=purifying,tier=elite,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=west,recipe=purifying,tier=elite,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=west,recipe=purifying,tier=elite,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=west,recipe=purifying,tier=elite,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=west,recipe=purifying,tier=elite,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=west,recipe=purifying,tier=elite,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=west,recipe=purifying,tier=elite,type=chemical_washer]
mekanism:machineblock2[active=true,facing=west,recipe=purifying,tier=elite,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=west,recipe=purifying,tier=elite,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=west,recipe=purifying,tier=elite,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=west,recipe=purifying,tier=elite,type=fluid_tank]
mekanism:machineblock2[active=true,facing=west,recipe=purifying,tier=elite,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=west,recipe=purifying,tier=elite,type=laser]
mekanism:machineblock2[active=true,facing=west,recipe=purifying,tier=elite,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=west,recipe=purifying,tier=elite,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=west,recipe=purifying,tier=ultimate,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=west,recipe=purifying,tier=ultimate,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=west,recipe=purifying,tier=ultimate,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=west,recipe=purifying,tier=ultimate,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=west,recipe=purifying,tier=ultimate,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=west,recipe=purifying,tier=ultimate,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=west,recipe=purifying,tier=ultimate,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=west,recipe=purifying,tier=ultimate,type=chemical_washer]
mekanism:machineblock2[active=true,facing=west,recipe=purifying,tier=ultimate,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=west,recipe=purifying,tier=ultimate,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=west,recipe=purifying,tier=ultimate,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=west,recipe=purifying,tier=ultimate,type=fluid_tank]
mekanism:machineblock2[active=true,facing=west,recipe=purifying,tier=ultimate,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=west,recipe=purifying,tier=ultimate,type=laser]
mekanism:machineblock2[active=true,facing=west,recipe=purifying,tier=ultimate,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=west,recipe=purifying,tier=ultimate,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=west,recipe=purifying,tier=creative,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=west,recipe=purifying,tier=creative,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=west,recipe=purifying,tier=creative,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=west,recipe=purifying,tier=creative,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=west,recipe=purifying,tier=creative,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=west,recipe=purifying,tier=creative,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=west,recipe=purifying,tier=creative,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=west,recipe=purifying,tier=creative,type=chemical_washer]
mekanism:machineblock2[active=true,facing=west,recipe=purifying,tier=creative,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=west,recipe=purifying,tier=creative,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=west,recipe=purifying,tier=creative,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=west,recipe=purifying,tier=creative,type=fluid_tank]
mekanism:machineblock2[active=true,facing=west,recipe=purifying,tier=creative,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=west,recipe=purifying,tier=creative,type=laser]
mekanism:machineblock2[active=true,facing=west,recipe=purifying,tier=creative,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=west,recipe=purifying,tier=creative,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=west,recipe=injecting,tier=basic,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=west,recipe=injecting,tier=basic,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=west,recipe=injecting,tier=basic,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=west,recipe=injecting,tier=basic,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=west,recipe=injecting,tier=basic,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=west,recipe=injecting,tier=basic,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=west,recipe=injecting,tier=basic,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=west,recipe=injecting,tier=basic,type=chemical_washer]
mekanism:machineblock2[active=true,facing=west,recipe=injecting,tier=basic,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=west,recipe=injecting,tier=basic,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=west,recipe=injecting,tier=basic,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=west,recipe=injecting,tier=basic,type=fluid_tank]
mekanism:machineblock2[active=true,facing=west,recipe=injecting,tier=basic,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=west,recipe=injecting,tier=basic,type=laser]
mekanism:machineblock2[active=true,facing=west,recipe=injecting,tier=basic,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=west,recipe=injecting,tier=basic,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=west,recipe=injecting,tier=advanced,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=west,recipe=injecting,tier=advanced,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=west,recipe=injecting,tier=advanced,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=west,recipe=injecting,tier=advanced,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=west,recipe=injecting,tier=advanced,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=west,recipe=injecting,tier=advanced,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=west,recipe=injecting,tier=advanced,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=west,recipe=injecting,tier=advanced,type=chemical_washer]
mekanism:machineblock2[active=true,facing=west,recipe=injecting,tier=advanced,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=west,recipe=injecting,tier=advanced,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=west,recipe=injecting,tier=advanced,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=west,recipe=injecting,tier=advanced,type=fluid_tank]
mekanism:machineblock2[active=true,facing=west,recipe=injecting,tier=advanced,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=west,recipe=injecting,tier=advanced,type=laser]
mekanism:machineblock2[active=true,facing=west,recipe=injecting,tier=advanced,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=west,recipe=injecting,tier=advanced,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=west,recipe=injecting,tier=elite,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=west,recipe=injecting,tier=elite,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=west,recipe=injecting,tier=elite,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=west,recipe=injecting,tier=elite,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=west,recipe=injecting,tier=elite,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=west,recipe=injecting,tier=elite,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=west,recipe=injecting,tier=elite,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=west,recipe=injecting,tier=elite,type=chemical_washer]
mekanism:machineblock2[active=true,facing=west,recipe=injecting,tier=elite,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=west,recipe=injecting,tier=elite,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=west,recipe=injecting,tier=elite,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=west,recipe=injecting,tier=elite,type=fluid_tank]
mekanism:machineblock2[active=true,facing=west,recipe=injecting,tier=elite,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=west,recipe=injecting,tier=elite,type=laser]
mekanism:machineblock2[active=true,facing=west,recipe=injecting,tier=elite,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=west,recipe=injecting,tier=elite,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=west,recipe=injecting,tier=ultimate,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=west,recipe=injecting,tier=ultimate,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=west,recipe=injecting,tier=ultimate,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=west,recipe=injecting,tier=ultimate,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=west,recipe=injecting,tier=ultimate,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=west,recipe=injecting,tier=ultimate,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=west,recipe=injecting,tier=ultimate,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=west,recipe=injecting,tier=ultimate,type=chemical_washer]
mekanism:machineblock2[active=true,facing=west,recipe=injecting,tier=ultimate,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=west,recipe=injecting,tier=ultimate,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=west,recipe=injecting,tier=ultimate,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=west,recipe=injecting,tier=ultimate,type=fluid_tank]
mekanism:machineblock2[active=true,facing=west,recipe=injecting,tier=ultimate,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=west,recipe=injecting,tier=ultimate,type=laser]
mekanism:machineblock2[active=true,facing=west,recipe=injecting,tier=ultimate,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=west,recipe=injecting,tier=ultimate,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=west,recipe=injecting,tier=creative,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=west,recipe=injecting,tier=creative,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=west,recipe=injecting,tier=creative,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=west,recipe=injecting,tier=creative,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=west,recipe=injecting,tier=creative,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=west,recipe=injecting,tier=creative,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=west,recipe=injecting,tier=creative,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=west,recipe=injecting,tier=creative,type=chemical_washer]
mekanism:machineblock2[active=true,facing=west,recipe=injecting,tier=creative,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=west,recipe=injecting,tier=creative,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=west,recipe=injecting,tier=creative,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=west,recipe=injecting,tier=creative,type=fluid_tank]
mekanism:machineblock2[active=true,facing=west,recipe=injecting,tier=creative,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=west,recipe=injecting,tier=creative,type=laser]
mekanism:machineblock2[active=true,facing=west,recipe=injecting,tier=creative,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=west,recipe=injecting,tier=creative,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=west,recipe=infusing,tier=basic,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=west,recipe=infusing,tier=basic,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=west,recipe=infusing,tier=basic,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=west,recipe=infusing,tier=basic,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=west,recipe=infusing,tier=basic,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=west,recipe=infusing,tier=basic,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=west,recipe=infusing,tier=basic,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=west,recipe=infusing,tier=basic,type=chemical_washer]
mekanism:machineblock2[active=true,facing=west,recipe=infusing,tier=basic,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=west,recipe=infusing,tier=basic,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=west,recipe=infusing,tier=basic,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=west,recipe=infusing,tier=basic,type=fluid_tank]
mekanism:machineblock2[active=true,facing=west,recipe=infusing,tier=basic,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=west,recipe=infusing,tier=basic,type=laser]
mekanism:machineblock2[active=true,facing=west,recipe=infusing,tier=basic,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=west,recipe=infusing,tier=basic,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=west,recipe=infusing,tier=advanced,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=west,recipe=infusing,tier=advanced,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=west,recipe=infusing,tier=advanced,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=west,recipe=infusing,tier=advanced,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=west,recipe=infusing,tier=advanced,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=west,recipe=infusing,tier=advanced,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=west,recipe=infusing,tier=advanced,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=west,recipe=infusing,tier=advanced,type=chemical_washer]
mekanism:machineblock2[active=true,facing=west,recipe=infusing,tier=advanced,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=west,recipe=infusing,tier=advanced,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=west,recipe=infusing,tier=advanced,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=west,recipe=infusing,tier=advanced,type=fluid_tank]
mekanism:machineblock2[active=true,facing=west,recipe=infusing,tier=advanced,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=west,recipe=infusing,tier=advanced,type=laser]
mekanism:machineblock2[active=true,facing=west,recipe=infusing,tier=advanced,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=west,recipe=infusing,tier=advanced,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=west,recipe=infusing,tier=elite,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=west,recipe=infusing,tier=elite,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=west,recipe=infusing,tier=elite,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=west,recipe=infusing,tier=elite,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=west,recipe=infusing,tier=elite,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=west,recipe=infusing,tier=elite,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=west,recipe=infusing,tier=elite,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=west,recipe=infusing,tier=elite,type=chemical_washer]
mekanism:machineblock2[active=true,facing=west,recipe=infusing,tier=elite,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=west,recipe=infusing,tier=elite,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=west,recipe=infusing,tier=elite,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=west,recipe=infusing,tier=elite,type=fluid_tank]
mekanism:machineblock2[active=true,facing=west,recipe=infusing,tier=elite,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=west,recipe=infusing,tier=elite,type=laser]
mekanism:machineblock2[active=true,facing=west,recipe=infusing,tier=elite,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=west,recipe=infusing,tier=elite,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=west,recipe=infusing,tier=ultimate,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=west,recipe=infusing,tier=ultimate,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=west,recipe=infusing,tier=ultimate,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=west,recipe=infusing,tier=ultimate,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=west,recipe=infusing,tier=ultimate,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=west,recipe=infusing,tier=ultimate,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=west,recipe=infusing,tier=ultimate,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=west,recipe=infusing,tier=ultimate,type=chemical_washer]
mekanism:machineblock2[active=true,facing=west,recipe=infusing,tier=ultimate,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=west,recipe=infusing,tier=ultimate,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=west,recipe=infusing,tier=ultimate,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=west,recipe=infusing,tier=ultimate,type=fluid_tank]
mekanism:machineblock2[active=true,facing=west,recipe=infusing,tier=ultimate,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=west,recipe=infusing,tier=ultimate,type=laser]
mekanism:machineblock2[active=true,facing=west,recipe=infusing,tier=ultimate,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=west,recipe=infusing,tier=ultimate,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=west,recipe=infusing,tier=creative,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=west,recipe=infusing,tier=creative,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=west,recipe=infusing,tier=creative,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=west,recipe=infusing,tier=creative,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=west,recipe=infusing,tier=creative,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=west,recipe=infusing,tier=creative,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=west,recipe=infusing,tier=creative,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=west,recipe=infusing,tier=creative,type=chemical_washer]
mekanism:machineblock2[active=true,facing=west,recipe=infusing,tier=creative,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=west,recipe=infusing,tier=creative,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=west,recipe=infusing,tier=creative,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=west,recipe=infusing,tier=creative,type=fluid_tank]
mekanism:machineblock2[active=true,facing=west,recipe=infusing,tier=creative,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=west,recipe=infusing,tier=creative,type=laser]
mekanism:machineblock2[active=true,facing=west,recipe=infusing,tier=creative,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=west,recipe=infusing,tier=creative,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=east,recipe=smelting,tier=basic,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=east,recipe=smelting,tier=basic,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=east,recipe=smelting,tier=basic,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=east,recipe=smelting,tier=basic,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=east,recipe=smelting,tier=basic,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=east,recipe=smelting,tier=basic,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=east,recipe=smelting,tier=basic,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=east,recipe=smelting,tier=basic,type=chemical_washer]
mekanism:machineblock2[active=true,facing=east,recipe=smelting,tier=basic,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=east,recipe=smelting,tier=basic,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=east,recipe=smelting,tier=basic,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=east,recipe=smelting,tier=basic,type=fluid_tank]
mekanism:machineblock2[active=true,facing=east,recipe=smelting,tier=basic,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=east,recipe=smelting,tier=basic,type=laser]
mekanism:machineblock2[active=true,facing=east,recipe=smelting,tier=basic,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=east,recipe=smelting,tier=basic,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=east,recipe=smelting,tier=advanced,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=east,recipe=smelting,tier=advanced,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=east,recipe=smelting,tier=advanced,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=east,recipe=smelting,tier=advanced,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=east,recipe=smelting,tier=advanced,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=east,recipe=smelting,tier=advanced,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=east,recipe=smelting,tier=advanced,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=east,recipe=smelting,tier=advanced,type=chemical_washer]
mekanism:machineblock2[active=true,facing=east,recipe=smelting,tier=advanced,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=east,recipe=smelting,tier=advanced,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=east,recipe=smelting,tier=advanced,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=east,recipe=smelting,tier=advanced,type=fluid_tank]
mekanism:machineblock2[active=true,facing=east,recipe=smelting,tier=advanced,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=east,recipe=smelting,tier=advanced,type=laser]
mekanism:machineblock2[active=true,facing=east,recipe=smelting,tier=advanced,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=east,recipe=smelting,tier=advanced,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=east,recipe=smelting,tier=elite,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=east,recipe=smelting,tier=elite,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=east,recipe=smelting,tier=elite,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=east,recipe=smelting,tier=elite,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=east,recipe=smelting,tier=elite,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=east,recipe=smelting,tier=elite,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=east,recipe=smelting,tier=elite,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=east,recipe=smelting,tier=elite,type=chemical_washer]
mekanism:machineblock2[active=true,facing=east,recipe=smelting,tier=elite,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=east,recipe=smelting,tier=elite,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=east,recipe=smelting,tier=elite,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=east,recipe=smelting,tier=elite,type=fluid_tank]
mekanism:machineblock2[active=true,facing=east,recipe=smelting,tier=elite,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=east,recipe=smelting,tier=elite,type=laser]
mekanism:machineblock2[active=true,facing=east,recipe=smelting,tier=elite,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=east,recipe=smelting,tier=elite,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=east,recipe=smelting,tier=ultimate,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=east,recipe=smelting,tier=ultimate,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=east,recipe=smelting,tier=ultimate,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=east,recipe=smelting,tier=ultimate,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=east,recipe=smelting,tier=ultimate,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=east,recipe=smelting,tier=ultimate,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=east,recipe=smelting,tier=ultimate,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=east,recipe=smelting,tier=ultimate,type=chemical_washer]
mekanism:machineblock2[active=true,facing=east,recipe=smelting,tier=ultimate,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=east,recipe=smelting,tier=ultimate,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=east,recipe=smelting,tier=ultimate,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=east,recipe=smelting,tier=ultimate,type=fluid_tank]
mekanism:machineblock2[active=true,facing=east,recipe=smelting,tier=ultimate,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=east,recipe=smelting,tier=ultimate,type=laser]
mekanism:machineblock2[active=true,facing=east,recipe=smelting,tier=ultimate,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=east,recipe=smelting,tier=ultimate,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=east,recipe=smelting,tier=creative,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=east,recipe=smelting,tier=creative,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=east,recipe=smelting,tier=creative,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=east,recipe=smelting,tier=creative,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=east,recipe=smelting,tier=creative,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=east,recipe=smelting,tier=creative,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=east,recipe=smelting,tier=creative,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=east,recipe=smelting,tier=creative,type=chemical_washer]
mekanism:machineblock2[active=true,facing=east,recipe=smelting,tier=creative,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=east,recipe=smelting,tier=creative,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=east,recipe=smelting,tier=creative,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=east,recipe=smelting,tier=creative,type=fluid_tank]
mekanism:machineblock2[active=true,facing=east,recipe=smelting,tier=creative,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=east,recipe=smelting,tier=creative,type=laser]
mekanism:machineblock2[active=true,facing=east,recipe=smelting,tier=creative,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=east,recipe=smelting,tier=creative,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=east,recipe=enriching,tier=basic,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=east,recipe=enriching,tier=basic,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=east,recipe=enriching,tier=basic,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=east,recipe=enriching,tier=basic,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=east,recipe=enriching,tier=basic,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=east,recipe=enriching,tier=basic,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=east,recipe=enriching,tier=basic,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=east,recipe=enriching,tier=basic,type=chemical_washer]
mekanism:machineblock2[active=true,facing=east,recipe=enriching,tier=basic,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=east,recipe=enriching,tier=basic,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=east,recipe=enriching,tier=basic,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=east,recipe=enriching,tier=basic,type=fluid_tank]
mekanism:machineblock2[active=true,facing=east,recipe=enriching,tier=basic,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=east,recipe=enriching,tier=basic,type=laser]
mekanism:machineblock2[active=true,facing=east,recipe=enriching,tier=basic,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=east,recipe=enriching,tier=basic,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=east,recipe=enriching,tier=advanced,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=east,recipe=enriching,tier=advanced,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=east,recipe=enriching,tier=advanced,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=east,recipe=enriching,tier=advanced,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=east,recipe=enriching,tier=advanced,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=east,recipe=enriching,tier=advanced,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=east,recipe=enriching,tier=advanced,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=east,recipe=enriching,tier=advanced,type=chemical_washer]
mekanism:machineblock2[active=true,facing=east,recipe=enriching,tier=advanced,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=east,recipe=enriching,tier=advanced,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=east,recipe=enriching,tier=advanced,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=east,recipe=enriching,tier=advanced,type=fluid_tank]
mekanism:machineblock2[active=true,facing=east,recipe=enriching,tier=advanced,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=east,recipe=enriching,tier=advanced,type=laser]
mekanism:machineblock2[active=true,facing=east,recipe=enriching,tier=advanced,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=east,recipe=enriching,tier=advanced,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=east,recipe=enriching,tier=elite,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=east,recipe=enriching,tier=elite,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=east,recipe=enriching,tier=elite,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=east,recipe=enriching,tier=elite,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=east,recipe=enriching,tier=elite,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=east,recipe=enriching,tier=elite,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=east,recipe=enriching,tier=elite,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=east,recipe=enriching,tier=elite,type=chemical_washer]
mekanism:machineblock2[active=true,facing=east,recipe=enriching,tier=elite,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=east,recipe=enriching,tier=elite,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=east,recipe=enriching,tier=elite,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=east,recipe=enriching,tier=elite,type=fluid_tank]
mekanism:machineblock2[active=true,facing=east,recipe=enriching,tier=elite,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=east,recipe=enriching,tier=elite,type=laser]
mekanism:machineblock2[active=true,facing=east,recipe=enriching,tier=elite,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=east,recipe=enriching,tier=elite,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=east,recipe=enriching,tier=ultimate,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=east,recipe=enriching,tier=ultimate,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=east,recipe=enriching,tier=ultimate,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=east,recipe=enriching,tier=ultimate,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=east,recipe=enriching,tier=ultimate,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=east,recipe=enriching,tier=ultimate,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=east,recipe=enriching,tier=ultimate,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=east,recipe=enriching,tier=ultimate,type=chemical_washer]
mekanism:machineblock2[active=true,facing=east,recipe=enriching,tier=ultimate,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=east,recipe=enriching,tier=ultimate,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=east,recipe=enriching,tier=ultimate,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=east,recipe=enriching,tier=ultimate,type=fluid_tank]
mekanism:machineblock2[active=true,facing=east,recipe=enriching,tier=ultimate,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=east,recipe=enriching,tier=ultimate,type=laser]
mekanism:machineblock2[active=true,facing=east,recipe=enriching,tier=ultimate,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=east,recipe=enriching,tier=ultimate,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=east,recipe=enriching,tier=creative,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=east,recipe=enriching,tier=creative,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=east,recipe=enriching,tier=creative,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=east,recipe=enriching,tier=creative,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=east,recipe=enriching,tier=creative,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=east,recipe=enriching,tier=creative,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=east,recipe=enriching,tier=creative,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=east,recipe=enriching,tier=creative,type=chemical_washer]
mekanism:machineblock2[active=true,facing=east,recipe=enriching,tier=creative,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=east,recipe=enriching,tier=creative,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=east,recipe=enriching,tier=creative,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=east,recipe=enriching,tier=creative,type=fluid_tank]
mekanism:machineblock2[active=true,facing=east,recipe=enriching,tier=creative,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=east,recipe=enriching,tier=creative,type=laser]
mekanism:machineblock2[active=true,facing=east,recipe=enriching,tier=creative,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=east,recipe=enriching,tier=creative,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=east,recipe=crushing,tier=basic,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=east,recipe=crushing,tier=basic,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=east,recipe=crushing,tier=basic,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=east,recipe=crushing,tier=basic,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=east,recipe=crushing,tier=basic,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=east,recipe=crushing,tier=basic,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=east,recipe=crushing,tier=basic,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=east,recipe=crushing,tier=basic,type=chemical_washer]
mekanism:machineblock2[active=true,facing=east,recipe=crushing,tier=basic,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=east,recipe=crushing,tier=basic,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=east,recipe=crushing,tier=basic,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=east,recipe=crushing,tier=basic,type=fluid_tank]
mekanism:machineblock2[active=true,facing=east,recipe=crushing,tier=basic,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=east,recipe=crushing,tier=basic,type=laser]
mekanism:machineblock2[active=true,facing=east,recipe=crushing,tier=basic,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=east,recipe=crushing,tier=basic,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=east,recipe=crushing,tier=advanced,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=east,recipe=crushing,tier=advanced,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=east,recipe=crushing,tier=advanced,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=east,recipe=crushing,tier=advanced,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=east,recipe=crushing,tier=advanced,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=east,recipe=crushing,tier=advanced,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=east,recipe=crushing,tier=advanced,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=east,recipe=crushing,tier=advanced,type=chemical_washer]
mekanism:machineblock2[active=true,facing=east,recipe=crushing,tier=advanced,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=east,recipe=crushing,tier=advanced,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=east,recipe=crushing,tier=advanced,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=east,recipe=crushing,tier=advanced,type=fluid_tank]
mekanism:machineblock2[active=true,facing=east,recipe=crushing,tier=advanced,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=east,recipe=crushing,tier=advanced,type=laser]
mekanism:machineblock2[active=true,facing=east,recipe=crushing,tier=advanced,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=east,recipe=crushing,tier=advanced,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=east,recipe=crushing,tier=elite,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=east,recipe=crushing,tier=elite,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=east,recipe=crushing,tier=elite,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=east,recipe=crushing,tier=elite,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=east,recipe=crushing,tier=elite,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=east,recipe=crushing,tier=elite,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=east,recipe=crushing,tier=elite,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=east,recipe=crushing,tier=elite,type=chemical_washer]
mekanism:machineblock2[active=true,facing=east,recipe=crushing,tier=elite,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=east,recipe=crushing,tier=elite,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=east,recipe=crushing,tier=elite,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=east,recipe=crushing,tier=elite,type=fluid_tank]
mekanism:machineblock2[active=true,facing=east,recipe=crushing,tier=elite,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=east,recipe=crushing,tier=elite,type=laser]
mekanism:machineblock2[active=true,facing=east,recipe=crushing,tier=elite,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=east,recipe=crushing,tier=elite,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=east,recipe=crushing,tier=ultimate,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=east,recipe=crushing,tier=ultimate,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=east,recipe=crushing,tier=ultimate,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=east,recipe=crushing,tier=ultimate,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=east,recipe=crushing,tier=ultimate,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=east,recipe=crushing,tier=ultimate,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=east,recipe=crushing,tier=ultimate,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=east,recipe=crushing,tier=ultimate,type=chemical_washer]
mekanism:machineblock2[active=true,facing=east,recipe=crushing,tier=ultimate,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=east,recipe=crushing,tier=ultimate,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=east,recipe=crushing,tier=ultimate,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=east,recipe=crushing,tier=ultimate,type=fluid_tank]
mekanism:machineblock2[active=true,facing=east,recipe=crushing,tier=ultimate,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=east,recipe=crushing,tier=ultimate,type=laser]
mekanism:machineblock2[active=true,facing=east,recipe=crushing,tier=ultimate,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=east,recipe=crushing,tier=ultimate,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=east,recipe=crushing,tier=creative,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=east,recipe=crushing,tier=creative,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=east,recipe=crushing,tier=creative,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=east,recipe=crushing,tier=creative,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=east,recipe=crushing,tier=creative,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=east,recipe=crushing,tier=creative,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=east,recipe=crushing,tier=creative,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=east,recipe=crushing,tier=creative,type=chemical_washer]
mekanism:machineblock2[active=true,facing=east,recipe=crushing,tier=creative,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=east,recipe=crushing,tier=creative,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=east,recipe=crushing,tier=creative,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=east,recipe=crushing,tier=creative,type=fluid_tank]
mekanism:machineblock2[active=true,facing=east,recipe=crushing,tier=creative,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=east,recipe=crushing,tier=creative,type=laser]
mekanism:machineblock2[active=true,facing=east,recipe=crushing,tier=creative,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=east,recipe=crushing,tier=creative,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=east,recipe=compressing,tier=basic,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=east,recipe=compressing,tier=basic,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=east,recipe=compressing,tier=basic,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=east,recipe=compressing,tier=basic,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=east,recipe=compressing,tier=basic,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=east,recipe=compressing,tier=basic,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=east,recipe=compressing,tier=basic,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=east,recipe=compressing,tier=basic,type=chemical_washer]
mekanism:machineblock2[active=true,facing=east,recipe=compressing,tier=basic,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=east,recipe=compressing,tier=basic,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=east,recipe=compressing,tier=basic,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=east,recipe=compressing,tier=basic,type=fluid_tank]
mekanism:machineblock2[active=true,facing=east,recipe=compressing,tier=basic,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=east,recipe=compressing,tier=basic,type=laser]
mekanism:machineblock2[active=true,facing=east,recipe=compressing,tier=basic,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=east,recipe=compressing,tier=basic,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=east,recipe=compressing,tier=advanced,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=east,recipe=compressing,tier=advanced,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=east,recipe=compressing,tier=advanced,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=east,recipe=compressing,tier=advanced,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=east,recipe=compressing,tier=advanced,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=east,recipe=compressing,tier=advanced,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=east,recipe=compressing,tier=advanced,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=east,recipe=compressing,tier=advanced,type=chemical_washer]
mekanism:machineblock2[active=true,facing=east,recipe=compressing,tier=advanced,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=east,recipe=compressing,tier=advanced,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=east,recipe=compressing,tier=advanced,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=east,recipe=compressing,tier=advanced,type=fluid_tank]
mekanism:machineblock2[active=true,facing=east,recipe=compressing,tier=advanced,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=east,recipe=compressing,tier=advanced,type=laser]
mekanism:machineblock2[active=true,facing=east,recipe=compressing,tier=advanced,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=east,recipe=compressing,tier=advanced,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=east,recipe=compressing,tier=elite,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=east,recipe=compressing,tier=elite,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=east,recipe=compressing,tier=elite,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=east,recipe=compressing,tier=elite,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=east,recipe=compressing,tier=elite,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=east,recipe=compressing,tier=elite,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=east,recipe=compressing,tier=elite,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=east,recipe=compressing,tier=elite,type=chemical_washer]
mekanism:machineblock2[active=true,facing=east,recipe=compressing,tier=elite,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=east,recipe=compressing,tier=elite,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=east,recipe=compressing,tier=elite,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=east,recipe=compressing,tier=elite,type=fluid_tank]
mekanism:machineblock2[active=true,facing=east,recipe=compressing,tier=elite,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=east,recipe=compressing,tier=elite,type=laser]
mekanism:machineblock2[active=true,facing=east,recipe=compressing,tier=elite,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=east,recipe=compressing,tier=elite,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=east,recipe=compressing,tier=ultimate,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=east,recipe=compressing,tier=ultimate,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=east,recipe=compressing,tier=ultimate,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=east,recipe=compressing,tier=ultimate,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=east,recipe=compressing,tier=ultimate,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=east,recipe=compressing,tier=ultimate,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=east,recipe=compressing,tier=ultimate,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=east,recipe=compressing,tier=ultimate,type=chemical_washer]
mekanism:machineblock2[active=true,facing=east,recipe=compressing,tier=ultimate,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=east,recipe=compressing,tier=ultimate,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=east,recipe=compressing,tier=ultimate,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=east,recipe=compressing,tier=ultimate,type=fluid_tank]
mekanism:machineblock2[active=true,facing=east,recipe=compressing,tier=ultimate,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=east,recipe=compressing,tier=ultimate,type=laser]
mekanism:machineblock2[active=true,facing=east,recipe=compressing,tier=ultimate,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=east,recipe=compressing,tier=ultimate,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=east,recipe=compressing,tier=creative,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=east,recipe=compressing,tier=creative,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=east,recipe=compressing,tier=creative,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=east,recipe=compressing,tier=creative,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=east,recipe=compressing,tier=creative,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=east,recipe=compressing,tier=creative,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=east,recipe=compressing,tier=creative,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=east,recipe=compressing,tier=creative,type=chemical_washer]
mekanism:machineblock2[active=true,facing=east,recipe=compressing,tier=creative,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=east,recipe=compressing,tier=creative,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=east,recipe=compressing,tier=creative,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=east,recipe=compressing,tier=creative,type=fluid_tank]
mekanism:machineblock2[active=true,facing=east,recipe=compressing,tier=creative,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=east,recipe=compressing,tier=creative,type=laser]
mekanism:machineblock2[active=true,facing=east,recipe=compressing,tier=creative,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=east,recipe=compressing,tier=creative,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=east,recipe=combining,tier=basic,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=east,recipe=combining,tier=basic,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=east,recipe=combining,tier=basic,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=east,recipe=combining,tier=basic,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=east,recipe=combining,tier=basic,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=east,recipe=combining,tier=basic,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=east,recipe=combining,tier=basic,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=east,recipe=combining,tier=basic,type=chemical_washer]
mekanism:machineblock2[active=true,facing=east,recipe=combining,tier=basic,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=east,recipe=combining,tier=basic,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=east,recipe=combining,tier=basic,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=east,recipe=combining,tier=basic,type=fluid_tank]
mekanism:machineblock2[active=true,facing=east,recipe=combining,tier=basic,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=east,recipe=combining,tier=basic,type=laser]
mekanism:machineblock2[active=true,facing=east,recipe=combining,tier=basic,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=east,recipe=combining,tier=basic,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=east,recipe=combining,tier=advanced,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=east,recipe=combining,tier=advanced,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=east,recipe=combining,tier=advanced,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=east,recipe=combining,tier=advanced,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=east,recipe=combining,tier=advanced,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=east,recipe=combining,tier=advanced,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=east,recipe=combining,tier=advanced,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=east,recipe=combining,tier=advanced,type=chemical_washer]
mekanism:machineblock2[active=true,facing=east,recipe=combining,tier=advanced,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=east,recipe=combining,tier=advanced,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=east,recipe=combining,tier=advanced,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=east,recipe=combining,tier=advanced,type=fluid_tank]
mekanism:machineblock2[active=true,facing=east,recipe=combining,tier=advanced,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=east,recipe=combining,tier=advanced,type=laser]
mekanism:machineblock2[active=true,facing=east,recipe=combining,tier=advanced,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=east,recipe=combining,tier=advanced,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=east,recipe=combining,tier=elite,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=east,recipe=combining,tier=elite,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=east,recipe=combining,tier=elite,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=east,recipe=combining,tier=elite,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=east,recipe=combining,tier=elite,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=east,recipe=combining,tier=elite,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=east,recipe=combining,tier=elite,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=east,recipe=combining,tier=elite,type=chemical_washer]
mekanism:machineblock2[active=true,facing=east,recipe=combining,tier=elite,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=east,recipe=combining,tier=elite,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=east,recipe=combining,tier=elite,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=east,recipe=combining,tier=elite,type=fluid_tank]
mekanism:machineblock2[active=true,facing=east,recipe=combining,tier=elite,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=east,recipe=combining,tier=elite,type=laser]
mekanism:machineblock2[active=true,facing=east,recipe=combining,tier=elite,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=east,recipe=combining,tier=elite,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=east,recipe=combining,tier=ultimate,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=east,recipe=combining,tier=ultimate,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=east,recipe=combining,tier=ultimate,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=east,recipe=combining,tier=ultimate,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=east,recipe=combining,tier=ultimate,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=east,recipe=combining,tier=ultimate,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=east,recipe=combining,tier=ultimate,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=east,recipe=combining,tier=ultimate,type=chemical_washer]
mekanism:machineblock2[active=true,facing=east,recipe=combining,tier=ultimate,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=east,recipe=combining,tier=ultimate,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=east,recipe=combining,tier=ultimate,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=east,recipe=combining,tier=ultimate,type=fluid_tank]
mekanism:machineblock2[active=true,facing=east,recipe=combining,tier=ultimate,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=east,recipe=combining,tier=ultimate,type=laser]
mekanism:machineblock2[active=true,facing=east,recipe=combining,tier=ultimate,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=east,recipe=combining,tier=ultimate,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=east,recipe=combining,tier=creative,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=east,recipe=combining,tier=creative,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=east,recipe=combining,tier=creative,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=east,recipe=combining,tier=creative,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=east,recipe=combining,tier=creative,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=east,recipe=combining,tier=creative,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=east,recipe=combining,tier=creative,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=east,recipe=combining,tier=creative,type=chemical_washer]
mekanism:machineblock2[active=true,facing=east,recipe=combining,tier=creative,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=east,recipe=combining,tier=creative,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=east,recipe=combining,tier=creative,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=east,recipe=combining,tier=creative,type=fluid_tank]
mekanism:machineblock2[active=true,facing=east,recipe=combining,tier=creative,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=east,recipe=combining,tier=creative,type=laser]
mekanism:machineblock2[active=true,facing=east,recipe=combining,tier=creative,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=east,recipe=combining,tier=creative,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=east,recipe=purifying,tier=basic,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=east,recipe=purifying,tier=basic,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=east,recipe=purifying,tier=basic,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=east,recipe=purifying,tier=basic,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=east,recipe=purifying,tier=basic,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=east,recipe=purifying,tier=basic,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=east,recipe=purifying,tier=basic,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=east,recipe=purifying,tier=basic,type=chemical_washer]
mekanism:machineblock2[active=true,facing=east,recipe=purifying,tier=basic,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=east,recipe=purifying,tier=basic,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=east,recipe=purifying,tier=basic,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=east,recipe=purifying,tier=basic,type=fluid_tank]
mekanism:machineblock2[active=true,facing=east,recipe=purifying,tier=basic,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=east,recipe=purifying,tier=basic,type=laser]
mekanism:machineblock2[active=true,facing=east,recipe=purifying,tier=basic,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=east,recipe=purifying,tier=basic,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=east,recipe=purifying,tier=advanced,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=east,recipe=purifying,tier=advanced,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=east,recipe=purifying,tier=advanced,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=east,recipe=purifying,tier=advanced,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=east,recipe=purifying,tier=advanced,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=east,recipe=purifying,tier=advanced,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=east,recipe=purifying,tier=advanced,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=east,recipe=purifying,tier=advanced,type=chemical_washer]
mekanism:machineblock2[active=true,facing=east,recipe=purifying,tier=advanced,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=east,recipe=purifying,tier=advanced,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=east,recipe=purifying,tier=advanced,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=east,recipe=purifying,tier=advanced,type=fluid_tank]
mekanism:machineblock2[active=true,facing=east,recipe=purifying,tier=advanced,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=east,recipe=purifying,tier=advanced,type=laser]
mekanism:machineblock2[active=true,facing=east,recipe=purifying,tier=advanced,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=east,recipe=purifying,tier=advanced,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=east,recipe=purifying,tier=elite,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=east,recipe=purifying,tier=elite,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=east,recipe=purifying,tier=elite,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=east,recipe=purifying,tier=elite,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=east,recipe=purifying,tier=elite,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=east,recipe=purifying,tier=elite,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=east,recipe=purifying,tier=elite,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=east,recipe=purifying,tier=elite,type=chemical_washer]
mekanism:machineblock2[active=true,facing=east,recipe=purifying,tier=elite,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=east,recipe=purifying,tier=elite,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=east,recipe=purifying,tier=elite,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=east,recipe=purifying,tier=elite,type=fluid_tank]
mekanism:machineblock2[active=true,facing=east,recipe=purifying,tier=elite,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=east,recipe=purifying,tier=elite,type=laser]
mekanism:machineblock2[active=true,facing=east,recipe=purifying,tier=elite,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=east,recipe=purifying,tier=elite,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=east,recipe=purifying,tier=ultimate,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=east,recipe=purifying,tier=ultimate,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=east,recipe=purifying,tier=ultimate,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=east,recipe=purifying,tier=ultimate,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=east,recipe=purifying,tier=ultimate,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=east,recipe=purifying,tier=ultimate,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=east,recipe=purifying,tier=ultimate,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=east,recipe=purifying,tier=ultimate,type=chemical_washer]
mekanism:machineblock2[active=true,facing=east,recipe=purifying,tier=ultimate,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=east,recipe=purifying,tier=ultimate,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=east,recipe=purifying,tier=ultimate,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=east,recipe=purifying,tier=ultimate,type=fluid_tank]
mekanism:machineblock2[active=true,facing=east,recipe=purifying,tier=ultimate,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=east,recipe=purifying,tier=ultimate,type=laser]
mekanism:machineblock2[active=true,facing=east,recipe=purifying,tier=ultimate,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=east,recipe=purifying,tier=ultimate,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=east,recipe=purifying,tier=creative,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=east,recipe=purifying,tier=creative,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=east,recipe=purifying,tier=creative,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=east,recipe=purifying,tier=creative,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=east,recipe=purifying,tier=creative,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=east,recipe=purifying,tier=creative,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=east,recipe=purifying,tier=creative,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=east,recipe=purifying,tier=creative,type=chemical_washer]
mekanism:machineblock2[active=true,facing=east,recipe=purifying,tier=creative,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=east,recipe=purifying,tier=creative,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=east,recipe=purifying,tier=creative,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=east,recipe=purifying,tier=creative,type=fluid_tank]
mekanism:machineblock2[active=true,facing=east,recipe=purifying,tier=creative,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=east,recipe=purifying,tier=creative,type=laser]
mekanism:machineblock2[active=true,facing=east,recipe=purifying,tier=creative,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=east,recipe=purifying,tier=creative,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=east,recipe=injecting,tier=basic,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=east,recipe=injecting,tier=basic,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=east,recipe=injecting,tier=basic,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=east,recipe=injecting,tier=basic,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=east,recipe=injecting,tier=basic,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=east,recipe=injecting,tier=basic,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=east,recipe=injecting,tier=basic,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=east,recipe=injecting,tier=basic,type=chemical_washer]
mekanism:machineblock2[active=true,facing=east,recipe=injecting,tier=basic,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=east,recipe=injecting,tier=basic,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=east,recipe=injecting,tier=basic,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=east,recipe=injecting,tier=basic,type=fluid_tank]
mekanism:machineblock2[active=true,facing=east,recipe=injecting,tier=basic,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=east,recipe=injecting,tier=basic,type=laser]
mekanism:machineblock2[active=true,facing=east,recipe=injecting,tier=basic,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=east,recipe=injecting,tier=basic,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=east,recipe=injecting,tier=advanced,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=east,recipe=injecting,tier=advanced,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=east,recipe=injecting,tier=advanced,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=east,recipe=injecting,tier=advanced,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=east,recipe=injecting,tier=advanced,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=east,recipe=injecting,tier=advanced,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=east,recipe=injecting,tier=advanced,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=east,recipe=injecting,tier=advanced,type=chemical_washer]
mekanism:machineblock2[active=true,facing=east,recipe=injecting,tier=advanced,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=east,recipe=injecting,tier=advanced,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=east,recipe=injecting,tier=advanced,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=east,recipe=injecting,tier=advanced,type=fluid_tank]
mekanism:machineblock2[active=true,facing=east,recipe=injecting,tier=advanced,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=east,recipe=injecting,tier=advanced,type=laser]
mekanism:machineblock2[active=true,facing=east,recipe=injecting,tier=advanced,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=east,recipe=injecting,tier=advanced,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=east,recipe=injecting,tier=elite,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=east,recipe=injecting,tier=elite,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=east,recipe=injecting,tier=elite,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=east,recipe=injecting,tier=elite,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=east,recipe=injecting,tier=elite,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=east,recipe=injecting,tier=elite,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=east,recipe=injecting,tier=elite,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=east,recipe=injecting,tier=elite,type=chemical_washer]
mekanism:machineblock2[active=true,facing=east,recipe=injecting,tier=elite,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=east,recipe=injecting,tier=elite,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=east,recipe=injecting,tier=elite,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=east,recipe=injecting,tier=elite,type=fluid_tank]
mekanism:machineblock2[active=true,facing=east,recipe=injecting,tier=elite,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=east,recipe=injecting,tier=elite,type=laser]
mekanism:machineblock2[active=true,facing=east,recipe=injecting,tier=elite,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=east,recipe=injecting,tier=elite,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=east,recipe=injecting,tier=ultimate,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=east,recipe=injecting,tier=ultimate,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=east,recipe=injecting,tier=ultimate,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=east,recipe=injecting,tier=ultimate,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=east,recipe=injecting,tier=ultimate,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=east,recipe=injecting,tier=ultimate,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=east,recipe=injecting,tier=ultimate,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=east,recipe=injecting,tier=ultimate,type=chemical_washer]
mekanism:machineblock2[active=true,facing=east,recipe=injecting,tier=ultimate,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=east,recipe=injecting,tier=ultimate,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=east,recipe=injecting,tier=ultimate,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=east,recipe=injecting,tier=ultimate,type=fluid_tank]
mekanism:machineblock2[active=true,facing=east,recipe=injecting,tier=ultimate,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=east,recipe=injecting,tier=ultimate,type=laser]
mekanism:machineblock2[active=true,facing=east,recipe=injecting,tier=ultimate,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=east,recipe=injecting,tier=ultimate,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=east,recipe=injecting,tier=creative,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=east,recipe=injecting,tier=creative,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=east,recipe=injecting,tier=creative,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=east,recipe=injecting,tier=creative,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=east,recipe=injecting,tier=creative,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=east,recipe=injecting,tier=creative,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=east,recipe=injecting,tier=creative,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=east,recipe=injecting,tier=creative,type=chemical_washer]
mekanism:machineblock2[active=true,facing=east,recipe=injecting,tier=creative,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=east,recipe=injecting,tier=creative,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=east,recipe=injecting,tier=creative,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=east,recipe=injecting,tier=creative,type=fluid_tank]
mekanism:machineblock2[active=true,facing=east,recipe=injecting,tier=creative,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=east,recipe=injecting,tier=creative,type=laser]
mekanism:machineblock2[active=true,facing=east,recipe=injecting,tier=creative,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=east,recipe=injecting,tier=creative,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=east,recipe=infusing,tier=basic,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=east,recipe=infusing,tier=basic,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=east,recipe=infusing,tier=basic,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=east,recipe=infusing,tier=basic,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=east,recipe=infusing,tier=basic,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=east,recipe=infusing,tier=basic,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=east,recipe=infusing,tier=basic,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=east,recipe=infusing,tier=basic,type=chemical_washer]
mekanism:machineblock2[active=true,facing=east,recipe=infusing,tier=basic,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=east,recipe=infusing,tier=basic,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=east,recipe=infusing,tier=basic,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=east,recipe=infusing,tier=basic,type=fluid_tank]
mekanism:machineblock2[active=true,facing=east,recipe=infusing,tier=basic,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=east,recipe=infusing,tier=basic,type=laser]
mekanism:machineblock2[active=true,facing=east,recipe=infusing,tier=basic,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=east,recipe=infusing,tier=basic,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=east,recipe=infusing,tier=advanced,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=east,recipe=infusing,tier=advanced,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=east,recipe=infusing,tier=advanced,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=east,recipe=infusing,tier=advanced,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=east,recipe=infusing,tier=advanced,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=east,recipe=infusing,tier=advanced,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=east,recipe=infusing,tier=advanced,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=east,recipe=infusing,tier=advanced,type=chemical_washer]
mekanism:machineblock2[active=true,facing=east,recipe=infusing,tier=advanced,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=east,recipe=infusing,tier=advanced,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=east,recipe=infusing,tier=advanced,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=east,recipe=infusing,tier=advanced,type=fluid_tank]
mekanism:machineblock2[active=true,facing=east,recipe=infusing,tier=advanced,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=east,recipe=infusing,tier=advanced,type=laser]
mekanism:machineblock2[active=true,facing=east,recipe=infusing,tier=advanced,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=east,recipe=infusing,tier=advanced,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=east,recipe=infusing,tier=elite,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=east,recipe=infusing,tier=elite,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=east,recipe=infusing,tier=elite,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=east,recipe=infusing,tier=elite,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=east,recipe=infusing,tier=elite,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=east,recipe=infusing,tier=elite,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=east,recipe=infusing,tier=elite,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=east,recipe=infusing,tier=elite,type=chemical_washer]
mekanism:machineblock2[active=true,facing=east,recipe=infusing,tier=elite,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=east,recipe=infusing,tier=elite,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=east,recipe=infusing,tier=elite,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=east,recipe=infusing,tier=elite,type=fluid_tank]
mekanism:machineblock2[active=true,facing=east,recipe=infusing,tier=elite,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=east,recipe=infusing,tier=elite,type=laser]
mekanism:machineblock2[active=true,facing=east,recipe=infusing,tier=elite,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=east,recipe=infusing,tier=elite,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=east,recipe=infusing,tier=ultimate,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=east,recipe=infusing,tier=ultimate,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=east,recipe=infusing,tier=ultimate,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=east,recipe=infusing,tier=ultimate,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=east,recipe=infusing,tier=ultimate,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=east,recipe=infusing,tier=ultimate,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=east,recipe=infusing,tier=ultimate,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=east,recipe=infusing,tier=ultimate,type=chemical_washer]
mekanism:machineblock2[active=true,facing=east,recipe=infusing,tier=ultimate,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=east,recipe=infusing,tier=ultimate,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=east,recipe=infusing,tier=ultimate,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=east,recipe=infusing,tier=ultimate,type=fluid_tank]
mekanism:machineblock2[active=true,facing=east,recipe=infusing,tier=ultimate,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=east,recipe=infusing,tier=ultimate,type=laser]
mekanism:machineblock2[active=true,facing=east,recipe=infusing,tier=ultimate,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=east,recipe=infusing,tier=ultimate,type=laser_tractor_beam]
mekanism:machineblock2[active=true,facing=east,recipe=infusing,tier=creative,type=rotary_condensentrator]
mekanism:machineblock2[active=true,facing=east,recipe=infusing,tier=creative,type=chemical_oxidizer]
mekanism:machineblock2[active=true,facing=east,recipe=infusing,tier=creative,type=chemical_infuser]
mekanism:machineblock2[active=true,facing=east,recipe=infusing,tier=creative,type=chemical_injection_chamber]
mekanism:machineblock2[active=true,facing=east,recipe=infusing,tier=creative,type=electrolytic_separator]
mekanism:machineblock2[active=true,facing=east,recipe=infusing,tier=creative,type=precision_sawmill]
mekanism:machineblock2[active=true,facing=east,recipe=infusing,tier=creative,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=true,facing=east,recipe=infusing,tier=creative,type=chemical_washer]
mekanism:machineblock2[active=true,facing=east,recipe=infusing,tier=creative,type=chemical_crystallizer]
mekanism:machineblock2[active=true,facing=east,recipe=infusing,tier=creative,type=seismic_vibrator]
mekanism:machineblock2[active=true,facing=east,recipe=infusing,tier=creative,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=true,facing=east,recipe=infusing,tier=creative,type=fluid_tank]
mekanism:machineblock2[active=true,facing=east,recipe=infusing,tier=creative,type=fluidic_plenisher]
mekanism:machineblock2[active=true,facing=east,recipe=infusing,tier=creative,type=laser]
mekanism:machineblock2[active=true,facing=east,recipe=infusing,tier=creative,type=laser_amplifier]
mekanism:machineblock2[active=true,facing=east,recipe=infusing,tier=creative,type=laser_tractor_beam]
mekanism:machineblock2[active=false,facing=down,recipe=smelting,tier=basic,type=rotary_condensentrator]
mekanism:machineblock2[active=false,facing=down,recipe=smelting,tier=basic,type=chemical_oxidizer]
mekanism:machineblock2[active=false,facing=down,recipe=smelting,tier=basic,type=chemical_infuser]
mekanism:machineblock2[active=false,facing=down,recipe=smelting,tier=basic,type=chemical_injection_chamber]
mekanism:machineblock2[active=false,facing=down,recipe=smelting,tier=basic,type=electrolytic_separator]
mekanism:machineblock2[active=false,facing=down,recipe=smelting,tier=basic,type=precision_sawmill]
mekanism:machineblock2[active=false,facing=down,recipe=smelting,tier=basic,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=false,facing=down,recipe=smelting,tier=basic,type=chemical_washer]
mekanism:machineblock2[active=false,facing=down,recipe=smelting,tier=basic,type=chemical_crystallizer]
mekanism:machineblock2[active=false,facing=down,recipe=smelting,tier=basic,type=seismic_vibrator]
mekanism:machineblock2[active=false,facing=down,recipe=smelting,tier=basic,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=false,facing=down,recipe=smelting,tier=basic,type=fluid_tank]
mekanism:machineblock2[active=false,facing=down,recipe=smelting,tier=basic,type=fluidic_plenisher]
mekanism:machineblock2[active=false,facing=down,recipe=smelting,tier=basic,type=laser]
mekanism:machineblock2[active=false,facing=down,recipe=smelting,tier=basic,type=laser_amplifier]
mekanism:machineblock2[active=false,facing=down,recipe=smelting,tier=basic,type=laser_tractor_beam]
mekanism:machineblock2[active=false,facing=down,recipe=smelting,tier=advanced,type=rotary_condensentrator]
mekanism:machineblock2[active=false,facing=down,recipe=smelting,tier=advanced,type=chemical_oxidizer]
mekanism:machineblock2[active=false,facing=down,recipe=smelting,tier=advanced,type=chemical_infuser]
mekanism:machineblock2[active=false,facing=down,recipe=smelting,tier=advanced,type=chemical_injection_chamber]
mekanism:machineblock2[active=false,facing=down,recipe=smelting,tier=advanced,type=electrolytic_separator]
mekanism:machineblock2[active=false,facing=down,recipe=smelting,tier=advanced,type=precision_sawmill]
mekanism:machineblock2[active=false,facing=down,recipe=smelting,tier=advanced,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=false,facing=down,recipe=smelting,tier=advanced,type=chemical_washer]
mekanism:machineblock2[active=false,facing=down,recipe=smelting,tier=advanced,type=chemical_crystallizer]
mekanism:machineblock2[active=false,facing=down,recipe=smelting,tier=advanced,type=seismic_vibrator]
mekanism:machineblock2[active=false,facing=down,recipe=smelting,tier=advanced,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=false,facing=down,recipe=smelting,tier=advanced,type=fluid_tank]
mekanism:machineblock2[active=false,facing=down,recipe=smelting,tier=advanced,type=fluidic_plenisher]
mekanism:machineblock2[active=false,facing=down,recipe=smelting,tier=advanced,type=laser]
mekanism:machineblock2[active=false,facing=down,recipe=smelting,tier=advanced,type=laser_amplifier]
mekanism:machineblock2[active=false,facing=down,recipe=smelting,tier=advanced,type=laser_tractor_beam]
mekanism:machineblock2[active=false,facing=down,recipe=smelting,tier=elite,type=rotary_condensentrator]
mekanism:machineblock2[active=false,facing=down,recipe=smelting,tier=elite,type=chemical_oxidizer]
mekanism:machineblock2[active=false,facing=down,recipe=smelting,tier=elite,type=chemical_infuser]
mekanism:machineblock2[active=false,facing=down,recipe=smelting,tier=elite,type=chemical_injection_chamber]
mekanism:machineblock2[active=false,facing=down,recipe=smelting,tier=elite,type=electrolytic_separator]
mekanism:machineblock2[active=false,facing=down,recipe=smelting,tier=elite,type=precision_sawmill]
mekanism:machineblock2[active=false,facing=down,recipe=smelting,tier=elite,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=false,facing=down,recipe=smelting,tier=elite,type=chemical_washer]
mekanism:machineblock2[active=false,facing=down,recipe=smelting,tier=elite,type=chemical_crystallizer]
mekanism:machineblock2[active=false,facing=down,recipe=smelting,tier=elite,type=seismic_vibrator]
mekanism:machineblock2[active=false,facing=down,recipe=smelting,tier=elite,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=false,facing=down,recipe=smelting,tier=elite,type=fluid_tank]
mekanism:machineblock2[active=false,facing=down,recipe=smelting,tier=elite,type=fluidic_plenisher]
mekanism:machineblock2[active=false,facing=down,recipe=smelting,tier=elite,type=laser]
mekanism:machineblock2[active=false,facing=down,recipe=smelting,tier=elite,type=laser_amplifier]
mekanism:machineblock2[active=false,facing=down,recipe=smelting,tier=elite,type=laser_tractor_beam]
mekanism:machineblock2[active=false,facing=down,recipe=smelting,tier=ultimate,type=rotary_condensentrator]
mekanism:machineblock2[active=false,facing=down,recipe=smelting,tier=ultimate,type=chemical_oxidizer]
mekanism:machineblock2[active=false,facing=down,recipe=smelting,tier=ultimate,type=chemical_infuser]
mekanism:machineblock2[active=false,facing=down,recipe=smelting,tier=ultimate,type=chemical_injection_chamber]
mekanism:machineblock2[active=false,facing=down,recipe=smelting,tier=ultimate,type=electrolytic_separator]
mekanism:machineblock2[active=false,facing=down,recipe=smelting,tier=ultimate,type=precision_sawmill]
mekanism:machineblock2[active=false,facing=down,recipe=smelting,tier=ultimate,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=false,facing=down,recipe=smelting,tier=ultimate,type=chemical_washer]
mekanism:machineblock2[active=false,facing=down,recipe=smelting,tier=ultimate,type=chemical_crystallizer]
mekanism:machineblock2[active=false,facing=down,recipe=smelting,tier=ultimate,type=seismic_vibrator]
mekanism:machineblock2[active=false,facing=down,recipe=smelting,tier=ultimate,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=false,facing=down,recipe=smelting,tier=ultimate,type=fluid_tank]
mekanism:machineblock2[active=false,facing=down,recipe=smelting,tier=ultimate,type=fluidic_plenisher]
mekanism:machineblock2[active=false,facing=down,recipe=smelting,tier=ultimate,type=laser]
mekanism:machineblock2[active=false,facing=down,recipe=smelting,tier=ultimate,type=laser_amplifier]
mekanism:machineblock2[active=false,facing=down,recipe=smelting,tier=ultimate,type=laser_tractor_beam]
mekanism:machineblock2[active=false,facing=down,recipe=smelting,tier=creative,type=rotary_condensentrator]
mekanism:machineblock2[active=false,facing=down,recipe=smelting,tier=creative,type=chemical_oxidizer]
mekanism:machineblock2[active=false,facing=down,recipe=smelting,tier=creative,type=chemical_infuser]
mekanism:machineblock2[active=false,facing=down,recipe=smelting,tier=creative,type=chemical_injection_chamber]
mekanism:machineblock2[active=false,facing=down,recipe=smelting,tier=creative,type=electrolytic_separator]
mekanism:machineblock2[active=false,facing=down,recipe=smelting,tier=creative,type=precision_sawmill]
mekanism:machineblock2[active=false,facing=down,recipe=smelting,tier=creative,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=false,facing=down,recipe=smelting,tier=creative,type=chemical_washer]
mekanism:machineblock2[active=false,facing=down,recipe=smelting,tier=creative,type=chemical_crystallizer]
mekanism:machineblock2[active=false,facing=down,recipe=smelting,tier=creative,type=seismic_vibrator]
mekanism:machineblock2[active=false,facing=down,recipe=smelting,tier=creative,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=false,facing=down,recipe=smelting,tier=creative,type=fluid_tank]
mekanism:machineblock2[active=false,facing=down,recipe=smelting,tier=creative,type=fluidic_plenisher]
mekanism:machineblock2[active=false,facing=down,recipe=smelting,tier=creative,type=laser]
mekanism:machineblock2[active=false,facing=down,recipe=smelting,tier=creative,type=laser_amplifier]
mekanism:machineblock2[active=false,facing=down,recipe=smelting,tier=creative,type=laser_tractor_beam]
mekanism:machineblock2[active=false,facing=down,recipe=enriching,tier=basic,type=rotary_condensentrator]
mekanism:machineblock2[active=false,facing=down,recipe=enriching,tier=basic,type=chemical_oxidizer]
mekanism:machineblock2[active=false,facing=down,recipe=enriching,tier=basic,type=chemical_infuser]
mekanism:machineblock2[active=false,facing=down,recipe=enriching,tier=basic,type=chemical_injection_chamber]
mekanism:machineblock2[active=false,facing=down,recipe=enriching,tier=basic,type=electrolytic_separator]
mekanism:machineblock2[active=false,facing=down,recipe=enriching,tier=basic,type=precision_sawmill]
mekanism:machineblock2[active=false,facing=down,recipe=enriching,tier=basic,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=false,facing=down,recipe=enriching,tier=basic,type=chemical_washer]
mekanism:machineblock2[active=false,facing=down,recipe=enriching,tier=basic,type=chemical_crystallizer]
mekanism:machineblock2[active=false,facing=down,recipe=enriching,tier=basic,type=seismic_vibrator]
mekanism:machineblock2[active=false,facing=down,recipe=enriching,tier=basic,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=false,facing=down,recipe=enriching,tier=basic,type=fluid_tank]
mekanism:machineblock2[active=false,facing=down,recipe=enriching,tier=basic,type=fluidic_plenisher]
mekanism:machineblock2[active=false,facing=down,recipe=enriching,tier=basic,type=laser]
mekanism:machineblock2[active=false,facing=down,recipe=enriching,tier=basic,type=laser_amplifier]
mekanism:machineblock2[active=false,facing=down,recipe=enriching,tier=basic,type=laser_tractor_beam]
mekanism:machineblock2[active=false,facing=down,recipe=enriching,tier=advanced,type=rotary_condensentrator]
mekanism:machineblock2[active=false,facing=down,recipe=enriching,tier=advanced,type=chemical_oxidizer]
mekanism:machineblock2[active=false,facing=down,recipe=enriching,tier=advanced,type=chemical_infuser]
mekanism:machineblock2[active=false,facing=down,recipe=enriching,tier=advanced,type=chemical_injection_chamber]
mekanism:machineblock2[active=false,facing=down,recipe=enriching,tier=advanced,type=electrolytic_separator]
mekanism:machineblock2[active=false,facing=down,recipe=enriching,tier=advanced,type=precision_sawmill]
mekanism:machineblock2[active=false,facing=down,recipe=enriching,tier=advanced,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=false,facing=down,recipe=enriching,tier=advanced,type=chemical_washer]
mekanism:machineblock2[active=false,facing=down,recipe=enriching,tier=advanced,type=chemical_crystallizer]
mekanism:machineblock2[active=false,facing=down,recipe=enriching,tier=advanced,type=seismic_vibrator]
mekanism:machineblock2[active=false,facing=down,recipe=enriching,tier=advanced,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=false,facing=down,recipe=enriching,tier=advanced,type=fluid_tank]
mekanism:machineblock2[active=false,facing=down,recipe=enriching,tier=advanced,type=fluidic_plenisher]
mekanism:machineblock2[active=false,facing=down,recipe=enriching,tier=advanced,type=laser]
mekanism:machineblock2[active=false,facing=down,recipe=enriching,tier=advanced,type=laser_amplifier]
mekanism:machineblock2[active=false,facing=down,recipe=enriching,tier=advanced,type=laser_tractor_beam]
mekanism:machineblock2[active=false,facing=down,recipe=enriching,tier=elite,type=rotary_condensentrator]
mekanism:machineblock2[active=false,facing=down,recipe=enriching,tier=elite,type=chemical_oxidizer]
mekanism:machineblock2[active=false,facing=down,recipe=enriching,tier=elite,type=chemical_infuser]
mekanism:machineblock2[active=false,facing=down,recipe=enriching,tier=elite,type=chemical_injection_chamber]
mekanism:machineblock2[active=false,facing=down,recipe=enriching,tier=elite,type=electrolytic_separator]
mekanism:machineblock2[active=false,facing=down,recipe=enriching,tier=elite,type=precision_sawmill]
mekanism:machineblock2[active=false,facing=down,recipe=enriching,tier=elite,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=false,facing=down,recipe=enriching,tier=elite,type=chemical_washer]
mekanism:machineblock2[active=false,facing=down,recipe=enriching,tier=elite,type=chemical_crystallizer]
mekanism:machineblock2[active=false,facing=down,recipe=enriching,tier=elite,type=seismic_vibrator]
mekanism:machineblock2[active=false,facing=down,recipe=enriching,tier=elite,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=false,facing=down,recipe=enriching,tier=elite,type=fluid_tank]
mekanism:machineblock2[active=false,facing=down,recipe=enriching,tier=elite,type=fluidic_plenisher]
mekanism:machineblock2[active=false,facing=down,recipe=enriching,tier=elite,type=laser]
mekanism:machineblock2[active=false,facing=down,recipe=enriching,tier=elite,type=laser_amplifier]
mekanism:machineblock2[active=false,facing=down,recipe=enriching,tier=elite,type=laser_tractor_beam]
mekanism:machineblock2[active=false,facing=down,recipe=enriching,tier=ultimate,type=rotary_condensentrator]
mekanism:machineblock2[active=false,facing=down,recipe=enriching,tier=ultimate,type=chemical_oxidizer]
mekanism:machineblock2[active=false,facing=down,recipe=enriching,tier=ultimate,type=chemical_infuser]
mekanism:machineblock2[active=false,facing=down,recipe=enriching,tier=ultimate,type=chemical_injection_chamber]
mekanism:machineblock2[active=false,facing=down,recipe=enriching,tier=ultimate,type=electrolytic_separator]
mekanism:machineblock2[active=false,facing=down,recipe=enriching,tier=ultimate,type=precision_sawmill]
mekanism:machineblock2[active=false,facing=down,recipe=enriching,tier=ultimate,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=false,facing=down,recipe=enriching,tier=ultimate,type=chemical_washer]
mekanism:machineblock2[active=false,facing=down,recipe=enriching,tier=ultimate,type=chemical_crystallizer]
mekanism:machineblock2[active=false,facing=down,recipe=enriching,tier=ultimate,type=seismic_vibrator]
mekanism:machineblock2[active=false,facing=down,recipe=enriching,tier=ultimate,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=false,facing=down,recipe=enriching,tier=ultimate,type=fluid_tank]
mekanism:machineblock2[active=false,facing=down,recipe=enriching,tier=ultimate,type=fluidic_plenisher]
mekanism:machineblock2[active=false,facing=down,recipe=enriching,tier=ultimate,type=laser]
mekanism:machineblock2[active=false,facing=down,recipe=enriching,tier=ultimate,type=laser_amplifier]
mekanism:machineblock2[active=false,facing=down,recipe=enriching,tier=ultimate,type=laser_tractor_beam]
mekanism:machineblock2[active=false,facing=down,recipe=enriching,tier=creative,type=rotary_condensentrator]
mekanism:machineblock2[active=false,facing=down,recipe=enriching,tier=creative,type=chemical_oxidizer]
mekanism:machineblock2[active=false,facing=down,recipe=enriching,tier=creative,type=chemical_infuser]
mekanism:machineblock2[active=false,facing=down,recipe=enriching,tier=creative,type=chemical_injection_chamber]
mekanism:machineblock2[active=false,facing=down,recipe=enriching,tier=creative,type=electrolytic_separator]
mekanism:machineblock2[active=false,facing=down,recipe=enriching,tier=creative,type=precision_sawmill]
mekanism:machineblock2[active=false,facing=down,recipe=enriching,tier=creative,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=false,facing=down,recipe=enriching,tier=creative,type=chemical_washer]
mekanism:machineblock2[active=false,facing=down,recipe=enriching,tier=creative,type=chemical_crystallizer]
mekanism:machineblock2[active=false,facing=down,recipe=enriching,tier=creative,type=seismic_vibrator]
mekanism:machineblock2[active=false,facing=down,recipe=enriching,tier=creative,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=false,facing=down,recipe=enriching,tier=creative,type=fluid_tank]
mekanism:machineblock2[active=false,facing=down,recipe=enriching,tier=creative,type=fluidic_plenisher]
mekanism:machineblock2[active=false,facing=down,recipe=enriching,tier=creative,type=laser]
mekanism:machineblock2[active=false,facing=down,recipe=enriching,tier=creative,type=laser_amplifier]
mekanism:machineblock2[active=false,facing=down,recipe=enriching,tier=creative,type=laser_tractor_beam]
mekanism:machineblock2[active=false,facing=down,recipe=crushing,tier=basic,type=rotary_condensentrator]
mekanism:machineblock2[active=false,facing=down,recipe=crushing,tier=basic,type=chemical_oxidizer]
mekanism:machineblock2[active=false,facing=down,recipe=crushing,tier=basic,type=chemical_infuser]
mekanism:machineblock2[active=false,facing=down,recipe=crushing,tier=basic,type=chemical_injection_chamber]
mekanism:machineblock2[active=false,facing=down,recipe=crushing,tier=basic,type=electrolytic_separator]
mekanism:machineblock2[active=false,facing=down,recipe=crushing,tier=basic,type=precision_sawmill]
mekanism:machineblock2[active=false,facing=down,recipe=crushing,tier=basic,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=false,facing=down,recipe=crushing,tier=basic,type=chemical_washer]
mekanism:machineblock2[active=false,facing=down,recipe=crushing,tier=basic,type=chemical_crystallizer]
mekanism:machineblock2[active=false,facing=down,recipe=crushing,tier=basic,type=seismic_vibrator]
mekanism:machineblock2[active=false,facing=down,recipe=crushing,tier=basic,type=pressurized_reaction_chamber]
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mekanism:machineblock2[active=false,facing=down,recipe=crushing,tier=advanced,type=precision_sawmill]
mekanism:machineblock2[active=false,facing=down,recipe=crushing,tier=advanced,type=chemical_dissolution_chamber]
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mekanism:machineblock2[active=false,facing=down,recipe=crushing,tier=advanced,type=seismic_vibrator]
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mekanism:machineblock2[active=false,facing=down,recipe=crushing,tier=elite,type=seismic_vibrator]
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mekanism:machineblock2[active=false,facing=down,recipe=compressing,tier=basic,type=seismic_vibrator]
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mekanism:machineblock2[active=false,facing=down,recipe=purifying,tier=basic,type=precision_sawmill]
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mekanism:machineblock2[active=false,facing=down,recipe=injecting,tier=elite,type=chemical_crystallizer]
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mekanism:machineblock2[active=false,facing=down,recipe=injecting,tier=ultimate,type=chemical_infuser]
mekanism:machineblock2[active=false,facing=down,recipe=injecting,tier=ultimate,type=chemical_injection_chamber]
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mekanism:machineblock2[active=false,facing=down,recipe=injecting,tier=ultimate,type=chemical_dissolution_chamber]
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mekanism:machineblock2[active=false,facing=down,recipe=injecting,tier=ultimate,type=chemical_crystallizer]
mekanism:machineblock2[active=false,facing=down,recipe=injecting,tier=ultimate,type=seismic_vibrator]
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mekanism:machineblock2[active=false,facing=down,recipe=injecting,tier=creative,type=chemical_dissolution_chamber]
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mekanism:machineblock2[active=false,facing=down,recipe=injecting,tier=creative,type=chemical_crystallizer]
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mekanism:machineblock2[active=false,facing=down,recipe=infusing,tier=elite,type=laser_tractor_beam]
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mekanism:machineblock2[active=false,facing=down,recipe=infusing,tier=ultimate,type=chemical_oxidizer]
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mekanism:machineblock2[active=false,facing=down,recipe=infusing,tier=ultimate,type=chemical_injection_chamber]
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mekanism:machineblock2[active=false,facing=up,recipe=crushing,tier=advanced,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=false,facing=up,recipe=crushing,tier=advanced,type=fluid_tank]
mekanism:machineblock2[active=false,facing=up,recipe=crushing,tier=advanced,type=fluidic_plenisher]
mekanism:machineblock2[active=false,facing=up,recipe=crushing,tier=advanced,type=laser]
mekanism:machineblock2[active=false,facing=up,recipe=crushing,tier=advanced,type=laser_amplifier]
mekanism:machineblock2[active=false,facing=up,recipe=crushing,tier=advanced,type=laser_tractor_beam]
mekanism:machineblock2[active=false,facing=up,recipe=crushing,tier=elite,type=rotary_condensentrator]
mekanism:machineblock2[active=false,facing=up,recipe=crushing,tier=elite,type=chemical_oxidizer]
mekanism:machineblock2[active=false,facing=up,recipe=crushing,tier=elite,type=chemical_infuser]
mekanism:machineblock2[active=false,facing=up,recipe=crushing,tier=elite,type=chemical_injection_chamber]
mekanism:machineblock2[active=false,facing=up,recipe=crushing,tier=elite,type=electrolytic_separator]
mekanism:machineblock2[active=false,facing=up,recipe=crushing,tier=elite,type=precision_sawmill]
mekanism:machineblock2[active=false,facing=up,recipe=crushing,tier=elite,type=chemical_dissolution_chamber]
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mekanism:machineblock2[active=false,facing=up,recipe=crushing,tier=elite,type=chemical_crystallizer]
mekanism:machineblock2[active=false,facing=up,recipe=crushing,tier=elite,type=seismic_vibrator]
mekanism:machineblock2[active=false,facing=up,recipe=crushing,tier=elite,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=false,facing=up,recipe=crushing,tier=elite,type=fluid_tank]
mekanism:machineblock2[active=false,facing=up,recipe=crushing,tier=elite,type=fluidic_plenisher]
mekanism:machineblock2[active=false,facing=up,recipe=crushing,tier=elite,type=laser]
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mekanism:machineblock2[active=false,facing=up,recipe=crushing,tier=elite,type=laser_tractor_beam]
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mekanism:machineblock2[active=false,facing=up,recipe=crushing,tier=ultimate,type=chemical_oxidizer]
mekanism:machineblock2[active=false,facing=up,recipe=crushing,tier=ultimate,type=chemical_infuser]
mekanism:machineblock2[active=false,facing=up,recipe=crushing,tier=ultimate,type=chemical_injection_chamber]
mekanism:machineblock2[active=false,facing=up,recipe=crushing,tier=ultimate,type=electrolytic_separator]
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mekanism:machineblock2[active=false,facing=up,recipe=crushing,tier=ultimate,type=chemical_dissolution_chamber]
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mekanism:machineblock2[active=false,facing=up,recipe=crushing,tier=ultimate,type=chemical_crystallizer]
mekanism:machineblock2[active=false,facing=up,recipe=crushing,tier=ultimate,type=seismic_vibrator]
mekanism:machineblock2[active=false,facing=up,recipe=crushing,tier=ultimate,type=pressurized_reaction_chamber]
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mekanism:machineblock2[active=false,facing=up,recipe=crushing,tier=ultimate,type=laser_tractor_beam]
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mekanism:machineblock2[active=false,facing=up,recipe=crushing,tier=creative,type=laser_tractor_beam]
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mekanism:machineblock2[active=false,facing=up,recipe=compressing,tier=basic,type=chemical_oxidizer]
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mekanism:machineblock2[active=false,facing=up,recipe=compressing,tier=basic,type=chemical_dissolution_chamber]
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mekanism:machineblock2[active=false,facing=up,recipe=compressing,tier=basic,type=chemical_crystallizer]
mekanism:machineblock2[active=false,facing=up,recipe=compressing,tier=basic,type=seismic_vibrator]
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mekanism:machineblock2[active=false,facing=up,recipe=compressing,tier=advanced,type=chemical_dissolution_chamber]
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mekanism:machineblock2[active=false,facing=up,recipe=compressing,tier=advanced,type=seismic_vibrator]
mekanism:machineblock2[active=false,facing=up,recipe=compressing,tier=advanced,type=pressurized_reaction_chamber]
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mekanism:machineblock2[active=false,facing=up,recipe=compressing,tier=advanced,type=laser_amplifier]
mekanism:machineblock2[active=false,facing=up,recipe=compressing,tier=advanced,type=laser_tractor_beam]
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mekanism:machineblock2[active=false,facing=up,recipe=compressing,tier=elite,type=chemical_infuser]
mekanism:machineblock2[active=false,facing=up,recipe=compressing,tier=elite,type=chemical_injection_chamber]
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mekanism:machineblock2[active=false,facing=up,recipe=compressing,tier=elite,type=chemical_dissolution_chamber]
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mekanism:machineblock2[active=false,facing=up,recipe=compressing,tier=elite,type=chemical_crystallizer]
mekanism:machineblock2[active=false,facing=up,recipe=compressing,tier=elite,type=seismic_vibrator]
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mekanism:machineblock2[active=false,facing=up,recipe=compressing,tier=ultimate,type=chemical_dissolution_chamber]
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mekanism:machineblock2[active=false,facing=up,recipe=combining,tier=basic,type=chemical_crystallizer]
mekanism:machineblock2[active=false,facing=up,recipe=combining,tier=basic,type=seismic_vibrator]
mekanism:machineblock2[active=false,facing=up,recipe=combining,tier=basic,type=pressurized_reaction_chamber]
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mekanism:machineblock2[active=false,facing=up,recipe=combining,tier=advanced,type=chemical_dissolution_chamber]
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mekanism:machineblock2[active=false,facing=up,recipe=combining,tier=elite,type=chemical_crystallizer]
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mekanism:machineblock2[active=false,facing=up,recipe=purifying,tier=basic,type=chemical_injection_chamber]
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mekanism:machineblock2[active=false,facing=up,recipe=purifying,tier=basic,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=false,facing=up,recipe=purifying,tier=basic,type=chemical_washer]
mekanism:machineblock2[active=false,facing=up,recipe=purifying,tier=basic,type=chemical_crystallizer]
mekanism:machineblock2[active=false,facing=up,recipe=purifying,tier=basic,type=seismic_vibrator]
mekanism:machineblock2[active=false,facing=up,recipe=purifying,tier=basic,type=pressurized_reaction_chamber]
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mekanism:machineblock2[active=false,facing=up,recipe=purifying,tier=advanced,type=chemical_oxidizer]
mekanism:machineblock2[active=false,facing=up,recipe=purifying,tier=advanced,type=chemical_infuser]
mekanism:machineblock2[active=false,facing=up,recipe=purifying,tier=advanced,type=chemical_injection_chamber]
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mekanism:machineblock2[active=false,facing=up,recipe=purifying,tier=advanced,type=precision_sawmill]
mekanism:machineblock2[active=false,facing=up,recipe=purifying,tier=advanced,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=false,facing=up,recipe=purifying,tier=advanced,type=chemical_washer]
mekanism:machineblock2[active=false,facing=up,recipe=purifying,tier=advanced,type=chemical_crystallizer]
mekanism:machineblock2[active=false,facing=up,recipe=purifying,tier=advanced,type=seismic_vibrator]
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mekanism:machineblock2[active=false,facing=up,recipe=purifying,tier=advanced,type=laser_tractor_beam]
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mekanism:machineblock2[active=false,facing=up,recipe=purifying,tier=elite,type=chemical_injection_chamber]
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mekanism:machineblock2[active=false,facing=up,recipe=purifying,tier=elite,type=chemical_dissolution_chamber]
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mekanism:machineblock2[active=false,facing=up,recipe=purifying,tier=elite,type=chemical_crystallizer]
mekanism:machineblock2[active=false,facing=up,recipe=purifying,tier=elite,type=seismic_vibrator]
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mekanism:machineblock2[active=false,facing=up,recipe=purifying,tier=ultimate,type=chemical_crystallizer]
mekanism:machineblock2[active=false,facing=up,recipe=purifying,tier=ultimate,type=seismic_vibrator]
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mekanism:machineblock2[active=false,facing=up,recipe=purifying,tier=creative,type=laser_tractor_beam]
mekanism:machineblock2[active=false,facing=up,recipe=injecting,tier=basic,type=rotary_condensentrator]
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mekanism:machineblock2[active=false,facing=up,recipe=injecting,tier=basic,type=chemical_injection_chamber]
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mekanism:machineblock2[active=false,facing=up,recipe=injecting,tier=basic,type=chemical_dissolution_chamber]
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mekanism:machineblock2[active=false,facing=up,recipe=injecting,tier=basic,type=chemical_crystallizer]
mekanism:machineblock2[active=false,facing=up,recipe=injecting,tier=basic,type=seismic_vibrator]
mekanism:machineblock2[active=false,facing=up,recipe=injecting,tier=basic,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=false,facing=up,recipe=injecting,tier=basic,type=fluid_tank]
mekanism:machineblock2[active=false,facing=up,recipe=injecting,tier=basic,type=fluidic_plenisher]
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mekanism:machineblock2[active=false,facing=up,recipe=injecting,tier=basic,type=laser_amplifier]
mekanism:machineblock2[active=false,facing=up,recipe=injecting,tier=basic,type=laser_tractor_beam]
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mekanism:machineblock2[active=false,facing=up,recipe=injecting,tier=advanced,type=chemical_oxidizer]
mekanism:machineblock2[active=false,facing=up,recipe=injecting,tier=advanced,type=chemical_infuser]
mekanism:machineblock2[active=false,facing=up,recipe=injecting,tier=advanced,type=chemical_injection_chamber]
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mekanism:machineblock2[active=false,facing=up,recipe=injecting,tier=advanced,type=chemical_dissolution_chamber]
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mekanism:machineblock2[active=false,facing=up,recipe=injecting,tier=advanced,type=chemical_crystallizer]
mekanism:machineblock2[active=false,facing=up,recipe=injecting,tier=advanced,type=seismic_vibrator]
mekanism:machineblock2[active=false,facing=up,recipe=injecting,tier=advanced,type=pressurized_reaction_chamber]
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mekanism:machineblock2[active=false,facing=up,recipe=injecting,tier=advanced,type=laser_amplifier]
mekanism:machineblock2[active=false,facing=up,recipe=injecting,tier=advanced,type=laser_tractor_beam]
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mekanism:machineblock2[active=false,facing=up,recipe=injecting,tier=elite,type=chemical_infuser]
mekanism:machineblock2[active=false,facing=up,recipe=injecting,tier=elite,type=chemical_injection_chamber]
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mekanism:machineblock2[active=false,facing=up,recipe=injecting,tier=elite,type=chemical_dissolution_chamber]
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mekanism:machineblock2[active=false,facing=up,recipe=injecting,tier=elite,type=chemical_crystallizer]
mekanism:machineblock2[active=false,facing=up,recipe=injecting,tier=elite,type=seismic_vibrator]
mekanism:machineblock2[active=false,facing=up,recipe=injecting,tier=elite,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=false,facing=up,recipe=injecting,tier=elite,type=fluid_tank]
mekanism:machineblock2[active=false,facing=up,recipe=injecting,tier=elite,type=fluidic_plenisher]
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mekanism:machineblock2[active=false,facing=up,recipe=injecting,tier=elite,type=laser_amplifier]
mekanism:machineblock2[active=false,facing=up,recipe=injecting,tier=elite,type=laser_tractor_beam]
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mekanism:machineblock2[active=false,facing=up,recipe=injecting,tier=ultimate,type=chemical_infuser]
mekanism:machineblock2[active=false,facing=up,recipe=injecting,tier=ultimate,type=chemical_injection_chamber]
mekanism:machineblock2[active=false,facing=up,recipe=injecting,tier=ultimate,type=electrolytic_separator]
mekanism:machineblock2[active=false,facing=up,recipe=injecting,tier=ultimate,type=precision_sawmill]
mekanism:machineblock2[active=false,facing=up,recipe=injecting,tier=ultimate,type=chemical_dissolution_chamber]
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mekanism:machineblock2[active=false,facing=up,recipe=injecting,tier=ultimate,type=chemical_crystallizer]
mekanism:machineblock2[active=false,facing=up,recipe=injecting,tier=ultimate,type=seismic_vibrator]
mekanism:machineblock2[active=false,facing=up,recipe=injecting,tier=ultimate,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=false,facing=up,recipe=injecting,tier=ultimate,type=fluid_tank]
mekanism:machineblock2[active=false,facing=up,recipe=injecting,tier=ultimate,type=fluidic_plenisher]
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mekanism:machineblock2[active=false,facing=up,recipe=injecting,tier=ultimate,type=laser_amplifier]
mekanism:machineblock2[active=false,facing=up,recipe=injecting,tier=ultimate,type=laser_tractor_beam]
mekanism:machineblock2[active=false,facing=up,recipe=injecting,tier=creative,type=rotary_condensentrator]
mekanism:machineblock2[active=false,facing=up,recipe=injecting,tier=creative,type=chemical_oxidizer]
mekanism:machineblock2[active=false,facing=up,recipe=injecting,tier=creative,type=chemical_infuser]
mekanism:machineblock2[active=false,facing=up,recipe=injecting,tier=creative,type=chemical_injection_chamber]
mekanism:machineblock2[active=false,facing=up,recipe=injecting,tier=creative,type=electrolytic_separator]
mekanism:machineblock2[active=false,facing=up,recipe=injecting,tier=creative,type=precision_sawmill]
mekanism:machineblock2[active=false,facing=up,recipe=injecting,tier=creative,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=false,facing=up,recipe=injecting,tier=creative,type=chemical_washer]
mekanism:machineblock2[active=false,facing=up,recipe=injecting,tier=creative,type=chemical_crystallizer]
mekanism:machineblock2[active=false,facing=up,recipe=injecting,tier=creative,type=seismic_vibrator]
mekanism:machineblock2[active=false,facing=up,recipe=injecting,tier=creative,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=false,facing=up,recipe=injecting,tier=creative,type=fluid_tank]
mekanism:machineblock2[active=false,facing=up,recipe=injecting,tier=creative,type=fluidic_plenisher]
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mekanism:machineblock2[active=false,facing=up,recipe=injecting,tier=creative,type=laser_amplifier]
mekanism:machineblock2[active=false,facing=up,recipe=injecting,tier=creative,type=laser_tractor_beam]
mekanism:machineblock2[active=false,facing=up,recipe=infusing,tier=basic,type=rotary_condensentrator]
mekanism:machineblock2[active=false,facing=up,recipe=infusing,tier=basic,type=chemical_oxidizer]
mekanism:machineblock2[active=false,facing=up,recipe=infusing,tier=basic,type=chemical_infuser]
mekanism:machineblock2[active=false,facing=up,recipe=infusing,tier=basic,type=chemical_injection_chamber]
mekanism:machineblock2[active=false,facing=up,recipe=infusing,tier=basic,type=electrolytic_separator]
mekanism:machineblock2[active=false,facing=up,recipe=infusing,tier=basic,type=precision_sawmill]
mekanism:machineblock2[active=false,facing=up,recipe=infusing,tier=basic,type=chemical_dissolution_chamber]
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mekanism:machineblock2[active=false,facing=up,recipe=infusing,tier=basic,type=chemical_crystallizer]
mekanism:machineblock2[active=false,facing=up,recipe=infusing,tier=basic,type=seismic_vibrator]
mekanism:machineblock2[active=false,facing=up,recipe=infusing,tier=basic,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=false,facing=up,recipe=infusing,tier=basic,type=fluid_tank]
mekanism:machineblock2[active=false,facing=up,recipe=infusing,tier=basic,type=fluidic_plenisher]
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mekanism:machineblock2[active=false,facing=up,recipe=infusing,tier=basic,type=laser_amplifier]
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mekanism:machineblock2[active=false,facing=up,recipe=infusing,tier=advanced,type=chemical_oxidizer]
mekanism:machineblock2[active=false,facing=up,recipe=infusing,tier=advanced,type=chemical_infuser]
mekanism:machineblock2[active=false,facing=up,recipe=infusing,tier=advanced,type=chemical_injection_chamber]
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mekanism:machineblock2[active=false,facing=up,recipe=infusing,tier=advanced,type=chemical_dissolution_chamber]
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mekanism:machineblock2[active=false,facing=up,recipe=infusing,tier=advanced,type=chemical_crystallizer]
mekanism:machineblock2[active=false,facing=up,recipe=infusing,tier=advanced,type=seismic_vibrator]
mekanism:machineblock2[active=false,facing=up,recipe=infusing,tier=advanced,type=pressurized_reaction_chamber]
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mekanism:machineblock2[active=false,facing=up,recipe=infusing,tier=advanced,type=fluidic_plenisher]
mekanism:machineblock2[active=false,facing=up,recipe=infusing,tier=advanced,type=laser]
mekanism:machineblock2[active=false,facing=up,recipe=infusing,tier=advanced,type=laser_amplifier]
mekanism:machineblock2[active=false,facing=up,recipe=infusing,tier=advanced,type=laser_tractor_beam]
mekanism:machineblock2[active=false,facing=up,recipe=infusing,tier=elite,type=rotary_condensentrator]
mekanism:machineblock2[active=false,facing=up,recipe=infusing,tier=elite,type=chemical_oxidizer]
mekanism:machineblock2[active=false,facing=up,recipe=infusing,tier=elite,type=chemical_infuser]
mekanism:machineblock2[active=false,facing=up,recipe=infusing,tier=elite,type=chemical_injection_chamber]
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mekanism:machineblock2[active=false,facing=up,recipe=infusing,tier=elite,type=precision_sawmill]
mekanism:machineblock2[active=false,facing=up,recipe=infusing,tier=elite,type=chemical_dissolution_chamber]
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mekanism:machineblock2[active=false,facing=up,recipe=infusing,tier=elite,type=chemical_crystallizer]
mekanism:machineblock2[active=false,facing=up,recipe=infusing,tier=elite,type=seismic_vibrator]
mekanism:machineblock2[active=false,facing=up,recipe=infusing,tier=elite,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=false,facing=up,recipe=infusing,tier=elite,type=fluid_tank]
mekanism:machineblock2[active=false,facing=up,recipe=infusing,tier=elite,type=fluidic_plenisher]
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mekanism:machineblock2[active=false,facing=up,recipe=infusing,tier=elite,type=laser_amplifier]
mekanism:machineblock2[active=false,facing=up,recipe=infusing,tier=elite,type=laser_tractor_beam]
mekanism:machineblock2[active=false,facing=up,recipe=infusing,tier=ultimate,type=rotary_condensentrator]
mekanism:machineblock2[active=false,facing=up,recipe=infusing,tier=ultimate,type=chemical_oxidizer]
mekanism:machineblock2[active=false,facing=up,recipe=infusing,tier=ultimate,type=chemical_infuser]
mekanism:machineblock2[active=false,facing=up,recipe=infusing,tier=ultimate,type=chemical_injection_chamber]
mekanism:machineblock2[active=false,facing=up,recipe=infusing,tier=ultimate,type=electrolytic_separator]
mekanism:machineblock2[active=false,facing=up,recipe=infusing,tier=ultimate,type=precision_sawmill]
mekanism:machineblock2[active=false,facing=up,recipe=infusing,tier=ultimate,type=chemical_dissolution_chamber]
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mekanism:machineblock2[active=false,facing=up,recipe=infusing,tier=ultimate,type=chemical_crystallizer]
mekanism:machineblock2[active=false,facing=up,recipe=infusing,tier=ultimate,type=seismic_vibrator]
mekanism:machineblock2[active=false,facing=up,recipe=infusing,tier=ultimate,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=false,facing=up,recipe=infusing,tier=ultimate,type=fluid_tank]
mekanism:machineblock2[active=false,facing=up,recipe=infusing,tier=ultimate,type=fluidic_plenisher]
mekanism:machineblock2[active=false,facing=up,recipe=infusing,tier=ultimate,type=laser]
mekanism:machineblock2[active=false,facing=up,recipe=infusing,tier=ultimate,type=laser_amplifier]
mekanism:machineblock2[active=false,facing=up,recipe=infusing,tier=ultimate,type=laser_tractor_beam]
mekanism:machineblock2[active=false,facing=up,recipe=infusing,tier=creative,type=rotary_condensentrator]
mekanism:machineblock2[active=false,facing=up,recipe=infusing,tier=creative,type=chemical_oxidizer]
mekanism:machineblock2[active=false,facing=up,recipe=infusing,tier=creative,type=chemical_infuser]
mekanism:machineblock2[active=false,facing=up,recipe=infusing,tier=creative,type=chemical_injection_chamber]
mekanism:machineblock2[active=false,facing=up,recipe=infusing,tier=creative,type=electrolytic_separator]
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mekanism:machineblock2[active=false,facing=up,recipe=infusing,tier=creative,type=chemical_crystallizer]
mekanism:machineblock2[active=false,facing=up,recipe=infusing,tier=creative,type=seismic_vibrator]
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mekanism:machineblock2[active=false,facing=up,recipe=infusing,tier=creative,type=laser_tractor_beam]
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mekanism:machineblock2[active=false,facing=north,recipe=smelting,tier=basic,type=chemical_crystallizer]
mekanism:machineblock2[active=false,facing=north,recipe=smelting,tier=basic,type=seismic_vibrator]
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mekanism:machineblock2[active=false,facing=north,recipe=smelting,tier=elite,type=seismic_vibrator]
mekanism:machineblock2[active=false,facing=north,recipe=smelting,tier=elite,type=pressurized_reaction_chamber]
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mekanism:machineblock2[active=false,facing=north,recipe=smelting,tier=creative,type=chemical_crystallizer]
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mekanism:machineblock2[active=false,facing=north,recipe=enriching,tier=elite,type=chemical_crystallizer]
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mekanism:machineblock2[active=false,facing=north,recipe=enriching,tier=elite,type=pressurized_reaction_chamber]
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mekanism:machineblock2[active=false,facing=north,recipe=enriching,tier=ultimate,type=chemical_injection_chamber]
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mekanism:machineblock2[active=false,facing=north,recipe=enriching,tier=ultimate,type=chemical_crystallizer]
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mekanism:machineblock2[active=false,facing=north,recipe=enriching,tier=creative,type=chemical_injection_chamber]
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mekanism:machineblock2[active=false,facing=north,recipe=enriching,tier=creative,type=laser_tractor_beam]
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mekanism:machineblock2[active=false,facing=north,recipe=crushing,tier=basic,type=chemical_infuser]
mekanism:machineblock2[active=false,facing=north,recipe=crushing,tier=basic,type=chemical_injection_chamber]
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mekanism:machineblock2[active=false,facing=north,recipe=crushing,tier=basic,type=chemical_crystallizer]
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mekanism:machineblock2[active=false,facing=north,recipe=crushing,tier=basic,type=pressurized_reaction_chamber]
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mekanism:machineblock2[active=false,facing=north,recipe=crushing,tier=advanced,type=chemical_infuser]
mekanism:machineblock2[active=false,facing=north,recipe=crushing,tier=advanced,type=chemical_injection_chamber]
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mekanism:machineblock2[active=false,facing=north,recipe=crushing,tier=advanced,type=precision_sawmill]
mekanism:machineblock2[active=false,facing=north,recipe=crushing,tier=advanced,type=chemical_dissolution_chamber]
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mekanism:machineblock2[active=false,facing=north,recipe=crushing,tier=advanced,type=chemical_crystallizer]
mekanism:machineblock2[active=false,facing=north,recipe=crushing,tier=advanced,type=seismic_vibrator]
mekanism:machineblock2[active=false,facing=north,recipe=crushing,tier=advanced,type=pressurized_reaction_chamber]
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mekanism:machineblock2[active=false,facing=north,recipe=crushing,tier=advanced,type=fluidic_plenisher]
mekanism:machineblock2[active=false,facing=north,recipe=crushing,tier=advanced,type=laser]
mekanism:machineblock2[active=false,facing=north,recipe=crushing,tier=advanced,type=laser_amplifier]
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mekanism:machineblock2[active=false,facing=north,recipe=crushing,tier=elite,type=chemical_oxidizer]
mekanism:machineblock2[active=false,facing=north,recipe=crushing,tier=elite,type=chemical_infuser]
mekanism:machineblock2[active=false,facing=north,recipe=crushing,tier=elite,type=chemical_injection_chamber]
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mekanism:machineblock2[active=false,facing=north,recipe=crushing,tier=elite,type=precision_sawmill]
mekanism:machineblock2[active=false,facing=north,recipe=crushing,tier=elite,type=chemical_dissolution_chamber]
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mekanism:machineblock2[active=false,facing=north,recipe=crushing,tier=elite,type=chemical_crystallizer]
mekanism:machineblock2[active=false,facing=north,recipe=crushing,tier=elite,type=seismic_vibrator]
mekanism:machineblock2[active=false,facing=north,recipe=crushing,tier=elite,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=false,facing=north,recipe=crushing,tier=elite,type=fluid_tank]
mekanism:machineblock2[active=false,facing=north,recipe=crushing,tier=elite,type=fluidic_plenisher]
mekanism:machineblock2[active=false,facing=north,recipe=crushing,tier=elite,type=laser]
mekanism:machineblock2[active=false,facing=north,recipe=crushing,tier=elite,type=laser_amplifier]
mekanism:machineblock2[active=false,facing=north,recipe=crushing,tier=elite,type=laser_tractor_beam]
mekanism:machineblock2[active=false,facing=north,recipe=crushing,tier=ultimate,type=rotary_condensentrator]
mekanism:machineblock2[active=false,facing=north,recipe=crushing,tier=ultimate,type=chemical_oxidizer]
mekanism:machineblock2[active=false,facing=north,recipe=crushing,tier=ultimate,type=chemical_infuser]
mekanism:machineblock2[active=false,facing=north,recipe=crushing,tier=ultimate,type=chemical_injection_chamber]
mekanism:machineblock2[active=false,facing=north,recipe=crushing,tier=ultimate,type=electrolytic_separator]
mekanism:machineblock2[active=false,facing=north,recipe=crushing,tier=ultimate,type=precision_sawmill]
mekanism:machineblock2[active=false,facing=north,recipe=crushing,tier=ultimate,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=false,facing=north,recipe=crushing,tier=ultimate,type=chemical_washer]
mekanism:machineblock2[active=false,facing=north,recipe=crushing,tier=ultimate,type=chemical_crystallizer]
mekanism:machineblock2[active=false,facing=north,recipe=crushing,tier=ultimate,type=seismic_vibrator]
mekanism:machineblock2[active=false,facing=north,recipe=crushing,tier=ultimate,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=false,facing=north,recipe=crushing,tier=ultimate,type=fluid_tank]
mekanism:machineblock2[active=false,facing=north,recipe=crushing,tier=ultimate,type=fluidic_plenisher]
mekanism:machineblock2[active=false,facing=north,recipe=crushing,tier=ultimate,type=laser]
mekanism:machineblock2[active=false,facing=north,recipe=crushing,tier=ultimate,type=laser_amplifier]
mekanism:machineblock2[active=false,facing=north,recipe=crushing,tier=ultimate,type=laser_tractor_beam]
mekanism:machineblock2[active=false,facing=north,recipe=crushing,tier=creative,type=rotary_condensentrator]
mekanism:machineblock2[active=false,facing=north,recipe=crushing,tier=creative,type=chemical_oxidizer]
mekanism:machineblock2[active=false,facing=north,recipe=crushing,tier=creative,type=chemical_infuser]
mekanism:machineblock2[active=false,facing=north,recipe=crushing,tier=creative,type=chemical_injection_chamber]
mekanism:machineblock2[active=false,facing=north,recipe=crushing,tier=creative,type=electrolytic_separator]
mekanism:machineblock2[active=false,facing=north,recipe=crushing,tier=creative,type=precision_sawmill]
mekanism:machineblock2[active=false,facing=north,recipe=crushing,tier=creative,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=false,facing=north,recipe=crushing,tier=creative,type=chemical_washer]
mekanism:machineblock2[active=false,facing=north,recipe=crushing,tier=creative,type=chemical_crystallizer]
mekanism:machineblock2[active=false,facing=north,recipe=crushing,tier=creative,type=seismic_vibrator]
mekanism:machineblock2[active=false,facing=north,recipe=crushing,tier=creative,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=false,facing=north,recipe=crushing,tier=creative,type=fluid_tank]
mekanism:machineblock2[active=false,facing=north,recipe=crushing,tier=creative,type=fluidic_plenisher]
mekanism:machineblock2[active=false,facing=north,recipe=crushing,tier=creative,type=laser]
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mekanism:machineblock2[active=false,facing=north,recipe=crushing,tier=creative,type=laser_tractor_beam]
mekanism:machineblock2[active=false,facing=north,recipe=compressing,tier=basic,type=rotary_condensentrator]
mekanism:machineblock2[active=false,facing=north,recipe=compressing,tier=basic,type=chemical_oxidizer]
mekanism:machineblock2[active=false,facing=north,recipe=compressing,tier=basic,type=chemical_infuser]
mekanism:machineblock2[active=false,facing=north,recipe=compressing,tier=basic,type=chemical_injection_chamber]
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mekanism:machineblock2[active=false,facing=north,recipe=compressing,tier=basic,type=precision_sawmill]
mekanism:machineblock2[active=false,facing=north,recipe=compressing,tier=basic,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=false,facing=north,recipe=compressing,tier=basic,type=chemical_washer]
mekanism:machineblock2[active=false,facing=north,recipe=compressing,tier=basic,type=chemical_crystallizer]
mekanism:machineblock2[active=false,facing=north,recipe=compressing,tier=basic,type=seismic_vibrator]
mekanism:machineblock2[active=false,facing=north,recipe=compressing,tier=basic,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=false,facing=north,recipe=compressing,tier=basic,type=fluid_tank]
mekanism:machineblock2[active=false,facing=north,recipe=compressing,tier=basic,type=fluidic_plenisher]
mekanism:machineblock2[active=false,facing=north,recipe=compressing,tier=basic,type=laser]
mekanism:machineblock2[active=false,facing=north,recipe=compressing,tier=basic,type=laser_amplifier]
mekanism:machineblock2[active=false,facing=north,recipe=compressing,tier=basic,type=laser_tractor_beam]
mekanism:machineblock2[active=false,facing=north,recipe=compressing,tier=advanced,type=rotary_condensentrator]
mekanism:machineblock2[active=false,facing=north,recipe=compressing,tier=advanced,type=chemical_oxidizer]
mekanism:machineblock2[active=false,facing=north,recipe=compressing,tier=advanced,type=chemical_infuser]
mekanism:machineblock2[active=false,facing=north,recipe=compressing,tier=advanced,type=chemical_injection_chamber]
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mekanism:machineblock2[active=false,facing=north,recipe=compressing,tier=advanced,type=precision_sawmill]
mekanism:machineblock2[active=false,facing=north,recipe=compressing,tier=advanced,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=false,facing=north,recipe=compressing,tier=advanced,type=chemical_washer]
mekanism:machineblock2[active=false,facing=north,recipe=compressing,tier=advanced,type=chemical_crystallizer]
mekanism:machineblock2[active=false,facing=north,recipe=compressing,tier=advanced,type=seismic_vibrator]
mekanism:machineblock2[active=false,facing=north,recipe=compressing,tier=advanced,type=pressurized_reaction_chamber]
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mekanism:machineblock2[active=false,facing=north,recipe=compressing,tier=advanced,type=laser_amplifier]
mekanism:machineblock2[active=false,facing=north,recipe=compressing,tier=advanced,type=laser_tractor_beam]
mekanism:machineblock2[active=false,facing=north,recipe=compressing,tier=elite,type=rotary_condensentrator]
mekanism:machineblock2[active=false,facing=north,recipe=compressing,tier=elite,type=chemical_oxidizer]
mekanism:machineblock2[active=false,facing=north,recipe=compressing,tier=elite,type=chemical_infuser]
mekanism:machineblock2[active=false,facing=north,recipe=compressing,tier=elite,type=chemical_injection_chamber]
mekanism:machineblock2[active=false,facing=north,recipe=compressing,tier=elite,type=electrolytic_separator]
mekanism:machineblock2[active=false,facing=north,recipe=compressing,tier=elite,type=precision_sawmill]
mekanism:machineblock2[active=false,facing=north,recipe=compressing,tier=elite,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=false,facing=north,recipe=compressing,tier=elite,type=chemical_washer]
mekanism:machineblock2[active=false,facing=north,recipe=compressing,tier=elite,type=chemical_crystallizer]
mekanism:machineblock2[active=false,facing=north,recipe=compressing,tier=elite,type=seismic_vibrator]
mekanism:machineblock2[active=false,facing=north,recipe=compressing,tier=elite,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=false,facing=north,recipe=compressing,tier=elite,type=fluid_tank]
mekanism:machineblock2[active=false,facing=north,recipe=compressing,tier=elite,type=fluidic_plenisher]
mekanism:machineblock2[active=false,facing=north,recipe=compressing,tier=elite,type=laser]
mekanism:machineblock2[active=false,facing=north,recipe=compressing,tier=elite,type=laser_amplifier]
mekanism:machineblock2[active=false,facing=north,recipe=compressing,tier=elite,type=laser_tractor_beam]
mekanism:machineblock2[active=false,facing=north,recipe=compressing,tier=ultimate,type=rotary_condensentrator]
mekanism:machineblock2[active=false,facing=north,recipe=compressing,tier=ultimate,type=chemical_oxidizer]
mekanism:machineblock2[active=false,facing=north,recipe=compressing,tier=ultimate,type=chemical_infuser]
mekanism:machineblock2[active=false,facing=north,recipe=compressing,tier=ultimate,type=chemical_injection_chamber]
mekanism:machineblock2[active=false,facing=north,recipe=compressing,tier=ultimate,type=electrolytic_separator]
mekanism:machineblock2[active=false,facing=north,recipe=compressing,tier=ultimate,type=precision_sawmill]
mekanism:machineblock2[active=false,facing=north,recipe=compressing,tier=ultimate,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=false,facing=north,recipe=compressing,tier=ultimate,type=chemical_washer]
mekanism:machineblock2[active=false,facing=north,recipe=compressing,tier=ultimate,type=chemical_crystallizer]
mekanism:machineblock2[active=false,facing=north,recipe=compressing,tier=ultimate,type=seismic_vibrator]
mekanism:machineblock2[active=false,facing=north,recipe=compressing,tier=ultimate,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=false,facing=north,recipe=compressing,tier=ultimate,type=fluid_tank]
mekanism:machineblock2[active=false,facing=north,recipe=compressing,tier=ultimate,type=fluidic_plenisher]
mekanism:machineblock2[active=false,facing=north,recipe=compressing,tier=ultimate,type=laser]
mekanism:machineblock2[active=false,facing=north,recipe=compressing,tier=ultimate,type=laser_amplifier]
mekanism:machineblock2[active=false,facing=north,recipe=compressing,tier=ultimate,type=laser_tractor_beam]
mekanism:machineblock2[active=false,facing=north,recipe=compressing,tier=creative,type=rotary_condensentrator]
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mekanism:machineblock2[active=false,facing=north,recipe=compressing,tier=creative,type=chemical_injection_chamber]
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mekanism:machineblock2[active=false,facing=north,recipe=compressing,tier=creative,type=precision_sawmill]
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mekanism:machineblock2[active=false,facing=north,recipe=compressing,tier=creative,type=chemical_crystallizer]
mekanism:machineblock2[active=false,facing=north,recipe=compressing,tier=creative,type=seismic_vibrator]
mekanism:machineblock2[active=false,facing=north,recipe=compressing,tier=creative,type=pressurized_reaction_chamber]
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mekanism:machineblock2[active=false,facing=north,recipe=compressing,tier=creative,type=laser_tractor_beam]
mekanism:machineblock2[active=false,facing=north,recipe=combining,tier=basic,type=rotary_condensentrator]
mekanism:machineblock2[active=false,facing=north,recipe=combining,tier=basic,type=chemical_oxidizer]
mekanism:machineblock2[active=false,facing=north,recipe=combining,tier=basic,type=chemical_infuser]
mekanism:machineblock2[active=false,facing=north,recipe=combining,tier=basic,type=chemical_injection_chamber]
mekanism:machineblock2[active=false,facing=north,recipe=combining,tier=basic,type=electrolytic_separator]
mekanism:machineblock2[active=false,facing=north,recipe=combining,tier=basic,type=precision_sawmill]
mekanism:machineblock2[active=false,facing=north,recipe=combining,tier=basic,type=chemical_dissolution_chamber]
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mekanism:machineblock2[active=false,facing=north,recipe=combining,tier=basic,type=chemical_crystallizer]
mekanism:machineblock2[active=false,facing=north,recipe=combining,tier=basic,type=seismic_vibrator]
mekanism:machineblock2[active=false,facing=north,recipe=combining,tier=basic,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=false,facing=north,recipe=combining,tier=basic,type=fluid_tank]
mekanism:machineblock2[active=false,facing=north,recipe=combining,tier=basic,type=fluidic_plenisher]
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mekanism:machineblock2[active=false,facing=north,recipe=combining,tier=basic,type=laser_amplifier]
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mekanism:machineblock2[active=false,facing=north,recipe=combining,tier=advanced,type=chemical_oxidizer]
mekanism:machineblock2[active=false,facing=north,recipe=combining,tier=advanced,type=chemical_infuser]
mekanism:machineblock2[active=false,facing=north,recipe=combining,tier=advanced,type=chemical_injection_chamber]
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mekanism:machineblock2[active=false,facing=north,recipe=combining,tier=advanced,type=precision_sawmill]
mekanism:machineblock2[active=false,facing=north,recipe=combining,tier=advanced,type=chemical_dissolution_chamber]
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mekanism:machineblock2[active=false,facing=north,recipe=combining,tier=advanced,type=chemical_crystallizer]
mekanism:machineblock2[active=false,facing=north,recipe=combining,tier=advanced,type=seismic_vibrator]
mekanism:machineblock2[active=false,facing=north,recipe=combining,tier=advanced,type=pressurized_reaction_chamber]
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mekanism:machineblock2[active=false,facing=north,recipe=combining,tier=advanced,type=fluidic_plenisher]
mekanism:machineblock2[active=false,facing=north,recipe=combining,tier=advanced,type=laser]
mekanism:machineblock2[active=false,facing=north,recipe=combining,tier=advanced,type=laser_amplifier]
mekanism:machineblock2[active=false,facing=north,recipe=combining,tier=advanced,type=laser_tractor_beam]
mekanism:machineblock2[active=false,facing=north,recipe=combining,tier=elite,type=rotary_condensentrator]
mekanism:machineblock2[active=false,facing=north,recipe=combining,tier=elite,type=chemical_oxidizer]
mekanism:machineblock2[active=false,facing=north,recipe=combining,tier=elite,type=chemical_infuser]
mekanism:machineblock2[active=false,facing=north,recipe=combining,tier=elite,type=chemical_injection_chamber]
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mekanism:machineblock2[active=false,facing=north,recipe=combining,tier=elite,type=precision_sawmill]
mekanism:machineblock2[active=false,facing=north,recipe=combining,tier=elite,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=false,facing=north,recipe=combining,tier=elite,type=chemical_washer]
mekanism:machineblock2[active=false,facing=north,recipe=combining,tier=elite,type=chemical_crystallizer]
mekanism:machineblock2[active=false,facing=north,recipe=combining,tier=elite,type=seismic_vibrator]
mekanism:machineblock2[active=false,facing=north,recipe=combining,tier=elite,type=pressurized_reaction_chamber]
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mekanism:machineblock2[active=false,facing=north,recipe=combining,tier=elite,type=fluidic_plenisher]
mekanism:machineblock2[active=false,facing=north,recipe=combining,tier=elite,type=laser]
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mekanism:machineblock2[active=false,facing=north,recipe=combining,tier=ultimate,type=chemical_oxidizer]
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mekanism:machineblock2[active=false,facing=north,recipe=combining,tier=ultimate,type=precision_sawmill]
mekanism:machineblock2[active=false,facing=north,recipe=combining,tier=ultimate,type=chemical_dissolution_chamber]
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mekanism:machineblock2[active=false,facing=north,recipe=combining,tier=ultimate,type=chemical_crystallizer]
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mekanism:machineblock2[active=false,facing=north,recipe=combining,tier=ultimate,type=pressurized_reaction_chamber]
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mekanism:machineblock2[active=false,facing=north,recipe=combining,tier=creative,type=chemical_crystallizer]
mekanism:machineblock2[active=false,facing=north,recipe=combining,tier=creative,type=seismic_vibrator]
mekanism:machineblock2[active=false,facing=north,recipe=combining,tier=creative,type=pressurized_reaction_chamber]
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mekanism:machineblock2[active=false,facing=north,recipe=combining,tier=creative,type=laser_tractor_beam]
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mekanism:machineblock2[active=false,facing=north,recipe=purifying,tier=basic,type=chemical_oxidizer]
mekanism:machineblock2[active=false,facing=north,recipe=purifying,tier=basic,type=chemical_infuser]
mekanism:machineblock2[active=false,facing=north,recipe=purifying,tier=basic,type=chemical_injection_chamber]
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mekanism:machineblock2[active=false,facing=north,recipe=purifying,tier=basic,type=precision_sawmill]
mekanism:machineblock2[active=false,facing=north,recipe=purifying,tier=basic,type=chemical_dissolution_chamber]
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mekanism:machineblock2[active=false,facing=north,recipe=purifying,tier=basic,type=chemical_crystallizer]
mekanism:machineblock2[active=false,facing=north,recipe=purifying,tier=basic,type=seismic_vibrator]
mekanism:machineblock2[active=false,facing=north,recipe=purifying,tier=basic,type=pressurized_reaction_chamber]
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mekanism:machineblock2[active=false,facing=north,recipe=purifying,tier=basic,type=fluidic_plenisher]
mekanism:machineblock2[active=false,facing=north,recipe=purifying,tier=basic,type=laser]
mekanism:machineblock2[active=false,facing=north,recipe=purifying,tier=basic,type=laser_amplifier]
mekanism:machineblock2[active=false,facing=north,recipe=purifying,tier=basic,type=laser_tractor_beam]
mekanism:machineblock2[active=false,facing=north,recipe=purifying,tier=advanced,type=rotary_condensentrator]
mekanism:machineblock2[active=false,facing=north,recipe=purifying,tier=advanced,type=chemical_oxidizer]
mekanism:machineblock2[active=false,facing=north,recipe=purifying,tier=advanced,type=chemical_infuser]
mekanism:machineblock2[active=false,facing=north,recipe=purifying,tier=advanced,type=chemical_injection_chamber]
mekanism:machineblock2[active=false,facing=north,recipe=purifying,tier=advanced,type=electrolytic_separator]
mekanism:machineblock2[active=false,facing=north,recipe=purifying,tier=advanced,type=precision_sawmill]
mekanism:machineblock2[active=false,facing=north,recipe=purifying,tier=advanced,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=false,facing=north,recipe=purifying,tier=advanced,type=chemical_washer]
mekanism:machineblock2[active=false,facing=north,recipe=purifying,tier=advanced,type=chemical_crystallizer]
mekanism:machineblock2[active=false,facing=north,recipe=purifying,tier=advanced,type=seismic_vibrator]
mekanism:machineblock2[active=false,facing=north,recipe=purifying,tier=advanced,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=false,facing=north,recipe=purifying,tier=advanced,type=fluid_tank]
mekanism:machineblock2[active=false,facing=north,recipe=purifying,tier=advanced,type=fluidic_plenisher]
mekanism:machineblock2[active=false,facing=north,recipe=purifying,tier=advanced,type=laser]
mekanism:machineblock2[active=false,facing=north,recipe=purifying,tier=advanced,type=laser_amplifier]
mekanism:machineblock2[active=false,facing=north,recipe=purifying,tier=advanced,type=laser_tractor_beam]
mekanism:machineblock2[active=false,facing=north,recipe=purifying,tier=elite,type=rotary_condensentrator]
mekanism:machineblock2[active=false,facing=north,recipe=purifying,tier=elite,type=chemical_oxidizer]
mekanism:machineblock2[active=false,facing=north,recipe=purifying,tier=elite,type=chemical_infuser]
mekanism:machineblock2[active=false,facing=north,recipe=purifying,tier=elite,type=chemical_injection_chamber]
mekanism:machineblock2[active=false,facing=north,recipe=purifying,tier=elite,type=electrolytic_separator]
mekanism:machineblock2[active=false,facing=north,recipe=purifying,tier=elite,type=precision_sawmill]
mekanism:machineblock2[active=false,facing=north,recipe=purifying,tier=elite,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=false,facing=north,recipe=purifying,tier=elite,type=chemical_washer]
mekanism:machineblock2[active=false,facing=north,recipe=purifying,tier=elite,type=chemical_crystallizer]
mekanism:machineblock2[active=false,facing=north,recipe=purifying,tier=elite,type=seismic_vibrator]
mekanism:machineblock2[active=false,facing=north,recipe=purifying,tier=elite,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=false,facing=north,recipe=purifying,tier=elite,type=fluid_tank]
mekanism:machineblock2[active=false,facing=north,recipe=purifying,tier=elite,type=fluidic_plenisher]
mekanism:machineblock2[active=false,facing=north,recipe=purifying,tier=elite,type=laser]
mekanism:machineblock2[active=false,facing=north,recipe=purifying,tier=elite,type=laser_amplifier]
mekanism:machineblock2[active=false,facing=north,recipe=purifying,tier=elite,type=laser_tractor_beam]
mekanism:machineblock2[active=false,facing=north,recipe=purifying,tier=ultimate,type=rotary_condensentrator]
mekanism:machineblock2[active=false,facing=north,recipe=purifying,tier=ultimate,type=chemical_oxidizer]
mekanism:machineblock2[active=false,facing=north,recipe=purifying,tier=ultimate,type=chemical_infuser]
mekanism:machineblock2[active=false,facing=north,recipe=purifying,tier=ultimate,type=chemical_injection_chamber]
mekanism:machineblock2[active=false,facing=north,recipe=purifying,tier=ultimate,type=electrolytic_separator]
mekanism:machineblock2[active=false,facing=north,recipe=purifying,tier=ultimate,type=precision_sawmill]
mekanism:machineblock2[active=false,facing=north,recipe=purifying,tier=ultimate,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=false,facing=north,recipe=purifying,tier=ultimate,type=chemical_washer]
mekanism:machineblock2[active=false,facing=north,recipe=purifying,tier=ultimate,type=chemical_crystallizer]
mekanism:machineblock2[active=false,facing=north,recipe=purifying,tier=ultimate,type=seismic_vibrator]
mekanism:machineblock2[active=false,facing=north,recipe=purifying,tier=ultimate,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=false,facing=north,recipe=purifying,tier=ultimate,type=fluid_tank]
mekanism:machineblock2[active=false,facing=north,recipe=purifying,tier=ultimate,type=fluidic_plenisher]
mekanism:machineblock2[active=false,facing=north,recipe=purifying,tier=ultimate,type=laser]
mekanism:machineblock2[active=false,facing=north,recipe=purifying,tier=ultimate,type=laser_amplifier]
mekanism:machineblock2[active=false,facing=north,recipe=purifying,tier=ultimate,type=laser_tractor_beam]
mekanism:machineblock2[active=false,facing=north,recipe=purifying,tier=creative,type=rotary_condensentrator]
mekanism:machineblock2[active=false,facing=north,recipe=purifying,tier=creative,type=chemical_oxidizer]
mekanism:machineblock2[active=false,facing=north,recipe=purifying,tier=creative,type=chemical_infuser]
mekanism:machineblock2[active=false,facing=north,recipe=purifying,tier=creative,type=chemical_injection_chamber]
mekanism:machineblock2[active=false,facing=north,recipe=purifying,tier=creative,type=electrolytic_separator]
mekanism:machineblock2[active=false,facing=north,recipe=purifying,tier=creative,type=precision_sawmill]
mekanism:machineblock2[active=false,facing=north,recipe=purifying,tier=creative,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=false,facing=north,recipe=purifying,tier=creative,type=chemical_washer]
mekanism:machineblock2[active=false,facing=north,recipe=purifying,tier=creative,type=chemical_crystallizer]
mekanism:machineblock2[active=false,facing=north,recipe=purifying,tier=creative,type=seismic_vibrator]
mekanism:machineblock2[active=false,facing=north,recipe=purifying,tier=creative,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=false,facing=north,recipe=purifying,tier=creative,type=fluid_tank]
mekanism:machineblock2[active=false,facing=north,recipe=purifying,tier=creative,type=fluidic_plenisher]
mekanism:machineblock2[active=false,facing=north,recipe=purifying,tier=creative,type=laser]
mekanism:machineblock2[active=false,facing=north,recipe=purifying,tier=creative,type=laser_amplifier]
mekanism:machineblock2[active=false,facing=north,recipe=purifying,tier=creative,type=laser_tractor_beam]
mekanism:machineblock2[active=false,facing=north,recipe=injecting,tier=basic,type=rotary_condensentrator]
mekanism:machineblock2[active=false,facing=north,recipe=injecting,tier=basic,type=chemical_oxidizer]
mekanism:machineblock2[active=false,facing=north,recipe=injecting,tier=basic,type=chemical_infuser]
mekanism:machineblock2[active=false,facing=north,recipe=injecting,tier=basic,type=chemical_injection_chamber]
mekanism:machineblock2[active=false,facing=north,recipe=injecting,tier=basic,type=electrolytic_separator]
mekanism:machineblock2[active=false,facing=north,recipe=injecting,tier=basic,type=precision_sawmill]
mekanism:machineblock2[active=false,facing=north,recipe=injecting,tier=basic,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=false,facing=north,recipe=injecting,tier=basic,type=chemical_washer]
mekanism:machineblock2[active=false,facing=north,recipe=injecting,tier=basic,type=chemical_crystallizer]
mekanism:machineblock2[active=false,facing=north,recipe=injecting,tier=basic,type=seismic_vibrator]
mekanism:machineblock2[active=false,facing=north,recipe=injecting,tier=basic,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=false,facing=north,recipe=injecting,tier=basic,type=fluid_tank]
mekanism:machineblock2[active=false,facing=north,recipe=injecting,tier=basic,type=fluidic_plenisher]
mekanism:machineblock2[active=false,facing=north,recipe=injecting,tier=basic,type=laser]
mekanism:machineblock2[active=false,facing=north,recipe=injecting,tier=basic,type=laser_amplifier]
mekanism:machineblock2[active=false,facing=north,recipe=injecting,tier=basic,type=laser_tractor_beam]
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mekanism:machineblock2[active=false,facing=north,recipe=injecting,tier=advanced,type=chemical_oxidizer]
mekanism:machineblock2[active=false,facing=north,recipe=injecting,tier=advanced,type=chemical_infuser]
mekanism:machineblock2[active=false,facing=north,recipe=injecting,tier=advanced,type=chemical_injection_chamber]
mekanism:machineblock2[active=false,facing=north,recipe=injecting,tier=advanced,type=electrolytic_separator]
mekanism:machineblock2[active=false,facing=north,recipe=injecting,tier=advanced,type=precision_sawmill]
mekanism:machineblock2[active=false,facing=north,recipe=injecting,tier=advanced,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=false,facing=north,recipe=injecting,tier=advanced,type=chemical_washer]
mekanism:machineblock2[active=false,facing=north,recipe=injecting,tier=advanced,type=chemical_crystallizer]
mekanism:machineblock2[active=false,facing=north,recipe=injecting,tier=advanced,type=seismic_vibrator]
mekanism:machineblock2[active=false,facing=north,recipe=injecting,tier=advanced,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=false,facing=north,recipe=injecting,tier=advanced,type=fluid_tank]
mekanism:machineblock2[active=false,facing=north,recipe=injecting,tier=advanced,type=fluidic_plenisher]
mekanism:machineblock2[active=false,facing=north,recipe=injecting,tier=advanced,type=laser]
mekanism:machineblock2[active=false,facing=north,recipe=injecting,tier=advanced,type=laser_amplifier]
mekanism:machineblock2[active=false,facing=north,recipe=injecting,tier=advanced,type=laser_tractor_beam]
mekanism:machineblock2[active=false,facing=north,recipe=injecting,tier=elite,type=rotary_condensentrator]
mekanism:machineblock2[active=false,facing=north,recipe=injecting,tier=elite,type=chemical_oxidizer]
mekanism:machineblock2[active=false,facing=north,recipe=injecting,tier=elite,type=chemical_infuser]
mekanism:machineblock2[active=false,facing=north,recipe=injecting,tier=elite,type=chemical_injection_chamber]
mekanism:machineblock2[active=false,facing=north,recipe=injecting,tier=elite,type=electrolytic_separator]
mekanism:machineblock2[active=false,facing=north,recipe=injecting,tier=elite,type=precision_sawmill]
mekanism:machineblock2[active=false,facing=north,recipe=injecting,tier=elite,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=false,facing=north,recipe=injecting,tier=elite,type=chemical_washer]
mekanism:machineblock2[active=false,facing=north,recipe=injecting,tier=elite,type=chemical_crystallizer]
mekanism:machineblock2[active=false,facing=north,recipe=injecting,tier=elite,type=seismic_vibrator]
mekanism:machineblock2[active=false,facing=north,recipe=injecting,tier=elite,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=false,facing=north,recipe=injecting,tier=elite,type=fluid_tank]
mekanism:machineblock2[active=false,facing=north,recipe=injecting,tier=elite,type=fluidic_plenisher]
mekanism:machineblock2[active=false,facing=north,recipe=injecting,tier=elite,type=laser]
mekanism:machineblock2[active=false,facing=north,recipe=injecting,tier=elite,type=laser_amplifier]
mekanism:machineblock2[active=false,facing=north,recipe=injecting,tier=elite,type=laser_tractor_beam]
mekanism:machineblock2[active=false,facing=north,recipe=injecting,tier=ultimate,type=rotary_condensentrator]
mekanism:machineblock2[active=false,facing=north,recipe=injecting,tier=ultimate,type=chemical_oxidizer]
mekanism:machineblock2[active=false,facing=north,recipe=injecting,tier=ultimate,type=chemical_infuser]
mekanism:machineblock2[active=false,facing=north,recipe=injecting,tier=ultimate,type=chemical_injection_chamber]
mekanism:machineblock2[active=false,facing=north,recipe=injecting,tier=ultimate,type=electrolytic_separator]
mekanism:machineblock2[active=false,facing=north,recipe=injecting,tier=ultimate,type=precision_sawmill]
mekanism:machineblock2[active=false,facing=north,recipe=injecting,tier=ultimate,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=false,facing=north,recipe=injecting,tier=ultimate,type=chemical_washer]
mekanism:machineblock2[active=false,facing=north,recipe=injecting,tier=ultimate,type=chemical_crystallizer]
mekanism:machineblock2[active=false,facing=north,recipe=injecting,tier=ultimate,type=seismic_vibrator]
mekanism:machineblock2[active=false,facing=north,recipe=injecting,tier=ultimate,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=false,facing=north,recipe=injecting,tier=ultimate,type=fluid_tank]
mekanism:machineblock2[active=false,facing=north,recipe=injecting,tier=ultimate,type=fluidic_plenisher]
mekanism:machineblock2[active=false,facing=north,recipe=injecting,tier=ultimate,type=laser]
mekanism:machineblock2[active=false,facing=north,recipe=injecting,tier=ultimate,type=laser_amplifier]
mekanism:machineblock2[active=false,facing=north,recipe=injecting,tier=ultimate,type=laser_tractor_beam]
mekanism:machineblock2[active=false,facing=north,recipe=injecting,tier=creative,type=rotary_condensentrator]
mekanism:machineblock2[active=false,facing=north,recipe=injecting,tier=creative,type=chemical_oxidizer]
mekanism:machineblock2[active=false,facing=north,recipe=injecting,tier=creative,type=chemical_infuser]
mekanism:machineblock2[active=false,facing=north,recipe=injecting,tier=creative,type=chemical_injection_chamber]
mekanism:machineblock2[active=false,facing=north,recipe=injecting,tier=creative,type=electrolytic_separator]
mekanism:machineblock2[active=false,facing=north,recipe=injecting,tier=creative,type=precision_sawmill]
mekanism:machineblock2[active=false,facing=north,recipe=injecting,tier=creative,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=false,facing=north,recipe=injecting,tier=creative,type=chemical_washer]
mekanism:machineblock2[active=false,facing=north,recipe=injecting,tier=creative,type=chemical_crystallizer]
mekanism:machineblock2[active=false,facing=north,recipe=injecting,tier=creative,type=seismic_vibrator]
mekanism:machineblock2[active=false,facing=north,recipe=injecting,tier=creative,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=false,facing=north,recipe=injecting,tier=creative,type=fluid_tank]
mekanism:machineblock2[active=false,facing=north,recipe=injecting,tier=creative,type=fluidic_plenisher]
mekanism:machineblock2[active=false,facing=north,recipe=injecting,tier=creative,type=laser]
mekanism:machineblock2[active=false,facing=north,recipe=injecting,tier=creative,type=laser_amplifier]
mekanism:machineblock2[active=false,facing=north,recipe=injecting,tier=creative,type=laser_tractor_beam]
mekanism:machineblock2[active=false,facing=north,recipe=infusing,tier=basic,type=rotary_condensentrator]
mekanism:machineblock2[active=false,facing=north,recipe=infusing,tier=basic,type=chemical_oxidizer]
mekanism:machineblock2[active=false,facing=north,recipe=infusing,tier=basic,type=chemical_infuser]
mekanism:machineblock2[active=false,facing=north,recipe=infusing,tier=basic,type=chemical_injection_chamber]
mekanism:machineblock2[active=false,facing=north,recipe=infusing,tier=basic,type=electrolytic_separator]
mekanism:machineblock2[active=false,facing=north,recipe=infusing,tier=basic,type=precision_sawmill]
mekanism:machineblock2[active=false,facing=north,recipe=infusing,tier=basic,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=false,facing=north,recipe=infusing,tier=basic,type=chemical_washer]
mekanism:machineblock2[active=false,facing=north,recipe=infusing,tier=basic,type=chemical_crystallizer]
mekanism:machineblock2[active=false,facing=north,recipe=infusing,tier=basic,type=seismic_vibrator]
mekanism:machineblock2[active=false,facing=north,recipe=infusing,tier=basic,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=false,facing=north,recipe=infusing,tier=basic,type=fluid_tank]
mekanism:machineblock2[active=false,facing=north,recipe=infusing,tier=basic,type=fluidic_plenisher]
mekanism:machineblock2[active=false,facing=north,recipe=infusing,tier=basic,type=laser]
mekanism:machineblock2[active=false,facing=north,recipe=infusing,tier=basic,type=laser_amplifier]
mekanism:machineblock2[active=false,facing=north,recipe=infusing,tier=basic,type=laser_tractor_beam]
mekanism:machineblock2[active=false,facing=north,recipe=infusing,tier=advanced,type=rotary_condensentrator]
mekanism:machineblock2[active=false,facing=north,recipe=infusing,tier=advanced,type=chemical_oxidizer]
mekanism:machineblock2[active=false,facing=north,recipe=infusing,tier=advanced,type=chemical_infuser]
mekanism:machineblock2[active=false,facing=north,recipe=infusing,tier=advanced,type=chemical_injection_chamber]
mekanism:machineblock2[active=false,facing=north,recipe=infusing,tier=advanced,type=electrolytic_separator]
mekanism:machineblock2[active=false,facing=north,recipe=infusing,tier=advanced,type=precision_sawmill]
mekanism:machineblock2[active=false,facing=north,recipe=infusing,tier=advanced,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=false,facing=north,recipe=infusing,tier=advanced,type=chemical_washer]
mekanism:machineblock2[active=false,facing=north,recipe=infusing,tier=advanced,type=chemical_crystallizer]
mekanism:machineblock2[active=false,facing=north,recipe=infusing,tier=advanced,type=seismic_vibrator]
mekanism:machineblock2[active=false,facing=north,recipe=infusing,tier=advanced,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=false,facing=north,recipe=infusing,tier=advanced,type=fluid_tank]
mekanism:machineblock2[active=false,facing=north,recipe=infusing,tier=advanced,type=fluidic_plenisher]
mekanism:machineblock2[active=false,facing=north,recipe=infusing,tier=advanced,type=laser]
mekanism:machineblock2[active=false,facing=north,recipe=infusing,tier=advanced,type=laser_amplifier]
mekanism:machineblock2[active=false,facing=north,recipe=infusing,tier=advanced,type=laser_tractor_beam]
mekanism:machineblock2[active=false,facing=north,recipe=infusing,tier=elite,type=rotary_condensentrator]
mekanism:machineblock2[active=false,facing=north,recipe=infusing,tier=elite,type=chemical_oxidizer]
mekanism:machineblock2[active=false,facing=north,recipe=infusing,tier=elite,type=chemical_infuser]
mekanism:machineblock2[active=false,facing=north,recipe=infusing,tier=elite,type=chemical_injection_chamber]
mekanism:machineblock2[active=false,facing=north,recipe=infusing,tier=elite,type=electrolytic_separator]
mekanism:machineblock2[active=false,facing=north,recipe=infusing,tier=elite,type=precision_sawmill]
mekanism:machineblock2[active=false,facing=north,recipe=infusing,tier=elite,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=false,facing=north,recipe=infusing,tier=elite,type=chemical_washer]
mekanism:machineblock2[active=false,facing=north,recipe=infusing,tier=elite,type=chemical_crystallizer]
mekanism:machineblock2[active=false,facing=north,recipe=infusing,tier=elite,type=seismic_vibrator]
mekanism:machineblock2[active=false,facing=north,recipe=infusing,tier=elite,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=false,facing=north,recipe=infusing,tier=elite,type=fluid_tank]
mekanism:machineblock2[active=false,facing=north,recipe=infusing,tier=elite,type=fluidic_plenisher]
mekanism:machineblock2[active=false,facing=north,recipe=infusing,tier=elite,type=laser]
mekanism:machineblock2[active=false,facing=north,recipe=infusing,tier=elite,type=laser_amplifier]
mekanism:machineblock2[active=false,facing=north,recipe=infusing,tier=elite,type=laser_tractor_beam]
mekanism:machineblock2[active=false,facing=north,recipe=infusing,tier=ultimate,type=rotary_condensentrator]
mekanism:machineblock2[active=false,facing=north,recipe=infusing,tier=ultimate,type=chemical_oxidizer]
mekanism:machineblock2[active=false,facing=north,recipe=infusing,tier=ultimate,type=chemical_infuser]
mekanism:machineblock2[active=false,facing=north,recipe=infusing,tier=ultimate,type=chemical_injection_chamber]
mekanism:machineblock2[active=false,facing=north,recipe=infusing,tier=ultimate,type=electrolytic_separator]
mekanism:machineblock2[active=false,facing=north,recipe=infusing,tier=ultimate,type=precision_sawmill]
mekanism:machineblock2[active=false,facing=north,recipe=infusing,tier=ultimate,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=false,facing=north,recipe=infusing,tier=ultimate,type=chemical_washer]
mekanism:machineblock2[active=false,facing=north,recipe=infusing,tier=ultimate,type=chemical_crystallizer]
mekanism:machineblock2[active=false,facing=north,recipe=infusing,tier=ultimate,type=seismic_vibrator]
mekanism:machineblock2[active=false,facing=north,recipe=infusing,tier=ultimate,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=false,facing=north,recipe=infusing,tier=ultimate,type=fluid_tank]
mekanism:machineblock2[active=false,facing=north,recipe=infusing,tier=ultimate,type=fluidic_plenisher]
mekanism:machineblock2[active=false,facing=north,recipe=infusing,tier=ultimate,type=laser]
mekanism:machineblock2[active=false,facing=north,recipe=infusing,tier=ultimate,type=laser_amplifier]
mekanism:machineblock2[active=false,facing=north,recipe=infusing,tier=ultimate,type=laser_tractor_beam]
mekanism:machineblock2[active=false,facing=north,recipe=infusing,tier=creative,type=rotary_condensentrator]
mekanism:machineblock2[active=false,facing=north,recipe=infusing,tier=creative,type=chemical_oxidizer]
mekanism:machineblock2[active=false,facing=north,recipe=infusing,tier=creative,type=chemical_infuser]
mekanism:machineblock2[active=false,facing=north,recipe=infusing,tier=creative,type=chemical_injection_chamber]
mekanism:machineblock2[active=false,facing=north,recipe=infusing,tier=creative,type=electrolytic_separator]
mekanism:machineblock2[active=false,facing=north,recipe=infusing,tier=creative,type=precision_sawmill]
mekanism:machineblock2[active=false,facing=north,recipe=infusing,tier=creative,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=false,facing=north,recipe=infusing,tier=creative,type=chemical_washer]
mekanism:machineblock2[active=false,facing=north,recipe=infusing,tier=creative,type=chemical_crystallizer]
mekanism:machineblock2[active=false,facing=north,recipe=infusing,tier=creative,type=seismic_vibrator]
mekanism:machineblock2[active=false,facing=north,recipe=infusing,tier=creative,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=false,facing=north,recipe=infusing,tier=creative,type=fluid_tank]
mekanism:machineblock2[active=false,facing=north,recipe=infusing,tier=creative,type=fluidic_plenisher]
mekanism:machineblock2[active=false,facing=north,recipe=infusing,tier=creative,type=laser]
mekanism:machineblock2[active=false,facing=north,recipe=infusing,tier=creative,type=laser_amplifier]
mekanism:machineblock2[active=false,facing=north,recipe=infusing,tier=creative,type=laser_tractor_beam]
mekanism:machineblock2[active=false,facing=south,recipe=smelting,tier=basic,type=rotary_condensentrator]
mekanism:machineblock2[active=false,facing=south,recipe=smelting,tier=basic,type=chemical_oxidizer]
mekanism:machineblock2[active=false,facing=south,recipe=smelting,tier=basic,type=chemical_infuser]
mekanism:machineblock2[active=false,facing=south,recipe=smelting,tier=basic,type=chemical_injection_chamber]
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mekanism:machineblock2[active=false,facing=south,recipe=smelting,tier=basic,type=precision_sawmill]
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mekanism:machineblock2[active=false,facing=south,recipe=crushing,tier=creative,type=chemical_oxidizer]
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mekanism:machineblock2[active=false,facing=south,recipe=crushing,tier=creative,type=chemical_injection_chamber]
mekanism:machineblock2[active=false,facing=south,recipe=crushing,tier=creative,type=electrolytic_separator]
mekanism:machineblock2[active=false,facing=south,recipe=crushing,tier=creative,type=precision_sawmill]
mekanism:machineblock2[active=false,facing=south,recipe=crushing,tier=creative,type=chemical_dissolution_chamber]
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mekanism:machineblock2[active=false,facing=south,recipe=crushing,tier=creative,type=chemical_crystallizer]
mekanism:machineblock2[active=false,facing=south,recipe=crushing,tier=creative,type=seismic_vibrator]
mekanism:machineblock2[active=false,facing=south,recipe=crushing,tier=creative,type=pressurized_reaction_chamber]
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mekanism:machineblock2[active=false,facing=south,recipe=compressing,tier=basic,type=chemical_oxidizer]
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mekanism:machineblock2[active=false,facing=south,recipe=compressing,tier=basic,type=chemical_dissolution_chamber]
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mekanism:machineblock2[active=false,facing=south,recipe=compressing,tier=basic,type=chemical_crystallizer]
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mekanism:machineblock2[active=false,facing=south,recipe=purifying,tier=elite,type=chemical_crystallizer]
mekanism:machineblock2[active=false,facing=south,recipe=purifying,tier=elite,type=seismic_vibrator]
mekanism:machineblock2[active=false,facing=south,recipe=purifying,tier=elite,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=false,facing=south,recipe=purifying,tier=elite,type=fluid_tank]
mekanism:machineblock2[active=false,facing=south,recipe=purifying,tier=elite,type=fluidic_plenisher]
mekanism:machineblock2[active=false,facing=south,recipe=purifying,tier=elite,type=laser]
mekanism:machineblock2[active=false,facing=south,recipe=purifying,tier=elite,type=laser_amplifier]
mekanism:machineblock2[active=false,facing=south,recipe=purifying,tier=elite,type=laser_tractor_beam]
mekanism:machineblock2[active=false,facing=south,recipe=purifying,tier=ultimate,type=rotary_condensentrator]
mekanism:machineblock2[active=false,facing=south,recipe=purifying,tier=ultimate,type=chemical_oxidizer]
mekanism:machineblock2[active=false,facing=south,recipe=purifying,tier=ultimate,type=chemical_infuser]
mekanism:machineblock2[active=false,facing=south,recipe=purifying,tier=ultimate,type=chemical_injection_chamber]
mekanism:machineblock2[active=false,facing=south,recipe=purifying,tier=ultimate,type=electrolytic_separator]
mekanism:machineblock2[active=false,facing=south,recipe=purifying,tier=ultimate,type=precision_sawmill]
mekanism:machineblock2[active=false,facing=south,recipe=purifying,tier=ultimate,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=false,facing=south,recipe=purifying,tier=ultimate,type=chemical_washer]
mekanism:machineblock2[active=false,facing=south,recipe=purifying,tier=ultimate,type=chemical_crystallizer]
mekanism:machineblock2[active=false,facing=south,recipe=purifying,tier=ultimate,type=seismic_vibrator]
mekanism:machineblock2[active=false,facing=south,recipe=purifying,tier=ultimate,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=false,facing=south,recipe=purifying,tier=ultimate,type=fluid_tank]
mekanism:machineblock2[active=false,facing=south,recipe=purifying,tier=ultimate,type=fluidic_plenisher]
mekanism:machineblock2[active=false,facing=south,recipe=purifying,tier=ultimate,type=laser]
mekanism:machineblock2[active=false,facing=south,recipe=purifying,tier=ultimate,type=laser_amplifier]
mekanism:machineblock2[active=false,facing=south,recipe=purifying,tier=ultimate,type=laser_tractor_beam]
mekanism:machineblock2[active=false,facing=south,recipe=purifying,tier=creative,type=rotary_condensentrator]
mekanism:machineblock2[active=false,facing=south,recipe=purifying,tier=creative,type=chemical_oxidizer]
mekanism:machineblock2[active=false,facing=south,recipe=purifying,tier=creative,type=chemical_infuser]
mekanism:machineblock2[active=false,facing=south,recipe=purifying,tier=creative,type=chemical_injection_chamber]
mekanism:machineblock2[active=false,facing=south,recipe=purifying,tier=creative,type=electrolytic_separator]
mekanism:machineblock2[active=false,facing=south,recipe=purifying,tier=creative,type=precision_sawmill]
mekanism:machineblock2[active=false,facing=south,recipe=purifying,tier=creative,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=false,facing=south,recipe=purifying,tier=creative,type=chemical_washer]
mekanism:machineblock2[active=false,facing=south,recipe=purifying,tier=creative,type=chemical_crystallizer]
mekanism:machineblock2[active=false,facing=south,recipe=purifying,tier=creative,type=seismic_vibrator]
mekanism:machineblock2[active=false,facing=south,recipe=purifying,tier=creative,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=false,facing=south,recipe=purifying,tier=creative,type=fluid_tank]
mekanism:machineblock2[active=false,facing=south,recipe=purifying,tier=creative,type=fluidic_plenisher]
mekanism:machineblock2[active=false,facing=south,recipe=purifying,tier=creative,type=laser]
mekanism:machineblock2[active=false,facing=south,recipe=purifying,tier=creative,type=laser_amplifier]
mekanism:machineblock2[active=false,facing=south,recipe=purifying,tier=creative,type=laser_tractor_beam]
mekanism:machineblock2[active=false,facing=south,recipe=injecting,tier=basic,type=rotary_condensentrator]
mekanism:machineblock2[active=false,facing=south,recipe=injecting,tier=basic,type=chemical_oxidizer]
mekanism:machineblock2[active=false,facing=south,recipe=injecting,tier=basic,type=chemical_infuser]
mekanism:machineblock2[active=false,facing=south,recipe=injecting,tier=basic,type=chemical_injection_chamber]
mekanism:machineblock2[active=false,facing=south,recipe=injecting,tier=basic,type=electrolytic_separator]
mekanism:machineblock2[active=false,facing=south,recipe=injecting,tier=basic,type=precision_sawmill]
mekanism:machineblock2[active=false,facing=south,recipe=injecting,tier=basic,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=false,facing=south,recipe=injecting,tier=basic,type=chemical_washer]
mekanism:machineblock2[active=false,facing=south,recipe=injecting,tier=basic,type=chemical_crystallizer]
mekanism:machineblock2[active=false,facing=south,recipe=injecting,tier=basic,type=seismic_vibrator]
mekanism:machineblock2[active=false,facing=south,recipe=injecting,tier=basic,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=false,facing=south,recipe=injecting,tier=basic,type=fluid_tank]
mekanism:machineblock2[active=false,facing=south,recipe=injecting,tier=basic,type=fluidic_plenisher]
mekanism:machineblock2[active=false,facing=south,recipe=injecting,tier=basic,type=laser]
mekanism:machineblock2[active=false,facing=south,recipe=injecting,tier=basic,type=laser_amplifier]
mekanism:machineblock2[active=false,facing=south,recipe=injecting,tier=basic,type=laser_tractor_beam]
mekanism:machineblock2[active=false,facing=south,recipe=injecting,tier=advanced,type=rotary_condensentrator]
mekanism:machineblock2[active=false,facing=south,recipe=injecting,tier=advanced,type=chemical_oxidizer]
mekanism:machineblock2[active=false,facing=south,recipe=injecting,tier=advanced,type=chemical_infuser]
mekanism:machineblock2[active=false,facing=south,recipe=injecting,tier=advanced,type=chemical_injection_chamber]
mekanism:machineblock2[active=false,facing=south,recipe=injecting,tier=advanced,type=electrolytic_separator]
mekanism:machineblock2[active=false,facing=south,recipe=injecting,tier=advanced,type=precision_sawmill]
mekanism:machineblock2[active=false,facing=south,recipe=injecting,tier=advanced,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=false,facing=south,recipe=injecting,tier=advanced,type=chemical_washer]
mekanism:machineblock2[active=false,facing=south,recipe=injecting,tier=advanced,type=chemical_crystallizer]
mekanism:machineblock2[active=false,facing=south,recipe=injecting,tier=advanced,type=seismic_vibrator]
mekanism:machineblock2[active=false,facing=south,recipe=injecting,tier=advanced,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=false,facing=south,recipe=injecting,tier=advanced,type=fluid_tank]
mekanism:machineblock2[active=false,facing=south,recipe=injecting,tier=advanced,type=fluidic_plenisher]
mekanism:machineblock2[active=false,facing=south,recipe=injecting,tier=advanced,type=laser]
mekanism:machineblock2[active=false,facing=south,recipe=injecting,tier=advanced,type=laser_amplifier]
mekanism:machineblock2[active=false,facing=south,recipe=injecting,tier=advanced,type=laser_tractor_beam]
mekanism:machineblock2[active=false,facing=south,recipe=injecting,tier=elite,type=rotary_condensentrator]
mekanism:machineblock2[active=false,facing=south,recipe=injecting,tier=elite,type=chemical_oxidizer]
mekanism:machineblock2[active=false,facing=south,recipe=injecting,tier=elite,type=chemical_infuser]
mekanism:machineblock2[active=false,facing=south,recipe=injecting,tier=elite,type=chemical_injection_chamber]
mekanism:machineblock2[active=false,facing=south,recipe=injecting,tier=elite,type=electrolytic_separator]
mekanism:machineblock2[active=false,facing=south,recipe=injecting,tier=elite,type=precision_sawmill]
mekanism:machineblock2[active=false,facing=south,recipe=injecting,tier=elite,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=false,facing=south,recipe=injecting,tier=elite,type=chemical_washer]
mekanism:machineblock2[active=false,facing=south,recipe=injecting,tier=elite,type=chemical_crystallizer]
mekanism:machineblock2[active=false,facing=south,recipe=injecting,tier=elite,type=seismic_vibrator]
mekanism:machineblock2[active=false,facing=south,recipe=injecting,tier=elite,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=false,facing=south,recipe=injecting,tier=elite,type=fluid_tank]
mekanism:machineblock2[active=false,facing=south,recipe=injecting,tier=elite,type=fluidic_plenisher]
mekanism:machineblock2[active=false,facing=south,recipe=injecting,tier=elite,type=laser]
mekanism:machineblock2[active=false,facing=south,recipe=injecting,tier=elite,type=laser_amplifier]
mekanism:machineblock2[active=false,facing=south,recipe=injecting,tier=elite,type=laser_tractor_beam]
mekanism:machineblock2[active=false,facing=south,recipe=injecting,tier=ultimate,type=rotary_condensentrator]
mekanism:machineblock2[active=false,facing=south,recipe=injecting,tier=ultimate,type=chemical_oxidizer]
mekanism:machineblock2[active=false,facing=south,recipe=injecting,tier=ultimate,type=chemical_infuser]
mekanism:machineblock2[active=false,facing=south,recipe=injecting,tier=ultimate,type=chemical_injection_chamber]
mekanism:machineblock2[active=false,facing=south,recipe=injecting,tier=ultimate,type=electrolytic_separator]
mekanism:machineblock2[active=false,facing=south,recipe=injecting,tier=ultimate,type=precision_sawmill]
mekanism:machineblock2[active=false,facing=south,recipe=injecting,tier=ultimate,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=false,facing=south,recipe=injecting,tier=ultimate,type=chemical_washer]
mekanism:machineblock2[active=false,facing=south,recipe=injecting,tier=ultimate,type=chemical_crystallizer]
mekanism:machineblock2[active=false,facing=south,recipe=injecting,tier=ultimate,type=seismic_vibrator]
mekanism:machineblock2[active=false,facing=south,recipe=injecting,tier=ultimate,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=false,facing=south,recipe=injecting,tier=ultimate,type=fluid_tank]
mekanism:machineblock2[active=false,facing=south,recipe=injecting,tier=ultimate,type=fluidic_plenisher]
mekanism:machineblock2[active=false,facing=south,recipe=injecting,tier=ultimate,type=laser]
mekanism:machineblock2[active=false,facing=south,recipe=injecting,tier=ultimate,type=laser_amplifier]
mekanism:machineblock2[active=false,facing=south,recipe=injecting,tier=ultimate,type=laser_tractor_beam]
mekanism:machineblock2[active=false,facing=south,recipe=injecting,tier=creative,type=rotary_condensentrator]
mekanism:machineblock2[active=false,facing=south,recipe=injecting,tier=creative,type=chemical_oxidizer]
mekanism:machineblock2[active=false,facing=south,recipe=injecting,tier=creative,type=chemical_infuser]
mekanism:machineblock2[active=false,facing=south,recipe=injecting,tier=creative,type=chemical_injection_chamber]
mekanism:machineblock2[active=false,facing=south,recipe=injecting,tier=creative,type=electrolytic_separator]
mekanism:machineblock2[active=false,facing=south,recipe=injecting,tier=creative,type=precision_sawmill]
mekanism:machineblock2[active=false,facing=south,recipe=injecting,tier=creative,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=false,facing=south,recipe=injecting,tier=creative,type=chemical_washer]
mekanism:machineblock2[active=false,facing=south,recipe=injecting,tier=creative,type=chemical_crystallizer]
mekanism:machineblock2[active=false,facing=south,recipe=injecting,tier=creative,type=seismic_vibrator]
mekanism:machineblock2[active=false,facing=south,recipe=injecting,tier=creative,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=false,facing=south,recipe=injecting,tier=creative,type=fluid_tank]
mekanism:machineblock2[active=false,facing=south,recipe=injecting,tier=creative,type=fluidic_plenisher]
mekanism:machineblock2[active=false,facing=south,recipe=injecting,tier=creative,type=laser]
mekanism:machineblock2[active=false,facing=south,recipe=injecting,tier=creative,type=laser_amplifier]
mekanism:machineblock2[active=false,facing=south,recipe=injecting,tier=creative,type=laser_tractor_beam]
mekanism:machineblock2[active=false,facing=south,recipe=infusing,tier=basic,type=rotary_condensentrator]
mekanism:machineblock2[active=false,facing=south,recipe=infusing,tier=basic,type=chemical_oxidizer]
mekanism:machineblock2[active=false,facing=south,recipe=infusing,tier=basic,type=chemical_infuser]
mekanism:machineblock2[active=false,facing=south,recipe=infusing,tier=basic,type=chemical_injection_chamber]
mekanism:machineblock2[active=false,facing=south,recipe=infusing,tier=basic,type=electrolytic_separator]
mekanism:machineblock2[active=false,facing=south,recipe=infusing,tier=basic,type=precision_sawmill]
mekanism:machineblock2[active=false,facing=south,recipe=infusing,tier=basic,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=false,facing=south,recipe=infusing,tier=basic,type=chemical_washer]
mekanism:machineblock2[active=false,facing=south,recipe=infusing,tier=basic,type=chemical_crystallizer]
mekanism:machineblock2[active=false,facing=south,recipe=infusing,tier=basic,type=seismic_vibrator]
mekanism:machineblock2[active=false,facing=south,recipe=infusing,tier=basic,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=false,facing=south,recipe=infusing,tier=basic,type=fluid_tank]
mekanism:machineblock2[active=false,facing=south,recipe=infusing,tier=basic,type=fluidic_plenisher]
mekanism:machineblock2[active=false,facing=south,recipe=infusing,tier=basic,type=laser]
mekanism:machineblock2[active=false,facing=south,recipe=infusing,tier=basic,type=laser_amplifier]
mekanism:machineblock2[active=false,facing=south,recipe=infusing,tier=basic,type=laser_tractor_beam]
mekanism:machineblock2[active=false,facing=south,recipe=infusing,tier=advanced,type=rotary_condensentrator]
mekanism:machineblock2[active=false,facing=south,recipe=infusing,tier=advanced,type=chemical_oxidizer]
mekanism:machineblock2[active=false,facing=south,recipe=infusing,tier=advanced,type=chemical_infuser]
mekanism:machineblock2[active=false,facing=south,recipe=infusing,tier=advanced,type=chemical_injection_chamber]
mekanism:machineblock2[active=false,facing=south,recipe=infusing,tier=advanced,type=electrolytic_separator]
mekanism:machineblock2[active=false,facing=south,recipe=infusing,tier=advanced,type=precision_sawmill]
mekanism:machineblock2[active=false,facing=south,recipe=infusing,tier=advanced,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=false,facing=south,recipe=infusing,tier=advanced,type=chemical_washer]
mekanism:machineblock2[active=false,facing=south,recipe=infusing,tier=advanced,type=chemical_crystallizer]
mekanism:machineblock2[active=false,facing=south,recipe=infusing,tier=advanced,type=seismic_vibrator]
mekanism:machineblock2[active=false,facing=south,recipe=infusing,tier=advanced,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=false,facing=south,recipe=infusing,tier=advanced,type=fluid_tank]
mekanism:machineblock2[active=false,facing=south,recipe=infusing,tier=advanced,type=fluidic_plenisher]
mekanism:machineblock2[active=false,facing=south,recipe=infusing,tier=advanced,type=laser]
mekanism:machineblock2[active=false,facing=south,recipe=infusing,tier=advanced,type=laser_amplifier]
mekanism:machineblock2[active=false,facing=south,recipe=infusing,tier=advanced,type=laser_tractor_beam]
mekanism:machineblock2[active=false,facing=south,recipe=infusing,tier=elite,type=rotary_condensentrator]
mekanism:machineblock2[active=false,facing=south,recipe=infusing,tier=elite,type=chemical_oxidizer]
mekanism:machineblock2[active=false,facing=south,recipe=infusing,tier=elite,type=chemical_infuser]
mekanism:machineblock2[active=false,facing=south,recipe=infusing,tier=elite,type=chemical_injection_chamber]
mekanism:machineblock2[active=false,facing=south,recipe=infusing,tier=elite,type=electrolytic_separator]
mekanism:machineblock2[active=false,facing=south,recipe=infusing,tier=elite,type=precision_sawmill]
mekanism:machineblock2[active=false,facing=south,recipe=infusing,tier=elite,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=false,facing=south,recipe=infusing,tier=elite,type=chemical_washer]
mekanism:machineblock2[active=false,facing=south,recipe=infusing,tier=elite,type=chemical_crystallizer]
mekanism:machineblock2[active=false,facing=south,recipe=infusing,tier=elite,type=seismic_vibrator]
mekanism:machineblock2[active=false,facing=south,recipe=infusing,tier=elite,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=false,facing=south,recipe=infusing,tier=elite,type=fluid_tank]
mekanism:machineblock2[active=false,facing=south,recipe=infusing,tier=elite,type=fluidic_plenisher]
mekanism:machineblock2[active=false,facing=south,recipe=infusing,tier=elite,type=laser]
mekanism:machineblock2[active=false,facing=south,recipe=infusing,tier=elite,type=laser_amplifier]
mekanism:machineblock2[active=false,facing=south,recipe=infusing,tier=elite,type=laser_tractor_beam]
mekanism:machineblock2[active=false,facing=south,recipe=infusing,tier=ultimate,type=rotary_condensentrator]
mekanism:machineblock2[active=false,facing=south,recipe=infusing,tier=ultimate,type=chemical_oxidizer]
mekanism:machineblock2[active=false,facing=south,recipe=infusing,tier=ultimate,type=chemical_infuser]
mekanism:machineblock2[active=false,facing=south,recipe=infusing,tier=ultimate,type=chemical_injection_chamber]
mekanism:machineblock2[active=false,facing=south,recipe=infusing,tier=ultimate,type=electrolytic_separator]
mekanism:machineblock2[active=false,facing=south,recipe=infusing,tier=ultimate,type=precision_sawmill]
mekanism:machineblock2[active=false,facing=south,recipe=infusing,tier=ultimate,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=false,facing=south,recipe=infusing,tier=ultimate,type=chemical_washer]
mekanism:machineblock2[active=false,facing=south,recipe=infusing,tier=ultimate,type=chemical_crystallizer]
mekanism:machineblock2[active=false,facing=south,recipe=infusing,tier=ultimate,type=seismic_vibrator]
mekanism:machineblock2[active=false,facing=south,recipe=infusing,tier=ultimate,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=false,facing=south,recipe=infusing,tier=ultimate,type=fluid_tank]
mekanism:machineblock2[active=false,facing=south,recipe=infusing,tier=ultimate,type=fluidic_plenisher]
mekanism:machineblock2[active=false,facing=south,recipe=infusing,tier=ultimate,type=laser]
mekanism:machineblock2[active=false,facing=south,recipe=infusing,tier=ultimate,type=laser_amplifier]
mekanism:machineblock2[active=false,facing=south,recipe=infusing,tier=ultimate,type=laser_tractor_beam]
mekanism:machineblock2[active=false,facing=south,recipe=infusing,tier=creative,type=rotary_condensentrator]
mekanism:machineblock2[active=false,facing=south,recipe=infusing,tier=creative,type=chemical_oxidizer]
mekanism:machineblock2[active=false,facing=south,recipe=infusing,tier=creative,type=chemical_infuser]
mekanism:machineblock2[active=false,facing=south,recipe=infusing,tier=creative,type=chemical_injection_chamber]
mekanism:machineblock2[active=false,facing=south,recipe=infusing,tier=creative,type=electrolytic_separator]
mekanism:machineblock2[active=false,facing=south,recipe=infusing,tier=creative,type=precision_sawmill]
mekanism:machineblock2[active=false,facing=south,recipe=infusing,tier=creative,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=false,facing=south,recipe=infusing,tier=creative,type=chemical_washer]
mekanism:machineblock2[active=false,facing=south,recipe=infusing,tier=creative,type=chemical_crystallizer]
mekanism:machineblock2[active=false,facing=south,recipe=infusing,tier=creative,type=seismic_vibrator]
mekanism:machineblock2[active=false,facing=south,recipe=infusing,tier=creative,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=false,facing=south,recipe=infusing,tier=creative,type=fluid_tank]
mekanism:machineblock2[active=false,facing=south,recipe=infusing,tier=creative,type=fluidic_plenisher]
mekanism:machineblock2[active=false,facing=south,recipe=infusing,tier=creative,type=laser]
mekanism:machineblock2[active=false,facing=south,recipe=infusing,tier=creative,type=laser_amplifier]
mekanism:machineblock2[active=false,facing=south,recipe=infusing,tier=creative,type=laser_tractor_beam]
mekanism:machineblock2[active=false,facing=west,recipe=smelting,tier=basic,type=rotary_condensentrator]
mekanism:machineblock2[active=false,facing=west,recipe=smelting,tier=basic,type=chemical_oxidizer]
mekanism:machineblock2[active=false,facing=west,recipe=smelting,tier=basic,type=chemical_infuser]
mekanism:machineblock2[active=false,facing=west,recipe=smelting,tier=basic,type=chemical_injection_chamber]
mekanism:machineblock2[active=false,facing=west,recipe=smelting,tier=basic,type=electrolytic_separator]
mekanism:machineblock2[active=false,facing=west,recipe=smelting,tier=basic,type=precision_sawmill]
mekanism:machineblock2[active=false,facing=west,recipe=smelting,tier=basic,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=false,facing=west,recipe=smelting,tier=basic,type=chemical_washer]
mekanism:machineblock2[active=false,facing=west,recipe=smelting,tier=basic,type=chemical_crystallizer]
mekanism:machineblock2[active=false,facing=west,recipe=smelting,tier=basic,type=seismic_vibrator]
mekanism:machineblock2[active=false,facing=west,recipe=smelting,tier=basic,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=false,facing=west,recipe=smelting,tier=basic,type=fluid_tank]
mekanism:machineblock2[active=false,facing=west,recipe=smelting,tier=basic,type=fluidic_plenisher]
mekanism:machineblock2[active=false,facing=west,recipe=smelting,tier=basic,type=laser]
mekanism:machineblock2[active=false,facing=west,recipe=smelting,tier=basic,type=laser_amplifier]
mekanism:machineblock2[active=false,facing=west,recipe=smelting,tier=basic,type=laser_tractor_beam]
mekanism:machineblock2[active=false,facing=west,recipe=smelting,tier=advanced,type=rotary_condensentrator]
mekanism:machineblock2[active=false,facing=west,recipe=smelting,tier=advanced,type=chemical_oxidizer]
mekanism:machineblock2[active=false,facing=west,recipe=smelting,tier=advanced,type=chemical_infuser]
mekanism:machineblock2[active=false,facing=west,recipe=smelting,tier=advanced,type=chemical_injection_chamber]
mekanism:machineblock2[active=false,facing=west,recipe=smelting,tier=advanced,type=electrolytic_separator]
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mekanism:machineblock2[active=false,facing=west,recipe=smelting,tier=advanced,type=chemical_dissolution_chamber]
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mekanism:machineblock2[active=false,facing=west,recipe=compressing,tier=basic,type=chemical_crystallizer]
mekanism:machineblock2[active=false,facing=west,recipe=compressing,tier=basic,type=seismic_vibrator]
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mekanism:machineblock2[active=false,facing=west,recipe=purifying,tier=ultimate,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=false,facing=west,recipe=purifying,tier=ultimate,type=fluid_tank]
mekanism:machineblock2[active=false,facing=west,recipe=purifying,tier=ultimate,type=fluidic_plenisher]
mekanism:machineblock2[active=false,facing=west,recipe=purifying,tier=ultimate,type=laser]
mekanism:machineblock2[active=false,facing=west,recipe=purifying,tier=ultimate,type=laser_amplifier]
mekanism:machineblock2[active=false,facing=west,recipe=purifying,tier=ultimate,type=laser_tractor_beam]
mekanism:machineblock2[active=false,facing=west,recipe=purifying,tier=creative,type=rotary_condensentrator]
mekanism:machineblock2[active=false,facing=west,recipe=purifying,tier=creative,type=chemical_oxidizer]
mekanism:machineblock2[active=false,facing=west,recipe=purifying,tier=creative,type=chemical_infuser]
mekanism:machineblock2[active=false,facing=west,recipe=purifying,tier=creative,type=chemical_injection_chamber]
mekanism:machineblock2[active=false,facing=west,recipe=purifying,tier=creative,type=electrolytic_separator]
mekanism:machineblock2[active=false,facing=west,recipe=purifying,tier=creative,type=precision_sawmill]
mekanism:machineblock2[active=false,facing=west,recipe=purifying,tier=creative,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=false,facing=west,recipe=purifying,tier=creative,type=chemical_washer]
mekanism:machineblock2[active=false,facing=west,recipe=purifying,tier=creative,type=chemical_crystallizer]
mekanism:machineblock2[active=false,facing=west,recipe=purifying,tier=creative,type=seismic_vibrator]
mekanism:machineblock2[active=false,facing=west,recipe=purifying,tier=creative,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=false,facing=west,recipe=purifying,tier=creative,type=fluid_tank]
mekanism:machineblock2[active=false,facing=west,recipe=purifying,tier=creative,type=fluidic_plenisher]
mekanism:machineblock2[active=false,facing=west,recipe=purifying,tier=creative,type=laser]
mekanism:machineblock2[active=false,facing=west,recipe=purifying,tier=creative,type=laser_amplifier]
mekanism:machineblock2[active=false,facing=west,recipe=purifying,tier=creative,type=laser_tractor_beam]
mekanism:machineblock2[active=false,facing=west,recipe=injecting,tier=basic,type=rotary_condensentrator]
mekanism:machineblock2[active=false,facing=west,recipe=injecting,tier=basic,type=chemical_oxidizer]
mekanism:machineblock2[active=false,facing=west,recipe=injecting,tier=basic,type=chemical_infuser]
mekanism:machineblock2[active=false,facing=west,recipe=injecting,tier=basic,type=chemical_injection_chamber]
mekanism:machineblock2[active=false,facing=west,recipe=injecting,tier=basic,type=electrolytic_separator]
mekanism:machineblock2[active=false,facing=west,recipe=injecting,tier=basic,type=precision_sawmill]
mekanism:machineblock2[active=false,facing=west,recipe=injecting,tier=basic,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=false,facing=west,recipe=injecting,tier=basic,type=chemical_washer]
mekanism:machineblock2[active=false,facing=west,recipe=injecting,tier=basic,type=chemical_crystallizer]
mekanism:machineblock2[active=false,facing=west,recipe=injecting,tier=basic,type=seismic_vibrator]
mekanism:machineblock2[active=false,facing=west,recipe=injecting,tier=basic,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=false,facing=west,recipe=injecting,tier=basic,type=fluid_tank]
mekanism:machineblock2[active=false,facing=west,recipe=injecting,tier=basic,type=fluidic_plenisher]
mekanism:machineblock2[active=false,facing=west,recipe=injecting,tier=basic,type=laser]
mekanism:machineblock2[active=false,facing=west,recipe=injecting,tier=basic,type=laser_amplifier]
mekanism:machineblock2[active=false,facing=west,recipe=injecting,tier=basic,type=laser_tractor_beam]
mekanism:machineblock2[active=false,facing=west,recipe=injecting,tier=advanced,type=rotary_condensentrator]
mekanism:machineblock2[active=false,facing=west,recipe=injecting,tier=advanced,type=chemical_oxidizer]
mekanism:machineblock2[active=false,facing=west,recipe=injecting,tier=advanced,type=chemical_infuser]
mekanism:machineblock2[active=false,facing=west,recipe=injecting,tier=advanced,type=chemical_injection_chamber]
mekanism:machineblock2[active=false,facing=west,recipe=injecting,tier=advanced,type=electrolytic_separator]
mekanism:machineblock2[active=false,facing=west,recipe=injecting,tier=advanced,type=precision_sawmill]
mekanism:machineblock2[active=false,facing=west,recipe=injecting,tier=advanced,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=false,facing=west,recipe=injecting,tier=advanced,type=chemical_washer]
mekanism:machineblock2[active=false,facing=west,recipe=injecting,tier=advanced,type=chemical_crystallizer]
mekanism:machineblock2[active=false,facing=west,recipe=injecting,tier=advanced,type=seismic_vibrator]
mekanism:machineblock2[active=false,facing=west,recipe=injecting,tier=advanced,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=false,facing=west,recipe=injecting,tier=advanced,type=fluid_tank]
mekanism:machineblock2[active=false,facing=west,recipe=injecting,tier=advanced,type=fluidic_plenisher]
mekanism:machineblock2[active=false,facing=west,recipe=injecting,tier=advanced,type=laser]
mekanism:machineblock2[active=false,facing=west,recipe=injecting,tier=advanced,type=laser_amplifier]
mekanism:machineblock2[active=false,facing=west,recipe=injecting,tier=advanced,type=laser_tractor_beam]
mekanism:machineblock2[active=false,facing=west,recipe=injecting,tier=elite,type=rotary_condensentrator]
mekanism:machineblock2[active=false,facing=west,recipe=injecting,tier=elite,type=chemical_oxidizer]
mekanism:machineblock2[active=false,facing=west,recipe=injecting,tier=elite,type=chemical_infuser]
mekanism:machineblock2[active=false,facing=west,recipe=injecting,tier=elite,type=chemical_injection_chamber]
mekanism:machineblock2[active=false,facing=west,recipe=injecting,tier=elite,type=electrolytic_separator]
mekanism:machineblock2[active=false,facing=west,recipe=injecting,tier=elite,type=precision_sawmill]
mekanism:machineblock2[active=false,facing=west,recipe=injecting,tier=elite,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=false,facing=west,recipe=injecting,tier=elite,type=chemical_washer]
mekanism:machineblock2[active=false,facing=west,recipe=injecting,tier=elite,type=chemical_crystallizer]
mekanism:machineblock2[active=false,facing=west,recipe=injecting,tier=elite,type=seismic_vibrator]
mekanism:machineblock2[active=false,facing=west,recipe=injecting,tier=elite,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=false,facing=west,recipe=injecting,tier=elite,type=fluid_tank]
mekanism:machineblock2[active=false,facing=west,recipe=injecting,tier=elite,type=fluidic_plenisher]
mekanism:machineblock2[active=false,facing=west,recipe=injecting,tier=elite,type=laser]
mekanism:machineblock2[active=false,facing=west,recipe=injecting,tier=elite,type=laser_amplifier]
mekanism:machineblock2[active=false,facing=west,recipe=injecting,tier=elite,type=laser_tractor_beam]
mekanism:machineblock2[active=false,facing=west,recipe=injecting,tier=ultimate,type=rotary_condensentrator]
mekanism:machineblock2[active=false,facing=west,recipe=injecting,tier=ultimate,type=chemical_oxidizer]
mekanism:machineblock2[active=false,facing=west,recipe=injecting,tier=ultimate,type=chemical_infuser]
mekanism:machineblock2[active=false,facing=west,recipe=injecting,tier=ultimate,type=chemical_injection_chamber]
mekanism:machineblock2[active=false,facing=west,recipe=injecting,tier=ultimate,type=electrolytic_separator]
mekanism:machineblock2[active=false,facing=west,recipe=injecting,tier=ultimate,type=precision_sawmill]
mekanism:machineblock2[active=false,facing=west,recipe=injecting,tier=ultimate,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=false,facing=west,recipe=injecting,tier=ultimate,type=chemical_washer]
mekanism:machineblock2[active=false,facing=west,recipe=injecting,tier=ultimate,type=chemical_crystallizer]
mekanism:machineblock2[active=false,facing=west,recipe=injecting,tier=ultimate,type=seismic_vibrator]
mekanism:machineblock2[active=false,facing=west,recipe=injecting,tier=ultimate,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=false,facing=west,recipe=injecting,tier=ultimate,type=fluid_tank]
mekanism:machineblock2[active=false,facing=west,recipe=injecting,tier=ultimate,type=fluidic_plenisher]
mekanism:machineblock2[active=false,facing=west,recipe=injecting,tier=ultimate,type=laser]
mekanism:machineblock2[active=false,facing=west,recipe=injecting,tier=ultimate,type=laser_amplifier]
mekanism:machineblock2[active=false,facing=west,recipe=injecting,tier=ultimate,type=laser_tractor_beam]
mekanism:machineblock2[active=false,facing=west,recipe=injecting,tier=creative,type=rotary_condensentrator]
mekanism:machineblock2[active=false,facing=west,recipe=injecting,tier=creative,type=chemical_oxidizer]
mekanism:machineblock2[active=false,facing=west,recipe=injecting,tier=creative,type=chemical_infuser]
mekanism:machineblock2[active=false,facing=west,recipe=injecting,tier=creative,type=chemical_injection_chamber]
mekanism:machineblock2[active=false,facing=west,recipe=injecting,tier=creative,type=electrolytic_separator]
mekanism:machineblock2[active=false,facing=west,recipe=injecting,tier=creative,type=precision_sawmill]
mekanism:machineblock2[active=false,facing=west,recipe=injecting,tier=creative,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=false,facing=west,recipe=injecting,tier=creative,type=chemical_washer]
mekanism:machineblock2[active=false,facing=west,recipe=injecting,tier=creative,type=chemical_crystallizer]
mekanism:machineblock2[active=false,facing=west,recipe=injecting,tier=creative,type=seismic_vibrator]
mekanism:machineblock2[active=false,facing=west,recipe=injecting,tier=creative,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=false,facing=west,recipe=injecting,tier=creative,type=fluid_tank]
mekanism:machineblock2[active=false,facing=west,recipe=injecting,tier=creative,type=fluidic_plenisher]
mekanism:machineblock2[active=false,facing=west,recipe=injecting,tier=creative,type=laser]
mekanism:machineblock2[active=false,facing=west,recipe=injecting,tier=creative,type=laser_amplifier]
mekanism:machineblock2[active=false,facing=west,recipe=injecting,tier=creative,type=laser_tractor_beam]
mekanism:machineblock2[active=false,facing=west,recipe=infusing,tier=basic,type=rotary_condensentrator]
mekanism:machineblock2[active=false,facing=west,recipe=infusing,tier=basic,type=chemical_oxidizer]
mekanism:machineblock2[active=false,facing=west,recipe=infusing,tier=basic,type=chemical_infuser]
mekanism:machineblock2[active=false,facing=west,recipe=infusing,tier=basic,type=chemical_injection_chamber]
mekanism:machineblock2[active=false,facing=west,recipe=infusing,tier=basic,type=electrolytic_separator]
mekanism:machineblock2[active=false,facing=west,recipe=infusing,tier=basic,type=precision_sawmill]
mekanism:machineblock2[active=false,facing=west,recipe=infusing,tier=basic,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=false,facing=west,recipe=infusing,tier=basic,type=chemical_washer]
mekanism:machineblock2[active=false,facing=west,recipe=infusing,tier=basic,type=chemical_crystallizer]
mekanism:machineblock2[active=false,facing=west,recipe=infusing,tier=basic,type=seismic_vibrator]
mekanism:machineblock2[active=false,facing=west,recipe=infusing,tier=basic,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=false,facing=west,recipe=infusing,tier=basic,type=fluid_tank]
mekanism:machineblock2[active=false,facing=west,recipe=infusing,tier=basic,type=fluidic_plenisher]
mekanism:machineblock2[active=false,facing=west,recipe=infusing,tier=basic,type=laser]
mekanism:machineblock2[active=false,facing=west,recipe=infusing,tier=basic,type=laser_amplifier]
mekanism:machineblock2[active=false,facing=west,recipe=infusing,tier=basic,type=laser_tractor_beam]
mekanism:machineblock2[active=false,facing=west,recipe=infusing,tier=advanced,type=rotary_condensentrator]
mekanism:machineblock2[active=false,facing=west,recipe=infusing,tier=advanced,type=chemical_oxidizer]
mekanism:machineblock2[active=false,facing=west,recipe=infusing,tier=advanced,type=chemical_infuser]
mekanism:machineblock2[active=false,facing=west,recipe=infusing,tier=advanced,type=chemical_injection_chamber]
mekanism:machineblock2[active=false,facing=west,recipe=infusing,tier=advanced,type=electrolytic_separator]
mekanism:machineblock2[active=false,facing=west,recipe=infusing,tier=advanced,type=precision_sawmill]
mekanism:machineblock2[active=false,facing=west,recipe=infusing,tier=advanced,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=false,facing=west,recipe=infusing,tier=advanced,type=chemical_washer]
mekanism:machineblock2[active=false,facing=west,recipe=infusing,tier=advanced,type=chemical_crystallizer]
mekanism:machineblock2[active=false,facing=west,recipe=infusing,tier=advanced,type=seismic_vibrator]
mekanism:machineblock2[active=false,facing=west,recipe=infusing,tier=advanced,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=false,facing=west,recipe=infusing,tier=advanced,type=fluid_tank]
mekanism:machineblock2[active=false,facing=west,recipe=infusing,tier=advanced,type=fluidic_plenisher]
mekanism:machineblock2[active=false,facing=west,recipe=infusing,tier=advanced,type=laser]
mekanism:machineblock2[active=false,facing=west,recipe=infusing,tier=advanced,type=laser_amplifier]
mekanism:machineblock2[active=false,facing=west,recipe=infusing,tier=advanced,type=laser_tractor_beam]
mekanism:machineblock2[active=false,facing=west,recipe=infusing,tier=elite,type=rotary_condensentrator]
mekanism:machineblock2[active=false,facing=west,recipe=infusing,tier=elite,type=chemical_oxidizer]
mekanism:machineblock2[active=false,facing=west,recipe=infusing,tier=elite,type=chemical_infuser]
mekanism:machineblock2[active=false,facing=west,recipe=infusing,tier=elite,type=chemical_injection_chamber]
mekanism:machineblock2[active=false,facing=west,recipe=infusing,tier=elite,type=electrolytic_separator]
mekanism:machineblock2[active=false,facing=west,recipe=infusing,tier=elite,type=precision_sawmill]
mekanism:machineblock2[active=false,facing=west,recipe=infusing,tier=elite,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=false,facing=west,recipe=infusing,tier=elite,type=chemical_washer]
mekanism:machineblock2[active=false,facing=west,recipe=infusing,tier=elite,type=chemical_crystallizer]
mekanism:machineblock2[active=false,facing=west,recipe=infusing,tier=elite,type=seismic_vibrator]
mekanism:machineblock2[active=false,facing=west,recipe=infusing,tier=elite,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=false,facing=west,recipe=infusing,tier=elite,type=fluid_tank]
mekanism:machineblock2[active=false,facing=west,recipe=infusing,tier=elite,type=fluidic_plenisher]
mekanism:machineblock2[active=false,facing=west,recipe=infusing,tier=elite,type=laser]
mekanism:machineblock2[active=false,facing=west,recipe=infusing,tier=elite,type=laser_amplifier]
mekanism:machineblock2[active=false,facing=west,recipe=infusing,tier=elite,type=laser_tractor_beam]
mekanism:machineblock2[active=false,facing=west,recipe=infusing,tier=ultimate,type=rotary_condensentrator]
mekanism:machineblock2[active=false,facing=west,recipe=infusing,tier=ultimate,type=chemical_oxidizer]
mekanism:machineblock2[active=false,facing=west,recipe=infusing,tier=ultimate,type=chemical_infuser]
mekanism:machineblock2[active=false,facing=west,recipe=infusing,tier=ultimate,type=chemical_injection_chamber]
mekanism:machineblock2[active=false,facing=west,recipe=infusing,tier=ultimate,type=electrolytic_separator]
mekanism:machineblock2[active=false,facing=west,recipe=infusing,tier=ultimate,type=precision_sawmill]
mekanism:machineblock2[active=false,facing=west,recipe=infusing,tier=ultimate,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=false,facing=west,recipe=infusing,tier=ultimate,type=chemical_washer]
mekanism:machineblock2[active=false,facing=west,recipe=infusing,tier=ultimate,type=chemical_crystallizer]
mekanism:machineblock2[active=false,facing=west,recipe=infusing,tier=ultimate,type=seismic_vibrator]
mekanism:machineblock2[active=false,facing=west,recipe=infusing,tier=ultimate,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=false,facing=west,recipe=infusing,tier=ultimate,type=fluid_tank]
mekanism:machineblock2[active=false,facing=west,recipe=infusing,tier=ultimate,type=fluidic_plenisher]
mekanism:machineblock2[active=false,facing=west,recipe=infusing,tier=ultimate,type=laser]
mekanism:machineblock2[active=false,facing=west,recipe=infusing,tier=ultimate,type=laser_amplifier]
mekanism:machineblock2[active=false,facing=west,recipe=infusing,tier=ultimate,type=laser_tractor_beam]
mekanism:machineblock2[active=false,facing=west,recipe=infusing,tier=creative,type=rotary_condensentrator]
mekanism:machineblock2[active=false,facing=west,recipe=infusing,tier=creative,type=chemical_oxidizer]
mekanism:machineblock2[active=false,facing=west,recipe=infusing,tier=creative,type=chemical_infuser]
mekanism:machineblock2[active=false,facing=west,recipe=infusing,tier=creative,type=chemical_injection_chamber]
mekanism:machineblock2[active=false,facing=west,recipe=infusing,tier=creative,type=electrolytic_separator]
mekanism:machineblock2[active=false,facing=west,recipe=infusing,tier=creative,type=precision_sawmill]
mekanism:machineblock2[active=false,facing=west,recipe=infusing,tier=creative,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=false,facing=west,recipe=infusing,tier=creative,type=chemical_washer]
mekanism:machineblock2[active=false,facing=west,recipe=infusing,tier=creative,type=chemical_crystallizer]
mekanism:machineblock2[active=false,facing=west,recipe=infusing,tier=creative,type=seismic_vibrator]
mekanism:machineblock2[active=false,facing=west,recipe=infusing,tier=creative,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=false,facing=west,recipe=infusing,tier=creative,type=fluid_tank]
mekanism:machineblock2[active=false,facing=west,recipe=infusing,tier=creative,type=fluidic_plenisher]
mekanism:machineblock2[active=false,facing=west,recipe=infusing,tier=creative,type=laser]
mekanism:machineblock2[active=false,facing=west,recipe=infusing,tier=creative,type=laser_amplifier]
mekanism:machineblock2[active=false,facing=west,recipe=infusing,tier=creative,type=laser_tractor_beam]
mekanism:machineblock2[active=false,facing=east,recipe=smelting,tier=basic,type=rotary_condensentrator]
mekanism:machineblock2[active=false,facing=east,recipe=smelting,tier=basic,type=chemical_oxidizer]
mekanism:machineblock2[active=false,facing=east,recipe=smelting,tier=basic,type=chemical_infuser]
mekanism:machineblock2[active=false,facing=east,recipe=smelting,tier=basic,type=chemical_injection_chamber]
mekanism:machineblock2[active=false,facing=east,recipe=smelting,tier=basic,type=electrolytic_separator]
mekanism:machineblock2[active=false,facing=east,recipe=smelting,tier=basic,type=precision_sawmill]
mekanism:machineblock2[active=false,facing=east,recipe=smelting,tier=basic,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=false,facing=east,recipe=smelting,tier=basic,type=chemical_washer]
mekanism:machineblock2[active=false,facing=east,recipe=smelting,tier=basic,type=chemical_crystallizer]
mekanism:machineblock2[active=false,facing=east,recipe=smelting,tier=basic,type=seismic_vibrator]
mekanism:machineblock2[active=false,facing=east,recipe=smelting,tier=basic,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=false,facing=east,recipe=smelting,tier=basic,type=fluid_tank]
mekanism:machineblock2[active=false,facing=east,recipe=smelting,tier=basic,type=fluidic_plenisher]
mekanism:machineblock2[active=false,facing=east,recipe=smelting,tier=basic,type=laser]
mekanism:machineblock2[active=false,facing=east,recipe=smelting,tier=basic,type=laser_amplifier]
mekanism:machineblock2[active=false,facing=east,recipe=smelting,tier=basic,type=laser_tractor_beam]
mekanism:machineblock2[active=false,facing=east,recipe=smelting,tier=advanced,type=rotary_condensentrator]
mekanism:machineblock2[active=false,facing=east,recipe=smelting,tier=advanced,type=chemical_oxidizer]
mekanism:machineblock2[active=false,facing=east,recipe=smelting,tier=advanced,type=chemical_infuser]
mekanism:machineblock2[active=false,facing=east,recipe=smelting,tier=advanced,type=chemical_injection_chamber]
mekanism:machineblock2[active=false,facing=east,recipe=smelting,tier=advanced,type=electrolytic_separator]
mekanism:machineblock2[active=false,facing=east,recipe=smelting,tier=advanced,type=precision_sawmill]
mekanism:machineblock2[active=false,facing=east,recipe=smelting,tier=advanced,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=false,facing=east,recipe=smelting,tier=advanced,type=chemical_washer]
mekanism:machineblock2[active=false,facing=east,recipe=smelting,tier=advanced,type=chemical_crystallizer]
mekanism:machineblock2[active=false,facing=east,recipe=smelting,tier=advanced,type=seismic_vibrator]
mekanism:machineblock2[active=false,facing=east,recipe=smelting,tier=advanced,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=false,facing=east,recipe=smelting,tier=advanced,type=fluid_tank]
mekanism:machineblock2[active=false,facing=east,recipe=smelting,tier=advanced,type=fluidic_plenisher]
mekanism:machineblock2[active=false,facing=east,recipe=smelting,tier=advanced,type=laser]
mekanism:machineblock2[active=false,facing=east,recipe=smelting,tier=advanced,type=laser_amplifier]
mekanism:machineblock2[active=false,facing=east,recipe=smelting,tier=advanced,type=laser_tractor_beam]
mekanism:machineblock2[active=false,facing=east,recipe=smelting,tier=elite,type=rotary_condensentrator]
mekanism:machineblock2[active=false,facing=east,recipe=smelting,tier=elite,type=chemical_oxidizer]
mekanism:machineblock2[active=false,facing=east,recipe=smelting,tier=elite,type=chemical_infuser]
mekanism:machineblock2[active=false,facing=east,recipe=smelting,tier=elite,type=chemical_injection_chamber]
mekanism:machineblock2[active=false,facing=east,recipe=smelting,tier=elite,type=electrolytic_separator]
mekanism:machineblock2[active=false,facing=east,recipe=smelting,tier=elite,type=precision_sawmill]
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mekanism:machineblock2[active=false,facing=east,recipe=purifying,tier=creative,type=fluid_tank]
mekanism:machineblock2[active=false,facing=east,recipe=purifying,tier=creative,type=fluidic_plenisher]
mekanism:machineblock2[active=false,facing=east,recipe=purifying,tier=creative,type=laser]
mekanism:machineblock2[active=false,facing=east,recipe=purifying,tier=creative,type=laser_amplifier]
mekanism:machineblock2[active=false,facing=east,recipe=purifying,tier=creative,type=laser_tractor_beam]
mekanism:machineblock2[active=false,facing=east,recipe=injecting,tier=basic,type=rotary_condensentrator]
mekanism:machineblock2[active=false,facing=east,recipe=injecting,tier=basic,type=chemical_oxidizer]
mekanism:machineblock2[active=false,facing=east,recipe=injecting,tier=basic,type=chemical_infuser]
mekanism:machineblock2[active=false,facing=east,recipe=injecting,tier=basic,type=chemical_injection_chamber]
mekanism:machineblock2[active=false,facing=east,recipe=injecting,tier=basic,type=electrolytic_separator]
mekanism:machineblock2[active=false,facing=east,recipe=injecting,tier=basic,type=precision_sawmill]
mekanism:machineblock2[active=false,facing=east,recipe=injecting,tier=basic,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=false,facing=east,recipe=injecting,tier=basic,type=chemical_washer]
mekanism:machineblock2[active=false,facing=east,recipe=injecting,tier=basic,type=chemical_crystallizer]
mekanism:machineblock2[active=false,facing=east,recipe=injecting,tier=basic,type=seismic_vibrator]
mekanism:machineblock2[active=false,facing=east,recipe=injecting,tier=basic,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=false,facing=east,recipe=injecting,tier=basic,type=fluid_tank]
mekanism:machineblock2[active=false,facing=east,recipe=injecting,tier=basic,type=fluidic_plenisher]
mekanism:machineblock2[active=false,facing=east,recipe=injecting,tier=basic,type=laser]
mekanism:machineblock2[active=false,facing=east,recipe=injecting,tier=basic,type=laser_amplifier]
mekanism:machineblock2[active=false,facing=east,recipe=injecting,tier=basic,type=laser_tractor_beam]
mekanism:machineblock2[active=false,facing=east,recipe=injecting,tier=advanced,type=rotary_condensentrator]
mekanism:machineblock2[active=false,facing=east,recipe=injecting,tier=advanced,type=chemical_oxidizer]
mekanism:machineblock2[active=false,facing=east,recipe=injecting,tier=advanced,type=chemical_infuser]
mekanism:machineblock2[active=false,facing=east,recipe=injecting,tier=advanced,type=chemical_injection_chamber]
mekanism:machineblock2[active=false,facing=east,recipe=injecting,tier=advanced,type=electrolytic_separator]
mekanism:machineblock2[active=false,facing=east,recipe=injecting,tier=advanced,type=precision_sawmill]
mekanism:machineblock2[active=false,facing=east,recipe=injecting,tier=advanced,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=false,facing=east,recipe=injecting,tier=advanced,type=chemical_washer]
mekanism:machineblock2[active=false,facing=east,recipe=injecting,tier=advanced,type=chemical_crystallizer]
mekanism:machineblock2[active=false,facing=east,recipe=injecting,tier=advanced,type=seismic_vibrator]
mekanism:machineblock2[active=false,facing=east,recipe=injecting,tier=advanced,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=false,facing=east,recipe=injecting,tier=advanced,type=fluid_tank]
mekanism:machineblock2[active=false,facing=east,recipe=injecting,tier=advanced,type=fluidic_plenisher]
mekanism:machineblock2[active=false,facing=east,recipe=injecting,tier=advanced,type=laser]
mekanism:machineblock2[active=false,facing=east,recipe=injecting,tier=advanced,type=laser_amplifier]
mekanism:machineblock2[active=false,facing=east,recipe=injecting,tier=advanced,type=laser_tractor_beam]
mekanism:machineblock2[active=false,facing=east,recipe=injecting,tier=elite,type=rotary_condensentrator]
mekanism:machineblock2[active=false,facing=east,recipe=injecting,tier=elite,type=chemical_oxidizer]
mekanism:machineblock2[active=false,facing=east,recipe=injecting,tier=elite,type=chemical_infuser]
mekanism:machineblock2[active=false,facing=east,recipe=injecting,tier=elite,type=chemical_injection_chamber]
mekanism:machineblock2[active=false,facing=east,recipe=injecting,tier=elite,type=electrolytic_separator]
mekanism:machineblock2[active=false,facing=east,recipe=injecting,tier=elite,type=precision_sawmill]
mekanism:machineblock2[active=false,facing=east,recipe=injecting,tier=elite,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=false,facing=east,recipe=injecting,tier=elite,type=chemical_washer]
mekanism:machineblock2[active=false,facing=east,recipe=injecting,tier=elite,type=chemical_crystallizer]
mekanism:machineblock2[active=false,facing=east,recipe=injecting,tier=elite,type=seismic_vibrator]
mekanism:machineblock2[active=false,facing=east,recipe=injecting,tier=elite,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=false,facing=east,recipe=injecting,tier=elite,type=fluid_tank]
mekanism:machineblock2[active=false,facing=east,recipe=injecting,tier=elite,type=fluidic_plenisher]
mekanism:machineblock2[active=false,facing=east,recipe=injecting,tier=elite,type=laser]
mekanism:machineblock2[active=false,facing=east,recipe=injecting,tier=elite,type=laser_amplifier]
mekanism:machineblock2[active=false,facing=east,recipe=injecting,tier=elite,type=laser_tractor_beam]
mekanism:machineblock2[active=false,facing=east,recipe=injecting,tier=ultimate,type=rotary_condensentrator]
mekanism:machineblock2[active=false,facing=east,recipe=injecting,tier=ultimate,type=chemical_oxidizer]
mekanism:machineblock2[active=false,facing=east,recipe=injecting,tier=ultimate,type=chemical_infuser]
mekanism:machineblock2[active=false,facing=east,recipe=injecting,tier=ultimate,type=chemical_injection_chamber]
mekanism:machineblock2[active=false,facing=east,recipe=injecting,tier=ultimate,type=electrolytic_separator]
mekanism:machineblock2[active=false,facing=east,recipe=injecting,tier=ultimate,type=precision_sawmill]
mekanism:machineblock2[active=false,facing=east,recipe=injecting,tier=ultimate,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=false,facing=east,recipe=injecting,tier=ultimate,type=chemical_washer]
mekanism:machineblock2[active=false,facing=east,recipe=injecting,tier=ultimate,type=chemical_crystallizer]
mekanism:machineblock2[active=false,facing=east,recipe=injecting,tier=ultimate,type=seismic_vibrator]
mekanism:machineblock2[active=false,facing=east,recipe=injecting,tier=ultimate,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=false,facing=east,recipe=injecting,tier=ultimate,type=fluid_tank]
mekanism:machineblock2[active=false,facing=east,recipe=injecting,tier=ultimate,type=fluidic_plenisher]
mekanism:machineblock2[active=false,facing=east,recipe=injecting,tier=ultimate,type=laser]
mekanism:machineblock2[active=false,facing=east,recipe=injecting,tier=ultimate,type=laser_amplifier]
mekanism:machineblock2[active=false,facing=east,recipe=injecting,tier=ultimate,type=laser_tractor_beam]
mekanism:machineblock2[active=false,facing=east,recipe=injecting,tier=creative,type=rotary_condensentrator]
mekanism:machineblock2[active=false,facing=east,recipe=injecting,tier=creative,type=chemical_oxidizer]
mekanism:machineblock2[active=false,facing=east,recipe=injecting,tier=creative,type=chemical_infuser]
mekanism:machineblock2[active=false,facing=east,recipe=injecting,tier=creative,type=chemical_injection_chamber]
mekanism:machineblock2[active=false,facing=east,recipe=injecting,tier=creative,type=electrolytic_separator]
mekanism:machineblock2[active=false,facing=east,recipe=injecting,tier=creative,type=precision_sawmill]
mekanism:machineblock2[active=false,facing=east,recipe=injecting,tier=creative,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=false,facing=east,recipe=injecting,tier=creative,type=chemical_washer]
mekanism:machineblock2[active=false,facing=east,recipe=injecting,tier=creative,type=chemical_crystallizer]
mekanism:machineblock2[active=false,facing=east,recipe=injecting,tier=creative,type=seismic_vibrator]
mekanism:machineblock2[active=false,facing=east,recipe=injecting,tier=creative,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=false,facing=east,recipe=injecting,tier=creative,type=fluid_tank]
mekanism:machineblock2[active=false,facing=east,recipe=injecting,tier=creative,type=fluidic_plenisher]
mekanism:machineblock2[active=false,facing=east,recipe=injecting,tier=creative,type=laser]
mekanism:machineblock2[active=false,facing=east,recipe=injecting,tier=creative,type=laser_amplifier]
mekanism:machineblock2[active=false,facing=east,recipe=injecting,tier=creative,type=laser_tractor_beam]
mekanism:machineblock2[active=false,facing=east,recipe=infusing,tier=basic,type=rotary_condensentrator]
mekanism:machineblock2[active=false,facing=east,recipe=infusing,tier=basic,type=chemical_oxidizer]
mekanism:machineblock2[active=false,facing=east,recipe=infusing,tier=basic,type=chemical_infuser]
mekanism:machineblock2[active=false,facing=east,recipe=infusing,tier=basic,type=chemical_injection_chamber]
mekanism:machineblock2[active=false,facing=east,recipe=infusing,tier=basic,type=electrolytic_separator]
mekanism:machineblock2[active=false,facing=east,recipe=infusing,tier=basic,type=precision_sawmill]
mekanism:machineblock2[active=false,facing=east,recipe=infusing,tier=basic,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=false,facing=east,recipe=infusing,tier=basic,type=chemical_washer]
mekanism:machineblock2[active=false,facing=east,recipe=infusing,tier=basic,type=chemical_crystallizer]
mekanism:machineblock2[active=false,facing=east,recipe=infusing,tier=basic,type=seismic_vibrator]
mekanism:machineblock2[active=false,facing=east,recipe=infusing,tier=basic,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=false,facing=east,recipe=infusing,tier=basic,type=fluid_tank]
mekanism:machineblock2[active=false,facing=east,recipe=infusing,tier=basic,type=fluidic_plenisher]
mekanism:machineblock2[active=false,facing=east,recipe=infusing,tier=basic,type=laser]
mekanism:machineblock2[active=false,facing=east,recipe=infusing,tier=basic,type=laser_amplifier]
mekanism:machineblock2[active=false,facing=east,recipe=infusing,tier=basic,type=laser_tractor_beam]
mekanism:machineblock2[active=false,facing=east,recipe=infusing,tier=advanced,type=rotary_condensentrator]
mekanism:machineblock2[active=false,facing=east,recipe=infusing,tier=advanced,type=chemical_oxidizer]
mekanism:machineblock2[active=false,facing=east,recipe=infusing,tier=advanced,type=chemical_infuser]
mekanism:machineblock2[active=false,facing=east,recipe=infusing,tier=advanced,type=chemical_injection_chamber]
mekanism:machineblock2[active=false,facing=east,recipe=infusing,tier=advanced,type=electrolytic_separator]
mekanism:machineblock2[active=false,facing=east,recipe=infusing,tier=advanced,type=precision_sawmill]
mekanism:machineblock2[active=false,facing=east,recipe=infusing,tier=advanced,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=false,facing=east,recipe=infusing,tier=advanced,type=chemical_washer]
mekanism:machineblock2[active=false,facing=east,recipe=infusing,tier=advanced,type=chemical_crystallizer]
mekanism:machineblock2[active=false,facing=east,recipe=infusing,tier=advanced,type=seismic_vibrator]
mekanism:machineblock2[active=false,facing=east,recipe=infusing,tier=advanced,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=false,facing=east,recipe=infusing,tier=advanced,type=fluid_tank]
mekanism:machineblock2[active=false,facing=east,recipe=infusing,tier=advanced,type=fluidic_plenisher]
mekanism:machineblock2[active=false,facing=east,recipe=infusing,tier=advanced,type=laser]
mekanism:machineblock2[active=false,facing=east,recipe=infusing,tier=advanced,type=laser_amplifier]
mekanism:machineblock2[active=false,facing=east,recipe=infusing,tier=advanced,type=laser_tractor_beam]
mekanism:machineblock2[active=false,facing=east,recipe=infusing,tier=elite,type=rotary_condensentrator]
mekanism:machineblock2[active=false,facing=east,recipe=infusing,tier=elite,type=chemical_oxidizer]
mekanism:machineblock2[active=false,facing=east,recipe=infusing,tier=elite,type=chemical_infuser]
mekanism:machineblock2[active=false,facing=east,recipe=infusing,tier=elite,type=chemical_injection_chamber]
mekanism:machineblock2[active=false,facing=east,recipe=infusing,tier=elite,type=electrolytic_separator]
mekanism:machineblock2[active=false,facing=east,recipe=infusing,tier=elite,type=precision_sawmill]
mekanism:machineblock2[active=false,facing=east,recipe=infusing,tier=elite,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=false,facing=east,recipe=infusing,tier=elite,type=chemical_washer]
mekanism:machineblock2[active=false,facing=east,recipe=infusing,tier=elite,type=chemical_crystallizer]
mekanism:machineblock2[active=false,facing=east,recipe=infusing,tier=elite,type=seismic_vibrator]
mekanism:machineblock2[active=false,facing=east,recipe=infusing,tier=elite,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=false,facing=east,recipe=infusing,tier=elite,type=fluid_tank]
mekanism:machineblock2[active=false,facing=east,recipe=infusing,tier=elite,type=fluidic_plenisher]
mekanism:machineblock2[active=false,facing=east,recipe=infusing,tier=elite,type=laser]
mekanism:machineblock2[active=false,facing=east,recipe=infusing,tier=elite,type=laser_amplifier]
mekanism:machineblock2[active=false,facing=east,recipe=infusing,tier=elite,type=laser_tractor_beam]
mekanism:machineblock2[active=false,facing=east,recipe=infusing,tier=ultimate,type=rotary_condensentrator]
mekanism:machineblock2[active=false,facing=east,recipe=infusing,tier=ultimate,type=chemical_oxidizer]
mekanism:machineblock2[active=false,facing=east,recipe=infusing,tier=ultimate,type=chemical_infuser]
mekanism:machineblock2[active=false,facing=east,recipe=infusing,tier=ultimate,type=chemical_injection_chamber]
mekanism:machineblock2[active=false,facing=east,recipe=infusing,tier=ultimate,type=electrolytic_separator]
mekanism:machineblock2[active=false,facing=east,recipe=infusing,tier=ultimate,type=precision_sawmill]
mekanism:machineblock2[active=false,facing=east,recipe=infusing,tier=ultimate,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=false,facing=east,recipe=infusing,tier=ultimate,type=chemical_washer]
mekanism:machineblock2[active=false,facing=east,recipe=infusing,tier=ultimate,type=chemical_crystallizer]
mekanism:machineblock2[active=false,facing=east,recipe=infusing,tier=ultimate,type=seismic_vibrator]
mekanism:machineblock2[active=false,facing=east,recipe=infusing,tier=ultimate,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=false,facing=east,recipe=infusing,tier=ultimate,type=fluid_tank]
mekanism:machineblock2[active=false,facing=east,recipe=infusing,tier=ultimate,type=fluidic_plenisher]
mekanism:machineblock2[active=false,facing=east,recipe=infusing,tier=ultimate,type=laser]
mekanism:machineblock2[active=false,facing=east,recipe=infusing,tier=ultimate,type=laser_amplifier]
mekanism:machineblock2[active=false,facing=east,recipe=infusing,tier=ultimate,type=laser_tractor_beam]
mekanism:machineblock2[active=false,facing=east,recipe=infusing,tier=creative,type=rotary_condensentrator]
mekanism:machineblock2[active=false,facing=east,recipe=infusing,tier=creative,type=chemical_oxidizer]
mekanism:machineblock2[active=false,facing=east,recipe=infusing,tier=creative,type=chemical_infuser]
mekanism:machineblock2[active=false,facing=east,recipe=infusing,tier=creative,type=chemical_injection_chamber]
mekanism:machineblock2[active=false,facing=east,recipe=infusing,tier=creative,type=electrolytic_separator]
mekanism:machineblock2[active=false,facing=east,recipe=infusing,tier=creative,type=precision_sawmill]
mekanism:machineblock2[active=false,facing=east,recipe=infusing,tier=creative,type=chemical_dissolution_chamber]
mekanism:machineblock2[active=false,facing=east,recipe=infusing,tier=creative,type=chemical_washer]
mekanism:machineblock2[active=false,facing=east,recipe=infusing,tier=creative,type=chemical_crystallizer]
mekanism:machineblock2[active=false,facing=east,recipe=infusing,tier=creative,type=seismic_vibrator]
mekanism:machineblock2[active=false,facing=east,recipe=infusing,tier=creative,type=pressurized_reaction_chamber]
mekanism:machineblock2[active=false,facing=east,recipe=infusing,tier=creative,type=fluid_tank]
mekanism:machineblock2[active=false,facing=east,recipe=infusing,tier=creative,type=fluidic_plenisher]
mekanism:machineblock2[active=false,facing=east,recipe=infusing,tier=creative,type=laser]
mekanism:machineblock2[active=false,facing=east,recipe=infusing,tier=creative,type=laser_amplifier]
mekanism:machineblock2[active=false,facing=east,recipe=infusing,tier=creative,type=laser_tractor_beam]
mekanism:machineblock3[active=true,facing=down,recipe=smelting,tier=basic,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=down,recipe=smelting,tier=basic,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=down,recipe=smelting,tier=basic,type=oredictionificator]
mekanism:machineblock3[active=true,facing=down,recipe=smelting,tier=basic,type=resistive_heater]
mekanism:machineblock3[active=true,facing=down,recipe=smelting,tier=basic,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=down,recipe=smelting,tier=basic,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=down,recipe=smelting,tier=advanced,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=down,recipe=smelting,tier=advanced,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=down,recipe=smelting,tier=advanced,type=oredictionificator]
mekanism:machineblock3[active=true,facing=down,recipe=smelting,tier=advanced,type=resistive_heater]
mekanism:machineblock3[active=true,facing=down,recipe=smelting,tier=advanced,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=down,recipe=smelting,tier=advanced,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=down,recipe=smelting,tier=elite,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=down,recipe=smelting,tier=elite,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=down,recipe=smelting,tier=elite,type=oredictionificator]
mekanism:machineblock3[active=true,facing=down,recipe=smelting,tier=elite,type=resistive_heater]
mekanism:machineblock3[active=true,facing=down,recipe=smelting,tier=elite,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=down,recipe=smelting,tier=elite,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=down,recipe=smelting,tier=ultimate,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=down,recipe=smelting,tier=ultimate,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=down,recipe=smelting,tier=ultimate,type=oredictionificator]
mekanism:machineblock3[active=true,facing=down,recipe=smelting,tier=ultimate,type=resistive_heater]
mekanism:machineblock3[active=true,facing=down,recipe=smelting,tier=ultimate,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=down,recipe=smelting,tier=ultimate,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=down,recipe=smelting,tier=creative,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=down,recipe=smelting,tier=creative,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=down,recipe=smelting,tier=creative,type=oredictionificator]
mekanism:machineblock3[active=true,facing=down,recipe=smelting,tier=creative,type=resistive_heater]
mekanism:machineblock3[active=true,facing=down,recipe=smelting,tier=creative,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=down,recipe=smelting,tier=creative,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=down,recipe=enriching,tier=basic,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=down,recipe=enriching,tier=basic,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=down,recipe=enriching,tier=basic,type=oredictionificator]
mekanism:machineblock3[active=true,facing=down,recipe=enriching,tier=basic,type=resistive_heater]
mekanism:machineblock3[active=true,facing=down,recipe=enriching,tier=basic,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=down,recipe=enriching,tier=basic,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=down,recipe=enriching,tier=advanced,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=down,recipe=enriching,tier=advanced,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=down,recipe=enriching,tier=advanced,type=oredictionificator]
mekanism:machineblock3[active=true,facing=down,recipe=enriching,tier=advanced,type=resistive_heater]
mekanism:machineblock3[active=true,facing=down,recipe=enriching,tier=advanced,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=down,recipe=enriching,tier=advanced,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=down,recipe=enriching,tier=elite,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=down,recipe=enriching,tier=elite,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=down,recipe=enriching,tier=elite,type=oredictionificator]
mekanism:machineblock3[active=true,facing=down,recipe=enriching,tier=elite,type=resistive_heater]
mekanism:machineblock3[active=true,facing=down,recipe=enriching,tier=elite,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=down,recipe=enriching,tier=elite,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=down,recipe=enriching,tier=ultimate,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=down,recipe=enriching,tier=ultimate,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=down,recipe=enriching,tier=ultimate,type=oredictionificator]
mekanism:machineblock3[active=true,facing=down,recipe=enriching,tier=ultimate,type=resistive_heater]
mekanism:machineblock3[active=true,facing=down,recipe=enriching,tier=ultimate,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=down,recipe=enriching,tier=ultimate,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=down,recipe=enriching,tier=creative,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=down,recipe=enriching,tier=creative,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=down,recipe=enriching,tier=creative,type=oredictionificator]
mekanism:machineblock3[active=true,facing=down,recipe=enriching,tier=creative,type=resistive_heater]
mekanism:machineblock3[active=true,facing=down,recipe=enriching,tier=creative,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=down,recipe=enriching,tier=creative,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=down,recipe=crushing,tier=basic,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=down,recipe=crushing,tier=basic,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=down,recipe=crushing,tier=basic,type=oredictionificator]
mekanism:machineblock3[active=true,facing=down,recipe=crushing,tier=basic,type=resistive_heater]
mekanism:machineblock3[active=true,facing=down,recipe=crushing,tier=basic,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=down,recipe=crushing,tier=basic,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=down,recipe=crushing,tier=advanced,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=down,recipe=crushing,tier=advanced,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=down,recipe=crushing,tier=advanced,type=oredictionificator]
mekanism:machineblock3[active=true,facing=down,recipe=crushing,tier=advanced,type=resistive_heater]
mekanism:machineblock3[active=true,facing=down,recipe=crushing,tier=advanced,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=down,recipe=crushing,tier=advanced,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=down,recipe=crushing,tier=elite,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=down,recipe=crushing,tier=elite,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=down,recipe=crushing,tier=elite,type=oredictionificator]
mekanism:machineblock3[active=true,facing=down,recipe=crushing,tier=elite,type=resistive_heater]
mekanism:machineblock3[active=true,facing=down,recipe=crushing,tier=elite,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=down,recipe=crushing,tier=elite,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=down,recipe=crushing,tier=ultimate,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=down,recipe=crushing,tier=ultimate,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=down,recipe=crushing,tier=ultimate,type=oredictionificator]
mekanism:machineblock3[active=true,facing=down,recipe=crushing,tier=ultimate,type=resistive_heater]
mekanism:machineblock3[active=true,facing=down,recipe=crushing,tier=ultimate,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=down,recipe=crushing,tier=ultimate,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=down,recipe=crushing,tier=creative,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=down,recipe=crushing,tier=creative,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=down,recipe=crushing,tier=creative,type=oredictionificator]
mekanism:machineblock3[active=true,facing=down,recipe=crushing,tier=creative,type=resistive_heater]
mekanism:machineblock3[active=true,facing=down,recipe=crushing,tier=creative,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=down,recipe=crushing,tier=creative,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=down,recipe=compressing,tier=basic,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=down,recipe=compressing,tier=basic,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=down,recipe=compressing,tier=basic,type=oredictionificator]
mekanism:machineblock3[active=true,facing=down,recipe=compressing,tier=basic,type=resistive_heater]
mekanism:machineblock3[active=true,facing=down,recipe=compressing,tier=basic,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=down,recipe=compressing,tier=basic,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=down,recipe=compressing,tier=advanced,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=down,recipe=compressing,tier=advanced,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=down,recipe=compressing,tier=advanced,type=oredictionificator]
mekanism:machineblock3[active=true,facing=down,recipe=compressing,tier=advanced,type=resistive_heater]
mekanism:machineblock3[active=true,facing=down,recipe=compressing,tier=advanced,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=down,recipe=compressing,tier=advanced,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=down,recipe=compressing,tier=elite,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=down,recipe=compressing,tier=elite,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=down,recipe=compressing,tier=elite,type=oredictionificator]
mekanism:machineblock3[active=true,facing=down,recipe=compressing,tier=elite,type=resistive_heater]
mekanism:machineblock3[active=true,facing=down,recipe=compressing,tier=elite,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=down,recipe=compressing,tier=elite,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=down,recipe=compressing,tier=ultimate,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=down,recipe=compressing,tier=ultimate,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=down,recipe=compressing,tier=ultimate,type=oredictionificator]
mekanism:machineblock3[active=true,facing=down,recipe=compressing,tier=ultimate,type=resistive_heater]
mekanism:machineblock3[active=true,facing=down,recipe=compressing,tier=ultimate,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=down,recipe=compressing,tier=ultimate,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=down,recipe=compressing,tier=creative,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=down,recipe=compressing,tier=creative,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=down,recipe=compressing,tier=creative,type=oredictionificator]
mekanism:machineblock3[active=true,facing=down,recipe=compressing,tier=creative,type=resistive_heater]
mekanism:machineblock3[active=true,facing=down,recipe=compressing,tier=creative,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=down,recipe=compressing,tier=creative,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=down,recipe=combining,tier=basic,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=down,recipe=combining,tier=basic,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=down,recipe=combining,tier=basic,type=oredictionificator]
mekanism:machineblock3[active=true,facing=down,recipe=combining,tier=basic,type=resistive_heater]
mekanism:machineblock3[active=true,facing=down,recipe=combining,tier=basic,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=down,recipe=combining,tier=basic,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=down,recipe=combining,tier=advanced,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=down,recipe=combining,tier=advanced,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=down,recipe=combining,tier=advanced,type=oredictionificator]
mekanism:machineblock3[active=true,facing=down,recipe=combining,tier=advanced,type=resistive_heater]
mekanism:machineblock3[active=true,facing=down,recipe=combining,tier=advanced,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=down,recipe=combining,tier=advanced,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=down,recipe=combining,tier=elite,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=down,recipe=combining,tier=elite,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=down,recipe=combining,tier=elite,type=oredictionificator]
mekanism:machineblock3[active=true,facing=down,recipe=combining,tier=elite,type=resistive_heater]
mekanism:machineblock3[active=true,facing=down,recipe=combining,tier=elite,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=down,recipe=combining,tier=elite,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=down,recipe=combining,tier=ultimate,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=down,recipe=combining,tier=ultimate,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=down,recipe=combining,tier=ultimate,type=oredictionificator]
mekanism:machineblock3[active=true,facing=down,recipe=combining,tier=ultimate,type=resistive_heater]
mekanism:machineblock3[active=true,facing=down,recipe=combining,tier=ultimate,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=down,recipe=combining,tier=ultimate,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=down,recipe=combining,tier=creative,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=down,recipe=combining,tier=creative,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=down,recipe=combining,tier=creative,type=oredictionificator]
mekanism:machineblock3[active=true,facing=down,recipe=combining,tier=creative,type=resistive_heater]
mekanism:machineblock3[active=true,facing=down,recipe=combining,tier=creative,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=down,recipe=combining,tier=creative,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=down,recipe=purifying,tier=basic,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=down,recipe=purifying,tier=basic,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=down,recipe=purifying,tier=basic,type=oredictionificator]
mekanism:machineblock3[active=true,facing=down,recipe=purifying,tier=basic,type=resistive_heater]
mekanism:machineblock3[active=true,facing=down,recipe=purifying,tier=basic,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=down,recipe=purifying,tier=basic,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=down,recipe=purifying,tier=advanced,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=down,recipe=purifying,tier=advanced,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=down,recipe=purifying,tier=advanced,type=oredictionificator]
mekanism:machineblock3[active=true,facing=down,recipe=purifying,tier=advanced,type=resistive_heater]
mekanism:machineblock3[active=true,facing=down,recipe=purifying,tier=advanced,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=down,recipe=purifying,tier=advanced,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=down,recipe=purifying,tier=elite,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=down,recipe=purifying,tier=elite,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=down,recipe=purifying,tier=elite,type=oredictionificator]
mekanism:machineblock3[active=true,facing=down,recipe=purifying,tier=elite,type=resistive_heater]
mekanism:machineblock3[active=true,facing=down,recipe=purifying,tier=elite,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=down,recipe=purifying,tier=elite,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=down,recipe=purifying,tier=ultimate,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=down,recipe=purifying,tier=ultimate,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=down,recipe=purifying,tier=ultimate,type=oredictionificator]
mekanism:machineblock3[active=true,facing=down,recipe=purifying,tier=ultimate,type=resistive_heater]
mekanism:machineblock3[active=true,facing=down,recipe=purifying,tier=ultimate,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=down,recipe=purifying,tier=ultimate,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=down,recipe=purifying,tier=creative,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=down,recipe=purifying,tier=creative,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=down,recipe=purifying,tier=creative,type=oredictionificator]
mekanism:machineblock3[active=true,facing=down,recipe=purifying,tier=creative,type=resistive_heater]
mekanism:machineblock3[active=true,facing=down,recipe=purifying,tier=creative,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=down,recipe=purifying,tier=creative,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=down,recipe=injecting,tier=basic,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=down,recipe=injecting,tier=basic,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=down,recipe=injecting,tier=basic,type=oredictionificator]
mekanism:machineblock3[active=true,facing=down,recipe=injecting,tier=basic,type=resistive_heater]
mekanism:machineblock3[active=true,facing=down,recipe=injecting,tier=basic,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=down,recipe=injecting,tier=basic,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=down,recipe=injecting,tier=advanced,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=down,recipe=injecting,tier=advanced,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=down,recipe=injecting,tier=advanced,type=oredictionificator]
mekanism:machineblock3[active=true,facing=down,recipe=injecting,tier=advanced,type=resistive_heater]
mekanism:machineblock3[active=true,facing=down,recipe=injecting,tier=advanced,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=down,recipe=injecting,tier=advanced,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=down,recipe=injecting,tier=elite,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=down,recipe=injecting,tier=elite,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=down,recipe=injecting,tier=elite,type=oredictionificator]
mekanism:machineblock3[active=true,facing=down,recipe=injecting,tier=elite,type=resistive_heater]
mekanism:machineblock3[active=true,facing=down,recipe=injecting,tier=elite,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=down,recipe=injecting,tier=elite,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=down,recipe=injecting,tier=ultimate,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=down,recipe=injecting,tier=ultimate,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=down,recipe=injecting,tier=ultimate,type=oredictionificator]
mekanism:machineblock3[active=true,facing=down,recipe=injecting,tier=ultimate,type=resistive_heater]
mekanism:machineblock3[active=true,facing=down,recipe=injecting,tier=ultimate,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=down,recipe=injecting,tier=ultimate,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=down,recipe=injecting,tier=creative,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=down,recipe=injecting,tier=creative,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=down,recipe=injecting,tier=creative,type=oredictionificator]
mekanism:machineblock3[active=true,facing=down,recipe=injecting,tier=creative,type=resistive_heater]
mekanism:machineblock3[active=true,facing=down,recipe=injecting,tier=creative,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=down,recipe=injecting,tier=creative,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=down,recipe=infusing,tier=basic,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=down,recipe=infusing,tier=basic,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=down,recipe=infusing,tier=basic,type=oredictionificator]
mekanism:machineblock3[active=true,facing=down,recipe=infusing,tier=basic,type=resistive_heater]
mekanism:machineblock3[active=true,facing=down,recipe=infusing,tier=basic,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=down,recipe=infusing,tier=basic,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=down,recipe=infusing,tier=advanced,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=down,recipe=infusing,tier=advanced,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=down,recipe=infusing,tier=advanced,type=oredictionificator]
mekanism:machineblock3[active=true,facing=down,recipe=infusing,tier=advanced,type=resistive_heater]
mekanism:machineblock3[active=true,facing=down,recipe=infusing,tier=advanced,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=down,recipe=infusing,tier=advanced,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=down,recipe=infusing,tier=elite,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=down,recipe=infusing,tier=elite,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=down,recipe=infusing,tier=elite,type=oredictionificator]
mekanism:machineblock3[active=true,facing=down,recipe=infusing,tier=elite,type=resistive_heater]
mekanism:machineblock3[active=true,facing=down,recipe=infusing,tier=elite,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=down,recipe=infusing,tier=elite,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=down,recipe=infusing,tier=ultimate,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=down,recipe=infusing,tier=ultimate,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=down,recipe=infusing,tier=ultimate,type=oredictionificator]
mekanism:machineblock3[active=true,facing=down,recipe=infusing,tier=ultimate,type=resistive_heater]
mekanism:machineblock3[active=true,facing=down,recipe=infusing,tier=ultimate,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=down,recipe=infusing,tier=ultimate,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=down,recipe=infusing,tier=creative,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=down,recipe=infusing,tier=creative,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=down,recipe=infusing,tier=creative,type=oredictionificator]
mekanism:machineblock3[active=true,facing=down,recipe=infusing,tier=creative,type=resistive_heater]
mekanism:machineblock3[active=true,facing=down,recipe=infusing,tier=creative,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=down,recipe=infusing,tier=creative,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=up,recipe=smelting,tier=basic,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=up,recipe=smelting,tier=basic,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=up,recipe=smelting,tier=basic,type=oredictionificator]
mekanism:machineblock3[active=true,facing=up,recipe=smelting,tier=basic,type=resistive_heater]
mekanism:machineblock3[active=true,facing=up,recipe=smelting,tier=basic,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=up,recipe=smelting,tier=basic,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=up,recipe=smelting,tier=advanced,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=up,recipe=smelting,tier=advanced,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=up,recipe=smelting,tier=advanced,type=oredictionificator]
mekanism:machineblock3[active=true,facing=up,recipe=smelting,tier=advanced,type=resistive_heater]
mekanism:machineblock3[active=true,facing=up,recipe=smelting,tier=advanced,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=up,recipe=smelting,tier=advanced,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=up,recipe=smelting,tier=elite,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=up,recipe=smelting,tier=elite,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=up,recipe=smelting,tier=elite,type=oredictionificator]
mekanism:machineblock3[active=true,facing=up,recipe=smelting,tier=elite,type=resistive_heater]
mekanism:machineblock3[active=true,facing=up,recipe=smelting,tier=elite,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=up,recipe=smelting,tier=elite,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=up,recipe=smelting,tier=ultimate,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=up,recipe=smelting,tier=ultimate,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=up,recipe=smelting,tier=ultimate,type=oredictionificator]
mekanism:machineblock3[active=true,facing=up,recipe=smelting,tier=ultimate,type=resistive_heater]
mekanism:machineblock3[active=true,facing=up,recipe=smelting,tier=ultimate,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=up,recipe=smelting,tier=ultimate,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=up,recipe=smelting,tier=creative,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=up,recipe=smelting,tier=creative,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=up,recipe=smelting,tier=creative,type=oredictionificator]
mekanism:machineblock3[active=true,facing=up,recipe=smelting,tier=creative,type=resistive_heater]
mekanism:machineblock3[active=true,facing=up,recipe=smelting,tier=creative,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=up,recipe=smelting,tier=creative,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=up,recipe=enriching,tier=basic,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=up,recipe=enriching,tier=basic,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=up,recipe=enriching,tier=basic,type=oredictionificator]
mekanism:machineblock3[active=true,facing=up,recipe=enriching,tier=basic,type=resistive_heater]
mekanism:machineblock3[active=true,facing=up,recipe=enriching,tier=basic,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=up,recipe=enriching,tier=basic,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=up,recipe=enriching,tier=advanced,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=up,recipe=enriching,tier=advanced,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=up,recipe=enriching,tier=advanced,type=oredictionificator]
mekanism:machineblock3[active=true,facing=up,recipe=enriching,tier=advanced,type=resistive_heater]
mekanism:machineblock3[active=true,facing=up,recipe=enriching,tier=advanced,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=up,recipe=enriching,tier=advanced,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=up,recipe=enriching,tier=elite,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=up,recipe=enriching,tier=elite,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=up,recipe=enriching,tier=elite,type=oredictionificator]
mekanism:machineblock3[active=true,facing=up,recipe=enriching,tier=elite,type=resistive_heater]
mekanism:machineblock3[active=true,facing=up,recipe=enriching,tier=elite,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=up,recipe=enriching,tier=elite,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=up,recipe=enriching,tier=ultimate,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=up,recipe=enriching,tier=ultimate,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=up,recipe=enriching,tier=ultimate,type=oredictionificator]
mekanism:machineblock3[active=true,facing=up,recipe=enriching,tier=ultimate,type=resistive_heater]
mekanism:machineblock3[active=true,facing=up,recipe=enriching,tier=ultimate,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=up,recipe=enriching,tier=ultimate,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=up,recipe=enriching,tier=creative,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=up,recipe=enriching,tier=creative,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=up,recipe=enriching,tier=creative,type=oredictionificator]
mekanism:machineblock3[active=true,facing=up,recipe=enriching,tier=creative,type=resistive_heater]
mekanism:machineblock3[active=true,facing=up,recipe=enriching,tier=creative,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=up,recipe=enriching,tier=creative,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=up,recipe=crushing,tier=basic,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=up,recipe=crushing,tier=basic,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=up,recipe=crushing,tier=basic,type=oredictionificator]
mekanism:machineblock3[active=true,facing=up,recipe=crushing,tier=basic,type=resistive_heater]
mekanism:machineblock3[active=true,facing=up,recipe=crushing,tier=basic,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=up,recipe=crushing,tier=basic,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=up,recipe=crushing,tier=advanced,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=up,recipe=crushing,tier=advanced,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=up,recipe=crushing,tier=advanced,type=oredictionificator]
mekanism:machineblock3[active=true,facing=up,recipe=crushing,tier=advanced,type=resistive_heater]
mekanism:machineblock3[active=true,facing=up,recipe=crushing,tier=advanced,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=up,recipe=crushing,tier=advanced,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=up,recipe=crushing,tier=elite,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=up,recipe=crushing,tier=elite,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=up,recipe=crushing,tier=elite,type=oredictionificator]
mekanism:machineblock3[active=true,facing=up,recipe=crushing,tier=elite,type=resistive_heater]
mekanism:machineblock3[active=true,facing=up,recipe=crushing,tier=elite,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=up,recipe=crushing,tier=elite,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=up,recipe=crushing,tier=ultimate,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=up,recipe=crushing,tier=ultimate,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=up,recipe=crushing,tier=ultimate,type=oredictionificator]
mekanism:machineblock3[active=true,facing=up,recipe=crushing,tier=ultimate,type=resistive_heater]
mekanism:machineblock3[active=true,facing=up,recipe=crushing,tier=ultimate,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=up,recipe=crushing,tier=ultimate,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=up,recipe=crushing,tier=creative,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=up,recipe=crushing,tier=creative,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=up,recipe=crushing,tier=creative,type=oredictionificator]
mekanism:machineblock3[active=true,facing=up,recipe=crushing,tier=creative,type=resistive_heater]
mekanism:machineblock3[active=true,facing=up,recipe=crushing,tier=creative,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=up,recipe=crushing,tier=creative,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=up,recipe=compressing,tier=basic,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=up,recipe=compressing,tier=basic,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=up,recipe=compressing,tier=basic,type=oredictionificator]
mekanism:machineblock3[active=true,facing=up,recipe=compressing,tier=basic,type=resistive_heater]
mekanism:machineblock3[active=true,facing=up,recipe=compressing,tier=basic,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=up,recipe=compressing,tier=basic,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=up,recipe=compressing,tier=advanced,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=up,recipe=compressing,tier=advanced,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=up,recipe=compressing,tier=advanced,type=oredictionificator]
mekanism:machineblock3[active=true,facing=up,recipe=compressing,tier=advanced,type=resistive_heater]
mekanism:machineblock3[active=true,facing=up,recipe=compressing,tier=advanced,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=up,recipe=compressing,tier=advanced,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=up,recipe=compressing,tier=elite,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=up,recipe=compressing,tier=elite,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=up,recipe=compressing,tier=elite,type=oredictionificator]
mekanism:machineblock3[active=true,facing=up,recipe=compressing,tier=elite,type=resistive_heater]
mekanism:machineblock3[active=true,facing=up,recipe=compressing,tier=elite,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=up,recipe=compressing,tier=elite,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=up,recipe=compressing,tier=ultimate,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=up,recipe=compressing,tier=ultimate,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=up,recipe=compressing,tier=ultimate,type=oredictionificator]
mekanism:machineblock3[active=true,facing=up,recipe=compressing,tier=ultimate,type=resistive_heater]
mekanism:machineblock3[active=true,facing=up,recipe=compressing,tier=ultimate,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=up,recipe=compressing,tier=ultimate,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=up,recipe=compressing,tier=creative,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=up,recipe=compressing,tier=creative,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=up,recipe=compressing,tier=creative,type=oredictionificator]
mekanism:machineblock3[active=true,facing=up,recipe=compressing,tier=creative,type=resistive_heater]
mekanism:machineblock3[active=true,facing=up,recipe=compressing,tier=creative,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=up,recipe=compressing,tier=creative,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=up,recipe=combining,tier=basic,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=up,recipe=combining,tier=basic,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=up,recipe=combining,tier=basic,type=oredictionificator]
mekanism:machineblock3[active=true,facing=up,recipe=combining,tier=basic,type=resistive_heater]
mekanism:machineblock3[active=true,facing=up,recipe=combining,tier=basic,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=up,recipe=combining,tier=basic,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=up,recipe=combining,tier=advanced,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=up,recipe=combining,tier=advanced,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=up,recipe=combining,tier=advanced,type=oredictionificator]
mekanism:machineblock3[active=true,facing=up,recipe=combining,tier=advanced,type=resistive_heater]
mekanism:machineblock3[active=true,facing=up,recipe=combining,tier=advanced,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=up,recipe=combining,tier=advanced,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=up,recipe=combining,tier=elite,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=up,recipe=combining,tier=elite,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=up,recipe=combining,tier=elite,type=oredictionificator]
mekanism:machineblock3[active=true,facing=up,recipe=combining,tier=elite,type=resistive_heater]
mekanism:machineblock3[active=true,facing=up,recipe=combining,tier=elite,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=up,recipe=combining,tier=elite,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=up,recipe=combining,tier=ultimate,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=up,recipe=combining,tier=ultimate,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=up,recipe=combining,tier=ultimate,type=oredictionificator]
mekanism:machineblock3[active=true,facing=up,recipe=combining,tier=ultimate,type=resistive_heater]
mekanism:machineblock3[active=true,facing=up,recipe=combining,tier=ultimate,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=up,recipe=combining,tier=ultimate,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=up,recipe=combining,tier=creative,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=up,recipe=combining,tier=creative,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=up,recipe=combining,tier=creative,type=oredictionificator]
mekanism:machineblock3[active=true,facing=up,recipe=combining,tier=creative,type=resistive_heater]
mekanism:machineblock3[active=true,facing=up,recipe=combining,tier=creative,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=up,recipe=combining,tier=creative,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=up,recipe=purifying,tier=basic,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=up,recipe=purifying,tier=basic,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=up,recipe=purifying,tier=basic,type=oredictionificator]
mekanism:machineblock3[active=true,facing=up,recipe=purifying,tier=basic,type=resistive_heater]
mekanism:machineblock3[active=true,facing=up,recipe=purifying,tier=basic,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=up,recipe=purifying,tier=basic,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=up,recipe=purifying,tier=advanced,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=up,recipe=purifying,tier=advanced,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=up,recipe=purifying,tier=advanced,type=oredictionificator]
mekanism:machineblock3[active=true,facing=up,recipe=purifying,tier=advanced,type=resistive_heater]
mekanism:machineblock3[active=true,facing=up,recipe=purifying,tier=advanced,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=up,recipe=purifying,tier=advanced,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=up,recipe=purifying,tier=elite,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=up,recipe=purifying,tier=elite,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=up,recipe=purifying,tier=elite,type=oredictionificator]
mekanism:machineblock3[active=true,facing=up,recipe=purifying,tier=elite,type=resistive_heater]
mekanism:machineblock3[active=true,facing=up,recipe=purifying,tier=elite,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=up,recipe=purifying,tier=elite,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=up,recipe=purifying,tier=ultimate,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=up,recipe=purifying,tier=ultimate,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=up,recipe=purifying,tier=ultimate,type=oredictionificator]
mekanism:machineblock3[active=true,facing=up,recipe=purifying,tier=ultimate,type=resistive_heater]
mekanism:machineblock3[active=true,facing=up,recipe=purifying,tier=ultimate,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=up,recipe=purifying,tier=ultimate,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=up,recipe=purifying,tier=creative,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=up,recipe=purifying,tier=creative,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=up,recipe=purifying,tier=creative,type=oredictionificator]
mekanism:machineblock3[active=true,facing=up,recipe=purifying,tier=creative,type=resistive_heater]
mekanism:machineblock3[active=true,facing=up,recipe=purifying,tier=creative,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=up,recipe=purifying,tier=creative,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=up,recipe=injecting,tier=basic,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=up,recipe=injecting,tier=basic,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=up,recipe=injecting,tier=basic,type=oredictionificator]
mekanism:machineblock3[active=true,facing=up,recipe=injecting,tier=basic,type=resistive_heater]
mekanism:machineblock3[active=true,facing=up,recipe=injecting,tier=basic,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=up,recipe=injecting,tier=basic,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=up,recipe=injecting,tier=advanced,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=up,recipe=injecting,tier=advanced,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=up,recipe=injecting,tier=advanced,type=oredictionificator]
mekanism:machineblock3[active=true,facing=up,recipe=injecting,tier=advanced,type=resistive_heater]
mekanism:machineblock3[active=true,facing=up,recipe=injecting,tier=advanced,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=up,recipe=injecting,tier=advanced,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=up,recipe=injecting,tier=elite,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=up,recipe=injecting,tier=elite,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=up,recipe=injecting,tier=elite,type=oredictionificator]
mekanism:machineblock3[active=true,facing=up,recipe=injecting,tier=elite,type=resistive_heater]
mekanism:machineblock3[active=true,facing=up,recipe=injecting,tier=elite,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=up,recipe=injecting,tier=elite,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=up,recipe=injecting,tier=ultimate,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=up,recipe=injecting,tier=ultimate,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=up,recipe=injecting,tier=ultimate,type=oredictionificator]
mekanism:machineblock3[active=true,facing=up,recipe=injecting,tier=ultimate,type=resistive_heater]
mekanism:machineblock3[active=true,facing=up,recipe=injecting,tier=ultimate,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=up,recipe=injecting,tier=ultimate,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=up,recipe=injecting,tier=creative,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=up,recipe=injecting,tier=creative,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=up,recipe=injecting,tier=creative,type=oredictionificator]
mekanism:machineblock3[active=true,facing=up,recipe=injecting,tier=creative,type=resistive_heater]
mekanism:machineblock3[active=true,facing=up,recipe=injecting,tier=creative,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=up,recipe=injecting,tier=creative,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=up,recipe=infusing,tier=basic,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=up,recipe=infusing,tier=basic,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=up,recipe=infusing,tier=basic,type=oredictionificator]
mekanism:machineblock3[active=true,facing=up,recipe=infusing,tier=basic,type=resistive_heater]
mekanism:machineblock3[active=true,facing=up,recipe=infusing,tier=basic,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=up,recipe=infusing,tier=basic,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=up,recipe=infusing,tier=advanced,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=up,recipe=infusing,tier=advanced,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=up,recipe=infusing,tier=advanced,type=oredictionificator]
mekanism:machineblock3[active=true,facing=up,recipe=infusing,tier=advanced,type=resistive_heater]
mekanism:machineblock3[active=true,facing=up,recipe=infusing,tier=advanced,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=up,recipe=infusing,tier=advanced,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=up,recipe=infusing,tier=elite,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=up,recipe=infusing,tier=elite,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=up,recipe=infusing,tier=elite,type=oredictionificator]
mekanism:machineblock3[active=true,facing=up,recipe=infusing,tier=elite,type=resistive_heater]
mekanism:machineblock3[active=true,facing=up,recipe=infusing,tier=elite,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=up,recipe=infusing,tier=elite,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=up,recipe=infusing,tier=ultimate,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=up,recipe=infusing,tier=ultimate,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=up,recipe=infusing,tier=ultimate,type=oredictionificator]
mekanism:machineblock3[active=true,facing=up,recipe=infusing,tier=ultimate,type=resistive_heater]
mekanism:machineblock3[active=true,facing=up,recipe=infusing,tier=ultimate,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=up,recipe=infusing,tier=ultimate,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=up,recipe=infusing,tier=creative,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=up,recipe=infusing,tier=creative,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=up,recipe=infusing,tier=creative,type=oredictionificator]
mekanism:machineblock3[active=true,facing=up,recipe=infusing,tier=creative,type=resistive_heater]
mekanism:machineblock3[active=true,facing=up,recipe=infusing,tier=creative,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=up,recipe=infusing,tier=creative,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=north,recipe=smelting,tier=basic,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=north,recipe=smelting,tier=basic,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=north,recipe=smelting,tier=basic,type=oredictionificator]
mekanism:machineblock3[active=true,facing=north,recipe=smelting,tier=basic,type=resistive_heater]
mekanism:machineblock3[active=true,facing=north,recipe=smelting,tier=basic,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=north,recipe=smelting,tier=basic,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=north,recipe=smelting,tier=advanced,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=north,recipe=smelting,tier=advanced,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=north,recipe=smelting,tier=advanced,type=oredictionificator]
mekanism:machineblock3[active=true,facing=north,recipe=smelting,tier=advanced,type=resistive_heater]
mekanism:machineblock3[active=true,facing=north,recipe=smelting,tier=advanced,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=north,recipe=smelting,tier=advanced,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=north,recipe=smelting,tier=elite,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=north,recipe=smelting,tier=elite,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=north,recipe=smelting,tier=elite,type=oredictionificator]
mekanism:machineblock3[active=true,facing=north,recipe=smelting,tier=elite,type=resistive_heater]
mekanism:machineblock3[active=true,facing=north,recipe=smelting,tier=elite,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=north,recipe=smelting,tier=elite,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=north,recipe=smelting,tier=ultimate,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=north,recipe=smelting,tier=ultimate,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=north,recipe=smelting,tier=ultimate,type=oredictionificator]
mekanism:machineblock3[active=true,facing=north,recipe=smelting,tier=ultimate,type=resistive_heater]
mekanism:machineblock3[active=true,facing=north,recipe=smelting,tier=ultimate,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=north,recipe=smelting,tier=ultimate,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=north,recipe=smelting,tier=creative,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=north,recipe=smelting,tier=creative,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=north,recipe=smelting,tier=creative,type=oredictionificator]
mekanism:machineblock3[active=true,facing=north,recipe=smelting,tier=creative,type=resistive_heater]
mekanism:machineblock3[active=true,facing=north,recipe=smelting,tier=creative,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=north,recipe=smelting,tier=creative,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=north,recipe=enriching,tier=basic,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=north,recipe=enriching,tier=basic,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=north,recipe=enriching,tier=basic,type=oredictionificator]
mekanism:machineblock3[active=true,facing=north,recipe=enriching,tier=basic,type=resistive_heater]
mekanism:machineblock3[active=true,facing=north,recipe=enriching,tier=basic,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=north,recipe=enriching,tier=basic,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=north,recipe=enriching,tier=advanced,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=north,recipe=enriching,tier=advanced,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=north,recipe=enriching,tier=advanced,type=oredictionificator]
mekanism:machineblock3[active=true,facing=north,recipe=enriching,tier=advanced,type=resistive_heater]
mekanism:machineblock3[active=true,facing=north,recipe=enriching,tier=advanced,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=north,recipe=enriching,tier=advanced,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=north,recipe=enriching,tier=elite,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=north,recipe=enriching,tier=elite,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=north,recipe=enriching,tier=elite,type=oredictionificator]
mekanism:machineblock3[active=true,facing=north,recipe=enriching,tier=elite,type=resistive_heater]
mekanism:machineblock3[active=true,facing=north,recipe=enriching,tier=elite,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=north,recipe=enriching,tier=elite,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=north,recipe=enriching,tier=ultimate,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=north,recipe=enriching,tier=ultimate,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=north,recipe=enriching,tier=ultimate,type=oredictionificator]
mekanism:machineblock3[active=true,facing=north,recipe=enriching,tier=ultimate,type=resistive_heater]
mekanism:machineblock3[active=true,facing=north,recipe=enriching,tier=ultimate,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=north,recipe=enriching,tier=ultimate,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=north,recipe=enriching,tier=creative,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=north,recipe=enriching,tier=creative,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=north,recipe=enriching,tier=creative,type=oredictionificator]
mekanism:machineblock3[active=true,facing=north,recipe=enriching,tier=creative,type=resistive_heater]
mekanism:machineblock3[active=true,facing=north,recipe=enriching,tier=creative,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=north,recipe=enriching,tier=creative,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=north,recipe=crushing,tier=basic,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=north,recipe=crushing,tier=basic,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=north,recipe=crushing,tier=basic,type=oredictionificator]
mekanism:machineblock3[active=true,facing=north,recipe=crushing,tier=basic,type=resistive_heater]
mekanism:machineblock3[active=true,facing=north,recipe=crushing,tier=basic,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=north,recipe=crushing,tier=basic,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=north,recipe=crushing,tier=advanced,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=north,recipe=crushing,tier=advanced,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=north,recipe=crushing,tier=advanced,type=oredictionificator]
mekanism:machineblock3[active=true,facing=north,recipe=crushing,tier=advanced,type=resistive_heater]
mekanism:machineblock3[active=true,facing=north,recipe=crushing,tier=advanced,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=north,recipe=crushing,tier=advanced,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=north,recipe=crushing,tier=elite,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=north,recipe=crushing,tier=elite,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=north,recipe=crushing,tier=elite,type=oredictionificator]
mekanism:machineblock3[active=true,facing=north,recipe=crushing,tier=elite,type=resistive_heater]
mekanism:machineblock3[active=true,facing=north,recipe=crushing,tier=elite,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=north,recipe=crushing,tier=elite,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=north,recipe=crushing,tier=ultimate,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=north,recipe=crushing,tier=ultimate,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=north,recipe=crushing,tier=ultimate,type=oredictionificator]
mekanism:machineblock3[active=true,facing=north,recipe=crushing,tier=ultimate,type=resistive_heater]
mekanism:machineblock3[active=true,facing=north,recipe=crushing,tier=ultimate,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=north,recipe=crushing,tier=ultimate,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=north,recipe=crushing,tier=creative,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=north,recipe=crushing,tier=creative,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=north,recipe=crushing,tier=creative,type=oredictionificator]
mekanism:machineblock3[active=true,facing=north,recipe=crushing,tier=creative,type=resistive_heater]
mekanism:machineblock3[active=true,facing=north,recipe=crushing,tier=creative,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=north,recipe=crushing,tier=creative,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=north,recipe=compressing,tier=basic,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=north,recipe=compressing,tier=basic,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=north,recipe=compressing,tier=basic,type=oredictionificator]
mekanism:machineblock3[active=true,facing=north,recipe=compressing,tier=basic,type=resistive_heater]
mekanism:machineblock3[active=true,facing=north,recipe=compressing,tier=basic,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=north,recipe=compressing,tier=basic,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=north,recipe=compressing,tier=advanced,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=north,recipe=compressing,tier=advanced,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=north,recipe=compressing,tier=advanced,type=oredictionificator]
mekanism:machineblock3[active=true,facing=north,recipe=compressing,tier=advanced,type=resistive_heater]
mekanism:machineblock3[active=true,facing=north,recipe=compressing,tier=advanced,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=north,recipe=compressing,tier=advanced,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=north,recipe=compressing,tier=elite,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=north,recipe=compressing,tier=elite,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=north,recipe=compressing,tier=elite,type=oredictionificator]
mekanism:machineblock3[active=true,facing=north,recipe=compressing,tier=elite,type=resistive_heater]
mekanism:machineblock3[active=true,facing=north,recipe=compressing,tier=elite,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=north,recipe=compressing,tier=elite,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=north,recipe=compressing,tier=ultimate,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=north,recipe=compressing,tier=ultimate,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=north,recipe=compressing,tier=ultimate,type=oredictionificator]
mekanism:machineblock3[active=true,facing=north,recipe=compressing,tier=ultimate,type=resistive_heater]
mekanism:machineblock3[active=true,facing=north,recipe=compressing,tier=ultimate,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=north,recipe=compressing,tier=ultimate,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=north,recipe=compressing,tier=creative,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=north,recipe=compressing,tier=creative,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=north,recipe=compressing,tier=creative,type=oredictionificator]
mekanism:machineblock3[active=true,facing=north,recipe=compressing,tier=creative,type=resistive_heater]
mekanism:machineblock3[active=true,facing=north,recipe=compressing,tier=creative,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=north,recipe=compressing,tier=creative,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=north,recipe=combining,tier=basic,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=north,recipe=combining,tier=basic,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=north,recipe=combining,tier=basic,type=oredictionificator]
mekanism:machineblock3[active=true,facing=north,recipe=combining,tier=basic,type=resistive_heater]
mekanism:machineblock3[active=true,facing=north,recipe=combining,tier=basic,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=north,recipe=combining,tier=basic,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=north,recipe=combining,tier=advanced,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=north,recipe=combining,tier=advanced,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=north,recipe=combining,tier=advanced,type=oredictionificator]
mekanism:machineblock3[active=true,facing=north,recipe=combining,tier=advanced,type=resistive_heater]
mekanism:machineblock3[active=true,facing=north,recipe=combining,tier=advanced,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=north,recipe=combining,tier=advanced,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=north,recipe=combining,tier=elite,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=north,recipe=combining,tier=elite,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=north,recipe=combining,tier=elite,type=oredictionificator]
mekanism:machineblock3[active=true,facing=north,recipe=combining,tier=elite,type=resistive_heater]
mekanism:machineblock3[active=true,facing=north,recipe=combining,tier=elite,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=north,recipe=combining,tier=elite,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=north,recipe=combining,tier=ultimate,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=north,recipe=combining,tier=ultimate,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=north,recipe=combining,tier=ultimate,type=oredictionificator]
mekanism:machineblock3[active=true,facing=north,recipe=combining,tier=ultimate,type=resistive_heater]
mekanism:machineblock3[active=true,facing=north,recipe=combining,tier=ultimate,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=north,recipe=combining,tier=ultimate,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=north,recipe=combining,tier=creative,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=north,recipe=combining,tier=creative,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=north,recipe=combining,tier=creative,type=oredictionificator]
mekanism:machineblock3[active=true,facing=north,recipe=combining,tier=creative,type=resistive_heater]
mekanism:machineblock3[active=true,facing=north,recipe=combining,tier=creative,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=north,recipe=combining,tier=creative,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=north,recipe=purifying,tier=basic,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=north,recipe=purifying,tier=basic,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=north,recipe=purifying,tier=basic,type=oredictionificator]
mekanism:machineblock3[active=true,facing=north,recipe=purifying,tier=basic,type=resistive_heater]
mekanism:machineblock3[active=true,facing=north,recipe=purifying,tier=basic,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=north,recipe=purifying,tier=basic,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=north,recipe=purifying,tier=advanced,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=north,recipe=purifying,tier=advanced,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=north,recipe=purifying,tier=advanced,type=oredictionificator]
mekanism:machineblock3[active=true,facing=north,recipe=purifying,tier=advanced,type=resistive_heater]
mekanism:machineblock3[active=true,facing=north,recipe=purifying,tier=advanced,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=north,recipe=purifying,tier=advanced,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=north,recipe=purifying,tier=elite,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=north,recipe=purifying,tier=elite,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=north,recipe=purifying,tier=elite,type=oredictionificator]
mekanism:machineblock3[active=true,facing=north,recipe=purifying,tier=elite,type=resistive_heater]
mekanism:machineblock3[active=true,facing=north,recipe=purifying,tier=elite,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=north,recipe=purifying,tier=elite,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=north,recipe=purifying,tier=ultimate,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=north,recipe=purifying,tier=ultimate,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=north,recipe=purifying,tier=ultimate,type=oredictionificator]
mekanism:machineblock3[active=true,facing=north,recipe=purifying,tier=ultimate,type=resistive_heater]
mekanism:machineblock3[active=true,facing=north,recipe=purifying,tier=ultimate,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=north,recipe=purifying,tier=ultimate,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=north,recipe=purifying,tier=creative,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=north,recipe=purifying,tier=creative,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=north,recipe=purifying,tier=creative,type=oredictionificator]
mekanism:machineblock3[active=true,facing=north,recipe=purifying,tier=creative,type=resistive_heater]
mekanism:machineblock3[active=true,facing=north,recipe=purifying,tier=creative,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=north,recipe=purifying,tier=creative,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=north,recipe=injecting,tier=basic,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=north,recipe=injecting,tier=basic,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=north,recipe=injecting,tier=basic,type=oredictionificator]
mekanism:machineblock3[active=true,facing=north,recipe=injecting,tier=basic,type=resistive_heater]
mekanism:machineblock3[active=true,facing=north,recipe=injecting,tier=basic,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=north,recipe=injecting,tier=basic,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=north,recipe=injecting,tier=advanced,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=north,recipe=injecting,tier=advanced,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=north,recipe=injecting,tier=advanced,type=oredictionificator]
mekanism:machineblock3[active=true,facing=north,recipe=injecting,tier=advanced,type=resistive_heater]
mekanism:machineblock3[active=true,facing=north,recipe=injecting,tier=advanced,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=north,recipe=injecting,tier=advanced,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=north,recipe=injecting,tier=elite,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=north,recipe=injecting,tier=elite,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=north,recipe=injecting,tier=elite,type=oredictionificator]
mekanism:machineblock3[active=true,facing=north,recipe=injecting,tier=elite,type=resistive_heater]
mekanism:machineblock3[active=true,facing=north,recipe=injecting,tier=elite,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=north,recipe=injecting,tier=elite,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=north,recipe=injecting,tier=ultimate,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=north,recipe=injecting,tier=ultimate,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=north,recipe=injecting,tier=ultimate,type=oredictionificator]
mekanism:machineblock3[active=true,facing=north,recipe=injecting,tier=ultimate,type=resistive_heater]
mekanism:machineblock3[active=true,facing=north,recipe=injecting,tier=ultimate,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=north,recipe=injecting,tier=ultimate,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=north,recipe=injecting,tier=creative,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=north,recipe=injecting,tier=creative,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=north,recipe=injecting,tier=creative,type=oredictionificator]
mekanism:machineblock3[active=true,facing=north,recipe=injecting,tier=creative,type=resistive_heater]
mekanism:machineblock3[active=true,facing=north,recipe=injecting,tier=creative,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=north,recipe=injecting,tier=creative,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=north,recipe=infusing,tier=basic,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=north,recipe=infusing,tier=basic,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=north,recipe=infusing,tier=basic,type=oredictionificator]
mekanism:machineblock3[active=true,facing=north,recipe=infusing,tier=basic,type=resistive_heater]
mekanism:machineblock3[active=true,facing=north,recipe=infusing,tier=basic,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=north,recipe=infusing,tier=basic,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=north,recipe=infusing,tier=advanced,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=north,recipe=infusing,tier=advanced,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=north,recipe=infusing,tier=advanced,type=oredictionificator]
mekanism:machineblock3[active=true,facing=north,recipe=infusing,tier=advanced,type=resistive_heater]
mekanism:machineblock3[active=true,facing=north,recipe=infusing,tier=advanced,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=north,recipe=infusing,tier=advanced,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=north,recipe=infusing,tier=elite,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=north,recipe=infusing,tier=elite,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=north,recipe=infusing,tier=elite,type=oredictionificator]
mekanism:machineblock3[active=true,facing=north,recipe=infusing,tier=elite,type=resistive_heater]
mekanism:machineblock3[active=true,facing=north,recipe=infusing,tier=elite,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=north,recipe=infusing,tier=elite,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=north,recipe=infusing,tier=ultimate,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=north,recipe=infusing,tier=ultimate,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=north,recipe=infusing,tier=ultimate,type=oredictionificator]
mekanism:machineblock3[active=true,facing=north,recipe=infusing,tier=ultimate,type=resistive_heater]
mekanism:machineblock3[active=true,facing=north,recipe=infusing,tier=ultimate,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=north,recipe=infusing,tier=ultimate,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=north,recipe=infusing,tier=creative,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=north,recipe=infusing,tier=creative,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=north,recipe=infusing,tier=creative,type=oredictionificator]
mekanism:machineblock3[active=true,facing=north,recipe=infusing,tier=creative,type=resistive_heater]
mekanism:machineblock3[active=true,facing=north,recipe=infusing,tier=creative,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=north,recipe=infusing,tier=creative,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=south,recipe=smelting,tier=basic,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=south,recipe=smelting,tier=basic,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=south,recipe=smelting,tier=basic,type=oredictionificator]
mekanism:machineblock3[active=true,facing=south,recipe=smelting,tier=basic,type=resistive_heater]
mekanism:machineblock3[active=true,facing=south,recipe=smelting,tier=basic,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=south,recipe=smelting,tier=basic,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=south,recipe=smelting,tier=advanced,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=south,recipe=smelting,tier=advanced,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=south,recipe=smelting,tier=advanced,type=oredictionificator]
mekanism:machineblock3[active=true,facing=south,recipe=smelting,tier=advanced,type=resistive_heater]
mekanism:machineblock3[active=true,facing=south,recipe=smelting,tier=advanced,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=south,recipe=smelting,tier=advanced,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=south,recipe=smelting,tier=elite,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=south,recipe=smelting,tier=elite,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=south,recipe=smelting,tier=elite,type=oredictionificator]
mekanism:machineblock3[active=true,facing=south,recipe=smelting,tier=elite,type=resistive_heater]
mekanism:machineblock3[active=true,facing=south,recipe=smelting,tier=elite,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=south,recipe=smelting,tier=elite,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=south,recipe=smelting,tier=ultimate,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=south,recipe=smelting,tier=ultimate,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=south,recipe=smelting,tier=ultimate,type=oredictionificator]
mekanism:machineblock3[active=true,facing=south,recipe=smelting,tier=ultimate,type=resistive_heater]
mekanism:machineblock3[active=true,facing=south,recipe=smelting,tier=ultimate,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=south,recipe=smelting,tier=ultimate,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=south,recipe=smelting,tier=creative,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=south,recipe=smelting,tier=creative,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=south,recipe=smelting,tier=creative,type=oredictionificator]
mekanism:machineblock3[active=true,facing=south,recipe=smelting,tier=creative,type=resistive_heater]
mekanism:machineblock3[active=true,facing=south,recipe=smelting,tier=creative,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=south,recipe=smelting,tier=creative,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=south,recipe=enriching,tier=basic,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=south,recipe=enriching,tier=basic,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=south,recipe=enriching,tier=basic,type=oredictionificator]
mekanism:machineblock3[active=true,facing=south,recipe=enriching,tier=basic,type=resistive_heater]
mekanism:machineblock3[active=true,facing=south,recipe=enriching,tier=basic,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=south,recipe=enriching,tier=basic,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=south,recipe=enriching,tier=advanced,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=south,recipe=enriching,tier=advanced,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=south,recipe=enriching,tier=advanced,type=oredictionificator]
mekanism:machineblock3[active=true,facing=south,recipe=enriching,tier=advanced,type=resistive_heater]
mekanism:machineblock3[active=true,facing=south,recipe=enriching,tier=advanced,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=south,recipe=enriching,tier=advanced,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=south,recipe=enriching,tier=elite,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=south,recipe=enriching,tier=elite,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=south,recipe=enriching,tier=elite,type=oredictionificator]
mekanism:machineblock3[active=true,facing=south,recipe=enriching,tier=elite,type=resistive_heater]
mekanism:machineblock3[active=true,facing=south,recipe=enriching,tier=elite,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=south,recipe=enriching,tier=elite,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=south,recipe=enriching,tier=ultimate,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=south,recipe=enriching,tier=ultimate,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=south,recipe=enriching,tier=ultimate,type=oredictionificator]
mekanism:machineblock3[active=true,facing=south,recipe=enriching,tier=ultimate,type=resistive_heater]
mekanism:machineblock3[active=true,facing=south,recipe=enriching,tier=ultimate,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=south,recipe=enriching,tier=ultimate,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=south,recipe=enriching,tier=creative,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=south,recipe=enriching,tier=creative,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=south,recipe=enriching,tier=creative,type=oredictionificator]
mekanism:machineblock3[active=true,facing=south,recipe=enriching,tier=creative,type=resistive_heater]
mekanism:machineblock3[active=true,facing=south,recipe=enriching,tier=creative,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=south,recipe=enriching,tier=creative,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=south,recipe=crushing,tier=basic,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=south,recipe=crushing,tier=basic,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=south,recipe=crushing,tier=basic,type=oredictionificator]
mekanism:machineblock3[active=true,facing=south,recipe=crushing,tier=basic,type=resistive_heater]
mekanism:machineblock3[active=true,facing=south,recipe=crushing,tier=basic,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=south,recipe=crushing,tier=basic,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=south,recipe=crushing,tier=advanced,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=south,recipe=crushing,tier=advanced,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=south,recipe=crushing,tier=advanced,type=oredictionificator]
mekanism:machineblock3[active=true,facing=south,recipe=crushing,tier=advanced,type=resistive_heater]
mekanism:machineblock3[active=true,facing=south,recipe=crushing,tier=advanced,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=south,recipe=crushing,tier=advanced,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=south,recipe=crushing,tier=elite,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=south,recipe=crushing,tier=elite,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=south,recipe=crushing,tier=elite,type=oredictionificator]
mekanism:machineblock3[active=true,facing=south,recipe=crushing,tier=elite,type=resistive_heater]
mekanism:machineblock3[active=true,facing=south,recipe=crushing,tier=elite,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=south,recipe=crushing,tier=elite,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=south,recipe=crushing,tier=ultimate,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=south,recipe=crushing,tier=ultimate,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=south,recipe=crushing,tier=ultimate,type=oredictionificator]
mekanism:machineblock3[active=true,facing=south,recipe=crushing,tier=ultimate,type=resistive_heater]
mekanism:machineblock3[active=true,facing=south,recipe=crushing,tier=ultimate,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=south,recipe=crushing,tier=ultimate,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=south,recipe=crushing,tier=creative,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=south,recipe=crushing,tier=creative,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=south,recipe=crushing,tier=creative,type=oredictionificator]
mekanism:machineblock3[active=true,facing=south,recipe=crushing,tier=creative,type=resistive_heater]
mekanism:machineblock3[active=true,facing=south,recipe=crushing,tier=creative,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=south,recipe=crushing,tier=creative,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=south,recipe=compressing,tier=basic,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=south,recipe=compressing,tier=basic,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=south,recipe=compressing,tier=basic,type=oredictionificator]
mekanism:machineblock3[active=true,facing=south,recipe=compressing,tier=basic,type=resistive_heater]
mekanism:machineblock3[active=true,facing=south,recipe=compressing,tier=basic,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=south,recipe=compressing,tier=basic,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=south,recipe=compressing,tier=advanced,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=south,recipe=compressing,tier=advanced,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=south,recipe=compressing,tier=advanced,type=oredictionificator]
mekanism:machineblock3[active=true,facing=south,recipe=compressing,tier=advanced,type=resistive_heater]
mekanism:machineblock3[active=true,facing=south,recipe=compressing,tier=advanced,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=south,recipe=compressing,tier=advanced,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=south,recipe=compressing,tier=elite,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=south,recipe=compressing,tier=elite,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=south,recipe=compressing,tier=elite,type=oredictionificator]
mekanism:machineblock3[active=true,facing=south,recipe=compressing,tier=elite,type=resistive_heater]
mekanism:machineblock3[active=true,facing=south,recipe=compressing,tier=elite,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=south,recipe=compressing,tier=elite,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=south,recipe=compressing,tier=ultimate,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=south,recipe=compressing,tier=ultimate,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=south,recipe=compressing,tier=ultimate,type=oredictionificator]
mekanism:machineblock3[active=true,facing=south,recipe=compressing,tier=ultimate,type=resistive_heater]
mekanism:machineblock3[active=true,facing=south,recipe=compressing,tier=ultimate,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=south,recipe=compressing,tier=ultimate,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=south,recipe=compressing,tier=creative,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=south,recipe=compressing,tier=creative,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=south,recipe=compressing,tier=creative,type=oredictionificator]
mekanism:machineblock3[active=true,facing=south,recipe=compressing,tier=creative,type=resistive_heater]
mekanism:machineblock3[active=true,facing=south,recipe=compressing,tier=creative,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=south,recipe=compressing,tier=creative,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=south,recipe=combining,tier=basic,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=south,recipe=combining,tier=basic,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=south,recipe=combining,tier=basic,type=oredictionificator]
mekanism:machineblock3[active=true,facing=south,recipe=combining,tier=basic,type=resistive_heater]
mekanism:machineblock3[active=true,facing=south,recipe=combining,tier=basic,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=south,recipe=combining,tier=basic,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=south,recipe=combining,tier=advanced,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=south,recipe=combining,tier=advanced,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=south,recipe=combining,tier=advanced,type=oredictionificator]
mekanism:machineblock3[active=true,facing=south,recipe=combining,tier=advanced,type=resistive_heater]
mekanism:machineblock3[active=true,facing=south,recipe=combining,tier=advanced,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=south,recipe=combining,tier=advanced,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=south,recipe=combining,tier=elite,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=south,recipe=combining,tier=elite,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=south,recipe=combining,tier=elite,type=oredictionificator]
mekanism:machineblock3[active=true,facing=south,recipe=combining,tier=elite,type=resistive_heater]
mekanism:machineblock3[active=true,facing=south,recipe=combining,tier=elite,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=south,recipe=combining,tier=elite,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=south,recipe=combining,tier=ultimate,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=south,recipe=combining,tier=ultimate,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=south,recipe=combining,tier=ultimate,type=oredictionificator]
mekanism:machineblock3[active=true,facing=south,recipe=combining,tier=ultimate,type=resistive_heater]
mekanism:machineblock3[active=true,facing=south,recipe=combining,tier=ultimate,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=south,recipe=combining,tier=ultimate,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=south,recipe=combining,tier=creative,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=south,recipe=combining,tier=creative,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=south,recipe=combining,tier=creative,type=oredictionificator]
mekanism:machineblock3[active=true,facing=south,recipe=combining,tier=creative,type=resistive_heater]
mekanism:machineblock3[active=true,facing=south,recipe=combining,tier=creative,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=south,recipe=combining,tier=creative,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=south,recipe=purifying,tier=basic,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=south,recipe=purifying,tier=basic,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=south,recipe=purifying,tier=basic,type=oredictionificator]
mekanism:machineblock3[active=true,facing=south,recipe=purifying,tier=basic,type=resistive_heater]
mekanism:machineblock3[active=true,facing=south,recipe=purifying,tier=basic,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=south,recipe=purifying,tier=basic,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=south,recipe=purifying,tier=advanced,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=south,recipe=purifying,tier=advanced,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=south,recipe=purifying,tier=advanced,type=oredictionificator]
mekanism:machineblock3[active=true,facing=south,recipe=purifying,tier=advanced,type=resistive_heater]
mekanism:machineblock3[active=true,facing=south,recipe=purifying,tier=advanced,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=south,recipe=purifying,tier=advanced,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=south,recipe=purifying,tier=elite,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=south,recipe=purifying,tier=elite,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=south,recipe=purifying,tier=elite,type=oredictionificator]
mekanism:machineblock3[active=true,facing=south,recipe=purifying,tier=elite,type=resistive_heater]
mekanism:machineblock3[active=true,facing=south,recipe=purifying,tier=elite,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=south,recipe=purifying,tier=elite,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=south,recipe=purifying,tier=ultimate,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=south,recipe=purifying,tier=ultimate,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=south,recipe=purifying,tier=ultimate,type=oredictionificator]
mekanism:machineblock3[active=true,facing=south,recipe=purifying,tier=ultimate,type=resistive_heater]
mekanism:machineblock3[active=true,facing=south,recipe=purifying,tier=ultimate,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=south,recipe=purifying,tier=ultimate,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=south,recipe=purifying,tier=creative,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=south,recipe=purifying,tier=creative,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=south,recipe=purifying,tier=creative,type=oredictionificator]
mekanism:machineblock3[active=true,facing=south,recipe=purifying,tier=creative,type=resistive_heater]
mekanism:machineblock3[active=true,facing=south,recipe=purifying,tier=creative,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=south,recipe=purifying,tier=creative,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=south,recipe=injecting,tier=basic,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=south,recipe=injecting,tier=basic,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=south,recipe=injecting,tier=basic,type=oredictionificator]
mekanism:machineblock3[active=true,facing=south,recipe=injecting,tier=basic,type=resistive_heater]
mekanism:machineblock3[active=true,facing=south,recipe=injecting,tier=basic,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=south,recipe=injecting,tier=basic,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=south,recipe=injecting,tier=advanced,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=south,recipe=injecting,tier=advanced,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=south,recipe=injecting,tier=advanced,type=oredictionificator]
mekanism:machineblock3[active=true,facing=south,recipe=injecting,tier=advanced,type=resistive_heater]
mekanism:machineblock3[active=true,facing=south,recipe=injecting,tier=advanced,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=south,recipe=injecting,tier=advanced,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=south,recipe=injecting,tier=elite,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=south,recipe=injecting,tier=elite,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=south,recipe=injecting,tier=elite,type=oredictionificator]
mekanism:machineblock3[active=true,facing=south,recipe=injecting,tier=elite,type=resistive_heater]
mekanism:machineblock3[active=true,facing=south,recipe=injecting,tier=elite,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=south,recipe=injecting,tier=elite,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=south,recipe=injecting,tier=ultimate,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=south,recipe=injecting,tier=ultimate,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=south,recipe=injecting,tier=ultimate,type=oredictionificator]
mekanism:machineblock3[active=true,facing=south,recipe=injecting,tier=ultimate,type=resistive_heater]
mekanism:machineblock3[active=true,facing=south,recipe=injecting,tier=ultimate,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=south,recipe=injecting,tier=ultimate,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=south,recipe=injecting,tier=creative,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=south,recipe=injecting,tier=creative,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=south,recipe=injecting,tier=creative,type=oredictionificator]
mekanism:machineblock3[active=true,facing=south,recipe=injecting,tier=creative,type=resistive_heater]
mekanism:machineblock3[active=true,facing=south,recipe=injecting,tier=creative,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=south,recipe=injecting,tier=creative,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=south,recipe=infusing,tier=basic,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=south,recipe=infusing,tier=basic,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=south,recipe=infusing,tier=basic,type=oredictionificator]
mekanism:machineblock3[active=true,facing=south,recipe=infusing,tier=basic,type=resistive_heater]
mekanism:machineblock3[active=true,facing=south,recipe=infusing,tier=basic,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=south,recipe=infusing,tier=basic,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=south,recipe=infusing,tier=advanced,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=south,recipe=infusing,tier=advanced,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=south,recipe=infusing,tier=advanced,type=oredictionificator]
mekanism:machineblock3[active=true,facing=south,recipe=infusing,tier=advanced,type=resistive_heater]
mekanism:machineblock3[active=true,facing=south,recipe=infusing,tier=advanced,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=south,recipe=infusing,tier=advanced,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=south,recipe=infusing,tier=elite,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=south,recipe=infusing,tier=elite,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=south,recipe=infusing,tier=elite,type=oredictionificator]
mekanism:machineblock3[active=true,facing=south,recipe=infusing,tier=elite,type=resistive_heater]
mekanism:machineblock3[active=true,facing=south,recipe=infusing,tier=elite,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=south,recipe=infusing,tier=elite,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=south,recipe=infusing,tier=ultimate,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=south,recipe=infusing,tier=ultimate,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=south,recipe=infusing,tier=ultimate,type=oredictionificator]
mekanism:machineblock3[active=true,facing=south,recipe=infusing,tier=ultimate,type=resistive_heater]
mekanism:machineblock3[active=true,facing=south,recipe=infusing,tier=ultimate,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=south,recipe=infusing,tier=ultimate,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=south,recipe=infusing,tier=creative,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=south,recipe=infusing,tier=creative,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=south,recipe=infusing,tier=creative,type=oredictionificator]
mekanism:machineblock3[active=true,facing=south,recipe=infusing,tier=creative,type=resistive_heater]
mekanism:machineblock3[active=true,facing=south,recipe=infusing,tier=creative,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=south,recipe=infusing,tier=creative,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=west,recipe=smelting,tier=basic,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=west,recipe=smelting,tier=basic,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=west,recipe=smelting,tier=basic,type=oredictionificator]
mekanism:machineblock3[active=true,facing=west,recipe=smelting,tier=basic,type=resistive_heater]
mekanism:machineblock3[active=true,facing=west,recipe=smelting,tier=basic,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=west,recipe=smelting,tier=basic,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=west,recipe=smelting,tier=advanced,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=west,recipe=smelting,tier=advanced,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=west,recipe=smelting,tier=advanced,type=oredictionificator]
mekanism:machineblock3[active=true,facing=west,recipe=smelting,tier=advanced,type=resistive_heater]
mekanism:machineblock3[active=true,facing=west,recipe=smelting,tier=advanced,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=west,recipe=smelting,tier=advanced,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=west,recipe=smelting,tier=elite,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=west,recipe=smelting,tier=elite,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=west,recipe=smelting,tier=elite,type=oredictionificator]
mekanism:machineblock3[active=true,facing=west,recipe=smelting,tier=elite,type=resistive_heater]
mekanism:machineblock3[active=true,facing=west,recipe=smelting,tier=elite,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=west,recipe=smelting,tier=elite,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=west,recipe=smelting,tier=ultimate,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=west,recipe=smelting,tier=ultimate,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=west,recipe=smelting,tier=ultimate,type=oredictionificator]
mekanism:machineblock3[active=true,facing=west,recipe=smelting,tier=ultimate,type=resistive_heater]
mekanism:machineblock3[active=true,facing=west,recipe=smelting,tier=ultimate,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=west,recipe=smelting,tier=ultimate,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=west,recipe=smelting,tier=creative,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=west,recipe=smelting,tier=creative,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=west,recipe=smelting,tier=creative,type=oredictionificator]
mekanism:machineblock3[active=true,facing=west,recipe=smelting,tier=creative,type=resistive_heater]
mekanism:machineblock3[active=true,facing=west,recipe=smelting,tier=creative,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=west,recipe=smelting,tier=creative,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=west,recipe=enriching,tier=basic,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=west,recipe=enriching,tier=basic,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=west,recipe=enriching,tier=basic,type=oredictionificator]
mekanism:machineblock3[active=true,facing=west,recipe=enriching,tier=basic,type=resistive_heater]
mekanism:machineblock3[active=true,facing=west,recipe=enriching,tier=basic,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=west,recipe=enriching,tier=basic,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=west,recipe=enriching,tier=advanced,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=west,recipe=enriching,tier=advanced,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=west,recipe=enriching,tier=advanced,type=oredictionificator]
mekanism:machineblock3[active=true,facing=west,recipe=enriching,tier=advanced,type=resistive_heater]
mekanism:machineblock3[active=true,facing=west,recipe=enriching,tier=advanced,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=west,recipe=enriching,tier=advanced,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=west,recipe=enriching,tier=elite,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=west,recipe=enriching,tier=elite,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=west,recipe=enriching,tier=elite,type=oredictionificator]
mekanism:machineblock3[active=true,facing=west,recipe=enriching,tier=elite,type=resistive_heater]
mekanism:machineblock3[active=true,facing=west,recipe=enriching,tier=elite,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=west,recipe=enriching,tier=elite,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=west,recipe=enriching,tier=ultimate,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=west,recipe=enriching,tier=ultimate,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=west,recipe=enriching,tier=ultimate,type=oredictionificator]
mekanism:machineblock3[active=true,facing=west,recipe=enriching,tier=ultimate,type=resistive_heater]
mekanism:machineblock3[active=true,facing=west,recipe=enriching,tier=ultimate,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=west,recipe=enriching,tier=ultimate,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=west,recipe=enriching,tier=creative,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=west,recipe=enriching,tier=creative,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=west,recipe=enriching,tier=creative,type=oredictionificator]
mekanism:machineblock3[active=true,facing=west,recipe=enriching,tier=creative,type=resistive_heater]
mekanism:machineblock3[active=true,facing=west,recipe=enriching,tier=creative,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=west,recipe=enriching,tier=creative,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=west,recipe=crushing,tier=basic,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=west,recipe=crushing,tier=basic,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=west,recipe=crushing,tier=basic,type=oredictionificator]
mekanism:machineblock3[active=true,facing=west,recipe=crushing,tier=basic,type=resistive_heater]
mekanism:machineblock3[active=true,facing=west,recipe=crushing,tier=basic,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=west,recipe=crushing,tier=basic,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=west,recipe=crushing,tier=advanced,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=west,recipe=crushing,tier=advanced,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=west,recipe=crushing,tier=advanced,type=oredictionificator]
mekanism:machineblock3[active=true,facing=west,recipe=crushing,tier=advanced,type=resistive_heater]
mekanism:machineblock3[active=true,facing=west,recipe=crushing,tier=advanced,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=west,recipe=crushing,tier=advanced,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=west,recipe=crushing,tier=elite,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=west,recipe=crushing,tier=elite,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=west,recipe=crushing,tier=elite,type=oredictionificator]
mekanism:machineblock3[active=true,facing=west,recipe=crushing,tier=elite,type=resistive_heater]
mekanism:machineblock3[active=true,facing=west,recipe=crushing,tier=elite,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=west,recipe=crushing,tier=elite,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=west,recipe=crushing,tier=ultimate,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=west,recipe=crushing,tier=ultimate,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=west,recipe=crushing,tier=ultimate,type=oredictionificator]
mekanism:machineblock3[active=true,facing=west,recipe=crushing,tier=ultimate,type=resistive_heater]
mekanism:machineblock3[active=true,facing=west,recipe=crushing,tier=ultimate,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=west,recipe=crushing,tier=ultimate,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=west,recipe=crushing,tier=creative,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=west,recipe=crushing,tier=creative,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=west,recipe=crushing,tier=creative,type=oredictionificator]
mekanism:machineblock3[active=true,facing=west,recipe=crushing,tier=creative,type=resistive_heater]
mekanism:machineblock3[active=true,facing=west,recipe=crushing,tier=creative,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=west,recipe=crushing,tier=creative,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=west,recipe=compressing,tier=basic,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=west,recipe=compressing,tier=basic,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=west,recipe=compressing,tier=basic,type=oredictionificator]
mekanism:machineblock3[active=true,facing=west,recipe=compressing,tier=basic,type=resistive_heater]
mekanism:machineblock3[active=true,facing=west,recipe=compressing,tier=basic,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=west,recipe=compressing,tier=basic,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=west,recipe=compressing,tier=advanced,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=west,recipe=compressing,tier=advanced,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=west,recipe=compressing,tier=advanced,type=oredictionificator]
mekanism:machineblock3[active=true,facing=west,recipe=compressing,tier=advanced,type=resistive_heater]
mekanism:machineblock3[active=true,facing=west,recipe=compressing,tier=advanced,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=west,recipe=compressing,tier=advanced,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=west,recipe=compressing,tier=elite,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=west,recipe=compressing,tier=elite,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=west,recipe=compressing,tier=elite,type=oredictionificator]
mekanism:machineblock3[active=true,facing=west,recipe=compressing,tier=elite,type=resistive_heater]
mekanism:machineblock3[active=true,facing=west,recipe=compressing,tier=elite,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=west,recipe=compressing,tier=elite,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=west,recipe=compressing,tier=ultimate,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=west,recipe=compressing,tier=ultimate,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=west,recipe=compressing,tier=ultimate,type=oredictionificator]
mekanism:machineblock3[active=true,facing=west,recipe=compressing,tier=ultimate,type=resistive_heater]
mekanism:machineblock3[active=true,facing=west,recipe=compressing,tier=ultimate,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=west,recipe=compressing,tier=ultimate,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=west,recipe=compressing,tier=creative,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=west,recipe=compressing,tier=creative,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=west,recipe=compressing,tier=creative,type=oredictionificator]
mekanism:machineblock3[active=true,facing=west,recipe=compressing,tier=creative,type=resistive_heater]
mekanism:machineblock3[active=true,facing=west,recipe=compressing,tier=creative,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=west,recipe=compressing,tier=creative,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=west,recipe=combining,tier=basic,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=west,recipe=combining,tier=basic,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=west,recipe=combining,tier=basic,type=oredictionificator]
mekanism:machineblock3[active=true,facing=west,recipe=combining,tier=basic,type=resistive_heater]
mekanism:machineblock3[active=true,facing=west,recipe=combining,tier=basic,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=west,recipe=combining,tier=basic,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=west,recipe=combining,tier=advanced,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=west,recipe=combining,tier=advanced,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=west,recipe=combining,tier=advanced,type=oredictionificator]
mekanism:machineblock3[active=true,facing=west,recipe=combining,tier=advanced,type=resistive_heater]
mekanism:machineblock3[active=true,facing=west,recipe=combining,tier=advanced,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=west,recipe=combining,tier=advanced,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=west,recipe=combining,tier=elite,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=west,recipe=combining,tier=elite,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=west,recipe=combining,tier=elite,type=oredictionificator]
mekanism:machineblock3[active=true,facing=west,recipe=combining,tier=elite,type=resistive_heater]
mekanism:machineblock3[active=true,facing=west,recipe=combining,tier=elite,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=west,recipe=combining,tier=elite,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=west,recipe=combining,tier=ultimate,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=west,recipe=combining,tier=ultimate,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=west,recipe=combining,tier=ultimate,type=oredictionificator]
mekanism:machineblock3[active=true,facing=west,recipe=combining,tier=ultimate,type=resistive_heater]
mekanism:machineblock3[active=true,facing=west,recipe=combining,tier=ultimate,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=west,recipe=combining,tier=ultimate,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=west,recipe=combining,tier=creative,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=west,recipe=combining,tier=creative,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=west,recipe=combining,tier=creative,type=oredictionificator]
mekanism:machineblock3[active=true,facing=west,recipe=combining,tier=creative,type=resistive_heater]
mekanism:machineblock3[active=true,facing=west,recipe=combining,tier=creative,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=west,recipe=combining,tier=creative,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=west,recipe=purifying,tier=basic,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=west,recipe=purifying,tier=basic,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=west,recipe=purifying,tier=basic,type=oredictionificator]
mekanism:machineblock3[active=true,facing=west,recipe=purifying,tier=basic,type=resistive_heater]
mekanism:machineblock3[active=true,facing=west,recipe=purifying,tier=basic,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=west,recipe=purifying,tier=basic,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=west,recipe=purifying,tier=advanced,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=west,recipe=purifying,tier=advanced,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=west,recipe=purifying,tier=advanced,type=oredictionificator]
mekanism:machineblock3[active=true,facing=west,recipe=purifying,tier=advanced,type=resistive_heater]
mekanism:machineblock3[active=true,facing=west,recipe=purifying,tier=advanced,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=west,recipe=purifying,tier=advanced,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=west,recipe=purifying,tier=elite,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=west,recipe=purifying,tier=elite,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=west,recipe=purifying,tier=elite,type=oredictionificator]
mekanism:machineblock3[active=true,facing=west,recipe=purifying,tier=elite,type=resistive_heater]
mekanism:machineblock3[active=true,facing=west,recipe=purifying,tier=elite,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=west,recipe=purifying,tier=elite,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=west,recipe=purifying,tier=ultimate,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=west,recipe=purifying,tier=ultimate,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=west,recipe=purifying,tier=ultimate,type=oredictionificator]
mekanism:machineblock3[active=true,facing=west,recipe=purifying,tier=ultimate,type=resistive_heater]
mekanism:machineblock3[active=true,facing=west,recipe=purifying,tier=ultimate,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=west,recipe=purifying,tier=ultimate,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=west,recipe=purifying,tier=creative,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=west,recipe=purifying,tier=creative,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=west,recipe=purifying,tier=creative,type=oredictionificator]
mekanism:machineblock3[active=true,facing=west,recipe=purifying,tier=creative,type=resistive_heater]
mekanism:machineblock3[active=true,facing=west,recipe=purifying,tier=creative,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=west,recipe=purifying,tier=creative,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=west,recipe=injecting,tier=basic,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=west,recipe=injecting,tier=basic,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=west,recipe=injecting,tier=basic,type=oredictionificator]
mekanism:machineblock3[active=true,facing=west,recipe=injecting,tier=basic,type=resistive_heater]
mekanism:machineblock3[active=true,facing=west,recipe=injecting,tier=basic,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=west,recipe=injecting,tier=basic,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=west,recipe=injecting,tier=advanced,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=west,recipe=injecting,tier=advanced,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=west,recipe=injecting,tier=advanced,type=oredictionificator]
mekanism:machineblock3[active=true,facing=west,recipe=injecting,tier=advanced,type=resistive_heater]
mekanism:machineblock3[active=true,facing=west,recipe=injecting,tier=advanced,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=west,recipe=injecting,tier=advanced,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=west,recipe=injecting,tier=elite,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=west,recipe=injecting,tier=elite,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=west,recipe=injecting,tier=elite,type=oredictionificator]
mekanism:machineblock3[active=true,facing=west,recipe=injecting,tier=elite,type=resistive_heater]
mekanism:machineblock3[active=true,facing=west,recipe=injecting,tier=elite,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=west,recipe=injecting,tier=elite,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=west,recipe=injecting,tier=ultimate,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=west,recipe=injecting,tier=ultimate,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=west,recipe=injecting,tier=ultimate,type=oredictionificator]
mekanism:machineblock3[active=true,facing=west,recipe=injecting,tier=ultimate,type=resistive_heater]
mekanism:machineblock3[active=true,facing=west,recipe=injecting,tier=ultimate,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=west,recipe=injecting,tier=ultimate,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=west,recipe=injecting,tier=creative,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=west,recipe=injecting,tier=creative,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=west,recipe=injecting,tier=creative,type=oredictionificator]
mekanism:machineblock3[active=true,facing=west,recipe=injecting,tier=creative,type=resistive_heater]
mekanism:machineblock3[active=true,facing=west,recipe=injecting,tier=creative,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=west,recipe=injecting,tier=creative,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=west,recipe=infusing,tier=basic,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=west,recipe=infusing,tier=basic,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=west,recipe=infusing,tier=basic,type=oredictionificator]
mekanism:machineblock3[active=true,facing=west,recipe=infusing,tier=basic,type=resistive_heater]
mekanism:machineblock3[active=true,facing=west,recipe=infusing,tier=basic,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=west,recipe=infusing,tier=basic,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=west,recipe=infusing,tier=advanced,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=west,recipe=infusing,tier=advanced,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=west,recipe=infusing,tier=advanced,type=oredictionificator]
mekanism:machineblock3[active=true,facing=west,recipe=infusing,tier=advanced,type=resistive_heater]
mekanism:machineblock3[active=true,facing=west,recipe=infusing,tier=advanced,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=west,recipe=infusing,tier=advanced,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=west,recipe=infusing,tier=elite,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=west,recipe=infusing,tier=elite,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=west,recipe=infusing,tier=elite,type=oredictionificator]
mekanism:machineblock3[active=true,facing=west,recipe=infusing,tier=elite,type=resistive_heater]
mekanism:machineblock3[active=true,facing=west,recipe=infusing,tier=elite,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=west,recipe=infusing,tier=elite,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=west,recipe=infusing,tier=ultimate,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=west,recipe=infusing,tier=ultimate,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=west,recipe=infusing,tier=ultimate,type=oredictionificator]
mekanism:machineblock3[active=true,facing=west,recipe=infusing,tier=ultimate,type=resistive_heater]
mekanism:machineblock3[active=true,facing=west,recipe=infusing,tier=ultimate,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=west,recipe=infusing,tier=ultimate,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=west,recipe=infusing,tier=creative,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=west,recipe=infusing,tier=creative,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=west,recipe=infusing,tier=creative,type=oredictionificator]
mekanism:machineblock3[active=true,facing=west,recipe=infusing,tier=creative,type=resistive_heater]
mekanism:machineblock3[active=true,facing=west,recipe=infusing,tier=creative,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=west,recipe=infusing,tier=creative,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=east,recipe=smelting,tier=basic,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=east,recipe=smelting,tier=basic,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=east,recipe=smelting,tier=basic,type=oredictionificator]
mekanism:machineblock3[active=true,facing=east,recipe=smelting,tier=basic,type=resistive_heater]
mekanism:machineblock3[active=true,facing=east,recipe=smelting,tier=basic,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=east,recipe=smelting,tier=basic,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=east,recipe=smelting,tier=advanced,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=east,recipe=smelting,tier=advanced,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=east,recipe=smelting,tier=advanced,type=oredictionificator]
mekanism:machineblock3[active=true,facing=east,recipe=smelting,tier=advanced,type=resistive_heater]
mekanism:machineblock3[active=true,facing=east,recipe=smelting,tier=advanced,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=east,recipe=smelting,tier=advanced,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=east,recipe=smelting,tier=elite,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=east,recipe=smelting,tier=elite,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=east,recipe=smelting,tier=elite,type=oredictionificator]
mekanism:machineblock3[active=true,facing=east,recipe=smelting,tier=elite,type=resistive_heater]
mekanism:machineblock3[active=true,facing=east,recipe=smelting,tier=elite,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=east,recipe=smelting,tier=elite,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=east,recipe=smelting,tier=ultimate,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=east,recipe=smelting,tier=ultimate,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=east,recipe=smelting,tier=ultimate,type=oredictionificator]
mekanism:machineblock3[active=true,facing=east,recipe=smelting,tier=ultimate,type=resistive_heater]
mekanism:machineblock3[active=true,facing=east,recipe=smelting,tier=ultimate,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=east,recipe=smelting,tier=ultimate,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=east,recipe=smelting,tier=creative,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=east,recipe=smelting,tier=creative,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=east,recipe=smelting,tier=creative,type=oredictionificator]
mekanism:machineblock3[active=true,facing=east,recipe=smelting,tier=creative,type=resistive_heater]
mekanism:machineblock3[active=true,facing=east,recipe=smelting,tier=creative,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=east,recipe=smelting,tier=creative,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=east,recipe=enriching,tier=basic,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=east,recipe=enriching,tier=basic,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=east,recipe=enriching,tier=basic,type=oredictionificator]
mekanism:machineblock3[active=true,facing=east,recipe=enriching,tier=basic,type=resistive_heater]
mekanism:machineblock3[active=true,facing=east,recipe=enriching,tier=basic,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=east,recipe=enriching,tier=basic,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=east,recipe=enriching,tier=advanced,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=east,recipe=enriching,tier=advanced,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=east,recipe=enriching,tier=advanced,type=oredictionificator]
mekanism:machineblock3[active=true,facing=east,recipe=enriching,tier=advanced,type=resistive_heater]
mekanism:machineblock3[active=true,facing=east,recipe=enriching,tier=advanced,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=east,recipe=enriching,tier=advanced,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=east,recipe=enriching,tier=elite,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=east,recipe=enriching,tier=elite,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=east,recipe=enriching,tier=elite,type=oredictionificator]
mekanism:machineblock3[active=true,facing=east,recipe=enriching,tier=elite,type=resistive_heater]
mekanism:machineblock3[active=true,facing=east,recipe=enriching,tier=elite,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=east,recipe=enriching,tier=elite,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=east,recipe=enriching,tier=ultimate,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=east,recipe=enriching,tier=ultimate,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=east,recipe=enriching,tier=ultimate,type=oredictionificator]
mekanism:machineblock3[active=true,facing=east,recipe=enriching,tier=ultimate,type=resistive_heater]
mekanism:machineblock3[active=true,facing=east,recipe=enriching,tier=ultimate,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=east,recipe=enriching,tier=ultimate,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=east,recipe=enriching,tier=creative,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=east,recipe=enriching,tier=creative,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=east,recipe=enriching,tier=creative,type=oredictionificator]
mekanism:machineblock3[active=true,facing=east,recipe=enriching,tier=creative,type=resistive_heater]
mekanism:machineblock3[active=true,facing=east,recipe=enriching,tier=creative,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=east,recipe=enriching,tier=creative,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=east,recipe=crushing,tier=basic,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=east,recipe=crushing,tier=basic,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=east,recipe=crushing,tier=basic,type=oredictionificator]
mekanism:machineblock3[active=true,facing=east,recipe=crushing,tier=basic,type=resistive_heater]
mekanism:machineblock3[active=true,facing=east,recipe=crushing,tier=basic,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=east,recipe=crushing,tier=basic,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=east,recipe=crushing,tier=advanced,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=east,recipe=crushing,tier=advanced,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=east,recipe=crushing,tier=advanced,type=oredictionificator]
mekanism:machineblock3[active=true,facing=east,recipe=crushing,tier=advanced,type=resistive_heater]
mekanism:machineblock3[active=true,facing=east,recipe=crushing,tier=advanced,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=east,recipe=crushing,tier=advanced,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=east,recipe=crushing,tier=elite,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=east,recipe=crushing,tier=elite,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=east,recipe=crushing,tier=elite,type=oredictionificator]
mekanism:machineblock3[active=true,facing=east,recipe=crushing,tier=elite,type=resistive_heater]
mekanism:machineblock3[active=true,facing=east,recipe=crushing,tier=elite,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=east,recipe=crushing,tier=elite,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=east,recipe=crushing,tier=ultimate,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=east,recipe=crushing,tier=ultimate,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=east,recipe=crushing,tier=ultimate,type=oredictionificator]
mekanism:machineblock3[active=true,facing=east,recipe=crushing,tier=ultimate,type=resistive_heater]
mekanism:machineblock3[active=true,facing=east,recipe=crushing,tier=ultimate,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=east,recipe=crushing,tier=ultimate,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=east,recipe=crushing,tier=creative,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=east,recipe=crushing,tier=creative,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=east,recipe=crushing,tier=creative,type=oredictionificator]
mekanism:machineblock3[active=true,facing=east,recipe=crushing,tier=creative,type=resistive_heater]
mekanism:machineblock3[active=true,facing=east,recipe=crushing,tier=creative,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=east,recipe=crushing,tier=creative,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=east,recipe=compressing,tier=basic,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=east,recipe=compressing,tier=basic,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=east,recipe=compressing,tier=basic,type=oredictionificator]
mekanism:machineblock3[active=true,facing=east,recipe=compressing,tier=basic,type=resistive_heater]
mekanism:machineblock3[active=true,facing=east,recipe=compressing,tier=basic,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=east,recipe=compressing,tier=basic,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=east,recipe=compressing,tier=advanced,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=east,recipe=compressing,tier=advanced,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=east,recipe=compressing,tier=advanced,type=oredictionificator]
mekanism:machineblock3[active=true,facing=east,recipe=compressing,tier=advanced,type=resistive_heater]
mekanism:machineblock3[active=true,facing=east,recipe=compressing,tier=advanced,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=east,recipe=compressing,tier=advanced,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=east,recipe=compressing,tier=elite,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=east,recipe=compressing,tier=elite,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=east,recipe=compressing,tier=elite,type=oredictionificator]
mekanism:machineblock3[active=true,facing=east,recipe=compressing,tier=elite,type=resistive_heater]
mekanism:machineblock3[active=true,facing=east,recipe=compressing,tier=elite,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=east,recipe=compressing,tier=elite,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=east,recipe=compressing,tier=ultimate,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=east,recipe=compressing,tier=ultimate,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=east,recipe=compressing,tier=ultimate,type=oredictionificator]
mekanism:machineblock3[active=true,facing=east,recipe=compressing,tier=ultimate,type=resistive_heater]
mekanism:machineblock3[active=true,facing=east,recipe=compressing,tier=ultimate,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=east,recipe=compressing,tier=ultimate,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=east,recipe=compressing,tier=creative,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=east,recipe=compressing,tier=creative,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=east,recipe=compressing,tier=creative,type=oredictionificator]
mekanism:machineblock3[active=true,facing=east,recipe=compressing,tier=creative,type=resistive_heater]
mekanism:machineblock3[active=true,facing=east,recipe=compressing,tier=creative,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=east,recipe=compressing,tier=creative,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=east,recipe=combining,tier=basic,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=east,recipe=combining,tier=basic,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=east,recipe=combining,tier=basic,type=oredictionificator]
mekanism:machineblock3[active=true,facing=east,recipe=combining,tier=basic,type=resistive_heater]
mekanism:machineblock3[active=true,facing=east,recipe=combining,tier=basic,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=east,recipe=combining,tier=basic,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=east,recipe=combining,tier=advanced,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=east,recipe=combining,tier=advanced,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=east,recipe=combining,tier=advanced,type=oredictionificator]
mekanism:machineblock3[active=true,facing=east,recipe=combining,tier=advanced,type=resistive_heater]
mekanism:machineblock3[active=true,facing=east,recipe=combining,tier=advanced,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=east,recipe=combining,tier=advanced,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=east,recipe=combining,tier=elite,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=east,recipe=combining,tier=elite,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=east,recipe=combining,tier=elite,type=oredictionificator]
mekanism:machineblock3[active=true,facing=east,recipe=combining,tier=elite,type=resistive_heater]
mekanism:machineblock3[active=true,facing=east,recipe=combining,tier=elite,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=east,recipe=combining,tier=elite,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=east,recipe=combining,tier=ultimate,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=east,recipe=combining,tier=ultimate,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=east,recipe=combining,tier=ultimate,type=oredictionificator]
mekanism:machineblock3[active=true,facing=east,recipe=combining,tier=ultimate,type=resistive_heater]
mekanism:machineblock3[active=true,facing=east,recipe=combining,tier=ultimate,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=east,recipe=combining,tier=ultimate,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=east,recipe=combining,tier=creative,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=east,recipe=combining,tier=creative,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=east,recipe=combining,tier=creative,type=oredictionificator]
mekanism:machineblock3[active=true,facing=east,recipe=combining,tier=creative,type=resistive_heater]
mekanism:machineblock3[active=true,facing=east,recipe=combining,tier=creative,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=east,recipe=combining,tier=creative,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=east,recipe=purifying,tier=basic,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=east,recipe=purifying,tier=basic,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=east,recipe=purifying,tier=basic,type=oredictionificator]
mekanism:machineblock3[active=true,facing=east,recipe=purifying,tier=basic,type=resistive_heater]
mekanism:machineblock3[active=true,facing=east,recipe=purifying,tier=basic,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=east,recipe=purifying,tier=basic,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=east,recipe=purifying,tier=advanced,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=east,recipe=purifying,tier=advanced,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=east,recipe=purifying,tier=advanced,type=oredictionificator]
mekanism:machineblock3[active=true,facing=east,recipe=purifying,tier=advanced,type=resistive_heater]
mekanism:machineblock3[active=true,facing=east,recipe=purifying,tier=advanced,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=east,recipe=purifying,tier=advanced,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=east,recipe=purifying,tier=elite,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=east,recipe=purifying,tier=elite,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=east,recipe=purifying,tier=elite,type=oredictionificator]
mekanism:machineblock3[active=true,facing=east,recipe=purifying,tier=elite,type=resistive_heater]
mekanism:machineblock3[active=true,facing=east,recipe=purifying,tier=elite,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=east,recipe=purifying,tier=elite,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=east,recipe=purifying,tier=ultimate,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=east,recipe=purifying,tier=ultimate,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=east,recipe=purifying,tier=ultimate,type=oredictionificator]
mekanism:machineblock3[active=true,facing=east,recipe=purifying,tier=ultimate,type=resistive_heater]
mekanism:machineblock3[active=true,facing=east,recipe=purifying,tier=ultimate,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=east,recipe=purifying,tier=ultimate,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=east,recipe=purifying,tier=creative,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=east,recipe=purifying,tier=creative,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=east,recipe=purifying,tier=creative,type=oredictionificator]
mekanism:machineblock3[active=true,facing=east,recipe=purifying,tier=creative,type=resistive_heater]
mekanism:machineblock3[active=true,facing=east,recipe=purifying,tier=creative,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=east,recipe=purifying,tier=creative,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=east,recipe=injecting,tier=basic,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=east,recipe=injecting,tier=basic,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=east,recipe=injecting,tier=basic,type=oredictionificator]
mekanism:machineblock3[active=true,facing=east,recipe=injecting,tier=basic,type=resistive_heater]
mekanism:machineblock3[active=true,facing=east,recipe=injecting,tier=basic,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=east,recipe=injecting,tier=basic,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=east,recipe=injecting,tier=advanced,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=east,recipe=injecting,tier=advanced,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=east,recipe=injecting,tier=advanced,type=oredictionificator]
mekanism:machineblock3[active=true,facing=east,recipe=injecting,tier=advanced,type=resistive_heater]
mekanism:machineblock3[active=true,facing=east,recipe=injecting,tier=advanced,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=east,recipe=injecting,tier=advanced,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=east,recipe=injecting,tier=elite,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=east,recipe=injecting,tier=elite,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=east,recipe=injecting,tier=elite,type=oredictionificator]
mekanism:machineblock3[active=true,facing=east,recipe=injecting,tier=elite,type=resistive_heater]
mekanism:machineblock3[active=true,facing=east,recipe=injecting,tier=elite,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=east,recipe=injecting,tier=elite,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=east,recipe=injecting,tier=ultimate,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=east,recipe=injecting,tier=ultimate,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=east,recipe=injecting,tier=ultimate,type=oredictionificator]
mekanism:machineblock3[active=true,facing=east,recipe=injecting,tier=ultimate,type=resistive_heater]
mekanism:machineblock3[active=true,facing=east,recipe=injecting,tier=ultimate,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=east,recipe=injecting,tier=ultimate,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=east,recipe=injecting,tier=creative,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=east,recipe=injecting,tier=creative,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=east,recipe=injecting,tier=creative,type=oredictionificator]
mekanism:machineblock3[active=true,facing=east,recipe=injecting,tier=creative,type=resistive_heater]
mekanism:machineblock3[active=true,facing=east,recipe=injecting,tier=creative,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=east,recipe=injecting,tier=creative,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=east,recipe=infusing,tier=basic,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=east,recipe=infusing,tier=basic,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=east,recipe=infusing,tier=basic,type=oredictionificator]
mekanism:machineblock3[active=true,facing=east,recipe=infusing,tier=basic,type=resistive_heater]
mekanism:machineblock3[active=true,facing=east,recipe=infusing,tier=basic,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=east,recipe=infusing,tier=basic,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=east,recipe=infusing,tier=advanced,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=east,recipe=infusing,tier=advanced,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=east,recipe=infusing,tier=advanced,type=oredictionificator]
mekanism:machineblock3[active=true,facing=east,recipe=infusing,tier=advanced,type=resistive_heater]
mekanism:machineblock3[active=true,facing=east,recipe=infusing,tier=advanced,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=east,recipe=infusing,tier=advanced,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=east,recipe=infusing,tier=elite,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=east,recipe=infusing,tier=elite,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=east,recipe=infusing,tier=elite,type=oredictionificator]
mekanism:machineblock3[active=true,facing=east,recipe=infusing,tier=elite,type=resistive_heater]
mekanism:machineblock3[active=true,facing=east,recipe=infusing,tier=elite,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=east,recipe=infusing,tier=elite,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=east,recipe=infusing,tier=ultimate,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=east,recipe=infusing,tier=ultimate,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=east,recipe=infusing,tier=ultimate,type=oredictionificator]
mekanism:machineblock3[active=true,facing=east,recipe=infusing,tier=ultimate,type=resistive_heater]
mekanism:machineblock3[active=true,facing=east,recipe=infusing,tier=ultimate,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=east,recipe=infusing,tier=ultimate,type=fuelwood_heater]
mekanism:machineblock3[active=true,facing=east,recipe=infusing,tier=creative,type=quantum_entangloporter]
mekanism:machineblock3[active=true,facing=east,recipe=infusing,tier=creative,type=solar_neutron_activator]
mekanism:machineblock3[active=true,facing=east,recipe=infusing,tier=creative,type=oredictionificator]
mekanism:machineblock3[active=true,facing=east,recipe=infusing,tier=creative,type=resistive_heater]
mekanism:machineblock3[active=true,facing=east,recipe=infusing,tier=creative,type=formulaic_assemblicator]
mekanism:machineblock3[active=true,facing=east,recipe=infusing,tier=creative,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=down,recipe=smelting,tier=basic,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=down,recipe=smelting,tier=basic,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=down,recipe=smelting,tier=basic,type=oredictionificator]
mekanism:machineblock3[active=false,facing=down,recipe=smelting,tier=basic,type=resistive_heater]
mekanism:machineblock3[active=false,facing=down,recipe=smelting,tier=basic,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=down,recipe=smelting,tier=basic,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=down,recipe=smelting,tier=advanced,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=down,recipe=smelting,tier=advanced,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=down,recipe=smelting,tier=advanced,type=oredictionificator]
mekanism:machineblock3[active=false,facing=down,recipe=smelting,tier=advanced,type=resistive_heater]
mekanism:machineblock3[active=false,facing=down,recipe=smelting,tier=advanced,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=down,recipe=smelting,tier=advanced,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=down,recipe=smelting,tier=elite,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=down,recipe=smelting,tier=elite,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=down,recipe=smelting,tier=elite,type=oredictionificator]
mekanism:machineblock3[active=false,facing=down,recipe=smelting,tier=elite,type=resistive_heater]
mekanism:machineblock3[active=false,facing=down,recipe=smelting,tier=elite,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=down,recipe=smelting,tier=elite,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=down,recipe=smelting,tier=ultimate,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=down,recipe=smelting,tier=ultimate,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=down,recipe=smelting,tier=ultimate,type=oredictionificator]
mekanism:machineblock3[active=false,facing=down,recipe=smelting,tier=ultimate,type=resistive_heater]
mekanism:machineblock3[active=false,facing=down,recipe=smelting,tier=ultimate,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=down,recipe=smelting,tier=ultimate,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=down,recipe=smelting,tier=creative,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=down,recipe=smelting,tier=creative,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=down,recipe=smelting,tier=creative,type=oredictionificator]
mekanism:machineblock3[active=false,facing=down,recipe=smelting,tier=creative,type=resistive_heater]
mekanism:machineblock3[active=false,facing=down,recipe=smelting,tier=creative,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=down,recipe=smelting,tier=creative,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=down,recipe=enriching,tier=basic,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=down,recipe=enriching,tier=basic,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=down,recipe=enriching,tier=basic,type=oredictionificator]
mekanism:machineblock3[active=false,facing=down,recipe=enriching,tier=basic,type=resistive_heater]
mekanism:machineblock3[active=false,facing=down,recipe=enriching,tier=basic,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=down,recipe=enriching,tier=basic,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=down,recipe=enriching,tier=advanced,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=down,recipe=enriching,tier=advanced,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=down,recipe=enriching,tier=advanced,type=oredictionificator]
mekanism:machineblock3[active=false,facing=down,recipe=enriching,tier=advanced,type=resistive_heater]
mekanism:machineblock3[active=false,facing=down,recipe=enriching,tier=advanced,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=down,recipe=enriching,tier=advanced,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=down,recipe=enriching,tier=elite,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=down,recipe=enriching,tier=elite,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=down,recipe=enriching,tier=elite,type=oredictionificator]
mekanism:machineblock3[active=false,facing=down,recipe=enriching,tier=elite,type=resistive_heater]
mekanism:machineblock3[active=false,facing=down,recipe=enriching,tier=elite,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=down,recipe=enriching,tier=elite,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=down,recipe=enriching,tier=ultimate,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=down,recipe=enriching,tier=ultimate,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=down,recipe=enriching,tier=ultimate,type=oredictionificator]
mekanism:machineblock3[active=false,facing=down,recipe=enriching,tier=ultimate,type=resistive_heater]
mekanism:machineblock3[active=false,facing=down,recipe=enriching,tier=ultimate,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=down,recipe=enriching,tier=ultimate,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=down,recipe=enriching,tier=creative,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=down,recipe=enriching,tier=creative,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=down,recipe=enriching,tier=creative,type=oredictionificator]
mekanism:machineblock3[active=false,facing=down,recipe=enriching,tier=creative,type=resistive_heater]
mekanism:machineblock3[active=false,facing=down,recipe=enriching,tier=creative,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=down,recipe=enriching,tier=creative,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=down,recipe=crushing,tier=basic,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=down,recipe=crushing,tier=basic,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=down,recipe=crushing,tier=basic,type=oredictionificator]
mekanism:machineblock3[active=false,facing=down,recipe=crushing,tier=basic,type=resistive_heater]
mekanism:machineblock3[active=false,facing=down,recipe=crushing,tier=basic,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=down,recipe=crushing,tier=basic,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=down,recipe=crushing,tier=advanced,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=down,recipe=crushing,tier=advanced,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=down,recipe=crushing,tier=advanced,type=oredictionificator]
mekanism:machineblock3[active=false,facing=down,recipe=crushing,tier=advanced,type=resistive_heater]
mekanism:machineblock3[active=false,facing=down,recipe=crushing,tier=advanced,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=down,recipe=crushing,tier=advanced,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=down,recipe=crushing,tier=elite,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=down,recipe=crushing,tier=elite,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=down,recipe=crushing,tier=elite,type=oredictionificator]
mekanism:machineblock3[active=false,facing=down,recipe=crushing,tier=elite,type=resistive_heater]
mekanism:machineblock3[active=false,facing=down,recipe=crushing,tier=elite,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=down,recipe=crushing,tier=elite,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=down,recipe=crushing,tier=ultimate,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=down,recipe=crushing,tier=ultimate,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=down,recipe=crushing,tier=ultimate,type=oredictionificator]
mekanism:machineblock3[active=false,facing=down,recipe=crushing,tier=ultimate,type=resistive_heater]
mekanism:machineblock3[active=false,facing=down,recipe=crushing,tier=ultimate,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=down,recipe=crushing,tier=ultimate,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=down,recipe=crushing,tier=creative,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=down,recipe=crushing,tier=creative,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=down,recipe=crushing,tier=creative,type=oredictionificator]
mekanism:machineblock3[active=false,facing=down,recipe=crushing,tier=creative,type=resistive_heater]
mekanism:machineblock3[active=false,facing=down,recipe=crushing,tier=creative,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=down,recipe=crushing,tier=creative,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=down,recipe=compressing,tier=basic,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=down,recipe=compressing,tier=basic,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=down,recipe=compressing,tier=basic,type=oredictionificator]
mekanism:machineblock3[active=false,facing=down,recipe=compressing,tier=basic,type=resistive_heater]
mekanism:machineblock3[active=false,facing=down,recipe=compressing,tier=basic,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=down,recipe=compressing,tier=basic,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=down,recipe=compressing,tier=advanced,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=down,recipe=compressing,tier=advanced,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=down,recipe=compressing,tier=advanced,type=oredictionificator]
mekanism:machineblock3[active=false,facing=down,recipe=compressing,tier=advanced,type=resistive_heater]
mekanism:machineblock3[active=false,facing=down,recipe=compressing,tier=advanced,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=down,recipe=compressing,tier=advanced,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=down,recipe=compressing,tier=elite,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=down,recipe=compressing,tier=elite,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=down,recipe=compressing,tier=elite,type=oredictionificator]
mekanism:machineblock3[active=false,facing=down,recipe=compressing,tier=elite,type=resistive_heater]
mekanism:machineblock3[active=false,facing=down,recipe=compressing,tier=elite,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=down,recipe=compressing,tier=elite,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=down,recipe=compressing,tier=ultimate,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=down,recipe=compressing,tier=ultimate,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=down,recipe=compressing,tier=ultimate,type=oredictionificator]
mekanism:machineblock3[active=false,facing=down,recipe=compressing,tier=ultimate,type=resistive_heater]
mekanism:machineblock3[active=false,facing=down,recipe=compressing,tier=ultimate,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=down,recipe=compressing,tier=ultimate,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=down,recipe=compressing,tier=creative,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=down,recipe=compressing,tier=creative,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=down,recipe=compressing,tier=creative,type=oredictionificator]
mekanism:machineblock3[active=false,facing=down,recipe=compressing,tier=creative,type=resistive_heater]
mekanism:machineblock3[active=false,facing=down,recipe=compressing,tier=creative,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=down,recipe=compressing,tier=creative,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=down,recipe=combining,tier=basic,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=down,recipe=combining,tier=basic,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=down,recipe=combining,tier=basic,type=oredictionificator]
mekanism:machineblock3[active=false,facing=down,recipe=combining,tier=basic,type=resistive_heater]
mekanism:machineblock3[active=false,facing=down,recipe=combining,tier=basic,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=down,recipe=combining,tier=basic,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=down,recipe=combining,tier=advanced,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=down,recipe=combining,tier=advanced,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=down,recipe=combining,tier=advanced,type=oredictionificator]
mekanism:machineblock3[active=false,facing=down,recipe=combining,tier=advanced,type=resistive_heater]
mekanism:machineblock3[active=false,facing=down,recipe=combining,tier=advanced,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=down,recipe=combining,tier=advanced,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=down,recipe=combining,tier=elite,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=down,recipe=combining,tier=elite,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=down,recipe=combining,tier=elite,type=oredictionificator]
mekanism:machineblock3[active=false,facing=down,recipe=combining,tier=elite,type=resistive_heater]
mekanism:machineblock3[active=false,facing=down,recipe=combining,tier=elite,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=down,recipe=combining,tier=elite,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=down,recipe=combining,tier=ultimate,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=down,recipe=combining,tier=ultimate,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=down,recipe=combining,tier=ultimate,type=oredictionificator]
mekanism:machineblock3[active=false,facing=down,recipe=combining,tier=ultimate,type=resistive_heater]
mekanism:machineblock3[active=false,facing=down,recipe=combining,tier=ultimate,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=down,recipe=combining,tier=ultimate,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=down,recipe=combining,tier=creative,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=down,recipe=combining,tier=creative,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=down,recipe=combining,tier=creative,type=oredictionificator]
mekanism:machineblock3[active=false,facing=down,recipe=combining,tier=creative,type=resistive_heater]
mekanism:machineblock3[active=false,facing=down,recipe=combining,tier=creative,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=down,recipe=combining,tier=creative,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=down,recipe=purifying,tier=basic,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=down,recipe=purifying,tier=basic,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=down,recipe=purifying,tier=basic,type=oredictionificator]
mekanism:machineblock3[active=false,facing=down,recipe=purifying,tier=basic,type=resistive_heater]
mekanism:machineblock3[active=false,facing=down,recipe=purifying,tier=basic,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=down,recipe=purifying,tier=basic,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=down,recipe=purifying,tier=advanced,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=down,recipe=purifying,tier=advanced,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=down,recipe=purifying,tier=advanced,type=oredictionificator]
mekanism:machineblock3[active=false,facing=down,recipe=purifying,tier=advanced,type=resistive_heater]
mekanism:machineblock3[active=false,facing=down,recipe=purifying,tier=advanced,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=down,recipe=purifying,tier=advanced,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=down,recipe=purifying,tier=elite,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=down,recipe=purifying,tier=elite,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=down,recipe=purifying,tier=elite,type=oredictionificator]
mekanism:machineblock3[active=false,facing=down,recipe=purifying,tier=elite,type=resistive_heater]
mekanism:machineblock3[active=false,facing=down,recipe=purifying,tier=elite,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=down,recipe=purifying,tier=elite,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=down,recipe=purifying,tier=ultimate,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=down,recipe=purifying,tier=ultimate,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=down,recipe=purifying,tier=ultimate,type=oredictionificator]
mekanism:machineblock3[active=false,facing=down,recipe=purifying,tier=ultimate,type=resistive_heater]
mekanism:machineblock3[active=false,facing=down,recipe=purifying,tier=ultimate,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=down,recipe=purifying,tier=ultimate,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=down,recipe=purifying,tier=creative,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=down,recipe=purifying,tier=creative,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=down,recipe=purifying,tier=creative,type=oredictionificator]
mekanism:machineblock3[active=false,facing=down,recipe=purifying,tier=creative,type=resistive_heater]
mekanism:machineblock3[active=false,facing=down,recipe=purifying,tier=creative,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=down,recipe=purifying,tier=creative,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=down,recipe=injecting,tier=basic,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=down,recipe=injecting,tier=basic,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=down,recipe=injecting,tier=basic,type=oredictionificator]
mekanism:machineblock3[active=false,facing=down,recipe=injecting,tier=basic,type=resistive_heater]
mekanism:machineblock3[active=false,facing=down,recipe=injecting,tier=basic,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=down,recipe=injecting,tier=basic,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=down,recipe=injecting,tier=advanced,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=down,recipe=injecting,tier=advanced,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=down,recipe=injecting,tier=advanced,type=oredictionificator]
mekanism:machineblock3[active=false,facing=down,recipe=injecting,tier=advanced,type=resistive_heater]
mekanism:machineblock3[active=false,facing=down,recipe=injecting,tier=advanced,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=down,recipe=injecting,tier=advanced,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=down,recipe=injecting,tier=elite,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=down,recipe=injecting,tier=elite,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=down,recipe=injecting,tier=elite,type=oredictionificator]
mekanism:machineblock3[active=false,facing=down,recipe=injecting,tier=elite,type=resistive_heater]
mekanism:machineblock3[active=false,facing=down,recipe=injecting,tier=elite,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=down,recipe=injecting,tier=elite,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=down,recipe=injecting,tier=ultimate,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=down,recipe=injecting,tier=ultimate,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=down,recipe=injecting,tier=ultimate,type=oredictionificator]
mekanism:machineblock3[active=false,facing=down,recipe=injecting,tier=ultimate,type=resistive_heater]
mekanism:machineblock3[active=false,facing=down,recipe=injecting,tier=ultimate,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=down,recipe=injecting,tier=ultimate,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=down,recipe=injecting,tier=creative,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=down,recipe=injecting,tier=creative,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=down,recipe=injecting,tier=creative,type=oredictionificator]
mekanism:machineblock3[active=false,facing=down,recipe=injecting,tier=creative,type=resistive_heater]
mekanism:machineblock3[active=false,facing=down,recipe=injecting,tier=creative,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=down,recipe=injecting,tier=creative,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=down,recipe=infusing,tier=basic,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=down,recipe=infusing,tier=basic,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=down,recipe=infusing,tier=basic,type=oredictionificator]
mekanism:machineblock3[active=false,facing=down,recipe=infusing,tier=basic,type=resistive_heater]
mekanism:machineblock3[active=false,facing=down,recipe=infusing,tier=basic,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=down,recipe=infusing,tier=basic,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=down,recipe=infusing,tier=advanced,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=down,recipe=infusing,tier=advanced,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=down,recipe=infusing,tier=advanced,type=oredictionificator]
mekanism:machineblock3[active=false,facing=down,recipe=infusing,tier=advanced,type=resistive_heater]
mekanism:machineblock3[active=false,facing=down,recipe=infusing,tier=advanced,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=down,recipe=infusing,tier=advanced,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=down,recipe=infusing,tier=elite,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=down,recipe=infusing,tier=elite,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=down,recipe=infusing,tier=elite,type=oredictionificator]
mekanism:machineblock3[active=false,facing=down,recipe=infusing,tier=elite,type=resistive_heater]
mekanism:machineblock3[active=false,facing=down,recipe=infusing,tier=elite,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=down,recipe=infusing,tier=elite,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=down,recipe=infusing,tier=ultimate,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=down,recipe=infusing,tier=ultimate,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=down,recipe=infusing,tier=ultimate,type=oredictionificator]
mekanism:machineblock3[active=false,facing=down,recipe=infusing,tier=ultimate,type=resistive_heater]
mekanism:machineblock3[active=false,facing=down,recipe=infusing,tier=ultimate,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=down,recipe=infusing,tier=ultimate,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=down,recipe=infusing,tier=creative,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=down,recipe=infusing,tier=creative,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=down,recipe=infusing,tier=creative,type=oredictionificator]
mekanism:machineblock3[active=false,facing=down,recipe=infusing,tier=creative,type=resistive_heater]
mekanism:machineblock3[active=false,facing=down,recipe=infusing,tier=creative,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=down,recipe=infusing,tier=creative,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=up,recipe=smelting,tier=basic,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=up,recipe=smelting,tier=basic,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=up,recipe=smelting,tier=basic,type=oredictionificator]
mekanism:machineblock3[active=false,facing=up,recipe=smelting,tier=basic,type=resistive_heater]
mekanism:machineblock3[active=false,facing=up,recipe=smelting,tier=basic,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=up,recipe=smelting,tier=basic,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=up,recipe=smelting,tier=advanced,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=up,recipe=smelting,tier=advanced,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=up,recipe=smelting,tier=advanced,type=oredictionificator]
mekanism:machineblock3[active=false,facing=up,recipe=smelting,tier=advanced,type=resistive_heater]
mekanism:machineblock3[active=false,facing=up,recipe=smelting,tier=advanced,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=up,recipe=smelting,tier=advanced,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=up,recipe=smelting,tier=elite,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=up,recipe=smelting,tier=elite,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=up,recipe=smelting,tier=elite,type=oredictionificator]
mekanism:machineblock3[active=false,facing=up,recipe=smelting,tier=elite,type=resistive_heater]
mekanism:machineblock3[active=false,facing=up,recipe=smelting,tier=elite,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=up,recipe=smelting,tier=elite,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=up,recipe=smelting,tier=ultimate,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=up,recipe=smelting,tier=ultimate,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=up,recipe=smelting,tier=ultimate,type=oredictionificator]
mekanism:machineblock3[active=false,facing=up,recipe=smelting,tier=ultimate,type=resistive_heater]
mekanism:machineblock3[active=false,facing=up,recipe=smelting,tier=ultimate,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=up,recipe=smelting,tier=ultimate,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=up,recipe=smelting,tier=creative,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=up,recipe=smelting,tier=creative,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=up,recipe=smelting,tier=creative,type=oredictionificator]
mekanism:machineblock3[active=false,facing=up,recipe=smelting,tier=creative,type=resistive_heater]
mekanism:machineblock3[active=false,facing=up,recipe=smelting,tier=creative,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=up,recipe=smelting,tier=creative,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=up,recipe=enriching,tier=basic,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=up,recipe=enriching,tier=basic,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=up,recipe=enriching,tier=basic,type=oredictionificator]
mekanism:machineblock3[active=false,facing=up,recipe=enriching,tier=basic,type=resistive_heater]
mekanism:machineblock3[active=false,facing=up,recipe=enriching,tier=basic,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=up,recipe=enriching,tier=basic,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=up,recipe=enriching,tier=advanced,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=up,recipe=enriching,tier=advanced,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=up,recipe=enriching,tier=advanced,type=oredictionificator]
mekanism:machineblock3[active=false,facing=up,recipe=enriching,tier=advanced,type=resistive_heater]
mekanism:machineblock3[active=false,facing=up,recipe=enriching,tier=advanced,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=up,recipe=enriching,tier=advanced,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=up,recipe=enriching,tier=elite,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=up,recipe=enriching,tier=elite,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=up,recipe=enriching,tier=elite,type=oredictionificator]
mekanism:machineblock3[active=false,facing=up,recipe=enriching,tier=elite,type=resistive_heater]
mekanism:machineblock3[active=false,facing=up,recipe=enriching,tier=elite,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=up,recipe=enriching,tier=elite,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=up,recipe=enriching,tier=ultimate,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=up,recipe=enriching,tier=ultimate,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=up,recipe=enriching,tier=ultimate,type=oredictionificator]
mekanism:machineblock3[active=false,facing=up,recipe=enriching,tier=ultimate,type=resistive_heater]
mekanism:machineblock3[active=false,facing=up,recipe=enriching,tier=ultimate,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=up,recipe=enriching,tier=ultimate,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=up,recipe=enriching,tier=creative,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=up,recipe=enriching,tier=creative,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=up,recipe=enriching,tier=creative,type=oredictionificator]
mekanism:machineblock3[active=false,facing=up,recipe=enriching,tier=creative,type=resistive_heater]
mekanism:machineblock3[active=false,facing=up,recipe=enriching,tier=creative,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=up,recipe=enriching,tier=creative,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=up,recipe=crushing,tier=basic,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=up,recipe=crushing,tier=basic,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=up,recipe=crushing,tier=basic,type=oredictionificator]
mekanism:machineblock3[active=false,facing=up,recipe=crushing,tier=basic,type=resistive_heater]
mekanism:machineblock3[active=false,facing=up,recipe=crushing,tier=basic,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=up,recipe=crushing,tier=basic,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=up,recipe=crushing,tier=advanced,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=up,recipe=crushing,tier=advanced,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=up,recipe=crushing,tier=advanced,type=oredictionificator]
mekanism:machineblock3[active=false,facing=up,recipe=crushing,tier=advanced,type=resistive_heater]
mekanism:machineblock3[active=false,facing=up,recipe=crushing,tier=advanced,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=up,recipe=crushing,tier=advanced,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=up,recipe=crushing,tier=elite,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=up,recipe=crushing,tier=elite,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=up,recipe=crushing,tier=elite,type=oredictionificator]
mekanism:machineblock3[active=false,facing=up,recipe=crushing,tier=elite,type=resistive_heater]
mekanism:machineblock3[active=false,facing=up,recipe=crushing,tier=elite,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=up,recipe=crushing,tier=elite,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=up,recipe=crushing,tier=ultimate,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=up,recipe=crushing,tier=ultimate,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=up,recipe=crushing,tier=ultimate,type=oredictionificator]
mekanism:machineblock3[active=false,facing=up,recipe=crushing,tier=ultimate,type=resistive_heater]
mekanism:machineblock3[active=false,facing=up,recipe=crushing,tier=ultimate,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=up,recipe=crushing,tier=ultimate,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=up,recipe=crushing,tier=creative,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=up,recipe=crushing,tier=creative,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=up,recipe=crushing,tier=creative,type=oredictionificator]
mekanism:machineblock3[active=false,facing=up,recipe=crushing,tier=creative,type=resistive_heater]
mekanism:machineblock3[active=false,facing=up,recipe=crushing,tier=creative,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=up,recipe=crushing,tier=creative,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=up,recipe=compressing,tier=basic,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=up,recipe=compressing,tier=basic,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=up,recipe=compressing,tier=basic,type=oredictionificator]
mekanism:machineblock3[active=false,facing=up,recipe=compressing,tier=basic,type=resistive_heater]
mekanism:machineblock3[active=false,facing=up,recipe=compressing,tier=basic,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=up,recipe=compressing,tier=basic,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=up,recipe=compressing,tier=advanced,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=up,recipe=compressing,tier=advanced,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=up,recipe=compressing,tier=advanced,type=oredictionificator]
mekanism:machineblock3[active=false,facing=up,recipe=compressing,tier=advanced,type=resistive_heater]
mekanism:machineblock3[active=false,facing=up,recipe=compressing,tier=advanced,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=up,recipe=compressing,tier=advanced,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=up,recipe=compressing,tier=elite,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=up,recipe=compressing,tier=elite,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=up,recipe=compressing,tier=elite,type=oredictionificator]
mekanism:machineblock3[active=false,facing=up,recipe=compressing,tier=elite,type=resistive_heater]
mekanism:machineblock3[active=false,facing=up,recipe=compressing,tier=elite,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=up,recipe=compressing,tier=elite,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=up,recipe=compressing,tier=ultimate,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=up,recipe=compressing,tier=ultimate,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=up,recipe=compressing,tier=ultimate,type=oredictionificator]
mekanism:machineblock3[active=false,facing=up,recipe=compressing,tier=ultimate,type=resistive_heater]
mekanism:machineblock3[active=false,facing=up,recipe=compressing,tier=ultimate,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=up,recipe=compressing,tier=ultimate,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=up,recipe=compressing,tier=creative,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=up,recipe=compressing,tier=creative,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=up,recipe=compressing,tier=creative,type=oredictionificator]
mekanism:machineblock3[active=false,facing=up,recipe=compressing,tier=creative,type=resistive_heater]
mekanism:machineblock3[active=false,facing=up,recipe=compressing,tier=creative,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=up,recipe=compressing,tier=creative,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=up,recipe=combining,tier=basic,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=up,recipe=combining,tier=basic,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=up,recipe=combining,tier=basic,type=oredictionificator]
mekanism:machineblock3[active=false,facing=up,recipe=combining,tier=basic,type=resistive_heater]
mekanism:machineblock3[active=false,facing=up,recipe=combining,tier=basic,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=up,recipe=combining,tier=basic,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=up,recipe=combining,tier=advanced,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=up,recipe=combining,tier=advanced,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=up,recipe=combining,tier=advanced,type=oredictionificator]
mekanism:machineblock3[active=false,facing=up,recipe=combining,tier=advanced,type=resistive_heater]
mekanism:machineblock3[active=false,facing=up,recipe=combining,tier=advanced,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=up,recipe=combining,tier=advanced,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=up,recipe=combining,tier=elite,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=up,recipe=combining,tier=elite,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=up,recipe=combining,tier=elite,type=oredictionificator]
mekanism:machineblock3[active=false,facing=up,recipe=combining,tier=elite,type=resistive_heater]
mekanism:machineblock3[active=false,facing=up,recipe=combining,tier=elite,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=up,recipe=combining,tier=elite,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=up,recipe=combining,tier=ultimate,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=up,recipe=combining,tier=ultimate,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=up,recipe=combining,tier=ultimate,type=oredictionificator]
mekanism:machineblock3[active=false,facing=up,recipe=combining,tier=ultimate,type=resistive_heater]
mekanism:machineblock3[active=false,facing=up,recipe=combining,tier=ultimate,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=up,recipe=combining,tier=ultimate,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=up,recipe=combining,tier=creative,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=up,recipe=combining,tier=creative,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=up,recipe=combining,tier=creative,type=oredictionificator]
mekanism:machineblock3[active=false,facing=up,recipe=combining,tier=creative,type=resistive_heater]
mekanism:machineblock3[active=false,facing=up,recipe=combining,tier=creative,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=up,recipe=combining,tier=creative,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=up,recipe=purifying,tier=basic,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=up,recipe=purifying,tier=basic,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=up,recipe=purifying,tier=basic,type=oredictionificator]
mekanism:machineblock3[active=false,facing=up,recipe=purifying,tier=basic,type=resistive_heater]
mekanism:machineblock3[active=false,facing=up,recipe=purifying,tier=basic,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=up,recipe=purifying,tier=basic,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=up,recipe=purifying,tier=advanced,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=up,recipe=purifying,tier=advanced,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=up,recipe=purifying,tier=advanced,type=oredictionificator]
mekanism:machineblock3[active=false,facing=up,recipe=purifying,tier=advanced,type=resistive_heater]
mekanism:machineblock3[active=false,facing=up,recipe=purifying,tier=advanced,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=up,recipe=purifying,tier=advanced,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=up,recipe=purifying,tier=elite,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=up,recipe=purifying,tier=elite,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=up,recipe=purifying,tier=elite,type=oredictionificator]
mekanism:machineblock3[active=false,facing=up,recipe=purifying,tier=elite,type=resistive_heater]
mekanism:machineblock3[active=false,facing=up,recipe=purifying,tier=elite,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=up,recipe=purifying,tier=elite,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=up,recipe=purifying,tier=ultimate,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=up,recipe=purifying,tier=ultimate,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=up,recipe=purifying,tier=ultimate,type=oredictionificator]
mekanism:machineblock3[active=false,facing=up,recipe=purifying,tier=ultimate,type=resistive_heater]
mekanism:machineblock3[active=false,facing=up,recipe=purifying,tier=ultimate,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=up,recipe=purifying,tier=ultimate,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=up,recipe=purifying,tier=creative,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=up,recipe=purifying,tier=creative,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=up,recipe=purifying,tier=creative,type=oredictionificator]
mekanism:machineblock3[active=false,facing=up,recipe=purifying,tier=creative,type=resistive_heater]
mekanism:machineblock3[active=false,facing=up,recipe=purifying,tier=creative,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=up,recipe=purifying,tier=creative,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=up,recipe=injecting,tier=basic,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=up,recipe=injecting,tier=basic,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=up,recipe=injecting,tier=basic,type=oredictionificator]
mekanism:machineblock3[active=false,facing=up,recipe=injecting,tier=basic,type=resistive_heater]
mekanism:machineblock3[active=false,facing=up,recipe=injecting,tier=basic,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=up,recipe=injecting,tier=basic,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=up,recipe=injecting,tier=advanced,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=up,recipe=injecting,tier=advanced,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=up,recipe=injecting,tier=advanced,type=oredictionificator]
mekanism:machineblock3[active=false,facing=up,recipe=injecting,tier=advanced,type=resistive_heater]
mekanism:machineblock3[active=false,facing=up,recipe=injecting,tier=advanced,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=up,recipe=injecting,tier=advanced,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=up,recipe=injecting,tier=elite,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=up,recipe=injecting,tier=elite,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=up,recipe=injecting,tier=elite,type=oredictionificator]
mekanism:machineblock3[active=false,facing=up,recipe=injecting,tier=elite,type=resistive_heater]
mekanism:machineblock3[active=false,facing=up,recipe=injecting,tier=elite,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=up,recipe=injecting,tier=elite,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=up,recipe=injecting,tier=ultimate,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=up,recipe=injecting,tier=ultimate,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=up,recipe=injecting,tier=ultimate,type=oredictionificator]
mekanism:machineblock3[active=false,facing=up,recipe=injecting,tier=ultimate,type=resistive_heater]
mekanism:machineblock3[active=false,facing=up,recipe=injecting,tier=ultimate,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=up,recipe=injecting,tier=ultimate,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=up,recipe=injecting,tier=creative,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=up,recipe=injecting,tier=creative,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=up,recipe=injecting,tier=creative,type=oredictionificator]
mekanism:machineblock3[active=false,facing=up,recipe=injecting,tier=creative,type=resistive_heater]
mekanism:machineblock3[active=false,facing=up,recipe=injecting,tier=creative,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=up,recipe=injecting,tier=creative,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=up,recipe=infusing,tier=basic,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=up,recipe=infusing,tier=basic,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=up,recipe=infusing,tier=basic,type=oredictionificator]
mekanism:machineblock3[active=false,facing=up,recipe=infusing,tier=basic,type=resistive_heater]
mekanism:machineblock3[active=false,facing=up,recipe=infusing,tier=basic,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=up,recipe=infusing,tier=basic,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=up,recipe=infusing,tier=advanced,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=up,recipe=infusing,tier=advanced,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=up,recipe=infusing,tier=advanced,type=oredictionificator]
mekanism:machineblock3[active=false,facing=up,recipe=infusing,tier=advanced,type=resistive_heater]
mekanism:machineblock3[active=false,facing=up,recipe=infusing,tier=advanced,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=up,recipe=infusing,tier=advanced,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=up,recipe=infusing,tier=elite,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=up,recipe=infusing,tier=elite,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=up,recipe=infusing,tier=elite,type=oredictionificator]
mekanism:machineblock3[active=false,facing=up,recipe=infusing,tier=elite,type=resistive_heater]
mekanism:machineblock3[active=false,facing=up,recipe=infusing,tier=elite,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=up,recipe=infusing,tier=elite,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=up,recipe=infusing,tier=ultimate,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=up,recipe=infusing,tier=ultimate,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=up,recipe=infusing,tier=ultimate,type=oredictionificator]
mekanism:machineblock3[active=false,facing=up,recipe=infusing,tier=ultimate,type=resistive_heater]
mekanism:machineblock3[active=false,facing=up,recipe=infusing,tier=ultimate,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=up,recipe=infusing,tier=ultimate,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=up,recipe=infusing,tier=creative,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=up,recipe=infusing,tier=creative,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=up,recipe=infusing,tier=creative,type=oredictionificator]
mekanism:machineblock3[active=false,facing=up,recipe=infusing,tier=creative,type=resistive_heater]
mekanism:machineblock3[active=false,facing=up,recipe=infusing,tier=creative,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=up,recipe=infusing,tier=creative,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=north,recipe=smelting,tier=basic,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=north,recipe=smelting,tier=basic,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=north,recipe=smelting,tier=basic,type=oredictionificator]
mekanism:machineblock3[active=false,facing=north,recipe=smelting,tier=basic,type=resistive_heater]
mekanism:machineblock3[active=false,facing=north,recipe=smelting,tier=basic,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=north,recipe=smelting,tier=basic,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=north,recipe=smelting,tier=advanced,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=north,recipe=smelting,tier=advanced,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=north,recipe=smelting,tier=advanced,type=oredictionificator]
mekanism:machineblock3[active=false,facing=north,recipe=smelting,tier=advanced,type=resistive_heater]
mekanism:machineblock3[active=false,facing=north,recipe=smelting,tier=advanced,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=north,recipe=smelting,tier=advanced,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=north,recipe=smelting,tier=elite,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=north,recipe=smelting,tier=elite,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=north,recipe=smelting,tier=elite,type=oredictionificator]
mekanism:machineblock3[active=false,facing=north,recipe=smelting,tier=elite,type=resistive_heater]
mekanism:machineblock3[active=false,facing=north,recipe=smelting,tier=elite,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=north,recipe=smelting,tier=elite,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=north,recipe=smelting,tier=ultimate,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=north,recipe=smelting,tier=ultimate,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=north,recipe=smelting,tier=ultimate,type=oredictionificator]
mekanism:machineblock3[active=false,facing=north,recipe=smelting,tier=ultimate,type=resistive_heater]
mekanism:machineblock3[active=false,facing=north,recipe=smelting,tier=ultimate,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=north,recipe=smelting,tier=ultimate,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=north,recipe=smelting,tier=creative,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=north,recipe=smelting,tier=creative,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=north,recipe=smelting,tier=creative,type=oredictionificator]
mekanism:machineblock3[active=false,facing=north,recipe=smelting,tier=creative,type=resistive_heater]
mekanism:machineblock3[active=false,facing=north,recipe=smelting,tier=creative,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=north,recipe=smelting,tier=creative,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=north,recipe=enriching,tier=basic,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=north,recipe=enriching,tier=basic,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=north,recipe=enriching,tier=basic,type=oredictionificator]
mekanism:machineblock3[active=false,facing=north,recipe=enriching,tier=basic,type=resistive_heater]
mekanism:machineblock3[active=false,facing=north,recipe=enriching,tier=basic,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=north,recipe=enriching,tier=basic,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=north,recipe=enriching,tier=advanced,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=north,recipe=enriching,tier=advanced,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=north,recipe=enriching,tier=advanced,type=oredictionificator]
mekanism:machineblock3[active=false,facing=north,recipe=enriching,tier=advanced,type=resistive_heater]
mekanism:machineblock3[active=false,facing=north,recipe=enriching,tier=advanced,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=north,recipe=enriching,tier=advanced,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=north,recipe=enriching,tier=elite,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=north,recipe=enriching,tier=elite,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=north,recipe=enriching,tier=elite,type=oredictionificator]
mekanism:machineblock3[active=false,facing=north,recipe=enriching,tier=elite,type=resistive_heater]
mekanism:machineblock3[active=false,facing=north,recipe=enriching,tier=elite,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=north,recipe=enriching,tier=elite,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=north,recipe=enriching,tier=ultimate,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=north,recipe=enriching,tier=ultimate,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=north,recipe=enriching,tier=ultimate,type=oredictionificator]
mekanism:machineblock3[active=false,facing=north,recipe=enriching,tier=ultimate,type=resistive_heater]
mekanism:machineblock3[active=false,facing=north,recipe=enriching,tier=ultimate,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=north,recipe=enriching,tier=ultimate,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=north,recipe=enriching,tier=creative,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=north,recipe=enriching,tier=creative,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=north,recipe=enriching,tier=creative,type=oredictionificator]
mekanism:machineblock3[active=false,facing=north,recipe=enriching,tier=creative,type=resistive_heater]
mekanism:machineblock3[active=false,facing=north,recipe=enriching,tier=creative,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=north,recipe=enriching,tier=creative,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=north,recipe=crushing,tier=basic,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=north,recipe=crushing,tier=basic,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=north,recipe=crushing,tier=basic,type=oredictionificator]
mekanism:machineblock3[active=false,facing=north,recipe=crushing,tier=basic,type=resistive_heater]
mekanism:machineblock3[active=false,facing=north,recipe=crushing,tier=basic,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=north,recipe=crushing,tier=basic,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=north,recipe=crushing,tier=advanced,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=north,recipe=crushing,tier=advanced,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=north,recipe=crushing,tier=advanced,type=oredictionificator]
mekanism:machineblock3[active=false,facing=north,recipe=crushing,tier=advanced,type=resistive_heater]
mekanism:machineblock3[active=false,facing=north,recipe=crushing,tier=advanced,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=north,recipe=crushing,tier=advanced,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=north,recipe=crushing,tier=elite,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=north,recipe=crushing,tier=elite,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=north,recipe=crushing,tier=elite,type=oredictionificator]
mekanism:machineblock3[active=false,facing=north,recipe=crushing,tier=elite,type=resistive_heater]
mekanism:machineblock3[active=false,facing=north,recipe=crushing,tier=elite,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=north,recipe=crushing,tier=elite,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=north,recipe=crushing,tier=ultimate,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=north,recipe=crushing,tier=ultimate,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=north,recipe=crushing,tier=ultimate,type=oredictionificator]
mekanism:machineblock3[active=false,facing=north,recipe=crushing,tier=ultimate,type=resistive_heater]
mekanism:machineblock3[active=false,facing=north,recipe=crushing,tier=ultimate,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=north,recipe=crushing,tier=ultimate,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=north,recipe=crushing,tier=creative,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=north,recipe=crushing,tier=creative,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=north,recipe=crushing,tier=creative,type=oredictionificator]
mekanism:machineblock3[active=false,facing=north,recipe=crushing,tier=creative,type=resistive_heater]
mekanism:machineblock3[active=false,facing=north,recipe=crushing,tier=creative,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=north,recipe=crushing,tier=creative,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=north,recipe=compressing,tier=basic,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=north,recipe=compressing,tier=basic,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=north,recipe=compressing,tier=basic,type=oredictionificator]
mekanism:machineblock3[active=false,facing=north,recipe=compressing,tier=basic,type=resistive_heater]
mekanism:machineblock3[active=false,facing=north,recipe=compressing,tier=basic,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=north,recipe=compressing,tier=basic,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=north,recipe=compressing,tier=advanced,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=north,recipe=compressing,tier=advanced,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=north,recipe=compressing,tier=advanced,type=oredictionificator]
mekanism:machineblock3[active=false,facing=north,recipe=compressing,tier=advanced,type=resistive_heater]
mekanism:machineblock3[active=false,facing=north,recipe=compressing,tier=advanced,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=north,recipe=compressing,tier=advanced,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=north,recipe=compressing,tier=elite,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=north,recipe=compressing,tier=elite,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=north,recipe=compressing,tier=elite,type=oredictionificator]
mekanism:machineblock3[active=false,facing=north,recipe=compressing,tier=elite,type=resistive_heater]
mekanism:machineblock3[active=false,facing=north,recipe=compressing,tier=elite,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=north,recipe=compressing,tier=elite,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=north,recipe=compressing,tier=ultimate,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=north,recipe=compressing,tier=ultimate,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=north,recipe=compressing,tier=ultimate,type=oredictionificator]
mekanism:machineblock3[active=false,facing=north,recipe=compressing,tier=ultimate,type=resistive_heater]
mekanism:machineblock3[active=false,facing=north,recipe=compressing,tier=ultimate,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=north,recipe=compressing,tier=ultimate,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=north,recipe=compressing,tier=creative,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=north,recipe=compressing,tier=creative,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=north,recipe=compressing,tier=creative,type=oredictionificator]
mekanism:machineblock3[active=false,facing=north,recipe=compressing,tier=creative,type=resistive_heater]
mekanism:machineblock3[active=false,facing=north,recipe=compressing,tier=creative,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=north,recipe=compressing,tier=creative,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=north,recipe=combining,tier=basic,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=north,recipe=combining,tier=basic,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=north,recipe=combining,tier=basic,type=oredictionificator]
mekanism:machineblock3[active=false,facing=north,recipe=combining,tier=basic,type=resistive_heater]
mekanism:machineblock3[active=false,facing=north,recipe=combining,tier=basic,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=north,recipe=combining,tier=basic,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=north,recipe=combining,tier=advanced,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=north,recipe=combining,tier=advanced,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=north,recipe=combining,tier=advanced,type=oredictionificator]
mekanism:machineblock3[active=false,facing=north,recipe=combining,tier=advanced,type=resistive_heater]
mekanism:machineblock3[active=false,facing=north,recipe=combining,tier=advanced,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=north,recipe=combining,tier=advanced,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=north,recipe=combining,tier=elite,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=north,recipe=combining,tier=elite,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=north,recipe=combining,tier=elite,type=oredictionificator]
mekanism:machineblock3[active=false,facing=north,recipe=combining,tier=elite,type=resistive_heater]
mekanism:machineblock3[active=false,facing=north,recipe=combining,tier=elite,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=north,recipe=combining,tier=elite,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=north,recipe=combining,tier=ultimate,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=north,recipe=combining,tier=ultimate,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=north,recipe=combining,tier=ultimate,type=oredictionificator]
mekanism:machineblock3[active=false,facing=north,recipe=combining,tier=ultimate,type=resistive_heater]
mekanism:machineblock3[active=false,facing=north,recipe=combining,tier=ultimate,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=north,recipe=combining,tier=ultimate,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=north,recipe=combining,tier=creative,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=north,recipe=combining,tier=creative,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=north,recipe=combining,tier=creative,type=oredictionificator]
mekanism:machineblock3[active=false,facing=north,recipe=combining,tier=creative,type=resistive_heater]
mekanism:machineblock3[active=false,facing=north,recipe=combining,tier=creative,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=north,recipe=combining,tier=creative,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=north,recipe=purifying,tier=basic,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=north,recipe=purifying,tier=basic,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=north,recipe=purifying,tier=basic,type=oredictionificator]
mekanism:machineblock3[active=false,facing=north,recipe=purifying,tier=basic,type=resistive_heater]
mekanism:machineblock3[active=false,facing=north,recipe=purifying,tier=basic,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=north,recipe=purifying,tier=basic,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=north,recipe=purifying,tier=advanced,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=north,recipe=purifying,tier=advanced,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=north,recipe=purifying,tier=advanced,type=oredictionificator]
mekanism:machineblock3[active=false,facing=north,recipe=purifying,tier=advanced,type=resistive_heater]
mekanism:machineblock3[active=false,facing=north,recipe=purifying,tier=advanced,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=north,recipe=purifying,tier=advanced,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=north,recipe=purifying,tier=elite,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=north,recipe=purifying,tier=elite,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=north,recipe=purifying,tier=elite,type=oredictionificator]
mekanism:machineblock3[active=false,facing=north,recipe=purifying,tier=elite,type=resistive_heater]
mekanism:machineblock3[active=false,facing=north,recipe=purifying,tier=elite,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=north,recipe=purifying,tier=elite,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=north,recipe=purifying,tier=ultimate,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=north,recipe=purifying,tier=ultimate,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=north,recipe=purifying,tier=ultimate,type=oredictionificator]
mekanism:machineblock3[active=false,facing=north,recipe=purifying,tier=ultimate,type=resistive_heater]
mekanism:machineblock3[active=false,facing=north,recipe=purifying,tier=ultimate,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=north,recipe=purifying,tier=ultimate,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=north,recipe=purifying,tier=creative,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=north,recipe=purifying,tier=creative,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=north,recipe=purifying,tier=creative,type=oredictionificator]
mekanism:machineblock3[active=false,facing=north,recipe=purifying,tier=creative,type=resistive_heater]
mekanism:machineblock3[active=false,facing=north,recipe=purifying,tier=creative,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=north,recipe=purifying,tier=creative,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=north,recipe=injecting,tier=basic,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=north,recipe=injecting,tier=basic,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=north,recipe=injecting,tier=basic,type=oredictionificator]
mekanism:machineblock3[active=false,facing=north,recipe=injecting,tier=basic,type=resistive_heater]
mekanism:machineblock3[active=false,facing=north,recipe=injecting,tier=basic,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=north,recipe=injecting,tier=basic,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=north,recipe=injecting,tier=advanced,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=north,recipe=injecting,tier=advanced,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=north,recipe=injecting,tier=advanced,type=oredictionificator]
mekanism:machineblock3[active=false,facing=north,recipe=injecting,tier=advanced,type=resistive_heater]
mekanism:machineblock3[active=false,facing=north,recipe=injecting,tier=advanced,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=north,recipe=injecting,tier=advanced,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=north,recipe=injecting,tier=elite,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=north,recipe=injecting,tier=elite,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=north,recipe=injecting,tier=elite,type=oredictionificator]
mekanism:machineblock3[active=false,facing=north,recipe=injecting,tier=elite,type=resistive_heater]
mekanism:machineblock3[active=false,facing=north,recipe=injecting,tier=elite,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=north,recipe=injecting,tier=elite,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=north,recipe=injecting,tier=ultimate,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=north,recipe=injecting,tier=ultimate,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=north,recipe=injecting,tier=ultimate,type=oredictionificator]
mekanism:machineblock3[active=false,facing=north,recipe=injecting,tier=ultimate,type=resistive_heater]
mekanism:machineblock3[active=false,facing=north,recipe=injecting,tier=ultimate,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=north,recipe=injecting,tier=ultimate,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=north,recipe=injecting,tier=creative,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=north,recipe=injecting,tier=creative,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=north,recipe=injecting,tier=creative,type=oredictionificator]
mekanism:machineblock3[active=false,facing=north,recipe=injecting,tier=creative,type=resistive_heater]
mekanism:machineblock3[active=false,facing=north,recipe=injecting,tier=creative,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=north,recipe=injecting,tier=creative,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=north,recipe=infusing,tier=basic,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=north,recipe=infusing,tier=basic,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=north,recipe=infusing,tier=basic,type=oredictionificator]
mekanism:machineblock3[active=false,facing=north,recipe=infusing,tier=basic,type=resistive_heater]
mekanism:machineblock3[active=false,facing=north,recipe=infusing,tier=basic,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=north,recipe=infusing,tier=basic,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=north,recipe=infusing,tier=advanced,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=north,recipe=infusing,tier=advanced,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=north,recipe=infusing,tier=advanced,type=oredictionificator]
mekanism:machineblock3[active=false,facing=north,recipe=infusing,tier=advanced,type=resistive_heater]
mekanism:machineblock3[active=false,facing=north,recipe=infusing,tier=advanced,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=north,recipe=infusing,tier=advanced,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=north,recipe=infusing,tier=elite,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=north,recipe=infusing,tier=elite,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=north,recipe=infusing,tier=elite,type=oredictionificator]
mekanism:machineblock3[active=false,facing=north,recipe=infusing,tier=elite,type=resistive_heater]
mekanism:machineblock3[active=false,facing=north,recipe=infusing,tier=elite,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=north,recipe=infusing,tier=elite,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=north,recipe=infusing,tier=ultimate,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=north,recipe=infusing,tier=ultimate,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=north,recipe=infusing,tier=ultimate,type=oredictionificator]
mekanism:machineblock3[active=false,facing=north,recipe=infusing,tier=ultimate,type=resistive_heater]
mekanism:machineblock3[active=false,facing=north,recipe=infusing,tier=ultimate,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=north,recipe=infusing,tier=ultimate,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=north,recipe=infusing,tier=creative,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=north,recipe=infusing,tier=creative,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=north,recipe=infusing,tier=creative,type=oredictionificator]
mekanism:machineblock3[active=false,facing=north,recipe=infusing,tier=creative,type=resistive_heater]
mekanism:machineblock3[active=false,facing=north,recipe=infusing,tier=creative,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=north,recipe=infusing,tier=creative,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=south,recipe=smelting,tier=basic,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=south,recipe=smelting,tier=basic,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=south,recipe=smelting,tier=basic,type=oredictionificator]
mekanism:machineblock3[active=false,facing=south,recipe=smelting,tier=basic,type=resistive_heater]
mekanism:machineblock3[active=false,facing=south,recipe=smelting,tier=basic,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=south,recipe=smelting,tier=basic,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=south,recipe=smelting,tier=advanced,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=south,recipe=smelting,tier=advanced,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=south,recipe=smelting,tier=advanced,type=oredictionificator]
mekanism:machineblock3[active=false,facing=south,recipe=smelting,tier=advanced,type=resistive_heater]
mekanism:machineblock3[active=false,facing=south,recipe=smelting,tier=advanced,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=south,recipe=smelting,tier=advanced,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=south,recipe=smelting,tier=elite,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=south,recipe=smelting,tier=elite,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=south,recipe=smelting,tier=elite,type=oredictionificator]
mekanism:machineblock3[active=false,facing=south,recipe=smelting,tier=elite,type=resistive_heater]
mekanism:machineblock3[active=false,facing=south,recipe=smelting,tier=elite,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=south,recipe=smelting,tier=elite,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=south,recipe=smelting,tier=ultimate,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=south,recipe=smelting,tier=ultimate,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=south,recipe=smelting,tier=ultimate,type=oredictionificator]
mekanism:machineblock3[active=false,facing=south,recipe=smelting,tier=ultimate,type=resistive_heater]
mekanism:machineblock3[active=false,facing=south,recipe=smelting,tier=ultimate,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=south,recipe=smelting,tier=ultimate,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=south,recipe=smelting,tier=creative,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=south,recipe=smelting,tier=creative,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=south,recipe=smelting,tier=creative,type=oredictionificator]
mekanism:machineblock3[active=false,facing=south,recipe=smelting,tier=creative,type=resistive_heater]
mekanism:machineblock3[active=false,facing=south,recipe=smelting,tier=creative,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=south,recipe=smelting,tier=creative,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=south,recipe=enriching,tier=basic,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=south,recipe=enriching,tier=basic,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=south,recipe=enriching,tier=basic,type=oredictionificator]
mekanism:machineblock3[active=false,facing=south,recipe=enriching,tier=basic,type=resistive_heater]
mekanism:machineblock3[active=false,facing=south,recipe=enriching,tier=basic,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=south,recipe=enriching,tier=basic,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=south,recipe=enriching,tier=advanced,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=south,recipe=enriching,tier=advanced,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=south,recipe=enriching,tier=advanced,type=oredictionificator]
mekanism:machineblock3[active=false,facing=south,recipe=enriching,tier=advanced,type=resistive_heater]
mekanism:machineblock3[active=false,facing=south,recipe=enriching,tier=advanced,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=south,recipe=enriching,tier=advanced,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=south,recipe=enriching,tier=elite,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=south,recipe=enriching,tier=elite,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=south,recipe=enriching,tier=elite,type=oredictionificator]
mekanism:machineblock3[active=false,facing=south,recipe=enriching,tier=elite,type=resistive_heater]
mekanism:machineblock3[active=false,facing=south,recipe=enriching,tier=elite,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=south,recipe=enriching,tier=elite,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=south,recipe=enriching,tier=ultimate,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=south,recipe=enriching,tier=ultimate,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=south,recipe=enriching,tier=ultimate,type=oredictionificator]
mekanism:machineblock3[active=false,facing=south,recipe=enriching,tier=ultimate,type=resistive_heater]
mekanism:machineblock3[active=false,facing=south,recipe=enriching,tier=ultimate,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=south,recipe=enriching,tier=ultimate,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=south,recipe=enriching,tier=creative,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=south,recipe=enriching,tier=creative,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=south,recipe=enriching,tier=creative,type=oredictionificator]
mekanism:machineblock3[active=false,facing=south,recipe=enriching,tier=creative,type=resistive_heater]
mekanism:machineblock3[active=false,facing=south,recipe=enriching,tier=creative,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=south,recipe=enriching,tier=creative,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=south,recipe=crushing,tier=basic,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=south,recipe=crushing,tier=basic,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=south,recipe=crushing,tier=basic,type=oredictionificator]
mekanism:machineblock3[active=false,facing=south,recipe=crushing,tier=basic,type=resistive_heater]
mekanism:machineblock3[active=false,facing=south,recipe=crushing,tier=basic,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=south,recipe=crushing,tier=basic,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=south,recipe=crushing,tier=advanced,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=south,recipe=crushing,tier=advanced,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=south,recipe=crushing,tier=advanced,type=oredictionificator]
mekanism:machineblock3[active=false,facing=south,recipe=crushing,tier=advanced,type=resistive_heater]
mekanism:machineblock3[active=false,facing=south,recipe=crushing,tier=advanced,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=south,recipe=crushing,tier=advanced,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=south,recipe=crushing,tier=elite,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=south,recipe=crushing,tier=elite,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=south,recipe=crushing,tier=elite,type=oredictionificator]
mekanism:machineblock3[active=false,facing=south,recipe=crushing,tier=elite,type=resistive_heater]
mekanism:machineblock3[active=false,facing=south,recipe=crushing,tier=elite,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=south,recipe=crushing,tier=elite,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=south,recipe=crushing,tier=ultimate,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=south,recipe=crushing,tier=ultimate,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=south,recipe=crushing,tier=ultimate,type=oredictionificator]
mekanism:machineblock3[active=false,facing=south,recipe=crushing,tier=ultimate,type=resistive_heater]
mekanism:machineblock3[active=false,facing=south,recipe=crushing,tier=ultimate,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=south,recipe=crushing,tier=ultimate,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=south,recipe=crushing,tier=creative,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=south,recipe=crushing,tier=creative,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=south,recipe=crushing,tier=creative,type=oredictionificator]
mekanism:machineblock3[active=false,facing=south,recipe=crushing,tier=creative,type=resistive_heater]
mekanism:machineblock3[active=false,facing=south,recipe=crushing,tier=creative,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=south,recipe=crushing,tier=creative,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=south,recipe=compressing,tier=basic,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=south,recipe=compressing,tier=basic,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=south,recipe=compressing,tier=basic,type=oredictionificator]
mekanism:machineblock3[active=false,facing=south,recipe=compressing,tier=basic,type=resistive_heater]
mekanism:machineblock3[active=false,facing=south,recipe=compressing,tier=basic,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=south,recipe=compressing,tier=basic,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=south,recipe=compressing,tier=advanced,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=south,recipe=compressing,tier=advanced,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=south,recipe=compressing,tier=advanced,type=oredictionificator]
mekanism:machineblock3[active=false,facing=south,recipe=compressing,tier=advanced,type=resistive_heater]
mekanism:machineblock3[active=false,facing=south,recipe=compressing,tier=advanced,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=south,recipe=compressing,tier=advanced,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=south,recipe=compressing,tier=elite,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=south,recipe=compressing,tier=elite,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=south,recipe=compressing,tier=elite,type=oredictionificator]
mekanism:machineblock3[active=false,facing=south,recipe=compressing,tier=elite,type=resistive_heater]
mekanism:machineblock3[active=false,facing=south,recipe=compressing,tier=elite,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=south,recipe=compressing,tier=elite,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=south,recipe=compressing,tier=ultimate,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=south,recipe=compressing,tier=ultimate,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=south,recipe=compressing,tier=ultimate,type=oredictionificator]
mekanism:machineblock3[active=false,facing=south,recipe=compressing,tier=ultimate,type=resistive_heater]
mekanism:machineblock3[active=false,facing=south,recipe=compressing,tier=ultimate,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=south,recipe=compressing,tier=ultimate,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=south,recipe=compressing,tier=creative,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=south,recipe=compressing,tier=creative,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=south,recipe=compressing,tier=creative,type=oredictionificator]
mekanism:machineblock3[active=false,facing=south,recipe=compressing,tier=creative,type=resistive_heater]
mekanism:machineblock3[active=false,facing=south,recipe=compressing,tier=creative,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=south,recipe=compressing,tier=creative,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=south,recipe=combining,tier=basic,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=south,recipe=combining,tier=basic,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=south,recipe=combining,tier=basic,type=oredictionificator]
mekanism:machineblock3[active=false,facing=south,recipe=combining,tier=basic,type=resistive_heater]
mekanism:machineblock3[active=false,facing=south,recipe=combining,tier=basic,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=south,recipe=combining,tier=basic,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=south,recipe=combining,tier=advanced,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=south,recipe=combining,tier=advanced,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=south,recipe=combining,tier=advanced,type=oredictionificator]
mekanism:machineblock3[active=false,facing=south,recipe=combining,tier=advanced,type=resistive_heater]
mekanism:machineblock3[active=false,facing=south,recipe=combining,tier=advanced,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=south,recipe=combining,tier=advanced,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=south,recipe=combining,tier=elite,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=south,recipe=combining,tier=elite,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=south,recipe=combining,tier=elite,type=oredictionificator]
mekanism:machineblock3[active=false,facing=south,recipe=combining,tier=elite,type=resistive_heater]
mekanism:machineblock3[active=false,facing=south,recipe=combining,tier=elite,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=south,recipe=combining,tier=elite,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=south,recipe=combining,tier=ultimate,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=south,recipe=combining,tier=ultimate,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=south,recipe=combining,tier=ultimate,type=oredictionificator]
mekanism:machineblock3[active=false,facing=south,recipe=combining,tier=ultimate,type=resistive_heater]
mekanism:machineblock3[active=false,facing=south,recipe=combining,tier=ultimate,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=south,recipe=combining,tier=ultimate,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=south,recipe=combining,tier=creative,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=south,recipe=combining,tier=creative,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=south,recipe=combining,tier=creative,type=oredictionificator]
mekanism:machineblock3[active=false,facing=south,recipe=combining,tier=creative,type=resistive_heater]
mekanism:machineblock3[active=false,facing=south,recipe=combining,tier=creative,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=south,recipe=combining,tier=creative,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=south,recipe=purifying,tier=basic,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=south,recipe=purifying,tier=basic,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=south,recipe=purifying,tier=basic,type=oredictionificator]
mekanism:machineblock3[active=false,facing=south,recipe=purifying,tier=basic,type=resistive_heater]
mekanism:machineblock3[active=false,facing=south,recipe=purifying,tier=basic,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=south,recipe=purifying,tier=basic,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=south,recipe=purifying,tier=advanced,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=south,recipe=purifying,tier=advanced,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=south,recipe=purifying,tier=advanced,type=oredictionificator]
mekanism:machineblock3[active=false,facing=south,recipe=purifying,tier=advanced,type=resistive_heater]
mekanism:machineblock3[active=false,facing=south,recipe=purifying,tier=advanced,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=south,recipe=purifying,tier=advanced,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=south,recipe=purifying,tier=elite,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=south,recipe=purifying,tier=elite,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=south,recipe=purifying,tier=elite,type=oredictionificator]
mekanism:machineblock3[active=false,facing=south,recipe=purifying,tier=elite,type=resistive_heater]
mekanism:machineblock3[active=false,facing=south,recipe=purifying,tier=elite,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=south,recipe=purifying,tier=elite,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=south,recipe=purifying,tier=ultimate,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=south,recipe=purifying,tier=ultimate,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=south,recipe=purifying,tier=ultimate,type=oredictionificator]
mekanism:machineblock3[active=false,facing=south,recipe=purifying,tier=ultimate,type=resistive_heater]
mekanism:machineblock3[active=false,facing=south,recipe=purifying,tier=ultimate,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=south,recipe=purifying,tier=ultimate,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=south,recipe=purifying,tier=creative,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=south,recipe=purifying,tier=creative,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=south,recipe=purifying,tier=creative,type=oredictionificator]
mekanism:machineblock3[active=false,facing=south,recipe=purifying,tier=creative,type=resistive_heater]
mekanism:machineblock3[active=false,facing=south,recipe=purifying,tier=creative,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=south,recipe=purifying,tier=creative,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=south,recipe=injecting,tier=basic,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=south,recipe=injecting,tier=basic,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=south,recipe=injecting,tier=basic,type=oredictionificator]
mekanism:machineblock3[active=false,facing=south,recipe=injecting,tier=basic,type=resistive_heater]
mekanism:machineblock3[active=false,facing=south,recipe=injecting,tier=basic,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=south,recipe=injecting,tier=basic,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=south,recipe=injecting,tier=advanced,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=south,recipe=injecting,tier=advanced,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=south,recipe=injecting,tier=advanced,type=oredictionificator]
mekanism:machineblock3[active=false,facing=south,recipe=injecting,tier=advanced,type=resistive_heater]
mekanism:machineblock3[active=false,facing=south,recipe=injecting,tier=advanced,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=south,recipe=injecting,tier=advanced,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=south,recipe=injecting,tier=elite,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=south,recipe=injecting,tier=elite,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=south,recipe=injecting,tier=elite,type=oredictionificator]
mekanism:machineblock3[active=false,facing=south,recipe=injecting,tier=elite,type=resistive_heater]
mekanism:machineblock3[active=false,facing=south,recipe=injecting,tier=elite,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=south,recipe=injecting,tier=elite,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=south,recipe=injecting,tier=ultimate,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=south,recipe=injecting,tier=ultimate,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=south,recipe=injecting,tier=ultimate,type=oredictionificator]
mekanism:machineblock3[active=false,facing=south,recipe=injecting,tier=ultimate,type=resistive_heater]
mekanism:machineblock3[active=false,facing=south,recipe=injecting,tier=ultimate,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=south,recipe=injecting,tier=ultimate,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=south,recipe=injecting,tier=creative,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=south,recipe=injecting,tier=creative,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=south,recipe=injecting,tier=creative,type=oredictionificator]
mekanism:machineblock3[active=false,facing=south,recipe=injecting,tier=creative,type=resistive_heater]
mekanism:machineblock3[active=false,facing=south,recipe=injecting,tier=creative,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=south,recipe=injecting,tier=creative,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=south,recipe=infusing,tier=basic,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=south,recipe=infusing,tier=basic,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=south,recipe=infusing,tier=basic,type=oredictionificator]
mekanism:machineblock3[active=false,facing=south,recipe=infusing,tier=basic,type=resistive_heater]
mekanism:machineblock3[active=false,facing=south,recipe=infusing,tier=basic,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=south,recipe=infusing,tier=basic,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=south,recipe=infusing,tier=advanced,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=south,recipe=infusing,tier=advanced,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=south,recipe=infusing,tier=advanced,type=oredictionificator]
mekanism:machineblock3[active=false,facing=south,recipe=infusing,tier=advanced,type=resistive_heater]
mekanism:machineblock3[active=false,facing=south,recipe=infusing,tier=advanced,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=south,recipe=infusing,tier=advanced,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=south,recipe=infusing,tier=elite,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=south,recipe=infusing,tier=elite,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=south,recipe=infusing,tier=elite,type=oredictionificator]
mekanism:machineblock3[active=false,facing=south,recipe=infusing,tier=elite,type=resistive_heater]
mekanism:machineblock3[active=false,facing=south,recipe=infusing,tier=elite,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=south,recipe=infusing,tier=elite,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=south,recipe=infusing,tier=ultimate,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=south,recipe=infusing,tier=ultimate,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=south,recipe=infusing,tier=ultimate,type=oredictionificator]
mekanism:machineblock3[active=false,facing=south,recipe=infusing,tier=ultimate,type=resistive_heater]
mekanism:machineblock3[active=false,facing=south,recipe=infusing,tier=ultimate,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=south,recipe=infusing,tier=ultimate,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=south,recipe=infusing,tier=creative,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=south,recipe=infusing,tier=creative,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=south,recipe=infusing,tier=creative,type=oredictionificator]
mekanism:machineblock3[active=false,facing=south,recipe=infusing,tier=creative,type=resistive_heater]
mekanism:machineblock3[active=false,facing=south,recipe=infusing,tier=creative,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=south,recipe=infusing,tier=creative,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=west,recipe=smelting,tier=basic,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=west,recipe=smelting,tier=basic,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=west,recipe=smelting,tier=basic,type=oredictionificator]
mekanism:machineblock3[active=false,facing=west,recipe=smelting,tier=basic,type=resistive_heater]
mekanism:machineblock3[active=false,facing=west,recipe=smelting,tier=basic,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=west,recipe=smelting,tier=basic,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=west,recipe=smelting,tier=advanced,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=west,recipe=smelting,tier=advanced,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=west,recipe=smelting,tier=advanced,type=oredictionificator]
mekanism:machineblock3[active=false,facing=west,recipe=smelting,tier=advanced,type=resistive_heater]
mekanism:machineblock3[active=false,facing=west,recipe=smelting,tier=advanced,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=west,recipe=smelting,tier=advanced,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=west,recipe=smelting,tier=elite,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=west,recipe=smelting,tier=elite,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=west,recipe=smelting,tier=elite,type=oredictionificator]
mekanism:machineblock3[active=false,facing=west,recipe=smelting,tier=elite,type=resistive_heater]
mekanism:machineblock3[active=false,facing=west,recipe=smelting,tier=elite,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=west,recipe=smelting,tier=elite,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=west,recipe=smelting,tier=ultimate,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=west,recipe=smelting,tier=ultimate,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=west,recipe=smelting,tier=ultimate,type=oredictionificator]
mekanism:machineblock3[active=false,facing=west,recipe=smelting,tier=ultimate,type=resistive_heater]
mekanism:machineblock3[active=false,facing=west,recipe=smelting,tier=ultimate,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=west,recipe=smelting,tier=ultimate,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=west,recipe=smelting,tier=creative,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=west,recipe=smelting,tier=creative,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=west,recipe=smelting,tier=creative,type=oredictionificator]
mekanism:machineblock3[active=false,facing=west,recipe=smelting,tier=creative,type=resistive_heater]
mekanism:machineblock3[active=false,facing=west,recipe=smelting,tier=creative,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=west,recipe=smelting,tier=creative,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=west,recipe=enriching,tier=basic,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=west,recipe=enriching,tier=basic,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=west,recipe=enriching,tier=basic,type=oredictionificator]
mekanism:machineblock3[active=false,facing=west,recipe=enriching,tier=basic,type=resistive_heater]
mekanism:machineblock3[active=false,facing=west,recipe=enriching,tier=basic,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=west,recipe=enriching,tier=basic,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=west,recipe=enriching,tier=advanced,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=west,recipe=enriching,tier=advanced,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=west,recipe=enriching,tier=advanced,type=oredictionificator]
mekanism:machineblock3[active=false,facing=west,recipe=enriching,tier=advanced,type=resistive_heater]
mekanism:machineblock3[active=false,facing=west,recipe=enriching,tier=advanced,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=west,recipe=enriching,tier=advanced,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=west,recipe=enriching,tier=elite,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=west,recipe=enriching,tier=elite,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=west,recipe=enriching,tier=elite,type=oredictionificator]
mekanism:machineblock3[active=false,facing=west,recipe=enriching,tier=elite,type=resistive_heater]
mekanism:machineblock3[active=false,facing=west,recipe=enriching,tier=elite,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=west,recipe=enriching,tier=elite,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=west,recipe=enriching,tier=ultimate,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=west,recipe=enriching,tier=ultimate,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=west,recipe=enriching,tier=ultimate,type=oredictionificator]
mekanism:machineblock3[active=false,facing=west,recipe=enriching,tier=ultimate,type=resistive_heater]
mekanism:machineblock3[active=false,facing=west,recipe=enriching,tier=ultimate,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=west,recipe=enriching,tier=ultimate,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=west,recipe=enriching,tier=creative,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=west,recipe=enriching,tier=creative,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=west,recipe=enriching,tier=creative,type=oredictionificator]
mekanism:machineblock3[active=false,facing=west,recipe=enriching,tier=creative,type=resistive_heater]
mekanism:machineblock3[active=false,facing=west,recipe=enriching,tier=creative,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=west,recipe=enriching,tier=creative,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=west,recipe=crushing,tier=basic,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=west,recipe=crushing,tier=basic,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=west,recipe=crushing,tier=basic,type=oredictionificator]
mekanism:machineblock3[active=false,facing=west,recipe=crushing,tier=basic,type=resistive_heater]
mekanism:machineblock3[active=false,facing=west,recipe=crushing,tier=basic,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=west,recipe=crushing,tier=basic,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=west,recipe=crushing,tier=advanced,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=west,recipe=crushing,tier=advanced,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=west,recipe=crushing,tier=advanced,type=oredictionificator]
mekanism:machineblock3[active=false,facing=west,recipe=crushing,tier=advanced,type=resistive_heater]
mekanism:machineblock3[active=false,facing=west,recipe=crushing,tier=advanced,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=west,recipe=crushing,tier=advanced,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=west,recipe=crushing,tier=elite,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=west,recipe=crushing,tier=elite,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=west,recipe=crushing,tier=elite,type=oredictionificator]
mekanism:machineblock3[active=false,facing=west,recipe=crushing,tier=elite,type=resistive_heater]
mekanism:machineblock3[active=false,facing=west,recipe=crushing,tier=elite,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=west,recipe=crushing,tier=elite,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=west,recipe=crushing,tier=ultimate,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=west,recipe=crushing,tier=ultimate,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=west,recipe=crushing,tier=ultimate,type=oredictionificator]
mekanism:machineblock3[active=false,facing=west,recipe=crushing,tier=ultimate,type=resistive_heater]
mekanism:machineblock3[active=false,facing=west,recipe=crushing,tier=ultimate,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=west,recipe=crushing,tier=ultimate,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=west,recipe=crushing,tier=creative,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=west,recipe=crushing,tier=creative,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=west,recipe=crushing,tier=creative,type=oredictionificator]
mekanism:machineblock3[active=false,facing=west,recipe=crushing,tier=creative,type=resistive_heater]
mekanism:machineblock3[active=false,facing=west,recipe=crushing,tier=creative,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=west,recipe=crushing,tier=creative,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=west,recipe=compressing,tier=basic,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=west,recipe=compressing,tier=basic,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=west,recipe=compressing,tier=basic,type=oredictionificator]
mekanism:machineblock3[active=false,facing=west,recipe=compressing,tier=basic,type=resistive_heater]
mekanism:machineblock3[active=false,facing=west,recipe=compressing,tier=basic,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=west,recipe=compressing,tier=basic,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=west,recipe=compressing,tier=advanced,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=west,recipe=compressing,tier=advanced,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=west,recipe=compressing,tier=advanced,type=oredictionificator]
mekanism:machineblock3[active=false,facing=west,recipe=compressing,tier=advanced,type=resistive_heater]
mekanism:machineblock3[active=false,facing=west,recipe=compressing,tier=advanced,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=west,recipe=compressing,tier=advanced,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=west,recipe=compressing,tier=elite,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=west,recipe=compressing,tier=elite,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=west,recipe=compressing,tier=elite,type=oredictionificator]
mekanism:machineblock3[active=false,facing=west,recipe=compressing,tier=elite,type=resistive_heater]
mekanism:machineblock3[active=false,facing=west,recipe=compressing,tier=elite,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=west,recipe=compressing,tier=elite,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=west,recipe=compressing,tier=ultimate,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=west,recipe=compressing,tier=ultimate,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=west,recipe=compressing,tier=ultimate,type=oredictionificator]
mekanism:machineblock3[active=false,facing=west,recipe=compressing,tier=ultimate,type=resistive_heater]
mekanism:machineblock3[active=false,facing=west,recipe=compressing,tier=ultimate,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=west,recipe=compressing,tier=ultimate,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=west,recipe=compressing,tier=creative,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=west,recipe=compressing,tier=creative,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=west,recipe=compressing,tier=creative,type=oredictionificator]
mekanism:machineblock3[active=false,facing=west,recipe=compressing,tier=creative,type=resistive_heater]
mekanism:machineblock3[active=false,facing=west,recipe=compressing,tier=creative,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=west,recipe=compressing,tier=creative,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=west,recipe=combining,tier=basic,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=west,recipe=combining,tier=basic,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=west,recipe=combining,tier=basic,type=oredictionificator]
mekanism:machineblock3[active=false,facing=west,recipe=combining,tier=basic,type=resistive_heater]
mekanism:machineblock3[active=false,facing=west,recipe=combining,tier=basic,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=west,recipe=combining,tier=basic,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=west,recipe=combining,tier=advanced,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=west,recipe=combining,tier=advanced,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=west,recipe=combining,tier=advanced,type=oredictionificator]
mekanism:machineblock3[active=false,facing=west,recipe=combining,tier=advanced,type=resistive_heater]
mekanism:machineblock3[active=false,facing=west,recipe=combining,tier=advanced,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=west,recipe=combining,tier=advanced,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=west,recipe=combining,tier=elite,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=west,recipe=combining,tier=elite,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=west,recipe=combining,tier=elite,type=oredictionificator]
mekanism:machineblock3[active=false,facing=west,recipe=combining,tier=elite,type=resistive_heater]
mekanism:machineblock3[active=false,facing=west,recipe=combining,tier=elite,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=west,recipe=combining,tier=elite,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=west,recipe=combining,tier=ultimate,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=west,recipe=combining,tier=ultimate,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=west,recipe=combining,tier=ultimate,type=oredictionificator]
mekanism:machineblock3[active=false,facing=west,recipe=combining,tier=ultimate,type=resistive_heater]
mekanism:machineblock3[active=false,facing=west,recipe=combining,tier=ultimate,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=west,recipe=combining,tier=ultimate,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=west,recipe=combining,tier=creative,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=west,recipe=combining,tier=creative,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=west,recipe=combining,tier=creative,type=oredictionificator]
mekanism:machineblock3[active=false,facing=west,recipe=combining,tier=creative,type=resistive_heater]
mekanism:machineblock3[active=false,facing=west,recipe=combining,tier=creative,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=west,recipe=combining,tier=creative,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=west,recipe=purifying,tier=basic,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=west,recipe=purifying,tier=basic,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=west,recipe=purifying,tier=basic,type=oredictionificator]
mekanism:machineblock3[active=false,facing=west,recipe=purifying,tier=basic,type=resistive_heater]
mekanism:machineblock3[active=false,facing=west,recipe=purifying,tier=basic,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=west,recipe=purifying,tier=basic,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=west,recipe=purifying,tier=advanced,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=west,recipe=purifying,tier=advanced,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=west,recipe=purifying,tier=advanced,type=oredictionificator]
mekanism:machineblock3[active=false,facing=west,recipe=purifying,tier=advanced,type=resistive_heater]
mekanism:machineblock3[active=false,facing=west,recipe=purifying,tier=advanced,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=west,recipe=purifying,tier=advanced,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=west,recipe=purifying,tier=elite,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=west,recipe=purifying,tier=elite,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=west,recipe=purifying,tier=elite,type=oredictionificator]
mekanism:machineblock3[active=false,facing=west,recipe=purifying,tier=elite,type=resistive_heater]
mekanism:machineblock3[active=false,facing=west,recipe=purifying,tier=elite,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=west,recipe=purifying,tier=elite,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=west,recipe=purifying,tier=ultimate,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=west,recipe=purifying,tier=ultimate,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=west,recipe=purifying,tier=ultimate,type=oredictionificator]
mekanism:machineblock3[active=false,facing=west,recipe=purifying,tier=ultimate,type=resistive_heater]
mekanism:machineblock3[active=false,facing=west,recipe=purifying,tier=ultimate,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=west,recipe=purifying,tier=ultimate,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=west,recipe=purifying,tier=creative,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=west,recipe=purifying,tier=creative,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=west,recipe=purifying,tier=creative,type=oredictionificator]
mekanism:machineblock3[active=false,facing=west,recipe=purifying,tier=creative,type=resistive_heater]
mekanism:machineblock3[active=false,facing=west,recipe=purifying,tier=creative,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=west,recipe=purifying,tier=creative,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=west,recipe=injecting,tier=basic,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=west,recipe=injecting,tier=basic,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=west,recipe=injecting,tier=basic,type=oredictionificator]
mekanism:machineblock3[active=false,facing=west,recipe=injecting,tier=basic,type=resistive_heater]
mekanism:machineblock3[active=false,facing=west,recipe=injecting,tier=basic,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=west,recipe=injecting,tier=basic,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=west,recipe=injecting,tier=advanced,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=west,recipe=injecting,tier=advanced,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=west,recipe=injecting,tier=advanced,type=oredictionificator]
mekanism:machineblock3[active=false,facing=west,recipe=injecting,tier=advanced,type=resistive_heater]
mekanism:machineblock3[active=false,facing=west,recipe=injecting,tier=advanced,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=west,recipe=injecting,tier=advanced,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=west,recipe=injecting,tier=elite,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=west,recipe=injecting,tier=elite,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=west,recipe=injecting,tier=elite,type=oredictionificator]
mekanism:machineblock3[active=false,facing=west,recipe=injecting,tier=elite,type=resistive_heater]
mekanism:machineblock3[active=false,facing=west,recipe=injecting,tier=elite,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=west,recipe=injecting,tier=elite,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=west,recipe=injecting,tier=ultimate,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=west,recipe=injecting,tier=ultimate,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=west,recipe=injecting,tier=ultimate,type=oredictionificator]
mekanism:machineblock3[active=false,facing=west,recipe=injecting,tier=ultimate,type=resistive_heater]
mekanism:machineblock3[active=false,facing=west,recipe=injecting,tier=ultimate,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=west,recipe=injecting,tier=ultimate,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=west,recipe=injecting,tier=creative,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=west,recipe=injecting,tier=creative,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=west,recipe=injecting,tier=creative,type=oredictionificator]
mekanism:machineblock3[active=false,facing=west,recipe=injecting,tier=creative,type=resistive_heater]
mekanism:machineblock3[active=false,facing=west,recipe=injecting,tier=creative,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=west,recipe=injecting,tier=creative,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=west,recipe=infusing,tier=basic,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=west,recipe=infusing,tier=basic,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=west,recipe=infusing,tier=basic,type=oredictionificator]
mekanism:machineblock3[active=false,facing=west,recipe=infusing,tier=basic,type=resistive_heater]
mekanism:machineblock3[active=false,facing=west,recipe=infusing,tier=basic,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=west,recipe=infusing,tier=basic,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=west,recipe=infusing,tier=advanced,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=west,recipe=infusing,tier=advanced,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=west,recipe=infusing,tier=advanced,type=oredictionificator]
mekanism:machineblock3[active=false,facing=west,recipe=infusing,tier=advanced,type=resistive_heater]
mekanism:machineblock3[active=false,facing=west,recipe=infusing,tier=advanced,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=west,recipe=infusing,tier=advanced,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=west,recipe=infusing,tier=elite,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=west,recipe=infusing,tier=elite,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=west,recipe=infusing,tier=elite,type=oredictionificator]
mekanism:machineblock3[active=false,facing=west,recipe=infusing,tier=elite,type=resistive_heater]
mekanism:machineblock3[active=false,facing=west,recipe=infusing,tier=elite,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=west,recipe=infusing,tier=elite,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=west,recipe=infusing,tier=ultimate,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=west,recipe=infusing,tier=ultimate,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=west,recipe=infusing,tier=ultimate,type=oredictionificator]
mekanism:machineblock3[active=false,facing=west,recipe=infusing,tier=ultimate,type=resistive_heater]
mekanism:machineblock3[active=false,facing=west,recipe=infusing,tier=ultimate,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=west,recipe=infusing,tier=ultimate,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=west,recipe=infusing,tier=creative,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=west,recipe=infusing,tier=creative,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=west,recipe=infusing,tier=creative,type=oredictionificator]
mekanism:machineblock3[active=false,facing=west,recipe=infusing,tier=creative,type=resistive_heater]
mekanism:machineblock3[active=false,facing=west,recipe=infusing,tier=creative,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=west,recipe=infusing,tier=creative,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=east,recipe=smelting,tier=basic,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=east,recipe=smelting,tier=basic,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=east,recipe=smelting,tier=basic,type=oredictionificator]
mekanism:machineblock3[active=false,facing=east,recipe=smelting,tier=basic,type=resistive_heater]
mekanism:machineblock3[active=false,facing=east,recipe=smelting,tier=basic,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=east,recipe=smelting,tier=basic,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=east,recipe=smelting,tier=advanced,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=east,recipe=smelting,tier=advanced,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=east,recipe=smelting,tier=advanced,type=oredictionificator]
mekanism:machineblock3[active=false,facing=east,recipe=smelting,tier=advanced,type=resistive_heater]
mekanism:machineblock3[active=false,facing=east,recipe=smelting,tier=advanced,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=east,recipe=smelting,tier=advanced,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=east,recipe=smelting,tier=elite,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=east,recipe=smelting,tier=elite,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=east,recipe=smelting,tier=elite,type=oredictionificator]
mekanism:machineblock3[active=false,facing=east,recipe=smelting,tier=elite,type=resistive_heater]
mekanism:machineblock3[active=false,facing=east,recipe=smelting,tier=elite,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=east,recipe=smelting,tier=elite,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=east,recipe=smelting,tier=ultimate,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=east,recipe=smelting,tier=ultimate,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=east,recipe=smelting,tier=ultimate,type=oredictionificator]
mekanism:machineblock3[active=false,facing=east,recipe=smelting,tier=ultimate,type=resistive_heater]
mekanism:machineblock3[active=false,facing=east,recipe=smelting,tier=ultimate,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=east,recipe=smelting,tier=ultimate,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=east,recipe=smelting,tier=creative,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=east,recipe=smelting,tier=creative,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=east,recipe=smelting,tier=creative,type=oredictionificator]
mekanism:machineblock3[active=false,facing=east,recipe=smelting,tier=creative,type=resistive_heater]
mekanism:machineblock3[active=false,facing=east,recipe=smelting,tier=creative,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=east,recipe=smelting,tier=creative,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=east,recipe=enriching,tier=basic,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=east,recipe=enriching,tier=basic,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=east,recipe=enriching,tier=basic,type=oredictionificator]
mekanism:machineblock3[active=false,facing=east,recipe=enriching,tier=basic,type=resistive_heater]
mekanism:machineblock3[active=false,facing=east,recipe=enriching,tier=basic,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=east,recipe=enriching,tier=basic,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=east,recipe=enriching,tier=advanced,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=east,recipe=enriching,tier=advanced,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=east,recipe=enriching,tier=advanced,type=oredictionificator]
mekanism:machineblock3[active=false,facing=east,recipe=enriching,tier=advanced,type=resistive_heater]
mekanism:machineblock3[active=false,facing=east,recipe=enriching,tier=advanced,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=east,recipe=enriching,tier=advanced,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=east,recipe=enriching,tier=elite,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=east,recipe=enriching,tier=elite,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=east,recipe=enriching,tier=elite,type=oredictionificator]
mekanism:machineblock3[active=false,facing=east,recipe=enriching,tier=elite,type=resistive_heater]
mekanism:machineblock3[active=false,facing=east,recipe=enriching,tier=elite,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=east,recipe=enriching,tier=elite,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=east,recipe=enriching,tier=ultimate,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=east,recipe=enriching,tier=ultimate,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=east,recipe=enriching,tier=ultimate,type=oredictionificator]
mekanism:machineblock3[active=false,facing=east,recipe=enriching,tier=ultimate,type=resistive_heater]
mekanism:machineblock3[active=false,facing=east,recipe=enriching,tier=ultimate,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=east,recipe=enriching,tier=ultimate,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=east,recipe=enriching,tier=creative,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=east,recipe=enriching,tier=creative,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=east,recipe=enriching,tier=creative,type=oredictionificator]
mekanism:machineblock3[active=false,facing=east,recipe=enriching,tier=creative,type=resistive_heater]
mekanism:machineblock3[active=false,facing=east,recipe=enriching,tier=creative,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=east,recipe=enriching,tier=creative,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=east,recipe=crushing,tier=basic,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=east,recipe=crushing,tier=basic,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=east,recipe=crushing,tier=basic,type=oredictionificator]
mekanism:machineblock3[active=false,facing=east,recipe=crushing,tier=basic,type=resistive_heater]
mekanism:machineblock3[active=false,facing=east,recipe=crushing,tier=basic,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=east,recipe=crushing,tier=basic,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=east,recipe=crushing,tier=advanced,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=east,recipe=crushing,tier=advanced,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=east,recipe=crushing,tier=advanced,type=oredictionificator]
mekanism:machineblock3[active=false,facing=east,recipe=crushing,tier=advanced,type=resistive_heater]
mekanism:machineblock3[active=false,facing=east,recipe=crushing,tier=advanced,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=east,recipe=crushing,tier=advanced,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=east,recipe=crushing,tier=elite,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=east,recipe=crushing,tier=elite,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=east,recipe=crushing,tier=elite,type=oredictionificator]
mekanism:machineblock3[active=false,facing=east,recipe=crushing,tier=elite,type=resistive_heater]
mekanism:machineblock3[active=false,facing=east,recipe=crushing,tier=elite,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=east,recipe=crushing,tier=elite,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=east,recipe=crushing,tier=ultimate,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=east,recipe=crushing,tier=ultimate,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=east,recipe=crushing,tier=ultimate,type=oredictionificator]
mekanism:machineblock3[active=false,facing=east,recipe=crushing,tier=ultimate,type=resistive_heater]
mekanism:machineblock3[active=false,facing=east,recipe=crushing,tier=ultimate,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=east,recipe=crushing,tier=ultimate,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=east,recipe=crushing,tier=creative,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=east,recipe=crushing,tier=creative,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=east,recipe=crushing,tier=creative,type=oredictionificator]
mekanism:machineblock3[active=false,facing=east,recipe=crushing,tier=creative,type=resistive_heater]
mekanism:machineblock3[active=false,facing=east,recipe=crushing,tier=creative,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=east,recipe=crushing,tier=creative,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=east,recipe=compressing,tier=basic,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=east,recipe=compressing,tier=basic,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=east,recipe=compressing,tier=basic,type=oredictionificator]
mekanism:machineblock3[active=false,facing=east,recipe=compressing,tier=basic,type=resistive_heater]
mekanism:machineblock3[active=false,facing=east,recipe=compressing,tier=basic,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=east,recipe=compressing,tier=basic,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=east,recipe=compressing,tier=advanced,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=east,recipe=compressing,tier=advanced,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=east,recipe=compressing,tier=advanced,type=oredictionificator]
mekanism:machineblock3[active=false,facing=east,recipe=compressing,tier=advanced,type=resistive_heater]
mekanism:machineblock3[active=false,facing=east,recipe=compressing,tier=advanced,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=east,recipe=compressing,tier=advanced,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=east,recipe=compressing,tier=elite,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=east,recipe=compressing,tier=elite,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=east,recipe=compressing,tier=elite,type=oredictionificator]
mekanism:machineblock3[active=false,facing=east,recipe=compressing,tier=elite,type=resistive_heater]
mekanism:machineblock3[active=false,facing=east,recipe=compressing,tier=elite,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=east,recipe=compressing,tier=elite,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=east,recipe=compressing,tier=ultimate,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=east,recipe=compressing,tier=ultimate,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=east,recipe=compressing,tier=ultimate,type=oredictionificator]
mekanism:machineblock3[active=false,facing=east,recipe=compressing,tier=ultimate,type=resistive_heater]
mekanism:machineblock3[active=false,facing=east,recipe=compressing,tier=ultimate,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=east,recipe=compressing,tier=ultimate,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=east,recipe=compressing,tier=creative,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=east,recipe=compressing,tier=creative,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=east,recipe=compressing,tier=creative,type=oredictionificator]
mekanism:machineblock3[active=false,facing=east,recipe=compressing,tier=creative,type=resistive_heater]
mekanism:machineblock3[active=false,facing=east,recipe=compressing,tier=creative,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=east,recipe=compressing,tier=creative,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=east,recipe=combining,tier=basic,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=east,recipe=combining,tier=basic,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=east,recipe=combining,tier=basic,type=oredictionificator]
mekanism:machineblock3[active=false,facing=east,recipe=combining,tier=basic,type=resistive_heater]
mekanism:machineblock3[active=false,facing=east,recipe=combining,tier=basic,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=east,recipe=combining,tier=basic,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=east,recipe=combining,tier=advanced,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=east,recipe=combining,tier=advanced,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=east,recipe=combining,tier=advanced,type=oredictionificator]
mekanism:machineblock3[active=false,facing=east,recipe=combining,tier=advanced,type=resistive_heater]
mekanism:machineblock3[active=false,facing=east,recipe=combining,tier=advanced,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=east,recipe=combining,tier=advanced,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=east,recipe=combining,tier=elite,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=east,recipe=combining,tier=elite,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=east,recipe=combining,tier=elite,type=oredictionificator]
mekanism:machineblock3[active=false,facing=east,recipe=combining,tier=elite,type=resistive_heater]
mekanism:machineblock3[active=false,facing=east,recipe=combining,tier=elite,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=east,recipe=combining,tier=elite,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=east,recipe=combining,tier=ultimate,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=east,recipe=combining,tier=ultimate,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=east,recipe=combining,tier=ultimate,type=oredictionificator]
mekanism:machineblock3[active=false,facing=east,recipe=combining,tier=ultimate,type=resistive_heater]
mekanism:machineblock3[active=false,facing=east,recipe=combining,tier=ultimate,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=east,recipe=combining,tier=ultimate,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=east,recipe=combining,tier=creative,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=east,recipe=combining,tier=creative,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=east,recipe=combining,tier=creative,type=oredictionificator]
mekanism:machineblock3[active=false,facing=east,recipe=combining,tier=creative,type=resistive_heater]
mekanism:machineblock3[active=false,facing=east,recipe=combining,tier=creative,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=east,recipe=combining,tier=creative,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=east,recipe=purifying,tier=basic,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=east,recipe=purifying,tier=basic,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=east,recipe=purifying,tier=basic,type=oredictionificator]
mekanism:machineblock3[active=false,facing=east,recipe=purifying,tier=basic,type=resistive_heater]
mekanism:machineblock3[active=false,facing=east,recipe=purifying,tier=basic,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=east,recipe=purifying,tier=basic,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=east,recipe=purifying,tier=advanced,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=east,recipe=purifying,tier=advanced,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=east,recipe=purifying,tier=advanced,type=oredictionificator]
mekanism:machineblock3[active=false,facing=east,recipe=purifying,tier=advanced,type=resistive_heater]
mekanism:machineblock3[active=false,facing=east,recipe=purifying,tier=advanced,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=east,recipe=purifying,tier=advanced,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=east,recipe=purifying,tier=elite,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=east,recipe=purifying,tier=elite,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=east,recipe=purifying,tier=elite,type=oredictionificator]
mekanism:machineblock3[active=false,facing=east,recipe=purifying,tier=elite,type=resistive_heater]
mekanism:machineblock3[active=false,facing=east,recipe=purifying,tier=elite,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=east,recipe=purifying,tier=elite,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=east,recipe=purifying,tier=ultimate,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=east,recipe=purifying,tier=ultimate,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=east,recipe=purifying,tier=ultimate,type=oredictionificator]
mekanism:machineblock3[active=false,facing=east,recipe=purifying,tier=ultimate,type=resistive_heater]
mekanism:machineblock3[active=false,facing=east,recipe=purifying,tier=ultimate,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=east,recipe=purifying,tier=ultimate,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=east,recipe=purifying,tier=creative,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=east,recipe=purifying,tier=creative,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=east,recipe=purifying,tier=creative,type=oredictionificator]
mekanism:machineblock3[active=false,facing=east,recipe=purifying,tier=creative,type=resistive_heater]
mekanism:machineblock3[active=false,facing=east,recipe=purifying,tier=creative,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=east,recipe=purifying,tier=creative,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=east,recipe=injecting,tier=basic,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=east,recipe=injecting,tier=basic,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=east,recipe=injecting,tier=basic,type=oredictionificator]
mekanism:machineblock3[active=false,facing=east,recipe=injecting,tier=basic,type=resistive_heater]
mekanism:machineblock3[active=false,facing=east,recipe=injecting,tier=basic,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=east,recipe=injecting,tier=basic,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=east,recipe=injecting,tier=advanced,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=east,recipe=injecting,tier=advanced,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=east,recipe=injecting,tier=advanced,type=oredictionificator]
mekanism:machineblock3[active=false,facing=east,recipe=injecting,tier=advanced,type=resistive_heater]
mekanism:machineblock3[active=false,facing=east,recipe=injecting,tier=advanced,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=east,recipe=injecting,tier=advanced,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=east,recipe=injecting,tier=elite,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=east,recipe=injecting,tier=elite,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=east,recipe=injecting,tier=elite,type=oredictionificator]
mekanism:machineblock3[active=false,facing=east,recipe=injecting,tier=elite,type=resistive_heater]
mekanism:machineblock3[active=false,facing=east,recipe=injecting,tier=elite,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=east,recipe=injecting,tier=elite,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=east,recipe=injecting,tier=ultimate,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=east,recipe=injecting,tier=ultimate,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=east,recipe=injecting,tier=ultimate,type=oredictionificator]
mekanism:machineblock3[active=false,facing=east,recipe=injecting,tier=ultimate,type=resistive_heater]
mekanism:machineblock3[active=false,facing=east,recipe=injecting,tier=ultimate,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=east,recipe=injecting,tier=ultimate,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=east,recipe=injecting,tier=creative,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=east,recipe=injecting,tier=creative,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=east,recipe=injecting,tier=creative,type=oredictionificator]
mekanism:machineblock3[active=false,facing=east,recipe=injecting,tier=creative,type=resistive_heater]
mekanism:machineblock3[active=false,facing=east,recipe=injecting,tier=creative,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=east,recipe=injecting,tier=creative,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=east,recipe=infusing,tier=basic,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=east,recipe=infusing,tier=basic,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=east,recipe=infusing,tier=basic,type=oredictionificator]
mekanism:machineblock3[active=false,facing=east,recipe=infusing,tier=basic,type=resistive_heater]
mekanism:machineblock3[active=false,facing=east,recipe=infusing,tier=basic,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=east,recipe=infusing,tier=basic,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=east,recipe=infusing,tier=advanced,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=east,recipe=infusing,tier=advanced,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=east,recipe=infusing,tier=advanced,type=oredictionificator]
mekanism:machineblock3[active=false,facing=east,recipe=infusing,tier=advanced,type=resistive_heater]
mekanism:machineblock3[active=false,facing=east,recipe=infusing,tier=advanced,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=east,recipe=infusing,tier=advanced,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=east,recipe=infusing,tier=elite,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=east,recipe=infusing,tier=elite,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=east,recipe=infusing,tier=elite,type=oredictionificator]
mekanism:machineblock3[active=false,facing=east,recipe=infusing,tier=elite,type=resistive_heater]
mekanism:machineblock3[active=false,facing=east,recipe=infusing,tier=elite,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=east,recipe=infusing,tier=elite,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=east,recipe=infusing,tier=ultimate,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=east,recipe=infusing,tier=ultimate,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=east,recipe=infusing,tier=ultimate,type=oredictionificator]
mekanism:machineblock3[active=false,facing=east,recipe=infusing,tier=ultimate,type=resistive_heater]
mekanism:machineblock3[active=false,facing=east,recipe=infusing,tier=ultimate,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=east,recipe=infusing,tier=ultimate,type=fuelwood_heater]
mekanism:machineblock3[active=false,facing=east,recipe=infusing,tier=creative,type=quantum_entangloporter]
mekanism:machineblock3[active=false,facing=east,recipe=infusing,tier=creative,type=solar_neutron_activator]
mekanism:machineblock3[active=false,facing=east,recipe=infusing,tier=creative,type=oredictionificator]
mekanism:machineblock3[active=false,facing=east,recipe=infusing,tier=creative,type=resistive_heater]
mekanism:machineblock3[active=false,facing=east,recipe=infusing,tier=creative,type=formulaic_assemblicator]
mekanism:machineblock3[active=false,facing=east,recipe=infusing,tier=creative,type=fuelwood_heater]
mekanism:oreblock[type=osmium]
mekanism:oreblock[type=copper]
mekanism:oreblock[type=tin]
mekanism:energycube[facing=down,tier=basic]
mekanism:energycube[facing=down,tier=advanced]
mekanism:energycube[facing=down,tier=elite]
mekanism:energycube[facing=down,tier=ultimate]
mekanism:energycube[facing=down,tier=creative]
mekanism:energycube[facing=up,tier=basic]
mekanism:energycube[facing=up,tier=advanced]
mekanism:energycube[facing=up,tier=elite]
mekanism:energycube[facing=up,tier=ultimate]
mekanism:energycube[facing=up,tier=creative]
mekanism:energycube[facing=north,tier=basic]
mekanism:energycube[facing=north,tier=advanced]
mekanism:energycube[facing=north,tier=elite]
mekanism:energycube[facing=north,tier=ultimate]
mekanism:energycube[facing=north,tier=creative]
mekanism:energycube[facing=south,tier=basic]
mekanism:energycube[facing=south,tier=advanced]
mekanism:energycube[facing=south,tier=elite]
mekanism:energycube[facing=south,tier=ultimate]
mekanism:energycube[facing=south,tier=creative]
mekanism:energycube[facing=west,tier=basic]
mekanism:energycube[facing=west,tier=advanced]
mekanism:energycube[facing=west,tier=elite]
mekanism:energycube[facing=west,tier=ultimate]
mekanism:energycube[facing=west,tier=creative]
mekanism:energycube[facing=east,tier=basic]
mekanism:energycube[facing=east,tier=advanced]
mekanism:energycube[facing=east,tier=elite]
mekanism:energycube[facing=east,tier=ultimate]
mekanism:energycube[facing=east,tier=creative]
mekanism:transmitter[tier=basic,type=universal_cable]
mekanism:transmitter[tier=basic,type=mechanical_pipe]
mekanism:transmitter[tier=basic,type=pressurized_tube]
mekanism:transmitter[tier=basic,type=logistical_transporter]
mekanism:transmitter[tier=basic,type=restrictive_transporter]
mekanism:transmitter[tier=basic,type=diversion_transporter]
mekanism:transmitter[tier=basic,type=thermodynamic_conductor]
mekanism:transmitter[tier=advanced,type=universal_cable]
mekanism:transmitter[tier=advanced,type=mechanical_pipe]
mekanism:transmitter[tier=advanced,type=pressurized_tube]
mekanism:transmitter[tier=advanced,type=logistical_transporter]
mekanism:transmitter[tier=advanced,type=restrictive_transporter]
mekanism:transmitter[tier=advanced,type=diversion_transporter]
mekanism:transmitter[tier=advanced,type=thermodynamic_conductor]
mekanism:transmitter[tier=elite,type=universal_cable]
mekanism:transmitter[tier=elite,type=mechanical_pipe]
mekanism:transmitter[tier=elite,type=pressurized_tube]
mekanism:transmitter[tier=elite,type=logistical_transporter]
mekanism:transmitter[tier=elite,type=restrictive_transporter]
mekanism:transmitter[tier=elite,type=diversion_transporter]
mekanism:transmitter[tier=elite,type=thermodynamic_conductor]
mekanism:transmitter[tier=ultimate,type=universal_cable]
mekanism:transmitter[tier=ultimate,type=mechanical_pipe]
mekanism:transmitter[tier=ultimate,type=pressurized_tube]
mekanism:transmitter[tier=ultimate,type=logistical_transporter]
mekanism:transmitter[tier=ultimate,type=restrictive_transporter]
mekanism:transmitter[tier=ultimate,type=diversion_transporter]
mekanism:transmitter[tier=ultimate,type=thermodynamic_conductor]
mekanism:transmitter[tier=creative,type=universal_cable]
mekanism:transmitter[tier=creative,type=mechanical_pipe]
mekanism:transmitter[tier=creative,type=pressurized_tube]
mekanism:transmitter[tier=creative,type=logistical_transporter]
mekanism:transmitter[tier=creative,type=restrictive_transporter]
mekanism:transmitter[tier=creative,type=diversion_transporter]
mekanism:transmitter[tier=creative,type=thermodynamic_conductor]
mekanism:obsidiantnt
mekanism:boundingblock[advanced=true]
mekanism:boundingblock[advanced=false]
mekanism:gastank[facing=down,tier=basic]
mekanism:gastank[facing=down,tier=advanced]
mekanism:gastank[facing=down,tier=elite]
mekanism:gastank[facing=down,tier=ultimate]
mekanism:gastank[facing=down,tier=creative]
mekanism:gastank[facing=up,tier=basic]
mekanism:gastank[facing=up,tier=advanced]
mekanism:gastank[facing=up,tier=elite]
mekanism:gastank[facing=up,tier=ultimate]
mekanism:gastank[facing=up,tier=creative]
mekanism:gastank[facing=north,tier=basic]
mekanism:gastank[facing=north,tier=advanced]
mekanism:gastank[facing=north,tier=elite]
mekanism:gastank[facing=north,tier=ultimate]
mekanism:gastank[facing=north,tier=creative]
mekanism:gastank[facing=south,tier=basic]
mekanism:gastank[facing=south,tier=advanced]
mekanism:gastank[facing=south,tier=elite]
mekanism:gastank[facing=south,tier=ultimate]
mekanism:gastank[facing=south,tier=creative]
mekanism:gastank[facing=west,tier=basic]
mekanism:gastank[facing=west,tier=advanced]
mekanism:gastank[facing=west,tier=elite]
mekanism:gastank[facing=west,tier=ultimate]
mekanism:gastank[facing=west,tier=creative]
mekanism:gastank[facing=east,tier=basic]
mekanism:gastank[facing=east,tier=advanced]
mekanism:gastank[facing=east,tier=elite]
mekanism:gastank[facing=east,tier=ultimate]
mekanism:gastank[facing=east,tier=creative]
mekanism:cardboardbox[storage=true]
mekanism:cardboardbox[storage=false]
mekanism:glowpanel[facing=down]
mekanism:glowpanel[facing=up]
mekanism:glowpanel[facing=north]
mekanism:glowpanel[facing=south]
mekanism:glowpanel[facing=west]
mekanism:glowpanel[facing=east]
mekanism:plasticblock[color=white]
mekanism:plasticblock[color=orange]
mekanism:plasticblock[color=magenta]
mekanism:plasticblock[color=light_blue]
mekanism:plasticblock[color=yellow]
mekanism:plasticblock[color=lime]
mekanism:plasticblock[color=pink]
mekanism:plasticblock[color=gray]
mekanism:plasticblock[color=silver]
mekanism:plasticblock[color=cyan]
mekanism:plasticblock[color=purple]
mekanism:plasticblock[color=blue]
mekanism:plasticblock[color=brown]
mekanism:plasticblock[color=green]
mekanism:plasticblock[color=red]
mekanism:plasticblock[color=black]
mekanism:slickplasticblock[color=white]
mekanism:slickplasticblock[color=orange]
mekanism:slickplasticblock[color=magenta]
mekanism:slickplasticblock[color=light_blue]
mekanism:slickplasticblock[color=yellow]
mekanism:slickplasticblock[color=lime]
mekanism:slickplasticblock[color=pink]
mekanism:slickplasticblock[color=gray]
mekanism:slickplasticblock[color=silver]
mekanism:slickplasticblock[color=cyan]
mekanism:slickplasticblock[color=purple]
mekanism:slickplasticblock[color=blue]
mekanism:slickplasticblock[color=brown]
mekanism:slickplasticblock[color=green]
mekanism:slickplasticblock[color=red]
mekanism:slickplasticblock[color=black]
mekanism:glowplasticblock[color=white]
mekanism:glowplasticblock[color=orange]
mekanism:glowplasticblock[color=magenta]
mekanism:glowplasticblock[color=light_blue]
mekanism:glowplasticblock[color=yellow]
mekanism:glowplasticblock[color=lime]
mekanism:glowplasticblock[color=pink]
mekanism:glowplasticblock[color=gray]
mekanism:glowplasticblock[color=silver]
mekanism:glowplasticblock[color=cyan]
mekanism:glowplasticblock[color=purple]
mekanism:glowplasticblock[color=blue]
mekanism:glowplasticblock[color=brown]
mekanism:glowplasticblock[color=green]
mekanism:glowplasticblock[color=red]
mekanism:glowplasticblock[color=black]
mekanism:reinforcedplasticblock[color=white]
mekanism:reinforcedplasticblock[color=orange]
mekanism:reinforcedplasticblock[color=magenta]
mekanism:reinforcedplasticblock[color=light_blue]
mekanism:reinforcedplasticblock[color=yellow]
mekanism:reinforcedplasticblock[color=lime]
mekanism:reinforcedplasticblock[color=pink]
mekanism:reinforcedplasticblock[color=gray]
mekanism:reinforcedplasticblock[color=silver]
mekanism:reinforcedplasticblock[color=cyan]
mekanism:reinforcedplasticblock[color=purple]
mekanism:reinforcedplasticblock[color=blue]
mekanism:reinforcedplasticblock[color=brown]
mekanism:reinforcedplasticblock[color=green]
mekanism:reinforcedplasticblock[color=red]
mekanism:reinforcedplasticblock[color=black]
mekanism:roadplasticblock[color=white]
mekanism:roadplasticblock[color=orange]
mekanism:roadplasticblock[color=magenta]
mekanism:roadplasticblock[color=light_blue]
mekanism:roadplasticblock[color=yellow]
mekanism:roadplasticblock[color=lime]
mekanism:roadplasticblock[color=pink]
mekanism:roadplasticblock[color=gray]
mekanism:roadplasticblock[color=silver]
mekanism:roadplasticblock[color=cyan]
mekanism:roadplasticblock[color=purple]
mekanism:roadplasticblock[color=blue]
mekanism:roadplasticblock[color=brown]
mekanism:roadplasticblock[color=green]
mekanism:roadplasticblock[color=red]
mekanism:roadplasticblock[color=black]
mekanism:plasticfence[color=white,east=true,north=true,south=true,west=true]
mekanism:plasticfence[color=white,east=true,north=true,south=true,west=false]
mekanism:plasticfence[color=white,east=true,north=true,south=false,west=true]
mekanism:plasticfence[color=white,east=true,north=true,south=false,west=false]
mekanism:plasticfence[color=white,east=true,north=false,south=true,west=true]
mekanism:plasticfence[color=white,east=true,north=false,south=true,west=false]
mekanism:plasticfence[color=white,east=true,north=false,south=false,west=true]
mekanism:plasticfence[color=white,east=true,north=false,south=false,west=false]
mekanism:plasticfence[color=white,east=false,north=true,south=true,west=true]
mekanism:plasticfence[color=white,east=false,north=true,south=true,west=false]
mekanism:plasticfence[color=white,east=false,north=true,south=false,west=true]
mekanism:plasticfence[color=white,east=false,north=true,south=false,west=false]
mekanism:plasticfence[color=white,east=false,north=false,south=true,west=true]
mekanism:plasticfence[color=white,east=false,north=false,south=true,west=false]
mekanism:plasticfence[color=white,east=false,north=false,south=false,west=true]
mekanism:plasticfence[color=white,east=false,north=false,south=false,west=false]
mekanism:plasticfence[color=orange,east=true,north=true,south=true,west=true]
mekanism:plasticfence[color=orange,east=true,north=true,south=true,west=false]
mekanism:plasticfence[color=orange,east=true,north=true,south=false,west=true]
mekanism:plasticfence[color=orange,east=true,north=true,south=false,west=false]
mekanism:plasticfence[color=orange,east=true,north=false,south=true,west=true]
mekanism:plasticfence[color=orange,east=true,north=false,south=true,west=false]
mekanism:plasticfence[color=orange,east=true,north=false,south=false,west=true]
mekanism:plasticfence[color=orange,east=true,north=false,south=false,west=false]
mekanism:plasticfence[color=orange,east=false,north=true,south=true,west=true]
mekanism:plasticfence[color=orange,east=false,north=true,south=true,west=false]
mekanism:plasticfence[color=orange,east=false,north=true,south=false,west=true]
mekanism:plasticfence[color=orange,east=false,north=true,south=false,west=false]
mekanism:plasticfence[color=orange,east=false,north=false,south=true,west=true]
mekanism:plasticfence[color=orange,east=false,north=false,south=true,west=false]
mekanism:plasticfence[color=orange,east=false,north=false,south=false,west=true]
mekanism:plasticfence[color=orange,east=false,north=false,south=false,west=false]
mekanism:plasticfence[color=magenta,east=true,north=true,south=true,west=true]
mekanism:plasticfence[color=magenta,east=true,north=true,south=true,west=false]
mekanism:plasticfence[color=magenta,east=true,north=true,south=false,west=true]
mekanism:plasticfence[color=magenta,east=true,north=true,south=false,west=false]
mekanism:plasticfence[color=magenta,east=true,north=false,south=true,west=true]
mekanism:plasticfence[color=magenta,east=true,north=false,south=true,west=false]
mekanism:plasticfence[color=magenta,east=true,north=false,south=false,west=true]
mekanism:plasticfence[color=magenta,east=true,north=false,south=false,west=false]
mekanism:plasticfence[color=magenta,east=false,north=true,south=true,west=true]
mekanism:plasticfence[color=magenta,east=false,north=true,south=true,west=false]
mekanism:plasticfence[color=magenta,east=false,north=true,south=false,west=true]
mekanism:plasticfence[color=magenta,east=false,north=true,south=false,west=false]
mekanism:plasticfence[color=magenta,east=false,north=false,south=true,west=true]
mekanism:plasticfence[color=magenta,east=false,north=false,south=true,west=false]
mekanism:plasticfence[color=magenta,east=false,north=false,south=false,west=true]
mekanism:plasticfence[color=magenta,east=false,north=false,south=false,west=false]
mekanism:plasticfence[color=light_blue,east=true,north=true,south=true,west=true]
mekanism:plasticfence[color=light_blue,east=true,north=true,south=true,west=false]
mekanism:plasticfence[color=light_blue,east=true,north=true,south=false,west=true]
mekanism:plasticfence[color=light_blue,east=true,north=true,south=false,west=false]
mekanism:plasticfence[color=light_blue,east=true,north=false,south=true,west=true]
mekanism:plasticfence[color=light_blue,east=true,north=false,south=true,west=false]
mekanism:plasticfence[color=light_blue,east=true,north=false,south=false,west=true]
mekanism:plasticfence[color=light_blue,east=true,north=false,south=false,west=false]
mekanism:plasticfence[color=light_blue,east=false,north=true,south=true,west=true]
mekanism:plasticfence[color=light_blue,east=false,north=true,south=true,west=false]
mekanism:plasticfence[color=light_blue,east=false,north=true,south=false,west=true]
mekanism:plasticfence[color=light_blue,east=false,north=true,south=false,west=false]
mekanism:plasticfence[color=light_blue,east=false,north=false,south=true,west=true]
mekanism:plasticfence[color=light_blue,east=false,north=false,south=true,west=false]
mekanism:plasticfence[color=light_blue,east=false,north=false,south=false,west=true]
mekanism:plasticfence[color=light_blue,east=false,north=false,south=false,west=false]
mekanism:plasticfence[color=yellow,east=true,north=true,south=true,west=true]
mekanism:plasticfence[color=yellow,east=true,north=true,south=true,west=false]
mekanism:plasticfence[color=yellow,east=true,north=true,south=false,west=true]
mekanism:plasticfence[color=yellow,east=true,north=true,south=false,west=false]
mekanism:plasticfence[color=yellow,east=true,north=false,south=true,west=true]
mekanism:plasticfence[color=yellow,east=true,north=false,south=true,west=false]
mekanism:plasticfence[color=yellow,east=true,north=false,south=false,west=true]
mekanism:plasticfence[color=yellow,east=true,north=false,south=false,west=false]
mekanism:plasticfence[color=yellow,east=false,north=true,south=true,west=true]
mekanism:plasticfence[color=yellow,east=false,north=true,south=true,west=false]
mekanism:plasticfence[color=yellow,east=false,north=true,south=false,west=true]
mekanism:plasticfence[color=yellow,east=false,north=true,south=false,west=false]
mekanism:plasticfence[color=yellow,east=false,north=false,south=true,west=true]
mekanism:plasticfence[color=yellow,east=false,north=false,south=true,west=false]
mekanism:plasticfence[color=yellow,east=false,north=false,south=false,west=true]
mekanism:plasticfence[color=yellow,east=false,north=false,south=false,west=false]
mekanism:plasticfence[color=lime,east=true,north=true,south=true,west=true]
mekanism:plasticfence[color=lime,east=true,north=true,south=true,west=false]
mekanism:plasticfence[color=lime,east=true,north=true,south=false,west=true]
mekanism:plasticfence[color=lime,east=true,north=true,south=false,west=false]
mekanism:plasticfence[color=lime,east=true,north=false,south=true,west=true]
mekanism:plasticfence[color=lime,east=true,north=false,south=true,west=false]
mekanism:plasticfence[color=lime,east=true,north=false,south=false,west=true]
mekanism:plasticfence[color=lime,east=true,north=false,south=false,west=false]
mekanism:plasticfence[color=lime,east=false,north=true,south=true,west=true]
mekanism:plasticfence[color=lime,east=false,north=true,south=true,west=false]
mekanism:plasticfence[color=lime,east=false,north=true,south=false,west=true]
mekanism:plasticfence[color=lime,east=false,north=true,south=false,west=false]
mekanism:plasticfence[color=lime,east=false,north=false,south=true,west=true]
mekanism:plasticfence[color=lime,east=false,north=false,south=true,west=false]
mekanism:plasticfence[color=lime,east=false,north=false,south=false,west=true]
mekanism:plasticfence[color=lime,east=false,north=false,south=false,west=false]
mekanism:plasticfence[color=pink,east=true,north=true,south=true,west=true]
mekanism:plasticfence[color=pink,east=true,north=true,south=true,west=false]
mekanism:plasticfence[color=pink,east=true,north=true,south=false,west=true]
mekanism:plasticfence[color=pink,east=true,north=true,south=false,west=false]
mekanism:plasticfence[color=pink,east=true,north=false,south=true,west=true]
mekanism:plasticfence[color=pink,east=true,north=false,south=true,west=false]
mekanism:plasticfence[color=pink,east=true,north=false,south=false,west=true]
mekanism:plasticfence[color=pink,east=true,north=false,south=false,west=false]
mekanism:plasticfence[color=pink,east=false,north=true,south=true,west=true]
mekanism:plasticfence[color=pink,east=false,north=true,south=true,west=false]
mekanism:plasticfence[color=pink,east=false,north=true,south=false,west=true]
mekanism:plasticfence[color=pink,east=false,north=true,south=false,west=false]
mekanism:plasticfence[color=pink,east=false,north=false,south=true,west=true]
mekanism:plasticfence[color=pink,east=false,north=false,south=true,west=false]
mekanism:plasticfence[color=pink,east=false,north=false,south=false,west=true]
mekanism:plasticfence[color=pink,east=false,north=false,south=false,west=false]
mekanism:plasticfence[color=gray,east=true,north=true,south=true,west=true]
mekanism:plasticfence[color=gray,east=true,north=true,south=true,west=false]
mekanism:plasticfence[color=gray,east=true,north=true,south=false,west=true]
mekanism:plasticfence[color=gray,east=true,north=true,south=false,west=false]
mekanism:plasticfence[color=gray,east=true,north=false,south=true,west=true]
mekanism:plasticfence[color=gray,east=true,north=false,south=true,west=false]
mekanism:plasticfence[color=gray,east=true,north=false,south=false,west=true]
mekanism:plasticfence[color=gray,east=true,north=false,south=false,west=false]
mekanism:plasticfence[color=gray,east=false,north=true,south=true,west=true]
mekanism:plasticfence[color=gray,east=false,north=true,south=true,west=false]
mekanism:plasticfence[color=gray,east=false,north=true,south=false,west=true]
mekanism:plasticfence[color=gray,east=false,north=true,south=false,west=false]
mekanism:plasticfence[color=gray,east=false,north=false,south=true,west=true]
mekanism:plasticfence[color=gray,east=false,north=false,south=true,west=false]
mekanism:plasticfence[color=gray,east=false,north=false,south=false,west=true]
mekanism:plasticfence[color=gray,east=false,north=false,south=false,west=false]
mekanism:plasticfence[color=silver,east=true,north=true,south=true,west=true]
mekanism:plasticfence[color=silver,east=true,north=true,south=true,west=false]
mekanism:plasticfence[color=silver,east=true,north=true,south=false,west=true]
mekanism:plasticfence[color=silver,east=true,north=true,south=false,west=false]
mekanism:plasticfence[color=silver,east=true,north=false,south=true,west=true]
mekanism:plasticfence[color=silver,east=true,north=false,south=true,west=false]
mekanism:plasticfence[color=silver,east=true,north=false,south=false,west=true]
mekanism:plasticfence[color=silver,east=true,north=false,south=false,west=false]
mekanism:plasticfence[color=silver,east=false,north=true,south=true,west=true]
mekanism:plasticfence[color=silver,east=false,north=true,south=true,west=false]
mekanism:plasticfence[color=silver,east=false,north=true,south=false,west=true]
mekanism:plasticfence[color=silver,east=false,north=true,south=false,west=false]
mekanism:plasticfence[color=silver,east=false,north=false,south=true,west=true]
mekanism:plasticfence[color=silver,east=false,north=false,south=true,west=false]
mekanism:plasticfence[color=silver,east=false,north=false,south=false,west=true]
mekanism:plasticfence[color=silver,east=false,north=false,south=false,west=false]
mekanism:plasticfence[color=cyan,east=true,north=true,south=true,west=true]
mekanism:plasticfence[color=cyan,east=true,north=true,south=true,west=false]
mekanism:plasticfence[color=cyan,east=true,north=true,south=false,west=true]
mekanism:plasticfence[color=cyan,east=true,north=true,south=false,west=false]
mekanism:plasticfence[color=cyan,east=true,north=false,south=true,west=true]
mekanism:plasticfence[color=cyan,east=true,north=false,south=true,west=false]
mekanism:plasticfence[color=cyan,east=true,north=false,south=false,west=true]
mekanism:plasticfence[color=cyan,east=true,north=false,south=false,west=false]
mekanism:plasticfence[color=cyan,east=false,north=true,south=true,west=true]
mekanism:plasticfence[color=cyan,east=false,north=true,south=true,west=false]
mekanism:plasticfence[color=cyan,east=false,north=true,south=false,west=true]
mekanism:plasticfence[color=cyan,east=false,north=true,south=false,west=false]
mekanism:plasticfence[color=cyan,east=false,north=false,south=true,west=true]
mekanism:plasticfence[color=cyan,east=false,north=false,south=true,west=false]
mekanism:plasticfence[color=cyan,east=false,north=false,south=false,west=true]
mekanism:plasticfence[color=cyan,east=false,north=false,south=false,west=false]
mekanism:plasticfence[color=purple,east=true,north=true,south=true,west=true]
mekanism:plasticfence[color=purple,east=true,north=true,south=true,west=false]
mekanism:plasticfence[color=purple,east=true,north=true,south=false,west=true]
mekanism:plasticfence[color=purple,east=true,north=true,south=false,west=false]
mekanism:plasticfence[color=purple,east=true,north=false,south=true,west=true]
mekanism:plasticfence[color=purple,east=true,north=false,south=true,west=false]
mekanism:plasticfence[color=purple,east=true,north=false,south=false,west=true]
mekanism:plasticfence[color=purple,east=true,north=false,south=false,west=false]
mekanism:plasticfence[color=purple,east=false,north=true,south=true,west=true]
mekanism:plasticfence[color=purple,east=false,north=true,south=true,west=false]
mekanism:plasticfence[color=purple,east=false,north=true,south=false,west=true]
mekanism:plasticfence[color=purple,east=false,north=true,south=false,west=false]
mekanism:plasticfence[color=purple,east=false,north=false,south=true,west=true]
mekanism:plasticfence[color=purple,east=false,north=false,south=true,west=false]
mekanism:plasticfence[color=purple,east=false,north=false,south=false,west=true]
mekanism:plasticfence[color=purple,east=false,north=false,south=false,west=false]
mekanism:plasticfence[color=blue,east=true,north=true,south=true,west=true]
mekanism:plasticfence[color=blue,east=true,north=true,south=true,west=false]
mekanism:plasticfence[color=blue,east=true,north=true,south=false,west=true]
mekanism:plasticfence[color=blue,east=true,north=true,south=false,west=false]
mekanism:plasticfence[color=blue,east=true,north=false,south=true,west=true]
mekanism:plasticfence[color=blue,east=true,north=false,south=true,west=false]
mekanism:plasticfence[color=blue,east=true,north=false,south=false,west=true]
mekanism:plasticfence[color=blue,east=true,north=false,south=false,west=false]
mekanism:plasticfence[color=blue,east=false,north=true,south=true,west=true]
mekanism:plasticfence[color=blue,east=false,north=true,south=true,west=false]
mekanism:plasticfence[color=blue,east=false,north=true,south=false,west=true]
mekanism:plasticfence[color=blue,east=false,north=true,south=false,west=false]
mekanism:plasticfence[color=blue,east=false,north=false,south=true,west=true]
mekanism:plasticfence[color=blue,east=false,north=false,south=true,west=false]
mekanism:plasticfence[color=blue,east=false,north=false,south=false,west=true]
mekanism:plasticfence[color=blue,east=false,north=false,south=false,west=false]
mekanism:plasticfence[color=brown,east=true,north=true,south=true,west=true]
mekanism:plasticfence[color=brown,east=true,north=true,south=true,west=false]
mekanism:plasticfence[color=brown,east=true,north=true,south=false,west=true]
mekanism:plasticfence[color=brown,east=true,north=true,south=false,west=false]
mekanism:plasticfence[color=brown,east=true,north=false,south=true,west=true]
mekanism:plasticfence[color=brown,east=true,north=false,south=true,west=false]
mekanism:plasticfence[color=brown,east=true,north=false,south=false,west=true]
mekanism:plasticfence[color=brown,east=true,north=false,south=false,west=false]
mekanism:plasticfence[color=brown,east=false,north=true,south=true,west=true]
mekanism:plasticfence[color=brown,east=false,north=true,south=true,west=false]
mekanism:plasticfence[color=brown,east=false,north=true,south=false,west=true]
mekanism:plasticfence[color=brown,east=false,north=true,south=false,west=false]
mekanism:plasticfence[color=brown,east=false,north=false,south=true,west=true]
mekanism:plasticfence[color=brown,east=false,north=false,south=true,west=false]
mekanism:plasticfence[color=brown,east=false,north=false,south=false,west=true]
mekanism:plasticfence[color=brown,east=false,north=false,south=false,west=false]
mekanism:plasticfence[color=green,east=true,north=true,south=true,west=true]
mekanism:plasticfence[color=green,east=true,north=true,south=true,west=false]
mekanism:plasticfence[color=green,east=true,north=true,south=false,west=true]
mekanism:plasticfence[color=green,east=true,north=true,south=false,west=false]
mekanism:plasticfence[color=green,east=true,north=false,south=true,west=true]
mekanism:plasticfence[color=green,east=true,north=false,south=true,west=false]
mekanism:plasticfence[color=green,east=true,north=false,south=false,west=true]
mekanism:plasticfence[color=green,east=true,north=false,south=false,west=false]
mekanism:plasticfence[color=green,east=false,north=true,south=true,west=true]
mekanism:plasticfence[color=green,east=false,north=true,south=true,west=false]
mekanism:plasticfence[color=green,east=false,north=true,south=false,west=true]
mekanism:plasticfence[color=green,east=false,north=true,south=false,west=false]
mekanism:plasticfence[color=green,east=false,north=false,south=true,west=true]
mekanism:plasticfence[color=green,east=false,north=false,south=true,west=false]
mekanism:plasticfence[color=green,east=false,north=false,south=false,west=true]
mekanism:plasticfence[color=green,east=false,north=false,south=false,west=false]
mekanism:plasticfence[color=red,east=true,north=true,south=true,west=true]
mekanism:plasticfence[color=red,east=true,north=true,south=true,west=false]
mekanism:plasticfence[color=red,east=true,north=true,south=false,west=true]
mekanism:plasticfence[color=red,east=true,north=true,south=false,west=false]
mekanism:plasticfence[color=red,east=true,north=false,south=true,west=true]
mekanism:plasticfence[color=red,east=true,north=false,south=true,west=false]
mekanism:plasticfence[color=red,east=true,north=false,south=false,west=true]
mekanism:plasticfence[color=red,east=true,north=false,south=false,west=false]
mekanism:plasticfence[color=red,east=false,north=true,south=true,west=true]
mekanism:plasticfence[color=red,east=false,north=true,south=true,west=false]
mekanism:plasticfence[color=red,east=false,north=true,south=false,west=true]
mekanism:plasticfence[color=red,east=false,north=true,south=false,west=false]
mekanism:plasticfence[color=red,east=false,north=false,south=true,west=true]
mekanism:plasticfence[color=red,east=false,north=false,south=true,west=false]
mekanism:plasticfence[color=red,east=false,north=false,south=false,west=true]
mekanism:plasticfence[color=red,east=false,north=false,south=false,west=false]
mekanism:plasticfence[color=black,east=true,north=true,south=true,west=true]
mekanism:plasticfence[color=black,east=true,north=true,south=true,west=false]
mekanism:plasticfence[color=black,east=true,north=true,south=false,west=true]
mekanism:plasticfence[color=black,east=true,north=true,south=false,west=false]
mekanism:plasticfence[color=black,east=true,north=false,south=true,west=true]
mekanism:plasticfence[color=black,east=true,north=false,south=true,west=false]
mekanism:plasticfence[color=black,east=true,north=false,south=false,west=true]
mekanism:plasticfence[color=black,east=true,north=false,south=false,west=false]
mekanism:plasticfence[color=black,east=false,north=true,south=true,west=true]
mekanism:plasticfence[color=black,east=false,north=true,south=true,west=false]
mekanism:plasticfence[color=black,east=false,north=true,south=false,west=true]
mekanism:plasticfence[color=black,east=false,north=true,south=false,west=false]
mekanism:plasticfence[color=black,east=false,north=false,south=true,west=true]
mekanism:plasticfence[color=black,east=false,north=false,south=true,west=false]
mekanism:plasticfence[color=black,east=false,north=false,south=false,west=true]
mekanism:plasticfence[color=black,east=false,north=false,south=false,west=false]
mekanism:saltblock
ftbquests:screen[facing=north]
ftbquests:screen[facing=south]
ftbquests:screen[facing=west]
ftbquests:screen[facing=east]
ftbquests:screen_part[facing=north]
ftbquests:screen_part[facing=south]
ftbquests:screen_part[facing=west]
ftbquests:screen_part[facing=east]
ftbquests:progress_detector
ftbquests:progress_screen[facing=north]
ftbquests:progress_screen[facing=south]
ftbquests:progress_screen[facing=west]
ftbquests:progress_screen[facing=east]
ftbquests:progress_screen_part[facing=north]
ftbquests:progress_screen_part[facing=south]
ftbquests:progress_screen_part[facing=west]
ftbquests:progress_screen_part[facing=east]
ftbquests:chest[facing=north]
ftbquests:chest[facing=south]
ftbquests:chest[facing=west]
ftbquests:chest[facing=east]
ftbquests:loot_crate_storage
ftbquests:loot_crate_opener
cfm:coffee_table_oak[east=true,north=true,south=true,west=true]
cfm:coffee_table_oak[east=true,north=true,south=true,west=false]
cfm:coffee_table_oak[east=true,north=true,south=false,west=true]
cfm:coffee_table_oak[east=true,north=true,south=false,west=false]
cfm:coffee_table_oak[east=true,north=false,south=true,west=true]
cfm:coffee_table_oak[east=true,north=false,south=true,west=false]
cfm:coffee_table_oak[east=true,north=false,south=false,west=true]
cfm:coffee_table_oak[east=true,north=false,south=false,west=false]
cfm:coffee_table_oak[east=false,north=true,south=true,west=true]
cfm:coffee_table_oak[east=false,north=true,south=true,west=false]
cfm:coffee_table_oak[east=false,north=true,south=false,west=true]
cfm:coffee_table_oak[east=false,north=true,south=false,west=false]
cfm:coffee_table_oak[east=false,north=false,south=true,west=true]
cfm:coffee_table_oak[east=false,north=false,south=true,west=false]
cfm:coffee_table_oak[east=false,north=false,south=false,west=true]
cfm:coffee_table_oak[east=false,north=false,south=false,west=false]
cfm:coffee_table_spruce[east=true,north=true,south=true,west=true]
cfm:coffee_table_spruce[east=true,north=true,south=true,west=false]
cfm:coffee_table_spruce[east=true,north=true,south=false,west=true]
cfm:coffee_table_spruce[east=true,north=true,south=false,west=false]
cfm:coffee_table_spruce[east=true,north=false,south=true,west=true]
cfm:coffee_table_spruce[east=true,north=false,south=true,west=false]
cfm:coffee_table_spruce[east=true,north=false,south=false,west=true]
cfm:coffee_table_spruce[east=true,north=false,south=false,west=false]
cfm:coffee_table_spruce[east=false,north=true,south=true,west=true]
cfm:coffee_table_spruce[east=false,north=true,south=true,west=false]
cfm:coffee_table_spruce[east=false,north=true,south=false,west=true]
cfm:coffee_table_spruce[east=false,north=true,south=false,west=false]
cfm:coffee_table_spruce[east=false,north=false,south=true,west=true]
cfm:coffee_table_spruce[east=false,north=false,south=true,west=false]
cfm:coffee_table_spruce[east=false,north=false,south=false,west=true]
cfm:coffee_table_spruce[east=false,north=false,south=false,west=false]
cfm:coffee_table_birch[east=true,north=true,south=true,west=true]
cfm:coffee_table_birch[east=true,north=true,south=true,west=false]
cfm:coffee_table_birch[east=true,north=true,south=false,west=true]
cfm:coffee_table_birch[east=true,north=true,south=false,west=false]
cfm:coffee_table_birch[east=true,north=false,south=true,west=true]
cfm:coffee_table_birch[east=true,north=false,south=true,west=false]
cfm:coffee_table_birch[east=true,north=false,south=false,west=true]
cfm:coffee_table_birch[east=true,north=false,south=false,west=false]
cfm:coffee_table_birch[east=false,north=true,south=true,west=true]
cfm:coffee_table_birch[east=false,north=true,south=true,west=false]
cfm:coffee_table_birch[east=false,north=true,south=false,west=true]
cfm:coffee_table_birch[east=false,north=true,south=false,west=false]
cfm:coffee_table_birch[east=false,north=false,south=true,west=true]
cfm:coffee_table_birch[east=false,north=false,south=true,west=false]
cfm:coffee_table_birch[east=false,north=false,south=false,west=true]
cfm:coffee_table_birch[east=false,north=false,south=false,west=false]
cfm:coffee_table_jungle[east=true,north=true,south=true,west=true]
cfm:coffee_table_jungle[east=true,north=true,south=true,west=false]
cfm:coffee_table_jungle[east=true,north=true,south=false,west=true]
cfm:coffee_table_jungle[east=true,north=true,south=false,west=false]
cfm:coffee_table_jungle[east=true,north=false,south=true,west=true]
cfm:coffee_table_jungle[east=true,north=false,south=true,west=false]
cfm:coffee_table_jungle[east=true,north=false,south=false,west=true]
cfm:coffee_table_jungle[east=true,north=false,south=false,west=false]
cfm:coffee_table_jungle[east=false,north=true,south=true,west=true]
cfm:coffee_table_jungle[east=false,north=true,south=true,west=false]
cfm:coffee_table_jungle[east=false,north=true,south=false,west=true]
cfm:coffee_table_jungle[east=false,north=true,south=false,west=false]
cfm:coffee_table_jungle[east=false,north=false,south=true,west=true]
cfm:coffee_table_jungle[east=false,north=false,south=true,west=false]
cfm:coffee_table_jungle[east=false,north=false,south=false,west=true]
cfm:coffee_table_jungle[east=false,north=false,south=false,west=false]
cfm:coffee_table_acacia[east=true,north=true,south=true,west=true]
cfm:coffee_table_acacia[east=true,north=true,south=true,west=false]
cfm:coffee_table_acacia[east=true,north=true,south=false,west=true]
cfm:coffee_table_acacia[east=true,north=true,south=false,west=false]
cfm:coffee_table_acacia[east=true,north=false,south=true,west=true]
cfm:coffee_table_acacia[east=true,north=false,south=true,west=false]
cfm:coffee_table_acacia[east=true,north=false,south=false,west=true]
cfm:coffee_table_acacia[east=true,north=false,south=false,west=false]
cfm:coffee_table_acacia[east=false,north=true,south=true,west=true]
cfm:coffee_table_acacia[east=false,north=true,south=true,west=false]
cfm:coffee_table_acacia[east=false,north=true,south=false,west=true]
cfm:coffee_table_acacia[east=false,north=true,south=false,west=false]
cfm:coffee_table_acacia[east=false,north=false,south=true,west=true]
cfm:coffee_table_acacia[east=false,north=false,south=true,west=false]
cfm:coffee_table_acacia[east=false,north=false,south=false,west=true]
cfm:coffee_table_acacia[east=false,north=false,south=false,west=false]
cfm:coffee_table_dark_oak[east=true,north=true,south=true,west=true]
cfm:coffee_table_dark_oak[east=true,north=true,south=true,west=false]
cfm:coffee_table_dark_oak[east=true,north=true,south=false,west=true]
cfm:coffee_table_dark_oak[east=true,north=true,south=false,west=false]
cfm:coffee_table_dark_oak[east=true,north=false,south=true,west=true]
cfm:coffee_table_dark_oak[east=true,north=false,south=true,west=false]
cfm:coffee_table_dark_oak[east=true,north=false,south=false,west=true]
cfm:coffee_table_dark_oak[east=true,north=false,south=false,west=false]
cfm:coffee_table_dark_oak[east=false,north=true,south=true,west=true]
cfm:coffee_table_dark_oak[east=false,north=true,south=true,west=false]
cfm:coffee_table_dark_oak[east=false,north=true,south=false,west=true]
cfm:coffee_table_dark_oak[east=false,north=true,south=false,west=false]
cfm:coffee_table_dark_oak[east=false,north=false,south=true,west=true]
cfm:coffee_table_dark_oak[east=false,north=false,south=true,west=false]
cfm:coffee_table_dark_oak[east=false,north=false,south=false,west=true]
cfm:coffee_table_dark_oak[east=false,north=false,south=false,west=false]
cfm:coffee_table_stone[east=true,north=true,south=true,west=true]
cfm:coffee_table_stone[east=true,north=true,south=true,west=false]
cfm:coffee_table_stone[east=true,north=true,south=false,west=true]
cfm:coffee_table_stone[east=true,north=true,south=false,west=false]
cfm:coffee_table_stone[east=true,north=false,south=true,west=true]
cfm:coffee_table_stone[east=true,north=false,south=true,west=false]
cfm:coffee_table_stone[east=true,north=false,south=false,west=true]
cfm:coffee_table_stone[east=true,north=false,south=false,west=false]
cfm:coffee_table_stone[east=false,north=true,south=true,west=true]
cfm:coffee_table_stone[east=false,north=true,south=true,west=false]
cfm:coffee_table_stone[east=false,north=true,south=false,west=true]
cfm:coffee_table_stone[east=false,north=true,south=false,west=false]
cfm:coffee_table_stone[east=false,north=false,south=true,west=true]
cfm:coffee_table_stone[east=false,north=false,south=true,west=false]
cfm:coffee_table_stone[east=false,north=false,south=false,west=true]
cfm:coffee_table_stone[east=false,north=false,south=false,west=false]
cfm:coffee_table_granite[east=true,north=true,south=true,west=true]
cfm:coffee_table_granite[east=true,north=true,south=true,west=false]
cfm:coffee_table_granite[east=true,north=true,south=false,west=true]
cfm:coffee_table_granite[east=true,north=true,south=false,west=false]
cfm:coffee_table_granite[east=true,north=false,south=true,west=true]
cfm:coffee_table_granite[east=true,north=false,south=true,west=false]
cfm:coffee_table_granite[east=true,north=false,south=false,west=true]
cfm:coffee_table_granite[east=true,north=false,south=false,west=false]
cfm:coffee_table_granite[east=false,north=true,south=true,west=true]
cfm:coffee_table_granite[east=false,north=true,south=true,west=false]
cfm:coffee_table_granite[east=false,north=true,south=false,west=true]
cfm:coffee_table_granite[east=false,north=true,south=false,west=false]
cfm:coffee_table_granite[east=false,north=false,south=true,west=true]
cfm:coffee_table_granite[east=false,north=false,south=true,west=false]
cfm:coffee_table_granite[east=false,north=false,south=false,west=true]
cfm:coffee_table_granite[east=false,north=false,south=false,west=false]
cfm:coffee_table_diorite[east=true,north=true,south=true,west=true]
cfm:coffee_table_diorite[east=true,north=true,south=true,west=false]
cfm:coffee_table_diorite[east=true,north=true,south=false,west=true]
cfm:coffee_table_diorite[east=true,north=true,south=false,west=false]
cfm:coffee_table_diorite[east=true,north=false,south=true,west=true]
cfm:coffee_table_diorite[east=true,north=false,south=true,west=false]
cfm:coffee_table_diorite[east=true,north=false,south=false,west=true]
cfm:coffee_table_diorite[east=true,north=false,south=false,west=false]
cfm:coffee_table_diorite[east=false,north=true,south=true,west=true]
cfm:coffee_table_diorite[east=false,north=true,south=true,west=false]
cfm:coffee_table_diorite[east=false,north=true,south=false,west=true]
cfm:coffee_table_diorite[east=false,north=true,south=false,west=false]
cfm:coffee_table_diorite[east=false,north=false,south=true,west=true]
cfm:coffee_table_diorite[east=false,north=false,south=true,west=false]
cfm:coffee_table_diorite[east=false,north=false,south=false,west=true]
cfm:coffee_table_diorite[east=false,north=false,south=false,west=false]
cfm:coffee_table_andesite[east=true,north=true,south=true,west=true]
cfm:coffee_table_andesite[east=true,north=true,south=true,west=false]
cfm:coffee_table_andesite[east=true,north=true,south=false,west=true]
cfm:coffee_table_andesite[east=true,north=true,south=false,west=false]
cfm:coffee_table_andesite[east=true,north=false,south=true,west=true]
cfm:coffee_table_andesite[east=true,north=false,south=true,west=false]
cfm:coffee_table_andesite[east=true,north=false,south=false,west=true]
cfm:coffee_table_andesite[east=true,north=false,south=false,west=false]
cfm:coffee_table_andesite[east=false,north=true,south=true,west=true]
cfm:coffee_table_andesite[east=false,north=true,south=true,west=false]
cfm:coffee_table_andesite[east=false,north=true,south=false,west=true]
cfm:coffee_table_andesite[east=false,north=true,south=false,west=false]
cfm:coffee_table_andesite[east=false,north=false,south=true,west=true]
cfm:coffee_table_andesite[east=false,north=false,south=true,west=false]
cfm:coffee_table_andesite[east=false,north=false,south=false,west=true]
cfm:coffee_table_andesite[east=false,north=false,south=false,west=false]
cfm:table_oak[back=true,forward=true,left=true,right=true]
cfm:table_oak[back=true,forward=true,left=true,right=false]
cfm:table_oak[back=true,forward=true,left=false,right=true]
cfm:table_oak[back=true,forward=true,left=false,right=false]
cfm:table_oak[back=true,forward=false,left=true,right=true]
cfm:table_oak[back=true,forward=false,left=true,right=false]
cfm:table_oak[back=true,forward=false,left=false,right=true]
cfm:table_oak[back=true,forward=false,left=false,right=false]
cfm:table_oak[back=false,forward=true,left=true,right=true]
cfm:table_oak[back=false,forward=true,left=true,right=false]
cfm:table_oak[back=false,forward=true,left=false,right=true]
cfm:table_oak[back=false,forward=true,left=false,right=false]
cfm:table_oak[back=false,forward=false,left=true,right=true]
cfm:table_oak[back=false,forward=false,left=true,right=false]
cfm:table_oak[back=false,forward=false,left=false,right=true]
cfm:table_oak[back=false,forward=false,left=false,right=false]
cfm:table_spruce[back=true,forward=true,left=true,right=true]
cfm:table_spruce[back=true,forward=true,left=true,right=false]
cfm:table_spruce[back=true,forward=true,left=false,right=true]
cfm:table_spruce[back=true,forward=true,left=false,right=false]
cfm:table_spruce[back=true,forward=false,left=true,right=true]
cfm:table_spruce[back=true,forward=false,left=true,right=false]
cfm:table_spruce[back=true,forward=false,left=false,right=true]
cfm:table_spruce[back=true,forward=false,left=false,right=false]
cfm:table_spruce[back=false,forward=true,left=true,right=true]
cfm:table_spruce[back=false,forward=true,left=true,right=false]
cfm:table_spruce[back=false,forward=true,left=false,right=true]
cfm:table_spruce[back=false,forward=true,left=false,right=false]
cfm:table_spruce[back=false,forward=false,left=true,right=true]
cfm:table_spruce[back=false,forward=false,left=true,right=false]
cfm:table_spruce[back=false,forward=false,left=false,right=true]
cfm:table_spruce[back=false,forward=false,left=false,right=false]
cfm:table_birch[back=true,forward=true,left=true,right=true]
cfm:table_birch[back=true,forward=true,left=true,right=false]
cfm:table_birch[back=true,forward=true,left=false,right=true]
cfm:table_birch[back=true,forward=true,left=false,right=false]
cfm:table_birch[back=true,forward=false,left=true,right=true]
cfm:table_birch[back=true,forward=false,left=true,right=false]
cfm:table_birch[back=true,forward=false,left=false,right=true]
cfm:table_birch[back=true,forward=false,left=false,right=false]
cfm:table_birch[back=false,forward=true,left=true,right=true]
cfm:table_birch[back=false,forward=true,left=true,right=false]
cfm:table_birch[back=false,forward=true,left=false,right=true]
cfm:table_birch[back=false,forward=true,left=false,right=false]
cfm:table_birch[back=false,forward=false,left=true,right=true]
cfm:table_birch[back=false,forward=false,left=true,right=false]
cfm:table_birch[back=false,forward=false,left=false,right=true]
cfm:table_birch[back=false,forward=false,left=false,right=false]
cfm:table_jungle[back=true,forward=true,left=true,right=true]
cfm:table_jungle[back=true,forward=true,left=true,right=false]
cfm:table_jungle[back=true,forward=true,left=false,right=true]
cfm:table_jungle[back=true,forward=true,left=false,right=false]
cfm:table_jungle[back=true,forward=false,left=true,right=true]
cfm:table_jungle[back=true,forward=false,left=true,right=false]
cfm:table_jungle[back=true,forward=false,left=false,right=true]
cfm:table_jungle[back=true,forward=false,left=false,right=false]
cfm:table_jungle[back=false,forward=true,left=true,right=true]
cfm:table_jungle[back=false,forward=true,left=true,right=false]
cfm:table_jungle[back=false,forward=true,left=false,right=true]
cfm:table_jungle[back=false,forward=true,left=false,right=false]
cfm:table_jungle[back=false,forward=false,left=true,right=true]
cfm:table_jungle[back=false,forward=false,left=true,right=false]
cfm:table_jungle[back=false,forward=false,left=false,right=true]
cfm:table_jungle[back=false,forward=false,left=false,right=false]
cfm:table_acacia[back=true,forward=true,left=true,right=true]
cfm:table_acacia[back=true,forward=true,left=true,right=false]
cfm:table_acacia[back=true,forward=true,left=false,right=true]
cfm:table_acacia[back=true,forward=true,left=false,right=false]
cfm:table_acacia[back=true,forward=false,left=true,right=true]
cfm:table_acacia[back=true,forward=false,left=true,right=false]
cfm:table_acacia[back=true,forward=false,left=false,right=true]
cfm:table_acacia[back=true,forward=false,left=false,right=false]
cfm:table_acacia[back=false,forward=true,left=true,right=true]
cfm:table_acacia[back=false,forward=true,left=true,right=false]
cfm:table_acacia[back=false,forward=true,left=false,right=true]
cfm:table_acacia[back=false,forward=true,left=false,right=false]
cfm:table_acacia[back=false,forward=false,left=true,right=true]
cfm:table_acacia[back=false,forward=false,left=true,right=false]
cfm:table_acacia[back=false,forward=false,left=false,right=true]
cfm:table_acacia[back=false,forward=false,left=false,right=false]
cfm:table_dark_oak[back=true,forward=true,left=true,right=true]
cfm:table_dark_oak[back=true,forward=true,left=true,right=false]
cfm:table_dark_oak[back=true,forward=true,left=false,right=true]
cfm:table_dark_oak[back=true,forward=true,left=false,right=false]
cfm:table_dark_oak[back=true,forward=false,left=true,right=true]
cfm:table_dark_oak[back=true,forward=false,left=true,right=false]
cfm:table_dark_oak[back=true,forward=false,left=false,right=true]
cfm:table_dark_oak[back=true,forward=false,left=false,right=false]
cfm:table_dark_oak[back=false,forward=true,left=true,right=true]
cfm:table_dark_oak[back=false,forward=true,left=true,right=false]
cfm:table_dark_oak[back=false,forward=true,left=false,right=true]
cfm:table_dark_oak[back=false,forward=true,left=false,right=false]
cfm:table_dark_oak[back=false,forward=false,left=true,right=true]
cfm:table_dark_oak[back=false,forward=false,left=true,right=false]
cfm:table_dark_oak[back=false,forward=false,left=false,right=true]
cfm:table_dark_oak[back=false,forward=false,left=false,right=false]
cfm:table_stone[back=true,forward=true,left=true,right=true]
cfm:table_stone[back=true,forward=true,left=true,right=false]
cfm:table_stone[back=true,forward=true,left=false,right=true]
cfm:table_stone[back=true,forward=true,left=false,right=false]
cfm:table_stone[back=true,forward=false,left=true,right=true]
cfm:table_stone[back=true,forward=false,left=true,right=false]
cfm:table_stone[back=true,forward=false,left=false,right=true]
cfm:table_stone[back=true,forward=false,left=false,right=false]
cfm:table_stone[back=false,forward=true,left=true,right=true]
cfm:table_stone[back=false,forward=true,left=true,right=false]
cfm:table_stone[back=false,forward=true,left=false,right=true]
cfm:table_stone[back=false,forward=true,left=false,right=false]
cfm:table_stone[back=false,forward=false,left=true,right=true]
cfm:table_stone[back=false,forward=false,left=true,right=false]
cfm:table_stone[back=false,forward=false,left=false,right=true]
cfm:table_stone[back=false,forward=false,left=false,right=false]
cfm:table_granite[back=true,forward=true,left=true,right=true]
cfm:table_granite[back=true,forward=true,left=true,right=false]
cfm:table_granite[back=true,forward=true,left=false,right=true]
cfm:table_granite[back=true,forward=true,left=false,right=false]
cfm:table_granite[back=true,forward=false,left=true,right=true]
cfm:table_granite[back=true,forward=false,left=true,right=false]
cfm:table_granite[back=true,forward=false,left=false,right=true]
cfm:table_granite[back=true,forward=false,left=false,right=false]
cfm:table_granite[back=false,forward=true,left=true,right=true]
cfm:table_granite[back=false,forward=true,left=true,right=false]
cfm:table_granite[back=false,forward=true,left=false,right=true]
cfm:table_granite[back=false,forward=true,left=false,right=false]
cfm:table_granite[back=false,forward=false,left=true,right=true]
cfm:table_granite[back=false,forward=false,left=true,right=false]
cfm:table_granite[back=false,forward=false,left=false,right=true]
cfm:table_granite[back=false,forward=false,left=false,right=false]
cfm:table_diorite[back=true,forward=true,left=true,right=true]
cfm:table_diorite[back=true,forward=true,left=true,right=false]
cfm:table_diorite[back=true,forward=true,left=false,right=true]
cfm:table_diorite[back=true,forward=true,left=false,right=false]
cfm:table_diorite[back=true,forward=false,left=true,right=true]
cfm:table_diorite[back=true,forward=false,left=true,right=false]
cfm:table_diorite[back=true,forward=false,left=false,right=true]
cfm:table_diorite[back=true,forward=false,left=false,right=false]
cfm:table_diorite[back=false,forward=true,left=true,right=true]
cfm:table_diorite[back=false,forward=true,left=true,right=false]
cfm:table_diorite[back=false,forward=true,left=false,right=true]
cfm:table_diorite[back=false,forward=true,left=false,right=false]
cfm:table_diorite[back=false,forward=false,left=true,right=true]
cfm:table_diorite[back=false,forward=false,left=true,right=false]
cfm:table_diorite[back=false,forward=false,left=false,right=true]
cfm:table_diorite[back=false,forward=false,left=false,right=false]
cfm:table_andesite[back=true,forward=true,left=true,right=true]
cfm:table_andesite[back=true,forward=true,left=true,right=false]
cfm:table_andesite[back=true,forward=true,left=false,right=true]
cfm:table_andesite[back=true,forward=true,left=false,right=false]
cfm:table_andesite[back=true,forward=false,left=true,right=true]
cfm:table_andesite[back=true,forward=false,left=true,right=false]
cfm:table_andesite[back=true,forward=false,left=false,right=true]
cfm:table_andesite[back=true,forward=false,left=false,right=false]
cfm:table_andesite[back=false,forward=true,left=true,right=true]
cfm:table_andesite[back=false,forward=true,left=true,right=false]
cfm:table_andesite[back=false,forward=true,left=false,right=true]
cfm:table_andesite[back=false,forward=true,left=false,right=false]
cfm:table_andesite[back=false,forward=false,left=true,right=true]
cfm:table_andesite[back=false,forward=false,left=true,right=false]
cfm:table_andesite[back=false,forward=false,left=false,right=true]
cfm:table_andesite[back=false,forward=false,left=false,right=false]
cfm:chair_oak[facing=north]
cfm:chair_oak[facing=south]
cfm:chair_oak[facing=west]
cfm:chair_oak[facing=east]
cfm:chair_spruce[facing=north]
cfm:chair_spruce[facing=south]
cfm:chair_spruce[facing=west]
cfm:chair_spruce[facing=east]
cfm:chair_birch[facing=north]
cfm:chair_birch[facing=south]
cfm:chair_birch[facing=west]
cfm:chair_birch[facing=east]
cfm:chair_jungle[facing=north]
cfm:chair_jungle[facing=south]
cfm:chair_jungle[facing=west]
cfm:chair_jungle[facing=east]
cfm:chair_acacia[facing=north]
cfm:chair_acacia[facing=south]
cfm:chair_acacia[facing=west]
cfm:chair_acacia[facing=east]
cfm:chair_dark_oak[facing=north]
cfm:chair_dark_oak[facing=south]
cfm:chair_dark_oak[facing=west]
cfm:chair_dark_oak[facing=east]
cfm:chair_stone[facing=north]
cfm:chair_stone[facing=south]
cfm:chair_stone[facing=west]
cfm:chair_stone[facing=east]
cfm:chair_granite[facing=north]
cfm:chair_granite[facing=south]
cfm:chair_granite[facing=west]
cfm:chair_granite[facing=east]
cfm:chair_diorite[facing=north]
cfm:chair_diorite[facing=south]
cfm:chair_diorite[facing=west]
cfm:chair_diorite[facing=east]
cfm:chair_andesite[facing=north]
cfm:chair_andesite[facing=south]
cfm:chair_andesite[facing=west]
cfm:chair_andesite[facing=east]
cfm:freezer[facing=north]
cfm:freezer[facing=south]
cfm:freezer[facing=west]
cfm:freezer[facing=east]
cfm:fridge[facing=north]
cfm:fridge[facing=south]
cfm:fridge[facing=west]
cfm:fridge[facing=east]
cfm:cabinet_oak[facing=north]
cfm:cabinet_oak[facing=south]
cfm:cabinet_oak[facing=west]
cfm:cabinet_oak[facing=east]
cfm:cabinet_spruce[facing=north]
cfm:cabinet_spruce[facing=south]
cfm:cabinet_spruce[facing=west]
cfm:cabinet_spruce[facing=east]
cfm:cabinet_birch[facing=north]
cfm:cabinet_birch[facing=south]
cfm:cabinet_birch[facing=west]
cfm:cabinet_birch[facing=east]
cfm:cabinet_jungle[facing=north]
cfm:cabinet_jungle[facing=south]
cfm:cabinet_jungle[facing=west]
cfm:cabinet_jungle[facing=east]
cfm:cabinet_acacia[facing=north]
cfm:cabinet_acacia[facing=south]
cfm:cabinet_acacia[facing=west]
cfm:cabinet_acacia[facing=east]
cfm:cabinet_dark_oak[facing=north]
cfm:cabinet_dark_oak[facing=south]
cfm:cabinet_dark_oak[facing=west]
cfm:cabinet_dark_oak[facing=east]
cfm:cabinet_stone[facing=north]
cfm:cabinet_stone[facing=south]
cfm:cabinet_stone[facing=west]
cfm:cabinet_stone[facing=east]
cfm:cabinet_granite[facing=north]
cfm:cabinet_granite[facing=south]
cfm:cabinet_granite[facing=west]
cfm:cabinet_granite[facing=east]
cfm:cabinet_diorite[facing=north]
cfm:cabinet_diorite[facing=south]
cfm:cabinet_diorite[facing=west]
cfm:cabinet_diorite[facing=east]
cfm:cabinet_andesite[facing=north]
cfm:cabinet_andesite[facing=south]
cfm:cabinet_andesite[facing=west]
cfm:cabinet_andesite[facing=east]
cfm:couch[colour=0,facing=north,type=none]
cfm:couch[colour=0,facing=north,type=left]
cfm:couch[colour=0,facing=north,type=right]
cfm:couch[colour=0,facing=north,type=both]
cfm:couch[colour=0,facing=north,type=corner_left]
cfm:couch[colour=0,facing=north,type=corner_right]
cfm:couch[colour=0,facing=south,type=none]
cfm:couch[colour=0,facing=south,type=left]
cfm:couch[colour=0,facing=south,type=right]
cfm:couch[colour=0,facing=south,type=both]
cfm:couch[colour=0,facing=south,type=corner_left]
cfm:couch[colour=0,facing=south,type=corner_right]
cfm:couch[colour=0,facing=west,type=none]
cfm:couch[colour=0,facing=west,type=left]
cfm:couch[colour=0,facing=west,type=right]
cfm:couch[colour=0,facing=west,type=both]
cfm:couch[colour=0,facing=west,type=corner_left]
cfm:couch[colour=0,facing=west,type=corner_right]
cfm:couch[colour=0,facing=east,type=none]
cfm:couch[colour=0,facing=east,type=left]
cfm:couch[colour=0,facing=east,type=right]
cfm:couch[colour=0,facing=east,type=both]
cfm:couch[colour=0,facing=east,type=corner_left]
cfm:couch[colour=0,facing=east,type=corner_right]
cfm:couch[colour=1,facing=north,type=none]
cfm:couch[colour=1,facing=north,type=left]
cfm:couch[colour=1,facing=north,type=right]
cfm:couch[colour=1,facing=north,type=both]
cfm:couch[colour=1,facing=north,type=corner_left]
cfm:couch[colour=1,facing=north,type=corner_right]
cfm:couch[colour=1,facing=south,type=none]
cfm:couch[colour=1,facing=south,type=left]
cfm:couch[colour=1,facing=south,type=right]
cfm:couch[colour=1,facing=south,type=both]
cfm:couch[colour=1,facing=south,type=corner_left]
cfm:couch[colour=1,facing=south,type=corner_right]
cfm:couch[colour=1,facing=west,type=none]
cfm:couch[colour=1,facing=west,type=left]
cfm:couch[colour=1,facing=west,type=right]
cfm:couch[colour=1,facing=west,type=both]
cfm:couch[colour=1,facing=west,type=corner_left]
cfm:couch[colour=1,facing=west,type=corner_right]
cfm:couch[colour=1,facing=east,type=none]
cfm:couch[colour=1,facing=east,type=left]
cfm:couch[colour=1,facing=east,type=right]
cfm:couch[colour=1,facing=east,type=both]
cfm:couch[colour=1,facing=east,type=corner_left]
cfm:couch[colour=1,facing=east,type=corner_right]
cfm:couch[colour=2,facing=north,type=none]
cfm:couch[colour=2,facing=north,type=left]
cfm:couch[colour=2,facing=north,type=right]
cfm:couch[colour=2,facing=north,type=both]
cfm:couch[colour=2,facing=north,type=corner_left]
cfm:couch[colour=2,facing=north,type=corner_right]
cfm:couch[colour=2,facing=south,type=none]
cfm:couch[colour=2,facing=south,type=left]
cfm:couch[colour=2,facing=south,type=right]
cfm:couch[colour=2,facing=south,type=both]
cfm:couch[colour=2,facing=south,type=corner_left]
cfm:couch[colour=2,facing=south,type=corner_right]
cfm:couch[colour=2,facing=west,type=none]
cfm:couch[colour=2,facing=west,type=left]
cfm:couch[colour=2,facing=west,type=right]
cfm:couch[colour=2,facing=west,type=both]
cfm:couch[colour=2,facing=west,type=corner_left]
cfm:couch[colour=2,facing=west,type=corner_right]
cfm:couch[colour=2,facing=east,type=none]
cfm:couch[colour=2,facing=east,type=left]
cfm:couch[colour=2,facing=east,type=right]
cfm:couch[colour=2,facing=east,type=both]
cfm:couch[colour=2,facing=east,type=corner_left]
cfm:couch[colour=2,facing=east,type=corner_right]
cfm:couch[colour=3,facing=north,type=none]
cfm:couch[colour=3,facing=north,type=left]
cfm:couch[colour=3,facing=north,type=right]
cfm:couch[colour=3,facing=north,type=both]
cfm:couch[colour=3,facing=north,type=corner_left]
cfm:couch[colour=3,facing=north,type=corner_right]
cfm:couch[colour=3,facing=south,type=none]
cfm:couch[colour=3,facing=south,type=left]
cfm:couch[colour=3,facing=south,type=right]
cfm:couch[colour=3,facing=south,type=both]
cfm:couch[colour=3,facing=south,type=corner_left]
cfm:couch[colour=3,facing=south,type=corner_right]
cfm:couch[colour=3,facing=west,type=none]
cfm:couch[colour=3,facing=west,type=left]
cfm:couch[colour=3,facing=west,type=right]
cfm:couch[colour=3,facing=west,type=both]
cfm:couch[colour=3,facing=west,type=corner_left]
cfm:couch[colour=3,facing=west,type=corner_right]
cfm:couch[colour=3,facing=east,type=none]
cfm:couch[colour=3,facing=east,type=left]
cfm:couch[colour=3,facing=east,type=right]
cfm:couch[colour=3,facing=east,type=both]
cfm:couch[colour=3,facing=east,type=corner_left]
cfm:couch[colour=3,facing=east,type=corner_right]
cfm:couch[colour=4,facing=north,type=none]
cfm:couch[colour=4,facing=north,type=left]
cfm:couch[colour=4,facing=north,type=right]
cfm:couch[colour=4,facing=north,type=both]
cfm:couch[colour=4,facing=north,type=corner_left]
cfm:couch[colour=4,facing=north,type=corner_right]
cfm:couch[colour=4,facing=south,type=none]
cfm:couch[colour=4,facing=south,type=left]
cfm:couch[colour=4,facing=south,type=right]
cfm:couch[colour=4,facing=south,type=both]
cfm:couch[colour=4,facing=south,type=corner_left]
cfm:couch[colour=4,facing=south,type=corner_right]
cfm:couch[colour=4,facing=west,type=none]
cfm:couch[colour=4,facing=west,type=left]
cfm:couch[colour=4,facing=west,type=right]
cfm:couch[colour=4,facing=west,type=both]
cfm:couch[colour=4,facing=west,type=corner_left]
cfm:couch[colour=4,facing=west,type=corner_right]
cfm:couch[colour=4,facing=east,type=none]
cfm:couch[colour=4,facing=east,type=left]
cfm:couch[colour=4,facing=east,type=right]
cfm:couch[colour=4,facing=east,type=both]
cfm:couch[colour=4,facing=east,type=corner_left]
cfm:couch[colour=4,facing=east,type=corner_right]
cfm:couch[colour=5,facing=north,type=none]
cfm:couch[colour=5,facing=north,type=left]
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cfm:couch[colour=5,facing=north,type=both]
cfm:couch[colour=5,facing=north,type=corner_left]
cfm:couch[colour=5,facing=north,type=corner_right]
cfm:couch[colour=5,facing=south,type=none]
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cfm:couch[colour=5,facing=south,type=both]
cfm:couch[colour=5,facing=south,type=corner_left]
cfm:couch[colour=5,facing=south,type=corner_right]
cfm:couch[colour=5,facing=west,type=none]
cfm:couch[colour=5,facing=west,type=left]
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cfm:couch[colour=5,facing=west,type=both]
cfm:couch[colour=5,facing=west,type=corner_left]
cfm:couch[colour=5,facing=west,type=corner_right]
cfm:couch[colour=5,facing=east,type=none]
cfm:couch[colour=5,facing=east,type=left]
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cfm:couch[colour=5,facing=east,type=both]
cfm:couch[colour=5,facing=east,type=corner_left]
cfm:couch[colour=5,facing=east,type=corner_right]
cfm:couch[colour=6,facing=north,type=none]
cfm:couch[colour=6,facing=north,type=left]
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cfm:couch[colour=6,facing=north,type=both]
cfm:couch[colour=6,facing=north,type=corner_left]
cfm:couch[colour=6,facing=north,type=corner_right]
cfm:couch[colour=6,facing=south,type=none]
cfm:couch[colour=6,facing=south,type=left]
cfm:couch[colour=6,facing=south,type=right]
cfm:couch[colour=6,facing=south,type=both]
cfm:couch[colour=6,facing=south,type=corner_left]
cfm:couch[colour=6,facing=south,type=corner_right]
cfm:couch[colour=6,facing=west,type=none]
cfm:couch[colour=6,facing=west,type=left]
cfm:couch[colour=6,facing=west,type=right]
cfm:couch[colour=6,facing=west,type=both]
cfm:couch[colour=6,facing=west,type=corner_left]
cfm:couch[colour=6,facing=west,type=corner_right]
cfm:couch[colour=6,facing=east,type=none]
cfm:couch[colour=6,facing=east,type=left]
cfm:couch[colour=6,facing=east,type=right]
cfm:couch[colour=6,facing=east,type=both]
cfm:couch[colour=6,facing=east,type=corner_left]
cfm:couch[colour=6,facing=east,type=corner_right]
cfm:couch[colour=7,facing=north,type=none]
cfm:couch[colour=7,facing=north,type=left]
cfm:couch[colour=7,facing=north,type=right]
cfm:couch[colour=7,facing=north,type=both]
cfm:couch[colour=7,facing=north,type=corner_left]
cfm:couch[colour=7,facing=north,type=corner_right]
cfm:couch[colour=7,facing=south,type=none]
cfm:couch[colour=7,facing=south,type=left]
cfm:couch[colour=7,facing=south,type=right]
cfm:couch[colour=7,facing=south,type=both]
cfm:couch[colour=7,facing=south,type=corner_left]
cfm:couch[colour=7,facing=south,type=corner_right]
cfm:couch[colour=7,facing=west,type=none]
cfm:couch[colour=7,facing=west,type=left]
cfm:couch[colour=7,facing=west,type=right]
cfm:couch[colour=7,facing=west,type=both]
cfm:couch[colour=7,facing=west,type=corner_left]
cfm:couch[colour=7,facing=west,type=corner_right]
cfm:couch[colour=7,facing=east,type=none]
cfm:couch[colour=7,facing=east,type=left]
cfm:couch[colour=7,facing=east,type=right]
cfm:couch[colour=7,facing=east,type=both]
cfm:couch[colour=7,facing=east,type=corner_left]
cfm:couch[colour=7,facing=east,type=corner_right]
cfm:couch[colour=8,facing=north,type=none]
cfm:couch[colour=8,facing=north,type=left]
cfm:couch[colour=8,facing=north,type=right]
cfm:couch[colour=8,facing=north,type=both]
cfm:couch[colour=8,facing=north,type=corner_left]
cfm:couch[colour=8,facing=north,type=corner_right]
cfm:couch[colour=8,facing=south,type=none]
cfm:couch[colour=8,facing=south,type=left]
cfm:couch[colour=8,facing=south,type=right]
cfm:couch[colour=8,facing=south,type=both]
cfm:couch[colour=8,facing=south,type=corner_left]
cfm:couch[colour=8,facing=south,type=corner_right]
cfm:couch[colour=8,facing=west,type=none]
cfm:couch[colour=8,facing=west,type=left]
cfm:couch[colour=8,facing=west,type=right]
cfm:couch[colour=8,facing=west,type=both]
cfm:couch[colour=8,facing=west,type=corner_left]
cfm:couch[colour=8,facing=west,type=corner_right]
cfm:couch[colour=8,facing=east,type=none]
cfm:couch[colour=8,facing=east,type=left]
cfm:couch[colour=8,facing=east,type=right]
cfm:couch[colour=8,facing=east,type=both]
cfm:couch[colour=8,facing=east,type=corner_left]
cfm:couch[colour=8,facing=east,type=corner_right]
cfm:couch[colour=9,facing=north,type=none]
cfm:couch[colour=9,facing=north,type=left]
cfm:couch[colour=9,facing=north,type=right]
cfm:couch[colour=9,facing=north,type=both]
cfm:couch[colour=9,facing=north,type=corner_left]
cfm:couch[colour=9,facing=north,type=corner_right]
cfm:couch[colour=9,facing=south,type=none]
cfm:couch[colour=9,facing=south,type=left]
cfm:couch[colour=9,facing=south,type=right]
cfm:couch[colour=9,facing=south,type=both]
cfm:couch[colour=9,facing=south,type=corner_left]
cfm:couch[colour=9,facing=south,type=corner_right]
cfm:couch[colour=9,facing=west,type=none]
cfm:couch[colour=9,facing=west,type=left]
cfm:couch[colour=9,facing=west,type=right]
cfm:couch[colour=9,facing=west,type=both]
cfm:couch[colour=9,facing=west,type=corner_left]
cfm:couch[colour=9,facing=west,type=corner_right]
cfm:couch[colour=9,facing=east,type=none]
cfm:couch[colour=9,facing=east,type=left]
cfm:couch[colour=9,facing=east,type=right]
cfm:couch[colour=9,facing=east,type=both]
cfm:couch[colour=9,facing=east,type=corner_left]
cfm:couch[colour=9,facing=east,type=corner_right]
cfm:couch[colour=10,facing=north,type=none]
cfm:couch[colour=10,facing=north,type=left]
cfm:couch[colour=10,facing=north,type=right]
cfm:couch[colour=10,facing=north,type=both]
cfm:couch[colour=10,facing=north,type=corner_left]
cfm:couch[colour=10,facing=north,type=corner_right]
cfm:couch[colour=10,facing=south,type=none]
cfm:couch[colour=10,facing=south,type=left]
cfm:couch[colour=10,facing=south,type=right]
cfm:couch[colour=10,facing=south,type=both]
cfm:couch[colour=10,facing=south,type=corner_left]
cfm:couch[colour=10,facing=south,type=corner_right]
cfm:couch[colour=10,facing=west,type=none]
cfm:couch[colour=10,facing=west,type=left]
cfm:couch[colour=10,facing=west,type=right]
cfm:couch[colour=10,facing=west,type=both]
cfm:couch[colour=10,facing=west,type=corner_left]
cfm:couch[colour=10,facing=west,type=corner_right]
cfm:couch[colour=10,facing=east,type=none]
cfm:couch[colour=10,facing=east,type=left]
cfm:couch[colour=10,facing=east,type=right]
cfm:couch[colour=10,facing=east,type=both]
cfm:couch[colour=10,facing=east,type=corner_left]
cfm:couch[colour=10,facing=east,type=corner_right]
cfm:couch[colour=11,facing=north,type=none]
cfm:couch[colour=11,facing=north,type=left]
cfm:couch[colour=11,facing=north,type=right]
cfm:couch[colour=11,facing=north,type=both]
cfm:couch[colour=11,facing=north,type=corner_left]
cfm:couch[colour=11,facing=north,type=corner_right]
cfm:couch[colour=11,facing=south,type=none]
cfm:couch[colour=11,facing=south,type=left]
cfm:couch[colour=11,facing=south,type=right]
cfm:couch[colour=11,facing=south,type=both]
cfm:couch[colour=11,facing=south,type=corner_left]
cfm:couch[colour=11,facing=south,type=corner_right]
cfm:couch[colour=11,facing=west,type=none]
cfm:couch[colour=11,facing=west,type=left]
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cfm:couch[colour=11,facing=west,type=both]
cfm:couch[colour=11,facing=west,type=corner_left]
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cfm:couch[colour=11,facing=east,type=none]
cfm:couch[colour=11,facing=east,type=left]
cfm:couch[colour=11,facing=east,type=right]
cfm:couch[colour=11,facing=east,type=both]
cfm:couch[colour=11,facing=east,type=corner_left]
cfm:couch[colour=11,facing=east,type=corner_right]
cfm:couch[colour=12,facing=north,type=none]
cfm:couch[colour=12,facing=north,type=left]
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cfm:couch[colour=12,facing=north,type=both]
cfm:couch[colour=12,facing=north,type=corner_left]
cfm:couch[colour=12,facing=north,type=corner_right]
cfm:couch[colour=12,facing=south,type=none]
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cfm:couch[colour=12,facing=south,type=corner_left]
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cfm:couch[colour=12,facing=west,type=none]
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cfm:couch[colour=12,facing=west,type=both]
cfm:couch[colour=12,facing=west,type=corner_left]
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cfm:couch[colour=12,facing=east,type=none]
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cfm:couch[colour=12,facing=east,type=both]
cfm:couch[colour=12,facing=east,type=corner_left]
cfm:couch[colour=12,facing=east,type=corner_right]
cfm:couch[colour=13,facing=north,type=none]
cfm:couch[colour=13,facing=north,type=left]
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cfm:couch[colour=13,facing=north,type=both]
cfm:couch[colour=13,facing=north,type=corner_left]
cfm:couch[colour=13,facing=north,type=corner_right]
cfm:couch[colour=13,facing=south,type=none]
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cfm:couch[colour=13,facing=south,type=both]
cfm:couch[colour=13,facing=south,type=corner_left]
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cfm:couch[colour=13,facing=west,type=none]
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cfm:couch[colour=13,facing=west,type=both]
cfm:couch[colour=13,facing=west,type=corner_left]
cfm:couch[colour=13,facing=west,type=corner_right]
cfm:couch[colour=13,facing=east,type=none]
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cfm:couch[colour=13,facing=east,type=both]
cfm:couch[colour=13,facing=east,type=corner_left]
cfm:couch[colour=13,facing=east,type=corner_right]
cfm:couch[colour=14,facing=north,type=none]
cfm:couch[colour=14,facing=north,type=left]
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cfm:couch[colour=14,facing=north,type=both]
cfm:couch[colour=14,facing=north,type=corner_left]
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cfm:couch_jeb[facing=west,type=corner_left]
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cfm:couch_jeb[facing=east,type=none]
cfm:couch_jeb[facing=east,type=left]
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cfm:couch_jeb[facing=east,type=both]
cfm:couch_jeb[facing=east,type=corner_left]
cfm:couch_jeb[facing=east,type=corner_right]
cfm:lamp_on[colour=0,down=true,up=true]
cfm:lamp_on[colour=0,down=true,up=false]
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cfm:lamp_on[colour=8,down=false,up=false]
cfm:lamp_on[colour=9,down=true,up=true]
cfm:lamp_on[colour=9,down=true,up=false]
cfm:lamp_on[colour=9,down=false,up=true]
cfm:lamp_on[colour=9,down=false,up=false]
cfm:lamp_on[colour=10,down=true,up=true]
cfm:lamp_on[colour=10,down=true,up=false]
cfm:lamp_on[colour=10,down=false,up=true]
cfm:lamp_on[colour=10,down=false,up=false]
cfm:lamp_on[colour=11,down=true,up=true]
cfm:lamp_on[colour=11,down=true,up=false]
cfm:lamp_on[colour=11,down=false,up=true]
cfm:lamp_on[colour=11,down=false,up=false]
cfm:lamp_on[colour=12,down=true,up=true]
cfm:lamp_on[colour=12,down=true,up=false]
cfm:lamp_on[colour=12,down=false,up=true]
cfm:lamp_on[colour=12,down=false,up=false]
cfm:lamp_on[colour=13,down=true,up=true]
cfm:lamp_on[colour=13,down=true,up=false]
cfm:lamp_on[colour=13,down=false,up=true]
cfm:lamp_on[colour=13,down=false,up=false]
cfm:lamp_on[colour=14,down=true,up=true]
cfm:lamp_on[colour=14,down=true,up=false]
cfm:lamp_on[colour=14,down=false,up=true]
cfm:lamp_on[colour=14,down=false,up=false]
cfm:lamp_on[colour=15,down=true,up=true]
cfm:lamp_on[colour=15,down=true,up=false]
cfm:lamp_on[colour=15,down=false,up=true]
cfm:lamp_on[colour=15,down=false,up=false]
cfm:lamp_off[colour=0,down=true,up=true]
cfm:lamp_off[colour=0,down=true,up=false]
cfm:lamp_off[colour=0,down=false,up=true]
cfm:lamp_off[colour=0,down=false,up=false]
cfm:lamp_off[colour=1,down=true,up=true]
cfm:lamp_off[colour=1,down=true,up=false]
cfm:lamp_off[colour=1,down=false,up=true]
cfm:lamp_off[colour=1,down=false,up=false]
cfm:lamp_off[colour=2,down=true,up=true]
cfm:lamp_off[colour=2,down=true,up=false]
cfm:lamp_off[colour=2,down=false,up=true]
cfm:lamp_off[colour=2,down=false,up=false]
cfm:lamp_off[colour=3,down=true,up=true]
cfm:lamp_off[colour=3,down=true,up=false]
cfm:lamp_off[colour=3,down=false,up=true]
cfm:lamp_off[colour=3,down=false,up=false]
cfm:lamp_off[colour=4,down=true,up=true]
cfm:lamp_off[colour=4,down=true,up=false]
cfm:lamp_off[colour=4,down=false,up=true]
cfm:lamp_off[colour=4,down=false,up=false]
cfm:lamp_off[colour=5,down=true,up=true]
cfm:lamp_off[colour=5,down=true,up=false]
cfm:lamp_off[colour=5,down=false,up=true]
cfm:lamp_off[colour=5,down=false,up=false]
cfm:lamp_off[colour=6,down=true,up=true]
cfm:lamp_off[colour=6,down=true,up=false]
cfm:lamp_off[colour=6,down=false,up=true]
cfm:lamp_off[colour=6,down=false,up=false]
cfm:lamp_off[colour=7,down=true,up=true]
cfm:lamp_off[colour=7,down=true,up=false]
cfm:lamp_off[colour=7,down=false,up=true]
cfm:lamp_off[colour=7,down=false,up=false]
cfm:lamp_off[colour=8,down=true,up=true]
cfm:lamp_off[colour=8,down=true,up=false]
cfm:lamp_off[colour=8,down=false,up=true]
cfm:lamp_off[colour=8,down=false,up=false]
cfm:lamp_off[colour=9,down=true,up=true]
cfm:lamp_off[colour=9,down=true,up=false]
cfm:lamp_off[colour=9,down=false,up=true]
cfm:lamp_off[colour=9,down=false,up=false]
cfm:lamp_off[colour=10,down=true,up=true]
cfm:lamp_off[colour=10,down=true,up=false]
cfm:lamp_off[colour=10,down=false,up=true]
cfm:lamp_off[colour=10,down=false,up=false]
cfm:lamp_off[colour=11,down=true,up=true]
cfm:lamp_off[colour=11,down=true,up=false]
cfm:lamp_off[colour=11,down=false,up=true]
cfm:lamp_off[colour=11,down=false,up=false]
cfm:lamp_off[colour=12,down=true,up=true]
cfm:lamp_off[colour=12,down=true,up=false]
cfm:lamp_off[colour=12,down=false,up=true]
cfm:lamp_off[colour=12,down=false,up=false]
cfm:lamp_off[colour=13,down=true,up=true]
cfm:lamp_off[colour=13,down=true,up=false]
cfm:lamp_off[colour=13,down=false,up=true]
cfm:lamp_off[colour=13,down=false,up=false]
cfm:lamp_off[colour=14,down=true,up=true]
cfm:lamp_off[colour=14,down=true,up=false]
cfm:lamp_off[colour=14,down=false,up=true]
cfm:lamp_off[colour=14,down=false,up=false]
cfm:lamp_off[colour=15,down=true,up=true]
cfm:lamp_off[colour=15,down=true,up=false]
cfm:lamp_off[colour=15,down=false,up=true]
cfm:lamp_off[colour=15,down=false,up=false]
cfm:blinds_open[facing=north,left=true]
cfm:blinds_open[facing=north,left=false]
cfm:blinds_open[facing=south,left=true]
cfm:blinds_open[facing=south,left=false]
cfm:blinds_open[facing=west,left=true]
cfm:blinds_open[facing=west,left=false]
cfm:blinds_open[facing=east,left=true]
cfm:blinds_open[facing=east,left=false]
cfm:blinds_closed[facing=north,left=true]
cfm:blinds_closed[facing=north,left=false]
cfm:blinds_closed[facing=south,left=true]
cfm:blinds_closed[facing=south,left=false]
cfm:blinds_closed[facing=west,left=true]
cfm:blinds_closed[facing=west,left=false]
cfm:blinds_closed[facing=east,left=true]
cfm:blinds_closed[facing=east,left=false]
cfm:blinds_spruce_open[facing=north,left=true]
cfm:blinds_spruce_open[facing=north,left=false]
cfm:blinds_spruce_open[facing=south,left=true]
cfm:blinds_spruce_open[facing=south,left=false]
cfm:blinds_spruce_open[facing=west,left=true]
cfm:blinds_spruce_open[facing=west,left=false]
cfm:blinds_spruce_open[facing=east,left=true]
cfm:blinds_spruce_open[facing=east,left=false]
cfm:blinds_spruce_closed[facing=north,left=true]
cfm:blinds_spruce_closed[facing=north,left=false]
cfm:blinds_spruce_closed[facing=south,left=true]
cfm:blinds_spruce_closed[facing=south,left=false]
cfm:blinds_spruce_closed[facing=west,left=true]
cfm:blinds_spruce_closed[facing=west,left=false]
cfm:blinds_spruce_closed[facing=east,left=true]
cfm:blinds_spruce_closed[facing=east,left=false]
cfm:blinds_birch_open[facing=north,left=true]
cfm:blinds_birch_open[facing=north,left=false]
cfm:blinds_birch_open[facing=south,left=true]
cfm:blinds_birch_open[facing=south,left=false]
cfm:blinds_birch_open[facing=west,left=true]
cfm:blinds_birch_open[facing=west,left=false]
cfm:blinds_birch_open[facing=east,left=true]
cfm:blinds_birch_open[facing=east,left=false]
cfm:blinds_birch_closed[facing=north,left=true]
cfm:blinds_birch_closed[facing=north,left=false]
cfm:blinds_birch_closed[facing=south,left=true]
cfm:blinds_birch_closed[facing=south,left=false]
cfm:blinds_birch_closed[facing=west,left=true]
cfm:blinds_birch_closed[facing=west,left=false]
cfm:blinds_birch_closed[facing=east,left=true]
cfm:blinds_birch_closed[facing=east,left=false]
cfm:blinds_jungle_open[facing=north,left=true]
cfm:blinds_jungle_open[facing=north,left=false]
cfm:blinds_jungle_open[facing=south,left=true]
cfm:blinds_jungle_open[facing=south,left=false]
cfm:blinds_jungle_open[facing=west,left=true]
cfm:blinds_jungle_open[facing=west,left=false]
cfm:blinds_jungle_open[facing=east,left=true]
cfm:blinds_jungle_open[facing=east,left=false]
cfm:blinds_jungle_closed[facing=north,left=true]
cfm:blinds_jungle_closed[facing=north,left=false]
cfm:blinds_jungle_closed[facing=south,left=true]
cfm:blinds_jungle_closed[facing=south,left=false]
cfm:blinds_jungle_closed[facing=west,left=true]
cfm:blinds_jungle_closed[facing=west,left=false]
cfm:blinds_jungle_closed[facing=east,left=true]
cfm:blinds_jungle_closed[facing=east,left=false]
cfm:blinds_acacia_open[facing=north,left=true]
cfm:blinds_acacia_open[facing=north,left=false]
cfm:blinds_acacia_open[facing=south,left=true]
cfm:blinds_acacia_open[facing=south,left=false]
cfm:blinds_acacia_open[facing=west,left=true]
cfm:blinds_acacia_open[facing=west,left=false]
cfm:blinds_acacia_open[facing=east,left=true]
cfm:blinds_acacia_open[facing=east,left=false]
cfm:blinds_acacia_closed[facing=north,left=true]
cfm:blinds_acacia_closed[facing=north,left=false]
cfm:blinds_acacia_closed[facing=south,left=true]
cfm:blinds_acacia_closed[facing=south,left=false]
cfm:blinds_acacia_closed[facing=west,left=true]
cfm:blinds_acacia_closed[facing=west,left=false]
cfm:blinds_acacia_closed[facing=east,left=true]
cfm:blinds_acacia_closed[facing=east,left=false]
cfm:blinds_dark_oak_open[facing=north,left=true]
cfm:blinds_dark_oak_open[facing=north,left=false]
cfm:blinds_dark_oak_open[facing=south,left=true]
cfm:blinds_dark_oak_open[facing=south,left=false]
cfm:blinds_dark_oak_open[facing=west,left=true]
cfm:blinds_dark_oak_open[facing=west,left=false]
cfm:blinds_dark_oak_open[facing=east,left=true]
cfm:blinds_dark_oak_open[facing=east,left=false]
cfm:blinds_dark_oak_closed[facing=north,left=true]
cfm:blinds_dark_oak_closed[facing=north,left=false]
cfm:blinds_dark_oak_closed[facing=south,left=true]
cfm:blinds_dark_oak_closed[facing=south,left=false]
cfm:blinds_dark_oak_closed[facing=west,left=true]
cfm:blinds_dark_oak_closed[facing=west,left=false]
cfm:blinds_dark_oak_closed[facing=east,left=true]
cfm:blinds_dark_oak_closed[facing=east,left=false]
cfm:curtains_open[colour=0,facing=north,type=default]
cfm:curtains_open[colour=0,facing=north,type=left]
cfm:curtains_open[colour=0,facing=north,type=right]
cfm:curtains_open[colour=0,facing=north,type=left_open]
cfm:curtains_open[colour=0,facing=north,type=right_open]
cfm:curtains_open[colour=0,facing=north,type=left_closed]
cfm:curtains_open[colour=0,facing=north,type=right_closed]
cfm:curtains_open[colour=0,facing=north,type=both]
cfm:curtains_open[colour=0,facing=north,type=none]
cfm:curtains_open[colour=0,facing=south,type=default]
cfm:curtains_open[colour=0,facing=south,type=left]
cfm:curtains_open[colour=0,facing=south,type=right]
cfm:curtains_open[colour=0,facing=south,type=left_open]
cfm:curtains_open[colour=0,facing=south,type=right_open]
cfm:curtains_open[colour=0,facing=south,type=left_closed]
cfm:curtains_open[colour=0,facing=south,type=right_closed]
cfm:curtains_open[colour=0,facing=south,type=both]
cfm:curtains_open[colour=0,facing=south,type=none]
cfm:curtains_open[colour=0,facing=west,type=default]
cfm:curtains_open[colour=0,facing=west,type=left]
cfm:curtains_open[colour=0,facing=west,type=right]
cfm:curtains_open[colour=0,facing=west,type=left_open]
cfm:curtains_open[colour=0,facing=west,type=right_open]
cfm:curtains_open[colour=0,facing=west,type=left_closed]
cfm:curtains_open[colour=0,facing=west,type=right_closed]
cfm:curtains_open[colour=0,facing=west,type=both]
cfm:curtains_open[colour=0,facing=west,type=none]
cfm:curtains_open[colour=0,facing=east,type=default]
cfm:curtains_open[colour=0,facing=east,type=left]
cfm:curtains_open[colour=0,facing=east,type=right]
cfm:curtains_open[colour=0,facing=east,type=left_open]
cfm:curtains_open[colour=0,facing=east,type=right_open]
cfm:curtains_open[colour=0,facing=east,type=left_closed]
cfm:curtains_open[colour=0,facing=east,type=right_closed]
cfm:curtains_open[colour=0,facing=east,type=both]
cfm:curtains_open[colour=0,facing=east,type=none]
cfm:curtains_open[colour=1,facing=north,type=default]
cfm:curtains_open[colour=1,facing=north,type=left]
cfm:curtains_open[colour=1,facing=north,type=right]
cfm:curtains_open[colour=1,facing=north,type=left_open]
cfm:curtains_open[colour=1,facing=north,type=right_open]
cfm:curtains_open[colour=1,facing=north,type=left_closed]
cfm:curtains_open[colour=1,facing=north,type=right_closed]
cfm:curtains_open[colour=1,facing=north,type=both]
cfm:curtains_open[colour=1,facing=north,type=none]
cfm:curtains_open[colour=1,facing=south,type=default]
cfm:curtains_open[colour=1,facing=south,type=left]
cfm:curtains_open[colour=1,facing=south,type=right]
cfm:curtains_open[colour=1,facing=south,type=left_open]
cfm:curtains_open[colour=1,facing=south,type=right_open]
cfm:curtains_open[colour=1,facing=south,type=left_closed]
cfm:curtains_open[colour=1,facing=south,type=right_closed]
cfm:curtains_open[colour=1,facing=south,type=both]
cfm:curtains_open[colour=1,facing=south,type=none]
cfm:curtains_open[colour=1,facing=west,type=default]
cfm:curtains_open[colour=1,facing=west,type=left]
cfm:curtains_open[colour=1,facing=west,type=right]
cfm:curtains_open[colour=1,facing=west,type=left_open]
cfm:curtains_open[colour=1,facing=west,type=right_open]
cfm:curtains_open[colour=1,facing=west,type=left_closed]
cfm:curtains_open[colour=1,facing=west,type=right_closed]
cfm:curtains_open[colour=1,facing=west,type=both]
cfm:curtains_open[colour=1,facing=west,type=none]
cfm:curtains_open[colour=1,facing=east,type=default]
cfm:curtains_open[colour=1,facing=east,type=left]
cfm:curtains_open[colour=1,facing=east,type=right]
cfm:curtains_open[colour=1,facing=east,type=left_open]
cfm:curtains_open[colour=1,facing=east,type=right_open]
cfm:curtains_open[colour=1,facing=east,type=left_closed]
cfm:curtains_open[colour=1,facing=east,type=right_closed]
cfm:curtains_open[colour=1,facing=east,type=both]
cfm:curtains_open[colour=1,facing=east,type=none]
cfm:curtains_open[colour=2,facing=north,type=default]
cfm:curtains_open[colour=2,facing=north,type=left]
cfm:curtains_open[colour=2,facing=north,type=right]
cfm:curtains_open[colour=2,facing=north,type=left_open]
cfm:curtains_open[colour=2,facing=north,type=right_open]
cfm:curtains_open[colour=2,facing=north,type=left_closed]
cfm:curtains_open[colour=2,facing=north,type=right_closed]
cfm:curtains_open[colour=2,facing=north,type=both]
cfm:curtains_open[colour=2,facing=north,type=none]
cfm:curtains_open[colour=2,facing=south,type=default]
cfm:curtains_open[colour=2,facing=south,type=left]
cfm:curtains_open[colour=2,facing=south,type=right]
cfm:curtains_open[colour=2,facing=south,type=left_open]
cfm:curtains_open[colour=2,facing=south,type=right_open]
cfm:curtains_open[colour=2,facing=south,type=left_closed]
cfm:curtains_open[colour=2,facing=south,type=right_closed]
cfm:curtains_open[colour=2,facing=south,type=both]
cfm:curtains_open[colour=2,facing=south,type=none]
cfm:curtains_open[colour=2,facing=west,type=default]
cfm:curtains_open[colour=2,facing=west,type=left]
cfm:curtains_open[colour=2,facing=west,type=right]
cfm:curtains_open[colour=2,facing=west,type=left_open]
cfm:curtains_open[colour=2,facing=west,type=right_open]
cfm:curtains_open[colour=2,facing=west,type=left_closed]
cfm:curtains_open[colour=2,facing=west,type=right_closed]
cfm:curtains_open[colour=2,facing=west,type=both]
cfm:curtains_open[colour=2,facing=west,type=none]
cfm:curtains_open[colour=2,facing=east,type=default]
cfm:curtains_open[colour=2,facing=east,type=left]
cfm:curtains_open[colour=2,facing=east,type=right]
cfm:curtains_open[colour=2,facing=east,type=left_open]
cfm:curtains_open[colour=2,facing=east,type=right_open]
cfm:curtains_open[colour=2,facing=east,type=left_closed]
cfm:curtains_open[colour=2,facing=east,type=right_closed]
cfm:curtains_open[colour=2,facing=east,type=both]
cfm:curtains_open[colour=2,facing=east,type=none]
cfm:curtains_open[colour=3,facing=north,type=default]
cfm:curtains_open[colour=3,facing=north,type=left]
cfm:curtains_open[colour=3,facing=north,type=right]
cfm:curtains_open[colour=3,facing=north,type=left_open]
cfm:curtains_open[colour=3,facing=north,type=right_open]
cfm:curtains_open[colour=3,facing=north,type=left_closed]
cfm:curtains_open[colour=3,facing=north,type=right_closed]
cfm:curtains_open[colour=3,facing=north,type=both]
cfm:curtains_open[colour=3,facing=north,type=none]
cfm:curtains_open[colour=3,facing=south,type=default]
cfm:curtains_open[colour=3,facing=south,type=left]
cfm:curtains_open[colour=3,facing=south,type=right]
cfm:curtains_open[colour=3,facing=south,type=left_open]
cfm:curtains_open[colour=3,facing=south,type=right_open]
cfm:curtains_open[colour=3,facing=south,type=left_closed]
cfm:curtains_open[colour=3,facing=south,type=right_closed]
cfm:curtains_open[colour=3,facing=south,type=both]
cfm:curtains_open[colour=3,facing=south,type=none]
cfm:curtains_open[colour=3,facing=west,type=default]
cfm:curtains_open[colour=3,facing=west,type=left]
cfm:curtains_open[colour=3,facing=west,type=right]
cfm:curtains_open[colour=3,facing=west,type=left_open]
cfm:curtains_open[colour=3,facing=west,type=right_open]
cfm:curtains_open[colour=3,facing=west,type=left_closed]
cfm:curtains_open[colour=3,facing=west,type=right_closed]
cfm:curtains_open[colour=3,facing=west,type=both]
cfm:curtains_open[colour=3,facing=west,type=none]
cfm:curtains_open[colour=3,facing=east,type=default]
cfm:curtains_open[colour=3,facing=east,type=left]
cfm:curtains_open[colour=3,facing=east,type=right]
cfm:curtains_open[colour=3,facing=east,type=left_open]
cfm:curtains_open[colour=3,facing=east,type=right_open]
cfm:curtains_open[colour=3,facing=east,type=left_closed]
cfm:curtains_open[colour=3,facing=east,type=right_closed]
cfm:curtains_open[colour=3,facing=east,type=both]
cfm:curtains_open[colour=3,facing=east,type=none]
cfm:curtains_open[colour=4,facing=north,type=default]
cfm:curtains_open[colour=4,facing=north,type=left]
cfm:curtains_open[colour=4,facing=north,type=right]
cfm:curtains_open[colour=4,facing=north,type=left_open]
cfm:curtains_open[colour=4,facing=north,type=right_open]
cfm:curtains_open[colour=4,facing=north,type=left_closed]
cfm:curtains_open[colour=4,facing=north,type=right_closed]
cfm:curtains_open[colour=4,facing=north,type=both]
cfm:curtains_open[colour=4,facing=north,type=none]
cfm:curtains_open[colour=4,facing=south,type=default]
cfm:curtains_open[colour=4,facing=south,type=left]
cfm:curtains_open[colour=4,facing=south,type=right]
cfm:curtains_open[colour=4,facing=south,type=left_open]
cfm:curtains_open[colour=4,facing=south,type=right_open]
cfm:curtains_open[colour=4,facing=south,type=left_closed]
cfm:curtains_open[colour=4,facing=south,type=right_closed]
cfm:curtains_open[colour=4,facing=south,type=both]
cfm:curtains_open[colour=4,facing=south,type=none]
cfm:curtains_open[colour=4,facing=west,type=default]
cfm:curtains_open[colour=4,facing=west,type=left]
cfm:curtains_open[colour=4,facing=west,type=right]
cfm:curtains_open[colour=4,facing=west,type=left_open]
cfm:curtains_open[colour=4,facing=west,type=right_open]
cfm:curtains_open[colour=4,facing=west,type=left_closed]
cfm:curtains_open[colour=4,facing=west,type=right_closed]
cfm:curtains_open[colour=4,facing=west,type=both]
cfm:curtains_open[colour=4,facing=west,type=none]
cfm:curtains_open[colour=4,facing=east,type=default]
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cfm:curtains_open[colour=14,facing=north,type=right_closed]
cfm:curtains_open[colour=14,facing=north,type=both]
cfm:curtains_open[colour=14,facing=north,type=none]
cfm:curtains_open[colour=14,facing=south,type=default]
cfm:curtains_open[colour=14,facing=south,type=left]
cfm:curtains_open[colour=14,facing=south,type=right]
cfm:curtains_open[colour=14,facing=south,type=left_open]
cfm:curtains_open[colour=14,facing=south,type=right_open]
cfm:curtains_open[colour=14,facing=south,type=left_closed]
cfm:curtains_open[colour=14,facing=south,type=right_closed]
cfm:curtains_open[colour=14,facing=south,type=both]
cfm:curtains_open[colour=14,facing=south,type=none]
cfm:curtains_open[colour=14,facing=west,type=default]
cfm:curtains_open[colour=14,facing=west,type=left]
cfm:curtains_open[colour=14,facing=west,type=right]
cfm:curtains_open[colour=14,facing=west,type=left_open]
cfm:curtains_open[colour=14,facing=west,type=right_open]
cfm:curtains_open[colour=14,facing=west,type=left_closed]
cfm:curtains_open[colour=14,facing=west,type=right_closed]
cfm:curtains_open[colour=14,facing=west,type=both]
cfm:curtains_open[colour=14,facing=west,type=none]
cfm:curtains_open[colour=14,facing=east,type=default]
cfm:curtains_open[colour=14,facing=east,type=left]
cfm:curtains_open[colour=14,facing=east,type=right]
cfm:curtains_open[colour=14,facing=east,type=left_open]
cfm:curtains_open[colour=14,facing=east,type=right_open]
cfm:curtains_open[colour=14,facing=east,type=left_closed]
cfm:curtains_open[colour=14,facing=east,type=right_closed]
cfm:curtains_open[colour=14,facing=east,type=both]
cfm:curtains_open[colour=14,facing=east,type=none]
cfm:curtains_open[colour=15,facing=north,type=default]
cfm:curtains_open[colour=15,facing=north,type=left]
cfm:curtains_open[colour=15,facing=north,type=right]
cfm:curtains_open[colour=15,facing=north,type=left_open]
cfm:curtains_open[colour=15,facing=north,type=right_open]
cfm:curtains_open[colour=15,facing=north,type=left_closed]
cfm:curtains_open[colour=15,facing=north,type=right_closed]
cfm:curtains_open[colour=15,facing=north,type=both]
cfm:curtains_open[colour=15,facing=north,type=none]
cfm:curtains_open[colour=15,facing=south,type=default]
cfm:curtains_open[colour=15,facing=south,type=left]
cfm:curtains_open[colour=15,facing=south,type=right]
cfm:curtains_open[colour=15,facing=south,type=left_open]
cfm:curtains_open[colour=15,facing=south,type=right_open]
cfm:curtains_open[colour=15,facing=south,type=left_closed]
cfm:curtains_open[colour=15,facing=south,type=right_closed]
cfm:curtains_open[colour=15,facing=south,type=both]
cfm:curtains_open[colour=15,facing=south,type=none]
cfm:curtains_open[colour=15,facing=west,type=default]
cfm:curtains_open[colour=15,facing=west,type=left]
cfm:curtains_open[colour=15,facing=west,type=right]
cfm:curtains_open[colour=15,facing=west,type=left_open]
cfm:curtains_open[colour=15,facing=west,type=right_open]
cfm:curtains_open[colour=15,facing=west,type=left_closed]
cfm:curtains_open[colour=15,facing=west,type=right_closed]
cfm:curtains_open[colour=15,facing=west,type=both]
cfm:curtains_open[colour=15,facing=west,type=none]
cfm:curtains_open[colour=15,facing=east,type=default]
cfm:curtains_open[colour=15,facing=east,type=left]
cfm:curtains_open[colour=15,facing=east,type=right]
cfm:curtains_open[colour=15,facing=east,type=left_open]
cfm:curtains_open[colour=15,facing=east,type=right_open]
cfm:curtains_open[colour=15,facing=east,type=left_closed]
cfm:curtains_open[colour=15,facing=east,type=right_closed]
cfm:curtains_open[colour=15,facing=east,type=both]
cfm:curtains_open[colour=15,facing=east,type=none]
cfm:curtains_closed[colour=0,facing=north]
cfm:curtains_closed[colour=0,facing=south]
cfm:curtains_closed[colour=0,facing=west]
cfm:curtains_closed[colour=0,facing=east]
cfm:curtains_closed[colour=1,facing=north]
cfm:curtains_closed[colour=1,facing=south]
cfm:curtains_closed[colour=1,facing=west]
cfm:curtains_closed[colour=1,facing=east]
cfm:curtains_closed[colour=2,facing=north]
cfm:curtains_closed[colour=2,facing=south]
cfm:curtains_closed[colour=2,facing=west]
cfm:curtains_closed[colour=2,facing=east]
cfm:curtains_closed[colour=3,facing=north]
cfm:curtains_closed[colour=3,facing=south]
cfm:curtains_closed[colour=3,facing=west]
cfm:curtains_closed[colour=3,facing=east]
cfm:curtains_closed[colour=4,facing=north]
cfm:curtains_closed[colour=4,facing=south]
cfm:curtains_closed[colour=4,facing=west]
cfm:curtains_closed[colour=4,facing=east]
cfm:curtains_closed[colour=5,facing=north]
cfm:curtains_closed[colour=5,facing=south]
cfm:curtains_closed[colour=5,facing=west]
cfm:curtains_closed[colour=5,facing=east]
cfm:curtains_closed[colour=6,facing=north]
cfm:curtains_closed[colour=6,facing=south]
cfm:curtains_closed[colour=6,facing=west]
cfm:curtains_closed[colour=6,facing=east]
cfm:curtains_closed[colour=7,facing=north]
cfm:curtains_closed[colour=7,facing=south]
cfm:curtains_closed[colour=7,facing=west]
cfm:curtains_closed[colour=7,facing=east]
cfm:curtains_closed[colour=8,facing=north]
cfm:curtains_closed[colour=8,facing=south]
cfm:curtains_closed[colour=8,facing=west]
cfm:curtains_closed[colour=8,facing=east]
cfm:curtains_closed[colour=9,facing=north]
cfm:curtains_closed[colour=9,facing=south]
cfm:curtains_closed[colour=9,facing=west]
cfm:curtains_closed[colour=9,facing=east]
cfm:curtains_closed[colour=10,facing=north]
cfm:curtains_closed[colour=10,facing=south]
cfm:curtains_closed[colour=10,facing=west]
cfm:curtains_closed[colour=10,facing=east]
cfm:curtains_closed[colour=11,facing=north]
cfm:curtains_closed[colour=11,facing=south]
cfm:curtains_closed[colour=11,facing=west]
cfm:curtains_closed[colour=11,facing=east]
cfm:curtains_closed[colour=12,facing=north]
cfm:curtains_closed[colour=12,facing=south]
cfm:curtains_closed[colour=12,facing=west]
cfm:curtains_closed[colour=12,facing=east]
cfm:curtains_closed[colour=13,facing=north]
cfm:curtains_closed[colour=13,facing=south]
cfm:curtains_closed[colour=13,facing=west]
cfm:curtains_closed[colour=13,facing=east]
cfm:curtains_closed[colour=14,facing=north]
cfm:curtains_closed[colour=14,facing=south]
cfm:curtains_closed[colour=14,facing=west]
cfm:curtains_closed[colour=14,facing=east]
cfm:curtains_closed[colour=15,facing=north]
cfm:curtains_closed[colour=15,facing=south]
cfm:curtains_closed[colour=15,facing=west]
cfm:curtains_closed[colour=15,facing=east]
cfm:bedside_cabinet_oak[facing=north]
cfm:bedside_cabinet_oak[facing=south]
cfm:bedside_cabinet_oak[facing=west]
cfm:bedside_cabinet_oak[facing=east]
cfm:bedside_cabinet_spruce[facing=north]
cfm:bedside_cabinet_spruce[facing=south]
cfm:bedside_cabinet_spruce[facing=west]
cfm:bedside_cabinet_spruce[facing=east]
cfm:bedside_cabinet_birch[facing=north]
cfm:bedside_cabinet_birch[facing=south]
cfm:bedside_cabinet_birch[facing=west]
cfm:bedside_cabinet_birch[facing=east]
cfm:bedside_cabinet_jungle[facing=north]
cfm:bedside_cabinet_jungle[facing=south]
cfm:bedside_cabinet_jungle[facing=west]
cfm:bedside_cabinet_jungle[facing=east]
cfm:bedside_cabinet_acacia[facing=north]
cfm:bedside_cabinet_acacia[facing=south]
cfm:bedside_cabinet_acacia[facing=west]
cfm:bedside_cabinet_acacia[facing=east]
cfm:bedside_cabinet_dark_oak[facing=north]
cfm:bedside_cabinet_dark_oak[facing=south]
cfm:bedside_cabinet_dark_oak[facing=west]
cfm:bedside_cabinet_dark_oak[facing=east]
cfm:bedside_cabinet_stone[facing=north]
cfm:bedside_cabinet_stone[facing=south]
cfm:bedside_cabinet_stone[facing=west]
cfm:bedside_cabinet_stone[facing=east]
cfm:bedside_cabinet_granite[facing=north]
cfm:bedside_cabinet_granite[facing=south]
cfm:bedside_cabinet_granite[facing=west]
cfm:bedside_cabinet_granite[facing=east]
cfm:bedside_cabinet_diorite[facing=north]
cfm:bedside_cabinet_diorite[facing=south]
cfm:bedside_cabinet_diorite[facing=west]
cfm:bedside_cabinet_diorite[facing=east]
cfm:bedside_cabinet_andesite[facing=north]
cfm:bedside_cabinet_andesite[facing=south]
cfm:bedside_cabinet_andesite[facing=west]
cfm:bedside_cabinet_andesite[facing=east]
cfm:oven[facing=north]
cfm:oven[facing=south]
cfm:oven[facing=west]
cfm:oven[facing=east]
cfm:range_hood[down=true,facing=north]
cfm:range_hood[down=true,facing=south]
cfm:range_hood[down=true,facing=west]
cfm:range_hood[down=true,facing=east]
cfm:range_hood[down=false,facing=north]
cfm:range_hood[down=false,facing=south]
cfm:range_hood[down=false,facing=west]
cfm:range_hood[down=false,facing=east]
cfm:range_hood_powered[down=true,facing=north]
cfm:range_hood_powered[down=true,facing=south]
cfm:range_hood_powered[down=true,facing=west]
cfm:range_hood_powered[down=true,facing=east]
cfm:range_hood_powered[down=false,facing=north]
cfm:range_hood_powered[down=false,facing=south]
cfm:range_hood_powered[down=false,facing=west]
cfm:range_hood_powered[down=false,facing=east]
cfm:hedge_oak[east=true,north=true,south=true,west=true]
cfm:hedge_oak[east=true,north=true,south=true,west=false]
cfm:hedge_oak[east=true,north=true,south=false,west=true]
cfm:hedge_oak[east=true,north=true,south=false,west=false]
cfm:hedge_oak[east=true,north=false,south=true,west=true]
cfm:hedge_oak[east=true,north=false,south=true,west=false]
cfm:hedge_oak[east=true,north=false,south=false,west=true]
cfm:hedge_oak[east=true,north=false,south=false,west=false]
cfm:hedge_oak[east=false,north=true,south=true,west=true]
cfm:hedge_oak[east=false,north=true,south=true,west=false]
cfm:hedge_oak[east=false,north=true,south=false,west=true]
cfm:hedge_oak[east=false,north=true,south=false,west=false]
cfm:hedge_oak[east=false,north=false,south=true,west=true]
cfm:hedge_oak[east=false,north=false,south=true,west=false]
cfm:hedge_oak[east=false,north=false,south=false,west=true]
cfm:hedge_oak[east=false,north=false,south=false,west=false]
cfm:hedge_spruce[east=true,north=true,south=true,west=true]
cfm:hedge_spruce[east=true,north=true,south=true,west=false]
cfm:hedge_spruce[east=true,north=true,south=false,west=true]
cfm:hedge_spruce[east=true,north=true,south=false,west=false]
cfm:hedge_spruce[east=true,north=false,south=true,west=true]
cfm:hedge_spruce[east=true,north=false,south=true,west=false]
cfm:hedge_spruce[east=true,north=false,south=false,west=true]
cfm:hedge_spruce[east=true,north=false,south=false,west=false]
cfm:hedge_spruce[east=false,north=true,south=true,west=true]
cfm:hedge_spruce[east=false,north=true,south=true,west=false]
cfm:hedge_spruce[east=false,north=true,south=false,west=true]
cfm:hedge_spruce[east=false,north=true,south=false,west=false]
cfm:hedge_spruce[east=false,north=false,south=true,west=true]
cfm:hedge_spruce[east=false,north=false,south=true,west=false]
cfm:hedge_spruce[east=false,north=false,south=false,west=true]
cfm:hedge_spruce[east=false,north=false,south=false,west=false]
cfm:hedge_birch[east=true,north=true,south=true,west=true]
cfm:hedge_birch[east=true,north=true,south=true,west=false]
cfm:hedge_birch[east=true,north=true,south=false,west=true]
cfm:hedge_birch[east=true,north=true,south=false,west=false]
cfm:hedge_birch[east=true,north=false,south=true,west=true]
cfm:hedge_birch[east=true,north=false,south=true,west=false]
cfm:hedge_birch[east=true,north=false,south=false,west=true]
cfm:hedge_birch[east=true,north=false,south=false,west=false]
cfm:hedge_birch[east=false,north=true,south=true,west=true]
cfm:hedge_birch[east=false,north=true,south=true,west=false]
cfm:hedge_birch[east=false,north=true,south=false,west=true]
cfm:hedge_birch[east=false,north=true,south=false,west=false]
cfm:hedge_birch[east=false,north=false,south=true,west=true]
cfm:hedge_birch[east=false,north=false,south=true,west=false]
cfm:hedge_birch[east=false,north=false,south=false,west=true]
cfm:hedge_birch[east=false,north=false,south=false,west=false]
cfm:hedge_jungle[east=true,north=true,south=true,west=true]
cfm:hedge_jungle[east=true,north=true,south=true,west=false]
cfm:hedge_jungle[east=true,north=true,south=false,west=true]
cfm:hedge_jungle[east=true,north=true,south=false,west=false]
cfm:hedge_jungle[east=true,north=false,south=true,west=true]
cfm:hedge_jungle[east=true,north=false,south=true,west=false]
cfm:hedge_jungle[east=true,north=false,south=false,west=true]
cfm:hedge_jungle[east=true,north=false,south=false,west=false]
cfm:hedge_jungle[east=false,north=true,south=true,west=true]
cfm:hedge_jungle[east=false,north=true,south=true,west=false]
cfm:hedge_jungle[east=false,north=true,south=false,west=true]
cfm:hedge_jungle[east=false,north=true,south=false,west=false]
cfm:hedge_jungle[east=false,north=false,south=true,west=true]
cfm:hedge_jungle[east=false,north=false,south=true,west=false]
cfm:hedge_jungle[east=false,north=false,south=false,west=true]
cfm:hedge_jungle[east=false,north=false,south=false,west=false]
cfm:hedge_acacia[east=true,north=true,south=true,west=true]
cfm:hedge_acacia[east=true,north=true,south=true,west=false]
cfm:hedge_acacia[east=true,north=true,south=false,west=true]
cfm:hedge_acacia[east=true,north=true,south=false,west=false]
cfm:hedge_acacia[east=true,north=false,south=true,west=true]
cfm:hedge_acacia[east=true,north=false,south=true,west=false]
cfm:hedge_acacia[east=true,north=false,south=false,west=true]
cfm:hedge_acacia[east=true,north=false,south=false,west=false]
cfm:hedge_acacia[east=false,north=true,south=true,west=true]
cfm:hedge_acacia[east=false,north=true,south=true,west=false]
cfm:hedge_acacia[east=false,north=true,south=false,west=true]
cfm:hedge_acacia[east=false,north=true,south=false,west=false]
cfm:hedge_acacia[east=false,north=false,south=true,west=true]
cfm:hedge_acacia[east=false,north=false,south=true,west=false]
cfm:hedge_acacia[east=false,north=false,south=false,west=true]
cfm:hedge_acacia[east=false,north=false,south=false,west=false]
cfm:hedge_dark_oak[east=true,north=true,south=true,west=true]
cfm:hedge_dark_oak[east=true,north=true,south=true,west=false]
cfm:hedge_dark_oak[east=true,north=true,south=false,west=true]
cfm:hedge_dark_oak[east=true,north=true,south=false,west=false]
cfm:hedge_dark_oak[east=true,north=false,south=true,west=true]
cfm:hedge_dark_oak[east=true,north=false,south=true,west=false]
cfm:hedge_dark_oak[east=true,north=false,south=false,west=true]
cfm:hedge_dark_oak[east=true,north=false,south=false,west=false]
cfm:hedge_dark_oak[east=false,north=true,south=true,west=true]
cfm:hedge_dark_oak[east=false,north=true,south=true,west=false]
cfm:hedge_dark_oak[east=false,north=true,south=false,west=true]
cfm:hedge_dark_oak[east=false,north=true,south=false,west=false]
cfm:hedge_dark_oak[east=false,north=false,south=true,west=true]
cfm:hedge_dark_oak[east=false,north=false,south=true,west=false]
cfm:hedge_dark_oak[east=false,north=false,south=false,west=true]
cfm:hedge_dark_oak[east=false,north=false,south=false,west=false]
cfm:bird_bath
cfm:stone_path
cfm:white_fence[east=true,north=true,post=true,south=true,west=true]
cfm:white_fence[east=true,north=true,post=true,south=true,west=false]
cfm:white_fence[east=true,north=true,post=true,south=false,west=true]
cfm:white_fence[east=true,north=true,post=true,south=false,west=false]
cfm:white_fence[east=true,north=true,post=false,south=true,west=true]
cfm:white_fence[east=true,north=true,post=false,south=true,west=false]
cfm:white_fence[east=true,north=true,post=false,south=false,west=true]
cfm:white_fence[east=true,north=true,post=false,south=false,west=false]
cfm:white_fence[east=true,north=false,post=true,south=true,west=true]
cfm:white_fence[east=true,north=false,post=true,south=true,west=false]
cfm:white_fence[east=true,north=false,post=true,south=false,west=true]
cfm:white_fence[east=true,north=false,post=true,south=false,west=false]
cfm:white_fence[east=true,north=false,post=false,south=true,west=true]
cfm:white_fence[east=true,north=false,post=false,south=true,west=false]
cfm:white_fence[east=true,north=false,post=false,south=false,west=true]
cfm:white_fence[east=true,north=false,post=false,south=false,west=false]
cfm:white_fence[east=false,north=true,post=true,south=true,west=true]
cfm:white_fence[east=false,north=true,post=true,south=true,west=false]
cfm:white_fence[east=false,north=true,post=true,south=false,west=true]
cfm:white_fence[east=false,north=true,post=true,south=false,west=false]
cfm:white_fence[east=false,north=true,post=false,south=true,west=true]
cfm:white_fence[east=false,north=true,post=false,south=true,west=false]
cfm:white_fence[east=false,north=true,post=false,south=false,west=true]
cfm:white_fence[east=false,north=true,post=false,south=false,west=false]
cfm:white_fence[east=false,north=false,post=true,south=true,west=true]
cfm:white_fence[east=false,north=false,post=true,south=true,west=false]
cfm:white_fence[east=false,north=false,post=true,south=false,west=true]
cfm:white_fence[east=false,north=false,post=true,south=false,west=false]
cfm:white_fence[east=false,north=false,post=false,south=true,west=true]
cfm:white_fence[east=false,north=false,post=false,south=true,west=false]
cfm:white_fence[east=false,north=false,post=false,south=false,west=true]
cfm:white_fence[east=false,north=false,post=false,south=false,west=false]
cfm:white_gate[facing=north,hinge=left,opened=true,pole=true]
cfm:white_gate[facing=north,hinge=left,opened=true,pole=false]
cfm:white_gate[facing=north,hinge=left,opened=false,pole=true]
cfm:white_gate[facing=north,hinge=left,opened=false,pole=false]
cfm:white_gate[facing=north,hinge=right,opened=true,pole=true]
cfm:white_gate[facing=north,hinge=right,opened=true,pole=false]
cfm:white_gate[facing=north,hinge=right,opened=false,pole=true]
cfm:white_gate[facing=north,hinge=right,opened=false,pole=false]
cfm:white_gate[facing=south,hinge=left,opened=true,pole=true]
cfm:white_gate[facing=south,hinge=left,opened=true,pole=false]
cfm:white_gate[facing=south,hinge=left,opened=false,pole=true]
cfm:white_gate[facing=south,hinge=left,opened=false,pole=false]
cfm:white_gate[facing=south,hinge=right,opened=true,pole=true]
cfm:white_gate[facing=south,hinge=right,opened=true,pole=false]
cfm:white_gate[facing=south,hinge=right,opened=false,pole=true]
cfm:white_gate[facing=south,hinge=right,opened=false,pole=false]
cfm:white_gate[facing=west,hinge=left,opened=true,pole=true]
cfm:white_gate[facing=west,hinge=left,opened=true,pole=false]
cfm:white_gate[facing=west,hinge=left,opened=false,pole=true]
cfm:white_gate[facing=west,hinge=left,opened=false,pole=false]
cfm:white_gate[facing=west,hinge=right,opened=true,pole=true]
cfm:white_gate[facing=west,hinge=right,opened=true,pole=false]
cfm:white_gate[facing=west,hinge=right,opened=false,pole=true]
cfm:white_gate[facing=west,hinge=right,opened=false,pole=false]
cfm:white_gate[facing=east,hinge=left,opened=true,pole=true]
cfm:white_gate[facing=east,hinge=left,opened=true,pole=false]
cfm:white_gate[facing=east,hinge=left,opened=false,pole=true]
cfm:white_gate[facing=east,hinge=left,opened=false,pole=false]
cfm:white_gate[facing=east,hinge=right,opened=true,pole=true]
cfm:white_gate[facing=east,hinge=right,opened=true,pole=false]
cfm:white_gate[facing=east,hinge=right,opened=false,pole=true]
cfm:white_gate[facing=east,hinge=right,opened=false,pole=false]
cfm:tap[facing=north]
cfm:tap[facing=south]
cfm:tap[facing=west]
cfm:tap[facing=east]
cfm:mail_box[facing=north]
cfm:mail_box[facing=south]
cfm:mail_box[facing=west]
cfm:mail_box[facing=east]
cfm:mail_box_spruce[facing=north]
cfm:mail_box_spruce[facing=south]
cfm:mail_box_spruce[facing=west]
cfm:mail_box_spruce[facing=east]
cfm:mail_box_birch[facing=north]
cfm:mail_box_birch[facing=south]
cfm:mail_box_birch[facing=west]
cfm:mail_box_birch[facing=east]
cfm:mail_box_jungle[facing=north]
cfm:mail_box_jungle[facing=south]
cfm:mail_box_jungle[facing=west]
cfm:mail_box_jungle[facing=east]
cfm:mail_box_acacia[facing=north]
cfm:mail_box_acacia[facing=south]
cfm:mail_box_acacia[facing=west]
cfm:mail_box_acacia[facing=east]
cfm:mail_box_dark_oak[facing=north]
cfm:mail_box_dark_oak[facing=south]
cfm:mail_box_dark_oak[facing=west]
cfm:mail_box_dark_oak[facing=east]
cfm:tv[facing=north]
cfm:tv[facing=south]
cfm:tv[facing=west]
cfm:tv[facing=east]
cfm:computer[facing=north]
cfm:computer[facing=south]
cfm:computer[facing=west]
cfm:computer[facing=east]
cfm:printer[facing=north]
cfm:printer[facing=south]
cfm:printer[facing=west]
cfm:printer[facing=east]
cfm:electric_fence[east=true,north=true,post=true,south=true,west=true]
cfm:electric_fence[east=true,north=true,post=true,south=true,west=false]
cfm:electric_fence[east=true,north=true,post=true,south=false,west=true]
cfm:electric_fence[east=true,north=true,post=true,south=false,west=false]
cfm:electric_fence[east=true,north=true,post=false,south=true,west=true]
cfm:electric_fence[east=true,north=true,post=false,south=true,west=false]
cfm:electric_fence[east=true,north=true,post=false,south=false,west=true]
cfm:electric_fence[east=true,north=true,post=false,south=false,west=false]
cfm:electric_fence[east=true,north=false,post=true,south=true,west=true]
cfm:electric_fence[east=true,north=false,post=true,south=true,west=false]
cfm:electric_fence[east=true,north=false,post=true,south=false,west=true]
cfm:electric_fence[east=true,north=false,post=true,south=false,west=false]
cfm:electric_fence[east=true,north=false,post=false,south=true,west=true]
cfm:electric_fence[east=true,north=false,post=false,south=true,west=false]
cfm:electric_fence[east=true,north=false,post=false,south=false,west=true]
cfm:electric_fence[east=true,north=false,post=false,south=false,west=false]
cfm:electric_fence[east=false,north=true,post=true,south=true,west=true]
cfm:electric_fence[east=false,north=true,post=true,south=true,west=false]
cfm:electric_fence[east=false,north=true,post=true,south=false,west=true]
cfm:electric_fence[east=false,north=true,post=true,south=false,west=false]
cfm:electric_fence[east=false,north=true,post=false,south=true,west=true]
cfm:electric_fence[east=false,north=true,post=false,south=true,west=false]
cfm:electric_fence[east=false,north=true,post=false,south=false,west=true]
cfm:electric_fence[east=false,north=true,post=false,south=false,west=false]
cfm:electric_fence[east=false,north=false,post=true,south=true,west=true]
cfm:electric_fence[east=false,north=false,post=true,south=true,west=false]
cfm:electric_fence[east=false,north=false,post=true,south=false,west=true]
cfm:electric_fence[east=false,north=false,post=true,south=false,west=false]
cfm:electric_fence[east=false,north=false,post=false,south=true,west=true]
cfm:electric_fence[east=false,north=false,post=false,south=true,west=false]
cfm:electric_fence[east=false,north=false,post=false,south=false,west=true]
cfm:electric_fence[east=false,north=false,post=false,south=false,west=false]
cfm:door_bell[facing=north,powered=true]
cfm:door_bell[facing=north,powered=false]
cfm:door_bell[facing=south,powered=true]
cfm:door_bell[facing=south,powered=false]
cfm:door_bell[facing=west,powered=true]
cfm:door_bell[facing=west,powered=false]
cfm:door_bell[facing=east,powered=true]
cfm:door_bell[facing=east,powered=false]
cfm:door_bell_spruce[facing=north,powered=true]
cfm:door_bell_spruce[facing=north,powered=false]
cfm:door_bell_spruce[facing=south,powered=true]
cfm:door_bell_spruce[facing=south,powered=false]
cfm:door_bell_spruce[facing=west,powered=true]
cfm:door_bell_spruce[facing=west,powered=false]
cfm:door_bell_spruce[facing=east,powered=true]
cfm:door_bell_spruce[facing=east,powered=false]
cfm:door_bell_birch[facing=north,powered=true]
cfm:door_bell_birch[facing=north,powered=false]
cfm:door_bell_birch[facing=south,powered=true]
cfm:door_bell_birch[facing=south,powered=false]
cfm:door_bell_birch[facing=west,powered=true]
cfm:door_bell_birch[facing=west,powered=false]
cfm:door_bell_birch[facing=east,powered=true]
cfm:door_bell_birch[facing=east,powered=false]
cfm:door_bell_jungle[facing=north,powered=true]
cfm:door_bell_jungle[facing=north,powered=false]
cfm:door_bell_jungle[facing=south,powered=true]
cfm:door_bell_jungle[facing=south,powered=false]
cfm:door_bell_jungle[facing=west,powered=true]
cfm:door_bell_jungle[facing=west,powered=false]
cfm:door_bell_jungle[facing=east,powered=true]
cfm:door_bell_jungle[facing=east,powered=false]
cfm:door_bell_acacia[facing=north,powered=true]
cfm:door_bell_acacia[facing=north,powered=false]
cfm:door_bell_acacia[facing=south,powered=true]
cfm:door_bell_acacia[facing=south,powered=false]
cfm:door_bell_acacia[facing=west,powered=true]
cfm:door_bell_acacia[facing=west,powered=false]
cfm:door_bell_acacia[facing=east,powered=true]
cfm:door_bell_acacia[facing=east,powered=false]
cfm:door_bell_dark_oak[facing=north,powered=true]
cfm:door_bell_dark_oak[facing=north,powered=false]
cfm:door_bell_dark_oak[facing=south,powered=true]
cfm:door_bell_dark_oak[facing=south,powered=false]
cfm:door_bell_dark_oak[facing=west,powered=true]
cfm:door_bell_dark_oak[facing=west,powered=false]
cfm:door_bell_dark_oak[facing=east,powered=true]
cfm:door_bell_dark_oak[facing=east,powered=false]
cfm:fire_alarm_off[facing=north]
cfm:fire_alarm_off[facing=south]
cfm:fire_alarm_off[facing=west]
cfm:fire_alarm_off[facing=east]
cfm:fire_alarm_on[facing=north]
cfm:fire_alarm_on[facing=south]
cfm:fire_alarm_on[facing=west]
cfm:fire_alarm_on[facing=east]
cfm:ceiling_light_off[mode=right_click]
cfm:ceiling_light_off[mode=redstone]
cfm:ceiling_light_on[mode=right_click]
cfm:ceiling_light_on[mode=redstone]
cfm:stereo[facing=north]
cfm:stereo[facing=south]
cfm:stereo[facing=west]
cfm:stereo[facing=east]
cfm:toilet[facing=north]
cfm:toilet[facing=south]
cfm:toilet[facing=west]
cfm:toilet[facing=east]
cfm:basin[facing=north,filled=true]
cfm:basin[facing=north,filled=false]
cfm:basin[facing=south,filled=true]
cfm:basin[facing=south,filled=false]
cfm:basin[facing=west,filled=true]
cfm:basin[facing=west,filled=false]
cfm:basin[facing=east,filled=true]
cfm:basin[facing=east,filled=false]
cfm:wall_cabinet[facing=north]
cfm:wall_cabinet[facing=south]
cfm:wall_cabinet[facing=west]
cfm:wall_cabinet[facing=east]
cfm:bath_bottom[facing=north,level=0]
cfm:bath_bottom[facing=north,level=1]
cfm:bath_bottom[facing=north,level=2]
cfm:bath_bottom[facing=north,level=3]
cfm:bath_bottom[facing=north,level=4]
cfm:bath_bottom[facing=north,level=5]
cfm:bath_bottom[facing=north,level=6]
cfm:bath_bottom[facing=north,level=7]
cfm:bath_bottom[facing=north,level=8]
cfm:bath_bottom[facing=north,level=9]
cfm:bath_bottom[facing=north,level=10]
cfm:bath_bottom[facing=north,level=11]
cfm:bath_bottom[facing=north,level=12]
cfm:bath_bottom[facing=north,level=13]
cfm:bath_bottom[facing=north,level=14]
cfm:bath_bottom[facing=north,level=15]
cfm:bath_bottom[facing=north,level=16]
cfm:bath_bottom[facing=south,level=0]
cfm:bath_bottom[facing=south,level=1]
cfm:bath_bottom[facing=south,level=2]
cfm:bath_bottom[facing=south,level=3]
cfm:bath_bottom[facing=south,level=4]
cfm:bath_bottom[facing=south,level=5]
cfm:bath_bottom[facing=south,level=6]
cfm:bath_bottom[facing=south,level=7]
cfm:bath_bottom[facing=south,level=8]
cfm:bath_bottom[facing=south,level=9]
cfm:bath_bottom[facing=south,level=10]
cfm:bath_bottom[facing=south,level=11]
cfm:bath_bottom[facing=south,level=12]
cfm:bath_bottom[facing=south,level=13]
cfm:bath_bottom[facing=south,level=14]
cfm:bath_bottom[facing=south,level=15]
cfm:bath_bottom[facing=south,level=16]
cfm:bath_bottom[facing=west,level=0]
cfm:bath_bottom[facing=west,level=1]
cfm:bath_bottom[facing=west,level=2]
cfm:bath_bottom[facing=west,level=3]
cfm:bath_bottom[facing=west,level=4]
cfm:bath_bottom[facing=west,level=5]
cfm:bath_bottom[facing=west,level=6]
cfm:bath_bottom[facing=west,level=7]
cfm:bath_bottom[facing=west,level=8]
cfm:bath_bottom[facing=west,level=9]
cfm:bath_bottom[facing=west,level=10]
cfm:bath_bottom[facing=west,level=11]
cfm:bath_bottom[facing=west,level=12]
cfm:bath_bottom[facing=west,level=13]
cfm:bath_bottom[facing=west,level=14]
cfm:bath_bottom[facing=west,level=15]
cfm:bath_bottom[facing=west,level=16]
cfm:bath_bottom[facing=east,level=0]
cfm:bath_bottom[facing=east,level=1]
cfm:bath_bottom[facing=east,level=2]
cfm:bath_bottom[facing=east,level=3]
cfm:bath_bottom[facing=east,level=4]
cfm:bath_bottom[facing=east,level=5]
cfm:bath_bottom[facing=east,level=6]
cfm:bath_bottom[facing=east,level=7]
cfm:bath_bottom[facing=east,level=8]
cfm:bath_bottom[facing=east,level=9]
cfm:bath_bottom[facing=east,level=10]
cfm:bath_bottom[facing=east,level=11]
cfm:bath_bottom[facing=east,level=12]
cfm:bath_bottom[facing=east,level=13]
cfm:bath_bottom[facing=east,level=14]
cfm:bath_bottom[facing=east,level=15]
cfm:bath_bottom[facing=east,level=16]
cfm:bath_top[facing=north,level=0]
cfm:bath_top[facing=north,level=1]
cfm:bath_top[facing=north,level=2]
cfm:bath_top[facing=north,level=3]
cfm:bath_top[facing=north,level=4]
cfm:bath_top[facing=north,level=5]
cfm:bath_top[facing=north,level=6]
cfm:bath_top[facing=north,level=7]
cfm:bath_top[facing=north,level=8]
cfm:bath_top[facing=north,level=9]
cfm:bath_top[facing=north,level=10]
cfm:bath_top[facing=north,level=11]
cfm:bath_top[facing=north,level=12]
cfm:bath_top[facing=north,level=13]
cfm:bath_top[facing=north,level=14]
cfm:bath_top[facing=north,level=15]
cfm:bath_top[facing=north,level=16]
cfm:bath_top[facing=south,level=0]
cfm:bath_top[facing=south,level=1]
cfm:bath_top[facing=south,level=2]
cfm:bath_top[facing=south,level=3]
cfm:bath_top[facing=south,level=4]
cfm:bath_top[facing=south,level=5]
cfm:bath_top[facing=south,level=6]
cfm:bath_top[facing=south,level=7]
cfm:bath_top[facing=south,level=8]
cfm:bath_top[facing=south,level=9]
cfm:bath_top[facing=south,level=10]
cfm:bath_top[facing=south,level=11]
cfm:bath_top[facing=south,level=12]
cfm:bath_top[facing=south,level=13]
cfm:bath_top[facing=south,level=14]
cfm:bath_top[facing=south,level=15]
cfm:bath_top[facing=south,level=16]
cfm:bath_top[facing=west,level=0]
cfm:bath_top[facing=west,level=1]
cfm:bath_top[facing=west,level=2]
cfm:bath_top[facing=west,level=3]
cfm:bath_top[facing=west,level=4]
cfm:bath_top[facing=west,level=5]
cfm:bath_top[facing=west,level=6]
cfm:bath_top[facing=west,level=7]
cfm:bath_top[facing=west,level=8]
cfm:bath_top[facing=west,level=9]
cfm:bath_top[facing=west,level=10]
cfm:bath_top[facing=west,level=11]
cfm:bath_top[facing=west,level=12]
cfm:bath_top[facing=west,level=13]
cfm:bath_top[facing=west,level=14]
cfm:bath_top[facing=west,level=15]
cfm:bath_top[facing=west,level=16]
cfm:bath_top[facing=east,level=0]
cfm:bath_top[facing=east,level=1]
cfm:bath_top[facing=east,level=2]
cfm:bath_top[facing=east,level=3]
cfm:bath_top[facing=east,level=4]
cfm:bath_top[facing=east,level=5]
cfm:bath_top[facing=east,level=6]
cfm:bath_top[facing=east,level=7]
cfm:bath_top[facing=east,level=8]
cfm:bath_top[facing=east,level=9]
cfm:bath_top[facing=east,level=10]
cfm:bath_top[facing=east,level=11]
cfm:bath_top[facing=east,level=12]
cfm:bath_top[facing=east,level=13]
cfm:bath_top[facing=east,level=14]
cfm:bath_top[facing=east,level=15]
cfm:bath_top[facing=east,level=16]
cfm:shower_bottom[facing=north]
cfm:shower_bottom[facing=south]
cfm:shower_bottom[facing=west]
cfm:shower_bottom[facing=east]
cfm:shower_top[facing=north]
cfm:shower_top[facing=south]
cfm:shower_top[facing=west]
cfm:shower_top[facing=east]
cfm:shower_head_off[facing=north]
cfm:shower_head_off[facing=south]
cfm:shower_head_off[facing=west]
cfm:shower_head_off[facing=east]
cfm:shower_head_on[facing=north]
cfm:shower_head_on[facing=south]
cfm:shower_head_on[facing=west]
cfm:shower_head_on[facing=east]
cfm:bin[facing=north]
cfm:bin[facing=south]
cfm:bin[facing=west]
cfm:bin[facing=east]
cfm:present[colour=white]
cfm:present[colour=orange]
cfm:present[colour=magenta]
cfm:present[colour=light_blue]
cfm:present[colour=yellow]
cfm:present[colour=lime]
cfm:present[colour=pink]
cfm:present[colour=gray]
cfm:present[colour=silver]
cfm:present[colour=cyan]
cfm:present[colour=purple]
cfm:present[colour=blue]
cfm:present[colour=brown]
cfm:present[colour=green]
cfm:present[colour=red]
cfm:present[colour=black]
cfm:tree_top[facing=north]
cfm:tree_top[facing=south]
cfm:tree_top[facing=west]
cfm:tree_top[facing=east]
cfm:tree_bottom[facing=north]
cfm:tree_bottom[facing=south]
cfm:tree_bottom[facing=west]
cfm:tree_bottom[facing=east]
cfm:toaster[facing=north]
cfm:toaster[facing=south]
cfm:toaster[facing=west]
cfm:toaster[facing=east]
cfm:microwave[facing=north]
cfm:microwave[facing=south]
cfm:microwave[facing=west]
cfm:microwave[facing=east]
cfm:washing_machine[facing=north]
cfm:washing_machine[facing=south]
cfm:washing_machine[facing=west]
cfm:washing_machine[facing=east]
cfm:cookie_jar[cookie_count=0]
cfm:cookie_jar[cookie_count=1]
cfm:cookie_jar[cookie_count=2]
cfm:cookie_jar[cookie_count=3]
cfm:cookie_jar[cookie_count=4]
cfm:cookie_jar[cookie_count=5]
cfm:cookie_jar[cookie_count=6]
cfm:blender[facing=north]
cfm:blender[facing=south]
cfm:blender[facing=west]
cfm:blender[facing=east]
cfm:cup
cfm:plate
cfm:counter[colour=0,facing=north,type=normal]
cfm:counter[colour=0,facing=north,type=corner_left]
cfm:counter[colour=0,facing=north,type=corner_right]
cfm:counter[colour=0,facing=north,type=invert_left]
cfm:counter[colour=0,facing=north,type=invert_right]
cfm:counter[colour=0,facing=south,type=normal]
cfm:counter[colour=0,facing=south,type=corner_left]
cfm:counter[colour=0,facing=south,type=corner_right]
cfm:counter[colour=0,facing=south,type=invert_left]
cfm:counter[colour=0,facing=south,type=invert_right]
cfm:counter[colour=0,facing=west,type=normal]
cfm:counter[colour=0,facing=west,type=corner_left]
cfm:counter[colour=0,facing=west,type=corner_right]
cfm:counter[colour=0,facing=west,type=invert_left]
cfm:counter[colour=0,facing=west,type=invert_right]
cfm:counter[colour=0,facing=east,type=normal]
cfm:counter[colour=0,facing=east,type=corner_left]
cfm:counter[colour=0,facing=east,type=corner_right]
cfm:counter[colour=0,facing=east,type=invert_left]
cfm:counter[colour=0,facing=east,type=invert_right]
cfm:counter[colour=1,facing=north,type=normal]
cfm:counter[colour=1,facing=north,type=corner_left]
cfm:counter[colour=1,facing=north,type=corner_right]
cfm:counter[colour=1,facing=north,type=invert_left]
cfm:counter[colour=1,facing=north,type=invert_right]
cfm:counter[colour=1,facing=south,type=normal]
cfm:counter[colour=1,facing=south,type=corner_left]
cfm:counter[colour=1,facing=south,type=corner_right]
cfm:counter[colour=1,facing=south,type=invert_left]
cfm:counter[colour=1,facing=south,type=invert_right]
cfm:counter[colour=1,facing=west,type=normal]
cfm:counter[colour=1,facing=west,type=corner_left]
cfm:counter[colour=1,facing=west,type=corner_right]
cfm:counter[colour=1,facing=west,type=invert_left]
cfm:counter[colour=1,facing=west,type=invert_right]
cfm:counter[colour=1,facing=east,type=normal]
cfm:counter[colour=1,facing=east,type=corner_left]
cfm:counter[colour=1,facing=east,type=corner_right]
cfm:counter[colour=1,facing=east,type=invert_left]
cfm:counter[colour=1,facing=east,type=invert_right]
cfm:counter[colour=2,facing=north,type=normal]
cfm:counter[colour=2,facing=north,type=corner_left]
cfm:counter[colour=2,facing=north,type=corner_right]
cfm:counter[colour=2,facing=north,type=invert_left]
cfm:counter[colour=2,facing=north,type=invert_right]
cfm:counter[colour=2,facing=south,type=normal]
cfm:counter[colour=2,facing=south,type=corner_left]
cfm:counter[colour=2,facing=south,type=corner_right]
cfm:counter[colour=2,facing=south,type=invert_left]
cfm:counter[colour=2,facing=south,type=invert_right]
cfm:counter[colour=2,facing=west,type=normal]
cfm:counter[colour=2,facing=west,type=corner_left]
cfm:counter[colour=2,facing=west,type=corner_right]
cfm:counter[colour=2,facing=west,type=invert_left]
cfm:counter[colour=2,facing=west,type=invert_right]
cfm:counter[colour=2,facing=east,type=normal]
cfm:counter[colour=2,facing=east,type=corner_left]
cfm:counter[colour=2,facing=east,type=corner_right]
cfm:counter[colour=2,facing=east,type=invert_left]
cfm:counter[colour=2,facing=east,type=invert_right]
cfm:counter[colour=3,facing=north,type=normal]
cfm:counter[colour=3,facing=north,type=corner_left]
cfm:counter[colour=3,facing=north,type=corner_right]
cfm:counter[colour=3,facing=north,type=invert_left]
cfm:counter[colour=3,facing=north,type=invert_right]
cfm:counter[colour=3,facing=south,type=normal]
cfm:counter[colour=3,facing=south,type=corner_left]
cfm:counter[colour=3,facing=south,type=corner_right]
cfm:counter[colour=3,facing=south,type=invert_left]
cfm:counter[colour=3,facing=south,type=invert_right]
cfm:counter[colour=3,facing=west,type=normal]
cfm:counter[colour=3,facing=west,type=corner_left]
cfm:counter[colour=3,facing=west,type=corner_right]
cfm:counter[colour=3,facing=west,type=invert_left]
cfm:counter[colour=3,facing=west,type=invert_right]
cfm:counter[colour=3,facing=east,type=normal]
cfm:counter[colour=3,facing=east,type=corner_left]
cfm:counter[colour=3,facing=east,type=corner_right]
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cfm:counter_drawer[colour=2,facing=west]
cfm:counter_drawer[colour=2,facing=east]
cfm:counter_drawer[colour=3,facing=north]
cfm:counter_drawer[colour=3,facing=south]
cfm:counter_drawer[colour=3,facing=west]
cfm:counter_drawer[colour=3,facing=east]
cfm:counter_drawer[colour=4,facing=north]
cfm:counter_drawer[colour=4,facing=south]
cfm:counter_drawer[colour=4,facing=west]
cfm:counter_drawer[colour=4,facing=east]
cfm:counter_drawer[colour=5,facing=north]
cfm:counter_drawer[colour=5,facing=south]
cfm:counter_drawer[colour=5,facing=west]
cfm:counter_drawer[colour=5,facing=east]
cfm:counter_drawer[colour=6,facing=north]
cfm:counter_drawer[colour=6,facing=south]
cfm:counter_drawer[colour=6,facing=west]
cfm:counter_drawer[colour=6,facing=east]
cfm:counter_drawer[colour=7,facing=north]
cfm:counter_drawer[colour=7,facing=south]
cfm:counter_drawer[colour=7,facing=west]
cfm:counter_drawer[colour=7,facing=east]
cfm:counter_drawer[colour=8,facing=north]
cfm:counter_drawer[colour=8,facing=south]
cfm:counter_drawer[colour=8,facing=west]
cfm:counter_drawer[colour=8,facing=east]
cfm:counter_drawer[colour=9,facing=north]
cfm:counter_drawer[colour=9,facing=south]
cfm:counter_drawer[colour=9,facing=west]
cfm:counter_drawer[colour=9,facing=east]
cfm:counter_drawer[colour=10,facing=north]
cfm:counter_drawer[colour=10,facing=south]
cfm:counter_drawer[colour=10,facing=west]
cfm:counter_drawer[colour=10,facing=east]
cfm:counter_drawer[colour=11,facing=north]
cfm:counter_drawer[colour=11,facing=south]
cfm:counter_drawer[colour=11,facing=west]
cfm:counter_drawer[colour=11,facing=east]
cfm:counter_drawer[colour=12,facing=north]
cfm:counter_drawer[colour=12,facing=south]
cfm:counter_drawer[colour=12,facing=west]
cfm:counter_drawer[colour=12,facing=east]
cfm:counter_drawer[colour=13,facing=north]
cfm:counter_drawer[colour=13,facing=south]
cfm:counter_drawer[colour=13,facing=west]
cfm:counter_drawer[colour=13,facing=east]
cfm:counter_drawer[colour=14,facing=north]
cfm:counter_drawer[colour=14,facing=south]
cfm:counter_drawer[colour=14,facing=west]
cfm:counter_drawer[colour=14,facing=east]
cfm:counter_drawer[colour=15,facing=north]
cfm:counter_drawer[colour=15,facing=south]
cfm:counter_drawer[colour=15,facing=west]
cfm:counter_drawer[colour=15,facing=east]
cfm:dishwasher[facing=north]
cfm:dishwasher[facing=south]
cfm:dishwasher[facing=west]
cfm:dishwasher[facing=east]
cfm:cabinet_kitchen[colour=0,facing=north]
cfm:cabinet_kitchen[colour=0,facing=south]
cfm:cabinet_kitchen[colour=0,facing=west]
cfm:cabinet_kitchen[colour=0,facing=east]
cfm:cabinet_kitchen[colour=1,facing=north]
cfm:cabinet_kitchen[colour=1,facing=south]
cfm:cabinet_kitchen[colour=1,facing=west]
cfm:cabinet_kitchen[colour=1,facing=east]
cfm:cabinet_kitchen[colour=2,facing=north]
cfm:cabinet_kitchen[colour=2,facing=south]
cfm:cabinet_kitchen[colour=2,facing=west]
cfm:cabinet_kitchen[colour=2,facing=east]
cfm:cabinet_kitchen[colour=3,facing=north]
cfm:cabinet_kitchen[colour=3,facing=south]
cfm:cabinet_kitchen[colour=3,facing=west]
cfm:cabinet_kitchen[colour=3,facing=east]
cfm:cabinet_kitchen[colour=4,facing=north]
cfm:cabinet_kitchen[colour=4,facing=south]
cfm:cabinet_kitchen[colour=4,facing=west]
cfm:cabinet_kitchen[colour=4,facing=east]
cfm:cabinet_kitchen[colour=5,facing=north]
cfm:cabinet_kitchen[colour=5,facing=south]
cfm:cabinet_kitchen[colour=5,facing=west]
cfm:cabinet_kitchen[colour=5,facing=east]
cfm:cabinet_kitchen[colour=6,facing=north]
cfm:cabinet_kitchen[colour=6,facing=south]
cfm:cabinet_kitchen[colour=6,facing=west]
cfm:cabinet_kitchen[colour=6,facing=east]
cfm:cabinet_kitchen[colour=7,facing=north]
cfm:cabinet_kitchen[colour=7,facing=south]
cfm:cabinet_kitchen[colour=7,facing=west]
cfm:cabinet_kitchen[colour=7,facing=east]
cfm:cabinet_kitchen[colour=8,facing=north]
cfm:cabinet_kitchen[colour=8,facing=south]
cfm:cabinet_kitchen[colour=8,facing=west]
cfm:cabinet_kitchen[colour=8,facing=east]
cfm:cabinet_kitchen[colour=9,facing=north]
cfm:cabinet_kitchen[colour=9,facing=south]
cfm:cabinet_kitchen[colour=9,facing=west]
cfm:cabinet_kitchen[colour=9,facing=east]
cfm:cabinet_kitchen[colour=10,facing=north]
cfm:cabinet_kitchen[colour=10,facing=south]
cfm:cabinet_kitchen[colour=10,facing=west]
cfm:cabinet_kitchen[colour=10,facing=east]
cfm:cabinet_kitchen[colour=11,facing=north]
cfm:cabinet_kitchen[colour=11,facing=south]
cfm:cabinet_kitchen[colour=11,facing=west]
cfm:cabinet_kitchen[colour=11,facing=east]
cfm:cabinet_kitchen[colour=12,facing=north]
cfm:cabinet_kitchen[colour=12,facing=south]
cfm:cabinet_kitchen[colour=12,facing=west]
cfm:cabinet_kitchen[colour=12,facing=east]
cfm:cabinet_kitchen[colour=13,facing=north]
cfm:cabinet_kitchen[colour=13,facing=south]
cfm:cabinet_kitchen[colour=13,facing=west]
cfm:cabinet_kitchen[colour=13,facing=east]
cfm:cabinet_kitchen[colour=14,facing=north]
cfm:cabinet_kitchen[colour=14,facing=south]
cfm:cabinet_kitchen[colour=14,facing=west]
cfm:cabinet_kitchen[colour=14,facing=east]
cfm:cabinet_kitchen[colour=15,facing=north]
cfm:cabinet_kitchen[colour=15,facing=south]
cfm:cabinet_kitchen[colour=15,facing=west]
cfm:cabinet_kitchen[colour=15,facing=east]
cfm:chopping_board[facing=north]
cfm:chopping_board[facing=south]
cfm:chopping_board[facing=west]
cfm:chopping_board[facing=east]
cfm:bar_stool[colour=0]
cfm:bar_stool[colour=1]
cfm:bar_stool[colour=2]
cfm:bar_stool[colour=3]
cfm:bar_stool[colour=4]
cfm:bar_stool[colour=5]
cfm:bar_stool[colour=6]
cfm:bar_stool[colour=7]
cfm:bar_stool[colour=8]
cfm:bar_stool[colour=9]
cfm:bar_stool[colour=10]
cfm:bar_stool[colour=11]
cfm:bar_stool[colour=12]
cfm:bar_stool[colour=13]
cfm:bar_stool[colour=14]
cfm:bar_stool[colour=15]
cfm:mirror[facing=north]
cfm:mirror[facing=south]
cfm:mirror[facing=west]
cfm:mirror[facing=east]
cfm:mantel_piece[facing=north]
cfm:mantel_piece[facing=south]
cfm:mantel_piece[facing=west]
cfm:mantel_piece[facing=east]
cfm:grand_chair_top[facing=north]
cfm:grand_chair_top[facing=south]
cfm:grand_chair_top[facing=west]
cfm:grand_chair_top[facing=east]
cfm:grand_chair_bottom[facing=north]
cfm:grand_chair_bottom[facing=south]
cfm:grand_chair_bottom[facing=west]
cfm:grand_chair_bottom[facing=east]
cfm:candle
cfm:chimney[type=top]
cfm:chimney[type=bottom]
cfm:wreath[facing=north]
cfm:wreath[facing=south]
cfm:wreath[facing=west]
cfm:wreath[facing=east]
cfm:fairy_light[facing=north,type=even]
cfm:fairy_light[facing=north,type=odd]
cfm:fairy_light[facing=south,type=even]
cfm:fairy_light[facing=south,type=odd]
cfm:fairy_light[facing=west,type=even]
cfm:fairy_light[facing=west,type=odd]
cfm:fairy_light[facing=east,type=even]
cfm:fairy_light[facing=east,type=odd]
cfm:fire_pit_off[stage=0]
cfm:fire_pit_off[stage=1]
cfm:fire_pit_off[stage=2]
cfm:fire_pit_off[stage=3]
cfm:fire_pit_on
cfm:trampoline[back=true,forward=true,left=true,right=true]
cfm:trampoline[back=true,forward=true,left=true,right=false]
cfm:trampoline[back=true,forward=true,left=false,right=true]
cfm:trampoline[back=true,forward=true,left=false,right=false]
cfm:trampoline[back=true,forward=false,left=true,right=true]
cfm:trampoline[back=true,forward=false,left=true,right=false]
cfm:trampoline[back=true,forward=false,left=false,right=true]
cfm:trampoline[back=true,forward=false,left=false,right=false]
cfm:trampoline[back=false,forward=true,left=true,right=true]
cfm:trampoline[back=false,forward=true,left=true,right=false]
cfm:trampoline[back=false,forward=true,left=false,right=true]
cfm:trampoline[back=false,forward=true,left=false,right=false]
cfm:trampoline[back=false,forward=false,left=true,right=true]
cfm:trampoline[back=false,forward=false,left=true,right=false]
cfm:trampoline[back=false,forward=false,left=false,right=true]
cfm:trampoline[back=false,forward=false,left=false,right=false]
cfm:crate
cfm:crate_spruce
cfm:crate_birch
cfm:crate_jungle
cfm:crate_acacia
cfm:crate_dark_oak
cfm:bench[facing=north,left=true,right=true]
cfm:bench[facing=north,left=true,right=false]
cfm:bench[facing=north,left=false,right=true]
cfm:bench[facing=north,left=false,right=false]
cfm:bench[facing=south,left=true,right=true]
cfm:bench[facing=south,left=true,right=false]
cfm:bench[facing=south,left=false,right=true]
cfm:bench[facing=south,left=false,right=false]
cfm:bench[facing=west,left=true,right=true]
cfm:bench[facing=west,left=true,right=false]
cfm:bench[facing=west,left=false,right=true]
cfm:bench[facing=west,left=false,right=false]
cfm:bench[facing=east,left=true,right=true]
cfm:bench[facing=east,left=true,right=false]
cfm:bench[facing=east,left=false,right=true]
cfm:bench[facing=east,left=false,right=false]
cfm:table_outdoor[back=true,forward=true,left=true,right=true]
cfm:table_outdoor[back=true,forward=true,left=true,right=false]
cfm:table_outdoor[back=true,forward=true,left=false,right=true]
cfm:table_outdoor[back=true,forward=true,left=false,right=false]
cfm:table_outdoor[back=true,forward=false,left=true,right=true]
cfm:table_outdoor[back=true,forward=false,left=true,right=false]
cfm:table_outdoor[back=true,forward=false,left=false,right=true]
cfm:table_outdoor[back=true,forward=false,left=false,right=false]
cfm:table_outdoor[back=false,forward=true,left=true,right=true]
cfm:table_outdoor[back=false,forward=true,left=true,right=false]
cfm:table_outdoor[back=false,forward=true,left=false,right=true]
cfm:table_outdoor[back=false,forward=true,left=false,right=false]
cfm:table_outdoor[back=false,forward=false,left=true,right=true]
cfm:table_outdoor[back=false,forward=false,left=true,right=false]
cfm:table_outdoor[back=false,forward=false,left=false,right=true]
cfm:table_outdoor[back=false,forward=false,left=false,right=false]
cfm:grill[facing=north]
cfm:grill[facing=south]
cfm:grill[facing=west]
cfm:grill[facing=east]
cfm:divingboard_base[facing=north]
cfm:divingboard_base[facing=south]
cfm:divingboard_base[facing=west]
cfm:divingboard_base[facing=east]
cfm:divingboard_plank[facing=north]
cfm:divingboard_plank[facing=south]
cfm:divingboard_plank[facing=west]
cfm:divingboard_plank[facing=east]
cfm:door_mat[colour=0,facing=north]
cfm:door_mat[colour=0,facing=south]
cfm:door_mat[colour=0,facing=west]
cfm:door_mat[colour=0,facing=east]
cfm:door_mat[colour=1,facing=north]
cfm:door_mat[colour=1,facing=south]
cfm:door_mat[colour=1,facing=west]
cfm:door_mat[colour=1,facing=east]
cfm:door_mat[colour=2,facing=north]
cfm:door_mat[colour=2,facing=south]
cfm:door_mat[colour=2,facing=west]
cfm:door_mat[colour=2,facing=east]
cfm:door_mat[colour=3,facing=north]
cfm:door_mat[colour=3,facing=south]
cfm:door_mat[colour=3,facing=west]
cfm:door_mat[colour=3,facing=east]
cfm:door_mat[colour=4,facing=north]
cfm:door_mat[colour=4,facing=south]
cfm:door_mat[colour=4,facing=west]
cfm:door_mat[colour=4,facing=east]
cfm:door_mat[colour=5,facing=north]
cfm:door_mat[colour=5,facing=south]
cfm:door_mat[colour=5,facing=west]
cfm:door_mat[colour=5,facing=east]
cfm:door_mat[colour=6,facing=north]
cfm:door_mat[colour=6,facing=south]
cfm:door_mat[colour=6,facing=west]
cfm:door_mat[colour=6,facing=east]
cfm:door_mat[colour=7,facing=north]
cfm:door_mat[colour=7,facing=south]
cfm:door_mat[colour=7,facing=west]
cfm:door_mat[colour=7,facing=east]
cfm:door_mat[colour=8,facing=north]
cfm:door_mat[colour=8,facing=south]
cfm:door_mat[colour=8,facing=west]
cfm:door_mat[colour=8,facing=east]
cfm:door_mat[colour=9,facing=north]
cfm:door_mat[colour=9,facing=south]
cfm:door_mat[colour=9,facing=west]
cfm:door_mat[colour=9,facing=east]
cfm:door_mat[colour=10,facing=north]
cfm:door_mat[colour=10,facing=south]
cfm:door_mat[colour=10,facing=west]
cfm:door_mat[colour=10,facing=east]
cfm:door_mat[colour=11,facing=north]
cfm:door_mat[colour=11,facing=south]
cfm:door_mat[colour=11,facing=west]
cfm:door_mat[colour=11,facing=east]
cfm:door_mat[colour=12,facing=north]
cfm:door_mat[colour=12,facing=south]
cfm:door_mat[colour=12,facing=west]
cfm:door_mat[colour=12,facing=east]
cfm:door_mat[colour=13,facing=north]
cfm:door_mat[colour=13,facing=south]
cfm:door_mat[colour=13,facing=west]
cfm:door_mat[colour=13,facing=east]
cfm:door_mat[colour=14,facing=north]
cfm:door_mat[colour=14,facing=south]
cfm:door_mat[colour=14,facing=west]
cfm:door_mat[colour=14,facing=east]
cfm:door_mat[colour=15,facing=north]
cfm:door_mat[colour=15,facing=south]
cfm:door_mat[colour=15,facing=west]
cfm:door_mat[colour=15,facing=east]
cfm:esky[colour=0,facing=north,open=true]
cfm:esky[colour=0,facing=north,open=false]
cfm:esky[colour=0,facing=south,open=true]
cfm:esky[colour=0,facing=south,open=false]
cfm:esky[colour=0,facing=west,open=true]
cfm:esky[colour=0,facing=west,open=false]
cfm:esky[colour=0,facing=east,open=true]
cfm:esky[colour=0,facing=east,open=false]
cfm:esky[colour=1,facing=north,open=true]
cfm:esky[colour=1,facing=north,open=false]
cfm:esky[colour=1,facing=south,open=true]
cfm:esky[colour=1,facing=south,open=false]
cfm:esky[colour=1,facing=west,open=true]
cfm:esky[colour=1,facing=west,open=false]
cfm:esky[colour=1,facing=east,open=true]
cfm:esky[colour=1,facing=east,open=false]
cfm:esky[colour=2,facing=north,open=true]
cfm:esky[colour=2,facing=north,open=false]
cfm:esky[colour=2,facing=south,open=true]
cfm:esky[colour=2,facing=south,open=false]
cfm:esky[colour=2,facing=west,open=true]
cfm:esky[colour=2,facing=west,open=false]
cfm:esky[colour=2,facing=east,open=true]
cfm:esky[colour=2,facing=east,open=false]
cfm:esky[colour=3,facing=north,open=true]
cfm:esky[colour=3,facing=north,open=false]
cfm:esky[colour=3,facing=south,open=true]
cfm:esky[colour=3,facing=south,open=false]
cfm:esky[colour=3,facing=west,open=true]
cfm:esky[colour=3,facing=west,open=false]
cfm:esky[colour=3,facing=east,open=true]
cfm:esky[colour=3,facing=east,open=false]
cfm:esky[colour=4,facing=north,open=true]
cfm:esky[colour=4,facing=north,open=false]
cfm:esky[colour=4,facing=south,open=true]
cfm:esky[colour=4,facing=south,open=false]
cfm:esky[colour=4,facing=west,open=true]
cfm:esky[colour=4,facing=west,open=false]
cfm:esky[colour=4,facing=east,open=true]
cfm:esky[colour=4,facing=east,open=false]
cfm:esky[colour=5,facing=north,open=true]
cfm:esky[colour=5,facing=north,open=false]
cfm:esky[colour=5,facing=south,open=true]
cfm:esky[colour=5,facing=south,open=false]
cfm:esky[colour=5,facing=west,open=true]
cfm:esky[colour=5,facing=west,open=false]
cfm:esky[colour=5,facing=east,open=true]
cfm:esky[colour=5,facing=east,open=false]
cfm:esky[colour=6,facing=north,open=true]
cfm:esky[colour=6,facing=north,open=false]
cfm:esky[colour=6,facing=south,open=true]
cfm:esky[colour=6,facing=south,open=false]
cfm:esky[colour=6,facing=west,open=true]
cfm:esky[colour=6,facing=west,open=false]
cfm:esky[colour=6,facing=east,open=true]
cfm:esky[colour=6,facing=east,open=false]
cfm:esky[colour=7,facing=north,open=true]
cfm:esky[colour=7,facing=north,open=false]
cfm:esky[colour=7,facing=south,open=true]
cfm:esky[colour=7,facing=south,open=false]
cfm:esky[colour=7,facing=west,open=true]
cfm:esky[colour=7,facing=west,open=false]
cfm:esky[colour=7,facing=east,open=true]
cfm:esky[colour=7,facing=east,open=false]
cfm:esky[colour=8,facing=north,open=true]
cfm:esky[colour=8,facing=north,open=false]
cfm:esky[colour=8,facing=south,open=true]
cfm:esky[colour=8,facing=south,open=false]
cfm:esky[colour=8,facing=west,open=true]
cfm:esky[colour=8,facing=west,open=false]
cfm:esky[colour=8,facing=east,open=true]
cfm:esky[colour=8,facing=east,open=false]
cfm:esky[colour=9,facing=north,open=true]
cfm:esky[colour=9,facing=north,open=false]
cfm:esky[colour=9,facing=south,open=true]
cfm:esky[colour=9,facing=south,open=false]
cfm:esky[colour=9,facing=west,open=true]
cfm:esky[colour=9,facing=west,open=false]
cfm:esky[colour=9,facing=east,open=true]
cfm:esky[colour=9,facing=east,open=false]
cfm:esky[colour=10,facing=north,open=true]
cfm:esky[colour=10,facing=north,open=false]
cfm:esky[colour=10,facing=south,open=true]
cfm:esky[colour=10,facing=south,open=false]
cfm:esky[colour=10,facing=west,open=true]
cfm:esky[colour=10,facing=west,open=false]
cfm:esky[colour=10,facing=east,open=true]
cfm:esky[colour=10,facing=east,open=false]
cfm:esky[colour=11,facing=north,open=true]
cfm:esky[colour=11,facing=north,open=false]
cfm:esky[colour=11,facing=south,open=true]
cfm:esky[colour=11,facing=south,open=false]
cfm:esky[colour=11,facing=west,open=true]
cfm:esky[colour=11,facing=west,open=false]
cfm:esky[colour=11,facing=east,open=true]
cfm:esky[colour=11,facing=east,open=false]
cfm:esky[colour=12,facing=north,open=true]
cfm:esky[colour=12,facing=north,open=false]
cfm:esky[colour=12,facing=south,open=true]
cfm:esky[colour=12,facing=south,open=false]
cfm:esky[colour=12,facing=west,open=true]
cfm:esky[colour=12,facing=west,open=false]
cfm:esky[colour=12,facing=east,open=true]
cfm:esky[colour=12,facing=east,open=false]
cfm:esky[colour=13,facing=north,open=true]
cfm:esky[colour=13,facing=north,open=false]
cfm:esky[colour=13,facing=south,open=true]
cfm:esky[colour=13,facing=south,open=false]
cfm:esky[colour=13,facing=west,open=true]
cfm:esky[colour=13,facing=west,open=false]
cfm:esky[colour=13,facing=east,open=true]
cfm:esky[colour=13,facing=east,open=false]
cfm:esky[colour=14,facing=north,open=true]
cfm:esky[colour=14,facing=north,open=false]
cfm:esky[colour=14,facing=south,open=true]
cfm:esky[colour=14,facing=south,open=false]
cfm:esky[colour=14,facing=west,open=true]
cfm:esky[colour=14,facing=west,open=false]
cfm:esky[colour=14,facing=east,open=true]
cfm:esky[colour=14,facing=east,open=false]
cfm:esky[colour=15,facing=north,open=true]
cfm:esky[colour=15,facing=north,open=false]
cfm:esky[colour=15,facing=south,open=true]
cfm:esky[colour=15,facing=south,open=false]
cfm:esky[colour=15,facing=west,open=true]
cfm:esky[colour=15,facing=west,open=false]
cfm:esky[colour=15,facing=east,open=true]
cfm:esky[colour=15,facing=east,open=false]
cfm:modern_window[east=true,north=true,pane_down=true,pane_east=true,pane_north=true,pane_south=true,pane_up=true,pane_west=true,south=true,west=true]
cfm:modern_window[east=true,north=true,pane_down=true,pane_east=true,pane_north=true,pane_south=true,pane_up=true,pane_west=true,south=true,west=false]
cfm:modern_window[east=true,north=true,pane_down=true,pane_east=true,pane_north=true,pane_south=true,pane_up=true,pane_west=true,south=false,west=true]
cfm:modern_window[east=true,north=true,pane_down=true,pane_east=true,pane_north=true,pane_south=true,pane_up=true,pane_west=true,south=false,west=false]
cfm:modern_window[east=true,north=true,pane_down=true,pane_east=true,pane_north=true,pane_south=true,pane_up=true,pane_west=false,south=true,west=true]
cfm:modern_window[east=true,north=true,pane_down=true,pane_east=true,pane_north=true,pane_south=true,pane_up=true,pane_west=false,south=true,west=false]
cfm:modern_window[east=true,north=true,pane_down=true,pane_east=true,pane_north=true,pane_south=true,pane_up=true,pane_west=false,south=false,west=true]
cfm:modern_window[east=true,north=true,pane_down=true,pane_east=true,pane_north=true,pane_south=true,pane_up=true,pane_west=false,south=false,west=false]
cfm:modern_window[east=true,north=true,pane_down=true,pane_east=true,pane_north=true,pane_south=true,pane_up=false,pane_west=true,south=true,west=true]
cfm:modern_window[east=true,north=true,pane_down=true,pane_east=true,pane_north=true,pane_south=true,pane_up=false,pane_west=true,south=true,west=false]
cfm:modern_window[east=true,north=true,pane_down=true,pane_east=true,pane_north=true,pane_south=true,pane_up=false,pane_west=true,south=false,west=true]
cfm:modern_window[east=true,north=true,pane_down=true,pane_east=true,pane_north=true,pane_south=true,pane_up=false,pane_west=true,south=false,west=false]
cfm:modern_window[east=true,north=true,pane_down=true,pane_east=true,pane_north=true,pane_south=true,pane_up=false,pane_west=false,south=true,west=true]
cfm:modern_window[east=true,north=true,pane_down=true,pane_east=true,pane_north=true,pane_south=true,pane_up=false,pane_west=false,south=true,west=false]
cfm:modern_window[east=true,north=true,pane_down=true,pane_east=true,pane_north=true,pane_south=true,pane_up=false,pane_west=false,south=false,west=true]
cfm:modern_window[east=true,north=true,pane_down=true,pane_east=true,pane_north=true,pane_south=true,pane_up=false,pane_west=false,south=false,west=false]
cfm:modern_window[east=true,north=true,pane_down=true,pane_east=true,pane_north=true,pane_south=false,pane_up=true,pane_west=true,south=true,west=true]
cfm:modern_window[east=true,north=true,pane_down=true,pane_east=true,pane_north=true,pane_south=false,pane_up=true,pane_west=true,south=true,west=false]
cfm:modern_window[east=true,north=true,pane_down=true,pane_east=true,pane_north=true,pane_south=false,pane_up=true,pane_west=true,south=false,west=true]
cfm:modern_window[east=true,north=true,pane_down=true,pane_east=true,pane_north=true,pane_south=false,pane_up=true,pane_west=true,south=false,west=false]
cfm:modern_window[east=true,north=true,pane_down=true,pane_east=true,pane_north=true,pane_south=false,pane_up=true,pane_west=false,south=true,west=true]
cfm:modern_window[east=true,north=true,pane_down=true,pane_east=true,pane_north=true,pane_south=false,pane_up=true,pane_west=false,south=true,west=false]
cfm:modern_window[east=true,north=true,pane_down=true,pane_east=true,pane_north=true,pane_south=false,pane_up=true,pane_west=false,south=false,west=true]
cfm:modern_window[east=true,north=true,pane_down=true,pane_east=true,pane_north=true,pane_south=false,pane_up=true,pane_west=false,south=false,west=false]
cfm:modern_window[east=true,north=true,pane_down=true,pane_east=true,pane_north=true,pane_south=false,pane_up=false,pane_west=true,south=true,west=true]
cfm:modern_window[east=true,north=true,pane_down=true,pane_east=true,pane_north=true,pane_south=false,pane_up=false,pane_west=true,south=true,west=false]
cfm:modern_window[east=true,north=true,pane_down=true,pane_east=true,pane_north=true,pane_south=false,pane_up=false,pane_west=true,south=false,west=true]
cfm:modern_window[east=true,north=true,pane_down=true,pane_east=true,pane_north=true,pane_south=false,pane_up=false,pane_west=true,south=false,west=false]
cfm:modern_window[east=true,north=true,pane_down=true,pane_east=true,pane_north=true,pane_south=false,pane_up=false,pane_west=false,south=true,west=true]
cfm:modern_window[east=true,north=true,pane_down=true,pane_east=true,pane_north=true,pane_south=false,pane_up=false,pane_west=false,south=true,west=false]
cfm:modern_window[east=true,north=true,pane_down=true,pane_east=true,pane_north=true,pane_south=false,pane_up=false,pane_west=false,south=false,west=true]
cfm:modern_window[east=true,north=true,pane_down=true,pane_east=true,pane_north=true,pane_south=false,pane_up=false,pane_west=false,south=false,west=false]
cfm:modern_window[east=true,north=true,pane_down=true,pane_east=true,pane_north=false,pane_south=true,pane_up=true,pane_west=true,south=true,west=true]
cfm:modern_window[east=true,north=true,pane_down=true,pane_east=true,pane_north=false,pane_south=true,pane_up=true,pane_west=true,south=true,west=false]
cfm:modern_window[east=true,north=true,pane_down=true,pane_east=true,pane_north=false,pane_south=true,pane_up=true,pane_west=true,south=false,west=true]
cfm:modern_window[east=true,north=true,pane_down=true,pane_east=true,pane_north=false,pane_south=true,pane_up=true,pane_west=true,south=false,west=false]
cfm:modern_window[east=true,north=true,pane_down=true,pane_east=true,pane_north=false,pane_south=true,pane_up=true,pane_west=false,south=true,west=true]
cfm:modern_window[east=true,north=true,pane_down=true,pane_east=true,pane_north=false,pane_south=true,pane_up=true,pane_west=false,south=true,west=false]
cfm:modern_window[east=true,north=true,pane_down=true,pane_east=true,pane_north=false,pane_south=true,pane_up=true,pane_west=false,south=false,west=true]
cfm:modern_window[east=true,north=true,pane_down=true,pane_east=true,pane_north=false,pane_south=true,pane_up=true,pane_west=false,south=false,west=false]
cfm:modern_window[east=true,north=true,pane_down=true,pane_east=true,pane_north=false,pane_south=true,pane_up=false,pane_west=true,south=true,west=true]
cfm:modern_window[east=true,north=true,pane_down=true,pane_east=true,pane_north=false,pane_south=true,pane_up=false,pane_west=true,south=true,west=false]
cfm:modern_window[east=true,north=true,pane_down=true,pane_east=true,pane_north=false,pane_south=true,pane_up=false,pane_west=true,south=false,west=true]
cfm:modern_window[east=true,north=true,pane_down=true,pane_east=true,pane_north=false,pane_south=true,pane_up=false,pane_west=true,south=false,west=false]
cfm:modern_window[east=true,north=true,pane_down=true,pane_east=true,pane_north=false,pane_south=true,pane_up=false,pane_west=false,south=true,west=true]
cfm:modern_window[east=true,north=true,pane_down=true,pane_east=true,pane_north=false,pane_south=true,pane_up=false,pane_west=false,south=true,west=false]
cfm:modern_window[east=true,north=true,pane_down=true,pane_east=true,pane_north=false,pane_south=true,pane_up=false,pane_west=false,south=false,west=true]
cfm:modern_window[east=true,north=true,pane_down=true,pane_east=true,pane_north=false,pane_south=true,pane_up=false,pane_west=false,south=false,west=false]
cfm:modern_window[east=true,north=true,pane_down=true,pane_east=true,pane_north=false,pane_south=false,pane_up=true,pane_west=true,south=true,west=true]
cfm:modern_window[east=true,north=true,pane_down=true,pane_east=true,pane_north=false,pane_south=false,pane_up=true,pane_west=true,south=true,west=false]
cfm:modern_window[east=true,north=true,pane_down=true,pane_east=true,pane_north=false,pane_south=false,pane_up=true,pane_west=true,south=false,west=true]
cfm:modern_window[east=true,north=true,pane_down=true,pane_east=true,pane_north=false,pane_south=false,pane_up=true,pane_west=true,south=false,west=false]
cfm:modern_window[east=true,north=true,pane_down=true,pane_east=true,pane_north=false,pane_south=false,pane_up=true,pane_west=false,south=true,west=true]
cfm:modern_window[east=true,north=true,pane_down=true,pane_east=true,pane_north=false,pane_south=false,pane_up=true,pane_west=false,south=true,west=false]
cfm:modern_window[east=true,north=true,pane_down=true,pane_east=true,pane_north=false,pane_south=false,pane_up=true,pane_west=false,south=false,west=true]
cfm:modern_window[east=true,north=true,pane_down=true,pane_east=true,pane_north=false,pane_south=false,pane_up=true,pane_west=false,south=false,west=false]
cfm:modern_window[east=true,north=true,pane_down=true,pane_east=true,pane_north=false,pane_south=false,pane_up=false,pane_west=true,south=true,west=true]
cfm:modern_window[east=true,north=true,pane_down=true,pane_east=true,pane_north=false,pane_south=false,pane_up=false,pane_west=true,south=true,west=false]
cfm:modern_window[east=true,north=true,pane_down=true,pane_east=true,pane_north=false,pane_south=false,pane_up=false,pane_west=true,south=false,west=true]
cfm:modern_window[east=true,north=true,pane_down=true,pane_east=true,pane_north=false,pane_south=false,pane_up=false,pane_west=true,south=false,west=false]
cfm:modern_window[east=true,north=true,pane_down=true,pane_east=true,pane_north=false,pane_south=false,pane_up=false,pane_west=false,south=true,west=true]
cfm:modern_window[east=true,north=true,pane_down=true,pane_east=true,pane_north=false,pane_south=false,pane_up=false,pane_west=false,south=true,west=false]
cfm:modern_window[east=true,north=true,pane_down=true,pane_east=true,pane_north=false,pane_south=false,pane_up=false,pane_west=false,south=false,west=true]
cfm:modern_window[east=true,north=true,pane_down=true,pane_east=true,pane_north=false,pane_south=false,pane_up=false,pane_west=false,south=false,west=false]
cfm:modern_window[east=true,north=true,pane_down=true,pane_east=false,pane_north=true,pane_south=true,pane_up=true,pane_west=true,south=true,west=true]
cfm:modern_window[east=true,north=true,pane_down=true,pane_east=false,pane_north=true,pane_south=true,pane_up=true,pane_west=true,south=true,west=false]
cfm:modern_window[east=true,north=true,pane_down=true,pane_east=false,pane_north=true,pane_south=true,pane_up=true,pane_west=true,south=false,west=true]
cfm:modern_window[east=true,north=true,pane_down=true,pane_east=false,pane_north=true,pane_south=true,pane_up=true,pane_west=true,south=false,west=false]
cfm:modern_window[east=true,north=true,pane_down=true,pane_east=false,pane_north=true,pane_south=true,pane_up=true,pane_west=false,south=true,west=true]
cfm:modern_window[east=true,north=true,pane_down=true,pane_east=false,pane_north=true,pane_south=true,pane_up=true,pane_west=false,south=true,west=false]
cfm:modern_window[east=true,north=true,pane_down=true,pane_east=false,pane_north=true,pane_south=true,pane_up=true,pane_west=false,south=false,west=true]
cfm:modern_window[east=true,north=true,pane_down=true,pane_east=false,pane_north=true,pane_south=true,pane_up=true,pane_west=false,south=false,west=false]
cfm:modern_window[east=true,north=true,pane_down=true,pane_east=false,pane_north=true,pane_south=true,pane_up=false,pane_west=true,south=true,west=true]
cfm:modern_window[east=true,north=true,pane_down=true,pane_east=false,pane_north=true,pane_south=true,pane_up=false,pane_west=true,south=true,west=false]
cfm:modern_window[east=true,north=true,pane_down=true,pane_east=false,pane_north=true,pane_south=true,pane_up=false,pane_west=true,south=false,west=true]
cfm:modern_window[east=true,north=true,pane_down=true,pane_east=false,pane_north=true,pane_south=true,pane_up=false,pane_west=true,south=false,west=false]
cfm:modern_window[east=true,north=true,pane_down=true,pane_east=false,pane_north=true,pane_south=true,pane_up=false,pane_west=false,south=true,west=true]
cfm:modern_window[east=true,north=true,pane_down=true,pane_east=false,pane_north=true,pane_south=true,pane_up=false,pane_west=false,south=true,west=false]
cfm:modern_window[east=true,north=true,pane_down=true,pane_east=false,pane_north=true,pane_south=true,pane_up=false,pane_west=false,south=false,west=true]
cfm:modern_window[east=true,north=true,pane_down=true,pane_east=false,pane_north=true,pane_south=true,pane_up=false,pane_west=false,south=false,west=false]
cfm:modern_window[east=true,north=true,pane_down=true,pane_east=false,pane_north=true,pane_south=false,pane_up=true,pane_west=true,south=true,west=true]
cfm:modern_window[east=true,north=true,pane_down=true,pane_east=false,pane_north=true,pane_south=false,pane_up=true,pane_west=true,south=true,west=false]
cfm:modern_window[east=true,north=true,pane_down=true,pane_east=false,pane_north=true,pane_south=false,pane_up=true,pane_west=true,south=false,west=true]
cfm:modern_window[east=true,north=true,pane_down=true,pane_east=false,pane_north=true,pane_south=false,pane_up=true,pane_west=true,south=false,west=false]
cfm:modern_window[east=true,north=true,pane_down=true,pane_east=false,pane_north=true,pane_south=false,pane_up=true,pane_west=false,south=true,west=true]
cfm:modern_window[east=true,north=true,pane_down=true,pane_east=false,pane_north=true,pane_south=false,pane_up=true,pane_west=false,south=true,west=false]
cfm:modern_window[east=true,north=true,pane_down=true,pane_east=false,pane_north=true,pane_south=false,pane_up=true,pane_west=false,south=false,west=true]
cfm:modern_window[east=true,north=true,pane_down=true,pane_east=false,pane_north=true,pane_south=false,pane_up=true,pane_west=false,south=false,west=false]
cfm:modern_window[east=true,north=true,pane_down=true,pane_east=false,pane_north=true,pane_south=false,pane_up=false,pane_west=true,south=true,west=true]
cfm:modern_window[east=true,north=true,pane_down=true,pane_east=false,pane_north=true,pane_south=false,pane_up=false,pane_west=true,south=true,west=false]
cfm:modern_window[east=true,north=true,pane_down=true,pane_east=false,pane_north=true,pane_south=false,pane_up=false,pane_west=true,south=false,west=true]
cfm:modern_window[east=true,north=true,pane_down=true,pane_east=false,pane_north=true,pane_south=false,pane_up=false,pane_west=true,south=false,west=false]
cfm:modern_window[east=true,north=true,pane_down=true,pane_east=false,pane_north=true,pane_south=false,pane_up=false,pane_west=false,south=true,west=true]
cfm:modern_window[east=true,north=true,pane_down=true,pane_east=false,pane_north=true,pane_south=false,pane_up=false,pane_west=false,south=true,west=false]
cfm:modern_window[east=true,north=true,pane_down=true,pane_east=false,pane_north=true,pane_south=false,pane_up=false,pane_west=false,south=false,west=true]
cfm:modern_window[east=true,north=true,pane_down=true,pane_east=false,pane_north=true,pane_south=false,pane_up=false,pane_west=false,south=false,west=false]
cfm:modern_window[east=true,north=true,pane_down=true,pane_east=false,pane_north=false,pane_south=true,pane_up=true,pane_west=true,south=true,west=true]
cfm:modern_window[east=true,north=true,pane_down=true,pane_east=false,pane_north=false,pane_south=true,pane_up=true,pane_west=true,south=true,west=false]
cfm:modern_window[east=true,north=true,pane_down=true,pane_east=false,pane_north=false,pane_south=true,pane_up=true,pane_west=true,south=false,west=true]
cfm:modern_window[east=true,north=true,pane_down=true,pane_east=false,pane_north=false,pane_south=true,pane_up=true,pane_west=true,south=false,west=false]
cfm:modern_window[east=true,north=true,pane_down=true,pane_east=false,pane_north=false,pane_south=true,pane_up=true,pane_west=false,south=true,west=true]
cfm:modern_window[east=true,north=true,pane_down=true,pane_east=false,pane_north=false,pane_south=true,pane_up=true,pane_west=false,south=true,west=false]
cfm:modern_window[east=true,north=true,pane_down=true,pane_east=false,pane_north=false,pane_south=true,pane_up=true,pane_west=false,south=false,west=true]
cfm:modern_window[east=true,north=true,pane_down=true,pane_east=false,pane_north=false,pane_south=true,pane_up=true,pane_west=false,south=false,west=false]
cfm:modern_window[east=true,north=true,pane_down=true,pane_east=false,pane_north=false,pane_south=true,pane_up=false,pane_west=true,south=true,west=true]
cfm:modern_window[east=true,north=true,pane_down=true,pane_east=false,pane_north=false,pane_south=true,pane_up=false,pane_west=true,south=true,west=false]
cfm:modern_window[east=true,north=true,pane_down=true,pane_east=false,pane_north=false,pane_south=true,pane_up=false,pane_west=true,south=false,west=true]
cfm:modern_window[east=true,north=true,pane_down=true,pane_east=false,pane_north=false,pane_south=true,pane_up=false,pane_west=true,south=false,west=false]
cfm:modern_window[east=true,north=true,pane_down=true,pane_east=false,pane_north=false,pane_south=true,pane_up=false,pane_west=false,south=true,west=true]
cfm:modern_window[east=true,north=true,pane_down=true,pane_east=false,pane_north=false,pane_south=true,pane_up=false,pane_west=false,south=true,west=false]
cfm:modern_window[east=true,north=true,pane_down=true,pane_east=false,pane_north=false,pane_south=true,pane_up=false,pane_west=false,south=false,west=true]
cfm:modern_window[east=true,north=true,pane_down=true,pane_east=false,pane_north=false,pane_south=true,pane_up=false,pane_west=false,south=false,west=false]
cfm:modern_window[east=true,north=true,pane_down=true,pane_east=false,pane_north=false,pane_south=false,pane_up=true,pane_west=true,south=true,west=true]
cfm:modern_window[east=true,north=true,pane_down=true,pane_east=false,pane_north=false,pane_south=false,pane_up=true,pane_west=true,south=true,west=false]
cfm:modern_window[east=true,north=true,pane_down=true,pane_east=false,pane_north=false,pane_south=false,pane_up=true,pane_west=true,south=false,west=true]
cfm:modern_window[east=true,north=true,pane_down=true,pane_east=false,pane_north=false,pane_south=false,pane_up=true,pane_west=true,south=false,west=false]
cfm:modern_window[east=true,north=true,pane_down=true,pane_east=false,pane_north=false,pane_south=false,pane_up=true,pane_west=false,south=true,west=true]
cfm:modern_window[east=true,north=true,pane_down=true,pane_east=false,pane_north=false,pane_south=false,pane_up=true,pane_west=false,south=true,west=false]
cfm:modern_window[east=true,north=true,pane_down=true,pane_east=false,pane_north=false,pane_south=false,pane_up=true,pane_west=false,south=false,west=true]
cfm:modern_window[east=true,north=true,pane_down=true,pane_east=false,pane_north=false,pane_south=false,pane_up=true,pane_west=false,south=false,west=false]
cfm:modern_window[east=true,north=true,pane_down=true,pane_east=false,pane_north=false,pane_south=false,pane_up=false,pane_west=true,south=true,west=true]
cfm:modern_window[east=true,north=true,pane_down=true,pane_east=false,pane_north=false,pane_south=false,pane_up=false,pane_west=true,south=true,west=false]
cfm:modern_window[east=true,north=true,pane_down=true,pane_east=false,pane_north=false,pane_south=false,pane_up=false,pane_west=true,south=false,west=true]
cfm:modern_window[east=true,north=true,pane_down=true,pane_east=false,pane_north=false,pane_south=false,pane_up=false,pane_west=true,south=false,west=false]
cfm:modern_window[east=true,north=true,pane_down=true,pane_east=false,pane_north=false,pane_south=false,pane_up=false,pane_west=false,south=true,west=true]
cfm:modern_window[east=true,north=true,pane_down=true,pane_east=false,pane_north=false,pane_south=false,pane_up=false,pane_west=false,south=true,west=false]
cfm:modern_window[east=true,north=true,pane_down=true,pane_east=false,pane_north=false,pane_south=false,pane_up=false,pane_west=false,south=false,west=true]
cfm:modern_window[east=true,north=true,pane_down=true,pane_east=false,pane_north=false,pane_south=false,pane_up=false,pane_west=false,south=false,west=false]
cfm:modern_window[east=true,north=true,pane_down=false,pane_east=true,pane_north=true,pane_south=true,pane_up=true,pane_west=true,south=true,west=true]
cfm:modern_window[east=true,north=true,pane_down=false,pane_east=true,pane_north=true,pane_south=true,pane_up=true,pane_west=true,south=true,west=false]
cfm:modern_window[east=true,north=true,pane_down=false,pane_east=true,pane_north=true,pane_south=true,pane_up=true,pane_west=true,south=false,west=true]
cfm:modern_window[east=true,north=true,pane_down=false,pane_east=true,pane_north=true,pane_south=true,pane_up=true,pane_west=true,south=false,west=false]
cfm:modern_window[east=true,north=true,pane_down=false,pane_east=true,pane_north=true,pane_south=true,pane_up=true,pane_west=false,south=true,west=true]
cfm:modern_window[east=true,north=true,pane_down=false,pane_east=true,pane_north=true,pane_south=true,pane_up=true,pane_west=false,south=true,west=false]
cfm:modern_window[east=true,north=true,pane_down=false,pane_east=true,pane_north=true,pane_south=true,pane_up=true,pane_west=false,south=false,west=true]
cfm:modern_window[east=true,north=true,pane_down=false,pane_east=true,pane_north=true,pane_south=true,pane_up=true,pane_west=false,south=false,west=false]
cfm:modern_window[east=true,north=true,pane_down=false,pane_east=true,pane_north=true,pane_south=true,pane_up=false,pane_west=true,south=true,west=true]
cfm:modern_window[east=true,north=true,pane_down=false,pane_east=true,pane_north=true,pane_south=true,pane_up=false,pane_west=true,south=true,west=false]
cfm:modern_window[east=true,north=true,pane_down=false,pane_east=true,pane_north=true,pane_south=true,pane_up=false,pane_west=true,south=false,west=true]
cfm:modern_window[east=true,north=true,pane_down=false,pane_east=true,pane_north=true,pane_south=true,pane_up=false,pane_west=true,south=false,west=false]
cfm:modern_window[east=true,north=true,pane_down=false,pane_east=true,pane_north=true,pane_south=true,pane_up=false,pane_west=false,south=true,west=true]
cfm:modern_window[east=true,north=true,pane_down=false,pane_east=true,pane_north=true,pane_south=true,pane_up=false,pane_west=false,south=true,west=false]
cfm:modern_window[east=true,north=true,pane_down=false,pane_east=true,pane_north=true,pane_south=true,pane_up=false,pane_west=false,south=false,west=true]
cfm:modern_window[east=true,north=true,pane_down=false,pane_east=true,pane_north=true,pane_south=true,pane_up=false,pane_west=false,south=false,west=false]
cfm:modern_window[east=true,north=true,pane_down=false,pane_east=true,pane_north=true,pane_south=false,pane_up=true,pane_west=true,south=true,west=true]
cfm:modern_window[east=true,north=true,pane_down=false,pane_east=true,pane_north=true,pane_south=false,pane_up=true,pane_west=true,south=true,west=false]
cfm:modern_window[east=true,north=true,pane_down=false,pane_east=true,pane_north=true,pane_south=false,pane_up=true,pane_west=true,south=false,west=true]
cfm:modern_window[east=true,north=true,pane_down=false,pane_east=true,pane_north=true,pane_south=false,pane_up=true,pane_west=true,south=false,west=false]
cfm:modern_window[east=true,north=true,pane_down=false,pane_east=true,pane_north=true,pane_south=false,pane_up=true,pane_west=false,south=true,west=true]
cfm:modern_window[east=true,north=true,pane_down=false,pane_east=true,pane_north=true,pane_south=false,pane_up=true,pane_west=false,south=true,west=false]
cfm:modern_window[east=true,north=true,pane_down=false,pane_east=true,pane_north=true,pane_south=false,pane_up=true,pane_west=false,south=false,west=true]
cfm:modern_window[east=true,north=true,pane_down=false,pane_east=true,pane_north=true,pane_south=false,pane_up=true,pane_west=false,south=false,west=false]
cfm:modern_window[east=true,north=true,pane_down=false,pane_east=true,pane_north=true,pane_south=false,pane_up=false,pane_west=true,south=true,west=true]
cfm:modern_window[east=true,north=true,pane_down=false,pane_east=true,pane_north=true,pane_south=false,pane_up=false,pane_west=true,south=true,west=false]
cfm:modern_window[east=true,north=true,pane_down=false,pane_east=true,pane_north=true,pane_south=false,pane_up=false,pane_west=true,south=false,west=true]
cfm:modern_window[east=true,north=true,pane_down=false,pane_east=true,pane_north=true,pane_south=false,pane_up=false,pane_west=true,south=false,west=false]
cfm:modern_window[east=true,north=true,pane_down=false,pane_east=true,pane_north=true,pane_south=false,pane_up=false,pane_west=false,south=true,west=true]
cfm:modern_window[east=true,north=true,pane_down=false,pane_east=true,pane_north=true,pane_south=false,pane_up=false,pane_west=false,south=true,west=false]
cfm:modern_window[east=true,north=true,pane_down=false,pane_east=true,pane_north=true,pane_south=false,pane_up=false,pane_west=false,south=false,west=true]
cfm:modern_window[east=true,north=true,pane_down=false,pane_east=true,pane_north=true,pane_south=false,pane_up=false,pane_west=false,south=false,west=false]
cfm:modern_window[east=true,north=true,pane_down=false,pane_east=true,pane_north=false,pane_south=true,pane_up=true,pane_west=true,south=true,west=true]
cfm:modern_window[east=true,north=true,pane_down=false,pane_east=true,pane_north=false,pane_south=true,pane_up=true,pane_west=true,south=true,west=false]
cfm:modern_window[east=true,north=true,pane_down=false,pane_east=true,pane_north=false,pane_south=true,pane_up=true,pane_west=true,south=false,west=true]
cfm:modern_window[east=true,north=true,pane_down=false,pane_east=true,pane_north=false,pane_south=true,pane_up=true,pane_west=true,south=false,west=false]
cfm:modern_window[east=true,north=true,pane_down=false,pane_east=true,pane_north=false,pane_south=true,pane_up=true,pane_west=false,south=true,west=true]
cfm:modern_window[east=true,north=true,pane_down=false,pane_east=true,pane_north=false,pane_south=true,pane_up=true,pane_west=false,south=true,west=false]
cfm:modern_window[east=true,north=true,pane_down=false,pane_east=true,pane_north=false,pane_south=true,pane_up=true,pane_west=false,south=false,west=true]
cfm:modern_window[east=true,north=true,pane_down=false,pane_east=true,pane_north=false,pane_south=true,pane_up=true,pane_west=false,south=false,west=false]
cfm:modern_window[east=true,north=true,pane_down=false,pane_east=true,pane_north=false,pane_south=true,pane_up=false,pane_west=true,south=true,west=true]
cfm:modern_window[east=true,north=true,pane_down=false,pane_east=true,pane_north=false,pane_south=true,pane_up=false,pane_west=true,south=true,west=false]
cfm:modern_window[east=true,north=true,pane_down=false,pane_east=true,pane_north=false,pane_south=true,pane_up=false,pane_west=true,south=false,west=true]
cfm:modern_window[east=true,north=true,pane_down=false,pane_east=true,pane_north=false,pane_south=true,pane_up=false,pane_west=true,south=false,west=false]
cfm:modern_window[east=true,north=true,pane_down=false,pane_east=true,pane_north=false,pane_south=true,pane_up=false,pane_west=false,south=true,west=true]
cfm:modern_window[east=true,north=true,pane_down=false,pane_east=true,pane_north=false,pane_south=true,pane_up=false,pane_west=false,south=true,west=false]
cfm:modern_window[east=true,north=true,pane_down=false,pane_east=true,pane_north=false,pane_south=true,pane_up=false,pane_west=false,south=false,west=true]
cfm:modern_window[east=true,north=true,pane_down=false,pane_east=true,pane_north=false,pane_south=true,pane_up=false,pane_west=false,south=false,west=false]
cfm:modern_window[east=true,north=true,pane_down=false,pane_east=true,pane_north=false,pane_south=false,pane_up=true,pane_west=true,south=true,west=true]
cfm:modern_window[east=true,north=true,pane_down=false,pane_east=true,pane_north=false,pane_south=false,pane_up=true,pane_west=true,south=true,west=false]
cfm:modern_window[east=true,north=true,pane_down=false,pane_east=true,pane_north=false,pane_south=false,pane_up=true,pane_west=true,south=false,west=true]
cfm:modern_window[east=true,north=true,pane_down=false,pane_east=true,pane_north=false,pane_south=false,pane_up=true,pane_west=true,south=false,west=false]
cfm:modern_window[east=true,north=true,pane_down=false,pane_east=true,pane_north=false,pane_south=false,pane_up=true,pane_west=false,south=true,west=true]
cfm:modern_window[east=true,north=true,pane_down=false,pane_east=true,pane_north=false,pane_south=false,pane_up=true,pane_west=false,south=true,west=false]
cfm:modern_window[east=true,north=true,pane_down=false,pane_east=true,pane_north=false,pane_south=false,pane_up=true,pane_west=false,south=false,west=true]
cfm:modern_window[east=true,north=true,pane_down=false,pane_east=true,pane_north=false,pane_south=false,pane_up=true,pane_west=false,south=false,west=false]
cfm:modern_window[east=true,north=true,pane_down=false,pane_east=true,pane_north=false,pane_south=false,pane_up=false,pane_west=true,south=true,west=true]
cfm:modern_window[east=true,north=true,pane_down=false,pane_east=true,pane_north=false,pane_south=false,pane_up=false,pane_west=true,south=true,west=false]
cfm:modern_window[east=true,north=true,pane_down=false,pane_east=true,pane_north=false,pane_south=false,pane_up=false,pane_west=true,south=false,west=true]
cfm:modern_window[east=true,north=true,pane_down=false,pane_east=true,pane_north=false,pane_south=false,pane_up=false,pane_west=true,south=false,west=false]
cfm:modern_window[east=true,north=true,pane_down=false,pane_east=true,pane_north=false,pane_south=false,pane_up=false,pane_west=false,south=true,west=true]
cfm:modern_window[east=true,north=true,pane_down=false,pane_east=true,pane_north=false,pane_south=false,pane_up=false,pane_west=false,south=true,west=false]
cfm:modern_window[east=true,north=true,pane_down=false,pane_east=true,pane_north=false,pane_south=false,pane_up=false,pane_west=false,south=false,west=true]
cfm:modern_window[east=true,north=true,pane_down=false,pane_east=true,pane_north=false,pane_south=false,pane_up=false,pane_west=false,south=false,west=false]
cfm:modern_window[east=true,north=true,pane_down=false,pane_east=false,pane_north=true,pane_south=true,pane_up=true,pane_west=true,south=true,west=true]
cfm:modern_window[east=true,north=true,pane_down=false,pane_east=false,pane_north=true,pane_south=true,pane_up=true,pane_west=true,south=true,west=false]
cfm:modern_window[east=true,north=true,pane_down=false,pane_east=false,pane_north=true,pane_south=true,pane_up=true,pane_west=true,south=false,west=true]
cfm:modern_window[east=true,north=true,pane_down=false,pane_east=false,pane_north=true,pane_south=true,pane_up=true,pane_west=true,south=false,west=false]
cfm:modern_window[east=true,north=true,pane_down=false,pane_east=false,pane_north=true,pane_south=true,pane_up=true,pane_west=false,south=true,west=true]
cfm:modern_window[east=true,north=true,pane_down=false,pane_east=false,pane_north=true,pane_south=true,pane_up=true,pane_west=false,south=true,west=false]
cfm:modern_window[east=true,north=true,pane_down=false,pane_east=false,pane_north=true,pane_south=true,pane_up=true,pane_west=false,south=false,west=true]
cfm:modern_window[east=true,north=true,pane_down=false,pane_east=false,pane_north=true,pane_south=true,pane_up=true,pane_west=false,south=false,west=false]
cfm:modern_window[east=true,north=true,pane_down=false,pane_east=false,pane_north=true,pane_south=true,pane_up=false,pane_west=true,south=true,west=true]
cfm:modern_window[east=true,north=true,pane_down=false,pane_east=false,pane_north=true,pane_south=true,pane_up=false,pane_west=true,south=true,west=false]
cfm:modern_window[east=true,north=true,pane_down=false,pane_east=false,pane_north=true,pane_south=true,pane_up=false,pane_west=true,south=false,west=true]
cfm:modern_window[east=true,north=true,pane_down=false,pane_east=false,pane_north=true,pane_south=true,pane_up=false,pane_west=true,south=false,west=false]
cfm:modern_window[east=true,north=true,pane_down=false,pane_east=false,pane_north=true,pane_south=true,pane_up=false,pane_west=false,south=true,west=true]
cfm:modern_window[east=true,north=true,pane_down=false,pane_east=false,pane_north=true,pane_south=true,pane_up=false,pane_west=false,south=true,west=false]
cfm:modern_window[east=true,north=true,pane_down=false,pane_east=false,pane_north=true,pane_south=true,pane_up=false,pane_west=false,south=false,west=true]
cfm:modern_window[east=true,north=true,pane_down=false,pane_east=false,pane_north=true,pane_south=true,pane_up=false,pane_west=false,south=false,west=false]
cfm:modern_window[east=true,north=true,pane_down=false,pane_east=false,pane_north=true,pane_south=false,pane_up=true,pane_west=true,south=true,west=true]
cfm:modern_window[east=true,north=true,pane_down=false,pane_east=false,pane_north=true,pane_south=false,pane_up=true,pane_west=true,south=true,west=false]
cfm:modern_window[east=true,north=true,pane_down=false,pane_east=false,pane_north=true,pane_south=false,pane_up=true,pane_west=true,south=false,west=true]
cfm:modern_window[east=true,north=true,pane_down=false,pane_east=false,pane_north=true,pane_south=false,pane_up=true,pane_west=true,south=false,west=false]
cfm:modern_window[east=true,north=true,pane_down=false,pane_east=false,pane_north=true,pane_south=false,pane_up=true,pane_west=false,south=true,west=true]
cfm:modern_window[east=true,north=true,pane_down=false,pane_east=false,pane_north=true,pane_south=false,pane_up=true,pane_west=false,south=true,west=false]
cfm:modern_window[east=true,north=true,pane_down=false,pane_east=false,pane_north=true,pane_south=false,pane_up=true,pane_west=false,south=false,west=true]
cfm:modern_window[east=true,north=true,pane_down=false,pane_east=false,pane_north=true,pane_south=false,pane_up=true,pane_west=false,south=false,west=false]
cfm:modern_window[east=true,north=true,pane_down=false,pane_east=false,pane_north=true,pane_south=false,pane_up=false,pane_west=true,south=true,west=true]
cfm:modern_window[east=true,north=true,pane_down=false,pane_east=false,pane_north=true,pane_south=false,pane_up=false,pane_west=true,south=true,west=false]
cfm:modern_window[east=true,north=true,pane_down=false,pane_east=false,pane_north=true,pane_south=false,pane_up=false,pane_west=true,south=false,west=true]
cfm:modern_window[east=true,north=true,pane_down=false,pane_east=false,pane_north=true,pane_south=false,pane_up=false,pane_west=true,south=false,west=false]
cfm:modern_window[east=true,north=true,pane_down=false,pane_east=false,pane_north=true,pane_south=false,pane_up=false,pane_west=false,south=true,west=true]
cfm:modern_window[east=true,north=true,pane_down=false,pane_east=false,pane_north=true,pane_south=false,pane_up=false,pane_west=false,south=true,west=false]
cfm:modern_window[east=true,north=true,pane_down=false,pane_east=false,pane_north=true,pane_south=false,pane_up=false,pane_west=false,south=false,west=true]
cfm:modern_window[east=true,north=true,pane_down=false,pane_east=false,pane_north=true,pane_south=false,pane_up=false,pane_west=false,south=false,west=false]
cfm:modern_window[east=true,north=true,pane_down=false,pane_east=false,pane_north=false,pane_south=true,pane_up=true,pane_west=true,south=true,west=true]
cfm:modern_window[east=true,north=true,pane_down=false,pane_east=false,pane_north=false,pane_south=true,pane_up=true,pane_west=true,south=true,west=false]
cfm:modern_window[east=true,north=true,pane_down=false,pane_east=false,pane_north=false,pane_south=true,pane_up=true,pane_west=true,south=false,west=true]
cfm:modern_window[east=true,north=true,pane_down=false,pane_east=false,pane_north=false,pane_south=true,pane_up=true,pane_west=true,south=false,west=false]
cfm:modern_window[east=true,north=true,pane_down=false,pane_east=false,pane_north=false,pane_south=true,pane_up=true,pane_west=false,south=true,west=true]
cfm:modern_window[east=true,north=true,pane_down=false,pane_east=false,pane_north=false,pane_south=true,pane_up=true,pane_west=false,south=true,west=false]
cfm:modern_window[east=true,north=true,pane_down=false,pane_east=false,pane_north=false,pane_south=true,pane_up=true,pane_west=false,south=false,west=true]
cfm:modern_window[east=true,north=true,pane_down=false,pane_east=false,pane_north=false,pane_south=true,pane_up=true,pane_west=false,south=false,west=false]
cfm:modern_window[east=true,north=true,pane_down=false,pane_east=false,pane_north=false,pane_south=true,pane_up=false,pane_west=true,south=true,west=true]
cfm:modern_window[east=true,north=true,pane_down=false,pane_east=false,pane_north=false,pane_south=true,pane_up=false,pane_west=true,south=true,west=false]
cfm:modern_window[east=true,north=true,pane_down=false,pane_east=false,pane_north=false,pane_south=true,pane_up=false,pane_west=true,south=false,west=true]
cfm:modern_window[east=true,north=true,pane_down=false,pane_east=false,pane_north=false,pane_south=true,pane_up=false,pane_west=true,south=false,west=false]
cfm:modern_window[east=true,north=true,pane_down=false,pane_east=false,pane_north=false,pane_south=true,pane_up=false,pane_west=false,south=true,west=true]
cfm:modern_window[east=true,north=true,pane_down=false,pane_east=false,pane_north=false,pane_south=true,pane_up=false,pane_west=false,south=true,west=false]
cfm:modern_window[east=true,north=true,pane_down=false,pane_east=false,pane_north=false,pane_south=true,pane_up=false,pane_west=false,south=false,west=true]
cfm:modern_window[east=true,north=true,pane_down=false,pane_east=false,pane_north=false,pane_south=true,pane_up=false,pane_west=false,south=false,west=false]
cfm:modern_window[east=true,north=true,pane_down=false,pane_east=false,pane_north=false,pane_south=false,pane_up=true,pane_west=true,south=true,west=true]
cfm:modern_window[east=true,north=true,pane_down=false,pane_east=false,pane_north=false,pane_south=false,pane_up=true,pane_west=true,south=true,west=false]
cfm:modern_window[east=true,north=true,pane_down=false,pane_east=false,pane_north=false,pane_south=false,pane_up=true,pane_west=true,south=false,west=true]
cfm:modern_window[east=true,north=true,pane_down=false,pane_east=false,pane_north=false,pane_south=false,pane_up=true,pane_west=true,south=false,west=false]
cfm:modern_window[east=true,north=true,pane_down=false,pane_east=false,pane_north=false,pane_south=false,pane_up=true,pane_west=false,south=true,west=true]
cfm:modern_window[east=true,north=true,pane_down=false,pane_east=false,pane_north=false,pane_south=false,pane_up=true,pane_west=false,south=true,west=false]
cfm:modern_window[east=true,north=true,pane_down=false,pane_east=false,pane_north=false,pane_south=false,pane_up=true,pane_west=false,south=false,west=true]
cfm:modern_window[east=true,north=true,pane_down=false,pane_east=false,pane_north=false,pane_south=false,pane_up=true,pane_west=false,south=false,west=false]
cfm:modern_window[east=true,north=true,pane_down=false,pane_east=false,pane_north=false,pane_south=false,pane_up=false,pane_west=true,south=true,west=true]
cfm:modern_window[east=true,north=true,pane_down=false,pane_east=false,pane_north=false,pane_south=false,pane_up=false,pane_west=true,south=true,west=false]
cfm:modern_window[east=true,north=true,pane_down=false,pane_east=false,pane_north=false,pane_south=false,pane_up=false,pane_west=true,south=false,west=true]
cfm:modern_window[east=true,north=true,pane_down=false,pane_east=false,pane_north=false,pane_south=false,pane_up=false,pane_west=true,south=false,west=false]
cfm:modern_window[east=true,north=true,pane_down=false,pane_east=false,pane_north=false,pane_south=false,pane_up=false,pane_west=false,south=true,west=true]
cfm:modern_window[east=true,north=true,pane_down=false,pane_east=false,pane_north=false,pane_south=false,pane_up=false,pane_west=false,south=true,west=false]
cfm:modern_window[east=true,north=true,pane_down=false,pane_east=false,pane_north=false,pane_south=false,pane_up=false,pane_west=false,south=false,west=true]
cfm:modern_window[east=true,north=true,pane_down=false,pane_east=false,pane_north=false,pane_south=false,pane_up=false,pane_west=false,south=false,west=false]
cfm:modern_window[east=true,north=false,pane_down=true,pane_east=true,pane_north=true,pane_south=true,pane_up=true,pane_west=true,south=true,west=true]
cfm:modern_window[east=true,north=false,pane_down=true,pane_east=true,pane_north=true,pane_south=true,pane_up=true,pane_west=true,south=true,west=false]
cfm:modern_window[east=true,north=false,pane_down=true,pane_east=true,pane_north=true,pane_south=true,pane_up=true,pane_west=true,south=false,west=true]
cfm:modern_window[east=true,north=false,pane_down=true,pane_east=true,pane_north=true,pane_south=true,pane_up=true,pane_west=true,south=false,west=false]
cfm:modern_window[east=true,north=false,pane_down=true,pane_east=true,pane_north=true,pane_south=true,pane_up=true,pane_west=false,south=true,west=true]
cfm:modern_window[east=true,north=false,pane_down=true,pane_east=true,pane_north=true,pane_south=true,pane_up=true,pane_west=false,south=true,west=false]
cfm:modern_window[east=true,north=false,pane_down=true,pane_east=true,pane_north=true,pane_south=true,pane_up=true,pane_west=false,south=false,west=true]
cfm:modern_window[east=true,north=false,pane_down=true,pane_east=true,pane_north=true,pane_south=true,pane_up=true,pane_west=false,south=false,west=false]
cfm:modern_window[east=true,north=false,pane_down=true,pane_east=true,pane_north=true,pane_south=true,pane_up=false,pane_west=true,south=true,west=true]
cfm:modern_window[east=true,north=false,pane_down=true,pane_east=true,pane_north=true,pane_south=true,pane_up=false,pane_west=true,south=true,west=false]
cfm:modern_window[east=true,north=false,pane_down=true,pane_east=true,pane_north=true,pane_south=true,pane_up=false,pane_west=true,south=false,west=true]
cfm:modern_window[east=true,north=false,pane_down=true,pane_east=true,pane_north=true,pane_south=true,pane_up=false,pane_west=true,south=false,west=false]
cfm:modern_window[east=true,north=false,pane_down=true,pane_east=true,pane_north=true,pane_south=true,pane_up=false,pane_west=false,south=true,west=true]
cfm:modern_window[east=true,north=false,pane_down=true,pane_east=true,pane_north=true,pane_south=true,pane_up=false,pane_west=false,south=true,west=false]
cfm:modern_window[east=true,north=false,pane_down=true,pane_east=true,pane_north=true,pane_south=true,pane_up=false,pane_west=false,south=false,west=true]
cfm:modern_window[east=true,north=false,pane_down=true,pane_east=true,pane_north=true,pane_south=true,pane_up=false,pane_west=false,south=false,west=false]
cfm:modern_window[east=true,north=false,pane_down=true,pane_east=true,pane_north=true,pane_south=false,pane_up=true,pane_west=true,south=true,west=true]
cfm:modern_window[east=true,north=false,pane_down=true,pane_east=true,pane_north=true,pane_south=false,pane_up=true,pane_west=true,south=true,west=false]
cfm:modern_window[east=true,north=false,pane_down=true,pane_east=true,pane_north=true,pane_south=false,pane_up=true,pane_west=true,south=false,west=true]
cfm:modern_window[east=true,north=false,pane_down=true,pane_east=true,pane_north=true,pane_south=false,pane_up=true,pane_west=true,south=false,west=false]
cfm:modern_window[east=true,north=false,pane_down=true,pane_east=true,pane_north=true,pane_south=false,pane_up=true,pane_west=false,south=true,west=true]
cfm:modern_window[east=true,north=false,pane_down=true,pane_east=true,pane_north=true,pane_south=false,pane_up=true,pane_west=false,south=true,west=false]
cfm:modern_window[east=true,north=false,pane_down=true,pane_east=true,pane_north=true,pane_south=false,pane_up=true,pane_west=false,south=false,west=true]
cfm:modern_window[east=true,north=false,pane_down=true,pane_east=true,pane_north=true,pane_south=false,pane_up=true,pane_west=false,south=false,west=false]
cfm:modern_window[east=true,north=false,pane_down=true,pane_east=true,pane_north=true,pane_south=false,pane_up=false,pane_west=true,south=true,west=true]
cfm:modern_window[east=true,north=false,pane_down=true,pane_east=true,pane_north=true,pane_south=false,pane_up=false,pane_west=true,south=true,west=false]
cfm:modern_window[east=true,north=false,pane_down=true,pane_east=true,pane_north=true,pane_south=false,pane_up=false,pane_west=true,south=false,west=true]
cfm:modern_window[east=true,north=false,pane_down=true,pane_east=true,pane_north=true,pane_south=false,pane_up=false,pane_west=true,south=false,west=false]
cfm:modern_window[east=true,north=false,pane_down=true,pane_east=true,pane_north=true,pane_south=false,pane_up=false,pane_west=false,south=true,west=true]
cfm:modern_window[east=true,north=false,pane_down=true,pane_east=true,pane_north=true,pane_south=false,pane_up=false,pane_west=false,south=true,west=false]
cfm:modern_window[east=true,north=false,pane_down=true,pane_east=true,pane_north=true,pane_south=false,pane_up=false,pane_west=false,south=false,west=true]
cfm:modern_window[east=true,north=false,pane_down=true,pane_east=true,pane_north=true,pane_south=false,pane_up=false,pane_west=false,south=false,west=false]
cfm:modern_window[east=true,north=false,pane_down=true,pane_east=true,pane_north=false,pane_south=true,pane_up=true,pane_west=true,south=true,west=true]
cfm:modern_window[east=true,north=false,pane_down=true,pane_east=true,pane_north=false,pane_south=true,pane_up=true,pane_west=true,south=true,west=false]
cfm:modern_window[east=true,north=false,pane_down=true,pane_east=true,pane_north=false,pane_south=true,pane_up=true,pane_west=true,south=false,west=true]
cfm:modern_window[east=true,north=false,pane_down=true,pane_east=true,pane_north=false,pane_south=true,pane_up=true,pane_west=true,south=false,west=false]
cfm:modern_window[east=true,north=false,pane_down=true,pane_east=true,pane_north=false,pane_south=true,pane_up=true,pane_west=false,south=true,west=true]
cfm:modern_window[east=true,north=false,pane_down=true,pane_east=true,pane_north=false,pane_south=true,pane_up=true,pane_west=false,south=true,west=false]
cfm:modern_window[east=true,north=false,pane_down=true,pane_east=true,pane_north=false,pane_south=true,pane_up=true,pane_west=false,south=false,west=true]
cfm:modern_window[east=true,north=false,pane_down=true,pane_east=true,pane_north=false,pane_south=true,pane_up=true,pane_west=false,south=false,west=false]
cfm:modern_window[east=true,north=false,pane_down=true,pane_east=true,pane_north=false,pane_south=true,pane_up=false,pane_west=true,south=true,west=true]
cfm:modern_window[east=true,north=false,pane_down=true,pane_east=true,pane_north=false,pane_south=true,pane_up=false,pane_west=true,south=true,west=false]
cfm:modern_window[east=true,north=false,pane_down=true,pane_east=true,pane_north=false,pane_south=true,pane_up=false,pane_west=true,south=false,west=true]
cfm:modern_window[east=true,north=false,pane_down=true,pane_east=true,pane_north=false,pane_south=true,pane_up=false,pane_west=true,south=false,west=false]
cfm:modern_window[east=true,north=false,pane_down=true,pane_east=true,pane_north=false,pane_south=true,pane_up=false,pane_west=false,south=true,west=true]
cfm:modern_window[east=true,north=false,pane_down=true,pane_east=true,pane_north=false,pane_south=true,pane_up=false,pane_west=false,south=true,west=false]
cfm:modern_window[east=true,north=false,pane_down=true,pane_east=true,pane_north=false,pane_south=true,pane_up=false,pane_west=false,south=false,west=true]
cfm:modern_window[east=true,north=false,pane_down=true,pane_east=true,pane_north=false,pane_south=true,pane_up=false,pane_west=false,south=false,west=false]
cfm:modern_window[east=true,north=false,pane_down=true,pane_east=true,pane_north=false,pane_south=false,pane_up=true,pane_west=true,south=true,west=true]
cfm:modern_window[east=true,north=false,pane_down=true,pane_east=true,pane_north=false,pane_south=false,pane_up=true,pane_west=true,south=true,west=false]
cfm:modern_window[east=true,north=false,pane_down=true,pane_east=true,pane_north=false,pane_south=false,pane_up=true,pane_west=true,south=false,west=true]
cfm:modern_window[east=true,north=false,pane_down=true,pane_east=true,pane_north=false,pane_south=false,pane_up=true,pane_west=true,south=false,west=false]
cfm:modern_window[east=true,north=false,pane_down=true,pane_east=true,pane_north=false,pane_south=false,pane_up=true,pane_west=false,south=true,west=true]
cfm:modern_window[east=true,north=false,pane_down=true,pane_east=true,pane_north=false,pane_south=false,pane_up=true,pane_west=false,south=true,west=false]
cfm:modern_window[east=true,north=false,pane_down=true,pane_east=true,pane_north=false,pane_south=false,pane_up=true,pane_west=false,south=false,west=true]
cfm:modern_window[east=true,north=false,pane_down=true,pane_east=true,pane_north=false,pane_south=false,pane_up=true,pane_west=false,south=false,west=false]
cfm:modern_window[east=true,north=false,pane_down=true,pane_east=true,pane_north=false,pane_south=false,pane_up=false,pane_west=true,south=true,west=true]
cfm:modern_window[east=true,north=false,pane_down=true,pane_east=true,pane_north=false,pane_south=false,pane_up=false,pane_west=true,south=true,west=false]
cfm:modern_window[east=true,north=false,pane_down=true,pane_east=true,pane_north=false,pane_south=false,pane_up=false,pane_west=true,south=false,west=true]
cfm:modern_window[east=true,north=false,pane_down=true,pane_east=true,pane_north=false,pane_south=false,pane_up=false,pane_west=true,south=false,west=false]
cfm:modern_window[east=true,north=false,pane_down=true,pane_east=true,pane_north=false,pane_south=false,pane_up=false,pane_west=false,south=true,west=true]
cfm:modern_window[east=true,north=false,pane_down=true,pane_east=true,pane_north=false,pane_south=false,pane_up=false,pane_west=false,south=true,west=false]
cfm:modern_window[east=true,north=false,pane_down=true,pane_east=true,pane_north=false,pane_south=false,pane_up=false,pane_west=false,south=false,west=true]
cfm:modern_window[east=true,north=false,pane_down=true,pane_east=true,pane_north=false,pane_south=false,pane_up=false,pane_west=false,south=false,west=false]
cfm:modern_window[east=true,north=false,pane_down=true,pane_east=false,pane_north=true,pane_south=true,pane_up=true,pane_west=true,south=true,west=true]
cfm:modern_window[east=true,north=false,pane_down=true,pane_east=false,pane_north=true,pane_south=true,pane_up=true,pane_west=true,south=true,west=false]
cfm:modern_window[east=true,north=false,pane_down=true,pane_east=false,pane_north=true,pane_south=true,pane_up=true,pane_west=true,south=false,west=true]
cfm:modern_window[east=true,north=false,pane_down=true,pane_east=false,pane_north=true,pane_south=true,pane_up=true,pane_west=true,south=false,west=false]
cfm:modern_window[east=true,north=false,pane_down=true,pane_east=false,pane_north=true,pane_south=true,pane_up=true,pane_west=false,south=true,west=true]
cfm:modern_window[east=true,north=false,pane_down=true,pane_east=false,pane_north=true,pane_south=true,pane_up=true,pane_west=false,south=true,west=false]
cfm:modern_window[east=true,north=false,pane_down=true,pane_east=false,pane_north=true,pane_south=true,pane_up=true,pane_west=false,south=false,west=true]
cfm:modern_window[east=true,north=false,pane_down=true,pane_east=false,pane_north=true,pane_south=true,pane_up=true,pane_west=false,south=false,west=false]
cfm:modern_window[east=true,north=false,pane_down=true,pane_east=false,pane_north=true,pane_south=true,pane_up=false,pane_west=true,south=true,west=true]
cfm:modern_window[east=true,north=false,pane_down=true,pane_east=false,pane_north=true,pane_south=true,pane_up=false,pane_west=true,south=true,west=false]
cfm:modern_window[east=true,north=false,pane_down=true,pane_east=false,pane_north=true,pane_south=true,pane_up=false,pane_west=true,south=false,west=true]
cfm:modern_window[east=true,north=false,pane_down=true,pane_east=false,pane_north=true,pane_south=true,pane_up=false,pane_west=true,south=false,west=false]
cfm:modern_window[east=true,north=false,pane_down=true,pane_east=false,pane_north=true,pane_south=true,pane_up=false,pane_west=false,south=true,west=true]
cfm:modern_window[east=true,north=false,pane_down=true,pane_east=false,pane_north=true,pane_south=true,pane_up=false,pane_west=false,south=true,west=false]
cfm:modern_window[east=true,north=false,pane_down=true,pane_east=false,pane_north=true,pane_south=true,pane_up=false,pane_west=false,south=false,west=true]
cfm:modern_window[east=true,north=false,pane_down=true,pane_east=false,pane_north=true,pane_south=true,pane_up=false,pane_west=false,south=false,west=false]
cfm:modern_window[east=true,north=false,pane_down=true,pane_east=false,pane_north=true,pane_south=false,pane_up=true,pane_west=true,south=true,west=true]
cfm:modern_window[east=true,north=false,pane_down=true,pane_east=false,pane_north=true,pane_south=false,pane_up=true,pane_west=true,south=true,west=false]
cfm:modern_window[east=true,north=false,pane_down=true,pane_east=false,pane_north=true,pane_south=false,pane_up=true,pane_west=true,south=false,west=true]
cfm:modern_window[east=true,north=false,pane_down=true,pane_east=false,pane_north=true,pane_south=false,pane_up=true,pane_west=true,south=false,west=false]
cfm:modern_window[east=true,north=false,pane_down=true,pane_east=false,pane_north=true,pane_south=false,pane_up=true,pane_west=false,south=true,west=true]
cfm:modern_window[east=true,north=false,pane_down=true,pane_east=false,pane_north=true,pane_south=false,pane_up=true,pane_west=false,south=true,west=false]
cfm:modern_window[east=true,north=false,pane_down=true,pane_east=false,pane_north=true,pane_south=false,pane_up=true,pane_west=false,south=false,west=true]
cfm:modern_window[east=true,north=false,pane_down=true,pane_east=false,pane_north=true,pane_south=false,pane_up=true,pane_west=false,south=false,west=false]
cfm:modern_window[east=true,north=false,pane_down=true,pane_east=false,pane_north=true,pane_south=false,pane_up=false,pane_west=true,south=true,west=true]
cfm:modern_window[east=true,north=false,pane_down=true,pane_east=false,pane_north=true,pane_south=false,pane_up=false,pane_west=true,south=true,west=false]
cfm:modern_window[east=true,north=false,pane_down=true,pane_east=false,pane_north=true,pane_south=false,pane_up=false,pane_west=true,south=false,west=true]
cfm:modern_window[east=true,north=false,pane_down=true,pane_east=false,pane_north=true,pane_south=false,pane_up=false,pane_west=true,south=false,west=false]
cfm:modern_window[east=true,north=false,pane_down=true,pane_east=false,pane_north=true,pane_south=false,pane_up=false,pane_west=false,south=true,west=true]
cfm:modern_window[east=true,north=false,pane_down=true,pane_east=false,pane_north=true,pane_south=false,pane_up=false,pane_west=false,south=true,west=false]
cfm:modern_window[east=true,north=false,pane_down=true,pane_east=false,pane_north=true,pane_south=false,pane_up=false,pane_west=false,south=false,west=true]
cfm:modern_window[east=true,north=false,pane_down=true,pane_east=false,pane_north=true,pane_south=false,pane_up=false,pane_west=false,south=false,west=false]
cfm:modern_window[east=true,north=false,pane_down=true,pane_east=false,pane_north=false,pane_south=true,pane_up=true,pane_west=true,south=true,west=true]
cfm:modern_window[east=true,north=false,pane_down=true,pane_east=false,pane_north=false,pane_south=true,pane_up=true,pane_west=true,south=true,west=false]
cfm:modern_window[east=true,north=false,pane_down=true,pane_east=false,pane_north=false,pane_south=true,pane_up=true,pane_west=true,south=false,west=true]
cfm:modern_window[east=true,north=false,pane_down=true,pane_east=false,pane_north=false,pane_south=true,pane_up=true,pane_west=true,south=false,west=false]
cfm:modern_window[east=true,north=false,pane_down=true,pane_east=false,pane_north=false,pane_south=true,pane_up=true,pane_west=false,south=true,west=true]
cfm:modern_window[east=true,north=false,pane_down=true,pane_east=false,pane_north=false,pane_south=true,pane_up=true,pane_west=false,south=true,west=false]
cfm:modern_window[east=true,north=false,pane_down=true,pane_east=false,pane_north=false,pane_south=true,pane_up=true,pane_west=false,south=false,west=true]
cfm:modern_window[east=true,north=false,pane_down=true,pane_east=false,pane_north=false,pane_south=true,pane_up=true,pane_west=false,south=false,west=false]
cfm:modern_window[east=true,north=false,pane_down=true,pane_east=false,pane_north=false,pane_south=true,pane_up=false,pane_west=true,south=true,west=true]
cfm:modern_window[east=true,north=false,pane_down=true,pane_east=false,pane_north=false,pane_south=true,pane_up=false,pane_west=true,south=true,west=false]
cfm:modern_window[east=true,north=false,pane_down=true,pane_east=false,pane_north=false,pane_south=true,pane_up=false,pane_west=true,south=false,west=true]
cfm:modern_window[east=true,north=false,pane_down=true,pane_east=false,pane_north=false,pane_south=true,pane_up=false,pane_west=true,south=false,west=false]
cfm:modern_window[east=true,north=false,pane_down=true,pane_east=false,pane_north=false,pane_south=true,pane_up=false,pane_west=false,south=true,west=true]
cfm:modern_window[east=true,north=false,pane_down=true,pane_east=false,pane_north=false,pane_south=true,pane_up=false,pane_west=false,south=true,west=false]
cfm:modern_window[east=true,north=false,pane_down=true,pane_east=false,pane_north=false,pane_south=true,pane_up=false,pane_west=false,south=false,west=true]
cfm:modern_window[east=true,north=false,pane_down=true,pane_east=false,pane_north=false,pane_south=true,pane_up=false,pane_west=false,south=false,west=false]
cfm:modern_window[east=true,north=false,pane_down=true,pane_east=false,pane_north=false,pane_south=false,pane_up=true,pane_west=true,south=true,west=true]
cfm:modern_window[east=true,north=false,pane_down=true,pane_east=false,pane_north=false,pane_south=false,pane_up=true,pane_west=true,south=true,west=false]
cfm:modern_window[east=true,north=false,pane_down=true,pane_east=false,pane_north=false,pane_south=false,pane_up=true,pane_west=true,south=false,west=true]
cfm:modern_window[east=true,north=false,pane_down=true,pane_east=false,pane_north=false,pane_south=false,pane_up=true,pane_west=true,south=false,west=false]
cfm:modern_window[east=true,north=false,pane_down=true,pane_east=false,pane_north=false,pane_south=false,pane_up=true,pane_west=false,south=true,west=true]
cfm:modern_window[east=true,north=false,pane_down=true,pane_east=false,pane_north=false,pane_south=false,pane_up=true,pane_west=false,south=true,west=false]
cfm:modern_window[east=true,north=false,pane_down=true,pane_east=false,pane_north=false,pane_south=false,pane_up=true,pane_west=false,south=false,west=true]
cfm:modern_window[east=true,north=false,pane_down=true,pane_east=false,pane_north=false,pane_south=false,pane_up=true,pane_west=false,south=false,west=false]
cfm:modern_window[east=true,north=false,pane_down=true,pane_east=false,pane_north=false,pane_south=false,pane_up=false,pane_west=true,south=true,west=true]
cfm:modern_window[east=true,north=false,pane_down=true,pane_east=false,pane_north=false,pane_south=false,pane_up=false,pane_west=true,south=true,west=false]
cfm:modern_window[east=true,north=false,pane_down=true,pane_east=false,pane_north=false,pane_south=false,pane_up=false,pane_west=true,south=false,west=true]
cfm:modern_window[east=true,north=false,pane_down=true,pane_east=false,pane_north=false,pane_south=false,pane_up=false,pane_west=true,south=false,west=false]
cfm:modern_window[east=true,north=false,pane_down=true,pane_east=false,pane_north=false,pane_south=false,pane_up=false,pane_west=false,south=true,west=true]
cfm:modern_window[east=true,north=false,pane_down=true,pane_east=false,pane_north=false,pane_south=false,pane_up=false,pane_west=false,south=true,west=false]
cfm:modern_window[east=true,north=false,pane_down=true,pane_east=false,pane_north=false,pane_south=false,pane_up=false,pane_west=false,south=false,west=true]
cfm:modern_window[east=true,north=false,pane_down=true,pane_east=false,pane_north=false,pane_south=false,pane_up=false,pane_west=false,south=false,west=false]
cfm:modern_window[east=true,north=false,pane_down=false,pane_east=true,pane_north=true,pane_south=true,pane_up=true,pane_west=true,south=true,west=true]
cfm:modern_window[east=true,north=false,pane_down=false,pane_east=true,pane_north=true,pane_south=true,pane_up=true,pane_west=true,south=true,west=false]
cfm:modern_window[east=true,north=false,pane_down=false,pane_east=true,pane_north=true,pane_south=true,pane_up=true,pane_west=true,south=false,west=true]
cfm:modern_window[east=true,north=false,pane_down=false,pane_east=true,pane_north=true,pane_south=true,pane_up=true,pane_west=true,south=false,west=false]
cfm:modern_window[east=true,north=false,pane_down=false,pane_east=true,pane_north=true,pane_south=true,pane_up=true,pane_west=false,south=true,west=true]
cfm:modern_window[east=true,north=false,pane_down=false,pane_east=true,pane_north=true,pane_south=true,pane_up=true,pane_west=false,south=true,west=false]
cfm:modern_window[east=true,north=false,pane_down=false,pane_east=true,pane_north=true,pane_south=true,pane_up=true,pane_west=false,south=false,west=true]
cfm:modern_window[east=true,north=false,pane_down=false,pane_east=true,pane_north=true,pane_south=true,pane_up=true,pane_west=false,south=false,west=false]
cfm:modern_window[east=true,north=false,pane_down=false,pane_east=true,pane_north=true,pane_south=true,pane_up=false,pane_west=true,south=true,west=true]
cfm:modern_window[east=true,north=false,pane_down=false,pane_east=true,pane_north=true,pane_south=true,pane_up=false,pane_west=true,south=true,west=false]
cfm:modern_window[east=true,north=false,pane_down=false,pane_east=true,pane_north=true,pane_south=true,pane_up=false,pane_west=true,south=false,west=true]
cfm:modern_window[east=true,north=false,pane_down=false,pane_east=true,pane_north=true,pane_south=true,pane_up=false,pane_west=true,south=false,west=false]
cfm:modern_window[east=true,north=false,pane_down=false,pane_east=true,pane_north=true,pane_south=true,pane_up=false,pane_west=false,south=true,west=true]
cfm:modern_window[east=true,north=false,pane_down=false,pane_east=true,pane_north=true,pane_south=true,pane_up=false,pane_west=false,south=true,west=false]
cfm:modern_window[east=true,north=false,pane_down=false,pane_east=true,pane_north=true,pane_south=true,pane_up=false,pane_west=false,south=false,west=true]
cfm:modern_window[east=true,north=false,pane_down=false,pane_east=true,pane_north=true,pane_south=true,pane_up=false,pane_west=false,south=false,west=false]
cfm:modern_window[east=true,north=false,pane_down=false,pane_east=true,pane_north=true,pane_south=false,pane_up=true,pane_west=true,south=true,west=true]
cfm:modern_window[east=true,north=false,pane_down=false,pane_east=true,pane_north=true,pane_south=false,pane_up=true,pane_west=true,south=true,west=false]
cfm:modern_window[east=true,north=false,pane_down=false,pane_east=true,pane_north=true,pane_south=false,pane_up=true,pane_west=true,south=false,west=true]
cfm:modern_window[east=true,north=false,pane_down=false,pane_east=true,pane_north=true,pane_south=false,pane_up=true,pane_west=true,south=false,west=false]
cfm:modern_window[east=true,north=false,pane_down=false,pane_east=true,pane_north=true,pane_south=false,pane_up=true,pane_west=false,south=true,west=true]
cfm:modern_window[east=true,north=false,pane_down=false,pane_east=true,pane_north=true,pane_south=false,pane_up=true,pane_west=false,south=true,west=false]
cfm:modern_window[east=true,north=false,pane_down=false,pane_east=true,pane_north=true,pane_south=false,pane_up=true,pane_west=false,south=false,west=true]
cfm:modern_window[east=true,north=false,pane_down=false,pane_east=true,pane_north=true,pane_south=false,pane_up=true,pane_west=false,south=false,west=false]
cfm:modern_window[east=true,north=false,pane_down=false,pane_east=true,pane_north=true,pane_south=false,pane_up=false,pane_west=true,south=true,west=true]
cfm:modern_window[east=true,north=false,pane_down=false,pane_east=true,pane_north=true,pane_south=false,pane_up=false,pane_west=true,south=true,west=false]
cfm:modern_window[east=true,north=false,pane_down=false,pane_east=true,pane_north=true,pane_south=false,pane_up=false,pane_west=true,south=false,west=true]
cfm:modern_window[east=true,north=false,pane_down=false,pane_east=true,pane_north=true,pane_south=false,pane_up=false,pane_west=true,south=false,west=false]
cfm:modern_window[east=true,north=false,pane_down=false,pane_east=true,pane_north=true,pane_south=false,pane_up=false,pane_west=false,south=true,west=true]
cfm:modern_window[east=true,north=false,pane_down=false,pane_east=true,pane_north=true,pane_south=false,pane_up=false,pane_west=false,south=true,west=false]
cfm:modern_window[east=true,north=false,pane_down=false,pane_east=true,pane_north=true,pane_south=false,pane_up=false,pane_west=false,south=false,west=true]
cfm:modern_window[east=true,north=false,pane_down=false,pane_east=true,pane_north=true,pane_south=false,pane_up=false,pane_west=false,south=false,west=false]
cfm:modern_window[east=true,north=false,pane_down=false,pane_east=true,pane_north=false,pane_south=true,pane_up=true,pane_west=true,south=true,west=true]
cfm:modern_window[east=true,north=false,pane_down=false,pane_east=true,pane_north=false,pane_south=true,pane_up=true,pane_west=true,south=true,west=false]
cfm:modern_window[east=true,north=false,pane_down=false,pane_east=true,pane_north=false,pane_south=true,pane_up=true,pane_west=true,south=false,west=true]
cfm:modern_window[east=true,north=false,pane_down=false,pane_east=true,pane_north=false,pane_south=true,pane_up=true,pane_west=true,south=false,west=false]
cfm:modern_window[east=true,north=false,pane_down=false,pane_east=true,pane_north=false,pane_south=true,pane_up=true,pane_west=false,south=true,west=true]
cfm:modern_window[east=true,north=false,pane_down=false,pane_east=true,pane_north=false,pane_south=true,pane_up=true,pane_west=false,south=true,west=false]
cfm:modern_window[east=true,north=false,pane_down=false,pane_east=true,pane_north=false,pane_south=true,pane_up=true,pane_west=false,south=false,west=true]
cfm:modern_window[east=true,north=false,pane_down=false,pane_east=true,pane_north=false,pane_south=true,pane_up=true,pane_west=false,south=false,west=false]
cfm:modern_window[east=true,north=false,pane_down=false,pane_east=true,pane_north=false,pane_south=true,pane_up=false,pane_west=true,south=true,west=true]
cfm:modern_window[east=true,north=false,pane_down=false,pane_east=true,pane_north=false,pane_south=true,pane_up=false,pane_west=true,south=true,west=false]
cfm:modern_window[east=true,north=false,pane_down=false,pane_east=true,pane_north=false,pane_south=true,pane_up=false,pane_west=true,south=false,west=true]
cfm:modern_window[east=true,north=false,pane_down=false,pane_east=true,pane_north=false,pane_south=true,pane_up=false,pane_west=true,south=false,west=false]
cfm:modern_window[east=true,north=false,pane_down=false,pane_east=true,pane_north=false,pane_south=true,pane_up=false,pane_west=false,south=true,west=true]
cfm:modern_window[east=true,north=false,pane_down=false,pane_east=true,pane_north=false,pane_south=true,pane_up=false,pane_west=false,south=true,west=false]
cfm:modern_window[east=true,north=false,pane_down=false,pane_east=true,pane_north=false,pane_south=true,pane_up=false,pane_west=false,south=false,west=true]
cfm:modern_window[east=true,north=false,pane_down=false,pane_east=true,pane_north=false,pane_south=true,pane_up=false,pane_west=false,south=false,west=false]
cfm:modern_window[east=true,north=false,pane_down=false,pane_east=true,pane_north=false,pane_south=false,pane_up=true,pane_west=true,south=true,west=true]
cfm:modern_window[east=true,north=false,pane_down=false,pane_east=true,pane_north=false,pane_south=false,pane_up=true,pane_west=true,south=true,west=false]
cfm:modern_window[east=true,north=false,pane_down=false,pane_east=true,pane_north=false,pane_south=false,pane_up=true,pane_west=true,south=false,west=true]
cfm:modern_window[east=true,north=false,pane_down=false,pane_east=true,pane_north=false,pane_south=false,pane_up=true,pane_west=true,south=false,west=false]
cfm:modern_window[east=true,north=false,pane_down=false,pane_east=true,pane_north=false,pane_south=false,pane_up=true,pane_west=false,south=true,west=true]
cfm:modern_window[east=true,north=false,pane_down=false,pane_east=true,pane_north=false,pane_south=false,pane_up=true,pane_west=false,south=true,west=false]
cfm:modern_window[east=true,north=false,pane_down=false,pane_east=true,pane_north=false,pane_south=false,pane_up=true,pane_west=false,south=false,west=true]
cfm:modern_window[east=true,north=false,pane_down=false,pane_east=true,pane_north=false,pane_south=false,pane_up=true,pane_west=false,south=false,west=false]
cfm:modern_window[east=true,north=false,pane_down=false,pane_east=true,pane_north=false,pane_south=false,pane_up=false,pane_west=true,south=true,west=true]
cfm:modern_window[east=true,north=false,pane_down=false,pane_east=true,pane_north=false,pane_south=false,pane_up=false,pane_west=true,south=true,west=false]
cfm:modern_window[east=true,north=false,pane_down=false,pane_east=true,pane_north=false,pane_south=false,pane_up=false,pane_west=true,south=false,west=true]
cfm:modern_window[east=true,north=false,pane_down=false,pane_east=true,pane_north=false,pane_south=false,pane_up=false,pane_west=true,south=false,west=false]
cfm:modern_window[east=true,north=false,pane_down=false,pane_east=true,pane_north=false,pane_south=false,pane_up=false,pane_west=false,south=true,west=true]
cfm:modern_window[east=true,north=false,pane_down=false,pane_east=true,pane_north=false,pane_south=false,pane_up=false,pane_west=false,south=true,west=false]
cfm:modern_window[east=true,north=false,pane_down=false,pane_east=true,pane_north=false,pane_south=false,pane_up=false,pane_west=false,south=false,west=true]
cfm:modern_window[east=true,north=false,pane_down=false,pane_east=true,pane_north=false,pane_south=false,pane_up=false,pane_west=false,south=false,west=false]
cfm:modern_window[east=true,north=false,pane_down=false,pane_east=false,pane_north=true,pane_south=true,pane_up=true,pane_west=true,south=true,west=true]
cfm:modern_window[east=true,north=false,pane_down=false,pane_east=false,pane_north=true,pane_south=true,pane_up=true,pane_west=true,south=true,west=false]
cfm:modern_window[east=true,north=false,pane_down=false,pane_east=false,pane_north=true,pane_south=true,pane_up=true,pane_west=true,south=false,west=true]
cfm:modern_window[east=true,north=false,pane_down=false,pane_east=false,pane_north=true,pane_south=true,pane_up=true,pane_west=true,south=false,west=false]
cfm:modern_window[east=true,north=false,pane_down=false,pane_east=false,pane_north=true,pane_south=true,pane_up=true,pane_west=false,south=true,west=true]
cfm:modern_window[east=true,north=false,pane_down=false,pane_east=false,pane_north=true,pane_south=true,pane_up=true,pane_west=false,south=true,west=false]
cfm:modern_window[east=true,north=false,pane_down=false,pane_east=false,pane_north=true,pane_south=true,pane_up=true,pane_west=false,south=false,west=true]
cfm:modern_window[east=true,north=false,pane_down=false,pane_east=false,pane_north=true,pane_south=true,pane_up=true,pane_west=false,south=false,west=false]
cfm:modern_window[east=true,north=false,pane_down=false,pane_east=false,pane_north=true,pane_south=true,pane_up=false,pane_west=true,south=true,west=true]
cfm:modern_window[east=true,north=false,pane_down=false,pane_east=false,pane_north=true,pane_south=true,pane_up=false,pane_west=true,south=true,west=false]
cfm:modern_window[east=true,north=false,pane_down=false,pane_east=false,pane_north=true,pane_south=true,pane_up=false,pane_west=true,south=false,west=true]
cfm:modern_window[east=true,north=false,pane_down=false,pane_east=false,pane_north=true,pane_south=true,pane_up=false,pane_west=true,south=false,west=false]
cfm:modern_window[east=true,north=false,pane_down=false,pane_east=false,pane_north=true,pane_south=true,pane_up=false,pane_west=false,south=true,west=true]
cfm:modern_window[east=true,north=false,pane_down=false,pane_east=false,pane_north=true,pane_south=true,pane_up=false,pane_west=false,south=true,west=false]
cfm:modern_window[east=true,north=false,pane_down=false,pane_east=false,pane_north=true,pane_south=true,pane_up=false,pane_west=false,south=false,west=true]
cfm:modern_window[east=true,north=false,pane_down=false,pane_east=false,pane_north=true,pane_south=true,pane_up=false,pane_west=false,south=false,west=false]
cfm:modern_window[east=true,north=false,pane_down=false,pane_east=false,pane_north=true,pane_south=false,pane_up=true,pane_west=true,south=true,west=true]
cfm:modern_window[east=true,north=false,pane_down=false,pane_east=false,pane_north=true,pane_south=false,pane_up=true,pane_west=true,south=true,west=false]
cfm:modern_window[east=true,north=false,pane_down=false,pane_east=false,pane_north=true,pane_south=false,pane_up=true,pane_west=true,south=false,west=true]
cfm:modern_window[east=true,north=false,pane_down=false,pane_east=false,pane_north=true,pane_south=false,pane_up=true,pane_west=true,south=false,west=false]
cfm:modern_window[east=true,north=false,pane_down=false,pane_east=false,pane_north=true,pane_south=false,pane_up=true,pane_west=false,south=true,west=true]
cfm:modern_window[east=true,north=false,pane_down=false,pane_east=false,pane_north=true,pane_south=false,pane_up=true,pane_west=false,south=true,west=false]
cfm:modern_window[east=true,north=false,pane_down=false,pane_east=false,pane_north=true,pane_south=false,pane_up=true,pane_west=false,south=false,west=true]
cfm:modern_window[east=true,north=false,pane_down=false,pane_east=false,pane_north=true,pane_south=false,pane_up=true,pane_west=false,south=false,west=false]
cfm:modern_window[east=true,north=false,pane_down=false,pane_east=false,pane_north=true,pane_south=false,pane_up=false,pane_west=true,south=true,west=true]
cfm:modern_window[east=true,north=false,pane_down=false,pane_east=false,pane_north=true,pane_south=false,pane_up=false,pane_west=true,south=true,west=false]
cfm:modern_window[east=true,north=false,pane_down=false,pane_east=false,pane_north=true,pane_south=false,pane_up=false,pane_west=true,south=false,west=true]
cfm:modern_window[east=true,north=false,pane_down=false,pane_east=false,pane_north=true,pane_south=false,pane_up=false,pane_west=true,south=false,west=false]
cfm:modern_window[east=true,north=false,pane_down=false,pane_east=false,pane_north=true,pane_south=false,pane_up=false,pane_west=false,south=true,west=true]
cfm:modern_window[east=true,north=false,pane_down=false,pane_east=false,pane_north=true,pane_south=false,pane_up=false,pane_west=false,south=true,west=false]
cfm:modern_window[east=true,north=false,pane_down=false,pane_east=false,pane_north=true,pane_south=false,pane_up=false,pane_west=false,south=false,west=true]
cfm:modern_window[east=true,north=false,pane_down=false,pane_east=false,pane_north=true,pane_south=false,pane_up=false,pane_west=false,south=false,west=false]
cfm:modern_window[east=true,north=false,pane_down=false,pane_east=false,pane_north=false,pane_south=true,pane_up=true,pane_west=true,south=true,west=true]
cfm:modern_window[east=true,north=false,pane_down=false,pane_east=false,pane_north=false,pane_south=true,pane_up=true,pane_west=true,south=true,west=false]
cfm:modern_window[east=true,north=false,pane_down=false,pane_east=false,pane_north=false,pane_south=true,pane_up=true,pane_west=true,south=false,west=true]
cfm:modern_window[east=true,north=false,pane_down=false,pane_east=false,pane_north=false,pane_south=true,pane_up=true,pane_west=true,south=false,west=false]
cfm:modern_window[east=true,north=false,pane_down=false,pane_east=false,pane_north=false,pane_south=true,pane_up=true,pane_west=false,south=true,west=true]
cfm:modern_window[east=true,north=false,pane_down=false,pane_east=false,pane_north=false,pane_south=true,pane_up=true,pane_west=false,south=true,west=false]
cfm:modern_window[east=true,north=false,pane_down=false,pane_east=false,pane_north=false,pane_south=true,pane_up=true,pane_west=false,south=false,west=true]
cfm:modern_window[east=true,north=false,pane_down=false,pane_east=false,pane_north=false,pane_south=true,pane_up=true,pane_west=false,south=false,west=false]
cfm:modern_window[east=true,north=false,pane_down=false,pane_east=false,pane_north=false,pane_south=true,pane_up=false,pane_west=true,south=true,west=true]
cfm:modern_window[east=true,north=false,pane_down=false,pane_east=false,pane_north=false,pane_south=true,pane_up=false,pane_west=true,south=true,west=false]
cfm:modern_window[east=true,north=false,pane_down=false,pane_east=false,pane_north=false,pane_south=true,pane_up=false,pane_west=true,south=false,west=true]
cfm:modern_window[east=true,north=false,pane_down=false,pane_east=false,pane_north=false,pane_south=true,pane_up=false,pane_west=true,south=false,west=false]
cfm:modern_window[east=true,north=false,pane_down=false,pane_east=false,pane_north=false,pane_south=true,pane_up=false,pane_west=false,south=true,west=true]
cfm:modern_window[east=true,north=false,pane_down=false,pane_east=false,pane_north=false,pane_south=true,pane_up=false,pane_west=false,south=true,west=false]
cfm:modern_window[east=true,north=false,pane_down=false,pane_east=false,pane_north=false,pane_south=true,pane_up=false,pane_west=false,south=false,west=true]
cfm:modern_window[east=true,north=false,pane_down=false,pane_east=false,pane_north=false,pane_south=true,pane_up=false,pane_west=false,south=false,west=false]
cfm:modern_window[east=true,north=false,pane_down=false,pane_east=false,pane_north=false,pane_south=false,pane_up=true,pane_west=true,south=true,west=true]
cfm:modern_window[east=true,north=false,pane_down=false,pane_east=false,pane_north=false,pane_south=false,pane_up=true,pane_west=true,south=true,west=false]
cfm:modern_window[east=true,north=false,pane_down=false,pane_east=false,pane_north=false,pane_south=false,pane_up=true,pane_west=true,south=false,west=true]
cfm:modern_window[east=true,north=false,pane_down=false,pane_east=false,pane_north=false,pane_south=false,pane_up=true,pane_west=true,south=false,west=false]
cfm:modern_window[east=true,north=false,pane_down=false,pane_east=false,pane_north=false,pane_south=false,pane_up=true,pane_west=false,south=true,west=true]
cfm:modern_window[east=true,north=false,pane_down=false,pane_east=false,pane_north=false,pane_south=false,pane_up=true,pane_west=false,south=true,west=false]
cfm:modern_window[east=true,north=false,pane_down=false,pane_east=false,pane_north=false,pane_south=false,pane_up=true,pane_west=false,south=false,west=true]
cfm:modern_window[east=true,north=false,pane_down=false,pane_east=false,pane_north=false,pane_south=false,pane_up=true,pane_west=false,south=false,west=false]
cfm:modern_window[east=true,north=false,pane_down=false,pane_east=false,pane_north=false,pane_south=false,pane_up=false,pane_west=true,south=true,west=true]
cfm:modern_window[east=true,north=false,pane_down=false,pane_east=false,pane_north=false,pane_south=false,pane_up=false,pane_west=true,south=true,west=false]
cfm:modern_window[east=true,north=false,pane_down=false,pane_east=false,pane_north=false,pane_south=false,pane_up=false,pane_west=true,south=false,west=true]
cfm:modern_window[east=true,north=false,pane_down=false,pane_east=false,pane_north=false,pane_south=false,pane_up=false,pane_west=true,south=false,west=false]
cfm:modern_window[east=true,north=false,pane_down=false,pane_east=false,pane_north=false,pane_south=false,pane_up=false,pane_west=false,south=true,west=true]
cfm:modern_window[east=true,north=false,pane_down=false,pane_east=false,pane_north=false,pane_south=false,pane_up=false,pane_west=false,south=true,west=false]
cfm:modern_window[east=true,north=false,pane_down=false,pane_east=false,pane_north=false,pane_south=false,pane_up=false,pane_west=false,south=false,west=true]
cfm:modern_window[east=true,north=false,pane_down=false,pane_east=false,pane_north=false,pane_south=false,pane_up=false,pane_west=false,south=false,west=false]
cfm:modern_window[east=false,north=true,pane_down=true,pane_east=true,pane_north=true,pane_south=true,pane_up=true,pane_west=true,south=true,west=true]
cfm:modern_window[east=false,north=true,pane_down=true,pane_east=true,pane_north=true,pane_south=true,pane_up=true,pane_west=true,south=true,west=false]
cfm:modern_window[east=false,north=true,pane_down=true,pane_east=true,pane_north=true,pane_south=true,pane_up=true,pane_west=true,south=false,west=true]
cfm:modern_window[east=false,north=true,pane_down=true,pane_east=true,pane_north=true,pane_south=true,pane_up=true,pane_west=true,south=false,west=false]
cfm:modern_window[east=false,north=true,pane_down=true,pane_east=true,pane_north=true,pane_south=true,pane_up=true,pane_west=false,south=true,west=true]
cfm:modern_window[east=false,north=true,pane_down=true,pane_east=true,pane_north=true,pane_south=true,pane_up=true,pane_west=false,south=true,west=false]
cfm:modern_window[east=false,north=true,pane_down=true,pane_east=true,pane_north=true,pane_south=true,pane_up=true,pane_west=false,south=false,west=true]
cfm:modern_window[east=false,north=true,pane_down=true,pane_east=true,pane_north=true,pane_south=true,pane_up=true,pane_west=false,south=false,west=false]
cfm:modern_window[east=false,north=true,pane_down=true,pane_east=true,pane_north=true,pane_south=true,pane_up=false,pane_west=true,south=true,west=true]
cfm:modern_window[east=false,north=true,pane_down=true,pane_east=true,pane_north=true,pane_south=true,pane_up=false,pane_west=true,south=true,west=false]
cfm:modern_window[east=false,north=true,pane_down=true,pane_east=true,pane_north=true,pane_south=true,pane_up=false,pane_west=true,south=false,west=true]
cfm:modern_window[east=false,north=true,pane_down=true,pane_east=true,pane_north=true,pane_south=true,pane_up=false,pane_west=true,south=false,west=false]
cfm:modern_window[east=false,north=true,pane_down=true,pane_east=true,pane_north=true,pane_south=true,pane_up=false,pane_west=false,south=true,west=true]
cfm:modern_window[east=false,north=true,pane_down=true,pane_east=true,pane_north=true,pane_south=true,pane_up=false,pane_west=false,south=true,west=false]
cfm:modern_window[east=false,north=true,pane_down=true,pane_east=true,pane_north=true,pane_south=true,pane_up=false,pane_west=false,south=false,west=true]
cfm:modern_window[east=false,north=true,pane_down=true,pane_east=true,pane_north=true,pane_south=true,pane_up=false,pane_west=false,south=false,west=false]
cfm:modern_window[east=false,north=true,pane_down=true,pane_east=true,pane_north=true,pane_south=false,pane_up=true,pane_west=true,south=true,west=true]
cfm:modern_window[east=false,north=true,pane_down=true,pane_east=true,pane_north=true,pane_south=false,pane_up=true,pane_west=true,south=true,west=false]
cfm:modern_window[east=false,north=true,pane_down=true,pane_east=true,pane_north=true,pane_south=false,pane_up=true,pane_west=true,south=false,west=true]
cfm:modern_window[east=false,north=true,pane_down=true,pane_east=true,pane_north=true,pane_south=false,pane_up=true,pane_west=true,south=false,west=false]
cfm:modern_window[east=false,north=true,pane_down=true,pane_east=true,pane_north=true,pane_south=false,pane_up=true,pane_west=false,south=true,west=true]
cfm:modern_window[east=false,north=true,pane_down=true,pane_east=true,pane_north=true,pane_south=false,pane_up=true,pane_west=false,south=true,west=false]
cfm:modern_window[east=false,north=true,pane_down=true,pane_east=true,pane_north=true,pane_south=false,pane_up=true,pane_west=false,south=false,west=true]
cfm:modern_window[east=false,north=true,pane_down=true,pane_east=true,pane_north=true,pane_south=false,pane_up=true,pane_west=false,south=false,west=false]
cfm:modern_window[east=false,north=true,pane_down=true,pane_east=true,pane_north=true,pane_south=false,pane_up=false,pane_west=true,south=true,west=true]
cfm:modern_window[east=false,north=true,pane_down=true,pane_east=true,pane_north=true,pane_south=false,pane_up=false,pane_west=true,south=true,west=false]
cfm:modern_window[east=false,north=true,pane_down=true,pane_east=true,pane_north=true,pane_south=false,pane_up=false,pane_west=true,south=false,west=true]
cfm:modern_window[east=false,north=true,pane_down=true,pane_east=true,pane_north=true,pane_south=false,pane_up=false,pane_west=true,south=false,west=false]
cfm:modern_window[east=false,north=true,pane_down=true,pane_east=true,pane_north=true,pane_south=false,pane_up=false,pane_west=false,south=true,west=true]
cfm:modern_window[east=false,north=true,pane_down=true,pane_east=true,pane_north=true,pane_south=false,pane_up=false,pane_west=false,south=true,west=false]
cfm:modern_window[east=false,north=true,pane_down=true,pane_east=true,pane_north=true,pane_south=false,pane_up=false,pane_west=false,south=false,west=true]
cfm:modern_window[east=false,north=true,pane_down=true,pane_east=true,pane_north=true,pane_south=false,pane_up=false,pane_west=false,south=false,west=false]
cfm:modern_window[east=false,north=true,pane_down=true,pane_east=true,pane_north=false,pane_south=true,pane_up=true,pane_west=true,south=true,west=true]
cfm:modern_window[east=false,north=true,pane_down=true,pane_east=true,pane_north=false,pane_south=true,pane_up=true,pane_west=true,south=true,west=false]
cfm:modern_window[east=false,north=true,pane_down=true,pane_east=true,pane_north=false,pane_south=true,pane_up=true,pane_west=true,south=false,west=true]
cfm:modern_window[east=false,north=true,pane_down=true,pane_east=true,pane_north=false,pane_south=true,pane_up=true,pane_west=true,south=false,west=false]
cfm:modern_window[east=false,north=true,pane_down=true,pane_east=true,pane_north=false,pane_south=true,pane_up=true,pane_west=false,south=true,west=true]
cfm:modern_window[east=false,north=true,pane_down=true,pane_east=true,pane_north=false,pane_south=true,pane_up=true,pane_west=false,south=true,west=false]
cfm:modern_window[east=false,north=true,pane_down=true,pane_east=true,pane_north=false,pane_south=true,pane_up=true,pane_west=false,south=false,west=true]
cfm:modern_window[east=false,north=true,pane_down=true,pane_east=true,pane_north=false,pane_south=true,pane_up=true,pane_west=false,south=false,west=false]
cfm:modern_window[east=false,north=true,pane_down=true,pane_east=true,pane_north=false,pane_south=true,pane_up=false,pane_west=true,south=true,west=true]
cfm:modern_window[east=false,north=true,pane_down=true,pane_east=true,pane_north=false,pane_south=true,pane_up=false,pane_west=true,south=true,west=false]
cfm:modern_window[east=false,north=true,pane_down=true,pane_east=true,pane_north=false,pane_south=true,pane_up=false,pane_west=true,south=false,west=true]
cfm:modern_window[east=false,north=true,pane_down=true,pane_east=true,pane_north=false,pane_south=true,pane_up=false,pane_west=true,south=false,west=false]
cfm:modern_window[east=false,north=true,pane_down=true,pane_east=true,pane_north=false,pane_south=true,pane_up=false,pane_west=false,south=true,west=true]
cfm:modern_window[east=false,north=true,pane_down=true,pane_east=true,pane_north=false,pane_south=true,pane_up=false,pane_west=false,south=true,west=false]
cfm:modern_window[east=false,north=true,pane_down=true,pane_east=true,pane_north=false,pane_south=true,pane_up=false,pane_west=false,south=false,west=true]
cfm:modern_window[east=false,north=true,pane_down=true,pane_east=true,pane_north=false,pane_south=true,pane_up=false,pane_west=false,south=false,west=false]
cfm:modern_window[east=false,north=true,pane_down=true,pane_east=true,pane_north=false,pane_south=false,pane_up=true,pane_west=true,south=true,west=true]
cfm:modern_window[east=false,north=true,pane_down=true,pane_east=true,pane_north=false,pane_south=false,pane_up=true,pane_west=true,south=true,west=false]
cfm:modern_window[east=false,north=true,pane_down=true,pane_east=true,pane_north=false,pane_south=false,pane_up=true,pane_west=true,south=false,west=true]
cfm:modern_window[east=false,north=true,pane_down=true,pane_east=true,pane_north=false,pane_south=false,pane_up=true,pane_west=true,south=false,west=false]
cfm:modern_window[east=false,north=true,pane_down=true,pane_east=true,pane_north=false,pane_south=false,pane_up=true,pane_west=false,south=true,west=true]
cfm:modern_window[east=false,north=true,pane_down=true,pane_east=true,pane_north=false,pane_south=false,pane_up=true,pane_west=false,south=true,west=false]
cfm:modern_window[east=false,north=true,pane_down=true,pane_east=true,pane_north=false,pane_south=false,pane_up=true,pane_west=false,south=false,west=true]
cfm:modern_window[east=false,north=true,pane_down=true,pane_east=true,pane_north=false,pane_south=false,pane_up=true,pane_west=false,south=false,west=false]
cfm:modern_window[east=false,north=true,pane_down=true,pane_east=true,pane_north=false,pane_south=false,pane_up=false,pane_west=true,south=true,west=true]
cfm:modern_window[east=false,north=true,pane_down=true,pane_east=true,pane_north=false,pane_south=false,pane_up=false,pane_west=true,south=true,west=false]
cfm:modern_window[east=false,north=true,pane_down=true,pane_east=true,pane_north=false,pane_south=false,pane_up=false,pane_west=true,south=false,west=true]
cfm:modern_window[east=false,north=true,pane_down=true,pane_east=true,pane_north=false,pane_south=false,pane_up=false,pane_west=true,south=false,west=false]
cfm:modern_window[east=false,north=true,pane_down=true,pane_east=true,pane_north=false,pane_south=false,pane_up=false,pane_west=false,south=true,west=true]
cfm:modern_window[east=false,north=true,pane_down=true,pane_east=true,pane_north=false,pane_south=false,pane_up=false,pane_west=false,south=true,west=false]
cfm:modern_window[east=false,north=true,pane_down=true,pane_east=true,pane_north=false,pane_south=false,pane_up=false,pane_west=false,south=false,west=true]
cfm:modern_window[east=false,north=true,pane_down=true,pane_east=true,pane_north=false,pane_south=false,pane_up=false,pane_west=false,south=false,west=false]
cfm:modern_window[east=false,north=true,pane_down=true,pane_east=false,pane_north=true,pane_south=true,pane_up=true,pane_west=true,south=true,west=true]
cfm:modern_window[east=false,north=true,pane_down=true,pane_east=false,pane_north=true,pane_south=true,pane_up=true,pane_west=true,south=true,west=false]
cfm:modern_window[east=false,north=true,pane_down=true,pane_east=false,pane_north=true,pane_south=true,pane_up=true,pane_west=true,south=false,west=true]
cfm:modern_window[east=false,north=true,pane_down=true,pane_east=false,pane_north=true,pane_south=true,pane_up=true,pane_west=true,south=false,west=false]
cfm:modern_window[east=false,north=true,pane_down=true,pane_east=false,pane_north=true,pane_south=true,pane_up=true,pane_west=false,south=true,west=true]
cfm:modern_window[east=false,north=true,pane_down=true,pane_east=false,pane_north=true,pane_south=true,pane_up=true,pane_west=false,south=true,west=false]
cfm:modern_window[east=false,north=true,pane_down=true,pane_east=false,pane_north=true,pane_south=true,pane_up=true,pane_west=false,south=false,west=true]
cfm:modern_window[east=false,north=true,pane_down=true,pane_east=false,pane_north=true,pane_south=true,pane_up=true,pane_west=false,south=false,west=false]
cfm:modern_window[east=false,north=true,pane_down=true,pane_east=false,pane_north=true,pane_south=true,pane_up=false,pane_west=true,south=true,west=true]
cfm:modern_window[east=false,north=true,pane_down=true,pane_east=false,pane_north=true,pane_south=true,pane_up=false,pane_west=true,south=true,west=false]
cfm:modern_window[east=false,north=true,pane_down=true,pane_east=false,pane_north=true,pane_south=true,pane_up=false,pane_west=true,south=false,west=true]
cfm:modern_window[east=false,north=true,pane_down=true,pane_east=false,pane_north=true,pane_south=true,pane_up=false,pane_west=true,south=false,west=false]
cfm:modern_window[east=false,north=true,pane_down=true,pane_east=false,pane_north=true,pane_south=true,pane_up=false,pane_west=false,south=true,west=true]
cfm:modern_window[east=false,north=true,pane_down=true,pane_east=false,pane_north=true,pane_south=true,pane_up=false,pane_west=false,south=true,west=false]
cfm:modern_window[east=false,north=true,pane_down=true,pane_east=false,pane_north=true,pane_south=true,pane_up=false,pane_west=false,south=false,west=true]
cfm:modern_window[east=false,north=true,pane_down=true,pane_east=false,pane_north=true,pane_south=true,pane_up=false,pane_west=false,south=false,west=false]
cfm:modern_window[east=false,north=true,pane_down=true,pane_east=false,pane_north=true,pane_south=false,pane_up=true,pane_west=true,south=true,west=true]
cfm:modern_window[east=false,north=true,pane_down=true,pane_east=false,pane_north=true,pane_south=false,pane_up=true,pane_west=true,south=true,west=false]
cfm:modern_window[east=false,north=true,pane_down=true,pane_east=false,pane_north=true,pane_south=false,pane_up=true,pane_west=true,south=false,west=true]
cfm:modern_window[east=false,north=true,pane_down=true,pane_east=false,pane_north=true,pane_south=false,pane_up=true,pane_west=true,south=false,west=false]
cfm:modern_window[east=false,north=true,pane_down=true,pane_east=false,pane_north=true,pane_south=false,pane_up=true,pane_west=false,south=true,west=true]
cfm:modern_window[east=false,north=true,pane_down=true,pane_east=false,pane_north=true,pane_south=false,pane_up=true,pane_west=false,south=true,west=false]
cfm:modern_window[east=false,north=true,pane_down=true,pane_east=false,pane_north=true,pane_south=false,pane_up=true,pane_west=false,south=false,west=true]
cfm:modern_window[east=false,north=true,pane_down=true,pane_east=false,pane_north=true,pane_south=false,pane_up=true,pane_west=false,south=false,west=false]
cfm:modern_window[east=false,north=true,pane_down=true,pane_east=false,pane_north=true,pane_south=false,pane_up=false,pane_west=true,south=true,west=true]
cfm:modern_window[east=false,north=true,pane_down=true,pane_east=false,pane_north=true,pane_south=false,pane_up=false,pane_west=true,south=true,west=false]
cfm:modern_window[east=false,north=true,pane_down=true,pane_east=false,pane_north=true,pane_south=false,pane_up=false,pane_west=true,south=false,west=true]
cfm:modern_window[east=false,north=true,pane_down=true,pane_east=false,pane_north=true,pane_south=false,pane_up=false,pane_west=true,south=false,west=false]
cfm:modern_window[east=false,north=true,pane_down=true,pane_east=false,pane_north=true,pane_south=false,pane_up=false,pane_west=false,south=true,west=true]
cfm:modern_window[east=false,north=true,pane_down=true,pane_east=false,pane_north=true,pane_south=false,pane_up=false,pane_west=false,south=true,west=false]
cfm:modern_window[east=false,north=true,pane_down=true,pane_east=false,pane_north=true,pane_south=false,pane_up=false,pane_west=false,south=false,west=true]
cfm:modern_window[east=false,north=true,pane_down=true,pane_east=false,pane_north=true,pane_south=false,pane_up=false,pane_west=false,south=false,west=false]
cfm:modern_window[east=false,north=true,pane_down=true,pane_east=false,pane_north=false,pane_south=true,pane_up=true,pane_west=true,south=true,west=true]
cfm:modern_window[east=false,north=true,pane_down=true,pane_east=false,pane_north=false,pane_south=true,pane_up=true,pane_west=true,south=true,west=false]
cfm:modern_window[east=false,north=true,pane_down=true,pane_east=false,pane_north=false,pane_south=true,pane_up=true,pane_west=true,south=false,west=true]
cfm:modern_window[east=false,north=true,pane_down=true,pane_east=false,pane_north=false,pane_south=true,pane_up=true,pane_west=true,south=false,west=false]
cfm:modern_window[east=false,north=true,pane_down=true,pane_east=false,pane_north=false,pane_south=true,pane_up=true,pane_west=false,south=true,west=true]
cfm:modern_window[east=false,north=true,pane_down=true,pane_east=false,pane_north=false,pane_south=true,pane_up=true,pane_west=false,south=true,west=false]
cfm:modern_window[east=false,north=true,pane_down=true,pane_east=false,pane_north=false,pane_south=true,pane_up=true,pane_west=false,south=false,west=true]
cfm:modern_window[east=false,north=true,pane_down=true,pane_east=false,pane_north=false,pane_south=true,pane_up=true,pane_west=false,south=false,west=false]
cfm:modern_window[east=false,north=true,pane_down=true,pane_east=false,pane_north=false,pane_south=true,pane_up=false,pane_west=true,south=true,west=true]
cfm:modern_window[east=false,north=true,pane_down=true,pane_east=false,pane_north=false,pane_south=true,pane_up=false,pane_west=true,south=true,west=false]
cfm:modern_window[east=false,north=true,pane_down=true,pane_east=false,pane_north=false,pane_south=true,pane_up=false,pane_west=true,south=false,west=true]
cfm:modern_window[east=false,north=true,pane_down=true,pane_east=false,pane_north=false,pane_south=true,pane_up=false,pane_west=true,south=false,west=false]
cfm:modern_window[east=false,north=true,pane_down=true,pane_east=false,pane_north=false,pane_south=true,pane_up=false,pane_west=false,south=true,west=true]
cfm:modern_window[east=false,north=true,pane_down=true,pane_east=false,pane_north=false,pane_south=true,pane_up=false,pane_west=false,south=true,west=false]
cfm:modern_window[east=false,north=true,pane_down=true,pane_east=false,pane_north=false,pane_south=true,pane_up=false,pane_west=false,south=false,west=true]
cfm:modern_window[east=false,north=true,pane_down=true,pane_east=false,pane_north=false,pane_south=true,pane_up=false,pane_west=false,south=false,west=false]
cfm:modern_window[east=false,north=true,pane_down=true,pane_east=false,pane_north=false,pane_south=false,pane_up=true,pane_west=true,south=true,west=true]
cfm:modern_window[east=false,north=true,pane_down=true,pane_east=false,pane_north=false,pane_south=false,pane_up=true,pane_west=true,south=true,west=false]
cfm:modern_window[east=false,north=true,pane_down=true,pane_east=false,pane_north=false,pane_south=false,pane_up=true,pane_west=true,south=false,west=true]
cfm:modern_window[east=false,north=true,pane_down=true,pane_east=false,pane_north=false,pane_south=false,pane_up=true,pane_west=true,south=false,west=false]
cfm:modern_window[east=false,north=true,pane_down=true,pane_east=false,pane_north=false,pane_south=false,pane_up=true,pane_west=false,south=true,west=true]
cfm:modern_window[east=false,north=true,pane_down=true,pane_east=false,pane_north=false,pane_south=false,pane_up=true,pane_west=false,south=true,west=false]
cfm:modern_window[east=false,north=true,pane_down=true,pane_east=false,pane_north=false,pane_south=false,pane_up=true,pane_west=false,south=false,west=true]
cfm:modern_window[east=false,north=true,pane_down=true,pane_east=false,pane_north=false,pane_south=false,pane_up=true,pane_west=false,south=false,west=false]
cfm:modern_window[east=false,north=true,pane_down=true,pane_east=false,pane_north=false,pane_south=false,pane_up=false,pane_west=true,south=true,west=true]
cfm:modern_window[east=false,north=true,pane_down=true,pane_east=false,pane_north=false,pane_south=false,pane_up=false,pane_west=true,south=true,west=false]
cfm:modern_window[east=false,north=true,pane_down=true,pane_east=false,pane_north=false,pane_south=false,pane_up=false,pane_west=true,south=false,west=true]
cfm:modern_window[east=false,north=true,pane_down=true,pane_east=false,pane_north=false,pane_south=false,pane_up=false,pane_west=true,south=false,west=false]
cfm:modern_window[east=false,north=true,pane_down=true,pane_east=false,pane_north=false,pane_south=false,pane_up=false,pane_west=false,south=true,west=true]
cfm:modern_window[east=false,north=true,pane_down=true,pane_east=false,pane_north=false,pane_south=false,pane_up=false,pane_west=false,south=true,west=false]
cfm:modern_window[east=false,north=true,pane_down=true,pane_east=false,pane_north=false,pane_south=false,pane_up=false,pane_west=false,south=false,west=true]
cfm:modern_window[east=false,north=true,pane_down=true,pane_east=false,pane_north=false,pane_south=false,pane_up=false,pane_west=false,south=false,west=false]
cfm:modern_window[east=false,north=true,pane_down=false,pane_east=true,pane_north=true,pane_south=true,pane_up=true,pane_west=true,south=true,west=true]
cfm:modern_window[east=false,north=true,pane_down=false,pane_east=true,pane_north=true,pane_south=true,pane_up=true,pane_west=true,south=true,west=false]
cfm:modern_window[east=false,north=true,pane_down=false,pane_east=true,pane_north=true,pane_south=true,pane_up=true,pane_west=true,south=false,west=true]
cfm:modern_window[east=false,north=true,pane_down=false,pane_east=true,pane_north=true,pane_south=true,pane_up=true,pane_west=true,south=false,west=false]
cfm:modern_window[east=false,north=true,pane_down=false,pane_east=true,pane_north=true,pane_south=true,pane_up=true,pane_west=false,south=true,west=true]
cfm:modern_window[east=false,north=true,pane_down=false,pane_east=true,pane_north=true,pane_south=true,pane_up=true,pane_west=false,south=true,west=false]
cfm:modern_window[east=false,north=true,pane_down=false,pane_east=true,pane_north=true,pane_south=true,pane_up=true,pane_west=false,south=false,west=true]
cfm:modern_window[east=false,north=true,pane_down=false,pane_east=true,pane_north=true,pane_south=true,pane_up=true,pane_west=false,south=false,west=false]
cfm:modern_window[east=false,north=true,pane_down=false,pane_east=true,pane_north=true,pane_south=true,pane_up=false,pane_west=true,south=true,west=true]
cfm:modern_window[east=false,north=true,pane_down=false,pane_east=true,pane_north=true,pane_south=true,pane_up=false,pane_west=true,south=true,west=false]
cfm:modern_window[east=false,north=true,pane_down=false,pane_east=true,pane_north=true,pane_south=true,pane_up=false,pane_west=true,south=false,west=true]
cfm:modern_window[east=false,north=true,pane_down=false,pane_east=true,pane_north=true,pane_south=true,pane_up=false,pane_west=true,south=false,west=false]
cfm:modern_window[east=false,north=true,pane_down=false,pane_east=true,pane_north=true,pane_south=true,pane_up=false,pane_west=false,south=true,west=true]
cfm:modern_window[east=false,north=true,pane_down=false,pane_east=true,pane_north=true,pane_south=true,pane_up=false,pane_west=false,south=true,west=false]
cfm:modern_window[east=false,north=true,pane_down=false,pane_east=true,pane_north=true,pane_south=true,pane_up=false,pane_west=false,south=false,west=true]
cfm:modern_window[east=false,north=true,pane_down=false,pane_east=true,pane_north=true,pane_south=true,pane_up=false,pane_west=false,south=false,west=false]
cfm:modern_window[east=false,north=true,pane_down=false,pane_east=true,pane_north=true,pane_south=false,pane_up=true,pane_west=true,south=true,west=true]
cfm:modern_window[east=false,north=true,pane_down=false,pane_east=true,pane_north=true,pane_south=false,pane_up=true,pane_west=true,south=true,west=false]
cfm:modern_window[east=false,north=true,pane_down=false,pane_east=true,pane_north=true,pane_south=false,pane_up=true,pane_west=true,south=false,west=true]
cfm:modern_window[east=false,north=true,pane_down=false,pane_east=true,pane_north=true,pane_south=false,pane_up=true,pane_west=true,south=false,west=false]
cfm:modern_window[east=false,north=true,pane_down=false,pane_east=true,pane_north=true,pane_south=false,pane_up=true,pane_west=false,south=true,west=true]
cfm:modern_window[east=false,north=true,pane_down=false,pane_east=true,pane_north=true,pane_south=false,pane_up=true,pane_west=false,south=true,west=false]
cfm:modern_window[east=false,north=true,pane_down=false,pane_east=true,pane_north=true,pane_south=false,pane_up=true,pane_west=false,south=false,west=true]
cfm:modern_window[east=false,north=true,pane_down=false,pane_east=true,pane_north=true,pane_south=false,pane_up=true,pane_west=false,south=false,west=false]
cfm:modern_window[east=false,north=true,pane_down=false,pane_east=true,pane_north=true,pane_south=false,pane_up=false,pane_west=true,south=true,west=true]
cfm:modern_window[east=false,north=true,pane_down=false,pane_east=true,pane_north=true,pane_south=false,pane_up=false,pane_west=true,south=true,west=false]
cfm:modern_window[east=false,north=true,pane_down=false,pane_east=true,pane_north=true,pane_south=false,pane_up=false,pane_west=true,south=false,west=true]
cfm:modern_window[east=false,north=true,pane_down=false,pane_east=true,pane_north=true,pane_south=false,pane_up=false,pane_west=true,south=false,west=false]
cfm:modern_window[east=false,north=true,pane_down=false,pane_east=true,pane_north=true,pane_south=false,pane_up=false,pane_west=false,south=true,west=true]
cfm:modern_window[east=false,north=true,pane_down=false,pane_east=true,pane_north=true,pane_south=false,pane_up=false,pane_west=false,south=true,west=false]
cfm:modern_window[east=false,north=true,pane_down=false,pane_east=true,pane_north=true,pane_south=false,pane_up=false,pane_west=false,south=false,west=true]
cfm:modern_window[east=false,north=true,pane_down=false,pane_east=true,pane_north=true,pane_south=false,pane_up=false,pane_west=false,south=false,west=false]
cfm:modern_window[east=false,north=true,pane_down=false,pane_east=true,pane_north=false,pane_south=true,pane_up=true,pane_west=true,south=true,west=true]
cfm:modern_window[east=false,north=true,pane_down=false,pane_east=true,pane_north=false,pane_south=true,pane_up=true,pane_west=true,south=true,west=false]
cfm:modern_window[east=false,north=true,pane_down=false,pane_east=true,pane_north=false,pane_south=true,pane_up=true,pane_west=true,south=false,west=true]
cfm:modern_window[east=false,north=true,pane_down=false,pane_east=true,pane_north=false,pane_south=true,pane_up=true,pane_west=true,south=false,west=false]
cfm:modern_window[east=false,north=true,pane_down=false,pane_east=true,pane_north=false,pane_south=true,pane_up=true,pane_west=false,south=true,west=true]
cfm:modern_window[east=false,north=true,pane_down=false,pane_east=true,pane_north=false,pane_south=true,pane_up=true,pane_west=false,south=true,west=false]
cfm:modern_window[east=false,north=true,pane_down=false,pane_east=true,pane_north=false,pane_south=true,pane_up=true,pane_west=false,south=false,west=true]
cfm:modern_window[east=false,north=true,pane_down=false,pane_east=true,pane_north=false,pane_south=true,pane_up=true,pane_west=false,south=false,west=false]
cfm:modern_window[east=false,north=true,pane_down=false,pane_east=true,pane_north=false,pane_south=true,pane_up=false,pane_west=true,south=true,west=true]
cfm:modern_window[east=false,north=true,pane_down=false,pane_east=true,pane_north=false,pane_south=true,pane_up=false,pane_west=true,south=true,west=false]
cfm:modern_window[east=false,north=true,pane_down=false,pane_east=true,pane_north=false,pane_south=true,pane_up=false,pane_west=true,south=false,west=true]
cfm:modern_window[east=false,north=true,pane_down=false,pane_east=true,pane_north=false,pane_south=true,pane_up=false,pane_west=true,south=false,west=false]
cfm:modern_window[east=false,north=true,pane_down=false,pane_east=true,pane_north=false,pane_south=true,pane_up=false,pane_west=false,south=true,west=true]
cfm:modern_window[east=false,north=true,pane_down=false,pane_east=true,pane_north=false,pane_south=true,pane_up=false,pane_west=false,south=true,west=false]
cfm:modern_window[east=false,north=true,pane_down=false,pane_east=true,pane_north=false,pane_south=true,pane_up=false,pane_west=false,south=false,west=true]
cfm:modern_window[east=false,north=true,pane_down=false,pane_east=true,pane_north=false,pane_south=true,pane_up=false,pane_west=false,south=false,west=false]
cfm:modern_window[east=false,north=true,pane_down=false,pane_east=true,pane_north=false,pane_south=false,pane_up=true,pane_west=true,south=true,west=true]
cfm:modern_window[east=false,north=true,pane_down=false,pane_east=true,pane_north=false,pane_south=false,pane_up=true,pane_west=true,south=true,west=false]
cfm:modern_window[east=false,north=true,pane_down=false,pane_east=true,pane_north=false,pane_south=false,pane_up=true,pane_west=true,south=false,west=true]
cfm:modern_window[east=false,north=true,pane_down=false,pane_east=true,pane_north=false,pane_south=false,pane_up=true,pane_west=true,south=false,west=false]
cfm:modern_window[east=false,north=true,pane_down=false,pane_east=true,pane_north=false,pane_south=false,pane_up=true,pane_west=false,south=true,west=true]
cfm:modern_window[east=false,north=true,pane_down=false,pane_east=true,pane_north=false,pane_south=false,pane_up=true,pane_west=false,south=true,west=false]
cfm:modern_window[east=false,north=true,pane_down=false,pane_east=true,pane_north=false,pane_south=false,pane_up=true,pane_west=false,south=false,west=true]
cfm:modern_window[east=false,north=true,pane_down=false,pane_east=true,pane_north=false,pane_south=false,pane_up=true,pane_west=false,south=false,west=false]
cfm:modern_window[east=false,north=true,pane_down=false,pane_east=true,pane_north=false,pane_south=false,pane_up=false,pane_west=true,south=true,west=true]
cfm:modern_window[east=false,north=true,pane_down=false,pane_east=true,pane_north=false,pane_south=false,pane_up=false,pane_west=true,south=true,west=false]
cfm:modern_window[east=false,north=true,pane_down=false,pane_east=true,pane_north=false,pane_south=false,pane_up=false,pane_west=true,south=false,west=true]
cfm:modern_window[east=false,north=true,pane_down=false,pane_east=true,pane_north=false,pane_south=false,pane_up=false,pane_west=true,south=false,west=false]
cfm:modern_window[east=false,north=true,pane_down=false,pane_east=true,pane_north=false,pane_south=false,pane_up=false,pane_west=false,south=true,west=true]
cfm:modern_window[east=false,north=true,pane_down=false,pane_east=true,pane_north=false,pane_south=false,pane_up=false,pane_west=false,south=true,west=false]
cfm:modern_window[east=false,north=true,pane_down=false,pane_east=true,pane_north=false,pane_south=false,pane_up=false,pane_west=false,south=false,west=true]
cfm:modern_window[east=false,north=true,pane_down=false,pane_east=true,pane_north=false,pane_south=false,pane_up=false,pane_west=false,south=false,west=false]
cfm:modern_window[east=false,north=true,pane_down=false,pane_east=false,pane_north=true,pane_south=true,pane_up=true,pane_west=true,south=true,west=true]
cfm:modern_window[east=false,north=true,pane_down=false,pane_east=false,pane_north=true,pane_south=true,pane_up=true,pane_west=true,south=true,west=false]
cfm:modern_window[east=false,north=true,pane_down=false,pane_east=false,pane_north=true,pane_south=true,pane_up=true,pane_west=true,south=false,west=true]
cfm:modern_window[east=false,north=true,pane_down=false,pane_east=false,pane_north=true,pane_south=true,pane_up=true,pane_west=true,south=false,west=false]
cfm:modern_window[east=false,north=true,pane_down=false,pane_east=false,pane_north=true,pane_south=true,pane_up=true,pane_west=false,south=true,west=true]
cfm:modern_window[east=false,north=true,pane_down=false,pane_east=false,pane_north=true,pane_south=true,pane_up=true,pane_west=false,south=true,west=false]
cfm:modern_window[east=false,north=true,pane_down=false,pane_east=false,pane_north=true,pane_south=true,pane_up=true,pane_west=false,south=false,west=true]
cfm:modern_window[east=false,north=true,pane_down=false,pane_east=false,pane_north=true,pane_south=true,pane_up=true,pane_west=false,south=false,west=false]
cfm:modern_window[east=false,north=true,pane_down=false,pane_east=false,pane_north=true,pane_south=true,pane_up=false,pane_west=true,south=true,west=true]
cfm:modern_window[east=false,north=true,pane_down=false,pane_east=false,pane_north=true,pane_south=true,pane_up=false,pane_west=true,south=true,west=false]
cfm:modern_window[east=false,north=true,pane_down=false,pane_east=false,pane_north=true,pane_south=true,pane_up=false,pane_west=true,south=false,west=true]
cfm:modern_window[east=false,north=true,pane_down=false,pane_east=false,pane_north=true,pane_south=true,pane_up=false,pane_west=true,south=false,west=false]
cfm:modern_window[east=false,north=true,pane_down=false,pane_east=false,pane_north=true,pane_south=true,pane_up=false,pane_west=false,south=true,west=true]
cfm:modern_window[east=false,north=true,pane_down=false,pane_east=false,pane_north=true,pane_south=true,pane_up=false,pane_west=false,south=true,west=false]
cfm:modern_window[east=false,north=true,pane_down=false,pane_east=false,pane_north=true,pane_south=true,pane_up=false,pane_west=false,south=false,west=true]
cfm:modern_window[east=false,north=true,pane_down=false,pane_east=false,pane_north=true,pane_south=true,pane_up=false,pane_west=false,south=false,west=false]
cfm:modern_window[east=false,north=true,pane_down=false,pane_east=false,pane_north=true,pane_south=false,pane_up=true,pane_west=true,south=true,west=true]
cfm:modern_window[east=false,north=true,pane_down=false,pane_east=false,pane_north=true,pane_south=false,pane_up=true,pane_west=true,south=true,west=false]
cfm:modern_window[east=false,north=true,pane_down=false,pane_east=false,pane_north=true,pane_south=false,pane_up=true,pane_west=true,south=false,west=true]
cfm:modern_window[east=false,north=true,pane_down=false,pane_east=false,pane_north=true,pane_south=false,pane_up=true,pane_west=true,south=false,west=false]
cfm:modern_window[east=false,north=true,pane_down=false,pane_east=false,pane_north=true,pane_south=false,pane_up=true,pane_west=false,south=true,west=true]
cfm:modern_window[east=false,north=true,pane_down=false,pane_east=false,pane_north=true,pane_south=false,pane_up=true,pane_west=false,south=true,west=false]
cfm:modern_window[east=false,north=true,pane_down=false,pane_east=false,pane_north=true,pane_south=false,pane_up=true,pane_west=false,south=false,west=true]
cfm:modern_window[east=false,north=true,pane_down=false,pane_east=false,pane_north=true,pane_south=false,pane_up=true,pane_west=false,south=false,west=false]
cfm:modern_window[east=false,north=true,pane_down=false,pane_east=false,pane_north=true,pane_south=false,pane_up=false,pane_west=true,south=true,west=true]
cfm:modern_window[east=false,north=true,pane_down=false,pane_east=false,pane_north=true,pane_south=false,pane_up=false,pane_west=true,south=true,west=false]
cfm:modern_window[east=false,north=true,pane_down=false,pane_east=false,pane_north=true,pane_south=false,pane_up=false,pane_west=true,south=false,west=true]
cfm:modern_window[east=false,north=true,pane_down=false,pane_east=false,pane_north=true,pane_south=false,pane_up=false,pane_west=true,south=false,west=false]
cfm:modern_window[east=false,north=true,pane_down=false,pane_east=false,pane_north=true,pane_south=false,pane_up=false,pane_west=false,south=true,west=true]
cfm:modern_window[east=false,north=true,pane_down=false,pane_east=false,pane_north=true,pane_south=false,pane_up=false,pane_west=false,south=true,west=false]
cfm:modern_window[east=false,north=true,pane_down=false,pane_east=false,pane_north=true,pane_south=false,pane_up=false,pane_west=false,south=false,west=true]
cfm:modern_window[east=false,north=true,pane_down=false,pane_east=false,pane_north=true,pane_south=false,pane_up=false,pane_west=false,south=false,west=false]
cfm:modern_window[east=false,north=true,pane_down=false,pane_east=false,pane_north=false,pane_south=true,pane_up=true,pane_west=true,south=true,west=true]
cfm:modern_window[east=false,north=true,pane_down=false,pane_east=false,pane_north=false,pane_south=true,pane_up=true,pane_west=true,south=true,west=false]
cfm:modern_window[east=false,north=true,pane_down=false,pane_east=false,pane_north=false,pane_south=true,pane_up=true,pane_west=true,south=false,west=true]
cfm:modern_window[east=false,north=true,pane_down=false,pane_east=false,pane_north=false,pane_south=true,pane_up=true,pane_west=true,south=false,west=false]
cfm:modern_window[east=false,north=true,pane_down=false,pane_east=false,pane_north=false,pane_south=true,pane_up=true,pane_west=false,south=true,west=true]
cfm:modern_window[east=false,north=true,pane_down=false,pane_east=false,pane_north=false,pane_south=true,pane_up=true,pane_west=false,south=true,west=false]
cfm:modern_window[east=false,north=true,pane_down=false,pane_east=false,pane_north=false,pane_south=true,pane_up=true,pane_west=false,south=false,west=true]
cfm:modern_window[east=false,north=true,pane_down=false,pane_east=false,pane_north=false,pane_south=true,pane_up=true,pane_west=false,south=false,west=false]
cfm:modern_window[east=false,north=true,pane_down=false,pane_east=false,pane_north=false,pane_south=true,pane_up=false,pane_west=true,south=true,west=true]
cfm:modern_window[east=false,north=true,pane_down=false,pane_east=false,pane_north=false,pane_south=true,pane_up=false,pane_west=true,south=true,west=false]
cfm:modern_window[east=false,north=true,pane_down=false,pane_east=false,pane_north=false,pane_south=true,pane_up=false,pane_west=true,south=false,west=true]
cfm:modern_window[east=false,north=true,pane_down=false,pane_east=false,pane_north=false,pane_south=true,pane_up=false,pane_west=true,south=false,west=false]
cfm:modern_window[east=false,north=true,pane_down=false,pane_east=false,pane_north=false,pane_south=true,pane_up=false,pane_west=false,south=true,west=true]
cfm:modern_window[east=false,north=true,pane_down=false,pane_east=false,pane_north=false,pane_south=true,pane_up=false,pane_west=false,south=true,west=false]
cfm:modern_window[east=false,north=true,pane_down=false,pane_east=false,pane_north=false,pane_south=true,pane_up=false,pane_west=false,south=false,west=true]
cfm:modern_window[east=false,north=true,pane_down=false,pane_east=false,pane_north=false,pane_south=true,pane_up=false,pane_west=false,south=false,west=false]
cfm:modern_window[east=false,north=true,pane_down=false,pane_east=false,pane_north=false,pane_south=false,pane_up=true,pane_west=true,south=true,west=true]
cfm:modern_window[east=false,north=true,pane_down=false,pane_east=false,pane_north=false,pane_south=false,pane_up=true,pane_west=true,south=true,west=false]
cfm:modern_window[east=false,north=true,pane_down=false,pane_east=false,pane_north=false,pane_south=false,pane_up=true,pane_west=true,south=false,west=true]
cfm:modern_window[east=false,north=true,pane_down=false,pane_east=false,pane_north=false,pane_south=false,pane_up=true,pane_west=true,south=false,west=false]
cfm:modern_window[east=false,north=true,pane_down=false,pane_east=false,pane_north=false,pane_south=false,pane_up=true,pane_west=false,south=true,west=true]
cfm:modern_window[east=false,north=true,pane_down=false,pane_east=false,pane_north=false,pane_south=false,pane_up=true,pane_west=false,south=true,west=false]
cfm:modern_window[east=false,north=true,pane_down=false,pane_east=false,pane_north=false,pane_south=false,pane_up=true,pane_west=false,south=false,west=true]
cfm:modern_window[east=false,north=true,pane_down=false,pane_east=false,pane_north=false,pane_south=false,pane_up=true,pane_west=false,south=false,west=false]
cfm:modern_window[east=false,north=true,pane_down=false,pane_east=false,pane_north=false,pane_south=false,pane_up=false,pane_west=true,south=true,west=true]
cfm:modern_window[east=false,north=true,pane_down=false,pane_east=false,pane_north=false,pane_south=false,pane_up=false,pane_west=true,south=true,west=false]
cfm:modern_window[east=false,north=true,pane_down=false,pane_east=false,pane_north=false,pane_south=false,pane_up=false,pane_west=true,south=false,west=true]
cfm:modern_window[east=false,north=true,pane_down=false,pane_east=false,pane_north=false,pane_south=false,pane_up=false,pane_west=true,south=false,west=false]
cfm:modern_window[east=false,north=true,pane_down=false,pane_east=false,pane_north=false,pane_south=false,pane_up=false,pane_west=false,south=true,west=true]
cfm:modern_window[east=false,north=true,pane_down=false,pane_east=false,pane_north=false,pane_south=false,pane_up=false,pane_west=false,south=true,west=false]
cfm:modern_window[east=false,north=true,pane_down=false,pane_east=false,pane_north=false,pane_south=false,pane_up=false,pane_west=false,south=false,west=true]
cfm:modern_window[east=false,north=true,pane_down=false,pane_east=false,pane_north=false,pane_south=false,pane_up=false,pane_west=false,south=false,west=false]
cfm:modern_window[east=false,north=false,pane_down=true,pane_east=true,pane_north=true,pane_south=true,pane_up=true,pane_west=true,south=true,west=true]
cfm:modern_window[east=false,north=false,pane_down=true,pane_east=true,pane_north=true,pane_south=true,pane_up=true,pane_west=true,south=true,west=false]
cfm:modern_window[east=false,north=false,pane_down=true,pane_east=true,pane_north=true,pane_south=true,pane_up=true,pane_west=true,south=false,west=true]
cfm:modern_window[east=false,north=false,pane_down=true,pane_east=true,pane_north=true,pane_south=true,pane_up=true,pane_west=true,south=false,west=false]
cfm:modern_window[east=false,north=false,pane_down=true,pane_east=true,pane_north=true,pane_south=true,pane_up=true,pane_west=false,south=true,west=true]
cfm:modern_window[east=false,north=false,pane_down=true,pane_east=true,pane_north=true,pane_south=true,pane_up=true,pane_west=false,south=true,west=false]
cfm:modern_window[east=false,north=false,pane_down=true,pane_east=true,pane_north=true,pane_south=true,pane_up=true,pane_west=false,south=false,west=true]
cfm:modern_window[east=false,north=false,pane_down=true,pane_east=true,pane_north=true,pane_south=true,pane_up=true,pane_west=false,south=false,west=false]
cfm:modern_window[east=false,north=false,pane_down=true,pane_east=true,pane_north=true,pane_south=true,pane_up=false,pane_west=true,south=true,west=true]
cfm:modern_window[east=false,north=false,pane_down=true,pane_east=true,pane_north=true,pane_south=true,pane_up=false,pane_west=true,south=true,west=false]
cfm:modern_window[east=false,north=false,pane_down=true,pane_east=true,pane_north=true,pane_south=true,pane_up=false,pane_west=true,south=false,west=true]
cfm:modern_window[east=false,north=false,pane_down=true,pane_east=true,pane_north=true,pane_south=true,pane_up=false,pane_west=true,south=false,west=false]
cfm:modern_window[east=false,north=false,pane_down=true,pane_east=true,pane_north=true,pane_south=true,pane_up=false,pane_west=false,south=true,west=true]
cfm:modern_window[east=false,north=false,pane_down=true,pane_east=true,pane_north=true,pane_south=true,pane_up=false,pane_west=false,south=true,west=false]
cfm:modern_window[east=false,north=false,pane_down=true,pane_east=true,pane_north=true,pane_south=true,pane_up=false,pane_west=false,south=false,west=true]
cfm:modern_window[east=false,north=false,pane_down=true,pane_east=true,pane_north=true,pane_south=true,pane_up=false,pane_west=false,south=false,west=false]
cfm:modern_window[east=false,north=false,pane_down=true,pane_east=true,pane_north=true,pane_south=false,pane_up=true,pane_west=true,south=true,west=true]
cfm:modern_window[east=false,north=false,pane_down=true,pane_east=true,pane_north=true,pane_south=false,pane_up=true,pane_west=true,south=true,west=false]
cfm:modern_window[east=false,north=false,pane_down=true,pane_east=true,pane_north=true,pane_south=false,pane_up=true,pane_west=true,south=false,west=true]
cfm:modern_window[east=false,north=false,pane_down=true,pane_east=true,pane_north=true,pane_south=false,pane_up=true,pane_west=true,south=false,west=false]
cfm:modern_window[east=false,north=false,pane_down=true,pane_east=true,pane_north=true,pane_south=false,pane_up=true,pane_west=false,south=true,west=true]
cfm:modern_window[east=false,north=false,pane_down=true,pane_east=true,pane_north=true,pane_south=false,pane_up=true,pane_west=false,south=true,west=false]
cfm:modern_window[east=false,north=false,pane_down=true,pane_east=true,pane_north=true,pane_south=false,pane_up=true,pane_west=false,south=false,west=true]
cfm:modern_window[east=false,north=false,pane_down=true,pane_east=true,pane_north=true,pane_south=false,pane_up=true,pane_west=false,south=false,west=false]
cfm:modern_window[east=false,north=false,pane_down=true,pane_east=true,pane_north=true,pane_south=false,pane_up=false,pane_west=true,south=true,west=true]
cfm:modern_window[east=false,north=false,pane_down=true,pane_east=true,pane_north=true,pane_south=false,pane_up=false,pane_west=true,south=true,west=false]
cfm:modern_window[east=false,north=false,pane_down=true,pane_east=true,pane_north=true,pane_south=false,pane_up=false,pane_west=true,south=false,west=true]
cfm:modern_window[east=false,north=false,pane_down=true,pane_east=true,pane_north=true,pane_south=false,pane_up=false,pane_west=true,south=false,west=false]
cfm:modern_window[east=false,north=false,pane_down=true,pane_east=true,pane_north=true,pane_south=false,pane_up=false,pane_west=false,south=true,west=true]
cfm:modern_window[east=false,north=false,pane_down=true,pane_east=true,pane_north=true,pane_south=false,pane_up=false,pane_west=false,south=true,west=false]
cfm:modern_window[east=false,north=false,pane_down=true,pane_east=true,pane_north=true,pane_south=false,pane_up=false,pane_west=false,south=false,west=true]
cfm:modern_window[east=false,north=false,pane_down=true,pane_east=true,pane_north=true,pane_south=false,pane_up=false,pane_west=false,south=false,west=false]
cfm:modern_window[east=false,north=false,pane_down=true,pane_east=true,pane_north=false,pane_south=true,pane_up=true,pane_west=true,south=true,west=true]
cfm:modern_window[east=false,north=false,pane_down=true,pane_east=true,pane_north=false,pane_south=true,pane_up=true,pane_west=true,south=true,west=false]
cfm:modern_window[east=false,north=false,pane_down=true,pane_east=true,pane_north=false,pane_south=true,pane_up=true,pane_west=true,south=false,west=true]
cfm:modern_window[east=false,north=false,pane_down=true,pane_east=true,pane_north=false,pane_south=true,pane_up=true,pane_west=true,south=false,west=false]
cfm:modern_window[east=false,north=false,pane_down=true,pane_east=true,pane_north=false,pane_south=true,pane_up=true,pane_west=false,south=true,west=true]
cfm:modern_window[east=false,north=false,pane_down=true,pane_east=true,pane_north=false,pane_south=true,pane_up=true,pane_west=false,south=true,west=false]
cfm:modern_window[east=false,north=false,pane_down=true,pane_east=true,pane_north=false,pane_south=true,pane_up=true,pane_west=false,south=false,west=true]
cfm:modern_window[east=false,north=false,pane_down=true,pane_east=true,pane_north=false,pane_south=true,pane_up=true,pane_west=false,south=false,west=false]
cfm:modern_window[east=false,north=false,pane_down=true,pane_east=true,pane_north=false,pane_south=true,pane_up=false,pane_west=true,south=true,west=true]
cfm:modern_window[east=false,north=false,pane_down=true,pane_east=true,pane_north=false,pane_south=true,pane_up=false,pane_west=true,south=true,west=false]
cfm:modern_window[east=false,north=false,pane_down=true,pane_east=true,pane_north=false,pane_south=true,pane_up=false,pane_west=true,south=false,west=true]
cfm:modern_window[east=false,north=false,pane_down=true,pane_east=true,pane_north=false,pane_south=true,pane_up=false,pane_west=true,south=false,west=false]
cfm:modern_window[east=false,north=false,pane_down=true,pane_east=true,pane_north=false,pane_south=true,pane_up=false,pane_west=false,south=true,west=true]
cfm:modern_window[east=false,north=false,pane_down=true,pane_east=true,pane_north=false,pane_south=true,pane_up=false,pane_west=false,south=true,west=false]
cfm:modern_window[east=false,north=false,pane_down=true,pane_east=true,pane_north=false,pane_south=true,pane_up=false,pane_west=false,south=false,west=true]
cfm:modern_window[east=false,north=false,pane_down=true,pane_east=true,pane_north=false,pane_south=true,pane_up=false,pane_west=false,south=false,west=false]
cfm:modern_window[east=false,north=false,pane_down=true,pane_east=true,pane_north=false,pane_south=false,pane_up=true,pane_west=true,south=true,west=true]
cfm:modern_window[east=false,north=false,pane_down=true,pane_east=true,pane_north=false,pane_south=false,pane_up=true,pane_west=true,south=true,west=false]
cfm:modern_window[east=false,north=false,pane_down=true,pane_east=true,pane_north=false,pane_south=false,pane_up=true,pane_west=true,south=false,west=true]
cfm:modern_window[east=false,north=false,pane_down=true,pane_east=true,pane_north=false,pane_south=false,pane_up=true,pane_west=true,south=false,west=false]
cfm:modern_window[east=false,north=false,pane_down=true,pane_east=true,pane_north=false,pane_south=false,pane_up=true,pane_west=false,south=true,west=true]
cfm:modern_window[east=false,north=false,pane_down=true,pane_east=true,pane_north=false,pane_south=false,pane_up=true,pane_west=false,south=true,west=false]
cfm:modern_window[east=false,north=false,pane_down=true,pane_east=true,pane_north=false,pane_south=false,pane_up=true,pane_west=false,south=false,west=true]
cfm:modern_window[east=false,north=false,pane_down=true,pane_east=true,pane_north=false,pane_south=false,pane_up=true,pane_west=false,south=false,west=false]
cfm:modern_window[east=false,north=false,pane_down=true,pane_east=true,pane_north=false,pane_south=false,pane_up=false,pane_west=true,south=true,west=true]
cfm:modern_window[east=false,north=false,pane_down=true,pane_east=true,pane_north=false,pane_south=false,pane_up=false,pane_west=true,south=true,west=false]
cfm:modern_window[east=false,north=false,pane_down=true,pane_east=true,pane_north=false,pane_south=false,pane_up=false,pane_west=true,south=false,west=true]
cfm:modern_window[east=false,north=false,pane_down=true,pane_east=true,pane_north=false,pane_south=false,pane_up=false,pane_west=true,south=false,west=false]
cfm:modern_window[east=false,north=false,pane_down=true,pane_east=true,pane_north=false,pane_south=false,pane_up=false,pane_west=false,south=true,west=true]
cfm:modern_window[east=false,north=false,pane_down=true,pane_east=true,pane_north=false,pane_south=false,pane_up=false,pane_west=false,south=true,west=false]
cfm:modern_window[east=false,north=false,pane_down=true,pane_east=true,pane_north=false,pane_south=false,pane_up=false,pane_west=false,south=false,west=true]
cfm:modern_window[east=false,north=false,pane_down=true,pane_east=true,pane_north=false,pane_south=false,pane_up=false,pane_west=false,south=false,west=false]
cfm:modern_window[east=false,north=false,pane_down=true,pane_east=false,pane_north=true,pane_south=true,pane_up=true,pane_west=true,south=true,west=true]
cfm:modern_window[east=false,north=false,pane_down=true,pane_east=false,pane_north=true,pane_south=true,pane_up=true,pane_west=true,south=true,west=false]
cfm:modern_window[east=false,north=false,pane_down=true,pane_east=false,pane_north=true,pane_south=true,pane_up=true,pane_west=true,south=false,west=true]
cfm:modern_window[east=false,north=false,pane_down=true,pane_east=false,pane_north=true,pane_south=true,pane_up=true,pane_west=true,south=false,west=false]
cfm:modern_window[east=false,north=false,pane_down=true,pane_east=false,pane_north=true,pane_south=true,pane_up=true,pane_west=false,south=true,west=true]
cfm:modern_window[east=false,north=false,pane_down=true,pane_east=false,pane_north=true,pane_south=true,pane_up=true,pane_west=false,south=true,west=false]
cfm:modern_window[east=false,north=false,pane_down=true,pane_east=false,pane_north=true,pane_south=true,pane_up=true,pane_west=false,south=false,west=true]
cfm:modern_window[east=false,north=false,pane_down=true,pane_east=false,pane_north=true,pane_south=true,pane_up=true,pane_west=false,south=false,west=false]
cfm:modern_window[east=false,north=false,pane_down=true,pane_east=false,pane_north=true,pane_south=true,pane_up=false,pane_west=true,south=true,west=true]
cfm:modern_window[east=false,north=false,pane_down=true,pane_east=false,pane_north=true,pane_south=true,pane_up=false,pane_west=true,south=true,west=false]
cfm:modern_window[east=false,north=false,pane_down=true,pane_east=false,pane_north=true,pane_south=true,pane_up=false,pane_west=true,south=false,west=true]
cfm:modern_window[east=false,north=false,pane_down=true,pane_east=false,pane_north=true,pane_south=true,pane_up=false,pane_west=true,south=false,west=false]
cfm:modern_window[east=false,north=false,pane_down=true,pane_east=false,pane_north=true,pane_south=true,pane_up=false,pane_west=false,south=true,west=true]
cfm:modern_window[east=false,north=false,pane_down=true,pane_east=false,pane_north=true,pane_south=true,pane_up=false,pane_west=false,south=true,west=false]
cfm:modern_window[east=false,north=false,pane_down=true,pane_east=false,pane_north=true,pane_south=true,pane_up=false,pane_west=false,south=false,west=true]
cfm:modern_window[east=false,north=false,pane_down=true,pane_east=false,pane_north=true,pane_south=true,pane_up=false,pane_west=false,south=false,west=false]
cfm:modern_window[east=false,north=false,pane_down=true,pane_east=false,pane_north=true,pane_south=false,pane_up=true,pane_west=true,south=true,west=true]
cfm:modern_window[east=false,north=false,pane_down=true,pane_east=false,pane_north=true,pane_south=false,pane_up=true,pane_west=true,south=true,west=false]
cfm:modern_window[east=false,north=false,pane_down=true,pane_east=false,pane_north=true,pane_south=false,pane_up=true,pane_west=true,south=false,west=true]
cfm:modern_window[east=false,north=false,pane_down=true,pane_east=false,pane_north=true,pane_south=false,pane_up=true,pane_west=true,south=false,west=false]
cfm:modern_window[east=false,north=false,pane_down=true,pane_east=false,pane_north=true,pane_south=false,pane_up=true,pane_west=false,south=true,west=true]
cfm:modern_window[east=false,north=false,pane_down=true,pane_east=false,pane_north=true,pane_south=false,pane_up=true,pane_west=false,south=true,west=false]
cfm:modern_window[east=false,north=false,pane_down=true,pane_east=false,pane_north=true,pane_south=false,pane_up=true,pane_west=false,south=false,west=true]
cfm:modern_window[east=false,north=false,pane_down=true,pane_east=false,pane_north=true,pane_south=false,pane_up=true,pane_west=false,south=false,west=false]
cfm:modern_window[east=false,north=false,pane_down=true,pane_east=false,pane_north=true,pane_south=false,pane_up=false,pane_west=true,south=true,west=true]
cfm:modern_window[east=false,north=false,pane_down=true,pane_east=false,pane_north=true,pane_south=false,pane_up=false,pane_west=true,south=true,west=false]
cfm:modern_window[east=false,north=false,pane_down=true,pane_east=false,pane_north=true,pane_south=false,pane_up=false,pane_west=true,south=false,west=true]
cfm:modern_window[east=false,north=false,pane_down=true,pane_east=false,pane_north=true,pane_south=false,pane_up=false,pane_west=true,south=false,west=false]
cfm:modern_window[east=false,north=false,pane_down=true,pane_east=false,pane_north=true,pane_south=false,pane_up=false,pane_west=false,south=true,west=true]
cfm:modern_window[east=false,north=false,pane_down=true,pane_east=false,pane_north=true,pane_south=false,pane_up=false,pane_west=false,south=true,west=false]
cfm:modern_window[east=false,north=false,pane_down=true,pane_east=false,pane_north=true,pane_south=false,pane_up=false,pane_west=false,south=false,west=true]
cfm:modern_window[east=false,north=false,pane_down=true,pane_east=false,pane_north=true,pane_south=false,pane_up=false,pane_west=false,south=false,west=false]
cfm:modern_window[east=false,north=false,pane_down=true,pane_east=false,pane_north=false,pane_south=true,pane_up=true,pane_west=true,south=true,west=true]
cfm:modern_window[east=false,north=false,pane_down=true,pane_east=false,pane_north=false,pane_south=true,pane_up=true,pane_west=true,south=true,west=false]
cfm:modern_window[east=false,north=false,pane_down=true,pane_east=false,pane_north=false,pane_south=true,pane_up=true,pane_west=true,south=false,west=true]
cfm:modern_window[east=false,north=false,pane_down=true,pane_east=false,pane_north=false,pane_south=true,pane_up=true,pane_west=true,south=false,west=false]
cfm:modern_window[east=false,north=false,pane_down=true,pane_east=false,pane_north=false,pane_south=true,pane_up=true,pane_west=false,south=true,west=true]
cfm:modern_window[east=false,north=false,pane_down=true,pane_east=false,pane_north=false,pane_south=true,pane_up=true,pane_west=false,south=true,west=false]
cfm:modern_window[east=false,north=false,pane_down=true,pane_east=false,pane_north=false,pane_south=true,pane_up=true,pane_west=false,south=false,west=true]
cfm:modern_window[east=false,north=false,pane_down=true,pane_east=false,pane_north=false,pane_south=true,pane_up=true,pane_west=false,south=false,west=false]
cfm:modern_window[east=false,north=false,pane_down=true,pane_east=false,pane_north=false,pane_south=true,pane_up=false,pane_west=true,south=true,west=true]
cfm:modern_window[east=false,north=false,pane_down=true,pane_east=false,pane_north=false,pane_south=true,pane_up=false,pane_west=true,south=true,west=false]
cfm:modern_window[east=false,north=false,pane_down=true,pane_east=false,pane_north=false,pane_south=true,pane_up=false,pane_west=true,south=false,west=true]
cfm:modern_window[east=false,north=false,pane_down=true,pane_east=false,pane_north=false,pane_south=true,pane_up=false,pane_west=true,south=false,west=false]
cfm:modern_window[east=false,north=false,pane_down=true,pane_east=false,pane_north=false,pane_south=true,pane_up=false,pane_west=false,south=true,west=true]
cfm:modern_window[east=false,north=false,pane_down=true,pane_east=false,pane_north=false,pane_south=true,pane_up=false,pane_west=false,south=true,west=false]
cfm:modern_window[east=false,north=false,pane_down=true,pane_east=false,pane_north=false,pane_south=true,pane_up=false,pane_west=false,south=false,west=true]
cfm:modern_window[east=false,north=false,pane_down=true,pane_east=false,pane_north=false,pane_south=true,pane_up=false,pane_west=false,south=false,west=false]
cfm:modern_window[east=false,north=false,pane_down=true,pane_east=false,pane_north=false,pane_south=false,pane_up=true,pane_west=true,south=true,west=true]
cfm:modern_window[east=false,north=false,pane_down=true,pane_east=false,pane_north=false,pane_south=false,pane_up=true,pane_west=true,south=true,west=false]
cfm:modern_window[east=false,north=false,pane_down=true,pane_east=false,pane_north=false,pane_south=false,pane_up=true,pane_west=true,south=false,west=true]
cfm:modern_window[east=false,north=false,pane_down=true,pane_east=false,pane_north=false,pane_south=false,pane_up=true,pane_west=true,south=false,west=false]
cfm:modern_window[east=false,north=false,pane_down=true,pane_east=false,pane_north=false,pane_south=false,pane_up=true,pane_west=false,south=true,west=true]
cfm:modern_window[east=false,north=false,pane_down=true,pane_east=false,pane_north=false,pane_south=false,pane_up=true,pane_west=false,south=true,west=false]
cfm:modern_window[east=false,north=false,pane_down=true,pane_east=false,pane_north=false,pane_south=false,pane_up=true,pane_west=false,south=false,west=true]
cfm:modern_window[east=false,north=false,pane_down=true,pane_east=false,pane_north=false,pane_south=false,pane_up=true,pane_west=false,south=false,west=false]
cfm:modern_window[east=false,north=false,pane_down=true,pane_east=false,pane_north=false,pane_south=false,pane_up=false,pane_west=true,south=true,west=true]
cfm:modern_window[east=false,north=false,pane_down=true,pane_east=false,pane_north=false,pane_south=false,pane_up=false,pane_west=true,south=true,west=false]
cfm:modern_window[east=false,north=false,pane_down=true,pane_east=false,pane_north=false,pane_south=false,pane_up=false,pane_west=true,south=false,west=true]
cfm:modern_window[east=false,north=false,pane_down=true,pane_east=false,pane_north=false,pane_south=false,pane_up=false,pane_west=true,south=false,west=false]
cfm:modern_window[east=false,north=false,pane_down=true,pane_east=false,pane_north=false,pane_south=false,pane_up=false,pane_west=false,south=true,west=true]
cfm:modern_window[east=false,north=false,pane_down=true,pane_east=false,pane_north=false,pane_south=false,pane_up=false,pane_west=false,south=true,west=false]
cfm:modern_window[east=false,north=false,pane_down=true,pane_east=false,pane_north=false,pane_south=false,pane_up=false,pane_west=false,south=false,west=true]
cfm:modern_window[east=false,north=false,pane_down=true,pane_east=false,pane_north=false,pane_south=false,pane_up=false,pane_west=false,south=false,west=false]
cfm:modern_window[east=false,north=false,pane_down=false,pane_east=true,pane_north=true,pane_south=true,pane_up=true,pane_west=true,south=true,west=true]
cfm:modern_window[east=false,north=false,pane_down=false,pane_east=true,pane_north=true,pane_south=true,pane_up=true,pane_west=true,south=true,west=false]
cfm:modern_window[east=false,north=false,pane_down=false,pane_east=true,pane_north=true,pane_south=true,pane_up=true,pane_west=true,south=false,west=true]
cfm:modern_window[east=false,north=false,pane_down=false,pane_east=true,pane_north=true,pane_south=true,pane_up=true,pane_west=true,south=false,west=false]
cfm:modern_window[east=false,north=false,pane_down=false,pane_east=true,pane_north=true,pane_south=true,pane_up=true,pane_west=false,south=true,west=true]
cfm:modern_window[east=false,north=false,pane_down=false,pane_east=true,pane_north=true,pane_south=true,pane_up=true,pane_west=false,south=true,west=false]
cfm:modern_window[east=false,north=false,pane_down=false,pane_east=true,pane_north=true,pane_south=true,pane_up=true,pane_west=false,south=false,west=true]
cfm:modern_window[east=false,north=false,pane_down=false,pane_east=true,pane_north=true,pane_south=true,pane_up=true,pane_west=false,south=false,west=false]
cfm:modern_window[east=false,north=false,pane_down=false,pane_east=true,pane_north=true,pane_south=true,pane_up=false,pane_west=true,south=true,west=true]
cfm:modern_window[east=false,north=false,pane_down=false,pane_east=true,pane_north=true,pane_south=true,pane_up=false,pane_west=true,south=true,west=false]
cfm:modern_window[east=false,north=false,pane_down=false,pane_east=true,pane_north=true,pane_south=true,pane_up=false,pane_west=true,south=false,west=true]
cfm:modern_window[east=false,north=false,pane_down=false,pane_east=true,pane_north=true,pane_south=true,pane_up=false,pane_west=true,south=false,west=false]
cfm:modern_window[east=false,north=false,pane_down=false,pane_east=true,pane_north=true,pane_south=true,pane_up=false,pane_west=false,south=true,west=true]
cfm:modern_window[east=false,north=false,pane_down=false,pane_east=true,pane_north=true,pane_south=true,pane_up=false,pane_west=false,south=true,west=false]
cfm:modern_window[east=false,north=false,pane_down=false,pane_east=true,pane_north=true,pane_south=true,pane_up=false,pane_west=false,south=false,west=true]
cfm:modern_window[east=false,north=false,pane_down=false,pane_east=true,pane_north=true,pane_south=true,pane_up=false,pane_west=false,south=false,west=false]
cfm:modern_window[east=false,north=false,pane_down=false,pane_east=true,pane_north=true,pane_south=false,pane_up=true,pane_west=true,south=true,west=true]
cfm:modern_window[east=false,north=false,pane_down=false,pane_east=true,pane_north=true,pane_south=false,pane_up=true,pane_west=true,south=true,west=false]
cfm:modern_window[east=false,north=false,pane_down=false,pane_east=true,pane_north=true,pane_south=false,pane_up=true,pane_west=true,south=false,west=true]
cfm:modern_window[east=false,north=false,pane_down=false,pane_east=true,pane_north=true,pane_south=false,pane_up=true,pane_west=true,south=false,west=false]
cfm:modern_window[east=false,north=false,pane_down=false,pane_east=true,pane_north=true,pane_south=false,pane_up=true,pane_west=false,south=true,west=true]
cfm:modern_window[east=false,north=false,pane_down=false,pane_east=true,pane_north=true,pane_south=false,pane_up=true,pane_west=false,south=true,west=false]
cfm:modern_window[east=false,north=false,pane_down=false,pane_east=true,pane_north=true,pane_south=false,pane_up=true,pane_west=false,south=false,west=true]
cfm:modern_window[east=false,north=false,pane_down=false,pane_east=true,pane_north=true,pane_south=false,pane_up=true,pane_west=false,south=false,west=false]
cfm:modern_window[east=false,north=false,pane_down=false,pane_east=true,pane_north=true,pane_south=false,pane_up=false,pane_west=true,south=true,west=true]
cfm:modern_window[east=false,north=false,pane_down=false,pane_east=true,pane_north=true,pane_south=false,pane_up=false,pane_west=true,south=true,west=false]
cfm:modern_window[east=false,north=false,pane_down=false,pane_east=true,pane_north=true,pane_south=false,pane_up=false,pane_west=true,south=false,west=true]
cfm:modern_window[east=false,north=false,pane_down=false,pane_east=true,pane_north=true,pane_south=false,pane_up=false,pane_west=true,south=false,west=false]
cfm:modern_window[east=false,north=false,pane_down=false,pane_east=true,pane_north=true,pane_south=false,pane_up=false,pane_west=false,south=true,west=true]
cfm:modern_window[east=false,north=false,pane_down=false,pane_east=true,pane_north=true,pane_south=false,pane_up=false,pane_west=false,south=true,west=false]
cfm:modern_window[east=false,north=false,pane_down=false,pane_east=true,pane_north=true,pane_south=false,pane_up=false,pane_west=false,south=false,west=true]
cfm:modern_window[east=false,north=false,pane_down=false,pane_east=true,pane_north=true,pane_south=false,pane_up=false,pane_west=false,south=false,west=false]
cfm:modern_window[east=false,north=false,pane_down=false,pane_east=true,pane_north=false,pane_south=true,pane_up=true,pane_west=true,south=true,west=true]
cfm:modern_window[east=false,north=false,pane_down=false,pane_east=true,pane_north=false,pane_south=true,pane_up=true,pane_west=true,south=true,west=false]
cfm:modern_window[east=false,north=false,pane_down=false,pane_east=true,pane_north=false,pane_south=true,pane_up=true,pane_west=true,south=false,west=true]
cfm:modern_window[east=false,north=false,pane_down=false,pane_east=true,pane_north=false,pane_south=true,pane_up=true,pane_west=true,south=false,west=false]
cfm:modern_window[east=false,north=false,pane_down=false,pane_east=true,pane_north=false,pane_south=true,pane_up=true,pane_west=false,south=true,west=true]
cfm:modern_window[east=false,north=false,pane_down=false,pane_east=true,pane_north=false,pane_south=true,pane_up=true,pane_west=false,south=true,west=false]
cfm:modern_window[east=false,north=false,pane_down=false,pane_east=true,pane_north=false,pane_south=true,pane_up=true,pane_west=false,south=false,west=true]
cfm:modern_window[east=false,north=false,pane_down=false,pane_east=true,pane_north=false,pane_south=true,pane_up=true,pane_west=false,south=false,west=false]
cfm:modern_window[east=false,north=false,pane_down=false,pane_east=true,pane_north=false,pane_south=true,pane_up=false,pane_west=true,south=true,west=true]
cfm:modern_window[east=false,north=false,pane_down=false,pane_east=true,pane_north=false,pane_south=true,pane_up=false,pane_west=true,south=true,west=false]
cfm:modern_window[east=false,north=false,pane_down=false,pane_east=true,pane_north=false,pane_south=true,pane_up=false,pane_west=true,south=false,west=true]
cfm:modern_window[east=false,north=false,pane_down=false,pane_east=true,pane_north=false,pane_south=true,pane_up=false,pane_west=true,south=false,west=false]
cfm:modern_window[east=false,north=false,pane_down=false,pane_east=true,pane_north=false,pane_south=true,pane_up=false,pane_west=false,south=true,west=true]
cfm:modern_window[east=false,north=false,pane_down=false,pane_east=true,pane_north=false,pane_south=true,pane_up=false,pane_west=false,south=true,west=false]
cfm:modern_window[east=false,north=false,pane_down=false,pane_east=true,pane_north=false,pane_south=true,pane_up=false,pane_west=false,south=false,west=true]
cfm:modern_window[east=false,north=false,pane_down=false,pane_east=true,pane_north=false,pane_south=true,pane_up=false,pane_west=false,south=false,west=false]
cfm:modern_window[east=false,north=false,pane_down=false,pane_east=true,pane_north=false,pane_south=false,pane_up=true,pane_west=true,south=true,west=true]
cfm:modern_window[east=false,north=false,pane_down=false,pane_east=true,pane_north=false,pane_south=false,pane_up=true,pane_west=true,south=true,west=false]
cfm:modern_window[east=false,north=false,pane_down=false,pane_east=true,pane_north=false,pane_south=false,pane_up=true,pane_west=true,south=false,west=true]
cfm:modern_window[east=false,north=false,pane_down=false,pane_east=true,pane_north=false,pane_south=false,pane_up=true,pane_west=true,south=false,west=false]
cfm:modern_window[east=false,north=false,pane_down=false,pane_east=true,pane_north=false,pane_south=false,pane_up=true,pane_west=false,south=true,west=true]
cfm:modern_window[east=false,north=false,pane_down=false,pane_east=true,pane_north=false,pane_south=false,pane_up=true,pane_west=false,south=true,west=false]
cfm:modern_window[east=false,north=false,pane_down=false,pane_east=true,pane_north=false,pane_south=false,pane_up=true,pane_west=false,south=false,west=true]
cfm:modern_window[east=false,north=false,pane_down=false,pane_east=true,pane_north=false,pane_south=false,pane_up=true,pane_west=false,south=false,west=false]
cfm:modern_window[east=false,north=false,pane_down=false,pane_east=true,pane_north=false,pane_south=false,pane_up=false,pane_west=true,south=true,west=true]
cfm:modern_window[east=false,north=false,pane_down=false,pane_east=true,pane_north=false,pane_south=false,pane_up=false,pane_west=true,south=true,west=false]
cfm:modern_window[east=false,north=false,pane_down=false,pane_east=true,pane_north=false,pane_south=false,pane_up=false,pane_west=true,south=false,west=true]
cfm:modern_window[east=false,north=false,pane_down=false,pane_east=true,pane_north=false,pane_south=false,pane_up=false,pane_west=true,south=false,west=false]
cfm:modern_window[east=false,north=false,pane_down=false,pane_east=true,pane_north=false,pane_south=false,pane_up=false,pane_west=false,south=true,west=true]
cfm:modern_window[east=false,north=false,pane_down=false,pane_east=true,pane_north=false,pane_south=false,pane_up=false,pane_west=false,south=true,west=false]
cfm:modern_window[east=false,north=false,pane_down=false,pane_east=true,pane_north=false,pane_south=false,pane_up=false,pane_west=false,south=false,west=true]
cfm:modern_window[east=false,north=false,pane_down=false,pane_east=true,pane_north=false,pane_south=false,pane_up=false,pane_west=false,south=false,west=false]
cfm:modern_window[east=false,north=false,pane_down=false,pane_east=false,pane_north=true,pane_south=true,pane_up=true,pane_west=true,south=true,west=true]
cfm:modern_window[east=false,north=false,pane_down=false,pane_east=false,pane_north=true,pane_south=true,pane_up=true,pane_west=true,south=true,west=false]
cfm:modern_window[east=false,north=false,pane_down=false,pane_east=false,pane_north=true,pane_south=true,pane_up=true,pane_west=true,south=false,west=true]
cfm:modern_window[east=false,north=false,pane_down=false,pane_east=false,pane_north=true,pane_south=true,pane_up=true,pane_west=true,south=false,west=false]
cfm:modern_window[east=false,north=false,pane_down=false,pane_east=false,pane_north=true,pane_south=true,pane_up=true,pane_west=false,south=true,west=true]
cfm:modern_window[east=false,north=false,pane_down=false,pane_east=false,pane_north=true,pane_south=true,pane_up=true,pane_west=false,south=true,west=false]
cfm:modern_window[east=false,north=false,pane_down=false,pane_east=false,pane_north=true,pane_south=true,pane_up=true,pane_west=false,south=false,west=true]
cfm:modern_window[east=false,north=false,pane_down=false,pane_east=false,pane_north=true,pane_south=true,pane_up=true,pane_west=false,south=false,west=false]
cfm:modern_window[east=false,north=false,pane_down=false,pane_east=false,pane_north=true,pane_south=true,pane_up=false,pane_west=true,south=true,west=true]
cfm:modern_window[east=false,north=false,pane_down=false,pane_east=false,pane_north=true,pane_south=true,pane_up=false,pane_west=true,south=true,west=false]
cfm:modern_window[east=false,north=false,pane_down=false,pane_east=false,pane_north=true,pane_south=true,pane_up=false,pane_west=true,south=false,west=true]
cfm:modern_window[east=false,north=false,pane_down=false,pane_east=false,pane_north=true,pane_south=true,pane_up=false,pane_west=true,south=false,west=false]
cfm:modern_window[east=false,north=false,pane_down=false,pane_east=false,pane_north=true,pane_south=true,pane_up=false,pane_west=false,south=true,west=true]
cfm:modern_window[east=false,north=false,pane_down=false,pane_east=false,pane_north=true,pane_south=true,pane_up=false,pane_west=false,south=true,west=false]
cfm:modern_window[east=false,north=false,pane_down=false,pane_east=false,pane_north=true,pane_south=true,pane_up=false,pane_west=false,south=false,west=true]
cfm:modern_window[east=false,north=false,pane_down=false,pane_east=false,pane_north=true,pane_south=true,pane_up=false,pane_west=false,south=false,west=false]
cfm:modern_window[east=false,north=false,pane_down=false,pane_east=false,pane_north=true,pane_south=false,pane_up=true,pane_west=true,south=true,west=true]
cfm:modern_window[east=false,north=false,pane_down=false,pane_east=false,pane_north=true,pane_south=false,pane_up=true,pane_west=true,south=true,west=false]
cfm:modern_window[east=false,north=false,pane_down=false,pane_east=false,pane_north=true,pane_south=false,pane_up=true,pane_west=true,south=false,west=true]
cfm:modern_window[east=false,north=false,pane_down=false,pane_east=false,pane_north=true,pane_south=false,pane_up=true,pane_west=true,south=false,west=false]
cfm:modern_window[east=false,north=false,pane_down=false,pane_east=false,pane_north=true,pane_south=false,pane_up=true,pane_west=false,south=true,west=true]
cfm:modern_window[east=false,north=false,pane_down=false,pane_east=false,pane_north=true,pane_south=false,pane_up=true,pane_west=false,south=true,west=false]
cfm:modern_window[east=false,north=false,pane_down=false,pane_east=false,pane_north=true,pane_south=false,pane_up=true,pane_west=false,south=false,west=true]
cfm:modern_window[east=false,north=false,pane_down=false,pane_east=false,pane_north=true,pane_south=false,pane_up=true,pane_west=false,south=false,west=false]
cfm:modern_window[east=false,north=false,pane_down=false,pane_east=false,pane_north=true,pane_south=false,pane_up=false,pane_west=true,south=true,west=true]
cfm:modern_window[east=false,north=false,pane_down=false,pane_east=false,pane_north=true,pane_south=false,pane_up=false,pane_west=true,south=true,west=false]
cfm:modern_window[east=false,north=false,pane_down=false,pane_east=false,pane_north=true,pane_south=false,pane_up=false,pane_west=true,south=false,west=true]
cfm:modern_window[east=false,north=false,pane_down=false,pane_east=false,pane_north=true,pane_south=false,pane_up=false,pane_west=true,south=false,west=false]
cfm:modern_window[east=false,north=false,pane_down=false,pane_east=false,pane_north=true,pane_south=false,pane_up=false,pane_west=false,south=true,west=true]
cfm:modern_window[east=false,north=false,pane_down=false,pane_east=false,pane_north=true,pane_south=false,pane_up=false,pane_west=false,south=true,west=false]
cfm:modern_window[east=false,north=false,pane_down=false,pane_east=false,pane_north=true,pane_south=false,pane_up=false,pane_west=false,south=false,west=true]
cfm:modern_window[east=false,north=false,pane_down=false,pane_east=false,pane_north=true,pane_south=false,pane_up=false,pane_west=false,south=false,west=false]
cfm:modern_window[east=false,north=false,pane_down=false,pane_east=false,pane_north=false,pane_south=true,pane_up=true,pane_west=true,south=true,west=true]
cfm:modern_window[east=false,north=false,pane_down=false,pane_east=false,pane_north=false,pane_south=true,pane_up=true,pane_west=true,south=true,west=false]
cfm:modern_window[east=false,north=false,pane_down=false,pane_east=false,pane_north=false,pane_south=true,pane_up=true,pane_west=true,south=false,west=true]
cfm:modern_window[east=false,north=false,pane_down=false,pane_east=false,pane_north=false,pane_south=true,pane_up=true,pane_west=true,south=false,west=false]
cfm:modern_window[east=false,north=false,pane_down=false,pane_east=false,pane_north=false,pane_south=true,pane_up=true,pane_west=false,south=true,west=true]
cfm:modern_window[east=false,north=false,pane_down=false,pane_east=false,pane_north=false,pane_south=true,pane_up=true,pane_west=false,south=true,west=false]
cfm:modern_window[east=false,north=false,pane_down=false,pane_east=false,pane_north=false,pane_south=true,pane_up=true,pane_west=false,south=false,west=true]
cfm:modern_window[east=false,north=false,pane_down=false,pane_east=false,pane_north=false,pane_south=true,pane_up=true,pane_west=false,south=false,west=false]
cfm:modern_window[east=false,north=false,pane_down=false,pane_east=false,pane_north=false,pane_south=true,pane_up=false,pane_west=true,south=true,west=true]
cfm:modern_window[east=false,north=false,pane_down=false,pane_east=false,pane_north=false,pane_south=true,pane_up=false,pane_west=true,south=true,west=false]
cfm:modern_window[east=false,north=false,pane_down=false,pane_east=false,pane_north=false,pane_south=true,pane_up=false,pane_west=true,south=false,west=true]
cfm:modern_window[east=false,north=false,pane_down=false,pane_east=false,pane_north=false,pane_south=true,pane_up=false,pane_west=true,south=false,west=false]
cfm:modern_window[east=false,north=false,pane_down=false,pane_east=false,pane_north=false,pane_south=true,pane_up=false,pane_west=false,south=true,west=true]
cfm:modern_window[east=false,north=false,pane_down=false,pane_east=false,pane_north=false,pane_south=true,pane_up=false,pane_west=false,south=true,west=false]
cfm:modern_window[east=false,north=false,pane_down=false,pane_east=false,pane_north=false,pane_south=true,pane_up=false,pane_west=false,south=false,west=true]
cfm:modern_window[east=false,north=false,pane_down=false,pane_east=false,pane_north=false,pane_south=true,pane_up=false,pane_west=false,south=false,west=false]
cfm:modern_window[east=false,north=false,pane_down=false,pane_east=false,pane_north=false,pane_south=false,pane_up=true,pane_west=true,south=true,west=true]
cfm:modern_window[east=false,north=false,pane_down=false,pane_east=false,pane_north=false,pane_south=false,pane_up=true,pane_west=true,south=true,west=false]
cfm:modern_window[east=false,north=false,pane_down=false,pane_east=false,pane_north=false,pane_south=false,pane_up=true,pane_west=true,south=false,west=true]
cfm:modern_window[east=false,north=false,pane_down=false,pane_east=false,pane_north=false,pane_south=false,pane_up=true,pane_west=true,south=false,west=false]
cfm:modern_window[east=false,north=false,pane_down=false,pane_east=false,pane_north=false,pane_south=false,pane_up=true,pane_west=false,south=true,west=true]
cfm:modern_window[east=false,north=false,pane_down=false,pane_east=false,pane_north=false,pane_south=false,pane_up=true,pane_west=false,south=true,west=false]
cfm:modern_window[east=false,north=false,pane_down=false,pane_east=false,pane_north=false,pane_south=false,pane_up=true,pane_west=false,south=false,west=true]
cfm:modern_window[east=false,north=false,pane_down=false,pane_east=false,pane_north=false,pane_south=false,pane_up=true,pane_west=false,south=false,west=false]
cfm:modern_window[east=false,north=false,pane_down=false,pane_east=false,pane_north=false,pane_south=false,pane_up=false,pane_west=true,south=true,west=true]
cfm:modern_window[east=false,north=false,pane_down=false,pane_east=false,pane_north=false,pane_south=false,pane_up=false,pane_west=true,south=true,west=false]
cfm:modern_window[east=false,north=false,pane_down=false,pane_east=false,pane_north=false,pane_south=false,pane_up=false,pane_west=true,south=false,west=true]
cfm:modern_window[east=false,north=false,pane_down=false,pane_east=false,pane_north=false,pane_south=false,pane_up=false,pane_west=true,south=false,west=false]
cfm:modern_window[east=false,north=false,pane_down=false,pane_east=false,pane_north=false,pane_south=false,pane_up=false,pane_west=false,south=true,west=true]
cfm:modern_window[east=false,north=false,pane_down=false,pane_east=false,pane_north=false,pane_south=false,pane_up=false,pane_west=false,south=true,west=false]
cfm:modern_window[east=false,north=false,pane_down=false,pane_east=false,pane_north=false,pane_south=false,pane_up=false,pane_west=false,south=false,west=true]
cfm:modern_window[east=false,north=false,pane_down=false,pane_east=false,pane_north=false,pane_south=false,pane_up=false,pane_west=false,south=false,west=false]
cfm:modern_sliding_door[facing=north,top=true]
cfm:modern_sliding_door[facing=north,top=false]
cfm:modern_sliding_door[facing=south,top=true]
cfm:modern_sliding_door[facing=south,top=false]
cfm:modern_sliding_door[facing=west,top=true]
cfm:modern_sliding_door[facing=west,top=false]
cfm:modern_sliding_door[facing=east,top=true]
cfm:modern_sliding_door[facing=east,top=false]
cfm:light_switch_off[facing=north]
cfm:light_switch_off[facing=south]
cfm:light_switch_off[facing=west]
cfm:light_switch_off[facing=east]
cfm:light_switch_on[facing=north]
cfm:light_switch_on[facing=south]
cfm:light_switch_on[facing=west]
cfm:light_switch_on[facing=east]
cfm:ceiling_fan
cfm:desk_oak[facing=north,type=none]
cfm:desk_oak[facing=north,type=left]
cfm:desk_oak[facing=north,type=right]
cfm:desk_oak[facing=north,type=both]
cfm:desk_oak[facing=north,type=corner_left]
cfm:desk_oak[facing=north,type=corner_right]
cfm:desk_oak[facing=south,type=none]
cfm:desk_oak[facing=south,type=left]
cfm:desk_oak[facing=south,type=right]
cfm:desk_oak[facing=south,type=both]
cfm:desk_oak[facing=south,type=corner_left]
cfm:desk_oak[facing=south,type=corner_right]
cfm:desk_oak[facing=west,type=none]
cfm:desk_oak[facing=west,type=left]
cfm:desk_oak[facing=west,type=right]
cfm:desk_oak[facing=west,type=both]
cfm:desk_oak[facing=west,type=corner_left]
cfm:desk_oak[facing=west,type=corner_right]
cfm:desk_oak[facing=east,type=none]
cfm:desk_oak[facing=east,type=left]
cfm:desk_oak[facing=east,type=right]
cfm:desk_oak[facing=east,type=both]
cfm:desk_oak[facing=east,type=corner_left]
cfm:desk_oak[facing=east,type=corner_right]
cfm:desk_spruce[facing=north,type=none]
cfm:desk_spruce[facing=north,type=left]
cfm:desk_spruce[facing=north,type=right]
cfm:desk_spruce[facing=north,type=both]
cfm:desk_spruce[facing=north,type=corner_left]
cfm:desk_spruce[facing=north,type=corner_right]
cfm:desk_spruce[facing=south,type=none]
cfm:desk_spruce[facing=south,type=left]
cfm:desk_spruce[facing=south,type=right]
cfm:desk_spruce[facing=south,type=both]
cfm:desk_spruce[facing=south,type=corner_left]
cfm:desk_spruce[facing=south,type=corner_right]
cfm:desk_spruce[facing=west,type=none]
cfm:desk_spruce[facing=west,type=left]
cfm:desk_spruce[facing=west,type=right]
cfm:desk_spruce[facing=west,type=both]
cfm:desk_spruce[facing=west,type=corner_left]
cfm:desk_spruce[facing=west,type=corner_right]
cfm:desk_spruce[facing=east,type=none]
cfm:desk_spruce[facing=east,type=left]
cfm:desk_spruce[facing=east,type=right]
cfm:desk_spruce[facing=east,type=both]
cfm:desk_spruce[facing=east,type=corner_left]
cfm:desk_spruce[facing=east,type=corner_right]
cfm:desk_birch[facing=north,type=none]
cfm:desk_birch[facing=north,type=left]
cfm:desk_birch[facing=north,type=right]
cfm:desk_birch[facing=north,type=both]
cfm:desk_birch[facing=north,type=corner_left]
cfm:desk_birch[facing=north,type=corner_right]
cfm:desk_birch[facing=south,type=none]
cfm:desk_birch[facing=south,type=left]
cfm:desk_birch[facing=south,type=right]
cfm:desk_birch[facing=south,type=both]
cfm:desk_birch[facing=south,type=corner_left]
cfm:desk_birch[facing=south,type=corner_right]
cfm:desk_birch[facing=west,type=none]
cfm:desk_birch[facing=west,type=left]
cfm:desk_birch[facing=west,type=right]
cfm:desk_birch[facing=west,type=both]
cfm:desk_birch[facing=west,type=corner_left]
cfm:desk_birch[facing=west,type=corner_right]
cfm:desk_birch[facing=east,type=none]
cfm:desk_birch[facing=east,type=left]
cfm:desk_birch[facing=east,type=right]
cfm:desk_birch[facing=east,type=both]
cfm:desk_birch[facing=east,type=corner_left]
cfm:desk_birch[facing=east,type=corner_right]
cfm:desk_jungle[facing=north,type=none]
cfm:desk_jungle[facing=north,type=left]
cfm:desk_jungle[facing=north,type=right]
cfm:desk_jungle[facing=north,type=both]
cfm:desk_jungle[facing=north,type=corner_left]
cfm:desk_jungle[facing=north,type=corner_right]
cfm:desk_jungle[facing=south,type=none]
cfm:desk_jungle[facing=south,type=left]
cfm:desk_jungle[facing=south,type=right]
cfm:desk_jungle[facing=south,type=both]
cfm:desk_jungle[facing=south,type=corner_left]
cfm:desk_jungle[facing=south,type=corner_right]
cfm:desk_jungle[facing=west,type=none]
cfm:desk_jungle[facing=west,type=left]
cfm:desk_jungle[facing=west,type=right]
cfm:desk_jungle[facing=west,type=both]
cfm:desk_jungle[facing=west,type=corner_left]
cfm:desk_jungle[facing=west,type=corner_right]
cfm:desk_jungle[facing=east,type=none]
cfm:desk_jungle[facing=east,type=left]
cfm:desk_jungle[facing=east,type=right]
cfm:desk_jungle[facing=east,type=both]
cfm:desk_jungle[facing=east,type=corner_left]
cfm:desk_jungle[facing=east,type=corner_right]
cfm:desk_acacia[facing=north,type=none]
cfm:desk_acacia[facing=north,type=left]
cfm:desk_acacia[facing=north,type=right]
cfm:desk_acacia[facing=north,type=both]
cfm:desk_acacia[facing=north,type=corner_left]
cfm:desk_acacia[facing=north,type=corner_right]
cfm:desk_acacia[facing=south,type=none]
cfm:desk_acacia[facing=south,type=left]
cfm:desk_acacia[facing=south,type=right]
cfm:desk_acacia[facing=south,type=both]
cfm:desk_acacia[facing=south,type=corner_left]
cfm:desk_acacia[facing=south,type=corner_right]
cfm:desk_acacia[facing=west,type=none]
cfm:desk_acacia[facing=west,type=left]
cfm:desk_acacia[facing=west,type=right]
cfm:desk_acacia[facing=west,type=both]
cfm:desk_acacia[facing=west,type=corner_left]
cfm:desk_acacia[facing=west,type=corner_right]
cfm:desk_acacia[facing=east,type=none]
cfm:desk_acacia[facing=east,type=left]
cfm:desk_acacia[facing=east,type=right]
cfm:desk_acacia[facing=east,type=both]
cfm:desk_acacia[facing=east,type=corner_left]
cfm:desk_acacia[facing=east,type=corner_right]
cfm:desk_dark_oak[facing=north,type=none]
cfm:desk_dark_oak[facing=north,type=left]
cfm:desk_dark_oak[facing=north,type=right]
cfm:desk_dark_oak[facing=north,type=both]
cfm:desk_dark_oak[facing=north,type=corner_left]
cfm:desk_dark_oak[facing=north,type=corner_right]
cfm:desk_dark_oak[facing=south,type=none]
cfm:desk_dark_oak[facing=south,type=left]
cfm:desk_dark_oak[facing=south,type=right]
cfm:desk_dark_oak[facing=south,type=both]
cfm:desk_dark_oak[facing=south,type=corner_left]
cfm:desk_dark_oak[facing=south,type=corner_right]
cfm:desk_dark_oak[facing=west,type=none]
cfm:desk_dark_oak[facing=west,type=left]
cfm:desk_dark_oak[facing=west,type=right]
cfm:desk_dark_oak[facing=west,type=both]
cfm:desk_dark_oak[facing=west,type=corner_left]
cfm:desk_dark_oak[facing=west,type=corner_right]
cfm:desk_dark_oak[facing=east,type=none]
cfm:desk_dark_oak[facing=east,type=left]
cfm:desk_dark_oak[facing=east,type=right]
cfm:desk_dark_oak[facing=east,type=both]
cfm:desk_dark_oak[facing=east,type=corner_left]
cfm:desk_dark_oak[facing=east,type=corner_right]
cfm:desk_stone[facing=north,type=none]
cfm:desk_stone[facing=north,type=left]
cfm:desk_stone[facing=north,type=right]
cfm:desk_stone[facing=north,type=both]
cfm:desk_stone[facing=north,type=corner_left]
cfm:desk_stone[facing=north,type=corner_right]
cfm:desk_stone[facing=south,type=none]
cfm:desk_stone[facing=south,type=left]
cfm:desk_stone[facing=south,type=right]
cfm:desk_stone[facing=south,type=both]
cfm:desk_stone[facing=south,type=corner_left]
cfm:desk_stone[facing=south,type=corner_right]
cfm:desk_stone[facing=west,type=none]
cfm:desk_stone[facing=west,type=left]
cfm:desk_stone[facing=west,type=right]
cfm:desk_stone[facing=west,type=both]
cfm:desk_stone[facing=west,type=corner_left]
cfm:desk_stone[facing=west,type=corner_right]
cfm:desk_stone[facing=east,type=none]
cfm:desk_stone[facing=east,type=left]
cfm:desk_stone[facing=east,type=right]
cfm:desk_stone[facing=east,type=both]
cfm:desk_stone[facing=east,type=corner_left]
cfm:desk_stone[facing=east,type=corner_right]
cfm:desk_granite[facing=north,type=none]
cfm:desk_granite[facing=north,type=left]
cfm:desk_granite[facing=north,type=right]
cfm:desk_granite[facing=north,type=both]
cfm:desk_granite[facing=north,type=corner_left]
cfm:desk_granite[facing=north,type=corner_right]
cfm:desk_granite[facing=south,type=none]
cfm:desk_granite[facing=south,type=left]
cfm:desk_granite[facing=south,type=right]
cfm:desk_granite[facing=south,type=both]
cfm:desk_granite[facing=south,type=corner_left]
cfm:desk_granite[facing=south,type=corner_right]
cfm:desk_granite[facing=west,type=none]
cfm:desk_granite[facing=west,type=left]
cfm:desk_granite[facing=west,type=right]
cfm:desk_granite[facing=west,type=both]
cfm:desk_granite[facing=west,type=corner_left]
cfm:desk_granite[facing=west,type=corner_right]
cfm:desk_granite[facing=east,type=none]
cfm:desk_granite[facing=east,type=left]
cfm:desk_granite[facing=east,type=right]
cfm:desk_granite[facing=east,type=both]
cfm:desk_granite[facing=east,type=corner_left]
cfm:desk_granite[facing=east,type=corner_right]
cfm:desk_diorite[facing=north,type=none]
cfm:desk_diorite[facing=north,type=left]
cfm:desk_diorite[facing=north,type=right]
cfm:desk_diorite[facing=north,type=both]
cfm:desk_diorite[facing=north,type=corner_left]
cfm:desk_diorite[facing=north,type=corner_right]
cfm:desk_diorite[facing=south,type=none]
cfm:desk_diorite[facing=south,type=left]
cfm:desk_diorite[facing=south,type=right]
cfm:desk_diorite[facing=south,type=both]
cfm:desk_diorite[facing=south,type=corner_left]
cfm:desk_diorite[facing=south,type=corner_right]
cfm:desk_diorite[facing=west,type=none]
cfm:desk_diorite[facing=west,type=left]
cfm:desk_diorite[facing=west,type=right]
cfm:desk_diorite[facing=west,type=both]
cfm:desk_diorite[facing=west,type=corner_left]
cfm:desk_diorite[facing=west,type=corner_right]
cfm:desk_diorite[facing=east,type=none]
cfm:desk_diorite[facing=east,type=left]
cfm:desk_diorite[facing=east,type=right]
cfm:desk_diorite[facing=east,type=both]
cfm:desk_diorite[facing=east,type=corner_left]
cfm:desk_diorite[facing=east,type=corner_right]
cfm:desk_andesite[facing=north,type=none]
cfm:desk_andesite[facing=north,type=left]
cfm:desk_andesite[facing=north,type=right]
cfm:desk_andesite[facing=north,type=both]
cfm:desk_andesite[facing=north,type=corner_left]
cfm:desk_andesite[facing=north,type=corner_right]
cfm:desk_andesite[facing=south,type=none]
cfm:desk_andesite[facing=south,type=left]
cfm:desk_andesite[facing=south,type=right]
cfm:desk_andesite[facing=south,type=both]
cfm:desk_andesite[facing=south,type=corner_left]
cfm:desk_andesite[facing=south,type=corner_right]
cfm:desk_andesite[facing=west,type=none]
cfm:desk_andesite[facing=west,type=left]
cfm:desk_andesite[facing=west,type=right]
cfm:desk_andesite[facing=west,type=both]
cfm:desk_andesite[facing=west,type=corner_left]
cfm:desk_andesite[facing=west,type=corner_right]
cfm:desk_andesite[facing=east,type=none]
cfm:desk_andesite[facing=east,type=left]
cfm:desk_andesite[facing=east,type=right]
cfm:desk_andesite[facing=east,type=both]
cfm:desk_andesite[facing=east,type=corner_left]
cfm:desk_andesite[facing=east,type=corner_right]
cfm:desk_cabinet_oak[facing=north,type=none]
cfm:desk_cabinet_oak[facing=north,type=left]
cfm:desk_cabinet_oak[facing=north,type=right]
cfm:desk_cabinet_oak[facing=north,type=both]
cfm:desk_cabinet_oak[facing=south,type=none]
cfm:desk_cabinet_oak[facing=south,type=left]
cfm:desk_cabinet_oak[facing=south,type=right]
cfm:desk_cabinet_oak[facing=south,type=both]
cfm:desk_cabinet_oak[facing=west,type=none]
cfm:desk_cabinet_oak[facing=west,type=left]
cfm:desk_cabinet_oak[facing=west,type=right]
cfm:desk_cabinet_oak[facing=west,type=both]
cfm:desk_cabinet_oak[facing=east,type=none]
cfm:desk_cabinet_oak[facing=east,type=left]
cfm:desk_cabinet_oak[facing=east,type=right]
cfm:desk_cabinet_oak[facing=east,type=both]
cfm:desk_cabinet_spruce[facing=north,type=none]
cfm:desk_cabinet_spruce[facing=north,type=left]
cfm:desk_cabinet_spruce[facing=north,type=right]
cfm:desk_cabinet_spruce[facing=north,type=both]
cfm:desk_cabinet_spruce[facing=south,type=none]
cfm:desk_cabinet_spruce[facing=south,type=left]
cfm:desk_cabinet_spruce[facing=south,type=right]
cfm:desk_cabinet_spruce[facing=south,type=both]
cfm:desk_cabinet_spruce[facing=west,type=none]
cfm:desk_cabinet_spruce[facing=west,type=left]
cfm:desk_cabinet_spruce[facing=west,type=right]
cfm:desk_cabinet_spruce[facing=west,type=both]
cfm:desk_cabinet_spruce[facing=east,type=none]
cfm:desk_cabinet_spruce[facing=east,type=left]
cfm:desk_cabinet_spruce[facing=east,type=right]
cfm:desk_cabinet_spruce[facing=east,type=both]
cfm:desk_cabinet_birch[facing=north,type=none]
cfm:desk_cabinet_birch[facing=north,type=left]
cfm:desk_cabinet_birch[facing=north,type=right]
cfm:desk_cabinet_birch[facing=north,type=both]
cfm:desk_cabinet_birch[facing=south,type=none]
cfm:desk_cabinet_birch[facing=south,type=left]
cfm:desk_cabinet_birch[facing=south,type=right]
cfm:desk_cabinet_birch[facing=south,type=both]
cfm:desk_cabinet_birch[facing=west,type=none]
cfm:desk_cabinet_birch[facing=west,type=left]
cfm:desk_cabinet_birch[facing=west,type=right]
cfm:desk_cabinet_birch[facing=west,type=both]
cfm:desk_cabinet_birch[facing=east,type=none]
cfm:desk_cabinet_birch[facing=east,type=left]
cfm:desk_cabinet_birch[facing=east,type=right]
cfm:desk_cabinet_birch[facing=east,type=both]
cfm:desk_cabinet_jungle[facing=north,type=none]
cfm:desk_cabinet_jungle[facing=north,type=left]
cfm:desk_cabinet_jungle[facing=north,type=right]
cfm:desk_cabinet_jungle[facing=north,type=both]
cfm:desk_cabinet_jungle[facing=south,type=none]
cfm:desk_cabinet_jungle[facing=south,type=left]
cfm:desk_cabinet_jungle[facing=south,type=right]
cfm:desk_cabinet_jungle[facing=south,type=both]
cfm:desk_cabinet_jungle[facing=west,type=none]
cfm:desk_cabinet_jungle[facing=west,type=left]
cfm:desk_cabinet_jungle[facing=west,type=right]
cfm:desk_cabinet_jungle[facing=west,type=both]
cfm:desk_cabinet_jungle[facing=east,type=none]
cfm:desk_cabinet_jungle[facing=east,type=left]
cfm:desk_cabinet_jungle[facing=east,type=right]
cfm:desk_cabinet_jungle[facing=east,type=both]
cfm:desk_cabinet_acacia[facing=north,type=none]
cfm:desk_cabinet_acacia[facing=north,type=left]
cfm:desk_cabinet_acacia[facing=north,type=right]
cfm:desk_cabinet_acacia[facing=north,type=both]
cfm:desk_cabinet_acacia[facing=south,type=none]
cfm:desk_cabinet_acacia[facing=south,type=left]
cfm:desk_cabinet_acacia[facing=south,type=right]
cfm:desk_cabinet_acacia[facing=south,type=both]
cfm:desk_cabinet_acacia[facing=west,type=none]
cfm:desk_cabinet_acacia[facing=west,type=left]
cfm:desk_cabinet_acacia[facing=west,type=right]
cfm:desk_cabinet_acacia[facing=west,type=both]
cfm:desk_cabinet_acacia[facing=east,type=none]
cfm:desk_cabinet_acacia[facing=east,type=left]
cfm:desk_cabinet_acacia[facing=east,type=right]
cfm:desk_cabinet_acacia[facing=east,type=both]
cfm:desk_cabinet_dark_oak[facing=north,type=none]
cfm:desk_cabinet_dark_oak[facing=north,type=left]
cfm:desk_cabinet_dark_oak[facing=north,type=right]
cfm:desk_cabinet_dark_oak[facing=north,type=both]
cfm:desk_cabinet_dark_oak[facing=south,type=none]
cfm:desk_cabinet_dark_oak[facing=south,type=left]
cfm:desk_cabinet_dark_oak[facing=south,type=right]
cfm:desk_cabinet_dark_oak[facing=south,type=both]
cfm:desk_cabinet_dark_oak[facing=west,type=none]
cfm:desk_cabinet_dark_oak[facing=west,type=left]
cfm:desk_cabinet_dark_oak[facing=west,type=right]
cfm:desk_cabinet_dark_oak[facing=west,type=both]
cfm:desk_cabinet_dark_oak[facing=east,type=none]
cfm:desk_cabinet_dark_oak[facing=east,type=left]
cfm:desk_cabinet_dark_oak[facing=east,type=right]
cfm:desk_cabinet_dark_oak[facing=east,type=both]
cfm:desk_cabinet_stone[facing=north,type=none]
cfm:desk_cabinet_stone[facing=north,type=left]
cfm:desk_cabinet_stone[facing=north,type=right]
cfm:desk_cabinet_stone[facing=north,type=both]
cfm:desk_cabinet_stone[facing=south,type=none]
cfm:desk_cabinet_stone[facing=south,type=left]
cfm:desk_cabinet_stone[facing=south,type=right]
cfm:desk_cabinet_stone[facing=south,type=both]
cfm:desk_cabinet_stone[facing=west,type=none]
cfm:desk_cabinet_stone[facing=west,type=left]
cfm:desk_cabinet_stone[facing=west,type=right]
cfm:desk_cabinet_stone[facing=west,type=both]
cfm:desk_cabinet_stone[facing=east,type=none]
cfm:desk_cabinet_stone[facing=east,type=left]
cfm:desk_cabinet_stone[facing=east,type=right]
cfm:desk_cabinet_stone[facing=east,type=both]
cfm:desk_cabinet_granite[facing=north,type=none]
cfm:desk_cabinet_granite[facing=north,type=left]
cfm:desk_cabinet_granite[facing=north,type=right]
cfm:desk_cabinet_granite[facing=north,type=both]
cfm:desk_cabinet_granite[facing=south,type=none]
cfm:desk_cabinet_granite[facing=south,type=left]
cfm:desk_cabinet_granite[facing=south,type=right]
cfm:desk_cabinet_granite[facing=south,type=both]
cfm:desk_cabinet_granite[facing=west,type=none]
cfm:desk_cabinet_granite[facing=west,type=left]
cfm:desk_cabinet_granite[facing=west,type=right]
cfm:desk_cabinet_granite[facing=west,type=both]
cfm:desk_cabinet_granite[facing=east,type=none]
cfm:desk_cabinet_granite[facing=east,type=left]
cfm:desk_cabinet_granite[facing=east,type=right]
cfm:desk_cabinet_granite[facing=east,type=both]
cfm:desk_cabinet_diorite[facing=north,type=none]
cfm:desk_cabinet_diorite[facing=north,type=left]
cfm:desk_cabinet_diorite[facing=north,type=right]
cfm:desk_cabinet_diorite[facing=north,type=both]
cfm:desk_cabinet_diorite[facing=south,type=none]
cfm:desk_cabinet_diorite[facing=south,type=left]
cfm:desk_cabinet_diorite[facing=south,type=right]
cfm:desk_cabinet_diorite[facing=south,type=both]
cfm:desk_cabinet_diorite[facing=west,type=none]
cfm:desk_cabinet_diorite[facing=west,type=left]
cfm:desk_cabinet_diorite[facing=west,type=right]
cfm:desk_cabinet_diorite[facing=west,type=both]
cfm:desk_cabinet_diorite[facing=east,type=none]
cfm:desk_cabinet_diorite[facing=east,type=left]
cfm:desk_cabinet_diorite[facing=east,type=right]
cfm:desk_cabinet_diorite[facing=east,type=both]
cfm:desk_cabinet_andesite[facing=north,type=none]
cfm:desk_cabinet_andesite[facing=north,type=left]
cfm:desk_cabinet_andesite[facing=north,type=right]
cfm:desk_cabinet_andesite[facing=north,type=both]
cfm:desk_cabinet_andesite[facing=south,type=none]
cfm:desk_cabinet_andesite[facing=south,type=left]
cfm:desk_cabinet_andesite[facing=south,type=right]
cfm:desk_cabinet_andesite[facing=south,type=both]
cfm:desk_cabinet_andesite[facing=west,type=none]
cfm:desk_cabinet_andesite[facing=west,type=left]
cfm:desk_cabinet_andesite[facing=west,type=right]
cfm:desk_cabinet_andesite[facing=west,type=both]
cfm:desk_cabinet_andesite[facing=east,type=none]
cfm:desk_cabinet_andesite[facing=east,type=left]
cfm:desk_cabinet_andesite[facing=east,type=right]
cfm:desk_cabinet_andesite[facing=east,type=both]
cfm:digital_clock[color=white,facing=north]
cfm:digital_clock[color=white,facing=south]
cfm:digital_clock[color=white,facing=west]
cfm:digital_clock[color=white,facing=east]
cfm:digital_clock[color=orange,facing=north]
cfm:digital_clock[color=orange,facing=south]
cfm:digital_clock[color=orange,facing=west]
cfm:digital_clock[color=orange,facing=east]
cfm:digital_clock[color=magenta,facing=north]
cfm:digital_clock[color=magenta,facing=south]
cfm:digital_clock[color=magenta,facing=west]
cfm:digital_clock[color=magenta,facing=east]
cfm:digital_clock[color=light_blue,facing=north]
cfm:digital_clock[color=light_blue,facing=south]
cfm:digital_clock[color=light_blue,facing=west]
cfm:digital_clock[color=light_blue,facing=east]
cfm:digital_clock[color=yellow,facing=north]
cfm:digital_clock[color=yellow,facing=south]
cfm:digital_clock[color=yellow,facing=west]
cfm:digital_clock[color=yellow,facing=east]
cfm:digital_clock[color=lime,facing=north]
cfm:digital_clock[color=lime,facing=south]
cfm:digital_clock[color=lime,facing=west]
cfm:digital_clock[color=lime,facing=east]
cfm:digital_clock[color=pink,facing=north]
cfm:digital_clock[color=pink,facing=south]
cfm:digital_clock[color=pink,facing=west]
cfm:digital_clock[color=pink,facing=east]
cfm:digital_clock[color=gray,facing=north]
cfm:digital_clock[color=gray,facing=south]
cfm:digital_clock[color=gray,facing=west]
cfm:digital_clock[color=gray,facing=east]
cfm:digital_clock[color=silver,facing=north]
cfm:digital_clock[color=silver,facing=south]
cfm:digital_clock[color=silver,facing=west]
cfm:digital_clock[color=silver,facing=east]
cfm:digital_clock[color=cyan,facing=north]
cfm:digital_clock[color=cyan,facing=south]
cfm:digital_clock[color=cyan,facing=west]
cfm:digital_clock[color=cyan,facing=east]
cfm:digital_clock[color=purple,facing=north]
cfm:digital_clock[color=purple,facing=south]
cfm:digital_clock[color=purple,facing=west]
cfm:digital_clock[color=purple,facing=east]
cfm:digital_clock[color=blue,facing=north]
cfm:digital_clock[color=blue,facing=south]
cfm:digital_clock[color=blue,facing=west]
cfm:digital_clock[color=blue,facing=east]
cfm:digital_clock[color=brown,facing=north]
cfm:digital_clock[color=brown,facing=south]
cfm:digital_clock[color=brown,facing=west]
cfm:digital_clock[color=brown,facing=east]
cfm:digital_clock[color=green,facing=north]
cfm:digital_clock[color=green,facing=south]
cfm:digital_clock[color=green,facing=west]
cfm:digital_clock[color=green,facing=east]
cfm:digital_clock[color=red,facing=north]
cfm:digital_clock[color=red,facing=south]
cfm:digital_clock[color=red,facing=west]
cfm:digital_clock[color=red,facing=east]
cfm:digital_clock[color=black,facing=north]
cfm:digital_clock[color=black,facing=south]
cfm:digital_clock[color=black,facing=west]
cfm:digital_clock[color=black,facing=east]
cfm:modern_tv[facing=north,mounted=true]
cfm:modern_tv[facing=north,mounted=false]
cfm:modern_tv[facing=south,mounted=true]
cfm:modern_tv[facing=south,mounted=false]
cfm:modern_tv[facing=west,mounted=true]
cfm:modern_tv[facing=west,mounted=false]
cfm:modern_tv[facing=east,mounted=true]
cfm:modern_tv[facing=east,mounted=false]
cfm:photo_frame[colour=0,facing=north]
cfm:photo_frame[colour=0,facing=south]
cfm:photo_frame[colour=0,facing=west]
cfm:photo_frame[colour=0,facing=east]
cfm:photo_frame[colour=1,facing=north]
cfm:photo_frame[colour=1,facing=south]
cfm:photo_frame[colour=1,facing=west]
cfm:photo_frame[colour=1,facing=east]
cfm:photo_frame[colour=2,facing=north]
cfm:photo_frame[colour=2,facing=south]
cfm:photo_frame[colour=2,facing=west]
cfm:photo_frame[colour=2,facing=east]
cfm:photo_frame[colour=3,facing=north]
cfm:photo_frame[colour=3,facing=south]
cfm:photo_frame[colour=3,facing=west]
cfm:photo_frame[colour=3,facing=east]
cfm:photo_frame[colour=4,facing=north]
cfm:photo_frame[colour=4,facing=south]
cfm:photo_frame[colour=4,facing=west]
cfm:photo_frame[colour=4,facing=east]
cfm:photo_frame[colour=5,facing=north]
cfm:photo_frame[colour=5,facing=south]
cfm:photo_frame[colour=5,facing=west]
cfm:photo_frame[colour=5,facing=east]
cfm:photo_frame[colour=6,facing=north]
cfm:photo_frame[colour=6,facing=south]
cfm:photo_frame[colour=6,facing=west]
cfm:photo_frame[colour=6,facing=east]
cfm:photo_frame[colour=7,facing=north]
cfm:photo_frame[colour=7,facing=south]
cfm:photo_frame[colour=7,facing=west]
cfm:photo_frame[colour=7,facing=east]
cfm:photo_frame[colour=8,facing=north]
cfm:photo_frame[colour=8,facing=south]
cfm:photo_frame[colour=8,facing=west]
cfm:photo_frame[colour=8,facing=east]
cfm:photo_frame[colour=9,facing=north]
cfm:photo_frame[colour=9,facing=south]
cfm:photo_frame[colour=9,facing=west]
cfm:photo_frame[colour=9,facing=east]
cfm:photo_frame[colour=10,facing=north]
cfm:photo_frame[colour=10,facing=south]
cfm:photo_frame[colour=10,facing=west]
cfm:photo_frame[colour=10,facing=east]
cfm:photo_frame[colour=11,facing=north]
cfm:photo_frame[colour=11,facing=south]
cfm:photo_frame[colour=11,facing=west]
cfm:photo_frame[colour=11,facing=east]
cfm:photo_frame[colour=12,facing=north]
cfm:photo_frame[colour=12,facing=south]
cfm:photo_frame[colour=12,facing=west]
cfm:photo_frame[colour=12,facing=east]
cfm:photo_frame[colour=13,facing=north]
cfm:photo_frame[colour=13,facing=south]
cfm:photo_frame[colour=13,facing=west]
cfm:photo_frame[colour=13,facing=east]
cfm:photo_frame[colour=14,facing=north]
cfm:photo_frame[colour=14,facing=south]
cfm:photo_frame[colour=14,facing=west]
cfm:photo_frame[colour=14,facing=east]
cfm:photo_frame[colour=15,facing=north]
cfm:photo_frame[colour=15,facing=south]
cfm:photo_frame[colour=15,facing=west]
cfm:photo_frame[colour=15,facing=east]
cfm:modern_couch[colour=0,facing=north,type=none]
cfm:modern_couch[colour=0,facing=north,type=left]
cfm:modern_couch[colour=0,facing=north,type=right]
cfm:modern_couch[colour=0,facing=north,type=both]
cfm:modern_couch[colour=0,facing=south,type=none]
cfm:modern_couch[colour=0,facing=south,type=left]
cfm:modern_couch[colour=0,facing=south,type=right]
cfm:modern_couch[colour=0,facing=south,type=both]
cfm:modern_couch[colour=0,facing=west,type=none]
cfm:modern_couch[colour=0,facing=west,type=left]
cfm:modern_couch[colour=0,facing=west,type=right]
cfm:modern_couch[colour=0,facing=west,type=both]
cfm:modern_couch[colour=0,facing=east,type=none]
cfm:modern_couch[colour=0,facing=east,type=left]
cfm:modern_couch[colour=0,facing=east,type=right]
cfm:modern_couch[colour=0,facing=east,type=both]
cfm:modern_couch[colour=1,facing=north,type=none]
cfm:modern_couch[colour=1,facing=north,type=left]
cfm:modern_couch[colour=1,facing=north,type=right]
cfm:modern_couch[colour=1,facing=north,type=both]
cfm:modern_couch[colour=1,facing=south,type=none]
cfm:modern_couch[colour=1,facing=south,type=left]
cfm:modern_couch[colour=1,facing=south,type=right]
cfm:modern_couch[colour=1,facing=south,type=both]
cfm:modern_couch[colour=1,facing=west,type=none]
cfm:modern_couch[colour=1,facing=west,type=left]
cfm:modern_couch[colour=1,facing=west,type=right]
cfm:modern_couch[colour=1,facing=west,type=both]
cfm:modern_couch[colour=1,facing=east,type=none]
cfm:modern_couch[colour=1,facing=east,type=left]
cfm:modern_couch[colour=1,facing=east,type=right]
cfm:modern_couch[colour=1,facing=east,type=both]
cfm:modern_couch[colour=2,facing=north,type=none]
cfm:modern_couch[colour=2,facing=north,type=left]
cfm:modern_couch[colour=2,facing=north,type=right]
cfm:modern_couch[colour=2,facing=north,type=both]
cfm:modern_couch[colour=2,facing=south,type=none]
cfm:modern_couch[colour=2,facing=south,type=left]
cfm:modern_couch[colour=2,facing=south,type=right]
cfm:modern_couch[colour=2,facing=south,type=both]
cfm:modern_couch[colour=2,facing=west,type=none]
cfm:modern_couch[colour=2,facing=west,type=left]
cfm:modern_couch[colour=2,facing=west,type=right]
cfm:modern_couch[colour=2,facing=west,type=both]
cfm:modern_couch[colour=2,facing=east,type=none]
cfm:modern_couch[colour=2,facing=east,type=left]
cfm:modern_couch[colour=2,facing=east,type=right]
cfm:modern_couch[colour=2,facing=east,type=both]
cfm:modern_couch[colour=3,facing=north,type=none]
cfm:modern_couch[colour=3,facing=north,type=left]
cfm:modern_couch[colour=3,facing=north,type=right]
cfm:modern_couch[colour=3,facing=north,type=both]
cfm:modern_couch[colour=3,facing=south,type=none]
cfm:modern_couch[colour=3,facing=south,type=left]
cfm:modern_couch[colour=3,facing=south,type=right]
cfm:modern_couch[colour=3,facing=south,type=both]
cfm:modern_couch[colour=3,facing=west,type=none]
cfm:modern_couch[colour=3,facing=west,type=left]
cfm:modern_couch[colour=3,facing=west,type=right]
cfm:modern_couch[colour=3,facing=west,type=both]
cfm:modern_couch[colour=3,facing=east,type=none]
cfm:modern_couch[colour=3,facing=east,type=left]
cfm:modern_couch[colour=3,facing=east,type=right]
cfm:modern_couch[colour=3,facing=east,type=both]
cfm:modern_couch[colour=4,facing=north,type=none]
cfm:modern_couch[colour=4,facing=north,type=left]
cfm:modern_couch[colour=4,facing=north,type=right]
cfm:modern_couch[colour=4,facing=north,type=both]
cfm:modern_couch[colour=4,facing=south,type=none]
cfm:modern_couch[colour=4,facing=south,type=left]
cfm:modern_couch[colour=4,facing=south,type=right]
cfm:modern_couch[colour=4,facing=south,type=both]
cfm:modern_couch[colour=4,facing=west,type=none]
cfm:modern_couch[colour=4,facing=west,type=left]
cfm:modern_couch[colour=4,facing=west,type=right]
cfm:modern_couch[colour=4,facing=west,type=both]
cfm:modern_couch[colour=4,facing=east,type=none]
cfm:modern_couch[colour=4,facing=east,type=left]
cfm:modern_couch[colour=4,facing=east,type=right]
cfm:modern_couch[colour=4,facing=east,type=both]
cfm:modern_couch[colour=5,facing=north,type=none]
cfm:modern_couch[colour=5,facing=north,type=left]
cfm:modern_couch[colour=5,facing=north,type=right]
cfm:modern_couch[colour=5,facing=north,type=both]
cfm:modern_couch[colour=5,facing=south,type=none]
cfm:modern_couch[colour=5,facing=south,type=left]
cfm:modern_couch[colour=5,facing=south,type=right]
cfm:modern_couch[colour=5,facing=south,type=both]
cfm:modern_couch[colour=5,facing=west,type=none]
cfm:modern_couch[colour=5,facing=west,type=left]
cfm:modern_couch[colour=5,facing=west,type=right]
cfm:modern_couch[colour=5,facing=west,type=both]
cfm:modern_couch[colour=5,facing=east,type=none]
cfm:modern_couch[colour=5,facing=east,type=left]
cfm:modern_couch[colour=5,facing=east,type=right]
cfm:modern_couch[colour=5,facing=east,type=both]
cfm:modern_couch[colour=6,facing=north,type=none]
cfm:modern_couch[colour=6,facing=north,type=left]
cfm:modern_couch[colour=6,facing=north,type=right]
cfm:modern_couch[colour=6,facing=north,type=both]
cfm:modern_couch[colour=6,facing=south,type=none]
cfm:modern_couch[colour=6,facing=south,type=left]
cfm:modern_couch[colour=6,facing=south,type=right]
cfm:modern_couch[colour=6,facing=south,type=both]
cfm:modern_couch[colour=6,facing=west,type=none]
cfm:modern_couch[colour=6,facing=west,type=left]
cfm:modern_couch[colour=6,facing=west,type=right]
cfm:modern_couch[colour=6,facing=west,type=both]
cfm:modern_couch[colour=6,facing=east,type=none]
cfm:modern_couch[colour=6,facing=east,type=left]
cfm:modern_couch[colour=6,facing=east,type=right]
cfm:modern_couch[colour=6,facing=east,type=both]
cfm:modern_couch[colour=7,facing=north,type=none]
cfm:modern_couch[colour=7,facing=north,type=left]
cfm:modern_couch[colour=7,facing=north,type=right]
cfm:modern_couch[colour=7,facing=north,type=both]
cfm:modern_couch[colour=7,facing=south,type=none]
cfm:modern_couch[colour=7,facing=south,type=left]
cfm:modern_couch[colour=7,facing=south,type=right]
cfm:modern_couch[colour=7,facing=south,type=both]
cfm:modern_couch[colour=7,facing=west,type=none]
cfm:modern_couch[colour=7,facing=west,type=left]
cfm:modern_couch[colour=7,facing=west,type=right]
cfm:modern_couch[colour=7,facing=west,type=both]
cfm:modern_couch[colour=7,facing=east,type=none]
cfm:modern_couch[colour=7,facing=east,type=left]
cfm:modern_couch[colour=7,facing=east,type=right]
cfm:modern_couch[colour=7,facing=east,type=both]
cfm:modern_couch[colour=8,facing=north,type=none]
cfm:modern_couch[colour=8,facing=north,type=left]
cfm:modern_couch[colour=8,facing=north,type=right]
cfm:modern_couch[colour=8,facing=north,type=both]
cfm:modern_couch[colour=8,facing=south,type=none]
cfm:modern_couch[colour=8,facing=south,type=left]
cfm:modern_couch[colour=8,facing=south,type=right]
cfm:modern_couch[colour=8,facing=south,type=both]
cfm:modern_couch[colour=8,facing=west,type=none]
cfm:modern_couch[colour=8,facing=west,type=left]
cfm:modern_couch[colour=8,facing=west,type=right]
cfm:modern_couch[colour=8,facing=west,type=both]
cfm:modern_couch[colour=8,facing=east,type=none]
cfm:modern_couch[colour=8,facing=east,type=left]
cfm:modern_couch[colour=8,facing=east,type=right]
cfm:modern_couch[colour=8,facing=east,type=both]
cfm:modern_couch[colour=9,facing=north,type=none]
cfm:modern_couch[colour=9,facing=north,type=left]
cfm:modern_couch[colour=9,facing=north,type=right]
cfm:modern_couch[colour=9,facing=north,type=both]
cfm:modern_couch[colour=9,facing=south,type=none]
cfm:modern_couch[colour=9,facing=south,type=left]
cfm:modern_couch[colour=9,facing=south,type=right]
cfm:modern_couch[colour=9,facing=south,type=both]
cfm:modern_couch[colour=9,facing=west,type=none]
cfm:modern_couch[colour=9,facing=west,type=left]
cfm:modern_couch[colour=9,facing=west,type=right]
cfm:modern_couch[colour=9,facing=west,type=both]
cfm:modern_couch[colour=9,facing=east,type=none]
cfm:modern_couch[colour=9,facing=east,type=left]
cfm:modern_couch[colour=9,facing=east,type=right]
cfm:modern_couch[colour=9,facing=east,type=both]
cfm:modern_couch[colour=10,facing=north,type=none]
cfm:modern_couch[colour=10,facing=north,type=left]
cfm:modern_couch[colour=10,facing=north,type=right]
cfm:modern_couch[colour=10,facing=north,type=both]
cfm:modern_couch[colour=10,facing=south,type=none]
cfm:modern_couch[colour=10,facing=south,type=left]
cfm:modern_couch[colour=10,facing=south,type=right]
cfm:modern_couch[colour=10,facing=south,type=both]
cfm:modern_couch[colour=10,facing=west,type=none]
cfm:modern_couch[colour=10,facing=west,type=left]
cfm:modern_couch[colour=10,facing=west,type=right]
cfm:modern_couch[colour=10,facing=west,type=both]
cfm:modern_couch[colour=10,facing=east,type=none]
cfm:modern_couch[colour=10,facing=east,type=left]
cfm:modern_couch[colour=10,facing=east,type=right]
cfm:modern_couch[colour=10,facing=east,type=both]
cfm:modern_couch[colour=11,facing=north,type=none]
cfm:modern_couch[colour=11,facing=north,type=left]
cfm:modern_couch[colour=11,facing=north,type=right]
cfm:modern_couch[colour=11,facing=north,type=both]
cfm:modern_couch[colour=11,facing=south,type=none]
cfm:modern_couch[colour=11,facing=south,type=left]
cfm:modern_couch[colour=11,facing=south,type=right]
cfm:modern_couch[colour=11,facing=south,type=both]
cfm:modern_couch[colour=11,facing=west,type=none]
cfm:modern_couch[colour=11,facing=west,type=left]
cfm:modern_couch[colour=11,facing=west,type=right]
cfm:modern_couch[colour=11,facing=west,type=both]
cfm:modern_couch[colour=11,facing=east,type=none]
cfm:modern_couch[colour=11,facing=east,type=left]
cfm:modern_couch[colour=11,facing=east,type=right]
cfm:modern_couch[colour=11,facing=east,type=both]
cfm:modern_couch[colour=12,facing=north,type=none]
cfm:modern_couch[colour=12,facing=north,type=left]
cfm:modern_couch[colour=12,facing=north,type=right]
cfm:modern_couch[colour=12,facing=north,type=both]
cfm:modern_couch[colour=12,facing=south,type=none]
cfm:modern_couch[colour=12,facing=south,type=left]
cfm:modern_couch[colour=12,facing=south,type=right]
cfm:modern_couch[colour=12,facing=south,type=both]
cfm:modern_couch[colour=12,facing=west,type=none]
cfm:modern_couch[colour=12,facing=west,type=left]
cfm:modern_couch[colour=12,facing=west,type=right]
cfm:modern_couch[colour=12,facing=west,type=both]
cfm:modern_couch[colour=12,facing=east,type=none]
cfm:modern_couch[colour=12,facing=east,type=left]
cfm:modern_couch[colour=12,facing=east,type=right]
cfm:modern_couch[colour=12,facing=east,type=both]
cfm:modern_couch[colour=13,facing=north,type=none]
cfm:modern_couch[colour=13,facing=north,type=left]
cfm:modern_couch[colour=13,facing=north,type=right]
cfm:modern_couch[colour=13,facing=north,type=both]
cfm:modern_couch[colour=13,facing=south,type=none]
cfm:modern_couch[colour=13,facing=south,type=left]
cfm:modern_couch[colour=13,facing=south,type=right]
cfm:modern_couch[colour=13,facing=south,type=both]
cfm:modern_couch[colour=13,facing=west,type=none]
cfm:modern_couch[colour=13,facing=west,type=left]
cfm:modern_couch[colour=13,facing=west,type=right]
cfm:modern_couch[colour=13,facing=west,type=both]
cfm:modern_couch[colour=13,facing=east,type=none]
cfm:modern_couch[colour=13,facing=east,type=left]
cfm:modern_couch[colour=13,facing=east,type=right]
cfm:modern_couch[colour=13,facing=east,type=both]
cfm:modern_couch[colour=14,facing=north,type=none]
cfm:modern_couch[colour=14,facing=north,type=left]
cfm:modern_couch[colour=14,facing=north,type=right]
cfm:modern_couch[colour=14,facing=north,type=both]
cfm:modern_couch[colour=14,facing=south,type=none]
cfm:modern_couch[colour=14,facing=south,type=left]
cfm:modern_couch[colour=14,facing=south,type=right]
cfm:modern_couch[colour=14,facing=south,type=both]
cfm:modern_couch[colour=14,facing=west,type=none]
cfm:modern_couch[colour=14,facing=west,type=left]
cfm:modern_couch[colour=14,facing=west,type=right]
cfm:modern_couch[colour=14,facing=west,type=both]
cfm:modern_couch[colour=14,facing=east,type=none]
cfm:modern_couch[colour=14,facing=east,type=left]
cfm:modern_couch[colour=14,facing=east,type=right]
cfm:modern_couch[colour=14,facing=east,type=both]
cfm:modern_couch[colour=15,facing=north,type=none]
cfm:modern_couch[colour=15,facing=north,type=left]
cfm:modern_couch[colour=15,facing=north,type=right]
cfm:modern_couch[colour=15,facing=north,type=both]
cfm:modern_couch[colour=15,facing=south,type=none]
cfm:modern_couch[colour=15,facing=south,type=left]
cfm:modern_couch[colour=15,facing=south,type=right]
cfm:modern_couch[colour=15,facing=south,type=both]
cfm:modern_couch[colour=15,facing=west,type=none]
cfm:modern_couch[colour=15,facing=west,type=left]
cfm:modern_couch[colour=15,facing=west,type=right]
cfm:modern_couch[colour=15,facing=west,type=both]
cfm:modern_couch[colour=15,facing=east,type=none]
cfm:modern_couch[colour=15,facing=east,type=left]
cfm:modern_couch[colour=15,facing=east,type=right]
cfm:modern_couch[colour=15,facing=east,type=both]
cfm:modern_table[back=true,forward=true,left=true,right=true]
cfm:modern_table[back=true,forward=true,left=true,right=false]
cfm:modern_table[back=true,forward=true,left=false,right=true]
cfm:modern_table[back=true,forward=true,left=false,right=false]
cfm:modern_table[back=true,forward=false,left=true,right=true]
cfm:modern_table[back=true,forward=false,left=true,right=false]
cfm:modern_table[back=true,forward=false,left=false,right=true]
cfm:modern_table[back=true,forward=false,left=false,right=false]
cfm:modern_table[back=false,forward=true,left=true,right=true]
cfm:modern_table[back=false,forward=true,left=true,right=false]
cfm:modern_table[back=false,forward=true,left=false,right=true]
cfm:modern_table[back=false,forward=true,left=false,right=false]
cfm:modern_table[back=false,forward=false,left=true,right=true]
cfm:modern_table[back=false,forward=false,left=true,right=false]
cfm:modern_table[back=false,forward=false,left=false,right=true]
cfm:modern_table[back=false,forward=false,left=false,right=false]
cfm:modern_chair[facing=north]
cfm:modern_chair[facing=south]
cfm:modern_chair[facing=west]
cfm:modern_chair[facing=east]
cfm:modern_coffee_table[east=true,north=true,south=true,west=true]
cfm:modern_coffee_table[east=true,north=true,south=true,west=false]
cfm:modern_coffee_table[east=true,north=true,south=false,west=true]
cfm:modern_coffee_table[east=true,north=true,south=false,west=false]
cfm:modern_coffee_table[east=true,north=false,south=true,west=true]
cfm:modern_coffee_table[east=true,north=false,south=true,west=false]
cfm:modern_coffee_table[east=true,north=false,south=false,west=true]
cfm:modern_coffee_table[east=true,north=false,south=false,west=false]
cfm:modern_coffee_table[east=false,north=true,south=true,west=true]
cfm:modern_coffee_table[east=false,north=true,south=true,west=false]
cfm:modern_coffee_table[east=false,north=true,south=false,west=true]
cfm:modern_coffee_table[east=false,north=true,south=false,west=false]
cfm:modern_coffee_table[east=false,north=false,south=true,west=true]
cfm:modern_coffee_table[east=false,north=false,south=true,west=false]
cfm:modern_coffee_table[east=false,north=false,south=false,west=true]
cfm:modern_coffee_table[east=false,north=false,south=false,west=false]
cfm:modern_table_outdoor[back=true,forward=true,left=true,right=true]
cfm:modern_table_outdoor[back=true,forward=true,left=true,right=false]
cfm:modern_table_outdoor[back=true,forward=true,left=false,right=true]
cfm:modern_table_outdoor[back=true,forward=true,left=false,right=false]
cfm:modern_table_outdoor[back=true,forward=false,left=true,right=true]
cfm:modern_table_outdoor[back=true,forward=false,left=true,right=false]
cfm:modern_table_outdoor[back=true,forward=false,left=false,right=true]
cfm:modern_table_outdoor[back=true,forward=false,left=false,right=false]
cfm:modern_table_outdoor[back=false,forward=true,left=true,right=true]
cfm:modern_table_outdoor[back=false,forward=true,left=true,right=false]
cfm:modern_table_outdoor[back=false,forward=true,left=false,right=true]
cfm:modern_table_outdoor[back=false,forward=true,left=false,right=false]
cfm:modern_table_outdoor[back=false,forward=false,left=true,right=true]
cfm:modern_table_outdoor[back=false,forward=false,left=true,right=false]
cfm:modern_table_outdoor[back=false,forward=false,left=false,right=true]
cfm:modern_table_outdoor[back=false,forward=false,left=false,right=false]
cfm:modern_stair[facing=north,type=none]
cfm:modern_stair[facing=north,type=up]
cfm:modern_stair[facing=north,type=down]
cfm:modern_stair[facing=north,type=both]
cfm:modern_stair[facing=south,type=none]
cfm:modern_stair[facing=south,type=up]
cfm:modern_stair[facing=south,type=down]
cfm:modern_stair[facing=south,type=both]
cfm:modern_stair[facing=west,type=none]
cfm:modern_stair[facing=west,type=up]
cfm:modern_stair[facing=west,type=down]
cfm:modern_stair[facing=west,type=both]
cfm:modern_stair[facing=east,type=none]
cfm:modern_stair[facing=east,type=up]
cfm:modern_stair[facing=east,type=down]
cfm:modern_stair[facing=east,type=both]
cfm:modern_bed_top[colour=0,facing=north,occupied=true,type=left]
cfm:modern_bed_top[colour=0,facing=north,occupied=true,type=right]
cfm:modern_bed_top[colour=0,facing=north,occupied=true,type=both]
cfm:modern_bed_top[colour=0,facing=north,occupied=true,type=none]
cfm:modern_bed_top[colour=0,facing=north,occupied=false,type=left]
cfm:modern_bed_top[colour=0,facing=north,occupied=false,type=right]
cfm:modern_bed_top[colour=0,facing=north,occupied=false,type=both]
cfm:modern_bed_top[colour=0,facing=north,occupied=false,type=none]
cfm:modern_bed_top[colour=0,facing=south,occupied=true,type=left]
cfm:modern_bed_top[colour=0,facing=south,occupied=true,type=right]
cfm:modern_bed_top[colour=0,facing=south,occupied=true,type=both]
cfm:modern_bed_top[colour=0,facing=south,occupied=true,type=none]
cfm:modern_bed_top[colour=0,facing=south,occupied=false,type=left]
cfm:modern_bed_top[colour=0,facing=south,occupied=false,type=right]
cfm:modern_bed_top[colour=0,facing=south,occupied=false,type=both]
cfm:modern_bed_top[colour=0,facing=south,occupied=false,type=none]
cfm:modern_bed_top[colour=0,facing=west,occupied=true,type=left]
cfm:modern_bed_top[colour=0,facing=west,occupied=true,type=right]
cfm:modern_bed_top[colour=0,facing=west,occupied=true,type=both]
cfm:modern_bed_top[colour=0,facing=west,occupied=true,type=none]
cfm:modern_bed_top[colour=0,facing=west,occupied=false,type=left]
cfm:modern_bed_top[colour=0,facing=west,occupied=false,type=right]
cfm:modern_bed_top[colour=0,facing=west,occupied=false,type=both]
cfm:modern_bed_top[colour=0,facing=west,occupied=false,type=none]
cfm:modern_bed_top[colour=0,facing=east,occupied=true,type=left]
cfm:modern_bed_top[colour=0,facing=east,occupied=true,type=right]
cfm:modern_bed_top[colour=0,facing=east,occupied=true,type=both]
cfm:modern_bed_top[colour=0,facing=east,occupied=true,type=none]
cfm:modern_bed_top[colour=0,facing=east,occupied=false,type=left]
cfm:modern_bed_top[colour=0,facing=east,occupied=false,type=right]
cfm:modern_bed_top[colour=0,facing=east,occupied=false,type=both]
cfm:modern_bed_top[colour=0,facing=east,occupied=false,type=none]
cfm:modern_bed_top[colour=1,facing=north,occupied=true,type=left]
cfm:modern_bed_top[colour=1,facing=north,occupied=true,type=right]
cfm:modern_bed_top[colour=1,facing=north,occupied=true,type=both]
cfm:modern_bed_top[colour=1,facing=north,occupied=true,type=none]
cfm:modern_bed_top[colour=1,facing=north,occupied=false,type=left]
cfm:modern_bed_top[colour=1,facing=north,occupied=false,type=right]
cfm:modern_bed_top[colour=1,facing=north,occupied=false,type=both]
cfm:modern_bed_top[colour=1,facing=north,occupied=false,type=none]
cfm:modern_bed_top[colour=1,facing=south,occupied=true,type=left]
cfm:modern_bed_top[colour=1,facing=south,occupied=true,type=right]
cfm:modern_bed_top[colour=1,facing=south,occupied=true,type=both]
cfm:modern_bed_top[colour=1,facing=south,occupied=true,type=none]
cfm:modern_bed_top[colour=1,facing=south,occupied=false,type=left]
cfm:modern_bed_top[colour=1,facing=south,occupied=false,type=right]
cfm:modern_bed_top[colour=1,facing=south,occupied=false,type=both]
cfm:modern_bed_top[colour=1,facing=south,occupied=false,type=none]
cfm:modern_bed_top[colour=1,facing=west,occupied=true,type=left]
cfm:modern_bed_top[colour=1,facing=west,occupied=true,type=right]
cfm:modern_bed_top[colour=1,facing=west,occupied=true,type=both]
cfm:modern_bed_top[colour=1,facing=west,occupied=true,type=none]
cfm:modern_bed_top[colour=1,facing=west,occupied=false,type=left]
cfm:modern_bed_top[colour=1,facing=west,occupied=false,type=right]
cfm:modern_bed_top[colour=1,facing=west,occupied=false,type=both]
cfm:modern_bed_top[colour=1,facing=west,occupied=false,type=none]
cfm:modern_bed_top[colour=1,facing=east,occupied=true,type=left]
cfm:modern_bed_top[colour=1,facing=east,occupied=true,type=right]
cfm:modern_bed_top[colour=1,facing=east,occupied=true,type=both]
cfm:modern_bed_top[colour=1,facing=east,occupied=true,type=none]
cfm:modern_bed_top[colour=1,facing=east,occupied=false,type=left]
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cfm:modern_bed_bottom[colour=4,facing=west,occupied=false,type=right]
cfm:modern_bed_bottom[colour=4,facing=west,occupied=false,type=both]
cfm:modern_bed_bottom[colour=4,facing=west,occupied=false,type=none]
cfm:modern_bed_bottom[colour=4,facing=east,occupied=true,type=left]
cfm:modern_bed_bottom[colour=4,facing=east,occupied=true,type=right]
cfm:modern_bed_bottom[colour=4,facing=east,occupied=true,type=both]
cfm:modern_bed_bottom[colour=4,facing=east,occupied=true,type=none]
cfm:modern_bed_bottom[colour=4,facing=east,occupied=false,type=left]
cfm:modern_bed_bottom[colour=4,facing=east,occupied=false,type=right]
cfm:modern_bed_bottom[colour=4,facing=east,occupied=false,type=both]
cfm:modern_bed_bottom[colour=4,facing=east,occupied=false,type=none]
cfm:modern_bed_bottom[colour=5,facing=north,occupied=true,type=left]
cfm:modern_bed_bottom[colour=5,facing=north,occupied=true,type=right]
cfm:modern_bed_bottom[colour=5,facing=north,occupied=true,type=both]
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cfm:modern_bed_bottom[colour=5,facing=north,occupied=false,type=both]
cfm:modern_bed_bottom[colour=5,facing=north,occupied=false,type=none]
cfm:modern_bed_bottom[colour=5,facing=south,occupied=true,type=left]
cfm:modern_bed_bottom[colour=5,facing=south,occupied=true,type=right]
cfm:modern_bed_bottom[colour=5,facing=south,occupied=true,type=both]
cfm:modern_bed_bottom[colour=5,facing=south,occupied=true,type=none]
cfm:modern_bed_bottom[colour=5,facing=south,occupied=false,type=left]
cfm:modern_bed_bottom[colour=5,facing=south,occupied=false,type=right]
cfm:modern_bed_bottom[colour=5,facing=south,occupied=false,type=both]
cfm:modern_bed_bottom[colour=5,facing=south,occupied=false,type=none]
cfm:modern_bed_bottom[colour=5,facing=west,occupied=true,type=left]
cfm:modern_bed_bottom[colour=5,facing=west,occupied=true,type=right]
cfm:modern_bed_bottom[colour=5,facing=west,occupied=true,type=both]
cfm:modern_bed_bottom[colour=5,facing=west,occupied=true,type=none]
cfm:modern_bed_bottom[colour=5,facing=west,occupied=false,type=left]
cfm:modern_bed_bottom[colour=5,facing=west,occupied=false,type=right]
cfm:modern_bed_bottom[colour=5,facing=west,occupied=false,type=both]
cfm:modern_bed_bottom[colour=5,facing=west,occupied=false,type=none]
cfm:modern_bed_bottom[colour=5,facing=east,occupied=true,type=left]
cfm:modern_bed_bottom[colour=5,facing=east,occupied=true,type=right]
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cfm:modern_bed_bottom[colour=6,facing=north,occupied=false,type=both]
cfm:modern_bed_bottom[colour=6,facing=north,occupied=false,type=none]
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cfm:modern_bed_bottom[colour=6,facing=south,occupied=true,type=right]
cfm:modern_bed_bottom[colour=6,facing=south,occupied=true,type=both]
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cfm:modern_bed_bottom[colour=6,facing=west,occupied=false,type=none]
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cfm:modern_bed_bottom[colour=6,facing=east,occupied=false,type=none]
cfm:modern_bed_bottom[colour=7,facing=north,occupied=true,type=left]
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cfm:modern_bed_bottom[colour=7,facing=north,occupied=false,type=none]
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cfm:modern_bed_bottom[colour=7,facing=west,occupied=true,type=left]
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cfm:modern_bed_bottom[colour=7,facing=west,occupied=false,type=none]
cfm:modern_bed_bottom[colour=7,facing=east,occupied=true,type=left]
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cfm:modern_bed_bottom[colour=7,facing=east,occupied=false,type=both]
cfm:modern_bed_bottom[colour=7,facing=east,occupied=false,type=none]
cfm:modern_bed_bottom[colour=8,facing=north,occupied=true,type=left]
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cfm:modern_bed_bottom[colour=8,facing=north,occupied=false,type=both]
cfm:modern_bed_bottom[colour=8,facing=north,occupied=false,type=none]
cfm:modern_bed_bottom[colour=8,facing=south,occupied=true,type=left]
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cfm:modern_bed_bottom[colour=8,facing=south,occupied=true,type=both]
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cfm:modern_bed_bottom[colour=8,facing=west,occupied=true,type=left]
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cfm:modern_bed_bottom[colour=9,facing=north,occupied=true,type=left]
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cfm:modern_bed_bottom[colour=9,facing=south,occupied=true,type=left]
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cfm:modern_bed_bottom[colour=9,facing=south,occupied=false,type=left]
cfm:modern_bed_bottom[colour=9,facing=south,occupied=false,type=right]
cfm:modern_bed_bottom[colour=9,facing=south,occupied=false,type=both]
cfm:modern_bed_bottom[colour=9,facing=south,occupied=false,type=none]
cfm:modern_bed_bottom[colour=9,facing=west,occupied=true,type=left]
cfm:modern_bed_bottom[colour=9,facing=west,occupied=true,type=right]
cfm:modern_bed_bottom[colour=9,facing=west,occupied=true,type=both]
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cfm:modern_bed_bottom[colour=9,facing=west,occupied=false,type=both]
cfm:modern_bed_bottom[colour=9,facing=west,occupied=false,type=none]
cfm:modern_bed_bottom[colour=9,facing=east,occupied=true,type=left]
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cfm:modern_bed_bottom[colour=9,facing=east,occupied=true,type=both]
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cfm:modern_bed_bottom[colour=10,facing=north,occupied=true,type=left]
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cfm:modern_bed_bottom[colour=10,facing=south,occupied=true,type=left]
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cfm:modern_bed_bottom[colour=10,facing=west,occupied=true,type=left]
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cfm:modern_bed_bottom[colour=10,facing=west,occupied=false,type=both]
cfm:modern_bed_bottom[colour=10,facing=west,occupied=false,type=none]
cfm:modern_bed_bottom[colour=10,facing=east,occupied=true,type=left]
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cfm:modern_bed_bottom[colour=10,facing=east,occupied=true,type=both]
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cfm:modern_bed_bottom[colour=10,facing=east,occupied=false,type=both]
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cfm:modern_bed_bottom[colour=11,facing=north,occupied=true,type=left]
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cfm:modern_bed_bottom[colour=11,facing=north,occupied=true,type=both]
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cfm:modern_bed_bottom[colour=11,facing=north,occupied=false,type=both]
cfm:modern_bed_bottom[colour=11,facing=north,occupied=false,type=none]
cfm:modern_bed_bottom[colour=11,facing=south,occupied=true,type=left]
cfm:modern_bed_bottom[colour=11,facing=south,occupied=true,type=right]
cfm:modern_bed_bottom[colour=11,facing=south,occupied=true,type=both]
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cfm:modern_bed_bottom[colour=11,facing=south,occupied=false,type=left]
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cfm:modern_bed_bottom[colour=11,facing=south,occupied=false,type=both]
cfm:modern_bed_bottom[colour=11,facing=south,occupied=false,type=none]
cfm:modern_bed_bottom[colour=11,facing=west,occupied=true,type=left]
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cfm:modern_bed_bottom[colour=11,facing=west,occupied=true,type=both]
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cfm:modern_bed_bottom[colour=11,facing=west,occupied=false,type=both]
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cfm:modern_bed_bottom[colour=11,facing=east,occupied=true,type=left]
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cfm:modern_bed_bottom[colour=12,facing=north,occupied=true,type=left]
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cfm:modern_bed_bottom[colour=12,facing=north,occupied=false,type=both]
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cfm:modern_bed_bottom[colour=12,facing=south,occupied=true,type=left]
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cfm:modern_bed_bottom[colour=12,facing=west,occupied=true,type=left]
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cfm:modern_bed_bottom[colour=13,facing=south,occupied=false,type=both]
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cfm:modern_bed_bottom[colour=13,facing=west,occupied=true,type=left]
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cfm:modern_bed_bottom[colour=13,facing=west,occupied=false,type=both]
cfm:modern_bed_bottom[colour=13,facing=west,occupied=false,type=none]
cfm:modern_bed_bottom[colour=13,facing=east,occupied=true,type=left]
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cfm:modern_bed_bottom[colour=13,facing=east,occupied=false,type=both]
cfm:modern_bed_bottom[colour=13,facing=east,occupied=false,type=none]
cfm:modern_bed_bottom[colour=14,facing=north,occupied=true,type=left]
cfm:modern_bed_bottom[colour=14,facing=north,occupied=true,type=right]
cfm:modern_bed_bottom[colour=14,facing=north,occupied=true,type=both]
cfm:modern_bed_bottom[colour=14,facing=north,occupied=true,type=none]
cfm:modern_bed_bottom[colour=14,facing=north,occupied=false,type=left]
cfm:modern_bed_bottom[colour=14,facing=north,occupied=false,type=right]
cfm:modern_bed_bottom[colour=14,facing=north,occupied=false,type=both]
cfm:modern_bed_bottom[colour=14,facing=north,occupied=false,type=none]
cfm:modern_bed_bottom[colour=14,facing=south,occupied=true,type=left]
cfm:modern_bed_bottom[colour=14,facing=south,occupied=true,type=right]
cfm:modern_bed_bottom[colour=14,facing=south,occupied=true,type=both]
cfm:modern_bed_bottom[colour=14,facing=south,occupied=true,type=none]
cfm:modern_bed_bottom[colour=14,facing=south,occupied=false,type=left]
cfm:modern_bed_bottom[colour=14,facing=south,occupied=false,type=right]
cfm:modern_bed_bottom[colour=14,facing=south,occupied=false,type=both]
cfm:modern_bed_bottom[colour=14,facing=south,occupied=false,type=none]
cfm:modern_bed_bottom[colour=14,facing=west,occupied=true,type=left]
cfm:modern_bed_bottom[colour=14,facing=west,occupied=true,type=right]
cfm:modern_bed_bottom[colour=14,facing=west,occupied=true,type=both]
cfm:modern_bed_bottom[colour=14,facing=west,occupied=true,type=none]
cfm:modern_bed_bottom[colour=14,facing=west,occupied=false,type=left]
cfm:modern_bed_bottom[colour=14,facing=west,occupied=false,type=right]
cfm:modern_bed_bottom[colour=14,facing=west,occupied=false,type=both]
cfm:modern_bed_bottom[colour=14,facing=west,occupied=false,type=none]
cfm:modern_bed_bottom[colour=14,facing=east,occupied=true,type=left]
cfm:modern_bed_bottom[colour=14,facing=east,occupied=true,type=right]
cfm:modern_bed_bottom[colour=14,facing=east,occupied=true,type=both]
cfm:modern_bed_bottom[colour=14,facing=east,occupied=true,type=none]
cfm:modern_bed_bottom[colour=14,facing=east,occupied=false,type=left]
cfm:modern_bed_bottom[colour=14,facing=east,occupied=false,type=right]
cfm:modern_bed_bottom[colour=14,facing=east,occupied=false,type=both]
cfm:modern_bed_bottom[colour=14,facing=east,occupied=false,type=none]
cfm:modern_bed_bottom[colour=15,facing=north,occupied=true,type=left]
cfm:modern_bed_bottom[colour=15,facing=north,occupied=true,type=right]
cfm:modern_bed_bottom[colour=15,facing=north,occupied=true,type=both]
cfm:modern_bed_bottom[colour=15,facing=north,occupied=true,type=none]
cfm:modern_bed_bottom[colour=15,facing=north,occupied=false,type=left]
cfm:modern_bed_bottom[colour=15,facing=north,occupied=false,type=right]
cfm:modern_bed_bottom[colour=15,facing=north,occupied=false,type=both]
cfm:modern_bed_bottom[colour=15,facing=north,occupied=false,type=none]
cfm:modern_bed_bottom[colour=15,facing=south,occupied=true,type=left]
cfm:modern_bed_bottom[colour=15,facing=south,occupied=true,type=right]
cfm:modern_bed_bottom[colour=15,facing=south,occupied=true,type=both]
cfm:modern_bed_bottom[colour=15,facing=south,occupied=true,type=none]
cfm:modern_bed_bottom[colour=15,facing=south,occupied=false,type=left]
cfm:modern_bed_bottom[colour=15,facing=south,occupied=false,type=right]
cfm:modern_bed_bottom[colour=15,facing=south,occupied=false,type=both]
cfm:modern_bed_bottom[colour=15,facing=south,occupied=false,type=none]
cfm:modern_bed_bottom[colour=15,facing=west,occupied=true,type=left]
cfm:modern_bed_bottom[colour=15,facing=west,occupied=true,type=right]
cfm:modern_bed_bottom[colour=15,facing=west,occupied=true,type=both]
cfm:modern_bed_bottom[colour=15,facing=west,occupied=true,type=none]
cfm:modern_bed_bottom[colour=15,facing=west,occupied=false,type=left]
cfm:modern_bed_bottom[colour=15,facing=west,occupied=false,type=right]
cfm:modern_bed_bottom[colour=15,facing=west,occupied=false,type=both]
cfm:modern_bed_bottom[colour=15,facing=west,occupied=false,type=none]
cfm:modern_bed_bottom[colour=15,facing=east,occupied=true,type=left]
cfm:modern_bed_bottom[colour=15,facing=east,occupied=true,type=right]
cfm:modern_bed_bottom[colour=15,facing=east,occupied=true,type=both]
cfm:modern_bed_bottom[colour=15,facing=east,occupied=true,type=none]
cfm:modern_bed_bottom[colour=15,facing=east,occupied=false,type=left]
cfm:modern_bed_bottom[colour=15,facing=east,occupied=false,type=right]
cfm:modern_bed_bottom[colour=15,facing=east,occupied=false,type=both]
cfm:modern_bed_bottom[colour=15,facing=east,occupied=false,type=none]
cfm:tv_stand[facing=north,type=none]
cfm:tv_stand[facing=north,type=left]
cfm:tv_stand[facing=north,type=right]
cfm:tv_stand[facing=north,type=both]
cfm:tv_stand[facing=south,type=none]
cfm:tv_stand[facing=south,type=left]
cfm:tv_stand[facing=south,type=right]
cfm:tv_stand[facing=south,type=both]
cfm:tv_stand[facing=west,type=none]
cfm:tv_stand[facing=west,type=left]
cfm:tv_stand[facing=west,type=right]
cfm:tv_stand[facing=west,type=both]
cfm:tv_stand[facing=east,type=none]
cfm:tv_stand[facing=east,type=left]
cfm:tv_stand[facing=east,type=right]
cfm:tv_stand[facing=east,type=both]
cfm:modern_light_off[facing=down]
cfm:modern_light_off[facing=up]
cfm:modern_light_off[facing=north]
cfm:modern_light_off[facing=south]
cfm:modern_light_off[facing=west]
cfm:modern_light_off[facing=east]
cfm:modern_light_on[facing=down]
cfm:modern_light_on[facing=up]
cfm:modern_light_on[facing=north]
cfm:modern_light_on[facing=south]
cfm:modern_light_on[facing=west]
cfm:modern_light_on[facing=east]
cfm:upgraded_fence_oak[east=true,north=true,post=true,post_top=true,south=true,west=true]
cfm:upgraded_fence_oak[east=true,north=true,post=true,post_top=true,south=true,west=false]
cfm:upgraded_fence_oak[east=true,north=true,post=true,post_top=true,south=false,west=true]
cfm:upgraded_fence_oak[east=true,north=true,post=true,post_top=true,south=false,west=false]
cfm:upgraded_fence_oak[east=true,north=true,post=true,post_top=false,south=true,west=true]
cfm:upgraded_fence_oak[east=true,north=true,post=true,post_top=false,south=true,west=false]
cfm:upgraded_fence_oak[east=true,north=true,post=true,post_top=false,south=false,west=true]
cfm:upgraded_fence_oak[east=true,north=true,post=true,post_top=false,south=false,west=false]
cfm:upgraded_fence_oak[east=true,north=true,post=false,post_top=true,south=true,west=true]
cfm:upgraded_fence_oak[east=true,north=true,post=false,post_top=true,south=true,west=false]
cfm:upgraded_fence_oak[east=true,north=true,post=false,post_top=true,south=false,west=true]
cfm:upgraded_fence_oak[east=true,north=true,post=false,post_top=true,south=false,west=false]
cfm:upgraded_fence_oak[east=true,north=true,post=false,post_top=false,south=true,west=true]
cfm:upgraded_fence_oak[east=true,north=true,post=false,post_top=false,south=true,west=false]
cfm:upgraded_fence_oak[east=true,north=true,post=false,post_top=false,south=false,west=true]
cfm:upgraded_fence_oak[east=true,north=true,post=false,post_top=false,south=false,west=false]
cfm:upgraded_fence_oak[east=true,north=false,post=true,post_top=true,south=true,west=true]
cfm:upgraded_fence_oak[east=true,north=false,post=true,post_top=true,south=true,west=false]
cfm:upgraded_fence_oak[east=true,north=false,post=true,post_top=true,south=false,west=true]
cfm:upgraded_fence_oak[east=true,north=false,post=true,post_top=true,south=false,west=false]
cfm:upgraded_fence_oak[east=true,north=false,post=true,post_top=false,south=true,west=true]
cfm:upgraded_fence_oak[east=true,north=false,post=true,post_top=false,south=true,west=false]
cfm:upgraded_fence_oak[east=true,north=false,post=true,post_top=false,south=false,west=true]
cfm:upgraded_fence_oak[east=true,north=false,post=true,post_top=false,south=false,west=false]
cfm:upgraded_fence_oak[east=true,north=false,post=false,post_top=true,south=true,west=true]
cfm:upgraded_fence_oak[east=true,north=false,post=false,post_top=true,south=true,west=false]
cfm:upgraded_fence_oak[east=true,north=false,post=false,post_top=true,south=false,west=true]
cfm:upgraded_fence_oak[east=true,north=false,post=false,post_top=true,south=false,west=false]
cfm:upgraded_fence_oak[east=true,north=false,post=false,post_top=false,south=true,west=true]
cfm:upgraded_fence_oak[east=true,north=false,post=false,post_top=false,south=true,west=false]
cfm:upgraded_fence_oak[east=true,north=false,post=false,post_top=false,south=false,west=true]
cfm:upgraded_fence_oak[east=true,north=false,post=false,post_top=false,south=false,west=false]
cfm:upgraded_fence_oak[east=false,north=true,post=true,post_top=true,south=true,west=true]
cfm:upgraded_fence_oak[east=false,north=true,post=true,post_top=true,south=true,west=false]
cfm:upgraded_fence_oak[east=false,north=true,post=true,post_top=true,south=false,west=true]
cfm:upgraded_fence_oak[east=false,north=true,post=true,post_top=true,south=false,west=false]
cfm:upgraded_fence_oak[east=false,north=true,post=true,post_top=false,south=true,west=true]
cfm:upgraded_fence_oak[east=false,north=true,post=true,post_top=false,south=true,west=false]
cfm:upgraded_fence_oak[east=false,north=true,post=true,post_top=false,south=false,west=true]
cfm:upgraded_fence_oak[east=false,north=true,post=true,post_top=false,south=false,west=false]
cfm:upgraded_fence_oak[east=false,north=true,post=false,post_top=true,south=true,west=true]
cfm:upgraded_fence_oak[east=false,north=true,post=false,post_top=true,south=true,west=false]
cfm:upgraded_fence_oak[east=false,north=true,post=false,post_top=true,south=false,west=true]
cfm:upgraded_fence_oak[east=false,north=true,post=false,post_top=true,south=false,west=false]
cfm:upgraded_fence_oak[east=false,north=true,post=false,post_top=false,south=true,west=true]
cfm:upgraded_fence_oak[east=false,north=true,post=false,post_top=false,south=true,west=false]
cfm:upgraded_fence_oak[east=false,north=true,post=false,post_top=false,south=false,west=true]
cfm:upgraded_fence_oak[east=false,north=true,post=false,post_top=false,south=false,west=false]
cfm:upgraded_fence_oak[east=false,north=false,post=true,post_top=true,south=true,west=true]
cfm:upgraded_fence_oak[east=false,north=false,post=true,post_top=true,south=true,west=false]
cfm:upgraded_fence_oak[east=false,north=false,post=true,post_top=true,south=false,west=true]
cfm:upgraded_fence_oak[east=false,north=false,post=true,post_top=true,south=false,west=false]
cfm:upgraded_fence_oak[east=false,north=false,post=true,post_top=false,south=true,west=true]
cfm:upgraded_fence_oak[east=false,north=false,post=true,post_top=false,south=true,west=false]
cfm:upgraded_fence_oak[east=false,north=false,post=true,post_top=false,south=false,west=true]
cfm:upgraded_fence_oak[east=false,north=false,post=true,post_top=false,south=false,west=false]
cfm:upgraded_fence_oak[east=false,north=false,post=false,post_top=true,south=true,west=true]
cfm:upgraded_fence_oak[east=false,north=false,post=false,post_top=true,south=true,west=false]
cfm:upgraded_fence_oak[east=false,north=false,post=false,post_top=true,south=false,west=true]
cfm:upgraded_fence_oak[east=false,north=false,post=false,post_top=true,south=false,west=false]
cfm:upgraded_fence_oak[east=false,north=false,post=false,post_top=false,south=true,west=true]
cfm:upgraded_fence_oak[east=false,north=false,post=false,post_top=false,south=true,west=false]
cfm:upgraded_fence_oak[east=false,north=false,post=false,post_top=false,south=false,west=true]
cfm:upgraded_fence_oak[east=false,north=false,post=false,post_top=false,south=false,west=false]
cfm:upgraded_fence_spruce[east=true,north=true,post=true,post_top=true,south=true,west=true]
cfm:upgraded_fence_spruce[east=true,north=true,post=true,post_top=true,south=true,west=false]
cfm:upgraded_fence_spruce[east=true,north=true,post=true,post_top=true,south=false,west=true]
cfm:upgraded_fence_spruce[east=true,north=true,post=true,post_top=true,south=false,west=false]
cfm:upgraded_fence_spruce[east=true,north=true,post=true,post_top=false,south=true,west=true]
cfm:upgraded_fence_spruce[east=true,north=true,post=true,post_top=false,south=true,west=false]
cfm:upgraded_fence_spruce[east=true,north=true,post=true,post_top=false,south=false,west=true]
cfm:upgraded_fence_spruce[east=true,north=true,post=true,post_top=false,south=false,west=false]
cfm:upgraded_fence_spruce[east=true,north=true,post=false,post_top=true,south=true,west=true]
cfm:upgraded_fence_spruce[east=true,north=true,post=false,post_top=true,south=true,west=false]
cfm:upgraded_fence_spruce[east=true,north=true,post=false,post_top=true,south=false,west=true]
cfm:upgraded_fence_spruce[east=true,north=true,post=false,post_top=true,south=false,west=false]
cfm:upgraded_fence_spruce[east=true,north=true,post=false,post_top=false,south=true,west=true]
cfm:upgraded_fence_spruce[east=true,north=true,post=false,post_top=false,south=true,west=false]
cfm:upgraded_fence_spruce[east=true,north=true,post=false,post_top=false,south=false,west=true]
cfm:upgraded_fence_spruce[east=true,north=true,post=false,post_top=false,south=false,west=false]
cfm:upgraded_fence_spruce[east=true,north=false,post=true,post_top=true,south=true,west=true]
cfm:upgraded_fence_spruce[east=true,north=false,post=true,post_top=true,south=true,west=false]
cfm:upgraded_fence_spruce[east=true,north=false,post=true,post_top=true,south=false,west=true]
cfm:upgraded_fence_spruce[east=true,north=false,post=true,post_top=true,south=false,west=false]
cfm:upgraded_fence_spruce[east=true,north=false,post=true,post_top=false,south=true,west=true]
cfm:upgraded_fence_spruce[east=true,north=false,post=true,post_top=false,south=true,west=false]
cfm:upgraded_fence_spruce[east=true,north=false,post=true,post_top=false,south=false,west=true]
cfm:upgraded_fence_spruce[east=true,north=false,post=true,post_top=false,south=false,west=false]
cfm:upgraded_fence_spruce[east=true,north=false,post=false,post_top=true,south=true,west=true]
cfm:upgraded_fence_spruce[east=true,north=false,post=false,post_top=true,south=true,west=false]
cfm:upgraded_fence_spruce[east=true,north=false,post=false,post_top=true,south=false,west=true]
cfm:upgraded_fence_spruce[east=true,north=false,post=false,post_top=true,south=false,west=false]
cfm:upgraded_fence_spruce[east=true,north=false,post=false,post_top=false,south=true,west=true]
cfm:upgraded_fence_spruce[east=true,north=false,post=false,post_top=false,south=true,west=false]
cfm:upgraded_fence_spruce[east=true,north=false,post=false,post_top=false,south=false,west=true]
cfm:upgraded_fence_spruce[east=true,north=false,post=false,post_top=false,south=false,west=false]
cfm:upgraded_fence_spruce[east=false,north=true,post=true,post_top=true,south=true,west=true]
cfm:upgraded_fence_spruce[east=false,north=true,post=true,post_top=true,south=true,west=false]
cfm:upgraded_fence_spruce[east=false,north=true,post=true,post_top=true,south=false,west=true]
cfm:upgraded_fence_spruce[east=false,north=true,post=true,post_top=true,south=false,west=false]
cfm:upgraded_fence_spruce[east=false,north=true,post=true,post_top=false,south=true,west=true]
cfm:upgraded_fence_spruce[east=false,north=true,post=true,post_top=false,south=true,west=false]
cfm:upgraded_fence_spruce[east=false,north=true,post=true,post_top=false,south=false,west=true]
cfm:upgraded_fence_spruce[east=false,north=true,post=true,post_top=false,south=false,west=false]
cfm:upgraded_fence_spruce[east=false,north=true,post=false,post_top=true,south=true,west=true]
cfm:upgraded_fence_spruce[east=false,north=true,post=false,post_top=true,south=true,west=false]
cfm:upgraded_fence_spruce[east=false,north=true,post=false,post_top=true,south=false,west=true]
cfm:upgraded_fence_spruce[east=false,north=true,post=false,post_top=true,south=false,west=false]
cfm:upgraded_fence_spruce[east=false,north=true,post=false,post_top=false,south=true,west=true]
cfm:upgraded_fence_spruce[east=false,north=true,post=false,post_top=false,south=true,west=false]
cfm:upgraded_fence_spruce[east=false,north=true,post=false,post_top=false,south=false,west=true]
cfm:upgraded_fence_spruce[east=false,north=true,post=false,post_top=false,south=false,west=false]
cfm:upgraded_fence_spruce[east=false,north=false,post=true,post_top=true,south=true,west=true]
cfm:upgraded_fence_spruce[east=false,north=false,post=true,post_top=true,south=true,west=false]
cfm:upgraded_fence_spruce[east=false,north=false,post=true,post_top=true,south=false,west=true]
cfm:upgraded_fence_spruce[east=false,north=false,post=true,post_top=true,south=false,west=false]
cfm:upgraded_fence_spruce[east=false,north=false,post=true,post_top=false,south=true,west=true]
cfm:upgraded_fence_spruce[east=false,north=false,post=true,post_top=false,south=true,west=false]
cfm:upgraded_fence_spruce[east=false,north=false,post=true,post_top=false,south=false,west=true]
cfm:upgraded_fence_spruce[east=false,north=false,post=true,post_top=false,south=false,west=false]
cfm:upgraded_fence_spruce[east=false,north=false,post=false,post_top=true,south=true,west=true]
cfm:upgraded_fence_spruce[east=false,north=false,post=false,post_top=true,south=true,west=false]
cfm:upgraded_fence_spruce[east=false,north=false,post=false,post_top=true,south=false,west=true]
cfm:upgraded_fence_spruce[east=false,north=false,post=false,post_top=true,south=false,west=false]
cfm:upgraded_fence_spruce[east=false,north=false,post=false,post_top=false,south=true,west=true]
cfm:upgraded_fence_spruce[east=false,north=false,post=false,post_top=false,south=true,west=false]
cfm:upgraded_fence_spruce[east=false,north=false,post=false,post_top=false,south=false,west=true]
cfm:upgraded_fence_spruce[east=false,north=false,post=false,post_top=false,south=false,west=false]
cfm:upgraded_fence_birch[east=true,north=true,post=true,post_top=true,south=true,west=true]
cfm:upgraded_fence_birch[east=true,north=true,post=true,post_top=true,south=true,west=false]
cfm:upgraded_fence_birch[east=true,north=true,post=true,post_top=true,south=false,west=true]
cfm:upgraded_fence_birch[east=true,north=true,post=true,post_top=true,south=false,west=false]
cfm:upgraded_fence_birch[east=true,north=true,post=true,post_top=false,south=true,west=true]
cfm:upgraded_fence_birch[east=true,north=true,post=true,post_top=false,south=true,west=false]
cfm:upgraded_fence_birch[east=true,north=true,post=true,post_top=false,south=false,west=true]
cfm:upgraded_fence_birch[east=true,north=true,post=true,post_top=false,south=false,west=false]
cfm:upgraded_fence_birch[east=true,north=true,post=false,post_top=true,south=true,west=true]
cfm:upgraded_fence_birch[east=true,north=true,post=false,post_top=true,south=true,west=false]
cfm:upgraded_fence_birch[east=true,north=true,post=false,post_top=true,south=false,west=true]
cfm:upgraded_fence_birch[east=true,north=true,post=false,post_top=true,south=false,west=false]
cfm:upgraded_fence_birch[east=true,north=true,post=false,post_top=false,south=true,west=true]
cfm:upgraded_fence_birch[east=true,north=true,post=false,post_top=false,south=true,west=false]
cfm:upgraded_fence_birch[east=true,north=true,post=false,post_top=false,south=false,west=true]
cfm:upgraded_fence_birch[east=true,north=true,post=false,post_top=false,south=false,west=false]
cfm:upgraded_fence_birch[east=true,north=false,post=true,post_top=true,south=true,west=true]
cfm:upgraded_fence_birch[east=true,north=false,post=true,post_top=true,south=true,west=false]
cfm:upgraded_fence_birch[east=true,north=false,post=true,post_top=true,south=false,west=true]
cfm:upgraded_fence_birch[east=true,north=false,post=true,post_top=true,south=false,west=false]
cfm:upgraded_fence_birch[east=true,north=false,post=true,post_top=false,south=true,west=true]
cfm:upgraded_fence_birch[east=true,north=false,post=true,post_top=false,south=true,west=false]
cfm:upgraded_fence_birch[east=true,north=false,post=true,post_top=false,south=false,west=true]
cfm:upgraded_fence_birch[east=true,north=false,post=true,post_top=false,south=false,west=false]
cfm:upgraded_fence_birch[east=true,north=false,post=false,post_top=true,south=true,west=true]
cfm:upgraded_fence_birch[east=true,north=false,post=false,post_top=true,south=true,west=false]
cfm:upgraded_fence_birch[east=true,north=false,post=false,post_top=true,south=false,west=true]
cfm:upgraded_fence_birch[east=true,north=false,post=false,post_top=true,south=false,west=false]
cfm:upgraded_fence_birch[east=true,north=false,post=false,post_top=false,south=true,west=true]
cfm:upgraded_fence_birch[east=true,north=false,post=false,post_top=false,south=true,west=false]
cfm:upgraded_fence_birch[east=true,north=false,post=false,post_top=false,south=false,west=true]
cfm:upgraded_fence_birch[east=true,north=false,post=false,post_top=false,south=false,west=false]
cfm:upgraded_fence_birch[east=false,north=true,post=true,post_top=true,south=true,west=true]
cfm:upgraded_fence_birch[east=false,north=true,post=true,post_top=true,south=true,west=false]
cfm:upgraded_fence_birch[east=false,north=true,post=true,post_top=true,south=false,west=true]
cfm:upgraded_fence_birch[east=false,north=true,post=true,post_top=true,south=false,west=false]
cfm:upgraded_fence_birch[east=false,north=true,post=true,post_top=false,south=true,west=true]
cfm:upgraded_fence_birch[east=false,north=true,post=true,post_top=false,south=true,west=false]
cfm:upgraded_fence_birch[east=false,north=true,post=true,post_top=false,south=false,west=true]
cfm:upgraded_fence_birch[east=false,north=true,post=true,post_top=false,south=false,west=false]
cfm:upgraded_fence_birch[east=false,north=true,post=false,post_top=true,south=true,west=true]
cfm:upgraded_fence_birch[east=false,north=true,post=false,post_top=true,south=true,west=false]
cfm:upgraded_fence_birch[east=false,north=true,post=false,post_top=true,south=false,west=true]
cfm:upgraded_fence_birch[east=false,north=true,post=false,post_top=true,south=false,west=false]
cfm:upgraded_fence_birch[east=false,north=true,post=false,post_top=false,south=true,west=true]
cfm:upgraded_fence_birch[east=false,north=true,post=false,post_top=false,south=true,west=false]
cfm:upgraded_fence_birch[east=false,north=true,post=false,post_top=false,south=false,west=true]
cfm:upgraded_fence_birch[east=false,north=true,post=false,post_top=false,south=false,west=false]
cfm:upgraded_fence_birch[east=false,north=false,post=true,post_top=true,south=true,west=true]
cfm:upgraded_fence_birch[east=false,north=false,post=true,post_top=true,south=true,west=false]
cfm:upgraded_fence_birch[east=false,north=false,post=true,post_top=true,south=false,west=true]
cfm:upgraded_fence_birch[east=false,north=false,post=true,post_top=true,south=false,west=false]
cfm:upgraded_fence_birch[east=false,north=false,post=true,post_top=false,south=true,west=true]
cfm:upgraded_fence_birch[east=false,north=false,post=true,post_top=false,south=true,west=false]
cfm:upgraded_fence_birch[east=false,north=false,post=true,post_top=false,south=false,west=true]
cfm:upgraded_fence_birch[east=false,north=false,post=true,post_top=false,south=false,west=false]
cfm:upgraded_fence_birch[east=false,north=false,post=false,post_top=true,south=true,west=true]
cfm:upgraded_fence_birch[east=false,north=false,post=false,post_top=true,south=true,west=false]
cfm:upgraded_fence_birch[east=false,north=false,post=false,post_top=true,south=false,west=true]
cfm:upgraded_fence_birch[east=false,north=false,post=false,post_top=true,south=false,west=false]
cfm:upgraded_fence_birch[east=false,north=false,post=false,post_top=false,south=true,west=true]
cfm:upgraded_fence_birch[east=false,north=false,post=false,post_top=false,south=true,west=false]
cfm:upgraded_fence_birch[east=false,north=false,post=false,post_top=false,south=false,west=true]
cfm:upgraded_fence_birch[east=false,north=false,post=false,post_top=false,south=false,west=false]
cfm:upgraded_fence_jungle[east=true,north=true,post=true,post_top=true,south=true,west=true]
cfm:upgraded_fence_jungle[east=true,north=true,post=true,post_top=true,south=true,west=false]
cfm:upgraded_fence_jungle[east=true,north=true,post=true,post_top=true,south=false,west=true]
cfm:upgraded_fence_jungle[east=true,north=true,post=true,post_top=true,south=false,west=false]
cfm:upgraded_fence_jungle[east=true,north=true,post=true,post_top=false,south=true,west=true]
cfm:upgraded_fence_jungle[east=true,north=true,post=true,post_top=false,south=true,west=false]
cfm:upgraded_fence_jungle[east=true,north=true,post=true,post_top=false,south=false,west=true]
cfm:upgraded_fence_jungle[east=true,north=true,post=true,post_top=false,south=false,west=false]
cfm:upgraded_fence_jungle[east=true,north=true,post=false,post_top=true,south=true,west=true]
cfm:upgraded_fence_jungle[east=true,north=true,post=false,post_top=true,south=true,west=false]
cfm:upgraded_fence_jungle[east=true,north=true,post=false,post_top=true,south=false,west=true]
cfm:upgraded_fence_jungle[east=true,north=true,post=false,post_top=true,south=false,west=false]
cfm:upgraded_fence_jungle[east=true,north=true,post=false,post_top=false,south=true,west=true]
cfm:upgraded_fence_jungle[east=true,north=true,post=false,post_top=false,south=true,west=false]
cfm:upgraded_fence_jungle[east=true,north=true,post=false,post_top=false,south=false,west=true]
cfm:upgraded_fence_jungle[east=true,north=true,post=false,post_top=false,south=false,west=false]
cfm:upgraded_fence_jungle[east=true,north=false,post=true,post_top=true,south=true,west=true]
cfm:upgraded_fence_jungle[east=true,north=false,post=true,post_top=true,south=true,west=false]
cfm:upgraded_fence_jungle[east=true,north=false,post=true,post_top=true,south=false,west=true]
cfm:upgraded_fence_jungle[east=true,north=false,post=true,post_top=true,south=false,west=false]
cfm:upgraded_fence_jungle[east=true,north=false,post=true,post_top=false,south=true,west=true]
cfm:upgraded_fence_jungle[east=true,north=false,post=true,post_top=false,south=true,west=false]
cfm:upgraded_fence_jungle[east=true,north=false,post=true,post_top=false,south=false,west=true]
cfm:upgraded_fence_jungle[east=true,north=false,post=true,post_top=false,south=false,west=false]
cfm:upgraded_fence_jungle[east=true,north=false,post=false,post_top=true,south=true,west=true]
cfm:upgraded_fence_jungle[east=true,north=false,post=false,post_top=true,south=true,west=false]
cfm:upgraded_fence_jungle[east=true,north=false,post=false,post_top=true,south=false,west=true]
cfm:upgraded_fence_jungle[east=true,north=false,post=false,post_top=true,south=false,west=false]
cfm:upgraded_fence_jungle[east=true,north=false,post=false,post_top=false,south=true,west=true]
cfm:upgraded_fence_jungle[east=true,north=false,post=false,post_top=false,south=true,west=false]
cfm:upgraded_fence_jungle[east=true,north=false,post=false,post_top=false,south=false,west=true]
cfm:upgraded_fence_jungle[east=true,north=false,post=false,post_top=false,south=false,west=false]
cfm:upgraded_fence_jungle[east=false,north=true,post=true,post_top=true,south=true,west=true]
cfm:upgraded_fence_jungle[east=false,north=true,post=true,post_top=true,south=true,west=false]
cfm:upgraded_fence_jungle[east=false,north=true,post=true,post_top=true,south=false,west=true]
cfm:upgraded_fence_jungle[east=false,north=true,post=true,post_top=true,south=false,west=false]
cfm:upgraded_fence_jungle[east=false,north=true,post=true,post_top=false,south=true,west=true]
cfm:upgraded_fence_jungle[east=false,north=true,post=true,post_top=false,south=true,west=false]
cfm:upgraded_fence_jungle[east=false,north=true,post=true,post_top=false,south=false,west=true]
cfm:upgraded_fence_jungle[east=false,north=true,post=true,post_top=false,south=false,west=false]
cfm:upgraded_fence_jungle[east=false,north=true,post=false,post_top=true,south=true,west=true]
cfm:upgraded_fence_jungle[east=false,north=true,post=false,post_top=true,south=true,west=false]
cfm:upgraded_fence_jungle[east=false,north=true,post=false,post_top=true,south=false,west=true]
cfm:upgraded_fence_jungle[east=false,north=true,post=false,post_top=true,south=false,west=false]
cfm:upgraded_fence_jungle[east=false,north=true,post=false,post_top=false,south=true,west=true]
cfm:upgraded_fence_jungle[east=false,north=true,post=false,post_top=false,south=true,west=false]
cfm:upgraded_fence_jungle[east=false,north=true,post=false,post_top=false,south=false,west=true]
cfm:upgraded_fence_jungle[east=false,north=true,post=false,post_top=false,south=false,west=false]
cfm:upgraded_fence_jungle[east=false,north=false,post=true,post_top=true,south=true,west=true]
cfm:upgraded_fence_jungle[east=false,north=false,post=true,post_top=true,south=true,west=false]
cfm:upgraded_fence_jungle[east=false,north=false,post=true,post_top=true,south=false,west=true]
cfm:upgraded_fence_jungle[east=false,north=false,post=true,post_top=true,south=false,west=false]
cfm:upgraded_fence_jungle[east=false,north=false,post=true,post_top=false,south=true,west=true]
cfm:upgraded_fence_jungle[east=false,north=false,post=true,post_top=false,south=true,west=false]
cfm:upgraded_fence_jungle[east=false,north=false,post=true,post_top=false,south=false,west=true]
cfm:upgraded_fence_jungle[east=false,north=false,post=true,post_top=false,south=false,west=false]
cfm:upgraded_fence_jungle[east=false,north=false,post=false,post_top=true,south=true,west=true]
cfm:upgraded_fence_jungle[east=false,north=false,post=false,post_top=true,south=true,west=false]
cfm:upgraded_fence_jungle[east=false,north=false,post=false,post_top=true,south=false,west=true]
cfm:upgraded_fence_jungle[east=false,north=false,post=false,post_top=true,south=false,west=false]
cfm:upgraded_fence_jungle[east=false,north=false,post=false,post_top=false,south=true,west=true]
cfm:upgraded_fence_jungle[east=false,north=false,post=false,post_top=false,south=true,west=false]
cfm:upgraded_fence_jungle[east=false,north=false,post=false,post_top=false,south=false,west=true]
cfm:upgraded_fence_jungle[east=false,north=false,post=false,post_top=false,south=false,west=false]
cfm:upgraded_fence_acacia[east=true,north=true,post=true,post_top=true,south=true,west=true]
cfm:upgraded_fence_acacia[east=true,north=true,post=true,post_top=true,south=true,west=false]
cfm:upgraded_fence_acacia[east=true,north=true,post=true,post_top=true,south=false,west=true]
cfm:upgraded_fence_acacia[east=true,north=true,post=true,post_top=true,south=false,west=false]
cfm:upgraded_fence_acacia[east=true,north=true,post=true,post_top=false,south=true,west=true]
cfm:upgraded_fence_acacia[east=true,north=true,post=true,post_top=false,south=true,west=false]
cfm:upgraded_fence_acacia[east=true,north=true,post=true,post_top=false,south=false,west=true]
cfm:upgraded_fence_acacia[east=true,north=true,post=true,post_top=false,south=false,west=false]
cfm:upgraded_fence_acacia[east=true,north=true,post=false,post_top=true,south=true,west=true]
cfm:upgraded_fence_acacia[east=true,north=true,post=false,post_top=true,south=true,west=false]
cfm:upgraded_fence_acacia[east=true,north=true,post=false,post_top=true,south=false,west=true]
cfm:upgraded_fence_acacia[east=true,north=true,post=false,post_top=true,south=false,west=false]
cfm:upgraded_fence_acacia[east=true,north=true,post=false,post_top=false,south=true,west=true]
cfm:upgraded_fence_acacia[east=true,north=true,post=false,post_top=false,south=true,west=false]
cfm:upgraded_fence_acacia[east=true,north=true,post=false,post_top=false,south=false,west=true]
cfm:upgraded_fence_acacia[east=true,north=true,post=false,post_top=false,south=false,west=false]
cfm:upgraded_fence_acacia[east=true,north=false,post=true,post_top=true,south=true,west=true]
cfm:upgraded_fence_acacia[east=true,north=false,post=true,post_top=true,south=true,west=false]
cfm:upgraded_fence_acacia[east=true,north=false,post=true,post_top=true,south=false,west=true]
cfm:upgraded_fence_acacia[east=true,north=false,post=true,post_top=true,south=false,west=false]
cfm:upgraded_fence_acacia[east=true,north=false,post=true,post_top=false,south=true,west=true]
cfm:upgraded_fence_acacia[east=true,north=false,post=true,post_top=false,south=true,west=false]
cfm:upgraded_fence_acacia[east=true,north=false,post=true,post_top=false,south=false,west=true]
cfm:upgraded_fence_acacia[east=true,north=false,post=true,post_top=false,south=false,west=false]
cfm:upgraded_fence_acacia[east=true,north=false,post=false,post_top=true,south=true,west=true]
cfm:upgraded_fence_acacia[east=true,north=false,post=false,post_top=true,south=true,west=false]
cfm:upgraded_fence_acacia[east=true,north=false,post=false,post_top=true,south=false,west=true]
cfm:upgraded_fence_acacia[east=true,north=false,post=false,post_top=true,south=false,west=false]
cfm:upgraded_fence_acacia[east=true,north=false,post=false,post_top=false,south=true,west=true]
cfm:upgraded_fence_acacia[east=true,north=false,post=false,post_top=false,south=true,west=false]
cfm:upgraded_fence_acacia[east=true,north=false,post=false,post_top=false,south=false,west=true]
cfm:upgraded_fence_acacia[east=true,north=false,post=false,post_top=false,south=false,west=false]
cfm:upgraded_fence_acacia[east=false,north=true,post=true,post_top=true,south=true,west=true]
cfm:upgraded_fence_acacia[east=false,north=true,post=true,post_top=true,south=true,west=false]
cfm:upgraded_fence_acacia[east=false,north=true,post=true,post_top=true,south=false,west=true]
cfm:upgraded_fence_acacia[east=false,north=true,post=true,post_top=true,south=false,west=false]
cfm:upgraded_fence_acacia[east=false,north=true,post=true,post_top=false,south=true,west=true]
cfm:upgraded_fence_acacia[east=false,north=true,post=true,post_top=false,south=true,west=false]
cfm:upgraded_fence_acacia[east=false,north=true,post=true,post_top=false,south=false,west=true]
cfm:upgraded_fence_acacia[east=false,north=true,post=true,post_top=false,south=false,west=false]
cfm:upgraded_fence_acacia[east=false,north=true,post=false,post_top=true,south=true,west=true]
cfm:upgraded_fence_acacia[east=false,north=true,post=false,post_top=true,south=true,west=false]
cfm:upgraded_fence_acacia[east=false,north=true,post=false,post_top=true,south=false,west=true]
cfm:upgraded_fence_acacia[east=false,north=true,post=false,post_top=true,south=false,west=false]
cfm:upgraded_fence_acacia[east=false,north=true,post=false,post_top=false,south=true,west=true]
cfm:upgraded_fence_acacia[east=false,north=true,post=false,post_top=false,south=true,west=false]
cfm:upgraded_fence_acacia[east=false,north=true,post=false,post_top=false,south=false,west=true]
cfm:upgraded_fence_acacia[east=false,north=true,post=false,post_top=false,south=false,west=false]
cfm:upgraded_fence_acacia[east=false,north=false,post=true,post_top=true,south=true,west=true]
cfm:upgraded_fence_acacia[east=false,north=false,post=true,post_top=true,south=true,west=false]
cfm:upgraded_fence_acacia[east=false,north=false,post=true,post_top=true,south=false,west=true]
cfm:upgraded_fence_acacia[east=false,north=false,post=true,post_top=true,south=false,west=false]
cfm:upgraded_fence_acacia[east=false,north=false,post=true,post_top=false,south=true,west=true]
cfm:upgraded_fence_acacia[east=false,north=false,post=true,post_top=false,south=true,west=false]
cfm:upgraded_fence_acacia[east=false,north=false,post=true,post_top=false,south=false,west=true]
cfm:upgraded_fence_acacia[east=false,north=false,post=true,post_top=false,south=false,west=false]
cfm:upgraded_fence_acacia[east=false,north=false,post=false,post_top=true,south=true,west=true]
cfm:upgraded_fence_acacia[east=false,north=false,post=false,post_top=true,south=true,west=false]
cfm:upgraded_fence_acacia[east=false,north=false,post=false,post_top=true,south=false,west=true]
cfm:upgraded_fence_acacia[east=false,north=false,post=false,post_top=true,south=false,west=false]
cfm:upgraded_fence_acacia[east=false,north=false,post=false,post_top=false,south=true,west=true]
cfm:upgraded_fence_acacia[east=false,north=false,post=false,post_top=false,south=true,west=false]
cfm:upgraded_fence_acacia[east=false,north=false,post=false,post_top=false,south=false,west=true]
cfm:upgraded_fence_acacia[east=false,north=false,post=false,post_top=false,south=false,west=false]
cfm:upgraded_fence_dark_oak[east=true,north=true,post=true,post_top=true,south=true,west=true]
cfm:upgraded_fence_dark_oak[east=true,north=true,post=true,post_top=true,south=true,west=false]
cfm:upgraded_fence_dark_oak[east=true,north=true,post=true,post_top=true,south=false,west=true]
cfm:upgraded_fence_dark_oak[east=true,north=true,post=true,post_top=true,south=false,west=false]
cfm:upgraded_fence_dark_oak[east=true,north=true,post=true,post_top=false,south=true,west=true]
cfm:upgraded_fence_dark_oak[east=true,north=true,post=true,post_top=false,south=true,west=false]
cfm:upgraded_fence_dark_oak[east=true,north=true,post=true,post_top=false,south=false,west=true]
cfm:upgraded_fence_dark_oak[east=true,north=true,post=true,post_top=false,south=false,west=false]
cfm:upgraded_fence_dark_oak[east=true,north=true,post=false,post_top=true,south=true,west=true]
cfm:upgraded_fence_dark_oak[east=true,north=true,post=false,post_top=true,south=true,west=false]
cfm:upgraded_fence_dark_oak[east=true,north=true,post=false,post_top=true,south=false,west=true]
cfm:upgraded_fence_dark_oak[east=true,north=true,post=false,post_top=true,south=false,west=false]
cfm:upgraded_fence_dark_oak[east=true,north=true,post=false,post_top=false,south=true,west=true]
cfm:upgraded_fence_dark_oak[east=true,north=true,post=false,post_top=false,south=true,west=false]
cfm:upgraded_fence_dark_oak[east=true,north=true,post=false,post_top=false,south=false,west=true]
cfm:upgraded_fence_dark_oak[east=true,north=true,post=false,post_top=false,south=false,west=false]
cfm:upgraded_fence_dark_oak[east=true,north=false,post=true,post_top=true,south=true,west=true]
cfm:upgraded_fence_dark_oak[east=true,north=false,post=true,post_top=true,south=true,west=false]
cfm:upgraded_fence_dark_oak[east=true,north=false,post=true,post_top=true,south=false,west=true]
cfm:upgraded_fence_dark_oak[east=true,north=false,post=true,post_top=true,south=false,west=false]
cfm:upgraded_fence_dark_oak[east=true,north=false,post=true,post_top=false,south=true,west=true]
cfm:upgraded_fence_dark_oak[east=true,north=false,post=true,post_top=false,south=true,west=false]
cfm:upgraded_fence_dark_oak[east=true,north=false,post=true,post_top=false,south=false,west=true]
cfm:upgraded_fence_dark_oak[east=true,north=false,post=true,post_top=false,south=false,west=false]
cfm:upgraded_fence_dark_oak[east=true,north=false,post=false,post_top=true,south=true,west=true]
cfm:upgraded_fence_dark_oak[east=true,north=false,post=false,post_top=true,south=true,west=false]
cfm:upgraded_fence_dark_oak[east=true,north=false,post=false,post_top=true,south=false,west=true]
cfm:upgraded_fence_dark_oak[east=true,north=false,post=false,post_top=true,south=false,west=false]
cfm:upgraded_fence_dark_oak[east=true,north=false,post=false,post_top=false,south=true,west=true]
cfm:upgraded_fence_dark_oak[east=true,north=false,post=false,post_top=false,south=true,west=false]
cfm:upgraded_fence_dark_oak[east=true,north=false,post=false,post_top=false,south=false,west=true]
cfm:upgraded_fence_dark_oak[east=true,north=false,post=false,post_top=false,south=false,west=false]
cfm:upgraded_fence_dark_oak[east=false,north=true,post=true,post_top=true,south=true,west=true]
cfm:upgraded_fence_dark_oak[east=false,north=true,post=true,post_top=true,south=true,west=false]
cfm:upgraded_fence_dark_oak[east=false,north=true,post=true,post_top=true,south=false,west=true]
cfm:upgraded_fence_dark_oak[east=false,north=true,post=true,post_top=true,south=false,west=false]
cfm:upgraded_fence_dark_oak[east=false,north=true,post=true,post_top=false,south=true,west=true]
cfm:upgraded_fence_dark_oak[east=false,north=true,post=true,post_top=false,south=true,west=false]
cfm:upgraded_fence_dark_oak[east=false,north=true,post=true,post_top=false,south=false,west=true]
cfm:upgraded_fence_dark_oak[east=false,north=true,post=true,post_top=false,south=false,west=false]
cfm:upgraded_fence_dark_oak[east=false,north=true,post=false,post_top=true,south=true,west=true]
cfm:upgraded_fence_dark_oak[east=false,north=true,post=false,post_top=true,south=true,west=false]
cfm:upgraded_fence_dark_oak[east=false,north=true,post=false,post_top=true,south=false,west=true]
cfm:upgraded_fence_dark_oak[east=false,north=true,post=false,post_top=true,south=false,west=false]
cfm:upgraded_fence_dark_oak[east=false,north=true,post=false,post_top=false,south=true,west=true]
cfm:upgraded_fence_dark_oak[east=false,north=true,post=false,post_top=false,south=true,west=false]
cfm:upgraded_fence_dark_oak[east=false,north=true,post=false,post_top=false,south=false,west=true]
cfm:upgraded_fence_dark_oak[east=false,north=true,post=false,post_top=false,south=false,west=false]
cfm:upgraded_fence_dark_oak[east=false,north=false,post=true,post_top=true,south=true,west=true]
cfm:upgraded_fence_dark_oak[east=false,north=false,post=true,post_top=true,south=true,west=false]
cfm:upgraded_fence_dark_oak[east=false,north=false,post=true,post_top=true,south=false,west=true]
cfm:upgraded_fence_dark_oak[east=false,north=false,post=true,post_top=true,south=false,west=false]
cfm:upgraded_fence_dark_oak[east=false,north=false,post=true,post_top=false,south=true,west=true]
cfm:upgraded_fence_dark_oak[east=false,north=false,post=true,post_top=false,south=true,west=false]
cfm:upgraded_fence_dark_oak[east=false,north=false,post=true,post_top=false,south=false,west=true]
cfm:upgraded_fence_dark_oak[east=false,north=false,post=true,post_top=false,south=false,west=false]
cfm:upgraded_fence_dark_oak[east=false,north=false,post=false,post_top=true,south=true,west=true]
cfm:upgraded_fence_dark_oak[east=false,north=false,post=false,post_top=true,south=true,west=false]
cfm:upgraded_fence_dark_oak[east=false,north=false,post=false,post_top=true,south=false,west=true]
cfm:upgraded_fence_dark_oak[east=false,north=false,post=false,post_top=true,south=false,west=false]
cfm:upgraded_fence_dark_oak[east=false,north=false,post=false,post_top=false,south=true,west=true]
cfm:upgraded_fence_dark_oak[east=false,north=false,post=false,post_top=false,south=true,west=false]
cfm:upgraded_fence_dark_oak[east=false,north=false,post=false,post_top=false,south=false,west=true]
cfm:upgraded_fence_dark_oak[east=false,north=false,post=false,post_top=false,south=false,west=false]
cfm:upgraded_fence_nether_brick[east=true,north=true,post=true,post_top=true,south=true,west=true]
cfm:upgraded_fence_nether_brick[east=true,north=true,post=true,post_top=true,south=true,west=false]
cfm:upgraded_fence_nether_brick[east=true,north=true,post=true,post_top=true,south=false,west=true]
cfm:upgraded_fence_nether_brick[east=true,north=true,post=true,post_top=true,south=false,west=false]
cfm:upgraded_fence_nether_brick[east=true,north=true,post=true,post_top=false,south=true,west=true]
cfm:upgraded_fence_nether_brick[east=true,north=true,post=true,post_top=false,south=true,west=false]
cfm:upgraded_fence_nether_brick[east=true,north=true,post=true,post_top=false,south=false,west=true]
cfm:upgraded_fence_nether_brick[east=true,north=true,post=true,post_top=false,south=false,west=false]
cfm:upgraded_fence_nether_brick[east=true,north=true,post=false,post_top=true,south=true,west=true]
cfm:upgraded_fence_nether_brick[east=true,north=true,post=false,post_top=true,south=true,west=false]
cfm:upgraded_fence_nether_brick[east=true,north=true,post=false,post_top=true,south=false,west=true]
cfm:upgraded_fence_nether_brick[east=true,north=true,post=false,post_top=true,south=false,west=false]
cfm:upgraded_fence_nether_brick[east=true,north=true,post=false,post_top=false,south=true,west=true]
cfm:upgraded_fence_nether_brick[east=true,north=true,post=false,post_top=false,south=true,west=false]
cfm:upgraded_fence_nether_brick[east=true,north=true,post=false,post_top=false,south=false,west=true]
cfm:upgraded_fence_nether_brick[east=true,north=true,post=false,post_top=false,south=false,west=false]
cfm:upgraded_fence_nether_brick[east=true,north=false,post=true,post_top=true,south=true,west=true]
cfm:upgraded_fence_nether_brick[east=true,north=false,post=true,post_top=true,south=true,west=false]
cfm:upgraded_fence_nether_brick[east=true,north=false,post=true,post_top=true,south=false,west=true]
cfm:upgraded_fence_nether_brick[east=true,north=false,post=true,post_top=true,south=false,west=false]
cfm:upgraded_fence_nether_brick[east=true,north=false,post=true,post_top=false,south=true,west=true]
cfm:upgraded_fence_nether_brick[east=true,north=false,post=true,post_top=false,south=true,west=false]
cfm:upgraded_fence_nether_brick[east=true,north=false,post=true,post_top=false,south=false,west=true]
cfm:upgraded_fence_nether_brick[east=true,north=false,post=true,post_top=false,south=false,west=false]
cfm:upgraded_fence_nether_brick[east=true,north=false,post=false,post_top=true,south=true,west=true]
cfm:upgraded_fence_nether_brick[east=true,north=false,post=false,post_top=true,south=true,west=false]
cfm:upgraded_fence_nether_brick[east=true,north=false,post=false,post_top=true,south=false,west=true]
cfm:upgraded_fence_nether_brick[east=true,north=false,post=false,post_top=true,south=false,west=false]
cfm:upgraded_fence_nether_brick[east=true,north=false,post=false,post_top=false,south=true,west=true]
cfm:upgraded_fence_nether_brick[east=true,north=false,post=false,post_top=false,south=true,west=false]
cfm:upgraded_fence_nether_brick[east=true,north=false,post=false,post_top=false,south=false,west=true]
cfm:upgraded_fence_nether_brick[east=true,north=false,post=false,post_top=false,south=false,west=false]
cfm:upgraded_fence_nether_brick[east=false,north=true,post=true,post_top=true,south=true,west=true]
cfm:upgraded_fence_nether_brick[east=false,north=true,post=true,post_top=true,south=true,west=false]
cfm:upgraded_fence_nether_brick[east=false,north=true,post=true,post_top=true,south=false,west=true]
cfm:upgraded_fence_nether_brick[east=false,north=true,post=true,post_top=true,south=false,west=false]
cfm:upgraded_fence_nether_brick[east=false,north=true,post=true,post_top=false,south=true,west=true]
cfm:upgraded_fence_nether_brick[east=false,north=true,post=true,post_top=false,south=true,west=false]
cfm:upgraded_fence_nether_brick[east=false,north=true,post=true,post_top=false,south=false,west=true]
cfm:upgraded_fence_nether_brick[east=false,north=true,post=true,post_top=false,south=false,west=false]
cfm:upgraded_fence_nether_brick[east=false,north=true,post=false,post_top=true,south=true,west=true]
cfm:upgraded_fence_nether_brick[east=false,north=true,post=false,post_top=true,south=true,west=false]
cfm:upgraded_fence_nether_brick[east=false,north=true,post=false,post_top=true,south=false,west=true]
cfm:upgraded_fence_nether_brick[east=false,north=true,post=false,post_top=true,south=false,west=false]
cfm:upgraded_fence_nether_brick[east=false,north=true,post=false,post_top=false,south=true,west=true]
cfm:upgraded_fence_nether_brick[east=false,north=true,post=false,post_top=false,south=true,west=false]
cfm:upgraded_fence_nether_brick[east=false,north=true,post=false,post_top=false,south=false,west=true]
cfm:upgraded_fence_nether_brick[east=false,north=true,post=false,post_top=false,south=false,west=false]
cfm:upgraded_fence_nether_brick[east=false,north=false,post=true,post_top=true,south=true,west=true]
cfm:upgraded_fence_nether_brick[east=false,north=false,post=true,post_top=true,south=true,west=false]
cfm:upgraded_fence_nether_brick[east=false,north=false,post=true,post_top=true,south=false,west=true]
cfm:upgraded_fence_nether_brick[east=false,north=false,post=true,post_top=true,south=false,west=false]
cfm:upgraded_fence_nether_brick[east=false,north=false,post=true,post_top=false,south=true,west=true]
cfm:upgraded_fence_nether_brick[east=false,north=false,post=true,post_top=false,south=true,west=false]
cfm:upgraded_fence_nether_brick[east=false,north=false,post=true,post_top=false,south=false,west=true]
cfm:upgraded_fence_nether_brick[east=false,north=false,post=true,post_top=false,south=false,west=false]
cfm:upgraded_fence_nether_brick[east=false,north=false,post=false,post_top=true,south=true,west=true]
cfm:upgraded_fence_nether_brick[east=false,north=false,post=false,post_top=true,south=true,west=false]
cfm:upgraded_fence_nether_brick[east=false,north=false,post=false,post_top=true,south=false,west=true]
cfm:upgraded_fence_nether_brick[east=false,north=false,post=false,post_top=true,south=false,west=false]
cfm:upgraded_fence_nether_brick[east=false,north=false,post=false,post_top=false,south=true,west=true]
cfm:upgraded_fence_nether_brick[east=false,north=false,post=false,post_top=false,south=true,west=false]
cfm:upgraded_fence_nether_brick[east=false,north=false,post=false,post_top=false,south=false,west=true]
cfm:upgraded_fence_nether_brick[east=false,north=false,post=false,post_top=false,south=false,west=false]
cfm:upgraded_gate_oak[facing=north,hinge=left,opened=true,pole=true]
cfm:upgraded_gate_oak[facing=north,hinge=left,opened=true,pole=false]
cfm:upgraded_gate_oak[facing=north,hinge=left,opened=false,pole=true]
cfm:upgraded_gate_oak[facing=north,hinge=left,opened=false,pole=false]
cfm:upgraded_gate_oak[facing=north,hinge=right,opened=true,pole=true]
cfm:upgraded_gate_oak[facing=north,hinge=right,opened=true,pole=false]
cfm:upgraded_gate_oak[facing=north,hinge=right,opened=false,pole=true]
cfm:upgraded_gate_oak[facing=north,hinge=right,opened=false,pole=false]
cfm:upgraded_gate_oak[facing=south,hinge=left,opened=true,pole=true]
cfm:upgraded_gate_oak[facing=south,hinge=left,opened=true,pole=false]
cfm:upgraded_gate_oak[facing=south,hinge=left,opened=false,pole=true]
cfm:upgraded_gate_oak[facing=south,hinge=left,opened=false,pole=false]
cfm:upgraded_gate_oak[facing=south,hinge=right,opened=true,pole=true]
cfm:upgraded_gate_oak[facing=south,hinge=right,opened=true,pole=false]
cfm:upgraded_gate_oak[facing=south,hinge=right,opened=false,pole=true]
cfm:upgraded_gate_oak[facing=south,hinge=right,opened=false,pole=false]
cfm:upgraded_gate_oak[facing=west,hinge=left,opened=true,pole=true]
cfm:upgraded_gate_oak[facing=west,hinge=left,opened=true,pole=false]
cfm:upgraded_gate_oak[facing=west,hinge=left,opened=false,pole=true]
cfm:upgraded_gate_oak[facing=west,hinge=left,opened=false,pole=false]
cfm:upgraded_gate_oak[facing=west,hinge=right,opened=true,pole=true]
cfm:upgraded_gate_oak[facing=west,hinge=right,opened=true,pole=false]
cfm:upgraded_gate_oak[facing=west,hinge=right,opened=false,pole=true]
cfm:upgraded_gate_oak[facing=west,hinge=right,opened=false,pole=false]
cfm:upgraded_gate_oak[facing=east,hinge=left,opened=true,pole=true]
cfm:upgraded_gate_oak[facing=east,hinge=left,opened=true,pole=false]
cfm:upgraded_gate_oak[facing=east,hinge=left,opened=false,pole=true]
cfm:upgraded_gate_oak[facing=east,hinge=left,opened=false,pole=false]
cfm:upgraded_gate_oak[facing=east,hinge=right,opened=true,pole=true]
cfm:upgraded_gate_oak[facing=east,hinge=right,opened=true,pole=false]
cfm:upgraded_gate_oak[facing=east,hinge=right,opened=false,pole=true]
cfm:upgraded_gate_oak[facing=east,hinge=right,opened=false,pole=false]
cfm:upgraded_gate_spruce[facing=north,hinge=left,opened=true,pole=true]
cfm:upgraded_gate_spruce[facing=north,hinge=left,opened=true,pole=false]
cfm:upgraded_gate_spruce[facing=north,hinge=left,opened=false,pole=true]
cfm:upgraded_gate_spruce[facing=north,hinge=left,opened=false,pole=false]
cfm:upgraded_gate_spruce[facing=north,hinge=right,opened=true,pole=true]
cfm:upgraded_gate_spruce[facing=north,hinge=right,opened=true,pole=false]
cfm:upgraded_gate_spruce[facing=north,hinge=right,opened=false,pole=true]
cfm:upgraded_gate_spruce[facing=north,hinge=right,opened=false,pole=false]
cfm:upgraded_gate_spruce[facing=south,hinge=left,opened=true,pole=true]
cfm:upgraded_gate_spruce[facing=south,hinge=left,opened=true,pole=false]
cfm:upgraded_gate_spruce[facing=south,hinge=left,opened=false,pole=true]
cfm:upgraded_gate_spruce[facing=south,hinge=left,opened=false,pole=false]
cfm:upgraded_gate_spruce[facing=south,hinge=right,opened=true,pole=true]
cfm:upgraded_gate_spruce[facing=south,hinge=right,opened=true,pole=false]
cfm:upgraded_gate_spruce[facing=south,hinge=right,opened=false,pole=true]
cfm:upgraded_gate_spruce[facing=south,hinge=right,opened=false,pole=false]
cfm:upgraded_gate_spruce[facing=west,hinge=left,opened=true,pole=true]
cfm:upgraded_gate_spruce[facing=west,hinge=left,opened=true,pole=false]
cfm:upgraded_gate_spruce[facing=west,hinge=left,opened=false,pole=true]
cfm:upgraded_gate_spruce[facing=west,hinge=left,opened=false,pole=false]
cfm:upgraded_gate_spruce[facing=west,hinge=right,opened=true,pole=true]
cfm:upgraded_gate_spruce[facing=west,hinge=right,opened=true,pole=false]
cfm:upgraded_gate_spruce[facing=west,hinge=right,opened=false,pole=true]
cfm:upgraded_gate_spruce[facing=west,hinge=right,opened=false,pole=false]
cfm:upgraded_gate_spruce[facing=east,hinge=left,opened=true,pole=true]
cfm:upgraded_gate_spruce[facing=east,hinge=left,opened=true,pole=false]
cfm:upgraded_gate_spruce[facing=east,hinge=left,opened=false,pole=true]
cfm:upgraded_gate_spruce[facing=east,hinge=left,opened=false,pole=false]
cfm:upgraded_gate_spruce[facing=east,hinge=right,opened=true,pole=true]
cfm:upgraded_gate_spruce[facing=east,hinge=right,opened=true,pole=false]
cfm:upgraded_gate_spruce[facing=east,hinge=right,opened=false,pole=true]
cfm:upgraded_gate_spruce[facing=east,hinge=right,opened=false,pole=false]
cfm:upgraded_gate_birch[facing=north,hinge=left,opened=true,pole=true]
cfm:upgraded_gate_birch[facing=north,hinge=left,opened=true,pole=false]
cfm:upgraded_gate_birch[facing=north,hinge=left,opened=false,pole=true]
cfm:upgraded_gate_birch[facing=north,hinge=left,opened=false,pole=false]
cfm:upgraded_gate_birch[facing=north,hinge=right,opened=true,pole=true]
cfm:upgraded_gate_birch[facing=north,hinge=right,opened=true,pole=false]
cfm:upgraded_gate_birch[facing=north,hinge=right,opened=false,pole=true]
cfm:upgraded_gate_birch[facing=north,hinge=right,opened=false,pole=false]
cfm:upgraded_gate_birch[facing=south,hinge=left,opened=true,pole=true]
cfm:upgraded_gate_birch[facing=south,hinge=left,opened=true,pole=false]
cfm:upgraded_gate_birch[facing=south,hinge=left,opened=false,pole=true]
cfm:upgraded_gate_birch[facing=south,hinge=left,opened=false,pole=false]
cfm:upgraded_gate_birch[facing=south,hinge=right,opened=true,pole=true]
cfm:upgraded_gate_birch[facing=south,hinge=right,opened=true,pole=false]
cfm:upgraded_gate_birch[facing=south,hinge=right,opened=false,pole=true]
cfm:upgraded_gate_birch[facing=south,hinge=right,opened=false,pole=false]
cfm:upgraded_gate_birch[facing=west,hinge=left,opened=true,pole=true]
cfm:upgraded_gate_birch[facing=west,hinge=left,opened=true,pole=false]
cfm:upgraded_gate_birch[facing=west,hinge=left,opened=false,pole=true]
cfm:upgraded_gate_birch[facing=west,hinge=left,opened=false,pole=false]
cfm:upgraded_gate_birch[facing=west,hinge=right,opened=true,pole=true]
cfm:upgraded_gate_birch[facing=west,hinge=right,opened=true,pole=false]
cfm:upgraded_gate_birch[facing=west,hinge=right,opened=false,pole=true]
cfm:upgraded_gate_birch[facing=west,hinge=right,opened=false,pole=false]
cfm:upgraded_gate_birch[facing=east,hinge=left,opened=true,pole=true]
cfm:upgraded_gate_birch[facing=east,hinge=left,opened=true,pole=false]
cfm:upgraded_gate_birch[facing=east,hinge=left,opened=false,pole=true]
cfm:upgraded_gate_birch[facing=east,hinge=left,opened=false,pole=false]
cfm:upgraded_gate_birch[facing=east,hinge=right,opened=true,pole=true]
cfm:upgraded_gate_birch[facing=east,hinge=right,opened=true,pole=false]
cfm:upgraded_gate_birch[facing=east,hinge=right,opened=false,pole=true]
cfm:upgraded_gate_birch[facing=east,hinge=right,opened=false,pole=false]
cfm:upgraded_gate_jungle[facing=north,hinge=left,opened=true,pole=true]
cfm:upgraded_gate_jungle[facing=north,hinge=left,opened=true,pole=false]
cfm:upgraded_gate_jungle[facing=north,hinge=left,opened=false,pole=true]
cfm:upgraded_gate_jungle[facing=north,hinge=left,opened=false,pole=false]
cfm:upgraded_gate_jungle[facing=north,hinge=right,opened=true,pole=true]
cfm:upgraded_gate_jungle[facing=north,hinge=right,opened=true,pole=false]
cfm:upgraded_gate_jungle[facing=north,hinge=right,opened=false,pole=true]
cfm:upgraded_gate_jungle[facing=north,hinge=right,opened=false,pole=false]
cfm:upgraded_gate_jungle[facing=south,hinge=left,opened=true,pole=true]
cfm:upgraded_gate_jungle[facing=south,hinge=left,opened=true,pole=false]
cfm:upgraded_gate_jungle[facing=south,hinge=left,opened=false,pole=true]
cfm:upgraded_gate_jungle[facing=south,hinge=left,opened=false,pole=false]
cfm:upgraded_gate_jungle[facing=south,hinge=right,opened=true,pole=true]
cfm:upgraded_gate_jungle[facing=south,hinge=right,opened=true,pole=false]
cfm:upgraded_gate_jungle[facing=south,hinge=right,opened=false,pole=true]
cfm:upgraded_gate_jungle[facing=south,hinge=right,opened=false,pole=false]
cfm:upgraded_gate_jungle[facing=west,hinge=left,opened=true,pole=true]
cfm:upgraded_gate_jungle[facing=west,hinge=left,opened=true,pole=false]
cfm:upgraded_gate_jungle[facing=west,hinge=left,opened=false,pole=true]
cfm:upgraded_gate_jungle[facing=west,hinge=left,opened=false,pole=false]
cfm:upgraded_gate_jungle[facing=west,hinge=right,opened=true,pole=true]
cfm:upgraded_gate_jungle[facing=west,hinge=right,opened=true,pole=false]
cfm:upgraded_gate_jungle[facing=west,hinge=right,opened=false,pole=true]
cfm:upgraded_gate_jungle[facing=west,hinge=right,opened=false,pole=false]
cfm:upgraded_gate_jungle[facing=east,hinge=left,opened=true,pole=true]
cfm:upgraded_gate_jungle[facing=east,hinge=left,opened=true,pole=false]
cfm:upgraded_gate_jungle[facing=east,hinge=left,opened=false,pole=true]
cfm:upgraded_gate_jungle[facing=east,hinge=left,opened=false,pole=false]
cfm:upgraded_gate_jungle[facing=east,hinge=right,opened=true,pole=true]
cfm:upgraded_gate_jungle[facing=east,hinge=right,opened=true,pole=false]
cfm:upgraded_gate_jungle[facing=east,hinge=right,opened=false,pole=true]
cfm:upgraded_gate_jungle[facing=east,hinge=right,opened=false,pole=false]
cfm:upgraded_gate_acacia[facing=north,hinge=left,opened=true,pole=true]
cfm:upgraded_gate_acacia[facing=north,hinge=left,opened=true,pole=false]
cfm:upgraded_gate_acacia[facing=north,hinge=left,opened=false,pole=true]
cfm:upgraded_gate_acacia[facing=north,hinge=left,opened=false,pole=false]
cfm:upgraded_gate_acacia[facing=north,hinge=right,opened=true,pole=true]
cfm:upgraded_gate_acacia[facing=north,hinge=right,opened=true,pole=false]
cfm:upgraded_gate_acacia[facing=north,hinge=right,opened=false,pole=true]
cfm:upgraded_gate_acacia[facing=north,hinge=right,opened=false,pole=false]
cfm:upgraded_gate_acacia[facing=south,hinge=left,opened=true,pole=true]
cfm:upgraded_gate_acacia[facing=south,hinge=left,opened=true,pole=false]
cfm:upgraded_gate_acacia[facing=south,hinge=left,opened=false,pole=true]
cfm:upgraded_gate_acacia[facing=south,hinge=left,opened=false,pole=false]
cfm:upgraded_gate_acacia[facing=south,hinge=right,opened=true,pole=true]
cfm:upgraded_gate_acacia[facing=south,hinge=right,opened=true,pole=false]
cfm:upgraded_gate_acacia[facing=south,hinge=right,opened=false,pole=true]
cfm:upgraded_gate_acacia[facing=south,hinge=right,opened=false,pole=false]
cfm:upgraded_gate_acacia[facing=west,hinge=left,opened=true,pole=true]
cfm:upgraded_gate_acacia[facing=west,hinge=left,opened=true,pole=false]
cfm:upgraded_gate_acacia[facing=west,hinge=left,opened=false,pole=true]
cfm:upgraded_gate_acacia[facing=west,hinge=left,opened=false,pole=false]
cfm:upgraded_gate_acacia[facing=west,hinge=right,opened=true,pole=true]
cfm:upgraded_gate_acacia[facing=west,hinge=right,opened=true,pole=false]
cfm:upgraded_gate_acacia[facing=west,hinge=right,opened=false,pole=true]
cfm:upgraded_gate_acacia[facing=west,hinge=right,opened=false,pole=false]
cfm:upgraded_gate_acacia[facing=east,hinge=left,opened=true,pole=true]
cfm:upgraded_gate_acacia[facing=east,hinge=left,opened=true,pole=false]
cfm:upgraded_gate_acacia[facing=east,hinge=left,opened=false,pole=true]
cfm:upgraded_gate_acacia[facing=east,hinge=left,opened=false,pole=false]
cfm:upgraded_gate_acacia[facing=east,hinge=right,opened=true,pole=true]
cfm:upgraded_gate_acacia[facing=east,hinge=right,opened=true,pole=false]
cfm:upgraded_gate_acacia[facing=east,hinge=right,opened=false,pole=true]
cfm:upgraded_gate_acacia[facing=east,hinge=right,opened=false,pole=false]
cfm:upgraded_gate_dark_oak[facing=north,hinge=left,opened=true,pole=true]
cfm:upgraded_gate_dark_oak[facing=north,hinge=left,opened=true,pole=false]
cfm:upgraded_gate_dark_oak[facing=north,hinge=left,opened=false,pole=true]
cfm:upgraded_gate_dark_oak[facing=north,hinge=left,opened=false,pole=false]
cfm:upgraded_gate_dark_oak[facing=north,hinge=right,opened=true,pole=true]
cfm:upgraded_gate_dark_oak[facing=north,hinge=right,opened=true,pole=false]
cfm:upgraded_gate_dark_oak[facing=north,hinge=right,opened=false,pole=true]
cfm:upgraded_gate_dark_oak[facing=north,hinge=right,opened=false,pole=false]
cfm:upgraded_gate_dark_oak[facing=south,hinge=left,opened=true,pole=true]
cfm:upgraded_gate_dark_oak[facing=south,hinge=left,opened=true,pole=false]
cfm:upgraded_gate_dark_oak[facing=south,hinge=left,opened=false,pole=true]
cfm:upgraded_gate_dark_oak[facing=south,hinge=left,opened=false,pole=false]
cfm:upgraded_gate_dark_oak[facing=south,hinge=right,opened=true,pole=true]
cfm:upgraded_gate_dark_oak[facing=south,hinge=right,opened=true,pole=false]
cfm:upgraded_gate_dark_oak[facing=south,hinge=right,opened=false,pole=true]
cfm:upgraded_gate_dark_oak[facing=south,hinge=right,opened=false,pole=false]
cfm:upgraded_gate_dark_oak[facing=west,hinge=left,opened=true,pole=true]
cfm:upgraded_gate_dark_oak[facing=west,hinge=left,opened=true,pole=false]
cfm:upgraded_gate_dark_oak[facing=west,hinge=left,opened=false,pole=true]
cfm:upgraded_gate_dark_oak[facing=west,hinge=left,opened=false,pole=false]
cfm:upgraded_gate_dark_oak[facing=west,hinge=right,opened=true,pole=true]
cfm:upgraded_gate_dark_oak[facing=west,hinge=right,opened=true,pole=false]
cfm:upgraded_gate_dark_oak[facing=west,hinge=right,opened=false,pole=true]
cfm:upgraded_gate_dark_oak[facing=west,hinge=right,opened=false,pole=false]
cfm:upgraded_gate_dark_oak[facing=east,hinge=left,opened=true,pole=true]
cfm:upgraded_gate_dark_oak[facing=east,hinge=left,opened=true,pole=false]
cfm:upgraded_gate_dark_oak[facing=east,hinge=left,opened=false,pole=true]
cfm:upgraded_gate_dark_oak[facing=east,hinge=left,opened=false,pole=false]
cfm:upgraded_gate_dark_oak[facing=east,hinge=right,opened=true,pole=true]
cfm:upgraded_gate_dark_oak[facing=east,hinge=right,opened=true,pole=false]
cfm:upgraded_gate_dark_oak[facing=east,hinge=right,opened=false,pole=true]
cfm:upgraded_gate_dark_oak[facing=east,hinge=right,opened=false,pole=false]
cfm:park_bench_oak[facing=north,type=none]
cfm:park_bench_oak[facing=north,type=left]
cfm:park_bench_oak[facing=north,type=right]
cfm:park_bench_oak[facing=north,type=both]
cfm:park_bench_oak[facing=south,type=none]
cfm:park_bench_oak[facing=south,type=left]
cfm:park_bench_oak[facing=south,type=right]
cfm:park_bench_oak[facing=south,type=both]
cfm:park_bench_oak[facing=west,type=none]
cfm:park_bench_oak[facing=west,type=left]
cfm:park_bench_oak[facing=west,type=right]
cfm:park_bench_oak[facing=west,type=both]
cfm:park_bench_oak[facing=east,type=none]
cfm:park_bench_oak[facing=east,type=left]
cfm:park_bench_oak[facing=east,type=right]
cfm:park_bench_oak[facing=east,type=both]
cfm:park_bench_spruce[facing=north,type=none]
cfm:park_bench_spruce[facing=north,type=left]
cfm:park_bench_spruce[facing=north,type=right]
cfm:park_bench_spruce[facing=north,type=both]
cfm:park_bench_spruce[facing=south,type=none]
cfm:park_bench_spruce[facing=south,type=left]
cfm:park_bench_spruce[facing=south,type=right]
cfm:park_bench_spruce[facing=south,type=both]
cfm:park_bench_spruce[facing=west,type=none]
cfm:park_bench_spruce[facing=west,type=left]
cfm:park_bench_spruce[facing=west,type=right]
cfm:park_bench_spruce[facing=west,type=both]
cfm:park_bench_spruce[facing=east,type=none]
cfm:park_bench_spruce[facing=east,type=left]
cfm:park_bench_spruce[facing=east,type=right]
cfm:park_bench_spruce[facing=east,type=both]
cfm:park_bench_birch[facing=north,type=none]
cfm:park_bench_birch[facing=north,type=left]
cfm:park_bench_birch[facing=north,type=right]
cfm:park_bench_birch[facing=north,type=both]
cfm:park_bench_birch[facing=south,type=none]
cfm:park_bench_birch[facing=south,type=left]
cfm:park_bench_birch[facing=south,type=right]
cfm:park_bench_birch[facing=south,type=both]
cfm:park_bench_birch[facing=west,type=none]
cfm:park_bench_birch[facing=west,type=left]
cfm:park_bench_birch[facing=west,type=right]
cfm:park_bench_birch[facing=west,type=both]
cfm:park_bench_birch[facing=east,type=none]
cfm:park_bench_birch[facing=east,type=left]
cfm:park_bench_birch[facing=east,type=right]
cfm:park_bench_birch[facing=east,type=both]
cfm:park_bench_jungle[facing=north,type=none]
cfm:park_bench_jungle[facing=north,type=left]
cfm:park_bench_jungle[facing=north,type=right]
cfm:park_bench_jungle[facing=north,type=both]
cfm:park_bench_jungle[facing=south,type=none]
cfm:park_bench_jungle[facing=south,type=left]
cfm:park_bench_jungle[facing=south,type=right]
cfm:park_bench_jungle[facing=south,type=both]
cfm:park_bench_jungle[facing=west,type=none]
cfm:park_bench_jungle[facing=west,type=left]
cfm:park_bench_jungle[facing=west,type=right]
cfm:park_bench_jungle[facing=west,type=both]
cfm:park_bench_jungle[facing=east,type=none]
cfm:park_bench_jungle[facing=east,type=left]
cfm:park_bench_jungle[facing=east,type=right]
cfm:park_bench_jungle[facing=east,type=both]
cfm:park_bench_acacia[facing=north,type=none]
cfm:park_bench_acacia[facing=north,type=left]
cfm:park_bench_acacia[facing=north,type=right]
cfm:park_bench_acacia[facing=north,type=both]
cfm:park_bench_acacia[facing=south,type=none]
cfm:park_bench_acacia[facing=south,type=left]
cfm:park_bench_acacia[facing=south,type=right]
cfm:park_bench_acacia[facing=south,type=both]
cfm:park_bench_acacia[facing=west,type=none]
cfm:park_bench_acacia[facing=west,type=left]
cfm:park_bench_acacia[facing=west,type=right]
cfm:park_bench_acacia[facing=west,type=both]
cfm:park_bench_acacia[facing=east,type=none]
cfm:park_bench_acacia[facing=east,type=left]
cfm:park_bench_acacia[facing=east,type=right]
cfm:park_bench_acacia[facing=east,type=both]
cfm:park_bench_dark_oak[facing=north,type=none]
cfm:park_bench_dark_oak[facing=north,type=left]
cfm:park_bench_dark_oak[facing=north,type=right]
cfm:park_bench_dark_oak[facing=north,type=both]
cfm:park_bench_dark_oak[facing=south,type=none]
cfm:park_bench_dark_oak[facing=south,type=left]
cfm:park_bench_dark_oak[facing=south,type=right]
cfm:park_bench_dark_oak[facing=south,type=both]
cfm:park_bench_dark_oak[facing=west,type=none]
cfm:park_bench_dark_oak[facing=west,type=left]
cfm:park_bench_dark_oak[facing=west,type=right]
cfm:park_bench_dark_oak[facing=west,type=both]
cfm:park_bench_dark_oak[facing=east,type=none]
cfm:park_bench_dark_oak[facing=east,type=left]
cfm:park_bench_dark_oak[facing=east,type=right]
cfm:park_bench_dark_oak[facing=east,type=both]
cfm:inflatable_castle[color=white,type=none]
cfm:inflatable_castle[color=white,type=north]
cfm:inflatable_castle[color=white,type=east]
cfm:inflatable_castle[color=white,type=south]
cfm:inflatable_castle[color=white,type=west]
cfm:inflatable_castle[color=white,type=horizontal_east_west]
cfm:inflatable_castle[color=white,type=horizontal_north_south]
cfm:inflatable_castle[color=white,type=corner_east_south]
cfm:inflatable_castle[color=white,type=corner_west_south]
cfm:inflatable_castle[color=white,type=corner_north_east]
cfm:inflatable_castle[color=white,type=corner_north_west]
cfm:inflatable_castle[color=white,type=three_north]
cfm:inflatable_castle[color=white,type=three_east]
cfm:inflatable_castle[color=white,type=three_south]
cfm:inflatable_castle[color=white,type=three_west]
cfm:inflatable_castle[color=white,type=center]
cfm:inflatable_castle[color=orange,type=none]
cfm:inflatable_castle[color=orange,type=north]
cfm:inflatable_castle[color=orange,type=east]
cfm:inflatable_castle[color=orange,type=south]
cfm:inflatable_castle[color=orange,type=west]
cfm:inflatable_castle[color=orange,type=horizontal_east_west]
cfm:inflatable_castle[color=orange,type=horizontal_north_south]
cfm:inflatable_castle[color=orange,type=corner_east_south]
cfm:inflatable_castle[color=orange,type=corner_west_south]
cfm:inflatable_castle[color=orange,type=corner_north_east]
cfm:inflatable_castle[color=orange,type=corner_north_west]
cfm:inflatable_castle[color=orange,type=three_north]
cfm:inflatable_castle[color=orange,type=three_east]
cfm:inflatable_castle[color=orange,type=three_south]
cfm:inflatable_castle[color=orange,type=three_west]
cfm:inflatable_castle[color=orange,type=center]
cfm:inflatable_castle[color=magenta,type=none]
cfm:inflatable_castle[color=magenta,type=north]
cfm:inflatable_castle[color=magenta,type=east]
cfm:inflatable_castle[color=magenta,type=south]
cfm:inflatable_castle[color=magenta,type=west]
cfm:inflatable_castle[color=magenta,type=horizontal_east_west]
cfm:inflatable_castle[color=magenta,type=horizontal_north_south]
cfm:inflatable_castle[color=magenta,type=corner_east_south]
cfm:inflatable_castle[color=magenta,type=corner_west_south]
cfm:inflatable_castle[color=magenta,type=corner_north_east]
cfm:inflatable_castle[color=magenta,type=corner_north_west]
cfm:inflatable_castle[color=magenta,type=three_north]
cfm:inflatable_castle[color=magenta,type=three_east]
cfm:inflatable_castle[color=magenta,type=three_south]
cfm:inflatable_castle[color=magenta,type=three_west]
cfm:inflatable_castle[color=magenta,type=center]
cfm:inflatable_castle[color=light_blue,type=none]
cfm:inflatable_castle[color=light_blue,type=north]
cfm:inflatable_castle[color=light_blue,type=east]
cfm:inflatable_castle[color=light_blue,type=south]
cfm:inflatable_castle[color=light_blue,type=west]
cfm:inflatable_castle[color=light_blue,type=horizontal_east_west]
cfm:inflatable_castle[color=light_blue,type=horizontal_north_south]
cfm:inflatable_castle[color=light_blue,type=corner_east_south]
cfm:inflatable_castle[color=light_blue,type=corner_west_south]
cfm:inflatable_castle[color=light_blue,type=corner_north_east]
cfm:inflatable_castle[color=light_blue,type=corner_north_west]
cfm:inflatable_castle[color=light_blue,type=three_north]
cfm:inflatable_castle[color=light_blue,type=three_east]
cfm:inflatable_castle[color=light_blue,type=three_south]
cfm:inflatable_castle[color=light_blue,type=three_west]
cfm:inflatable_castle[color=light_blue,type=center]
cfm:inflatable_castle[color=yellow,type=none]
cfm:inflatable_castle[color=yellow,type=north]
cfm:inflatable_castle[color=yellow,type=east]
cfm:inflatable_castle[color=yellow,type=south]
cfm:inflatable_castle[color=yellow,type=west]
cfm:inflatable_castle[color=yellow,type=horizontal_east_west]
cfm:inflatable_castle[color=yellow,type=horizontal_north_south]
cfm:inflatable_castle[color=yellow,type=corner_east_south]
cfm:inflatable_castle[color=yellow,type=corner_west_south]
cfm:inflatable_castle[color=yellow,type=corner_north_east]
cfm:inflatable_castle[color=yellow,type=corner_north_west]
cfm:inflatable_castle[color=yellow,type=three_north]
cfm:inflatable_castle[color=yellow,type=three_east]
cfm:inflatable_castle[color=yellow,type=three_south]
cfm:inflatable_castle[color=yellow,type=three_west]
cfm:inflatable_castle[color=yellow,type=center]
cfm:inflatable_castle[color=lime,type=none]
cfm:inflatable_castle[color=lime,type=north]
cfm:inflatable_castle[color=lime,type=east]
cfm:inflatable_castle[color=lime,type=south]
cfm:inflatable_castle[color=lime,type=west]
cfm:inflatable_castle[color=lime,type=horizontal_east_west]
cfm:inflatable_castle[color=lime,type=horizontal_north_south]
cfm:inflatable_castle[color=lime,type=corner_east_south]
cfm:inflatable_castle[color=lime,type=corner_west_south]
cfm:inflatable_castle[color=lime,type=corner_north_east]
cfm:inflatable_castle[color=lime,type=corner_north_west]
cfm:inflatable_castle[color=lime,type=three_north]
cfm:inflatable_castle[color=lime,type=three_east]
cfm:inflatable_castle[color=lime,type=three_south]
cfm:inflatable_castle[color=lime,type=three_west]
cfm:inflatable_castle[color=lime,type=center]
cfm:inflatable_castle[color=pink,type=none]
cfm:inflatable_castle[color=pink,type=north]
cfm:inflatable_castle[color=pink,type=east]
cfm:inflatable_castle[color=pink,type=south]
cfm:inflatable_castle[color=pink,type=west]
cfm:inflatable_castle[color=pink,type=horizontal_east_west]
cfm:inflatable_castle[color=pink,type=horizontal_north_south]
cfm:inflatable_castle[color=pink,type=corner_east_south]
cfm:inflatable_castle[color=pink,type=corner_west_south]
cfm:inflatable_castle[color=pink,type=corner_north_east]
cfm:inflatable_castle[color=pink,type=corner_north_west]
cfm:inflatable_castle[color=pink,type=three_north]
cfm:inflatable_castle[color=pink,type=three_east]
cfm:inflatable_castle[color=pink,type=three_south]
cfm:inflatable_castle[color=pink,type=three_west]
cfm:inflatable_castle[color=pink,type=center]
cfm:inflatable_castle[color=gray,type=none]
cfm:inflatable_castle[color=gray,type=north]
cfm:inflatable_castle[color=gray,type=east]
cfm:inflatable_castle[color=gray,type=south]
cfm:inflatable_castle[color=gray,type=west]
cfm:inflatable_castle[color=gray,type=horizontal_east_west]
cfm:inflatable_castle[color=gray,type=horizontal_north_south]
cfm:inflatable_castle[color=gray,type=corner_east_south]
cfm:inflatable_castle[color=gray,type=corner_west_south]
cfm:inflatable_castle[color=gray,type=corner_north_east]
cfm:inflatable_castle[color=gray,type=corner_north_west]
cfm:inflatable_castle[color=gray,type=three_north]
cfm:inflatable_castle[color=gray,type=three_east]
cfm:inflatable_castle[color=gray,type=three_south]
cfm:inflatable_castle[color=gray,type=three_west]
cfm:inflatable_castle[color=gray,type=center]
cfm:inflatable_castle[color=silver,type=none]
cfm:inflatable_castle[color=silver,type=north]
cfm:inflatable_castle[color=silver,type=east]
cfm:inflatable_castle[color=silver,type=south]
cfm:inflatable_castle[color=silver,type=west]
cfm:inflatable_castle[color=silver,type=horizontal_east_west]
cfm:inflatable_castle[color=silver,type=horizontal_north_south]
cfm:inflatable_castle[color=silver,type=corner_east_south]
cfm:inflatable_castle[color=silver,type=corner_west_south]
cfm:inflatable_castle[color=silver,type=corner_north_east]
cfm:inflatable_castle[color=silver,type=corner_north_west]
cfm:inflatable_castle[color=silver,type=three_north]
cfm:inflatable_castle[color=silver,type=three_east]
cfm:inflatable_castle[color=silver,type=three_south]
cfm:inflatable_castle[color=silver,type=three_west]
cfm:inflatable_castle[color=silver,type=center]
cfm:inflatable_castle[color=cyan,type=none]
cfm:inflatable_castle[color=cyan,type=north]
cfm:inflatable_castle[color=cyan,type=east]
cfm:inflatable_castle[color=cyan,type=south]
cfm:inflatable_castle[color=cyan,type=west]
cfm:inflatable_castle[color=cyan,type=horizontal_east_west]
cfm:inflatable_castle[color=cyan,type=horizontal_north_south]
cfm:inflatable_castle[color=cyan,type=corner_east_south]
cfm:inflatable_castle[color=cyan,type=corner_west_south]
cfm:inflatable_castle[color=cyan,type=corner_north_east]
cfm:inflatable_castle[color=cyan,type=corner_north_west]
cfm:inflatable_castle[color=cyan,type=three_north]
cfm:inflatable_castle[color=cyan,type=three_east]
cfm:inflatable_castle[color=cyan,type=three_south]
cfm:inflatable_castle[color=cyan,type=three_west]
cfm:inflatable_castle[color=cyan,type=center]
cfm:inflatable_castle[color=purple,type=none]
cfm:inflatable_castle[color=purple,type=north]
cfm:inflatable_castle[color=purple,type=east]
cfm:inflatable_castle[color=purple,type=south]
cfm:inflatable_castle[color=purple,type=west]
cfm:inflatable_castle[color=purple,type=horizontal_east_west]
cfm:inflatable_castle[color=purple,type=horizontal_north_south]
cfm:inflatable_castle[color=purple,type=corner_east_south]
cfm:inflatable_castle[color=purple,type=corner_west_south]
cfm:inflatable_castle[color=purple,type=corner_north_east]
cfm:inflatable_castle[color=purple,type=corner_north_west]
cfm:inflatable_castle[color=purple,type=three_north]
cfm:inflatable_castle[color=purple,type=three_east]
cfm:inflatable_castle[color=purple,type=three_south]
cfm:inflatable_castle[color=purple,type=three_west]
cfm:inflatable_castle[color=purple,type=center]
cfm:inflatable_castle[color=blue,type=none]
cfm:inflatable_castle[color=blue,type=north]
cfm:inflatable_castle[color=blue,type=east]
cfm:inflatable_castle[color=blue,type=south]
cfm:inflatable_castle[color=blue,type=west]
cfm:inflatable_castle[color=blue,type=horizontal_east_west]
cfm:inflatable_castle[color=blue,type=horizontal_north_south]
cfm:inflatable_castle[color=blue,type=corner_east_south]
cfm:inflatable_castle[color=blue,type=corner_west_south]
cfm:inflatable_castle[color=blue,type=corner_north_east]
cfm:inflatable_castle[color=blue,type=corner_north_west]
cfm:inflatable_castle[color=blue,type=three_north]
cfm:inflatable_castle[color=blue,type=three_east]
cfm:inflatable_castle[color=blue,type=three_south]
cfm:inflatable_castle[color=blue,type=three_west]
cfm:inflatable_castle[color=blue,type=center]
cfm:inflatable_castle[color=brown,type=none]
cfm:inflatable_castle[color=brown,type=north]
cfm:inflatable_castle[color=brown,type=east]
cfm:inflatable_castle[color=brown,type=south]
cfm:inflatable_castle[color=brown,type=west]
cfm:inflatable_castle[color=brown,type=horizontal_east_west]
cfm:inflatable_castle[color=brown,type=horizontal_north_south]
cfm:inflatable_castle[color=brown,type=corner_east_south]
cfm:inflatable_castle[color=brown,type=corner_west_south]
cfm:inflatable_castle[color=brown,type=corner_north_east]
cfm:inflatable_castle[color=brown,type=corner_north_west]
cfm:inflatable_castle[color=brown,type=three_north]
cfm:inflatable_castle[color=brown,type=three_east]
cfm:inflatable_castle[color=brown,type=three_south]
cfm:inflatable_castle[color=brown,type=three_west]
cfm:inflatable_castle[color=brown,type=center]
cfm:inflatable_castle[color=green,type=none]
cfm:inflatable_castle[color=green,type=north]
cfm:inflatable_castle[color=green,type=east]
cfm:inflatable_castle[color=green,type=south]
cfm:inflatable_castle[color=green,type=west]
cfm:inflatable_castle[color=green,type=horizontal_east_west]
cfm:inflatable_castle[color=green,type=horizontal_north_south]
cfm:inflatable_castle[color=green,type=corner_east_south]
cfm:inflatable_castle[color=green,type=corner_west_south]
cfm:inflatable_castle[color=green,type=corner_north_east]
cfm:inflatable_castle[color=green,type=corner_north_west]
cfm:inflatable_castle[color=green,type=three_north]
cfm:inflatable_castle[color=green,type=three_east]
cfm:inflatable_castle[color=green,type=three_south]
cfm:inflatable_castle[color=green,type=three_west]
cfm:inflatable_castle[color=green,type=center]
cfm:inflatable_castle[color=red,type=none]
cfm:inflatable_castle[color=red,type=north]
cfm:inflatable_castle[color=red,type=east]
cfm:inflatable_castle[color=red,type=south]
cfm:inflatable_castle[color=red,type=west]
cfm:inflatable_castle[color=red,type=horizontal_east_west]
cfm:inflatable_castle[color=red,type=horizontal_north_south]
cfm:inflatable_castle[color=red,type=corner_east_south]
cfm:inflatable_castle[color=red,type=corner_west_south]
cfm:inflatable_castle[color=red,type=corner_north_east]
cfm:inflatable_castle[color=red,type=corner_north_west]
cfm:inflatable_castle[color=red,type=three_north]
cfm:inflatable_castle[color=red,type=three_east]
cfm:inflatable_castle[color=red,type=three_south]
cfm:inflatable_castle[color=red,type=three_west]
cfm:inflatable_castle[color=red,type=center]
cfm:inflatable_castle[color=black,type=none]
cfm:inflatable_castle[color=black,type=north]
cfm:inflatable_castle[color=black,type=east]
cfm:inflatable_castle[color=black,type=south]
cfm:inflatable_castle[color=black,type=west]
cfm:inflatable_castle[color=black,type=horizontal_east_west]
cfm:inflatable_castle[color=black,type=horizontal_north_south]
cfm:inflatable_castle[color=black,type=corner_east_south]
cfm:inflatable_castle[color=black,type=corner_west_south]
cfm:inflatable_castle[color=black,type=corner_north_east]
cfm:inflatable_castle[color=black,type=corner_north_west]
cfm:inflatable_castle[color=black,type=three_north]
cfm:inflatable_castle[color=black,type=three_east]
cfm:inflatable_castle[color=black,type=three_south]
cfm:inflatable_castle[color=black,type=three_west]
cfm:inflatable_castle[color=black,type=center]
cfm:castle_netting[east=true,north=true,south=true,west=true]
cfm:castle_netting[east=true,north=true,south=true,west=false]
cfm:castle_netting[east=true,north=true,south=false,west=true]
cfm:castle_netting[east=true,north=true,south=false,west=false]
cfm:castle_netting[east=true,north=false,south=true,west=true]
cfm:castle_netting[east=true,north=false,south=true,west=false]
cfm:castle_netting[east=true,north=false,south=false,west=true]
cfm:castle_netting[east=true,north=false,south=false,west=false]
cfm:castle_netting[east=false,north=true,south=true,west=true]
cfm:castle_netting[east=false,north=true,south=true,west=false]
cfm:castle_netting[east=false,north=true,south=false,west=true]
cfm:castle_netting[east=false,north=true,south=false,west=false]
cfm:castle_netting[east=false,north=false,south=true,west=true]
cfm:castle_netting[east=false,north=false,south=true,west=false]
cfm:castle_netting[east=false,north=false,south=false,west=true]
cfm:castle_netting[east=false,north=false,south=false,west=false]
iceandfire:lectern[facing=north]
iceandfire:lectern[facing=south]
iceandfire:lectern[facing=west]
iceandfire:lectern[facing=east]
iceandfire:podium[variant=oak]
iceandfire:podium[variant=spruce]
iceandfire:podium[variant=birch]
iceandfire:podium[variant=jungle]
iceandfire:podium[variant=acacia]
iceandfire:podium[variant=dark_oak]
iceandfire:fire_lily
iceandfire:frost_lily
iceandfire:goldpile[layers=1]
iceandfire:goldpile[layers=2]
iceandfire:goldpile[layers=3]
iceandfire:goldpile[layers=4]
iceandfire:goldpile[layers=5]
iceandfire:goldpile[layers=6]
iceandfire:goldpile[layers=7]
iceandfire:goldpile[layers=8]
iceandfire:silverpile[layers=1]
iceandfire:silverpile[layers=2]
iceandfire:silverpile[layers=3]
iceandfire:silverpile[layers=4]
iceandfire:silverpile[layers=5]
iceandfire:silverpile[layers=6]
iceandfire:silverpile[layers=7]
iceandfire:silverpile[layers=8]
iceandfire:silver_ore
iceandfire:sapphire_ore
iceandfire:silver_block
iceandfire:sapphire_block
iceandfire:chared_dirt
iceandfire:chared_grass
iceandfire:chared_stone
iceandfire:chared_cobblestone
iceandfire:chared_gravel
iceandfire:chared_grass_path
iceandfire:ash
iceandfire:frozen_dirt
iceandfire:frozen_grass
iceandfire:frozen_stone
iceandfire:frozen_cobblestone
iceandfire:frozen_gravel
iceandfire:frozen_grass_path
iceandfire:frozen_splinters
iceandfire:dragon_ice
iceandfire:dragon_ice_spikes
iceandfire:nest
iceandfire:egginice
iceandfire:pixie_house[facing=north]
iceandfire:pixie_house[facing=south]
iceandfire:pixie_house[facing=west]
iceandfire:pixie_house[facing=east]
iceandfire:jar_empty
iceandfire:jar_pixie
iceandfire:myrmex_resin[variant=desert]
iceandfire:myrmex_resin[variant=jungle]
iceandfire:myrmex_resin_sticky[variant=desert]
iceandfire:myrmex_resin_sticky[variant=jungle]
iceandfire:desert_myrmex_cocoon
iceandfire:jungle_myrmex_cocoon
iceandfire:myrmex_desert_biolight[down=true]
iceandfire:myrmex_desert_biolight[down=false]
iceandfire:myrmex_jungle_biolight[down=true]
iceandfire:myrmex_jungle_biolight[down=false]
iceandfire:myrmex_desert_resin_block[down=true,east=true,north=true,south=true,up=true,west=true]
iceandfire:myrmex_desert_resin_block[down=true,east=true,north=true,south=true,up=true,west=false]
iceandfire:myrmex_desert_resin_block[down=true,east=true,north=true,south=true,up=false,west=true]
iceandfire:myrmex_desert_resin_block[down=true,east=true,north=true,south=true,up=false,west=false]
iceandfire:myrmex_desert_resin_block[down=true,east=true,north=true,south=false,up=true,west=true]
iceandfire:myrmex_desert_resin_block[down=true,east=true,north=true,south=false,up=true,west=false]
iceandfire:myrmex_desert_resin_block[down=true,east=true,north=true,south=false,up=false,west=true]
iceandfire:myrmex_desert_resin_block[down=true,east=true,north=true,south=false,up=false,west=false]
iceandfire:myrmex_desert_resin_block[down=true,east=true,north=false,south=true,up=true,west=true]
iceandfire:myrmex_desert_resin_block[down=true,east=true,north=false,south=true,up=true,west=false]
iceandfire:myrmex_desert_resin_block[down=true,east=true,north=false,south=true,up=false,west=true]
iceandfire:myrmex_desert_resin_block[down=true,east=true,north=false,south=true,up=false,west=false]
iceandfire:myrmex_desert_resin_block[down=true,east=true,north=false,south=false,up=true,west=true]
iceandfire:myrmex_desert_resin_block[down=true,east=true,north=false,south=false,up=true,west=false]
iceandfire:myrmex_desert_resin_block[down=true,east=true,north=false,south=false,up=false,west=true]
iceandfire:myrmex_desert_resin_block[down=true,east=true,north=false,south=false,up=false,west=false]
iceandfire:myrmex_desert_resin_block[down=true,east=false,north=true,south=true,up=true,west=true]
iceandfire:myrmex_desert_resin_block[down=true,east=false,north=true,south=true,up=true,west=false]
iceandfire:myrmex_desert_resin_block[down=true,east=false,north=true,south=true,up=false,west=true]
iceandfire:myrmex_desert_resin_block[down=true,east=false,north=true,south=true,up=false,west=false]
iceandfire:myrmex_desert_resin_block[down=true,east=false,north=true,south=false,up=true,west=true]
iceandfire:myrmex_desert_resin_block[down=true,east=false,north=true,south=false,up=true,west=false]
iceandfire:myrmex_desert_resin_block[down=true,east=false,north=true,south=false,up=false,west=true]
iceandfire:myrmex_desert_resin_block[down=true,east=false,north=true,south=false,up=false,west=false]
iceandfire:myrmex_desert_resin_block[down=true,east=false,north=false,south=true,up=true,west=true]
iceandfire:myrmex_desert_resin_block[down=true,east=false,north=false,south=true,up=true,west=false]
iceandfire:myrmex_desert_resin_block[down=true,east=false,north=false,south=true,up=false,west=true]
iceandfire:myrmex_desert_resin_block[down=true,east=false,north=false,south=true,up=false,west=false]
iceandfire:myrmex_desert_resin_block[down=true,east=false,north=false,south=false,up=true,west=true]
iceandfire:myrmex_desert_resin_block[down=true,east=false,north=false,south=false,up=true,west=false]
iceandfire:myrmex_desert_resin_block[down=true,east=false,north=false,south=false,up=false,west=true]
iceandfire:myrmex_desert_resin_block[down=true,east=false,north=false,south=false,up=false,west=false]
iceandfire:myrmex_desert_resin_block[down=false,east=true,north=true,south=true,up=true,west=true]
iceandfire:myrmex_desert_resin_block[down=false,east=true,north=true,south=true,up=true,west=false]
iceandfire:myrmex_desert_resin_block[down=false,east=true,north=true,south=true,up=false,west=true]
iceandfire:myrmex_desert_resin_block[down=false,east=true,north=true,south=true,up=false,west=false]
iceandfire:myrmex_desert_resin_block[down=false,east=true,north=true,south=false,up=true,west=true]
iceandfire:myrmex_desert_resin_block[down=false,east=true,north=true,south=false,up=true,west=false]
iceandfire:myrmex_desert_resin_block[down=false,east=true,north=true,south=false,up=false,west=true]
iceandfire:myrmex_desert_resin_block[down=false,east=true,north=true,south=false,up=false,west=false]
iceandfire:myrmex_desert_resin_block[down=false,east=true,north=false,south=true,up=true,west=true]
iceandfire:myrmex_desert_resin_block[down=false,east=true,north=false,south=true,up=true,west=false]
iceandfire:myrmex_desert_resin_block[down=false,east=true,north=false,south=true,up=false,west=true]
iceandfire:myrmex_desert_resin_block[down=false,east=true,north=false,south=true,up=false,west=false]
iceandfire:myrmex_desert_resin_block[down=false,east=true,north=false,south=false,up=true,west=true]
iceandfire:myrmex_desert_resin_block[down=false,east=true,north=false,south=false,up=true,west=false]
iceandfire:myrmex_desert_resin_block[down=false,east=true,north=false,south=false,up=false,west=true]
iceandfire:myrmex_desert_resin_block[down=false,east=true,north=false,south=false,up=false,west=false]
iceandfire:myrmex_desert_resin_block[down=false,east=false,north=true,south=true,up=true,west=true]
iceandfire:myrmex_desert_resin_block[down=false,east=false,north=true,south=true,up=true,west=false]
iceandfire:myrmex_desert_resin_block[down=false,east=false,north=true,south=true,up=false,west=true]
iceandfire:myrmex_desert_resin_block[down=false,east=false,north=true,south=true,up=false,west=false]
iceandfire:myrmex_desert_resin_block[down=false,east=false,north=true,south=false,up=true,west=true]
iceandfire:myrmex_desert_resin_block[down=false,east=false,north=true,south=false,up=true,west=false]
iceandfire:myrmex_desert_resin_block[down=false,east=false,north=true,south=false,up=false,west=true]
iceandfire:myrmex_desert_resin_block[down=false,east=false,north=true,south=false,up=false,west=false]
iceandfire:myrmex_desert_resin_block[down=false,east=false,north=false,south=true,up=true,west=true]
iceandfire:myrmex_desert_resin_block[down=false,east=false,north=false,south=true,up=true,west=false]
iceandfire:myrmex_desert_resin_block[down=false,east=false,north=false,south=true,up=false,west=true]
iceandfire:myrmex_desert_resin_block[down=false,east=false,north=false,south=true,up=false,west=false]
iceandfire:myrmex_desert_resin_block[down=false,east=false,north=false,south=false,up=true,west=true]
iceandfire:myrmex_desert_resin_block[down=false,east=false,north=false,south=false,up=true,west=false]
iceandfire:myrmex_desert_resin_block[down=false,east=false,north=false,south=false,up=false,west=true]
iceandfire:myrmex_desert_resin_block[down=false,east=false,north=false,south=false,up=false,west=false]
iceandfire:myrmex_jungle_resin_block[down=true,east=true,north=true,south=true,up=true,west=true]
iceandfire:myrmex_jungle_resin_block[down=true,east=true,north=true,south=true,up=true,west=false]
iceandfire:myrmex_jungle_resin_block[down=true,east=true,north=true,south=true,up=false,west=true]
iceandfire:myrmex_jungle_resin_block[down=true,east=true,north=true,south=true,up=false,west=false]
iceandfire:myrmex_jungle_resin_block[down=true,east=true,north=true,south=false,up=true,west=true]
iceandfire:myrmex_jungle_resin_block[down=true,east=true,north=true,south=false,up=true,west=false]
iceandfire:myrmex_jungle_resin_block[down=true,east=true,north=true,south=false,up=false,west=true]
iceandfire:myrmex_jungle_resin_block[down=true,east=true,north=true,south=false,up=false,west=false]
iceandfire:myrmex_jungle_resin_block[down=true,east=true,north=false,south=true,up=true,west=true]
iceandfire:myrmex_jungle_resin_block[down=true,east=true,north=false,south=true,up=true,west=false]
iceandfire:myrmex_jungle_resin_block[down=true,east=true,north=false,south=true,up=false,west=true]
iceandfire:myrmex_jungle_resin_block[down=true,east=true,north=false,south=true,up=false,west=false]
iceandfire:myrmex_jungle_resin_block[down=true,east=true,north=false,south=false,up=true,west=true]
iceandfire:myrmex_jungle_resin_block[down=true,east=true,north=false,south=false,up=true,west=false]
iceandfire:myrmex_jungle_resin_block[down=true,east=true,north=false,south=false,up=false,west=true]
iceandfire:myrmex_jungle_resin_block[down=true,east=true,north=false,south=false,up=false,west=false]
iceandfire:myrmex_jungle_resin_block[down=true,east=false,north=true,south=true,up=true,west=true]
iceandfire:myrmex_jungle_resin_block[down=true,east=false,north=true,south=true,up=true,west=false]
iceandfire:myrmex_jungle_resin_block[down=true,east=false,north=true,south=true,up=false,west=true]
iceandfire:myrmex_jungle_resin_block[down=true,east=false,north=true,south=true,up=false,west=false]
iceandfire:myrmex_jungle_resin_block[down=true,east=false,north=true,south=false,up=true,west=true]
iceandfire:myrmex_jungle_resin_block[down=true,east=false,north=true,south=false,up=true,west=false]
iceandfire:myrmex_jungle_resin_block[down=true,east=false,north=true,south=false,up=false,west=true]
iceandfire:myrmex_jungle_resin_block[down=true,east=false,north=true,south=false,up=false,west=false]
iceandfire:myrmex_jungle_resin_block[down=true,east=false,north=false,south=true,up=true,west=true]
iceandfire:myrmex_jungle_resin_block[down=true,east=false,north=false,south=true,up=true,west=false]
iceandfire:myrmex_jungle_resin_block[down=true,east=false,north=false,south=true,up=false,west=true]
iceandfire:myrmex_jungle_resin_block[down=true,east=false,north=false,south=true,up=false,west=false]
iceandfire:myrmex_jungle_resin_block[down=true,east=false,north=false,south=false,up=true,west=true]
iceandfire:myrmex_jungle_resin_block[down=true,east=false,north=false,south=false,up=true,west=false]
iceandfire:myrmex_jungle_resin_block[down=true,east=false,north=false,south=false,up=false,west=true]
iceandfire:myrmex_jungle_resin_block[down=true,east=false,north=false,south=false,up=false,west=false]
iceandfire:myrmex_jungle_resin_block[down=false,east=true,north=true,south=true,up=true,west=true]
iceandfire:myrmex_jungle_resin_block[down=false,east=true,north=true,south=true,up=true,west=false]
iceandfire:myrmex_jungle_resin_block[down=false,east=true,north=true,south=true,up=false,west=true]
iceandfire:myrmex_jungle_resin_block[down=false,east=true,north=true,south=true,up=false,west=false]
iceandfire:myrmex_jungle_resin_block[down=false,east=true,north=true,south=false,up=true,west=true]
iceandfire:myrmex_jungle_resin_block[down=false,east=true,north=true,south=false,up=true,west=false]
iceandfire:myrmex_jungle_resin_block[down=false,east=true,north=true,south=false,up=false,west=true]
iceandfire:myrmex_jungle_resin_block[down=false,east=true,north=true,south=false,up=false,west=false]
iceandfire:myrmex_jungle_resin_block[down=false,east=true,north=false,south=true,up=true,west=true]
iceandfire:myrmex_jungle_resin_block[down=false,east=true,north=false,south=true,up=true,west=false]
iceandfire:myrmex_jungle_resin_block[down=false,east=true,north=false,south=true,up=false,west=true]
iceandfire:myrmex_jungle_resin_block[down=false,east=true,north=false,south=true,up=false,west=false]
iceandfire:myrmex_jungle_resin_block[down=false,east=true,north=false,south=false,up=true,west=true]
iceandfire:myrmex_jungle_resin_block[down=false,east=true,north=false,south=false,up=true,west=false]
iceandfire:myrmex_jungle_resin_block[down=false,east=true,north=false,south=false,up=false,west=true]
iceandfire:myrmex_jungle_resin_block[down=false,east=true,north=false,south=false,up=false,west=false]
iceandfire:myrmex_jungle_resin_block[down=false,east=false,north=true,south=true,up=true,west=true]
iceandfire:myrmex_jungle_resin_block[down=false,east=false,north=true,south=true,up=true,west=false]
iceandfire:myrmex_jungle_resin_block[down=false,east=false,north=true,south=true,up=false,west=true]
iceandfire:myrmex_jungle_resin_block[down=false,east=false,north=true,south=true,up=false,west=false]
iceandfire:myrmex_jungle_resin_block[down=false,east=false,north=true,south=false,up=true,west=true]
iceandfire:myrmex_jungle_resin_block[down=false,east=false,north=true,south=false,up=true,west=false]
iceandfire:myrmex_jungle_resin_block[down=false,east=false,north=true,south=false,up=false,west=true]
iceandfire:myrmex_jungle_resin_block[down=false,east=false,north=true,south=false,up=false,west=false]
iceandfire:myrmex_jungle_resin_block[down=false,east=false,north=false,south=true,up=true,west=true]
iceandfire:myrmex_jungle_resin_block[down=false,east=false,north=false,south=true,up=true,west=false]
iceandfire:myrmex_jungle_resin_block[down=false,east=false,north=false,south=true,up=false,west=true]
iceandfire:myrmex_jungle_resin_block[down=false,east=false,north=false,south=true,up=false,west=false]
iceandfire:myrmex_jungle_resin_block[down=false,east=false,north=false,south=false,up=true,west=true]
iceandfire:myrmex_jungle_resin_block[down=false,east=false,north=false,south=false,up=true,west=false]
iceandfire:myrmex_jungle_resin_block[down=false,east=false,north=false,south=false,up=false,west=true]
iceandfire:myrmex_jungle_resin_block[down=false,east=false,north=false,south=false,up=false,west=false]
iceandfire:myrmex_desert_resin_glass[down=true,east=true,north=true,south=true,up=true,west=true]
iceandfire:myrmex_desert_resin_glass[down=true,east=true,north=true,south=true,up=true,west=false]
iceandfire:myrmex_desert_resin_glass[down=true,east=true,north=true,south=true,up=false,west=true]
iceandfire:myrmex_desert_resin_glass[down=true,east=true,north=true,south=true,up=false,west=false]
iceandfire:myrmex_desert_resin_glass[down=true,east=true,north=true,south=false,up=true,west=true]
iceandfire:myrmex_desert_resin_glass[down=true,east=true,north=true,south=false,up=true,west=false]
iceandfire:myrmex_desert_resin_glass[down=true,east=true,north=true,south=false,up=false,west=true]
iceandfire:myrmex_desert_resin_glass[down=true,east=true,north=true,south=false,up=false,west=false]
iceandfire:myrmex_desert_resin_glass[down=true,east=true,north=false,south=true,up=true,west=true]
iceandfire:myrmex_desert_resin_glass[down=true,east=true,north=false,south=true,up=true,west=false]
iceandfire:myrmex_desert_resin_glass[down=true,east=true,north=false,south=true,up=false,west=true]
iceandfire:myrmex_desert_resin_glass[down=true,east=true,north=false,south=true,up=false,west=false]
iceandfire:myrmex_desert_resin_glass[down=true,east=true,north=false,south=false,up=true,west=true]
iceandfire:myrmex_desert_resin_glass[down=true,east=true,north=false,south=false,up=true,west=false]
iceandfire:myrmex_desert_resin_glass[down=true,east=true,north=false,south=false,up=false,west=true]
iceandfire:myrmex_desert_resin_glass[down=true,east=true,north=false,south=false,up=false,west=false]
iceandfire:myrmex_desert_resin_glass[down=true,east=false,north=true,south=true,up=true,west=true]
iceandfire:myrmex_desert_resin_glass[down=true,east=false,north=true,south=true,up=true,west=false]
iceandfire:myrmex_desert_resin_glass[down=true,east=false,north=true,south=true,up=false,west=true]
iceandfire:myrmex_desert_resin_glass[down=true,east=false,north=true,south=true,up=false,west=false]
iceandfire:myrmex_desert_resin_glass[down=true,east=false,north=true,south=false,up=true,west=true]
iceandfire:myrmex_desert_resin_glass[down=true,east=false,north=true,south=false,up=true,west=false]
iceandfire:myrmex_desert_resin_glass[down=true,east=false,north=true,south=false,up=false,west=true]
iceandfire:myrmex_desert_resin_glass[down=true,east=false,north=true,south=false,up=false,west=false]
iceandfire:myrmex_desert_resin_glass[down=true,east=false,north=false,south=true,up=true,west=true]
iceandfire:myrmex_desert_resin_glass[down=true,east=false,north=false,south=true,up=true,west=false]
iceandfire:myrmex_desert_resin_glass[down=true,east=false,north=false,south=true,up=false,west=true]
iceandfire:myrmex_desert_resin_glass[down=true,east=false,north=false,south=true,up=false,west=false]
iceandfire:myrmex_desert_resin_glass[down=true,east=false,north=false,south=false,up=true,west=true]
iceandfire:myrmex_desert_resin_glass[down=true,east=false,north=false,south=false,up=true,west=false]
iceandfire:myrmex_desert_resin_glass[down=true,east=false,north=false,south=false,up=false,west=true]
iceandfire:myrmex_desert_resin_glass[down=true,east=false,north=false,south=false,up=false,west=false]
iceandfire:myrmex_desert_resin_glass[down=false,east=true,north=true,south=true,up=true,west=true]
iceandfire:myrmex_desert_resin_glass[down=false,east=true,north=true,south=true,up=true,west=false]
iceandfire:myrmex_desert_resin_glass[down=false,east=true,north=true,south=true,up=false,west=true]
iceandfire:myrmex_desert_resin_glass[down=false,east=true,north=true,south=true,up=false,west=false]
iceandfire:myrmex_desert_resin_glass[down=false,east=true,north=true,south=false,up=true,west=true]
iceandfire:myrmex_desert_resin_glass[down=false,east=true,north=true,south=false,up=true,west=false]
iceandfire:myrmex_desert_resin_glass[down=false,east=true,north=true,south=false,up=false,west=true]
iceandfire:myrmex_desert_resin_glass[down=false,east=true,north=true,south=false,up=false,west=false]
iceandfire:myrmex_desert_resin_glass[down=false,east=true,north=false,south=true,up=true,west=true]
iceandfire:myrmex_desert_resin_glass[down=false,east=true,north=false,south=true,up=true,west=false]
iceandfire:myrmex_desert_resin_glass[down=false,east=true,north=false,south=true,up=false,west=true]
iceandfire:myrmex_desert_resin_glass[down=false,east=true,north=false,south=true,up=false,west=false]
iceandfire:myrmex_desert_resin_glass[down=false,east=true,north=false,south=false,up=true,west=true]
iceandfire:myrmex_desert_resin_glass[down=false,east=true,north=false,south=false,up=true,west=false]
iceandfire:myrmex_desert_resin_glass[down=false,east=true,north=false,south=false,up=false,west=true]
iceandfire:myrmex_desert_resin_glass[down=false,east=true,north=false,south=false,up=false,west=false]
iceandfire:myrmex_desert_resin_glass[down=false,east=false,north=true,south=true,up=true,west=true]
iceandfire:myrmex_desert_resin_glass[down=false,east=false,north=true,south=true,up=true,west=false]
iceandfire:myrmex_desert_resin_glass[down=false,east=false,north=true,south=true,up=false,west=true]
iceandfire:myrmex_desert_resin_glass[down=false,east=false,north=true,south=true,up=false,west=false]
iceandfire:myrmex_desert_resin_glass[down=false,east=false,north=true,south=false,up=true,west=true]
iceandfire:myrmex_desert_resin_glass[down=false,east=false,north=true,south=false,up=true,west=false]
iceandfire:myrmex_desert_resin_glass[down=false,east=false,north=true,south=false,up=false,west=true]
iceandfire:myrmex_desert_resin_glass[down=false,east=false,north=true,south=false,up=false,west=false]
iceandfire:myrmex_desert_resin_glass[down=false,east=false,north=false,south=true,up=true,west=true]
iceandfire:myrmex_desert_resin_glass[down=false,east=false,north=false,south=true,up=true,west=false]
iceandfire:myrmex_desert_resin_glass[down=false,east=false,north=false,south=true,up=false,west=true]
iceandfire:myrmex_desert_resin_glass[down=false,east=false,north=false,south=true,up=false,west=false]
iceandfire:myrmex_desert_resin_glass[down=false,east=false,north=false,south=false,up=true,west=true]
iceandfire:myrmex_desert_resin_glass[down=false,east=false,north=false,south=false,up=true,west=false]
iceandfire:myrmex_desert_resin_glass[down=false,east=false,north=false,south=false,up=false,west=true]
iceandfire:myrmex_desert_resin_glass[down=false,east=false,north=false,south=false,up=false,west=false]
iceandfire:myrmex_jungle_resin_glass[down=true,east=true,north=true,south=true,up=true,west=true]
iceandfire:myrmex_jungle_resin_glass[down=true,east=true,north=true,south=true,up=true,west=false]
iceandfire:myrmex_jungle_resin_glass[down=true,east=true,north=true,south=true,up=false,west=true]
iceandfire:myrmex_jungle_resin_glass[down=true,east=true,north=true,south=true,up=false,west=false]
iceandfire:myrmex_jungle_resin_glass[down=true,east=true,north=true,south=false,up=true,west=true]
iceandfire:myrmex_jungle_resin_glass[down=true,east=true,north=true,south=false,up=true,west=false]
iceandfire:myrmex_jungle_resin_glass[down=true,east=true,north=true,south=false,up=false,west=true]
iceandfire:myrmex_jungle_resin_glass[down=true,east=true,north=true,south=false,up=false,west=false]
iceandfire:myrmex_jungle_resin_glass[down=true,east=true,north=false,south=true,up=true,west=true]
iceandfire:myrmex_jungle_resin_glass[down=true,east=true,north=false,south=true,up=true,west=false]
iceandfire:myrmex_jungle_resin_glass[down=true,east=true,north=false,south=true,up=false,west=true]
iceandfire:myrmex_jungle_resin_glass[down=true,east=true,north=false,south=true,up=false,west=false]
iceandfire:myrmex_jungle_resin_glass[down=true,east=true,north=false,south=false,up=true,west=true]
iceandfire:myrmex_jungle_resin_glass[down=true,east=true,north=false,south=false,up=true,west=false]
iceandfire:myrmex_jungle_resin_glass[down=true,east=true,north=false,south=false,up=false,west=true]
iceandfire:myrmex_jungle_resin_glass[down=true,east=true,north=false,south=false,up=false,west=false]
iceandfire:myrmex_jungle_resin_glass[down=true,east=false,north=true,south=true,up=true,west=true]
iceandfire:myrmex_jungle_resin_glass[down=true,east=false,north=true,south=true,up=true,west=false]
iceandfire:myrmex_jungle_resin_glass[down=true,east=false,north=true,south=true,up=false,west=true]
iceandfire:myrmex_jungle_resin_glass[down=true,east=false,north=true,south=true,up=false,west=false]
iceandfire:myrmex_jungle_resin_glass[down=true,east=false,north=true,south=false,up=true,west=true]
iceandfire:myrmex_jungle_resin_glass[down=true,east=false,north=true,south=false,up=true,west=false]
iceandfire:myrmex_jungle_resin_glass[down=true,east=false,north=true,south=false,up=false,west=true]
iceandfire:myrmex_jungle_resin_glass[down=true,east=false,north=true,south=false,up=false,west=false]
iceandfire:myrmex_jungle_resin_glass[down=true,east=false,north=false,south=true,up=true,west=true]
iceandfire:myrmex_jungle_resin_glass[down=true,east=false,north=false,south=true,up=true,west=false]
iceandfire:myrmex_jungle_resin_glass[down=true,east=false,north=false,south=true,up=false,west=true]
iceandfire:myrmex_jungle_resin_glass[down=true,east=false,north=false,south=true,up=false,west=false]
iceandfire:myrmex_jungle_resin_glass[down=true,east=false,north=false,south=false,up=true,west=true]
iceandfire:myrmex_jungle_resin_glass[down=true,east=false,north=false,south=false,up=true,west=false]
iceandfire:myrmex_jungle_resin_glass[down=true,east=false,north=false,south=false,up=false,west=true]
iceandfire:myrmex_jungle_resin_glass[down=true,east=false,north=false,south=false,up=false,west=false]
iceandfire:myrmex_jungle_resin_glass[down=false,east=true,north=true,south=true,up=true,west=true]
iceandfire:myrmex_jungle_resin_glass[down=false,east=true,north=true,south=true,up=true,west=false]
iceandfire:myrmex_jungle_resin_glass[down=false,east=true,north=true,south=true,up=false,west=true]
iceandfire:myrmex_jungle_resin_glass[down=false,east=true,north=true,south=true,up=false,west=false]
iceandfire:myrmex_jungle_resin_glass[down=false,east=true,north=true,south=false,up=true,west=true]
iceandfire:myrmex_jungle_resin_glass[down=false,east=true,north=true,south=false,up=true,west=false]
iceandfire:myrmex_jungle_resin_glass[down=false,east=true,north=true,south=false,up=false,west=true]
iceandfire:myrmex_jungle_resin_glass[down=false,east=true,north=true,south=false,up=false,west=false]
iceandfire:myrmex_jungle_resin_glass[down=false,east=true,north=false,south=true,up=true,west=true]
iceandfire:myrmex_jungle_resin_glass[down=false,east=true,north=false,south=true,up=true,west=false]
iceandfire:myrmex_jungle_resin_glass[down=false,east=true,north=false,south=true,up=false,west=true]
iceandfire:myrmex_jungle_resin_glass[down=false,east=true,north=false,south=true,up=false,west=false]
iceandfire:myrmex_jungle_resin_glass[down=false,east=true,north=false,south=false,up=true,west=true]
iceandfire:myrmex_jungle_resin_glass[down=false,east=true,north=false,south=false,up=true,west=false]
iceandfire:myrmex_jungle_resin_glass[down=false,east=true,north=false,south=false,up=false,west=true]
iceandfire:myrmex_jungle_resin_glass[down=false,east=true,north=false,south=false,up=false,west=false]
iceandfire:myrmex_jungle_resin_glass[down=false,east=false,north=true,south=true,up=true,west=true]
iceandfire:myrmex_jungle_resin_glass[down=false,east=false,north=true,south=true,up=true,west=false]
iceandfire:myrmex_jungle_resin_glass[down=false,east=false,north=true,south=true,up=false,west=true]
iceandfire:myrmex_jungle_resin_glass[down=false,east=false,north=true,south=true,up=false,west=false]
iceandfire:myrmex_jungle_resin_glass[down=false,east=false,north=true,south=false,up=true,west=true]
iceandfire:myrmex_jungle_resin_glass[down=false,east=false,north=true,south=false,up=true,west=false]
iceandfire:myrmex_jungle_resin_glass[down=false,east=false,north=true,south=false,up=false,west=true]
iceandfire:myrmex_jungle_resin_glass[down=false,east=false,north=true,south=false,up=false,west=false]
iceandfire:myrmex_jungle_resin_glass[down=false,east=false,north=false,south=true,up=true,west=true]
iceandfire:myrmex_jungle_resin_glass[down=false,east=false,north=false,south=true,up=true,west=false]
iceandfire:myrmex_jungle_resin_glass[down=false,east=false,north=false,south=true,up=false,west=true]
iceandfire:myrmex_jungle_resin_glass[down=false,east=false,north=false,south=true,up=false,west=false]
iceandfire:myrmex_jungle_resin_glass[down=false,east=false,north=false,south=false,up=true,west=true]
iceandfire:myrmex_jungle_resin_glass[down=false,east=false,north=false,south=false,up=true,west=false]
iceandfire:myrmex_jungle_resin_glass[down=false,east=false,north=false,south=false,up=false,west=true]
iceandfire:myrmex_jungle_resin_glass[down=false,east=false,north=false,south=false,up=false,west=false]
immersiveengineering:ore[type=copper]
immersiveengineering:ore[type=aluminum]
immersiveengineering:ore[type=lead]
immersiveengineering:ore[type=silver]
immersiveengineering:ore[type=nickel]
immersiveengineering:ore[type=uranium]
immersiveengineering:storage[type=copper]
immersiveengineering:storage[type=aluminum]
immersiveengineering:storage[type=lead]
immersiveengineering:storage[type=silver]
immersiveengineering:storage[type=nickel]
immersiveengineering:storage[type=uranium]
immersiveengineering:storage[type=constantan]
immersiveengineering:storage[type=electrum]
immersiveengineering:storage[type=steel]
immersiveengineering:storage_slab[slabtype=0,type=copper]
immersiveengineering:storage_slab[slabtype=0,type=aluminum]
immersiveengineering:storage_slab[slabtype=0,type=lead]
immersiveengineering:storage_slab[slabtype=0,type=silver]
immersiveengineering:storage_slab[slabtype=0,type=nickel]
immersiveengineering:storage_slab[slabtype=0,type=uranium]
immersiveengineering:storage_slab[slabtype=0,type=constantan]
immersiveengineering:storage_slab[slabtype=0,type=electrum]
immersiveengineering:storage_slab[slabtype=0,type=steel]
immersiveengineering:storage_slab[slabtype=1,type=copper]
immersiveengineering:storage_slab[slabtype=1,type=aluminum]
immersiveengineering:storage_slab[slabtype=1,type=lead]
immersiveengineering:storage_slab[slabtype=1,type=silver]
immersiveengineering:storage_slab[slabtype=1,type=nickel]
immersiveengineering:storage_slab[slabtype=1,type=uranium]
immersiveengineering:storage_slab[slabtype=1,type=constantan]
immersiveengineering:storage_slab[slabtype=1,type=electrum]
immersiveengineering:storage_slab[slabtype=1,type=steel]
immersiveengineering:storage_slab[slabtype=2,type=copper]
immersiveengineering:storage_slab[slabtype=2,type=aluminum]
immersiveengineering:storage_slab[slabtype=2,type=lead]
immersiveengineering:storage_slab[slabtype=2,type=silver]
immersiveengineering:storage_slab[slabtype=2,type=nickel]
immersiveengineering:storage_slab[slabtype=2,type=uranium]
immersiveengineering:storage_slab[slabtype=2,type=constantan]
immersiveengineering:storage_slab[slabtype=2,type=electrum]
immersiveengineering:storage_slab[slabtype=2,type=steel]
immersiveengineering:stone_decoration[type=cokebrick]
immersiveengineering:stone_decoration[type=blastbrick]
immersiveengineering:stone_decoration[type=blastbrick_reinforced]
immersiveengineering:stone_decoration[type=coke]
immersiveengineering:stone_decoration[type=hempcrete]
immersiveengineering:stone_decoration[type=concrete]
immersiveengineering:stone_decoration[type=concrete_tile]
immersiveengineering:stone_decoration[type=concrete_leaded]
immersiveengineering:stone_decoration[type=insulating_glass]
immersiveengineering:stone_decoration[type=concrete_sprayed]
immersiveengineering:stone_decoration[type=alloybrick]
immersiveengineering:stone_decoration_slab[slabtype=0,type=cokebrick]
immersiveengineering:stone_decoration_slab[slabtype=0,type=blastbrick]
immersiveengineering:stone_decoration_slab[slabtype=0,type=blastbrick_reinforced]
immersiveengineering:stone_decoration_slab[slabtype=0,type=coke]
immersiveengineering:stone_decoration_slab[slabtype=0,type=hempcrete]
immersiveengineering:stone_decoration_slab[slabtype=0,type=concrete]
immersiveengineering:stone_decoration_slab[slabtype=0,type=concrete_tile]
immersiveengineering:stone_decoration_slab[slabtype=0,type=concrete_leaded]
immersiveengineering:stone_decoration_slab[slabtype=0,type=insulating_glass]
immersiveengineering:stone_decoration_slab[slabtype=0,type=concrete_sprayed]
immersiveengineering:stone_decoration_slab[slabtype=0,type=alloybrick]
immersiveengineering:stone_decoration_slab[slabtype=1,type=cokebrick]
immersiveengineering:stone_decoration_slab[slabtype=1,type=blastbrick]
immersiveengineering:stone_decoration_slab[slabtype=1,type=blastbrick_reinforced]
immersiveengineering:stone_decoration_slab[slabtype=1,type=coke]
immersiveengineering:stone_decoration_slab[slabtype=1,type=hempcrete]
immersiveengineering:stone_decoration_slab[slabtype=1,type=concrete]
immersiveengineering:stone_decoration_slab[slabtype=1,type=concrete_tile]
immersiveengineering:stone_decoration_slab[slabtype=1,type=concrete_leaded]
immersiveengineering:stone_decoration_slab[slabtype=1,type=insulating_glass]
immersiveengineering:stone_decoration_slab[slabtype=1,type=concrete_sprayed]
immersiveengineering:stone_decoration_slab[slabtype=1,type=alloybrick]
immersiveengineering:stone_decoration_slab[slabtype=2,type=cokebrick]
immersiveengineering:stone_decoration_slab[slabtype=2,type=blastbrick]
immersiveengineering:stone_decoration_slab[slabtype=2,type=blastbrick_reinforced]
immersiveengineering:stone_decoration_slab[slabtype=2,type=coke]
immersiveengineering:stone_decoration_slab[slabtype=2,type=hempcrete]
immersiveengineering:stone_decoration_slab[slabtype=2,type=concrete]
immersiveengineering:stone_decoration_slab[slabtype=2,type=concrete_tile]
immersiveengineering:stone_decoration_slab[slabtype=2,type=concrete_leaded]
immersiveengineering:stone_decoration_slab[slabtype=2,type=insulating_glass]
immersiveengineering:stone_decoration_slab[slabtype=2,type=concrete_sprayed]
immersiveengineering:stone_decoration_slab[slabtype=2,type=alloybrick]
immersiveengineering:stone_decoration_stairs_hempcrete[facing=north,half=top,shape=straight]
immersiveengineering:stone_decoration_stairs_hempcrete[facing=north,half=top,shape=inner_left]
immersiveengineering:stone_decoration_stairs_hempcrete[facing=north,half=top,shape=inner_right]
immersiveengineering:stone_decoration_stairs_hempcrete[facing=north,half=top,shape=outer_left]
immersiveengineering:stone_decoration_stairs_hempcrete[facing=north,half=top,shape=outer_right]
immersiveengineering:stone_decoration_stairs_hempcrete[facing=north,half=bottom,shape=straight]
immersiveengineering:stone_decoration_stairs_hempcrete[facing=north,half=bottom,shape=inner_left]
immersiveengineering:stone_decoration_stairs_hempcrete[facing=north,half=bottom,shape=inner_right]
immersiveengineering:stone_decoration_stairs_hempcrete[facing=north,half=bottom,shape=outer_left]
immersiveengineering:stone_decoration_stairs_hempcrete[facing=north,half=bottom,shape=outer_right]
immersiveengineering:stone_decoration_stairs_hempcrete[facing=south,half=top,shape=straight]
immersiveengineering:stone_decoration_stairs_hempcrete[facing=south,half=top,shape=inner_left]
immersiveengineering:stone_decoration_stairs_hempcrete[facing=south,half=top,shape=inner_right]
immersiveengineering:stone_decoration_stairs_hempcrete[facing=south,half=top,shape=outer_left]
immersiveengineering:stone_decoration_stairs_hempcrete[facing=south,half=top,shape=outer_right]
immersiveengineering:stone_decoration_stairs_hempcrete[facing=south,half=bottom,shape=straight]
immersiveengineering:stone_decoration_stairs_hempcrete[facing=south,half=bottom,shape=inner_left]
immersiveengineering:stone_decoration_stairs_hempcrete[facing=south,half=bottom,shape=inner_right]
immersiveengineering:stone_decoration_stairs_hempcrete[facing=south,half=bottom,shape=outer_left]
immersiveengineering:stone_decoration_stairs_hempcrete[facing=south,half=bottom,shape=outer_right]
immersiveengineering:stone_decoration_stairs_hempcrete[facing=west,half=top,shape=straight]
immersiveengineering:stone_decoration_stairs_hempcrete[facing=west,half=top,shape=inner_left]
immersiveengineering:stone_decoration_stairs_hempcrete[facing=west,half=top,shape=inner_right]
immersiveengineering:stone_decoration_stairs_hempcrete[facing=west,half=top,shape=outer_left]
immersiveengineering:stone_decoration_stairs_hempcrete[facing=west,half=top,shape=outer_right]
immersiveengineering:stone_decoration_stairs_hempcrete[facing=west,half=bottom,shape=straight]
immersiveengineering:stone_decoration_stairs_hempcrete[facing=west,half=bottom,shape=inner_left]
immersiveengineering:stone_decoration_stairs_hempcrete[facing=west,half=bottom,shape=inner_right]
immersiveengineering:stone_decoration_stairs_hempcrete[facing=west,half=bottom,shape=outer_left]
immersiveengineering:stone_decoration_stairs_hempcrete[facing=west,half=bottom,shape=outer_right]
immersiveengineering:stone_decoration_stairs_hempcrete[facing=east,half=top,shape=straight]
immersiveengineering:stone_decoration_stairs_hempcrete[facing=east,half=top,shape=inner_left]
immersiveengineering:stone_decoration_stairs_hempcrete[facing=east,half=top,shape=inner_right]
immersiveengineering:stone_decoration_stairs_hempcrete[facing=east,half=top,shape=outer_left]
immersiveengineering:stone_decoration_stairs_hempcrete[facing=east,half=top,shape=outer_right]
immersiveengineering:stone_decoration_stairs_hempcrete[facing=east,half=bottom,shape=straight]
immersiveengineering:stone_decoration_stairs_hempcrete[facing=east,half=bottom,shape=inner_left]
immersiveengineering:stone_decoration_stairs_hempcrete[facing=east,half=bottom,shape=inner_right]
immersiveengineering:stone_decoration_stairs_hempcrete[facing=east,half=bottom,shape=outer_left]
immersiveengineering:stone_decoration_stairs_hempcrete[facing=east,half=bottom,shape=outer_right]
immersiveengineering:stone_decoration_stairs_concrete[facing=north,half=top,shape=straight]
immersiveengineering:stone_decoration_stairs_concrete[facing=north,half=top,shape=inner_left]
immersiveengineering:stone_decoration_stairs_concrete[facing=north,half=top,shape=inner_right]
immersiveengineering:stone_decoration_stairs_concrete[facing=north,half=top,shape=outer_left]
immersiveengineering:stone_decoration_stairs_concrete[facing=north,half=top,shape=outer_right]
immersiveengineering:stone_decoration_stairs_concrete[facing=north,half=bottom,shape=straight]
immersiveengineering:stone_decoration_stairs_concrete[facing=north,half=bottom,shape=inner_left]
immersiveengineering:stone_decoration_stairs_concrete[facing=north,half=bottom,shape=inner_right]
immersiveengineering:stone_decoration_stairs_concrete[facing=north,half=bottom,shape=outer_left]
immersiveengineering:stone_decoration_stairs_concrete[facing=north,half=bottom,shape=outer_right]
immersiveengineering:stone_decoration_stairs_concrete[facing=south,half=top,shape=straight]
immersiveengineering:stone_decoration_stairs_concrete[facing=south,half=top,shape=inner_left]
immersiveengineering:stone_decoration_stairs_concrete[facing=south,half=top,shape=inner_right]
immersiveengineering:stone_decoration_stairs_concrete[facing=south,half=top,shape=outer_left]
immersiveengineering:stone_decoration_stairs_concrete[facing=south,half=top,shape=outer_right]
immersiveengineering:stone_decoration_stairs_concrete[facing=south,half=bottom,shape=straight]
immersiveengineering:stone_decoration_stairs_concrete[facing=south,half=bottom,shape=inner_left]
immersiveengineering:stone_decoration_stairs_concrete[facing=south,half=bottom,shape=inner_right]
immersiveengineering:stone_decoration_stairs_concrete[facing=south,half=bottom,shape=outer_left]
immersiveengineering:stone_decoration_stairs_concrete[facing=south,half=bottom,shape=outer_right]
immersiveengineering:stone_decoration_stairs_concrete[facing=west,half=top,shape=straight]
immersiveengineering:stone_decoration_stairs_concrete[facing=west,half=top,shape=inner_left]
immersiveengineering:stone_decoration_stairs_concrete[facing=west,half=top,shape=inner_right]
immersiveengineering:stone_decoration_stairs_concrete[facing=west,half=top,shape=outer_left]
immersiveengineering:stone_decoration_stairs_concrete[facing=west,half=top,shape=outer_right]
immersiveengineering:stone_decoration_stairs_concrete[facing=west,half=bottom,shape=straight]
immersiveengineering:stone_decoration_stairs_concrete[facing=west,half=bottom,shape=inner_left]
immersiveengineering:stone_decoration_stairs_concrete[facing=west,half=bottom,shape=inner_right]
immersiveengineering:stone_decoration_stairs_concrete[facing=west,half=bottom,shape=outer_left]
immersiveengineering:stone_decoration_stairs_concrete[facing=west,half=bottom,shape=outer_right]
immersiveengineering:stone_decoration_stairs_concrete[facing=east,half=top,shape=straight]
immersiveengineering:stone_decoration_stairs_concrete[facing=east,half=top,shape=inner_left]
immersiveengineering:stone_decoration_stairs_concrete[facing=east,half=top,shape=inner_right]
immersiveengineering:stone_decoration_stairs_concrete[facing=east,half=top,shape=outer_left]
immersiveengineering:stone_decoration_stairs_concrete[facing=east,half=top,shape=outer_right]
immersiveengineering:stone_decoration_stairs_concrete[facing=east,half=bottom,shape=straight]
immersiveengineering:stone_decoration_stairs_concrete[facing=east,half=bottom,shape=inner_left]
immersiveengineering:stone_decoration_stairs_concrete[facing=east,half=bottom,shape=inner_right]
immersiveengineering:stone_decoration_stairs_concrete[facing=east,half=bottom,shape=outer_left]
immersiveengineering:stone_decoration_stairs_concrete[facing=east,half=bottom,shape=outer_right]
immersiveengineering:stone_decoration_stairs_concrete_tile[facing=north,half=top,shape=straight]
immersiveengineering:stone_decoration_stairs_concrete_tile[facing=north,half=top,shape=inner_left]
immersiveengineering:stone_decoration_stairs_concrete_tile[facing=north,half=top,shape=inner_right]
immersiveengineering:stone_decoration_stairs_concrete_tile[facing=north,half=top,shape=outer_left]
immersiveengineering:stone_decoration_stairs_concrete_tile[facing=north,half=top,shape=outer_right]
immersiveengineering:stone_decoration_stairs_concrete_tile[facing=north,half=bottom,shape=straight]
immersiveengineering:stone_decoration_stairs_concrete_tile[facing=north,half=bottom,shape=inner_left]
immersiveengineering:stone_decoration_stairs_concrete_tile[facing=north,half=bottom,shape=inner_right]
immersiveengineering:stone_decoration_stairs_concrete_tile[facing=north,half=bottom,shape=outer_left]
immersiveengineering:stone_decoration_stairs_concrete_tile[facing=north,half=bottom,shape=outer_right]
immersiveengineering:stone_decoration_stairs_concrete_tile[facing=south,half=top,shape=straight]
immersiveengineering:stone_decoration_stairs_concrete_tile[facing=south,half=top,shape=inner_left]
immersiveengineering:stone_decoration_stairs_concrete_tile[facing=south,half=top,shape=inner_right]
immersiveengineering:stone_decoration_stairs_concrete_tile[facing=south,half=top,shape=outer_left]
immersiveengineering:stone_decoration_stairs_concrete_tile[facing=south,half=top,shape=outer_right]
immersiveengineering:stone_decoration_stairs_concrete_tile[facing=south,half=bottom,shape=straight]
immersiveengineering:stone_decoration_stairs_concrete_tile[facing=south,half=bottom,shape=inner_left]
immersiveengineering:stone_decoration_stairs_concrete_tile[facing=south,half=bottom,shape=inner_right]
immersiveengineering:stone_decoration_stairs_concrete_tile[facing=south,half=bottom,shape=outer_left]
immersiveengineering:stone_decoration_stairs_concrete_tile[facing=south,half=bottom,shape=outer_right]
immersiveengineering:stone_decoration_stairs_concrete_tile[facing=west,half=top,shape=straight]
immersiveengineering:stone_decoration_stairs_concrete_tile[facing=west,half=top,shape=inner_left]
immersiveengineering:stone_decoration_stairs_concrete_tile[facing=west,half=top,shape=inner_right]
immersiveengineering:stone_decoration_stairs_concrete_tile[facing=west,half=top,shape=outer_left]
immersiveengineering:stone_decoration_stairs_concrete_tile[facing=west,half=top,shape=outer_right]
immersiveengineering:stone_decoration_stairs_concrete_tile[facing=west,half=bottom,shape=straight]
immersiveengineering:stone_decoration_stairs_concrete_tile[facing=west,half=bottom,shape=inner_left]
immersiveengineering:stone_decoration_stairs_concrete_tile[facing=west,half=bottom,shape=inner_right]
immersiveengineering:stone_decoration_stairs_concrete_tile[facing=west,half=bottom,shape=outer_left]
immersiveengineering:stone_decoration_stairs_concrete_tile[facing=west,half=bottom,shape=outer_right]
immersiveengineering:stone_decoration_stairs_concrete_tile[facing=east,half=top,shape=straight]
immersiveengineering:stone_decoration_stairs_concrete_tile[facing=east,half=top,shape=inner_left]
immersiveengineering:stone_decoration_stairs_concrete_tile[facing=east,half=top,shape=inner_right]
immersiveengineering:stone_decoration_stairs_concrete_tile[facing=east,half=top,shape=outer_left]
immersiveengineering:stone_decoration_stairs_concrete_tile[facing=east,half=top,shape=outer_right]
immersiveengineering:stone_decoration_stairs_concrete_tile[facing=east,half=bottom,shape=straight]
immersiveengineering:stone_decoration_stairs_concrete_tile[facing=east,half=bottom,shape=inner_left]
immersiveengineering:stone_decoration_stairs_concrete_tile[facing=east,half=bottom,shape=inner_right]
immersiveengineering:stone_decoration_stairs_concrete_tile[facing=east,half=bottom,shape=outer_left]
immersiveengineering:stone_decoration_stairs_concrete_tile[facing=east,half=bottom,shape=outer_right]
immersiveengineering:stone_decoration_stairs_concrete_leaded[facing=north,half=top,shape=straight]
immersiveengineering:stone_decoration_stairs_concrete_leaded[facing=north,half=top,shape=inner_left]
immersiveengineering:stone_decoration_stairs_concrete_leaded[facing=north,half=top,shape=inner_right]
immersiveengineering:stone_decoration_stairs_concrete_leaded[facing=north,half=top,shape=outer_left]
immersiveengineering:stone_decoration_stairs_concrete_leaded[facing=north,half=top,shape=outer_right]
immersiveengineering:stone_decoration_stairs_concrete_leaded[facing=north,half=bottom,shape=straight]
immersiveengineering:stone_decoration_stairs_concrete_leaded[facing=north,half=bottom,shape=inner_left]
immersiveengineering:stone_decoration_stairs_concrete_leaded[facing=north,half=bottom,shape=inner_right]
immersiveengineering:stone_decoration_stairs_concrete_leaded[facing=north,half=bottom,shape=outer_left]
immersiveengineering:stone_decoration_stairs_concrete_leaded[facing=north,half=bottom,shape=outer_right]
immersiveengineering:stone_decoration_stairs_concrete_leaded[facing=south,half=top,shape=straight]
immersiveengineering:stone_decoration_stairs_concrete_leaded[facing=south,half=top,shape=inner_left]
immersiveengineering:stone_decoration_stairs_concrete_leaded[facing=south,half=top,shape=inner_right]
immersiveengineering:stone_decoration_stairs_concrete_leaded[facing=south,half=top,shape=outer_left]
immersiveengineering:stone_decoration_stairs_concrete_leaded[facing=south,half=top,shape=outer_right]
immersiveengineering:stone_decoration_stairs_concrete_leaded[facing=south,half=bottom,shape=straight]
immersiveengineering:stone_decoration_stairs_concrete_leaded[facing=south,half=bottom,shape=inner_left]
immersiveengineering:stone_decoration_stairs_concrete_leaded[facing=south,half=bottom,shape=inner_right]
immersiveengineering:stone_decoration_stairs_concrete_leaded[facing=south,half=bottom,shape=outer_left]
immersiveengineering:stone_decoration_stairs_concrete_leaded[facing=south,half=bottom,shape=outer_right]
immersiveengineering:stone_decoration_stairs_concrete_leaded[facing=west,half=top,shape=straight]
immersiveengineering:stone_decoration_stairs_concrete_leaded[facing=west,half=top,shape=inner_left]
immersiveengineering:stone_decoration_stairs_concrete_leaded[facing=west,half=top,shape=inner_right]
immersiveengineering:stone_decoration_stairs_concrete_leaded[facing=west,half=top,shape=outer_left]
immersiveengineering:stone_decoration_stairs_concrete_leaded[facing=west,half=top,shape=outer_right]
immersiveengineering:stone_decoration_stairs_concrete_leaded[facing=west,half=bottom,shape=straight]
immersiveengineering:stone_decoration_stairs_concrete_leaded[facing=west,half=bottom,shape=inner_left]
immersiveengineering:stone_decoration_stairs_concrete_leaded[facing=west,half=bottom,shape=inner_right]
immersiveengineering:stone_decoration_stairs_concrete_leaded[facing=west,half=bottom,shape=outer_left]
immersiveengineering:stone_decoration_stairs_concrete_leaded[facing=west,half=bottom,shape=outer_right]
immersiveengineering:stone_decoration_stairs_concrete_leaded[facing=east,half=top,shape=straight]
immersiveengineering:stone_decoration_stairs_concrete_leaded[facing=east,half=top,shape=inner_left]
immersiveengineering:stone_decoration_stairs_concrete_leaded[facing=east,half=top,shape=inner_right]
immersiveengineering:stone_decoration_stairs_concrete_leaded[facing=east,half=top,shape=outer_left]
immersiveengineering:stone_decoration_stairs_concrete_leaded[facing=east,half=top,shape=outer_right]
immersiveengineering:stone_decoration_stairs_concrete_leaded[facing=east,half=bottom,shape=straight]
immersiveengineering:stone_decoration_stairs_concrete_leaded[facing=east,half=bottom,shape=inner_left]
immersiveengineering:stone_decoration_stairs_concrete_leaded[facing=east,half=bottom,shape=inner_right]
immersiveengineering:stone_decoration_stairs_concrete_leaded[facing=east,half=bottom,shape=outer_left]
immersiveengineering:stone_decoration_stairs_concrete_leaded[facing=east,half=bottom,shape=outer_right]
immersiveengineering:stone_device[_0multiblockslave=false,boolean0=false,facing=north,type=coke_oven]
immersiveengineering:stone_device[_0multiblockslave=false,boolean0=false,facing=north,type=blast_furnace]
immersiveengineering:stone_device[_0multiblockslave=false,boolean0=false,facing=north,type=blast_furnace_advanced]
immersiveengineering:stone_device[_0multiblockslave=false,boolean0=false,facing=north,type=concrete_sheet]
immersiveengineering:stone_device[_0multiblockslave=false,boolean0=false,facing=north,type=concrete_quarter]
immersiveengineering:stone_device[_0multiblockslave=false,boolean0=false,facing=north,type=concrete_threequarter]
immersiveengineering:stone_device[_0multiblockslave=false,boolean0=false,facing=north,type=coresample]
immersiveengineering:stone_device[_0multiblockslave=false,boolean0=false,facing=north,type=alloy_smelter]
immersiveengineering:stone_device[_0multiblockslave=false,boolean0=false,facing=south,type=coke_oven]
immersiveengineering:stone_device[_0multiblockslave=false,boolean0=false,facing=south,type=blast_furnace]
immersiveengineering:stone_device[_0multiblockslave=false,boolean0=false,facing=south,type=blast_furnace_advanced]
immersiveengineering:stone_device[_0multiblockslave=false,boolean0=false,facing=south,type=concrete_sheet]
immersiveengineering:stone_device[_0multiblockslave=false,boolean0=false,facing=south,type=concrete_quarter]
immersiveengineering:stone_device[_0multiblockslave=false,boolean0=false,facing=south,type=concrete_threequarter]
immersiveengineering:stone_device[_0multiblockslave=false,boolean0=false,facing=south,type=coresample]
immersiveengineering:stone_device[_0multiblockslave=false,boolean0=false,facing=south,type=alloy_smelter]
immersiveengineering:stone_device[_0multiblockslave=false,boolean0=false,facing=west,type=coke_oven]
immersiveengineering:stone_device[_0multiblockslave=false,boolean0=false,facing=west,type=blast_furnace]
immersiveengineering:stone_device[_0multiblockslave=false,boolean0=false,facing=west,type=blast_furnace_advanced]
immersiveengineering:stone_device[_0multiblockslave=false,boolean0=false,facing=west,type=concrete_sheet]
immersiveengineering:stone_device[_0multiblockslave=false,boolean0=false,facing=west,type=concrete_quarter]
immersiveengineering:stone_device[_0multiblockslave=false,boolean0=false,facing=west,type=concrete_threequarter]
immersiveengineering:stone_device[_0multiblockslave=false,boolean0=false,facing=west,type=coresample]
immersiveengineering:stone_device[_0multiblockslave=false,boolean0=false,facing=west,type=alloy_smelter]
immersiveengineering:stone_device[_0multiblockslave=false,boolean0=false,facing=east,type=coke_oven]
immersiveengineering:stone_device[_0multiblockslave=false,boolean0=false,facing=east,type=blast_furnace]
immersiveengineering:stone_device[_0multiblockslave=false,boolean0=false,facing=east,type=blast_furnace_advanced]
immersiveengineering:stone_device[_0multiblockslave=false,boolean0=false,facing=east,type=concrete_sheet]
immersiveengineering:stone_device[_0multiblockslave=false,boolean0=false,facing=east,type=concrete_quarter]
immersiveengineering:stone_device[_0multiblockslave=false,boolean0=false,facing=east,type=concrete_threequarter]
immersiveengineering:stone_device[_0multiblockslave=false,boolean0=false,facing=east,type=coresample]
immersiveengineering:stone_device[_0multiblockslave=false,boolean0=false,facing=east,type=alloy_smelter]
immersiveengineering:stone_device[_0multiblockslave=false,boolean0=true,facing=north,type=coke_oven]
immersiveengineering:stone_device[_0multiblockslave=false,boolean0=true,facing=north,type=blast_furnace]
immersiveengineering:stone_device[_0multiblockslave=false,boolean0=true,facing=north,type=blast_furnace_advanced]
immersiveengineering:stone_device[_0multiblockslave=false,boolean0=true,facing=north,type=concrete_sheet]
immersiveengineering:stone_device[_0multiblockslave=false,boolean0=true,facing=north,type=concrete_quarter]
immersiveengineering:stone_device[_0multiblockslave=false,boolean0=true,facing=north,type=concrete_threequarter]
immersiveengineering:stone_device[_0multiblockslave=false,boolean0=true,facing=north,type=coresample]
immersiveengineering:stone_device[_0multiblockslave=false,boolean0=true,facing=north,type=alloy_smelter]
immersiveengineering:stone_device[_0multiblockslave=false,boolean0=true,facing=south,type=coke_oven]
immersiveengineering:stone_device[_0multiblockslave=false,boolean0=true,facing=south,type=blast_furnace]
immersiveengineering:stone_device[_0multiblockslave=false,boolean0=true,facing=south,type=blast_furnace_advanced]
immersiveengineering:stone_device[_0multiblockslave=false,boolean0=true,facing=south,type=concrete_sheet]
immersiveengineering:stone_device[_0multiblockslave=false,boolean0=true,facing=south,type=concrete_quarter]
immersiveengineering:stone_device[_0multiblockslave=false,boolean0=true,facing=south,type=concrete_threequarter]
immersiveengineering:stone_device[_0multiblockslave=false,boolean0=true,facing=south,type=coresample]
immersiveengineering:stone_device[_0multiblockslave=false,boolean0=true,facing=south,type=alloy_smelter]
immersiveengineering:stone_device[_0multiblockslave=false,boolean0=true,facing=west,type=coke_oven]
immersiveengineering:stone_device[_0multiblockslave=false,boolean0=true,facing=west,type=blast_furnace]
immersiveengineering:stone_device[_0multiblockslave=false,boolean0=true,facing=west,type=blast_furnace_advanced]
immersiveengineering:stone_device[_0multiblockslave=false,boolean0=true,facing=west,type=concrete_sheet]
immersiveengineering:stone_device[_0multiblockslave=false,boolean0=true,facing=west,type=concrete_quarter]
immersiveengineering:stone_device[_0multiblockslave=false,boolean0=true,facing=west,type=concrete_threequarter]
immersiveengineering:stone_device[_0multiblockslave=false,boolean0=true,facing=west,type=coresample]
immersiveengineering:stone_device[_0multiblockslave=false,boolean0=true,facing=west,type=alloy_smelter]
immersiveengineering:stone_device[_0multiblockslave=false,boolean0=true,facing=east,type=coke_oven]
immersiveengineering:stone_device[_0multiblockslave=false,boolean0=true,facing=east,type=blast_furnace]
immersiveengineering:stone_device[_0multiblockslave=false,boolean0=true,facing=east,type=blast_furnace_advanced]
immersiveengineering:stone_device[_0multiblockslave=false,boolean0=true,facing=east,type=concrete_sheet]
immersiveengineering:stone_device[_0multiblockslave=false,boolean0=true,facing=east,type=concrete_quarter]
immersiveengineering:stone_device[_0multiblockslave=false,boolean0=true,facing=east,type=concrete_threequarter]
immersiveengineering:stone_device[_0multiblockslave=false,boolean0=true,facing=east,type=coresample]
immersiveengineering:stone_device[_0multiblockslave=false,boolean0=true,facing=east,type=alloy_smelter]
immersiveengineering:stone_device[_0multiblockslave=true,boolean0=false,facing=north,type=coke_oven]
immersiveengineering:stone_device[_0multiblockslave=true,boolean0=false,facing=north,type=blast_furnace]
immersiveengineering:stone_device[_0multiblockslave=true,boolean0=false,facing=north,type=blast_furnace_advanced]
immersiveengineering:stone_device[_0multiblockslave=true,boolean0=false,facing=north,type=concrete_sheet]
immersiveengineering:stone_device[_0multiblockslave=true,boolean0=false,facing=north,type=concrete_quarter]
immersiveengineering:stone_device[_0multiblockslave=true,boolean0=false,facing=north,type=concrete_threequarter]
immersiveengineering:stone_device[_0multiblockslave=true,boolean0=false,facing=north,type=coresample]
immersiveengineering:stone_device[_0multiblockslave=true,boolean0=false,facing=north,type=alloy_smelter]
immersiveengineering:stone_device[_0multiblockslave=true,boolean0=false,facing=south,type=coke_oven]
immersiveengineering:stone_device[_0multiblockslave=true,boolean0=false,facing=south,type=blast_furnace]
immersiveengineering:stone_device[_0multiblockslave=true,boolean0=false,facing=south,type=blast_furnace_advanced]
immersiveengineering:stone_device[_0multiblockslave=true,boolean0=false,facing=south,type=concrete_sheet]
immersiveengineering:stone_device[_0multiblockslave=true,boolean0=false,facing=south,type=concrete_quarter]
immersiveengineering:stone_device[_0multiblockslave=true,boolean0=false,facing=south,type=concrete_threequarter]
immersiveengineering:stone_device[_0multiblockslave=true,boolean0=false,facing=south,type=coresample]
immersiveengineering:stone_device[_0multiblockslave=true,boolean0=false,facing=south,type=alloy_smelter]
immersiveengineering:stone_device[_0multiblockslave=true,boolean0=false,facing=west,type=coke_oven]
immersiveengineering:stone_device[_0multiblockslave=true,boolean0=false,facing=west,type=blast_furnace]
immersiveengineering:stone_device[_0multiblockslave=true,boolean0=false,facing=west,type=blast_furnace_advanced]
immersiveengineering:stone_device[_0multiblockslave=true,boolean0=false,facing=west,type=concrete_sheet]
immersiveengineering:stone_device[_0multiblockslave=true,boolean0=false,facing=west,type=concrete_quarter]
immersiveengineering:stone_device[_0multiblockslave=true,boolean0=false,facing=west,type=concrete_threequarter]
immersiveengineering:stone_device[_0multiblockslave=true,boolean0=false,facing=west,type=coresample]
immersiveengineering:stone_device[_0multiblockslave=true,boolean0=false,facing=west,type=alloy_smelter]
immersiveengineering:stone_device[_0multiblockslave=true,boolean0=false,facing=east,type=coke_oven]
immersiveengineering:stone_device[_0multiblockslave=true,boolean0=false,facing=east,type=blast_furnace]
immersiveengineering:stone_device[_0multiblockslave=true,boolean0=false,facing=east,type=blast_furnace_advanced]
immersiveengineering:stone_device[_0multiblockslave=true,boolean0=false,facing=east,type=concrete_sheet]
immersiveengineering:stone_device[_0multiblockslave=true,boolean0=false,facing=east,type=concrete_quarter]
immersiveengineering:stone_device[_0multiblockslave=true,boolean0=false,facing=east,type=concrete_threequarter]
immersiveengineering:stone_device[_0multiblockslave=true,boolean0=false,facing=east,type=coresample]
immersiveengineering:stone_device[_0multiblockslave=true,boolean0=false,facing=east,type=alloy_smelter]
immersiveengineering:stone_device[_0multiblockslave=true,boolean0=true,facing=north,type=coke_oven]
immersiveengineering:stone_device[_0multiblockslave=true,boolean0=true,facing=north,type=blast_furnace]
immersiveengineering:stone_device[_0multiblockslave=true,boolean0=true,facing=north,type=blast_furnace_advanced]
immersiveengineering:stone_device[_0multiblockslave=true,boolean0=true,facing=north,type=concrete_sheet]
immersiveengineering:stone_device[_0multiblockslave=true,boolean0=true,facing=north,type=concrete_quarter]
immersiveengineering:stone_device[_0multiblockslave=true,boolean0=true,facing=north,type=concrete_threequarter]
immersiveengineering:stone_device[_0multiblockslave=true,boolean0=true,facing=north,type=coresample]
immersiveengineering:stone_device[_0multiblockslave=true,boolean0=true,facing=north,type=alloy_smelter]
immersiveengineering:stone_device[_0multiblockslave=true,boolean0=true,facing=south,type=coke_oven]
immersiveengineering:stone_device[_0multiblockslave=true,boolean0=true,facing=south,type=blast_furnace]
immersiveengineering:stone_device[_0multiblockslave=true,boolean0=true,facing=south,type=blast_furnace_advanced]
immersiveengineering:stone_device[_0multiblockslave=true,boolean0=true,facing=south,type=concrete_sheet]
immersiveengineering:stone_device[_0multiblockslave=true,boolean0=true,facing=south,type=concrete_quarter]
immersiveengineering:stone_device[_0multiblockslave=true,boolean0=true,facing=south,type=concrete_threequarter]
immersiveengineering:stone_device[_0multiblockslave=true,boolean0=true,facing=south,type=coresample]
immersiveengineering:stone_device[_0multiblockslave=true,boolean0=true,facing=south,type=alloy_smelter]
immersiveengineering:stone_device[_0multiblockslave=true,boolean0=true,facing=west,type=coke_oven]
immersiveengineering:stone_device[_0multiblockslave=true,boolean0=true,facing=west,type=blast_furnace]
immersiveengineering:stone_device[_0multiblockslave=true,boolean0=true,facing=west,type=blast_furnace_advanced]
immersiveengineering:stone_device[_0multiblockslave=true,boolean0=true,facing=west,type=concrete_sheet]
immersiveengineering:stone_device[_0multiblockslave=true,boolean0=true,facing=west,type=concrete_quarter]
immersiveengineering:stone_device[_0multiblockslave=true,boolean0=true,facing=west,type=concrete_threequarter]
immersiveengineering:stone_device[_0multiblockslave=true,boolean0=true,facing=west,type=coresample]
immersiveengineering:stone_device[_0multiblockslave=true,boolean0=true,facing=west,type=alloy_smelter]
immersiveengineering:stone_device[_0multiblockslave=true,boolean0=true,facing=east,type=coke_oven]
immersiveengineering:stone_device[_0multiblockslave=true,boolean0=true,facing=east,type=blast_furnace]
immersiveengineering:stone_device[_0multiblockslave=true,boolean0=true,facing=east,type=blast_furnace_advanced]
immersiveengineering:stone_device[_0multiblockslave=true,boolean0=true,facing=east,type=concrete_sheet]
immersiveengineering:stone_device[_0multiblockslave=true,boolean0=true,facing=east,type=concrete_quarter]
immersiveengineering:stone_device[_0multiblockslave=true,boolean0=true,facing=east,type=concrete_threequarter]
immersiveengineering:stone_device[_0multiblockslave=true,boolean0=true,facing=east,type=coresample]
immersiveengineering:stone_device[_0multiblockslave=true,boolean0=true,facing=east,type=alloy_smelter]
immersiveengineering:treated_wood[type=horizontal]
immersiveengineering:treated_wood[type=vertical]
immersiveengineering:treated_wood[type=packaged]
immersiveengineering:treated_wood_slab[slabtype=0,type=horizontal]
immersiveengineering:treated_wood_slab[slabtype=0,type=vertical]
immersiveengineering:treated_wood_slab[slabtype=0,type=packaged]
immersiveengineering:treated_wood_slab[slabtype=1,type=horizontal]
immersiveengineering:treated_wood_slab[slabtype=1,type=vertical]
immersiveengineering:treated_wood_slab[slabtype=1,type=packaged]
immersiveengineering:treated_wood_slab[slabtype=2,type=horizontal]
immersiveengineering:treated_wood_slab[slabtype=2,type=vertical]
immersiveengineering:treated_wood_slab[slabtype=2,type=packaged]
immersiveengineering:treated_wood_stairs0[facing=north,half=top,shape=straight]
immersiveengineering:treated_wood_stairs0[facing=north,half=top,shape=inner_left]
immersiveengineering:treated_wood_stairs0[facing=north,half=top,shape=inner_right]
immersiveengineering:treated_wood_stairs0[facing=north,half=top,shape=outer_left]
immersiveengineering:treated_wood_stairs0[facing=north,half=top,shape=outer_right]
immersiveengineering:treated_wood_stairs0[facing=north,half=bottom,shape=straight]
immersiveengineering:treated_wood_stairs0[facing=north,half=bottom,shape=inner_left]
immersiveengineering:treated_wood_stairs0[facing=north,half=bottom,shape=inner_right]
immersiveengineering:treated_wood_stairs0[facing=north,half=bottom,shape=outer_left]
immersiveengineering:treated_wood_stairs0[facing=north,half=bottom,shape=outer_right]
immersiveengineering:treated_wood_stairs0[facing=south,half=top,shape=straight]
immersiveengineering:treated_wood_stairs0[facing=south,half=top,shape=inner_left]
immersiveengineering:treated_wood_stairs0[facing=south,half=top,shape=inner_right]
immersiveengineering:treated_wood_stairs0[facing=south,half=top,shape=outer_left]
immersiveengineering:treated_wood_stairs0[facing=south,half=top,shape=outer_right]
immersiveengineering:treated_wood_stairs0[facing=south,half=bottom,shape=straight]
immersiveengineering:treated_wood_stairs0[facing=south,half=bottom,shape=inner_left]
immersiveengineering:treated_wood_stairs0[facing=south,half=bottom,shape=inner_right]
immersiveengineering:treated_wood_stairs0[facing=south,half=bottom,shape=outer_left]
immersiveengineering:treated_wood_stairs0[facing=south,half=bottom,shape=outer_right]
immersiveengineering:treated_wood_stairs0[facing=west,half=top,shape=straight]
immersiveengineering:treated_wood_stairs0[facing=west,half=top,shape=inner_left]
immersiveengineering:treated_wood_stairs0[facing=west,half=top,shape=inner_right]
immersiveengineering:treated_wood_stairs0[facing=west,half=top,shape=outer_left]
immersiveengineering:treated_wood_stairs0[facing=west,half=top,shape=outer_right]
immersiveengineering:treated_wood_stairs0[facing=west,half=bottom,shape=straight]
immersiveengineering:treated_wood_stairs0[facing=west,half=bottom,shape=inner_left]
immersiveengineering:treated_wood_stairs0[facing=west,half=bottom,shape=inner_right]
immersiveengineering:treated_wood_stairs0[facing=west,half=bottom,shape=outer_left]
immersiveengineering:treated_wood_stairs0[facing=west,half=bottom,shape=outer_right]
immersiveengineering:treated_wood_stairs0[facing=east,half=top,shape=straight]
immersiveengineering:treated_wood_stairs0[facing=east,half=top,shape=inner_left]
immersiveengineering:treated_wood_stairs0[facing=east,half=top,shape=inner_right]
immersiveengineering:treated_wood_stairs0[facing=east,half=top,shape=outer_left]
immersiveengineering:treated_wood_stairs0[facing=east,half=top,shape=outer_right]
immersiveengineering:treated_wood_stairs0[facing=east,half=bottom,shape=straight]
immersiveengineering:treated_wood_stairs0[facing=east,half=bottom,shape=inner_left]
immersiveengineering:treated_wood_stairs0[facing=east,half=bottom,shape=inner_right]
immersiveengineering:treated_wood_stairs0[facing=east,half=bottom,shape=outer_left]
immersiveengineering:treated_wood_stairs0[facing=east,half=bottom,shape=outer_right]
immersiveengineering:treated_wood_stairs1[facing=north,half=top,shape=straight]
immersiveengineering:treated_wood_stairs1[facing=north,half=top,shape=inner_left]
immersiveengineering:treated_wood_stairs1[facing=north,half=top,shape=inner_right]
immersiveengineering:treated_wood_stairs1[facing=north,half=top,shape=outer_left]
immersiveengineering:treated_wood_stairs1[facing=north,half=top,shape=outer_right]
immersiveengineering:treated_wood_stairs1[facing=north,half=bottom,shape=straight]
immersiveengineering:treated_wood_stairs1[facing=north,half=bottom,shape=inner_left]
immersiveengineering:treated_wood_stairs1[facing=north,half=bottom,shape=inner_right]
immersiveengineering:treated_wood_stairs1[facing=north,half=bottom,shape=outer_left]
immersiveengineering:treated_wood_stairs1[facing=north,half=bottom,shape=outer_right]
immersiveengineering:treated_wood_stairs1[facing=south,half=top,shape=straight]
immersiveengineering:treated_wood_stairs1[facing=south,half=top,shape=inner_left]
immersiveengineering:treated_wood_stairs1[facing=south,half=top,shape=inner_right]
immersiveengineering:treated_wood_stairs1[facing=south,half=top,shape=outer_left]
immersiveengineering:treated_wood_stairs1[facing=south,half=top,shape=outer_right]
immersiveengineering:treated_wood_stairs1[facing=south,half=bottom,shape=straight]
immersiveengineering:treated_wood_stairs1[facing=south,half=bottom,shape=inner_left]
immersiveengineering:treated_wood_stairs1[facing=south,half=bottom,shape=inner_right]
immersiveengineering:treated_wood_stairs1[facing=south,half=bottom,shape=outer_left]
immersiveengineering:treated_wood_stairs1[facing=south,half=bottom,shape=outer_right]
immersiveengineering:treated_wood_stairs1[facing=west,half=top,shape=straight]
immersiveengineering:treated_wood_stairs1[facing=west,half=top,shape=inner_left]
immersiveengineering:treated_wood_stairs1[facing=west,half=top,shape=inner_right]
immersiveengineering:treated_wood_stairs1[facing=west,half=top,shape=outer_left]
immersiveengineering:treated_wood_stairs1[facing=west,half=top,shape=outer_right]
immersiveengineering:treated_wood_stairs1[facing=west,half=bottom,shape=straight]
immersiveengineering:treated_wood_stairs1[facing=west,half=bottom,shape=inner_left]
immersiveengineering:treated_wood_stairs1[facing=west,half=bottom,shape=inner_right]
immersiveengineering:treated_wood_stairs1[facing=west,half=bottom,shape=outer_left]
immersiveengineering:treated_wood_stairs1[facing=west,half=bottom,shape=outer_right]
immersiveengineering:treated_wood_stairs1[facing=east,half=top,shape=straight]
immersiveengineering:treated_wood_stairs1[facing=east,half=top,shape=inner_left]
immersiveengineering:treated_wood_stairs1[facing=east,half=top,shape=inner_right]
immersiveengineering:treated_wood_stairs1[facing=east,half=top,shape=outer_left]
immersiveengineering:treated_wood_stairs1[facing=east,half=top,shape=outer_right]
immersiveengineering:treated_wood_stairs1[facing=east,half=bottom,shape=straight]
immersiveengineering:treated_wood_stairs1[facing=east,half=bottom,shape=inner_left]
immersiveengineering:treated_wood_stairs1[facing=east,half=bottom,shape=inner_right]
immersiveengineering:treated_wood_stairs1[facing=east,half=bottom,shape=outer_left]
immersiveengineering:treated_wood_stairs1[facing=east,half=bottom,shape=outer_right]
immersiveengineering:treated_wood_stairs2[facing=north,half=top,shape=straight]
immersiveengineering:treated_wood_stairs2[facing=north,half=top,shape=inner_left]
immersiveengineering:treated_wood_stairs2[facing=north,half=top,shape=inner_right]
immersiveengineering:treated_wood_stairs2[facing=north,half=top,shape=outer_left]
immersiveengineering:treated_wood_stairs2[facing=north,half=top,shape=outer_right]
immersiveengineering:treated_wood_stairs2[facing=north,half=bottom,shape=straight]
immersiveengineering:treated_wood_stairs2[facing=north,half=bottom,shape=inner_left]
immersiveengineering:treated_wood_stairs2[facing=north,half=bottom,shape=inner_right]
immersiveengineering:treated_wood_stairs2[facing=north,half=bottom,shape=outer_left]
immersiveengineering:treated_wood_stairs2[facing=north,half=bottom,shape=outer_right]
immersiveengineering:treated_wood_stairs2[facing=south,half=top,shape=straight]
immersiveengineering:treated_wood_stairs2[facing=south,half=top,shape=inner_left]
immersiveengineering:treated_wood_stairs2[facing=south,half=top,shape=inner_right]
immersiveengineering:treated_wood_stairs2[facing=south,half=top,shape=outer_left]
immersiveengineering:treated_wood_stairs2[facing=south,half=top,shape=outer_right]
immersiveengineering:treated_wood_stairs2[facing=south,half=bottom,shape=straight]
immersiveengineering:treated_wood_stairs2[facing=south,half=bottom,shape=inner_left]
immersiveengineering:treated_wood_stairs2[facing=south,half=bottom,shape=inner_right]
immersiveengineering:treated_wood_stairs2[facing=south,half=bottom,shape=outer_left]
immersiveengineering:treated_wood_stairs2[facing=south,half=bottom,shape=outer_right]
immersiveengineering:treated_wood_stairs2[facing=west,half=top,shape=straight]
immersiveengineering:treated_wood_stairs2[facing=west,half=top,shape=inner_left]
immersiveengineering:treated_wood_stairs2[facing=west,half=top,shape=inner_right]
immersiveengineering:treated_wood_stairs2[facing=west,half=top,shape=outer_left]
immersiveengineering:treated_wood_stairs2[facing=west,half=top,shape=outer_right]
immersiveengineering:treated_wood_stairs2[facing=west,half=bottom,shape=straight]
immersiveengineering:treated_wood_stairs2[facing=west,half=bottom,shape=inner_left]
immersiveengineering:treated_wood_stairs2[facing=west,half=bottom,shape=inner_right]
immersiveengineering:treated_wood_stairs2[facing=west,half=bottom,shape=outer_left]
immersiveengineering:treated_wood_stairs2[facing=west,half=bottom,shape=outer_right]
immersiveengineering:treated_wood_stairs2[facing=east,half=top,shape=straight]
immersiveengineering:treated_wood_stairs2[facing=east,half=top,shape=inner_left]
immersiveengineering:treated_wood_stairs2[facing=east,half=top,shape=inner_right]
immersiveengineering:treated_wood_stairs2[facing=east,half=top,shape=outer_left]
immersiveengineering:treated_wood_stairs2[facing=east,half=top,shape=outer_right]
immersiveengineering:treated_wood_stairs2[facing=east,half=bottom,shape=straight]
immersiveengineering:treated_wood_stairs2[facing=east,half=bottom,shape=inner_left]
immersiveengineering:treated_wood_stairs2[facing=east,half=bottom,shape=inner_right]
immersiveengineering:treated_wood_stairs2[facing=east,half=bottom,shape=outer_left]
immersiveengineering:treated_wood_stairs2[facing=east,half=bottom,shape=outer_right]
immersiveengineering:wooden_decoration[east=true,north=true,south=true,type=fence,west=true]
immersiveengineering:wooden_decoration[east=true,north=true,south=true,type=fence,west=false]
immersiveengineering:wooden_decoration[east=true,north=true,south=true,type=scaffolding,west=true]
immersiveengineering:wooden_decoration[east=true,north=true,south=true,type=scaffolding,west=false]
immersiveengineering:wooden_decoration[east=true,north=true,south=false,type=fence,west=true]
immersiveengineering:wooden_decoration[east=true,north=true,south=false,type=fence,west=false]
immersiveengineering:wooden_decoration[east=true,north=true,south=false,type=scaffolding,west=true]
immersiveengineering:wooden_decoration[east=true,north=true,south=false,type=scaffolding,west=false]
immersiveengineering:wooden_decoration[east=true,north=false,south=true,type=fence,west=true]
immersiveengineering:wooden_decoration[east=true,north=false,south=true,type=fence,west=false]
immersiveengineering:wooden_decoration[east=true,north=false,south=true,type=scaffolding,west=true]
immersiveengineering:wooden_decoration[east=true,north=false,south=true,type=scaffolding,west=false]
immersiveengineering:wooden_decoration[east=true,north=false,south=false,type=fence,west=true]
immersiveengineering:wooden_decoration[east=true,north=false,south=false,type=fence,west=false]
immersiveengineering:wooden_decoration[east=true,north=false,south=false,type=scaffolding,west=true]
immersiveengineering:wooden_decoration[east=true,north=false,south=false,type=scaffolding,west=false]
immersiveengineering:wooden_decoration[east=false,north=true,south=true,type=fence,west=true]
immersiveengineering:wooden_decoration[east=false,north=true,south=true,type=fence,west=false]
immersiveengineering:wooden_decoration[east=false,north=true,south=true,type=scaffolding,west=true]
immersiveengineering:wooden_decoration[east=false,north=true,south=true,type=scaffolding,west=false]
immersiveengineering:wooden_decoration[east=false,north=true,south=false,type=fence,west=true]
immersiveengineering:wooden_decoration[east=false,north=true,south=false,type=fence,west=false]
immersiveengineering:wooden_decoration[east=false,north=true,south=false,type=scaffolding,west=true]
immersiveengineering:wooden_decoration[east=false,north=true,south=false,type=scaffolding,west=false]
immersiveengineering:wooden_decoration[east=false,north=false,south=true,type=fence,west=true]
immersiveengineering:wooden_decoration[east=false,north=false,south=true,type=fence,west=false]
immersiveengineering:wooden_decoration[east=false,north=false,south=true,type=scaffolding,west=true]
immersiveengineering:wooden_decoration[east=false,north=false,south=true,type=scaffolding,west=false]
immersiveengineering:wooden_decoration[east=false,north=false,south=false,type=fence,west=true]
immersiveengineering:wooden_decoration[east=false,north=false,south=false,type=fence,west=false]
immersiveengineering:wooden_decoration[east=false,north=false,south=false,type=scaffolding,west=true]
immersiveengineering:wooden_decoration[east=false,north=false,south=false,type=scaffolding,west=false]
immersiveengineering:wooden_device0[_0multiblockslave=false,facing=down,type=crate]
immersiveengineering:wooden_device0[_0multiblockslave=false,facing=down,type=barrel]
immersiveengineering:wooden_device0[_0multiblockslave=false,facing=down,type=workbench]
immersiveengineering:wooden_device0[_0multiblockslave=false,facing=down,type=sorter]
immersiveengineering:wooden_device0[_0multiblockslave=false,facing=down,type=gunpowder_barrel]
immersiveengineering:wooden_device0[_0multiblockslave=false,facing=down,type=reinforced_crate]
immersiveengineering:wooden_device0[_0multiblockslave=false,facing=down,type=turntable]
immersiveengineering:wooden_device0[_0multiblockslave=false,facing=down,type=fluid_sorter]
immersiveengineering:wooden_device0[_0multiblockslave=false,facing=up,type=crate]
immersiveengineering:wooden_device0[_0multiblockslave=false,facing=up,type=barrel]
immersiveengineering:wooden_device0[_0multiblockslave=false,facing=up,type=workbench]
immersiveengineering:wooden_device0[_0multiblockslave=false,facing=up,type=sorter]
immersiveengineering:wooden_device0[_0multiblockslave=false,facing=up,type=gunpowder_barrel]
immersiveengineering:wooden_device0[_0multiblockslave=false,facing=up,type=reinforced_crate]
immersiveengineering:wooden_device0[_0multiblockslave=false,facing=up,type=turntable]
immersiveengineering:wooden_device0[_0multiblockslave=false,facing=up,type=fluid_sorter]
immersiveengineering:wooden_device0[_0multiblockslave=false,facing=north,type=crate]
immersiveengineering:wooden_device0[_0multiblockslave=false,facing=north,type=barrel]
immersiveengineering:wooden_device0[_0multiblockslave=false,facing=north,type=workbench]
immersiveengineering:wooden_device0[_0multiblockslave=false,facing=north,type=sorter]
immersiveengineering:wooden_device0[_0multiblockslave=false,facing=north,type=gunpowder_barrel]
immersiveengineering:wooden_device0[_0multiblockslave=false,facing=north,type=reinforced_crate]
immersiveengineering:wooden_device0[_0multiblockslave=false,facing=north,type=turntable]
immersiveengineering:wooden_device0[_0multiblockslave=false,facing=north,type=fluid_sorter]
immersiveengineering:wooden_device0[_0multiblockslave=false,facing=south,type=crate]
immersiveengineering:wooden_device0[_0multiblockslave=false,facing=south,type=barrel]
immersiveengineering:wooden_device0[_0multiblockslave=false,facing=south,type=workbench]
immersiveengineering:wooden_device0[_0multiblockslave=false,facing=south,type=sorter]
immersiveengineering:wooden_device0[_0multiblockslave=false,facing=south,type=gunpowder_barrel]
immersiveengineering:wooden_device0[_0multiblockslave=false,facing=south,type=reinforced_crate]
immersiveengineering:wooden_device0[_0multiblockslave=false,facing=south,type=turntable]
immersiveengineering:wooden_device0[_0multiblockslave=false,facing=south,type=fluid_sorter]
immersiveengineering:wooden_device0[_0multiblockslave=false,facing=west,type=crate]
immersiveengineering:wooden_device0[_0multiblockslave=false,facing=west,type=barrel]
immersiveengineering:wooden_device0[_0multiblockslave=false,facing=west,type=workbench]
immersiveengineering:wooden_device0[_0multiblockslave=false,facing=west,type=sorter]
immersiveengineering:wooden_device0[_0multiblockslave=false,facing=west,type=gunpowder_barrel]
immersiveengineering:wooden_device0[_0multiblockslave=false,facing=west,type=reinforced_crate]
immersiveengineering:wooden_device0[_0multiblockslave=false,facing=west,type=turntable]
immersiveengineering:wooden_device0[_0multiblockslave=false,facing=west,type=fluid_sorter]
immersiveengineering:wooden_device0[_0multiblockslave=false,facing=east,type=crate]
immersiveengineering:wooden_device0[_0multiblockslave=false,facing=east,type=barrel]
immersiveengineering:wooden_device0[_0multiblockslave=false,facing=east,type=workbench]
immersiveengineering:wooden_device0[_0multiblockslave=false,facing=east,type=sorter]
immersiveengineering:wooden_device0[_0multiblockslave=false,facing=east,type=gunpowder_barrel]
immersiveengineering:wooden_device0[_0multiblockslave=false,facing=east,type=reinforced_crate]
immersiveengineering:wooden_device0[_0multiblockslave=false,facing=east,type=turntable]
immersiveengineering:wooden_device0[_0multiblockslave=false,facing=east,type=fluid_sorter]
immersiveengineering:wooden_device0[_0multiblockslave=true,facing=down,type=crate]
immersiveengineering:wooden_device0[_0multiblockslave=true,facing=down,type=barrel]
immersiveengineering:wooden_device0[_0multiblockslave=true,facing=down,type=workbench]
immersiveengineering:wooden_device0[_0multiblockslave=true,facing=down,type=sorter]
immersiveengineering:wooden_device0[_0multiblockslave=true,facing=down,type=gunpowder_barrel]
immersiveengineering:wooden_device0[_0multiblockslave=true,facing=down,type=reinforced_crate]
immersiveengineering:wooden_device0[_0multiblockslave=true,facing=down,type=turntable]
immersiveengineering:wooden_device0[_0multiblockslave=true,facing=down,type=fluid_sorter]
immersiveengineering:wooden_device0[_0multiblockslave=true,facing=up,type=crate]
immersiveengineering:wooden_device0[_0multiblockslave=true,facing=up,type=barrel]
immersiveengineering:wooden_device0[_0multiblockslave=true,facing=up,type=workbench]
immersiveengineering:wooden_device0[_0multiblockslave=true,facing=up,type=sorter]
immersiveengineering:wooden_device0[_0multiblockslave=true,facing=up,type=gunpowder_barrel]
immersiveengineering:wooden_device0[_0multiblockslave=true,facing=up,type=reinforced_crate]
immersiveengineering:wooden_device0[_0multiblockslave=true,facing=up,type=turntable]
immersiveengineering:wooden_device0[_0multiblockslave=true,facing=up,type=fluid_sorter]
immersiveengineering:wooden_device0[_0multiblockslave=true,facing=north,type=crate]
immersiveengineering:wooden_device0[_0multiblockslave=true,facing=north,type=barrel]
immersiveengineering:wooden_device0[_0multiblockslave=true,facing=north,type=workbench]
immersiveengineering:wooden_device0[_0multiblockslave=true,facing=north,type=sorter]
immersiveengineering:wooden_device0[_0multiblockslave=true,facing=north,type=gunpowder_barrel]
immersiveengineering:wooden_device0[_0multiblockslave=true,facing=north,type=reinforced_crate]
immersiveengineering:wooden_device0[_0multiblockslave=true,facing=north,type=turntable]
immersiveengineering:wooden_device0[_0multiblockslave=true,facing=north,type=fluid_sorter]
immersiveengineering:wooden_device0[_0multiblockslave=true,facing=south,type=crate]
immersiveengineering:wooden_device0[_0multiblockslave=true,facing=south,type=barrel]
immersiveengineering:wooden_device0[_0multiblockslave=true,facing=south,type=workbench]
immersiveengineering:wooden_device0[_0multiblockslave=true,facing=south,type=sorter]
immersiveengineering:wooden_device0[_0multiblockslave=true,facing=south,type=gunpowder_barrel]
immersiveengineering:wooden_device0[_0multiblockslave=true,facing=south,type=reinforced_crate]
immersiveengineering:wooden_device0[_0multiblockslave=true,facing=south,type=turntable]
immersiveengineering:wooden_device0[_0multiblockslave=true,facing=south,type=fluid_sorter]
immersiveengineering:wooden_device0[_0multiblockslave=true,facing=west,type=crate]
immersiveengineering:wooden_device0[_0multiblockslave=true,facing=west,type=barrel]
immersiveengineering:wooden_device0[_0multiblockslave=true,facing=west,type=workbench]
immersiveengineering:wooden_device0[_0multiblockslave=true,facing=west,type=sorter]
immersiveengineering:wooden_device0[_0multiblockslave=true,facing=west,type=gunpowder_barrel]
immersiveengineering:wooden_device0[_0multiblockslave=true,facing=west,type=reinforced_crate]
immersiveengineering:wooden_device0[_0multiblockslave=true,facing=west,type=turntable]
immersiveengineering:wooden_device0[_0multiblockslave=true,facing=west,type=fluid_sorter]
immersiveengineering:wooden_device0[_0multiblockslave=true,facing=east,type=crate]
immersiveengineering:wooden_device0[_0multiblockslave=true,facing=east,type=barrel]
immersiveengineering:wooden_device0[_0multiblockslave=true,facing=east,type=workbench]
immersiveengineering:wooden_device0[_0multiblockslave=true,facing=east,type=sorter]
immersiveengineering:wooden_device0[_0multiblockslave=true,facing=east,type=gunpowder_barrel]
immersiveengineering:wooden_device0[_0multiblockslave=true,facing=east,type=reinforced_crate]
immersiveengineering:wooden_device0[_0multiblockslave=true,facing=east,type=turntable]
immersiveengineering:wooden_device0[_0multiblockslave=true,facing=east,type=fluid_sorter]
immersiveengineering:wooden_device1[_0multiblockslave=false,facing=down,int_4=0,type=watermill]
immersiveengineering:wooden_device1[_0multiblockslave=false,facing=down,int_4=0,type=windmill]
immersiveengineering:wooden_device1[_0multiblockslave=false,facing=down,int_4=0,type=windmill_advanced]
immersiveengineering:wooden_device1[_0multiblockslave=false,facing=down,int_4=0,type=post]
immersiveengineering:wooden_device1[_0multiblockslave=false,facing=down,int_4=0,type=wallmount]
immersiveengineering:wooden_device1[_0multiblockslave=false,facing=down,int_4=1,type=watermill]
immersiveengineering:wooden_device1[_0multiblockslave=false,facing=down,int_4=1,type=windmill]
immersiveengineering:wooden_device1[_0multiblockslave=false,facing=down,int_4=1,type=windmill_advanced]
immersiveengineering:wooden_device1[_0multiblockslave=false,facing=down,int_4=1,type=post]
immersiveengineering:wooden_device1[_0multiblockslave=false,facing=down,int_4=1,type=wallmount]
immersiveengineering:wooden_device1[_0multiblockslave=false,facing=down,int_4=2,type=watermill]
immersiveengineering:wooden_device1[_0multiblockslave=false,facing=down,int_4=2,type=windmill]
immersiveengineering:wooden_device1[_0multiblockslave=false,facing=down,int_4=2,type=windmill_advanced]
immersiveengineering:wooden_device1[_0multiblockslave=false,facing=down,int_4=2,type=post]
immersiveengineering:wooden_device1[_0multiblockslave=false,facing=down,int_4=2,type=wallmount]
immersiveengineering:wooden_device1[_0multiblockslave=false,facing=down,int_4=3,type=watermill]
immersiveengineering:wooden_device1[_0multiblockslave=false,facing=down,int_4=3,type=windmill]
immersiveengineering:wooden_device1[_0multiblockslave=false,facing=down,int_4=3,type=windmill_advanced]
immersiveengineering:wooden_device1[_0multiblockslave=false,facing=down,int_4=3,type=post]
immersiveengineering:wooden_device1[_0multiblockslave=false,facing=down,int_4=3,type=wallmount]
immersiveengineering:wooden_device1[_0multiblockslave=false,facing=up,int_4=0,type=watermill]
immersiveengineering:wooden_device1[_0multiblockslave=false,facing=up,int_4=0,type=windmill]
immersiveengineering:wooden_device1[_0multiblockslave=false,facing=up,int_4=0,type=windmill_advanced]
immersiveengineering:wooden_device1[_0multiblockslave=false,facing=up,int_4=0,type=post]
immersiveengineering:wooden_device1[_0multiblockslave=false,facing=up,int_4=0,type=wallmount]
immersiveengineering:wooden_device1[_0multiblockslave=false,facing=up,int_4=1,type=watermill]
immersiveengineering:wooden_device1[_0multiblockslave=false,facing=up,int_4=1,type=windmill]
immersiveengineering:wooden_device1[_0multiblockslave=false,facing=up,int_4=1,type=windmill_advanced]
immersiveengineering:wooden_device1[_0multiblockslave=false,facing=up,int_4=1,type=post]
immersiveengineering:wooden_device1[_0multiblockslave=false,facing=up,int_4=1,type=wallmount]
immersiveengineering:wooden_device1[_0multiblockslave=false,facing=up,int_4=2,type=watermill]
immersiveengineering:wooden_device1[_0multiblockslave=false,facing=up,int_4=2,type=windmill]
immersiveengineering:wooden_device1[_0multiblockslave=false,facing=up,int_4=2,type=windmill_advanced]
immersiveengineering:wooden_device1[_0multiblockslave=false,facing=up,int_4=2,type=post]
immersiveengineering:wooden_device1[_0multiblockslave=false,facing=up,int_4=2,type=wallmount]
immersiveengineering:wooden_device1[_0multiblockslave=false,facing=up,int_4=3,type=watermill]
immersiveengineering:wooden_device1[_0multiblockslave=false,facing=up,int_4=3,type=windmill]
immersiveengineering:wooden_device1[_0multiblockslave=false,facing=up,int_4=3,type=windmill_advanced]
immersiveengineering:wooden_device1[_0multiblockslave=false,facing=up,int_4=3,type=post]
immersiveengineering:wooden_device1[_0multiblockslave=false,facing=up,int_4=3,type=wallmount]
immersiveengineering:wooden_device1[_0multiblockslave=false,facing=north,int_4=0,type=watermill]
immersiveengineering:wooden_device1[_0multiblockslave=false,facing=north,int_4=0,type=windmill]
immersiveengineering:wooden_device1[_0multiblockslave=false,facing=north,int_4=0,type=windmill_advanced]
immersiveengineering:wooden_device1[_0multiblockslave=false,facing=north,int_4=0,type=post]
immersiveengineering:wooden_device1[_0multiblockslave=false,facing=north,int_4=0,type=wallmount]
immersiveengineering:wooden_device1[_0multiblockslave=false,facing=north,int_4=1,type=watermill]
immersiveengineering:wooden_device1[_0multiblockslave=false,facing=north,int_4=1,type=windmill]
immersiveengineering:wooden_device1[_0multiblockslave=false,facing=north,int_4=1,type=windmill_advanced]
immersiveengineering:wooden_device1[_0multiblockslave=false,facing=north,int_4=1,type=post]
immersiveengineering:wooden_device1[_0multiblockslave=false,facing=north,int_4=1,type=wallmount]
immersiveengineering:wooden_device1[_0multiblockslave=false,facing=north,int_4=2,type=watermill]
immersiveengineering:wooden_device1[_0multiblockslave=false,facing=north,int_4=2,type=windmill]
immersiveengineering:wooden_device1[_0multiblockslave=false,facing=north,int_4=2,type=windmill_advanced]
immersiveengineering:wooden_device1[_0multiblockslave=false,facing=north,int_4=2,type=post]
immersiveengineering:wooden_device1[_0multiblockslave=false,facing=north,int_4=2,type=wallmount]
immersiveengineering:wooden_device1[_0multiblockslave=false,facing=north,int_4=3,type=watermill]
immersiveengineering:wooden_device1[_0multiblockslave=false,facing=north,int_4=3,type=windmill]
immersiveengineering:wooden_device1[_0multiblockslave=false,facing=north,int_4=3,type=windmill_advanced]
immersiveengineering:wooden_device1[_0multiblockslave=false,facing=north,int_4=3,type=post]
immersiveengineering:wooden_device1[_0multiblockslave=false,facing=north,int_4=3,type=wallmount]
immersiveengineering:wooden_device1[_0multiblockslave=false,facing=south,int_4=0,type=watermill]
immersiveengineering:wooden_device1[_0multiblockslave=false,facing=south,int_4=0,type=windmill]
immersiveengineering:wooden_device1[_0multiblockslave=false,facing=south,int_4=0,type=windmill_advanced]
immersiveengineering:wooden_device1[_0multiblockslave=false,facing=south,int_4=0,type=post]
immersiveengineering:wooden_device1[_0multiblockslave=false,facing=south,int_4=0,type=wallmount]
immersiveengineering:wooden_device1[_0multiblockslave=false,facing=south,int_4=1,type=watermill]
immersiveengineering:wooden_device1[_0multiblockslave=false,facing=south,int_4=1,type=windmill]
immersiveengineering:wooden_device1[_0multiblockslave=false,facing=south,int_4=1,type=windmill_advanced]
immersiveengineering:wooden_device1[_0multiblockslave=false,facing=south,int_4=1,type=post]
immersiveengineering:wooden_device1[_0multiblockslave=false,facing=south,int_4=1,type=wallmount]
immersiveengineering:wooden_device1[_0multiblockslave=false,facing=south,int_4=2,type=watermill]
immersiveengineering:wooden_device1[_0multiblockslave=false,facing=south,int_4=2,type=windmill]
immersiveengineering:wooden_device1[_0multiblockslave=false,facing=south,int_4=2,type=windmill_advanced]
immersiveengineering:wooden_device1[_0multiblockslave=false,facing=south,int_4=2,type=post]
immersiveengineering:wooden_device1[_0multiblockslave=false,facing=south,int_4=2,type=wallmount]
immersiveengineering:wooden_device1[_0multiblockslave=false,facing=south,int_4=3,type=watermill]
immersiveengineering:wooden_device1[_0multiblockslave=false,facing=south,int_4=3,type=windmill]
immersiveengineering:wooden_device1[_0multiblockslave=false,facing=south,int_4=3,type=windmill_advanced]
immersiveengineering:wooden_device1[_0multiblockslave=false,facing=south,int_4=3,type=post]
immersiveengineering:wooden_device1[_0multiblockslave=false,facing=south,int_4=3,type=wallmount]
immersiveengineering:wooden_device1[_0multiblockslave=false,facing=west,int_4=0,type=watermill]
immersiveengineering:wooden_device1[_0multiblockslave=false,facing=west,int_4=0,type=windmill]
immersiveengineering:wooden_device1[_0multiblockslave=false,facing=west,int_4=0,type=windmill_advanced]
immersiveengineering:wooden_device1[_0multiblockslave=false,facing=west,int_4=0,type=post]
immersiveengineering:wooden_device1[_0multiblockslave=false,facing=west,int_4=0,type=wallmount]
immersiveengineering:wooden_device1[_0multiblockslave=false,facing=west,int_4=1,type=watermill]
immersiveengineering:wooden_device1[_0multiblockslave=false,facing=west,int_4=1,type=windmill]
immersiveengineering:wooden_device1[_0multiblockslave=false,facing=west,int_4=1,type=windmill_advanced]
immersiveengineering:wooden_device1[_0multiblockslave=false,facing=west,int_4=1,type=post]
immersiveengineering:wooden_device1[_0multiblockslave=false,facing=west,int_4=1,type=wallmount]
immersiveengineering:wooden_device1[_0multiblockslave=false,facing=west,int_4=2,type=watermill]
immersiveengineering:wooden_device1[_0multiblockslave=false,facing=west,int_4=2,type=windmill]
immersiveengineering:wooden_device1[_0multiblockslave=false,facing=west,int_4=2,type=windmill_advanced]
immersiveengineering:wooden_device1[_0multiblockslave=false,facing=west,int_4=2,type=post]
immersiveengineering:wooden_device1[_0multiblockslave=false,facing=west,int_4=2,type=wallmount]
immersiveengineering:wooden_device1[_0multiblockslave=false,facing=west,int_4=3,type=watermill]
immersiveengineering:wooden_device1[_0multiblockslave=false,facing=west,int_4=3,type=windmill]
immersiveengineering:wooden_device1[_0multiblockslave=false,facing=west,int_4=3,type=windmill_advanced]
immersiveengineering:wooden_device1[_0multiblockslave=false,facing=west,int_4=3,type=post]
immersiveengineering:wooden_device1[_0multiblockslave=false,facing=west,int_4=3,type=wallmount]
immersiveengineering:wooden_device1[_0multiblockslave=false,facing=east,int_4=0,type=watermill]
immersiveengineering:wooden_device1[_0multiblockslave=false,facing=east,int_4=0,type=windmill]
immersiveengineering:wooden_device1[_0multiblockslave=false,facing=east,int_4=0,type=windmill_advanced]
immersiveengineering:wooden_device1[_0multiblockslave=false,facing=east,int_4=0,type=post]
immersiveengineering:wooden_device1[_0multiblockslave=false,facing=east,int_4=0,type=wallmount]
immersiveengineering:wooden_device1[_0multiblockslave=false,facing=east,int_4=1,type=watermill]
immersiveengineering:wooden_device1[_0multiblockslave=false,facing=east,int_4=1,type=windmill]
immersiveengineering:wooden_device1[_0multiblockslave=false,facing=east,int_4=1,type=windmill_advanced]
immersiveengineering:wooden_device1[_0multiblockslave=false,facing=east,int_4=1,type=post]
immersiveengineering:wooden_device1[_0multiblockslave=false,facing=east,int_4=1,type=wallmount]
immersiveengineering:wooden_device1[_0multiblockslave=false,facing=east,int_4=2,type=watermill]
immersiveengineering:wooden_device1[_0multiblockslave=false,facing=east,int_4=2,type=windmill]
immersiveengineering:wooden_device1[_0multiblockslave=false,facing=east,int_4=2,type=windmill_advanced]
immersiveengineering:wooden_device1[_0multiblockslave=false,facing=east,int_4=2,type=post]
immersiveengineering:wooden_device1[_0multiblockslave=false,facing=east,int_4=2,type=wallmount]
immersiveengineering:wooden_device1[_0multiblockslave=false,facing=east,int_4=3,type=watermill]
immersiveengineering:wooden_device1[_0multiblockslave=false,facing=east,int_4=3,type=windmill]
immersiveengineering:wooden_device1[_0multiblockslave=false,facing=east,int_4=3,type=windmill_advanced]
immersiveengineering:wooden_device1[_0multiblockslave=false,facing=east,int_4=3,type=post]
immersiveengineering:wooden_device1[_0multiblockslave=false,facing=east,int_4=3,type=wallmount]
immersiveengineering:wooden_device1[_0multiblockslave=true,facing=down,int_4=0,type=watermill]
immersiveengineering:wooden_device1[_0multiblockslave=true,facing=down,int_4=0,type=windmill]
immersiveengineering:wooden_device1[_0multiblockslave=true,facing=down,int_4=0,type=windmill_advanced]
immersiveengineering:wooden_device1[_0multiblockslave=true,facing=down,int_4=0,type=post]
immersiveengineering:wooden_device1[_0multiblockslave=true,facing=down,int_4=0,type=wallmount]
immersiveengineering:wooden_device1[_0multiblockslave=true,facing=down,int_4=1,type=watermill]
immersiveengineering:wooden_device1[_0multiblockslave=true,facing=down,int_4=1,type=windmill]
immersiveengineering:wooden_device1[_0multiblockslave=true,facing=down,int_4=1,type=windmill_advanced]
immersiveengineering:wooden_device1[_0multiblockslave=true,facing=down,int_4=1,type=post]
immersiveengineering:wooden_device1[_0multiblockslave=true,facing=down,int_4=1,type=wallmount]
immersiveengineering:wooden_device1[_0multiblockslave=true,facing=down,int_4=2,type=watermill]
immersiveengineering:wooden_device1[_0multiblockslave=true,facing=down,int_4=2,type=windmill]
immersiveengineering:wooden_device1[_0multiblockslave=true,facing=down,int_4=2,type=windmill_advanced]
immersiveengineering:wooden_device1[_0multiblockslave=true,facing=down,int_4=2,type=post]
immersiveengineering:wooden_device1[_0multiblockslave=true,facing=down,int_4=2,type=wallmount]
immersiveengineering:wooden_device1[_0multiblockslave=true,facing=down,int_4=3,type=watermill]
immersiveengineering:wooden_device1[_0multiblockslave=true,facing=down,int_4=3,type=windmill]
immersiveengineering:wooden_device1[_0multiblockslave=true,facing=down,int_4=3,type=windmill_advanced]
immersiveengineering:wooden_device1[_0multiblockslave=true,facing=down,int_4=3,type=post]
immersiveengineering:wooden_device1[_0multiblockslave=true,facing=down,int_4=3,type=wallmount]
immersiveengineering:wooden_device1[_0multiblockslave=true,facing=up,int_4=0,type=watermill]
immersiveengineering:wooden_device1[_0multiblockslave=true,facing=up,int_4=0,type=windmill]
immersiveengineering:wooden_device1[_0multiblockslave=true,facing=up,int_4=0,type=windmill_advanced]
immersiveengineering:wooden_device1[_0multiblockslave=true,facing=up,int_4=0,type=post]
immersiveengineering:wooden_device1[_0multiblockslave=true,facing=up,int_4=0,type=wallmount]
immersiveengineering:wooden_device1[_0multiblockslave=true,facing=up,int_4=1,type=watermill]
immersiveengineering:wooden_device1[_0multiblockslave=true,facing=up,int_4=1,type=windmill]
immersiveengineering:wooden_device1[_0multiblockslave=true,facing=up,int_4=1,type=windmill_advanced]
immersiveengineering:wooden_device1[_0multiblockslave=true,facing=up,int_4=1,type=post]
immersiveengineering:wooden_device1[_0multiblockslave=true,facing=up,int_4=1,type=wallmount]
immersiveengineering:wooden_device1[_0multiblockslave=true,facing=up,int_4=2,type=watermill]
immersiveengineering:wooden_device1[_0multiblockslave=true,facing=up,int_4=2,type=windmill]
immersiveengineering:wooden_device1[_0multiblockslave=true,facing=up,int_4=2,type=windmill_advanced]
immersiveengineering:wooden_device1[_0multiblockslave=true,facing=up,int_4=2,type=post]
immersiveengineering:wooden_device1[_0multiblockslave=true,facing=up,int_4=2,type=wallmount]
immersiveengineering:wooden_device1[_0multiblockslave=true,facing=up,int_4=3,type=watermill]
immersiveengineering:wooden_device1[_0multiblockslave=true,facing=up,int_4=3,type=windmill]
immersiveengineering:wooden_device1[_0multiblockslave=true,facing=up,int_4=3,type=windmill_advanced]
immersiveengineering:wooden_device1[_0multiblockslave=true,facing=up,int_4=3,type=post]
immersiveengineering:wooden_device1[_0multiblockslave=true,facing=up,int_4=3,type=wallmount]
immersiveengineering:wooden_device1[_0multiblockslave=true,facing=north,int_4=0,type=watermill]
immersiveengineering:wooden_device1[_0multiblockslave=true,facing=north,int_4=0,type=windmill]
immersiveengineering:wooden_device1[_0multiblockslave=true,facing=north,int_4=0,type=windmill_advanced]
immersiveengineering:wooden_device1[_0multiblockslave=true,facing=north,int_4=0,type=post]
immersiveengineering:wooden_device1[_0multiblockslave=true,facing=north,int_4=0,type=wallmount]
immersiveengineering:wooden_device1[_0multiblockslave=true,facing=north,int_4=1,type=watermill]
immersiveengineering:wooden_device1[_0multiblockslave=true,facing=north,int_4=1,type=windmill]
immersiveengineering:wooden_device1[_0multiblockslave=true,facing=north,int_4=1,type=windmill_advanced]
immersiveengineering:wooden_device1[_0multiblockslave=true,facing=north,int_4=1,type=post]
immersiveengineering:wooden_device1[_0multiblockslave=true,facing=north,int_4=1,type=wallmount]
immersiveengineering:wooden_device1[_0multiblockslave=true,facing=north,int_4=2,type=watermill]
immersiveengineering:wooden_device1[_0multiblockslave=true,facing=north,int_4=2,type=windmill]
immersiveengineering:wooden_device1[_0multiblockslave=true,facing=north,int_4=2,type=windmill_advanced]
immersiveengineering:wooden_device1[_0multiblockslave=true,facing=north,int_4=2,type=post]
immersiveengineering:wooden_device1[_0multiblockslave=true,facing=north,int_4=2,type=wallmount]
immersiveengineering:wooden_device1[_0multiblockslave=true,facing=north,int_4=3,type=watermill]
immersiveengineering:wooden_device1[_0multiblockslave=true,facing=north,int_4=3,type=windmill]
immersiveengineering:wooden_device1[_0multiblockslave=true,facing=north,int_4=3,type=windmill_advanced]
immersiveengineering:wooden_device1[_0multiblockslave=true,facing=north,int_4=3,type=post]
immersiveengineering:wooden_device1[_0multiblockslave=true,facing=north,int_4=3,type=wallmount]
immersiveengineering:wooden_device1[_0multiblockslave=true,facing=south,int_4=0,type=watermill]
immersiveengineering:wooden_device1[_0multiblockslave=true,facing=south,int_4=0,type=windmill]
immersiveengineering:wooden_device1[_0multiblockslave=true,facing=south,int_4=0,type=windmill_advanced]
immersiveengineering:wooden_device1[_0multiblockslave=true,facing=south,int_4=0,type=post]
immersiveengineering:wooden_device1[_0multiblockslave=true,facing=south,int_4=0,type=wallmount]
immersiveengineering:wooden_device1[_0multiblockslave=true,facing=south,int_4=1,type=watermill]
immersiveengineering:wooden_device1[_0multiblockslave=true,facing=south,int_4=1,type=windmill]
immersiveengineering:wooden_device1[_0multiblockslave=true,facing=south,int_4=1,type=windmill_advanced]
immersiveengineering:wooden_device1[_0multiblockslave=true,facing=south,int_4=1,type=post]
immersiveengineering:wooden_device1[_0multiblockslave=true,facing=south,int_4=1,type=wallmount]
immersiveengineering:wooden_device1[_0multiblockslave=true,facing=south,int_4=2,type=watermill]
immersiveengineering:wooden_device1[_0multiblockslave=true,facing=south,int_4=2,type=windmill]
immersiveengineering:wooden_device1[_0multiblockslave=true,facing=south,int_4=2,type=windmill_advanced]
immersiveengineering:wooden_device1[_0multiblockslave=true,facing=south,int_4=2,type=post]
immersiveengineering:wooden_device1[_0multiblockslave=true,facing=south,int_4=2,type=wallmount]
immersiveengineering:wooden_device1[_0multiblockslave=true,facing=south,int_4=3,type=watermill]
immersiveengineering:wooden_device1[_0multiblockslave=true,facing=south,int_4=3,type=windmill]
immersiveengineering:wooden_device1[_0multiblockslave=true,facing=south,int_4=3,type=windmill_advanced]
immersiveengineering:wooden_device1[_0multiblockslave=true,facing=south,int_4=3,type=post]
immersiveengineering:wooden_device1[_0multiblockslave=true,facing=south,int_4=3,type=wallmount]
immersiveengineering:wooden_device1[_0multiblockslave=true,facing=west,int_4=0,type=watermill]
immersiveengineering:wooden_device1[_0multiblockslave=true,facing=west,int_4=0,type=windmill]
immersiveengineering:wooden_device1[_0multiblockslave=true,facing=west,int_4=0,type=windmill_advanced]
immersiveengineering:wooden_device1[_0multiblockslave=true,facing=west,int_4=0,type=post]
immersiveengineering:wooden_device1[_0multiblockslave=true,facing=west,int_4=0,type=wallmount]
immersiveengineering:wooden_device1[_0multiblockslave=true,facing=west,int_4=1,type=watermill]
immersiveengineering:wooden_device1[_0multiblockslave=true,facing=west,int_4=1,type=windmill]
immersiveengineering:wooden_device1[_0multiblockslave=true,facing=west,int_4=1,type=windmill_advanced]
immersiveengineering:wooden_device1[_0multiblockslave=true,facing=west,int_4=1,type=post]
immersiveengineering:wooden_device1[_0multiblockslave=true,facing=west,int_4=1,type=wallmount]
immersiveengineering:wooden_device1[_0multiblockslave=true,facing=west,int_4=2,type=watermill]
immersiveengineering:wooden_device1[_0multiblockslave=true,facing=west,int_4=2,type=windmill]
immersiveengineering:wooden_device1[_0multiblockslave=true,facing=west,int_4=2,type=windmill_advanced]
immersiveengineering:wooden_device1[_0multiblockslave=true,facing=west,int_4=2,type=post]
immersiveengineering:wooden_device1[_0multiblockslave=true,facing=west,int_4=2,type=wallmount]
immersiveengineering:wooden_device1[_0multiblockslave=true,facing=west,int_4=3,type=watermill]
immersiveengineering:wooden_device1[_0multiblockslave=true,facing=west,int_4=3,type=windmill]
immersiveengineering:wooden_device1[_0multiblockslave=true,facing=west,int_4=3,type=windmill_advanced]
immersiveengineering:wooden_device1[_0multiblockslave=true,facing=west,int_4=3,type=post]
immersiveengineering:wooden_device1[_0multiblockslave=true,facing=west,int_4=3,type=wallmount]
immersiveengineering:wooden_device1[_0multiblockslave=true,facing=east,int_4=0,type=watermill]
immersiveengineering:wooden_device1[_0multiblockslave=true,facing=east,int_4=0,type=windmill]
immersiveengineering:wooden_device1[_0multiblockslave=true,facing=east,int_4=0,type=windmill_advanced]
immersiveengineering:wooden_device1[_0multiblockslave=true,facing=east,int_4=0,type=post]
immersiveengineering:wooden_device1[_0multiblockslave=true,facing=east,int_4=0,type=wallmount]
immersiveengineering:wooden_device1[_0multiblockslave=true,facing=east,int_4=1,type=watermill]
immersiveengineering:wooden_device1[_0multiblockslave=true,facing=east,int_4=1,type=windmill]
immersiveengineering:wooden_device1[_0multiblockslave=true,facing=east,int_4=1,type=windmill_advanced]
immersiveengineering:wooden_device1[_0multiblockslave=true,facing=east,int_4=1,type=post]
immersiveengineering:wooden_device1[_0multiblockslave=true,facing=east,int_4=1,type=wallmount]
immersiveengineering:wooden_device1[_0multiblockslave=true,facing=east,int_4=2,type=watermill]
immersiveengineering:wooden_device1[_0multiblockslave=true,facing=east,int_4=2,type=windmill]
immersiveengineering:wooden_device1[_0multiblockslave=true,facing=east,int_4=2,type=windmill_advanced]
immersiveengineering:wooden_device1[_0multiblockslave=true,facing=east,int_4=2,type=post]
immersiveengineering:wooden_device1[_0multiblockslave=true,facing=east,int_4=2,type=wallmount]
immersiveengineering:wooden_device1[_0multiblockslave=true,facing=east,int_4=3,type=watermill]
immersiveengineering:wooden_device1[_0multiblockslave=true,facing=east,int_4=3,type=windmill]
immersiveengineering:wooden_device1[_0multiblockslave=true,facing=east,int_4=3,type=windmill_advanced]
immersiveengineering:wooden_device1[_0multiblockslave=true,facing=east,int_4=3,type=post]
immersiveengineering:wooden_device1[_0multiblockslave=true,facing=east,int_4=3,type=wallmount]
immersiveengineering:hemp[type=bottom0]
immersiveengineering:hemp[type=bottom1]
immersiveengineering:hemp[type=bottom2]
immersiveengineering:hemp[type=bottom3]
immersiveengineering:hemp[type=bottom4]
immersiveengineering:hemp[type=top0]
immersiveengineering:cloth_device[boolean0=false,facing=down,type=cushion]
immersiveengineering:cloth_device[boolean0=false,facing=down,type=balloon]
immersiveengineering:cloth_device[boolean0=false,facing=down,type=stripcurtain]
immersiveengineering:cloth_device[boolean0=false,facing=down,type=shader_banner]
immersiveengineering:cloth_device[boolean0=false,facing=up,type=cushion]
immersiveengineering:cloth_device[boolean0=false,facing=up,type=balloon]
immersiveengineering:cloth_device[boolean0=false,facing=up,type=stripcurtain]
immersiveengineering:cloth_device[boolean0=false,facing=up,type=shader_banner]
immersiveengineering:cloth_device[boolean0=false,facing=north,type=cushion]
immersiveengineering:cloth_device[boolean0=false,facing=north,type=balloon]
immersiveengineering:cloth_device[boolean0=false,facing=north,type=stripcurtain]
immersiveengineering:cloth_device[boolean0=false,facing=north,type=shader_banner]
immersiveengineering:cloth_device[boolean0=false,facing=south,type=cushion]
immersiveengineering:cloth_device[boolean0=false,facing=south,type=balloon]
immersiveengineering:cloth_device[boolean0=false,facing=south,type=stripcurtain]
immersiveengineering:cloth_device[boolean0=false,facing=south,type=shader_banner]
immersiveengineering:cloth_device[boolean0=false,facing=west,type=cushion]
immersiveengineering:cloth_device[boolean0=false,facing=west,type=balloon]
immersiveengineering:cloth_device[boolean0=false,facing=west,type=stripcurtain]
immersiveengineering:cloth_device[boolean0=false,facing=west,type=shader_banner]
immersiveengineering:cloth_device[boolean0=false,facing=east,type=cushion]
immersiveengineering:cloth_device[boolean0=false,facing=east,type=balloon]
immersiveengineering:cloth_device[boolean0=false,facing=east,type=stripcurtain]
immersiveengineering:cloth_device[boolean0=false,facing=east,type=shader_banner]
immersiveengineering:cloth_device[boolean0=true,facing=down,type=cushion]
immersiveengineering:cloth_device[boolean0=true,facing=down,type=balloon]
immersiveengineering:cloth_device[boolean0=true,facing=down,type=stripcurtain]
immersiveengineering:cloth_device[boolean0=true,facing=down,type=shader_banner]
immersiveengineering:cloth_device[boolean0=true,facing=up,type=cushion]
immersiveengineering:cloth_device[boolean0=true,facing=up,type=balloon]
immersiveengineering:cloth_device[boolean0=true,facing=up,type=stripcurtain]
immersiveengineering:cloth_device[boolean0=true,facing=up,type=shader_banner]
immersiveengineering:cloth_device[boolean0=true,facing=north,type=cushion]
immersiveengineering:cloth_device[boolean0=true,facing=north,type=balloon]
immersiveengineering:cloth_device[boolean0=true,facing=north,type=stripcurtain]
immersiveengineering:cloth_device[boolean0=true,facing=north,type=shader_banner]
immersiveengineering:cloth_device[boolean0=true,facing=south,type=cushion]
immersiveengineering:cloth_device[boolean0=true,facing=south,type=balloon]
immersiveengineering:cloth_device[boolean0=true,facing=south,type=stripcurtain]
immersiveengineering:cloth_device[boolean0=true,facing=south,type=shader_banner]
immersiveengineering:cloth_device[boolean0=true,facing=west,type=cushion]
immersiveengineering:cloth_device[boolean0=true,facing=west,type=balloon]
immersiveengineering:cloth_device[boolean0=true,facing=west,type=stripcurtain]
immersiveengineering:cloth_device[boolean0=true,facing=west,type=shader_banner]
immersiveengineering:cloth_device[boolean0=true,facing=east,type=cushion]
immersiveengineering:cloth_device[boolean0=true,facing=east,type=balloon]
immersiveengineering:cloth_device[boolean0=true,facing=east,type=stripcurtain]
immersiveengineering:cloth_device[boolean0=true,facing=east,type=shader_banner]
immersiveengineering:fake_light[type=air]
immersiveengineering:sheetmetal[type=copper]
immersiveengineering:sheetmetal[type=aluminum]
immersiveengineering:sheetmetal[type=lead]
immersiveengineering:sheetmetal[type=silver]
immersiveengineering:sheetmetal[type=nickel]
immersiveengineering:sheetmetal[type=uranium]
immersiveengineering:sheetmetal[type=constantan]
immersiveengineering:sheetmetal[type=electrum]
immersiveengineering:sheetmetal[type=steel]
immersiveengineering:sheetmetal[type=iron]
immersiveengineering:sheetmetal[type=gold]
immersiveengineering:sheetmetal_slab[slabtype=0,type=copper]
immersiveengineering:sheetmetal_slab[slabtype=0,type=aluminum]
immersiveengineering:sheetmetal_slab[slabtype=0,type=lead]
immersiveengineering:sheetmetal_slab[slabtype=0,type=silver]
immersiveengineering:sheetmetal_slab[slabtype=0,type=nickel]
immersiveengineering:sheetmetal_slab[slabtype=0,type=uranium]
immersiveengineering:sheetmetal_slab[slabtype=0,type=constantan]
immersiveengineering:sheetmetal_slab[slabtype=0,type=electrum]
immersiveengineering:sheetmetal_slab[slabtype=0,type=steel]
immersiveengineering:sheetmetal_slab[slabtype=0,type=iron]
immersiveengineering:sheetmetal_slab[slabtype=0,type=gold]
immersiveengineering:sheetmetal_slab[slabtype=1,type=copper]
immersiveengineering:sheetmetal_slab[slabtype=1,type=aluminum]
immersiveengineering:sheetmetal_slab[slabtype=1,type=lead]
immersiveengineering:sheetmetal_slab[slabtype=1,type=silver]
immersiveengineering:sheetmetal_slab[slabtype=1,type=nickel]
immersiveengineering:sheetmetal_slab[slabtype=1,type=uranium]
immersiveengineering:sheetmetal_slab[slabtype=1,type=constantan]
immersiveengineering:sheetmetal_slab[slabtype=1,type=electrum]
immersiveengineering:sheetmetal_slab[slabtype=1,type=steel]
immersiveengineering:sheetmetal_slab[slabtype=1,type=iron]
immersiveengineering:sheetmetal_slab[slabtype=1,type=gold]
immersiveengineering:sheetmetal_slab[slabtype=2,type=copper]
immersiveengineering:sheetmetal_slab[slabtype=2,type=aluminum]
immersiveengineering:sheetmetal_slab[slabtype=2,type=lead]
immersiveengineering:sheetmetal_slab[slabtype=2,type=silver]
immersiveengineering:sheetmetal_slab[slabtype=2,type=nickel]
immersiveengineering:sheetmetal_slab[slabtype=2,type=uranium]
immersiveengineering:sheetmetal_slab[slabtype=2,type=constantan]
immersiveengineering:sheetmetal_slab[slabtype=2,type=electrum]
immersiveengineering:sheetmetal_slab[slabtype=2,type=steel]
immersiveengineering:sheetmetal_slab[slabtype=2,type=iron]
immersiveengineering:sheetmetal_slab[slabtype=2,type=gold]
immersiveengineering:metal_decoration0[type=coil_lv]
immersiveengineering:metal_decoration0[type=coil_mv]
immersiveengineering:metal_decoration0[type=coil_hv]
immersiveengineering:metal_decoration0[type=rs_engineering]
immersiveengineering:metal_decoration0[type=light_engineering]
immersiveengineering:metal_decoration0[type=heavy_engineering]
immersiveengineering:metal_decoration0[type=generator]
immersiveengineering:metal_decoration0[type=radiator]
immersiveengineering:metal_decoration1[east=true,north=true,south=true,type=steel_fence,west=true]
immersiveengineering:metal_decoration1[east=true,north=true,south=true,type=steel_fence,west=false]
immersiveengineering:metal_decoration1[east=true,north=true,south=true,type=steel_scaffolding_0,west=true]
immersiveengineering:metal_decoration1[east=true,north=true,south=true,type=steel_scaffolding_0,west=false]
immersiveengineering:metal_decoration1[east=true,north=true,south=true,type=steel_scaffolding_1,west=true]
immersiveengineering:metal_decoration1[east=true,north=true,south=true,type=steel_scaffolding_1,west=false]
immersiveengineering:metal_decoration1[east=true,north=true,south=true,type=steel_scaffolding_2,west=true]
immersiveengineering:metal_decoration1[east=true,north=true,south=true,type=steel_scaffolding_2,west=false]
immersiveengineering:metal_decoration1[east=true,north=true,south=true,type=aluminum_fence,west=true]
immersiveengineering:metal_decoration1[east=true,north=true,south=true,type=aluminum_fence,west=false]
immersiveengineering:metal_decoration1[east=true,north=true,south=true,type=aluminum_scaffolding_0,west=true]
immersiveengineering:metal_decoration1[east=true,north=true,south=true,type=aluminum_scaffolding_0,west=false]
immersiveengineering:metal_decoration1[east=true,north=true,south=true,type=aluminum_scaffolding_1,west=true]
immersiveengineering:metal_decoration1[east=true,north=true,south=true,type=aluminum_scaffolding_1,west=false]
immersiveengineering:metal_decoration1[east=true,north=true,south=true,type=aluminum_scaffolding_2,west=true]
immersiveengineering:metal_decoration1[east=true,north=true,south=true,type=aluminum_scaffolding_2,west=false]
immersiveengineering:metal_decoration1[east=true,north=true,south=false,type=steel_fence,west=true]
immersiveengineering:metal_decoration1[east=true,north=true,south=false,type=steel_fence,west=false]
immersiveengineering:metal_decoration1[east=true,north=true,south=false,type=steel_scaffolding_0,west=true]
immersiveengineering:metal_decoration1[east=true,north=true,south=false,type=steel_scaffolding_0,west=false]
immersiveengineering:metal_decoration1[east=true,north=true,south=false,type=steel_scaffolding_1,west=true]
immersiveengineering:metal_decoration1[east=true,north=true,south=false,type=steel_scaffolding_1,west=false]
immersiveengineering:metal_decoration1[east=true,north=true,south=false,type=steel_scaffolding_2,west=true]
immersiveengineering:metal_decoration1[east=true,north=true,south=false,type=steel_scaffolding_2,west=false]
immersiveengineering:metal_decoration1[east=true,north=true,south=false,type=aluminum_fence,west=true]
immersiveengineering:metal_decoration1[east=true,north=true,south=false,type=aluminum_fence,west=false]
immersiveengineering:metal_decoration1[east=true,north=true,south=false,type=aluminum_scaffolding_0,west=true]
immersiveengineering:metal_decoration1[east=true,north=true,south=false,type=aluminum_scaffolding_0,west=false]
immersiveengineering:metal_decoration1[east=true,north=true,south=false,type=aluminum_scaffolding_1,west=true]
immersiveengineering:metal_decoration1[east=true,north=true,south=false,type=aluminum_scaffolding_1,west=false]
immersiveengineering:metal_decoration1[east=true,north=true,south=false,type=aluminum_scaffolding_2,west=true]
immersiveengineering:metal_decoration1[east=true,north=true,south=false,type=aluminum_scaffolding_2,west=false]
immersiveengineering:metal_decoration1[east=true,north=false,south=true,type=steel_fence,west=true]
immersiveengineering:metal_decoration1[east=true,north=false,south=true,type=steel_fence,west=false]
immersiveengineering:metal_decoration1[east=true,north=false,south=true,type=steel_scaffolding_0,west=true]
immersiveengineering:metal_decoration1[east=true,north=false,south=true,type=steel_scaffolding_0,west=false]
immersiveengineering:metal_decoration1[east=true,north=false,south=true,type=steel_scaffolding_1,west=true]
immersiveengineering:metal_decoration1[east=true,north=false,south=true,type=steel_scaffolding_1,west=false]
immersiveengineering:metal_decoration1[east=true,north=false,south=true,type=steel_scaffolding_2,west=true]
immersiveengineering:metal_decoration1[east=true,north=false,south=true,type=steel_scaffolding_2,west=false]
immersiveengineering:metal_decoration1[east=true,north=false,south=true,type=aluminum_fence,west=true]
immersiveengineering:metal_decoration1[east=true,north=false,south=true,type=aluminum_fence,west=false]
immersiveengineering:metal_decoration1[east=true,north=false,south=true,type=aluminum_scaffolding_0,west=true]
immersiveengineering:metal_decoration1[east=true,north=false,south=true,type=aluminum_scaffolding_0,west=false]
immersiveengineering:metal_decoration1[east=true,north=false,south=true,type=aluminum_scaffolding_1,west=true]
immersiveengineering:metal_decoration1[east=true,north=false,south=true,type=aluminum_scaffolding_1,west=false]
immersiveengineering:metal_decoration1[east=true,north=false,south=true,type=aluminum_scaffolding_2,west=true]
immersiveengineering:metal_decoration1[east=true,north=false,south=true,type=aluminum_scaffolding_2,west=false]
immersiveengineering:metal_decoration1[east=true,north=false,south=false,type=steel_fence,west=true]
immersiveengineering:metal_decoration1[east=true,north=false,south=false,type=steel_fence,west=false]
immersiveengineering:metal_decoration1[east=true,north=false,south=false,type=steel_scaffolding_0,west=true]
immersiveengineering:metal_decoration1[east=true,north=false,south=false,type=steel_scaffolding_0,west=false]
immersiveengineering:metal_decoration1[east=true,north=false,south=false,type=steel_scaffolding_1,west=true]
immersiveengineering:metal_decoration1[east=true,north=false,south=false,type=steel_scaffolding_1,west=false]
immersiveengineering:metal_decoration1[east=true,north=false,south=false,type=steel_scaffolding_2,west=true]
immersiveengineering:metal_decoration1[east=true,north=false,south=false,type=steel_scaffolding_2,west=false]
immersiveengineering:metal_decoration1[east=true,north=false,south=false,type=aluminum_fence,west=true]
immersiveengineering:metal_decoration1[east=true,north=false,south=false,type=aluminum_fence,west=false]
immersiveengineering:metal_decoration1[east=true,north=false,south=false,type=aluminum_scaffolding_0,west=true]
immersiveengineering:metal_decoration1[east=true,north=false,south=false,type=aluminum_scaffolding_0,west=false]
immersiveengineering:metal_decoration1[east=true,north=false,south=false,type=aluminum_scaffolding_1,west=true]
immersiveengineering:metal_decoration1[east=true,north=false,south=false,type=aluminum_scaffolding_1,west=false]
immersiveengineering:metal_decoration1[east=true,north=false,south=false,type=aluminum_scaffolding_2,west=true]
immersiveengineering:metal_decoration1[east=true,north=false,south=false,type=aluminum_scaffolding_2,west=false]
immersiveengineering:metal_decoration1[east=false,north=true,south=true,type=steel_fence,west=true]
immersiveengineering:metal_decoration1[east=false,north=true,south=true,type=steel_fence,west=false]
immersiveengineering:metal_decoration1[east=false,north=true,south=true,type=steel_scaffolding_0,west=true]
immersiveengineering:metal_decoration1[east=false,north=true,south=true,type=steel_scaffolding_0,west=false]
immersiveengineering:metal_decoration1[east=false,north=true,south=true,type=steel_scaffolding_1,west=true]
immersiveengineering:metal_decoration1[east=false,north=true,south=true,type=steel_scaffolding_1,west=false]
immersiveengineering:metal_decoration1[east=false,north=true,south=true,type=steel_scaffolding_2,west=true]
immersiveengineering:metal_decoration1[east=false,north=true,south=true,type=steel_scaffolding_2,west=false]
immersiveengineering:metal_decoration1[east=false,north=true,south=true,type=aluminum_fence,west=true]
immersiveengineering:metal_decoration1[east=false,north=true,south=true,type=aluminum_fence,west=false]
immersiveengineering:metal_decoration1[east=false,north=true,south=true,type=aluminum_scaffolding_0,west=true]
immersiveengineering:metal_decoration1[east=false,north=true,south=true,type=aluminum_scaffolding_0,west=false]
immersiveengineering:metal_decoration1[east=false,north=true,south=true,type=aluminum_scaffolding_1,west=true]
immersiveengineering:metal_decoration1[east=false,north=true,south=true,type=aluminum_scaffolding_1,west=false]
immersiveengineering:metal_decoration1[east=false,north=true,south=true,type=aluminum_scaffolding_2,west=true]
immersiveengineering:metal_decoration1[east=false,north=true,south=true,type=aluminum_scaffolding_2,west=false]
immersiveengineering:metal_decoration1[east=false,north=true,south=false,type=steel_fence,west=true]
immersiveengineering:metal_decoration1[east=false,north=true,south=false,type=steel_fence,west=false]
immersiveengineering:metal_decoration1[east=false,north=true,south=false,type=steel_scaffolding_0,west=true]
immersiveengineering:metal_decoration1[east=false,north=true,south=false,type=steel_scaffolding_0,west=false]
immersiveengineering:metal_decoration1[east=false,north=true,south=false,type=steel_scaffolding_1,west=true]
immersiveengineering:metal_decoration1[east=false,north=true,south=false,type=steel_scaffolding_1,west=false]
immersiveengineering:metal_decoration1[east=false,north=true,south=false,type=steel_scaffolding_2,west=true]
immersiveengineering:metal_decoration1[east=false,north=true,south=false,type=steel_scaffolding_2,west=false]
immersiveengineering:metal_decoration1[east=false,north=true,south=false,type=aluminum_fence,west=true]
immersiveengineering:metal_decoration1[east=false,north=true,south=false,type=aluminum_fence,west=false]
immersiveengineering:metal_decoration1[east=false,north=true,south=false,type=aluminum_scaffolding_0,west=true]
immersiveengineering:metal_decoration1[east=false,north=true,south=false,type=aluminum_scaffolding_0,west=false]
immersiveengineering:metal_decoration1[east=false,north=true,south=false,type=aluminum_scaffolding_1,west=true]
immersiveengineering:metal_decoration1[east=false,north=true,south=false,type=aluminum_scaffolding_1,west=false]
immersiveengineering:metal_decoration1[east=false,north=true,south=false,type=aluminum_scaffolding_2,west=true]
immersiveengineering:metal_decoration1[east=false,north=true,south=false,type=aluminum_scaffolding_2,west=false]
immersiveengineering:metal_decoration1[east=false,north=false,south=true,type=steel_fence,west=true]
immersiveengineering:metal_decoration1[east=false,north=false,south=true,type=steel_fence,west=false]
immersiveengineering:metal_decoration1[east=false,north=false,south=true,type=steel_scaffolding_0,west=true]
immersiveengineering:metal_decoration1[east=false,north=false,south=true,type=steel_scaffolding_0,west=false]
immersiveengineering:metal_decoration1[east=false,north=false,south=true,type=steel_scaffolding_1,west=true]
immersiveengineering:metal_decoration1[east=false,north=false,south=true,type=steel_scaffolding_1,west=false]
immersiveengineering:metal_decoration1[east=false,north=false,south=true,type=steel_scaffolding_2,west=true]
immersiveengineering:metal_decoration1[east=false,north=false,south=true,type=steel_scaffolding_2,west=false]
immersiveengineering:metal_decoration1[east=false,north=false,south=true,type=aluminum_fence,west=true]
immersiveengineering:metal_decoration1[east=false,north=false,south=true,type=aluminum_fence,west=false]
immersiveengineering:metal_decoration1[east=false,north=false,south=true,type=aluminum_scaffolding_0,west=true]
immersiveengineering:metal_decoration1[east=false,north=false,south=true,type=aluminum_scaffolding_0,west=false]
immersiveengineering:metal_decoration1[east=false,north=false,south=true,type=aluminum_scaffolding_1,west=true]
immersiveengineering:metal_decoration1[east=false,north=false,south=true,type=aluminum_scaffolding_1,west=false]
immersiveengineering:metal_decoration1[east=false,north=false,south=true,type=aluminum_scaffolding_2,west=true]
immersiveengineering:metal_decoration1[east=false,north=false,south=true,type=aluminum_scaffolding_2,west=false]
immersiveengineering:metal_decoration1[east=false,north=false,south=false,type=steel_fence,west=true]
immersiveengineering:metal_decoration1[east=false,north=false,south=false,type=steel_fence,west=false]
immersiveengineering:metal_decoration1[east=false,north=false,south=false,type=steel_scaffolding_0,west=true]
immersiveengineering:metal_decoration1[east=false,north=false,south=false,type=steel_scaffolding_0,west=false]
immersiveengineering:metal_decoration1[east=false,north=false,south=false,type=steel_scaffolding_1,west=true]
immersiveengineering:metal_decoration1[east=false,north=false,south=false,type=steel_scaffolding_1,west=false]
immersiveengineering:metal_decoration1[east=false,north=false,south=false,type=steel_scaffolding_2,west=true]
immersiveengineering:metal_decoration1[east=false,north=false,south=false,type=steel_scaffolding_2,west=false]
immersiveengineering:metal_decoration1[east=false,north=false,south=false,type=aluminum_fence,west=true]
immersiveengineering:metal_decoration1[east=false,north=false,south=false,type=aluminum_fence,west=false]
immersiveengineering:metal_decoration1[east=false,north=false,south=false,type=aluminum_scaffolding_0,west=true]
immersiveengineering:metal_decoration1[east=false,north=false,south=false,type=aluminum_scaffolding_0,west=false]
immersiveengineering:metal_decoration1[east=false,north=false,south=false,type=aluminum_scaffolding_1,west=true]
immersiveengineering:metal_decoration1[east=false,north=false,south=false,type=aluminum_scaffolding_1,west=false]
immersiveengineering:metal_decoration1[east=false,north=false,south=false,type=aluminum_scaffolding_2,west=true]
immersiveengineering:metal_decoration1[east=false,north=false,south=false,type=aluminum_scaffolding_2,west=false]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=down,int_4=0,type=steel_post]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=down,int_4=0,type=steel_wallmount]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=down,int_4=0,type=aluminum_post]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=down,int_4=0,type=aluminum_wallmount]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=down,int_4=0,type=lantern]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=down,int_4=0,type=razor_wire]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=down,int_4=0,type=toolbox]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=down,int_4=0,type=steel_slope]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=down,int_4=0,type=alu_slope]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=down,int_4=1,type=steel_post]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=down,int_4=1,type=steel_wallmount]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=down,int_4=1,type=aluminum_post]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=down,int_4=1,type=aluminum_wallmount]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=down,int_4=1,type=lantern]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=down,int_4=1,type=razor_wire]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=down,int_4=1,type=toolbox]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=down,int_4=1,type=steel_slope]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=down,int_4=1,type=alu_slope]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=down,int_4=2,type=steel_post]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=down,int_4=2,type=steel_wallmount]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=down,int_4=2,type=aluminum_post]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=down,int_4=2,type=aluminum_wallmount]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=down,int_4=2,type=lantern]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=down,int_4=2,type=razor_wire]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=down,int_4=2,type=toolbox]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=down,int_4=2,type=steel_slope]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=down,int_4=2,type=alu_slope]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=down,int_4=3,type=steel_post]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=down,int_4=3,type=steel_wallmount]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=down,int_4=3,type=aluminum_post]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=down,int_4=3,type=aluminum_wallmount]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=down,int_4=3,type=lantern]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=down,int_4=3,type=razor_wire]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=down,int_4=3,type=toolbox]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=down,int_4=3,type=steel_slope]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=down,int_4=3,type=alu_slope]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=up,int_4=0,type=steel_post]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=up,int_4=0,type=steel_wallmount]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=up,int_4=0,type=aluminum_post]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=up,int_4=0,type=aluminum_wallmount]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=up,int_4=0,type=lantern]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=up,int_4=0,type=razor_wire]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=up,int_4=0,type=toolbox]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=up,int_4=0,type=steel_slope]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=up,int_4=0,type=alu_slope]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=up,int_4=1,type=steel_post]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=up,int_4=1,type=steel_wallmount]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=up,int_4=1,type=aluminum_post]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=up,int_4=1,type=aluminum_wallmount]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=up,int_4=1,type=lantern]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=up,int_4=1,type=razor_wire]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=up,int_4=1,type=toolbox]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=up,int_4=1,type=steel_slope]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=up,int_4=1,type=alu_slope]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=up,int_4=2,type=steel_post]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=up,int_4=2,type=steel_wallmount]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=up,int_4=2,type=aluminum_post]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=up,int_4=2,type=aluminum_wallmount]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=up,int_4=2,type=lantern]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=up,int_4=2,type=razor_wire]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=up,int_4=2,type=toolbox]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=up,int_4=2,type=steel_slope]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=up,int_4=2,type=alu_slope]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=up,int_4=3,type=steel_post]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=up,int_4=3,type=steel_wallmount]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=up,int_4=3,type=aluminum_post]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=up,int_4=3,type=aluminum_wallmount]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=up,int_4=3,type=lantern]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=up,int_4=3,type=razor_wire]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=up,int_4=3,type=toolbox]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=up,int_4=3,type=steel_slope]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=up,int_4=3,type=alu_slope]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=north,int_4=0,type=steel_post]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=north,int_4=0,type=steel_wallmount]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=north,int_4=0,type=aluminum_post]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=north,int_4=0,type=aluminum_wallmount]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=north,int_4=0,type=lantern]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=north,int_4=0,type=razor_wire]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=north,int_4=0,type=toolbox]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=north,int_4=0,type=steel_slope]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=north,int_4=0,type=alu_slope]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=north,int_4=1,type=steel_post]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=north,int_4=1,type=steel_wallmount]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=north,int_4=1,type=aluminum_post]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=north,int_4=1,type=aluminum_wallmount]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=north,int_4=1,type=lantern]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=north,int_4=1,type=razor_wire]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=north,int_4=1,type=toolbox]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=north,int_4=1,type=steel_slope]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=north,int_4=1,type=alu_slope]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=north,int_4=2,type=steel_post]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=north,int_4=2,type=steel_wallmount]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=north,int_4=2,type=aluminum_post]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=north,int_4=2,type=aluminum_wallmount]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=north,int_4=2,type=lantern]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=north,int_4=2,type=razor_wire]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=north,int_4=2,type=toolbox]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=north,int_4=2,type=steel_slope]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=north,int_4=2,type=alu_slope]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=north,int_4=3,type=steel_post]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=north,int_4=3,type=steel_wallmount]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=north,int_4=3,type=aluminum_post]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=north,int_4=3,type=aluminum_wallmount]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=north,int_4=3,type=lantern]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=north,int_4=3,type=razor_wire]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=north,int_4=3,type=toolbox]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=north,int_4=3,type=steel_slope]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=north,int_4=3,type=alu_slope]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=south,int_4=0,type=steel_post]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=south,int_4=0,type=steel_wallmount]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=south,int_4=0,type=aluminum_post]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=south,int_4=0,type=aluminum_wallmount]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=south,int_4=0,type=lantern]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=south,int_4=0,type=razor_wire]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=south,int_4=0,type=toolbox]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=south,int_4=0,type=steel_slope]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=south,int_4=0,type=alu_slope]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=south,int_4=1,type=steel_post]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=south,int_4=1,type=steel_wallmount]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=south,int_4=1,type=aluminum_post]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=south,int_4=1,type=aluminum_wallmount]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=south,int_4=1,type=lantern]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=south,int_4=1,type=razor_wire]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=south,int_4=1,type=toolbox]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=south,int_4=1,type=steel_slope]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=south,int_4=1,type=alu_slope]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=south,int_4=2,type=steel_post]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=south,int_4=2,type=steel_wallmount]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=south,int_4=2,type=aluminum_post]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=south,int_4=2,type=aluminum_wallmount]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=south,int_4=2,type=lantern]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=south,int_4=2,type=razor_wire]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=south,int_4=2,type=toolbox]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=south,int_4=2,type=steel_slope]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=south,int_4=2,type=alu_slope]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=south,int_4=3,type=steel_post]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=south,int_4=3,type=steel_wallmount]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=south,int_4=3,type=aluminum_post]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=south,int_4=3,type=aluminum_wallmount]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=south,int_4=3,type=lantern]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=south,int_4=3,type=razor_wire]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=south,int_4=3,type=toolbox]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=south,int_4=3,type=steel_slope]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=south,int_4=3,type=alu_slope]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=west,int_4=0,type=steel_post]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=west,int_4=0,type=steel_wallmount]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=west,int_4=0,type=aluminum_post]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=west,int_4=0,type=aluminum_wallmount]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=west,int_4=0,type=lantern]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=west,int_4=0,type=razor_wire]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=west,int_4=0,type=toolbox]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=west,int_4=0,type=steel_slope]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=west,int_4=0,type=alu_slope]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=west,int_4=1,type=steel_post]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=west,int_4=1,type=steel_wallmount]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=west,int_4=1,type=aluminum_post]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=west,int_4=1,type=aluminum_wallmount]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=west,int_4=1,type=lantern]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=west,int_4=1,type=razor_wire]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=west,int_4=1,type=toolbox]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=west,int_4=1,type=steel_slope]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=west,int_4=1,type=alu_slope]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=west,int_4=2,type=steel_post]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=west,int_4=2,type=steel_wallmount]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=west,int_4=2,type=aluminum_post]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=west,int_4=2,type=aluminum_wallmount]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=west,int_4=2,type=lantern]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=west,int_4=2,type=razor_wire]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=west,int_4=2,type=toolbox]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=west,int_4=2,type=steel_slope]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=west,int_4=2,type=alu_slope]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=west,int_4=3,type=steel_post]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=west,int_4=3,type=steel_wallmount]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=west,int_4=3,type=aluminum_post]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=west,int_4=3,type=aluminum_wallmount]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=west,int_4=3,type=lantern]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=west,int_4=3,type=razor_wire]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=west,int_4=3,type=toolbox]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=west,int_4=3,type=steel_slope]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=west,int_4=3,type=alu_slope]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=east,int_4=0,type=steel_post]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=east,int_4=0,type=steel_wallmount]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=east,int_4=0,type=aluminum_post]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=east,int_4=0,type=aluminum_wallmount]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=east,int_4=0,type=lantern]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=east,int_4=0,type=razor_wire]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=east,int_4=0,type=toolbox]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=east,int_4=0,type=steel_slope]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=east,int_4=0,type=alu_slope]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=east,int_4=1,type=steel_post]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=east,int_4=1,type=steel_wallmount]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=east,int_4=1,type=aluminum_post]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=east,int_4=1,type=aluminum_wallmount]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=east,int_4=1,type=lantern]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=east,int_4=1,type=razor_wire]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=east,int_4=1,type=toolbox]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=east,int_4=1,type=steel_slope]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=east,int_4=1,type=alu_slope]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=east,int_4=2,type=steel_post]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=east,int_4=2,type=steel_wallmount]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=east,int_4=2,type=aluminum_post]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=east,int_4=2,type=aluminum_wallmount]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=east,int_4=2,type=lantern]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=east,int_4=2,type=razor_wire]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=east,int_4=2,type=toolbox]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=east,int_4=2,type=steel_slope]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=east,int_4=2,type=alu_slope]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=east,int_4=3,type=steel_post]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=east,int_4=3,type=steel_wallmount]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=east,int_4=3,type=aluminum_post]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=east,int_4=3,type=aluminum_wallmount]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=east,int_4=3,type=lantern]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=east,int_4=3,type=razor_wire]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=east,int_4=3,type=toolbox]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=east,int_4=3,type=steel_slope]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=east,int_4=3,type=alu_slope]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=down,int_4=0,type=steel_post]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=down,int_4=0,type=steel_wallmount]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=down,int_4=0,type=aluminum_post]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=down,int_4=0,type=aluminum_wallmount]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=down,int_4=0,type=lantern]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=down,int_4=0,type=razor_wire]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=down,int_4=0,type=toolbox]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=down,int_4=0,type=steel_slope]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=down,int_4=0,type=alu_slope]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=down,int_4=1,type=steel_post]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=down,int_4=1,type=steel_wallmount]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=down,int_4=1,type=aluminum_post]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=down,int_4=1,type=aluminum_wallmount]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=down,int_4=1,type=lantern]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=down,int_4=1,type=razor_wire]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=down,int_4=1,type=toolbox]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=down,int_4=1,type=steel_slope]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=down,int_4=1,type=alu_slope]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=down,int_4=2,type=steel_post]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=down,int_4=2,type=steel_wallmount]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=down,int_4=2,type=aluminum_post]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=down,int_4=2,type=aluminum_wallmount]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=down,int_4=2,type=lantern]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=down,int_4=2,type=razor_wire]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=down,int_4=2,type=toolbox]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=down,int_4=2,type=steel_slope]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=down,int_4=2,type=alu_slope]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=down,int_4=3,type=steel_post]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=down,int_4=3,type=steel_wallmount]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=down,int_4=3,type=aluminum_post]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=down,int_4=3,type=aluminum_wallmount]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=down,int_4=3,type=lantern]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=down,int_4=3,type=razor_wire]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=down,int_4=3,type=toolbox]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=down,int_4=3,type=steel_slope]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=down,int_4=3,type=alu_slope]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=up,int_4=0,type=steel_post]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=up,int_4=0,type=steel_wallmount]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=up,int_4=0,type=aluminum_post]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=up,int_4=0,type=aluminum_wallmount]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=up,int_4=0,type=lantern]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=up,int_4=0,type=razor_wire]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=up,int_4=0,type=toolbox]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=up,int_4=0,type=steel_slope]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=up,int_4=0,type=alu_slope]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=up,int_4=1,type=steel_post]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=up,int_4=1,type=steel_wallmount]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=up,int_4=1,type=aluminum_post]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=up,int_4=1,type=aluminum_wallmount]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=up,int_4=1,type=lantern]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=up,int_4=1,type=razor_wire]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=up,int_4=1,type=toolbox]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=up,int_4=1,type=steel_slope]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=up,int_4=1,type=alu_slope]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=up,int_4=2,type=steel_post]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=up,int_4=2,type=steel_wallmount]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=up,int_4=2,type=aluminum_post]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=up,int_4=2,type=aluminum_wallmount]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=up,int_4=2,type=lantern]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=up,int_4=2,type=razor_wire]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=up,int_4=2,type=toolbox]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=up,int_4=2,type=steel_slope]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=up,int_4=2,type=alu_slope]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=up,int_4=3,type=steel_post]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=up,int_4=3,type=steel_wallmount]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=up,int_4=3,type=aluminum_post]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=up,int_4=3,type=aluminum_wallmount]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=up,int_4=3,type=lantern]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=up,int_4=3,type=razor_wire]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=up,int_4=3,type=toolbox]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=up,int_4=3,type=steel_slope]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=up,int_4=3,type=alu_slope]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=north,int_4=0,type=steel_post]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=north,int_4=0,type=steel_wallmount]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=north,int_4=0,type=aluminum_post]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=north,int_4=0,type=aluminum_wallmount]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=north,int_4=0,type=lantern]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=north,int_4=0,type=razor_wire]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=north,int_4=0,type=toolbox]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=north,int_4=0,type=steel_slope]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=north,int_4=0,type=alu_slope]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=north,int_4=1,type=steel_post]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=north,int_4=1,type=steel_wallmount]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=north,int_4=1,type=aluminum_post]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=north,int_4=1,type=aluminum_wallmount]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=north,int_4=1,type=lantern]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=north,int_4=1,type=razor_wire]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=north,int_4=1,type=toolbox]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=north,int_4=1,type=steel_slope]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=north,int_4=1,type=alu_slope]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=north,int_4=2,type=steel_post]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=north,int_4=2,type=steel_wallmount]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=north,int_4=2,type=aluminum_post]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=north,int_4=2,type=aluminum_wallmount]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=north,int_4=2,type=lantern]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=north,int_4=2,type=razor_wire]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=north,int_4=2,type=toolbox]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=north,int_4=2,type=steel_slope]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=north,int_4=2,type=alu_slope]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=north,int_4=3,type=steel_post]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=north,int_4=3,type=steel_wallmount]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=north,int_4=3,type=aluminum_post]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=north,int_4=3,type=aluminum_wallmount]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=north,int_4=3,type=lantern]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=north,int_4=3,type=razor_wire]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=north,int_4=3,type=toolbox]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=north,int_4=3,type=steel_slope]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=north,int_4=3,type=alu_slope]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=south,int_4=0,type=steel_post]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=south,int_4=0,type=steel_wallmount]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=south,int_4=0,type=aluminum_post]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=south,int_4=0,type=aluminum_wallmount]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=south,int_4=0,type=lantern]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=south,int_4=0,type=razor_wire]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=south,int_4=0,type=toolbox]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=south,int_4=0,type=steel_slope]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=south,int_4=0,type=alu_slope]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=south,int_4=1,type=steel_post]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=south,int_4=1,type=steel_wallmount]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=south,int_4=1,type=aluminum_post]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=south,int_4=1,type=aluminum_wallmount]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=south,int_4=1,type=lantern]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=south,int_4=1,type=razor_wire]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=south,int_4=1,type=toolbox]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=south,int_4=1,type=steel_slope]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=south,int_4=1,type=alu_slope]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=south,int_4=2,type=steel_post]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=south,int_4=2,type=steel_wallmount]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=south,int_4=2,type=aluminum_post]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=south,int_4=2,type=aluminum_wallmount]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=south,int_4=2,type=lantern]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=south,int_4=2,type=razor_wire]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=south,int_4=2,type=toolbox]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=south,int_4=2,type=steel_slope]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=south,int_4=2,type=alu_slope]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=south,int_4=3,type=steel_post]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=south,int_4=3,type=steel_wallmount]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=south,int_4=3,type=aluminum_post]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=south,int_4=3,type=aluminum_wallmount]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=south,int_4=3,type=lantern]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=south,int_4=3,type=razor_wire]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=south,int_4=3,type=toolbox]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=south,int_4=3,type=steel_slope]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=south,int_4=3,type=alu_slope]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=west,int_4=0,type=steel_post]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=west,int_4=0,type=steel_wallmount]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=west,int_4=0,type=aluminum_post]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=west,int_4=0,type=aluminum_wallmount]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=west,int_4=0,type=lantern]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=west,int_4=0,type=razor_wire]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=west,int_4=0,type=toolbox]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=west,int_4=0,type=steel_slope]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=west,int_4=0,type=alu_slope]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=west,int_4=1,type=steel_post]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=west,int_4=1,type=steel_wallmount]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=west,int_4=1,type=aluminum_post]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=west,int_4=1,type=aluminum_wallmount]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=west,int_4=1,type=lantern]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=west,int_4=1,type=razor_wire]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=west,int_4=1,type=toolbox]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=west,int_4=1,type=steel_slope]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=west,int_4=1,type=alu_slope]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=west,int_4=2,type=steel_post]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=west,int_4=2,type=steel_wallmount]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=west,int_4=2,type=aluminum_post]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=west,int_4=2,type=aluminum_wallmount]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=west,int_4=2,type=lantern]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=west,int_4=2,type=razor_wire]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=west,int_4=2,type=toolbox]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=west,int_4=2,type=steel_slope]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=west,int_4=2,type=alu_slope]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=west,int_4=3,type=steel_post]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=west,int_4=3,type=steel_wallmount]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=west,int_4=3,type=aluminum_post]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=west,int_4=3,type=aluminum_wallmount]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=west,int_4=3,type=lantern]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=west,int_4=3,type=razor_wire]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=west,int_4=3,type=toolbox]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=west,int_4=3,type=steel_slope]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=west,int_4=3,type=alu_slope]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=east,int_4=0,type=steel_post]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=east,int_4=0,type=steel_wallmount]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=east,int_4=0,type=aluminum_post]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=east,int_4=0,type=aluminum_wallmount]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=east,int_4=0,type=lantern]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=east,int_4=0,type=razor_wire]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=east,int_4=0,type=toolbox]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=east,int_4=0,type=steel_slope]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=east,int_4=0,type=alu_slope]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=east,int_4=1,type=steel_post]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=east,int_4=1,type=steel_wallmount]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=east,int_4=1,type=aluminum_post]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=east,int_4=1,type=aluminum_wallmount]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=east,int_4=1,type=lantern]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=east,int_4=1,type=razor_wire]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=east,int_4=1,type=toolbox]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=east,int_4=1,type=steel_slope]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=east,int_4=1,type=alu_slope]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=east,int_4=2,type=steel_post]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=east,int_4=2,type=steel_wallmount]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=east,int_4=2,type=aluminum_post]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=east,int_4=2,type=aluminum_wallmount]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=east,int_4=2,type=lantern]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=east,int_4=2,type=razor_wire]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=east,int_4=2,type=toolbox]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=east,int_4=2,type=steel_slope]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=east,int_4=2,type=alu_slope]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=east,int_4=3,type=steel_post]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=east,int_4=3,type=steel_wallmount]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=east,int_4=3,type=aluminum_post]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=east,int_4=3,type=aluminum_wallmount]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=east,int_4=3,type=lantern]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=east,int_4=3,type=razor_wire]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=east,int_4=3,type=toolbox]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=east,int_4=3,type=steel_slope]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=east,int_4=3,type=alu_slope]
immersiveengineering:metal_decoration1_slab[slabtype=0,type=steel_fence]
immersiveengineering:metal_decoration1_slab[slabtype=0,type=steel_scaffolding_0]
immersiveengineering:metal_decoration1_slab[slabtype=0,type=steel_scaffolding_1]
immersiveengineering:metal_decoration1_slab[slabtype=0,type=steel_scaffolding_2]
immersiveengineering:metal_decoration1_slab[slabtype=0,type=aluminum_fence]
immersiveengineering:metal_decoration1_slab[slabtype=0,type=aluminum_scaffolding_0]
immersiveengineering:metal_decoration1_slab[slabtype=0,type=aluminum_scaffolding_1]
immersiveengineering:metal_decoration1_slab[slabtype=0,type=aluminum_scaffolding_2]
immersiveengineering:metal_decoration1_slab[slabtype=1,type=steel_fence]
immersiveengineering:metal_decoration1_slab[slabtype=1,type=steel_scaffolding_0]
immersiveengineering:metal_decoration1_slab[slabtype=1,type=steel_scaffolding_1]
immersiveengineering:metal_decoration1_slab[slabtype=1,type=steel_scaffolding_2]
immersiveengineering:metal_decoration1_slab[slabtype=1,type=aluminum_fence]
immersiveengineering:metal_decoration1_slab[slabtype=1,type=aluminum_scaffolding_0]
immersiveengineering:metal_decoration1_slab[slabtype=1,type=aluminum_scaffolding_1]
immersiveengineering:metal_decoration1_slab[slabtype=1,type=aluminum_scaffolding_2]
immersiveengineering:metal_decoration1_slab[slabtype=2,type=steel_fence]
immersiveengineering:metal_decoration1_slab[slabtype=2,type=steel_scaffolding_0]
immersiveengineering:metal_decoration1_slab[slabtype=2,type=steel_scaffolding_1]
immersiveengineering:metal_decoration1_slab[slabtype=2,type=steel_scaffolding_2]
immersiveengineering:metal_decoration1_slab[slabtype=2,type=aluminum_fence]
immersiveengineering:metal_decoration1_slab[slabtype=2,type=aluminum_scaffolding_0]
immersiveengineering:metal_decoration1_slab[slabtype=2,type=aluminum_scaffolding_1]
immersiveengineering:metal_decoration1_slab[slabtype=2,type=aluminum_scaffolding_2]
immersiveengineering:steel_scaffolding_stairs0[facing=north,half=top,shape=straight]
immersiveengineering:steel_scaffolding_stairs0[facing=north,half=top,shape=inner_left]
immersiveengineering:steel_scaffolding_stairs0[facing=north,half=top,shape=inner_right]
immersiveengineering:steel_scaffolding_stairs0[facing=north,half=top,shape=outer_left]
immersiveengineering:steel_scaffolding_stairs0[facing=north,half=top,shape=outer_right]
immersiveengineering:steel_scaffolding_stairs0[facing=north,half=bottom,shape=straight]
immersiveengineering:steel_scaffolding_stairs0[facing=north,half=bottom,shape=inner_left]
immersiveengineering:steel_scaffolding_stairs0[facing=north,half=bottom,shape=inner_right]
immersiveengineering:steel_scaffolding_stairs0[facing=north,half=bottom,shape=outer_left]
immersiveengineering:steel_scaffolding_stairs0[facing=north,half=bottom,shape=outer_right]
immersiveengineering:steel_scaffolding_stairs0[facing=south,half=top,shape=straight]
immersiveengineering:steel_scaffolding_stairs0[facing=south,half=top,shape=inner_left]
immersiveengineering:steel_scaffolding_stairs0[facing=south,half=top,shape=inner_right]
immersiveengineering:steel_scaffolding_stairs0[facing=south,half=top,shape=outer_left]
immersiveengineering:steel_scaffolding_stairs0[facing=south,half=top,shape=outer_right]
immersiveengineering:steel_scaffolding_stairs0[facing=south,half=bottom,shape=straight]
immersiveengineering:steel_scaffolding_stairs0[facing=south,half=bottom,shape=inner_left]
immersiveengineering:steel_scaffolding_stairs0[facing=south,half=bottom,shape=inner_right]
immersiveengineering:steel_scaffolding_stairs0[facing=south,half=bottom,shape=outer_left]
immersiveengineering:steel_scaffolding_stairs0[facing=south,half=bottom,shape=outer_right]
immersiveengineering:steel_scaffolding_stairs0[facing=west,half=top,shape=straight]
immersiveengineering:steel_scaffolding_stairs0[facing=west,half=top,shape=inner_left]
immersiveengineering:steel_scaffolding_stairs0[facing=west,half=top,shape=inner_right]
immersiveengineering:steel_scaffolding_stairs0[facing=west,half=top,shape=outer_left]
immersiveengineering:steel_scaffolding_stairs0[facing=west,half=top,shape=outer_right]
immersiveengineering:steel_scaffolding_stairs0[facing=west,half=bottom,shape=straight]
immersiveengineering:steel_scaffolding_stairs0[facing=west,half=bottom,shape=inner_left]
immersiveengineering:steel_scaffolding_stairs0[facing=west,half=bottom,shape=inner_right]
immersiveengineering:steel_scaffolding_stairs0[facing=west,half=bottom,shape=outer_left]
immersiveengineering:steel_scaffolding_stairs0[facing=west,half=bottom,shape=outer_right]
immersiveengineering:steel_scaffolding_stairs0[facing=east,half=top,shape=straight]
immersiveengineering:steel_scaffolding_stairs0[facing=east,half=top,shape=inner_left]
immersiveengineering:steel_scaffolding_stairs0[facing=east,half=top,shape=inner_right]
immersiveengineering:steel_scaffolding_stairs0[facing=east,half=top,shape=outer_left]
immersiveengineering:steel_scaffolding_stairs0[facing=east,half=top,shape=outer_right]
immersiveengineering:steel_scaffolding_stairs0[facing=east,half=bottom,shape=straight]
immersiveengineering:steel_scaffolding_stairs0[facing=east,half=bottom,shape=inner_left]
immersiveengineering:steel_scaffolding_stairs0[facing=east,half=bottom,shape=inner_right]
immersiveengineering:steel_scaffolding_stairs0[facing=east,half=bottom,shape=outer_left]
immersiveengineering:steel_scaffolding_stairs0[facing=east,half=bottom,shape=outer_right]
immersiveengineering:steel_scaffolding_stairs1[facing=north,half=top,shape=straight]
immersiveengineering:steel_scaffolding_stairs1[facing=north,half=top,shape=inner_left]
immersiveengineering:steel_scaffolding_stairs1[facing=north,half=top,shape=inner_right]
immersiveengineering:steel_scaffolding_stairs1[facing=north,half=top,shape=outer_left]
immersiveengineering:steel_scaffolding_stairs1[facing=north,half=top,shape=outer_right]
immersiveengineering:steel_scaffolding_stairs1[facing=north,half=bottom,shape=straight]
immersiveengineering:steel_scaffolding_stairs1[facing=north,half=bottom,shape=inner_left]
immersiveengineering:steel_scaffolding_stairs1[facing=north,half=bottom,shape=inner_right]
immersiveengineering:steel_scaffolding_stairs1[facing=north,half=bottom,shape=outer_left]
immersiveengineering:steel_scaffolding_stairs1[facing=north,half=bottom,shape=outer_right]
immersiveengineering:steel_scaffolding_stairs1[facing=south,half=top,shape=straight]
immersiveengineering:steel_scaffolding_stairs1[facing=south,half=top,shape=inner_left]
immersiveengineering:steel_scaffolding_stairs1[facing=south,half=top,shape=inner_right]
immersiveengineering:steel_scaffolding_stairs1[facing=south,half=top,shape=outer_left]
immersiveengineering:steel_scaffolding_stairs1[facing=south,half=top,shape=outer_right]
immersiveengineering:steel_scaffolding_stairs1[facing=south,half=bottom,shape=straight]
immersiveengineering:steel_scaffolding_stairs1[facing=south,half=bottom,shape=inner_left]
immersiveengineering:steel_scaffolding_stairs1[facing=south,half=bottom,shape=inner_right]
immersiveengineering:steel_scaffolding_stairs1[facing=south,half=bottom,shape=outer_left]
immersiveengineering:steel_scaffolding_stairs1[facing=south,half=bottom,shape=outer_right]
immersiveengineering:steel_scaffolding_stairs1[facing=west,half=top,shape=straight]
immersiveengineering:steel_scaffolding_stairs1[facing=west,half=top,shape=inner_left]
immersiveengineering:steel_scaffolding_stairs1[facing=west,half=top,shape=inner_right]
immersiveengineering:steel_scaffolding_stairs1[facing=west,half=top,shape=outer_left]
immersiveengineering:steel_scaffolding_stairs1[facing=west,half=top,shape=outer_right]
immersiveengineering:steel_scaffolding_stairs1[facing=west,half=bottom,shape=straight]
immersiveengineering:steel_scaffolding_stairs1[facing=west,half=bottom,shape=inner_left]
immersiveengineering:steel_scaffolding_stairs1[facing=west,half=bottom,shape=inner_right]
immersiveengineering:steel_scaffolding_stairs1[facing=west,half=bottom,shape=outer_left]
immersiveengineering:steel_scaffolding_stairs1[facing=west,half=bottom,shape=outer_right]
immersiveengineering:steel_scaffolding_stairs1[facing=east,half=top,shape=straight]
immersiveengineering:steel_scaffolding_stairs1[facing=east,half=top,shape=inner_left]
immersiveengineering:steel_scaffolding_stairs1[facing=east,half=top,shape=inner_right]
immersiveengineering:steel_scaffolding_stairs1[facing=east,half=top,shape=outer_left]
immersiveengineering:steel_scaffolding_stairs1[facing=east,half=top,shape=outer_right]
immersiveengineering:steel_scaffolding_stairs1[facing=east,half=bottom,shape=straight]
immersiveengineering:steel_scaffolding_stairs1[facing=east,half=bottom,shape=inner_left]
immersiveengineering:steel_scaffolding_stairs1[facing=east,half=bottom,shape=inner_right]
immersiveengineering:steel_scaffolding_stairs1[facing=east,half=bottom,shape=outer_left]
immersiveengineering:steel_scaffolding_stairs1[facing=east,half=bottom,shape=outer_right]
immersiveengineering:steel_scaffolding_stairs2[facing=north,half=top,shape=straight]
immersiveengineering:steel_scaffolding_stairs2[facing=north,half=top,shape=inner_left]
immersiveengineering:steel_scaffolding_stairs2[facing=north,half=top,shape=inner_right]
immersiveengineering:steel_scaffolding_stairs2[facing=north,half=top,shape=outer_left]
immersiveengineering:steel_scaffolding_stairs2[facing=north,half=top,shape=outer_right]
immersiveengineering:steel_scaffolding_stairs2[facing=north,half=bottom,shape=straight]
immersiveengineering:steel_scaffolding_stairs2[facing=north,half=bottom,shape=inner_left]
immersiveengineering:steel_scaffolding_stairs2[facing=north,half=bottom,shape=inner_right]
immersiveengineering:steel_scaffolding_stairs2[facing=north,half=bottom,shape=outer_left]
immersiveengineering:steel_scaffolding_stairs2[facing=north,half=bottom,shape=outer_right]
immersiveengineering:steel_scaffolding_stairs2[facing=south,half=top,shape=straight]
immersiveengineering:steel_scaffolding_stairs2[facing=south,half=top,shape=inner_left]
immersiveengineering:steel_scaffolding_stairs2[facing=south,half=top,shape=inner_right]
immersiveengineering:steel_scaffolding_stairs2[facing=south,half=top,shape=outer_left]
immersiveengineering:steel_scaffolding_stairs2[facing=south,half=top,shape=outer_right]
immersiveengineering:steel_scaffolding_stairs2[facing=south,half=bottom,shape=straight]
immersiveengineering:steel_scaffolding_stairs2[facing=south,half=bottom,shape=inner_left]
immersiveengineering:steel_scaffolding_stairs2[facing=south,half=bottom,shape=inner_right]
immersiveengineering:steel_scaffolding_stairs2[facing=south,half=bottom,shape=outer_left]
immersiveengineering:steel_scaffolding_stairs2[facing=south,half=bottom,shape=outer_right]
immersiveengineering:steel_scaffolding_stairs2[facing=west,half=top,shape=straight]
immersiveengineering:steel_scaffolding_stairs2[facing=west,half=top,shape=inner_left]
immersiveengineering:steel_scaffolding_stairs2[facing=west,half=top,shape=inner_right]
immersiveengineering:steel_scaffolding_stairs2[facing=west,half=top,shape=outer_left]
immersiveengineering:steel_scaffolding_stairs2[facing=west,half=top,shape=outer_right]
immersiveengineering:steel_scaffolding_stairs2[facing=west,half=bottom,shape=straight]
immersiveengineering:steel_scaffolding_stairs2[facing=west,half=bottom,shape=inner_left]
immersiveengineering:steel_scaffolding_stairs2[facing=west,half=bottom,shape=inner_right]
immersiveengineering:steel_scaffolding_stairs2[facing=west,half=bottom,shape=outer_left]
immersiveengineering:steel_scaffolding_stairs2[facing=west,half=bottom,shape=outer_right]
immersiveengineering:steel_scaffolding_stairs2[facing=east,half=top,shape=straight]
immersiveengineering:steel_scaffolding_stairs2[facing=east,half=top,shape=inner_left]
immersiveengineering:steel_scaffolding_stairs2[facing=east,half=top,shape=inner_right]
immersiveengineering:steel_scaffolding_stairs2[facing=east,half=top,shape=outer_left]
immersiveengineering:steel_scaffolding_stairs2[facing=east,half=top,shape=outer_right]
immersiveengineering:steel_scaffolding_stairs2[facing=east,half=bottom,shape=straight]
immersiveengineering:steel_scaffolding_stairs2[facing=east,half=bottom,shape=inner_left]
immersiveengineering:steel_scaffolding_stairs2[facing=east,half=bottom,shape=inner_right]
immersiveengineering:steel_scaffolding_stairs2[facing=east,half=bottom,shape=outer_left]
immersiveengineering:steel_scaffolding_stairs2[facing=east,half=bottom,shape=outer_right]
immersiveengineering:aluminum_scaffolding_stairs0[facing=north,half=top,shape=straight]
immersiveengineering:aluminum_scaffolding_stairs0[facing=north,half=top,shape=inner_left]
immersiveengineering:aluminum_scaffolding_stairs0[facing=north,half=top,shape=inner_right]
immersiveengineering:aluminum_scaffolding_stairs0[facing=north,half=top,shape=outer_left]
immersiveengineering:aluminum_scaffolding_stairs0[facing=north,half=top,shape=outer_right]
immersiveengineering:aluminum_scaffolding_stairs0[facing=north,half=bottom,shape=straight]
immersiveengineering:aluminum_scaffolding_stairs0[facing=north,half=bottom,shape=inner_left]
immersiveengineering:aluminum_scaffolding_stairs0[facing=north,half=bottom,shape=inner_right]
immersiveengineering:aluminum_scaffolding_stairs0[facing=north,half=bottom,shape=outer_left]
immersiveengineering:aluminum_scaffolding_stairs0[facing=north,half=bottom,shape=outer_right]
immersiveengineering:aluminum_scaffolding_stairs0[facing=south,half=top,shape=straight]
immersiveengineering:aluminum_scaffolding_stairs0[facing=south,half=top,shape=inner_left]
immersiveengineering:aluminum_scaffolding_stairs0[facing=south,half=top,shape=inner_right]
immersiveengineering:aluminum_scaffolding_stairs0[facing=south,half=top,shape=outer_left]
immersiveengineering:aluminum_scaffolding_stairs0[facing=south,half=top,shape=outer_right]
immersiveengineering:aluminum_scaffolding_stairs0[facing=south,half=bottom,shape=straight]
immersiveengineering:aluminum_scaffolding_stairs0[facing=south,half=bottom,shape=inner_left]
immersiveengineering:aluminum_scaffolding_stairs0[facing=south,half=bottom,shape=inner_right]
immersiveengineering:aluminum_scaffolding_stairs0[facing=south,half=bottom,shape=outer_left]
immersiveengineering:aluminum_scaffolding_stairs0[facing=south,half=bottom,shape=outer_right]
immersiveengineering:aluminum_scaffolding_stairs0[facing=west,half=top,shape=straight]
immersiveengineering:aluminum_scaffolding_stairs0[facing=west,half=top,shape=inner_left]
immersiveengineering:aluminum_scaffolding_stairs0[facing=west,half=top,shape=inner_right]
immersiveengineering:aluminum_scaffolding_stairs0[facing=west,half=top,shape=outer_left]
immersiveengineering:aluminum_scaffolding_stairs0[facing=west,half=top,shape=outer_right]
immersiveengineering:aluminum_scaffolding_stairs0[facing=west,half=bottom,shape=straight]
immersiveengineering:aluminum_scaffolding_stairs0[facing=west,half=bottom,shape=inner_left]
immersiveengineering:aluminum_scaffolding_stairs0[facing=west,half=bottom,shape=inner_right]
immersiveengineering:aluminum_scaffolding_stairs0[facing=west,half=bottom,shape=outer_left]
immersiveengineering:aluminum_scaffolding_stairs0[facing=west,half=bottom,shape=outer_right]
immersiveengineering:aluminum_scaffolding_stairs0[facing=east,half=top,shape=straight]
immersiveengineering:aluminum_scaffolding_stairs0[facing=east,half=top,shape=inner_left]
immersiveengineering:aluminum_scaffolding_stairs0[facing=east,half=top,shape=inner_right]
immersiveengineering:aluminum_scaffolding_stairs0[facing=east,half=top,shape=outer_left]
immersiveengineering:aluminum_scaffolding_stairs0[facing=east,half=top,shape=outer_right]
immersiveengineering:aluminum_scaffolding_stairs0[facing=east,half=bottom,shape=straight]
immersiveengineering:aluminum_scaffolding_stairs0[facing=east,half=bottom,shape=inner_left]
immersiveengineering:aluminum_scaffolding_stairs0[facing=east,half=bottom,shape=inner_right]
immersiveengineering:aluminum_scaffolding_stairs0[facing=east,half=bottom,shape=outer_left]
immersiveengineering:aluminum_scaffolding_stairs0[facing=east,half=bottom,shape=outer_right]
immersiveengineering:aluminum_scaffolding_stairs1[facing=north,half=top,shape=straight]
immersiveengineering:aluminum_scaffolding_stairs1[facing=north,half=top,shape=inner_left]
immersiveengineering:aluminum_scaffolding_stairs1[facing=north,half=top,shape=inner_right]
immersiveengineering:aluminum_scaffolding_stairs1[facing=north,half=top,shape=outer_left]
immersiveengineering:aluminum_scaffolding_stairs1[facing=north,half=top,shape=outer_right]
immersiveengineering:aluminum_scaffolding_stairs1[facing=north,half=bottom,shape=straight]
immersiveengineering:aluminum_scaffolding_stairs1[facing=north,half=bottom,shape=inner_left]
immersiveengineering:aluminum_scaffolding_stairs1[facing=north,half=bottom,shape=inner_right]
immersiveengineering:aluminum_scaffolding_stairs1[facing=north,half=bottom,shape=outer_left]
immersiveengineering:aluminum_scaffolding_stairs1[facing=north,half=bottom,shape=outer_right]
immersiveengineering:aluminum_scaffolding_stairs1[facing=south,half=top,shape=straight]
immersiveengineering:aluminum_scaffolding_stairs1[facing=south,half=top,shape=inner_left]
immersiveengineering:aluminum_scaffolding_stairs1[facing=south,half=top,shape=inner_right]
immersiveengineering:aluminum_scaffolding_stairs1[facing=south,half=top,shape=outer_left]
immersiveengineering:aluminum_scaffolding_stairs1[facing=south,half=top,shape=outer_right]
immersiveengineering:aluminum_scaffolding_stairs1[facing=south,half=bottom,shape=straight]
immersiveengineering:aluminum_scaffolding_stairs1[facing=south,half=bottom,shape=inner_left]
immersiveengineering:aluminum_scaffolding_stairs1[facing=south,half=bottom,shape=inner_right]
immersiveengineering:aluminum_scaffolding_stairs1[facing=south,half=bottom,shape=outer_left]
immersiveengineering:aluminum_scaffolding_stairs1[facing=south,half=bottom,shape=outer_right]
immersiveengineering:aluminum_scaffolding_stairs1[facing=west,half=top,shape=straight]
immersiveengineering:aluminum_scaffolding_stairs1[facing=west,half=top,shape=inner_left]
immersiveengineering:aluminum_scaffolding_stairs1[facing=west,half=top,shape=inner_right]
immersiveengineering:aluminum_scaffolding_stairs1[facing=west,half=top,shape=outer_left]
immersiveengineering:aluminum_scaffolding_stairs1[facing=west,half=top,shape=outer_right]
immersiveengineering:aluminum_scaffolding_stairs1[facing=west,half=bottom,shape=straight]
immersiveengineering:aluminum_scaffolding_stairs1[facing=west,half=bottom,shape=inner_left]
immersiveengineering:aluminum_scaffolding_stairs1[facing=west,half=bottom,shape=inner_right]
immersiveengineering:aluminum_scaffolding_stairs1[facing=west,half=bottom,shape=outer_left]
immersiveengineering:aluminum_scaffolding_stairs1[facing=west,half=bottom,shape=outer_right]
immersiveengineering:aluminum_scaffolding_stairs1[facing=east,half=top,shape=straight]
immersiveengineering:aluminum_scaffolding_stairs1[facing=east,half=top,shape=inner_left]
immersiveengineering:aluminum_scaffolding_stairs1[facing=east,half=top,shape=inner_right]
immersiveengineering:aluminum_scaffolding_stairs1[facing=east,half=top,shape=outer_left]
immersiveengineering:aluminum_scaffolding_stairs1[facing=east,half=top,shape=outer_right]
immersiveengineering:aluminum_scaffolding_stairs1[facing=east,half=bottom,shape=straight]
immersiveengineering:aluminum_scaffolding_stairs1[facing=east,half=bottom,shape=inner_left]
immersiveengineering:aluminum_scaffolding_stairs1[facing=east,half=bottom,shape=inner_right]
immersiveengineering:aluminum_scaffolding_stairs1[facing=east,half=bottom,shape=outer_left]
immersiveengineering:aluminum_scaffolding_stairs1[facing=east,half=bottom,shape=outer_right]
immersiveengineering:aluminum_scaffolding_stairs2[facing=north,half=top,shape=straight]
immersiveengineering:aluminum_scaffolding_stairs2[facing=north,half=top,shape=inner_left]
immersiveengineering:aluminum_scaffolding_stairs2[facing=north,half=top,shape=inner_right]
immersiveengineering:aluminum_scaffolding_stairs2[facing=north,half=top,shape=outer_left]
immersiveengineering:aluminum_scaffolding_stairs2[facing=north,half=top,shape=outer_right]
immersiveengineering:aluminum_scaffolding_stairs2[facing=north,half=bottom,shape=straight]
immersiveengineering:aluminum_scaffolding_stairs2[facing=north,half=bottom,shape=inner_left]
immersiveengineering:aluminum_scaffolding_stairs2[facing=north,half=bottom,shape=inner_right]
immersiveengineering:aluminum_scaffolding_stairs2[facing=north,half=bottom,shape=outer_left]
immersiveengineering:aluminum_scaffolding_stairs2[facing=north,half=bottom,shape=outer_right]
immersiveengineering:aluminum_scaffolding_stairs2[facing=south,half=top,shape=straight]
immersiveengineering:aluminum_scaffolding_stairs2[facing=south,half=top,shape=inner_left]
immersiveengineering:aluminum_scaffolding_stairs2[facing=south,half=top,shape=inner_right]
immersiveengineering:aluminum_scaffolding_stairs2[facing=south,half=top,shape=outer_left]
immersiveengineering:aluminum_scaffolding_stairs2[facing=south,half=top,shape=outer_right]
immersiveengineering:aluminum_scaffolding_stairs2[facing=south,half=bottom,shape=straight]
immersiveengineering:aluminum_scaffolding_stairs2[facing=south,half=bottom,shape=inner_left]
immersiveengineering:aluminum_scaffolding_stairs2[facing=south,half=bottom,shape=inner_right]
immersiveengineering:aluminum_scaffolding_stairs2[facing=south,half=bottom,shape=outer_left]
immersiveengineering:aluminum_scaffolding_stairs2[facing=south,half=bottom,shape=outer_right]
immersiveengineering:aluminum_scaffolding_stairs2[facing=west,half=top,shape=straight]
immersiveengineering:aluminum_scaffolding_stairs2[facing=west,half=top,shape=inner_left]
immersiveengineering:aluminum_scaffolding_stairs2[facing=west,half=top,shape=inner_right]
immersiveengineering:aluminum_scaffolding_stairs2[facing=west,half=top,shape=outer_left]
immersiveengineering:aluminum_scaffolding_stairs2[facing=west,half=top,shape=outer_right]
immersiveengineering:aluminum_scaffolding_stairs2[facing=west,half=bottom,shape=straight]
immersiveengineering:aluminum_scaffolding_stairs2[facing=west,half=bottom,shape=inner_left]
immersiveengineering:aluminum_scaffolding_stairs2[facing=west,half=bottom,shape=inner_right]
immersiveengineering:aluminum_scaffolding_stairs2[facing=west,half=bottom,shape=outer_left]
immersiveengineering:aluminum_scaffolding_stairs2[facing=west,half=bottom,shape=outer_right]
immersiveengineering:aluminum_scaffolding_stairs2[facing=east,half=top,shape=straight]
immersiveengineering:aluminum_scaffolding_stairs2[facing=east,half=top,shape=inner_left]
immersiveengineering:aluminum_scaffolding_stairs2[facing=east,half=top,shape=inner_right]
immersiveengineering:aluminum_scaffolding_stairs2[facing=east,half=top,shape=outer_left]
immersiveengineering:aluminum_scaffolding_stairs2[facing=east,half=top,shape=outer_right]
immersiveengineering:aluminum_scaffolding_stairs2[facing=east,half=bottom,shape=straight]
immersiveengineering:aluminum_scaffolding_stairs2[facing=east,half=bottom,shape=inner_left]
immersiveengineering:aluminum_scaffolding_stairs2[facing=east,half=bottom,shape=inner_right]
immersiveengineering:aluminum_scaffolding_stairs2[facing=east,half=bottom,shape=outer_left]
immersiveengineering:aluminum_scaffolding_stairs2[facing=east,half=bottom,shape=outer_right]
immersiveengineering:metal_ladder[facing=north,type=normal]
immersiveengineering:metal_ladder[facing=north,type=covered_steel]
immersiveengineering:metal_ladder[facing=north,type=covered_aluminum]
immersiveengineering:metal_ladder[facing=south,type=normal]
immersiveengineering:metal_ladder[facing=south,type=covered_steel]
immersiveengineering:metal_ladder[facing=south,type=covered_aluminum]
immersiveengineering:metal_ladder[facing=west,type=normal]
immersiveengineering:metal_ladder[facing=west,type=covered_steel]
immersiveengineering:metal_ladder[facing=west,type=covered_aluminum]
immersiveengineering:metal_ladder[facing=east,type=normal]
immersiveengineering:metal_ladder[facing=east,type=covered_steel]
immersiveengineering:metal_ladder[facing=east,type=covered_aluminum]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=false,facing=down,type=connector_lv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=false,facing=down,type=relay_lv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=false,facing=down,type=connector_mv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=false,facing=down,type=relay_mv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=false,facing=down,type=connector_hv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=false,facing=down,type=relay_hv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=false,facing=down,type=connector_structural]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=false,facing=down,type=transformer]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=false,facing=down,type=transformer_hv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=false,facing=down,type=breakerswitch]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=false,facing=down,type=redstone_breaker]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=false,facing=down,type=energy_meter]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=false,facing=down,type=connector_redstone]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=false,facing=down,type=connector_probe]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=false,facing=down,type=feedthrough]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=false,facing=up,type=connector_lv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=false,facing=up,type=relay_lv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=false,facing=up,type=connector_mv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=false,facing=up,type=relay_mv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=false,facing=up,type=connector_hv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=false,facing=up,type=relay_hv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=false,facing=up,type=connector_structural]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=false,facing=up,type=transformer]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=false,facing=up,type=transformer_hv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=false,facing=up,type=breakerswitch]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=false,facing=up,type=redstone_breaker]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=false,facing=up,type=energy_meter]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=false,facing=up,type=connector_redstone]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=false,facing=up,type=connector_probe]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=false,facing=up,type=feedthrough]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=false,facing=north,type=connector_lv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=false,facing=north,type=relay_lv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=false,facing=north,type=connector_mv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=false,facing=north,type=relay_mv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=false,facing=north,type=connector_hv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=false,facing=north,type=relay_hv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=false,facing=north,type=connector_structural]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=false,facing=north,type=transformer]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=false,facing=north,type=transformer_hv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=false,facing=north,type=breakerswitch]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=false,facing=north,type=redstone_breaker]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=false,facing=north,type=energy_meter]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=false,facing=north,type=connector_redstone]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=false,facing=north,type=connector_probe]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=false,facing=north,type=feedthrough]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=false,facing=south,type=connector_lv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=false,facing=south,type=relay_lv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=false,facing=south,type=connector_mv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=false,facing=south,type=relay_mv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=false,facing=south,type=connector_hv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=false,facing=south,type=relay_hv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=false,facing=south,type=connector_structural]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=false,facing=south,type=transformer]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=false,facing=south,type=transformer_hv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=false,facing=south,type=breakerswitch]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=false,facing=south,type=redstone_breaker]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=false,facing=south,type=energy_meter]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=false,facing=south,type=connector_redstone]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=false,facing=south,type=connector_probe]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=false,facing=south,type=feedthrough]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=false,facing=west,type=connector_lv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=false,facing=west,type=relay_lv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=false,facing=west,type=connector_mv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=false,facing=west,type=relay_mv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=false,facing=west,type=connector_hv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=false,facing=west,type=relay_hv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=false,facing=west,type=connector_structural]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=false,facing=west,type=transformer]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=false,facing=west,type=transformer_hv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=false,facing=west,type=breakerswitch]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=false,facing=west,type=redstone_breaker]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=false,facing=west,type=energy_meter]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=false,facing=west,type=connector_redstone]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=false,facing=west,type=connector_probe]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=false,facing=west,type=feedthrough]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=false,facing=east,type=connector_lv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=false,facing=east,type=relay_lv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=false,facing=east,type=connector_mv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=false,facing=east,type=relay_mv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=false,facing=east,type=connector_hv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=false,facing=east,type=relay_hv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=false,facing=east,type=connector_structural]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=false,facing=east,type=transformer]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=false,facing=east,type=transformer_hv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=false,facing=east,type=breakerswitch]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=false,facing=east,type=redstone_breaker]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=false,facing=east,type=energy_meter]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=false,facing=east,type=connector_redstone]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=false,facing=east,type=connector_probe]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=false,facing=east,type=feedthrough]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=true,facing=down,type=connector_lv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=true,facing=down,type=relay_lv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=true,facing=down,type=connector_mv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=true,facing=down,type=relay_mv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=true,facing=down,type=connector_hv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=true,facing=down,type=relay_hv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=true,facing=down,type=connector_structural]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=true,facing=down,type=transformer]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=true,facing=down,type=transformer_hv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=true,facing=down,type=breakerswitch]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=true,facing=down,type=redstone_breaker]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=true,facing=down,type=energy_meter]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=true,facing=down,type=connector_redstone]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=true,facing=down,type=connector_probe]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=true,facing=down,type=feedthrough]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=true,facing=up,type=connector_lv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=true,facing=up,type=relay_lv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=true,facing=up,type=connector_mv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=true,facing=up,type=relay_mv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=true,facing=up,type=connector_hv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=true,facing=up,type=relay_hv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=true,facing=up,type=connector_structural]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=true,facing=up,type=transformer]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=true,facing=up,type=transformer_hv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=true,facing=up,type=breakerswitch]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=true,facing=up,type=redstone_breaker]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=true,facing=up,type=energy_meter]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=true,facing=up,type=connector_redstone]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=true,facing=up,type=connector_probe]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=true,facing=up,type=feedthrough]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=true,facing=north,type=connector_lv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=true,facing=north,type=relay_lv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=true,facing=north,type=connector_mv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=true,facing=north,type=relay_mv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=true,facing=north,type=connector_hv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=true,facing=north,type=relay_hv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=true,facing=north,type=connector_structural]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=true,facing=north,type=transformer]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=true,facing=north,type=transformer_hv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=true,facing=north,type=breakerswitch]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=true,facing=north,type=redstone_breaker]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=true,facing=north,type=energy_meter]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=true,facing=north,type=connector_redstone]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=true,facing=north,type=connector_probe]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=true,facing=north,type=feedthrough]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=true,facing=south,type=connector_lv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=true,facing=south,type=relay_lv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=true,facing=south,type=connector_mv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=true,facing=south,type=relay_mv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=true,facing=south,type=connector_hv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=true,facing=south,type=relay_hv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=true,facing=south,type=connector_structural]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=true,facing=south,type=transformer]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=true,facing=south,type=transformer_hv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=true,facing=south,type=breakerswitch]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=true,facing=south,type=redstone_breaker]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=true,facing=south,type=energy_meter]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=true,facing=south,type=connector_redstone]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=true,facing=south,type=connector_probe]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=true,facing=south,type=feedthrough]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=true,facing=west,type=connector_lv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=true,facing=west,type=relay_lv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=true,facing=west,type=connector_mv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=true,facing=west,type=relay_mv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=true,facing=west,type=connector_hv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=true,facing=west,type=relay_hv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=true,facing=west,type=connector_structural]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=true,facing=west,type=transformer]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=true,facing=west,type=transformer_hv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=true,facing=west,type=breakerswitch]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=true,facing=west,type=redstone_breaker]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=true,facing=west,type=energy_meter]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=true,facing=west,type=connector_redstone]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=true,facing=west,type=connector_probe]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=true,facing=west,type=feedthrough]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=true,facing=east,type=connector_lv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=true,facing=east,type=relay_lv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=true,facing=east,type=connector_mv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=true,facing=east,type=relay_mv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=true,facing=east,type=connector_hv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=true,facing=east,type=relay_hv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=true,facing=east,type=connector_structural]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=true,facing=east,type=transformer]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=true,facing=east,type=transformer_hv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=true,facing=east,type=breakerswitch]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=true,facing=east,type=redstone_breaker]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=true,facing=east,type=energy_meter]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=true,facing=east,type=connector_redstone]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=true,facing=east,type=connector_probe]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=true,facing=east,type=feedthrough]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=false,facing=down,type=connector_lv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=false,facing=down,type=relay_lv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=false,facing=down,type=connector_mv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=false,facing=down,type=relay_mv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=false,facing=down,type=connector_hv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=false,facing=down,type=relay_hv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=false,facing=down,type=connector_structural]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=false,facing=down,type=transformer]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=false,facing=down,type=transformer_hv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=false,facing=down,type=breakerswitch]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=false,facing=down,type=redstone_breaker]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=false,facing=down,type=energy_meter]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=false,facing=down,type=connector_redstone]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=false,facing=down,type=connector_probe]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=false,facing=down,type=feedthrough]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=false,facing=up,type=connector_lv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=false,facing=up,type=relay_lv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=false,facing=up,type=connector_mv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=false,facing=up,type=relay_mv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=false,facing=up,type=connector_hv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=false,facing=up,type=relay_hv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=false,facing=up,type=connector_structural]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=false,facing=up,type=transformer]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=false,facing=up,type=transformer_hv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=false,facing=up,type=breakerswitch]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=false,facing=up,type=redstone_breaker]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=false,facing=up,type=energy_meter]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=false,facing=up,type=connector_redstone]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=false,facing=up,type=connector_probe]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=false,facing=up,type=feedthrough]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=false,facing=north,type=connector_lv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=false,facing=north,type=relay_lv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=false,facing=north,type=connector_mv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=false,facing=north,type=relay_mv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=false,facing=north,type=connector_hv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=false,facing=north,type=relay_hv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=false,facing=north,type=connector_structural]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=false,facing=north,type=transformer]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=false,facing=north,type=transformer_hv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=false,facing=north,type=breakerswitch]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=false,facing=north,type=redstone_breaker]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=false,facing=north,type=energy_meter]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=false,facing=north,type=connector_redstone]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=false,facing=north,type=connector_probe]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=false,facing=north,type=feedthrough]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=false,facing=south,type=connector_lv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=false,facing=south,type=relay_lv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=false,facing=south,type=connector_mv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=false,facing=south,type=relay_mv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=false,facing=south,type=connector_hv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=false,facing=south,type=relay_hv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=false,facing=south,type=connector_structural]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=false,facing=south,type=transformer]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=false,facing=south,type=transformer_hv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=false,facing=south,type=breakerswitch]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=false,facing=south,type=redstone_breaker]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=false,facing=south,type=energy_meter]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=false,facing=south,type=connector_redstone]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=false,facing=south,type=connector_probe]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=false,facing=south,type=feedthrough]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=false,facing=west,type=connector_lv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=false,facing=west,type=relay_lv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=false,facing=west,type=connector_mv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=false,facing=west,type=relay_mv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=false,facing=west,type=connector_hv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=false,facing=west,type=relay_hv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=false,facing=west,type=connector_structural]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=false,facing=west,type=transformer]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=false,facing=west,type=transformer_hv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=false,facing=west,type=breakerswitch]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=false,facing=west,type=redstone_breaker]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=false,facing=west,type=energy_meter]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=false,facing=west,type=connector_redstone]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=false,facing=west,type=connector_probe]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=false,facing=west,type=feedthrough]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=false,facing=east,type=connector_lv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=false,facing=east,type=relay_lv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=false,facing=east,type=connector_mv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=false,facing=east,type=relay_mv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=false,facing=east,type=connector_hv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=false,facing=east,type=relay_hv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=false,facing=east,type=connector_structural]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=false,facing=east,type=transformer]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=false,facing=east,type=transformer_hv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=false,facing=east,type=breakerswitch]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=false,facing=east,type=redstone_breaker]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=false,facing=east,type=energy_meter]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=false,facing=east,type=connector_redstone]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=false,facing=east,type=connector_probe]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=false,facing=east,type=feedthrough]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=true,facing=down,type=connector_lv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=true,facing=down,type=relay_lv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=true,facing=down,type=connector_mv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=true,facing=down,type=relay_mv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=true,facing=down,type=connector_hv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=true,facing=down,type=relay_hv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=true,facing=down,type=connector_structural]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=true,facing=down,type=transformer]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=true,facing=down,type=transformer_hv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=true,facing=down,type=breakerswitch]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=true,facing=down,type=redstone_breaker]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=true,facing=down,type=energy_meter]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=true,facing=down,type=connector_redstone]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=true,facing=down,type=connector_probe]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=true,facing=down,type=feedthrough]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=true,facing=up,type=connector_lv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=true,facing=up,type=relay_lv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=true,facing=up,type=connector_mv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=true,facing=up,type=relay_mv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=true,facing=up,type=connector_hv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=true,facing=up,type=relay_hv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=true,facing=up,type=connector_structural]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=true,facing=up,type=transformer]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=true,facing=up,type=transformer_hv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=true,facing=up,type=breakerswitch]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=true,facing=up,type=redstone_breaker]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=true,facing=up,type=energy_meter]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=true,facing=up,type=connector_redstone]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=true,facing=up,type=connector_probe]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=true,facing=up,type=feedthrough]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=true,facing=north,type=connector_lv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=true,facing=north,type=relay_lv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=true,facing=north,type=connector_mv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=true,facing=north,type=relay_mv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=true,facing=north,type=connector_hv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=true,facing=north,type=relay_hv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=true,facing=north,type=connector_structural]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=true,facing=north,type=transformer]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=true,facing=north,type=transformer_hv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=true,facing=north,type=breakerswitch]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=true,facing=north,type=redstone_breaker]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=true,facing=north,type=energy_meter]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=true,facing=north,type=connector_redstone]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=true,facing=north,type=connector_probe]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=true,facing=north,type=feedthrough]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=true,facing=south,type=connector_lv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=true,facing=south,type=relay_lv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=true,facing=south,type=connector_mv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=true,facing=south,type=relay_mv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=true,facing=south,type=connector_hv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=true,facing=south,type=relay_hv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=true,facing=south,type=connector_structural]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=true,facing=south,type=transformer]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=true,facing=south,type=transformer_hv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=true,facing=south,type=breakerswitch]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=true,facing=south,type=redstone_breaker]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=true,facing=south,type=energy_meter]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=true,facing=south,type=connector_redstone]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=true,facing=south,type=connector_probe]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=true,facing=south,type=feedthrough]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=true,facing=west,type=connector_lv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=true,facing=west,type=relay_lv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=true,facing=west,type=connector_mv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=true,facing=west,type=relay_mv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=true,facing=west,type=connector_hv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=true,facing=west,type=relay_hv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=true,facing=west,type=connector_structural]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=true,facing=west,type=transformer]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=true,facing=west,type=transformer_hv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=true,facing=west,type=breakerswitch]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=true,facing=west,type=redstone_breaker]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=true,facing=west,type=energy_meter]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=true,facing=west,type=connector_redstone]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=true,facing=west,type=connector_probe]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=true,facing=west,type=feedthrough]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=true,facing=east,type=connector_lv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=true,facing=east,type=relay_lv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=true,facing=east,type=connector_mv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=true,facing=east,type=relay_mv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=true,facing=east,type=connector_hv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=true,facing=east,type=relay_hv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=true,facing=east,type=connector_structural]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=true,facing=east,type=transformer]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=true,facing=east,type=transformer_hv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=true,facing=east,type=breakerswitch]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=true,facing=east,type=redstone_breaker]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=true,facing=east,type=energy_meter]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=true,facing=east,type=connector_redstone]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=true,facing=east,type=connector_probe]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=true,facing=east,type=feedthrough]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=false,facing=down,type=connector_lv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=false,facing=down,type=relay_lv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=false,facing=down,type=connector_mv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=false,facing=down,type=relay_mv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=false,facing=down,type=connector_hv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=false,facing=down,type=relay_hv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=false,facing=down,type=connector_structural]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=false,facing=down,type=transformer]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=false,facing=down,type=transformer_hv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=false,facing=down,type=breakerswitch]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=false,facing=down,type=redstone_breaker]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=false,facing=down,type=energy_meter]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=false,facing=down,type=connector_redstone]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=false,facing=down,type=connector_probe]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=false,facing=down,type=feedthrough]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=false,facing=up,type=connector_lv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=false,facing=up,type=relay_lv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=false,facing=up,type=connector_mv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=false,facing=up,type=relay_mv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=false,facing=up,type=connector_hv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=false,facing=up,type=relay_hv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=false,facing=up,type=connector_structural]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=false,facing=up,type=transformer]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=false,facing=up,type=transformer_hv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=false,facing=up,type=breakerswitch]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=false,facing=up,type=redstone_breaker]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=false,facing=up,type=energy_meter]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=false,facing=up,type=connector_redstone]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=false,facing=up,type=connector_probe]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=false,facing=up,type=feedthrough]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=false,facing=north,type=connector_lv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=false,facing=north,type=relay_lv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=false,facing=north,type=connector_mv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=false,facing=north,type=relay_mv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=false,facing=north,type=connector_hv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=false,facing=north,type=relay_hv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=false,facing=north,type=connector_structural]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=false,facing=north,type=transformer]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=false,facing=north,type=transformer_hv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=false,facing=north,type=breakerswitch]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=false,facing=north,type=redstone_breaker]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=false,facing=north,type=energy_meter]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=false,facing=north,type=connector_redstone]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=false,facing=north,type=connector_probe]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=false,facing=north,type=feedthrough]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=false,facing=south,type=connector_lv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=false,facing=south,type=relay_lv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=false,facing=south,type=connector_mv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=false,facing=south,type=relay_mv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=false,facing=south,type=connector_hv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=false,facing=south,type=relay_hv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=false,facing=south,type=connector_structural]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=false,facing=south,type=transformer]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=false,facing=south,type=transformer_hv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=false,facing=south,type=breakerswitch]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=false,facing=south,type=redstone_breaker]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=false,facing=south,type=energy_meter]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=false,facing=south,type=connector_redstone]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=false,facing=south,type=connector_probe]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=false,facing=south,type=feedthrough]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=false,facing=west,type=connector_lv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=false,facing=west,type=relay_lv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=false,facing=west,type=connector_mv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=false,facing=west,type=relay_mv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=false,facing=west,type=connector_hv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=false,facing=west,type=relay_hv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=false,facing=west,type=connector_structural]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=false,facing=west,type=transformer]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=false,facing=west,type=transformer_hv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=false,facing=west,type=breakerswitch]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=false,facing=west,type=redstone_breaker]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=false,facing=west,type=energy_meter]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=false,facing=west,type=connector_redstone]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=false,facing=west,type=connector_probe]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=false,facing=west,type=feedthrough]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=false,facing=east,type=connector_lv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=false,facing=east,type=relay_lv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=false,facing=east,type=connector_mv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=false,facing=east,type=relay_mv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=false,facing=east,type=connector_hv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=false,facing=east,type=relay_hv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=false,facing=east,type=connector_structural]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=false,facing=east,type=transformer]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=false,facing=east,type=transformer_hv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=false,facing=east,type=breakerswitch]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=false,facing=east,type=redstone_breaker]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=false,facing=east,type=energy_meter]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=false,facing=east,type=connector_redstone]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=false,facing=east,type=connector_probe]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=false,facing=east,type=feedthrough]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=true,facing=down,type=connector_lv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=true,facing=down,type=relay_lv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=true,facing=down,type=connector_mv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=true,facing=down,type=relay_mv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=true,facing=down,type=connector_hv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=true,facing=down,type=relay_hv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=true,facing=down,type=connector_structural]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=true,facing=down,type=transformer]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=true,facing=down,type=transformer_hv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=true,facing=down,type=breakerswitch]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=true,facing=down,type=redstone_breaker]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=true,facing=down,type=energy_meter]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=true,facing=down,type=connector_redstone]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=true,facing=down,type=connector_probe]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=true,facing=down,type=feedthrough]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=true,facing=up,type=connector_lv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=true,facing=up,type=relay_lv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=true,facing=up,type=connector_mv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=true,facing=up,type=relay_mv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=true,facing=up,type=connector_hv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=true,facing=up,type=relay_hv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=true,facing=up,type=connector_structural]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=true,facing=up,type=transformer]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=true,facing=up,type=transformer_hv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=true,facing=up,type=breakerswitch]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=true,facing=up,type=redstone_breaker]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=true,facing=up,type=energy_meter]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=true,facing=up,type=connector_redstone]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=true,facing=up,type=connector_probe]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=true,facing=up,type=feedthrough]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=true,facing=north,type=connector_lv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=true,facing=north,type=relay_lv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=true,facing=north,type=connector_mv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=true,facing=north,type=relay_mv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=true,facing=north,type=connector_hv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=true,facing=north,type=relay_hv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=true,facing=north,type=connector_structural]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=true,facing=north,type=transformer]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=true,facing=north,type=transformer_hv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=true,facing=north,type=breakerswitch]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=true,facing=north,type=redstone_breaker]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=true,facing=north,type=energy_meter]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=true,facing=north,type=connector_redstone]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=true,facing=north,type=connector_probe]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=true,facing=north,type=feedthrough]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=true,facing=south,type=connector_lv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=true,facing=south,type=relay_lv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=true,facing=south,type=connector_mv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=true,facing=south,type=relay_mv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=true,facing=south,type=connector_hv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=true,facing=south,type=relay_hv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=true,facing=south,type=connector_structural]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=true,facing=south,type=transformer]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=true,facing=south,type=transformer_hv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=true,facing=south,type=breakerswitch]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=true,facing=south,type=redstone_breaker]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=true,facing=south,type=energy_meter]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=true,facing=south,type=connector_redstone]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=true,facing=south,type=connector_probe]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=true,facing=south,type=feedthrough]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=true,facing=west,type=connector_lv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=true,facing=west,type=relay_lv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=true,facing=west,type=connector_mv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=true,facing=west,type=relay_mv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=true,facing=west,type=connector_hv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=true,facing=west,type=relay_hv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=true,facing=west,type=connector_structural]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=true,facing=west,type=transformer]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=true,facing=west,type=transformer_hv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=true,facing=west,type=breakerswitch]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=true,facing=west,type=redstone_breaker]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=true,facing=west,type=energy_meter]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=true,facing=west,type=connector_redstone]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=true,facing=west,type=connector_probe]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=true,facing=west,type=feedthrough]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=true,facing=east,type=connector_lv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=true,facing=east,type=relay_lv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=true,facing=east,type=connector_mv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=true,facing=east,type=relay_mv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=true,facing=east,type=connector_hv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=true,facing=east,type=relay_hv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=true,facing=east,type=connector_structural]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=true,facing=east,type=transformer]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=true,facing=east,type=transformer_hv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=true,facing=east,type=breakerswitch]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=true,facing=east,type=redstone_breaker]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=true,facing=east,type=energy_meter]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=true,facing=east,type=connector_redstone]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=true,facing=east,type=connector_probe]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=true,facing=east,type=feedthrough]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=false,facing=down,type=connector_lv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=false,facing=down,type=relay_lv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=false,facing=down,type=connector_mv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=false,facing=down,type=relay_mv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=false,facing=down,type=connector_hv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=false,facing=down,type=relay_hv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=false,facing=down,type=connector_structural]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=false,facing=down,type=transformer]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=false,facing=down,type=transformer_hv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=false,facing=down,type=breakerswitch]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=false,facing=down,type=redstone_breaker]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=false,facing=down,type=energy_meter]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=false,facing=down,type=connector_redstone]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=false,facing=down,type=connector_probe]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=false,facing=down,type=feedthrough]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=false,facing=up,type=connector_lv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=false,facing=up,type=relay_lv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=false,facing=up,type=connector_mv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=false,facing=up,type=relay_mv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=false,facing=up,type=connector_hv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=false,facing=up,type=relay_hv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=false,facing=up,type=connector_structural]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=false,facing=up,type=transformer]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=false,facing=up,type=transformer_hv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=false,facing=up,type=breakerswitch]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=false,facing=up,type=redstone_breaker]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=false,facing=up,type=energy_meter]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=false,facing=up,type=connector_redstone]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=false,facing=up,type=connector_probe]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=false,facing=up,type=feedthrough]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=false,facing=north,type=connector_lv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=false,facing=north,type=relay_lv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=false,facing=north,type=connector_mv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=false,facing=north,type=relay_mv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=false,facing=north,type=connector_hv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=false,facing=north,type=relay_hv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=false,facing=north,type=connector_structural]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=false,facing=north,type=transformer]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=false,facing=north,type=transformer_hv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=false,facing=north,type=breakerswitch]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=false,facing=north,type=redstone_breaker]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=false,facing=north,type=energy_meter]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=false,facing=north,type=connector_redstone]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=false,facing=north,type=connector_probe]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=false,facing=north,type=feedthrough]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=false,facing=south,type=connector_lv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=false,facing=south,type=relay_lv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=false,facing=south,type=connector_mv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=false,facing=south,type=relay_mv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=false,facing=south,type=connector_hv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=false,facing=south,type=relay_hv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=false,facing=south,type=connector_structural]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=false,facing=south,type=transformer]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=false,facing=south,type=transformer_hv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=false,facing=south,type=breakerswitch]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=false,facing=south,type=redstone_breaker]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=false,facing=south,type=energy_meter]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=false,facing=south,type=connector_redstone]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=false,facing=south,type=connector_probe]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=false,facing=south,type=feedthrough]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=false,facing=west,type=connector_lv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=false,facing=west,type=relay_lv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=false,facing=west,type=connector_mv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=false,facing=west,type=relay_mv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=false,facing=west,type=connector_hv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=false,facing=west,type=relay_hv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=false,facing=west,type=connector_structural]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=false,facing=west,type=transformer]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=false,facing=west,type=transformer_hv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=false,facing=west,type=breakerswitch]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=false,facing=west,type=redstone_breaker]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=false,facing=west,type=energy_meter]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=false,facing=west,type=connector_redstone]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=false,facing=west,type=connector_probe]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=false,facing=west,type=feedthrough]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=false,facing=east,type=connector_lv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=false,facing=east,type=relay_lv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=false,facing=east,type=connector_mv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=false,facing=east,type=relay_mv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=false,facing=east,type=connector_hv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=false,facing=east,type=relay_hv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=false,facing=east,type=connector_structural]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=false,facing=east,type=transformer]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=false,facing=east,type=transformer_hv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=false,facing=east,type=breakerswitch]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=false,facing=east,type=redstone_breaker]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=false,facing=east,type=energy_meter]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=false,facing=east,type=connector_redstone]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=false,facing=east,type=connector_probe]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=false,facing=east,type=feedthrough]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=true,facing=down,type=connector_lv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=true,facing=down,type=relay_lv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=true,facing=down,type=connector_mv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=true,facing=down,type=relay_mv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=true,facing=down,type=connector_hv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=true,facing=down,type=relay_hv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=true,facing=down,type=connector_structural]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=true,facing=down,type=transformer]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=true,facing=down,type=transformer_hv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=true,facing=down,type=breakerswitch]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=true,facing=down,type=redstone_breaker]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=true,facing=down,type=energy_meter]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=true,facing=down,type=connector_redstone]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=true,facing=down,type=connector_probe]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=true,facing=down,type=feedthrough]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=true,facing=up,type=connector_lv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=true,facing=up,type=relay_lv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=true,facing=up,type=connector_mv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=true,facing=up,type=relay_mv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=true,facing=up,type=connector_hv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=true,facing=up,type=relay_hv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=true,facing=up,type=connector_structural]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=true,facing=up,type=transformer]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=true,facing=up,type=transformer_hv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=true,facing=up,type=breakerswitch]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=true,facing=up,type=redstone_breaker]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=true,facing=up,type=energy_meter]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=true,facing=up,type=connector_redstone]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=true,facing=up,type=connector_probe]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=true,facing=up,type=feedthrough]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=true,facing=north,type=connector_lv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=true,facing=north,type=relay_lv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=true,facing=north,type=connector_mv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=true,facing=north,type=relay_mv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=true,facing=north,type=connector_hv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=true,facing=north,type=relay_hv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=true,facing=north,type=connector_structural]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=true,facing=north,type=transformer]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=true,facing=north,type=transformer_hv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=true,facing=north,type=breakerswitch]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=true,facing=north,type=redstone_breaker]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=true,facing=north,type=energy_meter]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=true,facing=north,type=connector_redstone]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=true,facing=north,type=connector_probe]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=true,facing=north,type=feedthrough]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=true,facing=south,type=connector_lv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=true,facing=south,type=relay_lv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=true,facing=south,type=connector_mv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=true,facing=south,type=relay_mv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=true,facing=south,type=connector_hv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=true,facing=south,type=relay_hv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=true,facing=south,type=connector_structural]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=true,facing=south,type=transformer]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=true,facing=south,type=transformer_hv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=true,facing=south,type=breakerswitch]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=true,facing=south,type=redstone_breaker]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=true,facing=south,type=energy_meter]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=true,facing=south,type=connector_redstone]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=true,facing=south,type=connector_probe]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=true,facing=south,type=feedthrough]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=true,facing=west,type=connector_lv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=true,facing=west,type=relay_lv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=true,facing=west,type=connector_mv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=true,facing=west,type=relay_mv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=true,facing=west,type=connector_hv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=true,facing=west,type=relay_hv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=true,facing=west,type=connector_structural]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=true,facing=west,type=transformer]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=true,facing=west,type=transformer_hv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=true,facing=west,type=breakerswitch]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=true,facing=west,type=redstone_breaker]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=true,facing=west,type=energy_meter]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=true,facing=west,type=connector_redstone]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=true,facing=west,type=connector_probe]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=true,facing=west,type=feedthrough]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=true,facing=east,type=connector_lv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=true,facing=east,type=relay_lv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=true,facing=east,type=connector_mv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=true,facing=east,type=relay_mv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=true,facing=east,type=connector_hv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=true,facing=east,type=relay_hv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=true,facing=east,type=connector_structural]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=true,facing=east,type=transformer]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=true,facing=east,type=transformer_hv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=true,facing=east,type=breakerswitch]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=true,facing=east,type=redstone_breaker]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=true,facing=east,type=energy_meter]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=true,facing=east,type=connector_redstone]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=true,facing=east,type=connector_probe]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=true,facing=east,type=feedthrough]
immersiveengineering:metal_device0[_0multiblockslave=false,type=capacitor_lv]
immersiveengineering:metal_device0[_0multiblockslave=false,type=capacitor_mv]
immersiveengineering:metal_device0[_0multiblockslave=false,type=capacitor_hv]
immersiveengineering:metal_device0[_0multiblockslave=false,type=capacitor_creative]
immersiveengineering:metal_device0[_0multiblockslave=false,type=barrel]
immersiveengineering:metal_device0[_0multiblockslave=false,type=fluid_pump]
immersiveengineering:metal_device0[_0multiblockslave=false,type=fluid_placer]
immersiveengineering:metal_device0[_0multiblockslave=true,type=capacitor_lv]
immersiveengineering:metal_device0[_0multiblockslave=true,type=capacitor_mv]
immersiveengineering:metal_device0[_0multiblockslave=true,type=capacitor_hv]
immersiveengineering:metal_device0[_0multiblockslave=true,type=capacitor_creative]
immersiveengineering:metal_device0[_0multiblockslave=true,type=barrel]
immersiveengineering:metal_device0[_0multiblockslave=true,type=fluid_pump]
immersiveengineering:metal_device0[_0multiblockslave=true,type=fluid_placer]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=false,facing=down,type=blast_furnace_preheater]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=false,facing=down,type=furnace_heater]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=false,facing=down,type=dynamo]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=false,facing=down,type=thermoelectric_gen]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=false,facing=down,type=electric_lantern]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=false,facing=down,type=charging_station]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=false,facing=down,type=fluid_pipe]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=false,facing=down,type=sample_drill]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=false,facing=down,type=tesla_coil]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=false,facing=down,type=floodlight]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=false,facing=down,type=turret_chem]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=false,facing=down,type=turret_gun]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=false,facing=down,type=turret_rail]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=false,facing=down,type=belljar]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=false,facing=up,type=blast_furnace_preheater]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=false,facing=up,type=furnace_heater]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=false,facing=up,type=dynamo]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=false,facing=up,type=thermoelectric_gen]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=false,facing=up,type=electric_lantern]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=false,facing=up,type=charging_station]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=false,facing=up,type=fluid_pipe]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=false,facing=up,type=sample_drill]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=false,facing=up,type=tesla_coil]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=false,facing=up,type=floodlight]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=false,facing=up,type=turret_chem]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=false,facing=up,type=turret_gun]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=false,facing=up,type=turret_rail]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=false,facing=up,type=belljar]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=false,facing=north,type=blast_furnace_preheater]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=false,facing=north,type=furnace_heater]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=false,facing=north,type=dynamo]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=false,facing=north,type=thermoelectric_gen]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=false,facing=north,type=electric_lantern]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=false,facing=north,type=charging_station]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=false,facing=north,type=fluid_pipe]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=false,facing=north,type=sample_drill]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=false,facing=north,type=tesla_coil]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=false,facing=north,type=floodlight]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=false,facing=north,type=turret_chem]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=false,facing=north,type=turret_gun]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=false,facing=north,type=turret_rail]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=false,facing=north,type=belljar]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=false,facing=south,type=blast_furnace_preheater]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=false,facing=south,type=furnace_heater]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=false,facing=south,type=dynamo]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=false,facing=south,type=thermoelectric_gen]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=false,facing=south,type=electric_lantern]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=false,facing=south,type=charging_station]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=false,facing=south,type=fluid_pipe]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=false,facing=south,type=sample_drill]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=false,facing=south,type=tesla_coil]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=false,facing=south,type=floodlight]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=false,facing=south,type=turret_chem]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=false,facing=south,type=turret_gun]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=false,facing=south,type=turret_rail]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=false,facing=south,type=belljar]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=false,facing=west,type=blast_furnace_preheater]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=false,facing=west,type=furnace_heater]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=false,facing=west,type=dynamo]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=false,facing=west,type=thermoelectric_gen]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=false,facing=west,type=electric_lantern]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=false,facing=west,type=charging_station]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=false,facing=west,type=fluid_pipe]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=false,facing=west,type=sample_drill]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=false,facing=west,type=tesla_coil]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=false,facing=west,type=floodlight]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=false,facing=west,type=turret_chem]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=false,facing=west,type=turret_gun]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=false,facing=west,type=turret_rail]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=false,facing=west,type=belljar]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=false,facing=east,type=blast_furnace_preheater]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=false,facing=east,type=furnace_heater]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=false,facing=east,type=dynamo]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=false,facing=east,type=thermoelectric_gen]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=false,facing=east,type=electric_lantern]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=false,facing=east,type=charging_station]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=false,facing=east,type=fluid_pipe]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=false,facing=east,type=sample_drill]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=false,facing=east,type=tesla_coil]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=false,facing=east,type=floodlight]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=false,facing=east,type=turret_chem]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=false,facing=east,type=turret_gun]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=false,facing=east,type=turret_rail]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=false,facing=east,type=belljar]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=true,facing=down,type=blast_furnace_preheater]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=true,facing=down,type=furnace_heater]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=true,facing=down,type=dynamo]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=true,facing=down,type=thermoelectric_gen]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=true,facing=down,type=electric_lantern]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=true,facing=down,type=charging_station]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=true,facing=down,type=fluid_pipe]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=true,facing=down,type=sample_drill]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=true,facing=down,type=tesla_coil]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=true,facing=down,type=floodlight]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=true,facing=down,type=turret_chem]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=true,facing=down,type=turret_gun]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=true,facing=down,type=turret_rail]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=true,facing=down,type=belljar]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=true,facing=up,type=blast_furnace_preheater]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=true,facing=up,type=furnace_heater]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=true,facing=up,type=dynamo]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=true,facing=up,type=thermoelectric_gen]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=true,facing=up,type=electric_lantern]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=true,facing=up,type=charging_station]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=true,facing=up,type=fluid_pipe]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=true,facing=up,type=sample_drill]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=true,facing=up,type=tesla_coil]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=true,facing=up,type=floodlight]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=true,facing=up,type=turret_chem]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=true,facing=up,type=turret_gun]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=true,facing=up,type=turret_rail]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=true,facing=up,type=belljar]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=true,facing=north,type=blast_furnace_preheater]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=true,facing=north,type=furnace_heater]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=true,facing=north,type=dynamo]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=true,facing=north,type=thermoelectric_gen]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=true,facing=north,type=electric_lantern]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=true,facing=north,type=charging_station]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=true,facing=north,type=fluid_pipe]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=true,facing=north,type=sample_drill]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=true,facing=north,type=tesla_coil]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=true,facing=north,type=floodlight]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=true,facing=north,type=turret_chem]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=true,facing=north,type=turret_gun]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=true,facing=north,type=turret_rail]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=true,facing=north,type=belljar]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=true,facing=south,type=blast_furnace_preheater]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=true,facing=south,type=furnace_heater]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=true,facing=south,type=dynamo]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=true,facing=south,type=thermoelectric_gen]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=true,facing=south,type=electric_lantern]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=true,facing=south,type=charging_station]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=true,facing=south,type=fluid_pipe]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=true,facing=south,type=sample_drill]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=true,facing=south,type=tesla_coil]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=true,facing=south,type=floodlight]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=true,facing=south,type=turret_chem]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=true,facing=south,type=turret_gun]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=true,facing=south,type=turret_rail]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=true,facing=south,type=belljar]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=true,facing=west,type=blast_furnace_preheater]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=true,facing=west,type=furnace_heater]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=true,facing=west,type=dynamo]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=true,facing=west,type=thermoelectric_gen]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=true,facing=west,type=electric_lantern]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=true,facing=west,type=charging_station]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=true,facing=west,type=fluid_pipe]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=true,facing=west,type=sample_drill]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=true,facing=west,type=tesla_coil]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=true,facing=west,type=floodlight]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=true,facing=west,type=turret_chem]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=true,facing=west,type=turret_gun]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=true,facing=west,type=turret_rail]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=true,facing=west,type=belljar]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=true,facing=east,type=blast_furnace_preheater]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=true,facing=east,type=furnace_heater]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=true,facing=east,type=dynamo]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=true,facing=east,type=thermoelectric_gen]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=true,facing=east,type=electric_lantern]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=true,facing=east,type=charging_station]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=true,facing=east,type=fluid_pipe]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=true,facing=east,type=sample_drill]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=true,facing=east,type=tesla_coil]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=true,facing=east,type=floodlight]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=true,facing=east,type=turret_chem]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=true,facing=east,type=turret_gun]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=true,facing=east,type=turret_rail]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=true,facing=east,type=belljar]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=false,facing=down,type=blast_furnace_preheater]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=false,facing=down,type=furnace_heater]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=false,facing=down,type=dynamo]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=false,facing=down,type=thermoelectric_gen]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=false,facing=down,type=electric_lantern]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=false,facing=down,type=charging_station]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=false,facing=down,type=fluid_pipe]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=false,facing=down,type=sample_drill]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=false,facing=down,type=tesla_coil]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=false,facing=down,type=floodlight]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=false,facing=down,type=turret_chem]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=false,facing=down,type=turret_gun]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=false,facing=down,type=turret_rail]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=false,facing=down,type=belljar]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=false,facing=up,type=blast_furnace_preheater]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=false,facing=up,type=furnace_heater]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=false,facing=up,type=dynamo]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=false,facing=up,type=thermoelectric_gen]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=false,facing=up,type=electric_lantern]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=false,facing=up,type=charging_station]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=false,facing=up,type=fluid_pipe]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=false,facing=up,type=sample_drill]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=false,facing=up,type=tesla_coil]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=false,facing=up,type=floodlight]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=false,facing=up,type=turret_chem]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=false,facing=up,type=turret_gun]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=false,facing=up,type=turret_rail]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=false,facing=up,type=belljar]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=false,facing=north,type=blast_furnace_preheater]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=false,facing=north,type=furnace_heater]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=false,facing=north,type=dynamo]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=false,facing=north,type=thermoelectric_gen]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=false,facing=north,type=electric_lantern]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=false,facing=north,type=charging_station]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=false,facing=north,type=fluid_pipe]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=false,facing=north,type=sample_drill]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=false,facing=north,type=tesla_coil]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=false,facing=north,type=floodlight]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=false,facing=north,type=turret_chem]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=false,facing=north,type=turret_gun]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=false,facing=north,type=turret_rail]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=false,facing=north,type=belljar]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=false,facing=south,type=blast_furnace_preheater]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=false,facing=south,type=furnace_heater]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=false,facing=south,type=dynamo]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=false,facing=south,type=thermoelectric_gen]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=false,facing=south,type=electric_lantern]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=false,facing=south,type=charging_station]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=false,facing=south,type=fluid_pipe]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=false,facing=south,type=sample_drill]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=false,facing=south,type=tesla_coil]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=false,facing=south,type=floodlight]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=false,facing=south,type=turret_chem]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=false,facing=south,type=turret_gun]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=false,facing=south,type=turret_rail]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=false,facing=south,type=belljar]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=false,facing=west,type=blast_furnace_preheater]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=false,facing=west,type=furnace_heater]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=false,facing=west,type=dynamo]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=false,facing=west,type=thermoelectric_gen]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=false,facing=west,type=electric_lantern]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=false,facing=west,type=charging_station]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=false,facing=west,type=fluid_pipe]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=false,facing=west,type=sample_drill]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=false,facing=west,type=tesla_coil]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=false,facing=west,type=floodlight]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=false,facing=west,type=turret_chem]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=false,facing=west,type=turret_gun]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=false,facing=west,type=turret_rail]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=false,facing=west,type=belljar]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=false,facing=east,type=blast_furnace_preheater]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=false,facing=east,type=furnace_heater]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=false,facing=east,type=dynamo]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=false,facing=east,type=thermoelectric_gen]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=false,facing=east,type=electric_lantern]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=false,facing=east,type=charging_station]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=false,facing=east,type=fluid_pipe]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=false,facing=east,type=sample_drill]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=false,facing=east,type=tesla_coil]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=false,facing=east,type=floodlight]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=false,facing=east,type=turret_chem]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=false,facing=east,type=turret_gun]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=false,facing=east,type=turret_rail]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=false,facing=east,type=belljar]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=true,facing=down,type=blast_furnace_preheater]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=true,facing=down,type=furnace_heater]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=true,facing=down,type=dynamo]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=true,facing=down,type=thermoelectric_gen]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=true,facing=down,type=electric_lantern]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=true,facing=down,type=charging_station]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=true,facing=down,type=fluid_pipe]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=true,facing=down,type=sample_drill]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=true,facing=down,type=tesla_coil]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=true,facing=down,type=floodlight]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=true,facing=down,type=turret_chem]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=true,facing=down,type=turret_gun]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=true,facing=down,type=turret_rail]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=true,facing=down,type=belljar]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=true,facing=up,type=blast_furnace_preheater]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=true,facing=up,type=furnace_heater]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=true,facing=up,type=dynamo]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=true,facing=up,type=thermoelectric_gen]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=true,facing=up,type=electric_lantern]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=true,facing=up,type=charging_station]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=true,facing=up,type=fluid_pipe]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=true,facing=up,type=sample_drill]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=true,facing=up,type=tesla_coil]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=true,facing=up,type=floodlight]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=true,facing=up,type=turret_chem]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=true,facing=up,type=turret_gun]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=true,facing=up,type=turret_rail]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=true,facing=up,type=belljar]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=true,facing=north,type=blast_furnace_preheater]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=true,facing=north,type=furnace_heater]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=true,facing=north,type=dynamo]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=true,facing=north,type=thermoelectric_gen]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=true,facing=north,type=electric_lantern]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=true,facing=north,type=charging_station]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=true,facing=north,type=fluid_pipe]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=true,facing=north,type=sample_drill]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=true,facing=north,type=tesla_coil]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=true,facing=north,type=floodlight]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=true,facing=north,type=turret_chem]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=true,facing=north,type=turret_gun]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=true,facing=north,type=turret_rail]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=true,facing=north,type=belljar]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=true,facing=south,type=blast_furnace_preheater]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=true,facing=south,type=furnace_heater]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=true,facing=south,type=dynamo]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=true,facing=south,type=thermoelectric_gen]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=true,facing=south,type=electric_lantern]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=true,facing=south,type=charging_station]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=true,facing=south,type=fluid_pipe]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=true,facing=south,type=sample_drill]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=true,facing=south,type=tesla_coil]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=true,facing=south,type=floodlight]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=true,facing=south,type=turret_chem]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=true,facing=south,type=turret_gun]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=true,facing=south,type=turret_rail]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=true,facing=south,type=belljar]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=true,facing=west,type=blast_furnace_preheater]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=true,facing=west,type=furnace_heater]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=true,facing=west,type=dynamo]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=true,facing=west,type=thermoelectric_gen]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=true,facing=west,type=electric_lantern]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=true,facing=west,type=charging_station]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=true,facing=west,type=fluid_pipe]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=true,facing=west,type=sample_drill]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=true,facing=west,type=tesla_coil]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=true,facing=west,type=floodlight]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=true,facing=west,type=turret_chem]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=true,facing=west,type=turret_gun]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=true,facing=west,type=turret_rail]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=true,facing=west,type=belljar]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=true,facing=east,type=blast_furnace_preheater]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=true,facing=east,type=furnace_heater]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=true,facing=east,type=dynamo]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=true,facing=east,type=thermoelectric_gen]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=true,facing=east,type=electric_lantern]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=true,facing=east,type=charging_station]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=true,facing=east,type=fluid_pipe]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=true,facing=east,type=sample_drill]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=true,facing=east,type=tesla_coil]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=true,facing=east,type=floodlight]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=true,facing=east,type=turret_chem]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=true,facing=east,type=turret_gun]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=true,facing=east,type=turret_rail]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=true,facing=east,type=belljar]
immersiveengineering:conveyor[facing=down,type=conveyor]
immersiveengineering:conveyor[facing=up,type=conveyor]
immersiveengineering:conveyor[facing=north,type=conveyor]
immersiveengineering:conveyor[facing=south,type=conveyor]
immersiveengineering:conveyor[facing=west,type=conveyor]
immersiveengineering:conveyor[facing=east,type=conveyor]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=false,facing=north,type=metal_press]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=false,facing=north,type=crusher]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=false,facing=north,type=tank]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=false,facing=north,type=silo]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=false,facing=north,type=assembler]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=false,facing=north,type=auto_workbench]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=false,facing=north,type=bottling_machine]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=false,facing=north,type=squeezer]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=false,facing=north,type=fermenter]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=false,facing=north,type=refinery]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=false,facing=north,type=diesel_generator]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=false,facing=north,type=excavator]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=false,facing=north,type=bucket_wheel]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=false,facing=north,type=arc_furnace]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=false,facing=north,type=lightningrod]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=false,facing=north,type=mixer]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=false,facing=south,type=metal_press]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=false,facing=south,type=crusher]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=false,facing=south,type=tank]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=false,facing=south,type=silo]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=false,facing=south,type=assembler]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=false,facing=south,type=auto_workbench]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=false,facing=south,type=bottling_machine]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=false,facing=south,type=squeezer]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=false,facing=south,type=fermenter]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=false,facing=south,type=refinery]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=false,facing=south,type=diesel_generator]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=false,facing=south,type=excavator]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=false,facing=south,type=bucket_wheel]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=false,facing=south,type=arc_furnace]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=false,facing=south,type=lightningrod]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=false,facing=south,type=mixer]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=false,facing=west,type=metal_press]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=false,facing=west,type=crusher]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=false,facing=west,type=tank]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=false,facing=west,type=silo]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=false,facing=west,type=assembler]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=false,facing=west,type=auto_workbench]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=false,facing=west,type=bottling_machine]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=false,facing=west,type=squeezer]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=false,facing=west,type=fermenter]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=false,facing=west,type=refinery]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=false,facing=west,type=diesel_generator]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=false,facing=west,type=excavator]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=false,facing=west,type=bucket_wheel]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=false,facing=west,type=arc_furnace]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=false,facing=west,type=lightningrod]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=false,facing=west,type=mixer]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=false,facing=east,type=metal_press]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=false,facing=east,type=crusher]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=false,facing=east,type=tank]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=false,facing=east,type=silo]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=false,facing=east,type=assembler]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=false,facing=east,type=auto_workbench]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=false,facing=east,type=bottling_machine]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=false,facing=east,type=squeezer]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=false,facing=east,type=fermenter]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=false,facing=east,type=refinery]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=false,facing=east,type=diesel_generator]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=false,facing=east,type=excavator]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=false,facing=east,type=bucket_wheel]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=false,facing=east,type=arc_furnace]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=false,facing=east,type=lightningrod]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=false,facing=east,type=mixer]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=true,facing=north,type=metal_press]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=true,facing=north,type=crusher]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=true,facing=north,type=tank]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=true,facing=north,type=silo]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=true,facing=north,type=assembler]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=true,facing=north,type=auto_workbench]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=true,facing=north,type=bottling_machine]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=true,facing=north,type=squeezer]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=true,facing=north,type=fermenter]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=true,facing=north,type=refinery]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=true,facing=north,type=diesel_generator]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=true,facing=north,type=excavator]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=true,facing=north,type=bucket_wheel]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=true,facing=north,type=arc_furnace]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=true,facing=north,type=lightningrod]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=true,facing=north,type=mixer]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=true,facing=south,type=metal_press]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=true,facing=south,type=crusher]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=true,facing=south,type=tank]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=true,facing=south,type=silo]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=true,facing=south,type=assembler]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=true,facing=south,type=auto_workbench]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=true,facing=south,type=bottling_machine]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=true,facing=south,type=squeezer]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=true,facing=south,type=fermenter]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=true,facing=south,type=refinery]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=true,facing=south,type=diesel_generator]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=true,facing=south,type=excavator]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=true,facing=south,type=bucket_wheel]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=true,facing=south,type=arc_furnace]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=true,facing=south,type=lightningrod]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=true,facing=south,type=mixer]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=true,facing=west,type=metal_press]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=true,facing=west,type=crusher]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=true,facing=west,type=tank]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=true,facing=west,type=silo]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=true,facing=west,type=assembler]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=true,facing=west,type=auto_workbench]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=true,facing=west,type=bottling_machine]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=true,facing=west,type=squeezer]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=true,facing=west,type=fermenter]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=true,facing=west,type=refinery]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=true,facing=west,type=diesel_generator]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=true,facing=west,type=excavator]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=true,facing=west,type=bucket_wheel]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=true,facing=west,type=arc_furnace]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=true,facing=west,type=lightningrod]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=true,facing=west,type=mixer]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=true,facing=east,type=metal_press]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=true,facing=east,type=crusher]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=true,facing=east,type=tank]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=true,facing=east,type=silo]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=true,facing=east,type=assembler]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=true,facing=east,type=auto_workbench]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=true,facing=east,type=bottling_machine]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=true,facing=east,type=squeezer]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=true,facing=east,type=fermenter]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=true,facing=east,type=refinery]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=true,facing=east,type=diesel_generator]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=true,facing=east,type=excavator]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=true,facing=east,type=bucket_wheel]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=true,facing=east,type=arc_furnace]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=true,facing=east,type=lightningrod]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=true,facing=east,type=mixer]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=false,facing=north,type=metal_press]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=false,facing=north,type=crusher]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=false,facing=north,type=tank]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=false,facing=north,type=silo]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=false,facing=north,type=assembler]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=false,facing=north,type=auto_workbench]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=false,facing=north,type=bottling_machine]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=false,facing=north,type=squeezer]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=false,facing=north,type=fermenter]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=false,facing=north,type=refinery]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=false,facing=north,type=diesel_generator]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=false,facing=north,type=excavator]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=false,facing=north,type=bucket_wheel]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=false,facing=north,type=arc_furnace]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=false,facing=north,type=lightningrod]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=false,facing=north,type=mixer]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=false,facing=south,type=metal_press]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=false,facing=south,type=crusher]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=false,facing=south,type=tank]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=false,facing=south,type=silo]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=false,facing=south,type=assembler]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=false,facing=south,type=auto_workbench]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=false,facing=south,type=bottling_machine]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=false,facing=south,type=squeezer]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=false,facing=south,type=fermenter]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=false,facing=south,type=refinery]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=false,facing=south,type=diesel_generator]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=false,facing=south,type=excavator]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=false,facing=south,type=bucket_wheel]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=false,facing=south,type=arc_furnace]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=false,facing=south,type=lightningrod]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=false,facing=south,type=mixer]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=false,facing=west,type=metal_press]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=false,facing=west,type=crusher]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=false,facing=west,type=tank]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=false,facing=west,type=silo]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=false,facing=west,type=assembler]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=false,facing=west,type=auto_workbench]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=false,facing=west,type=bottling_machine]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=false,facing=west,type=squeezer]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=false,facing=west,type=fermenter]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=false,facing=west,type=refinery]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=false,facing=west,type=diesel_generator]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=false,facing=west,type=excavator]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=false,facing=west,type=bucket_wheel]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=false,facing=west,type=arc_furnace]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=false,facing=west,type=lightningrod]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=false,facing=west,type=mixer]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=false,facing=east,type=metal_press]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=false,facing=east,type=crusher]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=false,facing=east,type=tank]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=false,facing=east,type=silo]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=false,facing=east,type=assembler]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=false,facing=east,type=auto_workbench]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=false,facing=east,type=bottling_machine]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=false,facing=east,type=squeezer]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=false,facing=east,type=fermenter]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=false,facing=east,type=refinery]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=false,facing=east,type=diesel_generator]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=false,facing=east,type=excavator]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=false,facing=east,type=bucket_wheel]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=false,facing=east,type=arc_furnace]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=false,facing=east,type=lightningrod]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=false,facing=east,type=mixer]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=true,facing=north,type=metal_press]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=true,facing=north,type=crusher]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=true,facing=north,type=tank]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=true,facing=north,type=silo]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=true,facing=north,type=assembler]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=true,facing=north,type=auto_workbench]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=true,facing=north,type=bottling_machine]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=true,facing=north,type=squeezer]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=true,facing=north,type=fermenter]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=true,facing=north,type=refinery]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=true,facing=north,type=diesel_generator]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=true,facing=north,type=excavator]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=true,facing=north,type=bucket_wheel]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=true,facing=north,type=arc_furnace]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=true,facing=north,type=lightningrod]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=true,facing=north,type=mixer]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=true,facing=south,type=metal_press]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=true,facing=south,type=crusher]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=true,facing=south,type=tank]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=true,facing=south,type=silo]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=true,facing=south,type=assembler]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=true,facing=south,type=auto_workbench]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=true,facing=south,type=bottling_machine]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=true,facing=south,type=squeezer]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=true,facing=south,type=fermenter]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=true,facing=south,type=refinery]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=true,facing=south,type=diesel_generator]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=true,facing=south,type=excavator]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=true,facing=south,type=bucket_wheel]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=true,facing=south,type=arc_furnace]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=true,facing=south,type=lightningrod]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=true,facing=south,type=mixer]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=true,facing=west,type=metal_press]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=true,facing=west,type=crusher]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=true,facing=west,type=tank]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=true,facing=west,type=silo]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=true,facing=west,type=assembler]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=true,facing=west,type=auto_workbench]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=true,facing=west,type=bottling_machine]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=true,facing=west,type=squeezer]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=true,facing=west,type=fermenter]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=true,facing=west,type=refinery]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=true,facing=west,type=diesel_generator]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=true,facing=west,type=excavator]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=true,facing=west,type=bucket_wheel]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=true,facing=west,type=arc_furnace]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=true,facing=west,type=lightningrod]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=true,facing=west,type=mixer]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=true,facing=east,type=metal_press]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=true,facing=east,type=crusher]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=true,facing=east,type=tank]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=true,facing=east,type=silo]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=true,facing=east,type=assembler]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=true,facing=east,type=auto_workbench]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=true,facing=east,type=bottling_machine]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=true,facing=east,type=squeezer]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=true,facing=east,type=fermenter]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=true,facing=east,type=refinery]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=true,facing=east,type=diesel_generator]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=true,facing=east,type=excavator]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=true,facing=east,type=bucket_wheel]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=true,facing=east,type=arc_furnace]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=true,facing=east,type=lightningrod]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=true,facing=east,type=mixer]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=false,facing=north,type=metal_press]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=false,facing=north,type=crusher]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=false,facing=north,type=tank]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=false,facing=north,type=silo]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=false,facing=north,type=assembler]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=false,facing=north,type=auto_workbench]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=false,facing=north,type=bottling_machine]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=false,facing=north,type=squeezer]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=false,facing=north,type=fermenter]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=false,facing=north,type=refinery]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=false,facing=north,type=diesel_generator]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=false,facing=north,type=excavator]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=false,facing=north,type=bucket_wheel]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=false,facing=north,type=arc_furnace]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=false,facing=north,type=lightningrod]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=false,facing=north,type=mixer]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=false,facing=south,type=metal_press]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=false,facing=south,type=crusher]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=false,facing=south,type=tank]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=false,facing=south,type=silo]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=false,facing=south,type=assembler]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=false,facing=south,type=auto_workbench]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=false,facing=south,type=bottling_machine]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=false,facing=south,type=squeezer]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=false,facing=south,type=fermenter]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=false,facing=south,type=refinery]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=false,facing=south,type=diesel_generator]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=false,facing=south,type=excavator]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=false,facing=south,type=bucket_wheel]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=false,facing=south,type=arc_furnace]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=false,facing=south,type=lightningrod]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=false,facing=south,type=mixer]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=false,facing=west,type=metal_press]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=false,facing=west,type=crusher]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=false,facing=west,type=tank]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=false,facing=west,type=silo]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=false,facing=west,type=assembler]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=false,facing=west,type=auto_workbench]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=false,facing=west,type=bottling_machine]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=false,facing=west,type=squeezer]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=false,facing=west,type=fermenter]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=false,facing=west,type=refinery]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=false,facing=west,type=diesel_generator]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=false,facing=west,type=excavator]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=false,facing=west,type=bucket_wheel]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=false,facing=west,type=arc_furnace]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=false,facing=west,type=lightningrod]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=false,facing=west,type=mixer]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=false,facing=east,type=metal_press]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=false,facing=east,type=crusher]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=false,facing=east,type=tank]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=false,facing=east,type=silo]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=false,facing=east,type=assembler]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=false,facing=east,type=auto_workbench]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=false,facing=east,type=bottling_machine]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=false,facing=east,type=squeezer]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=false,facing=east,type=fermenter]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=false,facing=east,type=refinery]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=false,facing=east,type=diesel_generator]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=false,facing=east,type=excavator]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=false,facing=east,type=bucket_wheel]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=false,facing=east,type=arc_furnace]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=false,facing=east,type=lightningrod]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=false,facing=east,type=mixer]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=true,facing=north,type=metal_press]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=true,facing=north,type=crusher]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=true,facing=north,type=tank]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=true,facing=north,type=silo]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=true,facing=north,type=assembler]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=true,facing=north,type=auto_workbench]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=true,facing=north,type=bottling_machine]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=true,facing=north,type=squeezer]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=true,facing=north,type=fermenter]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=true,facing=north,type=refinery]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=true,facing=north,type=diesel_generator]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=true,facing=north,type=excavator]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=true,facing=north,type=bucket_wheel]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=true,facing=north,type=arc_furnace]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=true,facing=north,type=lightningrod]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=true,facing=north,type=mixer]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=true,facing=south,type=metal_press]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=true,facing=south,type=crusher]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=true,facing=south,type=tank]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=true,facing=south,type=silo]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=true,facing=south,type=assembler]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=true,facing=south,type=auto_workbench]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=true,facing=south,type=bottling_machine]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=true,facing=south,type=squeezer]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=true,facing=south,type=fermenter]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=true,facing=south,type=refinery]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=true,facing=south,type=diesel_generator]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=true,facing=south,type=excavator]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=true,facing=south,type=bucket_wheel]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=true,facing=south,type=arc_furnace]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=true,facing=south,type=lightningrod]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=true,facing=south,type=mixer]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=true,facing=west,type=metal_press]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=true,facing=west,type=crusher]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=true,facing=west,type=tank]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=true,facing=west,type=silo]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=true,facing=west,type=assembler]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=true,facing=west,type=auto_workbench]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=true,facing=west,type=bottling_machine]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=true,facing=west,type=squeezer]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=true,facing=west,type=fermenter]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=true,facing=west,type=refinery]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=true,facing=west,type=diesel_generator]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=true,facing=west,type=excavator]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=true,facing=west,type=bucket_wheel]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=true,facing=west,type=arc_furnace]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=true,facing=west,type=lightningrod]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=true,facing=west,type=mixer]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=true,facing=east,type=metal_press]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=true,facing=east,type=crusher]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=true,facing=east,type=tank]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=true,facing=east,type=silo]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=true,facing=east,type=assembler]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=true,facing=east,type=auto_workbench]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=true,facing=east,type=bottling_machine]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=true,facing=east,type=squeezer]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=true,facing=east,type=fermenter]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=true,facing=east,type=refinery]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=true,facing=east,type=diesel_generator]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=true,facing=east,type=excavator]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=true,facing=east,type=bucket_wheel]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=true,facing=east,type=arc_furnace]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=true,facing=east,type=lightningrod]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=true,facing=east,type=mixer]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=false,facing=north,type=metal_press]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=false,facing=north,type=crusher]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=false,facing=north,type=tank]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=false,facing=north,type=silo]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=false,facing=north,type=assembler]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=false,facing=north,type=auto_workbench]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=false,facing=north,type=bottling_machine]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=false,facing=north,type=squeezer]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=false,facing=north,type=fermenter]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=false,facing=north,type=refinery]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=false,facing=north,type=diesel_generator]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=false,facing=north,type=excavator]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=false,facing=north,type=bucket_wheel]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=false,facing=north,type=arc_furnace]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=false,facing=north,type=lightningrod]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=false,facing=north,type=mixer]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=false,facing=south,type=metal_press]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=false,facing=south,type=crusher]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=false,facing=south,type=tank]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=false,facing=south,type=silo]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=false,facing=south,type=assembler]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=false,facing=south,type=auto_workbench]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=false,facing=south,type=bottling_machine]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=false,facing=south,type=squeezer]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=false,facing=south,type=fermenter]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=false,facing=south,type=refinery]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=false,facing=south,type=diesel_generator]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=false,facing=south,type=excavator]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=false,facing=south,type=bucket_wheel]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=false,facing=south,type=arc_furnace]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=false,facing=south,type=lightningrod]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=false,facing=south,type=mixer]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=false,facing=west,type=metal_press]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=false,facing=west,type=crusher]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=false,facing=west,type=tank]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=false,facing=west,type=silo]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=false,facing=west,type=assembler]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=false,facing=west,type=auto_workbench]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=false,facing=west,type=bottling_machine]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=false,facing=west,type=squeezer]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=false,facing=west,type=fermenter]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=false,facing=west,type=refinery]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=false,facing=west,type=diesel_generator]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=false,facing=west,type=excavator]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=false,facing=west,type=bucket_wheel]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=false,facing=west,type=arc_furnace]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=false,facing=west,type=lightningrod]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=false,facing=west,type=mixer]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=false,facing=east,type=metal_press]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=false,facing=east,type=crusher]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=false,facing=east,type=tank]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=false,facing=east,type=silo]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=false,facing=east,type=assembler]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=false,facing=east,type=auto_workbench]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=false,facing=east,type=bottling_machine]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=false,facing=east,type=squeezer]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=false,facing=east,type=fermenter]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=false,facing=east,type=refinery]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=false,facing=east,type=diesel_generator]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=false,facing=east,type=excavator]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=false,facing=east,type=bucket_wheel]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=false,facing=east,type=arc_furnace]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=false,facing=east,type=lightningrod]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=false,facing=east,type=mixer]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=true,facing=north,type=metal_press]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=true,facing=north,type=crusher]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=true,facing=north,type=tank]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=true,facing=north,type=silo]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=true,facing=north,type=assembler]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=true,facing=north,type=auto_workbench]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=true,facing=north,type=bottling_machine]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=true,facing=north,type=squeezer]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=true,facing=north,type=fermenter]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=true,facing=north,type=refinery]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=true,facing=north,type=diesel_generator]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=true,facing=north,type=excavator]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=true,facing=north,type=bucket_wheel]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=true,facing=north,type=arc_furnace]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=true,facing=north,type=lightningrod]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=true,facing=north,type=mixer]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=true,facing=south,type=metal_press]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=true,facing=south,type=crusher]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=true,facing=south,type=tank]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=true,facing=south,type=silo]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=true,facing=south,type=assembler]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=true,facing=south,type=auto_workbench]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=true,facing=south,type=bottling_machine]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=true,facing=south,type=squeezer]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=true,facing=south,type=fermenter]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=true,facing=south,type=refinery]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=true,facing=south,type=diesel_generator]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=true,facing=south,type=excavator]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=true,facing=south,type=bucket_wheel]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=true,facing=south,type=arc_furnace]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=true,facing=south,type=lightningrod]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=true,facing=south,type=mixer]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=true,facing=west,type=metal_press]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=true,facing=west,type=crusher]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=true,facing=west,type=tank]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=true,facing=west,type=silo]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=true,facing=west,type=assembler]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=true,facing=west,type=auto_workbench]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=true,facing=west,type=bottling_machine]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=true,facing=west,type=squeezer]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=true,facing=west,type=fermenter]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=true,facing=west,type=refinery]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=true,facing=west,type=diesel_generator]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=true,facing=west,type=excavator]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=true,facing=west,type=bucket_wheel]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=true,facing=west,type=arc_furnace]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=true,facing=west,type=lightningrod]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=true,facing=west,type=mixer]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=true,facing=east,type=metal_press]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=true,facing=east,type=crusher]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=true,facing=east,type=tank]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=true,facing=east,type=silo]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=true,facing=east,type=assembler]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=true,facing=east,type=auto_workbench]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=true,facing=east,type=bottling_machine]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=true,facing=east,type=squeezer]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=true,facing=east,type=fermenter]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=true,facing=east,type=refinery]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=true,facing=east,type=diesel_generator]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=true,facing=east,type=excavator]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=true,facing=east,type=bucket_wheel]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=true,facing=east,type=arc_furnace]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=true,facing=east,type=lightningrod]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=true,facing=east,type=mixer]
immersiveengineering:fluidcreosote[level=0]
immersiveengineering:fluidcreosote[level=1]
immersiveengineering:fluidcreosote[level=2]
immersiveengineering:fluidcreosote[level=3]
immersiveengineering:fluidcreosote[level=4]
immersiveengineering:fluidcreosote[level=5]
immersiveengineering:fluidcreosote[level=6]
immersiveengineering:fluidcreosote[level=7]
immersiveengineering:fluidcreosote[level=8]
immersiveengineering:fluidcreosote[level=9]
immersiveengineering:fluidcreosote[level=10]
immersiveengineering:fluidcreosote[level=11]
immersiveengineering:fluidcreosote[level=12]
immersiveengineering:fluidcreosote[level=13]
immersiveengineering:fluidcreosote[level=14]
immersiveengineering:fluidcreosote[level=15]
immersiveengineering:fluidplantoil[level=0]
immersiveengineering:fluidplantoil[level=1]
immersiveengineering:fluidplantoil[level=2]
immersiveengineering:fluidplantoil[level=3]
immersiveengineering:fluidplantoil[level=4]
immersiveengineering:fluidplantoil[level=5]
immersiveengineering:fluidplantoil[level=6]
immersiveengineering:fluidplantoil[level=7]
immersiveengineering:fluidplantoil[level=8]
immersiveengineering:fluidplantoil[level=9]
immersiveengineering:fluidplantoil[level=10]
immersiveengineering:fluidplantoil[level=11]
immersiveengineering:fluidplantoil[level=12]
immersiveengineering:fluidplantoil[level=13]
immersiveengineering:fluidplantoil[level=14]
immersiveengineering:fluidplantoil[level=15]
immersiveengineering:fluidethanol[level=0]
immersiveengineering:fluidethanol[level=1]
immersiveengineering:fluidethanol[level=2]
immersiveengineering:fluidethanol[level=3]
immersiveengineering:fluidethanol[level=4]
immersiveengineering:fluidethanol[level=5]
immersiveengineering:fluidethanol[level=6]
immersiveengineering:fluidethanol[level=7]
immersiveengineering:fluidethanol[level=8]
immersiveengineering:fluidethanol[level=9]
immersiveengineering:fluidethanol[level=10]
immersiveengineering:fluidethanol[level=11]
immersiveengineering:fluidethanol[level=12]
immersiveengineering:fluidethanol[level=13]
immersiveengineering:fluidethanol[level=14]
immersiveengineering:fluidethanol[level=15]
immersiveengineering:fluidbiodiesel[level=0]
immersiveengineering:fluidbiodiesel[level=1]
immersiveengineering:fluidbiodiesel[level=2]
immersiveengineering:fluidbiodiesel[level=3]
immersiveengineering:fluidbiodiesel[level=4]
immersiveengineering:fluidbiodiesel[level=5]
immersiveengineering:fluidbiodiesel[level=6]
immersiveengineering:fluidbiodiesel[level=7]
immersiveengineering:fluidbiodiesel[level=8]
immersiveengineering:fluidbiodiesel[level=9]
immersiveengineering:fluidbiodiesel[level=10]
immersiveengineering:fluidbiodiesel[level=11]
immersiveengineering:fluidbiodiesel[level=12]
immersiveengineering:fluidbiodiesel[level=13]
immersiveengineering:fluidbiodiesel[level=14]
immersiveengineering:fluidbiodiesel[level=15]
immersiveengineering:fluidconcrete[int_16=0,level=0]
immersiveengineering:fluidconcrete[int_16=0,level=1]
immersiveengineering:fluidconcrete[int_16=0,level=2]
immersiveengineering:fluidconcrete[int_16=0,level=3]
immersiveengineering:fluidconcrete[int_16=0,level=4]
immersiveengineering:fluidconcrete[int_16=0,level=5]
immersiveengineering:fluidconcrete[int_16=0,level=6]
immersiveengineering:fluidconcrete[int_16=0,level=7]
immersiveengineering:fluidconcrete[int_16=0,level=8]
immersiveengineering:fluidconcrete[int_16=0,level=9]
immersiveengineering:fluidconcrete[int_16=0,level=10]
immersiveengineering:fluidconcrete[int_16=0,level=11]
immersiveengineering:fluidconcrete[int_16=0,level=12]
immersiveengineering:fluidconcrete[int_16=0,level=13]
immersiveengineering:fluidconcrete[int_16=0,level=14]
immersiveengineering:fluidconcrete[int_16=0,level=15]
immersiveengineering:fluidconcrete[int_16=1,level=0]
immersiveengineering:fluidconcrete[int_16=1,level=1]
immersiveengineering:fluidconcrete[int_16=1,level=2]
immersiveengineering:fluidconcrete[int_16=1,level=3]
immersiveengineering:fluidconcrete[int_16=1,level=4]
immersiveengineering:fluidconcrete[int_16=1,level=5]
immersiveengineering:fluidconcrete[int_16=1,level=6]
immersiveengineering:fluidconcrete[int_16=1,level=7]
immersiveengineering:fluidconcrete[int_16=1,level=8]
immersiveengineering:fluidconcrete[int_16=1,level=9]
immersiveengineering:fluidconcrete[int_16=1,level=10]
immersiveengineering:fluidconcrete[int_16=1,level=11]
immersiveengineering:fluidconcrete[int_16=1,level=12]
immersiveengineering:fluidconcrete[int_16=1,level=13]
immersiveengineering:fluidconcrete[int_16=1,level=14]
immersiveengineering:fluidconcrete[int_16=1,level=15]
immersiveengineering:fluidconcrete[int_16=2,level=0]
immersiveengineering:fluidconcrete[int_16=2,level=1]
immersiveengineering:fluidconcrete[int_16=2,level=2]
immersiveengineering:fluidconcrete[int_16=2,level=3]
immersiveengineering:fluidconcrete[int_16=2,level=4]
immersiveengineering:fluidconcrete[int_16=2,level=5]
immersiveengineering:fluidconcrete[int_16=2,level=6]
immersiveengineering:fluidconcrete[int_16=2,level=7]
immersiveengineering:fluidconcrete[int_16=2,level=8]
immersiveengineering:fluidconcrete[int_16=2,level=9]
immersiveengineering:fluidconcrete[int_16=2,level=10]
immersiveengineering:fluidconcrete[int_16=2,level=11]
immersiveengineering:fluidconcrete[int_16=2,level=12]
immersiveengineering:fluidconcrete[int_16=2,level=13]
immersiveengineering:fluidconcrete[int_16=2,level=14]
immersiveengineering:fluidconcrete[int_16=2,level=15]
immersiveengineering:fluidconcrete[int_16=3,level=0]
immersiveengineering:fluidconcrete[int_16=3,level=1]
immersiveengineering:fluidconcrete[int_16=3,level=2]
immersiveengineering:fluidconcrete[int_16=3,level=3]
immersiveengineering:fluidconcrete[int_16=3,level=4]
immersiveengineering:fluidconcrete[int_16=3,level=5]
immersiveengineering:fluidconcrete[int_16=3,level=6]
immersiveengineering:fluidconcrete[int_16=3,level=7]
immersiveengineering:fluidconcrete[int_16=3,level=8]
immersiveengineering:fluidconcrete[int_16=3,level=9]
immersiveengineering:fluidconcrete[int_16=3,level=10]
immersiveengineering:fluidconcrete[int_16=3,level=11]
immersiveengineering:fluidconcrete[int_16=3,level=12]
immersiveengineering:fluidconcrete[int_16=3,level=13]
immersiveengineering:fluidconcrete[int_16=3,level=14]
immersiveengineering:fluidconcrete[int_16=3,level=15]
immersiveengineering:fluidconcrete[int_16=4,level=0]
immersiveengineering:fluidconcrete[int_16=4,level=1]
immersiveengineering:fluidconcrete[int_16=4,level=2]
immersiveengineering:fluidconcrete[int_16=4,level=3]
immersiveengineering:fluidconcrete[int_16=4,level=4]
immersiveengineering:fluidconcrete[int_16=4,level=5]
immersiveengineering:fluidconcrete[int_16=4,level=6]
immersiveengineering:fluidconcrete[int_16=4,level=7]
immersiveengineering:fluidconcrete[int_16=4,level=8]
immersiveengineering:fluidconcrete[int_16=4,level=9]
immersiveengineering:fluidconcrete[int_16=4,level=10]
immersiveengineering:fluidconcrete[int_16=4,level=11]
immersiveengineering:fluidconcrete[int_16=4,level=12]
immersiveengineering:fluidconcrete[int_16=4,level=13]
immersiveengineering:fluidconcrete[int_16=4,level=14]
immersiveengineering:fluidconcrete[int_16=4,level=15]
immersiveengineering:fluidconcrete[int_16=5,level=0]
immersiveengineering:fluidconcrete[int_16=5,level=1]
immersiveengineering:fluidconcrete[int_16=5,level=2]
immersiveengineering:fluidconcrete[int_16=5,level=3]
immersiveengineering:fluidconcrete[int_16=5,level=4]
immersiveengineering:fluidconcrete[int_16=5,level=5]
immersiveengineering:fluidconcrete[int_16=5,level=6]
immersiveengineering:fluidconcrete[int_16=5,level=7]
immersiveengineering:fluidconcrete[int_16=5,level=8]
immersiveengineering:fluidconcrete[int_16=5,level=9]
immersiveengineering:fluidconcrete[int_16=5,level=10]
immersiveengineering:fluidconcrete[int_16=5,level=11]
immersiveengineering:fluidconcrete[int_16=5,level=12]
immersiveengineering:fluidconcrete[int_16=5,level=13]
immersiveengineering:fluidconcrete[int_16=5,level=14]
immersiveengineering:fluidconcrete[int_16=5,level=15]
immersiveengineering:fluidconcrete[int_16=6,level=0]
immersiveengineering:fluidconcrete[int_16=6,level=1]
immersiveengineering:fluidconcrete[int_16=6,level=2]
immersiveengineering:fluidconcrete[int_16=6,level=3]
immersiveengineering:fluidconcrete[int_16=6,level=4]
immersiveengineering:fluidconcrete[int_16=6,level=5]
immersiveengineering:fluidconcrete[int_16=6,level=6]
immersiveengineering:fluidconcrete[int_16=6,level=7]
immersiveengineering:fluidconcrete[int_16=6,level=8]
immersiveengineering:fluidconcrete[int_16=6,level=9]
immersiveengineering:fluidconcrete[int_16=6,level=10]
immersiveengineering:fluidconcrete[int_16=6,level=11]
immersiveengineering:fluidconcrete[int_16=6,level=12]
immersiveengineering:fluidconcrete[int_16=6,level=13]
immersiveengineering:fluidconcrete[int_16=6,level=14]
immersiveengineering:fluidconcrete[int_16=6,level=15]
immersiveengineering:fluidconcrete[int_16=7,level=0]
immersiveengineering:fluidconcrete[int_16=7,level=1]
immersiveengineering:fluidconcrete[int_16=7,level=2]
immersiveengineering:fluidconcrete[int_16=7,level=3]
immersiveengineering:fluidconcrete[int_16=7,level=4]
immersiveengineering:fluidconcrete[int_16=7,level=5]
immersiveengineering:fluidconcrete[int_16=7,level=6]
immersiveengineering:fluidconcrete[int_16=7,level=7]
immersiveengineering:fluidconcrete[int_16=7,level=8]
immersiveengineering:fluidconcrete[int_16=7,level=9]
immersiveengineering:fluidconcrete[int_16=7,level=10]
immersiveengineering:fluidconcrete[int_16=7,level=11]
immersiveengineering:fluidconcrete[int_16=7,level=12]
immersiveengineering:fluidconcrete[int_16=7,level=13]
immersiveengineering:fluidconcrete[int_16=7,level=14]
immersiveengineering:fluidconcrete[int_16=7,level=15]
immersiveengineering:fluidconcrete[int_16=8,level=0]
immersiveengineering:fluidconcrete[int_16=8,level=1]
immersiveengineering:fluidconcrete[int_16=8,level=2]
immersiveengineering:fluidconcrete[int_16=8,level=3]
immersiveengineering:fluidconcrete[int_16=8,level=4]
immersiveengineering:fluidconcrete[int_16=8,level=5]
immersiveengineering:fluidconcrete[int_16=8,level=6]
immersiveengineering:fluidconcrete[int_16=8,level=7]
immersiveengineering:fluidconcrete[int_16=8,level=8]
immersiveengineering:fluidconcrete[int_16=8,level=9]
immersiveengineering:fluidconcrete[int_16=8,level=10]
immersiveengineering:fluidconcrete[int_16=8,level=11]
immersiveengineering:fluidconcrete[int_16=8,level=12]
immersiveengineering:fluidconcrete[int_16=8,level=13]
immersiveengineering:fluidconcrete[int_16=8,level=14]
immersiveengineering:fluidconcrete[int_16=8,level=15]
immersiveengineering:fluidconcrete[int_16=9,level=0]
immersiveengineering:fluidconcrete[int_16=9,level=1]
immersiveengineering:fluidconcrete[int_16=9,level=2]
immersiveengineering:fluidconcrete[int_16=9,level=3]
immersiveengineering:fluidconcrete[int_16=9,level=4]
immersiveengineering:fluidconcrete[int_16=9,level=5]
immersiveengineering:fluidconcrete[int_16=9,level=6]
immersiveengineering:fluidconcrete[int_16=9,level=7]
immersiveengineering:fluidconcrete[int_16=9,level=8]
immersiveengineering:fluidconcrete[int_16=9,level=9]
immersiveengineering:fluidconcrete[int_16=9,level=10]
immersiveengineering:fluidconcrete[int_16=9,level=11]
immersiveengineering:fluidconcrete[int_16=9,level=12]
immersiveengineering:fluidconcrete[int_16=9,level=13]
immersiveengineering:fluidconcrete[int_16=9,level=14]
immersiveengineering:fluidconcrete[int_16=9,level=15]
immersiveengineering:fluidconcrete[int_16=10,level=0]
immersiveengineering:fluidconcrete[int_16=10,level=1]
immersiveengineering:fluidconcrete[int_16=10,level=2]
immersiveengineering:fluidconcrete[int_16=10,level=3]
immersiveengineering:fluidconcrete[int_16=10,level=4]
immersiveengineering:fluidconcrete[int_16=10,level=5]
immersiveengineering:fluidconcrete[int_16=10,level=6]
immersiveengineering:fluidconcrete[int_16=10,level=7]
immersiveengineering:fluidconcrete[int_16=10,level=8]
immersiveengineering:fluidconcrete[int_16=10,level=9]
immersiveengineering:fluidconcrete[int_16=10,level=10]
immersiveengineering:fluidconcrete[int_16=10,level=11]
immersiveengineering:fluidconcrete[int_16=10,level=12]
immersiveengineering:fluidconcrete[int_16=10,level=13]
immersiveengineering:fluidconcrete[int_16=10,level=14]
immersiveengineering:fluidconcrete[int_16=10,level=15]
immersiveengineering:fluidconcrete[int_16=11,level=0]
immersiveengineering:fluidconcrete[int_16=11,level=1]
immersiveengineering:fluidconcrete[int_16=11,level=2]
immersiveengineering:fluidconcrete[int_16=11,level=3]
immersiveengineering:fluidconcrete[int_16=11,level=4]
immersiveengineering:fluidconcrete[int_16=11,level=5]
immersiveengineering:fluidconcrete[int_16=11,level=6]
immersiveengineering:fluidconcrete[int_16=11,level=7]
immersiveengineering:fluidconcrete[int_16=11,level=8]
immersiveengineering:fluidconcrete[int_16=11,level=9]
immersiveengineering:fluidconcrete[int_16=11,level=10]
immersiveengineering:fluidconcrete[int_16=11,level=11]
immersiveengineering:fluidconcrete[int_16=11,level=12]
immersiveengineering:fluidconcrete[int_16=11,level=13]
immersiveengineering:fluidconcrete[int_16=11,level=14]
immersiveengineering:fluidconcrete[int_16=11,level=15]
immersiveengineering:fluidconcrete[int_16=12,level=0]
immersiveengineering:fluidconcrete[int_16=12,level=1]
immersiveengineering:fluidconcrete[int_16=12,level=2]
immersiveengineering:fluidconcrete[int_16=12,level=3]
immersiveengineering:fluidconcrete[int_16=12,level=4]
immersiveengineering:fluidconcrete[int_16=12,level=5]
immersiveengineering:fluidconcrete[int_16=12,level=6]
immersiveengineering:fluidconcrete[int_16=12,level=7]
immersiveengineering:fluidconcrete[int_16=12,level=8]
immersiveengineering:fluidconcrete[int_16=12,level=9]
immersiveengineering:fluidconcrete[int_16=12,level=10]
immersiveengineering:fluidconcrete[int_16=12,level=11]
immersiveengineering:fluidconcrete[int_16=12,level=12]
immersiveengineering:fluidconcrete[int_16=12,level=13]
immersiveengineering:fluidconcrete[int_16=12,level=14]
immersiveengineering:fluidconcrete[int_16=12,level=15]
immersiveengineering:fluidconcrete[int_16=13,level=0]
immersiveengineering:fluidconcrete[int_16=13,level=1]
immersiveengineering:fluidconcrete[int_16=13,level=2]
immersiveengineering:fluidconcrete[int_16=13,level=3]
immersiveengineering:fluidconcrete[int_16=13,level=4]
immersiveengineering:fluidconcrete[int_16=13,level=5]
immersiveengineering:fluidconcrete[int_16=13,level=6]
immersiveengineering:fluidconcrete[int_16=13,level=7]
immersiveengineering:fluidconcrete[int_16=13,level=8]
immersiveengineering:fluidconcrete[int_16=13,level=9]
immersiveengineering:fluidconcrete[int_16=13,level=10]
immersiveengineering:fluidconcrete[int_16=13,level=11]
immersiveengineering:fluidconcrete[int_16=13,level=12]
immersiveengineering:fluidconcrete[int_16=13,level=13]
immersiveengineering:fluidconcrete[int_16=13,level=14]
immersiveengineering:fluidconcrete[int_16=13,level=15]
immersiveengineering:fluidconcrete[int_16=14,level=0]
immersiveengineering:fluidconcrete[int_16=14,level=1]
immersiveengineering:fluidconcrete[int_16=14,level=2]
immersiveengineering:fluidconcrete[int_16=14,level=3]
immersiveengineering:fluidconcrete[int_16=14,level=4]
immersiveengineering:fluidconcrete[int_16=14,level=5]
immersiveengineering:fluidconcrete[int_16=14,level=6]
immersiveengineering:fluidconcrete[int_16=14,level=7]
immersiveengineering:fluidconcrete[int_16=14,level=8]
immersiveengineering:fluidconcrete[int_16=14,level=9]
immersiveengineering:fluidconcrete[int_16=14,level=10]
immersiveengineering:fluidconcrete[int_16=14,level=11]
immersiveengineering:fluidconcrete[int_16=14,level=12]
immersiveengineering:fluidconcrete[int_16=14,level=13]
immersiveengineering:fluidconcrete[int_16=14,level=14]
immersiveengineering:fluidconcrete[int_16=14,level=15]
immersiveengineering:fluidconcrete[int_16=15,level=0]
immersiveengineering:fluidconcrete[int_16=15,level=1]
immersiveengineering:fluidconcrete[int_16=15,level=2]
immersiveengineering:fluidconcrete[int_16=15,level=3]
immersiveengineering:fluidconcrete[int_16=15,level=4]
immersiveengineering:fluidconcrete[int_16=15,level=5]
immersiveengineering:fluidconcrete[int_16=15,level=6]
immersiveengineering:fluidconcrete[int_16=15,level=7]
immersiveengineering:fluidconcrete[int_16=15,level=8]
immersiveengineering:fluidconcrete[int_16=15,level=9]
immersiveengineering:fluidconcrete[int_16=15,level=10]
immersiveengineering:fluidconcrete[int_16=15,level=11]
immersiveengineering:fluidconcrete[int_16=15,level=12]
immersiveengineering:fluidconcrete[int_16=15,level=13]
immersiveengineering:fluidconcrete[int_16=15,level=14]
immersiveengineering:fluidconcrete[int_16=15,level=15]
immersiveengineering:molten_uranium[level=0]
immersiveengineering:molten_uranium[level=1]
immersiveengineering:molten_uranium[level=2]
immersiveengineering:molten_uranium[level=3]
immersiveengineering:molten_uranium[level=4]
immersiveengineering:molten_uranium[level=5]
immersiveengineering:molten_uranium[level=6]
immersiveengineering:molten_uranium[level=7]
immersiveengineering:molten_uranium[level=8]
immersiveengineering:molten_uranium[level=9]
immersiveengineering:molten_uranium[level=10]
immersiveengineering:molten_uranium[level=11]
immersiveengineering:molten_uranium[level=12]
immersiveengineering:molten_uranium[level=13]
immersiveengineering:molten_uranium[level=14]
immersiveengineering:molten_uranium[level=15]
immersiveengineering:molten_constantan[level=0]
immersiveengineering:molten_constantan[level=1]
immersiveengineering:molten_constantan[level=2]
immersiveengineering:molten_constantan[level=3]
immersiveengineering:molten_constantan[level=4]
immersiveengineering:molten_constantan[level=5]
immersiveengineering:molten_constantan[level=6]
immersiveengineering:molten_constantan[level=7]
immersiveengineering:molten_constantan[level=8]
immersiveengineering:molten_constantan[level=9]
immersiveengineering:molten_constantan[level=10]
immersiveengineering:molten_constantan[level=11]
immersiveengineering:molten_constantan[level=12]
immersiveengineering:molten_constantan[level=13]
immersiveengineering:molten_constantan[level=14]
immersiveengineering:molten_constantan[level=15]
immersivepetroleum:fluid_crude_oil[level=0]
immersivepetroleum:fluid_crude_oil[level=1]
immersivepetroleum:fluid_crude_oil[level=2]
immersivepetroleum:fluid_crude_oil[level=3]
immersivepetroleum:fluid_crude_oil[level=4]
immersivepetroleum:fluid_crude_oil[level=5]
immersivepetroleum:fluid_crude_oil[level=6]
immersivepetroleum:fluid_crude_oil[level=7]
immersivepetroleum:fluid_crude_oil[level=8]
immersivepetroleum:fluid_crude_oil[level=9]
immersivepetroleum:fluid_crude_oil[level=10]
immersivepetroleum:fluid_crude_oil[level=11]
immersivepetroleum:fluid_crude_oil[level=12]
immersivepetroleum:fluid_crude_oil[level=13]
immersivepetroleum:fluid_crude_oil[level=14]
immersivepetroleum:fluid_crude_oil[level=15]
immersivepetroleum:fluid_diesel[level=0]
immersivepetroleum:fluid_diesel[level=1]
immersivepetroleum:fluid_diesel[level=2]
immersivepetroleum:fluid_diesel[level=3]
immersivepetroleum:fluid_diesel[level=4]
immersivepetroleum:fluid_diesel[level=5]
immersivepetroleum:fluid_diesel[level=6]
immersivepetroleum:fluid_diesel[level=7]
immersivepetroleum:fluid_diesel[level=8]
immersivepetroleum:fluid_diesel[level=9]
immersivepetroleum:fluid_diesel[level=10]
immersivepetroleum:fluid_diesel[level=11]
immersivepetroleum:fluid_diesel[level=12]
immersivepetroleum:fluid_diesel[level=13]
immersivepetroleum:fluid_diesel[level=14]
immersivepetroleum:fluid_diesel[level=15]
immersivepetroleum:fluid_lubricant[level=0]
immersivepetroleum:fluid_lubricant[level=1]
immersivepetroleum:fluid_lubricant[level=2]
immersivepetroleum:fluid_lubricant[level=3]
immersivepetroleum:fluid_lubricant[level=4]
immersivepetroleum:fluid_lubricant[level=5]
immersivepetroleum:fluid_lubricant[level=6]
immersivepetroleum:fluid_lubricant[level=7]
immersivepetroleum:fluid_lubricant[level=8]
immersivepetroleum:fluid_lubricant[level=9]
immersivepetroleum:fluid_lubricant[level=10]
immersivepetroleum:fluid_lubricant[level=11]
immersivepetroleum:fluid_lubricant[level=12]
immersivepetroleum:fluid_lubricant[level=13]
immersivepetroleum:fluid_lubricant[level=14]
immersivepetroleum:fluid_lubricant[level=15]
immersivepetroleum:fluid_gasoline[level=0]
immersivepetroleum:fluid_gasoline[level=1]
immersivepetroleum:fluid_gasoline[level=2]
immersivepetroleum:fluid_gasoline[level=3]
immersivepetroleum:fluid_gasoline[level=4]
immersivepetroleum:fluid_gasoline[level=5]
immersivepetroleum:fluid_gasoline[level=6]
immersivepetroleum:fluid_gasoline[level=7]
immersivepetroleum:fluid_gasoline[level=8]
immersivepetroleum:fluid_gasoline[level=9]
immersivepetroleum:fluid_gasoline[level=10]
immersivepetroleum:fluid_gasoline[level=11]
immersivepetroleum:fluid_gasoline[level=12]
immersivepetroleum:fluid_gasoline[level=13]
immersivepetroleum:fluid_gasoline[level=14]
immersivepetroleum:fluid_gasoline[level=15]
immersivepetroleum:fluid_napalm[level=0]
immersivepetroleum:fluid_napalm[level=1]
immersivepetroleum:fluid_napalm[level=2]
immersivepetroleum:fluid_napalm[level=3]
immersivepetroleum:fluid_napalm[level=4]
immersivepetroleum:fluid_napalm[level=5]
immersivepetroleum:fluid_napalm[level=6]
immersivepetroleum:fluid_napalm[level=7]
immersivepetroleum:fluid_napalm[level=8]
immersivepetroleum:fluid_napalm[level=9]
immersivepetroleum:fluid_napalm[level=10]
immersivepetroleum:fluid_napalm[level=11]
immersivepetroleum:fluid_napalm[level=12]
immersivepetroleum:fluid_napalm[level=13]
immersivepetroleum:fluid_napalm[level=14]
immersivepetroleum:fluid_napalm[level=15]
immersivepetroleum:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=false,facing=north,type=distillation_tower]
immersivepetroleum:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=false,facing=north,type=distillation_tower_parent]
immersivepetroleum:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=false,facing=north,type=pumpjack]
immersivepetroleum:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=false,facing=north,type=pumpjack_parent]
immersivepetroleum:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=false,facing=south,type=distillation_tower]
immersivepetroleum:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=false,facing=south,type=distillation_tower_parent]
immersivepetroleum:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=false,facing=south,type=pumpjack]
immersivepetroleum:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=false,facing=south,type=pumpjack_parent]
immersivepetroleum:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=false,facing=west,type=distillation_tower]
immersivepetroleum:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=false,facing=west,type=distillation_tower_parent]
immersivepetroleum:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=false,facing=west,type=pumpjack]
immersivepetroleum:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=false,facing=west,type=pumpjack_parent]
immersivepetroleum:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=false,facing=east,type=distillation_tower]
immersivepetroleum:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=false,facing=east,type=distillation_tower_parent]
immersivepetroleum:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=false,facing=east,type=pumpjack]
immersivepetroleum:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=false,facing=east,type=pumpjack_parent]
immersivepetroleum:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=true,facing=north,type=distillation_tower]
immersivepetroleum:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=true,facing=north,type=distillation_tower_parent]
immersivepetroleum:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=true,facing=north,type=pumpjack]
immersivepetroleum:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=true,facing=north,type=pumpjack_parent]
immersivepetroleum:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=true,facing=south,type=distillation_tower]
immersivepetroleum:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=true,facing=south,type=distillation_tower_parent]
immersivepetroleum:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=true,facing=south,type=pumpjack]
immersivepetroleum:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=true,facing=south,type=pumpjack_parent]
immersivepetroleum:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=true,facing=west,type=distillation_tower]
immersivepetroleum:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=true,facing=west,type=distillation_tower_parent]
immersivepetroleum:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=true,facing=west,type=pumpjack]
immersivepetroleum:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=true,facing=west,type=pumpjack_parent]
immersivepetroleum:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=true,facing=east,type=distillation_tower]
immersivepetroleum:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=true,facing=east,type=distillation_tower_parent]
immersivepetroleum:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=true,facing=east,type=pumpjack]
immersivepetroleum:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=true,facing=east,type=pumpjack_parent]
immersivepetroleum:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=false,facing=north,type=distillation_tower]
immersivepetroleum:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=false,facing=north,type=distillation_tower_parent]
immersivepetroleum:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=false,facing=north,type=pumpjack]
immersivepetroleum:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=false,facing=north,type=pumpjack_parent]
immersivepetroleum:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=false,facing=south,type=distillation_tower]
immersivepetroleum:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=false,facing=south,type=distillation_tower_parent]
immersivepetroleum:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=false,facing=south,type=pumpjack]
immersivepetroleum:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=false,facing=south,type=pumpjack_parent]
immersivepetroleum:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=false,facing=west,type=distillation_tower]
immersivepetroleum:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=false,facing=west,type=distillation_tower_parent]
immersivepetroleum:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=false,facing=west,type=pumpjack]
immersivepetroleum:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=false,facing=west,type=pumpjack_parent]
immersivepetroleum:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=false,facing=east,type=distillation_tower]
immersivepetroleum:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=false,facing=east,type=distillation_tower_parent]
immersivepetroleum:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=false,facing=east,type=pumpjack]
immersivepetroleum:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=false,facing=east,type=pumpjack_parent]
immersivepetroleum:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=true,facing=north,type=distillation_tower]
immersivepetroleum:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=true,facing=north,type=distillation_tower_parent]
immersivepetroleum:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=true,facing=north,type=pumpjack]
immersivepetroleum:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=true,facing=north,type=pumpjack_parent]
immersivepetroleum:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=true,facing=south,type=distillation_tower]
immersivepetroleum:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=true,facing=south,type=distillation_tower_parent]
immersivepetroleum:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=true,facing=south,type=pumpjack]
immersivepetroleum:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=true,facing=south,type=pumpjack_parent]
immersivepetroleum:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=true,facing=west,type=distillation_tower]
immersivepetroleum:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=true,facing=west,type=distillation_tower_parent]
immersivepetroleum:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=true,facing=west,type=pumpjack]
immersivepetroleum:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=true,facing=west,type=pumpjack_parent]
immersivepetroleum:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=true,facing=east,type=distillation_tower]
immersivepetroleum:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=true,facing=east,type=distillation_tower_parent]
immersivepetroleum:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=true,facing=east,type=pumpjack]
immersivepetroleum:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=true,facing=east,type=pumpjack_parent]
immersivepetroleum:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=false,facing=north,type=distillation_tower]
immersivepetroleum:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=false,facing=north,type=distillation_tower_parent]
immersivepetroleum:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=false,facing=north,type=pumpjack]
immersivepetroleum:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=false,facing=north,type=pumpjack_parent]
immersivepetroleum:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=false,facing=south,type=distillation_tower]
immersivepetroleum:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=false,facing=south,type=distillation_tower_parent]
immersivepetroleum:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=false,facing=south,type=pumpjack]
immersivepetroleum:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=false,facing=south,type=pumpjack_parent]
immersivepetroleum:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=false,facing=west,type=distillation_tower]
immersivepetroleum:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=false,facing=west,type=distillation_tower_parent]
immersivepetroleum:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=false,facing=west,type=pumpjack]
immersivepetroleum:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=false,facing=west,type=pumpjack_parent]
immersivepetroleum:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=false,facing=east,type=distillation_tower]
immersivepetroleum:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=false,facing=east,type=distillation_tower_parent]
immersivepetroleum:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=false,facing=east,type=pumpjack]
immersivepetroleum:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=false,facing=east,type=pumpjack_parent]
immersivepetroleum:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=true,facing=north,type=distillation_tower]
immersivepetroleum:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=true,facing=north,type=distillation_tower_parent]
immersivepetroleum:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=true,facing=north,type=pumpjack]
immersivepetroleum:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=true,facing=north,type=pumpjack_parent]
immersivepetroleum:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=true,facing=south,type=distillation_tower]
immersivepetroleum:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=true,facing=south,type=distillation_tower_parent]
immersivepetroleum:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=true,facing=south,type=pumpjack]
immersivepetroleum:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=true,facing=south,type=pumpjack_parent]
immersivepetroleum:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=true,facing=west,type=distillation_tower]
immersivepetroleum:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=true,facing=west,type=distillation_tower_parent]
immersivepetroleum:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=true,facing=west,type=pumpjack]
immersivepetroleum:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=true,facing=west,type=pumpjack_parent]
immersivepetroleum:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=true,facing=east,type=distillation_tower]
immersivepetroleum:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=true,facing=east,type=distillation_tower_parent]
immersivepetroleum:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=true,facing=east,type=pumpjack]
immersivepetroleum:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=true,facing=east,type=pumpjack_parent]
immersivepetroleum:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=false,facing=north,type=distillation_tower]
immersivepetroleum:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=false,facing=north,type=distillation_tower_parent]
immersivepetroleum:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=false,facing=north,type=pumpjack]
immersivepetroleum:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=false,facing=north,type=pumpjack_parent]
immersivepetroleum:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=false,facing=south,type=distillation_tower]
immersivepetroleum:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=false,facing=south,type=distillation_tower_parent]
immersivepetroleum:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=false,facing=south,type=pumpjack]
immersivepetroleum:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=false,facing=south,type=pumpjack_parent]
immersivepetroleum:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=false,facing=west,type=distillation_tower]
immersivepetroleum:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=false,facing=west,type=distillation_tower_parent]
immersivepetroleum:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=false,facing=west,type=pumpjack]
immersivepetroleum:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=false,facing=west,type=pumpjack_parent]
immersivepetroleum:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=false,facing=east,type=distillation_tower]
immersivepetroleum:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=false,facing=east,type=distillation_tower_parent]
immersivepetroleum:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=false,facing=east,type=pumpjack]
immersivepetroleum:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=false,facing=east,type=pumpjack_parent]
immersivepetroleum:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=true,facing=north,type=distillation_tower]
immersivepetroleum:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=true,facing=north,type=distillation_tower_parent]
immersivepetroleum:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=true,facing=north,type=pumpjack]
immersivepetroleum:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=true,facing=north,type=pumpjack_parent]
immersivepetroleum:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=true,facing=south,type=distillation_tower]
immersivepetroleum:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=true,facing=south,type=distillation_tower_parent]
immersivepetroleum:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=true,facing=south,type=pumpjack]
immersivepetroleum:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=true,facing=south,type=pumpjack_parent]
immersivepetroleum:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=true,facing=west,type=distillation_tower]
immersivepetroleum:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=true,facing=west,type=distillation_tower_parent]
immersivepetroleum:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=true,facing=west,type=pumpjack]
immersivepetroleum:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=true,facing=west,type=pumpjack_parent]
immersivepetroleum:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=true,facing=east,type=distillation_tower]
immersivepetroleum:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=true,facing=east,type=distillation_tower_parent]
immersivepetroleum:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=true,facing=east,type=pumpjack]
immersivepetroleum:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=true,facing=east,type=pumpjack_parent]
immersivepetroleum:metal_device[_0multiblockslave=false,facing=north,type=automatic_lubricator]
immersivepetroleum:metal_device[_0multiblockslave=false,facing=north,type=gas_generator]
immersivepetroleum:metal_device[_0multiblockslave=false,facing=south,type=automatic_lubricator]
immersivepetroleum:metal_device[_0multiblockslave=false,facing=south,type=gas_generator]
immersivepetroleum:metal_device[_0multiblockslave=false,facing=west,type=automatic_lubricator]
immersivepetroleum:metal_device[_0multiblockslave=false,facing=west,type=gas_generator]
immersivepetroleum:metal_device[_0multiblockslave=false,facing=east,type=automatic_lubricator]
immersivepetroleum:metal_device[_0multiblockslave=false,facing=east,type=gas_generator]
immersivepetroleum:metal_device[_0multiblockslave=true,facing=north,type=automatic_lubricator]
immersivepetroleum:metal_device[_0multiblockslave=true,facing=north,type=gas_generator]
immersivepetroleum:metal_device[_0multiblockslave=true,facing=south,type=automatic_lubricator]
immersivepetroleum:metal_device[_0multiblockslave=true,facing=south,type=gas_generator]
immersivepetroleum:metal_device[_0multiblockslave=true,facing=west,type=automatic_lubricator]
immersivepetroleum:metal_device[_0multiblockslave=true,facing=west,type=gas_generator]
immersivepetroleum:metal_device[_0multiblockslave=true,facing=east,type=automatic_lubricator]
immersivepetroleum:metal_device[_0multiblockslave=true,facing=east,type=gas_generator]
immersivepetroleum:stone_decoration[type=asphalt]
immersivepetroleum:dummy[type=pipe]
immersivepetroleum:dummy[type=conveyor]
immersivepetroleum:dummy[type=oil_deposit]
instrumentalmobs:drum_block
landcore:block_ore[type=thorium]
landcore:block_ore[type=tungsten]
landcore:block_ore[type=landium]
landcore:block_metal[type=thorium]
landcore:block_metal[type=tungsten]
landcore:block_metal[type=landium]
landcraft:landia_portal_marker[activated=true]
landcraft:landia_portal_marker[activated=false]
landcraft:landia_tower[position=0]
landcraft:landia_tower[position=1]
landcraft:landia_tower[position=2]
landcraft:landia_tower[position=3]
landcraft:wild_onion
landcraft:onion_crop[age=0]
landcraft:onion_crop[age=1]
landcraft:onion_crop[age=2]
landcraft:onion_crop[age=3]
landcraft:onion_crop[age=4]
landcraft:onion_crop[age=5]
landcraft:onion_crop[age=6]
landcraft:onion_crop[age=7]
landcraft:wild_rice
landcraft:rice_crop[age=0]
landcraft:rice_crop[age=1]
landcraft:rice_crop[age=2]
landcraft:rice_crop[age=3]
landcraft:rice_crop[age=4]
landcraft:rice_crop[age=5]
landcraft:rice_crop[age=6]
landcraft:rice_crop[age=7]
landcraft:tomato_crop[age=0,has_tomatoes=true]
landcraft:tomato_crop[age=0,has_tomatoes=false]
landcraft:tomato_crop[age=1,has_tomatoes=true]
landcraft:tomato_crop[age=1,has_tomatoes=false]
landcraft:tomato_crop[age=2,has_tomatoes=true]
landcraft:tomato_crop[age=2,has_tomatoes=false]
landcraft:tomato_crop[age=3,has_tomatoes=true]
landcraft:tomato_crop[age=3,has_tomatoes=false]
landcraft:tomato_crop[age=4,has_tomatoes=true]
landcraft:tomato_crop[age=4,has_tomatoes=false]
landcraft:tomato_crop[age=5,has_tomatoes=true]
landcraft:tomato_crop[age=5,has_tomatoes=false]
landcraft:tomato_crop[age=6,has_tomatoes=true]
landcraft:tomato_crop[age=6,has_tomatoes=false]
landcraft:tomato_crop[age=7,has_tomatoes=true]
landcraft:tomato_crop[age=7,has_tomatoes=false]
landcraft:landia_sapling[l_type=cinnamon,stage=0,type=oak]
landcraft:landia_sapling[l_type=cinnamon,stage=0,type=spruce]
landcraft:landia_sapling[l_type=cinnamon,stage=0,type=birch]
landcraft:landia_sapling[l_type=cinnamon,stage=0,type=jungle]
landcraft:landia_sapling[l_type=cinnamon,stage=0,type=acacia]
landcraft:landia_sapling[l_type=cinnamon,stage=0,type=dark_oak]
landcraft:landia_sapling[l_type=cinnamon,stage=1,type=oak]
landcraft:landia_sapling[l_type=cinnamon,stage=1,type=spruce]
landcraft:landia_sapling[l_type=cinnamon,stage=1,type=birch]
landcraft:landia_sapling[l_type=cinnamon,stage=1,type=jungle]
landcraft:landia_sapling[l_type=cinnamon,stage=1,type=acacia]
landcraft:landia_sapling[l_type=cinnamon,stage=1,type=dark_oak]
landcraft:landia_sapling[l_type=olive,stage=0,type=oak]
landcraft:landia_sapling[l_type=olive,stage=0,type=spruce]
landcraft:landia_sapling[l_type=olive,stage=0,type=birch]
landcraft:landia_sapling[l_type=olive,stage=0,type=jungle]
landcraft:landia_sapling[l_type=olive,stage=0,type=acacia]
landcraft:landia_sapling[l_type=olive,stage=0,type=dark_oak]
landcraft:landia_sapling[l_type=olive,stage=1,type=oak]
landcraft:landia_sapling[l_type=olive,stage=1,type=spruce]
landcraft:landia_sapling[l_type=olive,stage=1,type=birch]
landcraft:landia_sapling[l_type=olive,stage=1,type=jungle]
landcraft:landia_sapling[l_type=olive,stage=1,type=acacia]
landcraft:landia_sapling[l_type=olive,stage=1,type=dark_oak]
landcraft:landia_leaves[check_decay=true,decayable=true,l_type=cinnamon]
landcraft:landia_leaves[check_decay=true,decayable=true,l_type=olive]
landcraft:landia_leaves[check_decay=true,decayable=false,l_type=cinnamon]
landcraft:landia_leaves[check_decay=true,decayable=false,l_type=olive]
landcraft:landia_leaves[check_decay=false,decayable=true,l_type=cinnamon]
landcraft:landia_leaves[check_decay=false,decayable=true,l_type=olive]
landcraft:landia_leaves[check_decay=false,decayable=false,l_type=cinnamon]
landcraft:landia_leaves[check_decay=false,decayable=false,l_type=olive]
landcraft:landia_log[axis=y,l_type=cinnamon]
landcraft:landia_log[axis=y,l_type=olive]
landcraft:landia_log[axis=x,l_type=cinnamon]
landcraft:landia_log[axis=x,l_type=olive]
landcraft:landia_log[axis=z,l_type=cinnamon]
landcraft:landia_log[axis=z,l_type=olive]
landcraft:landia_log[axis=none,l_type=cinnamon]
landcraft:landia_log[axis=none,l_type=olive]
landcraft:landia_planks[l_type=cinnamon]
landcraft:landia_planks[l_type=olive]
landcraft:cinnamon_bark[cover=down]
landcraft:cinnamon_bark[cover=up]
landcraft:cinnamon_bark[cover=north]
landcraft:cinnamon_bark[cover=south]
landcraft:cinnamon_bark[cover=west]
landcraft:cinnamon_bark[cover=east]
landcraft:landia_wood_slab[half=top,l_type=cinnamon]
landcraft:landia_wood_slab[half=top,l_type=olive]
landcraft:landia_wood_slab[half=bottom,l_type=cinnamon]
landcraft:landia_wood_slab[half=bottom,l_type=olive]
landcraft:cinnamon_stairs[facing=north,half=top,shape=straight]
landcraft:cinnamon_stairs[facing=north,half=top,shape=inner_left]
landcraft:cinnamon_stairs[facing=north,half=top,shape=inner_right]
landcraft:cinnamon_stairs[facing=north,half=top,shape=outer_left]
landcraft:cinnamon_stairs[facing=north,half=top,shape=outer_right]
landcraft:cinnamon_stairs[facing=north,half=bottom,shape=straight]
landcraft:cinnamon_stairs[facing=north,half=bottom,shape=inner_left]
landcraft:cinnamon_stairs[facing=north,half=bottom,shape=inner_right]
landcraft:cinnamon_stairs[facing=north,half=bottom,shape=outer_left]
landcraft:cinnamon_stairs[facing=north,half=bottom,shape=outer_right]
landcraft:cinnamon_stairs[facing=south,half=top,shape=straight]
landcraft:cinnamon_stairs[facing=south,half=top,shape=inner_left]
landcraft:cinnamon_stairs[facing=south,half=top,shape=inner_right]
landcraft:cinnamon_stairs[facing=south,half=top,shape=outer_left]
landcraft:cinnamon_stairs[facing=south,half=top,shape=outer_right]
landcraft:cinnamon_stairs[facing=south,half=bottom,shape=straight]
landcraft:cinnamon_stairs[facing=south,half=bottom,shape=inner_left]
landcraft:cinnamon_stairs[facing=south,half=bottom,shape=inner_right]
landcraft:cinnamon_stairs[facing=south,half=bottom,shape=outer_left]
landcraft:cinnamon_stairs[facing=south,half=bottom,shape=outer_right]
landcraft:cinnamon_stairs[facing=west,half=top,shape=straight]
landcraft:cinnamon_stairs[facing=west,half=top,shape=inner_left]
landcraft:cinnamon_stairs[facing=west,half=top,shape=inner_right]
landcraft:cinnamon_stairs[facing=west,half=top,shape=outer_left]
landcraft:cinnamon_stairs[facing=west,half=top,shape=outer_right]
landcraft:cinnamon_stairs[facing=west,half=bottom,shape=straight]
landcraft:cinnamon_stairs[facing=west,half=bottom,shape=inner_left]
landcraft:cinnamon_stairs[facing=west,half=bottom,shape=inner_right]
landcraft:cinnamon_stairs[facing=west,half=bottom,shape=outer_left]
landcraft:cinnamon_stairs[facing=west,half=bottom,shape=outer_right]
landcraft:cinnamon_stairs[facing=east,half=top,shape=straight]
landcraft:cinnamon_stairs[facing=east,half=top,shape=inner_left]
landcraft:cinnamon_stairs[facing=east,half=top,shape=inner_right]
landcraft:cinnamon_stairs[facing=east,half=top,shape=outer_left]
landcraft:cinnamon_stairs[facing=east,half=top,shape=outer_right]
landcraft:cinnamon_stairs[facing=east,half=bottom,shape=straight]
landcraft:cinnamon_stairs[facing=east,half=bottom,shape=inner_left]
landcraft:cinnamon_stairs[facing=east,half=bottom,shape=inner_right]
landcraft:cinnamon_stairs[facing=east,half=bottom,shape=outer_left]
landcraft:cinnamon_stairs[facing=east,half=bottom,shape=outer_right]
landcraft:olive_stairs[facing=north,half=top,shape=straight]
landcraft:olive_stairs[facing=north,half=top,shape=inner_left]
landcraft:olive_stairs[facing=north,half=top,shape=inner_right]
landcraft:olive_stairs[facing=north,half=top,shape=outer_left]
landcraft:olive_stairs[facing=north,half=top,shape=outer_right]
landcraft:olive_stairs[facing=north,half=bottom,shape=straight]
landcraft:olive_stairs[facing=north,half=bottom,shape=inner_left]
landcraft:olive_stairs[facing=north,half=bottom,shape=inner_right]
landcraft:olive_stairs[facing=north,half=bottom,shape=outer_left]
landcraft:olive_stairs[facing=north,half=bottom,shape=outer_right]
landcraft:olive_stairs[facing=south,half=top,shape=straight]
landcraft:olive_stairs[facing=south,half=top,shape=inner_left]
landcraft:olive_stairs[facing=south,half=top,shape=inner_right]
landcraft:olive_stairs[facing=south,half=top,shape=outer_left]
landcraft:olive_stairs[facing=south,half=top,shape=outer_right]
landcraft:olive_stairs[facing=south,half=bottom,shape=straight]
landcraft:olive_stairs[facing=south,half=bottom,shape=inner_left]
landcraft:olive_stairs[facing=south,half=bottom,shape=inner_right]
landcraft:olive_stairs[facing=south,half=bottom,shape=outer_left]
landcraft:olive_stairs[facing=south,half=bottom,shape=outer_right]
landcraft:olive_stairs[facing=west,half=top,shape=straight]
landcraft:olive_stairs[facing=west,half=top,shape=inner_left]
landcraft:olive_stairs[facing=west,half=top,shape=inner_right]
landcraft:olive_stairs[facing=west,half=top,shape=outer_left]
landcraft:olive_stairs[facing=west,half=top,shape=outer_right]
landcraft:olive_stairs[facing=west,half=bottom,shape=straight]
landcraft:olive_stairs[facing=west,half=bottom,shape=inner_left]
landcraft:olive_stairs[facing=west,half=bottom,shape=inner_right]
landcraft:olive_stairs[facing=west,half=bottom,shape=outer_left]
landcraft:olive_stairs[facing=west,half=bottom,shape=outer_right]
landcraft:olive_stairs[facing=east,half=top,shape=straight]
landcraft:olive_stairs[facing=east,half=top,shape=inner_left]
landcraft:olive_stairs[facing=east,half=top,shape=inner_right]
landcraft:olive_stairs[facing=east,half=top,shape=outer_left]
landcraft:olive_stairs[facing=east,half=top,shape=outer_right]
landcraft:olive_stairs[facing=east,half=bottom,shape=straight]
landcraft:olive_stairs[facing=east,half=bottom,shape=inner_left]
landcraft:olive_stairs[facing=east,half=bottom,shape=inner_right]
landcraft:olive_stairs[facing=east,half=bottom,shape=outer_left]
landcraft:olive_stairs[facing=east,half=bottom,shape=outer_right]
landcraft:breeder
landcraft:player_mime
landcraft:thorium_generator
landcraft:pot
landcraft:landia_ore[type=kelline]
landcraft:landia_ore[type=garfax]
landcraft:landia_ore[type=morganine]
landcraft:landia_ore[type=racheline]
landcraft:landia_ore[type=friscion]
landcraft:landia_metal[type=kelline]
landcraft:landia_metal[type=garfax]
landcraft:landia_metal[type=morganine]
landcraft:landia_metal[type=racheline]
landcraft:landia_metal[type=friscion]
lootbags:loot_opener
lootbags:loot_recycler
lootbags:loot_storage
mekanismgenerators:generator[active=true,facing=down,type=heat_generator]
mekanismgenerators:generator[active=true,facing=down,type=solar_generator]
mekanismgenerators:generator[active=true,facing=down,type=gas_generator]
mekanismgenerators:generator[active=true,facing=down,type=bio_generator]
mekanismgenerators:generator[active=true,facing=down,type=advanced_solar_generator]
mekanismgenerators:generator[active=true,facing=down,type=wind_generator]
mekanismgenerators:generator[active=true,facing=down,type=turbine_rotor]
mekanismgenerators:generator[active=true,facing=down,type=rotational_complex]
mekanismgenerators:generator[active=true,facing=down,type=electromagnetic_coil]
mekanismgenerators:generator[active=true,facing=down,type=turbine_casing]
mekanismgenerators:generator[active=true,facing=down,type=turbine_valve]
mekanismgenerators:generator[active=true,facing=down,type=turbine_vent]
mekanismgenerators:generator[active=true,facing=down,type=saturating_condenser]
mekanismgenerators:generator[active=true,facing=up,type=heat_generator]
mekanismgenerators:generator[active=true,facing=up,type=solar_generator]
mekanismgenerators:generator[active=true,facing=up,type=gas_generator]
mekanismgenerators:generator[active=true,facing=up,type=bio_generator]
mekanismgenerators:generator[active=true,facing=up,type=advanced_solar_generator]
mekanismgenerators:generator[active=true,facing=up,type=wind_generator]
mekanismgenerators:generator[active=true,facing=up,type=turbine_rotor]
mekanismgenerators:generator[active=true,facing=up,type=rotational_complex]
mekanismgenerators:generator[active=true,facing=up,type=electromagnetic_coil]
mekanismgenerators:generator[active=true,facing=up,type=turbine_casing]
mekanismgenerators:generator[active=true,facing=up,type=turbine_valve]
mekanismgenerators:generator[active=true,facing=up,type=turbine_vent]
mekanismgenerators:generator[active=true,facing=up,type=saturating_condenser]
mekanismgenerators:generator[active=true,facing=north,type=heat_generator]
mekanismgenerators:generator[active=true,facing=north,type=solar_generator]
mekanismgenerators:generator[active=true,facing=north,type=gas_generator]
mekanismgenerators:generator[active=true,facing=north,type=bio_generator]
mekanismgenerators:generator[active=true,facing=north,type=advanced_solar_generator]
mekanismgenerators:generator[active=true,facing=north,type=wind_generator]
mekanismgenerators:generator[active=true,facing=north,type=turbine_rotor]
mekanismgenerators:generator[active=true,facing=north,type=rotational_complex]
mekanismgenerators:generator[active=true,facing=north,type=electromagnetic_coil]
mekanismgenerators:generator[active=true,facing=north,type=turbine_casing]
mekanismgenerators:generator[active=true,facing=north,type=turbine_valve]
mekanismgenerators:generator[active=true,facing=north,type=turbine_vent]
mekanismgenerators:generator[active=true,facing=north,type=saturating_condenser]
mekanismgenerators:generator[active=true,facing=south,type=heat_generator]
mekanismgenerators:generator[active=true,facing=south,type=solar_generator]
mekanismgenerators:generator[active=true,facing=south,type=gas_generator]
mekanismgenerators:generator[active=true,facing=south,type=bio_generator]
mekanismgenerators:generator[active=true,facing=south,type=advanced_solar_generator]
mekanismgenerators:generator[active=true,facing=south,type=wind_generator]
mekanismgenerators:generator[active=true,facing=south,type=turbine_rotor]
mekanismgenerators:generator[active=true,facing=south,type=rotational_complex]
mekanismgenerators:generator[active=true,facing=south,type=electromagnetic_coil]
mekanismgenerators:generator[active=true,facing=south,type=turbine_casing]
mekanismgenerators:generator[active=true,facing=south,type=turbine_valve]
mekanismgenerators:generator[active=true,facing=south,type=turbine_vent]
mekanismgenerators:generator[active=true,facing=south,type=saturating_condenser]
mekanismgenerators:generator[active=true,facing=west,type=heat_generator]
mekanismgenerators:generator[active=true,facing=west,type=solar_generator]
mekanismgenerators:generator[active=true,facing=west,type=gas_generator]
mekanismgenerators:generator[active=true,facing=west,type=bio_generator]
mekanismgenerators:generator[active=true,facing=west,type=advanced_solar_generator]
mekanismgenerators:generator[active=true,facing=west,type=wind_generator]
mekanismgenerators:generator[active=true,facing=west,type=turbine_rotor]
mekanismgenerators:generator[active=true,facing=west,type=rotational_complex]
mekanismgenerators:generator[active=true,facing=west,type=electromagnetic_coil]
mekanismgenerators:generator[active=true,facing=west,type=turbine_casing]
mekanismgenerators:generator[active=true,facing=west,type=turbine_valve]
mekanismgenerators:generator[active=true,facing=west,type=turbine_vent]
mekanismgenerators:generator[active=true,facing=west,type=saturating_condenser]
mekanismgenerators:generator[active=true,facing=east,type=heat_generator]
mekanismgenerators:generator[active=true,facing=east,type=solar_generator]
mekanismgenerators:generator[active=true,facing=east,type=gas_generator]
mekanismgenerators:generator[active=true,facing=east,type=bio_generator]
mekanismgenerators:generator[active=true,facing=east,type=advanced_solar_generator]
mekanismgenerators:generator[active=true,facing=east,type=wind_generator]
mekanismgenerators:generator[active=true,facing=east,type=turbine_rotor]
mekanismgenerators:generator[active=true,facing=east,type=rotational_complex]
mekanismgenerators:generator[active=true,facing=east,type=electromagnetic_coil]
mekanismgenerators:generator[active=true,facing=east,type=turbine_casing]
mekanismgenerators:generator[active=true,facing=east,type=turbine_valve]
mekanismgenerators:generator[active=true,facing=east,type=turbine_vent]
mekanismgenerators:generator[active=true,facing=east,type=saturating_condenser]
mekanismgenerators:generator[active=false,facing=down,type=heat_generator]
mekanismgenerators:generator[active=false,facing=down,type=solar_generator]
mekanismgenerators:generator[active=false,facing=down,type=gas_generator]
mekanismgenerators:generator[active=false,facing=down,type=bio_generator]
mekanismgenerators:generator[active=false,facing=down,type=advanced_solar_generator]
mekanismgenerators:generator[active=false,facing=down,type=wind_generator]
mekanismgenerators:generator[active=false,facing=down,type=turbine_rotor]
mekanismgenerators:generator[active=false,facing=down,type=rotational_complex]
mekanismgenerators:generator[active=false,facing=down,type=electromagnetic_coil]
mekanismgenerators:generator[active=false,facing=down,type=turbine_casing]
mekanismgenerators:generator[active=false,facing=down,type=turbine_valve]
mekanismgenerators:generator[active=false,facing=down,type=turbine_vent]
mekanismgenerators:generator[active=false,facing=down,type=saturating_condenser]
mekanismgenerators:generator[active=false,facing=up,type=heat_generator]
mekanismgenerators:generator[active=false,facing=up,type=solar_generator]
mekanismgenerators:generator[active=false,facing=up,type=gas_generator]
mekanismgenerators:generator[active=false,facing=up,type=bio_generator]
mekanismgenerators:generator[active=false,facing=up,type=advanced_solar_generator]
mekanismgenerators:generator[active=false,facing=up,type=wind_generator]
mekanismgenerators:generator[active=false,facing=up,type=turbine_rotor]
mekanismgenerators:generator[active=false,facing=up,type=rotational_complex]
mekanismgenerators:generator[active=false,facing=up,type=electromagnetic_coil]
mekanismgenerators:generator[active=false,facing=up,type=turbine_casing]
mekanismgenerators:generator[active=false,facing=up,type=turbine_valve]
mekanismgenerators:generator[active=false,facing=up,type=turbine_vent]
mekanismgenerators:generator[active=false,facing=up,type=saturating_condenser]
mekanismgenerators:generator[active=false,facing=north,type=heat_generator]
mekanismgenerators:generator[active=false,facing=north,type=solar_generator]
mekanismgenerators:generator[active=false,facing=north,type=gas_generator]
mekanismgenerators:generator[active=false,facing=north,type=bio_generator]
mekanismgenerators:generator[active=false,facing=north,type=advanced_solar_generator]
mekanismgenerators:generator[active=false,facing=north,type=wind_generator]
mekanismgenerators:generator[active=false,facing=north,type=turbine_rotor]
mekanismgenerators:generator[active=false,facing=north,type=rotational_complex]
mekanismgenerators:generator[active=false,facing=north,type=electromagnetic_coil]
mekanismgenerators:generator[active=false,facing=north,type=turbine_casing]
mekanismgenerators:generator[active=false,facing=north,type=turbine_valve]
mekanismgenerators:generator[active=false,facing=north,type=turbine_vent]
mekanismgenerators:generator[active=false,facing=north,type=saturating_condenser]
mekanismgenerators:generator[active=false,facing=south,type=heat_generator]
mekanismgenerators:generator[active=false,facing=south,type=solar_generator]
mekanismgenerators:generator[active=false,facing=south,type=gas_generator]
mekanismgenerators:generator[active=false,facing=south,type=bio_generator]
mekanismgenerators:generator[active=false,facing=south,type=advanced_solar_generator]
mekanismgenerators:generator[active=false,facing=south,type=wind_generator]
mekanismgenerators:generator[active=false,facing=south,type=turbine_rotor]
mekanismgenerators:generator[active=false,facing=south,type=rotational_complex]
mekanismgenerators:generator[active=false,facing=south,type=electromagnetic_coil]
mekanismgenerators:generator[active=false,facing=south,type=turbine_casing]
mekanismgenerators:generator[active=false,facing=south,type=turbine_valve]
mekanismgenerators:generator[active=false,facing=south,type=turbine_vent]
mekanismgenerators:generator[active=false,facing=south,type=saturating_condenser]
mekanismgenerators:generator[active=false,facing=west,type=heat_generator]
mekanismgenerators:generator[active=false,facing=west,type=solar_generator]
mekanismgenerators:generator[active=false,facing=west,type=gas_generator]
mekanismgenerators:generator[active=false,facing=west,type=bio_generator]
mekanismgenerators:generator[active=false,facing=west,type=advanced_solar_generator]
mekanismgenerators:generator[active=false,facing=west,type=wind_generator]
mekanismgenerators:generator[active=false,facing=west,type=turbine_rotor]
mekanismgenerators:generator[active=false,facing=west,type=rotational_complex]
mekanismgenerators:generator[active=false,facing=west,type=electromagnetic_coil]
mekanismgenerators:generator[active=false,facing=west,type=turbine_casing]
mekanismgenerators:generator[active=false,facing=west,type=turbine_valve]
mekanismgenerators:generator[active=false,facing=west,type=turbine_vent]
mekanismgenerators:generator[active=false,facing=west,type=saturating_condenser]
mekanismgenerators:generator[active=false,facing=east,type=heat_generator]
mekanismgenerators:generator[active=false,facing=east,type=solar_generator]
mekanismgenerators:generator[active=false,facing=east,type=gas_generator]
mekanismgenerators:generator[active=false,facing=east,type=bio_generator]
mekanismgenerators:generator[active=false,facing=east,type=advanced_solar_generator]
mekanismgenerators:generator[active=false,facing=east,type=wind_generator]
mekanismgenerators:generator[active=false,facing=east,type=turbine_rotor]
mekanismgenerators:generator[active=false,facing=east,type=rotational_complex]
mekanismgenerators:generator[active=false,facing=east,type=electromagnetic_coil]
mekanismgenerators:generator[active=false,facing=east,type=turbine_casing]
mekanismgenerators:generator[active=false,facing=east,type=turbine_valve]
mekanismgenerators:generator[active=false,facing=east,type=turbine_vent]
mekanismgenerators:generator[active=false,facing=east,type=saturating_condenser]
mekanismgenerators:reactor[active=true,type=reactor_controller]
mekanismgenerators:reactor[active=true,type=reactor_frame]
mekanismgenerators:reactor[active=true,type=reactor_port]
mekanismgenerators:reactor[active=true,type=reactor_logic_adapter]
mekanismgenerators:reactor[active=false,type=reactor_controller]
mekanismgenerators:reactor[active=false,type=reactor_frame]
mekanismgenerators:reactor[active=false,type=reactor_port]
mekanismgenerators:reactor[active=false,type=reactor_logic_adapter]
mekanismgenerators:reactorglass[active=true,type=reactor_glass]
mekanismgenerators:reactorglass[active=true,type=laser_focus_matrix]
mekanismgenerators:reactorglass[active=false,type=reactor_glass]
mekanismgenerators:reactorglass[active=false,type=laser_focus_matrix]
mowziesmobs:painted_acacia
mowziesmobs:painted_acacia_slab[half=top,variant=default]
mowziesmobs:painted_acacia_slab[half=bottom,variant=default]
mowziesmobs:painted_acacia_double_slab[variant=default]
mowziesmobs:campfire
mowziesmobs:grottol[facing=north,variant=diamond]
mowziesmobs:grottol[facing=north,variant=black_pink]
mowziesmobs:grottol[facing=south,variant=diamond]
mowziesmobs:grottol[facing=south,variant=black_pink]
mowziesmobs:grottol[facing=west,variant=diamond]
mowziesmobs:grottol[facing=west,variant=black_pink]
mowziesmobs:grottol[facing=east,variant=diamond]
mowziesmobs:grottol[facing=east,variant=black_pink]
mysticalagriculture:storage[variant=inferium]
mysticalagriculture:storage[variant=prudentium]
mysticalagriculture:storage[variant=intermedium]
mysticalagriculture:storage[variant=superium]
mysticalagriculture:storage[variant=supremium]
mysticalagriculture:storage[variant=prosperity]
mysticalagriculture:ingot_storage[variant=base_essence]
mysticalagriculture:ingot_storage[variant=inferium]
mysticalagriculture:ingot_storage[variant=prudentium]
mysticalagriculture:ingot_storage[variant=intermedium]
mysticalagriculture:ingot_storage[variant=superium]
mysticalagriculture:ingot_storage[variant=supremium]
mysticalagriculture:ingot_storage[variant=soulium]
mysticalagriculture:coal_block[variant=inferium]
mysticalagriculture:coal_block[variant=prudentium]
mysticalagriculture:coal_block[variant=intermedium]
mysticalagriculture:coal_block[variant=superium]
mysticalagriculture:coal_block[variant=supremium]
mysticalagriculture:soulstone[variant=smooth]
mysticalagriculture:soulstone[variant=cobbled]
mysticalagriculture:soulstone[variant=polished]
mysticalagriculture:soulstone[variant=brick]
mysticalagriculture:soulstone[variant=cracked]
mysticalagriculture:soulstone[variant=chiseled]
mysticalagriculture:soulstone[variant=slab_block]
mysticalagriculture:soulstone_slab[half=top,lul=in_2017]
mysticalagriculture:soulstone_slab[half=bottom,lul=in_2017]
mysticalagriculture:soulstone_slab_full[half=top,lul=in_2017]
mysticalagriculture:soulstone_slab_full[half=bottom,lul=in_2017]
mysticalagriculture:cobbled_soulstone_slab[half=top,lul=in_2017]
mysticalagriculture:cobbled_soulstone_slab[half=bottom,lul=in_2017]
mysticalagriculture:cobbled_soulstone_slab_full[half=top,lul=in_2017]
mysticalagriculture:cobbled_soulstone_slab_full[half=bottom,lul=in_2017]
mysticalagriculture:soulstone_brick_slab[half=top,lul=in_2017]
mysticalagriculture:soulstone_brick_slab[half=bottom,lul=in_2017]
mysticalagriculture:soulstone_brick_slab_full[half=top,lul=in_2017]
mysticalagriculture:soulstone_brick_slab_full[half=bottom,lul=in_2017]
mysticalagriculture:cobbled_soulstone_stairs[facing=north,half=top,shape=straight]
mysticalagriculture:cobbled_soulstone_stairs[facing=north,half=top,shape=inner_left]
mysticalagriculture:cobbled_soulstone_stairs[facing=north,half=top,shape=inner_right]
mysticalagriculture:cobbled_soulstone_stairs[facing=north,half=top,shape=outer_left]
mysticalagriculture:cobbled_soulstone_stairs[facing=north,half=top,shape=outer_right]
mysticalagriculture:cobbled_soulstone_stairs[facing=north,half=bottom,shape=straight]
mysticalagriculture:cobbled_soulstone_stairs[facing=north,half=bottom,shape=inner_left]
mysticalagriculture:cobbled_soulstone_stairs[facing=north,half=bottom,shape=inner_right]
mysticalagriculture:cobbled_soulstone_stairs[facing=north,half=bottom,shape=outer_left]
mysticalagriculture:cobbled_soulstone_stairs[facing=north,half=bottom,shape=outer_right]
mysticalagriculture:cobbled_soulstone_stairs[facing=south,half=top,shape=straight]
mysticalagriculture:cobbled_soulstone_stairs[facing=south,half=top,shape=inner_left]
mysticalagriculture:cobbled_soulstone_stairs[facing=south,half=top,shape=inner_right]
mysticalagriculture:cobbled_soulstone_stairs[facing=south,half=top,shape=outer_left]
mysticalagriculture:cobbled_soulstone_stairs[facing=south,half=top,shape=outer_right]
mysticalagriculture:cobbled_soulstone_stairs[facing=south,half=bottom,shape=straight]
mysticalagriculture:cobbled_soulstone_stairs[facing=south,half=bottom,shape=inner_left]
mysticalagriculture:cobbled_soulstone_stairs[facing=south,half=bottom,shape=inner_right]
mysticalagriculture:cobbled_soulstone_stairs[facing=south,half=bottom,shape=outer_left]
mysticalagriculture:cobbled_soulstone_stairs[facing=south,half=bottom,shape=outer_right]
mysticalagriculture:cobbled_soulstone_stairs[facing=west,half=top,shape=straight]
mysticalagriculture:cobbled_soulstone_stairs[facing=west,half=top,shape=inner_left]
mysticalagriculture:cobbled_soulstone_stairs[facing=west,half=top,shape=inner_right]
mysticalagriculture:cobbled_soulstone_stairs[facing=west,half=top,shape=outer_left]
mysticalagriculture:cobbled_soulstone_stairs[facing=west,half=top,shape=outer_right]
mysticalagriculture:cobbled_soulstone_stairs[facing=west,half=bottom,shape=straight]
mysticalagriculture:cobbled_soulstone_stairs[facing=west,half=bottom,shape=inner_left]
mysticalagriculture:cobbled_soulstone_stairs[facing=west,half=bottom,shape=inner_right]
mysticalagriculture:cobbled_soulstone_stairs[facing=west,half=bottom,shape=outer_left]
mysticalagriculture:cobbled_soulstone_stairs[facing=west,half=bottom,shape=outer_right]
mysticalagriculture:cobbled_soulstone_stairs[facing=east,half=top,shape=straight]
mysticalagriculture:cobbled_soulstone_stairs[facing=east,half=top,shape=inner_left]
mysticalagriculture:cobbled_soulstone_stairs[facing=east,half=top,shape=inner_right]
mysticalagriculture:cobbled_soulstone_stairs[facing=east,half=top,shape=outer_left]
mysticalagriculture:cobbled_soulstone_stairs[facing=east,half=top,shape=outer_right]
mysticalagriculture:cobbled_soulstone_stairs[facing=east,half=bottom,shape=straight]
mysticalagriculture:cobbled_soulstone_stairs[facing=east,half=bottom,shape=inner_left]
mysticalagriculture:cobbled_soulstone_stairs[facing=east,half=bottom,shape=inner_right]
mysticalagriculture:cobbled_soulstone_stairs[facing=east,half=bottom,shape=outer_left]
mysticalagriculture:cobbled_soulstone_stairs[facing=east,half=bottom,shape=outer_right]
mysticalagriculture:soulstone_brick_stairs[facing=north,half=top,shape=straight]
mysticalagriculture:soulstone_brick_stairs[facing=north,half=top,shape=inner_left]
mysticalagriculture:soulstone_brick_stairs[facing=north,half=top,shape=inner_right]
mysticalagriculture:soulstone_brick_stairs[facing=north,half=top,shape=outer_left]
mysticalagriculture:soulstone_brick_stairs[facing=north,half=top,shape=outer_right]
mysticalagriculture:soulstone_brick_stairs[facing=north,half=bottom,shape=straight]
mysticalagriculture:soulstone_brick_stairs[facing=north,half=bottom,shape=inner_left]
mysticalagriculture:soulstone_brick_stairs[facing=north,half=bottom,shape=inner_right]
mysticalagriculture:soulstone_brick_stairs[facing=north,half=bottom,shape=outer_left]
mysticalagriculture:soulstone_brick_stairs[facing=north,half=bottom,shape=outer_right]
mysticalagriculture:soulstone_brick_stairs[facing=south,half=top,shape=straight]
mysticalagriculture:soulstone_brick_stairs[facing=south,half=top,shape=inner_left]
mysticalagriculture:soulstone_brick_stairs[facing=south,half=top,shape=inner_right]
mysticalagriculture:soulstone_brick_stairs[facing=south,half=top,shape=outer_left]
mysticalagriculture:soulstone_brick_stairs[facing=south,half=top,shape=outer_right]
mysticalagriculture:soulstone_brick_stairs[facing=south,half=bottom,shape=straight]
mysticalagriculture:soulstone_brick_stairs[facing=south,half=bottom,shape=inner_left]
mysticalagriculture:soulstone_brick_stairs[facing=south,half=bottom,shape=inner_right]
mysticalagriculture:soulstone_brick_stairs[facing=south,half=bottom,shape=outer_left]
mysticalagriculture:soulstone_brick_stairs[facing=south,half=bottom,shape=outer_right]
mysticalagriculture:soulstone_brick_stairs[facing=west,half=top,shape=straight]
mysticalagriculture:soulstone_brick_stairs[facing=west,half=top,shape=inner_left]
mysticalagriculture:soulstone_brick_stairs[facing=west,half=top,shape=inner_right]
mysticalagriculture:soulstone_brick_stairs[facing=west,half=top,shape=outer_left]
mysticalagriculture:soulstone_brick_stairs[facing=west,half=top,shape=outer_right]
mysticalagriculture:soulstone_brick_stairs[facing=west,half=bottom,shape=straight]
mysticalagriculture:soulstone_brick_stairs[facing=west,half=bottom,shape=inner_left]
mysticalagriculture:soulstone_brick_stairs[facing=west,half=bottom,shape=inner_right]
mysticalagriculture:soulstone_brick_stairs[facing=west,half=bottom,shape=outer_left]
mysticalagriculture:soulstone_brick_stairs[facing=west,half=bottom,shape=outer_right]
mysticalagriculture:soulstone_brick_stairs[facing=east,half=top,shape=straight]
mysticalagriculture:soulstone_brick_stairs[facing=east,half=top,shape=inner_left]
mysticalagriculture:soulstone_brick_stairs[facing=east,half=top,shape=inner_right]
mysticalagriculture:soulstone_brick_stairs[facing=east,half=top,shape=outer_left]
mysticalagriculture:soulstone_brick_stairs[facing=east,half=top,shape=outer_right]
mysticalagriculture:soulstone_brick_stairs[facing=east,half=bottom,shape=straight]
mysticalagriculture:soulstone_brick_stairs[facing=east,half=bottom,shape=inner_left]
mysticalagriculture:soulstone_brick_stairs[facing=east,half=bottom,shape=inner_right]
mysticalagriculture:soulstone_brick_stairs[facing=east,half=bottom,shape=outer_left]
mysticalagriculture:soulstone_brick_stairs[facing=east,half=bottom,shape=outer_right]
mysticalagriculture:cobbled_soulstone_wall[east=true,north=true,south=true,up=true,variant=cobblestone,west=true]
mysticalagriculture:cobbled_soulstone_wall[east=true,north=true,south=true,up=true,variant=cobblestone,west=false]
mysticalagriculture:cobbled_soulstone_wall[east=true,north=true,south=true,up=true,variant=mossy_cobblestone,west=true]
mysticalagriculture:cobbled_soulstone_wall[east=true,north=true,south=true,up=true,variant=mossy_cobblestone,west=false]
mysticalagriculture:cobbled_soulstone_wall[east=true,north=true,south=true,up=false,variant=cobblestone,west=true]
mysticalagriculture:cobbled_soulstone_wall[east=true,north=true,south=true,up=false,variant=cobblestone,west=false]
mysticalagriculture:cobbled_soulstone_wall[east=true,north=true,south=true,up=false,variant=mossy_cobblestone,west=true]
mysticalagriculture:cobbled_soulstone_wall[east=true,north=true,south=true,up=false,variant=mossy_cobblestone,west=false]
mysticalagriculture:cobbled_soulstone_wall[east=true,north=true,south=false,up=true,variant=cobblestone,west=true]
mysticalagriculture:cobbled_soulstone_wall[east=true,north=true,south=false,up=true,variant=cobblestone,west=false]
mysticalagriculture:cobbled_soulstone_wall[east=true,north=true,south=false,up=true,variant=mossy_cobblestone,west=true]
mysticalagriculture:cobbled_soulstone_wall[east=true,north=true,south=false,up=true,variant=mossy_cobblestone,west=false]
mysticalagriculture:cobbled_soulstone_wall[east=true,north=true,south=false,up=false,variant=cobblestone,west=true]
mysticalagriculture:cobbled_soulstone_wall[east=true,north=true,south=false,up=false,variant=cobblestone,west=false]
mysticalagriculture:cobbled_soulstone_wall[east=true,north=true,south=false,up=false,variant=mossy_cobblestone,west=true]
mysticalagriculture:cobbled_soulstone_wall[east=true,north=true,south=false,up=false,variant=mossy_cobblestone,west=false]
mysticalagriculture:cobbled_soulstone_wall[east=true,north=false,south=true,up=true,variant=cobblestone,west=true]
mysticalagriculture:cobbled_soulstone_wall[east=true,north=false,south=true,up=true,variant=cobblestone,west=false]
mysticalagriculture:cobbled_soulstone_wall[east=true,north=false,south=true,up=true,variant=mossy_cobblestone,west=true]
mysticalagriculture:cobbled_soulstone_wall[east=true,north=false,south=true,up=true,variant=mossy_cobblestone,west=false]
mysticalagriculture:cobbled_soulstone_wall[east=true,north=false,south=true,up=false,variant=cobblestone,west=true]
mysticalagriculture:cobbled_soulstone_wall[east=true,north=false,south=true,up=false,variant=cobblestone,west=false]
mysticalagriculture:cobbled_soulstone_wall[east=true,north=false,south=true,up=false,variant=mossy_cobblestone,west=true]
mysticalagriculture:cobbled_soulstone_wall[east=true,north=false,south=true,up=false,variant=mossy_cobblestone,west=false]
mysticalagriculture:cobbled_soulstone_wall[east=true,north=false,south=false,up=true,variant=cobblestone,west=true]
mysticalagriculture:cobbled_soulstone_wall[east=true,north=false,south=false,up=true,variant=cobblestone,west=false]
mysticalagriculture:cobbled_soulstone_wall[east=true,north=false,south=false,up=true,variant=mossy_cobblestone,west=true]
mysticalagriculture:cobbled_soulstone_wall[east=true,north=false,south=false,up=true,variant=mossy_cobblestone,west=false]
mysticalagriculture:cobbled_soulstone_wall[east=true,north=false,south=false,up=false,variant=cobblestone,west=true]
mysticalagriculture:cobbled_soulstone_wall[east=true,north=false,south=false,up=false,variant=cobblestone,west=false]
mysticalagriculture:cobbled_soulstone_wall[east=true,north=false,south=false,up=false,variant=mossy_cobblestone,west=true]
mysticalagriculture:cobbled_soulstone_wall[east=true,north=false,south=false,up=false,variant=mossy_cobblestone,west=false]
mysticalagriculture:cobbled_soulstone_wall[east=false,north=true,south=true,up=true,variant=cobblestone,west=true]
mysticalagriculture:cobbled_soulstone_wall[east=false,north=true,south=true,up=true,variant=cobblestone,west=false]
mysticalagriculture:cobbled_soulstone_wall[east=false,north=true,south=true,up=true,variant=mossy_cobblestone,west=true]
mysticalagriculture:cobbled_soulstone_wall[east=false,north=true,south=true,up=true,variant=mossy_cobblestone,west=false]
mysticalagriculture:cobbled_soulstone_wall[east=false,north=true,south=true,up=false,variant=cobblestone,west=true]
mysticalagriculture:cobbled_soulstone_wall[east=false,north=true,south=true,up=false,variant=cobblestone,west=false]
mysticalagriculture:cobbled_soulstone_wall[east=false,north=true,south=true,up=false,variant=mossy_cobblestone,west=true]
mysticalagriculture:cobbled_soulstone_wall[east=false,north=true,south=true,up=false,variant=mossy_cobblestone,west=false]
mysticalagriculture:cobbled_soulstone_wall[east=false,north=true,south=false,up=true,variant=cobblestone,west=true]
mysticalagriculture:cobbled_soulstone_wall[east=false,north=true,south=false,up=true,variant=cobblestone,west=false]
mysticalagriculture:cobbled_soulstone_wall[east=false,north=true,south=false,up=true,variant=mossy_cobblestone,west=true]
mysticalagriculture:cobbled_soulstone_wall[east=false,north=true,south=false,up=true,variant=mossy_cobblestone,west=false]
mysticalagriculture:cobbled_soulstone_wall[east=false,north=true,south=false,up=false,variant=cobblestone,west=true]
mysticalagriculture:cobbled_soulstone_wall[east=false,north=true,south=false,up=false,variant=cobblestone,west=false]
mysticalagriculture:cobbled_soulstone_wall[east=false,north=true,south=false,up=false,variant=mossy_cobblestone,west=true]
mysticalagriculture:cobbled_soulstone_wall[east=false,north=true,south=false,up=false,variant=mossy_cobblestone,west=false]
mysticalagriculture:cobbled_soulstone_wall[east=false,north=false,south=true,up=true,variant=cobblestone,west=true]
mysticalagriculture:cobbled_soulstone_wall[east=false,north=false,south=true,up=true,variant=cobblestone,west=false]
mysticalagriculture:cobbled_soulstone_wall[east=false,north=false,south=true,up=true,variant=mossy_cobblestone,west=true]
mysticalagriculture:cobbled_soulstone_wall[east=false,north=false,south=true,up=true,variant=mossy_cobblestone,west=false]
mysticalagriculture:cobbled_soulstone_wall[east=false,north=false,south=true,up=false,variant=cobblestone,west=true]
mysticalagriculture:cobbled_soulstone_wall[east=false,north=false,south=true,up=false,variant=cobblestone,west=false]
mysticalagriculture:cobbled_soulstone_wall[east=false,north=false,south=true,up=false,variant=mossy_cobblestone,west=true]
mysticalagriculture:cobbled_soulstone_wall[east=false,north=false,south=true,up=false,variant=mossy_cobblestone,west=false]
mysticalagriculture:cobbled_soulstone_wall[east=false,north=false,south=false,up=true,variant=cobblestone,west=true]
mysticalagriculture:cobbled_soulstone_wall[east=false,north=false,south=false,up=true,variant=cobblestone,west=false]
mysticalagriculture:cobbled_soulstone_wall[east=false,north=false,south=false,up=true,variant=mossy_cobblestone,west=true]
mysticalagriculture:cobbled_soulstone_wall[east=false,north=false,south=false,up=true,variant=mossy_cobblestone,west=false]
mysticalagriculture:cobbled_soulstone_wall[east=false,north=false,south=false,up=false,variant=cobblestone,west=true]
mysticalagriculture:cobbled_soulstone_wall[east=false,north=false,south=false,up=false,variant=cobblestone,west=false]
mysticalagriculture:cobbled_soulstone_wall[east=false,north=false,south=false,up=false,variant=mossy_cobblestone,west=true]
mysticalagriculture:cobbled_soulstone_wall[east=false,north=false,south=false,up=false,variant=mossy_cobblestone,west=false]
mysticalagriculture:soulstone_brick_wall[east=true,north=true,south=true,up=true,variant=cobblestone,west=true]
mysticalagriculture:soulstone_brick_wall[east=true,north=true,south=true,up=true,variant=cobblestone,west=false]
mysticalagriculture:soulstone_brick_wall[east=true,north=true,south=true,up=true,variant=mossy_cobblestone,west=true]
mysticalagriculture:soulstone_brick_wall[east=true,north=true,south=true,up=true,variant=mossy_cobblestone,west=false]
mysticalagriculture:soulstone_brick_wall[east=true,north=true,south=true,up=false,variant=cobblestone,west=true]
mysticalagriculture:soulstone_brick_wall[east=true,north=true,south=true,up=false,variant=cobblestone,west=false]
mysticalagriculture:soulstone_brick_wall[east=true,north=true,south=true,up=false,variant=mossy_cobblestone,west=true]
mysticalagriculture:soulstone_brick_wall[east=true,north=true,south=true,up=false,variant=mossy_cobblestone,west=false]
mysticalagriculture:soulstone_brick_wall[east=true,north=true,south=false,up=true,variant=cobblestone,west=true]
mysticalagriculture:soulstone_brick_wall[east=true,north=true,south=false,up=true,variant=cobblestone,west=false]
mysticalagriculture:soulstone_brick_wall[east=true,north=true,south=false,up=true,variant=mossy_cobblestone,west=true]
mysticalagriculture:soulstone_brick_wall[east=true,north=true,south=false,up=true,variant=mossy_cobblestone,west=false]
mysticalagriculture:soulstone_brick_wall[east=true,north=true,south=false,up=false,variant=cobblestone,west=true]
mysticalagriculture:soulstone_brick_wall[east=true,north=true,south=false,up=false,variant=cobblestone,west=false]
mysticalagriculture:soulstone_brick_wall[east=true,north=true,south=false,up=false,variant=mossy_cobblestone,west=true]
mysticalagriculture:soulstone_brick_wall[east=true,north=true,south=false,up=false,variant=mossy_cobblestone,west=false]
mysticalagriculture:soulstone_brick_wall[east=true,north=false,south=true,up=true,variant=cobblestone,west=true]
mysticalagriculture:soulstone_brick_wall[east=true,north=false,south=true,up=true,variant=cobblestone,west=false]
mysticalagriculture:soulstone_brick_wall[east=true,north=false,south=true,up=true,variant=mossy_cobblestone,west=true]
mysticalagriculture:soulstone_brick_wall[east=true,north=false,south=true,up=true,variant=mossy_cobblestone,west=false]
mysticalagriculture:soulstone_brick_wall[east=true,north=false,south=true,up=false,variant=cobblestone,west=true]
mysticalagriculture:soulstone_brick_wall[east=true,north=false,south=true,up=false,variant=cobblestone,west=false]
mysticalagriculture:soulstone_brick_wall[east=true,north=false,south=true,up=false,variant=mossy_cobblestone,west=true]
mysticalagriculture:soulstone_brick_wall[east=true,north=false,south=true,up=false,variant=mossy_cobblestone,west=false]
mysticalagriculture:soulstone_brick_wall[east=true,north=false,south=false,up=true,variant=cobblestone,west=true]
mysticalagriculture:soulstone_brick_wall[east=true,north=false,south=false,up=true,variant=cobblestone,west=false]
mysticalagriculture:soulstone_brick_wall[east=true,north=false,south=false,up=true,variant=mossy_cobblestone,west=true]
mysticalagriculture:soulstone_brick_wall[east=true,north=false,south=false,up=true,variant=mossy_cobblestone,west=false]
mysticalagriculture:soulstone_brick_wall[east=true,north=false,south=false,up=false,variant=cobblestone,west=true]
mysticalagriculture:soulstone_brick_wall[east=true,north=false,south=false,up=false,variant=cobblestone,west=false]
mysticalagriculture:soulstone_brick_wall[east=true,north=false,south=false,up=false,variant=mossy_cobblestone,west=true]
mysticalagriculture:soulstone_brick_wall[east=true,north=false,south=false,up=false,variant=mossy_cobblestone,west=false]
mysticalagriculture:soulstone_brick_wall[east=false,north=true,south=true,up=true,variant=cobblestone,west=true]
mysticalagriculture:soulstone_brick_wall[east=false,north=true,south=true,up=true,variant=cobblestone,west=false]
mysticalagriculture:soulstone_brick_wall[east=false,north=true,south=true,up=true,variant=mossy_cobblestone,west=true]
mysticalagriculture:soulstone_brick_wall[east=false,north=true,south=true,up=true,variant=mossy_cobblestone,west=false]
mysticalagriculture:soulstone_brick_wall[east=false,north=true,south=true,up=false,variant=cobblestone,west=true]
mysticalagriculture:soulstone_brick_wall[east=false,north=true,south=true,up=false,variant=cobblestone,west=false]
mysticalagriculture:soulstone_brick_wall[east=false,north=true,south=true,up=false,variant=mossy_cobblestone,west=true]
mysticalagriculture:soulstone_brick_wall[east=false,north=true,south=true,up=false,variant=mossy_cobblestone,west=false]
mysticalagriculture:soulstone_brick_wall[east=false,north=true,south=false,up=true,variant=cobblestone,west=true]
mysticalagriculture:soulstone_brick_wall[east=false,north=true,south=false,up=true,variant=cobblestone,west=false]
mysticalagriculture:soulstone_brick_wall[east=false,north=true,south=false,up=true,variant=mossy_cobblestone,west=true]
mysticalagriculture:soulstone_brick_wall[east=false,north=true,south=false,up=true,variant=mossy_cobblestone,west=false]
mysticalagriculture:soulstone_brick_wall[east=false,north=true,south=false,up=false,variant=cobblestone,west=true]
mysticalagriculture:soulstone_brick_wall[east=false,north=true,south=false,up=false,variant=cobblestone,west=false]
mysticalagriculture:soulstone_brick_wall[east=false,north=true,south=false,up=false,variant=mossy_cobblestone,west=true]
mysticalagriculture:soulstone_brick_wall[east=false,north=true,south=false,up=false,variant=mossy_cobblestone,west=false]
mysticalagriculture:soulstone_brick_wall[east=false,north=false,south=true,up=true,variant=cobblestone,west=true]
mysticalagriculture:soulstone_brick_wall[east=false,north=false,south=true,up=true,variant=cobblestone,west=false]
mysticalagriculture:soulstone_brick_wall[east=false,north=false,south=true,up=true,variant=mossy_cobblestone,west=true]
mysticalagriculture:soulstone_brick_wall[east=false,north=false,south=true,up=true,variant=mossy_cobblestone,west=false]
mysticalagriculture:soulstone_brick_wall[east=false,north=false,south=true,up=false,variant=cobblestone,west=true]
mysticalagriculture:soulstone_brick_wall[east=false,north=false,south=true,up=false,variant=cobblestone,west=false]
mysticalagriculture:soulstone_brick_wall[east=false,north=false,south=true,up=false,variant=mossy_cobblestone,west=true]
mysticalagriculture:soulstone_brick_wall[east=false,north=false,south=true,up=false,variant=mossy_cobblestone,west=false]
mysticalagriculture:soulstone_brick_wall[east=false,north=false,south=false,up=true,variant=cobblestone,west=true]
mysticalagriculture:soulstone_brick_wall[east=false,north=false,south=false,up=true,variant=cobblestone,west=false]
mysticalagriculture:soulstone_brick_wall[east=false,north=false,south=false,up=true,variant=mossy_cobblestone,west=true]
mysticalagriculture:soulstone_brick_wall[east=false,north=false,south=false,up=true,variant=mossy_cobblestone,west=false]
mysticalagriculture:soulstone_brick_wall[east=false,north=false,south=false,up=false,variant=cobblestone,west=true]
mysticalagriculture:soulstone_brick_wall[east=false,north=false,south=false,up=false,variant=cobblestone,west=false]
mysticalagriculture:soulstone_brick_wall[east=false,north=false,south=false,up=false,variant=mossy_cobblestone,west=true]
mysticalagriculture:soulstone_brick_wall[east=false,north=false,south=false,up=false,variant=mossy_cobblestone,west=false]
mysticalagriculture:soul_glass
mysticalagriculture:soul_glass_pane[east=true,north=true,south=true,west=true]
mysticalagriculture:soul_glass_pane[east=true,north=true,south=true,west=false]
mysticalagriculture:soul_glass_pane[east=true,north=true,south=false,west=true]
mysticalagriculture:soul_glass_pane[east=true,north=true,south=false,west=false]
mysticalagriculture:soul_glass_pane[east=true,north=false,south=true,west=true]
mysticalagriculture:soul_glass_pane[east=true,north=false,south=true,west=false]
mysticalagriculture:soul_glass_pane[east=true,north=false,south=false,west=true]
mysticalagriculture:soul_glass_pane[east=true,north=false,south=false,west=false]
mysticalagriculture:soul_glass_pane[east=false,north=true,south=true,west=true]
mysticalagriculture:soul_glass_pane[east=false,north=true,south=true,west=false]
mysticalagriculture:soul_glass_pane[east=false,north=true,south=false,west=true]
mysticalagriculture:soul_glass_pane[east=false,north=true,south=false,west=false]
mysticalagriculture:soul_glass_pane[east=false,north=false,south=true,west=true]
mysticalagriculture:soul_glass_pane[east=false,north=false,south=true,west=false]
mysticalagriculture:soul_glass_pane[east=false,north=false,south=false,west=true]
mysticalagriculture:soul_glass_pane[east=false,north=false,south=false,west=false]
mysticalagriculture:inferium_furnace[facing=north]
mysticalagriculture:inferium_furnace[facing=south]
mysticalagriculture:inferium_furnace[facing=west]
mysticalagriculture:inferium_furnace[facing=east]
mysticalagriculture:inferium_furnace_active[facing=north]
mysticalagriculture:inferium_furnace_active[facing=south]
mysticalagriculture:inferium_furnace_active[facing=west]
mysticalagriculture:inferium_furnace_active[facing=east]
mysticalagriculture:prudentium_furnace[facing=north]
mysticalagriculture:prudentium_furnace[facing=south]
mysticalagriculture:prudentium_furnace[facing=west]
mysticalagriculture:prudentium_furnace[facing=east]
mysticalagriculture:prudentium_furnace_active[facing=north]
mysticalagriculture:prudentium_furnace_active[facing=south]
mysticalagriculture:prudentium_furnace_active[facing=west]
mysticalagriculture:prudentium_furnace_active[facing=east]
mysticalagriculture:intermedium_furnace[facing=north]
mysticalagriculture:intermedium_furnace[facing=south]
mysticalagriculture:intermedium_furnace[facing=west]
mysticalagriculture:intermedium_furnace[facing=east]
mysticalagriculture:intermedium_furnace_active[facing=north]
mysticalagriculture:intermedium_furnace_active[facing=south]
mysticalagriculture:intermedium_furnace_active[facing=west]
mysticalagriculture:intermedium_furnace_active[facing=east]
mysticalagriculture:superium_furnace[facing=north]
mysticalagriculture:superium_furnace[facing=south]
mysticalagriculture:superium_furnace[facing=west]
mysticalagriculture:superium_furnace[facing=east]
mysticalagriculture:superium_furnace_active[facing=north]
mysticalagriculture:superium_furnace_active[facing=south]
mysticalagriculture:superium_furnace_active[facing=west]
mysticalagriculture:superium_furnace_active[facing=east]
mysticalagriculture:supremium_furnace[facing=north]
mysticalagriculture:supremium_furnace[facing=south]
mysticalagriculture:supremium_furnace[facing=west]
mysticalagriculture:supremium_furnace[facing=east]
mysticalagriculture:supremium_furnace_active[facing=north]
mysticalagriculture:supremium_furnace_active[facing=south]
mysticalagriculture:supremium_furnace_active[facing=west]
mysticalagriculture:supremium_furnace_active[facing=east]
mysticalagriculture:ultimate_furnace[facing=north]
mysticalagriculture:ultimate_furnace[facing=south]
mysticalagriculture:ultimate_furnace[facing=west]
mysticalagriculture:ultimate_furnace[facing=east]
mysticalagriculture:ultimate_furnace_active[facing=north]
mysticalagriculture:ultimate_furnace_active[facing=south]
mysticalagriculture:ultimate_furnace_active[facing=west]
mysticalagriculture:ultimate_furnace_active[facing=east]
mysticalagriculture:prosperity_ore
mysticalagriculture:nether_prosperity_ore
mysticalagriculture:end_prosperity_ore
mysticalagriculture:inferium_ore
mysticalagriculture:nether_inferium_ore
mysticalagriculture:end_inferium_ore
mysticalagriculture:growth_accelerator
mysticalagriculture:mystical_machine_frame
mysticalagriculture:glowstone_lamp
mysticalagriculture:seed_reprocessor[facing=north]
mysticalagriculture:seed_reprocessor[facing=south]
mysticalagriculture:seed_reprocessor[facing=west]
mysticalagriculture:seed_reprocessor[facing=east]
mysticalagriculture:inferium_reprocessor[facing=north]
mysticalagriculture:inferium_reprocessor[facing=south]
mysticalagriculture:inferium_reprocessor[facing=west]
mysticalagriculture:inferium_reprocessor[facing=east]
mysticalagriculture:prudentium_reprocessor[facing=north]
mysticalagriculture:prudentium_reprocessor[facing=south]
mysticalagriculture:prudentium_reprocessor[facing=west]
mysticalagriculture:prudentium_reprocessor[facing=east]
mysticalagriculture:intermedium_reprocessor[facing=north]
mysticalagriculture:intermedium_reprocessor[facing=south]
mysticalagriculture:intermedium_reprocessor[facing=west]
mysticalagriculture:intermedium_reprocessor[facing=east]
mysticalagriculture:superium_reprocessor[facing=north]
mysticalagriculture:superium_reprocessor[facing=south]
mysticalagriculture:superium_reprocessor[facing=west]
mysticalagriculture:superium_reprocessor[facing=east]
mysticalagriculture:supremium_reprocessor[facing=north]
mysticalagriculture:supremium_reprocessor[facing=south]
mysticalagriculture:supremium_reprocessor[facing=west]
mysticalagriculture:supremium_reprocessor[facing=east]
mysticalagriculture:ultimate_reprocessor[facing=north]
mysticalagriculture:ultimate_reprocessor[facing=south]
mysticalagriculture:ultimate_reprocessor[facing=west]
mysticalagriculture:ultimate_reprocessor[facing=east]
mysticalagriculture:witherproof_block
mysticalagriculture:witherproof_glass
mysticalagriculture:tinkering_table[variant=inferium]
mysticalagriculture:tinkering_table[variant=prudentium]
mysticalagriculture:tinkering_table[variant=intermedium]
mysticalagriculture:tinkering_table[variant=superium]
mysticalagriculture:tinkering_table[variant=supremium]
mysticalagriculture:tier1_inferium_crop[age=0]
mysticalagriculture:tier1_inferium_crop[age=1]
mysticalagriculture:tier1_inferium_crop[age=2]
mysticalagriculture:tier1_inferium_crop[age=3]
mysticalagriculture:tier1_inferium_crop[age=4]
mysticalagriculture:tier1_inferium_crop[age=5]
mysticalagriculture:tier1_inferium_crop[age=6]
mysticalagriculture:tier1_inferium_crop[age=7]
mysticalagriculture:tier2_inferium_crop[age=0]
mysticalagriculture:tier2_inferium_crop[age=1]
mysticalagriculture:tier2_inferium_crop[age=2]
mysticalagriculture:tier2_inferium_crop[age=3]
mysticalagriculture:tier2_inferium_crop[age=4]
mysticalagriculture:tier2_inferium_crop[age=5]
mysticalagriculture:tier2_inferium_crop[age=6]
mysticalagriculture:tier2_inferium_crop[age=7]
mysticalagriculture:tier3_inferium_crop[age=0]
mysticalagriculture:tier3_inferium_crop[age=1]
mysticalagriculture:tier3_inferium_crop[age=2]
mysticalagriculture:tier3_inferium_crop[age=3]
mysticalagriculture:tier3_inferium_crop[age=4]
mysticalagriculture:tier3_inferium_crop[age=5]
mysticalagriculture:tier3_inferium_crop[age=6]
mysticalagriculture:tier3_inferium_crop[age=7]
mysticalagriculture:tier4_inferium_crop[age=0]
mysticalagriculture:tier4_inferium_crop[age=1]
mysticalagriculture:tier4_inferium_crop[age=2]
mysticalagriculture:tier4_inferium_crop[age=3]
mysticalagriculture:tier4_inferium_crop[age=4]
mysticalagriculture:tier4_inferium_crop[age=5]
mysticalagriculture:tier4_inferium_crop[age=6]
mysticalagriculture:tier4_inferium_crop[age=7]
mysticalagriculture:tier5_inferium_crop[age=0]
mysticalagriculture:tier5_inferium_crop[age=1]
mysticalagriculture:tier5_inferium_crop[age=2]
mysticalagriculture:tier5_inferium_crop[age=3]
mysticalagriculture:tier5_inferium_crop[age=4]
mysticalagriculture:tier5_inferium_crop[age=5]
mysticalagriculture:tier5_inferium_crop[age=6]
mysticalagriculture:tier5_inferium_crop[age=7]
mysticalagriculture:stone_crop[age=0]
mysticalagriculture:stone_crop[age=1]
mysticalagriculture:stone_crop[age=2]
mysticalagriculture:stone_crop[age=3]
mysticalagriculture:stone_crop[age=4]
mysticalagriculture:stone_crop[age=5]
mysticalagriculture:stone_crop[age=6]
mysticalagriculture:stone_crop[age=7]
mysticalagriculture:dirt_crop[age=0]
mysticalagriculture:dirt_crop[age=1]
mysticalagriculture:dirt_crop[age=2]
mysticalagriculture:dirt_crop[age=3]
mysticalagriculture:dirt_crop[age=4]
mysticalagriculture:dirt_crop[age=5]
mysticalagriculture:dirt_crop[age=6]
mysticalagriculture:dirt_crop[age=7]
mysticalagriculture:nature_crop[age=0]
mysticalagriculture:nature_crop[age=1]
mysticalagriculture:nature_crop[age=2]
mysticalagriculture:nature_crop[age=3]
mysticalagriculture:nature_crop[age=4]
mysticalagriculture:nature_crop[age=5]
mysticalagriculture:nature_crop[age=6]
mysticalagriculture:nature_crop[age=7]
mysticalagriculture:wood_crop[age=0]
mysticalagriculture:wood_crop[age=1]
mysticalagriculture:wood_crop[age=2]
mysticalagriculture:wood_crop[age=3]
mysticalagriculture:wood_crop[age=4]
mysticalagriculture:wood_crop[age=5]
mysticalagriculture:wood_crop[age=6]
mysticalagriculture:wood_crop[age=7]
mysticalagriculture:water_crop[age=0]
mysticalagriculture:water_crop[age=1]
mysticalagriculture:water_crop[age=2]
mysticalagriculture:water_crop[age=3]
mysticalagriculture:water_crop[age=4]
mysticalagriculture:water_crop[age=5]
mysticalagriculture:water_crop[age=6]
mysticalagriculture:water_crop[age=7]
mysticalagriculture:ice_crop[age=0]
mysticalagriculture:ice_crop[age=1]
mysticalagriculture:ice_crop[age=2]
mysticalagriculture:ice_crop[age=3]
mysticalagriculture:ice_crop[age=4]
mysticalagriculture:ice_crop[age=5]
mysticalagriculture:ice_crop[age=6]
mysticalagriculture:ice_crop[age=7]
mysticalagriculture:fire_crop[age=0]
mysticalagriculture:fire_crop[age=1]
mysticalagriculture:fire_crop[age=2]
mysticalagriculture:fire_crop[age=3]
mysticalagriculture:fire_crop[age=4]
mysticalagriculture:fire_crop[age=5]
mysticalagriculture:fire_crop[age=6]
mysticalagriculture:fire_crop[age=7]
mysticalagriculture:dye_crop[age=0]
mysticalagriculture:dye_crop[age=1]
mysticalagriculture:dye_crop[age=2]
mysticalagriculture:dye_crop[age=3]
mysticalagriculture:dye_crop[age=4]
mysticalagriculture:dye_crop[age=5]
mysticalagriculture:dye_crop[age=6]
mysticalagriculture:dye_crop[age=7]
mysticalagriculture:nether_crop[age=0]
mysticalagriculture:nether_crop[age=1]
mysticalagriculture:nether_crop[age=2]
mysticalagriculture:nether_crop[age=3]
mysticalagriculture:nether_crop[age=4]
mysticalagriculture:nether_crop[age=5]
mysticalagriculture:nether_crop[age=6]
mysticalagriculture:nether_crop[age=7]
mysticalagriculture:coal_crop[age=0]
mysticalagriculture:coal_crop[age=1]
mysticalagriculture:coal_crop[age=2]
mysticalagriculture:coal_crop[age=3]
mysticalagriculture:coal_crop[age=4]
mysticalagriculture:coal_crop[age=5]
mysticalagriculture:coal_crop[age=6]
mysticalagriculture:coal_crop[age=7]
mysticalagriculture:iron_crop[age=0]
mysticalagriculture:iron_crop[age=1]
mysticalagriculture:iron_crop[age=2]
mysticalagriculture:iron_crop[age=3]
mysticalagriculture:iron_crop[age=4]
mysticalagriculture:iron_crop[age=5]
mysticalagriculture:iron_crop[age=6]
mysticalagriculture:iron_crop[age=7]
mysticalagriculture:nether_quartz_crop[age=0]
mysticalagriculture:nether_quartz_crop[age=1]
mysticalagriculture:nether_quartz_crop[age=2]
mysticalagriculture:nether_quartz_crop[age=3]
mysticalagriculture:nether_quartz_crop[age=4]
mysticalagriculture:nether_quartz_crop[age=5]
mysticalagriculture:nether_quartz_crop[age=6]
mysticalagriculture:nether_quartz_crop[age=7]
mysticalagriculture:glowstone_crop[age=0]
mysticalagriculture:glowstone_crop[age=1]
mysticalagriculture:glowstone_crop[age=2]
mysticalagriculture:glowstone_crop[age=3]
mysticalagriculture:glowstone_crop[age=4]
mysticalagriculture:glowstone_crop[age=5]
mysticalagriculture:glowstone_crop[age=6]
mysticalagriculture:glowstone_crop[age=7]
mysticalagriculture:redstone_crop[age=0]
mysticalagriculture:redstone_crop[age=1]
mysticalagriculture:redstone_crop[age=2]
mysticalagriculture:redstone_crop[age=3]
mysticalagriculture:redstone_crop[age=4]
mysticalagriculture:redstone_crop[age=5]
mysticalagriculture:redstone_crop[age=6]
mysticalagriculture:redstone_crop[age=7]
mysticalagriculture:obsidian_crop[age=0]
mysticalagriculture:obsidian_crop[age=1]
mysticalagriculture:obsidian_crop[age=2]
mysticalagriculture:obsidian_crop[age=3]
mysticalagriculture:obsidian_crop[age=4]
mysticalagriculture:obsidian_crop[age=5]
mysticalagriculture:obsidian_crop[age=6]
mysticalagriculture:obsidian_crop[age=7]
mysticalagriculture:gold_crop[age=0]
mysticalagriculture:gold_crop[age=1]
mysticalagriculture:gold_crop[age=2]
mysticalagriculture:gold_crop[age=3]
mysticalagriculture:gold_crop[age=4]
mysticalagriculture:gold_crop[age=5]
mysticalagriculture:gold_crop[age=6]
mysticalagriculture:gold_crop[age=7]
mysticalagriculture:lapis_lazuli_crop[age=0]
mysticalagriculture:lapis_lazuli_crop[age=1]
mysticalagriculture:lapis_lazuli_crop[age=2]
mysticalagriculture:lapis_lazuli_crop[age=3]
mysticalagriculture:lapis_lazuli_crop[age=4]
mysticalagriculture:lapis_lazuli_crop[age=5]
mysticalagriculture:lapis_lazuli_crop[age=6]
mysticalagriculture:lapis_lazuli_crop[age=7]
mysticalagriculture:end_crop[age=0]
mysticalagriculture:end_crop[age=1]
mysticalagriculture:end_crop[age=2]
mysticalagriculture:end_crop[age=3]
mysticalagriculture:end_crop[age=4]
mysticalagriculture:end_crop[age=5]
mysticalagriculture:end_crop[age=6]
mysticalagriculture:end_crop[age=7]
mysticalagriculture:experience_crop[age=0]
mysticalagriculture:experience_crop[age=1]
mysticalagriculture:experience_crop[age=2]
mysticalagriculture:experience_crop[age=3]
mysticalagriculture:experience_crop[age=4]
mysticalagriculture:experience_crop[age=5]
mysticalagriculture:experience_crop[age=6]
mysticalagriculture:experience_crop[age=7]
mysticalagriculture:diamond_crop[age=0]
mysticalagriculture:diamond_crop[age=1]
mysticalagriculture:diamond_crop[age=2]
mysticalagriculture:diamond_crop[age=3]
mysticalagriculture:diamond_crop[age=4]
mysticalagriculture:diamond_crop[age=5]
mysticalagriculture:diamond_crop[age=6]
mysticalagriculture:diamond_crop[age=7]
mysticalagriculture:emerald_crop[age=0]
mysticalagriculture:emerald_crop[age=1]
mysticalagriculture:emerald_crop[age=2]
mysticalagriculture:emerald_crop[age=3]
mysticalagriculture:emerald_crop[age=4]
mysticalagriculture:emerald_crop[age=5]
mysticalagriculture:emerald_crop[age=6]
mysticalagriculture:emerald_crop[age=7]
mysticalagriculture:zombie_crop[age=0]
mysticalagriculture:zombie_crop[age=1]
mysticalagriculture:zombie_crop[age=2]
mysticalagriculture:zombie_crop[age=3]
mysticalagriculture:zombie_crop[age=4]
mysticalagriculture:zombie_crop[age=5]
mysticalagriculture:zombie_crop[age=6]
mysticalagriculture:zombie_crop[age=7]
mysticalagriculture:pig_crop[age=0]
mysticalagriculture:pig_crop[age=1]
mysticalagriculture:pig_crop[age=2]
mysticalagriculture:pig_crop[age=3]
mysticalagriculture:pig_crop[age=4]
mysticalagriculture:pig_crop[age=5]
mysticalagriculture:pig_crop[age=6]
mysticalagriculture:pig_crop[age=7]
mysticalagriculture:chicken_crop[age=0]
mysticalagriculture:chicken_crop[age=1]
mysticalagriculture:chicken_crop[age=2]
mysticalagriculture:chicken_crop[age=3]
mysticalagriculture:chicken_crop[age=4]
mysticalagriculture:chicken_crop[age=5]
mysticalagriculture:chicken_crop[age=6]
mysticalagriculture:chicken_crop[age=7]
mysticalagriculture:cow_crop[age=0]
mysticalagriculture:cow_crop[age=1]
mysticalagriculture:cow_crop[age=2]
mysticalagriculture:cow_crop[age=3]
mysticalagriculture:cow_crop[age=4]
mysticalagriculture:cow_crop[age=5]
mysticalagriculture:cow_crop[age=6]
mysticalagriculture:cow_crop[age=7]
mysticalagriculture:sheep_crop[age=0]
mysticalagriculture:sheep_crop[age=1]
mysticalagriculture:sheep_crop[age=2]
mysticalagriculture:sheep_crop[age=3]
mysticalagriculture:sheep_crop[age=4]
mysticalagriculture:sheep_crop[age=5]
mysticalagriculture:sheep_crop[age=6]
mysticalagriculture:sheep_crop[age=7]
mysticalagriculture:slime_crop[age=0]
mysticalagriculture:slime_crop[age=1]
mysticalagriculture:slime_crop[age=2]
mysticalagriculture:slime_crop[age=3]
mysticalagriculture:slime_crop[age=4]
mysticalagriculture:slime_crop[age=5]
mysticalagriculture:slime_crop[age=6]
mysticalagriculture:slime_crop[age=7]
mysticalagriculture:skeleton_crop[age=0]
mysticalagriculture:skeleton_crop[age=1]
mysticalagriculture:skeleton_crop[age=2]
mysticalagriculture:skeleton_crop[age=3]
mysticalagriculture:skeleton_crop[age=4]
mysticalagriculture:skeleton_crop[age=5]
mysticalagriculture:skeleton_crop[age=6]
mysticalagriculture:skeleton_crop[age=7]
mysticalagriculture:creeper_crop[age=0]
mysticalagriculture:creeper_crop[age=1]
mysticalagriculture:creeper_crop[age=2]
mysticalagriculture:creeper_crop[age=3]
mysticalagriculture:creeper_crop[age=4]
mysticalagriculture:creeper_crop[age=5]
mysticalagriculture:creeper_crop[age=6]
mysticalagriculture:creeper_crop[age=7]
mysticalagriculture:spider_crop[age=0]
mysticalagriculture:spider_crop[age=1]
mysticalagriculture:spider_crop[age=2]
mysticalagriculture:spider_crop[age=3]
mysticalagriculture:spider_crop[age=4]
mysticalagriculture:spider_crop[age=5]
mysticalagriculture:spider_crop[age=6]
mysticalagriculture:spider_crop[age=7]
mysticalagriculture:rabbit_crop[age=0]
mysticalagriculture:rabbit_crop[age=1]
mysticalagriculture:rabbit_crop[age=2]
mysticalagriculture:rabbit_crop[age=3]
mysticalagriculture:rabbit_crop[age=4]
mysticalagriculture:rabbit_crop[age=5]
mysticalagriculture:rabbit_crop[age=6]
mysticalagriculture:rabbit_crop[age=7]
mysticalagriculture:guardian_crop[age=0]
mysticalagriculture:guardian_crop[age=1]
mysticalagriculture:guardian_crop[age=2]
mysticalagriculture:guardian_crop[age=3]
mysticalagriculture:guardian_crop[age=4]
mysticalagriculture:guardian_crop[age=5]
mysticalagriculture:guardian_crop[age=6]
mysticalagriculture:guardian_crop[age=7]
mysticalagriculture:blaze_crop[age=0]
mysticalagriculture:blaze_crop[age=1]
mysticalagriculture:blaze_crop[age=2]
mysticalagriculture:blaze_crop[age=3]
mysticalagriculture:blaze_crop[age=4]
mysticalagriculture:blaze_crop[age=5]
mysticalagriculture:blaze_crop[age=6]
mysticalagriculture:blaze_crop[age=7]
mysticalagriculture:ghast_crop[age=0]
mysticalagriculture:ghast_crop[age=1]
mysticalagriculture:ghast_crop[age=2]
mysticalagriculture:ghast_crop[age=3]
mysticalagriculture:ghast_crop[age=4]
mysticalagriculture:ghast_crop[age=5]
mysticalagriculture:ghast_crop[age=6]
mysticalagriculture:ghast_crop[age=7]
mysticalagriculture:enderman_crop[age=0]
mysticalagriculture:enderman_crop[age=1]
mysticalagriculture:enderman_crop[age=2]
mysticalagriculture:enderman_crop[age=3]
mysticalagriculture:enderman_crop[age=4]
mysticalagriculture:enderman_crop[age=5]
mysticalagriculture:enderman_crop[age=6]
mysticalagriculture:enderman_crop[age=7]
mysticalagriculture:wither_skeleton_crop[age=0]
mysticalagriculture:wither_skeleton_crop[age=1]
mysticalagriculture:wither_skeleton_crop[age=2]
mysticalagriculture:wither_skeleton_crop[age=3]
mysticalagriculture:wither_skeleton_crop[age=4]
mysticalagriculture:wither_skeleton_crop[age=5]
mysticalagriculture:wither_skeleton_crop[age=6]
mysticalagriculture:wither_skeleton_crop[age=7]
mysticalagriculture:rubber_crop[age=0]
mysticalagriculture:rubber_crop[age=1]
mysticalagriculture:rubber_crop[age=2]
mysticalagriculture:rubber_crop[age=3]
mysticalagriculture:rubber_crop[age=4]
mysticalagriculture:rubber_crop[age=5]
mysticalagriculture:rubber_crop[age=6]
mysticalagriculture:rubber_crop[age=7]
mysticalagriculture:silicon_crop[age=0]
mysticalagriculture:silicon_crop[age=1]
mysticalagriculture:silicon_crop[age=2]
mysticalagriculture:silicon_crop[age=3]
mysticalagriculture:silicon_crop[age=4]
mysticalagriculture:silicon_crop[age=5]
mysticalagriculture:silicon_crop[age=6]
mysticalagriculture:silicon_crop[age=7]
mysticalagriculture:sulfur_crop[age=0]
mysticalagriculture:sulfur_crop[age=1]
mysticalagriculture:sulfur_crop[age=2]
mysticalagriculture:sulfur_crop[age=3]
mysticalagriculture:sulfur_crop[age=4]
mysticalagriculture:sulfur_crop[age=5]
mysticalagriculture:sulfur_crop[age=6]
mysticalagriculture:sulfur_crop[age=7]
mysticalagriculture:aluminum_crop[age=0]
mysticalagriculture:aluminum_crop[age=1]
mysticalagriculture:aluminum_crop[age=2]
mysticalagriculture:aluminum_crop[age=3]
mysticalagriculture:aluminum_crop[age=4]
mysticalagriculture:aluminum_crop[age=5]
mysticalagriculture:aluminum_crop[age=6]
mysticalagriculture:aluminum_crop[age=7]
mysticalagriculture:copper_crop[age=0]
mysticalagriculture:copper_crop[age=1]
mysticalagriculture:copper_crop[age=2]
mysticalagriculture:copper_crop[age=3]
mysticalagriculture:copper_crop[age=4]
mysticalagriculture:copper_crop[age=5]
mysticalagriculture:copper_crop[age=6]
mysticalagriculture:copper_crop[age=7]
mysticalagriculture:saltpeter_crop[age=0]
mysticalagriculture:saltpeter_crop[age=1]
mysticalagriculture:saltpeter_crop[age=2]
mysticalagriculture:saltpeter_crop[age=3]
mysticalagriculture:saltpeter_crop[age=4]
mysticalagriculture:saltpeter_crop[age=5]
mysticalagriculture:saltpeter_crop[age=6]
mysticalagriculture:saltpeter_crop[age=7]
mysticalagriculture:tin_crop[age=0]
mysticalagriculture:tin_crop[age=1]
mysticalagriculture:tin_crop[age=2]
mysticalagriculture:tin_crop[age=3]
mysticalagriculture:tin_crop[age=4]
mysticalagriculture:tin_crop[age=5]
mysticalagriculture:tin_crop[age=6]
mysticalagriculture:tin_crop[age=7]
mysticalagriculture:bronze_crop[age=0]
mysticalagriculture:bronze_crop[age=1]
mysticalagriculture:bronze_crop[age=2]
mysticalagriculture:bronze_crop[age=3]
mysticalagriculture:bronze_crop[age=4]
mysticalagriculture:bronze_crop[age=5]
mysticalagriculture:bronze_crop[age=6]
mysticalagriculture:bronze_crop[age=7]
mysticalagriculture:silver_crop[age=0]
mysticalagriculture:silver_crop[age=1]
mysticalagriculture:silver_crop[age=2]
mysticalagriculture:silver_crop[age=3]
mysticalagriculture:silver_crop[age=4]
mysticalagriculture:silver_crop[age=5]
mysticalagriculture:silver_crop[age=6]
mysticalagriculture:silver_crop[age=7]
mysticalagriculture:lead_crop[age=0]
mysticalagriculture:lead_crop[age=1]
mysticalagriculture:lead_crop[age=2]
mysticalagriculture:lead_crop[age=3]
mysticalagriculture:lead_crop[age=4]
mysticalagriculture:lead_crop[age=5]
mysticalagriculture:lead_crop[age=6]
mysticalagriculture:lead_crop[age=7]
mysticalagriculture:graphite_crop[age=0]
mysticalagriculture:graphite_crop[age=1]
mysticalagriculture:graphite_crop[age=2]
mysticalagriculture:graphite_crop[age=3]
mysticalagriculture:graphite_crop[age=4]
mysticalagriculture:graphite_crop[age=5]
mysticalagriculture:graphite_crop[age=6]
mysticalagriculture:graphite_crop[age=7]
mysticalagriculture:steel_crop[age=0]
mysticalagriculture:steel_crop[age=1]
mysticalagriculture:steel_crop[age=2]
mysticalagriculture:steel_crop[age=3]
mysticalagriculture:steel_crop[age=4]
mysticalagriculture:steel_crop[age=5]
mysticalagriculture:steel_crop[age=6]
mysticalagriculture:steel_crop[age=7]
mysticalagriculture:nickel_crop[age=0]
mysticalagriculture:nickel_crop[age=1]
mysticalagriculture:nickel_crop[age=2]
mysticalagriculture:nickel_crop[age=3]
mysticalagriculture:nickel_crop[age=4]
mysticalagriculture:nickel_crop[age=5]
mysticalagriculture:nickel_crop[age=6]
mysticalagriculture:nickel_crop[age=7]
mysticalagriculture:constantan_crop[age=0]
mysticalagriculture:constantan_crop[age=1]
mysticalagriculture:constantan_crop[age=2]
mysticalagriculture:constantan_crop[age=3]
mysticalagriculture:constantan_crop[age=4]
mysticalagriculture:constantan_crop[age=5]
mysticalagriculture:constantan_crop[age=6]
mysticalagriculture:constantan_crop[age=7]
mysticalagriculture:electrum_crop[age=0]
mysticalagriculture:electrum_crop[age=1]
mysticalagriculture:electrum_crop[age=2]
mysticalagriculture:electrum_crop[age=3]
mysticalagriculture:electrum_crop[age=4]
mysticalagriculture:electrum_crop[age=5]
mysticalagriculture:electrum_crop[age=6]
mysticalagriculture:electrum_crop[age=7]
mysticalagriculture:invar_crop[age=0]
mysticalagriculture:invar_crop[age=1]
mysticalagriculture:invar_crop[age=2]
mysticalagriculture:invar_crop[age=3]
mysticalagriculture:invar_crop[age=4]
mysticalagriculture:invar_crop[age=5]
mysticalagriculture:invar_crop[age=6]
mysticalagriculture:invar_crop[age=7]
mysticalagriculture:mithril_crop[age=0]
mysticalagriculture:mithril_crop[age=1]
mysticalagriculture:mithril_crop[age=2]
mysticalagriculture:mithril_crop[age=3]
mysticalagriculture:mithril_crop[age=4]
mysticalagriculture:mithril_crop[age=5]
mysticalagriculture:mithril_crop[age=6]
mysticalagriculture:mithril_crop[age=7]
mysticalagriculture:uranium_crop[age=0]
mysticalagriculture:uranium_crop[age=1]
mysticalagriculture:uranium_crop[age=2]
mysticalagriculture:uranium_crop[age=3]
mysticalagriculture:uranium_crop[age=4]
mysticalagriculture:uranium_crop[age=5]
mysticalagriculture:uranium_crop[age=6]
mysticalagriculture:uranium_crop[age=7]
mysticalagriculture:platinum_crop[age=0]
mysticalagriculture:platinum_crop[age=1]
mysticalagriculture:platinum_crop[age=2]
mysticalagriculture:platinum_crop[age=3]
mysticalagriculture:platinum_crop[age=4]
mysticalagriculture:platinum_crop[age=5]
mysticalagriculture:platinum_crop[age=6]
mysticalagriculture:platinum_crop[age=7]
mysticalagriculture:iridium_crop[age=0]
mysticalagriculture:iridium_crop[age=1]
mysticalagriculture:iridium_crop[age=2]
mysticalagriculture:iridium_crop[age=3]
mysticalagriculture:iridium_crop[age=4]
mysticalagriculture:iridium_crop[age=5]
mysticalagriculture:iridium_crop[age=6]
mysticalagriculture:iridium_crop[age=7]
mysticalagriculture:ruby_crop[age=0]
mysticalagriculture:ruby_crop[age=1]
mysticalagriculture:ruby_crop[age=2]
mysticalagriculture:ruby_crop[age=3]
mysticalagriculture:ruby_crop[age=4]
mysticalagriculture:ruby_crop[age=5]
mysticalagriculture:ruby_crop[age=6]
mysticalagriculture:ruby_crop[age=7]
mysticalagriculture:sapphire_crop[age=0]
mysticalagriculture:sapphire_crop[age=1]
mysticalagriculture:sapphire_crop[age=2]
mysticalagriculture:sapphire_crop[age=3]
mysticalagriculture:sapphire_crop[age=4]
mysticalagriculture:sapphire_crop[age=5]
mysticalagriculture:sapphire_crop[age=6]
mysticalagriculture:sapphire_crop[age=7]
mysticalagriculture:peridot_crop[age=0]
mysticalagriculture:peridot_crop[age=1]
mysticalagriculture:peridot_crop[age=2]
mysticalagriculture:peridot_crop[age=3]
mysticalagriculture:peridot_crop[age=4]
mysticalagriculture:peridot_crop[age=5]
mysticalagriculture:peridot_crop[age=6]
mysticalagriculture:peridot_crop[age=7]
mysticalagriculture:amber_crop[age=0]
mysticalagriculture:amber_crop[age=1]
mysticalagriculture:amber_crop[age=2]
mysticalagriculture:amber_crop[age=3]
mysticalagriculture:amber_crop[age=4]
mysticalagriculture:amber_crop[age=5]
mysticalagriculture:amber_crop[age=6]
mysticalagriculture:amber_crop[age=7]
mysticalagriculture:topaz_crop[age=0]
mysticalagriculture:topaz_crop[age=1]
mysticalagriculture:topaz_crop[age=2]
mysticalagriculture:topaz_crop[age=3]
mysticalagriculture:topaz_crop[age=4]
mysticalagriculture:topaz_crop[age=5]
mysticalagriculture:topaz_crop[age=6]
mysticalagriculture:topaz_crop[age=7]
mysticalagriculture:malachite_crop[age=0]
mysticalagriculture:malachite_crop[age=1]
mysticalagriculture:malachite_crop[age=2]
mysticalagriculture:malachite_crop[age=3]
mysticalagriculture:malachite_crop[age=4]
mysticalagriculture:malachite_crop[age=5]
mysticalagriculture:malachite_crop[age=6]
mysticalagriculture:malachite_crop[age=7]
mysticalagriculture:tanzanite_crop[age=0]
mysticalagriculture:tanzanite_crop[age=1]
mysticalagriculture:tanzanite_crop[age=2]
mysticalagriculture:tanzanite_crop[age=3]
mysticalagriculture:tanzanite_crop[age=4]
mysticalagriculture:tanzanite_crop[age=5]
mysticalagriculture:tanzanite_crop[age=6]
mysticalagriculture:tanzanite_crop[age=7]
mysticalagriculture:blizz_crop[age=0]
mysticalagriculture:blizz_crop[age=1]
mysticalagriculture:blizz_crop[age=2]
mysticalagriculture:blizz_crop[age=3]
mysticalagriculture:blizz_crop[age=4]
mysticalagriculture:blizz_crop[age=5]
mysticalagriculture:blizz_crop[age=6]
mysticalagriculture:blizz_crop[age=7]
mysticalagriculture:blitz_crop[age=0]
mysticalagriculture:blitz_crop[age=1]
mysticalagriculture:blitz_crop[age=2]
mysticalagriculture:blitz_crop[age=3]
mysticalagriculture:blitz_crop[age=4]
mysticalagriculture:blitz_crop[age=5]
mysticalagriculture:blitz_crop[age=6]
mysticalagriculture:blitz_crop[age=7]
mysticalagriculture:basalz_crop[age=0]
mysticalagriculture:basalz_crop[age=1]
mysticalagriculture:basalz_crop[age=2]
mysticalagriculture:basalz_crop[age=3]
mysticalagriculture:basalz_crop[age=4]
mysticalagriculture:basalz_crop[age=5]
mysticalagriculture:basalz_crop[age=6]
mysticalagriculture:basalz_crop[age=7]
mysticalagriculture:signalum_crop[age=0]
mysticalagriculture:signalum_crop[age=1]
mysticalagriculture:signalum_crop[age=2]
mysticalagriculture:signalum_crop[age=3]
mysticalagriculture:signalum_crop[age=4]
mysticalagriculture:signalum_crop[age=5]
mysticalagriculture:signalum_crop[age=6]
mysticalagriculture:signalum_crop[age=7]
mysticalagriculture:lumium_crop[age=0]
mysticalagriculture:lumium_crop[age=1]
mysticalagriculture:lumium_crop[age=2]
mysticalagriculture:lumium_crop[age=3]
mysticalagriculture:lumium_crop[age=4]
mysticalagriculture:lumium_crop[age=5]
mysticalagriculture:lumium_crop[age=6]
mysticalagriculture:lumium_crop[age=7]
mysticalagriculture:enderium_crop[age=0]
mysticalagriculture:enderium_crop[age=1]
mysticalagriculture:enderium_crop[age=2]
mysticalagriculture:enderium_crop[age=3]
mysticalagriculture:enderium_crop[age=4]
mysticalagriculture:enderium_crop[age=5]
mysticalagriculture:enderium_crop[age=6]
mysticalagriculture:enderium_crop[age=7]
mysticalagriculture:hop_graphite_crop[age=0]
mysticalagriculture:hop_graphite_crop[age=1]
mysticalagriculture:hop_graphite_crop[age=2]
mysticalagriculture:hop_graphite_crop[age=3]
mysticalagriculture:hop_graphite_crop[age=4]
mysticalagriculture:hop_graphite_crop[age=5]
mysticalagriculture:hop_graphite_crop[age=6]
mysticalagriculture:hop_graphite_crop[age=7]
mysticalagriculture:aluminum_brass_crop[age=0]
mysticalagriculture:aluminum_brass_crop[age=1]
mysticalagriculture:aluminum_brass_crop[age=2]
mysticalagriculture:aluminum_brass_crop[age=3]
mysticalagriculture:aluminum_brass_crop[age=4]
mysticalagriculture:aluminum_brass_crop[age=5]
mysticalagriculture:aluminum_brass_crop[age=6]
mysticalagriculture:aluminum_brass_crop[age=7]
mysticalagriculture:knightslime_crop[age=0]
mysticalagriculture:knightslime_crop[age=1]
mysticalagriculture:knightslime_crop[age=2]
mysticalagriculture:knightslime_crop[age=3]
mysticalagriculture:knightslime_crop[age=4]
mysticalagriculture:knightslime_crop[age=5]
mysticalagriculture:knightslime_crop[age=6]
mysticalagriculture:knightslime_crop[age=7]
mysticalagriculture:ardite_crop[age=0]
mysticalagriculture:ardite_crop[age=1]
mysticalagriculture:ardite_crop[age=2]
mysticalagriculture:ardite_crop[age=3]
mysticalagriculture:ardite_crop[age=4]
mysticalagriculture:ardite_crop[age=5]
mysticalagriculture:ardite_crop[age=6]
mysticalagriculture:ardite_crop[age=7]
mysticalagriculture:cobalt_crop[age=0]
mysticalagriculture:cobalt_crop[age=1]
mysticalagriculture:cobalt_crop[age=2]
mysticalagriculture:cobalt_crop[age=3]
mysticalagriculture:cobalt_crop[age=4]
mysticalagriculture:cobalt_crop[age=5]
mysticalagriculture:cobalt_crop[age=6]
mysticalagriculture:cobalt_crop[age=7]
mysticalagriculture:manyullyn_crop[age=0]
mysticalagriculture:manyullyn_crop[age=1]
mysticalagriculture:manyullyn_crop[age=2]
mysticalagriculture:manyullyn_crop[age=3]
mysticalagriculture:manyullyn_crop[age=4]
mysticalagriculture:manyullyn_crop[age=5]
mysticalagriculture:manyullyn_crop[age=6]
mysticalagriculture:manyullyn_crop[age=7]
mysticalagriculture:grains_of_infinity_crop[age=0]
mysticalagriculture:grains_of_infinity_crop[age=1]
mysticalagriculture:grains_of_infinity_crop[age=2]
mysticalagriculture:grains_of_infinity_crop[age=3]
mysticalagriculture:grains_of_infinity_crop[age=4]
mysticalagriculture:grains_of_infinity_crop[age=5]
mysticalagriculture:grains_of_infinity_crop[age=6]
mysticalagriculture:grains_of_infinity_crop[age=7]
mysticalagriculture:electrical_steel_crop[age=0]
mysticalagriculture:electrical_steel_crop[age=1]
mysticalagriculture:electrical_steel_crop[age=2]
mysticalagriculture:electrical_steel_crop[age=3]
mysticalagriculture:electrical_steel_crop[age=4]
mysticalagriculture:electrical_steel_crop[age=5]
mysticalagriculture:electrical_steel_crop[age=6]
mysticalagriculture:electrical_steel_crop[age=7]
mysticalagriculture:redstone_alloy_crop[age=0]
mysticalagriculture:redstone_alloy_crop[age=1]
mysticalagriculture:redstone_alloy_crop[age=2]
mysticalagriculture:redstone_alloy_crop[age=3]
mysticalagriculture:redstone_alloy_crop[age=4]
mysticalagriculture:redstone_alloy_crop[age=5]
mysticalagriculture:redstone_alloy_crop[age=6]
mysticalagriculture:redstone_alloy_crop[age=7]
mysticalagriculture:conductive_iron_crop[age=0]
mysticalagriculture:conductive_iron_crop[age=1]
mysticalagriculture:conductive_iron_crop[age=2]
mysticalagriculture:conductive_iron_crop[age=3]
mysticalagriculture:conductive_iron_crop[age=4]
mysticalagriculture:conductive_iron_crop[age=5]
mysticalagriculture:conductive_iron_crop[age=6]
mysticalagriculture:conductive_iron_crop[age=7]
mysticalagriculture:soularium_crop[age=0]
mysticalagriculture:soularium_crop[age=1]
mysticalagriculture:soularium_crop[age=2]
mysticalagriculture:soularium_crop[age=3]
mysticalagriculture:soularium_crop[age=4]
mysticalagriculture:soularium_crop[age=5]
mysticalagriculture:soularium_crop[age=6]
mysticalagriculture:soularium_crop[age=7]
mysticalagriculture:dark_steel_crop[age=0]
mysticalagriculture:dark_steel_crop[age=1]
mysticalagriculture:dark_steel_crop[age=2]
mysticalagriculture:dark_steel_crop[age=3]
mysticalagriculture:dark_steel_crop[age=4]
mysticalagriculture:dark_steel_crop[age=5]
mysticalagriculture:dark_steel_crop[age=6]
mysticalagriculture:dark_steel_crop[age=7]
mysticalagriculture:pulsating_iron_crop[age=0]
mysticalagriculture:pulsating_iron_crop[age=1]
mysticalagriculture:pulsating_iron_crop[age=2]
mysticalagriculture:pulsating_iron_crop[age=3]
mysticalagriculture:pulsating_iron_crop[age=4]
mysticalagriculture:pulsating_iron_crop[age=5]
mysticalagriculture:pulsating_iron_crop[age=6]
mysticalagriculture:pulsating_iron_crop[age=7]
mysticalagriculture:energetic_alloy_crop[age=0]
mysticalagriculture:energetic_alloy_crop[age=1]
mysticalagriculture:energetic_alloy_crop[age=2]
mysticalagriculture:energetic_alloy_crop[age=3]
mysticalagriculture:energetic_alloy_crop[age=4]
mysticalagriculture:energetic_alloy_crop[age=5]
mysticalagriculture:energetic_alloy_crop[age=6]
mysticalagriculture:energetic_alloy_crop[age=7]
mysticalagriculture:vibrant_alloy_crop[age=0]
mysticalagriculture:vibrant_alloy_crop[age=1]
mysticalagriculture:vibrant_alloy_crop[age=2]
mysticalagriculture:vibrant_alloy_crop[age=3]
mysticalagriculture:vibrant_alloy_crop[age=4]
mysticalagriculture:vibrant_alloy_crop[age=5]
mysticalagriculture:vibrant_alloy_crop[age=6]
mysticalagriculture:vibrant_alloy_crop[age=7]
mysticalagriculture:end_steel_crop[age=0]
mysticalagriculture:end_steel_crop[age=1]
mysticalagriculture:end_steel_crop[age=2]
mysticalagriculture:end_steel_crop[age=3]
mysticalagriculture:end_steel_crop[age=4]
mysticalagriculture:end_steel_crop[age=5]
mysticalagriculture:end_steel_crop[age=6]
mysticalagriculture:end_steel_crop[age=7]
mysticalagriculture:mystical_flower_crop[age=0]
mysticalagriculture:mystical_flower_crop[age=1]
mysticalagriculture:mystical_flower_crop[age=2]
mysticalagriculture:mystical_flower_crop[age=3]
mysticalagriculture:mystical_flower_crop[age=4]
mysticalagriculture:mystical_flower_crop[age=5]
mysticalagriculture:mystical_flower_crop[age=6]
mysticalagriculture:mystical_flower_crop[age=7]
mysticalagriculture:manasteel_crop[age=0]
mysticalagriculture:manasteel_crop[age=1]
mysticalagriculture:manasteel_crop[age=2]
mysticalagriculture:manasteel_crop[age=3]
mysticalagriculture:manasteel_crop[age=4]
mysticalagriculture:manasteel_crop[age=5]
mysticalagriculture:manasteel_crop[age=6]
mysticalagriculture:manasteel_crop[age=7]
mysticalagriculture:elementium_crop[age=0]
mysticalagriculture:elementium_crop[age=1]
mysticalagriculture:elementium_crop[age=2]
mysticalagriculture:elementium_crop[age=3]
mysticalagriculture:elementium_crop[age=4]
mysticalagriculture:elementium_crop[age=5]
mysticalagriculture:elementium_crop[age=6]
mysticalagriculture:elementium_crop[age=7]
mysticalagriculture:terrasteel_crop[age=0]
mysticalagriculture:terrasteel_crop[age=1]
mysticalagriculture:terrasteel_crop[age=2]
mysticalagriculture:terrasteel_crop[age=3]
mysticalagriculture:terrasteel_crop[age=4]
mysticalagriculture:terrasteel_crop[age=5]
mysticalagriculture:terrasteel_crop[age=6]
mysticalagriculture:terrasteel_crop[age=7]
mysticalagriculture:uranium_238_crop[age=0]
mysticalagriculture:uranium_238_crop[age=1]
mysticalagriculture:uranium_238_crop[age=2]
mysticalagriculture:uranium_238_crop[age=3]
mysticalagriculture:uranium_238_crop[age=4]
mysticalagriculture:uranium_238_crop[age=5]
mysticalagriculture:uranium_238_crop[age=6]
mysticalagriculture:uranium_238_crop[age=7]
mysticalagriculture:iridium_ore_crop[age=0]
mysticalagriculture:iridium_ore_crop[age=1]
mysticalagriculture:iridium_ore_crop[age=2]
mysticalagriculture:iridium_ore_crop[age=3]
mysticalagriculture:iridium_ore_crop[age=4]
mysticalagriculture:iridium_ore_crop[age=5]
mysticalagriculture:iridium_ore_crop[age=6]
mysticalagriculture:iridium_ore_crop[age=7]
mysticalagriculture:osmium_crop[age=0]
mysticalagriculture:osmium_crop[age=1]
mysticalagriculture:osmium_crop[age=2]
mysticalagriculture:osmium_crop[age=3]
mysticalagriculture:osmium_crop[age=4]
mysticalagriculture:osmium_crop[age=5]
mysticalagriculture:osmium_crop[age=6]
mysticalagriculture:osmium_crop[age=7]
mysticalagriculture:glowstone_ingot_crop[age=0]
mysticalagriculture:glowstone_ingot_crop[age=1]
mysticalagriculture:glowstone_ingot_crop[age=2]
mysticalagriculture:glowstone_ingot_crop[age=3]
mysticalagriculture:glowstone_ingot_crop[age=4]
mysticalagriculture:glowstone_ingot_crop[age=5]
mysticalagriculture:glowstone_ingot_crop[age=6]
mysticalagriculture:glowstone_ingot_crop[age=7]
mysticalagriculture:refined_obsidian_crop[age=0]
mysticalagriculture:refined_obsidian_crop[age=1]
mysticalagriculture:refined_obsidian_crop[age=2]
mysticalagriculture:refined_obsidian_crop[age=3]
mysticalagriculture:refined_obsidian_crop[age=4]
mysticalagriculture:refined_obsidian_crop[age=5]
mysticalagriculture:refined_obsidian_crop[age=6]
mysticalagriculture:refined_obsidian_crop[age=7]
mysticalagriculture:marble_crop[age=0]
mysticalagriculture:marble_crop[age=1]
mysticalagriculture:marble_crop[age=2]
mysticalagriculture:marble_crop[age=3]
mysticalagriculture:marble_crop[age=4]
mysticalagriculture:marble_crop[age=5]
mysticalagriculture:marble_crop[age=6]
mysticalagriculture:marble_crop[age=7]
mysticalagriculture:limestone_crop[age=0]
mysticalagriculture:limestone_crop[age=1]
mysticalagriculture:limestone_crop[age=2]
mysticalagriculture:limestone_crop[age=3]
mysticalagriculture:limestone_crop[age=4]
mysticalagriculture:limestone_crop[age=5]
mysticalagriculture:limestone_crop[age=6]
mysticalagriculture:limestone_crop[age=7]
mysticalagriculture:basalt_crop[age=0]
mysticalagriculture:basalt_crop[age=1]
mysticalagriculture:basalt_crop[age=2]
mysticalagriculture:basalt_crop[age=3]
mysticalagriculture:basalt_crop[age=4]
mysticalagriculture:basalt_crop[age=5]
mysticalagriculture:basalt_crop[age=6]
mysticalagriculture:basalt_crop[age=7]
mysticalagriculture:steeleaf_crop[age=0]
mysticalagriculture:steeleaf_crop[age=1]
mysticalagriculture:steeleaf_crop[age=2]
mysticalagriculture:steeleaf_crop[age=3]
mysticalagriculture:steeleaf_crop[age=4]
mysticalagriculture:steeleaf_crop[age=5]
mysticalagriculture:steeleaf_crop[age=6]
mysticalagriculture:steeleaf_crop[age=7]
mysticalagriculture:ironwood_crop[age=0]
mysticalagriculture:ironwood_crop[age=1]
mysticalagriculture:ironwood_crop[age=2]
mysticalagriculture:ironwood_crop[age=3]
mysticalagriculture:ironwood_crop[age=4]
mysticalagriculture:ironwood_crop[age=5]
mysticalagriculture:ironwood_crop[age=6]
mysticalagriculture:ironwood_crop[age=7]
mysticalagriculture:knightmetal_crop[age=0]
mysticalagriculture:knightmetal_crop[age=1]
mysticalagriculture:knightmetal_crop[age=2]
mysticalagriculture:knightmetal_crop[age=3]
mysticalagriculture:knightmetal_crop[age=4]
mysticalagriculture:knightmetal_crop[age=5]
mysticalagriculture:knightmetal_crop[age=6]
mysticalagriculture:knightmetal_crop[age=7]
mysticalagriculture:fiery_ingot_crop[age=0]
mysticalagriculture:fiery_ingot_crop[age=1]
mysticalagriculture:fiery_ingot_crop[age=2]
mysticalagriculture:fiery_ingot_crop[age=3]
mysticalagriculture:fiery_ingot_crop[age=4]
mysticalagriculture:fiery_ingot_crop[age=5]
mysticalagriculture:fiery_ingot_crop[age=6]
mysticalagriculture:fiery_ingot_crop[age=7]
mysticalagriculture:black_quartz_crop[age=0]
mysticalagriculture:black_quartz_crop[age=1]
mysticalagriculture:black_quartz_crop[age=2]
mysticalagriculture:black_quartz_crop[age=3]
mysticalagriculture:black_quartz_crop[age=4]
mysticalagriculture:black_quartz_crop[age=5]
mysticalagriculture:black_quartz_crop[age=6]
mysticalagriculture:black_quartz_crop[age=7]
mysticalagriculture:jade_crop[age=0]
mysticalagriculture:jade_crop[age=1]
mysticalagriculture:jade_crop[age=2]
mysticalagriculture:jade_crop[age=3]
mysticalagriculture:jade_crop[age=4]
mysticalagriculture:jade_crop[age=5]
mysticalagriculture:jade_crop[age=6]
mysticalagriculture:jade_crop[age=7]
mysticalagriculture:ender_amethyst_crop[age=0]
mysticalagriculture:ender_amethyst_crop[age=1]
mysticalagriculture:ender_amethyst_crop[age=2]
mysticalagriculture:ender_amethyst_crop[age=3]
mysticalagriculture:ender_amethyst_crop[age=4]
mysticalagriculture:ender_amethyst_crop[age=5]
mysticalagriculture:ender_amethyst_crop[age=6]
mysticalagriculture:ender_amethyst_crop[age=7]
mysticalagriculture:draconium_crop[age=0]
mysticalagriculture:draconium_crop[age=1]
mysticalagriculture:draconium_crop[age=2]
mysticalagriculture:draconium_crop[age=3]
mysticalagriculture:draconium_crop[age=4]
mysticalagriculture:draconium_crop[age=5]
mysticalagriculture:draconium_crop[age=6]
mysticalagriculture:draconium_crop[age=7]
mysticalagriculture:yellorium_crop[age=0]
mysticalagriculture:yellorium_crop[age=1]
mysticalagriculture:yellorium_crop[age=2]
mysticalagriculture:yellorium_crop[age=3]
mysticalagriculture:yellorium_crop[age=4]
mysticalagriculture:yellorium_crop[age=5]
mysticalagriculture:yellorium_crop[age=6]
mysticalagriculture:yellorium_crop[age=7]
mysticalagriculture:sky_stone_crop[age=0]
mysticalagriculture:sky_stone_crop[age=1]
mysticalagriculture:sky_stone_crop[age=2]
mysticalagriculture:sky_stone_crop[age=3]
mysticalagriculture:sky_stone_crop[age=4]
mysticalagriculture:sky_stone_crop[age=5]
mysticalagriculture:sky_stone_crop[age=6]
mysticalagriculture:sky_stone_crop[age=7]
mysticalagriculture:certus_quartz_crop[age=0]
mysticalagriculture:certus_quartz_crop[age=1]
mysticalagriculture:certus_quartz_crop[age=2]
mysticalagriculture:certus_quartz_crop[age=3]
mysticalagriculture:certus_quartz_crop[age=4]
mysticalagriculture:certus_quartz_crop[age=5]
mysticalagriculture:certus_quartz_crop[age=6]
mysticalagriculture:certus_quartz_crop[age=7]
mysticalagriculture:fluix_crop[age=0]
mysticalagriculture:fluix_crop[age=1]
mysticalagriculture:fluix_crop[age=2]
mysticalagriculture:fluix_crop[age=3]
mysticalagriculture:fluix_crop[age=4]
mysticalagriculture:fluix_crop[age=5]
mysticalagriculture:fluix_crop[age=6]
mysticalagriculture:fluix_crop[age=7]
mysticalagriculture:miners_torch[facing=up]
mysticalagriculture:miners_torch[facing=north]
mysticalagriculture:miners_torch[facing=south]
mysticalagriculture:miners_torch[facing=west]
mysticalagriculture:miners_torch[facing=east]
mysticalagradditions:storage[variant=essence]
mysticalagradditions:storage[variant=ingot]
mysticalagradditions:storage[variant=coal]
mysticalagradditions:special[variant=nether_star]
mysticalagradditions:special[variant=dragon_egg]
mysticalagradditions:special[variant=ph2]
mysticalagradditions:special[variant=ph3]
mysticalagradditions:special[variant=awakened_draconium]
mysticalagradditions:special[variant=neutronium]
mysticalagradditions:tinkering_table
mysticalagradditions:tier6_inferium_crop[age=0]
mysticalagradditions:tier6_inferium_crop[age=1]
mysticalagradditions:tier6_inferium_crop[age=2]
mysticalagradditions:tier6_inferium_crop[age=3]
mysticalagradditions:tier6_inferium_crop[age=4]
mysticalagradditions:tier6_inferium_crop[age=5]
mysticalagradditions:tier6_inferium_crop[age=6]
mysticalagradditions:tier6_inferium_crop[age=7]
mysticalagradditions:nether_star_crop[age=0]
mysticalagradditions:nether_star_crop[age=1]
mysticalagradditions:nether_star_crop[age=2]
mysticalagradditions:nether_star_crop[age=3]
mysticalagradditions:nether_star_crop[age=4]
mysticalagradditions:nether_star_crop[age=5]
mysticalagradditions:nether_star_crop[age=6]
mysticalagradditions:nether_star_crop[age=7]
mysticalagradditions:dragon_egg_crop[age=0]
mysticalagradditions:dragon_egg_crop[age=1]
mysticalagradditions:dragon_egg_crop[age=2]
mysticalagradditions:dragon_egg_crop[age=3]
mysticalagradditions:dragon_egg_crop[age=4]
mysticalagradditions:dragon_egg_crop[age=5]
mysticalagradditions:dragon_egg_crop[age=6]
mysticalagradditions:dragon_egg_crop[age=7]
mysticalagradditions:awakened_draconium_crop[age=0]
mysticalagradditions:awakened_draconium_crop[age=1]
mysticalagradditions:awakened_draconium_crop[age=2]
mysticalagradditions:awakened_draconium_crop[age=3]
mysticalagradditions:awakened_draconium_crop[age=4]
mysticalagradditions:awakened_draconium_crop[age=5]
mysticalagradditions:awakened_draconium_crop[age=6]
mysticalagradditions:awakened_draconium_crop[age=7]
netherendingores:creative_tab
netherendingores:ore_end_modded_1[blocks=aluminum_ore]
netherendingores:ore_end_modded_1[blocks=copper_ore]
netherendingores:ore_end_modded_1[blocks=iridium_ore]
netherendingores:ore_end_modded_1[blocks=lead_ore]
netherendingores:ore_end_modded_1[blocks=mithril_ore]
netherendingores:ore_end_modded_1[blocks=nickel_ore]
netherendingores:ore_end_modded_1[blocks=platinum_ore]
netherendingores:ore_end_modded_1[blocks=silver_ore]
netherendingores:ore_end_modded_1[blocks=tin_ore]
netherendingores:ore_end_modded_1[blocks=certus_quartz_ore]
netherendingores:ore_end_modded_1[blocks=charged_certus_quartz_ore]
netherendingores:ore_end_modded_1[blocks=osmium_ore]
netherendingores:ore_end_modded_1[blocks=uranium_ore]
netherendingores:ore_end_modded_1[blocks=yellorite_ore]
netherendingores:ore_end_modded_1[blocks=dilithium_ore]
netherendingores:ore_end_modded_1[blocks=tritanium_ore]
netherendingores:ore_end_modded_2[blocks=zinc_ore]
netherendingores:ore_end_vanilla[blocks=coal_ore]
netherendingores:ore_end_vanilla[blocks=diamond_ore]
netherendingores:ore_end_vanilla[blocks=emerald_ore]
netherendingores:ore_end_vanilla[blocks=gold_ore]
netherendingores:ore_end_vanilla[blocks=iron_ore]
netherendingores:ore_end_vanilla[blocks=lapis_ore]
netherendingores:ore_end_vanilla[blocks=redstone_ore]
netherendingores:ore_nether_modded_1[blocks=aluminum_ore]
netherendingores:ore_nether_modded_1[blocks=copper_ore]
netherendingores:ore_nether_modded_1[blocks=iridium_ore]
netherendingores:ore_nether_modded_1[blocks=lead_ore]
netherendingores:ore_nether_modded_1[blocks=mithril_ore]
netherendingores:ore_nether_modded_1[blocks=nickel_ore]
netherendingores:ore_nether_modded_1[blocks=platinum_ore]
netherendingores:ore_nether_modded_1[blocks=silver_ore]
netherendingores:ore_nether_modded_1[blocks=tin_ore]
netherendingores:ore_nether_modded_1[blocks=certus_quartz_ore]
netherendingores:ore_nether_modded_1[blocks=charged_certus_quartz_ore]
netherendingores:ore_nether_modded_1[blocks=osmium_ore]
netherendingores:ore_nether_modded_1[blocks=uranium_ore]
netherendingores:ore_nether_modded_1[blocks=yellorite_ore]
netherendingores:ore_nether_modded_1[blocks=dilithium_ore]
netherendingores:ore_nether_modded_1[blocks=tritanium_ore]
netherendingores:ore_nether_modded_2[blocks=zinc_ore]
netherendingores:ore_nether_vanilla[blocks=coal_ore]
netherendingores:ore_nether_vanilla[blocks=diamond_ore]
netherendingores:ore_nether_vanilla[blocks=emerald_ore]
netherendingores:ore_nether_vanilla[blocks=gold_ore]
netherendingores:ore_nether_vanilla[blocks=iron_ore]
netherendingores:ore_nether_vanilla[blocks=lapis_ore]
netherendingores:ore_nether_vanilla[blocks=redstone_ore]
netherendingores:ore_other_1[blocks=overworld_quartz_ore]
netherendingores:ore_other_1[blocks=end_quartz_ore]
netherendingores:ore_other_1[blocks=overworld_ardite_ore]
netherendingores:ore_other_1[blocks=end_ardite_ore]
netherendingores:ore_other_1[blocks=overworld_cobalt_ore]
netherendingores:ore_other_1[blocks=end_cobalt_ore]
nex:basalt[type=normal]
nex:basalt[type=smooth]
nex:basalt[type=brick]
nex:basalt[type=pillar]
nex:netherrack[type=fiery]
nex:netherrack[type=icy]
nex:netherrack[type=lively]
nex:netherrack[type=gloomy]
nex:nether_brick[type=fiery]
nex:nether_brick[type=icy]
nex:nether_brick[type=lively]
nex:nether_brick[type=gloomy]
nex:netherrack_path[type=normal]
nex:netherrack_path[type=fiery]
nex:netherrack_path[type=icy]
nex:netherrack_path[type=lively]
nex:netherrack_path[type=gloomy]
nex:hyphae
nex:tilled_soul_sand[moisture=0]
nex:tilled_soul_sand[moisture=1]
nex:tilled_soul_sand[moisture=2]
nex:tilled_soul_sand[moisture=3]
nex:tilled_soul_sand[moisture=4]
nex:tilled_soul_sand[moisture=5]
nex:tilled_soul_sand[moisture=6]
nex:tilled_soul_sand[moisture=7]
nex:soul_glass
nex:soul_glass_pane[east=true,north=true,south=true,west=true]
nex:soul_glass_pane[east=true,north=true,south=true,west=false]
nex:soul_glass_pane[east=true,north=true,south=false,west=true]
nex:soul_glass_pane[east=true,north=true,south=false,west=false]
nex:soul_glass_pane[east=true,north=false,south=true,west=true]
nex:soul_glass_pane[east=true,north=false,south=true,west=false]
nex:soul_glass_pane[east=true,north=false,south=false,west=true]
nex:soul_glass_pane[east=true,north=false,south=false,west=false]
nex:soul_glass_pane[east=false,north=true,south=true,west=true]
nex:soul_glass_pane[east=false,north=true,south=true,west=false]
nex:soul_glass_pane[east=false,north=true,south=false,west=true]
nex:soul_glass_pane[east=false,north=true,south=false,west=false]
nex:soul_glass_pane[east=false,north=false,south=true,west=true]
nex:soul_glass_pane[east=false,north=false,south=true,west=false]
nex:soul_glass_pane[east=false,north=false,south=false,west=true]
nex:soul_glass_pane[east=false,north=false,south=false,west=false]
nex:amethyst_block
nex:rime_block
nex:frostburn_ice
nex:bone_sliver[axis=x]
nex:bone_sliver[axis=y]
nex:bone_sliver[axis=z]
nex:bone_chunk[facing=down]
nex:bone_chunk[facing=up]
nex:bone_chunk[facing=north]
nex:bone_chunk[facing=south]
nex:bone_chunk[facing=west]
nex:bone_chunk[facing=east]
nex:worn_iron
nex:blue_fire[age=0,east=true,north=true,south=true,up=true,west=true]
nex:blue_fire[age=0,east=true,north=true,south=true,up=true,west=false]
nex:blue_fire[age=0,east=true,north=true,south=true,up=false,west=true]
nex:blue_fire[age=0,east=true,north=true,south=true,up=false,west=false]
nex:blue_fire[age=0,east=true,north=true,south=false,up=true,west=true]
nex:blue_fire[age=0,east=true,north=true,south=false,up=true,west=false]
nex:blue_fire[age=0,east=true,north=true,south=false,up=false,west=true]
nex:blue_fire[age=0,east=true,north=true,south=false,up=false,west=false]
nex:blue_fire[age=0,east=true,north=false,south=true,up=true,west=true]
nex:blue_fire[age=0,east=true,north=false,south=true,up=true,west=false]
nex:blue_fire[age=0,east=true,north=false,south=true,up=false,west=true]
nex:blue_fire[age=0,east=true,north=false,south=true,up=false,west=false]
nex:blue_fire[age=0,east=true,north=false,south=false,up=true,west=true]
nex:blue_fire[age=0,east=true,north=false,south=false,up=true,west=false]
nex:blue_fire[age=0,east=true,north=false,south=false,up=false,west=true]
nex:blue_fire[age=0,east=true,north=false,south=false,up=false,west=false]
nex:blue_fire[age=0,east=false,north=true,south=true,up=true,west=true]
nex:blue_fire[age=0,east=false,north=true,south=true,up=true,west=false]
nex:blue_fire[age=0,east=false,north=true,south=true,up=false,west=true]
nex:blue_fire[age=0,east=false,north=true,south=true,up=false,west=false]
nex:blue_fire[age=0,east=false,north=true,south=false,up=true,west=true]
nex:blue_fire[age=0,east=false,north=true,south=false,up=true,west=false]
nex:blue_fire[age=0,east=false,north=true,south=false,up=false,west=true]
nex:blue_fire[age=0,east=false,north=true,south=false,up=false,west=false]
nex:blue_fire[age=0,east=false,north=false,south=true,up=true,west=true]
nex:blue_fire[age=0,east=false,north=false,south=true,up=true,west=false]
nex:blue_fire[age=0,east=false,north=false,south=true,up=false,west=true]
nex:blue_fire[age=0,east=false,north=false,south=true,up=false,west=false]
nex:blue_fire[age=0,east=false,north=false,south=false,up=true,west=true]
nex:blue_fire[age=0,east=false,north=false,south=false,up=true,west=false]
nex:blue_fire[age=0,east=false,north=false,south=false,up=false,west=true]
nex:blue_fire[age=0,east=false,north=false,south=false,up=false,west=false]
nex:blue_fire[age=1,east=true,north=true,south=true,up=true,west=true]
nex:blue_fire[age=1,east=true,north=true,south=true,up=true,west=false]
nex:blue_fire[age=1,east=true,north=true,south=true,up=false,west=true]
nex:blue_fire[age=1,east=true,north=true,south=true,up=false,west=false]
nex:blue_fire[age=1,east=true,north=true,south=false,up=true,west=true]
nex:blue_fire[age=1,east=true,north=true,south=false,up=true,west=false]
nex:blue_fire[age=1,east=true,north=true,south=false,up=false,west=true]
nex:blue_fire[age=1,east=true,north=true,south=false,up=false,west=false]
nex:blue_fire[age=1,east=true,north=false,south=true,up=true,west=true]
nex:blue_fire[age=1,east=true,north=false,south=true,up=true,west=false]
nex:blue_fire[age=1,east=true,north=false,south=true,up=false,west=true]
nex:blue_fire[age=1,east=true,north=false,south=true,up=false,west=false]
nex:blue_fire[age=1,east=true,north=false,south=false,up=true,west=true]
nex:blue_fire[age=1,east=true,north=false,south=false,up=true,west=false]
nex:blue_fire[age=1,east=true,north=false,south=false,up=false,west=true]
nex:blue_fire[age=1,east=true,north=false,south=false,up=false,west=false]
nex:blue_fire[age=1,east=false,north=true,south=true,up=true,west=true]
nex:blue_fire[age=1,east=false,north=true,south=true,up=true,west=false]
nex:blue_fire[age=1,east=false,north=true,south=true,up=false,west=true]
nex:blue_fire[age=1,east=false,north=true,south=true,up=false,west=false]
nex:blue_fire[age=1,east=false,north=true,south=false,up=true,west=true]
nex:blue_fire[age=1,east=false,north=true,south=false,up=true,west=false]
nex:blue_fire[age=1,east=false,north=true,south=false,up=false,west=true]
nex:blue_fire[age=1,east=false,north=true,south=false,up=false,west=false]
nex:blue_fire[age=1,east=false,north=false,south=true,up=true,west=true]
nex:blue_fire[age=1,east=false,north=false,south=true,up=true,west=false]
nex:blue_fire[age=1,east=false,north=false,south=true,up=false,west=true]
nex:blue_fire[age=1,east=false,north=false,south=true,up=false,west=false]
nex:blue_fire[age=1,east=false,north=false,south=false,up=true,west=true]
nex:blue_fire[age=1,east=false,north=false,south=false,up=true,west=false]
nex:blue_fire[age=1,east=false,north=false,south=false,up=false,west=true]
nex:blue_fire[age=1,east=false,north=false,south=false,up=false,west=false]
nex:blue_fire[age=2,east=true,north=true,south=true,up=true,west=true]
nex:blue_fire[age=2,east=true,north=true,south=true,up=true,west=false]
nex:blue_fire[age=2,east=true,north=true,south=true,up=false,west=true]
nex:blue_fire[age=2,east=true,north=true,south=true,up=false,west=false]
nex:blue_fire[age=2,east=true,north=true,south=false,up=true,west=true]
nex:blue_fire[age=2,east=true,north=true,south=false,up=true,west=false]
nex:blue_fire[age=2,east=true,north=true,south=false,up=false,west=true]
nex:blue_fire[age=2,east=true,north=true,south=false,up=false,west=false]
nex:blue_fire[age=2,east=true,north=false,south=true,up=true,west=true]
nex:blue_fire[age=2,east=true,north=false,south=true,up=true,west=false]
nex:blue_fire[age=2,east=true,north=false,south=true,up=false,west=true]
nex:blue_fire[age=2,east=true,north=false,south=true,up=false,west=false]
nex:blue_fire[age=2,east=true,north=false,south=false,up=true,west=true]
nex:blue_fire[age=2,east=true,north=false,south=false,up=true,west=false]
nex:blue_fire[age=2,east=true,north=false,south=false,up=false,west=true]
nex:blue_fire[age=2,east=true,north=false,south=false,up=false,west=false]
nex:blue_fire[age=2,east=false,north=true,south=true,up=true,west=true]
nex:blue_fire[age=2,east=false,north=true,south=true,up=true,west=false]
nex:blue_fire[age=2,east=false,north=true,south=true,up=false,west=true]
nex:blue_fire[age=2,east=false,north=true,south=true,up=false,west=false]
nex:blue_fire[age=2,east=false,north=true,south=false,up=true,west=true]
nex:blue_fire[age=2,east=false,north=true,south=false,up=true,west=false]
nex:blue_fire[age=2,east=false,north=true,south=false,up=false,west=true]
nex:blue_fire[age=2,east=false,north=true,south=false,up=false,west=false]
nex:blue_fire[age=2,east=false,north=false,south=true,up=true,west=true]
nex:blue_fire[age=2,east=false,north=false,south=true,up=true,west=false]
nex:blue_fire[age=2,east=false,north=false,south=true,up=false,west=true]
nex:blue_fire[age=2,east=false,north=false,south=true,up=false,west=false]
nex:blue_fire[age=2,east=false,north=false,south=false,up=true,west=true]
nex:blue_fire[age=2,east=false,north=false,south=false,up=true,west=false]
nex:blue_fire[age=2,east=false,north=false,south=false,up=false,west=true]
nex:blue_fire[age=2,east=false,north=false,south=false,up=false,west=false]
nex:blue_fire[age=3,east=true,north=true,south=true,up=true,west=true]
nex:blue_fire[age=3,east=true,north=true,south=true,up=true,west=false]
nex:blue_fire[age=3,east=true,north=true,south=true,up=false,west=true]
nex:blue_fire[age=3,east=true,north=true,south=true,up=false,west=false]
nex:blue_fire[age=3,east=true,north=true,south=false,up=true,west=true]
nex:blue_fire[age=3,east=true,north=true,south=false,up=true,west=false]
nex:blue_fire[age=3,east=true,north=true,south=false,up=false,west=true]
nex:blue_fire[age=3,east=true,north=true,south=false,up=false,west=false]
nex:blue_fire[age=3,east=true,north=false,south=true,up=true,west=true]
nex:blue_fire[age=3,east=true,north=false,south=true,up=true,west=false]
nex:blue_fire[age=3,east=true,north=false,south=true,up=false,west=true]
nex:blue_fire[age=3,east=true,north=false,south=true,up=false,west=false]
nex:blue_fire[age=3,east=true,north=false,south=false,up=true,west=true]
nex:blue_fire[age=3,east=true,north=false,south=false,up=true,west=false]
nex:blue_fire[age=3,east=true,north=false,south=false,up=false,west=true]
nex:blue_fire[age=3,east=true,north=false,south=false,up=false,west=false]
nex:blue_fire[age=3,east=false,north=true,south=true,up=true,west=true]
nex:blue_fire[age=3,east=false,north=true,south=true,up=true,west=false]
nex:blue_fire[age=3,east=false,north=true,south=true,up=false,west=true]
nex:blue_fire[age=3,east=false,north=true,south=true,up=false,west=false]
nex:blue_fire[age=3,east=false,north=true,south=false,up=true,west=true]
nex:blue_fire[age=3,east=false,north=true,south=false,up=true,west=false]
nex:blue_fire[age=3,east=false,north=true,south=false,up=false,west=true]
nex:blue_fire[age=3,east=false,north=true,south=false,up=false,west=false]
nex:blue_fire[age=3,east=false,north=false,south=true,up=true,west=true]
nex:blue_fire[age=3,east=false,north=false,south=true,up=true,west=false]
nex:blue_fire[age=3,east=false,north=false,south=true,up=false,west=true]
nex:blue_fire[age=3,east=false,north=false,south=true,up=false,west=false]
nex:blue_fire[age=3,east=false,north=false,south=false,up=true,west=true]
nex:blue_fire[age=3,east=false,north=false,south=false,up=true,west=false]
nex:blue_fire[age=3,east=false,north=false,south=false,up=false,west=true]
nex:blue_fire[age=3,east=false,north=false,south=false,up=false,west=false]
nex:blue_fire[age=4,east=true,north=true,south=true,up=true,west=true]
nex:blue_fire[age=4,east=true,north=true,south=true,up=true,west=false]
nex:blue_fire[age=4,east=true,north=true,south=true,up=false,west=true]
nex:blue_fire[age=4,east=true,north=true,south=true,up=false,west=false]
nex:blue_fire[age=4,east=true,north=true,south=false,up=true,west=true]
nex:blue_fire[age=4,east=true,north=true,south=false,up=true,west=false]
nex:blue_fire[age=4,east=true,north=true,south=false,up=false,west=true]
nex:blue_fire[age=4,east=true,north=true,south=false,up=false,west=false]
nex:blue_fire[age=4,east=true,north=false,south=true,up=true,west=true]
nex:blue_fire[age=4,east=true,north=false,south=true,up=true,west=false]
nex:blue_fire[age=4,east=true,north=false,south=true,up=false,west=true]
nex:blue_fire[age=4,east=true,north=false,south=true,up=false,west=false]
nex:blue_fire[age=4,east=true,north=false,south=false,up=true,west=true]
nex:blue_fire[age=4,east=true,north=false,south=false,up=true,west=false]
nex:blue_fire[age=4,east=true,north=false,south=false,up=false,west=true]
nex:blue_fire[age=4,east=true,north=false,south=false,up=false,west=false]
nex:blue_fire[age=4,east=false,north=true,south=true,up=true,west=true]
nex:blue_fire[age=4,east=false,north=true,south=true,up=true,west=false]
nex:blue_fire[age=4,east=false,north=true,south=true,up=false,west=true]
nex:blue_fire[age=4,east=false,north=true,south=true,up=false,west=false]
nex:blue_fire[age=4,east=false,north=true,south=false,up=true,west=true]
nex:blue_fire[age=4,east=false,north=true,south=false,up=true,west=false]
nex:blue_fire[age=4,east=false,north=true,south=false,up=false,west=true]
nex:blue_fire[age=4,east=false,north=true,south=false,up=false,west=false]
nex:blue_fire[age=4,east=false,north=false,south=true,up=true,west=true]
nex:blue_fire[age=4,east=false,north=false,south=true,up=true,west=false]
nex:blue_fire[age=4,east=false,north=false,south=true,up=false,west=true]
nex:blue_fire[age=4,east=false,north=false,south=true,up=false,west=false]
nex:blue_fire[age=4,east=false,north=false,south=false,up=true,west=true]
nex:blue_fire[age=4,east=false,north=false,south=false,up=true,west=false]
nex:blue_fire[age=4,east=false,north=false,south=false,up=false,west=true]
nex:blue_fire[age=4,east=false,north=false,south=false,up=false,west=false]
nex:blue_fire[age=5,east=true,north=true,south=true,up=true,west=true]
nex:blue_fire[age=5,east=true,north=true,south=true,up=true,west=false]
nex:blue_fire[age=5,east=true,north=true,south=true,up=false,west=true]
nex:blue_fire[age=5,east=true,north=true,south=true,up=false,west=false]
nex:blue_fire[age=5,east=true,north=true,south=false,up=true,west=true]
nex:blue_fire[age=5,east=true,north=true,south=false,up=true,west=false]
nex:blue_fire[age=5,east=true,north=true,south=false,up=false,west=true]
nex:blue_fire[age=5,east=true,north=true,south=false,up=false,west=false]
nex:blue_fire[age=5,east=true,north=false,south=true,up=true,west=true]
nex:blue_fire[age=5,east=true,north=false,south=true,up=true,west=false]
nex:blue_fire[age=5,east=true,north=false,south=true,up=false,west=true]
nex:blue_fire[age=5,east=true,north=false,south=true,up=false,west=false]
nex:blue_fire[age=5,east=true,north=false,south=false,up=true,west=true]
nex:blue_fire[age=5,east=true,north=false,south=false,up=true,west=false]
nex:blue_fire[age=5,east=true,north=false,south=false,up=false,west=true]
nex:blue_fire[age=5,east=true,north=false,south=false,up=false,west=false]
nex:blue_fire[age=5,east=false,north=true,south=true,up=true,west=true]
nex:blue_fire[age=5,east=false,north=true,south=true,up=true,west=false]
nex:blue_fire[age=5,east=false,north=true,south=true,up=false,west=true]
nex:blue_fire[age=5,east=false,north=true,south=true,up=false,west=false]
nex:blue_fire[age=5,east=false,north=true,south=false,up=true,west=true]
nex:blue_fire[age=5,east=false,north=true,south=false,up=true,west=false]
nex:blue_fire[age=5,east=false,north=true,south=false,up=false,west=true]
nex:blue_fire[age=5,east=false,north=true,south=false,up=false,west=false]
nex:blue_fire[age=5,east=false,north=false,south=true,up=true,west=true]
nex:blue_fire[age=5,east=false,north=false,south=true,up=true,west=false]
nex:blue_fire[age=5,east=false,north=false,south=true,up=false,west=true]
nex:blue_fire[age=5,east=false,north=false,south=true,up=false,west=false]
nex:blue_fire[age=5,east=false,north=false,south=false,up=true,west=true]
nex:blue_fire[age=5,east=false,north=false,south=false,up=true,west=false]
nex:blue_fire[age=5,east=false,north=false,south=false,up=false,west=true]
nex:blue_fire[age=5,east=false,north=false,south=false,up=false,west=false]
nex:blue_fire[age=6,east=true,north=true,south=true,up=true,west=true]
nex:blue_fire[age=6,east=true,north=true,south=true,up=true,west=false]
nex:blue_fire[age=6,east=true,north=true,south=true,up=false,west=true]
nex:blue_fire[age=6,east=true,north=true,south=true,up=false,west=false]
nex:blue_fire[age=6,east=true,north=true,south=false,up=true,west=true]
nex:blue_fire[age=6,east=true,north=true,south=false,up=true,west=false]
nex:blue_fire[age=6,east=true,north=true,south=false,up=false,west=true]
nex:blue_fire[age=6,east=true,north=true,south=false,up=false,west=false]
nex:blue_fire[age=6,east=true,north=false,south=true,up=true,west=true]
nex:blue_fire[age=6,east=true,north=false,south=true,up=true,west=false]
nex:blue_fire[age=6,east=true,north=false,south=true,up=false,west=true]
nex:blue_fire[age=6,east=true,north=false,south=true,up=false,west=false]
nex:blue_fire[age=6,east=true,north=false,south=false,up=true,west=true]
nex:blue_fire[age=6,east=true,north=false,south=false,up=true,west=false]
nex:blue_fire[age=6,east=true,north=false,south=false,up=false,west=true]
nex:blue_fire[age=6,east=true,north=false,south=false,up=false,west=false]
nex:blue_fire[age=6,east=false,north=true,south=true,up=true,west=true]
nex:blue_fire[age=6,east=false,north=true,south=true,up=true,west=false]
nex:blue_fire[age=6,east=false,north=true,south=true,up=false,west=true]
nex:blue_fire[age=6,east=false,north=true,south=true,up=false,west=false]
nex:blue_fire[age=6,east=false,north=true,south=false,up=true,west=true]
nex:blue_fire[age=6,east=false,north=true,south=false,up=true,west=false]
nex:blue_fire[age=6,east=false,north=true,south=false,up=false,west=true]
nex:blue_fire[age=6,east=false,north=true,south=false,up=false,west=false]
nex:blue_fire[age=6,east=false,north=false,south=true,up=true,west=true]
nex:blue_fire[age=6,east=false,north=false,south=true,up=true,west=false]
nex:blue_fire[age=6,east=false,north=false,south=true,up=false,west=true]
nex:blue_fire[age=6,east=false,north=false,south=true,up=false,west=false]
nex:blue_fire[age=6,east=false,north=false,south=false,up=true,west=true]
nex:blue_fire[age=6,east=false,north=false,south=false,up=true,west=false]
nex:blue_fire[age=6,east=false,north=false,south=false,up=false,west=true]
nex:blue_fire[age=6,east=false,north=false,south=false,up=false,west=false]
nex:blue_fire[age=7,east=true,north=true,south=true,up=true,west=true]
nex:blue_fire[age=7,east=true,north=true,south=true,up=true,west=false]
nex:blue_fire[age=7,east=true,north=true,south=true,up=false,west=true]
nex:blue_fire[age=7,east=true,north=true,south=true,up=false,west=false]
nex:blue_fire[age=7,east=true,north=true,south=false,up=true,west=true]
nex:blue_fire[age=7,east=true,north=true,south=false,up=true,west=false]
nex:blue_fire[age=7,east=true,north=true,south=false,up=false,west=true]
nex:blue_fire[age=7,east=true,north=true,south=false,up=false,west=false]
nex:blue_fire[age=7,east=true,north=false,south=true,up=true,west=true]
nex:blue_fire[age=7,east=true,north=false,south=true,up=true,west=false]
nex:blue_fire[age=7,east=true,north=false,south=true,up=false,west=true]
nex:blue_fire[age=7,east=true,north=false,south=true,up=false,west=false]
nex:blue_fire[age=7,east=true,north=false,south=false,up=true,west=true]
nex:blue_fire[age=7,east=true,north=false,south=false,up=true,west=false]
nex:blue_fire[age=7,east=true,north=false,south=false,up=false,west=true]
nex:blue_fire[age=7,east=true,north=false,south=false,up=false,west=false]
nex:blue_fire[age=7,east=false,north=true,south=true,up=true,west=true]
nex:blue_fire[age=7,east=false,north=true,south=true,up=true,west=false]
nex:blue_fire[age=7,east=false,north=true,south=true,up=false,west=true]
nex:blue_fire[age=7,east=false,north=true,south=true,up=false,west=false]
nex:blue_fire[age=7,east=false,north=true,south=false,up=true,west=true]
nex:blue_fire[age=7,east=false,north=true,south=false,up=true,west=false]
nex:blue_fire[age=7,east=false,north=true,south=false,up=false,west=true]
nex:blue_fire[age=7,east=false,north=true,south=false,up=false,west=false]
nex:blue_fire[age=7,east=false,north=false,south=true,up=true,west=true]
nex:blue_fire[age=7,east=false,north=false,south=true,up=true,west=false]
nex:blue_fire[age=7,east=false,north=false,south=true,up=false,west=true]
nex:blue_fire[age=7,east=false,north=false,south=true,up=false,west=false]
nex:blue_fire[age=7,east=false,north=false,south=false,up=true,west=true]
nex:blue_fire[age=7,east=false,north=false,south=false,up=true,west=false]
nex:blue_fire[age=7,east=false,north=false,south=false,up=false,west=true]
nex:blue_fire[age=7,east=false,north=false,south=false,up=false,west=false]
nex:blue_fire[age=8,east=true,north=true,south=true,up=true,west=true]
nex:blue_fire[age=8,east=true,north=true,south=true,up=true,west=false]
nex:blue_fire[age=8,east=true,north=true,south=true,up=false,west=true]
nex:blue_fire[age=8,east=true,north=true,south=true,up=false,west=false]
nex:blue_fire[age=8,east=true,north=true,south=false,up=true,west=true]
nex:blue_fire[age=8,east=true,north=true,south=false,up=true,west=false]
nex:blue_fire[age=8,east=true,north=true,south=false,up=false,west=true]
nex:blue_fire[age=8,east=true,north=true,south=false,up=false,west=false]
nex:blue_fire[age=8,east=true,north=false,south=true,up=true,west=true]
nex:blue_fire[age=8,east=true,north=false,south=true,up=true,west=false]
nex:blue_fire[age=8,east=true,north=false,south=true,up=false,west=true]
nex:blue_fire[age=8,east=true,north=false,south=true,up=false,west=false]
nex:blue_fire[age=8,east=true,north=false,south=false,up=true,west=true]
nex:blue_fire[age=8,east=true,north=false,south=false,up=true,west=false]
nex:blue_fire[age=8,east=true,north=false,south=false,up=false,west=true]
nex:blue_fire[age=8,east=true,north=false,south=false,up=false,west=false]
nex:blue_fire[age=8,east=false,north=true,south=true,up=true,west=true]
nex:blue_fire[age=8,east=false,north=true,south=true,up=true,west=false]
nex:blue_fire[age=8,east=false,north=true,south=true,up=false,west=true]
nex:blue_fire[age=8,east=false,north=true,south=true,up=false,west=false]
nex:blue_fire[age=8,east=false,north=true,south=false,up=true,west=true]
nex:blue_fire[age=8,east=false,north=true,south=false,up=true,west=false]
nex:blue_fire[age=8,east=false,north=true,south=false,up=false,west=true]
nex:blue_fire[age=8,east=false,north=true,south=false,up=false,west=false]
nex:blue_fire[age=8,east=false,north=false,south=true,up=true,west=true]
nex:blue_fire[age=8,east=false,north=false,south=true,up=true,west=false]
nex:blue_fire[age=8,east=false,north=false,south=true,up=false,west=true]
nex:blue_fire[age=8,east=false,north=false,south=true,up=false,west=false]
nex:blue_fire[age=8,east=false,north=false,south=false,up=true,west=true]
nex:blue_fire[age=8,east=false,north=false,south=false,up=true,west=false]
nex:blue_fire[age=8,east=false,north=false,south=false,up=false,west=true]
nex:blue_fire[age=8,east=false,north=false,south=false,up=false,west=false]
nex:blue_fire[age=9,east=true,north=true,south=true,up=true,west=true]
nex:blue_fire[age=9,east=true,north=true,south=true,up=true,west=false]
nex:blue_fire[age=9,east=true,north=true,south=true,up=false,west=true]
nex:blue_fire[age=9,east=true,north=true,south=true,up=false,west=false]
nex:blue_fire[age=9,east=true,north=true,south=false,up=true,west=true]
nex:blue_fire[age=9,east=true,north=true,south=false,up=true,west=false]
nex:blue_fire[age=9,east=true,north=true,south=false,up=false,west=true]
nex:blue_fire[age=9,east=true,north=true,south=false,up=false,west=false]
nex:blue_fire[age=9,east=true,north=false,south=true,up=true,west=true]
nex:blue_fire[age=9,east=true,north=false,south=true,up=true,west=false]
nex:blue_fire[age=9,east=true,north=false,south=true,up=false,west=true]
nex:blue_fire[age=9,east=true,north=false,south=true,up=false,west=false]
nex:blue_fire[age=9,east=true,north=false,south=false,up=true,west=true]
nex:blue_fire[age=9,east=true,north=false,south=false,up=true,west=false]
nex:blue_fire[age=9,east=true,north=false,south=false,up=false,west=true]
nex:blue_fire[age=9,east=true,north=false,south=false,up=false,west=false]
nex:blue_fire[age=9,east=false,north=true,south=true,up=true,west=true]
nex:blue_fire[age=9,east=false,north=true,south=true,up=true,west=false]
nex:blue_fire[age=9,east=false,north=true,south=true,up=false,west=true]
nex:blue_fire[age=9,east=false,north=true,south=true,up=false,west=false]
nex:blue_fire[age=9,east=false,north=true,south=false,up=true,west=true]
nex:blue_fire[age=9,east=false,north=true,south=false,up=true,west=false]
nex:blue_fire[age=9,east=false,north=true,south=false,up=false,west=true]
nex:blue_fire[age=9,east=false,north=true,south=false,up=false,west=false]
nex:blue_fire[age=9,east=false,north=false,south=true,up=true,west=true]
nex:blue_fire[age=9,east=false,north=false,south=true,up=true,west=false]
nex:blue_fire[age=9,east=false,north=false,south=true,up=false,west=true]
nex:blue_fire[age=9,east=false,north=false,south=true,up=false,west=false]
nex:blue_fire[age=9,east=false,north=false,south=false,up=true,west=true]
nex:blue_fire[age=9,east=false,north=false,south=false,up=true,west=false]
nex:blue_fire[age=9,east=false,north=false,south=false,up=false,west=true]
nex:blue_fire[age=9,east=false,north=false,south=false,up=false,west=false]
nex:blue_fire[age=10,east=true,north=true,south=true,up=true,west=true]
nex:blue_fire[age=10,east=true,north=true,south=true,up=true,west=false]
nex:blue_fire[age=10,east=true,north=true,south=true,up=false,west=true]
nex:blue_fire[age=10,east=true,north=true,south=true,up=false,west=false]
nex:blue_fire[age=10,east=true,north=true,south=false,up=true,west=true]
nex:blue_fire[age=10,east=true,north=true,south=false,up=true,west=false]
nex:blue_fire[age=10,east=true,north=true,south=false,up=false,west=true]
nex:blue_fire[age=10,east=true,north=true,south=false,up=false,west=false]
nex:blue_fire[age=10,east=true,north=false,south=true,up=true,west=true]
nex:blue_fire[age=10,east=true,north=false,south=true,up=true,west=false]
nex:blue_fire[age=10,east=true,north=false,south=true,up=false,west=true]
nex:blue_fire[age=10,east=true,north=false,south=true,up=false,west=false]
nex:blue_fire[age=10,east=true,north=false,south=false,up=true,west=true]
nex:blue_fire[age=10,east=true,north=false,south=false,up=true,west=false]
nex:blue_fire[age=10,east=true,north=false,south=false,up=false,west=true]
nex:blue_fire[age=10,east=true,north=false,south=false,up=false,west=false]
nex:blue_fire[age=10,east=false,north=true,south=true,up=true,west=true]
nex:blue_fire[age=10,east=false,north=true,south=true,up=true,west=false]
nex:blue_fire[age=10,east=false,north=true,south=true,up=false,west=true]
nex:blue_fire[age=10,east=false,north=true,south=true,up=false,west=false]
nex:blue_fire[age=10,east=false,north=true,south=false,up=true,west=true]
nex:blue_fire[age=10,east=false,north=true,south=false,up=true,west=false]
nex:blue_fire[age=10,east=false,north=true,south=false,up=false,west=true]
nex:blue_fire[age=10,east=false,north=true,south=false,up=false,west=false]
nex:blue_fire[age=10,east=false,north=false,south=true,up=true,west=true]
nex:blue_fire[age=10,east=false,north=false,south=true,up=true,west=false]
nex:blue_fire[age=10,east=false,north=false,south=true,up=false,west=true]
nex:blue_fire[age=10,east=false,north=false,south=true,up=false,west=false]
nex:blue_fire[age=10,east=false,north=false,south=false,up=true,west=true]
nex:blue_fire[age=10,east=false,north=false,south=false,up=true,west=false]
nex:blue_fire[age=10,east=false,north=false,south=false,up=false,west=true]
nex:blue_fire[age=10,east=false,north=false,south=false,up=false,west=false]
nex:blue_fire[age=11,east=true,north=true,south=true,up=true,west=true]
nex:blue_fire[age=11,east=true,north=true,south=true,up=true,west=false]
nex:blue_fire[age=11,east=true,north=true,south=true,up=false,west=true]
nex:blue_fire[age=11,east=true,north=true,south=true,up=false,west=false]
nex:blue_fire[age=11,east=true,north=true,south=false,up=true,west=true]
nex:blue_fire[age=11,east=true,north=true,south=false,up=true,west=false]
nex:blue_fire[age=11,east=true,north=true,south=false,up=false,west=true]
nex:blue_fire[age=11,east=true,north=true,south=false,up=false,west=false]
nex:blue_fire[age=11,east=true,north=false,south=true,up=true,west=true]
nex:blue_fire[age=11,east=true,north=false,south=true,up=true,west=false]
nex:blue_fire[age=11,east=true,north=false,south=true,up=false,west=true]
nex:blue_fire[age=11,east=true,north=false,south=true,up=false,west=false]
nex:blue_fire[age=11,east=true,north=false,south=false,up=true,west=true]
nex:blue_fire[age=11,east=true,north=false,south=false,up=true,west=false]
nex:blue_fire[age=11,east=true,north=false,south=false,up=false,west=true]
nex:blue_fire[age=11,east=true,north=false,south=false,up=false,west=false]
nex:blue_fire[age=11,east=false,north=true,south=true,up=true,west=true]
nex:blue_fire[age=11,east=false,north=true,south=true,up=true,west=false]
nex:blue_fire[age=11,east=false,north=true,south=true,up=false,west=true]
nex:blue_fire[age=11,east=false,north=true,south=true,up=false,west=false]
nex:blue_fire[age=11,east=false,north=true,south=false,up=true,west=true]
nex:blue_fire[age=11,east=false,north=true,south=false,up=true,west=false]
nex:blue_fire[age=11,east=false,north=true,south=false,up=false,west=true]
nex:blue_fire[age=11,east=false,north=true,south=false,up=false,west=false]
nex:blue_fire[age=11,east=false,north=false,south=true,up=true,west=true]
nex:blue_fire[age=11,east=false,north=false,south=true,up=true,west=false]
nex:blue_fire[age=11,east=false,north=false,south=true,up=false,west=true]
nex:blue_fire[age=11,east=false,north=false,south=true,up=false,west=false]
nex:blue_fire[age=11,east=false,north=false,south=false,up=true,west=true]
nex:blue_fire[age=11,east=false,north=false,south=false,up=true,west=false]
nex:blue_fire[age=11,east=false,north=false,south=false,up=false,west=true]
nex:blue_fire[age=11,east=false,north=false,south=false,up=false,west=false]
nex:blue_fire[age=12,east=true,north=true,south=true,up=true,west=true]
nex:blue_fire[age=12,east=true,north=true,south=true,up=true,west=false]
nex:blue_fire[age=12,east=true,north=true,south=true,up=false,west=true]
nex:blue_fire[age=12,east=true,north=true,south=true,up=false,west=false]
nex:blue_fire[age=12,east=true,north=true,south=false,up=true,west=true]
nex:blue_fire[age=12,east=true,north=true,south=false,up=true,west=false]
nex:blue_fire[age=12,east=true,north=true,south=false,up=false,west=true]
nex:blue_fire[age=12,east=true,north=true,south=false,up=false,west=false]
nex:blue_fire[age=12,east=true,north=false,south=true,up=true,west=true]
nex:blue_fire[age=12,east=true,north=false,south=true,up=true,west=false]
nex:blue_fire[age=12,east=true,north=false,south=true,up=false,west=true]
nex:blue_fire[age=12,east=true,north=false,south=true,up=false,west=false]
nex:blue_fire[age=12,east=true,north=false,south=false,up=true,west=true]
nex:blue_fire[age=12,east=true,north=false,south=false,up=true,west=false]
nex:blue_fire[age=12,east=true,north=false,south=false,up=false,west=true]
nex:blue_fire[age=12,east=true,north=false,south=false,up=false,west=false]
nex:blue_fire[age=12,east=false,north=true,south=true,up=true,west=true]
nex:blue_fire[age=12,east=false,north=true,south=true,up=true,west=false]
nex:blue_fire[age=12,east=false,north=true,south=true,up=false,west=true]
nex:blue_fire[age=12,east=false,north=true,south=true,up=false,west=false]
nex:blue_fire[age=12,east=false,north=true,south=false,up=true,west=true]
nex:blue_fire[age=12,east=false,north=true,south=false,up=true,west=false]
nex:blue_fire[age=12,east=false,north=true,south=false,up=false,west=true]
nex:blue_fire[age=12,east=false,north=true,south=false,up=false,west=false]
nex:blue_fire[age=12,east=false,north=false,south=true,up=true,west=true]
nex:blue_fire[age=12,east=false,north=false,south=true,up=true,west=false]
nex:blue_fire[age=12,east=false,north=false,south=true,up=false,west=true]
nex:blue_fire[age=12,east=false,north=false,south=true,up=false,west=false]
nex:blue_fire[age=12,east=false,north=false,south=false,up=true,west=true]
nex:blue_fire[age=12,east=false,north=false,south=false,up=true,west=false]
nex:blue_fire[age=12,east=false,north=false,south=false,up=false,west=true]
nex:blue_fire[age=12,east=false,north=false,south=false,up=false,west=false]
nex:blue_fire[age=13,east=true,north=true,south=true,up=true,west=true]
nex:blue_fire[age=13,east=true,north=true,south=true,up=true,west=false]
nex:blue_fire[age=13,east=true,north=true,south=true,up=false,west=true]
nex:blue_fire[age=13,east=true,north=true,south=true,up=false,west=false]
nex:blue_fire[age=13,east=true,north=true,south=false,up=true,west=true]
nex:blue_fire[age=13,east=true,north=true,south=false,up=true,west=false]
nex:blue_fire[age=13,east=true,north=true,south=false,up=false,west=true]
nex:blue_fire[age=13,east=true,north=true,south=false,up=false,west=false]
nex:blue_fire[age=13,east=true,north=false,south=true,up=true,west=true]
nex:blue_fire[age=13,east=true,north=false,south=true,up=true,west=false]
nex:blue_fire[age=13,east=true,north=false,south=true,up=false,west=true]
nex:blue_fire[age=13,east=true,north=false,south=true,up=false,west=false]
nex:blue_fire[age=13,east=true,north=false,south=false,up=true,west=true]
nex:blue_fire[age=13,east=true,north=false,south=false,up=true,west=false]
nex:blue_fire[age=13,east=true,north=false,south=false,up=false,west=true]
nex:blue_fire[age=13,east=true,north=false,south=false,up=false,west=false]
nex:blue_fire[age=13,east=false,north=true,south=true,up=true,west=true]
nex:blue_fire[age=13,east=false,north=true,south=true,up=true,west=false]
nex:blue_fire[age=13,east=false,north=true,south=true,up=false,west=true]
nex:blue_fire[age=13,east=false,north=true,south=true,up=false,west=false]
nex:blue_fire[age=13,east=false,north=true,south=false,up=true,west=true]
nex:blue_fire[age=13,east=false,north=true,south=false,up=true,west=false]
nex:blue_fire[age=13,east=false,north=true,south=false,up=false,west=true]
nex:blue_fire[age=13,east=false,north=true,south=false,up=false,west=false]
nex:blue_fire[age=13,east=false,north=false,south=true,up=true,west=true]
nex:blue_fire[age=13,east=false,north=false,south=true,up=true,west=false]
nex:blue_fire[age=13,east=false,north=false,south=true,up=false,west=true]
nex:blue_fire[age=13,east=false,north=false,south=true,up=false,west=false]
nex:blue_fire[age=13,east=false,north=false,south=false,up=true,west=true]
nex:blue_fire[age=13,east=false,north=false,south=false,up=true,west=false]
nex:blue_fire[age=13,east=false,north=false,south=false,up=false,west=true]
nex:blue_fire[age=13,east=false,north=false,south=false,up=false,west=false]
nex:blue_fire[age=14,east=true,north=true,south=true,up=true,west=true]
nex:blue_fire[age=14,east=true,north=true,south=true,up=true,west=false]
nex:blue_fire[age=14,east=true,north=true,south=true,up=false,west=true]
nex:blue_fire[age=14,east=true,north=true,south=true,up=false,west=false]
nex:blue_fire[age=14,east=true,north=true,south=false,up=true,west=true]
nex:blue_fire[age=14,east=true,north=true,south=false,up=true,west=false]
nex:blue_fire[age=14,east=true,north=true,south=false,up=false,west=true]
nex:blue_fire[age=14,east=true,north=true,south=false,up=false,west=false]
nex:blue_fire[age=14,east=true,north=false,south=true,up=true,west=true]
nex:blue_fire[age=14,east=true,north=false,south=true,up=true,west=false]
nex:blue_fire[age=14,east=true,north=false,south=true,up=false,west=true]
nex:blue_fire[age=14,east=true,north=false,south=true,up=false,west=false]
nex:blue_fire[age=14,east=true,north=false,south=false,up=true,west=true]
nex:blue_fire[age=14,east=true,north=false,south=false,up=true,west=false]
nex:blue_fire[age=14,east=true,north=false,south=false,up=false,west=true]
nex:blue_fire[age=14,east=true,north=false,south=false,up=false,west=false]
nex:blue_fire[age=14,east=false,north=true,south=true,up=true,west=true]
nex:blue_fire[age=14,east=false,north=true,south=true,up=true,west=false]
nex:blue_fire[age=14,east=false,north=true,south=true,up=false,west=true]
nex:blue_fire[age=14,east=false,north=true,south=true,up=false,west=false]
nex:blue_fire[age=14,east=false,north=true,south=false,up=true,west=true]
nex:blue_fire[age=14,east=false,north=true,south=false,up=true,west=false]
nex:blue_fire[age=14,east=false,north=true,south=false,up=false,west=true]
nex:blue_fire[age=14,east=false,north=true,south=false,up=false,west=false]
nex:blue_fire[age=14,east=false,north=false,south=true,up=true,west=true]
nex:blue_fire[age=14,east=false,north=false,south=true,up=true,west=false]
nex:blue_fire[age=14,east=false,north=false,south=true,up=false,west=true]
nex:blue_fire[age=14,east=false,north=false,south=true,up=false,west=false]
nex:blue_fire[age=14,east=false,north=false,south=false,up=true,west=true]
nex:blue_fire[age=14,east=false,north=false,south=false,up=true,west=false]
nex:blue_fire[age=14,east=false,north=false,south=false,up=false,west=true]
nex:blue_fire[age=14,east=false,north=false,south=false,up=false,west=false]
nex:blue_fire[age=15,east=true,north=true,south=true,up=true,west=true]
nex:blue_fire[age=15,east=true,north=true,south=true,up=true,west=false]
nex:blue_fire[age=15,east=true,north=true,south=true,up=false,west=true]
nex:blue_fire[age=15,east=true,north=true,south=true,up=false,west=false]
nex:blue_fire[age=15,east=true,north=true,south=false,up=true,west=true]
nex:blue_fire[age=15,east=true,north=true,south=false,up=true,west=false]
nex:blue_fire[age=15,east=true,north=true,south=false,up=false,west=true]
nex:blue_fire[age=15,east=true,north=true,south=false,up=false,west=false]
nex:blue_fire[age=15,east=true,north=false,south=true,up=true,west=true]
nex:blue_fire[age=15,east=true,north=false,south=true,up=true,west=false]
nex:blue_fire[age=15,east=true,north=false,south=true,up=false,west=true]
nex:blue_fire[age=15,east=true,north=false,south=true,up=false,west=false]
nex:blue_fire[age=15,east=true,north=false,south=false,up=true,west=true]
nex:blue_fire[age=15,east=true,north=false,south=false,up=true,west=false]
nex:blue_fire[age=15,east=true,north=false,south=false,up=false,west=true]
nex:blue_fire[age=15,east=true,north=false,south=false,up=false,west=false]
nex:blue_fire[age=15,east=false,north=true,south=true,up=true,west=true]
nex:blue_fire[age=15,east=false,north=true,south=true,up=true,west=false]
nex:blue_fire[age=15,east=false,north=true,south=true,up=false,west=true]
nex:blue_fire[age=15,east=false,north=true,south=true,up=false,west=false]
nex:blue_fire[age=15,east=false,north=true,south=false,up=true,west=true]
nex:blue_fire[age=15,east=false,north=true,south=false,up=true,west=false]
nex:blue_fire[age=15,east=false,north=true,south=false,up=false,west=true]
nex:blue_fire[age=15,east=false,north=true,south=false,up=false,west=false]
nex:blue_fire[age=15,east=false,north=false,south=true,up=true,west=true]
nex:blue_fire[age=15,east=false,north=false,south=true,up=true,west=false]
nex:blue_fire[age=15,east=false,north=false,south=true,up=false,west=true]
nex:blue_fire[age=15,east=false,north=false,south=true,up=false,west=false]
nex:blue_fire[age=15,east=false,north=false,south=false,up=true,west=true]
nex:blue_fire[age=15,east=false,north=false,south=false,up=true,west=false]
nex:blue_fire[age=15,east=false,north=false,south=false,up=false,west=true]
nex:blue_fire[age=15,east=false,north=false,south=false,up=false,west=false]
nex:nether_portal[axis=x]
nex:nether_portal[axis=y]
nex:nether_portal[axis=z]
nex:urn_of_sorrow[type=empty]
nex:urn_of_sorrow[type=full]
nex:quartz_ore[type=fiery]
nex:quartz_ore[type=icy]
nex:quartz_ore[type=lively]
nex:quartz_ore[type=gloomy]
nex:amethyst_ore
nex:rime_ore
nex:thornstalk[part=top]
nex:thornstalk[part=middle]
nex:thornstalk[part=bottom]
nex:elder_mushroom[type=brown]
nex:elder_mushroom[type=red]
nex:elder_mushroom_cap[type=brown]
nex:elder_mushroom_cap[type=red]
nex:elder_mushroom_stem[axis=y]
nex:elder_mushroom_stem[axis=x]
nex:elder_mushroom_stem[axis=z]
nex:elder_mushroom_stem[axis=none]
nex:enoki_mushroom_stem[down=true,east=true,north=true,south=true,up=true,west=true]
nex:enoki_mushroom_stem[down=true,east=true,north=true,south=true,up=true,west=false]
nex:enoki_mushroom_stem[down=true,east=true,north=true,south=true,up=false,west=true]
nex:enoki_mushroom_stem[down=true,east=true,north=true,south=true,up=false,west=false]
nex:enoki_mushroom_stem[down=true,east=true,north=true,south=false,up=true,west=true]
nex:enoki_mushroom_stem[down=true,east=true,north=true,south=false,up=true,west=false]
nex:enoki_mushroom_stem[down=true,east=true,north=true,south=false,up=false,west=true]
nex:enoki_mushroom_stem[down=true,east=true,north=true,south=false,up=false,west=false]
nex:enoki_mushroom_stem[down=true,east=true,north=false,south=true,up=true,west=true]
nex:enoki_mushroom_stem[down=true,east=true,north=false,south=true,up=true,west=false]
nex:enoki_mushroom_stem[down=true,east=true,north=false,south=true,up=false,west=true]
nex:enoki_mushroom_stem[down=true,east=true,north=false,south=true,up=false,west=false]
nex:enoki_mushroom_stem[down=true,east=true,north=false,south=false,up=true,west=true]
nex:enoki_mushroom_stem[down=true,east=true,north=false,south=false,up=true,west=false]
nex:enoki_mushroom_stem[down=true,east=true,north=false,south=false,up=false,west=true]
nex:enoki_mushroom_stem[down=true,east=true,north=false,south=false,up=false,west=false]
nex:enoki_mushroom_stem[down=true,east=false,north=true,south=true,up=true,west=true]
nex:enoki_mushroom_stem[down=true,east=false,north=true,south=true,up=true,west=false]
nex:enoki_mushroom_stem[down=true,east=false,north=true,south=true,up=false,west=true]
nex:enoki_mushroom_stem[down=true,east=false,north=true,south=true,up=false,west=false]
nex:enoki_mushroom_stem[down=true,east=false,north=true,south=false,up=true,west=true]
nex:enoki_mushroom_stem[down=true,east=false,north=true,south=false,up=true,west=false]
nex:enoki_mushroom_stem[down=true,east=false,north=true,south=false,up=false,west=true]
nex:enoki_mushroom_stem[down=true,east=false,north=true,south=false,up=false,west=false]
nex:enoki_mushroom_stem[down=true,east=false,north=false,south=true,up=true,west=true]
nex:enoki_mushroom_stem[down=true,east=false,north=false,south=true,up=true,west=false]
nex:enoki_mushroom_stem[down=true,east=false,north=false,south=true,up=false,west=true]
nex:enoki_mushroom_stem[down=true,east=false,north=false,south=true,up=false,west=false]
nex:enoki_mushroom_stem[down=true,east=false,north=false,south=false,up=true,west=true]
nex:enoki_mushroom_stem[down=true,east=false,north=false,south=false,up=true,west=false]
nex:enoki_mushroom_stem[down=true,east=false,north=false,south=false,up=false,west=true]
nex:enoki_mushroom_stem[down=true,east=false,north=false,south=false,up=false,west=false]
nex:enoki_mushroom_stem[down=false,east=true,north=true,south=true,up=true,west=true]
nex:enoki_mushroom_stem[down=false,east=true,north=true,south=true,up=true,west=false]
nex:enoki_mushroom_stem[down=false,east=true,north=true,south=true,up=false,west=true]
nex:enoki_mushroom_stem[down=false,east=true,north=true,south=true,up=false,west=false]
nex:enoki_mushroom_stem[down=false,east=true,north=true,south=false,up=true,west=true]
nex:enoki_mushroom_stem[down=false,east=true,north=true,south=false,up=true,west=false]
nex:enoki_mushroom_stem[down=false,east=true,north=true,south=false,up=false,west=true]
nex:enoki_mushroom_stem[down=false,east=true,north=true,south=false,up=false,west=false]
nex:enoki_mushroom_stem[down=false,east=true,north=false,south=true,up=true,west=true]
nex:enoki_mushroom_stem[down=false,east=true,north=false,south=true,up=true,west=false]
nex:enoki_mushroom_stem[down=false,east=true,north=false,south=true,up=false,west=true]
nex:enoki_mushroom_stem[down=false,east=true,north=false,south=true,up=false,west=false]
nex:enoki_mushroom_stem[down=false,east=true,north=false,south=false,up=true,west=true]
nex:enoki_mushroom_stem[down=false,east=true,north=false,south=false,up=true,west=false]
nex:enoki_mushroom_stem[down=false,east=true,north=false,south=false,up=false,west=true]
nex:enoki_mushroom_stem[down=false,east=true,north=false,south=false,up=false,west=false]
nex:enoki_mushroom_stem[down=false,east=false,north=true,south=true,up=true,west=true]
nex:enoki_mushroom_stem[down=false,east=false,north=true,south=true,up=true,west=false]
nex:enoki_mushroom_stem[down=false,east=false,north=true,south=true,up=false,west=true]
nex:enoki_mushroom_stem[down=false,east=false,north=true,south=true,up=false,west=false]
nex:enoki_mushroom_stem[down=false,east=false,north=true,south=false,up=true,west=true]
nex:enoki_mushroom_stem[down=false,east=false,north=true,south=false,up=true,west=false]
nex:enoki_mushroom_stem[down=false,east=false,north=true,south=false,up=false,west=true]
nex:enoki_mushroom_stem[down=false,east=false,north=true,south=false,up=false,west=false]
nex:enoki_mushroom_stem[down=false,east=false,north=false,south=true,up=true,west=true]
nex:enoki_mushroom_stem[down=false,east=false,north=false,south=true,up=true,west=false]
nex:enoki_mushroom_stem[down=false,east=false,north=false,south=true,up=false,west=true]
nex:enoki_mushroom_stem[down=false,east=false,north=false,south=true,up=false,west=false]
nex:enoki_mushroom_stem[down=false,east=false,north=false,south=false,up=true,west=true]
nex:enoki_mushroom_stem[down=false,east=false,north=false,south=false,up=true,west=false]
nex:enoki_mushroom_stem[down=false,east=false,north=false,south=false,up=false,west=true]
nex:enoki_mushroom_stem[down=false,east=false,north=false,south=false,up=false,west=false]
nex:enoki_mushroom_cap[age=0]
nex:enoki_mushroom_cap[age=1]
nex:enoki_mushroom_cap[age=2]
nex:enoki_mushroom_cap[age=3]
nex:enoki_mushroom_cap[age=4]
nex:enoki_mushroom_cap[age=5]
nex:ichor[level=0]
nex:ichor[level=1]
nex:ichor[level=2]
nex:ichor[level=3]
nex:ichor[level=4]
nex:ichor[level=5]
nex:ichor[level=6]
nex:ichor[level=7]
nex:ichor[level=8]
nex:ichor[level=9]
nex:ichor[level=10]
nex:ichor[level=11]
nex:ichor[level=12]
nex:ichor[level=13]
nex:ichor[level=14]
nex:ichor[level=15]
nex:vanilla_slab[half=top,type=red_nether_brick]
nex:vanilla_slab[half=bottom,type=red_nether_brick]
nex:basalt_slab[half=top,type=normal]
nex:basalt_slab[half=top,type=smooth]
nex:basalt_slab[half=top,type=brick]
nex:basalt_slab[half=top,type=pillar]
nex:basalt_slab[half=bottom,type=normal]
nex:basalt_slab[half=bottom,type=smooth]
nex:basalt_slab[half=bottom,type=brick]
nex:basalt_slab[half=bottom,type=pillar]
nex:nether_brick_slab[half=top,type=fiery]
nex:nether_brick_slab[half=top,type=icy]
nex:nether_brick_slab[half=top,type=lively]
nex:nether_brick_slab[half=top,type=gloomy]
nex:nether_brick_slab[half=bottom,type=fiery]
nex:nether_brick_slab[half=bottom,type=icy]
nex:nether_brick_slab[half=bottom,type=lively]
nex:nether_brick_slab[half=bottom,type=gloomy]
nex:vanilla_slab_double[type=red_nether_brick]
nex:basalt_slab_double[type=normal]
nex:basalt_slab_double[type=smooth]
nex:basalt_slab_double[type=brick]
nex:basalt_slab_double[type=pillar]
nex:nether_brick_slab_double[type=fiery]
nex:nether_brick_slab_double[type=icy]
nex:nether_brick_slab_double[type=lively]
nex:nether_brick_slab_double[type=gloomy]
nex:red_nether_brick_stairs[facing=north,half=top,shape=straight]
nex:red_nether_brick_stairs[facing=north,half=top,shape=inner_left]
nex:red_nether_brick_stairs[facing=north,half=top,shape=inner_right]
nex:red_nether_brick_stairs[facing=north,half=top,shape=outer_left]
nex:red_nether_brick_stairs[facing=north,half=top,shape=outer_right]
nex:red_nether_brick_stairs[facing=north,half=bottom,shape=straight]
nex:red_nether_brick_stairs[facing=north,half=bottom,shape=inner_left]
nex:red_nether_brick_stairs[facing=north,half=bottom,shape=inner_right]
nex:red_nether_brick_stairs[facing=north,half=bottom,shape=outer_left]
nex:red_nether_brick_stairs[facing=north,half=bottom,shape=outer_right]
nex:red_nether_brick_stairs[facing=south,half=top,shape=straight]
nex:red_nether_brick_stairs[facing=south,half=top,shape=inner_left]
nex:red_nether_brick_stairs[facing=south,half=top,shape=inner_right]
nex:red_nether_brick_stairs[facing=south,half=top,shape=outer_left]
nex:red_nether_brick_stairs[facing=south,half=top,shape=outer_right]
nex:red_nether_brick_stairs[facing=south,half=bottom,shape=straight]
nex:red_nether_brick_stairs[facing=south,half=bottom,shape=inner_left]
nex:red_nether_brick_stairs[facing=south,half=bottom,shape=inner_right]
nex:red_nether_brick_stairs[facing=south,half=bottom,shape=outer_left]
nex:red_nether_brick_stairs[facing=south,half=bottom,shape=outer_right]
nex:red_nether_brick_stairs[facing=west,half=top,shape=straight]
nex:red_nether_brick_stairs[facing=west,half=top,shape=inner_left]
nex:red_nether_brick_stairs[facing=west,half=top,shape=inner_right]
nex:red_nether_brick_stairs[facing=west,half=top,shape=outer_left]
nex:red_nether_brick_stairs[facing=west,half=top,shape=outer_right]
nex:red_nether_brick_stairs[facing=west,half=bottom,shape=straight]
nex:red_nether_brick_stairs[facing=west,half=bottom,shape=inner_left]
nex:red_nether_brick_stairs[facing=west,half=bottom,shape=inner_right]
nex:red_nether_brick_stairs[facing=west,half=bottom,shape=outer_left]
nex:red_nether_brick_stairs[facing=west,half=bottom,shape=outer_right]
nex:red_nether_brick_stairs[facing=east,half=top,shape=straight]
nex:red_nether_brick_stairs[facing=east,half=top,shape=inner_left]
nex:red_nether_brick_stairs[facing=east,half=top,shape=inner_right]
nex:red_nether_brick_stairs[facing=east,half=top,shape=outer_left]
nex:red_nether_brick_stairs[facing=east,half=top,shape=outer_right]
nex:red_nether_brick_stairs[facing=east,half=bottom,shape=straight]
nex:red_nether_brick_stairs[facing=east,half=bottom,shape=inner_left]
nex:red_nether_brick_stairs[facing=east,half=bottom,shape=inner_right]
nex:red_nether_brick_stairs[facing=east,half=bottom,shape=outer_left]
nex:red_nether_brick_stairs[facing=east,half=bottom,shape=outer_right]
nex:basalt_stairs[facing=north,half=top,shape=straight]
nex:basalt_stairs[facing=north,half=top,shape=inner_left]
nex:basalt_stairs[facing=north,half=top,shape=inner_right]
nex:basalt_stairs[facing=north,half=top,shape=outer_left]
nex:basalt_stairs[facing=north,half=top,shape=outer_right]
nex:basalt_stairs[facing=north,half=bottom,shape=straight]
nex:basalt_stairs[facing=north,half=bottom,shape=inner_left]
nex:basalt_stairs[facing=north,half=bottom,shape=inner_right]
nex:basalt_stairs[facing=north,half=bottom,shape=outer_left]
nex:basalt_stairs[facing=north,half=bottom,shape=outer_right]
nex:basalt_stairs[facing=south,half=top,shape=straight]
nex:basalt_stairs[facing=south,half=top,shape=inner_left]
nex:basalt_stairs[facing=south,half=top,shape=inner_right]
nex:basalt_stairs[facing=south,half=top,shape=outer_left]
nex:basalt_stairs[facing=south,half=top,shape=outer_right]
nex:basalt_stairs[facing=south,half=bottom,shape=straight]
nex:basalt_stairs[facing=south,half=bottom,shape=inner_left]
nex:basalt_stairs[facing=south,half=bottom,shape=inner_right]
nex:basalt_stairs[facing=south,half=bottom,shape=outer_left]
nex:basalt_stairs[facing=south,half=bottom,shape=outer_right]
nex:basalt_stairs[facing=west,half=top,shape=straight]
nex:basalt_stairs[facing=west,half=top,shape=inner_left]
nex:basalt_stairs[facing=west,half=top,shape=inner_right]
nex:basalt_stairs[facing=west,half=top,shape=outer_left]
nex:basalt_stairs[facing=west,half=top,shape=outer_right]
nex:basalt_stairs[facing=west,half=bottom,shape=straight]
nex:basalt_stairs[facing=west,half=bottom,shape=inner_left]
nex:basalt_stairs[facing=west,half=bottom,shape=inner_right]
nex:basalt_stairs[facing=west,half=bottom,shape=outer_left]
nex:basalt_stairs[facing=west,half=bottom,shape=outer_right]
nex:basalt_stairs[facing=east,half=top,shape=straight]
nex:basalt_stairs[facing=east,half=top,shape=inner_left]
nex:basalt_stairs[facing=east,half=top,shape=inner_right]
nex:basalt_stairs[facing=east,half=top,shape=outer_left]
nex:basalt_stairs[facing=east,half=top,shape=outer_right]
nex:basalt_stairs[facing=east,half=bottom,shape=straight]
nex:basalt_stairs[facing=east,half=bottom,shape=inner_left]
nex:basalt_stairs[facing=east,half=bottom,shape=inner_right]
nex:basalt_stairs[facing=east,half=bottom,shape=outer_left]
nex:basalt_stairs[facing=east,half=bottom,shape=outer_right]
nex:basalt_smooth_stairs[facing=north,half=top,shape=straight]
nex:basalt_smooth_stairs[facing=north,half=top,shape=inner_left]
nex:basalt_smooth_stairs[facing=north,half=top,shape=inner_right]
nex:basalt_smooth_stairs[facing=north,half=top,shape=outer_left]
nex:basalt_smooth_stairs[facing=north,half=top,shape=outer_right]
nex:basalt_smooth_stairs[facing=north,half=bottom,shape=straight]
nex:basalt_smooth_stairs[facing=north,half=bottom,shape=inner_left]
nex:basalt_smooth_stairs[facing=north,half=bottom,shape=inner_right]
nex:basalt_smooth_stairs[facing=north,half=bottom,shape=outer_left]
nex:basalt_smooth_stairs[facing=north,half=bottom,shape=outer_right]
nex:basalt_smooth_stairs[facing=south,half=top,shape=straight]
nex:basalt_smooth_stairs[facing=south,half=top,shape=inner_left]
nex:basalt_smooth_stairs[facing=south,half=top,shape=inner_right]
nex:basalt_smooth_stairs[facing=south,half=top,shape=outer_left]
nex:basalt_smooth_stairs[facing=south,half=top,shape=outer_right]
nex:basalt_smooth_stairs[facing=south,half=bottom,shape=straight]
nex:basalt_smooth_stairs[facing=south,half=bottom,shape=inner_left]
nex:basalt_smooth_stairs[facing=south,half=bottom,shape=inner_right]
nex:basalt_smooth_stairs[facing=south,half=bottom,shape=outer_left]
nex:basalt_smooth_stairs[facing=south,half=bottom,shape=outer_right]
nex:basalt_smooth_stairs[facing=west,half=top,shape=straight]
nex:basalt_smooth_stairs[facing=west,half=top,shape=inner_left]
nex:basalt_smooth_stairs[facing=west,half=top,shape=inner_right]
nex:basalt_smooth_stairs[facing=west,half=top,shape=outer_left]
nex:basalt_smooth_stairs[facing=west,half=top,shape=outer_right]
nex:basalt_smooth_stairs[facing=west,half=bottom,shape=straight]
nex:basalt_smooth_stairs[facing=west,half=bottom,shape=inner_left]
nex:basalt_smooth_stairs[facing=west,half=bottom,shape=inner_right]
nex:basalt_smooth_stairs[facing=west,half=bottom,shape=outer_left]
nex:basalt_smooth_stairs[facing=west,half=bottom,shape=outer_right]
nex:basalt_smooth_stairs[facing=east,half=top,shape=straight]
nex:basalt_smooth_stairs[facing=east,half=top,shape=inner_left]
nex:basalt_smooth_stairs[facing=east,half=top,shape=inner_right]
nex:basalt_smooth_stairs[facing=east,half=top,shape=outer_left]
nex:basalt_smooth_stairs[facing=east,half=top,shape=outer_right]
nex:basalt_smooth_stairs[facing=east,half=bottom,shape=straight]
nex:basalt_smooth_stairs[facing=east,half=bottom,shape=inner_left]
nex:basalt_smooth_stairs[facing=east,half=bottom,shape=inner_right]
nex:basalt_smooth_stairs[facing=east,half=bottom,shape=outer_left]
nex:basalt_smooth_stairs[facing=east,half=bottom,shape=outer_right]
nex:basalt_brick_stairs[facing=north,half=top,shape=straight]
nex:basalt_brick_stairs[facing=north,half=top,shape=inner_left]
nex:basalt_brick_stairs[facing=north,half=top,shape=inner_right]
nex:basalt_brick_stairs[facing=north,half=top,shape=outer_left]
nex:basalt_brick_stairs[facing=north,half=top,shape=outer_right]
nex:basalt_brick_stairs[facing=north,half=bottom,shape=straight]
nex:basalt_brick_stairs[facing=north,half=bottom,shape=inner_left]
nex:basalt_brick_stairs[facing=north,half=bottom,shape=inner_right]
nex:basalt_brick_stairs[facing=north,half=bottom,shape=outer_left]
nex:basalt_brick_stairs[facing=north,half=bottom,shape=outer_right]
nex:basalt_brick_stairs[facing=south,half=top,shape=straight]
nex:basalt_brick_stairs[facing=south,half=top,shape=inner_left]
nex:basalt_brick_stairs[facing=south,half=top,shape=inner_right]
nex:basalt_brick_stairs[facing=south,half=top,shape=outer_left]
nex:basalt_brick_stairs[facing=south,half=top,shape=outer_right]
nex:basalt_brick_stairs[facing=south,half=bottom,shape=straight]
nex:basalt_brick_stairs[facing=south,half=bottom,shape=inner_left]
nex:basalt_brick_stairs[facing=south,half=bottom,shape=inner_right]
nex:basalt_brick_stairs[facing=south,half=bottom,shape=outer_left]
nex:basalt_brick_stairs[facing=south,half=bottom,shape=outer_right]
nex:basalt_brick_stairs[facing=west,half=top,shape=straight]
nex:basalt_brick_stairs[facing=west,half=top,shape=inner_left]
nex:basalt_brick_stairs[facing=west,half=top,shape=inner_right]
nex:basalt_brick_stairs[facing=west,half=top,shape=outer_left]
nex:basalt_brick_stairs[facing=west,half=top,shape=outer_right]
nex:basalt_brick_stairs[facing=west,half=bottom,shape=straight]
nex:basalt_brick_stairs[facing=west,half=bottom,shape=inner_left]
nex:basalt_brick_stairs[facing=west,half=bottom,shape=inner_right]
nex:basalt_brick_stairs[facing=west,half=bottom,shape=outer_left]
nex:basalt_brick_stairs[facing=west,half=bottom,shape=outer_right]
nex:basalt_brick_stairs[facing=east,half=top,shape=straight]
nex:basalt_brick_stairs[facing=east,half=top,shape=inner_left]
nex:basalt_brick_stairs[facing=east,half=top,shape=inner_right]
nex:basalt_brick_stairs[facing=east,half=top,shape=outer_left]
nex:basalt_brick_stairs[facing=east,half=top,shape=outer_right]
nex:basalt_brick_stairs[facing=east,half=bottom,shape=straight]
nex:basalt_brick_stairs[facing=east,half=bottom,shape=inner_left]
nex:basalt_brick_stairs[facing=east,half=bottom,shape=inner_right]
nex:basalt_brick_stairs[facing=east,half=bottom,shape=outer_left]
nex:basalt_brick_stairs[facing=east,half=bottom,shape=outer_right]
nex:basalt_pillar_stairs[facing=north,half=top,shape=straight]
nex:basalt_pillar_stairs[facing=north,half=top,shape=inner_left]
nex:basalt_pillar_stairs[facing=north,half=top,shape=inner_right]
nex:basalt_pillar_stairs[facing=north,half=top,shape=outer_left]
nex:basalt_pillar_stairs[facing=north,half=top,shape=outer_right]
nex:basalt_pillar_stairs[facing=north,half=bottom,shape=straight]
nex:basalt_pillar_stairs[facing=north,half=bottom,shape=inner_left]
nex:basalt_pillar_stairs[facing=north,half=bottom,shape=inner_right]
nex:basalt_pillar_stairs[facing=north,half=bottom,shape=outer_left]
nex:basalt_pillar_stairs[facing=north,half=bottom,shape=outer_right]
nex:basalt_pillar_stairs[facing=south,half=top,shape=straight]
nex:basalt_pillar_stairs[facing=south,half=top,shape=inner_left]
nex:basalt_pillar_stairs[facing=south,half=top,shape=inner_right]
nex:basalt_pillar_stairs[facing=south,half=top,shape=outer_left]
nex:basalt_pillar_stairs[facing=south,half=top,shape=outer_right]
nex:basalt_pillar_stairs[facing=south,half=bottom,shape=straight]
nex:basalt_pillar_stairs[facing=south,half=bottom,shape=inner_left]
nex:basalt_pillar_stairs[facing=south,half=bottom,shape=inner_right]
nex:basalt_pillar_stairs[facing=south,half=bottom,shape=outer_left]
nex:basalt_pillar_stairs[facing=south,half=bottom,shape=outer_right]
nex:basalt_pillar_stairs[facing=west,half=top,shape=straight]
nex:basalt_pillar_stairs[facing=west,half=top,shape=inner_left]
nex:basalt_pillar_stairs[facing=west,half=top,shape=inner_right]
nex:basalt_pillar_stairs[facing=west,half=top,shape=outer_left]
nex:basalt_pillar_stairs[facing=west,half=top,shape=outer_right]
nex:basalt_pillar_stairs[facing=west,half=bottom,shape=straight]
nex:basalt_pillar_stairs[facing=west,half=bottom,shape=inner_left]
nex:basalt_pillar_stairs[facing=west,half=bottom,shape=inner_right]
nex:basalt_pillar_stairs[facing=west,half=bottom,shape=outer_left]
nex:basalt_pillar_stairs[facing=west,half=bottom,shape=outer_right]
nex:basalt_pillar_stairs[facing=east,half=top,shape=straight]
nex:basalt_pillar_stairs[facing=east,half=top,shape=inner_left]
nex:basalt_pillar_stairs[facing=east,half=top,shape=inner_right]
nex:basalt_pillar_stairs[facing=east,half=top,shape=outer_left]
nex:basalt_pillar_stairs[facing=east,half=top,shape=outer_right]
nex:basalt_pillar_stairs[facing=east,half=bottom,shape=straight]
nex:basalt_pillar_stairs[facing=east,half=bottom,shape=inner_left]
nex:basalt_pillar_stairs[facing=east,half=bottom,shape=inner_right]
nex:basalt_pillar_stairs[facing=east,half=bottom,shape=outer_left]
nex:basalt_pillar_stairs[facing=east,half=bottom,shape=outer_right]
nex:fiery_nether_brick_stairs[facing=north,half=top,shape=straight]
nex:fiery_nether_brick_stairs[facing=north,half=top,shape=inner_left]
nex:fiery_nether_brick_stairs[facing=north,half=top,shape=inner_right]
nex:fiery_nether_brick_stairs[facing=north,half=top,shape=outer_left]
nex:fiery_nether_brick_stairs[facing=north,half=top,shape=outer_right]
nex:fiery_nether_brick_stairs[facing=north,half=bottom,shape=straight]
nex:fiery_nether_brick_stairs[facing=north,half=bottom,shape=inner_left]
nex:fiery_nether_brick_stairs[facing=north,half=bottom,shape=inner_right]
nex:fiery_nether_brick_stairs[facing=north,half=bottom,shape=outer_left]
nex:fiery_nether_brick_stairs[facing=north,half=bottom,shape=outer_right]
nex:fiery_nether_brick_stairs[facing=south,half=top,shape=straight]
nex:fiery_nether_brick_stairs[facing=south,half=top,shape=inner_left]
nex:fiery_nether_brick_stairs[facing=south,half=top,shape=inner_right]
nex:fiery_nether_brick_stairs[facing=south,half=top,shape=outer_left]
nex:fiery_nether_brick_stairs[facing=south,half=top,shape=outer_right]
nex:fiery_nether_brick_stairs[facing=south,half=bottom,shape=straight]
nex:fiery_nether_brick_stairs[facing=south,half=bottom,shape=inner_left]
nex:fiery_nether_brick_stairs[facing=south,half=bottom,shape=inner_right]
nex:fiery_nether_brick_stairs[facing=south,half=bottom,shape=outer_left]
nex:fiery_nether_brick_stairs[facing=south,half=bottom,shape=outer_right]
nex:fiery_nether_brick_stairs[facing=west,half=top,shape=straight]
nex:fiery_nether_brick_stairs[facing=west,half=top,shape=inner_left]
nex:fiery_nether_brick_stairs[facing=west,half=top,shape=inner_right]
nex:fiery_nether_brick_stairs[facing=west,half=top,shape=outer_left]
nex:fiery_nether_brick_stairs[facing=west,half=top,shape=outer_right]
nex:fiery_nether_brick_stairs[facing=west,half=bottom,shape=straight]
nex:fiery_nether_brick_stairs[facing=west,half=bottom,shape=inner_left]
nex:fiery_nether_brick_stairs[facing=west,half=bottom,shape=inner_right]
nex:fiery_nether_brick_stairs[facing=west,half=bottom,shape=outer_left]
nex:fiery_nether_brick_stairs[facing=west,half=bottom,shape=outer_right]
nex:fiery_nether_brick_stairs[facing=east,half=top,shape=straight]
nex:fiery_nether_brick_stairs[facing=east,half=top,shape=inner_left]
nex:fiery_nether_brick_stairs[facing=east,half=top,shape=inner_right]
nex:fiery_nether_brick_stairs[facing=east,half=top,shape=outer_left]
nex:fiery_nether_brick_stairs[facing=east,half=top,shape=outer_right]
nex:fiery_nether_brick_stairs[facing=east,half=bottom,shape=straight]
nex:fiery_nether_brick_stairs[facing=east,half=bottom,shape=inner_left]
nex:fiery_nether_brick_stairs[facing=east,half=bottom,shape=inner_right]
nex:fiery_nether_brick_stairs[facing=east,half=bottom,shape=outer_left]
nex:fiery_nether_brick_stairs[facing=east,half=bottom,shape=outer_right]
nex:icy_nether_brick_stairs[facing=north,half=top,shape=straight]
nex:icy_nether_brick_stairs[facing=north,half=top,shape=inner_left]
nex:icy_nether_brick_stairs[facing=north,half=top,shape=inner_right]
nex:icy_nether_brick_stairs[facing=north,half=top,shape=outer_left]
nex:icy_nether_brick_stairs[facing=north,half=top,shape=outer_right]
nex:icy_nether_brick_stairs[facing=north,half=bottom,shape=straight]
nex:icy_nether_brick_stairs[facing=north,half=bottom,shape=inner_left]
nex:icy_nether_brick_stairs[facing=north,half=bottom,shape=inner_right]
nex:icy_nether_brick_stairs[facing=north,half=bottom,shape=outer_left]
nex:icy_nether_brick_stairs[facing=north,half=bottom,shape=outer_right]
nex:icy_nether_brick_stairs[facing=south,half=top,shape=straight]
nex:icy_nether_brick_stairs[facing=south,half=top,shape=inner_left]
nex:icy_nether_brick_stairs[facing=south,half=top,shape=inner_right]
nex:icy_nether_brick_stairs[facing=south,half=top,shape=outer_left]
nex:icy_nether_brick_stairs[facing=south,half=top,shape=outer_right]
nex:icy_nether_brick_stairs[facing=south,half=bottom,shape=straight]
nex:icy_nether_brick_stairs[facing=south,half=bottom,shape=inner_left]
nex:icy_nether_brick_stairs[facing=south,half=bottom,shape=inner_right]
nex:icy_nether_brick_stairs[facing=south,half=bottom,shape=outer_left]
nex:icy_nether_brick_stairs[facing=south,half=bottom,shape=outer_right]
nex:icy_nether_brick_stairs[facing=west,half=top,shape=straight]
nex:icy_nether_brick_stairs[facing=west,half=top,shape=inner_left]
nex:icy_nether_brick_stairs[facing=west,half=top,shape=inner_right]
nex:icy_nether_brick_stairs[facing=west,half=top,shape=outer_left]
nex:icy_nether_brick_stairs[facing=west,half=top,shape=outer_right]
nex:icy_nether_brick_stairs[facing=west,half=bottom,shape=straight]
nex:icy_nether_brick_stairs[facing=west,half=bottom,shape=inner_left]
nex:icy_nether_brick_stairs[facing=west,half=bottom,shape=inner_right]
nex:icy_nether_brick_stairs[facing=west,half=bottom,shape=outer_left]
nex:icy_nether_brick_stairs[facing=west,half=bottom,shape=outer_right]
nex:icy_nether_brick_stairs[facing=east,half=top,shape=straight]
nex:icy_nether_brick_stairs[facing=east,half=top,shape=inner_left]
nex:icy_nether_brick_stairs[facing=east,half=top,shape=inner_right]
nex:icy_nether_brick_stairs[facing=east,half=top,shape=outer_left]
nex:icy_nether_brick_stairs[facing=east,half=top,shape=outer_right]
nex:icy_nether_brick_stairs[facing=east,half=bottom,shape=straight]
nex:icy_nether_brick_stairs[facing=east,half=bottom,shape=inner_left]
nex:icy_nether_brick_stairs[facing=east,half=bottom,shape=inner_right]
nex:icy_nether_brick_stairs[facing=east,half=bottom,shape=outer_left]
nex:icy_nether_brick_stairs[facing=east,half=bottom,shape=outer_right]
nex:lively_nether_brick_stairs[facing=north,half=top,shape=straight]
nex:lively_nether_brick_stairs[facing=north,half=top,shape=inner_left]
nex:lively_nether_brick_stairs[facing=north,half=top,shape=inner_right]
nex:lively_nether_brick_stairs[facing=north,half=top,shape=outer_left]
nex:lively_nether_brick_stairs[facing=north,half=top,shape=outer_right]
nex:lively_nether_brick_stairs[facing=north,half=bottom,shape=straight]
nex:lively_nether_brick_stairs[facing=north,half=bottom,shape=inner_left]
nex:lively_nether_brick_stairs[facing=north,half=bottom,shape=inner_right]
nex:lively_nether_brick_stairs[facing=north,half=bottom,shape=outer_left]
nex:lively_nether_brick_stairs[facing=north,half=bottom,shape=outer_right]
nex:lively_nether_brick_stairs[facing=south,half=top,shape=straight]
nex:lively_nether_brick_stairs[facing=south,half=top,shape=inner_left]
nex:lively_nether_brick_stairs[facing=south,half=top,shape=inner_right]
nex:lively_nether_brick_stairs[facing=south,half=top,shape=outer_left]
nex:lively_nether_brick_stairs[facing=south,half=top,shape=outer_right]
nex:lively_nether_brick_stairs[facing=south,half=bottom,shape=straight]
nex:lively_nether_brick_stairs[facing=south,half=bottom,shape=inner_left]
nex:lively_nether_brick_stairs[facing=south,half=bottom,shape=inner_right]
nex:lively_nether_brick_stairs[facing=south,half=bottom,shape=outer_left]
nex:lively_nether_brick_stairs[facing=south,half=bottom,shape=outer_right]
nex:lively_nether_brick_stairs[facing=west,half=top,shape=straight]
nex:lively_nether_brick_stairs[facing=west,half=top,shape=inner_left]
nex:lively_nether_brick_stairs[facing=west,half=top,shape=inner_right]
nex:lively_nether_brick_stairs[facing=west,half=top,shape=outer_left]
nex:lively_nether_brick_stairs[facing=west,half=top,shape=outer_right]
nex:lively_nether_brick_stairs[facing=west,half=bottom,shape=straight]
nex:lively_nether_brick_stairs[facing=west,half=bottom,shape=inner_left]
nex:lively_nether_brick_stairs[facing=west,half=bottom,shape=inner_right]
nex:lively_nether_brick_stairs[facing=west,half=bottom,shape=outer_left]
nex:lively_nether_brick_stairs[facing=west,half=bottom,shape=outer_right]
nex:lively_nether_brick_stairs[facing=east,half=top,shape=straight]
nex:lively_nether_brick_stairs[facing=east,half=top,shape=inner_left]
nex:lively_nether_brick_stairs[facing=east,half=top,shape=inner_right]
nex:lively_nether_brick_stairs[facing=east,half=top,shape=outer_left]
nex:lively_nether_brick_stairs[facing=east,half=top,shape=outer_right]
nex:lively_nether_brick_stairs[facing=east,half=bottom,shape=straight]
nex:lively_nether_brick_stairs[facing=east,half=bottom,shape=inner_left]
nex:lively_nether_brick_stairs[facing=east,half=bottom,shape=inner_right]
nex:lively_nether_brick_stairs[facing=east,half=bottom,shape=outer_left]
nex:lively_nether_brick_stairs[facing=east,half=bottom,shape=outer_right]
nex:gloomy_nether_brick_stairs[facing=north,half=top,shape=straight]
nex:gloomy_nether_brick_stairs[facing=north,half=top,shape=inner_left]
nex:gloomy_nether_brick_stairs[facing=north,half=top,shape=inner_right]
nex:gloomy_nether_brick_stairs[facing=north,half=top,shape=outer_left]
nex:gloomy_nether_brick_stairs[facing=north,half=top,shape=outer_right]
nex:gloomy_nether_brick_stairs[facing=north,half=bottom,shape=straight]
nex:gloomy_nether_brick_stairs[facing=north,half=bottom,shape=inner_left]
nex:gloomy_nether_brick_stairs[facing=north,half=bottom,shape=inner_right]
nex:gloomy_nether_brick_stairs[facing=north,half=bottom,shape=outer_left]
nex:gloomy_nether_brick_stairs[facing=north,half=bottom,shape=outer_right]
nex:gloomy_nether_brick_stairs[facing=south,half=top,shape=straight]
nex:gloomy_nether_brick_stairs[facing=south,half=top,shape=inner_left]
nex:gloomy_nether_brick_stairs[facing=south,half=top,shape=inner_right]
nex:gloomy_nether_brick_stairs[facing=south,half=top,shape=outer_left]
nex:gloomy_nether_brick_stairs[facing=south,half=top,shape=outer_right]
nex:gloomy_nether_brick_stairs[facing=south,half=bottom,shape=straight]
nex:gloomy_nether_brick_stairs[facing=south,half=bottom,shape=inner_left]
nex:gloomy_nether_brick_stairs[facing=south,half=bottom,shape=inner_right]
nex:gloomy_nether_brick_stairs[facing=south,half=bottom,shape=outer_left]
nex:gloomy_nether_brick_stairs[facing=south,half=bottom,shape=outer_right]
nex:gloomy_nether_brick_stairs[facing=west,half=top,shape=straight]
nex:gloomy_nether_brick_stairs[facing=west,half=top,shape=inner_left]
nex:gloomy_nether_brick_stairs[facing=west,half=top,shape=inner_right]
nex:gloomy_nether_brick_stairs[facing=west,half=top,shape=outer_left]
nex:gloomy_nether_brick_stairs[facing=west,half=top,shape=outer_right]
nex:gloomy_nether_brick_stairs[facing=west,half=bottom,shape=straight]
nex:gloomy_nether_brick_stairs[facing=west,half=bottom,shape=inner_left]
nex:gloomy_nether_brick_stairs[facing=west,half=bottom,shape=inner_right]
nex:gloomy_nether_brick_stairs[facing=west,half=bottom,shape=outer_left]
nex:gloomy_nether_brick_stairs[facing=west,half=bottom,shape=outer_right]
nex:gloomy_nether_brick_stairs[facing=east,half=top,shape=straight]
nex:gloomy_nether_brick_stairs[facing=east,half=top,shape=inner_left]
nex:gloomy_nether_brick_stairs[facing=east,half=top,shape=inner_right]
nex:gloomy_nether_brick_stairs[facing=east,half=top,shape=outer_left]
nex:gloomy_nether_brick_stairs[facing=east,half=top,shape=outer_right]
nex:gloomy_nether_brick_stairs[facing=east,half=bottom,shape=straight]
nex:gloomy_nether_brick_stairs[facing=east,half=bottom,shape=inner_left]
nex:gloomy_nether_brick_stairs[facing=east,half=bottom,shape=inner_right]
nex:gloomy_nether_brick_stairs[facing=east,half=bottom,shape=outer_left]
nex:gloomy_nether_brick_stairs[facing=east,half=bottom,shape=outer_right]
nex:vanilla_wall[east=true,north=true,south=true,type=quartz,up=true,west=true]
nex:vanilla_wall[east=true,north=true,south=true,type=quartz,up=true,west=false]
nex:vanilla_wall[east=true,north=true,south=true,type=quartz,up=false,west=true]
nex:vanilla_wall[east=true,north=true,south=true,type=quartz,up=false,west=false]
nex:vanilla_wall[east=true,north=true,south=true,type=nether_brick,up=true,west=true]
nex:vanilla_wall[east=true,north=true,south=true,type=nether_brick,up=true,west=false]
nex:vanilla_wall[east=true,north=true,south=true,type=nether_brick,up=false,west=true]
nex:vanilla_wall[east=true,north=true,south=true,type=nether_brick,up=false,west=false]
nex:vanilla_wall[east=true,north=true,south=true,type=red_nether_brick,up=true,west=true]
nex:vanilla_wall[east=true,north=true,south=true,type=red_nether_brick,up=true,west=false]
nex:vanilla_wall[east=true,north=true,south=true,type=red_nether_brick,up=false,west=true]
nex:vanilla_wall[east=true,north=true,south=true,type=red_nether_brick,up=false,west=false]
nex:vanilla_wall[east=true,north=true,south=false,type=quartz,up=true,west=true]
nex:vanilla_wall[east=true,north=true,south=false,type=quartz,up=true,west=false]
nex:vanilla_wall[east=true,north=true,south=false,type=quartz,up=false,west=true]
nex:vanilla_wall[east=true,north=true,south=false,type=quartz,up=false,west=false]
nex:vanilla_wall[east=true,north=true,south=false,type=nether_brick,up=true,west=true]
nex:vanilla_wall[east=true,north=true,south=false,type=nether_brick,up=true,west=false]
nex:vanilla_wall[east=true,north=true,south=false,type=nether_brick,up=false,west=true]
nex:vanilla_wall[east=true,north=true,south=false,type=nether_brick,up=false,west=false]
nex:vanilla_wall[east=true,north=true,south=false,type=red_nether_brick,up=true,west=true]
nex:vanilla_wall[east=true,north=true,south=false,type=red_nether_brick,up=true,west=false]
nex:vanilla_wall[east=true,north=true,south=false,type=red_nether_brick,up=false,west=true]
nex:vanilla_wall[east=true,north=true,south=false,type=red_nether_brick,up=false,west=false]
nex:vanilla_wall[east=true,north=false,south=true,type=quartz,up=true,west=true]
nex:vanilla_wall[east=true,north=false,south=true,type=quartz,up=true,west=false]
nex:vanilla_wall[east=true,north=false,south=true,type=quartz,up=false,west=true]
nex:vanilla_wall[east=true,north=false,south=true,type=quartz,up=false,west=false]
nex:vanilla_wall[east=true,north=false,south=true,type=nether_brick,up=true,west=true]
nex:vanilla_wall[east=true,north=false,south=true,type=nether_brick,up=true,west=false]
nex:vanilla_wall[east=true,north=false,south=true,type=nether_brick,up=false,west=true]
nex:vanilla_wall[east=true,north=false,south=true,type=nether_brick,up=false,west=false]
nex:vanilla_wall[east=true,north=false,south=true,type=red_nether_brick,up=true,west=true]
nex:vanilla_wall[east=true,north=false,south=true,type=red_nether_brick,up=true,west=false]
nex:vanilla_wall[east=true,north=false,south=true,type=red_nether_brick,up=false,west=true]
nex:vanilla_wall[east=true,north=false,south=true,type=red_nether_brick,up=false,west=false]
nex:vanilla_wall[east=true,north=false,south=false,type=quartz,up=true,west=true]
nex:vanilla_wall[east=true,north=false,south=false,type=quartz,up=true,west=false]
nex:vanilla_wall[east=true,north=false,south=false,type=quartz,up=false,west=true]
nex:vanilla_wall[east=true,north=false,south=false,type=quartz,up=false,west=false]
nex:vanilla_wall[east=true,north=false,south=false,type=nether_brick,up=true,west=true]
nex:vanilla_wall[east=true,north=false,south=false,type=nether_brick,up=true,west=false]
nex:vanilla_wall[east=true,north=false,south=false,type=nether_brick,up=false,west=true]
nex:vanilla_wall[east=true,north=false,south=false,type=nether_brick,up=false,west=false]
nex:vanilla_wall[east=true,north=false,south=false,type=red_nether_brick,up=true,west=true]
nex:vanilla_wall[east=true,north=false,south=false,type=red_nether_brick,up=true,west=false]
nex:vanilla_wall[east=true,north=false,south=false,type=red_nether_brick,up=false,west=true]
nex:vanilla_wall[east=true,north=false,south=false,type=red_nether_brick,up=false,west=false]
nex:vanilla_wall[east=false,north=true,south=true,type=quartz,up=true,west=true]
nex:vanilla_wall[east=false,north=true,south=true,type=quartz,up=true,west=false]
nex:vanilla_wall[east=false,north=true,south=true,type=quartz,up=false,west=true]
nex:vanilla_wall[east=false,north=true,south=true,type=quartz,up=false,west=false]
nex:vanilla_wall[east=false,north=true,south=true,type=nether_brick,up=true,west=true]
nex:vanilla_wall[east=false,north=true,south=true,type=nether_brick,up=true,west=false]
nex:vanilla_wall[east=false,north=true,south=true,type=nether_brick,up=false,west=true]
nex:vanilla_wall[east=false,north=true,south=true,type=nether_brick,up=false,west=false]
nex:vanilla_wall[east=false,north=true,south=true,type=red_nether_brick,up=true,west=true]
nex:vanilla_wall[east=false,north=true,south=true,type=red_nether_brick,up=true,west=false]
nex:vanilla_wall[east=false,north=true,south=true,type=red_nether_brick,up=false,west=true]
nex:vanilla_wall[east=false,north=true,south=true,type=red_nether_brick,up=false,west=false]
nex:vanilla_wall[east=false,north=true,south=false,type=quartz,up=true,west=true]
nex:vanilla_wall[east=false,north=true,south=false,type=quartz,up=true,west=false]
nex:vanilla_wall[east=false,north=true,south=false,type=quartz,up=false,west=true]
nex:vanilla_wall[east=false,north=true,south=false,type=quartz,up=false,west=false]
nex:vanilla_wall[east=false,north=true,south=false,type=nether_brick,up=true,west=true]
nex:vanilla_wall[east=false,north=true,south=false,type=nether_brick,up=true,west=false]
nex:vanilla_wall[east=false,north=true,south=false,type=nether_brick,up=false,west=true]
nex:vanilla_wall[east=false,north=true,south=false,type=nether_brick,up=false,west=false]
nex:vanilla_wall[east=false,north=true,south=false,type=red_nether_brick,up=true,west=true]
nex:vanilla_wall[east=false,north=true,south=false,type=red_nether_brick,up=true,west=false]
nex:vanilla_wall[east=false,north=true,south=false,type=red_nether_brick,up=false,west=true]
nex:vanilla_wall[east=false,north=true,south=false,type=red_nether_brick,up=false,west=false]
nex:vanilla_wall[east=false,north=false,south=true,type=quartz,up=true,west=true]
nex:vanilla_wall[east=false,north=false,south=true,type=quartz,up=true,west=false]
nex:vanilla_wall[east=false,north=false,south=true,type=quartz,up=false,west=true]
nex:vanilla_wall[east=false,north=false,south=true,type=quartz,up=false,west=false]
nex:vanilla_wall[east=false,north=false,south=true,type=nether_brick,up=true,west=true]
nex:vanilla_wall[east=false,north=false,south=true,type=nether_brick,up=true,west=false]
nex:vanilla_wall[east=false,north=false,south=true,type=nether_brick,up=false,west=true]
nex:vanilla_wall[east=false,north=false,south=true,type=nether_brick,up=false,west=false]
nex:vanilla_wall[east=false,north=false,south=true,type=red_nether_brick,up=true,west=true]
nex:vanilla_wall[east=false,north=false,south=true,type=red_nether_brick,up=true,west=false]
nex:vanilla_wall[east=false,north=false,south=true,type=red_nether_brick,up=false,west=true]
nex:vanilla_wall[east=false,north=false,south=true,type=red_nether_brick,up=false,west=false]
nex:vanilla_wall[east=false,north=false,south=false,type=quartz,up=true,west=true]
nex:vanilla_wall[east=false,north=false,south=false,type=quartz,up=true,west=false]
nex:vanilla_wall[east=false,north=false,south=false,type=quartz,up=false,west=true]
nex:vanilla_wall[east=false,north=false,south=false,type=quartz,up=false,west=false]
nex:vanilla_wall[east=false,north=false,south=false,type=nether_brick,up=true,west=true]
nex:vanilla_wall[east=false,north=false,south=false,type=nether_brick,up=true,west=false]
nex:vanilla_wall[east=false,north=false,south=false,type=nether_brick,up=false,west=true]
nex:vanilla_wall[east=false,north=false,south=false,type=nether_brick,up=false,west=false]
nex:vanilla_wall[east=false,north=false,south=false,type=red_nether_brick,up=true,west=true]
nex:vanilla_wall[east=false,north=false,south=false,type=red_nether_brick,up=true,west=false]
nex:vanilla_wall[east=false,north=false,south=false,type=red_nether_brick,up=false,west=true]
nex:vanilla_wall[east=false,north=false,south=false,type=red_nether_brick,up=false,west=false]
nex:basalt_wall[east=true,north=true,south=true,type=normal,up=true,west=true]
nex:basalt_wall[east=true,north=true,south=true,type=normal,up=true,west=false]
nex:basalt_wall[east=true,north=true,south=true,type=normal,up=false,west=true]
nex:basalt_wall[east=true,north=true,south=true,type=normal,up=false,west=false]
nex:basalt_wall[east=true,north=true,south=true,type=smooth,up=true,west=true]
nex:basalt_wall[east=true,north=true,south=true,type=smooth,up=true,west=false]
nex:basalt_wall[east=true,north=true,south=true,type=smooth,up=false,west=true]
nex:basalt_wall[east=true,north=true,south=true,type=smooth,up=false,west=false]
nex:basalt_wall[east=true,north=true,south=true,type=brick,up=true,west=true]
nex:basalt_wall[east=true,north=true,south=true,type=brick,up=true,west=false]
nex:basalt_wall[east=true,north=true,south=true,type=brick,up=false,west=true]
nex:basalt_wall[east=true,north=true,south=true,type=brick,up=false,west=false]
nex:basalt_wall[east=true,north=true,south=true,type=pillar,up=true,west=true]
nex:basalt_wall[east=true,north=true,south=true,type=pillar,up=true,west=false]
nex:basalt_wall[east=true,north=true,south=true,type=pillar,up=false,west=true]
nex:basalt_wall[east=true,north=true,south=true,type=pillar,up=false,west=false]
nex:basalt_wall[east=true,north=true,south=false,type=normal,up=true,west=true]
nex:basalt_wall[east=true,north=true,south=false,type=normal,up=true,west=false]
nex:basalt_wall[east=true,north=true,south=false,type=normal,up=false,west=true]
nex:basalt_wall[east=true,north=true,south=false,type=normal,up=false,west=false]
nex:basalt_wall[east=true,north=true,south=false,type=smooth,up=true,west=true]
nex:basalt_wall[east=true,north=true,south=false,type=smooth,up=true,west=false]
nex:basalt_wall[east=true,north=true,south=false,type=smooth,up=false,west=true]
nex:basalt_wall[east=true,north=true,south=false,type=smooth,up=false,west=false]
nex:basalt_wall[east=true,north=true,south=false,type=brick,up=true,west=true]
nex:basalt_wall[east=true,north=true,south=false,type=brick,up=true,west=false]
nex:basalt_wall[east=true,north=true,south=false,type=brick,up=false,west=true]
nex:basalt_wall[east=true,north=true,south=false,type=brick,up=false,west=false]
nex:basalt_wall[east=true,north=true,south=false,type=pillar,up=true,west=true]
nex:basalt_wall[east=true,north=true,south=false,type=pillar,up=true,west=false]
nex:basalt_wall[east=true,north=true,south=false,type=pillar,up=false,west=true]
nex:basalt_wall[east=true,north=true,south=false,type=pillar,up=false,west=false]
nex:basalt_wall[east=true,north=false,south=true,type=normal,up=true,west=true]
nex:basalt_wall[east=true,north=false,south=true,type=normal,up=true,west=false]
nex:basalt_wall[east=true,north=false,south=true,type=normal,up=false,west=true]
nex:basalt_wall[east=true,north=false,south=true,type=normal,up=false,west=false]
nex:basalt_wall[east=true,north=false,south=true,type=smooth,up=true,west=true]
nex:basalt_wall[east=true,north=false,south=true,type=smooth,up=true,west=false]
nex:basalt_wall[east=true,north=false,south=true,type=smooth,up=false,west=true]
nex:basalt_wall[east=true,north=false,south=true,type=smooth,up=false,west=false]
nex:basalt_wall[east=true,north=false,south=true,type=brick,up=true,west=true]
nex:basalt_wall[east=true,north=false,south=true,type=brick,up=true,west=false]
nex:basalt_wall[east=true,north=false,south=true,type=brick,up=false,west=true]
nex:basalt_wall[east=true,north=false,south=true,type=brick,up=false,west=false]
nex:basalt_wall[east=true,north=false,south=true,type=pillar,up=true,west=true]
nex:basalt_wall[east=true,north=false,south=true,type=pillar,up=true,west=false]
nex:basalt_wall[east=true,north=false,south=true,type=pillar,up=false,west=true]
nex:basalt_wall[east=true,north=false,south=true,type=pillar,up=false,west=false]
nex:basalt_wall[east=true,north=false,south=false,type=normal,up=true,west=true]
nex:basalt_wall[east=true,north=false,south=false,type=normal,up=true,west=false]
nex:basalt_wall[east=true,north=false,south=false,type=normal,up=false,west=true]
nex:basalt_wall[east=true,north=false,south=false,type=normal,up=false,west=false]
nex:basalt_wall[east=true,north=false,south=false,type=smooth,up=true,west=true]
nex:basalt_wall[east=true,north=false,south=false,type=smooth,up=true,west=false]
nex:basalt_wall[east=true,north=false,south=false,type=smooth,up=false,west=true]
nex:basalt_wall[east=true,north=false,south=false,type=smooth,up=false,west=false]
nex:basalt_wall[east=true,north=false,south=false,type=brick,up=true,west=true]
nex:basalt_wall[east=true,north=false,south=false,type=brick,up=true,west=false]
nex:basalt_wall[east=true,north=false,south=false,type=brick,up=false,west=true]
nex:basalt_wall[east=true,north=false,south=false,type=brick,up=false,west=false]
nex:basalt_wall[east=true,north=false,south=false,type=pillar,up=true,west=true]
nex:basalt_wall[east=true,north=false,south=false,type=pillar,up=true,west=false]
nex:basalt_wall[east=true,north=false,south=false,type=pillar,up=false,west=true]
nex:basalt_wall[east=true,north=false,south=false,type=pillar,up=false,west=false]
nex:basalt_wall[east=false,north=true,south=true,type=normal,up=true,west=true]
nex:basalt_wall[east=false,north=true,south=true,type=normal,up=true,west=false]
nex:basalt_wall[east=false,north=true,south=true,type=normal,up=false,west=true]
nex:basalt_wall[east=false,north=true,south=true,type=normal,up=false,west=false]
nex:basalt_wall[east=false,north=true,south=true,type=smooth,up=true,west=true]
nex:basalt_wall[east=false,north=true,south=true,type=smooth,up=true,west=false]
nex:basalt_wall[east=false,north=true,south=true,type=smooth,up=false,west=true]
nex:basalt_wall[east=false,north=true,south=true,type=smooth,up=false,west=false]
nex:basalt_wall[east=false,north=true,south=true,type=brick,up=true,west=true]
nex:basalt_wall[east=false,north=true,south=true,type=brick,up=true,west=false]
nex:basalt_wall[east=false,north=true,south=true,type=brick,up=false,west=true]
nex:basalt_wall[east=false,north=true,south=true,type=brick,up=false,west=false]
nex:basalt_wall[east=false,north=true,south=true,type=pillar,up=true,west=true]
nex:basalt_wall[east=false,north=true,south=true,type=pillar,up=true,west=false]
nex:basalt_wall[east=false,north=true,south=true,type=pillar,up=false,west=true]
nex:basalt_wall[east=false,north=true,south=true,type=pillar,up=false,west=false]
nex:basalt_wall[east=false,north=true,south=false,type=normal,up=true,west=true]
nex:basalt_wall[east=false,north=true,south=false,type=normal,up=true,west=false]
nex:basalt_wall[east=false,north=true,south=false,type=normal,up=false,west=true]
nex:basalt_wall[east=false,north=true,south=false,type=normal,up=false,west=false]
nex:basalt_wall[east=false,north=true,south=false,type=smooth,up=true,west=true]
nex:basalt_wall[east=false,north=true,south=false,type=smooth,up=true,west=false]
nex:basalt_wall[east=false,north=true,south=false,type=smooth,up=false,west=true]
nex:basalt_wall[east=false,north=true,south=false,type=smooth,up=false,west=false]
nex:basalt_wall[east=false,north=true,south=false,type=brick,up=true,west=true]
nex:basalt_wall[east=false,north=true,south=false,type=brick,up=true,west=false]
nex:basalt_wall[east=false,north=true,south=false,type=brick,up=false,west=true]
nex:basalt_wall[east=false,north=true,south=false,type=brick,up=false,west=false]
nex:basalt_wall[east=false,north=true,south=false,type=pillar,up=true,west=true]
nex:basalt_wall[east=false,north=true,south=false,type=pillar,up=true,west=false]
nex:basalt_wall[east=false,north=true,south=false,type=pillar,up=false,west=true]
nex:basalt_wall[east=false,north=true,south=false,type=pillar,up=false,west=false]
nex:basalt_wall[east=false,north=false,south=true,type=normal,up=true,west=true]
nex:basalt_wall[east=false,north=false,south=true,type=normal,up=true,west=false]
nex:basalt_wall[east=false,north=false,south=true,type=normal,up=false,west=true]
nex:basalt_wall[east=false,north=false,south=true,type=normal,up=false,west=false]
nex:basalt_wall[east=false,north=false,south=true,type=smooth,up=true,west=true]
nex:basalt_wall[east=false,north=false,south=true,type=smooth,up=true,west=false]
nex:basalt_wall[east=false,north=false,south=true,type=smooth,up=false,west=true]
nex:basalt_wall[east=false,north=false,south=true,type=smooth,up=false,west=false]
nex:basalt_wall[east=false,north=false,south=true,type=brick,up=true,west=true]
nex:basalt_wall[east=false,north=false,south=true,type=brick,up=true,west=false]
nex:basalt_wall[east=false,north=false,south=true,type=brick,up=false,west=true]
nex:basalt_wall[east=false,north=false,south=true,type=brick,up=false,west=false]
nex:basalt_wall[east=false,north=false,south=true,type=pillar,up=true,west=true]
nex:basalt_wall[east=false,north=false,south=true,type=pillar,up=true,west=false]
nex:basalt_wall[east=false,north=false,south=true,type=pillar,up=false,west=true]
nex:basalt_wall[east=false,north=false,south=true,type=pillar,up=false,west=false]
nex:basalt_wall[east=false,north=false,south=false,type=normal,up=true,west=true]
nex:basalt_wall[east=false,north=false,south=false,type=normal,up=true,west=false]
nex:basalt_wall[east=false,north=false,south=false,type=normal,up=false,west=true]
nex:basalt_wall[east=false,north=false,south=false,type=normal,up=false,west=false]
nex:basalt_wall[east=false,north=false,south=false,type=smooth,up=true,west=true]
nex:basalt_wall[east=false,north=false,south=false,type=smooth,up=true,west=false]
nex:basalt_wall[east=false,north=false,south=false,type=smooth,up=false,west=true]
nex:basalt_wall[east=false,north=false,south=false,type=smooth,up=false,west=false]
nex:basalt_wall[east=false,north=false,south=false,type=brick,up=true,west=true]
nex:basalt_wall[east=false,north=false,south=false,type=brick,up=true,west=false]
nex:basalt_wall[east=false,north=false,south=false,type=brick,up=false,west=true]
nex:basalt_wall[east=false,north=false,south=false,type=brick,up=false,west=false]
nex:basalt_wall[east=false,north=false,south=false,type=pillar,up=true,west=true]
nex:basalt_wall[east=false,north=false,south=false,type=pillar,up=true,west=false]
nex:basalt_wall[east=false,north=false,south=false,type=pillar,up=false,west=true]
nex:basalt_wall[east=false,north=false,south=false,type=pillar,up=false,west=false]
nex:nether_brick_wall[east=true,north=true,south=true,type=fiery,up=true,west=true]
nex:nether_brick_wall[east=true,north=true,south=true,type=fiery,up=true,west=false]
nex:nether_brick_wall[east=true,north=true,south=true,type=fiery,up=false,west=true]
nex:nether_brick_wall[east=true,north=true,south=true,type=fiery,up=false,west=false]
nex:nether_brick_wall[east=true,north=true,south=true,type=icy,up=true,west=true]
nex:nether_brick_wall[east=true,north=true,south=true,type=icy,up=true,west=false]
nex:nether_brick_wall[east=true,north=true,south=true,type=icy,up=false,west=true]
nex:nether_brick_wall[east=true,north=true,south=true,type=icy,up=false,west=false]
nex:nether_brick_wall[east=true,north=true,south=true,type=lively,up=true,west=true]
nex:nether_brick_wall[east=true,north=true,south=true,type=lively,up=true,west=false]
nex:nether_brick_wall[east=true,north=true,south=true,type=lively,up=false,west=true]
nex:nether_brick_wall[east=true,north=true,south=true,type=lively,up=false,west=false]
nex:nether_brick_wall[east=true,north=true,south=true,type=gloomy,up=true,west=true]
nex:nether_brick_wall[east=true,north=true,south=true,type=gloomy,up=true,west=false]
nex:nether_brick_wall[east=true,north=true,south=true,type=gloomy,up=false,west=true]
nex:nether_brick_wall[east=true,north=true,south=true,type=gloomy,up=false,west=false]
nex:nether_brick_wall[east=true,north=true,south=false,type=fiery,up=true,west=true]
nex:nether_brick_wall[east=true,north=true,south=false,type=fiery,up=true,west=false]
nex:nether_brick_wall[east=true,north=true,south=false,type=fiery,up=false,west=true]
nex:nether_brick_wall[east=true,north=true,south=false,type=fiery,up=false,west=false]
nex:nether_brick_wall[east=true,north=true,south=false,type=icy,up=true,west=true]
nex:nether_brick_wall[east=true,north=true,south=false,type=icy,up=true,west=false]
nex:nether_brick_wall[east=true,north=true,south=false,type=icy,up=false,west=true]
nex:nether_brick_wall[east=true,north=true,south=false,type=icy,up=false,west=false]
nex:nether_brick_wall[east=true,north=true,south=false,type=lively,up=true,west=true]
nex:nether_brick_wall[east=true,north=true,south=false,type=lively,up=true,west=false]
nex:nether_brick_wall[east=true,north=true,south=false,type=lively,up=false,west=true]
nex:nether_brick_wall[east=true,north=true,south=false,type=lively,up=false,west=false]
nex:nether_brick_wall[east=true,north=true,south=false,type=gloomy,up=true,west=true]
nex:nether_brick_wall[east=true,north=true,south=false,type=gloomy,up=true,west=false]
nex:nether_brick_wall[east=true,north=true,south=false,type=gloomy,up=false,west=true]
nex:nether_brick_wall[east=true,north=true,south=false,type=gloomy,up=false,west=false]
nex:nether_brick_wall[east=true,north=false,south=true,type=fiery,up=true,west=true]
nex:nether_brick_wall[east=true,north=false,south=true,type=fiery,up=true,west=false]
nex:nether_brick_wall[east=true,north=false,south=true,type=fiery,up=false,west=true]
nex:nether_brick_wall[east=true,north=false,south=true,type=fiery,up=false,west=false]
nex:nether_brick_wall[east=true,north=false,south=true,type=icy,up=true,west=true]
nex:nether_brick_wall[east=true,north=false,south=true,type=icy,up=true,west=false]
nex:nether_brick_wall[east=true,north=false,south=true,type=icy,up=false,west=true]
nex:nether_brick_wall[east=true,north=false,south=true,type=icy,up=false,west=false]
nex:nether_brick_wall[east=true,north=false,south=true,type=lively,up=true,west=true]
nex:nether_brick_wall[east=true,north=false,south=true,type=lively,up=true,west=false]
nex:nether_brick_wall[east=true,north=false,south=true,type=lively,up=false,west=true]
nex:nether_brick_wall[east=true,north=false,south=true,type=lively,up=false,west=false]
nex:nether_brick_wall[east=true,north=false,south=true,type=gloomy,up=true,west=true]
nex:nether_brick_wall[east=true,north=false,south=true,type=gloomy,up=true,west=false]
nex:nether_brick_wall[east=true,north=false,south=true,type=gloomy,up=false,west=true]
nex:nether_brick_wall[east=true,north=false,south=true,type=gloomy,up=false,west=false]
nex:nether_brick_wall[east=true,north=false,south=false,type=fiery,up=true,west=true]
nex:nether_brick_wall[east=true,north=false,south=false,type=fiery,up=true,west=false]
nex:nether_brick_wall[east=true,north=false,south=false,type=fiery,up=false,west=true]
nex:nether_brick_wall[east=true,north=false,south=false,type=fiery,up=false,west=false]
nex:nether_brick_wall[east=true,north=false,south=false,type=icy,up=true,west=true]
nex:nether_brick_wall[east=true,north=false,south=false,type=icy,up=true,west=false]
nex:nether_brick_wall[east=true,north=false,south=false,type=icy,up=false,west=true]
nex:nether_brick_wall[east=true,north=false,south=false,type=icy,up=false,west=false]
nex:nether_brick_wall[east=true,north=false,south=false,type=lively,up=true,west=true]
nex:nether_brick_wall[east=true,north=false,south=false,type=lively,up=true,west=false]
nex:nether_brick_wall[east=true,north=false,south=false,type=lively,up=false,west=true]
nex:nether_brick_wall[east=true,north=false,south=false,type=lively,up=false,west=false]
nex:nether_brick_wall[east=true,north=false,south=false,type=gloomy,up=true,west=true]
nex:nether_brick_wall[east=true,north=false,south=false,type=gloomy,up=true,west=false]
nex:nether_brick_wall[east=true,north=false,south=false,type=gloomy,up=false,west=true]
nex:nether_brick_wall[east=true,north=false,south=false,type=gloomy,up=false,west=false]
nex:nether_brick_wall[east=false,north=true,south=true,type=fiery,up=true,west=true]
nex:nether_brick_wall[east=false,north=true,south=true,type=fiery,up=true,west=false]
nex:nether_brick_wall[east=false,north=true,south=true,type=fiery,up=false,west=true]
nex:nether_brick_wall[east=false,north=true,south=true,type=fiery,up=false,west=false]
nex:nether_brick_wall[east=false,north=true,south=true,type=icy,up=true,west=true]
nex:nether_brick_wall[east=false,north=true,south=true,type=icy,up=true,west=false]
nex:nether_brick_wall[east=false,north=true,south=true,type=icy,up=false,west=true]
nex:nether_brick_wall[east=false,north=true,south=true,type=icy,up=false,west=false]
nex:nether_brick_wall[east=false,north=true,south=true,type=lively,up=true,west=true]
nex:nether_brick_wall[east=false,north=true,south=true,type=lively,up=true,west=false]
nex:nether_brick_wall[east=false,north=true,south=true,type=lively,up=false,west=true]
nex:nether_brick_wall[east=false,north=true,south=true,type=lively,up=false,west=false]
nex:nether_brick_wall[east=false,north=true,south=true,type=gloomy,up=true,west=true]
nex:nether_brick_wall[east=false,north=true,south=true,type=gloomy,up=true,west=false]
nex:nether_brick_wall[east=false,north=true,south=true,type=gloomy,up=false,west=true]
nex:nether_brick_wall[east=false,north=true,south=true,type=gloomy,up=false,west=false]
nex:nether_brick_wall[east=false,north=true,south=false,type=fiery,up=true,west=true]
nex:nether_brick_wall[east=false,north=true,south=false,type=fiery,up=true,west=false]
nex:nether_brick_wall[east=false,north=true,south=false,type=fiery,up=false,west=true]
nex:nether_brick_wall[east=false,north=true,south=false,type=fiery,up=false,west=false]
nex:nether_brick_wall[east=false,north=true,south=false,type=icy,up=true,west=true]
nex:nether_brick_wall[east=false,north=true,south=false,type=icy,up=true,west=false]
nex:nether_brick_wall[east=false,north=true,south=false,type=icy,up=false,west=true]
nex:nether_brick_wall[east=false,north=true,south=false,type=icy,up=false,west=false]
nex:nether_brick_wall[east=false,north=true,south=false,type=lively,up=true,west=true]
nex:nether_brick_wall[east=false,north=true,south=false,type=lively,up=true,west=false]
nex:nether_brick_wall[east=false,north=true,south=false,type=lively,up=false,west=true]
nex:nether_brick_wall[east=false,north=true,south=false,type=lively,up=false,west=false]
nex:nether_brick_wall[east=false,north=true,south=false,type=gloomy,up=true,west=true]
nex:nether_brick_wall[east=false,north=true,south=false,type=gloomy,up=true,west=false]
nex:nether_brick_wall[east=false,north=true,south=false,type=gloomy,up=false,west=true]
nex:nether_brick_wall[east=false,north=true,south=false,type=gloomy,up=false,west=false]
nex:nether_brick_wall[east=false,north=false,south=true,type=fiery,up=true,west=true]
nex:nether_brick_wall[east=false,north=false,south=true,type=fiery,up=true,west=false]
nex:nether_brick_wall[east=false,north=false,south=true,type=fiery,up=false,west=true]
nex:nether_brick_wall[east=false,north=false,south=true,type=fiery,up=false,west=false]
nex:nether_brick_wall[east=false,north=false,south=true,type=icy,up=true,west=true]
nex:nether_brick_wall[east=false,north=false,south=true,type=icy,up=true,west=false]
nex:nether_brick_wall[east=false,north=false,south=true,type=icy,up=false,west=true]
nex:nether_brick_wall[east=false,north=false,south=true,type=icy,up=false,west=false]
nex:nether_brick_wall[east=false,north=false,south=true,type=lively,up=true,west=true]
nex:nether_brick_wall[east=false,north=false,south=true,type=lively,up=true,west=false]
nex:nether_brick_wall[east=false,north=false,south=true,type=lively,up=false,west=true]
nex:nether_brick_wall[east=false,north=false,south=true,type=lively,up=false,west=false]
nex:nether_brick_wall[east=false,north=false,south=true,type=gloomy,up=true,west=true]
nex:nether_brick_wall[east=false,north=false,south=true,type=gloomy,up=true,west=false]
nex:nether_brick_wall[east=false,north=false,south=true,type=gloomy,up=false,west=true]
nex:nether_brick_wall[east=false,north=false,south=true,type=gloomy,up=false,west=false]
nex:nether_brick_wall[east=false,north=false,south=false,type=fiery,up=true,west=true]
nex:nether_brick_wall[east=false,north=false,south=false,type=fiery,up=true,west=false]
nex:nether_brick_wall[east=false,north=false,south=false,type=fiery,up=false,west=true]
nex:nether_brick_wall[east=false,north=false,south=false,type=fiery,up=false,west=false]
nex:nether_brick_wall[east=false,north=false,south=false,type=icy,up=true,west=true]
nex:nether_brick_wall[east=false,north=false,south=false,type=icy,up=true,west=false]
nex:nether_brick_wall[east=false,north=false,south=false,type=icy,up=false,west=true]
nex:nether_brick_wall[east=false,north=false,south=false,type=icy,up=false,west=false]
nex:nether_brick_wall[east=false,north=false,south=false,type=lively,up=true,west=true]
nex:nether_brick_wall[east=false,north=false,south=false,type=lively,up=true,west=false]
nex:nether_brick_wall[east=false,north=false,south=false,type=lively,up=false,west=true]
nex:nether_brick_wall[east=false,north=false,south=false,type=lively,up=false,west=false]
nex:nether_brick_wall[east=false,north=false,south=false,type=gloomy,up=true,west=true]
nex:nether_brick_wall[east=false,north=false,south=false,type=gloomy,up=true,west=false]
nex:nether_brick_wall[east=false,north=false,south=false,type=gloomy,up=false,west=true]
nex:nether_brick_wall[east=false,north=false,south=false,type=gloomy,up=false,west=false]
nex:vanilla_fence[east=true,north=true,south=true,type=quartz,west=true]
nex:vanilla_fence[east=true,north=true,south=true,type=quartz,west=false]
nex:vanilla_fence[east=true,north=true,south=true,type=red_nether_brick,west=true]
nex:vanilla_fence[east=true,north=true,south=true,type=red_nether_brick,west=false]
nex:vanilla_fence[east=true,north=true,south=false,type=quartz,west=true]
nex:vanilla_fence[east=true,north=true,south=false,type=quartz,west=false]
nex:vanilla_fence[east=true,north=true,south=false,type=red_nether_brick,west=true]
nex:vanilla_fence[east=true,north=true,south=false,type=red_nether_brick,west=false]
nex:vanilla_fence[east=true,north=false,south=true,type=quartz,west=true]
nex:vanilla_fence[east=true,north=false,south=true,type=quartz,west=false]
nex:vanilla_fence[east=true,north=false,south=true,type=red_nether_brick,west=true]
nex:vanilla_fence[east=true,north=false,south=true,type=red_nether_brick,west=false]
nex:vanilla_fence[east=true,north=false,south=false,type=quartz,west=true]
nex:vanilla_fence[east=true,north=false,south=false,type=quartz,west=false]
nex:vanilla_fence[east=true,north=false,south=false,type=red_nether_brick,west=true]
nex:vanilla_fence[east=true,north=false,south=false,type=red_nether_brick,west=false]
nex:vanilla_fence[east=false,north=true,south=true,type=quartz,west=true]
nex:vanilla_fence[east=false,north=true,south=true,type=quartz,west=false]
nex:vanilla_fence[east=false,north=true,south=true,type=red_nether_brick,west=true]
nex:vanilla_fence[east=false,north=true,south=true,type=red_nether_brick,west=false]
nex:vanilla_fence[east=false,north=true,south=false,type=quartz,west=true]
nex:vanilla_fence[east=false,north=true,south=false,type=quartz,west=false]
nex:vanilla_fence[east=false,north=true,south=false,type=red_nether_brick,west=true]
nex:vanilla_fence[east=false,north=true,south=false,type=red_nether_brick,west=false]
nex:vanilla_fence[east=false,north=false,south=true,type=quartz,west=true]
nex:vanilla_fence[east=false,north=false,south=true,type=quartz,west=false]
nex:vanilla_fence[east=false,north=false,south=true,type=red_nether_brick,west=true]
nex:vanilla_fence[east=false,north=false,south=true,type=red_nether_brick,west=false]
nex:vanilla_fence[east=false,north=false,south=false,type=quartz,west=true]
nex:vanilla_fence[east=false,north=false,south=false,type=quartz,west=false]
nex:vanilla_fence[east=false,north=false,south=false,type=red_nether_brick,west=true]
nex:vanilla_fence[east=false,north=false,south=false,type=red_nether_brick,west=false]
nex:basalt_fence[east=true,north=true,south=true,type=normal,west=true]
nex:basalt_fence[east=true,north=true,south=true,type=normal,west=false]
nex:basalt_fence[east=true,north=true,south=true,type=smooth,west=true]
nex:basalt_fence[east=true,north=true,south=true,type=smooth,west=false]
nex:basalt_fence[east=true,north=true,south=true,type=brick,west=true]
nex:basalt_fence[east=true,north=true,south=true,type=brick,west=false]
nex:basalt_fence[east=true,north=true,south=true,type=pillar,west=true]
nex:basalt_fence[east=true,north=true,south=true,type=pillar,west=false]
nex:basalt_fence[east=true,north=true,south=false,type=normal,west=true]
nex:basalt_fence[east=true,north=true,south=false,type=normal,west=false]
nex:basalt_fence[east=true,north=true,south=false,type=smooth,west=true]
nex:basalt_fence[east=true,north=true,south=false,type=smooth,west=false]
nex:basalt_fence[east=true,north=true,south=false,type=brick,west=true]
nex:basalt_fence[east=true,north=true,south=false,type=brick,west=false]
nex:basalt_fence[east=true,north=true,south=false,type=pillar,west=true]
nex:basalt_fence[east=true,north=true,south=false,type=pillar,west=false]
nex:basalt_fence[east=true,north=false,south=true,type=normal,west=true]
nex:basalt_fence[east=true,north=false,south=true,type=normal,west=false]
nex:basalt_fence[east=true,north=false,south=true,type=smooth,west=true]
nex:basalt_fence[east=true,north=false,south=true,type=smooth,west=false]
nex:basalt_fence[east=true,north=false,south=true,type=brick,west=true]
nex:basalt_fence[east=true,north=false,south=true,type=brick,west=false]
nex:basalt_fence[east=true,north=false,south=true,type=pillar,west=true]
nex:basalt_fence[east=true,north=false,south=true,type=pillar,west=false]
nex:basalt_fence[east=true,north=false,south=false,type=normal,west=true]
nex:basalt_fence[east=true,north=false,south=false,type=normal,west=false]
nex:basalt_fence[east=true,north=false,south=false,type=smooth,west=true]
nex:basalt_fence[east=true,north=false,south=false,type=smooth,west=false]
nex:basalt_fence[east=true,north=false,south=false,type=brick,west=true]
nex:basalt_fence[east=true,north=false,south=false,type=brick,west=false]
nex:basalt_fence[east=true,north=false,south=false,type=pillar,west=true]
nex:basalt_fence[east=true,north=false,south=false,type=pillar,west=false]
nex:basalt_fence[east=false,north=true,south=true,type=normal,west=true]
nex:basalt_fence[east=false,north=true,south=true,type=normal,west=false]
nex:basalt_fence[east=false,north=true,south=true,type=smooth,west=true]
nex:basalt_fence[east=false,north=true,south=true,type=smooth,west=false]
nex:basalt_fence[east=false,north=true,south=true,type=brick,west=true]
nex:basalt_fence[east=false,north=true,south=true,type=brick,west=false]
nex:basalt_fence[east=false,north=true,south=true,type=pillar,west=true]
nex:basalt_fence[east=false,north=true,south=true,type=pillar,west=false]
nex:basalt_fence[east=false,north=true,south=false,type=normal,west=true]
nex:basalt_fence[east=false,north=true,south=false,type=normal,west=false]
nex:basalt_fence[east=false,north=true,south=false,type=smooth,west=true]
nex:basalt_fence[east=false,north=true,south=false,type=smooth,west=false]
nex:basalt_fence[east=false,north=true,south=false,type=brick,west=true]
nex:basalt_fence[east=false,north=true,south=false,type=brick,west=false]
nex:basalt_fence[east=false,north=true,south=false,type=pillar,west=true]
nex:basalt_fence[east=false,north=true,south=false,type=pillar,west=false]
nex:basalt_fence[east=false,north=false,south=true,type=normal,west=true]
nex:basalt_fence[east=false,north=false,south=true,type=normal,west=false]
nex:basalt_fence[east=false,north=false,south=true,type=smooth,west=true]
nex:basalt_fence[east=false,north=false,south=true,type=smooth,west=false]
nex:basalt_fence[east=false,north=false,south=true,type=brick,west=true]
nex:basalt_fence[east=false,north=false,south=true,type=brick,west=false]
nex:basalt_fence[east=false,north=false,south=true,type=pillar,west=true]
nex:basalt_fence[east=false,north=false,south=true,type=pillar,west=false]
nex:basalt_fence[east=false,north=false,south=false,type=normal,west=true]
nex:basalt_fence[east=false,north=false,south=false,type=normal,west=false]
nex:basalt_fence[east=false,north=false,south=false,type=smooth,west=true]
nex:basalt_fence[east=false,north=false,south=false,type=smooth,west=false]
nex:basalt_fence[east=false,north=false,south=false,type=brick,west=true]
nex:basalt_fence[east=false,north=false,south=false,type=brick,west=false]
nex:basalt_fence[east=false,north=false,south=false,type=pillar,west=true]
nex:basalt_fence[east=false,north=false,south=false,type=pillar,west=false]
nex:nether_brick_fence[east=true,north=true,south=true,type=fiery,west=true]
nex:nether_brick_fence[east=true,north=true,south=true,type=fiery,west=false]
nex:nether_brick_fence[east=true,north=true,south=true,type=icy,west=true]
nex:nether_brick_fence[east=true,north=true,south=true,type=icy,west=false]
nex:nether_brick_fence[east=true,north=true,south=true,type=lively,west=true]
nex:nether_brick_fence[east=true,north=true,south=true,type=lively,west=false]
nex:nether_brick_fence[east=true,north=true,south=true,type=gloomy,west=true]
nex:nether_brick_fence[east=true,north=true,south=true,type=gloomy,west=false]
nex:nether_brick_fence[east=true,north=true,south=false,type=fiery,west=true]
nex:nether_brick_fence[east=true,north=true,south=false,type=fiery,west=false]
nex:nether_brick_fence[east=true,north=true,south=false,type=icy,west=true]
nex:nether_brick_fence[east=true,north=true,south=false,type=icy,west=false]
nex:nether_brick_fence[east=true,north=true,south=false,type=lively,west=true]
nex:nether_brick_fence[east=true,north=true,south=false,type=lively,west=false]
nex:nether_brick_fence[east=true,north=true,south=false,type=gloomy,west=true]
nex:nether_brick_fence[east=true,north=true,south=false,type=gloomy,west=false]
nex:nether_brick_fence[east=true,north=false,south=true,type=fiery,west=true]
nex:nether_brick_fence[east=true,north=false,south=true,type=fiery,west=false]
nex:nether_brick_fence[east=true,north=false,south=true,type=icy,west=true]
nex:nether_brick_fence[east=true,north=false,south=true,type=icy,west=false]
nex:nether_brick_fence[east=true,north=false,south=true,type=lively,west=true]
nex:nether_brick_fence[east=true,north=false,south=true,type=lively,west=false]
nex:nether_brick_fence[east=true,north=false,south=true,type=gloomy,west=true]
nex:nether_brick_fence[east=true,north=false,south=true,type=gloomy,west=false]
nex:nether_brick_fence[east=true,north=false,south=false,type=fiery,west=true]
nex:nether_brick_fence[east=true,north=false,south=false,type=fiery,west=false]
nex:nether_brick_fence[east=true,north=false,south=false,type=icy,west=true]
nex:nether_brick_fence[east=true,north=false,south=false,type=icy,west=false]
nex:nether_brick_fence[east=true,north=false,south=false,type=lively,west=true]
nex:nether_brick_fence[east=true,north=false,south=false,type=lively,west=false]
nex:nether_brick_fence[east=true,north=false,south=false,type=gloomy,west=true]
nex:nether_brick_fence[east=true,north=false,south=false,type=gloomy,west=false]
nex:nether_brick_fence[east=false,north=true,south=true,type=fiery,west=true]
nex:nether_brick_fence[east=false,north=true,south=true,type=fiery,west=false]
nex:nether_brick_fence[east=false,north=true,south=true,type=icy,west=true]
nex:nether_brick_fence[east=false,north=true,south=true,type=icy,west=false]
nex:nether_brick_fence[east=false,north=true,south=true,type=lively,west=true]
nex:nether_brick_fence[east=false,north=true,south=true,type=lively,west=false]
nex:nether_brick_fence[east=false,north=true,south=true,type=gloomy,west=true]
nex:nether_brick_fence[east=false,north=true,south=true,type=gloomy,west=false]
nex:nether_brick_fence[east=false,north=true,south=false,type=fiery,west=true]
nex:nether_brick_fence[east=false,north=true,south=false,type=fiery,west=false]
nex:nether_brick_fence[east=false,north=true,south=false,type=icy,west=true]
nex:nether_brick_fence[east=false,north=true,south=false,type=icy,west=false]
nex:nether_brick_fence[east=false,north=true,south=false,type=lively,west=true]
nex:nether_brick_fence[east=false,north=true,south=false,type=lively,west=false]
nex:nether_brick_fence[east=false,north=true,south=false,type=gloomy,west=true]
nex:nether_brick_fence[east=false,north=true,south=false,type=gloomy,west=false]
nex:nether_brick_fence[east=false,north=false,south=true,type=fiery,west=true]
nex:nether_brick_fence[east=false,north=false,south=true,type=fiery,west=false]
nex:nether_brick_fence[east=false,north=false,south=true,type=icy,west=true]
nex:nether_brick_fence[east=false,north=false,south=true,type=icy,west=false]
nex:nether_brick_fence[east=false,north=false,south=true,type=lively,west=true]
nex:nether_brick_fence[east=false,north=false,south=true,type=lively,west=false]
nex:nether_brick_fence[east=false,north=false,south=true,type=gloomy,west=true]
nex:nether_brick_fence[east=false,north=false,south=true,type=gloomy,west=false]
nex:nether_brick_fence[east=false,north=false,south=false,type=fiery,west=true]
nex:nether_brick_fence[east=false,north=false,south=false,type=fiery,west=false]
nex:nether_brick_fence[east=false,north=false,south=false,type=icy,west=true]
nex:nether_brick_fence[east=false,north=false,south=false,type=icy,west=false]
nex:nether_brick_fence[east=false,north=false,south=false,type=lively,west=true]
nex:nether_brick_fence[east=false,north=false,south=false,type=lively,west=false]
nex:nether_brick_fence[east=false,north=false,south=false,type=gloomy,west=true]
nex:nether_brick_fence[east=false,north=false,south=false,type=gloomy,west=false]
nex:quartz_fence_gate[facing=north,in_wall=true,open=true,powered=true]
nex:quartz_fence_gate[facing=north,in_wall=true,open=true,powered=false]
nex:quartz_fence_gate[facing=north,in_wall=true,open=false,powered=true]
nex:quartz_fence_gate[facing=north,in_wall=true,open=false,powered=false]
nex:quartz_fence_gate[facing=north,in_wall=false,open=true,powered=true]
nex:quartz_fence_gate[facing=north,in_wall=false,open=true,powered=false]
nex:quartz_fence_gate[facing=north,in_wall=false,open=false,powered=true]
nex:quartz_fence_gate[facing=north,in_wall=false,open=false,powered=false]
nex:quartz_fence_gate[facing=south,in_wall=true,open=true,powered=true]
nex:quartz_fence_gate[facing=south,in_wall=true,open=true,powered=false]
nex:quartz_fence_gate[facing=south,in_wall=true,open=false,powered=true]
nex:quartz_fence_gate[facing=south,in_wall=true,open=false,powered=false]
nex:quartz_fence_gate[facing=south,in_wall=false,open=true,powered=true]
nex:quartz_fence_gate[facing=south,in_wall=false,open=true,powered=false]
nex:quartz_fence_gate[facing=south,in_wall=false,open=false,powered=true]
nex:quartz_fence_gate[facing=south,in_wall=false,open=false,powered=false]
nex:quartz_fence_gate[facing=west,in_wall=true,open=true,powered=true]
nex:quartz_fence_gate[facing=west,in_wall=true,open=true,powered=false]
nex:quartz_fence_gate[facing=west,in_wall=true,open=false,powered=true]
nex:quartz_fence_gate[facing=west,in_wall=true,open=false,powered=false]
nex:quartz_fence_gate[facing=west,in_wall=false,open=true,powered=true]
nex:quartz_fence_gate[facing=west,in_wall=false,open=true,powered=false]
nex:quartz_fence_gate[facing=west,in_wall=false,open=false,powered=true]
nex:quartz_fence_gate[facing=west,in_wall=false,open=false,powered=false]
nex:quartz_fence_gate[facing=east,in_wall=true,open=true,powered=true]
nex:quartz_fence_gate[facing=east,in_wall=true,open=true,powered=false]
nex:quartz_fence_gate[facing=east,in_wall=true,open=false,powered=true]
nex:quartz_fence_gate[facing=east,in_wall=true,open=false,powered=false]
nex:quartz_fence_gate[facing=east,in_wall=false,open=true,powered=true]
nex:quartz_fence_gate[facing=east,in_wall=false,open=true,powered=false]
nex:quartz_fence_gate[facing=east,in_wall=false,open=false,powered=true]
nex:quartz_fence_gate[facing=east,in_wall=false,open=false,powered=false]
nex:nether_brick_fence_gate[facing=north,in_wall=true,open=true,powered=true]
nex:nether_brick_fence_gate[facing=north,in_wall=true,open=true,powered=false]
nex:nether_brick_fence_gate[facing=north,in_wall=true,open=false,powered=true]
nex:nether_brick_fence_gate[facing=north,in_wall=true,open=false,powered=false]
nex:nether_brick_fence_gate[facing=north,in_wall=false,open=true,powered=true]
nex:nether_brick_fence_gate[facing=north,in_wall=false,open=true,powered=false]
nex:nether_brick_fence_gate[facing=north,in_wall=false,open=false,powered=true]
nex:nether_brick_fence_gate[facing=north,in_wall=false,open=false,powered=false]
nex:nether_brick_fence_gate[facing=south,in_wall=true,open=true,powered=true]
nex:nether_brick_fence_gate[facing=south,in_wall=true,open=true,powered=false]
nex:nether_brick_fence_gate[facing=south,in_wall=true,open=false,powered=true]
nex:nether_brick_fence_gate[facing=south,in_wall=true,open=false,powered=false]
nex:nether_brick_fence_gate[facing=south,in_wall=false,open=true,powered=true]
nex:nether_brick_fence_gate[facing=south,in_wall=false,open=true,powered=false]
nex:nether_brick_fence_gate[facing=south,in_wall=false,open=false,powered=true]
nex:nether_brick_fence_gate[facing=south,in_wall=false,open=false,powered=false]
nex:nether_brick_fence_gate[facing=west,in_wall=true,open=true,powered=true]
nex:nether_brick_fence_gate[facing=west,in_wall=true,open=true,powered=false]
nex:nether_brick_fence_gate[facing=west,in_wall=true,open=false,powered=true]
nex:nether_brick_fence_gate[facing=west,in_wall=true,open=false,powered=false]
nex:nether_brick_fence_gate[facing=west,in_wall=false,open=true,powered=true]
nex:nether_brick_fence_gate[facing=west,in_wall=false,open=true,powered=false]
nex:nether_brick_fence_gate[facing=west,in_wall=false,open=false,powered=true]
nex:nether_brick_fence_gate[facing=west,in_wall=false,open=false,powered=false]
nex:nether_brick_fence_gate[facing=east,in_wall=true,open=true,powered=true]
nex:nether_brick_fence_gate[facing=east,in_wall=true,open=true,powered=false]
nex:nether_brick_fence_gate[facing=east,in_wall=true,open=false,powered=true]
nex:nether_brick_fence_gate[facing=east,in_wall=true,open=false,powered=false]
nex:nether_brick_fence_gate[facing=east,in_wall=false,open=true,powered=true]
nex:nether_brick_fence_gate[facing=east,in_wall=false,open=true,powered=false]
nex:nether_brick_fence_gate[facing=east,in_wall=false,open=false,powered=true]
nex:nether_brick_fence_gate[facing=east,in_wall=false,open=false,powered=false]
nex:red_nether_brick_fence_gate[facing=north,in_wall=true,open=true,powered=true]
nex:red_nether_brick_fence_gate[facing=north,in_wall=true,open=true,powered=false]
nex:red_nether_brick_fence_gate[facing=north,in_wall=true,open=false,powered=true]
nex:red_nether_brick_fence_gate[facing=north,in_wall=true,open=false,powered=false]
nex:red_nether_brick_fence_gate[facing=north,in_wall=false,open=true,powered=true]
nex:red_nether_brick_fence_gate[facing=north,in_wall=false,open=true,powered=false]
nex:red_nether_brick_fence_gate[facing=north,in_wall=false,open=false,powered=true]
nex:red_nether_brick_fence_gate[facing=north,in_wall=false,open=false,powered=false]
nex:red_nether_brick_fence_gate[facing=south,in_wall=true,open=true,powered=true]
nex:red_nether_brick_fence_gate[facing=south,in_wall=true,open=true,powered=false]
nex:red_nether_brick_fence_gate[facing=south,in_wall=true,open=false,powered=true]
nex:red_nether_brick_fence_gate[facing=south,in_wall=true,open=false,powered=false]
nex:red_nether_brick_fence_gate[facing=south,in_wall=false,open=true,powered=true]
nex:red_nether_brick_fence_gate[facing=south,in_wall=false,open=true,powered=false]
nex:red_nether_brick_fence_gate[facing=south,in_wall=false,open=false,powered=true]
nex:red_nether_brick_fence_gate[facing=south,in_wall=false,open=false,powered=false]
nex:red_nether_brick_fence_gate[facing=west,in_wall=true,open=true,powered=true]
nex:red_nether_brick_fence_gate[facing=west,in_wall=true,open=true,powered=false]
nex:red_nether_brick_fence_gate[facing=west,in_wall=true,open=false,powered=true]
nex:red_nether_brick_fence_gate[facing=west,in_wall=true,open=false,powered=false]
nex:red_nether_brick_fence_gate[facing=west,in_wall=false,open=true,powered=true]
nex:red_nether_brick_fence_gate[facing=west,in_wall=false,open=true,powered=false]
nex:red_nether_brick_fence_gate[facing=west,in_wall=false,open=false,powered=true]
nex:red_nether_brick_fence_gate[facing=west,in_wall=false,open=false,powered=false]
nex:red_nether_brick_fence_gate[facing=east,in_wall=true,open=true,powered=true]
nex:red_nether_brick_fence_gate[facing=east,in_wall=true,open=true,powered=false]
nex:red_nether_brick_fence_gate[facing=east,in_wall=true,open=false,powered=true]
nex:red_nether_brick_fence_gate[facing=east,in_wall=true,open=false,powered=false]
nex:red_nether_brick_fence_gate[facing=east,in_wall=false,open=true,powered=true]
nex:red_nether_brick_fence_gate[facing=east,in_wall=false,open=true,powered=false]
nex:red_nether_brick_fence_gate[facing=east,in_wall=false,open=false,powered=true]
nex:red_nether_brick_fence_gate[facing=east,in_wall=false,open=false,powered=false]
nex:basalt_fence_gate[facing=north,in_wall=true,open=true,powered=true]
nex:basalt_fence_gate[facing=north,in_wall=true,open=true,powered=false]
nex:basalt_fence_gate[facing=north,in_wall=true,open=false,powered=true]
nex:basalt_fence_gate[facing=north,in_wall=true,open=false,powered=false]
nex:basalt_fence_gate[facing=north,in_wall=false,open=true,powered=true]
nex:basalt_fence_gate[facing=north,in_wall=false,open=true,powered=false]
nex:basalt_fence_gate[facing=north,in_wall=false,open=false,powered=true]
nex:basalt_fence_gate[facing=north,in_wall=false,open=false,powered=false]
nex:basalt_fence_gate[facing=south,in_wall=true,open=true,powered=true]
nex:basalt_fence_gate[facing=south,in_wall=true,open=true,powered=false]
nex:basalt_fence_gate[facing=south,in_wall=true,open=false,powered=true]
nex:basalt_fence_gate[facing=south,in_wall=true,open=false,powered=false]
nex:basalt_fence_gate[facing=south,in_wall=false,open=true,powered=true]
nex:basalt_fence_gate[facing=south,in_wall=false,open=true,powered=false]
nex:basalt_fence_gate[facing=south,in_wall=false,open=false,powered=true]
nex:basalt_fence_gate[facing=south,in_wall=false,open=false,powered=false]
nex:basalt_fence_gate[facing=west,in_wall=true,open=true,powered=true]
nex:basalt_fence_gate[facing=west,in_wall=true,open=true,powered=false]
nex:basalt_fence_gate[facing=west,in_wall=true,open=false,powered=true]
nex:basalt_fence_gate[facing=west,in_wall=true,open=false,powered=false]
nex:basalt_fence_gate[facing=west,in_wall=false,open=true,powered=true]
nex:basalt_fence_gate[facing=west,in_wall=false,open=true,powered=false]
nex:basalt_fence_gate[facing=west,in_wall=false,open=false,powered=true]
nex:basalt_fence_gate[facing=west,in_wall=false,open=false,powered=false]
nex:basalt_fence_gate[facing=east,in_wall=true,open=true,powered=true]
nex:basalt_fence_gate[facing=east,in_wall=true,open=true,powered=false]
nex:basalt_fence_gate[facing=east,in_wall=true,open=false,powered=true]
nex:basalt_fence_gate[facing=east,in_wall=true,open=false,powered=false]
nex:basalt_fence_gate[facing=east,in_wall=false,open=true,powered=true]
nex:basalt_fence_gate[facing=east,in_wall=false,open=true,powered=false]
nex:basalt_fence_gate[facing=east,in_wall=false,open=false,powered=true]
nex:basalt_fence_gate[facing=east,in_wall=false,open=false,powered=false]
nex:basalt_smooth_fence_gate[facing=north,in_wall=true,open=true,powered=true]
nex:basalt_smooth_fence_gate[facing=north,in_wall=true,open=true,powered=false]
nex:basalt_smooth_fence_gate[facing=north,in_wall=true,open=false,powered=true]
nex:basalt_smooth_fence_gate[facing=north,in_wall=true,open=false,powered=false]
nex:basalt_smooth_fence_gate[facing=north,in_wall=false,open=true,powered=true]
nex:basalt_smooth_fence_gate[facing=north,in_wall=false,open=true,powered=false]
nex:basalt_smooth_fence_gate[facing=north,in_wall=false,open=false,powered=true]
nex:basalt_smooth_fence_gate[facing=north,in_wall=false,open=false,powered=false]
nex:basalt_smooth_fence_gate[facing=south,in_wall=true,open=true,powered=true]
nex:basalt_smooth_fence_gate[facing=south,in_wall=true,open=true,powered=false]
nex:basalt_smooth_fence_gate[facing=south,in_wall=true,open=false,powered=true]
nex:basalt_smooth_fence_gate[facing=south,in_wall=true,open=false,powered=false]
nex:basalt_smooth_fence_gate[facing=south,in_wall=false,open=true,powered=true]
nex:basalt_smooth_fence_gate[facing=south,in_wall=false,open=true,powered=false]
nex:basalt_smooth_fence_gate[facing=south,in_wall=false,open=false,powered=true]
nex:basalt_smooth_fence_gate[facing=south,in_wall=false,open=false,powered=false]
nex:basalt_smooth_fence_gate[facing=west,in_wall=true,open=true,powered=true]
nex:basalt_smooth_fence_gate[facing=west,in_wall=true,open=true,powered=false]
nex:basalt_smooth_fence_gate[facing=west,in_wall=true,open=false,powered=true]
nex:basalt_smooth_fence_gate[facing=west,in_wall=true,open=false,powered=false]
nex:basalt_smooth_fence_gate[facing=west,in_wall=false,open=true,powered=true]
nex:basalt_smooth_fence_gate[facing=west,in_wall=false,open=true,powered=false]
nex:basalt_smooth_fence_gate[facing=west,in_wall=false,open=false,powered=true]
nex:basalt_smooth_fence_gate[facing=west,in_wall=false,open=false,powered=false]
nex:basalt_smooth_fence_gate[facing=east,in_wall=true,open=true,powered=true]
nex:basalt_smooth_fence_gate[facing=east,in_wall=true,open=true,powered=false]
nex:basalt_smooth_fence_gate[facing=east,in_wall=true,open=false,powered=true]
nex:basalt_smooth_fence_gate[facing=east,in_wall=true,open=false,powered=false]
nex:basalt_smooth_fence_gate[facing=east,in_wall=false,open=true,powered=true]
nex:basalt_smooth_fence_gate[facing=east,in_wall=false,open=true,powered=false]
nex:basalt_smooth_fence_gate[facing=east,in_wall=false,open=false,powered=true]
nex:basalt_smooth_fence_gate[facing=east,in_wall=false,open=false,powered=false]
nex:basalt_brick_fence_gate[facing=north,in_wall=true,open=true,powered=true]
nex:basalt_brick_fence_gate[facing=north,in_wall=true,open=true,powered=false]
nex:basalt_brick_fence_gate[facing=north,in_wall=true,open=false,powered=true]
nex:basalt_brick_fence_gate[facing=north,in_wall=true,open=false,powered=false]
nex:basalt_brick_fence_gate[facing=north,in_wall=false,open=true,powered=true]
nex:basalt_brick_fence_gate[facing=north,in_wall=false,open=true,powered=false]
nex:basalt_brick_fence_gate[facing=north,in_wall=false,open=false,powered=true]
nex:basalt_brick_fence_gate[facing=north,in_wall=false,open=false,powered=false]
nex:basalt_brick_fence_gate[facing=south,in_wall=true,open=true,powered=true]
nex:basalt_brick_fence_gate[facing=south,in_wall=true,open=true,powered=false]
nex:basalt_brick_fence_gate[facing=south,in_wall=true,open=false,powered=true]
nex:basalt_brick_fence_gate[facing=south,in_wall=true,open=false,powered=false]
nex:basalt_brick_fence_gate[facing=south,in_wall=false,open=true,powered=true]
nex:basalt_brick_fence_gate[facing=south,in_wall=false,open=true,powered=false]
nex:basalt_brick_fence_gate[facing=south,in_wall=false,open=false,powered=true]
nex:basalt_brick_fence_gate[facing=south,in_wall=false,open=false,powered=false]
nex:basalt_brick_fence_gate[facing=west,in_wall=true,open=true,powered=true]
nex:basalt_brick_fence_gate[facing=west,in_wall=true,open=true,powered=false]
nex:basalt_brick_fence_gate[facing=west,in_wall=true,open=false,powered=true]
nex:basalt_brick_fence_gate[facing=west,in_wall=true,open=false,powered=false]
nex:basalt_brick_fence_gate[facing=west,in_wall=false,open=true,powered=true]
nex:basalt_brick_fence_gate[facing=west,in_wall=false,open=true,powered=false]
nex:basalt_brick_fence_gate[facing=west,in_wall=false,open=false,powered=true]
nex:basalt_brick_fence_gate[facing=west,in_wall=false,open=false,powered=false]
nex:basalt_brick_fence_gate[facing=east,in_wall=true,open=true,powered=true]
nex:basalt_brick_fence_gate[facing=east,in_wall=true,open=true,powered=false]
nex:basalt_brick_fence_gate[facing=east,in_wall=true,open=false,powered=true]
nex:basalt_brick_fence_gate[facing=east,in_wall=true,open=false,powered=false]
nex:basalt_brick_fence_gate[facing=east,in_wall=false,open=true,powered=true]
nex:basalt_brick_fence_gate[facing=east,in_wall=false,open=true,powered=false]
nex:basalt_brick_fence_gate[facing=east,in_wall=false,open=false,powered=true]
nex:basalt_brick_fence_gate[facing=east,in_wall=false,open=false,powered=false]
nex:basalt_pillar_fence_gate[facing=north,in_wall=true,open=true,powered=true]
nex:basalt_pillar_fence_gate[facing=north,in_wall=true,open=true,powered=false]
nex:basalt_pillar_fence_gate[facing=north,in_wall=true,open=false,powered=true]
nex:basalt_pillar_fence_gate[facing=north,in_wall=true,open=false,powered=false]
nex:basalt_pillar_fence_gate[facing=north,in_wall=false,open=true,powered=true]
nex:basalt_pillar_fence_gate[facing=north,in_wall=false,open=true,powered=false]
nex:basalt_pillar_fence_gate[facing=north,in_wall=false,open=false,powered=true]
nex:basalt_pillar_fence_gate[facing=north,in_wall=false,open=false,powered=false]
nex:basalt_pillar_fence_gate[facing=south,in_wall=true,open=true,powered=true]
nex:basalt_pillar_fence_gate[facing=south,in_wall=true,open=true,powered=false]
nex:basalt_pillar_fence_gate[facing=south,in_wall=true,open=false,powered=true]
nex:basalt_pillar_fence_gate[facing=south,in_wall=true,open=false,powered=false]
nex:basalt_pillar_fence_gate[facing=south,in_wall=false,open=true,powered=true]
nex:basalt_pillar_fence_gate[facing=south,in_wall=false,open=true,powered=false]
nex:basalt_pillar_fence_gate[facing=south,in_wall=false,open=false,powered=true]
nex:basalt_pillar_fence_gate[facing=south,in_wall=false,open=false,powered=false]
nex:basalt_pillar_fence_gate[facing=west,in_wall=true,open=true,powered=true]
nex:basalt_pillar_fence_gate[facing=west,in_wall=true,open=true,powered=false]
nex:basalt_pillar_fence_gate[facing=west,in_wall=true,open=false,powered=true]
nex:basalt_pillar_fence_gate[facing=west,in_wall=true,open=false,powered=false]
nex:basalt_pillar_fence_gate[facing=west,in_wall=false,open=true,powered=true]
nex:basalt_pillar_fence_gate[facing=west,in_wall=false,open=true,powered=false]
nex:basalt_pillar_fence_gate[facing=west,in_wall=false,open=false,powered=true]
nex:basalt_pillar_fence_gate[facing=west,in_wall=false,open=false,powered=false]
nex:basalt_pillar_fence_gate[facing=east,in_wall=true,open=true,powered=true]
nex:basalt_pillar_fence_gate[facing=east,in_wall=true,open=true,powered=false]
nex:basalt_pillar_fence_gate[facing=east,in_wall=true,open=false,powered=true]
nex:basalt_pillar_fence_gate[facing=east,in_wall=true,open=false,powered=false]
nex:basalt_pillar_fence_gate[facing=east,in_wall=false,open=true,powered=true]
nex:basalt_pillar_fence_gate[facing=east,in_wall=false,open=true,powered=false]
nex:basalt_pillar_fence_gate[facing=east,in_wall=false,open=false,powered=true]
nex:basalt_pillar_fence_gate[facing=east,in_wall=false,open=false,powered=false]
nex:fiery_nether_brick_fence_gate[facing=north,in_wall=true,open=true,powered=true]
nex:fiery_nether_brick_fence_gate[facing=north,in_wall=true,open=true,powered=false]
nex:fiery_nether_brick_fence_gate[facing=north,in_wall=true,open=false,powered=true]
nex:fiery_nether_brick_fence_gate[facing=north,in_wall=true,open=false,powered=false]
nex:fiery_nether_brick_fence_gate[facing=north,in_wall=false,open=true,powered=true]
nex:fiery_nether_brick_fence_gate[facing=north,in_wall=false,open=true,powered=false]
nex:fiery_nether_brick_fence_gate[facing=north,in_wall=false,open=false,powered=true]
nex:fiery_nether_brick_fence_gate[facing=north,in_wall=false,open=false,powered=false]
nex:fiery_nether_brick_fence_gate[facing=south,in_wall=true,open=true,powered=true]
nex:fiery_nether_brick_fence_gate[facing=south,in_wall=true,open=true,powered=false]
nex:fiery_nether_brick_fence_gate[facing=south,in_wall=true,open=false,powered=true]
nex:fiery_nether_brick_fence_gate[facing=south,in_wall=true,open=false,powered=false]
nex:fiery_nether_brick_fence_gate[facing=south,in_wall=false,open=true,powered=true]
nex:fiery_nether_brick_fence_gate[facing=south,in_wall=false,open=true,powered=false]
nex:fiery_nether_brick_fence_gate[facing=south,in_wall=false,open=false,powered=true]
nex:fiery_nether_brick_fence_gate[facing=south,in_wall=false,open=false,powered=false]
nex:fiery_nether_brick_fence_gate[facing=west,in_wall=true,open=true,powered=true]
nex:fiery_nether_brick_fence_gate[facing=west,in_wall=true,open=true,powered=false]
nex:fiery_nether_brick_fence_gate[facing=west,in_wall=true,open=false,powered=true]
nex:fiery_nether_brick_fence_gate[facing=west,in_wall=true,open=false,powered=false]
nex:fiery_nether_brick_fence_gate[facing=west,in_wall=false,open=true,powered=true]
nex:fiery_nether_brick_fence_gate[facing=west,in_wall=false,open=true,powered=false]
nex:fiery_nether_brick_fence_gate[facing=west,in_wall=false,open=false,powered=true]
nex:fiery_nether_brick_fence_gate[facing=west,in_wall=false,open=false,powered=false]
nex:fiery_nether_brick_fence_gate[facing=east,in_wall=true,open=true,powered=true]
nex:fiery_nether_brick_fence_gate[facing=east,in_wall=true,open=true,powered=false]
nex:fiery_nether_brick_fence_gate[facing=east,in_wall=true,open=false,powered=true]
nex:fiery_nether_brick_fence_gate[facing=east,in_wall=true,open=false,powered=false]
nex:fiery_nether_brick_fence_gate[facing=east,in_wall=false,open=true,powered=true]
nex:fiery_nether_brick_fence_gate[facing=east,in_wall=false,open=true,powered=false]
nex:fiery_nether_brick_fence_gate[facing=east,in_wall=false,open=false,powered=true]
nex:fiery_nether_brick_fence_gate[facing=east,in_wall=false,open=false,powered=false]
nex:icy_nether_brick_fence_gate[facing=north,in_wall=true,open=true,powered=true]
nex:icy_nether_brick_fence_gate[facing=north,in_wall=true,open=true,powered=false]
nex:icy_nether_brick_fence_gate[facing=north,in_wall=true,open=false,powered=true]
nex:icy_nether_brick_fence_gate[facing=north,in_wall=true,open=false,powered=false]
nex:icy_nether_brick_fence_gate[facing=north,in_wall=false,open=true,powered=true]
nex:icy_nether_brick_fence_gate[facing=north,in_wall=false,open=true,powered=false]
nex:icy_nether_brick_fence_gate[facing=north,in_wall=false,open=false,powered=true]
nex:icy_nether_brick_fence_gate[facing=north,in_wall=false,open=false,powered=false]
nex:icy_nether_brick_fence_gate[facing=south,in_wall=true,open=true,powered=true]
nex:icy_nether_brick_fence_gate[facing=south,in_wall=true,open=true,powered=false]
nex:icy_nether_brick_fence_gate[facing=south,in_wall=true,open=false,powered=true]
nex:icy_nether_brick_fence_gate[facing=south,in_wall=true,open=false,powered=false]
nex:icy_nether_brick_fence_gate[facing=south,in_wall=false,open=true,powered=true]
nex:icy_nether_brick_fence_gate[facing=south,in_wall=false,open=true,powered=false]
nex:icy_nether_brick_fence_gate[facing=south,in_wall=false,open=false,powered=true]
nex:icy_nether_brick_fence_gate[facing=south,in_wall=false,open=false,powered=false]
nex:icy_nether_brick_fence_gate[facing=west,in_wall=true,open=true,powered=true]
nex:icy_nether_brick_fence_gate[facing=west,in_wall=true,open=true,powered=false]
nex:icy_nether_brick_fence_gate[facing=west,in_wall=true,open=false,powered=true]
nex:icy_nether_brick_fence_gate[facing=west,in_wall=true,open=false,powered=false]
nex:icy_nether_brick_fence_gate[facing=west,in_wall=false,open=true,powered=true]
nex:icy_nether_brick_fence_gate[facing=west,in_wall=false,open=true,powered=false]
nex:icy_nether_brick_fence_gate[facing=west,in_wall=false,open=false,powered=true]
nex:icy_nether_brick_fence_gate[facing=west,in_wall=false,open=false,powered=false]
nex:icy_nether_brick_fence_gate[facing=east,in_wall=true,open=true,powered=true]
nex:icy_nether_brick_fence_gate[facing=east,in_wall=true,open=true,powered=false]
nex:icy_nether_brick_fence_gate[facing=east,in_wall=true,open=false,powered=true]
nex:icy_nether_brick_fence_gate[facing=east,in_wall=true,open=false,powered=false]
nex:icy_nether_brick_fence_gate[facing=east,in_wall=false,open=true,powered=true]
nex:icy_nether_brick_fence_gate[facing=east,in_wall=false,open=true,powered=false]
nex:icy_nether_brick_fence_gate[facing=east,in_wall=false,open=false,powered=true]
nex:icy_nether_brick_fence_gate[facing=east,in_wall=false,open=false,powered=false]
nex:lively_nether_brick_fence_gate[facing=north,in_wall=true,open=true,powered=true]
nex:lively_nether_brick_fence_gate[facing=north,in_wall=true,open=true,powered=false]
nex:lively_nether_brick_fence_gate[facing=north,in_wall=true,open=false,powered=true]
nex:lively_nether_brick_fence_gate[facing=north,in_wall=true,open=false,powered=false]
nex:lively_nether_brick_fence_gate[facing=north,in_wall=false,open=true,powered=true]
nex:lively_nether_brick_fence_gate[facing=north,in_wall=false,open=true,powered=false]
nex:lively_nether_brick_fence_gate[facing=north,in_wall=false,open=false,powered=true]
nex:lively_nether_brick_fence_gate[facing=north,in_wall=false,open=false,powered=false]
nex:lively_nether_brick_fence_gate[facing=south,in_wall=true,open=true,powered=true]
nex:lively_nether_brick_fence_gate[facing=south,in_wall=true,open=true,powered=false]
nex:lively_nether_brick_fence_gate[facing=south,in_wall=true,open=false,powered=true]
nex:lively_nether_brick_fence_gate[facing=south,in_wall=true,open=false,powered=false]
nex:lively_nether_brick_fence_gate[facing=south,in_wall=false,open=true,powered=true]
nex:lively_nether_brick_fence_gate[facing=south,in_wall=false,open=true,powered=false]
nex:lively_nether_brick_fence_gate[facing=south,in_wall=false,open=false,powered=true]
nex:lively_nether_brick_fence_gate[facing=south,in_wall=false,open=false,powered=false]
nex:lively_nether_brick_fence_gate[facing=west,in_wall=true,open=true,powered=true]
nex:lively_nether_brick_fence_gate[facing=west,in_wall=true,open=true,powered=false]
nex:lively_nether_brick_fence_gate[facing=west,in_wall=true,open=false,powered=true]
nex:lively_nether_brick_fence_gate[facing=west,in_wall=true,open=false,powered=false]
nex:lively_nether_brick_fence_gate[facing=west,in_wall=false,open=true,powered=true]
nex:lively_nether_brick_fence_gate[facing=west,in_wall=false,open=true,powered=false]
nex:lively_nether_brick_fence_gate[facing=west,in_wall=false,open=false,powered=true]
nex:lively_nether_brick_fence_gate[facing=west,in_wall=false,open=false,powered=false]
nex:lively_nether_brick_fence_gate[facing=east,in_wall=true,open=true,powered=true]
nex:lively_nether_brick_fence_gate[facing=east,in_wall=true,open=true,powered=false]
nex:lively_nether_brick_fence_gate[facing=east,in_wall=true,open=false,powered=true]
nex:lively_nether_brick_fence_gate[facing=east,in_wall=true,open=false,powered=false]
nex:lively_nether_brick_fence_gate[facing=east,in_wall=false,open=true,powered=true]
nex:lively_nether_brick_fence_gate[facing=east,in_wall=false,open=true,powered=false]
nex:lively_nether_brick_fence_gate[facing=east,in_wall=false,open=false,powered=true]
nex:lively_nether_brick_fence_gate[facing=east,in_wall=false,open=false,powered=false]
nex:gloomy_nether_brick_fence_gate[facing=north,in_wall=true,open=true,powered=true]
nex:gloomy_nether_brick_fence_gate[facing=north,in_wall=true,open=true,powered=false]
nex:gloomy_nether_brick_fence_gate[facing=north,in_wall=true,open=false,powered=true]
nex:gloomy_nether_brick_fence_gate[facing=north,in_wall=true,open=false,powered=false]
nex:gloomy_nether_brick_fence_gate[facing=north,in_wall=false,open=true,powered=true]
nex:gloomy_nether_brick_fence_gate[facing=north,in_wall=false,open=true,powered=false]
nex:gloomy_nether_brick_fence_gate[facing=north,in_wall=false,open=false,powered=true]
nex:gloomy_nether_brick_fence_gate[facing=north,in_wall=false,open=false,powered=false]
nex:gloomy_nether_brick_fence_gate[facing=south,in_wall=true,open=true,powered=true]
nex:gloomy_nether_brick_fence_gate[facing=south,in_wall=true,open=true,powered=false]
nex:gloomy_nether_brick_fence_gate[facing=south,in_wall=true,open=false,powered=true]
nex:gloomy_nether_brick_fence_gate[facing=south,in_wall=true,open=false,powered=false]
nex:gloomy_nether_brick_fence_gate[facing=south,in_wall=false,open=true,powered=true]
nex:gloomy_nether_brick_fence_gate[facing=south,in_wall=false,open=true,powered=false]
nex:gloomy_nether_brick_fence_gate[facing=south,in_wall=false,open=false,powered=true]
nex:gloomy_nether_brick_fence_gate[facing=south,in_wall=false,open=false,powered=false]
nex:gloomy_nether_brick_fence_gate[facing=west,in_wall=true,open=true,powered=true]
nex:gloomy_nether_brick_fence_gate[facing=west,in_wall=true,open=true,powered=false]
nex:gloomy_nether_brick_fence_gate[facing=west,in_wall=true,open=false,powered=true]
nex:gloomy_nether_brick_fence_gate[facing=west,in_wall=true,open=false,powered=false]
nex:gloomy_nether_brick_fence_gate[facing=west,in_wall=false,open=true,powered=true]
nex:gloomy_nether_brick_fence_gate[facing=west,in_wall=false,open=true,powered=false]
nex:gloomy_nether_brick_fence_gate[facing=west,in_wall=false,open=false,powered=true]
nex:gloomy_nether_brick_fence_gate[facing=west,in_wall=false,open=false,powered=false]
nex:gloomy_nether_brick_fence_gate[facing=east,in_wall=true,open=true,powered=true]
nex:gloomy_nether_brick_fence_gate[facing=east,in_wall=true,open=true,powered=false]
nex:gloomy_nether_brick_fence_gate[facing=east,in_wall=true,open=false,powered=true]
nex:gloomy_nether_brick_fence_gate[facing=east,in_wall=true,open=false,powered=false]
nex:gloomy_nether_brick_fence_gate[facing=east,in_wall=false,open=true,powered=true]
nex:gloomy_nether_brick_fence_gate[facing=east,in_wall=false,open=true,powered=false]
nex:gloomy_nether_brick_fence_gate[facing=east,in_wall=false,open=false,powered=true]
nex:gloomy_nether_brick_fence_gate[facing=east,in_wall=false,open=false,powered=false]
overloaded:creative_generator
overloaded:infinite_barrel
overloaded:infinite_tank
overloaded:infinite_capacitor
overloaded:hyper_item_receiver
overloaded:hyper_item_sender
overloaded:hyper_fluid_receiver
overloaded:hyper_fluid_sender
overloaded:hyper_energy_receiver
overloaded:hyper_energy_sender
overloaded:infinite_water_source
overloaded:energy_extractor[facing=down]
overloaded:energy_extractor[facing=up]
overloaded:energy_extractor[facing=north]
overloaded:energy_extractor[facing=south]
overloaded:energy_extractor[facing=west]
overloaded:energy_extractor[facing=east]
overloaded:nether_star_block
overloaded:player_interface
overloaded:item_interface
overloaded:compressed_cobblestone[compression=0]
overloaded:compressed_cobblestone[compression=1]
overloaded:compressed_cobblestone[compression=2]
overloaded:compressed_cobblestone[compression=3]
overloaded:compressed_cobblestone[compression=4]
overloaded:compressed_cobblestone[compression=5]
overloaded:compressed_cobblestone[compression=6]
overloaded:compressed_cobblestone[compression=7]
overloaded:compressed_cobblestone[compression=8]
overloaded:compressed_cobblestone[compression=9]
overloaded:compressed_cobblestone[compression=10]
overloaded:compressed_cobblestone[compression=11]
overloaded:compressed_cobblestone[compression=12]
overloaded:compressed_cobblestone[compression=13]
overloaded:compressed_cobblestone[compression=14]
overloaded:compressed_cobblestone[compression=15]
overloaded:compressed_sand[compression=0]
overloaded:compressed_sand[compression=1]
overloaded:compressed_sand[compression=2]
overloaded:compressed_sand[compression=3]
overloaded:compressed_sand[compression=4]
overloaded:compressed_sand[compression=5]
overloaded:compressed_sand[compression=6]
overloaded:compressed_sand[compression=7]
overloaded:compressed_sand[compression=8]
overloaded:compressed_sand[compression=9]
overloaded:compressed_sand[compression=10]
overloaded:compressed_sand[compression=11]
overloaded:compressed_sand[compression=12]
overloaded:compressed_sand[compression=13]
overloaded:compressed_sand[compression=14]
overloaded:compressed_sand[compression=15]
overloaded:compressed_stone[compression=0]
overloaded:compressed_stone[compression=1]
overloaded:compressed_stone[compression=2]
overloaded:compressed_stone[compression=3]
overloaded:compressed_stone[compression=4]
overloaded:compressed_stone[compression=5]
overloaded:compressed_stone[compression=6]
overloaded:compressed_stone[compression=7]
overloaded:compressed_stone[compression=8]
overloaded:compressed_stone[compression=9]
overloaded:compressed_stone[compression=10]
overloaded:compressed_stone[compression=11]
overloaded:compressed_stone[compression=12]
overloaded:compressed_stone[compression=13]
overloaded:compressed_stone[compression=14]
overloaded:compressed_stone[compression=15]
overloaded:compressed_obsidian[compression=0]
overloaded:compressed_obsidian[compression=1]
overloaded:compressed_obsidian[compression=2]
overloaded:compressed_obsidian[compression=3]
overloaded:compressed_obsidian[compression=4]
overloaded:compressed_obsidian[compression=5]
overloaded:compressed_obsidian[compression=6]
overloaded:compressed_obsidian[compression=7]
overloaded:compressed_obsidian[compression=8]
overloaded:compressed_obsidian[compression=9]
overloaded:compressed_obsidian[compression=10]
overloaded:compressed_obsidian[compression=11]
overloaded:compressed_obsidian[compression=12]
overloaded:compressed_obsidian[compression=13]
overloaded:compressed_obsidian[compression=14]
overloaded:compressed_obsidian[compression=15]
overloaded:compressed_netherrack[compression=0]
overloaded:compressed_netherrack[compression=1]
overloaded:compressed_netherrack[compression=2]
overloaded:compressed_netherrack[compression=3]
overloaded:compressed_netherrack[compression=4]
overloaded:compressed_netherrack[compression=5]
overloaded:compressed_netherrack[compression=6]
overloaded:compressed_netherrack[compression=7]
overloaded:compressed_netherrack[compression=8]
overloaded:compressed_netherrack[compression=9]
overloaded:compressed_netherrack[compression=10]
overloaded:compressed_netherrack[compression=11]
overloaded:compressed_netherrack[compression=12]
overloaded:compressed_netherrack[compression=13]
overloaded:compressed_netherrack[compression=14]
overloaded:compressed_netherrack[compression=15]
overloaded:compressed_dirt[compression=0]
overloaded:compressed_dirt[compression=1]
overloaded:compressed_dirt[compression=2]
overloaded:compressed_dirt[compression=3]
overloaded:compressed_dirt[compression=4]
overloaded:compressed_dirt[compression=5]
overloaded:compressed_dirt[compression=6]
overloaded:compressed_dirt[compression=7]
overloaded:compressed_dirt[compression=8]
overloaded:compressed_dirt[compression=9]
overloaded:compressed_dirt[compression=10]
overloaded:compressed_dirt[compression=11]
overloaded:compressed_dirt[compression=12]
overloaded:compressed_dirt[compression=13]
overloaded:compressed_dirt[compression=14]
overloaded:compressed_dirt[compression=15]
overloaded:compressed_gravel[compression=0]
overloaded:compressed_gravel[compression=1]
overloaded:compressed_gravel[compression=2]
overloaded:compressed_gravel[compression=3]
overloaded:compressed_gravel[compression=4]
overloaded:compressed_gravel[compression=5]
overloaded:compressed_gravel[compression=6]
overloaded:compressed_gravel[compression=7]
overloaded:compressed_gravel[compression=8]
overloaded:compressed_gravel[compression=9]
overloaded:compressed_gravel[compression=10]
overloaded:compressed_gravel[compression=11]
overloaded:compressed_gravel[compression=12]
overloaded:compressed_gravel[compression=13]
overloaded:compressed_gravel[compression=14]
overloaded:compressed_gravel[compression=15]
storagedrawers:basicdrawers[block=full1,facing=north,variant=oak]
storagedrawers:basicdrawers[block=full1,facing=north,variant=spruce]
storagedrawers:basicdrawers[block=full1,facing=north,variant=birch]
storagedrawers:basicdrawers[block=full1,facing=north,variant=jungle]
storagedrawers:basicdrawers[block=full1,facing=north,variant=acacia]
storagedrawers:basicdrawers[block=full1,facing=north,variant=dark_oak]
storagedrawers:basicdrawers[block=full1,facing=south,variant=oak]
storagedrawers:basicdrawers[block=full1,facing=south,variant=spruce]
storagedrawers:basicdrawers[block=full1,facing=south,variant=birch]
storagedrawers:basicdrawers[block=full1,facing=south,variant=jungle]
storagedrawers:basicdrawers[block=full1,facing=south,variant=acacia]
storagedrawers:basicdrawers[block=full1,facing=south,variant=dark_oak]
storagedrawers:basicdrawers[block=full1,facing=west,variant=oak]
storagedrawers:basicdrawers[block=full1,facing=west,variant=spruce]
storagedrawers:basicdrawers[block=full1,facing=west,variant=birch]
storagedrawers:basicdrawers[block=full1,facing=west,variant=jungle]
storagedrawers:basicdrawers[block=full1,facing=west,variant=acacia]
storagedrawers:basicdrawers[block=full1,facing=west,variant=dark_oak]
storagedrawers:basicdrawers[block=full1,facing=east,variant=oak]
storagedrawers:basicdrawers[block=full1,facing=east,variant=spruce]
storagedrawers:basicdrawers[block=full1,facing=east,variant=birch]
storagedrawers:basicdrawers[block=full1,facing=east,variant=jungle]
storagedrawers:basicdrawers[block=full1,facing=east,variant=acacia]
storagedrawers:basicdrawers[block=full1,facing=east,variant=dark_oak]
storagedrawers:basicdrawers[block=full2,facing=north,variant=oak]
storagedrawers:basicdrawers[block=full2,facing=north,variant=spruce]
storagedrawers:basicdrawers[block=full2,facing=north,variant=birch]
storagedrawers:basicdrawers[block=full2,facing=north,variant=jungle]
storagedrawers:basicdrawers[block=full2,facing=north,variant=acacia]
storagedrawers:basicdrawers[block=full2,facing=north,variant=dark_oak]
storagedrawers:basicdrawers[block=full2,facing=south,variant=oak]
storagedrawers:basicdrawers[block=full2,facing=south,variant=spruce]
storagedrawers:basicdrawers[block=full2,facing=south,variant=birch]
storagedrawers:basicdrawers[block=full2,facing=south,variant=jungle]
storagedrawers:basicdrawers[block=full2,facing=south,variant=acacia]
storagedrawers:basicdrawers[block=full2,facing=south,variant=dark_oak]
storagedrawers:basicdrawers[block=full2,facing=west,variant=oak]
storagedrawers:basicdrawers[block=full2,facing=west,variant=spruce]
storagedrawers:basicdrawers[block=full2,facing=west,variant=birch]
storagedrawers:basicdrawers[block=full2,facing=west,variant=jungle]
storagedrawers:basicdrawers[block=full2,facing=west,variant=acacia]
storagedrawers:basicdrawers[block=full2,facing=west,variant=dark_oak]
storagedrawers:basicdrawers[block=full2,facing=east,variant=oak]
storagedrawers:basicdrawers[block=full2,facing=east,variant=spruce]
storagedrawers:basicdrawers[block=full2,facing=east,variant=birch]
storagedrawers:basicdrawers[block=full2,facing=east,variant=jungle]
storagedrawers:basicdrawers[block=full2,facing=east,variant=acacia]
storagedrawers:basicdrawers[block=full2,facing=east,variant=dark_oak]
storagedrawers:basicdrawers[block=full4,facing=north,variant=oak]
storagedrawers:basicdrawers[block=full4,facing=north,variant=spruce]
storagedrawers:basicdrawers[block=full4,facing=north,variant=birch]
storagedrawers:basicdrawers[block=full4,facing=north,variant=jungle]
storagedrawers:basicdrawers[block=full4,facing=north,variant=acacia]
storagedrawers:basicdrawers[block=full4,facing=north,variant=dark_oak]
storagedrawers:basicdrawers[block=full4,facing=south,variant=oak]
storagedrawers:basicdrawers[block=full4,facing=south,variant=spruce]
storagedrawers:basicdrawers[block=full4,facing=south,variant=birch]
storagedrawers:basicdrawers[block=full4,facing=south,variant=jungle]
storagedrawers:basicdrawers[block=full4,facing=south,variant=acacia]
storagedrawers:basicdrawers[block=full4,facing=south,variant=dark_oak]
storagedrawers:basicdrawers[block=full4,facing=west,variant=oak]
storagedrawers:basicdrawers[block=full4,facing=west,variant=spruce]
storagedrawers:basicdrawers[block=full4,facing=west,variant=birch]
storagedrawers:basicdrawers[block=full4,facing=west,variant=jungle]
storagedrawers:basicdrawers[block=full4,facing=west,variant=acacia]
storagedrawers:basicdrawers[block=full4,facing=west,variant=dark_oak]
storagedrawers:basicdrawers[block=full4,facing=east,variant=oak]
storagedrawers:basicdrawers[block=full4,facing=east,variant=spruce]
storagedrawers:basicdrawers[block=full4,facing=east,variant=birch]
storagedrawers:basicdrawers[block=full4,facing=east,variant=jungle]
storagedrawers:basicdrawers[block=full4,facing=east,variant=acacia]
storagedrawers:basicdrawers[block=full4,facing=east,variant=dark_oak]
storagedrawers:basicdrawers[block=half2,facing=north,variant=oak]
storagedrawers:basicdrawers[block=half2,facing=north,variant=spruce]
storagedrawers:basicdrawers[block=half2,facing=north,variant=birch]
storagedrawers:basicdrawers[block=half2,facing=north,variant=jungle]
storagedrawers:basicdrawers[block=half2,facing=north,variant=acacia]
storagedrawers:basicdrawers[block=half2,facing=north,variant=dark_oak]
storagedrawers:basicdrawers[block=half2,facing=south,variant=oak]
storagedrawers:basicdrawers[block=half2,facing=south,variant=spruce]
storagedrawers:basicdrawers[block=half2,facing=south,variant=birch]
storagedrawers:basicdrawers[block=half2,facing=south,variant=jungle]
storagedrawers:basicdrawers[block=half2,facing=south,variant=acacia]
storagedrawers:basicdrawers[block=half2,facing=south,variant=dark_oak]
storagedrawers:basicdrawers[block=half2,facing=west,variant=oak]
storagedrawers:basicdrawers[block=half2,facing=west,variant=spruce]
storagedrawers:basicdrawers[block=half2,facing=west,variant=birch]
storagedrawers:basicdrawers[block=half2,facing=west,variant=jungle]
storagedrawers:basicdrawers[block=half2,facing=west,variant=acacia]
storagedrawers:basicdrawers[block=half2,facing=west,variant=dark_oak]
storagedrawers:basicdrawers[block=half2,facing=east,variant=oak]
storagedrawers:basicdrawers[block=half2,facing=east,variant=spruce]
storagedrawers:basicdrawers[block=half2,facing=east,variant=birch]
storagedrawers:basicdrawers[block=half2,facing=east,variant=jungle]
storagedrawers:basicdrawers[block=half2,facing=east,variant=acacia]
storagedrawers:basicdrawers[block=half2,facing=east,variant=dark_oak]
storagedrawers:basicdrawers[block=half4,facing=north,variant=oak]
storagedrawers:basicdrawers[block=half4,facing=north,variant=spruce]
storagedrawers:basicdrawers[block=half4,facing=north,variant=birch]
storagedrawers:basicdrawers[block=half4,facing=north,variant=jungle]
storagedrawers:basicdrawers[block=half4,facing=north,variant=acacia]
storagedrawers:basicdrawers[block=half4,facing=north,variant=dark_oak]
storagedrawers:basicdrawers[block=half4,facing=south,variant=oak]
storagedrawers:basicdrawers[block=half4,facing=south,variant=spruce]
storagedrawers:basicdrawers[block=half4,facing=south,variant=birch]
storagedrawers:basicdrawers[block=half4,facing=south,variant=jungle]
storagedrawers:basicdrawers[block=half4,facing=south,variant=acacia]
storagedrawers:basicdrawers[block=half4,facing=south,variant=dark_oak]
storagedrawers:basicdrawers[block=half4,facing=west,variant=oak]
storagedrawers:basicdrawers[block=half4,facing=west,variant=spruce]
storagedrawers:basicdrawers[block=half4,facing=west,variant=birch]
storagedrawers:basicdrawers[block=half4,facing=west,variant=jungle]
storagedrawers:basicdrawers[block=half4,facing=west,variant=acacia]
storagedrawers:basicdrawers[block=half4,facing=west,variant=dark_oak]
storagedrawers:basicdrawers[block=half4,facing=east,variant=oak]
storagedrawers:basicdrawers[block=half4,facing=east,variant=spruce]
storagedrawers:basicdrawers[block=half4,facing=east,variant=birch]
storagedrawers:basicdrawers[block=half4,facing=east,variant=jungle]
storagedrawers:basicdrawers[block=half4,facing=east,variant=acacia]
storagedrawers:basicdrawers[block=half4,facing=east,variant=dark_oak]
storagedrawers:keybutton[facing=down,powered=true,variant=drawer]
storagedrawers:keybutton[facing=down,powered=true,variant=concealment]
storagedrawers:keybutton[facing=down,powered=true,variant=personal]
storagedrawers:keybutton[facing=down,powered=true,variant=quantify]
storagedrawers:keybutton[facing=down,powered=false,variant=drawer]
storagedrawers:keybutton[facing=down,powered=false,variant=concealment]
storagedrawers:keybutton[facing=down,powered=false,variant=personal]
storagedrawers:keybutton[facing=down,powered=false,variant=quantify]
storagedrawers:keybutton[facing=up,powered=true,variant=drawer]
storagedrawers:keybutton[facing=up,powered=true,variant=concealment]
storagedrawers:keybutton[facing=up,powered=true,variant=personal]
storagedrawers:keybutton[facing=up,powered=true,variant=quantify]
storagedrawers:keybutton[facing=up,powered=false,variant=drawer]
storagedrawers:keybutton[facing=up,powered=false,variant=concealment]
storagedrawers:keybutton[facing=up,powered=false,variant=personal]
storagedrawers:keybutton[facing=up,powered=false,variant=quantify]
storagedrawers:keybutton[facing=north,powered=true,variant=drawer]
storagedrawers:keybutton[facing=north,powered=true,variant=concealment]
storagedrawers:keybutton[facing=north,powered=true,variant=personal]
storagedrawers:keybutton[facing=north,powered=true,variant=quantify]
storagedrawers:keybutton[facing=north,powered=false,variant=drawer]
storagedrawers:keybutton[facing=north,powered=false,variant=concealment]
storagedrawers:keybutton[facing=north,powered=false,variant=personal]
storagedrawers:keybutton[facing=north,powered=false,variant=quantify]
storagedrawers:keybutton[facing=south,powered=true,variant=drawer]
storagedrawers:keybutton[facing=south,powered=true,variant=concealment]
storagedrawers:keybutton[facing=south,powered=true,variant=personal]
storagedrawers:keybutton[facing=south,powered=true,variant=quantify]
storagedrawers:keybutton[facing=south,powered=false,variant=drawer]
storagedrawers:keybutton[facing=south,powered=false,variant=concealment]
storagedrawers:keybutton[facing=south,powered=false,variant=personal]
storagedrawers:keybutton[facing=south,powered=false,variant=quantify]
storagedrawers:keybutton[facing=west,powered=true,variant=drawer]
storagedrawers:keybutton[facing=west,powered=true,variant=concealment]
storagedrawers:keybutton[facing=west,powered=true,variant=personal]
storagedrawers:keybutton[facing=west,powered=true,variant=quantify]
storagedrawers:keybutton[facing=west,powered=false,variant=drawer]
storagedrawers:keybutton[facing=west,powered=false,variant=concealment]
storagedrawers:keybutton[facing=west,powered=false,variant=personal]
storagedrawers:keybutton[facing=west,powered=false,variant=quantify]
storagedrawers:keybutton[facing=east,powered=true,variant=drawer]
storagedrawers:keybutton[facing=east,powered=true,variant=concealment]
storagedrawers:keybutton[facing=east,powered=true,variant=personal]
storagedrawers:keybutton[facing=east,powered=true,variant=quantify]
storagedrawers:keybutton[facing=east,powered=false,variant=drawer]
storagedrawers:keybutton[facing=east,powered=false,variant=concealment]
storagedrawers:keybutton[facing=east,powered=false,variant=personal]
storagedrawers:keybutton[facing=east,powered=false,variant=quantify]
storagedrawers:compdrawers[facing=north,slots=open1]
storagedrawers:compdrawers[facing=north,slots=open2]
storagedrawers:compdrawers[facing=north,slots=open3]
storagedrawers:compdrawers[facing=south,slots=open1]
storagedrawers:compdrawers[facing=south,slots=open2]
storagedrawers:compdrawers[facing=south,slots=open3]
storagedrawers:compdrawers[facing=west,slots=open1]
storagedrawers:compdrawers[facing=west,slots=open2]
storagedrawers:compdrawers[facing=west,slots=open3]
storagedrawers:compdrawers[facing=east,slots=open1]
storagedrawers:compdrawers[facing=east,slots=open2]
storagedrawers:compdrawers[facing=east,slots=open3]
storagedrawers:controller[facing=north]
storagedrawers:controller[facing=south]
storagedrawers:controller[facing=west]
storagedrawers:controller[facing=east]
storagedrawers:controllerslave
storagedrawers:trim[variant=oak]
storagedrawers:trim[variant=spruce]
storagedrawers:trim[variant=birch]
storagedrawers:trim[variant=jungle]
storagedrawers:trim[variant=acacia]
storagedrawers:trim[variant=dark_oak]
storagedrawers:framingtable[facing=north,right=true]
storagedrawers:framingtable[facing=north,right=false]
storagedrawers:framingtable[facing=south,right=true]
storagedrawers:framingtable[facing=south,right=false]
storagedrawers:framingtable[facing=west,right=true]
storagedrawers:framingtable[facing=west,right=false]
storagedrawers:framingtable[facing=east,right=true]
storagedrawers:framingtable[facing=east,right=false]
storagedrawers:customdrawers[block=full1,facing=north]
storagedrawers:customdrawers[block=full1,facing=south]
storagedrawers:customdrawers[block=full1,facing=west]
storagedrawers:customdrawers[block=full1,facing=east]
storagedrawers:customdrawers[block=full2,facing=north]
storagedrawers:customdrawers[block=full2,facing=south]
storagedrawers:customdrawers[block=full2,facing=west]
storagedrawers:customdrawers[block=full2,facing=east]
storagedrawers:customdrawers[block=full4,facing=north]
storagedrawers:customdrawers[block=full4,facing=south]
storagedrawers:customdrawers[block=full4,facing=west]
storagedrawers:customdrawers[block=full4,facing=east]
storagedrawers:customdrawers[block=half2,facing=north]
storagedrawers:customdrawers[block=half2,facing=south]
storagedrawers:customdrawers[block=half2,facing=west]
storagedrawers:customdrawers[block=half2,facing=east]
storagedrawers:customdrawers[block=half4,facing=north]
storagedrawers:customdrawers[block=half4,facing=south]
storagedrawers:customdrawers[block=half4,facing=west]
storagedrawers:customdrawers[block=half4,facing=east]
storagedrawers:customtrim
tombstone:grave_simple[facing=down,has_soul=true,is_engraved=true]
tombstone:grave_simple[facing=down,has_soul=true,is_engraved=false]
tombstone:grave_simple[facing=down,has_soul=false,is_engraved=true]
tombstone:grave_simple[facing=down,has_soul=false,is_engraved=false]
tombstone:grave_simple[facing=up,has_soul=true,is_engraved=true]
tombstone:grave_simple[facing=up,has_soul=true,is_engraved=false]
tombstone:grave_simple[facing=up,has_soul=false,is_engraved=true]
tombstone:grave_simple[facing=up,has_soul=false,is_engraved=false]
tombstone:grave_simple[facing=north,has_soul=true,is_engraved=true]
tombstone:grave_simple[facing=north,has_soul=true,is_engraved=false]
tombstone:grave_simple[facing=north,has_soul=false,is_engraved=true]
tombstone:grave_simple[facing=north,has_soul=false,is_engraved=false]
tombstone:grave_simple[facing=south,has_soul=true,is_engraved=true]
tombstone:grave_simple[facing=south,has_soul=true,is_engraved=false]
tombstone:grave_simple[facing=south,has_soul=false,is_engraved=true]
tombstone:grave_simple[facing=south,has_soul=false,is_engraved=false]
tombstone:grave_simple[facing=west,has_soul=true,is_engraved=true]
tombstone:grave_simple[facing=west,has_soul=true,is_engraved=false]
tombstone:grave_simple[facing=west,has_soul=false,is_engraved=true]
tombstone:grave_simple[facing=west,has_soul=false,is_engraved=false]
tombstone:grave_simple[facing=east,has_soul=true,is_engraved=true]
tombstone:grave_simple[facing=east,has_soul=true,is_engraved=false]
tombstone:grave_simple[facing=east,has_soul=false,is_engraved=true]
tombstone:grave_simple[facing=east,has_soul=false,is_engraved=false]
tombstone:grave_normal[facing=down,has_soul=true,is_engraved=true]
tombstone:grave_normal[facing=down,has_soul=true,is_engraved=false]
tombstone:grave_normal[facing=down,has_soul=false,is_engraved=true]
tombstone:grave_normal[facing=down,has_soul=false,is_engraved=false]
tombstone:grave_normal[facing=up,has_soul=true,is_engraved=true]
tombstone:grave_normal[facing=up,has_soul=true,is_engraved=false]
tombstone:grave_normal[facing=up,has_soul=false,is_engraved=true]
tombstone:grave_normal[facing=up,has_soul=false,is_engraved=false]
tombstone:grave_normal[facing=north,has_soul=true,is_engraved=true]
tombstone:grave_normal[facing=north,has_soul=true,is_engraved=false]
tombstone:grave_normal[facing=north,has_soul=false,is_engraved=true]
tombstone:grave_normal[facing=north,has_soul=false,is_engraved=false]
tombstone:grave_normal[facing=south,has_soul=true,is_engraved=true]
tombstone:grave_normal[facing=south,has_soul=true,is_engraved=false]
tombstone:grave_normal[facing=south,has_soul=false,is_engraved=true]
tombstone:grave_normal[facing=south,has_soul=false,is_engraved=false]
tombstone:grave_normal[facing=west,has_soul=true,is_engraved=true]
tombstone:grave_normal[facing=west,has_soul=true,is_engraved=false]
tombstone:grave_normal[facing=west,has_soul=false,is_engraved=true]
tombstone:grave_normal[facing=west,has_soul=false,is_engraved=false]
tombstone:grave_normal[facing=east,has_soul=true,is_engraved=true]
tombstone:grave_normal[facing=east,has_soul=true,is_engraved=false]
tombstone:grave_normal[facing=east,has_soul=false,is_engraved=true]
tombstone:grave_normal[facing=east,has_soul=false,is_engraved=false]
tombstone:grave_cross[facing=down,has_soul=true,is_engraved=true]
tombstone:grave_cross[facing=down,has_soul=true,is_engraved=false]
tombstone:grave_cross[facing=down,has_soul=false,is_engraved=true]
tombstone:grave_cross[facing=down,has_soul=false,is_engraved=false]
tombstone:grave_cross[facing=up,has_soul=true,is_engraved=true]
tombstone:grave_cross[facing=up,has_soul=true,is_engraved=false]
tombstone:grave_cross[facing=up,has_soul=false,is_engraved=true]
tombstone:grave_cross[facing=up,has_soul=false,is_engraved=false]
tombstone:grave_cross[facing=north,has_soul=true,is_engraved=true]
tombstone:grave_cross[facing=north,has_soul=true,is_engraved=false]
tombstone:grave_cross[facing=north,has_soul=false,is_engraved=true]
tombstone:grave_cross[facing=north,has_soul=false,is_engraved=false]
tombstone:grave_cross[facing=south,has_soul=true,is_engraved=true]
tombstone:grave_cross[facing=south,has_soul=true,is_engraved=false]
tombstone:grave_cross[facing=south,has_soul=false,is_engraved=true]
tombstone:grave_cross[facing=south,has_soul=false,is_engraved=false]
tombstone:grave_cross[facing=west,has_soul=true,is_engraved=true]
tombstone:grave_cross[facing=west,has_soul=true,is_engraved=false]
tombstone:grave_cross[facing=west,has_soul=false,is_engraved=true]
tombstone:grave_cross[facing=west,has_soul=false,is_engraved=false]
tombstone:grave_cross[facing=east,has_soul=true,is_engraved=true]
tombstone:grave_cross[facing=east,has_soul=true,is_engraved=false]
tombstone:grave_cross[facing=east,has_soul=false,is_engraved=true]
tombstone:grave_cross[facing=east,has_soul=false,is_engraved=false]
tombstone:tombstone[facing=down,has_soul=true,is_engraved=true]
tombstone:tombstone[facing=down,has_soul=true,is_engraved=false]
tombstone:tombstone[facing=down,has_soul=false,is_engraved=true]
tombstone:tombstone[facing=down,has_soul=false,is_engraved=false]
tombstone:tombstone[facing=up,has_soul=true,is_engraved=true]
tombstone:tombstone[facing=up,has_soul=true,is_engraved=false]
tombstone:tombstone[facing=up,has_soul=false,is_engraved=true]
tombstone:tombstone[facing=up,has_soul=false,is_engraved=false]
tombstone:tombstone[facing=north,has_soul=true,is_engraved=true]
tombstone:tombstone[facing=north,has_soul=true,is_engraved=false]
tombstone:tombstone[facing=north,has_soul=false,is_engraved=true]
tombstone:tombstone[facing=north,has_soul=false,is_engraved=false]
tombstone:tombstone[facing=south,has_soul=true,is_engraved=true]
tombstone:tombstone[facing=south,has_soul=true,is_engraved=false]
tombstone:tombstone[facing=south,has_soul=false,is_engraved=true]
tombstone:tombstone[facing=south,has_soul=false,is_engraved=false]
tombstone:tombstone[facing=west,has_soul=true,is_engraved=true]
tombstone:tombstone[facing=west,has_soul=true,is_engraved=false]
tombstone:tombstone[facing=west,has_soul=false,is_engraved=true]
tombstone:tombstone[facing=west,has_soul=false,is_engraved=false]
tombstone:tombstone[facing=east,has_soul=true,is_engraved=true]
tombstone:tombstone[facing=east,has_soul=true,is_engraved=false]
tombstone:tombstone[facing=east,has_soul=false,is_engraved=true]
tombstone:tombstone[facing=east,has_soul=false,is_engraved=false]
tombstone:decorative_grave_simple[facing=down,has_soul=true,is_engraved=true]
tombstone:decorative_grave_simple[facing=down,has_soul=true,is_engraved=false]
tombstone:decorative_grave_simple[facing=down,has_soul=false,is_engraved=true]
tombstone:decorative_grave_simple[facing=down,has_soul=false,is_engraved=false]
tombstone:decorative_grave_simple[facing=up,has_soul=true,is_engraved=true]
tombstone:decorative_grave_simple[facing=up,has_soul=true,is_engraved=false]
tombstone:decorative_grave_simple[facing=up,has_soul=false,is_engraved=true]
tombstone:decorative_grave_simple[facing=up,has_soul=false,is_engraved=false]
tombstone:decorative_grave_simple[facing=north,has_soul=true,is_engraved=true]
tombstone:decorative_grave_simple[facing=north,has_soul=true,is_engraved=false]
tombstone:decorative_grave_simple[facing=north,has_soul=false,is_engraved=true]
tombstone:decorative_grave_simple[facing=north,has_soul=false,is_engraved=false]
tombstone:decorative_grave_simple[facing=south,has_soul=true,is_engraved=true]
tombstone:decorative_grave_simple[facing=south,has_soul=true,is_engraved=false]
tombstone:decorative_grave_simple[facing=south,has_soul=false,is_engraved=true]
tombstone:decorative_grave_simple[facing=south,has_soul=false,is_engraved=false]
tombstone:decorative_grave_simple[facing=west,has_soul=true,is_engraved=true]
tombstone:decorative_grave_simple[facing=west,has_soul=true,is_engraved=false]
tombstone:decorative_grave_simple[facing=west,has_soul=false,is_engraved=true]
tombstone:decorative_grave_simple[facing=west,has_soul=false,is_engraved=false]
tombstone:decorative_grave_simple[facing=east,has_soul=true,is_engraved=true]
tombstone:decorative_grave_simple[facing=east,has_soul=true,is_engraved=false]
tombstone:decorative_grave_simple[facing=east,has_soul=false,is_engraved=true]
tombstone:decorative_grave_simple[facing=east,has_soul=false,is_engraved=false]
tombstone:decorative_grave_normal[facing=down,has_soul=true,is_engraved=true]
tombstone:decorative_grave_normal[facing=down,has_soul=true,is_engraved=false]
tombstone:decorative_grave_normal[facing=down,has_soul=false,is_engraved=true]
tombstone:decorative_grave_normal[facing=down,has_soul=false,is_engraved=false]
tombstone:decorative_grave_normal[facing=up,has_soul=true,is_engraved=true]
tombstone:decorative_grave_normal[facing=up,has_soul=true,is_engraved=false]
tombstone:decorative_grave_normal[facing=up,has_soul=false,is_engraved=true]
tombstone:decorative_grave_normal[facing=up,has_soul=false,is_engraved=false]
tombstone:decorative_grave_normal[facing=north,has_soul=true,is_engraved=true]
tombstone:decorative_grave_normal[facing=north,has_soul=true,is_engraved=false]
tombstone:decorative_grave_normal[facing=north,has_soul=false,is_engraved=true]
tombstone:decorative_grave_normal[facing=north,has_soul=false,is_engraved=false]
tombstone:decorative_grave_normal[facing=south,has_soul=true,is_engraved=true]
tombstone:decorative_grave_normal[facing=south,has_soul=true,is_engraved=false]
tombstone:decorative_grave_normal[facing=south,has_soul=false,is_engraved=true]
tombstone:decorative_grave_normal[facing=south,has_soul=false,is_engraved=false]
tombstone:decorative_grave_normal[facing=west,has_soul=true,is_engraved=true]
tombstone:decorative_grave_normal[facing=west,has_soul=true,is_engraved=false]
tombstone:decorative_grave_normal[facing=west,has_soul=false,is_engraved=true]
tombstone:decorative_grave_normal[facing=west,has_soul=false,is_engraved=false]
tombstone:decorative_grave_normal[facing=east,has_soul=true,is_engraved=true]
tombstone:decorative_grave_normal[facing=east,has_soul=true,is_engraved=false]
tombstone:decorative_grave_normal[facing=east,has_soul=false,is_engraved=true]
tombstone:decorative_grave_normal[facing=east,has_soul=false,is_engraved=false]
tombstone:decorative_grave_cross[facing=down,has_soul=true,is_engraved=true]
tombstone:decorative_grave_cross[facing=down,has_soul=true,is_engraved=false]
tombstone:decorative_grave_cross[facing=down,has_soul=false,is_engraved=true]
tombstone:decorative_grave_cross[facing=down,has_soul=false,is_engraved=false]
tombstone:decorative_grave_cross[facing=up,has_soul=true,is_engraved=true]
tombstone:decorative_grave_cross[facing=up,has_soul=true,is_engraved=false]
tombstone:decorative_grave_cross[facing=up,has_soul=false,is_engraved=true]
tombstone:decorative_grave_cross[facing=up,has_soul=false,is_engraved=false]
tombstone:decorative_grave_cross[facing=north,has_soul=true,is_engraved=true]
tombstone:decorative_grave_cross[facing=north,has_soul=true,is_engraved=false]
tombstone:decorative_grave_cross[facing=north,has_soul=false,is_engraved=true]
tombstone:decorative_grave_cross[facing=north,has_soul=false,is_engraved=false]
tombstone:decorative_grave_cross[facing=south,has_soul=true,is_engraved=true]
tombstone:decorative_grave_cross[facing=south,has_soul=true,is_engraved=false]
tombstone:decorative_grave_cross[facing=south,has_soul=false,is_engraved=true]
tombstone:decorative_grave_cross[facing=south,has_soul=false,is_engraved=false]
tombstone:decorative_grave_cross[facing=west,has_soul=true,is_engraved=true]
tombstone:decorative_grave_cross[facing=west,has_soul=true,is_engraved=false]
tombstone:decorative_grave_cross[facing=west,has_soul=false,is_engraved=true]
tombstone:decorative_grave_cross[facing=west,has_soul=false,is_engraved=false]
tombstone:decorative_grave_cross[facing=east,has_soul=true,is_engraved=true]
tombstone:decorative_grave_cross[facing=east,has_soul=true,is_engraved=false]
tombstone:decorative_grave_cross[facing=east,has_soul=false,is_engraved=true]
tombstone:decorative_grave_cross[facing=east,has_soul=false,is_engraved=false]
tombstone:decorative_tombstone[facing=down,has_soul=true,is_engraved=true]
tombstone:decorative_tombstone[facing=down,has_soul=true,is_engraved=false]
tombstone:decorative_tombstone[facing=down,has_soul=false,is_engraved=true]
tombstone:decorative_tombstone[facing=down,has_soul=false,is_engraved=false]
tombstone:decorative_tombstone[facing=up,has_soul=true,is_engraved=true]
tombstone:decorative_tombstone[facing=up,has_soul=true,is_engraved=false]
tombstone:decorative_tombstone[facing=up,has_soul=false,is_engraved=true]
tombstone:decorative_tombstone[facing=up,has_soul=false,is_engraved=false]
tombstone:decorative_tombstone[facing=north,has_soul=true,is_engraved=true]
tombstone:decorative_tombstone[facing=north,has_soul=true,is_engraved=false]
tombstone:decorative_tombstone[facing=north,has_soul=false,is_engraved=true]
tombstone:decorative_tombstone[facing=north,has_soul=false,is_engraved=false]
tombstone:decorative_tombstone[facing=south,has_soul=true,is_engraved=true]
tombstone:decorative_tombstone[facing=south,has_soul=true,is_engraved=false]
tombstone:decorative_tombstone[facing=south,has_soul=false,is_engraved=true]
tombstone:decorative_tombstone[facing=south,has_soul=false,is_engraved=false]
tombstone:decorative_tombstone[facing=west,has_soul=true,is_engraved=true]
tombstone:decorative_tombstone[facing=west,has_soul=true,is_engraved=false]
tombstone:decorative_tombstone[facing=west,has_soul=false,is_engraved=true]
tombstone:decorative_tombstone[facing=west,has_soul=false,is_engraved=false]
tombstone:decorative_tombstone[facing=east,has_soul=true,is_engraved=true]
tombstone:decorative_tombstone[facing=east,has_soul=true,is_engraved=false]
tombstone:decorative_tombstone[facing=east,has_soul=false,is_engraved=true]
tombstone:decorative_tombstone[facing=east,has_soul=false,is_engraved=false]
tombstone:dark_marble
wumpleutil:blank
wumpleutil:repairing_block
wumpleutil:placeholder
wirelesscharger:wirelesscharger
actuallyadditions:block_canola_oil[level=0]
actuallyadditions:block_canola_oil[level=1]
actuallyadditions:block_canola_oil[level=2]
actuallyadditions:block_canola_oil[level=3]
actuallyadditions:block_canola_oil[level=4]
actuallyadditions:block_canola_oil[level=5]
actuallyadditions:block_canola_oil[level=6]
actuallyadditions:block_canola_oil[level=7]
actuallyadditions:block_canola_oil[level=8]
actuallyadditions:block_canola_oil[level=9]
actuallyadditions:block_canola_oil[level=10]
actuallyadditions:block_canola_oil[level=11]
actuallyadditions:block_canola_oil[level=12]
actuallyadditions:block_canola_oil[level=13]
actuallyadditions:block_canola_oil[level=14]
actuallyadditions:block_canola_oil[level=15]
actuallyadditions:block_refined_canola_oil[level=0]
actuallyadditions:block_refined_canola_oil[level=1]
actuallyadditions:block_refined_canola_oil[level=2]
actuallyadditions:block_refined_canola_oil[level=3]
actuallyadditions:block_refined_canola_oil[level=4]
actuallyadditions:block_refined_canola_oil[level=5]
actuallyadditions:block_refined_canola_oil[level=6]
actuallyadditions:block_refined_canola_oil[level=7]
actuallyadditions:block_refined_canola_oil[level=8]
actuallyadditions:block_refined_canola_oil[level=9]
actuallyadditions:block_refined_canola_oil[level=10]
actuallyadditions:block_refined_canola_oil[level=11]
actuallyadditions:block_refined_canola_oil[level=12]
actuallyadditions:block_refined_canola_oil[level=13]
actuallyadditions:block_refined_canola_oil[level=14]
actuallyadditions:block_refined_canola_oil[level=15]
actuallyadditions:block_crystal_oil[level=0]
actuallyadditions:block_crystal_oil[level=1]
actuallyadditions:block_crystal_oil[level=2]
actuallyadditions:block_crystal_oil[level=3]
actuallyadditions:block_crystal_oil[level=4]
actuallyadditions:block_crystal_oil[level=5]
actuallyadditions:block_crystal_oil[level=6]
actuallyadditions:block_crystal_oil[level=7]
actuallyadditions:block_crystal_oil[level=8]
actuallyadditions:block_crystal_oil[level=9]
actuallyadditions:block_crystal_oil[level=10]
actuallyadditions:block_crystal_oil[level=11]
actuallyadditions:block_crystal_oil[level=12]
actuallyadditions:block_crystal_oil[level=13]
actuallyadditions:block_crystal_oil[level=14]
actuallyadditions:block_crystal_oil[level=15]
actuallyadditions:block_empowered_oil[level=0]
actuallyadditions:block_empowered_oil[level=1]
actuallyadditions:block_empowered_oil[level=2]
actuallyadditions:block_empowered_oil[level=3]
actuallyadditions:block_empowered_oil[level=4]
actuallyadditions:block_empowered_oil[level=5]
actuallyadditions:block_empowered_oil[level=6]
actuallyadditions:block_empowered_oil[level=7]
actuallyadditions:block_empowered_oil[level=8]
actuallyadditions:block_empowered_oil[level=9]
actuallyadditions:block_empowered_oil[level=10]
actuallyadditions:block_empowered_oil[level=11]
actuallyadditions:block_empowered_oil[level=12]
actuallyadditions:block_empowered_oil[level=13]
actuallyadditions:block_empowered_oil[level=14]
actuallyadditions:block_empowered_oil[level=15]
actuallyadditions:block_crystal_cluster_redstone[facing=down]
actuallyadditions:block_crystal_cluster_redstone[facing=up]
actuallyadditions:block_crystal_cluster_redstone[facing=north]
actuallyadditions:block_crystal_cluster_redstone[facing=south]
actuallyadditions:block_crystal_cluster_redstone[facing=west]
actuallyadditions:block_crystal_cluster_redstone[facing=east]
actuallyadditions:block_crystal_cluster_lapis[facing=down]
actuallyadditions:block_crystal_cluster_lapis[facing=up]
actuallyadditions:block_crystal_cluster_lapis[facing=north]
actuallyadditions:block_crystal_cluster_lapis[facing=south]
actuallyadditions:block_crystal_cluster_lapis[facing=west]
actuallyadditions:block_crystal_cluster_lapis[facing=east]
actuallyadditions:block_crystal_cluster_diamond[facing=down]
actuallyadditions:block_crystal_cluster_diamond[facing=up]
actuallyadditions:block_crystal_cluster_diamond[facing=north]
actuallyadditions:block_crystal_cluster_diamond[facing=south]
actuallyadditions:block_crystal_cluster_diamond[facing=west]
actuallyadditions:block_crystal_cluster_diamond[facing=east]
actuallyadditions:block_crystal_cluster_coal[facing=down]
actuallyadditions:block_crystal_cluster_coal[facing=up]
actuallyadditions:block_crystal_cluster_coal[facing=north]
actuallyadditions:block_crystal_cluster_coal[facing=south]
actuallyadditions:block_crystal_cluster_coal[facing=west]
actuallyadditions:block_crystal_cluster_coal[facing=east]
actuallyadditions:block_crystal_cluster_emerald[facing=down]
actuallyadditions:block_crystal_cluster_emerald[facing=up]
actuallyadditions:block_crystal_cluster_emerald[facing=north]
actuallyadditions:block_crystal_cluster_emerald[facing=south]
actuallyadditions:block_crystal_cluster_emerald[facing=west]
actuallyadditions:block_crystal_cluster_emerald[facing=east]
actuallyadditions:block_crystal_cluster_iron[facing=down]
actuallyadditions:block_crystal_cluster_iron[facing=up]
actuallyadditions:block_crystal_cluster_iron[facing=north]
actuallyadditions:block_crystal_cluster_iron[facing=south]
actuallyadditions:block_crystal_cluster_iron[facing=west]
actuallyadditions:block_crystal_cluster_iron[facing=east]
actuallyadditions:block_battery_box
actuallyadditions:block_item_viewer_hopping[facing=down]
actuallyadditions:block_item_viewer_hopping[facing=north]
actuallyadditions:block_item_viewer_hopping[facing=south]
actuallyadditions:block_item_viewer_hopping[facing=west]
actuallyadditions:block_item_viewer_hopping[facing=east]
actuallyadditions:block_farmer[facing=north]
actuallyadditions:block_farmer[facing=south]
actuallyadditions:block_farmer[facing=west]
actuallyadditions:block_farmer[facing=east]
actuallyadditions:block_bio_reactor
actuallyadditions:block_empowerer
actuallyadditions:block_tiny_torch[facing=up]
actuallyadditions:block_tiny_torch[facing=north]
actuallyadditions:block_tiny_torch[facing=south]
actuallyadditions:block_tiny_torch[facing=west]
actuallyadditions:block_tiny_torch[facing=east]
actuallyadditions:block_shock_suppressor
actuallyadditions:block_display_stand
actuallyadditions:block_player_interface
actuallyadditions:block_item_viewer
actuallyadditions:block_firework_box
actuallyadditions:block_miner
actuallyadditions:block_atomic_reconstructor[facing=down]
actuallyadditions:block_atomic_reconstructor[facing=up]
actuallyadditions:block_atomic_reconstructor[facing=north]
actuallyadditions:block_atomic_reconstructor[facing=south]
actuallyadditions:block_atomic_reconstructor[facing=west]
actuallyadditions:block_atomic_reconstructor[facing=east]
actuallyadditions:block_crystal[type=red]
actuallyadditions:block_crystal[type=blue]
actuallyadditions:block_crystal[type=light_blue]
actuallyadditions:block_crystal[type=black]
actuallyadditions:block_crystal[type=green]
actuallyadditions:block_crystal[type=white]
actuallyadditions:block_crystal_empowered[type=red]
actuallyadditions:block_crystal_empowered[type=blue]
actuallyadditions:block_crystal_empowered[type=light_blue]
actuallyadditions:block_crystal_empowered[type=black]
actuallyadditions:block_crystal_empowered[type=green]
actuallyadditions:block_crystal_empowered[type=white]
actuallyadditions:block_black_lotus
actuallyadditions:block_laser_relay[facing=down]
actuallyadditions:block_laser_relay[facing=up]
actuallyadditions:block_laser_relay[facing=north]
actuallyadditions:block_laser_relay[facing=south]
actuallyadditions:block_laser_relay[facing=west]
actuallyadditions:block_laser_relay[facing=east]
actuallyadditions:block_laser_relay_advanced[facing=down]
actuallyadditions:block_laser_relay_advanced[facing=up]
actuallyadditions:block_laser_relay_advanced[facing=north]
actuallyadditions:block_laser_relay_advanced[facing=south]
actuallyadditions:block_laser_relay_advanced[facing=west]
actuallyadditions:block_laser_relay_advanced[facing=east]
actuallyadditions:block_laser_relay_extreme[facing=down]
actuallyadditions:block_laser_relay_extreme[facing=up]
actuallyadditions:block_laser_relay_extreme[facing=north]
actuallyadditions:block_laser_relay_extreme[facing=south]
actuallyadditions:block_laser_relay_extreme[facing=west]
actuallyadditions:block_laser_relay_extreme[facing=east]
actuallyadditions:block_laser_relay_fluids[facing=down]
actuallyadditions:block_laser_relay_fluids[facing=up]
actuallyadditions:block_laser_relay_fluids[facing=north]
actuallyadditions:block_laser_relay_fluids[facing=south]
actuallyadditions:block_laser_relay_fluids[facing=west]
actuallyadditions:block_laser_relay_fluids[facing=east]
actuallyadditions:block_laser_relay_item[facing=down]
actuallyadditions:block_laser_relay_item[facing=up]
actuallyadditions:block_laser_relay_item[facing=north]
actuallyadditions:block_laser_relay_item[facing=south]
actuallyadditions:block_laser_relay_item[facing=west]
actuallyadditions:block_laser_relay_item[facing=east]
actuallyadditions:block_laser_relay_item_whitelist[facing=down]
actuallyadditions:block_laser_relay_item_whitelist[facing=up]
actuallyadditions:block_laser_relay_item_whitelist[facing=north]
actuallyadditions:block_laser_relay_item_whitelist[facing=south]
actuallyadditions:block_laser_relay_item_whitelist[facing=west]
actuallyadditions:block_laser_relay_item_whitelist[facing=east]
actuallyadditions:block_ranged_collector
actuallyadditions:block_directional_breaker[facing=down]
actuallyadditions:block_directional_breaker[facing=up]
actuallyadditions:block_directional_breaker[facing=north]
actuallyadditions:block_directional_breaker[facing=south]
actuallyadditions:block_directional_breaker[facing=west]
actuallyadditions:block_directional_breaker[facing=east]
actuallyadditions:block_leaf_generator
actuallyadditions:block_smiley_cloud[facing=north]
actuallyadditions:block_smiley_cloud[facing=south]
actuallyadditions:block_smiley_cloud[facing=west]
actuallyadditions:block_smiley_cloud[facing=east]
actuallyadditions:block_xp_solidifier[facing=north]
actuallyadditions:block_xp_solidifier[facing=south]
actuallyadditions:block_xp_solidifier[facing=west]
actuallyadditions:block_xp_solidifier[facing=east]
actuallyadditions:block_testifi_bucks_green_wall
actuallyadditions:block_testifi_bucks_white_wall
actuallyadditions:block_testifi_bucks_green_stairs[facing=north,half=top,shape=straight]
actuallyadditions:block_testifi_bucks_green_stairs[facing=north,half=top,shape=inner_left]
actuallyadditions:block_testifi_bucks_green_stairs[facing=north,half=top,shape=inner_right]
actuallyadditions:block_testifi_bucks_green_stairs[facing=north,half=top,shape=outer_left]
actuallyadditions:block_testifi_bucks_green_stairs[facing=north,half=top,shape=outer_right]
actuallyadditions:block_testifi_bucks_green_stairs[facing=north,half=bottom,shape=straight]
actuallyadditions:block_testifi_bucks_green_stairs[facing=north,half=bottom,shape=inner_left]
actuallyadditions:block_testifi_bucks_green_stairs[facing=north,half=bottom,shape=inner_right]
actuallyadditions:block_testifi_bucks_green_stairs[facing=north,half=bottom,shape=outer_left]
actuallyadditions:block_testifi_bucks_green_stairs[facing=north,half=bottom,shape=outer_right]
actuallyadditions:block_testifi_bucks_green_stairs[facing=south,half=top,shape=straight]
actuallyadditions:block_testifi_bucks_green_stairs[facing=south,half=top,shape=inner_left]
actuallyadditions:block_testifi_bucks_green_stairs[facing=south,half=top,shape=inner_right]
actuallyadditions:block_testifi_bucks_green_stairs[facing=south,half=top,shape=outer_left]
actuallyadditions:block_testifi_bucks_green_stairs[facing=south,half=top,shape=outer_right]
actuallyadditions:block_testifi_bucks_green_stairs[facing=south,half=bottom,shape=straight]
actuallyadditions:block_testifi_bucks_green_stairs[facing=south,half=bottom,shape=inner_left]
actuallyadditions:block_testifi_bucks_green_stairs[facing=south,half=bottom,shape=inner_right]
actuallyadditions:block_testifi_bucks_green_stairs[facing=south,half=bottom,shape=outer_left]
actuallyadditions:block_testifi_bucks_green_stairs[facing=south,half=bottom,shape=outer_right]
actuallyadditions:block_testifi_bucks_green_stairs[facing=west,half=top,shape=straight]
actuallyadditions:block_testifi_bucks_green_stairs[facing=west,half=top,shape=inner_left]
actuallyadditions:block_testifi_bucks_green_stairs[facing=west,half=top,shape=inner_right]
actuallyadditions:block_testifi_bucks_green_stairs[facing=west,half=top,shape=outer_left]
actuallyadditions:block_testifi_bucks_green_stairs[facing=west,half=top,shape=outer_right]
actuallyadditions:block_testifi_bucks_green_stairs[facing=west,half=bottom,shape=straight]
actuallyadditions:block_testifi_bucks_green_stairs[facing=west,half=bottom,shape=inner_left]
actuallyadditions:block_testifi_bucks_green_stairs[facing=west,half=bottom,shape=inner_right]
actuallyadditions:block_testifi_bucks_green_stairs[facing=west,half=bottom,shape=outer_left]
actuallyadditions:block_testifi_bucks_green_stairs[facing=west,half=bottom,shape=outer_right]
actuallyadditions:block_testifi_bucks_green_stairs[facing=east,half=top,shape=straight]
actuallyadditions:block_testifi_bucks_green_stairs[facing=east,half=top,shape=inner_left]
actuallyadditions:block_testifi_bucks_green_stairs[facing=east,half=top,shape=inner_right]
actuallyadditions:block_testifi_bucks_green_stairs[facing=east,half=top,shape=outer_left]
actuallyadditions:block_testifi_bucks_green_stairs[facing=east,half=top,shape=outer_right]
actuallyadditions:block_testifi_bucks_green_stairs[facing=east,half=bottom,shape=straight]
actuallyadditions:block_testifi_bucks_green_stairs[facing=east,half=bottom,shape=inner_left]
actuallyadditions:block_testifi_bucks_green_stairs[facing=east,half=bottom,shape=inner_right]
actuallyadditions:block_testifi_bucks_green_stairs[facing=east,half=bottom,shape=outer_left]
actuallyadditions:block_testifi_bucks_green_stairs[facing=east,half=bottom,shape=outer_right]
actuallyadditions:block_testifi_bucks_white_stairs[facing=north,half=top,shape=straight]
actuallyadditions:block_testifi_bucks_white_stairs[facing=north,half=top,shape=inner_left]
actuallyadditions:block_testifi_bucks_white_stairs[facing=north,half=top,shape=inner_right]
actuallyadditions:block_testifi_bucks_white_stairs[facing=north,half=top,shape=outer_left]
actuallyadditions:block_testifi_bucks_white_stairs[facing=north,half=top,shape=outer_right]
actuallyadditions:block_testifi_bucks_white_stairs[facing=north,half=bottom,shape=straight]
actuallyadditions:block_testifi_bucks_white_stairs[facing=north,half=bottom,shape=inner_left]
actuallyadditions:block_testifi_bucks_white_stairs[facing=north,half=bottom,shape=inner_right]
actuallyadditions:block_testifi_bucks_white_stairs[facing=north,half=bottom,shape=outer_left]
actuallyadditions:block_testifi_bucks_white_stairs[facing=north,half=bottom,shape=outer_right]
actuallyadditions:block_testifi_bucks_white_stairs[facing=south,half=top,shape=straight]
actuallyadditions:block_testifi_bucks_white_stairs[facing=south,half=top,shape=inner_left]
actuallyadditions:block_testifi_bucks_white_stairs[facing=south,half=top,shape=inner_right]
actuallyadditions:block_testifi_bucks_white_stairs[facing=south,half=top,shape=outer_left]
actuallyadditions:block_testifi_bucks_white_stairs[facing=south,half=top,shape=outer_right]
actuallyadditions:block_testifi_bucks_white_stairs[facing=south,half=bottom,shape=straight]
actuallyadditions:block_testifi_bucks_white_stairs[facing=south,half=bottom,shape=inner_left]
actuallyadditions:block_testifi_bucks_white_stairs[facing=south,half=bottom,shape=inner_right]
actuallyadditions:block_testifi_bucks_white_stairs[facing=south,half=bottom,shape=outer_left]
actuallyadditions:block_testifi_bucks_white_stairs[facing=south,half=bottom,shape=outer_right]
actuallyadditions:block_testifi_bucks_white_stairs[facing=west,half=top,shape=straight]
actuallyadditions:block_testifi_bucks_white_stairs[facing=west,half=top,shape=inner_left]
actuallyadditions:block_testifi_bucks_white_stairs[facing=west,half=top,shape=inner_right]
actuallyadditions:block_testifi_bucks_white_stairs[facing=west,half=top,shape=outer_left]
actuallyadditions:block_testifi_bucks_white_stairs[facing=west,half=top,shape=outer_right]
actuallyadditions:block_testifi_bucks_white_stairs[facing=west,half=bottom,shape=straight]
actuallyadditions:block_testifi_bucks_white_stairs[facing=west,half=bottom,shape=inner_left]
actuallyadditions:block_testifi_bucks_white_stairs[facing=west,half=bottom,shape=inner_right]
actuallyadditions:block_testifi_bucks_white_stairs[facing=west,half=bottom,shape=outer_left]
actuallyadditions:block_testifi_bucks_white_stairs[facing=west,half=bottom,shape=outer_right]
actuallyadditions:block_testifi_bucks_white_stairs[facing=east,half=top,shape=straight]
actuallyadditions:block_testifi_bucks_white_stairs[facing=east,half=top,shape=inner_left]
actuallyadditions:block_testifi_bucks_white_stairs[facing=east,half=top,shape=inner_right]
actuallyadditions:block_testifi_bucks_white_stairs[facing=east,half=top,shape=outer_left]
actuallyadditions:block_testifi_bucks_white_stairs[facing=east,half=top,shape=outer_right]
actuallyadditions:block_testifi_bucks_white_stairs[facing=east,half=bottom,shape=straight]
actuallyadditions:block_testifi_bucks_white_stairs[facing=east,half=bottom,shape=inner_left]
actuallyadditions:block_testifi_bucks_white_stairs[facing=east,half=bottom,shape=inner_right]
actuallyadditions:block_testifi_bucks_white_stairs[facing=east,half=bottom,shape=outer_left]
actuallyadditions:block_testifi_bucks_white_stairs[facing=east,half=bottom,shape=outer_right]
actuallyadditions:block_testifi_bucks_green_slab[half=top]
actuallyadditions:block_testifi_bucks_green_slab[half=bottom]
actuallyadditions:block_testifi_bucks_white_slab[half=top]
actuallyadditions:block_testifi_bucks_white_slab[half=bottom]
actuallyadditions:block_testifi_bucks_green_fence[east=true,north=true,south=true,up=true,west=true]
actuallyadditions:block_testifi_bucks_green_fence[east=true,north=true,south=true,up=true,west=false]
actuallyadditions:block_testifi_bucks_green_fence[east=true,north=true,south=true,up=false,west=true]
actuallyadditions:block_testifi_bucks_green_fence[east=true,north=true,south=true,up=false,west=false]
actuallyadditions:block_testifi_bucks_green_fence[east=true,north=true,south=false,up=true,west=true]
actuallyadditions:block_testifi_bucks_green_fence[east=true,north=true,south=false,up=true,west=false]
actuallyadditions:block_testifi_bucks_green_fence[east=true,north=true,south=false,up=false,west=true]
actuallyadditions:block_testifi_bucks_green_fence[east=true,north=true,south=false,up=false,west=false]
actuallyadditions:block_testifi_bucks_green_fence[east=true,north=false,south=true,up=true,west=true]
actuallyadditions:block_testifi_bucks_green_fence[east=true,north=false,south=true,up=true,west=false]
actuallyadditions:block_testifi_bucks_green_fence[east=true,north=false,south=true,up=false,west=true]
actuallyadditions:block_testifi_bucks_green_fence[east=true,north=false,south=true,up=false,west=false]
actuallyadditions:block_testifi_bucks_green_fence[east=true,north=false,south=false,up=true,west=true]
actuallyadditions:block_testifi_bucks_green_fence[east=true,north=false,south=false,up=true,west=false]
actuallyadditions:block_testifi_bucks_green_fence[east=true,north=false,south=false,up=false,west=true]
actuallyadditions:block_testifi_bucks_green_fence[east=true,north=false,south=false,up=false,west=false]
actuallyadditions:block_testifi_bucks_green_fence[east=false,north=true,south=true,up=true,west=true]
actuallyadditions:block_testifi_bucks_green_fence[east=false,north=true,south=true,up=true,west=false]
actuallyadditions:block_testifi_bucks_green_fence[east=false,north=true,south=true,up=false,west=true]
actuallyadditions:block_testifi_bucks_green_fence[east=false,north=true,south=true,up=false,west=false]
actuallyadditions:block_testifi_bucks_green_fence[east=false,north=true,south=false,up=true,west=true]
actuallyadditions:block_testifi_bucks_green_fence[east=false,north=true,south=false,up=true,west=false]
actuallyadditions:block_testifi_bucks_green_fence[east=false,north=true,south=false,up=false,west=true]
actuallyadditions:block_testifi_bucks_green_fence[east=false,north=true,south=false,up=false,west=false]
actuallyadditions:block_testifi_bucks_green_fence[east=false,north=false,south=true,up=true,west=true]
actuallyadditions:block_testifi_bucks_green_fence[east=false,north=false,south=true,up=true,west=false]
actuallyadditions:block_testifi_bucks_green_fence[east=false,north=false,south=true,up=false,west=true]
actuallyadditions:block_testifi_bucks_green_fence[east=false,north=false,south=true,up=false,west=false]
actuallyadditions:block_testifi_bucks_green_fence[east=false,north=false,south=false,up=true,west=true]
actuallyadditions:block_testifi_bucks_green_fence[east=false,north=false,south=false,up=true,west=false]
actuallyadditions:block_testifi_bucks_green_fence[east=false,north=false,south=false,up=false,west=true]
actuallyadditions:block_testifi_bucks_green_fence[east=false,north=false,south=false,up=false,west=false]
actuallyadditions:block_testifi_bucks_white_fence[east=true,north=true,south=true,up=true,west=true]
actuallyadditions:block_testifi_bucks_white_fence[east=true,north=true,south=true,up=true,west=false]
actuallyadditions:block_testifi_bucks_white_fence[east=true,north=true,south=true,up=false,west=true]
actuallyadditions:block_testifi_bucks_white_fence[east=true,north=true,south=true,up=false,west=false]
actuallyadditions:block_testifi_bucks_white_fence[east=true,north=true,south=false,up=true,west=true]
actuallyadditions:block_testifi_bucks_white_fence[east=true,north=true,south=false,up=true,west=false]
actuallyadditions:block_testifi_bucks_white_fence[east=true,north=true,south=false,up=false,west=true]
actuallyadditions:block_testifi_bucks_white_fence[east=true,north=true,south=false,up=false,west=false]
actuallyadditions:block_testifi_bucks_white_fence[east=true,north=false,south=true,up=true,west=true]
actuallyadditions:block_testifi_bucks_white_fence[east=true,north=false,south=true,up=true,west=false]
actuallyadditions:block_testifi_bucks_white_fence[east=true,north=false,south=true,up=false,west=true]
actuallyadditions:block_testifi_bucks_white_fence[east=true,north=false,south=true,up=false,west=false]
actuallyadditions:block_testifi_bucks_white_fence[east=true,north=false,south=false,up=true,west=true]
actuallyadditions:block_testifi_bucks_white_fence[east=true,north=false,south=false,up=true,west=false]
actuallyadditions:block_testifi_bucks_white_fence[east=true,north=false,south=false,up=false,west=true]
actuallyadditions:block_testifi_bucks_white_fence[east=true,north=false,south=false,up=false,west=false]
actuallyadditions:block_testifi_bucks_white_fence[east=false,north=true,south=true,up=true,west=true]
actuallyadditions:block_testifi_bucks_white_fence[east=false,north=true,south=true,up=true,west=false]
actuallyadditions:block_testifi_bucks_white_fence[east=false,north=true,south=true,up=false,west=true]
actuallyadditions:block_testifi_bucks_white_fence[east=false,north=true,south=true,up=false,west=false]
actuallyadditions:block_testifi_bucks_white_fence[east=false,north=true,south=false,up=true,west=true]
actuallyadditions:block_testifi_bucks_white_fence[east=false,north=true,south=false,up=true,west=false]
actuallyadditions:block_testifi_bucks_white_fence[east=false,north=true,south=false,up=false,west=true]
actuallyadditions:block_testifi_bucks_white_fence[east=false,north=true,south=false,up=false,west=false]
actuallyadditions:block_testifi_bucks_white_fence[east=false,north=false,south=true,up=true,west=true]
actuallyadditions:block_testifi_bucks_white_fence[east=false,north=false,south=true,up=true,west=false]
actuallyadditions:block_testifi_bucks_white_fence[east=false,north=false,south=true,up=false,west=true]
actuallyadditions:block_testifi_bucks_white_fence[east=false,north=false,south=true,up=false,west=false]
actuallyadditions:block_testifi_bucks_white_fence[east=false,north=false,south=false,up=true,west=true]
actuallyadditions:block_testifi_bucks_white_fence[east=false,north=false,south=false,up=true,west=false]
actuallyadditions:block_testifi_bucks_white_fence[east=false,north=false,south=false,up=false,west=true]
actuallyadditions:block_testifi_bucks_white_fence[east=false,north=false,south=false,up=false,west=false]
actuallyadditions:block_colored_lamp[type=white]
actuallyadditions:block_colored_lamp[type=orange]
actuallyadditions:block_colored_lamp[type=magenta]
actuallyadditions:block_colored_lamp[type=light_blue]
actuallyadditions:block_colored_lamp[type=yellow]
actuallyadditions:block_colored_lamp[type=lime]
actuallyadditions:block_colored_lamp[type=pink]
actuallyadditions:block_colored_lamp[type=gray]
actuallyadditions:block_colored_lamp[type=light_gray]
actuallyadditions:block_colored_lamp[type=cyan]
actuallyadditions:block_colored_lamp[type=purple]
actuallyadditions:block_colored_lamp[type=blue]
actuallyadditions:block_colored_lamp[type=brown]
actuallyadditions:block_colored_lamp[type=green]
actuallyadditions:block_colored_lamp[type=red]
actuallyadditions:block_colored_lamp[type=black]
actuallyadditions:block_colored_lamp_on[type=white]
actuallyadditions:block_colored_lamp_on[type=orange]
actuallyadditions:block_colored_lamp_on[type=magenta]
actuallyadditions:block_colored_lamp_on[type=light_blue]
actuallyadditions:block_colored_lamp_on[type=yellow]
actuallyadditions:block_colored_lamp_on[type=lime]
actuallyadditions:block_colored_lamp_on[type=pink]
actuallyadditions:block_colored_lamp_on[type=gray]
actuallyadditions:block_colored_lamp_on[type=light_gray]
actuallyadditions:block_colored_lamp_on[type=cyan]
actuallyadditions:block_colored_lamp_on[type=purple]
actuallyadditions:block_colored_lamp_on[type=blue]
actuallyadditions:block_colored_lamp_on[type=brown]
actuallyadditions:block_colored_lamp_on[type=green]
actuallyadditions:block_colored_lamp_on[type=red]
actuallyadditions:block_colored_lamp_on[type=black]
actuallyadditions:block_lamp_powerer[facing=down]
actuallyadditions:block_lamp_powerer[facing=up]
actuallyadditions:block_lamp_powerer[facing=north]
actuallyadditions:block_lamp_powerer[facing=south]
actuallyadditions:block_lamp_powerer[facing=west]
actuallyadditions:block_lamp_powerer[facing=east]
actuallyadditions:block_treasure_chest[facing=north]
actuallyadditions:block_treasure_chest[facing=south]
actuallyadditions:block_treasure_chest[facing=west]
actuallyadditions:block_treasure_chest[facing=east]
actuallyadditions:block_energizer
actuallyadditions:block_enervator
actuallyadditions:block_lava_factory_controller
actuallyadditions:block_canola_press
actuallyadditions:block_phantomface
actuallyadditions:block_phantom_placer
actuallyadditions:block_phantom_liquiface
actuallyadditions:block_phantom_energyface
actuallyadditions:block_phantom_redstoneface
actuallyadditions:block_phantom_breaker
actuallyadditions:block_coal_generator[facing=north]
actuallyadditions:block_coal_generator[facing=south]
actuallyadditions:block_coal_generator[facing=west]
actuallyadditions:block_coal_generator[facing=east]
actuallyadditions:block_oil_generator[facing=north]
actuallyadditions:block_oil_generator[facing=south]
actuallyadditions:block_oil_generator[facing=west]
actuallyadditions:block_oil_generator[facing=east]
actuallyadditions:block_fermenting_barrel
actuallyadditions:block_rice[age=0]
actuallyadditions:block_rice[age=1]
actuallyadditions:block_rice[age=2]
actuallyadditions:block_rice[age=3]
actuallyadditions:block_rice[age=4]
actuallyadditions:block_rice[age=5]
actuallyadditions:block_rice[age=6]
actuallyadditions:block_rice[age=7]
actuallyadditions:block_canola[age=0]
actuallyadditions:block_canola[age=1]
actuallyadditions:block_canola[age=2]
actuallyadditions:block_canola[age=3]
actuallyadditions:block_canola[age=4]
actuallyadditions:block_canola[age=5]
actuallyadditions:block_canola[age=6]
actuallyadditions:block_canola[age=7]
actuallyadditions:block_flax[age=0]
actuallyadditions:block_flax[age=1]
actuallyadditions:block_flax[age=2]
actuallyadditions:block_flax[age=3]
actuallyadditions:block_flax[age=4]
actuallyadditions:block_flax[age=5]
actuallyadditions:block_flax[age=6]
actuallyadditions:block_flax[age=7]
actuallyadditions:block_coffee[age=0]
actuallyadditions:block_coffee[age=1]
actuallyadditions:block_coffee[age=2]
actuallyadditions:block_coffee[age=3]
actuallyadditions:block_coffee[age=4]
actuallyadditions:block_coffee[age=5]
actuallyadditions:block_coffee[age=6]
actuallyadditions:block_coffee[age=7]
actuallyadditions:block_compost
actuallyadditions:block_misc[type=black_quartz_pillar]
actuallyadditions:block_misc[type=black_quartz_chiseled]
actuallyadditions:block_misc[type=black_quartz]
actuallyadditions:block_misc[type=ore_black_quartz]
actuallyadditions:block_misc[type=wood_casing]
actuallyadditions:block_misc[type=charcoal]
actuallyadditions:block_misc[type=enderpearl]
actuallyadditions:block_misc[type=lava_factory_case]
actuallyadditions:block_misc[type=ender_casing]
actuallyadditions:block_misc[type=iron_casing]
actuallyadditions:block_feeder
actuallyadditions:block_giant_chest
actuallyadditions:block_giant_chest_medium
actuallyadditions:block_giant_chest_large
actuallyadditions:block_grinder[on=true]
actuallyadditions:block_grinder[on=false]
actuallyadditions:block_grinder_double[on=true]
actuallyadditions:block_grinder_double[on=false]
actuallyadditions:block_furnace_double[facing=north,on=true]
actuallyadditions:block_furnace_double[facing=north,on=false]
actuallyadditions:block_furnace_double[facing=south,on=true]
actuallyadditions:block_furnace_double[facing=south,on=false]
actuallyadditions:block_furnace_double[facing=west,on=true]
actuallyadditions:block_furnace_double[facing=west,on=false]
actuallyadditions:block_furnace_double[facing=east,on=true]
actuallyadditions:block_furnace_double[facing=east,on=false]
actuallyadditions:block_inputter
actuallyadditions:block_inputter_advanced
actuallyadditions:block_fishing_net
actuallyadditions:block_furnace_solar
actuallyadditions:block_heat_collector
actuallyadditions:block_item_repairer
actuallyadditions:block_greenhouse_glass
actuallyadditions:block_breaker[facing=down]
actuallyadditions:block_breaker[facing=up]
actuallyadditions:block_breaker[facing=north]
actuallyadditions:block_breaker[facing=south]
actuallyadditions:block_breaker[facing=west]
actuallyadditions:block_breaker[facing=east]
actuallyadditions:block_placer[facing=down]
actuallyadditions:block_placer[facing=up]
actuallyadditions:block_placer[facing=north]
actuallyadditions:block_placer[facing=south]
actuallyadditions:block_placer[facing=west]
actuallyadditions:block_placer[facing=east]
actuallyadditions:block_dropper[facing=down]
actuallyadditions:block_dropper[facing=up]
actuallyadditions:block_dropper[facing=north]
actuallyadditions:block_dropper[facing=south]
actuallyadditions:block_dropper[facing=west]
actuallyadditions:block_dropper[facing=east]
actuallyadditions:block_fluid_placer[facing=down]
actuallyadditions:block_fluid_placer[facing=up]
actuallyadditions:block_fluid_placer[facing=north]
actuallyadditions:block_fluid_placer[facing=south]
actuallyadditions:block_fluid_placer[facing=west]
actuallyadditions:block_fluid_placer[facing=east]
actuallyadditions:block_fluid_collector[facing=down]
actuallyadditions:block_fluid_collector[facing=up]
actuallyadditions:block_fluid_collector[facing=north]
actuallyadditions:block_fluid_collector[facing=south]
actuallyadditions:block_fluid_collector[facing=west]
actuallyadditions:block_fluid_collector[facing=east]
actuallyadditions:block_coffee_machine[facing=north]
actuallyadditions:block_coffee_machine[facing=south]
actuallyadditions:block_coffee_machine[facing=west]
actuallyadditions:block_coffee_machine[facing=east]
actuallyadditions:block_phantom_booster
actuallyadditions:block_wild[type=canola]
actuallyadditions:block_wild[type=flax]
actuallyadditions:block_wild[type=rice]
actuallyadditions:block_wild[type=coffee]
actuallyadditions:block_quartz_wall[east=true,north=true,south=true,up=true,west=true]
actuallyadditions:block_quartz_wall[east=true,north=true,south=true,up=true,west=false]
actuallyadditions:block_quartz_wall[east=true,north=true,south=true,up=false,west=true]
actuallyadditions:block_quartz_wall[east=true,north=true,south=true,up=false,west=false]
actuallyadditions:block_quartz_wall[east=true,north=true,south=false,up=true,west=true]
actuallyadditions:block_quartz_wall[east=true,north=true,south=false,up=true,west=false]
actuallyadditions:block_quartz_wall[east=true,north=true,south=false,up=false,west=true]
actuallyadditions:block_quartz_wall[east=true,north=true,south=false,up=false,west=false]
actuallyadditions:block_quartz_wall[east=true,north=false,south=true,up=true,west=true]
actuallyadditions:block_quartz_wall[east=true,north=false,south=true,up=true,west=false]
actuallyadditions:block_quartz_wall[east=true,north=false,south=true,up=false,west=true]
actuallyadditions:block_quartz_wall[east=true,north=false,south=true,up=false,west=false]
actuallyadditions:block_quartz_wall[east=true,north=false,south=false,up=true,west=true]
actuallyadditions:block_quartz_wall[east=true,north=false,south=false,up=true,west=false]
actuallyadditions:block_quartz_wall[east=true,north=false,south=false,up=false,west=true]
actuallyadditions:block_quartz_wall[east=true,north=false,south=false,up=false,west=false]
actuallyadditions:block_quartz_wall[east=false,north=true,south=true,up=true,west=true]
actuallyadditions:block_quartz_wall[east=false,north=true,south=true,up=true,west=false]
actuallyadditions:block_quartz_wall[east=false,north=true,south=true,up=false,west=true]
actuallyadditions:block_quartz_wall[east=false,north=true,south=true,up=false,west=false]
actuallyadditions:block_quartz_wall[east=false,north=true,south=false,up=true,west=true]
actuallyadditions:block_quartz_wall[east=false,north=true,south=false,up=true,west=false]
actuallyadditions:block_quartz_wall[east=false,north=true,south=false,up=false,west=true]
actuallyadditions:block_quartz_wall[east=false,north=true,south=false,up=false,west=false]
actuallyadditions:block_quartz_wall[east=false,north=false,south=true,up=true,west=true]
actuallyadditions:block_quartz_wall[east=false,north=false,south=true,up=true,west=false]
actuallyadditions:block_quartz_wall[east=false,north=false,south=true,up=false,west=true]
actuallyadditions:block_quartz_wall[east=false,north=false,south=true,up=false,west=false]
actuallyadditions:block_quartz_wall[east=false,north=false,south=false,up=true,west=true]
actuallyadditions:block_quartz_wall[east=false,north=false,south=false,up=true,west=false]
actuallyadditions:block_quartz_wall[east=false,north=false,south=false,up=false,west=true]
actuallyadditions:block_quartz_wall[east=false,north=false,south=false,up=false,west=false]
actuallyadditions:block_chiseled_quartz_wall[east=true,north=true,south=true,up=true,west=true]
actuallyadditions:block_chiseled_quartz_wall[east=true,north=true,south=true,up=true,west=false]
actuallyadditions:block_chiseled_quartz_wall[east=true,north=true,south=true,up=false,west=true]
actuallyadditions:block_chiseled_quartz_wall[east=true,north=true,south=true,up=false,west=false]
actuallyadditions:block_chiseled_quartz_wall[east=true,north=true,south=false,up=true,west=true]
actuallyadditions:block_chiseled_quartz_wall[east=true,north=true,south=false,up=true,west=false]
actuallyadditions:block_chiseled_quartz_wall[east=true,north=true,south=false,up=false,west=true]
actuallyadditions:block_chiseled_quartz_wall[east=true,north=true,south=false,up=false,west=false]
actuallyadditions:block_chiseled_quartz_wall[east=true,north=false,south=true,up=true,west=true]
actuallyadditions:block_chiseled_quartz_wall[east=true,north=false,south=true,up=true,west=false]
actuallyadditions:block_chiseled_quartz_wall[east=true,north=false,south=true,up=false,west=true]
actuallyadditions:block_chiseled_quartz_wall[east=true,north=false,south=true,up=false,west=false]
actuallyadditions:block_chiseled_quartz_wall[east=true,north=false,south=false,up=true,west=true]
actuallyadditions:block_chiseled_quartz_wall[east=true,north=false,south=false,up=true,west=false]
actuallyadditions:block_chiseled_quartz_wall[east=true,north=false,south=false,up=false,west=true]
actuallyadditions:block_chiseled_quartz_wall[east=true,north=false,south=false,up=false,west=false]
actuallyadditions:block_chiseled_quartz_wall[east=false,north=true,south=true,up=true,west=true]
actuallyadditions:block_chiseled_quartz_wall[east=false,north=true,south=true,up=true,west=false]
actuallyadditions:block_chiseled_quartz_wall[east=false,north=true,south=true,up=false,west=true]
actuallyadditions:block_chiseled_quartz_wall[east=false,north=true,south=true,up=false,west=false]
actuallyadditions:block_chiseled_quartz_wall[east=false,north=true,south=false,up=true,west=true]
actuallyadditions:block_chiseled_quartz_wall[east=false,north=true,south=false,up=true,west=false]
actuallyadditions:block_chiseled_quartz_wall[east=false,north=true,south=false,up=false,west=true]
actuallyadditions:block_chiseled_quartz_wall[east=false,north=true,south=false,up=false,west=false]
actuallyadditions:block_chiseled_quartz_wall[east=false,north=false,south=true,up=true,west=true]
actuallyadditions:block_chiseled_quartz_wall[east=false,north=false,south=true,up=true,west=false]
actuallyadditions:block_chiseled_quartz_wall[east=false,north=false,south=true,up=false,west=true]
actuallyadditions:block_chiseled_quartz_wall[east=false,north=false,south=true,up=false,west=false]
actuallyadditions:block_chiseled_quartz_wall[east=false,north=false,south=false,up=true,west=true]
actuallyadditions:block_chiseled_quartz_wall[east=false,north=false,south=false,up=true,west=false]
actuallyadditions:block_chiseled_quartz_wall[east=false,north=false,south=false,up=false,west=true]
actuallyadditions:block_chiseled_quartz_wall[east=false,north=false,south=false,up=false,west=false]
actuallyadditions:block_pillar_quartz_wall[east=true,north=true,south=true,up=true,west=true]
actuallyadditions:block_pillar_quartz_wall[east=true,north=true,south=true,up=true,west=false]
actuallyadditions:block_pillar_quartz_wall[east=true,north=true,south=true,up=false,west=true]
actuallyadditions:block_pillar_quartz_wall[east=true,north=true,south=true,up=false,west=false]
actuallyadditions:block_pillar_quartz_wall[east=true,north=true,south=false,up=true,west=true]
actuallyadditions:block_pillar_quartz_wall[east=true,north=true,south=false,up=true,west=false]
actuallyadditions:block_pillar_quartz_wall[east=true,north=true,south=false,up=false,west=true]
actuallyadditions:block_pillar_quartz_wall[east=true,north=true,south=false,up=false,west=false]
actuallyadditions:block_pillar_quartz_wall[east=true,north=false,south=true,up=true,west=true]
actuallyadditions:block_pillar_quartz_wall[east=true,north=false,south=true,up=true,west=false]
actuallyadditions:block_pillar_quartz_wall[east=true,north=false,south=true,up=false,west=true]
actuallyadditions:block_pillar_quartz_wall[east=true,north=false,south=true,up=false,west=false]
actuallyadditions:block_pillar_quartz_wall[east=true,north=false,south=false,up=true,west=true]
actuallyadditions:block_pillar_quartz_wall[east=true,north=false,south=false,up=true,west=false]
actuallyadditions:block_pillar_quartz_wall[east=true,north=false,south=false,up=false,west=true]
actuallyadditions:block_pillar_quartz_wall[east=true,north=false,south=false,up=false,west=false]
actuallyadditions:block_pillar_quartz_wall[east=false,north=true,south=true,up=true,west=true]
actuallyadditions:block_pillar_quartz_wall[east=false,north=true,south=true,up=true,west=false]
actuallyadditions:block_pillar_quartz_wall[east=false,north=true,south=true,up=false,west=true]
actuallyadditions:block_pillar_quartz_wall[east=false,north=true,south=true,up=false,west=false]
actuallyadditions:block_pillar_quartz_wall[east=false,north=true,south=false,up=true,west=true]
actuallyadditions:block_pillar_quartz_wall[east=false,north=true,south=false,up=true,west=false]
actuallyadditions:block_pillar_quartz_wall[east=false,north=true,south=false,up=false,west=true]
actuallyadditions:block_pillar_quartz_wall[east=false,north=true,south=false,up=false,west=false]
actuallyadditions:block_pillar_quartz_wall[east=false,north=false,south=true,up=true,west=true]
actuallyadditions:block_pillar_quartz_wall[east=false,north=false,south=true,up=true,west=false]
actuallyadditions:block_pillar_quartz_wall[east=false,north=false,south=true,up=false,west=true]
actuallyadditions:block_pillar_quartz_wall[east=false,north=false,south=true,up=false,west=false]
actuallyadditions:block_pillar_quartz_wall[east=false,north=false,south=false,up=true,west=true]
actuallyadditions:block_pillar_quartz_wall[east=false,north=false,south=false,up=true,west=false]
actuallyadditions:block_pillar_quartz_wall[east=false,north=false,south=false,up=false,west=true]
actuallyadditions:block_pillar_quartz_wall[east=false,north=false,south=false,up=false,west=false]
actuallyadditions:block_quartz_stair[facing=north,half=top,shape=straight]
actuallyadditions:block_quartz_stair[facing=north,half=top,shape=inner_left]
actuallyadditions:block_quartz_stair[facing=north,half=top,shape=inner_right]
actuallyadditions:block_quartz_stair[facing=north,half=top,shape=outer_left]
actuallyadditions:block_quartz_stair[facing=north,half=top,shape=outer_right]
actuallyadditions:block_quartz_stair[facing=north,half=bottom,shape=straight]
actuallyadditions:block_quartz_stair[facing=north,half=bottom,shape=inner_left]
actuallyadditions:block_quartz_stair[facing=north,half=bottom,shape=inner_right]
actuallyadditions:block_quartz_stair[facing=north,half=bottom,shape=outer_left]
actuallyadditions:block_quartz_stair[facing=north,half=bottom,shape=outer_right]
actuallyadditions:block_quartz_stair[facing=south,half=top,shape=straight]
actuallyadditions:block_quartz_stair[facing=south,half=top,shape=inner_left]
actuallyadditions:block_quartz_stair[facing=south,half=top,shape=inner_right]
actuallyadditions:block_quartz_stair[facing=south,half=top,shape=outer_left]
actuallyadditions:block_quartz_stair[facing=south,half=top,shape=outer_right]
actuallyadditions:block_quartz_stair[facing=south,half=bottom,shape=straight]
actuallyadditions:block_quartz_stair[facing=south,half=bottom,shape=inner_left]
actuallyadditions:block_quartz_stair[facing=south,half=bottom,shape=inner_right]
actuallyadditions:block_quartz_stair[facing=south,half=bottom,shape=outer_left]
actuallyadditions:block_quartz_stair[facing=south,half=bottom,shape=outer_right]
actuallyadditions:block_quartz_stair[facing=west,half=top,shape=straight]
actuallyadditions:block_quartz_stair[facing=west,half=top,shape=inner_left]
actuallyadditions:block_quartz_stair[facing=west,half=top,shape=inner_right]
actuallyadditions:block_quartz_stair[facing=west,half=top,shape=outer_left]
actuallyadditions:block_quartz_stair[facing=west,half=top,shape=outer_right]
actuallyadditions:block_quartz_stair[facing=west,half=bottom,shape=straight]
actuallyadditions:block_quartz_stair[facing=west,half=bottom,shape=inner_left]
actuallyadditions:block_quartz_stair[facing=west,half=bottom,shape=inner_right]
actuallyadditions:block_quartz_stair[facing=west,half=bottom,shape=outer_left]
actuallyadditions:block_quartz_stair[facing=west,half=bottom,shape=outer_right]
actuallyadditions:block_quartz_stair[facing=east,half=top,shape=straight]
actuallyadditions:block_quartz_stair[facing=east,half=top,shape=inner_left]
actuallyadditions:block_quartz_stair[facing=east,half=top,shape=inner_right]
actuallyadditions:block_quartz_stair[facing=east,half=top,shape=outer_left]
actuallyadditions:block_quartz_stair[facing=east,half=top,shape=outer_right]
actuallyadditions:block_quartz_stair[facing=east,half=bottom,shape=straight]
actuallyadditions:block_quartz_stair[facing=east,half=bottom,shape=inner_left]
actuallyadditions:block_quartz_stair[facing=east,half=bottom,shape=inner_right]
actuallyadditions:block_quartz_stair[facing=east,half=bottom,shape=outer_left]
actuallyadditions:block_quartz_stair[facing=east,half=bottom,shape=outer_right]
actuallyadditions:block_chiseled_quartz_stair[facing=north,half=top,shape=straight]
actuallyadditions:block_chiseled_quartz_stair[facing=north,half=top,shape=inner_left]
actuallyadditions:block_chiseled_quartz_stair[facing=north,half=top,shape=inner_right]
actuallyadditions:block_chiseled_quartz_stair[facing=north,half=top,shape=outer_left]
actuallyadditions:block_chiseled_quartz_stair[facing=north,half=top,shape=outer_right]
actuallyadditions:block_chiseled_quartz_stair[facing=north,half=bottom,shape=straight]
actuallyadditions:block_chiseled_quartz_stair[facing=north,half=bottom,shape=inner_left]
actuallyadditions:block_chiseled_quartz_stair[facing=north,half=bottom,shape=inner_right]
actuallyadditions:block_chiseled_quartz_stair[facing=north,half=bottom,shape=outer_left]
actuallyadditions:block_chiseled_quartz_stair[facing=north,half=bottom,shape=outer_right]
actuallyadditions:block_chiseled_quartz_stair[facing=south,half=top,shape=straight]
actuallyadditions:block_chiseled_quartz_stair[facing=south,half=top,shape=inner_left]
actuallyadditions:block_chiseled_quartz_stair[facing=south,half=top,shape=inner_right]
actuallyadditions:block_chiseled_quartz_stair[facing=south,half=top,shape=outer_left]
actuallyadditions:block_chiseled_quartz_stair[facing=south,half=top,shape=outer_right]
actuallyadditions:block_chiseled_quartz_stair[facing=south,half=bottom,shape=straight]
actuallyadditions:block_chiseled_quartz_stair[facing=south,half=bottom,shape=inner_left]
actuallyadditions:block_chiseled_quartz_stair[facing=south,half=bottom,shape=inner_right]
actuallyadditions:block_chiseled_quartz_stair[facing=south,half=bottom,shape=outer_left]
actuallyadditions:block_chiseled_quartz_stair[facing=south,half=bottom,shape=outer_right]
actuallyadditions:block_chiseled_quartz_stair[facing=west,half=top,shape=straight]
actuallyadditions:block_chiseled_quartz_stair[facing=west,half=top,shape=inner_left]
actuallyadditions:block_chiseled_quartz_stair[facing=west,half=top,shape=inner_right]
actuallyadditions:block_chiseled_quartz_stair[facing=west,half=top,shape=outer_left]
actuallyadditions:block_chiseled_quartz_stair[facing=west,half=top,shape=outer_right]
actuallyadditions:block_chiseled_quartz_stair[facing=west,half=bottom,shape=straight]
actuallyadditions:block_chiseled_quartz_stair[facing=west,half=bottom,shape=inner_left]
actuallyadditions:block_chiseled_quartz_stair[facing=west,half=bottom,shape=inner_right]
actuallyadditions:block_chiseled_quartz_stair[facing=west,half=bottom,shape=outer_left]
actuallyadditions:block_chiseled_quartz_stair[facing=west,half=bottom,shape=outer_right]
actuallyadditions:block_chiseled_quartz_stair[facing=east,half=top,shape=straight]
actuallyadditions:block_chiseled_quartz_stair[facing=east,half=top,shape=inner_left]
actuallyadditions:block_chiseled_quartz_stair[facing=east,half=top,shape=inner_right]
actuallyadditions:block_chiseled_quartz_stair[facing=east,half=top,shape=outer_left]
actuallyadditions:block_chiseled_quartz_stair[facing=east,half=top,shape=outer_right]
actuallyadditions:block_chiseled_quartz_stair[facing=east,half=bottom,shape=straight]
actuallyadditions:block_chiseled_quartz_stair[facing=east,half=bottom,shape=inner_left]
actuallyadditions:block_chiseled_quartz_stair[facing=east,half=bottom,shape=inner_right]
actuallyadditions:block_chiseled_quartz_stair[facing=east,half=bottom,shape=outer_left]
actuallyadditions:block_chiseled_quartz_stair[facing=east,half=bottom,shape=outer_right]
actuallyadditions:block_pillar_quartz_stair[facing=north,half=top,shape=straight]
actuallyadditions:block_pillar_quartz_stair[facing=north,half=top,shape=inner_left]
actuallyadditions:block_pillar_quartz_stair[facing=north,half=top,shape=inner_right]
actuallyadditions:block_pillar_quartz_stair[facing=north,half=top,shape=outer_left]
actuallyadditions:block_pillar_quartz_stair[facing=north,half=top,shape=outer_right]
actuallyadditions:block_pillar_quartz_stair[facing=north,half=bottom,shape=straight]
actuallyadditions:block_pillar_quartz_stair[facing=north,half=bottom,shape=inner_left]
actuallyadditions:block_pillar_quartz_stair[facing=north,half=bottom,shape=inner_right]
actuallyadditions:block_pillar_quartz_stair[facing=north,half=bottom,shape=outer_left]
actuallyadditions:block_pillar_quartz_stair[facing=north,half=bottom,shape=outer_right]
actuallyadditions:block_pillar_quartz_stair[facing=south,half=top,shape=straight]
actuallyadditions:block_pillar_quartz_stair[facing=south,half=top,shape=inner_left]
actuallyadditions:block_pillar_quartz_stair[facing=south,half=top,shape=inner_right]
actuallyadditions:block_pillar_quartz_stair[facing=south,half=top,shape=outer_left]
actuallyadditions:block_pillar_quartz_stair[facing=south,half=top,shape=outer_right]
actuallyadditions:block_pillar_quartz_stair[facing=south,half=bottom,shape=straight]
actuallyadditions:block_pillar_quartz_stair[facing=south,half=bottom,shape=inner_left]
actuallyadditions:block_pillar_quartz_stair[facing=south,half=bottom,shape=inner_right]
actuallyadditions:block_pillar_quartz_stair[facing=south,half=bottom,shape=outer_left]
actuallyadditions:block_pillar_quartz_stair[facing=south,half=bottom,shape=outer_right]
actuallyadditions:block_pillar_quartz_stair[facing=west,half=top,shape=straight]
actuallyadditions:block_pillar_quartz_stair[facing=west,half=top,shape=inner_left]
actuallyadditions:block_pillar_quartz_stair[facing=west,half=top,shape=inner_right]
actuallyadditions:block_pillar_quartz_stair[facing=west,half=top,shape=outer_left]
actuallyadditions:block_pillar_quartz_stair[facing=west,half=top,shape=outer_right]
actuallyadditions:block_pillar_quartz_stair[facing=west,half=bottom,shape=straight]
actuallyadditions:block_pillar_quartz_stair[facing=west,half=bottom,shape=inner_left]
actuallyadditions:block_pillar_quartz_stair[facing=west,half=bottom,shape=inner_right]
actuallyadditions:block_pillar_quartz_stair[facing=west,half=bottom,shape=outer_left]
actuallyadditions:block_pillar_quartz_stair[facing=west,half=bottom,shape=outer_right]
actuallyadditions:block_pillar_quartz_stair[facing=east,half=top,shape=straight]
actuallyadditions:block_pillar_quartz_stair[facing=east,half=top,shape=inner_left]
actuallyadditions:block_pillar_quartz_stair[facing=east,half=top,shape=inner_right]
actuallyadditions:block_pillar_quartz_stair[facing=east,half=top,shape=outer_left]
actuallyadditions:block_pillar_quartz_stair[facing=east,half=top,shape=outer_right]
actuallyadditions:block_pillar_quartz_stair[facing=east,half=bottom,shape=straight]
actuallyadditions:block_pillar_quartz_stair[facing=east,half=bottom,shape=inner_left]
actuallyadditions:block_pillar_quartz_stair[facing=east,half=bottom,shape=inner_right]
actuallyadditions:block_pillar_quartz_stair[facing=east,half=bottom,shape=outer_left]
actuallyadditions:block_pillar_quartz_stair[facing=east,half=bottom,shape=outer_right]
actuallyadditions:block_quartz_slab[half=top]
actuallyadditions:block_quartz_slab[half=bottom]
actuallyadditions:block_chiseled_quartz_slab[half=top]
actuallyadditions:block_chiseled_quartz_slab[half=bottom]
actuallyadditions:block_pillar_quartz_slab[half=top]
actuallyadditions:block_pillar_quartz_slab[half=bottom]
animania:block_mud
animania:block_trough[facing=down]
animania:block_trough[facing=up]
animania:block_trough[facing=north]
animania:block_trough[facing=south]
animania:block_trough[facing=west]
animania:block_trough[facing=east]
animania:invisiblock
animania:block_nest
animania:block_seeds[variant=wheat]
animania:block_seeds[variant=pumpkin]
animania:block_seeds[variant=melon]
animania:block_seeds[variant=beetroot]
animania:block_straw[variant=straw]
animania:block_hamster_wheel[facing=north]
animania:block_hamster_wheel[facing=south]
animania:block_hamster_wheel[facing=west]
animania:block_hamster_wheel[facing=east]
animania:cheese_friesian[bites=0]
animania:cheese_friesian[bites=1]
animania:cheese_friesian[bites=2]
animania:cheese_friesian[bites=3]
animania:cheese_holstein[bites=0]
animania:cheese_holstein[bites=1]
animania:cheese_holstein[bites=2]
animania:cheese_holstein[bites=3]
animania:cheese_jersey[bites=0]
animania:cheese_jersey[bites=1]
animania:cheese_jersey[bites=2]
animania:cheese_jersey[bites=3]
animania:cheese_goat[bites=0]
animania:cheese_goat[bites=1]
animania:cheese_goat[bites=2]
animania:cheese_goat[bites=3]
animania:cheese_sheep[bites=0]
animania:cheese_sheep[bites=1]
animania:cheese_sheep[bites=2]
animania:cheese_sheep[bites=3]
animania:cheese_mold[variant=empty]
animania:cheese_mold[variant=holstein_milk]
animania:cheese_mold[variant=holstein_cheese]
animania:cheese_mold[variant=friesian_milk]
animania:cheese_mold[variant=friesian_cheese]
animania:cheese_mold[variant=goat_milk]
animania:cheese_mold[variant=goat_cheese]
animania:cheese_mold[variant=sheep_milk]
animania:cheese_mold[variant=sheep_cheese]
animania:cheese_mold[variant=water]
animania:cheese_mold[variant=salt]
animania:cheese_mold[variant=jersey_milk]
animania:cheese_mold[variant=jersey_cheese]
animania:salt_lick
animania:wool[variant=dorset_brown]
animania:wool[variant=friesian_black]
animania:wool[variant=friesian_brown]
animania:wool[variant=jacob]
animania:wool[variant=merino_brown]
animania:wool[variant=merino_white]
animania:wool[variant=suffolk_brown]
animania:block_hive[facing=down]
animania:block_hive[facing=up]
animania:block_hive[facing=north]
animania:block_hive[facing=south]
animania:block_hive[facing=west]
animania:block_hive[facing=east]
animania:block_wild_hive[facing=down]
animania:block_wild_hive[facing=up]
animania:block_wild_hive[facing=north]
animania:block_wild_hive[facing=south]
animania:block_wild_hive[facing=west]
animania:block_wild_hive[facing=east]
agricraft:crop
agricraft:seed_analyzer[facing=down,journal=true]
agricraft:seed_analyzer[facing=down,journal=false]
agricraft:seed_analyzer[facing=up,journal=true]
agricraft:seed_analyzer[facing=up,journal=false]
agricraft:seed_analyzer[facing=north,journal=true]
agricraft:seed_analyzer[facing=north,journal=false]
agricraft:seed_analyzer[facing=south,journal=true]
agricraft:seed_analyzer[facing=south,journal=false]
agricraft:seed_analyzer[facing=west,journal=true]
agricraft:seed_analyzer[facing=west,journal=false]
agricraft:seed_analyzer[facing=east,journal=true]
agricraft:seed_analyzer[facing=east,journal=false]
agricraft:peripheral
agricraft:water_pad[powered=true]
agricraft:water_pad[powered=false]
agricraft:water_tank
agricraft:water_channel_normal
agricraft:water_channel_full
agricraft:water_channel_valve[powered=true]
agricraft:water_channel_valve[powered=false]
agricraft:sprinkler
agricraft:grate[axis=x,offset=near,vines=none]
agricraft:grate[axis=x,offset=near,vines=front]
agricraft:grate[axis=x,offset=near,vines=back]
agricraft:grate[axis=x,offset=near,vines=both]
agricraft:grate[axis=x,offset=center,vines=none]
agricraft:grate[axis=x,offset=center,vines=front]
agricraft:grate[axis=x,offset=center,vines=back]
agricraft:grate[axis=x,offset=center,vines=both]
agricraft:grate[axis=x,offset=far,vines=none]
agricraft:grate[axis=x,offset=far,vines=front]
agricraft:grate[axis=x,offset=far,vines=back]
agricraft:grate[axis=x,offset=far,vines=both]
agricraft:grate[axis=y,offset=near,vines=none]
agricraft:grate[axis=y,offset=near,vines=front]
agricraft:grate[axis=y,offset=near,vines=back]
agricraft:grate[axis=y,offset=near,vines=both]
agricraft:grate[axis=y,offset=center,vines=none]
agricraft:grate[axis=y,offset=center,vines=front]
agricraft:grate[axis=y,offset=center,vines=back]
agricraft:grate[axis=y,offset=center,vines=both]
agricraft:grate[axis=y,offset=far,vines=none]
agricraft:grate[axis=y,offset=far,vines=front]
agricraft:grate[axis=y,offset=far,vines=back]
agricraft:grate[axis=y,offset=far,vines=both]
agricraft:grate[axis=z,offset=near,vines=none]
agricraft:grate[axis=z,offset=near,vines=front]
agricraft:grate[axis=z,offset=near,vines=back]
agricraft:grate[axis=z,offset=near,vines=both]
agricraft:grate[axis=z,offset=center,vines=none]
agricraft:grate[axis=z,offset=center,vines=front]
agricraft:grate[axis=z,offset=center,vines=back]
agricraft:grate[axis=z,offset=center,vines=both]
agricraft:grate[axis=z,offset=far,vines=none]
agricraft:grate[axis=z,offset=far,vines=front]
agricraft:grate[axis=z,offset=far,vines=back]
agricraft:grate[axis=z,offset=far,vines=both]
customnpcs:npcredstoneblock[active=true]
customnpcs:npcredstoneblock[active=false]
customnpcs:npccarpentybench[rotation=0]
customnpcs:npccarpentybench[rotation=1]
customnpcs:npccarpentybench[rotation=2]
customnpcs:npccarpentybench[rotation=3]
customnpcs:npcmailbox[rotation=0,type=0]
customnpcs:npcmailbox[rotation=0,type=1]
customnpcs:npcmailbox[rotation=0,type=2]
customnpcs:npcmailbox[rotation=1,type=0]
customnpcs:npcmailbox[rotation=1,type=1]
customnpcs:npcmailbox[rotation=1,type=2]
customnpcs:npcmailbox[rotation=2,type=0]
customnpcs:npcmailbox[rotation=2,type=1]
customnpcs:npcmailbox[rotation=2,type=2]
customnpcs:npcmailbox[rotation=3,type=0]
customnpcs:npcmailbox[rotation=3,type=1]
customnpcs:npcmailbox[rotation=3,type=2]
customnpcs:npcwaypoint
customnpcs:npcborder[rotation=0]
customnpcs:npcborder[rotation=1]
customnpcs:npcborder[rotation=2]
customnpcs:npcborder[rotation=3]
customnpcs:npcscripted
customnpcs:npcscripteddoor[facing=north,half=upper,hinge=left,open=true,powered=true]
customnpcs:npcscripteddoor[facing=north,half=upper,hinge=left,open=true,powered=false]
customnpcs:npcscripteddoor[facing=north,half=upper,hinge=left,open=false,powered=true]
customnpcs:npcscripteddoor[facing=north,half=upper,hinge=left,open=false,powered=false]
customnpcs:npcscripteddoor[facing=north,half=upper,hinge=right,open=true,powered=true]
customnpcs:npcscripteddoor[facing=north,half=upper,hinge=right,open=true,powered=false]
customnpcs:npcscripteddoor[facing=north,half=upper,hinge=right,open=false,powered=true]
customnpcs:npcscripteddoor[facing=north,half=upper,hinge=right,open=false,powered=false]
customnpcs:npcscripteddoor[facing=north,half=lower,hinge=left,open=true,powered=true]
customnpcs:npcscripteddoor[facing=north,half=lower,hinge=left,open=true,powered=false]
customnpcs:npcscripteddoor[facing=north,half=lower,hinge=left,open=false,powered=true]
customnpcs:npcscripteddoor[facing=north,half=lower,hinge=left,open=false,powered=false]
customnpcs:npcscripteddoor[facing=north,half=lower,hinge=right,open=true,powered=true]
customnpcs:npcscripteddoor[facing=north,half=lower,hinge=right,open=true,powered=false]
customnpcs:npcscripteddoor[facing=north,half=lower,hinge=right,open=false,powered=true]
customnpcs:npcscripteddoor[facing=north,half=lower,hinge=right,open=false,powered=false]
customnpcs:npcscripteddoor[facing=south,half=upper,hinge=left,open=true,powered=true]
customnpcs:npcscripteddoor[facing=south,half=upper,hinge=left,open=true,powered=false]
customnpcs:npcscripteddoor[facing=south,half=upper,hinge=left,open=false,powered=true]
customnpcs:npcscripteddoor[facing=south,half=upper,hinge=left,open=false,powered=false]
customnpcs:npcscripteddoor[facing=south,half=upper,hinge=right,open=true,powered=true]
customnpcs:npcscripteddoor[facing=south,half=upper,hinge=right,open=true,powered=false]
customnpcs:npcscripteddoor[facing=south,half=upper,hinge=right,open=false,powered=true]
customnpcs:npcscripteddoor[facing=south,half=upper,hinge=right,open=false,powered=false]
customnpcs:npcscripteddoor[facing=south,half=lower,hinge=left,open=true,powered=true]
customnpcs:npcscripteddoor[facing=south,half=lower,hinge=left,open=true,powered=false]
customnpcs:npcscripteddoor[facing=south,half=lower,hinge=left,open=false,powered=true]
customnpcs:npcscripteddoor[facing=south,half=lower,hinge=left,open=false,powered=false]
customnpcs:npcscripteddoor[facing=south,half=lower,hinge=right,open=true,powered=true]
customnpcs:npcscripteddoor[facing=south,half=lower,hinge=right,open=true,powered=false]
customnpcs:npcscripteddoor[facing=south,half=lower,hinge=right,open=false,powered=true]
customnpcs:npcscripteddoor[facing=south,half=lower,hinge=right,open=false,powered=false]
customnpcs:npcscripteddoor[facing=west,half=upper,hinge=left,open=true,powered=true]
customnpcs:npcscripteddoor[facing=west,half=upper,hinge=left,open=true,powered=false]
customnpcs:npcscripteddoor[facing=west,half=upper,hinge=left,open=false,powered=true]
customnpcs:npcscripteddoor[facing=west,half=upper,hinge=left,open=false,powered=false]
customnpcs:npcscripteddoor[facing=west,half=upper,hinge=right,open=true,powered=true]
customnpcs:npcscripteddoor[facing=west,half=upper,hinge=right,open=true,powered=false]
customnpcs:npcscripteddoor[facing=west,half=upper,hinge=right,open=false,powered=true]
customnpcs:npcscripteddoor[facing=west,half=upper,hinge=right,open=false,powered=false]
customnpcs:npcscripteddoor[facing=west,half=lower,hinge=left,open=true,powered=true]
customnpcs:npcscripteddoor[facing=west,half=lower,hinge=left,open=true,powered=false]
customnpcs:npcscripteddoor[facing=west,half=lower,hinge=left,open=false,powered=true]
customnpcs:npcscripteddoor[facing=west,half=lower,hinge=left,open=false,powered=false]
customnpcs:npcscripteddoor[facing=west,half=lower,hinge=right,open=true,powered=true]
customnpcs:npcscripteddoor[facing=west,half=lower,hinge=right,open=true,powered=false]
customnpcs:npcscripteddoor[facing=west,half=lower,hinge=right,open=false,powered=true]
customnpcs:npcscripteddoor[facing=west,half=lower,hinge=right,open=false,powered=false]
customnpcs:npcscripteddoor[facing=east,half=upper,hinge=left,open=true,powered=true]
customnpcs:npcscripteddoor[facing=east,half=upper,hinge=left,open=true,powered=false]
customnpcs:npcscripteddoor[facing=east,half=upper,hinge=left,open=false,powered=true]
customnpcs:npcscripteddoor[facing=east,half=upper,hinge=left,open=false,powered=false]
customnpcs:npcscripteddoor[facing=east,half=upper,hinge=right,open=true,powered=true]
customnpcs:npcscripteddoor[facing=east,half=upper,hinge=right,open=true,powered=false]
customnpcs:npcscripteddoor[facing=east,half=upper,hinge=right,open=false,powered=true]
customnpcs:npcscripteddoor[facing=east,half=upper,hinge=right,open=false,powered=false]
customnpcs:npcscripteddoor[facing=east,half=lower,hinge=left,open=true,powered=true]
customnpcs:npcscripteddoor[facing=east,half=lower,hinge=left,open=true,powered=false]
customnpcs:npcscripteddoor[facing=east,half=lower,hinge=left,open=false,powered=true]
customnpcs:npcscripteddoor[facing=east,half=lower,hinge=left,open=false,powered=false]
customnpcs:npcscripteddoor[facing=east,half=lower,hinge=right,open=true,powered=true]
customnpcs:npcscripteddoor[facing=east,half=lower,hinge=right,open=true,powered=false]
customnpcs:npcscripteddoor[facing=east,half=lower,hinge=right,open=false,powered=true]
customnpcs:npcscripteddoor[facing=east,half=lower,hinge=right,open=false,powered=false]
customnpcs:npcbuilderblock[rotation=0]
customnpcs:npcbuilderblock[rotation=1]
customnpcs:npcbuilderblock[rotation=2]
customnpcs:npcbuilderblock[rotation=3]
customnpcs:npccopyblock
cyclicmagic:nether_redstone_ore
cyclicmagic:nether_iron_ore
cyclicmagic:nether_gold_ore
cyclicmagic:nether_coal_ore
cyclicmagic:nether_lapis_ore
cyclicmagic:nether_emerald_ore
cyclicmagic:nether_diamond_ore
cyclicmagic:end_redstone_ore
cyclicmagic:end_coal_ore
cyclicmagic:end_lapis_ore
cyclicmagic:end_emerald_ore
cyclicmagic:end_diamond_ore
cyclicmagic:end_gold_ore
cyclicmagic:end_iron_ore
cyclicmagic:fluid_drain
cyclicmagic:fire_starter[facing=north]
cyclicmagic:fire_starter[facing=south]
cyclicmagic:fire_starter[facing=west]
cyclicmagic:fire_starter[facing=east]
cyclicmagic:fire_frost[age=0,east=true,north=true,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=0,east=true,north=true,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=0,east=true,north=true,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=0,east=true,north=true,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=0,east=true,north=true,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=0,east=true,north=true,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=0,east=true,north=true,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=0,east=true,north=true,south=false,up=false,west=false]
cyclicmagic:fire_frost[age=0,east=true,north=false,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=0,east=true,north=false,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=0,east=true,north=false,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=0,east=true,north=false,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=0,east=true,north=false,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=0,east=true,north=false,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=0,east=true,north=false,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=0,east=true,north=false,south=false,up=false,west=false]
cyclicmagic:fire_frost[age=0,east=false,north=true,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=0,east=false,north=true,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=0,east=false,north=true,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=0,east=false,north=true,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=0,east=false,north=true,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=0,east=false,north=true,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=0,east=false,north=true,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=0,east=false,north=true,south=false,up=false,west=false]
cyclicmagic:fire_frost[age=0,east=false,north=false,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=0,east=false,north=false,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=0,east=false,north=false,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=0,east=false,north=false,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=0,east=false,north=false,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=0,east=false,north=false,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=0,east=false,north=false,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=0,east=false,north=false,south=false,up=false,west=false]
cyclicmagic:fire_frost[age=1,east=true,north=true,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=1,east=true,north=true,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=1,east=true,north=true,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=1,east=true,north=true,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=1,east=true,north=true,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=1,east=true,north=true,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=1,east=true,north=true,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=1,east=true,north=true,south=false,up=false,west=false]
cyclicmagic:fire_frost[age=1,east=true,north=false,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=1,east=true,north=false,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=1,east=true,north=false,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=1,east=true,north=false,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=1,east=true,north=false,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=1,east=true,north=false,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=1,east=true,north=false,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=1,east=true,north=false,south=false,up=false,west=false]
cyclicmagic:fire_frost[age=1,east=false,north=true,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=1,east=false,north=true,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=1,east=false,north=true,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=1,east=false,north=true,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=1,east=false,north=true,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=1,east=false,north=true,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=1,east=false,north=true,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=1,east=false,north=true,south=false,up=false,west=false]
cyclicmagic:fire_frost[age=1,east=false,north=false,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=1,east=false,north=false,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=1,east=false,north=false,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=1,east=false,north=false,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=1,east=false,north=false,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=1,east=false,north=false,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=1,east=false,north=false,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=1,east=false,north=false,south=false,up=false,west=false]
cyclicmagic:fire_frost[age=2,east=true,north=true,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=2,east=true,north=true,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=2,east=true,north=true,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=2,east=true,north=true,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=2,east=true,north=true,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=2,east=true,north=true,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=2,east=true,north=true,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=2,east=true,north=true,south=false,up=false,west=false]
cyclicmagic:fire_frost[age=2,east=true,north=false,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=2,east=true,north=false,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=2,east=true,north=false,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=2,east=true,north=false,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=2,east=true,north=false,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=2,east=true,north=false,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=2,east=true,north=false,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=2,east=true,north=false,south=false,up=false,west=false]
cyclicmagic:fire_frost[age=2,east=false,north=true,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=2,east=false,north=true,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=2,east=false,north=true,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=2,east=false,north=true,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=2,east=false,north=true,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=2,east=false,north=true,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=2,east=false,north=true,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=2,east=false,north=true,south=false,up=false,west=false]
cyclicmagic:fire_frost[age=2,east=false,north=false,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=2,east=false,north=false,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=2,east=false,north=false,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=2,east=false,north=false,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=2,east=false,north=false,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=2,east=false,north=false,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=2,east=false,north=false,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=2,east=false,north=false,south=false,up=false,west=false]
cyclicmagic:fire_frost[age=3,east=true,north=true,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=3,east=true,north=true,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=3,east=true,north=true,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=3,east=true,north=true,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=3,east=true,north=true,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=3,east=true,north=true,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=3,east=true,north=true,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=3,east=true,north=true,south=false,up=false,west=false]
cyclicmagic:fire_frost[age=3,east=true,north=false,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=3,east=true,north=false,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=3,east=true,north=false,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=3,east=true,north=false,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=3,east=true,north=false,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=3,east=true,north=false,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=3,east=true,north=false,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=3,east=true,north=false,south=false,up=false,west=false]
cyclicmagic:fire_frost[age=3,east=false,north=true,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=3,east=false,north=true,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=3,east=false,north=true,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=3,east=false,north=true,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=3,east=false,north=true,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=3,east=false,north=true,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=3,east=false,north=true,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=3,east=false,north=true,south=false,up=false,west=false]
cyclicmagic:fire_frost[age=3,east=false,north=false,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=3,east=false,north=false,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=3,east=false,north=false,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=3,east=false,north=false,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=3,east=false,north=false,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=3,east=false,north=false,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=3,east=false,north=false,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=3,east=false,north=false,south=false,up=false,west=false]
cyclicmagic:fire_frost[age=4,east=true,north=true,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=4,east=true,north=true,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=4,east=true,north=true,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=4,east=true,north=true,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=4,east=true,north=true,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=4,east=true,north=true,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=4,east=true,north=true,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=4,east=true,north=true,south=false,up=false,west=false]
cyclicmagic:fire_frost[age=4,east=true,north=false,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=4,east=true,north=false,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=4,east=true,north=false,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=4,east=true,north=false,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=4,east=true,north=false,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=4,east=true,north=false,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=4,east=true,north=false,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=4,east=true,north=false,south=false,up=false,west=false]
cyclicmagic:fire_frost[age=4,east=false,north=true,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=4,east=false,north=true,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=4,east=false,north=true,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=4,east=false,north=true,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=4,east=false,north=true,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=4,east=false,north=true,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=4,east=false,north=true,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=4,east=false,north=true,south=false,up=false,west=false]
cyclicmagic:fire_frost[age=4,east=false,north=false,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=4,east=false,north=false,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=4,east=false,north=false,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=4,east=false,north=false,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=4,east=false,north=false,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=4,east=false,north=false,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=4,east=false,north=false,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=4,east=false,north=false,south=false,up=false,west=false]
cyclicmagic:fire_frost[age=5,east=true,north=true,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=5,east=true,north=true,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=5,east=true,north=true,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=5,east=true,north=true,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=5,east=true,north=true,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=5,east=true,north=true,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=5,east=true,north=true,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=5,east=true,north=true,south=false,up=false,west=false]
cyclicmagic:fire_frost[age=5,east=true,north=false,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=5,east=true,north=false,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=5,east=true,north=false,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=5,east=true,north=false,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=5,east=true,north=false,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=5,east=true,north=false,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=5,east=true,north=false,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=5,east=true,north=false,south=false,up=false,west=false]
cyclicmagic:fire_frost[age=5,east=false,north=true,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=5,east=false,north=true,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=5,east=false,north=true,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=5,east=false,north=true,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=5,east=false,north=true,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=5,east=false,north=true,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=5,east=false,north=true,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=5,east=false,north=true,south=false,up=false,west=false]
cyclicmagic:fire_frost[age=5,east=false,north=false,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=5,east=false,north=false,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=5,east=false,north=false,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=5,east=false,north=false,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=5,east=false,north=false,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=5,east=false,north=false,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=5,east=false,north=false,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=5,east=false,north=false,south=false,up=false,west=false]
cyclicmagic:fire_frost[age=6,east=true,north=true,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=6,east=true,north=true,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=6,east=true,north=true,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=6,east=true,north=true,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=6,east=true,north=true,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=6,east=true,north=true,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=6,east=true,north=true,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=6,east=true,north=true,south=false,up=false,west=false]
cyclicmagic:fire_frost[age=6,east=true,north=false,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=6,east=true,north=false,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=6,east=true,north=false,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=6,east=true,north=false,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=6,east=true,north=false,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=6,east=true,north=false,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=6,east=true,north=false,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=6,east=true,north=false,south=false,up=false,west=false]
cyclicmagic:fire_frost[age=6,east=false,north=true,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=6,east=false,north=true,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=6,east=false,north=true,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=6,east=false,north=true,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=6,east=false,north=true,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=6,east=false,north=true,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=6,east=false,north=true,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=6,east=false,north=true,south=false,up=false,west=false]
cyclicmagic:fire_frost[age=6,east=false,north=false,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=6,east=false,north=false,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=6,east=false,north=false,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=6,east=false,north=false,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=6,east=false,north=false,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=6,east=false,north=false,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=6,east=false,north=false,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=6,east=false,north=false,south=false,up=false,west=false]
cyclicmagic:fire_frost[age=7,east=true,north=true,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=7,east=true,north=true,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=7,east=true,north=true,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=7,east=true,north=true,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=7,east=true,north=true,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=7,east=true,north=true,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=7,east=true,north=true,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=7,east=true,north=true,south=false,up=false,west=false]
cyclicmagic:fire_frost[age=7,east=true,north=false,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=7,east=true,north=false,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=7,east=true,north=false,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=7,east=true,north=false,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=7,east=true,north=false,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=7,east=true,north=false,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=7,east=true,north=false,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=7,east=true,north=false,south=false,up=false,west=false]
cyclicmagic:fire_frost[age=7,east=false,north=true,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=7,east=false,north=true,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=7,east=false,north=true,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=7,east=false,north=true,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=7,east=false,north=true,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=7,east=false,north=true,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=7,east=false,north=true,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=7,east=false,north=true,south=false,up=false,west=false]
cyclicmagic:fire_frost[age=7,east=false,north=false,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=7,east=false,north=false,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=7,east=false,north=false,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=7,east=false,north=false,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=7,east=false,north=false,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=7,east=false,north=false,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=7,east=false,north=false,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=7,east=false,north=false,south=false,up=false,west=false]
cyclicmagic:fire_frost[age=8,east=true,north=true,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=8,east=true,north=true,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=8,east=true,north=true,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=8,east=true,north=true,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=8,east=true,north=true,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=8,east=true,north=true,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=8,east=true,north=true,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=8,east=true,north=true,south=false,up=false,west=false]
cyclicmagic:fire_frost[age=8,east=true,north=false,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=8,east=true,north=false,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=8,east=true,north=false,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=8,east=true,north=false,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=8,east=true,north=false,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=8,east=true,north=false,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=8,east=true,north=false,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=8,east=true,north=false,south=false,up=false,west=false]
cyclicmagic:fire_frost[age=8,east=false,north=true,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=8,east=false,north=true,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=8,east=false,north=true,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=8,east=false,north=true,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=8,east=false,north=true,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=8,east=false,north=true,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=8,east=false,north=true,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=8,east=false,north=true,south=false,up=false,west=false]
cyclicmagic:fire_frost[age=8,east=false,north=false,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=8,east=false,north=false,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=8,east=false,north=false,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=8,east=false,north=false,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=8,east=false,north=false,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=8,east=false,north=false,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=8,east=false,north=false,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=8,east=false,north=false,south=false,up=false,west=false]
cyclicmagic:fire_frost[age=9,east=true,north=true,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=9,east=true,north=true,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=9,east=true,north=true,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=9,east=true,north=true,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=9,east=true,north=true,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=9,east=true,north=true,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=9,east=true,north=true,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=9,east=true,north=true,south=false,up=false,west=false]
cyclicmagic:fire_frost[age=9,east=true,north=false,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=9,east=true,north=false,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=9,east=true,north=false,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=9,east=true,north=false,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=9,east=true,north=false,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=9,east=true,north=false,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=9,east=true,north=false,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=9,east=true,north=false,south=false,up=false,west=false]
cyclicmagic:fire_frost[age=9,east=false,north=true,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=9,east=false,north=true,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=9,east=false,north=true,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=9,east=false,north=true,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=9,east=false,north=true,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=9,east=false,north=true,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=9,east=false,north=true,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=9,east=false,north=true,south=false,up=false,west=false]
cyclicmagic:fire_frost[age=9,east=false,north=false,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=9,east=false,north=false,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=9,east=false,north=false,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=9,east=false,north=false,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=9,east=false,north=false,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=9,east=false,north=false,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=9,east=false,north=false,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=9,east=false,north=false,south=false,up=false,west=false]
cyclicmagic:fire_frost[age=10,east=true,north=true,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=10,east=true,north=true,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=10,east=true,north=true,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=10,east=true,north=true,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=10,east=true,north=true,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=10,east=true,north=true,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=10,east=true,north=true,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=10,east=true,north=true,south=false,up=false,west=false]
cyclicmagic:fire_frost[age=10,east=true,north=false,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=10,east=true,north=false,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=10,east=true,north=false,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=10,east=true,north=false,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=10,east=true,north=false,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=10,east=true,north=false,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=10,east=true,north=false,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=10,east=true,north=false,south=false,up=false,west=false]
cyclicmagic:fire_frost[age=10,east=false,north=true,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=10,east=false,north=true,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=10,east=false,north=true,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=10,east=false,north=true,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=10,east=false,north=true,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=10,east=false,north=true,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=10,east=false,north=true,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=10,east=false,north=true,south=false,up=false,west=false]
cyclicmagic:fire_frost[age=10,east=false,north=false,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=10,east=false,north=false,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=10,east=false,north=false,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=10,east=false,north=false,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=10,east=false,north=false,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=10,east=false,north=false,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=10,east=false,north=false,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=10,east=false,north=false,south=false,up=false,west=false]
cyclicmagic:fire_frost[age=11,east=true,north=true,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=11,east=true,north=true,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=11,east=true,north=true,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=11,east=true,north=true,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=11,east=true,north=true,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=11,east=true,north=true,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=11,east=true,north=true,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=11,east=true,north=true,south=false,up=false,west=false]
cyclicmagic:fire_frost[age=11,east=true,north=false,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=11,east=true,north=false,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=11,east=true,north=false,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=11,east=true,north=false,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=11,east=true,north=false,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=11,east=true,north=false,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=11,east=true,north=false,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=11,east=true,north=false,south=false,up=false,west=false]
cyclicmagic:fire_frost[age=11,east=false,north=true,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=11,east=false,north=true,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=11,east=false,north=true,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=11,east=false,north=true,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=11,east=false,north=true,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=11,east=false,north=true,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=11,east=false,north=true,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=11,east=false,north=true,south=false,up=false,west=false]
cyclicmagic:fire_frost[age=11,east=false,north=false,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=11,east=false,north=false,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=11,east=false,north=false,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=11,east=false,north=false,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=11,east=false,north=false,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=11,east=false,north=false,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=11,east=false,north=false,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=11,east=false,north=false,south=false,up=false,west=false]
cyclicmagic:fire_frost[age=12,east=true,north=true,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=12,east=true,north=true,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=12,east=true,north=true,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=12,east=true,north=true,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=12,east=true,north=true,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=12,east=true,north=true,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=12,east=true,north=true,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=12,east=true,north=true,south=false,up=false,west=false]
cyclicmagic:fire_frost[age=12,east=true,north=false,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=12,east=true,north=false,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=12,east=true,north=false,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=12,east=true,north=false,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=12,east=true,north=false,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=12,east=true,north=false,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=12,east=true,north=false,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=12,east=true,north=false,south=false,up=false,west=false]
cyclicmagic:fire_frost[age=12,east=false,north=true,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=12,east=false,north=true,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=12,east=false,north=true,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=12,east=false,north=true,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=12,east=false,north=true,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=12,east=false,north=true,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=12,east=false,north=true,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=12,east=false,north=true,south=false,up=false,west=false]
cyclicmagic:fire_frost[age=12,east=false,north=false,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=12,east=false,north=false,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=12,east=false,north=false,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=12,east=false,north=false,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=12,east=false,north=false,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=12,east=false,north=false,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=12,east=false,north=false,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=12,east=false,north=false,south=false,up=false,west=false]
cyclicmagic:fire_frost[age=13,east=true,north=true,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=13,east=true,north=true,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=13,east=true,north=true,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=13,east=true,north=true,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=13,east=true,north=true,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=13,east=true,north=true,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=13,east=true,north=true,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=13,east=true,north=true,south=false,up=false,west=false]
cyclicmagic:fire_frost[age=13,east=true,north=false,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=13,east=true,north=false,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=13,east=true,north=false,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=13,east=true,north=false,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=13,east=true,north=false,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=13,east=true,north=false,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=13,east=true,north=false,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=13,east=true,north=false,south=false,up=false,west=false]
cyclicmagic:fire_frost[age=13,east=false,north=true,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=13,east=false,north=true,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=13,east=false,north=true,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=13,east=false,north=true,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=13,east=false,north=true,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=13,east=false,north=true,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=13,east=false,north=true,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=13,east=false,north=true,south=false,up=false,west=false]
cyclicmagic:fire_frost[age=13,east=false,north=false,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=13,east=false,north=false,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=13,east=false,north=false,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=13,east=false,north=false,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=13,east=false,north=false,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=13,east=false,north=false,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=13,east=false,north=false,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=13,east=false,north=false,south=false,up=false,west=false]
cyclicmagic:fire_frost[age=14,east=true,north=true,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=14,east=true,north=true,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=14,east=true,north=true,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=14,east=true,north=true,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=14,east=true,north=true,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=14,east=true,north=true,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=14,east=true,north=true,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=14,east=true,north=true,south=false,up=false,west=false]
cyclicmagic:fire_frost[age=14,east=true,north=false,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=14,east=true,north=false,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=14,east=true,north=false,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=14,east=true,north=false,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=14,east=true,north=false,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=14,east=true,north=false,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=14,east=true,north=false,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=14,east=true,north=false,south=false,up=false,west=false]
cyclicmagic:fire_frost[age=14,east=false,north=true,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=14,east=false,north=true,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=14,east=false,north=true,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=14,east=false,north=true,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=14,east=false,north=true,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=14,east=false,north=true,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=14,east=false,north=true,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=14,east=false,north=true,south=false,up=false,west=false]
cyclicmagic:fire_frost[age=14,east=false,north=false,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=14,east=false,north=false,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=14,east=false,north=false,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=14,east=false,north=false,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=14,east=false,north=false,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=14,east=false,north=false,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=14,east=false,north=false,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=14,east=false,north=false,south=false,up=false,west=false]
cyclicmagic:fire_frost[age=15,east=true,north=true,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=15,east=true,north=true,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=15,east=true,north=true,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=15,east=true,north=true,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=15,east=true,north=true,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=15,east=true,north=true,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=15,east=true,north=true,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=15,east=true,north=true,south=false,up=false,west=false]
cyclicmagic:fire_frost[age=15,east=true,north=false,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=15,east=true,north=false,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=15,east=true,north=false,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=15,east=true,north=false,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=15,east=true,north=false,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=15,east=true,north=false,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=15,east=true,north=false,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=15,east=true,north=false,south=false,up=false,west=false]
cyclicmagic:fire_frost[age=15,east=false,north=true,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=15,east=false,north=true,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=15,east=false,north=true,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=15,east=false,north=true,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=15,east=false,north=true,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=15,east=false,north=true,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=15,east=false,north=true,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=15,east=false,north=true,south=false,up=false,west=false]
cyclicmagic:fire_frost[age=15,east=false,north=false,south=true,up=true,west=true]
cyclicmagic:fire_frost[age=15,east=false,north=false,south=true,up=true,west=false]
cyclicmagic:fire_frost[age=15,east=false,north=false,south=true,up=false,west=true]
cyclicmagic:fire_frost[age=15,east=false,north=false,south=true,up=false,west=false]
cyclicmagic:fire_frost[age=15,east=false,north=false,south=false,up=true,west=true]
cyclicmagic:fire_frost[age=15,east=false,north=false,south=false,up=true,west=false]
cyclicmagic:fire_frost[age=15,east=false,north=false,south=false,up=false,west=true]
cyclicmagic:fire_frost[age=15,east=false,north=false,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=0,east=true,north=true,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=0,east=true,north=true,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=0,east=true,north=true,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=0,east=true,north=true,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=0,east=true,north=true,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=0,east=true,north=true,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=0,east=true,north=true,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=0,east=true,north=true,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=0,east=true,north=false,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=0,east=true,north=false,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=0,east=true,north=false,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=0,east=true,north=false,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=0,east=true,north=false,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=0,east=true,north=false,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=0,east=true,north=false,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=0,east=true,north=false,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=0,east=false,north=true,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=0,east=false,north=true,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=0,east=false,north=true,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=0,east=false,north=true,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=0,east=false,north=true,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=0,east=false,north=true,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=0,east=false,north=true,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=0,east=false,north=true,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=0,east=false,north=false,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=0,east=false,north=false,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=0,east=false,north=false,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=0,east=false,north=false,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=0,east=false,north=false,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=0,east=false,north=false,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=0,east=false,north=false,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=0,east=false,north=false,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=1,east=true,north=true,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=1,east=true,north=true,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=1,east=true,north=true,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=1,east=true,north=true,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=1,east=true,north=true,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=1,east=true,north=true,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=1,east=true,north=true,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=1,east=true,north=true,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=1,east=true,north=false,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=1,east=true,north=false,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=1,east=true,north=false,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=1,east=true,north=false,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=1,east=true,north=false,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=1,east=true,north=false,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=1,east=true,north=false,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=1,east=true,north=false,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=1,east=false,north=true,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=1,east=false,north=true,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=1,east=false,north=true,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=1,east=false,north=true,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=1,east=false,north=true,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=1,east=false,north=true,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=1,east=false,north=true,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=1,east=false,north=true,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=1,east=false,north=false,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=1,east=false,north=false,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=1,east=false,north=false,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=1,east=false,north=false,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=1,east=false,north=false,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=1,east=false,north=false,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=1,east=false,north=false,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=1,east=false,north=false,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=2,east=true,north=true,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=2,east=true,north=true,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=2,east=true,north=true,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=2,east=true,north=true,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=2,east=true,north=true,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=2,east=true,north=true,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=2,east=true,north=true,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=2,east=true,north=true,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=2,east=true,north=false,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=2,east=true,north=false,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=2,east=true,north=false,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=2,east=true,north=false,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=2,east=true,north=false,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=2,east=true,north=false,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=2,east=true,north=false,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=2,east=true,north=false,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=2,east=false,north=true,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=2,east=false,north=true,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=2,east=false,north=true,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=2,east=false,north=true,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=2,east=false,north=true,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=2,east=false,north=true,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=2,east=false,north=true,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=2,east=false,north=true,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=2,east=false,north=false,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=2,east=false,north=false,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=2,east=false,north=false,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=2,east=false,north=false,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=2,east=false,north=false,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=2,east=false,north=false,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=2,east=false,north=false,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=2,east=false,north=false,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=3,east=true,north=true,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=3,east=true,north=true,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=3,east=true,north=true,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=3,east=true,north=true,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=3,east=true,north=true,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=3,east=true,north=true,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=3,east=true,north=true,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=3,east=true,north=true,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=3,east=true,north=false,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=3,east=true,north=false,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=3,east=true,north=false,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=3,east=true,north=false,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=3,east=true,north=false,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=3,east=true,north=false,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=3,east=true,north=false,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=3,east=true,north=false,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=3,east=false,north=true,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=3,east=false,north=true,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=3,east=false,north=true,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=3,east=false,north=true,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=3,east=false,north=true,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=3,east=false,north=true,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=3,east=false,north=true,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=3,east=false,north=true,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=3,east=false,north=false,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=3,east=false,north=false,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=3,east=false,north=false,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=3,east=false,north=false,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=3,east=false,north=false,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=3,east=false,north=false,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=3,east=false,north=false,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=3,east=false,north=false,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=4,east=true,north=true,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=4,east=true,north=true,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=4,east=true,north=true,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=4,east=true,north=true,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=4,east=true,north=true,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=4,east=true,north=true,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=4,east=true,north=true,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=4,east=true,north=true,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=4,east=true,north=false,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=4,east=true,north=false,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=4,east=true,north=false,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=4,east=true,north=false,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=4,east=true,north=false,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=4,east=true,north=false,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=4,east=true,north=false,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=4,east=true,north=false,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=4,east=false,north=true,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=4,east=false,north=true,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=4,east=false,north=true,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=4,east=false,north=true,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=4,east=false,north=true,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=4,east=false,north=true,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=4,east=false,north=true,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=4,east=false,north=true,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=4,east=false,north=false,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=4,east=false,north=false,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=4,east=false,north=false,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=4,east=false,north=false,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=4,east=false,north=false,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=4,east=false,north=false,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=4,east=false,north=false,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=4,east=false,north=false,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=5,east=true,north=true,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=5,east=true,north=true,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=5,east=true,north=true,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=5,east=true,north=true,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=5,east=true,north=true,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=5,east=true,north=true,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=5,east=true,north=true,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=5,east=true,north=true,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=5,east=true,north=false,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=5,east=true,north=false,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=5,east=true,north=false,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=5,east=true,north=false,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=5,east=true,north=false,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=5,east=true,north=false,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=5,east=true,north=false,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=5,east=true,north=false,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=5,east=false,north=true,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=5,east=false,north=true,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=5,east=false,north=true,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=5,east=false,north=true,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=5,east=false,north=true,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=5,east=false,north=true,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=5,east=false,north=true,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=5,east=false,north=true,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=5,east=false,north=false,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=5,east=false,north=false,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=5,east=false,north=false,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=5,east=false,north=false,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=5,east=false,north=false,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=5,east=false,north=false,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=5,east=false,north=false,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=5,east=false,north=false,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=6,east=true,north=true,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=6,east=true,north=true,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=6,east=true,north=true,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=6,east=true,north=true,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=6,east=true,north=true,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=6,east=true,north=true,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=6,east=true,north=true,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=6,east=true,north=true,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=6,east=true,north=false,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=6,east=true,north=false,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=6,east=true,north=false,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=6,east=true,north=false,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=6,east=true,north=false,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=6,east=true,north=false,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=6,east=true,north=false,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=6,east=true,north=false,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=6,east=false,north=true,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=6,east=false,north=true,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=6,east=false,north=true,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=6,east=false,north=true,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=6,east=false,north=true,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=6,east=false,north=true,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=6,east=false,north=true,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=6,east=false,north=true,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=6,east=false,north=false,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=6,east=false,north=false,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=6,east=false,north=false,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=6,east=false,north=false,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=6,east=false,north=false,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=6,east=false,north=false,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=6,east=false,north=false,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=6,east=false,north=false,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=7,east=true,north=true,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=7,east=true,north=true,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=7,east=true,north=true,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=7,east=true,north=true,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=7,east=true,north=true,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=7,east=true,north=true,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=7,east=true,north=true,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=7,east=true,north=true,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=7,east=true,north=false,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=7,east=true,north=false,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=7,east=true,north=false,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=7,east=true,north=false,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=7,east=true,north=false,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=7,east=true,north=false,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=7,east=true,north=false,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=7,east=true,north=false,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=7,east=false,north=true,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=7,east=false,north=true,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=7,east=false,north=true,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=7,east=false,north=true,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=7,east=false,north=true,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=7,east=false,north=true,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=7,east=false,north=true,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=7,east=false,north=true,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=7,east=false,north=false,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=7,east=false,north=false,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=7,east=false,north=false,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=7,east=false,north=false,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=7,east=false,north=false,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=7,east=false,north=false,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=7,east=false,north=false,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=7,east=false,north=false,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=8,east=true,north=true,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=8,east=true,north=true,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=8,east=true,north=true,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=8,east=true,north=true,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=8,east=true,north=true,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=8,east=true,north=true,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=8,east=true,north=true,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=8,east=true,north=true,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=8,east=true,north=false,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=8,east=true,north=false,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=8,east=true,north=false,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=8,east=true,north=false,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=8,east=true,north=false,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=8,east=true,north=false,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=8,east=true,north=false,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=8,east=true,north=false,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=8,east=false,north=true,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=8,east=false,north=true,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=8,east=false,north=true,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=8,east=false,north=true,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=8,east=false,north=true,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=8,east=false,north=true,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=8,east=false,north=true,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=8,east=false,north=true,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=8,east=false,north=false,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=8,east=false,north=false,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=8,east=false,north=false,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=8,east=false,north=false,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=8,east=false,north=false,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=8,east=false,north=false,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=8,east=false,north=false,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=8,east=false,north=false,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=9,east=true,north=true,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=9,east=true,north=true,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=9,east=true,north=true,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=9,east=true,north=true,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=9,east=true,north=true,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=9,east=true,north=true,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=9,east=true,north=true,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=9,east=true,north=true,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=9,east=true,north=false,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=9,east=true,north=false,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=9,east=true,north=false,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=9,east=true,north=false,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=9,east=true,north=false,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=9,east=true,north=false,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=9,east=true,north=false,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=9,east=true,north=false,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=9,east=false,north=true,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=9,east=false,north=true,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=9,east=false,north=true,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=9,east=false,north=true,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=9,east=false,north=true,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=9,east=false,north=true,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=9,east=false,north=true,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=9,east=false,north=true,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=9,east=false,north=false,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=9,east=false,north=false,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=9,east=false,north=false,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=9,east=false,north=false,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=9,east=false,north=false,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=9,east=false,north=false,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=9,east=false,north=false,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=9,east=false,north=false,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=10,east=true,north=true,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=10,east=true,north=true,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=10,east=true,north=true,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=10,east=true,north=true,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=10,east=true,north=true,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=10,east=true,north=true,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=10,east=true,north=true,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=10,east=true,north=true,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=10,east=true,north=false,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=10,east=true,north=false,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=10,east=true,north=false,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=10,east=true,north=false,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=10,east=true,north=false,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=10,east=true,north=false,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=10,east=true,north=false,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=10,east=true,north=false,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=10,east=false,north=true,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=10,east=false,north=true,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=10,east=false,north=true,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=10,east=false,north=true,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=10,east=false,north=true,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=10,east=false,north=true,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=10,east=false,north=true,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=10,east=false,north=true,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=10,east=false,north=false,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=10,east=false,north=false,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=10,east=false,north=false,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=10,east=false,north=false,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=10,east=false,north=false,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=10,east=false,north=false,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=10,east=false,north=false,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=10,east=false,north=false,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=11,east=true,north=true,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=11,east=true,north=true,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=11,east=true,north=true,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=11,east=true,north=true,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=11,east=true,north=true,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=11,east=true,north=true,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=11,east=true,north=true,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=11,east=true,north=true,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=11,east=true,north=false,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=11,east=true,north=false,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=11,east=true,north=false,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=11,east=true,north=false,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=11,east=true,north=false,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=11,east=true,north=false,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=11,east=true,north=false,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=11,east=true,north=false,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=11,east=false,north=true,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=11,east=false,north=true,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=11,east=false,north=true,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=11,east=false,north=true,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=11,east=false,north=true,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=11,east=false,north=true,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=11,east=false,north=true,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=11,east=false,north=true,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=11,east=false,north=false,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=11,east=false,north=false,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=11,east=false,north=false,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=11,east=false,north=false,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=11,east=false,north=false,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=11,east=false,north=false,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=11,east=false,north=false,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=11,east=false,north=false,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=12,east=true,north=true,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=12,east=true,north=true,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=12,east=true,north=true,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=12,east=true,north=true,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=12,east=true,north=true,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=12,east=true,north=true,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=12,east=true,north=true,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=12,east=true,north=true,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=12,east=true,north=false,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=12,east=true,north=false,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=12,east=true,north=false,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=12,east=true,north=false,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=12,east=true,north=false,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=12,east=true,north=false,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=12,east=true,north=false,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=12,east=true,north=false,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=12,east=false,north=true,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=12,east=false,north=true,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=12,east=false,north=true,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=12,east=false,north=true,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=12,east=false,north=true,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=12,east=false,north=true,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=12,east=false,north=true,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=12,east=false,north=true,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=12,east=false,north=false,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=12,east=false,north=false,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=12,east=false,north=false,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=12,east=false,north=false,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=12,east=false,north=false,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=12,east=false,north=false,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=12,east=false,north=false,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=12,east=false,north=false,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=13,east=true,north=true,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=13,east=true,north=true,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=13,east=true,north=true,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=13,east=true,north=true,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=13,east=true,north=true,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=13,east=true,north=true,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=13,east=true,north=true,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=13,east=true,north=true,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=13,east=true,north=false,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=13,east=true,north=false,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=13,east=true,north=false,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=13,east=true,north=false,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=13,east=true,north=false,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=13,east=true,north=false,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=13,east=true,north=false,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=13,east=true,north=false,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=13,east=false,north=true,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=13,east=false,north=true,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=13,east=false,north=true,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=13,east=false,north=true,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=13,east=false,north=true,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=13,east=false,north=true,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=13,east=false,north=true,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=13,east=false,north=true,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=13,east=false,north=false,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=13,east=false,north=false,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=13,east=false,north=false,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=13,east=false,north=false,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=13,east=false,north=false,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=13,east=false,north=false,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=13,east=false,north=false,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=13,east=false,north=false,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=14,east=true,north=true,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=14,east=true,north=true,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=14,east=true,north=true,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=14,east=true,north=true,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=14,east=true,north=true,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=14,east=true,north=true,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=14,east=true,north=true,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=14,east=true,north=true,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=14,east=true,north=false,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=14,east=true,north=false,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=14,east=true,north=false,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=14,east=true,north=false,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=14,east=true,north=false,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=14,east=true,north=false,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=14,east=true,north=false,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=14,east=true,north=false,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=14,east=false,north=true,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=14,east=false,north=true,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=14,east=false,north=true,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=14,east=false,north=true,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=14,east=false,north=true,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=14,east=false,north=true,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=14,east=false,north=true,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=14,east=false,north=true,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=14,east=false,north=false,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=14,east=false,north=false,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=14,east=false,north=false,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=14,east=false,north=false,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=14,east=false,north=false,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=14,east=false,north=false,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=14,east=false,north=false,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=14,east=false,north=false,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=15,east=true,north=true,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=15,east=true,north=true,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=15,east=true,north=true,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=15,east=true,north=true,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=15,east=true,north=true,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=15,east=true,north=true,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=15,east=true,north=true,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=15,east=true,north=true,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=15,east=true,north=false,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=15,east=true,north=false,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=15,east=true,north=false,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=15,east=true,north=false,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=15,east=true,north=false,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=15,east=true,north=false,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=15,east=true,north=false,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=15,east=true,north=false,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=15,east=false,north=true,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=15,east=false,north=true,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=15,east=false,north=true,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=15,east=false,north=true,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=15,east=false,north=true,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=15,east=false,north=true,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=15,east=false,north=true,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=15,east=false,north=true,south=false,up=false,west=false]
cyclicmagic:fire_dark[age=15,east=false,north=false,south=true,up=true,west=true]
cyclicmagic:fire_dark[age=15,east=false,north=false,south=true,up=true,west=false]
cyclicmagic:fire_dark[age=15,east=false,north=false,south=true,up=false,west=true]
cyclicmagic:fire_dark[age=15,east=false,north=false,south=true,up=false,west=false]
cyclicmagic:fire_dark[age=15,east=false,north=false,south=false,up=true,west=true]
cyclicmagic:fire_dark[age=15,east=false,north=false,south=false,up=true,west=false]
cyclicmagic:fire_dark[age=15,east=false,north=false,south=false,up=false,west=true]
cyclicmagic:fire_dark[age=15,east=false,north=false,south=false,up=false,west=false]
cyclicmagic:plate_launch_med
cyclicmagic:plate_launch_small
cyclicmagic:plate_launch_large
cyclicmagic:plate_push_corner[facing=north,flipped=true]
cyclicmagic:plate_push_corner[facing=north,flipped=false]
cyclicmagic:plate_push_corner[facing=south,flipped=true]
cyclicmagic:plate_push_corner[facing=south,flipped=false]
cyclicmagic:plate_push_corner[facing=west,flipped=true]
cyclicmagic:plate_push_corner[facing=west,flipped=false]
cyclicmagic:plate_push_corner[facing=east,flipped=true]
cyclicmagic:plate_push_corner[facing=east,flipped=false]
cyclicmagic:plate_push_med_angle[facing=north,flipped=true]
cyclicmagic:plate_push_med_angle[facing=north,flipped=false]
cyclicmagic:plate_push_med_angle[facing=south,flipped=true]
cyclicmagic:plate_push_med_angle[facing=south,flipped=false]
cyclicmagic:plate_push_med_angle[facing=west,flipped=true]
cyclicmagic:plate_push_med_angle[facing=west,flipped=false]
cyclicmagic:plate_push_med_angle[facing=east,flipped=true]
cyclicmagic:plate_push_med_angle[facing=east,flipped=false]
cyclicmagic:plate_push[facing=north]
cyclicmagic:plate_push[facing=south]
cyclicmagic:plate_push[facing=west]
cyclicmagic:plate_push[facing=east]
cyclicmagic:plate_push_fast_corner[facing=north,flipped=true]
cyclicmagic:plate_push_fast_corner[facing=north,flipped=false]
cyclicmagic:plate_push_fast_corner[facing=south,flipped=true]
cyclicmagic:plate_push_fast_corner[facing=south,flipped=false]
cyclicmagic:plate_push_fast_corner[facing=west,flipped=true]
cyclicmagic:plate_push_fast_corner[facing=west,flipped=false]
cyclicmagic:plate_push_fast_corner[facing=east,flipped=true]
cyclicmagic:plate_push_fast_corner[facing=east,flipped=false]
cyclicmagic:plate_push_fast_angle[facing=north,flipped=true]
cyclicmagic:plate_push_fast_angle[facing=north,flipped=false]
cyclicmagic:plate_push_fast_angle[facing=south,flipped=true]
cyclicmagic:plate_push_fast_angle[facing=south,flipped=false]
cyclicmagic:plate_push_fast_angle[facing=west,flipped=true]
cyclicmagic:plate_push_fast_angle[facing=west,flipped=false]
cyclicmagic:plate_push_fast_angle[facing=east,flipped=true]
cyclicmagic:plate_push_fast_angle[facing=east,flipped=false]
cyclicmagic:plate_push_fast[facing=north]
cyclicmagic:plate_push_fast[facing=south]
cyclicmagic:plate_push_fast[facing=west]
cyclicmagic:plate_push_fast[facing=east]
cyclicmagic:plate_push_slow_corner[facing=north,flipped=true]
cyclicmagic:plate_push_slow_corner[facing=north,flipped=false]
cyclicmagic:plate_push_slow_corner[facing=south,flipped=true]
cyclicmagic:plate_push_slow_corner[facing=south,flipped=false]
cyclicmagic:plate_push_slow_corner[facing=west,flipped=true]
cyclicmagic:plate_push_slow_corner[facing=west,flipped=false]
cyclicmagic:plate_push_slow_corner[facing=east,flipped=true]
cyclicmagic:plate_push_slow_corner[facing=east,flipped=false]
cyclicmagic:plate_push_slow_angle[facing=north,flipped=true]
cyclicmagic:plate_push_slow_angle[facing=north,flipped=false]
cyclicmagic:plate_push_slow_angle[facing=south,flipped=true]
cyclicmagic:plate_push_slow_angle[facing=south,flipped=false]
cyclicmagic:plate_push_slow_angle[facing=west,flipped=true]
cyclicmagic:plate_push_slow_angle[facing=west,flipped=false]
cyclicmagic:plate_push_slow_angle[facing=east,flipped=true]
cyclicmagic:plate_push_slow_angle[facing=east,flipped=false]
cyclicmagic:plate_push_slow[facing=north]
cyclicmagic:plate_push_slow[facing=south]
cyclicmagic:plate_push_slow[facing=west]
cyclicmagic:plate_push_slow[facing=east]
cyclicmagic:plate_push_slowest_corner[facing=north,flipped=true]
cyclicmagic:plate_push_slowest_corner[facing=north,flipped=false]
cyclicmagic:plate_push_slowest_corner[facing=south,flipped=true]
cyclicmagic:plate_push_slowest_corner[facing=south,flipped=false]
cyclicmagic:plate_push_slowest_corner[facing=west,flipped=true]
cyclicmagic:plate_push_slowest_corner[facing=west,flipped=false]
cyclicmagic:plate_push_slowest_corner[facing=east,flipped=true]
cyclicmagic:plate_push_slowest_corner[facing=east,flipped=false]
cyclicmagic:plate_push_slowest_angle[facing=north,flipped=true]
cyclicmagic:plate_push_slowest_angle[facing=north,flipped=false]
cyclicmagic:plate_push_slowest_angle[facing=south,flipped=true]
cyclicmagic:plate_push_slowest_angle[facing=south,flipped=false]
cyclicmagic:plate_push_slowest_angle[facing=west,flipped=true]
cyclicmagic:plate_push_slowest_angle[facing=west,flipped=false]
cyclicmagic:plate_push_slowest_angle[facing=east,flipped=true]
cyclicmagic:plate_push_slowest_angle[facing=east,flipped=false]
cyclicmagic:plate_push_slowest[facing=north]
cyclicmagic:plate_push_slowest[facing=south]
cyclicmagic:plate_push_slowest[facing=west]
cyclicmagic:plate_push_slowest[facing=east]
cyclicmagic:wireless_transmitter[powered=true]
cyclicmagic:wireless_transmitter[powered=false]
cyclicmagic:wireless_receiver[powered=true]
cyclicmagic:wireless_receiver[powered=false]
cyclicmagic:spikes_iron[activated=true,facing=down]
cyclicmagic:spikes_iron[activated=true,facing=up]
cyclicmagic:spikes_iron[activated=true,facing=north]
cyclicmagic:spikes_iron[activated=true,facing=south]
cyclicmagic:spikes_iron[activated=true,facing=west]
cyclicmagic:spikes_iron[activated=true,facing=east]
cyclicmagic:spikes_iron[activated=false,facing=down]
cyclicmagic:spikes_iron[activated=false,facing=up]
cyclicmagic:spikes_iron[activated=false,facing=north]
cyclicmagic:spikes_iron[activated=false,facing=south]
cyclicmagic:spikes_iron[activated=false,facing=west]
cyclicmagic:spikes_iron[activated=false,facing=east]
cyclicmagic:spikes_diamond[activated=true,facing=down]
cyclicmagic:spikes_diamond[activated=true,facing=up]
cyclicmagic:spikes_diamond[activated=true,facing=north]
cyclicmagic:spikes_diamond[activated=true,facing=south]
cyclicmagic:spikes_diamond[activated=true,facing=west]
cyclicmagic:spikes_diamond[activated=true,facing=east]
cyclicmagic:spikes_diamond[activated=false,facing=down]
cyclicmagic:spikes_diamond[activated=false,facing=up]
cyclicmagic:spikes_diamond[activated=false,facing=north]
cyclicmagic:spikes_diamond[activated=false,facing=south]
cyclicmagic:spikes_diamond[activated=false,facing=west]
cyclicmagic:spikes_diamond[activated=false,facing=east]
cyclicmagic:peat_unbaked
cyclicmagic:peat_baked
cyclicmagic:peat_generator
cyclicmagic:peat_farm
cyclicmagic:cable_wireless
cyclicmagic:cable_wireless_energy
cyclicmagic:cable_wireless_fluid
cyclicmagic:block_fragile
cyclicmagic:block_fragile_auto
cyclicmagic:block_fragile_weak
cyclicmagic:item_pipe_sort
cyclicmagic:item_pipe[down=none,east=none,north=none,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=none,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=none,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=none,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=none,north=none,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=none,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=none,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=none,east=none,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=none,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=none,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=none,north=none,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=none,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=none,east=none,north=none,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=none,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=none,north=none,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=none,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=none,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=none,east=none,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=none,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=none,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=none,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=none,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=cable,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=inventory,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=none,east=blocked,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=none,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=cable,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=none,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=none,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:item_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=none,south=none,up=none,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=down,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=none,south=none,up=none,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=up,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=none,south=none,up=none,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=north,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=none,south=none,up=none,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=south,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=none,south=none,up=none,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=west,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=none,south=none,up=none,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=none,facing=east,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=none,south=none,up=none,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=down,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=none,south=none,up=none,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=up,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=none,south=none,up=none,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=north,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=none,south=none,up=none,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=south,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=none,south=none,up=none,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=west,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=none,south=none,up=none,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=cable,facing=east,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=none,south=none,up=none,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=down,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=none,south=none,up=none,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=up,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=none,south=none,up=none,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=north,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=none,south=none,up=none,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=south,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=none,south=none,up=none,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=west,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=none,south=none,up=none,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=none,east=blocked,facing=east,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=none,south=none,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=down,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=none,south=none,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=up,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=none,south=none,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=north,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=none,south=none,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=south,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=none,south=none,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=west,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=none,south=none,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=none,facing=east,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=none,south=none,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=down,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=none,south=none,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=up,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=none,south=none,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=north,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=none,south=none,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=south,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=none,south=none,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=west,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=none,south=none,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=cable,facing=east,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=none,south=none,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=down,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=none,south=none,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=up,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=none,south=none,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=north,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=none,south=none,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=south,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=none,south=none,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=west,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=none,south=none,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=cable,east=blocked,facing=east,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=none,south=none,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=down,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=none,south=none,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=up,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=none,south=none,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=north,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=none,south=none,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=south,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=none,south=none,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=west,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=none,south=none,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=none,facing=east,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=none,south=none,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=down,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=none,south=none,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=up,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=none,south=none,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=north,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=none,south=none,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=south,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=none,south=none,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=west,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=none,south=none,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=cable,facing=east,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=none,south=none,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=down,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=none,south=none,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=up,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=none,south=none,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=north,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=none,south=none,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=south,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=none,south=none,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=west,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=none,south=none,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=none,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=none,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=none,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=none,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=none,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=none,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=none,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=none,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=none,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=none,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=none,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=none,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=none,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=none,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=none,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=none,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=cable,south=none,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=cable,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=cable,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=cable,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=cable,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=cable,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=cable,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=cable,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=cable,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=cable,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=blocked,south=none,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=blocked,south=none,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=blocked,south=none,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=blocked,south=cable,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:item_pump[down=blocked,east=blocked,facing=east,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=none,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=cable,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=inventory,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=none,east=blocked,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=none,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=cable,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=none,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=none,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:energy_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=down,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=up,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=north,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=south,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=west,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=none,facing=east,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=down,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=up,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=north,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=south,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=west,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=cable,facing=east,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=down,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=up,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=north,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=south,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=west,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=none,east=blocked,facing=east,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=down,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=up,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=north,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=south,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=west,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=none,facing=east,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=down,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=up,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=north,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=south,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=west,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=cable,facing=east,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=down,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=up,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=north,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=south,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=west,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=cable,east=blocked,facing=east,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=down,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=up,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=north,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=south,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=west,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=none,facing=east,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=down,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=up,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=north,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=south,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=west,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=cable,facing=east,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=down,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=up,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=north,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=south,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=west,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=none,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=none,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=none,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=none,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=none,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=none,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=none,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=none,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=none,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=none,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=none,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=none,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=none,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=none,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=none,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=none,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=none,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=cable,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=cable,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=cable,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=cable,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=cable,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=cable,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=cable,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=cable,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=cable,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=cable,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=blocked,south=none,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=blocked,south=none,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=blocked,south=none,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=blocked,south=cable,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:energy_pump[down=blocked,east=blocked,facing=east,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=none,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=cable,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=inventory,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=none,east=blocked,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=none,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=cable,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=none,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=none,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:fluid_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=down,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=up,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=north,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=south,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=west,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=none,facing=east,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=down,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=up,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=north,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=south,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=west,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=cable,facing=east,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=down,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=up,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=north,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=south,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=west,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=none,east=blocked,facing=east,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=down,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=up,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=north,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=south,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=west,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=none,facing=east,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=down,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=up,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=north,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=south,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=west,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=cable,facing=east,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=down,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=up,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=north,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=south,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=west,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=cable,east=blocked,facing=east,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=down,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=up,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=north,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=south,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=west,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=none,facing=east,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=down,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=up,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=north,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=south,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=west,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=cable,facing=east,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=down,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=up,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=north,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=south,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=west,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=none,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=none,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=none,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=none,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=none,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=none,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=none,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=none,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=none,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=none,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=none,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=none,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=none,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=none,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=none,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=none,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=none,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=cable,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=cable,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=cable,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=cable,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=cable,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=cable,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=cable,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=cable,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=cable,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=cable,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=blocked,south=none,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=blocked,south=none,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=blocked,south=none,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=blocked,south=cable,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:fluid_pump[down=blocked,east=blocked,facing=east,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=none,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=cable,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=inventory,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=none,east=blocked,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=none,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=cable,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=inventory,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=cable,east=blocked,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=none,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=cable,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=inventory,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=inventory,east=blocked,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=none,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=cable,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=inventory,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=none,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=cable,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=inventory,south=blocked,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=none,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=none,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=none,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=none,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=none,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=none,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=none,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=none,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=none,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=none,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=none,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=none,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=none,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=none,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=none,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=none,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=cable,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=inventory,up=blocked,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=none,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=none,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=none,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=none,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=cable,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=cable,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=cable,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=cable,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=inventory,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=inventory,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=inventory,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=inventory,west=blocked]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=blocked,west=none]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=blocked,west=cable]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=blocked,west=inventory]
cyclicmagic:bundled_pipe[down=blocked,east=blocked,north=blocked,south=blocked,up=blocked,west=blocked]
cyclicmagic:block_library[facing=north]
cyclicmagic:block_library[facing=south]
cyclicmagic:block_library[facing=west]
cyclicmagic:block_library[facing=east]
cyclicmagic:block_library_ctrl
cyclicmagic:poison[level=0]
cyclicmagic:poison[level=1]
cyclicmagic:poison[level=2]
cyclicmagic:poison[level=3]
cyclicmagic:poison[level=4]
cyclicmagic:poison[level=5]
cyclicmagic:poison[level=6]
cyclicmagic:poison[level=7]
cyclicmagic:poison[level=8]
cyclicmagic:poison[level=9]
cyclicmagic:poison[level=10]
cyclicmagic:poison[level=11]
cyclicmagic:poison[level=12]
cyclicmagic:poison[level=13]
cyclicmagic:poison[level=14]
cyclicmagic:poison[level=15]
cyclicmagic:milk[level=0]
cyclicmagic:milk[level=1]
cyclicmagic:milk[level=2]
cyclicmagic:milk[level=3]
cyclicmagic:milk[level=4]
cyclicmagic:milk[level=5]
cyclicmagic:milk[level=6]
cyclicmagic:milk[level=7]
cyclicmagic:milk[level=8]
cyclicmagic:milk[level=9]
cyclicmagic:milk[level=10]
cyclicmagic:milk[level=11]
cyclicmagic:milk[level=12]
cyclicmagic:milk[level=13]
cyclicmagic:milk[level=14]
cyclicmagic:milk[level=15]
cyclicmagic:plate_vector
cyclicmagic:builder_pattern
cyclicmagic:magnet_block
cyclicmagic:magnet_anti_block
cyclicmagic:doorbell_simple[facing=down,powered=true]
cyclicmagic:doorbell_simple[facing=down,powered=false]
cyclicmagic:doorbell_simple[facing=up,powered=true]
cyclicmagic:doorbell_simple[facing=up,powered=false]
cyclicmagic:doorbell_simple[facing=north,powered=true]
cyclicmagic:doorbell_simple[facing=north,powered=false]
cyclicmagic:doorbell_simple[facing=south,powered=true]
cyclicmagic:doorbell_simple[facing=south,powered=false]
cyclicmagic:doorbell_simple[facing=west,powered=true]
cyclicmagic:doorbell_simple[facing=west,powered=false]
cyclicmagic:doorbell_simple[facing=east,powered=true]
cyclicmagic:doorbell_simple[facing=east,powered=false]
cyclicmagic:dehydrator[facing=north]
cyclicmagic:dehydrator[facing=south]
cyclicmagic:dehydrator[facing=west]
cyclicmagic:dehydrator[facing=east]
cyclicmagic:block_vacuum[facing=north]
cyclicmagic:block_vacuum[facing=south]
cyclicmagic:block_vacuum[facing=west]
cyclicmagic:block_vacuum[facing=east]
cyclicmagic:beacon_potion
cyclicmagic:button_large[facing=down,powered=true]
cyclicmagic:button_large[facing=down,powered=false]
cyclicmagic:button_large[facing=up,powered=true]
cyclicmagic:button_large[facing=up,powered=false]
cyclicmagic:button_large[facing=north,powered=true]
cyclicmagic:button_large[facing=north,powered=false]
cyclicmagic:button_large[facing=south,powered=true]
cyclicmagic:button_large[facing=south,powered=false]
cyclicmagic:button_large[facing=west,powered=true]
cyclicmagic:button_large[facing=west,powered=false]
cyclicmagic:button_large[facing=east,powered=true]
cyclicmagic:button_large[facing=east,powered=false]
cyclicmagic:moon_sensor[power=0]
cyclicmagic:moon_sensor[power=1]
cyclicmagic:moon_sensor[power=2]
cyclicmagic:moon_sensor[power=3]
cyclicmagic:moon_sensor[power=4]
cyclicmagic:moon_sensor[power=5]
cyclicmagic:moon_sensor[power=6]
cyclicmagic:moon_sensor[power=7]
cyclicmagic:moon_sensor[power=8]
cyclicmagic:moon_sensor[power=9]
cyclicmagic:moon_sensor[power=10]
cyclicmagic:moon_sensor[power=11]
cyclicmagic:moon_sensor[power=12]
cyclicmagic:moon_sensor[power=13]
cyclicmagic:moon_sensor[power=14]
cyclicmagic:moon_sensor[power=15]
cyclicmagic:clock[d=true,e=true,n=true,powered=true,s=true,u=true,w=true]
cyclicmagic:clock[d=true,e=true,n=true,powered=true,s=true,u=true,w=false]
cyclicmagic:clock[d=true,e=true,n=true,powered=true,s=true,u=false,w=true]
cyclicmagic:clock[d=true,e=true,n=true,powered=true,s=true,u=false,w=false]
cyclicmagic:clock[d=true,e=true,n=true,powered=true,s=false,u=true,w=true]
cyclicmagic:clock[d=true,e=true,n=true,powered=true,s=false,u=true,w=false]
cyclicmagic:clock[d=true,e=true,n=true,powered=true,s=false,u=false,w=true]
cyclicmagic:clock[d=true,e=true,n=true,powered=true,s=false,u=false,w=false]
cyclicmagic:clock[d=true,e=true,n=true,powered=false,s=true,u=true,w=true]
cyclicmagic:clock[d=true,e=true,n=true,powered=false,s=true,u=true,w=false]
cyclicmagic:clock[d=true,e=true,n=true,powered=false,s=true,u=false,w=true]
cyclicmagic:clock[d=true,e=true,n=true,powered=false,s=true,u=false,w=false]
cyclicmagic:clock[d=true,e=true,n=true,powered=false,s=false,u=true,w=true]
cyclicmagic:clock[d=true,e=true,n=true,powered=false,s=false,u=true,w=false]
cyclicmagic:clock[d=true,e=true,n=true,powered=false,s=false,u=false,w=true]
cyclicmagic:clock[d=true,e=true,n=true,powered=false,s=false,u=false,w=false]
cyclicmagic:clock[d=true,e=true,n=false,powered=true,s=true,u=true,w=true]
cyclicmagic:clock[d=true,e=true,n=false,powered=true,s=true,u=true,w=false]
cyclicmagic:clock[d=true,e=true,n=false,powered=true,s=true,u=false,w=true]
cyclicmagic:clock[d=true,e=true,n=false,powered=true,s=true,u=false,w=false]
cyclicmagic:clock[d=true,e=true,n=false,powered=true,s=false,u=true,w=true]
cyclicmagic:clock[d=true,e=true,n=false,powered=true,s=false,u=true,w=false]
cyclicmagic:clock[d=true,e=true,n=false,powered=true,s=false,u=false,w=true]
cyclicmagic:clock[d=true,e=true,n=false,powered=true,s=false,u=false,w=false]
cyclicmagic:clock[d=true,e=true,n=false,powered=false,s=true,u=true,w=true]
cyclicmagic:clock[d=true,e=true,n=false,powered=false,s=true,u=true,w=false]
cyclicmagic:clock[d=true,e=true,n=false,powered=false,s=true,u=false,w=true]
cyclicmagic:clock[d=true,e=true,n=false,powered=false,s=true,u=false,w=false]
cyclicmagic:clock[d=true,e=true,n=false,powered=false,s=false,u=true,w=true]
cyclicmagic:clock[d=true,e=true,n=false,powered=false,s=false,u=true,w=false]
cyclicmagic:clock[d=true,e=true,n=false,powered=false,s=false,u=false,w=true]
cyclicmagic:clock[d=true,e=true,n=false,powered=false,s=false,u=false,w=false]
cyclicmagic:clock[d=true,e=false,n=true,powered=true,s=true,u=true,w=true]
cyclicmagic:clock[d=true,e=false,n=true,powered=true,s=true,u=true,w=false]
cyclicmagic:clock[d=true,e=false,n=true,powered=true,s=true,u=false,w=true]
cyclicmagic:clock[d=true,e=false,n=true,powered=true,s=true,u=false,w=false]
cyclicmagic:clock[d=true,e=false,n=true,powered=true,s=false,u=true,w=true]
cyclicmagic:clock[d=true,e=false,n=true,powered=true,s=false,u=true,w=false]
cyclicmagic:clock[d=true,e=false,n=true,powered=true,s=false,u=false,w=true]
cyclicmagic:clock[d=true,e=false,n=true,powered=true,s=false,u=false,w=false]
cyclicmagic:clock[d=true,e=false,n=true,powered=false,s=true,u=true,w=true]
cyclicmagic:clock[d=true,e=false,n=true,powered=false,s=true,u=true,w=false]
cyclicmagic:clock[d=true,e=false,n=true,powered=false,s=true,u=false,w=true]
cyclicmagic:clock[d=true,e=false,n=true,powered=false,s=true,u=false,w=false]
cyclicmagic:clock[d=true,e=false,n=true,powered=false,s=false,u=true,w=true]
cyclicmagic:clock[d=true,e=false,n=true,powered=false,s=false,u=true,w=false]
cyclicmagic:clock[d=true,e=false,n=true,powered=false,s=false,u=false,w=true]
cyclicmagic:clock[d=true,e=false,n=true,powered=false,s=false,u=false,w=false]
cyclicmagic:clock[d=true,e=false,n=false,powered=true,s=true,u=true,w=true]
cyclicmagic:clock[d=true,e=false,n=false,powered=true,s=true,u=true,w=false]
cyclicmagic:clock[d=true,e=false,n=false,powered=true,s=true,u=false,w=true]
cyclicmagic:clock[d=true,e=false,n=false,powered=true,s=true,u=false,w=false]
cyclicmagic:clock[d=true,e=false,n=false,powered=true,s=false,u=true,w=true]
cyclicmagic:clock[d=true,e=false,n=false,powered=true,s=false,u=true,w=false]
cyclicmagic:clock[d=true,e=false,n=false,powered=true,s=false,u=false,w=true]
cyclicmagic:clock[d=true,e=false,n=false,powered=true,s=false,u=false,w=false]
cyclicmagic:clock[d=true,e=false,n=false,powered=false,s=true,u=true,w=true]
cyclicmagic:clock[d=true,e=false,n=false,powered=false,s=true,u=true,w=false]
cyclicmagic:clock[d=true,e=false,n=false,powered=false,s=true,u=false,w=true]
cyclicmagic:clock[d=true,e=false,n=false,powered=false,s=true,u=false,w=false]
cyclicmagic:clock[d=true,e=false,n=false,powered=false,s=false,u=true,w=true]
cyclicmagic:clock[d=true,e=false,n=false,powered=false,s=false,u=true,w=false]
cyclicmagic:clock[d=true,e=false,n=false,powered=false,s=false,u=false,w=true]
cyclicmagic:clock[d=true,e=false,n=false,powered=false,s=false,u=false,w=false]
cyclicmagic:clock[d=false,e=true,n=true,powered=true,s=true,u=true,w=true]
cyclicmagic:clock[d=false,e=true,n=true,powered=true,s=true,u=true,w=false]
cyclicmagic:clock[d=false,e=true,n=true,powered=true,s=true,u=false,w=true]
cyclicmagic:clock[d=false,e=true,n=true,powered=true,s=true,u=false,w=false]
cyclicmagic:clock[d=false,e=true,n=true,powered=true,s=false,u=true,w=true]
cyclicmagic:clock[d=false,e=true,n=true,powered=true,s=false,u=true,w=false]
cyclicmagic:clock[d=false,e=true,n=true,powered=true,s=false,u=false,w=true]
cyclicmagic:clock[d=false,e=true,n=true,powered=true,s=false,u=false,w=false]
cyclicmagic:clock[d=false,e=true,n=true,powered=false,s=true,u=true,w=true]
cyclicmagic:clock[d=false,e=true,n=true,powered=false,s=true,u=true,w=false]
cyclicmagic:clock[d=false,e=true,n=true,powered=false,s=true,u=false,w=true]
cyclicmagic:clock[d=false,e=true,n=true,powered=false,s=true,u=false,w=false]
cyclicmagic:clock[d=false,e=true,n=true,powered=false,s=false,u=true,w=true]
cyclicmagic:clock[d=false,e=true,n=true,powered=false,s=false,u=true,w=false]
cyclicmagic:clock[d=false,e=true,n=true,powered=false,s=false,u=false,w=true]
cyclicmagic:clock[d=false,e=true,n=true,powered=false,s=false,u=false,w=false]
cyclicmagic:clock[d=false,e=true,n=false,powered=true,s=true,u=true,w=true]
cyclicmagic:clock[d=false,e=true,n=false,powered=true,s=true,u=true,w=false]
cyclicmagic:clock[d=false,e=true,n=false,powered=true,s=true,u=false,w=true]
cyclicmagic:clock[d=false,e=true,n=false,powered=true,s=true,u=false,w=false]
cyclicmagic:clock[d=false,e=true,n=false,powered=true,s=false,u=true,w=true]
cyclicmagic:clock[d=false,e=true,n=false,powered=true,s=false,u=true,w=false]
cyclicmagic:clock[d=false,e=true,n=false,powered=true,s=false,u=false,w=true]
cyclicmagic:clock[d=false,e=true,n=false,powered=true,s=false,u=false,w=false]
cyclicmagic:clock[d=false,e=true,n=false,powered=false,s=true,u=true,w=true]
cyclicmagic:clock[d=false,e=true,n=false,powered=false,s=true,u=true,w=false]
cyclicmagic:clock[d=false,e=true,n=false,powered=false,s=true,u=false,w=true]
cyclicmagic:clock[d=false,e=true,n=false,powered=false,s=true,u=false,w=false]
cyclicmagic:clock[d=false,e=true,n=false,powered=false,s=false,u=true,w=true]
cyclicmagic:clock[d=false,e=true,n=false,powered=false,s=false,u=true,w=false]
cyclicmagic:clock[d=false,e=true,n=false,powered=false,s=false,u=false,w=true]
cyclicmagic:clock[d=false,e=true,n=false,powered=false,s=false,u=false,w=false]
cyclicmagic:clock[d=false,e=false,n=true,powered=true,s=true,u=true,w=true]
cyclicmagic:clock[d=false,e=false,n=true,powered=true,s=true,u=true,w=false]
cyclicmagic:clock[d=false,e=false,n=true,powered=true,s=true,u=false,w=true]
cyclicmagic:clock[d=false,e=false,n=true,powered=true,s=true,u=false,w=false]
cyclicmagic:clock[d=false,e=false,n=true,powered=true,s=false,u=true,w=true]
cyclicmagic:clock[d=false,e=false,n=true,powered=true,s=false,u=true,w=false]
cyclicmagic:clock[d=false,e=false,n=true,powered=true,s=false,u=false,w=true]
cyclicmagic:clock[d=false,e=false,n=true,powered=true,s=false,u=false,w=false]
cyclicmagic:clock[d=false,e=false,n=true,powered=false,s=true,u=true,w=true]
cyclicmagic:clock[d=false,e=false,n=true,powered=false,s=true,u=true,w=false]
cyclicmagic:clock[d=false,e=false,n=true,powered=false,s=true,u=false,w=true]
cyclicmagic:clock[d=false,e=false,n=true,powered=false,s=true,u=false,w=false]
cyclicmagic:clock[d=false,e=false,n=true,powered=false,s=false,u=true,w=true]
cyclicmagic:clock[d=false,e=false,n=true,powered=false,s=false,u=true,w=false]
cyclicmagic:clock[d=false,e=false,n=true,powered=false,s=false,u=false,w=true]
cyclicmagic:clock[d=false,e=false,n=true,powered=false,s=false,u=false,w=false]
cyclicmagic:clock[d=false,e=false,n=false,powered=true,s=true,u=true,w=true]
cyclicmagic:clock[d=false,e=false,n=false,powered=true,s=true,u=true,w=false]
cyclicmagic:clock[d=false,e=false,n=false,powered=true,s=true,u=false,w=true]
cyclicmagic:clock[d=false,e=false,n=false,powered=true,s=true,u=false,w=false]
cyclicmagic:clock[d=false,e=false,n=false,powered=true,s=false,u=true,w=true]
cyclicmagic:clock[d=false,e=false,n=false,powered=true,s=false,u=true,w=false]
cyclicmagic:clock[d=false,e=false,n=false,powered=true,s=false,u=false,w=true]
cyclicmagic:clock[d=false,e=false,n=false,powered=true,s=false,u=false,w=false]
cyclicmagic:clock[d=false,e=false,n=false,powered=false,s=true,u=true,w=true]
cyclicmagic:clock[d=false,e=false,n=false,powered=false,s=true,u=true,w=false]
cyclicmagic:clock[d=false,e=false,n=false,powered=false,s=true,u=false,w=true]
cyclicmagic:clock[d=false,e=false,n=false,powered=false,s=true,u=false,w=false]
cyclicmagic:clock[d=false,e=false,n=false,powered=false,s=false,u=true,w=true]
cyclicmagic:clock[d=false,e=false,n=false,powered=false,s=false,u=true,w=false]
cyclicmagic:clock[d=false,e=false,n=false,powered=false,s=false,u=false,w=true]
cyclicmagic:clock[d=false,e=false,n=false,powered=false,s=false,u=false,w=false]
cyclicmagic:sprout[age=0]
cyclicmagic:sprout[age=1]
cyclicmagic:sprout[age=2]
cyclicmagic:sprout[age=3]
cyclicmagic:sprout[age=4]
cyclicmagic:sprout[age=5]
cyclicmagic:sprout[age=6]
cyclicmagic:sprout[age=7]
cyclicmagic:target[powered=true]
cyclicmagic:target[powered=false]
cyclicmagic:apple[age=0]
cyclicmagic:apple[age=1]
cyclicmagic:apple[age=2]
cyclicmagic:apple[age=3]
cyclicmagic:apple[age=4]
cyclicmagic:apple[age=5]
cyclicmagic:apple[age=6]
cyclicmagic:apple[age=7]
cyclicmagic:beacon_redstone
cyclicmagic:sprinkler
cyclicmagic:block_forester[facing=north]
cyclicmagic:block_forester[facing=south]
cyclicmagic:block_forester[facing=west]
cyclicmagic:block_forester[facing=east]
cyclicmagic:auto_packager
cyclicmagic:block_miner[facing=down]
cyclicmagic:block_miner[facing=up]
cyclicmagic:block_miner[facing=north]
cyclicmagic:block_miner[facing=south]
cyclicmagic:block_miner[facing=west]
cyclicmagic:block_miner[facing=east]
cyclicmagic:block_hydrator
cyclicmagic:block_anvil_magma
cyclicmagic:block_anvil
cyclicmagic:harvester_block[facing=north]
cyclicmagic:harvester_block[facing=south]
cyclicmagic:harvester_block[facing=west]
cyclicmagic:harvester_block[facing=east]
cyclicmagic:xpjuice[level=0]
cyclicmagic:xpjuice[level=1]
cyclicmagic:xpjuice[level=2]
cyclicmagic:xpjuice[level=3]
cyclicmagic:xpjuice[level=4]
cyclicmagic:xpjuice[level=5]
cyclicmagic:xpjuice[level=6]
cyclicmagic:xpjuice[level=7]
cyclicmagic:xpjuice[level=8]
cyclicmagic:xpjuice[level=9]
cyclicmagic:xpjuice[level=10]
cyclicmagic:xpjuice[level=11]
cyclicmagic:xpjuice[level=12]
cyclicmagic:xpjuice[level=13]
cyclicmagic:xpjuice[level=14]
cyclicmagic:xpjuice[level=15]
cyclicmagic:block_enchanter
cyclicmagic:exp_pylon[facing=north]
cyclicmagic:exp_pylon[facing=south]
cyclicmagic:exp_pylon[facing=west]
cyclicmagic:exp_pylon[facing=east]
cyclicmagic:builder_block[facing=north]
cyclicmagic:builder_block[facing=south]
cyclicmagic:builder_block[facing=west]
cyclicmagic:builder_block[facing=east]
cyclicmagic:uncrafting_block[facing=north]
cyclicmagic:uncrafting_block[facing=south]
cyclicmagic:uncrafting_block[facing=west]
cyclicmagic:uncrafting_block[facing=east]
cyclicmagic:block_miner_smart[facing=north]
cyclicmagic:block_miner_smart[facing=south]
cyclicmagic:block_miner_smart[facing=west]
cyclicmagic:block_miner_smart[facing=east]
cyclicmagic:placer_block[facing=down]
cyclicmagic:placer_block[facing=up]
cyclicmagic:placer_block[facing=north]
cyclicmagic:placer_block[facing=south]
cyclicmagic:placer_block[facing=west]
cyclicmagic:placer_block[facing=east]
cyclicmagic:password_block[powered=true]
cyclicmagic:password_block[powered=false]
cyclicmagic:block_user[facing=north]
cyclicmagic:block_user[facing=south]
cyclicmagic:block_user[facing=west]
cyclicmagic:block_user[facing=east]
cyclicmagic:battery_infinite
cyclicmagic:battery[amount=g0,d=true,e=true,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g0,d=true,e=true,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g0,d=true,e=true,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g0,d=true,e=true,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g0,d=true,e=true,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g0,d=true,e=true,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g0,d=true,e=true,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g0,d=true,e=true,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g0,d=true,e=true,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g0,d=true,e=true,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g0,d=true,e=true,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g0,d=true,e=true,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g0,d=true,e=true,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g0,d=true,e=true,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g0,d=true,e=true,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g0,d=true,e=true,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g0,d=true,e=false,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g0,d=true,e=false,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g0,d=true,e=false,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g0,d=true,e=false,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g0,d=true,e=false,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g0,d=true,e=false,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g0,d=true,e=false,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g0,d=true,e=false,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g0,d=true,e=false,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g0,d=true,e=false,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g0,d=true,e=false,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g0,d=true,e=false,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g0,d=true,e=false,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g0,d=true,e=false,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g0,d=true,e=false,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g0,d=true,e=false,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g0,d=false,e=true,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g0,d=false,e=true,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g0,d=false,e=true,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g0,d=false,e=true,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g0,d=false,e=true,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g0,d=false,e=true,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g0,d=false,e=true,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g0,d=false,e=true,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g0,d=false,e=true,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g0,d=false,e=true,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g0,d=false,e=true,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g0,d=false,e=true,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g0,d=false,e=true,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g0,d=false,e=true,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g0,d=false,e=true,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g0,d=false,e=true,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g0,d=false,e=false,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g0,d=false,e=false,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g0,d=false,e=false,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g0,d=false,e=false,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g0,d=false,e=false,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g0,d=false,e=false,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g0,d=false,e=false,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g0,d=false,e=false,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g0,d=false,e=false,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g0,d=false,e=false,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g0,d=false,e=false,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g0,d=false,e=false,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g0,d=false,e=false,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g0,d=false,e=false,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g0,d=false,e=false,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g0,d=false,e=false,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g1,d=true,e=true,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g1,d=true,e=true,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g1,d=true,e=true,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g1,d=true,e=true,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g1,d=true,e=true,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g1,d=true,e=true,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g1,d=true,e=true,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g1,d=true,e=true,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g1,d=true,e=true,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g1,d=true,e=true,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g1,d=true,e=true,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g1,d=true,e=true,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g1,d=true,e=true,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g1,d=true,e=true,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g1,d=true,e=true,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g1,d=true,e=true,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g1,d=true,e=false,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g1,d=true,e=false,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g1,d=true,e=false,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g1,d=true,e=false,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g1,d=true,e=false,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g1,d=true,e=false,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g1,d=true,e=false,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g1,d=true,e=false,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g1,d=true,e=false,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g1,d=true,e=false,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g1,d=true,e=false,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g1,d=true,e=false,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g1,d=true,e=false,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g1,d=true,e=false,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g1,d=true,e=false,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g1,d=true,e=false,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g1,d=false,e=true,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g1,d=false,e=true,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g1,d=false,e=true,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g1,d=false,e=true,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g1,d=false,e=true,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g1,d=false,e=true,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g1,d=false,e=true,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g1,d=false,e=true,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g1,d=false,e=true,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g1,d=false,e=true,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g1,d=false,e=true,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g1,d=false,e=true,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g1,d=false,e=true,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g1,d=false,e=true,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g1,d=false,e=true,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g1,d=false,e=true,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g1,d=false,e=false,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g1,d=false,e=false,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g1,d=false,e=false,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g1,d=false,e=false,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g1,d=false,e=false,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g1,d=false,e=false,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g1,d=false,e=false,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g1,d=false,e=false,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g1,d=false,e=false,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g1,d=false,e=false,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g1,d=false,e=false,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g1,d=false,e=false,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g1,d=false,e=false,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g1,d=false,e=false,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g1,d=false,e=false,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g1,d=false,e=false,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g2,d=true,e=true,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g2,d=true,e=true,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g2,d=true,e=true,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g2,d=true,e=true,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g2,d=true,e=true,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g2,d=true,e=true,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g2,d=true,e=true,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g2,d=true,e=true,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g2,d=true,e=true,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g2,d=true,e=true,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g2,d=true,e=true,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g2,d=true,e=true,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g2,d=true,e=true,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g2,d=true,e=true,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g2,d=true,e=true,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g2,d=true,e=true,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g2,d=true,e=false,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g2,d=true,e=false,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g2,d=true,e=false,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g2,d=true,e=false,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g2,d=true,e=false,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g2,d=true,e=false,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g2,d=true,e=false,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g2,d=true,e=false,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g2,d=true,e=false,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g2,d=true,e=false,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g2,d=true,e=false,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g2,d=true,e=false,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g2,d=true,e=false,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g2,d=true,e=false,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g2,d=true,e=false,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g2,d=true,e=false,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g2,d=false,e=true,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g2,d=false,e=true,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g2,d=false,e=true,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g2,d=false,e=true,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g2,d=false,e=true,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g2,d=false,e=true,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g2,d=false,e=true,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g2,d=false,e=true,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g2,d=false,e=true,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g2,d=false,e=true,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g2,d=false,e=true,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g2,d=false,e=true,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g2,d=false,e=true,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g2,d=false,e=true,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g2,d=false,e=true,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g2,d=false,e=true,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g2,d=false,e=false,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g2,d=false,e=false,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g2,d=false,e=false,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g2,d=false,e=false,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g2,d=false,e=false,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g2,d=false,e=false,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g2,d=false,e=false,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g2,d=false,e=false,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g2,d=false,e=false,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g2,d=false,e=false,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g2,d=false,e=false,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g2,d=false,e=false,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g2,d=false,e=false,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g2,d=false,e=false,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g2,d=false,e=false,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g2,d=false,e=false,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g3,d=true,e=true,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g3,d=true,e=true,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g3,d=true,e=true,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g3,d=true,e=true,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g3,d=true,e=true,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g3,d=true,e=true,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g3,d=true,e=true,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g3,d=true,e=true,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g3,d=true,e=true,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g3,d=true,e=true,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g3,d=true,e=true,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g3,d=true,e=true,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g3,d=true,e=true,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g3,d=true,e=true,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g3,d=true,e=true,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g3,d=true,e=true,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g3,d=true,e=false,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g3,d=true,e=false,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g3,d=true,e=false,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g3,d=true,e=false,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g3,d=true,e=false,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g3,d=true,e=false,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g3,d=true,e=false,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g3,d=true,e=false,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g3,d=true,e=false,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g3,d=true,e=false,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g3,d=true,e=false,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g3,d=true,e=false,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g3,d=true,e=false,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g3,d=true,e=false,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g3,d=true,e=false,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g3,d=true,e=false,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g3,d=false,e=true,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g3,d=false,e=true,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g3,d=false,e=true,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g3,d=false,e=true,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g3,d=false,e=true,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g3,d=false,e=true,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g3,d=false,e=true,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g3,d=false,e=true,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g3,d=false,e=true,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g3,d=false,e=true,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g3,d=false,e=true,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g3,d=false,e=true,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g3,d=false,e=true,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g3,d=false,e=true,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g3,d=false,e=true,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g3,d=false,e=true,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g3,d=false,e=false,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g3,d=false,e=false,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g3,d=false,e=false,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g3,d=false,e=false,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g3,d=false,e=false,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g3,d=false,e=false,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g3,d=false,e=false,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g3,d=false,e=false,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g3,d=false,e=false,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g3,d=false,e=false,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g3,d=false,e=false,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g3,d=false,e=false,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g3,d=false,e=false,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g3,d=false,e=false,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g3,d=false,e=false,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g3,d=false,e=false,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g4,d=true,e=true,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g4,d=true,e=true,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g4,d=true,e=true,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g4,d=true,e=true,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g4,d=true,e=true,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g4,d=true,e=true,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g4,d=true,e=true,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g4,d=true,e=true,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g4,d=true,e=true,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g4,d=true,e=true,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g4,d=true,e=true,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g4,d=true,e=true,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g4,d=true,e=true,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g4,d=true,e=true,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g4,d=true,e=true,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g4,d=true,e=true,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g4,d=true,e=false,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g4,d=true,e=false,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g4,d=true,e=false,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g4,d=true,e=false,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g4,d=true,e=false,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g4,d=true,e=false,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g4,d=true,e=false,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g4,d=true,e=false,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g4,d=true,e=false,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g4,d=true,e=false,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g4,d=true,e=false,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g4,d=true,e=false,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g4,d=true,e=false,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g4,d=true,e=false,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g4,d=true,e=false,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g4,d=true,e=false,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g4,d=false,e=true,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g4,d=false,e=true,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g4,d=false,e=true,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g4,d=false,e=true,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g4,d=false,e=true,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g4,d=false,e=true,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g4,d=false,e=true,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g4,d=false,e=true,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g4,d=false,e=true,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g4,d=false,e=true,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g4,d=false,e=true,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g4,d=false,e=true,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g4,d=false,e=true,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g4,d=false,e=true,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g4,d=false,e=true,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g4,d=false,e=true,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g4,d=false,e=false,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g4,d=false,e=false,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g4,d=false,e=false,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g4,d=false,e=false,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g4,d=false,e=false,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g4,d=false,e=false,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g4,d=false,e=false,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g4,d=false,e=false,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g4,d=false,e=false,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g4,d=false,e=false,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g4,d=false,e=false,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g4,d=false,e=false,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g4,d=false,e=false,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g4,d=false,e=false,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g4,d=false,e=false,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g4,d=false,e=false,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g5,d=true,e=true,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g5,d=true,e=true,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g5,d=true,e=true,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g5,d=true,e=true,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g5,d=true,e=true,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g5,d=true,e=true,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g5,d=true,e=true,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g5,d=true,e=true,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g5,d=true,e=true,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g5,d=true,e=true,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g5,d=true,e=true,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g5,d=true,e=true,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g5,d=true,e=true,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g5,d=true,e=true,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g5,d=true,e=true,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g5,d=true,e=true,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g5,d=true,e=false,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g5,d=true,e=false,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g5,d=true,e=false,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g5,d=true,e=false,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g5,d=true,e=false,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g5,d=true,e=false,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g5,d=true,e=false,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g5,d=true,e=false,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g5,d=true,e=false,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g5,d=true,e=false,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g5,d=true,e=false,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g5,d=true,e=false,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g5,d=true,e=false,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g5,d=true,e=false,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g5,d=true,e=false,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g5,d=true,e=false,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g5,d=false,e=true,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g5,d=false,e=true,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g5,d=false,e=true,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g5,d=false,e=true,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g5,d=false,e=true,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g5,d=false,e=true,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g5,d=false,e=true,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g5,d=false,e=true,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g5,d=false,e=true,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g5,d=false,e=true,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g5,d=false,e=true,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g5,d=false,e=true,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g5,d=false,e=true,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g5,d=false,e=true,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g5,d=false,e=true,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g5,d=false,e=true,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g5,d=false,e=false,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g5,d=false,e=false,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g5,d=false,e=false,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g5,d=false,e=false,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g5,d=false,e=false,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g5,d=false,e=false,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g5,d=false,e=false,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g5,d=false,e=false,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g5,d=false,e=false,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g5,d=false,e=false,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g5,d=false,e=false,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g5,d=false,e=false,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g5,d=false,e=false,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g5,d=false,e=false,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g5,d=false,e=false,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g5,d=false,e=false,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g6,d=true,e=true,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g6,d=true,e=true,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g6,d=true,e=true,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g6,d=true,e=true,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g6,d=true,e=true,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g6,d=true,e=true,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g6,d=true,e=true,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g6,d=true,e=true,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g6,d=true,e=true,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g6,d=true,e=true,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g6,d=true,e=true,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g6,d=true,e=true,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g6,d=true,e=true,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g6,d=true,e=true,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g6,d=true,e=true,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g6,d=true,e=true,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g6,d=true,e=false,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g6,d=true,e=false,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g6,d=true,e=false,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g6,d=true,e=false,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g6,d=true,e=false,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g6,d=true,e=false,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g6,d=true,e=false,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g6,d=true,e=false,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g6,d=true,e=false,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g6,d=true,e=false,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g6,d=true,e=false,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g6,d=true,e=false,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g6,d=true,e=false,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g6,d=true,e=false,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g6,d=true,e=false,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g6,d=true,e=false,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g6,d=false,e=true,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g6,d=false,e=true,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g6,d=false,e=true,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g6,d=false,e=true,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g6,d=false,e=true,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g6,d=false,e=true,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g6,d=false,e=true,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g6,d=false,e=true,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g6,d=false,e=true,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g6,d=false,e=true,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g6,d=false,e=true,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g6,d=false,e=true,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g6,d=false,e=true,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g6,d=false,e=true,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g6,d=false,e=true,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g6,d=false,e=true,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g6,d=false,e=false,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g6,d=false,e=false,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g6,d=false,e=false,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g6,d=false,e=false,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g6,d=false,e=false,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g6,d=false,e=false,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g6,d=false,e=false,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g6,d=false,e=false,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g6,d=false,e=false,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g6,d=false,e=false,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g6,d=false,e=false,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g6,d=false,e=false,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g6,d=false,e=false,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g6,d=false,e=false,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g6,d=false,e=false,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g6,d=false,e=false,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g7,d=true,e=true,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g7,d=true,e=true,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g7,d=true,e=true,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g7,d=true,e=true,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g7,d=true,e=true,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g7,d=true,e=true,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g7,d=true,e=true,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g7,d=true,e=true,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g7,d=true,e=true,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g7,d=true,e=true,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g7,d=true,e=true,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g7,d=true,e=true,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g7,d=true,e=true,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g7,d=true,e=true,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g7,d=true,e=true,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g7,d=true,e=true,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g7,d=true,e=false,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g7,d=true,e=false,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g7,d=true,e=false,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g7,d=true,e=false,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g7,d=true,e=false,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g7,d=true,e=false,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g7,d=true,e=false,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g7,d=true,e=false,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g7,d=true,e=false,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g7,d=true,e=false,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g7,d=true,e=false,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g7,d=true,e=false,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g7,d=true,e=false,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g7,d=true,e=false,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g7,d=true,e=false,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g7,d=true,e=false,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g7,d=false,e=true,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g7,d=false,e=true,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g7,d=false,e=true,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g7,d=false,e=true,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g7,d=false,e=true,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g7,d=false,e=true,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g7,d=false,e=true,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g7,d=false,e=true,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g7,d=false,e=true,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g7,d=false,e=true,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g7,d=false,e=true,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g7,d=false,e=true,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g7,d=false,e=true,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g7,d=false,e=true,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g7,d=false,e=true,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g7,d=false,e=true,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g7,d=false,e=false,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g7,d=false,e=false,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g7,d=false,e=false,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g7,d=false,e=false,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g7,d=false,e=false,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g7,d=false,e=false,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g7,d=false,e=false,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g7,d=false,e=false,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g7,d=false,e=false,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g7,d=false,e=false,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g7,d=false,e=false,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g7,d=false,e=false,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g7,d=false,e=false,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g7,d=false,e=false,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g7,d=false,e=false,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g7,d=false,e=false,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g8,d=true,e=true,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g8,d=true,e=true,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g8,d=true,e=true,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g8,d=true,e=true,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g8,d=true,e=true,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g8,d=true,e=true,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g8,d=true,e=true,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g8,d=true,e=true,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g8,d=true,e=true,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g8,d=true,e=true,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g8,d=true,e=true,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g8,d=true,e=true,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g8,d=true,e=true,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g8,d=true,e=true,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g8,d=true,e=true,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g8,d=true,e=true,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g8,d=true,e=false,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g8,d=true,e=false,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g8,d=true,e=false,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g8,d=true,e=false,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g8,d=true,e=false,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g8,d=true,e=false,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g8,d=true,e=false,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g8,d=true,e=false,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g8,d=true,e=false,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g8,d=true,e=false,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g8,d=true,e=false,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g8,d=true,e=false,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g8,d=true,e=false,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g8,d=true,e=false,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g8,d=true,e=false,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g8,d=true,e=false,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g8,d=false,e=true,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g8,d=false,e=true,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g8,d=false,e=true,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g8,d=false,e=true,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g8,d=false,e=true,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g8,d=false,e=true,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g8,d=false,e=true,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g8,d=false,e=true,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g8,d=false,e=true,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g8,d=false,e=true,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g8,d=false,e=true,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g8,d=false,e=true,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g8,d=false,e=true,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g8,d=false,e=true,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g8,d=false,e=true,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g8,d=false,e=true,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g8,d=false,e=false,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g8,d=false,e=false,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g8,d=false,e=false,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g8,d=false,e=false,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g8,d=false,e=false,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g8,d=false,e=false,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g8,d=false,e=false,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g8,d=false,e=false,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g8,d=false,e=false,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g8,d=false,e=false,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g8,d=false,e=false,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g8,d=false,e=false,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g8,d=false,e=false,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g8,d=false,e=false,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g8,d=false,e=false,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g8,d=false,e=false,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g9,d=true,e=true,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g9,d=true,e=true,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g9,d=true,e=true,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g9,d=true,e=true,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g9,d=true,e=true,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g9,d=true,e=true,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g9,d=true,e=true,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g9,d=true,e=true,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g9,d=true,e=true,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g9,d=true,e=true,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g9,d=true,e=true,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g9,d=true,e=true,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g9,d=true,e=true,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g9,d=true,e=true,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g9,d=true,e=true,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g9,d=true,e=true,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g9,d=true,e=false,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g9,d=true,e=false,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g9,d=true,e=false,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g9,d=true,e=false,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g9,d=true,e=false,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g9,d=true,e=false,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g9,d=true,e=false,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g9,d=true,e=false,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g9,d=true,e=false,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g9,d=true,e=false,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g9,d=true,e=false,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g9,d=true,e=false,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g9,d=true,e=false,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g9,d=true,e=false,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g9,d=true,e=false,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g9,d=true,e=false,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g9,d=false,e=true,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g9,d=false,e=true,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g9,d=false,e=true,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g9,d=false,e=true,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g9,d=false,e=true,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g9,d=false,e=true,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g9,d=false,e=true,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g9,d=false,e=true,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g9,d=false,e=true,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g9,d=false,e=true,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g9,d=false,e=true,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g9,d=false,e=true,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g9,d=false,e=true,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g9,d=false,e=true,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g9,d=false,e=true,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g9,d=false,e=true,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g9,d=false,e=false,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g9,d=false,e=false,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g9,d=false,e=false,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g9,d=false,e=false,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g9,d=false,e=false,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g9,d=false,e=false,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g9,d=false,e=false,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g9,d=false,e=false,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g9,d=false,e=false,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g9,d=false,e=false,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g9,d=false,e=false,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g9,d=false,e=false,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g9,d=false,e=false,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g9,d=false,e=false,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g9,d=false,e=false,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g9,d=false,e=false,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g10,d=true,e=true,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g10,d=true,e=true,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g10,d=true,e=true,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g10,d=true,e=true,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g10,d=true,e=true,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g10,d=true,e=true,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g10,d=true,e=true,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g10,d=true,e=true,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g10,d=true,e=true,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g10,d=true,e=true,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g10,d=true,e=true,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g10,d=true,e=true,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g10,d=true,e=true,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g10,d=true,e=true,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g10,d=true,e=true,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g10,d=true,e=true,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g10,d=true,e=false,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g10,d=true,e=false,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g10,d=true,e=false,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g10,d=true,e=false,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g10,d=true,e=false,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g10,d=true,e=false,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g10,d=true,e=false,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g10,d=true,e=false,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g10,d=true,e=false,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g10,d=true,e=false,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g10,d=true,e=false,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g10,d=true,e=false,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g10,d=true,e=false,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g10,d=true,e=false,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g10,d=true,e=false,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g10,d=true,e=false,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g10,d=false,e=true,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g10,d=false,e=true,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g10,d=false,e=true,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g10,d=false,e=true,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g10,d=false,e=true,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g10,d=false,e=true,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g10,d=false,e=true,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g10,d=false,e=true,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g10,d=false,e=true,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g10,d=false,e=true,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g10,d=false,e=true,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g10,d=false,e=true,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g10,d=false,e=true,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g10,d=false,e=true,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g10,d=false,e=true,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g10,d=false,e=true,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g10,d=false,e=false,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g10,d=false,e=false,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g10,d=false,e=false,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g10,d=false,e=false,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g10,d=false,e=false,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g10,d=false,e=false,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g10,d=false,e=false,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g10,d=false,e=false,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g10,d=false,e=false,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g10,d=false,e=false,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g10,d=false,e=false,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g10,d=false,e=false,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g10,d=false,e=false,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g10,d=false,e=false,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g10,d=false,e=false,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g10,d=false,e=false,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g11,d=true,e=true,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g11,d=true,e=true,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g11,d=true,e=true,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g11,d=true,e=true,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g11,d=true,e=true,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g11,d=true,e=true,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g11,d=true,e=true,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g11,d=true,e=true,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g11,d=true,e=true,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g11,d=true,e=true,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g11,d=true,e=true,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g11,d=true,e=true,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g11,d=true,e=true,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g11,d=true,e=true,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g11,d=true,e=true,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g11,d=true,e=true,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g11,d=true,e=false,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g11,d=true,e=false,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g11,d=true,e=false,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g11,d=true,e=false,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g11,d=true,e=false,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g11,d=true,e=false,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g11,d=true,e=false,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g11,d=true,e=false,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g11,d=true,e=false,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g11,d=true,e=false,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g11,d=true,e=false,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g11,d=true,e=false,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g11,d=true,e=false,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g11,d=true,e=false,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g11,d=true,e=false,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g11,d=true,e=false,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g11,d=false,e=true,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g11,d=false,e=true,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g11,d=false,e=true,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g11,d=false,e=true,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g11,d=false,e=true,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g11,d=false,e=true,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g11,d=false,e=true,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g11,d=false,e=true,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g11,d=false,e=true,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g11,d=false,e=true,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g11,d=false,e=true,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g11,d=false,e=true,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g11,d=false,e=true,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g11,d=false,e=true,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g11,d=false,e=true,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g11,d=false,e=true,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g11,d=false,e=false,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g11,d=false,e=false,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g11,d=false,e=false,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g11,d=false,e=false,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g11,d=false,e=false,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g11,d=false,e=false,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g11,d=false,e=false,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g11,d=false,e=false,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g11,d=false,e=false,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g11,d=false,e=false,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g11,d=false,e=false,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g11,d=false,e=false,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g11,d=false,e=false,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g11,d=false,e=false,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g11,d=false,e=false,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g11,d=false,e=false,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g12,d=true,e=true,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g12,d=true,e=true,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g12,d=true,e=true,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g12,d=true,e=true,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g12,d=true,e=true,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g12,d=true,e=true,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g12,d=true,e=true,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g12,d=true,e=true,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g12,d=true,e=true,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g12,d=true,e=true,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g12,d=true,e=true,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g12,d=true,e=true,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g12,d=true,e=true,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g12,d=true,e=true,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g12,d=true,e=true,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g12,d=true,e=true,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g12,d=true,e=false,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g12,d=true,e=false,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g12,d=true,e=false,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g12,d=true,e=false,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g12,d=true,e=false,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g12,d=true,e=false,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g12,d=true,e=false,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g12,d=true,e=false,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g12,d=true,e=false,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g12,d=true,e=false,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g12,d=true,e=false,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g12,d=true,e=false,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g12,d=true,e=false,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g12,d=true,e=false,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g12,d=true,e=false,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g12,d=true,e=false,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g12,d=false,e=true,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g12,d=false,e=true,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g12,d=false,e=true,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g12,d=false,e=true,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g12,d=false,e=true,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g12,d=false,e=true,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g12,d=false,e=true,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g12,d=false,e=true,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g12,d=false,e=true,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g12,d=false,e=true,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g12,d=false,e=true,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g12,d=false,e=true,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g12,d=false,e=true,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g12,d=false,e=true,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g12,d=false,e=true,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g12,d=false,e=true,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g12,d=false,e=false,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g12,d=false,e=false,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g12,d=false,e=false,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g12,d=false,e=false,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g12,d=false,e=false,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g12,d=false,e=false,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g12,d=false,e=false,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g12,d=false,e=false,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g12,d=false,e=false,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g12,d=false,e=false,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g12,d=false,e=false,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g12,d=false,e=false,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g12,d=false,e=false,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g12,d=false,e=false,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g12,d=false,e=false,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g12,d=false,e=false,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g13,d=true,e=true,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g13,d=true,e=true,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g13,d=true,e=true,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g13,d=true,e=true,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g13,d=true,e=true,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g13,d=true,e=true,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g13,d=true,e=true,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g13,d=true,e=true,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g13,d=true,e=true,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g13,d=true,e=true,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g13,d=true,e=true,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g13,d=true,e=true,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g13,d=true,e=true,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g13,d=true,e=true,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g13,d=true,e=true,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g13,d=true,e=true,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g13,d=true,e=false,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g13,d=true,e=false,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g13,d=true,e=false,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g13,d=true,e=false,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g13,d=true,e=false,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g13,d=true,e=false,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g13,d=true,e=false,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g13,d=true,e=false,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g13,d=true,e=false,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g13,d=true,e=false,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g13,d=true,e=false,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g13,d=true,e=false,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g13,d=true,e=false,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g13,d=true,e=false,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g13,d=true,e=false,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g13,d=true,e=false,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g13,d=false,e=true,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g13,d=false,e=true,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g13,d=false,e=true,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g13,d=false,e=true,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g13,d=false,e=true,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g13,d=false,e=true,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g13,d=false,e=true,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g13,d=false,e=true,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g13,d=false,e=true,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g13,d=false,e=true,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g13,d=false,e=true,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g13,d=false,e=true,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g13,d=false,e=true,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g13,d=false,e=true,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g13,d=false,e=true,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g13,d=false,e=true,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g13,d=false,e=false,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g13,d=false,e=false,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g13,d=false,e=false,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g13,d=false,e=false,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g13,d=false,e=false,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g13,d=false,e=false,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g13,d=false,e=false,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g13,d=false,e=false,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g13,d=false,e=false,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g13,d=false,e=false,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g13,d=false,e=false,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g13,d=false,e=false,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g13,d=false,e=false,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g13,d=false,e=false,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g13,d=false,e=false,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g13,d=false,e=false,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g14,d=true,e=true,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g14,d=true,e=true,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g14,d=true,e=true,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g14,d=true,e=true,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g14,d=true,e=true,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g14,d=true,e=true,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g14,d=true,e=true,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g14,d=true,e=true,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g14,d=true,e=true,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g14,d=true,e=true,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g14,d=true,e=true,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g14,d=true,e=true,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g14,d=true,e=true,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g14,d=true,e=true,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g14,d=true,e=true,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g14,d=true,e=true,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g14,d=true,e=false,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g14,d=true,e=false,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g14,d=true,e=false,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g14,d=true,e=false,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g14,d=true,e=false,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g14,d=true,e=false,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g14,d=true,e=false,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g14,d=true,e=false,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g14,d=true,e=false,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g14,d=true,e=false,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g14,d=true,e=false,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g14,d=true,e=false,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g14,d=true,e=false,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g14,d=true,e=false,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g14,d=true,e=false,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g14,d=true,e=false,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g14,d=false,e=true,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g14,d=false,e=true,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g14,d=false,e=true,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g14,d=false,e=true,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g14,d=false,e=true,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g14,d=false,e=true,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g14,d=false,e=true,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g14,d=false,e=true,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g14,d=false,e=true,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g14,d=false,e=true,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g14,d=false,e=true,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g14,d=false,e=true,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g14,d=false,e=true,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g14,d=false,e=true,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g14,d=false,e=true,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g14,d=false,e=true,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g14,d=false,e=false,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g14,d=false,e=false,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g14,d=false,e=false,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g14,d=false,e=false,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g14,d=false,e=false,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g14,d=false,e=false,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g14,d=false,e=false,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g14,d=false,e=false,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g14,d=false,e=false,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g14,d=false,e=false,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g14,d=false,e=false,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g14,d=false,e=false,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g14,d=false,e=false,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g14,d=false,e=false,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g14,d=false,e=false,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g14,d=false,e=false,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g15,d=true,e=true,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g15,d=true,e=true,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g15,d=true,e=true,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g15,d=true,e=true,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g15,d=true,e=true,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g15,d=true,e=true,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g15,d=true,e=true,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g15,d=true,e=true,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g15,d=true,e=true,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g15,d=true,e=true,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g15,d=true,e=true,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g15,d=true,e=true,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g15,d=true,e=true,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g15,d=true,e=true,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g15,d=true,e=true,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g15,d=true,e=true,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g15,d=true,e=false,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g15,d=true,e=false,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g15,d=true,e=false,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g15,d=true,e=false,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g15,d=true,e=false,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g15,d=true,e=false,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g15,d=true,e=false,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g15,d=true,e=false,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g15,d=true,e=false,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g15,d=true,e=false,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g15,d=true,e=false,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g15,d=true,e=false,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g15,d=true,e=false,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g15,d=true,e=false,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g15,d=true,e=false,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g15,d=true,e=false,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g15,d=false,e=true,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g15,d=false,e=true,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g15,d=false,e=true,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g15,d=false,e=true,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g15,d=false,e=true,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g15,d=false,e=true,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g15,d=false,e=true,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g15,d=false,e=true,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g15,d=false,e=true,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g15,d=false,e=true,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g15,d=false,e=true,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g15,d=false,e=true,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g15,d=false,e=true,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g15,d=false,e=true,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g15,d=false,e=true,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g15,d=false,e=true,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g15,d=false,e=false,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g15,d=false,e=false,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g15,d=false,e=false,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g15,d=false,e=false,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g15,d=false,e=false,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g15,d=false,e=false,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g15,d=false,e=false,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g15,d=false,e=false,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g15,d=false,e=false,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g15,d=false,e=false,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g15,d=false,e=false,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g15,d=false,e=false,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g15,d=false,e=false,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g15,d=false,e=false,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g15,d=false,e=false,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g15,d=false,e=false,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g16,d=true,e=true,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g16,d=true,e=true,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g16,d=true,e=true,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g16,d=true,e=true,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g16,d=true,e=true,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g16,d=true,e=true,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g16,d=true,e=true,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g16,d=true,e=true,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g16,d=true,e=true,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g16,d=true,e=true,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g16,d=true,e=true,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g16,d=true,e=true,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g16,d=true,e=true,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g16,d=true,e=true,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g16,d=true,e=true,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g16,d=true,e=true,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g16,d=true,e=false,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g16,d=true,e=false,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g16,d=true,e=false,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g16,d=true,e=false,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g16,d=true,e=false,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g16,d=true,e=false,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g16,d=true,e=false,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g16,d=true,e=false,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g16,d=true,e=false,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g16,d=true,e=false,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g16,d=true,e=false,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g16,d=true,e=false,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g16,d=true,e=false,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g16,d=true,e=false,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g16,d=true,e=false,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g16,d=true,e=false,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g16,d=false,e=true,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g16,d=false,e=true,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g16,d=false,e=true,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g16,d=false,e=true,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g16,d=false,e=true,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g16,d=false,e=true,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g16,d=false,e=true,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g16,d=false,e=true,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g16,d=false,e=true,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g16,d=false,e=true,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g16,d=false,e=true,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g16,d=false,e=true,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g16,d=false,e=true,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g16,d=false,e=true,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g16,d=false,e=true,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g16,d=false,e=true,n=false,s=false,u=false,w=false]
cyclicmagic:battery[amount=g16,d=false,e=false,n=true,s=true,u=true,w=true]
cyclicmagic:battery[amount=g16,d=false,e=false,n=true,s=true,u=true,w=false]
cyclicmagic:battery[amount=g16,d=false,e=false,n=true,s=true,u=false,w=true]
cyclicmagic:battery[amount=g16,d=false,e=false,n=true,s=true,u=false,w=false]
cyclicmagic:battery[amount=g16,d=false,e=false,n=true,s=false,u=true,w=true]
cyclicmagic:battery[amount=g16,d=false,e=false,n=true,s=false,u=true,w=false]
cyclicmagic:battery[amount=g16,d=false,e=false,n=true,s=false,u=false,w=true]
cyclicmagic:battery[amount=g16,d=false,e=false,n=true,s=false,u=false,w=false]
cyclicmagic:battery[amount=g16,d=false,e=false,n=false,s=true,u=true,w=true]
cyclicmagic:battery[amount=g16,d=false,e=false,n=false,s=true,u=true,w=false]
cyclicmagic:battery[amount=g16,d=false,e=false,n=false,s=true,u=false,w=true]
cyclicmagic:battery[amount=g16,d=false,e=false,n=false,s=true,u=false,w=false]
cyclicmagic:battery[amount=g16,d=false,e=false,n=false,s=false,u=true,w=true]
cyclicmagic:battery[amount=g16,d=false,e=false,n=false,s=false,u=true,w=false]
cyclicmagic:battery[amount=g16,d=false,e=false,n=false,s=false,u=false,w=true]
cyclicmagic:battery[amount=g16,d=false,e=false,n=false,s=false,u=false,w=false]
cyclicmagic:trash
cyclicmagic:block_workbench
cyclicmagic:block_screen[facing=north]
cyclicmagic:block_screen[facing=south]
cyclicmagic:block_screen[facing=west]
cyclicmagic:block_screen[facing=east]
cyclicmagic:screen_target[facing=north]
cyclicmagic:screen_target[facing=south]
cyclicmagic:screen_target[facing=west]
cyclicmagic:screen_target[facing=east]
cyclicmagic:glass_strong
cyclicmagic:block_soundproofing
cyclicmagic:auto_crafter[facing=north]
cyclicmagic:auto_crafter[facing=south]
cyclicmagic:auto_crafter[facing=west]
cyclicmagic:auto_crafter[facing=east]
cyclicmagic:entity_detector
cyclicmagic:fan[facing=down,lit=true]
cyclicmagic:fan[facing=down,lit=false]
cyclicmagic:fan[facing=up,lit=true]
cyclicmagic:fan[facing=up,lit=false]
cyclicmagic:fan[facing=north,lit=true]
cyclicmagic:fan[facing=north,lit=false]
cyclicmagic:fan[facing=south,lit=true]
cyclicmagic:fan[facing=south,lit=false]
cyclicmagic:fan[facing=west,lit=true]
cyclicmagic:fan[facing=west,lit=false]
cyclicmagic:fan[facing=east,lit=true]
cyclicmagic:fan[facing=east,lit=false]
cyclicmagic:block_shears
cyclicmagic:block_fishing
cyclicmagic:block_disenchanter[facing=north]
cyclicmagic:block_disenchanter[facing=south]
cyclicmagic:block_disenchanter[facing=west]
cyclicmagic:block_disenchanter[facing=east]
cyclicmagic:block_storeempty[above=true,below=true]
cyclicmagic:block_storeempty[above=true,below=false]
cyclicmagic:block_storeempty[above=false,below=true]
cyclicmagic:block_storeempty[above=false,below=false]
cyclicmagic:laser
cyclicmagic:sound_player
cyclicmagic:dice[facing=down]
cyclicmagic:dice[facing=up]
cyclicmagic:dice[facing=north]
cyclicmagic:dice[facing=south]
cyclicmagic:dice[facing=west]
cyclicmagic:dice[facing=east]
cyclicmagic:imbuer
cyclicmagic:void_anvil
cyclicmagic:dropper_exact[facing=down]
cyclicmagic:dropper_exact[facing=up]
cyclicmagic:dropper_exact[facing=north]
cyclicmagic:dropper_exact[facing=south]
cyclicmagic:dropper_exact[facing=west]
cyclicmagic:dropper_exact[facing=east]
cyclicmagic:fluid_placer[facing=down]
cyclicmagic:fluid_placer[facing=up]
cyclicmagic:fluid_placer[facing=north]
cyclicmagic:fluid_placer[facing=south]
cyclicmagic:fluid_placer[facing=west]
cyclicmagic:fluid_placer[facing=east]
cyclicmagic:water_candle[lit=true]
cyclicmagic:water_candle[lit=false]
industrialforegoing:petrified_fuel_generator[facing=north]
industrialforegoing:petrified_fuel_generator[facing=south]
industrialforegoing:petrified_fuel_generator[facing=west]
industrialforegoing:petrified_fuel_generator[facing=east]
industrialforegoing:enchantment_refiner[facing=north]
industrialforegoing:enchantment_refiner[facing=south]
industrialforegoing:enchantment_refiner[facing=west]
industrialforegoing:enchantment_refiner[facing=east]
industrialforegoing:enchantment_extractor[facing=north]
industrialforegoing:enchantment_extractor[facing=south]
industrialforegoing:enchantment_extractor[facing=west]
industrialforegoing:enchantment_extractor[facing=east]
industrialforegoing:enchantment_aplicator[facing=north]
industrialforegoing:enchantment_aplicator[facing=south]
industrialforegoing:enchantment_aplicator[facing=west]
industrialforegoing:enchantment_aplicator[facing=east]
industrialforegoing:mob_relocator[facing=north]
industrialforegoing:mob_relocator[facing=south]
industrialforegoing:mob_relocator[facing=west]
industrialforegoing:mob_relocator[facing=east]
industrialforegoing:potion_enervator[facing=north]
industrialforegoing:potion_enervator[facing=south]
industrialforegoing:potion_enervator[facing=west]
industrialforegoing:potion_enervator[facing=east]
industrialforegoing:animal_independence_selector[facing=north]
industrialforegoing:animal_independence_selector[facing=south]
industrialforegoing:animal_independence_selector[facing=west]
industrialforegoing:animal_independence_selector[facing=east]
industrialforegoing:animal_stock_increaser[facing=north]
industrialforegoing:animal_stock_increaser[facing=south]
industrialforegoing:animal_stock_increaser[facing=west]
industrialforegoing:animal_stock_increaser[facing=east]
industrialforegoing:crop_sower[facing=north]
industrialforegoing:crop_sower[facing=south]
industrialforegoing:crop_sower[facing=west]
industrialforegoing:crop_sower[facing=east]
industrialforegoing:crop_enrich_material_injector[facing=north]
industrialforegoing:crop_enrich_material_injector[facing=south]
industrialforegoing:crop_enrich_material_injector[facing=west]
industrialforegoing:crop_enrich_material_injector[facing=east]
industrialforegoing:crop_recolector[facing=north]
industrialforegoing:crop_recolector[facing=south]
industrialforegoing:crop_recolector[facing=west]
industrialforegoing:crop_recolector[facing=east]
industrialforegoing:black_hole_unit[facing=north]
industrialforegoing:black_hole_unit[facing=south]
industrialforegoing:black_hole_unit[facing=west]
industrialforegoing:black_hole_unit[facing=east]
industrialforegoing:water_condensator[facing=north]
industrialforegoing:water_condensator[facing=south]
industrialforegoing:water_condensator[facing=west]
industrialforegoing:water_condensator[facing=east]
industrialforegoing:water_resources_collector[facing=north]
industrialforegoing:water_resources_collector[facing=south]
industrialforegoing:water_resources_collector[facing=west]
industrialforegoing:water_resources_collector[facing=east]
industrialforegoing:animal_resource_harvester[facing=north]
industrialforegoing:animal_resource_harvester[facing=south]
industrialforegoing:animal_resource_harvester[facing=west]
industrialforegoing:animal_resource_harvester[facing=east]
industrialforegoing:mob_slaughter_factory[facing=north]
industrialforegoing:mob_slaughter_factory[facing=south]
industrialforegoing:mob_slaughter_factory[facing=west]
industrialforegoing:mob_slaughter_factory[facing=east]
industrialforegoing:mob_duplicator[facing=north]
industrialforegoing:mob_duplicator[facing=south]
industrialforegoing:mob_duplicator[facing=west]
industrialforegoing:mob_duplicator[facing=east]
industrialforegoing:block_destroyer[facing=north]
industrialforegoing:block_destroyer[facing=south]
industrialforegoing:block_destroyer[facing=west]
industrialforegoing:block_destroyer[facing=east]
industrialforegoing:block_placer[facing=north]
industrialforegoing:block_placer[facing=south]
industrialforegoing:block_placer[facing=west]
industrialforegoing:block_placer[facing=east]
industrialforegoing:tree_fluid_extractor[facing=north]
industrialforegoing:tree_fluid_extractor[facing=south]
industrialforegoing:tree_fluid_extractor[facing=west]
industrialforegoing:tree_fluid_extractor[facing=east]
industrialforegoing:latex_processing_unit[facing=north]
industrialforegoing:latex_processing_unit[facing=south]
industrialforegoing:latex_processing_unit[facing=west]
industrialforegoing:latex_processing_unit[facing=east]
industrialforegoing:sewage_composter_solidifier[facing=north]
industrialforegoing:sewage_composter_solidifier[facing=south]
industrialforegoing:sewage_composter_solidifier[facing=west]
industrialforegoing:sewage_composter_solidifier[facing=east]
industrialforegoing:animal_byproduct_recolector[facing=north]
industrialforegoing:animal_byproduct_recolector[facing=south]
industrialforegoing:animal_byproduct_recolector[facing=west]
industrialforegoing:animal_byproduct_recolector[facing=east]
industrialforegoing:sludge_refiner[facing=north]
industrialforegoing:sludge_refiner[facing=south]
industrialforegoing:sludge_refiner[facing=west]
industrialforegoing:sludge_refiner[facing=east]
industrialforegoing:mob_detector[facing=north]
industrialforegoing:mob_detector[facing=south]
industrialforegoing:mob_detector[facing=west]
industrialforegoing:mob_detector[facing=east]
industrialforegoing:lava_fabricator[facing=north]
industrialforegoing:lava_fabricator[facing=south]
industrialforegoing:lava_fabricator[facing=west]
industrialforegoing:lava_fabricator[facing=east]
industrialforegoing:bioreactor[facing=north]
industrialforegoing:bioreactor[facing=south]
industrialforegoing:bioreactor[facing=west]
industrialforegoing:bioreactor[facing=east]
industrialforegoing:biofuel_generator[facing=north]
industrialforegoing:biofuel_generator[facing=south]
industrialforegoing:biofuel_generator[facing=west]
industrialforegoing:biofuel_generator[facing=east]
industrialforegoing:laser_base[facing=north]
industrialforegoing:laser_base[facing=south]
industrialforegoing:laser_base[facing=west]
industrialforegoing:laser_base[facing=east]
industrialforegoing:laser_drill[facing=north]
industrialforegoing:laser_drill[facing=south]
industrialforegoing:laser_drill[facing=west]
industrialforegoing:laser_drill[facing=east]
industrialforegoing:ore_processor[facing=north]
industrialforegoing:ore_processor[facing=south]
industrialforegoing:ore_processor[facing=west]
industrialforegoing:ore_processor[facing=east]
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industrialforegoing:pitiful_fuel_generator[facing=north]
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industrialforegoing:essence[level=0]
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industrialforegoing:conveyor[facing=north,sides=none,type=flat]
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industrialforegoing:conveyor[facing=north,sides=left,type=flat_fast]
industrialforegoing:conveyor[facing=north,sides=left,type=up_fast]
industrialforegoing:conveyor[facing=north,sides=left,type=down_fast]
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industrialforegoing:conveyor[facing=east,sides=left,type=up]
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industrialforegoing:conveyor[facing=east,sides=both,type=flat]
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rftools:machine_frame
rftools:machine_base
rftools:dimensional_shard_ore[oretype=overworld]
rftools:dimensional_shard_ore[oretype=nether]
rftools:dimensional_shard_ore[oretype=end]
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rftools:coalgenerator[facing=west,working=true]
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rftools:coalgenerator[facing=east,working=true]
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rftools:crafter1[facing=down]
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rftools:crafter2[facing=east]
rftools:crafter3[facing=down]
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rftools:crafter3[facing=south]
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rftools:crafter3[facing=east]
rftools:modular_storage[amount=none,facing=down,type=none]
rftools:modular_storage[amount=none,facing=down,type=generic]
rftools:modular_storage[amount=none,facing=down,type=ore]
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rftools:modular_storage[amount=none,facing=up,type=generic]
rftools:modular_storage[amount=none,facing=up,type=ore]
rftools:modular_storage[amount=none,facing=north,type=none]
rftools:modular_storage[amount=none,facing=north,type=generic]
rftools:modular_storage[amount=none,facing=north,type=ore]
rftools:modular_storage[amount=none,facing=south,type=none]
rftools:modular_storage[amount=none,facing=south,type=generic]
rftools:modular_storage[amount=none,facing=south,type=ore]
rftools:modular_storage[amount=none,facing=west,type=none]
rftools:modular_storage[amount=none,facing=west,type=generic]
rftools:modular_storage[amount=none,facing=west,type=ore]
rftools:modular_storage[amount=none,facing=east,type=none]
rftools:modular_storage[amount=none,facing=east,type=generic]
rftools:modular_storage[amount=none,facing=east,type=ore]
rftools:modular_storage[amount=empty,facing=down,type=none]
rftools:modular_storage[amount=empty,facing=down,type=generic]
rftools:modular_storage[amount=empty,facing=down,type=ore]
rftools:modular_storage[amount=empty,facing=up,type=none]
rftools:modular_storage[amount=empty,facing=up,type=generic]
rftools:modular_storage[amount=empty,facing=up,type=ore]
rftools:modular_storage[amount=empty,facing=north,type=none]
rftools:modular_storage[amount=empty,facing=north,type=generic]
rftools:modular_storage[amount=empty,facing=north,type=ore]
rftools:modular_storage[amount=empty,facing=south,type=none]
rftools:modular_storage[amount=empty,facing=south,type=generic]
rftools:modular_storage[amount=empty,facing=south,type=ore]
rftools:modular_storage[amount=empty,facing=west,type=none]
rftools:modular_storage[amount=empty,facing=west,type=generic]
rftools:modular_storage[amount=empty,facing=west,type=ore]
rftools:modular_storage[amount=empty,facing=east,type=none]
rftools:modular_storage[amount=empty,facing=east,type=generic]
rftools:modular_storage[amount=empty,facing=east,type=ore]
rftools:modular_storage[amount=g0,facing=down,type=none]
rftools:modular_storage[amount=g0,facing=down,type=generic]
rftools:modular_storage[amount=g0,facing=down,type=ore]
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rftools:modular_storage[amount=g0,facing=west,type=ore]
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rftools:modular_storage[amount=g0,facing=east,type=generic]
rftools:modular_storage[amount=g0,facing=east,type=ore]
rftools:modular_storage[amount=g1,facing=down,type=none]
rftools:modular_storage[amount=g1,facing=down,type=generic]
rftools:modular_storage[amount=g1,facing=down,type=ore]
rftools:modular_storage[amount=g1,facing=up,type=none]
rftools:modular_storage[amount=g1,facing=up,type=generic]
rftools:modular_storage[amount=g1,facing=up,type=ore]
rftools:modular_storage[amount=g1,facing=north,type=none]
rftools:modular_storage[amount=g1,facing=north,type=generic]
rftools:modular_storage[amount=g1,facing=north,type=ore]
rftools:modular_storage[amount=g1,facing=south,type=none]
rftools:modular_storage[amount=g1,facing=south,type=generic]
rftools:modular_storage[amount=g1,facing=south,type=ore]
rftools:modular_storage[amount=g1,facing=west,type=none]
rftools:modular_storage[amount=g1,facing=west,type=generic]
rftools:modular_storage[amount=g1,facing=west,type=ore]
rftools:modular_storage[amount=g1,facing=east,type=none]
rftools:modular_storage[amount=g1,facing=east,type=generic]
rftools:modular_storage[amount=g1,facing=east,type=ore]
rftools:modular_storage[amount=g2,facing=down,type=none]
rftools:modular_storage[amount=g2,facing=down,type=generic]
rftools:modular_storage[amount=g2,facing=down,type=ore]
rftools:modular_storage[amount=g2,facing=up,type=none]
rftools:modular_storage[amount=g2,facing=up,type=generic]
rftools:modular_storage[amount=g2,facing=up,type=ore]
rftools:modular_storage[amount=g2,facing=north,type=none]
rftools:modular_storage[amount=g2,facing=north,type=generic]
rftools:modular_storage[amount=g2,facing=north,type=ore]
rftools:modular_storage[amount=g2,facing=south,type=none]
rftools:modular_storage[amount=g2,facing=south,type=generic]
rftools:modular_storage[amount=g2,facing=south,type=ore]
rftools:modular_storage[amount=g2,facing=west,type=none]
rftools:modular_storage[amount=g2,facing=west,type=generic]
rftools:modular_storage[amount=g2,facing=west,type=ore]
rftools:modular_storage[amount=g2,facing=east,type=none]
rftools:modular_storage[amount=g2,facing=east,type=generic]
rftools:modular_storage[amount=g2,facing=east,type=ore]
rftools:modular_storage[amount=g3,facing=down,type=none]
rftools:modular_storage[amount=g3,facing=down,type=generic]
rftools:modular_storage[amount=g3,facing=down,type=ore]
rftools:modular_storage[amount=g3,facing=up,type=none]
rftools:modular_storage[amount=g3,facing=up,type=generic]
rftools:modular_storage[amount=g3,facing=up,type=ore]
rftools:modular_storage[amount=g3,facing=north,type=none]
rftools:modular_storage[amount=g3,facing=north,type=generic]
rftools:modular_storage[amount=g3,facing=north,type=ore]
rftools:modular_storage[amount=g3,facing=south,type=none]
rftools:modular_storage[amount=g3,facing=south,type=generic]
rftools:modular_storage[amount=g3,facing=south,type=ore]
rftools:modular_storage[amount=g3,facing=west,type=none]
rftools:modular_storage[amount=g3,facing=west,type=generic]
rftools:modular_storage[amount=g3,facing=west,type=ore]
rftools:modular_storage[amount=g3,facing=east,type=none]
rftools:modular_storage[amount=g3,facing=east,type=generic]
rftools:modular_storage[amount=g3,facing=east,type=ore]
rftools:modular_storage[amount=g4,facing=down,type=none]
rftools:modular_storage[amount=g4,facing=down,type=generic]
rftools:modular_storage[amount=g4,facing=down,type=ore]
rftools:modular_storage[amount=g4,facing=up,type=none]
rftools:modular_storage[amount=g4,facing=up,type=generic]
rftools:modular_storage[amount=g4,facing=up,type=ore]
rftools:modular_storage[amount=g4,facing=north,type=none]
rftools:modular_storage[amount=g4,facing=north,type=generic]
rftools:modular_storage[amount=g4,facing=north,type=ore]
rftools:modular_storage[amount=g4,facing=south,type=none]
rftools:modular_storage[amount=g4,facing=south,type=generic]
rftools:modular_storage[amount=g4,facing=south,type=ore]
rftools:modular_storage[amount=g4,facing=west,type=none]
rftools:modular_storage[amount=g4,facing=west,type=generic]
rftools:modular_storage[amount=g4,facing=west,type=ore]
rftools:modular_storage[amount=g4,facing=east,type=none]
rftools:modular_storage[amount=g4,facing=east,type=generic]
rftools:modular_storage[amount=g4,facing=east,type=ore]
rftools:modular_storage[amount=g5,facing=down,type=none]
rftools:modular_storage[amount=g5,facing=down,type=generic]
rftools:modular_storage[amount=g5,facing=down,type=ore]
rftools:modular_storage[amount=g5,facing=up,type=none]
rftools:modular_storage[amount=g5,facing=up,type=generic]
rftools:modular_storage[amount=g5,facing=up,type=ore]
rftools:modular_storage[amount=g5,facing=north,type=none]
rftools:modular_storage[amount=g5,facing=north,type=generic]
rftools:modular_storage[amount=g5,facing=north,type=ore]
rftools:modular_storage[amount=g5,facing=south,type=none]
rftools:modular_storage[amount=g5,facing=south,type=generic]
rftools:modular_storage[amount=g5,facing=south,type=ore]
rftools:modular_storage[amount=g5,facing=west,type=none]
rftools:modular_storage[amount=g5,facing=west,type=generic]
rftools:modular_storage[amount=g5,facing=west,type=ore]
rftools:modular_storage[amount=g5,facing=east,type=none]
rftools:modular_storage[amount=g5,facing=east,type=generic]
rftools:modular_storage[amount=g5,facing=east,type=ore]
rftools:modular_storage[amount=g6,facing=down,type=none]
rftools:modular_storage[amount=g6,facing=down,type=generic]
rftools:modular_storage[amount=g6,facing=down,type=ore]
rftools:modular_storage[amount=g6,facing=up,type=none]
rftools:modular_storage[amount=g6,facing=up,type=generic]
rftools:modular_storage[amount=g6,facing=up,type=ore]
rftools:modular_storage[amount=g6,facing=north,type=none]
rftools:modular_storage[amount=g6,facing=north,type=generic]
rftools:modular_storage[amount=g6,facing=north,type=ore]
rftools:modular_storage[amount=g6,facing=south,type=none]
rftools:modular_storage[amount=g6,facing=south,type=generic]
rftools:modular_storage[amount=g6,facing=south,type=ore]
rftools:modular_storage[amount=g6,facing=west,type=none]
rftools:modular_storage[amount=g6,facing=west,type=generic]
rftools:modular_storage[amount=g6,facing=west,type=ore]
rftools:modular_storage[amount=g6,facing=east,type=none]
rftools:modular_storage[amount=g6,facing=east,type=generic]
rftools:modular_storage[amount=g6,facing=east,type=ore]
rftools:modular_storage[amount=g7,facing=down,type=none]
rftools:modular_storage[amount=g7,facing=down,type=generic]
rftools:modular_storage[amount=g7,facing=down,type=ore]
rftools:modular_storage[amount=g7,facing=up,type=none]
rftools:modular_storage[amount=g7,facing=up,type=generic]
rftools:modular_storage[amount=g7,facing=up,type=ore]
rftools:modular_storage[amount=g7,facing=north,type=none]
rftools:modular_storage[amount=g7,facing=north,type=generic]
rftools:modular_storage[amount=g7,facing=north,type=ore]
rftools:modular_storage[amount=g7,facing=south,type=none]
rftools:modular_storage[amount=g7,facing=south,type=generic]
rftools:modular_storage[amount=g7,facing=south,type=ore]
rftools:modular_storage[amount=g7,facing=west,type=none]
rftools:modular_storage[amount=g7,facing=west,type=generic]
rftools:modular_storage[amount=g7,facing=west,type=ore]
rftools:modular_storage[amount=g7,facing=east,type=none]
rftools:modular_storage[amount=g7,facing=east,type=generic]
rftools:modular_storage[amount=g7,facing=east,type=ore]
rftools:modular_storage[amount=r0,facing=down,type=none]
rftools:modular_storage[amount=r0,facing=down,type=generic]
rftools:modular_storage[amount=r0,facing=down,type=ore]
rftools:modular_storage[amount=r0,facing=up,type=none]
rftools:modular_storage[amount=r0,facing=up,type=generic]
rftools:modular_storage[amount=r0,facing=up,type=ore]
rftools:modular_storage[amount=r0,facing=north,type=none]
rftools:modular_storage[amount=r0,facing=north,type=generic]
rftools:modular_storage[amount=r0,facing=north,type=ore]
rftools:modular_storage[amount=r0,facing=south,type=none]
rftools:modular_storage[amount=r0,facing=south,type=generic]
rftools:modular_storage[amount=r0,facing=south,type=ore]
rftools:modular_storage[amount=r0,facing=west,type=none]
rftools:modular_storage[amount=r0,facing=west,type=generic]
rftools:modular_storage[amount=r0,facing=west,type=ore]
rftools:modular_storage[amount=r0,facing=east,type=none]
rftools:modular_storage[amount=r0,facing=east,type=generic]
rftools:modular_storage[amount=r0,facing=east,type=ore]
rftools:modular_storage[amount=r1,facing=down,type=none]
rftools:modular_storage[amount=r1,facing=down,type=generic]
rftools:modular_storage[amount=r1,facing=down,type=ore]
rftools:modular_storage[amount=r1,facing=up,type=none]
rftools:modular_storage[amount=r1,facing=up,type=generic]
rftools:modular_storage[amount=r1,facing=up,type=ore]
rftools:modular_storage[amount=r1,facing=north,type=none]
rftools:modular_storage[amount=r1,facing=north,type=generic]
rftools:modular_storage[amount=r1,facing=north,type=ore]
rftools:modular_storage[amount=r1,facing=south,type=none]
rftools:modular_storage[amount=r1,facing=south,type=generic]
rftools:modular_storage[amount=r1,facing=south,type=ore]
rftools:modular_storage[amount=r1,facing=west,type=none]
rftools:modular_storage[amount=r1,facing=west,type=generic]
rftools:modular_storage[amount=r1,facing=west,type=ore]
rftools:modular_storage[amount=r1,facing=east,type=none]
rftools:modular_storage[amount=r1,facing=east,type=generic]
rftools:modular_storage[amount=r1,facing=east,type=ore]
rftools:modular_storage[amount=r2,facing=down,type=none]
rftools:modular_storage[amount=r2,facing=down,type=generic]
rftools:modular_storage[amount=r2,facing=down,type=ore]
rftools:modular_storage[amount=r2,facing=up,type=none]
rftools:modular_storage[amount=r2,facing=up,type=generic]
rftools:modular_storage[amount=r2,facing=up,type=ore]
rftools:modular_storage[amount=r2,facing=north,type=none]
rftools:modular_storage[amount=r2,facing=north,type=generic]
rftools:modular_storage[amount=r2,facing=north,type=ore]
rftools:modular_storage[amount=r2,facing=south,type=none]
rftools:modular_storage[amount=r2,facing=south,type=generic]
rftools:modular_storage[amount=r2,facing=south,type=ore]
rftools:modular_storage[amount=r2,facing=west,type=none]
rftools:modular_storage[amount=r2,facing=west,type=generic]
rftools:modular_storage[amount=r2,facing=west,type=ore]
rftools:modular_storage[amount=r2,facing=east,type=none]
rftools:modular_storage[amount=r2,facing=east,type=generic]
rftools:modular_storage[amount=r2,facing=east,type=ore]
rftools:modular_storage[amount=r3,facing=down,type=none]
rftools:modular_storage[amount=r3,facing=down,type=generic]
rftools:modular_storage[amount=r3,facing=down,type=ore]
rftools:modular_storage[amount=r3,facing=up,type=none]
rftools:modular_storage[amount=r3,facing=up,type=generic]
rftools:modular_storage[amount=r3,facing=up,type=ore]
rftools:modular_storage[amount=r3,facing=north,type=none]
rftools:modular_storage[amount=r3,facing=north,type=generic]
rftools:modular_storage[amount=r3,facing=north,type=ore]
rftools:modular_storage[amount=r3,facing=south,type=none]
rftools:modular_storage[amount=r3,facing=south,type=generic]
rftools:modular_storage[amount=r3,facing=south,type=ore]
rftools:modular_storage[amount=r3,facing=west,type=none]
rftools:modular_storage[amount=r3,facing=west,type=generic]
rftools:modular_storage[amount=r3,facing=west,type=ore]
rftools:modular_storage[amount=r3,facing=east,type=none]
rftools:modular_storage[amount=r3,facing=east,type=generic]
rftools:modular_storage[amount=r3,facing=east,type=ore]
rftools:modular_storage[amount=r4,facing=down,type=none]
rftools:modular_storage[amount=r4,facing=down,type=generic]
rftools:modular_storage[amount=r4,facing=down,type=ore]
rftools:modular_storage[amount=r4,facing=up,type=none]
rftools:modular_storage[amount=r4,facing=up,type=generic]
rftools:modular_storage[amount=r4,facing=up,type=ore]
rftools:modular_storage[amount=r4,facing=north,type=none]
rftools:modular_storage[amount=r4,facing=north,type=generic]
rftools:modular_storage[amount=r4,facing=north,type=ore]
rftools:modular_storage[amount=r4,facing=south,type=none]
rftools:modular_storage[amount=r4,facing=south,type=generic]
rftools:modular_storage[amount=r4,facing=south,type=ore]
rftools:modular_storage[amount=r4,facing=west,type=none]
rftools:modular_storage[amount=r4,facing=west,type=generic]
rftools:modular_storage[amount=r4,facing=west,type=ore]
rftools:modular_storage[amount=r4,facing=east,type=none]
rftools:modular_storage[amount=r4,facing=east,type=generic]
rftools:modular_storage[amount=r4,facing=east,type=ore]
rftools:modular_storage[amount=r5,facing=down,type=none]
rftools:modular_storage[amount=r5,facing=down,type=generic]
rftools:modular_storage[amount=r5,facing=down,type=ore]
rftools:modular_storage[amount=r5,facing=up,type=none]
rftools:modular_storage[amount=r5,facing=up,type=generic]
rftools:modular_storage[amount=r5,facing=up,type=ore]
rftools:modular_storage[amount=r5,facing=north,type=none]
rftools:modular_storage[amount=r5,facing=north,type=generic]
rftools:modular_storage[amount=r5,facing=north,type=ore]
rftools:modular_storage[amount=r5,facing=south,type=none]
rftools:modular_storage[amount=r5,facing=south,type=generic]
rftools:modular_storage[amount=r5,facing=south,type=ore]
rftools:modular_storage[amount=r5,facing=west,type=none]
rftools:modular_storage[amount=r5,facing=west,type=generic]
rftools:modular_storage[amount=r5,facing=west,type=ore]
rftools:modular_storage[amount=r5,facing=east,type=none]
rftools:modular_storage[amount=r5,facing=east,type=generic]
rftools:modular_storage[amount=r5,facing=east,type=ore]
rftools:modular_storage[amount=r6,facing=down,type=none]
rftools:modular_storage[amount=r6,facing=down,type=generic]
rftools:modular_storage[amount=r6,facing=down,type=ore]
rftools:modular_storage[amount=r6,facing=up,type=none]
rftools:modular_storage[amount=r6,facing=up,type=generic]
rftools:modular_storage[amount=r6,facing=up,type=ore]
rftools:modular_storage[amount=r6,facing=north,type=none]
rftools:modular_storage[amount=r6,facing=north,type=generic]
rftools:modular_storage[amount=r6,facing=north,type=ore]
rftools:modular_storage[amount=r6,facing=south,type=none]
rftools:modular_storage[amount=r6,facing=south,type=generic]
rftools:modular_storage[amount=r6,facing=south,type=ore]
rftools:modular_storage[amount=r6,facing=west,type=none]
rftools:modular_storage[amount=r6,facing=west,type=generic]
rftools:modular_storage[amount=r6,facing=west,type=ore]
rftools:modular_storage[amount=r6,facing=east,type=none]
rftools:modular_storage[amount=r6,facing=east,type=generic]
rftools:modular_storage[amount=r6,facing=east,type=ore]
rftools:modular_storage[amount=r7,facing=down,type=none]
rftools:modular_storage[amount=r7,facing=down,type=generic]
rftools:modular_storage[amount=r7,facing=down,type=ore]
rftools:modular_storage[amount=r7,facing=up,type=none]
rftools:modular_storage[amount=r7,facing=up,type=generic]
rftools:modular_storage[amount=r7,facing=up,type=ore]
rftools:modular_storage[amount=r7,facing=north,type=none]
rftools:modular_storage[amount=r7,facing=north,type=generic]
rftools:modular_storage[amount=r7,facing=north,type=ore]
rftools:modular_storage[amount=r7,facing=south,type=none]
rftools:modular_storage[amount=r7,facing=south,type=generic]
rftools:modular_storage[amount=r7,facing=south,type=ore]
rftools:modular_storage[amount=r7,facing=west,type=none]
rftools:modular_storage[amount=r7,facing=west,type=generic]
rftools:modular_storage[amount=r7,facing=west,type=ore]
rftools:modular_storage[amount=r7,facing=east,type=none]
rftools:modular_storage[amount=r7,facing=east,type=generic]
rftools:modular_storage[amount=r7,facing=east,type=ore]
rftools:remote_storage[facing=down]
rftools:remote_storage[facing=up]
rftools:remote_storage[facing=north]
rftools:remote_storage[facing=south]
rftools:remote_storage[facing=west]
rftools:remote_storage[facing=east]
rftools:storage_terminal[intermediate=0,logic_facing=down_tonorth,module=true]
rftools:storage_terminal[intermediate=0,logic_facing=down_tonorth,module=false]
rftools:storage_terminal[intermediate=0,logic_facing=down_tosouth,module=true]
rftools:storage_terminal[intermediate=0,logic_facing=down_tosouth,module=false]
rftools:storage_terminal[intermediate=0,logic_facing=down_towest,module=true]
rftools:storage_terminal[intermediate=0,logic_facing=down_towest,module=false]
rftools:storage_terminal[intermediate=0,logic_facing=down_toeast,module=true]
rftools:storage_terminal[intermediate=0,logic_facing=down_toeast,module=false]
rftools:storage_terminal[intermediate=0,logic_facing=up_tonorth,module=true]
rftools:storage_terminal[intermediate=0,logic_facing=up_tonorth,module=false]
rftools:storage_terminal[intermediate=0,logic_facing=up_tosouth,module=true]
rftools:storage_terminal[intermediate=0,logic_facing=up_tosouth,module=false]
rftools:storage_terminal[intermediate=0,logic_facing=up_towest,module=true]
rftools:storage_terminal[intermediate=0,logic_facing=up_towest,module=false]
rftools:storage_terminal[intermediate=0,logic_facing=up_toeast,module=true]
rftools:storage_terminal[intermediate=0,logic_facing=up_toeast,module=false]
rftools:storage_terminal[intermediate=0,logic_facing=north_towest,module=true]
rftools:storage_terminal[intermediate=0,logic_facing=north_towest,module=false]
rftools:storage_terminal[intermediate=0,logic_facing=north_toeast,module=true]
rftools:storage_terminal[intermediate=0,logic_facing=north_toeast,module=false]
rftools:storage_terminal[intermediate=0,logic_facing=north_toup,module=true]
rftools:storage_terminal[intermediate=0,logic_facing=north_toup,module=false]
rftools:storage_terminal[intermediate=0,logic_facing=north_todown,module=true]
rftools:storage_terminal[intermediate=0,logic_facing=north_todown,module=false]
rftools:storage_terminal[intermediate=0,logic_facing=south_towest,module=true]
rftools:storage_terminal[intermediate=0,logic_facing=south_towest,module=false]
rftools:storage_terminal[intermediate=0,logic_facing=south_toeast,module=true]
rftools:storage_terminal[intermediate=0,logic_facing=south_toeast,module=false]
rftools:storage_terminal[intermediate=0,logic_facing=south_toup,module=true]
rftools:storage_terminal[intermediate=0,logic_facing=south_toup,module=false]
rftools:storage_terminal[intermediate=0,logic_facing=south_todown,module=true]
rftools:storage_terminal[intermediate=0,logic_facing=south_todown,module=false]
rftools:storage_terminal[intermediate=0,logic_facing=west_tonorth,module=true]
rftools:storage_terminal[intermediate=0,logic_facing=west_tonorth,module=false]
rftools:storage_terminal[intermediate=0,logic_facing=west_tosouth,module=true]
rftools:storage_terminal[intermediate=0,logic_facing=west_tosouth,module=false]
rftools:storage_terminal[intermediate=0,logic_facing=west_toup,module=true]
rftools:storage_terminal[intermediate=0,logic_facing=west_toup,module=false]
rftools:storage_terminal[intermediate=0,logic_facing=west_todown,module=true]
rftools:storage_terminal[intermediate=0,logic_facing=west_todown,module=false]
rftools:storage_terminal[intermediate=0,logic_facing=east_tonorth,module=true]
rftools:storage_terminal[intermediate=0,logic_facing=east_tonorth,module=false]
rftools:storage_terminal[intermediate=0,logic_facing=east_tosouth,module=true]
rftools:storage_terminal[intermediate=0,logic_facing=east_tosouth,module=false]
rftools:storage_terminal[intermediate=0,logic_facing=east_toup,module=true]
rftools:storage_terminal[intermediate=0,logic_facing=east_toup,module=false]
rftools:storage_terminal[intermediate=0,logic_facing=east_todown,module=true]
rftools:storage_terminal[intermediate=0,logic_facing=east_todown,module=false]
rftools:storage_terminal[intermediate=1,logic_facing=down_tonorth,module=true]
rftools:storage_terminal[intermediate=1,logic_facing=down_tonorth,module=false]
rftools:storage_terminal[intermediate=1,logic_facing=down_tosouth,module=true]
rftools:storage_terminal[intermediate=1,logic_facing=down_tosouth,module=false]
rftools:storage_terminal[intermediate=1,logic_facing=down_towest,module=true]
rftools:storage_terminal[intermediate=1,logic_facing=down_towest,module=false]
rftools:storage_terminal[intermediate=1,logic_facing=down_toeast,module=true]
rftools:storage_terminal[intermediate=1,logic_facing=down_toeast,module=false]
rftools:storage_terminal[intermediate=1,logic_facing=up_tonorth,module=true]
rftools:storage_terminal[intermediate=1,logic_facing=up_tonorth,module=false]
rftools:storage_terminal[intermediate=1,logic_facing=up_tosouth,module=true]
rftools:storage_terminal[intermediate=1,logic_facing=up_tosouth,module=false]
rftools:storage_terminal[intermediate=1,logic_facing=up_towest,module=true]
rftools:storage_terminal[intermediate=1,logic_facing=up_towest,module=false]
rftools:storage_terminal[intermediate=1,logic_facing=up_toeast,module=true]
rftools:storage_terminal[intermediate=1,logic_facing=up_toeast,module=false]
rftools:storage_terminal[intermediate=1,logic_facing=north_towest,module=true]
rftools:storage_terminal[intermediate=1,logic_facing=north_towest,module=false]
rftools:storage_terminal[intermediate=1,logic_facing=north_toeast,module=true]
rftools:storage_terminal[intermediate=1,logic_facing=north_toeast,module=false]
rftools:storage_terminal[intermediate=1,logic_facing=north_toup,module=true]
rftools:storage_terminal[intermediate=1,logic_facing=north_toup,module=false]
rftools:storage_terminal[intermediate=1,logic_facing=north_todown,module=true]
rftools:storage_terminal[intermediate=1,logic_facing=north_todown,module=false]
rftools:storage_terminal[intermediate=1,logic_facing=south_towest,module=true]
rftools:storage_terminal[intermediate=1,logic_facing=south_towest,module=false]
rftools:storage_terminal[intermediate=1,logic_facing=south_toeast,module=true]
rftools:storage_terminal[intermediate=1,logic_facing=south_toeast,module=false]
rftools:storage_terminal[intermediate=1,logic_facing=south_toup,module=true]
rftools:storage_terminal[intermediate=1,logic_facing=south_toup,module=false]
rftools:storage_terminal[intermediate=1,logic_facing=south_todown,module=true]
rftools:storage_terminal[intermediate=1,logic_facing=south_todown,module=false]
rftools:storage_terminal[intermediate=1,logic_facing=west_tonorth,module=true]
rftools:storage_terminal[intermediate=1,logic_facing=west_tonorth,module=false]
rftools:storage_terminal[intermediate=1,logic_facing=west_tosouth,module=true]
rftools:storage_terminal[intermediate=1,logic_facing=west_tosouth,module=false]
rftools:storage_terminal[intermediate=1,logic_facing=west_toup,module=true]
rftools:storage_terminal[intermediate=1,logic_facing=west_toup,module=false]
rftools:storage_terminal[intermediate=1,logic_facing=west_todown,module=true]
rftools:storage_terminal[intermediate=1,logic_facing=west_todown,module=false]
rftools:storage_terminal[intermediate=1,logic_facing=east_tonorth,module=true]
rftools:storage_terminal[intermediate=1,logic_facing=east_tonorth,module=false]
rftools:storage_terminal[intermediate=1,logic_facing=east_tosouth,module=true]
rftools:storage_terminal[intermediate=1,logic_facing=east_tosouth,module=false]
rftools:storage_terminal[intermediate=1,logic_facing=east_toup,module=true]
rftools:storage_terminal[intermediate=1,logic_facing=east_toup,module=false]
rftools:storage_terminal[intermediate=1,logic_facing=east_todown,module=true]
rftools:storage_terminal[intermediate=1,logic_facing=east_todown,module=false]
rftools:storage_terminal[intermediate=2,logic_facing=down_tonorth,module=true]
rftools:storage_terminal[intermediate=2,logic_facing=down_tonorth,module=false]
rftools:storage_terminal[intermediate=2,logic_facing=down_tosouth,module=true]
rftools:storage_terminal[intermediate=2,logic_facing=down_tosouth,module=false]
rftools:storage_terminal[intermediate=2,logic_facing=down_towest,module=true]
rftools:storage_terminal[intermediate=2,logic_facing=down_towest,module=false]
rftools:storage_terminal[intermediate=2,logic_facing=down_toeast,module=true]
rftools:storage_terminal[intermediate=2,logic_facing=down_toeast,module=false]
rftools:storage_terminal[intermediate=2,logic_facing=up_tonorth,module=true]
rftools:storage_terminal[intermediate=2,logic_facing=up_tonorth,module=false]
rftools:storage_terminal[intermediate=2,logic_facing=up_tosouth,module=true]
rftools:storage_terminal[intermediate=2,logic_facing=up_tosouth,module=false]
rftools:storage_terminal[intermediate=2,logic_facing=up_towest,module=true]
rftools:storage_terminal[intermediate=2,logic_facing=up_towest,module=false]
rftools:storage_terminal[intermediate=2,logic_facing=up_toeast,module=true]
rftools:storage_terminal[intermediate=2,logic_facing=up_toeast,module=false]
rftools:storage_terminal[intermediate=2,logic_facing=north_towest,module=true]
rftools:storage_terminal[intermediate=2,logic_facing=north_towest,module=false]
rftools:storage_terminal[intermediate=2,logic_facing=north_toeast,module=true]
rftools:storage_terminal[intermediate=2,logic_facing=north_toeast,module=false]
rftools:storage_terminal[intermediate=2,logic_facing=north_toup,module=true]
rftools:storage_terminal[intermediate=2,logic_facing=north_toup,module=false]
rftools:storage_terminal[intermediate=2,logic_facing=north_todown,module=true]
rftools:storage_terminal[intermediate=2,logic_facing=north_todown,module=false]
rftools:storage_terminal[intermediate=2,logic_facing=south_towest,module=true]
rftools:storage_terminal[intermediate=2,logic_facing=south_towest,module=false]
rftools:storage_terminal[intermediate=2,logic_facing=south_toeast,module=true]
rftools:storage_terminal[intermediate=2,logic_facing=south_toeast,module=false]
rftools:storage_terminal[intermediate=2,logic_facing=south_toup,module=true]
rftools:storage_terminal[intermediate=2,logic_facing=south_toup,module=false]
rftools:storage_terminal[intermediate=2,logic_facing=south_todown,module=true]
rftools:storage_terminal[intermediate=2,logic_facing=south_todown,module=false]
rftools:storage_terminal[intermediate=2,logic_facing=west_tonorth,module=true]
rftools:storage_terminal[intermediate=2,logic_facing=west_tonorth,module=false]
rftools:storage_terminal[intermediate=2,logic_facing=west_tosouth,module=true]
rftools:storage_terminal[intermediate=2,logic_facing=west_tosouth,module=false]
rftools:storage_terminal[intermediate=2,logic_facing=west_toup,module=true]
rftools:storage_terminal[intermediate=2,logic_facing=west_toup,module=false]
rftools:storage_terminal[intermediate=2,logic_facing=west_todown,module=true]
rftools:storage_terminal[intermediate=2,logic_facing=west_todown,module=false]
rftools:storage_terminal[intermediate=2,logic_facing=east_tonorth,module=true]
rftools:storage_terminal[intermediate=2,logic_facing=east_tonorth,module=false]
rftools:storage_terminal[intermediate=2,logic_facing=east_tosouth,module=true]
rftools:storage_terminal[intermediate=2,logic_facing=east_tosouth,module=false]
rftools:storage_terminal[intermediate=2,logic_facing=east_toup,module=true]
rftools:storage_terminal[intermediate=2,logic_facing=east_toup,module=false]
rftools:storage_terminal[intermediate=2,logic_facing=east_todown,module=true]
rftools:storage_terminal[intermediate=2,logic_facing=east_todown,module=false]
rftools:storage_terminal[intermediate=3,logic_facing=down_tonorth,module=true]
rftools:storage_terminal[intermediate=3,logic_facing=down_tonorth,module=false]
rftools:storage_terminal[intermediate=3,logic_facing=down_tosouth,module=true]
rftools:storage_terminal[intermediate=3,logic_facing=down_tosouth,module=false]
rftools:storage_terminal[intermediate=3,logic_facing=down_towest,module=true]
rftools:storage_terminal[intermediate=3,logic_facing=down_towest,module=false]
rftools:storage_terminal[intermediate=3,logic_facing=down_toeast,module=true]
rftools:storage_terminal[intermediate=3,logic_facing=down_toeast,module=false]
rftools:storage_terminal[intermediate=3,logic_facing=up_tonorth,module=true]
rftools:storage_terminal[intermediate=3,logic_facing=up_tonorth,module=false]
rftools:storage_terminal[intermediate=3,logic_facing=up_tosouth,module=true]
rftools:storage_terminal[intermediate=3,logic_facing=up_tosouth,module=false]
rftools:storage_terminal[intermediate=3,logic_facing=up_towest,module=true]
rftools:storage_terminal[intermediate=3,logic_facing=up_towest,module=false]
rftools:storage_terminal[intermediate=3,logic_facing=up_toeast,module=true]
rftools:storage_terminal[intermediate=3,logic_facing=up_toeast,module=false]
rftools:storage_terminal[intermediate=3,logic_facing=north_towest,module=true]
rftools:storage_terminal[intermediate=3,logic_facing=north_towest,module=false]
rftools:storage_terminal[intermediate=3,logic_facing=north_toeast,module=true]
rftools:storage_terminal[intermediate=3,logic_facing=north_toeast,module=false]
rftools:storage_terminal[intermediate=3,logic_facing=north_toup,module=true]
rftools:storage_terminal[intermediate=3,logic_facing=north_toup,module=false]
rftools:storage_terminal[intermediate=3,logic_facing=north_todown,module=true]
rftools:storage_terminal[intermediate=3,logic_facing=north_todown,module=false]
rftools:storage_terminal[intermediate=3,logic_facing=south_towest,module=true]
rftools:storage_terminal[intermediate=3,logic_facing=south_towest,module=false]
rftools:storage_terminal[intermediate=3,logic_facing=south_toeast,module=true]
rftools:storage_terminal[intermediate=3,logic_facing=south_toeast,module=false]
rftools:storage_terminal[intermediate=3,logic_facing=south_toup,module=true]
rftools:storage_terminal[intermediate=3,logic_facing=south_toup,module=false]
rftools:storage_terminal[intermediate=3,logic_facing=south_todown,module=true]
rftools:storage_terminal[intermediate=3,logic_facing=south_todown,module=false]
rftools:storage_terminal[intermediate=3,logic_facing=west_tonorth,module=true]
rftools:storage_terminal[intermediate=3,logic_facing=west_tonorth,module=false]
rftools:storage_terminal[intermediate=3,logic_facing=west_tosouth,module=true]
rftools:storage_terminal[intermediate=3,logic_facing=west_tosouth,module=false]
rftools:storage_terminal[intermediate=3,logic_facing=west_toup,module=true]
rftools:storage_terminal[intermediate=3,logic_facing=west_toup,module=false]
rftools:storage_terminal[intermediate=3,logic_facing=west_todown,module=true]
rftools:storage_terminal[intermediate=3,logic_facing=west_todown,module=false]
rftools:storage_terminal[intermediate=3,logic_facing=east_tonorth,module=true]
rftools:storage_terminal[intermediate=3,logic_facing=east_tonorth,module=false]
rftools:storage_terminal[intermediate=3,logic_facing=east_tosouth,module=true]
rftools:storage_terminal[intermediate=3,logic_facing=east_tosouth,module=false]
rftools:storage_terminal[intermediate=3,logic_facing=east_toup,module=true]
rftools:storage_terminal[intermediate=3,logic_facing=east_toup,module=false]
rftools:storage_terminal[intermediate=3,logic_facing=east_todown,module=true]
rftools:storage_terminal[intermediate=3,logic_facing=east_todown,module=false]
rftools:level_emitter[intermediate=0,logic_facing=down_tonorth,module=true]
rftools:level_emitter[intermediate=0,logic_facing=down_tonorth,module=false]
rftools:level_emitter[intermediate=0,logic_facing=down_tosouth,module=true]
rftools:level_emitter[intermediate=0,logic_facing=down_tosouth,module=false]
rftools:level_emitter[intermediate=0,logic_facing=down_towest,module=true]
rftools:level_emitter[intermediate=0,logic_facing=down_towest,module=false]
rftools:level_emitter[intermediate=0,logic_facing=down_toeast,module=true]
rftools:level_emitter[intermediate=0,logic_facing=down_toeast,module=false]
rftools:level_emitter[intermediate=0,logic_facing=up_tonorth,module=true]
rftools:level_emitter[intermediate=0,logic_facing=up_tonorth,module=false]
rftools:level_emitter[intermediate=0,logic_facing=up_tosouth,module=true]
rftools:level_emitter[intermediate=0,logic_facing=up_tosouth,module=false]
rftools:level_emitter[intermediate=0,logic_facing=up_towest,module=true]
rftools:level_emitter[intermediate=0,logic_facing=up_towest,module=false]
rftools:level_emitter[intermediate=0,logic_facing=up_toeast,module=true]
rftools:level_emitter[intermediate=0,logic_facing=up_toeast,module=false]
rftools:level_emitter[intermediate=0,logic_facing=north_towest,module=true]
rftools:level_emitter[intermediate=0,logic_facing=north_towest,module=false]
rftools:level_emitter[intermediate=0,logic_facing=north_toeast,module=true]
rftools:level_emitter[intermediate=0,logic_facing=north_toeast,module=false]
rftools:level_emitter[intermediate=0,logic_facing=north_toup,module=true]
rftools:level_emitter[intermediate=0,logic_facing=north_toup,module=false]
rftools:level_emitter[intermediate=0,logic_facing=north_todown,module=true]
rftools:level_emitter[intermediate=0,logic_facing=north_todown,module=false]
rftools:level_emitter[intermediate=0,logic_facing=south_towest,module=true]
rftools:level_emitter[intermediate=0,logic_facing=south_towest,module=false]
rftools:level_emitter[intermediate=0,logic_facing=south_toeast,module=true]
rftools:level_emitter[intermediate=0,logic_facing=south_toeast,module=false]
rftools:level_emitter[intermediate=0,logic_facing=south_toup,module=true]
rftools:level_emitter[intermediate=0,logic_facing=south_toup,module=false]
rftools:level_emitter[intermediate=0,logic_facing=south_todown,module=true]
rftools:level_emitter[intermediate=0,logic_facing=south_todown,module=false]
rftools:level_emitter[intermediate=0,logic_facing=west_tonorth,module=true]
rftools:level_emitter[intermediate=0,logic_facing=west_tonorth,module=false]
rftools:level_emitter[intermediate=0,logic_facing=west_tosouth,module=true]
rftools:level_emitter[intermediate=0,logic_facing=west_tosouth,module=false]
rftools:level_emitter[intermediate=0,logic_facing=west_toup,module=true]
rftools:level_emitter[intermediate=0,logic_facing=west_toup,module=false]
rftools:level_emitter[intermediate=0,logic_facing=west_todown,module=true]
rftools:level_emitter[intermediate=0,logic_facing=west_todown,module=false]
rftools:level_emitter[intermediate=0,logic_facing=east_tonorth,module=true]
rftools:level_emitter[intermediate=0,logic_facing=east_tonorth,module=false]
rftools:level_emitter[intermediate=0,logic_facing=east_tosouth,module=true]
rftools:level_emitter[intermediate=0,logic_facing=east_tosouth,module=false]
rftools:level_emitter[intermediate=0,logic_facing=east_toup,module=true]
rftools:level_emitter[intermediate=0,logic_facing=east_toup,module=false]
rftools:level_emitter[intermediate=0,logic_facing=east_todown,module=true]
rftools:level_emitter[intermediate=0,logic_facing=east_todown,module=false]
rftools:level_emitter[intermediate=1,logic_facing=down_tonorth,module=true]
rftools:level_emitter[intermediate=1,logic_facing=down_tonorth,module=false]
rftools:level_emitter[intermediate=1,logic_facing=down_tosouth,module=true]
rftools:level_emitter[intermediate=1,logic_facing=down_tosouth,module=false]
rftools:level_emitter[intermediate=1,logic_facing=down_towest,module=true]
rftools:level_emitter[intermediate=1,logic_facing=down_towest,module=false]
rftools:level_emitter[intermediate=1,logic_facing=down_toeast,module=true]
rftools:level_emitter[intermediate=1,logic_facing=down_toeast,module=false]
rftools:level_emitter[intermediate=1,logic_facing=up_tonorth,module=true]
rftools:level_emitter[intermediate=1,logic_facing=up_tonorth,module=false]
rftools:level_emitter[intermediate=1,logic_facing=up_tosouth,module=true]
rftools:level_emitter[intermediate=1,logic_facing=up_tosouth,module=false]
rftools:level_emitter[intermediate=1,logic_facing=up_towest,module=true]
rftools:level_emitter[intermediate=1,logic_facing=up_towest,module=false]
rftools:level_emitter[intermediate=1,logic_facing=up_toeast,module=true]
rftools:level_emitter[intermediate=1,logic_facing=up_toeast,module=false]
rftools:level_emitter[intermediate=1,logic_facing=north_towest,module=true]
rftools:level_emitter[intermediate=1,logic_facing=north_towest,module=false]
rftools:level_emitter[intermediate=1,logic_facing=north_toeast,module=true]
rftools:level_emitter[intermediate=1,logic_facing=north_toeast,module=false]
rftools:level_emitter[intermediate=1,logic_facing=north_toup,module=true]
rftools:level_emitter[intermediate=1,logic_facing=north_toup,module=false]
rftools:level_emitter[intermediate=1,logic_facing=north_todown,module=true]
rftools:level_emitter[intermediate=1,logic_facing=north_todown,module=false]
rftools:level_emitter[intermediate=1,logic_facing=south_towest,module=true]
rftools:level_emitter[intermediate=1,logic_facing=south_towest,module=false]
rftools:level_emitter[intermediate=1,logic_facing=south_toeast,module=true]
rftools:level_emitter[intermediate=1,logic_facing=south_toeast,module=false]
rftools:level_emitter[intermediate=1,logic_facing=south_toup,module=true]
rftools:level_emitter[intermediate=1,logic_facing=south_toup,module=false]
rftools:level_emitter[intermediate=1,logic_facing=south_todown,module=true]
rftools:level_emitter[intermediate=1,logic_facing=south_todown,module=false]
rftools:level_emitter[intermediate=1,logic_facing=west_tonorth,module=true]
rftools:level_emitter[intermediate=1,logic_facing=west_tonorth,module=false]
rftools:level_emitter[intermediate=1,logic_facing=west_tosouth,module=true]
rftools:level_emitter[intermediate=1,logic_facing=west_tosouth,module=false]
rftools:level_emitter[intermediate=1,logic_facing=west_toup,module=true]
rftools:level_emitter[intermediate=1,logic_facing=west_toup,module=false]
rftools:level_emitter[intermediate=1,logic_facing=west_todown,module=true]
rftools:level_emitter[intermediate=1,logic_facing=west_todown,module=false]
rftools:level_emitter[intermediate=1,logic_facing=east_tonorth,module=true]
rftools:level_emitter[intermediate=1,logic_facing=east_tonorth,module=false]
rftools:level_emitter[intermediate=1,logic_facing=east_tosouth,module=true]
rftools:level_emitter[intermediate=1,logic_facing=east_tosouth,module=false]
rftools:level_emitter[intermediate=1,logic_facing=east_toup,module=true]
rftools:level_emitter[intermediate=1,logic_facing=east_toup,module=false]
rftools:level_emitter[intermediate=1,logic_facing=east_todown,module=true]
rftools:level_emitter[intermediate=1,logic_facing=east_todown,module=false]
rftools:level_emitter[intermediate=2,logic_facing=down_tonorth,module=true]
rftools:level_emitter[intermediate=2,logic_facing=down_tonorth,module=false]
rftools:level_emitter[intermediate=2,logic_facing=down_tosouth,module=true]
rftools:level_emitter[intermediate=2,logic_facing=down_tosouth,module=false]
rftools:level_emitter[intermediate=2,logic_facing=down_towest,module=true]
rftools:level_emitter[intermediate=2,logic_facing=down_towest,module=false]
rftools:level_emitter[intermediate=2,logic_facing=down_toeast,module=true]
rftools:level_emitter[intermediate=2,logic_facing=down_toeast,module=false]
rftools:level_emitter[intermediate=2,logic_facing=up_tonorth,module=true]
rftools:level_emitter[intermediate=2,logic_facing=up_tonorth,module=false]
rftools:level_emitter[intermediate=2,logic_facing=up_tosouth,module=true]
rftools:level_emitter[intermediate=2,logic_facing=up_tosouth,module=false]
rftools:level_emitter[intermediate=2,logic_facing=up_towest,module=true]
rftools:level_emitter[intermediate=2,logic_facing=up_towest,module=false]
rftools:level_emitter[intermediate=2,logic_facing=up_toeast,module=true]
rftools:level_emitter[intermediate=2,logic_facing=up_toeast,module=false]
rftools:level_emitter[intermediate=2,logic_facing=north_towest,module=true]
rftools:level_emitter[intermediate=2,logic_facing=north_towest,module=false]
rftools:level_emitter[intermediate=2,logic_facing=north_toeast,module=true]
rftools:level_emitter[intermediate=2,logic_facing=north_toeast,module=false]
rftools:level_emitter[intermediate=2,logic_facing=north_toup,module=true]
rftools:level_emitter[intermediate=2,logic_facing=north_toup,module=false]
rftools:level_emitter[intermediate=2,logic_facing=north_todown,module=true]
rftools:level_emitter[intermediate=2,logic_facing=north_todown,module=false]
rftools:level_emitter[intermediate=2,logic_facing=south_towest,module=true]
rftools:level_emitter[intermediate=2,logic_facing=south_towest,module=false]
rftools:level_emitter[intermediate=2,logic_facing=south_toeast,module=true]
rftools:level_emitter[intermediate=2,logic_facing=south_toeast,module=false]
rftools:level_emitter[intermediate=2,logic_facing=south_toup,module=true]
rftools:level_emitter[intermediate=2,logic_facing=south_toup,module=false]
rftools:level_emitter[intermediate=2,logic_facing=south_todown,module=true]
rftools:level_emitter[intermediate=2,logic_facing=south_todown,module=false]
rftools:level_emitter[intermediate=2,logic_facing=west_tonorth,module=true]
rftools:level_emitter[intermediate=2,logic_facing=west_tonorth,module=false]
rftools:level_emitter[intermediate=2,logic_facing=west_tosouth,module=true]
rftools:level_emitter[intermediate=2,logic_facing=west_tosouth,module=false]
rftools:level_emitter[intermediate=2,logic_facing=west_toup,module=true]
rftools:level_emitter[intermediate=2,logic_facing=west_toup,module=false]
rftools:level_emitter[intermediate=2,logic_facing=west_todown,module=true]
rftools:level_emitter[intermediate=2,logic_facing=west_todown,module=false]
rftools:level_emitter[intermediate=2,logic_facing=east_tonorth,module=true]
rftools:level_emitter[intermediate=2,logic_facing=east_tonorth,module=false]
rftools:level_emitter[intermediate=2,logic_facing=east_tosouth,module=true]
rftools:level_emitter[intermediate=2,logic_facing=east_tosouth,module=false]
rftools:level_emitter[intermediate=2,logic_facing=east_toup,module=true]
rftools:level_emitter[intermediate=2,logic_facing=east_toup,module=false]
rftools:level_emitter[intermediate=2,logic_facing=east_todown,module=true]
rftools:level_emitter[intermediate=2,logic_facing=east_todown,module=false]
rftools:level_emitter[intermediate=3,logic_facing=down_tonorth,module=true]
rftools:level_emitter[intermediate=3,logic_facing=down_tonorth,module=false]
rftools:level_emitter[intermediate=3,logic_facing=down_tosouth,module=true]
rftools:level_emitter[intermediate=3,logic_facing=down_tosouth,module=false]
rftools:level_emitter[intermediate=3,logic_facing=down_towest,module=true]
rftools:level_emitter[intermediate=3,logic_facing=down_towest,module=false]
rftools:level_emitter[intermediate=3,logic_facing=down_toeast,module=true]
rftools:level_emitter[intermediate=3,logic_facing=down_toeast,module=false]
rftools:level_emitter[intermediate=3,logic_facing=up_tonorth,module=true]
rftools:level_emitter[intermediate=3,logic_facing=up_tonorth,module=false]
rftools:level_emitter[intermediate=3,logic_facing=up_tosouth,module=true]
rftools:level_emitter[intermediate=3,logic_facing=up_tosouth,module=false]
rftools:level_emitter[intermediate=3,logic_facing=up_towest,module=true]
rftools:level_emitter[intermediate=3,logic_facing=up_towest,module=false]
rftools:level_emitter[intermediate=3,logic_facing=up_toeast,module=true]
rftools:level_emitter[intermediate=3,logic_facing=up_toeast,module=false]
rftools:level_emitter[intermediate=3,logic_facing=north_towest,module=true]
rftools:level_emitter[intermediate=3,logic_facing=north_towest,module=false]
rftools:level_emitter[intermediate=3,logic_facing=north_toeast,module=true]
rftools:level_emitter[intermediate=3,logic_facing=north_toeast,module=false]
rftools:level_emitter[intermediate=3,logic_facing=north_toup,module=true]
rftools:level_emitter[intermediate=3,logic_facing=north_toup,module=false]
rftools:level_emitter[intermediate=3,logic_facing=north_todown,module=true]
rftools:level_emitter[intermediate=3,logic_facing=north_todown,module=false]
rftools:level_emitter[intermediate=3,logic_facing=south_towest,module=true]
rftools:level_emitter[intermediate=3,logic_facing=south_towest,module=false]
rftools:level_emitter[intermediate=3,logic_facing=south_toeast,module=true]
rftools:level_emitter[intermediate=3,logic_facing=south_toeast,module=false]
rftools:level_emitter[intermediate=3,logic_facing=south_toup,module=true]
rftools:level_emitter[intermediate=3,logic_facing=south_toup,module=false]
rftools:level_emitter[intermediate=3,logic_facing=south_todown,module=true]
rftools:level_emitter[intermediate=3,logic_facing=south_todown,module=false]
rftools:level_emitter[intermediate=3,logic_facing=west_tonorth,module=true]
rftools:level_emitter[intermediate=3,logic_facing=west_tonorth,module=false]
rftools:level_emitter[intermediate=3,logic_facing=west_tosouth,module=true]
rftools:level_emitter[intermediate=3,logic_facing=west_tosouth,module=false]
rftools:level_emitter[intermediate=3,logic_facing=west_toup,module=true]
rftools:level_emitter[intermediate=3,logic_facing=west_toup,module=false]
rftools:level_emitter[intermediate=3,logic_facing=west_todown,module=true]
rftools:level_emitter[intermediate=3,logic_facing=west_todown,module=false]
rftools:level_emitter[intermediate=3,logic_facing=east_tonorth,module=true]
rftools:level_emitter[intermediate=3,logic_facing=east_tonorth,module=false]
rftools:level_emitter[intermediate=3,logic_facing=east_tosouth,module=true]
rftools:level_emitter[intermediate=3,logic_facing=east_tosouth,module=false]
rftools:level_emitter[intermediate=3,logic_facing=east_toup,module=true]
rftools:level_emitter[intermediate=3,logic_facing=east_toup,module=false]
rftools:level_emitter[intermediate=3,logic_facing=east_todown,module=true]
rftools:level_emitter[intermediate=3,logic_facing=east_todown,module=false]
rftools:matter_transmitter
rftools:matter_receiver
rftools:dialing_device[facing=down]
rftools:dialing_device[facing=up]
rftools:dialing_device[facing=north]
rftools:dialing_device[facing=south]
rftools:dialing_device[facing=west]
rftools:dialing_device[facing=east]
rftools:simple_dialer[intermediate=0,logic_facing=down_tonorth]
rftools:simple_dialer[intermediate=0,logic_facing=down_tosouth]
rftools:simple_dialer[intermediate=0,logic_facing=down_towest]
rftools:simple_dialer[intermediate=0,logic_facing=down_toeast]
rftools:simple_dialer[intermediate=0,logic_facing=up_tonorth]
rftools:simple_dialer[intermediate=0,logic_facing=up_tosouth]
rftools:simple_dialer[intermediate=0,logic_facing=up_towest]
rftools:simple_dialer[intermediate=0,logic_facing=up_toeast]
rftools:simple_dialer[intermediate=0,logic_facing=north_towest]
rftools:simple_dialer[intermediate=0,logic_facing=north_toeast]
rftools:simple_dialer[intermediate=0,logic_facing=north_toup]
rftools:simple_dialer[intermediate=0,logic_facing=north_todown]
rftools:simple_dialer[intermediate=0,logic_facing=south_towest]
rftools:simple_dialer[intermediate=0,logic_facing=south_toeast]
rftools:simple_dialer[intermediate=0,logic_facing=south_toup]
rftools:simple_dialer[intermediate=0,logic_facing=south_todown]
rftools:simple_dialer[intermediate=0,logic_facing=west_tonorth]
rftools:simple_dialer[intermediate=0,logic_facing=west_tosouth]
rftools:simple_dialer[intermediate=0,logic_facing=west_toup]
rftools:simple_dialer[intermediate=0,logic_facing=west_todown]
rftools:simple_dialer[intermediate=0,logic_facing=east_tonorth]
rftools:simple_dialer[intermediate=0,logic_facing=east_tosouth]
rftools:simple_dialer[intermediate=0,logic_facing=east_toup]
rftools:simple_dialer[intermediate=0,logic_facing=east_todown]
rftools:simple_dialer[intermediate=1,logic_facing=down_tonorth]
rftools:simple_dialer[intermediate=1,logic_facing=down_tosouth]
rftools:simple_dialer[intermediate=1,logic_facing=down_towest]
rftools:simple_dialer[intermediate=1,logic_facing=down_toeast]
rftools:simple_dialer[intermediate=1,logic_facing=up_tonorth]
rftools:simple_dialer[intermediate=1,logic_facing=up_tosouth]
rftools:simple_dialer[intermediate=1,logic_facing=up_towest]
rftools:simple_dialer[intermediate=1,logic_facing=up_toeast]
rftools:simple_dialer[intermediate=1,logic_facing=north_towest]
rftools:simple_dialer[intermediate=1,logic_facing=north_toeast]
rftools:simple_dialer[intermediate=1,logic_facing=north_toup]
rftools:simple_dialer[intermediate=1,logic_facing=north_todown]
rftools:simple_dialer[intermediate=1,logic_facing=south_towest]
rftools:simple_dialer[intermediate=1,logic_facing=south_toeast]
rftools:simple_dialer[intermediate=1,logic_facing=south_toup]
rftools:simple_dialer[intermediate=1,logic_facing=south_todown]
rftools:simple_dialer[intermediate=1,logic_facing=west_tonorth]
rftools:simple_dialer[intermediate=1,logic_facing=west_tosouth]
rftools:simple_dialer[intermediate=1,logic_facing=west_toup]
rftools:simple_dialer[intermediate=1,logic_facing=west_todown]
rftools:simple_dialer[intermediate=1,logic_facing=east_tonorth]
rftools:simple_dialer[intermediate=1,logic_facing=east_tosouth]
rftools:simple_dialer[intermediate=1,logic_facing=east_toup]
rftools:simple_dialer[intermediate=1,logic_facing=east_todown]
rftools:simple_dialer[intermediate=2,logic_facing=down_tonorth]
rftools:simple_dialer[intermediate=2,logic_facing=down_tosouth]
rftools:simple_dialer[intermediate=2,logic_facing=down_towest]
rftools:simple_dialer[intermediate=2,logic_facing=down_toeast]
rftools:simple_dialer[intermediate=2,logic_facing=up_tonorth]
rftools:simple_dialer[intermediate=2,logic_facing=up_tosouth]
rftools:simple_dialer[intermediate=2,logic_facing=up_towest]
rftools:simple_dialer[intermediate=2,logic_facing=up_toeast]
rftools:simple_dialer[intermediate=2,logic_facing=north_towest]
rftools:simple_dialer[intermediate=2,logic_facing=north_toeast]
rftools:simple_dialer[intermediate=2,logic_facing=north_toup]
rftools:simple_dialer[intermediate=2,logic_facing=north_todown]
rftools:simple_dialer[intermediate=2,logic_facing=south_towest]
rftools:simple_dialer[intermediate=2,logic_facing=south_toeast]
rftools:simple_dialer[intermediate=2,logic_facing=south_toup]
rftools:simple_dialer[intermediate=2,logic_facing=south_todown]
rftools:simple_dialer[intermediate=2,logic_facing=west_tonorth]
rftools:simple_dialer[intermediate=2,logic_facing=west_tosouth]
rftools:simple_dialer[intermediate=2,logic_facing=west_toup]
rftools:simple_dialer[intermediate=2,logic_facing=west_todown]
rftools:simple_dialer[intermediate=2,logic_facing=east_tonorth]
rftools:simple_dialer[intermediate=2,logic_facing=east_tosouth]
rftools:simple_dialer[intermediate=2,logic_facing=east_toup]
rftools:simple_dialer[intermediate=2,logic_facing=east_todown]
rftools:simple_dialer[intermediate=3,logic_facing=down_tonorth]
rftools:simple_dialer[intermediate=3,logic_facing=down_tosouth]
rftools:simple_dialer[intermediate=3,logic_facing=down_towest]
rftools:simple_dialer[intermediate=3,logic_facing=down_toeast]
rftools:simple_dialer[intermediate=3,logic_facing=up_tonorth]
rftools:simple_dialer[intermediate=3,logic_facing=up_tosouth]
rftools:simple_dialer[intermediate=3,logic_facing=up_towest]
rftools:simple_dialer[intermediate=3,logic_facing=up_toeast]
rftools:simple_dialer[intermediate=3,logic_facing=north_towest]
rftools:simple_dialer[intermediate=3,logic_facing=north_toeast]
rftools:simple_dialer[intermediate=3,logic_facing=north_toup]
rftools:simple_dialer[intermediate=3,logic_facing=north_todown]
rftools:simple_dialer[intermediate=3,logic_facing=south_towest]
rftools:simple_dialer[intermediate=3,logic_facing=south_toeast]
rftools:simple_dialer[intermediate=3,logic_facing=south_toup]
rftools:simple_dialer[intermediate=3,logic_facing=south_todown]
rftools:simple_dialer[intermediate=3,logic_facing=west_tonorth]
rftools:simple_dialer[intermediate=3,logic_facing=west_tosouth]
rftools:simple_dialer[intermediate=3,logic_facing=west_toup]
rftools:simple_dialer[intermediate=3,logic_facing=west_todown]
rftools:simple_dialer[intermediate=3,logic_facing=east_tonorth]
rftools:simple_dialer[intermediate=3,logic_facing=east_tosouth]
rftools:simple_dialer[intermediate=3,logic_facing=east_toup]
rftools:simple_dialer[intermediate=3,logic_facing=east_todown]
rftools:destination_analyzer[facing=down]
rftools:destination_analyzer[facing=up]
rftools:destination_analyzer[facing=north]
rftools:destination_analyzer[facing=south]
rftools:destination_analyzer[facing=west]
rftools:destination_analyzer[facing=east]
rftools:matter_booster[facing=down]
rftools:matter_booster[facing=up]
rftools:matter_booster[facing=north]
rftools:matter_booster[facing=south]
rftools:matter_booster[facing=west]
rftools:matter_booster[facing=east]
rftools:screen[facing=down,horizontal_facing=north]
rftools:screen[facing=down,horizontal_facing=south]
rftools:screen[facing=down,horizontal_facing=west]
rftools:screen[facing=down,horizontal_facing=east]
rftools:screen[facing=up,horizontal_facing=north]
rftools:screen[facing=up,horizontal_facing=south]
rftools:screen[facing=up,horizontal_facing=west]
rftools:screen[facing=up,horizontal_facing=east]
rftools:screen[facing=north,horizontal_facing=north]
rftools:screen[facing=north,horizontal_facing=south]
rftools:screen[facing=north,horizontal_facing=west]
rftools:screen[facing=north,horizontal_facing=east]
rftools:screen[facing=south,horizontal_facing=north]
rftools:screen[facing=south,horizontal_facing=south]
rftools:screen[facing=south,horizontal_facing=west]
rftools:screen[facing=south,horizontal_facing=east]
rftools:screen[facing=west,horizontal_facing=north]
rftools:screen[facing=west,horizontal_facing=south]
rftools:screen[facing=west,horizontal_facing=west]
rftools:screen[facing=west,horizontal_facing=east]
rftools:screen[facing=east,horizontal_facing=north]
rftools:screen[facing=east,horizontal_facing=south]
rftools:screen[facing=east,horizontal_facing=west]
rftools:screen[facing=east,horizontal_facing=east]
rftools:creative_screen[facing=down,horizontal_facing=north]
rftools:creative_screen[facing=down,horizontal_facing=south]
rftools:creative_screen[facing=down,horizontal_facing=west]
rftools:creative_screen[facing=down,horizontal_facing=east]
rftools:creative_screen[facing=up,horizontal_facing=north]
rftools:creative_screen[facing=up,horizontal_facing=south]
rftools:creative_screen[facing=up,horizontal_facing=west]
rftools:creative_screen[facing=up,horizontal_facing=east]
rftools:creative_screen[facing=north,horizontal_facing=north]
rftools:creative_screen[facing=north,horizontal_facing=south]
rftools:creative_screen[facing=north,horizontal_facing=west]
rftools:creative_screen[facing=north,horizontal_facing=east]
rftools:creative_screen[facing=south,horizontal_facing=north]
rftools:creative_screen[facing=south,horizontal_facing=south]
rftools:creative_screen[facing=south,horizontal_facing=west]
rftools:creative_screen[facing=south,horizontal_facing=east]
rftools:creative_screen[facing=west,horizontal_facing=north]
rftools:creative_screen[facing=west,horizontal_facing=south]
rftools:creative_screen[facing=west,horizontal_facing=west]
rftools:creative_screen[facing=west,horizontal_facing=east]
rftools:creative_screen[facing=east,horizontal_facing=north]
rftools:creative_screen[facing=east,horizontal_facing=south]
rftools:creative_screen[facing=east,horizontal_facing=west]
rftools:creative_screen[facing=east,horizontal_facing=east]
rftools:screen_hitblock[facing=down]
rftools:screen_hitblock[facing=up]
rftools:screen_hitblock[facing=north]
rftools:screen_hitblock[facing=south]
rftools:screen_hitblock[facing=west]
rftools:screen_hitblock[facing=east]
rftools:screen_controller[facing=down]
rftools:screen_controller[facing=up]
rftools:screen_controller[facing=north]
rftools:screen_controller[facing=south]
rftools:screen_controller[facing=west]
rftools:screen_controller[facing=east]
rftools:redstone_transmitter_block[intermediate=0,logic_facing=down_tonorth]
rftools:redstone_transmitter_block[intermediate=0,logic_facing=down_tosouth]
rftools:redstone_transmitter_block[intermediate=0,logic_facing=down_towest]
rftools:redstone_transmitter_block[intermediate=0,logic_facing=down_toeast]
rftools:redstone_transmitter_block[intermediate=0,logic_facing=up_tonorth]
rftools:redstone_transmitter_block[intermediate=0,logic_facing=up_tosouth]
rftools:redstone_transmitter_block[intermediate=0,logic_facing=up_towest]
rftools:redstone_transmitter_block[intermediate=0,logic_facing=up_toeast]
rftools:redstone_transmitter_block[intermediate=0,logic_facing=north_towest]
rftools:redstone_transmitter_block[intermediate=0,logic_facing=north_toeast]
rftools:redstone_transmitter_block[intermediate=0,logic_facing=north_toup]
rftools:redstone_transmitter_block[intermediate=0,logic_facing=north_todown]
rftools:redstone_transmitter_block[intermediate=0,logic_facing=south_towest]
rftools:redstone_transmitter_block[intermediate=0,logic_facing=south_toeast]
rftools:redstone_transmitter_block[intermediate=0,logic_facing=south_toup]
rftools:redstone_transmitter_block[intermediate=0,logic_facing=south_todown]
rftools:redstone_transmitter_block[intermediate=0,logic_facing=west_tonorth]
rftools:redstone_transmitter_block[intermediate=0,logic_facing=west_tosouth]
rftools:redstone_transmitter_block[intermediate=0,logic_facing=west_toup]
rftools:redstone_transmitter_block[intermediate=0,logic_facing=west_todown]
rftools:redstone_transmitter_block[intermediate=0,logic_facing=east_tonorth]
rftools:redstone_transmitter_block[intermediate=0,logic_facing=east_tosouth]
rftools:redstone_transmitter_block[intermediate=0,logic_facing=east_toup]
rftools:redstone_transmitter_block[intermediate=0,logic_facing=east_todown]
rftools:redstone_transmitter_block[intermediate=1,logic_facing=down_tonorth]
rftools:redstone_transmitter_block[intermediate=1,logic_facing=down_tosouth]
rftools:redstone_transmitter_block[intermediate=1,logic_facing=down_towest]
rftools:redstone_transmitter_block[intermediate=1,logic_facing=down_toeast]
rftools:redstone_transmitter_block[intermediate=1,logic_facing=up_tonorth]
rftools:redstone_transmitter_block[intermediate=1,logic_facing=up_tosouth]
rftools:redstone_transmitter_block[intermediate=1,logic_facing=up_towest]
rftools:redstone_transmitter_block[intermediate=1,logic_facing=up_toeast]
rftools:redstone_transmitter_block[intermediate=1,logic_facing=north_towest]
rftools:redstone_transmitter_block[intermediate=1,logic_facing=north_toeast]
rftools:redstone_transmitter_block[intermediate=1,logic_facing=north_toup]
rftools:redstone_transmitter_block[intermediate=1,logic_facing=north_todown]
rftools:redstone_transmitter_block[intermediate=1,logic_facing=south_towest]
rftools:redstone_transmitter_block[intermediate=1,logic_facing=south_toeast]
rftools:redstone_transmitter_block[intermediate=1,logic_facing=south_toup]
rftools:redstone_transmitter_block[intermediate=1,logic_facing=south_todown]
rftools:redstone_transmitter_block[intermediate=1,logic_facing=west_tonorth]
rftools:redstone_transmitter_block[intermediate=1,logic_facing=west_tosouth]
rftools:redstone_transmitter_block[intermediate=1,logic_facing=west_toup]
rftools:redstone_transmitter_block[intermediate=1,logic_facing=west_todown]
rftools:redstone_transmitter_block[intermediate=1,logic_facing=east_tonorth]
rftools:redstone_transmitter_block[intermediate=1,logic_facing=east_tosouth]
rftools:redstone_transmitter_block[intermediate=1,logic_facing=east_toup]
rftools:redstone_transmitter_block[intermediate=1,logic_facing=east_todown]
rftools:redstone_transmitter_block[intermediate=2,logic_facing=down_tonorth]
rftools:redstone_transmitter_block[intermediate=2,logic_facing=down_tosouth]
rftools:redstone_transmitter_block[intermediate=2,logic_facing=down_towest]
rftools:redstone_transmitter_block[intermediate=2,logic_facing=down_toeast]
rftools:redstone_transmitter_block[intermediate=2,logic_facing=up_tonorth]
rftools:redstone_transmitter_block[intermediate=2,logic_facing=up_tosouth]
rftools:redstone_transmitter_block[intermediate=2,logic_facing=up_towest]
rftools:redstone_transmitter_block[intermediate=2,logic_facing=up_toeast]
rftools:redstone_transmitter_block[intermediate=2,logic_facing=north_towest]
rftools:redstone_transmitter_block[intermediate=2,logic_facing=north_toeast]
rftools:redstone_transmitter_block[intermediate=2,logic_facing=north_toup]
rftools:redstone_transmitter_block[intermediate=2,logic_facing=north_todown]
rftools:redstone_transmitter_block[intermediate=2,logic_facing=south_towest]
rftools:redstone_transmitter_block[intermediate=2,logic_facing=south_toeast]
rftools:redstone_transmitter_block[intermediate=2,logic_facing=south_toup]
rftools:redstone_transmitter_block[intermediate=2,logic_facing=south_todown]
rftools:redstone_transmitter_block[intermediate=2,logic_facing=west_tonorth]
rftools:redstone_transmitter_block[intermediate=2,logic_facing=west_tosouth]
rftools:redstone_transmitter_block[intermediate=2,logic_facing=west_toup]
rftools:redstone_transmitter_block[intermediate=2,logic_facing=west_todown]
rftools:redstone_transmitter_block[intermediate=2,logic_facing=east_tonorth]
rftools:redstone_transmitter_block[intermediate=2,logic_facing=east_tosouth]
rftools:redstone_transmitter_block[intermediate=2,logic_facing=east_toup]
rftools:redstone_transmitter_block[intermediate=2,logic_facing=east_todown]
rftools:redstone_transmitter_block[intermediate=3,logic_facing=down_tonorth]
rftools:redstone_transmitter_block[intermediate=3,logic_facing=down_tosouth]
rftools:redstone_transmitter_block[intermediate=3,logic_facing=down_towest]
rftools:redstone_transmitter_block[intermediate=3,logic_facing=down_toeast]
rftools:redstone_transmitter_block[intermediate=3,logic_facing=up_tonorth]
rftools:redstone_transmitter_block[intermediate=3,logic_facing=up_tosouth]
rftools:redstone_transmitter_block[intermediate=3,logic_facing=up_towest]
rftools:redstone_transmitter_block[intermediate=3,logic_facing=up_toeast]
rftools:redstone_transmitter_block[intermediate=3,logic_facing=north_towest]
rftools:redstone_transmitter_block[intermediate=3,logic_facing=north_toeast]
rftools:redstone_transmitter_block[intermediate=3,logic_facing=north_toup]
rftools:redstone_transmitter_block[intermediate=3,logic_facing=north_todown]
rftools:redstone_transmitter_block[intermediate=3,logic_facing=south_towest]
rftools:redstone_transmitter_block[intermediate=3,logic_facing=south_toeast]
rftools:redstone_transmitter_block[intermediate=3,logic_facing=south_toup]
rftools:redstone_transmitter_block[intermediate=3,logic_facing=south_todown]
rftools:redstone_transmitter_block[intermediate=3,logic_facing=west_tonorth]
rftools:redstone_transmitter_block[intermediate=3,logic_facing=west_tosouth]
rftools:redstone_transmitter_block[intermediate=3,logic_facing=west_toup]
rftools:redstone_transmitter_block[intermediate=3,logic_facing=west_todown]
rftools:redstone_transmitter_block[intermediate=3,logic_facing=east_tonorth]
rftools:redstone_transmitter_block[intermediate=3,logic_facing=east_tosouth]
rftools:redstone_transmitter_block[intermediate=3,logic_facing=east_toup]
rftools:redstone_transmitter_block[intermediate=3,logic_facing=east_todown]
rftools:redstone_receiver_block[intermediate=0,logic_facing=down_tonorth]
rftools:redstone_receiver_block[intermediate=0,logic_facing=down_tosouth]
rftools:redstone_receiver_block[intermediate=0,logic_facing=down_towest]
rftools:redstone_receiver_block[intermediate=0,logic_facing=down_toeast]
rftools:redstone_receiver_block[intermediate=0,logic_facing=up_tonorth]
rftools:redstone_receiver_block[intermediate=0,logic_facing=up_tosouth]
rftools:redstone_receiver_block[intermediate=0,logic_facing=up_towest]
rftools:redstone_receiver_block[intermediate=0,logic_facing=up_toeast]
rftools:redstone_receiver_block[intermediate=0,logic_facing=north_towest]
rftools:redstone_receiver_block[intermediate=0,logic_facing=north_toeast]
rftools:redstone_receiver_block[intermediate=0,logic_facing=north_toup]
rftools:redstone_receiver_block[intermediate=0,logic_facing=north_todown]
rftools:redstone_receiver_block[intermediate=0,logic_facing=south_towest]
rftools:redstone_receiver_block[intermediate=0,logic_facing=south_toeast]
rftools:redstone_receiver_block[intermediate=0,logic_facing=south_toup]
rftools:redstone_receiver_block[intermediate=0,logic_facing=south_todown]
rftools:redstone_receiver_block[intermediate=0,logic_facing=west_tonorth]
rftools:redstone_receiver_block[intermediate=0,logic_facing=west_tosouth]
rftools:redstone_receiver_block[intermediate=0,logic_facing=west_toup]
rftools:redstone_receiver_block[intermediate=0,logic_facing=west_todown]
rftools:redstone_receiver_block[intermediate=0,logic_facing=east_tonorth]
rftools:redstone_receiver_block[intermediate=0,logic_facing=east_tosouth]
rftools:redstone_receiver_block[intermediate=0,logic_facing=east_toup]
rftools:redstone_receiver_block[intermediate=0,logic_facing=east_todown]
rftools:redstone_receiver_block[intermediate=1,logic_facing=down_tonorth]
rftools:redstone_receiver_block[intermediate=1,logic_facing=down_tosouth]
rftools:redstone_receiver_block[intermediate=1,logic_facing=down_towest]
rftools:redstone_receiver_block[intermediate=1,logic_facing=down_toeast]
rftools:redstone_receiver_block[intermediate=1,logic_facing=up_tonorth]
rftools:redstone_receiver_block[intermediate=1,logic_facing=up_tosouth]
rftools:redstone_receiver_block[intermediate=1,logic_facing=up_towest]
rftools:redstone_receiver_block[intermediate=1,logic_facing=up_toeast]
rftools:redstone_receiver_block[intermediate=1,logic_facing=north_towest]
rftools:redstone_receiver_block[intermediate=1,logic_facing=north_toeast]
rftools:redstone_receiver_block[intermediate=1,logic_facing=north_toup]
rftools:redstone_receiver_block[intermediate=1,logic_facing=north_todown]
rftools:redstone_receiver_block[intermediate=1,logic_facing=south_towest]
rftools:redstone_receiver_block[intermediate=1,logic_facing=south_toeast]
rftools:redstone_receiver_block[intermediate=1,logic_facing=south_toup]
rftools:redstone_receiver_block[intermediate=1,logic_facing=south_todown]
rftools:redstone_receiver_block[intermediate=1,logic_facing=west_tonorth]
rftools:redstone_receiver_block[intermediate=1,logic_facing=west_tosouth]
rftools:redstone_receiver_block[intermediate=1,logic_facing=west_toup]
rftools:redstone_receiver_block[intermediate=1,logic_facing=west_todown]
rftools:redstone_receiver_block[intermediate=1,logic_facing=east_tonorth]
rftools:redstone_receiver_block[intermediate=1,logic_facing=east_tosouth]
rftools:redstone_receiver_block[intermediate=1,logic_facing=east_toup]
rftools:redstone_receiver_block[intermediate=1,logic_facing=east_todown]
rftools:redstone_receiver_block[intermediate=2,logic_facing=down_tonorth]
rftools:redstone_receiver_block[intermediate=2,logic_facing=down_tosouth]
rftools:redstone_receiver_block[intermediate=2,logic_facing=down_towest]
rftools:redstone_receiver_block[intermediate=2,logic_facing=down_toeast]
rftools:redstone_receiver_block[intermediate=2,logic_facing=up_tonorth]
rftools:redstone_receiver_block[intermediate=2,logic_facing=up_tosouth]
rftools:redstone_receiver_block[intermediate=2,logic_facing=up_towest]
rftools:redstone_receiver_block[intermediate=2,logic_facing=up_toeast]
rftools:redstone_receiver_block[intermediate=2,logic_facing=north_towest]
rftools:redstone_receiver_block[intermediate=2,logic_facing=north_toeast]
rftools:redstone_receiver_block[intermediate=2,logic_facing=north_toup]
rftools:redstone_receiver_block[intermediate=2,logic_facing=north_todown]
rftools:redstone_receiver_block[intermediate=2,logic_facing=south_towest]
rftools:redstone_receiver_block[intermediate=2,logic_facing=south_toeast]
rftools:redstone_receiver_block[intermediate=2,logic_facing=south_toup]
rftools:redstone_receiver_block[intermediate=2,logic_facing=south_todown]
rftools:redstone_receiver_block[intermediate=2,logic_facing=west_tonorth]
rftools:redstone_receiver_block[intermediate=2,logic_facing=west_tosouth]
rftools:redstone_receiver_block[intermediate=2,logic_facing=west_toup]
rftools:redstone_receiver_block[intermediate=2,logic_facing=west_todown]
rftools:redstone_receiver_block[intermediate=2,logic_facing=east_tonorth]
rftools:redstone_receiver_block[intermediate=2,logic_facing=east_tosouth]
rftools:redstone_receiver_block[intermediate=2,logic_facing=east_toup]
rftools:redstone_receiver_block[intermediate=2,logic_facing=east_todown]
rftools:redstone_receiver_block[intermediate=3,logic_facing=down_tonorth]
rftools:redstone_receiver_block[intermediate=3,logic_facing=down_tosouth]
rftools:redstone_receiver_block[intermediate=3,logic_facing=down_towest]
rftools:redstone_receiver_block[intermediate=3,logic_facing=down_toeast]
rftools:redstone_receiver_block[intermediate=3,logic_facing=up_tonorth]
rftools:redstone_receiver_block[intermediate=3,logic_facing=up_tosouth]
rftools:redstone_receiver_block[intermediate=3,logic_facing=up_towest]
rftools:redstone_receiver_block[intermediate=3,logic_facing=up_toeast]
rftools:redstone_receiver_block[intermediate=3,logic_facing=north_towest]
rftools:redstone_receiver_block[intermediate=3,logic_facing=north_toeast]
rftools:redstone_receiver_block[intermediate=3,logic_facing=north_toup]
rftools:redstone_receiver_block[intermediate=3,logic_facing=north_todown]
rftools:redstone_receiver_block[intermediate=3,logic_facing=south_towest]
rftools:redstone_receiver_block[intermediate=3,logic_facing=south_toeast]
rftools:redstone_receiver_block[intermediate=3,logic_facing=south_toup]
rftools:redstone_receiver_block[intermediate=3,logic_facing=south_todown]
rftools:redstone_receiver_block[intermediate=3,logic_facing=west_tonorth]
rftools:redstone_receiver_block[intermediate=3,logic_facing=west_tosouth]
rftools:redstone_receiver_block[intermediate=3,logic_facing=west_toup]
rftools:redstone_receiver_block[intermediate=3,logic_facing=west_todown]
rftools:redstone_receiver_block[intermediate=3,logic_facing=east_tonorth]
rftools:redstone_receiver_block[intermediate=3,logic_facing=east_tosouth]
rftools:redstone_receiver_block[intermediate=3,logic_facing=east_toup]
rftools:redstone_receiver_block[intermediate=3,logic_facing=east_todown]
rftools:sequencer_block[intermediate=0,logic_facing=down_tonorth]
rftools:sequencer_block[intermediate=0,logic_facing=down_tosouth]
rftools:sequencer_block[intermediate=0,logic_facing=down_towest]
rftools:sequencer_block[intermediate=0,logic_facing=down_toeast]
rftools:sequencer_block[intermediate=0,logic_facing=up_tonorth]
rftools:sequencer_block[intermediate=0,logic_facing=up_tosouth]
rftools:sequencer_block[intermediate=0,logic_facing=up_towest]
rftools:sequencer_block[intermediate=0,logic_facing=up_toeast]
rftools:sequencer_block[intermediate=0,logic_facing=north_towest]
rftools:sequencer_block[intermediate=0,logic_facing=north_toeast]
rftools:sequencer_block[intermediate=0,logic_facing=north_toup]
rftools:sequencer_block[intermediate=0,logic_facing=north_todown]
rftools:sequencer_block[intermediate=0,logic_facing=south_towest]
rftools:sequencer_block[intermediate=0,logic_facing=south_toeast]
rftools:sequencer_block[intermediate=0,logic_facing=south_toup]
rftools:sequencer_block[intermediate=0,logic_facing=south_todown]
rftools:sequencer_block[intermediate=0,logic_facing=west_tonorth]
rftools:sequencer_block[intermediate=0,logic_facing=west_tosouth]
rftools:sequencer_block[intermediate=0,logic_facing=west_toup]
rftools:sequencer_block[intermediate=0,logic_facing=west_todown]
rftools:sequencer_block[intermediate=0,logic_facing=east_tonorth]
rftools:sequencer_block[intermediate=0,logic_facing=east_tosouth]
rftools:sequencer_block[intermediate=0,logic_facing=east_toup]
rftools:sequencer_block[intermediate=0,logic_facing=east_todown]
rftools:sequencer_block[intermediate=1,logic_facing=down_tonorth]
rftools:sequencer_block[intermediate=1,logic_facing=down_tosouth]
rftools:sequencer_block[intermediate=1,logic_facing=down_towest]
rftools:sequencer_block[intermediate=1,logic_facing=down_toeast]
rftools:sequencer_block[intermediate=1,logic_facing=up_tonorth]
rftools:sequencer_block[intermediate=1,logic_facing=up_tosouth]
rftools:sequencer_block[intermediate=1,logic_facing=up_towest]
rftools:sequencer_block[intermediate=1,logic_facing=up_toeast]
rftools:sequencer_block[intermediate=1,logic_facing=north_towest]
rftools:sequencer_block[intermediate=1,logic_facing=north_toeast]
rftools:sequencer_block[intermediate=1,logic_facing=north_toup]
rftools:sequencer_block[intermediate=1,logic_facing=north_todown]
rftools:sequencer_block[intermediate=1,logic_facing=south_towest]
rftools:sequencer_block[intermediate=1,logic_facing=south_toeast]
rftools:sequencer_block[intermediate=1,logic_facing=south_toup]
rftools:sequencer_block[intermediate=1,logic_facing=south_todown]
rftools:sequencer_block[intermediate=1,logic_facing=west_tonorth]
rftools:sequencer_block[intermediate=1,logic_facing=west_tosouth]
rftools:sequencer_block[intermediate=1,logic_facing=west_toup]
rftools:sequencer_block[intermediate=1,logic_facing=west_todown]
rftools:sequencer_block[intermediate=1,logic_facing=east_tonorth]
rftools:sequencer_block[intermediate=1,logic_facing=east_tosouth]
rftools:sequencer_block[intermediate=1,logic_facing=east_toup]
rftools:sequencer_block[intermediate=1,logic_facing=east_todown]
rftools:sequencer_block[intermediate=2,logic_facing=down_tonorth]
rftools:sequencer_block[intermediate=2,logic_facing=down_tosouth]
rftools:sequencer_block[intermediate=2,logic_facing=down_towest]
rftools:sequencer_block[intermediate=2,logic_facing=down_toeast]
rftools:sequencer_block[intermediate=2,logic_facing=up_tonorth]
rftools:sequencer_block[intermediate=2,logic_facing=up_tosouth]
rftools:sequencer_block[intermediate=2,logic_facing=up_towest]
rftools:sequencer_block[intermediate=2,logic_facing=up_toeast]
rftools:sequencer_block[intermediate=2,logic_facing=north_towest]
rftools:sequencer_block[intermediate=2,logic_facing=north_toeast]
rftools:sequencer_block[intermediate=2,logic_facing=north_toup]
rftools:sequencer_block[intermediate=2,logic_facing=north_todown]
rftools:sequencer_block[intermediate=2,logic_facing=south_towest]
rftools:sequencer_block[intermediate=2,logic_facing=south_toeast]
rftools:sequencer_block[intermediate=2,logic_facing=south_toup]
rftools:sequencer_block[intermediate=2,logic_facing=south_todown]
rftools:sequencer_block[intermediate=2,logic_facing=west_tonorth]
rftools:sequencer_block[intermediate=2,logic_facing=west_tosouth]
rftools:sequencer_block[intermediate=2,logic_facing=west_toup]
rftools:sequencer_block[intermediate=2,logic_facing=west_todown]
rftools:sequencer_block[intermediate=2,logic_facing=east_tonorth]
rftools:sequencer_block[intermediate=2,logic_facing=east_tosouth]
rftools:sequencer_block[intermediate=2,logic_facing=east_toup]
rftools:sequencer_block[intermediate=2,logic_facing=east_todown]
rftools:sequencer_block[intermediate=3,logic_facing=down_tonorth]
rftools:sequencer_block[intermediate=3,logic_facing=down_tosouth]
rftools:sequencer_block[intermediate=3,logic_facing=down_towest]
rftools:sequencer_block[intermediate=3,logic_facing=down_toeast]
rftools:sequencer_block[intermediate=3,logic_facing=up_tonorth]
rftools:sequencer_block[intermediate=3,logic_facing=up_tosouth]
rftools:sequencer_block[intermediate=3,logic_facing=up_towest]
rftools:sequencer_block[intermediate=3,logic_facing=up_toeast]
rftools:sequencer_block[intermediate=3,logic_facing=north_towest]
rftools:sequencer_block[intermediate=3,logic_facing=north_toeast]
rftools:sequencer_block[intermediate=3,logic_facing=north_toup]
rftools:sequencer_block[intermediate=3,logic_facing=north_todown]
rftools:sequencer_block[intermediate=3,logic_facing=south_towest]
rftools:sequencer_block[intermediate=3,logic_facing=south_toeast]
rftools:sequencer_block[intermediate=3,logic_facing=south_toup]
rftools:sequencer_block[intermediate=3,logic_facing=south_todown]
rftools:sequencer_block[intermediate=3,logic_facing=west_tonorth]
rftools:sequencer_block[intermediate=3,logic_facing=west_tosouth]
rftools:sequencer_block[intermediate=3,logic_facing=west_toup]
rftools:sequencer_block[intermediate=3,logic_facing=west_todown]
rftools:sequencer_block[intermediate=3,logic_facing=east_tonorth]
rftools:sequencer_block[intermediate=3,logic_facing=east_tosouth]
rftools:sequencer_block[intermediate=3,logic_facing=east_toup]
rftools:sequencer_block[intermediate=3,logic_facing=east_todown]
rftools:counter_block[intermediate=0,logic_facing=down_tonorth]
rftools:counter_block[intermediate=0,logic_facing=down_tosouth]
rftools:counter_block[intermediate=0,logic_facing=down_towest]
rftools:counter_block[intermediate=0,logic_facing=down_toeast]
rftools:counter_block[intermediate=0,logic_facing=up_tonorth]
rftools:counter_block[intermediate=0,logic_facing=up_tosouth]
rftools:counter_block[intermediate=0,logic_facing=up_towest]
rftools:counter_block[intermediate=0,logic_facing=up_toeast]
rftools:counter_block[intermediate=0,logic_facing=north_towest]
rftools:counter_block[intermediate=0,logic_facing=north_toeast]
rftools:counter_block[intermediate=0,logic_facing=north_toup]
rftools:counter_block[intermediate=0,logic_facing=north_todown]
rftools:counter_block[intermediate=0,logic_facing=south_towest]
rftools:counter_block[intermediate=0,logic_facing=south_toeast]
rftools:counter_block[intermediate=0,logic_facing=south_toup]
rftools:counter_block[intermediate=0,logic_facing=south_todown]
rftools:counter_block[intermediate=0,logic_facing=west_tonorth]
rftools:counter_block[intermediate=0,logic_facing=west_tosouth]
rftools:counter_block[intermediate=0,logic_facing=west_toup]
rftools:counter_block[intermediate=0,logic_facing=west_todown]
rftools:counter_block[intermediate=0,logic_facing=east_tonorth]
rftools:counter_block[intermediate=0,logic_facing=east_tosouth]
rftools:counter_block[intermediate=0,logic_facing=east_toup]
rftools:counter_block[intermediate=0,logic_facing=east_todown]
rftools:counter_block[intermediate=1,logic_facing=down_tonorth]
rftools:counter_block[intermediate=1,logic_facing=down_tosouth]
rftools:counter_block[intermediate=1,logic_facing=down_towest]
rftools:counter_block[intermediate=1,logic_facing=down_toeast]
rftools:counter_block[intermediate=1,logic_facing=up_tonorth]
rftools:counter_block[intermediate=1,logic_facing=up_tosouth]
rftools:counter_block[intermediate=1,logic_facing=up_towest]
rftools:counter_block[intermediate=1,logic_facing=up_toeast]
rftools:counter_block[intermediate=1,logic_facing=north_towest]
rftools:counter_block[intermediate=1,logic_facing=north_toeast]
rftools:counter_block[intermediate=1,logic_facing=north_toup]
rftools:counter_block[intermediate=1,logic_facing=north_todown]
rftools:counter_block[intermediate=1,logic_facing=south_towest]
rftools:counter_block[intermediate=1,logic_facing=south_toeast]
rftools:counter_block[intermediate=1,logic_facing=south_toup]
rftools:counter_block[intermediate=1,logic_facing=south_todown]
rftools:counter_block[intermediate=1,logic_facing=west_tonorth]
rftools:counter_block[intermediate=1,logic_facing=west_tosouth]
rftools:counter_block[intermediate=1,logic_facing=west_toup]
rftools:counter_block[intermediate=1,logic_facing=west_todown]
rftools:counter_block[intermediate=1,logic_facing=east_tonorth]
rftools:counter_block[intermediate=1,logic_facing=east_tosouth]
rftools:counter_block[intermediate=1,logic_facing=east_toup]
rftools:counter_block[intermediate=1,logic_facing=east_todown]
rftools:counter_block[intermediate=2,logic_facing=down_tonorth]
rftools:counter_block[intermediate=2,logic_facing=down_tosouth]
rftools:counter_block[intermediate=2,logic_facing=down_towest]
rftools:counter_block[intermediate=2,logic_facing=down_toeast]
rftools:counter_block[intermediate=2,logic_facing=up_tonorth]
rftools:counter_block[intermediate=2,logic_facing=up_tosouth]
rftools:counter_block[intermediate=2,logic_facing=up_towest]
rftools:counter_block[intermediate=2,logic_facing=up_toeast]
rftools:counter_block[intermediate=2,logic_facing=north_towest]
rftools:counter_block[intermediate=2,logic_facing=north_toeast]
rftools:counter_block[intermediate=2,logic_facing=north_toup]
rftools:counter_block[intermediate=2,logic_facing=north_todown]
rftools:counter_block[intermediate=2,logic_facing=south_towest]
rftools:counter_block[intermediate=2,logic_facing=south_toeast]
rftools:counter_block[intermediate=2,logic_facing=south_toup]
rftools:counter_block[intermediate=2,logic_facing=south_todown]
rftools:counter_block[intermediate=2,logic_facing=west_tonorth]
rftools:counter_block[intermediate=2,logic_facing=west_tosouth]
rftools:counter_block[intermediate=2,logic_facing=west_toup]
rftools:counter_block[intermediate=2,logic_facing=west_todown]
rftools:counter_block[intermediate=2,logic_facing=east_tonorth]
rftools:counter_block[intermediate=2,logic_facing=east_tosouth]
rftools:counter_block[intermediate=2,logic_facing=east_toup]
rftools:counter_block[intermediate=2,logic_facing=east_todown]
rftools:counter_block[intermediate=3,logic_facing=down_tonorth]
rftools:counter_block[intermediate=3,logic_facing=down_tosouth]
rftools:counter_block[intermediate=3,logic_facing=down_towest]
rftools:counter_block[intermediate=3,logic_facing=down_toeast]
rftools:counter_block[intermediate=3,logic_facing=up_tonorth]
rftools:counter_block[intermediate=3,logic_facing=up_tosouth]
rftools:counter_block[intermediate=3,logic_facing=up_towest]
rftools:counter_block[intermediate=3,logic_facing=up_toeast]
rftools:counter_block[intermediate=3,logic_facing=north_towest]
rftools:counter_block[intermediate=3,logic_facing=north_toeast]
rftools:counter_block[intermediate=3,logic_facing=north_toup]
rftools:counter_block[intermediate=3,logic_facing=north_todown]
rftools:counter_block[intermediate=3,logic_facing=south_towest]
rftools:counter_block[intermediate=3,logic_facing=south_toeast]
rftools:counter_block[intermediate=3,logic_facing=south_toup]
rftools:counter_block[intermediate=3,logic_facing=south_todown]
rftools:counter_block[intermediate=3,logic_facing=west_tonorth]
rftools:counter_block[intermediate=3,logic_facing=west_tosouth]
rftools:counter_block[intermediate=3,logic_facing=west_toup]
rftools:counter_block[intermediate=3,logic_facing=west_todown]
rftools:counter_block[intermediate=3,logic_facing=east_tonorth]
rftools:counter_block[intermediate=3,logic_facing=east_tosouth]
rftools:counter_block[intermediate=3,logic_facing=east_toup]
rftools:counter_block[intermediate=3,logic_facing=east_todown]
rftools:logic_block[intermediate=0,logic_facing=down_tonorth]
rftools:logic_block[intermediate=0,logic_facing=down_tosouth]
rftools:logic_block[intermediate=0,logic_facing=down_towest]
rftools:logic_block[intermediate=0,logic_facing=down_toeast]
rftools:logic_block[intermediate=0,logic_facing=up_tonorth]
rftools:logic_block[intermediate=0,logic_facing=up_tosouth]
rftools:logic_block[intermediate=0,logic_facing=up_towest]
rftools:logic_block[intermediate=0,logic_facing=up_toeast]
rftools:logic_block[intermediate=0,logic_facing=north_towest]
rftools:logic_block[intermediate=0,logic_facing=north_toeast]
rftools:logic_block[intermediate=0,logic_facing=north_toup]
rftools:logic_block[intermediate=0,logic_facing=north_todown]
rftools:logic_block[intermediate=0,logic_facing=south_towest]
rftools:logic_block[intermediate=0,logic_facing=south_toeast]
rftools:logic_block[intermediate=0,logic_facing=south_toup]
rftools:logic_block[intermediate=0,logic_facing=south_todown]
rftools:logic_block[intermediate=0,logic_facing=west_tonorth]
rftools:logic_block[intermediate=0,logic_facing=west_tosouth]
rftools:logic_block[intermediate=0,logic_facing=west_toup]
rftools:logic_block[intermediate=0,logic_facing=west_todown]
rftools:logic_block[intermediate=0,logic_facing=east_tonorth]
rftools:logic_block[intermediate=0,logic_facing=east_tosouth]
rftools:logic_block[intermediate=0,logic_facing=east_toup]
rftools:logic_block[intermediate=0,logic_facing=east_todown]
rftools:logic_block[intermediate=1,logic_facing=down_tonorth]
rftools:logic_block[intermediate=1,logic_facing=down_tosouth]
rftools:logic_block[intermediate=1,logic_facing=down_towest]
rftools:logic_block[intermediate=1,logic_facing=down_toeast]
rftools:logic_block[intermediate=1,logic_facing=up_tonorth]
rftools:logic_block[intermediate=1,logic_facing=up_tosouth]
rftools:logic_block[intermediate=1,logic_facing=up_towest]
rftools:logic_block[intermediate=1,logic_facing=up_toeast]
rftools:logic_block[intermediate=1,logic_facing=north_towest]
rftools:logic_block[intermediate=1,logic_facing=north_toeast]
rftools:logic_block[intermediate=1,logic_facing=north_toup]
rftools:logic_block[intermediate=1,logic_facing=north_todown]
rftools:logic_block[intermediate=1,logic_facing=south_towest]
rftools:logic_block[intermediate=1,logic_facing=south_toeast]
rftools:logic_block[intermediate=1,logic_facing=south_toup]
rftools:logic_block[intermediate=1,logic_facing=south_todown]
rftools:logic_block[intermediate=1,logic_facing=west_tonorth]
rftools:logic_block[intermediate=1,logic_facing=west_tosouth]
rftools:logic_block[intermediate=1,logic_facing=west_toup]
rftools:logic_block[intermediate=1,logic_facing=west_todown]
rftools:logic_block[intermediate=1,logic_facing=east_tonorth]
rftools:logic_block[intermediate=1,logic_facing=east_tosouth]
rftools:logic_block[intermediate=1,logic_facing=east_toup]
rftools:logic_block[intermediate=1,logic_facing=east_todown]
rftools:logic_block[intermediate=2,logic_facing=down_tonorth]
rftools:logic_block[intermediate=2,logic_facing=down_tosouth]
rftools:logic_block[intermediate=2,logic_facing=down_towest]
rftools:logic_block[intermediate=2,logic_facing=down_toeast]
rftools:logic_block[intermediate=2,logic_facing=up_tonorth]
rftools:logic_block[intermediate=2,logic_facing=up_tosouth]
rftools:logic_block[intermediate=2,logic_facing=up_towest]
rftools:logic_block[intermediate=2,logic_facing=up_toeast]
rftools:logic_block[intermediate=2,logic_facing=north_towest]
rftools:logic_block[intermediate=2,logic_facing=north_toeast]
rftools:logic_block[intermediate=2,logic_facing=north_toup]
rftools:logic_block[intermediate=2,logic_facing=north_todown]
rftools:logic_block[intermediate=2,logic_facing=south_towest]
rftools:logic_block[intermediate=2,logic_facing=south_toeast]
rftools:logic_block[intermediate=2,logic_facing=south_toup]
rftools:logic_block[intermediate=2,logic_facing=south_todown]
rftools:logic_block[intermediate=2,logic_facing=west_tonorth]
rftools:logic_block[intermediate=2,logic_facing=west_tosouth]
rftools:logic_block[intermediate=2,logic_facing=west_toup]
rftools:logic_block[intermediate=2,logic_facing=west_todown]
rftools:logic_block[intermediate=2,logic_facing=east_tonorth]
rftools:logic_block[intermediate=2,logic_facing=east_tosouth]
rftools:logic_block[intermediate=2,logic_facing=east_toup]
rftools:logic_block[intermediate=2,logic_facing=east_todown]
rftools:logic_block[intermediate=3,logic_facing=down_tonorth]
rftools:logic_block[intermediate=3,logic_facing=down_tosouth]
rftools:logic_block[intermediate=3,logic_facing=down_towest]
rftools:logic_block[intermediate=3,logic_facing=down_toeast]
rftools:logic_block[intermediate=3,logic_facing=up_tonorth]
rftools:logic_block[intermediate=3,logic_facing=up_tosouth]
rftools:logic_block[intermediate=3,logic_facing=up_towest]
rftools:logic_block[intermediate=3,logic_facing=up_toeast]
rftools:logic_block[intermediate=3,logic_facing=north_towest]
rftools:logic_block[intermediate=3,logic_facing=north_toeast]
rftools:logic_block[intermediate=3,logic_facing=north_toup]
rftools:logic_block[intermediate=3,logic_facing=north_todown]
rftools:logic_block[intermediate=3,logic_facing=south_towest]
rftools:logic_block[intermediate=3,logic_facing=south_toeast]
rftools:logic_block[intermediate=3,logic_facing=south_toup]
rftools:logic_block[intermediate=3,logic_facing=south_todown]
rftools:logic_block[intermediate=3,logic_facing=west_tonorth]
rftools:logic_block[intermediate=3,logic_facing=west_tosouth]
rftools:logic_block[intermediate=3,logic_facing=west_toup]
rftools:logic_block[intermediate=3,logic_facing=west_todown]
rftools:logic_block[intermediate=3,logic_facing=east_tonorth]
rftools:logic_block[intermediate=3,logic_facing=east_tosouth]
rftools:logic_block[intermediate=3,logic_facing=east_toup]
rftools:logic_block[intermediate=3,logic_facing=east_todown]
rftools:invchecker_block[intermediate=0,logic_facing=down_tonorth]
rftools:invchecker_block[intermediate=0,logic_facing=down_tosouth]
rftools:invchecker_block[intermediate=0,logic_facing=down_towest]
rftools:invchecker_block[intermediate=0,logic_facing=down_toeast]
rftools:invchecker_block[intermediate=0,logic_facing=up_tonorth]
rftools:invchecker_block[intermediate=0,logic_facing=up_tosouth]
rftools:invchecker_block[intermediate=0,logic_facing=up_towest]
rftools:invchecker_block[intermediate=0,logic_facing=up_toeast]
rftools:invchecker_block[intermediate=0,logic_facing=north_towest]
rftools:invchecker_block[intermediate=0,logic_facing=north_toeast]
rftools:invchecker_block[intermediate=0,logic_facing=north_toup]
rftools:invchecker_block[intermediate=0,logic_facing=north_todown]
rftools:invchecker_block[intermediate=0,logic_facing=south_towest]
rftools:invchecker_block[intermediate=0,logic_facing=south_toeast]
rftools:invchecker_block[intermediate=0,logic_facing=south_toup]
rftools:invchecker_block[intermediate=0,logic_facing=south_todown]
rftools:invchecker_block[intermediate=0,logic_facing=west_tonorth]
rftools:invchecker_block[intermediate=0,logic_facing=west_tosouth]
rftools:invchecker_block[intermediate=0,logic_facing=west_toup]
rftools:invchecker_block[intermediate=0,logic_facing=west_todown]
rftools:invchecker_block[intermediate=0,logic_facing=east_tonorth]
rftools:invchecker_block[intermediate=0,logic_facing=east_tosouth]
rftools:invchecker_block[intermediate=0,logic_facing=east_toup]
rftools:invchecker_block[intermediate=0,logic_facing=east_todown]
rftools:invchecker_block[intermediate=1,logic_facing=down_tonorth]
rftools:invchecker_block[intermediate=1,logic_facing=down_tosouth]
rftools:invchecker_block[intermediate=1,logic_facing=down_towest]
rftools:invchecker_block[intermediate=1,logic_facing=down_toeast]
rftools:invchecker_block[intermediate=1,logic_facing=up_tonorth]
rftools:invchecker_block[intermediate=1,logic_facing=up_tosouth]
rftools:invchecker_block[intermediate=1,logic_facing=up_towest]
rftools:invchecker_block[intermediate=1,logic_facing=up_toeast]
rftools:invchecker_block[intermediate=1,logic_facing=north_towest]
rftools:invchecker_block[intermediate=1,logic_facing=north_toeast]
rftools:invchecker_block[intermediate=1,logic_facing=north_toup]
rftools:invchecker_block[intermediate=1,logic_facing=north_todown]
rftools:invchecker_block[intermediate=1,logic_facing=south_towest]
rftools:invchecker_block[intermediate=1,logic_facing=south_toeast]
rftools:invchecker_block[intermediate=1,logic_facing=south_toup]
rftools:invchecker_block[intermediate=1,logic_facing=south_todown]
rftools:invchecker_block[intermediate=1,logic_facing=west_tonorth]
rftools:invchecker_block[intermediate=1,logic_facing=west_tosouth]
rftools:invchecker_block[intermediate=1,logic_facing=west_toup]
rftools:invchecker_block[intermediate=1,logic_facing=west_todown]
rftools:invchecker_block[intermediate=1,logic_facing=east_tonorth]
rftools:invchecker_block[intermediate=1,logic_facing=east_tosouth]
rftools:invchecker_block[intermediate=1,logic_facing=east_toup]
rftools:invchecker_block[intermediate=1,logic_facing=east_todown]
rftools:invchecker_block[intermediate=2,logic_facing=down_tonorth]
rftools:invchecker_block[intermediate=2,logic_facing=down_tosouth]
rftools:invchecker_block[intermediate=2,logic_facing=down_towest]
rftools:invchecker_block[intermediate=2,logic_facing=down_toeast]
rftools:invchecker_block[intermediate=2,logic_facing=up_tonorth]
rftools:invchecker_block[intermediate=2,logic_facing=up_tosouth]
rftools:invchecker_block[intermediate=2,logic_facing=up_towest]
rftools:invchecker_block[intermediate=2,logic_facing=up_toeast]
rftools:invchecker_block[intermediate=2,logic_facing=north_towest]
rftools:invchecker_block[intermediate=2,logic_facing=north_toeast]
rftools:invchecker_block[intermediate=2,logic_facing=north_toup]
rftools:invchecker_block[intermediate=2,logic_facing=north_todown]
rftools:invchecker_block[intermediate=2,logic_facing=south_towest]
rftools:invchecker_block[intermediate=2,logic_facing=south_toeast]
rftools:invchecker_block[intermediate=2,logic_facing=south_toup]
rftools:invchecker_block[intermediate=2,logic_facing=south_todown]
rftools:invchecker_block[intermediate=2,logic_facing=west_tonorth]
rftools:invchecker_block[intermediate=2,logic_facing=west_tosouth]
rftools:invchecker_block[intermediate=2,logic_facing=west_toup]
rftools:invchecker_block[intermediate=2,logic_facing=west_todown]
rftools:invchecker_block[intermediate=2,logic_facing=east_tonorth]
rftools:invchecker_block[intermediate=2,logic_facing=east_tosouth]
rftools:invchecker_block[intermediate=2,logic_facing=east_toup]
rftools:invchecker_block[intermediate=2,logic_facing=east_todown]
rftools:invchecker_block[intermediate=3,logic_facing=down_tonorth]
rftools:invchecker_block[intermediate=3,logic_facing=down_tosouth]
rftools:invchecker_block[intermediate=3,logic_facing=down_towest]
rftools:invchecker_block[intermediate=3,logic_facing=down_toeast]
rftools:invchecker_block[intermediate=3,logic_facing=up_tonorth]
rftools:invchecker_block[intermediate=3,logic_facing=up_tosouth]
rftools:invchecker_block[intermediate=3,logic_facing=up_towest]
rftools:invchecker_block[intermediate=3,logic_facing=up_toeast]
rftools:invchecker_block[intermediate=3,logic_facing=north_towest]
rftools:invchecker_block[intermediate=3,logic_facing=north_toeast]
rftools:invchecker_block[intermediate=3,logic_facing=north_toup]
rftools:invchecker_block[intermediate=3,logic_facing=north_todown]
rftools:invchecker_block[intermediate=3,logic_facing=south_towest]
rftools:invchecker_block[intermediate=3,logic_facing=south_toeast]
rftools:invchecker_block[intermediate=3,logic_facing=south_toup]
rftools:invchecker_block[intermediate=3,logic_facing=south_todown]
rftools:invchecker_block[intermediate=3,logic_facing=west_tonorth]
rftools:invchecker_block[intermediate=3,logic_facing=west_tosouth]
rftools:invchecker_block[intermediate=3,logic_facing=west_toup]
rftools:invchecker_block[intermediate=3,logic_facing=west_todown]
rftools:invchecker_block[intermediate=3,logic_facing=east_tonorth]
rftools:invchecker_block[intermediate=3,logic_facing=east_tosouth]
rftools:invchecker_block[intermediate=3,logic_facing=east_toup]
rftools:invchecker_block[intermediate=3,logic_facing=east_todown]
rftools:sensor_block[intermediate=0,logic_facing=down_tonorth]
rftools:sensor_block[intermediate=0,logic_facing=down_tosouth]
rftools:sensor_block[intermediate=0,logic_facing=down_towest]
rftools:sensor_block[intermediate=0,logic_facing=down_toeast]
rftools:sensor_block[intermediate=0,logic_facing=up_tonorth]
rftools:sensor_block[intermediate=0,logic_facing=up_tosouth]
rftools:sensor_block[intermediate=0,logic_facing=up_towest]
rftools:sensor_block[intermediate=0,logic_facing=up_toeast]
rftools:sensor_block[intermediate=0,logic_facing=north_towest]
rftools:sensor_block[intermediate=0,logic_facing=north_toeast]
rftools:sensor_block[intermediate=0,logic_facing=north_toup]
rftools:sensor_block[intermediate=0,logic_facing=north_todown]
rftools:sensor_block[intermediate=0,logic_facing=south_towest]
rftools:sensor_block[intermediate=0,logic_facing=south_toeast]
rftools:sensor_block[intermediate=0,logic_facing=south_toup]
rftools:sensor_block[intermediate=0,logic_facing=south_todown]
rftools:sensor_block[intermediate=0,logic_facing=west_tonorth]
rftools:sensor_block[intermediate=0,logic_facing=west_tosouth]
rftools:sensor_block[intermediate=0,logic_facing=west_toup]
rftools:sensor_block[intermediate=0,logic_facing=west_todown]
rftools:sensor_block[intermediate=0,logic_facing=east_tonorth]
rftools:sensor_block[intermediate=0,logic_facing=east_tosouth]
rftools:sensor_block[intermediate=0,logic_facing=east_toup]
rftools:sensor_block[intermediate=0,logic_facing=east_todown]
rftools:sensor_block[intermediate=1,logic_facing=down_tonorth]
rftools:sensor_block[intermediate=1,logic_facing=down_tosouth]
rftools:sensor_block[intermediate=1,logic_facing=down_towest]
rftools:sensor_block[intermediate=1,logic_facing=down_toeast]
rftools:sensor_block[intermediate=1,logic_facing=up_tonorth]
rftools:sensor_block[intermediate=1,logic_facing=up_tosouth]
rftools:sensor_block[intermediate=1,logic_facing=up_towest]
rftools:sensor_block[intermediate=1,logic_facing=up_toeast]
rftools:sensor_block[intermediate=1,logic_facing=north_towest]
rftools:sensor_block[intermediate=1,logic_facing=north_toeast]
rftools:sensor_block[intermediate=1,logic_facing=north_toup]
rftools:sensor_block[intermediate=1,logic_facing=north_todown]
rftools:sensor_block[intermediate=1,logic_facing=south_towest]
rftools:sensor_block[intermediate=1,logic_facing=south_toeast]
rftools:sensor_block[intermediate=1,logic_facing=south_toup]
rftools:sensor_block[intermediate=1,logic_facing=south_todown]
rftools:sensor_block[intermediate=1,logic_facing=west_tonorth]
rftools:sensor_block[intermediate=1,logic_facing=west_tosouth]
rftools:sensor_block[intermediate=1,logic_facing=west_toup]
rftools:sensor_block[intermediate=1,logic_facing=west_todown]
rftools:sensor_block[intermediate=1,logic_facing=east_tonorth]
rftools:sensor_block[intermediate=1,logic_facing=east_tosouth]
rftools:sensor_block[intermediate=1,logic_facing=east_toup]
rftools:sensor_block[intermediate=1,logic_facing=east_todown]
rftools:sensor_block[intermediate=2,logic_facing=down_tonorth]
rftools:sensor_block[intermediate=2,logic_facing=down_tosouth]
rftools:sensor_block[intermediate=2,logic_facing=down_towest]
rftools:sensor_block[intermediate=2,logic_facing=down_toeast]
rftools:sensor_block[intermediate=2,logic_facing=up_tonorth]
rftools:sensor_block[intermediate=2,logic_facing=up_tosouth]
rftools:sensor_block[intermediate=2,logic_facing=up_towest]
rftools:sensor_block[intermediate=2,logic_facing=up_toeast]
rftools:sensor_block[intermediate=2,logic_facing=north_towest]
rftools:sensor_block[intermediate=2,logic_facing=north_toeast]
rftools:sensor_block[intermediate=2,logic_facing=north_toup]
rftools:sensor_block[intermediate=2,logic_facing=north_todown]
rftools:sensor_block[intermediate=2,logic_facing=south_towest]
rftools:sensor_block[intermediate=2,logic_facing=south_toeast]
rftools:sensor_block[intermediate=2,logic_facing=south_toup]
rftools:sensor_block[intermediate=2,logic_facing=south_todown]
rftools:sensor_block[intermediate=2,logic_facing=west_tonorth]
rftools:sensor_block[intermediate=2,logic_facing=west_tosouth]
rftools:sensor_block[intermediate=2,logic_facing=west_toup]
rftools:sensor_block[intermediate=2,logic_facing=west_todown]
rftools:sensor_block[intermediate=2,logic_facing=east_tonorth]
rftools:sensor_block[intermediate=2,logic_facing=east_tosouth]
rftools:sensor_block[intermediate=2,logic_facing=east_toup]
rftools:sensor_block[intermediate=2,logic_facing=east_todown]
rftools:sensor_block[intermediate=3,logic_facing=down_tonorth]
rftools:sensor_block[intermediate=3,logic_facing=down_tosouth]
rftools:sensor_block[intermediate=3,logic_facing=down_towest]
rftools:sensor_block[intermediate=3,logic_facing=down_toeast]
rftools:sensor_block[intermediate=3,logic_facing=up_tonorth]
rftools:sensor_block[intermediate=3,logic_facing=up_tosouth]
rftools:sensor_block[intermediate=3,logic_facing=up_towest]
rftools:sensor_block[intermediate=3,logic_facing=up_toeast]
rftools:sensor_block[intermediate=3,logic_facing=north_towest]
rftools:sensor_block[intermediate=3,logic_facing=north_toeast]
rftools:sensor_block[intermediate=3,logic_facing=north_toup]
rftools:sensor_block[intermediate=3,logic_facing=north_todown]
rftools:sensor_block[intermediate=3,logic_facing=south_towest]
rftools:sensor_block[intermediate=3,logic_facing=south_toeast]
rftools:sensor_block[intermediate=3,logic_facing=south_toup]
rftools:sensor_block[intermediate=3,logic_facing=south_todown]
rftools:sensor_block[intermediate=3,logic_facing=west_tonorth]
rftools:sensor_block[intermediate=3,logic_facing=west_tosouth]
rftools:sensor_block[intermediate=3,logic_facing=west_toup]
rftools:sensor_block[intermediate=3,logic_facing=west_todown]
rftools:sensor_block[intermediate=3,logic_facing=east_tonorth]
rftools:sensor_block[intermediate=3,logic_facing=east_tosouth]
rftools:sensor_block[intermediate=3,logic_facing=east_toup]
rftools:sensor_block[intermediate=3,logic_facing=east_todown]
rftools:analog_block[intermediate=0,logic_facing=down_tonorth]
rftools:analog_block[intermediate=0,logic_facing=down_tosouth]
rftools:analog_block[intermediate=0,logic_facing=down_towest]
rftools:analog_block[intermediate=0,logic_facing=down_toeast]
rftools:analog_block[intermediate=0,logic_facing=up_tonorth]
rftools:analog_block[intermediate=0,logic_facing=up_tosouth]
rftools:analog_block[intermediate=0,logic_facing=up_towest]
rftools:analog_block[intermediate=0,logic_facing=up_toeast]
rftools:analog_block[intermediate=0,logic_facing=north_towest]
rftools:analog_block[intermediate=0,logic_facing=north_toeast]
rftools:analog_block[intermediate=0,logic_facing=north_toup]
rftools:analog_block[intermediate=0,logic_facing=north_todown]
rftools:analog_block[intermediate=0,logic_facing=south_towest]
rftools:analog_block[intermediate=0,logic_facing=south_toeast]
rftools:analog_block[intermediate=0,logic_facing=south_toup]
rftools:analog_block[intermediate=0,logic_facing=south_todown]
rftools:analog_block[intermediate=0,logic_facing=west_tonorth]
rftools:analog_block[intermediate=0,logic_facing=west_tosouth]
rftools:analog_block[intermediate=0,logic_facing=west_toup]
rftools:analog_block[intermediate=0,logic_facing=west_todown]
rftools:analog_block[intermediate=0,logic_facing=east_tonorth]
rftools:analog_block[intermediate=0,logic_facing=east_tosouth]
rftools:analog_block[intermediate=0,logic_facing=east_toup]
rftools:analog_block[intermediate=0,logic_facing=east_todown]
rftools:analog_block[intermediate=1,logic_facing=down_tonorth]
rftools:analog_block[intermediate=1,logic_facing=down_tosouth]
rftools:analog_block[intermediate=1,logic_facing=down_towest]
rftools:analog_block[intermediate=1,logic_facing=down_toeast]
rftools:analog_block[intermediate=1,logic_facing=up_tonorth]
rftools:analog_block[intermediate=1,logic_facing=up_tosouth]
rftools:analog_block[intermediate=1,logic_facing=up_towest]
rftools:analog_block[intermediate=1,logic_facing=up_toeast]
rftools:analog_block[intermediate=1,logic_facing=north_towest]
rftools:analog_block[intermediate=1,logic_facing=north_toeast]
rftools:analog_block[intermediate=1,logic_facing=north_toup]
rftools:analog_block[intermediate=1,logic_facing=north_todown]
rftools:analog_block[intermediate=1,logic_facing=south_towest]
rftools:analog_block[intermediate=1,logic_facing=south_toeast]
rftools:analog_block[intermediate=1,logic_facing=south_toup]
rftools:analog_block[intermediate=1,logic_facing=south_todown]
rftools:analog_block[intermediate=1,logic_facing=west_tonorth]
rftools:analog_block[intermediate=1,logic_facing=west_tosouth]
rftools:analog_block[intermediate=1,logic_facing=west_toup]
rftools:analog_block[intermediate=1,logic_facing=west_todown]
rftools:analog_block[intermediate=1,logic_facing=east_tonorth]
rftools:analog_block[intermediate=1,logic_facing=east_tosouth]
rftools:analog_block[intermediate=1,logic_facing=east_toup]
rftools:analog_block[intermediate=1,logic_facing=east_todown]
rftools:analog_block[intermediate=2,logic_facing=down_tonorth]
rftools:analog_block[intermediate=2,logic_facing=down_tosouth]
rftools:analog_block[intermediate=2,logic_facing=down_towest]
rftools:analog_block[intermediate=2,logic_facing=down_toeast]
rftools:analog_block[intermediate=2,logic_facing=up_tonorth]
rftools:analog_block[intermediate=2,logic_facing=up_tosouth]
rftools:analog_block[intermediate=2,logic_facing=up_towest]
rftools:analog_block[intermediate=2,logic_facing=up_toeast]
rftools:analog_block[intermediate=2,logic_facing=north_towest]
rftools:analog_block[intermediate=2,logic_facing=north_toeast]
rftools:analog_block[intermediate=2,logic_facing=north_toup]
rftools:analog_block[intermediate=2,logic_facing=north_todown]
rftools:analog_block[intermediate=2,logic_facing=south_towest]
rftools:analog_block[intermediate=2,logic_facing=south_toeast]
rftools:analog_block[intermediate=2,logic_facing=south_toup]
rftools:analog_block[intermediate=2,logic_facing=south_todown]
rftools:analog_block[intermediate=2,logic_facing=west_tonorth]
rftools:analog_block[intermediate=2,logic_facing=west_tosouth]
rftools:analog_block[intermediate=2,logic_facing=west_toup]
rftools:analog_block[intermediate=2,logic_facing=west_todown]
rftools:analog_block[intermediate=2,logic_facing=east_tonorth]
rftools:analog_block[intermediate=2,logic_facing=east_tosouth]
rftools:analog_block[intermediate=2,logic_facing=east_toup]
rftools:analog_block[intermediate=2,logic_facing=east_todown]
rftools:analog_block[intermediate=3,logic_facing=down_tonorth]
rftools:analog_block[intermediate=3,logic_facing=down_tosouth]
rftools:analog_block[intermediate=3,logic_facing=down_towest]
rftools:analog_block[intermediate=3,logic_facing=down_toeast]
rftools:analog_block[intermediate=3,logic_facing=up_tonorth]
rftools:analog_block[intermediate=3,logic_facing=up_tosouth]
rftools:analog_block[intermediate=3,logic_facing=up_towest]
rftools:analog_block[intermediate=3,logic_facing=up_toeast]
rftools:analog_block[intermediate=3,logic_facing=north_towest]
rftools:analog_block[intermediate=3,logic_facing=north_toeast]
rftools:analog_block[intermediate=3,logic_facing=north_toup]
rftools:analog_block[intermediate=3,logic_facing=north_todown]
rftools:analog_block[intermediate=3,logic_facing=south_towest]
rftools:analog_block[intermediate=3,logic_facing=south_toeast]
rftools:analog_block[intermediate=3,logic_facing=south_toup]
rftools:analog_block[intermediate=3,logic_facing=south_todown]
rftools:analog_block[intermediate=3,logic_facing=west_tonorth]
rftools:analog_block[intermediate=3,logic_facing=west_tosouth]
rftools:analog_block[intermediate=3,logic_facing=west_toup]
rftools:analog_block[intermediate=3,logic_facing=west_todown]
rftools:analog_block[intermediate=3,logic_facing=east_tonorth]
rftools:analog_block[intermediate=3,logic_facing=east_tosouth]
rftools:analog_block[intermediate=3,logic_facing=east_toup]
rftools:analog_block[intermediate=3,logic_facing=east_todown]
rftools:digit_block[intermediate=0,logic_facing=down_tonorth,value=0]
rftools:digit_block[intermediate=0,logic_facing=down_tonorth,value=1]
rftools:digit_block[intermediate=0,logic_facing=down_tonorth,value=2]
rftools:digit_block[intermediate=0,logic_facing=down_tonorth,value=3]
rftools:digit_block[intermediate=0,logic_facing=down_tonorth,value=4]
rftools:digit_block[intermediate=0,logic_facing=down_tonorth,value=5]
rftools:digit_block[intermediate=0,logic_facing=down_tonorth,value=6]
rftools:digit_block[intermediate=0,logic_facing=down_tonorth,value=7]
rftools:digit_block[intermediate=0,logic_facing=down_tonorth,value=8]
rftools:digit_block[intermediate=0,logic_facing=down_tonorth,value=9]
rftools:digit_block[intermediate=0,logic_facing=down_tonorth,value=10]
rftools:digit_block[intermediate=0,logic_facing=down_tonorth,value=11]
rftools:digit_block[intermediate=0,logic_facing=down_tonorth,value=12]
rftools:digit_block[intermediate=0,logic_facing=down_tonorth,value=13]
rftools:digit_block[intermediate=0,logic_facing=down_tonorth,value=14]
rftools:digit_block[intermediate=0,logic_facing=down_tonorth,value=15]
rftools:digit_block[intermediate=0,logic_facing=down_tosouth,value=0]
rftools:digit_block[intermediate=0,logic_facing=down_tosouth,value=1]
rftools:digit_block[intermediate=0,logic_facing=down_tosouth,value=2]
rftools:digit_block[intermediate=0,logic_facing=down_tosouth,value=3]
rftools:digit_block[intermediate=0,logic_facing=down_tosouth,value=4]
rftools:digit_block[intermediate=0,logic_facing=down_tosouth,value=5]
rftools:digit_block[intermediate=0,logic_facing=down_tosouth,value=6]
rftools:digit_block[intermediate=0,logic_facing=down_tosouth,value=7]
rftools:digit_block[intermediate=0,logic_facing=down_tosouth,value=8]
rftools:digit_block[intermediate=0,logic_facing=down_tosouth,value=9]
rftools:digit_block[intermediate=0,logic_facing=down_tosouth,value=10]
rftools:digit_block[intermediate=0,logic_facing=down_tosouth,value=11]
rftools:digit_block[intermediate=0,logic_facing=down_tosouth,value=12]
rftools:digit_block[intermediate=0,logic_facing=down_tosouth,value=13]
rftools:digit_block[intermediate=0,logic_facing=down_tosouth,value=14]
rftools:digit_block[intermediate=0,logic_facing=down_tosouth,value=15]
rftools:digit_block[intermediate=0,logic_facing=down_towest,value=0]
rftools:digit_block[intermediate=0,logic_facing=down_towest,value=1]
rftools:digit_block[intermediate=0,logic_facing=down_towest,value=2]
rftools:digit_block[intermediate=0,logic_facing=down_towest,value=3]
rftools:digit_block[intermediate=0,logic_facing=down_towest,value=4]
rftools:digit_block[intermediate=0,logic_facing=down_towest,value=5]
rftools:digit_block[intermediate=0,logic_facing=down_towest,value=6]
rftools:digit_block[intermediate=0,logic_facing=down_towest,value=7]
rftools:digit_block[intermediate=0,logic_facing=down_towest,value=8]
rftools:digit_block[intermediate=0,logic_facing=down_towest,value=9]
rftools:digit_block[intermediate=0,logic_facing=down_towest,value=10]
rftools:digit_block[intermediate=0,logic_facing=down_towest,value=11]
rftools:digit_block[intermediate=0,logic_facing=down_towest,value=12]
rftools:digit_block[intermediate=0,logic_facing=down_towest,value=13]
rftools:digit_block[intermediate=0,logic_facing=down_towest,value=14]
rftools:digit_block[intermediate=0,logic_facing=down_towest,value=15]
rftools:digit_block[intermediate=0,logic_facing=down_toeast,value=0]
rftools:digit_block[intermediate=0,logic_facing=down_toeast,value=1]
rftools:digit_block[intermediate=0,logic_facing=down_toeast,value=2]
rftools:digit_block[intermediate=0,logic_facing=down_toeast,value=3]
rftools:digit_block[intermediate=0,logic_facing=down_toeast,value=4]
rftools:digit_block[intermediate=0,logic_facing=down_toeast,value=5]
rftools:digit_block[intermediate=0,logic_facing=down_toeast,value=6]
rftools:digit_block[intermediate=0,logic_facing=down_toeast,value=7]
rftools:digit_block[intermediate=0,logic_facing=down_toeast,value=8]
rftools:digit_block[intermediate=0,logic_facing=down_toeast,value=9]
rftools:digit_block[intermediate=0,logic_facing=down_toeast,value=10]
rftools:digit_block[intermediate=0,logic_facing=down_toeast,value=11]
rftools:digit_block[intermediate=0,logic_facing=down_toeast,value=12]
rftools:digit_block[intermediate=0,logic_facing=down_toeast,value=13]
rftools:digit_block[intermediate=0,logic_facing=down_toeast,value=14]
rftools:digit_block[intermediate=0,logic_facing=down_toeast,value=15]
rftools:digit_block[intermediate=0,logic_facing=up_tonorth,value=0]
rftools:digit_block[intermediate=0,logic_facing=up_tonorth,value=1]
rftools:digit_block[intermediate=0,logic_facing=up_tonorth,value=2]
rftools:digit_block[intermediate=0,logic_facing=up_tonorth,value=3]
rftools:digit_block[intermediate=0,logic_facing=up_tonorth,value=4]
rftools:digit_block[intermediate=0,logic_facing=up_tonorth,value=5]
rftools:digit_block[intermediate=0,logic_facing=up_tonorth,value=6]
rftools:digit_block[intermediate=0,logic_facing=up_tonorth,value=7]
rftools:digit_block[intermediate=0,logic_facing=up_tonorth,value=8]
rftools:digit_block[intermediate=0,logic_facing=up_tonorth,value=9]
rftools:digit_block[intermediate=0,logic_facing=up_tonorth,value=10]
rftools:digit_block[intermediate=0,logic_facing=up_tonorth,value=11]
rftools:digit_block[intermediate=0,logic_facing=up_tonorth,value=12]
rftools:digit_block[intermediate=0,logic_facing=up_tonorth,value=13]
rftools:digit_block[intermediate=0,logic_facing=up_tonorth,value=14]
rftools:digit_block[intermediate=0,logic_facing=up_tonorth,value=15]
rftools:digit_block[intermediate=0,logic_facing=up_tosouth,value=0]
rftools:digit_block[intermediate=0,logic_facing=up_tosouth,value=1]
rftools:digit_block[intermediate=0,logic_facing=up_tosouth,value=2]
rftools:digit_block[intermediate=0,logic_facing=up_tosouth,value=3]
rftools:digit_block[intermediate=0,logic_facing=up_tosouth,value=4]
rftools:digit_block[intermediate=0,logic_facing=up_tosouth,value=5]
rftools:digit_block[intermediate=0,logic_facing=up_tosouth,value=6]
rftools:digit_block[intermediate=0,logic_facing=up_tosouth,value=7]
rftools:digit_block[intermediate=0,logic_facing=up_tosouth,value=8]
rftools:digit_block[intermediate=0,logic_facing=up_tosouth,value=9]
rftools:digit_block[intermediate=0,logic_facing=up_tosouth,value=10]
rftools:digit_block[intermediate=0,logic_facing=up_tosouth,value=11]
rftools:digit_block[intermediate=0,logic_facing=up_tosouth,value=12]
rftools:digit_block[intermediate=0,logic_facing=up_tosouth,value=13]
rftools:digit_block[intermediate=0,logic_facing=up_tosouth,value=14]
rftools:digit_block[intermediate=0,logic_facing=up_tosouth,value=15]
rftools:digit_block[intermediate=0,logic_facing=up_towest,value=0]
rftools:digit_block[intermediate=0,logic_facing=up_towest,value=1]
rftools:digit_block[intermediate=0,logic_facing=up_towest,value=2]
rftools:digit_block[intermediate=0,logic_facing=up_towest,value=3]
rftools:digit_block[intermediate=0,logic_facing=up_towest,value=4]
rftools:digit_block[intermediate=0,logic_facing=up_towest,value=5]
rftools:digit_block[intermediate=0,logic_facing=up_towest,value=6]
rftools:digit_block[intermediate=0,logic_facing=up_towest,value=7]
rftools:digit_block[intermediate=0,logic_facing=up_towest,value=8]
rftools:digit_block[intermediate=0,logic_facing=up_towest,value=9]
rftools:digit_block[intermediate=0,logic_facing=up_towest,value=10]
rftools:digit_block[intermediate=0,logic_facing=up_towest,value=11]
rftools:digit_block[intermediate=0,logic_facing=up_towest,value=12]
rftools:digit_block[intermediate=0,logic_facing=up_towest,value=13]
rftools:digit_block[intermediate=0,logic_facing=up_towest,value=14]
rftools:digit_block[intermediate=0,logic_facing=up_towest,value=15]
rftools:digit_block[intermediate=0,logic_facing=up_toeast,value=0]
rftools:digit_block[intermediate=0,logic_facing=up_toeast,value=1]
rftools:digit_block[intermediate=0,logic_facing=up_toeast,value=2]
rftools:digit_block[intermediate=0,logic_facing=up_toeast,value=3]
rftools:digit_block[intermediate=0,logic_facing=up_toeast,value=4]
rftools:digit_block[intermediate=0,logic_facing=up_toeast,value=5]
rftools:digit_block[intermediate=0,logic_facing=up_toeast,value=6]
rftools:digit_block[intermediate=0,logic_facing=up_toeast,value=7]
rftools:digit_block[intermediate=0,logic_facing=up_toeast,value=8]
rftools:digit_block[intermediate=0,logic_facing=up_toeast,value=9]
rftools:digit_block[intermediate=0,logic_facing=up_toeast,value=10]
rftools:digit_block[intermediate=0,logic_facing=up_toeast,value=11]
rftools:digit_block[intermediate=0,logic_facing=up_toeast,value=12]
rftools:digit_block[intermediate=0,logic_facing=up_toeast,value=13]
rftools:digit_block[intermediate=0,logic_facing=up_toeast,value=14]
rftools:digit_block[intermediate=0,logic_facing=up_toeast,value=15]
rftools:digit_block[intermediate=0,logic_facing=north_towest,value=0]
rftools:digit_block[intermediate=0,logic_facing=north_towest,value=1]
rftools:digit_block[intermediate=0,logic_facing=north_towest,value=2]
rftools:digit_block[intermediate=0,logic_facing=north_towest,value=3]
rftools:digit_block[intermediate=0,logic_facing=north_towest,value=4]
rftools:digit_block[intermediate=0,logic_facing=north_towest,value=5]
rftools:digit_block[intermediate=0,logic_facing=north_towest,value=6]
rftools:digit_block[intermediate=0,logic_facing=north_towest,value=7]
rftools:digit_block[intermediate=0,logic_facing=north_towest,value=8]
rftools:digit_block[intermediate=0,logic_facing=north_towest,value=9]
rftools:digit_block[intermediate=0,logic_facing=north_towest,value=10]
rftools:digit_block[intermediate=0,logic_facing=north_towest,value=11]
rftools:digit_block[intermediate=0,logic_facing=north_towest,value=12]
rftools:digit_block[intermediate=0,logic_facing=north_towest,value=13]
rftools:digit_block[intermediate=0,logic_facing=north_towest,value=14]
rftools:digit_block[intermediate=0,logic_facing=north_towest,value=15]
rftools:digit_block[intermediate=0,logic_facing=north_toeast,value=0]
rftools:digit_block[intermediate=0,logic_facing=north_toeast,value=1]
rftools:digit_block[intermediate=0,logic_facing=north_toeast,value=2]
rftools:digit_block[intermediate=0,logic_facing=north_toeast,value=3]
rftools:digit_block[intermediate=0,logic_facing=north_toeast,value=4]
rftools:digit_block[intermediate=0,logic_facing=north_toeast,value=5]
rftools:digit_block[intermediate=0,logic_facing=north_toeast,value=6]
rftools:digit_block[intermediate=0,logic_facing=north_toeast,value=7]
rftools:digit_block[intermediate=0,logic_facing=north_toeast,value=8]
rftools:digit_block[intermediate=0,logic_facing=north_toeast,value=9]
rftools:digit_block[intermediate=0,logic_facing=north_toeast,value=10]
rftools:digit_block[intermediate=0,logic_facing=north_toeast,value=11]
rftools:digit_block[intermediate=0,logic_facing=north_toeast,value=12]
rftools:digit_block[intermediate=0,logic_facing=north_toeast,value=13]
rftools:digit_block[intermediate=0,logic_facing=north_toeast,value=14]
rftools:digit_block[intermediate=0,logic_facing=north_toeast,value=15]
rftools:digit_block[intermediate=0,logic_facing=north_toup,value=0]
rftools:digit_block[intermediate=0,logic_facing=north_toup,value=1]
rftools:digit_block[intermediate=0,logic_facing=north_toup,value=2]
rftools:digit_block[intermediate=0,logic_facing=north_toup,value=3]
rftools:digit_block[intermediate=0,logic_facing=north_toup,value=4]
rftools:digit_block[intermediate=0,logic_facing=north_toup,value=5]
rftools:digit_block[intermediate=0,logic_facing=north_toup,value=6]
rftools:digit_block[intermediate=0,logic_facing=north_toup,value=7]
rftools:digit_block[intermediate=0,logic_facing=north_toup,value=8]
rftools:digit_block[intermediate=0,logic_facing=north_toup,value=9]
rftools:digit_block[intermediate=0,logic_facing=north_toup,value=10]
rftools:digit_block[intermediate=0,logic_facing=north_toup,value=11]
rftools:digit_block[intermediate=0,logic_facing=north_toup,value=12]
rftools:digit_block[intermediate=0,logic_facing=north_toup,value=13]
rftools:digit_block[intermediate=0,logic_facing=north_toup,value=14]
rftools:digit_block[intermediate=0,logic_facing=north_toup,value=15]
rftools:digit_block[intermediate=0,logic_facing=north_todown,value=0]
rftools:digit_block[intermediate=0,logic_facing=north_todown,value=1]
rftools:digit_block[intermediate=0,logic_facing=north_todown,value=2]
rftools:digit_block[intermediate=0,logic_facing=north_todown,value=3]
rftools:digit_block[intermediate=0,logic_facing=north_todown,value=4]
rftools:digit_block[intermediate=0,logic_facing=north_todown,value=5]
rftools:digit_block[intermediate=0,logic_facing=north_todown,value=6]
rftools:digit_block[intermediate=0,logic_facing=north_todown,value=7]
rftools:digit_block[intermediate=0,logic_facing=north_todown,value=8]
rftools:digit_block[intermediate=0,logic_facing=north_todown,value=9]
rftools:digit_block[intermediate=0,logic_facing=north_todown,value=10]
rftools:digit_block[intermediate=0,logic_facing=north_todown,value=11]
rftools:digit_block[intermediate=0,logic_facing=north_todown,value=12]
rftools:digit_block[intermediate=0,logic_facing=north_todown,value=13]
rftools:digit_block[intermediate=0,logic_facing=north_todown,value=14]
rftools:digit_block[intermediate=0,logic_facing=north_todown,value=15]
rftools:digit_block[intermediate=0,logic_facing=south_towest,value=0]
rftools:digit_block[intermediate=0,logic_facing=south_towest,value=1]
rftools:digit_block[intermediate=0,logic_facing=south_towest,value=2]
rftools:digit_block[intermediate=0,logic_facing=south_towest,value=3]
rftools:digit_block[intermediate=0,logic_facing=south_towest,value=4]
rftools:digit_block[intermediate=0,logic_facing=south_towest,value=5]
rftools:digit_block[intermediate=0,logic_facing=south_towest,value=6]
rftools:digit_block[intermediate=0,logic_facing=south_towest,value=7]
rftools:digit_block[intermediate=0,logic_facing=south_towest,value=8]
rftools:digit_block[intermediate=0,logic_facing=south_towest,value=9]
rftools:digit_block[intermediate=0,logic_facing=south_towest,value=10]
rftools:digit_block[intermediate=0,logic_facing=south_towest,value=11]
rftools:digit_block[intermediate=0,logic_facing=south_towest,value=12]
rftools:digit_block[intermediate=0,logic_facing=south_towest,value=13]
rftools:digit_block[intermediate=0,logic_facing=south_towest,value=14]
rftools:digit_block[intermediate=0,logic_facing=south_towest,value=15]
rftools:digit_block[intermediate=0,logic_facing=south_toeast,value=0]
rftools:digit_block[intermediate=0,logic_facing=south_toeast,value=1]
rftools:digit_block[intermediate=0,logic_facing=south_toeast,value=2]
rftools:digit_block[intermediate=0,logic_facing=south_toeast,value=3]
rftools:digit_block[intermediate=0,logic_facing=south_toeast,value=4]
rftools:digit_block[intermediate=0,logic_facing=south_toeast,value=5]
rftools:digit_block[intermediate=0,logic_facing=south_toeast,value=6]
rftools:digit_block[intermediate=0,logic_facing=south_toeast,value=7]
rftools:digit_block[intermediate=0,logic_facing=south_toeast,value=8]
rftools:digit_block[intermediate=0,logic_facing=south_toeast,value=9]
rftools:digit_block[intermediate=0,logic_facing=south_toeast,value=10]
rftools:digit_block[intermediate=0,logic_facing=south_toeast,value=11]
rftools:digit_block[intermediate=0,logic_facing=south_toeast,value=12]
rftools:digit_block[intermediate=0,logic_facing=south_toeast,value=13]
rftools:digit_block[intermediate=0,logic_facing=south_toeast,value=14]
rftools:digit_block[intermediate=0,logic_facing=south_toeast,value=15]
rftools:digit_block[intermediate=0,logic_facing=south_toup,value=0]
rftools:digit_block[intermediate=0,logic_facing=south_toup,value=1]
rftools:digit_block[intermediate=0,logic_facing=south_toup,value=2]
rftools:digit_block[intermediate=0,logic_facing=south_toup,value=3]
rftools:digit_block[intermediate=0,logic_facing=south_toup,value=4]
rftools:digit_block[intermediate=0,logic_facing=south_toup,value=5]
rftools:digit_block[intermediate=0,logic_facing=south_toup,value=6]
rftools:digit_block[intermediate=0,logic_facing=south_toup,value=7]
rftools:digit_block[intermediate=0,logic_facing=south_toup,value=8]
rftools:digit_block[intermediate=0,logic_facing=south_toup,value=9]
rftools:digit_block[intermediate=0,logic_facing=south_toup,value=10]
rftools:digit_block[intermediate=0,logic_facing=south_toup,value=11]
rftools:digit_block[intermediate=0,logic_facing=south_toup,value=12]
rftools:digit_block[intermediate=0,logic_facing=south_toup,value=13]
rftools:digit_block[intermediate=0,logic_facing=south_toup,value=14]
rftools:digit_block[intermediate=0,logic_facing=south_toup,value=15]
rftools:digit_block[intermediate=0,logic_facing=south_todown,value=0]
rftools:digit_block[intermediate=0,logic_facing=south_todown,value=1]
rftools:digit_block[intermediate=0,logic_facing=south_todown,value=2]
rftools:digit_block[intermediate=0,logic_facing=south_todown,value=3]
rftools:digit_block[intermediate=0,logic_facing=south_todown,value=4]
rftools:digit_block[intermediate=0,logic_facing=south_todown,value=5]
rftools:digit_block[intermediate=0,logic_facing=south_todown,value=6]
rftools:digit_block[intermediate=0,logic_facing=south_todown,value=7]
rftools:digit_block[intermediate=0,logic_facing=south_todown,value=8]
rftools:digit_block[intermediate=0,logic_facing=south_todown,value=9]
rftools:digit_block[intermediate=0,logic_facing=south_todown,value=10]
rftools:digit_block[intermediate=0,logic_facing=south_todown,value=11]
rftools:digit_block[intermediate=0,logic_facing=south_todown,value=12]
rftools:digit_block[intermediate=0,logic_facing=south_todown,value=13]
rftools:digit_block[intermediate=0,logic_facing=south_todown,value=14]
rftools:digit_block[intermediate=0,logic_facing=south_todown,value=15]
rftools:digit_block[intermediate=0,logic_facing=west_tonorth,value=0]
rftools:digit_block[intermediate=0,logic_facing=west_tonorth,value=1]
rftools:digit_block[intermediate=0,logic_facing=west_tonorth,value=2]
rftools:digit_block[intermediate=0,logic_facing=west_tonorth,value=3]
rftools:digit_block[intermediate=0,logic_facing=west_tonorth,value=4]
rftools:digit_block[intermediate=0,logic_facing=west_tonorth,value=5]
rftools:digit_block[intermediate=0,logic_facing=west_tonorth,value=6]
rftools:digit_block[intermediate=0,logic_facing=west_tonorth,value=7]
rftools:digit_block[intermediate=0,logic_facing=west_tonorth,value=8]
rftools:digit_block[intermediate=0,logic_facing=west_tonorth,value=9]
rftools:digit_block[intermediate=0,logic_facing=west_tonorth,value=10]
rftools:digit_block[intermediate=0,logic_facing=west_tonorth,value=11]
rftools:digit_block[intermediate=0,logic_facing=west_tonorth,value=12]
rftools:digit_block[intermediate=0,logic_facing=west_tonorth,value=13]
rftools:digit_block[intermediate=0,logic_facing=west_tonorth,value=14]
rftools:digit_block[intermediate=0,logic_facing=west_tonorth,value=15]
rftools:digit_block[intermediate=0,logic_facing=west_tosouth,value=0]
rftools:digit_block[intermediate=0,logic_facing=west_tosouth,value=1]
rftools:digit_block[intermediate=0,logic_facing=west_tosouth,value=2]
rftools:digit_block[intermediate=0,logic_facing=west_tosouth,value=3]
rftools:digit_block[intermediate=0,logic_facing=west_tosouth,value=4]
rftools:digit_block[intermediate=0,logic_facing=west_tosouth,value=5]
rftools:digit_block[intermediate=0,logic_facing=west_tosouth,value=6]
rftools:digit_block[intermediate=0,logic_facing=west_tosouth,value=7]
rftools:digit_block[intermediate=0,logic_facing=west_tosouth,value=8]
rftools:digit_block[intermediate=0,logic_facing=west_tosouth,value=9]
rftools:digit_block[intermediate=0,logic_facing=west_tosouth,value=10]
rftools:digit_block[intermediate=0,logic_facing=west_tosouth,value=11]
rftools:digit_block[intermediate=0,logic_facing=west_tosouth,value=12]
rftools:digit_block[intermediate=0,logic_facing=west_tosouth,value=13]
rftools:digit_block[intermediate=0,logic_facing=west_tosouth,value=14]
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rftools:digit_block[intermediate=0,logic_facing=west_toup,value=2]
rftools:digit_block[intermediate=0,logic_facing=west_toup,value=3]
rftools:digit_block[intermediate=0,logic_facing=west_toup,value=4]
rftools:digit_block[intermediate=0,logic_facing=west_toup,value=5]
rftools:digit_block[intermediate=0,logic_facing=west_toup,value=6]
rftools:digit_block[intermediate=0,logic_facing=west_toup,value=7]
rftools:digit_block[intermediate=0,logic_facing=west_toup,value=8]
rftools:digit_block[intermediate=0,logic_facing=west_toup,value=9]
rftools:digit_block[intermediate=0,logic_facing=west_toup,value=10]
rftools:digit_block[intermediate=0,logic_facing=west_toup,value=11]
rftools:digit_block[intermediate=0,logic_facing=west_toup,value=12]
rftools:digit_block[intermediate=0,logic_facing=west_toup,value=13]
rftools:digit_block[intermediate=0,logic_facing=west_toup,value=14]
rftools:digit_block[intermediate=0,logic_facing=west_toup,value=15]
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rftools:digit_block[intermediate=0,logic_facing=west_todown,value=2]
rftools:digit_block[intermediate=0,logic_facing=west_todown,value=3]
rftools:digit_block[intermediate=0,logic_facing=west_todown,value=4]
rftools:digit_block[intermediate=0,logic_facing=west_todown,value=5]
rftools:digit_block[intermediate=0,logic_facing=west_todown,value=6]
rftools:digit_block[intermediate=0,logic_facing=west_todown,value=7]
rftools:digit_block[intermediate=0,logic_facing=west_todown,value=8]
rftools:digit_block[intermediate=0,logic_facing=west_todown,value=9]
rftools:digit_block[intermediate=0,logic_facing=west_todown,value=10]
rftools:digit_block[intermediate=0,logic_facing=west_todown,value=11]
rftools:digit_block[intermediate=0,logic_facing=west_todown,value=12]
rftools:digit_block[intermediate=0,logic_facing=west_todown,value=13]
rftools:digit_block[intermediate=0,logic_facing=west_todown,value=14]
rftools:digit_block[intermediate=0,logic_facing=west_todown,value=15]
rftools:digit_block[intermediate=0,logic_facing=east_tonorth,value=0]
rftools:digit_block[intermediate=0,logic_facing=east_tonorth,value=1]
rftools:digit_block[intermediate=0,logic_facing=east_tonorth,value=2]
rftools:digit_block[intermediate=0,logic_facing=east_tonorth,value=3]
rftools:digit_block[intermediate=0,logic_facing=east_tonorth,value=4]
rftools:digit_block[intermediate=0,logic_facing=east_tonorth,value=5]
rftools:digit_block[intermediate=0,logic_facing=east_tonorth,value=6]
rftools:digit_block[intermediate=0,logic_facing=east_tonorth,value=7]
rftools:digit_block[intermediate=0,logic_facing=east_tonorth,value=8]
rftools:digit_block[intermediate=0,logic_facing=east_tonorth,value=9]
rftools:digit_block[intermediate=0,logic_facing=east_tonorth,value=10]
rftools:digit_block[intermediate=0,logic_facing=east_tonorth,value=11]
rftools:digit_block[intermediate=0,logic_facing=east_tonorth,value=12]
rftools:digit_block[intermediate=0,logic_facing=east_tonorth,value=13]
rftools:digit_block[intermediate=0,logic_facing=east_tonorth,value=14]
rftools:digit_block[intermediate=0,logic_facing=east_tonorth,value=15]
rftools:digit_block[intermediate=0,logic_facing=east_tosouth,value=0]
rftools:digit_block[intermediate=0,logic_facing=east_tosouth,value=1]
rftools:digit_block[intermediate=0,logic_facing=east_tosouth,value=2]
rftools:digit_block[intermediate=0,logic_facing=east_tosouth,value=3]
rftools:digit_block[intermediate=0,logic_facing=east_tosouth,value=4]
rftools:digit_block[intermediate=0,logic_facing=east_tosouth,value=5]
rftools:digit_block[intermediate=0,logic_facing=east_tosouth,value=6]
rftools:digit_block[intermediate=0,logic_facing=east_tosouth,value=7]
rftools:digit_block[intermediate=0,logic_facing=east_tosouth,value=8]
rftools:digit_block[intermediate=0,logic_facing=east_tosouth,value=9]
rftools:digit_block[intermediate=0,logic_facing=east_tosouth,value=10]
rftools:digit_block[intermediate=0,logic_facing=east_tosouth,value=11]
rftools:digit_block[intermediate=0,logic_facing=east_tosouth,value=12]
rftools:digit_block[intermediate=0,logic_facing=east_tosouth,value=13]
rftools:digit_block[intermediate=0,logic_facing=east_tosouth,value=14]
rftools:digit_block[intermediate=0,logic_facing=east_tosouth,value=15]
rftools:digit_block[intermediate=0,logic_facing=east_toup,value=0]
rftools:digit_block[intermediate=0,logic_facing=east_toup,value=1]
rftools:digit_block[intermediate=0,logic_facing=east_toup,value=2]
rftools:digit_block[intermediate=0,logic_facing=east_toup,value=3]
rftools:digit_block[intermediate=0,logic_facing=east_toup,value=4]
rftools:digit_block[intermediate=0,logic_facing=east_toup,value=5]
rftools:digit_block[intermediate=0,logic_facing=east_toup,value=6]
rftools:digit_block[intermediate=0,logic_facing=east_toup,value=7]
rftools:digit_block[intermediate=0,logic_facing=east_toup,value=8]
rftools:digit_block[intermediate=0,logic_facing=east_toup,value=9]
rftools:digit_block[intermediate=0,logic_facing=east_toup,value=10]
rftools:digit_block[intermediate=0,logic_facing=east_toup,value=11]
rftools:digit_block[intermediate=0,logic_facing=east_toup,value=12]
rftools:digit_block[intermediate=0,logic_facing=east_toup,value=13]
rftools:digit_block[intermediate=0,logic_facing=east_toup,value=14]
rftools:digit_block[intermediate=0,logic_facing=east_toup,value=15]
rftools:digit_block[intermediate=0,logic_facing=east_todown,value=0]
rftools:digit_block[intermediate=0,logic_facing=east_todown,value=1]
rftools:digit_block[intermediate=0,logic_facing=east_todown,value=2]
rftools:digit_block[intermediate=0,logic_facing=east_todown,value=3]
rftools:digit_block[intermediate=0,logic_facing=east_todown,value=4]
rftools:digit_block[intermediate=0,logic_facing=east_todown,value=5]
rftools:digit_block[intermediate=0,logic_facing=east_todown,value=6]
rftools:digit_block[intermediate=0,logic_facing=east_todown,value=7]
rftools:digit_block[intermediate=0,logic_facing=east_todown,value=8]
rftools:digit_block[intermediate=0,logic_facing=east_todown,value=9]
rftools:digit_block[intermediate=0,logic_facing=east_todown,value=10]
rftools:digit_block[intermediate=0,logic_facing=east_todown,value=11]
rftools:digit_block[intermediate=0,logic_facing=east_todown,value=12]
rftools:digit_block[intermediate=0,logic_facing=east_todown,value=13]
rftools:digit_block[intermediate=0,logic_facing=east_todown,value=14]
rftools:digit_block[intermediate=0,logic_facing=east_todown,value=15]
rftools:digit_block[intermediate=1,logic_facing=down_tonorth,value=0]
rftools:digit_block[intermediate=1,logic_facing=down_tonorth,value=1]
rftools:digit_block[intermediate=1,logic_facing=down_tonorth,value=2]
rftools:digit_block[intermediate=1,logic_facing=down_tonorth,value=3]
rftools:digit_block[intermediate=1,logic_facing=down_tonorth,value=4]
rftools:digit_block[intermediate=1,logic_facing=down_tonorth,value=5]
rftools:digit_block[intermediate=1,logic_facing=down_tonorth,value=6]
rftools:digit_block[intermediate=1,logic_facing=down_tonorth,value=7]
rftools:digit_block[intermediate=1,logic_facing=down_tonorth,value=8]
rftools:digit_block[intermediate=1,logic_facing=down_tonorth,value=9]
rftools:digit_block[intermediate=1,logic_facing=down_tonorth,value=10]
rftools:digit_block[intermediate=1,logic_facing=down_tonorth,value=11]
rftools:digit_block[intermediate=1,logic_facing=down_tonorth,value=12]
rftools:digit_block[intermediate=1,logic_facing=down_tonorth,value=13]
rftools:digit_block[intermediate=1,logic_facing=down_tonorth,value=14]
rftools:digit_block[intermediate=1,logic_facing=down_tonorth,value=15]
rftools:digit_block[intermediate=1,logic_facing=down_tosouth,value=0]
rftools:digit_block[intermediate=1,logic_facing=down_tosouth,value=1]
rftools:digit_block[intermediate=1,logic_facing=down_tosouth,value=2]
rftools:digit_block[intermediate=1,logic_facing=down_tosouth,value=3]
rftools:digit_block[intermediate=1,logic_facing=down_tosouth,value=4]
rftools:digit_block[intermediate=1,logic_facing=down_tosouth,value=5]
rftools:digit_block[intermediate=1,logic_facing=down_tosouth,value=6]
rftools:digit_block[intermediate=1,logic_facing=down_tosouth,value=7]
rftools:digit_block[intermediate=1,logic_facing=down_tosouth,value=8]
rftools:digit_block[intermediate=1,logic_facing=down_tosouth,value=9]
rftools:digit_block[intermediate=1,logic_facing=down_tosouth,value=10]
rftools:digit_block[intermediate=1,logic_facing=down_tosouth,value=11]
rftools:digit_block[intermediate=1,logic_facing=down_tosouth,value=12]
rftools:digit_block[intermediate=1,logic_facing=down_tosouth,value=13]
rftools:digit_block[intermediate=1,logic_facing=down_tosouth,value=14]
rftools:digit_block[intermediate=1,logic_facing=down_tosouth,value=15]
rftools:digit_block[intermediate=1,logic_facing=down_towest,value=0]
rftools:digit_block[intermediate=1,logic_facing=down_towest,value=1]
rftools:digit_block[intermediate=1,logic_facing=down_towest,value=2]
rftools:digit_block[intermediate=1,logic_facing=down_towest,value=3]
rftools:digit_block[intermediate=1,logic_facing=down_towest,value=4]
rftools:digit_block[intermediate=1,logic_facing=down_towest,value=5]
rftools:digit_block[intermediate=1,logic_facing=down_towest,value=6]
rftools:digit_block[intermediate=1,logic_facing=down_towest,value=7]
rftools:digit_block[intermediate=1,logic_facing=down_towest,value=8]
rftools:digit_block[intermediate=1,logic_facing=down_towest,value=9]
rftools:digit_block[intermediate=1,logic_facing=down_towest,value=10]
rftools:digit_block[intermediate=1,logic_facing=down_towest,value=11]
rftools:digit_block[intermediate=1,logic_facing=down_towest,value=12]
rftools:digit_block[intermediate=1,logic_facing=down_towest,value=13]
rftools:digit_block[intermediate=1,logic_facing=down_towest,value=14]
rftools:digit_block[intermediate=1,logic_facing=down_towest,value=15]
rftools:digit_block[intermediate=1,logic_facing=down_toeast,value=0]
rftools:digit_block[intermediate=1,logic_facing=down_toeast,value=1]
rftools:digit_block[intermediate=1,logic_facing=down_toeast,value=2]
rftools:digit_block[intermediate=1,logic_facing=down_toeast,value=3]
rftools:digit_block[intermediate=1,logic_facing=down_toeast,value=4]
rftools:digit_block[intermediate=1,logic_facing=down_toeast,value=5]
rftools:digit_block[intermediate=1,logic_facing=down_toeast,value=6]
rftools:digit_block[intermediate=1,logic_facing=down_toeast,value=7]
rftools:digit_block[intermediate=1,logic_facing=down_toeast,value=8]
rftools:digit_block[intermediate=1,logic_facing=down_toeast,value=9]
rftools:digit_block[intermediate=1,logic_facing=down_toeast,value=10]
rftools:digit_block[intermediate=1,logic_facing=down_toeast,value=11]
rftools:digit_block[intermediate=1,logic_facing=down_toeast,value=12]
rftools:digit_block[intermediate=1,logic_facing=down_toeast,value=13]
rftools:digit_block[intermediate=1,logic_facing=down_toeast,value=14]
rftools:digit_block[intermediate=1,logic_facing=down_toeast,value=15]
rftools:digit_block[intermediate=1,logic_facing=up_tonorth,value=0]
rftools:digit_block[intermediate=1,logic_facing=up_tonorth,value=1]
rftools:digit_block[intermediate=1,logic_facing=up_tonorth,value=2]
rftools:digit_block[intermediate=1,logic_facing=up_tonorth,value=3]
rftools:digit_block[intermediate=1,logic_facing=up_tonorth,value=4]
rftools:digit_block[intermediate=1,logic_facing=up_tonorth,value=5]
rftools:digit_block[intermediate=1,logic_facing=up_tonorth,value=6]
rftools:digit_block[intermediate=1,logic_facing=up_tonorth,value=7]
rftools:digit_block[intermediate=1,logic_facing=up_tonorth,value=8]
rftools:digit_block[intermediate=1,logic_facing=up_tonorth,value=9]
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rftools:digit_block[intermediate=1,logic_facing=up_tonorth,value=11]
rftools:digit_block[intermediate=1,logic_facing=up_tonorth,value=12]
rftools:digit_block[intermediate=1,logic_facing=up_tonorth,value=13]
rftools:digit_block[intermediate=1,logic_facing=up_tonorth,value=14]
rftools:digit_block[intermediate=1,logic_facing=up_tonorth,value=15]
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rftools:digit_block[intermediate=1,logic_facing=up_tosouth,value=1]
rftools:digit_block[intermediate=1,logic_facing=up_tosouth,value=2]
rftools:digit_block[intermediate=1,logic_facing=up_tosouth,value=3]
rftools:digit_block[intermediate=1,logic_facing=up_tosouth,value=4]
rftools:digit_block[intermediate=1,logic_facing=up_tosouth,value=5]
rftools:digit_block[intermediate=1,logic_facing=up_tosouth,value=6]
rftools:digit_block[intermediate=1,logic_facing=up_tosouth,value=7]
rftools:digit_block[intermediate=1,logic_facing=up_tosouth,value=8]
rftools:digit_block[intermediate=1,logic_facing=up_tosouth,value=9]
rftools:digit_block[intermediate=1,logic_facing=up_tosouth,value=10]
rftools:digit_block[intermediate=1,logic_facing=up_tosouth,value=11]
rftools:digit_block[intermediate=1,logic_facing=up_tosouth,value=12]
rftools:digit_block[intermediate=1,logic_facing=up_tosouth,value=13]
rftools:digit_block[intermediate=1,logic_facing=up_tosouth,value=14]
rftools:digit_block[intermediate=1,logic_facing=up_tosouth,value=15]
rftools:digit_block[intermediate=1,logic_facing=up_towest,value=0]
rftools:digit_block[intermediate=1,logic_facing=up_towest,value=1]
rftools:digit_block[intermediate=1,logic_facing=up_towest,value=2]
rftools:digit_block[intermediate=1,logic_facing=up_towest,value=3]
rftools:digit_block[intermediate=1,logic_facing=up_towest,value=4]
rftools:digit_block[intermediate=1,logic_facing=up_towest,value=5]
rftools:digit_block[intermediate=1,logic_facing=up_towest,value=6]
rftools:digit_block[intermediate=1,logic_facing=up_towest,value=7]
rftools:digit_block[intermediate=1,logic_facing=up_towest,value=8]
rftools:digit_block[intermediate=1,logic_facing=up_towest,value=9]
rftools:digit_block[intermediate=1,logic_facing=up_towest,value=10]
rftools:digit_block[intermediate=1,logic_facing=up_towest,value=11]
rftools:digit_block[intermediate=1,logic_facing=up_towest,value=12]
rftools:digit_block[intermediate=1,logic_facing=up_towest,value=13]
rftools:digit_block[intermediate=1,logic_facing=up_towest,value=14]
rftools:digit_block[intermediate=1,logic_facing=up_towest,value=15]
rftools:digit_block[intermediate=1,logic_facing=up_toeast,value=0]
rftools:digit_block[intermediate=1,logic_facing=up_toeast,value=1]
rftools:digit_block[intermediate=1,logic_facing=up_toeast,value=2]
rftools:digit_block[intermediate=1,logic_facing=up_toeast,value=3]
rftools:digit_block[intermediate=1,logic_facing=up_toeast,value=4]
rftools:digit_block[intermediate=1,logic_facing=up_toeast,value=5]
rftools:digit_block[intermediate=1,logic_facing=up_toeast,value=6]
rftools:digit_block[intermediate=1,logic_facing=up_toeast,value=7]
rftools:digit_block[intermediate=1,logic_facing=up_toeast,value=8]
rftools:digit_block[intermediate=1,logic_facing=up_toeast,value=9]
rftools:digit_block[intermediate=1,logic_facing=up_toeast,value=10]
rftools:digit_block[intermediate=1,logic_facing=up_toeast,value=11]
rftools:digit_block[intermediate=1,logic_facing=up_toeast,value=12]
rftools:digit_block[intermediate=1,logic_facing=up_toeast,value=13]
rftools:digit_block[intermediate=1,logic_facing=up_toeast,value=14]
rftools:digit_block[intermediate=1,logic_facing=up_toeast,value=15]
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rftools:digit_block[intermediate=1,logic_facing=north_towest,value=1]
rftools:digit_block[intermediate=1,logic_facing=north_towest,value=2]
rftools:digit_block[intermediate=1,logic_facing=north_towest,value=3]
rftools:digit_block[intermediate=1,logic_facing=north_towest,value=4]
rftools:digit_block[intermediate=1,logic_facing=north_towest,value=5]
rftools:digit_block[intermediate=1,logic_facing=north_towest,value=6]
rftools:digit_block[intermediate=1,logic_facing=north_towest,value=7]
rftools:digit_block[intermediate=1,logic_facing=north_towest,value=8]
rftools:digit_block[intermediate=1,logic_facing=north_towest,value=9]
rftools:digit_block[intermediate=1,logic_facing=north_towest,value=10]
rftools:digit_block[intermediate=1,logic_facing=north_towest,value=11]
rftools:digit_block[intermediate=1,logic_facing=north_towest,value=12]
rftools:digit_block[intermediate=1,logic_facing=north_towest,value=13]
rftools:digit_block[intermediate=1,logic_facing=north_towest,value=14]
rftools:digit_block[intermediate=1,logic_facing=north_towest,value=15]
rftools:digit_block[intermediate=1,logic_facing=north_toeast,value=0]
rftools:digit_block[intermediate=1,logic_facing=north_toeast,value=1]
rftools:digit_block[intermediate=1,logic_facing=north_toeast,value=2]
rftools:digit_block[intermediate=1,logic_facing=north_toeast,value=3]
rftools:digit_block[intermediate=1,logic_facing=north_toeast,value=4]
rftools:digit_block[intermediate=1,logic_facing=north_toeast,value=5]
rftools:digit_block[intermediate=1,logic_facing=north_toeast,value=6]
rftools:digit_block[intermediate=1,logic_facing=north_toeast,value=7]
rftools:digit_block[intermediate=1,logic_facing=north_toeast,value=8]
rftools:digit_block[intermediate=1,logic_facing=north_toeast,value=9]
rftools:digit_block[intermediate=1,logic_facing=north_toeast,value=10]
rftools:digit_block[intermediate=1,logic_facing=north_toeast,value=11]
rftools:digit_block[intermediate=1,logic_facing=north_toeast,value=12]
rftools:digit_block[intermediate=1,logic_facing=north_toeast,value=13]
rftools:digit_block[intermediate=1,logic_facing=north_toeast,value=14]
rftools:digit_block[intermediate=1,logic_facing=north_toeast,value=15]
rftools:digit_block[intermediate=1,logic_facing=north_toup,value=0]
rftools:digit_block[intermediate=1,logic_facing=north_toup,value=1]
rftools:digit_block[intermediate=1,logic_facing=north_toup,value=2]
rftools:digit_block[intermediate=1,logic_facing=north_toup,value=3]
rftools:digit_block[intermediate=1,logic_facing=north_toup,value=4]
rftools:digit_block[intermediate=1,logic_facing=north_toup,value=5]
rftools:digit_block[intermediate=1,logic_facing=north_toup,value=6]
rftools:digit_block[intermediate=1,logic_facing=north_toup,value=7]
rftools:digit_block[intermediate=1,logic_facing=north_toup,value=8]
rftools:digit_block[intermediate=1,logic_facing=north_toup,value=9]
rftools:digit_block[intermediate=1,logic_facing=north_toup,value=10]
rftools:digit_block[intermediate=1,logic_facing=north_toup,value=11]
rftools:digit_block[intermediate=1,logic_facing=north_toup,value=12]
rftools:digit_block[intermediate=1,logic_facing=north_toup,value=13]
rftools:digit_block[intermediate=1,logic_facing=north_toup,value=14]
rftools:digit_block[intermediate=1,logic_facing=north_toup,value=15]
rftools:digit_block[intermediate=1,logic_facing=north_todown,value=0]
rftools:digit_block[intermediate=1,logic_facing=north_todown,value=1]
rftools:digit_block[intermediate=1,logic_facing=north_todown,value=2]
rftools:digit_block[intermediate=1,logic_facing=north_todown,value=3]
rftools:digit_block[intermediate=1,logic_facing=north_todown,value=4]
rftools:digit_block[intermediate=1,logic_facing=north_todown,value=5]
rftools:digit_block[intermediate=1,logic_facing=north_todown,value=6]
rftools:digit_block[intermediate=1,logic_facing=north_todown,value=7]
rftools:digit_block[intermediate=1,logic_facing=north_todown,value=8]
rftools:digit_block[intermediate=1,logic_facing=north_todown,value=9]
rftools:digit_block[intermediate=1,logic_facing=north_todown,value=10]
rftools:digit_block[intermediate=1,logic_facing=north_todown,value=11]
rftools:digit_block[intermediate=1,logic_facing=north_todown,value=12]
rftools:digit_block[intermediate=1,logic_facing=north_todown,value=13]
rftools:digit_block[intermediate=1,logic_facing=north_todown,value=14]
rftools:digit_block[intermediate=1,logic_facing=north_todown,value=15]
rftools:digit_block[intermediate=1,logic_facing=south_towest,value=0]
rftools:digit_block[intermediate=1,logic_facing=south_towest,value=1]
rftools:digit_block[intermediate=1,logic_facing=south_towest,value=2]
rftools:digit_block[intermediate=1,logic_facing=south_towest,value=3]
rftools:digit_block[intermediate=1,logic_facing=south_towest,value=4]
rftools:digit_block[intermediate=1,logic_facing=south_towest,value=5]
rftools:digit_block[intermediate=1,logic_facing=south_towest,value=6]
rftools:digit_block[intermediate=1,logic_facing=south_towest,value=7]
rftools:digit_block[intermediate=1,logic_facing=south_towest,value=8]
rftools:digit_block[intermediate=1,logic_facing=south_towest,value=9]
rftools:digit_block[intermediate=1,logic_facing=south_towest,value=10]
rftools:digit_block[intermediate=1,logic_facing=south_towest,value=11]
rftools:digit_block[intermediate=1,logic_facing=south_towest,value=12]
rftools:digit_block[intermediate=1,logic_facing=south_towest,value=13]
rftools:digit_block[intermediate=1,logic_facing=south_towest,value=14]
rftools:digit_block[intermediate=1,logic_facing=south_towest,value=15]
rftools:digit_block[intermediate=1,logic_facing=south_toeast,value=0]
rftools:digit_block[intermediate=1,logic_facing=south_toeast,value=1]
rftools:digit_block[intermediate=1,logic_facing=south_toeast,value=2]
rftools:digit_block[intermediate=1,logic_facing=south_toeast,value=3]
rftools:digit_block[intermediate=1,logic_facing=south_toeast,value=4]
rftools:digit_block[intermediate=1,logic_facing=south_toeast,value=5]
rftools:digit_block[intermediate=1,logic_facing=south_toeast,value=6]
rftools:digit_block[intermediate=1,logic_facing=south_toeast,value=7]
rftools:digit_block[intermediate=1,logic_facing=south_toeast,value=8]
rftools:digit_block[intermediate=1,logic_facing=south_toeast,value=9]
rftools:digit_block[intermediate=1,logic_facing=south_toeast,value=10]
rftools:digit_block[intermediate=1,logic_facing=south_toeast,value=11]
rftools:digit_block[intermediate=1,logic_facing=south_toeast,value=12]
rftools:digit_block[intermediate=1,logic_facing=south_toeast,value=13]
rftools:digit_block[intermediate=1,logic_facing=south_toeast,value=14]
rftools:digit_block[intermediate=1,logic_facing=south_toeast,value=15]
rftools:digit_block[intermediate=1,logic_facing=south_toup,value=0]
rftools:digit_block[intermediate=1,logic_facing=south_toup,value=1]
rftools:digit_block[intermediate=1,logic_facing=south_toup,value=2]
rftools:digit_block[intermediate=1,logic_facing=south_toup,value=3]
rftools:digit_block[intermediate=1,logic_facing=south_toup,value=4]
rftools:digit_block[intermediate=1,logic_facing=south_toup,value=5]
rftools:digit_block[intermediate=1,logic_facing=south_toup,value=6]
rftools:digit_block[intermediate=1,logic_facing=south_toup,value=7]
rftools:digit_block[intermediate=1,logic_facing=south_toup,value=8]
rftools:digit_block[intermediate=1,logic_facing=south_toup,value=9]
rftools:digit_block[intermediate=1,logic_facing=south_toup,value=10]
rftools:digit_block[intermediate=1,logic_facing=south_toup,value=11]
rftools:digit_block[intermediate=1,logic_facing=south_toup,value=12]
rftools:digit_block[intermediate=1,logic_facing=south_toup,value=13]
rftools:digit_block[intermediate=1,logic_facing=south_toup,value=14]
rftools:digit_block[intermediate=1,logic_facing=south_toup,value=15]
rftools:digit_block[intermediate=1,logic_facing=south_todown,value=0]
rftools:digit_block[intermediate=1,logic_facing=south_todown,value=1]
rftools:digit_block[intermediate=1,logic_facing=south_todown,value=2]
rftools:digit_block[intermediate=1,logic_facing=south_todown,value=3]
rftools:digit_block[intermediate=1,logic_facing=south_todown,value=4]
rftools:digit_block[intermediate=1,logic_facing=south_todown,value=5]
rftools:digit_block[intermediate=1,logic_facing=south_todown,value=6]
rftools:digit_block[intermediate=1,logic_facing=south_todown,value=7]
rftools:digit_block[intermediate=1,logic_facing=south_todown,value=8]
rftools:digit_block[intermediate=1,logic_facing=south_todown,value=9]
rftools:digit_block[intermediate=1,logic_facing=south_todown,value=10]
rftools:digit_block[intermediate=1,logic_facing=south_todown,value=11]
rftools:digit_block[intermediate=1,logic_facing=south_todown,value=12]
rftools:digit_block[intermediate=1,logic_facing=south_todown,value=13]
rftools:digit_block[intermediate=1,logic_facing=south_todown,value=14]
rftools:digit_block[intermediate=1,logic_facing=south_todown,value=15]
rftools:digit_block[intermediate=1,logic_facing=west_tonorth,value=0]
rftools:digit_block[intermediate=1,logic_facing=west_tonorth,value=1]
rftools:digit_block[intermediate=1,logic_facing=west_tonorth,value=2]
rftools:digit_block[intermediate=1,logic_facing=west_tonorth,value=3]
rftools:digit_block[intermediate=1,logic_facing=west_tonorth,value=4]
rftools:digit_block[intermediate=1,logic_facing=west_tonorth,value=5]
rftools:digit_block[intermediate=1,logic_facing=west_tonorth,value=6]
rftools:digit_block[intermediate=1,logic_facing=west_tonorth,value=7]
rftools:digit_block[intermediate=1,logic_facing=west_tonorth,value=8]
rftools:digit_block[intermediate=1,logic_facing=west_tonorth,value=9]
rftools:digit_block[intermediate=1,logic_facing=west_tonorth,value=10]
rftools:digit_block[intermediate=1,logic_facing=west_tonorth,value=11]
rftools:digit_block[intermediate=1,logic_facing=west_tonorth,value=12]
rftools:digit_block[intermediate=1,logic_facing=west_tonorth,value=13]
rftools:digit_block[intermediate=1,logic_facing=west_tonorth,value=14]
rftools:digit_block[intermediate=1,logic_facing=west_tonorth,value=15]
rftools:digit_block[intermediate=1,logic_facing=west_tosouth,value=0]
rftools:digit_block[intermediate=1,logic_facing=west_tosouth,value=1]
rftools:digit_block[intermediate=1,logic_facing=west_tosouth,value=2]
rftools:digit_block[intermediate=1,logic_facing=west_tosouth,value=3]
rftools:digit_block[intermediate=1,logic_facing=west_tosouth,value=4]
rftools:digit_block[intermediate=1,logic_facing=west_tosouth,value=5]
rftools:digit_block[intermediate=1,logic_facing=west_tosouth,value=6]
rftools:digit_block[intermediate=1,logic_facing=west_tosouth,value=7]
rftools:digit_block[intermediate=1,logic_facing=west_tosouth,value=8]
rftools:digit_block[intermediate=1,logic_facing=west_tosouth,value=9]
rftools:digit_block[intermediate=1,logic_facing=west_tosouth,value=10]
rftools:digit_block[intermediate=1,logic_facing=west_tosouth,value=11]
rftools:digit_block[intermediate=1,logic_facing=west_tosouth,value=12]
rftools:digit_block[intermediate=1,logic_facing=west_tosouth,value=13]
rftools:digit_block[intermediate=1,logic_facing=west_tosouth,value=14]
rftools:digit_block[intermediate=1,logic_facing=west_tosouth,value=15]
rftools:digit_block[intermediate=1,logic_facing=west_toup,value=0]
rftools:digit_block[intermediate=1,logic_facing=west_toup,value=1]
rftools:digit_block[intermediate=1,logic_facing=west_toup,value=2]
rftools:digit_block[intermediate=1,logic_facing=west_toup,value=3]
rftools:digit_block[intermediate=1,logic_facing=west_toup,value=4]
rftools:digit_block[intermediate=1,logic_facing=west_toup,value=5]
rftools:digit_block[intermediate=1,logic_facing=west_toup,value=6]
rftools:digit_block[intermediate=1,logic_facing=west_toup,value=7]
rftools:digit_block[intermediate=1,logic_facing=west_toup,value=8]
rftools:digit_block[intermediate=1,logic_facing=west_toup,value=9]
rftools:digit_block[intermediate=1,logic_facing=west_toup,value=10]
rftools:digit_block[intermediate=1,logic_facing=west_toup,value=11]
rftools:digit_block[intermediate=1,logic_facing=west_toup,value=12]
rftools:digit_block[intermediate=1,logic_facing=west_toup,value=13]
rftools:digit_block[intermediate=1,logic_facing=west_toup,value=14]
rftools:digit_block[intermediate=1,logic_facing=west_toup,value=15]
rftools:digit_block[intermediate=1,logic_facing=west_todown,value=0]
rftools:digit_block[intermediate=1,logic_facing=west_todown,value=1]
rftools:digit_block[intermediate=1,logic_facing=west_todown,value=2]
rftools:digit_block[intermediate=1,logic_facing=west_todown,value=3]
rftools:digit_block[intermediate=1,logic_facing=west_todown,value=4]
rftools:digit_block[intermediate=1,logic_facing=west_todown,value=5]
rftools:digit_block[intermediate=1,logic_facing=west_todown,value=6]
rftools:digit_block[intermediate=1,logic_facing=west_todown,value=7]
rftools:digit_block[intermediate=1,logic_facing=west_todown,value=8]
rftools:digit_block[intermediate=1,logic_facing=west_todown,value=9]
rftools:digit_block[intermediate=1,logic_facing=west_todown,value=10]
rftools:digit_block[intermediate=1,logic_facing=west_todown,value=11]
rftools:digit_block[intermediate=1,logic_facing=west_todown,value=12]
rftools:digit_block[intermediate=1,logic_facing=west_todown,value=13]
rftools:digit_block[intermediate=1,logic_facing=west_todown,value=14]
rftools:digit_block[intermediate=1,logic_facing=west_todown,value=15]
rftools:digit_block[intermediate=1,logic_facing=east_tonorth,value=0]
rftools:digit_block[intermediate=1,logic_facing=east_tonorth,value=1]
rftools:digit_block[intermediate=1,logic_facing=east_tonorth,value=2]
rftools:digit_block[intermediate=1,logic_facing=east_tonorth,value=3]
rftools:digit_block[intermediate=1,logic_facing=east_tonorth,value=4]
rftools:digit_block[intermediate=1,logic_facing=east_tonorth,value=5]
rftools:digit_block[intermediate=1,logic_facing=east_tonorth,value=6]
rftools:digit_block[intermediate=1,logic_facing=east_tonorth,value=7]
rftools:digit_block[intermediate=1,logic_facing=east_tonorth,value=8]
rftools:digit_block[intermediate=1,logic_facing=east_tonorth,value=9]
rftools:digit_block[intermediate=1,logic_facing=east_tonorth,value=10]
rftools:digit_block[intermediate=1,logic_facing=east_tonorth,value=11]
rftools:digit_block[intermediate=1,logic_facing=east_tonorth,value=12]
rftools:digit_block[intermediate=1,logic_facing=east_tonorth,value=13]
rftools:digit_block[intermediate=1,logic_facing=east_tonorth,value=14]
rftools:digit_block[intermediate=1,logic_facing=east_tonorth,value=15]
rftools:digit_block[intermediate=1,logic_facing=east_tosouth,value=0]
rftools:digit_block[intermediate=1,logic_facing=east_tosouth,value=1]
rftools:digit_block[intermediate=1,logic_facing=east_tosouth,value=2]
rftools:digit_block[intermediate=1,logic_facing=east_tosouth,value=3]
rftools:digit_block[intermediate=1,logic_facing=east_tosouth,value=4]
rftools:digit_block[intermediate=1,logic_facing=east_tosouth,value=5]
rftools:digit_block[intermediate=1,logic_facing=east_tosouth,value=6]
rftools:digit_block[intermediate=1,logic_facing=east_tosouth,value=7]
rftools:digit_block[intermediate=1,logic_facing=east_tosouth,value=8]
rftools:digit_block[intermediate=1,logic_facing=east_tosouth,value=9]
rftools:digit_block[intermediate=1,logic_facing=east_tosouth,value=10]
rftools:digit_block[intermediate=1,logic_facing=east_tosouth,value=11]
rftools:digit_block[intermediate=1,logic_facing=east_tosouth,value=12]
rftools:digit_block[intermediate=1,logic_facing=east_tosouth,value=13]
rftools:digit_block[intermediate=1,logic_facing=east_tosouth,value=14]
rftools:digit_block[intermediate=1,logic_facing=east_tosouth,value=15]
rftools:digit_block[intermediate=1,logic_facing=east_toup,value=0]
rftools:digit_block[intermediate=1,logic_facing=east_toup,value=1]
rftools:digit_block[intermediate=1,logic_facing=east_toup,value=2]
rftools:digit_block[intermediate=1,logic_facing=east_toup,value=3]
rftools:digit_block[intermediate=1,logic_facing=east_toup,value=4]
rftools:digit_block[intermediate=1,logic_facing=east_toup,value=5]
rftools:digit_block[intermediate=1,logic_facing=east_toup,value=6]
rftools:digit_block[intermediate=1,logic_facing=east_toup,value=7]
rftools:digit_block[intermediate=1,logic_facing=east_toup,value=8]
rftools:digit_block[intermediate=1,logic_facing=east_toup,value=9]
rftools:digit_block[intermediate=1,logic_facing=east_toup,value=10]
rftools:digit_block[intermediate=1,logic_facing=east_toup,value=11]
rftools:digit_block[intermediate=1,logic_facing=east_toup,value=12]
rftools:digit_block[intermediate=1,logic_facing=east_toup,value=13]
rftools:digit_block[intermediate=1,logic_facing=east_toup,value=14]
rftools:digit_block[intermediate=1,logic_facing=east_toup,value=15]
rftools:digit_block[intermediate=1,logic_facing=east_todown,value=0]
rftools:digit_block[intermediate=1,logic_facing=east_todown,value=1]
rftools:digit_block[intermediate=1,logic_facing=east_todown,value=2]
rftools:digit_block[intermediate=1,logic_facing=east_todown,value=3]
rftools:digit_block[intermediate=1,logic_facing=east_todown,value=4]
rftools:digit_block[intermediate=1,logic_facing=east_todown,value=5]
rftools:digit_block[intermediate=1,logic_facing=east_todown,value=6]
rftools:digit_block[intermediate=1,logic_facing=east_todown,value=7]
rftools:digit_block[intermediate=1,logic_facing=east_todown,value=8]
rftools:digit_block[intermediate=1,logic_facing=east_todown,value=9]
rftools:digit_block[intermediate=1,logic_facing=east_todown,value=10]
rftools:digit_block[intermediate=1,logic_facing=east_todown,value=11]
rftools:digit_block[intermediate=1,logic_facing=east_todown,value=12]
rftools:digit_block[intermediate=1,logic_facing=east_todown,value=13]
rftools:digit_block[intermediate=1,logic_facing=east_todown,value=14]
rftools:digit_block[intermediate=1,logic_facing=east_todown,value=15]
rftools:digit_block[intermediate=2,logic_facing=down_tonorth,value=0]
rftools:digit_block[intermediate=2,logic_facing=down_tonorth,value=1]
rftools:digit_block[intermediate=2,logic_facing=down_tonorth,value=2]
rftools:digit_block[intermediate=2,logic_facing=down_tonorth,value=3]
rftools:digit_block[intermediate=2,logic_facing=down_tonorth,value=4]
rftools:digit_block[intermediate=2,logic_facing=down_tonorth,value=5]
rftools:digit_block[intermediate=2,logic_facing=down_tonorth,value=6]
rftools:digit_block[intermediate=2,logic_facing=down_tonorth,value=7]
rftools:digit_block[intermediate=2,logic_facing=down_tonorth,value=8]
rftools:digit_block[intermediate=2,logic_facing=down_tonorth,value=9]
rftools:digit_block[intermediate=2,logic_facing=down_tonorth,value=10]
rftools:digit_block[intermediate=2,logic_facing=down_tonorth,value=11]
rftools:digit_block[intermediate=2,logic_facing=down_tonorth,value=12]
rftools:digit_block[intermediate=2,logic_facing=down_tonorth,value=13]
rftools:digit_block[intermediate=2,logic_facing=down_tonorth,value=14]
rftools:digit_block[intermediate=2,logic_facing=down_tonorth,value=15]
rftools:digit_block[intermediate=2,logic_facing=down_tosouth,value=0]
rftools:digit_block[intermediate=2,logic_facing=down_tosouth,value=1]
rftools:digit_block[intermediate=2,logic_facing=down_tosouth,value=2]
rftools:digit_block[intermediate=2,logic_facing=down_tosouth,value=3]
rftools:digit_block[intermediate=2,logic_facing=down_tosouth,value=4]
rftools:digit_block[intermediate=2,logic_facing=down_tosouth,value=5]
rftools:digit_block[intermediate=2,logic_facing=down_tosouth,value=6]
rftools:digit_block[intermediate=2,logic_facing=down_tosouth,value=7]
rftools:digit_block[intermediate=2,logic_facing=down_tosouth,value=8]
rftools:digit_block[intermediate=2,logic_facing=down_tosouth,value=9]
rftools:digit_block[intermediate=2,logic_facing=down_tosouth,value=10]
rftools:digit_block[intermediate=2,logic_facing=down_tosouth,value=11]
rftools:digit_block[intermediate=2,logic_facing=down_tosouth,value=12]
rftools:digit_block[intermediate=2,logic_facing=down_tosouth,value=13]
rftools:digit_block[intermediate=2,logic_facing=down_tosouth,value=14]
rftools:digit_block[intermediate=2,logic_facing=down_tosouth,value=15]
rftools:digit_block[intermediate=2,logic_facing=down_towest,value=0]
rftools:digit_block[intermediate=2,logic_facing=down_towest,value=1]
rftools:digit_block[intermediate=2,logic_facing=down_towest,value=2]
rftools:digit_block[intermediate=2,logic_facing=down_towest,value=3]
rftools:digit_block[intermediate=2,logic_facing=down_towest,value=4]
rftools:digit_block[intermediate=2,logic_facing=down_towest,value=5]
rftools:digit_block[intermediate=2,logic_facing=down_towest,value=6]
rftools:digit_block[intermediate=2,logic_facing=down_towest,value=7]
rftools:digit_block[intermediate=2,logic_facing=down_towest,value=8]
rftools:digit_block[intermediate=2,logic_facing=down_towest,value=9]
rftools:digit_block[intermediate=2,logic_facing=down_towest,value=10]
rftools:digit_block[intermediate=2,logic_facing=down_towest,value=11]
rftools:digit_block[intermediate=2,logic_facing=down_towest,value=12]
rftools:digit_block[intermediate=2,logic_facing=down_towest,value=13]
rftools:digit_block[intermediate=2,logic_facing=down_towest,value=14]
rftools:digit_block[intermediate=2,logic_facing=down_towest,value=15]
rftools:digit_block[intermediate=2,logic_facing=down_toeast,value=0]
rftools:digit_block[intermediate=2,logic_facing=down_toeast,value=1]
rftools:digit_block[intermediate=2,logic_facing=down_toeast,value=2]
rftools:digit_block[intermediate=2,logic_facing=down_toeast,value=3]
rftools:digit_block[intermediate=2,logic_facing=down_toeast,value=4]
rftools:digit_block[intermediate=2,logic_facing=down_toeast,value=5]
rftools:digit_block[intermediate=2,logic_facing=down_toeast,value=6]
rftools:digit_block[intermediate=2,logic_facing=down_toeast,value=7]
rftools:digit_block[intermediate=2,logic_facing=down_toeast,value=8]
rftools:digit_block[intermediate=2,logic_facing=down_toeast,value=9]
rftools:digit_block[intermediate=2,logic_facing=down_toeast,value=10]
rftools:digit_block[intermediate=2,logic_facing=down_toeast,value=11]
rftools:digit_block[intermediate=2,logic_facing=down_toeast,value=12]
rftools:digit_block[intermediate=2,logic_facing=down_toeast,value=13]
rftools:digit_block[intermediate=2,logic_facing=down_toeast,value=14]
rftools:digit_block[intermediate=2,logic_facing=down_toeast,value=15]
rftools:digit_block[intermediate=2,logic_facing=up_tonorth,value=0]
rftools:digit_block[intermediate=2,logic_facing=up_tonorth,value=1]
rftools:digit_block[intermediate=2,logic_facing=up_tonorth,value=2]
rftools:digit_block[intermediate=2,logic_facing=up_tonorth,value=3]
rftools:digit_block[intermediate=2,logic_facing=up_tonorth,value=4]
rftools:digit_block[intermediate=2,logic_facing=up_tonorth,value=5]
rftools:digit_block[intermediate=2,logic_facing=up_tonorth,value=6]
rftools:digit_block[intermediate=2,logic_facing=up_tonorth,value=7]
rftools:digit_block[intermediate=2,logic_facing=up_tonorth,value=8]
rftools:digit_block[intermediate=2,logic_facing=up_tonorth,value=9]
rftools:digit_block[intermediate=2,logic_facing=up_tonorth,value=10]
rftools:digit_block[intermediate=2,logic_facing=up_tonorth,value=11]
rftools:digit_block[intermediate=2,logic_facing=up_tonorth,value=12]
rftools:digit_block[intermediate=2,logic_facing=up_tonorth,value=13]
rftools:digit_block[intermediate=2,logic_facing=up_tonorth,value=14]
rftools:digit_block[intermediate=2,logic_facing=up_tonorth,value=15]
rftools:digit_block[intermediate=2,logic_facing=up_tosouth,value=0]
rftools:digit_block[intermediate=2,logic_facing=up_tosouth,value=1]
rftools:digit_block[intermediate=2,logic_facing=up_tosouth,value=2]
rftools:digit_block[intermediate=2,logic_facing=up_tosouth,value=3]
rftools:digit_block[intermediate=2,logic_facing=up_tosouth,value=4]
rftools:digit_block[intermediate=2,logic_facing=up_tosouth,value=5]
rftools:digit_block[intermediate=2,logic_facing=up_tosouth,value=6]
rftools:digit_block[intermediate=2,logic_facing=up_tosouth,value=7]
rftools:digit_block[intermediate=2,logic_facing=up_tosouth,value=8]
rftools:digit_block[intermediate=2,logic_facing=up_tosouth,value=9]
rftools:digit_block[intermediate=2,logic_facing=up_tosouth,value=10]
rftools:digit_block[intermediate=2,logic_facing=up_tosouth,value=11]
rftools:digit_block[intermediate=2,logic_facing=up_tosouth,value=12]
rftools:digit_block[intermediate=2,logic_facing=up_tosouth,value=13]
rftools:digit_block[intermediate=2,logic_facing=up_tosouth,value=14]
rftools:digit_block[intermediate=2,logic_facing=up_tosouth,value=15]
rftools:digit_block[intermediate=2,logic_facing=up_towest,value=0]
rftools:digit_block[intermediate=2,logic_facing=up_towest,value=1]
rftools:digit_block[intermediate=2,logic_facing=up_towest,value=2]
rftools:digit_block[intermediate=2,logic_facing=up_towest,value=3]
rftools:digit_block[intermediate=2,logic_facing=up_towest,value=4]
rftools:digit_block[intermediate=2,logic_facing=up_towest,value=5]
rftools:digit_block[intermediate=2,logic_facing=up_towest,value=6]
rftools:digit_block[intermediate=2,logic_facing=up_towest,value=7]
rftools:digit_block[intermediate=2,logic_facing=up_towest,value=8]
rftools:digit_block[intermediate=2,logic_facing=up_towest,value=9]
rftools:digit_block[intermediate=2,logic_facing=up_towest,value=10]
rftools:digit_block[intermediate=2,logic_facing=up_towest,value=11]
rftools:digit_block[intermediate=2,logic_facing=up_towest,value=12]
rftools:digit_block[intermediate=2,logic_facing=up_towest,value=13]
rftools:digit_block[intermediate=2,logic_facing=up_towest,value=14]
rftools:digit_block[intermediate=2,logic_facing=up_towest,value=15]
rftools:digit_block[intermediate=2,logic_facing=up_toeast,value=0]
rftools:digit_block[intermediate=2,logic_facing=up_toeast,value=1]
rftools:digit_block[intermediate=2,logic_facing=up_toeast,value=2]
rftools:digit_block[intermediate=2,logic_facing=up_toeast,value=3]
rftools:digit_block[intermediate=2,logic_facing=up_toeast,value=4]
rftools:digit_block[intermediate=2,logic_facing=up_toeast,value=5]
rftools:digit_block[intermediate=2,logic_facing=up_toeast,value=6]
rftools:digit_block[intermediate=2,logic_facing=up_toeast,value=7]
rftools:digit_block[intermediate=2,logic_facing=up_toeast,value=8]
rftools:digit_block[intermediate=2,logic_facing=up_toeast,value=9]
rftools:digit_block[intermediate=2,logic_facing=up_toeast,value=10]
rftools:digit_block[intermediate=2,logic_facing=up_toeast,value=11]
rftools:digit_block[intermediate=2,logic_facing=up_toeast,value=12]
rftools:digit_block[intermediate=2,logic_facing=up_toeast,value=13]
rftools:digit_block[intermediate=2,logic_facing=up_toeast,value=14]
rftools:digit_block[intermediate=2,logic_facing=up_toeast,value=15]
rftools:digit_block[intermediate=2,logic_facing=north_towest,value=0]
rftools:digit_block[intermediate=2,logic_facing=north_towest,value=1]
rftools:digit_block[intermediate=2,logic_facing=north_towest,value=2]
rftools:digit_block[intermediate=2,logic_facing=north_towest,value=3]
rftools:digit_block[intermediate=2,logic_facing=north_towest,value=4]
rftools:digit_block[intermediate=2,logic_facing=north_towest,value=5]
rftools:digit_block[intermediate=2,logic_facing=north_towest,value=6]
rftools:digit_block[intermediate=2,logic_facing=north_towest,value=7]
rftools:digit_block[intermediate=2,logic_facing=north_towest,value=8]
rftools:digit_block[intermediate=2,logic_facing=north_towest,value=9]
rftools:digit_block[intermediate=2,logic_facing=north_towest,value=10]
rftools:digit_block[intermediate=2,logic_facing=north_towest,value=11]
rftools:digit_block[intermediate=2,logic_facing=north_towest,value=12]
rftools:digit_block[intermediate=2,logic_facing=north_towest,value=13]
rftools:digit_block[intermediate=2,logic_facing=north_towest,value=14]
rftools:digit_block[intermediate=2,logic_facing=north_towest,value=15]
rftools:digit_block[intermediate=2,logic_facing=north_toeast,value=0]
rftools:digit_block[intermediate=2,logic_facing=north_toeast,value=1]
rftools:digit_block[intermediate=2,logic_facing=north_toeast,value=2]
rftools:digit_block[intermediate=2,logic_facing=north_toeast,value=3]
rftools:digit_block[intermediate=2,logic_facing=north_toeast,value=4]
rftools:digit_block[intermediate=2,logic_facing=north_toeast,value=5]
rftools:digit_block[intermediate=2,logic_facing=north_toeast,value=6]
rftools:digit_block[intermediate=2,logic_facing=north_toeast,value=7]
rftools:digit_block[intermediate=2,logic_facing=north_toeast,value=8]
rftools:digit_block[intermediate=2,logic_facing=north_toeast,value=9]
rftools:digit_block[intermediate=2,logic_facing=north_toeast,value=10]
rftools:digit_block[intermediate=2,logic_facing=north_toeast,value=11]
rftools:digit_block[intermediate=2,logic_facing=north_toeast,value=12]
rftools:digit_block[intermediate=2,logic_facing=north_toeast,value=13]
rftools:digit_block[intermediate=2,logic_facing=north_toeast,value=14]
rftools:digit_block[intermediate=2,logic_facing=north_toeast,value=15]
rftools:digit_block[intermediate=2,logic_facing=north_toup,value=0]
rftools:digit_block[intermediate=2,logic_facing=north_toup,value=1]
rftools:digit_block[intermediate=2,logic_facing=north_toup,value=2]
rftools:digit_block[intermediate=2,logic_facing=north_toup,value=3]
rftools:digit_block[intermediate=2,logic_facing=north_toup,value=4]
rftools:digit_block[intermediate=2,logic_facing=north_toup,value=5]
rftools:digit_block[intermediate=2,logic_facing=north_toup,value=6]
rftools:digit_block[intermediate=2,logic_facing=north_toup,value=7]
rftools:digit_block[intermediate=2,logic_facing=north_toup,value=8]
rftools:digit_block[intermediate=2,logic_facing=north_toup,value=9]
rftools:digit_block[intermediate=2,logic_facing=north_toup,value=10]
rftools:digit_block[intermediate=2,logic_facing=north_toup,value=11]
rftools:digit_block[intermediate=2,logic_facing=north_toup,value=12]
rftools:digit_block[intermediate=2,logic_facing=north_toup,value=13]
rftools:digit_block[intermediate=2,logic_facing=north_toup,value=14]
rftools:digit_block[intermediate=2,logic_facing=north_toup,value=15]
rftools:digit_block[intermediate=2,logic_facing=north_todown,value=0]
rftools:digit_block[intermediate=2,logic_facing=north_todown,value=1]
rftools:digit_block[intermediate=2,logic_facing=north_todown,value=2]
rftools:digit_block[intermediate=2,logic_facing=north_todown,value=3]
rftools:digit_block[intermediate=2,logic_facing=north_todown,value=4]
rftools:digit_block[intermediate=2,logic_facing=north_todown,value=5]
rftools:digit_block[intermediate=2,logic_facing=north_todown,value=6]
rftools:digit_block[intermediate=2,logic_facing=north_todown,value=7]
rftools:digit_block[intermediate=2,logic_facing=north_todown,value=8]
rftools:digit_block[intermediate=2,logic_facing=north_todown,value=9]
rftools:digit_block[intermediate=2,logic_facing=north_todown,value=10]
rftools:digit_block[intermediate=2,logic_facing=north_todown,value=11]
rftools:digit_block[intermediate=2,logic_facing=north_todown,value=12]
rftools:digit_block[intermediate=2,logic_facing=north_todown,value=13]
rftools:digit_block[intermediate=2,logic_facing=north_todown,value=14]
rftools:digit_block[intermediate=2,logic_facing=north_todown,value=15]
rftools:digit_block[intermediate=2,logic_facing=south_towest,value=0]
rftools:digit_block[intermediate=2,logic_facing=south_towest,value=1]
rftools:digit_block[intermediate=2,logic_facing=south_towest,value=2]
rftools:digit_block[intermediate=2,logic_facing=south_towest,value=3]
rftools:digit_block[intermediate=2,logic_facing=south_towest,value=4]
rftools:digit_block[intermediate=2,logic_facing=south_towest,value=5]
rftools:digit_block[intermediate=2,logic_facing=south_towest,value=6]
rftools:digit_block[intermediate=2,logic_facing=south_towest,value=7]
rftools:digit_block[intermediate=2,logic_facing=south_towest,value=8]
rftools:digit_block[intermediate=2,logic_facing=south_towest,value=9]
rftools:digit_block[intermediate=2,logic_facing=south_towest,value=10]
rftools:digit_block[intermediate=2,logic_facing=south_towest,value=11]
rftools:digit_block[intermediate=2,logic_facing=south_towest,value=12]
rftools:digit_block[intermediate=2,logic_facing=south_towest,value=13]
rftools:digit_block[intermediate=2,logic_facing=south_towest,value=14]
rftools:digit_block[intermediate=2,logic_facing=south_towest,value=15]
rftools:digit_block[intermediate=2,logic_facing=south_toeast,value=0]
rftools:digit_block[intermediate=2,logic_facing=south_toeast,value=1]
rftools:digit_block[intermediate=2,logic_facing=south_toeast,value=2]
rftools:digit_block[intermediate=2,logic_facing=south_toeast,value=3]
rftools:digit_block[intermediate=2,logic_facing=south_toeast,value=4]
rftools:digit_block[intermediate=2,logic_facing=south_toeast,value=5]
rftools:digit_block[intermediate=2,logic_facing=south_toeast,value=6]
rftools:digit_block[intermediate=2,logic_facing=south_toeast,value=7]
rftools:digit_block[intermediate=2,logic_facing=south_toeast,value=8]
rftools:digit_block[intermediate=2,logic_facing=south_toeast,value=9]
rftools:digit_block[intermediate=2,logic_facing=south_toeast,value=10]
rftools:digit_block[intermediate=2,logic_facing=south_toeast,value=11]
rftools:digit_block[intermediate=2,logic_facing=south_toeast,value=12]
rftools:digit_block[intermediate=2,logic_facing=south_toeast,value=13]
rftools:digit_block[intermediate=2,logic_facing=south_toeast,value=14]
rftools:digit_block[intermediate=2,logic_facing=south_toeast,value=15]
rftools:digit_block[intermediate=2,logic_facing=south_toup,value=0]
rftools:digit_block[intermediate=2,logic_facing=south_toup,value=1]
rftools:digit_block[intermediate=2,logic_facing=south_toup,value=2]
rftools:digit_block[intermediate=2,logic_facing=south_toup,value=3]
rftools:digit_block[intermediate=2,logic_facing=south_toup,value=4]
rftools:digit_block[intermediate=2,logic_facing=south_toup,value=5]
rftools:digit_block[intermediate=2,logic_facing=south_toup,value=6]
rftools:digit_block[intermediate=2,logic_facing=south_toup,value=7]
rftools:digit_block[intermediate=2,logic_facing=south_toup,value=8]
rftools:digit_block[intermediate=2,logic_facing=south_toup,value=9]
rftools:digit_block[intermediate=2,logic_facing=south_toup,value=10]
rftools:digit_block[intermediate=2,logic_facing=south_toup,value=11]
rftools:digit_block[intermediate=2,logic_facing=south_toup,value=12]
rftools:digit_block[intermediate=2,logic_facing=south_toup,value=13]
rftools:digit_block[intermediate=2,logic_facing=south_toup,value=14]
rftools:digit_block[intermediate=2,logic_facing=south_toup,value=15]
rftools:digit_block[intermediate=2,logic_facing=south_todown,value=0]
rftools:digit_block[intermediate=2,logic_facing=south_todown,value=1]
rftools:digit_block[intermediate=2,logic_facing=south_todown,value=2]
rftools:digit_block[intermediate=2,logic_facing=south_todown,value=3]
rftools:digit_block[intermediate=2,logic_facing=south_todown,value=4]
rftools:digit_block[intermediate=2,logic_facing=south_todown,value=5]
rftools:digit_block[intermediate=2,logic_facing=south_todown,value=6]
rftools:digit_block[intermediate=2,logic_facing=south_todown,value=7]
rftools:digit_block[intermediate=2,logic_facing=south_todown,value=8]
rftools:digit_block[intermediate=2,logic_facing=south_todown,value=9]
rftools:digit_block[intermediate=2,logic_facing=south_todown,value=10]
rftools:digit_block[intermediate=2,logic_facing=south_todown,value=11]
rftools:digit_block[intermediate=2,logic_facing=south_todown,value=12]
rftools:digit_block[intermediate=2,logic_facing=south_todown,value=13]
rftools:digit_block[intermediate=2,logic_facing=south_todown,value=14]
rftools:digit_block[intermediate=2,logic_facing=south_todown,value=15]
rftools:digit_block[intermediate=2,logic_facing=west_tonorth,value=0]
rftools:digit_block[intermediate=2,logic_facing=west_tonorth,value=1]
rftools:digit_block[intermediate=2,logic_facing=west_tonorth,value=2]
rftools:digit_block[intermediate=2,logic_facing=west_tonorth,value=3]
rftools:digit_block[intermediate=2,logic_facing=west_tonorth,value=4]
rftools:digit_block[intermediate=2,logic_facing=west_tonorth,value=5]
rftools:digit_block[intermediate=2,logic_facing=west_tonorth,value=6]
rftools:digit_block[intermediate=2,logic_facing=west_tonorth,value=7]
rftools:digit_block[intermediate=2,logic_facing=west_tonorth,value=8]
rftools:digit_block[intermediate=2,logic_facing=west_tonorth,value=9]
rftools:digit_block[intermediate=2,logic_facing=west_tonorth,value=10]
rftools:digit_block[intermediate=2,logic_facing=west_tonorth,value=11]
rftools:digit_block[intermediate=2,logic_facing=west_tonorth,value=12]
rftools:digit_block[intermediate=2,logic_facing=west_tonorth,value=13]
rftools:digit_block[intermediate=2,logic_facing=west_tonorth,value=14]
rftools:digit_block[intermediate=2,logic_facing=west_tonorth,value=15]
rftools:digit_block[intermediate=2,logic_facing=west_tosouth,value=0]
rftools:digit_block[intermediate=2,logic_facing=west_tosouth,value=1]
rftools:digit_block[intermediate=2,logic_facing=west_tosouth,value=2]
rftools:digit_block[intermediate=2,logic_facing=west_tosouth,value=3]
rftools:digit_block[intermediate=2,logic_facing=west_tosouth,value=4]
rftools:digit_block[intermediate=2,logic_facing=west_tosouth,value=5]
rftools:digit_block[intermediate=2,logic_facing=west_tosouth,value=6]
rftools:digit_block[intermediate=2,logic_facing=west_tosouth,value=7]
rftools:digit_block[intermediate=2,logic_facing=west_tosouth,value=8]
rftools:digit_block[intermediate=2,logic_facing=west_tosouth,value=9]
rftools:digit_block[intermediate=2,logic_facing=west_tosouth,value=10]
rftools:digit_block[intermediate=2,logic_facing=west_tosouth,value=11]
rftools:digit_block[intermediate=2,logic_facing=west_tosouth,value=12]
rftools:digit_block[intermediate=2,logic_facing=west_tosouth,value=13]
rftools:digit_block[intermediate=2,logic_facing=west_tosouth,value=14]
rftools:digit_block[intermediate=2,logic_facing=west_tosouth,value=15]
rftools:digit_block[intermediate=2,logic_facing=west_toup,value=0]
rftools:digit_block[intermediate=2,logic_facing=west_toup,value=1]
rftools:digit_block[intermediate=2,logic_facing=west_toup,value=2]
rftools:digit_block[intermediate=2,logic_facing=west_toup,value=3]
rftools:digit_block[intermediate=2,logic_facing=west_toup,value=4]
rftools:digit_block[intermediate=2,logic_facing=west_toup,value=5]
rftools:digit_block[intermediate=2,logic_facing=west_toup,value=6]
rftools:digit_block[intermediate=2,logic_facing=west_toup,value=7]
rftools:digit_block[intermediate=2,logic_facing=west_toup,value=8]
rftools:digit_block[intermediate=2,logic_facing=west_toup,value=9]
rftools:digit_block[intermediate=2,logic_facing=west_toup,value=10]
rftools:digit_block[intermediate=2,logic_facing=west_toup,value=11]
rftools:digit_block[intermediate=2,logic_facing=west_toup,value=12]
rftools:digit_block[intermediate=2,logic_facing=west_toup,value=13]
rftools:digit_block[intermediate=2,logic_facing=west_toup,value=14]
rftools:digit_block[intermediate=2,logic_facing=west_toup,value=15]
rftools:digit_block[intermediate=2,logic_facing=west_todown,value=0]
rftools:digit_block[intermediate=2,logic_facing=west_todown,value=1]
rftools:digit_block[intermediate=2,logic_facing=west_todown,value=2]
rftools:digit_block[intermediate=2,logic_facing=west_todown,value=3]
rftools:digit_block[intermediate=2,logic_facing=west_todown,value=4]
rftools:digit_block[intermediate=2,logic_facing=west_todown,value=5]
rftools:digit_block[intermediate=2,logic_facing=west_todown,value=6]
rftools:digit_block[intermediate=2,logic_facing=west_todown,value=7]
rftools:digit_block[intermediate=2,logic_facing=west_todown,value=8]
rftools:digit_block[intermediate=2,logic_facing=west_todown,value=9]
rftools:digit_block[intermediate=2,logic_facing=west_todown,value=10]
rftools:digit_block[intermediate=2,logic_facing=west_todown,value=11]
rftools:digit_block[intermediate=2,logic_facing=west_todown,value=12]
rftools:digit_block[intermediate=2,logic_facing=west_todown,value=13]
rftools:digit_block[intermediate=2,logic_facing=west_todown,value=14]
rftools:digit_block[intermediate=2,logic_facing=west_todown,value=15]
rftools:digit_block[intermediate=2,logic_facing=east_tonorth,value=0]
rftools:digit_block[intermediate=2,logic_facing=east_tonorth,value=1]
rftools:digit_block[intermediate=2,logic_facing=east_tonorth,value=2]
rftools:digit_block[intermediate=2,logic_facing=east_tonorth,value=3]
rftools:digit_block[intermediate=2,logic_facing=east_tonorth,value=4]
rftools:digit_block[intermediate=2,logic_facing=east_tonorth,value=5]
rftools:digit_block[intermediate=2,logic_facing=east_tonorth,value=6]
rftools:digit_block[intermediate=2,logic_facing=east_tonorth,value=7]
rftools:digit_block[intermediate=2,logic_facing=east_tonorth,value=8]
rftools:digit_block[intermediate=2,logic_facing=east_tonorth,value=9]
rftools:digit_block[intermediate=2,logic_facing=east_tonorth,value=10]
rftools:digit_block[intermediate=2,logic_facing=east_tonorth,value=11]
rftools:digit_block[intermediate=2,logic_facing=east_tonorth,value=12]
rftools:digit_block[intermediate=2,logic_facing=east_tonorth,value=13]
rftools:digit_block[intermediate=2,logic_facing=east_tonorth,value=14]
rftools:digit_block[intermediate=2,logic_facing=east_tonorth,value=15]
rftools:digit_block[intermediate=2,logic_facing=east_tosouth,value=0]
rftools:digit_block[intermediate=2,logic_facing=east_tosouth,value=1]
rftools:digit_block[intermediate=2,logic_facing=east_tosouth,value=2]
rftools:digit_block[intermediate=2,logic_facing=east_tosouth,value=3]
rftools:digit_block[intermediate=2,logic_facing=east_tosouth,value=4]
rftools:digit_block[intermediate=2,logic_facing=east_tosouth,value=5]
rftools:digit_block[intermediate=2,logic_facing=east_tosouth,value=6]
rftools:digit_block[intermediate=2,logic_facing=east_tosouth,value=7]
rftools:digit_block[intermediate=2,logic_facing=east_tosouth,value=8]
rftools:digit_block[intermediate=2,logic_facing=east_tosouth,value=9]
rftools:digit_block[intermediate=2,logic_facing=east_tosouth,value=10]
rftools:digit_block[intermediate=2,logic_facing=east_tosouth,value=11]
rftools:digit_block[intermediate=2,logic_facing=east_tosouth,value=12]
rftools:digit_block[intermediate=2,logic_facing=east_tosouth,value=13]
rftools:digit_block[intermediate=2,logic_facing=east_tosouth,value=14]
rftools:digit_block[intermediate=2,logic_facing=east_tosouth,value=15]
rftools:digit_block[intermediate=2,logic_facing=east_toup,value=0]
rftools:digit_block[intermediate=2,logic_facing=east_toup,value=1]
rftools:digit_block[intermediate=2,logic_facing=east_toup,value=2]
rftools:digit_block[intermediate=2,logic_facing=east_toup,value=3]
rftools:digit_block[intermediate=2,logic_facing=east_toup,value=4]
rftools:digit_block[intermediate=2,logic_facing=east_toup,value=5]
rftools:digit_block[intermediate=2,logic_facing=east_toup,value=6]
rftools:digit_block[intermediate=2,logic_facing=east_toup,value=7]
rftools:digit_block[intermediate=2,logic_facing=east_toup,value=8]
rftools:digit_block[intermediate=2,logic_facing=east_toup,value=9]
rftools:digit_block[intermediate=2,logic_facing=east_toup,value=10]
rftools:digit_block[intermediate=2,logic_facing=east_toup,value=11]
rftools:digit_block[intermediate=2,logic_facing=east_toup,value=12]
rftools:digit_block[intermediate=2,logic_facing=east_toup,value=13]
rftools:digit_block[intermediate=2,logic_facing=east_toup,value=14]
rftools:digit_block[intermediate=2,logic_facing=east_toup,value=15]
rftools:digit_block[intermediate=2,logic_facing=east_todown,value=0]
rftools:digit_block[intermediate=2,logic_facing=east_todown,value=1]
rftools:digit_block[intermediate=2,logic_facing=east_todown,value=2]
rftools:digit_block[intermediate=2,logic_facing=east_todown,value=3]
rftools:digit_block[intermediate=2,logic_facing=east_todown,value=4]
rftools:digit_block[intermediate=2,logic_facing=east_todown,value=5]
rftools:digit_block[intermediate=2,logic_facing=east_todown,value=6]
rftools:digit_block[intermediate=2,logic_facing=east_todown,value=7]
rftools:digit_block[intermediate=2,logic_facing=east_todown,value=8]
rftools:digit_block[intermediate=2,logic_facing=east_todown,value=9]
rftools:digit_block[intermediate=2,logic_facing=east_todown,value=10]
rftools:digit_block[intermediate=2,logic_facing=east_todown,value=11]
rftools:digit_block[intermediate=2,logic_facing=east_todown,value=12]
rftools:digit_block[intermediate=2,logic_facing=east_todown,value=13]
rftools:digit_block[intermediate=2,logic_facing=east_todown,value=14]
rftools:digit_block[intermediate=2,logic_facing=east_todown,value=15]
rftools:digit_block[intermediate=3,logic_facing=down_tonorth,value=0]
rftools:digit_block[intermediate=3,logic_facing=down_tonorth,value=1]
rftools:digit_block[intermediate=3,logic_facing=down_tonorth,value=2]
rftools:digit_block[intermediate=3,logic_facing=down_tonorth,value=3]
rftools:digit_block[intermediate=3,logic_facing=down_tonorth,value=4]
rftools:digit_block[intermediate=3,logic_facing=down_tonorth,value=5]
rftools:digit_block[intermediate=3,logic_facing=down_tonorth,value=6]
rftools:digit_block[intermediate=3,logic_facing=down_tonorth,value=7]
rftools:digit_block[intermediate=3,logic_facing=down_tonorth,value=8]
rftools:digit_block[intermediate=3,logic_facing=down_tonorth,value=9]
rftools:digit_block[intermediate=3,logic_facing=down_tonorth,value=10]
rftools:digit_block[intermediate=3,logic_facing=down_tonorth,value=11]
rftools:digit_block[intermediate=3,logic_facing=down_tonorth,value=12]
rftools:digit_block[intermediate=3,logic_facing=down_tonorth,value=13]
rftools:digit_block[intermediate=3,logic_facing=down_tonorth,value=14]
rftools:digit_block[intermediate=3,logic_facing=down_tonorth,value=15]
rftools:digit_block[intermediate=3,logic_facing=down_tosouth,value=0]
rftools:digit_block[intermediate=3,logic_facing=down_tosouth,value=1]
rftools:digit_block[intermediate=3,logic_facing=down_tosouth,value=2]
rftools:digit_block[intermediate=3,logic_facing=down_tosouth,value=3]
rftools:digit_block[intermediate=3,logic_facing=down_tosouth,value=4]
rftools:digit_block[intermediate=3,logic_facing=down_tosouth,value=5]
rftools:digit_block[intermediate=3,logic_facing=down_tosouth,value=6]
rftools:digit_block[intermediate=3,logic_facing=down_tosouth,value=7]
rftools:digit_block[intermediate=3,logic_facing=down_tosouth,value=8]
rftools:digit_block[intermediate=3,logic_facing=down_tosouth,value=9]
rftools:digit_block[intermediate=3,logic_facing=down_tosouth,value=10]
rftools:digit_block[intermediate=3,logic_facing=down_tosouth,value=11]
rftools:digit_block[intermediate=3,logic_facing=down_tosouth,value=12]
rftools:digit_block[intermediate=3,logic_facing=down_tosouth,value=13]
rftools:digit_block[intermediate=3,logic_facing=down_tosouth,value=14]
rftools:digit_block[intermediate=3,logic_facing=down_tosouth,value=15]
rftools:digit_block[intermediate=3,logic_facing=down_towest,value=0]
rftools:digit_block[intermediate=3,logic_facing=down_towest,value=1]
rftools:digit_block[intermediate=3,logic_facing=down_towest,value=2]
rftools:digit_block[intermediate=3,logic_facing=down_towest,value=3]
rftools:digit_block[intermediate=3,logic_facing=down_towest,value=4]
rftools:digit_block[intermediate=3,logic_facing=down_towest,value=5]
rftools:digit_block[intermediate=3,logic_facing=down_towest,value=6]
rftools:digit_block[intermediate=3,logic_facing=down_towest,value=7]
rftools:digit_block[intermediate=3,logic_facing=down_towest,value=8]
rftools:digit_block[intermediate=3,logic_facing=down_towest,value=9]
rftools:digit_block[intermediate=3,logic_facing=down_towest,value=10]
rftools:digit_block[intermediate=3,logic_facing=down_towest,value=11]
rftools:digit_block[intermediate=3,logic_facing=down_towest,value=12]
rftools:digit_block[intermediate=3,logic_facing=down_towest,value=13]
rftools:digit_block[intermediate=3,logic_facing=down_towest,value=14]
rftools:digit_block[intermediate=3,logic_facing=down_towest,value=15]
rftools:digit_block[intermediate=3,logic_facing=down_toeast,value=0]
rftools:digit_block[intermediate=3,logic_facing=down_toeast,value=1]
rftools:digit_block[intermediate=3,logic_facing=down_toeast,value=2]
rftools:digit_block[intermediate=3,logic_facing=down_toeast,value=3]
rftools:digit_block[intermediate=3,logic_facing=down_toeast,value=4]
rftools:digit_block[intermediate=3,logic_facing=down_toeast,value=5]
rftools:digit_block[intermediate=3,logic_facing=down_toeast,value=6]
rftools:digit_block[intermediate=3,logic_facing=down_toeast,value=7]
rftools:digit_block[intermediate=3,logic_facing=down_toeast,value=8]
rftools:digit_block[intermediate=3,logic_facing=down_toeast,value=9]
rftools:digit_block[intermediate=3,logic_facing=down_toeast,value=10]
rftools:digit_block[intermediate=3,logic_facing=down_toeast,value=11]
rftools:digit_block[intermediate=3,logic_facing=down_toeast,value=12]
rftools:digit_block[intermediate=3,logic_facing=down_toeast,value=13]
rftools:digit_block[intermediate=3,logic_facing=down_toeast,value=14]
rftools:digit_block[intermediate=3,logic_facing=down_toeast,value=15]
rftools:digit_block[intermediate=3,logic_facing=up_tonorth,value=0]
rftools:digit_block[intermediate=3,logic_facing=up_tonorth,value=1]
rftools:digit_block[intermediate=3,logic_facing=up_tonorth,value=2]
rftools:digit_block[intermediate=3,logic_facing=up_tonorth,value=3]
rftools:digit_block[intermediate=3,logic_facing=up_tonorth,value=4]
rftools:digit_block[intermediate=3,logic_facing=up_tonorth,value=5]
rftools:digit_block[intermediate=3,logic_facing=up_tonorth,value=6]
rftools:digit_block[intermediate=3,logic_facing=up_tonorth,value=7]
rftools:digit_block[intermediate=3,logic_facing=up_tonorth,value=8]
rftools:digit_block[intermediate=3,logic_facing=up_tonorth,value=9]
rftools:digit_block[intermediate=3,logic_facing=up_tonorth,value=10]
rftools:digit_block[intermediate=3,logic_facing=up_tonorth,value=11]
rftools:digit_block[intermediate=3,logic_facing=up_tonorth,value=12]
rftools:digit_block[intermediate=3,logic_facing=up_tonorth,value=13]
rftools:digit_block[intermediate=3,logic_facing=up_tonorth,value=14]
rftools:digit_block[intermediate=3,logic_facing=up_tonorth,value=15]
rftools:digit_block[intermediate=3,logic_facing=up_tosouth,value=0]
rftools:digit_block[intermediate=3,logic_facing=up_tosouth,value=1]
rftools:digit_block[intermediate=3,logic_facing=up_tosouth,value=2]
rftools:digit_block[intermediate=3,logic_facing=up_tosouth,value=3]
rftools:digit_block[intermediate=3,logic_facing=up_tosouth,value=4]
rftools:digit_block[intermediate=3,logic_facing=up_tosouth,value=5]
rftools:digit_block[intermediate=3,logic_facing=up_tosouth,value=6]
rftools:digit_block[intermediate=3,logic_facing=up_tosouth,value=7]
rftools:digit_block[intermediate=3,logic_facing=up_tosouth,value=8]
rftools:digit_block[intermediate=3,logic_facing=up_tosouth,value=9]
rftools:digit_block[intermediate=3,logic_facing=up_tosouth,value=10]
rftools:digit_block[intermediate=3,logic_facing=up_tosouth,value=11]
rftools:digit_block[intermediate=3,logic_facing=up_tosouth,value=12]
rftools:digit_block[intermediate=3,logic_facing=up_tosouth,value=13]
rftools:digit_block[intermediate=3,logic_facing=up_tosouth,value=14]
rftools:digit_block[intermediate=3,logic_facing=up_tosouth,value=15]
rftools:digit_block[intermediate=3,logic_facing=up_towest,value=0]
rftools:digit_block[intermediate=3,logic_facing=up_towest,value=1]
rftools:digit_block[intermediate=3,logic_facing=up_towest,value=2]
rftools:digit_block[intermediate=3,logic_facing=up_towest,value=3]
rftools:digit_block[intermediate=3,logic_facing=up_towest,value=4]
rftools:digit_block[intermediate=3,logic_facing=up_towest,value=5]
rftools:digit_block[intermediate=3,logic_facing=up_towest,value=6]
rftools:digit_block[intermediate=3,logic_facing=up_towest,value=7]
rftools:digit_block[intermediate=3,logic_facing=up_towest,value=8]
rftools:digit_block[intermediate=3,logic_facing=up_towest,value=9]
rftools:digit_block[intermediate=3,logic_facing=up_towest,value=10]
rftools:digit_block[intermediate=3,logic_facing=up_towest,value=11]
rftools:digit_block[intermediate=3,logic_facing=up_towest,value=12]
rftools:digit_block[intermediate=3,logic_facing=up_towest,value=13]
rftools:digit_block[intermediate=3,logic_facing=up_towest,value=14]
rftools:digit_block[intermediate=3,logic_facing=up_towest,value=15]
rftools:digit_block[intermediate=3,logic_facing=up_toeast,value=0]
rftools:digit_block[intermediate=3,logic_facing=up_toeast,value=1]
rftools:digit_block[intermediate=3,logic_facing=up_toeast,value=2]
rftools:digit_block[intermediate=3,logic_facing=up_toeast,value=3]
rftools:digit_block[intermediate=3,logic_facing=up_toeast,value=4]
rftools:digit_block[intermediate=3,logic_facing=up_toeast,value=5]
rftools:digit_block[intermediate=3,logic_facing=up_toeast,value=6]
rftools:digit_block[intermediate=3,logic_facing=up_toeast,value=7]
rftools:digit_block[intermediate=3,logic_facing=up_toeast,value=8]
rftools:digit_block[intermediate=3,logic_facing=up_toeast,value=9]
rftools:digit_block[intermediate=3,logic_facing=up_toeast,value=10]
rftools:digit_block[intermediate=3,logic_facing=up_toeast,value=11]
rftools:digit_block[intermediate=3,logic_facing=up_toeast,value=12]
rftools:digit_block[intermediate=3,logic_facing=up_toeast,value=13]
rftools:digit_block[intermediate=3,logic_facing=up_toeast,value=14]
rftools:digit_block[intermediate=3,logic_facing=up_toeast,value=15]
rftools:digit_block[intermediate=3,logic_facing=north_towest,value=0]
rftools:digit_block[intermediate=3,logic_facing=north_towest,value=1]
rftools:digit_block[intermediate=3,logic_facing=north_towest,value=2]
rftools:digit_block[intermediate=3,logic_facing=north_towest,value=3]
rftools:digit_block[intermediate=3,logic_facing=north_towest,value=4]
rftools:digit_block[intermediate=3,logic_facing=north_towest,value=5]
rftools:digit_block[intermediate=3,logic_facing=north_towest,value=6]
rftools:digit_block[intermediate=3,logic_facing=north_towest,value=7]
rftools:digit_block[intermediate=3,logic_facing=north_towest,value=8]
rftools:digit_block[intermediate=3,logic_facing=north_towest,value=9]
rftools:digit_block[intermediate=3,logic_facing=north_towest,value=10]
rftools:digit_block[intermediate=3,logic_facing=north_towest,value=11]
rftools:digit_block[intermediate=3,logic_facing=north_towest,value=12]
rftools:digit_block[intermediate=3,logic_facing=north_towest,value=13]
rftools:digit_block[intermediate=3,logic_facing=north_towest,value=14]
rftools:digit_block[intermediate=3,logic_facing=north_towest,value=15]
rftools:digit_block[intermediate=3,logic_facing=north_toeast,value=0]
rftools:digit_block[intermediate=3,logic_facing=north_toeast,value=1]
rftools:digit_block[intermediate=3,logic_facing=north_toeast,value=2]
rftools:digit_block[intermediate=3,logic_facing=north_toeast,value=3]
rftools:digit_block[intermediate=3,logic_facing=north_toeast,value=4]
rftools:digit_block[intermediate=3,logic_facing=north_toeast,value=5]
rftools:digit_block[intermediate=3,logic_facing=north_toeast,value=6]
rftools:digit_block[intermediate=3,logic_facing=north_toeast,value=7]
rftools:digit_block[intermediate=3,logic_facing=north_toeast,value=8]
rftools:digit_block[intermediate=3,logic_facing=north_toeast,value=9]
rftools:digit_block[intermediate=3,logic_facing=north_toeast,value=10]
rftools:digit_block[intermediate=3,logic_facing=north_toeast,value=11]
rftools:digit_block[intermediate=3,logic_facing=north_toeast,value=12]
rftools:digit_block[intermediate=3,logic_facing=north_toeast,value=13]
rftools:digit_block[intermediate=3,logic_facing=north_toeast,value=14]
rftools:digit_block[intermediate=3,logic_facing=north_toeast,value=15]
rftools:digit_block[intermediate=3,logic_facing=north_toup,value=0]
rftools:digit_block[intermediate=3,logic_facing=north_toup,value=1]
rftools:digit_block[intermediate=3,logic_facing=north_toup,value=2]
rftools:digit_block[intermediate=3,logic_facing=north_toup,value=3]
rftools:digit_block[intermediate=3,logic_facing=north_toup,value=4]
rftools:digit_block[intermediate=3,logic_facing=north_toup,value=5]
rftools:digit_block[intermediate=3,logic_facing=north_toup,value=6]
rftools:digit_block[intermediate=3,logic_facing=north_toup,value=7]
rftools:digit_block[intermediate=3,logic_facing=north_toup,value=8]
rftools:digit_block[intermediate=3,logic_facing=north_toup,value=9]
rftools:digit_block[intermediate=3,logic_facing=north_toup,value=10]
rftools:digit_block[intermediate=3,logic_facing=north_toup,value=11]
rftools:digit_block[intermediate=3,logic_facing=north_toup,value=12]
rftools:digit_block[intermediate=3,logic_facing=north_toup,value=13]
rftools:digit_block[intermediate=3,logic_facing=north_toup,value=14]
rftools:digit_block[intermediate=3,logic_facing=north_toup,value=15]
rftools:digit_block[intermediate=3,logic_facing=north_todown,value=0]
rftools:digit_block[intermediate=3,logic_facing=north_todown,value=1]
rftools:digit_block[intermediate=3,logic_facing=north_todown,value=2]
rftools:digit_block[intermediate=3,logic_facing=north_todown,value=3]
rftools:digit_block[intermediate=3,logic_facing=north_todown,value=4]
rftools:digit_block[intermediate=3,logic_facing=north_todown,value=5]
rftools:digit_block[intermediate=3,logic_facing=north_todown,value=6]
rftools:digit_block[intermediate=3,logic_facing=north_todown,value=7]
rftools:digit_block[intermediate=3,logic_facing=north_todown,value=8]
rftools:digit_block[intermediate=3,logic_facing=north_todown,value=9]
rftools:digit_block[intermediate=3,logic_facing=north_todown,value=10]
rftools:digit_block[intermediate=3,logic_facing=north_todown,value=11]
rftools:digit_block[intermediate=3,logic_facing=north_todown,value=12]
rftools:digit_block[intermediate=3,logic_facing=north_todown,value=13]
rftools:digit_block[intermediate=3,logic_facing=north_todown,value=14]
rftools:digit_block[intermediate=3,logic_facing=north_todown,value=15]
rftools:digit_block[intermediate=3,logic_facing=south_towest,value=0]
rftools:digit_block[intermediate=3,logic_facing=south_towest,value=1]
rftools:digit_block[intermediate=3,logic_facing=south_towest,value=2]
rftools:digit_block[intermediate=3,logic_facing=south_towest,value=3]
rftools:digit_block[intermediate=3,logic_facing=south_towest,value=4]
rftools:digit_block[intermediate=3,logic_facing=south_towest,value=5]
rftools:digit_block[intermediate=3,logic_facing=south_towest,value=6]
rftools:digit_block[intermediate=3,logic_facing=south_towest,value=7]
rftools:digit_block[intermediate=3,logic_facing=south_towest,value=8]
rftools:digit_block[intermediate=3,logic_facing=south_towest,value=9]
rftools:digit_block[intermediate=3,logic_facing=south_towest,value=10]
rftools:digit_block[intermediate=3,logic_facing=south_towest,value=11]
rftools:digit_block[intermediate=3,logic_facing=south_towest,value=12]
rftools:digit_block[intermediate=3,logic_facing=south_towest,value=13]
rftools:digit_block[intermediate=3,logic_facing=south_towest,value=14]
rftools:digit_block[intermediate=3,logic_facing=south_towest,value=15]
rftools:digit_block[intermediate=3,logic_facing=south_toeast,value=0]
rftools:digit_block[intermediate=3,logic_facing=south_toeast,value=1]
rftools:digit_block[intermediate=3,logic_facing=south_toeast,value=2]
rftools:digit_block[intermediate=3,logic_facing=south_toeast,value=3]
rftools:digit_block[intermediate=3,logic_facing=south_toeast,value=4]
rftools:digit_block[intermediate=3,logic_facing=south_toeast,value=5]
rftools:digit_block[intermediate=3,logic_facing=south_toeast,value=6]
rftools:digit_block[intermediate=3,logic_facing=south_toeast,value=7]
rftools:digit_block[intermediate=3,logic_facing=south_toeast,value=8]
rftools:digit_block[intermediate=3,logic_facing=south_toeast,value=9]
rftools:digit_block[intermediate=3,logic_facing=south_toeast,value=10]
rftools:digit_block[intermediate=3,logic_facing=south_toeast,value=11]
rftools:digit_block[intermediate=3,logic_facing=south_toeast,value=12]
rftools:digit_block[intermediate=3,logic_facing=south_toeast,value=13]
rftools:digit_block[intermediate=3,logic_facing=south_toeast,value=14]
rftools:digit_block[intermediate=3,logic_facing=south_toeast,value=15]
rftools:digit_block[intermediate=3,logic_facing=south_toup,value=0]
rftools:digit_block[intermediate=3,logic_facing=south_toup,value=1]
rftools:digit_block[intermediate=3,logic_facing=south_toup,value=2]
rftools:digit_block[intermediate=3,logic_facing=south_toup,value=3]
rftools:digit_block[intermediate=3,logic_facing=south_toup,value=4]
rftools:digit_block[intermediate=3,logic_facing=south_toup,value=5]
rftools:digit_block[intermediate=3,logic_facing=south_toup,value=6]
rftools:digit_block[intermediate=3,logic_facing=south_toup,value=7]
rftools:digit_block[intermediate=3,logic_facing=south_toup,value=8]
rftools:digit_block[intermediate=3,logic_facing=south_toup,value=9]
rftools:digit_block[intermediate=3,logic_facing=south_toup,value=10]
rftools:digit_block[intermediate=3,logic_facing=south_toup,value=11]
rftools:digit_block[intermediate=3,logic_facing=south_toup,value=12]
rftools:digit_block[intermediate=3,logic_facing=south_toup,value=13]
rftools:digit_block[intermediate=3,logic_facing=south_toup,value=14]
rftools:digit_block[intermediate=3,logic_facing=south_toup,value=15]
rftools:digit_block[intermediate=3,logic_facing=south_todown,value=0]
rftools:digit_block[intermediate=3,logic_facing=south_todown,value=1]
rftools:digit_block[intermediate=3,logic_facing=south_todown,value=2]
rftools:digit_block[intermediate=3,logic_facing=south_todown,value=3]
rftools:digit_block[intermediate=3,logic_facing=south_todown,value=4]
rftools:digit_block[intermediate=3,logic_facing=south_todown,value=5]
rftools:digit_block[intermediate=3,logic_facing=south_todown,value=6]
rftools:digit_block[intermediate=3,logic_facing=south_todown,value=7]
rftools:digit_block[intermediate=3,logic_facing=south_todown,value=8]
rftools:digit_block[intermediate=3,logic_facing=south_todown,value=9]
rftools:digit_block[intermediate=3,logic_facing=south_todown,value=10]
rftools:digit_block[intermediate=3,logic_facing=south_todown,value=11]
rftools:digit_block[intermediate=3,logic_facing=south_todown,value=12]
rftools:digit_block[intermediate=3,logic_facing=south_todown,value=13]
rftools:digit_block[intermediate=3,logic_facing=south_todown,value=14]
rftools:digit_block[intermediate=3,logic_facing=south_todown,value=15]
rftools:digit_block[intermediate=3,logic_facing=west_tonorth,value=0]
rftools:digit_block[intermediate=3,logic_facing=west_tonorth,value=1]
rftools:digit_block[intermediate=3,logic_facing=west_tonorth,value=2]
rftools:digit_block[intermediate=3,logic_facing=west_tonorth,value=3]
rftools:digit_block[intermediate=3,logic_facing=west_tonorth,value=4]
rftools:digit_block[intermediate=3,logic_facing=west_tonorth,value=5]
rftools:digit_block[intermediate=3,logic_facing=west_tonorth,value=6]
rftools:digit_block[intermediate=3,logic_facing=west_tonorth,value=7]
rftools:digit_block[intermediate=3,logic_facing=west_tonorth,value=8]
rftools:digit_block[intermediate=3,logic_facing=west_tonorth,value=9]
rftools:digit_block[intermediate=3,logic_facing=west_tonorth,value=10]
rftools:digit_block[intermediate=3,logic_facing=west_tonorth,value=11]
rftools:digit_block[intermediate=3,logic_facing=west_tonorth,value=12]
rftools:digit_block[intermediate=3,logic_facing=west_tonorth,value=13]
rftools:digit_block[intermediate=3,logic_facing=west_tonorth,value=14]
rftools:digit_block[intermediate=3,logic_facing=west_tonorth,value=15]
rftools:digit_block[intermediate=3,logic_facing=west_tosouth,value=0]
rftools:digit_block[intermediate=3,logic_facing=west_tosouth,value=1]
rftools:digit_block[intermediate=3,logic_facing=west_tosouth,value=2]
rftools:digit_block[intermediate=3,logic_facing=west_tosouth,value=3]
rftools:digit_block[intermediate=3,logic_facing=west_tosouth,value=4]
rftools:digit_block[intermediate=3,logic_facing=west_tosouth,value=5]
rftools:digit_block[intermediate=3,logic_facing=west_tosouth,value=6]
rftools:digit_block[intermediate=3,logic_facing=west_tosouth,value=7]
rftools:digit_block[intermediate=3,logic_facing=west_tosouth,value=8]
rftools:digit_block[intermediate=3,logic_facing=west_tosouth,value=9]
rftools:digit_block[intermediate=3,logic_facing=west_tosouth,value=10]
rftools:digit_block[intermediate=3,logic_facing=west_tosouth,value=11]
rftools:digit_block[intermediate=3,logic_facing=west_tosouth,value=12]
rftools:digit_block[intermediate=3,logic_facing=west_tosouth,value=13]
rftools:digit_block[intermediate=3,logic_facing=west_tosouth,value=14]
rftools:digit_block[intermediate=3,logic_facing=west_tosouth,value=15]
rftools:digit_block[intermediate=3,logic_facing=west_toup,value=0]
rftools:digit_block[intermediate=3,logic_facing=west_toup,value=1]
rftools:digit_block[intermediate=3,logic_facing=west_toup,value=2]
rftools:digit_block[intermediate=3,logic_facing=west_toup,value=3]
rftools:digit_block[intermediate=3,logic_facing=west_toup,value=4]
rftools:digit_block[intermediate=3,logic_facing=west_toup,value=5]
rftools:digit_block[intermediate=3,logic_facing=west_toup,value=6]
rftools:digit_block[intermediate=3,logic_facing=west_toup,value=7]
rftools:digit_block[intermediate=3,logic_facing=west_toup,value=8]
rftools:digit_block[intermediate=3,logic_facing=west_toup,value=9]
rftools:digit_block[intermediate=3,logic_facing=west_toup,value=10]
rftools:digit_block[intermediate=3,logic_facing=west_toup,value=11]
rftools:digit_block[intermediate=3,logic_facing=west_toup,value=12]
rftools:digit_block[intermediate=3,logic_facing=west_toup,value=13]
rftools:digit_block[intermediate=3,logic_facing=west_toup,value=14]
rftools:digit_block[intermediate=3,logic_facing=west_toup,value=15]
rftools:digit_block[intermediate=3,logic_facing=west_todown,value=0]
rftools:digit_block[intermediate=3,logic_facing=west_todown,value=1]
rftools:digit_block[intermediate=3,logic_facing=west_todown,value=2]
rftools:digit_block[intermediate=3,logic_facing=west_todown,value=3]
rftools:digit_block[intermediate=3,logic_facing=west_todown,value=4]
rftools:digit_block[intermediate=3,logic_facing=west_todown,value=5]
rftools:digit_block[intermediate=3,logic_facing=west_todown,value=6]
rftools:digit_block[intermediate=3,logic_facing=west_todown,value=7]
rftools:digit_block[intermediate=3,logic_facing=west_todown,value=8]
rftools:digit_block[intermediate=3,logic_facing=west_todown,value=9]
rftools:digit_block[intermediate=3,logic_facing=west_todown,value=10]
rftools:digit_block[intermediate=3,logic_facing=west_todown,value=11]
rftools:digit_block[intermediate=3,logic_facing=west_todown,value=12]
rftools:digit_block[intermediate=3,logic_facing=west_todown,value=13]
rftools:digit_block[intermediate=3,logic_facing=west_todown,value=14]
rftools:digit_block[intermediate=3,logic_facing=west_todown,value=15]
rftools:digit_block[intermediate=3,logic_facing=east_tonorth,value=0]
rftools:digit_block[intermediate=3,logic_facing=east_tonorth,value=1]
rftools:digit_block[intermediate=3,logic_facing=east_tonorth,value=2]
rftools:digit_block[intermediate=3,logic_facing=east_tonorth,value=3]
rftools:digit_block[intermediate=3,logic_facing=east_tonorth,value=4]
rftools:digit_block[intermediate=3,logic_facing=east_tonorth,value=5]
rftools:digit_block[intermediate=3,logic_facing=east_tonorth,value=6]
rftools:digit_block[intermediate=3,logic_facing=east_tonorth,value=7]
rftools:digit_block[intermediate=3,logic_facing=east_tonorth,value=8]
rftools:digit_block[intermediate=3,logic_facing=east_tonorth,value=9]
rftools:digit_block[intermediate=3,logic_facing=east_tonorth,value=10]
rftools:digit_block[intermediate=3,logic_facing=east_tonorth,value=11]
rftools:digit_block[intermediate=3,logic_facing=east_tonorth,value=12]
rftools:digit_block[intermediate=3,logic_facing=east_tonorth,value=13]
rftools:digit_block[intermediate=3,logic_facing=east_tonorth,value=14]
rftools:digit_block[intermediate=3,logic_facing=east_tonorth,value=15]
rftools:digit_block[intermediate=3,logic_facing=east_tosouth,value=0]
rftools:digit_block[intermediate=3,logic_facing=east_tosouth,value=1]
rftools:digit_block[intermediate=3,logic_facing=east_tosouth,value=2]
rftools:digit_block[intermediate=3,logic_facing=east_tosouth,value=3]
rftools:digit_block[intermediate=3,logic_facing=east_tosouth,value=4]
rftools:digit_block[intermediate=3,logic_facing=east_tosouth,value=5]
rftools:digit_block[intermediate=3,logic_facing=east_tosouth,value=6]
rftools:digit_block[intermediate=3,logic_facing=east_tosouth,value=7]
rftools:digit_block[intermediate=3,logic_facing=east_tosouth,value=8]
rftools:digit_block[intermediate=3,logic_facing=east_tosouth,value=9]
rftools:digit_block[intermediate=3,logic_facing=east_tosouth,value=10]
rftools:digit_block[intermediate=3,logic_facing=east_tosouth,value=11]
rftools:digit_block[intermediate=3,logic_facing=east_tosouth,value=12]
rftools:digit_block[intermediate=3,logic_facing=east_tosouth,value=13]
rftools:digit_block[intermediate=3,logic_facing=east_tosouth,value=14]
rftools:digit_block[intermediate=3,logic_facing=east_tosouth,value=15]
rftools:digit_block[intermediate=3,logic_facing=east_toup,value=0]
rftools:digit_block[intermediate=3,logic_facing=east_toup,value=1]
rftools:digit_block[intermediate=3,logic_facing=east_toup,value=2]
rftools:digit_block[intermediate=3,logic_facing=east_toup,value=3]
rftools:digit_block[intermediate=3,logic_facing=east_toup,value=4]
rftools:digit_block[intermediate=3,logic_facing=east_toup,value=5]
rftools:digit_block[intermediate=3,logic_facing=east_toup,value=6]
rftools:digit_block[intermediate=3,logic_facing=east_toup,value=7]
rftools:digit_block[intermediate=3,logic_facing=east_toup,value=8]
rftools:digit_block[intermediate=3,logic_facing=east_toup,value=9]
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rftools:digit_block[intermediate=3,logic_facing=east_toup,value=11]
rftools:digit_block[intermediate=3,logic_facing=east_toup,value=12]
rftools:digit_block[intermediate=3,logic_facing=east_toup,value=13]
rftools:digit_block[intermediate=3,logic_facing=east_toup,value=14]
rftools:digit_block[intermediate=3,logic_facing=east_toup,value=15]
rftools:digit_block[intermediate=3,logic_facing=east_todown,value=0]
rftools:digit_block[intermediate=3,logic_facing=east_todown,value=1]
rftools:digit_block[intermediate=3,logic_facing=east_todown,value=2]
rftools:digit_block[intermediate=3,logic_facing=east_todown,value=3]
rftools:digit_block[intermediate=3,logic_facing=east_todown,value=4]
rftools:digit_block[intermediate=3,logic_facing=east_todown,value=5]
rftools:digit_block[intermediate=3,logic_facing=east_todown,value=6]
rftools:digit_block[intermediate=3,logic_facing=east_todown,value=7]
rftools:digit_block[intermediate=3,logic_facing=east_todown,value=8]
rftools:digit_block[intermediate=3,logic_facing=east_todown,value=9]
rftools:digit_block[intermediate=3,logic_facing=east_todown,value=10]
rftools:digit_block[intermediate=3,logic_facing=east_todown,value=11]
rftools:digit_block[intermediate=3,logic_facing=east_todown,value=12]
rftools:digit_block[intermediate=3,logic_facing=east_todown,value=13]
rftools:digit_block[intermediate=3,logic_facing=east_todown,value=14]
rftools:digit_block[intermediate=3,logic_facing=east_todown,value=15]
rftools:wire_block[intermediate=0,logic_facing=down_tonorth]
rftools:wire_block[intermediate=0,logic_facing=down_tosouth]
rftools:wire_block[intermediate=0,logic_facing=down_towest]
rftools:wire_block[intermediate=0,logic_facing=down_toeast]
rftools:wire_block[intermediate=0,logic_facing=up_tonorth]
rftools:wire_block[intermediate=0,logic_facing=up_tosouth]
rftools:wire_block[intermediate=0,logic_facing=up_towest]
rftools:wire_block[intermediate=0,logic_facing=up_toeast]
rftools:wire_block[intermediate=0,logic_facing=north_towest]
rftools:wire_block[intermediate=0,logic_facing=north_toeast]
rftools:wire_block[intermediate=0,logic_facing=north_toup]
rftools:wire_block[intermediate=0,logic_facing=north_todown]
rftools:wire_block[intermediate=0,logic_facing=south_towest]
rftools:wire_block[intermediate=0,logic_facing=south_toeast]
rftools:wire_block[intermediate=0,logic_facing=south_toup]
rftools:wire_block[intermediate=0,logic_facing=south_todown]
rftools:wire_block[intermediate=0,logic_facing=west_tonorth]
rftools:wire_block[intermediate=0,logic_facing=west_tosouth]
rftools:wire_block[intermediate=0,logic_facing=west_toup]
rftools:wire_block[intermediate=0,logic_facing=west_todown]
rftools:wire_block[intermediate=0,logic_facing=east_tonorth]
rftools:wire_block[intermediate=0,logic_facing=east_tosouth]
rftools:wire_block[intermediate=0,logic_facing=east_toup]
rftools:wire_block[intermediate=0,logic_facing=east_todown]
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rftools:wire_block[intermediate=1,logic_facing=down_tosouth]
rftools:wire_block[intermediate=1,logic_facing=down_towest]
rftools:wire_block[intermediate=1,logic_facing=down_toeast]
rftools:wire_block[intermediate=1,logic_facing=up_tonorth]
rftools:wire_block[intermediate=1,logic_facing=up_tosouth]
rftools:wire_block[intermediate=1,logic_facing=up_towest]
rftools:wire_block[intermediate=1,logic_facing=up_toeast]
rftools:wire_block[intermediate=1,logic_facing=north_towest]
rftools:wire_block[intermediate=1,logic_facing=north_toeast]
rftools:wire_block[intermediate=1,logic_facing=north_toup]
rftools:wire_block[intermediate=1,logic_facing=north_todown]
rftools:wire_block[intermediate=1,logic_facing=south_towest]
rftools:wire_block[intermediate=1,logic_facing=south_toeast]
rftools:wire_block[intermediate=1,logic_facing=south_toup]
rftools:wire_block[intermediate=1,logic_facing=south_todown]
rftools:wire_block[intermediate=1,logic_facing=west_tonorth]
rftools:wire_block[intermediate=1,logic_facing=west_tosouth]
rftools:wire_block[intermediate=1,logic_facing=west_toup]
rftools:wire_block[intermediate=1,logic_facing=west_todown]
rftools:wire_block[intermediate=1,logic_facing=east_tonorth]
rftools:wire_block[intermediate=1,logic_facing=east_tosouth]
rftools:wire_block[intermediate=1,logic_facing=east_toup]
rftools:wire_block[intermediate=1,logic_facing=east_todown]
rftools:wire_block[intermediate=2,logic_facing=down_tonorth]
rftools:wire_block[intermediate=2,logic_facing=down_tosouth]
rftools:wire_block[intermediate=2,logic_facing=down_towest]
rftools:wire_block[intermediate=2,logic_facing=down_toeast]
rftools:wire_block[intermediate=2,logic_facing=up_tonorth]
rftools:wire_block[intermediate=2,logic_facing=up_tosouth]
rftools:wire_block[intermediate=2,logic_facing=up_towest]
rftools:wire_block[intermediate=2,logic_facing=up_toeast]
rftools:wire_block[intermediate=2,logic_facing=north_towest]
rftools:wire_block[intermediate=2,logic_facing=north_toeast]
rftools:wire_block[intermediate=2,logic_facing=north_toup]
rftools:wire_block[intermediate=2,logic_facing=north_todown]
rftools:wire_block[intermediate=2,logic_facing=south_towest]
rftools:wire_block[intermediate=2,logic_facing=south_toeast]
rftools:wire_block[intermediate=2,logic_facing=south_toup]
rftools:wire_block[intermediate=2,logic_facing=south_todown]
rftools:wire_block[intermediate=2,logic_facing=west_tonorth]
rftools:wire_block[intermediate=2,logic_facing=west_tosouth]
rftools:wire_block[intermediate=2,logic_facing=west_toup]
rftools:wire_block[intermediate=2,logic_facing=west_todown]
rftools:wire_block[intermediate=2,logic_facing=east_tonorth]
rftools:wire_block[intermediate=2,logic_facing=east_tosouth]
rftools:wire_block[intermediate=2,logic_facing=east_toup]
rftools:wire_block[intermediate=2,logic_facing=east_todown]
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rftools:wire_block[intermediate=3,logic_facing=down_tosouth]
rftools:wire_block[intermediate=3,logic_facing=down_towest]
rftools:wire_block[intermediate=3,logic_facing=down_toeast]
rftools:wire_block[intermediate=3,logic_facing=up_tonorth]
rftools:wire_block[intermediate=3,logic_facing=up_tosouth]
rftools:wire_block[intermediate=3,logic_facing=up_towest]
rftools:wire_block[intermediate=3,logic_facing=up_toeast]
rftools:wire_block[intermediate=3,logic_facing=north_towest]
rftools:wire_block[intermediate=3,logic_facing=north_toeast]
rftools:wire_block[intermediate=3,logic_facing=north_toup]
rftools:wire_block[intermediate=3,logic_facing=north_todown]
rftools:wire_block[intermediate=3,logic_facing=south_towest]
rftools:wire_block[intermediate=3,logic_facing=south_toeast]
rftools:wire_block[intermediate=3,logic_facing=south_toup]
rftools:wire_block[intermediate=3,logic_facing=south_todown]
rftools:wire_block[intermediate=3,logic_facing=west_tonorth]
rftools:wire_block[intermediate=3,logic_facing=west_tosouth]
rftools:wire_block[intermediate=3,logic_facing=west_toup]
rftools:wire_block[intermediate=3,logic_facing=west_todown]
rftools:wire_block[intermediate=3,logic_facing=east_tonorth]
rftools:wire_block[intermediate=3,logic_facing=east_tosouth]
rftools:wire_block[intermediate=3,logic_facing=east_toup]
rftools:wire_block[intermediate=3,logic_facing=east_todown]
rftools:timer_block[intermediate=0,logic_facing=down_tonorth]
rftools:timer_block[intermediate=0,logic_facing=down_tosouth]
rftools:timer_block[intermediate=0,logic_facing=down_towest]
rftools:timer_block[intermediate=0,logic_facing=down_toeast]
rftools:timer_block[intermediate=0,logic_facing=up_tonorth]
rftools:timer_block[intermediate=0,logic_facing=up_tosouth]
rftools:timer_block[intermediate=0,logic_facing=up_towest]
rftools:timer_block[intermediate=0,logic_facing=up_toeast]
rftools:timer_block[intermediate=0,logic_facing=north_towest]
rftools:timer_block[intermediate=0,logic_facing=north_toeast]
rftools:timer_block[intermediate=0,logic_facing=north_toup]
rftools:timer_block[intermediate=0,logic_facing=north_todown]
rftools:timer_block[intermediate=0,logic_facing=south_towest]
rftools:timer_block[intermediate=0,logic_facing=south_toeast]
rftools:timer_block[intermediate=0,logic_facing=south_toup]
rftools:timer_block[intermediate=0,logic_facing=south_todown]
rftools:timer_block[intermediate=0,logic_facing=west_tonorth]
rftools:timer_block[intermediate=0,logic_facing=west_tosouth]
rftools:timer_block[intermediate=0,logic_facing=west_toup]
rftools:timer_block[intermediate=0,logic_facing=west_todown]
rftools:timer_block[intermediate=0,logic_facing=east_tonorth]
rftools:timer_block[intermediate=0,logic_facing=east_tosouth]
rftools:timer_block[intermediate=0,logic_facing=east_toup]
rftools:timer_block[intermediate=0,logic_facing=east_todown]
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rftools:timer_block[intermediate=1,logic_facing=down_tosouth]
rftools:timer_block[intermediate=1,logic_facing=down_towest]
rftools:timer_block[intermediate=1,logic_facing=down_toeast]
rftools:timer_block[intermediate=1,logic_facing=up_tonorth]
rftools:timer_block[intermediate=1,logic_facing=up_tosouth]
rftools:timer_block[intermediate=1,logic_facing=up_towest]
rftools:timer_block[intermediate=1,logic_facing=up_toeast]
rftools:timer_block[intermediate=1,logic_facing=north_towest]
rftools:timer_block[intermediate=1,logic_facing=north_toeast]
rftools:timer_block[intermediate=1,logic_facing=north_toup]
rftools:timer_block[intermediate=1,logic_facing=north_todown]
rftools:timer_block[intermediate=1,logic_facing=south_towest]
rftools:timer_block[intermediate=1,logic_facing=south_toeast]
rftools:timer_block[intermediate=1,logic_facing=south_toup]
rftools:timer_block[intermediate=1,logic_facing=south_todown]
rftools:timer_block[intermediate=1,logic_facing=west_tonorth]
rftools:timer_block[intermediate=1,logic_facing=west_tosouth]
rftools:timer_block[intermediate=1,logic_facing=west_toup]
rftools:timer_block[intermediate=1,logic_facing=west_todown]
rftools:timer_block[intermediate=1,logic_facing=east_tonorth]
rftools:timer_block[intermediate=1,logic_facing=east_tosouth]
rftools:timer_block[intermediate=1,logic_facing=east_toup]
rftools:timer_block[intermediate=1,logic_facing=east_todown]
rftools:timer_block[intermediate=2,logic_facing=down_tonorth]
rftools:timer_block[intermediate=2,logic_facing=down_tosouth]
rftools:timer_block[intermediate=2,logic_facing=down_towest]
rftools:timer_block[intermediate=2,logic_facing=down_toeast]
rftools:timer_block[intermediate=2,logic_facing=up_tonorth]
rftools:timer_block[intermediate=2,logic_facing=up_tosouth]
rftools:timer_block[intermediate=2,logic_facing=up_towest]
rftools:timer_block[intermediate=2,logic_facing=up_toeast]
rftools:timer_block[intermediate=2,logic_facing=north_towest]
rftools:timer_block[intermediate=2,logic_facing=north_toeast]
rftools:timer_block[intermediate=2,logic_facing=north_toup]
rftools:timer_block[intermediate=2,logic_facing=north_todown]
rftools:timer_block[intermediate=2,logic_facing=south_towest]
rftools:timer_block[intermediate=2,logic_facing=south_toeast]
rftools:timer_block[intermediate=2,logic_facing=south_toup]
rftools:timer_block[intermediate=2,logic_facing=south_todown]
rftools:timer_block[intermediate=2,logic_facing=west_tonorth]
rftools:timer_block[intermediate=2,logic_facing=west_tosouth]
rftools:timer_block[intermediate=2,logic_facing=west_toup]
rftools:timer_block[intermediate=2,logic_facing=west_todown]
rftools:timer_block[intermediate=2,logic_facing=east_tonorth]
rftools:timer_block[intermediate=2,logic_facing=east_tosouth]
rftools:timer_block[intermediate=2,logic_facing=east_toup]
rftools:timer_block[intermediate=2,logic_facing=east_todown]
rftools:timer_block[intermediate=3,logic_facing=down_tonorth]
rftools:timer_block[intermediate=3,logic_facing=down_tosouth]
rftools:timer_block[intermediate=3,logic_facing=down_towest]
rftools:timer_block[intermediate=3,logic_facing=down_toeast]
rftools:timer_block[intermediate=3,logic_facing=up_tonorth]
rftools:timer_block[intermediate=3,logic_facing=up_tosouth]
rftools:timer_block[intermediate=3,logic_facing=up_towest]
rftools:timer_block[intermediate=3,logic_facing=up_toeast]
rftools:timer_block[intermediate=3,logic_facing=north_towest]
rftools:timer_block[intermediate=3,logic_facing=north_toeast]
rftools:timer_block[intermediate=3,logic_facing=north_toup]
rftools:timer_block[intermediate=3,logic_facing=north_todown]
rftools:timer_block[intermediate=3,logic_facing=south_towest]
rftools:timer_block[intermediate=3,logic_facing=south_toeast]
rftools:timer_block[intermediate=3,logic_facing=south_toup]
rftools:timer_block[intermediate=3,logic_facing=south_todown]
rftools:timer_block[intermediate=3,logic_facing=west_tonorth]
rftools:timer_block[intermediate=3,logic_facing=west_tosouth]
rftools:timer_block[intermediate=3,logic_facing=west_toup]
rftools:timer_block[intermediate=3,logic_facing=west_todown]
rftools:timer_block[intermediate=3,logic_facing=east_tonorth]
rftools:timer_block[intermediate=3,logic_facing=east_tosouth]
rftools:timer_block[intermediate=3,logic_facing=east_toup]
rftools:timer_block[intermediate=3,logic_facing=east_todown]
rftools:machine_infuser[facing=down]
rftools:machine_infuser[facing=up]
rftools:machine_infuser[facing=north]
rftools:machine_infuser[facing=south]
rftools:machine_infuser[facing=west]
rftools:machine_infuser[facing=east]
rftools:space_chamber
rftools:space_chamber_controller
rftools:support_block[status=0]
rftools:support_block[status=1]
rftools:support_block[status=2]
rftools:builder[facing=north]
rftools:builder[facing=south]
rftools:builder[facing=west]
rftools:builder[facing=east]
rftools:composer[facing=down]
rftools:composer[facing=up]
rftools:composer[facing=north]
rftools:composer[facing=south]
rftools:composer[facing=west]
rftools:composer[facing=east]
rftools:locator[facing=down]
rftools:locator[facing=up]
rftools:locator[facing=north]
rftools:locator[facing=south]
rftools:locator[facing=west]
rftools:locator[facing=east]
rftools:projector[facing=north]
rftools:projector[facing=south]
rftools:projector[facing=west]
rftools:projector[facing=east]
rftools:scanner[facing=down]
rftools:scanner[facing=up]
rftools:scanner[facing=north]
rftools:scanner[facing=south]
rftools:scanner[facing=west]
rftools:scanner[facing=east]
rftools:remote_scanner[facing=down]
rftools:remote_scanner[facing=up]
rftools:remote_scanner[facing=north]
rftools:remote_scanner[facing=south]
rftools:remote_scanner[facing=west]
rftools:remote_scanner[facing=east]
rftools:powercell[down=none,east=none,north=none,south=none,up=none,west=none]
rftools:powercell[down=none,east=none,north=none,south=none,up=none,west=input]
rftools:powercell[down=none,east=none,north=none,south=none,up=none,west=output]
rftools:powercell[down=none,east=none,north=none,south=none,up=input,west=none]
rftools:powercell[down=none,east=none,north=none,south=none,up=input,west=input]
rftools:powercell[down=none,east=none,north=none,south=none,up=input,west=output]
rftools:powercell[down=none,east=none,north=none,south=none,up=output,west=none]
rftools:powercell[down=none,east=none,north=none,south=none,up=output,west=input]
rftools:powercell[down=none,east=none,north=none,south=none,up=output,west=output]
rftools:powercell[down=none,east=none,north=none,south=input,up=none,west=none]
rftools:powercell[down=none,east=none,north=none,south=input,up=none,west=input]
rftools:powercell[down=none,east=none,north=none,south=input,up=none,west=output]
rftools:powercell[down=none,east=none,north=none,south=input,up=input,west=none]
rftools:powercell[down=none,east=none,north=none,south=input,up=input,west=input]
rftools:powercell[down=none,east=none,north=none,south=input,up=input,west=output]
rftools:powercell[down=none,east=none,north=none,south=input,up=output,west=none]
rftools:powercell[down=none,east=none,north=none,south=input,up=output,west=input]
rftools:powercell[down=none,east=none,north=none,south=input,up=output,west=output]
rftools:powercell[down=none,east=none,north=none,south=output,up=none,west=none]
rftools:powercell[down=none,east=none,north=none,south=output,up=none,west=input]
rftools:powercell[down=none,east=none,north=none,south=output,up=none,west=output]
rftools:powercell[down=none,east=none,north=none,south=output,up=input,west=none]
rftools:powercell[down=none,east=none,north=none,south=output,up=input,west=input]
rftools:powercell[down=none,east=none,north=none,south=output,up=input,west=output]
rftools:powercell[down=none,east=none,north=none,south=output,up=output,west=none]
rftools:powercell[down=none,east=none,north=none,south=output,up=output,west=input]
rftools:powercell[down=none,east=none,north=none,south=output,up=output,west=output]
rftools:powercell[down=none,east=none,north=input,south=none,up=none,west=none]
rftools:powercell[down=none,east=none,north=input,south=none,up=none,west=input]
rftools:powercell[down=none,east=none,north=input,south=none,up=none,west=output]
rftools:powercell[down=none,east=none,north=input,south=none,up=input,west=none]
rftools:powercell[down=none,east=none,north=input,south=none,up=input,west=input]
rftools:powercell[down=none,east=none,north=input,south=none,up=input,west=output]
rftools:powercell[down=none,east=none,north=input,south=none,up=output,west=none]
rftools:powercell[down=none,east=none,north=input,south=none,up=output,west=input]
rftools:powercell[down=none,east=none,north=input,south=none,up=output,west=output]
rftools:powercell[down=none,east=none,north=input,south=input,up=none,west=none]
rftools:powercell[down=none,east=none,north=input,south=input,up=none,west=input]
rftools:powercell[down=none,east=none,north=input,south=input,up=none,west=output]
rftools:powercell[down=none,east=none,north=input,south=input,up=input,west=none]
rftools:powercell[down=none,east=none,north=input,south=input,up=input,west=input]
rftools:powercell[down=none,east=none,north=input,south=input,up=input,west=output]
rftools:powercell[down=none,east=none,north=input,south=input,up=output,west=none]
rftools:powercell[down=none,east=none,north=input,south=input,up=output,west=input]
rftools:powercell[down=none,east=none,north=input,south=input,up=output,west=output]
rftools:powercell[down=none,east=none,north=input,south=output,up=none,west=none]
rftools:powercell[down=none,east=none,north=input,south=output,up=none,west=input]
rftools:powercell[down=none,east=none,north=input,south=output,up=none,west=output]
rftools:powercell[down=none,east=none,north=input,south=output,up=input,west=none]
rftools:powercell[down=none,east=none,north=input,south=output,up=input,west=input]
rftools:powercell[down=none,east=none,north=input,south=output,up=input,west=output]
rftools:powercell[down=none,east=none,north=input,south=output,up=output,west=none]
rftools:powercell[down=none,east=none,north=input,south=output,up=output,west=input]
rftools:powercell[down=none,east=none,north=input,south=output,up=output,west=output]
rftools:powercell[down=none,east=none,north=output,south=none,up=none,west=none]
rftools:powercell[down=none,east=none,north=output,south=none,up=none,west=input]
rftools:powercell[down=none,east=none,north=output,south=none,up=none,west=output]
rftools:powercell[down=none,east=none,north=output,south=none,up=input,west=none]
rftools:powercell[down=none,east=none,north=output,south=none,up=input,west=input]
rftools:powercell[down=none,east=none,north=output,south=none,up=input,west=output]
rftools:powercell[down=none,east=none,north=output,south=none,up=output,west=none]
rftools:powercell[down=none,east=none,north=output,south=none,up=output,west=input]
rftools:powercell[down=none,east=none,north=output,south=none,up=output,west=output]
rftools:powercell[down=none,east=none,north=output,south=input,up=none,west=none]
rftools:powercell[down=none,east=none,north=output,south=input,up=none,west=input]
rftools:powercell[down=none,east=none,north=output,south=input,up=none,west=output]
rftools:powercell[down=none,east=none,north=output,south=input,up=input,west=none]
rftools:powercell[down=none,east=none,north=output,south=input,up=input,west=input]
rftools:powercell[down=none,east=none,north=output,south=input,up=input,west=output]
rftools:powercell[down=none,east=none,north=output,south=input,up=output,west=none]
rftools:powercell[down=none,east=none,north=output,south=input,up=output,west=input]
rftools:powercell[down=none,east=none,north=output,south=input,up=output,west=output]
rftools:powercell[down=none,east=none,north=output,south=output,up=none,west=none]
rftools:powercell[down=none,east=none,north=output,south=output,up=none,west=input]
rftools:powercell[down=none,east=none,north=output,south=output,up=none,west=output]
rftools:powercell[down=none,east=none,north=output,south=output,up=input,west=none]
rftools:powercell[down=none,east=none,north=output,south=output,up=input,west=input]
rftools:powercell[down=none,east=none,north=output,south=output,up=input,west=output]
rftools:powercell[down=none,east=none,north=output,south=output,up=output,west=none]
rftools:powercell[down=none,east=none,north=output,south=output,up=output,west=input]
rftools:powercell[down=none,east=none,north=output,south=output,up=output,west=output]
rftools:powercell[down=none,east=input,north=none,south=none,up=none,west=none]
rftools:powercell[down=none,east=input,north=none,south=none,up=none,west=input]
rftools:powercell[down=none,east=input,north=none,south=none,up=none,west=output]
rftools:powercell[down=none,east=input,north=none,south=none,up=input,west=none]
rftools:powercell[down=none,east=input,north=none,south=none,up=input,west=input]
rftools:powercell[down=none,east=input,north=none,south=none,up=input,west=output]
rftools:powercell[down=none,east=input,north=none,south=none,up=output,west=none]
rftools:powercell[down=none,east=input,north=none,south=none,up=output,west=input]
rftools:powercell[down=none,east=input,north=none,south=none,up=output,west=output]
rftools:powercell[down=none,east=input,north=none,south=input,up=none,west=none]
rftools:powercell[down=none,east=input,north=none,south=input,up=none,west=input]
rftools:powercell[down=none,east=input,north=none,south=input,up=none,west=output]
rftools:powercell[down=none,east=input,north=none,south=input,up=input,west=none]
rftools:powercell[down=none,east=input,north=none,south=input,up=input,west=input]
rftools:powercell[down=none,east=input,north=none,south=input,up=input,west=output]
rftools:powercell[down=none,east=input,north=none,south=input,up=output,west=none]
rftools:powercell[down=none,east=input,north=none,south=input,up=output,west=input]
rftools:powercell[down=none,east=input,north=none,south=input,up=output,west=output]
rftools:powercell[down=none,east=input,north=none,south=output,up=none,west=none]
rftools:powercell[down=none,east=input,north=none,south=output,up=none,west=input]
rftools:powercell[down=none,east=input,north=none,south=output,up=none,west=output]
rftools:powercell[down=none,east=input,north=none,south=output,up=input,west=none]
rftools:powercell[down=none,east=input,north=none,south=output,up=input,west=input]
rftools:powercell[down=none,east=input,north=none,south=output,up=input,west=output]
rftools:powercell[down=none,east=input,north=none,south=output,up=output,west=none]
rftools:powercell[down=none,east=input,north=none,south=output,up=output,west=input]
rftools:powercell[down=none,east=input,north=none,south=output,up=output,west=output]
rftools:powercell[down=none,east=input,north=input,south=none,up=none,west=none]
rftools:powercell[down=none,east=input,north=input,south=none,up=none,west=input]
rftools:powercell[down=none,east=input,north=input,south=none,up=none,west=output]
rftools:powercell[down=none,east=input,north=input,south=none,up=input,west=none]
rftools:powercell[down=none,east=input,north=input,south=none,up=input,west=input]
rftools:powercell[down=none,east=input,north=input,south=none,up=input,west=output]
rftools:powercell[down=none,east=input,north=input,south=none,up=output,west=none]
rftools:powercell[down=none,east=input,north=input,south=none,up=output,west=input]
rftools:powercell[down=none,east=input,north=input,south=none,up=output,west=output]
rftools:powercell[down=none,east=input,north=input,south=input,up=none,west=none]
rftools:powercell[down=none,east=input,north=input,south=input,up=none,west=input]
rftools:powercell[down=none,east=input,north=input,south=input,up=none,west=output]
rftools:powercell[down=none,east=input,north=input,south=input,up=input,west=none]
rftools:powercell[down=none,east=input,north=input,south=input,up=input,west=input]
rftools:powercell[down=none,east=input,north=input,south=input,up=input,west=output]
rftools:powercell[down=none,east=input,north=input,south=input,up=output,west=none]
rftools:powercell[down=none,east=input,north=input,south=input,up=output,west=input]
rftools:powercell[down=none,east=input,north=input,south=input,up=output,west=output]
rftools:powercell[down=none,east=input,north=input,south=output,up=none,west=none]
rftools:powercell[down=none,east=input,north=input,south=output,up=none,west=input]
rftools:powercell[down=none,east=input,north=input,south=output,up=none,west=output]
rftools:powercell[down=none,east=input,north=input,south=output,up=input,west=none]
rftools:powercell[down=none,east=input,north=input,south=output,up=input,west=input]
rftools:powercell[down=none,east=input,north=input,south=output,up=input,west=output]
rftools:powercell[down=none,east=input,north=input,south=output,up=output,west=none]
rftools:powercell[down=none,east=input,north=input,south=output,up=output,west=input]
rftools:powercell[down=none,east=input,north=input,south=output,up=output,west=output]
rftools:powercell[down=none,east=input,north=output,south=none,up=none,west=none]
rftools:powercell[down=none,east=input,north=output,south=none,up=none,west=input]
rftools:powercell[down=none,east=input,north=output,south=none,up=none,west=output]
rftools:powercell[down=none,east=input,north=output,south=none,up=input,west=none]
rftools:powercell[down=none,east=input,north=output,south=none,up=input,west=input]
rftools:powercell[down=none,east=input,north=output,south=none,up=input,west=output]
rftools:powercell[down=none,east=input,north=output,south=none,up=output,west=none]
rftools:powercell[down=none,east=input,north=output,south=none,up=output,west=input]
rftools:powercell[down=none,east=input,north=output,south=none,up=output,west=output]
rftools:powercell[down=none,east=input,north=output,south=input,up=none,west=none]
rftools:powercell[down=none,east=input,north=output,south=input,up=none,west=input]
rftools:powercell[down=none,east=input,north=output,south=input,up=none,west=output]
rftools:powercell[down=none,east=input,north=output,south=input,up=input,west=none]
rftools:powercell[down=none,east=input,north=output,south=input,up=input,west=input]
rftools:powercell[down=none,east=input,north=output,south=input,up=input,west=output]
rftools:powercell[down=none,east=input,north=output,south=input,up=output,west=none]
rftools:powercell[down=none,east=input,north=output,south=input,up=output,west=input]
rftools:powercell[down=none,east=input,north=output,south=input,up=output,west=output]
rftools:powercell[down=none,east=input,north=output,south=output,up=none,west=none]
rftools:powercell[down=none,east=input,north=output,south=output,up=none,west=input]
rftools:powercell[down=none,east=input,north=output,south=output,up=none,west=output]
rftools:powercell[down=none,east=input,north=output,south=output,up=input,west=none]
rftools:powercell[down=none,east=input,north=output,south=output,up=input,west=input]
rftools:powercell[down=none,east=input,north=output,south=output,up=input,west=output]
rftools:powercell[down=none,east=input,north=output,south=output,up=output,west=none]
rftools:powercell[down=none,east=input,north=output,south=output,up=output,west=input]
rftools:powercell[down=none,east=input,north=output,south=output,up=output,west=output]
rftools:powercell[down=none,east=output,north=none,south=none,up=none,west=none]
rftools:powercell[down=none,east=output,north=none,south=none,up=none,west=input]
rftools:powercell[down=none,east=output,north=none,south=none,up=none,west=output]
rftools:powercell[down=none,east=output,north=none,south=none,up=input,west=none]
rftools:powercell[down=none,east=output,north=none,south=none,up=input,west=input]
rftools:powercell[down=none,east=output,north=none,south=none,up=input,west=output]
rftools:powercell[down=none,east=output,north=none,south=none,up=output,west=none]
rftools:powercell[down=none,east=output,north=none,south=none,up=output,west=input]
rftools:powercell[down=none,east=output,north=none,south=none,up=output,west=output]
rftools:powercell[down=none,east=output,north=none,south=input,up=none,west=none]
rftools:powercell[down=none,east=output,north=none,south=input,up=none,west=input]
rftools:powercell[down=none,east=output,north=none,south=input,up=none,west=output]
rftools:powercell[down=none,east=output,north=none,south=input,up=input,west=none]
rftools:powercell[down=none,east=output,north=none,south=input,up=input,west=input]
rftools:powercell[down=none,east=output,north=none,south=input,up=input,west=output]
rftools:powercell[down=none,east=output,north=none,south=input,up=output,west=none]
rftools:powercell[down=none,east=output,north=none,south=input,up=output,west=input]
rftools:powercell[down=none,east=output,north=none,south=input,up=output,west=output]
rftools:powercell[down=none,east=output,north=none,south=output,up=none,west=none]
rftools:powercell[down=none,east=output,north=none,south=output,up=none,west=input]
rftools:powercell[down=none,east=output,north=none,south=output,up=none,west=output]
rftools:powercell[down=none,east=output,north=none,south=output,up=input,west=none]
rftools:powercell[down=none,east=output,north=none,south=output,up=input,west=input]
rftools:powercell[down=none,east=output,north=none,south=output,up=input,west=output]
rftools:powercell[down=none,east=output,north=none,south=output,up=output,west=none]
rftools:powercell[down=none,east=output,north=none,south=output,up=output,west=input]
rftools:powercell[down=none,east=output,north=none,south=output,up=output,west=output]
rftools:powercell[down=none,east=output,north=input,south=none,up=none,west=none]
rftools:powercell[down=none,east=output,north=input,south=none,up=none,west=input]
rftools:powercell[down=none,east=output,north=input,south=none,up=none,west=output]
rftools:powercell[down=none,east=output,north=input,south=none,up=input,west=none]
rftools:powercell[down=none,east=output,north=input,south=none,up=input,west=input]
rftools:powercell[down=none,east=output,north=input,south=none,up=input,west=output]
rftools:powercell[down=none,east=output,north=input,south=none,up=output,west=none]
rftools:powercell[down=none,east=output,north=input,south=none,up=output,west=input]
rftools:powercell[down=none,east=output,north=input,south=none,up=output,west=output]
rftools:powercell[down=none,east=output,north=input,south=input,up=none,west=none]
rftools:powercell[down=none,east=output,north=input,south=input,up=none,west=input]
rftools:powercell[down=none,east=output,north=input,south=input,up=none,west=output]
rftools:powercell[down=none,east=output,north=input,south=input,up=input,west=none]
rftools:powercell[down=none,east=output,north=input,south=input,up=input,west=input]
rftools:powercell[down=none,east=output,north=input,south=input,up=input,west=output]
rftools:powercell[down=none,east=output,north=input,south=input,up=output,west=none]
rftools:powercell[down=none,east=output,north=input,south=input,up=output,west=input]
rftools:powercell[down=none,east=output,north=input,south=input,up=output,west=output]
rftools:powercell[down=none,east=output,north=input,south=output,up=none,west=none]
rftools:powercell[down=none,east=output,north=input,south=output,up=none,west=input]
rftools:powercell[down=none,east=output,north=input,south=output,up=none,west=output]
rftools:powercell[down=none,east=output,north=input,south=output,up=input,west=none]
rftools:powercell[down=none,east=output,north=input,south=output,up=input,west=input]
rftools:powercell[down=none,east=output,north=input,south=output,up=input,west=output]
rftools:powercell[down=none,east=output,north=input,south=output,up=output,west=none]
rftools:powercell[down=none,east=output,north=input,south=output,up=output,west=input]
rftools:powercell[down=none,east=output,north=input,south=output,up=output,west=output]
rftools:powercell[down=none,east=output,north=output,south=none,up=none,west=none]
rftools:powercell[down=none,east=output,north=output,south=none,up=none,west=input]
rftools:powercell[down=none,east=output,north=output,south=none,up=none,west=output]
rftools:powercell[down=none,east=output,north=output,south=none,up=input,west=none]
rftools:powercell[down=none,east=output,north=output,south=none,up=input,west=input]
rftools:powercell[down=none,east=output,north=output,south=none,up=input,west=output]
rftools:powercell[down=none,east=output,north=output,south=none,up=output,west=none]
rftools:powercell[down=none,east=output,north=output,south=none,up=output,west=input]
rftools:powercell[down=none,east=output,north=output,south=none,up=output,west=output]
rftools:powercell[down=none,east=output,north=output,south=input,up=none,west=none]
rftools:powercell[down=none,east=output,north=output,south=input,up=none,west=input]
rftools:powercell[down=none,east=output,north=output,south=input,up=none,west=output]
rftools:powercell[down=none,east=output,north=output,south=input,up=input,west=none]
rftools:powercell[down=none,east=output,north=output,south=input,up=input,west=input]
rftools:powercell[down=none,east=output,north=output,south=input,up=input,west=output]
rftools:powercell[down=none,east=output,north=output,south=input,up=output,west=none]
rftools:powercell[down=none,east=output,north=output,south=input,up=output,west=input]
rftools:powercell[down=none,east=output,north=output,south=input,up=output,west=output]
rftools:powercell[down=none,east=output,north=output,south=output,up=none,west=none]
rftools:powercell[down=none,east=output,north=output,south=output,up=none,west=input]
rftools:powercell[down=none,east=output,north=output,south=output,up=none,west=output]
rftools:powercell[down=none,east=output,north=output,south=output,up=input,west=none]
rftools:powercell[down=none,east=output,north=output,south=output,up=input,west=input]
rftools:powercell[down=none,east=output,north=output,south=output,up=input,west=output]
rftools:powercell[down=none,east=output,north=output,south=output,up=output,west=none]
rftools:powercell[down=none,east=output,north=output,south=output,up=output,west=input]
rftools:powercell[down=none,east=output,north=output,south=output,up=output,west=output]
rftools:powercell[down=input,east=none,north=none,south=none,up=none,west=none]
rftools:powercell[down=input,east=none,north=none,south=none,up=none,west=input]
rftools:powercell[down=input,east=none,north=none,south=none,up=none,west=output]
rftools:powercell[down=input,east=none,north=none,south=none,up=input,west=none]
rftools:powercell[down=input,east=none,north=none,south=none,up=input,west=input]
rftools:powercell[down=input,east=none,north=none,south=none,up=input,west=output]
rftools:powercell[down=input,east=none,north=none,south=none,up=output,west=none]
rftools:powercell[down=input,east=none,north=none,south=none,up=output,west=input]
rftools:powercell[down=input,east=none,north=none,south=none,up=output,west=output]
rftools:powercell[down=input,east=none,north=none,south=input,up=none,west=none]
rftools:powercell[down=input,east=none,north=none,south=input,up=none,west=input]
rftools:powercell[down=input,east=none,north=none,south=input,up=none,west=output]
rftools:powercell[down=input,east=none,north=none,south=input,up=input,west=none]
rftools:powercell[down=input,east=none,north=none,south=input,up=input,west=input]
rftools:powercell[down=input,east=none,north=none,south=input,up=input,west=output]
rftools:powercell[down=input,east=none,north=none,south=input,up=output,west=none]
rftools:powercell[down=input,east=none,north=none,south=input,up=output,west=input]
rftools:powercell[down=input,east=none,north=none,south=input,up=output,west=output]
rftools:powercell[down=input,east=none,north=none,south=output,up=none,west=none]
rftools:powercell[down=input,east=none,north=none,south=output,up=none,west=input]
rftools:powercell[down=input,east=none,north=none,south=output,up=none,west=output]
rftools:powercell[down=input,east=none,north=none,south=output,up=input,west=none]
rftools:powercell[down=input,east=none,north=none,south=output,up=input,west=input]
rftools:powercell[down=input,east=none,north=none,south=output,up=input,west=output]
rftools:powercell[down=input,east=none,north=none,south=output,up=output,west=none]
rftools:powercell[down=input,east=none,north=none,south=output,up=output,west=input]
rftools:powercell[down=input,east=none,north=none,south=output,up=output,west=output]
rftools:powercell[down=input,east=none,north=input,south=none,up=none,west=none]
rftools:powercell[down=input,east=none,north=input,south=none,up=none,west=input]
rftools:powercell[down=input,east=none,north=input,south=none,up=none,west=output]
rftools:powercell[down=input,east=none,north=input,south=none,up=input,west=none]
rftools:powercell[down=input,east=none,north=input,south=none,up=input,west=input]
rftools:powercell[down=input,east=none,north=input,south=none,up=input,west=output]
rftools:powercell[down=input,east=none,north=input,south=none,up=output,west=none]
rftools:powercell[down=input,east=none,north=input,south=none,up=output,west=input]
rftools:powercell[down=input,east=none,north=input,south=none,up=output,west=output]
rftools:powercell[down=input,east=none,north=input,south=input,up=none,west=none]
rftools:powercell[down=input,east=none,north=input,south=input,up=none,west=input]
rftools:powercell[down=input,east=none,north=input,south=input,up=none,west=output]
rftools:powercell[down=input,east=none,north=input,south=input,up=input,west=none]
rftools:powercell[down=input,east=none,north=input,south=input,up=input,west=input]
rftools:powercell[down=input,east=none,north=input,south=input,up=input,west=output]
rftools:powercell[down=input,east=none,north=input,south=input,up=output,west=none]
rftools:powercell[down=input,east=none,north=input,south=input,up=output,west=input]
rftools:powercell[down=input,east=none,north=input,south=input,up=output,west=output]
rftools:powercell[down=input,east=none,north=input,south=output,up=none,west=none]
rftools:powercell[down=input,east=none,north=input,south=output,up=none,west=input]
rftools:powercell[down=input,east=none,north=input,south=output,up=none,west=output]
rftools:powercell[down=input,east=none,north=input,south=output,up=input,west=none]
rftools:powercell[down=input,east=none,north=input,south=output,up=input,west=input]
rftools:powercell[down=input,east=none,north=input,south=output,up=input,west=output]
rftools:powercell[down=input,east=none,north=input,south=output,up=output,west=none]
rftools:powercell[down=input,east=none,north=input,south=output,up=output,west=input]
rftools:powercell[down=input,east=none,north=input,south=output,up=output,west=output]
rftools:powercell[down=input,east=none,north=output,south=none,up=none,west=none]
rftools:powercell[down=input,east=none,north=output,south=none,up=none,west=input]
rftools:powercell[down=input,east=none,north=output,south=none,up=none,west=output]
rftools:powercell[down=input,east=none,north=output,south=none,up=input,west=none]
rftools:powercell[down=input,east=none,north=output,south=none,up=input,west=input]
rftools:powercell[down=input,east=none,north=output,south=none,up=input,west=output]
rftools:powercell[down=input,east=none,north=output,south=none,up=output,west=none]
rftools:powercell[down=input,east=none,north=output,south=none,up=output,west=input]
rftools:powercell[down=input,east=none,north=output,south=none,up=output,west=output]
rftools:powercell[down=input,east=none,north=output,south=input,up=none,west=none]
rftools:powercell[down=input,east=none,north=output,south=input,up=none,west=input]
rftools:powercell[down=input,east=none,north=output,south=input,up=none,west=output]
rftools:powercell[down=input,east=none,north=output,south=input,up=input,west=none]
rftools:powercell[down=input,east=none,north=output,south=input,up=input,west=input]
rftools:powercell[down=input,east=none,north=output,south=input,up=input,west=output]
rftools:powercell[down=input,east=none,north=output,south=input,up=output,west=none]
rftools:powercell[down=input,east=none,north=output,south=input,up=output,west=input]
rftools:powercell[down=input,east=none,north=output,south=input,up=output,west=output]
rftools:powercell[down=input,east=none,north=output,south=output,up=none,west=none]
rftools:powercell[down=input,east=none,north=output,south=output,up=none,west=input]
rftools:powercell[down=input,east=none,north=output,south=output,up=none,west=output]
rftools:powercell[down=input,east=none,north=output,south=output,up=input,west=none]
rftools:powercell[down=input,east=none,north=output,south=output,up=input,west=input]
rftools:powercell[down=input,east=none,north=output,south=output,up=input,west=output]
rftools:powercell[down=input,east=none,north=output,south=output,up=output,west=none]
rftools:powercell[down=input,east=none,north=output,south=output,up=output,west=input]
rftools:powercell[down=input,east=none,north=output,south=output,up=output,west=output]
rftools:powercell[down=input,east=input,north=none,south=none,up=none,west=none]
rftools:powercell[down=input,east=input,north=none,south=none,up=none,west=input]
rftools:powercell[down=input,east=input,north=none,south=none,up=none,west=output]
rftools:powercell[down=input,east=input,north=none,south=none,up=input,west=none]
rftools:powercell[down=input,east=input,north=none,south=none,up=input,west=input]
rftools:powercell[down=input,east=input,north=none,south=none,up=input,west=output]
rftools:powercell[down=input,east=input,north=none,south=none,up=output,west=none]
rftools:powercell[down=input,east=input,north=none,south=none,up=output,west=input]
rftools:powercell[down=input,east=input,north=none,south=none,up=output,west=output]
rftools:powercell[down=input,east=input,north=none,south=input,up=none,west=none]
rftools:powercell[down=input,east=input,north=none,south=input,up=none,west=input]
rftools:powercell[down=input,east=input,north=none,south=input,up=none,west=output]
rftools:powercell[down=input,east=input,north=none,south=input,up=input,west=none]
rftools:powercell[down=input,east=input,north=none,south=input,up=input,west=input]
rftools:powercell[down=input,east=input,north=none,south=input,up=input,west=output]
rftools:powercell[down=input,east=input,north=none,south=input,up=output,west=none]
rftools:powercell[down=input,east=input,north=none,south=input,up=output,west=input]
rftools:powercell[down=input,east=input,north=none,south=input,up=output,west=output]
rftools:powercell[down=input,east=input,north=none,south=output,up=none,west=none]
rftools:powercell[down=input,east=input,north=none,south=output,up=none,west=input]
rftools:powercell[down=input,east=input,north=none,south=output,up=none,west=output]
rftools:powercell[down=input,east=input,north=none,south=output,up=input,west=none]
rftools:powercell[down=input,east=input,north=none,south=output,up=input,west=input]
rftools:powercell[down=input,east=input,north=none,south=output,up=input,west=output]
rftools:powercell[down=input,east=input,north=none,south=output,up=output,west=none]
rftools:powercell[down=input,east=input,north=none,south=output,up=output,west=input]
rftools:powercell[down=input,east=input,north=none,south=output,up=output,west=output]
rftools:powercell[down=input,east=input,north=input,south=none,up=none,west=none]
rftools:powercell[down=input,east=input,north=input,south=none,up=none,west=input]
rftools:powercell[down=input,east=input,north=input,south=none,up=none,west=output]
rftools:powercell[down=input,east=input,north=input,south=none,up=input,west=none]
rftools:powercell[down=input,east=input,north=input,south=none,up=input,west=input]
rftools:powercell[down=input,east=input,north=input,south=none,up=input,west=output]
rftools:powercell[down=input,east=input,north=input,south=none,up=output,west=none]
rftools:powercell[down=input,east=input,north=input,south=none,up=output,west=input]
rftools:powercell[down=input,east=input,north=input,south=none,up=output,west=output]
rftools:powercell[down=input,east=input,north=input,south=input,up=none,west=none]
rftools:powercell[down=input,east=input,north=input,south=input,up=none,west=input]
rftools:powercell[down=input,east=input,north=input,south=input,up=none,west=output]
rftools:powercell[down=input,east=input,north=input,south=input,up=input,west=none]
rftools:powercell[down=input,east=input,north=input,south=input,up=input,west=input]
rftools:powercell[down=input,east=input,north=input,south=input,up=input,west=output]
rftools:powercell[down=input,east=input,north=input,south=input,up=output,west=none]
rftools:powercell[down=input,east=input,north=input,south=input,up=output,west=input]
rftools:powercell[down=input,east=input,north=input,south=input,up=output,west=output]
rftools:powercell[down=input,east=input,north=input,south=output,up=none,west=none]
rftools:powercell[down=input,east=input,north=input,south=output,up=none,west=input]
rftools:powercell[down=input,east=input,north=input,south=output,up=none,west=output]
rftools:powercell[down=input,east=input,north=input,south=output,up=input,west=none]
rftools:powercell[down=input,east=input,north=input,south=output,up=input,west=input]
rftools:powercell[down=input,east=input,north=input,south=output,up=input,west=output]
rftools:powercell[down=input,east=input,north=input,south=output,up=output,west=none]
rftools:powercell[down=input,east=input,north=input,south=output,up=output,west=input]
rftools:powercell[down=input,east=input,north=input,south=output,up=output,west=output]
rftools:powercell[down=input,east=input,north=output,south=none,up=none,west=none]
rftools:powercell[down=input,east=input,north=output,south=none,up=none,west=input]
rftools:powercell[down=input,east=input,north=output,south=none,up=none,west=output]
rftools:powercell[down=input,east=input,north=output,south=none,up=input,west=none]
rftools:powercell[down=input,east=input,north=output,south=none,up=input,west=input]
rftools:powercell[down=input,east=input,north=output,south=none,up=input,west=output]
rftools:powercell[down=input,east=input,north=output,south=none,up=output,west=none]
rftools:powercell[down=input,east=input,north=output,south=none,up=output,west=input]
rftools:powercell[down=input,east=input,north=output,south=none,up=output,west=output]
rftools:powercell[down=input,east=input,north=output,south=input,up=none,west=none]
rftools:powercell[down=input,east=input,north=output,south=input,up=none,west=input]
rftools:powercell[down=input,east=input,north=output,south=input,up=none,west=output]
rftools:powercell[down=input,east=input,north=output,south=input,up=input,west=none]
rftools:powercell[down=input,east=input,north=output,south=input,up=input,west=input]
rftools:powercell[down=input,east=input,north=output,south=input,up=input,west=output]
rftools:powercell[down=input,east=input,north=output,south=input,up=output,west=none]
rftools:powercell[down=input,east=input,north=output,south=input,up=output,west=input]
rftools:powercell[down=input,east=input,north=output,south=input,up=output,west=output]
rftools:powercell[down=input,east=input,north=output,south=output,up=none,west=none]
rftools:powercell[down=input,east=input,north=output,south=output,up=none,west=input]
rftools:powercell[down=input,east=input,north=output,south=output,up=none,west=output]
rftools:powercell[down=input,east=input,north=output,south=output,up=input,west=none]
rftools:powercell[down=input,east=input,north=output,south=output,up=input,west=input]
rftools:powercell[down=input,east=input,north=output,south=output,up=input,west=output]
rftools:powercell[down=input,east=input,north=output,south=output,up=output,west=none]
rftools:powercell[down=input,east=input,north=output,south=output,up=output,west=input]
rftools:powercell[down=input,east=input,north=output,south=output,up=output,west=output]
rftools:powercell[down=input,east=output,north=none,south=none,up=none,west=none]
rftools:powercell[down=input,east=output,north=none,south=none,up=none,west=input]
rftools:powercell[down=input,east=output,north=none,south=none,up=none,west=output]
rftools:powercell[down=input,east=output,north=none,south=none,up=input,west=none]
rftools:powercell[down=input,east=output,north=none,south=none,up=input,west=input]
rftools:powercell[down=input,east=output,north=none,south=none,up=input,west=output]
rftools:powercell[down=input,east=output,north=none,south=none,up=output,west=none]
rftools:powercell[down=input,east=output,north=none,south=none,up=output,west=input]
rftools:powercell[down=input,east=output,north=none,south=none,up=output,west=output]
rftools:powercell[down=input,east=output,north=none,south=input,up=none,west=none]
rftools:powercell[down=input,east=output,north=none,south=input,up=none,west=input]
rftools:powercell[down=input,east=output,north=none,south=input,up=none,west=output]
rftools:powercell[down=input,east=output,north=none,south=input,up=input,west=none]
rftools:powercell[down=input,east=output,north=none,south=input,up=input,west=input]
rftools:powercell[down=input,east=output,north=none,south=input,up=input,west=output]
rftools:powercell[down=input,east=output,north=none,south=input,up=output,west=none]
rftools:powercell[down=input,east=output,north=none,south=input,up=output,west=input]
rftools:powercell[down=input,east=output,north=none,south=input,up=output,west=output]
rftools:powercell[down=input,east=output,north=none,south=output,up=none,west=none]
rftools:powercell[down=input,east=output,north=none,south=output,up=none,west=input]
rftools:powercell[down=input,east=output,north=none,south=output,up=none,west=output]
rftools:powercell[down=input,east=output,north=none,south=output,up=input,west=none]
rftools:powercell[down=input,east=output,north=none,south=output,up=input,west=input]
rftools:powercell[down=input,east=output,north=none,south=output,up=input,west=output]
rftools:powercell[down=input,east=output,north=none,south=output,up=output,west=none]
rftools:powercell[down=input,east=output,north=none,south=output,up=output,west=input]
rftools:powercell[down=input,east=output,north=none,south=output,up=output,west=output]
rftools:powercell[down=input,east=output,north=input,south=none,up=none,west=none]
rftools:powercell[down=input,east=output,north=input,south=none,up=none,west=input]
rftools:powercell[down=input,east=output,north=input,south=none,up=none,west=output]
rftools:powercell[down=input,east=output,north=input,south=none,up=input,west=none]
rftools:powercell[down=input,east=output,north=input,south=none,up=input,west=input]
rftools:powercell[down=input,east=output,north=input,south=none,up=input,west=output]
rftools:powercell[down=input,east=output,north=input,south=none,up=output,west=none]
rftools:powercell[down=input,east=output,north=input,south=none,up=output,west=input]
rftools:powercell[down=input,east=output,north=input,south=none,up=output,west=output]
rftools:powercell[down=input,east=output,north=input,south=input,up=none,west=none]
rftools:powercell[down=input,east=output,north=input,south=input,up=none,west=input]
rftools:powercell[down=input,east=output,north=input,south=input,up=none,west=output]
rftools:powercell[down=input,east=output,north=input,south=input,up=input,west=none]
rftools:powercell[down=input,east=output,north=input,south=input,up=input,west=input]
rftools:powercell[down=input,east=output,north=input,south=input,up=input,west=output]
rftools:powercell[down=input,east=output,north=input,south=input,up=output,west=none]
rftools:powercell[down=input,east=output,north=input,south=input,up=output,west=input]
rftools:powercell[down=input,east=output,north=input,south=input,up=output,west=output]
rftools:powercell[down=input,east=output,north=input,south=output,up=none,west=none]
rftools:powercell[down=input,east=output,north=input,south=output,up=none,west=input]
rftools:powercell[down=input,east=output,north=input,south=output,up=none,west=output]
rftools:powercell[down=input,east=output,north=input,south=output,up=input,west=none]
rftools:powercell[down=input,east=output,north=input,south=output,up=input,west=input]
rftools:powercell[down=input,east=output,north=input,south=output,up=input,west=output]
rftools:powercell[down=input,east=output,north=input,south=output,up=output,west=none]
rftools:powercell[down=input,east=output,north=input,south=output,up=output,west=input]
rftools:powercell[down=input,east=output,north=input,south=output,up=output,west=output]
rftools:powercell[down=input,east=output,north=output,south=none,up=none,west=none]
rftools:powercell[down=input,east=output,north=output,south=none,up=none,west=input]
rftools:powercell[down=input,east=output,north=output,south=none,up=none,west=output]
rftools:powercell[down=input,east=output,north=output,south=none,up=input,west=none]
rftools:powercell[down=input,east=output,north=output,south=none,up=input,west=input]
rftools:powercell[down=input,east=output,north=output,south=none,up=input,west=output]
rftools:powercell[down=input,east=output,north=output,south=none,up=output,west=none]
rftools:powercell[down=input,east=output,north=output,south=none,up=output,west=input]
rftools:powercell[down=input,east=output,north=output,south=none,up=output,west=output]
rftools:powercell[down=input,east=output,north=output,south=input,up=none,west=none]
rftools:powercell[down=input,east=output,north=output,south=input,up=none,west=input]
rftools:powercell[down=input,east=output,north=output,south=input,up=none,west=output]
rftools:powercell[down=input,east=output,north=output,south=input,up=input,west=none]
rftools:powercell[down=input,east=output,north=output,south=input,up=input,west=input]
rftools:powercell[down=input,east=output,north=output,south=input,up=input,west=output]
rftools:powercell[down=input,east=output,north=output,south=input,up=output,west=none]
rftools:powercell[down=input,east=output,north=output,south=input,up=output,west=input]
rftools:powercell[down=input,east=output,north=output,south=input,up=output,west=output]
rftools:powercell[down=input,east=output,north=output,south=output,up=none,west=none]
rftools:powercell[down=input,east=output,north=output,south=output,up=none,west=input]
rftools:powercell[down=input,east=output,north=output,south=output,up=none,west=output]
rftools:powercell[down=input,east=output,north=output,south=output,up=input,west=none]
rftools:powercell[down=input,east=output,north=output,south=output,up=input,west=input]
rftools:powercell[down=input,east=output,north=output,south=output,up=input,west=output]
rftools:powercell[down=input,east=output,north=output,south=output,up=output,west=none]
rftools:powercell[down=input,east=output,north=output,south=output,up=output,west=input]
rftools:powercell[down=input,east=output,north=output,south=output,up=output,west=output]
rftools:powercell[down=output,east=none,north=none,south=none,up=none,west=none]
rftools:powercell[down=output,east=none,north=none,south=none,up=none,west=input]
rftools:powercell[down=output,east=none,north=none,south=none,up=none,west=output]
rftools:powercell[down=output,east=none,north=none,south=none,up=input,west=none]
rftools:powercell[down=output,east=none,north=none,south=none,up=input,west=input]
rftools:powercell[down=output,east=none,north=none,south=none,up=input,west=output]
rftools:powercell[down=output,east=none,north=none,south=none,up=output,west=none]
rftools:powercell[down=output,east=none,north=none,south=none,up=output,west=input]
rftools:powercell[down=output,east=none,north=none,south=none,up=output,west=output]
rftools:powercell[down=output,east=none,north=none,south=input,up=none,west=none]
rftools:powercell[down=output,east=none,north=none,south=input,up=none,west=input]
rftools:powercell[down=output,east=none,north=none,south=input,up=none,west=output]
rftools:powercell[down=output,east=none,north=none,south=input,up=input,west=none]
rftools:powercell[down=output,east=none,north=none,south=input,up=input,west=input]
rftools:powercell[down=output,east=none,north=none,south=input,up=input,west=output]
rftools:powercell[down=output,east=none,north=none,south=input,up=output,west=none]
rftools:powercell[down=output,east=none,north=none,south=input,up=output,west=input]
rftools:powercell[down=output,east=none,north=none,south=input,up=output,west=output]
rftools:powercell[down=output,east=none,north=none,south=output,up=none,west=none]
rftools:powercell[down=output,east=none,north=none,south=output,up=none,west=input]
rftools:powercell[down=output,east=none,north=none,south=output,up=none,west=output]
rftools:powercell[down=output,east=none,north=none,south=output,up=input,west=none]
rftools:powercell[down=output,east=none,north=none,south=output,up=input,west=input]
rftools:powercell[down=output,east=none,north=none,south=output,up=input,west=output]
rftools:powercell[down=output,east=none,north=none,south=output,up=output,west=none]
rftools:powercell[down=output,east=none,north=none,south=output,up=output,west=input]
rftools:powercell[down=output,east=none,north=none,south=output,up=output,west=output]
rftools:powercell[down=output,east=none,north=input,south=none,up=none,west=none]
rftools:powercell[down=output,east=none,north=input,south=none,up=none,west=input]
rftools:powercell[down=output,east=none,north=input,south=none,up=none,west=output]
rftools:powercell[down=output,east=none,north=input,south=none,up=input,west=none]
rftools:powercell[down=output,east=none,north=input,south=none,up=input,west=input]
rftools:powercell[down=output,east=none,north=input,south=none,up=input,west=output]
rftools:powercell[down=output,east=none,north=input,south=none,up=output,west=none]
rftools:powercell[down=output,east=none,north=input,south=none,up=output,west=input]
rftools:powercell[down=output,east=none,north=input,south=none,up=output,west=output]
rftools:powercell[down=output,east=none,north=input,south=input,up=none,west=none]
rftools:powercell[down=output,east=none,north=input,south=input,up=none,west=input]
rftools:powercell[down=output,east=none,north=input,south=input,up=none,west=output]
rftools:powercell[down=output,east=none,north=input,south=input,up=input,west=none]
rftools:powercell[down=output,east=none,north=input,south=input,up=input,west=input]
rftools:powercell[down=output,east=none,north=input,south=input,up=input,west=output]
rftools:powercell[down=output,east=none,north=input,south=input,up=output,west=none]
rftools:powercell[down=output,east=none,north=input,south=input,up=output,west=input]
rftools:powercell[down=output,east=none,north=input,south=input,up=output,west=output]
rftools:powercell[down=output,east=none,north=input,south=output,up=none,west=none]
rftools:powercell[down=output,east=none,north=input,south=output,up=none,west=input]
rftools:powercell[down=output,east=none,north=input,south=output,up=none,west=output]
rftools:powercell[down=output,east=none,north=input,south=output,up=input,west=none]
rftools:powercell[down=output,east=none,north=input,south=output,up=input,west=input]
rftools:powercell[down=output,east=none,north=input,south=output,up=input,west=output]
rftools:powercell[down=output,east=none,north=input,south=output,up=output,west=none]
rftools:powercell[down=output,east=none,north=input,south=output,up=output,west=input]
rftools:powercell[down=output,east=none,north=input,south=output,up=output,west=output]
rftools:powercell[down=output,east=none,north=output,south=none,up=none,west=none]
rftools:powercell[down=output,east=none,north=output,south=none,up=none,west=input]
rftools:powercell[down=output,east=none,north=output,south=none,up=none,west=output]
rftools:powercell[down=output,east=none,north=output,south=none,up=input,west=none]
rftools:powercell[down=output,east=none,north=output,south=none,up=input,west=input]
rftools:powercell[down=output,east=none,north=output,south=none,up=input,west=output]
rftools:powercell[down=output,east=none,north=output,south=none,up=output,west=none]
rftools:powercell[down=output,east=none,north=output,south=none,up=output,west=input]
rftools:powercell[down=output,east=none,north=output,south=none,up=output,west=output]
rftools:powercell[down=output,east=none,north=output,south=input,up=none,west=none]
rftools:powercell[down=output,east=none,north=output,south=input,up=none,west=input]
rftools:powercell[down=output,east=none,north=output,south=input,up=none,west=output]
rftools:powercell[down=output,east=none,north=output,south=input,up=input,west=none]
rftools:powercell[down=output,east=none,north=output,south=input,up=input,west=input]
rftools:powercell[down=output,east=none,north=output,south=input,up=input,west=output]
rftools:powercell[down=output,east=none,north=output,south=input,up=output,west=none]
rftools:powercell[down=output,east=none,north=output,south=input,up=output,west=input]
rftools:powercell[down=output,east=none,north=output,south=input,up=output,west=output]
rftools:powercell[down=output,east=none,north=output,south=output,up=none,west=none]
rftools:powercell[down=output,east=none,north=output,south=output,up=none,west=input]
rftools:powercell[down=output,east=none,north=output,south=output,up=none,west=output]
rftools:powercell[down=output,east=none,north=output,south=output,up=input,west=none]
rftools:powercell[down=output,east=none,north=output,south=output,up=input,west=input]
rftools:powercell[down=output,east=none,north=output,south=output,up=input,west=output]
rftools:powercell[down=output,east=none,north=output,south=output,up=output,west=none]
rftools:powercell[down=output,east=none,north=output,south=output,up=output,west=input]
rftools:powercell[down=output,east=none,north=output,south=output,up=output,west=output]
rftools:powercell[down=output,east=input,north=none,south=none,up=none,west=none]
rftools:powercell[down=output,east=input,north=none,south=none,up=none,west=input]
rftools:powercell[down=output,east=input,north=none,south=none,up=none,west=output]
rftools:powercell[down=output,east=input,north=none,south=none,up=input,west=none]
rftools:powercell[down=output,east=input,north=none,south=none,up=input,west=input]
rftools:powercell[down=output,east=input,north=none,south=none,up=input,west=output]
rftools:powercell[down=output,east=input,north=none,south=none,up=output,west=none]
rftools:powercell[down=output,east=input,north=none,south=none,up=output,west=input]
rftools:powercell[down=output,east=input,north=none,south=none,up=output,west=output]
rftools:powercell[down=output,east=input,north=none,south=input,up=none,west=none]
rftools:powercell[down=output,east=input,north=none,south=input,up=none,west=input]
rftools:powercell[down=output,east=input,north=none,south=input,up=none,west=output]
rftools:powercell[down=output,east=input,north=none,south=input,up=input,west=none]
rftools:powercell[down=output,east=input,north=none,south=input,up=input,west=input]
rftools:powercell[down=output,east=input,north=none,south=input,up=input,west=output]
rftools:powercell[down=output,east=input,north=none,south=input,up=output,west=none]
rftools:powercell[down=output,east=input,north=none,south=input,up=output,west=input]
rftools:powercell[down=output,east=input,north=none,south=input,up=output,west=output]
rftools:powercell[down=output,east=input,north=none,south=output,up=none,west=none]
rftools:powercell[down=output,east=input,north=none,south=output,up=none,west=input]
rftools:powercell[down=output,east=input,north=none,south=output,up=none,west=output]
rftools:powercell[down=output,east=input,north=none,south=output,up=input,west=none]
rftools:powercell[down=output,east=input,north=none,south=output,up=input,west=input]
rftools:powercell[down=output,east=input,north=none,south=output,up=input,west=output]
rftools:powercell[down=output,east=input,north=none,south=output,up=output,west=none]
rftools:powercell[down=output,east=input,north=none,south=output,up=output,west=input]
rftools:powercell[down=output,east=input,north=none,south=output,up=output,west=output]
rftools:powercell[down=output,east=input,north=input,south=none,up=none,west=none]
rftools:powercell[down=output,east=input,north=input,south=none,up=none,west=input]
rftools:powercell[down=output,east=input,north=input,south=none,up=none,west=output]
rftools:powercell[down=output,east=input,north=input,south=none,up=input,west=none]
rftools:powercell[down=output,east=input,north=input,south=none,up=input,west=input]
rftools:powercell[down=output,east=input,north=input,south=none,up=input,west=output]
rftools:powercell[down=output,east=input,north=input,south=none,up=output,west=none]
rftools:powercell[down=output,east=input,north=input,south=none,up=output,west=input]
rftools:powercell[down=output,east=input,north=input,south=none,up=output,west=output]
rftools:powercell[down=output,east=input,north=input,south=input,up=none,west=none]
rftools:powercell[down=output,east=input,north=input,south=input,up=none,west=input]
rftools:powercell[down=output,east=input,north=input,south=input,up=none,west=output]
rftools:powercell[down=output,east=input,north=input,south=input,up=input,west=none]
rftools:powercell[down=output,east=input,north=input,south=input,up=input,west=input]
rftools:powercell[down=output,east=input,north=input,south=input,up=input,west=output]
rftools:powercell[down=output,east=input,north=input,south=input,up=output,west=none]
rftools:powercell[down=output,east=input,north=input,south=input,up=output,west=input]
rftools:powercell[down=output,east=input,north=input,south=input,up=output,west=output]
rftools:powercell[down=output,east=input,north=input,south=output,up=none,west=none]
rftools:powercell[down=output,east=input,north=input,south=output,up=none,west=input]
rftools:powercell[down=output,east=input,north=input,south=output,up=none,west=output]
rftools:powercell[down=output,east=input,north=input,south=output,up=input,west=none]
rftools:powercell[down=output,east=input,north=input,south=output,up=input,west=input]
rftools:powercell[down=output,east=input,north=input,south=output,up=input,west=output]
rftools:powercell[down=output,east=input,north=input,south=output,up=output,west=none]
rftools:powercell[down=output,east=input,north=input,south=output,up=output,west=input]
rftools:powercell[down=output,east=input,north=input,south=output,up=output,west=output]
rftools:powercell[down=output,east=input,north=output,south=none,up=none,west=none]
rftools:powercell[down=output,east=input,north=output,south=none,up=none,west=input]
rftools:powercell[down=output,east=input,north=output,south=none,up=none,west=output]
rftools:powercell[down=output,east=input,north=output,south=none,up=input,west=none]
rftools:powercell[down=output,east=input,north=output,south=none,up=input,west=input]
rftools:powercell[down=output,east=input,north=output,south=none,up=input,west=output]
rftools:powercell[down=output,east=input,north=output,south=none,up=output,west=none]
rftools:powercell[down=output,east=input,north=output,south=none,up=output,west=input]
rftools:powercell[down=output,east=input,north=output,south=none,up=output,west=output]
rftools:powercell[down=output,east=input,north=output,south=input,up=none,west=none]
rftools:powercell[down=output,east=input,north=output,south=input,up=none,west=input]
rftools:powercell[down=output,east=input,north=output,south=input,up=none,west=output]
rftools:powercell[down=output,east=input,north=output,south=input,up=input,west=none]
rftools:powercell[down=output,east=input,north=output,south=input,up=input,west=input]
rftools:powercell[down=output,east=input,north=output,south=input,up=input,west=output]
rftools:powercell[down=output,east=input,north=output,south=input,up=output,west=none]
rftools:powercell[down=output,east=input,north=output,south=input,up=output,west=input]
rftools:powercell[down=output,east=input,north=output,south=input,up=output,west=output]
rftools:powercell[down=output,east=input,north=output,south=output,up=none,west=none]
rftools:powercell[down=output,east=input,north=output,south=output,up=none,west=input]
rftools:powercell[down=output,east=input,north=output,south=output,up=none,west=output]
rftools:powercell[down=output,east=input,north=output,south=output,up=input,west=none]
rftools:powercell[down=output,east=input,north=output,south=output,up=input,west=input]
rftools:powercell[down=output,east=input,north=output,south=output,up=input,west=output]
rftools:powercell[down=output,east=input,north=output,south=output,up=output,west=none]
rftools:powercell[down=output,east=input,north=output,south=output,up=output,west=input]
rftools:powercell[down=output,east=input,north=output,south=output,up=output,west=output]
rftools:powercell[down=output,east=output,north=none,south=none,up=none,west=none]
rftools:powercell[down=output,east=output,north=none,south=none,up=none,west=input]
rftools:powercell[down=output,east=output,north=none,south=none,up=none,west=output]
rftools:powercell[down=output,east=output,north=none,south=none,up=input,west=none]
rftools:powercell[down=output,east=output,north=none,south=none,up=input,west=input]
rftools:powercell[down=output,east=output,north=none,south=none,up=input,west=output]
rftools:powercell[down=output,east=output,north=none,south=none,up=output,west=none]
rftools:powercell[down=output,east=output,north=none,south=none,up=output,west=input]
rftools:powercell[down=output,east=output,north=none,south=none,up=output,west=output]
rftools:powercell[down=output,east=output,north=none,south=input,up=none,west=none]
rftools:powercell[down=output,east=output,north=none,south=input,up=none,west=input]
rftools:powercell[down=output,east=output,north=none,south=input,up=none,west=output]
rftools:powercell[down=output,east=output,north=none,south=input,up=input,west=none]
rftools:powercell[down=output,east=output,north=none,south=input,up=input,west=input]
rftools:powercell[down=output,east=output,north=none,south=input,up=input,west=output]
rftools:powercell[down=output,east=output,north=none,south=input,up=output,west=none]
rftools:powercell[down=output,east=output,north=none,south=input,up=output,west=input]
rftools:powercell[down=output,east=output,north=none,south=input,up=output,west=output]
rftools:powercell[down=output,east=output,north=none,south=output,up=none,west=none]
rftools:powercell[down=output,east=output,north=none,south=output,up=none,west=input]
rftools:powercell[down=output,east=output,north=none,south=output,up=none,west=output]
rftools:powercell[down=output,east=output,north=none,south=output,up=input,west=none]
rftools:powercell[down=output,east=output,north=none,south=output,up=input,west=input]
rftools:powercell[down=output,east=output,north=none,south=output,up=input,west=output]
rftools:powercell[down=output,east=output,north=none,south=output,up=output,west=none]
rftools:powercell[down=output,east=output,north=none,south=output,up=output,west=input]
rftools:powercell[down=output,east=output,north=none,south=output,up=output,west=output]
rftools:powercell[down=output,east=output,north=input,south=none,up=none,west=none]
rftools:powercell[down=output,east=output,north=input,south=none,up=none,west=input]
rftools:powercell[down=output,east=output,north=input,south=none,up=none,west=output]
rftools:powercell[down=output,east=output,north=input,south=none,up=input,west=none]
rftools:powercell[down=output,east=output,north=input,south=none,up=input,west=input]
rftools:powercell[down=output,east=output,north=input,south=none,up=input,west=output]
rftools:powercell[down=output,east=output,north=input,south=none,up=output,west=none]
rftools:powercell[down=output,east=output,north=input,south=none,up=output,west=input]
rftools:powercell[down=output,east=output,north=input,south=none,up=output,west=output]
rftools:powercell[down=output,east=output,north=input,south=input,up=none,west=none]
rftools:powercell[down=output,east=output,north=input,south=input,up=none,west=input]
rftools:powercell[down=output,east=output,north=input,south=input,up=none,west=output]
rftools:powercell[down=output,east=output,north=input,south=input,up=input,west=none]
rftools:powercell[down=output,east=output,north=input,south=input,up=input,west=input]
rftools:powercell[down=output,east=output,north=input,south=input,up=input,west=output]
rftools:powercell[down=output,east=output,north=input,south=input,up=output,west=none]
rftools:powercell[down=output,east=output,north=input,south=input,up=output,west=input]
rftools:powercell[down=output,east=output,north=input,south=input,up=output,west=output]
rftools:powercell[down=output,east=output,north=input,south=output,up=none,west=none]
rftools:powercell[down=output,east=output,north=input,south=output,up=none,west=input]
rftools:powercell[down=output,east=output,north=input,south=output,up=none,west=output]
rftools:powercell[down=output,east=output,north=input,south=output,up=input,west=none]
rftools:powercell[down=output,east=output,north=input,south=output,up=input,west=input]
rftools:powercell[down=output,east=output,north=input,south=output,up=input,west=output]
rftools:powercell[down=output,east=output,north=input,south=output,up=output,west=none]
rftools:powercell[down=output,east=output,north=input,south=output,up=output,west=input]
rftools:powercell[down=output,east=output,north=input,south=output,up=output,west=output]
rftools:powercell[down=output,east=output,north=output,south=none,up=none,west=none]
rftools:powercell[down=output,east=output,north=output,south=none,up=none,west=input]
rftools:powercell[down=output,east=output,north=output,south=none,up=none,west=output]
rftools:powercell[down=output,east=output,north=output,south=none,up=input,west=none]
rftools:powercell[down=output,east=output,north=output,south=none,up=input,west=input]
rftools:powercell[down=output,east=output,north=output,south=none,up=input,west=output]
rftools:powercell[down=output,east=output,north=output,south=none,up=output,west=none]
rftools:powercell[down=output,east=output,north=output,south=none,up=output,west=input]
rftools:powercell[down=output,east=output,north=output,south=none,up=output,west=output]
rftools:powercell[down=output,east=output,north=output,south=input,up=none,west=none]
rftools:powercell[down=output,east=output,north=output,south=input,up=none,west=input]
rftools:powercell[down=output,east=output,north=output,south=input,up=none,west=output]
rftools:powercell[down=output,east=output,north=output,south=input,up=input,west=none]
rftools:powercell[down=output,east=output,north=output,south=input,up=input,west=input]
rftools:powercell[down=output,east=output,north=output,south=input,up=input,west=output]
rftools:powercell[down=output,east=output,north=output,south=input,up=output,west=none]
rftools:powercell[down=output,east=output,north=output,south=input,up=output,west=input]
rftools:powercell[down=output,east=output,north=output,south=input,up=output,west=output]
rftools:powercell[down=output,east=output,north=output,south=output,up=none,west=none]
rftools:powercell[down=output,east=output,north=output,south=output,up=none,west=input]
rftools:powercell[down=output,east=output,north=output,south=output,up=none,west=output]
rftools:powercell[down=output,east=output,north=output,south=output,up=input,west=none]
rftools:powercell[down=output,east=output,north=output,south=output,up=input,west=input]
rftools:powercell[down=output,east=output,north=output,south=output,up=input,west=output]
rftools:powercell[down=output,east=output,north=output,south=output,up=output,west=none]
rftools:powercell[down=output,east=output,north=output,south=output,up=output,west=input]
rftools:powercell[down=output,east=output,north=output,south=output,up=output,west=output]
rftools:powercell_advanced[down=none,east=none,north=none,south=none,up=none,west=none]
rftools:powercell_advanced[down=none,east=none,north=none,south=none,up=none,west=input]
rftools:powercell_advanced[down=none,east=none,north=none,south=none,up=none,west=output]
rftools:powercell_advanced[down=none,east=none,north=none,south=none,up=input,west=none]
rftools:powercell_advanced[down=none,east=none,north=none,south=none,up=input,west=input]
rftools:powercell_advanced[down=none,east=none,north=none,south=none,up=input,west=output]
rftools:powercell_advanced[down=none,east=none,north=none,south=none,up=output,west=none]
rftools:powercell_advanced[down=none,east=none,north=none,south=none,up=output,west=input]
rftools:powercell_advanced[down=none,east=none,north=none,south=none,up=output,west=output]
rftools:powercell_advanced[down=none,east=none,north=none,south=input,up=none,west=none]
rftools:powercell_advanced[down=none,east=none,north=none,south=input,up=none,west=input]
rftools:powercell_advanced[down=none,east=none,north=none,south=input,up=none,west=output]
rftools:powercell_advanced[down=none,east=none,north=none,south=input,up=input,west=none]
rftools:powercell_advanced[down=none,east=none,north=none,south=input,up=input,west=input]
rftools:powercell_advanced[down=none,east=none,north=none,south=input,up=input,west=output]
rftools:powercell_advanced[down=none,east=none,north=none,south=input,up=output,west=none]
rftools:powercell_advanced[down=none,east=none,north=none,south=input,up=output,west=input]
rftools:powercell_advanced[down=none,east=none,north=none,south=input,up=output,west=output]
rftools:powercell_advanced[down=none,east=none,north=none,south=output,up=none,west=none]
rftools:powercell_advanced[down=none,east=none,north=none,south=output,up=none,west=input]
rftools:powercell_advanced[down=none,east=none,north=none,south=output,up=none,west=output]
rftools:powercell_advanced[down=none,east=none,north=none,south=output,up=input,west=none]
rftools:powercell_advanced[down=none,east=none,north=none,south=output,up=input,west=input]
rftools:powercell_advanced[down=none,east=none,north=none,south=output,up=input,west=output]
rftools:powercell_advanced[down=none,east=none,north=none,south=output,up=output,west=none]
rftools:powercell_advanced[down=none,east=none,north=none,south=output,up=output,west=input]
rftools:powercell_advanced[down=none,east=none,north=none,south=output,up=output,west=output]
rftools:powercell_advanced[down=none,east=none,north=input,south=none,up=none,west=none]
rftools:powercell_advanced[down=none,east=none,north=input,south=none,up=none,west=input]
rftools:powercell_advanced[down=none,east=none,north=input,south=none,up=none,west=output]
rftools:powercell_advanced[down=none,east=none,north=input,south=none,up=input,west=none]
rftools:powercell_advanced[down=none,east=none,north=input,south=none,up=input,west=input]
rftools:powercell_advanced[down=none,east=none,north=input,south=none,up=input,west=output]
rftools:powercell_advanced[down=none,east=none,north=input,south=none,up=output,west=none]
rftools:powercell_advanced[down=none,east=none,north=input,south=none,up=output,west=input]
rftools:powercell_advanced[down=none,east=none,north=input,south=none,up=output,west=output]
rftools:powercell_advanced[down=none,east=none,north=input,south=input,up=none,west=none]
rftools:powercell_advanced[down=none,east=none,north=input,south=input,up=none,west=input]
rftools:powercell_advanced[down=none,east=none,north=input,south=input,up=none,west=output]
rftools:powercell_advanced[down=none,east=none,north=input,south=input,up=input,west=none]
rftools:powercell_advanced[down=none,east=none,north=input,south=input,up=input,west=input]
rftools:powercell_advanced[down=none,east=none,north=input,south=input,up=input,west=output]
rftools:powercell_advanced[down=none,east=none,north=input,south=input,up=output,west=none]
rftools:powercell_advanced[down=none,east=none,north=input,south=input,up=output,west=input]
rftools:powercell_advanced[down=none,east=none,north=input,south=input,up=output,west=output]
rftools:powercell_advanced[down=none,east=none,north=input,south=output,up=none,west=none]
rftools:powercell_advanced[down=none,east=none,north=input,south=output,up=none,west=input]
rftools:powercell_advanced[down=none,east=none,north=input,south=output,up=none,west=output]
rftools:powercell_advanced[down=none,east=none,north=input,south=output,up=input,west=none]
rftools:powercell_advanced[down=none,east=none,north=input,south=output,up=input,west=input]
rftools:powercell_advanced[down=none,east=none,north=input,south=output,up=input,west=output]
rftools:powercell_advanced[down=none,east=none,north=input,south=output,up=output,west=none]
rftools:powercell_advanced[down=none,east=none,north=input,south=output,up=output,west=input]
rftools:powercell_advanced[down=none,east=none,north=input,south=output,up=output,west=output]
rftools:powercell_advanced[down=none,east=none,north=output,south=none,up=none,west=none]
rftools:powercell_advanced[down=none,east=none,north=output,south=none,up=none,west=input]
rftools:powercell_advanced[down=none,east=none,north=output,south=none,up=none,west=output]
rftools:powercell_advanced[down=none,east=none,north=output,south=none,up=input,west=none]
rftools:powercell_advanced[down=none,east=none,north=output,south=none,up=input,west=input]
rftools:powercell_advanced[down=none,east=none,north=output,south=none,up=input,west=output]
rftools:powercell_advanced[down=none,east=none,north=output,south=none,up=output,west=none]
rftools:powercell_advanced[down=none,east=none,north=output,south=none,up=output,west=input]
rftools:powercell_advanced[down=none,east=none,north=output,south=none,up=output,west=output]
rftools:powercell_advanced[down=none,east=none,north=output,south=input,up=none,west=none]
rftools:powercell_advanced[down=none,east=none,north=output,south=input,up=none,west=input]
rftools:powercell_advanced[down=none,east=none,north=output,south=input,up=none,west=output]
rftools:powercell_advanced[down=none,east=none,north=output,south=input,up=input,west=none]
rftools:powercell_advanced[down=none,east=none,north=output,south=input,up=input,west=input]
rftools:powercell_advanced[down=none,east=none,north=output,south=input,up=input,west=output]
rftools:powercell_advanced[down=none,east=none,north=output,south=input,up=output,west=none]
rftools:powercell_advanced[down=none,east=none,north=output,south=input,up=output,west=input]
rftools:powercell_advanced[down=none,east=none,north=output,south=input,up=output,west=output]
rftools:powercell_advanced[down=none,east=none,north=output,south=output,up=none,west=none]
rftools:powercell_advanced[down=none,east=none,north=output,south=output,up=none,west=input]
rftools:powercell_advanced[down=none,east=none,north=output,south=output,up=none,west=output]
rftools:powercell_advanced[down=none,east=none,north=output,south=output,up=input,west=none]
rftools:powercell_advanced[down=none,east=none,north=output,south=output,up=input,west=input]
rftools:powercell_advanced[down=none,east=none,north=output,south=output,up=input,west=output]
rftools:powercell_advanced[down=none,east=none,north=output,south=output,up=output,west=none]
rftools:powercell_advanced[down=none,east=none,north=output,south=output,up=output,west=input]
rftools:powercell_advanced[down=none,east=none,north=output,south=output,up=output,west=output]
rftools:powercell_advanced[down=none,east=input,north=none,south=none,up=none,west=none]
rftools:powercell_advanced[down=none,east=input,north=none,south=none,up=none,west=input]
rftools:powercell_advanced[down=none,east=input,north=none,south=none,up=none,west=output]
rftools:powercell_advanced[down=none,east=input,north=none,south=none,up=input,west=none]
rftools:powercell_advanced[down=none,east=input,north=none,south=none,up=input,west=input]
rftools:powercell_advanced[down=none,east=input,north=none,south=none,up=input,west=output]
rftools:powercell_advanced[down=none,east=input,north=none,south=none,up=output,west=none]
rftools:powercell_advanced[down=none,east=input,north=none,south=none,up=output,west=input]
rftools:powercell_advanced[down=none,east=input,north=none,south=none,up=output,west=output]
rftools:powercell_advanced[down=none,east=input,north=none,south=input,up=none,west=none]
rftools:powercell_advanced[down=none,east=input,north=none,south=input,up=none,west=input]
rftools:powercell_advanced[down=none,east=input,north=none,south=input,up=none,west=output]
rftools:powercell_advanced[down=none,east=input,north=none,south=input,up=input,west=none]
rftools:powercell_advanced[down=none,east=input,north=none,south=input,up=input,west=input]
rftools:powercell_advanced[down=none,east=input,north=none,south=input,up=input,west=output]
rftools:powercell_advanced[down=none,east=input,north=none,south=input,up=output,west=none]
rftools:powercell_advanced[down=none,east=input,north=none,south=input,up=output,west=input]
rftools:powercell_advanced[down=none,east=input,north=none,south=input,up=output,west=output]
rftools:powercell_advanced[down=none,east=input,north=none,south=output,up=none,west=none]
rftools:powercell_advanced[down=none,east=input,north=none,south=output,up=none,west=input]
rftools:powercell_advanced[down=none,east=input,north=none,south=output,up=none,west=output]
rftools:powercell_advanced[down=none,east=input,north=none,south=output,up=input,west=none]
rftools:powercell_advanced[down=none,east=input,north=none,south=output,up=input,west=input]
rftools:powercell_advanced[down=none,east=input,north=none,south=output,up=input,west=output]
rftools:powercell_advanced[down=none,east=input,north=none,south=output,up=output,west=none]
rftools:powercell_advanced[down=none,east=input,north=none,south=output,up=output,west=input]
rftools:powercell_advanced[down=none,east=input,north=none,south=output,up=output,west=output]
rftools:powercell_advanced[down=none,east=input,north=input,south=none,up=none,west=none]
rftools:powercell_advanced[down=none,east=input,north=input,south=none,up=none,west=input]
rftools:powercell_advanced[down=none,east=input,north=input,south=none,up=none,west=output]
rftools:powercell_advanced[down=none,east=input,north=input,south=none,up=input,west=none]
rftools:powercell_advanced[down=none,east=input,north=input,south=none,up=input,west=input]
rftools:powercell_advanced[down=none,east=input,north=input,south=none,up=input,west=output]
rftools:powercell_advanced[down=none,east=input,north=input,south=none,up=output,west=none]
rftools:powercell_advanced[down=none,east=input,north=input,south=none,up=output,west=input]
rftools:powercell_advanced[down=none,east=input,north=input,south=none,up=output,west=output]
rftools:powercell_advanced[down=none,east=input,north=input,south=input,up=none,west=none]
rftools:powercell_advanced[down=none,east=input,north=input,south=input,up=none,west=input]
rftools:powercell_advanced[down=none,east=input,north=input,south=input,up=none,west=output]
rftools:powercell_advanced[down=none,east=input,north=input,south=input,up=input,west=none]
rftools:powercell_advanced[down=none,east=input,north=input,south=input,up=input,west=input]
rftools:powercell_advanced[down=none,east=input,north=input,south=input,up=input,west=output]
rftools:powercell_advanced[down=none,east=input,north=input,south=input,up=output,west=none]
rftools:powercell_advanced[down=none,east=input,north=input,south=input,up=output,west=input]
rftools:powercell_advanced[down=none,east=input,north=input,south=input,up=output,west=output]
rftools:powercell_advanced[down=none,east=input,north=input,south=output,up=none,west=none]
rftools:powercell_advanced[down=none,east=input,north=input,south=output,up=none,west=input]
rftools:powercell_advanced[down=none,east=input,north=input,south=output,up=none,west=output]
rftools:powercell_advanced[down=none,east=input,north=input,south=output,up=input,west=none]
rftools:powercell_advanced[down=none,east=input,north=input,south=output,up=input,west=input]
rftools:powercell_advanced[down=none,east=input,north=input,south=output,up=input,west=output]
rftools:powercell_advanced[down=none,east=input,north=input,south=output,up=output,west=none]
rftools:powercell_advanced[down=none,east=input,north=input,south=output,up=output,west=input]
rftools:powercell_advanced[down=none,east=input,north=input,south=output,up=output,west=output]
rftools:powercell_advanced[down=none,east=input,north=output,south=none,up=none,west=none]
rftools:powercell_advanced[down=none,east=input,north=output,south=none,up=none,west=input]
rftools:powercell_advanced[down=none,east=input,north=output,south=none,up=none,west=output]
rftools:powercell_advanced[down=none,east=input,north=output,south=none,up=input,west=none]
rftools:powercell_advanced[down=none,east=input,north=output,south=none,up=input,west=input]
rftools:powercell_advanced[down=none,east=input,north=output,south=none,up=input,west=output]
rftools:powercell_advanced[down=none,east=input,north=output,south=none,up=output,west=none]
rftools:powercell_advanced[down=none,east=input,north=output,south=none,up=output,west=input]
rftools:powercell_advanced[down=none,east=input,north=output,south=none,up=output,west=output]
rftools:powercell_advanced[down=none,east=input,north=output,south=input,up=none,west=none]
rftools:powercell_advanced[down=none,east=input,north=output,south=input,up=none,west=input]
rftools:powercell_advanced[down=none,east=input,north=output,south=input,up=none,west=output]
rftools:powercell_advanced[down=none,east=input,north=output,south=input,up=input,west=none]
rftools:powercell_advanced[down=none,east=input,north=output,south=input,up=input,west=input]
rftools:powercell_advanced[down=none,east=input,north=output,south=input,up=input,west=output]
rftools:powercell_advanced[down=none,east=input,north=output,south=input,up=output,west=none]
rftools:powercell_advanced[down=none,east=input,north=output,south=input,up=output,west=input]
rftools:powercell_advanced[down=none,east=input,north=output,south=input,up=output,west=output]
rftools:powercell_advanced[down=none,east=input,north=output,south=output,up=none,west=none]
rftools:powercell_advanced[down=none,east=input,north=output,south=output,up=none,west=input]
rftools:powercell_advanced[down=none,east=input,north=output,south=output,up=none,west=output]
rftools:powercell_advanced[down=none,east=input,north=output,south=output,up=input,west=none]
rftools:powercell_advanced[down=none,east=input,north=output,south=output,up=input,west=input]
rftools:powercell_advanced[down=none,east=input,north=output,south=output,up=input,west=output]
rftools:powercell_advanced[down=none,east=input,north=output,south=output,up=output,west=none]
rftools:powercell_advanced[down=none,east=input,north=output,south=output,up=output,west=input]
rftools:powercell_advanced[down=none,east=input,north=output,south=output,up=output,west=output]
rftools:powercell_advanced[down=none,east=output,north=none,south=none,up=none,west=none]
rftools:powercell_advanced[down=none,east=output,north=none,south=none,up=none,west=input]
rftools:powercell_advanced[down=none,east=output,north=none,south=none,up=none,west=output]
rftools:powercell_advanced[down=none,east=output,north=none,south=none,up=input,west=none]
rftools:powercell_advanced[down=none,east=output,north=none,south=none,up=input,west=input]
rftools:powercell_advanced[down=none,east=output,north=none,south=none,up=input,west=output]
rftools:powercell_advanced[down=none,east=output,north=none,south=none,up=output,west=none]
rftools:powercell_advanced[down=none,east=output,north=none,south=none,up=output,west=input]
rftools:powercell_advanced[down=none,east=output,north=none,south=none,up=output,west=output]
rftools:powercell_advanced[down=none,east=output,north=none,south=input,up=none,west=none]
rftools:powercell_advanced[down=none,east=output,north=none,south=input,up=none,west=input]
rftools:powercell_advanced[down=none,east=output,north=none,south=input,up=none,west=output]
rftools:powercell_advanced[down=none,east=output,north=none,south=input,up=input,west=none]
rftools:powercell_advanced[down=none,east=output,north=none,south=input,up=input,west=input]
rftools:powercell_advanced[down=none,east=output,north=none,south=input,up=input,west=output]
rftools:powercell_advanced[down=none,east=output,north=none,south=input,up=output,west=none]
rftools:powercell_advanced[down=none,east=output,north=none,south=input,up=output,west=input]
rftools:powercell_advanced[down=none,east=output,north=none,south=input,up=output,west=output]
rftools:powercell_advanced[down=none,east=output,north=none,south=output,up=none,west=none]
rftools:powercell_advanced[down=none,east=output,north=none,south=output,up=none,west=input]
rftools:powercell_advanced[down=none,east=output,north=none,south=output,up=none,west=output]
rftools:powercell_advanced[down=none,east=output,north=none,south=output,up=input,west=none]
rftools:powercell_advanced[down=none,east=output,north=none,south=output,up=input,west=input]
rftools:powercell_advanced[down=none,east=output,north=none,south=output,up=input,west=output]
rftools:powercell_advanced[down=none,east=output,north=none,south=output,up=output,west=none]
rftools:powercell_advanced[down=none,east=output,north=none,south=output,up=output,west=input]
rftools:powercell_advanced[down=none,east=output,north=none,south=output,up=output,west=output]
rftools:powercell_advanced[down=none,east=output,north=input,south=none,up=none,west=none]
rftools:powercell_advanced[down=none,east=output,north=input,south=none,up=none,west=input]
rftools:powercell_advanced[down=none,east=output,north=input,south=none,up=none,west=output]
rftools:powercell_advanced[down=none,east=output,north=input,south=none,up=input,west=none]
rftools:powercell_advanced[down=none,east=output,north=input,south=none,up=input,west=input]
rftools:powercell_advanced[down=none,east=output,north=input,south=none,up=input,west=output]
rftools:powercell_advanced[down=none,east=output,north=input,south=none,up=output,west=none]
rftools:powercell_advanced[down=none,east=output,north=input,south=none,up=output,west=input]
rftools:powercell_advanced[down=none,east=output,north=input,south=none,up=output,west=output]
rftools:powercell_advanced[down=none,east=output,north=input,south=input,up=none,west=none]
rftools:powercell_advanced[down=none,east=output,north=input,south=input,up=none,west=input]
rftools:powercell_advanced[down=none,east=output,north=input,south=input,up=none,west=output]
rftools:powercell_advanced[down=none,east=output,north=input,south=input,up=input,west=none]
rftools:powercell_advanced[down=none,east=output,north=input,south=input,up=input,west=input]
rftools:powercell_advanced[down=none,east=output,north=input,south=input,up=input,west=output]
rftools:powercell_advanced[down=none,east=output,north=input,south=input,up=output,west=none]
rftools:powercell_advanced[down=none,east=output,north=input,south=input,up=output,west=input]
rftools:powercell_advanced[down=none,east=output,north=input,south=input,up=output,west=output]
rftools:powercell_advanced[down=none,east=output,north=input,south=output,up=none,west=none]
rftools:powercell_advanced[down=none,east=output,north=input,south=output,up=none,west=input]
rftools:powercell_advanced[down=none,east=output,north=input,south=output,up=none,west=output]
rftools:powercell_advanced[down=none,east=output,north=input,south=output,up=input,west=none]
rftools:powercell_advanced[down=none,east=output,north=input,south=output,up=input,west=input]
rftools:powercell_advanced[down=none,east=output,north=input,south=output,up=input,west=output]
rftools:powercell_advanced[down=none,east=output,north=input,south=output,up=output,west=none]
rftools:powercell_advanced[down=none,east=output,north=input,south=output,up=output,west=input]
rftools:powercell_advanced[down=none,east=output,north=input,south=output,up=output,west=output]
rftools:powercell_advanced[down=none,east=output,north=output,south=none,up=none,west=none]
rftools:powercell_advanced[down=none,east=output,north=output,south=none,up=none,west=input]
rftools:powercell_advanced[down=none,east=output,north=output,south=none,up=none,west=output]
rftools:powercell_advanced[down=none,east=output,north=output,south=none,up=input,west=none]
rftools:powercell_advanced[down=none,east=output,north=output,south=none,up=input,west=input]
rftools:powercell_advanced[down=none,east=output,north=output,south=none,up=input,west=output]
rftools:powercell_advanced[down=none,east=output,north=output,south=none,up=output,west=none]
rftools:powercell_advanced[down=none,east=output,north=output,south=none,up=output,west=input]
rftools:powercell_advanced[down=none,east=output,north=output,south=none,up=output,west=output]
rftools:powercell_advanced[down=none,east=output,north=output,south=input,up=none,west=none]
rftools:powercell_advanced[down=none,east=output,north=output,south=input,up=none,west=input]
rftools:powercell_advanced[down=none,east=output,north=output,south=input,up=none,west=output]
rftools:powercell_advanced[down=none,east=output,north=output,south=input,up=input,west=none]
rftools:powercell_advanced[down=none,east=output,north=output,south=input,up=input,west=input]
rftools:powercell_advanced[down=none,east=output,north=output,south=input,up=input,west=output]
rftools:powercell_advanced[down=none,east=output,north=output,south=input,up=output,west=none]
rftools:powercell_advanced[down=none,east=output,north=output,south=input,up=output,west=input]
rftools:powercell_advanced[down=none,east=output,north=output,south=input,up=output,west=output]
rftools:powercell_advanced[down=none,east=output,north=output,south=output,up=none,west=none]
rftools:powercell_advanced[down=none,east=output,north=output,south=output,up=none,west=input]
rftools:powercell_advanced[down=none,east=output,north=output,south=output,up=none,west=output]
rftools:powercell_advanced[down=none,east=output,north=output,south=output,up=input,west=none]
rftools:powercell_advanced[down=none,east=output,north=output,south=output,up=input,west=input]
rftools:powercell_advanced[down=none,east=output,north=output,south=output,up=input,west=output]
rftools:powercell_advanced[down=none,east=output,north=output,south=output,up=output,west=none]
rftools:powercell_advanced[down=none,east=output,north=output,south=output,up=output,west=input]
rftools:powercell_advanced[down=none,east=output,north=output,south=output,up=output,west=output]
rftools:powercell_advanced[down=input,east=none,north=none,south=none,up=none,west=none]
rftools:powercell_advanced[down=input,east=none,north=none,south=none,up=none,west=input]
rftools:powercell_advanced[down=input,east=none,north=none,south=none,up=none,west=output]
rftools:powercell_advanced[down=input,east=none,north=none,south=none,up=input,west=none]
rftools:powercell_advanced[down=input,east=none,north=none,south=none,up=input,west=input]
rftools:powercell_advanced[down=input,east=none,north=none,south=none,up=input,west=output]
rftools:powercell_advanced[down=input,east=none,north=none,south=none,up=output,west=none]
rftools:powercell_advanced[down=input,east=none,north=none,south=none,up=output,west=input]
rftools:powercell_advanced[down=input,east=none,north=none,south=none,up=output,west=output]
rftools:powercell_advanced[down=input,east=none,north=none,south=input,up=none,west=none]
rftools:powercell_advanced[down=input,east=none,north=none,south=input,up=none,west=input]
rftools:powercell_advanced[down=input,east=none,north=none,south=input,up=none,west=output]
rftools:powercell_advanced[down=input,east=none,north=none,south=input,up=input,west=none]
rftools:powercell_advanced[down=input,east=none,north=none,south=input,up=input,west=input]
rftools:powercell_advanced[down=input,east=none,north=none,south=input,up=input,west=output]
rftools:powercell_advanced[down=input,east=none,north=none,south=input,up=output,west=none]
rftools:powercell_advanced[down=input,east=none,north=none,south=input,up=output,west=input]
rftools:powercell_advanced[down=input,east=none,north=none,south=input,up=output,west=output]
rftools:powercell_advanced[down=input,east=none,north=none,south=output,up=none,west=none]
rftools:powercell_advanced[down=input,east=none,north=none,south=output,up=none,west=input]
rftools:powercell_advanced[down=input,east=none,north=none,south=output,up=none,west=output]
rftools:powercell_advanced[down=input,east=none,north=none,south=output,up=input,west=none]
rftools:powercell_advanced[down=input,east=none,north=none,south=output,up=input,west=input]
rftools:powercell_advanced[down=input,east=none,north=none,south=output,up=input,west=output]
rftools:powercell_advanced[down=input,east=none,north=none,south=output,up=output,west=none]
rftools:powercell_advanced[down=input,east=none,north=none,south=output,up=output,west=input]
rftools:powercell_advanced[down=input,east=none,north=none,south=output,up=output,west=output]
rftools:powercell_advanced[down=input,east=none,north=input,south=none,up=none,west=none]
rftools:powercell_advanced[down=input,east=none,north=input,south=none,up=none,west=input]
rftools:powercell_advanced[down=input,east=none,north=input,south=none,up=none,west=output]
rftools:powercell_advanced[down=input,east=none,north=input,south=none,up=input,west=none]
rftools:powercell_advanced[down=input,east=none,north=input,south=none,up=input,west=input]
rftools:powercell_advanced[down=input,east=none,north=input,south=none,up=input,west=output]
rftools:powercell_advanced[down=input,east=none,north=input,south=none,up=output,west=none]
rftools:powercell_advanced[down=input,east=none,north=input,south=none,up=output,west=input]
rftools:powercell_advanced[down=input,east=none,north=input,south=none,up=output,west=output]
rftools:powercell_advanced[down=input,east=none,north=input,south=input,up=none,west=none]
rftools:powercell_advanced[down=input,east=none,north=input,south=input,up=none,west=input]
rftools:powercell_advanced[down=input,east=none,north=input,south=input,up=none,west=output]
rftools:powercell_advanced[down=input,east=none,north=input,south=input,up=input,west=none]
rftools:powercell_advanced[down=input,east=none,north=input,south=input,up=input,west=input]
rftools:powercell_advanced[down=input,east=none,north=input,south=input,up=input,west=output]
rftools:powercell_advanced[down=input,east=none,north=input,south=input,up=output,west=none]
rftools:powercell_advanced[down=input,east=none,north=input,south=input,up=output,west=input]
rftools:powercell_advanced[down=input,east=none,north=input,south=input,up=output,west=output]
rftools:powercell_advanced[down=input,east=none,north=input,south=output,up=none,west=none]
rftools:powercell_advanced[down=input,east=none,north=input,south=output,up=none,west=input]
rftools:powercell_advanced[down=input,east=none,north=input,south=output,up=none,west=output]
rftools:powercell_advanced[down=input,east=none,north=input,south=output,up=input,west=none]
rftools:powercell_advanced[down=input,east=none,north=input,south=output,up=input,west=input]
rftools:powercell_advanced[down=input,east=none,north=input,south=output,up=input,west=output]
rftools:powercell_advanced[down=input,east=none,north=input,south=output,up=output,west=none]
rftools:powercell_advanced[down=input,east=none,north=input,south=output,up=output,west=input]
rftools:powercell_advanced[down=input,east=none,north=input,south=output,up=output,west=output]
rftools:powercell_advanced[down=input,east=none,north=output,south=none,up=none,west=none]
rftools:powercell_advanced[down=input,east=none,north=output,south=none,up=none,west=input]
rftools:powercell_advanced[down=input,east=none,north=output,south=none,up=none,west=output]
rftools:powercell_advanced[down=input,east=none,north=output,south=none,up=input,west=none]
rftools:powercell_advanced[down=input,east=none,north=output,south=none,up=input,west=input]
rftools:powercell_advanced[down=input,east=none,north=output,south=none,up=input,west=output]
rftools:powercell_advanced[down=input,east=none,north=output,south=none,up=output,west=none]
rftools:powercell_advanced[down=input,east=none,north=output,south=none,up=output,west=input]
rftools:powercell_advanced[down=input,east=none,north=output,south=none,up=output,west=output]
rftools:powercell_advanced[down=input,east=none,north=output,south=input,up=none,west=none]
rftools:powercell_advanced[down=input,east=none,north=output,south=input,up=none,west=input]
rftools:powercell_advanced[down=input,east=none,north=output,south=input,up=none,west=output]
rftools:powercell_advanced[down=input,east=none,north=output,south=input,up=input,west=none]
rftools:powercell_advanced[down=input,east=none,north=output,south=input,up=input,west=input]
rftools:powercell_advanced[down=input,east=none,north=output,south=input,up=input,west=output]
rftools:powercell_advanced[down=input,east=none,north=output,south=input,up=output,west=none]
rftools:powercell_advanced[down=input,east=none,north=output,south=input,up=output,west=input]
rftools:powercell_advanced[down=input,east=none,north=output,south=input,up=output,west=output]
rftools:powercell_advanced[down=input,east=none,north=output,south=output,up=none,west=none]
rftools:powercell_advanced[down=input,east=none,north=output,south=output,up=none,west=input]
rftools:powercell_advanced[down=input,east=none,north=output,south=output,up=none,west=output]
rftools:powercell_advanced[down=input,east=none,north=output,south=output,up=input,west=none]
rftools:powercell_advanced[down=input,east=none,north=output,south=output,up=input,west=input]
rftools:powercell_advanced[down=input,east=none,north=output,south=output,up=input,west=output]
rftools:powercell_advanced[down=input,east=none,north=output,south=output,up=output,west=none]
rftools:powercell_advanced[down=input,east=none,north=output,south=output,up=output,west=input]
rftools:powercell_advanced[down=input,east=none,north=output,south=output,up=output,west=output]
rftools:powercell_advanced[down=input,east=input,north=none,south=none,up=none,west=none]
rftools:powercell_advanced[down=input,east=input,north=none,south=none,up=none,west=input]
rftools:powercell_advanced[down=input,east=input,north=none,south=none,up=none,west=output]
rftools:powercell_advanced[down=input,east=input,north=none,south=none,up=input,west=none]
rftools:powercell_advanced[down=input,east=input,north=none,south=none,up=input,west=input]
rftools:powercell_advanced[down=input,east=input,north=none,south=none,up=input,west=output]
rftools:powercell_advanced[down=input,east=input,north=none,south=none,up=output,west=none]
rftools:powercell_advanced[down=input,east=input,north=none,south=none,up=output,west=input]
rftools:powercell_advanced[down=input,east=input,north=none,south=none,up=output,west=output]
rftools:powercell_advanced[down=input,east=input,north=none,south=input,up=none,west=none]
rftools:powercell_advanced[down=input,east=input,north=none,south=input,up=none,west=input]
rftools:powercell_advanced[down=input,east=input,north=none,south=input,up=none,west=output]
rftools:powercell_advanced[down=input,east=input,north=none,south=input,up=input,west=none]
rftools:powercell_advanced[down=input,east=input,north=none,south=input,up=input,west=input]
rftools:powercell_advanced[down=input,east=input,north=none,south=input,up=input,west=output]
rftools:powercell_advanced[down=input,east=input,north=none,south=input,up=output,west=none]
rftools:powercell_advanced[down=input,east=input,north=none,south=input,up=output,west=input]
rftools:powercell_advanced[down=input,east=input,north=none,south=input,up=output,west=output]
rftools:powercell_advanced[down=input,east=input,north=none,south=output,up=none,west=none]
rftools:powercell_advanced[down=input,east=input,north=none,south=output,up=none,west=input]
rftools:powercell_advanced[down=input,east=input,north=none,south=output,up=none,west=output]
rftools:powercell_advanced[down=input,east=input,north=none,south=output,up=input,west=none]
rftools:powercell_advanced[down=input,east=input,north=none,south=output,up=input,west=input]
rftools:powercell_advanced[down=input,east=input,north=none,south=output,up=input,west=output]
rftools:powercell_advanced[down=input,east=input,north=none,south=output,up=output,west=none]
rftools:powercell_advanced[down=input,east=input,north=none,south=output,up=output,west=input]
rftools:powercell_advanced[down=input,east=input,north=none,south=output,up=output,west=output]
rftools:powercell_advanced[down=input,east=input,north=input,south=none,up=none,west=none]
rftools:powercell_advanced[down=input,east=input,north=input,south=none,up=none,west=input]
rftools:powercell_advanced[down=input,east=input,north=input,south=none,up=none,west=output]
rftools:powercell_advanced[down=input,east=input,north=input,south=none,up=input,west=none]
rftools:powercell_advanced[down=input,east=input,north=input,south=none,up=input,west=input]
rftools:powercell_advanced[down=input,east=input,north=input,south=none,up=input,west=output]
rftools:powercell_advanced[down=input,east=input,north=input,south=none,up=output,west=none]
rftools:powercell_advanced[down=input,east=input,north=input,south=none,up=output,west=input]
rftools:powercell_advanced[down=input,east=input,north=input,south=none,up=output,west=output]
rftools:powercell_advanced[down=input,east=input,north=input,south=input,up=none,west=none]
rftools:powercell_advanced[down=input,east=input,north=input,south=input,up=none,west=input]
rftools:powercell_advanced[down=input,east=input,north=input,south=input,up=none,west=output]
rftools:powercell_advanced[down=input,east=input,north=input,south=input,up=input,west=none]
rftools:powercell_advanced[down=input,east=input,north=input,south=input,up=input,west=input]
rftools:powercell_advanced[down=input,east=input,north=input,south=input,up=input,west=output]
rftools:powercell_advanced[down=input,east=input,north=input,south=input,up=output,west=none]
rftools:powercell_advanced[down=input,east=input,north=input,south=input,up=output,west=input]
rftools:powercell_advanced[down=input,east=input,north=input,south=input,up=output,west=output]
rftools:powercell_advanced[down=input,east=input,north=input,south=output,up=none,west=none]
rftools:powercell_advanced[down=input,east=input,north=input,south=output,up=none,west=input]
rftools:powercell_advanced[down=input,east=input,north=input,south=output,up=none,west=output]
rftools:powercell_advanced[down=input,east=input,north=input,south=output,up=input,west=none]
rftools:powercell_advanced[down=input,east=input,north=input,south=output,up=input,west=input]
rftools:powercell_advanced[down=input,east=input,north=input,south=output,up=input,west=output]
rftools:powercell_advanced[down=input,east=input,north=input,south=output,up=output,west=none]
rftools:powercell_advanced[down=input,east=input,north=input,south=output,up=output,west=input]
rftools:powercell_advanced[down=input,east=input,north=input,south=output,up=output,west=output]
rftools:powercell_advanced[down=input,east=input,north=output,south=none,up=none,west=none]
rftools:powercell_advanced[down=input,east=input,north=output,south=none,up=none,west=input]
rftools:powercell_advanced[down=input,east=input,north=output,south=none,up=none,west=output]
rftools:powercell_advanced[down=input,east=input,north=output,south=none,up=input,west=none]
rftools:powercell_advanced[down=input,east=input,north=output,south=none,up=input,west=input]
rftools:powercell_advanced[down=input,east=input,north=output,south=none,up=input,west=output]
rftools:powercell_advanced[down=input,east=input,north=output,south=none,up=output,west=none]
rftools:powercell_advanced[down=input,east=input,north=output,south=none,up=output,west=input]
rftools:powercell_advanced[down=input,east=input,north=output,south=none,up=output,west=output]
rftools:powercell_advanced[down=input,east=input,north=output,south=input,up=none,west=none]
rftools:powercell_advanced[down=input,east=input,north=output,south=input,up=none,west=input]
rftools:powercell_advanced[down=input,east=input,north=output,south=input,up=none,west=output]
rftools:powercell_advanced[down=input,east=input,north=output,south=input,up=input,west=none]
rftools:powercell_advanced[down=input,east=input,north=output,south=input,up=input,west=input]
rftools:powercell_advanced[down=input,east=input,north=output,south=input,up=input,west=output]
rftools:powercell_advanced[down=input,east=input,north=output,south=input,up=output,west=none]
rftools:powercell_advanced[down=input,east=input,north=output,south=input,up=output,west=input]
rftools:powercell_advanced[down=input,east=input,north=output,south=input,up=output,west=output]
rftools:powercell_advanced[down=input,east=input,north=output,south=output,up=none,west=none]
rftools:powercell_advanced[down=input,east=input,north=output,south=output,up=none,west=input]
rftools:powercell_advanced[down=input,east=input,north=output,south=output,up=none,west=output]
rftools:powercell_advanced[down=input,east=input,north=output,south=output,up=input,west=none]
rftools:powercell_advanced[down=input,east=input,north=output,south=output,up=input,west=input]
rftools:powercell_advanced[down=input,east=input,north=output,south=output,up=input,west=output]
rftools:powercell_advanced[down=input,east=input,north=output,south=output,up=output,west=none]
rftools:powercell_advanced[down=input,east=input,north=output,south=output,up=output,west=input]
rftools:powercell_advanced[down=input,east=input,north=output,south=output,up=output,west=output]
rftools:powercell_advanced[down=input,east=output,north=none,south=none,up=none,west=none]
rftools:powercell_advanced[down=input,east=output,north=none,south=none,up=none,west=input]
rftools:powercell_advanced[down=input,east=output,north=none,south=none,up=none,west=output]
rftools:powercell_advanced[down=input,east=output,north=none,south=none,up=input,west=none]
rftools:powercell_advanced[down=input,east=output,north=none,south=none,up=input,west=input]
rftools:powercell_advanced[down=input,east=output,north=none,south=none,up=input,west=output]
rftools:powercell_advanced[down=input,east=output,north=none,south=none,up=output,west=none]
rftools:powercell_advanced[down=input,east=output,north=none,south=none,up=output,west=input]
rftools:powercell_advanced[down=input,east=output,north=none,south=none,up=output,west=output]
rftools:powercell_advanced[down=input,east=output,north=none,south=input,up=none,west=none]
rftools:powercell_advanced[down=input,east=output,north=none,south=input,up=none,west=input]
rftools:powercell_advanced[down=input,east=output,north=none,south=input,up=none,west=output]
rftools:powercell_advanced[down=input,east=output,north=none,south=input,up=input,west=none]
rftools:powercell_advanced[down=input,east=output,north=none,south=input,up=input,west=input]
rftools:powercell_advanced[down=input,east=output,north=none,south=input,up=input,west=output]
rftools:powercell_advanced[down=input,east=output,north=none,south=input,up=output,west=none]
rftools:powercell_advanced[down=input,east=output,north=none,south=input,up=output,west=input]
rftools:powercell_advanced[down=input,east=output,north=none,south=input,up=output,west=output]
rftools:powercell_advanced[down=input,east=output,north=none,south=output,up=none,west=none]
rftools:powercell_advanced[down=input,east=output,north=none,south=output,up=none,west=input]
rftools:powercell_advanced[down=input,east=output,north=none,south=output,up=none,west=output]
rftools:powercell_advanced[down=input,east=output,north=none,south=output,up=input,west=none]
rftools:powercell_advanced[down=input,east=output,north=none,south=output,up=input,west=input]
rftools:powercell_advanced[down=input,east=output,north=none,south=output,up=input,west=output]
rftools:powercell_advanced[down=input,east=output,north=none,south=output,up=output,west=none]
rftools:powercell_advanced[down=input,east=output,north=none,south=output,up=output,west=input]
rftools:powercell_advanced[down=input,east=output,north=none,south=output,up=output,west=output]
rftools:powercell_advanced[down=input,east=output,north=input,south=none,up=none,west=none]
rftools:powercell_advanced[down=input,east=output,north=input,south=none,up=none,west=input]
rftools:powercell_advanced[down=input,east=output,north=input,south=none,up=none,west=output]
rftools:powercell_advanced[down=input,east=output,north=input,south=none,up=input,west=none]
rftools:powercell_advanced[down=input,east=output,north=input,south=none,up=input,west=input]
rftools:powercell_advanced[down=input,east=output,north=input,south=none,up=input,west=output]
rftools:powercell_advanced[down=input,east=output,north=input,south=none,up=output,west=none]
rftools:powercell_advanced[down=input,east=output,north=input,south=none,up=output,west=input]
rftools:powercell_advanced[down=input,east=output,north=input,south=none,up=output,west=output]
rftools:powercell_advanced[down=input,east=output,north=input,south=input,up=none,west=none]
rftools:powercell_advanced[down=input,east=output,north=input,south=input,up=none,west=input]
rftools:powercell_advanced[down=input,east=output,north=input,south=input,up=none,west=output]
rftools:powercell_advanced[down=input,east=output,north=input,south=input,up=input,west=none]
rftools:powercell_advanced[down=input,east=output,north=input,south=input,up=input,west=input]
rftools:powercell_advanced[down=input,east=output,north=input,south=input,up=input,west=output]
rftools:powercell_advanced[down=input,east=output,north=input,south=input,up=output,west=none]
rftools:powercell_advanced[down=input,east=output,north=input,south=input,up=output,west=input]
rftools:powercell_advanced[down=input,east=output,north=input,south=input,up=output,west=output]
rftools:powercell_advanced[down=input,east=output,north=input,south=output,up=none,west=none]
rftools:powercell_advanced[down=input,east=output,north=input,south=output,up=none,west=input]
rftools:powercell_advanced[down=input,east=output,north=input,south=output,up=none,west=output]
rftools:powercell_advanced[down=input,east=output,north=input,south=output,up=input,west=none]
rftools:powercell_advanced[down=input,east=output,north=input,south=output,up=input,west=input]
rftools:powercell_advanced[down=input,east=output,north=input,south=output,up=input,west=output]
rftools:powercell_advanced[down=input,east=output,north=input,south=output,up=output,west=none]
rftools:powercell_advanced[down=input,east=output,north=input,south=output,up=output,west=input]
rftools:powercell_advanced[down=input,east=output,north=input,south=output,up=output,west=output]
rftools:powercell_advanced[down=input,east=output,north=output,south=none,up=none,west=none]
rftools:powercell_advanced[down=input,east=output,north=output,south=none,up=none,west=input]
rftools:powercell_advanced[down=input,east=output,north=output,south=none,up=none,west=output]
rftools:powercell_advanced[down=input,east=output,north=output,south=none,up=input,west=none]
rftools:powercell_advanced[down=input,east=output,north=output,south=none,up=input,west=input]
rftools:powercell_advanced[down=input,east=output,north=output,south=none,up=input,west=output]
rftools:powercell_advanced[down=input,east=output,north=output,south=none,up=output,west=none]
rftools:powercell_advanced[down=input,east=output,north=output,south=none,up=output,west=input]
rftools:powercell_advanced[down=input,east=output,north=output,south=none,up=output,west=output]
rftools:powercell_advanced[down=input,east=output,north=output,south=input,up=none,west=none]
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rftools:powercell_advanced[down=output,east=none,north=none,south=output,up=input,west=output]
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rftools:powercell_advanced[down=output,east=none,north=input,south=output,up=output,west=none]
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rftools:powercell_advanced[down=output,east=none,north=output,south=none,up=input,west=output]
rftools:powercell_advanced[down=output,east=none,north=output,south=none,up=output,west=none]
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rftools:powercell_advanced[down=output,east=none,north=output,south=none,up=output,west=output]
rftools:powercell_advanced[down=output,east=none,north=output,south=input,up=none,west=none]
rftools:powercell_advanced[down=output,east=none,north=output,south=input,up=none,west=input]
rftools:powercell_advanced[down=output,east=none,north=output,south=input,up=none,west=output]
rftools:powercell_advanced[down=output,east=none,north=output,south=input,up=input,west=none]
rftools:powercell_advanced[down=output,east=none,north=output,south=input,up=input,west=input]
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rftools:powercell_advanced[down=output,east=none,north=output,south=input,up=output,west=none]
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rftools:powercell_advanced[down=output,east=none,north=output,south=input,up=output,west=output]
rftools:powercell_advanced[down=output,east=none,north=output,south=output,up=none,west=none]
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rftools:powercell_advanced[down=output,east=input,north=none,south=none,up=output,west=none]
rftools:powercell_advanced[down=output,east=input,north=none,south=none,up=output,west=input]
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rftools:powercell_advanced[down=output,east=input,north=none,south=input,up=none,west=none]
rftools:powercell_advanced[down=output,east=input,north=none,south=input,up=none,west=input]
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rftools:powercell_advanced[down=output,east=input,north=none,south=input,up=input,west=none]
rftools:powercell_advanced[down=output,east=input,north=none,south=input,up=input,west=input]
rftools:powercell_advanced[down=output,east=input,north=none,south=input,up=input,west=output]
rftools:powercell_advanced[down=output,east=input,north=none,south=input,up=output,west=none]
rftools:powercell_advanced[down=output,east=input,north=none,south=input,up=output,west=input]
rftools:powercell_advanced[down=output,east=input,north=none,south=input,up=output,west=output]
rftools:powercell_advanced[down=output,east=input,north=none,south=output,up=none,west=none]
rftools:powercell_advanced[down=output,east=input,north=none,south=output,up=none,west=input]
rftools:powercell_advanced[down=output,east=input,north=none,south=output,up=none,west=output]
rftools:powercell_advanced[down=output,east=input,north=none,south=output,up=input,west=none]
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rftools:powercell_advanced[down=output,east=input,north=none,south=output,up=input,west=output]
rftools:powercell_advanced[down=output,east=input,north=none,south=output,up=output,west=none]
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rftools:powercell_advanced[down=output,east=input,north=none,south=output,up=output,west=output]
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rftools:powercell_advanced[down=output,east=input,north=input,south=none,up=input,west=input]
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rftools:powercell_advanced[down=output,east=input,north=input,south=output,up=none,west=input]
rftools:powercell_advanced[down=output,east=input,north=input,south=output,up=none,west=output]
rftools:powercell_advanced[down=output,east=input,north=input,south=output,up=input,west=none]
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rftools:powercell_advanced[down=output,east=input,north=input,south=output,up=output,west=input]
rftools:powercell_advanced[down=output,east=input,north=input,south=output,up=output,west=output]
rftools:powercell_advanced[down=output,east=input,north=output,south=none,up=none,west=none]
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rftools:powercell_advanced[down=output,east=output,north=input,south=output,up=input,west=output]
rftools:powercell_advanced[down=output,east=output,north=input,south=output,up=output,west=none]
rftools:powercell_advanced[down=output,east=output,north=input,south=output,up=output,west=input]
rftools:powercell_advanced[down=output,east=output,north=input,south=output,up=output,west=output]
rftools:powercell_advanced[down=output,east=output,north=output,south=none,up=none,west=none]
rftools:powercell_advanced[down=output,east=output,north=output,south=none,up=none,west=input]
rftools:powercell_advanced[down=output,east=output,north=output,south=none,up=none,west=output]
rftools:powercell_advanced[down=output,east=output,north=output,south=none,up=input,west=none]
rftools:powercell_advanced[down=output,east=output,north=output,south=none,up=input,west=input]
rftools:powercell_advanced[down=output,east=output,north=output,south=none,up=input,west=output]
rftools:powercell_advanced[down=output,east=output,north=output,south=none,up=output,west=none]
rftools:powercell_advanced[down=output,east=output,north=output,south=none,up=output,west=input]
rftools:powercell_advanced[down=output,east=output,north=output,south=none,up=output,west=output]
rftools:powercell_advanced[down=output,east=output,north=output,south=input,up=none,west=none]
rftools:powercell_advanced[down=output,east=output,north=output,south=input,up=none,west=input]
rftools:powercell_advanced[down=output,east=output,north=output,south=input,up=none,west=output]
rftools:powercell_advanced[down=output,east=output,north=output,south=input,up=input,west=none]
rftools:powercell_advanced[down=output,east=output,north=output,south=input,up=input,west=input]
rftools:powercell_advanced[down=output,east=output,north=output,south=input,up=input,west=output]
rftools:powercell_advanced[down=output,east=output,north=output,south=input,up=output,west=none]
rftools:powercell_advanced[down=output,east=output,north=output,south=input,up=output,west=input]
rftools:powercell_advanced[down=output,east=output,north=output,south=input,up=output,west=output]
rftools:powercell_advanced[down=output,east=output,north=output,south=output,up=none,west=none]
rftools:powercell_advanced[down=output,east=output,north=output,south=output,up=none,west=input]
rftools:powercell_advanced[down=output,east=output,north=output,south=output,up=none,west=output]
rftools:powercell_advanced[down=output,east=output,north=output,south=output,up=input,west=none]
rftools:powercell_advanced[down=output,east=output,north=output,south=output,up=input,west=input]
rftools:powercell_advanced[down=output,east=output,north=output,south=output,up=input,west=output]
rftools:powercell_advanced[down=output,east=output,north=output,south=output,up=output,west=none]
rftools:powercell_advanced[down=output,east=output,north=output,south=output,up=output,west=input]
rftools:powercell_advanced[down=output,east=output,north=output,south=output,up=output,west=output]
rftools:powercell_creative[down=none,east=none,north=none,south=none,up=none,west=none]
rftools:powercell_creative[down=none,east=none,north=none,south=none,up=none,west=input]
rftools:powercell_creative[down=none,east=none,north=none,south=none,up=none,west=output]
rftools:powercell_creative[down=none,east=none,north=none,south=none,up=input,west=none]
rftools:powercell_creative[down=none,east=none,north=none,south=none,up=input,west=input]
rftools:powercell_creative[down=none,east=none,north=none,south=none,up=input,west=output]
rftools:powercell_creative[down=none,east=none,north=none,south=none,up=output,west=none]
rftools:powercell_creative[down=none,east=none,north=none,south=none,up=output,west=input]
rftools:powercell_creative[down=none,east=none,north=none,south=none,up=output,west=output]
rftools:powercell_creative[down=none,east=none,north=none,south=input,up=none,west=none]
rftools:powercell_creative[down=none,east=none,north=none,south=input,up=none,west=input]
rftools:powercell_creative[down=none,east=none,north=none,south=input,up=none,west=output]
rftools:powercell_creative[down=none,east=none,north=none,south=input,up=input,west=none]
rftools:powercell_creative[down=none,east=none,north=none,south=input,up=input,west=input]
rftools:powercell_creative[down=none,east=none,north=none,south=input,up=input,west=output]
rftools:powercell_creative[down=none,east=none,north=none,south=input,up=output,west=none]
rftools:powercell_creative[down=none,east=none,north=none,south=input,up=output,west=input]
rftools:powercell_creative[down=none,east=none,north=none,south=input,up=output,west=output]
rftools:powercell_creative[down=none,east=none,north=none,south=output,up=none,west=none]
rftools:powercell_creative[down=none,east=none,north=none,south=output,up=none,west=input]
rftools:powercell_creative[down=none,east=none,north=none,south=output,up=none,west=output]
rftools:powercell_creative[down=none,east=none,north=none,south=output,up=input,west=none]
rftools:powercell_creative[down=none,east=none,north=none,south=output,up=input,west=input]
rftools:powercell_creative[down=none,east=none,north=none,south=output,up=input,west=output]
rftools:powercell_creative[down=none,east=none,north=none,south=output,up=output,west=none]
rftools:powercell_creative[down=none,east=none,north=none,south=output,up=output,west=input]
rftools:powercell_creative[down=none,east=none,north=none,south=output,up=output,west=output]
rftools:powercell_creative[down=none,east=none,north=input,south=none,up=none,west=none]
rftools:powercell_creative[down=none,east=none,north=input,south=none,up=none,west=input]
rftools:powercell_creative[down=none,east=none,north=input,south=none,up=none,west=output]
rftools:powercell_creative[down=none,east=none,north=input,south=none,up=input,west=none]
rftools:powercell_creative[down=none,east=none,north=input,south=none,up=input,west=input]
rftools:powercell_creative[down=none,east=none,north=input,south=none,up=input,west=output]
rftools:powercell_creative[down=none,east=none,north=input,south=none,up=output,west=none]
rftools:powercell_creative[down=none,east=none,north=input,south=none,up=output,west=input]
rftools:powercell_creative[down=none,east=none,north=input,south=none,up=output,west=output]
rftools:powercell_creative[down=none,east=none,north=input,south=input,up=none,west=none]
rftools:powercell_creative[down=none,east=none,north=input,south=input,up=none,west=input]
rftools:powercell_creative[down=none,east=none,north=input,south=input,up=none,west=output]
rftools:powercell_creative[down=none,east=none,north=input,south=input,up=input,west=none]
rftools:powercell_creative[down=none,east=none,north=input,south=input,up=input,west=input]
rftools:powercell_creative[down=none,east=none,north=input,south=input,up=input,west=output]
rftools:powercell_creative[down=none,east=none,north=input,south=input,up=output,west=none]
rftools:powercell_creative[down=none,east=none,north=input,south=input,up=output,west=input]
rftools:powercell_creative[down=none,east=none,north=input,south=input,up=output,west=output]
rftools:powercell_creative[down=none,east=none,north=input,south=output,up=none,west=none]
rftools:powercell_creative[down=none,east=none,north=input,south=output,up=none,west=input]
rftools:powercell_creative[down=none,east=none,north=input,south=output,up=none,west=output]
rftools:powercell_creative[down=none,east=none,north=input,south=output,up=input,west=none]
rftools:powercell_creative[down=none,east=none,north=input,south=output,up=input,west=input]
rftools:powercell_creative[down=none,east=none,north=input,south=output,up=input,west=output]
rftools:powercell_creative[down=none,east=none,north=input,south=output,up=output,west=none]
rftools:powercell_creative[down=none,east=none,north=input,south=output,up=output,west=input]
rftools:powercell_creative[down=none,east=none,north=input,south=output,up=output,west=output]
rftools:powercell_creative[down=none,east=none,north=output,south=none,up=none,west=none]
rftools:powercell_creative[down=none,east=none,north=output,south=none,up=none,west=input]
rftools:powercell_creative[down=none,east=none,north=output,south=none,up=none,west=output]
rftools:powercell_creative[down=none,east=none,north=output,south=none,up=input,west=none]
rftools:powercell_creative[down=none,east=none,north=output,south=none,up=input,west=input]
rftools:powercell_creative[down=none,east=none,north=output,south=none,up=input,west=output]
rftools:powercell_creative[down=none,east=none,north=output,south=none,up=output,west=none]
rftools:powercell_creative[down=none,east=none,north=output,south=none,up=output,west=input]
rftools:powercell_creative[down=none,east=none,north=output,south=none,up=output,west=output]
rftools:powercell_creative[down=none,east=none,north=output,south=input,up=none,west=none]
rftools:powercell_creative[down=none,east=none,north=output,south=input,up=none,west=input]
rftools:powercell_creative[down=none,east=none,north=output,south=input,up=none,west=output]
rftools:powercell_creative[down=none,east=none,north=output,south=input,up=input,west=none]
rftools:powercell_creative[down=none,east=none,north=output,south=input,up=input,west=input]
rftools:powercell_creative[down=none,east=none,north=output,south=input,up=input,west=output]
rftools:powercell_creative[down=none,east=none,north=output,south=input,up=output,west=none]
rftools:powercell_creative[down=none,east=none,north=output,south=input,up=output,west=input]
rftools:powercell_creative[down=none,east=none,north=output,south=input,up=output,west=output]
rftools:powercell_creative[down=none,east=none,north=output,south=output,up=none,west=none]
rftools:powercell_creative[down=none,east=none,north=output,south=output,up=none,west=input]
rftools:powercell_creative[down=none,east=none,north=output,south=output,up=none,west=output]
rftools:powercell_creative[down=none,east=none,north=output,south=output,up=input,west=none]
rftools:powercell_creative[down=none,east=none,north=output,south=output,up=input,west=input]
rftools:powercell_creative[down=none,east=none,north=output,south=output,up=input,west=output]
rftools:powercell_creative[down=none,east=none,north=output,south=output,up=output,west=none]
rftools:powercell_creative[down=none,east=none,north=output,south=output,up=output,west=input]
rftools:powercell_creative[down=none,east=none,north=output,south=output,up=output,west=output]
rftools:powercell_creative[down=none,east=input,north=none,south=none,up=none,west=none]
rftools:powercell_creative[down=none,east=input,north=none,south=none,up=none,west=input]
rftools:powercell_creative[down=none,east=input,north=none,south=none,up=none,west=output]
rftools:powercell_creative[down=none,east=input,north=none,south=none,up=input,west=none]
rftools:powercell_creative[down=none,east=input,north=none,south=none,up=input,west=input]
rftools:powercell_creative[down=none,east=input,north=none,south=none,up=input,west=output]
rftools:powercell_creative[down=none,east=input,north=none,south=none,up=output,west=none]
rftools:powercell_creative[down=none,east=input,north=none,south=none,up=output,west=input]
rftools:powercell_creative[down=none,east=input,north=none,south=none,up=output,west=output]
rftools:powercell_creative[down=none,east=input,north=none,south=input,up=none,west=none]
rftools:powercell_creative[down=none,east=input,north=none,south=input,up=none,west=input]
rftools:powercell_creative[down=none,east=input,north=none,south=input,up=none,west=output]
rftools:powercell_creative[down=none,east=input,north=none,south=input,up=input,west=none]
rftools:powercell_creative[down=none,east=input,north=none,south=input,up=input,west=input]
rftools:powercell_creative[down=none,east=input,north=none,south=input,up=input,west=output]
rftools:powercell_creative[down=none,east=input,north=none,south=input,up=output,west=none]
rftools:powercell_creative[down=none,east=input,north=none,south=input,up=output,west=input]
rftools:powercell_creative[down=none,east=input,north=none,south=input,up=output,west=output]
rftools:powercell_creative[down=none,east=input,north=none,south=output,up=none,west=none]
rftools:powercell_creative[down=none,east=input,north=none,south=output,up=none,west=input]
rftools:powercell_creative[down=none,east=input,north=none,south=output,up=none,west=output]
rftools:powercell_creative[down=none,east=input,north=none,south=output,up=input,west=none]
rftools:powercell_creative[down=none,east=input,north=none,south=output,up=input,west=input]
rftools:powercell_creative[down=none,east=input,north=none,south=output,up=input,west=output]
rftools:powercell_creative[down=none,east=input,north=none,south=output,up=output,west=none]
rftools:powercell_creative[down=none,east=input,north=none,south=output,up=output,west=input]
rftools:powercell_creative[down=none,east=input,north=none,south=output,up=output,west=output]
rftools:powercell_creative[down=none,east=input,north=input,south=none,up=none,west=none]
rftools:powercell_creative[down=none,east=input,north=input,south=none,up=none,west=input]
rftools:powercell_creative[down=none,east=input,north=input,south=none,up=none,west=output]
rftools:powercell_creative[down=none,east=input,north=input,south=none,up=input,west=none]
rftools:powercell_creative[down=none,east=input,north=input,south=none,up=input,west=input]
rftools:powercell_creative[down=none,east=input,north=input,south=none,up=input,west=output]
rftools:powercell_creative[down=none,east=input,north=input,south=none,up=output,west=none]
rftools:powercell_creative[down=none,east=input,north=input,south=none,up=output,west=input]
rftools:powercell_creative[down=none,east=input,north=input,south=none,up=output,west=output]
rftools:powercell_creative[down=none,east=input,north=input,south=input,up=none,west=none]
rftools:powercell_creative[down=none,east=input,north=input,south=input,up=none,west=input]
rftools:powercell_creative[down=none,east=input,north=input,south=input,up=none,west=output]
rftools:powercell_creative[down=none,east=input,north=input,south=input,up=input,west=none]
rftools:powercell_creative[down=none,east=input,north=input,south=input,up=input,west=input]
rftools:powercell_creative[down=none,east=input,north=input,south=input,up=input,west=output]
rftools:powercell_creative[down=none,east=input,north=input,south=input,up=output,west=none]
rftools:powercell_creative[down=none,east=input,north=input,south=input,up=output,west=input]
rftools:powercell_creative[down=none,east=input,north=input,south=input,up=output,west=output]
rftools:powercell_creative[down=none,east=input,north=input,south=output,up=none,west=none]
rftools:powercell_creative[down=none,east=input,north=input,south=output,up=none,west=input]
rftools:powercell_creative[down=none,east=input,north=input,south=output,up=none,west=output]
rftools:powercell_creative[down=none,east=input,north=input,south=output,up=input,west=none]
rftools:powercell_creative[down=none,east=input,north=input,south=output,up=input,west=input]
rftools:powercell_creative[down=none,east=input,north=input,south=output,up=input,west=output]
rftools:powercell_creative[down=none,east=input,north=input,south=output,up=output,west=none]
rftools:powercell_creative[down=none,east=input,north=input,south=output,up=output,west=input]
rftools:powercell_creative[down=none,east=input,north=input,south=output,up=output,west=output]
rftools:powercell_creative[down=none,east=input,north=output,south=none,up=none,west=none]
rftools:powercell_creative[down=none,east=input,north=output,south=none,up=none,west=input]
rftools:powercell_creative[down=none,east=input,north=output,south=none,up=none,west=output]
rftools:powercell_creative[down=none,east=input,north=output,south=none,up=input,west=none]
rftools:powercell_creative[down=none,east=input,north=output,south=none,up=input,west=input]
rftools:powercell_creative[down=none,east=input,north=output,south=none,up=input,west=output]
rftools:powercell_creative[down=none,east=input,north=output,south=none,up=output,west=none]
rftools:powercell_creative[down=none,east=input,north=output,south=none,up=output,west=input]
rftools:powercell_creative[down=none,east=input,north=output,south=none,up=output,west=output]
rftools:powercell_creative[down=none,east=input,north=output,south=input,up=none,west=none]
rftools:powercell_creative[down=none,east=input,north=output,south=input,up=none,west=input]
rftools:powercell_creative[down=none,east=input,north=output,south=input,up=none,west=output]
rftools:powercell_creative[down=none,east=input,north=output,south=input,up=input,west=none]
rftools:powercell_creative[down=none,east=input,north=output,south=input,up=input,west=input]
rftools:powercell_creative[down=none,east=input,north=output,south=input,up=input,west=output]
rftools:powercell_creative[down=none,east=input,north=output,south=input,up=output,west=none]
rftools:powercell_creative[down=none,east=input,north=output,south=input,up=output,west=input]
rftools:powercell_creative[down=none,east=input,north=output,south=input,up=output,west=output]
rftools:powercell_creative[down=none,east=input,north=output,south=output,up=none,west=none]
rftools:powercell_creative[down=none,east=input,north=output,south=output,up=none,west=input]
rftools:powercell_creative[down=none,east=input,north=output,south=output,up=none,west=output]
rftools:powercell_creative[down=none,east=input,north=output,south=output,up=input,west=none]
rftools:powercell_creative[down=none,east=input,north=output,south=output,up=input,west=input]
rftools:powercell_creative[down=none,east=input,north=output,south=output,up=input,west=output]
rftools:powercell_creative[down=none,east=input,north=output,south=output,up=output,west=none]
rftools:powercell_creative[down=none,east=input,north=output,south=output,up=output,west=input]
rftools:powercell_creative[down=none,east=input,north=output,south=output,up=output,west=output]
rftools:powercell_creative[down=none,east=output,north=none,south=none,up=none,west=none]
rftools:powercell_creative[down=none,east=output,north=none,south=none,up=none,west=input]
rftools:powercell_creative[down=none,east=output,north=none,south=none,up=none,west=output]
rftools:powercell_creative[down=none,east=output,north=none,south=none,up=input,west=none]
rftools:powercell_creative[down=none,east=output,north=none,south=none,up=input,west=input]
rftools:powercell_creative[down=none,east=output,north=none,south=none,up=input,west=output]
rftools:powercell_creative[down=none,east=output,north=none,south=none,up=output,west=none]
rftools:powercell_creative[down=none,east=output,north=none,south=none,up=output,west=input]
rftools:powercell_creative[down=none,east=output,north=none,south=none,up=output,west=output]
rftools:powercell_creative[down=none,east=output,north=none,south=input,up=none,west=none]
rftools:powercell_creative[down=none,east=output,north=none,south=input,up=none,west=input]
rftools:powercell_creative[down=none,east=output,north=none,south=input,up=none,west=output]
rftools:powercell_creative[down=none,east=output,north=none,south=input,up=input,west=none]
rftools:powercell_creative[down=none,east=output,north=none,south=input,up=input,west=input]
rftools:powercell_creative[down=none,east=output,north=none,south=input,up=input,west=output]
rftools:powercell_creative[down=none,east=output,north=none,south=input,up=output,west=none]
rftools:powercell_creative[down=none,east=output,north=none,south=input,up=output,west=input]
rftools:powercell_creative[down=none,east=output,north=none,south=input,up=output,west=output]
rftools:powercell_creative[down=none,east=output,north=none,south=output,up=none,west=none]
rftools:powercell_creative[down=none,east=output,north=none,south=output,up=none,west=input]
rftools:powercell_creative[down=none,east=output,north=none,south=output,up=none,west=output]
rftools:powercell_creative[down=none,east=output,north=none,south=output,up=input,west=none]
rftools:powercell_creative[down=none,east=output,north=none,south=output,up=input,west=input]
rftools:powercell_creative[down=none,east=output,north=none,south=output,up=input,west=output]
rftools:powercell_creative[down=none,east=output,north=none,south=output,up=output,west=none]
rftools:powercell_creative[down=none,east=output,north=none,south=output,up=output,west=input]
rftools:powercell_creative[down=none,east=output,north=none,south=output,up=output,west=output]
rftools:powercell_creative[down=none,east=output,north=input,south=none,up=none,west=none]
rftools:powercell_creative[down=none,east=output,north=input,south=none,up=none,west=input]
rftools:powercell_creative[down=none,east=output,north=input,south=none,up=none,west=output]
rftools:powercell_creative[down=none,east=output,north=input,south=none,up=input,west=none]
rftools:powercell_creative[down=none,east=output,north=input,south=none,up=input,west=input]
rftools:powercell_creative[down=none,east=output,north=input,south=none,up=input,west=output]
rftools:powercell_creative[down=none,east=output,north=input,south=none,up=output,west=none]
rftools:powercell_creative[down=none,east=output,north=input,south=none,up=output,west=input]
rftools:powercell_creative[down=none,east=output,north=input,south=none,up=output,west=output]
rftools:powercell_creative[down=none,east=output,north=input,south=input,up=none,west=none]
rftools:powercell_creative[down=none,east=output,north=input,south=input,up=none,west=input]
rftools:powercell_creative[down=none,east=output,north=input,south=input,up=none,west=output]
rftools:powercell_creative[down=none,east=output,north=input,south=input,up=input,west=none]
rftools:powercell_creative[down=none,east=output,north=input,south=input,up=input,west=input]
rftools:powercell_creative[down=none,east=output,north=input,south=input,up=input,west=output]
rftools:powercell_creative[down=none,east=output,north=input,south=input,up=output,west=none]
rftools:powercell_creative[down=none,east=output,north=input,south=input,up=output,west=input]
rftools:powercell_creative[down=none,east=output,north=input,south=input,up=output,west=output]
rftools:powercell_creative[down=none,east=output,north=input,south=output,up=none,west=none]
rftools:powercell_creative[down=none,east=output,north=input,south=output,up=none,west=input]
rftools:powercell_creative[down=none,east=output,north=input,south=output,up=none,west=output]
rftools:powercell_creative[down=none,east=output,north=input,south=output,up=input,west=none]
rftools:powercell_creative[down=none,east=output,north=input,south=output,up=input,west=input]
rftools:powercell_creative[down=none,east=output,north=input,south=output,up=input,west=output]
rftools:powercell_creative[down=none,east=output,north=input,south=output,up=output,west=none]
rftools:powercell_creative[down=none,east=output,north=input,south=output,up=output,west=input]
rftools:powercell_creative[down=none,east=output,north=input,south=output,up=output,west=output]
rftools:powercell_creative[down=none,east=output,north=output,south=none,up=none,west=none]
rftools:powercell_creative[down=none,east=output,north=output,south=none,up=none,west=input]
rftools:powercell_creative[down=none,east=output,north=output,south=none,up=none,west=output]
rftools:powercell_creative[down=none,east=output,north=output,south=none,up=input,west=none]
rftools:powercell_creative[down=none,east=output,north=output,south=none,up=input,west=input]
rftools:powercell_creative[down=none,east=output,north=output,south=none,up=input,west=output]
rftools:powercell_creative[down=none,east=output,north=output,south=none,up=output,west=none]
rftools:powercell_creative[down=none,east=output,north=output,south=none,up=output,west=input]
rftools:powercell_creative[down=none,east=output,north=output,south=none,up=output,west=output]
rftools:powercell_creative[down=none,east=output,north=output,south=input,up=none,west=none]
rftools:powercell_creative[down=none,east=output,north=output,south=input,up=none,west=input]
rftools:powercell_creative[down=none,east=output,north=output,south=input,up=none,west=output]
rftools:powercell_creative[down=none,east=output,north=output,south=input,up=input,west=none]
rftools:powercell_creative[down=none,east=output,north=output,south=input,up=input,west=input]
rftools:powercell_creative[down=none,east=output,north=output,south=input,up=input,west=output]
rftools:powercell_creative[down=none,east=output,north=output,south=input,up=output,west=none]
rftools:powercell_creative[down=none,east=output,north=output,south=input,up=output,west=input]
rftools:powercell_creative[down=none,east=output,north=output,south=input,up=output,west=output]
rftools:powercell_creative[down=none,east=output,north=output,south=output,up=none,west=none]
rftools:powercell_creative[down=none,east=output,north=output,south=output,up=none,west=input]
rftools:powercell_creative[down=none,east=output,north=output,south=output,up=none,west=output]
rftools:powercell_creative[down=none,east=output,north=output,south=output,up=input,west=none]
rftools:powercell_creative[down=none,east=output,north=output,south=output,up=input,west=input]
rftools:powercell_creative[down=none,east=output,north=output,south=output,up=input,west=output]
rftools:powercell_creative[down=none,east=output,north=output,south=output,up=output,west=none]
rftools:powercell_creative[down=none,east=output,north=output,south=output,up=output,west=input]
rftools:powercell_creative[down=none,east=output,north=output,south=output,up=output,west=output]
rftools:powercell_creative[down=input,east=none,north=none,south=none,up=none,west=none]
rftools:powercell_creative[down=input,east=none,north=none,south=none,up=none,west=input]
rftools:powercell_creative[down=input,east=none,north=none,south=none,up=none,west=output]
rftools:powercell_creative[down=input,east=none,north=none,south=none,up=input,west=none]
rftools:powercell_creative[down=input,east=none,north=none,south=none,up=input,west=input]
rftools:powercell_creative[down=input,east=none,north=none,south=none,up=input,west=output]
rftools:powercell_creative[down=input,east=none,north=none,south=none,up=output,west=none]
rftools:powercell_creative[down=input,east=none,north=none,south=none,up=output,west=input]
rftools:powercell_creative[down=input,east=none,north=none,south=none,up=output,west=output]
rftools:powercell_creative[down=input,east=none,north=none,south=input,up=none,west=none]
rftools:powercell_creative[down=input,east=none,north=none,south=input,up=none,west=input]
rftools:powercell_creative[down=input,east=none,north=none,south=input,up=none,west=output]
rftools:powercell_creative[down=input,east=none,north=none,south=input,up=input,west=none]
rftools:powercell_creative[down=input,east=none,north=none,south=input,up=input,west=input]
rftools:powercell_creative[down=input,east=none,north=none,south=input,up=input,west=output]
rftools:powercell_creative[down=input,east=none,north=none,south=input,up=output,west=none]
rftools:powercell_creative[down=input,east=none,north=none,south=input,up=output,west=input]
rftools:powercell_creative[down=input,east=none,north=none,south=input,up=output,west=output]
rftools:powercell_creative[down=input,east=none,north=none,south=output,up=none,west=none]
rftools:powercell_creative[down=input,east=none,north=none,south=output,up=none,west=input]
rftools:powercell_creative[down=input,east=none,north=none,south=output,up=none,west=output]
rftools:powercell_creative[down=input,east=none,north=none,south=output,up=input,west=none]
rftools:powercell_creative[down=input,east=none,north=none,south=output,up=input,west=input]
rftools:powercell_creative[down=input,east=none,north=none,south=output,up=input,west=output]
rftools:powercell_creative[down=input,east=none,north=none,south=output,up=output,west=none]
rftools:powercell_creative[down=input,east=none,north=none,south=output,up=output,west=input]
rftools:powercell_creative[down=input,east=none,north=none,south=output,up=output,west=output]
rftools:powercell_creative[down=input,east=none,north=input,south=none,up=none,west=none]
rftools:powercell_creative[down=input,east=none,north=input,south=none,up=none,west=input]
rftools:powercell_creative[down=input,east=none,north=input,south=none,up=none,west=output]
rftools:powercell_creative[down=input,east=none,north=input,south=none,up=input,west=none]
rftools:powercell_creative[down=input,east=none,north=input,south=none,up=input,west=input]
rftools:powercell_creative[down=input,east=none,north=input,south=none,up=input,west=output]
rftools:powercell_creative[down=input,east=none,north=input,south=none,up=output,west=none]
rftools:powercell_creative[down=input,east=none,north=input,south=none,up=output,west=input]
rftools:powercell_creative[down=input,east=none,north=input,south=none,up=output,west=output]
rftools:powercell_creative[down=input,east=none,north=input,south=input,up=none,west=none]
rftools:powercell_creative[down=input,east=none,north=input,south=input,up=none,west=input]
rftools:powercell_creative[down=input,east=none,north=input,south=input,up=none,west=output]
rftools:powercell_creative[down=input,east=none,north=input,south=input,up=input,west=none]
rftools:powercell_creative[down=input,east=none,north=input,south=input,up=input,west=input]
rftools:powercell_creative[down=input,east=none,north=input,south=input,up=input,west=output]
rftools:powercell_creative[down=input,east=none,north=input,south=input,up=output,west=none]
rftools:powercell_creative[down=input,east=none,north=input,south=input,up=output,west=input]
rftools:powercell_creative[down=input,east=none,north=input,south=input,up=output,west=output]
rftools:powercell_creative[down=input,east=none,north=input,south=output,up=none,west=none]
rftools:powercell_creative[down=input,east=none,north=input,south=output,up=none,west=input]
rftools:powercell_creative[down=input,east=none,north=input,south=output,up=none,west=output]
rftools:powercell_creative[down=input,east=none,north=input,south=output,up=input,west=none]
rftools:powercell_creative[down=input,east=none,north=input,south=output,up=input,west=input]
rftools:powercell_creative[down=input,east=none,north=input,south=output,up=input,west=output]
rftools:powercell_creative[down=input,east=none,north=input,south=output,up=output,west=none]
rftools:powercell_creative[down=input,east=none,north=input,south=output,up=output,west=input]
rftools:powercell_creative[down=input,east=none,north=input,south=output,up=output,west=output]
rftools:powercell_creative[down=input,east=none,north=output,south=none,up=none,west=none]
rftools:powercell_creative[down=input,east=none,north=output,south=none,up=none,west=input]
rftools:powercell_creative[down=input,east=none,north=output,south=none,up=none,west=output]
rftools:powercell_creative[down=input,east=none,north=output,south=none,up=input,west=none]
rftools:powercell_creative[down=input,east=none,north=output,south=none,up=input,west=input]
rftools:powercell_creative[down=input,east=none,north=output,south=none,up=input,west=output]
rftools:powercell_creative[down=input,east=none,north=output,south=none,up=output,west=none]
rftools:powercell_creative[down=input,east=none,north=output,south=none,up=output,west=input]
rftools:powercell_creative[down=input,east=none,north=output,south=none,up=output,west=output]
rftools:powercell_creative[down=input,east=none,north=output,south=input,up=none,west=none]
rftools:powercell_creative[down=input,east=none,north=output,south=input,up=none,west=input]
rftools:powercell_creative[down=input,east=none,north=output,south=input,up=none,west=output]
rftools:powercell_creative[down=input,east=none,north=output,south=input,up=input,west=none]
rftools:powercell_creative[down=input,east=none,north=output,south=input,up=input,west=input]
rftools:powercell_creative[down=input,east=none,north=output,south=input,up=input,west=output]
rftools:powercell_creative[down=input,east=none,north=output,south=input,up=output,west=none]
rftools:powercell_creative[down=input,east=none,north=output,south=input,up=output,west=input]
rftools:powercell_creative[down=input,east=none,north=output,south=input,up=output,west=output]
rftools:powercell_creative[down=input,east=none,north=output,south=output,up=none,west=none]
rftools:powercell_creative[down=input,east=none,north=output,south=output,up=none,west=input]
rftools:powercell_creative[down=input,east=none,north=output,south=output,up=none,west=output]
rftools:powercell_creative[down=input,east=none,north=output,south=output,up=input,west=none]
rftools:powercell_creative[down=input,east=none,north=output,south=output,up=input,west=input]
rftools:powercell_creative[down=input,east=none,north=output,south=output,up=input,west=output]
rftools:powercell_creative[down=input,east=none,north=output,south=output,up=output,west=none]
rftools:powercell_creative[down=input,east=none,north=output,south=output,up=output,west=input]
rftools:powercell_creative[down=input,east=none,north=output,south=output,up=output,west=output]
rftools:powercell_creative[down=input,east=input,north=none,south=none,up=none,west=none]
rftools:powercell_creative[down=input,east=input,north=none,south=none,up=none,west=input]
rftools:powercell_creative[down=input,east=input,north=none,south=none,up=none,west=output]
rftools:powercell_creative[down=input,east=input,north=none,south=none,up=input,west=none]
rftools:powercell_creative[down=input,east=input,north=none,south=none,up=input,west=input]
rftools:powercell_creative[down=input,east=input,north=none,south=none,up=input,west=output]
rftools:powercell_creative[down=input,east=input,north=none,south=none,up=output,west=none]
rftools:powercell_creative[down=input,east=input,north=none,south=none,up=output,west=input]
rftools:powercell_creative[down=input,east=input,north=none,south=none,up=output,west=output]
rftools:powercell_creative[down=input,east=input,north=none,south=input,up=none,west=none]
rftools:powercell_creative[down=input,east=input,north=none,south=input,up=none,west=input]
rftools:powercell_creative[down=input,east=input,north=none,south=input,up=none,west=output]
rftools:powercell_creative[down=input,east=input,north=none,south=input,up=input,west=none]
rftools:powercell_creative[down=input,east=input,north=none,south=input,up=input,west=input]
rftools:powercell_creative[down=input,east=input,north=none,south=input,up=input,west=output]
rftools:powercell_creative[down=input,east=input,north=none,south=input,up=output,west=none]
rftools:powercell_creative[down=input,east=input,north=none,south=input,up=output,west=input]
rftools:powercell_creative[down=input,east=input,north=none,south=input,up=output,west=output]
rftools:powercell_creative[down=input,east=input,north=none,south=output,up=none,west=none]
rftools:powercell_creative[down=input,east=input,north=none,south=output,up=none,west=input]
rftools:powercell_creative[down=input,east=input,north=none,south=output,up=none,west=output]
rftools:powercell_creative[down=input,east=input,north=none,south=output,up=input,west=none]
rftools:powercell_creative[down=input,east=input,north=none,south=output,up=input,west=input]
rftools:powercell_creative[down=input,east=input,north=none,south=output,up=input,west=output]
rftools:powercell_creative[down=input,east=input,north=none,south=output,up=output,west=none]
rftools:powercell_creative[down=input,east=input,north=none,south=output,up=output,west=input]
rftools:powercell_creative[down=input,east=input,north=none,south=output,up=output,west=output]
rftools:powercell_creative[down=input,east=input,north=input,south=none,up=none,west=none]
rftools:powercell_creative[down=input,east=input,north=input,south=none,up=none,west=input]
rftools:powercell_creative[down=input,east=input,north=input,south=none,up=none,west=output]
rftools:powercell_creative[down=input,east=input,north=input,south=none,up=input,west=none]
rftools:powercell_creative[down=input,east=input,north=input,south=none,up=input,west=input]
rftools:powercell_creative[down=input,east=input,north=input,south=none,up=input,west=output]
rftools:powercell_creative[down=input,east=input,north=input,south=none,up=output,west=none]
rftools:powercell_creative[down=input,east=input,north=input,south=none,up=output,west=input]
rftools:powercell_creative[down=input,east=input,north=input,south=none,up=output,west=output]
rftools:powercell_creative[down=input,east=input,north=input,south=input,up=none,west=none]
rftools:powercell_creative[down=input,east=input,north=input,south=input,up=none,west=input]
rftools:powercell_creative[down=input,east=input,north=input,south=input,up=none,west=output]
rftools:powercell_creative[down=input,east=input,north=input,south=input,up=input,west=none]
rftools:powercell_creative[down=input,east=input,north=input,south=input,up=input,west=input]
rftools:powercell_creative[down=input,east=input,north=input,south=input,up=input,west=output]
rftools:powercell_creative[down=input,east=input,north=input,south=input,up=output,west=none]
rftools:powercell_creative[down=input,east=input,north=input,south=input,up=output,west=input]
rftools:powercell_creative[down=input,east=input,north=input,south=input,up=output,west=output]
rftools:powercell_creative[down=input,east=input,north=input,south=output,up=none,west=none]
rftools:powercell_creative[down=input,east=input,north=input,south=output,up=none,west=input]
rftools:powercell_creative[down=input,east=input,north=input,south=output,up=none,west=output]
rftools:powercell_creative[down=input,east=input,north=input,south=output,up=input,west=none]
rftools:powercell_creative[down=input,east=input,north=input,south=output,up=input,west=input]
rftools:powercell_creative[down=input,east=input,north=input,south=output,up=input,west=output]
rftools:powercell_creative[down=input,east=input,north=input,south=output,up=output,west=none]
rftools:powercell_creative[down=input,east=input,north=input,south=output,up=output,west=input]
rftools:powercell_creative[down=input,east=input,north=input,south=output,up=output,west=output]
rftools:powercell_creative[down=input,east=input,north=output,south=none,up=none,west=none]
rftools:powercell_creative[down=input,east=input,north=output,south=none,up=none,west=input]
rftools:powercell_creative[down=input,east=input,north=output,south=none,up=none,west=output]
rftools:powercell_creative[down=input,east=input,north=output,south=none,up=input,west=none]
rftools:powercell_creative[down=input,east=input,north=output,south=none,up=input,west=input]
rftools:powercell_creative[down=input,east=input,north=output,south=none,up=input,west=output]
rftools:powercell_creative[down=input,east=input,north=output,south=none,up=output,west=none]
rftools:powercell_creative[down=input,east=input,north=output,south=none,up=output,west=input]
rftools:powercell_creative[down=input,east=input,north=output,south=none,up=output,west=output]
rftools:powercell_creative[down=input,east=input,north=output,south=input,up=none,west=none]
rftools:powercell_creative[down=input,east=input,north=output,south=input,up=none,west=input]
rftools:powercell_creative[down=input,east=input,north=output,south=input,up=none,west=output]
rftools:powercell_creative[down=input,east=input,north=output,south=input,up=input,west=none]
rftools:powercell_creative[down=input,east=input,north=output,south=input,up=input,west=input]
rftools:powercell_creative[down=input,east=input,north=output,south=input,up=input,west=output]
rftools:powercell_creative[down=input,east=input,north=output,south=input,up=output,west=none]
rftools:powercell_creative[down=input,east=input,north=output,south=input,up=output,west=input]
rftools:powercell_creative[down=input,east=input,north=output,south=input,up=output,west=output]
rftools:powercell_creative[down=input,east=input,north=output,south=output,up=none,west=none]
rftools:powercell_creative[down=input,east=input,north=output,south=output,up=none,west=input]
rftools:powercell_creative[down=input,east=input,north=output,south=output,up=none,west=output]
rftools:powercell_creative[down=input,east=input,north=output,south=output,up=input,west=none]
rftools:powercell_creative[down=input,east=input,north=output,south=output,up=input,west=input]
rftools:powercell_creative[down=input,east=input,north=output,south=output,up=input,west=output]
rftools:powercell_creative[down=input,east=input,north=output,south=output,up=output,west=none]
rftools:powercell_creative[down=input,east=input,north=output,south=output,up=output,west=input]
rftools:powercell_creative[down=input,east=input,north=output,south=output,up=output,west=output]
rftools:powercell_creative[down=input,east=output,north=none,south=none,up=none,west=none]
rftools:powercell_creative[down=input,east=output,north=none,south=none,up=none,west=input]
rftools:powercell_creative[down=input,east=output,north=none,south=none,up=none,west=output]
rftools:powercell_creative[down=input,east=output,north=none,south=none,up=input,west=none]
rftools:powercell_creative[down=input,east=output,north=none,south=none,up=input,west=input]
rftools:powercell_creative[down=input,east=output,north=none,south=none,up=input,west=output]
rftools:powercell_creative[down=input,east=output,north=none,south=none,up=output,west=none]
rftools:powercell_creative[down=input,east=output,north=none,south=none,up=output,west=input]
rftools:powercell_creative[down=input,east=output,north=none,south=none,up=output,west=output]
rftools:powercell_creative[down=input,east=output,north=none,south=input,up=none,west=none]
rftools:powercell_creative[down=input,east=output,north=none,south=input,up=none,west=input]
rftools:powercell_creative[down=input,east=output,north=none,south=input,up=none,west=output]
rftools:powercell_creative[down=input,east=output,north=none,south=input,up=input,west=none]
rftools:powercell_creative[down=input,east=output,north=none,south=input,up=input,west=input]
rftools:powercell_creative[down=input,east=output,north=none,south=input,up=input,west=output]
rftools:powercell_creative[down=input,east=output,north=none,south=input,up=output,west=none]
rftools:powercell_creative[down=input,east=output,north=none,south=input,up=output,west=input]
rftools:powercell_creative[down=input,east=output,north=none,south=input,up=output,west=output]
rftools:powercell_creative[down=input,east=output,north=none,south=output,up=none,west=none]
rftools:powercell_creative[down=input,east=output,north=none,south=output,up=none,west=input]
rftools:powercell_creative[down=input,east=output,north=none,south=output,up=none,west=output]
rftools:powercell_creative[down=input,east=output,north=none,south=output,up=input,west=none]
rftools:powercell_creative[down=input,east=output,north=none,south=output,up=input,west=input]
rftools:powercell_creative[down=input,east=output,north=none,south=output,up=input,west=output]
rftools:powercell_creative[down=input,east=output,north=none,south=output,up=output,west=none]
rftools:powercell_creative[down=input,east=output,north=none,south=output,up=output,west=input]
rftools:powercell_creative[down=input,east=output,north=none,south=output,up=output,west=output]
rftools:powercell_creative[down=input,east=output,north=input,south=none,up=none,west=none]
rftools:powercell_creative[down=input,east=output,north=input,south=none,up=none,west=input]
rftools:powercell_creative[down=input,east=output,north=input,south=none,up=none,west=output]
rftools:powercell_creative[down=input,east=output,north=input,south=none,up=input,west=none]
rftools:powercell_creative[down=input,east=output,north=input,south=none,up=input,west=input]
rftools:powercell_creative[down=input,east=output,north=input,south=none,up=input,west=output]
rftools:powercell_creative[down=input,east=output,north=input,south=none,up=output,west=none]
rftools:powercell_creative[down=input,east=output,north=input,south=none,up=output,west=input]
rftools:powercell_creative[down=input,east=output,north=input,south=none,up=output,west=output]
rftools:powercell_creative[down=input,east=output,north=input,south=input,up=none,west=none]
rftools:powercell_creative[down=input,east=output,north=input,south=input,up=none,west=input]
rftools:powercell_creative[down=input,east=output,north=input,south=input,up=none,west=output]
rftools:powercell_creative[down=input,east=output,north=input,south=input,up=input,west=none]
rftools:powercell_creative[down=input,east=output,north=input,south=input,up=input,west=input]
rftools:powercell_creative[down=input,east=output,north=input,south=input,up=input,west=output]
rftools:powercell_creative[down=input,east=output,north=input,south=input,up=output,west=none]
rftools:powercell_creative[down=input,east=output,north=input,south=input,up=output,west=input]
rftools:powercell_creative[down=input,east=output,north=input,south=input,up=output,west=output]
rftools:powercell_creative[down=input,east=output,north=input,south=output,up=none,west=none]
rftools:powercell_creative[down=input,east=output,north=input,south=output,up=none,west=input]
rftools:powercell_creative[down=input,east=output,north=input,south=output,up=none,west=output]
rftools:powercell_creative[down=input,east=output,north=input,south=output,up=input,west=none]
rftools:powercell_creative[down=input,east=output,north=input,south=output,up=input,west=input]
rftools:powercell_creative[down=input,east=output,north=input,south=output,up=input,west=output]
rftools:powercell_creative[down=input,east=output,north=input,south=output,up=output,west=none]
rftools:powercell_creative[down=input,east=output,north=input,south=output,up=output,west=input]
rftools:powercell_creative[down=input,east=output,north=input,south=output,up=output,west=output]
rftools:powercell_creative[down=input,east=output,north=output,south=none,up=none,west=none]
rftools:powercell_creative[down=input,east=output,north=output,south=none,up=none,west=input]
rftools:powercell_creative[down=input,east=output,north=output,south=none,up=none,west=output]
rftools:powercell_creative[down=input,east=output,north=output,south=none,up=input,west=none]
rftools:powercell_creative[down=input,east=output,north=output,south=none,up=input,west=input]
rftools:powercell_creative[down=input,east=output,north=output,south=none,up=input,west=output]
rftools:powercell_creative[down=input,east=output,north=output,south=none,up=output,west=none]
rftools:powercell_creative[down=input,east=output,north=output,south=none,up=output,west=input]
rftools:powercell_creative[down=input,east=output,north=output,south=none,up=output,west=output]
rftools:powercell_creative[down=input,east=output,north=output,south=input,up=none,west=none]
rftools:powercell_creative[down=input,east=output,north=output,south=input,up=none,west=input]
rftools:powercell_creative[down=input,east=output,north=output,south=input,up=none,west=output]
rftools:powercell_creative[down=input,east=output,north=output,south=input,up=input,west=none]
rftools:powercell_creative[down=input,east=output,north=output,south=input,up=input,west=input]
rftools:powercell_creative[down=input,east=output,north=output,south=input,up=input,west=output]
rftools:powercell_creative[down=input,east=output,north=output,south=input,up=output,west=none]
rftools:powercell_creative[down=input,east=output,north=output,south=input,up=output,west=input]
rftools:powercell_creative[down=input,east=output,north=output,south=input,up=output,west=output]
rftools:powercell_creative[down=input,east=output,north=output,south=output,up=none,west=none]
rftools:powercell_creative[down=input,east=output,north=output,south=output,up=none,west=input]
rftools:powercell_creative[down=input,east=output,north=output,south=output,up=none,west=output]
rftools:powercell_creative[down=input,east=output,north=output,south=output,up=input,west=none]
rftools:powercell_creative[down=input,east=output,north=output,south=output,up=input,west=input]
rftools:powercell_creative[down=input,east=output,north=output,south=output,up=input,west=output]
rftools:powercell_creative[down=input,east=output,north=output,south=output,up=output,west=none]
rftools:powercell_creative[down=input,east=output,north=output,south=output,up=output,west=input]
rftools:powercell_creative[down=input,east=output,north=output,south=output,up=output,west=output]
rftools:powercell_creative[down=output,east=none,north=none,south=none,up=none,west=none]
rftools:powercell_creative[down=output,east=none,north=none,south=none,up=none,west=input]
rftools:powercell_creative[down=output,east=none,north=none,south=none,up=none,west=output]
rftools:powercell_creative[down=output,east=none,north=none,south=none,up=input,west=none]
rftools:powercell_creative[down=output,east=none,north=none,south=none,up=input,west=input]
rftools:powercell_creative[down=output,east=none,north=none,south=none,up=input,west=output]
rftools:powercell_creative[down=output,east=none,north=none,south=none,up=output,west=none]
rftools:powercell_creative[down=output,east=none,north=none,south=none,up=output,west=input]
rftools:powercell_creative[down=output,east=none,north=none,south=none,up=output,west=output]
rftools:powercell_creative[down=output,east=none,north=none,south=input,up=none,west=none]
rftools:powercell_creative[down=output,east=none,north=none,south=input,up=none,west=input]
rftools:powercell_creative[down=output,east=none,north=none,south=input,up=none,west=output]
rftools:powercell_creative[down=output,east=none,north=none,south=input,up=input,west=none]
rftools:powercell_creative[down=output,east=none,north=none,south=input,up=input,west=input]
rftools:powercell_creative[down=output,east=none,north=none,south=input,up=input,west=output]
rftools:powercell_creative[down=output,east=none,north=none,south=input,up=output,west=none]
rftools:powercell_creative[down=output,east=none,north=none,south=input,up=output,west=input]
rftools:powercell_creative[down=output,east=none,north=none,south=input,up=output,west=output]
rftools:powercell_creative[down=output,east=none,north=none,south=output,up=none,west=none]
rftools:powercell_creative[down=output,east=none,north=none,south=output,up=none,west=input]
rftools:powercell_creative[down=output,east=none,north=none,south=output,up=none,west=output]
rftools:powercell_creative[down=output,east=none,north=none,south=output,up=input,west=none]
rftools:powercell_creative[down=output,east=none,north=none,south=output,up=input,west=input]
rftools:powercell_creative[down=output,east=none,north=none,south=output,up=input,west=output]
rftools:powercell_creative[down=output,east=none,north=none,south=output,up=output,west=none]
rftools:powercell_creative[down=output,east=none,north=none,south=output,up=output,west=input]
rftools:powercell_creative[down=output,east=none,north=none,south=output,up=output,west=output]
rftools:powercell_creative[down=output,east=none,north=input,south=none,up=none,west=none]
rftools:powercell_creative[down=output,east=none,north=input,south=none,up=none,west=input]
rftools:powercell_creative[down=output,east=none,north=input,south=none,up=none,west=output]
rftools:powercell_creative[down=output,east=none,north=input,south=none,up=input,west=none]
rftools:powercell_creative[down=output,east=none,north=input,south=none,up=input,west=input]
rftools:powercell_creative[down=output,east=none,north=input,south=none,up=input,west=output]
rftools:powercell_creative[down=output,east=none,north=input,south=none,up=output,west=none]
rftools:powercell_creative[down=output,east=none,north=input,south=none,up=output,west=input]
rftools:powercell_creative[down=output,east=none,north=input,south=none,up=output,west=output]
rftools:powercell_creative[down=output,east=none,north=input,south=input,up=none,west=none]
rftools:powercell_creative[down=output,east=none,north=input,south=input,up=none,west=input]
rftools:powercell_creative[down=output,east=none,north=input,south=input,up=none,west=output]
rftools:powercell_creative[down=output,east=none,north=input,south=input,up=input,west=none]
rftools:powercell_creative[down=output,east=none,north=input,south=input,up=input,west=input]
rftools:powercell_creative[down=output,east=none,north=input,south=input,up=input,west=output]
rftools:powercell_creative[down=output,east=none,north=input,south=input,up=output,west=none]
rftools:powercell_creative[down=output,east=none,north=input,south=input,up=output,west=input]
rftools:powercell_creative[down=output,east=none,north=input,south=input,up=output,west=output]
rftools:powercell_creative[down=output,east=none,north=input,south=output,up=none,west=none]
rftools:powercell_creative[down=output,east=none,north=input,south=output,up=none,west=input]
rftools:powercell_creative[down=output,east=none,north=input,south=output,up=none,west=output]
rftools:powercell_creative[down=output,east=none,north=input,south=output,up=input,west=none]
rftools:powercell_creative[down=output,east=none,north=input,south=output,up=input,west=input]
rftools:powercell_creative[down=output,east=none,north=input,south=output,up=input,west=output]
rftools:powercell_creative[down=output,east=none,north=input,south=output,up=output,west=none]
rftools:powercell_creative[down=output,east=none,north=input,south=output,up=output,west=input]
rftools:powercell_creative[down=output,east=none,north=input,south=output,up=output,west=output]
rftools:powercell_creative[down=output,east=none,north=output,south=none,up=none,west=none]
rftools:powercell_creative[down=output,east=none,north=output,south=none,up=none,west=input]
rftools:powercell_creative[down=output,east=none,north=output,south=none,up=none,west=output]
rftools:powercell_creative[down=output,east=none,north=output,south=none,up=input,west=none]
rftools:powercell_creative[down=output,east=none,north=output,south=none,up=input,west=input]
rftools:powercell_creative[down=output,east=none,north=output,south=none,up=input,west=output]
rftools:powercell_creative[down=output,east=none,north=output,south=none,up=output,west=none]
rftools:powercell_creative[down=output,east=none,north=output,south=none,up=output,west=input]
rftools:powercell_creative[down=output,east=none,north=output,south=none,up=output,west=output]
rftools:powercell_creative[down=output,east=none,north=output,south=input,up=none,west=none]
rftools:powercell_creative[down=output,east=none,north=output,south=input,up=none,west=input]
rftools:powercell_creative[down=output,east=none,north=output,south=input,up=none,west=output]
rftools:powercell_creative[down=output,east=none,north=output,south=input,up=input,west=none]
rftools:powercell_creative[down=output,east=none,north=output,south=input,up=input,west=input]
rftools:powercell_creative[down=output,east=none,north=output,south=input,up=input,west=output]
rftools:powercell_creative[down=output,east=none,north=output,south=input,up=output,west=none]
rftools:powercell_creative[down=output,east=none,north=output,south=input,up=output,west=input]
rftools:powercell_creative[down=output,east=none,north=output,south=input,up=output,west=output]
rftools:powercell_creative[down=output,east=none,north=output,south=output,up=none,west=none]
rftools:powercell_creative[down=output,east=none,north=output,south=output,up=none,west=input]
rftools:powercell_creative[down=output,east=none,north=output,south=output,up=none,west=output]
rftools:powercell_creative[down=output,east=none,north=output,south=output,up=input,west=none]
rftools:powercell_creative[down=output,east=none,north=output,south=output,up=input,west=input]
rftools:powercell_creative[down=output,east=none,north=output,south=output,up=input,west=output]
rftools:powercell_creative[down=output,east=none,north=output,south=output,up=output,west=none]
rftools:powercell_creative[down=output,east=none,north=output,south=output,up=output,west=input]
rftools:powercell_creative[down=output,east=none,north=output,south=output,up=output,west=output]
rftools:powercell_creative[down=output,east=input,north=none,south=none,up=none,west=none]
rftools:powercell_creative[down=output,east=input,north=none,south=none,up=none,west=input]
rftools:powercell_creative[down=output,east=input,north=none,south=none,up=none,west=output]
rftools:powercell_creative[down=output,east=input,north=none,south=none,up=input,west=none]
rftools:powercell_creative[down=output,east=input,north=none,south=none,up=input,west=input]
rftools:powercell_creative[down=output,east=input,north=none,south=none,up=input,west=output]
rftools:powercell_creative[down=output,east=input,north=none,south=none,up=output,west=none]
rftools:powercell_creative[down=output,east=input,north=none,south=none,up=output,west=input]
rftools:powercell_creative[down=output,east=input,north=none,south=none,up=output,west=output]
rftools:powercell_creative[down=output,east=input,north=none,south=input,up=none,west=none]
rftools:powercell_creative[down=output,east=input,north=none,south=input,up=none,west=input]
rftools:powercell_creative[down=output,east=input,north=none,south=input,up=none,west=output]
rftools:powercell_creative[down=output,east=input,north=none,south=input,up=input,west=none]
rftools:powercell_creative[down=output,east=input,north=none,south=input,up=input,west=input]
rftools:powercell_creative[down=output,east=input,north=none,south=input,up=input,west=output]
rftools:powercell_creative[down=output,east=input,north=none,south=input,up=output,west=none]
rftools:powercell_creative[down=output,east=input,north=none,south=input,up=output,west=input]
rftools:powercell_creative[down=output,east=input,north=none,south=input,up=output,west=output]
rftools:powercell_creative[down=output,east=input,north=none,south=output,up=none,west=none]
rftools:powercell_creative[down=output,east=input,north=none,south=output,up=none,west=input]
rftools:powercell_creative[down=output,east=input,north=none,south=output,up=none,west=output]
rftools:powercell_creative[down=output,east=input,north=none,south=output,up=input,west=none]
rftools:powercell_creative[down=output,east=input,north=none,south=output,up=input,west=input]
rftools:powercell_creative[down=output,east=input,north=none,south=output,up=input,west=output]
rftools:powercell_creative[down=output,east=input,north=none,south=output,up=output,west=none]
rftools:powercell_creative[down=output,east=input,north=none,south=output,up=output,west=input]
rftools:powercell_creative[down=output,east=input,north=none,south=output,up=output,west=output]
rftools:powercell_creative[down=output,east=input,north=input,south=none,up=none,west=none]
rftools:powercell_creative[down=output,east=input,north=input,south=none,up=none,west=input]
rftools:powercell_creative[down=output,east=input,north=input,south=none,up=none,west=output]
rftools:powercell_creative[down=output,east=input,north=input,south=none,up=input,west=none]
rftools:powercell_creative[down=output,east=input,north=input,south=none,up=input,west=input]
rftools:powercell_creative[down=output,east=input,north=input,south=none,up=input,west=output]
rftools:powercell_creative[down=output,east=input,north=input,south=none,up=output,west=none]
rftools:powercell_creative[down=output,east=input,north=input,south=none,up=output,west=input]
rftools:powercell_creative[down=output,east=input,north=input,south=none,up=output,west=output]
rftools:powercell_creative[down=output,east=input,north=input,south=input,up=none,west=none]
rftools:powercell_creative[down=output,east=input,north=input,south=input,up=none,west=input]
rftools:powercell_creative[down=output,east=input,north=input,south=input,up=none,west=output]
rftools:powercell_creative[down=output,east=input,north=input,south=input,up=input,west=none]
rftools:powercell_creative[down=output,east=input,north=input,south=input,up=input,west=input]
rftools:powercell_creative[down=output,east=input,north=input,south=input,up=input,west=output]
rftools:powercell_creative[down=output,east=input,north=input,south=input,up=output,west=none]
rftools:powercell_creative[down=output,east=input,north=input,south=input,up=output,west=input]
rftools:powercell_creative[down=output,east=input,north=input,south=input,up=output,west=output]
rftools:powercell_creative[down=output,east=input,north=input,south=output,up=none,west=none]
rftools:powercell_creative[down=output,east=input,north=input,south=output,up=none,west=input]
rftools:powercell_creative[down=output,east=input,north=input,south=output,up=none,west=output]
rftools:powercell_creative[down=output,east=input,north=input,south=output,up=input,west=none]
rftools:powercell_creative[down=output,east=input,north=input,south=output,up=input,west=input]
rftools:powercell_creative[down=output,east=input,north=input,south=output,up=input,west=output]
rftools:powercell_creative[down=output,east=input,north=input,south=output,up=output,west=none]
rftools:powercell_creative[down=output,east=input,north=input,south=output,up=output,west=input]
rftools:powercell_creative[down=output,east=input,north=input,south=output,up=output,west=output]
rftools:powercell_creative[down=output,east=input,north=output,south=none,up=none,west=none]
rftools:powercell_creative[down=output,east=input,north=output,south=none,up=none,west=input]
rftools:powercell_creative[down=output,east=input,north=output,south=none,up=none,west=output]
rftools:powercell_creative[down=output,east=input,north=output,south=none,up=input,west=none]
rftools:powercell_creative[down=output,east=input,north=output,south=none,up=input,west=input]
rftools:powercell_creative[down=output,east=input,north=output,south=none,up=input,west=output]
rftools:powercell_creative[down=output,east=input,north=output,south=none,up=output,west=none]
rftools:powercell_creative[down=output,east=input,north=output,south=none,up=output,west=input]
rftools:powercell_creative[down=output,east=input,north=output,south=none,up=output,west=output]
rftools:powercell_creative[down=output,east=input,north=output,south=input,up=none,west=none]
rftools:powercell_creative[down=output,east=input,north=output,south=input,up=none,west=input]
rftools:powercell_creative[down=output,east=input,north=output,south=input,up=none,west=output]
rftools:powercell_creative[down=output,east=input,north=output,south=input,up=input,west=none]
rftools:powercell_creative[down=output,east=input,north=output,south=input,up=input,west=input]
rftools:powercell_creative[down=output,east=input,north=output,south=input,up=input,west=output]
rftools:powercell_creative[down=output,east=input,north=output,south=input,up=output,west=none]
rftools:powercell_creative[down=output,east=input,north=output,south=input,up=output,west=input]
rftools:powercell_creative[down=output,east=input,north=output,south=input,up=output,west=output]
rftools:powercell_creative[down=output,east=input,north=output,south=output,up=none,west=none]
rftools:powercell_creative[down=output,east=input,north=output,south=output,up=none,west=input]
rftools:powercell_creative[down=output,east=input,north=output,south=output,up=none,west=output]
rftools:powercell_creative[down=output,east=input,north=output,south=output,up=input,west=none]
rftools:powercell_creative[down=output,east=input,north=output,south=output,up=input,west=input]
rftools:powercell_creative[down=output,east=input,north=output,south=output,up=input,west=output]
rftools:powercell_creative[down=output,east=input,north=output,south=output,up=output,west=none]
rftools:powercell_creative[down=output,east=input,north=output,south=output,up=output,west=input]
rftools:powercell_creative[down=output,east=input,north=output,south=output,up=output,west=output]
rftools:powercell_creative[down=output,east=output,north=none,south=none,up=none,west=none]
rftools:powercell_creative[down=output,east=output,north=none,south=none,up=none,west=input]
rftools:powercell_creative[down=output,east=output,north=none,south=none,up=none,west=output]
rftools:powercell_creative[down=output,east=output,north=none,south=none,up=input,west=none]
rftools:powercell_creative[down=output,east=output,north=none,south=none,up=input,west=input]
rftools:powercell_creative[down=output,east=output,north=none,south=none,up=input,west=output]
rftools:powercell_creative[down=output,east=output,north=none,south=none,up=output,west=none]
rftools:powercell_creative[down=output,east=output,north=none,south=none,up=output,west=input]
rftools:powercell_creative[down=output,east=output,north=none,south=none,up=output,west=output]
rftools:powercell_creative[down=output,east=output,north=none,south=input,up=none,west=none]
rftools:powercell_creative[down=output,east=output,north=none,south=input,up=none,west=input]
rftools:powercell_creative[down=output,east=output,north=none,south=input,up=none,west=output]
rftools:powercell_creative[down=output,east=output,north=none,south=input,up=input,west=none]
rftools:powercell_creative[down=output,east=output,north=none,south=input,up=input,west=input]
rftools:powercell_creative[down=output,east=output,north=none,south=input,up=input,west=output]
rftools:powercell_creative[down=output,east=output,north=none,south=input,up=output,west=none]
rftools:powercell_creative[down=output,east=output,north=none,south=input,up=output,west=input]
rftools:powercell_creative[down=output,east=output,north=none,south=input,up=output,west=output]
rftools:powercell_creative[down=output,east=output,north=none,south=output,up=none,west=none]
rftools:powercell_creative[down=output,east=output,north=none,south=output,up=none,west=input]
rftools:powercell_creative[down=output,east=output,north=none,south=output,up=none,west=output]
rftools:powercell_creative[down=output,east=output,north=none,south=output,up=input,west=none]
rftools:powercell_creative[down=output,east=output,north=none,south=output,up=input,west=input]
rftools:powercell_creative[down=output,east=output,north=none,south=output,up=input,west=output]
rftools:powercell_creative[down=output,east=output,north=none,south=output,up=output,west=none]
rftools:powercell_creative[down=output,east=output,north=none,south=output,up=output,west=input]
rftools:powercell_creative[down=output,east=output,north=none,south=output,up=output,west=output]
rftools:powercell_creative[down=output,east=output,north=input,south=none,up=none,west=none]
rftools:powercell_creative[down=output,east=output,north=input,south=none,up=none,west=input]
rftools:powercell_creative[down=output,east=output,north=input,south=none,up=none,west=output]
rftools:powercell_creative[down=output,east=output,north=input,south=none,up=input,west=none]
rftools:powercell_creative[down=output,east=output,north=input,south=none,up=input,west=input]
rftools:powercell_creative[down=output,east=output,north=input,south=none,up=input,west=output]
rftools:powercell_creative[down=output,east=output,north=input,south=none,up=output,west=none]
rftools:powercell_creative[down=output,east=output,north=input,south=none,up=output,west=input]
rftools:powercell_creative[down=output,east=output,north=input,south=none,up=output,west=output]
rftools:powercell_creative[down=output,east=output,north=input,south=input,up=none,west=none]
rftools:powercell_creative[down=output,east=output,north=input,south=input,up=none,west=input]
rftools:powercell_creative[down=output,east=output,north=input,south=input,up=none,west=output]
rftools:powercell_creative[down=output,east=output,north=input,south=input,up=input,west=none]
rftools:powercell_creative[down=output,east=output,north=input,south=input,up=input,west=input]
rftools:powercell_creative[down=output,east=output,north=input,south=input,up=input,west=output]
rftools:powercell_creative[down=output,east=output,north=input,south=input,up=output,west=none]
rftools:powercell_creative[down=output,east=output,north=input,south=input,up=output,west=input]
rftools:powercell_creative[down=output,east=output,north=input,south=input,up=output,west=output]
rftools:powercell_creative[down=output,east=output,north=input,south=output,up=none,west=none]
rftools:powercell_creative[down=output,east=output,north=input,south=output,up=none,west=input]
rftools:powercell_creative[down=output,east=output,north=input,south=output,up=none,west=output]
rftools:powercell_creative[down=output,east=output,north=input,south=output,up=input,west=none]
rftools:powercell_creative[down=output,east=output,north=input,south=output,up=input,west=input]
rftools:powercell_creative[down=output,east=output,north=input,south=output,up=input,west=output]
rftools:powercell_creative[down=output,east=output,north=input,south=output,up=output,west=none]
rftools:powercell_creative[down=output,east=output,north=input,south=output,up=output,west=input]
rftools:powercell_creative[down=output,east=output,north=input,south=output,up=output,west=output]
rftools:powercell_creative[down=output,east=output,north=output,south=none,up=none,west=none]
rftools:powercell_creative[down=output,east=output,north=output,south=none,up=none,west=input]
rftools:powercell_creative[down=output,east=output,north=output,south=none,up=none,west=output]
rftools:powercell_creative[down=output,east=output,north=output,south=none,up=input,west=none]
rftools:powercell_creative[down=output,east=output,north=output,south=none,up=input,west=input]
rftools:powercell_creative[down=output,east=output,north=output,south=none,up=input,west=output]
rftools:powercell_creative[down=output,east=output,north=output,south=none,up=output,west=none]
rftools:powercell_creative[down=output,east=output,north=output,south=none,up=output,west=input]
rftools:powercell_creative[down=output,east=output,north=output,south=none,up=output,west=output]
rftools:powercell_creative[down=output,east=output,north=output,south=input,up=none,west=none]
rftools:powercell_creative[down=output,east=output,north=output,south=input,up=none,west=input]
rftools:powercell_creative[down=output,east=output,north=output,south=input,up=none,west=output]
rftools:powercell_creative[down=output,east=output,north=output,south=input,up=input,west=none]
rftools:powercell_creative[down=output,east=output,north=output,south=input,up=input,west=input]
rftools:powercell_creative[down=output,east=output,north=output,south=input,up=input,west=output]
rftools:powercell_creative[down=output,east=output,north=output,south=input,up=output,west=none]
rftools:powercell_creative[down=output,east=output,north=output,south=input,up=output,west=input]
rftools:powercell_creative[down=output,east=output,north=output,south=input,up=output,west=output]
rftools:powercell_creative[down=output,east=output,north=output,south=output,up=none,west=none]
rftools:powercell_creative[down=output,east=output,north=output,south=output,up=none,west=input]
rftools:powercell_creative[down=output,east=output,north=output,south=output,up=none,west=output]
rftools:powercell_creative[down=output,east=output,north=output,south=output,up=input,west=none]
rftools:powercell_creative[down=output,east=output,north=output,south=output,up=input,west=input]
rftools:powercell_creative[down=output,east=output,north=output,south=output,up=input,west=output]
rftools:powercell_creative[down=output,east=output,north=output,south=output,up=output,west=none]
rftools:powercell_creative[down=output,east=output,north=output,south=output,up=output,west=input]
rftools:powercell_creative[down=output,east=output,north=output,south=output,up=output,west=output]
rftools:powercell_simple[down=none,east=none,north=none,south=none,up=none,west=none]
rftools:powercell_simple[down=none,east=none,north=none,south=none,up=none,west=input]
rftools:powercell_simple[down=none,east=none,north=none,south=none,up=none,west=output]
rftools:powercell_simple[down=none,east=none,north=none,south=none,up=input,west=none]
rftools:powercell_simple[down=none,east=none,north=none,south=none,up=input,west=input]
rftools:powercell_simple[down=none,east=none,north=none,south=none,up=input,west=output]
rftools:powercell_simple[down=none,east=none,north=none,south=none,up=output,west=none]
rftools:powercell_simple[down=none,east=none,north=none,south=none,up=output,west=input]
rftools:powercell_simple[down=none,east=none,north=none,south=none,up=output,west=output]
rftools:powercell_simple[down=none,east=none,north=none,south=input,up=none,west=none]
rftools:powercell_simple[down=none,east=none,north=none,south=input,up=none,west=input]
rftools:powercell_simple[down=none,east=none,north=none,south=input,up=none,west=output]
rftools:powercell_simple[down=none,east=none,north=none,south=input,up=input,west=none]
rftools:powercell_simple[down=none,east=none,north=none,south=input,up=input,west=input]
rftools:powercell_simple[down=none,east=none,north=none,south=input,up=input,west=output]
rftools:powercell_simple[down=none,east=none,north=none,south=input,up=output,west=none]
rftools:powercell_simple[down=none,east=none,north=none,south=input,up=output,west=input]
rftools:powercell_simple[down=none,east=none,north=none,south=input,up=output,west=output]
rftools:powercell_simple[down=none,east=none,north=none,south=output,up=none,west=none]
rftools:powercell_simple[down=none,east=none,north=none,south=output,up=none,west=input]
rftools:powercell_simple[down=none,east=none,north=none,south=output,up=none,west=output]
rftools:powercell_simple[down=none,east=none,north=none,south=output,up=input,west=none]
rftools:powercell_simple[down=none,east=none,north=none,south=output,up=input,west=input]
rftools:powercell_simple[down=none,east=none,north=none,south=output,up=input,west=output]
rftools:powercell_simple[down=none,east=none,north=none,south=output,up=output,west=none]
rftools:powercell_simple[down=none,east=none,north=none,south=output,up=output,west=input]
rftools:powercell_simple[down=none,east=none,north=none,south=output,up=output,west=output]
rftools:powercell_simple[down=none,east=none,north=input,south=none,up=none,west=none]
rftools:powercell_simple[down=none,east=none,north=input,south=none,up=none,west=input]
rftools:powercell_simple[down=none,east=none,north=input,south=none,up=none,west=output]
rftools:powercell_simple[down=none,east=none,north=input,south=none,up=input,west=none]
rftools:powercell_simple[down=none,east=none,north=input,south=none,up=input,west=input]
rftools:powercell_simple[down=none,east=none,north=input,south=none,up=input,west=output]
rftools:powercell_simple[down=none,east=none,north=input,south=none,up=output,west=none]
rftools:powercell_simple[down=none,east=none,north=input,south=none,up=output,west=input]
rftools:powercell_simple[down=none,east=none,north=input,south=none,up=output,west=output]
rftools:powercell_simple[down=none,east=none,north=input,south=input,up=none,west=none]
rftools:powercell_simple[down=none,east=none,north=input,south=input,up=none,west=input]
rftools:powercell_simple[down=none,east=none,north=input,south=input,up=none,west=output]
rftools:powercell_simple[down=none,east=none,north=input,south=input,up=input,west=none]
rftools:powercell_simple[down=none,east=none,north=input,south=input,up=input,west=input]
rftools:powercell_simple[down=none,east=none,north=input,south=input,up=input,west=output]
rftools:powercell_simple[down=none,east=none,north=input,south=input,up=output,west=none]
rftools:powercell_simple[down=none,east=none,north=input,south=input,up=output,west=input]
rftools:powercell_simple[down=none,east=none,north=input,south=input,up=output,west=output]
rftools:powercell_simple[down=none,east=none,north=input,south=output,up=none,west=none]
rftools:powercell_simple[down=none,east=none,north=input,south=output,up=none,west=input]
rftools:powercell_simple[down=none,east=none,north=input,south=output,up=none,west=output]
rftools:powercell_simple[down=none,east=none,north=input,south=output,up=input,west=none]
rftools:powercell_simple[down=none,east=none,north=input,south=output,up=input,west=input]
rftools:powercell_simple[down=none,east=none,north=input,south=output,up=input,west=output]
rftools:powercell_simple[down=none,east=none,north=input,south=output,up=output,west=none]
rftools:powercell_simple[down=none,east=none,north=input,south=output,up=output,west=input]
rftools:powercell_simple[down=none,east=none,north=input,south=output,up=output,west=output]
rftools:powercell_simple[down=none,east=none,north=output,south=none,up=none,west=none]
rftools:powercell_simple[down=none,east=none,north=output,south=none,up=none,west=input]
rftools:powercell_simple[down=none,east=none,north=output,south=none,up=none,west=output]
rftools:powercell_simple[down=none,east=none,north=output,south=none,up=input,west=none]
rftools:powercell_simple[down=none,east=none,north=output,south=none,up=input,west=input]
rftools:powercell_simple[down=none,east=none,north=output,south=none,up=input,west=output]
rftools:powercell_simple[down=none,east=none,north=output,south=none,up=output,west=none]
rftools:powercell_simple[down=none,east=none,north=output,south=none,up=output,west=input]
rftools:powercell_simple[down=none,east=none,north=output,south=none,up=output,west=output]
rftools:powercell_simple[down=none,east=none,north=output,south=input,up=none,west=none]
rftools:powercell_simple[down=none,east=none,north=output,south=input,up=none,west=input]
rftools:powercell_simple[down=none,east=none,north=output,south=input,up=none,west=output]
rftools:powercell_simple[down=none,east=none,north=output,south=input,up=input,west=none]
rftools:powercell_simple[down=none,east=none,north=output,south=input,up=input,west=input]
rftools:powercell_simple[down=none,east=none,north=output,south=input,up=input,west=output]
rftools:powercell_simple[down=none,east=none,north=output,south=input,up=output,west=none]
rftools:powercell_simple[down=none,east=none,north=output,south=input,up=output,west=input]
rftools:powercell_simple[down=none,east=none,north=output,south=input,up=output,west=output]
rftools:powercell_simple[down=none,east=none,north=output,south=output,up=none,west=none]
rftools:powercell_simple[down=none,east=none,north=output,south=output,up=none,west=input]
rftools:powercell_simple[down=none,east=none,north=output,south=output,up=none,west=output]
rftools:powercell_simple[down=none,east=none,north=output,south=output,up=input,west=none]
rftools:powercell_simple[down=none,east=none,north=output,south=output,up=input,west=input]
rftools:powercell_simple[down=none,east=none,north=output,south=output,up=input,west=output]
rftools:powercell_simple[down=none,east=none,north=output,south=output,up=output,west=none]
rftools:powercell_simple[down=none,east=none,north=output,south=output,up=output,west=input]
rftools:powercell_simple[down=none,east=none,north=output,south=output,up=output,west=output]
rftools:powercell_simple[down=none,east=input,north=none,south=none,up=none,west=none]
rftools:powercell_simple[down=none,east=input,north=none,south=none,up=none,west=input]
rftools:powercell_simple[down=none,east=input,north=none,south=none,up=none,west=output]
rftools:powercell_simple[down=none,east=input,north=none,south=none,up=input,west=none]
rftools:powercell_simple[down=none,east=input,north=none,south=none,up=input,west=input]
rftools:powercell_simple[down=none,east=input,north=none,south=none,up=input,west=output]
rftools:powercell_simple[down=none,east=input,north=none,south=none,up=output,west=none]
rftools:powercell_simple[down=none,east=input,north=none,south=none,up=output,west=input]
rftools:powercell_simple[down=none,east=input,north=none,south=none,up=output,west=output]
rftools:powercell_simple[down=none,east=input,north=none,south=input,up=none,west=none]
rftools:powercell_simple[down=none,east=input,north=none,south=input,up=none,west=input]
rftools:powercell_simple[down=none,east=input,north=none,south=input,up=none,west=output]
rftools:powercell_simple[down=none,east=input,north=none,south=input,up=input,west=none]
rftools:powercell_simple[down=none,east=input,north=none,south=input,up=input,west=input]
rftools:powercell_simple[down=none,east=input,north=none,south=input,up=input,west=output]
rftools:powercell_simple[down=none,east=input,north=none,south=input,up=output,west=none]
rftools:powercell_simple[down=none,east=input,north=none,south=input,up=output,west=input]
rftools:powercell_simple[down=none,east=input,north=none,south=input,up=output,west=output]
rftools:powercell_simple[down=none,east=input,north=none,south=output,up=none,west=none]
rftools:powercell_simple[down=none,east=input,north=none,south=output,up=none,west=input]
rftools:powercell_simple[down=none,east=input,north=none,south=output,up=none,west=output]
rftools:powercell_simple[down=none,east=input,north=none,south=output,up=input,west=none]
rftools:powercell_simple[down=none,east=input,north=none,south=output,up=input,west=input]
rftools:powercell_simple[down=none,east=input,north=none,south=output,up=input,west=output]
rftools:powercell_simple[down=none,east=input,north=none,south=output,up=output,west=none]
rftools:powercell_simple[down=none,east=input,north=none,south=output,up=output,west=input]
rftools:powercell_simple[down=none,east=input,north=none,south=output,up=output,west=output]
rftools:powercell_simple[down=none,east=input,north=input,south=none,up=none,west=none]
rftools:powercell_simple[down=none,east=input,north=input,south=none,up=none,west=input]
rftools:powercell_simple[down=none,east=input,north=input,south=none,up=none,west=output]
rftools:powercell_simple[down=none,east=input,north=input,south=none,up=input,west=none]
rftools:powercell_simple[down=none,east=input,north=input,south=none,up=input,west=input]
rftools:powercell_simple[down=none,east=input,north=input,south=none,up=input,west=output]
rftools:powercell_simple[down=none,east=input,north=input,south=none,up=output,west=none]
rftools:powercell_simple[down=none,east=input,north=input,south=none,up=output,west=input]
rftools:powercell_simple[down=none,east=input,north=input,south=none,up=output,west=output]
rftools:powercell_simple[down=none,east=input,north=input,south=input,up=none,west=none]
rftools:powercell_simple[down=none,east=input,north=input,south=input,up=none,west=input]
rftools:powercell_simple[down=none,east=input,north=input,south=input,up=none,west=output]
rftools:powercell_simple[down=none,east=input,north=input,south=input,up=input,west=none]
rftools:powercell_simple[down=none,east=input,north=input,south=input,up=input,west=input]
rftools:powercell_simple[down=none,east=input,north=input,south=input,up=input,west=output]
rftools:powercell_simple[down=none,east=input,north=input,south=input,up=output,west=none]
rftools:powercell_simple[down=none,east=input,north=input,south=input,up=output,west=input]
rftools:powercell_simple[down=none,east=input,north=input,south=input,up=output,west=output]
rftools:powercell_simple[down=none,east=input,north=input,south=output,up=none,west=none]
rftools:powercell_simple[down=none,east=input,north=input,south=output,up=none,west=input]
rftools:powercell_simple[down=none,east=input,north=input,south=output,up=none,west=output]
rftools:powercell_simple[down=none,east=input,north=input,south=output,up=input,west=none]
rftools:powercell_simple[down=none,east=input,north=input,south=output,up=input,west=input]
rftools:powercell_simple[down=none,east=input,north=input,south=output,up=input,west=output]
rftools:powercell_simple[down=none,east=input,north=input,south=output,up=output,west=none]
rftools:powercell_simple[down=none,east=input,north=input,south=output,up=output,west=input]
rftools:powercell_simple[down=none,east=input,north=input,south=output,up=output,west=output]
rftools:powercell_simple[down=none,east=input,north=output,south=none,up=none,west=none]
rftools:powercell_simple[down=none,east=input,north=output,south=none,up=none,west=input]
rftools:powercell_simple[down=none,east=input,north=output,south=none,up=none,west=output]
rftools:powercell_simple[down=none,east=input,north=output,south=none,up=input,west=none]
rftools:powercell_simple[down=none,east=input,north=output,south=none,up=input,west=input]
rftools:powercell_simple[down=none,east=input,north=output,south=none,up=input,west=output]
rftools:powercell_simple[down=none,east=input,north=output,south=none,up=output,west=none]
rftools:powercell_simple[down=none,east=input,north=output,south=none,up=output,west=input]
rftools:powercell_simple[down=none,east=input,north=output,south=none,up=output,west=output]
rftools:powercell_simple[down=none,east=input,north=output,south=input,up=none,west=none]
rftools:powercell_simple[down=none,east=input,north=output,south=input,up=none,west=input]
rftools:powercell_simple[down=none,east=input,north=output,south=input,up=none,west=output]
rftools:powercell_simple[down=none,east=input,north=output,south=input,up=input,west=none]
rftools:powercell_simple[down=none,east=input,north=output,south=input,up=input,west=input]
rftools:powercell_simple[down=none,east=input,north=output,south=input,up=input,west=output]
rftools:powercell_simple[down=none,east=input,north=output,south=input,up=output,west=none]
rftools:powercell_simple[down=none,east=input,north=output,south=input,up=output,west=input]
rftools:powercell_simple[down=none,east=input,north=output,south=input,up=output,west=output]
rftools:powercell_simple[down=none,east=input,north=output,south=output,up=none,west=none]
rftools:powercell_simple[down=none,east=input,north=output,south=output,up=none,west=input]
rftools:powercell_simple[down=none,east=input,north=output,south=output,up=none,west=output]
rftools:powercell_simple[down=none,east=input,north=output,south=output,up=input,west=none]
rftools:powercell_simple[down=none,east=input,north=output,south=output,up=input,west=input]
rftools:powercell_simple[down=none,east=input,north=output,south=output,up=input,west=output]
rftools:powercell_simple[down=none,east=input,north=output,south=output,up=output,west=none]
rftools:powercell_simple[down=none,east=input,north=output,south=output,up=output,west=input]
rftools:powercell_simple[down=none,east=input,north=output,south=output,up=output,west=output]
rftools:powercell_simple[down=none,east=output,north=none,south=none,up=none,west=none]
rftools:powercell_simple[down=none,east=output,north=none,south=none,up=none,west=input]
rftools:powercell_simple[down=none,east=output,north=none,south=none,up=none,west=output]
rftools:powercell_simple[down=none,east=output,north=none,south=none,up=input,west=none]
rftools:powercell_simple[down=none,east=output,north=none,south=none,up=input,west=input]
rftools:powercell_simple[down=none,east=output,north=none,south=none,up=input,west=output]
rftools:powercell_simple[down=none,east=output,north=none,south=none,up=output,west=none]
rftools:powercell_simple[down=none,east=output,north=none,south=none,up=output,west=input]
rftools:powercell_simple[down=none,east=output,north=none,south=none,up=output,west=output]
rftools:powercell_simple[down=none,east=output,north=none,south=input,up=none,west=none]
rftools:powercell_simple[down=none,east=output,north=none,south=input,up=none,west=input]
rftools:powercell_simple[down=none,east=output,north=none,south=input,up=none,west=output]
rftools:powercell_simple[down=none,east=output,north=none,south=input,up=input,west=none]
rftools:powercell_simple[down=none,east=output,north=none,south=input,up=input,west=input]
rftools:powercell_simple[down=none,east=output,north=none,south=input,up=input,west=output]
rftools:powercell_simple[down=none,east=output,north=none,south=input,up=output,west=none]
rftools:powercell_simple[down=none,east=output,north=none,south=input,up=output,west=input]
rftools:powercell_simple[down=none,east=output,north=none,south=input,up=output,west=output]
rftools:powercell_simple[down=none,east=output,north=none,south=output,up=none,west=none]
rftools:powercell_simple[down=none,east=output,north=none,south=output,up=none,west=input]
rftools:powercell_simple[down=none,east=output,north=none,south=output,up=none,west=output]
rftools:powercell_simple[down=none,east=output,north=none,south=output,up=input,west=none]
rftools:powercell_simple[down=none,east=output,north=none,south=output,up=input,west=input]
rftools:powercell_simple[down=none,east=output,north=none,south=output,up=input,west=output]
rftools:powercell_simple[down=none,east=output,north=none,south=output,up=output,west=none]
rftools:powercell_simple[down=none,east=output,north=none,south=output,up=output,west=input]
rftools:powercell_simple[down=none,east=output,north=none,south=output,up=output,west=output]
rftools:powercell_simple[down=none,east=output,north=input,south=none,up=none,west=none]
rftools:powercell_simple[down=none,east=output,north=input,south=none,up=none,west=input]
rftools:powercell_simple[down=none,east=output,north=input,south=none,up=none,west=output]
rftools:powercell_simple[down=none,east=output,north=input,south=none,up=input,west=none]
rftools:powercell_simple[down=none,east=output,north=input,south=none,up=input,west=input]
rftools:powercell_simple[down=none,east=output,north=input,south=none,up=input,west=output]
rftools:powercell_simple[down=none,east=output,north=input,south=none,up=output,west=none]
rftools:powercell_simple[down=none,east=output,north=input,south=none,up=output,west=input]
rftools:powercell_simple[down=none,east=output,north=input,south=none,up=output,west=output]
rftools:powercell_simple[down=none,east=output,north=input,south=input,up=none,west=none]
rftools:powercell_simple[down=none,east=output,north=input,south=input,up=none,west=input]
rftools:powercell_simple[down=none,east=output,north=input,south=input,up=none,west=output]
rftools:powercell_simple[down=none,east=output,north=input,south=input,up=input,west=none]
rftools:powercell_simple[down=none,east=output,north=input,south=input,up=input,west=input]
rftools:powercell_simple[down=none,east=output,north=input,south=input,up=input,west=output]
rftools:powercell_simple[down=none,east=output,north=input,south=input,up=output,west=none]
rftools:powercell_simple[down=none,east=output,north=input,south=input,up=output,west=input]
rftools:powercell_simple[down=none,east=output,north=input,south=input,up=output,west=output]
rftools:powercell_simple[down=none,east=output,north=input,south=output,up=none,west=none]
rftools:powercell_simple[down=none,east=output,north=input,south=output,up=none,west=input]
rftools:powercell_simple[down=none,east=output,north=input,south=output,up=none,west=output]
rftools:powercell_simple[down=none,east=output,north=input,south=output,up=input,west=none]
rftools:powercell_simple[down=none,east=output,north=input,south=output,up=input,west=input]
rftools:powercell_simple[down=none,east=output,north=input,south=output,up=input,west=output]
rftools:powercell_simple[down=none,east=output,north=input,south=output,up=output,west=none]
rftools:powercell_simple[down=none,east=output,north=input,south=output,up=output,west=input]
rftools:powercell_simple[down=none,east=output,north=input,south=output,up=output,west=output]
rftools:powercell_simple[down=none,east=output,north=output,south=none,up=none,west=none]
rftools:powercell_simple[down=none,east=output,north=output,south=none,up=none,west=input]
rftools:powercell_simple[down=none,east=output,north=output,south=none,up=none,west=output]
rftools:powercell_simple[down=none,east=output,north=output,south=none,up=input,west=none]
rftools:powercell_simple[down=none,east=output,north=output,south=none,up=input,west=input]
rftools:powercell_simple[down=none,east=output,north=output,south=none,up=input,west=output]
rftools:powercell_simple[down=none,east=output,north=output,south=none,up=output,west=none]
rftools:powercell_simple[down=none,east=output,north=output,south=none,up=output,west=input]
rftools:powercell_simple[down=none,east=output,north=output,south=none,up=output,west=output]
rftools:powercell_simple[down=none,east=output,north=output,south=input,up=none,west=none]
rftools:powercell_simple[down=none,east=output,north=output,south=input,up=none,west=input]
rftools:powercell_simple[down=none,east=output,north=output,south=input,up=none,west=output]
rftools:powercell_simple[down=none,east=output,north=output,south=input,up=input,west=none]
rftools:powercell_simple[down=none,east=output,north=output,south=input,up=input,west=input]
rftools:powercell_simple[down=none,east=output,north=output,south=input,up=input,west=output]
rftools:powercell_simple[down=none,east=output,north=output,south=input,up=output,west=none]
rftools:powercell_simple[down=none,east=output,north=output,south=input,up=output,west=input]
rftools:powercell_simple[down=none,east=output,north=output,south=input,up=output,west=output]
rftools:powercell_simple[down=none,east=output,north=output,south=output,up=none,west=none]
rftools:powercell_simple[down=none,east=output,north=output,south=output,up=none,west=input]
rftools:powercell_simple[down=none,east=output,north=output,south=output,up=none,west=output]
rftools:powercell_simple[down=none,east=output,north=output,south=output,up=input,west=none]
rftools:powercell_simple[down=none,east=output,north=output,south=output,up=input,west=input]
rftools:powercell_simple[down=none,east=output,north=output,south=output,up=input,west=output]
rftools:powercell_simple[down=none,east=output,north=output,south=output,up=output,west=none]
rftools:powercell_simple[down=none,east=output,north=output,south=output,up=output,west=input]
rftools:powercell_simple[down=none,east=output,north=output,south=output,up=output,west=output]
rftools:powercell_simple[down=input,east=none,north=none,south=none,up=none,west=none]
rftools:powercell_simple[down=input,east=none,north=none,south=none,up=none,west=input]
rftools:powercell_simple[down=input,east=none,north=none,south=none,up=none,west=output]
rftools:powercell_simple[down=input,east=none,north=none,south=none,up=input,west=none]
rftools:powercell_simple[down=input,east=none,north=none,south=none,up=input,west=input]
rftools:powercell_simple[down=input,east=none,north=none,south=none,up=input,west=output]
rftools:powercell_simple[down=input,east=none,north=none,south=none,up=output,west=none]
rftools:powercell_simple[down=input,east=none,north=none,south=none,up=output,west=input]
rftools:powercell_simple[down=input,east=none,north=none,south=none,up=output,west=output]
rftools:powercell_simple[down=input,east=none,north=none,south=input,up=none,west=none]
rftools:powercell_simple[down=input,east=none,north=none,south=input,up=none,west=input]
rftools:powercell_simple[down=input,east=none,north=none,south=input,up=none,west=output]
rftools:powercell_simple[down=input,east=none,north=none,south=input,up=input,west=none]
rftools:powercell_simple[down=input,east=none,north=none,south=input,up=input,west=input]
rftools:powercell_simple[down=input,east=none,north=none,south=input,up=input,west=output]
rftools:powercell_simple[down=input,east=none,north=none,south=input,up=output,west=none]
rftools:powercell_simple[down=input,east=none,north=none,south=input,up=output,west=input]
rftools:powercell_simple[down=input,east=none,north=none,south=input,up=output,west=output]
rftools:powercell_simple[down=input,east=none,north=none,south=output,up=none,west=none]
rftools:powercell_simple[down=input,east=none,north=none,south=output,up=none,west=input]
rftools:powercell_simple[down=input,east=none,north=none,south=output,up=none,west=output]
rftools:powercell_simple[down=input,east=none,north=none,south=output,up=input,west=none]
rftools:powercell_simple[down=input,east=none,north=none,south=output,up=input,west=input]
rftools:powercell_simple[down=input,east=none,north=none,south=output,up=input,west=output]
rftools:powercell_simple[down=input,east=none,north=none,south=output,up=output,west=none]
rftools:powercell_simple[down=input,east=none,north=none,south=output,up=output,west=input]
rftools:powercell_simple[down=input,east=none,north=none,south=output,up=output,west=output]
rftools:powercell_simple[down=input,east=none,north=input,south=none,up=none,west=none]
rftools:powercell_simple[down=input,east=none,north=input,south=none,up=none,west=input]
rftools:powercell_simple[down=input,east=none,north=input,south=none,up=none,west=output]
rftools:powercell_simple[down=input,east=none,north=input,south=none,up=input,west=none]
rftools:powercell_simple[down=input,east=none,north=input,south=none,up=input,west=input]
rftools:powercell_simple[down=input,east=none,north=input,south=none,up=input,west=output]
rftools:powercell_simple[down=input,east=none,north=input,south=none,up=output,west=none]
rftools:powercell_simple[down=input,east=none,north=input,south=none,up=output,west=input]
rftools:powercell_simple[down=input,east=none,north=input,south=none,up=output,west=output]
rftools:powercell_simple[down=input,east=none,north=input,south=input,up=none,west=none]
rftools:powercell_simple[down=input,east=none,north=input,south=input,up=none,west=input]
rftools:powercell_simple[down=input,east=none,north=input,south=input,up=none,west=output]
rftools:powercell_simple[down=input,east=none,north=input,south=input,up=input,west=none]
rftools:powercell_simple[down=input,east=none,north=input,south=input,up=input,west=input]
rftools:powercell_simple[down=input,east=none,north=input,south=input,up=input,west=output]
rftools:powercell_simple[down=input,east=none,north=input,south=input,up=output,west=none]
rftools:powercell_simple[down=input,east=none,north=input,south=input,up=output,west=input]
rftools:powercell_simple[down=input,east=none,north=input,south=input,up=output,west=output]
rftools:powercell_simple[down=input,east=none,north=input,south=output,up=none,west=none]
rftools:powercell_simple[down=input,east=none,north=input,south=output,up=none,west=input]
rftools:powercell_simple[down=input,east=none,north=input,south=output,up=none,west=output]
rftools:powercell_simple[down=input,east=none,north=input,south=output,up=input,west=none]
rftools:powercell_simple[down=input,east=none,north=input,south=output,up=input,west=input]
rftools:powercell_simple[down=input,east=none,north=input,south=output,up=input,west=output]
rftools:powercell_simple[down=input,east=none,north=input,south=output,up=output,west=none]
rftools:powercell_simple[down=input,east=none,north=input,south=output,up=output,west=input]
rftools:powercell_simple[down=input,east=none,north=input,south=output,up=output,west=output]
rftools:powercell_simple[down=input,east=none,north=output,south=none,up=none,west=none]
rftools:powercell_simple[down=input,east=none,north=output,south=none,up=none,west=input]
rftools:powercell_simple[down=input,east=none,north=output,south=none,up=none,west=output]
rftools:powercell_simple[down=input,east=none,north=output,south=none,up=input,west=none]
rftools:powercell_simple[down=input,east=none,north=output,south=none,up=input,west=input]
rftools:powercell_simple[down=input,east=none,north=output,south=none,up=input,west=output]
rftools:powercell_simple[down=input,east=none,north=output,south=none,up=output,west=none]
rftools:powercell_simple[down=input,east=none,north=output,south=none,up=output,west=input]
rftools:powercell_simple[down=input,east=none,north=output,south=none,up=output,west=output]
rftools:powercell_simple[down=input,east=none,north=output,south=input,up=none,west=none]
rftools:powercell_simple[down=input,east=none,north=output,south=input,up=none,west=input]
rftools:powercell_simple[down=input,east=none,north=output,south=input,up=none,west=output]
rftools:powercell_simple[down=input,east=none,north=output,south=input,up=input,west=none]
rftools:powercell_simple[down=input,east=none,north=output,south=input,up=input,west=input]
rftools:powercell_simple[down=input,east=none,north=output,south=input,up=input,west=output]
rftools:powercell_simple[down=input,east=none,north=output,south=input,up=output,west=none]
rftools:powercell_simple[down=input,east=none,north=output,south=input,up=output,west=input]
rftools:powercell_simple[down=input,east=none,north=output,south=input,up=output,west=output]
rftools:powercell_simple[down=input,east=none,north=output,south=output,up=none,west=none]
rftools:powercell_simple[down=input,east=none,north=output,south=output,up=none,west=input]
rftools:powercell_simple[down=input,east=none,north=output,south=output,up=none,west=output]
rftools:powercell_simple[down=input,east=none,north=output,south=output,up=input,west=none]
rftools:powercell_simple[down=input,east=none,north=output,south=output,up=input,west=input]
rftools:powercell_simple[down=input,east=none,north=output,south=output,up=input,west=output]
rftools:powercell_simple[down=input,east=none,north=output,south=output,up=output,west=none]
rftools:powercell_simple[down=input,east=none,north=output,south=output,up=output,west=input]
rftools:powercell_simple[down=input,east=none,north=output,south=output,up=output,west=output]
rftools:powercell_simple[down=input,east=input,north=none,south=none,up=none,west=none]
rftools:powercell_simple[down=input,east=input,north=none,south=none,up=none,west=input]
rftools:powercell_simple[down=input,east=input,north=none,south=none,up=none,west=output]
rftools:powercell_simple[down=input,east=input,north=none,south=none,up=input,west=none]
rftools:powercell_simple[down=input,east=input,north=none,south=none,up=input,west=input]
rftools:powercell_simple[down=input,east=input,north=none,south=none,up=input,west=output]
rftools:powercell_simple[down=input,east=input,north=none,south=none,up=output,west=none]
rftools:powercell_simple[down=input,east=input,north=none,south=none,up=output,west=input]
rftools:powercell_simple[down=input,east=input,north=none,south=none,up=output,west=output]
rftools:powercell_simple[down=input,east=input,north=none,south=input,up=none,west=none]
rftools:powercell_simple[down=input,east=input,north=none,south=input,up=none,west=input]
rftools:powercell_simple[down=input,east=input,north=none,south=input,up=none,west=output]
rftools:powercell_simple[down=input,east=input,north=none,south=input,up=input,west=none]
rftools:powercell_simple[down=input,east=input,north=none,south=input,up=input,west=input]
rftools:powercell_simple[down=input,east=input,north=none,south=input,up=input,west=output]
rftools:powercell_simple[down=input,east=input,north=none,south=input,up=output,west=none]
rftools:powercell_simple[down=input,east=input,north=none,south=input,up=output,west=input]
rftools:powercell_simple[down=input,east=input,north=none,south=input,up=output,west=output]
rftools:powercell_simple[down=input,east=input,north=none,south=output,up=none,west=none]
rftools:powercell_simple[down=input,east=input,north=none,south=output,up=none,west=input]
rftools:powercell_simple[down=input,east=input,north=none,south=output,up=none,west=output]
rftools:powercell_simple[down=input,east=input,north=none,south=output,up=input,west=none]
rftools:powercell_simple[down=input,east=input,north=none,south=output,up=input,west=input]
rftools:powercell_simple[down=input,east=input,north=none,south=output,up=input,west=output]
rftools:powercell_simple[down=input,east=input,north=none,south=output,up=output,west=none]
rftools:powercell_simple[down=input,east=input,north=none,south=output,up=output,west=input]
rftools:powercell_simple[down=input,east=input,north=none,south=output,up=output,west=output]
rftools:powercell_simple[down=input,east=input,north=input,south=none,up=none,west=none]
rftools:powercell_simple[down=input,east=input,north=input,south=none,up=none,west=input]
rftools:powercell_simple[down=input,east=input,north=input,south=none,up=none,west=output]
rftools:powercell_simple[down=input,east=input,north=input,south=none,up=input,west=none]
rftools:powercell_simple[down=input,east=input,north=input,south=none,up=input,west=input]
rftools:powercell_simple[down=input,east=input,north=input,south=none,up=input,west=output]
rftools:powercell_simple[down=input,east=input,north=input,south=none,up=output,west=none]
rftools:powercell_simple[down=input,east=input,north=input,south=none,up=output,west=input]
rftools:powercell_simple[down=input,east=input,north=input,south=none,up=output,west=output]
rftools:powercell_simple[down=input,east=input,north=input,south=input,up=none,west=none]
rftools:powercell_simple[down=input,east=input,north=input,south=input,up=none,west=input]
rftools:powercell_simple[down=input,east=input,north=input,south=input,up=none,west=output]
rftools:powercell_simple[down=input,east=input,north=input,south=input,up=input,west=none]
rftools:powercell_simple[down=input,east=input,north=input,south=input,up=input,west=input]
rftools:powercell_simple[down=input,east=input,north=input,south=input,up=input,west=output]
rftools:powercell_simple[down=input,east=input,north=input,south=input,up=output,west=none]
rftools:powercell_simple[down=input,east=input,north=input,south=input,up=output,west=input]
rftools:powercell_simple[down=input,east=input,north=input,south=input,up=output,west=output]
rftools:powercell_simple[down=input,east=input,north=input,south=output,up=none,west=none]
rftools:powercell_simple[down=input,east=input,north=input,south=output,up=none,west=input]
rftools:powercell_simple[down=input,east=input,north=input,south=output,up=none,west=output]
rftools:powercell_simple[down=input,east=input,north=input,south=output,up=input,west=none]
rftools:powercell_simple[down=input,east=input,north=input,south=output,up=input,west=input]
rftools:powercell_simple[down=input,east=input,north=input,south=output,up=input,west=output]
rftools:powercell_simple[down=input,east=input,north=input,south=output,up=output,west=none]
rftools:powercell_simple[down=input,east=input,north=input,south=output,up=output,west=input]
rftools:powercell_simple[down=input,east=input,north=input,south=output,up=output,west=output]
rftools:powercell_simple[down=input,east=input,north=output,south=none,up=none,west=none]
rftools:powercell_simple[down=input,east=input,north=output,south=none,up=none,west=input]
rftools:powercell_simple[down=input,east=input,north=output,south=none,up=none,west=output]
rftools:powercell_simple[down=input,east=input,north=output,south=none,up=input,west=none]
rftools:powercell_simple[down=input,east=input,north=output,south=none,up=input,west=input]
rftools:powercell_simple[down=input,east=input,north=output,south=none,up=input,west=output]
rftools:powercell_simple[down=input,east=input,north=output,south=none,up=output,west=none]
rftools:powercell_simple[down=input,east=input,north=output,south=none,up=output,west=input]
rftools:powercell_simple[down=input,east=input,north=output,south=none,up=output,west=output]
rftools:powercell_simple[down=input,east=input,north=output,south=input,up=none,west=none]
rftools:powercell_simple[down=input,east=input,north=output,south=input,up=none,west=input]
rftools:powercell_simple[down=input,east=input,north=output,south=input,up=none,west=output]
rftools:powercell_simple[down=input,east=input,north=output,south=input,up=input,west=none]
rftools:powercell_simple[down=input,east=input,north=output,south=input,up=input,west=input]
rftools:powercell_simple[down=input,east=input,north=output,south=input,up=input,west=output]
rftools:powercell_simple[down=input,east=input,north=output,south=input,up=output,west=none]
rftools:powercell_simple[down=input,east=input,north=output,south=input,up=output,west=input]
rftools:powercell_simple[down=input,east=input,north=output,south=input,up=output,west=output]
rftools:powercell_simple[down=input,east=input,north=output,south=output,up=none,west=none]
rftools:powercell_simple[down=input,east=input,north=output,south=output,up=none,west=input]
rftools:powercell_simple[down=input,east=input,north=output,south=output,up=none,west=output]
rftools:powercell_simple[down=input,east=input,north=output,south=output,up=input,west=none]
rftools:powercell_simple[down=input,east=input,north=output,south=output,up=input,west=input]
rftools:powercell_simple[down=input,east=input,north=output,south=output,up=input,west=output]
rftools:powercell_simple[down=input,east=input,north=output,south=output,up=output,west=none]
rftools:powercell_simple[down=input,east=input,north=output,south=output,up=output,west=input]
rftools:powercell_simple[down=input,east=input,north=output,south=output,up=output,west=output]
rftools:powercell_simple[down=input,east=output,north=none,south=none,up=none,west=none]
rftools:powercell_simple[down=input,east=output,north=none,south=none,up=none,west=input]
rftools:powercell_simple[down=input,east=output,north=none,south=none,up=none,west=output]
rftools:powercell_simple[down=input,east=output,north=none,south=none,up=input,west=none]
rftools:powercell_simple[down=input,east=output,north=none,south=none,up=input,west=input]
rftools:powercell_simple[down=input,east=output,north=none,south=none,up=input,west=output]
rftools:powercell_simple[down=input,east=output,north=none,south=none,up=output,west=none]
rftools:powercell_simple[down=input,east=output,north=none,south=none,up=output,west=input]
rftools:powercell_simple[down=input,east=output,north=none,south=none,up=output,west=output]
rftools:powercell_simple[down=input,east=output,north=none,south=input,up=none,west=none]
rftools:powercell_simple[down=input,east=output,north=none,south=input,up=none,west=input]
rftools:powercell_simple[down=input,east=output,north=none,south=input,up=none,west=output]
rftools:powercell_simple[down=input,east=output,north=none,south=input,up=input,west=none]
rftools:powercell_simple[down=input,east=output,north=none,south=input,up=input,west=input]
rftools:powercell_simple[down=input,east=output,north=none,south=input,up=input,west=output]
rftools:powercell_simple[down=input,east=output,north=none,south=input,up=output,west=none]
rftools:powercell_simple[down=input,east=output,north=none,south=input,up=output,west=input]
rftools:powercell_simple[down=input,east=output,north=none,south=input,up=output,west=output]
rftools:powercell_simple[down=input,east=output,north=none,south=output,up=none,west=none]
rftools:powercell_simple[down=input,east=output,north=none,south=output,up=none,west=input]
rftools:powercell_simple[down=input,east=output,north=none,south=output,up=none,west=output]
rftools:powercell_simple[down=input,east=output,north=none,south=output,up=input,west=none]
rftools:powercell_simple[down=input,east=output,north=none,south=output,up=input,west=input]
rftools:powercell_simple[down=input,east=output,north=none,south=output,up=input,west=output]
rftools:powercell_simple[down=input,east=output,north=none,south=output,up=output,west=none]
rftools:powercell_simple[down=input,east=output,north=none,south=output,up=output,west=input]
rftools:powercell_simple[down=input,east=output,north=none,south=output,up=output,west=output]
rftools:powercell_simple[down=input,east=output,north=input,south=none,up=none,west=none]
rftools:powercell_simple[down=input,east=output,north=input,south=none,up=none,west=input]
rftools:powercell_simple[down=input,east=output,north=input,south=none,up=none,west=output]
rftools:powercell_simple[down=input,east=output,north=input,south=none,up=input,west=none]
rftools:powercell_simple[down=input,east=output,north=input,south=none,up=input,west=input]
rftools:powercell_simple[down=input,east=output,north=input,south=none,up=input,west=output]
rftools:powercell_simple[down=input,east=output,north=input,south=none,up=output,west=none]
rftools:powercell_simple[down=input,east=output,north=input,south=none,up=output,west=input]
rftools:powercell_simple[down=input,east=output,north=input,south=none,up=output,west=output]
rftools:powercell_simple[down=input,east=output,north=input,south=input,up=none,west=none]
rftools:powercell_simple[down=input,east=output,north=input,south=input,up=none,west=input]
rftools:powercell_simple[down=input,east=output,north=input,south=input,up=none,west=output]
rftools:powercell_simple[down=input,east=output,north=input,south=input,up=input,west=none]
rftools:powercell_simple[down=input,east=output,north=input,south=input,up=input,west=input]
rftools:powercell_simple[down=input,east=output,north=input,south=input,up=input,west=output]
rftools:powercell_simple[down=input,east=output,north=input,south=input,up=output,west=none]
rftools:powercell_simple[down=input,east=output,north=input,south=input,up=output,west=input]
rftools:powercell_simple[down=input,east=output,north=input,south=input,up=output,west=output]
rftools:powercell_simple[down=input,east=output,north=input,south=output,up=none,west=none]
rftools:powercell_simple[down=input,east=output,north=input,south=output,up=none,west=input]
rftools:powercell_simple[down=input,east=output,north=input,south=output,up=none,west=output]
rftools:powercell_simple[down=input,east=output,north=input,south=output,up=input,west=none]
rftools:powercell_simple[down=input,east=output,north=input,south=output,up=input,west=input]
rftools:powercell_simple[down=input,east=output,north=input,south=output,up=input,west=output]
rftools:powercell_simple[down=input,east=output,north=input,south=output,up=output,west=none]
rftools:powercell_simple[down=input,east=output,north=input,south=output,up=output,west=input]
rftools:powercell_simple[down=input,east=output,north=input,south=output,up=output,west=output]
rftools:powercell_simple[down=input,east=output,north=output,south=none,up=none,west=none]
rftools:powercell_simple[down=input,east=output,north=output,south=none,up=none,west=input]
rftools:powercell_simple[down=input,east=output,north=output,south=none,up=none,west=output]
rftools:powercell_simple[down=input,east=output,north=output,south=none,up=input,west=none]
rftools:powercell_simple[down=input,east=output,north=output,south=none,up=input,west=input]
rftools:powercell_simple[down=input,east=output,north=output,south=none,up=input,west=output]
rftools:powercell_simple[down=input,east=output,north=output,south=none,up=output,west=none]
rftools:powercell_simple[down=input,east=output,north=output,south=none,up=output,west=input]
rftools:powercell_simple[down=input,east=output,north=output,south=none,up=output,west=output]
rftools:powercell_simple[down=input,east=output,north=output,south=input,up=none,west=none]
rftools:powercell_simple[down=input,east=output,north=output,south=input,up=none,west=input]
rftools:powercell_simple[down=input,east=output,north=output,south=input,up=none,west=output]
rftools:powercell_simple[down=input,east=output,north=output,south=input,up=input,west=none]
rftools:powercell_simple[down=input,east=output,north=output,south=input,up=input,west=input]
rftools:powercell_simple[down=input,east=output,north=output,south=input,up=input,west=output]
rftools:powercell_simple[down=input,east=output,north=output,south=input,up=output,west=none]
rftools:powercell_simple[down=input,east=output,north=output,south=input,up=output,west=input]
rftools:powercell_simple[down=input,east=output,north=output,south=input,up=output,west=output]
rftools:powercell_simple[down=input,east=output,north=output,south=output,up=none,west=none]
rftools:powercell_simple[down=input,east=output,north=output,south=output,up=none,west=input]
rftools:powercell_simple[down=input,east=output,north=output,south=output,up=none,west=output]
rftools:powercell_simple[down=input,east=output,north=output,south=output,up=input,west=none]
rftools:powercell_simple[down=input,east=output,north=output,south=output,up=input,west=input]
rftools:powercell_simple[down=input,east=output,north=output,south=output,up=input,west=output]
rftools:powercell_simple[down=input,east=output,north=output,south=output,up=output,west=none]
rftools:powercell_simple[down=input,east=output,north=output,south=output,up=output,west=input]
rftools:powercell_simple[down=input,east=output,north=output,south=output,up=output,west=output]
rftools:powercell_simple[down=output,east=none,north=none,south=none,up=none,west=none]
rftools:powercell_simple[down=output,east=none,north=none,south=none,up=none,west=input]
rftools:powercell_simple[down=output,east=none,north=none,south=none,up=none,west=output]
rftools:powercell_simple[down=output,east=none,north=none,south=none,up=input,west=none]
rftools:powercell_simple[down=output,east=none,north=none,south=none,up=input,west=input]
rftools:powercell_simple[down=output,east=none,north=none,south=none,up=input,west=output]
rftools:powercell_simple[down=output,east=none,north=none,south=none,up=output,west=none]
rftools:powercell_simple[down=output,east=none,north=none,south=none,up=output,west=input]
rftools:powercell_simple[down=output,east=none,north=none,south=none,up=output,west=output]
rftools:powercell_simple[down=output,east=none,north=none,south=input,up=none,west=none]
rftools:powercell_simple[down=output,east=none,north=none,south=input,up=none,west=input]
rftools:powercell_simple[down=output,east=none,north=none,south=input,up=none,west=output]
rftools:powercell_simple[down=output,east=none,north=none,south=input,up=input,west=none]
rftools:powercell_simple[down=output,east=none,north=none,south=input,up=input,west=input]
rftools:powercell_simple[down=output,east=none,north=none,south=input,up=input,west=output]
rftools:powercell_simple[down=output,east=none,north=none,south=input,up=output,west=none]
rftools:powercell_simple[down=output,east=none,north=none,south=input,up=output,west=input]
rftools:powercell_simple[down=output,east=none,north=none,south=input,up=output,west=output]
rftools:powercell_simple[down=output,east=none,north=none,south=output,up=none,west=none]
rftools:powercell_simple[down=output,east=none,north=none,south=output,up=none,west=input]
rftools:powercell_simple[down=output,east=none,north=none,south=output,up=none,west=output]
rftools:powercell_simple[down=output,east=none,north=none,south=output,up=input,west=none]
rftools:powercell_simple[down=output,east=none,north=none,south=output,up=input,west=input]
rftools:powercell_simple[down=output,east=none,north=none,south=output,up=input,west=output]
rftools:powercell_simple[down=output,east=none,north=none,south=output,up=output,west=none]
rftools:powercell_simple[down=output,east=none,north=none,south=output,up=output,west=input]
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rftools:powercell_simple[down=output,east=none,north=input,south=input,up=none,west=output]
rftools:powercell_simple[down=output,east=none,north=input,south=input,up=input,west=none]
rftools:powercell_simple[down=output,east=none,north=input,south=input,up=input,west=input]
rftools:powercell_simple[down=output,east=none,north=input,south=input,up=input,west=output]
rftools:powercell_simple[down=output,east=none,north=input,south=input,up=output,west=none]
rftools:powercell_simple[down=output,east=none,north=input,south=input,up=output,west=input]
rftools:powercell_simple[down=output,east=none,north=input,south=input,up=output,west=output]
rftools:powercell_simple[down=output,east=none,north=input,south=output,up=none,west=none]
rftools:powercell_simple[down=output,east=none,north=input,south=output,up=none,west=input]
rftools:powercell_simple[down=output,east=none,north=input,south=output,up=none,west=output]
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rftools:powercell_simple[down=output,east=none,north=input,south=output,up=output,west=output]
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rftools:powercell_simple[down=output,east=input,north=input,south=input,up=output,west=none]
rftools:powercell_simple[down=output,east=input,north=input,south=input,up=output,west=input]
rftools:powercell_simple[down=output,east=input,north=input,south=input,up=output,west=output]
rftools:powercell_simple[down=output,east=input,north=input,south=output,up=none,west=none]
rftools:powercell_simple[down=output,east=input,north=input,south=output,up=none,west=input]
rftools:powercell_simple[down=output,east=input,north=input,south=output,up=none,west=output]
rftools:powercell_simple[down=output,east=input,north=input,south=output,up=input,west=none]
rftools:powercell_simple[down=output,east=input,north=input,south=output,up=input,west=input]
rftools:powercell_simple[down=output,east=input,north=input,south=output,up=input,west=output]
rftools:powercell_simple[down=output,east=input,north=input,south=output,up=output,west=none]
rftools:powercell_simple[down=output,east=input,north=input,south=output,up=output,west=input]
rftools:powercell_simple[down=output,east=input,north=input,south=output,up=output,west=output]
rftools:powercell_simple[down=output,east=input,north=output,south=none,up=none,west=none]
rftools:powercell_simple[down=output,east=input,north=output,south=none,up=none,west=input]
rftools:powercell_simple[down=output,east=input,north=output,south=none,up=none,west=output]
rftools:powercell_simple[down=output,east=input,north=output,south=none,up=input,west=none]
rftools:powercell_simple[down=output,east=input,north=output,south=none,up=input,west=input]
rftools:powercell_simple[down=output,east=input,north=output,south=none,up=input,west=output]
rftools:powercell_simple[down=output,east=input,north=output,south=none,up=output,west=none]
rftools:powercell_simple[down=output,east=input,north=output,south=none,up=output,west=input]
rftools:powercell_simple[down=output,east=input,north=output,south=none,up=output,west=output]
rftools:powercell_simple[down=output,east=input,north=output,south=input,up=none,west=none]
rftools:powercell_simple[down=output,east=input,north=output,south=input,up=none,west=input]
rftools:powercell_simple[down=output,east=input,north=output,south=input,up=none,west=output]
rftools:powercell_simple[down=output,east=input,north=output,south=input,up=input,west=none]
rftools:powercell_simple[down=output,east=input,north=output,south=input,up=input,west=input]
rftools:powercell_simple[down=output,east=input,north=output,south=input,up=input,west=output]
rftools:powercell_simple[down=output,east=input,north=output,south=input,up=output,west=none]
rftools:powercell_simple[down=output,east=input,north=output,south=input,up=output,west=input]
rftools:powercell_simple[down=output,east=input,north=output,south=input,up=output,west=output]
rftools:powercell_simple[down=output,east=input,north=output,south=output,up=none,west=none]
rftools:powercell_simple[down=output,east=input,north=output,south=output,up=none,west=input]
rftools:powercell_simple[down=output,east=input,north=output,south=output,up=none,west=output]
rftools:powercell_simple[down=output,east=input,north=output,south=output,up=input,west=none]
rftools:powercell_simple[down=output,east=input,north=output,south=output,up=input,west=input]
rftools:powercell_simple[down=output,east=input,north=output,south=output,up=input,west=output]
rftools:powercell_simple[down=output,east=input,north=output,south=output,up=output,west=none]
rftools:powercell_simple[down=output,east=input,north=output,south=output,up=output,west=input]
rftools:powercell_simple[down=output,east=input,north=output,south=output,up=output,west=output]
rftools:powercell_simple[down=output,east=output,north=none,south=none,up=none,west=none]
rftools:powercell_simple[down=output,east=output,north=none,south=none,up=none,west=input]
rftools:powercell_simple[down=output,east=output,north=none,south=none,up=none,west=output]
rftools:powercell_simple[down=output,east=output,north=none,south=none,up=input,west=none]
rftools:powercell_simple[down=output,east=output,north=none,south=none,up=input,west=input]
rftools:powercell_simple[down=output,east=output,north=none,south=none,up=input,west=output]
rftools:powercell_simple[down=output,east=output,north=none,south=none,up=output,west=none]
rftools:powercell_simple[down=output,east=output,north=none,south=none,up=output,west=input]
rftools:powercell_simple[down=output,east=output,north=none,south=none,up=output,west=output]
rftools:powercell_simple[down=output,east=output,north=none,south=input,up=none,west=none]
rftools:powercell_simple[down=output,east=output,north=none,south=input,up=none,west=input]
rftools:powercell_simple[down=output,east=output,north=none,south=input,up=none,west=output]
rftools:powercell_simple[down=output,east=output,north=none,south=input,up=input,west=none]
rftools:powercell_simple[down=output,east=output,north=none,south=input,up=input,west=input]
rftools:powercell_simple[down=output,east=output,north=none,south=input,up=input,west=output]
rftools:powercell_simple[down=output,east=output,north=none,south=input,up=output,west=none]
rftools:powercell_simple[down=output,east=output,north=none,south=input,up=output,west=input]
rftools:powercell_simple[down=output,east=output,north=none,south=input,up=output,west=output]
rftools:powercell_simple[down=output,east=output,north=none,south=output,up=none,west=none]
rftools:powercell_simple[down=output,east=output,north=none,south=output,up=none,west=input]
rftools:powercell_simple[down=output,east=output,north=none,south=output,up=none,west=output]
rftools:powercell_simple[down=output,east=output,north=none,south=output,up=input,west=none]
rftools:powercell_simple[down=output,east=output,north=none,south=output,up=input,west=input]
rftools:powercell_simple[down=output,east=output,north=none,south=output,up=input,west=output]
rftools:powercell_simple[down=output,east=output,north=none,south=output,up=output,west=none]
rftools:powercell_simple[down=output,east=output,north=none,south=output,up=output,west=input]
rftools:powercell_simple[down=output,east=output,north=none,south=output,up=output,west=output]
rftools:powercell_simple[down=output,east=output,north=input,south=none,up=none,west=none]
rftools:powercell_simple[down=output,east=output,north=input,south=none,up=none,west=input]
rftools:powercell_simple[down=output,east=output,north=input,south=none,up=none,west=output]
rftools:powercell_simple[down=output,east=output,north=input,south=none,up=input,west=none]
rftools:powercell_simple[down=output,east=output,north=input,south=none,up=input,west=input]
rftools:powercell_simple[down=output,east=output,north=input,south=none,up=input,west=output]
rftools:powercell_simple[down=output,east=output,north=input,south=none,up=output,west=none]
rftools:powercell_simple[down=output,east=output,north=input,south=none,up=output,west=input]
rftools:powercell_simple[down=output,east=output,north=input,south=none,up=output,west=output]
rftools:powercell_simple[down=output,east=output,north=input,south=input,up=none,west=none]
rftools:powercell_simple[down=output,east=output,north=input,south=input,up=none,west=input]
rftools:powercell_simple[down=output,east=output,north=input,south=input,up=none,west=output]
rftools:powercell_simple[down=output,east=output,north=input,south=input,up=input,west=none]
rftools:powercell_simple[down=output,east=output,north=input,south=input,up=input,west=input]
rftools:powercell_simple[down=output,east=output,north=input,south=input,up=input,west=output]
rftools:powercell_simple[down=output,east=output,north=input,south=input,up=output,west=none]
rftools:powercell_simple[down=output,east=output,north=input,south=input,up=output,west=input]
rftools:powercell_simple[down=output,east=output,north=input,south=input,up=output,west=output]
rftools:powercell_simple[down=output,east=output,north=input,south=output,up=none,west=none]
rftools:powercell_simple[down=output,east=output,north=input,south=output,up=none,west=input]
rftools:powercell_simple[down=output,east=output,north=input,south=output,up=none,west=output]
rftools:powercell_simple[down=output,east=output,north=input,south=output,up=input,west=none]
rftools:powercell_simple[down=output,east=output,north=input,south=output,up=input,west=input]
rftools:powercell_simple[down=output,east=output,north=input,south=output,up=input,west=output]
rftools:powercell_simple[down=output,east=output,north=input,south=output,up=output,west=none]
rftools:powercell_simple[down=output,east=output,north=input,south=output,up=output,west=input]
rftools:powercell_simple[down=output,east=output,north=input,south=output,up=output,west=output]
rftools:powercell_simple[down=output,east=output,north=output,south=none,up=none,west=none]
rftools:powercell_simple[down=output,east=output,north=output,south=none,up=none,west=input]
rftools:powercell_simple[down=output,east=output,north=output,south=none,up=none,west=output]
rftools:powercell_simple[down=output,east=output,north=output,south=none,up=input,west=none]
rftools:powercell_simple[down=output,east=output,north=output,south=none,up=input,west=input]
rftools:powercell_simple[down=output,east=output,north=output,south=none,up=input,west=output]
rftools:powercell_simple[down=output,east=output,north=output,south=none,up=output,west=none]
rftools:powercell_simple[down=output,east=output,north=output,south=none,up=output,west=input]
rftools:powercell_simple[down=output,east=output,north=output,south=none,up=output,west=output]
rftools:powercell_simple[down=output,east=output,north=output,south=input,up=none,west=none]
rftools:powercell_simple[down=output,east=output,north=output,south=input,up=none,west=input]
rftools:powercell_simple[down=output,east=output,north=output,south=input,up=none,west=output]
rftools:powercell_simple[down=output,east=output,north=output,south=input,up=input,west=none]
rftools:powercell_simple[down=output,east=output,north=output,south=input,up=input,west=input]
rftools:powercell_simple[down=output,east=output,north=output,south=input,up=input,west=output]
rftools:powercell_simple[down=output,east=output,north=output,south=input,up=output,west=none]
rftools:powercell_simple[down=output,east=output,north=output,south=input,up=output,west=input]
rftools:powercell_simple[down=output,east=output,north=output,south=input,up=output,west=output]
rftools:powercell_simple[down=output,east=output,north=output,south=output,up=none,west=none]
rftools:powercell_simple[down=output,east=output,north=output,south=output,up=none,west=input]
rftools:powercell_simple[down=output,east=output,north=output,south=output,up=none,west=output]
rftools:powercell_simple[down=output,east=output,north=output,south=output,up=input,west=none]
rftools:powercell_simple[down=output,east=output,north=output,south=output,up=input,west=input]
rftools:powercell_simple[down=output,east=output,north=output,south=output,up=input,west=output]
rftools:powercell_simple[down=output,east=output,north=output,south=output,up=output,west=none]
rftools:powercell_simple[down=output,east=output,north=output,south=output,up=output,west=input]
rftools:powercell_simple[down=output,east=output,north=output,south=output,up=output,west=output]
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rftools:relay[enabled=true,facing=west]
rftools:relay[enabled=true,facing=east]
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rftools:relay[enabled=false,facing=north]
rftools:relay[enabled=false,facing=south]
rftools:relay[enabled=false,facing=west]
rftools:relay[enabled=false,facing=east]
rftools:rf_monitor[facing=down,level=0]
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rftools:rf_monitor[facing=down,level=2]
rftools:rf_monitor[facing=down,level=3]
rftools:rf_monitor[facing=down,level=4]
rftools:rf_monitor[facing=down,level=5]
rftools:rf_monitor[facing=up,level=0]
rftools:rf_monitor[facing=up,level=1]
rftools:rf_monitor[facing=up,level=2]
rftools:rf_monitor[facing=up,level=3]
rftools:rf_monitor[facing=up,level=4]
rftools:rf_monitor[facing=up,level=5]
rftools:rf_monitor[facing=north,level=0]
rftools:rf_monitor[facing=north,level=1]
rftools:rf_monitor[facing=north,level=2]
rftools:rf_monitor[facing=north,level=3]
rftools:rf_monitor[facing=north,level=4]
rftools:rf_monitor[facing=north,level=5]
rftools:rf_monitor[facing=south,level=0]
rftools:rf_monitor[facing=south,level=1]
rftools:rf_monitor[facing=south,level=2]
rftools:rf_monitor[facing=south,level=3]
rftools:rf_monitor[facing=south,level=4]
rftools:rf_monitor[facing=south,level=5]
rftools:rf_monitor[facing=west,level=0]
rftools:rf_monitor[facing=west,level=1]
rftools:rf_monitor[facing=west,level=2]
rftools:rf_monitor[facing=west,level=3]
rftools:rf_monitor[facing=west,level=4]
rftools:rf_monitor[facing=west,level=5]
rftools:rf_monitor[facing=east,level=0]
rftools:rf_monitor[facing=east,level=1]
rftools:rf_monitor[facing=east,level=2]
rftools:rf_monitor[facing=east,level=3]
rftools:rf_monitor[facing=east,level=4]
rftools:rf_monitor[facing=east,level=5]
rftools:liquid_monitor[facing=down,level=0]
rftools:liquid_monitor[facing=down,level=1]
rftools:liquid_monitor[facing=down,level=2]
rftools:liquid_monitor[facing=down,level=3]
rftools:liquid_monitor[facing=down,level=4]
rftools:liquid_monitor[facing=down,level=5]
rftools:liquid_monitor[facing=up,level=0]
rftools:liquid_monitor[facing=up,level=1]
rftools:liquid_monitor[facing=up,level=2]
rftools:liquid_monitor[facing=up,level=3]
rftools:liquid_monitor[facing=up,level=4]
rftools:liquid_monitor[facing=up,level=5]
rftools:liquid_monitor[facing=north,level=0]
rftools:liquid_monitor[facing=north,level=1]
rftools:liquid_monitor[facing=north,level=2]
rftools:liquid_monitor[facing=north,level=3]
rftools:liquid_monitor[facing=north,level=4]
rftools:liquid_monitor[facing=north,level=5]
rftools:liquid_monitor[facing=south,level=0]
rftools:liquid_monitor[facing=south,level=1]
rftools:liquid_monitor[facing=south,level=2]
rftools:liquid_monitor[facing=south,level=3]
rftools:liquid_monitor[facing=south,level=4]
rftools:liquid_monitor[facing=south,level=5]
rftools:liquid_monitor[facing=west,level=0]
rftools:liquid_monitor[facing=west,level=1]
rftools:liquid_monitor[facing=west,level=2]
rftools:liquid_monitor[facing=west,level=3]
rftools:liquid_monitor[facing=west,level=4]
rftools:liquid_monitor[facing=west,level=5]
rftools:liquid_monitor[facing=east,level=0]
rftools:liquid_monitor[facing=east,level=1]
rftools:liquid_monitor[facing=east,level=2]
rftools:liquid_monitor[facing=east,level=3]
rftools:liquid_monitor[facing=east,level=4]
rftools:liquid_monitor[facing=east,level=5]
rftools:shield_block1
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rftools:shield_block3
rftools:shield_block4
rftools:invisible_shield_block
rftools:notick_invisible_shield_block
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rftools:shield_template_block[color=green]
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rftools:solid_shield_block[iconside=0,icontopdown=0]
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rftools:solid_shield_block[iconside=0,icontopdown=2]
rftools:solid_shield_block[iconside=0,icontopdown=3]
rftools:solid_shield_block[iconside=0,icontopdown=4]
rftools:solid_shield_block[iconside=0,icontopdown=5]
rftools:solid_shield_block[iconside=1,icontopdown=0]
rftools:solid_shield_block[iconside=1,icontopdown=1]
rftools:solid_shield_block[iconside=1,icontopdown=2]
rftools:solid_shield_block[iconside=1,icontopdown=3]
rftools:solid_shield_block[iconside=1,icontopdown=4]
rftools:solid_shield_block[iconside=1,icontopdown=5]
rftools:solid_shield_block[iconside=2,icontopdown=0]
rftools:solid_shield_block[iconside=2,icontopdown=1]
rftools:solid_shield_block[iconside=2,icontopdown=2]
rftools:solid_shield_block[iconside=2,icontopdown=3]
rftools:solid_shield_block[iconside=2,icontopdown=4]
rftools:solid_shield_block[iconside=2,icontopdown=5]
rftools:solid_shield_block[iconside=3,icontopdown=0]
rftools:solid_shield_block[iconside=3,icontopdown=1]
rftools:solid_shield_block[iconside=3,icontopdown=2]
rftools:solid_shield_block[iconside=3,icontopdown=3]
rftools:solid_shield_block[iconside=3,icontopdown=4]
rftools:solid_shield_block[iconside=3,icontopdown=5]
rftools:solid_shield_block[iconside=4,icontopdown=0]
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rftools:solid_shield_block[iconside=4,icontopdown=2]
rftools:solid_shield_block[iconside=4,icontopdown=3]
rftools:solid_shield_block[iconside=4,icontopdown=4]
rftools:solid_shield_block[iconside=4,icontopdown=5]
rftools:solid_shield_block[iconside=5,icontopdown=0]
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rftools:solid_shield_block[iconside=5,icontopdown=2]
rftools:solid_shield_block[iconside=5,icontopdown=3]
rftools:solid_shield_block[iconside=5,icontopdown=4]
rftools:solid_shield_block[iconside=5,icontopdown=5]
rftools:notick_solid_shield_block[iconside=0,icontopdown=0]
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rftools:notick_solid_shield_block[iconside=0,icontopdown=3]
rftools:notick_solid_shield_block[iconside=0,icontopdown=4]
rftools:notick_solid_shield_block[iconside=0,icontopdown=5]
rftools:notick_solid_shield_block[iconside=1,icontopdown=0]
rftools:notick_solid_shield_block[iconside=1,icontopdown=1]
rftools:notick_solid_shield_block[iconside=1,icontopdown=2]
rftools:notick_solid_shield_block[iconside=1,icontopdown=3]
rftools:notick_solid_shield_block[iconside=1,icontopdown=4]
rftools:notick_solid_shield_block[iconside=1,icontopdown=5]
rftools:notick_solid_shield_block[iconside=2,icontopdown=0]
rftools:notick_solid_shield_block[iconside=2,icontopdown=1]
rftools:notick_solid_shield_block[iconside=2,icontopdown=2]
rftools:notick_solid_shield_block[iconside=2,icontopdown=3]
rftools:notick_solid_shield_block[iconside=2,icontopdown=4]
rftools:notick_solid_shield_block[iconside=2,icontopdown=5]
rftools:notick_solid_shield_block[iconside=3,icontopdown=0]
rftools:notick_solid_shield_block[iconside=3,icontopdown=1]
rftools:notick_solid_shield_block[iconside=3,icontopdown=2]
rftools:notick_solid_shield_block[iconside=3,icontopdown=3]
rftools:notick_solid_shield_block[iconside=3,icontopdown=4]
rftools:notick_solid_shield_block[iconside=3,icontopdown=5]
rftools:notick_solid_shield_block[iconside=4,icontopdown=0]
rftools:notick_solid_shield_block[iconside=4,icontopdown=1]
rftools:notick_solid_shield_block[iconside=4,icontopdown=2]
rftools:notick_solid_shield_block[iconside=4,icontopdown=3]
rftools:notick_solid_shield_block[iconside=4,icontopdown=4]
rftools:notick_solid_shield_block[iconside=4,icontopdown=5]
rftools:notick_solid_shield_block[iconside=5,icontopdown=0]
rftools:notick_solid_shield_block[iconside=5,icontopdown=1]
rftools:notick_solid_shield_block[iconside=5,icontopdown=2]
rftools:notick_solid_shield_block[iconside=5,icontopdown=3]
rftools:notick_solid_shield_block[iconside=5,icontopdown=4]
rftools:notick_solid_shield_block[iconside=5,icontopdown=5]
rftools:camo_shield_block
rftools:notick_camo_shield_block
rftools:solid_shield_block_opaque[iconside=0,icontopdown=0]
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rftools:solid_shield_block_opaque[iconside=0,icontopdown=2]
rftools:solid_shield_block_opaque[iconside=0,icontopdown=3]
rftools:solid_shield_block_opaque[iconside=0,icontopdown=4]
rftools:solid_shield_block_opaque[iconside=0,icontopdown=5]
rftools:solid_shield_block_opaque[iconside=1,icontopdown=0]
rftools:solid_shield_block_opaque[iconside=1,icontopdown=1]
rftools:solid_shield_block_opaque[iconside=1,icontopdown=2]
rftools:solid_shield_block_opaque[iconside=1,icontopdown=3]
rftools:solid_shield_block_opaque[iconside=1,icontopdown=4]
rftools:solid_shield_block_opaque[iconside=1,icontopdown=5]
rftools:solid_shield_block_opaque[iconside=2,icontopdown=0]
rftools:solid_shield_block_opaque[iconside=2,icontopdown=1]
rftools:solid_shield_block_opaque[iconside=2,icontopdown=2]
rftools:solid_shield_block_opaque[iconside=2,icontopdown=3]
rftools:solid_shield_block_opaque[iconside=2,icontopdown=4]
rftools:solid_shield_block_opaque[iconside=2,icontopdown=5]
rftools:solid_shield_block_opaque[iconside=3,icontopdown=0]
rftools:solid_shield_block_opaque[iconside=3,icontopdown=1]
rftools:solid_shield_block_opaque[iconside=3,icontopdown=2]
rftools:solid_shield_block_opaque[iconside=3,icontopdown=3]
rftools:solid_shield_block_opaque[iconside=3,icontopdown=4]
rftools:solid_shield_block_opaque[iconside=3,icontopdown=5]
rftools:solid_shield_block_opaque[iconside=4,icontopdown=0]
rftools:solid_shield_block_opaque[iconside=4,icontopdown=1]
rftools:solid_shield_block_opaque[iconside=4,icontopdown=2]
rftools:solid_shield_block_opaque[iconside=4,icontopdown=3]
rftools:solid_shield_block_opaque[iconside=4,icontopdown=4]
rftools:solid_shield_block_opaque[iconside=4,icontopdown=5]
rftools:solid_shield_block_opaque[iconside=5,icontopdown=0]
rftools:solid_shield_block_opaque[iconside=5,icontopdown=1]
rftools:solid_shield_block_opaque[iconside=5,icontopdown=2]
rftools:solid_shield_block_opaque[iconside=5,icontopdown=3]
rftools:solid_shield_block_opaque[iconside=5,icontopdown=4]
rftools:solid_shield_block_opaque[iconside=5,icontopdown=5]
rftools:notick_solid_shield_block_opaque[iconside=0,icontopdown=0]
rftools:notick_solid_shield_block_opaque[iconside=0,icontopdown=1]
rftools:notick_solid_shield_block_opaque[iconside=0,icontopdown=2]
rftools:notick_solid_shield_block_opaque[iconside=0,icontopdown=3]
rftools:notick_solid_shield_block_opaque[iconside=0,icontopdown=4]
rftools:notick_solid_shield_block_opaque[iconside=0,icontopdown=5]
rftools:notick_solid_shield_block_opaque[iconside=1,icontopdown=0]
rftools:notick_solid_shield_block_opaque[iconside=1,icontopdown=1]
rftools:notick_solid_shield_block_opaque[iconside=1,icontopdown=2]
rftools:notick_solid_shield_block_opaque[iconside=1,icontopdown=3]
rftools:notick_solid_shield_block_opaque[iconside=1,icontopdown=4]
rftools:notick_solid_shield_block_opaque[iconside=1,icontopdown=5]
rftools:notick_solid_shield_block_opaque[iconside=2,icontopdown=0]
rftools:notick_solid_shield_block_opaque[iconside=2,icontopdown=1]
rftools:notick_solid_shield_block_opaque[iconside=2,icontopdown=2]
rftools:notick_solid_shield_block_opaque[iconside=2,icontopdown=3]
rftools:notick_solid_shield_block_opaque[iconside=2,icontopdown=4]
rftools:notick_solid_shield_block_opaque[iconside=2,icontopdown=5]
rftools:notick_solid_shield_block_opaque[iconside=3,icontopdown=0]
rftools:notick_solid_shield_block_opaque[iconside=3,icontopdown=1]
rftools:notick_solid_shield_block_opaque[iconside=3,icontopdown=2]
rftools:notick_solid_shield_block_opaque[iconside=3,icontopdown=3]
rftools:notick_solid_shield_block_opaque[iconside=3,icontopdown=4]
rftools:notick_solid_shield_block_opaque[iconside=3,icontopdown=5]
rftools:notick_solid_shield_block_opaque[iconside=4,icontopdown=0]
rftools:notick_solid_shield_block_opaque[iconside=4,icontopdown=1]
rftools:notick_solid_shield_block_opaque[iconside=4,icontopdown=2]
rftools:notick_solid_shield_block_opaque[iconside=4,icontopdown=3]
rftools:notick_solid_shield_block_opaque[iconside=4,icontopdown=4]
rftools:notick_solid_shield_block_opaque[iconside=4,icontopdown=5]
rftools:notick_solid_shield_block_opaque[iconside=5,icontopdown=0]
rftools:notick_solid_shield_block_opaque[iconside=5,icontopdown=1]
rftools:notick_solid_shield_block_opaque[iconside=5,icontopdown=2]
rftools:notick_solid_shield_block_opaque[iconside=5,icontopdown=3]
rftools:notick_solid_shield_block_opaque[iconside=5,icontopdown=4]
rftools:notick_solid_shield_block_opaque[iconside=5,icontopdown=5]
rftools:camo_shield_block_opaque
rftools:notick_camo_shield_block_opaque
rftools:environmental_controller
rftools:spawner[facing=down]
rftools:spawner[facing=up]
rftools:spawner[facing=north]
rftools:spawner[facing=south]
rftools:spawner[facing=west]
rftools:spawner[facing=east]
rftools:matter_beamer[working=true]
rftools:matter_beamer[working=false]
rftools:block_protector[facing=down,working=true]
rftools:block_protector[facing=down,working=false]
rftools:block_protector[facing=up,working=true]
rftools:block_protector[facing=up,working=false]
rftools:block_protector[facing=north,working=true]
rftools:block_protector[facing=north,working=false]
rftools:block_protector[facing=south,working=true]
rftools:block_protector[facing=south,working=false]
rftools:block_protector[facing=west,working=true]
rftools:block_protector[facing=west,working=false]
rftools:block_protector[facing=east,working=true]
rftools:block_protector[facing=east,working=false]
rftools:item_filter
rftools:security_manager[facing=down]
rftools:security_manager[facing=up]
rftools:security_manager[facing=north]
rftools:security_manager[facing=south]
rftools:security_manager[facing=west]
rftools:security_manager[facing=east]
rftools:endergenic
rftools:pearl_injector[facing=down]
rftools:pearl_injector[facing=up]
rftools:pearl_injector[facing=north]
rftools:pearl_injector[facing=south]
rftools:pearl_injector[facing=west]
rftools:pearl_injector[facing=east]
rftools:ender_monitor[intermediate=0,logic_facing=down_tonorth]
rftools:ender_monitor[intermediate=0,logic_facing=down_tosouth]
rftools:ender_monitor[intermediate=0,logic_facing=down_towest]
rftools:ender_monitor[intermediate=0,logic_facing=down_toeast]
rftools:ender_monitor[intermediate=0,logic_facing=up_tonorth]
rftools:ender_monitor[intermediate=0,logic_facing=up_tosouth]
rftools:ender_monitor[intermediate=0,logic_facing=up_towest]
rftools:ender_monitor[intermediate=0,logic_facing=up_toeast]
rftools:ender_monitor[intermediate=0,logic_facing=north_towest]
rftools:ender_monitor[intermediate=0,logic_facing=north_toeast]
rftools:ender_monitor[intermediate=0,logic_facing=north_toup]
rftools:ender_monitor[intermediate=0,logic_facing=north_todown]
rftools:ender_monitor[intermediate=0,logic_facing=south_towest]
rftools:ender_monitor[intermediate=0,logic_facing=south_toeast]
rftools:ender_monitor[intermediate=0,logic_facing=south_toup]
rftools:ender_monitor[intermediate=0,logic_facing=south_todown]
rftools:ender_monitor[intermediate=0,logic_facing=west_tonorth]
rftools:ender_monitor[intermediate=0,logic_facing=west_tosouth]
rftools:ender_monitor[intermediate=0,logic_facing=west_toup]
rftools:ender_monitor[intermediate=0,logic_facing=west_todown]
rftools:ender_monitor[intermediate=0,logic_facing=east_tonorth]
rftools:ender_monitor[intermediate=0,logic_facing=east_tosouth]
rftools:ender_monitor[intermediate=0,logic_facing=east_toup]
rftools:ender_monitor[intermediate=0,logic_facing=east_todown]
rftools:ender_monitor[intermediate=1,logic_facing=down_tonorth]
rftools:ender_monitor[intermediate=1,logic_facing=down_tosouth]
rftools:ender_monitor[intermediate=1,logic_facing=down_towest]
rftools:ender_monitor[intermediate=1,logic_facing=down_toeast]
rftools:ender_monitor[intermediate=1,logic_facing=up_tonorth]
rftools:ender_monitor[intermediate=1,logic_facing=up_tosouth]
rftools:ender_monitor[intermediate=1,logic_facing=up_towest]
rftools:ender_monitor[intermediate=1,logic_facing=up_toeast]
rftools:ender_monitor[intermediate=1,logic_facing=north_towest]
rftools:ender_monitor[intermediate=1,logic_facing=north_toeast]
rftools:ender_monitor[intermediate=1,logic_facing=north_toup]
rftools:ender_monitor[intermediate=1,logic_facing=north_todown]
rftools:ender_monitor[intermediate=1,logic_facing=south_towest]
rftools:ender_monitor[intermediate=1,logic_facing=south_toeast]
rftools:ender_monitor[intermediate=1,logic_facing=south_toup]
rftools:ender_monitor[intermediate=1,logic_facing=south_todown]
rftools:ender_monitor[intermediate=1,logic_facing=west_tonorth]
rftools:ender_monitor[intermediate=1,logic_facing=west_tosouth]
rftools:ender_monitor[intermediate=1,logic_facing=west_toup]
rftools:ender_monitor[intermediate=1,logic_facing=west_todown]
rftools:ender_monitor[intermediate=1,logic_facing=east_tonorth]
rftools:ender_monitor[intermediate=1,logic_facing=east_tosouth]
rftools:ender_monitor[intermediate=1,logic_facing=east_toup]
rftools:ender_monitor[intermediate=1,logic_facing=east_todown]
rftools:ender_monitor[intermediate=2,logic_facing=down_tonorth]
rftools:ender_monitor[intermediate=2,logic_facing=down_tosouth]
rftools:ender_monitor[intermediate=2,logic_facing=down_towest]
rftools:ender_monitor[intermediate=2,logic_facing=down_toeast]
rftools:ender_monitor[intermediate=2,logic_facing=up_tonorth]
rftools:ender_monitor[intermediate=2,logic_facing=up_tosouth]
rftools:ender_monitor[intermediate=2,logic_facing=up_towest]
rftools:ender_monitor[intermediate=2,logic_facing=up_toeast]
rftools:ender_monitor[intermediate=2,logic_facing=north_towest]
rftools:ender_monitor[intermediate=2,logic_facing=north_toeast]
rftools:ender_monitor[intermediate=2,logic_facing=north_toup]
rftools:ender_monitor[intermediate=2,logic_facing=north_todown]
rftools:ender_monitor[intermediate=2,logic_facing=south_towest]
rftools:ender_monitor[intermediate=2,logic_facing=south_toeast]
rftools:ender_monitor[intermediate=2,logic_facing=south_toup]
rftools:ender_monitor[intermediate=2,logic_facing=south_todown]
rftools:ender_monitor[intermediate=2,logic_facing=west_tonorth]
rftools:ender_monitor[intermediate=2,logic_facing=west_tosouth]
rftools:ender_monitor[intermediate=2,logic_facing=west_toup]
rftools:ender_monitor[intermediate=2,logic_facing=west_todown]
rftools:ender_monitor[intermediate=2,logic_facing=east_tonorth]
rftools:ender_monitor[intermediate=2,logic_facing=east_tosouth]
rftools:ender_monitor[intermediate=2,logic_facing=east_toup]
rftools:ender_monitor[intermediate=2,logic_facing=east_todown]
rftools:ender_monitor[intermediate=3,logic_facing=down_tonorth]
rftools:ender_monitor[intermediate=3,logic_facing=down_tosouth]
rftools:ender_monitor[intermediate=3,logic_facing=down_towest]
rftools:ender_monitor[intermediate=3,logic_facing=down_toeast]
rftools:ender_monitor[intermediate=3,logic_facing=up_tonorth]
rftools:ender_monitor[intermediate=3,logic_facing=up_tosouth]
rftools:ender_monitor[intermediate=3,logic_facing=up_towest]
rftools:ender_monitor[intermediate=3,logic_facing=up_toeast]
rftools:ender_monitor[intermediate=3,logic_facing=north_towest]
rftools:ender_monitor[intermediate=3,logic_facing=north_toeast]
rftools:ender_monitor[intermediate=3,logic_facing=north_toup]
rftools:ender_monitor[intermediate=3,logic_facing=north_todown]
rftools:ender_monitor[intermediate=3,logic_facing=south_towest]
rftools:ender_monitor[intermediate=3,logic_facing=south_toeast]
rftools:ender_monitor[intermediate=3,logic_facing=south_toup]
rftools:ender_monitor[intermediate=3,logic_facing=south_todown]
rftools:ender_monitor[intermediate=3,logic_facing=west_tonorth]
rftools:ender_monitor[intermediate=3,logic_facing=west_tosouth]
rftools:ender_monitor[intermediate=3,logic_facing=west_toup]
rftools:ender_monitor[intermediate=3,logic_facing=west_todown]
rftools:ender_monitor[intermediate=3,logic_facing=east_tonorth]
rftools:ender_monitor[intermediate=3,logic_facing=east_tosouth]
rftools:ender_monitor[intermediate=3,logic_facing=east_toup]
rftools:ender_monitor[intermediate=3,logic_facing=east_todown]
rftools:storage_scanner[facing=down]
rftools:storage_scanner[facing=up]
rftools:storage_scanner[facing=north]
rftools:storage_scanner[facing=south]
rftools:storage_scanner[facing=west]
rftools:storage_scanner[facing=east]
rftools:elevator[facing=north]
rftools:elevator[facing=south]
rftools:elevator[facing=west]
rftools:elevator[facing=east]
rftools:booster
xnet:facade[color=blue]
xnet:facade[color=red]
xnet:facade[color=yellow]
xnet:facade[color=green]
xnet:facade[color=routing]
xnet:redstone_proxy
xnet:redstone_proxy_upd
xnet:controller[error=true,facing=down]
xnet:controller[error=true,facing=up]
xnet:controller[error=true,facing=north]
xnet:controller[error=true,facing=south]
xnet:controller[error=true,facing=west]
xnet:controller[error=true,facing=east]
xnet:controller[error=false,facing=down]
xnet:controller[error=false,facing=up]
xnet:controller[error=false,facing=north]
xnet:controller[error=false,facing=south]
xnet:controller[error=false,facing=west]
xnet:controller[error=false,facing=east]
xnet:router[error=true,facing=down]
xnet:router[error=true,facing=up]
xnet:router[error=true,facing=north]
xnet:router[error=true,facing=south]
xnet:router[error=true,facing=west]
xnet:router[error=true,facing=east]
xnet:router[error=false,facing=down]
xnet:router[error=false,facing=up]
xnet:router[error=false,facing=north]
xnet:router[error=false,facing=south]
xnet:router[error=false,facing=west]
xnet:router[error=false,facing=east]
xnet:wireless_router[error=true,facing=down]
xnet:wireless_router[error=true,facing=up]
xnet:wireless_router[error=true,facing=north]
xnet:wireless_router[error=true,facing=south]
xnet:wireless_router[error=true,facing=west]
xnet:wireless_router[error=true,facing=east]
xnet:wireless_router[error=false,facing=down]
xnet:wireless_router[error=false,facing=up]
xnet:wireless_router[error=false,facing=north]
xnet:wireless_router[error=false,facing=south]
xnet:wireless_router[error=false,facing=west]
xnet:wireless_router[error=false,facing=east]
xnet:antenna[facing=north]
xnet:antenna[facing=south]
xnet:antenna[facing=west]
xnet:antenna[facing=east]
xnet:antenna_base
xnet:antenna_dish[facing=north]
xnet:antenna_dish[facing=south]
xnet:antenna_dish[facing=west]
xnet:antenna_dish[facing=east]
xnet:netcable[color=blue]
xnet:netcable[color=red]
xnet:netcable[color=yellow]
xnet:netcable[color=green]
xnet:netcable[color=routing]
xnet:connector[color=blue]
xnet:connector[color=red]
xnet:connector[color=yellow]
xnet:connector[color=green]
xnet:connector[color=routing]
xnet:advanced_connector[color=blue]
xnet:advanced_connector[color=red]
xnet:advanced_connector[color=yellow]
xnet:advanced_connector[color=green]
xnet:advanced_connector[color=routing]
enderio:block_fluid_glowstone[level=0]
enderio:block_fluid_glowstone[level=1]
enderio:block_fluid_glowstone[level=2]
enderio:block_fluid_glowstone[level=3]
enderio:block_fluid_glowstone[level=4]
enderio:block_fluid_glowstone[level=5]
enderio:block_fluid_glowstone[level=6]
enderio:block_fluid_glowstone[level=7]
enderio:block_fluid_glowstone[level=8]
enderio:block_fluid_glowstone[level=9]
enderio:block_fluid_glowstone[level=10]
enderio:block_fluid_glowstone[level=11]
enderio:block_fluid_glowstone[level=12]
enderio:block_fluid_glowstone[level=13]
enderio:block_fluid_glowstone[level=14]
enderio:block_fluid_glowstone[level=15]
enderio:block_fluid_redstone[level=0]
enderio:block_fluid_redstone[level=1]
enderio:block_fluid_redstone[level=2]
enderio:block_fluid_redstone[level=3]
enderio:block_fluid_redstone[level=4]
enderio:block_fluid_redstone[level=5]
enderio:block_fluid_redstone[level=6]
enderio:block_fluid_redstone[level=7]
enderio:block_fluid_redstone[level=8]
enderio:block_fluid_redstone[level=9]
enderio:block_fluid_redstone[level=10]
enderio:block_fluid_redstone[level=11]
enderio:block_fluid_redstone[level=12]
enderio:block_fluid_redstone[level=13]
enderio:block_fluid_redstone[level=14]
enderio:block_fluid_redstone[level=15]
enderio:block_fluid_ender[level=0]
enderio:block_fluid_ender[level=1]
enderio:block_fluid_ender[level=2]
enderio:block_fluid_ender[level=3]
enderio:block_fluid_ender[level=4]
enderio:block_fluid_ender[level=5]
enderio:block_fluid_ender[level=6]
enderio:block_fluid_ender[level=7]
enderio:block_fluid_ender[level=8]
enderio:block_fluid_ender[level=9]
enderio:block_fluid_ender[level=10]
enderio:block_fluid_ender[level=11]
enderio:block_fluid_ender[level=12]
enderio:block_fluid_ender[level=13]
enderio:block_fluid_ender[level=14]
enderio:block_fluid_ender[level=15]
enderio:block_fluid_electrical_steel[level=0]
enderio:block_fluid_electrical_steel[level=1]
enderio:block_fluid_electrical_steel[level=2]
enderio:block_fluid_electrical_steel[level=3]
enderio:block_fluid_electrical_steel[level=4]
enderio:block_fluid_electrical_steel[level=5]
enderio:block_fluid_electrical_steel[level=6]
enderio:block_fluid_electrical_steel[level=7]
enderio:block_fluid_electrical_steel[level=8]
enderio:block_fluid_electrical_steel[level=9]
enderio:block_fluid_electrical_steel[level=10]
enderio:block_fluid_electrical_steel[level=11]
enderio:block_fluid_electrical_steel[level=12]
enderio:block_fluid_electrical_steel[level=13]
enderio:block_fluid_electrical_steel[level=14]
enderio:block_fluid_electrical_steel[level=15]
enderio:block_fluid_energetic_alloy[level=0]
enderio:block_fluid_energetic_alloy[level=1]
enderio:block_fluid_energetic_alloy[level=2]
enderio:block_fluid_energetic_alloy[level=3]
enderio:block_fluid_energetic_alloy[level=4]
enderio:block_fluid_energetic_alloy[level=5]
enderio:block_fluid_energetic_alloy[level=6]
enderio:block_fluid_energetic_alloy[level=7]
enderio:block_fluid_energetic_alloy[level=8]
enderio:block_fluid_energetic_alloy[level=9]
enderio:block_fluid_energetic_alloy[level=10]
enderio:block_fluid_energetic_alloy[level=11]
enderio:block_fluid_energetic_alloy[level=12]
enderio:block_fluid_energetic_alloy[level=13]
enderio:block_fluid_energetic_alloy[level=14]
enderio:block_fluid_energetic_alloy[level=15]
enderio:block_fluid_vibrant_alloy[level=0]
enderio:block_fluid_vibrant_alloy[level=1]
enderio:block_fluid_vibrant_alloy[level=2]
enderio:block_fluid_vibrant_alloy[level=3]
enderio:block_fluid_vibrant_alloy[level=4]
enderio:block_fluid_vibrant_alloy[level=5]
enderio:block_fluid_vibrant_alloy[level=6]
enderio:block_fluid_vibrant_alloy[level=7]
enderio:block_fluid_vibrant_alloy[level=8]
enderio:block_fluid_vibrant_alloy[level=9]
enderio:block_fluid_vibrant_alloy[level=10]
enderio:block_fluid_vibrant_alloy[level=11]
enderio:block_fluid_vibrant_alloy[level=12]
enderio:block_fluid_vibrant_alloy[level=13]
enderio:block_fluid_vibrant_alloy[level=14]
enderio:block_fluid_vibrant_alloy[level=15]
enderio:block_fluid_redstone_alloy[level=0]
enderio:block_fluid_redstone_alloy[level=1]
enderio:block_fluid_redstone_alloy[level=2]
enderio:block_fluid_redstone_alloy[level=3]
enderio:block_fluid_redstone_alloy[level=4]
enderio:block_fluid_redstone_alloy[level=5]
enderio:block_fluid_redstone_alloy[level=6]
enderio:block_fluid_redstone_alloy[level=7]
enderio:block_fluid_redstone_alloy[level=8]
enderio:block_fluid_redstone_alloy[level=9]
enderio:block_fluid_redstone_alloy[level=10]
enderio:block_fluid_redstone_alloy[level=11]
enderio:block_fluid_redstone_alloy[level=12]
enderio:block_fluid_redstone_alloy[level=13]
enderio:block_fluid_redstone_alloy[level=14]
enderio:block_fluid_redstone_alloy[level=15]
enderio:block_fluid_conductive_iron[level=0]
enderio:block_fluid_conductive_iron[level=1]
enderio:block_fluid_conductive_iron[level=2]
enderio:block_fluid_conductive_iron[level=3]
enderio:block_fluid_conductive_iron[level=4]
enderio:block_fluid_conductive_iron[level=5]
enderio:block_fluid_conductive_iron[level=6]
enderio:block_fluid_conductive_iron[level=7]
enderio:block_fluid_conductive_iron[level=8]
enderio:block_fluid_conductive_iron[level=9]
enderio:block_fluid_conductive_iron[level=10]
enderio:block_fluid_conductive_iron[level=11]
enderio:block_fluid_conductive_iron[level=12]
enderio:block_fluid_conductive_iron[level=13]
enderio:block_fluid_conductive_iron[level=14]
enderio:block_fluid_conductive_iron[level=15]
enderio:block_fluid_pulsating_iron[level=0]
enderio:block_fluid_pulsating_iron[level=1]
enderio:block_fluid_pulsating_iron[level=2]
enderio:block_fluid_pulsating_iron[level=3]
enderio:block_fluid_pulsating_iron[level=4]
enderio:block_fluid_pulsating_iron[level=5]
enderio:block_fluid_pulsating_iron[level=6]
enderio:block_fluid_pulsating_iron[level=7]
enderio:block_fluid_pulsating_iron[level=8]
enderio:block_fluid_pulsating_iron[level=9]
enderio:block_fluid_pulsating_iron[level=10]
enderio:block_fluid_pulsating_iron[level=11]
enderio:block_fluid_pulsating_iron[level=12]
enderio:block_fluid_pulsating_iron[level=13]
enderio:block_fluid_pulsating_iron[level=14]
enderio:block_fluid_pulsating_iron[level=15]
enderio:block_fluid_dark_steel[level=0]
enderio:block_fluid_dark_steel[level=1]
enderio:block_fluid_dark_steel[level=2]
enderio:block_fluid_dark_steel[level=3]
enderio:block_fluid_dark_steel[level=4]
enderio:block_fluid_dark_steel[level=5]
enderio:block_fluid_dark_steel[level=6]
enderio:block_fluid_dark_steel[level=7]
enderio:block_fluid_dark_steel[level=8]
enderio:block_fluid_dark_steel[level=9]
enderio:block_fluid_dark_steel[level=10]
enderio:block_fluid_dark_steel[level=11]
enderio:block_fluid_dark_steel[level=12]
enderio:block_fluid_dark_steel[level=13]
enderio:block_fluid_dark_steel[level=14]
enderio:block_fluid_dark_steel[level=15]
enderio:block_fluid_soularium[level=0]
enderio:block_fluid_soularium[level=1]
enderio:block_fluid_soularium[level=2]
enderio:block_fluid_soularium[level=3]
enderio:block_fluid_soularium[level=4]
enderio:block_fluid_soularium[level=5]
enderio:block_fluid_soularium[level=6]
enderio:block_fluid_soularium[level=7]
enderio:block_fluid_soularium[level=8]
enderio:block_fluid_soularium[level=9]
enderio:block_fluid_soularium[level=10]
enderio:block_fluid_soularium[level=11]
enderio:block_fluid_soularium[level=12]
enderio:block_fluid_soularium[level=13]
enderio:block_fluid_soularium[level=14]
enderio:block_fluid_soularium[level=15]
enderio:block_fluid_end_steel[level=0]
enderio:block_fluid_end_steel[level=1]
enderio:block_fluid_end_steel[level=2]
enderio:block_fluid_end_steel[level=3]
enderio:block_fluid_end_steel[level=4]
enderio:block_fluid_end_steel[level=5]
enderio:block_fluid_end_steel[level=6]
enderio:block_fluid_end_steel[level=7]
enderio:block_fluid_end_steel[level=8]
enderio:block_fluid_end_steel[level=9]
enderio:block_fluid_end_steel[level=10]
enderio:block_fluid_end_steel[level=11]
enderio:block_fluid_end_steel[level=12]
enderio:block_fluid_end_steel[level=13]
enderio:block_fluid_end_steel[level=14]
enderio:block_fluid_end_steel[level=15]
enderio:block_fluid_construction_alloy[level=0]
enderio:block_fluid_construction_alloy[level=1]
enderio:block_fluid_construction_alloy[level=2]
enderio:block_fluid_construction_alloy[level=3]
enderio:block_fluid_construction_alloy[level=4]
enderio:block_fluid_construction_alloy[level=5]
enderio:block_fluid_construction_alloy[level=6]
enderio:block_fluid_construction_alloy[level=7]
enderio:block_fluid_construction_alloy[level=8]
enderio:block_fluid_construction_alloy[level=9]
enderio:block_fluid_construction_alloy[level=10]
enderio:block_fluid_construction_alloy[level=11]
enderio:block_fluid_construction_alloy[level=12]
enderio:block_fluid_construction_alloy[level=13]
enderio:block_fluid_construction_alloy[level=14]
enderio:block_fluid_construction_alloy[level=15]
tp:septuple_compressed_sugar_cane
tp:quintuple_compressed_sugar_cane
tp:octuple_compressed_nether_block
tp:hardened_stone_smallbricks_slab_half[half=top]
tp:hardened_stone_smallbricks_slab_half[half=bottom]
tp:quick_sand
tp:unhardened_stone
tp:glowstone_glass
tp:colored_lamp[color=white_lamp]
tp:colored_lamp[color=orange_lamp]
tp:colored_lamp[color=magenta_lamp]
tp:colored_lamp[color=lightblue_lamp]
tp:colored_lamp[color=yellow_lamp]
tp:colored_lamp[color=lime_lamp]
tp:colored_lamp[color=pink_lamp]
tp:colored_lamp[color=gray_lamp]
tp:colored_lamp[color=silver_lamp]
tp:colored_lamp[color=cyan_lamp]
tp:colored_lamp[color=purple_lamp]
tp:colored_lamp[color=blue_lamp]
tp:colored_lamp[color=brown_lamp]
tp:colored_lamp[color=green_lamp]
tp:colored_lamp[color=red_lamp]
tp:colored_lamp[color=black_lamp]
tp:compressed_nether_block
tp:hardened_stone_smallbricks
tp:sextuple_compressed_sugar_cane
tp:ender_ore
tp:soul_sandstone
tp:quintuple_compressed_nether_block
tp:sextuple_compressed_nether_block
tp:dirty_glass
tp:colored_glowstone[color=white_glowstone]
tp:colored_glowstone[color=orange_glowstone]
tp:colored_glowstone[color=magenta_glowstone]
tp:colored_glowstone[color=lightblue_glowstone]
tp:colored_glowstone[color=lime_glowstone]
tp:colored_glowstone[color=pink_glowstone]
tp:colored_glowstone[color=gray_glowstone]
tp:colored_glowstone[color=silver_glowstone]
tp:colored_glowstone[color=cyan_glowstone]
tp:colored_glowstone[color=purple_glowstone]
tp:colored_glowstone[color=blue_glowstone]
tp:colored_glowstone[color=brown_glowstone]
tp:colored_glowstone[color=green_glowstone]
tp:colored_glowstone[color=red_glowstone]
tp:colored_glowstone[color=black_glowstone]
tp:compressed_sugar_cane
tp:reinforced_glass
tp:iron_furnace_block[facing=north,isburning=true]
tp:iron_furnace_block[facing=north,isburning=false]
tp:iron_furnace_block[facing=south,isburning=true]
tp:iron_furnace_block[facing=south,isburning=false]
tp:iron_furnace_block[facing=west,isburning=true]
tp:iron_furnace_block[facing=west,isburning=false]
tp:iron_furnace_block[facing=east,isburning=true]
tp:iron_furnace_block[facing=east,isburning=false]
tp:hardened_stone
tp:double_compressed_sugar_cane
tp:iron_cobblegen_block
tp:hardened_stone_bricks_stairs[facing=north,half=top,shape=straight]
tp:hardened_stone_bricks_stairs[facing=north,half=top,shape=inner_left]
tp:hardened_stone_bricks_stairs[facing=north,half=top,shape=inner_right]
tp:hardened_stone_bricks_stairs[facing=north,half=top,shape=outer_left]
tp:hardened_stone_bricks_stairs[facing=north,half=top,shape=outer_right]
tp:hardened_stone_bricks_stairs[facing=north,half=bottom,shape=straight]
tp:hardened_stone_bricks_stairs[facing=north,half=bottom,shape=inner_left]
tp:hardened_stone_bricks_stairs[facing=north,half=bottom,shape=inner_right]
tp:hardened_stone_bricks_stairs[facing=north,half=bottom,shape=outer_left]
tp:hardened_stone_bricks_stairs[facing=north,half=bottom,shape=outer_right]
tp:hardened_stone_bricks_stairs[facing=south,half=top,shape=straight]
tp:hardened_stone_bricks_stairs[facing=south,half=top,shape=inner_left]
tp:hardened_stone_bricks_stairs[facing=south,half=top,shape=inner_right]
tp:hardened_stone_bricks_stairs[facing=south,half=top,shape=outer_left]
tp:hardened_stone_bricks_stairs[facing=south,half=top,shape=outer_right]
tp:hardened_stone_bricks_stairs[facing=south,half=bottom,shape=straight]
tp:hardened_stone_bricks_stairs[facing=south,half=bottom,shape=inner_left]
tp:hardened_stone_bricks_stairs[facing=south,half=bottom,shape=inner_right]
tp:hardened_stone_bricks_stairs[facing=south,half=bottom,shape=outer_left]
tp:hardened_stone_bricks_stairs[facing=south,half=bottom,shape=outer_right]
tp:hardened_stone_bricks_stairs[facing=west,half=top,shape=straight]
tp:hardened_stone_bricks_stairs[facing=west,half=top,shape=inner_left]
tp:hardened_stone_bricks_stairs[facing=west,half=top,shape=inner_right]
tp:hardened_stone_bricks_stairs[facing=west,half=top,shape=outer_left]
tp:hardened_stone_bricks_stairs[facing=west,half=top,shape=outer_right]
tp:hardened_stone_bricks_stairs[facing=west,half=bottom,shape=straight]
tp:hardened_stone_bricks_stairs[facing=west,half=bottom,shape=inner_left]
tp:hardened_stone_bricks_stairs[facing=west,half=bottom,shape=inner_right]
tp:hardened_stone_bricks_stairs[facing=west,half=bottom,shape=outer_left]
tp:hardened_stone_bricks_stairs[facing=west,half=bottom,shape=outer_right]
tp:hardened_stone_bricks_stairs[facing=east,half=top,shape=straight]
tp:hardened_stone_bricks_stairs[facing=east,half=top,shape=inner_left]
tp:hardened_stone_bricks_stairs[facing=east,half=top,shape=inner_right]
tp:hardened_stone_bricks_stairs[facing=east,half=top,shape=outer_left]
tp:hardened_stone_bricks_stairs[facing=east,half=top,shape=outer_right]
tp:hardened_stone_bricks_stairs[facing=east,half=bottom,shape=straight]
tp:hardened_stone_bricks_stairs[facing=east,half=bottom,shape=inner_left]
tp:hardened_stone_bricks_stairs[facing=east,half=bottom,shape=inner_right]
tp:hardened_stone_bricks_stairs[facing=east,half=bottom,shape=outer_left]
tp:hardened_stone_bricks_stairs[facing=east,half=bottom,shape=outer_right]
tp:double_compressed_nether_block
tp:growth_block
tp:blueberry_bush
tp:septuple_compressed_nether_block
tp:wub_ore
tp:nether_wub_ore
tp:steel_block
tp:hardened_stone_stairs[facing=north,half=top,shape=straight]
tp:hardened_stone_stairs[facing=north,half=top,shape=inner_left]
tp:hardened_stone_stairs[facing=north,half=top,shape=inner_right]
tp:hardened_stone_stairs[facing=north,half=top,shape=outer_left]
tp:hardened_stone_stairs[facing=north,half=top,shape=outer_right]
tp:hardened_stone_stairs[facing=north,half=bottom,shape=straight]
tp:hardened_stone_stairs[facing=north,half=bottom,shape=inner_left]
tp:hardened_stone_stairs[facing=north,half=bottom,shape=inner_right]
tp:hardened_stone_stairs[facing=north,half=bottom,shape=outer_left]
tp:hardened_stone_stairs[facing=north,half=bottom,shape=outer_right]
tp:hardened_stone_stairs[facing=south,half=top,shape=straight]
tp:hardened_stone_stairs[facing=south,half=top,shape=inner_left]
tp:hardened_stone_stairs[facing=south,half=top,shape=inner_right]
tp:hardened_stone_stairs[facing=south,half=top,shape=outer_left]
tp:hardened_stone_stairs[facing=south,half=top,shape=outer_right]
tp:hardened_stone_stairs[facing=south,half=bottom,shape=straight]
tp:hardened_stone_stairs[facing=south,half=bottom,shape=inner_left]
tp:hardened_stone_stairs[facing=south,half=bottom,shape=inner_right]
tp:hardened_stone_stairs[facing=south,half=bottom,shape=outer_left]
tp:hardened_stone_stairs[facing=south,half=bottom,shape=outer_right]
tp:hardened_stone_stairs[facing=west,half=top,shape=straight]
tp:hardened_stone_stairs[facing=west,half=top,shape=inner_left]
tp:hardened_stone_stairs[facing=west,half=top,shape=inner_right]
tp:hardened_stone_stairs[facing=west,half=top,shape=outer_left]
tp:hardened_stone_stairs[facing=west,half=top,shape=outer_right]
tp:hardened_stone_stairs[facing=west,half=bottom,shape=straight]
tp:hardened_stone_stairs[facing=west,half=bottom,shape=inner_left]
tp:hardened_stone_stairs[facing=west,half=bottom,shape=inner_right]
tp:hardened_stone_stairs[facing=west,half=bottom,shape=outer_left]
tp:hardened_stone_stairs[facing=west,half=bottom,shape=outer_right]
tp:hardened_stone_stairs[facing=east,half=top,shape=straight]
tp:hardened_stone_stairs[facing=east,half=top,shape=inner_left]
tp:hardened_stone_stairs[facing=east,half=top,shape=inner_right]
tp:hardened_stone_stairs[facing=east,half=top,shape=outer_left]
tp:hardened_stone_stairs[facing=east,half=top,shape=outer_right]
tp:hardened_stone_stairs[facing=east,half=bottom,shape=straight]
tp:hardened_stone_stairs[facing=east,half=bottom,shape=inner_left]
tp:hardened_stone_stairs[facing=east,half=bottom,shape=inner_right]
tp:hardened_stone_stairs[facing=east,half=bottom,shape=outer_left]
tp:hardened_stone_stairs[facing=east,half=bottom,shape=outer_right]
tp:quadruple_compressed_nether_block
tp:hardened_stone_slab_double[half=top]
tp:hardened_stone_slab_double[half=bottom]
tp:maloberry_bush
tp:compressed_sugar
tp:vasholine[level=0]
tp:vasholine[level=1]
tp:vasholine[level=2]
tp:vasholine[level=3]
tp:vasholine[level=4]
tp:vasholine[level=5]
tp:vasholine[level=6]
tp:vasholine[level=7]
tp:vasholine[level=8]
tp:vasholine[level=9]
tp:vasholine[level=10]
tp:vasholine[level=11]
tp:vasholine[level=12]
tp:vasholine[level=13]
tp:vasholine[level=14]
tp:vasholine[level=15]
tp:quadruple_compressed_sugar_cane
tp:diamond_cobblegen_block
tp:triple_compressed_nether_block
tp:bone_block
tp:hardened_stone_bricks
tp:fmf_block
tp:hardened_stone_smallbricks_stairs[facing=north,half=top,shape=straight]
tp:hardened_stone_smallbricks_stairs[facing=north,half=top,shape=inner_left]
tp:hardened_stone_smallbricks_stairs[facing=north,half=top,shape=inner_right]
tp:hardened_stone_smallbricks_stairs[facing=north,half=top,shape=outer_left]
tp:hardened_stone_smallbricks_stairs[facing=north,half=top,shape=outer_right]
tp:hardened_stone_smallbricks_stairs[facing=north,half=bottom,shape=straight]
tp:hardened_stone_smallbricks_stairs[facing=north,half=bottom,shape=inner_left]
tp:hardened_stone_smallbricks_stairs[facing=north,half=bottom,shape=inner_right]
tp:hardened_stone_smallbricks_stairs[facing=north,half=bottom,shape=outer_left]
tp:hardened_stone_smallbricks_stairs[facing=north,half=bottom,shape=outer_right]
tp:hardened_stone_smallbricks_stairs[facing=south,half=top,shape=straight]
tp:hardened_stone_smallbricks_stairs[facing=south,half=top,shape=inner_left]
tp:hardened_stone_smallbricks_stairs[facing=south,half=top,shape=inner_right]
tp:hardened_stone_smallbricks_stairs[facing=south,half=top,shape=outer_left]
tp:hardened_stone_smallbricks_stairs[facing=south,half=top,shape=outer_right]
tp:hardened_stone_smallbricks_stairs[facing=south,half=bottom,shape=straight]
tp:hardened_stone_smallbricks_stairs[facing=south,half=bottom,shape=inner_left]
tp:hardened_stone_smallbricks_stairs[facing=south,half=bottom,shape=inner_right]
tp:hardened_stone_smallbricks_stairs[facing=south,half=bottom,shape=outer_left]
tp:hardened_stone_smallbricks_stairs[facing=south,half=bottom,shape=outer_right]
tp:hardened_stone_smallbricks_stairs[facing=west,half=top,shape=straight]
tp:hardened_stone_smallbricks_stairs[facing=west,half=top,shape=inner_left]
tp:hardened_stone_smallbricks_stairs[facing=west,half=top,shape=inner_right]
tp:hardened_stone_smallbricks_stairs[facing=west,half=top,shape=outer_left]
tp:hardened_stone_smallbricks_stairs[facing=west,half=top,shape=outer_right]
tp:hardened_stone_smallbricks_stairs[facing=west,half=bottom,shape=straight]
tp:hardened_stone_smallbricks_stairs[facing=west,half=bottom,shape=inner_left]
tp:hardened_stone_smallbricks_stairs[facing=west,half=bottom,shape=inner_right]
tp:hardened_stone_smallbricks_stairs[facing=west,half=bottom,shape=outer_left]
tp:hardened_stone_smallbricks_stairs[facing=west,half=bottom,shape=outer_right]
tp:hardened_stone_smallbricks_stairs[facing=east,half=top,shape=straight]
tp:hardened_stone_smallbricks_stairs[facing=east,half=top,shape=inner_left]
tp:hardened_stone_smallbricks_stairs[facing=east,half=top,shape=inner_right]
tp:hardened_stone_smallbricks_stairs[facing=east,half=top,shape=outer_left]
tp:hardened_stone_smallbricks_stairs[facing=east,half=top,shape=outer_right]
tp:hardened_stone_smallbricks_stairs[facing=east,half=bottom,shape=straight]
tp:hardened_stone_smallbricks_stairs[facing=east,half=bottom,shape=inner_left]
tp:hardened_stone_smallbricks_stairs[facing=east,half=bottom,shape=inner_right]
tp:hardened_stone_smallbricks_stairs[facing=east,half=bottom,shape=outer_left]
tp:hardened_stone_smallbricks_stairs[facing=east,half=bottom,shape=outer_right]
tp:hardened_stone_bricks_slab_half[half=top]
tp:hardened_stone_bricks_slab_half[half=bottom]
tp:netherstar_block
tp:flint_block
tp:water_block
tp:raspberry_bush
tp:hardened_stone_slab_half[half=top]
tp:hardened_stone_slab_half[half=bottom]
tp:lava_block
tp:ghost_block
tp:blaze_cobblegen_block
tp:double_compressed_sugar
tp:reinforced_obsidian
tp:triple_compressed_sugar_cane
tp:nether_lava_block
tp:charcoal_block
tp:asphalt_block
tp:growth_upgrade[level=0]
tp:growth_upgrade[level=1]
tp:growth_upgrade[level=2]
tp:growth_upgrade[level=3]
tp:growth_upgrade[level=4]
tp:growth_upgrade[level=5]
tp:growth_upgrade[level=6]
tp:growth_upgrade[level=7]
tp:growth_upgrade[level=8]
tp:growth_upgrade[level=9]
tp:growth_upgrade[level=10]
tp:growth_upgrade[level=11]
tp:growth_upgrade[level=12]
tp:growth_upgrade[level=13]
tp:growth_upgrade[level=14]
tp:growth_upgrade[level=15]
tp:lamp
tp:emerald_cobblegen_block
tp:hardened_stone_smallbricks_slab_double[half=top]
tp:hardened_stone_smallbricks_slab_double[half=bottom]
tp:lava_infused_stone[level=0]
tp:lava_infused_stone[level=1]
tp:lava_infused_stone[level=2]
tp:lava_infused_stone[level=3]
tp:lava_infused_stone[level=4]
tp:lava_infused_stone[level=5]
tp:lava_infused_stone[level=6]
tp:lava_infused_stone[level=7]
tp:lava_infused_stone[level=8]
tp:lava_infused_stone[level=9]
tp:lava_infused_stone[level=10]
tp:lava_infused_stone[level=11]
tp:lava_infused_stone[level=12]
tp:lava_infused_stone[level=13]
tp:lava_infused_stone[level=14]
tp:lava_infused_stone[level=15]
tp:octuple_compressed_sugar_cane
tp:old_reed
tp:hardened_stone_bricks_slab_double[half=top]
tp:hardened_stone_bricks_slab_double[half=bottom]
tp:flesh_block
tp:blackberry_bush
tp:growth_upgrade_two[level=0]
tp:growth_upgrade_two[level=1]
tp:growth_upgrade_two[level=2]
tp:growth_upgrade_two[level=3]
tp:growth_upgrade_two[level=4]
tp:growth_upgrade_two[level=5]
tp:growth_upgrade_two[level=6]
tp:growth_upgrade_two[level=7]
tp:growth_upgrade_two[level=8]
tp:growth_upgrade_two[level=9]
tp:growth_upgrade_two[level=10]
tp:growth_upgrade_two[level=11]
tp:growth_upgrade_two[level=12]
tp:growth_upgrade_two[level=13]
tp:growth_upgrade_two[level=14]
tp:growth_upgrade_two[level=15]
tp:cobblegen_block
